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authorKristian Høgsberg <krh@bitplanet.net>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <krh@bitplanet.net>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/drivers/x11/xm_dd.c
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/drivers/x11/xm_dd.c')
-rw-r--r--src/mesa/drivers/x11/xm_dd.c58
1 files changed, 29 insertions, 29 deletions
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index 5edafb890b..4f43e80722 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -91,7 +91,7 @@ const int xmesa_kernel1[16] = {
static void
-finish_or_flush( GLcontext *ctx )
+finish_or_flush( struct gl_context *ctx )
{
#ifdef XFree86Server
/* NOT_NEEDED */
@@ -107,7 +107,7 @@ finish_or_flush( GLcontext *ctx )
static void
-clear_color( GLcontext *ctx, const GLfloat color[4] )
+clear_color( struct gl_context *ctx, const GLfloat color[4] )
{
if (ctx->DrawBuffer->Name == 0) {
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
@@ -134,7 +134,7 @@ clear_color( GLcontext *ctx, const GLfloat color[4] )
/* Implements glColorMask() */
static void
-color_mask(GLcontext *ctx,
+color_mask(struct gl_context *ctx,
GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
@@ -173,7 +173,7 @@ color_mask(GLcontext *ctx,
* Clear the front or back color buffer, if it's implemented with a pixmap.
*/
static void
-clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
+clear_pixmap(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
@@ -193,7 +193,7 @@ clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
static void
-clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
+clear_8bit_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height )
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
@@ -206,7 +206,7 @@ clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
static void
-clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
+clear_HPCR_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height )
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
@@ -227,7 +227,7 @@ clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
static void
-clear_16bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
+clear_16bit_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
@@ -249,7 +249,7 @@ clear_16bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
/* Optimized code provided by Nozomi Ytow <noz@xfree86.org> */
static void
-clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
+clear_24bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
@@ -282,7 +282,7 @@ clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
static void
-clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
+clear_32bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
@@ -326,7 +326,7 @@ clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
static void
-clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
+clear_nbit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
@@ -345,7 +345,7 @@ clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
static void
-clear_buffers(GLcontext *ctx, GLbitfield buffers)
+clear_buffers(struct gl_context *ctx, GLbitfield buffers)
{
if (ctx->DrawBuffer->Name == 0) {
/* this is a window system framebuffer */
@@ -396,7 +396,7 @@ clear_buffers(GLcontext *ctx, GLbitfield buffers)
* Check if we can do an optimized glDrawPixels into an 8R8G8B visual.
*/
static GLboolean
-can_do_DrawPixels_8R8G8B(GLcontext *ctx, GLenum format, GLenum type)
+can_do_DrawPixels_8R8G8B(struct gl_context *ctx, GLenum format, GLenum type)
{
if (format == GL_BGRA &&
type == GL_UNSIGNED_BYTE &&
@@ -432,7 +432,7 @@ can_do_DrawPixels_8R8G8B(GLcontext *ctx, GLenum format, GLenum type)
* The image format must be GL_BGRA to match the PF_8R8G8B pixel format.
*/
static void
-xmesa_DrawPixels_8R8G8B( GLcontext *ctx,
+xmesa_DrawPixels_8R8G8B( struct gl_context *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *unpack,
@@ -529,7 +529,7 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx,
* Check if we can do an optimized glDrawPixels into an 5R6G5B visual.
*/
static GLboolean
-can_do_DrawPixels_5R6G5B(GLcontext *ctx, GLenum format, GLenum type)
+can_do_DrawPixels_5R6G5B(struct gl_context *ctx, GLenum format, GLenum type)
{
if (format == GL_RGB &&
type == GL_UNSIGNED_SHORT_5_6_5 &&
@@ -567,7 +567,7 @@ can_do_DrawPixels_5R6G5B(GLcontext *ctx, GLenum format, GLenum type)
* match the PF_5R6G5B pixel format.
*/
static void
-xmesa_DrawPixels_5R6G5B( GLcontext *ctx,
+xmesa_DrawPixels_5R6G5B( struct gl_context *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *unpack,
@@ -662,7 +662,7 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx,
* Determine if we can do an optimized glCopyPixels.
*/
static GLboolean
-can_do_CopyPixels(GLcontext *ctx, GLenum type)
+can_do_CopyPixels(struct gl_context *ctx, GLenum type)
{
if (type == GL_COLOR &&
ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
@@ -701,7 +701,7 @@ can_do_CopyPixels(GLcontext *ctx, GLenum type)
* We do support copying from one window to another, ala glXMakeCurrentRead.
*/
static void
-xmesa_CopyPixels( GLcontext *ctx,
+xmesa_CopyPixels( struct gl_context *ctx,
GLint srcx, GLint srcy, GLsizei width, GLsizei height,
GLint destx, GLint desty, GLenum type )
{
@@ -740,7 +740,7 @@ xmesa_CopyPixels( GLcontext *ctx,
* return a meaningful GL_RENDERER string.
*/
static const GLubyte *
-get_string( GLcontext *ctx, GLenum name )
+get_string( struct gl_context *ctx, GLenum name )
{
(void) ctx;
switch (name) {
@@ -767,7 +767,7 @@ get_string( GLcontext *ctx, GLenum name )
* dither enable/disable.
*/
static void
-enable( GLcontext *ctx, GLenum pname, GLboolean state )
+enable( struct gl_context *ctx, GLenum pname, GLboolean state )
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
@@ -785,7 +785,7 @@ enable( GLcontext *ctx, GLenum pname, GLboolean state )
static void
-clear_color_HPCR_ximage( GLcontext *ctx, const GLfloat color[4] )
+clear_color_HPCR_ximage( struct gl_context *ctx, const GLfloat color[4] )
{
int i;
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
@@ -819,7 +819,7 @@ clear_color_HPCR_ximage( GLcontext *ctx, const GLfloat color[4] )
static void
-clear_color_HPCR_pixmap( GLcontext *ctx, const GLfloat color[4] )
+clear_color_HPCR_pixmap( struct gl_context *ctx, const GLfloat color[4] )
{
int i;
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
@@ -863,7 +863,7 @@ clear_color_HPCR_pixmap( GLcontext *ctx, const GLfloat color[4] )
* flags.
*/
void
-xmesa_update_state( GLcontext *ctx, GLbitfield new_state )
+xmesa_update_state( struct gl_context *ctx, GLbitfield new_state )
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
@@ -954,7 +954,7 @@ xmesa_update_state( GLcontext *ctx, GLbitfield new_state )
* texels.
*/
static GLboolean
-test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
+test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
GLint internalFormat, GLenum format, GLenum type,
GLint width, GLint height, GLint depth, GLint border)
{
@@ -988,7 +988,7 @@ test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
* In SW, we don't really compress GL_COMPRESSED_RGB[A] textures!
*/
static gl_format
-choose_tex_format( GLcontext *ctx, GLint internalFormat,
+choose_tex_format( struct gl_context *ctx, GLint internalFormat,
GLenum format, GLenum type )
{
switch (internalFormat) {
@@ -1014,7 +1014,7 @@ choose_tex_format( GLcontext *ctx, GLint internalFormat,
* That problem led to the GLX_MESA_resize_buffers extension.
*/
static void
-xmesa_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+xmesa_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
XMesaContext xmctx = XMESA_CONTEXT(ctx);
XMesaBuffer xmdrawbuf = XMESA_BUFFER(ctx->WinSysDrawBuffer);
@@ -1044,7 +1044,7 @@ struct xmesa_query_object
static struct gl_query_object *
-xmesa_new_query_object(GLcontext *ctx, GLuint id)
+xmesa_new_query_object(struct gl_context *ctx, GLuint id)
{
struct xmesa_query_object *q = CALLOC_STRUCT(xmesa_query_object);
if (q) {
@@ -1056,7 +1056,7 @@ xmesa_new_query_object(GLcontext *ctx, GLuint id)
static void
-xmesa_begin_query(GLcontext *ctx, struct gl_query_object *q)
+xmesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
{
if (q->Target == GL_TIME_ELAPSED_EXT) {
struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
@@ -1083,7 +1083,7 @@ time_diff(const struct timeval *t0, const struct timeval *t1)
static void
-xmesa_end_query(GLcontext *ctx, struct gl_query_object *q)
+xmesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
{
if (q->Target == GL_TIME_ELAPSED_EXT) {
struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
@@ -1175,7 +1175,7 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
* functions.
* Called during context creation only.
*/
-void xmesa_register_swrast_functions( GLcontext *ctx )
+void xmesa_register_swrast_functions( struct gl_context *ctx )
{
SWcontext *swrast = SWRAST_CONTEXT( ctx );