diff options
author | Brian <brian.paul@tungstengraphics.com> | 2008-02-26 10:13:39 -0700 |
---|---|---|
committer | Brian <brian.paul@tungstengraphics.com> | 2008-02-26 10:13:39 -0700 |
commit | f74279002a0ae0b106bd5410487ef9c0e9b1d8b6 (patch) | |
tree | f9273881651ea0df206c6281337f6872df2878db /src/gallium/drivers | |
parent | 1410b7bb509ef37c41043b173bc1047257483af0 (diff) |
gallium: added tgsi_shader_field to sp_fragment_shader
Use the shader semantic info from there, instead of from pipe_shader_state.
Carry this idea to draw module and other drivers...
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_fs_llvm.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_prim_setup.c | 18 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_quad.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_quad_fs.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_state.h | 6 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_state_derived.c | 9 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_state_fs.c | 16 |
7 files changed, 32 insertions, 25 deletions
diff --git a/src/gallium/drivers/softpipe/sp_fs_llvm.c b/src/gallium/drivers/softpipe/sp_fs_llvm.c index 34b2b7d4e2..07d058155f 100644 --- a/src/gallium/drivers/softpipe/sp_fs_llvm.c +++ b/src/gallium/drivers/softpipe/sp_fs_llvm.c @@ -96,7 +96,7 @@ shade_quad_llvm(struct quad_stage *qs, if (qss->colorOutSlot >= 0) { unsigned i; /* XXX need to handle multiple color outputs someday */ - allvmrt(qss->stage.softpipe->fs->shader.output_semantic_name[qss->colorOutSlot] + allvmrt(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot] == TGSI_SEMANTIC_COLOR); for (i = 0; i < QUAD_SIZE; ++i) { quad->outputs.color[0][i] = dests[i][qss->colorOutSlot][0]; diff --git a/src/gallium/drivers/softpipe/sp_prim_setup.c b/src/gallium/drivers/softpipe/sp_prim_setup.c index b6a3fddb29..17284539b0 100644 --- a/src/gallium/drivers/softpipe/sp_prim_setup.c +++ b/src/gallium/drivers/softpipe/sp_prim_setup.c @@ -514,7 +514,7 @@ setup_fragcoord_coeff(struct setup_stage *setup, uint slot) static void setup_tri_coefficients( struct setup_stage *setup ) { struct softpipe_context *softpipe = setup->softpipe; - const struct pipe_shader_state *fs = &softpipe->fs->shader; + const struct sp_fragment_shader *spfs = softpipe->fs; const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe); uint fragSlot; @@ -525,7 +525,7 @@ static void setup_tri_coefficients( struct setup_stage *setup ) /* setup interpolation for all the remaining attributes: */ - for (fragSlot = 0; fragSlot < fs->num_inputs; fragSlot++) { + for (fragSlot = 0; fragSlot < spfs->info.num_inputs; fragSlot++) { const uint vertSlot = vinfo->src_index[fragSlot]; uint j; @@ -549,7 +549,7 @@ static void setup_tri_coefficients( struct setup_stage *setup ) assert(0); } - if (fs->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) { + if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) { /* FOG.y = front/back facing XXX fix this */ setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing; setup->coef[fragSlot].dadx[1] = 0.0; @@ -757,7 +757,7 @@ static INLINE void setup_line_coefficients(struct setup_stage *setup, struct prim_header *prim) { struct softpipe_context *softpipe = setup->softpipe; - const struct pipe_shader_state *fs = &setup->softpipe->fs->shader; + const struct sp_fragment_shader *spfs = softpipe->fs; const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe); uint fragSlot; @@ -779,7 +779,7 @@ setup_line_coefficients(struct setup_stage *setup, struct prim_header *prim) /* setup interpolation for all the remaining attributes: */ - for (fragSlot = 0; fragSlot < fs->num_inputs; fragSlot++) { + for (fragSlot = 0; fragSlot < spfs->info.num_inputs; fragSlot++) { const uint vertSlot = vinfo->src_index[fragSlot]; uint j; @@ -803,7 +803,7 @@ setup_line_coefficients(struct setup_stage *setup, struct prim_header *prim) assert(0); } - if (fs->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) { + if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) { /* FOG.y = front/back facing XXX fix this */ setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing; setup->coef[fragSlot].dadx[1] = 0.0; @@ -967,7 +967,7 @@ setup_point(struct draw_stage *stage, struct prim_header *prim) { struct setup_stage *setup = setup_stage( stage ); struct softpipe_context *softpipe = setup->softpipe; - const struct pipe_shader_state *fs = &softpipe->fs->shader; + const struct sp_fragment_shader *spfs = softpipe->fs; const struct vertex_header *v0 = prim->v[0]; const int sizeAttr = setup->softpipe->psize_slot; const float size @@ -1002,7 +1002,7 @@ setup_point(struct draw_stage *stage, struct prim_header *prim) const_coeff(setup, &setup->posCoef, 0, 2); const_coeff(setup, &setup->posCoef, 0, 3); - for (fragSlot = 0; fragSlot < fs->num_inputs; fragSlot++) { + for (fragSlot = 0; fragSlot < spfs->info.num_inputs; fragSlot++) { const uint vertSlot = vinfo->src_index[fragSlot]; uint j; @@ -1025,7 +1025,7 @@ setup_point(struct draw_stage *stage, struct prim_header *prim) assert(0); } - if (fs->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) { + if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) { /* FOG.y = front/back facing XXX fix this */ setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing; setup->coef[fragSlot].dadx[1] = 0.0; diff --git a/src/gallium/drivers/softpipe/sp_quad.c b/src/gallium/drivers/softpipe/sp_quad.c index 142dbcc771..0aaf94021f 100644 --- a/src/gallium/drivers/softpipe/sp_quad.c +++ b/src/gallium/drivers/softpipe/sp_quad.c @@ -61,7 +61,7 @@ sp_build_quad_pipeline(struct softpipe_context *sp) sp->framebuffer.zsbuf && !sp->depth_stencil->alpha.enabled && !sp->fs->uses_kill && - !sp->fs->writes_z; + !sp->fs->info.writes_z; /* build up the pipeline in reverse order... */ diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c index 2f40e09d5c..1794fb5a61 100644 --- a/src/gallium/drivers/softpipe/sp_quad_fs.c +++ b/src/gallium/drivers/softpipe/sp_quad_fs.c @@ -91,7 +91,7 @@ shade_quad( /* store result color */ if (qss->colorOutSlot >= 0) { /* XXX need to handle multiple color outputs someday */ - assert(qss->stage.softpipe->fs->shader.output_semantic_name[qss->colorOutSlot] + assert(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot] == TGSI_SEMANTIC_COLOR); memcpy( quad->outputs.color, @@ -149,7 +149,7 @@ static void shade_begin(struct quad_stage *qs) qss->colorOutSlot = -1; qss->depthOutSlot = -1; for (i = 0; i < qss->stage.softpipe->fs->shader.num_outputs; i++) { - switch (qss->stage.softpipe->fs->shader.output_semantic_name[i]) { + switch (qss->stage.softpipe->fs->info.output_semantic_name[i]) { case TGSI_SEMANTIC_POSITION: qss->depthOutSlot = i; break; diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 5aaa9e346b..b1070e185a 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -32,6 +32,7 @@ #define SP_STATE_H #include "pipe/p_state.h" +#include "tgsi/util/tgsi_scan.h" #define SP_NEW_VIEWPORT 0x1 @@ -61,10 +62,11 @@ struct tgsi_exec_machine; * This is starting to look an awful lot like a quad pipeline stage... */ struct sp_fragment_shader { - struct pipe_shader_state shader; + struct pipe_shader_state shader; + + struct tgsi_shader_info info; boolean uses_kill; - boolean writes_z; void (*prepare)( const struct sp_fragment_shader *shader, struct tgsi_exec_machine *machine, diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c index 4c6313001f..68702eafcf 100644 --- a/src/gallium/drivers/softpipe/sp_state_derived.c +++ b/src/gallium/drivers/softpipe/sp_state_derived.c @@ -62,6 +62,7 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe) if (vinfo->num_attribs == 0) { /* compute vertex layout now */ const struct pipe_shader_state *vs = &softpipe->vs->shader; + const struct sp_fragment_shader *spfs = softpipe->fs; const struct pipe_shader_state *fs = &softpipe->fs->shader; const enum interp_mode colorInterp = softpipe->rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR; @@ -83,9 +84,9 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe) * from the vertex shader. */ vinfo->num_attribs = 0; - for (i = 0; i < fs->num_inputs; i++) { + for (i = 0; i < spfs->info.num_inputs; i++) { int src; - switch (fs->input_semantic_name[i]) { + switch (spfs->info.input_semantic_name[i]) { case TGSI_SEMANTIC_POSITION: src = draw_find_vs_output(softpipe->draw, TGSI_SEMANTIC_POSITION, 0); @@ -94,7 +95,7 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe) case TGSI_SEMANTIC_COLOR: src = draw_find_vs_output(softpipe->draw, TGSI_SEMANTIC_COLOR, - fs->input_semantic_index[i]); + spfs->info.input_semantic_index[i]); draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); break; @@ -106,7 +107,7 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe) case TGSI_SEMANTIC_GENERIC: /* this includes texcoords and varying vars */ src = draw_find_vs_output(softpipe->draw, TGSI_SEMANTIC_GENERIC, - fs->input_semantic_index[i]); + spfs->info.input_semantic_index[i]); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); break; diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index b184ac61bb..2715dca0f0 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -45,13 +45,12 @@ softpipe_create_fs_state(struct pipe_context *pipe, { struct softpipe_context *softpipe = softpipe_context(pipe); struct sp_fragment_shader *state; - struct tgsi_shader_info info; - - tgsi_scan_shader(templ->tokens, &info); + /* debug */ if (softpipe->dump_fs) tgsi_dump(templ->tokens, 0); + /* codegen */ state = softpipe_create_fs_llvm( softpipe, templ ); if (!state) { state = softpipe_create_fs_sse( softpipe, templ ); @@ -59,10 +58,15 @@ softpipe_create_fs_state(struct pipe_context *pipe, state = softpipe_create_fs_exec( softpipe, templ ); } } + assert(state); - state->uses_kill = (info.opcode_count[TGSI_OPCODE_KIL] || - info.opcode_count[TGSI_OPCODE_KILP]); - state->writes_z = info.writes_z; + + /* get/save the summary info for this shader */ + tgsi_scan_shader(templ->tokens, &state->info); + + /* convenience field */ + state->uses_kill = (state->info.opcode_count[TGSI_OPCODE_KIL] || + state->info.opcode_count[TGSI_OPCODE_KILP]); return state; } |