summaryrefslogtreecommitdiff
path: root/src/gallium/drivers
diff options
context:
space:
mode:
authorBen Skeggs <skeggsb@gmail.com>2008-03-16 12:49:46 +1100
committerBen Skeggs <skeggsb@gmail.com>2008-03-16 12:49:46 +1100
commitc4354f84603cabb0e33ea3f586cc89bfdc27f79b (patch)
tree01585e52a3cca102c212630d8bac345058e150f6 /src/gallium/drivers
parent5e17088ee3d0ddfa8871d92d262bb5242bdd92bd (diff)
parentcb98f71d42e4c714dfb0c3e29d28d8418a1ee86b (diff)
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.h4
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_derived.c20
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_shader.c23
-rw-r--r--src/gallium/drivers/cell/spu/spu_exec.c45
-rw-r--r--src/gallium/drivers/i915simple/i915_state.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_clear.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_context.c486
-rw-r--r--src/gallium/drivers/softpipe/sp_draw_arrays.c8
-rw-r--r--src/gallium/drivers/softpipe/sp_prim_setup.c11
-rw-r--r--src/gallium/drivers/softpipe/sp_prim_vbuf.c57
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_fs.c418
-rw-r--r--src/gallium/drivers/softpipe/sp_state.h390
-rw-r--r--src/gallium/drivers/softpipe/sp_state_derived.c14
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c404
14 files changed, 971 insertions, 913 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h
index c568922cbd..b221424323 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.h
+++ b/src/gallium/drivers/cell/ppu/cell_context.h
@@ -37,13 +37,14 @@
#include "cell_winsys.h"
#include "cell/common.h"
#include "rtasm/rtasm_ppc_spe.h"
-
+#include "tgsi/util/tgsi_scan.h"
struct cell_vbuf_render;
struct cell_vertex_shader_state
{
struct pipe_shader_state shader;
+ struct tgsi_shader_info info;
void *draw_data;
};
@@ -51,6 +52,7 @@ struct cell_vertex_shader_state
struct cell_fragment_shader_state
{
struct pipe_shader_state shader;
+ struct tgsi_shader_info info;
void *data;
};
diff --git a/src/gallium/drivers/cell/ppu/cell_state_derived.c b/src/gallium/drivers/cell/ppu/cell_state_derived.c
index 0c46829258..5c240a55c0 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_derived.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_derived.c
@@ -36,14 +36,14 @@
static int
-find_vs_output(const struct pipe_shader_state *vs,
+find_vs_output(const struct cell_vertex_shader_state *vs,
uint semantic_name,
uint semantic_index)
{
uint i;
- for (i = 0; i < vs->num_outputs; i++) {
- if (vs->output_semantic_name[i] == semantic_name &&
- vs->output_semantic_index[i] == semantic_index)
+ for (i = 0; i < vs->info.num_outputs; i++) {
+ if (vs->info.output_semantic_name[i] == semantic_name &&
+ vs->info.output_semantic_index[i] == semantic_index)
return i;
}
return -1;
@@ -58,8 +58,8 @@ find_vs_output(const struct pipe_shader_state *vs,
static void
calculate_vertex_layout( struct cell_context *cell )
{
- const struct pipe_shader_state *vs = &cell->vs->shader;
- const struct pipe_shader_state *fs = &cell->fs->shader;
+ const struct cell_vertex_shader_state *vs = cell->vs;
+ const struct cell_fragment_shader_state *fs = cell->fs;
const enum interp_mode colorInterp
= cell->rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
struct vertex_info *vinfo = &cell->vertex_info;
@@ -91,15 +91,15 @@ calculate_vertex_layout( struct cell_context *cell )
* Loop over fragment shader inputs, searching for the matching output
* from the vertex shader.
*/
- for (i = 0; i < fs->num_inputs; i++) {
- switch (fs->input_semantic_name[i]) {
+ for (i = 0; i < fs->info.num_inputs; i++) {
+ switch (fs->info.input_semantic_name[i]) {
case TGSI_SEMANTIC_POSITION:
/* already done above */
break;
case TGSI_SEMANTIC_COLOR:
src = find_vs_output(vs, TGSI_SEMANTIC_COLOR,
- fs->input_semantic_index[i]);
+ fs->info.input_semantic_index[i]);
assert(src >= 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
break;
@@ -117,7 +117,7 @@ calculate_vertex_layout( struct cell_context *cell )
case TGSI_SEMANTIC_GENERIC:
/* this includes texcoords and varying vars */
src = find_vs_output(vs, TGSI_SEMANTIC_GENERIC,
- fs->input_semantic_index[i]);
+ fs->info.input_semantic_index[i]);
assert(src >= 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
break;
diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c
index 269a5c15ba..fb2e940348 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_shader.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c
@@ -54,27 +54,7 @@ cell_create_fs_state(struct pipe_context *pipe,
state->shader = *templ;
-#if 0
- if (cell->dump_fs) {
- tgsi_dump(state->shader.tokens, 0);
- }
-
-#if defined(__i386__) || defined(__386__)
- if (cell->use_sse) {
- x86_init_func( &state->sse2_program );
- tgsi_emit_sse2_fs( state->shader.tokens, &state->sse2_program );
- }
-#endif
-
-#ifdef MESA_LLVM
- state->llvm_prog = 0;
- if (!gallivm_global_cpu_engine()) {
- gallivm_cpu_engine_create(state->llvm_prog);
- }
- else
- gallivm_cpu_jit_compile(gallivm_global_cpu_engine(), state->llvm_prog);
-#endif
-#endif
+ tgsi_scan_shader(templ->tokens, &state->info);
return state;
}
@@ -113,6 +93,7 @@ cell_create_vs_state(struct pipe_context *pipe,
return NULL;
state->shader = *templ;
+ tgsi_scan_shader(templ->tokens, &state->info);
state->draw_data = draw_create_vertex_shader(cell->draw, &state->shader);
if (state->draw_data == NULL) {
diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c
index 1560c0f157..061fbebf61 100644
--- a/src/gallium/drivers/cell/spu/spu_exec.c
+++ b/src/gallium/drivers/cell/spu/spu_exec.c
@@ -672,7 +672,7 @@ fetch_texel( struct spu_sampler *sampler,
static void
exec_tex(struct spu_exec_machine *mach,
const struct tgsi_full_instruction *inst,
- boolean biasLod)
+ boolean biasLod, boolean projected)
{
const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index;
union spu_exec_channel r[8];
@@ -686,17 +686,9 @@ exec_tex(struct spu_exec_machine *mach,
FETCH(&r[0], 0, CHAN_X);
- switch (inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtDivide) {
- case TGSI_EXTSWIZZLE_W:
+ if (projected) {
FETCH(&r[1], 0, CHAN_W);
r[0].q = micro_div(r[0].q, r[1].q);
- break;
-
- case TGSI_EXTSWIZZLE_ONE:
- break;
-
- default:
- assert (0);
}
if (biasLod) {
@@ -718,19 +710,11 @@ exec_tex(struct spu_exec_machine *mach,
FETCH(&r[1], 0, CHAN_Y);
FETCH(&r[2], 0, CHAN_Z);
- switch (inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtDivide) {
- case TGSI_EXTSWIZZLE_W:
+ if (projected) {
FETCH(&r[3], 0, CHAN_W);
r[0].q = micro_div(r[0].q, r[3].q);
r[1].q = micro_div(r[1].q, r[3].q);
r[2].q = micro_div(r[2].q, r[3].q);
- break;
-
- case TGSI_EXTSWIZZLE_ONE:
- break;
-
- default:
- assert (0);
}
if (biasLod) {
@@ -752,19 +736,11 @@ exec_tex(struct spu_exec_machine *mach,
FETCH(&r[1], 0, CHAN_Y);
FETCH(&r[2], 0, CHAN_Z);
- switch (inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtDivide) {
- case TGSI_EXTSWIZZLE_W:
+ if (projected) {
FETCH(&r[3], 0, CHAN_W);
r[0].q = micro_div(r[0].q, r[3].q);
r[1].q = micro_div(r[1].q, r[3].q);
r[2].q = micro_div(r[2].q, r[3].q);
- break;
-
- case TGSI_EXTSWIZZLE_ONE:
- break;
-
- default:
- assert (0);
}
if (biasLod) {
@@ -1450,14 +1426,14 @@ exec_instruction(
/* simple texture lookup */
/* src[0] = texcoord */
/* src[1] = sampler unit */
- exec_tex(mach, inst, FALSE);
+ exec_tex(mach, inst, FALSE, FALSE);
break;
case TGSI_OPCODE_TXB:
/* Texture lookup with lod bias */
/* src[0] = texcoord (src[0].w = load bias) */
/* src[1] = sampler unit */
- exec_tex(mach, inst, TRUE);
+ exec_tex(mach, inst, TRUE, FALSE);
break;
case TGSI_OPCODE_TXD:
@@ -1473,7 +1449,14 @@ exec_instruction(
/* Texture lookup with explit LOD */
/* src[0] = texcoord (src[0].w = load bias) */
/* src[1] = sampler unit */
- exec_tex(mach, inst, TRUE);
+ exec_tex(mach, inst, TRUE, FALSE);
+ break;
+
+ case TGSI_OPCODE_TXP:
+ /* Texture lookup with projection
+ /* src[0] = texcoord (src[0].w = projection) */
+ /* src[1] = sampler unit */
+ exec_tex(mach, inst, TRUE, TRUE);
break;
case TGSI_OPCODE_UP2H:
diff --git a/src/gallium/drivers/i915simple/i915_state.c b/src/gallium/drivers/i915simple/i915_state.c
index 503c092400..1cec36e206 100644
--- a/src/gallium/drivers/i915simple/i915_state.c
+++ b/src/gallium/drivers/i915simple/i915_state.c
@@ -516,7 +516,7 @@ static void i915_set_constant_buffer(struct pipe_context *pipe,
* stays the same. In that case we should only be updating the first
* N constants, leaving any extras from shader translation alone.
*/
- {
+ if (buf) {
void *mapped;
if (buf->size &&
(mapped = ws->buffer_map(ws, buf->buffer,
diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c
index 8d295a30ca..39aed151c7 100644
--- a/src/gallium/drivers/softpipe/sp_clear.c
+++ b/src/gallium/drivers/softpipe/sp_clear.c
@@ -55,6 +55,7 @@ softpipe_clear(struct pipe_context *pipe, struct pipe_surface *ps,
if (ps == sp_tile_cache_get_surface(softpipe->zsbuf_cache)) {
sp_tile_cache_clear(softpipe->zsbuf_cache, clearValue);
+ softpipe->framebuffer.zsbuf->status = PIPE_SURFACE_STATUS_CLEAR;
#if TILE_CLEAR_OPTIMIZATION
return;
#endif
@@ -63,6 +64,7 @@ softpipe_clear(struct pipe_context *pipe, struct pipe_surface *ps,
for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) {
if (ps == sp_tile_cache_get_surface(softpipe->cbuf_cache[i])) {
sp_tile_cache_clear(softpipe->cbuf_cache[i], clearValue);
+ softpipe->framebuffer.cbufs[i]->status = PIPE_SURFACE_STATUS_CLEAR;
}
}
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index 316ae552b8..16fb06f176 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -1,243 +1,243 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Author:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "draw/draw_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_util.h"
-#include "sp_clear.h"
-#include "sp_context.h"
-#include "sp_flush.h"
-#include "sp_prim_setup.h"
-#include "sp_prim_vbuf.h"
-#include "sp_state.h"
-#include "sp_surface.h"
-#include "sp_tile_cache.h"
-#include "sp_texture.h"
-#include "sp_winsys.h"
-#include "sp_query.h"
-
-
-
-/**
- * Map any drawing surfaces which aren't already mapped
- */
-void
-softpipe_map_surfaces(struct softpipe_context *sp)
-{
- unsigned i;
-
- for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
- sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);
- }
-
- sp_tile_cache_map_surfaces(sp->zsbuf_cache);
-}
-
-
-/**
- * Unmap any mapped drawing surfaces
- */
-void
-softpipe_unmap_surfaces(struct softpipe_context *sp)
-{
- uint i;
-
- for (i = 0; i < sp->framebuffer.num_cbufs; i++)
- sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
- sp_flush_tile_cache(sp, sp->zsbuf_cache);
-
- for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
- sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);
- }
- sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);
-}
-
-
-static void softpipe_destroy( struct pipe_context *pipe )
-{
- struct softpipe_context *softpipe = softpipe_context( pipe );
- struct pipe_winsys *ws = pipe->winsys;
- uint i;
-
- draw_destroy( softpipe->draw );
-
- softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );
- softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );
- softpipe->quad.shade->destroy( softpipe->quad.shade );
- softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );
- softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
- softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );
- softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );
- softpipe->quad.coverage->destroy( softpipe->quad.coverage );
- softpipe->quad.bufloop->destroy( softpipe->quad.bufloop );
- softpipe->quad.blend->destroy( softpipe->quad.blend );
- softpipe->quad.colormask->destroy( softpipe->quad.colormask );
- softpipe->quad.output->destroy( softpipe->quad.output );
-
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
- sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
- sp_destroy_tile_cache(softpipe->zsbuf_cache);
-
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- sp_destroy_tile_cache(softpipe->tex_cache[i]);
-
- for (i = 0; i < Elements(softpipe->constants); i++) {
- if (softpipe->constants[i].buffer) {
- pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
- }
- }
-
- FREE( softpipe );
-}
-
-
-struct pipe_context *
-softpipe_create( struct pipe_screen *screen,
- struct pipe_winsys *pipe_winsys,
- struct softpipe_winsys *softpipe_winsys )
-{
- struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
- uint i;
-
-#if defined(__i386__) || defined(__386__)
- softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
-#else
- softpipe->use_sse = FALSE;
-#endif
-
- softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;
-
- softpipe->pipe.winsys = pipe_winsys;
- softpipe->pipe.screen = screen;
- softpipe->pipe.destroy = softpipe_destroy;
-
- /* state setters */
- softpipe->pipe.create_blend_state = softpipe_create_blend_state;
- softpipe->pipe.bind_blend_state = softpipe_bind_blend_state;
- softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
-
- softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
- softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states;
- softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
-
- softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
- softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state;
- softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state;
-
- softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;
- softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state;
- softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;
-
- softpipe->pipe.create_fs_state = softpipe_create_fs_state;
- softpipe->pipe.bind_fs_state = softpipe_bind_fs_state;
- softpipe->pipe.delete_fs_state = softpipe_delete_fs_state;
-
- softpipe->pipe.create_vs_state = softpipe_create_vs_state;
- softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
- softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
-
- softpipe->pipe.set_blend_color = softpipe_set_blend_color;
- softpipe->pipe.set_clip_state = softpipe_set_clip_state;
- softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
- softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
- softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
- softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
- softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures;
- softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
-
- softpipe->pipe.set_vertex_buffer = softpipe_set_vertex_buffer;
- softpipe->pipe.set_vertex_element = softpipe_set_vertex_element;
-
- softpipe->pipe.draw_arrays = softpipe_draw_arrays;
- softpipe->pipe.draw_elements = softpipe_draw_elements;
-
- softpipe->pipe.clear = softpipe_clear;
- softpipe->pipe.flush = softpipe_flush;
-
- softpipe_init_query_funcs( softpipe );
- softpipe_init_texture_funcs( softpipe );
-
- /*
- * Alloc caches for accessing drawing surfaces and textures.
- * Must be before quad stage setup!
- */
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
- softpipe->cbuf_cache[i] = sp_create_tile_cache();
- softpipe->zsbuf_cache = sp_create_tile_cache();
-
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- softpipe->tex_cache[i] = sp_create_tile_cache();
-
-
- /* setup quad rendering stages */
- softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
- softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);
- softpipe->quad.shade = sp_quad_shade_stage(softpipe);
- softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
- softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
- softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
- softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
- softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
- softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe);
- softpipe->quad.blend = sp_quad_blend_stage(softpipe);
- softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
- softpipe->quad.output = sp_quad_output_stage(softpipe);
-
- softpipe->winsys = softpipe_winsys;
-
- /*
- * Create drawing context and plug our rendering stage into it.
- */
- softpipe->draw = draw_create();
- assert(softpipe->draw);
- softpipe->setup = sp_draw_render_stage(softpipe);
-
- if (GETENV( "SP_VBUF" ) != NULL) {
- sp_init_vbuf(softpipe);
- }
- else {
- draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
- }
-
- /* plug in AA line/point stages */
- draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
- draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
-
-#if USE_DRAW_STAGE_PSTIPPLE
- /* Do polygon stipple w/ texture map + frag prog? */
- draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
-#endif
-
- sp_init_surface_functions(softpipe);
-
- return &softpipe->pipe;
-}
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Author:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "draw/draw_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_util.h"
+#include "sp_clear.h"
+#include "sp_context.h"
+#include "sp_flush.h"
+#include "sp_prim_setup.h"
+#include "sp_prim_vbuf.h"
+#include "sp_state.h"
+#include "sp_surface.h"
+#include "sp_tile_cache.h"
+#include "sp_texture.h"
+#include "sp_winsys.h"
+#include "sp_query.h"
+
+
+
+/**
+ * Map any drawing surfaces which aren't already mapped
+ */
+void
+softpipe_map_surfaces(struct softpipe_context *sp)
+{
+ unsigned i;
+
+ for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
+ sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);
+ }
+
+ sp_tile_cache_map_surfaces(sp->zsbuf_cache);
+}
+
+
+/**
+ * Unmap any mapped drawing surfaces
+ */
+void
+softpipe_unmap_surfaces(struct softpipe_context *sp)
+{
+ uint i;
+
+ for (i = 0; i < sp->framebuffer.num_cbufs; i++)
+ sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
+ sp_flush_tile_cache(sp, sp->zsbuf_cache);
+
+ for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
+ sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);
+ }
+ sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);
+}
+
+
+static void softpipe_destroy( struct pipe_context *pipe )
+{
+ struct softpipe_context *softpipe = softpipe_context( pipe );
+ struct pipe_winsys *ws = pipe->winsys;
+ uint i;
+
+ draw_destroy( softpipe->draw );
+
+ softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );
+ softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );
+ softpipe->quad.shade->destroy( softpipe->quad.shade );
+ softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );
+ softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
+ softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );
+ softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );
+ softpipe->quad.coverage->destroy( softpipe->quad.coverage );
+ softpipe->quad.bufloop->destroy( softpipe->quad.bufloop );
+ softpipe->quad.blend->destroy( softpipe->quad.blend );
+ softpipe->quad.colormask->destroy( softpipe->quad.colormask );
+ softpipe->quad.output->destroy( softpipe->quad.output );
+
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
+ sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
+ sp_destroy_tile_cache(softpipe->zsbuf_cache);
+
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
+ sp_destroy_tile_cache(softpipe->tex_cache[i]);
+
+ for (i = 0; i < Elements(softpipe->constants); i++) {
+ if (softpipe->constants[i].buffer) {
+ pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
+ }
+ }
+
+ FREE( softpipe );
+}
+
+
+struct pipe_context *
+softpipe_create( struct pipe_screen *screen,
+ struct pipe_winsys *pipe_winsys,
+ struct softpipe_winsys *softpipe_winsys )
+{
+ struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
+ uint i;
+
+#if defined(__i386__) || defined(__386__)
+ softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
+#else
+ softpipe->use_sse = FALSE;
+#endif
+
+ softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;
+
+ softpipe->pipe.winsys = pipe_winsys;
+ softpipe->pipe.screen = screen;
+ softpipe->pipe.destroy = softpipe_destroy;
+
+ /* state setters */
+ softpipe->pipe.create_blend_state = softpipe_create_blend_state;
+ softpipe->pipe.bind_blend_state = softpipe_bind_blend_state;
+ softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
+
+ softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
+ softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states;
+ softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
+
+ softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
+ softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state;
+ softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state;
+
+ softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;
+ softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state;
+ softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;
+
+ softpipe->pipe.create_fs_state = softpipe_create_fs_state;
+ softpipe->pipe.bind_fs_state = softpipe_bind_fs_state;
+ softpipe->pipe.delete_fs_state = softpipe_delete_fs_state;
+
+ softpipe->pipe.create_vs_state = softpipe_create_vs_state;
+ softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
+ softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
+
+ softpipe->pipe.set_blend_color = softpipe_set_blend_color;
+ softpipe->pipe.set_clip_state = softpipe_set_clip_state;
+ softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
+ softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
+ softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
+ softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
+ softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures;
+ softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
+
+ softpipe->pipe.set_vertex_buffer = softpipe_set_vertex_buffer;
+ softpipe->pipe.set_vertex_element = softpipe_set_vertex_element;
+
+ softpipe->pipe.draw_arrays = softpipe_draw_arrays;
+ softpipe->pipe.draw_elements = softpipe_draw_elements;
+
+ softpipe->pipe.clear = softpipe_clear;
+ softpipe->pipe.flush = softpipe_flush;
+
+ softpipe_init_query_funcs( softpipe );
+ softpipe_init_texture_funcs( softpipe );
+
+ /*
+ * Alloc caches for accessing drawing surfaces and textures.
+ * Must be before quad stage setup!
+ */
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
+ softpipe->cbuf_cache[i] = sp_create_tile_cache();
+ softpipe->zsbuf_cache = sp_create_tile_cache();
+
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
+ softpipe->tex_cache[i] = sp_create_tile_cache();
+
+
+ /* setup quad rendering stages */
+ softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
+ softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);
+ softpipe->quad.shade = sp_quad_shade_stage(softpipe);
+ softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
+ softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
+ softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
+ softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
+ softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
+ softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe);
+ softpipe->quad.blend = sp_quad_blend_stage(softpipe);
+ softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
+ softpipe->quad.output = sp_quad_output_stage(softpipe);
+
+ softpipe->winsys = softpipe_winsys;
+
+ /*
+ * Create drawing context and plug our rendering stage into it.
+ */
+ softpipe->draw = draw_create();
+ assert(softpipe->draw);
+ softpipe->setup = sp_draw_render_stage(softpipe);
+
+ if (GETENV( "SP_VBUF" ) != NULL) {
+ sp_init_vbuf(softpipe);
+ }
+ else {
+ draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
+ }
+
+ /* plug in AA line/point stages */
+ draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
+ draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
+
+#if USE_DRAW_STAGE_PSTIPPLE
+ /* Do polygon stipple w/ texture map + frag prog? */
+ draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
+#endif
+
+ sp_init_surface_functions(softpipe);
+
+ return &softpipe->pipe;
+}
diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c
index 2049afda34..5b5a0fe573 100644
--- a/src/gallium/drivers/softpipe/sp_draw_arrays.c
+++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c
@@ -62,6 +62,14 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp)
{
struct pipe_winsys *ws = sp->pipe.winsys;
uint i;
+
+ /* really need to flush all prims since the vert/frag shaders const buffers
+ * are going away now.
+ */
+ draw_flush(sp->draw);
+
+ draw_set_mapped_constant_buffer(sp->draw, NULL);
+
for (i = 0; i < 2; i++) {
if (sp->constants[i].size)
ws->buffer_unmap(ws, sp->constants[i].buffer);
diff --git a/src/gallium/drivers/softpipe/sp_prim_setup.c b/src/gallium/drivers/softpipe/sp_prim_setup.c
index 2feee5c485..7aa9cf8e85 100644
--- a/src/gallium/drivers/softpipe/sp_prim_setup.c
+++ b/src/gallium/drivers/softpipe/sp_prim_setup.c
@@ -1164,11 +1164,22 @@ static void setup_begin( struct draw_stage *stage )
struct setup_stage *setup = setup_stage(stage);
struct softpipe_context *sp = setup->softpipe;
const struct sp_fragment_shader *fs = setup->softpipe->fs;
+ uint i;
if (sp->dirty) {
softpipe_update_derived(sp);
}
+ /* Mark surfaces as defined now */
+ for (i = 0; i < sp->framebuffer.num_cbufs; i++){
+ if (sp->framebuffer.cbufs[i]) {
+ sp->framebuffer.cbufs[i]->status = PIPE_SURFACE_STATUS_DEFINED;
+ }
+ }
+ if (sp->framebuffer.zsbuf) {
+ sp->framebuffer.zsbuf->status = PIPE_SURFACE_STATUS_DEFINED;
+ }
+
setup->quad.nr_attrs = fs->info.num_inputs;
sp->quad.first->begin(sp->quad.first);
diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
index 69bea8a8f5..db0913cb2b 100644
--- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c
+++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
@@ -183,6 +183,60 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr_indices)
}
+/**
+ * This function is hit when the draw module is working in pass-through mode.
+ * It's up to us to convert the vertex array into point/line/tri prims.
+ */
+static void
+sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
+{
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ struct softpipe_context *softpipe = cvbr->softpipe;
+ struct draw_stage *setup = softpipe->setup;
+ struct prim_header prim;
+ const void *vertex_buffer = cvbr->vertex_buffer;
+ const unsigned vertex_size = softpipe->vertex_info_vbuf.size * sizeof(float);
+ unsigned i;
+
+ prim.det = 0;
+ prim.reset_line_stipple = 0;
+ prim.edgeflags = 0;
+ prim.pad = 0;
+
+#define VERTEX(I) \
+ (struct vertex_header *) ((char *) vertex_buffer + (I) * vertex_size)
+
+ switch (cvbr->prim) {
+ case PIPE_PRIM_TRIANGLES:
+ assert(nr % 3 == 0);
+ for (i = 0; i < nr; i += 3) {
+ prim.v[0] = VERTEX(i + 0);
+ prim.v[1] = VERTEX(i + 1);
+ prim.v[2] = VERTEX(i + 2);
+ calc_det(&prim);
+ setup->tri( setup, &prim );
+ }
+ break;
+ case PIPE_PRIM_POLYGON:
+ /* draw as tri fan */
+ for (i = 2; i < nr; i++) {
+ prim.v[0] = VERTEX(0);
+ prim.v[1] = VERTEX(i - 1);
+ prim.v[2] = VERTEX(i);
+ calc_det(&prim);
+ setup->tri( setup, &prim );
+ }
+ break;
+ default:
+ /* XXX finish remaining prim types */
+ assert(0);
+ }
+
+#undef VERTEX
+}
+
+
+
static void
sp_vbuf_destroy(struct vbuf_render *vbr)
{
@@ -210,6 +264,7 @@ sp_init_vbuf(struct softpipe_context *sp)
sp->vbuf_render->base.allocate_vertices = sp_vbuf_allocate_vertices;
sp->vbuf_render->base.set_primitive = sp_vbuf_set_primitive;
sp->vbuf_render->base.draw = sp_vbuf_draw;
+ sp->vbuf_render->base.draw_arrays = sp_vbuf_draw_arrays;
sp->vbuf_render->base.release_vertices = sp_vbuf_release_vertices;
sp->vbuf_render->base.destroy = sp_vbuf_destroy;
@@ -218,4 +273,6 @@ sp_init_vbuf(struct softpipe_context *sp)
sp->vbuf = draw_vbuf_stage(sp->draw, &sp->vbuf_render->base);
draw_set_rasterize_stage(sp->draw, sp->vbuf);
+
+ draw_set_render(sp->draw, &sp->vbuf_render->base);
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c
index 9198198db3..861285101f 100644
--- a/src/gallium/drivers/softpipe/sp_quad_fs.c
+++ b/src/gallium/drivers/softpipe/sp_quad_fs.c
@@ -1,209 +1,209 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Vertices are just an array of floats, with all the attributes
- * packed. We currently assume a layout like:
- *
- * attr[0][0..3] - window position
- * attr[1..n][0..3] - remaining attributes.
- *
- * Attributes are assumed to be 4 floats wide but are packed so that
- * all the enabled attributes run contiguously.
- */
-
-#include "pipe/p_util.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_shader_tokens.h"
-
-#include "sp_context.h"
-#include "sp_state.h"
-#include "sp_headers.h"
-#include "sp_quad.h"
-#include "sp_texture.h"
-#include "sp_tex_sample.h"
-
-
-struct quad_shade_stage
-{
- struct quad_stage stage;
- struct tgsi_sampler samplers[PIPE_MAX_SAMPLERS];
- struct tgsi_exec_machine machine;
- struct tgsi_exec_vector *inputs, *outputs;
- int colorOutSlot, depthOutSlot;
-};
-
-
-/** cast wrapper */
-static INLINE struct quad_shade_stage *
-quad_shade_stage(struct quad_stage *qs)
-{
- return (struct quad_shade_stage *) qs;
-}
-
-
-
-/**
- * Execute fragment shader for the four fragments in the quad.
- */
-static void
-shade_quad(
- struct quad_stage *qs,
- struct quad_header *quad )
-{
- struct quad_shade_stage *qss = quad_shade_stage( qs );
- struct softpipe_context *softpipe = qs->softpipe;
- struct tgsi_exec_machine *machine = &qss->machine;
-
- /* Consts do not require 16 byte alignment. */
- machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT];
-
- machine->InterpCoefs = quad->coef;
-
- /* run shader */
- quad->mask &= softpipe->fs->run( softpipe->fs,
- &qss->machine,
- quad );
-
- /* store result color */
- if (qss->colorOutSlot >= 0) {
- /* XXX need to handle multiple color outputs someday */
- assert(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot]
- == TGSI_SEMANTIC_COLOR);
- memcpy(
- quad->outputs.color,
- &machine->Outputs[qss->colorOutSlot].xyzw[0].f[0],
- sizeof( quad->outputs.color ) );
- }
-
- /*
- * XXX the following code for updating quad->outputs.depth
- * isn't really needed if we did early z testing.
- */
-
- /* store result Z */
- if (qss->depthOutSlot >= 0) {
- /* output[slot] is new Z */
- uint i;
- for (i = 0; i < 4; i++) {
- quad->outputs.depth[i] = machine->Outputs[0].xyzw[2].f[i];
- }
- }
- else {
- /* copy input Z (which was interpolated by the executor) to output Z */
- uint i;
- for (i = 0; i < 4; i++) {
- quad->outputs.depth[i] = machine->Inputs[0].xyzw[2].f[i];
- /* XXX not sure the above line is always correct. The following
- * might be better:
- quad->outputs.depth[i] = machine->QuadPos.xyzw[2].f[i];
- */
- }
- }
-
- /* shader may cull fragments */
- if( quad->mask ) {
- qs->next->run( qs->next, quad );
- }
-}
-
-/**
- * Per-primitive (or per-begin?) setup
- */
-static void shade_begin(struct quad_stage *qs)
-{
- struct quad_shade_stage *qss = quad_shade_stage(qs);
- struct softpipe_context *softpipe = qs->softpipe;
- unsigned i;
- unsigned num = MAX2(softpipe->num_textures, softpipe->num_samplers);
-
- /* set TGSI sampler state that varies */
- for (i = 0; i < num; i++) {
- qss->samplers[i].state = softpipe->sampler[i];
- qss->samplers[i].texture = softpipe->texture[i];
- }
-
- /* find output slots for depth, color */
- qss->colorOutSlot = -1;
- qss->depthOutSlot = -1;
- for (i = 0; i < qss->stage.softpipe->fs->info.num_outputs; i++) {
- switch (qss->stage.softpipe->fs->info.output_semantic_name[i]) {
- case TGSI_SEMANTIC_POSITION:
- qss->depthOutSlot = i;
- break;
- case TGSI_SEMANTIC_COLOR:
- qss->colorOutSlot = i;
- break;
- }
- }
-
- softpipe->fs->prepare( softpipe->fs,
- &qss->machine,
- qss->samplers );
-
- qs->next->begin(qs->next);
-}
-
-
-static void shade_destroy(struct quad_stage *qs)
-{
- struct quad_shade_stage *qss = (struct quad_shade_stage *) qs;
-
- tgsi_exec_machine_free_data(&qss->machine);
- FREE( qss->inputs );
- FREE( qss->outputs );
- FREE( qs );
-}
-
-
-struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe )
-{
- struct quad_shade_stage *qss = CALLOC_STRUCT(quad_shade_stage);
- uint i;
-
- /* allocate storage for program inputs/outputs, aligned to 16 bytes */
- qss->inputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->inputs) + 16);
- qss->outputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->outputs) + 16);
- qss->machine.Inputs = align16(qss->inputs);
- qss->machine.Outputs = align16(qss->outputs);
-
- qss->stage.softpipe = softpipe;
- qss->stage.begin = shade_begin;
- qss->stage.run = shade_quad;
- qss->stage.destroy = shade_destroy;
-
- /* set TGSI sampler state that's constant */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- assert(softpipe->tex_cache[i]);
- qss->samplers[i].get_samples = sp_get_samples;
- qss->samplers[i].pipe = &softpipe->pipe;
- qss->samplers[i].cache = softpipe->tex_cache[i];
- }
-
- tgsi_exec_machine_init( &qss->machine );
-
- return &qss->stage;
-}
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Vertices are just an array of floats, with all the attributes
+ * packed. We currently assume a layout like:
+ *
+ * attr[0][0..3] - window position
+ * attr[1..n][0..3] - remaining attributes.
+ *
+ * Attributes are assumed to be 4 floats wide but are packed so that
+ * all the enabled attributes run contiguously.
+ */
+
+#include "pipe/p_util.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_shader_tokens.h"
+
+#include "sp_context.h"
+#include "sp_state.h"
+#include "sp_headers.h"
+#include "sp_quad.h"
+#include "sp_texture.h"
+#include "sp_tex_sample.h"
+
+
+struct quad_shade_stage
+{
+ struct quad_stage stage;
+ struct tgsi_sampler samplers[PIPE_MAX_SAMPLERS];
+ struct tgsi_exec_machine machine;
+ struct tgsi_exec_vector *inputs, *outputs;
+ int colorOutSlot, depthOutSlot;
+};
+
+
+/** cast wrapper */
+static INLINE struct quad_shade_stage *
+quad_shade_stage(struct quad_stage *qs)
+{
+ return (struct quad_shade_stage *) qs;
+}
+
+
+
+/**
+ * Execute fragment shader for the four fragments in the quad.
+ */
+static void
+shade_quad(
+ struct quad_stage *qs,
+ struct quad_header *quad )
+{
+ struct quad_shade_stage *qss = quad_shade_stage( qs );
+ struct softpipe_context *softpipe = qs->softpipe;
+ struct tgsi_exec_machine *machine = &qss->machine;
+
+ /* Consts do not require 16 byte alignment. */
+ machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT];
+
+ machine->InterpCoefs = quad->coef;
+
+ /* run shader */
+ quad->mask &= softpipe->fs->run( softpipe->fs,
+ &qss->machine,
+ quad );
+
+ /* store result color */
+ if (qss->colorOutSlot >= 0) {
+ /* XXX need to handle multiple color outputs someday */
+ assert(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot]
+ == TGSI_SEMANTIC_COLOR);
+ memcpy(
+ quad->outputs.color,
+ &machine->Outputs[qss->colorOutSlot].xyzw[0].f[0],
+ sizeof( quad->outputs.color ) );
+ }
+
+ /*
+ * XXX the following code for updating quad->outputs.depth
+ * isn't really needed if we did early z testing.
+ */
+
+ /* store result Z */
+ if (qss->depthOutSlot >= 0) {
+ /* output[slot] is new Z */
+ uint i;
+ for (i = 0; i < 4; i++) {
+ quad->outputs.depth[i] = machine->Outputs[0].xyzw[2].f[i];
+ }
+ }
+ else {
+ /* copy input Z (which was interpolated by the executor) to output Z */
+ uint i;
+ for (i = 0; i < 4; i++) {
+ quad->outputs.depth[i] = machine->Inputs[0].xyzw[2].f[i];
+ /* XXX not sure the above line is always correct. The following
+ * might be better:
+ quad->outputs.depth[i] = machine->QuadPos.xyzw[2].f[i];
+ */
+ }
+ }
+
+ /* shader may cull fragments */
+ if( quad->mask ) {
+ qs->next->run( qs->next, quad );
+ }
+}
+
+/**
+ * Per-primitive (or per-begin?) setup
+ */
+static void shade_begin(struct quad_stage *qs)
+{
+ struct quad_shade_stage *qss = quad_shade_stage(qs);
+ struct softpipe_context *softpipe = qs->softpipe;
+ unsigned i;
+ unsigned num = MAX2(softpipe->num_textures, softpipe->num_samplers);
+
+ /* set TGSI sampler state that varies */
+ for (i = 0; i < num; i++) {
+ qss->samplers[i].state = softpipe->sampler[i];
+ qss->samplers[i].texture = softpipe->texture[i];
+ }
+
+ /* find output slots for depth, color */
+ qss->colorOutSlot = -1;
+ qss->depthOutSlot = -1;
+ for (i = 0; i < qss->stage.softpipe->fs->info.num_outputs; i++) {
+ switch (qss->stage.softpipe->fs->info.output_semantic_name[i]) {
+ case TGSI_SEMANTIC_POSITION:
+ qss->depthOutSlot = i;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ qss->colorOutSlot = i;
+ break;
+ }
+ }
+
+ softpipe->fs->prepare( softpipe->fs,
+ &qss->machine,
+ qss->samplers );
+
+ qs->next->begin(qs->next);
+}
+
+
+static void shade_destroy(struct quad_stage *qs)
+{
+ struct quad_shade_stage *qss = (struct quad_shade_stage *) qs;
+
+ tgsi_exec_machine_free_data(&qss->machine);
+ FREE( qss->inputs );
+ FREE( qss->outputs );
+ FREE( qs );
+}
+
+
+struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe )
+{
+ struct quad_shade_stage *qss = CALLOC_STRUCT(quad_shade_stage);
+ uint i;
+
+ /* allocate storage for program inputs/outputs, aligned to 16 bytes */
+ qss->inputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->inputs) + 16);
+ qss->outputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->outputs) + 16);
+ qss->machine.Inputs = align16(qss->inputs);
+ qss->machine.Outputs = align16(qss->outputs);
+
+ qss->stage.softpipe = softpipe;
+ qss->stage.begin = shade_begin;
+ qss->stage.run = shade_quad;
+ qss->stage.destroy = shade_destroy;
+
+ /* set TGSI sampler state that's constant */
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ assert(softpipe->tex_cache[i]);
+ qss->samplers[i].get_samples = sp_get_samples;
+ qss->samplers[i].pipe = &softpipe->pipe;
+ qss->samplers[i].cache = softpipe->tex_cache[i];
+ }
+
+ tgsi_exec_machine_init( &qss->machine );
+
+ return &qss->stage;
+}
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index 45d159143f..0bb1095aec 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -1,195 +1,195 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef SP_STATE_H
-#define SP_STATE_H
-
-#include "pipe/p_state.h"
-#include "tgsi/util/tgsi_scan.h"
-
-
-#define SP_NEW_VIEWPORT 0x1
-#define SP_NEW_RASTERIZER 0x2
-#define SP_NEW_FS 0x4
-#define SP_NEW_BLEND 0x8
-#define SP_NEW_CLIP 0x10
-#define SP_NEW_SCISSOR 0x20
-#define SP_NEW_STIPPLE 0x40
-#define SP_NEW_FRAMEBUFFER 0x80
-#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
-#define SP_NEW_CONSTANTS 0x200
-#define SP_NEW_SAMPLER 0x400
-#define SP_NEW_TEXTURE 0x800
-#define SP_NEW_VERTEX 0x1000
-#define SP_NEW_VS 0x2000
-#define SP_NEW_QUERY 0x4000
-
-
-struct tgsi_sampler;
-struct tgsi_exec_machine;
-
-
-/** Subclass of pipe_shader_state (though it doesn't really need to be).
- *
- * This is starting to look an awful lot like a quad pipeline stage...
- */
-struct sp_fragment_shader {
- struct pipe_shader_state shader;
-
- struct tgsi_shader_info info;
-
- void (*prepare)( const struct sp_fragment_shader *shader,
- struct tgsi_exec_machine *machine,
- struct tgsi_sampler *samplers);
-
- /* Run the shader - this interface will get cleaned up in the
- * future:
- */
- unsigned (*run)( const struct sp_fragment_shader *shader,
- struct tgsi_exec_machine *machine,
- struct quad_header *quad );
-
-
- void (*delete)( struct sp_fragment_shader * );
-};
-
-struct vertex_info;
-
-/** Subclass of pipe_shader_state */
-struct sp_vertex_shader {
- struct pipe_shader_state shader;
- struct draw_vertex_shader *draw_data;
-};
-
-
-
-void *
-softpipe_create_blend_state(struct pipe_context *,
- const struct pipe_blend_state *);
-void softpipe_bind_blend_state(struct pipe_context *,
- void *);
-void softpipe_delete_blend_state(struct pipe_context *,
- void *);
-
-void *
-softpipe_create_sampler_state(struct pipe_context *,
- const struct pipe_sampler_state *);
-void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
-void softpipe_delete_sampler_state(struct pipe_context *, void *);
-
-void *
-softpipe_create_depth_stencil_state(struct pipe_context *,
- const struct pipe_depth_stencil_alpha_state *);
-void softpipe_bind_depth_stencil_state(struct pipe_context *, void *);
-void softpipe_delete_depth_stencil_state(struct pipe_context *, void *);
-
-void *
-softpipe_create_rasterizer_state(struct pipe_context *,
- const struct pipe_rasterizer_state *);
-void softpipe_bind_rasterizer_state(struct pipe_context *, void *);
-void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
-
-void softpipe_set_framebuffer_state( struct pipe_context *,
- const struct pipe_framebuffer_state * );
-
-void softpipe_set_blend_color( struct pipe_context *pipe,
- const struct pipe_blend_color *blend_color );
-
-void softpipe_set_clip_state( struct pipe_context *,
- const struct pipe_clip_state * );
-
-void softpipe_set_constant_buffer(struct pipe_context *,
- uint shader, uint index,
- const struct pipe_constant_buffer *buf);
-
-void *softpipe_create_fs_state(struct pipe_context *,
- const struct pipe_shader_state *);
-void softpipe_bind_fs_state(struct pipe_context *, void *);
-void softpipe_delete_fs_state(struct pipe_context *, void *);
-void *softpipe_create_vs_state(struct pipe_context *,
- const struct pipe_shader_state *);
-void softpipe_bind_vs_state(struct pipe_context *, void *);
-void softpipe_delete_vs_state(struct pipe_context *, void *);
-
-void softpipe_set_polygon_stipple( struct pipe_context *,
- const struct pipe_poly_stipple * );
-
-void softpipe_set_scissor_state( struct pipe_context *,
- const struct pipe_scissor_state * );
-
-void softpipe_set_sampler_textures( struct pipe_context *,
- unsigned num,
- struct pipe_texture ** );
-
-void softpipe_set_viewport_state( struct pipe_context *,
- const struct pipe_viewport_state * );
-
-void softpipe_set_vertex_element(struct pipe_context *,
- unsigned index,
- const struct pipe_vertex_element *);
-
-void softpipe_set_vertex_buffer(struct pipe_context *,
- unsigned index,
- const struct pipe_vertex_buffer *);
-
-
-void softpipe_update_derived( struct softpipe_context *softpipe );
-
-
-boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
- unsigned start, unsigned count);
-
-boolean softpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode, unsigned start, unsigned count);
-
-
-void
-softpipe_map_surfaces(struct softpipe_context *sp);
-
-void
-softpipe_unmap_surfaces(struct softpipe_context *sp);
-
-void
-softpipe_map_texture_surfaces(struct softpipe_context *sp);
-
-void
-softpipe_unmap_texture_surfaces(struct softpipe_context *sp);
-
-
-struct vertex_info *
-softpipe_get_vertex_info(struct softpipe_context *softpipe);
-
-struct vertex_info *
-softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
-
-
-#endif
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Authors: Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef SP_STATE_H
+#define SP_STATE_H
+
+#include "pipe/p_state.h"
+#include "tgsi/util/tgsi_scan.h"
+
+
+#define SP_NEW_VIEWPORT 0x1
+#define SP_NEW_RASTERIZER 0x2
+#define SP_NEW_FS 0x4
+#define SP_NEW_BLEND 0x8
+#define SP_NEW_CLIP 0x10
+#define SP_NEW_SCISSOR 0x20
+#define SP_NEW_STIPPLE 0x40
+#define SP_NEW_FRAMEBUFFER 0x80
+#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
+#define SP_NEW_CONSTANTS 0x200
+#define SP_NEW_SAMPLER 0x400
+#define SP_NEW_TEXTURE 0x800
+#define SP_NEW_VERTEX 0x1000
+#define SP_NEW_VS 0x2000
+#define SP_NEW_QUERY 0x4000
+
+
+struct tgsi_sampler;
+struct tgsi_exec_machine;
+
+
+/** Subclass of pipe_shader_state (though it doesn't really need to be).
+ *
+ * This is starting to look an awful lot like a quad pipeline stage...
+ */
+struct sp_fragment_shader {
+ struct pipe_shader_state shader;
+
+ struct tgsi_shader_info info;
+
+ void (*prepare)( const struct sp_fragment_shader *shader,
+ struct tgsi_exec_machine *machine,
+ struct tgsi_sampler *samplers);
+
+ /* Run the shader - this interface will get cleaned up in the
+ * future:
+ */
+ unsigned (*run)( const struct sp_fragment_shader *shader,
+ struct tgsi_exec_machine *machine,
+ struct quad_header *quad );
+
+
+ void (*delete)( struct sp_fragment_shader * );
+};
+
+struct vertex_info;
+
+/** Subclass of pipe_shader_state */
+struct sp_vertex_shader {
+ struct pipe_shader_state shader;
+ struct draw_vertex_shader *draw_data;
+};
+
+
+
+void *
+softpipe_create_blend_state(struct pipe_context *,
+ const struct pipe_blend_state *);
+void softpipe_bind_blend_state(struct pipe_context *,
+ void *);
+void softpipe_delete_blend_state(struct pipe_context *,
+ void *);
+
+void *
+softpipe_create_sampler_state(struct pipe_context *,
+ const struct pipe_sampler_state *);
+void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
+void softpipe_delete_sampler_state(struct pipe_context *, void *);
+
+void *
+softpipe_create_depth_stencil_state(struct pipe_context *,
+ const struct pipe_depth_stencil_alpha_state *);
+void softpipe_bind_depth_stencil_state(struct pipe_context *, void *);
+void softpipe_delete_depth_stencil_state(struct pipe_context *, void *);
+
+void *
+softpipe_create_rasterizer_state(struct pipe_context *,
+ const struct pipe_rasterizer_state *);
+void softpipe_bind_rasterizer_state(struct pipe_context *, void *);
+void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
+
+void softpipe_set_framebuffer_state( struct pipe_context *,
+ const struct pipe_framebuffer_state * );
+
+void softpipe_set_blend_color( struct pipe_context *pipe,
+ const struct pipe_blend_color *blend_color );
+
+void softpipe_set_clip_state( struct pipe_context *,
+ const struct pipe_clip_state * );
+
+void softpipe_set_constant_buffer(struct pipe_context *,
+ uint shader, uint index,
+ const struct pipe_constant_buffer *buf);
+
+void *softpipe_create_fs_state(struct pipe_context *,
+ const struct pipe_shader_state *);
+void softpipe_bind_fs_state(struct pipe_context *, void *);
+void softpipe_delete_fs_state(struct pipe_context *, void *);
+void *softpipe_create_vs_state(struct pipe_context *,
+ const struct pipe_shader_state *);
+void softpipe_bind_vs_state(struct pipe_context *, void *);
+void softpipe_delete_vs_state(struct pipe_context *, void *);
+
+void softpipe_set_polygon_stipple( struct pipe_context *,
+ const struct pipe_poly_stipple * );
+
+void softpipe_set_scissor_state( struct pipe_context *,
+ const struct pipe_scissor_state * );
+
+void softpipe_set_sampler_textures( struct pipe_context *,
+ unsigned num,
+ struct pipe_texture ** );
+
+void softpipe_set_viewport_state( struct pipe_context *,
+ const struct pipe_viewport_state * );
+
+void softpipe_set_vertex_element(struct pipe_context *,
+ unsigned index,
+ const struct pipe_vertex_element *);
+
+void softpipe_set_vertex_buffer(struct pipe_context *,
+ unsigned index,
+ const struct pipe_vertex_buffer *);
+
+
+void softpipe_update_derived( struct softpipe_context *softpipe );
+
+
+boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
+ unsigned start, unsigned count);
+
+boolean softpipe_draw_elements(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start, unsigned count);
+
+
+void
+softpipe_map_surfaces(struct softpipe_context *sp);
+
+void
+softpipe_unmap_surfaces(struct softpipe_context *sp);
+
+void
+softpipe_map_texture_surfaces(struct softpipe_context *sp);
+
+void
+softpipe_unmap_texture_surfaces(struct softpipe_context *sp);
+
+
+struct vertex_info *
+softpipe_get_vertex_info(struct softpipe_context *softpipe);
+
+struct vertex_info *
+softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
+
+
+#endif
diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c
index eafbaed4b9..82cb31ece7 100644
--- a/src/gallium/drivers/softpipe/sp_state_derived.c
+++ b/src/gallium/drivers/softpipe/sp_state_derived.c
@@ -71,11 +71,25 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe)
* simply emit the whole post-xform vertex as-is:
*/
struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf;
+#if 0
vinfo_vbuf->num_attribs = 0;
+ /* special-case to allow memcpy of whole vertex */
draw_emit_vertex_attr(vinfo_vbuf, EMIT_ALL, INTERP_NONE, 0);
/* size in dwords or floats */
vinfo_vbuf->size = 4 * draw_num_vs_outputs(softpipe->draw)
+ sizeof(struct vertex_header) / 4;
+#else
+ /* for pass-through mode, we need a more explicit list of attribs */
+ const uint num = draw_num_vs_outputs(softpipe->draw);
+ uint i;
+
+ vinfo_vbuf->num_attribs = 0;
+ draw_emit_vertex_attr(vinfo_vbuf, EMIT_HEADER, INTERP_NONE, 0);
+ for (i = 0; i < num; i++) {
+ draw_emit_vertex_attr(vinfo_vbuf, EMIT_4F, INTERP_PERSPECTIVE, i);
+ }
+ draw_compute_vertex_size(vinfo_vbuf);
+#endif
}
/*
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index bbf2d80308..64bf353aa4 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -1,202 +1,202 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Michel Dänzer <michel@tungstengraphics.com>
- */
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_util.h"
-#include "pipe/p_winsys.h"
-
-#include "sp_context.h"
-#include "sp_state.h"
-#include "sp_texture.h"
-#include "sp_tile_cache.h"
-
-
-/* Simple, maximally packed layout.
- */
-
-static unsigned minify( unsigned d )
-{
- return MAX2(1, d>>1);
-}
-
-
-static void
-softpipe_texture_layout(struct softpipe_texture * spt)
-{
- struct pipe_texture *pt = &spt->base;
- unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
-
- spt->buffer_size = 0;
-
- for (level = 0; level <= pt->last_level; level++) {
- pt->width[level] = width;
- pt->height[level] = height;
- pt->depth[level] = depth;
-
- spt->level_offset[level] = spt->buffer_size;
-
- spt->buffer_size += ((pt->compressed) ? MAX2(1, height/4) : height) *
- ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
- width * pt->cpp;
-
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
- }
-}
-
-
-static struct pipe_texture *
-softpipe_texture_create_screen(struct pipe_screen *screen,
- const struct pipe_texture *templat)
-{
- struct pipe_winsys *ws = screen->winsys;
- struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture);
- if (!spt)
- return NULL;
-
- spt->base = *templat;
- spt->base.refcount = 1;
- spt->base.screen = screen;
-
- softpipe_texture_layout(spt);
-
- spt->buffer = ws->buffer_create(ws, 32,
- PIPE_BUFFER_USAGE_PIXEL,
- spt->buffer_size);
- if (!spt->buffer) {
- FREE(spt);
- return NULL;
- }
-
- assert(spt->base.refcount == 1);
-
- return &spt->base;
-}
-
-
-static void
-softpipe_texture_release_screen(struct pipe_screen *screen,
- struct pipe_texture **pt)
-{
- if (!*pt)
- return;
-
- /*
- DBG("%s %p refcount will be %d\n",
- __FUNCTION__, (void *) *pt, (*pt)->refcount - 1);
- */
- if (--(*pt)->refcount <= 0) {
- struct softpipe_texture *spt = softpipe_texture(*pt);
-
- /*
- DBG("%s deleting %p\n", __FUNCTION__, (void *) spt);
- */
-
- pipe_buffer_reference(screen->winsys, &spt->buffer, NULL);
-
- FREE(spt);
- }
- *pt = NULL;
-}
-
-
-static struct pipe_surface *
-softpipe_get_tex_surface_screen(struct pipe_screen *screen,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice)
-{
- struct pipe_winsys *ws = screen->winsys;
- struct softpipe_texture *spt = softpipe_texture(pt);
- struct pipe_surface *ps;
-
- assert(level <= pt->last_level);
-
- ps = ws->surface_alloc(ws);
- if (ps) {
- assert(ps->refcount);
- assert(ps->winsys);
- pipe_buffer_reference(ws, &ps->buffer, spt->buffer);
- ps->format = pt->format;
- ps->cpp = pt->cpp;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->pitch = ps->width;
- ps->offset = spt->level_offset[level];
-
- if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
- ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
- (pt->compressed ? ps->height/4 : ps->height) *
- ps->width * ps->cpp;
- }
- else {
- assert(face == 0);
- assert(zslice == 0);
- }
- }
- return ps;
-}
-
-
-static void
-softpipe_texture_update(struct pipe_context *pipe,
- struct pipe_texture *texture)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
- uint unit;
- for (unit = 0; unit < softpipe->num_textures; unit++) {
- if (softpipe->texture[unit] == texture) {
- sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]);
- }
- }
-}
-
-
-void
-softpipe_init_texture_funcs( struct softpipe_context *softpipe )
-{
- softpipe->pipe.texture_update = softpipe_texture_update;
-}
-
-
-void
-softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
-{
- screen->texture_create = softpipe_texture_create_screen;
- screen->texture_release = softpipe_texture_release_screen;
- screen->get_tex_surface = softpipe_get_tex_surface_screen;
-}
+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Michel Dänzer <michel@tungstengraphics.com>
+ */
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_util.h"
+#include "pipe/p_winsys.h"
+
+#include "sp_context.h"
+#include "sp_state.h"
+#include "sp_texture.h"
+#include "sp_tile_cache.h"
+
+
+/* Simple, maximally packed layout.
+ */
+
+static unsigned minify( unsigned d )
+{
+ return MAX2(1, d>>1);
+}
+
+
+static void
+softpipe_texture_layout(struct softpipe_texture * spt)
+{
+ struct pipe_texture *pt = &spt->base;
+ unsigned level;
+ unsigned width = pt->width[0];
+ unsigned height = pt->height[0];
+ unsigned depth = pt->depth[0];
+
+ spt->buffer_size = 0;
+
+ for (level = 0; level <= pt->last_level; level++) {
+ pt->width[level] = width;
+ pt->height[level] = height;
+ pt->depth[level] = depth;
+
+ spt->level_offset[level] = spt->buffer_size;
+
+ spt->buffer_size += ((pt->compressed) ? MAX2(1, height/4) : height) *
+ ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
+ width * pt->cpp;
+
+ width = minify(width);
+ height = minify(height);
+ depth = minify(depth);
+ }
+}
+
+
+static struct pipe_texture *
+softpipe_texture_create_screen(struct pipe_screen *screen,
+ const struct pipe_texture *templat)
+{
+ struct pipe_winsys *ws = screen->winsys;
+ struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture);
+ if (!spt)
+ return NULL;
+
+ spt->base = *templat;
+ spt->base.refcount = 1;
+ spt->base.screen = screen;
+
+ softpipe_texture_layout(spt);
+
+ spt->buffer = ws->buffer_create(ws, 32,
+ PIPE_BUFFER_USAGE_PIXEL,
+ spt->buffer_size);
+ if (!spt->buffer) {
+ FREE(spt);
+ return NULL;
+ }
+
+ assert(spt->base.refcount == 1);
+
+ return &spt->base;
+}
+
+
+static void
+softpipe_texture_release_screen(struct pipe_screen *screen,
+ struct pipe_texture **pt)
+{
+ if (!*pt)
+ return;
+
+ /*
+ DBG("%s %p refcount will be %d\n",
+ __FUNCTION__, (void *) *pt, (*pt)->refcount - 1);
+ */
+ if (--(*pt)->refcount <= 0) {
+ struct softpipe_texture *spt = softpipe_texture(*pt);
+
+ /*
+ DBG("%s deleting %p\n", __FUNCTION__, (void *) spt);
+ */
+
+ pipe_buffer_reference(screen->winsys, &spt->buffer, NULL);
+
+ FREE(spt);
+ }
+ *pt = NULL;
+}
+
+
+static struct pipe_surface *
+softpipe_get_tex_surface_screen(struct pipe_screen *screen,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice)
+{
+ struct pipe_winsys *ws = screen->winsys;
+ struct softpipe_texture *spt = softpipe_texture(pt);
+ struct pipe_surface *ps;
+
+ assert(level <= pt->last_level);
+
+ ps = ws->surface_alloc(ws);
+ if (ps) {
+ assert(ps->refcount);
+ assert(ps->winsys);
+ pipe_buffer_reference(ws, &ps->buffer, spt->buffer);
+ ps->format = pt->format;
+ ps->cpp = pt->cpp;
+ ps->width = pt->width[level];
+ ps->height = pt->height[level];
+ ps->pitch = ps->width;
+ ps->offset = spt->level_offset[level];
+
+ if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
+ ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
+ (pt->compressed ? ps->height/4 : ps->height) *
+ ps->width * ps->cpp;
+ }
+ else {
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+ }
+ return ps;
+}
+
+
+static void
+softpipe_texture_update(struct pipe_context *pipe,
+ struct pipe_texture *texture)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+ uint unit;
+ for (unit = 0; unit < softpipe->num_textures; unit++) {
+ if (softpipe->texture[unit] == texture) {
+ sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]);
+ }
+ }
+}
+
+
+void
+softpipe_init_texture_funcs( struct softpipe_context *softpipe )
+{
+ softpipe->pipe.texture_update = softpipe_texture_update;
+}
+
+
+void
+softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
+{
+ screen->texture_create = softpipe_texture_create_screen;
+ screen->texture_release = softpipe_texture_release_screen;
+ screen->get_tex_surface = softpipe_get_tex_surface_screen;
+}