diff options
author | Ian Romanick <idr@us.ibm.com> | 2004-05-12 16:29:55 +0000 |
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committer | Ian Romanick <idr@us.ibm.com> | 2004-05-12 16:29:55 +0000 |
commit | 0e22d598e679b2d2c56b4dbd63c3212a5800d999 (patch) | |
tree | 9ff469b4ca313c01a6c8c5aab5171b27a86a6aa4 /src/mesa/drivers/dri/i830/i830_context.h | |
parent | f1cfb4b7a79c38a6c03795eb5e3dd9076e51d9ef (diff) |
Fixed a bug that showed up in several multitexturing games (Quake3 and
ThinkTanks were tested) that was related to the recent 4 TMU changes.
Removed the un-needed TexBlendColorPipeNum field from the hardware
context.
Diffstat (limited to 'src/mesa/drivers/dri/i830/i830_context.h')
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_context.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i830/i830_context.h b/src/mesa/drivers/dri/i830/i830_context.h index 99d2a39c78..bb88c97de3 100644 --- a/src/mesa/drivers/dri/i830/i830_context.h +++ b/src/mesa/drivers/dri/i830/i830_context.h @@ -86,8 +86,6 @@ struct i830_context_t GLuint TexBlend[I830_MAX_TEXTURE_UNITS][I830_TEXBLEND_SIZE]; GLuint Init_TexBlend[I830_MAX_TEXTURE_UNITS][I830_TEXBLEND_SIZE]; GLuint Init_TexBlendWordsUsed[I830_MAX_TEXTURE_UNITS]; - GLuint Init_TexBlendColorPipeNum[I830_MAX_TEXTURE_UNITS]; - GLuint TexBlendColorPipeNum[I830_MAX_TEXTURE_UNITS]; GLuint Init_BufferSetup[I830_DEST_SETUP_SIZE]; GLuint LodBias[I830_MAX_TEXTURE_UNITS]; |