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authorBrian <brian.paul@tungstengraphics.com>2008-01-06 18:07:26 -0700
committerBrian <brian.paul@tungstengraphics.com>2008-01-06 18:07:26 -0700
commit601a6b872c33bfe3cb4ea03a5a8ba5ebe92dedaf (patch)
tree96730ec79e4a8c0dcbea3bab085ed624213f41fd /src/mesa/drivers/dri/tdfx/tdfx_state.c
parentff73c783cc47361ff0dd819c82d067b4b85870dd (diff)
Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexes
Each array element is now a BUFFER_x token rather than a BUFFER_BIT_x bitmask. The number of active color buffers is specified by _NumColorDrawBuffers. This builds on the previous DrawBuffer changes and will help with drivers implementing GL_ARB_draw_buffers.
Diffstat (limited to 'src/mesa/drivers/dri/tdfx/tdfx_state.c')
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_state.c16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c
index 42cb5dfaa3..e4d77e6742 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_state.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c
@@ -1033,21 +1033,23 @@ static void tdfxDDDrawBuffer( GLcontext *ctx, GLenum mode )
FLUSH_BATCH( fxMesa );
- /*
- * _ColorDrawBufferMask is easier to cope with than <mode>.
- */
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
+ if (ctx->DrawBuffer->_NumColorDrawBuffers > 1) {
+ FALLBACK( fxMesa, TDFX_FALLBACK_DRAW_BUFFER, GL_TRUE );
+ return;
+ }
+
+ switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) {
+ case BUFFER_FRONT_LEFT:
fxMesa->DrawBuffer = fxMesa->ReadBuffer = GR_BUFFER_FRONTBUFFER;
fxMesa->new_state |= TDFX_NEW_RENDER;
FALLBACK( fxMesa, TDFX_FALLBACK_DRAW_BUFFER, GL_FALSE );
break;
- case BUFFER_BIT_BACK_LEFT:
+ case BUFFER_BACK_LEFT:
fxMesa->DrawBuffer = fxMesa->ReadBuffer = GR_BUFFER_BACKBUFFER;
fxMesa->new_state |= TDFX_NEW_RENDER;
FALLBACK( fxMesa, TDFX_FALLBACK_DRAW_BUFFER, GL_FALSE );
break;
- case 0:
+ case -1:
FX_grColorMaskv( ctx, false4 );
FALLBACK( fxMesa, TDFX_FALLBACK_DRAW_BUFFER, GL_FALSE );
break;