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author | Brian <brian.paul@tungstengraphics.com> | 2007-10-26 10:45:42 -0600 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-10-26 10:45:42 -0600 |
commit | e4f6f0ec02133e9297c3f2db787dee14bf0ae6e1 (patch) | |
tree | a5706d83a96964b2cf63cd66ca25ed63641b4a56 /src/mesa/pipe/failover/fo_context.c | |
parent | f7be1b419aab80c4e011183611964eb4d7c023c2 (diff) |
surface_alloc() is now a winsys function.
This allows surfaces to be allocated without a rendering context.
A few loose ends to resolve, but in working condition.
Diffstat (limited to 'src/mesa/pipe/failover/fo_context.c')
-rw-r--r-- | src/mesa/pipe/failover/fo_context.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/pipe/failover/fo_context.c b/src/mesa/pipe/failover/fo_context.c index a3a0296598..7e02b751bb 100644 --- a/src/mesa/pipe/failover/fo_context.c +++ b/src/mesa/pipe/failover/fo_context.c @@ -134,7 +134,9 @@ struct pipe_context *failover_create( struct pipe_context *hw, failover_init_state_functions( failover ); +#if 0 failover->pipe.surface_alloc = hw->surface_alloc; +#endif failover->pipe.get_tex_surface = hw->get_tex_surface; failover->pipe.region_map = hw->region_map; |