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author | Ben Skeggs <skeggsb@gmail.com> | 2007-11-25 11:25:32 +1100 |
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committer | Ben Skeggs <skeggsb@gmail.com> | 2007-11-25 11:25:32 +1100 |
commit | 8b1c8f5e758e161bacee3f5eca2fd531f2bf56aa (patch) | |
tree | 6f6a006bebcc43b622832a4a6464ab57500f10b7 /src/mesa/pipe/nv40/nv40_shader.h | |
parent | 558f3abb49475ba0aad585e7fb0c07121aecde6f (diff) |
nv40: fp arbitrary swizzling/negation
Pretty bad implementation, goal was to get glBitmap working.
Diffstat (limited to 'src/mesa/pipe/nv40/nv40_shader.h')
-rw-r--r-- | src/mesa/pipe/nv40/nv40_shader.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/pipe/nv40/nv40_shader.h b/src/mesa/pipe/nv40/nv40_shader.h index 855562eb0d..207dafd748 100644 --- a/src/mesa/pipe/nv40/nv40_shader.h +++ b/src/mesa/pipe/nv40/nv40_shader.h @@ -353,6 +353,8 @@ # define NV40_FP_OP_OPCODE_RCP 0x1A # define NV40_FP_OP_OPCODE_EX2 0x1C # define NV40_FP_OP_OPCODE_LG2 0x1D +# define NV40_FP_OP_OPCODE_STR 0x20 +# define NV40_FP_OP_OPCODE_SFL 0x21 # define NV40_FP_OP_OPCODE_COS 0x22 # define NV40_FP_OP_OPCODE_SIN 0x23 # define NV40_FP_OP_OPCODE_PK2H 0x24 |