diff options
author | Dave Airlie <airlied@redhat.com> | 2009-03-20 10:52:17 +1000 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2009-03-20 10:52:17 +1000 |
commit | 407e8ae5b167b0193e1e5b1266a5d61ed836dfb5 (patch) | |
tree | 2d9d05a5c3122f41a13aa8bd9ae921c1176e6b0d /src/mesa/state_tracker/st_cb_fbo.c | |
parent | bdaa0341caffc353fd26bbd91865c2d86eed11c1 (diff) | |
parent | 114bb54324f22cb53bcd14607234d0acd74d37bd (diff) |
Merge remote branch 'main/master' into radeon-rewrite
Conflicts:
src/mesa/drivers/dri/r300/r300_cmdbuf.c
src/mesa/drivers/dri/r300/r300_state.c
src/mesa/drivers/dri/r300/r300_swtcl.c
src/mesa/drivers/dri/r300/radeon_ioctl.c
src/mesa/drivers/dri/radeon/radeon_screen.c
Diffstat (limited to 'src/mesa/state_tracker/st_cb_fbo.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 36 |
1 files changed, 24 insertions, 12 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 9af648b8d0..f74d0d46d0 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -41,7 +41,6 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" #include "pipe/p_screen.h" #include "st_context.h" #include "st_cb_fbo.h" @@ -172,12 +171,8 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, assert(strb->surface->texture); assert(strb->surface->format); - assert(strb->surface->block.size); - assert(strb->surface->block.width); - assert(strb->surface->block.height); assert(strb->surface->width == width); assert(strb->surface->height == height); - assert(strb->surface->stride); return strb->surface != NULL; @@ -194,7 +189,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb) ASSERT(strb); pipe_surface_reference(&strb->surface, NULL); pipe_texture_reference(&strb->texture, NULL); - free(strb); + _mesa_free(strb); } @@ -232,7 +227,7 @@ st_new_framebuffer(GLcontext *ctx, GLuint name) static struct gl_renderbuffer * st_new_renderbuffer(GLcontext *ctx, GLuint name) { - struct st_renderbuffer *strb = CALLOC_STRUCT(st_renderbuffer); + struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer); if (strb) { _mesa_init_renderbuffer(&strb->Base, name); strb->Base.Delete = st_renderbuffer_delete; @@ -254,7 +249,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples) { struct st_renderbuffer *strb; - strb = CALLOC_STRUCT(st_renderbuffer); + strb = ST_CALLOC_STRUCT(st_renderbuffer); if (!strb) { _mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer"); return NULL; @@ -361,8 +356,6 @@ st_render_texture(GLcontext *ctx, if (!pt) return; - assert(!att->Renderbuffer); - /* create new renderbuffer which wraps the texture image */ rb = st_new_renderbuffer(ctx, 0); if (!rb) { @@ -419,7 +412,6 @@ static void st_finish_render_texture(GLcontext *ctx, struct gl_renderbuffer_attachment *att) { - struct pipe_screen *screen = ctx->st->pipe->screen; struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer); if (!strb) @@ -428,7 +420,7 @@ st_finish_render_texture(GLcontext *ctx, st_flush( ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL ); if (strb->surface) - screen->tex_surface_release( screen, &strb->surface ); + pipe_surface_reference( &strb->surface, NULL ); strb->rtt = NULL; @@ -443,6 +435,25 @@ st_finish_render_texture(GLcontext *ctx, } +/** + * Check that the framebuffer configuration is valid in terms of what + * the driver can support. + * + * For Gallium we only supports combined Z+stencil, not separate buffers. + */ +static void +st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) +{ + const struct gl_renderbuffer *depthRb = + fb->Attachment[BUFFER_DEPTH].Renderbuffer; + const struct gl_renderbuffer *stencilRb = + fb->Attachment[BUFFER_STENCIL].Renderbuffer; + + if (stencilRb && depthRb && stencilRb != depthRb) { + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + } +} + void st_init_fbo_functions(struct dd_function_table *functions) { @@ -452,6 +463,7 @@ void st_init_fbo_functions(struct dd_function_table *functions) functions->FramebufferRenderbuffer = st_framebuffer_renderbuffer; functions->RenderTexture = st_render_texture; functions->FinishRenderTexture = st_finish_render_texture; + functions->ValidateFramebuffer = st_validate_framebuffer; /* no longer needed by core Mesa, drivers handle resizes... functions->ResizeBuffers = st_resize_buffers; */ |