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authorBrian <brian.paul@tungstengraphics.com>2008-01-06 18:07:26 -0700
committerBrian <brian.paul@tungstengraphics.com>2008-01-06 18:07:26 -0700
commit601a6b872c33bfe3cb4ea03a5a8ba5ebe92dedaf (patch)
tree96730ec79e4a8c0dcbea3bab085ed624213f41fd /src/mesa/drivers/dri/intel/intel_buffers.c
parentff73c783cc47361ff0dd819c82d067b4b85870dd (diff)
Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexes
Each array element is now a BUFFER_x token rather than a BUFFER_BIT_x bitmask. The number of active color buffers is specified by _NumColorDrawBuffers. This builds on the previous DrawBuffer changes and will help with drivers implementing GL_ARB_draw_buffers.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_buffers.c')
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index c654474200..2ea8d683eb 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -290,15 +290,14 @@ intelWindowMoved(struct intel_context *intel)
}
else {
/* drawing to a window */
- switch (intel_fb->Base._ColorDrawBufferMask[0]) {
- case BUFFER_BIT_FRONT_LEFT:
+ switch (intel_fb->Base._ColorDrawBufferIndexes[0]) {
+ case BUFFER_FRONT_LEFT:
intelSetFrontClipRects(intel);
break;
- case BUFFER_BIT_BACK_LEFT:
+ case BUFFER_BACK_LEFT:
intelSetBackClipRects(intel);
break;
default:
- /* glDrawBuffer(GL_NONE or GL_FRONT_AND_BACK): software fallback */
intelSetFrontClipRects(intel);
}
}
@@ -623,8 +622,8 @@ intel_wait_flips(struct intel_context *intel, GLuint batch_flags)
(struct intel_framebuffer *) intel->ctx.DrawBuffer;
struct intel_renderbuffer *intel_rb =
intel_get_renderbuffer(&intel_fb->Base,
- intel_fb->Base._ColorDrawBufferMask[0] ==
- BUFFER_BIT_FRONT_LEFT ? BUFFER_FRONT_LEFT :
+ intel_fb->Base._ColorDrawBufferIndexes[0] ==
+ BUFFER_FRONT_LEFT ? BUFFER_FRONT_LEFT :
BUFFER_BACK_LEFT);
if (intel_fb->Base.Name == 0 && intel_rb &&
@@ -944,7 +943,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
/* draw to exactly one color buffer */
/*_mesa_debug(ctx, "Hardware rendering\n");*/
FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE);
- if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) {
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
front = 1;
}