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author | Brian Paul <brianp@vmware.com> | 2009-09-15 12:35:41 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-09-15 12:36:55 -0600 |
commit | b0c52e491d4f1ad4d16352d1aae77bc879b8da0a (patch) | |
tree | e3719530cfb200aaed012a31f4b305236dfc3185 /src/gallium/state_trackers/g3dvl/vl_context.c | |
parent | 26860a6e2f2a30072594d4f68fbf7db6356bb674 (diff) |
mesa: remove incorrect texture state check
Fixes incorrectly textured bitmap text in engine demo.
It's incorrect to test the texture enable bits here since they may have
been changed by disabling the shader above. Optimization is still possible
but will have to be reexamined.
Diffstat (limited to 'src/gallium/state_trackers/g3dvl/vl_context.c')
0 files changed, 0 insertions, 0 deletions