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authorBrian Paul <brian.paul@tungstengraphics.com>2005-10-07 03:56:29 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-10-07 03:56:29 +0000
commitdfe7aedf845ce9117065c6cee2146df7eee1c0fa (patch)
tree5a2f0638c52c406babdaf5975f83798c1e265010 /src/mesa/tnl/t_vb_points.c
parent9dd973ec3b2b53f4b95d2ba0a746a0e52533becf (diff)
Fix a number of point size attenuation problems.
Move size clamping into the rasterization function.
Diffstat (limited to 'src/mesa/tnl/t_vb_points.c')
-rw-r--r--src/mesa/tnl/t_vb_points.c37
1 files changed, 21 insertions, 16 deletions
diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c
index ccceba3262..47c37930d5 100644
--- a/src/mesa/tnl/t_vb_points.c
+++ b/src/mesa/tnl/t_vb_points.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.5
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -38,11 +38,14 @@ struct point_stage_data {
#define POINT_STAGE_DATA(stage) ((struct point_stage_data *)stage->privatePtr)
-/*
- * Compute attenuated point sizes
+/**
+ * Compute point size for each vertex from the vertex eye-space Z
+ * coordinate and the point size attenuation factors.
+ * Only done when point size attenuation is enabled and vertex program is
+ * disabled.
*/
-static GLboolean run_point_stage( GLcontext *ctx,
- struct tnl_pipeline_stage *stage )
+static GLboolean
+run_point_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
{
if (ctx->Point._Attenuated && !ctx->VertexProgram._Enabled) {
struct point_stage_data *store = POINT_STAGE_DATA(stage);
@@ -51,14 +54,15 @@ static GLboolean run_point_stage( GLcontext *ctx,
const GLfloat p0 = ctx->Point.Params[0];
const GLfloat p1 = ctx->Point.Params[1];
const GLfloat p2 = ctx->Point.Params[2];
- const GLfloat pointSize = ctx->Point._Size;
+ const GLfloat pointSize = ctx->Point.Size;
GLfloat (*size)[4] = store->PointSize.data;
GLuint i;
for (i = 0; i < VB->Count; i++) {
- const GLfloat dist = -eye[i][2];
- /* GLfloat dist = SQRTF(pos[0]*pos[0]+pos[1]*pos[1]+pos[2]*pos[2]);*/
- size[i][0] = pointSize / (p0 + dist * (p1 + dist * p2));
+ const GLfloat dist = FABSF(eye[i][2]);
+ const GLfloat q = p0 + dist * (p1 + dist * p2);
+ const GLfloat atten = (q != 0.0) ? SQRTF(1.0 / q) : 1.0;
+ size[i][0] = pointSize * atten; /* clamping done in rasterization */
}
VB->PointSizePtr = &store->PointSize;
@@ -69,13 +73,12 @@ static GLboolean run_point_stage( GLcontext *ctx,
}
-
-static GLboolean alloc_point_data( GLcontext *ctx,
- struct tnl_pipeline_stage *stage )
+static GLboolean
+alloc_point_data(GLcontext *ctx, struct tnl_pipeline_stage *stage)
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
struct point_stage_data *store;
- stage->privatePtr = MALLOC(sizeof(*store));
+ stage->privatePtr = _mesa_malloc(sizeof(*store));
store = POINT_STAGE_DATA(stage);
if (!store)
return GL_FALSE;
@@ -85,16 +88,18 @@ static GLboolean alloc_point_data( GLcontext *ctx,
}
-static void free_point_data( struct tnl_pipeline_stage *stage )
+static void
+free_point_data(struct tnl_pipeline_stage *stage)
{
struct point_stage_data *store = POINT_STAGE_DATA(stage);
if (store) {
_mesa_vector4f_free( &store->PointSize );
- FREE( store );
+ _mesa_free( store );
stage->privatePtr = NULL;
}
}
+
const struct tnl_pipeline_stage _tnl_point_attenuation_stage =
{
"point size attenuation", /* name */