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author | Zack Rusin <zack@tungstengraphics.com> | 2007-09-17 11:55:18 -0400 |
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committer | Zack Rusin <zack@tungstengraphics.com> | 2007-09-18 06:31:22 -0400 |
commit | d6ac959833a8e40a27907940969c622692f749b1 (patch) | |
tree | ddb0c6d886142d66aabb27a3ca00c683f55dbc4c /src/mesa/state_tracker/st_atom.c | |
parent | 56edb98d975041cca2e4a3712126b151d80a045a (diff) |
Combing depth and stencil objects and making them immutable.
Converting depth and stencil objects into a single state object
(d3d10 like) and making it immutable.
Diffstat (limited to 'src/mesa/state_tracker/st_atom.c')
-rw-r--r-- | src/mesa/state_tracker/st_atom.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index 66ab5d7c3a..99d0bcb90b 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -46,7 +46,7 @@ static const struct st_tracked_state *atoms[] = { &st_update_framebuffer, &st_update_clear_color, - &st_update_depth, + &st_update_depth_stencil, &st_update_clip, &st_update_tnl, @@ -58,7 +58,6 @@ static const struct st_tracked_state *atoms[] = &st_update_viewport, &st_update_scissor, &st_update_blend, - &st_update_stencil, &st_update_sampler, &st_update_texture, &st_update_vs_constants, |