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authorBrian Paul <brian.paul@tungstengraphics.com>2008-10-07 14:34:08 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-10-07 14:34:29 -0600
commit44799c3b7e0e4260b93e68a5da5a03c9279ac26a (patch)
tree90adb77c64b78841f8d8839fca75eebb58c20b22 /src
parentf192ad5ebca138a21fd372fa268ba2b0f4f8b147 (diff)
cell: use new keymap to save/re-use fragment ops code
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.c6
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.h17
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_emit.c80
3 files changed, 103 insertions, 0 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c
index 62e213ea35..30ce6f9762 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.c
+++ b/src/gallium/drivers/cell/ppu/cell_context.c
@@ -62,6 +62,8 @@ cell_destroy_context( struct pipe_context *pipe )
{
struct cell_context *cell = cell_context(pipe);
+ util_delete_keymap(cell->fragment_ops_cache, NULL);
+
cell_spu_exit(cell);
align_free(cell);
@@ -131,6 +133,10 @@ cell_create_context(struct pipe_screen *screen,
cell->draw = cell_draw_create(cell);
+ /* Create cache of fragment ops generated code */
+ cell->fragment_ops_cache =
+ util_new_keymap(sizeof(struct cell_fragment_ops_key), ~0, NULL);
+
cell_init_vbuf(cell);
draw_set_rasterize_stage(cell->draw, cell->vbuf);
diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h
index 3dc15c9233..80a9b3d7e1 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.h
+++ b/src/gallium/drivers/cell/ppu/cell_context.h
@@ -38,6 +38,7 @@
#include "cell/common.h"
#include "rtasm/rtasm_ppc_spe.h"
#include "tgsi/tgsi_scan.h"
+#include "util/u_keymap.h"
struct cell_vbuf_render;
@@ -67,6 +68,19 @@ struct cell_fragment_shader_state
/**
+ * Key for mapping per-fragment state to cached SPU machine code.
+ * keymap(cell_fragment_ops_key) => cell_command_fragment_ops
+ */
+struct cell_fragment_ops_key
+{
+ struct pipe_blend_state blend;
+ struct pipe_depth_stencil_alpha_state dsa;
+ enum pipe_format color_format;
+ enum pipe_format zs_format;
+};
+
+
+/**
* Per-context state, subclass of pipe_context.
*/
struct cell_context
@@ -107,6 +121,9 @@ struct cell_context
uint dirty;
+ /** Cache of code generated for per-fragment ops */
+ struct keymap *fragment_ops_cache;
+
/** The primitive drawing context */
struct draw_context *draw;
struct draw_stage *render_stage;
diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c
index f35893537b..b00c41f47d 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_emit.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c
@@ -36,6 +36,78 @@
#include "draw/draw_private.h"
+/**
+ * Find/create a cell_command_fragment_ops object corresponding to the
+ * current blend/stencil/z/colormask/etc. state.
+ */
+static struct cell_command_fragment_ops *
+lookup_fragment_ops(struct cell_context *cell)
+{
+ struct cell_fragment_ops_key key;
+ struct cell_command_fragment_ops *ops;
+
+ /*
+ * Build key
+ */
+ key.blend = *cell->blend;
+ key.dsa = *cell->depth_stencil;
+
+ if (cell->framebuffer.cbufs[0])
+ key.color_format = cell->framebuffer.cbufs[0]->format;
+ else
+ key.color_format = PIPE_FORMAT_NONE;
+
+ if (cell->framebuffer.zsbuf)
+ key.zs_format = cell->framebuffer.zsbuf->format;
+ else
+ key.zs_format = PIPE_FORMAT_NONE;
+
+ /*
+ * Look up key in cache.
+ */
+ ops = (struct cell_command_fragment_ops *)
+ util_keymap_lookup(cell->fragment_ops_cache, &key);
+
+ /*
+ * If not found, create/save new fragment ops command.
+ */
+ if (!ops) {
+ struct spe_function spe_code;
+
+ if (0)
+ debug_printf("**** Create New Fragment Ops\n");
+
+ /* Prepare the buffer that will hold the generated code. */
+ spe_init_func(&spe_code, SPU_MAX_FRAGMENT_OPS_INSTS * SPE_INST_SIZE);
+
+ /* generate new code */
+ cell_gen_fragment_function(cell, &spe_code);
+
+ /* alloc new fragment ops command */
+ ops = CALLOC_STRUCT(cell_command_fragment_ops);
+
+ /* populate the new cell_command_fragment_ops object */
+ ops->opcode = CELL_CMD_STATE_FRAGMENT_OPS;
+ memcpy(ops->code, spe_code.store, spe_code_size(&spe_code));
+ ops->dsa = *cell->depth_stencil;
+ ops->blend = *cell->blend;
+
+ /* insert cell_command_fragment_ops object into keymap/cache */
+ util_keymap_insert(cell->fragment_ops_cache, &key, ops, NULL);
+
+ /* release rtasm buffer */
+ spe_release_func(&spe_code);
+ }
+ else {
+ if (0)
+ debug_printf("**** Re-use Fragment Ops\n");
+ }
+
+ return ops;
+}
+
+
+
static void
emit_state_cmd(struct cell_context *cell, uint cmd,
const void *state, uint state_size)
@@ -92,6 +164,7 @@ cell_emit_state(struct cell_context *cell)
if (cell->dirty & (CELL_NEW_FRAMEBUFFER |
CELL_NEW_DEPTH_STENCIL |
CELL_NEW_BLEND)) {
+#if 0
/* XXX we don't want to always do codegen here. We should have
* a hash/lookup table to cache previous results...
*/
@@ -114,6 +187,13 @@ cell_emit_state(struct cell_context *cell)
/* free codegen buffer */
spe_release_func(&spe_code);
+#else
+ struct cell_command_fragment_ops *fops, *fops_cmd;
+ fops_cmd = cell_batch_alloc(cell, sizeof(*fops_cmd));
+ fops = lookup_fragment_ops(cell);
+ memcpy(fops_cmd, fops, sizeof(*fops));
+#endif
+
}
if (cell->dirty & CELL_NEW_SAMPLER) {