diff options
author | Luca Barbieri <luca@luca-barbieri.com> | 2010-09-24 15:08:57 +0200 |
---|---|---|
committer | Luca Barbieri <luca@luca-barbieri.com> | 2010-09-24 15:12:20 +0200 |
commit | 11547654295cadcfde69f6c2361f50a4cd17fc7a (patch) | |
tree | f2b123cb97cb3ee49e1e41b9f78db6955a2717d2 /src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere | |
parent | 7e81c67c8b16c6f87e01320c9d9a7455a52cf91b (diff) |
d3d1x: CRLF -> LF in progs
Diffstat (limited to 'src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere')
5 files changed, 1463 insertions, 1463 deletions
diff --git a/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.cpp b/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.cpp index 31af95ca2c..54ca08f23c 100755 --- a/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.cpp +++ b/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.cpp @@ -1,227 +1,227 @@ -/**************************************************************************
- *
- * Copyright 2010 Luca Barbieri
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#define _USE_MATH_DEFINES
-#include "d3d11app.h"
-#include "d3d11spikysphere.hlsl.vs.h"
-#include "d3d11spikysphere.hlsl.hs.h"
-#include "d3d11spikysphere.hlsl.ds.h"
-#include "d3d11spikysphere.hlsl.ps.h"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <math.h>
-#include <float.h>
-#include <D3DX10math.h>
-
-struct cb_frame_t
-{
- D3DXMATRIX model;
- D3DXMATRIX view_proj;
- float disp_scale;
- float disp_freq;
- float tess_factor;
-};
-
-static float vertex_data[] =
-{
- 1.0, 0.0, 0.0,
- 0.0, 1.0, 0.0,
- 0.0, 0.0, 1.0,
-
- 0.0, 1.0, 0.0,
- -1.0, 0.0, 0.0,
- 0.0, 0.0, 1.0,
-
- 0.0, -1.0, 0.0,
- 1.0, 0.0, 0.0,
- 0.0, 0.0, 1.0,
-
- -1.0, 0.0, 0.0,
- 0.0, -1.0, 0.0,
- 0.0, 0.0, 1.0,
-
- 0.0, 1.0, 0.0,
- 1.0, 0.0, 0.0,
- 0.0, 0.0, -1.0,
-
- -1.0, 0.0, 0.0,
- 0.0, 1.0, 0.0,
- 0.0, 0.0, -1.0,
-
- 1.0, 0.0, 0.0,
- 0.0, -1.0, 0.0,
- 0.0, 0.0, -1.0,
-
- 0.0, -1.0, 0.0,
- -1.0, 0.0, 0.0,
- 0.0, 0.0, -1.0,
-};
-
-struct d3d11spikysphere : public d3d11_application
-{
- ID3D11Device* dev;
- ID3D11PixelShader* ps;
- ID3D11DomainShader* ds;
- ID3D11HullShader* hs;
- ID3D11VertexShader* vs;
- ID3D11InputLayout* layout;
- ID3D11Buffer* vb;
- ID3D11RenderTargetView* rtv;
- ID3D11DepthStencilView* zsv;
- ID3D11Buffer* cb_frame;
-
- int cur_width;
- int cur_height;
-
- d3d11spikysphere()
- : cur_width(-1), cur_height(-1), zsv(0)
- {}
-
- bool init(ID3D11Device* dev, int argc, char** argv)
- {
- this->dev = dev;
- ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs));
- ensure(dev->CreateHullShader(g_hs, sizeof(g_hs), NULL, &hs));
- ensure(dev->CreateDomainShader(g_ds, sizeof(g_ds), NULL, &ds));
- ensure(dev->CreatePixelShader(g_ps, sizeof(g_ps), NULL, &ps));
-
- D3D11_INPUT_ELEMENT_DESC elements[1] =
- {
- {"POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0,
- 0, D3D11_INPUT_PER_VERTEX_DATA, 0},
- };
-
- ensure(dev->CreateInputLayout(elements, 1, g_vs, sizeof(g_vs), &layout));
-
- D3D11_BUFFER_DESC bufferd;
- bufferd.ByteWidth = sizeof(vertex_data);
- bufferd.Usage = D3D11_USAGE_IMMUTABLE;
- bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER;
- bufferd.CPUAccessFlags = 0;
- bufferd.MiscFlags = 0;
- bufferd.StructureByteStride = 0;
-
- D3D11_SUBRESOURCE_DATA buffersd;
- buffersd.pSysMem = vertex_data;
-
- ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb));
-
- D3D11_BUFFER_DESC cbd;
- cbd.ByteWidth = (sizeof(cb_frame_t) + 15) & ~15;
- cbd.Usage = D3D11_USAGE_DYNAMIC;
- cbd.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
- cbd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
- cbd.MiscFlags = 0;
- cbd.StructureByteStride = 0;
-
- ensure(dev->CreateBuffer(&cbd, NULL, &cb_frame));
- return true;
- }
-
- void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time)
- {
- D3D11_VIEWPORT vp;
- memset(&vp, 0, sizeof(vp));
- vp.Width = (float)width;
- vp.Height = (float)height;
- vp.MaxDepth = 1.0f;
-
- if(width != cur_width || height != cur_height)
- {
- if(zsv)
- zsv->Release();
- ID3D11Texture2D* zsbuf;
- D3D11_TEXTURE2D_DESC zsbufd;
- memset(&zsbufd, 0, sizeof(zsbufd));
- zsbufd.Width = width;
- zsbufd.Height = height;
- zsbufd.Format = DXGI_FORMAT_D32_FLOAT;
- zsbufd.ArraySize = 1;
- zsbufd.MipLevels = 1;
- zsbufd.SampleDesc.Count = 1;
- zsbufd.BindFlags = D3D11_BIND_DEPTH_STENCIL;
- ensure(dev->CreateTexture2D(&zsbufd, 0, &zsbuf));
- ensure(dev->CreateDepthStencilView(zsbuf, 0, &zsv));
- zsbuf->Release();
- }
-
- float black[4] = {0, 0, 0, 0};
-
- D3D11_MAPPED_SUBRESOURCE map;
- ensure(ctx->Map(cb_frame, 0, D3D11_MAP_WRITE_DISCARD, 0, &map));
- cb_frame_t* cb_frame_data = (cb_frame_t*)map.pData;
- D3DXMatrixIdentity(&cb_frame_data->model);
-
- D3DXMATRIX view;
- D3DXVECTOR3 eye(2.0f * (float)sin(time), 0.0f, 2.0f * (float)cos(time));
- D3DXVECTOR3 at(0, 0, 0);
- D3DXVECTOR3 up(0, 1, 0);
- D3DXMatrixLookAtLH(&view, &eye, &at, &up);
- D3DXMATRIX proj;
- D3DXMatrixPerspectiveLH(&proj, 1.1f, 1.1f, 1.0f, 3.0f);
-
- cb_frame_data->view_proj = view * proj;
- float min_tess_factor = 1.0f;
- cb_frame_data->tess_factor = (1.0f - (float)cos(time)) * ((64.0f - min_tess_factor) / 2.0f) + min_tess_factor;
- cb_frame_data->disp_scale = 0.9f;
- //cb_frame_data->disp_scale = (sin(time) + 1.0) / 2.0;
- cb_frame_data->disp_freq = 5.0f * (float)M_PI;
- //cb_frame_data->disp_freq = (4.0 + 4.0 * cos(time / 5.0)) * PI;
- ctx->Unmap(cb_frame, 0);
-
- ctx->HSSetConstantBuffers(0, 1, &cb_frame);
- ctx->DSSetConstantBuffers(0, 1, &cb_frame);
-
- //ctx->OMSetBlendState(bs, black, ~0);
- //ctx->OMSetDepthStencilState(dss, 0);
- ctx->OMSetRenderTargets(1, &rtv, zsv);
- //ctx->RSSetState(rs);
- ctx->RSSetViewports(1, &vp);
-
- ctx->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST);
- ctx->IASetInputLayout(layout);
- unsigned stride = 3 * 4;
- unsigned offset = 0;
- ctx->IASetVertexBuffers(0, 1, &vb, &stride, &offset);
-
- ctx->VSSetShader(vs, NULL, 0);
- ctx->HSSetShader(hs, NULL, 0);
- ctx->DSSetShader(ds, NULL, 0);
- ctx->GSSetShader(NULL, NULL, 0);
- ctx->PSSetShader(ps, NULL, 0);
-
- ctx->ClearRenderTargetView(rtv, black);
- ctx->ClearDepthStencilView(zsv, D3D11_CLEAR_DEPTH, 1.0f, 0);
-
- ctx->Draw(3 * 8, 0);
- }
-};
-
-d3d11_application* d3d11_application_create()
-{
- return new d3d11spikysphere();
-}
+/************************************************************************** + * + * Copyright 2010 Luca Barbieri + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#define _USE_MATH_DEFINES +#include "d3d11app.h" +#include "d3d11spikysphere.hlsl.vs.h" +#include "d3d11spikysphere.hlsl.hs.h" +#include "d3d11spikysphere.hlsl.ds.h" +#include "d3d11spikysphere.hlsl.ps.h" + +#include <stdlib.h> +#include <stdio.h> +#include <math.h> +#include <float.h> +#include <D3DX10math.h> + +struct cb_frame_t +{ + D3DXMATRIX model; + D3DXMATRIX view_proj; + float disp_scale; + float disp_freq; + float tess_factor; +}; + +static float vertex_data[] = +{ + 1.0, 0.0, 0.0, + 0.0, 1.0, 0.0, + 0.0, 0.0, 1.0, + + 0.0, 1.0, 0.0, + -1.0, 0.0, 0.0, + 0.0, 0.0, 1.0, + + 0.0, -1.0, 0.0, + 1.0, 0.0, 0.0, + 0.0, 0.0, 1.0, + + -1.0, 0.0, 0.0, + 0.0, -1.0, 0.0, + 0.0, 0.0, 1.0, + + 0.0, 1.0, 0.0, + 1.0, 0.0, 0.0, + 0.0, 0.0, -1.0, + + -1.0, 0.0, 0.0, + 0.0, 1.0, 0.0, + 0.0, 0.0, -1.0, + + 1.0, 0.0, 0.0, + 0.0, -1.0, 0.0, + 0.0, 0.0, -1.0, + + 0.0, -1.0, 0.0, + -1.0, 0.0, 0.0, + 0.0, 0.0, -1.0, +}; + +struct d3d11spikysphere : public d3d11_application +{ + ID3D11Device* dev; + ID3D11PixelShader* ps; + ID3D11DomainShader* ds; + ID3D11HullShader* hs; + ID3D11VertexShader* vs; + ID3D11InputLayout* layout; + ID3D11Buffer* vb; + ID3D11RenderTargetView* rtv; + ID3D11DepthStencilView* zsv; + ID3D11Buffer* cb_frame; + + int cur_width; + int cur_height; + + d3d11spikysphere() + : cur_width(-1), cur_height(-1), zsv(0) + {} + + bool init(ID3D11Device* dev, int argc, char** argv) + { + this->dev = dev; + ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs)); + ensure(dev->CreateHullShader(g_hs, sizeof(g_hs), NULL, &hs)); + ensure(dev->CreateDomainShader(g_ds, sizeof(g_ds), NULL, &ds)); + ensure(dev->CreatePixelShader(g_ps, sizeof(g_ps), NULL, &ps)); + + D3D11_INPUT_ELEMENT_DESC elements[1] = + { + {"POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, + 0, D3D11_INPUT_PER_VERTEX_DATA, 0}, + }; + + ensure(dev->CreateInputLayout(elements, 1, g_vs, sizeof(g_vs), &layout)); + + D3D11_BUFFER_DESC bufferd; + bufferd.ByteWidth = sizeof(vertex_data); + bufferd.Usage = D3D11_USAGE_IMMUTABLE; + bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; + bufferd.CPUAccessFlags = 0; + bufferd.MiscFlags = 0; + bufferd.StructureByteStride = 0; + + D3D11_SUBRESOURCE_DATA buffersd; + buffersd.pSysMem = vertex_data; + + ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb)); + + D3D11_BUFFER_DESC cbd; + cbd.ByteWidth = (sizeof(cb_frame_t) + 15) & ~15; + cbd.Usage = D3D11_USAGE_DYNAMIC; + cbd.BindFlags = D3D11_BIND_CONSTANT_BUFFER; + cbd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; + cbd.MiscFlags = 0; + cbd.StructureByteStride = 0; + + ensure(dev->CreateBuffer(&cbd, NULL, &cb_frame)); + return true; + } + + void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time) + { + D3D11_VIEWPORT vp; + memset(&vp, 0, sizeof(vp)); + vp.Width = (float)width; + vp.Height = (float)height; + vp.MaxDepth = 1.0f; + + if(width != cur_width || height != cur_height) + { + if(zsv) + zsv->Release(); + ID3D11Texture2D* zsbuf; + D3D11_TEXTURE2D_DESC zsbufd; + memset(&zsbufd, 0, sizeof(zsbufd)); + zsbufd.Width = width; + zsbufd.Height = height; + zsbufd.Format = DXGI_FORMAT_D32_FLOAT; + zsbufd.ArraySize = 1; + zsbufd.MipLevels = 1; + zsbufd.SampleDesc.Count = 1; + zsbufd.BindFlags = D3D11_BIND_DEPTH_STENCIL; + ensure(dev->CreateTexture2D(&zsbufd, 0, &zsbuf)); + ensure(dev->CreateDepthStencilView(zsbuf, 0, &zsv)); + zsbuf->Release(); + } + + float black[4] = {0, 0, 0, 0}; + + D3D11_MAPPED_SUBRESOURCE map; + ensure(ctx->Map(cb_frame, 0, D3D11_MAP_WRITE_DISCARD, 0, &map)); + cb_frame_t* cb_frame_data = (cb_frame_t*)map.pData; + D3DXMatrixIdentity(&cb_frame_data->model); + + D3DXMATRIX view; + D3DXVECTOR3 eye(2.0f * (float)sin(time), 0.0f, 2.0f * (float)cos(time)); + D3DXVECTOR3 at(0, 0, 0); + D3DXVECTOR3 up(0, 1, 0); + D3DXMatrixLookAtLH(&view, &eye, &at, &up); + D3DXMATRIX proj; + D3DXMatrixPerspectiveLH(&proj, 1.1f, 1.1f, 1.0f, 3.0f); + + cb_frame_data->view_proj = view * proj; + float min_tess_factor = 1.0f; + cb_frame_data->tess_factor = (1.0f - (float)cos(time)) * ((64.0f - min_tess_factor) / 2.0f) + min_tess_factor; + cb_frame_data->disp_scale = 0.9f; + //cb_frame_data->disp_scale = (sin(time) + 1.0) / 2.0; + cb_frame_data->disp_freq = 5.0f * (float)M_PI; + //cb_frame_data->disp_freq = (4.0 + 4.0 * cos(time / 5.0)) * PI; + ctx->Unmap(cb_frame, 0); + + ctx->HSSetConstantBuffers(0, 1, &cb_frame); + ctx->DSSetConstantBuffers(0, 1, &cb_frame); + + //ctx->OMSetBlendState(bs, black, ~0); + //ctx->OMSetDepthStencilState(dss, 0); + ctx->OMSetRenderTargets(1, &rtv, zsv); + //ctx->RSSetState(rs); + ctx->RSSetViewports(1, &vp); + + ctx->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST); + ctx->IASetInputLayout(layout); + unsigned stride = 3 * 4; + unsigned offset = 0; + ctx->IASetVertexBuffers(0, 1, &vb, &stride, &offset); + + ctx->VSSetShader(vs, NULL, 0); + ctx->HSSetShader(hs, NULL, 0); + ctx->DSSetShader(ds, NULL, 0); + ctx->GSSetShader(NULL, NULL, 0); + ctx->PSSetShader(ps, NULL, 0); + + ctx->ClearRenderTargetView(rtv, black); + ctx->ClearDepthStencilView(zsv, D3D11_CLEAR_DEPTH, 1.0f, 0); + + ctx->Draw(3 * 8, 0); + } +}; + +d3d11_application* d3d11_application_create() +{ + return new d3d11spikysphere(); +} diff --git a/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.ds.h b/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.ds.h index 4ec1f6b87e..45045e5c61 100755 --- a/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.ds.h +++ b/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.ds.h @@ -1,623 +1,623 @@ -#if 0
-//
-// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
-//
-//
-// fxc /Fhd3d11spikysphere.hlsl.ds.h /Eds /Tds_5_0 d3d11spikysphere.hlsl
-//
-//
-// Buffer Definitions:
-//
-// cbuffer cb_frame
-// {
-//
-// float4x4 model; // Offset: 0 Size: 64
-// float4x4 view_proj; // Offset: 64 Size: 64
-// float disp_scale; // Offset: 128 Size: 4
-// float disp_freq; // Offset: 132 Size: 4
-// float tess_factor; // Offset: 136 Size: 4 [unused]
-//
-// }
-//
-//
-// Resource Bindings:
-//
-// Name Type Format Dim Slot Elements
-// ------------------------------ ---------- ------- ----------- ---- --------
-// cb_frame cbuffer NA NA 0 1
-//
-//
-//
-// Patch Constant signature:
-//
-// Name Index Mask Register SysValue Format Used
-// -------------------- ----- ------ -------- -------- ------ ------
-// SV_TessFactor 0 x 0 TRIEDGE float
-// SV_TessFactor 1 x 1 TRIEDGE float
-// SV_TessFactor 2 x 2 TRIEDGE float
-// SV_InsideTessFactor 0 x 3 TRIINT float
-//
-//
-// Input signature:
-//
-// Name Index Mask Register SysValue Format Used
-// -------------------- ----- ------ -------- -------- ------ ------
-// POSITION 0 xyz 0 NONE float xyz
-//
-//
-// Output signature:
-//
-// Name Index Mask Register SysValue Format Used
-// -------------------- ----- ------ -------- -------- ------ ------
-// SV_POSITION 0 xyzw 0 POS float xyzw
-// OBJPOS 0 xyz 1 NONE float xyz
-// OBJNORMAL 0 xyz 2 NONE float xyz
-// WORLDNORMAL 0 xyz 3 NONE float xyz
-//
-// Tessellation Domain # of control points
-// -------------------- --------------------
-// Triangle 3
-//
-ds_5_0
-dcl_input_control_point_count 3
-dcl_tessellator_domain domain_tri
-dcl_globalFlags refactoringAllowed
-dcl_constantbuffer cb0[9], immediateIndexed
-dcl_input vDomain.xyz
-dcl_input vicp[3][0].xyz
-dcl_output_siv o0.xyzw, position
-dcl_output o1.xyz
-dcl_output o2.xyz
-dcl_output o3.xyz
-dcl_temps 5
-add r0.x, cb0[8].x, l(1.000000)
-mul r0.yzw, vDomain.yyyy, vicp[1][0].yyzx
-mad r0.yzw, vicp[0][0].yyzx, vDomain.xxxx, r0.yyzw
-mad r0.yzw, vicp[2][0].yyzx, vDomain.zzzz, r0.yyzw
-dp3 r1.x, r0.yzwy, r0.yzwy
-rsq r1.x, r1.x
-mul r0.yzw, r0.yyzw, r1.xxxx
-mul r1.xyz, r0.wyzw, cb0[8].yyyy
-sincos null, r2.xyz, r1.zxyz
-sincos r1.xyz, null, -r1.xyzx
-mul r1.xyz, r1.xyzx, cb0[8].yyyy
-mul r1.xyz, r2.zxyz, r1.xyzx
-mul r1.xyz, r2.xyzx, r1.xyzx
-mul r1.xyz, r1.xyzx, cb0[8].xxxx
-mul r1.w, r2.z, r2.y
-mul r1.w, r2.x, r1.w
-mad r1.w, r1.w, cb0[8].x, l(1.000000)
-mul r2.xyz, r0.wyzw, r1.wwww
-div r2.xyz, r2.xyzx, r0.xxxx
-mul r3.xyz, r2.yyyy, cb0[1].xyzx
-mad r3.xyz, cb0[0].xyzx, r2.xxxx, r3.xyzx
-mad r3.xyz, cb0[2].xyzx, r2.zzzz, r3.xyzx
-mov o1.xyz, r2.xyzx
-add r2.xyz, r3.xyzx, cb0[3].xyzx
-mul r3.xyzw, r2.yyyy, cb0[5].xyzw
-mad r3.xyzw, cb0[4].xyzw, r2.xxxx, r3.xyzw
-mad r2.xyzw, cb0[6].xyzw, r2.zzzz, r3.xyzw
-add o0.xyzw, r2.xyzw, cb0[7].xyzw
-mov r2.y, l(0)
-lt r0.x, |r0.y|, |r0.w|
-mul r2.xz, r0.zzwz, l(-1.000000, 0.000000, 1.000000, 0.000000)
-mov r2.w, r0.y
-movc r2.xyz, r0.xxxx, r2.zxyz, r2.wyxw
-dp3 r0.x, r2.xyzx, r2.xyzx
-rsq r0.x, r0.x
-mul r2.xyz, r0.xxxx, r2.xyzx
-mul r3.xyz, r0.wyzw, r2.xyzx
-mad r3.xyz, r0.zwyz, r2.yzxy, -r3.xyzx
-dp3 r0.x, r3.xyzx, r3.xyzx
-rsq r0.x, r0.x
-mul r3.xyz, r0.xxxx, r3.xyzx
-dp3 r0.x, r1.yzxy, r3.xyzx
-mul r3.xyz, r1.wwww, r3.xyzx
-mul r4.xyz, r1.wwww, r2.xyzx
-dp3 r1.x, r1.zxyz, r2.xyzx
-mad r1.xyz, r0.zwyz, r1.xxxx, r4.xyzx
-mad r0.xyz, r0.yzwy, r0.xxxx, r3.xyzx
-mul r2.xyz, r0.xyzx, r1.xyzx
-mad r0.xyz, r1.zxyz, r0.yzxy, -r2.xyzx
-dp3 r0.w, r0.xyzx, r0.xyzx
-rsq r0.w, r0.w
-mul r0.xyz, r0.wwww, r0.xyzx
-mov o2.xyz, r0.xyzx
-mul r1.xyz, r0.yyyy, cb0[1].xyzx
-mad r0.xyw, cb0[0].xyxz, r0.xxxx, r1.xyxz
-mad o3.xyz, cb0[2].xyzx, r0.zzzz, r0.xywx
-ret
-// Approximately 57 instruction slots used
-#endif
-
-const BYTE g_ds[] =
-{
- 68, 88, 66, 67, 0, 128,
- 111, 5, 170, 61, 238, 30,
- 169, 104, 139, 245, 182, 233,
- 180, 255, 1, 0, 0, 0,
- 112, 11, 0, 0, 6, 0,
- 0, 0, 56, 0, 0, 0,
- 68, 2, 0, 0, 120, 2,
- 0, 0, 12, 3, 0, 0,
- 168, 3, 0, 0, 212, 10,
- 0, 0, 82, 68, 69, 70,
- 4, 2, 0, 0, 1, 0,
- 0, 0, 104, 0, 0, 0,
- 1, 0, 0, 0, 60, 0,
- 0, 0, 0, 5, 83, 68,
- 0, 1, 0, 0, 210, 1,
- 0, 0, 82, 68, 49, 49,
- 60, 0, 0, 0, 24, 0,
- 0, 0, 32, 0, 0, 0,
- 40, 0, 0, 0, 36, 0,
- 0, 0, 12, 0, 0, 0,
- 0, 0, 0, 0, 92, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 1, 0,
- 0, 0, 0, 0, 0, 0,
- 99, 98, 95, 102, 114, 97,
- 109, 101, 0, 171, 171, 171,
- 92, 0, 0, 0, 5, 0,
- 0, 0, 128, 0, 0, 0,
- 144, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 72, 1, 0, 0, 0, 0,
- 0, 0, 64, 0, 0, 0,
- 2, 0, 0, 0, 88, 1,
- 0, 0, 0, 0, 0, 0,
- 255, 255, 255, 255, 0, 0,
- 0, 0, 255, 255, 255, 255,
- 0, 0, 0, 0, 124, 1,
- 0, 0, 64, 0, 0, 0,
- 64, 0, 0, 0, 2, 0,
- 0, 0, 88, 1, 0, 0,
- 0, 0, 0, 0, 255, 255,
- 255, 255, 0, 0, 0, 0,
- 255, 255, 255, 255, 0, 0,
- 0, 0, 134, 1, 0, 0,
- 128, 0, 0, 0, 4, 0,
- 0, 0, 2, 0, 0, 0,
- 152, 1, 0, 0, 0, 0,
- 0, 0, 255, 255, 255, 255,
- 0, 0, 0, 0, 255, 255,
- 255, 255, 0, 0, 0, 0,
- 188, 1, 0, 0, 132, 0,
- 0, 0, 4, 0, 0, 0,
- 2, 0, 0, 0, 152, 1,
- 0, 0, 0, 0, 0, 0,
- 255, 255, 255, 255, 0, 0,
- 0, 0, 255, 255, 255, 255,
- 0, 0, 0, 0, 198, 1,
- 0, 0, 136, 0, 0, 0,
- 4, 0, 0, 0, 0, 0,
- 0, 0, 152, 1, 0, 0,
- 0, 0, 0, 0, 255, 255,
- 255, 255, 0, 0, 0, 0,
- 255, 255, 255, 255, 0, 0,
- 0, 0, 109, 111, 100, 101,
- 108, 0, 102, 108, 111, 97,
- 116, 52, 120, 52, 0, 171,
- 3, 0, 3, 0, 4, 0,
- 4, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 78, 1, 0, 0,
- 118, 105, 101, 119, 95, 112,
- 114, 111, 106, 0, 100, 105,
- 115, 112, 95, 115, 99, 97,
- 108, 101, 0, 102, 108, 111,
- 97, 116, 0, 171, 0, 0,
- 3, 0, 1, 0, 1, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 145, 1, 0, 0, 100, 105,
- 115, 112, 95, 102, 114, 101,
- 113, 0, 116, 101, 115, 115,
- 95, 102, 97, 99, 116, 111,
- 114, 0, 77, 105, 99, 114,
- 111, 115, 111, 102, 116, 32,
- 40, 82, 41, 32, 72, 76,
- 83, 76, 32, 83, 104, 97,
- 100, 101, 114, 32, 67, 111,
- 109, 112, 105, 108, 101, 114,
- 32, 57, 46, 50, 57, 46,
- 57, 53, 50, 46, 51, 49,
- 49, 49, 0, 171, 73, 83,
- 71, 78, 44, 0, 0, 0,
- 1, 0, 0, 0, 8, 0,
- 0, 0, 32, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 3, 0, 0, 0,
- 0, 0, 0, 0, 7, 7,
- 0, 0, 80, 79, 83, 73,
- 84, 73, 79, 78, 0, 171,
- 171, 171, 80, 67, 83, 71,
- 140, 0, 0, 0, 4, 0,
- 0, 0, 8, 0, 0, 0,
- 104, 0, 0, 0, 0, 0,
- 0, 0, 13, 0, 0, 0,
- 3, 0, 0, 0, 0, 0,
- 0, 0, 1, 0, 0, 0,
- 104, 0, 0, 0, 1, 0,
- 0, 0, 13, 0, 0, 0,
- 3, 0, 0, 0, 1, 0,
- 0, 0, 1, 0, 0, 0,
- 104, 0, 0, 0, 2, 0,
- 0, 0, 13, 0, 0, 0,
- 3, 0, 0, 0, 2, 0,
- 0, 0, 1, 0, 0, 0,
- 118, 0, 0, 0, 0, 0,
- 0, 0, 14, 0, 0, 0,
- 3, 0, 0, 0, 3, 0,
- 0, 0, 1, 0, 0, 0,
- 83, 86, 95, 84, 101, 115,
- 115, 70, 97, 99, 116, 111,
- 114, 0, 83, 86, 95, 73,
- 110, 115, 105, 100, 101, 84,
- 101, 115, 115, 70, 97, 99,
- 116, 111, 114, 0, 171, 171,
- 79, 83, 71, 78, 148, 0,
- 0, 0, 4, 0, 0, 0,
- 8, 0, 0, 0, 104, 0,
- 0, 0, 0, 0, 0, 0,
- 1, 0, 0, 0, 3, 0,
- 0, 0, 0, 0, 0, 0,
- 15, 0, 0, 0, 116, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 3, 0,
- 0, 0, 1, 0, 0, 0,
- 7, 8, 0, 0, 123, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 3, 0,
- 0, 0, 2, 0, 0, 0,
- 7, 8, 0, 0, 133, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 3, 0,
- 0, 0, 3, 0, 0, 0,
- 7, 8, 0, 0, 83, 86,
- 95, 80, 79, 83, 73, 84,
- 73, 79, 78, 0, 79, 66,
- 74, 80, 79, 83, 0, 79,
- 66, 74, 78, 79, 82, 77,
- 65, 76, 0, 87, 79, 82,
- 76, 68, 78, 79, 82, 77,
- 65, 76, 0, 171, 171, 171,
- 83, 72, 69, 88, 36, 7,
- 0, 0, 80, 0, 4, 0,
- 201, 1, 0, 0, 147, 24,
- 0, 1, 149, 16, 0, 1,
- 106, 8, 0, 1, 89, 0,
- 0, 4, 70, 142, 32, 0,
- 0, 0, 0, 0, 9, 0,
- 0, 0, 95, 0, 0, 2,
- 114, 192, 1, 0, 95, 0,
- 0, 4, 114, 144, 33, 0,
- 3, 0, 0, 0, 0, 0,
- 0, 0, 103, 0, 0, 4,
- 242, 32, 16, 0, 0, 0,
- 0, 0, 1, 0, 0, 0,
- 101, 0, 0, 3, 114, 32,
- 16, 0, 1, 0, 0, 0,
- 101, 0, 0, 3, 114, 32,
- 16, 0, 2, 0, 0, 0,
- 101, 0, 0, 3, 114, 32,
- 16, 0, 3, 0, 0, 0,
- 104, 0, 0, 2, 5, 0,
- 0, 0, 0, 0, 0, 8,
- 18, 0, 16, 0, 0, 0,
- 0, 0, 10, 128, 32, 0,
- 0, 0, 0, 0, 8, 0,
- 0, 0, 1, 64, 0, 0,
- 0, 0, 128, 63, 56, 0,
- 0, 7, 226, 0, 16, 0,
- 0, 0, 0, 0, 86, 197,
- 1, 0, 86, 146, 33, 0,
- 1, 0, 0, 0, 0, 0,
- 0, 0, 50, 0, 0, 9,
- 226, 0, 16, 0, 0, 0,
- 0, 0, 86, 146, 33, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 6, 192, 1, 0,
- 86, 14, 16, 0, 0, 0,
- 0, 0, 50, 0, 0, 9,
- 226, 0, 16, 0, 0, 0,
- 0, 0, 86, 146, 33, 0,
- 2, 0, 0, 0, 0, 0,
- 0, 0, 166, 202, 1, 0,
- 86, 14, 16, 0, 0, 0,
- 0, 0, 16, 0, 0, 7,
- 18, 0, 16, 0, 1, 0,
- 0, 0, 150, 7, 16, 0,
- 0, 0, 0, 0, 150, 7,
- 16, 0, 0, 0, 0, 0,
- 68, 0, 0, 5, 18, 0,
- 16, 0, 1, 0, 0, 0,
- 10, 0, 16, 0, 1, 0,
- 0, 0, 56, 0, 0, 7,
- 226, 0, 16, 0, 0, 0,
- 0, 0, 86, 14, 16, 0,
- 0, 0, 0, 0, 6, 0,
- 16, 0, 1, 0, 0, 0,
- 56, 0, 0, 8, 114, 0,
- 16, 0, 1, 0, 0, 0,
- 118, 14, 16, 0, 0, 0,
- 0, 0, 86, 133, 32, 0,
- 0, 0, 0, 0, 8, 0,
- 0, 0, 77, 0, 0, 6,
- 0, 208, 0, 0, 114, 0,
- 16, 0, 2, 0, 0, 0,
- 38, 9, 16, 0, 1, 0,
- 0, 0, 77, 0, 0, 7,
- 114, 0, 16, 0, 1, 0,
- 0, 0, 0, 208, 0, 0,
- 70, 2, 16, 128, 65, 0,
- 0, 0, 1, 0, 0, 0,
- 56, 0, 0, 8, 114, 0,
- 16, 0, 1, 0, 0, 0,
- 70, 2, 16, 0, 1, 0,
- 0, 0, 86, 133, 32, 0,
- 0, 0, 0, 0, 8, 0,
- 0, 0, 56, 0, 0, 7,
- 114, 0, 16, 0, 1, 0,
- 0, 0, 38, 9, 16, 0,
- 2, 0, 0, 0, 70, 2,
- 16, 0, 1, 0, 0, 0,
- 56, 0, 0, 7, 114, 0,
- 16, 0, 1, 0, 0, 0,
- 70, 2, 16, 0, 2, 0,
- 0, 0, 70, 2, 16, 0,
- 1, 0, 0, 0, 56, 0,
- 0, 8, 114, 0, 16, 0,
- 1, 0, 0, 0, 70, 2,
- 16, 0, 1, 0, 0, 0,
- 6, 128, 32, 0, 0, 0,
- 0, 0, 8, 0, 0, 0,
- 56, 0, 0, 7, 130, 0,
- 16, 0, 1, 0, 0, 0,
- 42, 0, 16, 0, 2, 0,
- 0, 0, 26, 0, 16, 0,
- 2, 0, 0, 0, 56, 0,
- 0, 7, 130, 0, 16, 0,
- 1, 0, 0, 0, 10, 0,
- 16, 0, 2, 0, 0, 0,
- 58, 0, 16, 0, 1, 0,
- 0, 0, 50, 0, 0, 10,
- 130, 0, 16, 0, 1, 0,
- 0, 0, 58, 0, 16, 0,
- 1, 0, 0, 0, 10, 128,
- 32, 0, 0, 0, 0, 0,
- 8, 0, 0, 0, 1, 64,
- 0, 0, 0, 0, 128, 63,
- 56, 0, 0, 7, 114, 0,
- 16, 0, 2, 0, 0, 0,
- 118, 14, 16, 0, 0, 0,
- 0, 0, 246, 15, 16, 0,
- 1, 0, 0, 0, 14, 0,
- 0, 7, 114, 0, 16, 0,
- 2, 0, 0, 0, 70, 2,
- 16, 0, 2, 0, 0, 0,
- 6, 0, 16, 0, 0, 0,
- 0, 0, 56, 0, 0, 8,
- 114, 0, 16, 0, 3, 0,
- 0, 0, 86, 5, 16, 0,
- 2, 0, 0, 0, 70, 130,
- 32, 0, 0, 0, 0, 0,
- 1, 0, 0, 0, 50, 0,
- 0, 10, 114, 0, 16, 0,
- 3, 0, 0, 0, 70, 130,
- 32, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 6, 0,
- 16, 0, 2, 0, 0, 0,
- 70, 2, 16, 0, 3, 0,
- 0, 0, 50, 0, 0, 10,
- 114, 0, 16, 0, 3, 0,
- 0, 0, 70, 130, 32, 0,
- 0, 0, 0, 0, 2, 0,
- 0, 0, 166, 10, 16, 0,
- 2, 0, 0, 0, 70, 2,
- 16, 0, 3, 0, 0, 0,
- 54, 0, 0, 5, 114, 32,
- 16, 0, 1, 0, 0, 0,
- 70, 2, 16, 0, 2, 0,
- 0, 0, 0, 0, 0, 8,
- 114, 0, 16, 0, 2, 0,
- 0, 0, 70, 2, 16, 0,
- 3, 0, 0, 0, 70, 130,
- 32, 0, 0, 0, 0, 0,
- 3, 0, 0, 0, 56, 0,
- 0, 8, 242, 0, 16, 0,
- 3, 0, 0, 0, 86, 5,
- 16, 0, 2, 0, 0, 0,
- 70, 142, 32, 0, 0, 0,
- 0, 0, 5, 0, 0, 0,
- 50, 0, 0, 10, 242, 0,
- 16, 0, 3, 0, 0, 0,
- 70, 142, 32, 0, 0, 0,
- 0, 0, 4, 0, 0, 0,
- 6, 0, 16, 0, 2, 0,
- 0, 0, 70, 14, 16, 0,
- 3, 0, 0, 0, 50, 0,
- 0, 10, 242, 0, 16, 0,
- 2, 0, 0, 0, 70, 142,
- 32, 0, 0, 0, 0, 0,
- 6, 0, 0, 0, 166, 10,
- 16, 0, 2, 0, 0, 0,
- 70, 14, 16, 0, 3, 0,
- 0, 0, 0, 0, 0, 8,
- 242, 32, 16, 0, 0, 0,
- 0, 0, 70, 14, 16, 0,
- 2, 0, 0, 0, 70, 142,
- 32, 0, 0, 0, 0, 0,
- 7, 0, 0, 0, 54, 0,
- 0, 5, 34, 0, 16, 0,
- 2, 0, 0, 0, 1, 64,
- 0, 0, 0, 0, 0, 0,
- 49, 0, 0, 9, 18, 0,
- 16, 0, 0, 0, 0, 0,
- 26, 0, 16, 128, 129, 0,
- 0, 0, 0, 0, 0, 0,
- 58, 0, 16, 128, 129, 0,
- 0, 0, 0, 0, 0, 0,
- 56, 0, 0, 10, 82, 0,
- 16, 0, 2, 0, 0, 0,
- 166, 11, 16, 0, 0, 0,
- 0, 0, 2, 64, 0, 0,
- 0, 0, 128, 191, 0, 0,
- 0, 0, 0, 0, 128, 63,
- 0, 0, 0, 0, 54, 0,
- 0, 5, 130, 0, 16, 0,
- 2, 0, 0, 0, 26, 0,
- 16, 0, 0, 0, 0, 0,
- 55, 0, 0, 9, 114, 0,
- 16, 0, 2, 0, 0, 0,
- 6, 0, 16, 0, 0, 0,
- 0, 0, 38, 9, 16, 0,
- 2, 0, 0, 0, 118, 12,
- 16, 0, 2, 0, 0, 0,
- 16, 0, 0, 7, 18, 0,
- 16, 0, 0, 0, 0, 0,
- 70, 2, 16, 0, 2, 0,
- 0, 0, 70, 2, 16, 0,
- 2, 0, 0, 0, 68, 0,
- 0, 5, 18, 0, 16, 0,
- 0, 0, 0, 0, 10, 0,
- 16, 0, 0, 0, 0, 0,
- 56, 0, 0, 7, 114, 0,
- 16, 0, 2, 0, 0, 0,
- 6, 0, 16, 0, 0, 0,
- 0, 0, 70, 2, 16, 0,
- 2, 0, 0, 0, 56, 0,
- 0, 7, 114, 0, 16, 0,
- 3, 0, 0, 0, 118, 14,
- 16, 0, 0, 0, 0, 0,
- 70, 2, 16, 0, 2, 0,
- 0, 0, 50, 0, 0, 10,
- 114, 0, 16, 0, 3, 0,
- 0, 0, 230, 9, 16, 0,
- 0, 0, 0, 0, 150, 4,
- 16, 0, 2, 0, 0, 0,
- 70, 2, 16, 128, 65, 0,
- 0, 0, 3, 0, 0, 0,
- 16, 0, 0, 7, 18, 0,
- 16, 0, 0, 0, 0, 0,
- 70, 2, 16, 0, 3, 0,
- 0, 0, 70, 2, 16, 0,
- 3, 0, 0, 0, 68, 0,
- 0, 5, 18, 0, 16, 0,
- 0, 0, 0, 0, 10, 0,
- 16, 0, 0, 0, 0, 0,
- 56, 0, 0, 7, 114, 0,
- 16, 0, 3, 0, 0, 0,
- 6, 0, 16, 0, 0, 0,
- 0, 0, 70, 2, 16, 0,
- 3, 0, 0, 0, 16, 0,
- 0, 7, 18, 0, 16, 0,
- 0, 0, 0, 0, 150, 4,
- 16, 0, 1, 0, 0, 0,
- 70, 2, 16, 0, 3, 0,
- 0, 0, 56, 0, 0, 7,
- 114, 0, 16, 0, 3, 0,
- 0, 0, 246, 15, 16, 0,
- 1, 0, 0, 0, 70, 2,
- 16, 0, 3, 0, 0, 0,
- 56, 0, 0, 7, 114, 0,
- 16, 0, 4, 0, 0, 0,
- 246, 15, 16, 0, 1, 0,
- 0, 0, 70, 2, 16, 0,
- 2, 0, 0, 0, 16, 0,
- 0, 7, 18, 0, 16, 0,
- 1, 0, 0, 0, 38, 9,
- 16, 0, 1, 0, 0, 0,
- 70, 2, 16, 0, 2, 0,
- 0, 0, 50, 0, 0, 9,
- 114, 0, 16, 0, 1, 0,
- 0, 0, 230, 9, 16, 0,
- 0, 0, 0, 0, 6, 0,
- 16, 0, 1, 0, 0, 0,
- 70, 2, 16, 0, 4, 0,
- 0, 0, 50, 0, 0, 9,
- 114, 0, 16, 0, 0, 0,
- 0, 0, 150, 7, 16, 0,
- 0, 0, 0, 0, 6, 0,
- 16, 0, 0, 0, 0, 0,
- 70, 2, 16, 0, 3, 0,
- 0, 0, 56, 0, 0, 7,
- 114, 0, 16, 0, 2, 0,
- 0, 0, 70, 2, 16, 0,
- 0, 0, 0, 0, 70, 2,
- 16, 0, 1, 0, 0, 0,
- 50, 0, 0, 10, 114, 0,
- 16, 0, 0, 0, 0, 0,
- 38, 9, 16, 0, 1, 0,
- 0, 0, 150, 4, 16, 0,
- 0, 0, 0, 0, 70, 2,
- 16, 128, 65, 0, 0, 0,
- 2, 0, 0, 0, 16, 0,
- 0, 7, 130, 0, 16, 0,
- 0, 0, 0, 0, 70, 2,
- 16, 0, 0, 0, 0, 0,
- 70, 2, 16, 0, 0, 0,
- 0, 0, 68, 0, 0, 5,
- 130, 0, 16, 0, 0, 0,
- 0, 0, 58, 0, 16, 0,
- 0, 0, 0, 0, 56, 0,
- 0, 7, 114, 0, 16, 0,
- 0, 0, 0, 0, 246, 15,
- 16, 0, 0, 0, 0, 0,
- 70, 2, 16, 0, 0, 0,
- 0, 0, 54, 0, 0, 5,
- 114, 32, 16, 0, 2, 0,
- 0, 0, 70, 2, 16, 0,
- 0, 0, 0, 0, 56, 0,
- 0, 8, 114, 0, 16, 0,
- 1, 0, 0, 0, 86, 5,
- 16, 0, 0, 0, 0, 0,
- 70, 130, 32, 0, 0, 0,
- 0, 0, 1, 0, 0, 0,
- 50, 0, 0, 10, 178, 0,
- 16, 0, 0, 0, 0, 0,
- 70, 136, 32, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 6, 0, 16, 0, 0, 0,
- 0, 0, 70, 8, 16, 0,
- 1, 0, 0, 0, 50, 0,
- 0, 10, 114, 32, 16, 0,
- 3, 0, 0, 0, 70, 130,
- 32, 0, 0, 0, 0, 0,
- 2, 0, 0, 0, 166, 10,
- 16, 0, 0, 0, 0, 0,
- 70, 3, 16, 0, 0, 0,
- 0, 0, 62, 0, 0, 1,
- 83, 84, 65, 84, 148, 0,
- 0, 0, 57, 0, 0, 0,
- 5, 0, 0, 0, 0, 0,
- 0, 0, 6, 0, 0, 0,
- 38, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 1, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 4, 0, 0, 0, 1, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 3, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0
-};
+#if 0 +// +// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 +// +// +// fxc /Fhd3d11spikysphere.hlsl.ds.h /Eds /Tds_5_0 d3d11spikysphere.hlsl +// +// +// Buffer Definitions: +// +// cbuffer cb_frame +// { +// +// float4x4 model; // Offset: 0 Size: 64 +// float4x4 view_proj; // Offset: 64 Size: 64 +// float disp_scale; // Offset: 128 Size: 4 +// float disp_freq; // Offset: 132 Size: 4 +// float tess_factor; // Offset: 136 Size: 4 [unused] +// +// } +// +// +// Resource Bindings: +// +// Name Type Format Dim Slot Elements +// ------------------------------ ---------- ------- ----------- ---- -------- +// cb_frame cbuffer NA NA 0 1 +// +// +// +// Patch Constant signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------ ------ +// SV_TessFactor 0 x 0 TRIEDGE float +// SV_TessFactor 1 x 1 TRIEDGE float +// SV_TessFactor 2 x 2 TRIEDGE float +// SV_InsideTessFactor 0 x 3 TRIINT float +// +// +// Input signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------ ------ +// POSITION 0 xyz 0 NONE float xyz +// +// +// Output signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------ ------ +// SV_POSITION 0 xyzw 0 POS float xyzw +// OBJPOS 0 xyz 1 NONE float xyz +// OBJNORMAL 0 xyz 2 NONE float xyz +// WORLDNORMAL 0 xyz 3 NONE float xyz +// +// Tessellation Domain # of control points +// -------------------- -------------------- +// Triangle 3 +// +ds_5_0 +dcl_input_control_point_count 3 +dcl_tessellator_domain domain_tri +dcl_globalFlags refactoringAllowed +dcl_constantbuffer cb0[9], immediateIndexed +dcl_input vDomain.xyz +dcl_input vicp[3][0].xyz +dcl_output_siv o0.xyzw, position +dcl_output o1.xyz +dcl_output o2.xyz +dcl_output o3.xyz +dcl_temps 5 +add r0.x, cb0[8].x, l(1.000000) +mul r0.yzw, vDomain.yyyy, vicp[1][0].yyzx +mad r0.yzw, vicp[0][0].yyzx, vDomain.xxxx, r0.yyzw +mad r0.yzw, vicp[2][0].yyzx, vDomain.zzzz, r0.yyzw +dp3 r1.x, r0.yzwy, r0.yzwy +rsq r1.x, r1.x +mul r0.yzw, r0.yyzw, r1.xxxx +mul r1.xyz, r0.wyzw, cb0[8].yyyy +sincos null, r2.xyz, r1.zxyz +sincos r1.xyz, null, -r1.xyzx +mul r1.xyz, r1.xyzx, cb0[8].yyyy +mul r1.xyz, r2.zxyz, r1.xyzx +mul r1.xyz, r2.xyzx, r1.xyzx +mul r1.xyz, r1.xyzx, cb0[8].xxxx +mul r1.w, r2.z, r2.y +mul r1.w, r2.x, r1.w +mad r1.w, r1.w, cb0[8].x, l(1.000000) +mul r2.xyz, r0.wyzw, r1.wwww +div r2.xyz, r2.xyzx, r0.xxxx +mul r3.xyz, r2.yyyy, cb0[1].xyzx +mad r3.xyz, cb0[0].xyzx, r2.xxxx, r3.xyzx +mad r3.xyz, cb0[2].xyzx, r2.zzzz, r3.xyzx +mov o1.xyz, r2.xyzx +add r2.xyz, r3.xyzx, cb0[3].xyzx +mul r3.xyzw, r2.yyyy, cb0[5].xyzw +mad r3.xyzw, cb0[4].xyzw, r2.xxxx, r3.xyzw +mad r2.xyzw, cb0[6].xyzw, r2.zzzz, r3.xyzw +add o0.xyzw, r2.xyzw, cb0[7].xyzw +mov r2.y, l(0) +lt r0.x, |r0.y|, |r0.w| +mul r2.xz, r0.zzwz, l(-1.000000, 0.000000, 1.000000, 0.000000) +mov r2.w, r0.y +movc r2.xyz, r0.xxxx, r2.zxyz, r2.wyxw +dp3 r0.x, r2.xyzx, r2.xyzx +rsq r0.x, r0.x +mul r2.xyz, r0.xxxx, r2.xyzx +mul r3.xyz, r0.wyzw, r2.xyzx +mad r3.xyz, r0.zwyz, r2.yzxy, -r3.xyzx +dp3 r0.x, r3.xyzx, r3.xyzx +rsq r0.x, r0.x +mul r3.xyz, r0.xxxx, r3.xyzx +dp3 r0.x, r1.yzxy, r3.xyzx +mul r3.xyz, r1.wwww, r3.xyzx +mul r4.xyz, r1.wwww, r2.xyzx +dp3 r1.x, r1.zxyz, r2.xyzx +mad r1.xyz, r0.zwyz, r1.xxxx, r4.xyzx +mad r0.xyz, r0.yzwy, r0.xxxx, r3.xyzx +mul r2.xyz, r0.xyzx, r1.xyzx +mad r0.xyz, r1.zxyz, r0.yzxy, -r2.xyzx +dp3 r0.w, r0.xyzx, r0.xyzx +rsq r0.w, r0.w +mul r0.xyz, r0.wwww, r0.xyzx +mov o2.xyz, r0.xyzx +mul r1.xyz, r0.yyyy, cb0[1].xyzx +mad r0.xyw, cb0[0].xyxz, r0.xxxx, r1.xyxz +mad o3.xyz, cb0[2].xyzx, r0.zzzz, r0.xywx +ret +// Approximately 57 instruction slots used +#endif + +const BYTE g_ds[] = +{ + 68, 88, 66, 67, 0, 128, + 111, 5, 170, 61, 238, 30, + 169, 104, 139, 245, 182, 233, + 180, 255, 1, 0, 0, 0, + 112, 11, 0, 0, 6, 0, + 0, 0, 56, 0, 0, 0, + 68, 2, 0, 0, 120, 2, + 0, 0, 12, 3, 0, 0, + 168, 3, 0, 0, 212, 10, + 0, 0, 82, 68, 69, 70, + 4, 2, 0, 0, 1, 0, + 0, 0, 104, 0, 0, 0, + 1, 0, 0, 0, 60, 0, + 0, 0, 0, 5, 83, 68, + 0, 1, 0, 0, 210, 1, + 0, 0, 82, 68, 49, 49, + 60, 0, 0, 0, 24, 0, + 0, 0, 32, 0, 0, 0, + 40, 0, 0, 0, 36, 0, + 0, 0, 12, 0, 0, 0, + 0, 0, 0, 0, 92, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 1, 0, + 0, 0, 0, 0, 0, 0, + 99, 98, 95, 102, 114, 97, + 109, 101, 0, 171, 171, 171, + 92, 0, 0, 0, 5, 0, + 0, 0, 128, 0, 0, 0, + 144, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 72, 1, 0, 0, 0, 0, + 0, 0, 64, 0, 0, 0, + 2, 0, 0, 0, 88, 1, + 0, 0, 0, 0, 0, 0, + 255, 255, 255, 255, 0, 0, + 0, 0, 255, 255, 255, 255, + 0, 0, 0, 0, 124, 1, + 0, 0, 64, 0, 0, 0, + 64, 0, 0, 0, 2, 0, + 0, 0, 88, 1, 0, 0, + 0, 0, 0, 0, 255, 255, + 255, 255, 0, 0, 0, 0, + 255, 255, 255, 255, 0, 0, + 0, 0, 134, 1, 0, 0, + 128, 0, 0, 0, 4, 0, + 0, 0, 2, 0, 0, 0, + 152, 1, 0, 0, 0, 0, + 0, 0, 255, 255, 255, 255, + 0, 0, 0, 0, 255, 255, + 255, 255, 0, 0, 0, 0, + 188, 1, 0, 0, 132, 0, + 0, 0, 4, 0, 0, 0, + 2, 0, 0, 0, 152, 1, + 0, 0, 0, 0, 0, 0, + 255, 255, 255, 255, 0, 0, + 0, 0, 255, 255, 255, 255, + 0, 0, 0, 0, 198, 1, + 0, 0, 136, 0, 0, 0, + 4, 0, 0, 0, 0, 0, + 0, 0, 152, 1, 0, 0, + 0, 0, 0, 0, 255, 255, + 255, 255, 0, 0, 0, 0, + 255, 255, 255, 255, 0, 0, + 0, 0, 109, 111, 100, 101, + 108, 0, 102, 108, 111, 97, + 116, 52, 120, 52, 0, 171, + 3, 0, 3, 0, 4, 0, + 4, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 78, 1, 0, 0, + 118, 105, 101, 119, 95, 112, + 114, 111, 106, 0, 100, 105, + 115, 112, 95, 115, 99, 97, + 108, 101, 0, 102, 108, 111, + 97, 116, 0, 171, 0, 0, + 3, 0, 1, 0, 1, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 145, 1, 0, 0, 100, 105, + 115, 112, 95, 102, 114, 101, + 113, 0, 116, 101, 115, 115, + 95, 102, 97, 99, 116, 111, + 114, 0, 77, 105, 99, 114, + 111, 115, 111, 102, 116, 32, + 40, 82, 41, 32, 72, 76, + 83, 76, 32, 83, 104, 97, + 100, 101, 114, 32, 67, 111, + 109, 112, 105, 108, 101, 114, + 32, 57, 46, 50, 57, 46, + 57, 53, 50, 46, 51, 49, + 49, 49, 0, 171, 73, 83, + 71, 78, 44, 0, 0, 0, + 1, 0, 0, 0, 8, 0, + 0, 0, 32, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 3, 0, 0, 0, + 0, 0, 0, 0, 7, 7, + 0, 0, 80, 79, 83, 73, + 84, 73, 79, 78, 0, 171, + 171, 171, 80, 67, 83, 71, + 140, 0, 0, 0, 4, 0, + 0, 0, 8, 0, 0, 0, + 104, 0, 0, 0, 0, 0, + 0, 0, 13, 0, 0, 0, + 3, 0, 0, 0, 0, 0, + 0, 0, 1, 0, 0, 0, + 104, 0, 0, 0, 1, 0, + 0, 0, 13, 0, 0, 0, + 3, 0, 0, 0, 1, 0, + 0, 0, 1, 0, 0, 0, + 104, 0, 0, 0, 2, 0, + 0, 0, 13, 0, 0, 0, + 3, 0, 0, 0, 2, 0, + 0, 0, 1, 0, 0, 0, + 118, 0, 0, 0, 0, 0, + 0, 0, 14, 0, 0, 0, + 3, 0, 0, 0, 3, 0, + 0, 0, 1, 0, 0, 0, + 83, 86, 95, 84, 101, 115, + 115, 70, 97, 99, 116, 111, + 114, 0, 83, 86, 95, 73, + 110, 115, 105, 100, 101, 84, + 101, 115, 115, 70, 97, 99, + 116, 111, 114, 0, 171, 171, + 79, 83, 71, 78, 148, 0, + 0, 0, 4, 0, 0, 0, + 8, 0, 0, 0, 104, 0, + 0, 0, 0, 0, 0, 0, + 1, 0, 0, 0, 3, 0, + 0, 0, 0, 0, 0, 0, + 15, 0, 0, 0, 116, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 3, 0, + 0, 0, 1, 0, 0, 0, + 7, 8, 0, 0, 123, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 3, 0, + 0, 0, 2, 0, 0, 0, + 7, 8, 0, 0, 133, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 3, 0, + 0, 0, 3, 0, 0, 0, + 7, 8, 0, 0, 83, 86, + 95, 80, 79, 83, 73, 84, + 73, 79, 78, 0, 79, 66, + 74, 80, 79, 83, 0, 79, + 66, 74, 78, 79, 82, 77, + 65, 76, 0, 87, 79, 82, + 76, 68, 78, 79, 82, 77, + 65, 76, 0, 171, 171, 171, + 83, 72, 69, 88, 36, 7, + 0, 0, 80, 0, 4, 0, + 201, 1, 0, 0, 147, 24, + 0, 1, 149, 16, 0, 1, + 106, 8, 0, 1, 89, 0, + 0, 4, 70, 142, 32, 0, + 0, 0, 0, 0, 9, 0, + 0, 0, 95, 0, 0, 2, + 114, 192, 1, 0, 95, 0, + 0, 4, 114, 144, 33, 0, + 3, 0, 0, 0, 0, 0, + 0, 0, 103, 0, 0, 4, + 242, 32, 16, 0, 0, 0, + 0, 0, 1, 0, 0, 0, + 101, 0, 0, 3, 114, 32, + 16, 0, 1, 0, 0, 0, + 101, 0, 0, 3, 114, 32, + 16, 0, 2, 0, 0, 0, + 101, 0, 0, 3, 114, 32, + 16, 0, 3, 0, 0, 0, + 104, 0, 0, 2, 5, 0, + 0, 0, 0, 0, 0, 8, + 18, 0, 16, 0, 0, 0, + 0, 0, 10, 128, 32, 0, + 0, 0, 0, 0, 8, 0, + 0, 0, 1, 64, 0, 0, + 0, 0, 128, 63, 56, 0, + 0, 7, 226, 0, 16, 0, + 0, 0, 0, 0, 86, 197, + 1, 0, 86, 146, 33, 0, + 1, 0, 0, 0, 0, 0, + 0, 0, 50, 0, 0, 9, + 226, 0, 16, 0, 0, 0, + 0, 0, 86, 146, 33, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 6, 192, 1, 0, + 86, 14, 16, 0, 0, 0, + 0, 0, 50, 0, 0, 9, + 226, 0, 16, 0, 0, 0, + 0, 0, 86, 146, 33, 0, + 2, 0, 0, 0, 0, 0, + 0, 0, 166, 202, 1, 0, + 86, 14, 16, 0, 0, 0, + 0, 0, 16, 0, 0, 7, + 18, 0, 16, 0, 1, 0, + 0, 0, 150, 7, 16, 0, + 0, 0, 0, 0, 150, 7, + 16, 0, 0, 0, 0, 0, + 68, 0, 0, 5, 18, 0, + 16, 0, 1, 0, 0, 0, + 10, 0, 16, 0, 1, 0, + 0, 0, 56, 0, 0, 7, + 226, 0, 16, 0, 0, 0, + 0, 0, 86, 14, 16, 0, + 0, 0, 0, 0, 6, 0, + 16, 0, 1, 0, 0, 0, + 56, 0, 0, 8, 114, 0, + 16, 0, 1, 0, 0, 0, + 118, 14, 16, 0, 0, 0, + 0, 0, 86, 133, 32, 0, + 0, 0, 0, 0, 8, 0, + 0, 0, 77, 0, 0, 6, + 0, 208, 0, 0, 114, 0, + 16, 0, 2, 0, 0, 0, + 38, 9, 16, 0, 1, 0, + 0, 0, 77, 0, 0, 7, + 114, 0, 16, 0, 1, 0, + 0, 0, 0, 208, 0, 0, + 70, 2, 16, 128, 65, 0, + 0, 0, 1, 0, 0, 0, + 56, 0, 0, 8, 114, 0, + 16, 0, 1, 0, 0, 0, + 70, 2, 16, 0, 1, 0, + 0, 0, 86, 133, 32, 0, + 0, 0, 0, 0, 8, 0, + 0, 0, 56, 0, 0, 7, + 114, 0, 16, 0, 1, 0, + 0, 0, 38, 9, 16, 0, + 2, 0, 0, 0, 70, 2, + 16, 0, 1, 0, 0, 0, + 56, 0, 0, 7, 114, 0, + 16, 0, 1, 0, 0, 0, + 70, 2, 16, 0, 2, 0, + 0, 0, 70, 2, 16, 0, + 1, 0, 0, 0, 56, 0, + 0, 8, 114, 0, 16, 0, + 1, 0, 0, 0, 70, 2, + 16, 0, 1, 0, 0, 0, + 6, 128, 32, 0, 0, 0, + 0, 0, 8, 0, 0, 0, + 56, 0, 0, 7, 130, 0, + 16, 0, 1, 0, 0, 0, + 42, 0, 16, 0, 2, 0, + 0, 0, 26, 0, 16, 0, + 2, 0, 0, 0, 56, 0, + 0, 7, 130, 0, 16, 0, + 1, 0, 0, 0, 10, 0, + 16, 0, 2, 0, 0, 0, + 58, 0, 16, 0, 1, 0, + 0, 0, 50, 0, 0, 10, + 130, 0, 16, 0, 1, 0, + 0, 0, 58, 0, 16, 0, + 1, 0, 0, 0, 10, 128, + 32, 0, 0, 0, 0, 0, + 8, 0, 0, 0, 1, 64, + 0, 0, 0, 0, 128, 63, + 56, 0, 0, 7, 114, 0, + 16, 0, 2, 0, 0, 0, + 118, 14, 16, 0, 0, 0, + 0, 0, 246, 15, 16, 0, + 1, 0, 0, 0, 14, 0, + 0, 7, 114, 0, 16, 0, + 2, 0, 0, 0, 70, 2, + 16, 0, 2, 0, 0, 0, + 6, 0, 16, 0, 0, 0, + 0, 0, 56, 0, 0, 8, + 114, 0, 16, 0, 3, 0, + 0, 0, 86, 5, 16, 0, + 2, 0, 0, 0, 70, 130, + 32, 0, 0, 0, 0, 0, + 1, 0, 0, 0, 50, 0, + 0, 10, 114, 0, 16, 0, + 3, 0, 0, 0, 70, 130, + 32, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 6, 0, + 16, 0, 2, 0, 0, 0, + 70, 2, 16, 0, 3, 0, + 0, 0, 50, 0, 0, 10, + 114, 0, 16, 0, 3, 0, + 0, 0, 70, 130, 32, 0, + 0, 0, 0, 0, 2, 0, + 0, 0, 166, 10, 16, 0, + 2, 0, 0, 0, 70, 2, + 16, 0, 3, 0, 0, 0, + 54, 0, 0, 5, 114, 32, + 16, 0, 1, 0, 0, 0, + 70, 2, 16, 0, 2, 0, + 0, 0, 0, 0, 0, 8, + 114, 0, 16, 0, 2, 0, + 0, 0, 70, 2, 16, 0, + 3, 0, 0, 0, 70, 130, + 32, 0, 0, 0, 0, 0, + 3, 0, 0, 0, 56, 0, + 0, 8, 242, 0, 16, 0, + 3, 0, 0, 0, 86, 5, + 16, 0, 2, 0, 0, 0, + 70, 142, 32, 0, 0, 0, + 0, 0, 5, 0, 0, 0, + 50, 0, 0, 10, 242, 0, + 16, 0, 3, 0, 0, 0, + 70, 142, 32, 0, 0, 0, + 0, 0, 4, 0, 0, 0, + 6, 0, 16, 0, 2, 0, + 0, 0, 70, 14, 16, 0, + 3, 0, 0, 0, 50, 0, + 0, 10, 242, 0, 16, 0, + 2, 0, 0, 0, 70, 142, + 32, 0, 0, 0, 0, 0, + 6, 0, 0, 0, 166, 10, + 16, 0, 2, 0, 0, 0, + 70, 14, 16, 0, 3, 0, + 0, 0, 0, 0, 0, 8, + 242, 32, 16, 0, 0, 0, + 0, 0, 70, 14, 16, 0, + 2, 0, 0, 0, 70, 142, + 32, 0, 0, 0, 0, 0, + 7, 0, 0, 0, 54, 0, + 0, 5, 34, 0, 16, 0, + 2, 0, 0, 0, 1, 64, + 0, 0, 0, 0, 0, 0, + 49, 0, 0, 9, 18, 0, + 16, 0, 0, 0, 0, 0, + 26, 0, 16, 128, 129, 0, + 0, 0, 0, 0, 0, 0, + 58, 0, 16, 128, 129, 0, + 0, 0, 0, 0, 0, 0, + 56, 0, 0, 10, 82, 0, + 16, 0, 2, 0, 0, 0, + 166, 11, 16, 0, 0, 0, + 0, 0, 2, 64, 0, 0, + 0, 0, 128, 191, 0, 0, + 0, 0, 0, 0, 128, 63, + 0, 0, 0, 0, 54, 0, + 0, 5, 130, 0, 16, 0, + 2, 0, 0, 0, 26, 0, + 16, 0, 0, 0, 0, 0, + 55, 0, 0, 9, 114, 0, + 16, 0, 2, 0, 0, 0, + 6, 0, 16, 0, 0, 0, + 0, 0, 38, 9, 16, 0, + 2, 0, 0, 0, 118, 12, + 16, 0, 2, 0, 0, 0, + 16, 0, 0, 7, 18, 0, + 16, 0, 0, 0, 0, 0, + 70, 2, 16, 0, 2, 0, + 0, 0, 70, 2, 16, 0, + 2, 0, 0, 0, 68, 0, + 0, 5, 18, 0, 16, 0, + 0, 0, 0, 0, 10, 0, + 16, 0, 0, 0, 0, 0, + 56, 0, 0, 7, 114, 0, + 16, 0, 2, 0, 0, 0, + 6, 0, 16, 0, 0, 0, + 0, 0, 70, 2, 16, 0, + 2, 0, 0, 0, 56, 0, + 0, 7, 114, 0, 16, 0, + 3, 0, 0, 0, 118, 14, + 16, 0, 0, 0, 0, 0, + 70, 2, 16, 0, 2, 0, + 0, 0, 50, 0, 0, 10, + 114, 0, 16, 0, 3, 0, + 0, 0, 230, 9, 16, 0, + 0, 0, 0, 0, 150, 4, + 16, 0, 2, 0, 0, 0, + 70, 2, 16, 128, 65, 0, + 0, 0, 3, 0, 0, 0, + 16, 0, 0, 7, 18, 0, + 16, 0, 0, 0, 0, 0, + 70, 2, 16, 0, 3, 0, + 0, 0, 70, 2, 16, 0, + 3, 0, 0, 0, 68, 0, + 0, 5, 18, 0, 16, 0, + 0, 0, 0, 0, 10, 0, + 16, 0, 0, 0, 0, 0, + 56, 0, 0, 7, 114, 0, + 16, 0, 3, 0, 0, 0, + 6, 0, 16, 0, 0, 0, + 0, 0, 70, 2, 16, 0, + 3, 0, 0, 0, 16, 0, + 0, 7, 18, 0, 16, 0, + 0, 0, 0, 0, 150, 4, + 16, 0, 1, 0, 0, 0, + 70, 2, 16, 0, 3, 0, + 0, 0, 56, 0, 0, 7, + 114, 0, 16, 0, 3, 0, + 0, 0, 246, 15, 16, 0, + 1, 0, 0, 0, 70, 2, + 16, 0, 3, 0, 0, 0, + 56, 0, 0, 7, 114, 0, + 16, 0, 4, 0, 0, 0, + 246, 15, 16, 0, 1, 0, + 0, 0, 70, 2, 16, 0, + 2, 0, 0, 0, 16, 0, + 0, 7, 18, 0, 16, 0, + 1, 0, 0, 0, 38, 9, + 16, 0, 1, 0, 0, 0, + 70, 2, 16, 0, 2, 0, + 0, 0, 50, 0, 0, 9, + 114, 0, 16, 0, 1, 0, + 0, 0, 230, 9, 16, 0, + 0, 0, 0, 0, 6, 0, + 16, 0, 1, 0, 0, 0, + 70, 2, 16, 0, 4, 0, + 0, 0, 50, 0, 0, 9, + 114, 0, 16, 0, 0, 0, + 0, 0, 150, 7, 16, 0, + 0, 0, 0, 0, 6, 0, + 16, 0, 0, 0, 0, 0, + 70, 2, 16, 0, 3, 0, + 0, 0, 56, 0, 0, 7, + 114, 0, 16, 0, 2, 0, + 0, 0, 70, 2, 16, 0, + 0, 0, 0, 0, 70, 2, + 16, 0, 1, 0, 0, 0, + 50, 0, 0, 10, 114, 0, + 16, 0, 0, 0, 0, 0, + 38, 9, 16, 0, 1, 0, + 0, 0, 150, 4, 16, 0, + 0, 0, 0, 0, 70, 2, + 16, 128, 65, 0, 0, 0, + 2, 0, 0, 0, 16, 0, + 0, 7, 130, 0, 16, 0, + 0, 0, 0, 0, 70, 2, + 16, 0, 0, 0, 0, 0, + 70, 2, 16, 0, 0, 0, + 0, 0, 68, 0, 0, 5, + 130, 0, 16, 0, 0, 0, + 0, 0, 58, 0, 16, 0, + 0, 0, 0, 0, 56, 0, + 0, 7, 114, 0, 16, 0, + 0, 0, 0, 0, 246, 15, + 16, 0, 0, 0, 0, 0, + 70, 2, 16, 0, 0, 0, + 0, 0, 54, 0, 0, 5, + 114, 32, 16, 0, 2, 0, + 0, 0, 70, 2, 16, 0, + 0, 0, 0, 0, 56, 0, + 0, 8, 114, 0, 16, 0, + 1, 0, 0, 0, 86, 5, + 16, 0, 0, 0, 0, 0, + 70, 130, 32, 0, 0, 0, + 0, 0, 1, 0, 0, 0, + 50, 0, 0, 10, 178, 0, + 16, 0, 0, 0, 0, 0, + 70, 136, 32, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 6, 0, 16, 0, 0, 0, + 0, 0, 70, 8, 16, 0, + 1, 0, 0, 0, 50, 0, + 0, 10, 114, 32, 16, 0, + 3, 0, 0, 0, 70, 130, + 32, 0, 0, 0, 0, 0, + 2, 0, 0, 0, 166, 10, + 16, 0, 0, 0, 0, 0, + 70, 3, 16, 0, 0, 0, + 0, 0, 62, 0, 0, 1, + 83, 84, 65, 84, 148, 0, + 0, 0, 57, 0, 0, 0, + 5, 0, 0, 0, 0, 0, + 0, 0, 6, 0, 0, 0, + 38, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 4, 0, 0, 0, 1, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 3, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 2, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0 +}; diff --git a/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.hs.h b/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.hs.h index 316bcdfedd..d37502a5a8 100755 --- a/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.hs.h +++ b/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.hs.h @@ -1,297 +1,297 @@ -#if 0
-//
-// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
-//
-//
-// fxc /Fhd3d11spikysphere.hlsl.hs.h /Ehs /Ths_5_0 d3d11spikysphere.hlsl
-//
-//
-// Buffer Definitions:
-//
-// cbuffer cb_frame
-// {
-//
-// float4x4 model; // Offset: 0 Size: 64 [unused]
-// float4x4 view_proj; // Offset: 64 Size: 64 [unused]
-// float disp_scale; // Offset: 128 Size: 4 [unused]
-// float disp_freq; // Offset: 132 Size: 4 [unused]
-// float tess_factor; // Offset: 136 Size: 4
-//
-// }
-//
-//
-// Resource Bindings:
-//
-// Name Type Format Dim Slot Elements
-// ------------------------------ ---------- ------- ----------- ---- --------
-// cb_frame cbuffer NA NA 0 1
-//
-//
-//
-// Patch Constant signature:
-//
-// Name Index Mask Register SysValue Format Used
-// -------------------- ----- ------ -------- -------- ------ ------
-// SV_TessFactor 0 x 0 TRIEDGE float x
-// SV_TessFactor 1 x 1 TRIEDGE float x
-// SV_TessFactor 2 x 2 TRIEDGE float x
-// SV_InsideTessFactor 0 x 3 TRIINT float x
-//
-//
-// Input signature:
-//
-// Name Index Mask Register SysValue Format Used
-// -------------------- ----- ------ -------- -------- ------ ------
-// POSITION 0 xyz 0 NONE float xyz
-//
-//
-// Output signature:
-//
-// Name Index Mask Register SysValue Format Used
-// -------------------- ----- ------ -------- -------- ------ ------
-// POSITION 0 xyz 0 NONE float xyz
-//
-// Tessellation Domain # of control points
-// -------------------- --------------------
-// Triangle 3
-//
-// Tessellation Output Primitive Partitioning Type
-// ------------------------------ ------------------
-// Clockwise Triangles Even Fractional
-//
-hs_5_0
-hs_decls
-dcl_input_control_point_count 3
-dcl_output_control_point_count 3
-dcl_tessellator_domain domain_tri
-dcl_tessellator_partitioning partitioning_fractional_even
-dcl_tessellator_output_primitive output_triangle_cw
-dcl_globalFlags refactoringAllowed
-dcl_constantbuffer cb0[9], immediateIndexed
-hs_fork_phase
-dcl_hs_fork_phase_instance_count 3
-dcl_input vForkInstanceID
-dcl_output_siv o0.x, finalTriUeq0EdgeTessFactor
-dcl_output_siv o1.x, finalTriVeq0EdgeTessFactor
-dcl_output_siv o2.x, finalTriWeq0EdgeTessFactor
-dcl_temps 1
-dcl_indexrange o0.x 3
-mov r0.x, vForkInstanceID.x
-mov o[r0.x + 0].x, cb0[8].z
-ret
-hs_fork_phase
-dcl_output_siv o3.x, finalTriInsideTessFactor
-mov o3.x, cb0[8].z
-ret
-// Approximately 5 instruction slots used
-#endif
-
-const BYTE g_hs[] =
-{
- 68, 88, 66, 67, 174, 23,
- 253, 184, 171, 234, 181, 122,
- 114, 17, 23, 172, 69, 130,
- 17, 19, 1, 0, 0, 0,
- 212, 4, 0, 0, 6, 0,
- 0, 0, 56, 0, 0, 0,
- 68, 2, 0, 0, 120, 2,
- 0, 0, 172, 2, 0, 0,
- 64, 3, 0, 0, 56, 4,
- 0, 0, 82, 68, 69, 70,
- 4, 2, 0, 0, 1, 0,
- 0, 0, 104, 0, 0, 0,
- 1, 0, 0, 0, 60, 0,
- 0, 0, 0, 5, 83, 72,
- 0, 1, 0, 0, 210, 1,
- 0, 0, 82, 68, 49, 49,
- 60, 0, 0, 0, 24, 0,
- 0, 0, 32, 0, 0, 0,
- 40, 0, 0, 0, 36, 0,
- 0, 0, 12, 0, 0, 0,
- 0, 0, 0, 0, 92, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 1, 0,
- 0, 0, 0, 0, 0, 0,
- 99, 98, 95, 102, 114, 97,
- 109, 101, 0, 171, 171, 171,
- 92, 0, 0, 0, 5, 0,
- 0, 0, 128, 0, 0, 0,
- 144, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 72, 1, 0, 0, 0, 0,
- 0, 0, 64, 0, 0, 0,
- 0, 0, 0, 0, 88, 1,
- 0, 0, 0, 0, 0, 0,
- 255, 255, 255, 255, 0, 0,
- 0, 0, 255, 255, 255, 255,
- 0, 0, 0, 0, 124, 1,
- 0, 0, 64, 0, 0, 0,
- 64, 0, 0, 0, 0, 0,
- 0, 0, 88, 1, 0, 0,
- 0, 0, 0, 0, 255, 255,
- 255, 255, 0, 0, 0, 0,
- 255, 255, 255, 255, 0, 0,
- 0, 0, 134, 1, 0, 0,
- 128, 0, 0, 0, 4, 0,
- 0, 0, 0, 0, 0, 0,
- 152, 1, 0, 0, 0, 0,
- 0, 0, 255, 255, 255, 255,
- 0, 0, 0, 0, 255, 255,
- 255, 255, 0, 0, 0, 0,
- 188, 1, 0, 0, 132, 0,
- 0, 0, 4, 0, 0, 0,
- 0, 0, 0, 0, 152, 1,
- 0, 0, 0, 0, 0, 0,
- 255, 255, 255, 255, 0, 0,
- 0, 0, 255, 255, 255, 255,
- 0, 0, 0, 0, 198, 1,
- 0, 0, 136, 0, 0, 0,
- 4, 0, 0, 0, 2, 0,
- 0, 0, 152, 1, 0, 0,
- 0, 0, 0, 0, 255, 255,
- 255, 255, 0, 0, 0, 0,
- 255, 255, 255, 255, 0, 0,
- 0, 0, 109, 111, 100, 101,
- 108, 0, 102, 108, 111, 97,
- 116, 52, 120, 52, 0, 171,
- 3, 0, 3, 0, 4, 0,
- 4, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 78, 1, 0, 0,
- 118, 105, 101, 119, 95, 112,
- 114, 111, 106, 0, 100, 105,
- 115, 112, 95, 115, 99, 97,
- 108, 101, 0, 102, 108, 111,
- 97, 116, 0, 171, 0, 0,
- 3, 0, 1, 0, 1, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 145, 1, 0, 0, 100, 105,
- 115, 112, 95, 102, 114, 101,
- 113, 0, 116, 101, 115, 115,
- 95, 102, 97, 99, 116, 111,
- 114, 0, 77, 105, 99, 114,
- 111, 115, 111, 102, 116, 32,
- 40, 82, 41, 32, 72, 76,
- 83, 76, 32, 83, 104, 97,
- 100, 101, 114, 32, 67, 111,
- 109, 112, 105, 108, 101, 114,
- 32, 57, 46, 50, 57, 46,
- 57, 53, 50, 46, 51, 49,
- 49, 49, 0, 171, 73, 83,
- 71, 78, 44, 0, 0, 0,
- 1, 0, 0, 0, 8, 0,
- 0, 0, 32, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 3, 0, 0, 0,
- 0, 0, 0, 0, 7, 7,
- 0, 0, 80, 79, 83, 73,
- 84, 73, 79, 78, 0, 171,
- 171, 171, 79, 83, 71, 78,
- 44, 0, 0, 0, 1, 0,
- 0, 0, 8, 0, 0, 0,
- 32, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 3, 0, 0, 0, 0, 0,
- 0, 0, 7, 8, 0, 0,
- 80, 79, 83, 73, 84, 73,
- 79, 78, 0, 171, 171, 171,
- 80, 67, 83, 71, 140, 0,
- 0, 0, 4, 0, 0, 0,
- 8, 0, 0, 0, 104, 0,
- 0, 0, 0, 0, 0, 0,
- 13, 0, 0, 0, 3, 0,
- 0, 0, 0, 0, 0, 0,
- 1, 14, 0, 0, 104, 0,
- 0, 0, 1, 0, 0, 0,
- 13, 0, 0, 0, 3, 0,
- 0, 0, 1, 0, 0, 0,
- 1, 14, 0, 0, 104, 0,
- 0, 0, 2, 0, 0, 0,
- 13, 0, 0, 0, 3, 0,
- 0, 0, 2, 0, 0, 0,
- 1, 14, 0, 0, 118, 0,
- 0, 0, 0, 0, 0, 0,
- 14, 0, 0, 0, 3, 0,
- 0, 0, 3, 0, 0, 0,
- 1, 14, 0, 0, 83, 86,
- 95, 84, 101, 115, 115, 70,
- 97, 99, 116, 111, 114, 0,
- 83, 86, 95, 73, 110, 115,
- 105, 100, 101, 84, 101, 115,
- 115, 70, 97, 99, 116, 111,
- 114, 0, 171, 171, 83, 72,
- 69, 88, 240, 0, 0, 0,
- 80, 0, 3, 0, 60, 0,
- 0, 0, 113, 0, 0, 1,
- 147, 24, 0, 1, 148, 24,
- 0, 1, 149, 16, 0, 1,
- 150, 32, 0, 1, 151, 24,
- 0, 1, 106, 8, 0, 1,
- 89, 0, 0, 4, 70, 142,
- 32, 0, 0, 0, 0, 0,
- 9, 0, 0, 0, 115, 0,
- 0, 1, 153, 0, 0, 2,
- 3, 0, 0, 0, 95, 0,
- 0, 2, 0, 112, 1, 0,
- 103, 0, 0, 4, 18, 32,
- 16, 0, 0, 0, 0, 0,
- 17, 0, 0, 0, 103, 0,
- 0, 4, 18, 32, 16, 0,
- 1, 0, 0, 0, 18, 0,
- 0, 0, 103, 0, 0, 4,
- 18, 32, 16, 0, 2, 0,
- 0, 0, 19, 0, 0, 0,
- 104, 0, 0, 2, 1, 0,
- 0, 0, 91, 0, 0, 4,
- 18, 32, 16, 0, 0, 0,
- 0, 0, 3, 0, 0, 0,
- 54, 0, 0, 4, 18, 0,
- 16, 0, 0, 0, 0, 0,
- 10, 112, 1, 0, 54, 0,
- 0, 7, 18, 32, 144, 0,
- 10, 0, 16, 0, 0, 0,
- 0, 0, 42, 128, 32, 0,
- 0, 0, 0, 0, 8, 0,
- 0, 0, 62, 0, 0, 1,
- 115, 0, 0, 1, 103, 0,
- 0, 4, 18, 32, 16, 0,
- 3, 0, 0, 0, 20, 0,
- 0, 0, 54, 0, 0, 6,
- 18, 32, 16, 0, 3, 0,
- 0, 0, 42, 128, 32, 0,
- 0, 0, 0, 0, 8, 0,
- 0, 0, 62, 0, 0, 1,
- 83, 84, 65, 84, 148, 0,
- 0, 0, 5, 0, 0, 0,
- 1, 0, 0, 0, 0, 0,
- 0, 0, 4, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 10, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 3, 0, 0, 0,
- 3, 0, 0, 0, 4, 0,
- 0, 0, 2, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0
-};
+#if 0 +// +// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 +// +// +// fxc /Fhd3d11spikysphere.hlsl.hs.h /Ehs /Ths_5_0 d3d11spikysphere.hlsl +// +// +// Buffer Definitions: +// +// cbuffer cb_frame +// { +// +// float4x4 model; // Offset: 0 Size: 64 [unused] +// float4x4 view_proj; // Offset: 64 Size: 64 [unused] +// float disp_scale; // Offset: 128 Size: 4 [unused] +// float disp_freq; // Offset: 132 Size: 4 [unused] +// float tess_factor; // Offset: 136 Size: 4 +// +// } +// +// +// Resource Bindings: +// +// Name Type Format Dim Slot Elements +// ------------------------------ ---------- ------- ----------- ---- -------- +// cb_frame cbuffer NA NA 0 1 +// +// +// +// Patch Constant signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------ ------ +// SV_TessFactor 0 x 0 TRIEDGE float x +// SV_TessFactor 1 x 1 TRIEDGE float x +// SV_TessFactor 2 x 2 TRIEDGE float x +// SV_InsideTessFactor 0 x 3 TRIINT float x +// +// +// Input signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------ ------ +// POSITION 0 xyz 0 NONE float xyz +// +// +// Output signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------ ------ +// POSITION 0 xyz 0 NONE float xyz +// +// Tessellation Domain # of control points +// -------------------- -------------------- +// Triangle 3 +// +// Tessellation Output Primitive Partitioning Type +// ------------------------------ ------------------ +// Clockwise Triangles Even Fractional +// +hs_5_0 +hs_decls +dcl_input_control_point_count 3 +dcl_output_control_point_count 3 +dcl_tessellator_domain domain_tri +dcl_tessellator_partitioning partitioning_fractional_even +dcl_tessellator_output_primitive output_triangle_cw +dcl_globalFlags refactoringAllowed +dcl_constantbuffer cb0[9], immediateIndexed +hs_fork_phase +dcl_hs_fork_phase_instance_count 3 +dcl_input vForkInstanceID +dcl_output_siv o0.x, finalTriUeq0EdgeTessFactor +dcl_output_siv o1.x, finalTriVeq0EdgeTessFactor +dcl_output_siv o2.x, finalTriWeq0EdgeTessFactor +dcl_temps 1 +dcl_indexrange o0.x 3 +mov r0.x, vForkInstanceID.x +mov o[r0.x + 0].x, cb0[8].z +ret +hs_fork_phase +dcl_output_siv o3.x, finalTriInsideTessFactor +mov o3.x, cb0[8].z +ret +// Approximately 5 instruction slots used +#endif + +const BYTE g_hs[] = +{ + 68, 88, 66, 67, 174, 23, + 253, 184, 171, 234, 181, 122, + 114, 17, 23, 172, 69, 130, + 17, 19, 1, 0, 0, 0, + 212, 4, 0, 0, 6, 0, + 0, 0, 56, 0, 0, 0, + 68, 2, 0, 0, 120, 2, + 0, 0, 172, 2, 0, 0, + 64, 3, 0, 0, 56, 4, + 0, 0, 82, 68, 69, 70, + 4, 2, 0, 0, 1, 0, + 0, 0, 104, 0, 0, 0, + 1, 0, 0, 0, 60, 0, + 0, 0, 0, 5, 83, 72, + 0, 1, 0, 0, 210, 1, + 0, 0, 82, 68, 49, 49, + 60, 0, 0, 0, 24, 0, + 0, 0, 32, 0, 0, 0, + 40, 0, 0, 0, 36, 0, + 0, 0, 12, 0, 0, 0, + 0, 0, 0, 0, 92, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 1, 0, + 0, 0, 0, 0, 0, 0, + 99, 98, 95, 102, 114, 97, + 109, 101, 0, 171, 171, 171, + 92, 0, 0, 0, 5, 0, + 0, 0, 128, 0, 0, 0, + 144, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 72, 1, 0, 0, 0, 0, + 0, 0, 64, 0, 0, 0, + 0, 0, 0, 0, 88, 1, + 0, 0, 0, 0, 0, 0, + 255, 255, 255, 255, 0, 0, + 0, 0, 255, 255, 255, 255, + 0, 0, 0, 0, 124, 1, + 0, 0, 64, 0, 0, 0, + 64, 0, 0, 0, 0, 0, + 0, 0, 88, 1, 0, 0, + 0, 0, 0, 0, 255, 255, + 255, 255, 0, 0, 0, 0, + 255, 255, 255, 255, 0, 0, + 0, 0, 134, 1, 0, 0, + 128, 0, 0, 0, 4, 0, + 0, 0, 0, 0, 0, 0, + 152, 1, 0, 0, 0, 0, + 0, 0, 255, 255, 255, 255, + 0, 0, 0, 0, 255, 255, + 255, 255, 0, 0, 0, 0, + 188, 1, 0, 0, 132, 0, + 0, 0, 4, 0, 0, 0, + 0, 0, 0, 0, 152, 1, + 0, 0, 0, 0, 0, 0, + 255, 255, 255, 255, 0, 0, + 0, 0, 255, 255, 255, 255, + 0, 0, 0, 0, 198, 1, + 0, 0, 136, 0, 0, 0, + 4, 0, 0, 0, 2, 0, + 0, 0, 152, 1, 0, 0, + 0, 0, 0, 0, 255, 255, + 255, 255, 0, 0, 0, 0, + 255, 255, 255, 255, 0, 0, + 0, 0, 109, 111, 100, 101, + 108, 0, 102, 108, 111, 97, + 116, 52, 120, 52, 0, 171, + 3, 0, 3, 0, 4, 0, + 4, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 78, 1, 0, 0, + 118, 105, 101, 119, 95, 112, + 114, 111, 106, 0, 100, 105, + 115, 112, 95, 115, 99, 97, + 108, 101, 0, 102, 108, 111, + 97, 116, 0, 171, 0, 0, + 3, 0, 1, 0, 1, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 145, 1, 0, 0, 100, 105, + 115, 112, 95, 102, 114, 101, + 113, 0, 116, 101, 115, 115, + 95, 102, 97, 99, 116, 111, + 114, 0, 77, 105, 99, 114, + 111, 115, 111, 102, 116, 32, + 40, 82, 41, 32, 72, 76, + 83, 76, 32, 83, 104, 97, + 100, 101, 114, 32, 67, 111, + 109, 112, 105, 108, 101, 114, + 32, 57, 46, 50, 57, 46, + 57, 53, 50, 46, 51, 49, + 49, 49, 0, 171, 73, 83, + 71, 78, 44, 0, 0, 0, + 1, 0, 0, 0, 8, 0, + 0, 0, 32, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 3, 0, 0, 0, + 0, 0, 0, 0, 7, 7, + 0, 0, 80, 79, 83, 73, + 84, 73, 79, 78, 0, 171, + 171, 171, 79, 83, 71, 78, + 44, 0, 0, 0, 1, 0, + 0, 0, 8, 0, 0, 0, + 32, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 3, 0, 0, 0, 0, 0, + 0, 0, 7, 8, 0, 0, + 80, 79, 83, 73, 84, 73, + 79, 78, 0, 171, 171, 171, + 80, 67, 83, 71, 140, 0, + 0, 0, 4, 0, 0, 0, + 8, 0, 0, 0, 104, 0, + 0, 0, 0, 0, 0, 0, + 13, 0, 0, 0, 3, 0, + 0, 0, 0, 0, 0, 0, + 1, 14, 0, 0, 104, 0, + 0, 0, 1, 0, 0, 0, + 13, 0, 0, 0, 3, 0, + 0, 0, 1, 0, 0, 0, + 1, 14, 0, 0, 104, 0, + 0, 0, 2, 0, 0, 0, + 13, 0, 0, 0, 3, 0, + 0, 0, 2, 0, 0, 0, + 1, 14, 0, 0, 118, 0, + 0, 0, 0, 0, 0, 0, + 14, 0, 0, 0, 3, 0, + 0, 0, 3, 0, 0, 0, + 1, 14, 0, 0, 83, 86, + 95, 84, 101, 115, 115, 70, + 97, 99, 116, 111, 114, 0, + 83, 86, 95, 73, 110, 115, + 105, 100, 101, 84, 101, 115, + 115, 70, 97, 99, 116, 111, + 114, 0, 171, 171, 83, 72, + 69, 88, 240, 0, 0, 0, + 80, 0, 3, 0, 60, 0, + 0, 0, 113, 0, 0, 1, + 147, 24, 0, 1, 148, 24, + 0, 1, 149, 16, 0, 1, + 150, 32, 0, 1, 151, 24, + 0, 1, 106, 8, 0, 1, + 89, 0, 0, 4, 70, 142, + 32, 0, 0, 0, 0, 0, + 9, 0, 0, 0, 115, 0, + 0, 1, 153, 0, 0, 2, + 3, 0, 0, 0, 95, 0, + 0, 2, 0, 112, 1, 0, + 103, 0, 0, 4, 18, 32, + 16, 0, 0, 0, 0, 0, + 17, 0, 0, 0, 103, 0, + 0, 4, 18, 32, 16, 0, + 1, 0, 0, 0, 18, 0, + 0, 0, 103, 0, 0, 4, + 18, 32, 16, 0, 2, 0, + 0, 0, 19, 0, 0, 0, + 104, 0, 0, 2, 1, 0, + 0, 0, 91, 0, 0, 4, + 18, 32, 16, 0, 0, 0, + 0, 0, 3, 0, 0, 0, + 54, 0, 0, 4, 18, 0, + 16, 0, 0, 0, 0, 0, + 10, 112, 1, 0, 54, 0, + 0, 7, 18, 32, 144, 0, + 10, 0, 16, 0, 0, 0, + 0, 0, 42, 128, 32, 0, + 0, 0, 0, 0, 8, 0, + 0, 0, 62, 0, 0, 1, + 115, 0, 0, 1, 103, 0, + 0, 4, 18, 32, 16, 0, + 3, 0, 0, 0, 20, 0, + 0, 0, 54, 0, 0, 6, + 18, 32, 16, 0, 3, 0, + 0, 0, 42, 128, 32, 0, + 0, 0, 0, 0, 8, 0, + 0, 0, 62, 0, 0, 1, + 83, 84, 65, 84, 148, 0, + 0, 0, 5, 0, 0, 0, + 1, 0, 0, 0, 0, 0, + 0, 0, 4, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 10, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 3, 0, 0, 0, + 3, 0, 0, 0, 4, 0, + 0, 0, 2, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0 +}; diff --git a/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.ps.h b/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.ps.h index df0ad05288..9af2071371 100755 --- a/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.ps.h +++ b/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.ps.h @@ -1,211 +1,211 @@ -#if 0
-//
-// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
-//
-//
-// fxc /Fhd3d11spikysphere.hlsl.ps.h /Eps /Tps_4_0 d3d11spikysphere.hlsl
-//
-//
-//
-// Input signature:
-//
-// Name Index Mask Register SysValue Format Used
-// -------------------- ----- ------ -------- -------- ------ ------
-// SV_POSITION 0 xyzw 0 POS float
-// OBJPOS 0 xyz 1 NONE float xyz
-// OBJNORMAL 0 xyz 2 NONE float xyz
-// WORLDNORMAL 0 xyz 3 NONE float xyz
-//
-//
-// Output signature:
-//
-// Name Index Mask Register SysValue Format Used
-// -------------------- ----- ------ -------- -------- ------ ------
-// SV_TARGET 0 xyzw 0 TARGET float xyzw
-//
-ps_4_0
-dcl_input_ps linear v1.xyz
-dcl_input_ps linear v2.xyz
-dcl_input_ps linear v3.xyz
-dcl_output o0.xyzw
-dcl_temps 2
-dp3 r0.x, v2.xyzx, v2.xyzx
-rsq r0.x, r0.x
-mul r0.xyz, r0.xxxx, v2.xyzx
-dp3 r0.w, v1.xyzx, v1.xyzx
-rsq r0.w, r0.w
-mul r1.xyz, r0.wwww, v1.xyzx
-dp3_sat r0.x, r0.xyzx, r1.xyzx
-dp3 r0.y, v3.xyzx, v3.xyzx
-rsq r0.y, r0.y
-mul r0.yz, r0.yyyy, v3.yyzy
-dp2_sat r0.y, l(0.707107, -0.707107, 0.000000, 0.000000), r0.yzyy
-mul r0.yzw, r0.yyyy, l(0.000000, 0.600000, 0.600000, 0.400000)
-mad o0.xyz, r0.xxxx, l(0.400000, 0.400000, 0.600000, 0.000000), r0.yzwy
-mov o0.w, l(1.000000)
-ret
-// Approximately 15 instruction slots used
-#endif
-
-const BYTE g_ps[] =
-{
- 68, 88, 66, 67, 211, 117,
- 143, 38, 226, 40, 181, 77,
- 39, 255, 33, 137, 74, 241,
- 40, 100, 1, 0, 0, 0,
- 184, 3, 0, 0, 5, 0,
- 0, 0, 52, 0, 0, 0,
- 140, 0, 0, 0, 40, 1,
- 0, 0, 92, 1, 0, 0,
- 60, 3, 0, 0, 82, 68,
- 69, 70, 80, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 28, 0, 0, 0, 0, 4,
- 255, 255, 0, 1, 0, 0,
- 28, 0, 0, 0, 77, 105,
- 99, 114, 111, 115, 111, 102,
- 116, 32, 40, 82, 41, 32,
- 72, 76, 83, 76, 32, 83,
- 104, 97, 100, 101, 114, 32,
- 67, 111, 109, 112, 105, 108,
- 101, 114, 32, 57, 46, 50,
- 57, 46, 57, 53, 50, 46,
- 51, 49, 49, 49, 0, 171,
- 171, 171, 73, 83, 71, 78,
- 148, 0, 0, 0, 4, 0,
- 0, 0, 8, 0, 0, 0,
- 104, 0, 0, 0, 0, 0,
- 0, 0, 1, 0, 0, 0,
- 3, 0, 0, 0, 0, 0,
- 0, 0, 15, 0, 0, 0,
- 116, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 3, 0, 0, 0, 1, 0,
- 0, 0, 7, 7, 0, 0,
- 123, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 3, 0, 0, 0, 2, 0,
- 0, 0, 7, 7, 0, 0,
- 133, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 3, 0, 0, 0, 3, 0,
- 0, 0, 7, 7, 0, 0,
- 83, 86, 95, 80, 79, 83,
- 73, 84, 73, 79, 78, 0,
- 79, 66, 74, 80, 79, 83,
- 0, 79, 66, 74, 78, 79,
- 82, 77, 65, 76, 0, 87,
- 79, 82, 76, 68, 78, 79,
- 82, 77, 65, 76, 0, 171,
- 171, 171, 79, 83, 71, 78,
- 44, 0, 0, 0, 1, 0,
- 0, 0, 8, 0, 0, 0,
- 32, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 3, 0, 0, 0, 0, 0,
- 0, 0, 15, 0, 0, 0,
- 83, 86, 95, 84, 65, 82,
- 71, 69, 84, 0, 171, 171,
- 83, 72, 68, 82, 216, 1,
- 0, 0, 64, 0, 0, 0,
- 118, 0, 0, 0, 98, 16,
- 0, 3, 114, 16, 16, 0,
- 1, 0, 0, 0, 98, 16,
- 0, 3, 114, 16, 16, 0,
- 2, 0, 0, 0, 98, 16,
- 0, 3, 114, 16, 16, 0,
- 3, 0, 0, 0, 101, 0,
- 0, 3, 242, 32, 16, 0,
- 0, 0, 0, 0, 104, 0,
- 0, 2, 2, 0, 0, 0,
- 16, 0, 0, 7, 18, 0,
- 16, 0, 0, 0, 0, 0,
- 70, 18, 16, 0, 2, 0,
- 0, 0, 70, 18, 16, 0,
- 2, 0, 0, 0, 68, 0,
- 0, 5, 18, 0, 16, 0,
- 0, 0, 0, 0, 10, 0,
- 16, 0, 0, 0, 0, 0,
- 56, 0, 0, 7, 114, 0,
- 16, 0, 0, 0, 0, 0,
- 6, 0, 16, 0, 0, 0,
- 0, 0, 70, 18, 16, 0,
- 2, 0, 0, 0, 16, 0,
- 0, 7, 130, 0, 16, 0,
- 0, 0, 0, 0, 70, 18,
- 16, 0, 1, 0, 0, 0,
- 70, 18, 16, 0, 1, 0,
- 0, 0, 68, 0, 0, 5,
- 130, 0, 16, 0, 0, 0,
- 0, 0, 58, 0, 16, 0,
- 0, 0, 0, 0, 56, 0,
- 0, 7, 114, 0, 16, 0,
- 1, 0, 0, 0, 246, 15,
- 16, 0, 0, 0, 0, 0,
- 70, 18, 16, 0, 1, 0,
- 0, 0, 16, 32, 0, 7,
- 18, 0, 16, 0, 0, 0,
- 0, 0, 70, 2, 16, 0,
- 0, 0, 0, 0, 70, 2,
- 16, 0, 1, 0, 0, 0,
- 16, 0, 0, 7, 34, 0,
- 16, 0, 0, 0, 0, 0,
- 70, 18, 16, 0, 3, 0,
- 0, 0, 70, 18, 16, 0,
- 3, 0, 0, 0, 68, 0,
- 0, 5, 34, 0, 16, 0,
- 0, 0, 0, 0, 26, 0,
- 16, 0, 0, 0, 0, 0,
- 56, 0, 0, 7, 98, 0,
- 16, 0, 0, 0, 0, 0,
- 86, 5, 16, 0, 0, 0,
- 0, 0, 86, 22, 16, 0,
- 3, 0, 0, 0, 15, 32,
- 0, 10, 34, 0, 16, 0,
- 0, 0, 0, 0, 2, 64,
- 0, 0, 243, 4, 53, 63,
- 243, 4, 53, 191, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 150, 5, 16, 0, 0, 0,
- 0, 0, 56, 0, 0, 10,
- 226, 0, 16, 0, 0, 0,
- 0, 0, 86, 5, 16, 0,
- 0, 0, 0, 0, 2, 64,
- 0, 0, 0, 0, 0, 0,
- 154, 153, 25, 63, 154, 153,
- 25, 63, 205, 204, 204, 62,
- 50, 0, 0, 12, 114, 32,
- 16, 0, 0, 0, 0, 0,
- 6, 0, 16, 0, 0, 0,
- 0, 0, 2, 64, 0, 0,
- 205, 204, 204, 62, 205, 204,
- 204, 62, 154, 153, 25, 63,
- 0, 0, 0, 0, 150, 7,
- 16, 0, 0, 0, 0, 0,
- 54, 0, 0, 5, 130, 32,
- 16, 0, 0, 0, 0, 0,
- 1, 64, 0, 0, 0, 0,
- 128, 63, 62, 0, 0, 1,
- 83, 84, 65, 84, 116, 0,
- 0, 0, 15, 0, 0, 0,
- 2, 0, 0, 0, 0, 0,
- 0, 0, 4, 0, 0, 0,
- 12, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 1, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 1, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0
-};
+#if 0 +// +// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 +// +// +// fxc /Fhd3d11spikysphere.hlsl.ps.h /Eps /Tps_4_0 d3d11spikysphere.hlsl +// +// +// +// Input signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------ ------ +// SV_POSITION 0 xyzw 0 POS float +// OBJPOS 0 xyz 1 NONE float xyz +// OBJNORMAL 0 xyz 2 NONE float xyz +// WORLDNORMAL 0 xyz 3 NONE float xyz +// +// +// Output signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------ ------ +// SV_TARGET 0 xyzw 0 TARGET float xyzw +// +ps_4_0 +dcl_input_ps linear v1.xyz +dcl_input_ps linear v2.xyz +dcl_input_ps linear v3.xyz +dcl_output o0.xyzw +dcl_temps 2 +dp3 r0.x, v2.xyzx, v2.xyzx +rsq r0.x, r0.x +mul r0.xyz, r0.xxxx, v2.xyzx +dp3 r0.w, v1.xyzx, v1.xyzx +rsq r0.w, r0.w +mul r1.xyz, r0.wwww, v1.xyzx +dp3_sat r0.x, r0.xyzx, r1.xyzx +dp3 r0.y, v3.xyzx, v3.xyzx +rsq r0.y, r0.y +mul r0.yz, r0.yyyy, v3.yyzy +dp2_sat r0.y, l(0.707107, -0.707107, 0.000000, 0.000000), r0.yzyy +mul r0.yzw, r0.yyyy, l(0.000000, 0.600000, 0.600000, 0.400000) +mad o0.xyz, r0.xxxx, l(0.400000, 0.400000, 0.600000, 0.000000), r0.yzwy +mov o0.w, l(1.000000) +ret +// Approximately 15 instruction slots used +#endif + +const BYTE g_ps[] = +{ + 68, 88, 66, 67, 211, 117, + 143, 38, 226, 40, 181, 77, + 39, 255, 33, 137, 74, 241, + 40, 100, 1, 0, 0, 0, + 184, 3, 0, 0, 5, 0, + 0, 0, 52, 0, 0, 0, + 140, 0, 0, 0, 40, 1, + 0, 0, 92, 1, 0, 0, + 60, 3, 0, 0, 82, 68, + 69, 70, 80, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 28, 0, 0, 0, 0, 4, + 255, 255, 0, 1, 0, 0, + 28, 0, 0, 0, 77, 105, + 99, 114, 111, 115, 111, 102, + 116, 32, 40, 82, 41, 32, + 72, 76, 83, 76, 32, 83, + 104, 97, 100, 101, 114, 32, + 67, 111, 109, 112, 105, 108, + 101, 114, 32, 57, 46, 50, + 57, 46, 57, 53, 50, 46, + 51, 49, 49, 49, 0, 171, + 171, 171, 73, 83, 71, 78, + 148, 0, 0, 0, 4, 0, + 0, 0, 8, 0, 0, 0, + 104, 0, 0, 0, 0, 0, + 0, 0, 1, 0, 0, 0, + 3, 0, 0, 0, 0, 0, + 0, 0, 15, 0, 0, 0, + 116, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 3, 0, 0, 0, 1, 0, + 0, 0, 7, 7, 0, 0, + 123, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 3, 0, 0, 0, 2, 0, + 0, 0, 7, 7, 0, 0, + 133, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 3, 0, 0, 0, 3, 0, + 0, 0, 7, 7, 0, 0, + 83, 86, 95, 80, 79, 83, + 73, 84, 73, 79, 78, 0, + 79, 66, 74, 80, 79, 83, + 0, 79, 66, 74, 78, 79, + 82, 77, 65, 76, 0, 87, + 79, 82, 76, 68, 78, 79, + 82, 77, 65, 76, 0, 171, + 171, 171, 79, 83, 71, 78, + 44, 0, 0, 0, 1, 0, + 0, 0, 8, 0, 0, 0, + 32, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 3, 0, 0, 0, 0, 0, + 0, 0, 15, 0, 0, 0, + 83, 86, 95, 84, 65, 82, + 71, 69, 84, 0, 171, 171, + 83, 72, 68, 82, 216, 1, + 0, 0, 64, 0, 0, 0, + 118, 0, 0, 0, 98, 16, + 0, 3, 114, 16, 16, 0, + 1, 0, 0, 0, 98, 16, + 0, 3, 114, 16, 16, 0, + 2, 0, 0, 0, 98, 16, + 0, 3, 114, 16, 16, 0, + 3, 0, 0, 0, 101, 0, + 0, 3, 242, 32, 16, 0, + 0, 0, 0, 0, 104, 0, + 0, 2, 2, 0, 0, 0, + 16, 0, 0, 7, 18, 0, + 16, 0, 0, 0, 0, 0, + 70, 18, 16, 0, 2, 0, + 0, 0, 70, 18, 16, 0, + 2, 0, 0, 0, 68, 0, + 0, 5, 18, 0, 16, 0, + 0, 0, 0, 0, 10, 0, + 16, 0, 0, 0, 0, 0, + 56, 0, 0, 7, 114, 0, + 16, 0, 0, 0, 0, 0, + 6, 0, 16, 0, 0, 0, + 0, 0, 70, 18, 16, 0, + 2, 0, 0, 0, 16, 0, + 0, 7, 130, 0, 16, 0, + 0, 0, 0, 0, 70, 18, + 16, 0, 1, 0, 0, 0, + 70, 18, 16, 0, 1, 0, + 0, 0, 68, 0, 0, 5, + 130, 0, 16, 0, 0, 0, + 0, 0, 58, 0, 16, 0, + 0, 0, 0, 0, 56, 0, + 0, 7, 114, 0, 16, 0, + 1, 0, 0, 0, 246, 15, + 16, 0, 0, 0, 0, 0, + 70, 18, 16, 0, 1, 0, + 0, 0, 16, 32, 0, 7, + 18, 0, 16, 0, 0, 0, + 0, 0, 70, 2, 16, 0, + 0, 0, 0, 0, 70, 2, + 16, 0, 1, 0, 0, 0, + 16, 0, 0, 7, 34, 0, + 16, 0, 0, 0, 0, 0, + 70, 18, 16, 0, 3, 0, + 0, 0, 70, 18, 16, 0, + 3, 0, 0, 0, 68, 0, + 0, 5, 34, 0, 16, 0, + 0, 0, 0, 0, 26, 0, + 16, 0, 0, 0, 0, 0, + 56, 0, 0, 7, 98, 0, + 16, 0, 0, 0, 0, 0, + 86, 5, 16, 0, 0, 0, + 0, 0, 86, 22, 16, 0, + 3, 0, 0, 0, 15, 32, + 0, 10, 34, 0, 16, 0, + 0, 0, 0, 0, 2, 64, + 0, 0, 243, 4, 53, 63, + 243, 4, 53, 191, 0, 0, + 0, 0, 0, 0, 0, 0, + 150, 5, 16, 0, 0, 0, + 0, 0, 56, 0, 0, 10, + 226, 0, 16, 0, 0, 0, + 0, 0, 86, 5, 16, 0, + 0, 0, 0, 0, 2, 64, + 0, 0, 0, 0, 0, 0, + 154, 153, 25, 63, 154, 153, + 25, 63, 205, 204, 204, 62, + 50, 0, 0, 12, 114, 32, + 16, 0, 0, 0, 0, 0, + 6, 0, 16, 0, 0, 0, + 0, 0, 2, 64, 0, 0, + 205, 204, 204, 62, 205, 204, + 204, 62, 154, 153, 25, 63, + 0, 0, 0, 0, 150, 7, + 16, 0, 0, 0, 0, 0, + 54, 0, 0, 5, 130, 32, + 16, 0, 0, 0, 0, 0, + 1, 64, 0, 0, 0, 0, + 128, 63, 62, 0, 0, 1, + 83, 84, 65, 84, 116, 0, + 0, 0, 15, 0, 0, 0, + 2, 0, 0, 0, 0, 0, + 0, 0, 4, 0, 0, 0, + 12, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0 +}; diff --git a/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.vs.h b/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.vs.h index 15a4663c0d..c71b0c3ae0 100755 --- a/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.vs.h +++ b/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/d3d11spikysphere.hlsl.vs.h @@ -1,105 +1,105 @@ -#if 0
-//
-// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
-//
-//
-// fxc /Fhd3d11spikysphere.hlsl.vs.h /Evs /Tvs_4_0 d3d11spikysphere.hlsl
-//
-//
-//
-// Input signature:
-//
-// Name Index Mask Register SysValue Format Used
-// -------------------- ----- ------ -------- -------- ------ ------
-// POSITION 0 xyz 0 NONE float xyz
-//
-//
-// Output signature:
-//
-// Name Index Mask Register SysValue Format Used
-// -------------------- ----- ------ -------- -------- ------ ------
-// POSITION 0 xyz 0 NONE float xyz
-//
-vs_4_0
-dcl_input v0.xyz
-dcl_output o0.xyz
-mov o0.xyz, v0.xyzx
-ret
-// Approximately 2 instruction slots used
-#endif
-
-const BYTE g_vs[] =
-{
- 68, 88, 66, 67, 71, 140,
- 219, 201, 207, 71, 236, 3,
- 158, 208, 157, 229, 54, 227,
- 221, 132, 1, 0, 0, 0,
- 176, 1, 0, 0, 5, 0,
- 0, 0, 52, 0, 0, 0,
- 140, 0, 0, 0, 192, 0,
- 0, 0, 244, 0, 0, 0,
- 52, 1, 0, 0, 82, 68,
- 69, 70, 80, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 28, 0, 0, 0, 0, 4,
- 254, 255, 0, 1, 0, 0,
- 28, 0, 0, 0, 77, 105,
- 99, 114, 111, 115, 111, 102,
- 116, 32, 40, 82, 41, 32,
- 72, 76, 83, 76, 32, 83,
- 104, 97, 100, 101, 114, 32,
- 67, 111, 109, 112, 105, 108,
- 101, 114, 32, 57, 46, 50,
- 57, 46, 57, 53, 50, 46,
- 51, 49, 49, 49, 0, 171,
- 171, 171, 73, 83, 71, 78,
- 44, 0, 0, 0, 1, 0,
- 0, 0, 8, 0, 0, 0,
- 32, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 3, 0, 0, 0, 0, 0,
- 0, 0, 7, 7, 0, 0,
- 80, 79, 83, 73, 84, 73,
- 79, 78, 0, 171, 171, 171,
- 79, 83, 71, 78, 44, 0,
- 0, 0, 1, 0, 0, 0,
- 8, 0, 0, 0, 32, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 3, 0,
- 0, 0, 0, 0, 0, 0,
- 7, 8, 0, 0, 80, 79,
- 83, 73, 84, 73, 79, 78,
- 0, 171, 171, 171, 83, 72,
- 68, 82, 56, 0, 0, 0,
- 64, 0, 1, 0, 14, 0,
- 0, 0, 95, 0, 0, 3,
- 114, 16, 16, 0, 0, 0,
- 0, 0, 101, 0, 0, 3,
- 114, 32, 16, 0, 0, 0,
- 0, 0, 54, 0, 0, 5,
- 114, 32, 16, 0, 0, 0,
- 0, 0, 70, 18, 16, 0,
- 0, 0, 0, 0, 62, 0,
- 0, 1, 83, 84, 65, 84,
- 116, 0, 0, 0, 2, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 2, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 1, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 1, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0
-};
+#if 0 +// +// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 +// +// +// fxc /Fhd3d11spikysphere.hlsl.vs.h /Evs /Tvs_4_0 d3d11spikysphere.hlsl +// +// +// +// Input signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------ ------ +// POSITION 0 xyz 0 NONE float xyz +// +// +// Output signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------ ------ +// POSITION 0 xyz 0 NONE float xyz +// +vs_4_0 +dcl_input v0.xyz +dcl_output o0.xyz +mov o0.xyz, v0.xyzx +ret +// Approximately 2 instruction slots used +#endif + +const BYTE g_vs[] = +{ + 68, 88, 66, 67, 71, 140, + 219, 201, 207, 71, 236, 3, + 158, 208, 157, 229, 54, 227, + 221, 132, 1, 0, 0, 0, + 176, 1, 0, 0, 5, 0, + 0, 0, 52, 0, 0, 0, + 140, 0, 0, 0, 192, 0, + 0, 0, 244, 0, 0, 0, + 52, 1, 0, 0, 82, 68, + 69, 70, 80, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 28, 0, 0, 0, 0, 4, + 254, 255, 0, 1, 0, 0, + 28, 0, 0, 0, 77, 105, + 99, 114, 111, 115, 111, 102, + 116, 32, 40, 82, 41, 32, + 72, 76, 83, 76, 32, 83, + 104, 97, 100, 101, 114, 32, + 67, 111, 109, 112, 105, 108, + 101, 114, 32, 57, 46, 50, + 57, 46, 57, 53, 50, 46, + 51, 49, 49, 49, 0, 171, + 171, 171, 73, 83, 71, 78, + 44, 0, 0, 0, 1, 0, + 0, 0, 8, 0, 0, 0, + 32, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 3, 0, 0, 0, 0, 0, + 0, 0, 7, 7, 0, 0, + 80, 79, 83, 73, 84, 73, + 79, 78, 0, 171, 171, 171, + 79, 83, 71, 78, 44, 0, + 0, 0, 1, 0, 0, 0, + 8, 0, 0, 0, 32, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 3, 0, + 0, 0, 0, 0, 0, 0, + 7, 8, 0, 0, 80, 79, + 83, 73, 84, 73, 79, 78, + 0, 171, 171, 171, 83, 72, + 68, 82, 56, 0, 0, 0, + 64, 0, 1, 0, 14, 0, + 0, 0, 95, 0, 0, 3, + 114, 16, 16, 0, 0, 0, + 0, 0, 101, 0, 0, 3, + 114, 32, 16, 0, 0, 0, + 0, 0, 54, 0, 0, 5, + 114, 32, 16, 0, 0, 0, + 0, 0, 70, 18, 16, 0, + 0, 0, 0, 0, 62, 0, + 0, 1, 83, 84, 65, 84, + 116, 0, 0, 0, 2, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 2, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 1, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 1, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0 +}; |