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authorBen Skeggs <skeggsb@gmail.com>2007-11-25 11:25:32 +1100
committerBen Skeggs <skeggsb@gmail.com>2007-11-25 11:25:32 +1100
commit8b1c8f5e758e161bacee3f5eca2fd531f2bf56aa (patch)
tree6f6a006bebcc43b622832a4a6464ab57500f10b7 /src/mesa/pipe/nv40/nv40_shader.h
parent558f3abb49475ba0aad585e7fb0c07121aecde6f (diff)
nv40: fp arbitrary swizzling/negation
Pretty bad implementation, goal was to get glBitmap working.
Diffstat (limited to 'src/mesa/pipe/nv40/nv40_shader.h')
-rw-r--r--src/mesa/pipe/nv40/nv40_shader.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/pipe/nv40/nv40_shader.h b/src/mesa/pipe/nv40/nv40_shader.h
index 855562eb0d..207dafd748 100644
--- a/src/mesa/pipe/nv40/nv40_shader.h
+++ b/src/mesa/pipe/nv40/nv40_shader.h
@@ -353,6 +353,8 @@
# define NV40_FP_OP_OPCODE_RCP 0x1A
# define NV40_FP_OP_OPCODE_EX2 0x1C
# define NV40_FP_OP_OPCODE_LG2 0x1D
+# define NV40_FP_OP_OPCODE_STR 0x20
+# define NV40_FP_OP_OPCODE_SFL 0x21
# define NV40_FP_OP_OPCODE_COS 0x22
# define NV40_FP_OP_OPCODE_SIN 0x23
# define NV40_FP_OP_OPCODE_PK2H 0x24