diff options
author | Michal Krol <michal@vmware.com> | 2009-12-12 16:48:32 +0100 |
---|---|---|
committer | Michal Krol <michal@vmware.com> | 2009-12-12 16:48:32 +0100 |
commit | a3eb0f718e19653a2ad8e49396c904183be456f3 (patch) | |
tree | 0092574c469ea586a6cab8b8ebb7ac62b8221a2a /src | |
parent | 491f384c3958067e6c4c994041f5d8d413b806bc (diff) | |
parent | 784cca9fa527de771754d76545970f78094b9adf (diff) |
Merge branch 'master' into glsl-pp-rework-2
Conflicts:
progs/perf/drawoverhead.c
progs/perf/teximage.c
progs/perf/vbo.c
progs/perf/vertexrate.c
src/mesa/shader/slang/library/slang_common_builtin_gc.h
Diffstat (limited to 'src')
1415 files changed, 105251 insertions, 92349 deletions
diff --git a/src/egl/drivers/demo/demo.c b/src/egl/drivers/demo/demo.c index aea4894448..0933c0bdaa 100644 --- a/src/egl/drivers/demo/demo.c +++ b/src/egl/drivers/demo/demo.c @@ -177,7 +177,7 @@ demoCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, Nat } } - if (conf->Attrib[EGL_SURFACE_TYPE - FIRST_ATTRIB] == 0) { + if (GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE) == 0) { _eglError(EGL_BAD_MATCH, "eglCreatePixmapSurface"); return NULL; } diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c index 4685f600e2..96292b0e9e 100644 --- a/src/egl/drivers/glx/egl_glx.c +++ b/src/egl/drivers/glx/egl_glx.c @@ -33,23 +33,12 @@ * Authors: Alan Hourihane <alanh@tungstengraphics.com> */ -/* - * TODO: - * - * test eglBind/ReleaseTexImage - */ - - -#include <assert.h> -#include <stdio.h> -#include <sys/types.h> -#include <sys/stat.h> -#include <fcntl.h> -#include "dlfcn.h" +#include <stdlib.h> +#include <string.h> #include <X11/Xlib.h> -#include <GL/gl.h> -#include "glxclient.h" +#include <GL/glx.h> +#include "eglconfigutil.h" #include "eglconfig.h" #include "eglcontext.h" #include "egldisplay.h" @@ -58,46 +47,19 @@ #include "egllog.h" #include "eglsurface.h" -#include <GL/gl.h> - #define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T)) +#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) -static const EGLint all_apis = (EGL_OPENGL_ES_BIT - | EGL_OPENGL_ES2_BIT - | EGL_OPENVG_BIT - /* | EGL_OPENGL_BIT */); /* can't do */ +#ifndef GLX_VERSION_1_4 +#error "GL/glx.h must be equal to or greater than GLX 1.4" +#endif + +/* + * report OpenGL ES bits because apps usually forget to specify + * EGL_RENDERABLE_TYPE when choosing configs + */ +#define GLX_EGL_APIS (EGL_OPENGL_BIT | EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT) -struct visual_attribs -{ - /* X visual attribs */ - int id; - int klass; - int depth; - int redMask, greenMask, blueMask; - int colormapSize; - int bitsPerRGB; - - /* GL visual attribs */ - int supportsGL; - int transparentType; - int transparentRedValue; - int transparentGreenValue; - int transparentBlueValue; - int transparentAlphaValue; - int transparentIndexValue; - int bufferSize; - int level; - int render_type; - int doubleBuffer; - int stereo; - int auxBuffers; - int redSize, greenSize, blueSize, alphaSize; - int depthSize; - int stencilSize; - int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize; - int numSamples, numMultisample; - int visualCaveat; -}; /** subclass of _EGLDriver */ struct GLX_egl_driver @@ -114,6 +76,21 @@ struct GLX_egl_display GLXFBConfig *fbconfigs; int glx_maj, glx_min; + + const char *extensions; + EGLBoolean have_1_3; + EGLBoolean have_make_current_read; + EGLBoolean have_fbconfig; + EGLBoolean have_pbuffer; + + /* GLX_SGIX_pbuffer */ + PFNGLXCREATEGLXPBUFFERSGIXPROC glXCreateGLXPbufferSGIX; + PFNGLXDESTROYGLXPBUFFERSGIXPROC glXDestroyGLXPbufferSGIX; + + /* workaround quirks of different GLX implementations */ + EGLBoolean single_buffered_quirk; + EGLBoolean glx_window_quirk; + }; @@ -131,7 +108,8 @@ struct GLX_egl_surface { _EGLSurface Base; /**< base class */ - GLXDrawable drawable; + Drawable drawable; + GLXDrawable glx_drawable; }; @@ -139,6 +117,7 @@ struct GLX_egl_surface struct GLX_egl_config { _EGLConfig Base; /**< base class */ + EGLBoolean double_buffered; int index; }; @@ -173,288 +152,369 @@ GLX_egl_config_index(_EGLConfig *conf) return ((struct GLX_egl_config *) conf)->index; } -static GLboolean -get_visual_attribs(Display *dpy, XVisualInfo *vInfo, - struct visual_attribs *attribs) -{ - const char *ext = glXQueryExtensionsString(dpy, vInfo->screen); - int rgba; - memset(attribs, 0, sizeof(struct visual_attribs)); +#define MAP_ATTRIB(attr, memb) \ + { attr, offsetof(__GLcontextModes, memb) } + + +static const struct { + int attr; + int offset; +} fbconfig_attributes[] = { + /* table 3.1 of GLX 1.4 */ + MAP_ATTRIB(GLX_FBCONFIG_ID, fbconfigID), + MAP_ATTRIB(GLX_BUFFER_SIZE, rgbBits), + MAP_ATTRIB(GLX_LEVEL, level), + MAP_ATTRIB(GLX_DOUBLEBUFFER, doubleBufferMode), + MAP_ATTRIB(GLX_STEREO, stereoMode), + MAP_ATTRIB(GLX_AUX_BUFFERS, numAuxBuffers), + MAP_ATTRIB(GLX_RED_SIZE, redBits), + MAP_ATTRIB(GLX_GREEN_SIZE, greenBits), + MAP_ATTRIB(GLX_BLUE_SIZE, blueBits), + MAP_ATTRIB(GLX_ALPHA_SIZE, alphaBits), + MAP_ATTRIB(GLX_DEPTH_SIZE, depthBits), + MAP_ATTRIB(GLX_STENCIL_SIZE, stencilBits), + MAP_ATTRIB(GLX_ACCUM_RED_SIZE, accumRedBits), + MAP_ATTRIB(GLX_ACCUM_GREEN_SIZE, accumGreenBits), + MAP_ATTRIB(GLX_ACCUM_BLUE_SIZE, accumBlueBits), + MAP_ATTRIB(GLX_ACCUM_ALPHA_SIZE, accumAlphaBits), + MAP_ATTRIB(GLX_SAMPLE_BUFFERS, sampleBuffers), + MAP_ATTRIB(GLX_SAMPLES, samples), + MAP_ATTRIB(GLX_RENDER_TYPE, renderType), + MAP_ATTRIB(GLX_DRAWABLE_TYPE, drawableType), + MAP_ATTRIB(GLX_X_RENDERABLE, xRenderable), + MAP_ATTRIB(GLX_X_VISUAL_TYPE, visualType), + MAP_ATTRIB(GLX_CONFIG_CAVEAT, visualRating), + MAP_ATTRIB(GLX_TRANSPARENT_TYPE, transparentPixel), + MAP_ATTRIB(GLX_TRANSPARENT_INDEX_VALUE, transparentIndex), + MAP_ATTRIB(GLX_TRANSPARENT_RED_VALUE, transparentRed), + MAP_ATTRIB(GLX_TRANSPARENT_GREEN_VALUE, transparentGreen), + MAP_ATTRIB(GLX_TRANSPARENT_BLUE_VALUE, transparentBlue), + MAP_ATTRIB(GLX_TRANSPARENT_ALPHA_VALUE, transparentAlpha), + MAP_ATTRIB(GLX_MAX_PBUFFER_WIDTH, maxPbufferWidth), + MAP_ATTRIB(GLX_MAX_PBUFFER_HEIGHT, maxPbufferHeight), + MAP_ATTRIB(GLX_MAX_PBUFFER_PIXELS, maxPbufferPixels), + MAP_ATTRIB(GLX_VISUAL_ID, visualID), +}; - attribs->id = vInfo->visualid; -#if defined(__cplusplus) || defined(c_plusplus) - attribs->klass = vInfo->c_class; -#else - attribs->klass = vInfo->class; -#endif - attribs->depth = vInfo->depth; - attribs->redMask = vInfo->red_mask; - attribs->greenMask = vInfo->green_mask; - attribs->blueMask = vInfo->blue_mask; - attribs->colormapSize = vInfo->colormap_size; - attribs->bitsPerRGB = vInfo->bits_per_rgb; - - if (glXGetConfig(dpy, vInfo, GLX_USE_GL, &attribs->supportsGL) != 0 || - !attribs->supportsGL) - return GL_FALSE; - glXGetConfig(dpy, vInfo, GLX_BUFFER_SIZE, &attribs->bufferSize); - glXGetConfig(dpy, vInfo, GLX_LEVEL, &attribs->level); - glXGetConfig(dpy, vInfo, GLX_RGBA, &rgba); - if (!rgba) - return GL_FALSE; - attribs->render_type = GLX_RGBA_BIT; - - glXGetConfig(dpy, vInfo, GLX_DOUBLEBUFFER, &attribs->doubleBuffer); - if (!attribs->doubleBuffer) - return GL_FALSE; - - glXGetConfig(dpy, vInfo, GLX_STEREO, &attribs->stereo); - glXGetConfig(dpy, vInfo, GLX_AUX_BUFFERS, &attribs->auxBuffers); - glXGetConfig(dpy, vInfo, GLX_RED_SIZE, &attribs->redSize); - glXGetConfig(dpy, vInfo, GLX_GREEN_SIZE, &attribs->greenSize); - glXGetConfig(dpy, vInfo, GLX_BLUE_SIZE, &attribs->blueSize); - glXGetConfig(dpy, vInfo, GLX_ALPHA_SIZE, &attribs->alphaSize); - glXGetConfig(dpy, vInfo, GLX_DEPTH_SIZE, &attribs->depthSize); - glXGetConfig(dpy, vInfo, GLX_STENCIL_SIZE, &attribs->stencilSize); - glXGetConfig(dpy, vInfo, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize); - glXGetConfig(dpy, vInfo, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize); - glXGetConfig(dpy, vInfo, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize); - glXGetConfig(dpy, vInfo, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize); - - /* get transparent pixel stuff */ - glXGetConfig(dpy, vInfo,GLX_TRANSPARENT_TYPE, &attribs->transparentType); - if (attribs->transparentType == GLX_TRANSPARENT_RGB) { - glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue); - glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue); - glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue); - glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue); - } - else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) { - glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue); - } - - /* multisample attribs */ -#ifdef GLX_ARB_multisample - if (ext && strstr(ext, "GLX_ARB_multisample")) { - glXGetConfig(dpy, vInfo, GLX_SAMPLE_BUFFERS_ARB, &attribs->numMultisample); - glXGetConfig(dpy, vInfo, GLX_SAMPLES_ARB, &attribs->numSamples); - } -#endif - else { - attribs->numSamples = 0; - attribs->numMultisample = 0; - } -#if defined(GLX_EXT_visual_rating) - if (ext && strstr(ext, "GLX_EXT_visual_rating")) { - glXGetConfig(dpy, vInfo, GLX_VISUAL_CAVEAT_EXT, &attribs->visualCaveat); - } - else { - attribs->visualCaveat = GLX_NONE_EXT; +static EGLBoolean +convert_fbconfig(Display *dpy, GLXFBConfig fbconfig, + struct GLX_egl_config *GLX_conf) +{ + __GLcontextModes mode; + int err = 0, attr, val, i; + + memset(&mode, 0, sizeof(mode)); + + for (i = 0; i < ARRAY_SIZE(fbconfig_attributes); i++) { + int offset = fbconfig_attributes[i].offset; + attr = fbconfig_attributes[i].attr; + err = glXGetFBConfigAttrib(dpy, fbconfig, attr, &val); + if (err) { + if (err == GLX_BAD_ATTRIBUTE) { + err = 0; + continue; + } + break; + } + *((int *) ((char *) &mode + offset)) = val; } -#else - attribs->visualCaveat = 0; -#endif - - return GL_TRUE; -} + if (err) + return EGL_FALSE; -#ifdef GLX_VERSION_1_3 + /* must have rgba bit */ + if (!(mode.renderType & GLX_RGBA_BIT)) + return EGL_FALSE; -static int -glx_token_to_visual_class(int visual_type) -{ - switch (visual_type) { - case GLX_TRUE_COLOR: - return TrueColor; - case GLX_DIRECT_COLOR: - return DirectColor; - case GLX_PSEUDO_COLOR: - return PseudoColor; - case GLX_STATIC_COLOR: - return StaticColor; - case GLX_GRAY_SCALE: - return GrayScale; - case GLX_STATIC_GRAY: - return StaticGray; - case GLX_NONE: - default: - return None; + /* pixmap and pbuffer surfaces must be single-buffered in EGL */ + if (mode.doubleBufferMode) { + mode.drawableType &= ~(GLX_PIXMAP_BIT | GLX_PBUFFER_BIT); + if (!mode.drawableType) + return EGL_FALSE; } + + mode.rgbMode = GL_TRUE; + mode.haveAccumBuffer = (mode.accumRedBits + + mode.accumGreenBits + + mode.accumBlueBits + + mode.accumAlphaBits > 0); + mode.haveDepthBuffer = (mode.depthBits > 0); + mode.haveStencilBuffer = (mode.stencilBits > 0); + + GLX_conf->double_buffered = (mode.doubleBufferMode != 0); + return _eglConfigFromContextModesRec(&GLX_conf->Base, &mode, + GLX_EGL_APIS, GLX_EGL_APIS); } -static int -get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig, - struct visual_attribs *attribs) -{ - int visual_type; - int fbconfig_id; - memset(attribs, 0, sizeof(struct visual_attribs)); +static const struct { + int attr; + int offset; +} visual_attributes[] = { + /* table 3.7 of GLX 1.4 */ + /* no GLX_USE_GL */ + MAP_ATTRIB(GLX_BUFFER_SIZE, rgbBits), + MAP_ATTRIB(GLX_LEVEL, level), + MAP_ATTRIB(GLX_RGBA, rgbMode), + MAP_ATTRIB(GLX_DOUBLEBUFFER, doubleBufferMode), + MAP_ATTRIB(GLX_STEREO, stereoMode), + MAP_ATTRIB(GLX_AUX_BUFFERS, numAuxBuffers), + MAP_ATTRIB(GLX_RED_SIZE, redBits), + MAP_ATTRIB(GLX_GREEN_SIZE, greenBits), + MAP_ATTRIB(GLX_BLUE_SIZE, blueBits), + MAP_ATTRIB(GLX_ALPHA_SIZE, alphaBits), + MAP_ATTRIB(GLX_DEPTH_SIZE, depthBits), + MAP_ATTRIB(GLX_STENCIL_SIZE, stencilBits), + MAP_ATTRIB(GLX_ACCUM_RED_SIZE, accumRedBits), + MAP_ATTRIB(GLX_ACCUM_GREEN_SIZE, accumGreenBits), + MAP_ATTRIB(GLX_ACCUM_BLUE_SIZE, accumBlueBits), + MAP_ATTRIB(GLX_ACCUM_ALPHA_SIZE, accumAlphaBits), + MAP_ATTRIB(GLX_SAMPLE_BUFFERS, sampleBuffers), + MAP_ATTRIB(GLX_SAMPLES, samples), + MAP_ATTRIB(GLX_FBCONFIG_ID, fbconfigID), + /* GLX_EXT_visual_rating */ + MAP_ATTRIB(GLX_VISUAL_CAVEAT_EXT, visualRating), +}; - glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &fbconfig_id); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_VISUAL_ID, &attribs->id); +static int +get_visual_type(const XVisualInfo *vis) +{ + int klass; -#if 0 - attribs->depth = vInfo->depth; - attribs->redMask = vInfo->red_mask; - attribs->greenMask = vInfo->green_mask; - attribs->blueMask = vInfo->blue_mask; - attribs->colormapSize = vInfo->colormap_size; - attribs->bitsPerRGB = vInfo->bits_per_rgb; +#if defined(__cplusplus) || defined(c_plusplus) + klass = vis->c_class; +#else + klass = vis->class; #endif - glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type); - attribs->klass = glx_token_to_visual_class(visual_type); + switch (klass) { + case TrueColor: + return GLX_TRUE_COLOR; + case DirectColor: + return GLX_DIRECT_COLOR; + case PseudoColor: + return GLX_PSEUDO_COLOR; + case StaticColor: + return GLX_STATIC_COLOR; + case GrayScale: + return GLX_GRAY_SCALE; + case StaticGray: + return GLX_STATIC_GRAY; + default: + return GLX_NONE; + } +} - glXGetFBConfigAttrib(dpy, fbconfig, GLX_BUFFER_SIZE, &attribs->bufferSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type); - if (!(attribs->render_type & GLX_RGBA_BIT)) - return 0; - glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer); - if (!attribs->doubleBuffer) - return 0; +static EGLBoolean +convert_visual(Display *dpy, XVisualInfo *vinfo, + struct GLX_egl_config *GLX_conf) +{ + __GLcontextModes mode; + int err, attr, val, i; - glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers); + /* the visual must support OpenGL */ + err = glXGetConfig(dpy, vinfo, GLX_USE_GL, &val); + if (err || !val) + return EGL_FALSE; - glXGetFBConfigAttrib(dpy, fbconfig, GLX_RED_SIZE, &attribs->redSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_GREEN_SIZE, &attribs->greenSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_BLUE_SIZE, &attribs->blueSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_ALPHA_SIZE, &attribs->alphaSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_DEPTH_SIZE, &attribs->depthSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_STENCIL_SIZE, &attribs->stencilSize); + memset(&mode, 0, sizeof(mode)); + + for (i = 0; i < ARRAY_SIZE(visual_attributes); i++) { + int offset = visual_attributes[i].offset; + attr = visual_attributes[i].attr; + err = glXGetConfig(dpy, vinfo, attr, &val); + if (err) { + if (err == GLX_BAD_ATTRIBUTE) { + err = 0; + continue; + } + break; + } + *((int *) ((char *) &mode + offset)) = val; + } + if (err) + return EGL_FALSE; - glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize); + /* must be RGB mode */ + if (!mode.rgbMode) + return EGL_FALSE; - /* get transparent pixel stuff */ - glXGetFBConfigAttrib(dpy, fbconfig,GLX_TRANSPARENT_TYPE, &attribs->transparentType); - if (attribs->transparentType == GLX_TRANSPARENT_RGB) { - glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue); - } - else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) { - glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue); - } + mode.visualID = vinfo->visualid; + mode.visualType = get_visual_type(vinfo); + mode.redMask = vinfo->red_mask; + mode.greenMask = vinfo->green_mask; + mode.blueMask = vinfo->blue_mask; + + mode.drawableType = GLX_WINDOW_BIT; + /* pixmap surfaces must be single-buffered in EGL */ + if (!mode.doubleBufferMode) + mode.drawableType |= GLX_PIXMAP_BIT; + + mode.renderType = GLX_RGBA_BIT; + mode.xRenderable = GL_TRUE; + mode.haveAccumBuffer = (mode.accumRedBits + + mode.accumGreenBits + + mode.accumBlueBits + + mode.accumAlphaBits > 0); + mode.haveDepthBuffer = (mode.depthBits > 0); + mode.haveStencilBuffer = (mode.stencilBits > 0); + + GLX_conf->double_buffered = (mode.doubleBufferMode != 0); + return _eglConfigFromContextModesRec(&GLX_conf->Base, &mode, + GLX_EGL_APIS, GLX_EGL_APIS); +} - glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLE_BUFFERS, &attribs->numMultisample); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLES, &attribs->numSamples); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat); +static void +fix_config(struct GLX_egl_display *GLX_dpy, struct GLX_egl_config *GLX_conf) +{ + _EGLConfig *conf = &GLX_conf->Base; + EGLint surface_type, r, g, b, a; + + surface_type = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE); + if (!GLX_conf->double_buffered && GLX_dpy->single_buffered_quirk) { + /* some GLX impls do not like single-buffered window surface */ + surface_type &= ~EGL_WINDOW_BIT; + /* pbuffer bit is usually not set */ + if (GLX_dpy->have_pbuffer) + surface_type |= EGL_PBUFFER_BIT; + SET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE, surface_type); + } - if (attribs->id == 0) { - attribs->id = fbconfig_id; - return EGL_PBUFFER_BIT | EGL_PIXMAP_BIT; + /* no visual attribs unless window bit is set */ + if (!(surface_type & EGL_WINDOW_BIT)) { + SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_ID, 0); + SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, EGL_NONE); } - return EGL_WINDOW_BIT; + /* make sure buffer size is set correctly */ + r = GET_CONFIG_ATTRIB(conf, EGL_RED_SIZE); + g = GET_CONFIG_ATTRIB(conf, EGL_GREEN_SIZE); + b = GET_CONFIG_ATTRIB(conf, EGL_BLUE_SIZE); + a = GET_CONFIG_ATTRIB(conf, EGL_ALPHA_SIZE); + SET_CONFIG_ATTRIB(conf, EGL_BUFFER_SIZE, r + g + b + a); } -#endif static EGLBoolean -create_configs(_EGLDisplay *disp, struct GLX_egl_display *GLX_dpy) +create_configs(_EGLDisplay *dpy, struct GLX_egl_display *GLX_dpy, + EGLint screen) { - XVisualInfo theTemplate; - int numVisuals; - long mask; - int i; - struct visual_attribs attribs; + EGLint num_configs = 0, i; + EGLint id = 1; - GLX_dpy->fbconfigs = NULL; - -#ifdef GLX_VERSION_1_3 - /* get list of all fbconfigs on this screen */ - GLX_dpy->fbconfigs = glXGetFBConfigs(GLX_dpy->dpy, DefaultScreen(GLX_dpy->dpy), &numVisuals); + if (GLX_dpy->have_fbconfig) { + GLX_dpy->fbconfigs = glXGetFBConfigs(GLX_dpy->dpy, screen, &num_configs); + } + else { + XVisualInfo vinfo_template; + long mask; - if (numVisuals == 0) { - GLX_dpy->fbconfigs = NULL; - goto xvisual; + vinfo_template.screen = screen; + mask = VisualScreenMask; + GLX_dpy->visuals = XGetVisualInfo(GLX_dpy->dpy, mask, &vinfo_template, + &num_configs); } - for (i = 0; i < numVisuals; i++) { - struct GLX_egl_config *config; - int bit; + if (!num_configs) + return EGL_FALSE; - bit = get_fbconfig_attribs(GLX_dpy->dpy, GLX_dpy->fbconfigs[i], &attribs); - if (!bit) + for (i = 0; i < num_configs; i++) { + struct GLX_egl_config *GLX_conf, template; + EGLBoolean ok; + + memset(&template, 0, sizeof(template)); + _eglInitConfig(&template.Base, id); + if (GLX_dpy->have_fbconfig) + ok = convert_fbconfig(GLX_dpy->dpy, GLX_dpy->fbconfigs[i], &template); + else + ok = convert_visual(GLX_dpy->dpy, &GLX_dpy->visuals[i], &template); + if (!ok) + continue; + + fix_config(GLX_dpy, &template); + if (!_eglValidateConfig(&template.Base, EGL_FALSE)) { + _eglLog(_EGL_DEBUG, "GLX: failed to validate config %d", i); continue; + } - config = CALLOC_STRUCT(GLX_egl_config); - - config->index = i; - _eglInitConfig(&config->Base, (i+1)); - SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, attribs.id); - SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, attribs.bufferSize); - SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, attribs.redSize); - SET_CONFIG_ATTRIB(&config->Base, EGL_GREEN_SIZE, attribs.greenSize); - SET_CONFIG_ATTRIB(&config->Base, EGL_BLUE_SIZE, attribs.blueSize); - SET_CONFIG_ATTRIB(&config->Base, EGL_ALPHA_SIZE, attribs.alphaSize); - SET_CONFIG_ATTRIB(&config->Base, EGL_DEPTH_SIZE, attribs.depthSize); - SET_CONFIG_ATTRIB(&config->Base, EGL_STENCIL_SIZE, attribs.stencilSize); - SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLES, attribs.numSamples); - SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLE_BUFFERS, attribs.numMultisample); - SET_CONFIG_ATTRIB(&config->Base, EGL_CONFORMANT, all_apis); - SET_CONFIG_ATTRIB(&config->Base, EGL_RENDERABLE_TYPE, all_apis); - SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, bit); - - /* XXX possibly other things to init... */ + GLX_conf = CALLOC_STRUCT(GLX_egl_config); + if (GLX_conf) { + memcpy(GLX_conf, &template, sizeof(template)); + GLX_conf->index = i; - _eglAddConfig(disp, &config->Base); + _eglAddConfig(dpy, &GLX_conf->Base); + id++; + } } - goto end; -#endif - -xvisual: - /* get list of all visuals on this screen */ - theTemplate.screen = DefaultScreen(GLX_dpy->dpy); - mask = VisualScreenMask; - GLX_dpy->visuals = XGetVisualInfo(GLX_dpy->dpy, mask, &theTemplate, &numVisuals); + return EGL_TRUE; +} - for (i = 0; i < numVisuals; i++) { - struct GLX_egl_config *config; - if (!get_visual_attribs(GLX_dpy->dpy, &GLX_dpy->visuals[i], &attribs)) - continue; +static void +check_extensions(struct GLX_egl_display *GLX_dpy, EGLint screen) +{ + GLX_dpy->extensions = + glXQueryExtensionsString(GLX_dpy->dpy, screen); + if (GLX_dpy->extensions) { + /* glXGetProcAddress is assumed */ + + if (strstr(GLX_dpy->extensions, "GLX_SGI_make_current_read")) { + /* GLX 1.3 entry points are used */ + GLX_dpy->have_make_current_read = EGL_TRUE; + } - config = CALLOC_STRUCT(GLX_egl_config); + if (strstr(GLX_dpy->extensions, "GLX_SGIX_fbconfig")) { + /* GLX 1.3 entry points are used */ + GLX_dpy->have_fbconfig = EGL_TRUE; + } - config->index = i; - _eglInitConfig(&config->Base, (i+1)); - SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, attribs.id); - SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, attribs.bufferSize); - SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, attribs.redSize); - SET_CONFIG_ATTRIB(&config->Base, EGL_GREEN_SIZE, attribs.greenSize); - SET_CONFIG_ATTRIB(&config->Base, EGL_BLUE_SIZE, attribs.blueSize); - SET_CONFIG_ATTRIB(&config->Base, EGL_ALPHA_SIZE, attribs.alphaSize); - SET_CONFIG_ATTRIB(&config->Base, EGL_DEPTH_SIZE, attribs.depthSize); - SET_CONFIG_ATTRIB(&config->Base, EGL_STENCIL_SIZE, attribs.stencilSize); - SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLES, attribs.numSamples); - SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLE_BUFFERS, attribs.numMultisample); - SET_CONFIG_ATTRIB(&config->Base, EGL_CONFORMANT, all_apis); - SET_CONFIG_ATTRIB(&config->Base, EGL_RENDERABLE_TYPE, all_apis); - SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, - (EGL_WINDOW_BIT /*| EGL_PBUFFER_BIT | EGL_PIXMAP_BIT*/)); + if (strstr(GLX_dpy->extensions, "GLX_SGIX_pbuffer")) { + GLX_dpy->glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC) + glXGetProcAddress((const GLubyte *) "glXCreateGLXPbufferSGIX"); + GLX_dpy->glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC) + glXGetProcAddress((const GLubyte *) "glXDestroyGLXPbufferSGIX"); - /* XXX possibly other things to init... */ + if (GLX_dpy->glXCreateGLXPbufferSGIX && + GLX_dpy->glXDestroyGLXPbufferSGIX && + GLX_dpy->have_fbconfig) + GLX_dpy->have_pbuffer = EGL_TRUE; + } + } - _eglAddConfig(disp, &config->Base); + if (GLX_dpy->glx_maj == 1 && GLX_dpy->glx_min >= 3) { + GLX_dpy->have_1_3 = EGL_TRUE; + GLX_dpy->have_make_current_read = EGL_TRUE; + GLX_dpy->have_fbconfig = EGL_TRUE; + GLX_dpy->have_pbuffer = EGL_TRUE; } +} -end: - return EGL_TRUE; + +static void +check_quirks(struct GLX_egl_display *GLX_dpy, EGLint screen) +{ + const char *vendor; + + GLX_dpy->single_buffered_quirk = EGL_TRUE; + GLX_dpy->glx_window_quirk = EGL_TRUE; + + vendor = glXGetClientString(GLX_dpy->dpy, GLX_VENDOR); + if (vendor && strstr(vendor, "NVIDIA")) { + vendor = glXQueryServerString(GLX_dpy->dpy, screen, GLX_VENDOR); + if (vendor && strstr(vendor, "NVIDIA")) { + _eglLog(_EGL_DEBUG, "disable quirks"); + GLX_dpy->single_buffered_quirk = EGL_FALSE; + GLX_dpy->glx_window_quirk = EGL_FALSE; + } + } } + /** * Called via eglInitialize(), GLX_drv->API.Initialize(). */ @@ -478,17 +538,33 @@ GLX_eglInitialize(_EGLDriver *drv, _EGLDisplay *disp, } } - disp->DriverData = (void *) GLX_dpy; - disp->ClientAPIsMask = all_apis; + if (!glXQueryVersion(GLX_dpy->dpy, &GLX_dpy->glx_maj, &GLX_dpy->glx_min)) { + _eglLog(_EGL_WARNING, "GLX: glXQueryVersion failed"); + if (!disp->NativeDisplay) + XCloseDisplay(GLX_dpy->dpy); + free(GLX_dpy); + return EGL_FALSE; + } - glXQueryVersion(GLX_dpy->dpy, &GLX_dpy->glx_maj, &GLX_dpy->glx_min); + check_extensions(GLX_dpy, DefaultScreen(GLX_dpy->dpy)); + check_quirks(GLX_dpy, DefaultScreen(GLX_dpy->dpy)); + + create_configs(disp, GLX_dpy, DefaultScreen(GLX_dpy->dpy)); + if (!disp->NumConfigs) { + _eglLog(_EGL_WARNING, "GLX: failed to create any config"); + if (!disp->NativeDisplay) + XCloseDisplay(GLX_dpy->dpy); + free(GLX_dpy); + return EGL_FALSE; + } + + disp->DriverData = (void *) GLX_dpy; + disp->ClientAPIsMask = GLX_EGL_APIS; /* we're supporting EGL 1.4 */ *major = 1; *minor = 4; - create_configs(disp, GLX_dpy); - return EGL_TRUE; } @@ -539,8 +615,7 @@ GLX_eglCreateContext(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, return NULL; } -#ifdef GLX_VERSION_1_3 - if (GLX_dpy->fbconfigs) + if (GLX_dpy->have_fbconfig) GLX_ctx->context = glXCreateNewContext(GLX_dpy->dpy, GLX_dpy->fbconfigs[GLX_egl_config_index(conf)], @@ -548,7 +623,6 @@ GLX_eglCreateContext(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, GLX_ctx_shared ? GLX_ctx_shared->context : NULL, GL_TRUE); else -#endif GLX_ctx->context = glXCreateContext(GLX_dpy->dpy, &GLX_dpy->visuals[GLX_egl_config_index(conf)], @@ -559,15 +633,6 @@ GLX_eglCreateContext(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, return NULL; } -#if 1 - /* (maybe?) need to have a direct rendering context */ - if (!glXIsDirect(GLX_dpy->dpy, GLX_ctx->context)) { - glXDestroyContext(GLX_dpy->dpy, GLX_ctx->context); - free(GLX_ctx); - return NULL; - } -#endif - return &GLX_ctx->Base; } @@ -589,17 +654,14 @@ GLX_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf, if (!_eglMakeCurrent(drv, disp, dsurf, rsurf, ctx)) return EGL_FALSE; - ddraw = (GLX_dsurf) ? GLX_dsurf->drawable : None; - rdraw = (GLX_rsurf) ? GLX_rsurf->drawable : None; + ddraw = (GLX_dsurf) ? GLX_dsurf->glx_drawable : None; + rdraw = (GLX_rsurf) ? GLX_rsurf->glx_drawable : None; cctx = (GLX_ctx) ? GLX_ctx->context : NULL; -#ifdef GLX_VERSION_1_3 - if (glXMakeContextCurrent(GLX_dpy->dpy, ddraw, rdraw, cctx)) - return EGL_TRUE; -#endif - - if (ddraw == rdraw && glXMakeCurrent(GLX_dpy->dpy, ddraw, cctx)) - return EGL_TRUE; + if (GLX_dpy->have_make_current_read) + return glXMakeContextCurrent(GLX_dpy->dpy, ddraw, rdraw, cctx); + else if (ddraw == rdraw) + return glXMakeCurrent(GLX_dpy->dpy, ddraw, cctx); return EGL_FALSE; } @@ -642,6 +704,20 @@ GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, } GLX_surf->drawable = window; + + if (GLX_dpy->have_1_3 && !GLX_dpy->glx_window_quirk) + GLX_surf->glx_drawable = + glXCreateWindow(GLX_dpy->dpy, + GLX_dpy->fbconfigs[GLX_egl_config_index(conf)], + GLX_surf->drawable, NULL); + else + GLX_surf->glx_drawable = GLX_surf->drawable; + + if (!GLX_surf->glx_drawable) { + free(GLX_surf); + return NULL; + } + get_drawable_size(GLX_dpy->dpy, window, &width, &height); GLX_surf->Base.Width = width; GLX_surf->Base.Height = height; @@ -649,18 +725,13 @@ GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, return &GLX_surf->Base; } -#ifdef GLX_VERSION_1_3 static _EGLSurface * GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, NativePixmapType pixmap, const EGLint *attrib_list) { struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp); struct GLX_egl_surface *GLX_surf; - int i; - - /* GLX must >= 1.3 */ - if (!(GLX_dpy->glx_maj == 1 && GLX_dpy->glx_min >= 3)) - return NULL; + uint width, height; GLX_surf = CALLOC_STRUCT(GLX_egl_surface); if (!GLX_surf) { @@ -674,25 +745,39 @@ GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, return NULL; } - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - switch (attrib_list[i]) { - /* no attribs at this time */ - default: - _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePixmapSurface"); - free(GLX_surf); - return NULL; + GLX_surf->drawable = pixmap; + + if (GLX_dpy->have_1_3) { + GLX_surf->glx_drawable = + glXCreatePixmap(GLX_dpy->dpy, + GLX_dpy->fbconfigs[GLX_egl_config_index(conf)], + GLX_surf->drawable, NULL); + } + else if (GLX_dpy->have_fbconfig) { + GLXFBConfig fbconfig = GLX_dpy->fbconfigs[GLX_egl_config_index(conf)]; + XVisualInfo *vinfo = glXGetVisualFromFBConfig(GLX_dpy->dpy, fbconfig); + if (vinfo) { + GLX_surf->glx_drawable = + glXCreateGLXPixmap(GLX_dpy->dpy, vinfo, GLX_surf->drawable); + XFree(vinfo); } } + else { + GLX_surf->glx_drawable = + glXCreateGLXPixmap(GLX_dpy->dpy, + &GLX_dpy->visuals[GLX_egl_config_index(conf)], + GLX_surf->drawable); + } - GLX_surf->drawable = - glXCreatePixmap(GLX_dpy->dpy, - GLX_dpy->fbconfigs[GLX_egl_config_index(conf)], - pixmap, NULL); - if (!GLX_surf->drawable) { + if (!GLX_surf->glx_drawable) { free(GLX_surf); return NULL; } + get_drawable_size(GLX_dpy->dpy, pixmap, &width, &height); + GLX_surf->Base.Width = width; + GLX_surf->Base.Height = height; + return &GLX_surf->Base; } @@ -703,11 +788,7 @@ GLX_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *disp, struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp); struct GLX_egl_surface *GLX_surf; int attribs[5]; - int i = 0, j = 0; - - /* GLX must >= 1.3 */ - if (!(GLX_dpy->glx_maj == 1 && GLX_dpy->glx_min >= 3)) - return NULL; + int i; GLX_surf = CALLOC_STRUCT(GLX_egl_surface); if (!GLX_surf) { @@ -721,33 +802,44 @@ GLX_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *disp, return NULL; } - while(attrib_list[i] != EGL_NONE) { - switch (attrib_list[i]) { - case EGL_WIDTH: - attribs[j++] = GLX_PBUFFER_WIDTH; - attribs[j++] = attrib_list[i+1]; - break; - case EGL_HEIGHT: - attribs[j++] = GLX_PBUFFER_HEIGHT; - attribs[j++] = attrib_list[i+1]; - break; + i = 0; + attribs[i] = None; + + GLX_surf->drawable = None; + + if (GLX_dpy->have_1_3) { + /* put geometry in attribs */ + if (GLX_surf->Base.Width) { + attribs[i++] = GLX_PBUFFER_WIDTH; + attribs[i++] = GLX_surf->Base.Width; + } + if (GLX_surf->Base.Height) { + attribs[i++] = GLX_PBUFFER_HEIGHT; + attribs[i++] = GLX_surf->Base.Height; } - i++; + attribs[i] = None; + + GLX_surf->glx_drawable = + glXCreatePbuffer(GLX_dpy->dpy, + GLX_dpy->fbconfigs[GLX_egl_config_index(conf)], + attribs); + } + else if (GLX_dpy->have_pbuffer) { + GLX_surf->glx_drawable = GLX_dpy->glXCreateGLXPbufferSGIX( + GLX_dpy->dpy, + GLX_dpy->fbconfigs[GLX_egl_config_index(conf)], + GLX_surf->Base.Width, + GLX_surf->Base.Height, + attribs); } - attribs[j++] = 0; - GLX_surf->drawable = - glXCreatePbuffer(GLX_dpy->dpy, - GLX_dpy->fbconfigs[GLX_egl_config_index(conf)], - attribs); - if (!GLX_surf->drawable) { + if (!GLX_surf->glx_drawable) { free(GLX_surf); return NULL; } return &GLX_surf->Base; } -#endif static EGLBoolean GLX_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf) @@ -755,15 +847,35 @@ GLX_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf) struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp); if (!_eglIsSurfaceBound(surf)) { struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf); - switch (surf->Type) { - case EGL_PBUFFER_BIT: - glXDestroyPbuffer(GLX_dpy->dpy, GLX_surf->drawable); - break; - case EGL_PIXMAP_BIT: - glXDestroyPixmap(GLX_dpy->dpy, GLX_surf->drawable); - break; - default: - break; + + if (GLX_dpy->have_1_3) { + switch (surf->Type) { + case EGL_WINDOW_BIT: + if (!GLX_dpy->glx_window_quirk) + glXDestroyWindow(GLX_dpy->dpy, GLX_surf->glx_drawable); + break; + case EGL_PBUFFER_BIT: + glXDestroyPbuffer(GLX_dpy->dpy, GLX_surf->glx_drawable); + break; + case EGL_PIXMAP_BIT: + glXDestroyPixmap(GLX_dpy->dpy, GLX_surf->glx_drawable); + break; + default: + break; + } + } + else { + switch (surf->Type) { + case EGL_PBUFFER_BIT: + GLX_dpy->glXDestroyGLXPbufferSGIX(GLX_dpy->dpy, + GLX_surf->glx_drawable); + break; + case EGL_PIXMAP_BIT: + glXDestroyGLXPixmap(GLX_dpy->dpy, GLX_surf->glx_drawable); + break; + default: + break; + } } free(surf); } @@ -773,44 +885,12 @@ GLX_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf) static EGLBoolean -GLX_eglBindTexImage(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf, - EGLint buffer) -{ - struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp); - struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf); - - /* buffer ?? */ - glXBindTexImageEXT(GLX_dpy->dpy, GLX_surf->drawable, - GLX_FRONT_LEFT_EXT, NULL); - - return EGL_TRUE; -} - - -static EGLBoolean -GLX_eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf, - EGLint buffer) -{ - struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp); - struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf); - - /* buffer ?? */ - glXReleaseTexImageEXT(GLX_dpy->dpy, GLX_surf->drawable, - GLX_FRONT_LEFT_EXT); - - return EGL_TRUE; -} - - -static EGLBoolean GLX_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw) { struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp); struct GLX_egl_surface *GLX_surf = GLX_egl_surface(draw); - _eglLog(_EGL_DEBUG, "GLX: EGL SwapBuffers 0x%x",draw); - - glXSwapBuffers(GLX_dpy->dpy, GLX_surf->drawable); + glXSwapBuffers(GLX_dpy->dpy, GLX_surf->glx_drawable); return EGL_TRUE; } @@ -821,23 +901,24 @@ GLX_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw) static _EGLProc GLX_eglGetProcAddress(const char *procname) { - /* This is a bit of a hack to get at the gallium/Mesa state tracker - * function st_get_proc_address(). This will probably change at - * some point. - */ - _EGLProc (*get_proc_addr)(const char *procname); - _EGLProc proc_addr; - get_proc_addr = dlsym(NULL, "st_get_proc_address"); - if (get_proc_addr) - return get_proc_addr(procname); - - proc_addr = glXGetProcAddress((const GLubyte *)procname); - if (proc_addr) - return proc_addr; - - return (_EGLProc)dlsym(NULL, procname); + return (_EGLProc) glXGetProcAddress((const GLubyte *) procname); } +static EGLBoolean +GLX_eglWaitClient(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) +{ + glXWaitGL(); + return EGL_TRUE; +} + +static EGLBoolean +GLX_eglWaitNative(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine) +{ + if (engine != EGL_CORE_NATIVE_ENGINE) + return _eglError(EGL_BAD_PARAMETER, "eglWaitNative"); + glXWaitX(); + return EGL_TRUE; +} static void GLX_Unload(_EGLDriver *drv) @@ -865,15 +946,13 @@ _eglMain(const char *args) GLX_drv->Base.API.CreateContext = GLX_eglCreateContext; GLX_drv->Base.API.MakeCurrent = GLX_eglMakeCurrent; GLX_drv->Base.API.CreateWindowSurface = GLX_eglCreateWindowSurface; -#ifdef GLX_VERSION_1_3 GLX_drv->Base.API.CreatePixmapSurface = GLX_eglCreatePixmapSurface; GLX_drv->Base.API.CreatePbufferSurface = GLX_eglCreatePbufferSurface; -#endif GLX_drv->Base.API.DestroySurface = GLX_eglDestroySurface; - GLX_drv->Base.API.BindTexImage = GLX_eglBindTexImage; - GLX_drv->Base.API.ReleaseTexImage = GLX_eglReleaseTexImage; GLX_drv->Base.API.SwapBuffers = GLX_eglSwapBuffers; GLX_drv->Base.API.GetProcAddress = GLX_eglGetProcAddress; + GLX_drv->Base.API.WaitClient = GLX_eglWaitClient; + GLX_drv->Base.API.WaitNative = GLX_eglWaitNative; GLX_drv->Base.Name = "GLX"; GLX_drv->Base.Unload = GLX_Unload; diff --git a/src/egl/drivers/xdri/egl_xdri.c b/src/egl/drivers/xdri/egl_xdri.c index 518091a2d1..d2affc66dd 100644 --- a/src/egl/drivers/xdri/egl_xdri.c +++ b/src/egl/drivers/xdri/egl_xdri.c @@ -48,6 +48,7 @@ #include "glapi/glapi.h" /* for glapi functions */ #include "eglconfig.h" +#include "eglconfigutil.h" #include "eglcontext.h" #include "egldisplay.h" #include "egldriver.h" @@ -104,6 +105,7 @@ struct xdri_egl_config _EGLConfig Base; /**< base class */ const __GLcontextModes *mode; /**< corresponding GLX mode */ + EGLint window_render_buffer; }; @@ -162,46 +164,76 @@ get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height) } +static EGLBoolean +convert_config(_EGLConfig *conf, EGLint id, const __GLcontextModes *m) +{ + static const EGLint all_apis = (EGL_OPENGL_ES_BIT | + EGL_OPENGL_ES2_BIT | + EGL_OPENVG_BIT | + EGL_OPENGL_BIT); + EGLint val; + + _eglInitConfig(conf, id); + if (!_eglConfigFromContextModesRec(conf, m, all_apis, all_apis)) + return EGL_FALSE; + + if (m->doubleBufferMode) { + /* pixmap and pbuffer surfaces are always single-buffered */ + val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE); + val &= ~(EGL_PIXMAP_BIT | EGL_PBUFFER_BIT); + SET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE, val); + } + else { + /* EGL requires OpenGL ES context to be double-buffered */ + val = GET_CONFIG_ATTRIB(conf, EGL_RENDERABLE_TYPE); + val &= ~(EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT); + SET_CONFIG_ATTRIB(conf, EGL_RENDERABLE_TYPE, val); + } + /* skip "empty" config */ + if (!val) + return EGL_FALSE; + + val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE); + if (!(val & EGL_PBUFFER_BIT)) { + /* bind-to-texture cannot be EGL_TRUE without pbuffer bit */ + SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE); + SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE); + } + + /* EGL_NATIVE_RENDERABLE is a boolean */ + val = GET_CONFIG_ATTRIB(conf, EGL_NATIVE_RENDERABLE); + if (val != EGL_TRUE) + SET_CONFIG_ATTRIB(conf, EGL_NATIVE_RENDERABLE, EGL_FALSE); + + return _eglValidateConfig(conf, EGL_FALSE); +} + + /** * Produce a set of EGL configs. */ static EGLint create_configs(_EGLDisplay *disp, const __GLcontextModes *m, EGLint first_id) { - static const EGLint all_apis = (EGL_OPENGL_ES_BIT | - EGL_OPENGL_ES2_BIT | - EGL_OPENVG_BIT | - EGL_OPENGL_BIT); int id = first_id; for (; m; m = m->next) { - /* add double buffered visual */ - if (m->doubleBufferMode) { - struct xdri_egl_config *config = CALLOC_STRUCT(xdri_egl_config); - - _eglInitConfig(&config->Base, id++); - - SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, m->rgbBits); - SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, m->redBits); - SET_CONFIG_ATTRIB(&config->Base, EGL_GREEN_SIZE, m->greenBits); - SET_CONFIG_ATTRIB(&config->Base, EGL_BLUE_SIZE, m->blueBits); - SET_CONFIG_ATTRIB(&config->Base, EGL_ALPHA_SIZE, m->alphaBits); - SET_CONFIG_ATTRIB(&config->Base, EGL_DEPTH_SIZE, m->depthBits); - SET_CONFIG_ATTRIB(&config->Base, EGL_STENCIL_SIZE, m->stencilBits); - SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLES, m->samples); - SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLE_BUFFERS, m->sampleBuffers); - SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, m->visualID); - SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_TYPE, m->visualType); - SET_CONFIG_ATTRIB(&config->Base, EGL_CONFORMANT, all_apis); - SET_CONFIG_ATTRIB(&config->Base, EGL_RENDERABLE_TYPE, all_apis); - SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, EGL_WINDOW_BIT); - - /* XXX possibly other things to init... */ - - /* Ptr from EGL config to GLcontextMode. Used in CreateContext(). */ - config->mode = m; - - _eglAddConfig(disp, &config->Base); + struct xdri_egl_config *xdri_conf; + _EGLConfig conf; + EGLint rb; + + if (!convert_config(&conf, id, m)) + continue; + + rb = (m->doubleBufferMode) ? EGL_BACK_BUFFER : EGL_SINGLE_BUFFER; + + xdri_conf = CALLOC_STRUCT(xdri_egl_config); + if (xdri_conf) { + memcpy(&xdri_conf->Base, &conf, sizeof(conf)); + xdri_conf->mode = m; + xdri_conf->window_render_buffer = rb; + _eglAddConfig(disp, &xdri_conf->Base); + id++; } } @@ -363,6 +395,9 @@ xdri_eglCreateContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, return NULL; } + /* the config decides the render buffer for the context */ + xdri_ctx->Base.WindowRenderBuffer = xdri_config->window_render_buffer; + xdri_ctx->driContext = psc->driScreen->createContext(psc, xdri_config->mode, diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c index 29617b7aff..14cc5fa613 100644 --- a/src/egl/main/eglapi.c +++ b/src/egl/main/eglapi.c @@ -9,12 +9,36 @@ * heterogeneous hardware devices in the future. * * The EGLDisplay, EGLConfig, EGLContext and EGLSurface types are - * opaque handles implemented with 32-bit unsigned integers. - * It's up to the driver function or fallback function to look up the - * handle and get an object. - * By using opaque handles, we leave open the possibility of having - * indirect rendering in the future, like GLX. + * opaque handles. Internal objects are linked to a display to + * create the handles. * + * For each public API entry point, the opaque handles are looked up + * before being dispatched to the drivers. When it fails to look up + * a handle, one of + * + * EGL_BAD_DISPLAY + * EGL_BAD_CONFIG + * EGL_BAD_CONTEXT + * EGL_BAD_SURFACE + * EGL_BAD_SCREEN_MESA + * EGL_BAD_MODE_MESA + * + * is generated and the driver function is not called. An + * uninitialized EGLDisplay has no driver associated with it. When + * such display is detected, + * + * EGL_NOT_INITIALIZED + * + * is generated. + * + * Some of the entry points use current display, context, or surface + * implicitly. For such entry points, the implicit objects are also + * checked before calling the driver function. Other than the + * errors listed above, + * + * EGL_BAD_CURRENT_SURFACE + * + * may also be generated. * * Notes on naming conventions: * @@ -92,8 +116,8 @@ eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) snprintf(disp->Version, sizeof(disp->Version), "%d.%d (%s)", major_int, minor_int, drv->Name); - /* update the global notion of supported APIs */ - _eglGlobal.ClientAPIsMask |= disp->ClientAPIsMask; + /* limit to APIs supported by core */ + disp->ClientAPIsMask &= _EGL_API_ALL_BITS; disp->Driver = drv; } else { @@ -496,15 +520,31 @@ eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval) { + _EGLContext *ctx = _eglGetCurrentContext(); + _EGLSurface *surf; _EGL_DECLARE_DD(dpy); - return drv->API.SwapInterval(drv, disp, interval); + + if (!ctx || !_eglIsContextLinked(ctx) || ctx->Display != disp) + return _eglError(EGL_BAD_CONTEXT, __FUNCTION__); + + surf = ctx->DrawSurface; + if (!_eglIsSurfaceLinked(surf)) + return _eglError(EGL_BAD_SURFACE, __FUNCTION__); + + return drv->API.SwapInterval(drv, disp, surf, interval); } EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) { + _EGLContext *ctx = _eglGetCurrentContext(); _EGL_DECLARE_DD_AND_SURFACE(dpy, surface); + + /* surface must be bound to current context in EGL 1.4 */ + if (!ctx || !_eglIsContextLinked(ctx) || surf != ctx->DrawSurface) + return _eglError(EGL_BAD_SURFACE, __FUNCTION__); + return drv->API.SwapBuffers(drv, disp, surf); } @@ -518,32 +558,66 @@ eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, NativePixmapType target) EGLBoolean EGLAPIENTRY -eglWaitGL(void) +eglWaitClient(void) { - _EGLDisplay *disp = _eglGetCurrentDisplay(); + _EGLContext *ctx = _eglGetCurrentContext(); + _EGLDisplay *disp; _EGLDriver *drv; - if (!disp) + if (!ctx) return EGL_TRUE; + /* let bad current context imply bad current surface */ + if (!_eglIsContextLinked(ctx) || !_eglIsSurfaceLinked(ctx->DrawSurface)) + return _eglError(EGL_BAD_CURRENT_SURFACE, __FUNCTION__); - /* a current display is always initialized */ + /* a valid current context implies an initialized current display */ + disp = ctx->Display; drv = disp->Driver; + assert(drv); - return drv->API.WaitGL(drv, disp); + return drv->API.WaitClient(drv, disp, ctx); +} + + +EGLBoolean EGLAPIENTRY +eglWaitGL(void) +{ +#ifdef EGL_VERSION_1_2 + _EGLThreadInfo *t = _eglGetCurrentThread(); + EGLint api_index = t->CurrentAPIIndex; + EGLint es_index = _eglConvertApiToIndex(EGL_OPENGL_ES_API); + EGLBoolean ret; + + if (api_index != es_index && _eglIsCurrentThreadDummy()) + return _eglError(EGL_BAD_ALLOC, "eglWaitGL"); + + t->CurrentAPIIndex = es_index; + ret = eglWaitClient(); + t->CurrentAPIIndex = api_index; + return ret; +#else + return eglWaitClient(); +#endif } EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine) { - _EGLDisplay *disp = _eglGetCurrentDisplay(); + _EGLContext *ctx = _eglGetCurrentContext(); + _EGLDisplay *disp; _EGLDriver *drv; - if (!disp) + if (!ctx) return EGL_TRUE; + /* let bad current context imply bad current surface */ + if (!_eglIsContextLinked(ctx) || !_eglIsSurfaceLinked(ctx->DrawSurface)) + return _eglError(EGL_BAD_CURRENT_SURFACE, __FUNCTION__); - /* a current display is always initialized */ + /* a valid current context implies an initialized current display */ + disp = ctx->Display; drv = disp->Driver; + assert(drv); return drv->API.WaitNative(drv, disp, engine); } @@ -568,8 +642,26 @@ eglGetCurrentContext(void) EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw) { - _EGLSurface *s = _eglGetCurrentSurface(readdraw); - return _eglGetSurfaceHandle(s); + _EGLContext *ctx = _eglGetCurrentContext(); + _EGLSurface *surf; + + if (!ctx) + return EGL_NO_SURFACE; + + switch (readdraw) { + case EGL_DRAW: + surf = ctx->DrawSurface; + break; + case EGL_READ: + surf = ctx->ReadSurface; + break; + default: + _eglError(EGL_BAD_PARAMETER, __FUNCTION__); + surf = NULL; + break; + } + + return _eglGetSurfaceHandle(surf); } @@ -586,43 +678,11 @@ eglGetError(void) void (* EGLAPIENTRY eglGetProcAddress(const char *procname))() { - typedef void (*genericFunc)(); - struct name_function { + static const struct { const char *name; _EGLProc function; - }; - static struct name_function egl_functions[] = { - /* alphabetical order */ - { "eglBindTexImage", (_EGLProc) eglBindTexImage }, - { "eglChooseConfig", (_EGLProc) eglChooseConfig }, - { "eglCopyBuffers", (_EGLProc) eglCopyBuffers }, - { "eglCreateContext", (_EGLProc) eglCreateContext }, - { "eglCreatePbufferSurface", (_EGLProc) eglCreatePbufferSurface }, - { "eglCreatePixmapSurface", (_EGLProc) eglCreatePixmapSurface }, - { "eglCreateWindowSurface", (_EGLProc) eglCreateWindowSurface }, - { "eglDestroyContext", (_EGLProc) eglDestroyContext }, - { "eglDestroySurface", (_EGLProc) eglDestroySurface }, - { "eglGetConfigAttrib", (_EGLProc) eglGetConfigAttrib }, - { "eglGetConfigs", (_EGLProc) eglGetConfigs }, - { "eglGetCurrentContext", (_EGLProc) eglGetCurrentContext }, - { "eglGetCurrentDisplay", (_EGLProc) eglGetCurrentDisplay }, - { "eglGetCurrentSurface", (_EGLProc) eglGetCurrentSurface }, - { "eglGetDisplay", (_EGLProc) eglGetDisplay }, - { "eglGetError", (_EGLProc) eglGetError }, - { "eglGetProcAddress", (_EGLProc) eglGetProcAddress }, - { "eglInitialize", (_EGLProc) eglInitialize }, - { "eglMakeCurrent", (_EGLProc) eglMakeCurrent }, - { "eglQueryContext", (_EGLProc) eglQueryContext }, - { "eglQueryString", (_EGLProc) eglQueryString }, - { "eglQuerySurface", (_EGLProc) eglQuerySurface }, - { "eglReleaseTexImage", (_EGLProc) eglReleaseTexImage }, - { "eglSurfaceAttrib", (_EGLProc) eglSurfaceAttrib }, - { "eglSwapBuffers", (_EGLProc) eglSwapBuffers }, - { "eglSwapInterval", (_EGLProc) eglSwapInterval }, - { "eglTerminate", (_EGLProc) eglTerminate }, - { "eglWaitGL", (_EGLProc) eglWaitGL }, - { "eglWaitNative", (_EGLProc) eglWaitNative }, - /* Extensions */ + } egl_functions[] = { + /* extensions only */ #ifdef EGL_MESA_screen_surface { "eglChooseModeMESA", (_EGLProc) eglChooseModeMESA }, { "eglGetModesMESA", (_EGLProc) eglGetModesMESA }, @@ -637,22 +697,23 @@ void (* EGLAPIENTRY eglGetProcAddress(const char *procname))() { "eglQueryScreenModeMESA", (_EGLProc) eglQueryScreenModeMESA }, { "eglQueryModeStringMESA", (_EGLProc) eglQueryModeStringMESA }, #endif /* EGL_MESA_screen_surface */ -#ifdef EGL_VERSION_1_2 - { "eglBindAPI", (_EGLProc) eglBindAPI }, - { "eglCreatePbufferFromClientBuffer", (_EGLProc) eglCreatePbufferFromClientBuffer }, - { "eglQueryAPI", (_EGLProc) eglQueryAPI }, - { "eglReleaseThread", (_EGLProc) eglReleaseThread }, - { "eglWaitClient", (_EGLProc) eglWaitClient }, -#endif /* EGL_VERSION_1_2 */ { NULL, NULL } }; EGLint i; - for (i = 0; egl_functions[i].name; i++) { - if (strcmp(egl_functions[i].name, procname) == 0) { - return (genericFunc) egl_functions[i].function; + + if (!procname) + return NULL; + if (strncmp(procname, "egl", 3) == 0) { + for (i = 0; egl_functions[i].name; i++) { + if (strcmp(egl_functions[i].name, procname) == 0) + return egl_functions[i].function; } } + /* preload a driver if there isn't one */ + if (!_eglGlobal.NumDrivers) + _eglPreloadDriver(NULL); + /* now loop over drivers to query their procs */ for (i = 0; i < _eglGlobal.NumDrivers; i++) { _EGLProc p = _eglGlobal.Drivers[i]->API.GetProcAddress(procname); @@ -664,6 +725,9 @@ void (* EGLAPIENTRY eglGetProcAddress(const char *procname))() } +#ifdef EGL_MESA_screen_surface + + /* * EGL_MESA_screen extension */ @@ -838,6 +902,9 @@ eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode) } +#endif /* EGL_MESA_screen_surface */ + + /** ** EGL 1.2 **/ @@ -867,33 +934,7 @@ eglBindAPI(EGLenum api) if (!_eglIsApiValid(api)) return _eglError(EGL_BAD_PARAMETER, "eglBindAPI"); - switch (api) { -#ifdef EGL_VERSION_1_4 - case EGL_OPENGL_API: - if (_eglGlobal.ClientAPIsMask & EGL_OPENGL_BIT) { - t->CurrentAPIIndex = _eglConvertApiToIndex(api); - return EGL_TRUE; - } - _eglError(EGL_BAD_PARAMETER, "eglBindAPI"); - return EGL_FALSE; -#endif - case EGL_OPENGL_ES_API: - if (_eglGlobal.ClientAPIsMask & (EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT)) { - t->CurrentAPIIndex = _eglConvertApiToIndex(api); - return EGL_TRUE; - } - _eglError(EGL_BAD_PARAMETER, "eglBindAPI"); - return EGL_FALSE; - case EGL_OPENVG_API: - if (_eglGlobal.ClientAPIsMask & EGL_OPENVG_BIT) { - t->CurrentAPIIndex = _eglConvertApiToIndex(api); - return EGL_TRUE; - } - _eglError(EGL_BAD_PARAMETER, "eglBindAPI"); - return EGL_FALSE; - default: - return EGL_FALSE; - } + t->CurrentAPIIndex = _eglConvertApiToIndex(api); return EGL_TRUE; } @@ -951,20 +992,4 @@ eglReleaseThread(void) } -EGLBoolean -eglWaitClient(void) -{ - _EGLDisplay *disp = _eglGetCurrentDisplay(); - _EGLDriver *drv; - - if (!disp) - return EGL_TRUE; - - /* a current display is always initialized */ - drv = disp->Driver; - - return drv->API.WaitClient(drv, disp); -} - - #endif /* EGL_VERSION_1_2 */ diff --git a/src/egl/main/eglapi.h b/src/egl/main/eglapi.h index 6081e58892..aa0abe3eb6 100644 --- a/src/egl/main/eglapi.h +++ b/src/egl/main/eglapi.h @@ -35,13 +35,13 @@ typedef EGLBoolean (*QuerySurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurf typedef EGLBoolean (*SurfaceAttrib_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint attribute, EGLint value); typedef EGLBoolean (*BindTexImage_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint buffer); typedef EGLBoolean (*ReleaseTexImage_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint buffer); -typedef EGLBoolean (*SwapInterval_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint interval); +typedef EGLBoolean (*SwapInterval_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint interval); typedef EGLBoolean (*SwapBuffers_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw); typedef EGLBoolean (*CopyBuffers_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, NativePixmapType target); /* misc funcs */ typedef const char *(*QueryString_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint name); -typedef EGLBoolean (*WaitGL_t)(_EGLDriver *drv, _EGLDisplay *dpy); +typedef EGLBoolean (*WaitClient_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx); typedef EGLBoolean (*WaitNative_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine); typedef _EGLProc (*GetProcAddress_t)(const char *procname); @@ -65,7 +65,6 @@ typedef const char * (*QueryModeStringMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, #ifdef EGL_VERSION_1_2 -typedef EGLBoolean (*WaitClient_t)(_EGLDriver *drv, _EGLDisplay *dpy); typedef _EGLSurface *(*CreatePbufferFromClientBuffer_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLenum buftype, EGLClientBuffer buffer, _EGLConfig *config, const EGLint *attrib_list); #endif /* EGL_VERSION_1_2 */ @@ -101,7 +100,7 @@ struct _egl_api CopyBuffers_t CopyBuffers; QueryString_t QueryString; - WaitGL_t WaitGL; + WaitClient_t WaitClient; WaitNative_t WaitNative; GetProcAddress_t GetProcAddress; @@ -120,7 +119,6 @@ struct _egl_api QueryModeStringMESA_t QueryModeStringMESA; #ifdef EGL_VERSION_1_2 - WaitClient_t WaitClient; CreatePbufferFromClientBuffer_t CreatePbufferFromClientBuffer; #endif }; diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c index d47b99eed4..31d69a7708 100644 --- a/src/egl/main/eglconfig.c +++ b/src/egl/main/eglconfig.c @@ -15,302 +15,705 @@ #define MIN2(A, B) (((A) < (B)) ? (A) : (B)) - - -void -_eglSetConfigAttrib(_EGLConfig *config, EGLint attr, EGLint val) -{ - assert(attr >= FIRST_ATTRIB); - assert(attr < FIRST_ATTRIB + MAX_ATTRIBS); - config->Attrib[attr - FIRST_ATTRIB] = val; -} +#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0])) /** * Init the given _EGLconfig to default values. * \param id the configuration's ID. + * + * Note that id must be positive for the config to be valid. + * It is also recommended that when there are N configs, their + * IDs are from 1 to N respectively. */ void _eglInitConfig(_EGLConfig *config, EGLint id) { memset(config, 0, sizeof(*config)); - config->Handle = (EGLConfig) _eglUIntToPointer((unsigned int) id); - _eglSetConfigAttrib(config, EGL_CONFIG_ID, id); - _eglSetConfigAttrib(config, EGL_BIND_TO_TEXTURE_RGB, EGL_DONT_CARE); - _eglSetConfigAttrib(config, EGL_BIND_TO_TEXTURE_RGBA, EGL_DONT_CARE); - _eglSetConfigAttrib(config, EGL_CONFIG_CAVEAT, EGL_DONT_CARE); - _eglSetConfigAttrib(config, EGL_NATIVE_RENDERABLE, EGL_DONT_CARE); - _eglSetConfigAttrib(config, EGL_NATIVE_VISUAL_TYPE, EGL_DONT_CARE); - _eglSetConfigAttrib(config, EGL_MIN_SWAP_INTERVAL, EGL_DONT_CARE); - _eglSetConfigAttrib(config, EGL_MAX_SWAP_INTERVAL, EGL_DONT_CARE); - _eglSetConfigAttrib(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT); - _eglSetConfigAttrib(config, EGL_TRANSPARENT_TYPE, EGL_NONE); - _eglSetConfigAttrib(config, EGL_TRANSPARENT_RED_VALUE, EGL_DONT_CARE); - _eglSetConfigAttrib(config, EGL_TRANSPARENT_GREEN_VALUE, EGL_DONT_CARE); - _eglSetConfigAttrib(config, EGL_TRANSPARENT_BLUE_VALUE, EGL_DONT_CARE); + + /* some attributes take non-zero default values */ + SET_CONFIG_ATTRIB(config, EGL_CONFIG_ID, id); + SET_CONFIG_ATTRIB(config, EGL_CONFIG_CAVEAT, EGL_NONE); + SET_CONFIG_ATTRIB(config, EGL_TRANSPARENT_TYPE, EGL_NONE); + SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_TYPE, EGL_NONE); #ifdef EGL_VERSION_1_2 - _eglSetConfigAttrib(config, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER); - _eglSetConfigAttrib(config, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT); + SET_CONFIG_ATTRIB(config, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER); #endif /* EGL_VERSION_1_2 */ } /** - * Return the public handle for an internal _EGLConfig. - * This is the inverse of _eglLookupConfig(). + * Link a config to a display and return the handle of the link. + * The handle can be passed to client directly. + * + * Note that we just save the ptr to the config (we don't copy the config). */ EGLConfig -_eglGetConfigHandle(_EGLConfig *config) +_eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf) { - return config ? config->Handle : 0; + _EGLConfig **configs; + + /* sanity check */ + assert(GET_CONFIG_ATTRIB(conf, EGL_CONFIG_ID) > 0); + + configs = dpy->Configs; + if (dpy->NumConfigs >= dpy->MaxConfigs) { + EGLint new_size = dpy->MaxConfigs + 16; + assert(dpy->NumConfigs < new_size); + + configs = realloc(dpy->Configs, new_size * sizeof(dpy->Configs[0])); + if (!configs) + return (EGLConfig) NULL; + + dpy->Configs = configs; + dpy->MaxConfigs = new_size; + } + + conf->Display = dpy; + dpy->Configs[dpy->NumConfigs++] = conf; + + return (EGLConfig) conf; } -/** - * Given an EGLConfig handle, return the corresponding _EGLConfig object. - * This is the inverse of _eglGetConfigHandle(). - */ -_EGLConfig * -_eglLookupConfig(EGLConfig config, _EGLDisplay *disp) +#ifndef _EGL_SKIP_HANDLE_CHECK + + +EGLBoolean +_eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy) { + EGLint num_configs = (dpy) ? dpy->NumConfigs : 0; EGLint i; - for (i = 0; i < disp->NumConfigs; i++) { - if (disp->Configs[i]->Handle == config) { - return disp->Configs[i]; + + for (i = 0; i < num_configs; i++) { + _EGLConfig *conf = dpy->Configs[i]; + if (conf == (_EGLConfig *) config) { + assert(conf->Display == dpy); + break; } } - return NULL; + return (i < num_configs); } -/** - * Add the given _EGLConfig to the given display. - * Note that we just save the ptr to the config (we don't copy the config). - */ -_EGLConfig * -_eglAddConfig(_EGLDisplay *display, _EGLConfig *config) +#endif /* _EGL_SKIP_HANDLE_CHECK */ + + +enum { + /* types */ + ATTRIB_TYPE_INTEGER, + ATTRIB_TYPE_BOOLEAN, + ATTRIB_TYPE_BITMASK, + ATTRIB_TYPE_ENUM, + ATTRIB_TYPE_PSEUDO, /* non-queryable */ + ATTRIB_TYPE_PLATFORM, /* platform-dependent */ + /* criteria */ + ATTRIB_CRITERION_EXACT, + ATTRIB_CRITERION_ATLEAST, + ATTRIB_CRITERION_MASK, + ATTRIB_CRITERION_SPECIAL, + ATTRIB_CRITERION_IGNORE, +}; + + +/* EGL spec Table 3.1 and 3.4 */ +static const struct { + EGLint attr; + EGLint type; + EGLint criterion; + EGLint default_value; +} _eglValidationTable[] = { - _EGLConfig **newConfigs; - EGLint n; - - /* do some sanity checks on the config's attribs */ - assert(GET_CONFIG_ATTRIB(config, EGL_CONFIG_ID) > 0); - assert(GET_CONFIG_ATTRIB(config, EGL_RENDERABLE_TYPE) != 0x0); - assert(GET_CONFIG_ATTRIB(config, EGL_SURFACE_TYPE) != 0x0); - assert(GET_CONFIG_ATTRIB(config, EGL_RED_SIZE) > 0); - assert(GET_CONFIG_ATTRIB(config, EGL_GREEN_SIZE) > 0); - assert(GET_CONFIG_ATTRIB(config, EGL_BLUE_SIZE) > 0); - - n = display->NumConfigs; - - /* realloc array of ptrs */ - newConfigs = (_EGLConfig **) realloc(display->Configs, - (n + 1) * sizeof(_EGLConfig *)); - if (newConfigs) { - display->Configs = newConfigs; - display->Configs[n] = config; - display->NumConfigs++; - return config; - } - else { - return NULL; - } -} + { EGL_BUFFER_SIZE, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_ATLEAST, + 0 }, + { EGL_RED_SIZE, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_ATLEAST, + 0 }, + { EGL_GREEN_SIZE, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_ATLEAST, + 0 }, + { EGL_BLUE_SIZE, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_ATLEAST, + 0 }, + { EGL_LUMINANCE_SIZE, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_ATLEAST, + 0 }, + { EGL_ALPHA_SIZE, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_ATLEAST, + 0 }, + { EGL_ALPHA_MASK_SIZE, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_ATLEAST, + 0 }, + { EGL_BIND_TO_TEXTURE_RGB, ATTRIB_TYPE_BOOLEAN, + ATTRIB_CRITERION_EXACT, + EGL_DONT_CARE }, + { EGL_BIND_TO_TEXTURE_RGBA, ATTRIB_TYPE_BOOLEAN, + ATTRIB_CRITERION_EXACT, + EGL_DONT_CARE }, + { EGL_COLOR_BUFFER_TYPE, ATTRIB_TYPE_ENUM, + ATTRIB_CRITERION_EXACT, + EGL_RGB_BUFFER }, + { EGL_CONFIG_CAVEAT, ATTRIB_TYPE_ENUM, + ATTRIB_CRITERION_EXACT, + EGL_DONT_CARE }, + { EGL_CONFIG_ID, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_EXACT, + EGL_DONT_CARE }, + { EGL_CONFORMANT, ATTRIB_TYPE_BITMASK, + ATTRIB_CRITERION_MASK, + 0 }, + { EGL_DEPTH_SIZE, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_ATLEAST, + 0 }, + { EGL_LEVEL, ATTRIB_TYPE_PLATFORM, + ATTRIB_CRITERION_EXACT, + 0 }, + { EGL_MAX_PBUFFER_WIDTH, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_IGNORE, + 0 }, + { EGL_MAX_PBUFFER_HEIGHT, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_IGNORE, + 0 }, + { EGL_MAX_PBUFFER_PIXELS, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_IGNORE, + 0 }, + { EGL_MAX_SWAP_INTERVAL, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_EXACT, + EGL_DONT_CARE }, + { EGL_MIN_SWAP_INTERVAL, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_EXACT, + EGL_DONT_CARE }, + { EGL_NATIVE_RENDERABLE, ATTRIB_TYPE_BOOLEAN, + ATTRIB_CRITERION_EXACT, + EGL_DONT_CARE }, + { EGL_NATIVE_VISUAL_ID, ATTRIB_TYPE_PLATFORM, + ATTRIB_CRITERION_IGNORE, + 0 }, + { EGL_NATIVE_VISUAL_TYPE, ATTRIB_TYPE_PLATFORM, + ATTRIB_CRITERION_EXACT, + EGL_DONT_CARE }, + { EGL_RENDERABLE_TYPE, ATTRIB_TYPE_BITMASK, + ATTRIB_CRITERION_MASK, + EGL_OPENGL_ES_BIT }, + { EGL_SAMPLE_BUFFERS, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_ATLEAST, + 0 }, + { EGL_SAMPLES, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_ATLEAST, + 0 }, + { EGL_STENCIL_SIZE, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_ATLEAST, + 0 }, + { EGL_SURFACE_TYPE, ATTRIB_TYPE_BITMASK, + ATTRIB_CRITERION_MASK, + EGL_WINDOW_BIT }, + { EGL_TRANSPARENT_TYPE, ATTRIB_TYPE_ENUM, + ATTRIB_CRITERION_EXACT, + EGL_NONE }, + { EGL_TRANSPARENT_RED_VALUE, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_EXACT, + EGL_DONT_CARE }, + { EGL_TRANSPARENT_GREEN_VALUE, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_EXACT, + EGL_DONT_CARE }, + { EGL_TRANSPARENT_BLUE_VALUE, ATTRIB_TYPE_INTEGER, + ATTRIB_CRITERION_EXACT, + EGL_DONT_CARE }, + /* these are not real attributes */ + { EGL_MATCH_NATIVE_PIXMAP, ATTRIB_TYPE_PSEUDO, + ATTRIB_CRITERION_SPECIAL, + EGL_NONE }, + { EGL_PRESERVED_RESOURCES, ATTRIB_TYPE_PSEUDO, + ATTRIB_CRITERION_IGNORE, + 0 }, + { EGL_NONE, ATTRIB_TYPE_PSEUDO, + ATTRIB_CRITERION_IGNORE, + 0 } +}; /** - * Parse the attrib_list to fill in the fields of the given _eglConfig - * Return EGL_FALSE if any errors, EGL_TRUE otherwise. + * Return true if a config is valid. When for_matching is true, + * EGL_DONT_CARE is accepted as a valid attribute value, and checks + * for conflicting attribute values are skipped. + * + * Note that some attributes are platform-dependent and are not + * checked. */ EGLBoolean -_eglParseConfigAttribs(_EGLConfig *config, const EGLint *attrib_list) +_eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching) { - EGLint i; - - /* set all config attribs to EGL_DONT_CARE */ - for (i = 0; i < MAX_ATTRIBS; i++) { - config->Attrib[i] = EGL_DONT_CARE; - } - - /* by default choose windows unless otherwise specified */ - config->Attrib[EGL_SURFACE_TYPE - FIRST_ATTRIB] = EGL_WINDOW_BIT; - - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - const EGLint attr = attrib_list[i]; - if (attr >= EGL_BUFFER_SIZE && - attr <= EGL_MAX_SWAP_INTERVAL) { - EGLint k = attr - FIRST_ATTRIB; - assert(k >= 0); - assert(k < MAX_ATTRIBS); - config->Attrib[k] = attrib_list[++i]; - } -#ifdef EGL_VERSION_1_2 - else if (attr == EGL_COLOR_BUFFER_TYPE) { - EGLint bufType = attrib_list[++i]; - if (bufType != EGL_RGB_BUFFER && bufType != EGL_LUMINANCE_BUFFER) { - _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig"); - return EGL_FALSE; + EGLint i, attr, val; + EGLBoolean valid = EGL_TRUE; + EGLint red_size = 0, green_size = 0, blue_size = 0, luminance_size = 0; + EGLint alpha_size = 0, buffer_size = 0; + + /* all attributes should have been listed */ + assert(ARRAY_SIZE(_eglValidationTable) == _EGL_CONFIG_NUM_ATTRIBS); + + /* check attributes by their types */ + for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) { + EGLint mask; + + attr = _eglValidationTable[i].attr; + val = GET_CONFIG_ATTRIB(conf, attr); + + switch (_eglValidationTable[i].type) { + case ATTRIB_TYPE_INTEGER: + switch (attr) { + case EGL_CONFIG_ID: + /* config id must be positive */ + if (val <= 0) + valid = EGL_FALSE; + break; + case EGL_SAMPLE_BUFFERS: + /* there can be at most 1 sample buffer */ + if (val > 1) + valid = EGL_FALSE; + break; + case EGL_RED_SIZE: + red_size = val; + break; + case EGL_GREEN_SIZE: + green_size = val; + break; + case EGL_BLUE_SIZE: + blue_size = val; + break; + case EGL_LUMINANCE_SIZE: + luminance_size = val; + break; + case EGL_ALPHA_SIZE: + alpha_size = val; + break; + case EGL_BUFFER_SIZE: + buffer_size = val; + break; } - _eglSetConfigAttrib(config, EGL_COLOR_BUFFER_TYPE, bufType); - } - else if (attr == EGL_RENDERABLE_TYPE) { - EGLint renType = attrib_list[++i]; - if (renType & ~(EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT | EGL_OPENVG_BIT)) { - _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig"); - return EGL_FALSE; + if (val < 0) + valid = EGL_FALSE; + break; + case ATTRIB_TYPE_BOOLEAN: + if (val != EGL_TRUE && val != EGL_FALSE) + valid = EGL_FALSE; + break; + case ATTRIB_TYPE_ENUM: + switch (attr) { + case EGL_CONFIG_CAVEAT: + if (val != EGL_NONE && val != EGL_SLOW_CONFIG && + val != EGL_NON_CONFORMANT_CONFIG) + valid = EGL_FALSE; + break; + case EGL_TRANSPARENT_TYPE: + if (val != EGL_NONE && val != EGL_TRANSPARENT_RGB) + valid = EGL_FALSE; + break; + case EGL_COLOR_BUFFER_TYPE: + if (val != EGL_RGB_BUFFER && val != EGL_LUMINANCE_BUFFER) + valid = EGL_FALSE; + break; + default: + assert(0); + break; } - _eglSetConfigAttrib(config, EGL_RENDERABLE_TYPE, renType); - } - else if (attr == EGL_ALPHA_MASK_SIZE || - attr == EGL_LUMINANCE_SIZE) { - EGLint value = attrib_list[++i]; - _eglSetConfigAttrib(config, attr, value); + break; + case ATTRIB_TYPE_BITMASK: + switch (attr) { + case EGL_SURFACE_TYPE: + mask = EGL_PBUFFER_BIT | + EGL_PIXMAP_BIT | + EGL_WINDOW_BIT | + EGL_VG_COLORSPACE_LINEAR_BIT | + EGL_VG_ALPHA_FORMAT_PRE_BIT | + EGL_MULTISAMPLE_RESOLVE_BOX_BIT | + EGL_SWAP_BEHAVIOR_PRESERVED_BIT; + break; + case EGL_RENDERABLE_TYPE: + case EGL_CONFORMANT: + mask = EGL_OPENGL_ES_BIT | + EGL_OPENVG_BIT | + EGL_OPENGL_ES2_BIT | + EGL_OPENGL_BIT; + break; + default: + assert(0); + break; + } + if (val & ~mask) + valid = EGL_FALSE; + break; + case ATTRIB_TYPE_PLATFORM: + /* unable to check platform-dependent attributes here */ + break; + case ATTRIB_TYPE_PSEUDO: + /* pseudo attributes should not be set */ + if (val != 0) + valid = EGL_FALSE; + break; + default: + assert(0); + break; } -#endif /* EGL_VERSION_1_2 */ - else { - _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig"); - return EGL_FALSE; + + if (!valid && for_matching) { + /* accept EGL_DONT_CARE as a valid value */ + if (val == EGL_DONT_CARE) + valid = EGL_TRUE; + if (_eglValidationTable[i].criterion == ATTRIB_CRITERION_SPECIAL) + valid = EGL_TRUE; } + if (!valid) + break; } - return EGL_TRUE; -} + /* any invalid attribute value should have been catched */ + if (!valid || for_matching) + return valid; + + /* now check for conflicting attribute values */ + + switch (GET_CONFIG_ATTRIB(conf, EGL_COLOR_BUFFER_TYPE)) { + case EGL_RGB_BUFFER: + if (luminance_size) + valid = EGL_FALSE; + if (red_size + green_size + blue_size + alpha_size != buffer_size) + valid = EGL_FALSE; + break; + case EGL_LUMINANCE_BUFFER: + if (red_size || green_size || blue_size) + valid = EGL_FALSE; + if (luminance_size + alpha_size != buffer_size) + valid = EGL_FALSE; + break; + } -#define EXACT 1 -#define ATLEAST 2 -#define MASK 3 -#define SMALLER 4 -#define SPECIAL 5 -#define NONE 6 + val = GET_CONFIG_ATTRIB(conf, EGL_SAMPLE_BUFFERS); + if (!val && GET_CONFIG_ATTRIB(conf, EGL_SAMPLES)) + valid = EGL_FALSE; + + val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE); + if (!(val & EGL_WINDOW_BIT)) { + if (GET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_ID) != 0 || + GET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE) != EGL_NONE) + valid = EGL_FALSE; + } + if (!(val & EGL_PBUFFER_BIT)) { + if (GET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGB) || + GET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA)) + valid = EGL_FALSE; + } + + return valid; +} -struct sort_info { - EGLint Attribute; - EGLint MatchCriteria; - EGLint SortOrder; -}; -/* This encodes the info from Table 3.5 of the EGL spec, ordered by - * Sort Priority. +/** + * Return true if a config matches the criteria. This and + * _eglParseConfigAttribList together implement the algorithm + * described in "Selection of EGLConfigs". * - * XXX To do: EGL 1.2 attribs + * Note that attributes that are special (currently, only + * EGL_MATCH_NATIVE_PIXMAP) are ignored. */ -static struct sort_info SortInfo[] = { - { EGL_CONFIG_CAVEAT, EXACT, SPECIAL }, - { EGL_RED_SIZE, ATLEAST, SPECIAL }, - { EGL_GREEN_SIZE, ATLEAST, SPECIAL }, - { EGL_BLUE_SIZE, ATLEAST, SPECIAL }, - { EGL_ALPHA_SIZE, ATLEAST, SPECIAL }, - { EGL_BUFFER_SIZE, ATLEAST, SMALLER }, - { EGL_SAMPLE_BUFFERS, ATLEAST, SMALLER }, - { EGL_SAMPLES, ATLEAST, SMALLER }, - { EGL_DEPTH_SIZE, ATLEAST, SMALLER }, - { EGL_STENCIL_SIZE, ATLEAST, SMALLER }, - { EGL_NATIVE_VISUAL_TYPE, EXACT, SPECIAL }, - { EGL_CONFIG_ID, EXACT, SMALLER }, - { EGL_BIND_TO_TEXTURE_RGB, EXACT, NONE }, - { EGL_BIND_TO_TEXTURE_RGBA, EXACT, NONE }, - { EGL_LEVEL, EXACT, NONE }, - { EGL_NATIVE_RENDERABLE, EXACT, NONE }, - { EGL_MAX_SWAP_INTERVAL, EXACT, NONE }, - { EGL_MIN_SWAP_INTERVAL, EXACT, NONE }, - { EGL_SURFACE_TYPE, MASK, NONE }, - { EGL_TRANSPARENT_TYPE, EXACT, NONE }, - { EGL_TRANSPARENT_RED_VALUE, EXACT, NONE }, - { EGL_TRANSPARENT_GREEN_VALUE, EXACT, NONE }, - { EGL_TRANSPARENT_BLUE_VALUE, EXACT, NONE }, - { 0, 0, 0 } -}; +EGLBoolean +_eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria) +{ + EGLint attr, val, i; + EGLBoolean matched = EGL_TRUE; + + for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) { + EGLint cmp; + if (_eglValidationTable[i].criterion == ATTRIB_CRITERION_IGNORE) + continue; + + attr = _eglValidationTable[i].attr; + cmp = GET_CONFIG_ATTRIB(criteria, attr); + if (cmp == EGL_DONT_CARE) + continue; + + val = GET_CONFIG_ATTRIB(conf, attr); + switch (_eglValidationTable[i].criterion) { + case ATTRIB_CRITERION_EXACT: + if (val != cmp) + matched = EGL_FALSE; + break; + case ATTRIB_CRITERION_ATLEAST: + if (val < cmp) + matched = EGL_FALSE; + break; + case ATTRIB_CRITERION_MASK: + if ((val & cmp) != cmp) + matched = EGL_FALSE; + break; + case ATTRIB_CRITERION_SPECIAL: + /* ignored here */ + break; + default: + assert(0); + break; + } + + if (!matched) + break; + } + + return matched; +} /** - * Return EGL_TRUE if the attributes of c meet or exceed the minimums - * specified by min. + * Initialize a criteria config from the given attribute list. + * Return EGL_FALSE if any of the attribute is invalid. */ -static EGLBoolean -_eglConfigQualifies(const _EGLConfig *c, const _EGLConfig *min) +EGLBoolean +_eglParseConfigAttribList(_EGLConfig *conf, const EGLint *attrib_list) { - EGLint i; - for (i = 0; SortInfo[i].Attribute != 0; i++) { - const EGLint mv = GET_CONFIG_ATTRIB(min, SortInfo[i].Attribute); - if (mv != EGL_DONT_CARE) { - const EGLint cv = GET_CONFIG_ATTRIB(c, SortInfo[i].Attribute); - if (SortInfo[i].MatchCriteria == EXACT) { - if (cv != mv) { - return EGL_FALSE; - } - } - else if (SortInfo[i].MatchCriteria == ATLEAST) { - if (cv < mv) { - return EGL_FALSE; - } - } - else { - assert(SortInfo[i].MatchCriteria == MASK); - if ((mv & cv) != mv) { - return EGL_FALSE; - } + EGLint attr, val, i; + EGLint config_id = 0, level = 0; + EGLBoolean has_native_visual_type = EGL_FALSE; + EGLBoolean has_transparent_color = EGL_FALSE; + + /* reset to default values */ + for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) { + attr = _eglValidationTable[i].attr; + val = _eglValidationTable[i].default_value; + SET_CONFIG_ATTRIB(conf, attr, val); + } + + /* parse the list */ + for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i += 2) { + EGLint idx; + + attr = attrib_list[i]; + val = attrib_list[i + 1]; + + idx = _eglIndexConfig(conf, attr); + if (idx < 0) + return EGL_FALSE; + conf->Storage[idx] = val; + + /* rememeber some attributes for post-processing */ + switch (attr) { + case EGL_CONFIG_ID: + config_id = val; + break; + case EGL_LEVEL: + level = val; + break; + case EGL_NATIVE_VISUAL_TYPE: + has_native_visual_type = EGL_TRUE; + break; + case EGL_TRANSPARENT_RED_VALUE: + case EGL_TRANSPARENT_GREEN_VALUE: + case EGL_TRANSPARENT_BLUE_VALUE: + has_transparent_color = EGL_TRUE; + break; + default: + break; + } + } + + if (!_eglValidateConfig(conf, EGL_TRUE)) + return EGL_FALSE; + + /* the spec says that EGL_LEVEL cannot be EGL_DONT_CARE */ + if (level == EGL_DONT_CARE) + return EGL_FALSE; + + /* ignore other attributes when EGL_CONFIG_ID is given */ + if (config_id > 0) { + _eglResetConfigKeys(conf, EGL_DONT_CARE); + SET_CONFIG_ATTRIB(conf, EGL_CONFIG_ID, config_id); + } + else { + if (has_native_visual_type) { + val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE); + if (!(val & EGL_WINDOW_BIT)) + SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, EGL_DONT_CARE); + } + + if (has_transparent_color) { + val = GET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_TYPE); + if (val == EGL_NONE) { + SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_RED_VALUE, + EGL_DONT_CARE); + SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_GREEN_VALUE, + EGL_DONT_CARE); + SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_BLUE_VALUE, + EGL_DONT_CARE); } } } + return EGL_TRUE; } /** - * Compare configs 'a' and 'b' and return -1 if a belongs before b, - * 1 if a belongs after b, or 0 if they're equal. - * Used by qsort(). + * Decide the ordering of conf1 and conf2, under the given criteria. + * When compare_id is true, this implements the algorithm described + * in "Sorting of EGLConfigs". When compare_id is false, + * EGL_CONFIG_ID is not compared. + * + * It returns a negative integer if conf1 is considered to come + * before conf2; a positive integer if conf2 is considered to come + * before conf1; zero if the ordering cannot be decided. + * + * Note that EGL_NATIVE_VISUAL_TYPE is platform-dependent and is + * ignored here. */ -static int -_eglCompareConfigs(const void *a, const void *b) +EGLint +_eglCompareConfigs(const _EGLConfig *conf1, const _EGLConfig *conf2, + const _EGLConfig *criteria, EGLBoolean compare_id) { - const _EGLConfig *aConfig = (const _EGLConfig *) a; - const _EGLConfig *bConfig = (const _EGLConfig *) b; + const EGLint compare_attribs[] = { + EGL_BUFFER_SIZE, + EGL_SAMPLE_BUFFERS, + EGL_SAMPLES, + EGL_DEPTH_SIZE, + EGL_STENCIL_SIZE, + EGL_ALPHA_MASK_SIZE, + }; + EGLint val1, val2; + EGLBoolean rgb_buffer; EGLint i; - for (i = 0; SortInfo[i].Attribute != 0; i++) { - const EGLint aVal = GET_CONFIG_ATTRIB(aConfig, SortInfo[i].Attribute); - const EGLint bVal = GET_CONFIG_ATTRIB(bConfig, SortInfo[i].Attribute); - if (SortInfo[i].SortOrder == SMALLER) { - if (aVal < bVal) - return -1; - else if (aVal > bVal) - return 1; - /* else, continue examining attribute values */ - } - else if (SortInfo[i].SortOrder == SPECIAL) { - if (SortInfo[i].Attribute == EGL_CONFIG_CAVEAT) { - /* values are EGL_NONE, SLOW_CONFIG, or NON_CONFORMANT_CONFIG */ - if (aVal < bVal) - return -1; - else if (aVal > bVal) - return 1; + if (conf1 == conf2) + return 0; + + /* the enum values have the desired ordering */ + assert(EGL_NONE < EGL_SLOW_CONFIG); + assert(EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG); + val1 = GET_CONFIG_ATTRIB(conf1, EGL_CONFIG_CAVEAT); + val2 = GET_CONFIG_ATTRIB(conf2, EGL_CONFIG_CAVEAT); + if (val1 != val2) + return (val1 - val2); + + /* the enum values have the desired ordering */ + assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER); + val1 = GET_CONFIG_ATTRIB(conf1, EGL_COLOR_BUFFER_TYPE); + val2 = GET_CONFIG_ATTRIB(conf2, EGL_COLOR_BUFFER_TYPE); + if (val1 != val2) + return (val1 - val2); + rgb_buffer = (val1 == EGL_RGB_BUFFER); + + if (criteria) { + val1 = val2 = 0; + if (rgb_buffer) { + if (GET_CONFIG_ATTRIB(criteria, EGL_RED_SIZE) > 0) { + val1 += GET_CONFIG_ATTRIB(conf1, EGL_RED_SIZE); + val2 += GET_CONFIG_ATTRIB(conf2, EGL_RED_SIZE); } - else if (SortInfo[i].Attribute == EGL_RED_SIZE || - SortInfo[i].Attribute == EGL_GREEN_SIZE || - SortInfo[i].Attribute == EGL_BLUE_SIZE || - SortInfo[i].Attribute == EGL_ALPHA_SIZE) { - if (aVal > bVal) - return -1; - else if (aVal < bVal) - return 1; + if (GET_CONFIG_ATTRIB(criteria, EGL_GREEN_SIZE) > 0) { + val1 += GET_CONFIG_ATTRIB(conf1, EGL_GREEN_SIZE); + val2 += GET_CONFIG_ATTRIB(conf2, EGL_GREEN_SIZE); } - else { - assert(SortInfo[i].Attribute == EGL_NATIVE_VISUAL_TYPE); - if (aVal < bVal) - return -1; - else if (aVal > bVal) - return 1; + if (GET_CONFIG_ATTRIB(criteria, EGL_BLUE_SIZE) > 0) { + val1 += GET_CONFIG_ATTRIB(conf1, EGL_BLUE_SIZE); + val2 += GET_CONFIG_ATTRIB(conf2, EGL_BLUE_SIZE); } } else { - assert(SortInfo[i].SortOrder == NONE); - /* continue examining attribute values */ + if (GET_CONFIG_ATTRIB(criteria, EGL_LUMINANCE_SIZE) > 0) { + val1 += GET_CONFIG_ATTRIB(conf1, EGL_LUMINANCE_SIZE); + val2 += GET_CONFIG_ATTRIB(conf2, EGL_LUMINANCE_SIZE); + } + } + if (GET_CONFIG_ATTRIB(criteria, EGL_ALPHA_SIZE) > 0) { + val1 += GET_CONFIG_ATTRIB(conf1, EGL_ALPHA_SIZE); + val2 += GET_CONFIG_ATTRIB(conf2, EGL_ALPHA_SIZE); } } + else { + /* assume the default criteria, which gives no specific ordering */ + val1 = val2 = 0; + } + + /* for color bits, larger one is preferred */ + if (val1 != val2) + return (val2 - val1); + + for (i = 0; i < ARRAY_SIZE(compare_attribs); i++) { + val1 = GET_CONFIG_ATTRIB(conf1, compare_attribs[i]); + val2 = GET_CONFIG_ATTRIB(conf2, compare_attribs[i]); + if (val1 != val2) + return (val1 - val2); + } + + /* EGL_NATIVE_VISUAL_TYPE cannot be compared here */ + + if (compare_id) { + val1 = GET_CONFIG_ATTRIB(conf1, EGL_CONFIG_ID); + val2 = GET_CONFIG_ATTRIB(conf2, EGL_CONFIG_ID); + assert(val1 != val2); + } + else { + val1 = val2 = 0; + } + + return (val1 - val2); +} + + +static INLINE +void _eglSwapConfigs(const _EGLConfig **conf1, const _EGLConfig **conf2) +{ + const _EGLConfig *tmp = *conf1; + *conf1 = *conf2; + *conf2 = tmp; +} + + +/** + * Quick sort an array of configs. This differs from the standard + * qsort() in that the compare function accepts an additional + * argument. + */ +void +_eglSortConfigs(const _EGLConfig **configs, EGLint count, + EGLint (*compare)(const _EGLConfig *, const _EGLConfig *, + void *), + void *priv_data) +{ + const EGLint pivot = 0; + EGLint i, j; + + if (count <= 1) + return; + + _eglSwapConfigs(&configs[pivot], &configs[count / 2]); + i = 1; + j = count - 1; + do { + while (i < count && compare(configs[i], configs[pivot], priv_data) < 0) + i++; + while (compare(configs[j], configs[pivot], priv_data) > 0) + j--; + if (i < j) { + _eglSwapConfigs(&configs[i], &configs[j]); + i++; + j--; + } + else if (i == j) { + i++; + j--; + break; + } + } while (i <= j); + _eglSwapConfigs(&configs[pivot], &configs[j]); - /* all attributes identical */ - return 0; + _eglSortConfigs(configs, j, compare, priv_data); + _eglSortConfigs(configs + i, count - i, compare, priv_data); +} + + +static int +_eglFallbackCompare(const _EGLConfig *conf1, const _EGLConfig *conf2, + void *priv_data) +{ + const _EGLConfig *criteria = (const _EGLConfig *) priv_data; + return _eglCompareConfigs(conf1, conf2, criteria, EGL_TRUE); } @@ -324,33 +727,33 @@ _eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list, _EGLConfig **configList, criteria; EGLint i, count; - /* parse the attrib_list to initialize criteria */ - if (!_eglParseConfigAttribs(&criteria, attrib_list)) { - return EGL_FALSE; - } + if (!num_configs) + return _eglError(EGL_BAD_PARAMETER, "eglChooseConfigs"); + + _eglInitConfig(&criteria, 0); + if (!_eglParseConfigAttribList(&criteria, attrib_list)) + return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig"); /* allocate array of config pointers */ - configList = (_EGLConfig **) malloc(config_size * sizeof(_EGLConfig *)); - if (!configList) { - _eglError(EGL_BAD_CONFIG, "eglChooseConfig(out of memory)"); - return EGL_FALSE; - } + configList = (_EGLConfig **) + malloc(disp->NumConfigs * sizeof(_EGLConfig *)); + if (!configList) + return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)"); - /* make array of pointers to qualifying configs */ - for (i = count = 0; i < disp->NumConfigs && count < config_size; i++) { - if (_eglConfigQualifies(disp->Configs[i], &criteria)) { + /* perform selection of configs */ + count = 0; + for (i = 0; i < disp->NumConfigs; i++) { + if (_eglMatchConfig(disp->Configs[i], &criteria)) configList[count++] = disp->Configs[i]; - } } - /* sort array of pointers */ - qsort(configList, count, sizeof(_EGLConfig *), _eglCompareConfigs); - - /* copy config handles to output array */ - if (configs) { - for (i = 0; i < count; i++) { - configs[i] = configList[i]->Handle; - } + /* perform sorting of configs */ + if (configs && count) { + _eglSortConfigs((const _EGLConfig **) configList, count, + _eglFallbackCompare, (void *) &criteria); + count = MIN2(count, config_size); + for (i = 0; i < count; i++) + configs[i] = _eglGetConfigHandle(configList[i]); } free(configList); @@ -361,6 +764,28 @@ _eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list, } +static INLINE EGLBoolean +_eglIsConfigAttribValid(_EGLConfig *conf, EGLint attr) +{ + if (_eglIndexConfig(conf, attr) < 0) + return EGL_FALSE; + + /* there are some holes in the range */ + switch (attr) { + case EGL_PRESERVED_RESOURCES: + case EGL_NONE: +#ifdef EGL_VERSION_1_4 + case EGL_MATCH_NATIVE_PIXMAP: +#endif + return EGL_FALSE; + default: + break; + } + + return EGL_TRUE; +} + + /** * Fallback for eglGetConfigAttrib. */ @@ -368,15 +793,13 @@ EGLBoolean _eglGetConfigAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, EGLint attribute, EGLint *value) { - const EGLint k = attribute - FIRST_ATTRIB; - if (k >= 0 && k < MAX_ATTRIBS) { - *value = conf->Attrib[k]; - return EGL_TRUE; - } - else { - _eglError(EGL_BAD_ATTRIBUTE, "eglGetConfigAttrib"); - return EGL_FALSE; - } + if (!_eglIsConfigAttribValid(conf, attribute)) + return _eglError(EGL_BAD_ATTRIBUTE, "eglGetConfigAttrib"); + if (!value) + return _eglError(EGL_BAD_PARAMETER, "eglGetConfigAttrib"); + + *value = GET_CONFIG_ATTRIB(conf, attribute); + return EGL_TRUE; } @@ -387,12 +810,14 @@ EGLBoolean _eglGetConfigs(_EGLDriver *drv, _EGLDisplay *disp, EGLConfig *configs, EGLint config_size, EGLint *num_config) { + if (!num_config) + return _eglError(EGL_BAD_PARAMETER, "eglGetConfigs"); + if (configs) { EGLint i; *num_config = MIN2(disp->NumConfigs, config_size); - for (i = 0; i < *num_config; i++) { - configs[i] = disp->Configs[i]->Handle; - } + for (i = 0; i < *num_config; i++) + configs[i] = _eglGetConfigHandle(disp->Configs[i]); } else { /* just return total number of supported configs */ diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h index 36ed96ae95..6b8a259984 100644 --- a/src/egl/main/eglconfig.h +++ b/src/egl/main/eglconfig.h @@ -2,27 +2,93 @@ #define EGLCONFIG_INCLUDED +#include <assert.h> #include "egltypedefs.h" -#include <GLES/gl.h> -#define MAX_ATTRIBS 128 -#define FIRST_ATTRIB EGL_BUFFER_SIZE +#define _EGL_CONFIG_FIRST_ATTRIB EGL_BUFFER_SIZE +#define _EGL_CONFIG_LAST_ATTRIB EGL_CONFORMANT +#define _EGL_CONFIG_NUM_ATTRIBS \ + (_EGL_CONFIG_LAST_ATTRIB - _EGL_CONFIG_FIRST_ATTRIB + 1) + +#define _EGL_CONFIG_STORAGE_SIZE _EGL_CONFIG_NUM_ATTRIBS struct _egl_config { - EGLConfig Handle; /* the public/opaque handle which names this config */ - EGLint Attrib[MAX_ATTRIBS]; + _EGLDisplay *Display; + EGLint Storage[_EGL_CONFIG_STORAGE_SIZE]; }; -#define SET_CONFIG_ATTRIB(CONF, ATTR, VAL) \ - assert((ATTR) - FIRST_ATTRIB < MAX_ATTRIBS); \ - ((CONF)->Attrib[(ATTR) - FIRST_ATTRIB] = VAL) +#define SET_CONFIG_ATTRIB(CONF, ATTR, VAL) _eglSetConfigKey(CONF, ATTR, VAL) +#define GET_CONFIG_ATTRIB(CONF, ATTR) _eglGetConfigKey(CONF, ATTR) + + +/** + * Given a key, return an index into the storage of the config. + * Return -1 if the key is invalid. + */ +static INLINE EGLint +_eglIndexConfig(const _EGLConfig *conf, EGLint key) +{ + (void) conf; + if (key >= _EGL_CONFIG_FIRST_ATTRIB && + key < _EGL_CONFIG_FIRST_ATTRIB + _EGL_CONFIG_NUM_ATTRIBS) + return key - _EGL_CONFIG_FIRST_ATTRIB; + else + return -1; +} + + +/** + * Reset all keys in the config to a given value. + */ +static INLINE void +_eglResetConfigKeys(_EGLConfig *conf, EGLint val) +{ + EGLint i; + for (i = 0; i < _EGL_CONFIG_NUM_ATTRIBS; i++) + conf->Storage[i] = val; +} -#define GET_CONFIG_ATTRIB(CONF, ATTR) ((CONF)->Attrib[(ATTR) - FIRST_ATTRIB]) +/** + * Update a config for a given key. + */ +static INLINE void +_eglSetConfigKey(_EGLConfig *conf, EGLint key, EGLint val) +{ + EGLint idx = _eglIndexConfig(conf, key); + assert(idx >= 0); + conf->Storage[idx] = val; +} + + +/** + * Return the value for a given key. + */ +static INLINE EGLint +_eglGetConfigKey(const _EGLConfig *conf, EGLint key) +{ + EGLint idx = _eglIndexConfig(conf, key); + assert(idx >= 0); + return conf->Storage[idx]; +} + + +/** + * Set a given attribute. + * + * Because _eglGetConfigAttrib is already used as a fallback driver + * function, this function is not considered to have a good name. + * SET_CONFIG_ATTRIB is preferred over this function. + */ +static INLINE void +_eglSetConfigAttrib(_EGLConfig *conf, EGLint attr, EGLint val) +{ + SET_CONFIG_ATTRIB(conf, attr, val); +} extern void @@ -30,19 +96,76 @@ _eglInitConfig(_EGLConfig *config, EGLint id); extern EGLConfig -_eglGetConfigHandle(_EGLConfig *config); +_eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf); + + +#ifndef _EGL_SKIP_HANDLE_CHECK + + +extern EGLBoolean +_eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy); + + +#else + +static INLINE EGLBoolean +_eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy) +{ + _EGLConfig *conf = (_EGLConfig *) config; + return (dpy && conf && conf->Display == dpy); +} + + +#endif /* _EGL_SKIP_HANDLE_CHECK */ -extern _EGLConfig * -_eglLookupConfig(EGLConfig config, _EGLDisplay *dpy); + +/** + * Lookup a handle to find the linked config. + * Return NULL if the handle has no corresponding linked config. + */ +static INLINE _EGLConfig * +_eglLookupConfig(EGLConfig config, _EGLDisplay *dpy) +{ + _EGLConfig *conf = (_EGLConfig *) config; + if (!_eglCheckConfigHandle(config, dpy)) + conf = NULL; + return conf; +} + + +/** + * Return the handle of a linked config, or NULL. + */ +static INLINE EGLConfig +_eglGetConfigHandle(_EGLConfig *conf) +{ + return (EGLConfig) ((conf && conf->Display) ? conf : NULL); +} + + +extern EGLBoolean +_eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching); -extern _EGLConfig * -_eglAddConfig(_EGLDisplay *display, _EGLConfig *config); +extern EGLBoolean +_eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria); extern EGLBoolean -_eglParseConfigAttribs(_EGLConfig *config, const EGLint *attrib_list); +_eglParseConfigAttribList(_EGLConfig *conf, const EGLint *attrib_list); + + +extern EGLint +_eglCompareConfigs(const _EGLConfig *conf1, const _EGLConfig *conf2, + const _EGLConfig *criteria, EGLBoolean compare_id); + + +extern void +_eglSortConfigs(const _EGLConfig **configs, EGLint count, + EGLint (*compare)(const _EGLConfig *, const _EGLConfig *, + void *), + void *priv_data); extern EGLBoolean @@ -57,8 +180,4 @@ extern EGLBoolean _eglGetConfigs(_EGLDriver *drv, _EGLDisplay *dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); -extern void -_eglSetConfigAttrib(_EGLConfig *config, EGLint attr, EGLint val); - - #endif /* EGLCONFIG_INCLUDED */ diff --git a/src/egl/main/eglconfigutil.c b/src/egl/main/eglconfigutil.c index c9d00e7982..36e94f0d2d 100644 --- a/src/egl/main/eglconfigutil.c +++ b/src/egl/main/eglconfigutil.c @@ -52,6 +52,83 @@ _eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode) } +/** + * Convert a __GLcontextModes object to an _EGLConfig. + */ +EGLBoolean +_eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m, + EGLint conformant, EGLint renderable_type) +{ + EGLint config_caveat, surface_type; + + /* must be RGBA */ + if (!m->rgbMode || !(m->renderType & GLX_RGBA_BIT)) + return EGL_FALSE; + + config_caveat = EGL_NONE; + if (m->visualRating == GLX_SLOW_CONFIG) + config_caveat = EGL_SLOW_CONFIG; + + if (m->visualRating == GLX_NON_CONFORMANT_CONFIG) + conformant &= ~EGL_OPENGL_BIT; + if (!(conformant & EGL_OPENGL_ES_BIT)) + config_caveat = EGL_NON_CONFORMANT_CONFIG; + + surface_type = 0; + if (m->drawableType & GLX_WINDOW_BIT) + surface_type |= EGL_WINDOW_BIT; + if (m->drawableType & GLX_PIXMAP_BIT) + surface_type |= EGL_PIXMAP_BIT; + if (m->drawableType & GLX_PBUFFER_BIT) + surface_type |= EGL_PBUFFER_BIT; + + SET_CONFIG_ATTRIB(conf, EGL_BUFFER_SIZE, m->rgbBits); + SET_CONFIG_ATTRIB(conf, EGL_RED_SIZE, m->redBits); + SET_CONFIG_ATTRIB(conf, EGL_GREEN_SIZE, m->greenBits); + SET_CONFIG_ATTRIB(conf, EGL_BLUE_SIZE, m->blueBits); + SET_CONFIG_ATTRIB(conf, EGL_ALPHA_SIZE, m->alphaBits); + + SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGB, m->bindToTextureRgb); + SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA, m->bindToTextureRgba); + SET_CONFIG_ATTRIB(conf, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER); + SET_CONFIG_ATTRIB(conf, EGL_CONFIG_CAVEAT, config_caveat); + + SET_CONFIG_ATTRIB(conf, EGL_CONFORMANT, conformant); + SET_CONFIG_ATTRIB(conf, EGL_DEPTH_SIZE, m->depthBits); + SET_CONFIG_ATTRIB(conf, EGL_LEVEL, m->level); + SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_WIDTH, m->maxPbufferWidth); + SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_HEIGHT, m->maxPbufferHeight); + SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_PIXELS, m->maxPbufferPixels); + + SET_CONFIG_ATTRIB(conf, EGL_NATIVE_RENDERABLE, m->xRenderable); + SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_ID, m->visualID); + + if (m->visualType != GLX_NONE) + SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, m->visualType); + else + SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, EGL_NONE); + + SET_CONFIG_ATTRIB(conf, EGL_RENDERABLE_TYPE, renderable_type); + SET_CONFIG_ATTRIB(conf, EGL_SAMPLE_BUFFERS, m->sampleBuffers); + SET_CONFIG_ATTRIB(conf, EGL_SAMPLES, m->samples); + SET_CONFIG_ATTRIB(conf, EGL_STENCIL_SIZE, m->stencilBits); + + SET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE, surface_type); + + /* what to do with GLX_TRANSPARENT_INDEX? */ + if (m->transparentPixel == GLX_TRANSPARENT_RGB) { + SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_TYPE, EGL_TRANSPARENT_RGB); + SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_RED_VALUE, m->transparentRed); + SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_GREEN_VALUE, m->transparentGreen); + SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_BLUE_VALUE, m->transparentBlue); + } + else { + SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_TYPE, EGL_NONE); + } + + return EGL_TRUE; +} + /** * Creates a set of \c _EGLConfigs that a driver will expose. diff --git a/src/egl/main/eglconfigutil.h b/src/egl/main/eglconfigutil.h index c477b94737..8c923ee206 100644 --- a/src/egl/main/eglconfigutil.h +++ b/src/egl/main/eglconfigutil.h @@ -1,12 +1,10 @@ - #ifndef EGLCONFIGUTIL_INCLUDED #define EGLCONFIGUTIL_INCLUDED -#include "eglconfig.h" + +#include "GL/gl.h" #include "GL/internal/glcore.h" -#if (!defined(WIN32) && !defined(_WIN32_WCE)) -#include "stdint.h" -#endif +#include "eglconfig.h" extern void @@ -14,6 +12,11 @@ _eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode); extern EGLBoolean +_eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m, + EGLint conformant, EGLint renderable_type); + + +extern EGLBoolean _eglFillInConfigs( _EGLConfig *configs, EGLenum fb_format, EGLenum fb_type, const uint8_t * depth_bits, const uint8_t * stencil_bits, diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c index b094f49bfc..ee4b1b59f5 100644 --- a/src/egl/main/eglcontext.c +++ b/src/egl/main/eglcontext.c @@ -45,6 +45,7 @@ _eglInitContext(_EGLDriver *drv, _EGLContext *ctx, ctx->DrawSurface = EGL_NO_SURFACE; ctx->ReadSurface = EGL_NO_SURFACE; ctx->ClientAPI = api; + ctx->WindowRenderBuffer = EGL_NONE; return EGL_TRUE; } @@ -87,6 +88,24 @@ _eglDestroyContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) } +#ifdef EGL_VERSION_1_2 +static EGLint +_eglQueryContextRenderBuffer(_EGLContext *ctx) +{ + _EGLSurface *surf = ctx->DrawSurface; + EGLint rb; + + if (!surf) + return EGL_NONE; + if (surf->Type == EGL_WINDOW_BIT && ctx->WindowRenderBuffer != EGL_NONE) + rb = ctx->WindowRenderBuffer; + else + rb = surf->RenderBuffer; + return rb; +} +#endif /* EGL_VERSION_1_2 */ + + EGLBoolean _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *c, EGLint attribute, EGLint *value) @@ -94,22 +113,29 @@ _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *c, (void) drv; (void) dpy; + if (!value) + return _eglError(EGL_BAD_PARAMETER, "eglQueryContext"); + switch (attribute) { case EGL_CONFIG_ID: *value = GET_CONFIG_ATTRIB(c->Config, EGL_CONFIG_ID); - return EGL_TRUE; + break; + case EGL_CONTEXT_CLIENT_VERSION: + *value = c->ClientVersion; + break; #ifdef EGL_VERSION_1_2 case EGL_CONTEXT_CLIENT_TYPE: *value = c->ClientAPI; - return EGL_TRUE; + break; + case EGL_RENDER_BUFFER: + *value = _eglQueryContextRenderBuffer(c); + break; #endif /* EGL_VERSION_1_2 */ - case EGL_CONTEXT_CLIENT_VERSION: - *value = c->ClientVersion; - return EGL_TRUE; default: - _eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext"); - return EGL_FALSE; + return _eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext"); } + + return EGL_TRUE; } diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h index 647f24488f..45c7b4717b 100644 --- a/src/egl/main/eglcontext.h +++ b/src/egl/main/eglcontext.h @@ -24,6 +24,9 @@ struct _egl_context EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */ EGLint ClientVersion; /**< 1 = OpenGLES 1.x, 2 = OpenGLES 2.x */ + + /* The real render buffer when a window surface is bound */ + EGLint WindowRenderBuffer; }; diff --git a/src/egl/main/eglcurrent.c b/src/egl/main/eglcurrent.c index 4431f964f6..df506151b5 100644 --- a/src/egl/main/eglcurrent.c +++ b/src/egl/main/eglcurrent.c @@ -9,14 +9,14 @@ /* This should be kept in sync with _eglInitThreadInfo() */ #define _EGL_THREAD_INFO_INITIALIZER \ - { EGL_SUCCESS, { NULL }, 1 } + { EGL_SUCCESS, { NULL }, 0 } /* a fallback thread info to guarantee that every thread always has one */ static _EGLThreadInfo dummy_thread = _EGL_THREAD_INFO_INITIALIZER; #ifdef GLX_USE_TLS -static __thread const _EGLThreadInfo *_egl_TSD; +static __thread const _EGLThreadInfo *_egl_TSD __attribute__ ((tls_model("initial-exec"))); static INLINE void _eglSetTSD(const _EGLThreadInfo *t) diff --git a/src/egl/main/eglcurrent.h b/src/egl/main/eglcurrent.h index 8eb241029e..9503e0aba0 100644 --- a/src/egl/main/eglcurrent.h +++ b/src/egl/main/eglcurrent.h @@ -4,8 +4,16 @@ #include "egltypedefs.h" -#define _EGL_API_NUM_INDICES \ - (EGL_OPENGL_API - EGL_OPENGL_ES_API + 2) /* idx 0 is for EGL_NONE */ +#define _EGL_API_ALL_BITS \ + (EGL_OPENGL_ES_BIT | \ + EGL_OPENVG_BIT | \ + EGL_OPENGL_ES2_BIT | \ + EGL_OPENGL_BIT) + + +#define _EGL_API_FIRST_API EGL_OPENGL_ES_API +#define _EGL_API_LAST_API EGL_OPENGL_API +#define _EGL_API_NUM_APIS (_EGL_API_LAST_API - _EGL_API_FIRST_API + 1) /** @@ -14,20 +22,19 @@ struct _egl_thread_info { EGLint LastError; - _EGLContext *CurrentContexts[_EGL_API_NUM_INDICES]; + _EGLContext *CurrentContexts[_EGL_API_NUM_APIS]; /* use index for fast access to current context */ EGLint CurrentAPIIndex; }; /** - * Return true if a client API enum can be converted to an index. + * Return true if a client API enum is recognized. */ static INLINE EGLBoolean _eglIsApiValid(EGLenum api) { - return ((api >= EGL_OPENGL_ES_API && api <= EGL_OPENGL_API) || - api == EGL_NONE); + return (api >= _EGL_API_FIRST_API && api <= _EGL_API_LAST_API); } @@ -38,7 +45,7 @@ _eglIsApiValid(EGLenum api) static INLINE EGLint _eglConvertApiToIndex(EGLenum api) { - return (api != EGL_NONE) ? api - EGL_OPENGL_ES_API + 1 : 0; + return api - _EGL_API_FIRST_API; } @@ -49,7 +56,7 @@ _eglConvertApiToIndex(EGLenum api) static INLINE EGLenum _eglConvertApiFromIndex(EGLint idx) { - return (idx) ? EGL_OPENGL_ES_API + idx - 1 : EGL_NONE; + return _EGL_API_FIRST_API + idx; } diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h index 6575fdf198..ea4e35a8b3 100644 --- a/src/egl/main/egldisplay.h +++ b/src/egl/main/egldisplay.h @@ -44,6 +44,7 @@ struct _egl_display EGLint NumScreens; _EGLScreen **Screens; /* array [NumScreens] */ + EGLint MaxConfigs; EGLint NumConfigs; _EGLConfig **Configs; /* array [NumConfigs] of ptr to _EGLConfig */ diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c index 87786e36bb..018b06d3be 100644 --- a/src/egl/main/egldriver.c +++ b/src/egl/main/egldriver.c @@ -22,59 +22,70 @@ #if defined(_EGL_PLATFORM_X) #include <dlfcn.h> -#elif defined(_EGL_PLATFORM_WINDOWS) -/* Use static linking on Windows for now */ -#define WINDOWS_STATIC_LINK #endif + /** * Wrappers for dlopen/dlclose() */ #if defined(_EGL_PLATFORM_WINDOWS) -#ifdef WINDOWS_STATIC_LINK - static const char *DefaultDriverName = "Windows EGL Static Library"; -#else - /* XXX Need to decide how to do dynamic name lookup on Windows */ - static const char *DefaultDriverName = "TBD"; -#endif - typedef HMODULE lib_handle; - - static HMODULE - open_library(const char *filename) - { -#ifdef WINDOWS_STATIC_LINK - return 0; -#else - return LoadLibrary(filename); -#endif - } - static void - close_library(HMODULE lib) - { -#ifdef WINDOWS_STATIC_LINK -#else - FreeLibrary(lib); -#endif - } + +/* XXX Need to decide how to do dynamic name lookup on Windows */ +static const char DefaultDriverName[] = "TBD"; + +typedef HMODULE lib_handle; + +static HMODULE +open_library(const char *filename) +{ + return LoadLibrary(filename); +} + +static void +close_library(HMODULE lib) +{ + FreeLibrary(lib); +} + #elif defined(_EGL_PLATFORM_X) - static const char *DefaultDriverName = "egl_softpipe"; - typedef void * lib_handle; - static void * - open_library(const char *filename) - { - return dlopen(filename, RTLD_LAZY); - } +static const char DefaultDriverName[] = "egl_softpipe"; + +typedef void * lib_handle; + +static void * +open_library(const char *filename) +{ + return dlopen(filename, RTLD_LAZY); +} + +static void +close_library(void *lib) +{ + dlclose(lib); +} + +#else /* _EGL_PLATFORM_NO_OS */ + +static const char DefaultDriverName[] = "builtin"; + +typedef void *lib_handle; + +static INLINE void * +open_library(const char *filename) +{ + return (void *) filename; +} + +static INLINE void +close_library(void *lib) +{ +} + - static void - close_library(void *lib) - { - dlclose(lib); - } - #endif @@ -95,14 +106,22 @@ _eglChooseDriver(_EGLDisplay *dpy, char **argsRet) path = _eglstrdup(path); #if defined(_EGL_PLATFORM_X) - if (!path && dpy->NativeDisplay) { + if (!path && dpy && dpy->NativeDisplay) { /* assume (wrongly!) that the native display is a display string */ path = _eglSplitDisplayString((const char *) dpy->NativeDisplay, &args); } suffix = "so"; #elif defined(_EGL_PLATFORM_WINDOWS) suffix = "dll"; -#endif /* _EGL_PLATFORM_X */ +#else /* _EGL_PLATFORM_NO_OS */ + if (path) { + /* force the use of the default driver */ + _eglLog(_EGL_DEBUG, "ignore EGL_DRIVER"); + free(path); + path = NULL; + } + suffix = NULL; +#endif if (!path) path = _eglstrdup(DefaultDriverName); @@ -136,43 +155,48 @@ _eglChooseDriver(_EGLDisplay *dpy, char **argsRet) static _EGLMain_t _eglOpenLibrary(const char *driverPath, lib_handle *handle) { - _EGLMain_t mainFunc; lib_handle lib; + _EGLMain_t mainFunc = NULL; + const char *error = "unknown error"; assert(driverPath); -#if defined(_EGL_PLATFORM_WINDOWS) -/* Use static linking on Windows for now */ -#ifdef WINDOWS_STATIC_LINK - lib = 0; - mainFunc = (_EGLMain_t)_eglMain; -#else - /* XXX untested */ _eglLog(_EGL_DEBUG, "dlopen(%s)", driverPath); lib = open_library(driverPath); - if (!lib) { - _eglLog(_EGL_WARNING, "Could not open %s", - driverPath); - return NULL; + +#if defined(_EGL_PLATFORM_WINDOWS) + /* XXX untested */ + if (lib) + mainFunc = (_EGLMain_t) GetProcAddress(lib, "_eglMain"); +#elif defined(_EGL_PLATFORM_X) + if (lib) { + mainFunc = (_EGLMain_t) dlsym(lib, "_eglMain"); + if (!mainFunc) + error = dlerror(); + } + else { + error = dlerror(); } - mainFunc = (_EGLMain_t) GetProcAddress(lib, "_eglMain"); +#else /* _EGL_PLATFORM_NO_OS */ + /* must be the default driver name */ + if (strcmp(driverPath, DefaultDriverName) == 0) + mainFunc = (_EGLMain_t) _eglMain; + else + error = "not builtin driver"; #endif -#elif defined(_EGL_PLATFORM_X) - _eglLog(_EGL_DEBUG, "dlopen(%s)", driverPath); - lib = open_library(driverPath); + if (!lib) { - _eglLog(_EGL_WARNING, "Could not open %s (%s)", - driverPath, dlerror()); + _eglLog(_EGL_WARNING, "Could not open driver %s (%s)", + driverPath, error); if (!getenv("EGL_DRIVER")) _eglLog(_EGL_WARNING, "The driver can be overridden by setting EGL_DRIVER"); return NULL; } - mainFunc = (_EGLMain_t) dlsym(lib, "_eglMain"); -#endif if (!mainFunc) { - _eglLog(_EGL_WARNING, "_eglMain not found in %s", driverPath); + _eglLog(_EGL_WARNING, "_eglMain not found in %s (%s)", + driverPath, error); if (lib) close_library(lib); return NULL; @@ -384,7 +408,7 @@ _eglInitDriverFallbacks(_EGLDriver *drv) drv->API.CopyBuffers = _eglCopyBuffers; drv->API.QueryString = _eglQueryString; - drv->API.WaitGL = _eglWaitGL; + drv->API.WaitClient = _eglWaitClient; drv->API.WaitNative = _eglWaitNative; #ifdef EGL_MESA_screen_surface @@ -428,6 +452,11 @@ _eglFindAPIs(void) const char *es2_libname = "libGLESv2.so"; const char *gl_libname = "libGL.so"; const char *vg_libname = "libOpenVG.so"; +#else /* _EGL_PLATFORM_NO_OS */ + const char *es1_libname = NULL; + const char *es2_libname = NULL; + const char *gl_libname = NULL; + const char *vg_libname = NULL; #endif if ((lib = open_library(es1_libname))) { diff --git a/src/egl/main/eglglobals.c b/src/egl/main/eglglobals.c index 3ae4c1ad3a..443d0f072c 100644 --- a/src/egl/main/eglglobals.c +++ b/src/egl/main/eglglobals.c @@ -15,13 +15,13 @@ struct _egl_global _eglGlobal = &_eglGlobalMutex, /* Mutex */ NULL, /* DisplayList */ 1, /* FreeScreenHandle */ - 0x0, /* ClientAPIsMask */ 0, /* NumDrivers */ { NULL }, /* Drivers */ 2, /* NumAtExitCalls */ - { /* AtExitCalls */ - _eglFiniDisplay, - _eglUnloadDrivers + { + /* default AtExitCalls, called in reverse order */ + _eglUnloadDrivers, /* always called last */ + _eglFiniDisplay }, }; diff --git a/src/egl/main/eglglobals.h b/src/egl/main/eglglobals.h index 58511076d4..5ebb914ca7 100644 --- a/src/egl/main/eglglobals.h +++ b/src/egl/main/eglglobals.h @@ -19,9 +19,6 @@ struct _egl_global EGLScreenMESA FreeScreenHandle; - /* bitmaks of supported APIs (supported by _some_ driver) */ - EGLint ClientAPIsMask; - EGLint NumDrivers; _EGLDriver *Drivers[10]; diff --git a/src/egl/main/egllog.c b/src/egl/main/egllog.c index 1d7a0a388c..11a9bf7275 100644 --- a/src/egl/main/egllog.c +++ b/src/egl/main/egllog.c @@ -9,51 +9,140 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> + #include "egllog.h" +#include "eglmutex.h" #define MAXSTRING 1000 -#define FALLBACK_LOG_LEVEL _EGL_WARNING -#define FALLBACK_LOG_LEVEL_STR "warning" +#define FALLBACK_LOG_LEVEL _EGL_WARNING -static EGLint ReportingLevel = -1; +static struct { + _EGLMutex mutex; -static void -log_level_initialize(void) + EGLBoolean initialized; + EGLint level; + _EGLLogProc logger; + EGLint num_messages; +} logging = { + _EGL_MUTEX_INITIALIZER, + EGL_FALSE, + FALLBACK_LOG_LEVEL, + NULL, + 0 +}; + +static const char *level_strings[] = { + /* the order is important */ + "fatal", + "warning", + "info", + "debug", + NULL +}; + + +/** + * Set the function to be called when there is a message to log. + * Note that the function will be called with an internal lock held. + * Recursive logging is not allowed. + */ +void +_eglSetLogProc(_EGLLogProc logger) { -#if defined(_EGL_PLATFORM_X) - char *log_env = getenv("EGL_LOG_LEVEL"); -#else - char *log_env = NULL; -#endif - - if (log_env == NULL) { - ReportingLevel = FALLBACK_LOG_LEVEL; - } - else if (strcasecmp(log_env, "fatal") == 0) { - ReportingLevel = _EGL_FATAL; - } - else if (strcasecmp(log_env, "warning") == 0) { - ReportingLevel = _EGL_WARNING; + EGLint num_messages = 0; + + _eglLockMutex(&logging.mutex); + + if (logging.logger != logger) { + logging.logger = logger; + + num_messages = logging.num_messages; + logging.num_messages = 0; } - else if (strcasecmp(log_env, "info") == 0) { - ReportingLevel = _EGL_INFO; + + _eglUnlockMutex(&logging.mutex); + + if (num_messages) + _eglLog(_EGL_DEBUG, + "New logger installed. " + "Messages before the new logger might not be available."); +} + + +/** + * Set the log reporting level. + */ +void +_eglSetLogLevel(EGLint level) +{ + switch (level) { + case _EGL_FATAL: + case _EGL_WARNING: + case _EGL_INFO: + case _EGL_DEBUG: + _eglLockMutex(&logging.mutex); + logging.level = level; + _eglUnlockMutex(&logging.mutex); + break; + default: + break; } - else if (strcasecmp(log_env, "debug") == 0) { - ReportingLevel = _EGL_DEBUG; +} + + +/** + * The default logger. It prints the message to stderr. + */ +static void +_eglDefaultLogger(EGLint level, const char *msg) +{ + fprintf(stderr, "libEGL %s: %s\n", level_strings[level], msg); +} + + +/** + * Initialize the logging facility. + */ +static void +_eglInitLogger(void) +{ + const char *log_env; + EGLint i, level = -1; + + if (logging.initialized) + return; + + log_env = getenv("EGL_LOG_LEVEL"); + if (log_env) { + for (i = 0; level_strings[i]; i++) { + if (strcasecmp(log_env, level_strings[i]) == 0) { + level = i; + break; + } + } } else { - fprintf(stderr, "Unrecognized EGL_LOG_LEVEL environment variable value. " + level = FALLBACK_LOG_LEVEL; + } + + logging.logger = _eglDefaultLogger; + logging.level = (level >= 0) ? level : FALLBACK_LOG_LEVEL; + logging.initialized = EGL_TRUE; + + /* it is fine to call _eglLog now */ + if (log_env && level < 0) { + _eglLog(_EGL_WARNING, + "Unrecognized EGL_LOG_LEVEL environment variable value. " "Expected one of \"fatal\", \"warning\", \"info\", \"debug\". " - "Got \"%s\". Falling back to \"%s\".\n", - log_env, FALLBACK_LOG_LEVEL_STR); - ReportingLevel = FALLBACK_LOG_LEVEL; + "Got \"%s\". Falling back to \"%s\".", + log_env, level_strings[FALLBACK_LOG_LEVEL]); } } /** - * Log a message to stderr. + * Log a message with message logger. * \param level one of _EGL_FATAL, _EGL_WARNING, _EGL_INFO, _EGL_DEBUG. */ void @@ -61,40 +150,26 @@ _eglLog(EGLint level, const char *fmtStr, ...) { va_list args; char msg[MAXSTRING]; - const char *levelStr; - static int log_level_initialized = 0; - if (!log_level_initialized) { - log_level_initialize(); - log_level_initialized = 1; - } + /* one-time initialization; a little race here is fine */ + if (!logging.initialized) + _eglInitLogger(); + if (level > logging.level || level < 0) + return; - if (level <= ReportingLevel) { - switch (level) { - case _EGL_FATAL: - levelStr = "Fatal"; - break; - case _EGL_WARNING: - levelStr = "Warning"; - break; - case _EGL_INFO: - levelStr = "Info"; - break; - case _EGL_DEBUG: - levelStr = "Debug"; - break; - default: - levelStr = ""; - } + _eglLockMutex(&logging.mutex); + if (logging.logger) { va_start(args, fmtStr); vsnprintf(msg, MAXSTRING, fmtStr, args); va_end(args); - fprintf(stderr, "libEGL %s: %s\n", levelStr, msg); - - if (level == _EGL_FATAL) { - exit(1); /* or abort()? */ - } + logging.logger(level, msg); + logging.num_messages++; } + + _eglUnlockMutex(&logging.mutex); + + if (level == _EGL_FATAL) + exit(1); /* or abort()? */ } diff --git a/src/egl/main/egllog.h b/src/egl/main/egllog.h index 2fa352f155..83c8bb72a6 100644 --- a/src/egl/main/egllog.h +++ b/src/egl/main/egllog.h @@ -9,6 +9,17 @@ #define _EGL_DEBUG 3 /* useful info for debugging */ +typedef void (*_EGLLogProc)(EGLint level, const char *msg); + + +extern void +_eglSetLogProc(_EGLLogProc logger); + + +extern void +_eglSetLogLevel(EGLint level); + + extern void _eglLog(EGLint level, const char *fmtStr, ...); diff --git a/src/egl/main/eglmisc.c b/src/egl/main/eglmisc.c index b37213faf1..e66913320b 100644 --- a/src/egl/main/eglmisc.c +++ b/src/egl/main/eglmisc.c @@ -108,11 +108,12 @@ _eglQueryString(_EGLDriver *drv, _EGLDisplay *dpy, EGLint name) EGLBoolean -_eglWaitGL(_EGLDriver *drv, _EGLDisplay *dpy) +_eglWaitClient(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) { /* just a placeholder */ (void) drv; (void) dpy; + (void) ctx; return EGL_TRUE; } diff --git a/src/egl/main/eglmisc.h b/src/egl/main/eglmisc.h index a15c839be2..829d4cde79 100644 --- a/src/egl/main/eglmisc.h +++ b/src/egl/main/eglmisc.h @@ -37,7 +37,7 @@ _eglQueryString(_EGLDriver *drv, _EGLDisplay *dpy, EGLint name); extern EGLBoolean -_eglWaitGL(_EGLDriver *drv, _EGLDisplay *dpy); +_eglWaitClient(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx); extern EGLBoolean diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c index e7a1a8329e..940a1b760c 100644 --- a/src/egl/main/eglsurface.c +++ b/src/egl/main/eglsurface.c @@ -15,6 +15,22 @@ #include "eglsurface.h" +static void +_eglClampSwapInterval(_EGLSurface *surf, EGLint interval) +{ + EGLint bound = GET_CONFIG_ATTRIB(surf->Config, EGL_MAX_SWAP_INTERVAL); + if (interval >= bound) { + interval = bound; + } + else { + bound = GET_CONFIG_ATTRIB(surf->Config, EGL_MIN_SWAP_INTERVAL); + if (interval < bound) + interval = bound; + } + surf->SwapInterval = interval; +} + + /** * Do error check on parameters and initialize the given _EGLSurface object. * \return EGL_TRUE if no errors, EGL_FALSE otherwise. @@ -194,7 +210,9 @@ _eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type, surf->TextureTarget = texTarget; surf->MipmapTexture = mipmapTex; surf->MipmapLevel = 0; - surf->SwapInterval = 0; + /* the default swap interval is 1 */ + _eglClampSwapInterval(surf, 1); + #ifdef EGL_VERSION_1_2 surf->SwapBehavior = EGL_BUFFER_DESTROYED; /* XXX ok? */ surf->HorizontalResolution = EGL_UNKNOWN; /* set by caller */ @@ -466,11 +484,10 @@ _eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLBoolean -_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, EGLint interval) +_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, + EGLint interval) { - _EGLSurface *surf = _eglGetCurrentSurface(EGL_DRAW); - if (surf) - surf->SwapInterval = interval; + _eglClampSwapInterval(surf, interval); return EGL_TRUE; } diff --git a/src/egl/main/eglsurface.h b/src/egl/main/eglsurface.h index f6d44b5922..b75fa9c368 100644 --- a/src/egl/main/eglsurface.h +++ b/src/egl/main/eglsurface.h @@ -86,7 +86,7 @@ _eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint extern EGLBoolean -_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, EGLint interval); +_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint interval); #ifdef EGL_VERSION_1_2 diff --git a/src/gallium/SConscript b/src/gallium/SConscript index 89c69d7205..8be84cddbe 100644 --- a/src/gallium/SConscript +++ b/src/gallium/SConscript @@ -23,6 +23,7 @@ SConscript([ 'auxiliary/pipebuffer/SConscript', 'auxiliary/indices/SConscript', 'auxiliary/rbug/SConscript', + 'auxiliary/vl/SConscript', ]) for driver in env['drivers']: diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index 36c882acb7..80bd0c91db 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -50,20 +50,35 @@ struct cso_context { struct { void *samplers[PIPE_MAX_SAMPLERS]; unsigned nr_samplers; + + void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned nr_vertex_samplers; } hw; void *samplers[PIPE_MAX_SAMPLERS]; unsigned nr_samplers; + void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned nr_vertex_samplers; + unsigned nr_samplers_saved; void *samplers_saved[PIPE_MAX_SAMPLERS]; + unsigned nr_vertex_samplers_saved; + void *vertex_samplers_saved[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; uint nr_textures; + struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; + uint nr_vertex_textures; + uint nr_textures_saved; struct pipe_texture *textures_saved[PIPE_MAX_SAMPLERS]; + uint nr_vertex_textures_saved; + struct pipe_texture *vertex_textures_saved[PIPE_MAX_SAMPLERS]; + /** Current and saved state. * The saved state is used as a 1-deep stack. */ @@ -244,7 +259,9 @@ void cso_release_all( struct cso_context *ctx ) if (ctx->pipe) { ctx->pipe->bind_blend_state( ctx->pipe, NULL ); ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL ); - ctx->pipe->bind_sampler_states( ctx->pipe, 0, NULL ); + ctx->pipe->bind_fragment_sampler_states( ctx->pipe, 0, NULL ); + if (ctx->pipe->bind_vertex_sampler_states) + ctx->pipe->bind_vertex_sampler_states(ctx->pipe, 0, NULL); ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL ); ctx->pipe->bind_fs_state( ctx->pipe, NULL ); ctx->pipe->bind_vs_state( ctx->pipe, NULL ); @@ -255,6 +272,11 @@ void cso_release_all( struct cso_context *ctx ) pipe_texture_reference(&ctx->textures_saved[i], NULL); } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], NULL); + pipe_texture_reference(&ctx->vertex_textures_saved[i], NULL); + } + free_framebuffer_state(&ctx->fb); free_framebuffer_state(&ctx->fb_saved); @@ -268,7 +290,7 @@ void cso_release_all( struct cso_context *ctx ) void cso_destroy_context( struct cso_context *ctx ) { if (ctx) { - //cso_release_all( ctx ); + /*cso_release_all( ctx );*/ FREE( ctx ); } } @@ -378,6 +400,46 @@ enum pipe_error cso_single_sampler(struct cso_context *ctx, return PIPE_OK; } +enum pipe_error +cso_single_vertex_sampler(struct cso_context *ctx, + unsigned idx, + const struct pipe_sampler_state *templ) +{ + void *handle = NULL; + + if (templ != NULL) { + unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state)); + struct cso_hash_iter iter = cso_find_state_template(ctx->cache, + hash_key, CSO_SAMPLER, + (void*)templ); + + if (cso_hash_iter_is_null(iter)) { + struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler)); + if (!cso) + return PIPE_ERROR_OUT_OF_MEMORY; + + memcpy(&cso->state, templ, sizeof(*templ)); + cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state); + cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state; + cso->context = ctx->pipe; + + iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso); + if (cso_hash_iter_is_null(iter)) { + FREE(cso); + return PIPE_ERROR_OUT_OF_MEMORY; + } + + handle = cso->data; + } + else { + handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data; + } + } + + ctx->vertex_samplers[idx] = handle; + return PIPE_OK; +} + void cso_single_sampler_done( struct cso_context *ctx ) { unsigned i; @@ -398,7 +460,36 @@ void cso_single_sampler_done( struct cso_context *ctx ) memcpy(ctx->hw.samplers, ctx->samplers, ctx->nr_samplers * sizeof(void *)); ctx->hw.nr_samplers = ctx->nr_samplers; - ctx->pipe->bind_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers); + ctx->pipe->bind_fragment_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers); + } +} + +void +cso_single_vertex_sampler_done(struct cso_context *ctx) +{ + unsigned i; + + /* find highest non-null sampler */ + for (i = PIPE_MAX_VERTEX_SAMPLERS; i > 0; i--) { + if (ctx->vertex_samplers[i - 1] != NULL) + break; + } + + ctx->nr_vertex_samplers = i; + + if (ctx->hw.nr_vertex_samplers != ctx->nr_vertex_samplers || + memcmp(ctx->hw.vertex_samplers, + ctx->vertex_samplers, + ctx->nr_vertex_samplers * sizeof(void *)) != 0) + { + memcpy(ctx->hw.vertex_samplers, + ctx->vertex_samplers, + ctx->nr_vertex_samplers * sizeof(void *)); + ctx->hw.nr_vertex_samplers = ctx->nr_vertex_samplers; + + ctx->pipe->bind_vertex_sampler_states(ctx->pipe, + ctx->nr_vertex_samplers, + ctx->vertex_samplers); } } @@ -447,6 +538,21 @@ void cso_restore_samplers(struct cso_context *ctx) cso_single_sampler_done( ctx ); } +void +cso_save_vertex_samplers(struct cso_context *ctx) +{ + ctx->nr_vertex_samplers_saved = ctx->nr_vertex_samplers; + memcpy(ctx->vertex_samplers_saved, ctx->vertex_samplers, sizeof(ctx->vertex_samplers)); +} + +void +cso_restore_vertex_samplers(struct cso_context *ctx) +{ + ctx->nr_vertex_samplers = ctx->nr_vertex_samplers_saved; + memcpy(ctx->vertex_samplers, ctx->vertex_samplers_saved, sizeof(ctx->vertex_samplers)); + cso_single_vertex_sampler_done(ctx); +} + enum pipe_error cso_set_sampler_textures( struct cso_context *ctx, uint count, @@ -461,7 +567,7 @@ enum pipe_error cso_set_sampler_textures( struct cso_context *ctx, for ( ; i < PIPE_MAX_SAMPLERS; i++) pipe_texture_reference(&ctx->textures[i], NULL); - ctx->pipe->set_sampler_textures(ctx->pipe, count, textures); + ctx->pipe->set_fragment_sampler_textures(ctx->pipe, count, textures); return PIPE_OK; } @@ -491,13 +597,71 @@ void cso_restore_sampler_textures( struct cso_context *ctx ) for ( ; i < PIPE_MAX_SAMPLERS; i++) pipe_texture_reference(&ctx->textures[i], NULL); - ctx->pipe->set_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures); + ctx->pipe->set_fragment_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures); ctx->nr_textures_saved = 0; } +enum pipe_error +cso_set_vertex_sampler_textures(struct cso_context *ctx, + uint count, + struct pipe_texture **textures) +{ + uint i; + + ctx->nr_vertex_textures = count; + + for (i = 0; i < count; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], textures[i]); + } + for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], NULL); + } + + ctx->pipe->set_vertex_sampler_textures(ctx->pipe, count, textures); + + return PIPE_OK; +} + +void +cso_save_vertex_sampler_textures(struct cso_context *ctx) +{ + uint i; + + ctx->nr_vertex_textures_saved = ctx->nr_vertex_textures; + for (i = 0; i < ctx->nr_vertex_textures; i++) { + assert(!ctx->vertex_textures_saved[i]); + pipe_texture_reference(&ctx->vertex_textures_saved[i], ctx->vertex_textures[i]); + } +} + +void +cso_restore_vertex_sampler_textures(struct cso_context *ctx) +{ + uint i; + + ctx->nr_vertex_textures = ctx->nr_vertex_textures_saved; + + for (i = 0; i < ctx->nr_vertex_textures; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], NULL); + ctx->vertex_textures[i] = ctx->vertex_textures_saved[i]; + ctx->vertex_textures_saved[i] = NULL; + } + for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], NULL); + } + + ctx->pipe->set_vertex_sampler_textures(ctx->pipe, + ctx->nr_vertex_textures, + ctx->vertex_textures); + + ctx->nr_vertex_textures_saved = 0; +} + + + enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx, const struct pipe_depth_stencil_alpha_state *templ) { diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h index b04e98bfa1..e5b92177cf 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.h +++ b/src/gallium/auxiliary/cso_cache/cso_context.h @@ -31,7 +31,7 @@ #include "pipe/p_context.h" #include "pipe/p_state.h" -#include "pipe/p_error.h" +#include "pipe/p_defines.h" #ifdef __cplusplus @@ -84,6 +84,20 @@ enum pipe_error cso_single_sampler( struct cso_context *cso, void cso_single_sampler_done( struct cso_context *cso ); +void +cso_save_vertex_samplers(struct cso_context *cso); + +void +cso_restore_vertex_samplers(struct cso_context *cso); + +enum pipe_error +cso_single_vertex_sampler(struct cso_context *cso, + unsigned nr, + const struct pipe_sampler_state *states); + +void +cso_single_vertex_sampler_done(struct cso_context *cso); + enum pipe_error cso_set_sampler_textures( struct cso_context *cso, @@ -94,6 +108,17 @@ void cso_restore_sampler_textures( struct cso_context *cso ); +enum pipe_error +cso_set_vertex_sampler_textures(struct cso_context *cso, + uint count, + struct pipe_texture **textures); +void +cso_save_vertex_sampler_textures(struct cso_context *cso); +void +cso_restore_vertex_sampler_textures(struct cso_context *cso); + + + /* These aren't really sensible -- most of the time the api provides * object semantics for shaders anyway, and the cases where it doesn't * (eg mesa's internall-generated texenv programs), it will be up to diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index 9f956715a2..23d8b609e1 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -139,29 +139,29 @@ aa_transform_decl(struct tgsi_transform_context *ctx, struct aa_transform_context *aactx = (struct aa_transform_context *) ctx; if (decl->Declaration.File == TGSI_FILE_OUTPUT && - decl->Semantic.SemanticName == TGSI_SEMANTIC_COLOR && - decl->Semantic.SemanticIndex == 0) { - aactx->colorOutput = decl->DeclarationRange.First; + decl->Semantic.Name == TGSI_SEMANTIC_COLOR && + decl->Semantic.Index == 0) { + aactx->colorOutput = decl->Range.First; } else if (decl->Declaration.File == TGSI_FILE_SAMPLER) { uint i; - for (i = decl->DeclarationRange.First; - i <= decl->DeclarationRange.Last; i++) { + for (i = decl->Range.First; + i <= decl->Range.Last; i++) { aactx->samplersUsed |= 1 << i; } } else if (decl->Declaration.File == TGSI_FILE_INPUT) { - if ((int) decl->DeclarationRange.Last > aactx->maxInput) - aactx->maxInput = decl->DeclarationRange.Last; - if (decl->Semantic.SemanticName == TGSI_SEMANTIC_GENERIC && - (int) decl->Semantic.SemanticIndex > aactx->maxGeneric) { - aactx->maxGeneric = decl->Semantic.SemanticIndex; + if ((int) decl->Range.Last > aactx->maxInput) + aactx->maxInput = decl->Range.Last; + if (decl->Semantic.Name == TGSI_SEMANTIC_GENERIC && + (int) decl->Semantic.Index > aactx->maxGeneric) { + aactx->maxGeneric = decl->Semantic.Index; } } else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) { uint i; - for (i = decl->DeclarationRange.First; - i <= decl->DeclarationRange.Last; i++) { + for (i = decl->Range.First; + i <= decl->Range.Last; i++) { aactx->tempsUsed |= (1 << i); } } @@ -228,30 +228,30 @@ aa_transform_inst(struct tgsi_transform_context *ctx, /* XXX this could be linear... */ decl.Declaration.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC; - decl.Semantic.SemanticIndex = aactx->maxGeneric + 1; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = aactx->maxInput + 1; + decl.Semantic.Name = TGSI_SEMANTIC_GENERIC; + decl.Semantic.Index = aactx->maxGeneric + 1; + decl.Range.First = + decl.Range.Last = aactx->maxInput + 1; ctx->emit_declaration(ctx, &decl); /* declare new sampler */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = aactx->freeSampler; + decl.Range.First = + decl.Range.Last = aactx->freeSampler; ctx->emit_declaration(ctx, &decl); /* declare new temp regs */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = aactx->texTemp; + decl.Range.First = + decl.Range.Last = aactx->texTemp; ctx->emit_declaration(ctx, &decl); decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = aactx->colorTemp; + decl.Range.First = + decl.Range.Last = aactx->colorTemp; ctx->emit_declaration(ctx, &decl); aactx->firstInstruction = FALSE; @@ -265,14 +265,15 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_TEX; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = aactx->texTemp; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = aactx->texTemp; newInst.Instruction.NumSrcRegs = 2; - newInst.InstructionExtTexture.Texture = TGSI_TEXTURE_2D; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->maxInput + 1; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; - newInst.FullSrcRegisters[1].SrcRegister.Index = aactx->freeSampler; + newInst.Instruction.Texture = TRUE; + newInst.Texture.Texture = TGSI_TEXTURE_2D; + newInst.Src[0].Register.File = TGSI_FILE_INPUT; + newInst.Src[0].Register.Index = aactx->maxInput + 1; + newInst.Src[1].Register.File = TGSI_FILE_SAMPLER; + newInst.Src[1].Register.Index = aactx->freeSampler; ctx->emit_instruction(ctx, &newInst); @@ -280,26 +281,26 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_MOV; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT; - newInst.FullDstRegisters[0].DstRegister.Index = aactx->colorOutput; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_XYZ; + newInst.Dst[0].Register.File = TGSI_FILE_OUTPUT; + newInst.Dst[0].Register.Index = aactx->colorOutput; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_XYZ; newInst.Instruction.NumSrcRegs = 1; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->colorTemp; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = aactx->colorTemp; ctx->emit_instruction(ctx, &newInst); /* MUL alpha */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_MUL; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT; - newInst.FullDstRegisters[0].DstRegister.Index = aactx->colorOutput; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W; + newInst.Dst[0].Register.File = TGSI_FILE_OUTPUT; + newInst.Dst[0].Register.Index = aactx->colorOutput; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_W; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->colorTemp; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[1].SrcRegister.Index = aactx->texTemp; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = aactx->colorTemp; + newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[1].Register.Index = aactx->texTemp; ctx->emit_instruction(ctx, &newInst); /* END */ @@ -316,11 +317,11 @@ aa_transform_inst(struct tgsi_transform_context *ctx, uint i; for (i = 0; i < inst->Instruction.NumDstRegs; i++) { - struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; - if (dst->DstRegister.File == TGSI_FILE_OUTPUT && - dst->DstRegister.Index == aactx->colorOutput) { - dst->DstRegister.File = TGSI_FILE_TEMPORARY; - dst->DstRegister.Index = aactx->colorTemp; + struct tgsi_full_dst_register *dst = &inst->Dst[i]; + if (dst->Register.File == TGSI_FILE_OUTPUT && + dst->Register.Index == aactx->colorOutput) { + dst->Register.File = TGSI_FILE_TEMPORARY; + dst->Register.Index = aactx->colorTemp; } } @@ -398,10 +399,9 @@ aaline_create_texture(struct aaline_stage *aaline) texTemp.target = PIPE_TEXTURE_2D; texTemp.format = PIPE_FORMAT_A8_UNORM; /* XXX verify supported by driver! */ texTemp.last_level = MAX_TEXTURE_LEVEL; - texTemp.width[0] = 1 << MAX_TEXTURE_LEVEL; - texTemp.height[0] = 1 << MAX_TEXTURE_LEVEL; - texTemp.depth[0] = 1; - pf_get_block(texTemp.format, &texTemp.block); + texTemp.width0 = 1 << MAX_TEXTURE_LEVEL; + texTemp.height0 = 1 << MAX_TEXTURE_LEVEL; + texTemp.depth0 = 1; aaline->texture = screen->texture_create(screen, &texTemp); if (!aaline->texture) @@ -413,11 +413,11 @@ aaline_create_texture(struct aaline_stage *aaline) */ for (level = 0; level <= MAX_TEXTURE_LEVEL; level++) { struct pipe_transfer *transfer; - const uint size = aaline->texture->width[level]; + const uint size = u_minify(aaline->texture->width0, level); ubyte *data; uint i, j; - assert(aaline->texture->width[level] == aaline->texture->height[level]); + assert(aaline->texture->width0 == aaline->texture->height0); /* This texture is new, no need to flush. */ @@ -896,16 +896,16 @@ draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe) aaline->driver_bind_fs_state = pipe->bind_fs_state; aaline->driver_delete_fs_state = pipe->delete_fs_state; - aaline->driver_bind_sampler_states = pipe->bind_sampler_states; - aaline->driver_set_sampler_textures = pipe->set_sampler_textures; + aaline->driver_bind_sampler_states = pipe->bind_fragment_sampler_states; + aaline->driver_set_sampler_textures = pipe->set_fragment_sampler_textures; /* override the driver's functions */ pipe->create_fs_state = aaline_create_fs_state; pipe->bind_fs_state = aaline_bind_fs_state; pipe->delete_fs_state = aaline_delete_fs_state; - pipe->bind_sampler_states = aaline_bind_sampler_states; - pipe->set_sampler_textures = aaline_set_sampler_textures; + pipe->bind_fragment_sampler_states = aaline_bind_sampler_states; + pipe->set_fragment_sampler_textures = aaline_set_sampler_textures; /* Install once everything is known to be OK: */ diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c index ae1712fe12..75130a8fb0 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c @@ -131,22 +131,22 @@ aa_transform_decl(struct tgsi_transform_context *ctx, struct aa_transform_context *aactx = (struct aa_transform_context *) ctx; if (decl->Declaration.File == TGSI_FILE_OUTPUT && - decl->Semantic.SemanticName == TGSI_SEMANTIC_COLOR && - decl->Semantic.SemanticIndex == 0) { - aactx->colorOutput = decl->DeclarationRange.First; + decl->Semantic.Name == TGSI_SEMANTIC_COLOR && + decl->Semantic.Index == 0) { + aactx->colorOutput = decl->Range.First; } else if (decl->Declaration.File == TGSI_FILE_INPUT) { - if ((int) decl->DeclarationRange.Last > aactx->maxInput) - aactx->maxInput = decl->DeclarationRange.Last; - if (decl->Semantic.SemanticName == TGSI_SEMANTIC_GENERIC && - (int) decl->Semantic.SemanticIndex > aactx->maxGeneric) { - aactx->maxGeneric = decl->Semantic.SemanticIndex; + if ((int) decl->Range.Last > aactx->maxInput) + aactx->maxInput = decl->Range.Last; + if (decl->Semantic.Name == TGSI_SEMANTIC_GENERIC && + (int) decl->Semantic.Index > aactx->maxGeneric) { + aactx->maxGeneric = decl->Semantic.Index; } } else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) { uint i; - for (i = decl->DeclarationRange.First; - i <= decl->DeclarationRange.Last; i++) { + for (i = decl->Range.First; + i <= decl->Range.Last; i++) { aactx->tempsUsed |= (1 << i); } } @@ -198,23 +198,23 @@ aa_transform_inst(struct tgsi_transform_context *ctx, /* XXX this could be linear... */ decl.Declaration.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC; - decl.Semantic.SemanticIndex = aactx->maxGeneric + 1; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = texInput; + decl.Semantic.Name = TGSI_SEMANTIC_GENERIC; + decl.Semantic.Index = aactx->maxGeneric + 1; + decl.Range.First = + decl.Range.Last = texInput; ctx->emit_declaration(ctx, &decl); /* declare new temp regs */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = tmp0; + decl.Range.First = + decl.Range.Last = tmp0; ctx->emit_declaration(ctx, &decl); decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = aactx->colorTemp; + decl.Range.First = + decl.Range.Last = aactx->colorTemp; ctx->emit_declaration(ctx, &decl); aactx->firstInstruction = FALSE; @@ -234,30 +234,30 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_MUL; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_XY; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_XY; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[0].SrcRegister.Index = texInput; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[1].SrcRegister.Index = texInput; + newInst.Src[0].Register.File = TGSI_FILE_INPUT; + newInst.Src[0].Register.Index = texInput; + newInst.Src[1].Register.File = TGSI_FILE_INPUT; + newInst.Src[1].Register.Index = texInput; ctx->emit_instruction(ctx, &newInst); /* ADD t0.x, t0.x, t0.y; # x^2 + y^2 */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_ADD; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[1].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; + newInst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[1].Register.Index = tmp0; + newInst.Src[1].Register.SwizzleX = TGSI_SWIZZLE_Y; ctx->emit_instruction(ctx, &newInst); #if NORMALIZE /* OPTIONAL normalization of length */ @@ -265,24 +265,24 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_RSQ; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X; newInst.Instruction.NumSrcRegs = 1; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; ctx->emit_instruction(ctx, &newInst); /* RCP t0.x, t0.x; */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_RCP; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X; newInst.Instruction.NumSrcRegs = 1; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; ctx->emit_instruction(ctx, &newInst); #endif @@ -290,16 +290,16 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_SGT; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Y; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Y; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[1].SrcRegister.Index = texInput; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_W; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; + newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + newInst.Src[1].Register.File = TGSI_FILE_INPUT; + newInst.Src[1].Register.Index = texInput; + newInst.Src[1].Register.SwizzleY = TGSI_SWIZZLE_W; ctx->emit_instruction(ctx, &newInst); /* KIL -tmp0.yyyy; # if -tmp0.y < 0, KILL */ @@ -307,13 +307,13 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst.Instruction.Opcode = TGSI_OPCODE_KIL; newInst.Instruction.NumDstRegs = 0; newInst.Instruction.NumSrcRegs = 1; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.Negate = 1; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; + newInst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.Negate = 1; ctx->emit_instruction(ctx, &newInst); @@ -323,77 +323,77 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_SUB; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Z; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Z; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[0].SrcRegister.Index = texInput; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[1].SrcRegister.Index = texInput; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Z; + newInst.Src[0].Register.File = TGSI_FILE_INPUT; + newInst.Src[0].Register.Index = texInput; + newInst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_W; + newInst.Src[1].Register.File = TGSI_FILE_INPUT; + newInst.Src[1].Register.Index = texInput; + newInst.Src[1].Register.SwizzleZ = TGSI_SWIZZLE_Z; ctx->emit_instruction(ctx, &newInst); /* RCP t0.z, t0.z; # t0.z = 1 / m */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_RCP; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Z; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Z; newInst.Instruction.NumSrcRegs = 1; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Z; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; + newInst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_Z; ctx->emit_instruction(ctx, &newInst); /* SUB t0.y, 1, t0.x; # d = 1 - d */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_SUB; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Y; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Y; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[0].SrcRegister.Index = texInput; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[1].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + newInst.Src[0].Register.File = TGSI_FILE_INPUT; + newInst.Src[0].Register.Index = texInput; + newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_W; + newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[1].Register.Index = tmp0; + newInst.Src[1].Register.SwizzleY = TGSI_SWIZZLE_X; ctx->emit_instruction(ctx, &newInst); /* MUL t0.w, t0.y, t0.z; # coverage = d * m */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_MUL; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_W; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[1].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Z; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; + newInst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_Y; + newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[1].Register.Index = tmp0; + newInst.Src[1].Register.SwizzleW = TGSI_SWIZZLE_Z; ctx->emit_instruction(ctx, &newInst); /* SLE t0.y, t0.x, tex.z; # bool b = distance <= k */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_SLE; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Y; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Y; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[1].SrcRegister.Index = texInput; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Z; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; + newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + newInst.Src[1].Register.File = TGSI_FILE_INPUT; + newInst.Src[1].Register.Index = texInput; + newInst.Src[1].Register.SwizzleY = TGSI_SWIZZLE_Z; ctx->emit_instruction(ctx, &newInst); /* CMP t0.w, -t0.y, tex.w, t0.w; @@ -405,29 +405,29 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_CMP; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_W; newInst.Instruction.NumSrcRegs = 3; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.Negate = 1; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[1].SrcRegister.Index = texInput; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[2].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[2].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[2].SrcRegister.SwizzleX = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[2].SrcRegister.SwizzleY = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[2].SrcRegister.SwizzleZ = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[2].SrcRegister.SwizzleW = TGSI_SWIZZLE_W; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; + newInst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.Negate = 1; + newInst.Src[1].Register.File = TGSI_FILE_INPUT; + newInst.Src[1].Register.Index = texInput; + newInst.Src[1].Register.SwizzleX = TGSI_SWIZZLE_W; + newInst.Src[1].Register.SwizzleY = TGSI_SWIZZLE_W; + newInst.Src[1].Register.SwizzleZ = TGSI_SWIZZLE_W; + newInst.Src[1].Register.SwizzleW = TGSI_SWIZZLE_W; + newInst.Src[2].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[2].Register.Index = tmp0; + newInst.Src[2].Register.SwizzleX = TGSI_SWIZZLE_W; + newInst.Src[2].Register.SwizzleY = TGSI_SWIZZLE_W; + newInst.Src[2].Register.SwizzleZ = TGSI_SWIZZLE_W; + newInst.Src[2].Register.SwizzleW = TGSI_SWIZZLE_W; ctx->emit_instruction(ctx, &newInst); } @@ -439,26 +439,26 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_MOV; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT; - newInst.FullDstRegisters[0].DstRegister.Index = aactx->colorOutput; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_XYZ; + newInst.Dst[0].Register.File = TGSI_FILE_OUTPUT; + newInst.Dst[0].Register.Index = aactx->colorOutput; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_XYZ; newInst.Instruction.NumSrcRegs = 1; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->colorTemp; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = aactx->colorTemp; ctx->emit_instruction(ctx, &newInst); /* MUL result.color.w, colorTemp, tmp0.w; */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_MUL; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT; - newInst.FullDstRegisters[0].DstRegister.Index = aactx->colorOutput; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W; + newInst.Dst[0].Register.File = TGSI_FILE_OUTPUT; + newInst.Dst[0].Register.Index = aactx->colorOutput; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_W; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->colorTemp; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[1].SrcRegister.Index = aactx->tmp0; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = aactx->colorTemp; + newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[1].Register.Index = aactx->tmp0; ctx->emit_instruction(ctx, &newInst); } else { @@ -468,11 +468,11 @@ aa_transform_inst(struct tgsi_transform_context *ctx, uint i; for (i = 0; i < inst->Instruction.NumDstRegs; i++) { - struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; - if (dst->DstRegister.File == TGSI_FILE_OUTPUT && - dst->DstRegister.Index == aactx->colorOutput) { - dst->DstRegister.File = TGSI_FILE_TEMPORARY; - dst->DstRegister.Index = aactx->colorTemp; + struct tgsi_full_dst_register *dst = &inst->Dst[i]; + if (dst->Register.File == TGSI_FILE_OUTPUT && + dst->Register.Index == aactx->colorOutput) { + dst->Register.File = TGSI_FILE_TEMPORARY; + dst->Register.Index = aactx->colorTemp; } } } diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index 283502cdf3..bcb860da2e 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -133,20 +133,20 @@ pstip_transform_decl(struct tgsi_transform_context *ctx, if (decl->Declaration.File == TGSI_FILE_SAMPLER) { uint i; - for (i = decl->DeclarationRange.First; - i <= decl->DeclarationRange.Last; i++) { + for (i = decl->Range.First; + i <= decl->Range.Last; i++) { pctx->samplersUsed |= 1 << i; } } else if (decl->Declaration.File == TGSI_FILE_INPUT) { - pctx->maxInput = MAX2(pctx->maxInput, (int) decl->DeclarationRange.Last); - if (decl->Semantic.SemanticName == TGSI_SEMANTIC_POSITION) - pctx->wincoordInput = (int) decl->DeclarationRange.First; + pctx->maxInput = MAX2(pctx->maxInput, (int) decl->Range.Last); + if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) + pctx->wincoordInput = (int) decl->Range.First; } else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) { uint i; - for (i = decl->DeclarationRange.First; - i <= decl->DeclarationRange.Last; i++) { + for (i = decl->Range.First; + i <= decl->Range.Last; i++) { pctx->tempsUsed |= (1 << i); } } @@ -226,25 +226,25 @@ pstip_transform_inst(struct tgsi_transform_context *ctx, decl.Declaration.File = TGSI_FILE_INPUT; decl.Declaration.Interpolate = TGSI_INTERPOLATE_LINEAR; /* XXX? */ decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = TGSI_SEMANTIC_POSITION; - decl.Semantic.SemanticIndex = 0; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = wincoordInput; + decl.Semantic.Name = TGSI_SEMANTIC_POSITION; + decl.Semantic.Index = 0; + decl.Range.First = + decl.Range.Last = wincoordInput; ctx->emit_declaration(ctx, &decl); } /* declare new sampler */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = pctx->freeSampler; + decl.Range.First = + decl.Range.Last = pctx->freeSampler; ctx->emit_declaration(ctx, &decl); /* declare new temp regs */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = pctx->texTemp; + decl.Range.First = + decl.Range.Last = pctx->texTemp; ctx->emit_declaration(ctx, &decl); /* emit immediate = {1/32, 1/32, 1, 1} @@ -280,27 +280,28 @@ pstip_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_MUL; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = pctx->texTemp; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = pctx->texTemp; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[0].SrcRegister.Index = wincoordInput; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_IMMEDIATE; - newInst.FullSrcRegisters[1].SrcRegister.Index = pctx->numImmed; + newInst.Src[0].Register.File = TGSI_FILE_INPUT; + newInst.Src[0].Register.Index = wincoordInput; + newInst.Src[1].Register.File = TGSI_FILE_IMMEDIATE; + newInst.Src[1].Register.Index = pctx->numImmed; ctx->emit_instruction(ctx, &newInst); /* TEX texTemp, texTemp, sampler; */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_TEX; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = pctx->texTemp; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = pctx->texTemp; newInst.Instruction.NumSrcRegs = 2; - newInst.InstructionExtTexture.Texture = TGSI_TEXTURE_2D; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = pctx->texTemp; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; - newInst.FullSrcRegisters[1].SrcRegister.Index = pctx->freeSampler; + newInst.Instruction.Texture = TRUE; + newInst.Texture.Texture = TGSI_TEXTURE_2D; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = pctx->texTemp; + newInst.Src[1].Register.File = TGSI_FILE_SAMPLER; + newInst.Src[1].Register.Index = pctx->freeSampler; ctx->emit_instruction(ctx, &newInst); /* KIL -texTemp; # if -texTemp < 0, KILL fragment */ @@ -308,9 +309,9 @@ pstip_transform_inst(struct tgsi_transform_context *ctx, newInst.Instruction.Opcode = TGSI_OPCODE_KIL; newInst.Instruction.NumDstRegs = 0; newInst.Instruction.NumSrcRegs = 1; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = pctx->texTemp; - newInst.FullSrcRegisters[0].SrcRegister.Negate = 1; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = pctx->texTemp; + newInst.Src[0].Register.Negate = 1; ctx->emit_instruction(ctx, &newInst); } @@ -427,10 +428,9 @@ pstip_create_texture(struct pstip_stage *pstip) texTemp.target = PIPE_TEXTURE_2D; texTemp.format = PIPE_FORMAT_A8_UNORM; /* XXX verify supported by driver! */ texTemp.last_level = 0; - texTemp.width[0] = 32; - texTemp.height[0] = 32; - texTemp.depth[0] = 1; - pf_get_block(texTemp.format, &texTemp.block); + texTemp.width0 = 32; + texTemp.height0 = 32; + texTemp.depth0 = 1; pstip->texture = screen->texture_create(screen, &texTemp); if (pstip->texture == NULL) @@ -754,8 +754,8 @@ draw_install_pstipple_stage(struct draw_context *draw, pstip->driver_bind_fs_state = pipe->bind_fs_state; pstip->driver_delete_fs_state = pipe->delete_fs_state; - pstip->driver_bind_sampler_states = pipe->bind_sampler_states; - pstip->driver_set_sampler_textures = pipe->set_sampler_textures; + pstip->driver_bind_sampler_states = pipe->bind_fragment_sampler_states; + pstip->driver_set_sampler_textures = pipe->set_fragment_sampler_textures; pstip->driver_set_polygon_stipple = pipe->set_polygon_stipple; /* override the driver's functions */ @@ -763,8 +763,8 @@ draw_install_pstipple_stage(struct draw_context *draw, pipe->bind_fs_state = pstip_bind_fs_state; pipe->delete_fs_state = pstip_delete_fs_state; - pipe->bind_sampler_states = pstip_bind_sampler_states; - pipe->set_sampler_textures = pstip_set_sampler_textures; + pipe->bind_fragment_sampler_states = pstip_bind_sampler_states; + pipe->set_fragment_sampler_textures = pstip_set_sampler_textures; pipe->set_polygon_stipple = pstip_set_polygon_stipple; return TRUE; diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index dbb5ac7182..4865a2d854 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -192,7 +192,8 @@ draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count) prim, start, count); for (i = 0; i < count; i++) { - uint ii, j; + uint ii = 0; + uint j; if (draw->pt.user.elts) { /* indexed arrays */ diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c index 44147aed9b..734c05f068 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c @@ -212,17 +212,10 @@ static void fse_prepare( struct draw_pt_middle_end *middle, struct draw_vertex_shader *vs = draw->vs.vertex_shader; vs->prepare(vs, draw); } - - - //return TRUE; } - - - - static void fse_run_linear( struct draw_pt_middle_end *middle, unsigned start, unsigned count ) diff --git a/src/gallium/auxiliary/draw/draw_pt_post_vs.c b/src/gallium/auxiliary/draw/draw_pt_post_vs.c index 00d7197b13..6c1cb48e8b 100644 --- a/src/gallium/auxiliary/draw/draw_pt_post_vs.c +++ b/src/gallium/auxiliary/draw/draw_pt_post_vs.c @@ -104,7 +104,7 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs, unsigned clipped = 0; unsigned j; - if (0) debug_printf("%s\n"); + if (0) debug_printf("%s\n", __FUNCTION__); for (j = 0; j < count; j++) { float *position = out->data[pos]; @@ -210,7 +210,7 @@ void draw_pt_post_vs_prepare( struct pt_post_vs *pvs, pvs->run = post_vs_viewport; } else { - //if (opengl) + /* if (opengl) */ pvs->run = post_vs_cliptest_viewport_gl; } } diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache.c b/src/gallium/auxiliary/draw/draw_pt_vcache.c index 1a0527be63..757c487454 100644 --- a/src/gallium/auxiliary/draw/draw_pt_vcache.c +++ b/src/gallium/auxiliary/draw/draw_pt_vcache.c @@ -346,7 +346,8 @@ vcache_check_run( struct draw_pt_front_end *frontend, vcache->fetch_max, draw_count); - if (max_index == 0xffffffff || + if (max_index >= DRAW_PIPE_MAX_VERTICES || + fetch_count >= UNDEFINED_VERTEX_ID || fetch_count > draw_count) { if (0) debug_printf("fail\n"); goto fail; @@ -394,6 +395,7 @@ vcache_check_run( struct draw_pt_front_end *frontend, default: assert(0); + FREE(storage); return; } } @@ -422,6 +424,7 @@ vcache_check_run( struct draw_pt_front_end *frontend, default: assert(0); + FREE(storage); return; } } diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c index 62e04a65f3..1aaae4ab7a 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos.c @@ -361,8 +361,8 @@ static struct x86_reg aos_get_shader_reg_ptr( struct aos_compilation *cp, static struct x86_reg get_dst_ptr( struct aos_compilation *cp, const struct tgsi_full_dst_register *dst ) { - unsigned file = dst->DstRegister.File; - unsigned idx = dst->DstRegister.Index; + unsigned file = dst->Register.File; + unsigned idx = dst->Register.Index; unsigned i; @@ -529,27 +529,18 @@ static struct x86_reg fetch_src( struct aos_compilation *cp, const struct tgsi_full_src_register *src ) { struct x86_reg arg0 = aos_get_shader_reg(cp, - src->SrcRegister.File, - src->SrcRegister.Index); + src->Register.File, + src->Register.Index); unsigned i; ubyte swz = 0; unsigned negs = 0; unsigned abs = 0; for (i = 0; i < 4; i++) { - unsigned swizzle = tgsi_util_get_full_src_register_extswizzle( src, i ); + unsigned swizzle = tgsi_util_get_full_src_register_swizzle( src, i ); unsigned neg = tgsi_util_get_full_src_register_sign_mode( src, i ); - switch (swizzle) { - case TGSI_EXTSWIZZLE_ZERO: - case TGSI_EXTSWIZZLE_ONE: - AOS_ERROR(cp, "not supporting full swizzles yet in tgsi_aos_sse2"); - break; - - default: - swz |= (swizzle & 0x3) << (i * 2); - break; - } + swz |= (swizzle & 0x3) << (i * 2); switch (neg) { case TGSI_UTIL_SIGN_TOGGLE: @@ -629,26 +620,13 @@ static void x87_fld_src( struct aos_compilation *cp, unsigned channel ) { struct x86_reg arg0 = aos_get_shader_reg_ptr(cp, - src->SrcRegister.File, - src->SrcRegister.Index); + src->Register.File, + src->Register.Index); - unsigned swizzle = tgsi_util_get_full_src_register_extswizzle( src, channel ); + unsigned swizzle = tgsi_util_get_full_src_register_swizzle( src, channel ); unsigned neg = tgsi_util_get_full_src_register_sign_mode( src, channel ); - switch (swizzle) { - case TGSI_EXTSWIZZLE_ZERO: - x87_fldz( cp->func ); - break; - - case TGSI_EXTSWIZZLE_ONE: - x87_fld1( cp->func ); - break; - - default: - x87_fld( cp->func, x86_make_disp(arg0, (swizzle & 3) * sizeof(float)) ); - break; - } - + x87_fld( cp->func, x86_make_disp(arg0, (swizzle & 3) * sizeof(float)) ); switch (neg) { case TGSI_UTIL_SIGN_TOGGLE: @@ -691,15 +669,15 @@ static void store_dest( struct aos_compilation *cp, { struct x86_reg dst; - switch (reg->DstRegister.WriteMask) { + switch (reg->Register.WriteMask) { case 0: return; case TGSI_WRITEMASK_XYZW: aos_adopt_xmm_reg(cp, get_xmm_writable(cp, result), - reg->DstRegister.File, - reg->DstRegister.Index, + reg->Register.File, + reg->Register.Index, TRUE); return; default: @@ -707,10 +685,10 @@ static void store_dest( struct aos_compilation *cp, } dst = aos_get_shader_reg_xmm(cp, - reg->DstRegister.File, - reg->DstRegister.Index); + reg->Register.File, + reg->Register.Index); - switch (reg->DstRegister.WriteMask) { + switch (reg->Register.WriteMask) { case TGSI_WRITEMASK_X: sse_movss(cp->func, dst, get_xmm(cp, result)); break; @@ -732,14 +710,14 @@ static void store_dest( struct aos_compilation *cp, break; default: - mask_write(cp, dst, result, reg->DstRegister.WriteMask); + mask_write(cp, dst, result, reg->Register.WriteMask); break; } aos_adopt_xmm_reg(cp, dst, - reg->DstRegister.File, - reg->DstRegister.Index, + reg->Register.File, + reg->Register.Index, TRUE); } @@ -759,7 +737,7 @@ static void store_scalar_dest( struct aos_compilation *cp, const struct tgsi_full_dst_register *reg, struct x86_reg result ) { - unsigned writemask = reg->DstRegister.WriteMask; + unsigned writemask = reg->Register.WriteMask; struct x86_reg dst; if (writemask != TGSI_WRITEMASK_X && @@ -776,12 +754,12 @@ static void store_scalar_dest( struct aos_compilation *cp, result = get_xmm(cp, result); dst = aos_get_shader_reg_xmm(cp, - reg->DstRegister.File, - reg->DstRegister.Index); + reg->Register.File, + reg->Register.Index); - switch (reg->DstRegister.WriteMask) { + switch (reg->Register.WriteMask) { case TGSI_WRITEMASK_X: sse_movss(cp->func, dst, result); break; @@ -804,8 +782,8 @@ static void store_scalar_dest( struct aos_compilation *cp, aos_adopt_xmm_reg(cp, dst, - reg->DstRegister.File, - reg->DstRegister.Index, + reg->Register.File, + reg->Register.Index, TRUE); } @@ -841,7 +819,7 @@ static void x87_fstp_dest4( struct aos_compilation *cp, const struct tgsi_full_dst_register *dst ) { struct x86_reg ptr = get_dst_ptr(cp, dst); - unsigned writemask = dst->DstRegister.WriteMask; + unsigned writemask = dst->Register.WriteMask; x87_fst_or_nop(cp->func, writemask, 0, ptr); x87_fst_or_nop(cp->func, writemask, 1, ptr); @@ -891,7 +869,7 @@ static void x87_emit_ex2( struct aos_compilation *cp ) struct x86_reg st1 = x86_make_reg(file_x87, 1); int stack = cp->func->x87_stack; -// set_fpu_round_neg_inf( cp ); + /* set_fpu_round_neg_inf( cp ); */ x87_fld(cp->func, st0); /* a a */ x87_fprndint( cp->func ); /* int(a) a*/ @@ -978,7 +956,7 @@ static void emit_print( struct aos_compilation *cp, static boolean emit_ABS( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); struct x86_reg neg = aos_get_internal(cp, IMM_NEGS); struct x86_reg tmp = aos_get_xmm_reg(cp); @@ -986,27 +964,27 @@ static boolean emit_ABS( struct aos_compilation *cp, const struct tgsi_full_inst sse_mulps(cp->func, tmp, neg); sse_maxps(cp->func, tmp, arg0); - store_dest(cp, &op->FullDstRegisters[0], tmp); + store_dest(cp, &op->Dst[0], tmp); return TRUE; } static boolean emit_ADD( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg dst = get_xmm_writable(cp, arg0); sse_addps(cp->func, dst, arg1); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_COS( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - x87_fld_src(cp, &op->FullSrcRegisters[0], 0); + x87_fld_src(cp, &op->Src[0], 0); x87_fcos(cp->func); - x87_fstp_dest4(cp, &op->FullDstRegisters[0]); + x87_fstp_dest4(cp, &op->Dst[0]); return TRUE; } @@ -1015,8 +993,8 @@ static boolean emit_COS( struct aos_compilation *cp, const struct tgsi_full_inst */ static boolean emit_DP3( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg tmp = aos_get_xmm_reg(cp); struct x86_reg dst = get_xmm_writable(cp, arg0); @@ -1029,14 +1007,14 @@ static boolean emit_DP3( struct aos_compilation *cp, const struct tgsi_full_inst sse_addss(cp->func, dst, tmp); aos_release_xmm_reg(cp, tmp.idx); - store_scalar_dest(cp, &op->FullDstRegisters[0], dst); + store_scalar_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_DP4( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg tmp = aos_get_xmm_reg(cp); struct x86_reg dst = get_xmm_writable(cp, arg0); @@ -1050,14 +1028,14 @@ static boolean emit_DP4( struct aos_compilation *cp, const struct tgsi_full_inst sse_addss(cp->func, dst, tmp); aos_release_xmm_reg(cp, tmp.idx); - store_scalar_dest(cp, &op->FullDstRegisters[0], dst); + store_scalar_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_DPH( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg tmp = aos_get_xmm_reg(cp); struct x86_reg dst = get_xmm_writable(cp, arg0); @@ -1073,14 +1051,14 @@ static boolean emit_DPH( struct aos_compilation *cp, const struct tgsi_full_inst sse_addss(cp->func, dst, tmp); aos_release_xmm_reg(cp, tmp.idx); - store_scalar_dest(cp, &op->FullDstRegisters[0], dst); + store_scalar_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_DST( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg dst = aos_get_xmm_reg(cp); struct x86_reg tmp = aos_get_xmm_reg(cp); struct x86_reg ones = aos_get_internal(cp, IMM_ONES); @@ -1095,25 +1073,25 @@ static boolean emit_DST( struct aos_compilation *cp, const struct tgsi_full_inst sse_mulps(cp->func, dst, tmp); aos_release_xmm_reg(cp, tmp.idx); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_LG2( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { x87_fld1(cp->func); /* 1 */ - x87_fld_src(cp, &op->FullSrcRegisters[0], 0); /* a0 1 */ + x87_fld_src(cp, &op->Src[0], 0); /* a0 1 */ x87_fyl2x(cp->func); /* log2(a0) */ - x87_fstp_dest4(cp, &op->FullDstRegisters[0]); + x87_fstp_dest4(cp, &op->Dst[0]); return TRUE; } #if 0 static boolean emit_EX2( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - x87_fld_src(cp, &op->FullSrcRegisters[0], 0); + x87_fld_src(cp, &op->Src[0], 0); x87_emit_ex2(cp); - x87_fstp_dest4(cp, &op->FullDstRegisters[0]); + x87_fstp_dest4(cp, &op->Dst[0]); return TRUE; } #endif @@ -1121,8 +1099,8 @@ static boolean emit_EX2( struct aos_compilation *cp, const struct tgsi_full_inst static boolean emit_FLR( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]); - unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + struct x86_reg dst = get_dst_ptr(cp, &op->Dst[0]); + unsigned writemask = op->Dst[0].Register.WriteMask; int i; set_fpu_round_neg_inf( cp ); @@ -1131,7 +1109,7 @@ static boolean emit_FLR( struct aos_compilation *cp, const struct tgsi_full_inst */ for (i = 3; i >= 0; i--) { if (writemask & (1<<i)) { - x87_fld_src(cp, &op->FullSrcRegisters[0], i); + x87_fld_src(cp, &op->Src[0], i); } } @@ -1148,8 +1126,8 @@ static boolean emit_FLR( struct aos_compilation *cp, const struct tgsi_full_inst static boolean emit_RND( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]); - unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + struct x86_reg dst = get_dst_ptr(cp, &op->Dst[0]); + unsigned writemask = op->Dst[0].Register.WriteMask; int i; set_fpu_round_nearest( cp ); @@ -1158,7 +1136,7 @@ static boolean emit_RND( struct aos_compilation *cp, const struct tgsi_full_inst */ for (i = 3; i >= 0; i--) { if (writemask & (1<<i)) { - x87_fld_src(cp, &op->FullSrcRegisters[0], i); + x87_fld_src(cp, &op->Src[0], i); } } @@ -1175,10 +1153,10 @@ static boolean emit_RND( struct aos_compilation *cp, const struct tgsi_full_inst static boolean emit_FRC( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]); + struct x86_reg dst = get_dst_ptr(cp, &op->Dst[0]); struct x86_reg st0 = x86_make_reg(file_x87, 0); struct x86_reg st1 = x86_make_reg(file_x87, 1); - unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + unsigned writemask = op->Dst[0].Register.WriteMask; int i; set_fpu_round_neg_inf( cp ); @@ -1188,7 +1166,7 @@ static boolean emit_FRC( struct aos_compilation *cp, const struct tgsi_full_inst */ for (i = 3; i >= 0; i--) { if (writemask & (1<<i)) { - x87_fld_src(cp, &op->FullSrcRegisters[0], i); + x87_fld_src(cp, &op->Src[0], i); } } @@ -1212,7 +1190,7 @@ static boolean emit_FRC( struct aos_compilation *cp, const struct tgsi_full_inst static boolean emit_LIT( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { struct x86_reg ecx = x86_make_reg( file_REG32, reg_CX ); - unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + unsigned writemask = op->Dst[0].Register.WriteMask; unsigned lit_count = cp->lit_count++; struct x86_reg result, arg0; unsigned i; @@ -1231,10 +1209,10 @@ static boolean emit_LIT( struct aos_compilation *cp, const struct tgsi_full_inst if (writemask != TGSI_WRITEMASK_XYZW) result = x86_make_disp(cp->machine_EDX, Offset(struct aos_machine, tmp[0])); else - result = get_dst_ptr(cp, &op->FullDstRegisters[0]); + result = get_dst_ptr(cp, &op->Dst[0]); - arg0 = fetch_src( cp, &op->FullSrcRegisters[0] ); + arg0 = fetch_src( cp, &op->Src[0] ); if (arg0.file == file_XMM) { struct x86_reg tmp = x86_make_disp(cp->machine_EDX, Offset(struct aos_machine, tmp[1])); @@ -1281,7 +1259,7 @@ static boolean emit_LIT( struct aos_compilation *cp, const struct tgsi_full_inst if (writemask != TGSI_WRITEMASK_XYZW) { store_dest( cp, - &op->FullDstRegisters[0], + &op->Dst[0], get_xmm_writable( cp, result ) ); } @@ -1291,8 +1269,8 @@ static boolean emit_LIT( struct aos_compilation *cp, const struct tgsi_full_inst #if 0 static boolean emit_inline_LIT( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]); - unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + struct x86_reg dst = get_dst_ptr(cp, &op->Dst[0]); + unsigned writemask = op->Dst[0].Register.WriteMask; if (writemask & TGSI_WRITEMASK_YZ) { struct x86_reg st1 = x86_make_reg(file_x87, 1); @@ -1308,13 +1286,13 @@ static boolean emit_inline_LIT( struct aos_compilation *cp, const struct tgsi_fu */ x87_fldz(cp->func); /* 1 0 */ #endif - x87_fld_src(cp, &op->FullSrcRegisters[0], 1); /* a1 1 0 */ + x87_fld_src(cp, &op->Src[0], 1); /* a1 1 0 */ x87_fcomi(cp->func, st2); /* a1 1 0 */ x87_fcmovb(cp->func, st1); /* a1' 1 0 */ x87_fstp(cp->func, st1); /* a1' 0 */ x87_fstp(cp->func, st1); /* a1' */ - x87_fld_src(cp, &op->FullSrcRegisters[0], 3); /* a3 a1' */ + x87_fld_src(cp, &op->Src[0], 3); /* a3 a1' */ x87_fxch(cp->func, st1); /* a1' a3 */ @@ -1327,7 +1305,7 @@ static boolean emit_inline_LIT( struct aos_compilation *cp, const struct tgsi_fu /* a0' = max2(a0, 0): */ x87_fldz(cp->func); /* 0 r2 */ - x87_fld_src(cp, &op->FullSrcRegisters[0], 0); /* a0 0 r2 */ + x87_fld_src(cp, &op->Src[0], 0); /* a0 0 r2 */ x87_fcomi(cp->func, st1); x87_fcmovb(cp->func, st1); /* a0' 0 r2 */ @@ -1355,58 +1333,58 @@ static boolean emit_inline_LIT( struct aos_compilation *cp, const struct tgsi_fu static boolean emit_MAX( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg dst = get_xmm_writable(cp, arg0); sse_maxps(cp->func, dst, arg1); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_MIN( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg dst = get_xmm_writable(cp, arg0); sse_minps(cp->func, dst, arg1); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_MOV( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); struct x86_reg dst = get_xmm_writable(cp, arg0); /* potentially nothing to do */ - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_MUL( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg dst = get_xmm_writable(cp, arg0); sse_mulps(cp->func, dst, arg1); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_MAD( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); - struct x86_reg arg2 = fetch_src(cp, &op->FullSrcRegisters[2]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); + struct x86_reg arg2 = fetch_src(cp, &op->Src[2]); /* If we can't clobber old contents of arg0, get a temporary & copy * it there, then clobber it... @@ -1415,7 +1393,7 @@ static boolean emit_MAD( struct aos_compilation *cp, const struct tgsi_full_inst sse_mulps(cp->func, arg0, arg1); sse_addps(cp->func, arg0, arg2); - store_dest(cp, &op->FullDstRegisters[0], arg0); + store_dest(cp, &op->Dst[0], arg0); return TRUE; } @@ -1447,13 +1425,13 @@ static float PIPE_CDECL _exp2(float x) static boolean emit_POW( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { #if 0 - x87_fld_src(cp, &op->FullSrcRegisters[1], 0); /* a1.x */ - x87_fld_src(cp, &op->FullSrcRegisters[0], 0); /* a0.x a1.x */ + x87_fld_src(cp, &op->Src[1], 0); /* a1.x */ + x87_fld_src(cp, &op->Src[0], 0); /* a0.x a1.x */ x87_fyl2x(cp->func); /* a1*log2(a0) */ x87_emit_ex2( cp ); /* 2^(a1*log2(a0)) */ - x87_fstp_dest4(cp, &op->FullDstRegisters[0]); + x87_fstp_dest4(cp, &op->Dst[0]); #else uint i; @@ -1472,9 +1450,9 @@ static boolean emit_POW( struct aos_compilation *cp, const struct tgsi_full_inst x86_lea( cp->func, cp->stack_ESP, x86_make_disp(cp->stack_ESP, -8) ); - x87_fld_src( cp, &op->FullSrcRegisters[1], 0 ); + x87_fld_src( cp, &op->Src[1], 0 ); x87_fstp( cp->func, x86_make_disp( cp->stack_ESP, 4 ) ); - x87_fld_src( cp, &op->FullSrcRegisters[0], 0 ); + x87_fld_src( cp, &op->Src[0], 0 ); x87_fstp( cp->func, x86_make_disp( cp->stack_ESP, 0 ) ); /* tmp_EAX has been pushed & will be restored below */ @@ -1489,7 +1467,7 @@ static boolean emit_POW( struct aos_compilation *cp, const struct tgsi_full_inst */ cp->func->x87_stack++; - x87_fstp_dest4( cp, &op->FullDstRegisters[0] ); + x87_fstp_dest4( cp, &op->Dst[0] ); #endif return TRUE; } @@ -1515,7 +1493,7 @@ static boolean emit_EXPBASE2( struct aos_compilation *cp, const struct tgsi_full x86_lea( cp->func, cp->stack_ESP, x86_make_disp(cp->stack_ESP, -4) ); - x87_fld_src( cp, &op->FullSrcRegisters[0], 0 ); + x87_fld_src( cp, &op->Src[0], 0 ); x87_fstp( cp->func, x86_make_disp( cp->stack_ESP, 0 ) ); /* tmp_EAX has been pushed & will be restored below */ @@ -1530,7 +1508,7 @@ static boolean emit_EXPBASE2( struct aos_compilation *cp, const struct tgsi_full */ cp->func->x87_stack++; - x87_fstp_dest4( cp, &op->FullDstRegisters[0] ); + x87_fstp_dest4( cp, &op->Dst[0] ); return TRUE; } @@ -1539,7 +1517,7 @@ static boolean emit_EXPBASE2( struct aos_compilation *cp, const struct tgsi_full static boolean emit_RCP( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); struct x86_reg dst = aos_get_xmm_reg(cp); if (cp->have_sse2) { @@ -1553,7 +1531,7 @@ static boolean emit_RCP( struct aos_compilation *cp, const struct tgsi_full_inst sse_divss(cp->func, dst, arg0); } - store_scalar_dest(cp, &op->FullDstRegisters[0], dst); + store_scalar_dest(cp, &op->Dst[0], dst); return TRUE; } @@ -1573,14 +1551,14 @@ static boolean emit_RCP( struct aos_compilation *cp, const struct tgsi_full_inst static boolean emit_RSQ( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { if (0) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); struct x86_reg r = aos_get_xmm_reg(cp); sse_rsqrtss(cp->func, r, arg0); - store_scalar_dest(cp, &op->FullDstRegisters[0], r); + store_scalar_dest(cp, &op->Dst[0], r); return TRUE; } else { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); struct x86_reg r = aos_get_xmm_reg(cp); struct x86_reg neg_half = get_reg_ptr( cp, AOS_FILE_INTERNAL, IMM_RSQ ); @@ -1600,7 +1578,7 @@ static boolean emit_RSQ( struct aos_compilation *cp, const struct tgsi_full_inst sse_addss( cp->func, tmp, one_point_five ); /* 1.5 - .5 * a * r * r */ sse_mulss( cp->func, r, tmp ); /* r * (1.5 - .5 * a * r * r) */ - store_scalar_dest(cp, &op->FullDstRegisters[0], r); + store_scalar_dest(cp, &op->Dst[0], r); aos_release_xmm_reg(cp, tmp.idx); @@ -1611,23 +1589,23 @@ static boolean emit_RSQ( struct aos_compilation *cp, const struct tgsi_full_inst static boolean emit_SGE( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg ones = aos_get_internal(cp, IMM_ONES); struct x86_reg dst = get_xmm_writable(cp, arg0); sse_cmpps(cp->func, dst, arg1, cc_NotLessThan); sse_andps(cp->func, dst, ones); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_SIN( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - x87_fld_src(cp, &op->FullSrcRegisters[0], 0); + x87_fld_src(cp, &op->Src[0], 0); x87_fsin(cp->func); - x87_fstp_dest4(cp, &op->FullDstRegisters[0]); + x87_fstp_dest4(cp, &op->Dst[0]); return TRUE; } @@ -1635,46 +1613,46 @@ static boolean emit_SIN( struct aos_compilation *cp, const struct tgsi_full_inst static boolean emit_SLT( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg ones = aos_get_internal(cp, IMM_ONES); struct x86_reg dst = get_xmm_writable(cp, arg0); sse_cmpps(cp->func, dst, arg1, cc_LessThan); sse_andps(cp->func, dst, ones); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_SUB( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg dst = get_xmm_writable(cp, arg0); sse_subps(cp->func, dst, arg1); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_TRUNC( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); struct x86_reg tmp0 = aos_get_xmm_reg(cp); sse2_cvttps2dq(cp->func, tmp0, arg0); sse2_cvtdq2ps(cp->func, tmp0, tmp0); - store_dest(cp, &op->FullDstRegisters[0], tmp0); + store_dest(cp, &op->Dst[0], tmp0); return TRUE; } static boolean emit_XPD( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg tmp0 = aos_get_xmm_reg(cp); struct x86_reg tmp1 = aos_get_xmm_reg(cp); @@ -1692,7 +1670,7 @@ static boolean emit_XPD( struct aos_compilation *cp, const struct tgsi_full_inst aos_release_xmm_reg(cp, tmp0.idx); - store_dest(cp, &op->FullDstRegisters[0], tmp1); + store_dest(cp, &op->Dst[0], tmp1); return TRUE; } @@ -1759,14 +1737,14 @@ emit_instruction( struct aos_compilation *cp, return emit_SUB(cp, inst); case TGSI_OPCODE_LRP: -// return emit_LERP(cp, inst); + /*return emit_LERP(cp, inst);*/ return FALSE; case TGSI_OPCODE_FRC: return emit_FRC(cp, inst); case TGSI_OPCODE_CLAMP: -// return emit_CLAMP(cp, inst); + /*return emit_CLAMP(cp, inst);*/ return FALSE; case TGSI_OPCODE_FLR: @@ -1919,10 +1897,10 @@ static void find_last_write_outputs( struct aos_compilation *cp ) continue; for (i = 0; i < TGSI_FULL_MAX_DST_REGISTERS; i++) { - if (parse.FullToken.FullInstruction.FullDstRegisters[i].DstRegister.File == + if (parse.FullToken.FullInstruction.Dst[i].Register.File == TGSI_FILE_OUTPUT) { - unsigned idx = parse.FullToken.FullInstruction.FullDstRegisters[i].DstRegister.Index; + unsigned idx = parse.FullToken.FullInstruction.Dst[i].Register.Index; cp->output_last_write[idx] = this_instruction; } } diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp index bf84401e11..5cafe8c3f0 100644 --- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp +++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp @@ -94,8 +94,8 @@ translate_declaration(struct gallivm_ir *prog, unsigned first, last, mask; uint interp_method; - first = decl->DeclarationRange.First; - last = decl->DeclarationRange.Last; + first = decl->Range.First; + last = decl->Range.Last; mask = decl->Declaration.UsageMask; /* Do not touch WPOS.xy */ @@ -149,7 +149,7 @@ translate_declarationir(struct gallivm_ir *, struct tgsi_full_declaration *) { if (decl->Declaration.File == TGSI_FILE_ADDRESS) { - int idx = decl->DeclarationRange.First; + int idx = decl->Range.First; storage->addAddress(idx); } } @@ -234,26 +234,26 @@ translate_instruction(llvm::Module *module, inputs[3] = 0; for (int i = 0; i < inst->Instruction.NumSrcRegs; ++i) { - struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i]; + struct tgsi_full_src_register *src = &inst->Src[i]; llvm::Value *val = 0; llvm::Value *indIdx = 0; - if (src->SrcRegister.Indirect) { - indIdx = storage->addrElement(src->SrcRegisterInd.Index); + if (src->Register.Indirect) { + indIdx = storage->addrElement(src->Indirect.Index); indIdx = storage->extractIndex(indIdx); } - if (src->SrcRegister.File == TGSI_FILE_CONSTANT) { - val = storage->constElement(src->SrcRegister.Index, indIdx); - } else if (src->SrcRegister.File == TGSI_FILE_INPUT) { - val = storage->inputElement(src->SrcRegister.Index, indIdx); - } else if (src->SrcRegister.File == TGSI_FILE_TEMPORARY) { - val = storage->tempElement(src->SrcRegister.Index); - } else if (src->SrcRegister.File == TGSI_FILE_OUTPUT) { - val = storage->outputElement(src->SrcRegister.Index, indIdx); - } else if (src->SrcRegister.File == TGSI_FILE_IMMEDIATE) { - val = storage->immediateElement(src->SrcRegister.Index); + if (src->Register.File == TGSI_FILE_CONSTANT) { + val = storage->constElement(src->Register.Index, indIdx); + } else if (src->Register.File == TGSI_FILE_INPUT) { + val = storage->inputElement(src->Register.Index, indIdx); + } else if (src->Register.File == TGSI_FILE_TEMPORARY) { + val = storage->tempElement(src->Register.Index); + } else if (src->Register.File == TGSI_FILE_OUTPUT) { + val = storage->outputElement(src->Register.Index, indIdx); + } else if (src->Register.File == TGSI_FILE_IMMEDIATE) { + val = storage->immediateElement(src->Register.Index); } else { - fprintf(stderr, "ERROR: not supported llvm source %d\n", src->SrcRegister.File); + fprintf(stderr, "ERROR: not supported llvm source %d\n", src->Register.File); return; } @@ -656,14 +656,14 @@ translate_instruction(llvm::Module *module, /* store results */ for (int i = 0; i < inst->Instruction.NumDstRegs; ++i) { - struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; - - if (dst->DstRegister.File == TGSI_FILE_OUTPUT) { - storage->setOutputElement(dst->DstRegister.Index, out, dst->DstRegister.WriteMask); - } else if (dst->DstRegister.File == TGSI_FILE_TEMPORARY) { - storage->setTempElement(dst->DstRegister.Index, out, dst->DstRegister.WriteMask); - } else if (dst->DstRegister.File == TGSI_FILE_ADDRESS) { - storage->setAddrElement(dst->DstRegister.Index, out, dst->DstRegister.WriteMask); + struct tgsi_full_dst_register *dst = &inst->Dst[i]; + + if (dst->Register.File == TGSI_FILE_OUTPUT) { + storage->setOutputElement(dst->Register.Index, out, dst->Register.WriteMask); + } else if (dst->Register.File == TGSI_FILE_TEMPORARY) { + storage->setTempElement(dst->Register.Index, out, dst->Register.WriteMask); + } else if (dst->Register.File == TGSI_FILE_ADDRESS) { + storage->setAddrElement(dst->Register.Index, out, dst->Register.WriteMask); } else { fprintf(stderr, "ERROR: unsupported LLVM destination!"); assert(!"wrong destination"); @@ -683,16 +683,16 @@ translate_instructionir(llvm::Module *module, std::vector< std::vector<llvm::Value*> > inputs(inst->Instruction.NumSrcRegs); for (int i = 0; i < inst->Instruction.NumSrcRegs; ++i) { - struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i]; + struct tgsi_full_src_register *src = &inst->Src[i]; std::vector<llvm::Value*> val; llvm::Value *indIdx = 0; int swizzle = swizzleInt(src); - if (src->SrcRegister.Indirect) { - indIdx = storage->addrElement(src->SrcRegisterInd.Index); + if (src->Register.Indirect) { + indIdx = storage->addrElement(src->Indirect.Index); } - val = storage->load((enum tgsi_file_type)src->SrcRegister.File, - src->SrcRegister.Index, swizzle, instr->getIRBuilder(), indIdx); + val = storage->load((enum tgsi_file_type)src->Register.File, + src->Register.Index, swizzle, instr->getIRBuilder(), indIdx); inputs[i] = val; } @@ -993,9 +993,9 @@ translate_instructionir(llvm::Module *module, /* store results */ for (int i = 0; i < inst->Instruction.NumDstRegs; ++i) { - struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; - storage->store((enum tgsi_file_type)dst->DstRegister.File, - dst->DstRegister.Index, out, dst->DstRegister.WriteMask, + struct tgsi_full_dst_register *dst = &inst->Dst[i]; + storage->store((enum tgsi_file_type)dst->Register.File, + dst->Register.Index, out, dst->Register.WriteMask, instr->getIRBuilder() ); } } diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer.h b/src/gallium/auxiliary/pipebuffer/pb_buffer.h index 2590546cb4..eb7e84be84 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer.h +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer.h @@ -46,7 +46,7 @@ #include "pipe/p_compiler.h" #include "util/u_debug.h" -#include "pipe/p_error.h" +#include "pipe/p_defines.h" #include "pipe/p_state.h" @@ -237,8 +237,9 @@ pb_reference(struct pb_buffer **dst, { struct pb_buffer *old = *dst; - if (pipe_reference((struct pipe_reference**)dst, &src->base.reference)) + if (pipe_reference(&(*dst)->base.reference, &src->base.reference)) pb_destroy( old ); + *dst = src; } diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index 109ac7c9d6..a9375abd21 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2007-2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,7 +18,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -42,7 +42,7 @@ #endif #include "pipe/p_compiler.h" -#include "pipe/p_error.h" +#include "pipe/p_defines.h" #include "util/u_debug.h" #include "pipe/p_thread.h" #include "util/u_memory.h" @@ -80,11 +80,27 @@ struct fenced_buffer_list */ struct fenced_buffer { + /* + * Immutable members. + */ + struct pb_buffer base; - struct pb_buffer *buffer; + struct fenced_buffer_list *list; + + /** + * Protected by fenced_buffer_list::mutex + */ + struct list_head head; - /* FIXME: protect access with mutex */ + /** + * Following members are mutable and protected by this mutex. + * + * You may lock this mutex alone, or lock it with fenced_buffer_list::mutex + * held, but in order to prevent deadlocks you must never lock + * fenced_buffer_list::mutex with this mutex held. + */ + pipe_mutex mutex; /** * A bitmask of PIPE_BUFFER_USAGE_CPU/GPU_READ/WRITE describing the current @@ -96,9 +112,6 @@ struct fenced_buffer struct pb_validate *vl; unsigned validation_flags; struct pipe_fence_handle *fence; - - struct list_head head; - struct fenced_buffer_list *list; }; @@ -110,15 +123,24 @@ fenced_buffer(struct pb_buffer *buf) } +/** + * Add the buffer to the fenced list. + * + * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this + * order before calling this function. + * + * Reference count should be incremented before calling this function. + */ static INLINE void -_fenced_buffer_add(struct fenced_buffer *fenced_buf) +fenced_buffer_add_locked(struct fenced_buffer_list *fenced_list, + struct fenced_buffer *fenced_buf) { - struct fenced_buffer_list *fenced_list = fenced_buf->list; - assert(pipe_is_referenced(&fenced_buf->base.base.reference)); assert(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE); assert(fenced_buf->fence); + /* TODO: Move the reference count increment here */ + #ifdef DEBUG LIST_DEL(&fenced_buf->head); assert(fenced_list->numUnfenced); @@ -130,32 +152,16 @@ _fenced_buffer_add(struct fenced_buffer *fenced_buf) /** - * Actually destroy the buffer. + * Remove the buffer from the fenced list. + * + * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this + * order before calling this function. + * + * Reference count should be decremented after calling this function. */ static INLINE void -_fenced_buffer_destroy(struct fenced_buffer *fenced_buf) -{ - struct fenced_buffer_list *fenced_list = fenced_buf->list; - - assert(!pipe_is_referenced(&fenced_buf->base.base.reference)); - assert(!fenced_buf->fence); -#ifdef DEBUG - assert(fenced_buf->head.prev); - assert(fenced_buf->head.next); - LIST_DEL(&fenced_buf->head); - assert(fenced_list->numUnfenced); - --fenced_list->numUnfenced; -#else - (void)fenced_list; -#endif - pb_reference(&fenced_buf->buffer, NULL); - FREE(fenced_buf); -} - - -static INLINE void -_fenced_buffer_remove(struct fenced_buffer_list *fenced_list, - struct fenced_buffer *fenced_buf) +fenced_buffer_remove_locked(struct fenced_buffer_list *fenced_list, + struct fenced_buffer *fenced_buf) { struct pb_fence_ops *ops = fenced_list->ops; @@ -177,37 +183,53 @@ _fenced_buffer_remove(struct fenced_buffer_list *fenced_list, ++fenced_list->numUnfenced; #endif - /** - * FIXME!!! - */ - - if(!pipe_is_referenced(&fenced_buf->base.base.reference)) - _fenced_buffer_destroy(fenced_buf); + /* TODO: Move the reference count decrement and destruction here */ } +/** + * Wait for the fence to expire, and remove it from the fenced list. + * + * fenced_buffer::mutex must be held. fenced_buffer_list::mutex must not be + * held -- it will + */ static INLINE enum pipe_error -_fenced_buffer_finish(struct fenced_buffer *fenced_buf) +fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list, + struct fenced_buffer *fenced_buf) { - struct fenced_buffer_list *fenced_list = fenced_buf->list; struct pb_fence_ops *ops = fenced_list->ops; + enum pipe_error ret = PIPE_ERROR; #if 0 debug_warning("waiting for GPU"); #endif + assert(pipe_is_referenced(&fenced_buf->base.base.reference)); assert(fenced_buf->fence); + + /* Acquire the global lock */ + pipe_mutex_unlock(fenced_buf->mutex); + pipe_mutex_lock(fenced_list->mutex); + pipe_mutex_lock(fenced_buf->mutex); + if(fenced_buf->fence) { - if(ops->fence_finish(ops, fenced_buf->fence, 0) != 0) { - return PIPE_ERROR; + if(ops->fence_finish(ops, fenced_buf->fence, 0) == 0) { + /* Remove from the fenced list */ + /* TODO: remove consequents */ + fenced_buffer_remove_locked(fenced_list, fenced_buf); + + p_atomic_dec(&fenced_buf->base.base.reference.count); + assert(pipe_is_referenced(&fenced_buf->base.base.reference)); + + fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE; + + ret = PIPE_OK; } - /* Remove from the fenced list */ - /* TODO: remove consequents */ - _fenced_buffer_remove(fenced_list, fenced_buf); } - fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE; - return PIPE_OK; + pipe_mutex_unlock(fenced_list->mutex); + + return ret; } @@ -215,12 +237,13 @@ _fenced_buffer_finish(struct fenced_buffer *fenced_buf) * Free as many fenced buffers from the list head as possible. */ static void -_fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list, +fenced_buffer_list_check_free_locked(struct fenced_buffer_list *fenced_list, int wait) { struct pb_fence_ops *ops = fenced_list->ops; struct list_head *curr, *next; struct fenced_buffer *fenced_buf; + struct pb_buffer *pb_buf; struct pipe_fence_handle *prev_fence = NULL; curr = fenced_list->delayed.next; @@ -228,21 +251,30 @@ _fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list, while(curr != &fenced_list->delayed) { fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); + pipe_mutex_lock(fenced_buf->mutex); + if(fenced_buf->fence != prev_fence) { int signaled; if (wait) signaled = ops->fence_finish(ops, fenced_buf->fence, 0); else signaled = ops->fence_signalled(ops, fenced_buf->fence, 0); - if (signaled != 0) + if (signaled != 0) { + pipe_mutex_unlock(fenced_buf->mutex); break; + } prev_fence = fenced_buf->fence; } else { assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0); } - _fenced_buffer_remove(fenced_list, fenced_buf); + fenced_buffer_remove_locked(fenced_list, fenced_buf); + pipe_mutex_unlock(fenced_buf->mutex); + + pb_buf = &fenced_buf->base; + pb_reference(&pb_buf, NULL); + curr = next; next = curr->next; @@ -256,30 +288,25 @@ fenced_buffer_destroy(struct pb_buffer *buf) struct fenced_buffer *fenced_buf = fenced_buffer(buf); struct fenced_buffer_list *fenced_list = fenced_buf->list; - pipe_mutex_lock(fenced_list->mutex); assert(!pipe_is_referenced(&fenced_buf->base.base.reference)); - if (fenced_buf->fence) { - struct pb_fence_ops *ops = fenced_list->ops; - if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) { - struct list_head *curr, *prev; - curr = &fenced_buf->head; - prev = curr->prev; - do { - fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); - assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0); - _fenced_buffer_remove(fenced_list, fenced_buf); - curr = prev; - prev = curr->prev; - } while (curr != &fenced_list->delayed); - } - else { - /* delay destruction */ - } - } - else { - _fenced_buffer_destroy(fenced_buf); - } + assert(!fenced_buf->fence); + +#ifdef DEBUG + pipe_mutex_lock(fenced_list->mutex); + assert(fenced_buf->head.prev); + assert(fenced_buf->head.next); + LIST_DEL(&fenced_buf->head); + assert(fenced_list->numUnfenced); + --fenced_list->numUnfenced; pipe_mutex_unlock(fenced_list->mutex); +#else + (void)fenced_list; +#endif + + pb_reference(&fenced_buf->buffer, NULL); + + pipe_mutex_destroy(fenced_buf->mutex); + FREE(fenced_buf); } @@ -290,24 +317,23 @@ fenced_buffer_map(struct pb_buffer *buf, struct fenced_buffer *fenced_buf = fenced_buffer(buf); struct fenced_buffer_list *fenced_list = fenced_buf->list; struct pb_fence_ops *ops = fenced_list->ops; - void *map; + void *map = NULL; + + pipe_mutex_lock(fenced_buf->mutex); assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE)); /* Serialize writes */ if((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) || ((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ) && (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) { - if(flags & PIPE_BUFFER_USAGE_DONTBLOCK) { + if((flags & PIPE_BUFFER_USAGE_DONTBLOCK) && + ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) { /* Don't wait for the GPU to finish writing */ - if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) - _fenced_buffer_remove(fenced_list, fenced_buf); - else - return NULL; - } - else { - /* Wait for the GPU to finish writing */ - _fenced_buffer_finish(fenced_buf); + goto finish; } + + /* Wait for the GPU to finish writing */ + fenced_buffer_finish_locked(fenced_list, fenced_buf); } #if 0 @@ -324,6 +350,9 @@ fenced_buffer_map(struct pb_buffer *buf, fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE; } +finish: + pipe_mutex_unlock(fenced_buf->mutex); + return map; } @@ -332,6 +361,9 @@ static void fenced_buffer_unmap(struct pb_buffer *buf) { struct fenced_buffer *fenced_buf = fenced_buffer(buf); + + pipe_mutex_lock(fenced_buf->mutex); + assert(fenced_buf->mapcount); if(fenced_buf->mapcount) { pb_unmap(fenced_buf->buffer); @@ -339,6 +371,8 @@ fenced_buffer_unmap(struct pb_buffer *buf) if(!fenced_buf->mapcount) fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE; } + + pipe_mutex_unlock(fenced_buf->mutex); } @@ -350,11 +384,14 @@ fenced_buffer_validate(struct pb_buffer *buf, struct fenced_buffer *fenced_buf = fenced_buffer(buf); enum pipe_error ret; + pipe_mutex_lock(fenced_buf->mutex); + if(!vl) { /* invalidate */ fenced_buf->vl = NULL; fenced_buf->validation_flags = 0; - return PIPE_OK; + ret = PIPE_OK; + goto finish; } assert(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE); @@ -362,14 +399,17 @@ fenced_buffer_validate(struct pb_buffer *buf, flags &= PIPE_BUFFER_USAGE_GPU_READ_WRITE; /* Buffer cannot be validated in two different lists */ - if(fenced_buf->vl && fenced_buf->vl != vl) - return PIPE_ERROR_RETRY; + if(fenced_buf->vl && fenced_buf->vl != vl) { + ret = PIPE_ERROR_RETRY; + goto finish; + } #if 0 /* Do not validate if buffer is still mapped */ if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) { /* TODO: wait for the thread that mapped the buffer to unmap it */ - return PIPE_ERROR_RETRY; + ret = PIPE_ERROR_RETRY; + goto finish; } /* Final sanity checking */ assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE)); @@ -379,17 +419,21 @@ fenced_buffer_validate(struct pb_buffer *buf, if(fenced_buf->vl == vl && (fenced_buf->validation_flags & flags) == flags) { /* Nothing to do -- buffer already validated */ - return PIPE_OK; + ret = PIPE_OK; + goto finish; } ret = pb_validate(fenced_buf->buffer, vl, flags); if (ret != PIPE_OK) - return ret; + goto finish; fenced_buf->vl = vl; fenced_buf->validation_flags |= flags; - return PIPE_OK; +finish: + pipe_mutex_unlock(fenced_buf->mutex); + + return ret; } @@ -404,29 +448,36 @@ fenced_buffer_fence(struct pb_buffer *buf, fenced_buf = fenced_buffer(buf); fenced_list = fenced_buf->list; ops = fenced_list->ops; - - if(fence == fenced_buf->fence) { - /* Nothing to do */ - return; - } - assert(fenced_buf->vl); - assert(fenced_buf->validation_flags); - pipe_mutex_lock(fenced_list->mutex); - if (fenced_buf->fence) - _fenced_buffer_remove(fenced_list, fenced_buf); - if (fence) { - ops->fence_reference(ops, &fenced_buf->fence, fence); - fenced_buf->flags |= fenced_buf->validation_flags; - _fenced_buffer_add(fenced_buf); - } - pipe_mutex_unlock(fenced_list->mutex); + pipe_mutex_lock(fenced_buf->mutex); + + assert(pipe_is_referenced(&fenced_buf->base.base.reference)); + + if(fence != fenced_buf->fence) { + assert(fenced_buf->vl); + assert(fenced_buf->validation_flags); + + if (fenced_buf->fence) { + fenced_buffer_remove_locked(fenced_list, fenced_buf); + p_atomic_dec(&fenced_buf->base.base.reference.count); + assert(pipe_is_referenced(&fenced_buf->base.base.reference)); + } + if (fence) { + ops->fence_reference(ops, &fenced_buf->fence, fence); + fenced_buf->flags |= fenced_buf->validation_flags; + p_atomic_inc(&fenced_buf->base.base.reference.count); + fenced_buffer_add_locked(fenced_list, fenced_buf); + } + + pb_fence(fenced_buf->buffer, fence); - pb_fence(fenced_buf->buffer, fence); + fenced_buf->vl = NULL; + fenced_buf->validation_flags = 0; + } - fenced_buf->vl = NULL; - fenced_buf->validation_flags = 0; + pipe_mutex_unlock(fenced_buf->mutex); + pipe_mutex_unlock(fenced_list->mutex); } @@ -436,6 +487,7 @@ fenced_buffer_get_base_buffer(struct pb_buffer *buf, pb_size *offset) { struct fenced_buffer *fenced_buf = fenced_buffer(buf); + /* NOTE: accesses immutable members only -- mutex not necessary */ pb_get_base_buffer(fenced_buf->buffer, base_buf, offset); } @@ -475,6 +527,8 @@ fenced_buffer_create(struct fenced_buffer_list *fenced_list, buf->buffer = buffer; buf->list = fenced_list; + pipe_mutex_init(buf->mutex); + #ifdef DEBUG pipe_mutex_lock(fenced_list->mutex); LIST_ADDTAIL(&buf->head, &fenced_list->unfenced); @@ -516,7 +570,7 @@ fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list, int wait) { pipe_mutex_lock(fenced_list->mutex); - _fenced_buffer_list_check_free(fenced_list, wait); + fenced_buffer_list_check_free_locked(fenced_list, wait); pipe_mutex_unlock(fenced_list->mutex); } @@ -538,11 +592,13 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list) next = curr->next; while(curr != &fenced_list->unfenced) { fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); + pipe_mutex_lock(fenced_buf->mutex); assert(!fenced_buf->fence); debug_printf("%10p %7u %7u\n", - fenced_buf, + (void *) fenced_buf, fenced_buf->base.base.size, - fenced_buf->base.base.reference.count); + p_atomic_read(&fenced_buf->base.base.reference.count)); + pipe_mutex_unlock(fenced_buf->mutex); curr = next; next = curr->next; } @@ -552,13 +608,15 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list) while(curr != &fenced_list->delayed) { int signaled; fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); + pipe_mutex_lock(fenced_buf->mutex); signaled = ops->fence_signalled(ops, fenced_buf->fence, 0); debug_printf("%10p %7u %7u %10p %s\n", - fenced_buf, + (void *) fenced_buf, fenced_buf->base.base.size, - fenced_buf->base.base.reference.count, - fenced_buf->fence, + p_atomic_read(&fenced_buf->base.base.reference.count), + (void *) fenced_buf->fence, signaled == 0 ? "y" : "n"); + pipe_mutex_unlock(fenced_buf->mutex); curr = next; next = curr->next; } @@ -579,15 +637,16 @@ fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list) #if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) sched_yield(); #endif - _fenced_buffer_list_check_free(fenced_list, 1); pipe_mutex_lock(fenced_list->mutex); + fenced_buffer_list_check_free_locked(fenced_list, 1); } #ifdef DEBUG - //assert(!fenced_list->numUnfenced); + /*assert(!fenced_list->numUnfenced);*/ #endif pipe_mutex_unlock(fenced_list->mutex); + pipe_mutex_destroy(fenced_list->mutex); fenced_list->ops->destroy(fenced_list->ops); diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h index 39ab8e722c..8c8d713078 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h @@ -51,7 +51,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_error.h" +#include "pipe/p_defines.h" #ifdef __cplusplus diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c index 57d1ede45a..7b34c8e357 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c @@ -294,7 +294,7 @@ pb_cache_manager_create_buffer(struct pb_manager *_mgr, LIST_DEL(&buf->head); pipe_mutex_unlock(mgr->mutex); /* Increase refcount */ - pb_reference((struct pb_buffer**)&buf, &buf->base); + pipe_reference(NULL, &buf->base.base.reference); return &buf->base; } diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c index 1b4df28c70..6e3214ca9c 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c @@ -350,7 +350,7 @@ pb_debug_manager_dump(struct pb_debug_manager *mgr) buf = LIST_ENTRY(struct pb_debug_buffer, curr, head); debug_printf("buffer = %p\n", buf); - debug_printf(" .size = %p\n", buf->base.base.size); + debug_printf(" .size = 0x%x\n", buf->base.base.size); debug_backtrace_dump(buf->create_backtrace, PB_DEBUG_CREATE_BACKTRACE); curr = next; diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c index e7352e90db..d21910d0bf 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c @@ -37,7 +37,6 @@ */ #include "pipe/p_compiler.h" -#include "pipe/p_error.h" #include "util/u_debug.h" #include "pipe/p_thread.h" #include "pipe/p_defines.h" diff --git a/src/gallium/auxiliary/pipebuffer/pb_validate.c b/src/gallium/auxiliary/pipebuffer/pb_validate.c index 150fd50618..ce40c0cf0e 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_validate.c +++ b/src/gallium/auxiliary/pipebuffer/pb_validate.c @@ -34,7 +34,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_error.h" +#include "pipe/p_defines.h" #include "util/u_memory.h" #include "util/u_debug.h" diff --git a/src/gallium/auxiliary/pipebuffer/pb_validate.h b/src/gallium/auxiliary/pipebuffer/pb_validate.h index dfb84df1ce..3c93f30f20 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_validate.h +++ b/src/gallium/auxiliary/pipebuffer/pb_validate.h @@ -37,7 +37,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_error.h" +#include "pipe/p_defines.h" #ifdef __cplusplus extern "C" { diff --git a/src/gallium/auxiliary/rbug/README b/src/gallium/auxiliary/rbug/README index 33d76371de..d984067893 100644 --- a/src/gallium/auxiliary/rbug/README +++ b/src/gallium/auxiliary/rbug/README @@ -16,6 +16,10 @@ for information about applications look in: progs/rbug/README +for a GUI see: + + http://cgit.freedesktop.org/mesa/rbug-gui + -- Jakob Bornecrantz <jakob@vmware.com> diff --git a/src/gallium/auxiliary/rbug/rbug_connection.c b/src/gallium/auxiliary/rbug/rbug_connection.c index 52acb700af..ae4e27f9f6 100644 --- a/src/gallium/auxiliary/rbug/rbug_connection.c +++ b/src/gallium/auxiliary/rbug/rbug_connection.c @@ -87,6 +87,7 @@ rbug_get_message(struct rbug_connection *c, uint32_t *serial) if (!data) { return NULL; } + data->opcode = 0; do { uint8_t *ptr = ((uint8_t*)data) + read; diff --git a/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt b/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt index eb492076b7..080fd4c731 100644 --- a/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt +++ b/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt @@ -1129,3 +1129,35 @@ TGSI Instruction Specification target Label of target instruction. + +3 Other tokens +=============== + + +3.1 Declaration Semantic +------------------------- + + + Follows Declaration token if Semantic bit is set. + + Since its purpose is to link a shader with other stages of the pipeline, + it is valid to follow only those Declaration tokens that declare a register + either in INPUT or OUTPUT file. + + SemanticName field contains the semantic name of the register being declared. + There is no default value. + + SemanticIndex is an optional subscript that can be used to distinguish + different register declarations with the same semantic name. The default value + is 0. + + The meanings of the individual semantic names are explained in the following + sections. + + +3.1.1 FACE + + Valid only in a fragment shader INPUT declaration. + + FACE.x is negative when the primitive is back facing. FACE.x is positive + when the primitive is front facing. diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c index e0cfc54420..4092f78f4a 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_build.c +++ b/src/gallium/auxiliary/tgsi/tgsi_build.c @@ -30,21 +30,6 @@ #include "tgsi_build.h" #include "tgsi_parse.h" -/* - * version - */ - -struct tgsi_version -tgsi_build_version( void ) -{ - struct tgsi_version version; - - version.MajorVersion = 1; - version.MinorVersion = 1; - version.Padding = 0; - - return version; -} /* * header @@ -122,7 +107,6 @@ tgsi_default_declaration( void ) declaration.Centroid = 0; declaration.Invariant = 0; declaration.Padding = 0; - declaration.Extended = 0; return declaration; } @@ -173,7 +157,7 @@ tgsi_default_full_declaration( void ) struct tgsi_full_declaration full_declaration; full_declaration.Declaration = tgsi_default_declaration(); - full_declaration.DeclarationRange = tgsi_default_declaration_range(); + full_declaration.Range = tgsi_default_declaration_range(); full_declaration.Semantic = tgsi_default_declaration_semantic(); return full_declaration; @@ -210,8 +194,8 @@ tgsi_build_full_declaration( size++; *dr = tgsi_build_declaration_range( - full_decl->DeclarationRange.First, - full_decl->DeclarationRange.Last, + full_decl->Range.First, + full_decl->Range.Last, declaration, header ); @@ -224,8 +208,8 @@ tgsi_build_full_declaration( size++; *ds = tgsi_build_declaration_semantic( - full_decl->Semantic.SemanticName, - full_decl->Semantic.SemanticIndex, + full_decl->Semantic.Name, + full_decl->Semantic.Index, declaration, header ); } @@ -270,8 +254,8 @@ tgsi_default_declaration_semantic( void ) { struct tgsi_declaration_semantic ds; - ds.SemanticName = TGSI_SEMANTIC_POSITION; - ds.SemanticIndex = 0; + ds.Name = TGSI_SEMANTIC_POSITION; + ds.Index = 0; ds.Padding = 0; return ds; @@ -290,8 +274,8 @@ tgsi_build_declaration_semantic( assert( semantic_index <= 0xFFFF ); ds = tgsi_default_declaration_semantic(); - ds.SemanticName = semantic_name; - ds.SemanticIndex = semantic_index; + ds.Name = semantic_name; + ds.Index = semantic_index; declaration_grow( declaration, header ); @@ -311,7 +295,6 @@ tgsi_default_immediate( void ) immediate.NrTokens = 1; immediate.DataType = TGSI_IMM_FLOAT32; immediate.Padding = 0; - immediate.Extended = 0; return immediate; } @@ -416,24 +399,26 @@ tgsi_default_instruction( void ) struct tgsi_instruction instruction; instruction.Type = TGSI_TOKEN_TYPE_INSTRUCTION; - instruction.NrTokens = 1; + instruction.NrTokens = 0; instruction.Opcode = TGSI_OPCODE_MOV; instruction.Saturate = TGSI_SAT_NONE; + instruction.Predicate = 0; instruction.NumDstRegs = 1; instruction.NumSrcRegs = 1; + instruction.Label = 0; + instruction.Texture = 0; instruction.Padding = 0; - instruction.Extended = 0; return instruction; } struct tgsi_instruction -tgsi_build_instruction( - unsigned opcode, - unsigned saturate, - unsigned num_dst_regs, - unsigned num_src_regs, - struct tgsi_header *header ) +tgsi_build_instruction(unsigned opcode, + unsigned saturate, + unsigned predicate, + unsigned num_dst_regs, + unsigned num_src_regs, + struct tgsi_header *header) { struct tgsi_instruction instruction; @@ -445,6 +430,7 @@ tgsi_build_instruction( instruction = tgsi_default_instruction(); instruction.Opcode = opcode; instruction.Saturate = saturate; + instruction.Predicate = predicate; instruction.NumDstRegs = num_dst_regs; instruction.NumSrcRegs = num_src_regs; @@ -472,18 +458,16 @@ tgsi_default_full_instruction( void ) unsigned i; full_instruction.Instruction = tgsi_default_instruction(); - full_instruction.InstructionExtNv = tgsi_default_instruction_ext_nv(); - full_instruction.InstructionExtLabel = tgsi_default_instruction_ext_label(); - full_instruction.InstructionExtTexture = tgsi_default_instruction_ext_texture(); + full_instruction.Predicate = tgsi_default_instruction_predicate(); + full_instruction.Label = tgsi_default_instruction_label(); + full_instruction.Texture = tgsi_default_instruction_texture(); for( i = 0; i < TGSI_FULL_MAX_DST_REGISTERS; i++ ) { - full_instruction.FullDstRegisters[i] = tgsi_default_full_dst_register(); + full_instruction.Dst[i] = tgsi_default_full_dst_register(); } for( i = 0; i < TGSI_FULL_MAX_SRC_REGISTERS; i++ ) { - full_instruction.FullSrcRegisters[i] = tgsi_default_full_src_register(); + full_instruction.Src[i] = tgsi_default_full_src_register(); } - full_instruction.Flags = 0x0; - return full_instruction; } @@ -504,82 +488,70 @@ tgsi_build_full_instruction( instruction = (struct tgsi_instruction *) &tokens[size]; size++; - *instruction = tgsi_build_instruction( - full_inst->Instruction.Opcode, - full_inst->Instruction.Saturate, - full_inst->Instruction.NumDstRegs, - full_inst->Instruction.NumSrcRegs, - header ); + *instruction = tgsi_build_instruction(full_inst->Instruction.Opcode, + full_inst->Instruction.Saturate, + full_inst->Instruction.Predicate, + full_inst->Instruction.NumDstRegs, + full_inst->Instruction.NumSrcRegs, + header); prev_token = (struct tgsi_token *) instruction; - if( tgsi_compare_instruction_ext_nv( - full_inst->InstructionExtNv, - tgsi_default_instruction_ext_nv() ) ) { - struct tgsi_instruction_ext_nv *instruction_ext_nv; + if (full_inst->Instruction.Predicate) { + struct tgsi_instruction_predicate *instruction_predicate; - if( maxsize <= size ) + if (maxsize <= size) { return 0; - instruction_ext_nv = - (struct tgsi_instruction_ext_nv *) &tokens[size]; + } + instruction_predicate = (struct tgsi_instruction_predicate *)&tokens[size]; size++; - *instruction_ext_nv = tgsi_build_instruction_ext_nv( - full_inst->InstructionExtNv.Precision, - full_inst->InstructionExtNv.CondDstIndex, - full_inst->InstructionExtNv.CondFlowIndex, - full_inst->InstructionExtNv.CondMask, - full_inst->InstructionExtNv.CondSwizzleX, - full_inst->InstructionExtNv.CondSwizzleY, - full_inst->InstructionExtNv.CondSwizzleZ, - full_inst->InstructionExtNv.CondSwizzleW, - full_inst->InstructionExtNv.CondDstUpdate, - full_inst->InstructionExtNv.CondFlowEnable, - prev_token, - instruction, - header ); - prev_token = (struct tgsi_token *) instruction_ext_nv; + *instruction_predicate = + tgsi_build_instruction_predicate(full_inst->Predicate.Index, + full_inst->Predicate.Negate, + full_inst->Predicate.SwizzleX, + full_inst->Predicate.SwizzleY, + full_inst->Predicate.SwizzleZ, + full_inst->Predicate.SwizzleW, + instruction, + header); } - if( tgsi_compare_instruction_ext_label( - full_inst->InstructionExtLabel, - tgsi_default_instruction_ext_label() ) ) { - struct tgsi_instruction_ext_label *instruction_ext_label; + if (full_inst->Instruction.Label) { + struct tgsi_instruction_label *instruction_label; if( maxsize <= size ) return 0; - instruction_ext_label = - (struct tgsi_instruction_ext_label *) &tokens[size]; + instruction_label = + (struct tgsi_instruction_label *) &tokens[size]; size++; - *instruction_ext_label = tgsi_build_instruction_ext_label( - full_inst->InstructionExtLabel.Label, + *instruction_label = tgsi_build_instruction_label( + full_inst->Label.Label, prev_token, instruction, header ); - prev_token = (struct tgsi_token *) instruction_ext_label; + prev_token = (struct tgsi_token *) instruction_label; } - if( tgsi_compare_instruction_ext_texture( - full_inst->InstructionExtTexture, - tgsi_default_instruction_ext_texture() ) ) { - struct tgsi_instruction_ext_texture *instruction_ext_texture; + if (full_inst->Instruction.Texture) { + struct tgsi_instruction_texture *instruction_texture; if( maxsize <= size ) return 0; - instruction_ext_texture = - (struct tgsi_instruction_ext_texture *) &tokens[size]; + instruction_texture = + (struct tgsi_instruction_texture *) &tokens[size]; size++; - *instruction_ext_texture = tgsi_build_instruction_ext_texture( - full_inst->InstructionExtTexture.Texture, + *instruction_texture = tgsi_build_instruction_texture( + full_inst->Texture.Texture, prev_token, instruction, header ); - prev_token = (struct tgsi_token *) instruction_ext_texture; + prev_token = (struct tgsi_token *) instruction_texture; } for( i = 0; i < full_inst->Instruction.NumDstRegs; i++ ) { - const struct tgsi_full_dst_register *reg = &full_inst->FullDstRegisters[i]; + const struct tgsi_full_dst_register *reg = &full_inst->Dst[i]; struct tgsi_dst_register *dst_register; struct tgsi_token *prev_token; @@ -589,58 +561,15 @@ tgsi_build_full_instruction( size++; *dst_register = tgsi_build_dst_register( - reg->DstRegister.File, - reg->DstRegister.WriteMask, - reg->DstRegister.Indirect, - reg->DstRegister.Index, + reg->Register.File, + reg->Register.WriteMask, + reg->Register.Indirect, + reg->Register.Index, instruction, header ); prev_token = (struct tgsi_token *) dst_register; - if( tgsi_compare_dst_register_ext_concode( - reg->DstRegisterExtConcode, - tgsi_default_dst_register_ext_concode() ) ) { - struct tgsi_dst_register_ext_concode *dst_register_ext_concode; - - if( maxsize <= size ) - return 0; - dst_register_ext_concode = - (struct tgsi_dst_register_ext_concode *) &tokens[size]; - size++; - - *dst_register_ext_concode = tgsi_build_dst_register_ext_concode( - reg->DstRegisterExtConcode.CondMask, - reg->DstRegisterExtConcode.CondSwizzleX, - reg->DstRegisterExtConcode.CondSwizzleY, - reg->DstRegisterExtConcode.CondSwizzleZ, - reg->DstRegisterExtConcode.CondSwizzleW, - reg->DstRegisterExtConcode.CondSrcIndex, - prev_token, - instruction, - header ); - prev_token = (struct tgsi_token *) dst_register_ext_concode; - } - - if( tgsi_compare_dst_register_ext_modulate( - reg->DstRegisterExtModulate, - tgsi_default_dst_register_ext_modulate() ) ) { - struct tgsi_dst_register_ext_modulate *dst_register_ext_modulate; - - if( maxsize <= size ) - return 0; - dst_register_ext_modulate = - (struct tgsi_dst_register_ext_modulate *) &tokens[size]; - size++; - - *dst_register_ext_modulate = tgsi_build_dst_register_ext_modulate( - reg->DstRegisterExtModulate.Modulate, - prev_token, - instruction, - header ); - prev_token = (struct tgsi_token *) dst_register_ext_modulate; - } - - if( reg->DstRegister.Indirect ) { + if( reg->Register.Indirect ) { struct tgsi_src_register *ind; if( maxsize <= size ) @@ -649,22 +578,23 @@ tgsi_build_full_instruction( size++; *ind = tgsi_build_src_register( - reg->DstRegisterInd.File, - reg->DstRegisterInd.SwizzleX, - reg->DstRegisterInd.SwizzleY, - reg->DstRegisterInd.SwizzleZ, - reg->DstRegisterInd.SwizzleW, - reg->DstRegisterInd.Negate, - reg->DstRegisterInd.Indirect, - reg->DstRegisterInd.Dimension, - reg->DstRegisterInd.Index, + reg->Indirect.File, + reg->Indirect.SwizzleX, + reg->Indirect.SwizzleY, + reg->Indirect.SwizzleZ, + reg->Indirect.SwizzleW, + reg->Indirect.Negate, + reg->Indirect.Absolute, + reg->Indirect.Indirect, + reg->Indirect.Dimension, + reg->Indirect.Index, instruction, header ); } } for( i = 0; i < full_inst->Instruction.NumSrcRegs; i++ ) { - const struct tgsi_full_src_register *reg = &full_inst->FullSrcRegisters[i]; + const struct tgsi_full_src_register *reg = &full_inst->Src[i]; struct tgsi_src_register *src_register; struct tgsi_token *prev_token; @@ -674,77 +604,21 @@ tgsi_build_full_instruction( size++; *src_register = tgsi_build_src_register( - reg->SrcRegister.File, - reg->SrcRegister.SwizzleX, - reg->SrcRegister.SwizzleY, - reg->SrcRegister.SwizzleZ, - reg->SrcRegister.SwizzleW, - reg->SrcRegister.Negate, - reg->SrcRegister.Indirect, - reg->SrcRegister.Dimension, - reg->SrcRegister.Index, + reg->Register.File, + reg->Register.SwizzleX, + reg->Register.SwizzleY, + reg->Register.SwizzleZ, + reg->Register.SwizzleW, + reg->Register.Negate, + reg->Register.Absolute, + reg->Register.Indirect, + reg->Register.Dimension, + reg->Register.Index, instruction, header ); prev_token = (struct tgsi_token *) src_register; - if( tgsi_compare_src_register_ext_swz( - reg->SrcRegisterExtSwz, - tgsi_default_src_register_ext_swz() ) ) { - struct tgsi_src_register_ext_swz *src_register_ext_swz; - - /* Use of the extended swizzle requires the simple swizzle to be identity. - */ - assert( reg->SrcRegister.SwizzleX == TGSI_SWIZZLE_X ); - assert( reg->SrcRegister.SwizzleY == TGSI_SWIZZLE_Y ); - assert( reg->SrcRegister.SwizzleZ == TGSI_SWIZZLE_Z ); - assert( reg->SrcRegister.SwizzleW == TGSI_SWIZZLE_W ); - assert( reg->SrcRegister.Negate == FALSE ); - - if( maxsize <= size ) - return 0; - src_register_ext_swz = - (struct tgsi_src_register_ext_swz *) &tokens[size]; - size++; - - *src_register_ext_swz = tgsi_build_src_register_ext_swz( - reg->SrcRegisterExtSwz.ExtSwizzleX, - reg->SrcRegisterExtSwz.ExtSwizzleY, - reg->SrcRegisterExtSwz.ExtSwizzleZ, - reg->SrcRegisterExtSwz.ExtSwizzleW, - reg->SrcRegisterExtSwz.NegateX, - reg->SrcRegisterExtSwz.NegateY, - reg->SrcRegisterExtSwz.NegateZ, - reg->SrcRegisterExtSwz.NegateW, - prev_token, - instruction, - header ); - prev_token = (struct tgsi_token *) src_register_ext_swz; - } - - if( tgsi_compare_src_register_ext_mod( - reg->SrcRegisterExtMod, - tgsi_default_src_register_ext_mod() ) ) { - struct tgsi_src_register_ext_mod *src_register_ext_mod; - - if( maxsize <= size ) - return 0; - src_register_ext_mod = - (struct tgsi_src_register_ext_mod *) &tokens[size]; - size++; - - *src_register_ext_mod = tgsi_build_src_register_ext_mod( - reg->SrcRegisterExtMod.Complement, - reg->SrcRegisterExtMod.Bias, - reg->SrcRegisterExtMod.Scale2X, - reg->SrcRegisterExtMod.Absolute, - reg->SrcRegisterExtMod.Negate, - prev_token, - instruction, - header ); - prev_token = (struct tgsi_token *) src_register_ext_mod; - } - - if( reg->SrcRegister.Indirect ) { + if( reg->Register.Indirect ) { struct tgsi_src_register *ind; if( maxsize <= size ) @@ -753,23 +627,24 @@ tgsi_build_full_instruction( size++; *ind = tgsi_build_src_register( - reg->SrcRegisterInd.File, - reg->SrcRegisterInd.SwizzleX, - reg->SrcRegisterInd.SwizzleY, - reg->SrcRegisterInd.SwizzleZ, - reg->SrcRegisterInd.SwizzleW, - reg->SrcRegisterInd.Negate, - reg->SrcRegisterInd.Indirect, - reg->SrcRegisterInd.Dimension, - reg->SrcRegisterInd.Index, + reg->Indirect.File, + reg->Indirect.SwizzleX, + reg->Indirect.SwizzleY, + reg->Indirect.SwizzleZ, + reg->Indirect.SwizzleW, + reg->Indirect.Negate, + reg->Indirect.Absolute, + reg->Indirect.Indirect, + reg->Indirect.Dimension, + reg->Indirect.Index, instruction, header ); } - if( reg->SrcRegister.Dimension ) { + if( reg->Register.Dimension ) { struct tgsi_dimension *dim; - assert( !reg->SrcRegisterDim.Dimension ); + assert( !reg->Dimension.Dimension ); if( maxsize <= size ) return 0; @@ -777,12 +652,12 @@ tgsi_build_full_instruction( size++; *dim = tgsi_build_dimension( - reg->SrcRegisterDim.Indirect, - reg->SrcRegisterDim.Index, + reg->Dimension.Indirect, + reg->Dimension.Index, instruction, header ); - if( reg->SrcRegisterDim.Indirect ) { + if( reg->Dimension.Indirect ) { struct tgsi_src_register *ind; if( maxsize <= size ) @@ -791,15 +666,16 @@ tgsi_build_full_instruction( size++; *ind = tgsi_build_src_register( - reg->SrcRegisterDimInd.File, - reg->SrcRegisterDimInd.SwizzleX, - reg->SrcRegisterDimInd.SwizzleY, - reg->SrcRegisterDimInd.SwizzleZ, - reg->SrcRegisterDimInd.SwizzleW, - reg->SrcRegisterDimInd.Negate, - reg->SrcRegisterDimInd.Indirect, - reg->SrcRegisterDimInd.Dimension, - reg->SrcRegisterDimInd.Index, + reg->DimIndirect.File, + reg->DimIndirect.SwizzleX, + reg->DimIndirect.SwizzleY, + reg->DimIndirect.SwizzleZ, + reg->DimIndirect.SwizzleW, + reg->DimIndirect.Negate, + reg->DimIndirect.Absolute, + reg->DimIndirect.Indirect, + reg->DimIndirect.Dimension, + reg->DimIndirect.Index, instruction, header ); } @@ -809,163 +685,103 @@ tgsi_build_full_instruction( return size; } -struct tgsi_instruction_ext_nv -tgsi_default_instruction_ext_nv( void ) +struct tgsi_instruction_predicate +tgsi_default_instruction_predicate(void) { - struct tgsi_instruction_ext_nv instruction_ext_nv; - - instruction_ext_nv.Type = TGSI_INSTRUCTION_EXT_TYPE_NV; - instruction_ext_nv.Precision = TGSI_PRECISION_DEFAULT; - instruction_ext_nv.CondDstIndex = 0; - instruction_ext_nv.CondFlowIndex = 0; - instruction_ext_nv.CondMask = TGSI_CC_TR; - instruction_ext_nv.CondSwizzleX = TGSI_SWIZZLE_X; - instruction_ext_nv.CondSwizzleY = TGSI_SWIZZLE_Y; - instruction_ext_nv.CondSwizzleZ = TGSI_SWIZZLE_Z; - instruction_ext_nv.CondSwizzleW = TGSI_SWIZZLE_W; - instruction_ext_nv.CondDstUpdate = 0; - instruction_ext_nv.CondFlowEnable = 0; - instruction_ext_nv.Padding = 0; - instruction_ext_nv.Extended = 0; - - return instruction_ext_nv; -} + struct tgsi_instruction_predicate instruction_predicate; + instruction_predicate.SwizzleX = TGSI_SWIZZLE_X; + instruction_predicate.SwizzleY = TGSI_SWIZZLE_Y; + instruction_predicate.SwizzleZ = TGSI_SWIZZLE_Z; + instruction_predicate.SwizzleW = TGSI_SWIZZLE_W; + instruction_predicate.Negate = 0; + instruction_predicate.Index = 0; + instruction_predicate.Padding = 0; -/** test for inequality of 32-bit values pointed to by a and b */ -static INLINE boolean -compare32(const void *a, const void *b) -{ - return *((uint32_t *) a) != *((uint32_t *) b); + return instruction_predicate; } - -unsigned -tgsi_compare_instruction_ext_nv( - struct tgsi_instruction_ext_nv a, - struct tgsi_instruction_ext_nv b ) +struct tgsi_instruction_predicate +tgsi_build_instruction_predicate(int index, + unsigned negate, + unsigned swizzleX, + unsigned swizzleY, + unsigned swizzleZ, + unsigned swizzleW, + struct tgsi_instruction *instruction, + struct tgsi_header *header) { - a.Padding = b.Padding = 0; - a.Extended = b.Extended = 0; - return compare32(&a, &b); -} + struct tgsi_instruction_predicate instruction_predicate; -struct tgsi_instruction_ext_nv -tgsi_build_instruction_ext_nv( - unsigned precision, - unsigned cond_dst_index, - unsigned cond_flow_index, - unsigned cond_mask, - unsigned cond_swizzle_x, - unsigned cond_swizzle_y, - unsigned cond_swizzle_z, - unsigned cond_swizzle_w, - unsigned cond_dst_update, - unsigned cond_flow_enable, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ) -{ - struct tgsi_instruction_ext_nv instruction_ext_nv; - - instruction_ext_nv = tgsi_default_instruction_ext_nv(); - instruction_ext_nv.Precision = precision; - instruction_ext_nv.CondDstIndex = cond_dst_index; - instruction_ext_nv.CondFlowIndex = cond_flow_index; - instruction_ext_nv.CondMask = cond_mask; - instruction_ext_nv.CondSwizzleX = cond_swizzle_x; - instruction_ext_nv.CondSwizzleY = cond_swizzle_y; - instruction_ext_nv.CondSwizzleZ = cond_swizzle_z; - instruction_ext_nv.CondSwizzleW = cond_swizzle_w; - instruction_ext_nv.CondDstUpdate = cond_dst_update; - instruction_ext_nv.CondFlowEnable = cond_flow_enable; - - prev_token->Extended = 1; - instruction_grow( instruction, header ); + instruction_predicate = tgsi_default_instruction_predicate(); + instruction_predicate.SwizzleX = swizzleX; + instruction_predicate.SwizzleY = swizzleY; + instruction_predicate.SwizzleZ = swizzleZ; + instruction_predicate.SwizzleW = swizzleW; + instruction_predicate.Negate = negate; + instruction_predicate.Index = index; + + instruction_grow(instruction, header); - return instruction_ext_nv; + return instruction_predicate; } -struct tgsi_instruction_ext_label -tgsi_default_instruction_ext_label( void ) +struct tgsi_instruction_label +tgsi_default_instruction_label( void ) { - struct tgsi_instruction_ext_label instruction_ext_label; + struct tgsi_instruction_label instruction_label; - instruction_ext_label.Type = TGSI_INSTRUCTION_EXT_TYPE_LABEL; - instruction_ext_label.Label = 0; - instruction_ext_label.Padding = 0; - instruction_ext_label.Extended = 0; + instruction_label.Label = 0; + instruction_label.Padding = 0; - return instruction_ext_label; + return instruction_label; } -unsigned -tgsi_compare_instruction_ext_label( - struct tgsi_instruction_ext_label a, - struct tgsi_instruction_ext_label b ) -{ - a.Padding = b.Padding = 0; - a.Extended = b.Extended = 0; - return compare32(&a, &b); -} - -struct tgsi_instruction_ext_label -tgsi_build_instruction_ext_label( +struct tgsi_instruction_label +tgsi_build_instruction_label( unsigned label, struct tgsi_token *prev_token, struct tgsi_instruction *instruction, struct tgsi_header *header ) { - struct tgsi_instruction_ext_label instruction_ext_label; + struct tgsi_instruction_label instruction_label; - instruction_ext_label = tgsi_default_instruction_ext_label(); - instruction_ext_label.Label = label; + instruction_label = tgsi_default_instruction_label(); + instruction_label.Label = label; + instruction->Label = 1; - prev_token->Extended = 1; instruction_grow( instruction, header ); - return instruction_ext_label; + return instruction_label; } -struct tgsi_instruction_ext_texture -tgsi_default_instruction_ext_texture( void ) +struct tgsi_instruction_texture +tgsi_default_instruction_texture( void ) { - struct tgsi_instruction_ext_texture instruction_ext_texture; + struct tgsi_instruction_texture instruction_texture; - instruction_ext_texture.Type = TGSI_INSTRUCTION_EXT_TYPE_TEXTURE; - instruction_ext_texture.Texture = TGSI_TEXTURE_UNKNOWN; - instruction_ext_texture.Padding = 0; - instruction_ext_texture.Extended = 0; + instruction_texture.Texture = TGSI_TEXTURE_UNKNOWN; + instruction_texture.Padding = 0; - return instruction_ext_texture; + return instruction_texture; } -unsigned -tgsi_compare_instruction_ext_texture( - struct tgsi_instruction_ext_texture a, - struct tgsi_instruction_ext_texture b ) -{ - a.Padding = b.Padding = 0; - a.Extended = b.Extended = 0; - return compare32(&a, &b); -} - -struct tgsi_instruction_ext_texture -tgsi_build_instruction_ext_texture( +struct tgsi_instruction_texture +tgsi_build_instruction_texture( unsigned texture, struct tgsi_token *prev_token, struct tgsi_instruction *instruction, struct tgsi_header *header ) { - struct tgsi_instruction_ext_texture instruction_ext_texture; + struct tgsi_instruction_texture instruction_texture; - instruction_ext_texture = tgsi_default_instruction_ext_texture(); - instruction_ext_texture.Texture = texture; + instruction_texture = tgsi_default_instruction_texture(); + instruction_texture.Texture = texture; + instruction->Texture = 1; - prev_token->Extended = 1; instruction_grow( instruction, header ); - return instruction_ext_texture; + return instruction_texture; } struct tgsi_src_register @@ -979,10 +795,10 @@ tgsi_default_src_register( void ) src_register.SwizzleZ = TGSI_SWIZZLE_Z; src_register.SwizzleW = TGSI_SWIZZLE_W; src_register.Negate = 0; + src_register.Absolute = 0; src_register.Indirect = 0; src_register.Dimension = 0; src_register.Index = 0; - src_register.Extended = 0; return src_register; } @@ -995,6 +811,7 @@ tgsi_build_src_register( unsigned swizzle_z, unsigned swizzle_w, unsigned negate, + unsigned absolute, unsigned indirect, unsigned dimension, int index, @@ -1018,6 +835,7 @@ tgsi_build_src_register( src_register.SwizzleZ = swizzle_z; src_register.SwizzleW = swizzle_w; src_register.Negate = negate; + src_register.Absolute = absolute; src_register.Indirect = indirect; src_register.Dimension = dimension; src_register.Index = index; @@ -1032,145 +850,14 @@ tgsi_default_full_src_register( void ) { struct tgsi_full_src_register full_src_register; - full_src_register.SrcRegister = tgsi_default_src_register(); - full_src_register.SrcRegisterExtSwz = tgsi_default_src_register_ext_swz(); - full_src_register.SrcRegisterExtMod = tgsi_default_src_register_ext_mod(); - full_src_register.SrcRegisterInd = tgsi_default_src_register(); - full_src_register.SrcRegisterDim = tgsi_default_dimension(); - full_src_register.SrcRegisterDimInd = tgsi_default_src_register(); + full_src_register.Register = tgsi_default_src_register(); + full_src_register.Indirect = tgsi_default_src_register(); + full_src_register.Dimension = tgsi_default_dimension(); + full_src_register.DimIndirect = tgsi_default_src_register(); return full_src_register; } -struct tgsi_src_register_ext_swz -tgsi_default_src_register_ext_swz( void ) -{ - struct tgsi_src_register_ext_swz src_register_ext_swz; - - src_register_ext_swz.Type = TGSI_SRC_REGISTER_EXT_TYPE_SWZ; - src_register_ext_swz.ExtSwizzleX = TGSI_EXTSWIZZLE_X; - src_register_ext_swz.ExtSwizzleY = TGSI_EXTSWIZZLE_Y; - src_register_ext_swz.ExtSwizzleZ = TGSI_EXTSWIZZLE_Z; - src_register_ext_swz.ExtSwizzleW = TGSI_EXTSWIZZLE_W; - src_register_ext_swz.NegateX = 0; - src_register_ext_swz.NegateY = 0; - src_register_ext_swz.NegateZ = 0; - src_register_ext_swz.NegateW = 0; - src_register_ext_swz.Padding = 0; - src_register_ext_swz.Extended = 0; - - return src_register_ext_swz; -} - -unsigned -tgsi_compare_src_register_ext_swz( - struct tgsi_src_register_ext_swz a, - struct tgsi_src_register_ext_swz b ) -{ - a.Padding = b.Padding = 0; - a.Extended = b.Extended = 0; - return compare32(&a, &b); -} - -struct tgsi_src_register_ext_swz -tgsi_build_src_register_ext_swz( - unsigned ext_swizzle_x, - unsigned ext_swizzle_y, - unsigned ext_swizzle_z, - unsigned ext_swizzle_w, - unsigned negate_x, - unsigned negate_y, - unsigned negate_z, - unsigned negate_w, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ) -{ - struct tgsi_src_register_ext_swz src_register_ext_swz; - - assert( ext_swizzle_x <= TGSI_EXTSWIZZLE_ONE ); - assert( ext_swizzle_y <= TGSI_EXTSWIZZLE_ONE ); - assert( ext_swizzle_z <= TGSI_EXTSWIZZLE_ONE ); - assert( ext_swizzle_w <= TGSI_EXTSWIZZLE_ONE ); - assert( negate_x <= 1 ); - assert( negate_y <= 1 ); - assert( negate_z <= 1 ); - assert( negate_w <= 1 ); - - src_register_ext_swz = tgsi_default_src_register_ext_swz(); - src_register_ext_swz.ExtSwizzleX = ext_swizzle_x; - src_register_ext_swz.ExtSwizzleY = ext_swizzle_y; - src_register_ext_swz.ExtSwizzleZ = ext_swizzle_z; - src_register_ext_swz.ExtSwizzleW = ext_swizzle_w; - src_register_ext_swz.NegateX = negate_x; - src_register_ext_swz.NegateY = negate_y; - src_register_ext_swz.NegateZ = negate_z; - src_register_ext_swz.NegateW = negate_w; - - prev_token->Extended = 1; - instruction_grow( instruction, header ); - - return src_register_ext_swz; -} - -struct tgsi_src_register_ext_mod -tgsi_default_src_register_ext_mod( void ) -{ - struct tgsi_src_register_ext_mod src_register_ext_mod; - - src_register_ext_mod.Type = TGSI_SRC_REGISTER_EXT_TYPE_MOD; - src_register_ext_mod.Complement = 0; - src_register_ext_mod.Bias = 0; - src_register_ext_mod.Scale2X = 0; - src_register_ext_mod.Absolute = 0; - src_register_ext_mod.Negate = 0; - src_register_ext_mod.Padding = 0; - src_register_ext_mod.Extended = 0; - - return src_register_ext_mod; -} - -unsigned -tgsi_compare_src_register_ext_mod( - struct tgsi_src_register_ext_mod a, - struct tgsi_src_register_ext_mod b ) -{ - a.Padding = b.Padding = 0; - a.Extended = b.Extended = 0; - return compare32(&a, &b); -} - -struct tgsi_src_register_ext_mod -tgsi_build_src_register_ext_mod( - unsigned complement, - unsigned bias, - unsigned scale_2x, - unsigned absolute, - unsigned negate, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ) -{ - struct tgsi_src_register_ext_mod src_register_ext_mod; - - assert( complement <= 1 ); - assert( bias <= 1 ); - assert( scale_2x <= 1 ); - assert( absolute <= 1 ); - assert( negate <= 1 ); - - src_register_ext_mod = tgsi_default_src_register_ext_mod(); - src_register_ext_mod.Complement = complement; - src_register_ext_mod.Bias = bias; - src_register_ext_mod.Scale2X = scale_2x; - src_register_ext_mod.Absolute = absolute; - src_register_ext_mod.Negate = negate; - - prev_token->Extended = 1; - instruction_grow( instruction, header ); - - return src_register_ext_mod; -} struct tgsi_dimension tgsi_default_dimension( void ) @@ -1181,7 +868,6 @@ tgsi_default_dimension( void ) dimension.Dimension = 0; dimension.Padding = 0; dimension.Index = 0; - dimension.Extended = 0; return dimension; } @@ -1215,7 +901,6 @@ tgsi_default_dst_register( void ) dst_register.Dimension = 0; dst_register.Index = 0; dst_register.Padding = 0; - dst_register.Extended = 0; return dst_register; } @@ -1251,118 +936,9 @@ tgsi_default_full_dst_register( void ) { struct tgsi_full_dst_register full_dst_register; - full_dst_register.DstRegister = tgsi_default_dst_register(); - full_dst_register.DstRegisterInd = tgsi_default_src_register(); - full_dst_register.DstRegisterExtConcode = - tgsi_default_dst_register_ext_concode(); - full_dst_register.DstRegisterExtModulate = - tgsi_default_dst_register_ext_modulate(); + full_dst_register.Register = tgsi_default_dst_register(); + full_dst_register.Indirect = tgsi_default_src_register(); return full_dst_register; } -struct tgsi_dst_register_ext_concode -tgsi_default_dst_register_ext_concode( void ) -{ - struct tgsi_dst_register_ext_concode dst_register_ext_concode; - - dst_register_ext_concode.Type = TGSI_DST_REGISTER_EXT_TYPE_CONDCODE; - dst_register_ext_concode.CondMask = TGSI_CC_TR; - dst_register_ext_concode.CondSwizzleX = TGSI_SWIZZLE_X; - dst_register_ext_concode.CondSwizzleY = TGSI_SWIZZLE_Y; - dst_register_ext_concode.CondSwizzleZ = TGSI_SWIZZLE_Z; - dst_register_ext_concode.CondSwizzleW = TGSI_SWIZZLE_W; - dst_register_ext_concode.CondSrcIndex = 0; - dst_register_ext_concode.Padding = 0; - dst_register_ext_concode.Extended = 0; - - return dst_register_ext_concode; -} - -unsigned -tgsi_compare_dst_register_ext_concode( - struct tgsi_dst_register_ext_concode a, - struct tgsi_dst_register_ext_concode b ) -{ - a.Padding = b.Padding = 0; - a.Extended = b.Extended = 0; - return compare32(&a, &b); -} - -struct tgsi_dst_register_ext_concode -tgsi_build_dst_register_ext_concode( - unsigned cc, - unsigned swizzle_x, - unsigned swizzle_y, - unsigned swizzle_z, - unsigned swizzle_w, - int index, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ) -{ - struct tgsi_dst_register_ext_concode dst_register_ext_concode; - - assert( cc <= TGSI_CC_FL ); - assert( swizzle_x <= TGSI_SWIZZLE_W ); - assert( swizzle_y <= TGSI_SWIZZLE_W ); - assert( swizzle_z <= TGSI_SWIZZLE_W ); - assert( swizzle_w <= TGSI_SWIZZLE_W ); - assert( index >= -32768 && index <= 32767 ); - - dst_register_ext_concode = tgsi_default_dst_register_ext_concode(); - dst_register_ext_concode.CondMask = cc; - dst_register_ext_concode.CondSwizzleX = swizzle_x; - dst_register_ext_concode.CondSwizzleY = swizzle_y; - dst_register_ext_concode.CondSwizzleZ = swizzle_z; - dst_register_ext_concode.CondSwizzleW = swizzle_w; - dst_register_ext_concode.CondSrcIndex = index; - - prev_token->Extended = 1; - instruction_grow( instruction, header ); - - return dst_register_ext_concode; -} - -struct tgsi_dst_register_ext_modulate -tgsi_default_dst_register_ext_modulate( void ) -{ - struct tgsi_dst_register_ext_modulate dst_register_ext_modulate; - - dst_register_ext_modulate.Type = TGSI_DST_REGISTER_EXT_TYPE_MODULATE; - dst_register_ext_modulate.Modulate = TGSI_MODULATE_1X; - dst_register_ext_modulate.Padding = 0; - dst_register_ext_modulate.Extended = 0; - - return dst_register_ext_modulate; -} - -unsigned -tgsi_compare_dst_register_ext_modulate( - struct tgsi_dst_register_ext_modulate a, - struct tgsi_dst_register_ext_modulate b ) -{ - a.Padding = b.Padding = 0; - a.Extended = b.Extended = 0; - return compare32(&a, &b); -} - -struct tgsi_dst_register_ext_modulate -tgsi_build_dst_register_ext_modulate( - unsigned modulate, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ) -{ - struct tgsi_dst_register_ext_modulate dst_register_ext_modulate; - - assert( modulate <= TGSI_MODULATE_EIGHTH ); - - dst_register_ext_modulate = tgsi_default_dst_register_ext_modulate(); - dst_register_ext_modulate.Modulate = modulate; - - prev_token->Extended = 1; - instruction_grow( instruction, header ); - - return dst_register_ext_modulate; -} diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.h b/src/gallium/auxiliary/tgsi/tgsi_build.h index 17d977b059..ffea786770 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_build.h +++ b/src/gallium/auxiliary/tgsi/tgsi_build.h @@ -36,12 +36,6 @@ struct tgsi_token; extern "C" { #endif -/* - * version - */ - -struct tgsi_version -tgsi_build_version( void ); /* * header @@ -143,6 +137,7 @@ struct tgsi_instruction tgsi_build_instruction( unsigned opcode, unsigned saturate, + unsigned predicate, unsigned num_dst_regs, unsigned num_src_regs, struct tgsi_header *header ); @@ -157,55 +152,34 @@ tgsi_build_full_instruction( struct tgsi_header *header, unsigned maxsize ); -struct tgsi_instruction_ext_nv -tgsi_default_instruction_ext_nv( void ); +struct tgsi_instruction_predicate +tgsi_default_instruction_predicate(void); -unsigned -tgsi_compare_instruction_ext_nv( - struct tgsi_instruction_ext_nv a, - struct tgsi_instruction_ext_nv b ); - -struct tgsi_instruction_ext_nv -tgsi_build_instruction_ext_nv( - unsigned precision, - unsigned cond_dst_index, - unsigned cond_flow_index, - unsigned cond_mask, - unsigned cond_swizzle_x, - unsigned cond_swizzle_y, - unsigned cond_swizzle_z, - unsigned cond_swizzle_w, - unsigned cond_dst_update, - unsigned cond_flow_enable, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ); - -struct tgsi_instruction_ext_label -tgsi_default_instruction_ext_label( void ); +struct tgsi_instruction_predicate +tgsi_build_instruction_predicate(int index, + unsigned negate, + unsigned swizzleX, + unsigned swizzleY, + unsigned swizzleZ, + unsigned swizzleW, + struct tgsi_instruction *instruction, + struct tgsi_header *header); -unsigned -tgsi_compare_instruction_ext_label( - struct tgsi_instruction_ext_label a, - struct tgsi_instruction_ext_label b ); +struct tgsi_instruction_label +tgsi_default_instruction_label( void ); -struct tgsi_instruction_ext_label -tgsi_build_instruction_ext_label( +struct tgsi_instruction_label +tgsi_build_instruction_label( unsigned label, struct tgsi_token *prev_token, struct tgsi_instruction *instruction, struct tgsi_header *header ); -struct tgsi_instruction_ext_texture -tgsi_default_instruction_ext_texture( void ); - -unsigned -tgsi_compare_instruction_ext_texture( - struct tgsi_instruction_ext_texture a, - struct tgsi_instruction_ext_texture b ); +struct tgsi_instruction_texture +tgsi_default_instruction_texture( void ); -struct tgsi_instruction_ext_texture -tgsi_build_instruction_ext_texture( +struct tgsi_instruction_texture +tgsi_build_instruction_texture( unsigned texture, struct tgsi_token *prev_token, struct tgsi_instruction *instruction, @@ -222,6 +196,7 @@ tgsi_build_src_register( unsigned swizzle_z, unsigned swizzle_w, unsigned negate, + unsigned absolute, unsigned indirect, unsigned dimension, int index, @@ -231,46 +206,6 @@ tgsi_build_src_register( struct tgsi_full_src_register tgsi_default_full_src_register( void ); -struct tgsi_src_register_ext_swz -tgsi_default_src_register_ext_swz( void ); - -unsigned -tgsi_compare_src_register_ext_swz( - struct tgsi_src_register_ext_swz a, - struct tgsi_src_register_ext_swz b ); - -struct tgsi_src_register_ext_swz -tgsi_build_src_register_ext_swz( - unsigned ext_swizzle_x, - unsigned ext_swizzle_y, - unsigned ext_swizzle_z, - unsigned ext_swizzle_w, - unsigned negate_x, - unsigned negate_y, - unsigned negate_z, - unsigned negate_w, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ); - -struct tgsi_src_register_ext_mod -tgsi_default_src_register_ext_mod( void ); - -unsigned -tgsi_compare_src_register_ext_mod( - struct tgsi_src_register_ext_mod a, - struct tgsi_src_register_ext_mod b ); - -struct tgsi_src_register_ext_mod -tgsi_build_src_register_ext_mod( - unsigned complement, - unsigned bias, - unsigned scale_2x, - unsigned absolute, - unsigned negate, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ); struct tgsi_dimension tgsi_default_dimension( void ); @@ -297,40 +232,6 @@ tgsi_build_dst_register( struct tgsi_full_dst_register tgsi_default_full_dst_register( void ); -struct tgsi_dst_register_ext_concode -tgsi_default_dst_register_ext_concode( void ); - -unsigned -tgsi_compare_dst_register_ext_concode( - struct tgsi_dst_register_ext_concode a, - struct tgsi_dst_register_ext_concode b ); - -struct tgsi_dst_register_ext_concode -tgsi_build_dst_register_ext_concode( - unsigned cc, - unsigned swizzle_x, - unsigned swizzle_y, - unsigned swizzle_z, - unsigned swizzle_w, - int index, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ); - -struct tgsi_dst_register_ext_modulate -tgsi_default_dst_register_ext_modulate( void ); - -unsigned -tgsi_compare_dst_register_ext_modulate( - struct tgsi_dst_register_ext_modulate a, - struct tgsi_dst_register_ext_modulate b ); - -struct tgsi_dst_register_ext_modulate -tgsi_build_dst_register_ext_modulate( - unsigned modulate, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ); #if defined __cplusplus } diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c index 111d95b666..d09ab92565 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c @@ -100,7 +100,8 @@ static const char *file_names[TGSI_FILE_COUNT] = "SAMP", "ADDR", "IMM", - "LOOP" + "LOOP", + "PRED" }; static const char *interpolate_names[] = @@ -148,26 +149,6 @@ static const char *texture_names[] = "SHADOWRECT" }; -static const char *extswizzle_names[] = -{ - "x", - "y", - "z", - "w", - "0", - "1" -}; - -static const char *modulate_names[TGSI_MODULATE_COUNT] = -{ - "", - "_2X", - "_4X", - "_8X", - "_D2", - "_D4", - "_D8" -}; static void _dump_register( @@ -243,19 +224,19 @@ iter_declaration( _dump_register( ctx, decl->Declaration.File, - decl->DeclarationRange.First, - decl->DeclarationRange.Last ); + decl->Range.First, + decl->Range.Last ); _dump_writemask( ctx, decl->Declaration.UsageMask ); if (decl->Declaration.Semantic) { TXT( ", " ); - ENM( decl->Semantic.SemanticName, semantic_names ); - if (decl->Semantic.SemanticIndex != 0 || - decl->Semantic.SemanticName == TGSI_SEMANTIC_GENERIC) { + ENM( decl->Semantic.Name, semantic_names ); + if (decl->Semantic.Index != 0 || + decl->Semantic.Name == TGSI_SEMANTIC_GENERIC) { CHR( '[' ); - UID( decl->Semantic.SemanticIndex ); + UID( decl->Semantic.Index ); CHR( ']' ); } } @@ -371,117 +352,84 @@ iter_instruction( } for (i = 0; i < inst->Instruction.NumDstRegs; i++) { - const struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; + const struct tgsi_full_dst_register *dst = &inst->Dst[i]; if (!first_reg) CHR( ',' ); CHR( ' ' ); - if (dst->DstRegister.Indirect) { + if (dst->Register.Indirect) { _dump_register_ind( ctx, - dst->DstRegister.File, - dst->DstRegister.Index, - dst->DstRegisterInd.File, - dst->DstRegisterInd.Index, - dst->DstRegisterInd.SwizzleX ); + dst->Register.File, + dst->Register.Index, + dst->Indirect.File, + dst->Indirect.Index, + dst->Indirect.SwizzleX ); } else { _dump_register( ctx, - dst->DstRegister.File, - dst->DstRegister.Index, - dst->DstRegister.Index ); + dst->Register.File, + dst->Register.Index, + dst->Register.Index ); } - ENM( dst->DstRegisterExtModulate.Modulate, modulate_names ); - _dump_writemask( ctx, dst->DstRegister.WriteMask ); + _dump_writemask( ctx, dst->Register.WriteMask ); first_reg = FALSE; } for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { - const struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i]; + const struct tgsi_full_src_register *src = &inst->Src[i]; if (!first_reg) CHR( ',' ); CHR( ' ' ); - if (src->SrcRegisterExtMod.Negate) + if (src->Register.Negate) TXT( "-(" ); - if (src->SrcRegisterExtMod.Absolute) + if (src->Register.Absolute) CHR( '|' ); - if (src->SrcRegisterExtMod.Scale2X) - TXT( "2*(" ); - if (src->SrcRegisterExtMod.Bias) - CHR( '(' ); - if (src->SrcRegisterExtMod.Complement) - TXT( "1-(" ); - if (src->SrcRegister.Negate) - CHR( '-' ); - - if (src->SrcRegister.Indirect) { + + if (src->Register.Indirect) { _dump_register_ind( ctx, - src->SrcRegister.File, - src->SrcRegister.Index, - src->SrcRegisterInd.File, - src->SrcRegisterInd.Index, - src->SrcRegisterInd.SwizzleX ); + src->Register.File, + src->Register.Index, + src->Indirect.File, + src->Indirect.Index, + src->Indirect.SwizzleX ); } else { _dump_register( ctx, - src->SrcRegister.File, - src->SrcRegister.Index, - src->SrcRegister.Index ); + src->Register.File, + src->Register.Index, + src->Register.Index ); } - if (src->SrcRegister.SwizzleX != TGSI_SWIZZLE_X || - src->SrcRegister.SwizzleY != TGSI_SWIZZLE_Y || - src->SrcRegister.SwizzleZ != TGSI_SWIZZLE_Z || - src->SrcRegister.SwizzleW != TGSI_SWIZZLE_W) { - CHR( '.' ); - ENM( src->SrcRegister.SwizzleX, swizzle_names ); - ENM( src->SrcRegister.SwizzleY, swizzle_names ); - ENM( src->SrcRegister.SwizzleZ, swizzle_names ); - ENM( src->SrcRegister.SwizzleW, swizzle_names ); - } - if (src->SrcRegisterExtSwz.ExtSwizzleX != TGSI_EXTSWIZZLE_X || - src->SrcRegisterExtSwz.ExtSwizzleY != TGSI_EXTSWIZZLE_Y || - src->SrcRegisterExtSwz.ExtSwizzleZ != TGSI_EXTSWIZZLE_Z || - src->SrcRegisterExtSwz.ExtSwizzleW != TGSI_EXTSWIZZLE_W) { + if (src->Register.SwizzleX != TGSI_SWIZZLE_X || + src->Register.SwizzleY != TGSI_SWIZZLE_Y || + src->Register.SwizzleZ != TGSI_SWIZZLE_Z || + src->Register.SwizzleW != TGSI_SWIZZLE_W) { CHR( '.' ); - if (src->SrcRegisterExtSwz.NegateX) - TXT("-"); - ENM( src->SrcRegisterExtSwz.ExtSwizzleX, extswizzle_names ); - if (src->SrcRegisterExtSwz.NegateY) - TXT("-"); - ENM( src->SrcRegisterExtSwz.ExtSwizzleY, extswizzle_names ); - if (src->SrcRegisterExtSwz.NegateZ) - TXT("-"); - ENM( src->SrcRegisterExtSwz.ExtSwizzleZ, extswizzle_names ); - if (src->SrcRegisterExtSwz.NegateW) - TXT("-"); - ENM( src->SrcRegisterExtSwz.ExtSwizzleW, extswizzle_names ); + ENM( src->Register.SwizzleX, swizzle_names ); + ENM( src->Register.SwizzleY, swizzle_names ); + ENM( src->Register.SwizzleZ, swizzle_names ); + ENM( src->Register.SwizzleW, swizzle_names ); } - if (src->SrcRegisterExtMod.Complement) - CHR( ')' ); - if (src->SrcRegisterExtMod.Bias) - TXT( ")-.5" ); - if (src->SrcRegisterExtMod.Scale2X) - CHR( ')' ); - if (src->SrcRegisterExtMod.Absolute) + if (src->Register.Absolute) CHR( '|' ); - if (src->SrcRegisterExtMod.Negate) + if (src->Register.Negate) CHR( ')' ); first_reg = FALSE; } - if (inst->InstructionExtTexture.Texture != TGSI_TEXTURE_UNKNOWN) { + if (inst->Instruction.Texture) { TXT( ", " ); - ENM( inst->InstructionExtTexture.Texture, texture_names ); + ENM( inst->Texture.Texture, texture_names ); } switch (inst->Instruction.Opcode) { @@ -491,7 +439,7 @@ iter_instruction( case TGSI_OPCODE_ENDLOOP: case TGSI_OPCODE_CAL: TXT( " :" ); - UID( inst->InstructionExtLabel.Label ); + UID( inst->Label.Label ); break; } @@ -529,9 +477,6 @@ prolog( { struct dump_ctx *ctx = (struct dump_ctx *) iter; ENM( iter->processor.Processor, processor_type_names ); - UID( iter->version.MajorVersion ); - CHR( '.' ); - UID( iter->version.MinorVersion ); EOL(); return TRUE; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c index 4a9c02b141..47fd1dd590 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c @@ -79,7 +79,8 @@ static const char *TGSI_FILES[TGSI_FILE_COUNT] = "FILE_SAMPLER", "FILE_ADDRESS", "FILE_IMMEDIATE", - "FILE_LOOP" + "FILE_LOOP", + "FILE_PREDICATE" }; static const char *TGSI_INTERPOLATES[] = @@ -112,34 +113,6 @@ static const char *TGSI_SATS[] = "SAT_MINUS_PLUS_ONE" }; -static const char *TGSI_INSTRUCTION_EXTS[] = -{ - "INSTRUCTION_EXT_TYPE_NV", - "INSTRUCTION_EXT_TYPE_LABEL", - "INSTRUCTION_EXT_TYPE_TEXTURE" -}; - -static const char *TGSI_PRECISIONS[] = -{ - "PRECISION_DEFAULT", - "PRECISION_FLOAT32", - "PRECISION_FLOAT16", - "PRECISION_FIXED12" -}; - -static const char *TGSI_CCS[] = -{ - "CC_GT", - "CC_EQ", - "CC_LT", - "CC_UN", - "CC_GE", - "CC_LE", - "CC_NE", - "CC_TR", - "CC_FL" -}; - static const char *TGSI_SWIZZLES[] = { "SWIZZLE_X", @@ -161,22 +134,6 @@ static const char *TGSI_TEXTURES[] = "TEXTURE_SHADOWRECT" }; -static const char *TGSI_SRC_REGISTER_EXTS[] = -{ - "SRC_REGISTER_EXT_TYPE_SWZ", - "SRC_REGISTER_EXT_TYPE_MOD" -}; - -static const char *TGSI_EXTSWIZZLES[] = -{ - "EXTSWIZZLE_X", - "EXTSWIZZLE_Y", - "EXTSWIZZLE_Z", - "EXTSWIZZLE_W", - "EXTSWIZZLE_ZERO", - "EXTSWIZZLE_ONE" -}; - static const char *TGSI_WRITEMASKS[] = { "0", @@ -197,23 +154,6 @@ static const char *TGSI_WRITEMASKS[] = "WRITEMASK_XYZW" }; -static const char *TGSI_DST_REGISTER_EXTS[] = -{ - "DST_REGISTER_EXT_TYPE_CONDCODE", - "DST_REGISTER_EXT_TYPE_MODULATE" -}; - -static const char *TGSI_MODULATES[] = -{ - "MODULATE_1X", - "MODULATE_2X", - "MODULATE_4X", - "MODULATE_8X", - "MODULATE_HALF", - "MODULATE_QUARTER", - "MODULATE_EIGHTH" -}; - static void dump_declaration_verbose( struct tgsi_full_declaration *decl, @@ -246,6 +186,14 @@ dump_declaration_verbose( TXT( "\nSemantic : " ); UID( decl->Declaration.Semantic ); } + if (deflt || fd->Declaration.Centroid != decl->Declaration.Centroid) { + TXT("\nCentroid : "); + UID(decl->Declaration.Centroid); + } + if (deflt || fd->Declaration.Invariant != decl->Declaration.Invariant) { + TXT("\nInvariant : "); + UID(decl->Declaration.Invariant); + } if( ignored ) { TXT( "\nPadding : " ); UIX( decl->Declaration.Padding ); @@ -253,16 +201,16 @@ dump_declaration_verbose( EOL(); TXT( "\nFirst: " ); - UID( decl->DeclarationRange.First ); + UID( decl->Range.First ); TXT( "\nLast : " ); - UID( decl->DeclarationRange.Last ); + UID( decl->Range.Last ); if( decl->Declaration.Semantic ) { EOL(); - TXT( "\nSemanticName : " ); - ENM( decl->Semantic.SemanticName, TGSI_SEMANTICS ); - TXT( "\nSemanticIndex: " ); - UID( decl->Semantic.SemanticIndex ); + TXT( "\nName : " ); + ENM( decl->Semantic.Name, TGSI_SEMANTICS ); + TXT( "\nIndex: " ); + UID( decl->Semantic.Index ); if( ignored ) { TXT( "\nPadding : " ); UIX( decl->Semantic.Padding ); @@ -322,318 +270,122 @@ dump_instruction_verbose( TXT( "\nNumSrcRegs : " ); UID( inst->Instruction.NumSrcRegs ); } + if (deflt || fi->Instruction.Predicate != inst->Instruction.Predicate) { + TXT("\nPredicate : "); + UID(inst->Instruction.Predicate); + } + if (deflt || fi->Instruction.Label != inst->Instruction.Label) { + TXT("\nLabel : "); + UID(inst->Instruction.Label); + } + if (deflt || fi->Instruction.Texture != inst->Instruction.Texture) { + TXT("\nTexture : "); + UID(inst->Instruction.Texture); + } if( ignored ) { TXT( "\nPadding : " ); UIX( inst->Instruction.Padding ); } - if( deflt || tgsi_compare_instruction_ext_nv( inst->InstructionExtNv, fi->InstructionExtNv ) ) { - EOL(); - TXT( "\nType : " ); - ENM( inst->InstructionExtNv.Type, TGSI_INSTRUCTION_EXTS ); - if( deflt || fi->InstructionExtNv.Precision != inst->InstructionExtNv.Precision ) { - TXT( "\nPrecision : " ); - ENM( inst->InstructionExtNv.Precision, TGSI_PRECISIONS ); - } - if( deflt || fi->InstructionExtNv.CondDstIndex != inst->InstructionExtNv.CondDstIndex ) { - TXT( "\nCondDstIndex : " ); - UID( inst->InstructionExtNv.CondDstIndex ); - } - if( deflt || fi->InstructionExtNv.CondFlowIndex != inst->InstructionExtNv.CondFlowIndex ) { - TXT( "\nCondFlowIndex : " ); - UID( inst->InstructionExtNv.CondFlowIndex ); - } - if( deflt || fi->InstructionExtNv.CondMask != inst->InstructionExtNv.CondMask ) { - TXT( "\nCondMask : " ); - ENM( inst->InstructionExtNv.CondMask, TGSI_CCS ); - } - if( deflt || fi->InstructionExtNv.CondSwizzleX != inst->InstructionExtNv.CondSwizzleX ) { - TXT( "\nCondSwizzleX : " ); - ENM( inst->InstructionExtNv.CondSwizzleX, TGSI_SWIZZLES ); - } - if( deflt || fi->InstructionExtNv.CondSwizzleY != inst->InstructionExtNv.CondSwizzleY ) { - TXT( "\nCondSwizzleY : " ); - ENM( inst->InstructionExtNv.CondSwizzleY, TGSI_SWIZZLES ); - } - if( deflt || fi->InstructionExtNv.CondSwizzleZ != inst->InstructionExtNv.CondSwizzleZ ) { - TXT( "\nCondSwizzleZ : " ); - ENM( inst->InstructionExtNv.CondSwizzleZ, TGSI_SWIZZLES ); - } - if( deflt || fi->InstructionExtNv.CondSwizzleW != inst->InstructionExtNv.CondSwizzleW ) { - TXT( "\nCondSwizzleW : " ); - ENM( inst->InstructionExtNv.CondSwizzleW, TGSI_SWIZZLES ); - } - if( deflt || fi->InstructionExtNv.CondDstUpdate != inst->InstructionExtNv.CondDstUpdate ) { - TXT( "\nCondDstUpdate : " ); - UID( inst->InstructionExtNv.CondDstUpdate ); - } - if( deflt || fi->InstructionExtNv.CondFlowEnable != inst->InstructionExtNv.CondFlowEnable ) { - TXT( "\nCondFlowEnable: " ); - UID( inst->InstructionExtNv.CondFlowEnable ); - } - if( ignored ) { - TXT( "\nPadding : " ); - UIX( inst->InstructionExtNv.Padding ); - if( deflt || fi->InstructionExtNv.Extended != inst->InstructionExtNv.Extended ) { - TXT( "\nExtended : " ); - UID( inst->InstructionExtNv.Extended ); - } - } - } - - if( deflt || tgsi_compare_instruction_ext_label( inst->InstructionExtLabel, fi->InstructionExtLabel ) ) { + if (deflt || inst->Instruction.Label) { EOL(); - TXT( "\nType : " ); - ENM( inst->InstructionExtLabel.Type, TGSI_INSTRUCTION_EXTS ); - if( deflt || fi->InstructionExtLabel.Label != inst->InstructionExtLabel.Label ) { + if (deflt || fi->Label.Label != inst->Label.Label) { TXT( "\nLabel : " ); - UID( inst->InstructionExtLabel.Label ); + UID(inst->Label.Label); } if( ignored ) { TXT( "\nPadding : " ); - UIX( inst->InstructionExtLabel.Padding ); - if( deflt || fi->InstructionExtLabel.Extended != inst->InstructionExtLabel.Extended ) { - TXT( "\nExtended: " ); - UID( inst->InstructionExtLabel.Extended ); - } + UIX(inst->Label.Padding); } } - if( deflt || tgsi_compare_instruction_ext_texture( inst->InstructionExtTexture, fi->InstructionExtTexture ) ) { + if (deflt || inst->Instruction.Texture) { EOL(); - TXT( "\nType : " ); - ENM( inst->InstructionExtTexture.Type, TGSI_INSTRUCTION_EXTS ); - if( deflt || fi->InstructionExtTexture.Texture != inst->InstructionExtTexture.Texture ) { + if (deflt || fi->Texture.Texture != inst->Texture.Texture) { TXT( "\nTexture : " ); - ENM( inst->InstructionExtTexture.Texture, TGSI_TEXTURES ); + ENM(inst->Texture.Texture, TGSI_TEXTURES); } if( ignored ) { TXT( "\nPadding : " ); - UIX( inst->InstructionExtTexture.Padding ); - if( deflt || fi->InstructionExtTexture.Extended != inst->InstructionExtTexture.Extended ) { - TXT( "\nExtended: " ); - UID( inst->InstructionExtTexture.Extended ); - } + UIX(inst->Texture.Padding); } } for( i = 0; i < inst->Instruction.NumDstRegs; i++ ) { - struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; - struct tgsi_full_dst_register *fd = &fi->FullDstRegisters[i]; + struct tgsi_full_dst_register *dst = &inst->Dst[i]; + struct tgsi_full_dst_register *fd = &fi->Dst[i]; EOL(); TXT( "\nFile : " ); - ENM( dst->DstRegister.File, TGSI_FILES ); - if( deflt || fd->DstRegister.WriteMask != dst->DstRegister.WriteMask ) { + ENM( dst->Register.File, TGSI_FILES ); + if( deflt || fd->Register.WriteMask != dst->Register.WriteMask ) { TXT( "\nWriteMask: " ); - ENM( dst->DstRegister.WriteMask, TGSI_WRITEMASKS ); + ENM( dst->Register.WriteMask, TGSI_WRITEMASKS ); } if( ignored ) { - if( deflt || fd->DstRegister.Indirect != dst->DstRegister.Indirect ) { + if( deflt || fd->Register.Indirect != dst->Register.Indirect ) { TXT( "\nIndirect : " ); - UID( dst->DstRegister.Indirect ); + UID( dst->Register.Indirect ); } - if( deflt || fd->DstRegister.Dimension != dst->DstRegister.Dimension ) { + if( deflt || fd->Register.Dimension != dst->Register.Dimension ) { TXT( "\nDimension: " ); - UID( dst->DstRegister.Dimension ); + UID( dst->Register.Dimension ); } } - if( deflt || fd->DstRegister.Index != dst->DstRegister.Index ) { + if( deflt || fd->Register.Index != dst->Register.Index ) { TXT( "\nIndex : " ); - SID( dst->DstRegister.Index ); + SID( dst->Register.Index ); } if( ignored ) { TXT( "\nPadding : " ); - UIX( dst->DstRegister.Padding ); - if( deflt || fd->DstRegister.Extended != dst->DstRegister.Extended ) { - TXT( "\nExtended : " ); - UID( dst->DstRegister.Extended ); - } - } - - if( deflt || tgsi_compare_dst_register_ext_concode( dst->DstRegisterExtConcode, fd->DstRegisterExtConcode ) ) { - EOL(); - TXT( "\nType : " ); - ENM( dst->DstRegisterExtConcode.Type, TGSI_DST_REGISTER_EXTS ); - if( deflt || fd->DstRegisterExtConcode.CondMask != dst->DstRegisterExtConcode.CondMask ) { - TXT( "\nCondMask : " ); - ENM( dst->DstRegisterExtConcode.CondMask, TGSI_CCS ); - } - if( deflt || fd->DstRegisterExtConcode.CondSwizzleX != dst->DstRegisterExtConcode.CondSwizzleX ) { - TXT( "\nCondSwizzleX: " ); - ENM( dst->DstRegisterExtConcode.CondSwizzleX, TGSI_SWIZZLES ); - } - if( deflt || fd->DstRegisterExtConcode.CondSwizzleY != dst->DstRegisterExtConcode.CondSwizzleY ) { - TXT( "\nCondSwizzleY: " ); - ENM( dst->DstRegisterExtConcode.CondSwizzleY, TGSI_SWIZZLES ); - } - if( deflt || fd->DstRegisterExtConcode.CondSwizzleZ != dst->DstRegisterExtConcode.CondSwizzleZ ) { - TXT( "\nCondSwizzleZ: " ); - ENM( dst->DstRegisterExtConcode.CondSwizzleZ, TGSI_SWIZZLES ); - } - if( deflt || fd->DstRegisterExtConcode.CondSwizzleW != dst->DstRegisterExtConcode.CondSwizzleW ) { - TXT( "\nCondSwizzleW: " ); - ENM( dst->DstRegisterExtConcode.CondSwizzleW, TGSI_SWIZZLES ); - } - if( deflt || fd->DstRegisterExtConcode.CondSrcIndex != dst->DstRegisterExtConcode.CondSrcIndex ) { - TXT( "\nCondSrcIndex: " ); - UID( dst->DstRegisterExtConcode.CondSrcIndex ); - } - if( ignored ) { - TXT( "\nPadding : " ); - UIX( dst->DstRegisterExtConcode.Padding ); - if( deflt || fd->DstRegisterExtConcode.Extended != dst->DstRegisterExtConcode.Extended ) { - TXT( "\nExtended : " ); - UID( dst->DstRegisterExtConcode.Extended ); - } - } - } - - if( deflt || tgsi_compare_dst_register_ext_modulate( dst->DstRegisterExtModulate, fd->DstRegisterExtModulate ) ) { - EOL(); - TXT( "\nType : " ); - ENM( dst->DstRegisterExtModulate.Type, TGSI_DST_REGISTER_EXTS ); - if( deflt || fd->DstRegisterExtModulate.Modulate != dst->DstRegisterExtModulate.Modulate ) { - TXT( "\nModulate: " ); - ENM( dst->DstRegisterExtModulate.Modulate, TGSI_MODULATES ); - } - if( ignored ) { - TXT( "\nPadding : " ); - UIX( dst->DstRegisterExtModulate.Padding ); - if( deflt || fd->DstRegisterExtModulate.Extended != dst->DstRegisterExtModulate.Extended ) { - TXT( "\nExtended: " ); - UID( dst->DstRegisterExtModulate.Extended ); - } - } + UIX( dst->Register.Padding ); } } for( i = 0; i < inst->Instruction.NumSrcRegs; i++ ) { - struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i]; - struct tgsi_full_src_register *fs = &fi->FullSrcRegisters[i]; + struct tgsi_full_src_register *src = &inst->Src[i]; + struct tgsi_full_src_register *fs = &fi->Src[i]; EOL(); TXT( "\nFile : "); - ENM( src->SrcRegister.File, TGSI_FILES ); - if( deflt || fs->SrcRegister.SwizzleX != src->SrcRegister.SwizzleX ) { + ENM( src->Register.File, TGSI_FILES ); + if( deflt || fs->Register.SwizzleX != src->Register.SwizzleX ) { TXT( "\nSwizzleX : " ); - ENM( src->SrcRegister.SwizzleX, TGSI_SWIZZLES ); + ENM( src->Register.SwizzleX, TGSI_SWIZZLES ); } - if( deflt || fs->SrcRegister.SwizzleY != src->SrcRegister.SwizzleY ) { + if( deflt || fs->Register.SwizzleY != src->Register.SwizzleY ) { TXT( "\nSwizzleY : " ); - ENM( src->SrcRegister.SwizzleY, TGSI_SWIZZLES ); + ENM( src->Register.SwizzleY, TGSI_SWIZZLES ); } - if( deflt || fs->SrcRegister.SwizzleZ != src->SrcRegister.SwizzleZ ) { + if( deflt || fs->Register.SwizzleZ != src->Register.SwizzleZ ) { TXT( "\nSwizzleZ : " ); - ENM( src->SrcRegister.SwizzleZ, TGSI_SWIZZLES ); + ENM( src->Register.SwizzleZ, TGSI_SWIZZLES ); } - if( deflt || fs->SrcRegister.SwizzleW != src->SrcRegister.SwizzleW ) { + if( deflt || fs->Register.SwizzleW != src->Register.SwizzleW ) { TXT( "\nSwizzleW : " ); - ENM( src->SrcRegister.SwizzleW, TGSI_SWIZZLES ); + ENM( src->Register.SwizzleW, TGSI_SWIZZLES ); } - if( deflt || fs->SrcRegister.Negate != src->SrcRegister.Negate ) { + if (deflt || fs->Register.Absolute != src->Register.Absolute) { + TXT("\nAbsolute : "); + UID(src->Register.Absolute); + } + if( deflt || fs->Register.Negate != src->Register.Negate ) { TXT( "\nNegate : " ); - UID( src->SrcRegister.Negate ); + UID( src->Register.Negate ); } if( ignored ) { - if( deflt || fs->SrcRegister.Indirect != src->SrcRegister.Indirect ) { + if( deflt || fs->Register.Indirect != src->Register.Indirect ) { TXT( "\nIndirect : " ); - UID( src->SrcRegister.Indirect ); + UID( src->Register.Indirect ); } - if( deflt || fs->SrcRegister.Dimension != src->SrcRegister.Dimension ) { + if( deflt || fs->Register.Dimension != src->Register.Dimension ) { TXT( "\nDimension: " ); - UID( src->SrcRegister.Dimension ); + UID( src->Register.Dimension ); } } - if( deflt || fs->SrcRegister.Index != src->SrcRegister.Index ) { + if( deflt || fs->Register.Index != src->Register.Index ) { TXT( "\nIndex : " ); - SID( src->SrcRegister.Index ); - } - if( ignored ) { - if( deflt || fs->SrcRegister.Extended != src->SrcRegister.Extended ) { - TXT( "\nExtended : " ); - UID( src->SrcRegister.Extended ); - } - } - - if( deflt || tgsi_compare_src_register_ext_swz( src->SrcRegisterExtSwz, fs->SrcRegisterExtSwz ) ) { - EOL(); - TXT( "\nType : " ); - ENM( src->SrcRegisterExtSwz.Type, TGSI_SRC_REGISTER_EXTS ); - if( deflt || fs->SrcRegisterExtSwz.ExtSwizzleX != src->SrcRegisterExtSwz.ExtSwizzleX ) { - TXT( "\nExtSwizzleX: " ); - ENM( src->SrcRegisterExtSwz.ExtSwizzleX, TGSI_EXTSWIZZLES ); - } - if( deflt || fs->SrcRegisterExtSwz.ExtSwizzleY != src->SrcRegisterExtSwz.ExtSwizzleY ) { - TXT( "\nExtSwizzleY: " ); - ENM( src->SrcRegisterExtSwz.ExtSwizzleY, TGSI_EXTSWIZZLES ); - } - if( deflt || fs->SrcRegisterExtSwz.ExtSwizzleZ != src->SrcRegisterExtSwz.ExtSwizzleZ ) { - TXT( "\nExtSwizzleZ: " ); - ENM( src->SrcRegisterExtSwz.ExtSwizzleZ, TGSI_EXTSWIZZLES ); - } - if( deflt || fs->SrcRegisterExtSwz.ExtSwizzleW != src->SrcRegisterExtSwz.ExtSwizzleW ) { - TXT( "\nExtSwizzleW: " ); - ENM( src->SrcRegisterExtSwz.ExtSwizzleW, TGSI_EXTSWIZZLES ); - } - if( deflt || fs->SrcRegisterExtSwz.NegateX != src->SrcRegisterExtSwz.NegateX ) { - TXT( "\nNegateX : " ); - UID( src->SrcRegisterExtSwz.NegateX ); - } - if( deflt || fs->SrcRegisterExtSwz.NegateY != src->SrcRegisterExtSwz.NegateY ) { - TXT( "\nNegateY : " ); - UID( src->SrcRegisterExtSwz.NegateY ); - } - if( deflt || fs->SrcRegisterExtSwz.NegateZ != src->SrcRegisterExtSwz.NegateZ ) { - TXT( "\nNegateZ : " ); - UID( src->SrcRegisterExtSwz.NegateZ ); - } - if( deflt || fs->SrcRegisterExtSwz.NegateW != src->SrcRegisterExtSwz.NegateW ) { - TXT( "\nNegateW : " ); - UID( src->SrcRegisterExtSwz.NegateW ); - } - if( ignored ) { - TXT( "\nPadding : " ); - UIX( src->SrcRegisterExtSwz.Padding ); - if( deflt || fs->SrcRegisterExtSwz.Extended != src->SrcRegisterExtSwz.Extended ) { - TXT( "\nExtended : " ); - UID( src->SrcRegisterExtSwz.Extended ); - } - } - } - - if( deflt || tgsi_compare_src_register_ext_mod( src->SrcRegisterExtMod, fs->SrcRegisterExtMod ) ) { - EOL(); - TXT( "\nType : " ); - ENM( src->SrcRegisterExtMod.Type, TGSI_SRC_REGISTER_EXTS ); - if( deflt || fs->SrcRegisterExtMod.Complement != src->SrcRegisterExtMod.Complement ) { - TXT( "\nComplement: " ); - UID( src->SrcRegisterExtMod.Complement ); - } - if( deflt || fs->SrcRegisterExtMod.Bias != src->SrcRegisterExtMod.Bias ) { - TXT( "\nBias : " ); - UID( src->SrcRegisterExtMod.Bias ); - } - if( deflt || fs->SrcRegisterExtMod.Scale2X != src->SrcRegisterExtMod.Scale2X ) { - TXT( "\nScale2X : " ); - UID( src->SrcRegisterExtMod.Scale2X ); - } - if( deflt || fs->SrcRegisterExtMod.Absolute != src->SrcRegisterExtMod.Absolute ) { - TXT( "\nAbsolute : " ); - UID( src->SrcRegisterExtMod.Absolute ); - } - if( deflt || fs->SrcRegisterExtMod.Negate != src->SrcRegisterExtMod.Negate ) { - TXT( "\nNegate : " ); - UID( src->SrcRegisterExtMod.Negate ); - } - if( ignored ) { - TXT( "\nPadding : " ); - UIX( src->SrcRegisterExtMod.Padding ); - if( deflt || fs->SrcRegisterExtMod.Extended != src->SrcRegisterExtMod.Extended ) { - TXT( "\nExtended : " ); - UID( src->SrcRegisterExtMod.Extended ); - } - } + SID( src->Register.Index ); } } } @@ -653,12 +405,6 @@ tgsi_dump_c( TXT( "tgsi-dump begin -----------------" ); - TXT( "\nMajorVersion: " ); - UID( parse.FullVersion.Version.MajorVersion ); - TXT( "\nMinorVersion: " ); - UID( parse.FullVersion.Version.MinorVersion ); - EOL(); - TXT( "\nHeaderSize: " ); UID( parse.FullHeader.Header.HeaderSize ); TXT( "\nBodySize : " ); @@ -678,10 +424,6 @@ tgsi_dump_c( if( ignored ) { TXT( "\nSize : " ); UID( parse.FullToken.Token.NrTokens ); - if( deflt || parse.FullToken.Token.Extended ) { - TXT( "\nExtended : " ); - UID( parse.FullToken.Token.Extended ); - } } switch( parse.FullToken.Token.Type ) { diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index c79c56debd..22984c3232 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -62,9 +62,6 @@ #define FAST_MATH 1 -/** for tgsi_full_instruction::Flags */ -#define SOA_DEPENDENCY_FLAG 0x1 - #define TILE_TOP_LEFT 0 #define TILE_TOP_RIGHT 1 #define TILE_BOTTOM_LEFT 2 @@ -107,12 +104,13 @@ #define TEMP_HALF_I TGSI_EXEC_TEMP_HALF_I #define TEMP_HALF_C TGSI_EXEC_TEMP_HALF_C #define TEMP_R0 TGSI_EXEC_TEMP_R0 +#define TEMP_P0 TGSI_EXEC_TEMP_P0 #define IS_CHANNEL_ENABLED(INST, CHAN)\ - ((INST).FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN))) + ((INST).Dst[0].Register.WriteMask & (1 << (CHAN))) #define IS_CHANNEL_ENABLED2(INST, CHAN)\ - ((INST).FullDstRegisters[1].DstRegister.WriteMask & (1 << (CHAN))) + ((INST).Dst[1].Register.WriteMask & (1 << (CHAN))) #define FOR_EACH_ENABLED_CHANNEL(INST, CHAN)\ for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++)\ @@ -190,7 +188,7 @@ tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst) { uint i, chan; - uint writemask = inst->FullDstRegisters[0].DstRegister.WriteMask; + uint writemask = inst->Dst[0].Register.WriteMask; if (writemask == TGSI_WRITEMASK_X || writemask == TGSI_WRITEMASK_Y || writemask == TGSI_WRITEMASK_Z || @@ -202,17 +200,16 @@ tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst) /* loop over src regs */ for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { - if ((inst->FullSrcRegisters[i].SrcRegister.File == - inst->FullDstRegisters[0].DstRegister.File) && - (inst->FullSrcRegisters[i].SrcRegister.Index == - inst->FullDstRegisters[0].DstRegister.Index)) { + if ((inst->Src[i].Register.File == + inst->Dst[0].Register.File) && + (inst->Src[i].Register.Index == + inst->Dst[0].Register.Index)) { /* loop over dest channels */ uint channelsWritten = 0x0; FOR_EACH_ENABLED_CHANNEL(*inst, chan) { /* check if we're reading a channel that's been written */ - uint swizzle = tgsi_util_get_full_src_register_extswizzle(&inst->FullSrcRegisters[i], chan); - if (swizzle <= TGSI_SWIZZLE_W && - (channelsWritten & (1 << swizzle))) { + uint swizzle = tgsi_util_get_full_src_register_swizzle(&inst->Src[i], chan); + if (channelsWritten & (1 << swizzle)) { return TRUE; } @@ -332,20 +329,6 @@ tgsi_exec_machine_bind_shader( maxInstructions += 10; } - if (tgsi_check_soa_dependencies(&parse.FullToken.FullInstruction)) { - uint opcode = parse.FullToken.FullInstruction.Instruction.Opcode; - parse.FullToken.FullInstruction.Flags = SOA_DEPENDENCY_FLAG; - /* XXX we only handle SOA dependencies properly for MOV/SWZ - * at this time! - */ - if (opcode != TGSI_OPCODE_MOV && opcode != TGSI_OPCODE_SWZ) { - debug_printf("Warning: SOA dependency in instruction" - " is not handled:\n"); - tgsi_dump_instruction(&parse.FullToken.FullInstruction, - numInstructions); - } - } - memcpy(instructions + numInstructions, &parse.FullToken.FullInstruction, sizeof(instructions[0])); @@ -386,6 +369,7 @@ tgsi_exec_machine_create( void ) memset(mach, 0, sizeof(*mach)); mach->Addrs = &mach->Temps[TGSI_EXEC_TEMP_ADDR]; + mach->Predicates = &mach->Temps[TGSI_EXEC_TEMP_P0]; /* Setup constants. */ for( i = 0; i < 4; i++ ) { @@ -517,7 +501,7 @@ micro_ddy( dst->f[0] = dst->f[1] = dst->f[2] = - dst->f[3] = src->f[TILE_TOP_LEFT] - src->f[TILE_BOTTOM_LEFT]; + dst->f[3] = src->f[TILE_BOTTOM_LEFT] - src->f[TILE_TOP_LEFT]; } static void @@ -595,6 +579,24 @@ micro_exp2( dst->f[2] = util_fast_exp2( src->f[2] ); dst->f[3] = util_fast_exp2( src->f[3] ); #else + +#if DEBUG + /* Inf is okay for this instruction, so clamp it to silence assertions. */ + uint i; + union tgsi_exec_channel clamped; + + for (i = 0; i < 4; i++) { + if (src->f[i] > 127.99999f) { + clamped.f[i] = 127.99999f; + } else if (src->f[i] < -126.99999f) { + clamped.f[i] = -126.99999f; + } else { + clamped.f[i] = src->f[i]; + } + } + src = &clamped; +#endif + dst->f[0] = powf( 2.0f, src->f[0] ); dst->f[1] = powf( 2.0f, src->f[1] ); dst->f[2] = powf( 2.0f, src->f[2] ); @@ -1130,10 +1132,10 @@ fetch_src_file_channel( union tgsi_exec_channel *chan ) { switch( swizzle ) { - case TGSI_EXTSWIZZLE_X: - case TGSI_EXTSWIZZLE_Y: - case TGSI_EXTSWIZZLE_Z: - case TGSI_EXTSWIZZLE_W: + case TGSI_SWIZZLE_X: + case TGSI_SWIZZLE_Y: + case TGSI_SWIZZLE_Z: + case TGSI_SWIZZLE_W: switch( file ) { case TGSI_FILE_CONSTANT: assert(mach->Consts); @@ -1188,6 +1190,17 @@ fetch_src_file_channel( chan->u[3] = mach->Addrs[index->i[3]].xyzw[swizzle].u[3]; break; + case TGSI_FILE_PREDICATE: + assert(index->i[0] < TGSI_EXEC_NUM_PREDS); + assert(index->i[1] < TGSI_EXEC_NUM_PREDS); + assert(index->i[2] < TGSI_EXEC_NUM_PREDS); + assert(index->i[3] < TGSI_EXEC_NUM_PREDS); + chan->u[0] = mach->Predicates[0].xyzw[swizzle].u[0]; + chan->u[1] = mach->Predicates[0].xyzw[swizzle].u[1]; + chan->u[2] = mach->Predicates[0].xyzw[swizzle].u[2]; + chan->u[3] = mach->Predicates[0].xyzw[swizzle].u[3]; + break; + case TGSI_FILE_OUTPUT: /* vertex/fragment output vars can be read too */ chan->u[0] = mach->Outputs[index->i[0]].xyzw[swizzle].u[0]; @@ -1201,14 +1214,6 @@ fetch_src_file_channel( } break; - case TGSI_EXTSWIZZLE_ZERO: - *chan = mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]; - break; - - case TGSI_EXTSWIZZLE_ONE: - *chan = mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]; - break; - default: assert( 0 ); } @@ -1228,13 +1233,13 @@ fetch_source( * * file[1], * where: - * file = SrcRegister.File - * [1] = SrcRegister.Index + * file = Register.File + * [1] = Register.Index */ index.i[0] = index.i[1] = index.i[2] = - index.i[3] = reg->SrcRegister.Index; + index.i[3] = reg->Register.Index; /* There is an extra source register that indirectly subscripts * a register file. The direct index now becomes an offset @@ -1242,11 +1247,11 @@ fetch_source( * * file[ind[2].x+1], * where: - * ind = SrcRegisterInd.File - * [2] = SrcRegisterInd.Index - * .x = SrcRegisterInd.SwizzleX + * ind = Indirect.File + * [2] = Indirect.Index + * .x = Indirect.SwizzleX */ - if (reg->SrcRegister.Indirect) { + if (reg->Register.Indirect) { union tgsi_exec_channel index2; union tgsi_exec_channel indir_index; const uint execmask = mach->ExecMask; @@ -1256,13 +1261,13 @@ fetch_source( index2.i[0] = index2.i[1] = index2.i[2] = - index2.i[3] = reg->SrcRegisterInd.Index; + index2.i[3] = reg->Indirect.Index; /* get current value of address register[swizzle] */ - swizzle = tgsi_util_get_src_register_swizzle( ®->SrcRegisterInd, CHAN_X ); + swizzle = tgsi_util_get_src_register_swizzle( ®->Indirect, CHAN_X ); fetch_src_file_channel( mach, - reg->SrcRegisterInd.File, + reg->Indirect.File, swizzle, &index2, &indir_index ); @@ -1288,14 +1293,14 @@ fetch_source( * * file[1][3] == file[1*sizeof(file[1])+3], * where: - * [3] = SrcRegisterDim.Index + * [3] = Dimension.Index */ - if (reg->SrcRegister.Dimension) { + if (reg->Register.Dimension) { /* The size of the first-order array depends on the register file type. * We need to multiply the index to the first array to get an effective, * "flat" index that points to the beginning of the second-order array. */ - switch (reg->SrcRegister.File) { + switch (reg->Register.File) { case TGSI_FILE_INPUT: index.i[0] *= TGSI_EXEC_MAX_INPUT_ATTRIBS; index.i[1] *= TGSI_EXEC_MAX_INPUT_ATTRIBS; @@ -1312,10 +1317,10 @@ fetch_source( assert( 0 ); } - index.i[0] += reg->SrcRegisterDim.Index; - index.i[1] += reg->SrcRegisterDim.Index; - index.i[2] += reg->SrcRegisterDim.Index; - index.i[3] += reg->SrcRegisterDim.Index; + index.i[0] += reg->Dimension.Index; + index.i[1] += reg->Dimension.Index; + index.i[2] += reg->Dimension.Index; + index.i[3] += reg->Dimension.Index; /* Again, the second subscript index can be addressed indirectly * identically to the first one. @@ -1324,11 +1329,11 @@ fetch_source( * * file[1][ind[4].y+3], * where: - * ind = SrcRegisterDimInd.File - * [4] = SrcRegisterDimInd.Index - * .y = SrcRegisterDimInd.SwizzleX + * ind = DimIndirect.File + * [4] = DimIndirect.Index + * .y = DimIndirect.SwizzleX */ - if (reg->SrcRegisterDim.Indirect) { + if (reg->Dimension.Indirect) { union tgsi_exec_channel index2; union tgsi_exec_channel indir_index; const uint execmask = mach->ExecMask; @@ -1337,12 +1342,12 @@ fetch_source( index2.i[0] = index2.i[1] = index2.i[2] = - index2.i[3] = reg->SrcRegisterDimInd.Index; + index2.i[3] = reg->DimIndirect.Index; - swizzle = tgsi_util_get_src_register_swizzle( ®->SrcRegisterDimInd, CHAN_X ); + swizzle = tgsi_util_get_src_register_swizzle( ®->DimIndirect, CHAN_X ); fetch_src_file_channel( mach, - reg->SrcRegisterDimInd.File, + reg->DimIndirect.File, swizzle, &index2, &indir_index ); @@ -1362,15 +1367,15 @@ fetch_source( } /* If by any chance there was a need for a 3D array of register - * files, we would have to check whether SrcRegisterDim is followed + * files, we would have to check whether Dimension is followed * by a dimension register and continue the saga. */ } - swizzle = tgsi_util_get_full_src_register_extswizzle( reg, chan_index ); + swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index ); fetch_src_file_channel( mach, - reg->SrcRegister.File, + reg->Register.File, swizzle, &index, chan ); @@ -1392,10 +1397,6 @@ fetch_source( case TGSI_UTIL_SIGN_KEEP: break; } - - if (reg->SrcRegisterExtMod.Complement) { - micro_sub( chan, &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], chan ); - } } static void @@ -1423,11 +1424,11 @@ store_dest( * * file[ind[2].x+1], * where: - * ind = DstRegisterInd.File - * [2] = DstRegisterInd.Index - * .x = DstRegisterInd.SwizzleX + * ind = Indirect.File + * [2] = Indirect.Index + * .x = Indirect.SwizzleX */ - if (reg->DstRegister.Indirect) { + if (reg->Register.Indirect) { union tgsi_exec_channel index; union tgsi_exec_channel indir_index; uint swizzle; @@ -1436,15 +1437,15 @@ store_dest( index.i[0] = index.i[1] = index.i[2] = - index.i[3] = reg->DstRegisterInd.Index; + index.i[3] = reg->Indirect.Index; /* get current value of address register[swizzle] */ - swizzle = tgsi_util_get_src_register_swizzle( ®->DstRegisterInd, CHAN_X ); + swizzle = tgsi_util_get_src_register_swizzle( ®->Indirect, CHAN_X ); /* fetch values from the address/indirection register */ fetch_src_file_channel( mach, - reg->DstRegisterInd.File, + reg->Indirect.File, swizzle, &index, &indir_index ); @@ -1453,138 +1454,84 @@ store_dest( offset = (int) indir_index.f[0]; } - switch (reg->DstRegister.File) { + switch (reg->Register.File) { case TGSI_FILE_NULL: dst = &null; break; case TGSI_FILE_OUTPUT: index = mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] - + reg->DstRegister.Index; + + reg->Register.Index; dst = &mach->Outputs[offset + index].xyzw[chan_index]; break; case TGSI_FILE_TEMPORARY: - index = reg->DstRegister.Index; + index = reg->Register.Index; assert( index < TGSI_EXEC_NUM_TEMPS ); dst = &mach->Temps[offset + index].xyzw[chan_index]; break; case TGSI_FILE_ADDRESS: - index = reg->DstRegister.Index; + index = reg->Register.Index; dst = &mach->Addrs[index].xyzw[chan_index]; break; + case TGSI_FILE_LOOP: + assert(reg->Register.Index == 0); + assert(mach->LoopCounterStackTop > 0); + assert(chan_index == CHAN_X); + dst = &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[chan_index]; + break; + + case TGSI_FILE_PREDICATE: + index = reg->Register.Index; + assert(index < TGSI_EXEC_NUM_PREDS); + dst = &mach->Predicates[index].xyzw[chan_index]; + break; + default: assert( 0 ); return; } - if (inst->InstructionExtNv.CondFlowEnable) { - union tgsi_exec_channel *cc = &mach->Temps[TEMP_CC_I].xyzw[TEMP_CC_C]; + if (inst->Instruction.Predicate) { uint swizzle; - uint shift; - uint mask; - uint test; - - /* Only CC0 supported. - */ - assert( inst->InstructionExtNv.CondFlowIndex < 1 ); + union tgsi_exec_channel *pred; switch (chan_index) { case CHAN_X: - swizzle = inst->InstructionExtNv.CondSwizzleX; + swizzle = inst->Predicate.SwizzleX; break; case CHAN_Y: - swizzle = inst->InstructionExtNv.CondSwizzleY; + swizzle = inst->Predicate.SwizzleY; break; case CHAN_Z: - swizzle = inst->InstructionExtNv.CondSwizzleZ; + swizzle = inst->Predicate.SwizzleZ; break; case CHAN_W: - swizzle = inst->InstructionExtNv.CondSwizzleW; - break; - default: - assert( 0 ); - return; - } - - switch (swizzle) { - case TGSI_SWIZZLE_X: - shift = TGSI_EXEC_CC_X_SHIFT; - mask = TGSI_EXEC_CC_X_MASK; - break; - case TGSI_SWIZZLE_Y: - shift = TGSI_EXEC_CC_Y_SHIFT; - mask = TGSI_EXEC_CC_Y_MASK; - break; - case TGSI_SWIZZLE_Z: - shift = TGSI_EXEC_CC_Z_SHIFT; - mask = TGSI_EXEC_CC_Z_MASK; - break; - case TGSI_SWIZZLE_W: - shift = TGSI_EXEC_CC_W_SHIFT; - mask = TGSI_EXEC_CC_W_MASK; + swizzle = inst->Predicate.SwizzleW; break; default: - assert( 0 ); + assert(0); return; } - switch (inst->InstructionExtNv.CondMask) { - case TGSI_CC_GT: - test = ~(TGSI_EXEC_CC_GT << shift) & mask; - for (i = 0; i < QUAD_SIZE; i++) - if (cc->u[i] & test) - execmask &= ~(1 << i); - break; - - case TGSI_CC_EQ: - test = ~(TGSI_EXEC_CC_EQ << shift) & mask; - for (i = 0; i < QUAD_SIZE; i++) - if (cc->u[i] & test) - execmask &= ~(1 << i); - break; - - case TGSI_CC_LT: - test = ~(TGSI_EXEC_CC_LT << shift) & mask; - for (i = 0; i < QUAD_SIZE; i++) - if (cc->u[i] & test) - execmask &= ~(1 << i); - break; + assert(inst->Predicate.Index == 0); - case TGSI_CC_GE: - test = ~((TGSI_EXEC_CC_GT | TGSI_EXEC_CC_EQ) << shift) & mask; - for (i = 0; i < QUAD_SIZE; i++) - if (cc->u[i] & test) - execmask &= ~(1 << i); - break; + pred = &mach->Predicates[inst->Predicate.Index].xyzw[swizzle]; - case TGSI_CC_LE: - test = ~((TGSI_EXEC_CC_LT | TGSI_EXEC_CC_EQ) << shift) & mask; - for (i = 0; i < QUAD_SIZE; i++) - if (cc->u[i] & test) + if (inst->Predicate.Negate) { + for (i = 0; i < QUAD_SIZE; i++) { + if (pred->u[i]) { execmask &= ~(1 << i); - break; - - case TGSI_CC_NE: - test = ~((TGSI_EXEC_CC_GT | TGSI_EXEC_CC_LT | TGSI_EXEC_CC_UN) << shift) & mask; - for (i = 0; i < QUAD_SIZE; i++) - if (cc->u[i] & test) + } + } + } else { + for (i = 0; i < QUAD_SIZE; i++) { + if (!pred->u[i]) { execmask &= ~(1 << i); - break; - - case TGSI_CC_TR: - break; - - case TGSI_CC_FL: - for (i = 0; i < QUAD_SIZE; i++) - execmask &= ~(1 << i); - break; - - default: - assert( 0 ); - return; + } + } } } @@ -1622,58 +1569,13 @@ store_dest( default: assert( 0 ); } - - if (inst->InstructionExtNv.CondDstUpdate) { - union tgsi_exec_channel *cc = &mach->Temps[TEMP_CC_I].xyzw[TEMP_CC_C]; - uint shift; - uint mask; - - /* Only CC0 supported. - */ - assert( inst->InstructionExtNv.CondDstIndex < 1 ); - - switch (chan_index) { - case CHAN_X: - shift = TGSI_EXEC_CC_X_SHIFT; - mask = ~TGSI_EXEC_CC_X_MASK; - break; - case CHAN_Y: - shift = TGSI_EXEC_CC_Y_SHIFT; - mask = ~TGSI_EXEC_CC_Y_MASK; - break; - case CHAN_Z: - shift = TGSI_EXEC_CC_Z_SHIFT; - mask = ~TGSI_EXEC_CC_Z_MASK; - break; - case CHAN_W: - shift = TGSI_EXEC_CC_W_SHIFT; - mask = ~TGSI_EXEC_CC_W_MASK; - break; - default: - assert( 0 ); - return; - } - - for (i = 0; i < QUAD_SIZE; i++) - if (execmask & (1 << i)) { - cc->u[i] &= mask; - if (dst->f[i] < 0.0f) - cc->u[i] |= TGSI_EXEC_CC_LT << shift; - else if (dst->f[i] > 0.0f) - cc->u[i] |= TGSI_EXEC_CC_GT << shift; - else if (dst->f[i] == 0.0f) - cc->u[i] |= TGSI_EXEC_CC_EQ << shift; - else - cc->u[i] |= TGSI_EXEC_CC_UN << shift; - } - } } #define FETCH(VAL,INDEX,CHAN)\ - fetch_source (mach, VAL, &inst->FullSrcRegisters[INDEX], CHAN) + fetch_source (mach, VAL, &inst->Src[INDEX], CHAN) #define STORE(VAL,INDEX,CHAN)\ - store_dest (mach, VAL, &inst->FullDstRegisters[INDEX], inst, CHAN ) + store_dest (mach, VAL, &inst->Dst[INDEX], inst, CHAN ) /** @@ -1689,10 +1591,8 @@ exec_kil(struct tgsi_exec_machine *mach, uint kilmask = 0; /* bit 0 = pixel 0, bit 1 = pixel 1, etc */ union tgsi_exec_channel r[1]; - /* This mask stores component bits that were already tested. Note that - * we test if the value is less than zero, so 1.0 and 0.0 need not to be - * tested. */ - uniquemask = (1 << TGSI_EXTSWIZZLE_ZERO) | (1 << TGSI_EXTSWIZZLE_ONE); + /* This mask stores component bits that were already tested. */ + uniquemask = 0; for (chan_index = 0; chan_index < 4; chan_index++) { @@ -1700,8 +1600,8 @@ exec_kil(struct tgsi_exec_machine *mach, uint i; /* unswizzle channel */ - swizzle = tgsi_util_get_full_src_register_extswizzle ( - &inst->FullSrcRegisters[0], + swizzle = tgsi_util_get_full_src_register_swizzle ( + &inst->Src[0], chan_index); /* check if the component has not been already tested */ @@ -1728,32 +1628,8 @@ exec_kilp(struct tgsi_exec_machine *mach, { uint kilmask; /* bit 0 = pixel 0, bit 1 = pixel 1, etc */ - if (inst->InstructionExtNv.CondFlowEnable) { - uint swizzle[4]; - uint chan_index; - - kilmask = 0x0; - - swizzle[0] = inst->InstructionExtNv.CondSwizzleX; - swizzle[1] = inst->InstructionExtNv.CondSwizzleY; - swizzle[2] = inst->InstructionExtNv.CondSwizzleZ; - swizzle[3] = inst->InstructionExtNv.CondSwizzleW; - - for (chan_index = 0; chan_index < 4; chan_index++) - { - uint i; - - for (i = 0; i < 4; i++) { - /* TODO: evaluate the condition code */ - if (0) - kilmask |= 1 << i; - } - } - } - else { - /* "unconditional" kil */ - kilmask = mach->ExecMask; - } + /* "unconditional" kil */ + kilmask = mach->ExecMask; mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] |= kilmask; } @@ -1792,14 +1668,14 @@ exec_tex(struct tgsi_exec_machine *mach, boolean biasLod, boolean projected) { - const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; + const uint unit = inst->Src[1].Register.Index; union tgsi_exec_channel r[4]; uint chan_index; float lodBias; /* debug_printf("Sampler %u unit %u\n", sampler, unit); */ - switch (inst->InstructionExtTexture.Texture) { + switch (inst->Texture.Texture) { case TGSI_TEXTURE_1D: case TGSI_TEXTURE_SHADOW1D: @@ -1885,6 +1761,64 @@ exec_tex(struct tgsi_exec_machine *mach, } } +static void +exec_txd(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + const uint unit = inst->Src[3].Register.Index; + union tgsi_exec_channel r[4]; + uint chan_index; + + /* + * XXX: This is fake TXD -- the derivatives are not taken into account, yet. + */ + + switch (inst->Texture.Texture) { + case TGSI_TEXTURE_1D: + case TGSI_TEXTURE_SHADOW1D: + + FETCH(&r[0], 0, CHAN_X); + + fetch_texel(mach->Samplers[unit], + &r[0], &ZeroVec, &ZeroVec, 0.0f, /* S, T, P, BIAS */ + &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ + break; + + case TGSI_TEXTURE_2D: + case TGSI_TEXTURE_RECT: + case TGSI_TEXTURE_SHADOW2D: + case TGSI_TEXTURE_SHADOWRECT: + + FETCH(&r[0], 0, CHAN_X); + FETCH(&r[1], 0, CHAN_Y); + FETCH(&r[2], 0, CHAN_Z); + + fetch_texel(mach->Samplers[unit], + &r[0], &r[1], &r[2], 0.0f, /* inputs */ + &r[0], &r[1], &r[2], &r[3]); /* outputs */ + break; + + case TGSI_TEXTURE_3D: + case TGSI_TEXTURE_CUBE: + + FETCH(&r[0], 0, CHAN_X); + FETCH(&r[1], 0, CHAN_Y); + FETCH(&r[2], 0, CHAN_Z); + + fetch_texel(mach->Samplers[unit], + &r[0], &r[1], &r[2], 0.0f, + &r[0], &r[1], &r[2], &r[3]); + break; + + default: + assert(0); + } + + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&r[chan_index], 0, chan_index); + } +} + /** * Evaluate a constant-valued coefficient at the position of the @@ -1954,53 +1888,58 @@ typedef void (* eval_coef_func)( unsigned chan ); static void -exec_declaration( - struct tgsi_exec_machine *mach, - const struct tgsi_full_declaration *decl ) +exec_declaration(struct tgsi_exec_machine *mach, + const struct tgsi_full_declaration *decl) { - if( mach->Processor == TGSI_PROCESSOR_FRAGMENT ) { - if( decl->Declaration.File == TGSI_FILE_INPUT ) { - unsigned first, last, mask; - eval_coef_func eval; + if (mach->Processor == TGSI_PROCESSOR_FRAGMENT) { + if (decl->Declaration.File == TGSI_FILE_INPUT) { + uint first, last, mask; - first = decl->DeclarationRange.First; - last = decl->DeclarationRange.Last; + first = decl->Range.First; + last = decl->Range.Last; mask = decl->Declaration.UsageMask; - switch( decl->Declaration.Interpolate ) { - case TGSI_INTERPOLATE_CONSTANT: - eval = eval_constant_coef; - break; - - case TGSI_INTERPOLATE_LINEAR: - eval = eval_linear_coef; - break; + if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) { + assert(decl->Semantic.Index == 0); + assert(first == last); + assert(mask = TGSI_WRITEMASK_XYZW); - case TGSI_INTERPOLATE_PERSPECTIVE: - eval = eval_perspective_coef; - break; + mach->Inputs[first] = mach->QuadPos; + } else if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) { + uint i; - default: - eval = NULL; - assert( 0 ); - } - - if( mask == TGSI_WRITEMASK_XYZW ) { - unsigned i, j; + assert(decl->Semantic.Index == 0); + assert(first == last); - for( i = first; i <= last; i++ ) { - for( j = 0; j < NUM_CHANNELS; j++ ) { - eval( mach, i, j ); - } + for (i = 0; i < QUAD_SIZE; i++) { + mach->Inputs[first].xyzw[0].f[i] = mach->Face; + } + } else { + eval_coef_func eval; + uint i, j; + + switch (decl->Declaration.Interpolate) { + case TGSI_INTERPOLATE_CONSTANT: + eval = eval_constant_coef; + break; + + case TGSI_INTERPOLATE_LINEAR: + eval = eval_linear_coef; + break; + + case TGSI_INTERPOLATE_PERSPECTIVE: + eval = eval_perspective_coef; + break; + + default: + assert(0); + return; } - } - else { - unsigned i, j; - for( j = 0; j < NUM_CHANNELS; j++ ) { - if( mask & (1 << j) ) { - for( i = first; i <= last; i++ ) { - eval( mach, i, j ); + for (j = 0; j < NUM_CHANNELS; j++) { + if (mask & (1 << j)) { + for (i = first; i <= last; i++) { + eval(mach, i, j); } } } @@ -2017,6 +1956,7 @@ exec_instruction( { uint chan_index; union tgsi_exec_channel r[10]; + union tgsi_exec_channel d[8]; (*pc)++; @@ -2025,43 +1965,27 @@ exec_instruction( case TGSI_OPCODE_FLR: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); - micro_flr( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); + micro_flr(&d[chan_index], &r[0]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SWZ: - if (inst->Flags & SOA_DEPENDENCY_FLAG) { - /* Do all fetches into temp regs, then do all stores to avoid - * intermediate/accidental clobbering. This could be done all the - * time for MOV but for other instructions we'll need more temps... - */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[chan_index], 0, chan_index ); - } - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[chan_index], 0, chan_index ); - } + FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { + FETCH(&d[chan_index], 0, chan_index); } - else { - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - STORE( &r[0], 0, chan_index ); - } + FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { + STORE(&d[chan_index], 0, chan_index); } break; case TGSI_OPCODE_LIT: - if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) { - STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X ); - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_Y ) || IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { FETCH( &r[0], 0, CHAN_X ); if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) { - micro_max( &r[0], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - STORE( &r[0], 0, CHAN_Y ); + micro_max(&d[CHAN_Y], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); } if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { @@ -2072,11 +1996,19 @@ exec_instruction( micro_min( &r[2], &r[2], &mach->Temps[TEMP_128_I].xyzw[TEMP_128_C] ); micro_max( &r[2], &r[2], &mach->Temps[TEMP_M128_I].xyzw[TEMP_M128_C] ); micro_pow( &r[1], &r[1], &r[2] ); - micro_lt( &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - STORE( &r[0], 0, CHAN_Z ); + micro_lt(&d[CHAN_Z], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); } - } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { + STORE(&d[CHAN_Y], 0, CHAN_Y); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { + STORE(&d[CHAN_Z], 0, CHAN_Z); + } + } + if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) { + STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X ); + } if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) { STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W ); } @@ -2144,14 +2076,13 @@ exec_instruction( break; case TGSI_OPCODE_MUL: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) - { + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { FETCH(&r[0], 0, chan_index); FETCH(&r[1], 1, chan_index); - - micro_mul( &r[0], &r[0], &r[1] ); - - STORE(&r[0], 0, chan_index); + micro_mul(&d[chan_index], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2159,8 +2090,10 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); - micro_add( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, chan_index ); + micro_add(&d[chan_index], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2216,25 +2149,29 @@ exec_instruction( break; case TGSI_OPCODE_DST: - if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) { - STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X ); - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) { FETCH( &r[0], 0, CHAN_Y ); FETCH( &r[1], 1, CHAN_Y); - micro_mul( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, CHAN_Y ); + micro_mul(&d[CHAN_Y], &r[0], &r[1]); } - if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { - FETCH( &r[0], 0, CHAN_Z ); - STORE( &r[0], 0, CHAN_Z ); + FETCH(&d[CHAN_Z], 0, CHAN_Z); } - if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) { - FETCH( &r[0], 1, CHAN_W ); - STORE( &r[0], 0, CHAN_W ); + FETCH(&d[CHAN_W], 1, CHAN_W); + } + + if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { + STORE(&mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { + STORE(&d[CHAN_Y], 0, CHAN_Y); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { + STORE(&d[CHAN_Z], 0, CHAN_Z); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) { + STORE(&d[CHAN_W], 0, CHAN_W); } break; @@ -2244,9 +2181,10 @@ exec_instruction( FETCH(&r[1], 1, chan_index); /* XXX use micro_min()?? */ - micro_lt( &r[0], &r[0], &r[1], &r[0], &r[1] ); - - STORE(&r[0], 0, chan_index); + micro_lt(&d[chan_index], &r[0], &r[1], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2256,9 +2194,10 @@ exec_instruction( FETCH(&r[1], 1, chan_index); /* XXX use micro_max()?? */ - micro_lt( &r[0], &r[0], &r[1], &r[1], &r[0] ); - - STORE(&r[0], 0, chan_index ); + micro_lt(&d[chan_index], &r[0], &r[1], &r[1], &r[0] ); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2267,8 +2206,10 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); - micro_lt( &r[0], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - STORE( &r[0], 0, chan_index ); + micro_lt(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2277,8 +2218,10 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); - micro_le( &r[0], &r[1], &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - STORE( &r[0], 0, chan_index ); + micro_le(&d[chan_index], &r[1], &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2289,8 +2232,10 @@ exec_instruction( FETCH( &r[1], 1, chan_index ); micro_mul( &r[0], &r[0], &r[1] ); FETCH( &r[1], 2, chan_index ); - micro_add( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, chan_index ); + micro_add(&d[chan_index], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2298,10 +2243,10 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH(&r[0], 0, chan_index); FETCH(&r[1], 1, chan_index); - - micro_sub( &r[0], &r[0], &r[1] ); - - STORE(&r[0], 0, chan_index); + micro_sub(&d[chan_index], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2310,12 +2255,12 @@ exec_instruction( FETCH(&r[0], 0, chan_index); FETCH(&r[1], 1, chan_index); FETCH(&r[2], 2, chan_index); - micro_sub( &r[1], &r[1], &r[2] ); micro_mul( &r[0], &r[0], &r[1] ); - micro_add( &r[0], &r[0], &r[2] ); - - STORE(&r[0], 0, chan_index); + micro_add(&d[chan_index], &r[0], &r[2]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2324,8 +2269,10 @@ exec_instruction( FETCH(&r[0], 0, chan_index); FETCH(&r[1], 1, chan_index); FETCH(&r[2], 2, chan_index); - micro_lt(&r[0], &mach->Temps[TEMP_HALF_I].xyzw[TEMP_HALF_C], &r[2], &r[0], &r[1]); - STORE(&r[0], 0, chan_index); + micro_lt(&d[chan_index], &mach->Temps[TEMP_HALF_I].xyzw[TEMP_HALF_C], &r[2], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2350,8 +2297,10 @@ exec_instruction( case TGSI_OPCODE_FRC: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); - micro_frc( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); + micro_frc(&d[chan_index], &r[0]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2361,8 +2310,10 @@ exec_instruction( FETCH(&r[1], 1, chan_index); micro_max(&r[0], &r[0], &r[1]); FETCH(&r[1], 2, chan_index); - micro_min(&r[0], &r[0], &r[1]); - STORE(&r[0], 0, chan_index); + micro_min(&d[chan_index], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2370,19 +2321,17 @@ exec_instruction( case TGSI_OPCODE_ARR: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); - micro_rnd( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); + micro_rnd(&d[chan_index], &r[0]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; case TGSI_OPCODE_EX2: FETCH(&r[0], 0, CHAN_X); -#if FAST_MATH micro_exp2( &r[0], &r[0] ); -#else - micro_pow( &r[0], &mach->Temps[TEMP_2_I].xyzw[TEMP_2_C], &r[0] ); -#endif FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { STORE( &r[0], 0, chan_index ); @@ -2418,11 +2367,7 @@ exec_instruction( FETCH(&r[4], 1, CHAN_Y); micro_mul( &r[5], &r[3], &r[4] ); - micro_sub( &r[2], &r[2], &r[5] ); - - if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) { - STORE( &r[2], 0, CHAN_X ); - } + micro_sub(&d[CHAN_X], &r[2], &r[5]); FETCH(&r[2], 1, CHAN_X); @@ -2431,20 +2376,21 @@ exec_instruction( FETCH(&r[5], 0, CHAN_X); micro_mul( &r[1], &r[1], &r[5] ); - micro_sub( &r[3], &r[3], &r[1] ); - - if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) { - STORE( &r[3], 0, CHAN_Y ); - } + micro_sub(&d[CHAN_Y], &r[3], &r[1]); micro_mul( &r[5], &r[5], &r[4] ); micro_mul( &r[0], &r[0], &r[2] ); - micro_sub( &r[5], &r[5], &r[0] ); + micro_sub(&d[CHAN_Z], &r[5], &r[0]); - if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { - STORE( &r[5], 0, CHAN_Z ); + if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { + STORE(&d[CHAN_X], 0, CHAN_X); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { + STORE(&d[CHAN_Y], 0, CHAN_Y); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { + STORE(&d[CHAN_Z], 0, CHAN_Z); } - if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) { STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W ); } @@ -2453,11 +2399,11 @@ exec_instruction( case TGSI_OPCODE_ABS: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH(&r[0], 0, chan_index); - - micro_abs( &r[0], &r[0] ); - - STORE(&r[0], 0, chan_index); + micro_abs(&d[chan_index], &r[0]); } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); + } break; case TGSI_OPCODE_RCC: @@ -2509,16 +2455,20 @@ exec_instruction( case TGSI_OPCODE_DDX: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); - micro_ddx( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); + micro_ddx(&d[chan_index], &r[0]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; case TGSI_OPCODE_DDY: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); - micro_ddy( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); + micro_ddy(&d[chan_index], &r[0]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2599,10 +2549,10 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); - micro_eq( &r[0], &r[0], &r[1], - &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], - &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - STORE( &r[0], 0, chan_index ); + micro_eq(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2616,8 +2566,10 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); - micro_le( &r[0], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C] ); - STORE( &r[0], 0, chan_index ); + micro_le(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2633,8 +2585,10 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); - micro_le( &r[0], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - STORE( &r[0], 0, chan_index ); + micro_le(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2642,8 +2596,10 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); - micro_eq( &r[0], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C] ); - STORE( &r[0], 0, chan_index ); + micro_eq(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2673,7 +2629,7 @@ exec_instruction( /* src[1] = d[strq]/dx */ /* src[2] = d[strq]/dy */ /* src[3] = sampler unit */ - assert (0); + exec_txd(mach, inst); break; case TGSI_OPCODE_TXL: @@ -2717,13 +2673,8 @@ exec_instruction( micro_mul(&r[3], &r[3], &r[1]); micro_add(&r[2], &r[2], &r[3]); FETCH(&r[3], 0, CHAN_X); - micro_add(&r[2], &r[2], &r[3]); - if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { - STORE(&r[2], 0, CHAN_X); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { - STORE(&r[2], 0, CHAN_Z); - } + micro_add(&d[CHAN_X], &r[2], &r[3]); + } if (IS_CHANNEL_ENABLED(*inst, CHAN_Y) || IS_CHANNEL_ENABLED(*inst, CHAN_W)) { @@ -2733,13 +2684,20 @@ exec_instruction( micro_mul(&r[3], &r[3], &r[1]); micro_add(&r[2], &r[2], &r[3]); FETCH(&r[3], 0, CHAN_Y); - micro_add(&r[2], &r[2], &r[3]); - if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { - STORE(&r[2], 0, CHAN_Y); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) { - STORE(&r[2], 0, CHAN_W); - } + micro_add(&d[CHAN_Y], &r[2], &r[3]); + + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { + STORE(&d[CHAN_X], 0, CHAN_X); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { + STORE(&d[CHAN_Y], 0, CHAN_Y); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { + STORE(&d[CHAN_X], 0, CHAN_Z); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) { + STORE(&d[CHAN_Y], 0, CHAN_W); } break; @@ -2782,7 +2740,7 @@ exec_instruction( mach->FuncStack[mach->FuncStackTop++] = mach->FuncMask; /* Finally, jump to the subroutine */ - *pc = inst->InstructionExtLabel.Label; + *pc = inst->Label.Label; } break; @@ -2824,8 +2782,10 @@ exec_instruction( /* TGSI_OPCODE_SGN */ FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); - micro_sgn( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); + micro_sgn(&d[chan_index], &r[0]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2834,10 +2794,10 @@ exec_instruction( FETCH(&r[0], 0, chan_index); FETCH(&r[1], 1, chan_index); FETCH(&r[2], 2, chan_index); - - micro_lt( &r[0], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[1], &r[2] ); - - STORE(&r[0], 0, chan_index); + micro_lt(&d[chan_index], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[1], &r[2]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -3012,32 +2972,40 @@ exec_instruction( case TGSI_OPCODE_CEIL: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); - micro_ceil( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); + micro_ceil(&d[chan_index], &r[0]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; case TGSI_OPCODE_I2F: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); - micro_i2f( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); + micro_i2f(&d[chan_index], &r[0]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; case TGSI_OPCODE_NOT: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); - micro_not( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); + micro_not(&d[chan_index], &r[0]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; case TGSI_OPCODE_TRUNC: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); - micro_trunc( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); + micro_trunc(&d[chan_index], &r[0]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -3045,8 +3013,10 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); - micro_shl( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, chan_index ); + micro_shl(&d[chan_index], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -3054,8 +3024,10 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); - micro_ishr( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, chan_index ); + micro_ishr(&d[chan_index], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -3063,8 +3035,10 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); - micro_and( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, chan_index ); + micro_and(&d[chan_index], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -3072,8 +3046,10 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); - micro_or( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, chan_index ); + micro_or(&d[chan_index], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -3085,8 +3061,10 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); - micro_xor( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, chan_index ); + micro_xor(&d[chan_index], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -3117,8 +3095,23 @@ exec_instruction( for (chan_index = 0; chan_index < 3; chan_index++) { FETCH( &mach->LoopCounterStack[mach->LoopCounterStackTop].xyzw[chan_index], 0, chan_index ); } - STORE( &mach->LoopCounterStack[mach->LoopCounterStackTop].xyzw[CHAN_Y], 0, CHAN_X ); ++mach->LoopCounterStackTop; + STORE(&mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X], 0, CHAN_X); + /* update LoopMask */ + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[0] <= 0.0f) { + mach->LoopMask &= ~0x1; + } + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[1] <= 0.0f) { + mach->LoopMask &= ~0x2; + } + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[2] <= 0.0f) { + mach->LoopMask &= ~0x4; + } + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[3] <= 0.0f) { + mach->LoopMask &= ~0x8; + } + /* TODO: if mach->LoopMask == 0, jump to end of loop */ + UPDATE_EXEC_MASK(mach); /* fall-through (for now) */ case TGSI_OPCODE_BGNLOOP: /* push LoopMask and ContMasks */ @@ -3132,28 +3125,28 @@ exec_instruction( case TGSI_OPCODE_ENDFOR: assert(mach->LoopCounterStackTop > 0); - micro_sub( &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X], - &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X], - &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C] ); + micro_sub(&mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y], + &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y], + &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]); /* update LoopMask */ - if( mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X].f[0] <= 0) { + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[0] <= 0.0f) { mach->LoopMask &= ~0x1; } - if( mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X].f[1] <= 0 ) { + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[1] <= 0.0f) { mach->LoopMask &= ~0x2; } - if( mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X].f[2] <= 0 ) { + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[2] <= 0.0f) { mach->LoopMask &= ~0x4; } - if( mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X].f[3] <= 0 ) { + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[3] <= 0.0f) { mach->LoopMask &= ~0x8; } - micro_add( &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y], - &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y], - &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Z]); + micro_add(&mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X], + &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X], + &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Z]); assert(mach->LoopLabelStackTop > 0); inst = mach->Instructions + mach->LoopLabelStack[mach->LoopLabelStackTop - 1]; - STORE( &mach->LoopCounterStack[mach->LoopCounterStackTop].xyzw[CHAN_Y], 0, CHAN_X ); + STORE(&mach->LoopCounterStack[mach->LoopCounterStackTop].xyzw[CHAN_X], 0, CHAN_X); /* Restore ContMask, but don't pop */ assert(mach->ContStackTop > 0); mach->ContMask = mach->ContStack[mach->ContStackTop - 1]; @@ -3220,23 +3213,28 @@ exec_instruction( break; case TGSI_OPCODE_ENDSUB: - /* no-op */ - break; + /* + * XXX: This really should be a no-op. We should never reach this opcode. + */ - case TGSI_OPCODE_NOISE1: - assert( 0 ); - break; + assert(mach->CallStackTop > 0); + mach->CallStackTop--; - case TGSI_OPCODE_NOISE2: - assert( 0 ); - break; + mach->CondStackTop = mach->CallStack[mach->CallStackTop].CondStackTop; + mach->CondMask = mach->CondStack[mach->CondStackTop]; - case TGSI_OPCODE_NOISE3: - assert( 0 ); - break; + mach->LoopStackTop = mach->CallStack[mach->CallStackTop].LoopStackTop; + mach->LoopMask = mach->LoopStack[mach->LoopStackTop]; - case TGSI_OPCODE_NOISE4: - assert( 0 ); + mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop; + mach->ContMask = mach->ContStack[mach->ContStackTop]; + + assert(mach->FuncStackTop > 0); + mach->FuncMask = mach->FuncStack[--mach->FuncStackTop]; + + *pc = mach->CallStack[mach->CallStackTop].ReturnAddr; + + UPDATE_EXEC_MASK(mach); break; case TGSI_OPCODE_NOP: @@ -3247,6 +3245,8 @@ exec_instruction( } } +#define DEBUG_EXECUTION 0 + /** * Run TGSI interpreter. @@ -3290,10 +3290,67 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) exec_declaration( mach, mach->Declarations+i ); } - /* execute instructions, until pc is set to -1 */ - while (pc != -1) { - assert(pc < (int) mach->NumInstructions); - exec_instruction( mach, mach->Instructions + pc, &pc ); + { +#if DEBUG_EXECUTION + struct tgsi_exec_vector temps[TGSI_EXEC_NUM_TEMPS + TGSI_EXEC_NUM_TEMP_EXTRAS]; + struct tgsi_exec_vector outputs[PIPE_MAX_ATTRIBS]; + uint inst = 1; + + memcpy(temps, mach->Temps, sizeof(temps)); + memcpy(outputs, mach->Outputs, sizeof(outputs)); +#endif + + /* execute instructions, until pc is set to -1 */ + while (pc != -1) { + +#if DEBUG_EXECUTION + uint i; + + tgsi_dump_instruction(&mach->Instructions[pc], inst++); +#endif + + assert(pc < (int) mach->NumInstructions); + exec_instruction(mach, mach->Instructions + pc, &pc); + +#if DEBUG_EXECUTION + for (i = 0; i < TGSI_EXEC_NUM_TEMPS + TGSI_EXEC_NUM_TEMP_EXTRAS; i++) { + if (memcmp(&temps[i], &mach->Temps[i], sizeof(temps[i]))) { + uint j; + + memcpy(&temps[i], &mach->Temps[i], sizeof(temps[i])); + debug_printf("TEMP[%2u] = ", i); + for (j = 0; j < 4; j++) { + if (j > 0) { + debug_printf(" "); + } + debug_printf("(%6f, %6f, %6f, %6f)\n", + temps[i].xyzw[0].f[j], + temps[i].xyzw[1].f[j], + temps[i].xyzw[2].f[j], + temps[i].xyzw[3].f[j]); + } + } + } + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { + if (memcmp(&outputs[i], &mach->Outputs[i], sizeof(outputs[i]))) { + uint j; + + memcpy(&outputs[i], &mach->Outputs[i], sizeof(outputs[i])); + debug_printf("OUT[%2u] = ", i); + for (j = 0; j < 4; j++) { + if (j > 0) { + debug_printf(" "); + } + debug_printf("{%6f, %6f, %6f, %6f}\n", + outputs[i].xyzw[0].f[j], + outputs[i].xyzw[1].f[j], + outputs[i].xyzw[2].f[j], + outputs[i].xyzw[3].f[j]); + } + } + } +#endif + } } #if 0 @@ -3307,5 +3364,10 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) } #endif + assert(mach->CondStackTop == 0); + assert(mach->LoopStackTop == 0); + assert(mach->ContStackTop == 0); + assert(mach->CallStackTop == 0); + return ~mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0]; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h index c72f76809d..fd94c1bc44 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.h +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h @@ -168,13 +168,18 @@ struct tgsi_exec_labels #define TGSI_EXEC_TEMP_ADDR (TGSI_EXEC_NUM_TEMPS + 8) #define TGSI_EXEC_NUM_ADDRS 1 -#define TGSI_EXEC_NUM_TEMP_EXTRAS 9 +/* predicate register */ +#define TGSI_EXEC_TEMP_P0 (TGSI_EXEC_NUM_TEMPS + 9) +#define TGSI_EXEC_NUM_PREDS 1 +#define TGSI_EXEC_NUM_TEMP_EXTRAS 10 -#define TGSI_EXEC_MAX_COND_NESTING 20 -#define TGSI_EXEC_MAX_LOOP_NESTING 20 -#define TGSI_EXEC_MAX_CALL_NESTING 20 + + +#define TGSI_EXEC_MAX_COND_NESTING 32 +#define TGSI_EXEC_MAX_LOOP_NESTING 32 +#define TGSI_EXEC_MAX_CALL_NESTING 32 /* The maximum number of input attributes per vertex. For 2D * input register files, this is the stride between two 1D @@ -213,6 +218,7 @@ struct tgsi_exec_machine struct tgsi_exec_vector Outputs[PIPE_MAX_ATTRIBS]; struct tgsi_exec_vector *Addrs; + struct tgsi_exec_vector *Predicates; struct tgsi_sampler **Samplers; @@ -227,6 +233,7 @@ struct tgsi_exec_machine /* FRAGMENT processor only. */ const struct tgsi_interp_coef *InterpCoefs; struct tgsi_exec_vector QuadPos; + float Face; /**< +1 if front facing, -1 if back facing */ /* Conditional execution masks */ uint CondMask; /**< For IF/ELSE/ENDIF */ @@ -247,7 +254,7 @@ struct tgsi_exec_machine uint LoopLabelStack[TGSI_EXEC_MAX_LOOP_NESTING]; int LoopLabelStackTop; - /** Loop counter stack (x = count, y = current, z = step) */ + /** Loop counter stack (x = index, y = counter, z = step) */ struct tgsi_exec_vector LoopCounterStack[TGSI_EXEC_MAX_LOOP_NESTING]; int LoopCounterStackTop; diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c index 17af4cb7ad..be375cabb8 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_info.c +++ b/src/gallium/auxiliary/tgsi/tgsi_info.c @@ -134,10 +134,10 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] = { 0, 0, 0, 0, 0, 1, "BGNSUB", TGSI_OPCODE_BGNSUB }, { 0, 0, 0, 1, 1, 0, "ENDLOOP", TGSI_OPCODE_ENDLOOP }, { 0, 0, 0, 0, 1, 0, "ENDSUB", TGSI_OPCODE_ENDSUB }, - { 1, 1, 0, 0, 0, 0, "NOISE1", TGSI_OPCODE_NOISE1 }, - { 1, 1, 0, 0, 0, 0, "NOISE2", TGSI_OPCODE_NOISE2 }, - { 1, 1, 0, 0, 0, 0, "NOISE3", TGSI_OPCODE_NOISE3 }, - { 1, 1, 0, 0, 0, 0, "NOISE4", TGSI_OPCODE_NOISE4 }, + { 0, 0, 0, 0, 0, 0, "", 103 }, /* removed */ + { 0, 0, 0, 0, 0, 0, "", 104 }, /* removed */ + { 0, 0, 0, 0, 0, 0, "", 105 }, /* removed */ + { 0, 0, 0, 0, 0, 0, "", 106 }, /* removed */ { 0, 0, 0, 0, 0, 0, "NOP", TGSI_OPCODE_NOP }, { 0, 0, 0, 0, 0, 0, "", 108 }, /* removed */ { 0, 0, 0, 0, 0, 0, "", 109 }, /* removed */ @@ -149,7 +149,7 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] = { 0, 1, 0, 0, 0, 0, "BREAKC", TGSI_OPCODE_BREAKC }, { 0, 1, 0, 0, 0, 0, "KIL", TGSI_OPCODE_KIL }, { 0, 0, 0, 0, 0, 0, "END", TGSI_OPCODE_END }, - { 1, 1, 0, 0, 0, 0, "SWZ", TGSI_OPCODE_SWZ } + { 0, 0, 0, 0, 0, 0, "", 118 } /* removed */ }; const struct tgsi_opcode_info * diff --git a/src/gallium/auxiliary/tgsi/tgsi_iterate.c b/src/gallium/auxiliary/tgsi/tgsi_iterate.c index d88c2558d8..7b384f5e12 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_iterate.c +++ b/src/gallium/auxiliary/tgsi/tgsi_iterate.c @@ -39,7 +39,6 @@ tgsi_iterate_shader( return FALSE; ctx->processor = parse.FullHeader.Processor; - ctx->version = parse.FullVersion.Version; if (ctx->prolog) if (!ctx->prolog( ctx )) diff --git a/src/gallium/auxiliary/tgsi/tgsi_iterate.h b/src/gallium/auxiliary/tgsi/tgsi_iterate.h index ec7b85bf63..ef5a33ebce 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_iterate.h +++ b/src/gallium/auxiliary/tgsi/tgsi_iterate.h @@ -61,7 +61,6 @@ struct tgsi_iterate_context struct tgsi_iterate_context *ctx ); struct tgsi_processor processor; - struct tgsi_version version; }; boolean diff --git a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h index e7bcf4bf75..b34263da48 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h +++ b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h @@ -139,10 +139,6 @@ OP00_LBL(BGNLOOP) OP00(BGNSUB) OP00_LBL(ENDLOOP) OP00(ENDSUB) -OP11(NOISE1) -OP11(NOISE2) -OP11(NOISE3) -OP11(NOISE4) OP00(NOP) OP11(NRM4) OP01(CALLNZ) @@ -150,7 +146,6 @@ OP01(IFC) OP01(BREAKC) OP01(KIL) OP00(END) -OP11(SWZ) #undef OP00 diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c index 4870f82b6b..8f2b6a307d 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.c +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c @@ -28,44 +28,23 @@ #include "util/u_debug.h" #include "pipe/p_shader_tokens.h" #include "tgsi_parse.h" -#include "tgsi_build.h" #include "util/u_memory.h" -void -tgsi_full_token_init( - union tgsi_full_token *full_token ) -{ - full_token->Token.Type = TGSI_TOKEN_TYPE_DECLARATION; -} - -void -tgsi_full_token_free( - union tgsi_full_token *full_token ) -{ -} - unsigned tgsi_parse_init( struct tgsi_parse_context *ctx, const struct tgsi_token *tokens ) { - ctx->FullVersion.Version = *(struct tgsi_version *) &tokens[0]; - if( ctx->FullVersion.Version.MajorVersion > 1 ) { - return TGSI_PARSE_ERROR; - } - - ctx->FullHeader.Header = *(struct tgsi_header *) &tokens[1]; + ctx->FullHeader.Header = *(struct tgsi_header *) &tokens[0]; if( ctx->FullHeader.Header.HeaderSize >= 2 ) { - ctx->FullHeader.Processor = *(struct tgsi_processor *) &tokens[2]; + ctx->FullHeader.Processor = *(struct tgsi_processor *) &tokens[1]; } else { - ctx->FullHeader.Processor = tgsi_default_processor(); + return TGSI_PARSE_ERROR; } ctx->Tokens = tokens; - ctx->Position = 1 + ctx->FullHeader.Header.HeaderSize; - - tgsi_full_token_init( &ctx->FullToken ); + ctx->Position = ctx->FullHeader.Header.HeaderSize; return TGSI_PARSE_OK; } @@ -74,7 +53,6 @@ void tgsi_parse_free( struct tgsi_parse_context *ctx ) { - tgsi_full_token_free( &ctx->FullToken ); } boolean @@ -82,7 +60,7 @@ tgsi_parse_end_of_tokens( struct tgsi_parse_context *ctx ) { return ctx->Position >= - 1 + ctx->FullHeader.Header.HeaderSize + ctx->FullHeader.Header.BodySize; + ctx->FullHeader.Header.HeaderSize + ctx->FullHeader.Header.BodySize; } @@ -119,9 +97,6 @@ tgsi_parse_token( struct tgsi_token token; unsigned i; - tgsi_full_token_free( &ctx->FullToken ); - tgsi_full_token_init( &ctx->FullToken ); - next_token( ctx, &token ); switch( token.Type ) { @@ -129,10 +104,10 @@ tgsi_parse_token( { struct tgsi_full_declaration *decl = &ctx->FullToken.FullDeclaration; - *decl = tgsi_default_full_declaration(); + memset(decl, 0, sizeof *decl); copy_token(&decl->Declaration, &token); - next_token( ctx, &decl->DeclarationRange ); + next_token( ctx, &decl->Range ); if( decl->Declaration.Semantic ) { next_token( ctx, &decl->Semantic ); @@ -145,9 +120,8 @@ tgsi_parse_token( { struct tgsi_full_immediate *imm = &ctx->FullToken.FullImmediate; - *imm = tgsi_default_full_immediate(); + memset(imm, 0, sizeof *imm); copy_token(&imm->Immediate, &token); - assert( !imm->Immediate.Extended ); switch (imm->Immediate.DataType) { case TGSI_IMM_FLOAT32: @@ -169,147 +143,76 @@ tgsi_parse_token( case TGSI_TOKEN_TYPE_INSTRUCTION: { struct tgsi_full_instruction *inst = &ctx->FullToken.FullInstruction; - unsigned extended; - *inst = tgsi_default_full_instruction(); + memset(inst, 0, sizeof *inst); copy_token(&inst->Instruction, &token); - extended = inst->Instruction.Extended; - - while( extended ) { - struct tgsi_src_register_ext token; - next_token( ctx, &token ); - - switch( token.Type ) { - case TGSI_INSTRUCTION_EXT_TYPE_NV: - copy_token(&inst->InstructionExtNv, &token); - break; - - case TGSI_INSTRUCTION_EXT_TYPE_LABEL: - copy_token(&inst->InstructionExtLabel, &token); - break; - - case TGSI_INSTRUCTION_EXT_TYPE_TEXTURE: - copy_token(&inst->InstructionExtTexture, &token); - break; + if (inst->Instruction.Predicate) { + next_token(ctx, &inst->Predicate); + } - default: - assert( 0 ); - } + if (inst->Instruction.Label) { + next_token( ctx, &inst->Label); + } - extended = token.Extended; + if (inst->Instruction.Texture) { + next_token( ctx, &inst->Texture); } assert( inst->Instruction.NumDstRegs <= TGSI_FULL_MAX_DST_REGISTERS ); for( i = 0; i < inst->Instruction.NumDstRegs; i++ ) { - unsigned extended; - next_token( ctx, &inst->FullDstRegisters[i].DstRegister ); + next_token( ctx, &inst->Dst[i].Register ); /* * No support for indirect or multi-dimensional addressing. */ - assert( !inst->FullDstRegisters[i].DstRegister.Dimension ); - - extended = inst->FullDstRegisters[i].DstRegister.Extended; - - while( extended ) { - struct tgsi_src_register_ext token; - - next_token( ctx, &token ); - - switch( token.Type ) { - case TGSI_DST_REGISTER_EXT_TYPE_CONDCODE: - copy_token(&inst->FullDstRegisters[i].DstRegisterExtConcode, - &token); - break; - - case TGSI_DST_REGISTER_EXT_TYPE_MODULATE: - copy_token(&inst->FullDstRegisters[i].DstRegisterExtModulate, - &token); - break; - - default: - assert( 0 ); - } - - extended = token.Extended; - } + assert( !inst->Dst[i].Register.Dimension ); - if( inst->FullDstRegisters[i].DstRegister.Indirect ) { - next_token( ctx, &inst->FullDstRegisters[i].DstRegisterInd ); + if( inst->Dst[i].Register.Indirect ) { + next_token( ctx, &inst->Dst[i].Indirect ); /* * No support for indirect or multi-dimensional addressing. */ - assert( !inst->FullDstRegisters[i].DstRegisterInd.Indirect ); - assert( !inst->FullDstRegisters[i].DstRegisterInd.Dimension ); - assert( !inst->FullDstRegisters[i].DstRegisterInd.Extended ); + assert( !inst->Dst[i].Indirect.Dimension ); + assert( !inst->Dst[i].Indirect.Indirect ); } } assert( inst->Instruction.NumSrcRegs <= TGSI_FULL_MAX_SRC_REGISTERS ); for( i = 0; i < inst->Instruction.NumSrcRegs; i++ ) { - unsigned extended; - next_token( ctx, &inst->FullSrcRegisters[i].SrcRegister ); - - extended = inst->FullSrcRegisters[i].SrcRegister.Extended; - - while( extended ) { - struct tgsi_src_register_ext token; - - next_token( ctx, &token ); - - switch( token.Type ) { - case TGSI_SRC_REGISTER_EXT_TYPE_SWZ: - copy_token(&inst->FullSrcRegisters[i].SrcRegisterExtSwz, - &token); - break; - - case TGSI_SRC_REGISTER_EXT_TYPE_MOD: - copy_token(&inst->FullSrcRegisters[i].SrcRegisterExtMod, - &token); - break; - - default: - assert( 0 ); - } - - extended = token.Extended; - } + next_token( ctx, &inst->Src[i].Register ); - if( inst->FullSrcRegisters[i].SrcRegister.Indirect ) { - next_token( ctx, &inst->FullSrcRegisters[i].SrcRegisterInd ); + if( inst->Src[i].Register.Indirect ) { + next_token( ctx, &inst->Src[i].Indirect ); /* * No support for indirect or multi-dimensional addressing. */ - assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Indirect ); - assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Dimension ); - assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Extended ); + assert( !inst->Src[i].Indirect.Indirect ); + assert( !inst->Src[i].Indirect.Dimension ); } - if( inst->FullSrcRegisters[i].SrcRegister.Dimension ) { - next_token( ctx, &inst->FullSrcRegisters[i].SrcRegisterDim ); + if( inst->Src[i].Register.Dimension ) { + next_token( ctx, &inst->Src[i].Dimension ); /* * No support for multi-dimensional addressing. */ - assert( !inst->FullSrcRegisters[i].SrcRegisterDim.Dimension ); - assert( !inst->FullSrcRegisters[i].SrcRegisterDim.Extended ); + assert( !inst->Src[i].Dimension.Dimension ); - if( inst->FullSrcRegisters[i].SrcRegisterDim.Indirect ) { - next_token( ctx, &inst->FullSrcRegisters[i].SrcRegisterDimInd ); + if( inst->Src[i].Dimension.Indirect ) { + next_token( ctx, &inst->Src[i].DimIndirect ); /* * No support for indirect or multi-dimensional addressing. */ - assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Indirect ); - assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Dimension ); - assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Extended ); + assert( !inst->Src[i].Indirect.Indirect ); + assert( !inst->Src[i].Indirect.Dimension ); } } } @@ -329,8 +232,7 @@ tgsi_num_tokens(const struct tgsi_token *tokens) struct tgsi_parse_context ctx; if (tgsi_parse_init(&ctx, tokens) == TGSI_PARSE_OK) { unsigned len = (ctx.FullHeader.Header.HeaderSize + - ctx.FullHeader.Header.BodySize + - 1); + ctx.FullHeader.Header.BodySize); return len; } return 0; diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.h b/src/gallium/auxiliary/tgsi/tgsi_parse.h index a26ee5ba86..3aa1979a63 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.h +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.h @@ -34,11 +34,6 @@ extern "C" { #endif -struct tgsi_full_version -{ - struct tgsi_version Version; -}; - struct tgsi_full_header { struct tgsi_header Header; @@ -47,26 +42,22 @@ struct tgsi_full_header struct tgsi_full_dst_register { - struct tgsi_dst_register DstRegister; - struct tgsi_src_register DstRegisterInd; - struct tgsi_dst_register_ext_concode DstRegisterExtConcode; - struct tgsi_dst_register_ext_modulate DstRegisterExtModulate; + struct tgsi_dst_register Register; + struct tgsi_src_register Indirect; }; struct tgsi_full_src_register { - struct tgsi_src_register SrcRegister; - struct tgsi_src_register_ext_swz SrcRegisterExtSwz; - struct tgsi_src_register_ext_mod SrcRegisterExtMod; - struct tgsi_src_register SrcRegisterInd; - struct tgsi_dimension SrcRegisterDim; - struct tgsi_src_register SrcRegisterDimInd; + struct tgsi_src_register Register; + struct tgsi_src_register Indirect; + struct tgsi_dimension Dimension; + struct tgsi_src_register DimIndirect; }; struct tgsi_full_declaration { struct tgsi_declaration Declaration; - struct tgsi_declaration_range DeclarationRange; + struct tgsi_declaration_range Range; struct tgsi_declaration_semantic Semantic; }; @@ -82,12 +73,11 @@ struct tgsi_full_immediate struct tgsi_full_instruction { struct tgsi_instruction Instruction; - struct tgsi_instruction_ext_nv InstructionExtNv; - struct tgsi_instruction_ext_label InstructionExtLabel; - struct tgsi_instruction_ext_texture InstructionExtTexture; - struct tgsi_full_dst_register FullDstRegisters[TGSI_FULL_MAX_DST_REGISTERS]; - struct tgsi_full_src_register FullSrcRegisters[TGSI_FULL_MAX_SRC_REGISTERS]; - uint Flags; /**< user-defined usage */ + struct tgsi_instruction_predicate Predicate; + struct tgsi_instruction_label Label; + struct tgsi_instruction_texture Texture; + struct tgsi_full_dst_register Dst[TGSI_FULL_MAX_DST_REGISTERS]; + struct tgsi_full_src_register Src[TGSI_FULL_MAX_SRC_REGISTERS]; }; union tgsi_full_token @@ -98,19 +88,10 @@ union tgsi_full_token struct tgsi_full_instruction FullInstruction; }; -void -tgsi_full_token_init( - union tgsi_full_token *full_token ); - -void -tgsi_full_token_free( - union tgsi_full_token *full_token ); - struct tgsi_parse_context { const struct tgsi_token *Tokens; unsigned Position; - struct tgsi_full_version FullVersion; struct tgsi_full_header FullHeader; union tgsi_full_token FullToken; }; diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c index 4b1c7d4e01..da6ad6da04 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c @@ -60,7 +60,7 @@ const float ppc_builtin_constants[] ALIGN16_ATTRIB = { for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++) #define IS_DST0_CHANNEL_ENABLED( INST, CHAN )\ - ((INST).FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN))) + ((INST).Dst[0].Register.WriteMask & (1 << (CHAN))) #define IF_IS_DST0_CHANNEL_ENABLED( INST, CHAN )\ if (IS_DST0_CHANNEL_ENABLED( INST, CHAN )) @@ -156,8 +156,8 @@ init_gen_context(struct gen_context *gen, struct ppc_function *func) static boolean is_ppc_vec_temporary(const struct tgsi_full_src_register *reg) { - return (reg->SrcRegister.File == TGSI_FILE_TEMPORARY && - reg->SrcRegister.Index < MAX_PPC_TEMPS); + return (reg->Register.File == TGSI_FILE_TEMPORARY && + reg->Register.Index < MAX_PPC_TEMPS); } @@ -167,8 +167,8 @@ is_ppc_vec_temporary(const struct tgsi_full_src_register *reg) static boolean is_ppc_vec_temporary_dst(const struct tgsi_full_dst_register *reg) { - return (reg->DstRegister.File == TGSI_FILE_TEMPORARY && - reg->DstRegister.Index < MAX_PPC_TEMPS); + return (reg->Register.File == TGSI_FILE_TEMPORARY && + reg->Register.Index < MAX_PPC_TEMPS); } @@ -283,18 +283,18 @@ emit_fetch(struct gen_context *gen, const struct tgsi_full_src_register *reg, const unsigned chan_index) { - uint swizzle = tgsi_util_get_full_src_register_extswizzle(reg, chan_index); + uint swizzle = tgsi_util_get_full_src_register_swizzle(reg, chan_index); int dst_vec = -1; switch (swizzle) { - case TGSI_EXTSWIZZLE_X: - case TGSI_EXTSWIZZLE_Y: - case TGSI_EXTSWIZZLE_Z: - case TGSI_EXTSWIZZLE_W: - switch (reg->SrcRegister.File) { + case TGSI_SWIZZLE_X: + case TGSI_SWIZZLE_Y: + case TGSI_SWIZZLE_Z: + case TGSI_SWIZZLE_W: + switch (reg->Register.File) { case TGSI_FILE_INPUT: { - int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16; + int offset = (reg->Register.Index * 4 + swizzle) * 16; int offset_reg = emit_li_offset(gen, offset); dst_vec = ppc_allocate_vec_register(gen->f); ppc_lvx(gen->f, dst_vec, gen->inputs_reg, offset_reg); @@ -303,11 +303,11 @@ emit_fetch(struct gen_context *gen, case TGSI_FILE_TEMPORARY: if (is_ppc_vec_temporary(reg)) { /* use PPC vec register */ - dst_vec = gen->temps_map[reg->SrcRegister.Index][swizzle]; + dst_vec = gen->temps_map[reg->Register.Index][swizzle]; } else { /* use memory-based temp register "file" */ - int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16; + int offset = (reg->Register.Index * 4 + swizzle) * 16; int offset_reg = emit_li_offset(gen, offset); dst_vec = ppc_allocate_vec_register(gen->f); ppc_lvx(gen->f, dst_vec, gen->temps_reg, offset_reg); @@ -315,7 +315,7 @@ emit_fetch(struct gen_context *gen, break; case TGSI_FILE_IMMEDIATE: { - int offset = (reg->SrcRegister.Index * 4 + swizzle) * 4; + int offset = (reg->Register.Index * 4 + swizzle) * 4; int offset_reg = emit_li_offset(gen, offset); dst_vec = ppc_allocate_vec_register(gen->f); /* Load 4-byte word into vector register. @@ -331,7 +331,7 @@ emit_fetch(struct gen_context *gen, break; case TGSI_FILE_CONSTANT: { - int offset = (reg->SrcRegister.Index * 4 + swizzle) * 4; + int offset = (reg->Register.Index * 4 + swizzle) * 4; int offset_reg = emit_li_offset(gen, offset); dst_vec = ppc_allocate_vec_register(gen->f); /* Load 4-byte word into vector register. @@ -349,16 +349,6 @@ emit_fetch(struct gen_context *gen, assert( 0 ); } break; - case TGSI_EXTSWIZZLE_ZERO: - ppc_vzero(gen->f, dst_vec); - break; - case TGSI_EXTSWIZZLE_ONE: - { - int one_vec = gen_one_vec(gen); - dst_vec = ppc_allocate_vec_register(gen->f); - ppc_vmove(gen->f, dst_vec, one_vec); - } - break; default: assert( 0 ); } @@ -414,12 +404,12 @@ equal_src_locs(const struct tgsi_full_src_register *a, uint chan_a, { int swz_a, swz_b; int sign_a, sign_b; - if (a->SrcRegister.File != b->SrcRegister.File) + if (a->Register.File != b->Register.File) return FALSE; - if (a->SrcRegister.Index != b->SrcRegister.Index) + if (a->Register.Index != b->Register.Index) return FALSE; - swz_a = tgsi_util_get_full_src_register_extswizzle(a, chan_a); - swz_b = tgsi_util_get_full_src_register_extswizzle(b, chan_b); + swz_a = tgsi_util_get_full_src_register_swizzle(a, chan_a); + swz_b = tgsi_util_get_full_src_register_swizzle(b, chan_b); if (swz_a != swz_b) return FALSE; sign_a = tgsi_util_get_full_src_register_sign_mode(a, chan_a); @@ -441,7 +431,7 @@ get_src_vec(struct gen_context *gen, struct tgsi_full_instruction *inst, int src_reg, uint chan) { const const struct tgsi_full_src_register *src = - &inst->FullSrcRegisters[src_reg]; + &inst->Src[src_reg]; int vec; uint i; @@ -492,10 +482,10 @@ get_dst_vec(struct gen_context *gen, const struct tgsi_full_instruction *inst, unsigned chan_index) { - const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[0]; + const struct tgsi_full_dst_register *reg = &inst->Dst[0]; if (is_ppc_vec_temporary_dst(reg)) { - int vec = gen->temps_map[reg->DstRegister.Index][chan_index]; + int vec = gen->temps_map[reg->Register.Index][chan_index]; return vec; } else { @@ -515,12 +505,12 @@ emit_store(struct gen_context *gen, unsigned chan_index, boolean free_vec) { - const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[0]; + const struct tgsi_full_dst_register *reg = &inst->Dst[0]; - switch (reg->DstRegister.File) { + switch (reg->Register.File) { case TGSI_FILE_OUTPUT: { - int offset = (reg->DstRegister.Index * 4 + chan_index) * 16; + int offset = (reg->Register.Index * 4 + chan_index) * 16; int offset_reg = emit_li_offset(gen, offset); ppc_stvx(gen->f, src_vec, gen->outputs_reg, offset_reg); } @@ -528,14 +518,14 @@ emit_store(struct gen_context *gen, case TGSI_FILE_TEMPORARY: if (is_ppc_vec_temporary_dst(reg)) { if (!free_vec) { - int dst_vec = gen->temps_map[reg->DstRegister.Index][chan_index]; + int dst_vec = gen->temps_map[reg->Register.Index][chan_index]; if (dst_vec != src_vec) ppc_vmove(gen->f, dst_vec, src_vec); } free_vec = FALSE; } else { - int offset = (reg->DstRegister.Index * 4 + chan_index) * 16; + int offset = (reg->Register.Index * 4 + chan_index) * 16; int offset_reg = emit_li_offset(gen, offset); ppc_stvx(gen->f, src_vec, gen->temps_reg, offset_reg); } @@ -545,7 +535,7 @@ emit_store(struct gen_context *gen, emit_addrs( func, xmm, - reg->DstRegister.Index, + reg->Register.Index, chan_index ); break; #endif @@ -635,7 +625,6 @@ emit_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst) ppc_vlogefp(gen->f, v1, v0); /* v1 = log2(v0) */ break; case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SWZ: if (v0 != v1) ppc_vmove(gen->f, v1, v0); break; @@ -1119,7 +1108,6 @@ emit_instruction(struct gen_context *gen, switch (inst->Instruction.Opcode) { case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SWZ: case TGSI_OPCODE_ABS: case TGSI_OPCODE_FLR: case TGSI_OPCODE_FRC: @@ -1190,8 +1178,8 @@ emit_declaration( unsigned first, last, mask; unsigned i, j; - first = decl->DeclarationRange.First; - last = decl->DeclarationRange.Last; + first = decl->Range.First; + last = decl->Range.Last; mask = decl->Declaration.UsageMask; for( i = first; i <= last; i++ ) { diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c index 53e13b30e6..b5d1faa897 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c @@ -34,7 +34,7 @@ typedef uint reg_flag; #define BITS_IN_REG_FLAG (sizeof( reg_flag ) * 8) -#define MAX_REGISTERS 256 +#define MAX_REGISTERS 1024 #define MAX_REG_FLAGS ((MAX_REGISTERS + BITS_IN_REG_FLAG - 1) / BITS_IN_REG_FLAG) struct sanity_check_ctx @@ -141,7 +141,8 @@ static const char *file_names[TGSI_FILE_COUNT] = "SAMP", "ADDR", "IMM", - "LOOP" + "LOOP", + "PRED" }; static boolean @@ -211,24 +212,24 @@ iter_instruction( for (i = 0; i < inst->Instruction.NumDstRegs; i++) { check_register_usage( ctx, - inst->FullDstRegisters[i].DstRegister.File, - inst->FullDstRegisters[i].DstRegister.Index, + inst->Dst[i].Register.File, + inst->Dst[i].Register.Index, "destination", FALSE ); } for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { check_register_usage( ctx, - inst->FullSrcRegisters[i].SrcRegister.File, - inst->FullSrcRegisters[i].SrcRegister.Index, + inst->Src[i].Register.File, + inst->Src[i].Register.Index, "source", - (boolean)inst->FullSrcRegisters[i].SrcRegister.Indirect ); - if (inst->FullSrcRegisters[i].SrcRegister.Indirect) { + (boolean)inst->Src[i].Register.Indirect ); + if (inst->Src[i].Register.Indirect) { uint file; int index; - file = inst->FullSrcRegisters[i].SrcRegisterInd.File; - index = inst->FullSrcRegisters[i].SrcRegisterInd.Index; + file = inst->Src[i].Indirect.File; + index = inst->Src[i].Indirect.Index; check_register_usage( ctx, file, @@ -244,8 +245,8 @@ iter_instruction( switch (inst->Instruction.Opcode) { case TGSI_OPCODE_BGNFOR: case TGSI_OPCODE_ENDFOR: - if (inst->FullDstRegisters[0].DstRegister.File != TGSI_FILE_LOOP || - inst->FullDstRegisters[0].DstRegister.Index != 0) { + if (inst->Dst[0].Register.File != TGSI_FILE_LOOP || + inst->Dst[0].Register.Index != 0) { report_error(ctx, "Destination register must be LOOP[0]"); } break; @@ -253,8 +254,8 @@ iter_instruction( switch (inst->Instruction.Opcode) { case TGSI_OPCODE_BGNFOR: - if (inst->FullSrcRegisters[0].SrcRegister.File != TGSI_FILE_CONSTANT && - inst->FullSrcRegisters[0].SrcRegister.File != TGSI_FILE_IMMEDIATE) { + if (inst->Src[0].Register.File != TGSI_FILE_CONSTANT && + inst->Src[0].Register.File != TGSI_FILE_IMMEDIATE) { report_error(ctx, "Source register file must be either CONST or IMM"); } break; @@ -285,7 +286,7 @@ iter_declaration( file = decl->Declaration.File; if (!check_file_name( ctx, file )) return TRUE; - for (i = decl->DeclarationRange.First; i <= decl->DeclarationRange.Last; i++) { + for (i = decl->Range.First; i <= decl->Range.Last; i++) { if (is_register_declared( ctx, file, i )) report_error( ctx, "%s[%u]: The same register declared more than once", file_names[file], i ); ctx->regs_decl[file][i / BITS_IN_REG_FLAG] |= (1 << (i % BITS_IN_REG_FLAG)); diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c index c535788819..a5d2db04ec 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.c +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c @@ -35,7 +35,6 @@ #include "util/u_math.h" -#include "tgsi/tgsi_build.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_scan.h" @@ -97,14 +96,14 @@ tgsi_scan_shader(const struct tgsi_token *tokens, uint i; for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *src = - &fullinst->FullSrcRegisters[i]; - if (src->SrcRegister.File == TGSI_FILE_INPUT) { - const int ind = src->SrcRegister.Index; + &fullinst->Src[i]; + if (src->Register.File == TGSI_FILE_INPUT) { + const int ind = src->Register.Index; if (info->input_semantic_name[ind] == TGSI_SEMANTIC_FOG) { - if (src->SrcRegister.SwizzleX == TGSI_SWIZZLE_X) { + if (src->Register.SwizzleX == TGSI_SWIZZLE_X) { info->uses_fogcoord = TRUE; } - else if (src->SrcRegister.SwizzleX == TGSI_SWIZZLE_Y) { + else if (src->Register.SwizzleX == TGSI_SWIZZLE_Y) { info->uses_frontfacing = TRUE; } } @@ -120,8 +119,8 @@ tgsi_scan_shader(const struct tgsi_token *tokens, = &parse.FullToken.FullDeclaration; const uint file = fulldecl->Declaration.File; uint reg; - for (reg = fulldecl->DeclarationRange.First; - reg <= fulldecl->DeclarationRange.Last; + for (reg = fulldecl->Range.First; + reg <= fulldecl->Range.Last; reg++) { /* only first 32 regs will appear in this bitfield */ @@ -130,20 +129,21 @@ tgsi_scan_shader(const struct tgsi_token *tokens, info->file_max[file] = MAX2(info->file_max[file], (int)reg); if (file == TGSI_FILE_INPUT) { - info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.SemanticName; - info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.SemanticIndex; + info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name; + info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index; + info->input_interpolate[reg] = (ubyte)fulldecl->Declaration.Interpolate; info->num_inputs++; } else if (file == TGSI_FILE_OUTPUT) { - info->output_semantic_name[reg] = (ubyte)fulldecl->Semantic.SemanticName; - info->output_semantic_index[reg] = (ubyte)fulldecl->Semantic.SemanticIndex; + info->output_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name; + info->output_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index; info->num_outputs++; } /* special case */ if (procType == TGSI_PROCESSOR_FRAGMENT && file == TGSI_FILE_OUTPUT && - fulldecl->Semantic.SemanticName == TGSI_SEMANTIC_POSITION) { + fulldecl->Semantic.Name == TGSI_SEMANTIC_POSITION) { info->writes_z = TRUE; } } @@ -205,34 +205,25 @@ tgsi_is_passthrough_shader(const struct tgsi_token *tokens) struct tgsi_full_instruction *fullinst = &parse.FullToken.FullInstruction; const struct tgsi_full_src_register *src = - &fullinst->FullSrcRegisters[0]; + &fullinst->Src[0]; const struct tgsi_full_dst_register *dst = - &fullinst->FullDstRegisters[0]; + &fullinst->Dst[0]; /* Do a whole bunch of checks for a simple move */ if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV || - src->SrcRegister.File != TGSI_FILE_INPUT || - dst->DstRegister.File != TGSI_FILE_OUTPUT || - src->SrcRegister.Index != dst->DstRegister.Index || - - src->SrcRegister.Negate || - src->SrcRegisterExtMod.Negate || - src->SrcRegisterExtMod.Absolute || - src->SrcRegisterExtMod.Scale2X || - src->SrcRegisterExtMod.Bias || - src->SrcRegisterExtMod.Complement || - - src->SrcRegister.SwizzleX != TGSI_SWIZZLE_X || - src->SrcRegister.SwizzleY != TGSI_SWIZZLE_Y || - src->SrcRegister.SwizzleZ != TGSI_SWIZZLE_Z || - src->SrcRegister.SwizzleW != TGSI_SWIZZLE_W || - - src->SrcRegisterExtSwz.ExtSwizzleX != TGSI_EXTSWIZZLE_X || - src->SrcRegisterExtSwz.ExtSwizzleY != TGSI_EXTSWIZZLE_Y || - src->SrcRegisterExtSwz.ExtSwizzleZ != TGSI_EXTSWIZZLE_Z || - src->SrcRegisterExtSwz.ExtSwizzleW != TGSI_EXTSWIZZLE_W || - - dst->DstRegister.WriteMask != TGSI_WRITEMASK_XYZW) + src->Register.File != TGSI_FILE_INPUT || + dst->Register.File != TGSI_FILE_OUTPUT || + src->Register.Index != dst->Register.Index || + + src->Register.Negate || + src->Register.Absolute || + + src->Register.SwizzleX != TGSI_SWIZZLE_X || + src->Register.SwizzleY != TGSI_SWIZZLE_Y || + src->Register.SwizzleZ != TGSI_SWIZZLE_Z || + src->Register.SwizzleW != TGSI_SWIZZLE_W || + + dst->Register.WriteMask != TGSI_WRITEMASK_XYZW) { tgsi_parse_free(&parse); return FALSE; diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.h b/src/gallium/auxiliary/tgsi/tgsi_scan.h index 2c1a75bc81..8a7ee0c7e4 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.h +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.h @@ -45,6 +45,7 @@ struct tgsi_shader_info ubyte num_outputs; ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; /**< TGSI_SEMANTIC_x */ ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; + ubyte input_interpolate[PIPE_MAX_SHADER_INPUTS]; ubyte output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; /**< TGSI_SEMANTIC_x */ ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c index 501fc05e72..76051ea0d8 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c @@ -58,7 +58,7 @@ for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++) #define IS_DST0_CHANNEL_ENABLED( INST, CHAN )\ - ((INST).FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN))) + ((INST).Dst[0].Register.WriteMask & (1 << (CHAN))) #define IF_IS_DST0_CHANNEL_ENABLED( INST, CHAN )\ if (IS_DST0_CHANNEL_ENABLED( INST, CHAN )) @@ -1260,30 +1260,30 @@ emit_fetch( const struct tgsi_full_src_register *reg, const unsigned chan_index ) { - unsigned swizzle = tgsi_util_get_full_src_register_extswizzle( reg, chan_index ); + unsigned swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index ); switch (swizzle) { - case TGSI_EXTSWIZZLE_X: - case TGSI_EXTSWIZZLE_Y: - case TGSI_EXTSWIZZLE_Z: - case TGSI_EXTSWIZZLE_W: - switch (reg->SrcRegister.File) { + case TGSI_SWIZZLE_X: + case TGSI_SWIZZLE_Y: + case TGSI_SWIZZLE_Z: + case TGSI_SWIZZLE_W: + switch (reg->Register.File) { case TGSI_FILE_CONSTANT: emit_const( func, xmm, - reg->SrcRegister.Index, + reg->Register.Index, swizzle, - reg->SrcRegister.Indirect, - reg->SrcRegisterInd.File, - reg->SrcRegisterInd.Index ); + reg->Register.Indirect, + reg->Indirect.File, + reg->Indirect.Index ); break; case TGSI_FILE_IMMEDIATE: emit_immediate( func, xmm, - reg->SrcRegister.Index, + reg->Register.Index, swizzle ); break; @@ -1291,7 +1291,7 @@ emit_fetch( emit_inputf( func, xmm, - reg->SrcRegister.Index, + reg->Register.Index, swizzle ); break; @@ -1299,7 +1299,7 @@ emit_fetch( emit_tempf( func, xmm, - reg->SrcRegister.Index, + reg->Register.Index, swizzle ); break; @@ -1308,22 +1308,6 @@ emit_fetch( } break; - case TGSI_EXTSWIZZLE_ZERO: - emit_tempf( - func, - xmm, - TGSI_EXEC_TEMP_00000000_I, - TGSI_EXEC_TEMP_00000000_C ); - break; - - case TGSI_EXTSWIZZLE_ONE: - emit_tempf( - func, - xmm, - TEMP_ONE_I, - TEMP_ONE_C ); - break; - default: assert( 0 ); } @@ -1347,7 +1331,7 @@ emit_fetch( } #define FETCH( FUNC, INST, XMM, INDEX, CHAN )\ - emit_fetch( FUNC, XMM, &(INST).FullSrcRegisters[INDEX], CHAN ) + emit_fetch( FUNC, XMM, &(INST).Src[INDEX], CHAN ) /** * Register store. @@ -1387,12 +1371,12 @@ emit_store( } - switch( reg->DstRegister.File ) { + switch( reg->Register.File ) { case TGSI_FILE_OUTPUT: emit_output( func, xmm, - reg->DstRegister.Index, + reg->Register.Index, chan_index ); break; @@ -1400,7 +1384,7 @@ emit_store( emit_temps( func, xmm, - reg->DstRegister.Index, + reg->Register.Index, chan_index ); break; @@ -1408,7 +1392,7 @@ emit_store( emit_addrs( func, xmm, - reg->DstRegister.Index, + reg->Register.Index, chan_index ); break; @@ -1418,7 +1402,7 @@ emit_store( } #define STORE( FUNC, INST, XMM, INDEX, CHAN )\ - emit_store( FUNC, XMM, &(INST).FullDstRegisters[INDEX], &(INST), CHAN ) + emit_store( FUNC, XMM, &(INST).Dst[INDEX], &(INST), CHAN ) static void PIPE_CDECL @@ -1445,11 +1429,11 @@ fetch_texel( struct tgsi_sampler **sampler, { float rgba[NUM_CHANNELS][QUAD_SIZE]; (*sampler)->get_samples(*sampler, - &store[0], - &store[4], - &store[8], - 0.0f, /*store[12], lodbias */ - rgba); + &store[0], /* s */ + &store[4], /* t */ + &store[8], /* r */ + store[12], /* lodbias */ + rgba); /* results */ memcpy( store, rgba, 16 * sizeof(float)); } @@ -1475,12 +1459,13 @@ emit_tex( struct x86_function *func, boolean lodbias, boolean projected) { - const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; + const uint unit = inst->Src[1].Register.Index; struct x86_reg args[2]; unsigned count; unsigned i; - switch (inst->InstructionExtTexture.Texture) { + assert(inst->Instruction.Texture); + switch (inst->Texture.Texture) { case TGSI_TEXTURE_1D: count = 1; break; @@ -1582,13 +1567,13 @@ emit_kil( /* This mask stores component bits that were already tested. Note that * we test if the value is less than zero, so 1.0 and 0.0 need not to be * tested. */ - uniquemask = (1 << TGSI_EXTSWIZZLE_ZERO) | (1 << TGSI_EXTSWIZZLE_ONE); + uniquemask = 0; FOR_EACH_CHANNEL( chan_index ) { unsigned swizzle; /* unswizzle channel */ - swizzle = tgsi_util_get_full_src_register_extswizzle( + swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index ); @@ -1735,15 +1720,15 @@ indirect_temp_reference(const struct tgsi_full_instruction *inst) { uint i; for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { - const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[i]; - if (reg->SrcRegister.File == TGSI_FILE_TEMPORARY && - reg->SrcRegister.Indirect) + const struct tgsi_full_src_register *reg = &inst->Src[i]; + if (reg->Register.File == TGSI_FILE_TEMPORARY && + reg->Register.Indirect) return TRUE; } for (i = 0; i < inst->Instruction.NumDstRegs; i++) { - const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[i]; - if (reg->DstRegister.File == TGSI_FILE_TEMPORARY && - reg->DstRegister.Indirect) + const struct tgsi_full_dst_register *reg = &inst->Dst[i]; + if (reg->Register.File == TGSI_FILE_TEMPORARY && + reg->Register.Indirect) return TRUE; } return FALSE; @@ -1772,7 +1757,6 @@ emit_instruction( break; case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SWZ: FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( func, *inst, 4 + chan_index, 0, chan_index ); } @@ -1855,7 +1839,6 @@ emit_instruction( break; case TGSI_OPCODE_RCP: - /* TGSI_OPCODE_RECIP */ FETCH( func, *inst, 0, 0, CHAN_X ); emit_rcp( func, 0, 0 ); FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { @@ -1864,7 +1847,6 @@ emit_instruction( break; case TGSI_OPCODE_RSQ: - /* TGSI_OPCODE_RECIPSQRT */ FETCH( func, *inst, 0, 0, CHAN_X ); emit_abs( func, 0 ); emit_rsqrt( func, 1, 0 ); @@ -1962,7 +1944,6 @@ emit_instruction( break; case TGSI_OPCODE_DP3: - /* TGSI_OPCODE_DOT3 */ FETCH( func, *inst, 0, 0, CHAN_X ); FETCH( func, *inst, 1, 1, CHAN_X ); emit_mul( func, 0, 1 ); @@ -1980,7 +1961,6 @@ emit_instruction( break; case TGSI_OPCODE_DP4: - /* TGSI_OPCODE_DOT4 */ FETCH( func, *inst, 0, 0, CHAN_X ); FETCH( func, *inst, 1, 1, CHAN_X ); emit_mul( func, 0, 1 ); @@ -2051,17 +2031,14 @@ emit_instruction( break; case TGSI_OPCODE_SLT: - /* TGSI_OPCODE_SETLT */ emit_setcc( func, inst, cc_LessThan ); break; case TGSI_OPCODE_SGE: - /* TGSI_OPCODE_SETGE */ emit_setcc( func, inst, cc_NotLessThan ); break; case TGSI_OPCODE_MAD: - /* TGSI_OPCODE_MADD */ FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( func, *inst, 0, 0, chan_index ); FETCH( func, *inst, 1, 1, chan_index ); @@ -2267,7 +2244,7 @@ emit_instruction( case TGSI_OPCODE_KIL: /* conditional kill */ - emit_kil( func, &inst->FullSrcRegisters[0] ); + emit_kil( func, &inst->Src[0] ); break; case TGSI_OPCODE_PK2H: @@ -2291,7 +2268,7 @@ emit_instruction( break; case TGSI_OPCODE_SEQ: - return 0; + emit_setcc( func, inst, cc_Equal ); break; case TGSI_OPCODE_SFL: @@ -2299,7 +2276,7 @@ emit_instruction( break; case TGSI_OPCODE_SGT: - return 0; + emit_setcc( func, inst, cc_NotLessThanEqual ); break; case TGSI_OPCODE_SIN: @@ -2311,11 +2288,11 @@ emit_instruction( break; case TGSI_OPCODE_SLE: - return 0; + emit_setcc( func, inst, cc_LessThanEqual ); break; case TGSI_OPCODE_SNE: - return 0; + emit_setcc( func, inst, cc_NotEqual ); break; case TGSI_OPCODE_STR: @@ -2379,7 +2356,6 @@ emit_instruction( break; case TGSI_OPCODE_SSG: - /* TGSI_OPCODE_SGN */ FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( func, *inst, 0, 0, chan_index ); emit_sgn( func, 0, 0 ); @@ -2661,8 +2637,8 @@ emit_declaration( unsigned first, last, mask; unsigned i, j; - first = decl->DeclarationRange.First; - last = decl->DeclarationRange.Last; + first = decl->Range.First; + last = decl->Range.Last; mask = decl->Declaration.UsageMask; for( i = first; i <= last; i++ ) { @@ -2946,8 +2922,7 @@ tgsi_emit_sse2( * the result in the cases where the code is too opaque to * fix. */ - if (opcode != TGSI_OPCODE_MOV && - opcode != TGSI_OPCODE_SWZ) { + if (opcode != TGSI_OPCODE_MOV) { debug_printf("Warning: src/dst aliasing in instruction" " is not handled:\n"); tgsi_dump_instruction(&parse.FullToken.FullInstruction, 1); diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c index d438450b1e..eb376fa957 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_text.c +++ b/src/gallium/auxiliary/tgsi/tgsi_text.c @@ -172,19 +172,19 @@ static void report_error( struct translate_ctx *ctx, const char *msg ) /* Parse shader header. * Return TRUE for one of the following headers. - * FRAG1.1 - * GEOM1.1 - * VERT1.1 + * FRAG + * GEOM + * VERT */ static boolean parse_header( struct translate_ctx *ctx ) { uint processor; - if (str_match_no_case( &ctx->cur, "FRAG1.1" )) + if (str_match_no_case( &ctx->cur, "FRAG" )) processor = TGSI_PROCESSOR_FRAGMENT; - else if (str_match_no_case( &ctx->cur, "VERT1.1" )) + else if (str_match_no_case( &ctx->cur, "VERT" )) processor = TGSI_PROCESSOR_VERTEX; - else if (str_match_no_case( &ctx->cur, "GEOM1.1" )) + else if (str_match_no_case( &ctx->cur, "GEOM" )) processor = TGSI_PROCESSOR_GEOMETRY; else { report_error( ctx, "Unknown header" ); @@ -193,10 +193,6 @@ static boolean parse_header( struct translate_ctx *ctx ) if (ctx->tokens_cur >= ctx->tokens_end) return FALSE; - *(struct tgsi_version *) ctx->tokens_cur++ = tgsi_build_version(); - - if (ctx->tokens_cur >= ctx->tokens_end) - return FALSE; ctx->header = (struct tgsi_header *) ctx->tokens_cur++; *ctx->header = tgsi_build_header(); @@ -232,7 +228,8 @@ static const char *file_names[TGSI_FILE_COUNT] = "SAMP", "ADDR", "IMM", - "LOOP" + "LOOP", + "PRED" }; static boolean @@ -485,16 +482,6 @@ parse_register_dcl( return TRUE; } -static const char *modulate_names[TGSI_MODULATE_COUNT] = -{ - "_1X", - "_2X", - "_4X", - "_8X", - "_D2", - "_D4", - "_D8" -}; static boolean parse_dst_operand( @@ -511,26 +498,13 @@ parse_dst_operand( cur = ctx->cur; eat_opt_white( &cur ); - if (*cur == '_') { - uint i; - - for (i = 0; i < TGSI_MODULATE_COUNT; i++) { - if (str_match_no_case( &cur, modulate_names[i] )) { - if (!is_digit_alpha_underscore( cur )) { - dst->DstRegisterExtModulate.Modulate = i; - ctx->cur = cur; - break; - } - } - } - } if (!parse_opt_writemask( ctx, &writemask )) return FALSE; - dst->DstRegister.File = file; - dst->DstRegister.Index = index; - dst->DstRegister.WriteMask = writemask; + dst->Register.File = file; + dst->Register.Index = index; + dst->Register.WriteMask = writemask; return TRUE; } @@ -538,13 +512,11 @@ static boolean parse_optional_swizzle( struct translate_ctx *ctx, uint swizzle[4], - boolean *parsed_swizzle, - boolean *parsed_extswizzle ) + boolean *parsed_swizzle ) { const char *cur = ctx->cur; *parsed_swizzle = FALSE; - *parsed_extswizzle = FALSE; eat_opt_white( &cur ); if (*cur == '.') { @@ -562,15 +534,8 @@ parse_optional_swizzle( else if (uprcase( *cur ) == 'W') swizzle[i] = TGSI_SWIZZLE_W; else { - if (*cur == '0') - swizzle[i] = TGSI_EXTSWIZZLE_ZERO; - else if (*cur == '1') - swizzle[i] = TGSI_EXTSWIZZLE_ONE; - else { - report_error( ctx, "Expected register swizzle component `x', `y', `z', `w', `0' or `1'" ); - return FALSE; - } - *parsed_extswizzle = TRUE; + report_error( ctx, "Expected register swizzle component `x', `y', `z', `w', `0' or `1'" ); + return FALSE; } cur++; } @@ -585,171 +550,52 @@ parse_src_operand( struct translate_ctx *ctx, struct tgsi_full_src_register *src ) { - const char *cur; - float value; uint file; int index; uint ind_file; int ind_index; uint ind_comp; uint swizzle[4]; - boolean parsed_ext_negate_paren = FALSE; boolean parsed_swizzle; - boolean parsed_extswizzle; - - if (*ctx->cur == '-') { - cur = ctx->cur; - cur++; - eat_opt_white( &cur ); - if (*cur == '(') { - cur++; - src->SrcRegisterExtMod.Negate = 1; - eat_opt_white( &cur ); - ctx->cur = cur; - parsed_ext_negate_paren = TRUE; - } - else if (*cur == '|') { - cur++; - src->SrcRegisterExtMod.Negate = 1; - src->SrcRegisterExtMod.Absolute = 1; - eat_opt_white(&cur); - ctx->cur = cur; - } - } - else if (*ctx->cur == '|') { - ctx->cur++; - eat_opt_white( &ctx->cur ); - src->SrcRegisterExtMod.Absolute = 1; - } if (*ctx->cur == '-') { ctx->cur++; eat_opt_white( &ctx->cur ); - src->SrcRegister.Negate = 1; - } - - cur = ctx->cur; - if (parse_float( &cur, &value )) { - if (value == 2.0f) { - eat_opt_white( &cur ); - if (*cur != '*') { - report_error( ctx, "Expected `*'" ); - return FALSE; - } - cur++; - if (*cur != '(') { - report_error( ctx, "Expected `('" ); - return FALSE; - } - cur++; - src->SrcRegisterExtMod.Scale2X = 1; - eat_opt_white( &cur ); - ctx->cur = cur; - } + src->Register.Negate = 1; } - - if (*ctx->cur == '(') { + + if (*ctx->cur == '|') { ctx->cur++; eat_opt_white( &ctx->cur ); - src->SrcRegisterExtMod.Bias = 1; - } - - cur = ctx->cur; - if (parse_float( &cur, &value )) { - if (value == 1.0f) { - eat_opt_white( &cur ); - if (*cur != '-') { - report_error( ctx, "Expected `-'" ); - return FALSE; - } - cur++; - if (*cur != '(') { - report_error( ctx, "Expected `('" ); - return FALSE; - } - cur++; - src->SrcRegisterExtMod.Complement = 1; - eat_opt_white( &cur ); - ctx->cur = cur; - } + src->Register.Absolute = 1; } if (!parse_register_src(ctx, &file, &index, &ind_file, &ind_index, &ind_comp)) return FALSE; - src->SrcRegister.File = file; - src->SrcRegister.Index = index; + src->Register.File = file; + src->Register.Index = index; if (ind_file != TGSI_FILE_NULL) { - src->SrcRegister.Indirect = 1; - src->SrcRegisterInd.File = ind_file; - src->SrcRegisterInd.Index = ind_index; - src->SrcRegisterInd.SwizzleX = ind_comp; - src->SrcRegisterInd.SwizzleY = ind_comp; - src->SrcRegisterInd.SwizzleZ = ind_comp; - src->SrcRegisterInd.SwizzleW = ind_comp; + src->Register.Indirect = 1; + src->Indirect.File = ind_file; + src->Indirect.Index = ind_index; + src->Indirect.SwizzleX = ind_comp; + src->Indirect.SwizzleY = ind_comp; + src->Indirect.SwizzleZ = ind_comp; + src->Indirect.SwizzleW = ind_comp; } /* Parse optional swizzle. */ - if (parse_optional_swizzle( ctx, swizzle, &parsed_swizzle, &parsed_extswizzle )) { - if (parsed_extswizzle) { - assert( parsed_swizzle ); - - src->SrcRegisterExtSwz.ExtSwizzleX = swizzle[0]; - src->SrcRegisterExtSwz.ExtSwizzleY = swizzle[1]; - src->SrcRegisterExtSwz.ExtSwizzleZ = swizzle[2]; - src->SrcRegisterExtSwz.ExtSwizzleW = swizzle[3]; - } - else if (parsed_swizzle) { - src->SrcRegister.SwizzleX = swizzle[0]; - src->SrcRegister.SwizzleY = swizzle[1]; - src->SrcRegister.SwizzleZ = swizzle[2]; - src->SrcRegister.SwizzleW = swizzle[3]; - } - } - - if (src->SrcRegisterExtMod.Complement) { - eat_opt_white( &ctx->cur ); - if (*ctx->cur != ')') { - report_error( ctx, "Expected `)'" ); - return FALSE; + if (parse_optional_swizzle( ctx, swizzle, &parsed_swizzle )) { + if (parsed_swizzle) { + src->Register.SwizzleX = swizzle[0]; + src->Register.SwizzleY = swizzle[1]; + src->Register.SwizzleZ = swizzle[2]; + src->Register.SwizzleW = swizzle[3]; } - ctx->cur++; } - if (src->SrcRegisterExtMod.Bias) { - eat_opt_white( &ctx->cur ); - if (*ctx->cur != ')') { - report_error( ctx, "Expected `)'" ); - return FALSE; - } - ctx->cur++; - eat_opt_white( &ctx->cur ); - if (*ctx->cur != '-') { - report_error( ctx, "Expected `-'" ); - return FALSE; - } - ctx->cur++; - eat_opt_white( &ctx->cur ); - if (!parse_float( &ctx->cur, &value )) { - report_error( ctx, "Expected literal floating point" ); - return FALSE; - } - if (value != 0.5f) { - report_error( ctx, "Expected 0.5" ); - return FALSE; - } - } - - if (src->SrcRegisterExtMod.Scale2X) { - eat_opt_white( &ctx->cur ); - if (*ctx->cur != ')') { - report_error( ctx, "Expected `)'" ); - return FALSE; - } - ctx->cur++; - } - - if (src->SrcRegisterExtMod.Absolute) { + if (src->Register.Absolute) { eat_opt_white( &ctx->cur ); if (*ctx->cur != '|') { report_error( ctx, "Expected `|'" ); @@ -758,14 +604,6 @@ parse_src_operand( ctx->cur++; } - if (parsed_ext_negate_paren) { - eat_opt_white( &ctx->cur ); - if (*ctx->cur != ')') { - report_error( ctx, "Expected `)'" ); - return FALSE; - } - ctx->cur++; - } return TRUE; } @@ -857,11 +695,11 @@ parse_instruction( } if (i < info->num_dst) { - if (!parse_dst_operand( ctx, &inst.FullDstRegisters[i] )) + if (!parse_dst_operand( ctx, &inst.Dst[i] )) return FALSE; } else if (i < info->num_dst + info->num_src) { - if (!parse_src_operand( ctx, &inst.FullSrcRegisters[i - info->num_dst] )) + if (!parse_src_operand( ctx, &inst.Src[i - info->num_dst] )) return FALSE; } else { @@ -870,7 +708,8 @@ parse_instruction( for (j = 0; j < TGSI_TEXTURE_COUNT; j++) { if (str_match_no_case( &ctx->cur, texture_names[j] )) { if (!is_digit_alpha_underscore( ctx->cur )) { - inst.InstructionExtTexture.Texture = j; + inst.Instruction.Texture = 1; + inst.Texture.Texture = j; break; } } @@ -896,7 +735,8 @@ parse_instruction( report_error( ctx, "Expected a label" ); return FALSE; } - inst.InstructionExtLabel.Label = target; + inst.Instruction.Label = 1; + inst.Label.Label = target; } advance = tgsi_build_full_instruction( @@ -955,8 +795,8 @@ static boolean parse_declaration( struct translate_ctx *ctx ) decl = tgsi_default_full_declaration(); decl.Declaration.File = file; decl.Declaration.UsageMask = writemask; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Range.First = first; + decl.Range.Last = last; cur = ctx->cur; eat_opt_white( &cur ); @@ -987,13 +827,13 @@ static boolean parse_declaration( struct translate_ctx *ctx ) } cur2++; - decl.Semantic.SemanticIndex = index; + decl.Semantic.Index = index; cur = cur2; } decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = i; + decl.Semantic.Name = i; ctx->cur = cur; break; diff --git a/src/gallium/auxiliary/tgsi/tgsi_transform.c b/src/gallium/auxiliary/tgsi/tgsi_transform.c index bc9c18fd4a..8b8f489b35 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_transform.c +++ b/src/gallium/auxiliary/tgsi/tgsi_transform.c @@ -130,15 +130,13 @@ tgsi_transform_shader(const struct tgsi_token *tokens_in, /** ** Setup output shader **/ - *(struct tgsi_version *) &tokens_out[0] = tgsi_build_version(); - - ctx->header = (struct tgsi_header *) (tokens_out + 1); + ctx->header = (struct tgsi_header *)tokens_out; *ctx->header = tgsi_build_header(); - processor = (struct tgsi_processor *) (tokens_out + 2); + processor = (struct tgsi_processor *) (tokens_out + 1); *processor = tgsi_build_processor( procType, ctx->header ); - ctx->ti = 3; + ctx->ti = 2; /** @@ -215,7 +213,7 @@ tgsi_transform_foo( struct tgsi_token *tokens_out, uint max_tokens_out ) { const char *text = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], COLOR, CONSTANT\n" "DCL OUT[0], COLOR\n" " 0: MOV OUT[0], IN[0]\n" diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c index 654426a903..3f943845f5 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c @@ -29,6 +29,7 @@ #include "pipe/p_context.h" #include "pipe/p_state.h" #include "tgsi/tgsi_ureg.h" +#include "tgsi/tgsi_build.h" #include "tgsi/tgsi_info.h" #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_sanity.h" @@ -36,7 +37,6 @@ #include "util/u_math.h" union tgsi_any_token { - struct tgsi_version version; struct tgsi_header header; struct tgsi_processor processor; struct tgsi_token token; @@ -46,18 +46,12 @@ union tgsi_any_token { struct tgsi_immediate imm; union tgsi_immediate_data imm_data; struct tgsi_instruction insn; - struct tgsi_instruction_ext_nv insn_ext_nv; - struct tgsi_instruction_ext_label insn_ext_label; - struct tgsi_instruction_ext_texture insn_ext_texture; - struct tgsi_instruction_ext_predicate insn_ext_predicate; + struct tgsi_instruction_predicate insn_predicate; + struct tgsi_instruction_label insn_label; + struct tgsi_instruction_texture insn_texture; struct tgsi_src_register src; - struct tgsi_src_register_ext_swz src_ext_swz; - struct tgsi_src_register_ext_mod src_ext_mod; struct tgsi_dimension dim; struct tgsi_dst_register dst; - struct tgsi_dst_register_ext_concode dst_ext_code; - struct tgsi_dst_register_ext_modulate dst_ext_mod; - struct tgsi_dst_register_ext_predicate dst_ext_pred; unsigned value; }; @@ -75,6 +69,8 @@ struct ureg_tokens { #define UREG_MAX_IMMEDIATE 32 #define UREG_MAX_TEMP 256 #define UREG_MAX_ADDR 2 +#define UREG_MAX_LOOP 1 +#define UREG_MAX_PRED 1 #define DOMAIN_DECL 0 #define DOMAIN_INSN 1 @@ -118,6 +114,8 @@ struct ureg_program unsigned nr_constant_ranges; unsigned nr_addrs; + unsigned nr_preds; + unsigned nr_loops; unsigned nr_instructions; struct ureg_tokens domain[2]; @@ -141,8 +139,9 @@ static void tokens_expand( struct ureg_tokens *tokens, { unsigned old_size = tokens->size * sizeof(unsigned); - if (tokens->tokens == error_tokens) - goto fail; + if (tokens->tokens == error_tokens) { + return; + } while (tokens->count + count > tokens->size) { tokens->size = (1 << ++tokens->order); @@ -151,13 +150,9 @@ static void tokens_expand( struct ureg_tokens *tokens, tokens->tokens = REALLOC(tokens->tokens, old_size, tokens->size * sizeof(unsigned)); - if (tokens->tokens == NULL) - goto fail; - - return; - -fail: - tokens_error(tokens); + if (tokens->tokens == NULL) { + tokens_error(tokens); + } } static void set_bad( struct ureg_program *ureg ) @@ -207,9 +202,13 @@ ureg_dst_register( unsigned file, dst.IndirectIndex = 0; dst.IndirectSwizzle = 0; dst.Saturate = 0; + dst.Predicate = 0; + dst.PredNegate = 0; + dst.PredSwizzleX = TGSI_SWIZZLE_X; + dst.PredSwizzleY = TGSI_SWIZZLE_Y; + dst.PredSwizzleZ = TGSI_SWIZZLE_Z; + dst.PredSwizzleW = TGSI_SWIZZLE_W; dst.Index = index; - dst.Pad1 = 0; - dst.Pad2 = 0; return dst; } @@ -350,6 +349,7 @@ struct ureg_src ureg_DECL_constant(struct ureg_program *ureg, i = ureg->nr_constant_ranges++; ureg->constant_range[i].first = index; ureg->constant_range[i].last = index; + goto out; } /* Collapse all ranges down to one: @@ -417,6 +417,32 @@ struct ureg_dst ureg_DECL_address( struct ureg_program *ureg ) return ureg_dst_register( TGSI_FILE_ADDRESS, 0 ); } +/* Allocate a new loop register. + */ +struct ureg_dst +ureg_DECL_loop(struct ureg_program *ureg) +{ + if (ureg->nr_loops < UREG_MAX_LOOP) { + return ureg_dst_register(TGSI_FILE_LOOP, ureg->nr_loops++); + } + + assert(0); + return ureg_dst_register(TGSI_FILE_LOOP, 0); +} + +/* Allocate a new predicate register. + */ +struct ureg_dst +ureg_DECL_predicate(struct ureg_program *ureg) +{ + if (ureg->nr_preds < UREG_MAX_PRED) { + return ureg_dst_register(TGSI_FILE_PREDICATE, ureg->nr_preds++); + } + + assert(0); + return ureg_dst_register(TGSI_FILE_PREDICATE, 0); +} + /* Allocate a new sampler. */ struct ureg_src ureg_DECL_sampler( struct ureg_program *ureg, @@ -528,9 +554,7 @@ void ureg_emit_src( struct ureg_program *ureg, struct ureg_src src ) { - unsigned size = (1 + - (src.Absolute ? 1 : 0) + - (src.Indirect ? 1 : 0)); + unsigned size = 1 + (src.Indirect ? 1 : 0); union tgsi_any_token *out = get_tokens( ureg, DOMAIN_INSN, size ); unsigned n = 0; @@ -547,17 +571,8 @@ ureg_emit_src( struct ureg_program *ureg, out[n].src.SwizzleW = src.SwizzleW; out[n].src.Index = src.Index; out[n].src.Negate = src.Negate; + out[0].src.Absolute = src.Absolute; n++; - - if (src.Absolute) { - out[0].src.Extended = 1; - out[0].src.Negate = 0; - out[n].value = 0; - out[n].src_ext_mod.Type = TGSI_SRC_REGISTER_EXT_TYPE_MOD; - out[n].src_ext_mod.Absolute = 1; - out[n].src_ext_mod.Negate = src.Negate; - n++; - } if (src.Indirect) { out[0].src.Indirect = 1; @@ -628,37 +643,54 @@ static void validate( unsigned opcode, #endif } -unsigned +struct ureg_emit_insn_result ureg_emit_insn(struct ureg_program *ureg, unsigned opcode, boolean saturate, + boolean predicate, + boolean pred_negate, + unsigned pred_swizzle_x, + unsigned pred_swizzle_y, + unsigned pred_swizzle_z, + unsigned pred_swizzle_w, unsigned num_dst, unsigned num_src ) { union tgsi_any_token *out; + uint count = predicate ? 2 : 1; + struct ureg_emit_insn_result result; validate( opcode, num_dst, num_src ); - out = get_tokens( ureg, DOMAIN_INSN, 1 ); - out[0].value = 0; - out[0].insn.Type = TGSI_TOKEN_TYPE_INSTRUCTION; - out[0].insn.NrTokens = 0; + out = get_tokens( ureg, DOMAIN_INSN, count ); + out[0].insn = tgsi_default_instruction(); out[0].insn.Opcode = opcode; out[0].insn.Saturate = saturate; out[0].insn.NumDstRegs = num_dst; out[0].insn.NumSrcRegs = num_src; - out[0].insn.Padding = 0; - out[0].insn.Extended = 0; - + + result.insn_token = ureg->domain[DOMAIN_INSN].count - count; + result.extended_token = result.insn_token; + + if (predicate) { + out[0].insn.Predicate = 1; + out[1].insn_predicate = tgsi_default_instruction_predicate(); + out[1].insn_predicate.Negate = pred_negate; + out[1].insn_predicate.SwizzleX = pred_swizzle_x; + out[1].insn_predicate.SwizzleY = pred_swizzle_y; + out[1].insn_predicate.SwizzleZ = pred_swizzle_z; + out[1].insn_predicate.SwizzleW = pred_swizzle_w; + } + ureg->nr_instructions++; - - return ureg->domain[DOMAIN_INSN].count - 1; + + return result; } void ureg_emit_label(struct ureg_program *ureg, - unsigned insn_token, + unsigned extended_token, unsigned *label_token ) { union tgsi_any_token *out, *insn; @@ -667,13 +699,11 @@ ureg_emit_label(struct ureg_program *ureg, return; out = get_tokens( ureg, DOMAIN_INSN, 1 ); - insn = retrieve_token( ureg, DOMAIN_INSN, insn_token ); + out[0].value = 0; - insn->insn.Extended = 1; + insn = retrieve_token( ureg, DOMAIN_INSN, extended_token ); + insn->insn.Label = 1; - out[0].value = 0; - out[0].insn_ext_label.Type = TGSI_INSTRUCTION_EXT_TYPE_LABEL; - *label_token = ureg->domain[DOMAIN_INSN].count - 1; } @@ -696,26 +726,24 @@ ureg_fixup_label(struct ureg_program *ureg, { union tgsi_any_token *out = retrieve_token( ureg, DOMAIN_INSN, label_token ); - assert(out->insn_ext_label.Type == TGSI_INSTRUCTION_EXT_TYPE_LABEL); - out->insn_ext_label.Label = instruction_number; + out->insn_label.Label = instruction_number; } void ureg_emit_texture(struct ureg_program *ureg, - unsigned insn_token, + unsigned extended_token, unsigned target ) { union tgsi_any_token *out, *insn; out = get_tokens( ureg, DOMAIN_INSN, 1 ); - insn = retrieve_token( ureg, DOMAIN_INSN, insn_token ); + insn = retrieve_token( ureg, DOMAIN_INSN, extended_token ); - insn->insn.Extended = 1; + insn->insn.Texture = 1; out[0].value = 0; - out[0].insn_ext_texture.Type = TGSI_INSTRUCTION_EXT_TYPE_TEXTURE; - out[0].insn_ext_texture.Texture = target; + out[0].insn_texture.Texture = target; } @@ -738,12 +766,34 @@ ureg_insn(struct ureg_program *ureg, const struct ureg_src *src, unsigned nr_src ) { - unsigned insn, i; + struct ureg_emit_insn_result insn; + unsigned i; boolean saturate; + boolean predicate; + boolean negate; + unsigned swizzle[4]; saturate = nr_dst ? dst[0].Saturate : FALSE; + predicate = nr_dst ? dst[0].Predicate : FALSE; + if (predicate) { + negate = dst[0].PredNegate; + swizzle[0] = dst[0].PredSwizzleX; + swizzle[1] = dst[0].PredSwizzleY; + swizzle[2] = dst[0].PredSwizzleZ; + swizzle[3] = dst[0].PredSwizzleW; + } - insn = ureg_emit_insn( ureg, opcode, saturate, nr_dst, nr_src ); + insn = ureg_emit_insn(ureg, + opcode, + saturate, + predicate, + negate, + swizzle[0], + swizzle[1], + swizzle[2], + swizzle[3], + nr_dst, + nr_src); for (i = 0; i < nr_dst; i++) ureg_emit_dst( ureg, dst[i] ); @@ -751,7 +801,7 @@ ureg_insn(struct ureg_program *ureg, for (i = 0; i < nr_src; i++) ureg_emit_src( ureg, src[i] ); - ureg_fixup_insn_size( ureg, insn ); + ureg_fixup_insn_size( ureg, insn.insn_token ); } void @@ -763,14 +813,36 @@ ureg_tex_insn(struct ureg_program *ureg, const struct ureg_src *src, unsigned nr_src ) { - unsigned insn, i; + struct ureg_emit_insn_result insn; + unsigned i; boolean saturate; + boolean predicate; + boolean negate; + unsigned swizzle[4]; saturate = nr_dst ? dst[0].Saturate : FALSE; + predicate = nr_dst ? dst[0].Predicate : FALSE; + if (predicate) { + negate = dst[0].PredNegate; + swizzle[0] = dst[0].PredSwizzleX; + swizzle[1] = dst[0].PredSwizzleY; + swizzle[2] = dst[0].PredSwizzleZ; + swizzle[3] = dst[0].PredSwizzleW; + } - insn = ureg_emit_insn( ureg, opcode, saturate, nr_dst, nr_src ); + insn = ureg_emit_insn(ureg, + opcode, + saturate, + predicate, + negate, + swizzle[0], + swizzle[1], + swizzle[2], + swizzle[3], + nr_dst, + nr_src); - ureg_emit_texture( ureg, insn, target ); \ + ureg_emit_texture( ureg, insn.extended_token, target ); for (i = 0; i < nr_dst; i++) ureg_emit_dst( ureg, dst[i] ); @@ -778,7 +850,7 @@ ureg_tex_insn(struct ureg_program *ureg, for (i = 0; i < nr_src; i++) ureg_emit_src( ureg, src[i] ); - ureg_fixup_insn_size( ureg, insn ); + ureg_fixup_insn_size( ureg, insn.insn_token ); } @@ -789,16 +861,27 @@ ureg_label_insn(struct ureg_program *ureg, unsigned nr_src, unsigned *label_token ) { - unsigned insn, i; + struct ureg_emit_insn_result insn; + unsigned i; - insn = ureg_emit_insn( ureg, opcode, FALSE, 0, nr_src ); + insn = ureg_emit_insn(ureg, + opcode, + FALSE, + FALSE, + FALSE, + TGSI_SWIZZLE_X, + TGSI_SWIZZLE_Y, + TGSI_SWIZZLE_Z, + TGSI_SWIZZLE_W, + 0, + nr_src); - ureg_emit_label( ureg, insn, label_token ); \ + ureg_emit_label( ureg, insn.extended_token, label_token ); for (i = 0; i < nr_src; i++) ureg_emit_src( ureg, src[i] ); - ureg_fixup_insn_size( ureg, insn ); + ureg_fixup_insn_size( ureg, insn.insn_token ); } @@ -825,8 +908,8 @@ static void emit_decl( struct ureg_program *ureg, out[1].decl_range.Last = index; out[2].value = 0; - out[2].decl_semantic.SemanticName = semantic_name; - out[2].decl_semantic.SemanticIndex = semantic_index; + out[2].decl_semantic.Name = semantic_name; + out[2].decl_semantic.Index = semantic_index; } @@ -861,7 +944,6 @@ static void emit_immediate( struct ureg_program *ureg, out[0].imm.NrTokens = 5; out[0].imm.DataType = TGSI_IMM_FLOAT32; out[0].imm.Padding = 0; - out[0].imm.Extended = 0; out[1].imm_data.Float = v[0]; out[2].imm_data.Float = v[1]; @@ -930,6 +1012,20 @@ static void emit_decls( struct ureg_program *ureg ) 0, ureg->nr_addrs ); } + if (ureg->nr_loops) { + emit_decl_range(ureg, + TGSI_FILE_LOOP, + 0, + ureg->nr_loops); + } + + if (ureg->nr_preds) { + emit_decl_range(ureg, + TGSI_FILE_PREDICATE, + 0, + ureg->nr_preds); + } + for (i = 0; i < ureg->nr_immediates; i++) { emit_immediate( ureg, ureg->immediate[i].v ); @@ -955,26 +1051,22 @@ static void copy_instructions( struct ureg_program *ureg ) static void fixup_header_size(struct ureg_program *ureg) { - union tgsi_any_token *out = retrieve_token( ureg, DOMAIN_DECL, 1 ); + union tgsi_any_token *out = retrieve_token( ureg, DOMAIN_DECL, 0 ); - out->header.BodySize = ureg->domain[DOMAIN_DECL].count - 3; + out->header.BodySize = ureg->domain[DOMAIN_DECL].count - 2; } static void emit_header( struct ureg_program *ureg ) { - union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 3 ); - - out[0].version.MajorVersion = 1; - out[0].version.MinorVersion = 1; - out[0].version.Padding = 0; + union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 2 ); - out[1].header.HeaderSize = 2; - out[1].header.BodySize = 0; + out[0].header.HeaderSize = 2; + out[0].header.BodySize = 0; - out[2].processor.Processor = ureg->processor; - out[2].processor.Padding = 0; + out[1].processor.Processor = ureg->processor; + out[1].processor.Padding = 0; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h index f04f443b9e..94cc70a208 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h @@ -67,9 +67,13 @@ struct ureg_dst unsigned WriteMask : 4; /* TGSI_WRITEMASK_ */ unsigned Indirect : 1; /* BOOL */ unsigned Saturate : 1; /* BOOL */ + unsigned Predicate : 1; + unsigned PredNegate : 1; /* BOOL */ + unsigned PredSwizzleX: 2; /* TGSI_SWIZZLE_ */ + unsigned PredSwizzleY: 2; /* TGSI_SWIZZLE_ */ + unsigned PredSwizzleZ: 2; /* TGSI_SWIZZLE_ */ + unsigned PredSwizzleW: 2; /* TGSI_SWIZZLE_ */ int Index : 16; /* SINT */ - unsigned Pad1 : 5; - unsigned Pad2 : 1; /* BOOL */ int IndirectIndex : 16; /* SINT */ int IndirectSwizzle : 2; /* TGSI_SWIZZLE_ */ }; @@ -153,6 +157,12 @@ ureg_release_temporary( struct ureg_program *ureg, struct ureg_dst ureg_DECL_address( struct ureg_program * ); +struct ureg_dst +ureg_DECL_loop( struct ureg_program * ); + +struct ureg_dst +ureg_DECL_predicate(struct ureg_program *); + /* Supply an index to the sampler declaration as this is the hook to * the external pipe_sampler state. Users of this function probably * don't want just any sampler, but a specific one which they've set @@ -266,10 +276,21 @@ ureg_label_insn(struct ureg_program *ureg, * Internal instruction helpers, don't call these directly: */ -unsigned +struct ureg_emit_insn_result { + unsigned insn_token; /*< Used to fixup insn size. */ + unsigned extended_token; /*< Used to set the Extended bit, usually the same as insn_token. */ +}; + +struct ureg_emit_insn_result ureg_emit_insn(struct ureg_program *ureg, unsigned opcode, boolean saturate, + boolean predicate, + boolean pred_negate, + unsigned pred_swizzle_x, + unsigned pred_swizzle_y, + unsigned pred_swizzle_z, + unsigned pred_swizzle_w, unsigned num_dst, unsigned num_src ); @@ -300,7 +321,17 @@ ureg_fixup_insn_size(struct ureg_program *ureg, static INLINE void ureg_##op( struct ureg_program *ureg ) \ { \ unsigned opcode = TGSI_OPCODE_##op; \ - unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 0 ); \ + unsigned insn = ureg_emit_insn(ureg, \ + opcode, \ + FALSE, \ + FALSE, \ + FALSE, \ + TGSI_SWIZZLE_X, \ + TGSI_SWIZZLE_Y, \ + TGSI_SWIZZLE_Z, \ + TGSI_SWIZZLE_W, \ + 0, \ + 0).insn_token; \ ureg_fixup_insn_size( ureg, insn ); \ } @@ -309,7 +340,17 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \ struct ureg_src src ) \ { \ unsigned opcode = TGSI_OPCODE_##op; \ - unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 1 ); \ + unsigned insn = ureg_emit_insn(ureg, \ + opcode, \ + FALSE, \ + FALSE, \ + FALSE, \ + TGSI_SWIZZLE_X, \ + TGSI_SWIZZLE_Y, \ + TGSI_SWIZZLE_Z, \ + TGSI_SWIZZLE_W, \ + 0, \ + 1).insn_token; \ ureg_emit_src( ureg, src ); \ ureg_fixup_insn_size( ureg, insn ); \ } @@ -319,9 +360,20 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \ unsigned *label_token ) \ { \ unsigned opcode = TGSI_OPCODE_##op; \ - unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 0 ); \ - ureg_emit_label( ureg, insn, label_token ); \ - ureg_fixup_insn_size( ureg, insn ); \ + struct ureg_emit_insn_result insn; \ + insn = ureg_emit_insn(ureg, \ + opcode, \ + FALSE, \ + FALSE, \ + FALSE, \ + TGSI_SWIZZLE_X, \ + TGSI_SWIZZLE_Y, \ + TGSI_SWIZZLE_Z, \ + TGSI_SWIZZLE_W, \ + 0, \ + 0); \ + ureg_emit_label( ureg, insn.extended_token, label_token ); \ + ureg_fixup_insn_size( ureg, insn.insn_token ); \ } #define OP01_LBL( op ) \ @@ -330,10 +382,21 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \ unsigned *label_token ) \ { \ unsigned opcode = TGSI_OPCODE_##op; \ - unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 1 ); \ - ureg_emit_label( ureg, insn, label_token ); \ + struct ureg_emit_insn_result insn; \ + insn = ureg_emit_insn(ureg, \ + opcode, \ + FALSE, \ + FALSE, \ + FALSE, \ + TGSI_SWIZZLE_X, \ + TGSI_SWIZZLE_Y, \ + TGSI_SWIZZLE_Z, \ + TGSI_SWIZZLE_W, \ + 0, \ + 1); \ + ureg_emit_label( ureg, insn.extended_token, label_token ); \ ureg_emit_src( ureg, src ); \ - ureg_fixup_insn_size( ureg, insn ); \ + ureg_fixup_insn_size( ureg, insn.insn_token ); \ } #define OP10( op ) \ @@ -341,7 +404,17 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \ struct ureg_dst dst ) \ { \ unsigned opcode = TGSI_OPCODE_##op; \ - unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 0 ); \ + unsigned insn = ureg_emit_insn(ureg, \ + opcode, \ + dst.Saturate, \ + dst.Predicate, \ + dst.PredNegate, \ + dst.PredSwizzleX, \ + dst.PredSwizzleY, \ + dst.PredSwizzleZ, \ + dst.PredSwizzleW, \ + 1, \ + 0).insn_token; \ ureg_emit_dst( ureg, dst ); \ ureg_fixup_insn_size( ureg, insn ); \ } @@ -353,7 +426,17 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \ struct ureg_src src ) \ { \ unsigned opcode = TGSI_OPCODE_##op; \ - unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 1 ); \ + unsigned insn = ureg_emit_insn(ureg, \ + opcode, \ + dst.Saturate, \ + dst.Predicate, \ + dst.PredNegate, \ + dst.PredSwizzleX, \ + dst.PredSwizzleY, \ + dst.PredSwizzleZ, \ + dst.PredSwizzleW, \ + 1, \ + 1).insn_token; \ ureg_emit_dst( ureg, dst ); \ ureg_emit_src( ureg, src ); \ ureg_fixup_insn_size( ureg, insn ); \ @@ -366,7 +449,17 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \ struct ureg_src src1 ) \ { \ unsigned opcode = TGSI_OPCODE_##op; \ - unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 2 ); \ + unsigned insn = ureg_emit_insn(ureg, \ + opcode, \ + dst.Saturate, \ + dst.Predicate, \ + dst.PredNegate, \ + dst.PredSwizzleX, \ + dst.PredSwizzleY, \ + dst.PredSwizzleZ, \ + dst.PredSwizzleW, \ + 1, \ + 2).insn_token; \ ureg_emit_dst( ureg, dst ); \ ureg_emit_src( ureg, src0 ); \ ureg_emit_src( ureg, src1 ); \ @@ -381,12 +474,23 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \ struct ureg_src src1 ) \ { \ unsigned opcode = TGSI_OPCODE_##op; \ - unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 2 ); \ - ureg_emit_texture( ureg, insn, target ); \ + struct ureg_emit_insn_result insn; \ + insn = ureg_emit_insn(ureg, \ + opcode, \ + dst.Saturate, \ + dst.Predicate, \ + dst.PredNegate, \ + dst.PredSwizzleX, \ + dst.PredSwizzleY, \ + dst.PredSwizzleZ, \ + dst.PredSwizzleW, \ + 1, \ + 2); \ + ureg_emit_texture( ureg, insn.extended_token, target ); \ ureg_emit_dst( ureg, dst ); \ ureg_emit_src( ureg, src0 ); \ ureg_emit_src( ureg, src1 ); \ - ureg_fixup_insn_size( ureg, insn ); \ + ureg_fixup_insn_size( ureg, insn.insn_token ); \ } #define OP13( op ) \ @@ -397,7 +501,17 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \ struct ureg_src src2 ) \ { \ unsigned opcode = TGSI_OPCODE_##op; \ - unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 3 ); \ + unsigned insn = ureg_emit_insn(ureg, \ + opcode, \ + dst.Saturate, \ + dst.Predicate, \ + dst.PredNegate, \ + dst.PredSwizzleX, \ + dst.PredSwizzleY, \ + dst.PredSwizzleZ, \ + dst.PredSwizzleW, \ + 1, \ + 3).insn_token; \ ureg_emit_dst( ureg, dst ); \ ureg_emit_src( ureg, src0 ); \ ureg_emit_src( ureg, src1 ); \ @@ -415,14 +529,25 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \ struct ureg_src src3 ) \ { \ unsigned opcode = TGSI_OPCODE_##op; \ - unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 4 ); \ - ureg_emit_texture( ureg, insn, target ); \ + struct ureg_emit_insn_result insn; \ + insn = ureg_emit_insn(ureg, \ + opcode, \ + dst.Saturate, \ + dst.Predicate, \ + dst.PredNegate, \ + dst.PredSwizzleX, \ + dst.PredSwizzleY, \ + dst.PredSwizzleZ, \ + dst.PredSwizzleW, \ + 1, \ + 4); \ + ureg_emit_texture( ureg, insn.extended_token, target ); \ ureg_emit_dst( ureg, dst ); \ ureg_emit_src( ureg, src0 ); \ ureg_emit_src( ureg, src1 ); \ ureg_emit_src( ureg, src2 ); \ ureg_emit_src( ureg, src3 ); \ - ureg_fixup_insn_size( ureg, insn ); \ + ureg_fixup_insn_size( ureg, insn.insn_token ); \ } @@ -497,6 +622,24 @@ ureg_saturate( struct ureg_dst reg ) return reg; } +static INLINE struct ureg_dst +ureg_predicate(struct ureg_dst reg, + boolean negate, + unsigned swizzle_x, + unsigned swizzle_y, + unsigned swizzle_z, + unsigned swizzle_w) +{ + assert(reg.File != TGSI_FILE_NULL); + reg.Predicate = 1; + reg.PredNegate = negate; + reg.PredSwizzleX = swizzle_x; + reg.PredSwizzleY = swizzle_y; + reg.PredSwizzleZ = swizzle_z; + reg.PredSwizzleW = swizzle_w; + return reg; +} + static INLINE struct ureg_dst ureg_dst_indirect( struct ureg_dst reg, struct ureg_src addr ) { @@ -530,9 +673,13 @@ ureg_dst( struct ureg_src src ) dst.IndirectIndex = src.IndirectIndex; dst.IndirectSwizzle = src.IndirectSwizzle; dst.Saturate = 0; + dst.Predicate = 0; + dst.PredNegate = 0; + dst.PredSwizzleX = TGSI_SWIZZLE_X; + dst.PredSwizzleY = TGSI_SWIZZLE_Y; + dst.PredSwizzleZ = TGSI_SWIZZLE_Z; + dst.PredSwizzleW = TGSI_SWIZZLE_W; dst.Index = src.Index; - dst.Pad1 = 0; - dst.Pad2 = 0; return dst; } @@ -571,9 +718,13 @@ ureg_dst_undef( void ) dst.IndirectIndex = 0; dst.IndirectSwizzle = 0; dst.Saturate = 0; + dst.Predicate = 0; + dst.PredNegate = 0; + dst.PredSwizzleX = TGSI_SWIZZLE_X; + dst.PredSwizzleY = TGSI_SWIZZLE_Y; + dst.PredSwizzleZ = TGSI_SWIZZLE_Z; + dst.PredSwizzleW = TGSI_SWIZZLE_W; dst.Index = 0; - dst.Pad1 = 0; - dst.Pad2 = 0; return dst; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_util.c b/src/gallium/auxiliary/tgsi/tgsi_util.c index 71f8a6ca40..f4ca9e21ed 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_util.c +++ b/src/gallium/auxiliary/tgsi/tgsi_util.c @@ -69,59 +69,15 @@ tgsi_util_get_src_register_swizzle( return 0; } -unsigned -tgsi_util_get_src_register_extswizzle( - const struct tgsi_src_register_ext_swz *reg, - unsigned component ) -{ - switch( component ) { - case 0: - return reg->ExtSwizzleX; - case 1: - return reg->ExtSwizzleY; - case 2: - return reg->ExtSwizzleZ; - case 3: - return reg->ExtSwizzleW; - default: - assert( 0 ); - } - return 0; -} unsigned -tgsi_util_get_full_src_register_extswizzle( +tgsi_util_get_full_src_register_swizzle( const struct tgsi_full_src_register *reg, unsigned component ) { - unsigned swizzle; - - /* - * First, calculate the extended swizzle for a given channel. This will give - * us either a channel index into the simple swizzle or a constant 1 or 0. - */ - swizzle = tgsi_util_get_src_register_extswizzle( - ®->SrcRegisterExtSwz, + return tgsi_util_get_src_register_swizzle( + ®->Register, component ); - - assert (TGSI_SWIZZLE_X == TGSI_EXTSWIZZLE_X); - assert (TGSI_SWIZZLE_Y == TGSI_EXTSWIZZLE_Y); - assert (TGSI_SWIZZLE_Z == TGSI_EXTSWIZZLE_Z); - assert (TGSI_SWIZZLE_W == TGSI_EXTSWIZZLE_W); - assert (TGSI_EXTSWIZZLE_ZERO > TGSI_SWIZZLE_W); - assert (TGSI_EXTSWIZZLE_ONE > TGSI_SWIZZLE_W); - - /* - * Second, calculate the simple swizzle for the unswizzled channel index. - * Leave the constants intact, they are not affected by the simple swizzle. - */ - if( swizzle <= TGSI_SWIZZLE_W ) { - swizzle = tgsi_util_get_src_register_swizzle( - ®->SrcRegister, - swizzle ); - } - - return swizzle; } void @@ -148,74 +104,6 @@ tgsi_util_set_src_register_swizzle( } } -void -tgsi_util_set_src_register_extswizzle( - struct tgsi_src_register_ext_swz *reg, - unsigned swizzle, - unsigned component ) -{ - switch( component ) { - case 0: - reg->ExtSwizzleX = swizzle; - break; - case 1: - reg->ExtSwizzleY = swizzle; - break; - case 2: - reg->ExtSwizzleZ = swizzle; - break; - case 3: - reg->ExtSwizzleW = swizzle; - break; - default: - assert( 0 ); - } -} - -unsigned -tgsi_util_get_src_register_extnegate( - const struct tgsi_src_register_ext_swz *reg, - unsigned component ) -{ - switch( component ) { - case 0: - return reg->NegateX; - case 1: - return reg->NegateY; - case 2: - return reg->NegateZ; - case 3: - return reg->NegateW; - default: - assert( 0 ); - } - return 0; -} - -void -tgsi_util_set_src_register_extnegate( - struct tgsi_src_register_ext_swz *reg, - unsigned negate, - unsigned component ) -{ - switch( component ) { - case 0: - reg->NegateX = negate; - break; - case 1: - reg->NegateY = negate; - break; - case 2: - reg->NegateZ = negate; - break; - case 3: - reg->NegateW = negate; - break; - default: - assert( 0 ); - } -} - unsigned tgsi_util_get_full_src_register_sign_mode( const struct tgsi_full_src_register *reg, @@ -223,10 +111,10 @@ tgsi_util_get_full_src_register_sign_mode( { unsigned sign_mode; - if( reg->SrcRegisterExtMod.Absolute ) { + if( reg->Register.Absolute ) { /* Consider only the post-abs negation. */ - if( reg->SrcRegisterExtMod.Negate ) { + if( reg->Register.Negate ) { sign_mode = TGSI_UTIL_SIGN_SET; } else { @@ -234,19 +122,7 @@ tgsi_util_get_full_src_register_sign_mode( } } else { - /* Accumulate the three negations. */ - - unsigned negate; - - negate = reg->SrcRegister.Negate; - if( tgsi_util_get_src_register_extnegate( ®->SrcRegisterExtSwz, component ) ) { - negate = !negate; - } - if( reg->SrcRegisterExtMod.Negate ) { - negate = !negate; - } - - if( negate ) { + if( reg->Register.Negate ) { sign_mode = TGSI_UTIL_SIGN_TOGGLE; } else { @@ -262,35 +138,26 @@ tgsi_util_set_full_src_register_sign_mode( struct tgsi_full_src_register *reg, unsigned sign_mode ) { - reg->SrcRegisterExtSwz.NegateX = 0; - reg->SrcRegisterExtSwz.NegateY = 0; - reg->SrcRegisterExtSwz.NegateZ = 0; - reg->SrcRegisterExtSwz.NegateW = 0; - switch (sign_mode) { case TGSI_UTIL_SIGN_CLEAR: - reg->SrcRegister.Negate = 0; - reg->SrcRegisterExtMod.Absolute = 1; - reg->SrcRegisterExtMod.Negate = 0; + reg->Register.Negate = 0; + reg->Register.Absolute = 1; break; case TGSI_UTIL_SIGN_SET: - reg->SrcRegister.Negate = 0; - reg->SrcRegisterExtMod.Absolute = 1; - reg->SrcRegisterExtMod.Negate = 1; + reg->Register.Absolute = 1; + reg->Register.Negate = 1; break; case TGSI_UTIL_SIGN_TOGGLE: - reg->SrcRegister.Negate = 1; - reg->SrcRegisterExtMod.Absolute = 0; - reg->SrcRegisterExtMod.Negate = 0; + reg->Register.Negate = 1; + reg->Register.Absolute = 0; break; case TGSI_UTIL_SIGN_KEEP: - reg->SrcRegister.Negate = 0; - reg->SrcRegisterExtMod.Absolute = 0; - reg->SrcRegisterExtMod.Negate = 0; + reg->Register.Negate = 0; + reg->Register.Absolute = 0; break; default: diff --git a/src/gallium/auxiliary/tgsi/tgsi_util.h b/src/gallium/auxiliary/tgsi/tgsi_util.h index 21eb656327..19ee2e7cf2 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_util.h +++ b/src/gallium/auxiliary/tgsi/tgsi_util.h @@ -33,7 +33,6 @@ extern "C" { #endif struct tgsi_src_register; -struct tgsi_src_register_ext_swz; struct tgsi_full_src_register; void * @@ -45,13 +44,9 @@ tgsi_util_get_src_register_swizzle( const struct tgsi_src_register *reg, unsigned component ); -unsigned -tgsi_util_get_src_register_extswizzle( - const struct tgsi_src_register_ext_swz *reg, - unsigned component); unsigned -tgsi_util_get_full_src_register_extswizzle( +tgsi_util_get_full_src_register_swizzle( const struct tgsi_full_src_register *reg, unsigned component ); @@ -61,23 +56,6 @@ tgsi_util_set_src_register_swizzle( unsigned swizzle, unsigned component ); -void -tgsi_util_set_src_register_extswizzle( - struct tgsi_src_register_ext_swz *reg, - unsigned swizzle, - unsigned component ); - -unsigned -tgsi_util_get_src_register_extnegate( - const struct tgsi_src_register_ext_swz *reg, - unsigned component ); - -void -tgsi_util_set_src_register_extnegate( - struct tgsi_src_register_ext_swz *reg, - unsigned negate, - unsigned component ); - #define TGSI_UTIL_SIGN_CLEAR 0 /* Force positive */ #define TGSI_UTIL_SIGN_SET 1 /* Force negative */ #define TGSI_UTIL_SIGN_TOGGLE 2 /* Negate */ diff --git a/src/gallium/auxiliary/translate/translate_generic.c b/src/gallium/auxiliary/translate/translate_generic.c index 8d39b64c6c..266e7ee81e 100644 --- a/src/gallium/auxiliary/translate/translate_generic.c +++ b/src/gallium/auxiliary/translate/translate_generic.c @@ -217,7 +217,7 @@ ATTRIB( R8G8_SNORM, 2, char, FROM_8_SNORM, TO_8_SNORM ) ATTRIB( R8_SNORM, 1, char, FROM_8_SNORM, TO_8_SNORM ) ATTRIB( A8R8G8B8_UNORM, 4, ubyte, FROM_8_UNORM, TO_8_UNORM ) -//ATTRIB( R8G8B8A8_UNORM, 4, ubyte, FROM_8_UNORM, TO_8_UNORM ) +/*ATTRIB( R8G8B8A8_UNORM, 4, ubyte, FROM_8_UNORM, TO_8_UNORM )*/ ATTRIB( R32G32B32A32_FIXED, 4, int, FROM_32_FIXED, TO_32_FIXED ) ATTRIB( R32G32B32_FIXED, 3, int, FROM_32_FIXED, TO_32_FIXED ) diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile index ae8d330a78..1d8bb55bbd 100644 --- a/src/gallium/auxiliary/util/Makefile +++ b/src/gallium/auxiliary/util/Makefile @@ -10,6 +10,7 @@ C_SOURCES = \ u_debug_stack.c \ u_blit.c \ u_cache.c \ + u_cpu_detect.c \ u_draw_quad.c \ u_format.c \ u_format_access.c \ diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript index 28a5ab4256..8d99106d0b 100644 --- a/src/gallium/auxiliary/util/SConscript +++ b/src/gallium/auxiliary/util/SConscript @@ -24,10 +24,10 @@ util = env.ConvenienceLibrary( 'u_bitmask.c', 'u_blit.c', 'u_cache.c', + 'u_cpu_detect.c', 'u_debug.c', 'u_debug_dump.c', 'u_debug_memory.c', - 'u_debug_profile.c', 'u_debug_stack.c', 'u_debug_symbol.c', 'u_draw_quad.c', diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index c516317d70..abe1de3302 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -46,6 +46,7 @@ #include "util/u_memory.h" #include "util/u_simple_shaders.h" #include "util/u_surface.h" +#include "util/u_rect.h" #include "cso_cache/cso_context.h" @@ -182,47 +183,7 @@ get_next_slot( struct blit_state *ctx ) } -/** - * Setup vertex data for the textured quad we'll draw. - * Note: y=0=top - */ -static unsigned -setup_vertex_data(struct blit_state *ctx, - float x0, float y0, float x1, float y1, float z) -{ - unsigned offset; - - ctx->vertices[0][0][0] = x0; - ctx->vertices[0][0][1] = y0; - ctx->vertices[0][0][2] = z; - ctx->vertices[0][1][0] = 0.0f; /*s*/ - ctx->vertices[0][1][1] = 0.0f; /*t*/ - - ctx->vertices[1][0][0] = x1; - ctx->vertices[1][0][1] = y0; - ctx->vertices[1][0][2] = z; - ctx->vertices[1][1][0] = 1.0f; /*s*/ - ctx->vertices[1][1][1] = 0.0f; /*t*/ - - ctx->vertices[2][0][0] = x1; - ctx->vertices[2][0][1] = y1; - ctx->vertices[2][0][2] = z; - ctx->vertices[2][1][0] = 1.0f; - ctx->vertices[2][1][1] = 1.0f; - ctx->vertices[3][0][0] = x0; - ctx->vertices[3][0][1] = y1; - ctx->vertices[3][0][2] = z; - ctx->vertices[3][1][0] = 0.0f; - ctx->vertices[3][1][1] = 1.0f; - - offset = get_next_slot( ctx ); - - pipe_buffer_write(ctx->pipe->screen, ctx->vbuf, - offset, sizeof(ctx->vertices), ctx->vertices); - - return offset; -} /** @@ -315,15 +276,13 @@ util_blit_pixels_writemask(struct blit_state *ctx, { struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_texture texTemp, *tex; - struct pipe_surface *texSurf; + struct pipe_texture *tex = NULL; struct pipe_framebuffer_state fb; const int srcW = abs(srcX1 - srcX0); const int srcH = abs(srcY1 - srcY0); - const int srcLeft = MIN2(srcX0, srcX1); - const int srcTop = MIN2(srcY0, srcY1); unsigned offset; boolean overlap; + float s0, t0, s1, t1; assert(filter == PIPE_TEX_MIPFILTER_NEAREST || filter == PIPE_TEX_MIPFILTER_LINEAR); @@ -343,7 +302,8 @@ util_blit_pixels_writemask(struct blit_state *ctx, * no overlapping. * Filter mode should not matter since there's no stretching. */ - if (dst->format == src->format && + if (pipe->surface_copy && + dst->format == src->format && srcX0 < srcX1 && dstX0 < dstX1 && srcY0 < srcY1 && @@ -358,54 +318,82 @@ util_blit_pixels_writemask(struct blit_state *ctx, return; } - if (srcLeft != srcX0) { - /* left-right flip */ - int tmp = dstX0; - dstX0 = dstX1; - dstX1 = tmp; - } - - if (srcTop != srcY0) { - /* up-down flip */ - int tmp = dstY0; - dstY0 = dstY1; - dstY1 = tmp; - } - assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)); - /* - * XXX for now we're always creating a temporary texture. - * Strictly speaking that's not always needed. + /* Create a temporary texture when src and dest alias or when src + * is anything other than a single-level 2d texture. + * + * This can still be improved upon. */ + if (util_same_surface(src, dst) || + src->texture->target != PIPE_TEXTURE_2D || + src->texture->last_level != 0) + { + struct pipe_texture texTemp; + struct pipe_surface *texSurf; + const int srcLeft = MIN2(srcX0, srcX1); + const int srcTop = MIN2(srcY0, srcY1); + + if (srcLeft != srcX0) { + /* left-right flip */ + int tmp = dstX0; + dstX0 = dstX1; + dstX1 = tmp; + } + + if (srcTop != srcY0) { + /* up-down flip */ + int tmp = dstY0; + dstY0 = dstY1; + dstY1 = tmp; + } + + /* create temp texture */ + memset(&texTemp, 0, sizeof(texTemp)); + texTemp.target = PIPE_TEXTURE_2D; + texTemp.format = src->format; + texTemp.last_level = 0; + texTemp.width0 = srcW; + texTemp.height0 = srcH; + texTemp.depth0 = 1; + + tex = screen->texture_create(screen, &texTemp); + if (!tex) + return; + + texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* load temp texture */ + if (pipe->surface_copy) { + pipe->surface_copy(pipe, + texSurf, 0, 0, /* dest */ + src, srcLeft, srcTop, /* src */ + srcW, srcH); /* size */ + } else { + util_surface_copy(pipe, FALSE, + texSurf, 0, 0, /* dest */ + src, srcLeft, srcTop, /* src */ + srcW, srcH); /* size */ + } + + /* free the surface, update the texture if necessary. + */ + pipe_surface_reference(&texSurf, NULL); + s0 = 0.0f; + s1 = 1.0f; + t0 = 0.0f; + t1 = 1.0f; + } + else { + pipe_texture_reference(&tex, src->texture); + s0 = srcX0 / (float)tex->width0; + s1 = srcX1 / (float)tex->width0; + t0 = srcY0 / (float)tex->height0; + t1 = srcY1 / (float)tex->height0; + } - /* create temp texture */ - memset(&texTemp, 0, sizeof(texTemp)); - texTemp.target = PIPE_TEXTURE_2D; - texTemp.format = src->format; - texTemp.last_level = 0; - texTemp.width[0] = srcW; - texTemp.height[0] = srcH; - texTemp.depth[0] = 1; - pf_get_block(src->format, &texTemp.block); - - tex = screen->texture_create(screen, &texTemp); - if (!tex) - return; - - texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); - - /* load temp texture */ - pipe->surface_copy(pipe, - texSurf, 0, 0, /* dest */ - src, srcLeft, srcTop, /* src */ - srcW, srcH); /* size */ - - /* free the surface, update the texture if necessary. - */ - pipe_surface_reference(&texSurf, NULL); /* save state (restored below) */ cso_save_blend(ctx->cso); @@ -447,9 +435,12 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_set_framebuffer(ctx->cso, &fb); /* draw quad */ - offset = setup_vertex_data(ctx, - (float) dstX0, (float) dstY0, - (float) dstX1, (float) dstY1, z); + offset = setup_vertex_data_tex(ctx, + (float) dstX0, (float) dstY0, + (float) dstX1, (float) dstY1, + s0, t0, + s1, t1, + z); util_draw_vertex_buffer(ctx->pipe, ctx->vbuf, offset, PIPE_PRIM_TRIANGLE_FAN, @@ -526,13 +517,13 @@ util_blit_pixels_tex(struct blit_state *ctx, assert(filter == PIPE_TEX_MIPFILTER_NEAREST || filter == PIPE_TEX_MIPFILTER_LINEAR); - assert(tex->width[0] != 0); - assert(tex->height[0] != 0); + assert(tex->width0 != 0); + assert(tex->height0 != 0); - s0 = srcX0 / (float)tex->width[0]; - s1 = srcX1 / (float)tex->width[0]; - t0 = srcY0 / (float)tex->height[0]; - t1 = srcY1 / (float)tex->height[0]; + s0 = srcX0 / (float)tex->width0; + s1 = srcX1 / (float)tex->width0; + t0 = srcY0 / (float)tex->height0; + t1 = srcY1 / (float)tex->height0; assert(ctx->pipe->screen->is_format_supported(ctx->pipe->screen, dst->format, PIPE_TEXTURE_2D, diff --git a/src/gallium/auxiliary/util/u_clear.h b/src/gallium/auxiliary/util/u_clear.h index 7c16b32cf9..2c32db6175 100644 --- a/src/gallium/auxiliary/util/u_clear.h +++ b/src/gallium/auxiliary/util/u_clear.h @@ -32,6 +32,7 @@ #include "pipe/p_context.h" #include "pipe/p_state.h" #include "util/u_pack_color.h" +#include "util/u_rect.h" /** @@ -45,16 +46,25 @@ util_clear(struct pipe_context *pipe, { if (buffers & PIPE_CLEAR_COLOR) { struct pipe_surface *ps = framebuffer->cbufs[0]; - unsigned color; + union util_color uc; - util_pack_color(rgba, ps->format, &color); - pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color); + util_pack_color(rgba, ps->format, &uc); + if (pipe->surface_fill) { + pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui); + } else { + util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui); + } } if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { struct pipe_surface *ps = framebuffer->zsbuf; - pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, - util_pack_z_stencil(ps->format, depth, stencil)); + if (pipe->surface_fill) { + pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, + util_pack_z_stencil(ps->format, depth, stencil)); + } else { + util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height, + util_pack_z_stencil(ps->format, depth, stencil)); + } } } diff --git a/src/gallium/auxiliary/util/u_cpu_detect.c b/src/gallium/auxiliary/util/u_cpu_detect.c index d9f2f8fc28..a08241971c 100644 --- a/src/gallium/auxiliary/util/u_cpu_detect.c +++ b/src/gallium/auxiliary/util/u_cpu_detect.c @@ -24,23 +24,21 @@ * **************************************************************************/ -/* - * Based on the work of Eric Anholt <anholt@FreeBSD.org> +/** + * @file + * CPU feature detection. + * + * @author Dennis Smit + * @author Based on the work of Eric Anholt <anholt@FreeBSD.org> */ -/* FIXME: clean this entire file up */ +#include "pipe/p_config.h" +#include "u_debug.h" #include "u_cpu_detect.h" -#ifdef __linux__ -#define OS_LINUX -#endif -#ifdef WIN32 -#define OS_WIN32 -#endif - -#if defined(ARCH_POWERPC) -#if defined(OS_DARWIN) +#if defined(PIPE_ARCH_PPC) +#if defined(PIPE_OS_DARWIN) #include <sys/sysctl.h> #else #include <signal.h> @@ -48,140 +46,147 @@ #endif #endif -#if defined(OS_NETBSD) || defined(OS_OPENBSD) +#if defined(PIPE_OS_NETBSD) || defined(PIPE_OS_OPENBSD) #include <sys/param.h> #include <sys/sysctl.h> #include <machine/cpu.h> #endif -#if defined(OS_FREEBSD) +#if defined(PIPE_OS_FREEBSD) #include <sys/types.h> #include <sys/sysctl.h> #endif -#if defined(OS_LINUX) +#if defined(PIPE_OS_LINUX) #include <signal.h> #endif -#if defined(OS_WIN32) -#include <windows.h> +#ifdef PIPE_OS_UNIX +#include <unistd.h> #endif -#include <stdio.h> -#include <stdlib.h> -#include <unistd.h> -#include <string.h> +#if defined(PIPE_OS_WINDOWS) +#include <windows.h> +#if defined(MSVC) +#include <intrin.h> +#endif +#endif -static struct cpu_detect_caps __cpu_detect_caps; -static int __cpu_detect_initialized = 0; +struct util_cpu_caps util_cpu_caps; static int has_cpuid(void); -static int cpuid(unsigned int ax, unsigned int *p); + +#if defined(PIPE_ARCH_X86) /* The sigill handlers */ -#if defined(ARCH_X86) /* x86 (linux katmai handler check thing) */ -#if defined(OS_LINUX) && defined(_POSIX_SOURCE) && defined(X86_FXSR_MAGIC) -static void sigill_handler_sse(int signal, struct sigcontext sc) +#if defined(PIPE_OS_LINUX) /*&& defined(_POSIX_SOURCE) && defined(X86_FXSR_MAGIC)*/ +static void +sigill_handler_sse(int signal, struct sigcontext sc) { - /* Both the "xorps %%xmm0,%%xmm0" and "divps %xmm0,%%xmm1" - * instructions are 3 bytes long. We must increment the instruction - * pointer manually to avoid repeated execution of the offending - * instruction. - * - * If the SIGILL is caused by a divide-by-zero when unmasked - * exceptions aren't supported, the SIMD FPU status and control - * word will be restored at the end of the test, so we don't need - * to worry about doing it here. Besides, we may not be able to... - */ - sc.eip += 3; - - __cpu_detect_caps.hasSSE=0; + /* Both the "xorps %%xmm0,%%xmm0" and "divps %xmm0,%%xmm1" + * instructions are 3 bytes long. We must increment the instruction + * pointer manually to avoid repeated execution of the offending + * instruction. + * + * If the SIGILL is caused by a divide-by-zero when unmasked + * exceptions aren't supported, the SIMD FPU status and control + * word will be restored at the end of the test, so we don't need + * to worry about doing it here. Besides, we may not be able to... + */ + sc.eip += 3; + + util_cpu_caps.has_sse=0; } -static void sigfpe_handler_sse(int signal, struct sigcontext sc) +static void +sigfpe_handler_sse(int signal, struct sigcontext sc) { - if (sc.fpstate->magic != 0xffff) { - /* Our signal context has the extended FPU state, so reset the - * divide-by-zero exception mask and clear the divide-by-zero - * exception bit. - */ - sc.fpstate->mxcsr |= 0x00000200; - sc.fpstate->mxcsr &= 0xfffffffb; - } else { - /* If we ever get here, we're completely hosed. - */ - } + if (sc.fpstate->magic != 0xffff) { + /* Our signal context has the extended FPU state, so reset the + * divide-by-zero exception mask and clear the divide-by-zero + * exception bit. + */ + sc.fpstate->mxcsr |= 0x00000200; + sc.fpstate->mxcsr &= 0xfffffffb; + } else { + /* If we ever get here, we're completely hosed. + */ + } } -#endif -#endif /* OS_LINUX && _POSIX_SOURCE && X86_FXSR_MAGIC */ +#endif /* PIPE_OS_LINUX && _POSIX_SOURCE && X86_FXSR_MAGIC */ -#if defined(OS_WIN32) -LONG CALLBACK win32_sig_handler_sse(EXCEPTION_POINTERS* ep) +#if defined(PIPE_OS_WINDOWS) +static LONG CALLBACK +win32_sig_handler_sse(EXCEPTION_POINTERS* ep) { - if(ep->ExceptionRecord->ExceptionCode==EXCEPTION_ILLEGAL_INSTRUCTION){ - ep->ContextRecord->Eip +=3; - __cpu_detect_caps.hasSSE=0; - return EXCEPTION_CONTINUE_EXECUTION; - } - return EXCEPTION_CONTINUE_SEARCH; + if(ep->ExceptionRecord->ExceptionCode==EXCEPTION_ILLEGAL_INSTRUCTION){ + ep->ContextRecord->Eip +=3; + util_cpu_caps.has_sse=0; + return EXCEPTION_CONTINUE_EXECUTION; + } + return EXCEPTION_CONTINUE_SEARCH; } -#endif /* OS_WIN32 */ +#endif /* PIPE_OS_WINDOWS */ +#endif /* PIPE_ARCH_X86 */ -#if defined(ARCH_POWERPC) && !defined(OS_DARWIN) -static sigjmp_buf __lv_powerpc_jmpbuf; -static volatile sig_atomic_t __lv_powerpc_canjump = 0; -static void sigill_handler (int sig); +#if defined(PIPE_ARCH_PPC) && !defined(PIPE_OS_DARWIN) +static jmp_buf __lv_powerpc_jmpbuf; +static volatile sig_atomic_t __lv_powerpc_canjump = 0; -static void sigill_handler (int sig) +static void +sigill_handler(int sig) { - if (!__lv_powerpc_canjump) { - signal (sig, SIG_DFL); - raise (sig); - } + if (!__lv_powerpc_canjump) { + signal (sig, SIG_DFL); + raise (sig); + } - __lv_powerpc_canjump = 0; - siglongjmp(__lv_powerpc_jmpbuf, 1); + __lv_powerpc_canjump = 0; + longjmp(__lv_powerpc_jmpbuf, 1); } +#endif -static void check_os_altivec_support(void) +#if defined(PIPE_ARCH_PPC) +static void +check_os_altivec_support(void) { -#if defined(OS_DARWIN) - int sels[2] = {CTL_HW, HW_VECTORUNIT}; - int has_vu = 0; - int len = sizeof (has_vu); - int err; - - err = sysctl(sels, 2, &has_vu, &len, NULL, 0); - - if (err == 0) { - if (has_vu != 0) { - __cpu_detect_caps.hasAltiVec = 1; - } - } -#else /* !OS_DARWIN */ - /* no Darwin, do it the brute-force way */ - /* this is borrowed from the libmpeg2 library */ - signal(SIGILL, sigill_handler); - if (sigsetjmp(__lv_powerpc_jmpbuf, 1)) { - signal(SIGILL, SIG_DFL); - } else { - __lv_powerpc_canjump = 1; - - __asm __volatile - ("mtspr 256, %0\n\t" - "vand %%v0, %%v0, %%v0" - : - : "r" (-1)); - - signal(SIGILL, SIG_DFL); - __cpu_detect_caps.hasAltiVec = 1; - } -#endif +#if defined(PIPE_OS_DARWIN) + int sels[2] = {CTL_HW, HW_VECTORUNIT}; + int has_vu = 0; + int len = sizeof (has_vu); + int err; + + err = sysctl(sels, 2, &has_vu, &len, NULL, 0); + + if (err == 0) { + if (has_vu != 0) { + util_cpu_caps.has_altivec = 1; + } + } +#else /* !PIPE_OS_DARWIN */ + /* no Darwin, do it the brute-force way */ + /* this is borrowed from the libmpeg2 library */ + signal(SIGILL, sigill_handler); + if (setjmp(__lv_powerpc_jmpbuf)) { + signal(SIGILL, SIG_DFL); + } else { + __lv_powerpc_canjump = 1; + + __asm __volatile + ("mtspr 256, %0\n\t" + "vand %%v0, %%v0, %%v0" + : + : "r" (-1)); + + signal(SIGILL, SIG_DFL); + util_cpu_caps.has_altivec = 1; + } +#endif /* PIPE_OS_DARWIN */ } -#endif +#endif /* PIPE_ARCH_PPC */ /* If we're running on a processor that can do SSE, let's see if we * are allowed to or not. This will catch 2.4.0 or later kernels that @@ -189,318 +194,327 @@ static void check_os_altivec_support(void) * and RedHat patched 2.2 kernels that have broken exception handling * support for user space apps that do SSE. */ -static void check_os_katmai_support(void) +#if defined(PIPE_ARCH_X86) || defined (PIPE_ARCH_X86_64) +static void +check_os_katmai_support(void) { -#if defined(ARCH_X86) -#if defined(OS_FREEBSD) - int has_sse=0, ret; - int len = sizeof (has_sse); - - ret = sysctlbyname("hw.instruction_sse", &has_sse, &len, NULL, 0); - if (ret || !has_sse) - __cpu_detect_caps.hasSSE=0; - -#elif defined(OS_NETBSD) || defined(OS_OPENBSD) - int has_sse, has_sse2, ret, mib[2]; - int varlen; - - mib[0] = CTL_MACHDEP; - mib[1] = CPU_SSE; - varlen = sizeof (has_sse); - - ret = sysctl(mib, 2, &has_sse, &varlen, NULL, 0); - if (ret < 0 || !has_sse) { - __cpu_detect_caps.hasSSE = 0; - } else { - __cpu_detect_caps.hasSSE = 1; - } - - mib[1] = CPU_SSE2; - varlen = sizeof (has_sse2); - ret = sysctl(mib, 2, &has_sse2, &varlen, NULL, 0); - if (ret < 0 || !has_sse2) { - __cpu_detect_caps.hasSSE2 = 0; - } else { - __cpu_detect_caps.hasSSE2 = 1; - } - __cpu_detect_caps.hasSSE = 0; /* FIXME ?!?!? */ - -#elif defined(OS_WIN32) - LPTOP_LEVEL_EXCEPTION_FILTER exc_fil; - if (__cpu_detect_caps.hasSSE) { - exc_fil = SetUnhandledExceptionFilter(win32_sig_handler_sse); - __asm __volatile ("xorps %xmm0, %xmm0"); - SetUnhandledExceptionFilter(exc_fil); - } -#elif defined(OS_LINUX) - struct sigaction saved_sigill; - struct sigaction saved_sigfpe; - - /* Save the original signal handlers. - */ - sigaction(SIGILL, NULL, &saved_sigill); - sigaction(SIGFPE, NULL, &saved_sigfpe); - - signal(SIGILL, (void (*)(int))sigill_handler_sse); - signal(SIGFPE, (void (*)(int))sigfpe_handler_sse); - - /* Emulate test for OSFXSR in CR4. The OS will set this bit if it - * supports the extended FPU save and restore required for SSE. If - * we execute an SSE instruction on a PIII and get a SIGILL, the OS - * doesn't support Streaming SIMD Exceptions, even if the processor - * does. - */ - if (__cpu_detect_caps.hasSSE) { - __asm __volatile ("xorps %xmm1, %xmm0"); - } - - /* Emulate test for OSXMMEXCPT in CR4. The OS will set this bit if - * it supports unmasked SIMD FPU exceptions. If we unmask the - * exceptions, do a SIMD divide-by-zero and get a SIGILL, the OS - * doesn't support unmasked SIMD FPU exceptions. If we get a SIGFPE - * as expected, we're okay but we need to clean up after it. - * - * Are we being too stringent in our requirement that the OS support - * unmasked exceptions? Certain RedHat 2.2 kernels enable SSE by - * setting CR4.OSFXSR but don't support unmasked exceptions. Win98 - * doesn't even support them. We at least know the user-space SSE - * support is good in kernels that do support unmasked exceptions, - * and therefore to be safe I'm going to leave this test in here. - */ - if (__cpu_detect_caps.hasSSE) { - // test_os_katmai_exception_support(); - } - - /* Restore the original signal handlers. - */ - sigaction(SIGILL, &saved_sigill, NULL); - sigaction(SIGFPE, &saved_sigfpe, NULL); +#if defined(PIPE_ARCH_X86) +#if defined(PIPE_OS_FREEBSD) + int has_sse=0, ret; + int len = sizeof (has_sse); + + ret = sysctlbyname("hw.instruction_sse", &has_sse, &len, NULL, 0); + if (ret || !has_sse) + util_cpu_caps.has_sse=0; + +#elif defined(PIPE_OS_NETBSD) || defined(PIPE_OS_OPENBSD) + int has_sse, has_sse2, ret, mib[2]; + int varlen; + + mib[0] = CTL_MACHDEP; + mib[1] = CPU_SSE; + varlen = sizeof (has_sse); + + ret = sysctl(mib, 2, &has_sse, &varlen, NULL, 0); + if (ret < 0 || !has_sse) { + util_cpu_caps.has_sse = 0; + } else { + util_cpu_caps.has_sse = 1; + } + + mib[1] = CPU_SSE2; + varlen = sizeof (has_sse2); + ret = sysctl(mib, 2, &has_sse2, &varlen, NULL, 0); + if (ret < 0 || !has_sse2) { + util_cpu_caps.has_sse2 = 0; + } else { + util_cpu_caps.has_sse2 = 1; + } + util_cpu_caps.has_sse = 0; /* FIXME ?!?!? */ + +#elif defined(PIPE_OS_WINDOWS) + LPTOP_LEVEL_EXCEPTION_FILTER exc_fil; + if (util_cpu_caps.has_sse) { + exc_fil = SetUnhandledExceptionFilter(win32_sig_handler_sse); +#if defined(PIPE_CC_GCC) + __asm __volatile ("xorps %xmm0, %xmm0"); +#elif defined(PIPE_CC_MSVC) + __asm { + xorps xmm0, xmm0 /* executing SSE instruction */ + } +#else +#error Unsupported compiler +#endif + SetUnhandledExceptionFilter(exc_fil); + } +#elif defined(PIPE_OS_LINUX) + struct sigaction saved_sigill; + struct sigaction saved_sigfpe; + + /* Save the original signal handlers. + */ + sigaction(SIGILL, NULL, &saved_sigill); + sigaction(SIGFPE, NULL, &saved_sigfpe); + + signal(SIGILL, (void (*)(int))sigill_handler_sse); + signal(SIGFPE, (void (*)(int))sigfpe_handler_sse); + + /* Emulate test for OSFXSR in CR4. The OS will set this bit if it + * supports the extended FPU save and restore required for SSE. If + * we execute an SSE instruction on a PIII and get a SIGILL, the OS + * doesn't support Streaming SIMD Exceptions, even if the processor + * does. + */ + if (util_cpu_caps.has_sse) { + __asm __volatile ("xorps %xmm1, %xmm0"); + } + + /* Emulate test for OSXMMEXCPT in CR4. The OS will set this bit if + * it supports unmasked SIMD FPU exceptions. If we unmask the + * exceptions, do a SIMD divide-by-zero and get a SIGILL, the OS + * doesn't support unmasked SIMD FPU exceptions. If we get a SIGFPE + * as expected, we're okay but we need to clean up after it. + * + * Are we being too stringent in our requirement that the OS support + * unmasked exceptions? Certain RedHat 2.2 kernels enable SSE by + * setting CR4.OSFXSR but don't support unmasked exceptions. Win98 + * doesn't even support them. We at least know the user-space SSE + * support is good in kernels that do support unmasked exceptions, + * and therefore to be safe I'm going to leave this test in here. + */ + if (util_cpu_caps.has_sse) { + /* test_os_katmai_exception_support(); */ + } + + /* Restore the original signal handlers. + */ + sigaction(SIGILL, &saved_sigill, NULL); + sigaction(SIGFPE, &saved_sigfpe, NULL); #else - /* We can't use POSIX signal handling to test the availability of - * SSE, so we disable it by default. - */ - __cpu_detect_caps.hasSSE = 0; + /* We can't use POSIX signal handling to test the availability of + * SSE, so we disable it by default. + */ + util_cpu_caps.has_sse = 0; #endif /* __linux__ */ #endif + +#if defined(PIPE_ARCH_X86_64) + util_cpu_caps.has_sse = 1; +#endif } static int has_cpuid(void) { -#if defined(ARCH_X86) - int a, c; - - __asm __volatile - ("pushf\n" - "popl %0\n" - "movl %0, %1\n" - "xorl $0x200000, %0\n" - "push %0\n" - "popf\n" - "pushf\n" - "popl %0\n" - : "=a" (a), "=c" (c) - : - : "cc"); - - return a != c; +#if defined(PIPE_ARCH_X86) +#if defined(PIPE_OS_GCC) + int a, c; + + __asm __volatile + ("pushf\n" + "popl %0\n" + "movl %0, %1\n" + "xorl $0x200000, %0\n" + "push %0\n" + "popf\n" + "pushf\n" + "popl %0\n" + : "=a" (a), "=c" (c) + : + : "cc"); + + return a != c; +#else + /* FIXME */ + return 1; +#endif +#elif defined(PIPE_ARCH_X86_64) + return 1; #else - return 0; + return 0; #endif } -static int cpuid(unsigned int ax, unsigned int *p) + +/** + * @sa cpuid.h included in gcc-4.3 onwards. + * @sa http://msdn.microsoft.com/en-us/library/hskdteyh.aspx + */ +static INLINE void +cpuid(uint32_t ax, uint32_t *p) { -#if defined(ARCH_X86) - unsigned int flags; - - __asm __volatile - ("movl %%ebx, %%esi\n\t" - "cpuid\n\t" - "xchgl %%ebx, %%esi" - : "=a" (p[0]), "=S" (p[1]), - "=c" (p[2]), "=d" (p[3]) - : "0" (ax)); - - return 0; +#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86) + __asm __volatile ( + "xchgl %%ebx, %1\n\t" + "cpuid\n\t" + "xchgl %%ebx, %1" + : "=a" (p[0]), + "=S" (p[1]), + "=c" (p[2]), + "=d" (p[3]) + : "0" (ax) + ); +#elif defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86_64) + __asm __volatile ( + "cpuid\n\t" + : "=a" (p[0]), + "=b" (p[1]), + "=c" (p[2]), + "=d" (p[3]) + : "0" (ax) + ); +#elif defined(PIPE_CC_MSVC) + __cpuid(p, ax); #else - return -1; + p[0] = 0; + p[1] = 0; + p[2] = 0; + p[3] = 0; #endif } +#endif /* X86 or X86_64 */ -void cpu_detect_initialize() +void +util_cpu_detect(void) { - unsigned int regs[4]; - unsigned int regs2[4]; - - int mib[2], ncpu; - int len; - - memset(&__cpu_detect_caps, 0, sizeof (struct cpu_detect_caps)); - - /* Check for arch type */ -#if defined(ARCH_MIPS) - __cpu_detect_caps.type = CPU_DETECT_TYPE_MIPS; -#elif defined(ARCH_ALPHA) - __cpu_detect_caps.type = CPU_DETECT_TYPE_ALPHA; -#elif defined(ARCH_SPARC) - __cpu_detect_caps.type = CPU_DETECT_TYPE_SPARC; -#elif defined(ARCH_X86) - __cpu_detect_caps.type = CPU_DETECT_TYPE_X86; -#elif defined(ARCH_POWERPC) - __cpu_detect_caps.type = CPU_DETECT_TYPE_POWERPC; + static boolean util_cpu_detect_initialized = FALSE; + + if(util_cpu_detect_initialized) + return; + + memset(&util_cpu_caps, 0, sizeof util_cpu_caps); + + /* Check for arch type */ +#if defined(PIPE_ARCH_MIPS) + util_cpu_caps.arch = UTIL_CPU_ARCH_MIPS; +#elif defined(PIPE_ARCH_ALPHA) + util_cpu_caps.arch = UTIL_CPU_ARCH_ALPHA; +#elif defined(PIPE_ARCH_SPARC) + util_cpu_caps.arch = UTIL_CPU_ARCH_SPARC; +#elif defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) + util_cpu_caps.arch = UTIL_CPU_ARCH_X86; + util_cpu_caps.little_endian = 1; +#elif defined(PIPE_ARCH_PPC) + util_cpu_caps.arch = UTIL_CPU_ARCH_POWERPC; + util_cpu_caps.little_endian = 0; #else - __cpu_detect_caps.type = CPU_DETECT_TYPE_OTHER; + util_cpu_caps.arch = UTIL_CPU_ARCH_UNKNOWN; #endif - /* Count the number of CPUs in system */ -#if !defined(OS_WIN32) && !defined(OS_UNKNOWN) && defined(_SC_NPROCESSORS_ONLN) - __cpu_detect_caps.nrcpu = sysconf(_SC_NPROCESSORS_ONLN); - if (__cpu_detect_caps.nrcpu == -1) - __cpu_detect_caps.nrcpu = 1; - -#elif defined(OS_NETBSD) || defined(OS_FREEBSD) || defined(OS_OPENBSD) - - mib[0] = CTL_HW; - mib[1] = HW_NCPU; - - len = sizeof (ncpu); - sysctl(mib, 2, &ncpu, &len, NULL, 0); - __cpu_detect_caps.nrcpu = ncpu; - + /* Count the number of CPUs in system */ +#if defined(PIPE_OS_WINDOWS) + { + SYSTEM_INFO system_info; + GetSystemInfo(&system_info); + util_cpu_caps.nr_cpus = system_info.dwNumberOfProcessors; + } +#elif defined(PIPE_OS_UNIX) && defined(_SC_NPROCESSORS_ONLN) + util_cpu_caps.nr_cpus = sysconf(_SC_NPROCESSORS_ONLN); + if (util_cpu_caps.nr_cpus == -1) + util_cpu_caps.nr_cpus = 1; +#elif defined(PIPE_OS_BSD) + { + int mib[2], ncpu; + int len; + + mib[0] = CTL_HW; + mib[1] = HW_NCPU; + + len = sizeof (ncpu); + sysctl(mib, 2, &ncpu, &len, NULL, 0); + util_cpu_caps.nr_cpus = ncpu; + } #else - __cpu_detect_caps.nrcpu = 1; + util_cpu_caps.nr_cpus = 1; #endif -#if defined(ARCH_X86) - /* No cpuid, old 486 or lower */ - if (has_cpuid() == 0) - return; - - __cpu_detect_caps.cacheline = 32; - - /* Get max cpuid level */ - cpuid(0x00000000, regs); - - if (regs[0] >= 0x00000001) { - unsigned int cacheline; - - cpuid (0x00000001, regs2); - - __cpu_detect_caps.x86cpuType = (regs2[0] >> 8) & 0xf; - if (__cpu_detect_caps.x86cpuType == 0xf) - __cpu_detect_caps.x86cpuType = 8 + ((regs2[0] >> 20) & 255); /* use extended family (P4, IA64) */ - - /* general feature flags */ - __cpu_detect_caps.hasTSC = (regs2[3] & (1 << 8 )) >> 8; /* 0x0000010 */ - __cpu_detect_caps.hasMMX = (regs2[3] & (1 << 23 )) >> 23; /* 0x0800000 */ - __cpu_detect_caps.hasSSE = (regs2[3] & (1 << 25 )) >> 25; /* 0x2000000 */ - __cpu_detect_caps.hasSSE2 = (regs2[3] & (1 << 26 )) >> 26; /* 0x4000000 */ - __cpu_detect_caps.hasSSE3 = (regs2[2] & (1)); /* 0x0000001 */ - __cpu_detect_caps.hasSSSE3 = (regs2[2] & (1 << 9 )) >> 9; /* 0x0000020 */ - __cpu_detect_caps.hasMMX2 = __cpu_detect_caps.hasSSE; /* SSE cpus supports mmxext too */ - - cacheline = ((regs2[1] >> 8) & 0xFF) * 8; - if (cacheline > 0) - __cpu_detect_caps.cacheline = cacheline; - } - - cpuid(0x80000000, regs); - - if (regs[0] >= 0x80000001) { - - cpuid(0x80000001, regs2); - - __cpu_detect_caps.hasMMX |= (regs2[3] & (1 << 23 )) >> 23; /* 0x0800000 */ - __cpu_detect_caps.hasMMX2 |= (regs2[3] & (1 << 22 )) >> 22; /* 0x400000 */ - __cpu_detect_caps.has3DNow = (regs2[3] & (1 << 31 )) >> 31; /* 0x80000000 */ - __cpu_detect_caps.has3DNowExt = (regs2[3] & (1 << 30 )) >> 30; - } - - if (regs[0] >= 0x80000006) { - cpuid(0x80000006, regs2); - __cpu_detect_caps.cacheline = regs2[2] & 0xFF; - } - - -#if defined(OS_LINUX) || defined(OS_FREEBSD) || defined(OS_NETBSD) || defined(OS_CYGWIN) || defined(OS_OPENBSD) - if (__cpu_detect_caps.hasSSE) - check_os_katmai_support(); - - if (!__cpu_detect_caps.hasSSE) { - __cpu_detect_caps.hasSSE2 = 0; - __cpu_detect_caps.hasSSE3 = 0; - __cpu_detect_caps.hasSSSE3 = 0; - } -#else - __cpu_detect_caps.hasSSE = 0; - __cpu_detect_caps.hasSSE2 = 0; - __cpu_detect_caps.hasSSE3 = 0; - __cpu_detect_caps.hasSSSE3 = 0; +#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) + if (has_cpuid()) { + uint32_t regs[4]; + uint32_t regs2[4]; + + util_cpu_caps.cacheline = 32; + + /* Get max cpuid level */ + cpuid(0x00000000, regs); + + if (regs[0] >= 0x00000001) { + unsigned int cacheline; + + cpuid (0x00000001, regs2); + + util_cpu_caps.x86_cpu_type = (regs2[0] >> 8) & 0xf; + if (util_cpu_caps.x86_cpu_type == 0xf) + util_cpu_caps.x86_cpu_type = 8 + ((regs2[0] >> 20) & 255); /* use extended family (P4, IA64) */ + + /* general feature flags */ + util_cpu_caps.has_tsc = (regs2[3] & (1 << 8 )) >> 8; /* 0x0000010 */ + util_cpu_caps.has_mmx = (regs2[3] & (1 << 23 )) >> 23; /* 0x0800000 */ + util_cpu_caps.has_sse = (regs2[3] & (1 << 25 )) >> 25; /* 0x2000000 */ + util_cpu_caps.has_sse2 = (regs2[3] & (1 << 26 )) >> 26; /* 0x4000000 */ + util_cpu_caps.has_sse3 = (regs2[2] & (1)); /* 0x0000001 */ + util_cpu_caps.has_ssse3 = (regs2[2] & (1 << 9 )) >> 9; /* 0x0000020 */ + util_cpu_caps.has_sse4_1 = (regs2[2] & (1 << 19)) >> 19; + util_cpu_caps.has_mmx2 = util_cpu_caps.has_sse; /* SSE cpus supports mmxext too */ + + cacheline = ((regs2[1] >> 8) & 0xFF) * 8; + if (cacheline > 0) + util_cpu_caps.cacheline = cacheline; + } + + cpuid(0x80000000, regs); + + if (regs[0] >= 0x80000001) { + + cpuid(0x80000001, regs2); + + util_cpu_caps.has_mmx |= (regs2[3] & (1 << 23 )) >> 23; /* 0x0800000 */ + util_cpu_caps.has_mmx2 |= (regs2[3] & (1 << 22 )) >> 22; /* 0x400000 */ + util_cpu_caps.has_3dnow = (regs2[3] & (1 << 31 )) >> 31; /* 0x80000000 */ + util_cpu_caps.has_3dnow_ext = (regs2[3] & (1 << 30 )) >> 30; + } + + if (regs[0] >= 0x80000006) { + cpuid(0x80000006, regs2); + util_cpu_caps.cacheline = regs2[2] & 0xFF; + } + + if (util_cpu_caps.has_sse) + check_os_katmai_support(); + + if (!util_cpu_caps.has_sse) { + util_cpu_caps.has_sse2 = 0; + util_cpu_caps.has_sse3 = 0; + util_cpu_caps.has_ssse3 = 0; + util_cpu_caps.has_sse4_1 = 0; + } + } +#endif /* PIPE_ARCH_X86 || PIPE_ARCH_X86_64 */ + +#if defined(PIPE_ARCH_PPC) + check_os_altivec_support(); +#endif /* PIPE_ARCH_PPC */ + +#ifdef DEBUG + debug_printf("util_cpu_caps.arch = %i\n", util_cpu_caps.arch); + debug_printf("util_cpu_caps.nr_cpus = %u\n", util_cpu_caps.nr_cpus); + + debug_printf("util_cpu_caps.x86_cpu_type = %u\n", util_cpu_caps.x86_cpu_type); + debug_printf("util_cpu_caps.cacheline = %u\n", util_cpu_caps.cacheline); + + debug_printf("util_cpu_caps.has_tsc = %u\n", util_cpu_caps.has_tsc); + debug_printf("util_cpu_caps.has_mmx = %u\n", util_cpu_caps.has_mmx); + debug_printf("util_cpu_caps.has_mmx2 = %u\n", util_cpu_caps.has_mmx2); + debug_printf("util_cpu_caps.has_sse = %u\n", util_cpu_caps.has_sse); + debug_printf("util_cpu_caps.has_sse2 = %u\n", util_cpu_caps.has_sse2); + debug_printf("util_cpu_caps.has_sse3 = %u\n", util_cpu_caps.has_sse3); + debug_printf("util_cpu_caps.has_ssse3 = %u\n", util_cpu_caps.has_ssse3); + debug_printf("util_cpu_caps.has_sse4_1 = %u\n", util_cpu_caps.has_sse4_1); + debug_printf("util_cpu_caps.has_3dnow = %u\n", util_cpu_caps.has_3dnow); + debug_printf("util_cpu_caps.has_3dnow_ext = %u\n", util_cpu_caps.has_3dnow_ext); + debug_printf("util_cpu_caps.has_altivec = %u\n", util_cpu_caps.has_altivec); #endif -#endif /* ARCH_X86 */ - -#if defined(ARCH_POWERPC) - check_os_altivec_support(); -#endif /* ARCH_POWERPC */ - - __cpu_detect_initialized = 1; -} - -struct cpu_detect_caps *cpu_detect_get_caps() -{ - return &__cpu_detect_caps; -} - -/* The getters and setters for feature flags */ -int cpu_detect_get_tsc() -{ - return __cpu_detect_caps.hasTSC; -} - -int cpu_detect_get_mmx() -{ - return __cpu_detect_caps.hasMMX; -} - -int cpu_detect_get_mmx2() -{ - return __cpu_detect_caps.hasMMX2; -} -int cpu_detect_get_sse() -{ - return __cpu_detect_caps.hasSSE; -} - -int cpu_detect_get_sse2() -{ - return __cpu_detect_caps.hasSSE2; -} - -int cpu_detect_get_sse3() -{ - return __cpu_detect_caps.hasSSE3; -} - -int cpu_detect_get_ssse3() -{ - return __cpu_detect_caps.hasSSSE3; + util_cpu_detect_initialized = TRUE; } - -int cpu_detect_get_3dnow() -{ - return __cpu_detect_caps.has3DNow; -} - -int cpu_detect_get_3dnow2() -{ - return __cpu_detect_caps.has3DNowExt; -} - -int cpu_detect_get_altivec() -{ - return __cpu_detect_caps.hasAltiVec; -} - diff --git a/src/gallium/auxiliary/util/u_cpu_detect.h b/src/gallium/auxiliary/util/u_cpu_detect.h index 1612d49286..4b3dc39c34 100644 --- a/src/gallium/auxiliary/util/u_cpu_detect.h +++ b/src/gallium/auxiliary/util/u_cpu_detect.h @@ -24,55 +24,55 @@ * ***************************************************************************/ -/* - * Based on the work of Eric Anholt <anholt@FreeBSD.org> +/** + * @file + * CPU feature detection. + * + * @author Dennis Smit + * @author Based on the work of Eric Anholt <anholt@FreeBSD.org> */ -#ifndef _CPU_DETECT_H -#define _CPU_DETECT_H +#ifndef _UTIL_CPU_DETECT_H +#define _UTIL_CPU_DETECT_H + +#include "pipe/p_compiler.h" -typedef enum { - CPU_DETECT_TYPE_MIPS, - CPU_DETECT_TYPE_ALPHA, - CPU_DETECT_TYPE_SPARC, - CPU_DETECT_TYPE_X86, - CPU_DETECT_TYPE_POWERPC, - CPU_DETECT_TYPE_OTHER -} cpu_detect_type; +enum util_cpu_arch { + UTIL_CPU_ARCH_UNKNOWN = 0, + UTIL_CPU_ARCH_MIPS, + UTIL_CPU_ARCH_ALPHA, + UTIL_CPU_ARCH_SPARC, + UTIL_CPU_ARCH_X86, + UTIL_CPU_ARCH_POWERPC +}; -struct cpu_detect_caps { - cpu_detect_type type; - int nrcpu; +struct util_cpu_caps { + enum util_cpu_arch arch; + unsigned nr_cpus; - /* Feature flags */ - int x86cpuType; - int cacheline; + /* Feature flags */ + int x86_cpu_type; + unsigned cacheline; - int hasTSC; - int hasMMX; - int hasMMX2; - int hasSSE; - int hasSSE2; - int hasSSE3; - int hasSSSE3; - int has3DNow; - int has3DNowExt; - int hasAltiVec; + unsigned little_endian:1; + + unsigned has_tsc:1; + unsigned has_mmx:1; + unsigned has_mmx2:1; + unsigned has_sse:1; + unsigned has_sse2:1; + unsigned has_sse3:1; + unsigned has_ssse3:1; + unsigned has_sse4_1:1; + unsigned has_3dnow:1; + unsigned has_3dnow_ext:1; + unsigned has_altivec:1; }; -/* prototypes */ -void cpu_detect_initialize(void); -struct cpu_detect_caps *cpu_detect_get_caps(void); +extern struct util_cpu_caps +util_cpu_caps; + +void util_cpu_detect(void); -int cpu_detect_get_tsc(void); -int cpu_detect_get_mmx(void); -int cpu_detect_get_mmx2(void); -int cpu_detect_get_sse(void); -int cpu_detect_get_sse2(void); -int cpu_detect_get_sse3(void); -int cpu_detect_get_ssse3(void); -int cpu_detect_get_3dnow(void); -int cpu_detect_get_3dnow2(void); -int cpu_detect_get_altivec(void); -#endif /* _CPU_DETECT_H */ +#endif /* _UTIL_CPU_DETECT_H */ diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c index 96d400c839..40633574b0 100644 --- a/src/gallium/auxiliary/util/u_debug.c +++ b/src/gallium/auxiliary/util/u_debug.c @@ -669,10 +669,10 @@ void debug_dump_surface(const char *prefix, goto error; debug_dump_image(prefix, - transfer->format, - transfer->block.size, - transfer->nblocksx, - transfer->nblocksy, + texture->format, + pf_get_blocksize(texture->format), + pf_get_nblocksx(texture->format, transfer->width), + pf_get_nblocksy(texture->format, transfer->height), transfer->stride, data); diff --git a/src/gallium/auxiliary/util/u_debug.h b/src/gallium/auxiliary/util/u_debug.h index 1380d98d7e..abd834c741 100644 --- a/src/gallium/auxiliary/util/u_debug.h +++ b/src/gallium/auxiliary/util/u_debug.h @@ -65,6 +65,11 @@ extern "C" { #define __FUNCTION__ "???" #endif +#if defined(__GNUC__) +#define _util_printf_format(fmt, list) __attribute__ ((format (printf, fmt, list))) +#else +#define _util_printf_format(fmt, list) +#endif void _debug_vprintf(const char *format, va_list ap); @@ -82,14 +87,17 @@ _debug_printf(const char *format, ...) /** * Print debug messages. * - * The actual channel used to output debug message is platform specific. To - * avoid misformating or truncation, follow these rules of thumb: + * The actual channel used to output debug message is platform specific. To + * avoid misformating or truncation, follow these rules of thumb: * - output whole lines - * - avoid outputing large strings (512 bytes is the current maximum length + * - avoid outputing large strings (512 bytes is the current maximum length * that is guaranteed to be printed in all platforms) */ #if !defined(PIPE_OS_HAIKU) static INLINE void +debug_printf(const char *format, ...) _util_printf_format(1,2); + +static INLINE void debug_printf(const char *format, ...) { #ifdef DEBUG @@ -173,11 +181,14 @@ void _debug_assert_fail(const char *expr, * * Do not expect that the assert call terminates -- errors must be handled * regardless of assert behavior. + * + * For non debug builds the assert macro will expand to a no-op, so do not + * call functions with side effects in the assert expression. */ #ifdef DEBUG #define debug_assert(expr) ((expr) ? (void)0 : _debug_assert_fail(#expr, __FILE__, __LINE__, __FUNCTION__)) #else -#define debug_assert(expr) ((void)(expr)) +#define debug_assert(expr) ((void)0) #endif @@ -340,17 +351,6 @@ void debug_memory_end(unsigned long beginning); -#if defined(PROFILE) && defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) - -void -debug_profile_start(void); - -void -debug_profile_stop(void); - -#endif - - #ifdef DEBUG struct pipe_surface; struct pipe_transfer; diff --git a/src/gallium/auxiliary/util/u_debug_dump.c b/src/gallium/auxiliary/util/u_debug_dump.c index 6bdecde048..09866880ae 100644 --- a/src/gallium/auxiliary/util/u_debug_dump.c +++ b/src/gallium/auxiliary/util/u_debug_dump.c @@ -187,3 +187,83 @@ debug_dump_func_short_names[] = { }; DEFINE_DEBUG_DUMP_CONTINUOUS(func) + + +static const char * +debug_dump_tex_target_names[] = { + "PIPE_TEXTURE_1D", + "PIPE_TEXTURE_2D", + "PIPE_TEXTURE_3D", + "PIPE_TEXTURE_CUBE" +}; + +static const char * +debug_dump_tex_target_short_names[] = { + "1d", + "2d", + "3d", + "cube" +}; + +DEFINE_DEBUG_DUMP_CONTINUOUS(tex_target) + + +static const char * +debug_dump_tex_wrap_names[] = { + "PIPE_TEX_WRAP_REPEAT", + "PIPE_TEX_WRAP_CLAMP", + "PIPE_TEX_WRAP_CLAMP_TO_EDGE", + "PIPE_TEX_WRAP_CLAMP_TO_BORDER", + "PIPE_TEX_WRAP_MIRROR_REPEAT", + "PIPE_TEX_WRAP_MIRROR_CLAMP", + "PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE", + "PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER" +}; + +static const char * +debug_dump_tex_wrap_short_names[] = { + "repeat", + "clamp", + "clamp_to_edge", + "clamp_to_border", + "mirror_repeat", + "mirror_clamp", + "mirror_clamp_to_edge", + "mirror_clamp_to_border" +}; + +DEFINE_DEBUG_DUMP_CONTINUOUS(tex_wrap) + + +static const char * +debug_dump_tex_mipfilter_names[] = { + "PIPE_TEX_MIPFILTER_NEAREST", + "PIPE_TEX_MIPFILTER_LINEAR", + "PIPE_TEX_MIPFILTER_NONE" +}; + +static const char * +debug_dump_tex_mipfilter_short_names[] = { + "nearest", + "linear", + "none" +}; + +DEFINE_DEBUG_DUMP_CONTINUOUS(tex_mipfilter) + + +static const char * +debug_dump_tex_filter_names[] = { + "PIPE_TEX_FILTER_NEAREST", + "PIPE_TEX_FILTER_LINEAR", + "PIPE_TEX_FILTER_ANISO" +}; + +static const char * +debug_dump_tex_filter_short_names[] = { + "nearest", + "linear", + "aniso" +}; + +DEFINE_DEBUG_DUMP_CONTINUOUS(tex_filter) diff --git a/src/gallium/auxiliary/util/u_debug_dump.h b/src/gallium/auxiliary/util/u_debug_dump.h index 102935559c..19b130ad18 100644 --- a/src/gallium/auxiliary/util/u_debug_dump.h +++ b/src/gallium/auxiliary/util/u_debug_dump.h @@ -54,6 +54,18 @@ debug_dump_blend_func(unsigned value, boolean shortened); const char * debug_dump_func(unsigned value, boolean shortened); +const char * +debug_dump_tex_target(unsigned value, boolean shortened); + +const char * +debug_dump_tex_wrap(unsigned value, boolean shortened); + +const char * +debug_dump_tex_mipfilter(unsigned value, boolean shortened); + +const char * +debug_dump_tex_filter(unsigned value, boolean shortened); + /* FIXME: Move the other debug_dump_xxx functions out of u_debug.h into here. */ diff --git a/src/gallium/auxiliary/util/u_debug_profile.c b/src/gallium/auxiliary/util/u_debug_profile.c deleted file mode 100644 index 6d8b244c3a..0000000000 --- a/src/gallium/auxiliary/util/u_debug_profile.c +++ /dev/null @@ -1,320 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * @file - * Poor-man profiling. - * - * @author José Fonseca <jrfonseca@tungstengraphics.com> - * - * @sa http://blogs.msdn.com/joshpoley/archive/2008/03/12/poor-man-s-profiler.aspx - * @sa http://www.johnpanzer.com/aci_cuj/index.html - */ - -#include "pipe/p_config.h" - -#if defined(PROFILE) && defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) - -#include <windows.h> -#include <winddi.h> - -#include "util/u_debug.h" -#include "util/u_string.h" - - -#define PROFILE_TABLE_SIZE (1024*1024) -#define FILE_NAME_SIZE 256 - -struct debug_profile_entry -{ - uintptr_t caller; - uintptr_t callee; - uint64_t samples; -}; - -static unsigned long enabled = 0; - -static WCHAR wFileName[FILE_NAME_SIZE] = L"\\??\\c:\\00000000.prof"; -static ULONG_PTR iFile = 0; - -static struct debug_profile_entry *table = NULL; -static unsigned long free_table_entries = 0; -static unsigned long max_table_entries = 0; - -uint64_t start_stamp = 0; -uint64_t end_stamp = 0; - - -static void -debug_profile_entry(uintptr_t caller, uintptr_t callee, uint64_t samples) -{ - unsigned hash = ( caller + callee ) & PROFILE_TABLE_SIZE - 1; - - while(1) { - if(table[hash].caller == 0 && table[hash].callee == 0) { - table[hash].caller = caller; - table[hash].callee = callee; - table[hash].samples = samples; - --free_table_entries; - break; - } - else if(table[hash].caller == caller && table[hash].callee == callee) { - table[hash].samples += samples; - break; - } - else { - ++hash; - } - } -} - - -static uintptr_t caller_stack[1024]; -static unsigned last_caller = 0; - - -static int64_t delta(void) { - int64_t result = end_stamp - start_stamp; - if(result > UINT64_C(0xffffffff)) - result = 0; - return result; -} - - -static void __cdecl -debug_profile_enter(uintptr_t callee) -{ - uintptr_t caller = last_caller ? caller_stack[last_caller - 1] : 0; - - if (caller) - debug_profile_entry(caller, 0, delta()); - debug_profile_entry(caller, callee, 1); - caller_stack[last_caller++] = callee; -} - - -static void __cdecl -debug_profile_exit(uintptr_t callee) -{ - debug_profile_entry(callee, 0, delta()); - if(last_caller) - --last_caller; -} - - -/** - * Called at the start of every method or function. - * - * @sa http://msdn.microsoft.com/en-us/library/c63a9b7h.aspx - */ -void __declspec(naked) __cdecl -_penter(void) { - _asm { - push eax - mov eax, [enabled] - test eax, eax - jz skip - - push edx - - rdtsc - mov dword ptr [end_stamp], eax - mov dword ptr [end_stamp+4], edx - - xor eax, eax - mov [enabled], eax - - mov eax, [esp+8] - - push ebx - push ecx - push ebp - push edi - push esi - - push eax - call debug_profile_enter - add esp, 4 - - pop esi - pop edi - pop ebp - pop ecx - pop ebx - - mov eax, 1 - mov [enabled], eax - - rdtsc - mov dword ptr [start_stamp], eax - mov dword ptr [start_stamp+4], edx - - pop edx -skip: - pop eax - ret - } -} - - -/** - * Called at the end of Calls the end of every method or function. - * - * @sa http://msdn.microsoft.com/en-us/library/xc11y76y.aspx - */ -void __declspec(naked) __cdecl -_pexit(void) { - _asm { - push eax - mov eax, [enabled] - test eax, eax - jz skip - - push edx - - rdtsc - mov dword ptr [end_stamp], eax - mov dword ptr [end_stamp+4], edx - - xor eax, eax - mov [enabled], eax - - mov eax, [esp+8] - - push ebx - push ecx - push ebp - push edi - push esi - - push eax - call debug_profile_exit - add esp, 4 - - pop esi - pop edi - pop ebp - pop ecx - pop ebx - - mov eax, 1 - mov [enabled], eax - - rdtsc - mov dword ptr [start_stamp], eax - mov dword ptr [start_stamp+4], edx - - pop edx -skip: - pop eax - ret - } -} - - -/** - * Reference function for calibration. - */ -void __declspec(naked) -__debug_profile_reference(void) { - _asm { - call _penter - call _pexit - ret - } -} - - -void -debug_profile_start(void) -{ - WCHAR *p; - - // increment starting from the less significant digit - p = &wFileName[14]; - while(1) { - if(*p == '9') { - *p-- = '0'; - } - else { - *p += 1; - break; - } - } - - table = EngMapFile(wFileName, - PROFILE_TABLE_SIZE*sizeof(struct debug_profile_entry), - &iFile); - if(table) { - unsigned i; - - free_table_entries = max_table_entries = PROFILE_TABLE_SIZE; - memset(table, 0, PROFILE_TABLE_SIZE*sizeof(struct debug_profile_entry)); - - table[0].caller = (uintptr_t)&__debug_profile_reference; - table[0].callee = 0; - table[0].samples = 0; - --free_table_entries; - - _asm { - push edx - push eax - - rdtsc - mov dword ptr [start_stamp], eax - mov dword ptr [start_stamp+4], edx - - pop edx - pop eax - } - - last_caller = 0; - - enabled = 1; - - for(i = 0; i < 8; ++i) { - _asm { - call __debug_profile_reference - } - } - } -} - - -void -debug_profile_stop(void) -{ - enabled = 0; - - if(iFile) - EngUnmapFile(iFile); - iFile = 0; - table = NULL; - free_table_entries = max_table_entries = 0; -} - -#endif /* PROFILE */ diff --git a/src/gallium/auxiliary/util/u_debug_symbol.c b/src/gallium/auxiliary/util/u_debug_symbol.c index 811931f81b..417d0cf04c 100644 --- a/src/gallium/auxiliary/util/u_debug_symbol.c +++ b/src/gallium/auxiliary/util/u_debug_symbol.c @@ -214,7 +214,7 @@ debug_symbol_print_imagehlp(const void *addr) HANDLE hProcess; BYTE symbolBuffer[1024]; PIMAGEHLP_SYMBOL pSymbol = (PIMAGEHLP_SYMBOL) symbolBuffer; - DWORD dwDisplacement = 0; // Displacement of the input address, relative to the start of the symbol + DWORD dwDisplacement = 0; /* Displacement of the input address, relative to the start of the symbol */ hProcess = GetCurrentProcess(); diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv index f1bf94f17d..b9cc2aa716 100644 --- a/src/gallium/auxiliary/util/u_format.csv +++ b/src/gallium/auxiliary/util/u_format.csv @@ -97,3 +97,13 @@ PIPE_FORMAT_B8G8R8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyxw, PIPE_FORMAT_B8G8R8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb PIPE_FORMAT_X8UB8UG8SR8S_NORM , arith , 1, 1, sn8 , sn8 , un8 , x8 , 1zyx, rgb PIPE_FORMAT_B6UG5SR5S_NORM , arith , 1, 1, sn5 , sn5 , un6 , , xyz1, rgb +PIPE_FORMAT_YCBCR , yuv , 2, 1, x32 , , , , xyz1, yuv +PIPE_FORMAT_YCBCR_REV , yuv , 2, 1, x32 , , , , xyz1, yuv +PIPE_FORMAT_DXT1_RGBA , dxt , 4, 4, x64 , , , , xyzw, rgb +PIPE_FORMAT_DXT1_RGB , dxt , 4, 4, x64 , , , , xyz1, rgb +PIPE_FORMAT_DXT3_RGBA , dxt , 4, 4, x128, , , , xyzw, rgb +PIPE_FORMAT_DXT5_RGBA , dxt , 4, 4, x128, , , , xyzw, rgb +PIPE_FORMAT_DXT1_SRGBA , dxt , 4, 4, x64 , , , , xyzw, srgb +PIPE_FORMAT_DXT1_SRGB , dxt , 4, 4, x64 , , , , xyz1, srgb +PIPE_FORMAT_DXT3_SRGBA , dxt , 4, 4, x128, , , , xyzw, srgb +PIPE_FORMAT_DXT5_SRGBA , dxt , 4, 4, x128, , , , xyzw, srgb diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h index 7b5b7fcda5..19b902db98 100644 --- a/src/gallium/auxiliary/util/u_format.h +++ b/src/gallium/auxiliary/util/u_format.h @@ -33,10 +33,46 @@ #include "pipe/p_format.h" +/** + * Describe how to best pack/unpack pixels into/from the prescribed format. + * + * These are used for automatic code generation of pixel packing and unpacking + * routines (in compile time, e.g., u_format_access.py, or in runtime, like + * llvmpipe does). + * + * Thumb rule is: if you're not code generating pixel packing/unpacking then + * these are irrelevant for you. + * + * Note that this can be deduced from other values in util_format_description + * structure. This is by design, to make code generation of pixel + * packing/unpacking/sampling routines simple and efficient. + * + * XXX: This should be renamed to something like util_format_pack. + */ enum util_format_layout { + /** + * Single scalar component. + */ UTIL_FORMAT_LAYOUT_SCALAR = 0, + + /** + * One or more components of mixed integer formats, arithmetically encoded + * in a word up to 32bits. + */ UTIL_FORMAT_LAYOUT_ARITH = 1, + + /** + * One or more components, no mixed formats, each with equal power of two + * number of bytes. + */ UTIL_FORMAT_LAYOUT_ARRAY = 2, + + /** + * XXX: Not used yet. These might go away and be replaced by a single entry, + * for formats where multiple pixels have to be + * read in order to determine a single pixel value (i.e., block.width > 1 + * || block.height > 1) + */ UTIL_FORMAT_LAYOUT_YUV = 3, UTIL_FORMAT_LAYOUT_DXT = 4 }; @@ -50,7 +86,7 @@ struct util_format_block /** Block height in pixels */ unsigned height; - /** Block size in bytes */ + /** Block size in bits */ unsigned bits; }; diff --git a/src/gallium/auxiliary/util/u_format_table.py b/src/gallium/auxiliary/util/u_format_table.py index 8834568e8e..2cd0f95678 100755 --- a/src/gallium/auxiliary/util/u_format_table.py +++ b/src/gallium/auxiliary/util/u_format_table.py @@ -44,11 +44,10 @@ def colorspace_map(colorspace): colorspace_channels_map = { - 'rgb': 'rgba', - 'rgba': 'rgba', - 'zs': 'zs', - 'yuv': ['y1', 'y2', 'u', 'v'], - 'dxt': [] + 'rgb': ['r', 'g', 'b', 'a'], + 'srgb': ['sr', 'sg', 'sb', 'a'], + 'zs': ['z', 's'], + 'yuv': ['y', 'u', 'v'], } @@ -94,7 +93,7 @@ def write_format_table(formats): print " {" print " %s," % (format.name,) print " \"%s\"," % (format.name,) - print " {%u, %u, %u}, /* block */" % (format.block_width, format.block_height, format.block_size()) + print " {%u, %u, %u},\t/* block */" % (format.block_width, format.block_height, format.block_size()) print " %s," % (layout_map(format.layout),) print " {" for i in range(4): @@ -103,7 +102,7 @@ def write_format_table(formats): sep = "," else: sep = "" - print " {%s, %s, %u}%s /* %s */" % (kind_map[type.kind], bool_map(type.norm), type.size, sep, "xyzw"[i]) + print " {%s, %s, %u}%s\t/* %s */" % (kind_map[type.kind], bool_map(type.norm), type.size, sep, "xyzw"[i]) print " }," print " {" for i in range(4): @@ -113,10 +112,10 @@ def write_format_table(formats): else: sep = "" try: - comment = layout_channels_map[format.layout][i] - except: + comment = colorspace_channels_map[format.colorspace][i] + except (KeyError, IndexError): comment = 'ignored' - print " %s%s /* %s */" % (swizzle_map[swizzle], sep, comment) + print " %s%s\t/* %s */" % (swizzle_map[swizzle], sep, comment) print " }," print " %s," % (colorspace_map(format.colorspace),) print " }," diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index f06c0e463d..83263d9fe6 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -45,6 +45,7 @@ #include "util/u_draw_quad.h" #include "util/u_gen_mipmap.h" #include "util/u_simple_shaders.h" +#include "util/u_math.h" #include "cso_cache/cso_context.h" @@ -995,7 +996,7 @@ reduce_2d(enum pipe_format pformat, { enum dtype datatype; uint comps; - const int bpt = pf_get_size(pformat); + const int bpt = pf_get_blocksize(pformat); const ubyte *srcA, *srcB; ubyte *dst; int row; @@ -1034,7 +1035,7 @@ reduce_3d(enum pipe_format pformat, int dstWidth, int dstHeight, int dstDepth, int dstRowStride, ubyte *dstPtr) { - const int bpt = pf_get_size(pformat); + const int bpt = pf_get_blocksize(pformat); const int border = 0; int img, row; int bytesPerSrcImage, bytesPerDstImage; @@ -1125,12 +1126,12 @@ make_1d_mipmap(struct gen_mipmap_state *ctx, srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel)); dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel)); srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); @@ -1158,8 +1159,8 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, const uint zslice = 0; uint dstLevel; - assert(pt->block.width == 1); - assert(pt->block.height == 1); + assert(pf_get_blockwidth(pt->format) == 1); + assert(pf_get_blockheight(pt->format) == 1); for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; @@ -1168,12 +1169,12 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel)); dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel)); srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); @@ -1203,8 +1204,8 @@ make_3d_mipmap(struct gen_mipmap_state *ctx, struct pipe_screen *screen = pipe->screen; uint dstLevel, zslice = 0; - assert(pt->block.width == 1); - assert(pt->block.height == 1); + assert(pf_get_blockwidth(pt->format) == 1); + assert(pf_get_blockheight(pt->format) == 1); for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; @@ -1213,12 +1214,12 @@ make_3d_mipmap(struct gen_mipmap_state *ctx, srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel)); dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel)); srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); @@ -1427,6 +1428,7 @@ set_vertex_data(struct gen_mipmap_state *ctx, rz = -1.0f; break; default: + rx = ry = rz = 0.0f; assert(0); } @@ -1515,6 +1517,17 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, uint zslice = 0; uint offset; + /* The texture object should have room for the levels which we're + * about to generate. + */ + assert(lastLevel <= pt->last_level); + + /* If this fails, why are we here? */ + assert(lastLevel > baseLevel); + + assert(filter == PIPE_TEX_FILTER_LINEAR || + filter == PIPE_TEX_FILTER_NEAREST); + /* check if we can render in the texture's format */ if (!screen->is_format_supported(screen, pt->format, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { @@ -1563,8 +1576,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, * Setup framebuffer / dest surface */ fb.cbufs[0] = surf; - fb.width = pt->width[dstLevel]; - fb.height = pt->height[dstLevel]; + fb.width = u_minify(pt->width0, dstLevel); + fb.height = u_minify(pt->height0, dstLevel); cso_set_framebuffer(ctx->cso, &fb); /* @@ -1585,8 +1598,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, offset = set_vertex_data(ctx, pt->target, face, - (float) pt->width[dstLevel], - (float) pt->height[dstLevel]); + (float) u_minify(pt->width0, dstLevel), + (float) u_minify(pt->height0, dstLevel)); util_draw_vertex_buffer(ctx->pipe, ctx->vbuf, diff --git a/src/gallium/auxiliary/util/u_hash_table.c b/src/gallium/auxiliary/util/u_hash_table.c index 8c2a8f454c..5604e3ac37 100644 --- a/src/gallium/auxiliary/util/u_hash_table.c +++ b/src/gallium/auxiliary/util/u_hash_table.c @@ -47,7 +47,7 @@ #include "util/u_hash_table.h" -struct hash_table +struct util_hash_table { struct cso_hash *cso; @@ -61,27 +61,27 @@ struct hash_table }; -struct hash_table_item +struct util_hash_table_item { void *key; void *value; }; -static INLINE struct hash_table_item * -hash_table_item(struct cso_hash_iter iter) +static INLINE struct util_hash_table_item * +util_hash_table_item(struct cso_hash_iter iter) { - return (struct hash_table_item *)cso_hash_iter_data(iter); + return (struct util_hash_table_item *)cso_hash_iter_data(iter); } -struct hash_table * -hash_table_create(unsigned (*hash)(void *key), - int (*compare)(void *key1, void *key2)) +struct util_hash_table * +util_hash_table_create(unsigned (*hash)(void *key), + int (*compare)(void *key1, void *key2)) { - struct hash_table *ht; + struct util_hash_table *ht; - ht = MALLOC_STRUCT(hash_table); + ht = MALLOC_STRUCT(util_hash_table); if(!ht) return NULL; @@ -99,16 +99,16 @@ hash_table_create(unsigned (*hash)(void *key), static INLINE struct cso_hash_iter -hash_table_find_iter(struct hash_table *ht, - void *key, - unsigned key_hash) +util_hash_table_find_iter(struct util_hash_table *ht, + void *key, + unsigned key_hash) { struct cso_hash_iter iter; - struct hash_table_item *item; + struct util_hash_table_item *item; iter = cso_hash_find(ht->cso, key_hash); while (!cso_hash_iter_is_null(iter)) { - item = (struct hash_table_item *)cso_hash_iter_data(iter); + item = (struct util_hash_table_item *)cso_hash_iter_data(iter); if (!ht->compare(item->key, key)) break; iter = cso_hash_iter_next(iter); @@ -118,17 +118,17 @@ hash_table_find_iter(struct hash_table *ht, } -static INLINE struct hash_table_item * -hash_table_find_item(struct hash_table *ht, - void *key, - unsigned key_hash) +static INLINE struct util_hash_table_item * +util_hash_table_find_item(struct util_hash_table *ht, + void *key, + unsigned key_hash) { struct cso_hash_iter iter; - struct hash_table_item *item; + struct util_hash_table_item *item; iter = cso_hash_find(ht->cso, key_hash); while (!cso_hash_iter_is_null(iter)) { - item = (struct hash_table_item *)cso_hash_iter_data(iter); + item = (struct util_hash_table_item *)cso_hash_iter_data(iter); if (!ht->compare(item->key, key)) return item; iter = cso_hash_iter_next(iter); @@ -139,12 +139,12 @@ hash_table_find_item(struct hash_table *ht, enum pipe_error -hash_table_set(struct hash_table *ht, - void *key, - void *value) +util_hash_table_set(struct util_hash_table *ht, + void *key, + void *value) { unsigned key_hash; - struct hash_table_item *item; + struct util_hash_table_item *item; struct cso_hash_iter iter; assert(ht); @@ -153,14 +153,14 @@ hash_table_set(struct hash_table *ht, key_hash = ht->hash(key); - item = hash_table_find_item(ht, key, key_hash); + item = util_hash_table_find_item(ht, key, key_hash); if(item) { /* TODO: key/value destruction? */ item->value = value; return PIPE_OK; } - item = MALLOC_STRUCT(hash_table_item); + item = MALLOC_STRUCT(util_hash_table_item); if(!item) return PIPE_ERROR_OUT_OF_MEMORY; @@ -178,11 +178,11 @@ hash_table_set(struct hash_table *ht, void * -hash_table_get(struct hash_table *ht, - void *key) +util_hash_table_get(struct util_hash_table *ht, + void *key) { unsigned key_hash; - struct hash_table_item *item; + struct util_hash_table_item *item; assert(ht); if (!ht) @@ -190,7 +190,7 @@ hash_table_get(struct hash_table *ht, key_hash = ht->hash(key); - item = hash_table_find_item(ht, key, key_hash); + item = util_hash_table_find_item(ht, key, key_hash); if(!item) return NULL; @@ -199,12 +199,12 @@ hash_table_get(struct hash_table *ht, void -hash_table_remove(struct hash_table *ht, - void *key) +util_hash_table_remove(struct util_hash_table *ht, + void *key) { unsigned key_hash; struct cso_hash_iter iter; - struct hash_table_item *item; + struct util_hash_table_item *item; assert(ht); if (!ht) @@ -212,11 +212,11 @@ hash_table_remove(struct hash_table *ht, key_hash = ht->hash(key); - iter = hash_table_find_iter(ht, key, key_hash); + iter = util_hash_table_find_iter(ht, key, key_hash); if(cso_hash_iter_is_null(iter)) return; - item = hash_table_item(iter); + item = util_hash_table_item(iter); assert(item); FREE(item); @@ -225,10 +225,10 @@ hash_table_remove(struct hash_table *ht, void -hash_table_clear(struct hash_table *ht) +util_hash_table_clear(struct util_hash_table *ht) { struct cso_hash_iter iter; - struct hash_table_item *item; + struct util_hash_table_item *item; assert(ht); if (!ht) @@ -236,7 +236,7 @@ hash_table_clear(struct hash_table *ht) iter = cso_hash_first_node(ht->cso); while (!cso_hash_iter_is_null(iter)) { - item = (struct hash_table_item *)cso_hash_take(ht->cso, cso_hash_iter_key(iter)); + item = (struct util_hash_table_item *)cso_hash_take(ht->cso, cso_hash_iter_key(iter)); FREE(item); iter = cso_hash_first_node(ht->cso); } @@ -244,12 +244,13 @@ hash_table_clear(struct hash_table *ht) enum pipe_error -hash_table_foreach(struct hash_table *ht, - enum pipe_error (*callback)(void *key, void *value, void *data), - void *data) +util_hash_table_foreach(struct util_hash_table *ht, + enum pipe_error (*callback) + (void *key, void *value, void *data), + void *data) { struct cso_hash_iter iter; - struct hash_table_item *item; + struct util_hash_table_item *item; enum pipe_error result; assert(ht); @@ -258,7 +259,7 @@ hash_table_foreach(struct hash_table *ht, iter = cso_hash_first_node(ht->cso); while (!cso_hash_iter_is_null(iter)) { - item = (struct hash_table_item *)cso_hash_iter_data(iter); + item = (struct util_hash_table_item *)cso_hash_iter_data(iter); result = callback(item->key, item->value, data); if(result != PIPE_OK) return result; @@ -270,10 +271,10 @@ hash_table_foreach(struct hash_table *ht, void -hash_table_destroy(struct hash_table *ht) +util_hash_table_destroy(struct util_hash_table *ht) { struct cso_hash_iter iter; - struct hash_table_item *item; + struct util_hash_table_item *item; assert(ht); if (!ht) @@ -281,7 +282,7 @@ hash_table_destroy(struct hash_table *ht) iter = cso_hash_first_node(ht->cso); while (!cso_hash_iter_is_null(iter)) { - item = (struct hash_table_item *)cso_hash_iter_data(iter); + item = (struct util_hash_table_item *)cso_hash_iter_data(iter); FREE(item); iter = cso_hash_iter_next(iter); } diff --git a/src/gallium/auxiliary/util/u_hash_table.h b/src/gallium/auxiliary/util/u_hash_table.h index feee881582..51ec10a804 100644 --- a/src/gallium/auxiliary/util/u_hash_table.h +++ b/src/gallium/auxiliary/util/u_hash_table.h @@ -35,7 +35,7 @@ #define U_HASH_TABLE_H_ -#include "pipe/p_error.h" +#include "pipe/p_defines.h" #ifdef __cplusplus @@ -46,7 +46,7 @@ extern "C" { /** * Generic purpose hash table. */ -struct hash_table; +struct util_hash_table; /** @@ -55,37 +55,38 @@ struct hash_table; * @param hash hash function * @param compare should return 0 for two equal keys. */ -struct hash_table * -hash_table_create(unsigned (*hash)(void *key), - int (*compare)(void *key1, void *key2)); +struct util_hash_table * +util_hash_table_create(unsigned (*hash)(void *key), + int (*compare)(void *key1, void *key2)); enum pipe_error -hash_table_set(struct hash_table *ht, - void *key, - void *value); +util_hash_table_set(struct util_hash_table *ht, + void *key, + void *value); void * -hash_table_get(struct hash_table *ht, - void *key); +util_hash_table_get(struct util_hash_table *ht, + void *key); void -hash_table_remove(struct hash_table *ht, - void *key); +util_hash_table_remove(struct util_hash_table *ht, + void *key); void -hash_table_clear(struct hash_table *ht); +util_hash_table_clear(struct util_hash_table *ht); enum pipe_error -hash_table_foreach(struct hash_table *ht, - enum pipe_error (*callback)(void *key, void *value, void *data), - void *data); +util_hash_table_foreach(struct util_hash_table *ht, + enum pipe_error (*callback) + (void *key, void *value, void *data), + void *data); void -hash_table_destroy(struct hash_table *ht); +util_hash_table_destroy(struct util_hash_table *ht); #ifdef __cplusplus diff --git a/src/gallium/auxiliary/util/u_keymap.c b/src/gallium/auxiliary/util/u_keymap.c index 508a2ee063..c4b9eb3d9b 100644 --- a/src/gallium/auxiliary/util/u_keymap.c +++ b/src/gallium/auxiliary/util/u_keymap.c @@ -28,7 +28,7 @@ /** * Key lookup/associative container. * - * Like Jose's u_hash_table, based on CSO cache code for now. + * Like Jose's util_hash_table, based on CSO cache code for now. * * Author: Brian Paul */ @@ -36,7 +36,7 @@ #include "pipe/p_compiler.h" #include "util/u_debug.h" -#include "pipe/p_error.h" +#include "pipe/p_defines.h" #include "cso_cache/cso_hash.h" diff --git a/src/gallium/auxiliary/util/u_linear.c b/src/gallium/auxiliary/util/u_linear.c index a1dce3f5cf..f1aef21677 100644 --- a/src/gallium/auxiliary/util/u_linear.c +++ b/src/gallium/auxiliary/util/u_linear.c @@ -82,7 +82,7 @@ void pipe_linear_from_tile(struct pipe_tile_info *t, const void *src_ptr, void pipe_linear_fill_info(struct pipe_tile_info *t, - const struct pipe_format_block *block, + const struct u_linear_format_block *block, unsigned tile_width, unsigned tile_height, unsigned tiles_x, unsigned tiles_y) { diff --git a/src/gallium/auxiliary/util/u_linear.h b/src/gallium/auxiliary/util/u_linear.h index b74308ffa3..42c40b2aa7 100644 --- a/src/gallium/auxiliary/util/u_linear.h +++ b/src/gallium/auxiliary/util/u_linear.h @@ -35,6 +35,19 @@ #include "pipe/p_format.h" +struct u_linear_format_block +{ + /** Block size in bytes */ + unsigned size; + + /** Block width in pixels */ + unsigned width; + + /** Block height in pixels */ + unsigned height; +}; + + struct pipe_tile_info { unsigned size; @@ -49,10 +62,10 @@ struct pipe_tile_info unsigned rows; /* Describe the tile in pixels */ - struct pipe_format_block tile; + struct u_linear_format_block tile; /* Describe each block within the tile */ - struct pipe_format_block block; + struct u_linear_format_block block; }; void pipe_linear_to_tile(size_t src_stride, const void *src_ptr, @@ -71,7 +84,7 @@ void pipe_linear_from_tile(struct pipe_tile_info *t, const void *src_ptr, * @tiles_y number of tiles in y axis */ void pipe_linear_fill_info(struct pipe_tile_info *t, - const struct pipe_format_block *block, + const struct u_linear_format_block *block, unsigned tile_width, unsigned tile_height, unsigned tiles_x, unsigned tiles_y); diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h index b428dc544c..b76592d1ec 100644 --- a/src/gallium/auxiliary/util/u_math.h +++ b/src/gallium/auxiliary/util/u_math.h @@ -283,6 +283,14 @@ util_fast_pow(float x, float y) return util_fast_exp2(util_fast_log2(x) * y); } +/* Note that this counts zero as a power of two. + */ +static INLINE boolean +util_is_power_of_two( unsigned v ) +{ + return (v & (v-1)) == 0; +} + /** * Floor(x), returned as int. @@ -463,6 +471,67 @@ util_logbase2(unsigned n) /** + * Returns the smallest power of two >= x + */ +static INLINE unsigned +util_next_power_of_two(unsigned x) +{ + unsigned i; + + if (x == 0) + return 1; + + --x; + + for (i = 1; i < sizeof(unsigned) * 8; i <<= 1) + x |= x >> i; + + return x + 1; +} + + +/** + * Return number of bits set in n. + */ +static INLINE unsigned +util_bitcount(unsigned n) +{ +#if defined(PIPE_CC_GCC) + return __builtin_popcount(n); +#else + /* K&R classic bitcount. + * + * For each iteration, clear the LSB from the bitfield. + * Requires only one iteration per set bit, instead of + * one iteration per bit less than highest set bit. + */ + unsigned bits = 0; + for (bits; n; bits++) { + n &= n - 1; + } + return bits; +#endif +} + + +/** + * Reverse byte order of a 32 bit word. + */ +static INLINE uint32_t +util_bswap32(uint32_t n) +{ +#if defined(PIPE_CC_GCC) && (PIPE_CC_GCC_VERSION >= 403) + return __builtin_bswap32(n); +#else + return (n >> 24) | + ((n >> 8) & 0x0000ff00) | + ((n << 8) & 0x00ff0000) | + (n << 24); +#endif +} + + +/** * Clamp X to [MIN, MAX]. * This is a macro to allow float, int, uint, etc. types. */ @@ -471,6 +540,9 @@ util_logbase2(unsigned n) #define MIN2( A, B ) ( (A)<(B) ? (A) : (B) ) #define MAX2( A, B ) ( (A)>(B) ? (A) : (B) ) +#define MIN3( A, B, C ) MIN2( MIN2( A, B ), C ) +#define MAX3( A, B, C ) MAX2( MAX2( A, B ), C ) + static INLINE int align(int value, int alignment) @@ -479,9 +551,9 @@ align(int value, int alignment) } static INLINE unsigned -minify(unsigned value) +u_minify(unsigned value, unsigned levels) { - return MAX2(1, value >> 1); + return MAX2(1, value >> levels); } #ifndef COPY_4V diff --git a/src/gallium/auxiliary/util/u_mm.c b/src/gallium/auxiliary/util/u_mm.c index 4b75d4ba1d..82f83702d1 100644 --- a/src/gallium/auxiliary/util/u_mm.c +++ b/src/gallium/auxiliary/util/u_mm.c @@ -39,13 +39,20 @@ u_mmDumpMemInfo(const struct mem_block *heap) } else { const struct mem_block *p; + int total_used = 0, total_free = 0; for (p = heap->next; p != heap; p = p->next) { debug_printf(" Offset:%08x, Size:%08x, %c%c\n", p->ofs, p->size, p->free ? 'F':'.', p->reserved ? 'R':'.'); + if (p->free) + total_free += p->size; + else + total_used += p->size; } + debug_printf("'\nMemory stats: total = %d, used = %d, free = %d\n", + total_used + total_free, total_used, total_free); debug_printf("\nFree list:\n"); for (p = heap->next_free; p != heap; p = p->next_free) { diff --git a/src/gallium/auxiliary/util/u_network.c b/src/gallium/auxiliary/util/u_network.c index bc4b758406..6269c72e12 100644 --- a/src/gallium/auxiliary/util/u_network.c +++ b/src/gallium/auxiliary/util/u_network.c @@ -6,7 +6,7 @@ #if defined(PIPE_SUBSYSTEM_WINDOWS_USER) # include <winsock2.h> # include <windows.h> -#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) +#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD) # include <sys/socket.h> # include <netinet/in.h> # include <unistd.h> @@ -54,7 +54,7 @@ u_socket_close(int s) if (s < 0) return; -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD) shutdown(s, SHUT_RDWR); close(s); #elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) @@ -169,7 +169,7 @@ u_socket_listen_on_port(uint16_t portnum) void u_socket_block(int s, boolean block) { -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD) int old = fcntl(s, F_GETFL, 0); if (old == -1) return; diff --git a/src/gallium/auxiliary/util/u_network.h b/src/gallium/auxiliary/util/u_network.h index 8c778f492c..0aa898b967 100644 --- a/src/gallium/auxiliary/util/u_network.h +++ b/src/gallium/auxiliary/util/u_network.h @@ -6,7 +6,7 @@ #if defined(PIPE_SUBSYSTEM_WINDOWS_USER) # define PIPE_HAVE_SOCKETS -#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) +#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD) # define PIPE_HAVE_SOCKETS #endif diff --git a/src/gallium/auxiliary/util/u_pack_color.h b/src/gallium/auxiliary/util/u_pack_color.h index eda883b3b9..a2e0f26686 100644 --- a/src/gallium/auxiliary/util/u_pack_color.h +++ b/src/gallium/auxiliary/util/u_pack_color.h @@ -40,101 +40,97 @@ #include "util/u_math.h" + +union util_color { + ubyte ub; + ushort us; + uint ui; + float f[4]; +}; + /** * Pack ubyte R,G,B,A into dest pixel. */ static INLINE void util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a, - enum pipe_format format, void *dest) + enum pipe_format format, union util_color *uc) { switch (format) { case PIPE_FORMAT_R8G8B8A8_UNORM: { - uint *d = (uint *) dest; - *d = (r << 24) | (g << 16) | (b << 8) | a; + uc->ui = (r << 24) | (g << 16) | (b << 8) | a; } return; case PIPE_FORMAT_R8G8B8X8_UNORM: { - uint *d = (uint *) dest; - *d = (r << 24) | (g << 16) | (b << 8) | 0xff; + uc->ui = (r << 24) | (g << 16) | (b << 8) | 0xff; } return; case PIPE_FORMAT_A8R8G8B8_UNORM: { - uint *d = (uint *) dest; - *d = (a << 24) | (r << 16) | (g << 8) | b; + uc->ui = (a << 24) | (r << 16) | (g << 8) | b; } return; case PIPE_FORMAT_X8R8G8B8_UNORM: { - uint *d = (uint *) dest; - *d = (0xff << 24) | (r << 16) | (g << 8) | b; + uc->ui = (0xff << 24) | (r << 16) | (g << 8) | b; } return; case PIPE_FORMAT_B8G8R8A8_UNORM: { - uint *d = (uint *) dest; - *d = (b << 24) | (g << 16) | (r << 8) | a; + uc->ui = (b << 24) | (g << 16) | (r << 8) | a; } return; case PIPE_FORMAT_B8G8R8X8_UNORM: { - uint *d = (uint *) dest; - *d = (b << 24) | (g << 16) | (r << 8) | 0xff; + uc->ui = (b << 24) | (g << 16) | (r << 8) | 0xff; } return; case PIPE_FORMAT_R5G6B5_UNORM: { - ushort *d = (ushort *) dest; - *d = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3); + uc->us = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3); } return; case PIPE_FORMAT_A1R5G5B5_UNORM: { - ushort *d = (ushort *) dest; - *d = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3); + uc->us = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3); } return; case PIPE_FORMAT_A4R4G4B4_UNORM: { - ushort *d = (ushort *) dest; - *d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4); + uc->us = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4); } return; case PIPE_FORMAT_A8_UNORM: { - ubyte *d = (ubyte *) dest; - *d = a; + uc->ub = a; } return; case PIPE_FORMAT_L8_UNORM: case PIPE_FORMAT_I8_UNORM: { - ubyte *d = (ubyte *) dest; - *d = r; + uc->ub = a; } return; case PIPE_FORMAT_R32G32B32A32_FLOAT: { - float *d = (float *) dest; - d[0] = (float)r / 255.0f; - d[1] = (float)g / 255.0f; - d[2] = (float)b / 255.0f; - d[3] = (float)a / 255.0f; + uc->f[0] = (float)r / 255.0f; + uc->f[1] = (float)g / 255.0f; + uc->f[2] = (float)b / 255.0f; + uc->f[3] = (float)a / 255.0f; } return; case PIPE_FORMAT_R32G32B32_FLOAT: { - float *d = (float *) dest; - d[0] = (float)r / 255.0f; - d[1] = (float)g / 255.0f; - d[2] = (float)b / 255.0f; + uc->f[0] = (float)r / 255.0f; + uc->f[1] = (float)g / 255.0f; + uc->f[2] = (float)b / 255.0f; } return; /* XXX lots more cases to add */ default: + uc->ui = 0; /* keep compiler happy */ debug_print_format("gallium: unhandled format in util_pack_color_ub()", format); assert(0); } @@ -145,13 +141,13 @@ util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a, * Unpack RGBA from a packed pixel, returning values as ubytes in [0,255]. */ static INLINE void -util_unpack_color_ub(enum pipe_format format, const void *src, +util_unpack_color_ub(enum pipe_format format, union util_color *uc, ubyte *r, ubyte *g, ubyte *b, ubyte *a) { switch (format) { case PIPE_FORMAT_R8G8B8A8_UNORM: { - uint p = ((const uint *) src)[0]; + uint p = uc->ui; *r = (ubyte) ((p >> 24) & 0xff); *g = (ubyte) ((p >> 16) & 0xff); *b = (ubyte) ((p >> 8) & 0xff); @@ -160,7 +156,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_R8G8B8X8_UNORM: { - uint p = ((const uint *) src)[0]; + uint p = uc->ui; *r = (ubyte) ((p >> 24) & 0xff); *g = (ubyte) ((p >> 16) & 0xff); *b = (ubyte) ((p >> 8) & 0xff); @@ -169,7 +165,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_A8R8G8B8_UNORM: { - uint p = ((const uint *) src)[0]; + uint p = uc->ui; *r = (ubyte) ((p >> 16) & 0xff); *g = (ubyte) ((p >> 8) & 0xff); *b = (ubyte) ((p >> 0) & 0xff); @@ -178,7 +174,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_X8R8G8B8_UNORM: { - uint p = ((const uint *) src)[0]; + uint p = uc->ui; *r = (ubyte) ((p >> 16) & 0xff); *g = (ubyte) ((p >> 8) & 0xff); *b = (ubyte) ((p >> 0) & 0xff); @@ -187,7 +183,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_B8G8R8A8_UNORM: { - uint p = ((const uint *) src)[0]; + uint p = uc->ui; *r = (ubyte) ((p >> 8) & 0xff); *g = (ubyte) ((p >> 16) & 0xff); *b = (ubyte) ((p >> 24) & 0xff); @@ -196,7 +192,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_B8G8R8X8_UNORM: { - uint p = ((const uint *) src)[0]; + uint p = uc->ui; *r = (ubyte) ((p >> 8) & 0xff); *g = (ubyte) ((p >> 16) & 0xff); *b = (ubyte) ((p >> 24) & 0xff); @@ -205,7 +201,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_R5G6B5_UNORM: { - ushort p = ((const ushort *) src)[0]; + ushort p = uc->us; *r = (ubyte) (((p >> 8) & 0xf8) | ((p >> 13) & 0x7)); *g = (ubyte) (((p >> 3) & 0xfc) | ((p >> 9) & 0x3)); *b = (ubyte) (((p << 3) & 0xf8) | ((p >> 2) & 0x7)); @@ -214,7 +210,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_A1R5G5B5_UNORM: { - ushort p = ((const ushort *) src)[0]; + ushort p = uc->us; *r = (ubyte) (((p >> 7) & 0xf8) | ((p >> 12) & 0x7)); *g = (ubyte) (((p >> 2) & 0xf8) | ((p >> 7) & 0x7)); *b = (ubyte) (((p << 3) & 0xf8) | ((p >> 2) & 0x7)); @@ -223,7 +219,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_A4R4G4B4_UNORM: { - ushort p = ((const ushort *) src)[0]; + ushort p = uc->us; *r = (ubyte) (((p >> 4) & 0xf0) | ((p >> 8) & 0xf)); *g = (ubyte) (((p >> 0) & 0xf0) | ((p >> 4) & 0xf)); *b = (ubyte) (((p << 4) & 0xf0) | ((p >> 0) & 0xf)); @@ -232,27 +228,27 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_A8_UNORM: { - ubyte p = ((const ubyte *) src)[0]; + ubyte p = uc->ub; *r = *g = *b = (ubyte) 0xff; *a = p; } return; case PIPE_FORMAT_L8_UNORM: { - ubyte p = ((const ubyte *) src)[0]; + ubyte p = uc->ub; *r = *g = *b = p; *a = (ubyte) 0xff; } return; case PIPE_FORMAT_I8_UNORM: { - ubyte p = ((const ubyte *) src)[0]; + ubyte p = uc->ub; *r = *g = *b = *a = p; } return; case PIPE_FORMAT_R32G32B32A32_FLOAT: { - const float *p = (const float *) src; + const float *p = &uc->f[0]; *r = float_to_ubyte(p[0]); *g = float_to_ubyte(p[1]); *b = float_to_ubyte(p[2]); @@ -261,7 +257,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_R32G32B32_FLOAT: { - const float *p = (const float *) src; + const float *p = &uc->f[0]; *r = float_to_ubyte(p[0]); *g = float_to_ubyte(p[1]); *b = float_to_ubyte(p[2]); @@ -271,7 +267,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, case PIPE_FORMAT_R32G32_FLOAT: { - const float *p = (const float *) src; + const float *p = &uc->f[0]; *r = float_to_ubyte(p[0]); *g = float_to_ubyte(p[1]); *b = *a = (ubyte) 0xff; @@ -280,7 +276,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, case PIPE_FORMAT_R32_FLOAT: { - const float *p = (const float *) src; + const float *p = &uc->f[0]; *r = float_to_ubyte(p[0]); *g = *b = *a = (ubyte) 0xff; } @@ -293,16 +289,18 @@ util_unpack_color_ub(enum pipe_format format, const void *src, assert(0); } } - /** * Note rgba outside [0,1] will be clamped for int pixel formats. */ static INLINE void -util_pack_color(const float rgba[4], enum pipe_format format, void *dest) +util_pack_color(const float rgba[4], enum pipe_format format, union util_color *uc) { - ubyte r, g, b, a; + ubyte r = 0; + ubyte g = 0; + ubyte b = 0; + ubyte a = 0; if (pf_size_x(format) <= 8) { /* format uses 8-bit components or less */ @@ -315,90 +313,78 @@ util_pack_color(const float rgba[4], enum pipe_format format, void *dest) switch (format) { case PIPE_FORMAT_R8G8B8A8_UNORM: { - uint *d = (uint *) dest; - *d = (r << 24) | (g << 16) | (b << 8) | a; + uc->ui = (r << 24) | (g << 16) | (b << 8) | a; } return; case PIPE_FORMAT_R8G8B8X8_UNORM: { - uint *d = (uint *) dest; - *d = (r << 24) | (g << 16) | (b << 8) | 0xff; + uc->ui = (r << 24) | (g << 16) | (b << 8) | 0xff; } return; case PIPE_FORMAT_A8R8G8B8_UNORM: { - uint *d = (uint *) dest; - *d = (a << 24) | (r << 16) | (g << 8) | b; + uc->ui = (a << 24) | (r << 16) | (g << 8) | b; } return; case PIPE_FORMAT_X8R8G8B8_UNORM: { - uint *d = (uint *) dest; - *d = (0xff << 24) | (r << 16) | (g << 8) | b; + uc->ui = (0xff << 24) | (r << 16) | (g << 8) | b; } return; case PIPE_FORMAT_B8G8R8A8_UNORM: { - uint *d = (uint *) dest; - *d = (b << 24) | (g << 16) | (r << 8) | a; + uc->ui = (b << 24) | (g << 16) | (r << 8) | a; } return; case PIPE_FORMAT_B8G8R8X8_UNORM: { - uint *d = (uint *) dest; - *d = (b << 24) | (g << 16) | (r << 8) | 0xff; + uc->ui = (b << 24) | (g << 16) | (r << 8) | 0xff; } return; case PIPE_FORMAT_R5G6B5_UNORM: { - ushort *d = (ushort *) dest; - *d = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3); + uc->us = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3); } return; case PIPE_FORMAT_A1R5G5B5_UNORM: { - ushort *d = (ushort *) dest; - *d = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3); + uc->us = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3); } return; case PIPE_FORMAT_A4R4G4B4_UNORM: { - ushort *d = (ushort *) dest; - *d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4); + uc->ub = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4); } return; case PIPE_FORMAT_A8_UNORM: { - ubyte *d = (ubyte *) dest; - *d = a; + uc->ub = a; } return; case PIPE_FORMAT_L8_UNORM: case PIPE_FORMAT_I8_UNORM: { - ubyte *d = (ubyte *) dest; - *d = r; + uc->ub = r; } return; case PIPE_FORMAT_R32G32B32A32_FLOAT: { - float *d = (float *) dest; - d[0] = rgba[0]; - d[1] = rgba[1]; - d[2] = rgba[2]; - d[3] = rgba[3]; + uc->f[0] = rgba[0]; + uc->f[1] = rgba[1]; + uc->f[2] = rgba[2]; + uc->f[3] = rgba[3]; } return; case PIPE_FORMAT_R32G32B32_FLOAT: { - float *d = (float *) dest; - d[0] = rgba[0]; - d[1] = rgba[1]; - d[2] = rgba[2]; + uc->f[0] = rgba[0]; + uc->f[1] = rgba[1]; + uc->f[2] = rgba[2]; } return; /* XXX lots more cases to add */ default: + uc->ui = 0; /* keep compiler happy */ debug_print_format("gallium: unhandled format in util_pack_color()", format); assert(0); } diff --git a/src/gallium/auxiliary/util/u_rect.c b/src/gallium/auxiliary/util/u_rect.c index 9866b6fc8a..72725b59d2 100644 --- a/src/gallium/auxiliary/util/u_rect.c +++ b/src/gallium/auxiliary/util/u_rect.c @@ -44,7 +44,7 @@ */ void util_copy_rect(ubyte * dst, - const struct pipe_format_block *block, + enum pipe_format format, unsigned dst_stride, unsigned dst_x, unsigned dst_y, @@ -57,27 +57,30 @@ util_copy_rect(ubyte * dst, { unsigned i; int src_stride_pos = src_stride < 0 ? -src_stride : src_stride; + int blocksize = pf_get_blocksize(format); + int blockwidth = pf_get_blockwidth(format); + int blockheight = pf_get_blockheight(format); - assert(block->size > 0); - assert(block->width > 0); - assert(block->height > 0); + assert(blocksize > 0); + assert(blockwidth > 0); + assert(blockheight > 0); assert(src_x >= 0); assert(src_y >= 0); assert(dst_x >= 0); assert(dst_y >= 0); - dst_x /= block->width; - dst_y /= block->height; - width = (width + block->width - 1)/block->width; - height = (height + block->height - 1)/block->height; - src_x /= block->width; - src_y /= block->height; + dst_x /= blockwidth; + dst_y /= blockheight; + width = (width + blockwidth - 1)/blockwidth; + height = (height + blockheight - 1)/blockheight; + src_x /= blockwidth; + src_y /= blockheight; - dst += dst_x * block->size; - src += src_x * block->size; + dst += dst_x * blocksize; + src += src_x * blocksize; dst += dst_y * dst_stride; src += src_y * src_stride_pos; - width *= block->size; + width *= blocksize; if (width == dst_stride && width == src_stride) memcpy(dst, src, height * width); @@ -92,7 +95,7 @@ util_copy_rect(ubyte * dst, void util_fill_rect(ubyte * dst, - const struct pipe_format_block *block, + enum pipe_format format, unsigned dst_stride, unsigned dst_x, unsigned dst_y, @@ -102,23 +105,26 @@ util_fill_rect(ubyte * dst, { unsigned i, j; unsigned width_size; + int blocksize = pf_get_blocksize(format); + int blockwidth = pf_get_blockwidth(format); + int blockheight = pf_get_blockheight(format); - assert(block->size > 0); - assert(block->width > 0); - assert(block->height > 0); + assert(blocksize > 0); + assert(blockwidth > 0); + assert(blockheight > 0); assert(dst_x >= 0); assert(dst_y >= 0); - dst_x /= block->width; - dst_y /= block->height; - width = (width + block->width - 1)/block->width; - height = (height + block->height - 1)/block->height; + dst_x /= blockwidth; + dst_y /= blockheight; + width = (width + blockwidth - 1)/blockwidth; + height = (height + blockheight - 1)/blockheight; - dst += dst_x * block->size; + dst += dst_x * blocksize; dst += dst_y * dst_stride; - width_size = width * block->size; + width_size = width * blocksize; - switch (block->size) { + switch (blocksize) { case 1: if(dst_stride == width_size) memset(dst, (ubyte) value, height * width_size); @@ -172,10 +178,15 @@ util_surface_copy(struct pipe_context *pipe, struct pipe_transfer *src_trans, *dst_trans; void *dst_map; const void *src_map; + enum pipe_format src_format, dst_format; assert(src->texture && dst->texture); if (!src->texture || !dst->texture) return; + + src_format = src->texture->format; + dst_format = dst->texture->format; + src_trans = screen->get_tex_transfer(screen, src->texture, src->face, @@ -192,9 +203,9 @@ util_surface_copy(struct pipe_context *pipe, PIPE_TRANSFER_WRITE, dst_x, dst_y, w, h); - assert(dst_trans->block.size == src_trans->block.size); - assert(dst_trans->block.width == src_trans->block.width); - assert(dst_trans->block.height == src_trans->block.height); + assert(pf_get_blocksize(dst_format) == pf_get_blocksize(src_format)); + assert(pf_get_blockwidth(dst_format) == pf_get_blockwidth(src_format)); + assert(pf_get_blockheight(dst_format) == pf_get_blockheight(src_format)); src_map = pipe->screen->transfer_map(screen, src_trans); dst_map = pipe->screen->transfer_map(screen, dst_trans); @@ -205,7 +216,7 @@ util_surface_copy(struct pipe_context *pipe, if (src_map && dst_map) { /* If do_flip, invert src_y position and pass negative src stride */ util_copy_rect(dst_map, - &dst_trans->block, + dst_format, dst_trans->stride, 0, 0, w, h, @@ -259,11 +270,11 @@ util_surface_fill(struct pipe_context *pipe, if (dst_map) { assert(dst_trans->stride > 0); - switch (dst_trans->block.size) { + switch (pf_get_blocksize(dst_trans->texture->format)) { case 1: case 2: case 4: - util_fill_rect(dst_map, &dst_trans->block, dst_trans->stride, + util_fill_rect(dst_map, dst_trans->texture->format, dst_trans->stride, 0, 0, width, height, value); break; case 8: diff --git a/src/gallium/auxiliary/util/u_rect.h b/src/gallium/auxiliary/util/u_rect.h index daa50834d3..5e444ffae2 100644 --- a/src/gallium/auxiliary/util/u_rect.h +++ b/src/gallium/auxiliary/util/u_rect.h @@ -42,13 +42,13 @@ struct pipe_surface; extern void -util_copy_rect(ubyte * dst, const struct pipe_format_block *block, +util_copy_rect(ubyte * dst, enum pipe_format format, unsigned dst_stride, unsigned dst_x, unsigned dst_y, unsigned width, unsigned height, const ubyte * src, int src_stride, unsigned src_x, int src_y); extern void -util_fill_rect(ubyte * dst, const struct pipe_format_block *block, +util_fill_rect(ubyte * dst, enum pipe_format format, unsigned dst_stride, unsigned dst_x, unsigned dst_y, unsigned width, unsigned height, uint32_t value); diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index 0d706f9449..1c8b157d91 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -108,7 +108,15 @@ util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, TGSI_SEMANTIC_COLOR, 0 ); - ureg_TEX( ureg, out, TGSI_TEXTURE_2D, tex, sampler ); + if (writemask != TGSI_WRITEMASK_XYZW) { + struct ureg_src imm = ureg_imm4f( ureg, 0, 0, 0, 1 ); + + ureg_MOV( ureg, out, imm ); + } + + ureg_TEX( ureg, + ureg_writemask(out, writemask), + TGSI_TEXTURE_2D, tex, sampler ); ureg_END( ureg ); return ureg_create_shader_and_destroy( ureg, pipe ); diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c index 85e443204e..f828908f0b 100644 --- a/src/gallium/auxiliary/util/u_surface.c +++ b/src/gallium/auxiliary/util/u_surface.c @@ -79,10 +79,9 @@ util_create_rgba_surface(struct pipe_screen *screen, templ.target = target; templ.format = format; templ.last_level = 0; - templ.width[0] = width; - templ.height[0] = height; - templ.depth[0] = 1; - pf_get_block(format, &templ.block); + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; templ.tex_usage = usage; *textureOut = screen->texture_create(screen, &templ); diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c index 0d6489c26e..88c9a1f097 100644 --- a/src/gallium/auxiliary/util/u_tile.c +++ b/src/gallium/auxiliary/util/u_tile.c @@ -52,7 +52,7 @@ pipe_get_tile_raw(struct pipe_transfer *pt, const void *src; if (dst_stride == 0) - dst_stride = pf_get_nblocksx(&pt->block, w) * pt->block.size; + dst_stride = pf_get_stride(pt->texture->format, w); if (pipe_clip_tile(x, y, &w, &h, pt)) return; @@ -62,7 +62,7 @@ pipe_get_tile_raw(struct pipe_transfer *pt, if(!src) return; - util_copy_rect(dst, &pt->block, dst_stride, 0, 0, w, h, src, pt->stride, x, y); + util_copy_rect(dst, pt->texture->format, dst_stride, 0, 0, w, h, src, pt->stride, x, y); screen->transfer_unmap(screen, pt); } @@ -78,9 +78,10 @@ pipe_put_tile_raw(struct pipe_transfer *pt, { struct pipe_screen *screen = pt->texture->screen; void *dst; + enum pipe_format format = pt->texture->format; if (src_stride == 0) - src_stride = pf_get_nblocksx(&pt->block, w) * pt->block.size; + src_stride = pf_get_stride(format, w); if (pipe_clip_tile(x, y, &w, &h, pt)) return; @@ -90,7 +91,7 @@ pipe_put_tile_raw(struct pipe_transfer *pt, if(!dst) return; - util_copy_rect(dst, &pt->block, pt->stride, x, y, w, h, src, src_stride, 0, 0); + util_copy_rect(dst, format, pt->stride, x, y, w, h, src, src_stride, 0, 0); screen->transfer_unmap(screen, pt); } @@ -246,6 +247,53 @@ b8g8r8a8_put_tile_rgba(unsigned *dst, } +/*** PIPE_FORMAT_R8G8B8A8_UNORM ***/ + +static void +r8g8b8a8_get_tile_rgba(const unsigned *src, + unsigned w, unsigned h, + float *p, + unsigned dst_stride) +{ + unsigned i, j; + + for (i = 0; i < h; i++) { + float *pRow = p; + for (j = 0; j < w; j++, pRow += 4) { + const unsigned pixel = *src++; + pRow[0] = ubyte_to_float((pixel >> 24) & 0xff); + pRow[1] = ubyte_to_float((pixel >> 16) & 0xff); + pRow[2] = ubyte_to_float((pixel >> 8) & 0xff); + pRow[3] = ubyte_to_float((pixel >> 0) & 0xff); + } + p += dst_stride; + } +} + + +static void +r8g8b8a8_put_tile_rgba(unsigned *dst, + unsigned w, unsigned h, + const float *p, + unsigned src_stride) +{ + unsigned i, j; + + for (i = 0; i < h; i++) { + const float *pRow = p; + for (j = 0; j < w; j++, pRow += 4) { + unsigned r, g, b, a; + r = float_to_ubyte(pRow[0]); + g = float_to_ubyte(pRow[1]); + b = float_to_ubyte(pRow[2]); + a = float_to_ubyte(pRow[3]); + *dst++ = (r << 24) | (g << 16) | (b << 8) | a; + } + p += src_stride; + } +} + + /*** PIPE_FORMAT_A1R5G5B5_UNORM ***/ static void @@ -1143,6 +1191,9 @@ pipe_tile_raw_to_rgba(enum pipe_format format, case PIPE_FORMAT_B8G8R8A8_UNORM: b8g8r8a8_get_tile_rgba((unsigned *) src, w, h, dst, dst_stride); break; + case PIPE_FORMAT_R8G8B8A8_UNORM: + r8g8b8a8_get_tile_rgba((unsigned *) src, w, h, dst, dst_stride); + break; case PIPE_FORMAT_A1R5G5B5_UNORM: a1r5g5b5_get_tile_rgba((ushort *) src, w, h, dst, dst_stride); break; @@ -1219,21 +1270,22 @@ pipe_get_tile_rgba(struct pipe_transfer *pt, { unsigned dst_stride = w * 4; void *packed; + enum pipe_format format = pt->texture->format; if (pipe_clip_tile(x, y, &w, &h, pt)) return; - packed = MALLOC(pf_get_nblocks(&pt->block, w, h) * pt->block.size); + packed = MALLOC(pf_get_nblocks(format, w, h) * pf_get_blocksize(format)); if (!packed) return; - if(pt->format == PIPE_FORMAT_YCBCR || pt->format == PIPE_FORMAT_YCBCR_REV) + if(format == PIPE_FORMAT_YCBCR || format == PIPE_FORMAT_YCBCR_REV) assert((x & 1) == 0); pipe_get_tile_raw(pt, x, y, w, h, packed, 0); - pipe_tile_raw_to_rgba(pt->format, packed, w, h, p, dst_stride); + pipe_tile_raw_to_rgba(format, packed, w, h, p, dst_stride); FREE(packed); } @@ -1246,16 +1298,17 @@ pipe_put_tile_rgba(struct pipe_transfer *pt, { unsigned src_stride = w * 4; void *packed; + enum pipe_format format = pt->texture->format; if (pipe_clip_tile(x, y, &w, &h, pt)) return; - packed = MALLOC(pf_get_nblocks(&pt->block, w, h) * pt->block.size); + packed = MALLOC(pf_get_nblocks(format, w, h) * pf_get_blocksize(format)); if (!packed) return; - switch (pt->format) { + switch (format) { case PIPE_FORMAT_A8R8G8B8_UNORM: a8r8g8b8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride); break; @@ -1265,6 +1318,9 @@ pipe_put_tile_rgba(struct pipe_transfer *pt, case PIPE_FORMAT_B8G8R8A8_UNORM: b8g8r8a8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride); break; + case PIPE_FORMAT_R8G8B8A8_UNORM: + r8g8b8a8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride); + break; case PIPE_FORMAT_A1R5G5B5_UNORM: a1r5g5b5_put_tile_rgba((ushort *) packed, w, h, p, src_stride); break; @@ -1274,9 +1330,6 @@ pipe_put_tile_rgba(struct pipe_transfer *pt, case PIPE_FORMAT_R8G8B8_UNORM: r8g8b8_put_tile_rgba((ubyte *) packed, w, h, p, src_stride); break; - case PIPE_FORMAT_R8G8B8A8_UNORM: - assert(0); - break; case PIPE_FORMAT_A4R4G4B4_UNORM: a4r4g4b4_put_tile_rgba((ushort *) packed, w, h, p, src_stride); break; @@ -1322,7 +1375,7 @@ pipe_put_tile_rgba(struct pipe_transfer *pt, /*z24s8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);*/ break; default: - debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(pt->format)); + debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(format)); } pipe_put_tile_raw(pt, x, y, w, h, packed, 0); @@ -1344,6 +1397,7 @@ pipe_get_tile_z(struct pipe_transfer *pt, ubyte *map; uint *pDest = z; uint i, j; + enum pipe_format format = pt->texture->format; if (pipe_clip_tile(x, y, &w, &h, pt)) return; @@ -1354,7 +1408,7 @@ pipe_get_tile_z(struct pipe_transfer *pt, return; } - switch (pt->format) { + switch (format) { case PIPE_FORMAT_Z32_UNORM: { const uint *ptrc @@ -1428,6 +1482,7 @@ pipe_put_tile_z(struct pipe_transfer *pt, const uint *ptrc = zSrc; ubyte *map; uint i, j; + enum pipe_format format = pt->texture->format; if (pipe_clip_tile(x, y, &w, &h, pt)) return; @@ -1438,7 +1493,7 @@ pipe_put_tile_z(struct pipe_transfer *pt, return; } - switch (pt->format) { + switch (format) { case PIPE_FORMAT_Z32_UNORM: { uint *pDest = (uint *) (map + y * pt->stride + x*4); @@ -1452,7 +1507,7 @@ pipe_put_tile_z(struct pipe_transfer *pt, case PIPE_FORMAT_S8Z24_UNORM: { uint *pDest = (uint *) (map + y * pt->stride + x*4); - assert(pt->usage == PIPE_TRANSFER_READ_WRITE); + assert((pt->usage & PIPE_TRANSFER_READ_WRITE) == PIPE_TRANSFER_READ_WRITE); for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { /* convert 32-bit Z to 24-bit Z, preserve stencil */ @@ -1479,7 +1534,7 @@ pipe_put_tile_z(struct pipe_transfer *pt, case PIPE_FORMAT_Z24S8_UNORM: { uint *pDest = (uint *) (map + y * pt->stride + x*4); - assert(pt->usage == PIPE_TRANSFER_READ_WRITE); + assert((pt->usage & PIPE_TRANSFER_READ_WRITE) == PIPE_TRANSFER_READ_WRITE); for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { /* convert 32-bit Z to 24-bit Z, preserve stencil */ diff --git a/src/gallium/auxiliary/util/u_upload_mgr.c b/src/gallium/auxiliary/util/u_upload_mgr.c index eb635c9f14..975ee89c45 100644 --- a/src/gallium/auxiliary/util/u_upload_mgr.c +++ b/src/gallium/auxiliary/util/u_upload_mgr.c @@ -29,7 +29,7 @@ * coalescing small buffers into larger ones. */ -#include "pipe/p_error.h" +#include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "pipe/p_screen.h" #include "util/u_memory.h" diff --git a/src/gallium/auxiliary/vl/Makefile b/src/gallium/auxiliary/vl/Makefile new file mode 100644 index 0000000000..4314c1e8d6 --- /dev/null +++ b/src/gallium/auxiliary/vl/Makefile @@ -0,0 +1,13 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = vl + +C_SOURCES = \ + vl_bitstream_parser.c \ + vl_mpeg12_mc_renderer.c \ + vl_compositor.c \ + vl_csc.c \ + vl_shader_build.c + +include ../../Makefile.template diff --git a/src/gallium/auxiliary/vl/SConscript b/src/gallium/auxiliary/vl/SConscript new file mode 100644 index 0000000000..aed69f5efe --- /dev/null +++ b/src/gallium/auxiliary/vl/SConscript @@ -0,0 +1,13 @@ +Import('*') + +vl = env.ConvenienceLibrary( + target = 'vl', + source = [ + 'vl_bitstream_parser.c', + 'vl_mpeg12_mc_renderer.c', + 'vl_compositor.c', + 'vl_csc.c', + 'vl_shader_build.c', + ]) + +auxiliaries.insert(0, vl) diff --git a/src/gallium/auxiliary/vl/vl_bitstream_parser.c b/src/gallium/auxiliary/vl/vl_bitstream_parser.c new file mode 100644 index 0000000000..3193ea5f41 --- /dev/null +++ b/src/gallium/auxiliary/vl/vl_bitstream_parser.c @@ -0,0 +1,167 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vl_bitstream_parser.h" +#include <assert.h> +#include <limits.h> +#include <util/u_memory.h> + +static unsigned +grab_bits(unsigned cursor, unsigned how_many_bits, unsigned bitstream_elt) +{ + unsigned excess_bits = sizeof(unsigned) * CHAR_BIT - how_many_bits - cursor; + + assert(cursor < sizeof(unsigned) * CHAR_BIT); + assert(how_many_bits > 0 && how_many_bits <= sizeof(unsigned) * CHAR_BIT); + assert(cursor + how_many_bits <= sizeof(unsigned) * CHAR_BIT); + + return (bitstream_elt << excess_bits) >> (excess_bits + cursor); +} + +static unsigned +show_bits(unsigned cursor, unsigned how_many_bits, const unsigned *bitstream) +{ + unsigned cur_int = cursor / (sizeof(unsigned) * CHAR_BIT); + unsigned cur_bit = cursor % (sizeof(unsigned) * CHAR_BIT); + + assert(bitstream); + + if (cur_bit + how_many_bits > sizeof(unsigned) * CHAR_BIT) { + unsigned lower = grab_bits(cur_bit, sizeof(unsigned) * CHAR_BIT - cur_bit, + bitstream[cur_int]); + unsigned upper = grab_bits(0, cur_bit + how_many_bits - sizeof(unsigned) * CHAR_BIT, + bitstream[cur_int + 1]); + return lower | upper << (sizeof(unsigned) * CHAR_BIT - cur_bit); + } + else + return grab_bits(cur_bit, how_many_bits, bitstream[cur_int]); +} + +bool vl_bitstream_parser_init(struct vl_bitstream_parser *parser, + unsigned num_bitstreams, + const void **bitstreams, + const unsigned *sizes) +{ + assert(parser); + assert(num_bitstreams); + assert(bitstreams); + assert(sizes); + + parser->num_bitstreams = num_bitstreams; + parser->bitstreams = (const unsigned**)bitstreams; + parser->sizes = sizes; + parser->cur_bitstream = 0; + parser->cursor = 0; + + return true; +} + +void vl_bitstream_parser_cleanup(struct vl_bitstream_parser *parser) +{ + assert(parser); +} + +unsigned +vl_bitstream_parser_get_bits(struct vl_bitstream_parser *parser, + unsigned how_many_bits) +{ + unsigned bits; + + assert(parser); + + bits = vl_bitstream_parser_show_bits(parser, how_many_bits); + + vl_bitstream_parser_forward(parser, how_many_bits); + + return bits; +} + +unsigned +vl_bitstream_parser_show_bits(struct vl_bitstream_parser *parser, + unsigned how_many_bits) +{ + unsigned bits = 0; + unsigned shift = 0; + unsigned cursor; + unsigned cur_bitstream; + + assert(parser); + + cursor = parser->cursor; + cur_bitstream = parser->cur_bitstream; + + while (1) { + unsigned bits_left = parser->sizes[cur_bitstream] * CHAR_BIT - cursor; + unsigned bits_to_show = how_many_bits > bits_left ? bits_left : how_many_bits; + + bits |= show_bits(cursor, bits_to_show, + parser->bitstreams[cur_bitstream]) << shift; + + if (how_many_bits > bits_to_show) { + how_many_bits -= bits_to_show; + cursor = 0; + ++cur_bitstream; + shift += bits_to_show; + } + else + break; + } + + return bits; +} + +void vl_bitstream_parser_forward(struct vl_bitstream_parser *parser, + unsigned how_many_bits) +{ + assert(parser); + assert(how_many_bits); + + parser->cursor += how_many_bits; + + while (parser->cursor > parser->sizes[parser->cur_bitstream] * CHAR_BIT) { + parser->cursor -= parser->sizes[parser->cur_bitstream++] * CHAR_BIT; + assert(parser->cur_bitstream < parser->num_bitstreams); + } +} + +void vl_bitstream_parser_rewind(struct vl_bitstream_parser *parser, + unsigned how_many_bits) +{ + signed c; + + assert(parser); + assert(how_many_bits); + + c = parser->cursor - how_many_bits; + + while (c < 0) { + c += parser->sizes[parser->cur_bitstream--] * CHAR_BIT; + assert(parser->cur_bitstream < parser->num_bitstreams); + } + + parser->cursor = (unsigned)c; +} diff --git a/src/gallium/drivers/softpipe/sp_quad_occlusion.c b/src/gallium/auxiliary/vl/vl_bitstream_parser.h index dfa7ff3b1d..30ec743fa7 100644 --- a/src/gallium/drivers/softpipe/sp_quad_occlusion.c +++ b/src/gallium/auxiliary/vl/vl_bitstream_parser.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 Younes Manton. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -25,61 +25,39 @@ * **************************************************************************/ +#ifndef vl_bitstream_parser_h +#define vl_bitstream_parser_h -/** - * \brief Quad occlusion counter stage - * \author Brian Paul - */ +#include "pipe/p_compiler.h" - -#include "pipe/p_defines.h" -#include "util/u_memory.h" -#include "sp_context.h" -#include "sp_quad.h" -#include "sp_surface.h" -#include "sp_quad_pipe.h" - -static unsigned count_bits( unsigned val ) -{ - unsigned i; - - for (i = 0; val ; val >>= 1) - i += (val & 1); - - return i; -} - -static void -occlusion_count_quad(struct quad_stage *qs, struct quad_header *quad) +struct vl_bitstream_parser { - struct softpipe_context *softpipe = qs->softpipe; + unsigned num_bitstreams; + const unsigned **bitstreams; + const unsigned *sizes; + unsigned cur_bitstream; + unsigned cursor; +}; - softpipe->occlusion_count += count_bits(quad->inout.mask); +bool vl_bitstream_parser_init(struct vl_bitstream_parser *parser, + unsigned num_bitstreams, + const void **bitstreams, + const unsigned *sizes); - qs->next->run(qs->next, quad); -} +void vl_bitstream_parser_cleanup(struct vl_bitstream_parser *parser); +unsigned +vl_bitstream_parser_get_bits(struct vl_bitstream_parser *parser, + unsigned how_many_bits); -static void occlusion_begin(struct quad_stage *qs) -{ - qs->next->begin(qs->next); -} - - -static void occlusion_destroy(struct quad_stage *qs) -{ - FREE( qs ); -} - +unsigned +vl_bitstream_parser_show_bits(struct vl_bitstream_parser *parser, + unsigned how_many_bits); -struct quad_stage *sp_quad_occlusion_stage( struct softpipe_context *softpipe ) -{ - struct quad_stage *stage = CALLOC_STRUCT(quad_stage); +void vl_bitstream_parser_forward(struct vl_bitstream_parser *parser, + unsigned how_many_bits); - stage->softpipe = softpipe; - stage->begin = occlusion_begin; - stage->run = occlusion_count_quad; - stage->destroy = occlusion_destroy; +void vl_bitstream_parser_rewind(struct vl_bitstream_parser *parser, + unsigned how_many_bits); - return stage; -} +#endif /* vl_bitstream_parser_h */ diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c new file mode 100644 index 0000000000..fc2a1c59a6 --- /dev/null +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -0,0 +1,534 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vl_compositor.h" +#include <assert.h> +#include <pipe/p_context.h> +#include <pipe/p_inlines.h> +#include <tgsi/tgsi_parse.h> +#include <tgsi/tgsi_build.h> +#include <util/u_memory.h> +#include "vl_csc.h" +#include "vl_shader_build.h" + +struct vertex2f +{ + float x, y; +}; + +struct vertex4f +{ + float x, y, z, w; +}; + +struct vertex_shader_consts +{ + struct vertex4f dst_scale; + struct vertex4f dst_trans; + struct vertex4f src_scale; + struct vertex4f src_trans; +}; + +struct fragment_shader_consts +{ + float matrix[16]; +}; + +/* + * Represents 2 triangles in a strip in normalized coords. + * Used to render the surface onto the frame buffer. + */ +static const struct vertex2f surface_verts[4] = +{ + {0.0f, 0.0f}, + {0.0f, 1.0f}, + {1.0f, 0.0f}, + {1.0f, 1.0f} +}; + +/* + * Represents texcoords for the above. We can use the position values directly. + * TODO: Duplicate these in the shader, no need to create a buffer. + */ +static const struct vertex2f *surface_texcoords = surface_verts; + +static void +create_vert_shader(struct vl_compositor *c) +{ + const unsigned max_tokens = 50; + + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned ti; + + unsigned i; + + assert(c); + + tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); + header = (struct tgsi_header*)&tokens[0]; + *header = tgsi_build_header(); + *(struct tgsi_processor*)&tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 2; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Vertex texcoords + */ + for (i = 0; i < 2; i++) { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl c0 ; Scaling vector to scale vertex pos rect to destination size + * decl c1 ; Translation vector to move vertex pos rect into position + * decl c2 ; Scaling vector to scale texcoord rect to source size + * decl c3 ; Translation vector to move texcoord rect into position + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl o0 ; Vertex pos + * decl o1 ; Vertex texcoords + */ + for (i = 0; i < 2; i++) { + decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl t0, t1 */ + decl = vl_decl_temps(0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * mad o0, i0, c0, c1 ; Scale and translate unit output rect to destination size and pos + * mad o1, i1, c2, c3 ; Scale and translate unit texcoord rect to source size and pos + */ + for (i = 0; i < 2; ++i) { + inst = vl_inst4(TGSI_OPCODE_MAD, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i, TGSI_FILE_CONSTANT, i * 2, TGSI_FILE_CONSTANT, i * 2 + 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + assert(ti <= max_tokens); + + vs.tokens = tokens; + c->vertex_shader = c->pipe->create_vs_state(c->pipe, &vs); + FREE(tokens); +} + +static void +create_frag_shader(struct vl_compositor *c) +{ + const unsigned max_tokens = 50; + + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned ti; + + unsigned i; + + assert(c); + + tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); + header = (struct tgsi_header*)&tokens[0]; + *header = tgsi_build_header(); + *(struct tgsi_processor*)&tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 2; + + /* decl i0 ; Texcoords for s0 */ + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, 1, 0, 0, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl c0-c3 ; CSC matrix c0-c3 + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0 */ + decl = vl_decl_temps(0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl s0 ; Sampler for tex containing picture to display */ + decl = vl_decl_samplers(0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* tex2d t0, i0, s0 ; Read src pixel */ + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_SAMPLER, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * dp4 o0.x, t0, c0 ; Multiply pixel by the color conversion matrix + * dp4 o0.y, t0, c1 + * dp4 o0.z, t0, c2 + * dp4 o0.w, t0, c3 + */ + for (i = 0; i < 4; ++i) { + inst = vl_inst3(TGSI_OPCODE_DP4, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i); + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + assert(ti <= max_tokens); + + fs.tokens = tokens; + c->fragment_shader = c->pipe->create_fs_state(c->pipe, &fs); + FREE(tokens); +} + +static bool +init_pipe_state(struct vl_compositor *c) +{ + struct pipe_sampler_state sampler; + + assert(c); + + c->fb_state.nr_cbufs = 1; + c->fb_state.zsbuf = NULL; + + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; + sampler.compare_mode = PIPE_TEX_COMPARE_NONE; + sampler.compare_func = PIPE_FUNC_ALWAYS; + sampler.normalized_coords = 1; + /*sampler.prefilter = ;*/ + /*sampler.lod_bias = ;*/ + /*sampler.min_lod = ;*/ + /*sampler.max_lod = ;*/ + /*sampler.border_color[i] = ;*/ + /*sampler.max_anisotropy = ;*/ + c->sampler = c->pipe->create_sampler_state(c->pipe, &sampler); + + return true; +} + +static void cleanup_pipe_state(struct vl_compositor *c) +{ + assert(c); + + c->pipe->delete_sampler_state(c->pipe, c->sampler); +} + +static bool +init_shaders(struct vl_compositor *c) +{ + assert(c); + + create_vert_shader(c); + create_frag_shader(c); + + return true; +} + +static void cleanup_shaders(struct vl_compositor *c) +{ + assert(c); + + c->pipe->delete_vs_state(c->pipe, c->vertex_shader); + c->pipe->delete_fs_state(c->pipe, c->fragment_shader); +} + +static bool +init_buffers(struct vl_compositor *c) +{ + struct fragment_shader_consts fsc; + + assert(c); + + /* + * Create our vertex buffer and vertex buffer element + * VB contains 4 vertices that render a quad covering the entire window + * to display a rendered surface + * Quad is rendered as a tri strip + */ + c->vertex_bufs[0].stride = sizeof(struct vertex2f); + c->vertex_bufs[0].max_index = 3; + c->vertex_bufs[0].buffer_offset = 0; + c->vertex_bufs[0].buffer = pipe_buffer_create + ( + c->pipe->screen, + 1, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(struct vertex2f) * 4 + ); + + memcpy + ( + pipe_buffer_map(c->pipe->screen, c->vertex_bufs[0].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + surface_verts, + sizeof(struct vertex2f) * 4 + ); + + pipe_buffer_unmap(c->pipe->screen, c->vertex_bufs[0].buffer); + + c->vertex_elems[0].src_offset = 0; + c->vertex_elems[0].vertex_buffer_index = 0; + c->vertex_elems[0].nr_components = 2; + c->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* + * Create our texcoord buffer and texcoord buffer element + * Texcoord buffer contains the TCs for mapping the rendered surface to the 4 vertices + */ + c->vertex_bufs[1].stride = sizeof(struct vertex2f); + c->vertex_bufs[1].max_index = 3; + c->vertex_bufs[1].buffer_offset = 0; + c->vertex_bufs[1].buffer = pipe_buffer_create + ( + c->pipe->screen, + 1, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(struct vertex2f) * 4 + ); + + memcpy + ( + pipe_buffer_map(c->pipe->screen, c->vertex_bufs[1].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + surface_texcoords, + sizeof(struct vertex2f) * 4 + ); + + pipe_buffer_unmap(c->pipe->screen, c->vertex_bufs[1].buffer); + + c->vertex_elems[1].src_offset = 0; + c->vertex_elems[1].vertex_buffer_index = 1; + c->vertex_elems[1].nr_components = 2; + c->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* + * Create our vertex shader's constant buffer + * Const buffer contains scaling and translation vectors + */ + c->vs_const_buf.buffer = pipe_buffer_create + ( + c->pipe->screen, + 1, + PIPE_BUFFER_USAGE_CONSTANT | PIPE_BUFFER_USAGE_DISCARD, + sizeof(struct vertex_shader_consts) + ); + + /* + * Create our fragment shader's constant buffer + * Const buffer contains the color conversion matrix and bias vectors + */ + c->fs_const_buf.buffer = pipe_buffer_create + ( + c->pipe->screen, + 1, + PIPE_BUFFER_USAGE_CONSTANT, + sizeof(struct fragment_shader_consts) + ); + + vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_IDENTITY, NULL, true, fsc.matrix); + + vl_compositor_set_csc_matrix(c, fsc.matrix); + + return true; +} + +static void +cleanup_buffers(struct vl_compositor *c) +{ + unsigned i; + + assert(c); + + for (i = 0; i < 2; ++i) + pipe_buffer_reference(&c->vertex_bufs[i].buffer, NULL); + + pipe_buffer_reference(&c->vs_const_buf.buffer, NULL); + pipe_buffer_reference(&c->fs_const_buf.buffer, NULL); +} + +bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe) +{ + assert(compositor); + + memset(compositor, 0, sizeof(struct vl_compositor)); + + compositor->pipe = pipe; + + if (!init_pipe_state(compositor)) + return false; + if (!init_shaders(compositor)) { + cleanup_pipe_state(compositor); + return false; + } + if (!init_buffers(compositor)) { + cleanup_shaders(compositor); + cleanup_pipe_state(compositor); + return false; + } + + return true; +} + +void vl_compositor_cleanup(struct vl_compositor *compositor) +{ + assert(compositor); + + cleanup_buffers(compositor); + cleanup_shaders(compositor); + cleanup_pipe_state(compositor); +} + +void vl_compositor_render(struct vl_compositor *compositor, + /*struct pipe_texture *backround, + struct pipe_video_rect *backround_area,*/ + struct pipe_texture *src_surface, + enum pipe_mpeg12_picture_type picture_type, + /*unsigned num_past_surfaces, + struct pipe_texture *past_surfaces, + unsigned num_future_surfaces, + struct pipe_texture *future_surfaces,*/ + struct pipe_video_rect *src_area, + struct pipe_texture *dst_surface, + struct pipe_video_rect *dst_area, + /*unsigned num_layers, + struct pipe_texture *layers, + struct pipe_video_rect *layer_src_areas, + struct pipe_video_rect *layer_dst_areas*/ + struct pipe_fence_handle **fence) +{ + struct vertex_shader_consts *vs_consts; + + assert(compositor); + assert(src_surface); + assert(src_area); + assert(dst_surface); + assert(dst_area); + assert(picture_type == PIPE_MPEG12_PICTURE_TYPE_FRAME); + + compositor->fb_state.width = dst_surface->width0; + compositor->fb_state.height = dst_surface->height0; + compositor->fb_state.cbufs[0] = compositor->pipe->screen->get_tex_surface + ( + compositor->pipe->screen, + dst_surface, + 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE + ); + + compositor->viewport.scale[0] = compositor->fb_state.width; + compositor->viewport.scale[1] = compositor->fb_state.height; + compositor->viewport.scale[2] = 1; + compositor->viewport.scale[3] = 1; + compositor->viewport.translate[0] = 0; + compositor->viewport.translate[1] = 0; + compositor->viewport.translate[2] = 0; + compositor->viewport.translate[3] = 0; + + compositor->scissor.maxx = compositor->fb_state.width; + compositor->scissor.maxy = compositor->fb_state.height; + + compositor->pipe->set_framebuffer_state(compositor->pipe, &compositor->fb_state); + compositor->pipe->set_viewport_state(compositor->pipe, &compositor->viewport); + compositor->pipe->set_scissor_state(compositor->pipe, &compositor->scissor); + compositor->pipe->bind_fragment_sampler_states(compositor->pipe, 1, &compositor->sampler); + compositor->pipe->set_fragment_sampler_textures(compositor->pipe, 1, &src_surface); + compositor->pipe->bind_vs_state(compositor->pipe, compositor->vertex_shader); + compositor->pipe->bind_fs_state(compositor->pipe, compositor->fragment_shader); + compositor->pipe->set_vertex_buffers(compositor->pipe, 2, compositor->vertex_bufs); + compositor->pipe->set_vertex_elements(compositor->pipe, 2, compositor->vertex_elems); + compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_VERTEX, 0, &compositor->vs_const_buf); + compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_FRAGMENT, 0, &compositor->fs_const_buf); + + vs_consts = pipe_buffer_map + ( + compositor->pipe->screen, + compositor->vs_const_buf.buffer, + PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD + ); + + vs_consts->dst_scale.x = dst_area->w / (float)compositor->fb_state.cbufs[0]->width; + vs_consts->dst_scale.y = dst_area->h / (float)compositor->fb_state.cbufs[0]->height; + vs_consts->dst_scale.z = 1; + vs_consts->dst_scale.w = 1; + vs_consts->dst_trans.x = dst_area->x / (float)compositor->fb_state.cbufs[0]->width; + vs_consts->dst_trans.y = dst_area->y / (float)compositor->fb_state.cbufs[0]->height; + vs_consts->dst_trans.z = 0; + vs_consts->dst_trans.w = 0; + + vs_consts->src_scale.x = src_area->w / (float)src_surface->width0; + vs_consts->src_scale.y = src_area->h / (float)src_surface->height0; + vs_consts->src_scale.z = 1; + vs_consts->src_scale.w = 1; + vs_consts->src_trans.x = src_area->x / (float)src_surface->width0; + vs_consts->src_trans.y = src_area->y / (float)src_surface->height0; + vs_consts->src_trans.z = 0; + vs_consts->src_trans.w = 0; + + pipe_buffer_unmap(compositor->pipe->screen, compositor->vs_const_buf.buffer); + + compositor->pipe->draw_arrays(compositor->pipe, PIPE_PRIM_TRIANGLE_STRIP, 0, 4); + compositor->pipe->flush(compositor->pipe, PIPE_FLUSH_RENDER_CACHE, fence); + + pipe_surface_reference(&compositor->fb_state.cbufs[0], NULL); +} + +void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float *mat) +{ + assert(compositor); + + memcpy + ( + pipe_buffer_map(compositor->pipe->screen, compositor->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + mat, + sizeof(struct fragment_shader_consts) + ); + + pipe_buffer_unmap(compositor->pipe->screen, compositor->fs_const_buf.buffer); +} diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h new file mode 100644 index 0000000000..f441901a75 --- /dev/null +++ b/src/gallium/auxiliary/vl/vl_compositor.h @@ -0,0 +1,77 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef vl_compositor_h +#define vl_compositor_h + +#include <pipe/p_compiler.h> +#include <pipe/p_state.h> +#include <pipe/p_video_state.h> + +struct pipe_context; +struct pipe_texture; + +struct vl_compositor +{ + struct pipe_context *pipe; + + struct pipe_framebuffer_state fb_state; + void *sampler; + void *vertex_shader; + void *fragment_shader; + struct pipe_viewport_state viewport; + struct pipe_scissor_state scissor; + struct pipe_vertex_buffer vertex_bufs[2]; + struct pipe_vertex_element vertex_elems[2]; + struct pipe_constant_buffer vs_const_buf, fs_const_buf; +}; + +bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe); + +void vl_compositor_cleanup(struct vl_compositor *compositor); + +void vl_compositor_render(struct vl_compositor *compositor, + /*struct pipe_texture *backround, + struct pipe_video_rect *backround_area,*/ + struct pipe_texture *src_surface, + enum pipe_mpeg12_picture_type picture_type, + /*unsigned num_past_surfaces, + struct pipe_texture *past_surfaces, + unsigned num_future_surfaces, + struct pipe_texture *future_surfaces,*/ + struct pipe_video_rect *src_area, + struct pipe_texture *dst_surface, + struct pipe_video_rect *dst_area, + /*unsigned num_layers, + struct pipe_texture *layers, + struct pipe_video_rect *layer_src_areas, + struct pipe_video_rect *layer_dst_areas,*/ + struct pipe_fence_handle **fence); + +void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float *mat); + +#endif /* vl_compositor_h */ diff --git a/src/gallium/auxiliary/vl/vl_csc.c b/src/gallium/auxiliary/vl/vl_csc.c new file mode 100644 index 0000000000..5ecc43a5fa --- /dev/null +++ b/src/gallium/auxiliary/vl/vl_csc.c @@ -0,0 +1,206 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vl_csc.h" +#include <util/u_math.h> +#include <util/u_debug.h> + +/* + * Color space conversion formulas + * + * To convert YCbCr to RGB, + * vec4 ycbcr, rgb + * mat44 csc + * rgb = csc * ycbcr + * + * To calculate the color space conversion matrix csc with ProcAmp adjustments, + * mat44 csc, cstd, procamp, bias + * csc = cstd * (procamp * bias) + * + * Where cstd is a matrix corresponding to one of the color standards (BT.601, BT.709, etc) + * adjusted for the kind of YCbCr -> RGB mapping wanted (1:1, full), + * bias is a matrix corresponding to the kind of YCbCr -> RGB mapping wanted (1:1, full) + * + * To calculate procamp, + * mat44 procamp, hue, saturation, brightness, contrast + * procamp = brightness * (saturation * (contrast * hue)) + * Alternatively, + * procamp = saturation * (brightness * (contrast * hue)) + * + * contrast + * [ c, 0, 0, 0] + * [ 0, c, 0, 0] + * [ 0, 0, c, 0] + * [ 0, 0, 0, 1] + * + * brightness + * [ 1, 0, 0, b] + * [ 0, 1, 0, 0] + * [ 0, 0, 1, 0] + * [ 0, 0, 0, 1] + * + * saturation + * [ 1, 0, 0, 0] + * [ 0, s, 0, 0] + * [ 0, 0, s, 0] + * [ 0, 0, 0, 1] + * + * hue + * [ 1, 0, 0, 0] + * [ 0, cos(h), sin(h), 0] + * [ 0, -sin(h), cos(h), 0] + * [ 0, 0, 0, 1] + * + * procamp + * [ c, 0, 0, b] + * [ 0, c*s*cos(h), c*s*sin(h), 0] + * [ 0, -c*s*sin(h), c*s*cos(h), 0] + * [ 0, 0, 0, 1] + * + * bias + * [ 1, 0, 0, ybias] + * [ 0, 1, 0, cbbias] + * [ 0, 0, 1, crbias] + * [ 0, 0, 0, 1] + * + * csc + * [ c*cstd[ 0], c*cstd[ 1]*s*cos(h) - c*cstd[ 2]*s*sin(h), c*cstd[ 2]*s*cos(h) + c*cstd[ 1]*s*sin(h), cstd[ 3] + cstd[ 0]*(b + c*ybias) + cstd[ 1]*(c*cbbias*s*cos(h) + c*crbias*s*sin(h)) + cstd[ 2]*(c*crbias*s*cos(h) - c*cbbias*s*sin(h))] + * [ c*cstd[ 4], c*cstd[ 5]*s*cos(h) - c*cstd[ 6]*s*sin(h), c*cstd[ 6]*s*cos(h) + c*cstd[ 5]*s*sin(h), cstd[ 7] + cstd[ 4]*(b + c*ybias) + cstd[ 5]*(c*cbbias*s*cos(h) + c*crbias*s*sin(h)) + cstd[ 6]*(c*crbias*s*cos(h) - c*cbbias*s*sin(h))] + * [ c*cstd[ 8], c*cstd[ 9]*s*cos(h) - c*cstd[10]*s*sin(h), c*cstd[10]*s*cos(h) + c*cstd[ 9]*s*sin(h), cstd[11] + cstd[ 8]*(b + c*ybias) + cstd[ 9]*(c*cbbias*s*cos(h) + c*crbias*s*sin(h)) + cstd[10]*(c*crbias*s*cos(h) - c*cbbias*s*sin(h))] + * [ c*cstd[12], c*cstd[13]*s*cos(h) - c*cstd[14]*s*sin(h), c*cstd[14]*s*cos(h) + c*cstd[13]*s*sin(h), cstd[15] + cstd[12]*(b + c*ybias) + cstd[13]*(c*cbbias*s*cos(h) + c*crbias*s*sin(h)) + cstd[14]*(c*crbias*s*cos(h) - c*cbbias*s*sin(h))] + */ + +/* + * Converts ITU-R BT.601 YCbCr pixels to RGB pixels where: + * Y is in [16,235], Cb and Cr are in [16,240] + * R, G, and B are in [16,235] + */ +static const float bt_601[16] = +{ + 1.0f, 0.0f, 1.371f, 0.0f, + 1.0f, -0.336f, -0.698f, 0.0f, + 1.0f, 1.732f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f +}; + +/* + * Converts ITU-R BT.601 YCbCr pixels to RGB pixels where: + * Y is in [16,235], Cb and Cr are in [16,240] + * R, G, and B are in [0,255] + */ +static const float bt_601_full[16] = +{ + 1.164f, 0.0f, 1.596f, 0.0f, + 1.164f, -0.391f, -0.813f, 0.0f, + 1.164f, 2.018f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f +}; + +/* + * Converts ITU-R BT.709 YCbCr pixels to RGB pixels where: + * Y is in [16,235], Cb and Cr are in [16,240] + * R, G, and B are in [16,235] + */ +static const float bt_709[16] = +{ + 1.0f, 0.0f, 1.540f, 0.0f, + 1.0f, -0.183f, -0.459f, 0.0f, + 1.0f, 1.816f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f +}; + +/* + * Converts ITU-R BT.709 YCbCr pixels to RGB pixels where: + * Y is in [16,235], Cb and Cr are in [16,240] + * R, G, and B are in [0,255] + */ +static const float bt_709_full[16] = +{ + 1.164f, 0.0f, 1.793f, 0.0f, + 1.164f, -0.213f, -0.534f, 0.0f, + 1.164f, 2.115f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f +}; + +static const float identity[16] = +{ + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f +}; + +void vl_csc_get_matrix(enum VL_CSC_COLOR_STANDARD cs, + struct vl_procamp *procamp, + bool full_range, + float *matrix) +{ + float ybias = full_range ? -16.0f/255.0f : 0.0f; + float cbbias = -128.0f/255.0f; + float crbias = -128.0f/255.0f; + float c = procamp ? procamp->contrast : 1.0f; + float s = procamp ? procamp->saturation : 1.0f; + float b = procamp ? procamp->brightness : 0.0f; + float h = procamp ? procamp->hue : 0.0f; + const float *cstd; + + assert(matrix); + + switch (cs) { + case VL_CSC_COLOR_STANDARD_BT_601: + cstd = full_range ? &bt_601_full[0] : &bt_601[0]; + break; + case VL_CSC_COLOR_STANDARD_BT_709: + cstd = full_range ? &bt_709_full[0] : &bt_709[0]; + break; + case VL_CSC_COLOR_STANDARD_IDENTITY: + default: + assert(cs == VL_CSC_COLOR_STANDARD_IDENTITY); + memcpy(matrix, &identity[0], sizeof(float) * 16); + return; + } + + matrix[ 0] = c*cstd[ 0]; + matrix[ 1] = c*cstd[ 1]*s*cosf(h) - c*cstd[ 2]*s*sinf(h); + matrix[ 2] = c*cstd[ 2]*s*cosf(h) + c*cstd[ 1]*s*sinf(h); + matrix[ 3] = cstd[ 3] + cstd[ 0]*(b + c*ybias) + cstd[ 1]*(c*cbbias*s*cosf(h) + c*crbias*s*sinf(h)) + cstd[ 2]*(c*crbias*s*cosf(h) - c*cbbias*s*sinf(h)); + + matrix[ 4] = c*cstd[ 4]; + matrix[ 5] = c*cstd[ 5]*s*cosf(h) - c*cstd[ 6]*s*sinf(h); + matrix[ 6] = c*cstd[ 6]*s*cosf(h) + c*cstd[ 5]*s*sinf(h); + matrix[ 7] = cstd[ 7] + cstd[ 4]*(b + c*ybias) + cstd[ 5]*(c*cbbias*s*cosf(h) + c*crbias*s*sinf(h)) + cstd[ 6]*(c*crbias*s*cosf(h) - c*cbbias*s*sinf(h)); + + matrix[ 8] = c*cstd[ 8]; + matrix[ 9] = c*cstd[ 9]*s*cosf(h) - c*cstd[10]*s*sinf(h); + matrix[10] = c*cstd[10]*s*cosf(h) + c*cstd[ 9]*s*sinf(h); + matrix[11] = cstd[11] + cstd[ 8]*(b + c*ybias) + cstd[ 9]*(c*cbbias*s*cosf(h) + c*crbias*s*sinf(h)) + cstd[10]*(c*crbias*s*cosf(h) - c*cbbias*s*sinf(h)); + + matrix[12] = c*cstd[12]; + matrix[13] = c*cstd[13]*s*cos(h) - c*cstd[14]*s*sin(h); + matrix[14] = c*cstd[14]*s*cos(h) + c*cstd[13]*s*sin(h); + matrix[15] = cstd[15] + cstd[12]*(b + c*ybias) + cstd[13]*(c*cbbias*s*cos(h) + c*crbias*s*sin(h)) + cstd[14]*(c*crbias*s*cos(h) - c*cbbias*s*sin(h)); +} diff --git a/src/gallium/drivers/i965simple/brw_screen.h b/src/gallium/auxiliary/vl/vl_csc.h index d3c70387e6..722ca35f33 100644 --- a/src/gallium/drivers/i965simple/brw_screen.h +++ b/src/gallium/auxiliary/vl/vl_csc.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 Younes Manton. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -25,44 +25,29 @@ * **************************************************************************/ +#ifndef vl_csc_h +#define vl_csc_h -#ifndef BRW_SCREEN_H -#define BRW_SCREEN_H +#include <pipe/p_compiler.h> - -#include "pipe/p_screen.h" - - -#ifdef __cplusplus -extern "C" { -#endif - - -/** - * Subclass of pipe_screen - */ -struct brw_screen +struct vl_procamp { - struct pipe_screen screen; - - uint pci_id; + float brightness; + float contrast; + float saturation; + float hue; }; - -/** cast wrapper */ -static INLINE struct brw_screen * -brw_screen(struct pipe_screen *pscreen) +enum VL_CSC_COLOR_STANDARD { - return (struct brw_screen *) pscreen; -} - - -extern struct pipe_screen * -brw_create_screen(struct pipe_winsys *winsys, uint pci_id); - + VL_CSC_COLOR_STANDARD_IDENTITY, + VL_CSC_COLOR_STANDARD_BT_601, + VL_CSC_COLOR_STANDARD_BT_709 +}; -#ifdef __cplusplus -} -#endif +void vl_csc_get_matrix(enum VL_CSC_COLOR_STANDARD cs, + struct vl_procamp *procamp, + bool full_range, + float *matrix); -#endif /* BRW_SCREEN_H */ +#endif /* vl_csc_h */ diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c new file mode 100644 index 0000000000..4952e9c9f8 --- /dev/null +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -0,0 +1,1653 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vl_mpeg12_mc_renderer.h" +#include <assert.h> +#include <pipe/p_context.h> +#include <pipe/p_inlines.h> +#include <util/u_math.h> +#include <util/u_memory.h> +#include <tgsi/tgsi_parse.h> +#include <tgsi/tgsi_build.h> +#include "vl_shader_build.h" + +#define DEFAULT_BUF_ALIGNMENT 1 +#define MACROBLOCK_WIDTH 16 +#define MACROBLOCK_HEIGHT 16 +#define BLOCK_WIDTH 8 +#define BLOCK_HEIGHT 8 +#define ZERO_BLOCK_NIL -1.0f +#define ZERO_BLOCK_IS_NIL(zb) ((zb).x < 0.0f) + +struct vertex2f +{ + float x, y; +}; + +struct vertex4f +{ + float x, y, z, w; +}; + +struct vertex_shader_consts +{ + struct vertex4f denorm; +}; + +struct fragment_shader_consts +{ + struct vertex4f multiplier; + struct vertex4f div; +}; + +/* + * Muliplier renormalizes block samples from 16 bits to 12 bits. + * Divider is used when calculating Y % 2 for choosing top or bottom + * field for P or B macroblocks. + * TODO: Use immediates. + */ +static const struct fragment_shader_consts fs_consts = { + {32767.0f / 255.0f, 32767.0f / 255.0f, 32767.0f / 255.0f, 0.0f}, + {0.5f, 2.0f, 0.0f, 0.0f} +}; + +struct vert_stream_0 +{ + struct vertex2f pos; + struct vertex2f luma_tc; + struct vertex2f cb_tc; + struct vertex2f cr_tc; +}; + +enum MACROBLOCK_TYPE +{ + MACROBLOCK_TYPE_INTRA, + MACROBLOCK_TYPE_FWD_FRAME_PRED, + MACROBLOCK_TYPE_FWD_FIELD_PRED, + MACROBLOCK_TYPE_BKWD_FRAME_PRED, + MACROBLOCK_TYPE_BKWD_FIELD_PRED, + MACROBLOCK_TYPE_BI_FRAME_PRED, + MACROBLOCK_TYPE_BI_FIELD_PRED, + + NUM_MACROBLOCK_TYPES +}; + +static void +create_intra_vert_shader(struct vl_mpeg12_mc_renderer *r) +{ + const unsigned max_tokens = 50; + + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned ti; + + unsigned i; + + assert(r); + + tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); + header = (struct tgsi_header *) &tokens[0]; + *header = tgsi_build_header(); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 2; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma Cb texcoords + * decl i3 ; Chroma Cr texcoords + */ + for (i = 0; i < 4; i++) { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl o0 ; Vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma Cb texcoords + * decl o3 ; Chroma Cr texcoords + */ + for (i = 0; i < 4; i++) { + decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * mov o0, i0 ; Move input vertex pos to output + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma Cb texcoords to output + * mov o3, i3 ; Move input chroma Cr texcoords to output + */ + for (i = 0; i < 4; ++i) { + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + assert(ti <= max_tokens); + + vs.tokens = tokens; + r->i_vs = r->pipe->create_vs_state(r->pipe, &vs); + free(tokens); +} + +static void +create_intra_frag_shader(struct vl_mpeg12_mc_renderer *r) +{ + const unsigned max_tokens = 100; + + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned ti; + + unsigned i; + + assert(r); + + tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); + header = (struct tgsi_header *) &tokens[0]; + *header = tgsi_build_header(); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 2; + + /* + * decl i0 ; Luma texcoords + * decl i1 ; Chroma Cb texcoords + * decl i2 ; Chroma Cr texcoords + */ + for (i = 0; i < 3; ++i) { + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0, t1 */ + decl = vl_decl_temps(0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl s0 ; Sampler for luma texture + * decl s1 ; Sampler for chroma Cb texture + * decl s2 ; Sampler for chroma Cr texture + */ + for (i = 0; i < 3; ++i) { + decl = vl_decl_samplers(i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * tex2d t1, i0, s0 ; Read texel from luma texture + * mov t0.x, t1.x ; Move luma sample into .x component + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture + * mov t0.y, t1.x ; Move Cb sample into .y component + * tex2d t1, i2, s2 ; Read texel from chroma Cr texture + * mov t0.z, t1.x ; Move Cr sample into .z component + */ + for (i = 0; i < 3; ++i) { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* mul o0, t0, c0 ; Rescale texel to correct range */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + assert(ti <= max_tokens); + + fs.tokens = tokens; + r->i_fs = r->pipe->create_fs_state(r->pipe, &fs); + free(tokens); +} + +static void +create_frame_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) +{ + const unsigned max_tokens = 100; + + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned ti; + + unsigned i; + + assert(r); + + tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); + header = (struct tgsi_header *) &tokens[0]; + *header = tgsi_build_header(); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 2; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma Cb texcoords + * decl i3 ; Chroma Cr texcoords + * decl i4 ; Ref surface top field texcoords + * decl i5 ; Ref surface bottom field texcoords (unused, packed in the same stream) + */ + for (i = 0; i < 6; i++) { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl o0 ; Vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma Cb texcoords + * decl o3 ; Chroma Cr texcoords + * decl o4 ; Ref macroblock texcoords + */ + for (i = 0; i < 5; i++) { + decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * mov o0, i0 ; Move input vertex pos to output + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma Cb texcoords to output + * mov o3, i3 ; Move input chroma Cr texcoords to output + */ + for (i = 0; i < 4; ++i) { + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* add o4, i0, i4 ; Translate vertex pos by motion vec to form ref macroblock texcoords */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, 4); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + assert(ti <= max_tokens); + + vs.tokens = tokens; + r->p_vs[0] = r->pipe->create_vs_state(r->pipe, &vs); + free(tokens); +} + +static void +create_field_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) +{ + assert(false); +} + +static void +create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) +{ + const unsigned max_tokens = 100; + + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned ti; + + unsigned i; + + assert(r); + + tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); + header = (struct tgsi_header *) &tokens[0]; + *header = tgsi_build_header(); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 2; + + /* + * decl i0 ; Luma texcoords + * decl i1 ; Chroma Cb texcoords + * decl i2 ; Chroma Cr texcoords + * decl i3 ; Ref macroblock texcoords + */ + for (i = 0; i < 4; ++i) { + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0, t1 */ + decl = vl_decl_temps(0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl s0 ; Sampler for luma texture + * decl s1 ; Sampler for chroma Cb texture + * decl s2 ; Sampler for chroma Cr texture + * decl s3 ; Sampler for ref surface texture + */ + for (i = 0; i < 4; ++i) { + decl = vl_decl_samplers(i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * tex2d t1, i0, s0 ; Read texel from luma texture + * mov t0.x, t1.x ; Move luma sample into .x component + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture + * mov t0.y, t1.x ; Move Cb sample into .y component + * tex2d t1, i2, s2 ; Read texel from chroma Cr texture + * mov t0.z, t1.x ; Move Cr sample into .z component + */ + for (i = 0; i < 3; ++i) { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* mul t0, t0, c0 ; Rescale texel to correct range */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* tex2d t1, i3, s3 ; Read texel from ref macroblock */ + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 3, TGSI_FILE_SAMPLER, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add o0, t0, t1 ; Add ref and differential to form final output */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + assert(ti <= max_tokens); + + fs.tokens = tokens; + r->p_fs[0] = r->pipe->create_fs_state(r->pipe, &fs); + free(tokens); +} + +static void +create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) +{ + assert(false); +} + +static void +create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) +{ + const unsigned max_tokens = 100; + + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned ti; + + unsigned i; + + assert(r); + + tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); + header = (struct tgsi_header *) &tokens[0]; + *header = tgsi_build_header(); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 2; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma Cb texcoords + * decl i3 ; Chroma Cr texcoords + * decl i4 ; First ref macroblock top field texcoords + * decl i5 ; First ref macroblock bottom field texcoords (unused, packed in the same stream) + * decl i6 ; Second ref macroblock top field texcoords + * decl i7 ; Second ref macroblock bottom field texcoords (unused, packed in the same stream) + */ + for (i = 0; i < 8; i++) { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl o0 ; Vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma Cb texcoords + * decl o3 ; Chroma Cr texcoords + * decl o4 ; First ref macroblock texcoords + * decl o5 ; Second ref macroblock texcoords + */ + for (i = 0; i < 6; i++) { + decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * mov o0, i0 ; Move input vertex pos to output + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma Cb texcoords to output + * mov o3, i3 ; Move input chroma Cr texcoords to output + */ + for (i = 0; i < 4; ++i) { + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* + * add o4, i0, i4 ; Translate vertex pos by motion vec to form first ref macroblock texcoords + * add o5, i0, i6 ; Translate vertex pos by motion vec to form second ref macroblock texcoords + */ + for (i = 0; i < 2; ++i) { + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, (i + 2) * 2); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + assert(ti <= max_tokens); + + vs.tokens = tokens; + r->b_vs[0] = r->pipe->create_vs_state(r->pipe, &vs); + free(tokens); +} + +static void +create_field_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) +{ + assert(false); +} + +static void +create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) +{ + const unsigned max_tokens = 100; + + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned ti; + + unsigned i; + + assert(r); + + tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); + header = (struct tgsi_header *) &tokens[0]; + *header = tgsi_build_header(); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 2; + + /* + * decl i0 ; Luma texcoords + * decl i1 ; Chroma Cb texcoords + * decl i2 ; Chroma Cr texcoords + * decl i3 ; First ref macroblock texcoords + * decl i4 ; Second ref macroblock texcoords + */ + for (i = 0; i < 5; ++i) { + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm + * decl c1 ; Constant 1/2 in .x channel to use as weight to blend past and future texels + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0-t2 */ + decl = vl_decl_temps(0, 2); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl s0 ; Sampler for luma texture + * decl s1 ; Sampler for chroma Cb texture + * decl s2 ; Sampler for chroma Cr texture + * decl s3 ; Sampler for first ref surface texture + * decl s4 ; Sampler for second ref surface texture + */ + for (i = 0; i < 5; ++i) { + decl = vl_decl_samplers(i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * tex2d t1, i0, s0 ; Read texel from luma texture + * mov t0.x, t1.x ; Move luma sample into .x component + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture + * mov t0.y, t1.x ; Move Cb sample into .y component + * tex2d t1, i2, s2 ; Read texel from chroma Cr texture + * mov t0.z, t1.x ; Move Cr sample into .z component + */ + for (i = 0; i < 3; ++i) { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* mul t0, t0, c0 ; Rescale texel to correct range */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * tex2d t1, i3, s3 ; Read texel from first ref macroblock + * tex2d t2, i4, s4 ; Read texel from second ref macroblock + */ + for (i = 0; i < 2; ++i) { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, i + 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ + inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_X; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + assert(ti <= max_tokens); + + fs.tokens = tokens; + r->b_fs[0] = r->pipe->create_fs_state(r->pipe, &fs); + free(tokens); +} + +static void +create_field_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) +{ + assert(false); +} + +static void +xfer_buffers_map(struct vl_mpeg12_mc_renderer *r) +{ + unsigned i; + + assert(r); + + for (i = 0; i < 3; ++i) { + r->tex_transfer[i] = r->pipe->screen->get_tex_transfer + ( + r->pipe->screen, r->textures.all[i], + 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, + r->textures.all[i]->width0, r->textures.all[i]->height0 + ); + + r->texels[i] = r->pipe->screen->transfer_map(r->pipe->screen, r->tex_transfer[i]); + } +} + +static void +xfer_buffers_unmap(struct vl_mpeg12_mc_renderer *r) +{ + unsigned i; + + assert(r); + + for (i = 0; i < 3; ++i) { + r->pipe->screen->transfer_unmap(r->pipe->screen, r->tex_transfer[i]); + r->pipe->screen->tex_transfer_destroy(r->tex_transfer[i]); + } +} + +static bool +init_pipe_state(struct vl_mpeg12_mc_renderer *r) +{ + struct pipe_sampler_state sampler; + unsigned filters[5]; + unsigned i; + + assert(r); + + r->viewport.scale[0] = r->pot_buffers ? + util_next_power_of_two(r->picture_width) : r->picture_width; + r->viewport.scale[1] = r->pot_buffers ? + util_next_power_of_two(r->picture_height) : r->picture_height; + r->viewport.scale[2] = 1; + r->viewport.scale[3] = 1; + r->viewport.translate[0] = 0; + r->viewport.translate[1] = 0; + r->viewport.translate[2] = 0; + r->viewport.translate[3] = 0; + + r->scissor.maxx = r->pot_buffers ? + util_next_power_of_two(r->picture_width) : r->picture_width; + r->scissor.maxy = r->pot_buffers ? + util_next_power_of_two(r->picture_height) : r->picture_height; + + r->fb_state.width = r->pot_buffers ? + util_next_power_of_two(r->picture_width) : r->picture_width; + r->fb_state.height = r->pot_buffers ? + util_next_power_of_two(r->picture_height) : r->picture_height; + r->fb_state.nr_cbufs = 1; + r->fb_state.zsbuf = NULL; + + /* Luma filter */ + filters[0] = PIPE_TEX_FILTER_NEAREST; + /* Chroma filters */ + if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_444 || + r->eb_handling == VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ONE) { + filters[1] = PIPE_TEX_FILTER_NEAREST; + filters[2] = PIPE_TEX_FILTER_NEAREST; + } + else { + filters[1] = PIPE_TEX_FILTER_LINEAR; + filters[2] = PIPE_TEX_FILTER_LINEAR; + } + /* Fwd, bkwd ref filters */ + filters[3] = PIPE_TEX_FILTER_LINEAR; + filters[4] = PIPE_TEX_FILTER_LINEAR; + + for (i = 0; i < 5; ++i) { + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_img_filter = filters[i]; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler.mag_img_filter = filters[i]; + sampler.compare_mode = PIPE_TEX_COMPARE_NONE; + sampler.compare_func = PIPE_FUNC_ALWAYS; + sampler.normalized_coords = 1; + /*sampler.prefilter = ; */ + /*sampler.shadow_ambient = ; */ + /*sampler.lod_bias = ; */ + sampler.min_lod = 0; + /*sampler.max_lod = ; */ + /*sampler.border_color[i] = ; */ + /*sampler.max_anisotropy = ; */ + r->samplers.all[i] = r->pipe->create_sampler_state(r->pipe, &sampler); + } + + return true; +} + +static void +cleanup_pipe_state(struct vl_mpeg12_mc_renderer *r) +{ + unsigned i; + + assert(r); + + for (i = 0; i < 5; ++i) + r->pipe->delete_sampler_state(r->pipe, r->samplers.all[i]); +} + +static bool +init_shaders(struct vl_mpeg12_mc_renderer *r) +{ + assert(r); + + create_intra_vert_shader(r); + create_intra_frag_shader(r); + create_frame_pred_vert_shader(r); + create_frame_pred_frag_shader(r); + create_frame_bi_pred_vert_shader(r); + create_frame_bi_pred_frag_shader(r); + + return true; +} + +static void +cleanup_shaders(struct vl_mpeg12_mc_renderer *r) +{ + assert(r); + + r->pipe->delete_vs_state(r->pipe, r->i_vs); + r->pipe->delete_fs_state(r->pipe, r->i_fs); + r->pipe->delete_vs_state(r->pipe, r->p_vs[0]); + r->pipe->delete_fs_state(r->pipe, r->p_fs[0]); + r->pipe->delete_vs_state(r->pipe, r->b_vs[0]); + r->pipe->delete_fs_state(r->pipe, r->b_fs[0]); +} + +static bool +init_buffers(struct vl_mpeg12_mc_renderer *r) +{ + struct pipe_texture template; + + const unsigned mbw = + align(r->picture_width, MACROBLOCK_WIDTH) / MACROBLOCK_WIDTH; + const unsigned mbh = + align(r->picture_height, MACROBLOCK_HEIGHT) / MACROBLOCK_HEIGHT; + + unsigned i; + + assert(r); + + r->macroblocks_per_batch = + mbw * (r->bufmode == VL_MPEG12_MC_RENDERER_BUFFER_PICTURE ? mbh : 1); + r->num_macroblocks = 0; + r->macroblock_buf = MALLOC(r->macroblocks_per_batch * sizeof(struct pipe_mpeg12_macroblock)); + + memset(&template, 0, sizeof(struct pipe_texture)); + template.target = PIPE_TEXTURE_2D; + /* TODO: Accomodate HW that can't do this and also for cases when this isn't precise enough */ + template.format = PIPE_FORMAT_R16_SNORM; + template.last_level = 0; + template.width0 = r->pot_buffers ? + util_next_power_of_two(r->picture_width) : r->picture_width; + template.height0 = r->pot_buffers ? + util_next_power_of_two(r->picture_height) : r->picture_height; + template.depth0 = 1; + template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC; + + r->textures.individual.y = r->pipe->screen->texture_create(r->pipe->screen, &template); + + if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420) { + template.width0 = r->pot_buffers ? + util_next_power_of_two(r->picture_width / 2) : + r->picture_width / 2; + template.height0 = r->pot_buffers ? + util_next_power_of_two(r->picture_height / 2) : + r->picture_height / 2; + } + else if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_422) + template.height0 = r->pot_buffers ? + util_next_power_of_two(r->picture_height / 2) : + r->picture_height / 2; + + r->textures.individual.cb = + r->pipe->screen->texture_create(r->pipe->screen, &template); + r->textures.individual.cr = + r->pipe->screen->texture_create(r->pipe->screen, &template); + + r->vertex_bufs.individual.ycbcr.stride = sizeof(struct vertex2f) * 4; + r->vertex_bufs.individual.ycbcr.max_index = 24 * r->macroblocks_per_batch - 1; + r->vertex_bufs.individual.ycbcr.buffer_offset = 0; + r->vertex_bufs.individual.ycbcr.buffer = pipe_buffer_create + ( + r->pipe->screen, + DEFAULT_BUF_ALIGNMENT, + PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_DISCARD, + sizeof(struct vertex2f) * 4 * 24 * r->macroblocks_per_batch + ); + + for (i = 1; i < 3; ++i) { + r->vertex_bufs.all[i].stride = sizeof(struct vertex2f) * 2; + r->vertex_bufs.all[i].max_index = 24 * r->macroblocks_per_batch - 1; + r->vertex_bufs.all[i].buffer_offset = 0; + r->vertex_bufs.all[i].buffer = pipe_buffer_create + ( + r->pipe->screen, + DEFAULT_BUF_ALIGNMENT, + PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_DISCARD, + sizeof(struct vertex2f) * 2 * 24 * r->macroblocks_per_batch + ); + } + + /* Position element */ + r->vertex_elems[0].src_offset = 0; + r->vertex_elems[0].vertex_buffer_index = 0; + r->vertex_elems[0].nr_components = 2; + r->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* Luma, texcoord element */ + r->vertex_elems[1].src_offset = sizeof(struct vertex2f); + r->vertex_elems[1].vertex_buffer_index = 0; + r->vertex_elems[1].nr_components = 2; + r->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* Chroma Cr texcoord element */ + r->vertex_elems[2].src_offset = sizeof(struct vertex2f) * 2; + r->vertex_elems[2].vertex_buffer_index = 0; + r->vertex_elems[2].nr_components = 2; + r->vertex_elems[2].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* Chroma Cb texcoord element */ + r->vertex_elems[3].src_offset = sizeof(struct vertex2f) * 3; + r->vertex_elems[3].vertex_buffer_index = 0; + r->vertex_elems[3].nr_components = 2; + r->vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* First ref surface top field texcoord element */ + r->vertex_elems[4].src_offset = 0; + r->vertex_elems[4].vertex_buffer_index = 1; + r->vertex_elems[4].nr_components = 2; + r->vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* First ref surface bottom field texcoord element */ + r->vertex_elems[5].src_offset = sizeof(struct vertex2f); + r->vertex_elems[5].vertex_buffer_index = 1; + r->vertex_elems[5].nr_components = 2; + r->vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* Second ref surface top field texcoord element */ + r->vertex_elems[6].src_offset = 0; + r->vertex_elems[6].vertex_buffer_index = 2; + r->vertex_elems[6].nr_components = 2; + r->vertex_elems[6].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* Second ref surface bottom field texcoord element */ + r->vertex_elems[7].src_offset = sizeof(struct vertex2f); + r->vertex_elems[7].vertex_buffer_index = 2; + r->vertex_elems[7].nr_components = 2; + r->vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT; + + r->vs_const_buf.buffer = pipe_buffer_create + ( + r->pipe->screen, + DEFAULT_BUF_ALIGNMENT, + PIPE_BUFFER_USAGE_CONSTANT | PIPE_BUFFER_USAGE_DISCARD, + sizeof(struct vertex_shader_consts) + ); + + r->fs_const_buf.buffer = pipe_buffer_create + ( + r->pipe->screen, + DEFAULT_BUF_ALIGNMENT, + PIPE_BUFFER_USAGE_CONSTANT, sizeof(struct fragment_shader_consts) + ); + + memcpy + ( + pipe_buffer_map(r->pipe->screen, r->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + &fs_consts, sizeof(struct fragment_shader_consts) + ); + + pipe_buffer_unmap(r->pipe->screen, r->fs_const_buf.buffer); + + return true; +} + +static void +cleanup_buffers(struct vl_mpeg12_mc_renderer *r) +{ + unsigned i; + + assert(r); + + pipe_buffer_reference(&r->vs_const_buf.buffer, NULL); + pipe_buffer_reference(&r->fs_const_buf.buffer, NULL); + + for (i = 0; i < 3; ++i) + pipe_buffer_reference(&r->vertex_bufs.all[i].buffer, NULL); + + for (i = 0; i < 3; ++i) + pipe_texture_reference(&r->textures.all[i], NULL); + + FREE(r->macroblock_buf); +} + +static enum MACROBLOCK_TYPE +get_macroblock_type(struct pipe_mpeg12_macroblock *mb) +{ + assert(mb); + + switch (mb->mb_type) { + case PIPE_MPEG12_MACROBLOCK_TYPE_INTRA: + return MACROBLOCK_TYPE_INTRA; + case PIPE_MPEG12_MACROBLOCK_TYPE_FWD: + return mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME ? + MACROBLOCK_TYPE_FWD_FRAME_PRED : MACROBLOCK_TYPE_FWD_FIELD_PRED; + case PIPE_MPEG12_MACROBLOCK_TYPE_BKWD: + return mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME ? + MACROBLOCK_TYPE_BKWD_FRAME_PRED : MACROBLOCK_TYPE_BKWD_FIELD_PRED; + case PIPE_MPEG12_MACROBLOCK_TYPE_BI: + return mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME ? + MACROBLOCK_TYPE_BI_FRAME_PRED : MACROBLOCK_TYPE_BI_FIELD_PRED; + default: + assert(0); + } + + /* Unreachable */ + return -1; +} + +/* XXX: One of these days this will have to be killed with fire */ +#define SET_BLOCK(vb, cbp, mbx, mby, unitx, unity, ofsx, ofsy, hx, hy, lm, cbm, crm, use_zb, zb) \ + do { \ + (vb)[0].pos.x = (mbx) * (unitx) + (ofsx); (vb)[0].pos.y = (mby) * (unity) + (ofsy); \ + (vb)[1].pos.x = (mbx) * (unitx) + (ofsx); (vb)[1].pos.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[2].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].pos.y = (mby) * (unity) + (ofsy); \ + (vb)[3].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].pos.y = (mby) * (unity) + (ofsy); \ + (vb)[4].pos.x = (mbx) * (unitx) + (ofsx); (vb)[4].pos.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[5].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].pos.y = (mby) * (unity) + (ofsy) + (hy); \ + \ + if (!use_zb || (cbp) & (lm)) \ + { \ + (vb)[0].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].luma_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[1].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[2].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].luma_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[3].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].luma_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[4].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[5].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + } \ + else \ + { \ + (vb)[0].luma_tc.x = (zb)[0].x; (vb)[0].luma_tc.y = (zb)[0].y; \ + (vb)[1].luma_tc.x = (zb)[0].x; (vb)[1].luma_tc.y = (zb)[0].y + (hy); \ + (vb)[2].luma_tc.x = (zb)[0].x + (hx); (vb)[2].luma_tc.y = (zb)[0].y; \ + (vb)[3].luma_tc.x = (zb)[0].x + (hx); (vb)[3].luma_tc.y = (zb)[0].y; \ + (vb)[4].luma_tc.x = (zb)[0].x; (vb)[4].luma_tc.y = (zb)[0].y + (hy); \ + (vb)[5].luma_tc.x = (zb)[0].x + (hx); (vb)[5].luma_tc.y = (zb)[0].y + (hy); \ + } \ + \ + if (!use_zb || (cbp) & (cbm)) \ + { \ + (vb)[0].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].cb_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[1].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[2].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].cb_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[3].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].cb_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[4].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[5].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + } \ + else \ + { \ + (vb)[0].cb_tc.x = (zb)[1].x; (vb)[0].cb_tc.y = (zb)[1].y; \ + (vb)[1].cb_tc.x = (zb)[1].x; (vb)[1].cb_tc.y = (zb)[1].y + (hy); \ + (vb)[2].cb_tc.x = (zb)[1].x + (hx); (vb)[2].cb_tc.y = (zb)[1].y; \ + (vb)[3].cb_tc.x = (zb)[1].x + (hx); (vb)[3].cb_tc.y = (zb)[1].y; \ + (vb)[4].cb_tc.x = (zb)[1].x; (vb)[4].cb_tc.y = (zb)[1].y + (hy); \ + (vb)[5].cb_tc.x = (zb)[1].x + (hx); (vb)[5].cb_tc.y = (zb)[1].y + (hy); \ + } \ + \ + if (!use_zb || (cbp) & (crm)) \ + { \ + (vb)[0].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].cr_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[1].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[2].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].cr_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[3].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].cr_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[4].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[5].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + } \ + else \ + { \ + (vb)[0].cr_tc.x = (zb)[2].x; (vb)[0].cr_tc.y = (zb)[2].y; \ + (vb)[1].cr_tc.x = (zb)[2].x; (vb)[1].cr_tc.y = (zb)[2].y + (hy); \ + (vb)[2].cr_tc.x = (zb)[2].x + (hx); (vb)[2].cr_tc.y = (zb)[2].y; \ + (vb)[3].cr_tc.x = (zb)[2].x + (hx); (vb)[3].cr_tc.y = (zb)[2].y; \ + (vb)[4].cr_tc.x = (zb)[2].x; (vb)[4].cr_tc.y = (zb)[2].y + (hy); \ + (vb)[5].cr_tc.x = (zb)[2].x + (hx); (vb)[5].cr_tc.y = (zb)[2].y + (hy); \ + } \ + } while (0) + +static void +gen_macroblock_verts(struct vl_mpeg12_mc_renderer *r, + struct pipe_mpeg12_macroblock *mb, unsigned pos, + struct vert_stream_0 *ycbcr_vb, struct vertex2f **ref_vb) +{ + struct vertex2f mo_vec[2]; + + unsigned i; + + assert(r); + assert(mb); + assert(ycbcr_vb); + assert(pos < r->macroblocks_per_batch); + + switch (mb->mb_type) { + case PIPE_MPEG12_MACROBLOCK_TYPE_BI: + { + struct vertex2f *vb; + + assert(ref_vb && ref_vb[1]); + + vb = ref_vb[1] + pos * 2 * 24; + + mo_vec[0].x = mb->pmv[0][1][0] * 0.5f * r->surface_tex_inv_size.x; + mo_vec[0].y = mb->pmv[0][1][1] * 0.5f * r->surface_tex_inv_size.y; + + if (mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME) { + for (i = 0; i < 24 * 2; i += 2) { + vb[i].x = mo_vec[0].x; + vb[i].y = mo_vec[0].y; + } + } + else { + mo_vec[1].x = mb->pmv[1][1][0] * 0.5f * r->surface_tex_inv_size.x; + mo_vec[1].y = mb->pmv[1][1][1] * 0.5f * r->surface_tex_inv_size.y; + + for (i = 0; i < 24 * 2; i += 2) { + vb[i].x = mo_vec[0].x; + vb[i].y = mo_vec[0].y; + vb[i + 1].x = mo_vec[1].x; + vb[i + 1].y = mo_vec[1].y; + } + } + + /* fall-through */ + } + case PIPE_MPEG12_MACROBLOCK_TYPE_FWD: + case PIPE_MPEG12_MACROBLOCK_TYPE_BKWD: + { + struct vertex2f *vb; + + assert(ref_vb && ref_vb[0]); + + vb = ref_vb[0] + pos * 2 * 24; + + if (mb->mb_type == PIPE_MPEG12_MACROBLOCK_TYPE_BKWD) { + mo_vec[0].x = mb->pmv[0][1][0] * 0.5f * r->surface_tex_inv_size.x; + mo_vec[0].y = mb->pmv[0][1][1] * 0.5f * r->surface_tex_inv_size.y; + + if (mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FIELD) { + mo_vec[1].x = mb->pmv[1][1][0] * 0.5f * r->surface_tex_inv_size.x; + mo_vec[1].y = mb->pmv[1][1][1] * 0.5f * r->surface_tex_inv_size.y; + } + } + else { + mo_vec[0].x = mb->pmv[0][0][0] * 0.5f * r->surface_tex_inv_size.x; + mo_vec[0].y = mb->pmv[0][0][1] * 0.5f * r->surface_tex_inv_size.y; + + if (mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FIELD) { + mo_vec[1].x = mb->pmv[1][0][0] * 0.5f * r->surface_tex_inv_size.x; + mo_vec[1].y = mb->pmv[1][0][1] * 0.5f * r->surface_tex_inv_size.y; + } + } + + if (mb->mb_type == PIPE_MPEG12_MOTION_TYPE_FRAME) { + for (i = 0; i < 24 * 2; i += 2) { + vb[i].x = mo_vec[0].x; + vb[i].y = mo_vec[0].y; + } + } + else { + for (i = 0; i < 24 * 2; i += 2) { + vb[i].x = mo_vec[0].x; + vb[i].y = mo_vec[0].y; + vb[i + 1].x = mo_vec[1].x; + vb[i + 1].y = mo_vec[1].y; + } + } + + /* fall-through */ + } + case PIPE_MPEG12_MACROBLOCK_TYPE_INTRA: + { + const struct vertex2f unit = + { + r->surface_tex_inv_size.x * MACROBLOCK_WIDTH, + r->surface_tex_inv_size.y * MACROBLOCK_HEIGHT + }; + const struct vertex2f half = + { + r->surface_tex_inv_size.x * (MACROBLOCK_WIDTH / 2), + r->surface_tex_inv_size.y * (MACROBLOCK_HEIGHT / 2) + }; + const bool use_zb = r->eb_handling == VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ONE; + + struct vert_stream_0 *vb = ycbcr_vb + pos * 24; + + SET_BLOCK(vb, mb->cbp, mb->mbx, mb->mby, + unit.x, unit.y, 0, 0, half.x, half.y, + 32, 2, 1, use_zb, r->zero_block); + + SET_BLOCK(vb + 6, mb->cbp, mb->mbx, mb->mby, + unit.x, unit.y, half.x, 0, half.x, half.y, + 16, 2, 1, use_zb, r->zero_block); + + SET_BLOCK(vb + 12, mb->cbp, mb->mbx, mb->mby, + unit.x, unit.y, 0, half.y, half.x, half.y, + 8, 2, 1, use_zb, r->zero_block); + + SET_BLOCK(vb + 18, mb->cbp, mb->mbx, mb->mby, + unit.x, unit.y, half.x, half.y, half.x, half.y, + 4, 2, 1, use_zb, r->zero_block); + + break; + } + default: + assert(0); + } +} + +static void +gen_macroblock_stream(struct vl_mpeg12_mc_renderer *r, + unsigned *num_macroblocks) +{ + unsigned offset[NUM_MACROBLOCK_TYPES]; + struct vert_stream_0 *ycbcr_vb; + struct vertex2f *ref_vb[2]; + unsigned i; + + assert(r); + assert(num_macroblocks); + + for (i = 0; i < r->num_macroblocks; ++i) { + enum MACROBLOCK_TYPE mb_type = get_macroblock_type(&r->macroblock_buf[i]); + ++num_macroblocks[mb_type]; + } + + offset[0] = 0; + + for (i = 1; i < NUM_MACROBLOCK_TYPES; ++i) + offset[i] = offset[i - 1] + num_macroblocks[i - 1]; + + ycbcr_vb = (struct vert_stream_0 *)pipe_buffer_map + ( + r->pipe->screen, + r->vertex_bufs.individual.ycbcr.buffer, + PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD + ); + + for (i = 0; i < 2; ++i) + ref_vb[i] = (struct vertex2f *)pipe_buffer_map + ( + r->pipe->screen, + r->vertex_bufs.individual.ref[i].buffer, + PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD + ); + + for (i = 0; i < r->num_macroblocks; ++i) { + enum MACROBLOCK_TYPE mb_type = get_macroblock_type(&r->macroblock_buf[i]); + + gen_macroblock_verts(r, &r->macroblock_buf[i], offset[mb_type], + ycbcr_vb, ref_vb); + + ++offset[mb_type]; + } + + pipe_buffer_unmap(r->pipe->screen, r->vertex_bufs.individual.ycbcr.buffer); + for (i = 0; i < 2; ++i) + pipe_buffer_unmap(r->pipe->screen, r->vertex_bufs.individual.ref[i].buffer); +} + +static void +flush(struct vl_mpeg12_mc_renderer *r) +{ + unsigned num_macroblocks[NUM_MACROBLOCK_TYPES] = { 0 }; + unsigned vb_start = 0; + struct vertex_shader_consts *vs_consts; + unsigned i; + + assert(r); + assert(r->num_macroblocks == r->macroblocks_per_batch); + + gen_macroblock_stream(r, num_macroblocks); + + r->fb_state.cbufs[0] = r->pipe->screen->get_tex_surface + ( + r->pipe->screen, r->surface, + 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE + ); + + r->pipe->set_framebuffer_state(r->pipe, &r->fb_state); + r->pipe->set_viewport_state(r->pipe, &r->viewport); + r->pipe->set_scissor_state(r->pipe, &r->scissor); + + vs_consts = pipe_buffer_map + ( + r->pipe->screen, r->vs_const_buf.buffer, + PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD + ); + + vs_consts->denorm.x = r->surface->width0; + vs_consts->denorm.y = r->surface->height0; + + pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf.buffer); + + r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_VERTEX, 0, + &r->vs_const_buf); + r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_FRAGMENT, 0, + &r->fs_const_buf); + + if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) { + r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all); + r->pipe->set_vertex_elements(r->pipe, 4, r->vertex_elems); + r->pipe->set_fragment_sampler_textures(r->pipe, 3, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 3, r->samplers.all); + r->pipe->bind_vs_state(r->pipe, r->i_vs); + r->pipe->bind_fs_state(r->pipe, r->i_fs); + + r->pipe->draw_arrays(r->pipe, PIPE_PRIM_TRIANGLES, vb_start, + num_macroblocks[MACROBLOCK_TYPE_INTRA] * 24); + vb_start += num_macroblocks[MACROBLOCK_TYPE_INTRA] * 24; + } + + if (num_macroblocks[MACROBLOCK_TYPE_FWD_FRAME_PRED] > 0) { + r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); + r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); + r->textures.individual.ref[0] = r->past; + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->bind_vs_state(r->pipe, r->p_vs[0]); + r->pipe->bind_fs_state(r->pipe, r->p_fs[0]); + + r->pipe->draw_arrays(r->pipe, PIPE_PRIM_TRIANGLES, vb_start, + num_macroblocks[MACROBLOCK_TYPE_FWD_FRAME_PRED] * 24); + vb_start += num_macroblocks[MACROBLOCK_TYPE_FWD_FRAME_PRED] * 24; + } + + if (false /*num_macroblocks[MACROBLOCK_TYPE_FWD_FIELD_PRED] > 0 */ ) { + r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); + r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); + r->textures.individual.ref[0] = r->past; + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->bind_vs_state(r->pipe, r->p_vs[1]); + r->pipe->bind_fs_state(r->pipe, r->p_fs[1]); + + r->pipe->draw_arrays(r->pipe, PIPE_PRIM_TRIANGLES, vb_start, + num_macroblocks[MACROBLOCK_TYPE_FWD_FIELD_PRED] * 24); + vb_start += num_macroblocks[MACROBLOCK_TYPE_FWD_FIELD_PRED] * 24; + } + + if (num_macroblocks[MACROBLOCK_TYPE_BKWD_FRAME_PRED] > 0) { + r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); + r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); + r->textures.individual.ref[0] = r->future; + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->bind_vs_state(r->pipe, r->p_vs[0]); + r->pipe->bind_fs_state(r->pipe, r->p_fs[0]); + + r->pipe->draw_arrays(r->pipe, PIPE_PRIM_TRIANGLES, vb_start, + num_macroblocks[MACROBLOCK_TYPE_BKWD_FRAME_PRED] * 24); + vb_start += num_macroblocks[MACROBLOCK_TYPE_BKWD_FRAME_PRED] * 24; + } + + if (false /*num_macroblocks[MACROBLOCK_TYPE_BKWD_FIELD_PRED] > 0 */ ) { + r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); + r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); + r->textures.individual.ref[0] = r->future; + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->bind_vs_state(r->pipe, r->p_vs[1]); + r->pipe->bind_fs_state(r->pipe, r->p_fs[1]); + + r->pipe->draw_arrays(r->pipe, PIPE_PRIM_TRIANGLES, vb_start, + num_macroblocks[MACROBLOCK_TYPE_BKWD_FIELD_PRED] * 24); + vb_start += num_macroblocks[MACROBLOCK_TYPE_BKWD_FIELD_PRED] * 24; + } + + if (num_macroblocks[MACROBLOCK_TYPE_BI_FRAME_PRED] > 0) { + r->pipe->set_vertex_buffers(r->pipe, 3, r->vertex_bufs.all); + r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems); + r->textures.individual.ref[0] = r->past; + r->textures.individual.ref[1] = r->future; + r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all); + r->pipe->bind_vs_state(r->pipe, r->b_vs[0]); + r->pipe->bind_fs_state(r->pipe, r->b_fs[0]); + + r->pipe->draw_arrays(r->pipe, PIPE_PRIM_TRIANGLES, vb_start, + num_macroblocks[MACROBLOCK_TYPE_BI_FRAME_PRED] * 24); + vb_start += num_macroblocks[MACROBLOCK_TYPE_BI_FRAME_PRED] * 24; + } + + if (false /*num_macroblocks[MACROBLOCK_TYPE_BI_FIELD_PRED] > 0 */ ) { + r->pipe->set_vertex_buffers(r->pipe, 3, r->vertex_bufs.all); + r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems); + r->textures.individual.ref[0] = r->past; + r->textures.individual.ref[1] = r->future; + r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all); + r->pipe->bind_vs_state(r->pipe, r->b_vs[1]); + r->pipe->bind_fs_state(r->pipe, r->b_fs[1]); + + r->pipe->draw_arrays(r->pipe, PIPE_PRIM_TRIANGLES, vb_start, + num_macroblocks[MACROBLOCK_TYPE_BI_FIELD_PRED] * 24); + vb_start += num_macroblocks[MACROBLOCK_TYPE_BI_FIELD_PRED] * 24; + } + + r->pipe->flush(r->pipe, PIPE_FLUSH_RENDER_CACHE, r->fence); + pipe_surface_reference(&r->fb_state.cbufs[0], NULL); + + if (r->eb_handling == VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ONE) + for (i = 0; i < 3; ++i) + r->zero_block[i].x = ZERO_BLOCK_NIL; + + r->num_macroblocks = 0; +} + +static void +grab_frame_coded_block(short *src, short *dst, unsigned dst_pitch) +{ + unsigned y; + + assert(src); + assert(dst); + + for (y = 0; y < BLOCK_HEIGHT; ++y) + memcpy(dst + y * dst_pitch, src + y * BLOCK_WIDTH, BLOCK_WIDTH * 2); +} + +static void +grab_field_coded_block(short *src, short *dst, unsigned dst_pitch) +{ + unsigned y; + + assert(src); + assert(dst); + + for (y = 0; y < BLOCK_HEIGHT; ++y) + memcpy(dst + y * dst_pitch * 2, src + y * BLOCK_WIDTH, BLOCK_WIDTH * 2); +} + +static void +fill_zero_block(short *dst, unsigned dst_pitch) +{ + unsigned y; + + assert(dst); + + for (y = 0; y < BLOCK_HEIGHT; ++y) + memset(dst + y * dst_pitch, 0, BLOCK_WIDTH * 2); +} + +static void +grab_blocks(struct vl_mpeg12_mc_renderer *r, unsigned mbx, unsigned mby, + enum pipe_mpeg12_dct_type dct_type, unsigned cbp, short *blocks) +{ + unsigned tex_pitch; + short *texels; + unsigned tb = 0, sb = 0; + unsigned mbpx = mbx * MACROBLOCK_WIDTH, mbpy = mby * MACROBLOCK_HEIGHT; + unsigned x, y; + + assert(r); + assert(blocks); + + tex_pitch = r->tex_transfer[0]->stride / pf_get_blocksize(r->tex_transfer[0]->texture->format); + texels = r->texels[0] + mbpy * tex_pitch + mbpx; + + for (y = 0; y < 2; ++y) { + for (x = 0; x < 2; ++x, ++tb) { + if ((cbp >> (5 - tb)) & 1) { + if (dct_type == PIPE_MPEG12_DCT_TYPE_FRAME) { + grab_frame_coded_block(blocks + sb * BLOCK_WIDTH * BLOCK_HEIGHT, + texels + y * tex_pitch * BLOCK_WIDTH + + x * BLOCK_WIDTH, tex_pitch); + } + else { + grab_field_coded_block(blocks + sb * BLOCK_WIDTH * BLOCK_HEIGHT, + texels + y * tex_pitch + x * BLOCK_WIDTH, + tex_pitch); + } + + ++sb; + } + else if (r->eb_handling != VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_NONE) { + if (r->eb_handling == VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ALL || + ZERO_BLOCK_IS_NIL(r->zero_block[0])) { + fill_zero_block(texels + y * tex_pitch * BLOCK_WIDTH + x * BLOCK_WIDTH, tex_pitch); + if (r->eb_handling == VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ONE) { + r->zero_block[0].x = (mbpx + x * 8) * r->surface_tex_inv_size.x; + r->zero_block[0].y = (mbpy + y * 8) * r->surface_tex_inv_size.y; + } + } + } + } + } + + /* TODO: Implement 422, 444 */ + assert(r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420); + + mbpx /= 2; + mbpy /= 2; + + for (tb = 0; tb < 2; ++tb) { + tex_pitch = r->tex_transfer[tb + 1]->stride / pf_get_blocksize(r->tex_transfer[tb + 1]->texture->format); + texels = r->texels[tb + 1] + mbpy * tex_pitch + mbpx; + + if ((cbp >> (1 - tb)) & 1) { + grab_frame_coded_block(blocks + sb * BLOCK_WIDTH * BLOCK_HEIGHT, texels, tex_pitch); + ++sb; + } + else if (r->eb_handling != VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_NONE) { + if (r->eb_handling == VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ALL || + ZERO_BLOCK_IS_NIL(r->zero_block[tb + 1])) { + fill_zero_block(texels, tex_pitch); + if (r->eb_handling == VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ONE) { + r->zero_block[tb + 1].x = (mbpx << 1) * r->surface_tex_inv_size.x; + r->zero_block[tb + 1].y = (mbpy << 1) * r->surface_tex_inv_size.y; + } + } + } + } +} + +static void +grab_macroblock(struct vl_mpeg12_mc_renderer *r, + struct pipe_mpeg12_macroblock *mb) +{ + assert(r); + assert(mb); + assert(r->num_macroblocks < r->macroblocks_per_batch); + + memcpy(&r->macroblock_buf[r->num_macroblocks], mb, + sizeof(struct pipe_mpeg12_macroblock)); + + grab_blocks(r, mb->mbx, mb->mby, mb->dct_type, mb->cbp, mb->blocks); + + ++r->num_macroblocks; +} + +bool +vl_mpeg12_mc_renderer_init(struct vl_mpeg12_mc_renderer *renderer, + struct pipe_context *pipe, + unsigned picture_width, + unsigned picture_height, + enum pipe_video_chroma_format chroma_format, + enum VL_MPEG12_MC_RENDERER_BUFFER_MODE bufmode, + enum VL_MPEG12_MC_RENDERER_EMPTY_BLOCK eb_handling, + bool pot_buffers) +{ + unsigned i; + + assert(renderer); + assert(pipe); + /* TODO: Implement other policies */ + assert(bufmode == VL_MPEG12_MC_RENDERER_BUFFER_PICTURE); + /* TODO: Implement this */ + /* XXX: XFER_ALL sampling issue at block edges when using bilinear filtering */ + assert(eb_handling != VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_NONE); + /* TODO: Non-pot buffers untested, probably doesn't work without changes to texcoord generation, vert shader, etc */ + assert(pot_buffers); + + memset(renderer, 0, sizeof(struct vl_mpeg12_mc_renderer)); + + renderer->pipe = pipe; + renderer->picture_width = picture_width; + renderer->picture_height = picture_height; + renderer->chroma_format = chroma_format; + renderer->bufmode = bufmode; + renderer->eb_handling = eb_handling; + renderer->pot_buffers = pot_buffers; + + if (!init_pipe_state(renderer)) + return false; + if (!init_shaders(renderer)) { + cleanup_pipe_state(renderer); + return false; + } + if (!init_buffers(renderer)) { + cleanup_shaders(renderer); + cleanup_pipe_state(renderer); + return false; + } + + renderer->surface = NULL; + renderer->past = NULL; + renderer->future = NULL; + for (i = 0; i < 3; ++i) + renderer->zero_block[i].x = ZERO_BLOCK_NIL; + renderer->num_macroblocks = 0; + + xfer_buffers_map(renderer); + + return true; +} + +void +vl_mpeg12_mc_renderer_cleanup(struct vl_mpeg12_mc_renderer *renderer) +{ + assert(renderer); + + xfer_buffers_unmap(renderer); + + cleanup_pipe_state(renderer); + cleanup_shaders(renderer); + cleanup_buffers(renderer); +} + +void +vl_mpeg12_mc_renderer_render_macroblocks(struct vl_mpeg12_mc_renderer + *renderer, + struct pipe_texture *surface, + struct pipe_texture *past, + struct pipe_texture *future, + unsigned num_macroblocks, + struct pipe_mpeg12_macroblock + *mpeg12_macroblocks, + struct pipe_fence_handle **fence) +{ + bool new_surface = false; + + assert(renderer); + assert(surface); + assert(num_macroblocks); + assert(mpeg12_macroblocks); + + if (renderer->surface) { + if (surface != renderer->surface) { + if (renderer->num_macroblocks > 0) { + xfer_buffers_unmap(renderer); + flush(renderer); + } + + new_surface = true; + } + + /* If the surface we're rendering hasn't changed the ref frames shouldn't change. */ + assert(surface != renderer->surface || renderer->past == past); + assert(surface != renderer->surface || renderer->future == future); + } + else + new_surface = true; + + if (new_surface) { + renderer->surface = surface; + renderer->past = past; + renderer->future = future; + renderer->fence = fence; + renderer->surface_tex_inv_size.x = 1.0f / surface->width0; + renderer->surface_tex_inv_size.y = 1.0f / surface->height0; + } + + while (num_macroblocks) { + unsigned left_in_batch = renderer->macroblocks_per_batch - renderer->num_macroblocks; + unsigned num_to_submit = MIN2(num_macroblocks, left_in_batch); + unsigned i; + + for (i = 0; i < num_to_submit; ++i) { + assert(mpeg12_macroblocks[i].base.codec == PIPE_VIDEO_CODEC_MPEG12); + grab_macroblock(renderer, &mpeg12_macroblocks[i]); + } + + num_macroblocks -= num_to_submit; + + if (renderer->num_macroblocks == renderer->macroblocks_per_batch) { + xfer_buffers_unmap(renderer); + flush(renderer); + xfer_buffers_map(renderer); + /* Next time we get this surface it may have new ref frames */ + renderer->surface = NULL; + } + } +} diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h new file mode 100644 index 0000000000..64184337a0 --- /dev/null +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h @@ -0,0 +1,121 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef vl_mpeg12_mc_renderer_h +#define vl_mpeg12_mc_renderer_h + +#include <pipe/p_compiler.h> +#include <pipe/p_state.h> +#include <pipe/p_video_state.h> + +struct pipe_context; +struct pipe_video_surface; +struct pipe_macroblock; + +/* A slice is video-width (rounded up to a multiple of macroblock width) x macroblock height */ +enum VL_MPEG12_MC_RENDERER_BUFFER_MODE +{ + VL_MPEG12_MC_RENDERER_BUFFER_SLICE, /* Saves memory at the cost of smaller batches */ + VL_MPEG12_MC_RENDERER_BUFFER_PICTURE /* Larger batches, more memory */ +}; + +enum VL_MPEG12_MC_RENDERER_EMPTY_BLOCK +{ + VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ALL, /* Waste of memory bandwidth */ + VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ONE, /* Can only do point-filtering when interpolating subsampled chroma channels */ + VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_NONE /* Needs conditional texel fetch! */ +}; + +struct vl_mpeg12_mc_renderer +{ + struct pipe_context *pipe; + unsigned picture_width; + unsigned picture_height; + enum pipe_video_chroma_format chroma_format; + enum VL_MPEG12_MC_RENDERER_BUFFER_MODE bufmode; + enum VL_MPEG12_MC_RENDERER_EMPTY_BLOCK eb_handling; + bool pot_buffers; + unsigned macroblocks_per_batch; + + struct pipe_viewport_state viewport; + struct pipe_scissor_state scissor; + struct pipe_constant_buffer vs_const_buf; + struct pipe_constant_buffer fs_const_buf; + struct pipe_framebuffer_state fb_state; + struct pipe_vertex_element vertex_elems[8]; + + union + { + void *all[5]; + struct { void *y, *cb, *cr, *ref[2]; } individual; + } samplers; + + void *i_vs, *p_vs[2], *b_vs[2]; + void *i_fs, *p_fs[2], *b_fs[2]; + + union + { + struct pipe_texture *all[5]; + struct { struct pipe_texture *y, *cb, *cr, *ref[2]; } individual; + } textures; + + union + { + struct pipe_vertex_buffer all[3]; + struct { struct pipe_vertex_buffer ycbcr, ref[2]; } individual; + } vertex_bufs; + + struct pipe_texture *surface, *past, *future; + struct pipe_fence_handle **fence; + unsigned num_macroblocks; + struct pipe_mpeg12_macroblock *macroblock_buf; + struct pipe_transfer *tex_transfer[3]; + short *texels[3]; + struct { float x, y; } surface_tex_inv_size; + struct { float x, y; } zero_block[3]; +}; + +bool vl_mpeg12_mc_renderer_init(struct vl_mpeg12_mc_renderer *renderer, + struct pipe_context *pipe, + unsigned picture_width, + unsigned picture_height, + enum pipe_video_chroma_format chroma_format, + enum VL_MPEG12_MC_RENDERER_BUFFER_MODE bufmode, + enum VL_MPEG12_MC_RENDERER_EMPTY_BLOCK eb_handling, + bool pot_buffers); + +void vl_mpeg12_mc_renderer_cleanup(struct vl_mpeg12_mc_renderer *renderer); + +void vl_mpeg12_mc_renderer_render_macroblocks(struct vl_mpeg12_mc_renderer *renderer, + struct pipe_texture *surface, + struct pipe_texture *past, + struct pipe_texture *future, + unsigned num_macroblocks, + struct pipe_mpeg12_macroblock *mpeg12_macroblocks, + struct pipe_fence_handle **fence); + +#endif /* vl_mpeg12_mc_renderer_h */ diff --git a/src/gallium/auxiliary/vl/vl_shader_build.c b/src/gallium/auxiliary/vl/vl_shader_build.c new file mode 100644 index 0000000000..d011ef97bd --- /dev/null +++ b/src/gallium/auxiliary/vl/vl_shader_build.c @@ -0,0 +1,243 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vl_shader_build.h" +#include <assert.h> +#include <tgsi/tgsi_parse.h> +#include <tgsi/tgsi_build.h> + +struct tgsi_full_declaration vl_decl_input(unsigned int name, unsigned int index, unsigned int first, unsigned int last) +{ + struct tgsi_full_declaration decl = tgsi_default_full_declaration(); + + decl.Declaration.File = TGSI_FILE_INPUT; + decl.Declaration.Semantic = 1; + decl.Semantic.Name = name; + decl.Semantic.Index = index; + decl.Range.First = first; + decl.Range.Last = last; + + return decl; +} + +struct tgsi_full_declaration vl_decl_interpolated_input +( + unsigned int name, + unsigned int index, + unsigned int first, + unsigned int last, + int interpolation +) +{ + struct tgsi_full_declaration decl = tgsi_default_full_declaration(); + + assert + ( + interpolation == TGSI_INTERPOLATE_CONSTANT || + interpolation == TGSI_INTERPOLATE_LINEAR || + interpolation == TGSI_INTERPOLATE_PERSPECTIVE + ); + + decl.Declaration.File = TGSI_FILE_INPUT; + decl.Declaration.Semantic = 1; + decl.Semantic.Name = name; + decl.Semantic.Index = index; + decl.Declaration.Interpolate = interpolation;; + decl.Range.First = first; + decl.Range.Last = last; + + return decl; +} + +struct tgsi_full_declaration vl_decl_constants(unsigned int name, unsigned int index, unsigned int first, unsigned int last) +{ + struct tgsi_full_declaration decl = tgsi_default_full_declaration(); + + decl.Declaration.File = TGSI_FILE_CONSTANT; + decl.Declaration.Semantic = 1; + decl.Semantic.Name = name; + decl.Semantic.Index = index; + decl.Range.First = first; + decl.Range.Last = last; + + return decl; +} + +struct tgsi_full_declaration vl_decl_output(unsigned int name, unsigned int index, unsigned int first, unsigned int last) +{ + struct tgsi_full_declaration decl = tgsi_default_full_declaration(); + + decl.Declaration.File = TGSI_FILE_OUTPUT; + decl.Declaration.Semantic = 1; + decl.Semantic.Name = name; + decl.Semantic.Index = index; + decl.Range.First = first; + decl.Range.Last = last; + + return decl; +} + +struct tgsi_full_declaration vl_decl_temps(unsigned int first, unsigned int last) +{ + struct tgsi_full_declaration decl = tgsi_default_full_declaration(); + + decl = tgsi_default_full_declaration(); + decl.Declaration.File = TGSI_FILE_TEMPORARY; + decl.Range.First = first; + decl.Range.Last = last; + + return decl; +} + +struct tgsi_full_declaration vl_decl_samplers(unsigned int first, unsigned int last) +{ + struct tgsi_full_declaration decl = tgsi_default_full_declaration(); + + decl = tgsi_default_full_declaration(); + decl.Declaration.File = TGSI_FILE_SAMPLER; + decl.Range.First = first; + decl.Range.Last = last; + + return decl; +} + +struct tgsi_full_instruction vl_inst2 +( + int opcode, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src_file, + unsigned int src_index +) +{ + struct tgsi_full_instruction inst = tgsi_default_full_instruction(); + + inst.Instruction.Opcode = opcode; + inst.Instruction.NumDstRegs = 1; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; + inst.Instruction.NumSrcRegs = 1; + inst.Src[0].Register.File = src_file; + inst.Src[0].Register.Index = src_index; + + return inst; +} + +struct tgsi_full_instruction vl_inst3 +( + int opcode, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src1_file, + unsigned int src1_index, + enum tgsi_file_type src2_file, + unsigned int src2_index +) +{ + struct tgsi_full_instruction inst = tgsi_default_full_instruction(); + + inst.Instruction.Opcode = opcode; + inst.Instruction.NumDstRegs = 1; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; + inst.Instruction.NumSrcRegs = 2; + inst.Src[0].Register.File = src1_file; + inst.Src[0].Register.Index = src1_index; + inst.Src[1].Register.File = src2_file; + inst.Src[1].Register.Index = src2_index; + + return inst; +} + +struct tgsi_full_instruction vl_tex +( + int tex, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src1_file, + unsigned int src1_index, + enum tgsi_file_type src2_file, + unsigned int src2_index +) +{ + struct tgsi_full_instruction inst = tgsi_default_full_instruction(); + + inst.Instruction.Opcode = TGSI_OPCODE_TEX; + inst.Instruction.NumDstRegs = 1; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; + inst.Instruction.NumSrcRegs = 2; + inst.Instruction.Texture = 1; + inst.Texture.Texture = tex; + inst.Src[0].Register.File = src1_file; + inst.Src[0].Register.Index = src1_index; + inst.Src[1].Register.File = src2_file; + inst.Src[1].Register.Index = src2_index; + + return inst; +} + +struct tgsi_full_instruction vl_inst4 +( + int opcode, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src1_file, + unsigned int src1_index, + enum tgsi_file_type src2_file, + unsigned int src2_index, + enum tgsi_file_type src3_file, + unsigned int src3_index +) +{ + struct tgsi_full_instruction inst = tgsi_default_full_instruction(); + + inst.Instruction.Opcode = opcode; + inst.Instruction.NumDstRegs = 1; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; + inst.Instruction.NumSrcRegs = 3; + inst.Src[0].Register.File = src1_file; + inst.Src[0].Register.Index = src1_index; + inst.Src[1].Register.File = src2_file; + inst.Src[1].Register.Index = src2_index; + inst.Src[2].Register.File = src3_file; + inst.Src[2].Register.Index = src3_index; + + return inst; +} + +struct tgsi_full_instruction vl_end(void) +{ + struct tgsi_full_instruction inst = tgsi_default_full_instruction(); + + inst.Instruction.Opcode = TGSI_OPCODE_END; + inst.Instruction.NumDstRegs = 0; + inst.Instruction.NumSrcRegs = 0; + + return inst; +} diff --git a/src/gallium/auxiliary/vl/vl_shader_build.h b/src/gallium/auxiliary/vl/vl_shader_build.h new file mode 100644 index 0000000000..5da71f8e13 --- /dev/null +++ b/src/gallium/auxiliary/vl/vl_shader_build.h @@ -0,0 +1,88 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef vl_shader_build_h +#define vl_shader_build_h + +#include <pipe/p_shader_tokens.h> + +struct tgsi_full_declaration vl_decl_input(unsigned int name, unsigned int index, unsigned int first, unsigned int last); +struct tgsi_full_declaration vl_decl_interpolated_input +( + unsigned int name, + unsigned int index, + unsigned int first, + unsigned int last, + int interpolation +); +struct tgsi_full_declaration vl_decl_constants(unsigned int name, unsigned int index, unsigned int first, unsigned int last); +struct tgsi_full_declaration vl_decl_output(unsigned int name, unsigned int index, unsigned int first, unsigned int last); +struct tgsi_full_declaration vl_decl_temps(unsigned int first, unsigned int last); +struct tgsi_full_declaration vl_decl_samplers(unsigned int first, unsigned int last); +struct tgsi_full_instruction vl_inst2 +( + int opcode, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src_file, + unsigned int src_index +); +struct tgsi_full_instruction vl_inst3 +( + int opcode, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src1_file, + unsigned int src1_index, + enum tgsi_file_type src2_file, + unsigned int src2_index +); +struct tgsi_full_instruction vl_tex +( + int tex, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src1_file, + unsigned int src1_index, + enum tgsi_file_type src2_file, + unsigned int src2_index +); +struct tgsi_full_instruction vl_inst4 +( + int opcode, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src1_file, + unsigned int src1_index, + enum tgsi_file_type src2_file, + unsigned int src2_index, + enum tgsi_file_type src3_file, + unsigned int src3_index +); +struct tgsi_full_instruction vl_end(void); + +#endif diff --git a/src/gallium/drivers/cell/ppu/cell_clear.c b/src/gallium/drivers/cell/ppu/cell_clear.c index 79ad687ea9..3a3f968a49 100644 --- a/src/gallium/drivers/cell/ppu/cell_clear.c +++ b/src/gallium/drivers/cell/ppu/cell_clear.c @@ -59,9 +59,9 @@ cell_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, if (buffers & PIPE_CLEAR_COLOR) { uint surfIndex = 0; - uint clearValue; + union util_color uc; - util_pack_color(rgba, cell->framebuffer.cbufs[0]->format, &clearValue); + util_pack_color(rgba, cell->framebuffer.cbufs[0]->format, &uc); /* Build a CLEAR command and place it in the current batch buffer */ STATIC_ASSERT(sizeof(struct cell_command_clear_surface) % 16 == 0); @@ -70,7 +70,7 @@ cell_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, cell_batch_alloc16(cell, sizeof(*clr)); clr->opcode[0] = CELL_CMD_CLEAR_SURFACE; clr->surface = surfIndex; - clr->value = clearValue; + clr->value = uc.ui; } if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fp.c b/src/gallium/drivers/cell/ppu/cell_gen_fp.c index 312621fd53..1d8a11a4ac 100644 --- a/src/gallium/drivers/cell/ppu/cell_gen_fp.c +++ b/src/gallium/drivers/cell/ppu/cell_gen_fp.c @@ -231,14 +231,14 @@ static boolean is_register_src(struct codegen *gen, int channel, const struct tgsi_full_src_register *src) { - int swizzle = tgsi_util_get_full_src_register_extswizzle(src, channel); + int swizzle = tgsi_util_get_full_src_register_swizzle(src, channel); int sign_op = tgsi_util_get_full_src_register_sign_mode(src, channel); if (swizzle > TGSI_SWIZZLE_W || sign_op != TGSI_UTIL_SIGN_KEEP) { return FALSE; } - if (src->SrcRegister.File == TGSI_FILE_TEMPORARY || - src->SrcRegister.File == TGSI_FILE_IMMEDIATE) { + if (src->Register.File == TGSI_FILE_TEMPORARY || + src->Register.File == TGSI_FILE_IMMEDIATE) { return TRUE; } return FALSE; @@ -249,7 +249,7 @@ static boolean is_memory_dst(struct codegen *gen, int channel, const struct tgsi_full_dst_register *dst) { - if (dst->DstRegister.File == TGSI_FILE_OUTPUT) { + if (dst->Register.File == TGSI_FILE_OUTPUT) { return TRUE; } else { @@ -271,32 +271,23 @@ get_src_reg(struct codegen *gen, const struct tgsi_full_src_register *src) { int reg = -1; - int swizzle = tgsi_util_get_full_src_register_extswizzle(src, channel); + int swizzle = tgsi_util_get_full_src_register_swizzle(src, channel); boolean reg_is_itemp = FALSE; uint sign_op; assert(swizzle >= TGSI_SWIZZLE_X); - assert(swizzle <= TGSI_EXTSWIZZLE_ONE); + assert(swizzle <= TGSI_SWIZZLE_W); - if (swizzle == TGSI_EXTSWIZZLE_ONE) { - /* Load const one float and early out */ - reg = get_const_one_reg(gen); - } - else if (swizzle == TGSI_EXTSWIZZLE_ZERO) { - /* Load const zero float and early out */ - reg = get_itemp(gen); - spe_xor(gen->f, reg, reg, reg); - } - else { - int index = src->SrcRegister.Index; + { + int index = src->Register.Index; assert(swizzle < 4); - if (src->SrcRegister.Indirect) { + if (src->Register.Indirect) { /* XXX unfinished */ } - switch (src->SrcRegister.File) { + switch (src->Register.File) { case TGSI_FILE_TEMPORARY: reg = gen->temp_regs[index][swizzle]; break; @@ -383,12 +374,12 @@ get_dst_reg(struct codegen *gen, { int reg = -1; - switch (dest->DstRegister.File) { + switch (dest->Register.File) { case TGSI_FILE_TEMPORARY: if (gen->if_nesting > 0 || gen->loop_nesting > 0) reg = get_itemp(gen); else - reg = gen->temp_regs[dest->DstRegister.Index][channel]; + reg = gen->temp_regs[dest->Register.Index][channel]; break; case TGSI_FILE_OUTPUT: reg = get_itemp(gen); @@ -428,10 +419,10 @@ store_dest_reg(struct codegen *gen, } #endif - switch (dest->DstRegister.File) { + switch (dest->Register.File) { case TGSI_FILE_TEMPORARY: if (gen->if_nesting > 0 || gen->loop_nesting > 0) { - int d_reg = gen->temp_regs[dest->DstRegister.Index][channel]; + int d_reg = gen->temp_regs[dest->Register.Index][channel]; int exec_reg = get_exec_mask_reg(gen); /* Mix d with new value according to exec mask: * d[i] = mask_reg[i] ? value_reg : d_reg @@ -446,7 +437,7 @@ store_dest_reg(struct codegen *gen, case TGSI_FILE_OUTPUT: { /* offset is measured in quadwords, not bytes */ - int offset = dest->DstRegister.Index * 4 + channel; + int offset = dest->Register.Index * 4 + channel; if (gen->if_nesting > 0 || gen->loop_nesting > 0) { int exec_reg = get_exec_mask_reg(gen); int curval_reg = get_itemp(gen); @@ -553,7 +544,7 @@ emit_epilogue(struct codegen *gen) #define FOR_EACH_ENABLED_CHANNEL(inst, ch) \ for (ch = 0; ch < 4; ch++) \ - if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) + if (inst->Dst[0].Register.WriteMask & (1 << ch)) static boolean @@ -561,7 +552,7 @@ emit_ARL(struct codegen *gen, const struct tgsi_full_instruction *inst) { int ch = 0, src_reg, addr_reg; - src_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); + src_reg = get_src_reg(gen, ch, &inst->Src[0]); addr_reg = get_address_reg(gen); /* convert float to int */ @@ -579,19 +570,19 @@ emit_MOV(struct codegen *gen, const struct tgsi_full_instruction *inst) int ch, src_reg[4], dst_reg[4]; FOR_EACH_ENABLED_CHANNEL(inst, ch) { - src_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - dst_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + src_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + dst_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - if (is_register_src(gen, ch, &inst->FullSrcRegisters[0]) && - is_memory_dst(gen, ch, &inst->FullDstRegisters[0])) { + if (is_register_src(gen, ch, &inst->Src[0]) && + is_memory_dst(gen, ch, &inst->Dst[0])) { /* special-case: register to memory store */ - store_dest_reg(gen, src_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, src_reg[ch], ch, &inst->Dst[0]); } else { spe_move(gen->f, dst_reg[ch], src_reg[ch]); - store_dest_reg(gen, dst_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, dst_reg[ch], ch, &inst->Dst[0]); } } @@ -610,9 +601,9 @@ emit_binop(struct codegen *gen, const struct tgsi_full_instruction *inst) /* Loop over Red/Green/Blue/Alpha channels, fetch src operands */ FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - s2_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + s2_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); } /* Loop over Red/Green/Blue/Alpha channels, do the op, store results */ @@ -635,7 +626,7 @@ emit_binop(struct codegen *gen, const struct tgsi_full_instruction *inst) /* Store the result (a no-op for TGSI_FILE_TEMPORARY dests) */ FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } /* Free any intermediate temps we allocated */ @@ -654,16 +645,16 @@ emit_MAD(struct codegen *gen, const struct tgsi_full_instruction *inst) int ch, s1_reg[4], s2_reg[4], s3_reg[4], d_reg[4]; FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - s2_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]); - s3_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[2]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + s2_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]); + s3_reg[ch] = get_src_reg(gen, ch, &inst->Src[2]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); } FOR_EACH_ENABLED_CHANNEL(inst, ch) { spe_fma(gen->f, d_reg[ch], s1_reg[ch], s2_reg[ch], s3_reg[ch]); } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); return TRUE; @@ -674,16 +665,16 @@ emit_MAD(struct codegen *gen, const struct tgsi_full_instruction *inst) * Emit linear interpolate. See emit_ADD for comments. */ static boolean -emit_LERP(struct codegen *gen, const struct tgsi_full_instruction *inst) +emit_LRP(struct codegen *gen, const struct tgsi_full_instruction *inst) { int ch, s1_reg[4], s2_reg[4], s3_reg[4], d_reg[4], tmp_reg[4]; /* setup/get src/dst/temp regs */ FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - s2_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]); - s3_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[2]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + s2_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]); + s3_reg[ch] = get_src_reg(gen, ch, &inst->Src[2]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); tmp_reg[ch] = get_itemp(gen); } @@ -696,7 +687,7 @@ emit_LERP(struct codegen *gen, const struct tgsi_full_instruction *inst) spe_fma(gen->f, d_reg[ch], tmp_reg[ch], s1_reg[ch], s3_reg[ch]); } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); return TRUE; @@ -713,8 +704,8 @@ emit_RCP_RSQ(struct codegen *gen, const struct tgsi_full_instruction *inst) int ch, s1_reg[4], d_reg[4], tmp_reg[4]; FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); tmp_reg[ch] = get_itemp(gen); } @@ -735,7 +726,7 @@ emit_RCP_RSQ(struct codegen *gen, const struct tgsi_full_instruction *inst) } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); @@ -756,8 +747,8 @@ emit_ABS(struct codegen *gen, const struct tgsi_full_instruction *inst) spe_load_uint(gen->f, bit31mask_reg, (1 << 31)); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); } /* d = sign bit cleared in s1 */ @@ -766,7 +757,7 @@ emit_ABS(struct codegen *gen, const struct tgsi_full_instruction *inst) } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); @@ -784,12 +775,12 @@ emit_DP3(struct codegen *gen, const struct tgsi_full_instruction *inst) int s2x_reg, s2y_reg, s2z_reg; int t0_reg = get_itemp(gen), t1_reg = get_itemp(gen); - s1x_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]); - s2x_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]); - s1y_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]); - s2y_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]); - s1z_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]); - s2z_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]); + s1x_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]); + s2x_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]); + s1y_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]); + s2y_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]); + s1z_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]); + s2z_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]); /* t0 = x0 * x1 */ spe_fm(gen->f, t0_reg, s1x_reg, s2x_reg); @@ -804,9 +795,9 @@ emit_DP3(struct codegen *gen, const struct tgsi_full_instruction *inst) spe_fa(gen->f, t0_reg, t0_reg, t1_reg); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]); spe_move(gen->f, d_reg, t0_reg); - store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg, ch, &inst->Dst[0]); } free_itemps(gen); @@ -824,14 +815,14 @@ emit_DP4(struct codegen *gen, const struct tgsi_full_instruction *inst) int s1x_reg, s1y_reg, s1z_reg, s1w_reg; int t0_reg = get_itemp(gen), t1_reg = get_itemp(gen); - s0x_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]); - s1x_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]); - s0y_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]); - s1y_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]); - s0z_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]); - s1z_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]); - s0w_reg = get_src_reg(gen, CHAN_W, &inst->FullSrcRegisters[0]); - s1w_reg = get_src_reg(gen, CHAN_W, &inst->FullSrcRegisters[1]); + s0x_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]); + s1x_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]); + s0y_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]); + s1y_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]); + s0z_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]); + s1z_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]); + s0w_reg = get_src_reg(gen, CHAN_W, &inst->Src[0]); + s1w_reg = get_src_reg(gen, CHAN_W, &inst->Src[1]); /* t0 = x0 * x1 */ spe_fm(gen->f, t0_reg, s0x_reg, s1x_reg); @@ -849,9 +840,9 @@ emit_DP4(struct codegen *gen, const struct tgsi_full_instruction *inst) spe_fa(gen->f, t0_reg, t0_reg, t1_reg); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]); spe_move(gen->f, d_reg, t0_reg); - store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg, ch, &inst->Dst[0]); } free_itemps(gen); @@ -866,31 +857,31 @@ emit_DPH(struct codegen *gen, const struct tgsi_full_instruction *inst) { /* XXX rewrite this function to look more like DP3/DP4 */ int ch; - int s1_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]); - int s2_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]); + int s1_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]); + int s2_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]); int tmp_reg = get_itemp(gen); /* t = x0 * x1 */ spe_fm(gen->f, tmp_reg, s1_reg, s2_reg); - s1_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]); - s2_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]); + s1_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]); + s2_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]); /* t = y0 * y1 + t */ spe_fma(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg); - s1_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]); - s2_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]); + s1_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]); + s2_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]); /* t = z0 * z1 + t */ spe_fma(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg); - s2_reg = get_src_reg(gen, CHAN_W, &inst->FullSrcRegisters[1]); + s2_reg = get_src_reg(gen, CHAN_W, &inst->Src[1]); /* t = w1 + t */ spe_fa(gen->f, tmp_reg, s2_reg, tmp_reg); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]); spe_move(gen->f, d_reg, tmp_reg); - store_dest_reg(gen, tmp_reg, ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, tmp_reg, ch, &inst->Dst[0]); } free_itemps(gen); @@ -907,9 +898,9 @@ emit_NRM3(struct codegen *gen, const struct tgsi_full_instruction *inst) int src_reg[3]; int t0_reg = get_itemp(gen), t1_reg = get_itemp(gen); - src_reg[0] = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]); - src_reg[1] = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]); - src_reg[2] = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]); + src_reg[0] = get_src_reg(gen, CHAN_X, &inst->Src[0]); + src_reg[1] = get_src_reg(gen, CHAN_Y, &inst->Src[0]); + src_reg[2] = get_src_reg(gen, CHAN_Z, &inst->Src[0]); /* t0 = x * x */ spe_fm(gen->f, t0_reg, src_reg[0], src_reg[0]); @@ -928,10 +919,10 @@ emit_NRM3(struct codegen *gen, const struct tgsi_full_instruction *inst) spe_fi(gen->f, t1_reg, t0_reg, t1_reg); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]); /* dst = src[ch] * t1 */ spe_fm(gen->f, d_reg, src_reg[ch], t1_reg); - store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg, ch, &inst->Dst[0]); } free_itemps(gen); @@ -945,48 +936,48 @@ emit_NRM3(struct codegen *gen, const struct tgsi_full_instruction *inst) static boolean emit_XPD(struct codegen *gen, const struct tgsi_full_instruction *inst) { - int s1_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]); - int s2_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]); + int s1_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]); + int s2_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]); int tmp_reg = get_itemp(gen); /* t = z0 * y1 */ spe_fm(gen->f, tmp_reg, s1_reg, s2_reg); - s1_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]); - s2_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]); + s1_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]); + s2_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]); /* t = y0 * z1 - t */ spe_fms(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg); - if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << CHAN_X)) { - store_dest_reg(gen, tmp_reg, CHAN_X, &inst->FullDstRegisters[0]); + if (inst->Dst[0].Register.WriteMask & (1 << CHAN_X)) { + store_dest_reg(gen, tmp_reg, CHAN_X, &inst->Dst[0]); } - s1_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]); - s2_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]); + s1_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]); + s2_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]); /* t = x0 * z1 */ spe_fm(gen->f, tmp_reg, s1_reg, s2_reg); - s1_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]); - s2_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]); + s1_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]); + s2_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]); /* t = z0 * x1 - t */ spe_fms(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg); - if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << CHAN_Y)) { - store_dest_reg(gen, tmp_reg, CHAN_Y, &inst->FullDstRegisters[0]); + if (inst->Dst[0].Register.WriteMask & (1 << CHAN_Y)) { + store_dest_reg(gen, tmp_reg, CHAN_Y, &inst->Dst[0]); } - s1_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]); - s2_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]); + s1_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]); + s2_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]); /* t = y0 * x1 */ spe_fm(gen->f, tmp_reg, s1_reg, s2_reg); - s1_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]); - s2_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]); + s1_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]); + s2_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]); /* t = x0 * y1 - t */ spe_fms(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg); - if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << CHAN_Z)) { - store_dest_reg(gen, tmp_reg, CHAN_Z, &inst->FullDstRegisters[0]); + if (inst->Dst[0].Register.WriteMask & (1 << CHAN_Z)) { + store_dest_reg(gen, tmp_reg, CHAN_Z, &inst->Dst[0]); } free_itemps(gen); @@ -1004,14 +995,14 @@ static boolean emit_inequality(struct codegen *gen, const struct tgsi_full_instruction *inst) { int ch, s1_reg[4], s2_reg[4], d_reg[4], one_reg; - bool complement = FALSE; + boolean complement = FALSE; one_reg = get_const_one_reg(gen); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - s2_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + s2_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); } FOR_EACH_ENABLED_CHANNEL(inst, ch) { @@ -1052,7 +1043,7 @@ emit_inequality(struct codegen *gen, const struct tgsi_full_instruction *inst) } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); @@ -1069,10 +1060,10 @@ emit_CMP(struct codegen *gen, const struct tgsi_full_instruction *inst) int ch; FOR_EACH_ENABLED_CHANNEL(inst, ch) { - int s1_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - int s2_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]); - int s3_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[2]); - int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + int s1_reg = get_src_reg(gen, ch, &inst->Src[0]); + int s2_reg = get_src_reg(gen, ch, &inst->Src[1]); + int s3_reg = get_src_reg(gen, ch, &inst->Src[2]); + int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]); int zero_reg = get_itemp(gen); spe_zero(gen->f, zero_reg); @@ -1081,7 +1072,7 @@ emit_CMP(struct codegen *gen, const struct tgsi_full_instruction *inst) spe_fcgt(gen->f, d_reg, zero_reg, s1_reg); spe_selb(gen->f, d_reg, s3_reg, s2_reg, d_reg); - store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg, ch, &inst->Dst[0]); free_itemps(gen); } @@ -1099,8 +1090,8 @@ emit_TRUNC(struct codegen *gen, const struct tgsi_full_instruction *inst) int ch, s1_reg[4], d_reg[4]; FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); } /* Convert float to int */ @@ -1114,7 +1105,7 @@ emit_TRUNC(struct codegen *gen, const struct tgsi_full_instruction *inst) } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); @@ -1138,8 +1129,8 @@ emit_FLR(struct codegen *gen, const struct tgsi_full_instruction *inst) one_reg = get_const_one_reg(gen); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); tmp_reg[ch] = get_itemp(gen); } @@ -1165,7 +1156,7 @@ emit_FLR(struct codegen *gen, const struct tgsi_full_instruction *inst) } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); @@ -1186,8 +1177,8 @@ emit_FRC(struct codegen *gen, const struct tgsi_full_instruction *inst) one_reg = get_const_one_reg(gen); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); tmp_reg[ch] = get_itemp(gen); } @@ -1219,7 +1210,7 @@ emit_FRC(struct codegen *gen, const struct tgsi_full_instruction *inst) /* store result */ FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); @@ -1281,7 +1272,7 @@ emit_function_call(struct codegen *gen, if (scalar) { for (a = 0; a < num_args; a++) { - s_regs[a] = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[a]); + s_regs[a] = get_src_reg(gen, CHAN_X, &inst->Src[a]); } /* we'll call the function, put the return value in this register, * then replicate it across all write-enabled components in d_reg. @@ -1296,11 +1287,11 @@ emit_function_call(struct codegen *gen, if (!scalar) { for (a = 0; a < num_args; a++) { - s_regs[a] = get_src_reg(gen, ch, &inst->FullSrcRegisters[a]); + s_regs[a] = get_src_reg(gen, ch, &inst->Src[a]); } } - d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + d_reg = get_dst_reg(gen, ch, &inst->Dst[0]); if (!scalar || !func_called) { /* for a scalar function, we'll really only call the function once */ @@ -1345,7 +1336,7 @@ emit_function_call(struct codegen *gen, spe_move(gen->f, d_reg, retval_reg); } - store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg, ch, &inst->Dst[0]); free_itemps(gen); } @@ -1360,8 +1351,8 @@ emit_function_call(struct codegen *gen, static boolean emit_TEX(struct codegen *gen, const struct tgsi_full_instruction *inst) { - const uint target = inst->InstructionExtTexture.Texture; - const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; + const uint target = inst->Texture.Texture; + const uint unit = inst->Src[1].Register.Index; uint addr; int ch; int coord_regs[4], d_regs[4]; @@ -1382,14 +1373,14 @@ emit_TEX(struct codegen *gen, const struct tgsi_full_instruction *inst) return FALSE; } - assert(inst->FullSrcRegisters[1].SrcRegister.File == TGSI_FILE_SAMPLER); + assert(inst->Src[1].Register.File == TGSI_FILE_SAMPLER); spe_comment(gen->f, -4, "CALL tex:"); /* get src/dst reg info */ for (ch = 0; ch < 4; ch++) { - coord_regs[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - d_regs[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + coord_regs[ch] = get_src_reg(gen, ch, &inst->Src[0]); + d_regs[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); } { @@ -1434,7 +1425,7 @@ emit_TEX(struct codegen *gen, const struct tgsi_full_instruction *inst) } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_regs[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_regs[ch], ch, &inst->Dst[0]); free_itemps(gen); } @@ -1461,7 +1452,7 @@ emit_KIL(struct codegen *gen, const struct tgsi_full_instruction *inst) /* get src regs */ FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s_regs[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); + s_regs[ch] = get_src_reg(gen, ch, &inst->Src[0]); } /* test if any src regs are < 0 */ @@ -1509,9 +1500,9 @@ emit_MIN_MAX(struct codegen *gen, const struct tgsi_full_instruction *inst) int ch, s0_reg[4], s1_reg[4], d_reg[4], tmp_reg[4]; FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s0_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s0_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); tmp_reg[ch] = get_itemp(gen); } @@ -1527,7 +1518,7 @@ emit_MIN_MAX(struct codegen *gen, const struct tgsi_full_instruction *inst) } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); @@ -1584,7 +1575,7 @@ emit_IF(struct codegen *gen, const struct tgsi_full_instruction *inst) /* update conditional execution mask with the predicate register */ int tmp_reg = get_itemp(gen); - int s1_reg = get_src_reg(gen, channel, &inst->FullSrcRegisters[0]); + int s1_reg = get_src_reg(gen, channel, &inst->Src[0]); /* tmp = (s1_reg == 0) */ spe_ceqi(gen->f, tmp_reg, s1_reg, 0); @@ -1708,8 +1699,8 @@ emit_DDX_DDY(struct codegen *gen, const struct tgsi_full_instruction *inst, int ch; FOR_EACH_ENABLED_CHANNEL(inst, ch) { - int s_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + int s_reg = get_src_reg(gen, ch, &inst->Src[0]); + int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]); int t1_reg = get_itemp(gen); int t2_reg = get_itemp(gen); @@ -1758,7 +1749,6 @@ emit_instruction(struct codegen *gen, case TGSI_OPCODE_ARL: return emit_ARL(gen, inst); case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SWZ: return emit_MOV(gen, inst); case TGSI_OPCODE_ADD: case TGSI_OPCODE_SUB: @@ -1766,7 +1756,7 @@ emit_instruction(struct codegen *gen, return emit_binop(gen, inst); case TGSI_OPCODE_MAD: return emit_MAD(gen, inst); - case TGSI_OPCODE_LERP: + case TGSI_OPCODE_LRP: return emit_LRP(gen, inst); case TGSI_OPCODE_DP3: return emit_DP3(gen, inst); @@ -1919,8 +1909,8 @@ emit_declaration(struct cell_context *cell, switch (decl->Declaration.File) { case TGSI_FILE_TEMPORARY: - for (i = decl->DeclarationRange.First; - i <= decl->DeclarationRange.Last; + for (i = decl->Range.First; + i <= decl->Range.Last; i++) { assert(i < MAX_TEMPS); for (ch = 0; ch < 4; ch++) { diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c index ccd0fef6e8..c18a5d0635 100644 --- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c +++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c @@ -383,10 +383,10 @@ cell_init_state_functions(struct cell_context *cell) cell->pipe.delete_blend_state = cell_delete_blend_state; cell->pipe.create_sampler_state = cell_create_sampler_state; - cell->pipe.bind_sampler_states = cell_bind_sampler_states; + cell->pipe.bind_fragment_sampler_states = cell_bind_sampler_states; cell->pipe.delete_sampler_state = cell_delete_sampler_state; - cell->pipe.set_sampler_textures = cell_set_sampler_textures; + cell->pipe.set_fragment_sampler_textures = cell_set_sampler_textures; cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state; cell->pipe.bind_depth_stencil_alpha_state = cell_bind_depth_stencil_alpha_state; diff --git a/src/gallium/drivers/cell/ppu/cell_screen.c b/src/gallium/drivers/cell/ppu/cell_screen.c index 9161747fdb..d185c6b849 100644 --- a/src/gallium/drivers/cell/ppu/cell_screen.c +++ b/src/gallium/drivers/cell/ppu/cell_screen.c @@ -41,7 +41,7 @@ static const char * cell_get_vendor(struct pipe_screen *screen) { - return "Tungsten Graphics, Inc."; + return "VMware, Inc."; } diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index 9479c0898f..ac5fafec1a 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -27,6 +27,7 @@ #include "pipe/p_inlines.h" #include "util/u_memory.h" +#include "util/u_math.h" #include "cell_context.h" #include "cell_gen_fragment.h" #include "cell_state.h" @@ -299,9 +300,9 @@ cell_emit_state(struct cell_context *cell) for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { texture->start[level] = (ct->mapped + ct->level_offset[level]); - texture->width[level] = ct->base.width[level]; - texture->height[level] = ct->base.height[level]; - texture->depth[level] = ct->base.depth[level]; + texture->width[level] = u_minify(ct->base.width0, level); + texture->height[level] = u_minify(ct->base.height0, level); + texture->depth[level] = u_minify(ct->base.depth0, level); } texture->target = ct->base.target; } diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index 6a63a0e6ce..77a57aef14 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -49,9 +49,9 @@ cell_texture_layout(struct cell_texture *ct) { struct pipe_texture *pt = &ct->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; ct->buffer_size = 0; @@ -65,17 +65,11 @@ cell_texture_layout(struct cell_texture *ct) w_tile = align(width, TILE_SIZE); h_tile = align(height, TILE_SIZE); - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w_tile); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h_tile); - - ct->stride[level] = pt->nblocksx[level] * pt->block.size; + ct->stride[level] = pf_get_stride(pt->format, w_tile); ct->level_offset[level] = ct->buffer_size; - size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; + size = ct->stride[level] * pf_get_nblocksy(pt->format, h_tile); if (pt->target == PIPE_TEXTURE_CUBE) size *= 6; else @@ -83,9 +77,9 @@ cell_texture_layout(struct cell_texture *ct) ct->buffer_size += size; - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } } @@ -276,8 +270,8 @@ cell_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = ct->level_offset[level]; /* XXX may need to override usage flags (see sp_texture.c) */ ps->usage = usage; @@ -286,10 +280,12 @@ cell_get_tex_surface(struct pipe_screen *screen, ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset += face * pt->nblocksy[level] * ct->stride[level]; + unsigned h_tile = align(ps->height, TILE_SIZE); + ps->offset += face * pf_get_nblocksy(ps->format, h_tile) * ct->stride[level]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset += zslice * pt->nblocksy[level] * ct->stride[level]; + unsigned h_tile = align(ps->height, TILE_SIZE); + ps->offset += zslice * pf_get_nblocksy(ps->format, h_tile) * ct->stride[level]; } else { assert(face == 0); @@ -330,14 +326,10 @@ cell_get_tex_transfer(struct pipe_screen *screen, if (ctrans) { struct pipe_transfer *pt = &ctrans->base; pipe_texture_reference(&pt->texture, texture); - pt->format = texture->format; - pt->block = texture->block; pt->x = x; pt->y = y; pt->width = w; pt->height = h; - pt->nblocksx = texture->nblocksx[level]; - pt->nblocksy = texture->nblocksy[level]; pt->stride = ct->stride[level]; pt->usage = usage; pt->face = face; @@ -347,10 +339,12 @@ cell_get_tex_transfer(struct pipe_screen *screen, ctrans->offset = ct->level_offset[level]; if (texture->target == PIPE_TEXTURE_CUBE) { - ctrans->offset += face * pt->nblocksy * pt->stride; + unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE); + ctrans->offset += face * pf_get_nblocksy(texture->format, h_tile) * pt->stride; } else if (texture->target == PIPE_TEXTURE_3D) { - ctrans->offset += zslice * pt->nblocksy * pt->stride; + unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE); + ctrans->offset += zslice * pf_get_nblocksy(texture->format, h_tile) * pt->stride; } else { assert(face == 0); @@ -386,41 +380,33 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) struct pipe_texture *pt = transfer->texture; struct cell_texture *ct = cell_texture(pt); const uint level = ctrans->base.level; - const uint texWidth = pt->width[level]; - const uint texHeight = pt->height[level]; + const uint texWidth = u_minify(pt->width0, level); + const uint texHeight = u_minify(pt->height0, level); const uint stride = ct->stride[level]; - unsigned flags = 0x0; unsigned size; assert(transfer->texture); - if (transfer->usage != PIPE_TRANSFER_READ) { - flags |= PIPE_BUFFER_USAGE_CPU_WRITE; - } - - if (transfer->usage != PIPE_TRANSFER_WRITE) { - flags |= PIPE_BUFFER_USAGE_CPU_READ; - } - if (!ct->mapped) { /* map now */ - ct->mapped = pipe_buffer_map(screen, ct->buffer, flags); + ct->mapped = pipe_buffer_map(screen, ct->buffer, + pipe_transfer_buffer_flags(transfer)); } /* * Create a buffer of ordinary memory for the linear texture. * This is the memory that the user will read/write. */ - size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; + size = pf_get_stride(pt->format, align(texWidth, TILE_SIZE)) * + pf_get_nblocksy(pt->format, align(texHeight, TILE_SIZE)); ctrans->map = align_malloc(size, 16); if (!ctrans->map) return NULL; /* out of memory */ - if (transfer->usage == PIPE_TRANSFER_READ || - transfer->usage == PIPE_TRANSFER_READ_WRITE) { + if (transfer->usage & PIPE_TRANSFER_READ) { /* need to untwiddle the texture to make a linear version */ - const uint bpp = pf_get_size(ct->base.format); + const uint bpp = pf_get_blocksize(ct->base.format); if (bpp == 4) { const uint *src = (uint *) (ct->mapped + ctrans->offset); uint *dst = ctrans->map; @@ -449,8 +435,8 @@ cell_transfer_unmap(struct pipe_screen *screen, struct pipe_texture *pt = transfer->texture; struct cell_texture *ct = cell_texture(pt); const uint level = ctrans->base.level; - const uint texWidth = pt->width[level]; - const uint texHeight = pt->height[level]; + const uint texWidth = u_minify(pt->width0, level); + const uint texHeight = u_minify(pt->height0, level); const uint stride = ct->stride[level]; if (!ct->mapped) { @@ -459,12 +445,11 @@ cell_transfer_unmap(struct pipe_screen *screen, PIPE_BUFFER_USAGE_CPU_READ); } - if (transfer->usage == PIPE_TRANSFER_WRITE || - transfer->usage == PIPE_TRANSFER_READ_WRITE) { + if (transfer->usage & PIPE_TRANSFER_WRITE) { /* The user wrote new texture data into the mapped buffer. * We need to convert the new linear data into the twiddled/tiled format. */ - const uint bpp = pf_get_size(ct->base.format); + const uint bpp = pf_get_blocksize(ct->base.format); if (bpp == 4) { const uint *src = ctrans->map; uint *dst = (uint *) (ct->mapped + ctrans->offset); diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c index 0eaae2e451..5ed330aa6e 100644 --- a/src/gallium/drivers/cell/spu/spu_exec.c +++ b/src/gallium/drivers/cell/spu/spu_exec.c @@ -108,10 +108,10 @@ for (CHAN = 0; CHAN < 4; CHAN++) #define IS_CHANNEL_ENABLED(INST, CHAN)\ - ((INST).FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN))) + ((INST).Dst[0].Register.WriteMask & (1 << (CHAN))) #define IS_CHANNEL_ENABLED2(INST, CHAN)\ - ((INST).FullDstRegisters[1].DstRegister.WriteMask & (1 << (CHAN))) + ((INST).Dst[1].Register.WriteMask & (1 << (CHAN))) #define FOR_EACH_ENABLED_CHANNEL(INST, CHAN)\ FOR_EACH_CHANNEL( CHAN )\ @@ -346,10 +346,10 @@ fetch_src_file_channel( union spu_exec_channel *chan ) { switch( swizzle ) { - case TGSI_EXTSWIZZLE_X: - case TGSI_EXTSWIZZLE_Y: - case TGSI_EXTSWIZZLE_Z: - case TGSI_EXTSWIZZLE_W: + case TGSI_SWIZZLE_X: + case TGSI_SWIZZLE_Y: + case TGSI_SWIZZLE_Z: + case TGSI_SWIZZLE_W: switch( file ) { case TGSI_FILE_CONSTANT: { unsigned i; @@ -413,14 +413,6 @@ fetch_src_file_channel( } break; - case TGSI_EXTSWIZZLE_ZERO: - *chan = mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]; - break; - - case TGSI_EXTSWIZZLE_ONE: - *chan = mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]; - break; - default: ASSERT( 0 ); } @@ -439,22 +431,22 @@ fetch_source( index.i[0] = index.i[1] = index.i[2] = - index.i[3] = reg->SrcRegister.Index; + index.i[3] = reg->Register.Index; - if (reg->SrcRegister.Indirect) { + if (reg->Register.Indirect) { union spu_exec_channel index2; union spu_exec_channel indir_index; index2.i[0] = index2.i[1] = index2.i[2] = - index2.i[3] = reg->SrcRegisterInd.Index; + index2.i[3] = reg->Indirect.Index; - swizzle = tgsi_util_get_src_register_swizzle(®->SrcRegisterInd, + swizzle = tgsi_util_get_src_register_swizzle(®->Indirect, CHAN_X); fetch_src_file_channel( mach, - reg->SrcRegisterInd.File, + reg->Indirect.File, swizzle, &index2, &indir_index ); @@ -462,8 +454,8 @@ fetch_source( index.q = si_a(index.q, indir_index.q); } - if( reg->SrcRegister.Dimension ) { - switch( reg->SrcRegister.File ) { + if( reg->Register.Dimension ) { + switch( reg->Register.File ) { case TGSI_FILE_INPUT: index.q = si_mpyi(index.q, 17); break; @@ -474,24 +466,24 @@ fetch_source( ASSERT( 0 ); } - index.i[0] += reg->SrcRegisterDim.Index; - index.i[1] += reg->SrcRegisterDim.Index; - index.i[2] += reg->SrcRegisterDim.Index; - index.i[3] += reg->SrcRegisterDim.Index; + index.i[0] += reg->Dimension.Index; + index.i[1] += reg->Dimension.Index; + index.i[2] += reg->Dimension.Index; + index.i[3] += reg->Dimension.Index; - if (reg->SrcRegisterDim.Indirect) { + if (reg->Dimension.Indirect) { union spu_exec_channel index2; union spu_exec_channel indir_index; index2.i[0] = index2.i[1] = index2.i[2] = - index2.i[3] = reg->SrcRegisterDimInd.Index; + index2.i[3] = reg->DimIndirect.Index; - swizzle = tgsi_util_get_src_register_swizzle( ®->SrcRegisterDimInd, CHAN_X ); + swizzle = tgsi_util_get_src_register_swizzle( ®->DimIndirect, CHAN_X ); fetch_src_file_channel( mach, - reg->SrcRegisterDimInd.File, + reg->DimIndirect.File, swizzle, &index2, &indir_index ); @@ -500,10 +492,10 @@ fetch_source( } } - swizzle = tgsi_util_get_full_src_register_extswizzle( reg, chan_index ); + swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index ); fetch_src_file_channel( mach, - reg->SrcRegister.File, + reg->Register.File, swizzle, &index, chan ); @@ -525,7 +517,7 @@ fetch_source( break; } - if (reg->SrcRegisterExtMod.Complement) { + if (reg->RegisterExtMod.Complement) { chan->q = si_fs(mach->Temps[TEMP_1_I].xyzw[TEMP_1_C].q, chan->q); } } @@ -540,21 +532,21 @@ store_dest( { union spu_exec_channel *dst; - switch( reg->DstRegister.File ) { + switch( reg->Register.File ) { case TGSI_FILE_NULL: return; case TGSI_FILE_OUTPUT: dst = &mach->Outputs[mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] - + reg->DstRegister.Index].xyzw[chan_index]; + + reg->Register.Index].xyzw[chan_index]; break; case TGSI_FILE_TEMPORARY: - dst = &mach->Temps[reg->DstRegister.Index].xyzw[chan_index]; + dst = &mach->Temps[reg->Register.Index].xyzw[chan_index]; break; case TGSI_FILE_ADDRESS: - dst = &mach->Addrs[reg->DstRegister.Index].xyzw[chan_index]; + dst = &mach->Addrs[reg->Register.Index].xyzw[chan_index]; break; default: @@ -591,10 +583,10 @@ store_dest( } #define FETCH(VAL,INDEX,CHAN)\ - fetch_source (mach, VAL, &inst->FullSrcRegisters[INDEX], CHAN) + fetch_source (mach, VAL, &inst->Src[INDEX], CHAN) #define STORE(VAL,INDEX,CHAN)\ - store_dest (mach, VAL, &inst->FullDstRegisters[INDEX], inst, CHAN ) + store_dest (mach, VAL, &inst->Dst[INDEX], inst, CHAN ) /** @@ -610,10 +602,8 @@ exec_kil(struct spu_exec_machine *mach, uint kilmask = 0; /* bit 0 = pixel 0, bit 1 = pixel 1, etc */ union spu_exec_channel r[1]; - /* This mask stores component bits that were already tested. Note that - * we test if the value is less than zero, so 1.0 and 0.0 need not to be - * tested. */ - uniquemask = (1 << TGSI_EXTSWIZZLE_ZERO) | (1 << TGSI_EXTSWIZZLE_ONE); + /* This mask stores component bits that were already tested. */ + uniquemask = 0; for (chan_index = 0; chan_index < 4; chan_index++) { @@ -621,8 +611,8 @@ exec_kil(struct spu_exec_machine *mach, uint i; /* unswizzle channel */ - swizzle = tgsi_util_get_full_src_register_extswizzle ( - &inst->FullSrcRegisters[0], + swizzle = tgsi_util_get_full_src_register_swizzle ( + &inst->Src[0], chan_index); /* check if the component has not been already tested */ @@ -687,7 +677,7 @@ exec_tex(struct spu_exec_machine *mach, const struct tgsi_full_instruction *inst, boolean biasLod, boolean projected) { - const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; + const uint unit = inst->Src[1].Register.Index; union spu_exec_channel r[8]; uint chan_index; float lodBias; @@ -843,8 +833,8 @@ exec_declaration(struct spu_exec_machine *mach, unsigned first, last, mask; interpolation_func interp; - first = decl->DeclarationRange.First; - last = decl->DeclarationRange.Last; + first = decl->Range.First; + last = decl->Range.Last; mask = decl->Declaration.UsageMask; switch( decl->Declaration.Interpolate ) { @@ -909,7 +899,6 @@ exec_instruction( break; case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SWZ: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); STORE( &r[0], 0, chan_index ); @@ -1807,22 +1796,6 @@ exec_instruction( /* no-op */ break; - case TGSI_OPCODE_NOISE1: - ASSERT( 0 ); - break; - - case TGSI_OPCODE_NOISE2: - ASSERT( 0 ); - break; - - case TGSI_OPCODE_NOISE3: - ASSERT( 0 ); - break; - - case TGSI_OPCODE_NOISE4: - ASSERT( 0 ); - break; - case TGSI_OPCODE_NOP: break; diff --git a/src/gallium/drivers/cell/spu/spu_util.c b/src/gallium/drivers/cell/spu/spu_util.c index af25dd3718..24057e29e3 100644 --- a/src/gallium/drivers/cell/spu/spu_util.c +++ b/src/gallium/drivers/cell/spu/spu_util.c @@ -26,104 +26,17 @@ tgsi_util_get_src_register_swizzle( return 0; } -unsigned -tgsi_util_get_src_register_extswizzle( - const struct tgsi_src_register_ext_swz *reg, - unsigned component ) -{ - switch( component ) { - case 0: - return reg->ExtSwizzleX; - case 1: - return reg->ExtSwizzleY; - case 2: - return reg->ExtSwizzleZ; - case 3: - return reg->ExtSwizzleW; - default: - ASSERT( 0 ); - } - return 0; -} unsigned -tgsi_util_get_full_src_register_extswizzle( +tgsi_util_get_full_src_register_swizzle( const struct tgsi_full_src_register *reg, unsigned component ) { - unsigned swizzle; - - /* - * First, calculate the extended swizzle for a given channel. This will give - * us either a channel index into the simple swizzle or a constant 1 or 0. - */ - swizzle = tgsi_util_get_src_register_extswizzle( - ®->SrcRegisterExtSwz, + return tgsi_util_get_src_register_swizzle( + reg->Register, component ); - - ASSERT (TGSI_SWIZZLE_X == TGSI_EXTSWIZZLE_X); - ASSERT (TGSI_SWIZZLE_Y == TGSI_EXTSWIZZLE_Y); - ASSERT (TGSI_SWIZZLE_Z == TGSI_EXTSWIZZLE_Z); - ASSERT (TGSI_SWIZZLE_W == TGSI_EXTSWIZZLE_W); - ASSERT (TGSI_EXTSWIZZLE_ZERO > TGSI_SWIZZLE_W); - ASSERT (TGSI_EXTSWIZZLE_ONE > TGSI_SWIZZLE_W); - - /* - * Second, calculate the simple swizzle for the unswizzled channel index. - * Leave the constants intact, they are not affected by the simple swizzle. - */ - if( swizzle <= TGSI_SWIZZLE_W ) { - swizzle = tgsi_util_get_src_register_swizzle( - ®->SrcRegister, - component ); - } - - return swizzle; } -unsigned -tgsi_util_get_src_register_extnegate( - const struct tgsi_src_register_ext_swz *reg, - unsigned component ) -{ - switch( component ) { - case 0: - return reg->NegateX; - case 1: - return reg->NegateY; - case 2: - return reg->NegateZ; - case 3: - return reg->NegateW; - default: - ASSERT( 0 ); - } - return 0; -} - -void -tgsi_util_set_src_register_extnegate( - struct tgsi_src_register_ext_swz *reg, - unsigned negate, - unsigned component ) -{ - switch( component ) { - case 0: - reg->NegateX = negate; - break; - case 1: - reg->NegateY = negate; - break; - case 2: - reg->NegateZ = negate; - break; - case 3: - reg->NegateW = negate; - break; - default: - ASSERT( 0 ); - } -} unsigned tgsi_util_get_full_src_register_sign_mode( @@ -132,10 +45,10 @@ tgsi_util_get_full_src_register_sign_mode( { unsigned sign_mode; - if( reg->SrcRegisterExtMod.Absolute ) { + if( reg->RegisterExtMod.Absolute ) { /* Consider only the post-abs negation. */ - if( reg->SrcRegisterExtMod.Negate ) { + if( reg->RegisterExtMod.Negate ) { sign_mode = TGSI_UTIL_SIGN_SET; } else { @@ -147,11 +60,8 @@ tgsi_util_get_full_src_register_sign_mode( unsigned negate; - negate = reg->SrcRegister.Negate; - if( tgsi_util_get_src_register_extnegate( ®->SrcRegisterExtSwz, component ) ) { - negate = !negate; - } - if( reg->SrcRegisterExtMod.Negate ) { + negate = reg->Register.Negate; + if( reg->RegisterExtMod.Negate ) { negate = !negate; } diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h index 9ba86ba866..149393712a 100644 --- a/src/gallium/drivers/failover/fo_context.h +++ b/src/gallium/drivers/failover/fo_context.h @@ -72,6 +72,7 @@ struct failover_context { */ const struct fo_state *blend; const struct fo_state *sampler[PIPE_MAX_SAMPLERS]; + const struct fo_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; const struct fo_state *depth_stencil; const struct fo_state *rasterizer; const struct fo_state *fragment_shader; @@ -83,6 +84,7 @@ struct failover_context { struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS]; @@ -92,11 +94,15 @@ struct failover_context { void *sw_sampler_state[PIPE_MAX_SAMPLERS]; void *hw_sampler_state[PIPE_MAX_SAMPLERS]; + void *sw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS]; + void *hw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS]; unsigned dirty; unsigned num_samplers; + unsigned num_vertex_samplers; unsigned num_textures; + unsigned num_vertex_textures; unsigned mode; struct pipe_context *hw; diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c index c8eb926299..3f5f556032 100644 --- a/src/gallium/drivers/failover/fo_state.c +++ b/src/gallium/drivers/failover/fo_state.c @@ -322,8 +322,9 @@ failover_create_sampler_state(struct pipe_context *pipe, } static void -failover_bind_sampler_states(struct pipe_context *pipe, - unsigned num, void **sampler) +failover_bind_fragment_sampler_states(struct pipe_context *pipe, + unsigned num, + void **sampler) { struct failover_context *failover = failover_context(pipe); struct fo_state *state = (struct fo_state*)sampler; @@ -339,10 +340,40 @@ failover_bind_sampler_states(struct pipe_context *pipe, } failover->dirty |= FO_NEW_SAMPLER; failover->num_samplers = num; - failover->sw->bind_sampler_states(failover->sw, num, - failover->sw_sampler_state); - failover->hw->bind_sampler_states(failover->hw, num, - failover->hw_sampler_state); + failover->sw->bind_fragment_sampler_states(failover->sw, num, + failover->sw_sampler_state); + failover->hw->bind_fragment_sampler_states(failover->hw, num, + failover->hw_sampler_state); +} + +static void +failover_bind_vertex_sampler_states(struct pipe_context *pipe, + unsigned num_samplers, + void **samplers) +{ + struct failover_context *failover = failover_context(pipe); + struct fo_state *state = (struct fo_state*)samplers; + uint i; + + assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_samplers == failover->num_vertex_samplers && + !memcmp(failover->vertex_samplers, samplers, num_samplers * sizeof(void *))) { + return; + } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + failover->sw_vertex_sampler_state[i] = i < num_samplers ? state[i].sw_state : NULL; + failover->hw_vertex_sampler_state[i] = i < num_samplers ? state[i].hw_state : NULL; + } + failover->dirty |= FO_NEW_SAMPLER; + failover->num_vertex_samplers = num_samplers; + failover->sw->bind_vertex_sampler_states(failover->sw, + num_samplers, + failover->sw_vertex_sampler_state); + failover->hw->bind_vertex_sampler_states(failover->hw, + num_samplers, + failover->hw_vertex_sampler_state); } static void @@ -360,9 +391,9 @@ failover_delete_sampler_state(struct pipe_context *pipe, void *sampler) static void -failover_set_sampler_textures(struct pipe_context *pipe, - unsigned num, - struct pipe_texture **texture) +failover_set_fragment_sampler_textures(struct pipe_context *pipe, + unsigned num, + struct pipe_texture **texture) { struct failover_context *failover = failover_context(pipe); uint i; @@ -381,8 +412,38 @@ failover_set_sampler_textures(struct pipe_context *pipe, NULL); failover->dirty |= FO_NEW_TEXTURE; failover->num_textures = num; - failover->sw->set_sampler_textures( failover->sw, num, texture ); - failover->hw->set_sampler_textures( failover->hw, num, texture ); + failover->sw->set_fragment_sampler_textures( failover->sw, num, texture ); + failover->hw->set_fragment_sampler_textures( failover->hw, num, texture ); +} + + +static void +failover_set_vertex_sampler_textures(struct pipe_context *pipe, + unsigned num_textures, + struct pipe_texture **textures) +{ + struct failover_context *failover = failover_context(pipe); + uint i; + + assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_textures == failover->num_vertex_textures && + !memcmp(failover->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) { + return; + } + for (i = 0; i < num_textures; i++) { + pipe_texture_reference((struct pipe_texture **)&failover->vertex_textures[i], + textures[i]); + } + for (i = num_textures; i < failover->num_vertex_textures; i++) { + pipe_texture_reference((struct pipe_texture **)&failover->vertex_textures[i], + NULL); + } + failover->dirty |= FO_NEW_TEXTURE; + failover->num_vertex_textures = num_textures; + failover->sw->set_vertex_sampler_textures(failover->sw, num_textures, textures); + failover->hw->set_vertex_sampler_textures(failover->hw, num_textures, textures); } @@ -453,7 +514,8 @@ failover_init_state_functions( struct failover_context *failover ) failover->pipe.bind_blend_state = failover_bind_blend_state; failover->pipe.delete_blend_state = failover_delete_blend_state; failover->pipe.create_sampler_state = failover_create_sampler_state; - failover->pipe.bind_sampler_states = failover_bind_sampler_states; + failover->pipe.bind_fragment_sampler_states = failover_bind_fragment_sampler_states; + failover->pipe.bind_vertex_sampler_states = failover_bind_vertex_sampler_states; failover->pipe.delete_sampler_state = failover_delete_sampler_state; failover->pipe.create_depth_stencil_alpha_state = failover_create_depth_stencil_state; failover->pipe.bind_depth_stencil_alpha_state = failover_bind_depth_stencil_state; @@ -473,7 +535,8 @@ failover_init_state_functions( struct failover_context *failover ) failover->pipe.set_framebuffer_state = failover_set_framebuffer_state; failover->pipe.set_polygon_stipple = failover_set_polygon_stipple; failover->pipe.set_scissor_state = failover_set_scissor_state; - failover->pipe.set_sampler_textures = failover_set_sampler_textures; + failover->pipe.set_fragment_sampler_textures = failover_set_fragment_sampler_textures; + failover->pipe.set_vertex_sampler_textures = failover_set_vertex_sampler_textures; failover->pipe.set_viewport_state = failover_set_viewport_state; failover->pipe.set_vertex_buffers = failover_set_vertex_buffers; failover->pipe.set_vertex_elements = failover_set_vertex_elements; diff --git a/src/gallium/drivers/failover/fo_state_emit.c b/src/gallium/drivers/failover/fo_state_emit.c index bd4fce9d20..a3341e33f8 100644 --- a/src/gallium/drivers/failover/fo_state_emit.c +++ b/src/gallium/drivers/failover/fo_state_emit.c @@ -92,13 +92,19 @@ failover_state_emit( struct failover_context *failover ) failover->sw->set_viewport_state( failover->sw, &failover->viewport ); if (failover->dirty & FO_NEW_SAMPLER) { - failover->sw->bind_sampler_states( failover->sw, failover->num_samplers, - failover->sw_sampler_state ); + failover->sw->bind_fragment_sampler_states( failover->sw, failover->num_samplers, + failover->sw_sampler_state ); + failover->sw->bind_vertex_sampler_states(failover->sw, + failover->num_vertex_samplers, + failover->sw_vertex_sampler_state); } if (failover->dirty & FO_NEW_TEXTURE) { - failover->sw->set_sampler_textures( failover->sw, failover->num_textures, - failover->texture ); + failover->sw->set_fragment_sampler_textures( failover->sw, failover->num_textures, + failover->texture ); + failover->sw->set_vertex_sampler_textures(failover->sw, + failover->num_vertex_textures, + failover->vertex_textures); } if (failover->dirty & FO_NEW_VERTEX_BUFFER) { diff --git a/src/gallium/drivers/i915simple/Makefile b/src/gallium/drivers/i915/Makefile index fb533c1796..e33c74d02f 100644 --- a/src/gallium/drivers/i915simple/Makefile +++ b/src/gallium/drivers/i915/Makefile @@ -1,7 +1,7 @@ TOP = ../../../.. include $(TOP)/configs/current -LIBNAME = i915simple +LIBNAME = i915 C_SOURCES = \ i915_blit.c \ diff --git a/src/gallium/drivers/i915simple/SConscript b/src/gallium/drivers/i915/SConscript index 778c4ed0fd..5a1c47c88d 100644 --- a/src/gallium/drivers/i915simple/SConscript +++ b/src/gallium/drivers/i915/SConscript @@ -2,8 +2,8 @@ Import('*') env = env.Clone() -i915simple = env.ConvenienceLibrary( - target = 'i915simple', +i915 = env.ConvenienceLibrary( + target = 'i915', source = [ 'i915_blit.c', 'i915_buffer.c', @@ -27,4 +27,4 @@ i915simple = env.ConvenienceLibrary( 'i915_texture.c', ]) -Export('i915simple') +Export('i915') diff --git a/src/gallium/drivers/i915simple/i915_batch.h b/src/gallium/drivers/i915/i915_batch.h index b813784723..b813784723 100644 --- a/src/gallium/drivers/i915simple/i915_batch.h +++ b/src/gallium/drivers/i915/i915_batch.h diff --git a/src/gallium/drivers/i915simple/i915_blit.c b/src/gallium/drivers/i915/i915_blit.c index 83dfc33528..83dfc33528 100644 --- a/src/gallium/drivers/i915simple/i915_blit.c +++ b/src/gallium/drivers/i915/i915_blit.c diff --git a/src/gallium/drivers/i915simple/i915_blit.h b/src/gallium/drivers/i915/i915_blit.h index 8ce3220cfd..8ce3220cfd 100644 --- a/src/gallium/drivers/i915simple/i915_blit.h +++ b/src/gallium/drivers/i915/i915_blit.h diff --git a/src/gallium/drivers/i915simple/i915_buffer.c b/src/gallium/drivers/i915/i915_buffer.c index effeba1297..effeba1297 100644 --- a/src/gallium/drivers/i915simple/i915_buffer.c +++ b/src/gallium/drivers/i915/i915_buffer.c diff --git a/src/gallium/drivers/i915simple/i915_buffer.h b/src/gallium/drivers/i915/i915_buffer.h index 80fda7c62f..80fda7c62f 100644 --- a/src/gallium/drivers/i915simple/i915_buffer.h +++ b/src/gallium/drivers/i915/i915_buffer.h diff --git a/src/gallium/drivers/i915simple/i915_clear.c b/src/gallium/drivers/i915/i915_clear.c index 90530f2826..90530f2826 100644 --- a/src/gallium/drivers/i915simple/i915_clear.c +++ b/src/gallium/drivers/i915/i915_clear.c diff --git a/src/gallium/drivers/i915simple/i915_context.c b/src/gallium/drivers/i915/i915_context.c index b43f735245..94c8aee30f 100644 --- a/src/gallium/drivers/i915simple/i915_context.c +++ b/src/gallium/drivers/i915/i915_context.c @@ -155,15 +155,11 @@ static unsigned int i915_is_buffer_referenced(struct pipe_context *pipe, struct pipe_buffer *buf) { - /** - * FIXME: Return the corrent result. We can't alays return referenced - * since it causes a double flush within the vbo module. + /* + * Since we never expose hardware buffers to the state tracker + * they can never be referenced, so this isn't a lie */ -#if 0 - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -#else return 0; -#endif } @@ -175,12 +171,19 @@ i915_is_buffer_referenced(struct pipe_context *pipe, static void i915_destroy(struct pipe_context *pipe) { struct i915_context *i915 = i915_context(pipe); + int i; draw_destroy(i915->draw); if(i915->batch) i915->iws->batchbuffer_destroy(i915->batch); + /* unbind framebuffer */ + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + pipe_surface_reference(&i915->framebuffer.cbufs[i], NULL); + } + pipe_surface_reference(&i915->framebuffer.zsbuf, NULL); + FREE(i915); } diff --git a/src/gallium/drivers/i915simple/i915_context.h b/src/gallium/drivers/i915/i915_context.h index 234b441ce6..234b441ce6 100644 --- a/src/gallium/drivers/i915simple/i915_context.h +++ b/src/gallium/drivers/i915/i915_context.h diff --git a/src/gallium/drivers/i915simple/i915_debug.c b/src/gallium/drivers/i915/i915_debug.c index ce92d1af9a..c6e6d6fd31 100644 --- a/src/gallium/drivers/i915simple/i915_debug.c +++ b/src/gallium/drivers/i915/i915_debug.c @@ -851,6 +851,7 @@ static boolean i915_debug_packet( struct debug_stream *stream ) default: return debug(stream, "", 0); } + break; default: assert(0); return 0; @@ -880,7 +881,7 @@ i915_dump_batchbuffer( struct intel_batchbuffer *batch ) return; } - debug_printf( "\n\nBATCH: (%d)\n", bytes / 4); + debug_printf( "\n\nBATCH: (%d)\n", (int)bytes / 4); while (!done && stream.offset < bytes) diff --git a/src/gallium/drivers/i915simple/i915_debug.h b/src/gallium/drivers/i915/i915_debug.h index dd9b86e17b..dd9b86e17b 100644 --- a/src/gallium/drivers/i915simple/i915_debug.h +++ b/src/gallium/drivers/i915/i915_debug.h diff --git a/src/gallium/drivers/i915simple/i915_debug_fp.c b/src/gallium/drivers/i915/i915_debug_fp.c index 9c5b117b6d..9c5b117b6d 100644 --- a/src/gallium/drivers/i915simple/i915_debug_fp.c +++ b/src/gallium/drivers/i915/i915_debug_fp.c diff --git a/src/gallium/drivers/i915simple/i915_flush.c b/src/gallium/drivers/i915/i915_flush.c index 1582168eba..1582168eba 100644 --- a/src/gallium/drivers/i915simple/i915_flush.c +++ b/src/gallium/drivers/i915/i915_flush.c diff --git a/src/gallium/drivers/i915simple/i915_fpc.h b/src/gallium/drivers/i915/i915_fpc.h index 2f0f99d046..2f0f99d046 100644 --- a/src/gallium/drivers/i915simple/i915_fpc.h +++ b/src/gallium/drivers/i915/i915_fpc.h diff --git a/src/gallium/drivers/i915simple/i915_fpc_emit.c b/src/gallium/drivers/i915/i915_fpc_emit.c index b054ce41d3..b054ce41d3 100644 --- a/src/gallium/drivers/i915simple/i915_fpc_emit.c +++ b/src/gallium/drivers/i915/i915_fpc_emit.c diff --git a/src/gallium/drivers/i915simple/i915_fpc_translate.c b/src/gallium/drivers/i915/i915_fpc_translate.c index 89504ced27..25c53210be 100644 --- a/src/gallium/drivers/i915simple/i915_fpc_translate.c +++ b/src/gallium/drivers/i915/i915_fpc_translate.c @@ -127,7 +127,7 @@ i915_program_error(struct i915_fp_compile *p, const char *msg, ...) va_start( args, msg ); util_vsnprintf( buffer, sizeof(buffer), msg, args ); va_end( args ); - debug_printf(buffer); + debug_printf("%s", buffer); debug_printf("\n"); p->error = 1; @@ -143,12 +143,12 @@ static uint src_vector(struct i915_fp_compile *p, const struct tgsi_full_src_register *source) { - uint index = source->SrcRegister.Index; + uint index = source->Register.Index; uint src = 0, sem_name, sem_ind; - switch (source->SrcRegister.File) { + switch (source->Register.File) { case TGSI_FILE_TEMPORARY: - if (source->SrcRegister.Index >= I915_MAX_TEMPORARY) { + if (source->Register.Index >= I915_MAX_TEMPORARY) { i915_program_error(p, "Exceeded max temporary reg"); return 0; } @@ -214,45 +214,26 @@ src_vector(struct i915_fp_compile *p, return 0; } - if (source->SrcRegister.Extended) { - src = swizzle(src, - source->SrcRegisterExtSwz.ExtSwizzleX, - source->SrcRegisterExtSwz.ExtSwizzleY, - source->SrcRegisterExtSwz.ExtSwizzleZ, - source->SrcRegisterExtSwz.ExtSwizzleW); - } - else { - src = swizzle(src, - source->SrcRegister.SwizzleX, - source->SrcRegister.SwizzleY, - source->SrcRegister.SwizzleZ, - source->SrcRegister.SwizzleW); - } + src = swizzle(src, + source->Register.SwizzleX, + source->Register.SwizzleY, + source->Register.SwizzleZ, + source->Register.SwizzleW); /* There's both negate-all-components and per-component negation. * Try to handle both here. */ { - int nx = source->SrcRegisterExtSwz.NegateX; - int ny = source->SrcRegisterExtSwz.NegateY; - int nz = source->SrcRegisterExtSwz.NegateZ; - int nw = source->SrcRegisterExtSwz.NegateW; - if (source->SrcRegister.Negate) { - nx = !nx; - ny = !ny; - nz = !nz; - nw = !nw; - } - src = negate(src, nx, ny, nz, nw); + int n = source->Register.Negate; + src = negate(src, n, n, n, n); } - /* no abs() or post-abs negation */ + /* no abs() */ #if 0 /* XXX assertions disabled to allow arbfplight.c to run */ /* XXX enable these assertions, or fix things */ - assert(!source->SrcRegisterExtMod.Absolute); - assert(!source->SrcRegisterExtMod.Negate); + assert(!source->Register.Absolute); #endif return src; } @@ -265,10 +246,10 @@ static uint get_result_vector(struct i915_fp_compile *p, const struct tgsi_full_dst_register *dest) { - switch (dest->DstRegister.File) { + switch (dest->Register.File) { case TGSI_FILE_OUTPUT: { - uint sem_name = p->shader->info.output_semantic_name[dest->DstRegister.Index]; + uint sem_name = p->shader->info.output_semantic_name[dest->Register.Index]; switch (sem_name) { case TGSI_SEMANTIC_POSITION: return UREG(REG_TYPE_OD, 0); @@ -280,7 +261,7 @@ get_result_vector(struct i915_fp_compile *p, } } case TGSI_FILE_TEMPORARY: - return UREG(REG_TYPE_R, dest->DstRegister.Index); + return UREG(REG_TYPE_R, dest->Register.Index); default: i915_program_error(p, "Bad inst->DstReg.File"); return 0; @@ -295,7 +276,7 @@ static uint get_result_flags(const struct tgsi_full_instruction *inst) { const uint writeMask - = inst->FullDstRegisters[0].DstRegister.WriteMask; + = inst->Dst[0].Register.WriteMask; uint flags = 0x0; if (inst->Instruction.Saturate == TGSI_SAT_ZERO_ONE) @@ -357,14 +338,14 @@ emit_tex(struct i915_fp_compile *p, const struct tgsi_full_instruction *inst, uint opcode) { - uint texture = inst->InstructionExtTexture.Texture; - uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; + uint texture = inst->Texture.Texture; + uint unit = inst->Src[1].Register.Index; uint tex = translate_tex_src_target( p, texture ); uint sampler = i915_emit_decl(p, REG_TYPE_S, unit, tex); - uint coord = src_vector( p, &inst->FullSrcRegisters[0]); + uint coord = src_vector( p, &inst->Src[0]); i915_emit_texld( p, - get_result_vector( p, &inst->FullDstRegisters[0] ), + get_result_vector( p, &inst->Dst[0] ), get_result_flags( inst ), sampler, coord, @@ -386,13 +367,13 @@ emit_simple_arith(struct i915_fp_compile *p, assert(numArgs <= 3); - arg1 = (numArgs < 1) ? 0 : src_vector( p, &inst->FullSrcRegisters[0] ); - arg2 = (numArgs < 2) ? 0 : src_vector( p, &inst->FullSrcRegisters[1] ); - arg3 = (numArgs < 3) ? 0 : src_vector( p, &inst->FullSrcRegisters[2] ); + arg1 = (numArgs < 1) ? 0 : src_vector( p, &inst->Src[0] ); + arg2 = (numArgs < 2) ? 0 : src_vector( p, &inst->Src[1] ); + arg3 = (numArgs < 3) ? 0 : src_vector( p, &inst->Src[2] ); i915_emit_arith( p, opcode, - get_result_vector( p, &inst->FullDstRegisters[0]), + get_result_vector( p, &inst->Dst[0]), get_result_flags( inst ), 0, arg1, arg2, @@ -412,8 +393,8 @@ emit_simple_arith_swap2(struct i915_fp_compile *p, /* transpose first two registers */ inst2 = *inst; - inst2.FullSrcRegisters[0] = inst->FullSrcRegisters[1]; - inst2.FullSrcRegisters[1] = inst->FullSrcRegisters[0]; + inst2.Src[0] = inst->Src[1]; + inst2.Src[1] = inst->Src[0]; emit_simple_arith(p, &inst2, opcode, numArgs); } @@ -442,10 +423,10 @@ i915_translate_instruction(struct i915_fp_compile *p, switch (inst->Instruction.Opcode) { case TGSI_OPCODE_ABS: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); i915_emit_arith(p, A0_MAX, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, src0, negate(src0, 1, 1, 1, 1), 0); break; @@ -455,17 +436,17 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_CMP: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); - src2 = src_vector(p, &inst->FullSrcRegisters[2]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); + src2 = src_vector(p, &inst->Src[2]); i915_emit_arith(p, A0_CMP, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, src0, src2, src1); /* NOTE: order of src2, src1 */ break; case TGSI_OPCODE_COS: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); tmp = i915_get_utemp(p); i915_emit_arith(p, @@ -508,7 +489,7 @@ i915_translate_instruction(struct i915_fp_compile *p, i915_emit_arith(p, A0_DP4, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(tmp, ONE, Z, Y, X), i915_emit_const4fv(p, cos_constants), 0); @@ -523,19 +504,19 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_DPH: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); i915_emit_arith(p, A0_DP4, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(src0, X, Y, Z, ONE), src1, 0); break; case TGSI_OPCODE_DST: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); /* result[0] = 1 * 1; * result[1] = a[1] * b[1]; @@ -544,7 +525,7 @@ i915_translate_instruction(struct i915_fp_compile *p, */ i915_emit_arith(p, A0_MUL, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(src0, ONE, Y, Z, ONE), swizzle(src1, ONE, Y, ONE, W), 0); @@ -555,11 +536,11 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_EX2: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); i915_emit_arith(p, A0_EXP, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(src0, X, X, X, X), 0, 0); break; @@ -574,7 +555,7 @@ i915_translate_instruction(struct i915_fp_compile *p, case TGSI_OPCODE_KIL: /* kill if src[0].x < 0 || src[0].y < 0 ... */ - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); tmp = i915_get_utemp(p); i915_emit_texld(p, @@ -590,17 +571,17 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_LG2: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); i915_emit_arith(p, A0_LOG, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(src0, X, X, X, X), 0, 0); break; case TGSI_OPCODE_LIT: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); tmp = i915_get_utemp(p); /* tmp = max( a.xyzw, a.00zw ) @@ -624,7 +605,7 @@ i915_translate_instruction(struct i915_fp_compile *p, swizzle(tmp, Y, Y, Y, Y), 0, 0); i915_emit_arith(p, A0_CMP, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, negate(swizzle(tmp, ONE, ONE, X, ONE), 0, 0, 1, 0), swizzle(tmp, ONE, X, ZERO, ONE), @@ -633,9 +614,9 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_LRP: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); - src2 = src_vector(p, &inst->FullSrcRegisters[2]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); + src2 = src_vector(p, &inst->Src[2]); flags = get_result_flags(inst); tmp = i915_get_utemp(p); @@ -650,7 +631,7 @@ i915_translate_instruction(struct i915_fp_compile *p, flags & A0_DEST_CHANNEL_ALL, 0, src1, src0, src2); i915_emit_arith(p, A0_MAD, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), flags, 0, negate(src2, 1, 1, 1, 1), src0, tmp); break; @@ -663,8 +644,8 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_MIN: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); tmp = i915_get_utemp(p); flags = get_result_flags(inst); @@ -676,12 +657,11 @@ i915_translate_instruction(struct i915_fp_compile *p, i915_emit_arith(p, A0_MOV, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), flags, 0, negate(tmp, 1, 1, 1, 1), 0, 0); break; case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SWZ: emit_simple_arith(p, inst, A0_MOV, 1); break; @@ -690,8 +670,8 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_POW: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); tmp = i915_get_utemp(p); flags = get_result_flags(inst); @@ -706,7 +686,7 @@ i915_translate_instruction(struct i915_fp_compile *p, i915_emit_arith(p, A0_EXP, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), flags, 0, swizzle(tmp, X, X, X, X), 0, 0); break; @@ -715,27 +695,27 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_RCP: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); i915_emit_arith(p, A0_RCP, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(src0, X, X, X, X), 0, 0); break; case TGSI_OPCODE_RSQ: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); i915_emit_arith(p, A0_RSQ, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(src0, X, X, X, X), 0, 0); break; case TGSI_OPCODE_SCS: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); tmp = i915_get_utemp(p); /* @@ -758,7 +738,7 @@ i915_translate_instruction(struct i915_fp_compile *p, swizzle(tmp, X, Y, X, Y), swizzle(tmp, X, X, ONE, ONE), 0); - writemask = inst->FullDstRegisters[0].DstRegister.WriteMask; + writemask = inst->Dst[0].Register.WriteMask; if (writemask & TGSI_WRITEMASK_Y) { uint tmp1; @@ -776,7 +756,7 @@ i915_translate_instruction(struct i915_fp_compile *p, i915_emit_arith(p, A0_DP4, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), A0_DEST_CHANNEL_Y, 0, swizzle(tmp1, W, Z, Y, X), i915_emit_const4fv(p, sin_constants), 0); @@ -791,7 +771,7 @@ i915_translate_instruction(struct i915_fp_compile *p, i915_emit_arith(p, A0_DP4, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), A0_DEST_CHANNEL_X, 0, swizzle(tmp, ONE, Z, Y, X), i915_emit_const4fv(p, cos_constants), 0); @@ -808,7 +788,7 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_SIN: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); tmp = i915_get_utemp(p); i915_emit_arith(p, @@ -851,7 +831,7 @@ i915_translate_instruction(struct i915_fp_compile *p, i915_emit_arith(p, A0_DP4, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(tmp, W, Z, Y, X), i915_emit_const4fv(p, sin_constants), 0); @@ -867,12 +847,12 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_SUB: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); i915_emit_arith(p, A0_ADD, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, src0, negate(src1, 1, 1, 1, 1), 0); break; @@ -896,8 +876,8 @@ i915_translate_instruction(struct i915_fp_compile *p, * result.z = src0.x * src1.y - src0.y * src1.x; * result.w = undef; */ - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); tmp = i915_get_utemp(p); i915_emit_arith(p, @@ -908,7 +888,7 @@ i915_translate_instruction(struct i915_fp_compile *p, i915_emit_arith(p, A0_MAD, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(src0, Y, Z, X, ONE), swizzle(src1, Z, X, Y, ONE), @@ -948,8 +928,8 @@ i915_translate_instructions(struct i915_fp_compile *p, if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_CONSTANT) { uint i; - for (i = parse.FullToken.FullDeclaration.DeclarationRange.First; - i <= parse.FullToken.FullDeclaration.DeclarationRange.Last; + for (i = parse.FullToken.FullDeclaration.Range.First; + i <= parse.FullToken.FullDeclaration.Range.Last; i++) { assert(ifs->constant_flags[i] == 0x0); ifs->constant_flags[i] = I915_CONSTFLAG_USER; @@ -959,8 +939,8 @@ i915_translate_instructions(struct i915_fp_compile *p, else if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_TEMPORARY) { uint i; - for (i = parse.FullToken.FullDeclaration.DeclarationRange.First; - i <= parse.FullToken.FullDeclaration.DeclarationRange.Last; + for (i = parse.FullToken.FullDeclaration.Range.First; + i <= parse.FullToken.FullDeclaration.Range.Last; i++) { assert(i < I915_MAX_TEMPORARY); /* XXX just use shader->info->file_mask[TGSI_FILE_TEMPORARY] */ diff --git a/src/gallium/drivers/i915simple/i915_prim_emit.c b/src/gallium/drivers/i915/i915_prim_emit.c index d9a5c40ab9..d9a5c40ab9 100644 --- a/src/gallium/drivers/i915simple/i915_prim_emit.c +++ b/src/gallium/drivers/i915/i915_prim_emit.c diff --git a/src/gallium/drivers/i915simple/i915_prim_vbuf.c b/src/gallium/drivers/i915/i915_prim_vbuf.c index b3a7774fd6..6b832140a8 100644 --- a/src/gallium/drivers/i915simple/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915/i915_prim_vbuf.c @@ -52,6 +52,9 @@ #include "i915_state.h" +#undef VBUF_USE_FIFO +#undef VBUF_MAP_BUFFER + /** * Primitive renderer for i915. */ @@ -74,16 +77,25 @@ struct i915_vbuf_render { /* Stuff for the vbo */ struct intel_buffer *vbo; - size_t vbo_size; + size_t vbo_size; /**< current size of allocated buffer */ + size_t vbo_alloc_size; /**< minimum buffer size to allocate */ size_t vbo_offset; void *vbo_ptr; size_t vbo_max_used; - /* stuff for the pool */ +#ifndef VBUF_MAP_BUFFER + size_t map_used_start; + size_t map_used_end; + size_t map_size; +#endif + +#ifdef VBUF_USE_FIFO + /* Stuff for the pool */ struct util_fifo *pool_fifo; unsigned pool_used; unsigned pool_buffer_size; boolean pool_not_used; +#endif }; @@ -132,18 +144,31 @@ i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size) struct intel_winsys *iws = i915->iws; if (i915_render->vbo) { +#ifdef VBUF_USE_FIFO if (i915_render->pool_not_used) iws->buffer_destroy(iws, i915_render->vbo); else u_fifo_add(i915_render->pool_fifo, i915_render->vbo); i915_render->vbo = NULL; +#else + iws->buffer_destroy(iws, i915_render->vbo); +#endif } i915->vbo_flushed = 0; - i915_render->vbo_size = MAX2(size, i915_render->pool_buffer_size); + i915_render->vbo_size = MAX2(size, i915_render->vbo_alloc_size); i915_render->vbo_offset = 0; +#ifndef VBUF_MAP_BUFFER + if (i915_render->vbo_size > i915_render->map_size) { + i915_render->map_size = i915_render->vbo_size; + FREE(i915_render->vbo_ptr); + i915_render->vbo_ptr = MALLOC(i915_render->map_size); + } +#endif + +#ifdef VBUF_USE_FIFO if (i915_render->vbo_size != i915_render->pool_buffer_size) { i915_render->pool_not_used = TRUE; i915_render->vbo = iws->buffer_create(iws, i915_render->vbo_size, 64, @@ -158,6 +183,10 @@ i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size) } u_fifo_pop(i915_render->pool_fifo, (void**)&i915_render->vbo); } +#else + i915_render->vbo = iws->buffer_create(iws, i915_render->vbo_size, + 64, INTEL_NEW_VERTEX); +#endif } static boolean @@ -173,10 +202,11 @@ i915_vbuf_render_allocate_vertices(struct vbuf_render *render, assert(!i915->vbo); if (!i915_vbuf_render_reserve(i915_render, size)) { - +#ifdef VBUF_USE_FIFO + /* incase we flushed reset the number of pool buffers used */ if (i915->vbo_flushed) i915_render->pool_used = 0; - +#endif i915_vbuf_render_new_buf(i915_render, size); } @@ -198,11 +228,15 @@ i915_vbuf_render_map_vertices(struct vbuf_render *render) struct intel_winsys *iws = i915->iws; if (i915->vbo_flushed) - debug_printf("%s bad vbo flush occured stalling on hw\n"); + debug_printf("%s bad vbo flush occured stalling on hw\n", __FUNCTION__); +#ifdef VBUF_MAP_BUFFER i915_render->vbo_ptr = iws->buffer_map(iws, i915_render->vbo, TRUE); - - return (unsigned char *)i915_render->vbo_ptr + i915->vbo_offset; + return (unsigned char *)i915_render->vbo_ptr + i915_render->vbo_offset; +#else + (void)iws; + return (unsigned char *)i915_render->vbo_ptr; +#endif } static void @@ -215,7 +249,17 @@ i915_vbuf_render_unmap_vertices(struct vbuf_render *render, struct intel_winsys *iws = i915->iws; i915_render->vbo_max_used = MAX2(i915_render->vbo_max_used, i915_render->vertex_size * (max_index + 1)); +#ifdef VBUF_MAP_BUFFER iws->buffer_unmap(iws, i915_render->vbo); +#else + i915_render->map_used_start = i915_render->vertex_size * min_index; + i915_render->map_used_end = i915_render->vertex_size * (max_index + 1); + iws->buffer_write(iws, i915_render->vbo, + i915_render->map_used_start + i915_render->vbo_offset, + i915_render->map_used_end - i915_render->map_used_start, + (unsigned char *)i915_render->vbo_ptr + i915_render->map_used_start); + +#endif } static boolean @@ -389,14 +433,43 @@ i915_vbuf_render_draw_arrays(struct vbuf_render *render, uint nr) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); + struct i915_context *i915 = i915_render->i915; if (i915_render->fallback) { draw_arrays_fallback(render, start, nr); return; } - /* JB: TODO submit direct cmds */ - draw_arrays_fallback(render, start, nr); + if (i915->dirty) + i915_update_derived(i915); + + if (i915->hardware_dirty) + i915_emit_hardware_state(i915); + + if (!BEGIN_BATCH(2, 0)) { + FLUSH_BATCH(NULL); + + /* Make sure state is re-emitted after a flush: + */ + i915_update_derived(i915); + i915_emit_hardware_state(i915); + i915->vbo_flushed = 1; + + if (!BEGIN_BATCH(2, 0)) { + assert(0); + goto out; + } + } + + OUT_BATCH(_3DPRIMITIVE | + PRIM_INDIRECT | + PRIM_INDIRECT_SEQUENTIAL | + i915_render->hwprim | + nr); + OUT_BATCH(start); /* Beginning vertex index */ + +out: + return; } /** @@ -552,9 +625,9 @@ i915_vbuf_render_create(struct i915_context *i915) int i; i915_render->i915 = i915; - - i915_render->base.max_vertex_buffer_bytes = 128*1024; - + + i915_render->base.max_vertex_buffer_bytes = 16*4096; + /* NOTE: it must be such that state and vertices indices fit in a single * batch buffer. */ @@ -570,23 +643,29 @@ i915_vbuf_render_create(struct i915_context *i915) i915_render->base.release_vertices = i915_vbuf_render_release_vertices; i915_render->base.destroy = i915_vbuf_render_destroy; +#ifndef VBUF_MAP_BUFFER + i915_render->map_size = 0; + i915_render->map_used_start = 0; + i915_render->map_used_end = 0; +#endif i915_render->vbo = NULL; + i915_render->vbo_ptr = NULL; i915_render->vbo_size = 0; i915_render->vbo_offset = 0; + i915_render->vbo_alloc_size = i915_render->base.max_vertex_buffer_bytes * 4; +#ifdef VBUF_USE_POOL i915_render->pool_used = FALSE; - i915_render->pool_buffer_size = 128 * 4096; + i915_render->pool_buffer_size = i915_render->vbo_alloc_size; i915_render->pool_fifo = u_fifo_create(6); for (i = 0; i < 6; i++) u_fifo_add(i915_render->pool_fifo, iws->buffer_create(iws, i915_render->pool_buffer_size, 64, INTEL_NEW_VERTEX)); - -#if 0 - /* TODO JB: is this realy needed? */ - i915_render->vbo_ptr = iws->buffer_map(iws, i915_render->vbo, TRUE); - iws->buffer_unmap(iws, i915_render->vbo); +#else + (void)i; + (void)iws; #endif return &i915_render->base; diff --git a/src/gallium/drivers/i915simple/i915_reg.h b/src/gallium/drivers/i915/i915_reg.h index 04620fec68..04620fec68 100644 --- a/src/gallium/drivers/i915simple/i915_reg.h +++ b/src/gallium/drivers/i915/i915_reg.h diff --git a/src/gallium/drivers/i915simple/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c index a1dd43c1bc..d4ee8f5339 100644 --- a/src/gallium/drivers/i915simple/i915_screen.c +++ b/src/gallium/drivers/i915/i915_screen.c @@ -46,7 +46,7 @@ static const char * i915_get_vendor(struct pipe_screen *screen) { - return "Tungsten Graphics, Inc."; + return "VMware, Inc."; } static const char * @@ -271,6 +271,7 @@ i915_create_screen(struct intel_winsys *iws, uint pci_id) default: debug_printf("%s: unknown pci id 0x%x, cannot create screen\n", __FUNCTION__, pci_id); + FREE(is); return NULL; } diff --git a/src/gallium/drivers/i915simple/i915_screen.h b/src/gallium/drivers/i915/i915_screen.h index 5126485caa..5126485caa 100644 --- a/src/gallium/drivers/i915simple/i915_screen.h +++ b/src/gallium/drivers/i915/i915_screen.h diff --git a/src/gallium/drivers/i915simple/i915_state.c b/src/gallium/drivers/i915/i915_state.c index 0087dfa410..9103847f1c 100644 --- a/src/gallium/drivers/i915simple/i915_state.c +++ b/src/gallium/drivers/i915/i915_state.c @@ -58,8 +58,10 @@ translate_wrap_mode(unsigned wrap) return TEXCOORDMODE_CLAMP_EDGE; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return TEXCOORDMODE_CLAMP_BORDER; -// case PIPE_TEX_WRAP_MIRRORED_REPEAT: -// return TEXCOORDMODE_MIRROR; +/* + case PIPE_TEX_WRAP_MIRRORED_REPEAT: + return TEXCOORDMODE_MIRROR; +*/ default: return TEXCOORDMODE_WRAP; } @@ -588,9 +590,17 @@ static void i915_set_framebuffer_state(struct pipe_context *pipe, const struct pipe_framebuffer_state *fb) { struct i915_context *i915 = i915_context(pipe); + int i; + draw_flush(i915->draw); - i915->framebuffer = *fb; /* struct copy */ + i915->framebuffer.width = fb->width; + i915->framebuffer.height = fb->height; + i915->framebuffer.nr_cbufs = fb->nr_cbufs; + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + pipe_surface_reference(&i915->framebuffer.cbufs[i], fb->cbufs[i]); + } + pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf); i915->dirty |= I915_NEW_FRAMEBUFFER; } @@ -757,7 +767,7 @@ i915_init_state_functions( struct i915_context *i915 ) i915->base.delete_blend_state = i915_delete_blend_state; i915->base.create_sampler_state = i915_create_sampler_state; - i915->base.bind_sampler_states = i915_bind_sampler_states; + i915->base.bind_fragment_sampler_states = i915_bind_sampler_states; i915->base.delete_sampler_state = i915_delete_sampler_state; i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state; @@ -781,7 +791,7 @@ i915_init_state_functions( struct i915_context *i915 ) i915->base.set_polygon_stipple = i915_set_polygon_stipple; i915->base.set_scissor_state = i915_set_scissor_state; - i915->base.set_sampler_textures = i915_set_sampler_textures; + i915->base.set_fragment_sampler_textures = i915_set_sampler_textures; i915->base.set_viewport_state = i915_set_viewport_state; i915->base.set_vertex_buffers = i915_set_vertex_buffers; i915->base.set_vertex_elements = i915_set_vertex_elements; diff --git a/src/gallium/drivers/i915simple/i915_state.h b/src/gallium/drivers/i915/i915_state.h index 86c6b0027d..86c6b0027d 100644 --- a/src/gallium/drivers/i915simple/i915_state.h +++ b/src/gallium/drivers/i915/i915_state.h diff --git a/src/gallium/drivers/i915simple/i915_state_derived.c b/src/gallium/drivers/i915/i915_state_derived.c index 178d4e8781..178d4e8781 100644 --- a/src/gallium/drivers/i915simple/i915_state_derived.c +++ b/src/gallium/drivers/i915/i915_state_derived.c diff --git a/src/gallium/drivers/i915simple/i915_state_dynamic.c b/src/gallium/drivers/i915/i915_state_dynamic.c index 86126a5a15..86126a5a15 100644 --- a/src/gallium/drivers/i915simple/i915_state_dynamic.c +++ b/src/gallium/drivers/i915/i915_state_dynamic.c diff --git a/src/gallium/drivers/i915simple/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c index a3d4e3b04e..a3d4e3b04e 100644 --- a/src/gallium/drivers/i915simple/i915_state_emit.c +++ b/src/gallium/drivers/i915/i915_state_emit.c diff --git a/src/gallium/drivers/i915simple/i915_state_immediate.c b/src/gallium/drivers/i915/i915_state_immediate.c index 8c16bb4e27..8c16bb4e27 100644 --- a/src/gallium/drivers/i915simple/i915_state_immediate.c +++ b/src/gallium/drivers/i915/i915_state_immediate.c diff --git a/src/gallium/drivers/i915simple/i915_state_inlines.h b/src/gallium/drivers/i915/i915_state_inlines.h index 378de8f9c4..378de8f9c4 100644 --- a/src/gallium/drivers/i915simple/i915_state_inlines.h +++ b/src/gallium/drivers/i915/i915_state_inlines.h diff --git a/src/gallium/drivers/i915simple/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c index c5e9084d12..cbac4175c8 100644 --- a/src/gallium/drivers/i915simple/i915_state_sampler.c +++ b/src/gallium/drivers/i915/i915_state_sampler.c @@ -231,7 +231,7 @@ i915_update_texture(struct i915_context *i915, { const struct pipe_texture *pt = &tex->base; uint format, pitch; - const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + const uint width = pt->width0, height = pt->height0, depth = pt->depth0; const uint num_levels = pt->last_level; unsigned max_lod = num_levels * 4; unsigned tiled = MS3_USE_FENCE_REGS; diff --git a/src/gallium/drivers/i915simple/i915_surface.c b/src/gallium/drivers/i915/i915_surface.c index ab8331f3e6..24e1024aaa 100644 --- a/src/gallium/drivers/i915simple/i915_surface.c +++ b/src/gallium/drivers/i915/i915_surface.c @@ -48,17 +48,19 @@ i915_surface_copy(struct pipe_context *pipe, { struct i915_texture *dst_tex = (struct i915_texture *)dst->texture; struct i915_texture *src_tex = (struct i915_texture *)src->texture; + struct pipe_texture *dpt = &dst_tex->base; + struct pipe_texture *spt = &src_tex->base; assert( dst != src ); - assert( dst_tex->base.block.size == src_tex->base.block.size ); - assert( dst_tex->base.block.width == src_tex->base.block.height ); - assert( dst_tex->base.block.height == src_tex->base.block.height ); - assert( dst_tex->base.block.width == 1 ); - assert( dst_tex->base.block.height == 1 ); + assert( pf_get_blocksize(dpt->format) == pf_get_blocksize(spt->format) ); + assert( pf_get_blockwidth(dpt->format) == pf_get_blockwidth(spt->format) ); + assert( pf_get_blockheight(dpt->format) == pf_get_blockheight(spt->format) ); + assert( pf_get_blockwidth(dpt->format) == 1 ); + assert( pf_get_blockheight(dpt->format) == 1 ); i915_copy_blit( i915_context(pipe), FALSE, - dst_tex->base.block.size, + pf_get_blocksize(dpt->format), (unsigned short) src_tex->stride, src_tex->buffer, src->offset, (unsigned short) dst_tex->stride, dst_tex->buffer, dst->offset, (short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height ); @@ -72,12 +74,13 @@ i915_surface_fill(struct pipe_context *pipe, unsigned width, unsigned height, unsigned value) { struct i915_texture *tex = (struct i915_texture *)dst->texture; + struct pipe_texture *pt = &tex->base; - assert(tex->base.block.width == 1); - assert(tex->base.block.height == 1); + assert(pf_get_blockwidth(pt->format) == 1); + assert(pf_get_blockheight(pt->format) == 1); i915_fill_blit( i915_context(pipe), - tex->base.block.size, + pf_get_blocksize(pt->format), (unsigned short) tex->stride, tex->buffer, dst->offset, (short) dstx, (short) dsty, diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c index 6a6c654271..b28b413771 100644 --- a/src/gallium/drivers/i915simple/i915_texture.c +++ b/src/gallium/drivers/i915/i915_texture.c @@ -74,6 +74,9 @@ static const int step_offsets[6][2] = { {-1, 1} }; +/* XXX really need twice the size if x is already pot? + Otherwise just use util_next_power_of_two? +*/ static unsigned power_of_two(unsigned x) { @@ -83,13 +86,6 @@ power_of_two(unsigned x) return value; } -static unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - - /* * More advanced helper funcs */ @@ -101,17 +97,8 @@ i915_miptree_set_level_info(struct i915_texture *tex, unsigned nr_images, unsigned w, unsigned h, unsigned d) { - struct pipe_texture *pt = &tex->base; - assert(level < PIPE_MAX_TEXTURE_LEVELS); - pt->width[level] = w; - pt->height[level] = h; - pt->depth[level] = d; - - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h); - tex->nr_images[level] = nr_images; /* @@ -142,7 +129,7 @@ i915_miptree_set_image_offset(struct i915_texture *tex, assert(img < tex->nr_images[level]); - tex->image_offset[level][img] = y * tex->stride + x * tex->base.block.size; + tex->image_offset[level][img] = y * tex->stride + x * pf_get_blocksize(tex->base.format); /* printf("%s level %d img %d pos %d,%d image_offset %x\n", @@ -164,28 +151,60 @@ i915_scanout_layout(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - if (pt->last_level > 0 || pt->block.size != 4) - return 0; + if (pt->last_level > 0 || pf_get_blocksize(pt->format) != 4) + return FALSE; i915_miptree_set_level_info(tex, 0, 1, - tex->base.width[0], - tex->base.height[0], + pt->width0, + pt->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); - if (tex->base.width[0] >= 240) { - tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); - tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); + if (pt->width0 >= 240) { + tex->stride = power_of_two(pf_get_stride(pt->format, pt->width0)); + tex->total_nblocksy = align(pf_get_nblocksy(pt->format, pt->height0), 8); tex->hw_tiled = INTEL_TILE_X; - } else if (tex->base.width[0] == 64 && tex->base.height[0] == 64) { - tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); - tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); + } else if (pt->width0 == 64 && pt->height0 == 64) { + tex->stride = power_of_two(pf_get_stride(pt->format, pt->width0)); + tex->total_nblocksy = align(pf_get_nblocksy(pt->format, pt->height0), 8); } else { return FALSE; } debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - tex->base.width[0], tex->base.height[0], pt->block.size, + pt->width0, pt->height0, pf_get_blocksize(pt->format), + tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy); + + return TRUE; +} + +/** + * Special case to deal with shared textures. + */ +static boolean +i915_display_target_layout(struct i915_texture *tex) +{ + struct pipe_texture *pt = &tex->base; + + if (pt->last_level > 0 || pf_get_blocksize(pt->format) != 4) + return FALSE; + + /* fallback to normal textures for small textures */ + if (pt->width0 < 240) + return FALSE; + + i915_miptree_set_level_info(tex, 0, 1, + pt->width0, + pt->height0, + 1); + i915_miptree_set_image_offset(tex, 0, 0, 0, 0); + + tex->stride = power_of_two(pf_get_stride(pt->format, pt->width0)); + tex->total_nblocksy = align(pf_get_nblocksy(pt->format, pt->height0), 8); + tex->hw_tiled = INTEL_TILE_X; + + debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, + pt->width0, pt->height0, pf_get_blocksize(pt->format), tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy); return TRUE; @@ -196,26 +215,34 @@ i915_miptree_layout_2d(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned nblocksx = pt->nblocksx[0]; - unsigned nblocksy = pt->nblocksy[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned nblocksy = pf_get_nblocksy(pt->format, pt->width0); + + /* used for scanouts that need special layouts */ + if (pt->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) + if (i915_scanout_layout(tex)) + return; - tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + /* for shared buffers we use some very like scanout */ + if (pt->tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) + if (i915_display_target_layout(tex)) + return; + + tex->stride = align(pf_get_stride(pt->format, pt->width0), 4); tex->total_nblocksy = 0; for (level = 0; level <= pt->last_level; level++) { i915_miptree_set_level_info(tex, level, 1, width, height, 1); i915_miptree_set_image_offset(tex, level, 0, 0, tex->total_nblocksy); - nblocksy = round_up(MAX2(2, nblocksy), 2); + nblocksy = align(MAX2(2, nblocksy), 2); tex->total_nblocksy += nblocksy; - width = minify(width); - height = minify(height); - nblocksx = pf_get_nblocksx(&pt->block, width); - nblocksy = pf_get_nblocksy(&pt->block, height); + width = u_minify(width, 1); + height = u_minify(height, 1); + nblocksy = pf_get_nblocksy(pt->format, height); } } @@ -225,16 +252,15 @@ i915_miptree_layout_3d(struct i915_texture *tex) struct pipe_texture *pt = &tex->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; - unsigned nblocksx = pt->nblocksx[0]; - unsigned nblocksy = pt->nblocksy[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; + unsigned nblocksy = pf_get_nblocksy(pt->format, pt->height0); unsigned stack_nblocksy = 0; /* Calculate the size of a single slice. */ - tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + tex->stride = align(pf_get_stride(pt->format, pt->width0), 4); /* XXX: hardware expects/requires 9 levels at minimum. */ @@ -243,44 +269,41 @@ i915_miptree_layout_3d(struct i915_texture *tex) stack_nblocksy += MAX2(2, nblocksy); - width = minify(width); - height = minify(height); - depth = minify(depth); - nblocksx = pf_get_nblocksx(&pt->block, width); - nblocksy = pf_get_nblocksy(&pt->block, height); + width = u_minify(width, 1); + height = u_minify(height, 1); + nblocksy = pf_get_nblocksy(pt->format, height); } /* Fixup depth image_offsets: */ - depth = pt->depth[0]; for (level = 0; level <= pt->last_level; level++) { unsigned i; for (i = 0; i < depth; i++) i915_miptree_set_image_offset(tex, level, i, 0, i * stack_nblocksy); - depth = minify(depth); + depth = u_minify(depth, 1); } /* Multiply slice size by texture depth for total size. It's * remarkable how wasteful of memory the i915 texture layouts * are. They are largely fixed in the i945. */ - tex->total_nblocksy = stack_nblocksy * pt->depth[0]; + tex->total_nblocksy = stack_nblocksy * pt->depth0; } static void i915_miptree_layout_cube(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - unsigned width = pt->width[0], height = pt->height[0]; - const unsigned nblocks = pt->nblocksx[0]; + unsigned width = pt->width0, height = pt->height0; + const unsigned nblocks = pf_get_nblocksx(pt->format, pt->width0); unsigned level; unsigned face; assert(width == height); /* cubemap images are square */ /* double pitch for cube layouts */ - tex->stride = round_up(nblocks * pt->block.size * 2, 4); + tex->stride = align(nblocks * pf_get_blocksize(pt->format) * 2, 4); tex->total_nblocksy = nblocks * 4; for (level = 0; level <= pt->last_level; level++) { @@ -341,17 +364,22 @@ i945_miptree_layout_2d(struct i915_texture *tex) unsigned level; unsigned x = 0; unsigned y = 0; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned nblocksx = pt->nblocksx[0]; - unsigned nblocksy = pt->nblocksy[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned nblocksx = pf_get_nblocksx(pt->format, pt->width0); + unsigned nblocksy = pf_get_nblocksy(pt->format, pt->height0); /* used for scanouts that need special layouts */ if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) if (i915_scanout_layout(tex)) return; - tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + /* for shared buffers we use some very like scanout */ + if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) + if (i915_display_target_layout(tex)) + return; + + tex->stride = align(pf_get_stride(pt->format, pt->width0), 4); /* May need to adjust pitch to accomodate the placement of * the 2nd mipmap level. This occurs when the alignment @@ -360,11 +388,11 @@ i945_miptree_layout_2d(struct i915_texture *tex) */ if (pt->last_level > 0) { unsigned mip1_nblocksx - = align(pf_get_nblocksx(&pt->block, minify(width)), align_x) - + pf_get_nblocksx(&pt->block, minify(minify(width))); + = align(pf_get_nblocksx(pt->format, u_minify(width, 1)), align_x) + + pf_get_nblocksx(pt->format, u_minify(width, 2)); if (mip1_nblocksx > nblocksx) - tex->stride = mip1_nblocksx * pt->block.size; + tex->stride = mip1_nblocksx * pf_get_blocksize(pt->format); } /* Pitch must be a whole number of dwords @@ -392,10 +420,10 @@ i945_miptree_layout_2d(struct i915_texture *tex) y += nblocksy; } - width = minify(width); - height = minify(height); - nblocksx = pf_get_nblocksx(&pt->block, width); - nblocksy = pf_get_nblocksy(&pt->block, height); + width = u_minify(width, 1); + height = u_minify(height, 1); + nblocksx = pf_get_nblocksx(pt->format, width); + nblocksy = pf_get_nblocksy(pt->format, height); } } @@ -403,20 +431,19 @@ static void i945_miptree_layout_3d(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; - unsigned nblocksx = pt->nblocksx[0]; - unsigned nblocksy = pt->nblocksy[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; + unsigned nblocksy = pf_get_nblocksy(pt->format, pt->width0); unsigned pack_x_pitch, pack_x_nr; unsigned pack_y_pitch; unsigned level; - tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + tex->stride = align(pf_get_stride(pt->format, pt->width0), 4); tex->total_nblocksy = 0; - pack_y_pitch = MAX2(pt->nblocksy[0], 2); - pack_x_pitch = tex->stride / pt->block.size; + pack_y_pitch = MAX2(nblocksy, 2); + pack_x_pitch = tex->stride / pf_get_blocksize(pt->format); pack_x_nr = 1; for (level = 0; level <= pt->last_level; level++) { @@ -441,18 +468,17 @@ i945_miptree_layout_3d(struct i915_texture *tex) if (pack_x_pitch > 4) { pack_x_pitch >>= 1; pack_x_nr <<= 1; - assert(pack_x_pitch * pack_x_nr * pt->block.size <= tex->stride); + assert(pack_x_pitch * pack_x_nr * pf_get_blocksize(pt->format) <= tex->stride); } if (pack_y_pitch > 2) { pack_y_pitch >>= 1; } - width = minify(width); - height = minify(height); - depth = minify(depth); - nblocksx = pf_get_nblocksx(&pt->block, width); - nblocksy = pf_get_nblocksy(&pt->block, height); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); + nblocksy = pf_get_nblocksy(pt->format, height); } } @@ -462,13 +488,13 @@ i945_miptree_layout_cube(struct i915_texture *tex) struct pipe_texture *pt = &tex->base; unsigned level; - const unsigned nblocks = pt->nblocksx[0]; + const unsigned nblocks = pf_get_nblocksx(pt->format, pt->width0); unsigned face; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; /* - printf("%s %i, %i\n", __FUNCTION__, pt->width[0], pt->height[0]); + printf("%s %i, %i\n", __FUNCTION__, pt->width0, pt->height0); */ assert(width == height); /* cubemap images are square */ @@ -482,9 +508,9 @@ i945_miptree_layout_cube(struct i915_texture *tex) * or the final row of 4x4, 2x2 and 1x1 faces below this. */ if (nblocks > 32) - tex->stride = round_up(nblocks * pt->block.size * 2, 4); + tex->stride = align(nblocks * pf_get_blocksize(pt->format) * 2, 4); else - tex->stride = 14 * 8 * pt->block.size; + tex->stride = 14 * 8 * pf_get_blocksize(pt->format); tex->total_nblocksy = nblocks * 4; @@ -604,9 +630,6 @@ i915_texture_create(struct pipe_screen *screen, pipe_reference_init(&tex->base.reference, 1); tex->base.screen = screen; - tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]); - tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height[0]); - if (is->is_i945) { if (!i945_miptree_layout(tex)) goto fail; @@ -620,7 +643,7 @@ i915_texture_create(struct pipe_screen *screen, /* for scanouts and cursors, cursors arn't scanouts */ - if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width[0] != 64) + if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width0 != 64) buf_usage = INTEL_NEW_SCANOUT; else buf_usage = INTEL_NEW_TEXTURE; @@ -663,7 +686,7 @@ i915_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -677,7 +700,7 @@ i915_texture_blanket(struct pipe_screen * screen, tex->stride = stride[0]; - i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); + i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); pipe_buffer_reference(&tex->buffer, buffer); @@ -741,8 +764,8 @@ i915_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = offset; ps->usage = flags; } @@ -788,14 +811,10 @@ i915_get_tex_transfer(struct pipe_screen *screen, trans = CALLOC_STRUCT(i915_transfer); if (trans) { pipe_texture_reference(&trans->base.texture, texture); - trans->base.format = trans->base.format; trans->base.x = x; trans->base.y = y; trans->base.width = w; trans->base.height = h; - trans->base.block = texture->block; - trans->base.nblocksx = texture->nblocksx[level]; - trans->base.nblocksy = texture->nblocksy[level]; trans->base.stride = tex->stride; trans->offset = offset; trans->base.usage = usage; @@ -811,8 +830,9 @@ i915_transfer_map(struct pipe_screen *screen, struct intel_winsys *iws = i915_screen(tex->base.screen)->iws; char *map; boolean write = FALSE; + enum pipe_format format = tex->base.format; - if (transfer->usage != PIPE_TRANSFER_READ) + if (transfer->usage & PIPE_TRANSFER_WRITE) write = TRUE; map = iws->buffer_map(iws, tex->buffer, write); @@ -820,8 +840,8 @@ i915_transfer_map(struct pipe_screen *screen, return NULL; return map + i915_transfer(transfer)->offset + - transfer->y / transfer->block.height * transfer->stride + - transfer->x / transfer->block.width * transfer->block.size; + transfer->y / pf_get_blockheight(format) * transfer->stride + + transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format); } static void @@ -872,7 +892,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -886,7 +906,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen, tex->stride = stride; - i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); + i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); tex->buffer = buffer; diff --git a/src/gallium/drivers/i915simple/i915_texture.h b/src/gallium/drivers/i915/i915_texture.h index 51a1dd984c..51a1dd984c 100644 --- a/src/gallium/drivers/i915simple/i915_texture.h +++ b/src/gallium/drivers/i915/i915_texture.h diff --git a/src/gallium/drivers/i915simple/intel_batchbuffer.h b/src/gallium/drivers/i915/intel_batchbuffer.h index db12dfd2ac..db12dfd2ac 100644 --- a/src/gallium/drivers/i915simple/intel_batchbuffer.h +++ b/src/gallium/drivers/i915/intel_batchbuffer.h diff --git a/src/gallium/drivers/i915simple/intel_winsys.h b/src/gallium/drivers/i915/intel_winsys.h index 42c5e7470e..c6bf6e6f7f 100644 --- a/src/gallium/drivers/i915simple/intel_winsys.h +++ b/src/gallium/drivers/i915/intel_winsys.h @@ -42,21 +42,21 @@ enum intel_buffer_usage INTEL_USAGE_2D_TARGET = 0x04, INTEL_USAGE_2D_SOURCE = 0x08, /* use on vertex */ - INTEL_USAGE_VERTEX = 0x10, + INTEL_USAGE_VERTEX = 0x10 }; enum intel_buffer_type { INTEL_NEW_TEXTURE, INTEL_NEW_SCANOUT, /**< a texture used for scanning out from */ - INTEL_NEW_VERTEX, + INTEL_NEW_VERTEX }; enum intel_buffer_tile { INTEL_TILE_NONE, INTEL_TILE_X, - INTEL_TILE_Y, + INTEL_TILE_Y }; struct intel_batchbuffer { @@ -153,13 +153,13 @@ struct intel_winsys { /** * Write to a buffer. * - * Arguments follows pwrite(2) + * Arguments follows pipe_buffer_write. */ int (*buffer_write)(struct intel_winsys *iws, struct intel_buffer *dst, - const void *src, + size_t offset, size_t size, - size_t offset); + const void *data); void (*buffer_destroy)(struct intel_winsys *iws, struct intel_buffer *buffer); diff --git a/src/gallium/drivers/i965simple/Makefile b/src/gallium/drivers/i965simple/Makefile deleted file mode 100644 index 19182afa75..0000000000 --- a/src/gallium/drivers/i965simple/Makefile +++ /dev/null @@ -1,52 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = i965simple - -C_SOURCES = \ - brw_blit.c \ - brw_flush.c \ - brw_screen.c \ - brw_surface.c \ - brw_cc.c \ - brw_clip.c \ - brw_clip_line.c \ - brw_clip_point.c \ - brw_clip_state.c \ - brw_clip_tri.c \ - brw_clip_util.c \ - brw_context.c \ - brw_curbe.c \ - brw_draw.c \ - brw_draw_upload.c \ - brw_eu.c \ - brw_eu_debug.c \ - brw_eu_emit.c \ - brw_eu_util.c \ - brw_gs.c \ - brw_gs_emit.c \ - brw_gs_state.c \ - brw_misc_state.c \ - brw_sf.c \ - brw_sf_emit.c \ - brw_sf_state.c \ - brw_state.c \ - brw_state_batch.c \ - brw_state_cache.c \ - brw_state_pool.c \ - brw_state_upload.c \ - brw_tex_layout.c \ - brw_urb.c \ - brw_util.c \ - brw_vs.c \ - brw_vs_emit.c \ - brw_vs_state.c \ - brw_wm.c \ - brw_wm_iz.c \ - brw_wm_decl.c \ - brw_wm_glsl.c \ - brw_wm_sampler_state.c \ - brw_wm_state.c \ - brw_wm_surface_state.c - -include ../../Makefile.template diff --git a/src/gallium/drivers/i965simple/SConscript b/src/gallium/drivers/i965simple/SConscript deleted file mode 100644 index 43fc2a4005..0000000000 --- a/src/gallium/drivers/i965simple/SConscript +++ /dev/null @@ -1,54 +0,0 @@ -Import('*') - -env = env.Clone() - -i965simple = env.ConvenienceLibrary( - target = 'i965simple', - source = [ - 'brw_blit.c', - 'brw_cc.c', - 'brw_clip.c', - 'brw_clip_line.c', - 'brw_clip_point.c', - 'brw_clip_state.c', - 'brw_clip_tri.c', - 'brw_clip_util.c', - 'brw_context.c', - 'brw_curbe.c', - 'brw_draw.c', - 'brw_draw_upload.c', - 'brw_eu.c', - 'brw_eu_debug.c', - 'brw_eu_emit.c', - 'brw_eu_util.c', - 'brw_flush.c', - 'brw_gs.c', - 'brw_gs_emit.c', - 'brw_gs_state.c', - 'brw_misc_state.c', - 'brw_screen.c', - 'brw_sf.c', - 'brw_sf_emit.c', - 'brw_sf_state.c', - 'brw_state.c', - 'brw_state_batch.c', - 'brw_state_cache.c', - 'brw_state_pool.c', - 'brw_state_upload.c', - 'brw_surface.c', - 'brw_tex_layout.c', - 'brw_urb.c', - 'brw_util.c', - 'brw_vs.c', - 'brw_vs_emit.c', - 'brw_vs_state.c', - 'brw_wm.c', - 'brw_wm_decl.c', - 'brw_wm_glsl.c', - 'brw_wm_iz.c', - 'brw_wm_sampler_state.c', - 'brw_wm_state.c', - 'brw_wm_surface_state.c', - ]) - -Export('i965simple') diff --git a/src/gallium/drivers/i965simple/brw_batch.h b/src/gallium/drivers/i965simple/brw_batch.h deleted file mode 100644 index 5f5932a488..0000000000 --- a/src/gallium/drivers/i965simple/brw_batch.h +++ /dev/null @@ -1,59 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef BRW_BATCH_H -#define BRW_BATCH_H - -#include "brw_winsys.h" - -#define BATCH_LOCALS - -#define INTEL_BATCH_NO_CLIPRECTS 0x1 -#define INTEL_BATCH_CLIPRECTS 0x2 - -#define BEGIN_BATCH( dwords, relocs ) \ - brw->winsys->batch_start(brw->winsys, dwords, relocs) - -#define OUT_BATCH( dword ) \ - brw->winsys->batch_dword(brw->winsys, dword) - -#define OUT_RELOC( buf, flags, delta ) \ - brw->winsys->batch_reloc(brw->winsys, buf, flags, delta) - -#define ADVANCE_BATCH() \ - brw->winsys->batch_end( brw->winsys ) - -/* XXX: this is bogus - need proper handling for out-of-memory in batchbuffer. - */ -#define FLUSH_BATCH(fence) do { \ - brw->winsys->batch_flush(brw->winsys, fence); \ - brw->hardware_dirty = ~0; \ -} while (0) - -#define BRW_BATCH_STRUCT(brw, s) brw_batchbuffer_data( brw->winsys, (s), sizeof(*(s))) - -#endif diff --git a/src/gallium/drivers/i965simple/brw_blit.c b/src/gallium/drivers/i965simple/brw_blit.c deleted file mode 100644 index 4d11f8d2ab..0000000000 --- a/src/gallium/drivers/i965simple/brw_blit.c +++ /dev/null @@ -1,218 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include <stdio.h> -#include <errno.h> - -#include "brw_batch.h" -#include "brw_blit.h" -#include "brw_context.h" -#include "brw_reg.h" - -#include "pipe/p_context.h" -#include "pipe/internal/p_winsys_screen.h" - -#define FILE_DEBUG_FLAG DEBUG_BLIT - -void brw_fill_blit(struct brw_context *brw, - unsigned cpp, - short dst_pitch, - struct pipe_buffer *dst_buffer, - unsigned dst_offset, - boolean dst_tiled, - short x, short y, - short w, short h, - unsigned color) -{ - unsigned BR13, CMD; - BATCH_LOCALS; - - dst_pitch *= cpp; - - switch(cpp) { - case 1: - case 2: - case 3: - BR13 = (0xF0 << 16) | (1<<24); - CMD = XY_COLOR_BLT_CMD; - break; - case 4: - BR13 = (0xF0 << 16) | (1<<24) | (1<<25); - CMD = XY_COLOR_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; - break; - default: - return; - } - - if (dst_tiled) { - CMD |= XY_DST_TILED; - dst_pitch /= 4; - } - - BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS); - OUT_BATCH( CMD ); - OUT_BATCH( dst_pitch | BR13 ); - OUT_BATCH( (y << 16) | x ); - OUT_BATCH( ((y+h) << 16) | (x+w) ); - OUT_RELOC( dst_buffer, BRW_BUFFER_ACCESS_WRITE, dst_offset ); - OUT_BATCH( color ); - ADVANCE_BATCH(); -} - -static unsigned translate_raster_op(unsigned logicop) -{ - switch(logicop) { - case PIPE_LOGICOP_CLEAR: return 0x00; - case PIPE_LOGICOP_AND: return 0x88; - case PIPE_LOGICOP_AND_REVERSE: return 0x44; - case PIPE_LOGICOP_COPY: return 0xCC; - case PIPE_LOGICOP_AND_INVERTED: return 0x22; - case PIPE_LOGICOP_NOOP: return 0xAA; - case PIPE_LOGICOP_XOR: return 0x66; - case PIPE_LOGICOP_OR: return 0xEE; - case PIPE_LOGICOP_NOR: return 0x11; - case PIPE_LOGICOP_EQUIV: return 0x99; - case PIPE_LOGICOP_INVERT: return 0x55; - case PIPE_LOGICOP_OR_REVERSE: return 0xDD; - case PIPE_LOGICOP_COPY_INVERTED: return 0x33; - case PIPE_LOGICOP_OR_INVERTED: return 0xBB; - case PIPE_LOGICOP_NAND: return 0x77; - case PIPE_LOGICOP_SET: return 0xFF; - default: return 0; - } -} - - -/* Copy BitBlt - */ -void brw_copy_blit(struct brw_context *brw, - unsigned do_flip, - unsigned cpp, - short src_pitch, - struct pipe_buffer *src_buffer, - unsigned src_offset, - boolean src_tiled, - short dst_pitch, - struct pipe_buffer *dst_buffer, - unsigned dst_offset, - boolean dst_tiled, - short src_x, short src_y, - short dst_x, short dst_y, - short w, short h, - unsigned logic_op) -{ - unsigned CMD, BR13; - int dst_y2 = dst_y + h; - int dst_x2 = dst_x + w; - BATCH_LOCALS; - - - DBG("%s src:buf(%d)/%d %d,%d dst:buf(%d)/%d %d,%d sz:%dx%d op:%d\n", - __FUNCTION__, - src_buffer, src_pitch, src_x, src_y, - dst_buffer, dst_pitch, dst_x, dst_y, - w,h,logic_op); - - assert( logic_op - PIPE_LOGICOP_CLEAR >= 0 ); - assert( logic_op - PIPE_LOGICOP_CLEAR < 0x10 ); - - src_pitch *= cpp; - dst_pitch *= cpp; - - switch(cpp) { - case 1: - case 2: - case 3: - BR13 = (translate_raster_op(logic_op) << 16) | (1<<24); - CMD = XY_SRC_COPY_BLT_CMD; - break; - case 4: - BR13 = (translate_raster_op(logic_op) << 16) | (1<<24) | - (1<<25); - CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; - break; - default: - return; - } - - if (src_tiled) { - CMD |= XY_SRC_TILED; - src_pitch /= 4; - } - - if (dst_tiled) { - CMD |= XY_DST_TILED; - dst_pitch /= 4; - } - - if (dst_y2 < dst_y || - dst_x2 < dst_x) { - return; - } - - dst_pitch &= 0xffff; - src_pitch &= 0xffff; - - /* Initial y values don't seem to work with negative pitches. If - * we adjust the offsets manually (below), it seems to work fine. - * - * On the other hand, if we always adjust, the hardware doesn't - * know which blit directions to use, so overlapping copypixels get - * the wrong result. - */ - if (dst_pitch > 0 && src_pitch > 0) { - BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); - OUT_BATCH( CMD ); - OUT_BATCH( dst_pitch | BR13 ); - OUT_BATCH( (dst_y << 16) | dst_x ); - OUT_BATCH( (dst_y2 << 16) | dst_x2 ); - OUT_RELOC( dst_buffer, BRW_BUFFER_ACCESS_WRITE, - dst_offset ); - OUT_BATCH( (src_y << 16) | src_x ); - OUT_BATCH( src_pitch ); - OUT_RELOC( src_buffer, BRW_BUFFER_ACCESS_READ, - src_offset ); - ADVANCE_BATCH(); - } - else { - BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); - OUT_BATCH( CMD ); - OUT_BATCH( (dst_pitch & 0xffff) | BR13 ); - OUT_BATCH( (0 << 16) | dst_x ); - OUT_BATCH( (h << 16) | dst_x2 ); - OUT_RELOC( dst_buffer, BRW_BUFFER_ACCESS_WRITE, - dst_offset + dst_y * dst_pitch ); - OUT_BATCH( (src_pitch & 0xffff) ); - OUT_RELOC( src_buffer, BRW_BUFFER_ACCESS_READ, - src_offset + src_y * src_pitch ); - ADVANCE_BATCH(); - } -} - - - diff --git a/src/gallium/drivers/i965simple/brw_blit.h b/src/gallium/drivers/i965simple/brw_blit.h deleted file mode 100644 index 111c5d91d3..0000000000 --- a/src/gallium/drivers/i965simple/brw_blit.h +++ /dev/null @@ -1,33 +0,0 @@ -#ifndef BRW_BLIT_H -#define BRW_BLIT_H - -#include "pipe/p_compiler.h" - -struct pipe_buffer; -struct brw_context; - -void brw_fill_blit(struct brw_context *intel, - unsigned cpp, - short dst_pitch, - struct pipe_buffer *dst_buffer, - unsigned dst_offset, - boolean dst_tiled, - short x, short y, - short w, short h, - unsigned color); -void brw_copy_blit(struct brw_context *intel, - unsigned do_flip, - unsigned cpp, - short src_pitch, - struct pipe_buffer *src_buffer, - unsigned src_offset, - boolean src_tiled, - short dst_pitch, - struct pipe_buffer *dst_buffer, - unsigned dst_offset, - boolean dst_tiled, - short src_x, short src_y, - short dst_x, short dst_y, - short w, short h, - unsigned logic_op); -#endif diff --git a/src/gallium/drivers/i965simple/brw_cc.c b/src/gallium/drivers/i965simple/brw_cc.c deleted file mode 100644 index 3668123e2e..0000000000 --- a/src/gallium/drivers/i965simple/brw_cc.c +++ /dev/null @@ -1,269 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "util/u_math.h" -#include "util/u_memory.h" - -#include "brw_context.h" -#include "brw_state.h" -#include "brw_defines.h" -#include "brw_util.h" - - -static int brw_translate_compare_func(int func) -{ - switch(func) { - case PIPE_FUNC_NEVER: - return BRW_COMPAREFUNCTION_NEVER; - case PIPE_FUNC_LESS: - return BRW_COMPAREFUNCTION_LESS; - case PIPE_FUNC_LEQUAL: - return BRW_COMPAREFUNCTION_LEQUAL; - case PIPE_FUNC_GREATER: - return BRW_COMPAREFUNCTION_GREATER; - case PIPE_FUNC_GEQUAL: - return BRW_COMPAREFUNCTION_GEQUAL; - case PIPE_FUNC_NOTEQUAL: - return BRW_COMPAREFUNCTION_NOTEQUAL; - case PIPE_FUNC_EQUAL: - return BRW_COMPAREFUNCTION_EQUAL; - case PIPE_FUNC_ALWAYS: - return BRW_COMPAREFUNCTION_ALWAYS; - } - - debug_printf("Unknown value in %s: %x\n", __FUNCTION__, func); - return BRW_COMPAREFUNCTION_ALWAYS; -} - -static int brw_translate_stencil_op(int op) -{ - switch(op) { - case PIPE_STENCIL_OP_KEEP: - return BRW_STENCILOP_KEEP; - case PIPE_STENCIL_OP_ZERO: - return BRW_STENCILOP_ZERO; - case PIPE_STENCIL_OP_REPLACE: - return BRW_STENCILOP_REPLACE; - case PIPE_STENCIL_OP_INCR: - return BRW_STENCILOP_INCRSAT; - case PIPE_STENCIL_OP_DECR: - return BRW_STENCILOP_DECRSAT; - case PIPE_STENCIL_OP_INCR_WRAP: - return BRW_STENCILOP_INCR; - case PIPE_STENCIL_OP_DECR_WRAP: - return BRW_STENCILOP_DECR; - case PIPE_STENCIL_OP_INVERT: - return BRW_STENCILOP_INVERT; - default: - return BRW_STENCILOP_ZERO; - } -} - - -static int brw_translate_logic_op(int opcode) -{ - switch(opcode) { - case PIPE_LOGICOP_CLEAR: - return BRW_LOGICOPFUNCTION_CLEAR; - case PIPE_LOGICOP_AND: - return BRW_LOGICOPFUNCTION_AND; - case PIPE_LOGICOP_AND_REVERSE: - return BRW_LOGICOPFUNCTION_AND_REVERSE; - case PIPE_LOGICOP_COPY: - return BRW_LOGICOPFUNCTION_COPY; - case PIPE_LOGICOP_COPY_INVERTED: - return BRW_LOGICOPFUNCTION_COPY_INVERTED; - case PIPE_LOGICOP_AND_INVERTED: - return BRW_LOGICOPFUNCTION_AND_INVERTED; - case PIPE_LOGICOP_NOOP: - return BRW_LOGICOPFUNCTION_NOOP; - case PIPE_LOGICOP_XOR: - return BRW_LOGICOPFUNCTION_XOR; - case PIPE_LOGICOP_OR: - return BRW_LOGICOPFUNCTION_OR; - case PIPE_LOGICOP_OR_INVERTED: - return BRW_LOGICOPFUNCTION_OR_INVERTED; - case PIPE_LOGICOP_NOR: - return BRW_LOGICOPFUNCTION_NOR; - case PIPE_LOGICOP_EQUIV: - return BRW_LOGICOPFUNCTION_EQUIV; - case PIPE_LOGICOP_INVERT: - return BRW_LOGICOPFUNCTION_INVERT; - case PIPE_LOGICOP_OR_REVERSE: - return BRW_LOGICOPFUNCTION_OR_REVERSE; - case PIPE_LOGICOP_NAND: - return BRW_LOGICOPFUNCTION_NAND; - case PIPE_LOGICOP_SET: - return BRW_LOGICOPFUNCTION_SET; - default: - return BRW_LOGICOPFUNCTION_SET; - } -} - - -static void upload_cc_vp( struct brw_context *brw ) -{ - struct brw_cc_viewport ccv; - - memset(&ccv, 0, sizeof(ccv)); - - ccv.min_depth = 0.0; - ccv.max_depth = 1.0; - - brw->cc.vp_gs_offset = brw_cache_data( &brw->cache[BRW_CC_VP], &ccv ); -} - -const struct brw_tracked_state brw_cc_vp = { - .dirty = { - .brw = BRW_NEW_SCENE, - .cache = 0 - }, - .update = upload_cc_vp -}; - - -static void upload_cc_unit( struct brw_context *brw ) -{ - struct brw_cc_unit_state cc; - - memset(&cc, 0, sizeof(cc)); - - /* BRW_NEW_DEPTH_STENCIL */ - if (brw->attribs.DepthStencil->stencil[0].enabled) { - cc.cc0.stencil_enable = brw->attribs.DepthStencil->stencil[0].enabled; - cc.cc0.stencil_func = brw_translate_compare_func(brw->attribs.DepthStencil->stencil[0].func); - cc.cc0.stencil_fail_op = brw_translate_stencil_op(brw->attribs.DepthStencil->stencil[0].fail_op); - cc.cc0.stencil_pass_depth_fail_op = brw_translate_stencil_op( - brw->attribs.DepthStencil->stencil[0].zfail_op); - cc.cc0.stencil_pass_depth_pass_op = brw_translate_stencil_op( - brw->attribs.DepthStencil->stencil[0].zpass_op); - cc.cc1.stencil_ref = brw->attribs.DepthStencil->stencil[0].ref_value; - cc.cc1.stencil_write_mask = brw->attribs.DepthStencil->stencil[0].writemask; - cc.cc1.stencil_test_mask = brw->attribs.DepthStencil->stencil[0].valuemask; - - if (brw->attribs.DepthStencil->stencil[1].enabled) { - cc.cc0.bf_stencil_enable = brw->attribs.DepthStencil->stencil[1].enabled; - cc.cc0.bf_stencil_func = brw_translate_compare_func( - brw->attribs.DepthStencil->stencil[1].func); - cc.cc0.bf_stencil_fail_op = brw_translate_stencil_op( - brw->attribs.DepthStencil->stencil[1].fail_op); - cc.cc0.bf_stencil_pass_depth_fail_op = brw_translate_stencil_op( - brw->attribs.DepthStencil->stencil[1].zfail_op); - cc.cc0.bf_stencil_pass_depth_pass_op = brw_translate_stencil_op( - brw->attribs.DepthStencil->stencil[1].zpass_op); - cc.cc1.bf_stencil_ref = brw->attribs.DepthStencil->stencil[1].ref_value; - cc.cc2.bf_stencil_write_mask = brw->attribs.DepthStencil->stencil[1].writemask; - cc.cc2.bf_stencil_test_mask = brw->attribs.DepthStencil->stencil[1].valuemask; - } - - /* Not really sure about this: - */ - if (brw->attribs.DepthStencil->stencil[0].writemask || - brw->attribs.DepthStencil->stencil[1].writemask) - cc.cc0.stencil_write_enable = 1; - } - - /* BRW_NEW_BLEND */ - if (brw->attribs.Blend->logicop_enable) { - cc.cc2.logicop_enable = 1; - cc.cc5.logicop_func = brw_translate_logic_op( brw->attribs.Blend->logicop_func ); - } - else if (brw->attribs.Blend->blend_enable) { - int eqRGB = brw->attribs.Blend->rgb_func; - int eqA = brw->attribs.Blend->alpha_func; - int srcRGB = brw->attribs.Blend->rgb_src_factor; - int dstRGB = brw->attribs.Blend->rgb_dst_factor; - int srcA = brw->attribs.Blend->alpha_src_factor; - int dstA = brw->attribs.Blend->alpha_dst_factor; - - if (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX) { - srcRGB = dstRGB = PIPE_BLENDFACTOR_ONE; - } - - if (eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX) { - srcA = dstA = PIPE_BLENDFACTOR_ONE; - } - - cc.cc6.dest_blend_factor = brw_translate_blend_factor(dstRGB); - cc.cc6.src_blend_factor = brw_translate_blend_factor(srcRGB); - cc.cc6.blend_function = brw_translate_blend_equation( eqRGB ); - - cc.cc5.ia_dest_blend_factor = brw_translate_blend_factor(dstA); - cc.cc5.ia_src_blend_factor = brw_translate_blend_factor(srcA); - cc.cc5.ia_blend_function = brw_translate_blend_equation( eqA ); - - cc.cc3.blend_enable = 1; - cc.cc3.ia_blend_enable = (srcA != srcRGB || - dstA != dstRGB || - eqA != eqRGB); - } - - /* BRW_NEW_ALPHATEST - */ - if (brw->attribs.DepthStencil->alpha.enabled) { - cc.cc3.alpha_test = 1; - cc.cc3.alpha_test_func = - brw_translate_compare_func(brw->attribs.DepthStencil->alpha.func); - - cc.cc7.alpha_ref.ub[0] = float_to_ubyte(brw->attribs.DepthStencil->alpha.ref_value); - - cc.cc3.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8; - } - - if (brw->attribs.Blend->dither) { - cc.cc5.dither_enable = 1; - cc.cc6.y_dither_offset = 0; - cc.cc6.x_dither_offset = 0; - } - - if (brw->attribs.DepthStencil->depth.enabled) { - cc.cc2.depth_test = brw->attribs.DepthStencil->depth.enabled; - cc.cc2.depth_test_function = brw_translate_compare_func(brw->attribs.DepthStencil->depth.func); - cc.cc2.depth_write_enable = brw->attribs.DepthStencil->depth.writemask; - } - - /* CACHE_NEW_CC_VP */ - cc.cc4.cc_viewport_state_offset = brw->cc.vp_gs_offset >> 5; - - if (BRW_DEBUG & DEBUG_STATS) - cc.cc5.statistics_enable = 1; - - brw->cc.state_gs_offset = brw_cache_data( &brw->cache[BRW_CC_UNIT], &cc ); -} - -const struct brw_tracked_state brw_cc_unit = { - .dirty = { - .brw = BRW_NEW_DEPTH_STENCIL | BRW_NEW_BLEND | BRW_NEW_ALPHA_TEST, - .cache = CACHE_NEW_CC_VP - }, - .update = upload_cc_unit -}; - diff --git a/src/gallium/drivers/i965simple/brw_clip.c b/src/gallium/drivers/i965simple/brw_clip.c deleted file mode 100644 index 268124cc53..0000000000 --- a/src/gallium/drivers/i965simple/brw_clip.c +++ /dev/null @@ -1,206 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_defines.h" -#include "brw_context.h" -#include "brw_eu.h" -#include "brw_util.h" -#include "brw_state.h" -#include "brw_clip.h" - -#define FRONT_UNFILLED_BIT 0x1 -#define BACK_UNFILLED_BIT 0x2 - - -static void compile_clip_prog( struct brw_context *brw, - struct brw_clip_prog_key *key ) -{ - struct brw_clip_compile c; - const unsigned *program; - unsigned program_size; - unsigned delta; - unsigned i; - - memset(&c, 0, sizeof(c)); - - /* Begin the compilation: - */ - brw_init_compile(&c.func); - - c.func.single_program_flow = 1; - - c.key = *key; - - - /* Need to locate the two positions present in vertex + header. - * These are currently hardcoded: - */ - c.header_position_offset = ATTR_SIZE; - - for (i = 0, delta = REG_SIZE; i < PIPE_MAX_SHADER_OUTPUTS; i++) - if (c.key.attrs & (1<<i)) { - c.offset[i] = delta; - delta += ATTR_SIZE; - } - - c.nr_attrs = brw_count_bits(c.key.attrs); - c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */ - c.nr_bytes = c.nr_regs * REG_SIZE; - - c.prog_data.clip_mode = c.key.clip_mode; /* XXX */ - - /* For some reason the thread is spawned with only 4 channels - * unmasked. - */ - brw_set_mask_control(&c.func, BRW_MASK_DISABLE); - - - /* Would ideally have the option of producing a program which could - * do all three: - */ - switch (key->primitive) { - case PIPE_PRIM_TRIANGLES: -#if 0 - if (key->do_unfilled) - brw_emit_unfilled_clip( &c ); - else -#endif - brw_emit_tri_clip( &c ); - break; - case PIPE_PRIM_LINES: - brw_emit_line_clip( &c ); - break; - case PIPE_PRIM_POINTS: - brw_emit_point_clip( &c ); - break; - default: - assert(0); - return; - } - - - - /* get the program - */ - program = brw_get_program(&c.func, &program_size); - - /* Upload - */ - brw->clip.prog_gs_offset = brw_upload_cache( &brw->cache[BRW_CLIP_PROG], - &c.key, - sizeof(c.key), - program, - program_size, - &c.prog_data, - &brw->clip.prog_data ); -} - - -static boolean search_cache( struct brw_context *brw, - struct brw_clip_prog_key *key ) -{ - return brw_search_cache(&brw->cache[BRW_CLIP_PROG], - key, sizeof(*key), - &brw->clip.prog_data, - &brw->clip.prog_gs_offset); -} - - - - -/* Calculate interpolants for triangle and line rasterization. - */ -static void upload_clip_prog(struct brw_context *brw) -{ - struct brw_clip_prog_key key; - - memset(&key, 0, sizeof(key)); - - /* Populate the key: - */ - /* BRW_NEW_REDUCED_PRIMITIVE */ - key.primitive = brw->reduced_primitive; - /* CACHE_NEW_VS_PROG */ - key.attrs = brw->vs.prog_data->outputs_written; - /* BRW_NEW_RASTER */ - key.do_flat_shading = (brw->attribs.Raster->flatshade); - /* BRW_NEW_CLIP */ - key.nr_userclip = brw->attribs.Clip.nr; /* XXX */ - -#if 0 - key.clip_mode = BRW_CLIPMODE_NORMAL; - - if (key.primitive == PIPE_PRIM_TRIANGLES) { - if (brw->attribs.Raster->cull_mode == PIPE_WINDING_BOTH) - key.clip_mode = BRW_CLIPMODE_REJECT_ALL; - else { - if (brw->attribs.Raster->fill_cw != PIPE_POLYGON_MODE_FILL || - brw->attribs.Raster->fill_ccw != PIPE_POLYGON_MODE_FILL) - key.do_unfilled = 1; - - /* Most cases the fixed function units will handle. Cases where - * one or more polygon faces are unfilled will require help: - */ - if (key.do_unfilled) { - key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED; - - if (brw->attribs.Raster->offset_cw || - brw->attribs.Raster->offset_ccw) { - key.offset_units = brw->attribs.Raster->offset_units; - key.offset_factor = brw->attribs.Raster->offset_scale; - } - key.fill_ccw = brw->attribs.Raster->fill_ccw; - key.fill_cw = brw->attribs.Raster->fill_cw; - key.offset_ccw = brw->attribs.Raster->offset_ccw; - key.offset_cw = brw->attribs.Raster->offset_cw; - if (brw->attribs.Raster->light_twoside && - key.fill_cw != CLIP_CULL) - key.copy_bfc_cw = 1; - } - } - } -#else - key.clip_mode = BRW_CLIPMODE_ACCEPT_ALL; -#endif - - if (!search_cache(brw, &key)) - compile_clip_prog( brw, &key ); -} - -const struct brw_tracked_state brw_clip_prog = { - .dirty = { - .brw = (BRW_NEW_RASTERIZER | - BRW_NEW_CLIP | - BRW_NEW_REDUCED_PRIMITIVE), - .cache = CACHE_NEW_VS_PROG - }, - .update = upload_clip_prog -}; diff --git a/src/gallium/drivers/i965simple/brw_clip.h b/src/gallium/drivers/i965simple/brw_clip.h deleted file mode 100644 index d70fc094ff..0000000000 --- a/src/gallium/drivers/i965simple/brw_clip.h +++ /dev/null @@ -1,170 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#ifndef BRW_CLIP_H -#define BRW_CLIP_H - - -#include "brw_context.h" -#include "brw_eu.h" - -#define MAX_VERTS (3+6+6) - -/* Note that if unfilled primitives are being emitted, we have to fix - * up polygon offset and flatshading at this point: - */ -struct brw_clip_prog_key { - unsigned attrs:32; - unsigned primitive:4; - unsigned nr_userclip:3; - unsigned do_flat_shading:1; - unsigned do_unfilled:1; - unsigned fill_cw:2; /* includes cull information */ - unsigned fill_ccw:2; /* includes cull information */ - unsigned offset_cw:1; - unsigned offset_ccw:1; - unsigned pad0:17; - - unsigned copy_bfc_cw:1; - unsigned copy_bfc_ccw:1; - unsigned clip_mode:3; - unsigned pad1:27; - - float offset_factor; - float offset_units; -}; - - -#define CLIP_LINE 0 -#define CLIP_POINT 1 -#define CLIP_FILL 2 -#define CLIP_CULL 3 - - -#define PRIM_MASK (0x1f) - -struct brw_clip_compile { - struct brw_compile func; - struct brw_clip_prog_key key; - struct brw_clip_prog_data prog_data; - - struct { - struct brw_reg R0; - struct brw_reg vertex[MAX_VERTS]; - - struct brw_reg t; - struct brw_reg t0, t1; - struct brw_reg dp0, dp1; - - struct brw_reg dpPrev; - struct brw_reg dp; - struct brw_reg loopcount; - struct brw_reg nr_verts; - struct brw_reg planemask; - - struct brw_reg inlist; - struct brw_reg outlist; - struct brw_reg freelist; - - struct brw_reg dir; - struct brw_reg tmp0, tmp1; - struct brw_reg offset; - - struct brw_reg fixed_planes; - struct brw_reg plane_equation; - } reg; - - /* 3 different ways of expressing vertex size: - */ - unsigned nr_attrs; - unsigned nr_regs; - unsigned nr_bytes; - - unsigned first_tmp; - unsigned last_tmp; - - boolean need_direction; - - unsigned last_mrf; - - unsigned header_position_offset; - unsigned offset[PIPE_MAX_ATTRIBS]; -}; - -#define ATTR_SIZE (4*4) - -/* Points are only culled, so no need for a clip routine, however it - * works out easier to have a dummy one. - */ -void brw_emit_unfilled_clip( struct brw_clip_compile *c ); -void brw_emit_tri_clip( struct brw_clip_compile *c ); -void brw_emit_line_clip( struct brw_clip_compile *c ); -void brw_emit_point_clip( struct brw_clip_compile *c ); - -/* brw_clip_tri.c, for use by the unfilled clip routine: - */ -void brw_clip_tri_init_vertices( struct brw_clip_compile *c ); -void brw_clip_tri_flat_shade( struct brw_clip_compile *c ); -void brw_clip_tri( struct brw_clip_compile *c ); -void brw_clip_tri_emit_polygon( struct brw_clip_compile *c ); -void brw_clip_tri_alloc_regs( struct brw_clip_compile *c, - unsigned nr_verts ); - - -/* Utils: - */ - -void brw_clip_interp_vertex( struct brw_clip_compile *c, - struct brw_indirect dest_ptr, - struct brw_indirect v0_ptr, /* from */ - struct brw_indirect v1_ptr, /* to */ - struct brw_reg t0, - boolean force_edgeflag ); - -void brw_clip_init_planes( struct brw_clip_compile *c ); - -void brw_clip_emit_vue(struct brw_clip_compile *c, - struct brw_indirect vert, - boolean allocate, - boolean eot, - unsigned header); - -void brw_clip_kill_thread(struct brw_clip_compile *c); - -struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c ); -struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c ); - -void brw_clip_copy_colors( struct brw_clip_compile *c, - unsigned to, unsigned from ); - -void brw_clip_init_clipmask( struct brw_clip_compile *c ); - -#endif diff --git a/src/gallium/drivers/i965simple/brw_clip_line.c b/src/gallium/drivers/i965simple/brw_clip_line.c deleted file mode 100644 index 75d9e5fcda..0000000000 --- a/src/gallium/drivers/i965simple/brw_clip_line.c +++ /dev/null @@ -1,245 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_defines.h" -#include "brw_context.h" -#include "brw_eu.h" -#include "brw_util.h" -#include "brw_clip.h" - - - -static void brw_clip_line_alloc_regs( struct brw_clip_compile *c ) -{ - unsigned i = 0,j; - - /* Register usage is static, precompute here: - */ - c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++; - - if (c->key.nr_userclip) { - c->reg.fixed_planes = brw_vec4_grf(i, 0); - i += (6 + c->key.nr_userclip + 1) / 2; - - c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2; - } - else - c->prog_data.curb_read_length = 0; - - - /* Payload vertices plus space for more generated vertices: - */ - for (j = 0; j < 4; j++) { - c->reg.vertex[j] = brw_vec4_grf(i, 0); - i += c->nr_regs; - } - - c->reg.t = brw_vec1_grf(i, 0); - c->reg.t0 = brw_vec1_grf(i, 1); - c->reg.t1 = brw_vec1_grf(i, 2); - c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD); - c->reg.plane_equation = brw_vec4_grf(i, 4); - i++; - - c->reg.dp0 = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */ - c->reg.dp1 = brw_vec1_grf(i, 4); - i++; - - if (!c->key.nr_userclip) { - c->reg.fixed_planes = brw_vec8_grf(i, 0); - i++; - } - - - c->first_tmp = i; - c->last_tmp = i; - - c->prog_data.urb_read_length = c->nr_regs; /* ? */ - c->prog_data.total_grf = i; -} - - - -/* Line clipping, more or less following the following algorithm: - * - * for (p=0;p<MAX_PLANES;p++) { - * if (clipmask & (1 << p)) { - * float dp0 = DOTPROD( vtx0, plane[p] ); - * float dp1 = DOTPROD( vtx1, plane[p] ); - * - * if (IS_NEGATIVE(dp1)) { - * float t = dp1 / (dp1 - dp0); - * if (t > t1) t1 = t; - * } else { - * float t = dp0 / (dp0 - dp1); - * if (t > t0) t0 = t; - * } - * - * if (t0 + t1 >= 1.0) - * return; - * } - * } - * - * interp( ctx, newvtx0, vtx0, vtx1, t0 ); - * interp( ctx, newvtx1, vtx1, vtx0, t1 ); - * - */ -static void clip_and_emit_line( struct brw_clip_compile *c ) -{ - struct brw_compile *p = &c->func; - struct brw_indirect vtx0 = brw_indirect(0, 0); - struct brw_indirect vtx1 = brw_indirect(1, 0); - struct brw_indirect newvtx0 = brw_indirect(2, 0); - struct brw_indirect newvtx1 = brw_indirect(3, 0); - struct brw_indirect plane_ptr = brw_indirect(4, 0); - struct brw_instruction *plane_loop; - struct brw_instruction *plane_active; - struct brw_instruction *is_negative; - struct brw_instruction *is_neg2; - struct brw_instruction *not_culled; - struct brw_reg v1_null_ud = retype(vec1(brw_null_reg()), BRW_REGISTER_TYPE_UD); - - brw_MOV(p, get_addr_reg(vtx0), brw_address(c->reg.vertex[0])); - brw_MOV(p, get_addr_reg(vtx1), brw_address(c->reg.vertex[1])); - brw_MOV(p, get_addr_reg(newvtx0), brw_address(c->reg.vertex[2])); - brw_MOV(p, get_addr_reg(newvtx1), brw_address(c->reg.vertex[3])); - brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c)); - - /* Note: init t0, t1 together: - */ - brw_MOV(p, vec2(c->reg.t0), brw_imm_f(0)); - - brw_clip_init_planes(c); - brw_clip_init_clipmask(c); - - /* -ve rhw workaround */ - brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); - brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), - brw_imm_ud(1<<20)); - brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(0x3f)); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - - plane_loop = brw_DO(p, BRW_EXECUTE_1); - { - /* if (planemask & 1) - */ - brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); - brw_AND(p, v1_null_ud, c->reg.planemask, brw_imm_ud(1)); - - plane_active = brw_IF(p, BRW_EXECUTE_1); - { - if (c->key.nr_userclip) - brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0)); - else - brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0)); - -#if 0 - /* dp = DP4(vtx->position, plane) - */ - brw_DP4(p, vec4(c->reg.dp0), deref_4f(vtx0, c->offset[VERT_RESULT_HPOS]), c->reg.plane_equation); - - /* if (IS_NEGATIVE(dp1)) - */ - brw_set_conditionalmod(p, BRW_CONDITIONAL_L); - brw_DP4(p, vec4(c->reg.dp1), deref_4f(vtx1, c->offset[VERT_RESULT_HPOS]), c->reg.plane_equation); -#else - #warning "disabled" -#endif - is_negative = brw_IF(p, BRW_EXECUTE_1); - { - brw_ADD(p, c->reg.t, c->reg.dp1, negate(c->reg.dp0)); - brw_math_invert(p, c->reg.t, c->reg.t); - brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp1); - - brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t1 ); - brw_MOV(p, c->reg.t1, c->reg.t); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - } - is_negative = brw_ELSE(p, is_negative); - { - /* Coming back in. We know that both cannot be negative - * because the line would have been culled in that case. - */ - - /* If both are positive, do nothing */ - brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0)); - is_neg2 = brw_IF(p, BRW_EXECUTE_1); - { - brw_ADD(p, c->reg.t, c->reg.dp0, negate(c->reg.dp1)); - brw_math_invert(p, c->reg.t, c->reg.t); - brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp0); - - brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t0 ); - brw_MOV(p, c->reg.t0, c->reg.t); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - } - brw_ENDIF(p, is_neg2); - } - brw_ENDIF(p, is_negative); - } - brw_ENDIF(p, plane_active); - - /* plane_ptr++; - */ - brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c)); - - /* while (planemask>>=1) != 0 - */ - brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); - brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1)); - } - brw_WHILE(p, plane_loop); - - brw_ADD(p, c->reg.t, c->reg.t0, c->reg.t1); - brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0)); - not_culled = brw_IF(p, BRW_EXECUTE_1); - { - brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, FALSE); - brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, FALSE); - - brw_clip_emit_vue(c, newvtx0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START); - brw_clip_emit_vue(c, newvtx1, 0, 1, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END); - } - brw_ENDIF(p, not_culled); - brw_clip_kill_thread(c); -} - - - -void brw_emit_line_clip( struct brw_clip_compile *c ) -{ - brw_clip_line_alloc_regs(c); - - if (c->key.do_flat_shading) - brw_clip_copy_colors(c, 0, 1); - - clip_and_emit_line(c); -} diff --git a/src/gallium/drivers/i965simple/brw_clip_point.c b/src/gallium/drivers/i965simple/brw_clip_point.c deleted file mode 100644 index 6fce7210d1..0000000000 --- a/src/gallium/drivers/i965simple/brw_clip_point.c +++ /dev/null @@ -1,47 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_defines.h" -#include "brw_context.h" -#include "brw_eu.h" -#include "brw_util.h" -#include "brw_clip.h" - - -/* Point clipping, nothing to do? - */ -void brw_emit_point_clip( struct brw_clip_compile *c ) -{ - /* Send an empty message to kill the thread: - */ - brw_clip_tri_alloc_regs(c, 0); - brw_clip_kill_thread(c); -} diff --git a/src/gallium/drivers/i965simple/brw_clip_state.c b/src/gallium/drivers/i965simple/brw_clip_state.c deleted file mode 100644 index 8e78dd51be..0000000000 --- a/src/gallium/drivers/i965simple/brw_clip_state.c +++ /dev/null @@ -1,93 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_context.h" -#include "brw_state.h" -#include "brw_defines.h" -#include "util/u_math.h" -#include "util/u_memory.h" - - -static void upload_clip_unit( struct brw_context *brw ) -{ - struct brw_clip_unit_state clip; - - memset(&clip, 0, sizeof(clip)); - - /* CACHE_NEW_CLIP_PROG */ - clip.thread0.grf_reg_count = - align(brw->clip.prog_data->total_grf, 16) / 16 - 1; - clip.thread0.kernel_start_pointer = brw->clip.prog_gs_offset >> 6; - clip.thread3.urb_entry_read_length = brw->clip.prog_data->urb_read_length; - clip.thread3.const_urb_entry_read_length = brw->clip.prog_data->curb_read_length; - clip.clip5.clip_mode = brw->clip.prog_data->clip_mode; - - /* BRW_NEW_CURBE_OFFSETS */ - clip.thread3.const_urb_entry_read_offset = brw->curbe.clip_start * 2; - - /* BRW_NEW_URB_FENCE */ - clip.thread4.nr_urb_entries = brw->urb.nr_clip_entries; - clip.thread4.urb_entry_allocation_size = brw->urb.vsize - 1; - clip.thread4.max_threads = 1; /* 2 threads */ - - if (BRW_DEBUG & DEBUG_STATS) - clip.thread4.stats_enable = 1; - - /* CONSTANT */ - clip.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; - clip.thread1.single_program_flow = 1; - clip.thread3.dispatch_grf_start_reg = 1; - clip.thread3.urb_entry_read_offset = 0; - clip.clip5.userclip_enable_flags = 0x7f; - clip.clip5.userclip_must_clip = 1; - clip.clip5.guard_band_enable = 0; - clip.clip5.viewport_z_clip_enable = 1; - clip.clip5.viewport_xy_clip_enable = 1; - clip.clip5.vertex_position_space = BRW_CLIP_NDCSPACE; - clip.clip5.api_mode = BRW_CLIP_API_OGL; - clip.clip6.clipper_viewport_state_ptr = 0; - clip.viewport_xmin = -1; - clip.viewport_xmax = 1; - clip.viewport_ymin = -1; - clip.viewport_ymax = 1; - - brw->clip.state_gs_offset = brw_cache_data( &brw->cache[BRW_CLIP_UNIT], &clip ); -} - - -const struct brw_tracked_state brw_clip_unit = { - .dirty = { - .brw = (BRW_NEW_CURBE_OFFSETS | - BRW_NEW_URB_FENCE), - .cache = CACHE_NEW_CLIP_PROG - }, - .update = upload_clip_unit -}; diff --git a/src/gallium/drivers/i965simple/brw_clip_tri.c b/src/gallium/drivers/i965simple/brw_clip_tri.c deleted file mode 100644 index c5da7b825e..0000000000 --- a/src/gallium/drivers/i965simple/brw_clip_tri.c +++ /dev/null @@ -1,566 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_defines.h" -#include "brw_context.h" -#include "brw_eu.h" -#include "brw_util.h" -#include "brw_clip.h" - -static struct brw_reg get_tmp( struct brw_clip_compile *c ) -{ - struct brw_reg tmp = brw_vec4_grf(c->last_tmp, 0); - - if (++c->last_tmp > c->prog_data.total_grf) - c->prog_data.total_grf = c->last_tmp; - - return tmp; -} - -static void release_tmps( struct brw_clip_compile *c ) -{ - c->last_tmp = c->first_tmp; -} - - -void brw_clip_tri_alloc_regs( struct brw_clip_compile *c, - unsigned nr_verts ) -{ - unsigned i = 0,j; - - /* Register usage is static, precompute here: - */ - c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++; - - if (c->key.nr_userclip) { - c->reg.fixed_planes = brw_vec4_grf(i, 0); - i += (6 + c->key.nr_userclip + 1) / 2; - - c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2; - } - else - c->prog_data.curb_read_length = 0; - - - /* Payload vertices plus space for more generated vertices: - */ - for (j = 0; j < nr_verts; j++) { - c->reg.vertex[j] = brw_vec4_grf(i, 0); - i += c->nr_regs; - } - - if (c->nr_attrs & 1) { - for (j = 0; j < 3; j++) { - unsigned delta = c->nr_attrs*16 + 32; - brw_MOV(&c->func, byte_offset(c->reg.vertex[j], delta), brw_imm_f(0)); - } - } - - c->reg.t = brw_vec1_grf(i, 0); - c->reg.loopcount = retype(brw_vec1_grf(i, 1), BRW_REGISTER_TYPE_UD); - c->reg.nr_verts = retype(brw_vec1_grf(i, 2), BRW_REGISTER_TYPE_UD); - c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD); - c->reg.plane_equation = brw_vec4_grf(i, 4); - i++; - - c->reg.dpPrev = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */ - c->reg.dp = brw_vec1_grf(i, 4); - i++; - - c->reg.inlist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0); - i++; - - c->reg.outlist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0); - i++; - - c->reg.freelist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0); - i++; - - if (!c->key.nr_userclip) { - c->reg.fixed_planes = brw_vec8_grf(i, 0); - i++; - } - - if (c->key.do_unfilled) { - c->reg.dir = brw_vec4_grf(i, 0); - c->reg.offset = brw_vec4_grf(i, 4); - i++; - c->reg.tmp0 = brw_vec4_grf(i, 0); - c->reg.tmp1 = brw_vec4_grf(i, 4); - i++; - } - - c->first_tmp = i; - c->last_tmp = i; - - c->prog_data.urb_read_length = c->nr_regs; /* ? */ - c->prog_data.total_grf = i; -} - - - -void brw_clip_tri_init_vertices( struct brw_clip_compile *c ) -{ - struct brw_compile *p = &c->func; - struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */ - struct brw_instruction *is_rev; - - /* Initial list of indices for incoming vertexes: - */ - brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK)); - brw_CMP(p, - vec1(brw_null_reg()), - BRW_CONDITIONAL_EQ, - tmp0, - brw_imm_ud(_3DPRIM_TRISTRIP_REVERSE)); - - /* XXX: Is there an easier way to do this? Need to reverse every - * second tristrip element: Can ignore sometimes? - */ - is_rev = brw_IF(p, BRW_EXECUTE_1); - { - brw_MOV(p, get_element(c->reg.inlist, 0), brw_address(c->reg.vertex[1]) ); - brw_MOV(p, get_element(c->reg.inlist, 1), brw_address(c->reg.vertex[0]) ); - if (c->need_direction) - brw_MOV(p, c->reg.dir, brw_imm_f(-1)); - } - is_rev = brw_ELSE(p, is_rev); - { - brw_MOV(p, get_element(c->reg.inlist, 0), brw_address(c->reg.vertex[0]) ); - brw_MOV(p, get_element(c->reg.inlist, 1), brw_address(c->reg.vertex[1]) ); - if (c->need_direction) - brw_MOV(p, c->reg.dir, brw_imm_f(1)); - } - brw_ENDIF(p, is_rev); - - brw_MOV(p, get_element(c->reg.inlist, 2), brw_address(c->reg.vertex[2]) ); - brw_MOV(p, brw_vec8_grf(c->reg.outlist.nr, 0), brw_imm_f(0)); - brw_MOV(p, c->reg.nr_verts, brw_imm_ud(3)); -} - - - -void brw_clip_tri_flat_shade( struct brw_clip_compile *c ) -{ - struct brw_compile *p = &c->func; - struct brw_instruction *is_poly; - struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */ - - brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK)); - brw_CMP(p, - vec1(brw_null_reg()), - BRW_CONDITIONAL_EQ, - tmp0, - brw_imm_ud(_3DPRIM_POLYGON)); - - is_poly = brw_IF(p, BRW_EXECUTE_1); - { - brw_clip_copy_colors(c, 1, 0); - brw_clip_copy_colors(c, 2, 0); - } - is_poly = brw_ELSE(p, is_poly); - { - brw_clip_copy_colors(c, 0, 2); - brw_clip_copy_colors(c, 1, 2); - } - brw_ENDIF(p, is_poly); -} - - - -/* Use mesa's clipping algorithms, translated to GEN4 assembly. - */ -void brw_clip_tri( struct brw_clip_compile *c ) -{ -#if 0 - struct brw_compile *p = &c->func; - struct brw_indirect vtx = brw_indirect(0, 0); - struct brw_indirect vtxPrev = brw_indirect(1, 0); - struct brw_indirect vtxOut = brw_indirect(2, 0); - struct brw_indirect plane_ptr = brw_indirect(3, 0); - struct brw_indirect inlist_ptr = brw_indirect(4, 0); - struct brw_indirect outlist_ptr = brw_indirect(5, 0); - struct brw_indirect freelist_ptr = brw_indirect(6, 0); - struct brw_instruction *plane_loop; - struct brw_instruction *plane_active; - struct brw_instruction *vertex_loop; - struct brw_instruction *next_test; - struct brw_instruction *prev_test; - - brw_MOV(p, get_addr_reg(vtxPrev), brw_address(c->reg.vertex[2]) ); - brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c)); - brw_MOV(p, get_addr_reg(inlist_ptr), brw_address(c->reg.inlist)); - brw_MOV(p, get_addr_reg(outlist_ptr), brw_address(c->reg.outlist)); - - brw_MOV(p, get_addr_reg(freelist_ptr), brw_address(c->reg.vertex[3]) ); - - plane_loop = brw_DO(p, BRW_EXECUTE_1); - { - /* if (planemask & 1) - */ - brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); - brw_AND(p, vec1(brw_null_reg()), c->reg.planemask, brw_imm_ud(1)); - - plane_active = brw_IF(p, BRW_EXECUTE_1); - { - /* vtxOut = freelist_ptr++ - */ - brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(freelist_ptr) ); - brw_ADD(p, get_addr_reg(freelist_ptr), get_addr_reg(freelist_ptr), brw_imm_uw(c->nr_regs * REG_SIZE)); - - if (c->key.nr_userclip) - brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0)); - else - brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0)); - - brw_MOV(p, c->reg.loopcount, c->reg.nr_verts); - brw_MOV(p, c->reg.nr_verts, brw_imm_ud(0)); - - vertex_loop = brw_DO(p, BRW_EXECUTE_1); - { - /* vtx = *input_ptr; - */ - brw_MOV(p, get_addr_reg(vtx), deref_1uw(inlist_ptr, 0)); - - /* IS_NEGATIVE(prev) */ - brw_set_conditionalmod(p, BRW_CONDITIONAL_L); - brw_DP4(p, vec4(c->reg.dpPrev), deref_4f(vtxPrev, c->offset[VERT_RESULT_HPOS]), c->reg.plane_equation); - prev_test = brw_IF(p, BRW_EXECUTE_1); - { - /* IS_POSITIVE(next) - */ - brw_set_conditionalmod(p, BRW_CONDITIONAL_GE); - brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, c->offset[VERT_RESULT_HPOS]), c->reg.plane_equation); - next_test = brw_IF(p, BRW_EXECUTE_1); - { - - /* Coming back in. - */ - brw_ADD(p, c->reg.t, c->reg.dpPrev, negate(c->reg.dp)); - brw_math_invert(p, c->reg.t, c->reg.t); - brw_MUL(p, c->reg.t, c->reg.t, c->reg.dpPrev); - - /* If (vtxOut == 0) vtxOut = vtxPrev - */ - brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) ); - brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtxPrev) ); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - - brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, FALSE); - - /* *outlist_ptr++ = vtxOut; - * nr_verts++; - * vtxOut = 0; - */ - brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxOut)); - brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short))); - brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1)); - brw_MOV(p, get_addr_reg(vtxOut), brw_imm_uw(0) ); - } - brw_ENDIF(p, next_test); - - } - prev_test = brw_ELSE(p, prev_test); - { - /* *outlist_ptr++ = vtxPrev; - * nr_verts++; - */ - brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxPrev)); - brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short))); - brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1)); - - /* IS_NEGATIVE(next) - */ - brw_set_conditionalmod(p, BRW_CONDITIONAL_L); - brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, c->offset[VERT_RESULT_HPOS]), c->reg.plane_equation); - next_test = brw_IF(p, BRW_EXECUTE_1); - { - /* Going out of bounds. Avoid division by zero as we - * know dp != dpPrev from DIFFERENT_SIGNS, above. - */ - brw_ADD(p, c->reg.t, c->reg.dp, negate(c->reg.dpPrev)); - brw_math_invert(p, c->reg.t, c->reg.t); - brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp); - - /* If (vtxOut == 0) vtxOut = vtx - */ - brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) ); - brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtx) ); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - - brw_clip_interp_vertex(c, vtxOut, vtx, vtxPrev, c->reg.t, TRUE); - - /* *outlist_ptr++ = vtxOut; - * nr_verts++; - * vtxOut = 0; - */ - brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxOut)); - brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short))); - brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1)); - brw_MOV(p, get_addr_reg(vtxOut), brw_imm_uw(0) ); - } - brw_ENDIF(p, next_test); - } - brw_ENDIF(p, prev_test); - - /* vtxPrev = vtx; - * inlist_ptr++; - */ - brw_MOV(p, get_addr_reg(vtxPrev), get_addr_reg(vtx)); - brw_ADD(p, get_addr_reg(inlist_ptr), get_addr_reg(inlist_ptr), brw_imm_uw(sizeof(short))); - - /* while (--loopcount != 0) - */ - brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); - brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); - } - brw_WHILE(p, vertex_loop); - - /* vtxPrev = *(outlist_ptr-1) OR: outlist[nr_verts-1] - * inlist = outlist - * inlist_ptr = &inlist[0] - * outlist_ptr = &outlist[0] - */ - brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_w(-2)); - brw_MOV(p, get_addr_reg(vtxPrev), deref_1uw(outlist_ptr, 0)); - brw_MOV(p, brw_vec8_grf(c->reg.inlist.nr, 0), brw_vec8_grf(c->reg.outlist.nr, 0)); - brw_MOV(p, get_addr_reg(inlist_ptr), brw_address(c->reg.inlist)); - brw_MOV(p, get_addr_reg(outlist_ptr), brw_address(c->reg.outlist)); - } - brw_ENDIF(p, plane_active); - - /* plane_ptr++; - */ - brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c)); - - /* nr_verts >= 3 - */ - brw_CMP(p, - vec1(brw_null_reg()), - BRW_CONDITIONAL_GE, - c->reg.nr_verts, - brw_imm_ud(3)); - - /* && (planemask>>=1) != 0 - */ - brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); - brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1)); - } - brw_WHILE(p, plane_loop); -#else - #warning "disabled" -#endif -} - - - -void brw_clip_tri_emit_polygon(struct brw_clip_compile *c) -{ - struct brw_compile *p = &c->func; - struct brw_instruction *loop, *if_insn; - - /* for (loopcount = nr_verts-2; loopcount > 0; loopcount--) - */ - brw_set_conditionalmod(p, BRW_CONDITIONAL_G); - brw_ADD(p, - c->reg.loopcount, - c->reg.nr_verts, - brw_imm_d(-2)); - - if_insn = brw_IF(p, BRW_EXECUTE_1); - { - struct brw_indirect v0 = brw_indirect(0, 0); - struct brw_indirect vptr = brw_indirect(1, 0); - - brw_MOV(p, get_addr_reg(vptr), brw_address(c->reg.inlist)); - brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0)); - - brw_clip_emit_vue(c, v0, 1, 0, ((_3DPRIM_TRIFAN << 2) | R02_PRIM_START)); - - brw_ADD(p, get_addr_reg(vptr), get_addr_reg(vptr), brw_imm_uw(2)); - brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0)); - - loop = brw_DO(p, BRW_EXECUTE_1); - { - brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_TRIFAN << 2)); - - brw_ADD(p, get_addr_reg(vptr), get_addr_reg(vptr), brw_imm_uw(2)); - brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0)); - - brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); - brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); - } - brw_WHILE(p, loop); - - brw_clip_emit_vue(c, v0, 0, 1, ((_3DPRIM_TRIFAN << 2) | R02_PRIM_END)); - } - brw_ENDIF(p, if_insn); -} - -static void do_clip_tri( struct brw_clip_compile *c ) -{ - brw_clip_init_planes(c); - - brw_clip_tri(c); -} - - -static void maybe_do_clip_tri( struct brw_clip_compile *c ) -{ - struct brw_compile *p = &c->func; - struct brw_instruction *do_clip; - - brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, c->reg.planemask, brw_imm_ud(0)); - do_clip = brw_IF(p, BRW_EXECUTE_1); - { - do_clip_tri(c); - } - brw_ENDIF(p, do_clip); -} - -static void brw_clip_test( struct brw_clip_compile *c ) -{ -#if 0 - struct brw_reg t = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); - struct brw_reg t1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); - struct brw_reg t2 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); - struct brw_reg t3 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); - - struct brw_reg v0 = get_tmp(c); - struct brw_reg v1 = get_tmp(c); - struct brw_reg v2 = get_tmp(c); - - struct brw_indirect vt0 = brw_indirect(0, 0); - struct brw_indirect vt1 = brw_indirect(1, 0); - struct brw_indirect vt2 = brw_indirect(2, 0); - - struct brw_compile *p = &c->func; - - brw_MOV(p, get_addr_reg(vt0), brw_address(c->reg.vertex[0])); - brw_MOV(p, get_addr_reg(vt1), brw_address(c->reg.vertex[1])); - brw_MOV(p, get_addr_reg(vt2), brw_address(c->reg.vertex[2])); - brw_MOV(p, v0, deref_4f(vt0, c->offset[VERT_RESULT_HPOS])); - brw_MOV(p, v1, deref_4f(vt1, c->offset[VERT_RESULT_HPOS])); - brw_MOV(p, v2, deref_4f(vt2, c->offset[VERT_RESULT_HPOS])); - - /* test nearz, xmin, ymin plane */ - brw_CMP(p, t1, BRW_CONDITIONAL_LE, negate(v0), get_element(v0, 3)); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, t2, BRW_CONDITIONAL_LE, negate(v1), get_element(v1, 3)); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, t3, BRW_CONDITIONAL_LE, negate(v2), get_element(v2, 3)); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_XOR(p, t, t1, t2); - brw_XOR(p, t1, t2, t3); - brw_OR(p, t, t, t1); - - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, - get_element(t, 0), brw_imm_ud(0)); - brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<5))); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, - get_element(t, 1), brw_imm_ud(0)); - brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<3))); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, - get_element(t, 2), brw_imm_ud(0)); - brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<1))); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - - /* test farz, xmax, ymax plane */ - brw_CMP(p, t1, BRW_CONDITIONAL_L, v0, get_element(v0, 3)); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, t2, BRW_CONDITIONAL_L, v1, get_element(v1, 3)); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, t3, BRW_CONDITIONAL_L, v2, get_element(v2, 3)); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - - brw_XOR(p, t, t1, t2); - brw_XOR(p, t1, t2, t3); - brw_OR(p, t, t, t1); - - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, - get_element(t, 0), brw_imm_ud(0)); - brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<4))); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, - get_element(t, 1), brw_imm_ud(0)); - brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<2))); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, - get_element(t, 2), brw_imm_ud(0)); - brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<0))); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - - release_tmps(c); -#else - #warning "disabled" -#endif -} - - -void brw_emit_tri_clip( struct brw_clip_compile *c ) -{ - struct brw_instruction *neg_rhw; - struct brw_compile *p = &c->func; - brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6); - brw_clip_tri_init_vertices(c); - brw_clip_init_clipmask(c); - - /* if -ve rhw workaround bit is set, - do cliptest */ - brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); - brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), - brw_imm_ud(1<<20)); - neg_rhw = brw_IF(p, BRW_EXECUTE_1); - { - brw_clip_test(c); - } - brw_ENDIF(p, neg_rhw); - - /* Can't push into do_clip_tri because with polygon (or quad) - * flatshading, need to apply the flatshade here because we don't - * respect the PV when converting to trifan for emit: - */ - if (c->key.do_flat_shading) - brw_clip_tri_flat_shade(c); - - if (c->key.clip_mode == BRW_CLIPMODE_NORMAL) - do_clip_tri(c); - else - maybe_do_clip_tri(c); - - brw_clip_tri_emit_polygon(c); - - /* Send an empty message to kill the thread: - */ - brw_clip_kill_thread(c); -} diff --git a/src/gallium/drivers/i965simple/brw_clip_unfilled.c b/src/gallium/drivers/i965simple/brw_clip_unfilled.c deleted file mode 100644 index b774a76dd6..0000000000 --- a/src/gallium/drivers/i965simple/brw_clip_unfilled.c +++ /dev/null @@ -1,477 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_defines.h" -#include "brw_context.h" -#include "brw_eu.h" -#include "brw_util.h" -#include "brw_clip.h" - - - -/* This is performed against the original triangles, so no indirection - * required: -BZZZT! - */ -static void compute_tri_direction( struct brw_clip_compile *c ) -{ - struct brw_compile *p = &c->func; - struct brw_reg e = c->reg.tmp0; - struct brw_reg f = c->reg.tmp1; - struct brw_reg v0 = byte_offset(c->reg.vertex[0], c->offset[VERT_RESULT_HPOS]); - struct brw_reg v1 = byte_offset(c->reg.vertex[1], c->offset[VERT_RESULT_HPOS]); - struct brw_reg v2 = byte_offset(c->reg.vertex[2], c->offset[VERT_RESULT_HPOS]); - - - /* Calculate the vectors of two edges of the triangle: - */ - brw_ADD(p, e, v0, negate(v2)); - brw_ADD(p, f, v1, negate(v2)); - - /* Take their crossproduct: - */ - brw_set_access_mode(p, BRW_ALIGN_16); - brw_MUL(p, vec4(brw_null_reg()), brw_swizzle(e, 1,2,0,3), brw_swizzle(f,2,0,1,3)); - brw_MAC(p, vec4(e), negate(brw_swizzle(e, 2,0,1,3)), brw_swizzle(f,1,2,0,3)); - brw_set_access_mode(p, BRW_ALIGN_1); - - brw_MUL(p, c->reg.dir, c->reg.dir, vec4(e)); -} - - -static void cull_direction( struct brw_clip_compile *c ) -{ - struct brw_compile *p = &c->func; - struct brw_instruction *ccw; - unsigned conditional; - - assert (!(c->key.fill_ccw == CLIP_CULL && - c->key.fill_cw == CLIP_CULL)); - - if (c->key.fill_ccw == CLIP_CULL) - conditional = BRW_CONDITIONAL_GE; - else - conditional = BRW_CONDITIONAL_L; - - brw_CMP(p, - vec1(brw_null_reg()), - conditional, - get_element(c->reg.dir, 2), - brw_imm_f(0)); - - ccw = brw_IF(p, BRW_EXECUTE_1); - { - brw_clip_kill_thread(c); - } - brw_ENDIF(p, ccw); -} - - - -static void copy_bfc( struct brw_clip_compile *c ) -{ - struct brw_compile *p = &c->func; - struct brw_instruction *ccw; - unsigned conditional; - - /* Do we have any colors to copy? - */ - if (!(c->offset[VERT_RESULT_COL0] && c->offset[VERT_RESULT_BFC0]) && - !(c->offset[VERT_RESULT_COL1] && c->offset[VERT_RESULT_BFC1])) - return; - - /* In some wierd degnerate cases we can end up testing the - * direction twice, once for culling and once for bfc copying. Oh - * well, that's what you get for setting wierd GL state. - */ - if (c->key.copy_bfc_ccw) - conditional = BRW_CONDITIONAL_GE; - else - conditional = BRW_CONDITIONAL_L; - - brw_CMP(p, - vec1(brw_null_reg()), - conditional, - get_element(c->reg.dir, 2), - brw_imm_f(0)); - - ccw = brw_IF(p, BRW_EXECUTE_1); - { - unsigned i; - - for (i = 0; i < 3; i++) { - if (c->offset[VERT_RESULT_COL0] && c->offset[VERT_RESULT_BFC0]) - brw_MOV(p, - byte_offset(c->reg.vertex[i], c->offset[VERT_RESULT_COL0]), - byte_offset(c->reg.vertex[i], c->offset[VERT_RESULT_BFC0])); - - if (c->offset[VERT_RESULT_COL1] && c->offset[VERT_RESULT_BFC1]) - brw_MOV(p, - byte_offset(c->reg.vertex[i], c->offset[VERT_RESULT_COL1]), - byte_offset(c->reg.vertex[i], c->offset[VERT_RESULT_BFC1])); - } - } - brw_ENDIF(p, ccw); -} - - - - -/* - float iz = 1.0 / dir.z; - float ac = dir.x * iz; - float bc = dir.y * iz; - offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE; - offset += MAX2( abs(ac), abs(bc) ) * ctx->Polygon.OffsetFactor; - offset *= MRD; -*/ -static void compute_offset( struct brw_clip_compile *c ) -{ - struct brw_compile *p = &c->func; - struct brw_reg off = c->reg.offset; - struct brw_reg dir = c->reg.dir; - - brw_math_invert(p, get_element(off, 2), get_element(dir, 2)); - brw_MUL(p, vec2(off), dir, get_element(off, 2)); - - brw_CMP(p, - vec1(brw_null_reg()), - BRW_CONDITIONAL_GE, - brw_abs(get_element(off, 0)), - brw_abs(get_element(off, 1))); - - brw_SEL(p, vec1(off), brw_abs(get_element(off, 0)), brw_abs(get_element(off, 1))); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - - brw_MUL(p, vec1(off), off, brw_imm_f(c->key.offset_factor)); - brw_ADD(p, vec1(off), off, brw_imm_f(c->key.offset_units)); -} - - -static void merge_edgeflags( struct brw_clip_compile *c ) -{ - struct brw_compile *p = &c->func; - struct brw_instruction *is_poly; - struct brw_reg tmp0 = get_element_ud(c->reg.tmp0, 0); - - brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK)); - brw_CMP(p, - vec1(brw_null_reg()), - BRW_CONDITIONAL_EQ, - tmp0, - brw_imm_ud(_3DPRIM_POLYGON)); - - /* Get away with using reg.vertex because we know that this is not - * a _3DPRIM_TRISTRIP_REVERSE: - */ - is_poly = brw_IF(p, BRW_EXECUTE_1); - { - brw_set_conditionalmod(p, BRW_CONDITIONAL_EQ); - brw_AND(p, vec1(brw_null_reg()), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<8)); - brw_MOV(p, byte_offset(c->reg.vertex[0], c->offset[VERT_RESULT_EDGE]), brw_imm_f(0)); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - - brw_set_conditionalmod(p, BRW_CONDITIONAL_EQ); - brw_AND(p, vec1(brw_null_reg()), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<9)); - brw_MOV(p, byte_offset(c->reg.vertex[2], c->offset[VERT_RESULT_EDGE]), brw_imm_f(0)); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - } - brw_ENDIF(p, is_poly); -} - - - -static void apply_one_offset( struct brw_clip_compile *c, - struct brw_indirect vert ) -{ - struct brw_compile *p = &c->func; - struct brw_reg pos = deref_4f(vert, c->offset[VERT_RESULT_HPOS]); - struct brw_reg z = get_element(pos, 2); - - brw_ADD(p, z, z, vec1(c->reg.offset)); -} - - - -/*********************************************************************** - * Output clipped polygon as an unfilled primitive: - */ -static void emit_lines(struct brw_clip_compile *c, - boolean do_offset) -{ - struct brw_compile *p = &c->func; - struct brw_instruction *loop; - struct brw_instruction *draw_edge; - struct brw_indirect v0 = brw_indirect(0, 0); - struct brw_indirect v1 = brw_indirect(1, 0); - struct brw_indirect v0ptr = brw_indirect(2, 0); - struct brw_indirect v1ptr = brw_indirect(3, 0); - - /* Need a seperate loop for offset: - */ - if (do_offset) { - brw_MOV(p, c->reg.loopcount, c->reg.nr_verts); - brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist)); - - loop = brw_DO(p, BRW_EXECUTE_1); - { - brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0)); - brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2)); - - apply_one_offset(c, v0); - - brw_set_conditionalmod(p, BRW_CONDITIONAL_G); - brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); - } - brw_WHILE(p, loop); - } - - /* v1ptr = &inlist[nr_verts] - * *v1ptr = v0 - */ - brw_MOV(p, c->reg.loopcount, c->reg.nr_verts); - brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist)); - brw_ADD(p, get_addr_reg(v1ptr), get_addr_reg(v0ptr), retype(c->reg.nr_verts, BRW_REGISTER_TYPE_UW)); - brw_ADD(p, get_addr_reg(v1ptr), get_addr_reg(v1ptr), retype(c->reg.nr_verts, BRW_REGISTER_TYPE_UW)); - brw_MOV(p, deref_1uw(v1ptr, 0), deref_1uw(v0ptr, 0)); - - loop = brw_DO(p, BRW_EXECUTE_1); - { - brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0)); - brw_MOV(p, get_addr_reg(v1), deref_1uw(v0ptr, 2)); - brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2)); - - /* draw edge if edgeflag != 0 */ - brw_CMP(p, - vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, - deref_1f(v0, c->offset[VERT_RESULT_EDGE]), - brw_imm_f(0)); - draw_edge = brw_IF(p, BRW_EXECUTE_1); - { - brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START); - brw_clip_emit_vue(c, v1, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END); - } - brw_ENDIF(p, draw_edge); - - brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); - brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); - } - brw_WHILE(p, loop); -} - - - -static void emit_points(struct brw_clip_compile *c, - boolean do_offset ) -{ - struct brw_compile *p = &c->func; - struct brw_instruction *loop; - struct brw_instruction *draw_point; - - struct brw_indirect v0 = brw_indirect(0, 0); - struct brw_indirect v0ptr = brw_indirect(2, 0); - - brw_MOV(p, c->reg.loopcount, c->reg.nr_verts); - brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist)); - - loop = brw_DO(p, BRW_EXECUTE_1); - { - brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0)); - brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2)); - - /* draw if edgeflag != 0 - */ - brw_CMP(p, - vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, - deref_1f(v0, c->offset[VERT_RESULT_EDGE]), - brw_imm_f(0)); - draw_point = brw_IF(p, BRW_EXECUTE_1); - { - if (do_offset) - apply_one_offset(c, v0); - - brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END); - } - brw_ENDIF(p, draw_point); - - brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); - brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); - } - brw_WHILE(p, loop); -} - - - - - - - -static void emit_primitives( struct brw_clip_compile *c, - unsigned mode, - boolean do_offset ) -{ - switch (mode) { - case CLIP_FILL: - brw_clip_tri_emit_polygon(c); - break; - - case CLIP_LINE: - emit_lines(c, do_offset); - break; - - case CLIP_POINT: - emit_points(c, do_offset); - break; - - case CLIP_CULL: - assert(0); - break; - } -} - - - -static void emit_unfilled_primitives( struct brw_clip_compile *c ) -{ - struct brw_compile *p = &c->func; - struct brw_instruction *ccw; - - /* Direction culling has already been done. - */ - if (c->key.fill_ccw != c->key.fill_cw && - c->key.fill_ccw != CLIP_CULL && - c->key.fill_cw != CLIP_CULL) - { - brw_CMP(p, - vec1(brw_null_reg()), - BRW_CONDITIONAL_GE, - get_element(c->reg.dir, 2), - brw_imm_f(0)); - - ccw = brw_IF(p, BRW_EXECUTE_1); - { - emit_primitives(c, c->key.fill_ccw, c->key.offset_ccw); - } - ccw = brw_ELSE(p, ccw); - { - emit_primitives(c, c->key.fill_cw, c->key.offset_cw); - } - brw_ENDIF(p, ccw); - } - else if (c->key.fill_cw != CLIP_CULL) { - emit_primitives(c, c->key.fill_cw, c->key.offset_cw); - } - else if (c->key.fill_ccw != CLIP_CULL) { - emit_primitives(c, c->key.fill_ccw, c->key.offset_ccw); - } -} - - - - -static void check_nr_verts( struct brw_clip_compile *c ) -{ - struct brw_compile *p = &c->func; - struct brw_instruction *if_insn; - - brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.nr_verts, brw_imm_d(3)); - if_insn = brw_IF(p, BRW_EXECUTE_1); - { - brw_clip_kill_thread(c); - } - brw_ENDIF(p, if_insn); -} - - -void brw_emit_unfilled_clip( struct brw_clip_compile *c ) -{ - struct brw_compile *p = &c->func; - struct brw_instruction *do_clip; - - - c->need_direction = ((c->key.offset_ccw || c->key.offset_cw) || - (c->key.fill_ccw != c->key.fill_cw) || - c->key.fill_ccw == CLIP_CULL || - c->key.fill_cw == CLIP_CULL || - c->key.copy_bfc_cw || - c->key.copy_bfc_ccw); - - brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6); - brw_clip_tri_init_vertices(c); - - assert(c->offset[VERT_RESULT_EDGE]); - - if (c->key.fill_ccw == CLIP_CULL && - c->key.fill_cw == CLIP_CULL) { - brw_clip_kill_thread(c); - return; - } - - merge_edgeflags(c); - - /* Need to use the inlist indirection here: - */ - if (c->need_direction) - compute_tri_direction(c); - - if (c->key.fill_ccw == CLIP_CULL || - c->key.fill_cw == CLIP_CULL) - cull_direction(c); - - if (c->key.offset_ccw || - c->key.offset_cw) - compute_offset(c); - - if (c->key.copy_bfc_ccw || - c->key.copy_bfc_cw) - copy_bfc(c); - - /* Need to do this whether we clip or not: - */ - if (c->key.do_flat_shading) - brw_clip_tri_flat_shade(c); - - brw_clip_init_clipmask(c); - brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, c->reg.planemask, brw_imm_ud(0)); - do_clip = brw_IF(p, BRW_EXECUTE_1); - { - brw_clip_init_planes(c); - brw_clip_tri(c); - check_nr_verts(c); - } - brw_ENDIF(p, do_clip); - - emit_unfilled_primitives(c); - brw_clip_kill_thread(c); -} - - - diff --git a/src/gallium/drivers/i965simple/brw_clip_util.c b/src/gallium/drivers/i965simple/brw_clip_util.c deleted file mode 100644 index 6d58ceafff..0000000000 --- a/src/gallium/drivers/i965simple/brw_clip_util.c +++ /dev/null @@ -1,351 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_defines.h" -#include "brw_context.h" -#include "brw_eu.h" -#include "brw_util.h" -#include "brw_clip.h" - - - - - -static struct brw_reg get_tmp( struct brw_clip_compile *c ) -{ - struct brw_reg tmp = brw_vec4_grf(c->last_tmp, 0); - - if (++c->last_tmp > c->prog_data.total_grf) - c->prog_data.total_grf = c->last_tmp; - - return tmp; -} - -static void release_tmp( struct brw_clip_compile *c, struct brw_reg tmp ) -{ - if (tmp.nr == c->last_tmp-1) - c->last_tmp--; -} - - -static struct brw_reg make_plane_ud(unsigned x, unsigned y, unsigned z, unsigned w) -{ - return brw_imm_ud((w<<24) | (z<<16) | (y<<8) | x); -} - - -void brw_clip_init_planes( struct brw_clip_compile *c ) -{ - struct brw_compile *p = &c->func; - - if (!c->key.nr_userclip) { - brw_MOV(p, get_element_ud(c->reg.fixed_planes, 0), make_plane_ud( 0, 0, 0xff, 1)); - brw_MOV(p, get_element_ud(c->reg.fixed_planes, 1), make_plane_ud( 0, 0, 1, 1)); - brw_MOV(p, get_element_ud(c->reg.fixed_planes, 2), make_plane_ud( 0, 0xff, 0, 1)); - brw_MOV(p, get_element_ud(c->reg.fixed_planes, 3), make_plane_ud( 0, 1, 0, 1)); - brw_MOV(p, get_element_ud(c->reg.fixed_planes, 4), make_plane_ud(0xff, 0, 0, 1)); - brw_MOV(p, get_element_ud(c->reg.fixed_planes, 5), make_plane_ud( 1, 0, 0, 1)); - } -} - - - -#define W 3 - -/* Project 'pos' to screen space (or back again), overwrite with results: - */ -static void brw_clip_project_position(struct brw_clip_compile *c, struct brw_reg pos ) -{ - struct brw_compile *p = &c->func; - - /* calc rhw - */ - brw_math_invert(p, get_element(pos, W), get_element(pos, W)); - - /* value.xyz *= value.rhw - */ - brw_set_access_mode(p, BRW_ALIGN_16); - brw_MUL(p, brw_writemask(pos, TGSI_WRITEMASK_XYZ), pos, brw_swizzle1(pos, W)); - brw_set_access_mode(p, BRW_ALIGN_1); -} - - -static void brw_clip_project_vertex( struct brw_clip_compile *c, - struct brw_indirect vert_addr ) -{ -#if 0 - struct brw_compile *p = &c->func; - struct brw_reg tmp = get_tmp(c); - - /* Fixup position. Extract from the original vertex and re-project - * to screen space: - */ - brw_MOV(p, tmp, deref_4f(vert_addr, c->offset[VERT_RESULT_HPOS])); - brw_clip_project_position(c, tmp); - brw_MOV(p, deref_4f(vert_addr, c->header_position_offset), tmp); - - release_tmp(c, tmp); -#else - #warning "disabled" -#endif -} - - - - -/* Interpolate between two vertices and put the result into a0.0. - * Increment a0.0 accordingly. - */ -void brw_clip_interp_vertex( struct brw_clip_compile *c, - struct brw_indirect dest_ptr, - struct brw_indirect v0_ptr, /* from */ - struct brw_indirect v1_ptr, /* to */ - struct brw_reg t0, - boolean force_edgeflag) -{ -#if 0 - struct brw_compile *p = &c->func; - struct brw_reg tmp = get_tmp(c); - unsigned i; - - /* Just copy the vertex header: - */ - brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1); - - /* Iterate over each attribute (could be done in pairs?) - */ - for (i = 0; i < c->nr_attrs; i++) { - unsigned delta = i*16 + 32; - - if (delta == c->offset[VERT_RESULT_EDGE]) { - if (force_edgeflag) - brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1)); - else - brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta)); - } - else { - /* Interpolate: - * - * New = attr0 + t*attr1 - t*attr0 - */ - brw_MUL(p, - vec4(brw_null_reg()), - deref_4f(v1_ptr, delta), - t0); - - brw_MAC(p, - tmp, - negate(deref_4f(v0_ptr, delta)), - t0); - - brw_ADD(p, - deref_4f(dest_ptr, delta), - deref_4f(v0_ptr, delta), - tmp); - } - } - - if (i & 1) { - unsigned delta = i*16 + 32; - brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0)); - } - - release_tmp(c, tmp); - - /* Recreate the projected (NDC) coordinate in the new vertex - * header: - */ - brw_clip_project_vertex(c, dest_ptr ); -#else - #warning "disabled" -#endif -} - - - - -#define MAX_MRF 16 - -void brw_clip_emit_vue(struct brw_clip_compile *c, - struct brw_indirect vert, - boolean allocate, - boolean eot, - unsigned header) -{ - struct brw_compile *p = &c->func; - unsigned start = c->last_mrf; - - assert(!(allocate && eot)); - - /* Cycle through mrf regs - probably futile as we have to wait for - * the allocation response anyway. Also, the order this function - * is invoked doesn't correspond to the order the instructions will - * be executed, so it won't have any effect in many cases. - */ -#if 0 - if (start + c->nr_regs + 1 >= MAX_MRF) - start = 0; - - c->last_mrf = start + c->nr_regs + 1; -#endif - - /* Copy the vertex from vertn into m1..mN+1: - */ - brw_copy_from_indirect(p, brw_message_reg(start+1), vert, c->nr_regs); - - /* Overwrite PrimType and PrimStart in the message header, for - * each vertex in turn: - */ - brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header)); - - - /* Send each vertex as a seperate write to the urb. This - * is different to the concept in brw_sf_emit.c, where - * subsequent writes are used to build up a single urb - * entry. Each of these writes instantiates a seperate - * urb entry - (I think... what about 'allocate'?) - */ - brw_urb_WRITE(p, - allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD), - start, - c->reg.R0, - allocate, - 1, /* used */ - c->nr_regs + 1, /* msg length */ - allocate ? 1 : 0, /* response_length */ - eot, /* eot */ - 1, /* writes_complete */ - 0, /* urb offset */ - BRW_URB_SWIZZLE_NONE); -} - - - -void brw_clip_kill_thread(struct brw_clip_compile *c) -{ - struct brw_compile *p = &c->func; - - /* Send an empty message to kill the thread and release any - * allocated urb entry: - */ - brw_urb_WRITE(p, - retype(brw_null_reg(), BRW_REGISTER_TYPE_UD), - 0, - c->reg.R0, - 0, /* allocate */ - 0, /* used */ - 0, /* msg len */ - 0, /* response len */ - 1, /* eot */ - 1, /* writes complete */ - 0, - BRW_URB_SWIZZLE_NONE); -} - - - - -struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c ) -{ - return brw_address(c->reg.fixed_planes); -} - - -struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c ) -{ - if (c->key.nr_userclip) { - return brw_imm_uw(16); - } - else { - return brw_imm_uw(4); - } -} - - -/* If flatshading, distribute color from provoking vertex prior to - * clipping. - */ -void brw_clip_copy_colors( struct brw_clip_compile *c, - unsigned to, unsigned from ) -{ -#if 0 - struct brw_compile *p = &c->func; - - if (c->offset[VERT_RESULT_COL0]) - brw_MOV(p, - byte_offset(c->reg.vertex[to], c->offset[VERT_RESULT_COL0]), - byte_offset(c->reg.vertex[from], c->offset[VERT_RESULT_COL0])); - - if (c->offset[VERT_RESULT_COL1]) - brw_MOV(p, - byte_offset(c->reg.vertex[to], c->offset[VERT_RESULT_COL1]), - byte_offset(c->reg.vertex[from], c->offset[VERT_RESULT_COL1])); - - if (c->offset[VERT_RESULT_BFC0]) - brw_MOV(p, - byte_offset(c->reg.vertex[to], c->offset[VERT_RESULT_BFC0]), - byte_offset(c->reg.vertex[from], c->offset[VERT_RESULT_BFC0])); - - if (c->offset[VERT_RESULT_BFC1]) - brw_MOV(p, - byte_offset(c->reg.vertex[to], c->offset[VERT_RESULT_BFC1]), - byte_offset(c->reg.vertex[from], c->offset[VERT_RESULT_BFC1])); -#else - #warning "disabled" -#endif -} - - - -void brw_clip_init_clipmask( struct brw_clip_compile *c ) -{ - struct brw_compile *p = &c->func; - struct brw_reg incoming = get_element_ud(c->reg.R0, 2); - - /* Shift so that lowest outcode bit is rightmost: - */ - brw_SHR(p, c->reg.planemask, incoming, brw_imm_ud(26)); - - if (c->key.nr_userclip) { - struct brw_reg tmp = retype(vec1(get_tmp(c)), BRW_REGISTER_TYPE_UD); - - /* Rearrange userclip outcodes so that they come directly after - * the fixed plane bits. - */ - brw_AND(p, tmp, incoming, brw_imm_ud(0x3f<<14)); - brw_SHR(p, tmp, tmp, brw_imm_ud(8)); - brw_OR(p, c->reg.planemask, c->reg.planemask, tmp); - - release_tmp(c, tmp); - } -} - diff --git a/src/gallium/drivers/i965simple/brw_context.c b/src/gallium/drivers/i965simple/brw_context.c deleted file mode 100644 index 9b33285bc7..0000000000 --- a/src/gallium/drivers/i965simple/brw_context.c +++ /dev/null @@ -1,139 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_context.h" -#include "brw_defines.h" -#include "brw_draw.h" -#include "brw_vs.h" -#include "brw_tex_layout.h" -#include "brw_winsys.h" - -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_context.h" -#include "util/u_memory.h" -#include "pipe/p_screen.h" - - -#ifndef BRW_DEBUG -int BRW_DEBUG = (0); -#endif - - -static void brw_destroy(struct pipe_context *pipe) -{ - struct brw_context *brw = brw_context(pipe); - - if(brw->winsys->destroy) - brw->winsys->destroy(brw->winsys); - - FREE(brw); -} - - -static void brw_clear(struct pipe_context *pipe, struct pipe_surface *ps, - unsigned clearValue) -{ - int x, y, w, h; - /* FIXME: corny... */ - - x = 0; - y = 0; - w = ps->width; - h = ps->height; - - pipe->surface_fill(pipe, ps, x, y, w, h, clearValue); -} - -static unsigned int -brw_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - -static unsigned int -brw_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - -struct pipe_context *brw_create(struct pipe_screen *screen, - struct brw_winsys *brw_winsys, - unsigned pci_id) -{ - struct brw_context *brw; - - debug_printf("%s: creating brw_context with pci id 0x%x\n", - __FUNCTION__, pci_id); - - brw = CALLOC_STRUCT(brw_context); - if (brw == NULL) - return NULL; - - brw->winsys = brw_winsys; - brw->pipe.winsys = screen->winsys; - brw->pipe.screen = screen; - - brw->pipe.destroy = brw_destroy; - brw->pipe.clear = brw_clear; - - brw->pipe.is_texture_referenced = brw_is_texture_referenced; - brw->pipe.is_buffer_referenced = brw_is_buffer_referenced; - - brw_init_surface_functions(brw); - brw_init_texture_functions(brw); - brw_init_state_functions(brw); - brw_init_flush_functions(brw); - brw_init_draw_functions( brw ); - - - brw_init_state( brw ); - - brw->pci_id = pci_id; - brw->dirty = ~0; - brw->hardware_dirty = ~0; - - memset(&brw->wm.bind, ~0, sizeof(brw->wm.bind)); - - return &brw->pipe; -} - diff --git a/src/gallium/drivers/i965simple/brw_context.h b/src/gallium/drivers/i965simple/brw_context.h deleted file mode 100644 index 3079485180..0000000000 --- a/src/gallium/drivers/i965simple/brw_context.h +++ /dev/null @@ -1,684 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#ifndef BRWCONTEXT_INC -#define BRWCONTEXT_INC - - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" - -#include "tgsi/tgsi_scan.h" - -#include "brw_structs.h" -#include "brw_winsys.h" - - -/* Glossary: - * - * URB - uniform resource buffer. A mid-sized buffer which is - * partitioned between the fixed function units and used for passing - * values (vertices, primitives, constants) between them. - * - * CURBE - constant URB entry. An urb region (entry) used to hold - * constant values which the fixed function units can be instructed to - * preload into the GRF when spawining a thread. - * - * VUE - vertex URB entry. An urb entry holding a vertex and usually - * a vertex header. The header contains control information and - * things like primitive type, Begin/end flags and clip codes. - * - * PUE - primitive URB entry. An urb entry produced by the setup (SF) - * unit holding rasterization and interpolation parameters. - * - * GRF - general register file. One of several register files - * addressable by programmed threads. The inputs (r0, payload, curbe, - * urb) of the thread are preloaded to this area before the thread is - * spawned. The registers are individually 8 dwords wide and suitable - * for general usage. Registers holding thread input values are not - * special and may be overwritten. - * - * MRF - message register file. Threads communicate (and terminate) - * by sending messages. Message parameters are placed in contigous - * MRF registers. All program output is via these messages. URB - * entries are populated by sending a message to the shared URB - * function containing the new data, together with a control word, - * often an unmodified copy of R0. - * - * R0 - GRF register 0. Typically holds control information used when - * sending messages to other threads. - * - * EU or GEN4 EU: The name of the programmable subsystem of the - * i965 hardware. Threads are executed by the EU, the registers - * described above are part of the EU architecture. - * - * Fixed function units: - * - * CS - Command streamer. Notional first unit, little software - * interaction. Holds the URB entries used for constant data, ie the - * CURBEs. - * - * VF/VS - Vertex Fetch / Vertex Shader. The fixed function part of - * this unit is responsible for pulling vertices out of vertex buffers - * in vram and injecting them into the processing pipe as VUEs. If - * enabled, it first passes them to a VS thread which is a good place - * for the driver to implement any active vertex shader. - * - * GS - Geometry Shader. This corresponds to a new DX10 concept. If - * enabled, incoming strips etc are passed to GS threads in individual - * line/triangle/point units. The GS thread may perform arbitary - * computation and emit whatever primtives with whatever vertices it - * chooses. This makes GS an excellent place to implement GL's - * unfilled polygon modes, though of course it is capable of much - * more. Additionally, GS is used to translate away primitives not - * handled by latter units, including Quads and Lineloops. - * - * CS - Clipper. Mesa's clipping algorithms are imported to run on - * this unit. The fixed function part performs cliptesting against - * the 6 fixed clipplanes and makes descisions on whether or not the - * incoming primitive needs to be passed to a thread for clipping. - * User clip planes are handled via cooperation with the VS thread. - * - * SF - Strips Fans or Setup: Triangles are prepared for - * rasterization. Interpolation coefficients are calculated. - * Flatshading and two-side lighting usually performed here. - * - * WM - Windower. Interpolation of vertex attributes performed here. - * Fragment shader implemented here. SIMD aspects of EU taken full - * advantage of, as pixels are processed in blocks of 16. - * - * CC - Color Calculator. No EU threads associated with this unit. - * Handles blending and (presumably) depth and stencil testing. - */ - -#define BRW_MAX_CURBE (32*16) - -struct brw_context; -struct brw_winsys; - - -/* Raised when we receive new state across the pipe interface: - */ -#define BRW_NEW_VIEWPORT 0x1 -#define BRW_NEW_RASTERIZER 0x2 -#define BRW_NEW_FS 0x4 -#define BRW_NEW_BLEND 0x8 -#define BRW_NEW_CLIP 0x10 -#define BRW_NEW_SCISSOR 0x20 -#define BRW_NEW_STIPPLE 0x40 -#define BRW_NEW_FRAMEBUFFER 0x80 -#define BRW_NEW_ALPHA_TEST 0x100 -#define BRW_NEW_DEPTH_STENCIL 0x200 -#define BRW_NEW_SAMPLER 0x400 -#define BRW_NEW_TEXTURE 0x800 -#define BRW_NEW_CONSTANTS 0x1000 -#define BRW_NEW_VBO 0x2000 -#define BRW_NEW_VS 0x4000 - -/* Raised for other internal events: - */ -#define BRW_NEW_URB_FENCE 0x10000 -#define BRW_NEW_PSP 0x20000 -#define BRW_NEW_CURBE_OFFSETS 0x40000 -#define BRW_NEW_REDUCED_PRIMITIVE 0x80000 -#define BRW_NEW_PRIMITIVE 0x100000 -#define BRW_NEW_SCENE 0x200000 -#define BRW_NEW_SF_LINKAGE 0x400000 - -extern int BRW_DEBUG; - -#define DEBUG_TEXTURE 0x1 -#define DEBUG_STATE 0x2 -#define DEBUG_IOCTL 0x4 -#define DEBUG_PRIMS 0x8 -#define DEBUG_VERTS 0x10 -#define DEBUG_FALLBACKS 0x20 -#define DEBUG_VERBOSE 0x40 -#define DEBUG_DRI 0x80 -#define DEBUG_DMA 0x100 -#define DEBUG_SANITY 0x200 -#define DEBUG_SYNC 0x400 -#define DEBUG_SLEEP 0x800 -#define DEBUG_PIXEL 0x1000 -#define DEBUG_STATS 0x2000 -#define DEBUG_TILE 0x4000 -#define DEBUG_SINGLE_THREAD 0x8000 -#define DEBUG_WM 0x10000 -#define DEBUG_URB 0x20000 -#define DEBUG_VS 0x40000 -#define DEBUG_BATCH 0x80000 -#define DEBUG_BUFMGR 0x100000 -#define DEBUG_BLIT 0x200000 -#define DEBUG_REGION 0x400000 -#define DEBUG_MIPTREE 0x800000 - -#define DBG(...) do { \ - if (BRW_DEBUG & FILE_DEBUG_FLAG) \ - debug_printf(__VA_ARGS__); \ -} while(0) - -#define PRINT(...) do { \ - debug_printf(__VA_ARGS__); \ -} while(0) - -struct brw_state_flags { - unsigned cache; - unsigned brw; -}; - - -struct brw_vertex_program { - struct pipe_shader_state program; - struct tgsi_shader_info info; - int id; -}; - - -struct brw_fragment_program { - struct pipe_shader_state program; - struct tgsi_shader_info info; - - boolean UsesDepth; /* XXX add this to tgsi_shader_info? */ - int id; -}; - - -struct pipe_setup_linkage { - struct { - unsigned vp_output:5; - unsigned interp_mode:4; - unsigned bf_vp_output:5; - } fp_input[PIPE_MAX_SHADER_INPUTS]; - - unsigned fp_input_count:5; - unsigned max_vp_output:5; -}; - - - -struct brw_texture { - struct pipe_texture base; - - /* Derived from the above: - */ - unsigned stride; - unsigned depth_pitch; /* per-image on i945? */ - unsigned total_nblocksy; - - unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS]; - - /* Explicitly store the offset of each image for each cube face or - * depth value. Pretty much have to accept that hardware formats - * are going to be so diverse that there is no unified way to - * compute the offsets of depth/cube images within a mipmap level, - * so have to store them as a lookup table: - */ - unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */ - - /* Includes image offset tables: - */ - unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS]; - - /* The data is held here: - */ - struct pipe_buffer *buffer; -}; - -/* Data about a particular attempt to compile a program. Note that - * there can be many of these, each in a different GL state - * corresponding to a different brw_wm_prog_key struct, with different - * compiled programs: - */ -/* Data about a particular attempt to compile a program. Note that - * there can be many of these, each in a different GL state - * corresponding to a different brw_wm_prog_key struct, with different - * compiled programs: - */ - -struct brw_wm_prog_data { - unsigned curb_read_length; - unsigned urb_read_length; - - unsigned first_curbe_grf; - unsigned total_grf; - unsigned total_scratch; - - /* Internally generated constants for the CURBE. These are loaded - * ahead of the data from the constant buffer. - */ - const float internal_const[8]; - unsigned nr_internal_consts; - unsigned max_const; - - boolean error; -}; - -struct brw_sf_prog_data { - unsigned urb_read_length; - unsigned total_grf; - - /* Each vertex may have upto 12 attributes, 4 components each, - * except WPOS which requires only 2. (11*4 + 2) == 44 ==> 11 - * rows. - * - * Actually we use 4 for each, so call it 12 rows. - */ - unsigned urb_entry_size; -}; - -struct brw_clip_prog_data { - unsigned curb_read_length; /* user planes? */ - unsigned clip_mode; - unsigned urb_read_length; - unsigned total_grf; -}; - -struct brw_gs_prog_data { - unsigned urb_read_length; - unsigned total_grf; -}; - -struct brw_vs_prog_data { - unsigned curb_read_length; - unsigned urb_read_length; - unsigned total_grf; - unsigned outputs_written; - - unsigned inputs_read; - - unsigned max_const; - - float imm_buf[PIPE_MAX_CONSTANT][4]; - unsigned num_imm; - unsigned num_consts; - - /* Used for calculating urb partitions: - */ - unsigned urb_entry_size; -}; - - -#define BRW_MAX_TEX_UNIT 8 -#define BRW_WM_MAX_SURF BRW_MAX_TEX_UNIT + 1 - -/* Create a fixed sized struct for caching binding tables: - */ -struct brw_surface_binding_table { - unsigned surf_ss_offset[BRW_WM_MAX_SURF]; -}; - - -struct brw_cache; - -struct brw_mem_pool { - struct pipe_buffer *buffer; - - unsigned size; - unsigned offset; /* offset of first free byte */ - - struct brw_context *brw; -}; - -struct brw_cache_item { - unsigned hash; - unsigned key_size; /* for variable-sized keys */ - const void *key; - - unsigned offset; /* offset within pool's buffer */ - unsigned data_size; - - struct brw_cache_item *next; -}; - - - -struct brw_cache { - unsigned id; - - const char *name; - - struct brw_context *brw; - struct brw_mem_pool *pool; - - struct brw_cache_item **items; - unsigned size, n_items; - - unsigned key_size; /* for fixed-size keys */ - unsigned aux_size; - - unsigned last_addr; /* offset of active item */ -}; - - - - -/* Considered adding a member to this struct to document which flags - * an update might raise so that ordering of the state atoms can be - * checked or derived at runtime. Dropped the idea in favor of having - * a debug mode where the state is monitored for flags which are - * raised that have already been tested against. - */ -struct brw_tracked_state { - struct brw_state_flags dirty; - void (*update)( struct brw_context *brw ); -}; - - -/* Flags for brw->state.cache. - */ -#define CACHE_NEW_CC_VP (1<<BRW_CC_VP) -#define CACHE_NEW_CC_UNIT (1<<BRW_CC_UNIT) -#define CACHE_NEW_WM_PROG (1<<BRW_WM_PROG) -#define CACHE_NEW_SAMPLER_DEFAULT_COLOR (1<<BRW_SAMPLER_DEFAULT_COLOR) -#define CACHE_NEW_SAMPLER (1<<BRW_SAMPLER) -#define CACHE_NEW_WM_UNIT (1<<BRW_WM_UNIT) -#define CACHE_NEW_SF_PROG (1<<BRW_SF_PROG) -#define CACHE_NEW_SF_VP (1<<BRW_SF_VP) -#define CACHE_NEW_SF_UNIT (1<<BRW_SF_UNIT) -#define CACHE_NEW_VS_UNIT (1<<BRW_VS_UNIT) -#define CACHE_NEW_VS_PROG (1<<BRW_VS_PROG) -#define CACHE_NEW_GS_UNIT (1<<BRW_GS_UNIT) -#define CACHE_NEW_GS_PROG (1<<BRW_GS_PROG) -#define CACHE_NEW_CLIP_VP (1<<BRW_CLIP_VP) -#define CACHE_NEW_CLIP_UNIT (1<<BRW_CLIP_UNIT) -#define CACHE_NEW_CLIP_PROG (1<<BRW_CLIP_PROG) -#define CACHE_NEW_SURFACE (1<<BRW_SS_SURFACE) -#define CACHE_NEW_SURF_BIND (1<<BRW_SS_SURF_BIND) - - - - -enum brw_mempool_id { - BRW_GS_POOL, - BRW_SS_POOL, - BRW_MAX_POOL -}; - - -struct brw_cached_batch_item { - struct header *header; - unsigned sz; - struct brw_cached_batch_item *next; -}; - - - -/* Protect against a future where PIPE_MAX_ATTRIBS > 32. Wouldn't life - * be easier if C allowed arrays of packed elements? - */ -#define ATTRIB_BIT_DWORDS ((PIPE_MAX_ATTRIBS+31)/32) - - - - -struct brw_vertex_info { - unsigned varying; /* varying:1[PIPE_MAX_ATTRIBS] */ - unsigned sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[PIPE_MAX_ATTRIBS] */ -}; - - - - - -struct brw_context -{ - struct pipe_context pipe; - struct brw_winsys *winsys; - - unsigned primitive; - unsigned reduced_primitive; - - boolean emit_state_always; - - struct { - struct brw_state_flags dirty; - } state; - - - struct { - const struct pipe_blend_state *Blend; - const struct pipe_depth_stencil_alpha_state *DepthStencil; - const struct pipe_poly_stipple *PolygonStipple; - const struct pipe_rasterizer_state *Raster; - const struct pipe_sampler_state *Samplers[PIPE_MAX_SAMPLERS]; - const struct brw_vertex_program *VertexProgram; - const struct brw_fragment_program *FragmentProgram; - - struct pipe_clip_state Clip; - struct pipe_blend_color BlendColor; - struct pipe_scissor_state Scissor; - struct pipe_viewport_state Viewport; - struct pipe_framebuffer_state FrameBuffer; - - const struct pipe_constant_buffer *Constants[2]; - const struct brw_texture *Texture[PIPE_MAX_SAMPLERS]; - } attribs; - - unsigned num_samplers; - unsigned num_textures; - - struct brw_mem_pool pool[BRW_MAX_POOL]; - struct brw_cache cache[BRW_MAX_CACHE]; - struct brw_cached_batch_item *cached_batch_items; - - struct { - - /* Arrays with buffer objects to copy non-bufferobj arrays into - * for upload: - */ - const struct pipe_vertex_buffer *vbo_array[PIPE_MAX_ATTRIBS]; - - struct brw_vertex_element_state inputs[PIPE_MAX_ATTRIBS]; - -#define BRW_NR_UPLOAD_BUFS 17 -#define BRW_UPLOAD_INIT_SIZE (128*1024) - - /* Summary of size and varying of active arrays, so we can check - * for changes to this state: - */ - struct brw_vertex_info info; - } vb; - - - unsigned hardware_dirty; - unsigned dirty; - unsigned pci_id; - /* BRW_NEW_URB_ALLOCATIONS: - */ - struct { - unsigned vsize; /* vertex size plus header in urb registers */ - unsigned csize; /* constant buffer size in urb registers */ - unsigned sfsize; /* setup data size in urb registers */ - - boolean constrained; - - unsigned nr_vs_entries; - unsigned nr_gs_entries; - unsigned nr_clip_entries; - unsigned nr_sf_entries; - unsigned nr_cs_entries; - -/* unsigned vs_size; */ -/* unsigned gs_size; */ -/* unsigned clip_size; */ -/* unsigned sf_size; */ -/* unsigned cs_size; */ - - unsigned vs_start; - unsigned gs_start; - unsigned clip_start; - unsigned sf_start; - unsigned cs_start; - } urb; - - - /* BRW_NEW_CURBE_OFFSETS: - */ - struct { - unsigned wm_start; - unsigned wm_size; - unsigned clip_start; - unsigned clip_size; - unsigned vs_start; - unsigned vs_size; - unsigned total_size; - - unsigned gs_offset; - - float *last_buf; - unsigned last_bufsz; - } curbe; - - struct { - struct brw_vs_prog_data *prog_data; - - unsigned prog_gs_offset; - unsigned state_gs_offset; - } vs; - - struct { - struct brw_gs_prog_data *prog_data; - - boolean prog_active; - unsigned prog_gs_offset; - unsigned state_gs_offset; - } gs; - - struct { - struct brw_clip_prog_data *prog_data; - - unsigned prog_gs_offset; - unsigned vp_gs_offset; - unsigned state_gs_offset; - } clip; - - - struct { - struct brw_sf_prog_data *prog_data; - - struct pipe_setup_linkage linkage; - - unsigned prog_gs_offset; - unsigned vp_gs_offset; - unsigned state_gs_offset; - } sf; - - struct { - struct brw_wm_prog_data *prog_data; - -// struct brw_wm_compiler *compile_data; - - - /** - * Array of sampler state uploaded at sampler_gs_offset of BRW_SAMPLER - * cache - */ - struct brw_sampler_state sampler[BRW_MAX_TEX_UNIT]; - - unsigned render_surf; - unsigned nr_surfaces; - - unsigned max_threads; - struct pipe_buffer *scratch_buffer; - unsigned scratch_buffer_size; - - unsigned sampler_count; - unsigned sampler_gs_offset; - - struct brw_surface_binding_table bind; - unsigned bind_ss_offset; - - unsigned prog_gs_offset; - unsigned state_gs_offset; - } wm; - - - struct { - unsigned vp_gs_offset; - unsigned state_gs_offset; - } cc; - - - /* Used to give every program string a unique id - */ - unsigned program_id; -}; - - -#define BRW_PACKCOLOR8888(r,g,b,a) ((r<<24) | (g<<16) | (b<<8) | a) - - -/*====================================================================== - * brw_vtbl.c - */ -void brw_do_flush( struct brw_context *brw, - unsigned flags ); - - -/*====================================================================== - * brw_state.c - */ -void brw_validate_state(struct brw_context *brw); -void brw_init_state(struct brw_context *brw); -void brw_destroy_state(struct brw_context *brw); - - -/*====================================================================== - * brw_tex.c - */ -void brwUpdateTextureState( struct brw_context *brw ); - - -/* brw_urb.c - */ -void brw_upload_urb_fence(struct brw_context *brw); - -void brw_upload_constant_buffer_state(struct brw_context *brw); - -void brw_init_surface_functions(struct brw_context *brw); -void brw_init_state_functions(struct brw_context *brw); -void brw_init_flush_functions(struct brw_context *brw); -void brw_init_string_functions(struct brw_context *brw); - -/*====================================================================== - * Inline conversion functions. These are better-typed than the - * macros used previously: - */ -static inline struct brw_context * -brw_context( struct pipe_context *ctx ) -{ - return (struct brw_context *)ctx; -} - -#endif - diff --git a/src/gallium/drivers/i965simple/brw_curbe.c b/src/gallium/drivers/i965simple/brw_curbe.c deleted file mode 100644 index 904cde8e30..0000000000 --- a/src/gallium/drivers/i965simple/brw_curbe.c +++ /dev/null @@ -1,369 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - - -#include "brw_context.h" -#include "brw_defines.h" -#include "brw_state.h" -#include "brw_batch.h" -#include "brw_util.h" -#include "brw_wm.h" -#include "pipe/p_state.h" -#include "pipe/internal/p_winsys_screen.h" -#include "util/u_math.h" -#include "util/u_memory.h" - -#define FILE_DEBUG_FLAG DEBUG_FALLBACKS - -/* Partition the CURBE between the various users of constant values: - */ -static void calculate_curbe_offsets( struct brw_context *brw ) -{ - /* CACHE_NEW_WM_PROG */ - unsigned nr_fp_regs = align(brw->wm.prog_data->max_const, 16); - - /* BRW_NEW_VERTEX_PROGRAM */ - unsigned nr_vp_regs = align(brw->vs.prog_data->max_const, 16); - unsigned nr_clip_regs = 0; - unsigned total_regs; - -#if 0 - /* BRW_NEW_CLIP ? */ - if (brw->attribs.Transform->ClipPlanesEnabled) { - unsigned nr_planes = 6 + brw_count_bits(brw->attribs.Transform->ClipPlanesEnabled); - nr_clip_regs = align(nr_planes * 4, 16); - } -#endif - - - total_regs = nr_fp_regs + nr_vp_regs + nr_clip_regs; - - /* This can happen - what to do? Probably rather than falling - * back, the best thing to do is emit programs which code the - * constants as immediate values. Could do this either as a static - * cap on WM and VS, or adaptively. - * - * Unfortunately, this is currently dependent on the results of the - * program generation process (in the case of wm), so this would - * introduce the need to re-generate programs in the event of a - * curbe allocation failure. - */ - /* Max size is 32 - just large enough to - * hold the 128 parameters allowed by - * the fragment and vertex program - * api's. It's not clear what happens - * when both VP and FP want to use 128 - * parameters, though. - */ - assert(total_regs <= 32); - - /* Lazy resize: - */ - if (nr_fp_regs > brw->curbe.wm_size || - nr_vp_regs > brw->curbe.vs_size || - nr_clip_regs != brw->curbe.clip_size || - (total_regs < brw->curbe.total_size / 4 && - brw->curbe.total_size > 16)) { - - unsigned reg = 0; - - /* Calculate a new layout: - */ - reg = 0; - brw->curbe.wm_start = reg; - brw->curbe.wm_size = nr_fp_regs; reg += nr_fp_regs; - brw->curbe.clip_start = reg; - brw->curbe.clip_size = nr_clip_regs; reg += nr_clip_regs; - brw->curbe.vs_start = reg; - brw->curbe.vs_size = nr_vp_regs; reg += nr_vp_regs; - brw->curbe.total_size = reg; - -#if 0 - if (0) - DBG("curbe wm %d+%d clip %d+%d vs %d+%d\n", - brw->curbe.wm_start, - brw->curbe.wm_size, - brw->curbe.clip_start, - brw->curbe.clip_size, - brw->curbe.vs_start, - brw->curbe.vs_size ); -#endif - - brw->state.dirty.brw |= BRW_NEW_CURBE_OFFSETS; - } -} - - -const struct brw_tracked_state brw_curbe_offsets = { - .dirty = { - .brw = (BRW_NEW_CLIP | - BRW_NEW_VS), - .cache = CACHE_NEW_WM_PROG - }, - .update = calculate_curbe_offsets -}; - - - -/* Define the number of curbes within CS's urb allocation. Multiple - * urb entries -> multiple curbes. These will be used by - * fixed-function hardware in a double-buffering scheme to avoid a - * pipeline stall each time the contents of the curbe is changed. - */ -void brw_upload_constant_buffer_state(struct brw_context *brw) -{ - struct brw_constant_buffer_state cbs; - memset(&cbs, 0, sizeof(cbs)); - - /* It appears that this is the state packet for the CS unit, ie. the - * urb entries detailed here are housed in the CS range from the - * URB_FENCE command. - */ - cbs.header.opcode = CMD_CONST_BUFFER_STATE; - cbs.header.length = sizeof(cbs)/4 - 2; - - /* BRW_NEW_URB_FENCE */ - cbs.bits0.nr_urb_entries = brw->urb.nr_cs_entries; - cbs.bits0.urb_entry_size = brw->urb.csize - 1; - - assert(brw->urb.nr_cs_entries); - BRW_CACHED_BATCH_STRUCT(brw, &cbs); -} - - -static float fixed_plane[6][4] = { - { 0, 0, -1, 1 }, - { 0, 0, 1, 1 }, - { 0, -1, 0, 1 }, - { 0, 1, 0, 1 }, - {-1, 0, 0, 1 }, - { 1, 0, 0, 1 } -}; - -/* Upload a new set of constants. Too much variability to go into the - * cache mechanism, but maybe would benefit from a comparison against - * the current uploaded set of constants. - */ -static void upload_constant_buffer(struct brw_context *brw) -{ - struct brw_mem_pool *pool = &brw->pool[BRW_GS_POOL]; - unsigned sz = brw->curbe.total_size; - unsigned bufsz = sz * sizeof(float); - float *buf; - unsigned i; - - - if (sz == 0) { - struct brw_constant_buffer cb; - cb.header.opcode = CMD_CONST_BUFFER; - cb.header.length = sizeof(cb)/4 - 2; - cb.header.valid = 0; - cb.bits0.buffer_length = 0; - cb.bits0.buffer_address = 0; - BRW_BATCH_STRUCT(brw, &cb); - - if (brw->curbe.last_buf) { - free(brw->curbe.last_buf); - brw->curbe.last_buf = NULL; - brw->curbe.last_bufsz = 0; - } - - return; - } - - buf = (float *)malloc(bufsz); - - memset(buf, 0, bufsz); - - if (brw->curbe.wm_size) { - unsigned offset = brw->curbe.wm_start * 16; - - /* First the constant buffer constants: - */ - - /* Then any internally generated constants: - */ - for (i = 0; i < brw->wm.prog_data->nr_internal_consts; i++) - buf[offset + i] = brw->wm.prog_data->internal_const[i]; - - assert(brw->wm.prog_data->max_const == - brw->wm.prog_data->nr_internal_consts); - } - - - /* The clipplanes are actually delivered to both CLIP and VS units. - * VS uses them to calculate the outcode bitmasks. - */ - if (brw->curbe.clip_size) { - unsigned offset = brw->curbe.clip_start * 16; - unsigned j; - - /* If any planes are going this way, send them all this way: - */ - for (i = 0; i < 6; i++) { - buf[offset + i * 4 + 0] = fixed_plane[i][0]; - buf[offset + i * 4 + 1] = fixed_plane[i][1]; - buf[offset + i * 4 + 2] = fixed_plane[i][2]; - buf[offset + i * 4 + 3] = fixed_plane[i][3]; - } - - /* Clip planes: BRW_NEW_CLIP: - */ - for (j = 0; j < brw->attribs.Clip.nr; j++) { - buf[offset + i * 4 + 0] = brw->attribs.Clip.ucp[j][0]; - buf[offset + i * 4 + 1] = brw->attribs.Clip.ucp[j][1]; - buf[offset + i * 4 + 2] = brw->attribs.Clip.ucp[j][2]; - buf[offset + i * 4 + 3] = brw->attribs.Clip.ucp[j][3]; - i++; - } - } - - - if (brw->curbe.vs_size) { - unsigned offset = brw->curbe.vs_start * 16; - /*unsigned nr = vp->max_const;*/ - const struct pipe_constant_buffer *cbuffer = brw->attribs.Constants[0]; - struct pipe_winsys *ws = brw->pipe.winsys; - /* FIXME: buffer size is num_consts + num_immediates */ - if (brw->vs.prog_data->num_consts) { - /* map the vertex constant buffer and copy to curbe: */ - void *data = ws->buffer_map(ws, cbuffer->buffer, 0); - /* FIXME: this is wrong. the cbuffer->buffer->size currently - * represents size of consts + immediates. so if we'll - * have both we'll copy over the end of the buffer - * with the subsequent memcpy */ - memcpy(&buf[offset], data, cbuffer->buffer->size); - ws->buffer_unmap(ws, cbuffer->buffer); - offset += cbuffer->buffer->size; - } - /*immediates*/ - if (brw->vs.prog_data->num_imm) { - memcpy(&buf[offset], brw->vs.prog_data->imm_buf, - brw->vs.prog_data->num_imm * 4 * sizeof(float)); - } - } - - if (1) { - for (i = 0; i < sz; i+=4) - debug_printf("curbe %d.%d: %f %f %f %f\n", i/8, i&4, - buf[i+0], buf[i+1], buf[i+2], buf[i+3]); - - debug_printf("last_buf %p buf %p sz %d/%d cmp %d\n", - brw->curbe.last_buf, buf, - bufsz, brw->curbe.last_bufsz, - brw->curbe.last_buf ? memcmp(buf, brw->curbe.last_buf, bufsz) : -1); - } - - if (brw->curbe.last_buf && - bufsz == brw->curbe.last_bufsz && - memcmp(buf, brw->curbe.last_buf, bufsz) == 0) { - free(buf); -/* return; */ - } - else { - if (brw->curbe.last_buf) - free(brw->curbe.last_buf); - brw->curbe.last_buf = buf; - brw->curbe.last_bufsz = bufsz; - - - if (!brw_pool_alloc(pool, - bufsz, - 1 << 6, - &brw->curbe.gs_offset)) { - debug_printf("out of GS memory for curbe\n"); - assert(0); - return; - } - - - /* Copy data to the buffer: - */ - brw->winsys->buffer_subdata_typed(brw->winsys, - pool->buffer, - brw->curbe.gs_offset, - bufsz, - buf, - BRW_CONSTANT_BUFFER ); - } - - /* TODO: only emit the constant_buffer packet when necessary, ie: - - contents have changed - - offset has changed - - hw requirements due to other packets emitted. - */ - { - struct brw_constant_buffer cb; - - memset(&cb, 0, sizeof(cb)); - - cb.header.opcode = CMD_CONST_BUFFER; - cb.header.length = sizeof(cb)/4 - 2; - cb.header.valid = 1; - cb.bits0.buffer_length = sz - 1; - cb.bits0.buffer_address = brw->curbe.gs_offset >> 6; - - /* Because this provokes an action (ie copy the constants into the - * URB), it shouldn't be shortcircuited if identical to the - * previous time - because eg. the urb destination may have - * changed, or the urb contents different to last time. - * - * Note that the data referred to is actually copied internally, - * not just used in place according to passed pointer. - * - * It appears that the CS unit takes care of using each available - * URB entry (Const URB Entry == CURBE) in turn, and issuing - * flushes as necessary when doublebuffering of CURBEs isn't - * possible. - */ - BRW_BATCH_STRUCT(brw, &cb); - } -} - -/* This tracked state is unique in that the state it monitors varies - * dynamically depending on the parameters tracked by the fragment and - * vertex programs. This is the template used as a starting point, - * each context will maintain a copy of this internally and update as - * required. - */ -const struct brw_tracked_state brw_constant_buffer = { - .dirty = { - .brw = (BRW_NEW_CLIP | - BRW_NEW_CONSTANTS | - BRW_NEW_URB_FENCE | /* Implicit - hardware requires this, not used above */ - BRW_NEW_PSP | /* Implicit - hardware requires this, not used above */ - BRW_NEW_CURBE_OFFSETS), - .cache = (CACHE_NEW_WM_PROG) - }, - .update = upload_constant_buffer -}; - diff --git a/src/gallium/drivers/i965simple/brw_defines.h b/src/gallium/drivers/i965simple/brw_defines.h deleted file mode 100644 index 715d2d2d01..0000000000 --- a/src/gallium/drivers/i965simple/brw_defines.h +++ /dev/null @@ -1,870 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#ifndef BRW_DEFINES_H -#define BRW_DEFINES_H - -/* - */ -#define MI_NOOP 0x00 -#define MI_USER_INTERRUPT 0x02 -#define MI_WAIT_FOR_EVENT 0x03 -#define MI_FLUSH 0x04 -#define MI_REPORT_HEAD 0x07 -#define MI_ARB_ON_OFF 0x08 -#define MI_BATCH_BUFFER_END 0x0A -#define MI_OVERLAY_FLIP 0x11 -#define MI_LOAD_SCAN_LINES_INCL 0x12 -#define MI_LOAD_SCAN_LINES_EXCL 0x13 -#define MI_DISPLAY_BUFFER_INFO 0x14 -#define MI_SET_CONTEXT 0x18 -#define MI_STORE_DATA_IMM 0x20 -#define MI_STORE_DATA_INDEX 0x21 -#define MI_LOAD_REGISTER_IMM 0x22 -#define MI_STORE_REGISTER_MEM 0x24 -#define MI_BATCH_BUFFER_START 0x31 - -#define MI_SYNCHRONOUS_FLIP 0x0 -#define MI_ASYNCHRONOUS_FLIP 0x1 - -#define MI_BUFFER_SECURE 0x0 -#define MI_BUFFER_NONSECURE 0x1 - -#define MI_ARBITRATE_AT_CHAIN_POINTS 0x0 -#define MI_ARBITRATE_BETWEEN_INSTS 0x1 -#define MI_NO_ARBITRATION 0x3 - -#define MI_CONDITION_CODE_WAIT_DISABLED 0x0 -#define MI_CONDITION_CODE_WAIT_0 0x1 -#define MI_CONDITION_CODE_WAIT_1 0x2 -#define MI_CONDITION_CODE_WAIT_2 0x3 -#define MI_CONDITION_CODE_WAIT_3 0x4 -#define MI_CONDITION_CODE_WAIT_4 0x5 - -#define MI_DISPLAY_PIPE_A 0x0 -#define MI_DISPLAY_PIPE_B 0x1 - -#define MI_DISPLAY_PLANE_A 0x0 -#define MI_DISPLAY_PLANE_B 0x1 -#define MI_DISPLAY_PLANE_C 0x2 - -#define MI_STANDARD_FLIP 0x0 -#define MI_ENQUEUE_FLIP_PERFORM_BASE_FRAME_NUMBER_LOAD 0x1 -#define MI_ENQUEUE_FLIP_TARGET_FRAME_NUMBER_RELATIVE 0x2 -#define MI_ENQUEUE_FLIP_ABSOLUTE_TARGET_FRAME_NUMBER 0x3 - -#define MI_PHYSICAL_ADDRESS 0x0 -#define MI_VIRTUAL_ADDRESS 0x1 - -#define MI_BUFFER_MEMORY_MAIN 0x0 -#define MI_BUFFER_MEMORY_GTT 0x2 -#define MI_BUFFER_MEMORY_PER_PROCESS_GTT 0x3 - -#define MI_FLIP_CONTINUE 0x0 -#define MI_FLIP_ON 0x1 -#define MI_FLIP_OFF 0x2 - -#define MI_UNTRUSTED_REGISTER_SPACE 0x0 -#define MI_TRUSTED_REGISTER_SPACE 0x1 - -/* 3D state: - */ -#define _3DOP_3DSTATE_PIPELINED 0x0 -#define _3DOP_3DSTATE_NONPIPELINED 0x1 -#define _3DOP_3DCONTROL 0x2 -#define _3DOP_3DPRIMITIVE 0x3 - -#define _3DSTATE_PIPELINED_POINTERS 0x00 -#define _3DSTATE_BINDING_TABLE_POINTERS 0x01 -#define _3DSTATE_VERTEX_BUFFERS 0x08 -#define _3DSTATE_VERTEX_ELEMENTS 0x09 -#define _3DSTATE_INDEX_BUFFER 0x0A -#define _3DSTATE_VF_STATISTICS 0x0B -#define _3DSTATE_DRAWING_RECTANGLE 0x00 -#define _3DSTATE_CONSTANT_COLOR 0x01 -#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02 -#define _3DSTATE_CHROMA_KEY 0x04 -#define _3DSTATE_DEPTH_BUFFER 0x05 -#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06 -#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07 -#define _3DSTATE_LINE_STIPPLE 0x08 -#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09 -#define _3DCONTROL 0x00 -#define _3DPRIMITIVE 0x00 - -#define PIPE_CONTROL_NOWRITE 0x00 -#define PIPE_CONTROL_WRITEIMMEDIATE 0x01 -#define PIPE_CONTROL_WRITEDEPTH 0x02 -#define PIPE_CONTROL_WRITETIMESTAMP 0x03 - -#define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00 -#define PIPE_CONTROL_GTTWRITE_GLOBAL 0x01 - -#define _3DPRIM_POINTLIST 0x01 -#define _3DPRIM_LINELIST 0x02 -#define _3DPRIM_LINESTRIP 0x03 -#define _3DPRIM_TRILIST 0x04 -#define _3DPRIM_TRISTRIP 0x05 -#define _3DPRIM_TRIFAN 0x06 -#define _3DPRIM_QUADLIST 0x07 -#define _3DPRIM_QUADSTRIP 0x08 -#define _3DPRIM_LINELIST_ADJ 0x09 -#define _3DPRIM_LINESTRIP_ADJ 0x0A -#define _3DPRIM_TRILIST_ADJ 0x0B -#define _3DPRIM_TRISTRIP_ADJ 0x0C -#define _3DPRIM_TRISTRIP_REVERSE 0x0D -#define _3DPRIM_POLYGON 0x0E -#define _3DPRIM_RECTLIST 0x0F -#define _3DPRIM_LINELOOP 0x10 -#define _3DPRIM_POINTLIST_BF 0x11 -#define _3DPRIM_LINESTRIP_CONT 0x12 -#define _3DPRIM_LINESTRIP_BF 0x13 -#define _3DPRIM_LINESTRIP_CONT_BF 0x14 -#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15 - -#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0 -#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1 - -#define BRW_ANISORATIO_2 0 -#define BRW_ANISORATIO_4 1 -#define BRW_ANISORATIO_6 2 -#define BRW_ANISORATIO_8 3 -#define BRW_ANISORATIO_10 4 -#define BRW_ANISORATIO_12 5 -#define BRW_ANISORATIO_14 6 -#define BRW_ANISORATIO_16 7 - -#define BRW_BLENDFACTOR_ONE 0x1 -#define BRW_BLENDFACTOR_SRC_COLOR 0x2 -#define BRW_BLENDFACTOR_SRC_ALPHA 0x3 -#define BRW_BLENDFACTOR_DST_ALPHA 0x4 -#define BRW_BLENDFACTOR_DST_COLOR 0x5 -#define BRW_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 -#define BRW_BLENDFACTOR_CONST_COLOR 0x7 -#define BRW_BLENDFACTOR_CONST_ALPHA 0x8 -#define BRW_BLENDFACTOR_SRC1_COLOR 0x9 -#define BRW_BLENDFACTOR_SRC1_ALPHA 0x0A -#define BRW_BLENDFACTOR_ZERO 0x11 -#define BRW_BLENDFACTOR_INV_SRC_COLOR 0x12 -#define BRW_BLENDFACTOR_INV_SRC_ALPHA 0x13 -#define BRW_BLENDFACTOR_INV_DST_ALPHA 0x14 -#define BRW_BLENDFACTOR_INV_DST_COLOR 0x15 -#define BRW_BLENDFACTOR_INV_CONST_COLOR 0x17 -#define BRW_BLENDFACTOR_INV_CONST_ALPHA 0x18 -#define BRW_BLENDFACTOR_INV_SRC1_COLOR 0x19 -#define BRW_BLENDFACTOR_INV_SRC1_ALPHA 0x1A - -#define BRW_BLENDFUNCTION_ADD 0 -#define BRW_BLENDFUNCTION_SUBTRACT 1 -#define BRW_BLENDFUNCTION_REVERSE_SUBTRACT 2 -#define BRW_BLENDFUNCTION_MIN 3 -#define BRW_BLENDFUNCTION_MAX 4 - -#define BRW_ALPHATEST_FORMAT_UNORM8 0 -#define BRW_ALPHATEST_FORMAT_FLOAT32 1 - -#define BRW_CHROMAKEY_KILL_ON_ANY_MATCH 0 -#define BRW_CHROMAKEY_REPLACE_BLACK 1 - -#define BRW_CLIP_API_OGL 0 -#define BRW_CLIP_API_DX 1 - -#define BRW_CLIPMODE_NORMAL 0 -#define BRW_CLIPMODE_CLIP_ALL 1 -#define BRW_CLIPMODE_CLIP_NON_REJECTED 2 -#define BRW_CLIPMODE_REJECT_ALL 3 -#define BRW_CLIPMODE_ACCEPT_ALL 4 - -#define BRW_CLIP_NDCSPACE 0 -#define BRW_CLIP_SCREENSPACE 1 - -#define BRW_COMPAREFUNCTION_ALWAYS 0 -#define BRW_COMPAREFUNCTION_NEVER 1 -#define BRW_COMPAREFUNCTION_LESS 2 -#define BRW_COMPAREFUNCTION_EQUAL 3 -#define BRW_COMPAREFUNCTION_LEQUAL 4 -#define BRW_COMPAREFUNCTION_GREATER 5 -#define BRW_COMPAREFUNCTION_NOTEQUAL 6 -#define BRW_COMPAREFUNCTION_GEQUAL 7 - -#define BRW_COVERAGE_PIXELS_HALF 0 -#define BRW_COVERAGE_PIXELS_1 1 -#define BRW_COVERAGE_PIXELS_2 2 -#define BRW_COVERAGE_PIXELS_4 3 - -#define BRW_CULLMODE_BOTH 0 -#define BRW_CULLMODE_NONE 1 -#define BRW_CULLMODE_FRONT 2 -#define BRW_CULLMODE_BACK 3 - -#define BRW_DEFAULTCOLOR_R8G8B8A8_UNORM 0 -#define BRW_DEFAULTCOLOR_R32G32B32A32_FLOAT 1 - -#define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0 -#define BRW_DEPTHFORMAT_D32_FLOAT 1 -#define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2 -#define BRW_DEPTHFORMAT_D16_UNORM 5 - -#define BRW_FLOATING_POINT_IEEE_754 0 -#define BRW_FLOATING_POINT_NON_IEEE_754 1 - -#define BRW_FRONTWINDING_CW 0 -#define BRW_FRONTWINDING_CCW 1 - -#define BRW_SPRITE_POINT_ENABLE 16 - -#define BRW_INDEX_BYTE 0 -#define BRW_INDEX_WORD 1 -#define BRW_INDEX_DWORD 2 - -#define BRW_LOGICOPFUNCTION_CLEAR 0 -#define BRW_LOGICOPFUNCTION_NOR 1 -#define BRW_LOGICOPFUNCTION_AND_INVERTED 2 -#define BRW_LOGICOPFUNCTION_COPY_INVERTED 3 -#define BRW_LOGICOPFUNCTION_AND_REVERSE 4 -#define BRW_LOGICOPFUNCTION_INVERT 5 -#define BRW_LOGICOPFUNCTION_XOR 6 -#define BRW_LOGICOPFUNCTION_NAND 7 -#define BRW_LOGICOPFUNCTION_AND 8 -#define BRW_LOGICOPFUNCTION_EQUIV 9 -#define BRW_LOGICOPFUNCTION_NOOP 10 -#define BRW_LOGICOPFUNCTION_OR_INVERTED 11 -#define BRW_LOGICOPFUNCTION_COPY 12 -#define BRW_LOGICOPFUNCTION_OR_REVERSE 13 -#define BRW_LOGICOPFUNCTION_OR 14 -#define BRW_LOGICOPFUNCTION_SET 15 - -#define BRW_MAPFILTER_NEAREST 0x0 -#define BRW_MAPFILTER_LINEAR 0x1 -#define BRW_MAPFILTER_ANISOTROPIC 0x2 - -#define BRW_MIPFILTER_NONE 0 -#define BRW_MIPFILTER_NEAREST 1 -#define BRW_MIPFILTER_LINEAR 3 - -#define BRW_POLYGON_FRONT_FACING 0 -#define BRW_POLYGON_BACK_FACING 1 - -#define BRW_PREFILTER_ALWAYS 0x0 -#define BRW_PREFILTER_NEVER 0x1 -#define BRW_PREFILTER_LESS 0x2 -#define BRW_PREFILTER_EQUAL 0x3 -#define BRW_PREFILTER_LEQUAL 0x4 -#define BRW_PREFILTER_GREATER 0x5 -#define BRW_PREFILTER_NOTEQUAL 0x6 -#define BRW_PREFILTER_GEQUAL 0x7 - -#define BRW_PROVOKING_VERTEX_0 0 -#define BRW_PROVOKING_VERTEX_1 1 -#define BRW_PROVOKING_VERTEX_2 2 - -#define BRW_RASTRULE_UPPER_LEFT 0 -#define BRW_RASTRULE_UPPER_RIGHT 1 -/* These are listed as "Reserved, but not seen as useful" - * in Intel documentation (page 212, "Point Rasterization Rule", - * section 7.4 "SF Pipeline State Summary", of document - * "Intel® 965 Express Chipset Family and Intel® G35 Express - * Chipset Graphics Controller Programmer's Reference Manual, - * Volume 2: 3D/Media", Revision 1.0b as of January 2008, - * available at - * http://intellinuxgraphics.org/documentation.html - * at the time of this writing). - * - * These appear to be supported on at least some - * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT - * is useful when using OpenGL to render to a FBO - * (which has the pixel coordinate Y orientation inverted - * with respect to the normal OpenGL pixel coordinate system). - */ -#define BRW_RASTRULE_LOWER_LEFT 2 -#define BRW_RASTRULE_LOWER_RIGHT 3 - -#define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0 -#define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1 -#define BRW_RENDERTARGET_CLAMPRANGE_FORMAT 2 - -#define BRW_STENCILOP_KEEP 0 -#define BRW_STENCILOP_ZERO 1 -#define BRW_STENCILOP_REPLACE 2 -#define BRW_STENCILOP_INCRSAT 3 -#define BRW_STENCILOP_DECRSAT 4 -#define BRW_STENCILOP_INCR 5 -#define BRW_STENCILOP_DECR 6 -#define BRW_STENCILOP_INVERT 7 - -#define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0 -#define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1 - -#define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000 -#define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001 -#define BRW_SURFACEFORMAT_R32G32B32A32_UINT 0x002 -#define BRW_SURFACEFORMAT_R32G32B32A32_UNORM 0x003 -#define BRW_SURFACEFORMAT_R32G32B32A32_SNORM 0x004 -#define BRW_SURFACEFORMAT_R64G64_FLOAT 0x005 -#define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006 -#define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007 -#define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008 -#define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040 -#define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041 -#define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042 -#define BRW_SURFACEFORMAT_R32G32B32_UNORM 0x043 -#define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044 -#define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045 -#define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046 -#define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080 -#define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081 -#define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082 -#define BRW_SURFACEFORMAT_R16G16B16A16_UINT 0x083 -#define BRW_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084 -#define BRW_SURFACEFORMAT_R32G32_FLOAT 0x085 -#define BRW_SURFACEFORMAT_R32G32_SINT 0x086 -#define BRW_SURFACEFORMAT_R32G32_UINT 0x087 -#define BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088 -#define BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089 -#define BRW_SURFACEFORMAT_L32A32_FLOAT 0x08A -#define BRW_SURFACEFORMAT_R32G32_UNORM 0x08B -#define BRW_SURFACEFORMAT_R32G32_SNORM 0x08C -#define BRW_SURFACEFORMAT_R64_FLOAT 0x08D -#define BRW_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E -#define BRW_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F -#define BRW_SURFACEFORMAT_A32X32_FLOAT 0x090 -#define BRW_SURFACEFORMAT_L32X32_FLOAT 0x091 -#define BRW_SURFACEFORMAT_I32X32_FLOAT 0x092 -#define BRW_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093 -#define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094 -#define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095 -#define BRW_SURFACEFORMAT_R32G32_USCALED 0x096 -#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0 -#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1 -#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2 -#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3 -#define BRW_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4 -#define BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5 -#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7 -#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8 -#define BRW_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9 -#define BRW_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA -#define BRW_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB -#define BRW_SURFACEFORMAT_R16G16_UNORM 0x0CC -#define BRW_SURFACEFORMAT_R16G16_SNORM 0x0CD -#define BRW_SURFACEFORMAT_R16G16_SINT 0x0CE -#define BRW_SURFACEFORMAT_R16G16_UINT 0x0CF -#define BRW_SURFACEFORMAT_R16G16_FLOAT 0x0D0 -#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1 -#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2 -#define BRW_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3 -#define BRW_SURFACEFORMAT_R32_SINT 0x0D6 -#define BRW_SURFACEFORMAT_R32_UINT 0x0D7 -#define BRW_SURFACEFORMAT_R32_FLOAT 0x0D8 -#define BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9 -#define BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA -#define BRW_SURFACEFORMAT_L16A16_UNORM 0x0DF -#define BRW_SURFACEFORMAT_I24X8_UNORM 0x0E0 -#define BRW_SURFACEFORMAT_L24X8_UNORM 0x0E1 -#define BRW_SURFACEFORMAT_A24X8_UNORM 0x0E2 -#define BRW_SURFACEFORMAT_I32_FLOAT 0x0E3 -#define BRW_SURFACEFORMAT_L32_FLOAT 0x0E4 -#define BRW_SURFACEFORMAT_A32_FLOAT 0x0E5 -#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9 -#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA -#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB -#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC -#define BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED -#define BRW_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE -#define BRW_SURFACEFORMAT_L16A16_FLOAT 0x0F0 -#define BRW_SURFACEFORMAT_R32_UNORM 0x0F1 -#define BRW_SURFACEFORMAT_R32_SNORM 0x0F2 -#define BRW_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3 -#define BRW_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4 -#define BRW_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5 -#define BRW_SURFACEFORMAT_R16G16_SSCALED 0x0F6 -#define BRW_SURFACEFORMAT_R16G16_USCALED 0x0F7 -#define BRW_SURFACEFORMAT_R32_SSCALED 0x0F8 -#define BRW_SURFACEFORMAT_R32_USCALED 0x0F9 -#define BRW_SURFACEFORMAT_B5G6R5_UNORM 0x100 -#define BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101 -#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM 0x102 -#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103 -#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM 0x104 -#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105 -#define BRW_SURFACEFORMAT_R8G8_UNORM 0x106 -#define BRW_SURFACEFORMAT_R8G8_SNORM 0x107 -#define BRW_SURFACEFORMAT_R8G8_SINT 0x108 -#define BRW_SURFACEFORMAT_R8G8_UINT 0x109 -#define BRW_SURFACEFORMAT_R16_UNORM 0x10A -#define BRW_SURFACEFORMAT_R16_SNORM 0x10B -#define BRW_SURFACEFORMAT_R16_SINT 0x10C -#define BRW_SURFACEFORMAT_R16_UINT 0x10D -#define BRW_SURFACEFORMAT_R16_FLOAT 0x10E -#define BRW_SURFACEFORMAT_I16_UNORM 0x111 -#define BRW_SURFACEFORMAT_L16_UNORM 0x112 -#define BRW_SURFACEFORMAT_A16_UNORM 0x113 -#define BRW_SURFACEFORMAT_L8A8_UNORM 0x114 -#define BRW_SURFACEFORMAT_I16_FLOAT 0x115 -#define BRW_SURFACEFORMAT_L16_FLOAT 0x116 -#define BRW_SURFACEFORMAT_A16_FLOAT 0x117 -#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119 -#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A -#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B -#define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C -#define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D -#define BRW_SURFACEFORMAT_R16_SSCALED 0x11E -#define BRW_SURFACEFORMAT_R16_USCALED 0x11F -#define BRW_SURFACEFORMAT_R8_UNORM 0x140 -#define BRW_SURFACEFORMAT_R8_SNORM 0x141 -#define BRW_SURFACEFORMAT_R8_SINT 0x142 -#define BRW_SURFACEFORMAT_R8_UINT 0x143 -#define BRW_SURFACEFORMAT_A8_UNORM 0x144 -#define BRW_SURFACEFORMAT_I8_UNORM 0x145 -#define BRW_SURFACEFORMAT_L8_UNORM 0x146 -#define BRW_SURFACEFORMAT_P4A4_UNORM 0x147 -#define BRW_SURFACEFORMAT_A4P4_UNORM 0x148 -#define BRW_SURFACEFORMAT_R8_SSCALED 0x149 -#define BRW_SURFACEFORMAT_R8_USCALED 0x14A -#define BRW_SURFACEFORMAT_R1_UINT 0x181 -#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182 -#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183 -#define BRW_SURFACEFORMAT_BC1_UNORM 0x186 -#define BRW_SURFACEFORMAT_BC2_UNORM 0x187 -#define BRW_SURFACEFORMAT_BC3_UNORM 0x188 -#define BRW_SURFACEFORMAT_BC4_UNORM 0x189 -#define BRW_SURFACEFORMAT_BC5_UNORM 0x18A -#define BRW_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B -#define BRW_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C -#define BRW_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D -#define BRW_SURFACEFORMAT_MONO8 0x18E -#define BRW_SURFACEFORMAT_YCRCB_SWAPUV 0x18F -#define BRW_SURFACEFORMAT_YCRCB_SWAPY 0x190 -#define BRW_SURFACEFORMAT_DXT1_RGB 0x191 -#define BRW_SURFACEFORMAT_FXT1 0x192 -#define BRW_SURFACEFORMAT_R8G8B8_UNORM 0x193 -#define BRW_SURFACEFORMAT_R8G8B8_SNORM 0x194 -#define BRW_SURFACEFORMAT_R8G8B8_SSCALED 0x195 -#define BRW_SURFACEFORMAT_R8G8B8_USCALED 0x196 -#define BRW_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197 -#define BRW_SURFACEFORMAT_R64G64B64_FLOAT 0x198 -#define BRW_SURFACEFORMAT_BC4_SNORM 0x199 -#define BRW_SURFACEFORMAT_BC5_SNORM 0x19A -#define BRW_SURFACEFORMAT_R16G16B16_UNORM 0x19C -#define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D -#define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E -#define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F - -#define BRW_SURFACERETURNFORMAT_FLOAT32 0 -#define BRW_SURFACERETURNFORMAT_S1 1 - -#define BRW_SURFACE_1D 0 -#define BRW_SURFACE_2D 1 -#define BRW_SURFACE_3D 2 -#define BRW_SURFACE_CUBE 3 -#define BRW_SURFACE_BUFFER 4 -#define BRW_SURFACE_NULL 7 - -#define BRW_TEXCOORDMODE_WRAP 0 -#define BRW_TEXCOORDMODE_MIRROR 1 -#define BRW_TEXCOORDMODE_CLAMP 2 -#define BRW_TEXCOORDMODE_CUBE 3 -#define BRW_TEXCOORDMODE_CLAMP_BORDER 4 -#define BRW_TEXCOORDMODE_MIRROR_ONCE 5 - -#define BRW_THREAD_PRIORITY_NORMAL 0 -#define BRW_THREAD_PRIORITY_HIGH 1 - -#define BRW_TILEWALK_XMAJOR 0 -#define BRW_TILEWALK_YMAJOR 1 - -#define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0 -#define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1 - -#define BRW_VERTEXBUFFER_ACCESS_VERTEXDATA 0 -#define BRW_VERTEXBUFFER_ACCESS_INSTANCEDATA 1 - -#define BRW_VFCOMPONENT_NOSTORE 0 -#define BRW_VFCOMPONENT_STORE_SRC 1 -#define BRW_VFCOMPONENT_STORE_0 2 -#define BRW_VFCOMPONENT_STORE_1_FLT 3 -#define BRW_VFCOMPONENT_STORE_1_INT 4 -#define BRW_VFCOMPONENT_STORE_VID 5 -#define BRW_VFCOMPONENT_STORE_IID 6 -#define BRW_VFCOMPONENT_STORE_PID 7 - - - -/* Execution Unit (EU) defines - */ - -#define BRW_ALIGN_1 0 -#define BRW_ALIGN_16 1 - -#define BRW_ADDRESS_DIRECT 0 -#define BRW_ADDRESS_REGISTER_INDIRECT_REGISTER 1 - -#define BRW_CHANNEL_X 0 -#define BRW_CHANNEL_Y 1 -#define BRW_CHANNEL_Z 2 -#define BRW_CHANNEL_W 3 - -#define BRW_COMPRESSION_NONE 0 -#define BRW_COMPRESSION_2NDHALF 1 -#define BRW_COMPRESSION_COMPRESSED 2 - -#define BRW_CONDITIONAL_NONE 0 -#define BRW_CONDITIONAL_Z 1 -#define BRW_CONDITIONAL_NZ 2 -#define BRW_CONDITIONAL_EQ 1 /* Z */ -#define BRW_CONDITIONAL_NEQ 2 /* NZ */ -#define BRW_CONDITIONAL_G 3 -#define BRW_CONDITIONAL_GE 4 -#define BRW_CONDITIONAL_L 5 -#define BRW_CONDITIONAL_LE 6 -#define BRW_CONDITIONAL_C 7 -#define BRW_CONDITIONAL_O 8 - -#define BRW_DEBUG_NONE 0 -#define BRW_DEBUG_BREAKPOINT 1 - -#define BRW_DEPENDENCY_NORMAL 0 -#define BRW_DEPENDENCY_NOTCLEARED 1 -#define BRW_DEPENDENCY_NOTCHECKED 2 -#define BRW_DEPENDENCY_DISABLE 3 - -#define BRW_EXECUTE_1 0 -#define BRW_EXECUTE_2 1 -#define BRW_EXECUTE_4 2 -#define BRW_EXECUTE_8 3 -#define BRW_EXECUTE_16 4 -#define BRW_EXECUTE_32 5 - -#define BRW_HORIZONTAL_STRIDE_0 0 -#define BRW_HORIZONTAL_STRIDE_1 1 -#define BRW_HORIZONTAL_STRIDE_2 2 -#define BRW_HORIZONTAL_STRIDE_4 3 - -#define BRW_INSTRUCTION_NORMAL 0 -#define BRW_INSTRUCTION_SATURATE 1 - -#define BRW_MASK_ENABLE 0 -#define BRW_MASK_DISABLE 1 - -#define BRW_OPCODE_MOV 1 -#define BRW_OPCODE_SEL 2 -#define BRW_OPCODE_NOT 4 -#define BRW_OPCODE_AND 5 -#define BRW_OPCODE_OR 6 -#define BRW_OPCODE_XOR 7 -#define BRW_OPCODE_SHR 8 -#define BRW_OPCODE_SHL 9 -#define BRW_OPCODE_RSR 10 -#define BRW_OPCODE_RSL 11 -#define BRW_OPCODE_ASR 12 -#define BRW_OPCODE_CMP 16 -#define BRW_OPCODE_JMPI 32 -#define BRW_OPCODE_IF 34 -#define BRW_OPCODE_IFF 35 -#define BRW_OPCODE_ELSE 36 -#define BRW_OPCODE_ENDIF 37 -#define BRW_OPCODE_DO 38 -#define BRW_OPCODE_WHILE 39 -#define BRW_OPCODE_BREAK 40 -#define BRW_OPCODE_CONTINUE 41 -#define BRW_OPCODE_HALT 42 -#define BRW_OPCODE_MSAVE 44 -#define BRW_OPCODE_MRESTORE 45 -#define BRW_OPCODE_PUSH 46 -#define BRW_OPCODE_POP 47 -#define BRW_OPCODE_WAIT 48 -#define BRW_OPCODE_SEND 49 -#define BRW_OPCODE_ADD 64 -#define BRW_OPCODE_MUL 65 -#define BRW_OPCODE_AVG 66 -#define BRW_OPCODE_FRC 67 -#define BRW_OPCODE_RNDU 68 -#define BRW_OPCODE_RNDD 69 -#define BRW_OPCODE_RNDE 70 -#define BRW_OPCODE_RNDZ 71 -#define BRW_OPCODE_MAC 72 -#define BRW_OPCODE_MACH 73 -#define BRW_OPCODE_LZD 74 -#define BRW_OPCODE_SAD2 80 -#define BRW_OPCODE_SADA2 81 -#define BRW_OPCODE_DP4 84 -#define BRW_OPCODE_DPH 85 -#define BRW_OPCODE_DP3 86 -#define BRW_OPCODE_DP2 87 -#define BRW_OPCODE_DPA2 88 -#define BRW_OPCODE_LINE 89 -#define BRW_OPCODE_NOP 126 - -#define BRW_PREDICATE_NONE 0 -#define BRW_PREDICATE_NORMAL 1 -#define BRW_PREDICATE_ALIGN1_ANYV 2 -#define BRW_PREDICATE_ALIGN1_ALLV 3 -#define BRW_PREDICATE_ALIGN1_ANY2H 4 -#define BRW_PREDICATE_ALIGN1_ALL2H 5 -#define BRW_PREDICATE_ALIGN1_ANY4H 6 -#define BRW_PREDICATE_ALIGN1_ALL4H 7 -#define BRW_PREDICATE_ALIGN1_ANY8H 8 -#define BRW_PREDICATE_ALIGN1_ALL8H 9 -#define BRW_PREDICATE_ALIGN1_ANY16H 10 -#define BRW_PREDICATE_ALIGN1_ALL16H 11 -#define BRW_PREDICATE_ALIGN16_REPLICATE_X 2 -#define BRW_PREDICATE_ALIGN16_REPLICATE_Y 3 -#define BRW_PREDICATE_ALIGN16_REPLICATE_Z 4 -#define BRW_PREDICATE_ALIGN16_REPLICATE_W 5 -#define BRW_PREDICATE_ALIGN16_ANY4H 6 -#define BRW_PREDICATE_ALIGN16_ALL4H 7 - -#define BRW_ARCHITECTURE_REGISTER_FILE 0 -#define BRW_GENERAL_REGISTER_FILE 1 -#define BRW_MESSAGE_REGISTER_FILE 2 -#define BRW_IMMEDIATE_VALUE 3 - -#define BRW_REGISTER_TYPE_UD 0 -#define BRW_REGISTER_TYPE_D 1 -#define BRW_REGISTER_TYPE_UW 2 -#define BRW_REGISTER_TYPE_W 3 -#define BRW_REGISTER_TYPE_UB 4 -#define BRW_REGISTER_TYPE_B 5 -#define BRW_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */ -#define BRW_REGISTER_TYPE_HF 6 -#define BRW_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */ -#define BRW_REGISTER_TYPE_F 7 - -#define BRW_ARF_NULL 0x00 -#define BRW_ARF_ADDRESS 0x10 -#define BRW_ARF_ACCUMULATOR 0x20 -#define BRW_ARF_FLAG 0x30 -#define BRW_ARF_MASK 0x40 -#define BRW_ARF_MASK_STACK 0x50 -#define BRW_ARF_MASK_STACK_DEPTH 0x60 -#define BRW_ARF_STATE 0x70 -#define BRW_ARF_CONTROL 0x80 -#define BRW_ARF_NOTIFICATION_COUNT 0x90 -#define BRW_ARF_IP 0xA0 - -#define BRW_AMASK 0 -#define BRW_IMASK 1 -#define BRW_LMASK 2 -#define BRW_CMASK 3 - - - -#define BRW_THREAD_NORMAL 0 -#define BRW_THREAD_ATOMIC 1 -#define BRW_THREAD_SWITCH 2 - -#define BRW_VERTICAL_STRIDE_0 0 -#define BRW_VERTICAL_STRIDE_1 1 -#define BRW_VERTICAL_STRIDE_2 2 -#define BRW_VERTICAL_STRIDE_4 3 -#define BRW_VERTICAL_STRIDE_8 4 -#define BRW_VERTICAL_STRIDE_16 5 -#define BRW_VERTICAL_STRIDE_32 6 -#define BRW_VERTICAL_STRIDE_64 7 -#define BRW_VERTICAL_STRIDE_128 8 -#define BRW_VERTICAL_STRIDE_256 9 -#define BRW_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF - -#define BRW_WIDTH_1 0 -#define BRW_WIDTH_2 1 -#define BRW_WIDTH_4 2 -#define BRW_WIDTH_8 3 -#define BRW_WIDTH_16 4 - -#define BRW_STATELESS_BUFFER_BOUNDARY_1K 0 -#define BRW_STATELESS_BUFFER_BOUNDARY_2K 1 -#define BRW_STATELESS_BUFFER_BOUNDARY_4K 2 -#define BRW_STATELESS_BUFFER_BOUNDARY_8K 3 -#define BRW_STATELESS_BUFFER_BOUNDARY_16K 4 -#define BRW_STATELESS_BUFFER_BOUNDARY_32K 5 -#define BRW_STATELESS_BUFFER_BOUNDARY_64K 6 -#define BRW_STATELESS_BUFFER_BOUNDARY_128K 7 -#define BRW_STATELESS_BUFFER_BOUNDARY_256K 8 -#define BRW_STATELESS_BUFFER_BOUNDARY_512K 9 -#define BRW_STATELESS_BUFFER_BOUNDARY_1M 10 -#define BRW_STATELESS_BUFFER_BOUNDARY_2M 11 - -#define BRW_POLYGON_FACING_FRONT 0 -#define BRW_POLYGON_FACING_BACK 1 - -#define BRW_MESSAGE_TARGET_NULL 0 -#define BRW_MESSAGE_TARGET_MATH 1 -#define BRW_MESSAGE_TARGET_SAMPLER 2 -#define BRW_MESSAGE_TARGET_GATEWAY 3 -#define BRW_MESSAGE_TARGET_DATAPORT_READ 4 -#define BRW_MESSAGE_TARGET_DATAPORT_WRITE 5 -#define BRW_MESSAGE_TARGET_URB 6 -#define BRW_MESSAGE_TARGET_THREAD_SPAWNER 7 - -#define BRW_SAMPLER_RETURN_FORMAT_FLOAT32 0 -#define BRW_SAMPLER_RETURN_FORMAT_UINT32 2 -#define BRW_SAMPLER_RETURN_FORMAT_SINT32 3 - -#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE 0 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE 0 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0 -#define BRW_SAMPLER_MESSAGE_SIMD8_KILLPIX 1 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2 -#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2 -#define BRW_SAMPLER_MESSAGE_SIMD8_RESINFO 2 -#define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_LD 3 -#define BRW_SAMPLER_MESSAGE_SIMD8_LD 3 -#define BRW_SAMPLER_MESSAGE_SIMD16_LD 3 - -#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0 -#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1 -#define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS 2 -#define BRW_DATAPORT_OWORD_BLOCK_4_OWORDS 3 -#define BRW_DATAPORT_OWORD_BLOCK_8_OWORDS 4 - -#define BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0 -#define BRW_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2 - -#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2 -#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3 - -#define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0 -#define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1 -#define BRW_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2 -#define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3 - -#define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0 -#define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1 -#define BRW_DATAPORT_READ_TARGET_SAMPLER_CACHE 2 - -#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0 -#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1 -#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2 -#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3 -#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4 - -#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0 -#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1 -#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2 -#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3 -#define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4 -#define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5 -#define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7 - -#define BRW_MATH_FUNCTION_INV 1 -#define BRW_MATH_FUNCTION_LOG 2 -#define BRW_MATH_FUNCTION_EXP 3 -#define BRW_MATH_FUNCTION_SQRT 4 -#define BRW_MATH_FUNCTION_RSQ 5 -#define BRW_MATH_FUNCTION_SIN 6 /* was 7 */ -#define BRW_MATH_FUNCTION_COS 7 /* was 8 */ -#define BRW_MATH_FUNCTION_SINCOS 8 /* was 6 */ -#define BRW_MATH_FUNCTION_TAN 9 -#define BRW_MATH_FUNCTION_POW 10 -#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11 -#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12 -#define BRW_MATH_FUNCTION_INT_DIV_REMAINDER 13 - -#define BRW_MATH_INTEGER_UNSIGNED 0 -#define BRW_MATH_INTEGER_SIGNED 1 - -#define BRW_MATH_PRECISION_FULL 0 -#define BRW_MATH_PRECISION_PARTIAL 1 - -#define BRW_MATH_SATURATE_NONE 0 -#define BRW_MATH_SATURATE_SATURATE 1 - -#define BRW_MATH_DATA_VECTOR 0 -#define BRW_MATH_DATA_SCALAR 1 - -#define BRW_URB_OPCODE_WRITE 0 - -#define BRW_URB_SWIZZLE_NONE 0 -#define BRW_URB_SWIZZLE_INTERLEAVE 1 -#define BRW_URB_SWIZZLE_TRANSPOSE 2 - -#define BRW_SCRATCH_SPACE_SIZE_1K 0 -#define BRW_SCRATCH_SPACE_SIZE_2K 1 -#define BRW_SCRATCH_SPACE_SIZE_4K 2 -#define BRW_SCRATCH_SPACE_SIZE_8K 3 -#define BRW_SCRATCH_SPACE_SIZE_16K 4 -#define BRW_SCRATCH_SPACE_SIZE_32K 5 -#define BRW_SCRATCH_SPACE_SIZE_64K 6 -#define BRW_SCRATCH_SPACE_SIZE_128K 7 -#define BRW_SCRATCH_SPACE_SIZE_256K 8 -#define BRW_SCRATCH_SPACE_SIZE_512K 9 -#define BRW_SCRATCH_SPACE_SIZE_1M 10 -#define BRW_SCRATCH_SPACE_SIZE_2M 11 - - - - -#define CMD_URB_FENCE 0x6000 -#define CMD_CONST_BUFFER_STATE 0x6001 -#define CMD_CONST_BUFFER 0x6002 - -#define CMD_STATE_BASE_ADDRESS 0x6101 -#define CMD_STATE_INSN_POINTER 0x6102 -#define CMD_PIPELINE_SELECT 0x6104 - -#define CMD_PIPELINED_STATE_POINTERS 0x7800 -#define CMD_BINDING_TABLE_PTRS 0x7801 -#define CMD_VERTEX_BUFFER 0x7808 -#define CMD_VERTEX_ELEMENT 0x7809 -#define CMD_INDEX_BUFFER 0x780a -#define CMD_VF_STATISTICS 0x780b - -#define CMD_DRAW_RECT 0x7900 -#define CMD_BLEND_CONSTANT_COLOR 0x7901 -#define CMD_CHROMA_KEY 0x7904 -#define CMD_DEPTH_BUFFER 0x7905 -#define CMD_POLY_STIPPLE_OFFSET 0x7906 -#define CMD_POLY_STIPPLE_PATTERN 0x7907 -#define CMD_LINE_STIPPLE_PATTERN 0x7908 -#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909 - -#define CMD_PIPE_CONTROL 0x7a00 - -#define CMD_3D_PRIM 0x7b00 - -#define CMD_MI_FLUSH 0x0200 - - -/* Various values from the R0 vertex header: - */ -#define R02_PRIM_END 0x1 -#define R02_PRIM_START 0x2 - - - -#endif diff --git a/src/gallium/drivers/i965simple/brw_draw.c b/src/gallium/drivers/i965simple/brw_draw.c deleted file mode 100644 index 49d80cb41c..0000000000 --- a/src/gallium/drivers/i965simple/brw_draw.c +++ /dev/null @@ -1,226 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include <stdlib.h> - -#include "brw_batch.h" -#include "brw_draw.h" -#include "brw_defines.h" -#include "brw_context.h" -#include "brw_state.h" - -#include "pipe/p_context.h" -#include "pipe/internal/p_winsys_screen.h" -#include "util/u_prim.h" - -static unsigned hw_prim[PIPE_PRIM_POLYGON+1] = { - _3DPRIM_POINTLIST, - _3DPRIM_LINELIST, - _3DPRIM_LINELOOP, - _3DPRIM_LINESTRIP, - _3DPRIM_TRILIST, - _3DPRIM_TRISTRIP, - _3DPRIM_TRIFAN, - _3DPRIM_QUADLIST, - _3DPRIM_QUADSTRIP, - _3DPRIM_POLYGON -}; - - -/* When the primitive changes, set a state bit and re-validate. Not - * the nicest and would rather deal with this by having all the - * programs be immune to the active primitive (ie. cope with all - * possibilities). That may not be realistic however. - */ -static void brw_set_prim(struct brw_context *brw, int prim) -{ - PRINT("PRIM: %d\n", prim); - - /* Slight optimization to avoid the GS program when not needed: - */ - if (prim == PIPE_PRIM_QUAD_STRIP && - brw->attribs.Raster->flatshade && - brw->attribs.Raster->fill_cw == PIPE_POLYGON_MODE_FILL && - brw->attribs.Raster->fill_ccw == PIPE_POLYGON_MODE_FILL) - prim = PIPE_PRIM_TRIANGLE_STRIP; - - if (prim != brw->primitive) { - brw->primitive = prim; - brw->state.dirty.brw |= BRW_NEW_PRIMITIVE; - - if (u_reduced_prim(prim) != brw->reduced_primitive) { - brw->reduced_primitive = u_reduced_prim(prim); - brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE; - } - - brw_validate_state(brw); - } - -} - - -static unsigned trim(int prim, unsigned length) -{ - if (prim == PIPE_PRIM_QUAD_STRIP) - return length > 3 ? (length - length % 2) : 0; - else if (prim == PIPE_PRIM_QUADS) - return length - length % 4; - else - return length; -} - - - -static boolean brw_emit_prim( struct brw_context *brw, - boolean indexed, - unsigned start, - unsigned count ) - -{ - struct brw_3d_primitive prim_packet; - - if (BRW_DEBUG & DEBUG_PRIMS) - PRINT("PRIM: %d %d %d\n", brw->primitive, start, count); - - prim_packet.header.opcode = CMD_3D_PRIM; - prim_packet.header.length = sizeof(prim_packet)/4 - 2; - prim_packet.header.pad = 0; - prim_packet.header.topology = hw_prim[brw->primitive]; - prim_packet.header.indexed = indexed; - - prim_packet.verts_per_instance = trim(brw->primitive, count); - prim_packet.start_vert_location = start; - prim_packet.instance_count = 1; - prim_packet.start_instance_location = 0; - prim_packet.base_vert_location = 0; - - if (prim_packet.verts_per_instance == 0) - return TRUE; - - return brw_batchbuffer_data( brw->winsys, - &prim_packet, - sizeof(prim_packet) ); -} - - -/* May fail if out of video memory for texture or vbo upload, or on - * fallback conditions. - */ -static boolean brw_try_draw_elements( struct pipe_context *pipe, - struct pipe_buffer *index_buffer, - unsigned index_size, - unsigned mode, - unsigned start, - unsigned count ) -{ - struct brw_context *brw = brw_context(pipe); - - /* Set the first primitive ahead of validate_state: - */ - brw_set_prim(brw, mode); - - /* Upload index, vertex data: - */ - if (index_buffer && - !brw_upload_indices( brw, index_buffer, index_size, start, count )) - return FALSE; - - if (!brw_upload_vertex_buffers(brw)) - return FALSE; - - if (!brw_upload_vertex_elements( brw )) - return FALSE; - - /* XXX: Need to separate validate and upload of state. - */ - if (brw->state.dirty.brw) - brw_validate_state( brw ); - - if (!brw_emit_prim(brw, index_buffer != NULL, - start, count)) - return FALSE; - - return TRUE; -} - - - -static boolean brw_draw_elements( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, - unsigned start, - unsigned count ) -{ - if (!brw_try_draw_elements( pipe, - indexBuffer, - indexSize, - mode, start, count )) - { - /* flush ? */ - - if (!brw_try_draw_elements( pipe, - indexBuffer, - indexSize, - mode, start, - count )) { - assert(0); - return FALSE; - } - } - - return TRUE; -} - - - -static boolean brw_draw_arrays( struct pipe_context *pipe, - unsigned mode, - unsigned start, - unsigned count ) -{ - if (!brw_try_draw_elements( pipe, NULL, 0, mode, start, count )) { - /* flush ? */ - - if (!brw_try_draw_elements( pipe, NULL, 0, mode, start, count )) { - assert(0); - return FALSE; - } - } - - return TRUE; -} - - - -void brw_init_draw_functions( struct brw_context *brw ) -{ - brw->pipe.draw_arrays = brw_draw_arrays; - brw->pipe.draw_elements = brw_draw_elements; -} - - diff --git a/src/gallium/drivers/i965simple/brw_draw.h b/src/gallium/drivers/i965simple/brw_draw.h deleted file mode 100644 index 62fe0d5d0e..0000000000 --- a/src/gallium/drivers/i965simple/brw_draw.h +++ /dev/null @@ -1,55 +0,0 @@ - /************************************************************************** - * - * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef BRW_DRAW_H -#define BRW_DRAW_H - -#include "pipe/p_context.h" - -struct brw_context; - - - -void brw_init_draw_functions( struct brw_context *brw ); - - -boolean brw_upload_vertices( struct brw_context *brw, - unsigned min_index, - unsigned max_index ); - -boolean brw_upload_indices(struct brw_context *brw, - const struct pipe_buffer *index_buffer, - int ib_size, int start, int count); - -boolean brw_upload_vertex_buffers( struct brw_context *brw ); -boolean brw_upload_vertex_elements( struct brw_context *brw ); - -unsigned brw_translate_surface_format( unsigned id ); - - - -#endif diff --git a/src/gallium/drivers/i965simple/brw_draw_upload.c b/src/gallium/drivers/i965simple/brw_draw_upload.c deleted file mode 100644 index 2d9ca3f2ea..0000000000 --- a/src/gallium/drivers/i965simple/brw_draw_upload.c +++ /dev/null @@ -1,300 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include <stdlib.h> - -#include "brw_batch.h" -#include "brw_draw.h" -#include "brw_defines.h" -#include "brw_context.h" -#include "brw_state.h" - - -struct brw_array_state { - union header_union header; - - struct { - union { - struct { - unsigned pitch:11; - unsigned pad:15; - unsigned access_type:1; - unsigned vb_index:5; - } bits; - unsigned dword; - } vb0; - - struct pipe_buffer *buffer; - unsigned offset; - - unsigned max_index; - unsigned instance_data_step_rate; - - } vb[BRW_VBP_MAX]; -}; - - - -unsigned brw_translate_surface_format( unsigned id ) -{ - switch (id) { - case PIPE_FORMAT_R64_FLOAT: - return BRW_SURFACEFORMAT_R64_FLOAT; - case PIPE_FORMAT_R64G64_FLOAT: - return BRW_SURFACEFORMAT_R64G64_FLOAT; - case PIPE_FORMAT_R64G64B64_FLOAT: - return BRW_SURFACEFORMAT_R64G64B64_FLOAT; - case PIPE_FORMAT_R64G64B64A64_FLOAT: - return BRW_SURFACEFORMAT_R64G64B64A64_FLOAT; - - case PIPE_FORMAT_R32_FLOAT: - return BRW_SURFACEFORMAT_R32_FLOAT; - case PIPE_FORMAT_R32G32_FLOAT: - return BRW_SURFACEFORMAT_R32G32_FLOAT; - case PIPE_FORMAT_R32G32B32_FLOAT: - return BRW_SURFACEFORMAT_R32G32B32_FLOAT; - case PIPE_FORMAT_R32G32B32A32_FLOAT: - return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; - - case PIPE_FORMAT_R32_UNORM: - return BRW_SURFACEFORMAT_R32_UNORM; - case PIPE_FORMAT_R32G32_UNORM: - return BRW_SURFACEFORMAT_R32G32_UNORM; - case PIPE_FORMAT_R32G32B32_UNORM: - return BRW_SURFACEFORMAT_R32G32B32_UNORM; - case PIPE_FORMAT_R32G32B32A32_UNORM: - return BRW_SURFACEFORMAT_R32G32B32A32_UNORM; - - case PIPE_FORMAT_R32_USCALED: - return BRW_SURFACEFORMAT_R32_USCALED; - case PIPE_FORMAT_R32G32_USCALED: - return BRW_SURFACEFORMAT_R32G32_USCALED; - case PIPE_FORMAT_R32G32B32_USCALED: - return BRW_SURFACEFORMAT_R32G32B32_USCALED; - case PIPE_FORMAT_R32G32B32A32_USCALED: - return BRW_SURFACEFORMAT_R32G32B32A32_USCALED; - - case PIPE_FORMAT_R32_SNORM: - return BRW_SURFACEFORMAT_R32_SNORM; - case PIPE_FORMAT_R32G32_SNORM: - return BRW_SURFACEFORMAT_R32G32_SNORM; - case PIPE_FORMAT_R32G32B32_SNORM: - return BRW_SURFACEFORMAT_R32G32B32_SNORM; - case PIPE_FORMAT_R32G32B32A32_SNORM: - return BRW_SURFACEFORMAT_R32G32B32A32_SNORM; - - case PIPE_FORMAT_R32_SSCALED: - return BRW_SURFACEFORMAT_R32_SSCALED; - case PIPE_FORMAT_R32G32_SSCALED: - return BRW_SURFACEFORMAT_R32G32_SSCALED; - case PIPE_FORMAT_R32G32B32_SSCALED: - return BRW_SURFACEFORMAT_R32G32B32_SSCALED; - case PIPE_FORMAT_R32G32B32A32_SSCALED: - return BRW_SURFACEFORMAT_R32G32B32A32_SSCALED; - - case PIPE_FORMAT_R16_UNORM: - return BRW_SURFACEFORMAT_R16_UNORM; - case PIPE_FORMAT_R16G16_UNORM: - return BRW_SURFACEFORMAT_R16G16_UNORM; - case PIPE_FORMAT_R16G16B16_UNORM: - return BRW_SURFACEFORMAT_R16G16B16_UNORM; - case PIPE_FORMAT_R16G16B16A16_UNORM: - return BRW_SURFACEFORMAT_R16G16B16A16_UNORM; - - case PIPE_FORMAT_R16_USCALED: - return BRW_SURFACEFORMAT_R16_USCALED; - case PIPE_FORMAT_R16G16_USCALED: - return BRW_SURFACEFORMAT_R16G16_USCALED; - case PIPE_FORMAT_R16G16B16_USCALED: - return BRW_SURFACEFORMAT_R16G16B16_USCALED; - case PIPE_FORMAT_R16G16B16A16_USCALED: - return BRW_SURFACEFORMAT_R16G16B16A16_USCALED; - - case PIPE_FORMAT_R16_SNORM: - return BRW_SURFACEFORMAT_R16_SNORM; - case PIPE_FORMAT_R16G16_SNORM: - return BRW_SURFACEFORMAT_R16G16_SNORM; - case PIPE_FORMAT_R16G16B16_SNORM: - return BRW_SURFACEFORMAT_R16G16B16_SNORM; - case PIPE_FORMAT_R16G16B16A16_SNORM: - return BRW_SURFACEFORMAT_R16G16B16A16_SNORM; - - case PIPE_FORMAT_R16_SSCALED: - return BRW_SURFACEFORMAT_R16_SSCALED; - case PIPE_FORMAT_R16G16_SSCALED: - return BRW_SURFACEFORMAT_R16G16_SSCALED; - case PIPE_FORMAT_R16G16B16_SSCALED: - return BRW_SURFACEFORMAT_R16G16B16_SSCALED; - case PIPE_FORMAT_R16G16B16A16_SSCALED: - return BRW_SURFACEFORMAT_R16G16B16A16_SSCALED; - - case PIPE_FORMAT_R8_UNORM: - return BRW_SURFACEFORMAT_R8_UNORM; - case PIPE_FORMAT_R8G8_UNORM: - return BRW_SURFACEFORMAT_R8G8_UNORM; - case PIPE_FORMAT_R8G8B8_UNORM: - return BRW_SURFACEFORMAT_R8G8B8_UNORM; - case PIPE_FORMAT_R8G8B8A8_UNORM: - return BRW_SURFACEFORMAT_R8G8B8A8_UNORM; - - case PIPE_FORMAT_R8_USCALED: - return BRW_SURFACEFORMAT_R8_USCALED; - case PIPE_FORMAT_R8G8_USCALED: - return BRW_SURFACEFORMAT_R8G8_USCALED; - case PIPE_FORMAT_R8G8B8_USCALED: - return BRW_SURFACEFORMAT_R8G8B8_USCALED; - case PIPE_FORMAT_R8G8B8A8_USCALED: - return BRW_SURFACEFORMAT_R8G8B8A8_USCALED; - - case PIPE_FORMAT_R8_SNORM: - return BRW_SURFACEFORMAT_R8_SNORM; - case PIPE_FORMAT_R8G8_SNORM: - return BRW_SURFACEFORMAT_R8G8_SNORM; - case PIPE_FORMAT_R8G8B8_SNORM: - return BRW_SURFACEFORMAT_R8G8B8_SNORM; - case PIPE_FORMAT_R8G8B8A8_SNORM: - return BRW_SURFACEFORMAT_R8G8B8A8_SNORM; - - case PIPE_FORMAT_R8_SSCALED: - return BRW_SURFACEFORMAT_R8_SSCALED; - case PIPE_FORMAT_R8G8_SSCALED: - return BRW_SURFACEFORMAT_R8G8_SSCALED; - case PIPE_FORMAT_R8G8B8_SSCALED: - return BRW_SURFACEFORMAT_R8G8B8_SSCALED; - case PIPE_FORMAT_R8G8B8A8_SSCALED: - return BRW_SURFACEFORMAT_R8G8B8A8_SSCALED; - - default: - assert(0); - return 0; - } -} - -static unsigned get_index_type(int type) -{ - switch (type) { - case 1: return BRW_INDEX_BYTE; - case 2: return BRW_INDEX_WORD; - case 4: return BRW_INDEX_DWORD; - default: assert(0); return 0; - } -} - - -boolean brw_upload_vertex_buffers( struct brw_context *brw ) -{ - struct brw_array_state vbp; - unsigned nr_enabled = 0; - unsigned i; - - memset(&vbp, 0, sizeof(vbp)); - - /* This is a hardware limit: - */ - - for (i = 0; i < BRW_VEP_MAX; i++) - { - if (brw->vb.vbo_array[i] == NULL) { - nr_enabled = i; - break; - } - - vbp.vb[i].vb0.bits.pitch = brw->vb.vbo_array[i]->stride; - vbp.vb[i].vb0.bits.pad = 0; - vbp.vb[i].vb0.bits.access_type = BRW_VERTEXBUFFER_ACCESS_VERTEXDATA; - vbp.vb[i].vb0.bits.vb_index = i; - vbp.vb[i].offset = brw->vb.vbo_array[i]->buffer_offset; - vbp.vb[i].buffer = brw->vb.vbo_array[i]->buffer; - vbp.vb[i].max_index = brw->vb.vbo_array[i]->max_index; - } - - - vbp.header.bits.length = (1 + nr_enabled * 4) - 2; - vbp.header.bits.opcode = CMD_VERTEX_BUFFER; - - BEGIN_BATCH(vbp.header.bits.length+2, 0); - OUT_BATCH( vbp.header.dword ); - - for (i = 0; i < nr_enabled; i++) { - OUT_BATCH( vbp.vb[i].vb0.dword ); - OUT_RELOC( vbp.vb[i].buffer, PIPE_BUFFER_USAGE_GPU_READ, - vbp.vb[i].offset); - OUT_BATCH( vbp.vb[i].max_index ); - OUT_BATCH( vbp.vb[i].instance_data_step_rate ); - } - ADVANCE_BATCH(); - return TRUE; -} - - - -boolean brw_upload_vertex_elements( struct brw_context *brw ) -{ - struct brw_vertex_element_packet vep; - - unsigned i; - unsigned nr_enabled = brw->attribs.VertexProgram->info.num_inputs; - - memset(&vep, 0, sizeof(vep)); - - for (i = 0; i < nr_enabled; i++) - vep.ve[i] = brw->vb.inputs[i]; - - - vep.header.length = (1 + nr_enabled * sizeof(vep.ve[0])/4) - 2; - vep.header.opcode = CMD_VERTEX_ELEMENT; - brw_cached_batch_struct(brw, &vep, 4 + nr_enabled * sizeof(vep.ve[0])); - - return TRUE; -} - -boolean brw_upload_indices( struct brw_context *brw, - const struct pipe_buffer *index_buffer, - int ib_size, int start, int count) -{ - /* Emit the indexbuffer packet: - */ - { - struct brw_indexbuffer ib; - - memset(&ib, 0, sizeof(ib)); - - ib.header.bits.opcode = CMD_INDEX_BUFFER; - ib.header.bits.length = sizeof(ib)/4 - 2; - ib.header.bits.index_format = get_index_type(ib_size); - ib.header.bits.cut_index_enable = 0; - - - BEGIN_BATCH(4, 0); - OUT_BATCH( ib.header.dword ); - OUT_RELOC( index_buffer, PIPE_BUFFER_USAGE_GPU_READ, start); - OUT_RELOC( index_buffer, PIPE_BUFFER_USAGE_GPU_READ, start + count); - OUT_BATCH( 0 ); - ADVANCE_BATCH(); - } - return TRUE; -} diff --git a/src/gallium/drivers/i965simple/brw_eu.c b/src/gallium/drivers/i965simple/brw_eu.c deleted file mode 100644 index e2002d1821..0000000000 --- a/src/gallium/drivers/i965simple/brw_eu.c +++ /dev/null @@ -1,130 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_context.h" -#include "brw_defines.h" -#include "brw_eu.h" - - - -/* How does predicate control work when execution_size != 8? Do I - * need to test/set for 0xffff when execution_size is 16? - */ -void brw_set_predicate_control_flag_value( struct brw_compile *p, unsigned value ) -{ - p->current->header.predicate_control = BRW_PREDICATE_NONE; - - if (value != 0xff) { - if (value != p->flag_value) { - brw_push_insn_state(p); - brw_MOV(p, brw_flag_reg(), brw_imm_uw(value)); - p->flag_value = value; - brw_pop_insn_state(p); - } - - p->current->header.predicate_control = BRW_PREDICATE_NORMAL; - } -} - -void brw_set_predicate_control( struct brw_compile *p, unsigned pc ) -{ - p->current->header.predicate_control = pc; -} - -void brw_set_conditionalmod( struct brw_compile *p, unsigned conditional ) -{ - p->current->header.destreg__conditonalmod = conditional; -} - -void brw_set_access_mode( struct brw_compile *p, unsigned access_mode ) -{ - p->current->header.access_mode = access_mode; -} - -void brw_set_compression_control( struct brw_compile *p, boolean compression_control ) -{ - p->current->header.compression_control = compression_control; -} - -void brw_set_mask_control( struct brw_compile *p, unsigned value ) -{ - p->current->header.mask_control = value; -} - -void brw_set_saturate( struct brw_compile *p, unsigned value ) -{ - p->current->header.saturate = value; -} - -void brw_push_insn_state( struct brw_compile *p ) -{ - assert(p->current != &p->stack[BRW_EU_MAX_INSN_STACK-1]); - memcpy(p->current+1, p->current, sizeof(struct brw_instruction)); - p->current++; -} - -void brw_pop_insn_state( struct brw_compile *p ) -{ - assert(p->current != p->stack); - p->current--; -} - - -/*********************************************************************** - */ -void brw_init_compile( struct brw_compile *p ) -{ - p->nr_insn = 0; - p->current = p->stack; - memset(p->current, 0, sizeof(p->current[0])); - - /* Some defaults? - */ - brw_set_mask_control(p, BRW_MASK_ENABLE); /* what does this do? */ - brw_set_saturate(p, 0); - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - brw_set_predicate_control_flag_value(p, 0xff); -} - - -const unsigned *brw_get_program( struct brw_compile *p, - unsigned *sz ) -{ - unsigned i; - - for (i = 0; i < 8; i++) - brw_NOP(p); - - *sz = p->nr_insn * sizeof(struct brw_instruction); - return (const unsigned *)p->store; -} - diff --git a/src/gallium/drivers/i965simple/brw_eu.h b/src/gallium/drivers/i965simple/brw_eu.h deleted file mode 100644 index 23151ae9ed..0000000000 --- a/src/gallium/drivers/i965simple/brw_eu.h +++ /dev/null @@ -1,888 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#ifndef BRW_EU_H -#define BRW_EU_H - -#include "brw_structs.h" -#include "brw_defines.h" - -#include "pipe/p_compiler.h" -#include "pipe/p_shader_tokens.h" - -#define BRW_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<2) | ((c)<<4) | ((d)<<6)) -#define BRW_GET_SWZ(swz, idx) (((swz) >> ((idx)*2)) & 0x3) - -#define BRW_SWIZZLE_NOOP BRW_SWIZZLE4(0,1,2,3) -#define BRW_SWIZZLE_XYZW BRW_SWIZZLE4(0,1,2,3) -#define BRW_SWIZZLE_XXXX BRW_SWIZZLE4(0,0,0,0) -#define BRW_SWIZZLE_XYXY BRW_SWIZZLE4(0,1,0,1) - - -#define REG_SIZE (8*4) - - -/* These aren't hardware structs, just something useful for us to pass around: - * - * Align1 operation has a lot of control over input ranges. Used in - * WM programs to implement shaders decomposed into "channel serial" - * or "structure of array" form: - */ -struct brw_reg -{ - unsigned type:4; - unsigned file:2; - unsigned nr:8; - unsigned subnr:5; /* :1 in align16 */ - unsigned negate:1; /* source only */ - unsigned abs:1; /* source only */ - unsigned vstride:4; /* source only */ - unsigned width:3; /* src only, align1 only */ - unsigned hstride:2; /* src only, align1 only */ - unsigned address_mode:1; /* relative addressing, hopefully! */ - unsigned pad0:1; - - union { - struct { - unsigned swizzle:8; /* src only, align16 only */ - unsigned writemask:4; /* dest only, align16 only */ - int indirect_offset:10; /* relative addressing offset */ - unsigned pad1:10; /* two dwords total */ - } bits; - - float f; - int d; - unsigned ud; - } dw1; -}; - - -struct brw_indirect { - unsigned addr_subnr:4; - int addr_offset:10; - unsigned pad:18; -}; - - -#define BRW_EU_MAX_INSN_STACK 5 -#define BRW_EU_MAX_INSN 1200 - -struct brw_compile { - struct brw_instruction store[BRW_EU_MAX_INSN]; - unsigned nr_insn; - - /* Allow clients to push/pop instruction state: - */ - struct brw_instruction stack[BRW_EU_MAX_INSN_STACK]; - struct brw_instruction *current; - - unsigned flag_value; - boolean single_program_flow; -}; - - - -static __inline int type_sz( unsigned type ) -{ - switch( type ) { - case BRW_REGISTER_TYPE_UD: - case BRW_REGISTER_TYPE_D: - case BRW_REGISTER_TYPE_F: - return 4; - case BRW_REGISTER_TYPE_HF: - case BRW_REGISTER_TYPE_UW: - case BRW_REGISTER_TYPE_W: - return 2; - case BRW_REGISTER_TYPE_UB: - case BRW_REGISTER_TYPE_B: - return 1; - default: - return 0; - } -} - -static __inline struct brw_reg brw_reg( unsigned file, - unsigned nr, - unsigned subnr, - unsigned type, - unsigned vstride, - unsigned width, - unsigned hstride, - unsigned swizzle, - unsigned writemask) -{ - - struct brw_reg reg; - reg.type = type; - reg.file = file; - reg.nr = nr; - reg.subnr = subnr * type_sz(type); - reg.negate = 0; - reg.abs = 0; - reg.vstride = vstride; - reg.width = width; - reg.hstride = hstride; - reg.address_mode = BRW_ADDRESS_DIRECT; - reg.pad0 = 0; - - /* Could do better: If the reg is r5.3<0;1,0>, we probably want to - * set swizzle and writemask to W, as the lower bits of subnr will - * be lost when converted to align16. This is probably too much to - * keep track of as you'd want it adjusted by suboffset(), etc. - * Perhaps fix up when converting to align16? - */ - reg.dw1.bits.swizzle = swizzle; - reg.dw1.bits.writemask = writemask; - reg.dw1.bits.indirect_offset = 0; - reg.dw1.bits.pad1 = 0; - return reg; -} - -static __inline struct brw_reg brw_vec16_reg( unsigned file, - unsigned nr, - unsigned subnr ) -{ - return brw_reg(file, - nr, - subnr, - BRW_REGISTER_TYPE_F, - BRW_VERTICAL_STRIDE_16, - BRW_WIDTH_16, - BRW_HORIZONTAL_STRIDE_1, - BRW_SWIZZLE_XYZW, - TGSI_WRITEMASK_XYZW); -} - -static __inline struct brw_reg brw_vec8_reg( unsigned file, - unsigned nr, - unsigned subnr ) -{ - return brw_reg(file, - nr, - subnr, - BRW_REGISTER_TYPE_F, - BRW_VERTICAL_STRIDE_8, - BRW_WIDTH_8, - BRW_HORIZONTAL_STRIDE_1, - BRW_SWIZZLE_XYZW, - TGSI_WRITEMASK_XYZW); -} - - -static __inline struct brw_reg brw_vec4_reg( unsigned file, - unsigned nr, - unsigned subnr ) -{ - return brw_reg(file, - nr, - subnr, - BRW_REGISTER_TYPE_F, - BRW_VERTICAL_STRIDE_4, - BRW_WIDTH_4, - BRW_HORIZONTAL_STRIDE_1, - BRW_SWIZZLE_XYZW, - TGSI_WRITEMASK_XYZW); -} - - -static __inline struct brw_reg brw_vec2_reg( unsigned file, - unsigned nr, - unsigned subnr ) -{ - return brw_reg(file, - nr, - subnr, - BRW_REGISTER_TYPE_F, - BRW_VERTICAL_STRIDE_2, - BRW_WIDTH_2, - BRW_HORIZONTAL_STRIDE_1, - BRW_SWIZZLE_XYXY, - TGSI_WRITEMASK_XY); -} - -static __inline struct brw_reg brw_vec1_reg( unsigned file, - unsigned nr, - unsigned subnr ) -{ - return brw_reg(file, - nr, - subnr, - BRW_REGISTER_TYPE_F, - BRW_VERTICAL_STRIDE_0, - BRW_WIDTH_1, - BRW_HORIZONTAL_STRIDE_0, - BRW_SWIZZLE_XXXX, - TGSI_WRITEMASK_X); -} - - -static __inline struct brw_reg retype( struct brw_reg reg, - unsigned type ) -{ - reg.type = type; - return reg; -} - -static __inline struct brw_reg suboffset( struct brw_reg reg, - unsigned delta ) -{ - reg.subnr += delta * type_sz(reg.type); - return reg; -} - - -static __inline struct brw_reg offset( struct brw_reg reg, - unsigned delta ) -{ - reg.nr += delta; - return reg; -} - - -static __inline struct brw_reg byte_offset( struct brw_reg reg, - unsigned bytes ) -{ - unsigned newoffset = reg.nr * REG_SIZE + reg.subnr + bytes; - reg.nr = newoffset / REG_SIZE; - reg.subnr = newoffset % REG_SIZE; - return reg; -} - - -static __inline struct brw_reg brw_uw16_reg( unsigned file, - unsigned nr, - unsigned subnr ) -{ - return suboffset(retype(brw_vec16_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr); -} - -static __inline struct brw_reg brw_uw8_reg( unsigned file, - unsigned nr, - unsigned subnr ) -{ - return suboffset(retype(brw_vec8_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr); -} - -static __inline struct brw_reg brw_uw1_reg( unsigned file, - unsigned nr, - unsigned subnr ) -{ - return suboffset(retype(brw_vec1_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr); -} - -static __inline struct brw_reg brw_imm_reg( unsigned type ) -{ - return brw_reg( BRW_IMMEDIATE_VALUE, - 0, - 0, - type, - BRW_VERTICAL_STRIDE_0, - BRW_WIDTH_1, - BRW_HORIZONTAL_STRIDE_0, - 0, - 0); -} - -static __inline struct brw_reg brw_imm_f( float f ) -{ - struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_F); - imm.dw1.f = f; - return imm; -} - -static __inline struct brw_reg brw_imm_d( int d ) -{ - struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_D); - imm.dw1.d = d; - return imm; -} - -static __inline struct brw_reg brw_imm_ud( unsigned ud ) -{ - struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UD); - imm.dw1.ud = ud; - return imm; -} - -static __inline struct brw_reg brw_imm_uw( ushort uw ) -{ - struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UW); - imm.dw1.ud = uw; - return imm; -} - -static __inline struct brw_reg brw_imm_w( short w ) -{ - struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_W); - imm.dw1.d = w; - return imm; -} - -/* brw_imm_b and brw_imm_ub aren't supported by hardware - the type - * numbers alias with _V and _VF below: - */ - -/* Vector of eight signed half-byte values: - */ -static __inline struct brw_reg brw_imm_v( unsigned v ) -{ - struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_V); - imm.vstride = BRW_VERTICAL_STRIDE_0; - imm.width = BRW_WIDTH_8; - imm.hstride = BRW_HORIZONTAL_STRIDE_1; - imm.dw1.ud = v; - return imm; -} - -/* Vector of four 8-bit float values: - */ -static __inline struct brw_reg brw_imm_vf( unsigned v ) -{ - struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_VF); - imm.vstride = BRW_VERTICAL_STRIDE_0; - imm.width = BRW_WIDTH_4; - imm.hstride = BRW_HORIZONTAL_STRIDE_1; - imm.dw1.ud = v; - return imm; -} - -#define VF_ZERO 0x0 -#define VF_ONE 0x30 -#define VF_NEG (1<<7) - -static __inline struct brw_reg brw_imm_vf4( unsigned v0, - unsigned v1, - unsigned v2, - unsigned v3) -{ - struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_VF); - imm.vstride = BRW_VERTICAL_STRIDE_0; - imm.width = BRW_WIDTH_4; - imm.hstride = BRW_HORIZONTAL_STRIDE_1; - imm.dw1.ud = ((v0 << 0) | - (v1 << 8) | - (v2 << 16) | - (v3 << 24)); - return imm; -} - - -static __inline struct brw_reg brw_address( struct brw_reg reg ) -{ - return brw_imm_uw(reg.nr * REG_SIZE + reg.subnr); -} - - -static __inline struct brw_reg brw_vec1_grf( unsigned nr, - unsigned subnr ) -{ - return brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); -} - -static __inline struct brw_reg brw_vec8_grf( unsigned nr, - unsigned subnr ) -{ - return brw_vec8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); -} - -static __inline struct brw_reg brw_vec4_grf( unsigned nr, - unsigned subnr ) -{ - return brw_vec4_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); -} - - -static __inline struct brw_reg brw_vec2_grf( unsigned nr, - unsigned subnr ) -{ - return brw_vec2_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); -} - -static __inline struct brw_reg brw_uw8_grf( unsigned nr, - unsigned subnr ) -{ - return brw_uw8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); -} - -static __inline struct brw_reg brw_null_reg( void ) -{ - return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE, - BRW_ARF_NULL, - 0); -} - -static __inline struct brw_reg brw_address_reg( unsigned subnr ) -{ - return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE, - BRW_ARF_ADDRESS, - subnr); -} - -/* If/else instructions break in align16 mode if writemask & swizzle - * aren't xyzw. This goes against the convention for other scalar - * regs: - */ -static __inline struct brw_reg brw_ip_reg( void ) -{ - return brw_reg(BRW_ARCHITECTURE_REGISTER_FILE, - BRW_ARF_IP, - 0, - BRW_REGISTER_TYPE_UD, - BRW_VERTICAL_STRIDE_4, /* ? */ - BRW_WIDTH_1, - BRW_HORIZONTAL_STRIDE_0, - BRW_SWIZZLE_XYZW, /* NOTE! */ - TGSI_WRITEMASK_XYZW); /* NOTE! */ -} - -static __inline struct brw_reg brw_acc_reg( void ) -{ - return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE, - BRW_ARF_ACCUMULATOR, - 0); -} - - -static __inline struct brw_reg brw_flag_reg( void ) -{ - return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE, - BRW_ARF_FLAG, - 0); -} - - -static __inline struct brw_reg brw_mask_reg( unsigned subnr ) -{ - return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE, - BRW_ARF_MASK, - subnr); -} - -static __inline struct brw_reg brw_message_reg( unsigned nr ) -{ - return brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, - nr, - 0); -} - - - - -/* This is almost always called with a numeric constant argument, so - * make things easy to evaluate at compile time: - */ -static __inline unsigned cvt( unsigned val ) -{ - switch (val) { - case 0: return 0; - case 1: return 1; - case 2: return 2; - case 4: return 3; - case 8: return 4; - case 16: return 5; - case 32: return 6; - } - return 0; -} - -static __inline struct brw_reg stride( struct brw_reg reg, - unsigned vstride, - unsigned width, - unsigned hstride ) -{ - - reg.vstride = cvt(vstride); - reg.width = cvt(width) - 1; - reg.hstride = cvt(hstride); - return reg; -} - -static __inline struct brw_reg vec16( struct brw_reg reg ) -{ - return stride(reg, 16,16,1); -} - -static __inline struct brw_reg vec8( struct brw_reg reg ) -{ - return stride(reg, 8,8,1); -} - -static __inline struct brw_reg vec4( struct brw_reg reg ) -{ - return stride(reg, 4,4,1); -} - -static __inline struct brw_reg vec2( struct brw_reg reg ) -{ - return stride(reg, 2,2,1); -} - -static __inline struct brw_reg vec1( struct brw_reg reg ) -{ - return stride(reg, 0,1,0); -} - -static __inline struct brw_reg get_element( struct brw_reg reg, unsigned elt ) -{ - return vec1(suboffset(reg, elt)); -} - -static __inline struct brw_reg get_element_ud( struct brw_reg reg, unsigned elt ) -{ - return vec1(suboffset(retype(reg, BRW_REGISTER_TYPE_UD), elt)); -} - - -static __inline struct brw_reg brw_swizzle( struct brw_reg reg, - unsigned x, - unsigned y, - unsigned z, - unsigned w) -{ - reg.dw1.bits.swizzle = BRW_SWIZZLE4(BRW_GET_SWZ(reg.dw1.bits.swizzle, x), - BRW_GET_SWZ(reg.dw1.bits.swizzle, y), - BRW_GET_SWZ(reg.dw1.bits.swizzle, z), - BRW_GET_SWZ(reg.dw1.bits.swizzle, w)); - return reg; -} - - -static __inline struct brw_reg brw_swizzle1( struct brw_reg reg, - unsigned x ) -{ - return brw_swizzle(reg, x, x, x, x); -} - -static __inline struct brw_reg brw_writemask( struct brw_reg reg, - unsigned mask ) -{ - reg.dw1.bits.writemask &= mask; - return reg; -} - -static __inline struct brw_reg brw_set_writemask( struct brw_reg reg, - unsigned mask ) -{ - reg.dw1.bits.writemask = mask; - return reg; -} - -static __inline struct brw_reg negate( struct brw_reg reg ) -{ - reg.negate ^= 1; - return reg; -} - -static __inline struct brw_reg brw_abs( struct brw_reg reg ) -{ - reg.abs = 1; - return reg; -} - -/*********************************************************************** - */ -static __inline struct brw_reg brw_vec4_indirect( unsigned subnr, - int offset ) -{ - struct brw_reg reg = brw_vec4_grf(0, 0); - reg.subnr = subnr; - reg.address_mode = BRW_ADDRESS_REGISTER_INDIRECT_REGISTER; - reg.dw1.bits.indirect_offset = offset; - return reg; -} - -static __inline struct brw_reg brw_vec1_indirect( unsigned subnr, - int offset ) -{ - struct brw_reg reg = brw_vec1_grf(0, 0); - reg.subnr = subnr; - reg.address_mode = BRW_ADDRESS_REGISTER_INDIRECT_REGISTER; - reg.dw1.bits.indirect_offset = offset; - return reg; -} - -static __inline struct brw_reg deref_4f(struct brw_indirect ptr, int offset) -{ - return brw_vec4_indirect(ptr.addr_subnr, ptr.addr_offset + offset); -} - -static __inline struct brw_reg deref_1f(struct brw_indirect ptr, int offset) -{ - return brw_vec1_indirect(ptr.addr_subnr, ptr.addr_offset + offset); -} - -static __inline struct brw_reg deref_4b(struct brw_indirect ptr, int offset) -{ - return retype(deref_4f(ptr, offset), BRW_REGISTER_TYPE_B); -} - -static __inline struct brw_reg deref_1uw(struct brw_indirect ptr, int offset) -{ - return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_UW); -} - -static __inline struct brw_reg deref_1ud(struct brw_indirect ptr, int offset) -{ - return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_UD); -} - -static __inline struct brw_reg get_addr_reg(struct brw_indirect ptr) -{ - return brw_address_reg(ptr.addr_subnr); -} - -static __inline struct brw_indirect brw_indirect_offset( struct brw_indirect ptr, int offset ) -{ - ptr.addr_offset += offset; - return ptr; -} - -static __inline struct brw_indirect brw_indirect( unsigned addr_subnr, int offset ) -{ - struct brw_indirect ptr; - ptr.addr_subnr = addr_subnr; - ptr.addr_offset = offset; - ptr.pad = 0; - return ptr; -} - -static __inline struct brw_instruction *current_insn( struct brw_compile *p) -{ - return &p->store[p->nr_insn]; -} - -void brw_pop_insn_state( struct brw_compile *p ); -void brw_push_insn_state( struct brw_compile *p ); -void brw_set_mask_control( struct brw_compile *p, unsigned value ); -void brw_set_saturate( struct brw_compile *p, unsigned value ); -void brw_set_access_mode( struct brw_compile *p, unsigned access_mode ); -void brw_set_compression_control( struct brw_compile *p, boolean control ); -void brw_set_predicate_control_flag_value( struct brw_compile *p, unsigned value ); -void brw_set_predicate_control( struct brw_compile *p, unsigned pc ); -void brw_set_conditionalmod( struct brw_compile *p, unsigned conditional ); - -void brw_init_compile( struct brw_compile *p ); -const unsigned *brw_get_program( struct brw_compile *p, unsigned *sz ); - - -struct brw_instruction *brw_alu1( struct brw_compile *p, - unsigned opcode, - struct brw_reg dest, - struct brw_reg src ); - -struct brw_instruction *brw_alu2(struct brw_compile *p, - unsigned opcode, - struct brw_reg dest, - struct brw_reg src0, - struct brw_reg src1 ); - -/* Helpers for regular instructions: - */ -#define ALU1(OP) \ -struct brw_instruction *brw_##OP(struct brw_compile *p, \ - struct brw_reg dest, \ - struct brw_reg src0); - -#define ALU2(OP) \ -struct brw_instruction *brw_##OP(struct brw_compile *p, \ - struct brw_reg dest, \ - struct brw_reg src0, \ - struct brw_reg src1); - -ALU1(MOV) -ALU2(SEL) -ALU1(NOT) -ALU2(AND) -ALU2(OR) -ALU2(XOR) -ALU2(SHR) -ALU2(SHL) -ALU2(RSR) -ALU2(RSL) -ALU2(ASR) -ALU2(JMPI) -ALU2(ADD) -ALU2(MUL) -ALU1(FRC) -ALU1(RNDD) -ALU2(MAC) -ALU2(MACH) -ALU1(LZD) -ALU2(DP4) -ALU2(DPH) -ALU2(DP3) -ALU2(DP2) -ALU2(LINE) - -#undef ALU1 -#undef ALU2 - - - -/* Helpers for SEND instruction: - */ -void brw_urb_WRITE(struct brw_compile *p, - struct brw_reg dest, - unsigned msg_reg_nr, - struct brw_reg src0, - boolean allocate, - boolean used, - unsigned msg_length, - unsigned response_length, - boolean eot, - boolean writes_complete, - unsigned offset, - unsigned swizzle); - -void brw_fb_WRITE(struct brw_compile *p, - struct brw_reg dest, - unsigned msg_reg_nr, - struct brw_reg src0, - unsigned binding_table_index, - unsigned msg_length, - unsigned response_length, - boolean eot); - -void brw_SAMPLE(struct brw_compile *p, - struct brw_reg dest, - unsigned msg_reg_nr, - struct brw_reg src0, - unsigned binding_table_index, - unsigned sampler, - unsigned writemask, - unsigned msg_type, - unsigned response_length, - unsigned msg_length, - boolean eot); - -void brw_math_16( struct brw_compile *p, - struct brw_reg dest, - unsigned function, - unsigned saturate, - unsigned msg_reg_nr, - struct brw_reg src, - unsigned precision ); - -void brw_math( struct brw_compile *p, - struct brw_reg dest, - unsigned function, - unsigned saturate, - unsigned msg_reg_nr, - struct brw_reg src, - unsigned data_type, - unsigned precision ); - -void brw_dp_READ_16( struct brw_compile *p, - struct brw_reg dest, - unsigned msg_reg_nr, - unsigned scratch_offset ); - -void brw_dp_WRITE_16( struct brw_compile *p, - struct brw_reg src, - unsigned msg_reg_nr, - unsigned scratch_offset ); - -/* If/else/endif. Works by manipulating the execution flags on each - * channel. - */ -struct brw_instruction *brw_IF(struct brw_compile *p, - unsigned execute_size); - -struct brw_instruction *brw_ELSE(struct brw_compile *p, - struct brw_instruction *if_insn); - -void brw_ENDIF(struct brw_compile *p, - struct brw_instruction *if_or_else_insn); - - -/* DO/WHILE loops: - */ -struct brw_instruction *brw_DO(struct brw_compile *p, - unsigned execute_size); - -struct brw_instruction *brw_WHILE(struct brw_compile *p, - struct brw_instruction *patch_insn); - -struct brw_instruction *brw_BREAK(struct brw_compile *p); -struct brw_instruction *brw_CONT(struct brw_compile *p); -/* Forward jumps: - */ -void brw_land_fwd_jump(struct brw_compile *p, - struct brw_instruction *jmp_insn); - - - -void brw_NOP(struct brw_compile *p); - -/* Special case: there is never a destination, execution size will be - * taken from src0: - */ -void brw_CMP(struct brw_compile *p, - struct brw_reg dest, - unsigned conditional, - struct brw_reg src0, - struct brw_reg src1); - -void brw_print_reg( struct brw_reg reg ); - - -/*********************************************************************** - * brw_eu_util.c: - */ - -void brw_copy_indirect_to_indirect(struct brw_compile *p, - struct brw_indirect dst_ptr, - struct brw_indirect src_ptr, - unsigned count); - -void brw_copy_from_indirect(struct brw_compile *p, - struct brw_reg dst, - struct brw_indirect ptr, - unsigned count); - -void brw_copy4(struct brw_compile *p, - struct brw_reg dst, - struct brw_reg src, - unsigned count); - -void brw_copy8(struct brw_compile *p, - struct brw_reg dst, - struct brw_reg src, - unsigned count); - -void brw_math_invert( struct brw_compile *p, - struct brw_reg dst, - struct brw_reg src); - -void brw_set_src1( struct brw_instruction *insn, - struct brw_reg reg ); -#endif diff --git a/src/gallium/drivers/i965simple/brw_eu_debug.c b/src/gallium/drivers/i965simple/brw_eu_debug.c deleted file mode 100644 index 4adfb0c02f..0000000000 --- a/src/gallium/drivers/i965simple/brw_eu_debug.c +++ /dev/null @@ -1,90 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "util/u_debug.h" - -#include "brw_eu.h" - -void brw_print_reg( struct brw_reg hwreg ) -{ - static const char *file[] = { - "arf", - "grf", - "msg", - "imm" - }; - - static const char *type[] = { - "ud", - "d", - "uw", - "w", - "ub", - "vf", - "hf", - "f" - }; - - debug_printf("%s%s", - hwreg.abs ? "abs/" : "", - hwreg.negate ? "-" : ""); - - if (hwreg.file == BRW_GENERAL_REGISTER_FILE && - hwreg.nr % 2 == 0 && - hwreg.subnr == 0 && - hwreg.vstride == BRW_VERTICAL_STRIDE_8 && - hwreg.width == BRW_WIDTH_8 && - hwreg.hstride == BRW_HORIZONTAL_STRIDE_1 && - hwreg.type == BRW_REGISTER_TYPE_F) { - debug_printf("vec%d", hwreg.nr); - } - else if (hwreg.file == BRW_GENERAL_REGISTER_FILE && - hwreg.vstride == BRW_VERTICAL_STRIDE_0 && - hwreg.width == BRW_WIDTH_1 && - hwreg.hstride == BRW_HORIZONTAL_STRIDE_0 && - hwreg.type == BRW_REGISTER_TYPE_F) { - debug_printf("scl%d.%d", hwreg.nr, hwreg.subnr / 4); - } - else { - debug_printf("%s%d.%d<%d;%d,%d>:%s", - file[hwreg.file], - hwreg.nr, - hwreg.subnr / type_sz(hwreg.type), - hwreg.vstride ? (1<<(hwreg.vstride-1)) : 0, - 1<<hwreg.width, - hwreg.hstride ? (1<<(hwreg.hstride-1)) : 0, - type[hwreg.type]); - } -} - - - diff --git a/src/gallium/drivers/i965simple/brw_eu_emit.c b/src/gallium/drivers/i965simple/brw_eu_emit.c deleted file mode 100644 index 400a80b6fb..0000000000 --- a/src/gallium/drivers/i965simple/brw_eu_emit.c +++ /dev/null @@ -1,1080 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_context.h" -#include "brw_defines.h" -#include "brw_eu.h" - - - - -/*********************************************************************** - * Internal helper for constructing instructions - */ - -static void guess_execution_size( struct brw_instruction *insn, - struct brw_reg reg ) -{ - if (reg.width == BRW_WIDTH_8 && - insn->header.compression_control == BRW_COMPRESSION_COMPRESSED) - insn->header.execution_size = BRW_EXECUTE_16; - else - insn->header.execution_size = reg.width; /* note - definitions are compatible */ -} - - -static void brw_set_dest( struct brw_instruction *insn, - struct brw_reg dest ) -{ - insn->bits1.da1.dest_reg_file = dest.file; - insn->bits1.da1.dest_reg_type = dest.type; - insn->bits1.da1.dest_address_mode = dest.address_mode; - - if (dest.address_mode == BRW_ADDRESS_DIRECT) { - insn->bits1.da1.dest_reg_nr = dest.nr; - - if (insn->header.access_mode == BRW_ALIGN_1) { - insn->bits1.da1.dest_subreg_nr = dest.subnr; - insn->bits1.da1.dest_horiz_stride = BRW_HORIZONTAL_STRIDE_1; - } - else { - insn->bits1.da16.dest_subreg_nr = dest.subnr / 16; - insn->bits1.da16.dest_writemask = dest.dw1.bits.writemask; - } - } - else { - insn->bits1.ia1.dest_subreg_nr = dest.subnr; - - /* These are different sizes in align1 vs align16: - */ - if (insn->header.access_mode == BRW_ALIGN_1) { - insn->bits1.ia1.dest_indirect_offset = dest.dw1.bits.indirect_offset; - insn->bits1.ia1.dest_horiz_stride = BRW_HORIZONTAL_STRIDE_1; - } - else { - insn->bits1.ia16.dest_indirect_offset = dest.dw1.bits.indirect_offset; - } - } - - /* NEW: Set the execution size based on dest.width and - * insn->compression_control: - */ - guess_execution_size(insn, dest); -} - -static void brw_set_src0( struct brw_instruction *insn, - struct brw_reg reg ) -{ - assert(reg.file != BRW_MESSAGE_REGISTER_FILE); - - insn->bits1.da1.src0_reg_file = reg.file; - insn->bits1.da1.src0_reg_type = reg.type; - insn->bits2.da1.src0_abs = reg.abs; - insn->bits2.da1.src0_negate = reg.negate; - insn->bits2.da1.src0_address_mode = reg.address_mode; - - if (reg.file == BRW_IMMEDIATE_VALUE) { - insn->bits3.ud = reg.dw1.ud; - - /* Required to set some fields in src1 as well: - */ - insn->bits1.da1.src1_reg_file = 0; /* arf */ - insn->bits1.da1.src1_reg_type = reg.type; - } - else - { - if (reg.address_mode == BRW_ADDRESS_DIRECT) { - if (insn->header.access_mode == BRW_ALIGN_1) { - insn->bits2.da1.src0_subreg_nr = reg.subnr; - insn->bits2.da1.src0_reg_nr = reg.nr; - } - else { - insn->bits2.da16.src0_subreg_nr = reg.subnr / 16; - insn->bits2.da16.src0_reg_nr = reg.nr; - } - } - else { - insn->bits2.ia1.src0_subreg_nr = reg.subnr; - - if (insn->header.access_mode == BRW_ALIGN_1) { - insn->bits2.ia1.src0_indirect_offset = reg.dw1.bits.indirect_offset; - } - else { - insn->bits2.ia16.src0_subreg_nr = reg.dw1.bits.indirect_offset; - } - } - - if (insn->header.access_mode == BRW_ALIGN_1) { - if (reg.width == BRW_WIDTH_1 && - insn->header.execution_size == BRW_EXECUTE_1) { - insn->bits2.da1.src0_horiz_stride = BRW_HORIZONTAL_STRIDE_0; - insn->bits2.da1.src0_width = BRW_WIDTH_1; - insn->bits2.da1.src0_vert_stride = BRW_VERTICAL_STRIDE_0; - } - else { - insn->bits2.da1.src0_horiz_stride = reg.hstride; - insn->bits2.da1.src0_width = reg.width; - insn->bits2.da1.src0_vert_stride = reg.vstride; - } - } - else { - insn->bits2.da16.src0_swz_x = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_X); - insn->bits2.da16.src0_swz_y = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Y); - insn->bits2.da16.src0_swz_z = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Z); - insn->bits2.da16.src0_swz_w = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_W); - - /* This is an oddity of the fact we're using the same - * descriptions for registers in align_16 as align_1: - */ - if (reg.vstride == BRW_VERTICAL_STRIDE_8) - insn->bits2.da16.src0_vert_stride = BRW_VERTICAL_STRIDE_4; - else - insn->bits2.da16.src0_vert_stride = reg.vstride; - } - } -} - - -void brw_set_src1( struct brw_instruction *insn, - struct brw_reg reg ) -{ - assert(reg.file != BRW_MESSAGE_REGISTER_FILE); - - insn->bits1.da1.src1_reg_file = reg.file; - insn->bits1.da1.src1_reg_type = reg.type; - insn->bits3.da1.src1_abs = reg.abs; - insn->bits3.da1.src1_negate = reg.negate; - - /* Only src1 can be immediate in two-argument instructions. - */ - assert(insn->bits1.da1.src0_reg_file != BRW_IMMEDIATE_VALUE); - - if (reg.file == BRW_IMMEDIATE_VALUE) { - insn->bits3.ud = reg.dw1.ud; - } - else { - /* This is a hardware restriction, which may or may not be lifted - * in the future: - */ - assert (reg.address_mode == BRW_ADDRESS_DIRECT); - //assert (reg.file == BRW_GENERAL_REGISTER_FILE); - - if (insn->header.access_mode == BRW_ALIGN_1) { - insn->bits3.da1.src1_subreg_nr = reg.subnr; - insn->bits3.da1.src1_reg_nr = reg.nr; - } - else { - insn->bits3.da16.src1_subreg_nr = reg.subnr / 16; - insn->bits3.da16.src1_reg_nr = reg.nr; - } - - if (insn->header.access_mode == BRW_ALIGN_1) { - if (reg.width == BRW_WIDTH_1 && - insn->header.execution_size == BRW_EXECUTE_1) { - insn->bits3.da1.src1_horiz_stride = BRW_HORIZONTAL_STRIDE_0; - insn->bits3.da1.src1_width = BRW_WIDTH_1; - insn->bits3.da1.src1_vert_stride = BRW_VERTICAL_STRIDE_0; - } - else { - insn->bits3.da1.src1_horiz_stride = reg.hstride; - insn->bits3.da1.src1_width = reg.width; - insn->bits3.da1.src1_vert_stride = reg.vstride; - } - } - else { - insn->bits3.da16.src1_swz_x = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_X); - insn->bits3.da16.src1_swz_y = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Y); - insn->bits3.da16.src1_swz_z = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Z); - insn->bits3.da16.src1_swz_w = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_W); - - /* This is an oddity of the fact we're using the same - * descriptions for registers in align_16 as align_1: - */ - if (reg.vstride == BRW_VERTICAL_STRIDE_8) - insn->bits3.da16.src1_vert_stride = BRW_VERTICAL_STRIDE_4; - else - insn->bits3.da16.src1_vert_stride = reg.vstride; - } - } -} - - - -static void brw_set_math_message( struct brw_instruction *insn, - unsigned msg_length, - unsigned response_length, - unsigned function, - unsigned integer_type, - boolean low_precision, - boolean saturate, - unsigned dataType ) -{ - brw_set_src1(insn, brw_imm_d(0)); - - insn->bits3.math.function = function; - insn->bits3.math.int_type = integer_type; - insn->bits3.math.precision = low_precision; - insn->bits3.math.saturate = saturate; - insn->bits3.math.data_type = dataType; - insn->bits3.math.response_length = response_length; - insn->bits3.math.msg_length = msg_length; - insn->bits3.math.msg_target = BRW_MESSAGE_TARGET_MATH; - insn->bits3.math.end_of_thread = 0; -} - -static void brw_set_urb_message( struct brw_instruction *insn, - boolean allocate, - boolean used, - unsigned msg_length, - unsigned response_length, - boolean end_of_thread, - boolean complete, - unsigned offset, - unsigned swizzle_control ) -{ - brw_set_src1(insn, brw_imm_d(0)); - - insn->bits3.urb.opcode = 0; /* ? */ - insn->bits3.urb.offset = offset; - insn->bits3.urb.swizzle_control = swizzle_control; - insn->bits3.urb.allocate = allocate; - insn->bits3.urb.used = used; /* ? */ - insn->bits3.urb.complete = complete; - insn->bits3.urb.response_length = response_length; - insn->bits3.urb.msg_length = msg_length; - insn->bits3.urb.msg_target = BRW_MESSAGE_TARGET_URB; - insn->bits3.urb.end_of_thread = end_of_thread; -} - -static void brw_set_dp_write_message( struct brw_instruction *insn, - unsigned binding_table_index, - unsigned msg_control, - unsigned msg_type, - unsigned msg_length, - unsigned pixel_scoreboard_clear, - unsigned response_length, - unsigned end_of_thread ) -{ - brw_set_src1(insn, brw_imm_d(0)); - - insn->bits3.dp_write.binding_table_index = binding_table_index; - insn->bits3.dp_write.msg_control = msg_control; - insn->bits3.dp_write.pixel_scoreboard_clear = pixel_scoreboard_clear; - insn->bits3.dp_write.msg_type = msg_type; - insn->bits3.dp_write.send_commit_msg = 0; - insn->bits3.dp_write.response_length = response_length; - insn->bits3.dp_write.msg_length = msg_length; - insn->bits3.dp_write.msg_target = BRW_MESSAGE_TARGET_DATAPORT_WRITE; - insn->bits3.urb.end_of_thread = end_of_thread; -} - -static void brw_set_dp_read_message( struct brw_instruction *insn, - unsigned binding_table_index, - unsigned msg_control, - unsigned msg_type, - unsigned target_cache, - unsigned msg_length, - unsigned response_length, - unsigned end_of_thread ) -{ - brw_set_src1(insn, brw_imm_d(0)); - - insn->bits3.dp_read.binding_table_index = binding_table_index; - insn->bits3.dp_read.msg_control = msg_control; - insn->bits3.dp_read.msg_type = msg_type; - insn->bits3.dp_read.target_cache = target_cache; - insn->bits3.dp_read.response_length = response_length; - insn->bits3.dp_read.msg_length = msg_length; - insn->bits3.dp_read.msg_target = BRW_MESSAGE_TARGET_DATAPORT_READ; - insn->bits3.dp_read.end_of_thread = end_of_thread; -} - -static void brw_set_sampler_message( struct brw_instruction *insn, - unsigned binding_table_index, - unsigned sampler, - unsigned msg_type, - unsigned response_length, - unsigned msg_length, - boolean eot) -{ - brw_set_src1(insn, brw_imm_d(0)); - - insn->bits3.sampler.binding_table_index = binding_table_index; - insn->bits3.sampler.sampler = sampler; - insn->bits3.sampler.msg_type = msg_type; - insn->bits3.sampler.return_format = BRW_SAMPLER_RETURN_FORMAT_FLOAT32; - insn->bits3.sampler.response_length = response_length; - insn->bits3.sampler.msg_length = msg_length; - insn->bits3.sampler.end_of_thread = eot; - insn->bits3.sampler.msg_target = BRW_MESSAGE_TARGET_SAMPLER; -} - - - -static struct brw_instruction *next_insn( struct brw_compile *p, - unsigned opcode ) -{ - struct brw_instruction *insn; - - assert(p->nr_insn + 1 < BRW_EU_MAX_INSN); - - insn = &p->store[p->nr_insn++]; - memcpy(insn, p->current, sizeof(*insn)); - - /* Reset this one-shot flag: - */ - - if (p->current->header.destreg__conditonalmod) { - p->current->header.destreg__conditonalmod = 0; - p->current->header.predicate_control = BRW_PREDICATE_NORMAL; - } - - insn->header.opcode = opcode; - return insn; -} - - -struct brw_instruction *brw_alu1( struct brw_compile *p, - unsigned opcode, - struct brw_reg dest, - struct brw_reg src ) -{ - struct brw_instruction *insn = next_insn(p, opcode); - brw_set_dest(insn, dest); - brw_set_src0(insn, src); - return insn; -} - -struct brw_instruction *brw_alu2(struct brw_compile *p, - unsigned opcode, - struct brw_reg dest, - struct brw_reg src0, - struct brw_reg src1 ) -{ - struct brw_instruction *insn = next_insn(p, opcode); - brw_set_dest(insn, dest); - brw_set_src0(insn, src0); - brw_set_src1(insn, src1); - return insn; -} - - -/*********************************************************************** - * Convenience routines. - */ -#define ALU1(OP) \ -struct brw_instruction *brw_##OP(struct brw_compile *p, \ - struct brw_reg dest, \ - struct brw_reg src0) \ -{ \ - return brw_alu1(p, BRW_OPCODE_##OP, dest, src0); \ -} - -#define ALU2(OP) \ -struct brw_instruction *brw_##OP(struct brw_compile *p, \ - struct brw_reg dest, \ - struct brw_reg src0, \ - struct brw_reg src1) \ -{ \ - return brw_alu2(p, BRW_OPCODE_##OP, dest, src0, src1); \ -} - - -ALU1(MOV) -ALU2(SEL) -ALU1(NOT) -ALU2(AND) -ALU2(OR) -ALU2(XOR) -ALU2(SHR) -ALU2(SHL) -ALU2(RSR) -ALU2(RSL) -ALU2(ASR) -ALU2(ADD) -ALU2(MUL) -ALU1(FRC) -ALU1(RNDD) -ALU2(MAC) -ALU2(MACH) -ALU1(LZD) -ALU2(DP4) -ALU2(DPH) -ALU2(DP3) -ALU2(DP2) -ALU2(LINE) - - - - -void brw_NOP(struct brw_compile *p) -{ - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_NOP); - brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD)); - brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD)); - brw_set_src1(insn, brw_imm_ud(0x0)); -} - - - - - -/*********************************************************************** - * Comparisons, if/else/endif - */ - -struct brw_instruction *brw_JMPI(struct brw_compile *p, - struct brw_reg dest, - struct brw_reg src0, - struct brw_reg src1) -{ - struct brw_instruction *insn = brw_alu2(p, BRW_OPCODE_JMPI, dest, src0, src1); - - p->current->header.predicate_control = BRW_PREDICATE_NONE; - - return insn; -} - -/* EU takes the value from the flag register and pushes it onto some - * sort of a stack (presumably merging with any flag value already on - * the stack). Within an if block, the flags at the top of the stack - * control execution on each channel of the unit, eg. on each of the - * 16 pixel values in our wm programs. - * - * When the matching 'else' instruction is reached (presumably by - * countdown of the instruction count patched in by our ELSE/ENDIF - * functions), the relevent flags are inverted. - * - * When the matching 'endif' instruction is reached, the flags are - * popped off. If the stack is now empty, normal execution resumes. - * - * No attempt is made to deal with stack overflow (14 elements?). - */ -struct brw_instruction *brw_IF(struct brw_compile *p, unsigned execute_size) -{ - struct brw_instruction *insn; - - if (p->single_program_flow) { - assert(execute_size == BRW_EXECUTE_1); - - insn = next_insn(p, BRW_OPCODE_ADD); - insn->header.predicate_inverse = 1; - } else { - insn = next_insn(p, BRW_OPCODE_IF); - } - - /* Override the defaults for this instruction: - */ - brw_set_dest(insn, brw_ip_reg()); - brw_set_src0(insn, brw_ip_reg()); - brw_set_src1(insn, brw_imm_d(0x0)); - - insn->header.execution_size = execute_size; - insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.predicate_control = BRW_PREDICATE_NORMAL; - insn->header.mask_control = BRW_MASK_ENABLE; - - p->current->header.predicate_control = BRW_PREDICATE_NONE; - - return insn; -} - - -struct brw_instruction *brw_ELSE(struct brw_compile *p, - struct brw_instruction *if_insn) -{ - struct brw_instruction *insn; - - if (p->single_program_flow) { - insn = next_insn(p, BRW_OPCODE_ADD); - } else { - insn = next_insn(p, BRW_OPCODE_ELSE); - } - - brw_set_dest(insn, brw_ip_reg()); - brw_set_src0(insn, brw_ip_reg()); - brw_set_src1(insn, brw_imm_d(0x0)); - - insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.execution_size = if_insn->header.execution_size; - insn->header.mask_control = BRW_MASK_ENABLE; - - /* Patch the if instruction to point at this instruction. - */ - if (p->single_program_flow) { - assert(if_insn->header.opcode == BRW_OPCODE_ADD); - - if_insn->bits3.ud = (insn - if_insn + 1) * 16; - } else { - assert(if_insn->header.opcode == BRW_OPCODE_IF); - - if_insn->bits3.if_else.jump_count = insn - if_insn; - if_insn->bits3.if_else.pop_count = 1; - if_insn->bits3.if_else.pad0 = 0; - } - - return insn; -} - -void brw_ENDIF(struct brw_compile *p, - struct brw_instruction *patch_insn) -{ - if (p->single_program_flow) { - /* In single program flow mode, there's no need to execute an ENDIF, - * since we don't need to do any stack operations, and if we're executing - * currently, we want to just continue executing. - */ - struct brw_instruction *next = &p->store[p->nr_insn]; - - assert(patch_insn->header.opcode == BRW_OPCODE_ADD); - - patch_insn->bits3.ud = (next - patch_insn) * 16; - } else { - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_ENDIF); - - brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD)); - brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD)); - brw_set_src1(insn, brw_imm_d(0x0)); - - insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.execution_size = patch_insn->header.execution_size; - insn->header.mask_control = BRW_MASK_ENABLE; - - assert(patch_insn->bits3.if_else.jump_count == 0); - - /* Patch the if or else instructions to point at this or the next - * instruction respectively. - */ - if (patch_insn->header.opcode == BRW_OPCODE_IF) { - /* Automagically turn it into an IFF: - */ - patch_insn->header.opcode = BRW_OPCODE_IFF; - patch_insn->bits3.if_else.jump_count = insn - patch_insn + 1; - patch_insn->bits3.if_else.pop_count = 0; - patch_insn->bits3.if_else.pad0 = 0; - } else if (patch_insn->header.opcode == BRW_OPCODE_ELSE) { - patch_insn->bits3.if_else.jump_count = insn - patch_insn + 1; - patch_insn->bits3.if_else.pop_count = 1; - patch_insn->bits3.if_else.pad0 = 0; - } else { - assert(0); - } - - /* Also pop item off the stack in the endif instruction: - */ - insn->bits3.if_else.jump_count = 0; - insn->bits3.if_else.pop_count = 1; - insn->bits3.if_else.pad0 = 0; - } -} - -struct brw_instruction *brw_BREAK(struct brw_compile *p) -{ - struct brw_instruction *insn; - insn = next_insn(p, BRW_OPCODE_BREAK); - brw_set_dest(insn, brw_ip_reg()); - brw_set_src0(insn, brw_ip_reg()); - brw_set_src1(insn, brw_imm_d(0x0)); - insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.execution_size = BRW_EXECUTE_8; - insn->header.mask_control = BRW_MASK_DISABLE; - insn->bits3.if_else.pad0 = 0; - return insn; -} - -struct brw_instruction *brw_CONT(struct brw_compile *p) -{ - struct brw_instruction *insn; - insn = next_insn(p, BRW_OPCODE_CONTINUE); - brw_set_dest(insn, brw_ip_reg()); - brw_set_src0(insn, brw_ip_reg()); - brw_set_src1(insn, brw_imm_d(0x0)); - insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.execution_size = BRW_EXECUTE_8; - insn->header.mask_control = BRW_MASK_DISABLE; - insn->bits3.if_else.pad0 = 0; - return insn; -} - -/* DO/WHILE loop: - */ -struct brw_instruction *brw_DO(struct brw_compile *p, unsigned execute_size) -{ - if (p->single_program_flow) { - return &p->store[p->nr_insn]; - } else { - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_DO); - - /* Override the defaults for this instruction: - */ - brw_set_dest(insn, brw_null_reg()); - brw_set_src0(insn, brw_null_reg()); - brw_set_src1(insn, brw_null_reg()); - - insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.execution_size = execute_size; - insn->header.predicate_control = BRW_PREDICATE_NONE; - /* insn->header.mask_control = BRW_MASK_ENABLE; */ - insn->header.mask_control = BRW_MASK_DISABLE; - - return insn; - } -} - - - -struct brw_instruction *brw_WHILE(struct brw_compile *p, - struct brw_instruction *do_insn) -{ - struct brw_instruction *insn; - - if (p->single_program_flow) - insn = next_insn(p, BRW_OPCODE_ADD); - else - insn = next_insn(p, BRW_OPCODE_WHILE); - - brw_set_dest(insn, brw_ip_reg()); - brw_set_src0(insn, brw_ip_reg()); - brw_set_src1(insn, brw_imm_d(0x0)); - - insn->header.compression_control = BRW_COMPRESSION_NONE; - - if (p->single_program_flow) { - insn->header.execution_size = BRW_EXECUTE_1; - - insn->bits3.d = (do_insn - insn) * 16; - } else { - insn->header.execution_size = do_insn->header.execution_size; - - assert(do_insn->header.opcode == BRW_OPCODE_DO); - insn->bits3.if_else.jump_count = do_insn - insn; - insn->bits3.if_else.pop_count = 0; - insn->bits3.if_else.pad0 = 0; - } - -/* insn->header.mask_control = BRW_MASK_ENABLE; */ - - insn->header.mask_control = BRW_MASK_DISABLE; - p->current->header.predicate_control = BRW_PREDICATE_NONE; - return insn; -} - - -/* FORWARD JUMPS: - */ -void brw_land_fwd_jump(struct brw_compile *p, - struct brw_instruction *jmp_insn) -{ - struct brw_instruction *landing = &p->store[p->nr_insn]; - - assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI); - assert(jmp_insn->bits1.da1.src1_reg_file = BRW_IMMEDIATE_VALUE); - - jmp_insn->bits3.ud = (landing - jmp_insn) - 1; -} - - - -/* To integrate with the above, it makes sense that the comparison - * instruction should populate the flag register. It might be simpler - * just to use the flag reg for most WM tasks? - */ -void brw_CMP(struct brw_compile *p, - struct brw_reg dest, - unsigned conditional, - struct brw_reg src0, - struct brw_reg src1) -{ - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_CMP); - - insn->header.destreg__conditonalmod = conditional; - brw_set_dest(insn, dest); - brw_set_src0(insn, src0); - brw_set_src1(insn, src1); - -/* guess_execution_size(insn, src0); */ - - - /* Make it so that future instructions will use the computed flag - * value until brw_set_predicate_control_flag_value() is called - * again. - */ - if (dest.file == BRW_ARCHITECTURE_REGISTER_FILE && - dest.nr == 0) { - p->current->header.predicate_control = BRW_PREDICATE_NORMAL; - p->flag_value = 0xff; - } -} - - - -/*********************************************************************** - * Helpers for the various SEND message types: - */ - -/* Invert 8 values - */ -void brw_math( struct brw_compile *p, - struct brw_reg dest, - unsigned function, - unsigned saturate, - unsigned msg_reg_nr, - struct brw_reg src, - unsigned data_type, - unsigned precision ) -{ - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); - unsigned msg_length = (function == BRW_MATH_FUNCTION_POW) ? 2 : 1; - unsigned response_length = (function == BRW_MATH_FUNCTION_SINCOS) ? 2 : 1; - - /* Example code doesn't set predicate_control for send - * instructions. - */ - insn->header.predicate_control = 0; - insn->header.destreg__conditonalmod = msg_reg_nr; - - brw_set_dest(insn, dest); - brw_set_src0(insn, src); - brw_set_math_message(insn, - msg_length, response_length, - function, - BRW_MATH_INTEGER_UNSIGNED, - precision, - saturate, - data_type); -} - -/* Use 2 send instructions to invert 16 elements - */ -void brw_math_16( struct brw_compile *p, - struct brw_reg dest, - unsigned function, - unsigned saturate, - unsigned msg_reg_nr, - struct brw_reg src, - unsigned precision ) -{ - struct brw_instruction *insn; - unsigned msg_length = (function == BRW_MATH_FUNCTION_POW) ? 2 : 1; - unsigned response_length = (function == BRW_MATH_FUNCTION_SINCOS) ? 2 : 1; - - /* First instruction: - */ - brw_push_insn_state(p); - brw_set_predicate_control_flag_value(p, 0xff); - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - - insn = next_insn(p, BRW_OPCODE_SEND); - insn->header.destreg__conditonalmod = msg_reg_nr; - - brw_set_dest(insn, dest); - brw_set_src0(insn, src); - brw_set_math_message(insn, - msg_length, response_length, - function, - BRW_MATH_INTEGER_UNSIGNED, - precision, - saturate, - BRW_MATH_DATA_VECTOR); - - /* Second instruction: - */ - insn = next_insn(p, BRW_OPCODE_SEND); - insn->header.compression_control = BRW_COMPRESSION_2NDHALF; - insn->header.destreg__conditonalmod = msg_reg_nr+1; - - brw_set_dest(insn, offset(dest,1)); - brw_set_src0(insn, src); - brw_set_math_message(insn, - msg_length, response_length, - function, - BRW_MATH_INTEGER_UNSIGNED, - precision, - saturate, - BRW_MATH_DATA_VECTOR); - - brw_pop_insn_state(p); -} - - - - -void brw_dp_WRITE_16( struct brw_compile *p, - struct brw_reg src, - unsigned msg_reg_nr, - unsigned scratch_offset ) -{ - { - brw_push_insn_state(p); - brw_set_mask_control(p, BRW_MASK_DISABLE); - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - - brw_MOV(p, - retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_D), - brw_imm_d(scratch_offset)); - - brw_pop_insn_state(p); - } - - { - unsigned msg_length = 3; - struct brw_reg dest = retype(brw_null_reg(), BRW_REGISTER_TYPE_UW); - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); - - insn->header.predicate_control = 0; /* XXX */ - insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.destreg__conditonalmod = msg_reg_nr; - - brw_set_dest(insn, dest); - brw_set_src0(insn, src); - - brw_set_dp_write_message(insn, - 255, /* bti */ - BRW_DATAPORT_OWORD_BLOCK_4_OWORDS, /* msg_control */ - BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE, /* msg_type */ - msg_length, - 0, /* pixel scoreboard */ - 0, /* response_length */ - 0); /* eot */ - } - -} - - -void brw_dp_READ_16( struct brw_compile *p, - struct brw_reg dest, - unsigned msg_reg_nr, - unsigned scratch_offset ) -{ - { - brw_push_insn_state(p); - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - brw_set_mask_control(p, BRW_MASK_DISABLE); - - brw_MOV(p, - retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_D), - brw_imm_d(scratch_offset)); - - brw_pop_insn_state(p); - } - - { - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); - - insn->header.predicate_control = 0; /* XXX */ - insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.destreg__conditonalmod = msg_reg_nr; - - brw_set_dest(insn, dest); /* UW? */ - brw_set_src0(insn, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW)); - - brw_set_dp_read_message(insn, - 255, /* bti */ - 3, /* msg_control */ - BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ - 1, /* target cache */ - 1, /* msg_length */ - 2, /* response_length */ - 0); /* eot */ - } -} - - -void brw_fb_WRITE(struct brw_compile *p, - struct brw_reg dest, - unsigned msg_reg_nr, - struct brw_reg src0, - unsigned binding_table_index, - unsigned msg_length, - unsigned response_length, - boolean eot) -{ - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); - - insn->header.predicate_control = 0; /* XXX */ - insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.destreg__conditonalmod = msg_reg_nr; - - brw_set_dest(insn, dest); - brw_set_src0(insn, src0); - brw_set_dp_write_message(insn, - binding_table_index, - BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE, /* msg_control */ - BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE, /* msg_type */ - msg_length, - 1, /* pixel scoreboard */ - response_length, - eot); -} - - - -void brw_SAMPLE(struct brw_compile *p, - struct brw_reg dest, - unsigned msg_reg_nr, - struct brw_reg src0, - unsigned binding_table_index, - unsigned sampler, - unsigned writemask, - unsigned msg_type, - unsigned response_length, - unsigned msg_length, - boolean eot) -{ - boolean need_stall = 0; - - if(writemask == 0) { -/* debug_printf("%s: zero writemask??\n", __FUNCTION__); */ - return; - } - - /* Hardware doesn't do destination dependency checking on send - * instructions properly. Add a workaround which generates the - * dependency by other means. In practice it seems like this bug - * only crops up for texture samples, and only where registers are - * written by the send and then written again later without being - * read in between. Luckily for us, we already track that - * information and use it to modify the writemask for the - * instruction, so that is a guide for whether a workaround is - * needed. - */ - if (writemask != TGSI_WRITEMASK_XYZW) { - unsigned dst_offset = 0; - unsigned i, newmask = 0, len = 0; - - for (i = 0; i < 4; i++) { - if (writemask & (1<<i)) - break; - dst_offset += 2; - } - for (; i < 4; i++) { - if (!(writemask & (1<<i))) - break; - newmask |= 1<<i; - len++; - } - - if (newmask != writemask) { - need_stall = 1; -/* debug_printf("need stall %x %x\n", newmask , writemask); */ - } - else { - struct brw_reg m1 = brw_message_reg(msg_reg_nr); - - newmask = ~newmask & TGSI_WRITEMASK_XYZW; - - brw_push_insn_state(p); - - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - brw_set_mask_control(p, BRW_MASK_DISABLE); - - brw_MOV(p, m1, brw_vec8_grf(0,0)); - brw_MOV(p, get_element_ud(m1, 2), brw_imm_ud(newmask << 12)); - - brw_pop_insn_state(p); - - src0 = retype(brw_null_reg(), BRW_REGISTER_TYPE_UW); - dest = offset(dest, dst_offset); - response_length = len * 2; - } - } - - { - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); - - insn->header.predicate_control = 0; /* XXX */ - insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.destreg__conditonalmod = msg_reg_nr; - - brw_set_dest(insn, dest); - brw_set_src0(insn, src0); - brw_set_sampler_message(insn, - binding_table_index, - sampler, - msg_type, - response_length, - msg_length, - eot); - } - - if (need_stall) - { - struct brw_reg reg = vec8(offset(dest, response_length-1)); - - /* mov (8) r9.0<1>:f r9.0<8;8,1>:f { Align1 } - */ - brw_push_insn_state(p); - brw_set_compression_control(p, FALSE); - brw_MOV(p, reg, reg); - brw_pop_insn_state(p); - } - -} - -/* All these variables are pretty confusing - we might be better off - * using bitmasks and macros for this, in the old style. Or perhaps - * just having the caller instantiate the fields in dword3 itself. - */ -void brw_urb_WRITE(struct brw_compile *p, - struct brw_reg dest, - unsigned msg_reg_nr, - struct brw_reg src0, - boolean allocate, - boolean used, - unsigned msg_length, - unsigned response_length, - boolean eot, - boolean writes_complete, - unsigned offset, - unsigned swizzle) -{ - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); - - assert(msg_length < 16); - - brw_set_dest(insn, dest); - brw_set_src0(insn, src0); - brw_set_src1(insn, brw_imm_d(0)); - - insn->header.destreg__conditonalmod = msg_reg_nr; - - brw_set_urb_message(insn, - allocate, - used, - msg_length, - response_length, - eot, - writes_complete, - offset, - swizzle); -} - diff --git a/src/gallium/drivers/i965simple/brw_eu_util.c b/src/gallium/drivers/i965simple/brw_eu_util.c deleted file mode 100644 index 3a65b141f0..0000000000 --- a/src/gallium/drivers/i965simple/brw_eu_util.c +++ /dev/null @@ -1,126 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_context.h" -#include "brw_defines.h" -#include "brw_eu.h" - - -void brw_math_invert( struct brw_compile *p, - struct brw_reg dst, - struct brw_reg src) -{ - brw_math( p, - dst, - BRW_MATH_FUNCTION_INV, - BRW_MATH_SATURATE_NONE, - 0, - src, - BRW_MATH_PRECISION_FULL, - BRW_MATH_DATA_VECTOR ); -} - - - -void brw_copy4(struct brw_compile *p, - struct brw_reg dst, - struct brw_reg src, - unsigned count) -{ - unsigned i; - - dst = vec4(dst); - src = vec4(src); - - for (i = 0; i < count; i++) - { - unsigned delta = i*32; - brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta)); - brw_MOV(p, byte_offset(dst, delta+16), byte_offset(src, delta+16)); - } -} - - -void brw_copy8(struct brw_compile *p, - struct brw_reg dst, - struct brw_reg src, - unsigned count) -{ - unsigned i; - - dst = vec8(dst); - src = vec8(src); - - for (i = 0; i < count; i++) - { - unsigned delta = i*32; - brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta)); - } -} - - -void brw_copy_indirect_to_indirect(struct brw_compile *p, - struct brw_indirect dst_ptr, - struct brw_indirect src_ptr, - unsigned count) -{ - unsigned i; - - for (i = 0; i < count; i++) - { - unsigned delta = i*32; - brw_MOV(p, deref_4f(dst_ptr, delta), deref_4f(src_ptr, delta)); - brw_MOV(p, deref_4f(dst_ptr, delta+16), deref_4f(src_ptr, delta+16)); - } -} - - -void brw_copy_from_indirect(struct brw_compile *p, - struct brw_reg dst, - struct brw_indirect ptr, - unsigned count) -{ - unsigned i; - - dst = vec4(dst); - - for (i = 0; i < count; i++) - { - unsigned delta = i*32; - brw_MOV(p, byte_offset(dst, delta), deref_4f(ptr, delta)); - brw_MOV(p, byte_offset(dst, delta+16), deref_4f(ptr, delta+16)); - } -} - - - - diff --git a/src/gallium/drivers/i965simple/brw_flush.c b/src/gallium/drivers/i965simple/brw_flush.c deleted file mode 100644 index e6001c30d9..0000000000 --- a/src/gallium/drivers/i965simple/brw_flush.c +++ /dev/null @@ -1,73 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Author: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "pipe/p_defines.h" -#include "brw_context.h" -#include "brw_defines.h" -#include "brw_batch.h" - - -static void brw_flush( struct pipe_context *pipe, - unsigned flags, - struct pipe_fence_handle **fence ) -{ - struct brw_context *brw = brw_context(pipe); - - /* Do we need to emit an MI_FLUSH command to flush the hardware - * caches? - */ - if (flags & (PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE)) { - struct brw_mi_flush flush; - - memset(&flush, 0, sizeof(flush)); - flush.opcode = CMD_MI_FLUSH; - - if (!(flags & PIPE_FLUSH_RENDER_CACHE)) - flush.flags |= BRW_INHIBIT_FLUSH_RENDER_CACHE; - - if (flags & PIPE_FLUSH_TEXTURE_CACHE) - flush.flags |= BRW_FLUSH_READ_CACHE; - - BRW_BATCH_STRUCT(brw, &flush); - } - - /* If there are no flags, just flush pending commands to hardware: - */ - FLUSH_BATCH( fence ); -} - - - -void brw_init_flush_functions( struct brw_context *brw ) -{ - brw->pipe.flush = brw_flush; -} diff --git a/src/gallium/drivers/i965simple/brw_gs.c b/src/gallium/drivers/i965simple/brw_gs.c deleted file mode 100644 index de60868ccc..0000000000 --- a/src/gallium/drivers/i965simple/brw_gs.c +++ /dev/null @@ -1,196 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_defines.h" -#include "brw_context.h" -#include "brw_eu.h" -#include "brw_util.h" -#include "brw_state.h" -#include "brw_gs.h" - - - -static void compile_gs_prog( struct brw_context *brw, - struct brw_gs_prog_key *key ) -{ - struct brw_gs_compile c; - const unsigned *program; - unsigned program_size; - - memset(&c, 0, sizeof(c)); - - c.key = *key; - - /* Need to locate the two positions present in vertex + header. - * These are currently hardcoded: - */ - c.nr_attrs = brw_count_bits(c.key.attrs); - c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */ - c.nr_bytes = c.nr_regs * REG_SIZE; - - - /* Begin the compilation: - */ - brw_init_compile(&c.func); - - c.func.single_program_flow = 1; - - /* For some reason the thread is spawned with only 4 channels - * unmasked. - */ - brw_set_mask_control(&c.func, BRW_MASK_DISABLE); - - - /* Note that primitives which don't require a GS program have - * already been weeded out by this stage: - */ - switch (key->primitive) { - case PIPE_PRIM_QUADS: - brw_gs_quads( &c ); - break; - case PIPE_PRIM_QUAD_STRIP: - brw_gs_quad_strip( &c ); - break; - case PIPE_PRIM_LINE_LOOP: - brw_gs_lines( &c ); - break; - case PIPE_PRIM_LINES: - if (key->hint_gs_always) - brw_gs_lines( &c ); - else { - return; - } - break; - case PIPE_PRIM_TRIANGLES: - if (key->hint_gs_always) - brw_gs_tris( &c ); - else { - return; - } - break; - case PIPE_PRIM_POINTS: - if (key->hint_gs_always) - brw_gs_points( &c ); - else { - return; - } - break; - default: - return; - } - - /* get the program - */ - program = brw_get_program(&c.func, &program_size); - - /* Upload - */ - brw->gs.prog_gs_offset = brw_upload_cache( &brw->cache[BRW_GS_PROG], - &c.key, - sizeof(c.key), - program, - program_size, - &c.prog_data, - &brw->gs.prog_data ); -} - - -static boolean search_cache( struct brw_context *brw, - struct brw_gs_prog_key *key ) -{ - return brw_search_cache(&brw->cache[BRW_GS_PROG], - key, sizeof(*key), - &brw->gs.prog_data, - &brw->gs.prog_gs_offset); -} - - -static const int gs_prim[PIPE_PRIM_POLYGON+1] = { - PIPE_PRIM_POINTS, - PIPE_PRIM_LINES, - PIPE_PRIM_LINE_LOOP, - PIPE_PRIM_LINES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_QUADS, - PIPE_PRIM_QUAD_STRIP, - PIPE_PRIM_TRIANGLES -}; - -static void populate_key( struct brw_context *brw, - struct brw_gs_prog_key *key ) -{ - memset(key, 0, sizeof(*key)); - - /* CACHE_NEW_VS_PROG */ - key->attrs = brw->vs.prog_data->outputs_written; - - /* BRW_NEW_PRIMITIVE */ - key->primitive = gs_prim[brw->primitive]; - - key->hint_gs_always = 0; /* debug code? */ - - key->need_gs_prog = (key->hint_gs_always || - brw->primitive == PIPE_PRIM_QUADS || - brw->primitive == PIPE_PRIM_QUAD_STRIP || - brw->primitive == PIPE_PRIM_LINE_LOOP); -} - -/* Calculate interpolants for triangle and line rasterization. - */ -static void upload_gs_prog( struct brw_context *brw ) -{ - struct brw_gs_prog_key key; - - /* Populate the key: - */ - populate_key(brw, &key); - - if (brw->gs.prog_active != key.need_gs_prog) { - brw->state.dirty.cache |= CACHE_NEW_GS_PROG; - brw->gs.prog_active = key.need_gs_prog; - } - - if (brw->gs.prog_active) { - if (!search_cache(brw, &key)) - compile_gs_prog( brw, &key ); - } -} - - -const struct brw_tracked_state brw_gs_prog = { - .dirty = { - .brw = BRW_NEW_PRIMITIVE, - .cache = CACHE_NEW_VS_PROG - }, - .update = upload_gs_prog -}; diff --git a/src/gallium/drivers/i965simple/brw_gs.h b/src/gallium/drivers/i965simple/brw_gs.h deleted file mode 100644 index f09141c6aa..0000000000 --- a/src/gallium/drivers/i965simple/brw_gs.h +++ /dev/null @@ -1,75 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#ifndef BRW_GS_H -#define BRW_GS_H - - -#include "brw_context.h" -#include "brw_eu.h" - -#define MAX_GS_VERTS (4) - -struct brw_gs_prog_key { - unsigned attrs:32; - unsigned primitive:4; - unsigned hint_gs_always:1; - unsigned need_gs_prog:1; - unsigned pad:26; -}; - -struct brw_gs_compile { - struct brw_compile func; - struct brw_gs_prog_key key; - struct brw_gs_prog_data prog_data; - - struct { - struct brw_reg R0; - struct brw_reg vertex[MAX_GS_VERTS]; - } reg; - - /* 3 different ways of expressing vertex size: - */ - unsigned nr_attrs; - unsigned nr_regs; - unsigned nr_bytes; -}; - -#define ATTR_SIZE (4*4) - -void brw_gs_quads( struct brw_gs_compile *c ); -void brw_gs_quad_strip( struct brw_gs_compile *c ); -void brw_gs_tris( struct brw_gs_compile *c ); -void brw_gs_lines( struct brw_gs_compile *c ); -void brw_gs_points( struct brw_gs_compile *c ); - -#endif diff --git a/src/gallium/drivers/i965simple/brw_gs_emit.c b/src/gallium/drivers/i965simple/brw_gs_emit.c deleted file mode 100644 index c3cc90b10f..0000000000 --- a/src/gallium/drivers/i965simple/brw_gs_emit.c +++ /dev/null @@ -1,148 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_defines.h" -#include "brw_context.h" -#include "brw_eu.h" -#include "brw_util.h" -#include "brw_gs.h" - -static void brw_gs_alloc_regs( struct brw_gs_compile *c, - unsigned nr_verts ) -{ - unsigned i = 0,j; - - /* Register usage is static, precompute here: - */ - c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++; - - /* Payload vertices plus space for more generated vertices: - */ - for (j = 0; j < nr_verts; j++) { - c->reg.vertex[j] = brw_vec4_grf(i, 0); - i += c->nr_regs; - } - - c->prog_data.urb_read_length = c->nr_regs; - c->prog_data.total_grf = i; -} - - -static void brw_gs_emit_vue(struct brw_gs_compile *c, - struct brw_reg vert, - boolean last, - unsigned header) -{ - struct brw_compile *p = &c->func; - boolean allocate = !last; - - /* Overwrite PrimType and PrimStart in the message header, for - * each vertex in turn: - */ - brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header)); - - /* Copy the vertex from vertn into m1..mN+1: - */ - brw_copy8(p, brw_message_reg(1), vert, c->nr_regs); - - /* Send each vertex as a seperate write to the urb. This is - * different to the concept in brw_sf_emit.c, where subsequent - * writes are used to build up a single urb entry. Each of these - * writes instantiates a seperate urb entry, and a new one must be - * allocated each time. - */ - brw_urb_WRITE(p, - allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD), - 0, - c->reg.R0, - allocate, - 1, /* used */ - c->nr_regs + 1, /* msg length */ - allocate ? 1 : 0, /* response length */ - allocate ? 0 : 1, /* eot */ - 1, /* writes_complete */ - 0, /* urb offset */ - BRW_URB_SWIZZLE_NONE); -} - - - -void brw_gs_quads( struct brw_gs_compile *c ) -{ - brw_gs_alloc_regs(c, 4); - - /* Use polygons for correct edgeflag behaviour. Note that vertex 3 - * is the PV for quads, but vertex 0 for polygons: - */ - brw_gs_emit_vue(c, c->reg.vertex[3], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); - brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2)); - brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2)); - brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); -} - -void brw_gs_quad_strip( struct brw_gs_compile *c ) -{ - brw_gs_alloc_regs(c, 4); - - brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); - brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2)); - brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2)); - brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); -} - -void brw_gs_tris( struct brw_gs_compile *c ) -{ - brw_gs_alloc_regs(c, 3); - brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_TRILIST << 2) | R02_PRIM_START)); - brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_TRILIST << 2)); - brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_TRILIST << 2) | R02_PRIM_END)); -} - -void brw_gs_lines( struct brw_gs_compile *c ) -{ - brw_gs_alloc_regs(c, 2); - brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_START)); - brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_END)); -} - -void brw_gs_points( struct brw_gs_compile *c ) -{ - brw_gs_alloc_regs(c, 1); - brw_gs_emit_vue(c, c->reg.vertex[0], 1, ((_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END)); -} - - - - - - - - diff --git a/src/gallium/drivers/i965simple/brw_gs_state.c b/src/gallium/drivers/i965simple/brw_gs_state.c deleted file mode 100644 index 5b8016b2e9..0000000000 --- a/src/gallium/drivers/i965simple/brw_gs_state.c +++ /dev/null @@ -1,90 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - - -#include "brw_context.h" -#include "brw_state.h" -#include "brw_defines.h" -#include "util/u_math.h" -#include "util/u_memory.h" - - - -static void upload_gs_unit( struct brw_context *brw ) -{ - struct brw_gs_unit_state gs; - - memset(&gs, 0, sizeof(gs)); - - /* CACHE_NEW_GS_PROG */ - if (brw->gs.prog_active) { - gs.thread0.grf_reg_count = - align(brw->gs.prog_data->total_grf, 16) / 16 - 1; - gs.thread0.kernel_start_pointer = brw->gs.prog_gs_offset >> 6; - gs.thread3.urb_entry_read_length = brw->gs.prog_data->urb_read_length; - } - else { - gs.thread0.grf_reg_count = 0; - gs.thread0.kernel_start_pointer = 0; - gs.thread3.urb_entry_read_length = 1; - } - - /* BRW_NEW_URB_FENCE */ - gs.thread4.nr_urb_entries = brw->urb.nr_gs_entries; - gs.thread4.urb_entry_allocation_size = brw->urb.vsize - 1; - - gs.thread4.max_threads = 0; /* Hardware requirement */ - - if (BRW_DEBUG & DEBUG_STATS) - gs.thread4.stats_enable = 1; - - /* CONSTANT */ - gs.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; - gs.thread1.single_program_flow = 1; - gs.thread3.dispatch_grf_start_reg = 1; - gs.thread3.const_urb_entry_read_offset = 0; - gs.thread3.const_urb_entry_read_length = 0; - gs.thread3.urb_entry_read_offset = 0; - - - brw->gs.state_gs_offset = brw_cache_data( &brw->cache[BRW_GS_UNIT], &gs ); -} - - -const struct brw_tracked_state brw_gs_unit = { - .dirty = { - .brw = (BRW_NEW_CURBE_OFFSETS | - BRW_NEW_URB_FENCE), - .cache = CACHE_NEW_GS_PROG - }, - .update = upload_gs_unit -}; diff --git a/src/gallium/drivers/i965simple/brw_misc_state.c b/src/gallium/drivers/i965simple/brw_misc_state.c deleted file mode 100644 index 99ff4403a5..0000000000 --- a/src/gallium/drivers/i965simple/brw_misc_state.c +++ /dev/null @@ -1,488 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_batch.h" -#include "brw_context.h" -#include "brw_state.h" -#include "brw_defines.h" - - - - - -/*********************************************************************** - * Blend color - */ - -static void upload_blend_constant_color(struct brw_context *brw) -{ - struct brw_blend_constant_color bcc; - - memset(&bcc, 0, sizeof(bcc)); - bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR; - bcc.header.length = sizeof(bcc)/4-2; - bcc.blend_constant_color[0] = brw->attribs.BlendColor.color[0]; - bcc.blend_constant_color[1] = brw->attribs.BlendColor.color[1]; - bcc.blend_constant_color[2] = brw->attribs.BlendColor.color[2]; - bcc.blend_constant_color[3] = brw->attribs.BlendColor.color[3]; - - BRW_CACHED_BATCH_STRUCT(brw, &bcc); -} - - -const struct brw_tracked_state brw_blend_constant_color = { - .dirty = { - .brw = BRW_NEW_BLEND, - .cache = 0 - }, - .update = upload_blend_constant_color -}; - - -/*********************************************************************** - * Drawing rectangle - */ -static void upload_drawing_rect(struct brw_context *brw) -{ - struct brw_drawrect bdr; - - memset(&bdr, 0, sizeof(bdr)); - bdr.header.opcode = CMD_DRAW_RECT; - bdr.header.length = sizeof(bdr)/4 - 2; - bdr.xmin = 0; - bdr.ymin = 0; - bdr.xmax = brw->attribs.FrameBuffer.cbufs[0]->width; - bdr.ymax = brw->attribs.FrameBuffer.cbufs[0]->height; - bdr.xorg = 0; - bdr.yorg = 0; - - /* Can't use BRW_CACHED_BATCH_STRUCT because this is also emitted - * uncached in brw_draw.c: - */ - BRW_BATCH_STRUCT(brw, &bdr); -} - -const struct brw_tracked_state brw_drawing_rect = { - .dirty = { - .brw = BRW_NEW_SCENE, - .cache = 0 - }, - .update = upload_drawing_rect -}; - -/** - * Upload the binding table pointers, which point each stage's array of surface - * state pointers. - * - * The binding table pointers are relative to the surface state base address, - * which is the BRW_SS_POOL cache buffer. - */ -static void upload_binding_table_pointers(struct brw_context *brw) -{ - struct brw_binding_table_pointers btp; - memset(&btp, 0, sizeof(btp)); - - btp.header.opcode = CMD_BINDING_TABLE_PTRS; - btp.header.length = sizeof(btp)/4 - 2; - btp.vs = 0; - btp.gs = 0; - btp.clp = 0; - btp.sf = 0; - btp.wm = brw->wm.bind_ss_offset; - - BRW_CACHED_BATCH_STRUCT(brw, &btp); -} - -const struct brw_tracked_state brw_binding_table_pointers = { - .dirty = { - .brw = 0, - .cache = CACHE_NEW_SURF_BIND - }, - .update = upload_binding_table_pointers, -}; - - -/** - * Upload pointers to the per-stage state. - * - * The state pointers in this packet are all relative to the general state - * base address set by CMD_STATE_BASE_ADDRESS, which is the BRW_GS_POOL buffer. - */ -static void upload_pipelined_state_pointers(struct brw_context *brw ) -{ - struct brw_pipelined_state_pointers psp; - memset(&psp, 0, sizeof(psp)); - - psp.header.opcode = CMD_PIPELINED_STATE_POINTERS; - psp.header.length = sizeof(psp)/4 - 2; - - psp.vs.offset = brw->vs.state_gs_offset >> 5; - psp.sf.offset = brw->sf.state_gs_offset >> 5; - psp.wm.offset = brw->wm.state_gs_offset >> 5; - psp.cc.offset = brw->cc.state_gs_offset >> 5; - - /* GS gets turned on and off regularly. Need to re-emit URB fence - * after this occurs. - */ - if (brw->gs.prog_active) { - psp.gs.offset = brw->gs.state_gs_offset >> 5; - psp.gs.enable = 1; - } - - if (0) { - psp.clp.offset = brw->clip.state_gs_offset >> 5; - psp.clp.enable = 1; - } - - - if (BRW_CACHED_BATCH_STRUCT(brw, &psp)) - brw->state.dirty.brw |= BRW_NEW_PSP; -} - -const struct brw_tracked_state brw_pipelined_state_pointers = { - .dirty = { - .brw = 0, - .cache = (CACHE_NEW_VS_UNIT | - CACHE_NEW_GS_UNIT | - CACHE_NEW_GS_PROG | - CACHE_NEW_CLIP_UNIT | - CACHE_NEW_SF_UNIT | - CACHE_NEW_WM_UNIT | - CACHE_NEW_CC_UNIT) - }, - .update = upload_pipelined_state_pointers -}; - -static void upload_psp_urb_cbs(struct brw_context *brw ) -{ - upload_pipelined_state_pointers(brw); - brw_upload_urb_fence(brw); - brw_upload_constant_buffer_state(brw); -} - - -const struct brw_tracked_state brw_psp_urb_cbs = { - .dirty = { - .brw = BRW_NEW_URB_FENCE, - .cache = (CACHE_NEW_VS_UNIT | - CACHE_NEW_GS_UNIT | - CACHE_NEW_GS_PROG | - CACHE_NEW_CLIP_UNIT | - CACHE_NEW_SF_UNIT | - CACHE_NEW_WM_UNIT | - CACHE_NEW_CC_UNIT) - }, - .update = upload_psp_urb_cbs -}; - -/** - * Upload the depthbuffer offset and format. - * - * We have to do this per state validation as we need to emit the relocation - * in the batch buffer. - */ -static void upload_depthbuffer(struct brw_context *brw) -{ - struct pipe_surface *depth_surface = brw->attribs.FrameBuffer.zsbuf; - - BEGIN_BATCH(5, INTEL_BATCH_NO_CLIPRECTS); - OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (5 - 2)); - if (depth_surface == NULL) { - OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | - (BRW_SURFACE_NULL << 29)); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - } else { - unsigned int format; - struct brw_texture *tex = (struct brw_texture *)depth_surface->texture; - assert(depth_surface->block.width == 1); - assert(depth_surface->block.height == 1); - switch (depth_surface->block.size) { - case 2: - format = BRW_DEPTHFORMAT_D16_UNORM; - break; - case 4: - if (depth_surface->format == PIPE_FORMAT_Z32_FLOAT) - format = BRW_DEPTHFORMAT_D32_FLOAT; - else - format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT; - break; - default: - assert(0); - return; - } - - OUT_BATCH((depth_surface->stride - 1) | - (format << 18) | - (BRW_TILEWALK_YMAJOR << 26) | -// (depth_surface->region->tiled << 27) | - (BRW_SURFACE_2D << 29)); - OUT_RELOC(tex->buffer, - PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE, 0); - OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) | - ((depth_surface->stride/depth_surface->block.size - 1) << 6) | - ((depth_surface->height - 1) << 19)); - OUT_BATCH(0); - } - ADVANCE_BATCH(); -} - -const struct brw_tracked_state brw_depthbuffer = { - .dirty = { - .brw = BRW_NEW_SCENE, - .cache = 0 - }, - .update = upload_depthbuffer, -}; - - - - -/*********************************************************************** - * Polygon stipple packet - */ - -static void upload_polygon_stipple(struct brw_context *brw) -{ - struct brw_polygon_stipple bps; - unsigned i; - - memset(&bps, 0, sizeof(bps)); - bps.header.opcode = CMD_POLY_STIPPLE_PATTERN; - bps.header.length = sizeof(bps)/4-2; - - /* XXX: state tracker should send *all* state down initially! - */ - if (brw->attribs.PolygonStipple) - for (i = 0; i < 32; i++) - bps.stipple[i] = brw->attribs.PolygonStipple->stipple[31 - i]; /* invert */ - - BRW_CACHED_BATCH_STRUCT(brw, &bps); -} - -const struct brw_tracked_state brw_polygon_stipple = { - .dirty = { - .brw = BRW_NEW_STIPPLE, - .cache = 0 - }, - .update = upload_polygon_stipple -}; - - -/*********************************************************************** - * Line stipple packet - */ - -static void upload_line_stipple(struct brw_context *brw) -{ - struct brw_line_stipple bls; - float tmp; - int tmpi; - - memset(&bls, 0, sizeof(bls)); - bls.header.opcode = CMD_LINE_STIPPLE_PATTERN; - bls.header.length = sizeof(bls)/4 - 2; - - bls.bits0.pattern = brw->attribs.Raster->line_stipple_pattern; - bls.bits1.repeat_count = brw->attribs.Raster->line_stipple_factor; - - tmp = 1.0 / (float) brw->attribs.Raster->line_stipple_factor; - tmpi = tmp * (1<<13); - - - bls.bits1.inverse_repeat_count = tmpi; - - BRW_CACHED_BATCH_STRUCT(brw, &bls); -} - -const struct brw_tracked_state brw_line_stipple = { - .dirty = { - .brw = BRW_NEW_STIPPLE, - .cache = 0 - }, - .update = upload_line_stipple -}; - - -/*********************************************************************** - * Misc constant state packets - */ - -static void upload_pipe_control(struct brw_context *brw) -{ - struct brw_pipe_control pc; - - return; - - memset(&pc, 0, sizeof(pc)); - - pc.header.opcode = CMD_PIPE_CONTROL; - pc.header.length = sizeof(pc)/4 - 2; - pc.header.post_sync_operation = PIPE_CONTROL_NOWRITE; - - pc.header.instruction_state_cache_flush_enable = 1; - - pc.bits1.dest_addr_type = PIPE_CONTROL_GTTWRITE_GLOBAL; - - BRW_BATCH_STRUCT(brw, &pc); -} - -const struct brw_tracked_state brw_pipe_control = { - .dirty = { - .brw = BRW_NEW_SCENE, - .cache = 0 - }, - .update = upload_pipe_control -}; - - -/*********************************************************************** - * Misc invarient state packets - */ - -static void upload_invarient_state( struct brw_context *brw ) -{ - { - struct brw_mi_flush flush; - - memset(&flush, 0, sizeof(flush)); - flush.opcode = CMD_MI_FLUSH; - flush.flags = BRW_FLUSH_STATE_CACHE | BRW_FLUSH_READ_CACHE; - BRW_BATCH_STRUCT(brw, &flush); - } - - { - /* 0x61040000 Pipeline Select */ - /* PipelineSelect : 0 */ - struct brw_pipeline_select ps; - - memset(&ps, 0, sizeof(ps)); - ps.header.opcode = CMD_PIPELINE_SELECT; - ps.header.pipeline_select = 0; - BRW_BATCH_STRUCT(brw, &ps); - } - - { - struct brw_global_depth_offset_clamp gdo; - memset(&gdo, 0, sizeof(gdo)); - - /* Disable depth offset clamping. - */ - gdo.header.opcode = CMD_GLOBAL_DEPTH_OFFSET_CLAMP; - gdo.header.length = sizeof(gdo)/4 - 2; - gdo.depth_offset_clamp = 0.0; - - BRW_BATCH_STRUCT(brw, &gdo); - } - - - /* 0x61020000 State Instruction Pointer */ - { - struct brw_system_instruction_pointer sip; - memset(&sip, 0, sizeof(sip)); - - sip.header.opcode = CMD_STATE_INSN_POINTER; - sip.header.length = 0; - sip.bits0.pad = 0; - sip.bits0.system_instruction_pointer = 0; - BRW_BATCH_STRUCT(brw, &sip); - } - - - { - struct brw_vf_statistics vfs; - memset(&vfs, 0, sizeof(vfs)); - - vfs.opcode = CMD_VF_STATISTICS; - if (BRW_DEBUG & DEBUG_STATS) - vfs.statistics_enable = 1; - - BRW_BATCH_STRUCT(brw, &vfs); - } - - - { - struct brw_polygon_stipple_offset bpso; - - memset(&bpso, 0, sizeof(bpso)); - bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET; - bpso.header.length = sizeof(bpso)/4-2; - bpso.bits0.x_offset = 0; - bpso.bits0.y_offset = 0; - - BRW_BATCH_STRUCT(brw, &bpso); - } -} - -const struct brw_tracked_state brw_invarient_state = { - .dirty = { - .brw = BRW_NEW_SCENE, - .cache = 0 - }, - .update = upload_invarient_state -}; - -/** - * Define the base addresses which some state is referenced from. - * - * This allows us to avoid having to emit relocations in many places for - * cached state, and instead emit pointers inside of large, mostly-static - * state pools. This comes at the expense of memory, and more expensive cache - * misses. - */ -static void upload_state_base_address( struct brw_context *brw ) -{ - /* Output the structure (brw_state_base_address) directly to the - * batchbuffer, so we can emit relocations inline. - */ - BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS); - OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2)); - OUT_RELOC(brw->pool[BRW_GS_POOL].buffer, - PIPE_BUFFER_USAGE_GPU_READ, - 1); /* General state base address */ - OUT_RELOC(brw->pool[BRW_SS_POOL].buffer, - PIPE_BUFFER_USAGE_GPU_READ, - 1); /* Surface state base address */ - OUT_BATCH(1); /* Indirect object base address */ - OUT_BATCH(1); /* General state upper bound */ - OUT_BATCH(1); /* Indirect object upper bound */ - ADVANCE_BATCH(); -} - - -const struct brw_tracked_state brw_state_base_address = { - .dirty = { - .brw = BRW_NEW_SCENE, - .cache = 0 - }, - .update = upload_state_base_address -}; diff --git a/src/gallium/drivers/i965simple/brw_reg.h b/src/gallium/drivers/i965simple/brw_reg.h deleted file mode 100644 index 9e885c3b3b..0000000000 --- a/src/gallium/drivers/i965simple/brw_reg.h +++ /dev/null @@ -1,76 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#define CMD_MI (0x0 << 29) -#define CMD_2D (0x2 << 29) -#define CMD_3D (0x3 << 29) - -#define MI_BATCH_BUFFER_END (CMD_MI | 0xA << 23) - -/* Stalls command execution waiting for the given events to have occurred. */ -#define MI_WAIT_FOR_EVENT (CMD_MI | (0x3 << 23)) -#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6) -#define MI_WAIT_FOR_PLANE_A_FLIP (1<<2) - -/* Primitive dispatch on 830-945 */ -#define _3DPRIMITIVE (CMD_3D | (0x1f << 24)) -#define PRIM_INDIRECT (1<<23) -#define PRIM_INLINE (0<<23) -#define PRIM_INDIRECT_SEQUENTIAL (0<<17) -#define PRIM_INDIRECT_ELTS (1<<17) - -#define PRIM3D_TRILIST (0x0<<18) -#define PRIM3D_TRISTRIP (0x1<<18) -#define PRIM3D_TRISTRIP_RVRSE (0x2<<18) -#define PRIM3D_TRIFAN (0x3<<18) -#define PRIM3D_POLY (0x4<<18) -#define PRIM3D_LINELIST (0x5<<18) -#define PRIM3D_LINESTRIP (0x6<<18) -#define PRIM3D_RECTLIST (0x7<<18) -#define PRIM3D_POINTLIST (0x8<<18) -#define PRIM3D_DIB (0x9<<18) -#define PRIM3D_MASK (0x1f<<18) - -#define XY_SETUP_BLT_CMD (CMD_2D | (0x01 << 22) | 6) - -#define XY_COLOR_BLT_CMD (CMD_2D | (0x50 << 22) | 4) - -#define XY_SRC_COPY_BLT_CMD (CMD_2D | (0x53 << 22) | 6) - -/* BR00 */ -#define XY_BLT_WRITE_ALPHA (1 << 21) -#define XY_BLT_WRITE_RGB (1 << 20) -#define XY_SRC_TILED (1 << 15) -#define XY_DST_TILED (1 << 11) - -/* BR13 */ -#define BR13_565 (0x1 << 24) -#define BR13_8888 (0x3 << 24) - -#define FENCE_LINEAR 0 -#define FENCE_XMAJOR 1 -#define FENCE_YMAJOR 2 diff --git a/src/gallium/drivers/i965simple/brw_screen.c b/src/gallium/drivers/i965simple/brw_screen.c deleted file mode 100644 index fb68fd624b..0000000000 --- a/src/gallium/drivers/i965simple/brw_screen.c +++ /dev/null @@ -1,244 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "util/u_memory.h" -#include "pipe/internal/p_winsys_screen.h" -#include "util/u_string.h" -#include "util/u_simple_screen.h" - -#include "brw_context.h" -#include "brw_screen.h" -#include "brw_tex_layout.h" - - -static const char * -brw_get_vendor( struct pipe_screen *screen ) -{ - return "Tungsten Graphics, Inc."; -} - - -static const char * -brw_get_name( struct pipe_screen *screen ) -{ - static char buffer[128]; - const char *chipset; - - switch (brw_screen(screen)->pci_id) { - case PCI_CHIP_I965_Q: - chipset = "Intel(R) 965Q"; - break; - case PCI_CHIP_I965_G: - case PCI_CHIP_I965_G_1: - chipset = "Intel(R) 965G"; - break; - case PCI_CHIP_I965_GM: - chipset = "Intel(R) 965GM"; - break; - case PCI_CHIP_I965_GME: - chipset = "Intel(R) 965GME/GLE"; - break; - default: - chipset = "unknown"; - break; - } - - util_snprintf(buffer, sizeof(buffer), "i965 (chipset: %s)", chipset); - return buffer; -} - - -static int -brw_get_param(struct pipe_screen *screen, int param) -{ - switch (param) { - case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: - return 8; - case PIPE_CAP_NPOT_TEXTURES: - return 1; - case PIPE_CAP_TWO_SIDED_STENCIL: - return 1; - case PIPE_CAP_GLSL: - return 0; - case PIPE_CAP_ANISOTROPIC_FILTER: - return 0; - case PIPE_CAP_POINT_SPRITE: - return 0; - case PIPE_CAP_MAX_RENDER_TARGETS: - return 1; - case PIPE_CAP_OCCLUSION_QUERY: - return 0; - case PIPE_CAP_TEXTURE_SHADOW_MAP: - return 1; - case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: - return 11; /* max 1024x1024 */ - case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: - return 8; /* max 128x128x128 */ - case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: - return 11; /* max 1024x1024 */ - default: - return 0; - } -} - - -static float -brw_get_paramf(struct pipe_screen *screen, int param) -{ - switch (param) { - case PIPE_CAP_MAX_LINE_WIDTH: - /* fall-through */ - case PIPE_CAP_MAX_LINE_WIDTH_AA: - return 7.5; - - case PIPE_CAP_MAX_POINT_WIDTH: - /* fall-through */ - case PIPE_CAP_MAX_POINT_WIDTH_AA: - return 255.0; - - case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: - return 4.0; - - case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: - return 16.0; - - default: - return 0; - } -} - - -static boolean -brw_is_format_supported( struct pipe_screen *screen, - enum pipe_format format, - enum pipe_texture_target target, - unsigned tex_usage, - unsigned geom_flags ) -{ -#if 0 - /* XXX: This is broken -- rewrite if still needed. */ - static const unsigned tex_supported[] = { - PIPE_FORMAT_R8G8B8A8_UNORM, - PIPE_FORMAT_A8R8G8B8_UNORM, - PIPE_FORMAT_R5G6B5_UNORM, - PIPE_FORMAT_L8_UNORM, - PIPE_FORMAT_A8_UNORM, - PIPE_FORMAT_I8_UNORM, - PIPE_FORMAT_L8A8_UNORM, - PIPE_FORMAT_YCBCR, - PIPE_FORMAT_YCBCR_REV, - PIPE_FORMAT_S8_Z24, - }; - - - /* Actually a lot more than this - add later: - */ - static const unsigned render_supported[] = { - PIPE_FORMAT_A8R8G8B8_UNORM, - PIPE_FORMAT_R5G6B5_UNORM, - }; - - /* - */ - static const unsigned z_stencil_supported[] = { - PIPE_FORMAT_Z16_UNORM, - PIPE_FORMAT_Z32_UNORM, - PIPE_FORMAT_S8Z24_UNORM, - }; - - switch (type) { - case PIPE_RENDER_FORMAT: - *numFormats = Elements(render_supported); - return render_supported; - - case PIPE_TEX_FORMAT: - *numFormats = Elements(tex_supported); - return render_supported; - - case PIPE_Z_STENCIL_FORMAT: - *numFormats = Elements(render_supported); - return render_supported; - - default: - *numFormats = 0; - return NULL; - } -#else - switch (format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_R5G6B5_UNORM: - case PIPE_FORMAT_S8Z24_UNORM: - return TRUE; - default: - return FALSE; - }; - return FALSE; -#endif -} - - -static void -brw_destroy_screen( struct pipe_screen *screen ) -{ - struct pipe_winsys *winsys = screen->winsys; - - if(winsys->destroy) - winsys->destroy(winsys); - - FREE(screen); -} - - -/** - * Create a new brw_screen object - */ -struct pipe_screen * -brw_create_screen(struct pipe_winsys *winsys, uint pci_id) -{ - struct brw_screen *brwscreen = CALLOC_STRUCT(brw_screen); - - if (!brwscreen) - return NULL; - - brwscreen->pci_id = pci_id; - - brwscreen->screen.winsys = winsys; - - brwscreen->screen.destroy = brw_destroy_screen; - - brwscreen->screen.get_name = brw_get_name; - brwscreen->screen.get_vendor = brw_get_vendor; - brwscreen->screen.get_param = brw_get_param; - brwscreen->screen.get_paramf = brw_get_paramf; - brwscreen->screen.is_format_supported = brw_is_format_supported; - - brw_init_screen_texture_funcs(&brwscreen->screen); - u_simple_screen_init(&brwscreen->screen); - - return &brwscreen->screen; -} diff --git a/src/gallium/drivers/i965simple/brw_sf.c b/src/gallium/drivers/i965simple/brw_sf.c deleted file mode 100644 index b82a2e143b..0000000000 --- a/src/gallium/drivers/i965simple/brw_sf.c +++ /dev/null @@ -1,351 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_defines.h" -#include "brw_context.h" -#include "brw_eu.h" -#include "brw_util.h" -#include "brw_sf.h" -#include "brw_state.h" -#include "tgsi/tgsi_parse.h" - - -static void compile_sf_prog( struct brw_context *brw, - struct brw_sf_prog_key *key ) -{ - struct brw_sf_compile c; - const unsigned *program; - unsigned program_size; - - memset(&c, 0, sizeof(c)); - - /* Begin the compilation: - */ - brw_init_compile(&c.func); - - c.key = *key; - - - c.nr_attrs = c.key.vp_output_count; - c.nr_attr_regs = (c.nr_attrs+1)/2; - - c.nr_setup_attrs = c.key.fp_input_count + 1; /* +1 for position */ - c.nr_setup_regs = (c.nr_setup_attrs+1)/2; - - c.prog_data.urb_read_length = c.nr_attr_regs; - c.prog_data.urb_entry_size = c.nr_setup_regs * 2; - - - /* Which primitive? Or all three? - */ - switch (key->primitive) { - case SF_TRIANGLES: - c.nr_verts = 3; - brw_emit_tri_setup( &c ); - break; - case SF_LINES: - c.nr_verts = 2; - brw_emit_line_setup( &c ); - break; - case SF_POINTS: - c.nr_verts = 1; - brw_emit_point_setup( &c ); - break; - - case SF_UNFILLED_TRIS: - default: - assert(0); - return; - } - - - - /* get the program - */ - program = brw_get_program(&c.func, &program_size); - - /* Upload - */ - brw->sf.prog_gs_offset = brw_upload_cache( &brw->cache[BRW_SF_PROG], - &c.key, - sizeof(c.key), - program, - program_size, - &c.prog_data, - &brw->sf.prog_data ); -} - - -static boolean search_cache( struct brw_context *brw, - struct brw_sf_prog_key *key ) -{ - return brw_search_cache(&brw->cache[BRW_SF_PROG], - key, sizeof(*key), - &brw->sf.prog_data, - &brw->sf.prog_gs_offset); -} - - -/* Calculate interpolants for triangle and line rasterization. - */ -static void upload_sf_prog( struct brw_context *brw ) -{ - const struct brw_fragment_program *fs = brw->attribs.FragmentProgram; - struct brw_sf_prog_key key; - struct tgsi_parse_context parse; - int i, done = 0; - - - memset(&key, 0, sizeof(key)); - - /* Populate the key, noting state dependencies: - */ - /* CACHE_NEW_VS_PROG */ - key.vp_output_count = brw->vs.prog_data->outputs_written; - - /* BRW_NEW_FS */ - key.fp_input_count = brw->attribs.FragmentProgram->info.file_max[TGSI_FILE_INPUT] + 1; - - - /* BRW_NEW_REDUCED_PRIMITIVE */ - switch (brw->reduced_primitive) { - case PIPE_PRIM_TRIANGLES: -// if (key.attrs & (1<<VERT_RESULT_EDGE)) -// key.primitive = SF_UNFILLED_TRIS; -// else - key.primitive = SF_TRIANGLES; - break; - case PIPE_PRIM_LINES: - key.primitive = SF_LINES; - break; - case PIPE_PRIM_POINTS: - key.primitive = SF_POINTS; - break; - } - - - - /* Scan fp inputs to figure out what interpolation modes are - * required for each incoming vp output. There is an assumption - * that the state tracker makes sure there is a 1:1 linkage between - * these sets of attributes (XXX: position??) - */ - tgsi_parse_init( &parse, fs->program.tokens ); - while( !done && - !tgsi_parse_end_of_tokens( &parse ) ) - { - tgsi_parse_token( &parse ); - - switch( parse.FullToken.Token.Type ) { - case TGSI_TOKEN_TYPE_DECLARATION: - if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_INPUT) - { - int first = parse.FullToken.FullDeclaration.DeclarationRange.First; - int last = parse.FullToken.FullDeclaration.DeclarationRange.Last; - int interp_mode = parse.FullToken.FullDeclaration.Declaration.Interpolate; - //int semantic = parse.FullToken.FullDeclaration.Semantic.SemanticName; - //int semantic_index = parse.FullToken.FullDeclaration.Semantic.SemanticIndex; - - debug_printf("fs input %d..%d interp mode %d\n", first, last, interp_mode); - - switch (interp_mode) { - case TGSI_INTERPOLATE_CONSTANT: - for (i = first; i <= last; i++) - key.const_mask |= (1 << i); - break; - case TGSI_INTERPOLATE_LINEAR: - for (i = first; i <= last; i++) - key.linear_mask |= (1 << i); - break; - case TGSI_INTERPOLATE_PERSPECTIVE: - for (i = first; i <= last; i++) - key.persp_mask |= (1 << i); - break; - default: - break; - } - - /* Also need stuff for flat shading, twosided color. - */ - - } - break; - default: - done = 1; - break; - } - } - - /* Hack: Adjust for position. Optimize away when not required (ie - * for perspective interpolation). - */ - key.persp_mask <<= 1; - key.linear_mask <<= 1; - key.linear_mask |= 1; - key.const_mask <<= 1; - - debug_printf("key.persp_mask: %x\n", key.persp_mask); - debug_printf("key.linear_mask: %x\n", key.linear_mask); - debug_printf("key.const_mask: %x\n", key.const_mask); - - -// key.do_point_sprite = brw->attribs.Point->PointSprite; -// key.SpriteOrigin = brw->attribs.Point->SpriteOrigin; - -// key.do_flat_shading = (brw->attribs.Raster->flatshade); -// key.do_twoside_color = (brw->attribs.Light->Enabled && brw->attribs.Light->Model.TwoSide); - -// if (key.do_twoside_color) -// key.frontface_ccw = (brw->attribs.Polygon->FrontFace == GL_CCW); - - - if (!search_cache(brw, &key)) - compile_sf_prog( brw, &key ); -} - - -const struct brw_tracked_state brw_sf_prog = { - .dirty = { - .brw = (BRW_NEW_RASTERIZER | - BRW_NEW_REDUCED_PRIMITIVE | - BRW_NEW_VS | - BRW_NEW_FS), - .cache = 0, - }, - .update = upload_sf_prog -}; - - - -#if 0 -/* Build a struct like the one we'd like the state tracker to pass to - * us. - */ -static void update_sf_linkage( struct brw_context *brw ) -{ - const struct brw_vertex_program *vs = brw->attribs.VertexProgram; - const struct brw_fragment_program *fs = brw->attribs.FragmentProgram; - struct pipe_setup_linkage state; - struct tgsi_parse_context parse; - - int i, j; - int nr_vp_outputs = 0; - int done = 0; - - struct { - unsigned semantic:8; - unsigned semantic_index:16; - } fp_semantic[32], vp_semantic[32]; - - memset(&state, 0, sizeof(state)); - - state.fp_input_count = 0; - - - - - - - assert(state.fp_input_count == fs->program.num_inputs); - - - /* Then scan vp outputs - */ - done = 0; - tgsi_parse_init( &parse, vs->program.tokens ); - while( !done && - !tgsi_parse_end_of_tokens( &parse ) ) - { - tgsi_parse_token( &parse ); - - switch( parse.FullToken.Token.Type ) { - case TGSI_TOKEN_TYPE_DECLARATION: - if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_INPUT) - { - int first = parse.FullToken.FullDeclaration.DeclarationRange.First; - int last = parse.FullToken.FullDeclaration.DeclarationRange.Last; - - for (i = first; i < last; i++) { - vp_semantic[i].semantic = - parse.FullToken.FullDeclaration.Semantic.SemanticName; - vp_semantic[i].semantic_index = - parse.FullToken.FullDeclaration.Semantic.SemanticIndex; - } - - assert(last > nr_vp_outputs); - nr_vp_outputs = last; - } - break; - default: - done = 1; - break; - } - } - - - /* Now match based on semantic information. - */ - for (i = 0; i< state.fp_input_count; i++) { - for (j = 0; j < nr_vp_outputs; j++) { - if (fp_semantic[i].semantic == vp_semantic[j].semantic && - fp_semantic[i].semantic_index == vp_semantic[j].semantic_index) { - state.fp_input[i].vp_output = j; - } - } - if (fp_semantic[i].semantic == TGSI_SEMANTIC_COLOR) { - for (j = 0; j < nr_vp_outputs; j++) { - if (TGSI_SEMANTIC_BCOLOR == vp_semantic[j].semantic && - fp_semantic[i].semantic_index == vp_semantic[j].semantic_index) { - state.fp_input[i].bf_vp_output = j; - } - } - } - } - - if (memcmp(&brw->sf.linkage, &state, sizeof(state)) != 0) { - brw->sf.linkage = state; - brw->state.dirty.brw |= BRW_NEW_SF_LINKAGE; - } -} - - -const struct brw_tracked_state brw_sf_linkage = { - .dirty = { - .brw = (BRW_NEW_VS | - BRW_NEW_FS), - .cache = 0, - }, - .update = update_sf_linkage -}; - - -#endif diff --git a/src/gallium/drivers/i965simple/brw_sf.h b/src/gallium/drivers/i965simple/brw_sf.h deleted file mode 100644 index b7ada47560..0000000000 --- a/src/gallium/drivers/i965simple/brw_sf.h +++ /dev/null @@ -1,122 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#ifndef BRW_SF_H -#define BRW_SF_H - -#include "brw_context.h" -#include "brw_eu.h" - - -#define SF_POINTS 0 -#define SF_LINES 1 -#define SF_TRIANGLES 2 -#define SF_UNFILLED_TRIS 3 - - - -struct brw_sf_prog_key { - unsigned vp_output_count:5; - unsigned fp_input_count:5; - - unsigned primitive:2; - unsigned do_twoside_color:1; - unsigned do_flat_shading:1; - unsigned frontface_ccw:1; - unsigned do_point_sprite:1; - - /* Interpolation masks; - */ - unsigned linear_mask; - unsigned persp_mask; - unsigned const_mask; - - -// int SpriteOrigin; -}; - -struct brw_sf_point_tex { - boolean CoordReplace; -}; - -struct brw_sf_compile { - struct brw_compile func; - struct brw_sf_prog_key key; - struct brw_sf_prog_data prog_data; - - struct brw_reg pv; - struct brw_reg det; - struct brw_reg dx0; - struct brw_reg dx2; - struct brw_reg dy0; - struct brw_reg dy2; - - /* z and 1/w passed in seperately: - */ - struct brw_reg z[3]; - struct brw_reg inv_w[3]; - - /* The vertices: - */ - struct brw_reg vert[3]; - - /* Temporaries, allocated after last vertex reg. - */ - struct brw_reg inv_det; - struct brw_reg a1_sub_a0; - struct brw_reg a2_sub_a0; - struct brw_reg tmp; - - struct brw_reg m1Cx; - struct brw_reg m2Cy; - struct brw_reg m3C0; - - unsigned nr_verts; - unsigned nr_attrs; - unsigned nr_attr_regs; - unsigned nr_setup_attrs; - unsigned nr_setup_regs; -#if 0 - ubyte attr_to_idx[VERT_RESULT_MAX]; - ubyte idx_to_attr[VERT_RESULT_MAX]; - struct brw_sf_point_tex point_attrs[VERT_RESULT_MAX]; -#endif -}; - - -void brw_emit_tri_setup( struct brw_sf_compile *c ); -void brw_emit_line_setup( struct brw_sf_compile *c ); -void brw_emit_point_setup( struct brw_sf_compile *c ); -void brw_emit_point_sprite_setup( struct brw_sf_compile *c ); -void brw_emit_anyprim_setup( struct brw_sf_compile *c ); - -#endif diff --git a/src/gallium/drivers/i965simple/brw_sf_emit.c b/src/gallium/drivers/i965simple/brw_sf_emit.c deleted file mode 100644 index 78d6fa5e9e..0000000000 --- a/src/gallium/drivers/i965simple/brw_sf_emit.c +++ /dev/null @@ -1,382 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_defines.h" -#include "brw_context.h" -#include "brw_eu.h" -#include "brw_util.h" -#include "brw_sf.h" - - - -/*********************************************************************** - * Triangle setup. - */ - - -static void alloc_regs( struct brw_sf_compile *c ) -{ - unsigned reg, i; - - /* Values computed by fixed function unit: - */ - c->pv = retype(brw_vec1_grf(1, 1), BRW_REGISTER_TYPE_UD); - c->det = brw_vec1_grf(1, 2); - c->dx0 = brw_vec1_grf(1, 3); - c->dx2 = brw_vec1_grf(1, 4); - c->dy0 = brw_vec1_grf(1, 5); - c->dy2 = brw_vec1_grf(1, 6); - - /* z and 1/w passed in seperately: - */ - c->z[0] = brw_vec1_grf(2, 0); - c->inv_w[0] = brw_vec1_grf(2, 1); - c->z[1] = brw_vec1_grf(2, 2); - c->inv_w[1] = brw_vec1_grf(2, 3); - c->z[2] = brw_vec1_grf(2, 4); - c->inv_w[2] = brw_vec1_grf(2, 5); - - /* The vertices: - */ - reg = 3; - for (i = 0; i < c->nr_verts; i++) { - c->vert[i] = brw_vec8_grf(reg, 0); - reg += c->nr_attr_regs; - } - - /* Temporaries, allocated after last vertex reg. - */ - c->inv_det = brw_vec1_grf(reg, 0); reg++; - c->a1_sub_a0 = brw_vec8_grf(reg, 0); reg++; - c->a2_sub_a0 = brw_vec8_grf(reg, 0); reg++; - c->tmp = brw_vec8_grf(reg, 0); reg++; - - /* Note grf allocation: - */ - c->prog_data.total_grf = reg; - - - /* Outputs of this program - interpolation coefficients for - * rasterization: - */ - c->m1Cx = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 1, 0); - c->m2Cy = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 2, 0); - c->m3C0 = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 3, 0); -} - - -static void copy_z_inv_w( struct brw_sf_compile *c ) -{ - struct brw_compile *p = &c->func; - unsigned i; - - brw_push_insn_state(p); - - /* Copy both scalars with a single MOV: - */ - for (i = 0; i < c->nr_verts; i++) - brw_MOV(p, vec2(suboffset(c->vert[i], 2)), vec2(c->z[i])); - - brw_pop_insn_state(p); -} - - -static void invert_det( struct brw_sf_compile *c) -{ - brw_math(&c->func, - c->inv_det, - BRW_MATH_FUNCTION_INV, - BRW_MATH_SATURATE_NONE, - 0, - c->det, - BRW_MATH_DATA_SCALAR, - BRW_MATH_PRECISION_FULL); - -} - -#define NON_PERPECTIVE_ATTRS (FRAG_BIT_WPOS | \ - FRAG_BIT_COL0 | \ - FRAG_BIT_COL1) - -static boolean calculate_masks( struct brw_sf_compile *c, - unsigned reg, - ushort *pc, - ushort *pc_persp, - ushort *pc_linear) -{ - boolean is_last_attr = (reg == c->nr_setup_regs - 1); - unsigned persp_mask = c->key.persp_mask; - unsigned linear_mask = c->key.linear_mask; - - debug_printf("persp_mask: %x\n", persp_mask); - debug_printf("linear_mask: %x\n", linear_mask); - - *pc_persp = 0; - *pc_linear = 0; - *pc = 0xf; - - if (persp_mask & (1 << (reg*2))) - *pc_persp = 0xf; - - if (linear_mask & (1 << (reg*2))) - *pc_linear = 0xf; - - /* Maybe only processs one attribute on the final round: - */ - if (reg*2+1 < c->nr_setup_attrs) { - *pc |= 0xf0; - - if (persp_mask & (1 << (reg*2+1))) - *pc_persp |= 0xf0; - - if (linear_mask & (1 << (reg*2+1))) - *pc_linear |= 0xf0; - } - - debug_printf("pc: %x\n", *pc); - debug_printf("pc_persp: %x\n", *pc_persp); - debug_printf("pc_linear: %x\n", *pc_linear); - - - return is_last_attr; -} - - - -void brw_emit_tri_setup( struct brw_sf_compile *c ) -{ - struct brw_compile *p = &c->func; - unsigned i; - - debug_printf("%s START ==============\n", __FUNCTION__); - - c->nr_verts = 3; - alloc_regs(c); - invert_det(c); - copy_z_inv_w(c); - - - for (i = 0; i < c->nr_setup_regs; i++) - { - /* Pair of incoming attributes: - */ - struct brw_reg a0 = offset(c->vert[0], i); - struct brw_reg a1 = offset(c->vert[1], i); - struct brw_reg a2 = offset(c->vert[2], i); - ushort pc = 0, pc_persp = 0, pc_linear = 0; - boolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); - - if (pc_persp) - { - brw_set_predicate_control_flag_value(p, pc_persp); - brw_MUL(p, a0, a0, c->inv_w[0]); - brw_MUL(p, a1, a1, c->inv_w[1]); - brw_MUL(p, a2, a2, c->inv_w[2]); - } - - - /* Calculate coefficients for interpolated values: - */ - if (pc_linear) - { - brw_set_predicate_control_flag_value(p, pc_linear); - - brw_ADD(p, c->a1_sub_a0, a1, negate(a0)); - brw_ADD(p, c->a2_sub_a0, a2, negate(a0)); - - /* calculate dA/dx - */ - brw_MUL(p, brw_null_reg(), c->a1_sub_a0, c->dy2); - brw_MAC(p, c->tmp, c->a2_sub_a0, negate(c->dy0)); - brw_MUL(p, c->m1Cx, c->tmp, c->inv_det); - - /* calculate dA/dy - */ - brw_MUL(p, brw_null_reg(), c->a2_sub_a0, c->dx0); - brw_MAC(p, c->tmp, c->a1_sub_a0, negate(c->dx2)); - brw_MUL(p, c->m2Cy, c->tmp, c->inv_det); - } - - { - brw_set_predicate_control_flag_value(p, pc); - /* start point for interpolation - */ - brw_MOV(p, c->m3C0, a0); - - /* Copy m0..m3 to URB. m0 is implicitly copied from r0 in - * the send instruction: - */ - brw_urb_WRITE(p, - brw_null_reg(), - 0, - brw_vec8_grf(0, 0), /* r0, will be copied to m0 */ - 0, /* allocate */ - 1, /* used */ - 4, /* msg len */ - 0, /* response len */ - last, /* eot */ - last, /* writes complete */ - i*4, /* offset */ - BRW_URB_SWIZZLE_TRANSPOSE); /* XXX: Swizzle control "SF to windower" */ - } - } - - debug_printf("%s DONE ==============\n", __FUNCTION__); - -} - - - -void brw_emit_line_setup( struct brw_sf_compile *c ) -{ - struct brw_compile *p = &c->func; - unsigned i; - - - c->nr_verts = 2; - alloc_regs(c); - invert_det(c); - copy_z_inv_w(c); - - for (i = 0; i < c->nr_setup_regs; i++) - { - /* Pair of incoming attributes: - */ - struct brw_reg a0 = offset(c->vert[0], i); - struct brw_reg a1 = offset(c->vert[1], i); - ushort pc, pc_persp, pc_linear; - boolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); - - if (pc_persp) - { - brw_set_predicate_control_flag_value(p, pc_persp); - brw_MUL(p, a0, a0, c->inv_w[0]); - brw_MUL(p, a1, a1, c->inv_w[1]); - } - - /* Calculate coefficients for position, color: - */ - if (pc_linear) { - brw_set_predicate_control_flag_value(p, pc_linear); - - brw_ADD(p, c->a1_sub_a0, a1, negate(a0)); - - brw_MUL(p, c->tmp, c->a1_sub_a0, c->dx0); - brw_MUL(p, c->m1Cx, c->tmp, c->inv_det); - - brw_MUL(p, c->tmp, c->a1_sub_a0, c->dy0); - brw_MUL(p, c->m2Cy, c->tmp, c->inv_det); - } - - { - brw_set_predicate_control_flag_value(p, pc); - - /* start point for interpolation - */ - brw_MOV(p, c->m3C0, a0); - - /* Copy m0..m3 to URB. - */ - brw_urb_WRITE(p, - brw_null_reg(), - 0, - brw_vec8_grf(0, 0), - 0, /* allocate */ - 1, /* used */ - 4, /* msg len */ - 0, /* response len */ - last, /* eot */ - last, /* writes complete */ - i*4, /* urb destination offset */ - BRW_URB_SWIZZLE_TRANSPOSE); - } - } -} - - -/* Points setup - several simplifications as all attributes are - * constant across the face of the point (point sprites excluded!) - */ -void brw_emit_point_setup( struct brw_sf_compile *c ) -{ - struct brw_compile *p = &c->func; - unsigned i; - - c->nr_verts = 1; - alloc_regs(c); - copy_z_inv_w(c); - - brw_MOV(p, c->m1Cx, brw_imm_ud(0)); /* zero - move out of loop */ - brw_MOV(p, c->m2Cy, brw_imm_ud(0)); /* zero - move out of loop */ - - for (i = 0; i < c->nr_setup_regs; i++) - { - struct brw_reg a0 = offset(c->vert[0], i); - ushort pc, pc_persp, pc_linear; - boolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); - - if (pc_persp) - { - /* This seems odd as the values are all constant, but the - * fragment shader will be expecting it: - */ - brw_set_predicate_control_flag_value(p, pc_persp); - brw_MUL(p, a0, a0, c->inv_w[0]); - } - - - /* The delta values are always zero, just send the starting - * coordinate. Again, this is to fit in with the interpolation - * code in the fragment shader. - */ - { - brw_set_predicate_control_flag_value(p, pc); - - brw_MOV(p, c->m3C0, a0); /* constant value */ - - /* Copy m0..m3 to URB. - */ - brw_urb_WRITE(p, - brw_null_reg(), - 0, - brw_vec8_grf(0, 0), - 0, /* allocate */ - 1, /* used */ - 4, /* msg len */ - 0, /* response len */ - last, /* eot */ - last, /* writes complete */ - i*4, /* urb destination offset */ - BRW_URB_SWIZZLE_TRANSPOSE); - } - } -} diff --git a/src/gallium/drivers/i965simple/brw_sf_state.c b/src/gallium/drivers/i965simple/brw_sf_state.c deleted file mode 100644 index 2a5de61c21..0000000000 --- a/src/gallium/drivers/i965simple/brw_sf_state.c +++ /dev/null @@ -1,181 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_context.h" -#include "brw_state.h" -#include "brw_defines.h" -#include "util/u_math.h" -#include "util/u_memory.h" - - -static void upload_sf_vp(struct brw_context *brw) -{ - struct brw_sf_viewport sfv; - - memset(&sfv, 0, sizeof(sfv)); - - - /* BRW_NEW_VIEWPORT */ - { - const float *scale = brw->attribs.Viewport.scale; - const float *trans = brw->attribs.Viewport.translate; - - sfv.viewport.m00 = scale[0]; - sfv.viewport.m11 = scale[1]; - sfv.viewport.m22 = scale[2]; - sfv.viewport.m30 = trans[0]; - sfv.viewport.m31 = trans[1]; - sfv.viewport.m32 = trans[2]; - } - - /* _NEW_SCISSOR */ - sfv.scissor.xmin = brw->attribs.Scissor.minx; - sfv.scissor.xmax = brw->attribs.Scissor.maxx - 1; - sfv.scissor.ymin = brw->attribs.Scissor.miny; - sfv.scissor.ymax = brw->attribs.Scissor.maxy - 1; - - brw->sf.vp_gs_offset = brw_cache_data( &brw->cache[BRW_SF_VP], &sfv ); -} - -const struct brw_tracked_state brw_sf_vp = { - .dirty = { - .brw = (BRW_NEW_SCISSOR | - BRW_NEW_VIEWPORT), - .cache = 0 - }, - .update = upload_sf_vp -}; - -static void upload_sf_unit( struct brw_context *brw ) -{ - struct brw_sf_unit_state sf; - memset(&sf, 0, sizeof(sf)); - - /* CACHE_NEW_SF_PROG */ - sf.thread0.grf_reg_count = align(brw->sf.prog_data->total_grf, 16) / 16 - 1; - sf.thread0.kernel_start_pointer = brw->sf.prog_gs_offset >> 6; - sf.thread3.urb_entry_read_length = brw->sf.prog_data->urb_read_length; - - sf.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; - sf.thread3.dispatch_grf_start_reg = 3; - sf.thread3.urb_entry_read_offset = 1; - - /* BRW_NEW_URB_FENCE */ - sf.thread4.nr_urb_entries = brw->urb.nr_sf_entries; - sf.thread4.urb_entry_allocation_size = brw->urb.sfsize - 1; - sf.thread4.max_threads = MIN2(12, brw->urb.nr_sf_entries / 2) - 1; - - if (BRW_DEBUG & DEBUG_SINGLE_THREAD) - sf.thread4.max_threads = 0; - - if (BRW_DEBUG & DEBUG_STATS) - sf.thread4.stats_enable = 1; - - /* CACHE_NEW_SF_VP */ - sf.sf5.sf_viewport_state_offset = brw->sf.vp_gs_offset >> 5; - sf.sf5.viewport_transform = 1; - - /* BRW_NEW_RASTER */ - if (brw->attribs.Raster->scissor) - sf.sf6.scissor = 1; - -#if 0 - if (brw->attribs.Polygon->FrontFace == GL_CCW) - sf.sf5.front_winding = BRW_FRONTWINDING_CCW; - else - sf.sf5.front_winding = BRW_FRONTWINDING_CW; - - - if (brw->attribs.Polygon->CullFlag) { - switch (brw->attribs.Polygon->CullFaceMode) { - case GL_FRONT: - sf.sf6.cull_mode = BRW_CULLMODE_FRONT; - break; - case GL_BACK: - sf.sf6.cull_mode = BRW_CULLMODE_BACK; - break; - case GL_FRONT_AND_BACK: - sf.sf6.cull_mode = BRW_CULLMODE_BOTH; - break; - default: - assert(0); - break; - } - } - else - sf.sf6.cull_mode = BRW_CULLMODE_NONE; -#else - sf.sf5.front_winding = BRW_FRONTWINDING_CCW; - sf.sf6.cull_mode = BRW_CULLMODE_NONE; -#endif - - sf.sf6.line_width = CLAMP(brw->attribs.Raster->line_width, 1.0, 5.0) * (1<<1); - - sf.sf6.line_endcap_aa_region_width = 1; - if (brw->attribs.Raster->line_smooth) - sf.sf6.aa_enable = 1; - else if (sf.sf6.line_width <= 0x2) - sf.sf6.line_width = 0; - - sf.sf6.point_rast_rule = 1; /* opengl conventions */ - - sf.sf7.sprite_point = brw->attribs.Raster->point_sprite; - sf.sf7.point_size = CLAMP(brw->attribs.Raster->line_width, 1.0, 255.0) * (1<<3); - sf.sf7.use_point_size_state = !brw->attribs.Raster->point_size_per_vertex; - - /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons: - */ - sf.sf7.trifan_pv = 2; - sf.sf7.linestrip_pv = 1; - sf.sf7.tristrip_pv = 2; - sf.sf7.line_last_pixel_enable = 0; - - /* Set bias for OpenGL rasterization rules: - */ - sf.sf6.dest_org_vbias = 0x8; - sf.sf6.dest_org_hbias = 0x8; - - brw->sf.state_gs_offset = brw_cache_data( &brw->cache[BRW_SF_UNIT], &sf ); -} - - -const struct brw_tracked_state brw_sf_unit = { - .dirty = { - .brw = (BRW_NEW_RASTERIZER | - BRW_NEW_URB_FENCE), - .cache = (CACHE_NEW_SF_VP | - CACHE_NEW_SF_PROG) - }, - .update = upload_sf_unit -}; - - diff --git a/src/gallium/drivers/i965simple/brw_shader_info.c b/src/gallium/drivers/i965simple/brw_shader_info.c deleted file mode 100644 index 86d877d7ef..0000000000 --- a/src/gallium/drivers/i965simple/brw_shader_info.c +++ /dev/null @@ -1,48 +0,0 @@ - -#include "brw_context.h" -#include "brw_state.h" -#include "util/u_memory.h" -#include "pipe/p_shader_tokens.h" -#include "tgsi/tgsi_parse.h" - - -/** - * XXX this obsolete new and no longer compiled. - */ -void brw_shader_info(const struct tgsi_token *tokens, - struct brw_shader_info *info ) -{ - struct tgsi_parse_context parse; - int done = 0; - - tgsi_parse_init( &parse, tokens ); - - while( !done && - !tgsi_parse_end_of_tokens( &parse ) ) - { - tgsi_parse_token( &parse ); - - switch( parse.FullToken.Token.Type ) { - case TGSI_TOKEN_TYPE_DECLARATION: - { - const struct tgsi_full_declaration *decl = &parse.FullToken.FullDeclaration; - unsigned last = decl->DeclarationRange.Last; - - // Broken by crazy wpos init: - //assert( info->nr_regs[decl->Declaration.File] <= last); - - info->nr_regs[decl->Declaration.File] = MAX2(info->nr_regs[decl->Declaration.File], - last+1); - break; - } - case TGSI_TOKEN_TYPE_IMMEDIATE: - case TGSI_TOKEN_TYPE_INSTRUCTION: - default: - done = 1; - break; - } - } - - tgsi_parse_free (&parse); - -} diff --git a/src/gallium/drivers/i965simple/brw_state.c b/src/gallium/drivers/i965simple/brw_state.c deleted file mode 100644 index b47f5373f3..0000000000 --- a/src/gallium/drivers/i965simple/brw_state.c +++ /dev/null @@ -1,469 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Zack Rusin <zack@tungstengraphics.com> - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "pipe/internal/p_winsys_screen.h" -#include "util/u_memory.h" -#include "pipe/p_inlines.h" -#include "pipe/p_shader_tokens.h" -#include "tgsi/tgsi_dump.h" -#include "tgsi/tgsi_parse.h" - -#include "brw_context.h" -#include "brw_defines.h" -#include "brw_state.h" -#include "brw_draw.h" - - -#define DUP( TYPE, VAL ) \ -do { \ - struct TYPE *x = malloc(sizeof(*x)); \ - memcpy(x, VAL, sizeof(*x) ); \ - return x; \ -} while (0) - -/************************************************************************ - * Blend - */ -static void * -brw_create_blend_state(struct pipe_context *pipe, - const struct pipe_blend_state *blend) -{ - DUP( pipe_blend_state, blend ); -} - -static void brw_bind_blend_state(struct pipe_context *pipe, - void *blend) -{ - struct brw_context *brw = brw_context(pipe); - - brw->attribs.Blend = (struct pipe_blend_state*)blend; - brw->state.dirty.brw |= BRW_NEW_BLEND; -} - - -static void brw_delete_blend_state(struct pipe_context *pipe, void *blend) -{ - free(blend); -} - -static void brw_set_blend_color( struct pipe_context *pipe, - const struct pipe_blend_color *blend_color ) -{ - struct brw_context *brw = brw_context(pipe); - - brw->attribs.BlendColor = *blend_color; - - brw->state.dirty.brw |= BRW_NEW_BLEND; -} - -/************************************************************************ - * Sampler - */ - -static void * -brw_create_sampler_state(struct pipe_context *pipe, - const struct pipe_sampler_state *sampler) -{ - DUP( pipe_sampler_state, sampler ); -} - -static void brw_bind_sampler_states(struct pipe_context *pipe, - unsigned num, void **sampler) -{ - struct brw_context *brw = brw_context(pipe); - - assert(num <= PIPE_MAX_SAMPLERS); - - /* Check for no-op */ - if (num == brw->num_samplers && - !memcmp(brw->attribs.Samplers, sampler, num * sizeof(void *))) - return; - - memcpy(brw->attribs.Samplers, sampler, num * sizeof(void *)); - memset(&brw->attribs.Samplers[num], 0, (PIPE_MAX_SAMPLERS - num) * - sizeof(void *)); - - brw->num_samplers = num; - - brw->state.dirty.brw |= BRW_NEW_SAMPLER; -} - -static void brw_delete_sampler_state(struct pipe_context *pipe, - void *sampler) -{ - free(sampler); -} - - -/************************************************************************ - * Depth stencil - */ - -static void * -brw_create_depth_stencil_state(struct pipe_context *pipe, - const struct pipe_depth_stencil_alpha_state *depth_stencil) -{ - DUP( pipe_depth_stencil_alpha_state, depth_stencil ); -} - -static void brw_bind_depth_stencil_state(struct pipe_context *pipe, - void *depth_stencil) -{ - struct brw_context *brw = brw_context(pipe); - - brw->attribs.DepthStencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil; - - brw->state.dirty.brw |= BRW_NEW_DEPTH_STENCIL; -} - -static void brw_delete_depth_stencil_state(struct pipe_context *pipe, - void *depth_stencil) -{ - free(depth_stencil); -} - -/************************************************************************ - * Scissor - */ -static void brw_set_scissor_state( struct pipe_context *pipe, - const struct pipe_scissor_state *scissor ) -{ - struct brw_context *brw = brw_context(pipe); - - memcpy( &brw->attribs.Scissor, scissor, sizeof(*scissor) ); - brw->state.dirty.brw |= BRW_NEW_SCISSOR; -} - - -/************************************************************************ - * Stipple - */ - -static void brw_set_polygon_stipple( struct pipe_context *pipe, - const struct pipe_poly_stipple *stipple ) -{ -} - - -/************************************************************************ - * Fragment shader - */ - -static void * brw_create_fs_state(struct pipe_context *pipe, - const struct pipe_shader_state *shader) -{ - struct brw_fragment_program *brw_fp = CALLOC_STRUCT(brw_fragment_program); - - brw_fp->program.tokens = tgsi_dup_tokens(shader->tokens); - brw_fp->id = brw_context(pipe)->program_id++; - - tgsi_scan_shader(shader->tokens, &brw_fp->info); - -#if 0 - brw_shader_info(shader->tokens, - &brw_fp->info2); -#endif - - tgsi_dump(shader->tokens, 0); - - - return (void *)brw_fp; -} - -static void brw_bind_fs_state(struct pipe_context *pipe, void *shader) -{ - struct brw_context *brw = brw_context(pipe); - - brw->attribs.FragmentProgram = (struct brw_fragment_program *)shader; - brw->state.dirty.brw |= BRW_NEW_FS; -} - -static void brw_delete_fs_state(struct pipe_context *pipe, void *shader) -{ - struct brw_fragment_program *brw_fp = (struct brw_fragment_program *) shader; - - FREE((void *) brw_fp->program.tokens); - FREE(brw_fp); -} - - -/************************************************************************ - * Vertex shader and other TNL state - */ - -static void *brw_create_vs_state(struct pipe_context *pipe, - const struct pipe_shader_state *shader) -{ - struct brw_vertex_program *brw_vp = CALLOC_STRUCT(brw_vertex_program); - - brw_vp->program.tokens = tgsi_dup_tokens(shader->tokens); - brw_vp->id = brw_context(pipe)->program_id++; - - tgsi_scan_shader(shader->tokens, &brw_vp->info); - -#if 0 - brw_shader_info(shader->tokens, - &brw_vp->info2); -#endif - tgsi_dump(shader->tokens, 0); - - return (void *)brw_vp; -} - -static void brw_bind_vs_state(struct pipe_context *pipe, void *vs) -{ - struct brw_context *brw = brw_context(pipe); - - brw->attribs.VertexProgram = (struct brw_vertex_program *)vs; - brw->state.dirty.brw |= BRW_NEW_VS; - - debug_printf("YYYYYYYYYYYYY BINDING VERTEX SHADER\n"); -} - -static void brw_delete_vs_state(struct pipe_context *pipe, void *shader) -{ - struct brw_vertex_program *brw_vp = (struct brw_vertex_program *) shader; - - FREE((void *) brw_vp->program.tokens); - FREE(brw_vp); -} - - -static void brw_set_clip_state( struct pipe_context *pipe, - const struct pipe_clip_state *clip ) -{ - struct brw_context *brw = brw_context(pipe); - - brw->attribs.Clip = *clip; -} - - -static void brw_set_viewport_state( struct pipe_context *pipe, - const struct pipe_viewport_state *viewport ) -{ - struct brw_context *brw = brw_context(pipe); - - brw->attribs.Viewport = *viewport; /* struct copy */ - brw->state.dirty.brw |= BRW_NEW_VIEWPORT; - - /* pass the viewport info to the draw module */ - //draw_set_viewport_state(brw->draw, viewport); -} - - -static void brw_set_vertex_buffers(struct pipe_context *pipe, - unsigned count, - const struct pipe_vertex_buffer *buffers) -{ - struct brw_context *brw = brw_context(pipe); - memcpy(brw->vb.vbo_array, buffers, count * sizeof(buffers[0])); -} - -static void brw_set_vertex_elements(struct pipe_context *pipe, - unsigned count, - const struct pipe_vertex_element *elements) -{ - /* flush ? */ - struct brw_context *brw = brw_context(pipe); - uint i; - - assert(count <= PIPE_MAX_ATTRIBS); - - for (i = 0; i < count; i++) { - struct brw_vertex_element_state el; - memset(&el, 0, sizeof(el)); - - el.ve0.src_offset = elements[i].src_offset; - el.ve0.src_format = brw_translate_surface_format(elements[i].src_format); - el.ve0.valid = 1; - el.ve0.vertex_buffer_index = elements[i].vertex_buffer_index; - - el.ve1.dst_offset = i * 4; - - el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_SRC; - el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_SRC; - el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_SRC; - el.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_SRC; - - switch (elements[i].nr_components) { - case 1: el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_0; - case 2: el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_0; - case 3: el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_1_FLT; - break; - } - - brw->vb.inputs[i] = el; - } -} - - - -/************************************************************************ - * Constant buffers - */ - -static void brw_set_constant_buffer(struct pipe_context *pipe, - uint shader, uint index, - const struct pipe_constant_buffer *buf) -{ - struct brw_context *brw = brw_context(pipe); - - assert(buf == 0 || index == 0); - - brw->attribs.Constants[shader] = buf; - brw->state.dirty.brw |= BRW_NEW_CONSTANTS; -} - - -/************************************************************************ - * Texture surfaces - */ - - -static void brw_set_sampler_textures(struct pipe_context *pipe, - unsigned num, - struct pipe_texture **texture) -{ - struct brw_context *brw = brw_context(pipe); - uint i; - - assert(num <= PIPE_MAX_SAMPLERS); - - /* Check for no-op */ - if (num == brw->num_textures && - !memcmp(brw->attribs.Texture, texture, num * - sizeof(struct pipe_texture *))) - return; - - for (i = 0; i < num; i++) - pipe_texture_reference((struct pipe_texture **) &brw->attribs.Texture[i], - texture[i]); - - for (i = num; i < brw->num_textures; i++) - pipe_texture_reference((struct pipe_texture **) &brw->attribs.Texture[i], - NULL); - - brw->num_textures = num; - - brw->state.dirty.brw |= BRW_NEW_TEXTURE; -} - - -/************************************************************************ - * Render targets, etc - */ - -static void brw_set_framebuffer_state(struct pipe_context *pipe, - const struct pipe_framebuffer_state *fb) -{ - struct brw_context *brw = brw_context(pipe); - - brw->attribs.FrameBuffer = *fb; /* struct copy */ - - brw->state.dirty.brw |= BRW_NEW_FRAMEBUFFER; -} - - - -/************************************************************************ - * Rasterizer state - */ - -static void * -brw_create_rasterizer_state(struct pipe_context *pipe, - const struct pipe_rasterizer_state *rasterizer) -{ - DUP(pipe_rasterizer_state, rasterizer); -} - -static void brw_bind_rasterizer_state( struct pipe_context *pipe, - void *setup ) -{ - struct brw_context *brw = brw_context(pipe); - - brw->attribs.Raster = (struct pipe_rasterizer_state *)setup; - - /* Also pass-through to draw module: - */ - //draw_set_rasterizer_state(brw->draw, setup); - - brw->state.dirty.brw |= BRW_NEW_RASTERIZER; -} - -static void brw_delete_rasterizer_state(struct pipe_context *pipe, - void *setup) -{ - free(setup); -} - - - -void -brw_init_state_functions( struct brw_context *brw ) -{ - brw->pipe.create_blend_state = brw_create_blend_state; - brw->pipe.bind_blend_state = brw_bind_blend_state; - brw->pipe.delete_blend_state = brw_delete_blend_state; - - brw->pipe.create_sampler_state = brw_create_sampler_state; - brw->pipe.bind_sampler_states = brw_bind_sampler_states; - brw->pipe.delete_sampler_state = brw_delete_sampler_state; - - brw->pipe.create_depth_stencil_alpha_state = brw_create_depth_stencil_state; - brw->pipe.bind_depth_stencil_alpha_state = brw_bind_depth_stencil_state; - brw->pipe.delete_depth_stencil_alpha_state = brw_delete_depth_stencil_state; - - brw->pipe.create_rasterizer_state = brw_create_rasterizer_state; - brw->pipe.bind_rasterizer_state = brw_bind_rasterizer_state; - brw->pipe.delete_rasterizer_state = brw_delete_rasterizer_state; - brw->pipe.create_fs_state = brw_create_fs_state; - brw->pipe.bind_fs_state = brw_bind_fs_state; - brw->pipe.delete_fs_state = brw_delete_fs_state; - brw->pipe.create_vs_state = brw_create_vs_state; - brw->pipe.bind_vs_state = brw_bind_vs_state; - brw->pipe.delete_vs_state = brw_delete_vs_state; - - brw->pipe.set_blend_color = brw_set_blend_color; - brw->pipe.set_clip_state = brw_set_clip_state; - brw->pipe.set_constant_buffer = brw_set_constant_buffer; - brw->pipe.set_framebuffer_state = brw_set_framebuffer_state; - -// brw->pipe.set_feedback_state = brw_set_feedback_state; -// brw->pipe.set_feedback_buffer = brw_set_feedback_buffer; - - brw->pipe.set_polygon_stipple = brw_set_polygon_stipple; - brw->pipe.set_scissor_state = brw_set_scissor_state; - brw->pipe.set_sampler_textures = brw_set_sampler_textures; - brw->pipe.set_viewport_state = brw_set_viewport_state; - brw->pipe.set_vertex_buffers = brw_set_vertex_buffers; - brw->pipe.set_vertex_elements = brw_set_vertex_elements; -} diff --git a/src/gallium/drivers/i965simple/brw_state.h b/src/gallium/drivers/i965simple/brw_state.h deleted file mode 100644 index de0a6371b8..0000000000 --- a/src/gallium/drivers/i965simple/brw_state.h +++ /dev/null @@ -1,151 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#ifndef BRW_STATE_H -#define BRW_STATE_H - -#include "brw_context.h" -#include "brw_winsys.h" - - -const struct brw_tracked_state brw_blend_constant_color; -const struct brw_tracked_state brw_cc_unit; -const struct brw_tracked_state brw_cc_vp; -const struct brw_tracked_state brw_clip_prog; -const struct brw_tracked_state brw_clip_unit; -const struct brw_tracked_state brw_constant_buffer_state; -const struct brw_tracked_state brw_constant_buffer; -const struct brw_tracked_state brw_curbe_offsets; -const struct brw_tracked_state brw_invarient_state; -const struct brw_tracked_state brw_gs_prog; -const struct brw_tracked_state brw_gs_unit; -const struct brw_tracked_state brw_drawing_rect; -const struct brw_tracked_state brw_line_stipple; -const struct brw_tracked_state brw_pipelined_state_pointers; -const struct brw_tracked_state brw_binding_table_pointers; -const struct brw_tracked_state brw_depthbuffer; -const struct brw_tracked_state brw_polygon_stipple_offset; -const struct brw_tracked_state brw_polygon_stipple; -const struct brw_tracked_state brw_program_parameters; -const struct brw_tracked_state brw_recalculate_urb_fence; -const struct brw_tracked_state brw_sf_prog; -const struct brw_tracked_state brw_sf_unit; -const struct brw_tracked_state brw_sf_vp; -const struct brw_tracked_state brw_state_base_address; -const struct brw_tracked_state brw_urb_fence; -const struct brw_tracked_state brw_vertex_state; -const struct brw_tracked_state brw_vs_prog; -const struct brw_tracked_state brw_vs_unit; -const struct brw_tracked_state brw_wm_prog; -const struct brw_tracked_state brw_wm_samplers; -const struct brw_tracked_state brw_wm_surfaces; -const struct brw_tracked_state brw_wm_unit; - -const struct brw_tracked_state brw_psp_urb_cbs; - -const struct brw_tracked_state brw_active_vertprog; -const struct brw_tracked_state brw_tnl_vertprog; -const struct brw_tracked_state brw_pipe_control; - -const struct brw_tracked_state brw_clear_surface_cache; -const struct brw_tracked_state brw_clear_batch_cache; - -/*********************************************************************** - * brw_state_cache.c - */ -unsigned brw_cache_data(struct brw_cache *cache, - const void *data ); - -unsigned brw_cache_data_sz(struct brw_cache *cache, - const void *data, - unsigned data_sz); - -unsigned brw_upload_cache( struct brw_cache *cache, - const void *key, - unsigned key_sz, - const void *data, - unsigned data_sz, - const void *aux, - void *aux_return ); - -boolean brw_search_cache( struct brw_cache *cache, - const void *key, - unsigned key_size, - void *aux_return, - unsigned *offset_return); - -void brw_init_caches( struct brw_context *brw ); -void brw_destroy_caches( struct brw_context *brw ); - -static inline struct pipe_buffer *brw_cache_buffer(struct brw_context *brw, - enum brw_cache_id id) -{ - return brw->cache[id].pool->buffer; -} - -/*********************************************************************** - * brw_state_batch.c - */ -#define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) ) - -boolean brw_cached_batch_struct( struct brw_context *brw, - const void *data, - unsigned sz ); - -void brw_destroy_batch_cache( struct brw_context *brw ); - - -/*********************************************************************** - * brw_state_pool.c - */ -void brw_init_pools( struct brw_context *brw ); -void brw_destroy_pools( struct brw_context *brw ); - -boolean brw_pool_alloc( struct brw_mem_pool *pool, - unsigned size, - unsigned alignment, - unsigned *offset_return); - -void brw_pool_fence( struct brw_context *brw, - struct brw_mem_pool *pool, - unsigned fence ); - - -void brw_pool_check_wrap( struct brw_context *brw, - struct brw_mem_pool *pool ); - -void brw_clear_all_caches( struct brw_context *brw ); -void brw_invalidate_pools( struct brw_context *brw ); -void brw_clear_batch_cache_flush( struct brw_context *brw ); - - -#endif diff --git a/src/gallium/drivers/i965simple/brw_state_batch.c b/src/gallium/drivers/i965simple/brw_state_batch.c deleted file mode 100644 index 43a1c89fc4..0000000000 --- a/src/gallium/drivers/i965simple/brw_state_batch.c +++ /dev/null @@ -1,113 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_state.h" -#include "brw_winsys.h" - -#include "util/u_memory.h" - -/* A facility similar to the data caching code above, which aims to - * prevent identical commands being issued repeatedly. - */ -boolean brw_cached_batch_struct( struct brw_context *brw, - const void *data, - unsigned sz ) -{ - struct brw_cached_batch_item *item = brw->cached_batch_items; - struct header *newheader = (struct header *)data; - - if (brw->emit_state_always) { - brw_batchbuffer_data(brw->winsys, data, sz); - return TRUE; - } - - while (item) { - if (item->header->opcode == newheader->opcode) { - if (item->sz == sz && memcmp(item->header, newheader, sz) == 0) - return FALSE; - if (item->sz != sz) { - FREE(item->header); - item->header = MALLOC(sz); - item->sz = sz; - } - goto emit; - } - item = item->next; - } - - assert(!item); - item = CALLOC_STRUCT(brw_cached_batch_item); - item->header = MALLOC(sz); - item->sz = sz; - item->next = brw->cached_batch_items; - brw->cached_batch_items = item; - -emit: - memcpy(item->header, newheader, sz); - brw_batchbuffer_data(brw->winsys, data, sz); - return TRUE; -} - -static void clear_batch_cache( struct brw_context *brw ) -{ - struct brw_cached_batch_item *item = brw->cached_batch_items; - - while (item) { - struct brw_cached_batch_item *next = item->next; - free((void *)item->header); - free(item); - item = next; - } - - brw->cached_batch_items = NULL; - - - brw_clear_all_caches(brw); - - brw_invalidate_pools(brw); -} - -void brw_clear_batch_cache_flush( struct brw_context *brw ) -{ - clear_batch_cache(brw); - -/* brw_do_flush(brw, BRW_FLUSH_STATE_CACHE|BRW_FLUSH_READ_CACHE); */ - - brw->state.dirty.brw |= ~0; - brw->state.dirty.cache |= ~0; -} - - - -void brw_destroy_batch_cache( struct brw_context *brw ) -{ - clear_batch_cache(brw); -} diff --git a/src/gallium/drivers/i965simple/brw_state_cache.c b/src/gallium/drivers/i965simple/brw_state_cache.c deleted file mode 100644 index 094248fa69..0000000000 --- a/src/gallium/drivers/i965simple/brw_state_cache.c +++ /dev/null @@ -1,443 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_state.h" - -#include "brw_wm.h" -#include "brw_vs.h" -#include "brw_clip.h" -#include "brw_sf.h" -#include "brw_gs.h" - -#include "util/u_memory.h" - - - -/*********************************************************************** - * Check cache for uploaded version of struct, else upload new one. - * Fail when memory is exhausted. - * - * XXX: FIXME: Currently search is so slow it would be quicker to - * regenerate the data every time... - */ - -static unsigned hash_key( const void *key, unsigned key_size ) -{ - unsigned *ikey = (unsigned *)key; - unsigned hash = 0, i; - - assert(key_size % 4 == 0); - - /* I'm sure this can be improved on: - */ - for (i = 0; i < key_size/4; i++) - hash ^= ikey[i]; - - return hash; -} - -static struct brw_cache_item *search_cache( struct brw_cache *cache, - unsigned hash, - const void *key, - unsigned key_size) -{ - struct brw_cache_item *c; - - for (c = cache->items[hash % cache->size]; c; c = c->next) { - if (c->hash == hash && - c->key_size == key_size && - memcmp(c->key, key, key_size) == 0) - return c; - } - - return NULL; -} - - -static void rehash( struct brw_cache *cache ) -{ - struct brw_cache_item **items; - struct brw_cache_item *c, *next; - unsigned size, i; - - size = cache->size * 3; - items = (struct brw_cache_item**) MALLOC(size * sizeof(*items)); - memset(items, 0, size * sizeof(*items)); - - for (i = 0; i < cache->size; i++) - for (c = cache->items[i]; c; c = next) { - next = c->next; - c->next = items[c->hash % size]; - items[c->hash % size] = c; - } - - FREE(cache->items); - cache->items = items; - cache->size = size; -} - - -boolean brw_search_cache( struct brw_cache *cache, - const void *key, - unsigned key_size, - void *aux_return, - unsigned *offset_return) -{ - struct brw_cache_item *item; - unsigned addr = 0; - unsigned hash = hash_key(key, key_size); - - item = search_cache(cache, hash, key, key_size); - - if (item) { - if (aux_return) - *(void **)aux_return = (void *)((char *)item->key + item->key_size); - - *offset_return = addr = item->offset; - } - - if (item == NULL || addr != cache->last_addr) { - cache->brw->state.dirty.cache |= 1<<cache->id; - cache->last_addr = addr; - } - - return item != NULL; -} - -unsigned brw_upload_cache( struct brw_cache *cache, - const void *key, - unsigned key_size, - const void *data, - unsigned data_size, - const void *aux, - void *aux_return ) -{ - unsigned offset; - struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item); - unsigned hash = hash_key(key, key_size); - void *tmp = MALLOC(key_size + cache->aux_size); - - if (!brw_pool_alloc(cache->pool, data_size, 1 << 6, &offset)) { - /* Should not be possible: - */ - debug_printf("brw_pool_alloc failed\n"); - exit(1); - } - - memcpy(tmp, key, key_size); - - if (cache->aux_size) - memcpy(tmp+key_size, aux, cache->aux_size); - - item->key = tmp; - item->hash = hash; - item->key_size = key_size; - item->offset = offset; - item->data_size = data_size; - - if (++cache->n_items > cache->size * 1.5) - rehash(cache); - - hash %= cache->size; - item->next = cache->items[hash]; - cache->items[hash] = item; - - if (aux_return) { - assert(cache->aux_size); - *(void **)aux_return = (void *)((char *)item->key + item->key_size); - } - - if (BRW_DEBUG & DEBUG_STATE) - debug_printf("upload %s: %d bytes to pool buffer %p offset %x\n", - cache->name, - data_size, - (void*)cache->pool->buffer, - offset); - - /* Copy data to the buffer: - */ - cache->brw->winsys->buffer_subdata_typed(cache->brw->winsys, - cache->pool->buffer, - offset, - data_size, - data, - cache->id); - - cache->brw->state.dirty.cache |= 1<<cache->id; - cache->last_addr = offset; - - return offset; -} - -/* This doesn't really work with aux data. Use search/upload instead - */ -unsigned brw_cache_data_sz(struct brw_cache *cache, - const void *data, - unsigned data_size) -{ - unsigned addr; - - if (!brw_search_cache(cache, data, data_size, NULL, &addr)) { - addr = brw_upload_cache(cache, - data, data_size, - data, data_size, - NULL, NULL); - } - - return addr; -} - -unsigned brw_cache_data(struct brw_cache *cache, - const void *data) -{ - return brw_cache_data_sz(cache, data, cache->key_size); -} - -enum pool_type { - DW_SURFACE_STATE, - DW_GENERAL_STATE -}; - -static void brw_init_cache( struct brw_context *brw, - const char *name, - unsigned id, - unsigned key_size, - unsigned aux_size, - enum pool_type pool_type) -{ - struct brw_cache *cache = &brw->cache[id]; - cache->brw = brw; - cache->id = id; - cache->name = name; - cache->items = NULL; - - cache->size = 7; - cache->n_items = 0; - cache->items = (struct brw_cache_item **) - CALLOC(cache->size, sizeof(struct brw_cache_item)); - - - cache->key_size = key_size; - cache->aux_size = aux_size; - switch (pool_type) { - case DW_GENERAL_STATE: cache->pool = &brw->pool[BRW_GS_POOL]; break; - case DW_SURFACE_STATE: cache->pool = &brw->pool[BRW_SS_POOL]; break; - default: assert(0); break; - } -} - -void brw_init_caches( struct brw_context *brw ) -{ - - brw_init_cache(brw, - "CC_VP", - BRW_CC_VP, - sizeof(struct brw_cc_viewport), - 0, - DW_GENERAL_STATE); - - brw_init_cache(brw, - "CC_UNIT", - BRW_CC_UNIT, - sizeof(struct brw_cc_unit_state), - 0, - DW_GENERAL_STATE); - - brw_init_cache(brw, - "WM_PROG", - BRW_WM_PROG, - sizeof(struct brw_wm_prog_key), - sizeof(struct brw_wm_prog_data), - DW_GENERAL_STATE); - - brw_init_cache(brw, - "SAMPLER_DEFAULT_COLOR", - BRW_SAMPLER_DEFAULT_COLOR, - sizeof(struct brw_sampler_default_color), - 0, - DW_GENERAL_STATE); - - brw_init_cache(brw, - "SAMPLER", - BRW_SAMPLER, - 0, /* variable key/data size */ - 0, - DW_GENERAL_STATE); - - brw_init_cache(brw, - "WM_UNIT", - BRW_WM_UNIT, - sizeof(struct brw_wm_unit_state), - 0, - DW_GENERAL_STATE); - - brw_init_cache(brw, - "SF_PROG", - BRW_SF_PROG, - sizeof(struct brw_sf_prog_key), - sizeof(struct brw_sf_prog_data), - DW_GENERAL_STATE); - - brw_init_cache(brw, - "SF_VP", - BRW_SF_VP, - sizeof(struct brw_sf_viewport), - 0, - DW_GENERAL_STATE); - - brw_init_cache(brw, - "SF_UNIT", - BRW_SF_UNIT, - sizeof(struct brw_sf_unit_state), - 0, - DW_GENERAL_STATE); - - brw_init_cache(brw, - "VS_UNIT", - BRW_VS_UNIT, - sizeof(struct brw_vs_unit_state), - 0, - DW_GENERAL_STATE); - - brw_init_cache(brw, - "VS_PROG", - BRW_VS_PROG, - sizeof(struct brw_vs_prog_key), - sizeof(struct brw_vs_prog_data), - DW_GENERAL_STATE); - - brw_init_cache(brw, - "CLIP_UNIT", - BRW_CLIP_UNIT, - sizeof(struct brw_clip_unit_state), - 0, - DW_GENERAL_STATE); - - brw_init_cache(brw, - "CLIP_PROG", - BRW_CLIP_PROG, - sizeof(struct brw_clip_prog_key), - sizeof(struct brw_clip_prog_data), - DW_GENERAL_STATE); - - brw_init_cache(brw, - "GS_UNIT", - BRW_GS_UNIT, - sizeof(struct brw_gs_unit_state), - 0, - DW_GENERAL_STATE); - - brw_init_cache(brw, - "GS_PROG", - BRW_GS_PROG, - sizeof(struct brw_gs_prog_key), - sizeof(struct brw_gs_prog_data), - DW_GENERAL_STATE); - - brw_init_cache(brw, - "SS_SURFACE", - BRW_SS_SURFACE, - sizeof(struct brw_surface_state), - 0, - DW_SURFACE_STATE); - - brw_init_cache(brw, - "SS_SURF_BIND", - BRW_SS_SURF_BIND, - sizeof(struct brw_surface_binding_table), - 0, - DW_SURFACE_STATE); -} - - -/* When we lose hardware context, need to invalidate the surface cache - * as these structs must be explicitly re-uploaded. They are subject - * to fixup by the memory manager as they contain absolute agp - * offsets, so we need to ensure there is a fresh version of the - * struct available to receive the fixup. - * - * XXX: Need to ensure that there aren't two versions of a surface or - * bufferobj with different backing data active in the same buffer at - * once? Otherwise the cache could confuse them. Maybe better not to - * cache at all? - * - * --> Isn't this the same as saying need to ensure batch is flushed - * before new data is uploaded to an existing buffer? We - * already try to make sure of that. - */ -static void clear_cache( struct brw_cache *cache ) -{ - struct brw_cache_item *c, *next; - unsigned i; - - for (i = 0; i < cache->size; i++) { - for (c = cache->items[i]; c; c = next) { - next = c->next; - free((void *)c->key); - free(c); - } - cache->items[i] = NULL; - } - - cache->n_items = 0; -} - -void brw_clear_all_caches( struct brw_context *brw ) -{ - int i; - - if (BRW_DEBUG & DEBUG_STATE) - debug_printf("%s\n", __FUNCTION__); - - for (i = 0; i < BRW_MAX_CACHE; i++) - clear_cache(&brw->cache[i]); - - if (brw->curbe.last_buf) { - FREE(brw->curbe.last_buf); - brw->curbe.last_buf = NULL; - } - - brw->state.dirty.brw |= ~0; - brw->state.dirty.cache |= ~0; -} - - - - - -void brw_destroy_caches( struct brw_context *brw ) -{ - unsigned i; - - for (i = 0; i < BRW_MAX_CACHE; i++) - clear_cache(&brw->cache[i]); -} diff --git a/src/gallium/drivers/i965simple/brw_state_pool.c b/src/gallium/drivers/i965simple/brw_state_pool.c deleted file mode 100644 index e91263cb1f..0000000000 --- a/src/gallium/drivers/i965simple/brw_state_pool.c +++ /dev/null @@ -1,138 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -/** @file brw_state_pool.c - * Implements the state pool allocator. - * - * For the 965, we create two state pools for state cache entries. Objects - * will be allocated into the pools depending on which state base address - * their pointer is relative to in other 965 state. - * - * The state pools are relatively simple: As objects are allocated, increment - * the offset to allocate space. When the pool is "full" (rather, close to - * full), we reset the pool and reset the state cache entries that point into - * the pool. - */ - -#include "pipe/internal/p_winsys_screen.h" -#include "util/u_math.h" -#include "util/u_memory.h" -#include "pipe/p_inlines.h" -#include "brw_context.h" -#include "brw_state.h" - -boolean brw_pool_alloc( struct brw_mem_pool *pool, - unsigned size, - unsigned alignment, - unsigned *offset_return) -{ - unsigned fixup = align(pool->offset, alignment) - pool->offset; - - size = align(size, 4); - - if (pool->offset + fixup + size >= pool->size) { - debug_printf("%s failed\n", __FUNCTION__); - assert(0); - exit(0); - } - - pool->offset += fixup; - *offset_return = pool->offset; - pool->offset += size; - - return TRUE; -} - -static -void brw_invalidate_pool( struct brw_mem_pool *pool ) -{ - if (BRW_DEBUG & DEBUG_STATE) - debug_printf("\n\n\n %s \n\n\n", __FUNCTION__); - - pool->offset = 0; - - brw_clear_all_caches(pool->brw); -} - - -static void brw_init_pool( struct brw_context *brw, - unsigned pool_id, - unsigned size ) -{ - struct brw_mem_pool *pool = &brw->pool[pool_id]; - - pool->size = size; - pool->brw = brw; - - pool->buffer = pipe_buffer_create(brw->pipe.screen, - 4096, - 0 /* DRM_BO_FLAG_MEM_TT */, - size); -} - -static void brw_destroy_pool( struct brw_context *brw, - unsigned pool_id ) -{ - struct brw_mem_pool *pool = &brw->pool[pool_id]; - - pipe_buffer_reference( pool->brw->pipe.screen, - &pool->buffer, - NULL ); -} - - -void brw_pool_check_wrap( struct brw_context *brw, - struct brw_mem_pool *pool ) -{ - if (pool->offset > (pool->size * 3) / 4) { - brw->state.dirty.brw |= BRW_NEW_SCENE; - } - -} - -void brw_init_pools( struct brw_context *brw ) -{ - brw_init_pool(brw, BRW_GS_POOL, 0x80000); - brw_init_pool(brw, BRW_SS_POOL, 0x80000); -} - -void brw_destroy_pools( struct brw_context *brw ) -{ - brw_destroy_pool(brw, BRW_GS_POOL); - brw_destroy_pool(brw, BRW_SS_POOL); -} - - -void brw_invalidate_pools( struct brw_context *brw ) -{ - brw_invalidate_pool(&brw->pool[BRW_GS_POOL]); - brw_invalidate_pool(&brw->pool[BRW_SS_POOL]); -} diff --git a/src/gallium/drivers/i965simple/brw_state_upload.c b/src/gallium/drivers/i965simple/brw_state_upload.c deleted file mode 100644 index bac9161b5f..0000000000 --- a/src/gallium/drivers/i965simple/brw_state_upload.c +++ /dev/null @@ -1,202 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_context.h" -#include "brw_state.h" - -#include "util/u_memory.h" - -/* This is used to initialize brw->state.atoms[]. We could use this - * list directly except for a single atom, brw_constant_buffer, which - * has a .dirty value which changes according to the parameters of the - * current fragment and vertex programs, and so cannot be a static - * value. - */ -const struct brw_tracked_state *atoms[] = -{ - &brw_vs_prog, - &brw_gs_prog, - &brw_clip_prog, - &brw_sf_prog, - &brw_wm_prog, - - /* Once all the programs are done, we know how large urb entry - * sizes need to be and can decide if we need to change the urb - * layout. - */ - &brw_curbe_offsets, - &brw_recalculate_urb_fence, - - - &brw_cc_vp, - &brw_cc_unit, - - &brw_wm_surfaces, /* must do before samplers */ - &brw_wm_samplers, - - &brw_wm_unit, - &brw_sf_vp, - &brw_sf_unit, - &brw_vs_unit, /* always required, enabled or not */ - &brw_clip_unit, - &brw_gs_unit, - - /* Command packets: - */ - &brw_invarient_state, - &brw_state_base_address, - &brw_pipe_control, - - &brw_binding_table_pointers, - &brw_blend_constant_color, - - &brw_drawing_rect, - &brw_depthbuffer, - - &brw_polygon_stipple, - &brw_line_stipple, - - &brw_psp_urb_cbs, - - &brw_constant_buffer -}; - - -void brw_init_state( struct brw_context *brw ) -{ - brw_init_pools(brw); - brw_init_caches(brw); - - brw->state.dirty.brw = ~0; - brw->emit_state_always = 0; -} - - -void brw_destroy_state( struct brw_context *brw ) -{ - brw_destroy_caches(brw); - brw_destroy_batch_cache(brw); - brw_destroy_pools(brw); -} - -/*********************************************************************** - */ - -static boolean check_state( const struct brw_state_flags *a, - const struct brw_state_flags *b ) -{ - return ((a->brw & b->brw) || - (a->cache & b->cache)); -} - -static void accumulate_state( struct brw_state_flags *a, - const struct brw_state_flags *b ) -{ - a->brw |= b->brw; - a->cache |= b->cache; -} - - -static void xor_states( struct brw_state_flags *result, - const struct brw_state_flags *a, - const struct brw_state_flags *b ) -{ - result->brw = a->brw ^ b->brw; - result->cache = a->cache ^ b->cache; -} - - -/*********************************************************************** - * Emit all state: - */ -void brw_validate_state( struct brw_context *brw ) -{ - struct brw_state_flags *state = &brw->state.dirty; - unsigned i; - - if (brw->emit_state_always) - state->brw |= ~0; - - if (state->cache == 0 && - state->brw == 0) - return; - - if (brw->state.dirty.brw & BRW_NEW_SCENE) - brw_clear_batch_cache_flush(brw); - - if (BRW_DEBUG) { - /* Debug version which enforces various sanity checks on the - * state flags which are generated and checked to help ensure - * state atoms are ordered correctly in the list. - */ - struct brw_state_flags examined, prev; - memset(&examined, 0, sizeof(examined)); - prev = *state; - - for (i = 0; i < Elements(atoms); i++) { - const struct brw_tracked_state *atom = atoms[i]; - struct brw_state_flags generated; - - assert(atom->dirty.brw || - atom->dirty.cache); - assert(atom->update); - - if (check_state(state, &atom->dirty)) { - atom->update( brw ); - } - - accumulate_state(&examined, &atom->dirty); - - /* generated = (prev ^ state) - * if (examined & generated) - * fail; - */ - xor_states(&generated, &prev, state); - assert(!check_state(&examined, &generated)); - prev = *state; - } - } - else { - for (i = 0; i < Elements(atoms); i++) { - const struct brw_tracked_state *atom = atoms[i]; - - assert(atom->dirty.brw || - atom->dirty.cache); - assert(atom->update); - - if (check_state(state, &atom->dirty)) - atom->update( brw ); - } - } - - memset(state, 0, sizeof(*state)); -} diff --git a/src/gallium/drivers/i965simple/brw_structs.h b/src/gallium/drivers/i965simple/brw_structs.h deleted file mode 100644 index bbb087e95d..0000000000 --- a/src/gallium/drivers/i965simple/brw_structs.h +++ /dev/null @@ -1,1348 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#ifndef BRW_STRUCTS_H -#define BRW_STRUCTS_H - -#include "pipe/p_compiler.h" - -/* Command packets: - */ -struct header -{ - unsigned length:16; - unsigned opcode:16; -}; - - -union header_union -{ - struct header bits; - unsigned dword; -}; - -struct brw_3d_control -{ - struct - { - unsigned length:8; - unsigned notify_enable:1; - unsigned pad:3; - unsigned wc_flush_enable:1; - unsigned depth_stall_enable:1; - unsigned operation:2; - unsigned opcode:16; - } header; - - struct - { - unsigned pad:2; - unsigned dest_addr_type:1; - unsigned dest_addr:29; - } dest; - - unsigned dword2; - unsigned dword3; -}; - - -struct brw_3d_primitive -{ - struct - { - unsigned length:8; - unsigned pad:2; - unsigned topology:5; - unsigned indexed:1; - unsigned opcode:16; - } header; - - unsigned verts_per_instance; - unsigned start_vert_location; - unsigned instance_count; - unsigned start_instance_location; - unsigned base_vert_location; -}; - -/* These seem to be passed around as function args, so it works out - * better to keep them as #defines: - */ -#define BRW_FLUSH_READ_CACHE 0x1 -#define BRW_FLUSH_STATE_CACHE 0x2 -#define BRW_INHIBIT_FLUSH_RENDER_CACHE 0x4 -#define BRW_FLUSH_SNAPSHOT_COUNTERS 0x8 - -struct brw_mi_flush -{ - unsigned flags:4; - unsigned pad:12; - unsigned opcode:16; -}; - -struct brw_vf_statistics -{ - unsigned statistics_enable:1; - unsigned pad:15; - unsigned opcode:16; -}; - - - -struct brw_binding_table_pointers -{ - struct header header; - unsigned vs; - unsigned gs; - unsigned clp; - unsigned sf; - unsigned wm; -}; - - -struct brw_blend_constant_color -{ - struct header header; - float blend_constant_color[4]; -}; - - -struct brw_depthbuffer -{ - union header_union header; - - union { - struct { - unsigned pitch:18; - unsigned format:3; - unsigned pad:4; - unsigned depth_offset_disable:1; - unsigned tile_walk:1; - unsigned tiled_surface:1; - unsigned pad2:1; - unsigned surface_type:3; - } bits; - unsigned dword; - } dword1; - - unsigned dword2_base_addr; - - union { - struct { - unsigned pad:1; - unsigned mipmap_layout:1; - unsigned lod:4; - unsigned width:13; - unsigned height:13; - } bits; - unsigned dword; - } dword3; - - union { - struct { - unsigned pad:12; - unsigned min_array_element:9; - unsigned depth:11; - } bits; - unsigned dword; - } dword4; -}; - -struct brw_drawrect -{ - struct header header; - unsigned xmin:16; - unsigned ymin:16; - unsigned xmax:16; - unsigned ymax:16; - unsigned xorg:16; - unsigned yorg:16; -}; - - - - -struct brw_global_depth_offset_clamp -{ - struct header header; - float depth_offset_clamp; -}; - -struct brw_indexbuffer -{ - union { - struct - { - unsigned length:8; - unsigned index_format:2; - unsigned cut_index_enable:1; - unsigned pad:5; - unsigned opcode:16; - } bits; - unsigned dword; - - } header; - - unsigned buffer_start; - unsigned buffer_end; -}; - - -struct brw_line_stipple -{ - struct header header; - - struct - { - unsigned pattern:16; - unsigned pad:16; - } bits0; - - struct - { - unsigned repeat_count:9; - unsigned pad:7; - unsigned inverse_repeat_count:16; - } bits1; -}; - - -struct brw_pipelined_state_pointers -{ - struct header header; - - struct { - unsigned pad:5; - unsigned offset:27; - } vs; - - struct - { - unsigned enable:1; - unsigned pad:4; - unsigned offset:27; - } gs; - - struct - { - unsigned enable:1; - unsigned pad:4; - unsigned offset:27; - } clp; - - struct - { - unsigned pad:5; - unsigned offset:27; - } sf; - - struct - { - unsigned pad:5; - unsigned offset:27; - } wm; - - struct - { - unsigned pad:5; - unsigned offset:27; /* KW: check me! */ - } cc; -}; - - -struct brw_polygon_stipple_offset -{ - struct header header; - - struct { - unsigned y_offset:5; - unsigned pad:3; - unsigned x_offset:5; - unsigned pad0:19; - } bits0; -}; - - - -struct brw_polygon_stipple -{ - struct header header; - unsigned stipple[32]; -}; - - - -struct brw_pipeline_select -{ - struct - { - unsigned pipeline_select:1; - unsigned pad:15; - unsigned opcode:16; - } header; -}; - - -struct brw_pipe_control -{ - struct - { - unsigned length:8; - unsigned notify_enable:1; - unsigned pad:2; - unsigned instruction_state_cache_flush_enable:1; - unsigned write_cache_flush_enable:1; - unsigned depth_stall_enable:1; - unsigned post_sync_operation:2; - - unsigned opcode:16; - } header; - - struct - { - unsigned pad:2; - unsigned dest_addr_type:1; - unsigned dest_addr:29; - } bits1; - - unsigned data0; - unsigned data1; -}; - - -struct brw_urb_fence -{ - struct - { - unsigned length:8; - unsigned vs_realloc:1; - unsigned gs_realloc:1; - unsigned clp_realloc:1; - unsigned sf_realloc:1; - unsigned vfe_realloc:1; - unsigned cs_realloc:1; - unsigned pad:2; - unsigned opcode:16; - } header; - - struct - { - unsigned vs_fence:10; - unsigned gs_fence:10; - unsigned clp_fence:10; - unsigned pad:2; - } bits0; - - struct - { - unsigned sf_fence:10; - unsigned vf_fence:10; - unsigned cs_fence:10; - unsigned pad:2; - } bits1; -}; - -struct brw_constant_buffer_state /* previously brw_command_streamer */ -{ - struct header header; - - struct - { - unsigned nr_urb_entries:3; - unsigned pad:1; - unsigned urb_entry_size:5; - unsigned pad0:23; - } bits0; -}; - -struct brw_constant_buffer -{ - struct - { - unsigned length:8; - unsigned valid:1; - unsigned pad:7; - unsigned opcode:16; - } header; - - struct - { - unsigned buffer_length:6; - unsigned buffer_address:26; - } bits0; -}; - -struct brw_state_base_address -{ - struct header header; - - struct - { - unsigned modify_enable:1; - unsigned pad:4; - unsigned general_state_address:27; - } bits0; - - struct - { - unsigned modify_enable:1; - unsigned pad:4; - unsigned surface_state_address:27; - } bits1; - - struct - { - unsigned modify_enable:1; - unsigned pad:4; - unsigned indirect_object_state_address:27; - } bits2; - - struct - { - unsigned modify_enable:1; - unsigned pad:11; - unsigned general_state_upper_bound:20; - } bits3; - - struct - { - unsigned modify_enable:1; - unsigned pad:11; - unsigned indirect_object_state_upper_bound:20; - } bits4; -}; - -struct brw_state_prefetch -{ - struct header header; - - struct - { - unsigned prefetch_count:3; - unsigned pad:3; - unsigned prefetch_pointer:26; - } bits0; -}; - -struct brw_system_instruction_pointer -{ - struct header header; - - struct - { - unsigned pad:4; - unsigned system_instruction_pointer:28; - } bits0; -}; - - - - -/* State structs for the various fixed function units: - */ - - -struct thread0 -{ - unsigned pad0:1; - unsigned grf_reg_count:3; - unsigned pad1:2; - unsigned kernel_start_pointer:26; -}; - -struct thread1 -{ - unsigned ext_halt_exception_enable:1; - unsigned sw_exception_enable:1; - unsigned mask_stack_exception_enable:1; - unsigned timeout_exception_enable:1; - unsigned illegal_op_exception_enable:1; - unsigned pad0:3; - unsigned depth_coef_urb_read_offset:6; /* WM only */ - unsigned pad1:2; - unsigned floating_point_mode:1; - unsigned thread_priority:1; - unsigned binding_table_entry_count:8; - unsigned pad3:5; - unsigned single_program_flow:1; -}; - -struct thread2 -{ - unsigned per_thread_scratch_space:4; - unsigned pad0:6; - unsigned scratch_space_base_pointer:22; -}; - - -struct thread3 -{ - unsigned dispatch_grf_start_reg:4; - unsigned urb_entry_read_offset:6; - unsigned pad0:1; - unsigned urb_entry_read_length:6; - unsigned pad1:1; - unsigned const_urb_entry_read_offset:6; - unsigned pad2:1; - unsigned const_urb_entry_read_length:6; - unsigned pad3:1; -}; - - - -struct brw_clip_unit_state -{ - struct thread0 thread0; - struct - { - unsigned pad0:7; - unsigned sw_exception_enable:1; - unsigned pad1:3; - unsigned mask_stack_exception_enable:1; - unsigned pad2:1; - unsigned illegal_op_exception_enable:1; - unsigned pad3:2; - unsigned floating_point_mode:1; - unsigned thread_priority:1; - unsigned binding_table_entry_count:8; - unsigned pad4:5; - unsigned single_program_flow:1; - } thread1; - - struct thread2 thread2; - struct thread3 thread3; - - struct - { - unsigned pad0:9; - unsigned gs_output_stats:1; /* not always */ - unsigned stats_enable:1; - unsigned nr_urb_entries:7; - unsigned pad1:1; - unsigned urb_entry_allocation_size:5; - unsigned pad2:1; - unsigned max_threads:1; /* may be less */ - unsigned pad3:6; - } thread4; - - struct - { - unsigned pad0:13; - unsigned clip_mode:3; - unsigned userclip_enable_flags:8; - unsigned userclip_must_clip:1; - unsigned pad1:1; - unsigned guard_band_enable:1; - unsigned viewport_z_clip_enable:1; - unsigned viewport_xy_clip_enable:1; - unsigned vertex_position_space:1; - unsigned api_mode:1; - unsigned pad2:1; - } clip5; - - struct - { - unsigned pad0:5; - unsigned clipper_viewport_state_ptr:27; - } clip6; - - - float viewport_xmin; - float viewport_xmax; - float viewport_ymin; - float viewport_ymax; -}; - - - -struct brw_cc_unit_state -{ - struct - { - unsigned pad0:3; - unsigned bf_stencil_pass_depth_pass_op:3; - unsigned bf_stencil_pass_depth_fail_op:3; - unsigned bf_stencil_fail_op:3; - unsigned bf_stencil_func:3; - unsigned bf_stencil_enable:1; - unsigned pad1:2; - unsigned stencil_write_enable:1; - unsigned stencil_pass_depth_pass_op:3; - unsigned stencil_pass_depth_fail_op:3; - unsigned stencil_fail_op:3; - unsigned stencil_func:3; - unsigned stencil_enable:1; - } cc0; - - - struct - { - unsigned bf_stencil_ref:8; - unsigned stencil_write_mask:8; - unsigned stencil_test_mask:8; - unsigned stencil_ref:8; - } cc1; - - - struct - { - unsigned logicop_enable:1; - unsigned pad0:10; - unsigned depth_write_enable:1; - unsigned depth_test_function:3; - unsigned depth_test:1; - unsigned bf_stencil_write_mask:8; - unsigned bf_stencil_test_mask:8; - } cc2; - - - struct - { - unsigned pad0:8; - unsigned alpha_test_func:3; - unsigned alpha_test:1; - unsigned blend_enable:1; - unsigned ia_blend_enable:1; - unsigned pad1:1; - unsigned alpha_test_format:1; - unsigned pad2:16; - } cc3; - - struct - { - unsigned pad0:5; - unsigned cc_viewport_state_offset:27; - } cc4; - - struct - { - unsigned pad0:2; - unsigned ia_dest_blend_factor:5; - unsigned ia_src_blend_factor:5; - unsigned ia_blend_function:3; - unsigned statistics_enable:1; - unsigned logicop_func:4; - unsigned pad1:11; - unsigned dither_enable:1; - } cc5; - - struct - { - unsigned clamp_post_alpha_blend:1; - unsigned clamp_pre_alpha_blend:1; - unsigned clamp_range:2; - unsigned pad0:11; - unsigned y_dither_offset:2; - unsigned x_dither_offset:2; - unsigned dest_blend_factor:5; - unsigned src_blend_factor:5; - unsigned blend_function:3; - } cc6; - - struct { - union { - float f; - ubyte ub[4]; - } alpha_ref; - } cc7; -}; - - - -struct brw_sf_unit_state -{ - struct thread0 thread0; - struct thread1 thread1; - struct thread2 thread2; - struct thread3 thread3; - - struct - { - unsigned pad0:10; - unsigned stats_enable:1; - unsigned nr_urb_entries:7; - unsigned pad1:1; - unsigned urb_entry_allocation_size:5; - unsigned pad2:1; - unsigned max_threads:6; - unsigned pad3:1; - } thread4; - - struct - { - unsigned front_winding:1; - unsigned viewport_transform:1; - unsigned pad0:3; - unsigned sf_viewport_state_offset:27; - } sf5; - - struct - { - unsigned pad0:9; - unsigned dest_org_vbias:4; - unsigned dest_org_hbias:4; - unsigned scissor:1; - unsigned disable_2x2_trifilter:1; - unsigned disable_zero_pix_trifilter:1; - unsigned point_rast_rule:2; - unsigned line_endcap_aa_region_width:2; - unsigned line_width:4; - unsigned fast_scissor_disable:1; - unsigned cull_mode:2; - unsigned aa_enable:1; - } sf6; - - struct - { - unsigned point_size:11; - unsigned use_point_size_state:1; - unsigned subpixel_precision:1; - unsigned sprite_point:1; - unsigned pad0:11; - unsigned trifan_pv:2; - unsigned linestrip_pv:2; - unsigned tristrip_pv:2; - unsigned line_last_pixel_enable:1; - } sf7; - -}; - - -struct brw_gs_unit_state -{ - struct thread0 thread0; - struct thread1 thread1; - struct thread2 thread2; - struct thread3 thread3; - - struct - { - unsigned pad0:10; - unsigned stats_enable:1; - unsigned nr_urb_entries:7; - unsigned pad1:1; - unsigned urb_entry_allocation_size:5; - unsigned pad2:1; - unsigned max_threads:1; - unsigned pad3:6; - } thread4; - - struct - { - unsigned sampler_count:3; - unsigned pad0:2; - unsigned sampler_state_pointer:27; - } gs5; - - - struct - { - unsigned max_vp_index:4; - unsigned pad0:26; - unsigned reorder_enable:1; - unsigned pad1:1; - } gs6; -}; - - -struct brw_vs_unit_state -{ - struct thread0 thread0; - struct thread1 thread1; - struct thread2 thread2; - struct thread3 thread3; - - struct - { - unsigned pad0:10; - unsigned stats_enable:1; - unsigned nr_urb_entries:7; - unsigned pad1:1; - unsigned urb_entry_allocation_size:5; - unsigned pad2:1; - unsigned max_threads:4; - unsigned pad3:3; - } thread4; - - struct - { - unsigned sampler_count:3; - unsigned pad0:2; - unsigned sampler_state_pointer:27; - } vs5; - - struct - { - unsigned vs_enable:1; - unsigned vert_cache_disable:1; - unsigned pad0:30; - } vs6; -}; - - -struct brw_wm_unit_state -{ - struct thread0 thread0; - struct thread1 thread1; - struct thread2 thread2; - struct thread3 thread3; - - struct { - unsigned stats_enable:1; - unsigned pad0:1; - unsigned sampler_count:3; - unsigned sampler_state_pointer:27; - } wm4; - - struct - { - unsigned enable_8_pix:1; - unsigned enable_16_pix:1; - unsigned enable_32_pix:1; - unsigned pad0:7; - unsigned legacy_global_depth_bias:1; - unsigned line_stipple:1; - unsigned depth_offset:1; - unsigned polygon_stipple:1; - unsigned line_aa_region_width:2; - unsigned line_endcap_aa_region_width:2; - unsigned early_depth_test:1; - unsigned thread_dispatch_enable:1; - unsigned program_uses_depth:1; - unsigned program_computes_depth:1; - unsigned program_uses_killpixel:1; - unsigned legacy_line_rast: 1; - unsigned pad1:1; - unsigned max_threads:6; - unsigned pad2:1; - } wm5; - - float global_depth_offset_constant; - float global_depth_offset_scale; -}; - -struct brw_sampler_default_color { - float color[4]; -}; - -struct brw_sampler_state -{ - - struct - { - unsigned shadow_function:3; - unsigned lod_bias:11; - unsigned min_filter:3; - unsigned mag_filter:3; - unsigned mip_filter:2; - unsigned base_level:5; - unsigned pad:1; - unsigned lod_preclamp:1; - unsigned default_color_mode:1; - unsigned pad0:1; - unsigned disable:1; - } ss0; - - struct - { - unsigned r_wrap_mode:3; - unsigned t_wrap_mode:3; - unsigned s_wrap_mode:3; - unsigned pad:3; - unsigned max_lod:10; - unsigned min_lod:10; - } ss1; - - - struct - { - unsigned pad:5; - unsigned default_color_pointer:27; - } ss2; - - struct - { - unsigned pad:19; - unsigned max_aniso:3; - unsigned chroma_key_mode:1; - unsigned chroma_key_index:2; - unsigned chroma_key_enable:1; - unsigned monochrome_filter_width:3; - unsigned monochrome_filter_height:3; - } ss3; -}; - - -struct brw_clipper_viewport -{ - float xmin; - float xmax; - float ymin; - float ymax; -}; - -struct brw_cc_viewport -{ - float min_depth; - float max_depth; -}; - -struct brw_sf_viewport -{ - struct { - float m00; - float m11; - float m22; - float m30; - float m31; - float m32; - } viewport; - - struct { - short xmin; - short ymin; - short xmax; - short ymax; - } scissor; -}; - -/* Documented in the subsystem/shared-functions/sampler chapter... - */ -struct brw_surface_state -{ - struct { - unsigned cube_pos_z:1; - unsigned cube_neg_z:1; - unsigned cube_pos_y:1; - unsigned cube_neg_y:1; - unsigned cube_pos_x:1; - unsigned cube_neg_x:1; - unsigned pad:4; - unsigned mipmap_layout_mode:1; - unsigned vert_line_stride_ofs:1; - unsigned vert_line_stride:1; - unsigned color_blend:1; - unsigned writedisable_blue:1; - unsigned writedisable_green:1; - unsigned writedisable_red:1; - unsigned writedisable_alpha:1; - unsigned surface_format:9; - unsigned data_return_format:1; - unsigned pad0:1; - unsigned surface_type:3; - } ss0; - - struct { - unsigned base_addr; - } ss1; - - struct { - unsigned pad:2; - unsigned mip_count:4; - unsigned width:13; - unsigned height:13; - } ss2; - - struct { - unsigned tile_walk:1; - unsigned tiled_surface:1; - unsigned pad:1; - unsigned pitch:18; - unsigned depth:11; - } ss3; - - struct { - unsigned pad:19; - unsigned min_array_elt:9; - unsigned min_lod:4; - } ss4; -}; - - - -struct brw_vertex_buffer_state -{ - struct { - unsigned pitch:11; - unsigned pad:15; - unsigned access_type:1; - unsigned vb_index:5; - } vb0; - - unsigned start_addr; - unsigned max_index; -#if 1 - unsigned instance_data_step_rate; /* not included for sequential/random vertices? */ -#endif -}; - -#define BRW_VBP_MAX 17 - -struct brw_vb_array_state { - struct header header; - struct brw_vertex_buffer_state vb[BRW_VBP_MAX]; -}; - - -struct brw_vertex_element_state -{ - struct - { - unsigned src_offset:11; - unsigned pad:5; - unsigned src_format:9; - unsigned pad0:1; - unsigned valid:1; - unsigned vertex_buffer_index:5; - } ve0; - - struct - { - unsigned dst_offset:8; - unsigned pad:8; - unsigned vfcomponent3:4; - unsigned vfcomponent2:4; - unsigned vfcomponent1:4; - unsigned vfcomponent0:4; - } ve1; -}; - -#define BRW_VEP_MAX 18 - -struct brw_vertex_element_packet { - struct header header; - struct brw_vertex_element_state ve[BRW_VEP_MAX]; /* note: less than _TNL_ATTRIB_MAX */ -}; - - -struct brw_urb_immediate { - unsigned opcode:4; - unsigned offset:6; - unsigned swizzle_control:2; - unsigned pad:1; - unsigned allocate:1; - unsigned used:1; - unsigned complete:1; - unsigned response_length:4; - unsigned msg_length:4; - unsigned msg_target:4; - unsigned pad1:3; - unsigned end_of_thread:1; -}; - -/* Instruction format for the execution units: - */ - -struct brw_instruction -{ - struct - { - unsigned opcode:7; - unsigned pad:1; - unsigned access_mode:1; - unsigned mask_control:1; - unsigned dependency_control:2; - unsigned compression_control:2; - unsigned thread_control:2; - unsigned predicate_control:4; - unsigned predicate_inverse:1; - unsigned execution_size:3; - unsigned destreg__conditonalmod:4; /* destreg - send, conditionalmod - others */ - unsigned pad0:2; - unsigned debug_control:1; - unsigned saturate:1; - } header; - - union { - struct - { - unsigned dest_reg_file:2; - unsigned dest_reg_type:3; - unsigned src0_reg_file:2; - unsigned src0_reg_type:3; - unsigned src1_reg_file:2; - unsigned src1_reg_type:3; - unsigned pad:1; - unsigned dest_subreg_nr:5; - unsigned dest_reg_nr:8; - unsigned dest_horiz_stride:2; - unsigned dest_address_mode:1; - } da1; - - struct - { - unsigned dest_reg_file:2; - unsigned dest_reg_type:3; - unsigned src0_reg_file:2; - unsigned src0_reg_type:3; - unsigned pad:6; - int dest_indirect_offset:10; /* offset against the deref'd address reg */ - unsigned dest_subreg_nr:3; /* subnr for the address reg a0.x */ - unsigned dest_horiz_stride:2; - unsigned dest_address_mode:1; - } ia1; - - struct - { - unsigned dest_reg_file:2; - unsigned dest_reg_type:3; - unsigned src0_reg_file:2; - unsigned src0_reg_type:3; - unsigned src1_reg_file:2; - unsigned src1_reg_type:3; - unsigned pad0:1; - unsigned dest_writemask:4; - unsigned dest_subreg_nr:1; - unsigned dest_reg_nr:8; - unsigned pad1:2; - unsigned dest_address_mode:1; - } da16; - - struct - { - unsigned dest_reg_file:2; - unsigned dest_reg_type:3; - unsigned src0_reg_file:2; - unsigned src0_reg_type:3; - unsigned pad0:6; - unsigned dest_writemask:4; - int dest_indirect_offset:6; - unsigned dest_subreg_nr:3; - unsigned pad1:2; - unsigned dest_address_mode:1; - } ia16; - } bits1; - - - union { - struct - { - unsigned src0_subreg_nr:5; - unsigned src0_reg_nr:8; - unsigned src0_abs:1; - unsigned src0_negate:1; - unsigned src0_address_mode:1; - unsigned src0_horiz_stride:2; - unsigned src0_width:3; - unsigned src0_vert_stride:4; - unsigned flag_reg_nr:1; - unsigned pad:6; - } da1; - - struct - { - int src0_indirect_offset:10; - unsigned src0_subreg_nr:3; - unsigned src0_abs:1; - unsigned src0_negate:1; - unsigned src0_address_mode:1; - unsigned src0_horiz_stride:2; - unsigned src0_width:3; - unsigned src0_vert_stride:4; - unsigned flag_reg_nr:1; - unsigned pad:6; - } ia1; - - struct - { - unsigned src0_swz_x:2; - unsigned src0_swz_y:2; - unsigned src0_subreg_nr:1; - unsigned src0_reg_nr:8; - unsigned src0_abs:1; - unsigned src0_negate:1; - unsigned src0_address_mode:1; - unsigned src0_swz_z:2; - unsigned src0_swz_w:2; - unsigned pad0:1; - unsigned src0_vert_stride:4; - unsigned flag_reg_nr:1; - unsigned pad1:6; - } da16; - - struct - { - unsigned src0_swz_x:2; - unsigned src0_swz_y:2; - int src0_indirect_offset:6; - unsigned src0_subreg_nr:3; - unsigned src0_abs:1; - unsigned src0_negate:1; - unsigned src0_address_mode:1; - unsigned src0_swz_z:2; - unsigned src0_swz_w:2; - unsigned pad0:1; - unsigned src0_vert_stride:4; - unsigned flag_reg_nr:1; - unsigned pad1:6; - } ia16; - - } bits2; - - union - { - struct - { - unsigned src1_subreg_nr:5; - unsigned src1_reg_nr:8; - unsigned src1_abs:1; - unsigned src1_negate:1; - unsigned pad:1; - unsigned src1_horiz_stride:2; - unsigned src1_width:3; - unsigned src1_vert_stride:4; - unsigned pad0:7; - } da1; - - struct - { - unsigned src1_swz_x:2; - unsigned src1_swz_y:2; - unsigned src1_subreg_nr:1; - unsigned src1_reg_nr:8; - unsigned src1_abs:1; - unsigned src1_negate:1; - unsigned pad0:1; - unsigned src1_swz_z:2; - unsigned src1_swz_w:2; - unsigned pad1:1; - unsigned src1_vert_stride:4; - unsigned pad2:7; - } da16; - - struct - { - int src1_indirect_offset:10; - unsigned src1_subreg_nr:3; - unsigned src1_abs:1; - unsigned src1_negate:1; - unsigned pad0:1; - unsigned src1_horiz_stride:2; - unsigned src1_width:3; - unsigned src1_vert_stride:4; - unsigned flag_reg_nr:1; - unsigned pad1:6; - } ia1; - - struct - { - unsigned src1_swz_x:2; - unsigned src1_swz_y:2; - int src1_indirect_offset:6; - unsigned src1_subreg_nr:3; - unsigned src1_abs:1; - unsigned src1_negate:1; - unsigned pad0:1; - unsigned src1_swz_z:2; - unsigned src1_swz_w:2; - unsigned pad1:1; - unsigned src1_vert_stride:4; - unsigned flag_reg_nr:1; - unsigned pad2:6; - } ia16; - - - struct - { - int jump_count:16; /* note: signed */ - unsigned pop_count:4; - unsigned pad0:12; - } if_else; - - struct { - unsigned function:4; - unsigned int_type:1; - unsigned precision:1; - unsigned saturate:1; - unsigned data_type:1; - unsigned pad0:8; - unsigned response_length:4; - unsigned msg_length:4; - unsigned msg_target:4; - unsigned pad1:3; - unsigned end_of_thread:1; - } math; - - struct { - unsigned binding_table_index:8; - unsigned sampler:4; - unsigned return_format:2; - unsigned msg_type:2; - unsigned response_length:4; - unsigned msg_length:4; - unsigned msg_target:4; - unsigned pad1:3; - unsigned end_of_thread:1; - } sampler; - - struct brw_urb_immediate urb; - - struct { - unsigned binding_table_index:8; - unsigned msg_control:4; - unsigned msg_type:2; - unsigned target_cache:2; - unsigned response_length:4; - unsigned msg_length:4; - unsigned msg_target:4; - unsigned pad1:3; - unsigned end_of_thread:1; - } dp_read; - - struct { - unsigned binding_table_index:8; - unsigned msg_control:3; - unsigned pixel_scoreboard_clear:1; - unsigned msg_type:3; - unsigned send_commit_msg:1; - unsigned response_length:4; - unsigned msg_length:4; - unsigned msg_target:4; - unsigned pad1:3; - unsigned end_of_thread:1; - } dp_write; - - struct { - unsigned pad:16; - unsigned response_length:4; - unsigned msg_length:4; - unsigned msg_target:4; - unsigned pad1:3; - unsigned end_of_thread:1; - } generic; - - int d; - unsigned ud; - } bits3; -}; - - -#endif diff --git a/src/gallium/drivers/i965simple/brw_surface.c b/src/gallium/drivers/i965simple/brw_surface.c deleted file mode 100644 index 724a69b2ee..0000000000 --- a/src/gallium/drivers/i965simple/brw_surface.c +++ /dev/null @@ -1,126 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "brw_blit.h" -#include "brw_context.h" -#include "brw_state.h" -#include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "pipe/internal/p_winsys_screen.h" -#include "util/u_tile.h" -#include "util/u_rect.h" - - - -/* Assumes all values are within bounds -- no checking at this level - - * do it higher up if required. - */ -static void -brw_surface_copy(struct pipe_context *pipe, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - struct pipe_surface *src, - unsigned srcx, unsigned srcy, unsigned width, unsigned height) -{ - assert( dst != src ); - assert( dst->block.size == src->block.size ); - assert( dst->block.width == src->block.height ); - assert( dst->block.height == src->block.height ); - - if (0) { - void *dst_map = pipe->screen->surface_map( pipe->screen, - dst, - PIPE_BUFFER_USAGE_CPU_WRITE ); - - const void *src_map = pipe->screen->surface_map( pipe->screen, - src, - PIPE_BUFFER_USAGE_CPU_READ ); - - util_copy_rect(dst_map, - &dst->block, - dst->stride, - dstx, dsty, - width, height, - src_map, - src->stride, - srcx, srcy); - - pipe->screen->surface_unmap(pipe->screen, src); - pipe->screen->surface_unmap(pipe->screen, dst); - } - else { - struct brw_texture *dst_tex = (struct brw_texture *)dst->texture; - struct brw_texture *src_tex = (struct brw_texture *)src->texture; - assert(dst->block.width == 1); - assert(dst->block.height == 1); - brw_copy_blit(brw_context(pipe), - FALSE, - dst->block.size, - (short) src->stride/src->block.size, src_tex->buffer, src->offset, FALSE, - (short) dst->stride/dst->block.size, dst_tex->buffer, dst->offset, FALSE, - (short) srcx, (short) srcy, (short) dstx, (short) dsty, - (short) width, (short) height, PIPE_LOGICOP_COPY); - } -} - - -static void -brw_surface_fill(struct pipe_context *pipe, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - unsigned width, unsigned height, unsigned value) -{ - if (0) { - void *dst_map = pipe->screen->surface_map( pipe->screen, - dst, - PIPE_BUFFER_USAGE_CPU_WRITE ); - - util_fill_rect(dst_map, &dst->block, dst->stride, dstx, dsty, width, height, value); - - pipe->screen->surface_unmap(pipe->screen, dst); - } - else { - struct brw_texture *tex = (struct brw_texture *)dst->texture; - assert(dst->block.width == 1); - assert(dst->block.height == 1); - brw_fill_blit(brw_context(pipe), - dst->block.size, - (short) dst->stride/dst->block.size, - tex->buffer, dst->offset, FALSE, - (short) dstx, (short) dsty, - (short) width, (short) height, - value); - } -} - - -void -brw_init_surface_functions(struct brw_context *brw) -{ - brw->pipe.surface_copy = brw_surface_copy; - brw->pipe.surface_fill = brw_surface_fill; -} diff --git a/src/gallium/drivers/i965simple/brw_tex_layout.c b/src/gallium/drivers/i965simple/brw_tex_layout.c deleted file mode 100644 index 998ffaeac4..0000000000 --- a/src/gallium/drivers/i965simple/brw_tex_layout.c +++ /dev/null @@ -1,380 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -/* Code to layout images in a mipmap tree for i965. - */ - -#include "pipe/p_state.h" -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "pipe/internal/p_winsys_screen.h" -#include "util/u_math.h" -#include "util/u_memory.h" -#include "brw_context.h" -#include "brw_tex_layout.h" - - -#define FILE_DEBUG_FLAG DEBUG_TEXTURE - -#if 0 -unsigned intel_compressed_alignment(unsigned internalFormat) -{ - unsigned alignment = 4; - - switch (internalFormat) { - case GL_COMPRESSED_RGB_FXT1_3DFX: - case GL_COMPRESSED_RGBA_FXT1_3DFX: - alignment = 8; - break; - - default: - break; - } - - return alignment; -} -#endif - - -static void intel_miptree_set_image_offset(struct brw_texture *tex, - unsigned level, - unsigned img, - unsigned x, unsigned y) -{ - struct pipe_texture *pt = &tex->base; - if (img == 0 && level == 0) - assert(x == 0 && y == 0); - assert(img < tex->nr_images[level]); - - tex->image_offset[level][img] = y * tex->stride + x * pt->block.size; -} - -static void intel_miptree_set_level_info(struct brw_texture *tex, - unsigned level, - unsigned nr_images, - unsigned x, unsigned y, - unsigned w, unsigned h, unsigned d) -{ - struct pipe_texture *pt = &tex->base; - - assert(level < PIPE_MAX_TEXTURE_LEVELS); - - pt->width[level] = w; - pt->height[level] = h; - pt->depth[level] = d; - - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h); - - tex->level_offset[level] = y * tex->stride + x * tex->base.block.size; - tex->nr_images[level] = nr_images; - - /* - DBG("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - level, w, h, d, x, y, tex->level_offset[level]); - */ - - /* Not sure when this would happen, but anyway: - */ - if (tex->image_offset[level]) { - FREE(tex->image_offset[level]); - tex->image_offset[level] = NULL; - } - - assert(nr_images); - assert(!tex->image_offset[level]); - - tex->image_offset[level] = (unsigned *) MALLOC(nr_images * sizeof(unsigned)); - tex->image_offset[level][0] = 0; -} - -static void i945_miptree_layout_2d(struct brw_texture *tex) -{ - struct pipe_texture *pt = &tex->base; - const int align_x = 2, align_y = 4; - unsigned level; - unsigned x = 0; - unsigned y = 0; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned nblocksx = pt->nblocksx[0]; - unsigned nblocksy = pt->nblocksy[0]; - - tex->stride = align(pt->nblocksx[0] * pt->block.size, 4); - - /* May need to adjust pitch to accomodate the placement of - * the 2nd mipmap level. This occurs when the alignment - * constraints of mipmap placement push the right edge of the - * 2nd mipmap level out past the width of its parent. - */ - if (pt->last_level > 0) { - unsigned mip1_nblocksx - = align(pf_get_nblocksx(&pt->block, minify(width)), align_x) - + pf_get_nblocksx(&pt->block, minify(minify(width))); - - if (mip1_nblocksx > nblocksx) - tex->stride = mip1_nblocksx * pt->block.size; - } - - /* Pitch must be a whole number of dwords - */ - tex->stride = align(tex->stride, 64); - tex->total_nblocksy = 0; - - for (level = 0; level <= pt->last_level; level++) { - intel_miptree_set_level_info(tex, level, 1, x, y, width, - height, 1); - - nblocksy = align(nblocksy, align_y); - - /* Because the images are packed better, the final offset - * might not be the maximal one: - */ - tex->total_nblocksy = MAX2(tex->total_nblocksy, y + nblocksy); - - /* Layout_below: step right after second mipmap level. - */ - if (level == 1) { - x += align(nblocksx, align_x); - } - else { - y += nblocksy; - } - - width = minify(width); - height = minify(height); - nblocksx = pf_get_nblocksx(&pt->block, width); - nblocksy = pf_get_nblocksy(&pt->block, height); - } -} - -static boolean brw_miptree_layout(struct brw_texture *tex) -{ - struct pipe_texture *pt = &tex->base; - /* XXX: these vary depending on image format: - */ -/* int align_w = 4; */ - - switch (pt->target) { - case PIPE_TEXTURE_CUBE: - case PIPE_TEXTURE_3D: { - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; - unsigned nblocksx = pt->nblocksx[0]; - unsigned nblocksy = pt->nblocksy[0]; - unsigned pack_x_pitch, pack_x_nr; - unsigned pack_y_pitch; - unsigned level; - unsigned align_h = 2; - unsigned align_w = 4; - - tex->total_nblocksy = 0; - - tex->stride = align(pt->nblocksx[0], 4); - pack_y_pitch = align(pt->nblocksy[0], align_h); - - pack_x_pitch = tex->stride / pt->block.size; - pack_x_nr = 1; - - for (level = 0; level <= pt->last_level; level++) { - unsigned nr_images = pt->target == PIPE_TEXTURE_3D ? depth : 6; - int x = 0; - int y = 0; - uint q, j; - - intel_miptree_set_level_info(tex, level, nr_images, - 0, tex->total_nblocksy, - width, height, depth); - - for (q = 0; q < nr_images;) { - for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) { - intel_miptree_set_image_offset(tex, level, q, x, y); - x += pack_x_pitch; - } - - x = 0; - y += pack_y_pitch; - } - - - tex->total_nblocksy += y; - width = minify(width); - height = minify(height); - depth = minify(depth); - nblocksx = pf_get_nblocksx(&pt->block, width); - nblocksy = pf_get_nblocksy(&pt->block, height); - - if (pf_is_compressed(pt->format)) { - pack_y_pitch = (height + 3) / 4; - - if (pack_x_pitch > align(width, align_w)) { - pack_x_pitch = align(width, align_w); - pack_x_nr <<= 1; - } - } else { - if (pack_x_pitch > 4) { - pack_x_pitch >>= 1; - pack_x_nr <<= 1; - assert(pack_x_pitch * pack_x_nr * pt->block.size <= tex->stride); - } - - if (pack_y_pitch > 2) { - pack_y_pitch >>= 1; - pack_y_pitch = align(pack_y_pitch, align_h); - } - } - - } - break; - } - - default: - i945_miptree_layout_2d(tex); - break; - } -#if 0 - PRINT("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, - pt->pitch, - pt->total_nblocksy, - pt->block.size, - pt->stride * pt->total_nblocksy ); -#endif - - return TRUE; -} - - -static struct pipe_texture * -brw_texture_create_screen(struct pipe_screen *screen, - const struct pipe_texture *templat) -{ - struct brw_texture *tex = CALLOC_STRUCT(brw_texture); - - if (tex) { - tex->base = *templat; - pipe_reference_init(&tex->base.reference, 1); - - tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]); - tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height[0]); - - if (brw_miptree_layout(tex)) - tex->buffer = screen->buffer_create(screen, 64, - PIPE_BUFFER_USAGE_PIXEL, - tex->stride * - tex->total_nblocksy); - - if (!tex->buffer) { - FREE(tex); - return NULL; - } - } - - return &tex->base; -} - - -static void -brw_texture_destroy_screen(struct pipe_texture *pt) -{ - struct brw_texture *tex = (struct brw_texture *)pt; - uint i; - - /* - DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); - */ - - pipe_buffer_reference(&tex->buffer, NULL); - - for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) - if (tex->image_offset[i]) - free(tex->image_offset[i]); - - free(tex); -} - - -static struct pipe_surface * -brw_get_tex_surface_screen(struct pipe_screen *screen, - struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice) -{ - struct brw_texture *tex = (struct brw_texture *)pt; - struct pipe_surface *ps; - unsigned offset; /* in bytes */ - - offset = tex->level_offset[level]; - - if (pt->target == PIPE_TEXTURE_CUBE) { - offset += tex->image_offset[level][face]; - } - else if (pt->target == PIPE_TEXTURE_3D) { - offset += tex->image_offset[level][zslice]; - } - else { - assert(face == 0); - assert(zslice == 0); - } - - ps = CALLOC_STRUCT(pipe_surface); - if (ps) { - pipe_reference_init(&ps->reference, 1); - pipe_texture_reference(&ps->texture, pt); - ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; - ps->block = pt->block; - ps->nblocksx = pt->nblocksx[level]; - ps->nblocksy = pt->nblocksy[level]; - ps->stride = tex->stride; - ps->offset = offset; - } - return ps; -} - - -void -brw_init_texture_functions(struct brw_context *brw) -{ -// brw->pipe.texture_update = brw_texture_update; -} - - -void -brw_init_screen_texture_funcs(struct pipe_screen *screen) -{ - screen->texture_create = brw_texture_create_screen; - screen->texture_destroy = brw_texture_destroy_screen; - screen->get_tex_surface = brw_get_tex_surface_screen; -} - diff --git a/src/gallium/drivers/i965simple/brw_tex_layout.h b/src/gallium/drivers/i965simple/brw_tex_layout.h deleted file mode 100644 index a6b6ba8146..0000000000 --- a/src/gallium/drivers/i965simple/brw_tex_layout.h +++ /dev/null @@ -1,44 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - - -#ifndef BRW_TEX_LAYOUT_H -#define BRW_TEX_LAYOUT_H - - -struct brw_context; -struct pipe_screen; - - -extern void -brw_init_texture_functions(struct brw_context *brw); - -extern void -brw_init_screen_texture_funcs(struct pipe_screen *screen); - - -#endif diff --git a/src/gallium/drivers/i965simple/brw_urb.c b/src/gallium/drivers/i965simple/brw_urb.c deleted file mode 100644 index 101a4367b9..0000000000 --- a/src/gallium/drivers/i965simple/brw_urb.c +++ /dev/null @@ -1,186 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_context.h" -//#include "brw_state.h" -#include "brw_batch.h" -#include "brw_defines.h" - -#define VS 0 -#define GS 1 -#define CLP 2 -#define SF 3 -#define CS 4 - -/* XXX: Are the min_entry_size numbers useful? - * XXX: Verify min_nr_entries, esp for VS. - * XXX: Verify SF min_entry_size. - */ -static const struct { - unsigned min_nr_entries; - unsigned preferred_nr_entries; - unsigned min_entry_size; - unsigned max_entry_size; -} limits[CS+1] = { - { 8, 32, 1, 5 }, /* vs */ - { 4, 8, 1, 5 }, /* gs */ - { 6, 8, 1, 5 }, /* clp */ - { 1, 8, 1, 12 }, /* sf */ - { 1, 4, 1, 32 } /* cs */ -}; - - -static boolean check_urb_layout( struct brw_context *brw ) -{ - brw->urb.vs_start = 0; - brw->urb.gs_start = brw->urb.nr_vs_entries * brw->urb.vsize; - brw->urb.clip_start = brw->urb.gs_start + brw->urb.nr_gs_entries * brw->urb.vsize; - brw->urb.sf_start = brw->urb.clip_start + brw->urb.nr_clip_entries * brw->urb.vsize; - brw->urb.cs_start = brw->urb.sf_start + brw->urb.nr_sf_entries * brw->urb.sfsize; - - return brw->urb.cs_start + brw->urb.nr_cs_entries * brw->urb.csize <= 256; -} - -/* Most minimal update, forces re-emit of URB fence packet after GS - * unit turned on/off. - */ -static void recalculate_urb_fence( struct brw_context *brw ) -{ - unsigned csize = brw->curbe.total_size; - unsigned vsize = brw->vs.prog_data->urb_entry_size; - unsigned sfsize = brw->sf.prog_data->urb_entry_size; - - if (csize < limits[CS].min_entry_size) - csize = limits[CS].min_entry_size; - - if (vsize < limits[VS].min_entry_size) - vsize = limits[VS].min_entry_size; - - if (sfsize < limits[SF].min_entry_size) - sfsize = limits[SF].min_entry_size; - - if (brw->urb.vsize < vsize || - brw->urb.sfsize < sfsize || - brw->urb.csize < csize || - (brw->urb.constrained && (brw->urb.vsize > brw->urb.vsize || - brw->urb.sfsize > brw->urb.sfsize || - brw->urb.csize > brw->urb.csize))) { - - - brw->urb.csize = csize; - brw->urb.sfsize = sfsize; - brw->urb.vsize = vsize; - - brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries; - brw->urb.nr_gs_entries = limits[GS].preferred_nr_entries; - brw->urb.nr_clip_entries = limits[CLP].preferred_nr_entries; - brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries; - brw->urb.nr_cs_entries = limits[CS].preferred_nr_entries; - - if (!check_urb_layout(brw)) { - brw->urb.nr_vs_entries = limits[VS].min_nr_entries; - brw->urb.nr_gs_entries = limits[GS].min_nr_entries; - brw->urb.nr_clip_entries = limits[CLP].min_nr_entries; - brw->urb.nr_sf_entries = limits[SF].min_nr_entries; - brw->urb.nr_cs_entries = limits[CS].min_nr_entries; - - brw->urb.constrained = 1; - - if (!check_urb_layout(brw)) { - /* This is impossible, given the maximal sizes of urb - * entries and the values for minimum nr of entries - * provided above. - */ - debug_printf("couldn't calculate URB layout!\n"); - exit(1); - } - - if (BRW_DEBUG & (DEBUG_URB|DEBUG_FALLBACKS)) - debug_printf("URB CONSTRAINED\n"); - } - else - brw->urb.constrained = 0; - - if (BRW_DEBUG & DEBUG_URB) - debug_printf("URB fence: %d ..VS.. %d ..GS.. %d ..CLP.. %d ..SF.. %d ..CS.. %d\n", - brw->urb.vs_start, - brw->urb.gs_start, - brw->urb.clip_start, - brw->urb.sf_start, - brw->urb.cs_start, - 256); - - brw->state.dirty.brw |= BRW_NEW_URB_FENCE; - } -} - - -const struct brw_tracked_state brw_recalculate_urb_fence = { - .dirty = { - .brw = BRW_NEW_CURBE_OFFSETS, - .cache = (CACHE_NEW_VS_PROG | - CACHE_NEW_SF_PROG) - }, - .update = recalculate_urb_fence -}; - - - - - -void brw_upload_urb_fence(struct brw_context *brw) -{ - struct brw_urb_fence uf; - memset(&uf, 0, sizeof(uf)); - - uf.header.opcode = CMD_URB_FENCE; - uf.header.length = sizeof(uf)/4-2; - uf.header.vs_realloc = 1; - uf.header.gs_realloc = 1; - uf.header.clp_realloc = 1; - uf.header.sf_realloc = 1; - uf.header.vfe_realloc = 1; - uf.header.cs_realloc = 1; - - /* The ordering below is correct, not the layout in the - * instruction. - * - * There are 256 urb reg pairs in total. - */ - uf.bits0.vs_fence = brw->urb.gs_start; - uf.bits0.gs_fence = brw->urb.clip_start; - uf.bits0.clp_fence = brw->urb.sf_start; - uf.bits1.sf_fence = brw->urb.cs_start; - uf.bits1.cs_fence = 256; - - BRW_BATCH_STRUCT(brw, &uf); -} diff --git a/src/gallium/drivers/i965simple/brw_util.c b/src/gallium/drivers/i965simple/brw_util.c deleted file mode 100644 index 42391d7c8c..0000000000 --- a/src/gallium/drivers/i965simple/brw_util.c +++ /dev/null @@ -1,104 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_util.h" -#include "brw_defines.h" - -#include "pipe/p_defines.h" - -unsigned brw_count_bits( unsigned val ) -{ - unsigned i; - for (i = 0; val ; val >>= 1) - if (val & 1) - i++; - return i; -} - - -unsigned brw_translate_blend_equation( int mode ) -{ - switch (mode) { - case PIPE_BLEND_ADD: - return BRW_BLENDFUNCTION_ADD; - case PIPE_BLEND_MIN: - return BRW_BLENDFUNCTION_MIN; - case PIPE_BLEND_MAX: - return BRW_BLENDFUNCTION_MAX; - case PIPE_BLEND_SUBTRACT: - return BRW_BLENDFUNCTION_SUBTRACT; - case PIPE_BLEND_REVERSE_SUBTRACT: - return BRW_BLENDFUNCTION_REVERSE_SUBTRACT; - default: - assert(0); - return BRW_BLENDFUNCTION_ADD; - } -} - -unsigned brw_translate_blend_factor( int factor ) -{ - switch(factor) { - case PIPE_BLENDFACTOR_ZERO: - return BRW_BLENDFACTOR_ZERO; - case PIPE_BLENDFACTOR_SRC_ALPHA: - return BRW_BLENDFACTOR_SRC_ALPHA; - case PIPE_BLENDFACTOR_ONE: - return BRW_BLENDFACTOR_ONE; - case PIPE_BLENDFACTOR_SRC_COLOR: - return BRW_BLENDFACTOR_SRC_COLOR; - case PIPE_BLENDFACTOR_INV_SRC_COLOR: - return BRW_BLENDFACTOR_INV_SRC_COLOR; - case PIPE_BLENDFACTOR_DST_COLOR: - return BRW_BLENDFACTOR_DST_COLOR; - case PIPE_BLENDFACTOR_INV_DST_COLOR: - return BRW_BLENDFACTOR_INV_DST_COLOR; - case PIPE_BLENDFACTOR_INV_SRC_ALPHA: - return BRW_BLENDFACTOR_INV_SRC_ALPHA; - case PIPE_BLENDFACTOR_DST_ALPHA: - return BRW_BLENDFACTOR_DST_ALPHA; - case PIPE_BLENDFACTOR_INV_DST_ALPHA: - return BRW_BLENDFACTOR_INV_DST_ALPHA; - case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: - return BRW_BLENDFACTOR_SRC_ALPHA_SATURATE; - case PIPE_BLENDFACTOR_CONST_COLOR: - return BRW_BLENDFACTOR_CONST_COLOR; - case PIPE_BLENDFACTOR_INV_CONST_COLOR: - return BRW_BLENDFACTOR_INV_CONST_COLOR; - case PIPE_BLENDFACTOR_CONST_ALPHA: - return BRW_BLENDFACTOR_CONST_ALPHA; - case PIPE_BLENDFACTOR_INV_CONST_ALPHA: - return BRW_BLENDFACTOR_INV_CONST_ALPHA; - default: - assert(0); - return BRW_BLENDFACTOR_ZERO; - } -} diff --git a/src/gallium/drivers/i965simple/brw_util.h b/src/gallium/drivers/i965simple/brw_util.h deleted file mode 100644 index d60e5934db..0000000000 --- a/src/gallium/drivers/i965simple/brw_util.h +++ /dev/null @@ -1,43 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#ifndef BRW_UTIL_H -#define BRW_UTIL_H - -#include "pipe/p_state.h" - -extern unsigned brw_count_bits( unsigned val ); -extern unsigned brw_translate_blend_factor( int factor ); -extern unsigned brw_translate_blend_equation( int mode ); - - -#endif diff --git a/src/gallium/drivers/i965simple/brw_vs.c b/src/gallium/drivers/i965simple/brw_vs.c deleted file mode 100644 index 92327e896d..0000000000 --- a/src/gallium/drivers/i965simple/brw_vs.c +++ /dev/null @@ -1,120 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_context.h" -#include "brw_vs.h" -#include "brw_util.h" -#include "brw_state.h" - - -static void do_vs_prog( struct brw_context *brw, - const struct brw_vertex_program *vp, - struct brw_vs_prog_key *key ) -{ - unsigned program_size; - const unsigned *program; - struct brw_vs_compile c; - - memset(&c, 0, sizeof(c)); - memcpy(&c.key, key, sizeof(*key)); - - brw_init_compile(&c.func); - c.vp = vp; - - c.prog_data.outputs_written = vp->info.num_outputs; - c.prog_data.inputs_read = vp->info.num_inputs; - -#if 0 - if (c.key.copy_edgeflag) { - c.prog_data.outputs_written |= 1<<VERT_RESULT_EDGE; - c.prog_data.inputs_read |= 1<<VERT_ATTRIB_EDGEFLAG; - } -#endif - - /* Emit GEN4 code. - */ - brw_vs_emit(&c); - - /* get the program - */ - program = brw_get_program(&c.func, &program_size); - - /* - */ - brw->vs.prog_gs_offset = brw_upload_cache( &brw->cache[BRW_VS_PROG], - &c.key, - sizeof(c.key), - program, - program_size, - &c.prog_data, - &brw->vs.prog_data); -} - - -static void brw_upload_vs_prog( struct brw_context *brw ) -{ - struct brw_vs_prog_key key; - const struct brw_vertex_program *vp = brw->attribs.VertexProgram; - - assert(vp); - - memset(&key, 0, sizeof(key)); - - /* Just upload the program verbatim for now. Always send it all - * the inputs it asks for, whether they are varying or not. - */ - key.program_string_id = vp->id; - key.nr_userclip = brw->attribs.Clip.nr; - key.copy_edgeflag = (brw->attribs.Raster->fill_cw != PIPE_POLYGON_MODE_FILL || - brw->attribs.Raster->fill_ccw != PIPE_POLYGON_MODE_FILL); - - /* Make an early check for the key. - */ - if (brw_search_cache(&brw->cache[BRW_VS_PROG], - &key, sizeof(key), - &brw->vs.prog_data, - &brw->vs.prog_gs_offset)) - return; - - do_vs_prog(brw, vp, &key); -} - - -/* See brw_vs.c: - */ -const struct brw_tracked_state brw_vs_prog = { - .dirty = { - .brw = BRW_NEW_VS, - .cache = 0 - }, - .update = brw_upload_vs_prog -}; diff --git a/src/gallium/drivers/i965simple/brw_vs.h b/src/gallium/drivers/i965simple/brw_vs.h deleted file mode 100644 index 070f9dfcae..0000000000 --- a/src/gallium/drivers/i965simple/brw_vs.h +++ /dev/null @@ -1,82 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#ifndef BRW_VS_H -#define BRW_VS_H - - -#include "brw_context.h" -#include "brw_eu.h" - - -struct brw_vs_prog_key { - unsigned program_string_id; - unsigned nr_userclip:4; - unsigned copy_edgeflag:1; - unsigned know_w_is_one:1; - unsigned pad:26; -}; - - -struct brw_vs_compile { - struct brw_compile func; - struct brw_vs_prog_key key; - struct brw_vs_prog_data prog_data; - - const struct brw_vertex_program *vp; - - unsigned nr_inputs; - - unsigned first_output; - unsigned nr_outputs; - - unsigned first_tmp; - unsigned last_tmp; - - struct brw_reg r0; - struct brw_reg r1; - struct brw_reg regs[12][128]; - struct brw_reg tmp; - struct brw_reg stack; - - struct { - boolean used_in_src; - struct brw_reg reg; - } output_regs[128]; - - struct brw_reg userplane[6]; - -}; - -void brw_vs_emit( struct brw_vs_compile *c ); - -#endif diff --git a/src/gallium/drivers/i965simple/brw_vs_emit.c b/src/gallium/drivers/i965simple/brw_vs_emit.c deleted file mode 100644 index 3ee82d95b3..0000000000 --- a/src/gallium/drivers/i965simple/brw_vs_emit.c +++ /dev/null @@ -1,1330 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_context.h" -#include "brw_vs.h" - -#include "pipe/p_shader_tokens.h" -#include "tgsi/tgsi_parse.h" - -struct brw_prog_info { - unsigned num_temps; - unsigned num_addrs; - unsigned num_consts; - - unsigned writes_psize; - - unsigned pos_idx; - unsigned result_edge_idx; - unsigned edge_flag_idx; - unsigned psize_idx; -}; - -/* Do things as simply as possible. Allocate and populate all regs - * ahead of time. - */ -static void brw_vs_alloc_regs( struct brw_vs_compile *c, - struct brw_prog_info *info ) -{ - unsigned i, reg = 0, mrf; - unsigned nr_params; - - /* r0 -- reserved as usual - */ - c->r0 = brw_vec8_grf(reg, 0); reg++; - - /* User clip planes from curbe: - */ - if (c->key.nr_userclip) { - for (i = 0; i < c->key.nr_userclip; i++) { - c->userplane[i] = stride( brw_vec4_grf(reg+3+i/2, (i%2) * 4), 0, 4, 1); - } - - /* Deal with curbe alignment: - */ - reg += ((6+c->key.nr_userclip+3)/4)*2; - } - - /* Vertex program parameters from curbe: - */ - nr_params = c->prog_data.max_const; - for (i = 0; i < nr_params; i++) { - c->regs[TGSI_FILE_CONSTANT][i] = stride(brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1); - } - reg += (nr_params+1)/2; - c->prog_data.curb_read_length = reg - 1; - - - - /* Allocate input regs: - */ - c->nr_inputs = c->vp->info.num_inputs; - for (i = 0; i < c->nr_inputs; i++) { - c->regs[TGSI_FILE_INPUT][i] = brw_vec8_grf(reg, 0); - reg++; - } - - - /* Allocate outputs: TODO: could organize the non-position outputs - * to go straight into message regs. - */ - c->nr_outputs = 0; - c->first_output = reg; - mrf = 4; - for (i = 0; i < c->vp->info.num_outputs; i++) { - c->nr_outputs++; -#if 0 - if (i == VERT_RESULT_HPOS) { - c->regs[TGSI_FILE_OUTPUT][i] = brw_vec8_grf(reg, 0); - reg++; - } - else if (i == VERT_RESULT_PSIZ) { - c->regs[TGSI_FILE_OUTPUT][i] = brw_vec8_grf(reg, 0); - reg++; - mrf++; /* just a placeholder? XXX fix later stages & remove this */ - } - else { - c->regs[TGSI_FILE_OUTPUT][i] = brw_message_reg(mrf); - mrf++; - } -#else - /*treat pos differently for now */ - if (i == info->pos_idx) { - c->regs[TGSI_FILE_OUTPUT][i] = brw_vec8_grf(reg, 0); - reg++; - } else { - c->regs[TGSI_FILE_OUTPUT][i] = brw_message_reg(mrf); - mrf++; - } -#endif - } - - /* Allocate program temporaries: - */ - for (i = 0; i < info->num_temps; i++) { - c->regs[TGSI_FILE_TEMPORARY][i] = brw_vec8_grf(reg, 0); - reg++; - } - - /* Address reg(s). Don't try to use the internal address reg until - * deref time. - */ - for (i = 0; i < info->num_addrs; i++) { - c->regs[TGSI_FILE_ADDRESS][i] = brw_reg(BRW_GENERAL_REGISTER_FILE, - reg, - 0, - BRW_REGISTER_TYPE_D, - BRW_VERTICAL_STRIDE_8, - BRW_WIDTH_8, - BRW_HORIZONTAL_STRIDE_1, - BRW_SWIZZLE_XXXX, - TGSI_WRITEMASK_X); - reg++; - } - - for (i = 0; i < 128; i++) { - if (c->output_regs[i].used_in_src) { - c->output_regs[i].reg = brw_vec8_grf(reg, 0); - reg++; - } - } - - c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg, 0); - reg += 2; - - - /* Some opcodes need an internal temporary: - */ - c->first_tmp = reg; - c->last_tmp = reg; /* for allocation purposes */ - - /* Each input reg holds data from two vertices. The - * urb_read_length is the number of registers read from *each* - * vertex urb, so is half the amount: - */ - c->prog_data.urb_read_length = (c->nr_inputs+1)/2; - - c->prog_data.urb_entry_size = (c->nr_outputs+2+3)/4; - c->prog_data.total_grf = reg; -} - - -static struct brw_reg get_tmp( struct brw_vs_compile *c ) -{ - struct brw_reg tmp = brw_vec8_grf(c->last_tmp, 0); - - if (++c->last_tmp > c->prog_data.total_grf) - c->prog_data.total_grf = c->last_tmp; - - return tmp; -} - -static void release_tmp( struct brw_vs_compile *c, struct brw_reg tmp ) -{ - if (tmp.nr == c->last_tmp-1) - c->last_tmp--; -} - -static void release_tmps( struct brw_vs_compile *c ) -{ - c->last_tmp = c->first_tmp; -} - - -static void unalias1( struct brw_vs_compile *c, - struct brw_reg dst, - struct brw_reg arg0, - void (*func)( struct brw_vs_compile *, - struct brw_reg, - struct brw_reg )) -{ - if (dst.file == arg0.file && dst.nr == arg0.nr) { - struct brw_compile *p = &c->func; - struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask); - func(c, tmp, arg0); - brw_MOV(p, dst, tmp); - } - else { - func(c, dst, arg0); - } -} - -static void unalias2( struct brw_vs_compile *c, - struct brw_reg dst, - struct brw_reg arg0, - struct brw_reg arg1, - void (*func)( struct brw_vs_compile *, - struct brw_reg, - struct brw_reg, - struct brw_reg )) -{ - if ((dst.file == arg0.file && dst.nr == arg0.nr) || - (dst.file == arg1.file && dst.nr == arg1.nr)) { - struct brw_compile *p = &c->func; - struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask); - func(c, tmp, arg0, arg1); - brw_MOV(p, dst, tmp); - } - else { - func(c, dst, arg0, arg1); - } -} - -static void emit_sop( struct brw_compile *p, - struct brw_reg dst, - struct brw_reg arg0, - struct brw_reg arg1, - unsigned cond) -{ - brw_push_insn_state(p); - brw_CMP(p, brw_null_reg(), cond, arg0, arg1); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_MOV(p, dst, brw_imm_f(1.0f)); - brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); - brw_MOV(p, dst, brw_imm_f(0.0f)); - brw_pop_insn_state(p); -} - -static void emit_seq( struct brw_compile *p, - struct brw_reg dst, - struct brw_reg arg0, - struct brw_reg arg1 ) -{ - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_EQ); -} - -static void emit_sne( struct brw_compile *p, - struct brw_reg dst, - struct brw_reg arg0, - struct brw_reg arg1 ) -{ - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_NEQ); -} -static void emit_slt( struct brw_compile *p, - struct brw_reg dst, - struct brw_reg arg0, - struct brw_reg arg1 ) -{ - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_L); -} - -static void emit_sle( struct brw_compile *p, - struct brw_reg dst, - struct brw_reg arg0, - struct brw_reg arg1 ) -{ - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_LE); -} - -static void emit_sgt( struct brw_compile *p, - struct brw_reg dst, - struct brw_reg arg0, - struct brw_reg arg1 ) -{ - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_G); -} - -static void emit_sge( struct brw_compile *p, - struct brw_reg dst, - struct brw_reg arg0, - struct brw_reg arg1 ) -{ - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_GE); -} - -static void emit_max( struct brw_compile *p, - struct brw_reg dst, - struct brw_reg arg0, - struct brw_reg arg1 ) -{ - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, arg1); - brw_SEL(p, dst, arg1, arg0); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); -} - -static void emit_min( struct brw_compile *p, - struct brw_reg dst, - struct brw_reg arg0, - struct brw_reg arg1 ) -{ - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, arg1); - brw_SEL(p, dst, arg0, arg1); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); -} - - -static void emit_math1( struct brw_vs_compile *c, - unsigned function, - struct brw_reg dst, - struct brw_reg arg0, - unsigned precision) -{ - /* There are various odd behaviours with SEND on the simulator. In - * addition there are documented issues with the fact that the GEN4 - * processor doesn't do dependency control properly on SEND - * results. So, on balance, this kludge to get around failures - * with writemasked math results looks like it might be necessary - * whether that turns out to be a simulator bug or not: - */ - struct brw_compile *p = &c->func; - struct brw_reg tmp = dst; - boolean need_tmp = (dst.dw1.bits.writemask != 0xf || - dst.file != BRW_GENERAL_REGISTER_FILE); - - if (need_tmp) - tmp = get_tmp(c); - - brw_math(p, - tmp, - function, - BRW_MATH_SATURATE_NONE, - 2, - arg0, - BRW_MATH_DATA_SCALAR, - precision); - - if (need_tmp) { - brw_MOV(p, dst, tmp); - release_tmp(c, tmp); - } -} - -static void emit_math2( struct brw_vs_compile *c, - unsigned function, - struct brw_reg dst, - struct brw_reg arg0, - struct brw_reg arg1, - unsigned precision) -{ - struct brw_compile *p = &c->func; - struct brw_reg tmp = dst; - boolean need_tmp = (dst.dw1.bits.writemask != 0xf || - dst.file != BRW_GENERAL_REGISTER_FILE); - - if (need_tmp) - tmp = get_tmp(c); - - brw_MOV(p, brw_message_reg(3), arg1); - - brw_math(p, - tmp, - function, - BRW_MATH_SATURATE_NONE, - 2, - arg0, - BRW_MATH_DATA_SCALAR, - precision); - - if (need_tmp) { - brw_MOV(p, dst, tmp); - release_tmp(c, tmp); - } -} - - - -static void emit_exp_noalias( struct brw_vs_compile *c, - struct brw_reg dst, - struct brw_reg arg0 ) -{ - struct brw_compile *p = &c->func; - - - if (dst.dw1.bits.writemask & TGSI_WRITEMASK_X) { - struct brw_reg tmp = get_tmp(c); - struct brw_reg tmp_d = retype(tmp, BRW_REGISTER_TYPE_D); - - /* tmp_d = floor(arg0.x) */ - brw_RNDD(p, tmp_d, brw_swizzle1(arg0, 0)); - - /* result[0] = 2.0 ^ tmp */ - - /* Adjust exponent for floating point: - * exp += 127 - */ - brw_ADD(p, brw_writemask(tmp_d, TGSI_WRITEMASK_X), tmp_d, brw_imm_d(127)); - - /* Install exponent and sign. - * Excess drops off the edge: - */ - brw_SHL(p, brw_writemask(retype(dst, BRW_REGISTER_TYPE_D), TGSI_WRITEMASK_X), - tmp_d, brw_imm_d(23)); - - release_tmp(c, tmp); - } - - if (dst.dw1.bits.writemask & TGSI_WRITEMASK_Y) { - /* result[1] = arg0.x - floor(arg0.x) */ - brw_FRC(p, brw_writemask(dst, TGSI_WRITEMASK_Y), brw_swizzle1(arg0, 0)); - } - - if (dst.dw1.bits.writemask & TGSI_WRITEMASK_Z) { - /* As with the LOG instruction, we might be better off just - * doing a taylor expansion here, seeing as we have to do all - * the prep work. - * - * If mathbox partial precision is too low, consider also: - * result[3] = result[0] * EXP(result[1]) - */ - emit_math1(c, - BRW_MATH_FUNCTION_EXP, - brw_writemask(dst, TGSI_WRITEMASK_Z), - brw_swizzle1(arg0, 0), - BRW_MATH_PRECISION_PARTIAL); - } - - if (dst.dw1.bits.writemask & TGSI_WRITEMASK_W) { - /* result[3] = 1.0; */ - brw_MOV(p, brw_writemask(dst, TGSI_WRITEMASK_W), brw_imm_f(1)); - } -} - - -static void emit_log_noalias( struct brw_vs_compile *c, - struct brw_reg dst, - struct brw_reg arg0 ) -{ - struct brw_compile *p = &c->func; - struct brw_reg tmp = dst; - struct brw_reg tmp_ud = retype(tmp, BRW_REGISTER_TYPE_UD); - struct brw_reg arg0_ud = retype(arg0, BRW_REGISTER_TYPE_UD); - boolean need_tmp = (dst.dw1.bits.writemask != 0xf || - dst.file != BRW_GENERAL_REGISTER_FILE); - - if (need_tmp) { - tmp = get_tmp(c); - tmp_ud = retype(tmp, BRW_REGISTER_TYPE_UD); - } - - /* Perform mant = frexpf(fabsf(x), &exp), adjust exp and mnt - * according to spec: - * - * These almost look likey they could be joined up, but not really - * practical: - * - * result[0].f = (x.i & ((1<<31)-1) >> 23) - 127 - * result[1].i = (x.i & ((1<<23)-1) + (127<<23) - */ - if (dst.dw1.bits.writemask & TGSI_WRITEMASK_XZ) { - brw_AND(p, - brw_writemask(tmp_ud, TGSI_WRITEMASK_X), - brw_swizzle1(arg0_ud, 0), - brw_imm_ud((1U<<31)-1)); - - brw_SHR(p, - brw_writemask(tmp_ud, TGSI_WRITEMASK_X), - tmp_ud, - brw_imm_ud(23)); - - brw_ADD(p, - brw_writemask(tmp, TGSI_WRITEMASK_X), - retype(tmp_ud, BRW_REGISTER_TYPE_D), /* does it matter? */ - brw_imm_d(-127)); - } - - if (dst.dw1.bits.writemask & TGSI_WRITEMASK_YZ) { - brw_AND(p, - brw_writemask(tmp_ud, TGSI_WRITEMASK_Y), - brw_swizzle1(arg0_ud, 0), - brw_imm_ud((1<<23)-1)); - - brw_OR(p, - brw_writemask(tmp_ud, TGSI_WRITEMASK_Y), - tmp_ud, - brw_imm_ud(127<<23)); - } - - if (dst.dw1.bits.writemask & TGSI_WRITEMASK_Z) { - /* result[2] = result[0] + LOG2(result[1]); */ - - /* Why bother? The above is just a hint how to do this with a - * taylor series. Maybe we *should* use a taylor series as by - * the time all the above has been done it's almost certainly - * quicker than calling the mathbox, even with low precision. - * - * Options are: - * - result[0] + mathbox.LOG2(result[1]) - * - mathbox.LOG2(arg0.x) - * - result[0] + inline_taylor_approx(result[1]) - */ - emit_math1(c, - BRW_MATH_FUNCTION_LOG, - brw_writemask(tmp, TGSI_WRITEMASK_Z), - brw_swizzle1(tmp, 1), - BRW_MATH_PRECISION_FULL); - - brw_ADD(p, - brw_writemask(tmp, TGSI_WRITEMASK_Z), - brw_swizzle1(tmp, 2), - brw_swizzle1(tmp, 0)); - } - - if (dst.dw1.bits.writemask & TGSI_WRITEMASK_W) { - /* result[3] = 1.0; */ - brw_MOV(p, brw_writemask(tmp, TGSI_WRITEMASK_W), brw_imm_f(1)); - } - - if (need_tmp) { - brw_MOV(p, dst, tmp); - release_tmp(c, tmp); - } -} - - - - -/* Need to unalias - consider swizzles: r0 = DST r0.xxxx r1 - */ -static void emit_dst_noalias( struct brw_vs_compile *c, - struct brw_reg dst, - struct brw_reg arg0, - struct brw_reg arg1) -{ - struct brw_compile *p = &c->func; - - /* There must be a better way to do this: - */ - if (dst.dw1.bits.writemask & TGSI_WRITEMASK_X) - brw_MOV(p, brw_writemask(dst, TGSI_WRITEMASK_X), brw_imm_f(1.0)); - if (dst.dw1.bits.writemask & TGSI_WRITEMASK_Y) - brw_MUL(p, brw_writemask(dst, TGSI_WRITEMASK_Y), arg0, arg1); - if (dst.dw1.bits.writemask & TGSI_WRITEMASK_Z) - brw_MOV(p, brw_writemask(dst, TGSI_WRITEMASK_Z), arg0); - if (dst.dw1.bits.writemask & TGSI_WRITEMASK_W) - brw_MOV(p, brw_writemask(dst, TGSI_WRITEMASK_W), arg1); -} - -static void emit_xpd( struct brw_compile *p, - struct brw_reg dst, - struct brw_reg t, - struct brw_reg u) -{ - brw_MUL(p, brw_null_reg(), brw_swizzle(t, 1,2,0,3), brw_swizzle(u,2,0,1,3)); - brw_MAC(p, dst, negate(brw_swizzle(t, 2,0,1,3)), brw_swizzle(u,1,2,0,3)); -} - - - -static void emit_lit_noalias( struct brw_vs_compile *c, - struct brw_reg dst, - struct brw_reg arg0 ) -{ - struct brw_compile *p = &c->func; - struct brw_instruction *if_insn; - struct brw_reg tmp = dst; - boolean need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE); - - if (need_tmp) - tmp = get_tmp(c); - - brw_MOV(p, brw_writemask(dst, TGSI_WRITEMASK_YZ), brw_imm_f(0)); - brw_MOV(p, brw_writemask(dst, TGSI_WRITEMASK_XW), brw_imm_f(1)); - - /* Need to use BRW_EXECUTE_8 and also do an 8-wide compare in order - * to get all channels active inside the IF. In the clipping code - * we run with NoMask, so it's not an option and we can use - * BRW_EXECUTE_1 for all comparisions. - */ - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, brw_swizzle1(arg0,0), brw_imm_f(0)); - if_insn = brw_IF(p, BRW_EXECUTE_8); - { - brw_MOV(p, brw_writemask(dst, TGSI_WRITEMASK_Y), brw_swizzle1(arg0,0)); - - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, brw_swizzle1(arg0,1), brw_imm_f(0)); - brw_MOV(p, brw_writemask(tmp, TGSI_WRITEMASK_Z), brw_swizzle1(arg0,1)); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - - emit_math2(c, - BRW_MATH_FUNCTION_POW, - brw_writemask(dst, TGSI_WRITEMASK_Z), - brw_swizzle1(tmp, 2), - brw_swizzle1(arg0, 3), - BRW_MATH_PRECISION_PARTIAL); - } - - brw_ENDIF(p, if_insn); -} - - - - - -/* TODO: relative addressing! - */ -static struct brw_reg get_reg( struct brw_vs_compile *c, - unsigned file, - unsigned index ) -{ - switch (file) { - case TGSI_FILE_TEMPORARY: - case TGSI_FILE_INPUT: - case TGSI_FILE_OUTPUT: - assert(c->regs[file][index].nr != 0); - return c->regs[file][index]; - case TGSI_FILE_CONSTANT: - assert(c->regs[TGSI_FILE_CONSTANT][index + c->prog_data.num_imm].nr != 0); - return c->regs[TGSI_FILE_CONSTANT][index + c->prog_data.num_imm]; - case TGSI_FILE_IMMEDIATE: - assert(c->regs[TGSI_FILE_CONSTANT][index].nr != 0); - return c->regs[TGSI_FILE_CONSTANT][index]; - case TGSI_FILE_ADDRESS: - assert(index == 0); - return c->regs[file][index]; - - case TGSI_FILE_NULL: /* undef values */ - return brw_null_reg(); - - default: - assert(0); - return brw_null_reg(); - } -} - - - -static struct brw_reg deref( struct brw_vs_compile *c, - struct brw_reg arg, - int offset) -{ - struct brw_compile *p = &c->func; - struct brw_reg tmp = vec4(get_tmp(c)); - struct brw_reg vp_address = retype(vec1(get_reg(c, TGSI_FILE_ADDRESS, 0)), BRW_REGISTER_TYPE_UW); - unsigned byte_offset = arg.nr * 32 + arg.subnr + offset * 16; - struct brw_reg indirect = brw_vec4_indirect(0,0); - - { - brw_push_insn_state(p); - brw_set_access_mode(p, BRW_ALIGN_1); - - /* This is pretty clunky - load the address register twice and - * fetch each 4-dword value in turn. There must be a way to do - * this in a single pass, but I couldn't get it to work. - */ - brw_ADD(p, brw_address_reg(0), vp_address, brw_imm_d(byte_offset)); - brw_MOV(p, tmp, indirect); - - brw_ADD(p, brw_address_reg(0), suboffset(vp_address, 8), brw_imm_d(byte_offset)); - brw_MOV(p, suboffset(tmp, 4), indirect); - - brw_pop_insn_state(p); - } - - return vec8(tmp); -} - - -static void emit_arl( struct brw_vs_compile *c, - struct brw_reg dst, - struct brw_reg arg0 ) -{ - struct brw_compile *p = &c->func; - struct brw_reg tmp = dst; - boolean need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE); - - if (need_tmp) - tmp = get_tmp(c); - - brw_RNDD(p, tmp, arg0); - brw_MUL(p, dst, tmp, brw_imm_d(16)); - - if (need_tmp) - release_tmp(c, tmp); -} - - -/* Will return mangled results for SWZ op. The emit_swz() function - * ignores this result and recalculates taking extended swizzles into - * account. - */ -static struct brw_reg get_arg( struct brw_vs_compile *c, - struct tgsi_src_register *src ) -{ - struct brw_reg reg; - - if (src->File == TGSI_FILE_NULL) - return brw_null_reg(); - -#if 0 - if (src->RelAddr) - reg = deref(c, c->regs[PROGRAM_STATE_VAR][0], src->Index); - else -#endif - reg = get_reg(c, src->File, src->Index); - - /* Convert 3-bit swizzle to 2-bit. - */ - reg.dw1.bits.swizzle = BRW_SWIZZLE4(src->SwizzleX, - src->SwizzleY, - src->SwizzleZ, - src->SwizzleW); - - /* Note this is ok for non-swizzle instructions: - */ - reg.negate = src->Negate ? 1 : 0; - - return reg; -} - - -static struct brw_reg get_dst( struct brw_vs_compile *c, - const struct tgsi_dst_register *dst ) -{ - struct brw_reg reg = get_reg(c, dst->File, dst->Index); - - reg.dw1.bits.writemask = dst->WriteMask; - - return reg; -} - - - - -static void emit_swz( struct brw_vs_compile *c, - struct brw_reg dst, - struct tgsi_src_register src ) -{ - struct brw_compile *p = &c->func; - unsigned zeros_mask = 0; - unsigned ones_mask = 0; - unsigned src_mask = 0; - ubyte src_swz[4]; - boolean need_tmp = (src.Negate && - dst.file != BRW_GENERAL_REGISTER_FILE); - struct brw_reg tmp = dst; - unsigned i; - - if (need_tmp) - tmp = get_tmp(c); - - for (i = 0; i < 4; i++) { - if (dst.dw1.bits.writemask & (1<<i)) { - ubyte s = 0; - switch(i) { - case 0: - s = src.SwizzleX; - break; - s = src.SwizzleY; - case 1: - break; - s = src.SwizzleZ; - case 2: - break; - s = src.SwizzleW; - case 3: - break; - } - switch (s) { - case TGSI_SWIZZLE_X: - case TGSI_SWIZZLE_Y: - case TGSI_SWIZZLE_Z: - case TGSI_SWIZZLE_W: - src_mask |= 1<<i; - src_swz[i] = s; - break; - case TGSI_EXTSWIZZLE_ZERO: - zeros_mask |= 1<<i; - break; - case TGSI_EXTSWIZZLE_ONE: - ones_mask |= 1<<i; - break; - } - } - } - - /* Do src first, in case dst aliases src: - */ - if (src_mask) { - struct brw_reg arg0; - -#if 0 - if (src.RelAddr) - arg0 = deref(c, c->regs[PROGRAM_STATE_VAR][0], src.Index); - else -#endif - arg0 = get_reg(c, src.File, src.Index); - - arg0 = brw_swizzle(arg0, - src_swz[0], src_swz[1], - src_swz[2], src_swz[3]); - - brw_MOV(p, brw_writemask(tmp, src_mask), arg0); - } - - if (zeros_mask) - brw_MOV(p, brw_writemask(tmp, zeros_mask), brw_imm_f(0)); - - if (ones_mask) - brw_MOV(p, brw_writemask(tmp, ones_mask), brw_imm_f(1)); - - if (src.Negate) - brw_MOV(p, brw_writemask(tmp, src.Negate), negate(tmp)); - - if (need_tmp) { - brw_MOV(p, dst, tmp); - release_tmp(c, tmp); - } -} - - - -/* Post-vertex-program processing. Send the results to the URB. - */ -static void emit_vertex_write( struct brw_vs_compile *c, struct brw_prog_info *info) -{ - struct brw_compile *p = &c->func; - struct brw_reg m0 = brw_message_reg(0); - struct brw_reg pos = c->regs[TGSI_FILE_OUTPUT][info->pos_idx]; - struct brw_reg ndc; - - if (c->key.copy_edgeflag) { - brw_MOV(p, - get_reg(c, TGSI_FILE_OUTPUT, info->result_edge_idx), - get_reg(c, TGSI_FILE_INPUT, info->edge_flag_idx)); - } - - - /* Build ndc coords? TODO: Shortcircuit when w is known to be one. - */ - if (!c->key.know_w_is_one) { - ndc = get_tmp(c); - emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL); - brw_MUL(p, brw_writemask(ndc, TGSI_WRITEMASK_XYZ), pos, ndc); - } - else { - ndc = pos; - } - - /* This includes the workaround for -ve rhw, so is no longer an - * optional step: - */ - if (info->writes_psize || - c->key.nr_userclip || - !c->key.know_w_is_one) - { - struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); - unsigned i; - - brw_MOV(p, header1, brw_imm_ud(0)); - - brw_set_access_mode(p, BRW_ALIGN_16); - - if (info->writes_psize) { - struct brw_reg psiz = c->regs[TGSI_FILE_OUTPUT][info->psize_idx]; - brw_MUL(p, brw_writemask(header1, TGSI_WRITEMASK_W), - brw_swizzle1(psiz, 0), brw_imm_f(1<<11)); - brw_AND(p, brw_writemask(header1, TGSI_WRITEMASK_W), header1, - brw_imm_ud(0x7ff<<8)); - } - - - for (i = 0; i < c->key.nr_userclip; i++) { - brw_set_conditionalmod(p, BRW_CONDITIONAL_L); - brw_DP4(p, brw_null_reg(), pos, c->userplane[i]); - brw_OR(p, brw_writemask(header1, TGSI_WRITEMASK_W), header1, brw_imm_ud(1<<i)); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - } - - - /* i965 clipping workaround: - * 1) Test for -ve rhw - * 2) If set, - * set ndc = (0,0,0,0) - * set ucp[6] = 1 - * - * Later, clipping will detect ucp[6] and ensure the primitive is - * clipped against all fixed planes. - */ - if (!c->key.know_w_is_one) { - brw_CMP(p, - vec8(brw_null_reg()), - BRW_CONDITIONAL_L, - brw_swizzle1(ndc, 3), - brw_imm_f(0)); - - brw_OR(p, brw_writemask(header1, TGSI_WRITEMASK_W), header1, brw_imm_ud(1<<6)); - brw_MOV(p, ndc, brw_imm_f(0)); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - } - - brw_set_access_mode(p, BRW_ALIGN_1); /* why? */ - brw_MOV(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD), header1); - brw_set_access_mode(p, BRW_ALIGN_16); - - release_tmp(c, header1); - } - else { - brw_MOV(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD), brw_imm_ud(0)); - } - - - /* Emit the (interleaved) headers for the two vertices - an 8-reg - * of zeros followed by two sets of NDC coordinates: - */ - brw_set_access_mode(p, BRW_ALIGN_1); - brw_MOV(p, offset(m0, 2), ndc); - brw_MOV(p, offset(m0, 3), pos); - - - brw_urb_WRITE(p, - brw_null_reg(), /* dest */ - 0, /* starting mrf reg nr */ - c->r0, /* src */ - 0, /* allocate */ - 1, /* used */ - c->nr_outputs + 3, /* msg len */ - 0, /* response len */ - 1, /* eot */ - 1, /* writes complete */ - 0, /* urb destination offset */ - BRW_URB_SWIZZLE_INTERLEAVE); - -} - -static void -post_vs_emit( struct brw_vs_compile *c, struct brw_instruction *end_inst ) -{ - struct tgsi_parse_context parse; - const struct tgsi_token *tokens = c->vp->program.tokens; - tgsi_parse_init(&parse, tokens); - while (!tgsi_parse_end_of_tokens(&parse)) { - tgsi_parse_token(&parse); - if (parse.FullToken.Token.Type == TGSI_TOKEN_TYPE_INSTRUCTION) { -#if 0 - struct brw_instruction *brw_inst1, *brw_inst2; - const struct tgsi_full_instruction *inst1, *inst2; - int offset; - inst1 = &parse.FullToken.FullInstruction; - brw_inst1 = inst1->Data; - switch (inst1->Opcode) { - case TGSI_OPCODE_CAL: - case TGSI_OPCODE_BRA: - target_insn = inst1->BranchTarget; - inst2 = &c->vp->program.Base.Instructions[target_insn]; - brw_inst2 = inst2->Data; - offset = brw_inst2 - brw_inst1; - brw_set_src1(brw_inst1, brw_imm_d(offset*16)); - break; - case TGSI_OPCODE_END: - offset = end_inst - brw_inst1; - brw_set_src1(brw_inst1, brw_imm_d(offset*16)); - break; - default: - break; - } -#endif - } - } - tgsi_parse_free(&parse); -} - -static void process_declaration(const struct tgsi_full_declaration *decl, - struct brw_prog_info *info) -{ - int first = decl->DeclarationRange.First; - int last = decl->DeclarationRange.Last; - - switch(decl->Declaration.File) { - case TGSI_FILE_CONSTANT: - info->num_consts += last - first + 1; - break; - case TGSI_FILE_INPUT: { - } - break; - case TGSI_FILE_OUTPUT: { - assert(last == first); /* for now */ - if (decl->Declaration.Semantic) { - switch (decl->Semantic.SemanticName) { - case TGSI_SEMANTIC_POSITION: { - info->pos_idx = first; - } - break; - case TGSI_SEMANTIC_COLOR: - break; - case TGSI_SEMANTIC_BCOLOR: - break; - case TGSI_SEMANTIC_FOG: - break; - case TGSI_SEMANTIC_PSIZE: { - info->writes_psize = TRUE; - info->psize_idx = first; - } - break; - case TGSI_SEMANTIC_GENERIC: - break; - } - } - } - break; - case TGSI_FILE_TEMPORARY: { - info->num_temps += (last - first) + 1; - } - break; - case TGSI_FILE_SAMPLER: { - } - break; - case TGSI_FILE_ADDRESS: { - info->num_addrs += (last - first) + 1; - } - break; - case TGSI_FILE_IMMEDIATE: { - } - break; - case TGSI_FILE_NULL: { - } - break; - } -} - -static void process_instruction(struct brw_vs_compile *c, - struct tgsi_full_instruction *inst, - struct brw_prog_info *info) -{ - struct brw_reg args[3], dst; - struct brw_compile *p = &c->func; - /*struct brw_indirect stack_index = brw_indirect(0, 0);*/ - unsigned i; - unsigned index; - unsigned file; - /*FIXME: might not be the only one*/ - const struct tgsi_dst_register *dst_reg = &inst->FullDstRegisters[0].DstRegister; - /* - struct brw_instruction *if_inst[MAX_IFSN]; - unsigned insn, if_insn = 0; - */ - - for (i = 0; i < 3; i++) { - struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i]; - index = src->SrcRegister.Index; - file = src->SrcRegister.File; - if (file == TGSI_FILE_OUTPUT && c->output_regs[index].used_in_src) - args[i] = c->output_regs[index].reg; - else - args[i] = get_arg(c, &src->SrcRegister); - } - - /* Get dest regs. Note that it is possible for a reg to be both - * dst and arg, given the static allocation of registers. So - * care needs to be taken emitting multi-operation instructions. - */ - index = dst_reg->Index; - file = dst_reg->File; - if (file == TGSI_FILE_OUTPUT && c->output_regs[index].used_in_src) - dst = c->output_regs[index].reg; - else - dst = get_dst(c, dst_reg); - - switch (inst->Instruction.Opcode) { - case TGSI_OPCODE_ABS: - brw_MOV(p, dst, brw_abs(args[0])); - break; - case TGSI_OPCODE_ADD: - brw_ADD(p, dst, args[0], args[1]); - break; - case TGSI_OPCODE_DP3: - brw_DP3(p, dst, args[0], args[1]); - break; - case TGSI_OPCODE_DP4: - brw_DP4(p, dst, args[0], args[1]); - break; - case TGSI_OPCODE_DPH: - brw_DPH(p, dst, args[0], args[1]); - break; - case TGSI_OPCODE_DST: - unalias2(c, dst, args[0], args[1], emit_dst_noalias); - break; - case TGSI_OPCODE_EXP: - unalias1(c, dst, args[0], emit_exp_noalias); - break; - case TGSI_OPCODE_EX2: - emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, args[0], BRW_MATH_PRECISION_FULL); - break; - case TGSI_OPCODE_ARL: - emit_arl(c, dst, args[0]); - break; - case TGSI_OPCODE_FLR: - brw_RNDD(p, dst, args[0]); - break; - case TGSI_OPCODE_FRC: - brw_FRC(p, dst, args[0]); - break; - case TGSI_OPCODE_LOG: - unalias1(c, dst, args[0], emit_log_noalias); - break; - case TGSI_OPCODE_LG2: - emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, args[0], BRW_MATH_PRECISION_FULL); - break; - case TGSI_OPCODE_LIT: - unalias1(c, dst, args[0], emit_lit_noalias); - break; - case TGSI_OPCODE_MAD: - brw_MOV(p, brw_acc_reg(), args[2]); - brw_MAC(p, dst, args[0], args[1]); - break; - case TGSI_OPCODE_MAX: - emit_max(p, dst, args[0], args[1]); - break; - case TGSI_OPCODE_MIN: - emit_min(p, dst, args[0], args[1]); - break; - case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SWZ: -#if 0 - /* The args[0] value can't be used here as it won't have - * correctly encoded the full swizzle: - */ - emit_swz(c, dst, inst->SrcReg[0] ); -#endif - brw_MOV(p, dst, args[0]); - break; - case TGSI_OPCODE_MUL: - brw_MUL(p, dst, args[0], args[1]); - break; - case TGSI_OPCODE_POW: - emit_math2(c, BRW_MATH_FUNCTION_POW, dst, args[0], args[1], BRW_MATH_PRECISION_FULL); - break; - case TGSI_OPCODE_RCP: - emit_math1(c, BRW_MATH_FUNCTION_INV, dst, args[0], BRW_MATH_PRECISION_FULL); - break; - case TGSI_OPCODE_RSQ: - emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, args[0], BRW_MATH_PRECISION_FULL); - break; - - case TGSI_OPCODE_SEQ: - emit_seq(p, dst, args[0], args[1]); - break; - case TGSI_OPCODE_SNE: - emit_sne(p, dst, args[0], args[1]); - break; - case TGSI_OPCODE_SGE: - emit_sge(p, dst, args[0], args[1]); - break; - case TGSI_OPCODE_SGT: - emit_sgt(p, dst, args[0], args[1]); - break; - case TGSI_OPCODE_SLT: - emit_slt(p, dst, args[0], args[1]); - break; - case TGSI_OPCODE_SLE: - emit_sle(p, dst, args[0], args[1]); - break; - case TGSI_OPCODE_SUB: - brw_ADD(p, dst, args[0], negate(args[1])); - break; - case TGSI_OPCODE_XPD: - emit_xpd(p, dst, args[0], args[1]); - break; -#if 0 - case TGSI_OPCODE_IF: - assert(if_insn < MAX_IFSN); - if_inst[if_insn++] = brw_IF(p, BRW_EXECUTE_8); - break; - case TGSI_OPCODE_ELSE: - if_inst[if_insn-1] = brw_ELSE(p, if_inst[if_insn-1]); - break; - case TGSI_OPCODE_ENDIF: - assert(if_insn > 0); - brw_ENDIF(p, if_inst[--if_insn]); - break; - case TGSI_OPCODE_BRA: - brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); - brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); - brw_set_predicate_control_flag_value(p, 0xff); - break; - case TGSI_OPCODE_CAL: - brw_set_access_mode(p, BRW_ALIGN_1); - brw_ADD(p, deref_1uw(stack_index, 0), brw_ip_reg(), brw_imm_d(3*16)); - brw_set_access_mode(p, BRW_ALIGN_16); - brw_ADD(p, get_addr_reg(stack_index), - get_addr_reg(stack_index), brw_imm_d(4)); - inst->Data = &p->store[p->nr_insn]; - brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); - break; -#endif - case TGSI_OPCODE_RET: -#if 0 - brw_ADD(p, get_addr_reg(stack_index), - get_addr_reg(stack_index), brw_imm_d(-4)); - brw_set_access_mode(p, BRW_ALIGN_1); - brw_MOV(p, brw_ip_reg(), deref_1uw(stack_index, 0)); - brw_set_access_mode(p, BRW_ALIGN_16); -#else - /*brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));*/ -#endif - break; - case TGSI_OPCODE_END: - brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); - break; - case TGSI_OPCODE_BGNSUB: - case TGSI_OPCODE_ENDSUB: - break; - default: - debug_printf("Unsupport opcode %d in vertex shader\n", inst->Instruction.Opcode); - break; - } - - if (dst_reg->File == TGSI_FILE_OUTPUT - && dst_reg->Index != info->pos_idx - && c->output_regs[dst_reg->Index].used_in_src) - brw_MOV(p, get_dst(c, dst_reg), dst); - - release_tmps(c); -} - -/* Emit the fragment program instructions here. - */ -void brw_vs_emit(struct brw_vs_compile *c) -{ -#define MAX_IFSN 32 - struct brw_compile *p = &c->func; - struct brw_instruction *end_inst; - struct tgsi_parse_context parse; - struct brw_indirect stack_index = brw_indirect(0, 0); - const struct tgsi_token *tokens = c->vp->program.tokens; - struct brw_prog_info prog_info; - unsigned allocated_registers = 0; - memset(&prog_info, 0, sizeof(struct brw_prog_info)); - - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - brw_set_access_mode(p, BRW_ALIGN_16); - - tgsi_parse_init(&parse, tokens); - /* Message registers can't be read, so copy the output into GRF register - if they are used in source registers */ - while (!tgsi_parse_end_of_tokens(&parse)) { - tgsi_parse_token(&parse); - unsigned i; - switch (parse.FullToken.Token.Type) { - case TGSI_TOKEN_TYPE_INSTRUCTION: { - const struct tgsi_full_instruction *inst = &parse.FullToken.FullInstruction; - for (i = 0; i < 3; ++i) { - const struct tgsi_src_register *src = &inst->FullSrcRegisters[i].SrcRegister; - unsigned index = src->Index; - unsigned file = src->File; - if (file == TGSI_FILE_OUTPUT) - c->output_regs[index].used_in_src = TRUE; - } - } - break; - default: - /* nothing */ - break; - } - } - tgsi_parse_free(&parse); - - tgsi_parse_init(&parse, tokens); - - while (!tgsi_parse_end_of_tokens(&parse)) { - tgsi_parse_token(&parse); - - switch (parse.FullToken.Token.Type) { - case TGSI_TOKEN_TYPE_DECLARATION: { - struct tgsi_full_declaration *decl = &parse.FullToken.FullDeclaration; - process_declaration(decl, &prog_info); - } - break; - case TGSI_TOKEN_TYPE_IMMEDIATE: { - struct tgsi_full_immediate *imm = &parse.FullToken.FullImmediate; - assert(imm->Immediate.NrTokens == 4 + 1); - c->prog_data.imm_buf[c->prog_data.num_imm][0] = imm->u[0].Float; - c->prog_data.imm_buf[c->prog_data.num_imm][1] = imm->u[1].Float; - c->prog_data.imm_buf[c->prog_data.num_imm][2] = imm->u[2].Float; - c->prog_data.imm_buf[c->prog_data.num_imm][3] = imm->u[3].Float; - c->prog_data.num_imm++; - } - break; - case TGSI_TOKEN_TYPE_INSTRUCTION: { - struct tgsi_full_instruction *inst = &parse.FullToken.FullInstruction; - if (!allocated_registers) { - /* first instruction (declerations finished). - * now that we know what vars are being used allocate - * registers for them.*/ - c->prog_data.num_consts = prog_info.num_consts; - c->prog_data.max_const = prog_info.num_consts + c->prog_data.num_imm; - brw_vs_alloc_regs(c, &prog_info); - - brw_set_access_mode(p, BRW_ALIGN_1); - brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack)); - brw_set_access_mode(p, BRW_ALIGN_16); - allocated_registers = 1; - } - process_instruction(c, inst, &prog_info); - } - break; - } - } - - end_inst = &p->store[p->nr_insn]; - emit_vertex_write(c, &prog_info); - post_vs_emit(c, end_inst); - tgsi_parse_free(&parse); - -} diff --git a/src/gallium/drivers/i965simple/brw_vs_state.c b/src/gallium/drivers/i965simple/brw_vs_state.c deleted file mode 100644 index 1eaff87892..0000000000 --- a/src/gallium/drivers/i965simple/brw_vs_state.c +++ /dev/null @@ -1,103 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_context.h" -#include "brw_state.h" -#include "brw_defines.h" - -#include "util/u_math.h" -#include "util/u_memory.h" - -static void upload_vs_unit( struct brw_context *brw ) -{ - struct brw_vs_unit_state vs; - - memset(&vs, 0, sizeof(vs)); - - /* CACHE_NEW_VS_PROG */ - vs.thread0.kernel_start_pointer = brw->vs.prog_gs_offset >> 6; - vs.thread0.grf_reg_count = align(brw->vs.prog_data->total_grf, 16) / 16 - 1; - vs.thread3.urb_entry_read_length = brw->vs.prog_data->urb_read_length; - vs.thread3.const_urb_entry_read_length = brw->vs.prog_data->curb_read_length; - vs.thread3.dispatch_grf_start_reg = 1; - - - /* BRW_NEW_URB_FENCE */ - vs.thread4.nr_urb_entries = brw->urb.nr_vs_entries; - vs.thread4.urb_entry_allocation_size = brw->urb.vsize - 1; - vs.thread4.max_threads = MIN2( - MAX2(0, (brw->urb.nr_vs_entries - 6) / 2 - 1), - 15); - - - - if (BRW_DEBUG & DEBUG_SINGLE_THREAD) - vs.thread4.max_threads = 0; - - /* BRW_NEW_CURBE_OFFSETS, _NEW_TRANSFORM */ - if (0 /*brw->attribs.Clip->ClipPlanesEnabled*/) { - /* Note that we read in the userclip planes as well, hence - * clip_start: - */ - vs.thread3.const_urb_entry_read_offset = brw->curbe.clip_start * 2; - } - else { - vs.thread3.const_urb_entry_read_offset = brw->curbe.vs_start * 2; - } - - vs.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; - vs.thread3.urb_entry_read_offset = 0; - - /* No samplers for ARB_vp programs: - */ - vs.vs5.sampler_count = 0; - - if (BRW_DEBUG & DEBUG_STATS) - vs.thread4.stats_enable = 1; - - /* Vertex program always enabled: - */ - vs.vs6.vs_enable = 1; - - brw->vs.state_gs_offset = brw_cache_data( &brw->cache[BRW_VS_UNIT], &vs ); -} - - -const struct brw_tracked_state brw_vs_unit = { - .dirty = { - .brw = (BRW_NEW_CLIP | - BRW_NEW_CURBE_OFFSETS | - BRW_NEW_URB_FENCE), - .cache = CACHE_NEW_VS_PROG - }, - .update = upload_vs_unit -}; diff --git a/src/gallium/drivers/i965simple/brw_winsys.h b/src/gallium/drivers/i965simple/brw_winsys.h deleted file mode 100644 index ec1e400418..0000000000 --- a/src/gallium/drivers/i965simple/brw_winsys.h +++ /dev/null @@ -1,209 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \file - * This is the interface that i965simple requires any window system - * hosting it to implement. This is the only include file in i965simple - * which is public. - * - */ - -#ifndef BRW_WINSYS_H -#define BRW_WINSYS_H - - -#include "pipe/p_defines.h" - - -/* Pipe drivers are (meant to be!) independent of both GL and the - * window system. The window system provides a buffer manager and a - * set of additional hooks for things like command buffer submission, - * etc. - * - * There clearly has to be some agreement between the window system - * driver and the hardware driver about the format of command buffers, - * etc. - */ - -struct pipe_buffer; -struct pipe_fence_handle; -struct pipe_winsys; -struct pipe_screen; - - -/* The pipe driver currently understands the following chipsets: - */ -#define PCI_CHIP_I965_G 0x29A2 -#define PCI_CHIP_I965_Q 0x2992 -#define PCI_CHIP_I965_G_1 0x2982 -#define PCI_CHIP_I965_GM 0x2A02 -#define PCI_CHIP_I965_GME 0x2A12 - - -/* These are the names of all the state caches managed by the driver. - * - * When data is uploaded to a buffer with buffer_subdata, we use the - * special version of that function below so that information about - * what type of data this is can be passed to the winsys backend. - * That in turn allows the correct flags to be set in the aub file - * dump to allow human-readable file dumps later on. - */ - -enum brw_cache_id { - BRW_CC_VP, - BRW_CC_UNIT, - BRW_WM_PROG, - BRW_SAMPLER_DEFAULT_COLOR, - BRW_SAMPLER, - BRW_WM_UNIT, - BRW_SF_PROG, - BRW_SF_VP, - BRW_SF_UNIT, - BRW_VS_UNIT, - BRW_VS_PROG, - BRW_GS_UNIT, - BRW_GS_PROG, - BRW_CLIP_VP, - BRW_CLIP_UNIT, - BRW_CLIP_PROG, - BRW_SS_SURFACE, - BRW_SS_SURF_BIND, - - BRW_MAX_CACHE -}; - -#define BRW_CONSTANT_BUFFER BRW_MAX_CACHE - -/** - * Additional winsys interface for i965simple. - * - * It is an over-simple batchbuffer mechanism. Will want to improve the - * performance of this, perhaps based on the cmdstream stuff. It - * would be pretty impossible to implement swz on top of this - * interface. - * - * Will also need additions/changes to implement static/dynamic - * indirect state. - */ -struct brw_winsys { - - void (*destroy)(struct brw_winsys *); - - /** - * Reserve space on batch buffer. - * - * Returns a null pointer if there is insufficient space in the batch buffer - * to hold the requested number of dwords and relocations. - * - * The number of dwords should also include the number of relocations. - */ - unsigned *(*batch_start)(struct brw_winsys *sws, - unsigned dwords, - unsigned relocs); - - void (*batch_dword)(struct brw_winsys *sws, - unsigned dword); - - /** - * Emit a relocation to a buffer. - * - * Used not only when the buffer addresses are not pinned, but also to - * ensure refered buffers will not be destroyed until the current batch - * buffer execution is finished. - * - * The access flags is a combination of I915_BUFFER_ACCESS_WRITE and - * I915_BUFFER_ACCESS_READ macros. - */ - void (*batch_reloc)(struct brw_winsys *sws, - struct pipe_buffer *buf, - unsigned access_flags, - unsigned delta); - - - /* Not used yet, but really want this: - */ - void (*batch_end)( struct brw_winsys *sws ); - - /** - * Flush the batch buffer. - * - * Fence argument must point to NULL or to a previous fence, and the caller - * must call fence_reference when done with the fence. - */ - void (*batch_flush)(struct brw_winsys *sws, - struct pipe_fence_handle **fence); - - - /* A version of buffer_subdata that includes information for the - * simulator: - */ - void (*buffer_subdata_typed)(struct brw_winsys *sws, - struct pipe_buffer *buf, - unsigned long offset, - unsigned long size, - const void *data, - unsigned data_type); - - - /* A cheat so we don't have to think about relocations in a couple - * of places yet: - */ - unsigned (*get_buffer_offset)( struct brw_winsys *sws, - struct pipe_buffer *buf, - unsigned flags ); - -}; - -#define BRW_BUFFER_ACCESS_WRITE 0x1 -#define BRW_BUFFER_ACCESS_READ 0x2 - -#define BRW_BUFFER_USAGE_LIT_VERTEX (PIPE_BUFFER_USAGE_CUSTOM << 0) - - -struct pipe_context *brw_create(struct pipe_screen *, - struct brw_winsys *, - unsigned pci_id); - -static inline boolean brw_batchbuffer_data(struct brw_winsys *winsys, - const void *data, - unsigned bytes) -{ - static const unsigned incr = sizeof(unsigned); - uint i; - const unsigned *udata = (const unsigned*)(data); - unsigned size = bytes/incr; - - winsys->batch_start(winsys, size, 0); - for (i = 0; i < size; ++i) { - winsys->batch_dword(winsys, udata[i]); - } - winsys->batch_end(winsys); - - return (i == size); -} -#endif diff --git a/src/gallium/drivers/i965simple/brw_wm.c b/src/gallium/drivers/i965simple/brw_wm.c deleted file mode 100644 index 10161f2d2f..0000000000 --- a/src/gallium/drivers/i965simple/brw_wm.c +++ /dev/null @@ -1,209 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_context.h" -#include "brw_util.h" -#include "brw_wm.h" -#include "brw_eu.h" -#include "brw_state.h" -#include "util/u_memory.h" - - - -static void do_wm_prog( struct brw_context *brw, - struct brw_fragment_program *fp, - struct brw_wm_prog_key *key) -{ - struct brw_wm_compile *c = CALLOC_STRUCT(brw_wm_compile); - const unsigned *program; - unsigned program_size; - - c->key = *key; - c->fp = fp; - - c->delta_xy[0] = brw_null_reg(); - c->delta_xy[1] = brw_null_reg(); - c->pixel_xy[0] = brw_null_reg(); - c->pixel_xy[1] = brw_null_reg(); - c->pixel_w = brw_null_reg(); - - - debug_printf("XXXXXXXX FP\n"); - - brw_wm_glsl_emit(c); - - /* get the program - */ - program = brw_get_program(&c->func, &program_size); - - /* - */ - brw->wm.prog_gs_offset = brw_upload_cache( &brw->cache[BRW_WM_PROG], - &c->key, - sizeof(c->key), - program, - program_size, - &c->prog_data, - &brw->wm.prog_data ); - - FREE(c); -} - - - -static void brw_wm_populate_key( struct brw_context *brw, - struct brw_wm_prog_key *key ) -{ - /* BRW_NEW_FRAGMENT_PROGRAM */ - struct brw_fragment_program *fp = - (struct brw_fragment_program *)brw->attribs.FragmentProgram; - unsigned lookup = 0; - unsigned line_aa; - - memset(key, 0, sizeof(*key)); - - /* Build the index for table lookup - */ - /* BRW_NEW_DEPTH_STENCIL */ - if (fp->info.uses_kill || - brw->attribs.DepthStencil->alpha.enabled) - lookup |= IZ_PS_KILL_ALPHATEST_BIT; - - if (fp->info.writes_z) - lookup |= IZ_PS_COMPUTES_DEPTH_BIT; - - if (brw->attribs.DepthStencil->depth.enabled) - lookup |= IZ_DEPTH_TEST_ENABLE_BIT; - - if (brw->attribs.DepthStencil->depth.enabled && - brw->attribs.DepthStencil->depth.writemask) /* ?? */ - lookup |= IZ_DEPTH_WRITE_ENABLE_BIT; - - if (brw->attribs.DepthStencil->stencil[0].enabled) { - lookup |= IZ_STENCIL_TEST_ENABLE_BIT; - - if (brw->attribs.DepthStencil->stencil[0].writemask || - brw->attribs.DepthStencil->stencil[1].writemask) - lookup |= IZ_STENCIL_WRITE_ENABLE_BIT; - } - - /* XXX: when should this be disabled? - */ - if (1) - lookup |= IZ_EARLY_DEPTH_TEST_BIT; - - - line_aa = AA_NEVER; - - /* _NEW_LINE, _NEW_POLYGON, BRW_NEW_REDUCED_PRIMITIVE */ - if (brw->attribs.Raster->line_smooth) { - if (brw->reduced_primitive == PIPE_PRIM_LINES) { - line_aa = AA_ALWAYS; - } - else if (brw->reduced_primitive == PIPE_PRIM_TRIANGLES) { - if (brw->attribs.Raster->fill_ccw == PIPE_POLYGON_MODE_LINE) { - line_aa = AA_SOMETIMES; - - if (brw->attribs.Raster->fill_cw == PIPE_POLYGON_MODE_LINE || - (brw->attribs.Raster->cull_mode == PIPE_WINDING_CW)) - line_aa = AA_ALWAYS; - } - else if (brw->attribs.Raster->fill_cw == PIPE_POLYGON_MODE_LINE) { - line_aa = AA_SOMETIMES; - - if (brw->attribs.Raster->cull_mode == PIPE_WINDING_CCW) - line_aa = AA_ALWAYS; - } - } - } - - brw_wm_lookup_iz(line_aa, - lookup, - key); - - -#if 0 - /* BRW_NEW_SAMPLER - * - * Not doing any of this at the moment: - */ - for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { - const struct pipe_sampler_state *unit = brw->attribs.Samplers[i]; - - if (unit) { - - if (unit->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - key->shadowtex_mask |= 1<<i; - } - if (t->Image[0][t->BaseLevel]->InternalFormat == GL_YCBCR_MESA) - key->yuvtex_mask |= 1<<i; - } - } -#endif - - - /* Extra info: - */ - key->program_string_id = fp->id; - -} - - -static void brw_upload_wm_prog( struct brw_context *brw ) -{ - struct brw_wm_prog_key key; - struct brw_fragment_program *fp = (struct brw_fragment_program *) - brw->attribs.FragmentProgram; - - brw_wm_populate_key(brw, &key); - - /* Make an early check for the key. - */ - if (brw_search_cache(&brw->cache[BRW_WM_PROG], - &key, sizeof(key), - &brw->wm.prog_data, - &brw->wm.prog_gs_offset)) - return; - - do_wm_prog(brw, fp, &key); -} - - -const struct brw_tracked_state brw_wm_prog = { - .dirty = { - .brw = (BRW_NEW_FS | - BRW_NEW_REDUCED_PRIMITIVE), - .cache = 0 - }, - .update = brw_upload_wm_prog -}; - diff --git a/src/gallium/drivers/i965simple/brw_wm.h b/src/gallium/drivers/i965simple/brw_wm.h deleted file mode 100644 index b29c4393f0..0000000000 --- a/src/gallium/drivers/i965simple/brw_wm.h +++ /dev/null @@ -1,142 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#ifndef BRW_WM_H -#define BRW_WM_H - - -#include "brw_context.h" -#include "brw_eu.h" - -/* A big lookup table is used to figure out which and how many - * additional regs will inserted before the main payload in the WM - * program execution. These mainly relate to depth and stencil - * processing and the early-depth-test optimization. - */ -#define IZ_PS_KILL_ALPHATEST_BIT 0x1 -#define IZ_PS_COMPUTES_DEPTH_BIT 0x2 -#define IZ_DEPTH_WRITE_ENABLE_BIT 0x4 -#define IZ_DEPTH_TEST_ENABLE_BIT 0x8 -#define IZ_STENCIL_WRITE_ENABLE_BIT 0x10 -#define IZ_STENCIL_TEST_ENABLE_BIT 0x20 -#define IZ_EARLY_DEPTH_TEST_BIT 0x40 -#define IZ_BIT_MAX 0x80 - -#define AA_NEVER 0 -#define AA_SOMETIMES 1 -#define AA_ALWAYS 2 - -struct brw_wm_prog_key { - unsigned source_depth_reg:3; - unsigned aa_dest_stencil_reg:3; - unsigned dest_depth_reg:3; - unsigned nr_depth_regs:3; - unsigned shadowtex_mask:8; - unsigned computes_depth:1; /* could be derived from program string */ - unsigned source_depth_to_render_target:1; - unsigned runtime_check_aads_emit:1; - - unsigned yuvtex_mask:8; - - unsigned program_string_id; -}; - - - - - -#define PROGRAM_INTERNAL_PARAM -#define MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS 1024 /* 72 for GL_ARB_f_p */ -#define BRW_WM_MAX_INSN (MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS*3 + PIPE_MAX_ATTRIBS + 3) -#define BRW_WM_MAX_GRF 128 /* hardware limit */ -#define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4) -#define BRW_WM_MAX_REF (BRW_WM_MAX_INSN * 12) -#define BRW_WM_MAX_PARAM 256 -#define BRW_WM_MAX_CONST 256 -#define BRW_WM_MAX_KILLS MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS - -#define PAYLOAD_DEPTH (PIPE_MAX_ATTRIBS) - -#define MAX_IFSN 32 -#define MAX_LOOP_DEPTH 32 - -struct brw_wm_compile { - struct brw_compile func; - struct brw_wm_prog_key key; - struct brw_wm_prog_data prog_data; /* result */ - - struct brw_fragment_program *fp; - - unsigned grf_limit; - unsigned max_wm_grf; - - - struct brw_reg pixel_xy[2]; - struct brw_reg delta_xy[2]; - struct brw_reg pixel_w; - - - struct brw_reg wm_regs[8][32][4]; - - struct brw_reg payload_depth[4]; - struct brw_reg payload_coef[16]; - - struct brw_reg emit_mask_reg; - - struct brw_instruction *if_inst[MAX_IFSN]; - int if_insn; - - struct brw_instruction *loop_inst[MAX_LOOP_DEPTH]; - int loop_insn; - - struct brw_instruction *inst0; - struct brw_instruction *inst1; - - struct brw_reg stack; - struct brw_indirect stack_index; - - unsigned reg_index; - - unsigned tmp_start; - unsigned tmp_index; -}; - - - -void brw_wm_lookup_iz( unsigned line_aa, - unsigned lookup, - struct brw_wm_prog_key *key ); - -void brw_wm_glsl_emit(struct brw_wm_compile *c); -void brw_wm_emit_decls(struct brw_wm_compile *c); - -#endif diff --git a/src/gallium/drivers/i965simple/brw_wm_decl.c b/src/gallium/drivers/i965simple/brw_wm_decl.c deleted file mode 100644 index d50e66f613..0000000000 --- a/src/gallium/drivers/i965simple/brw_wm_decl.c +++ /dev/null @@ -1,392 +0,0 @@ - -#include "brw_context.h" -#include "brw_eu.h" -#include "brw_wm.h" -#include "util/u_math.h" -#include "util/u_memory.h" -#include "pipe/p_shader_tokens.h" -#include "tgsi/tgsi_parse.h" - -static struct brw_reg alloc_tmp(struct brw_wm_compile *c) -{ - c->tmp_index++; - c->reg_index = MAX2(c->reg_index, c->tmp_start + c->tmp_index); - return brw_vec8_grf(c->tmp_start + c->tmp_index, 0); -} - -static void release_tmps(struct brw_wm_compile *c) -{ - c->tmp_index = 0; -} - - - -static int is_null( struct brw_reg reg ) -{ - return (reg.file == BRW_ARCHITECTURE_REGISTER_FILE && - reg.nr == BRW_ARF_NULL); -} - -static void emit_pixel_xy( struct brw_wm_compile *c ) -{ - if (is_null(c->pixel_xy[0])) { - - struct brw_compile *p = &c->func; - struct brw_reg r1_uw = retype(brw_vec1_grf(1, 0), BRW_REGISTER_TYPE_UW); - - c->pixel_xy[0] = vec8(retype(alloc_tmp(c), BRW_REGISTER_TYPE_UW)); - c->pixel_xy[1] = vec8(retype(alloc_tmp(c), BRW_REGISTER_TYPE_UW)); - - /* Calculate pixel centers by adding 1 or 0 to each of the - * micro-tile coordinates passed in r1. - */ - brw_ADD(p, - c->pixel_xy[0], - stride(suboffset(r1_uw, 4), 2, 4, 0), - brw_imm_v(0x10101010)); - - brw_ADD(p, - c->pixel_xy[1], - stride(suboffset(r1_uw, 5), 2, 4, 0), - brw_imm_v(0x11001100)); - } -} - - - - - - -static void emit_delta_xy( struct brw_wm_compile *c ) -{ - if (is_null(c->delta_xy[0])) { - struct brw_compile *p = &c->func; - struct brw_reg r1 = brw_vec1_grf(1, 0); - - emit_pixel_xy(c); - - c->delta_xy[0] = alloc_tmp(c); - c->delta_xy[1] = alloc_tmp(c); - - /* Calc delta X,Y by subtracting origin in r1 from the pixel - * centers. - */ - brw_ADD(p, - c->delta_xy[0], - retype(c->pixel_xy[0], BRW_REGISTER_TYPE_UW), - negate(r1)); - - brw_ADD(p, - c->delta_xy[1], - retype(c->pixel_xy[1], BRW_REGISTER_TYPE_UW), - negate(suboffset(r1,1))); - } -} - - - -#if 0 -static void emit_pixel_w( struct brw_wm_compile *c ) -{ - if (is_null(c->pixel_w)) { - struct brw_compile *p = &c->func; - - struct brw_reg interp_wpos = c->coef_wpos; - - c->pixel_w = alloc_tmp(c); - - emit_delta_xy(c); - - /* Calc 1/w - just linterp wpos[3] optimized by putting the - * result straight into a message reg. - */ - struct brw_reg interp3 = brw_vec1_grf(interp_wpos.nr+1, 4); - brw_LINE(p, brw_null_reg(), interp3, c->delta_xy[0]); - brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), c->delta_xy[1]); - - /* Calc w */ - brw_math_16( p, - c->pixel_w, - BRW_MATH_FUNCTION_INV, - BRW_MATH_SATURATE_NONE, - 2, - brw_null_reg(), - BRW_MATH_PRECISION_FULL); - } -} -#endif - - -static void emit_cinterp(struct brw_wm_compile *c, - int idx, - int mask ) -{ - struct brw_compile *p = &c->func; - struct brw_reg interp[4]; - struct brw_reg coef = c->payload_coef[idx]; - int i; - - interp[0] = brw_vec1_grf(coef.nr, 0); - interp[1] = brw_vec1_grf(coef.nr, 4); - interp[2] = brw_vec1_grf(coef.nr+1, 0); - interp[3] = brw_vec1_grf(coef.nr+1, 4); - - for(i = 0; i < 4; i++ ) { - if (mask & (1<<i)) { - struct brw_reg dst = c->wm_regs[TGSI_FILE_INPUT][idx][i]; - brw_MOV(p, dst, suboffset(interp[i],3)); - } - } -} - -static void emit_linterp(struct brw_wm_compile *c, - int idx, - int mask ) -{ - struct brw_compile *p = &c->func; - struct brw_reg interp[4]; - struct brw_reg coef = c->payload_coef[idx]; - int i; - - emit_delta_xy(c); - - interp[0] = brw_vec1_grf(coef.nr, 0); - interp[1] = brw_vec1_grf(coef.nr, 4); - interp[2] = brw_vec1_grf(coef.nr+1, 0); - interp[3] = brw_vec1_grf(coef.nr+1, 4); - - for(i = 0; i < 4; i++ ) { - if (mask & (1<<i)) { - struct brw_reg dst = c->wm_regs[TGSI_FILE_INPUT][idx][i]; - brw_LINE(p, brw_null_reg(), interp[i], c->delta_xy[0]); - brw_MAC(p, dst, suboffset(interp[i],1), c->delta_xy[1]); - } - } -} - -#if 0 -static void emit_pinterp(struct brw_wm_compile *c, - int idx, - int mask ) -{ - struct brw_compile *p = &c->func; - struct brw_reg interp[4]; - struct brw_reg coef = c->payload_coef[idx]; - int i; - - get_delta_xy(c); - get_pixel_w(c); - - interp[0] = brw_vec1_grf(coef.nr, 0); - interp[1] = brw_vec1_grf(coef.nr, 4); - interp[2] = brw_vec1_grf(coef.nr+1, 0); - interp[3] = brw_vec1_grf(coef.nr+1, 4); - - for(i = 0; i < 4; i++ ) { - if (mask & (1<<i)) { - struct brw_reg dst = allocate_reg(c, TGSI_FILE_INPUT, idx, i); - brw_LINE(p, brw_null_reg(), interp[i], c->delta_xy[0]); - brw_MAC(p, dst, suboffset(interp[i],1), c->delta_xy[1]); - brw_MUL(p, dst, dst, c->pixel_w); - } - } -} -#endif - - - -#if 0 -static void emit_wpos( ) -{ - struct prog_dst_register dst = dst_reg(PROGRAM_INPUT, idx); - struct tgsi_full_src_register interp = src_reg(PROGRAM_PAYLOAD, idx); - struct tgsi_full_src_register deltas = get_delta_xy(c); - struct tgsi_full_src_register arg2; - unsigned opcode; - - opcode = WM_LINTERP; - arg2 = src_undef(); - - /* Have to treat wpos.xy specially: - */ - emit_op(c, - WM_WPOSXY, - dst_mask(dst, WRITEMASK_XY), - 0, 0, 0, - get_pixel_xy(c), - src_undef(), - src_undef()); - - dst = dst_mask(dst, WRITEMASK_ZW); - - /* PROGRAM_INPUT.attr.xyzw = INTERP payload.interp[attr].x, deltas.xyw - */ - emit_op(c, - WM_LINTERP, - dst, - 0, 0, 0, - interp, - deltas, - arg2); -} -#endif - - - - -/* Perform register allocation: - * - * -- r0??? - * -- passthrough depth regs (and stencil/aa??) - * -- curbe ?? - * -- inputs (coefficients) - * - * Use a totally static register allocation. This will perform poorly - * but is an easy way to get started (again). - */ -static void prealloc_reg(struct brw_wm_compile *c) -{ - int i, j; - int nr_curbe_regs = 0; - - /* R0, then some depth related regs: - */ - for (i = 0; i < c->key.nr_depth_regs; i++) { - c->payload_depth[i] = brw_vec8_grf(i*2, 0); - c->reg_index += 2; - } - - - /* Then a copy of our part of the CURBE entry: - */ - { - int nr_constants = c->fp->info.file_max[TGSI_FILE_CONSTANT] + 1; - int index = 0; - - /* XXX number of constants, or highest numbered constant? */ - assert(nr_constants == c->fp->info.file_count[TGSI_FILE_CONSTANT]); - - c->prog_data.max_const = 4*nr_constants; - for (i = 0; i < nr_constants; i++) { - for (j = 0; j < 4; j++, index++) - c->wm_regs[TGSI_FILE_CONSTANT][i][j] = brw_vec1_grf(c->reg_index + index/8, - index%8); - } - - nr_curbe_regs = 2*((4*nr_constants+15)/16); - c->reg_index += nr_curbe_regs; - } - - /* Adjust for parameter coefficients for position, which are - * currently always provided. - */ -// c->position_coef[i] = brw_vec8_grf(c->reg_index, 0); - c->reg_index += 2; - - /* Next we receive the plane coefficients for parameter - * interpolation: - */ - assert(c->fp->info.file_max[TGSI_FILE_INPUT] == c->fp->info.num_inputs); - for (i = 0; i < c->fp->info.file_max[TGSI_FILE_INPUT] + 1; i++) { - c->payload_coef[i] = brw_vec8_grf(c->reg_index, 0); - c->reg_index += 2; - } - - c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2; - c->prog_data.urb_read_length = (c->fp->info.num_inputs + 1) * 2; - c->prog_data.curb_read_length = nr_curbe_regs; - - /* That's the end of the payload, now we can start allocating registers. - */ - c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, c->reg_index, 0); - c->reg_index++; - - c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, c->reg_index, 0); - c->reg_index += 2; - - /* Now allocate room for the interpolated inputs and staging - * registers for the outputs: - */ - /* XXX do we want to loop over the _number_ of inputs/outputs or loop - * to the highest input/output index that's used? - * Probably the same, actually. - */ - assert(c->fp->info.file_max[TGSI_FILE_INPUT] + 1 == c->fp->info.num_inputs); - assert(c->fp->info.file_max[TGSI_FILE_OUTPUT] + 1 == c->fp->info.num_outputs); - for (i = 0; i < c->fp->info.file_max[TGSI_FILE_INPUT] + 1; i++) - for (j = 0; j < 4; j++) - c->wm_regs[TGSI_FILE_INPUT][i][j] = brw_vec8_grf( c->reg_index++, 0 ); - - for (i = 0; i < c->fp->info.file_max[TGSI_FILE_OUTPUT] + 1; i++) - for (j = 0; j < 4; j++) - c->wm_regs[TGSI_FILE_OUTPUT][i][j] = brw_vec8_grf( c->reg_index++, 0 ); - - /* Beyond this we should only need registers for internal temporaries: - */ - c->tmp_start = c->reg_index; -} - - - - - -/* Need to interpolate fragment program inputs in as a preamble to the - * shader. A more sophisticated compiler would do this on demand, but - * we'll do it up front: - */ -void brw_wm_emit_decls(struct brw_wm_compile *c) -{ - struct tgsi_parse_context parse; - int done = 0; - - prealloc_reg(c); - - tgsi_parse_init( &parse, c->fp->program.tokens ); - - while( !done && - !tgsi_parse_end_of_tokens( &parse ) ) - { - tgsi_parse_token( &parse ); - - switch( parse.FullToken.Token.Type ) { - case TGSI_TOKEN_TYPE_DECLARATION: - { - const struct tgsi_full_declaration *decl = &parse.FullToken.FullDeclaration; - unsigned first = decl->DeclarationRange.First; - unsigned last = decl->DeclarationRange.Last; - unsigned mask = decl->Declaration.UsageMask; /* ? */ - unsigned i; - - if (decl->Declaration.File != TGSI_FILE_INPUT) - break; - - for( i = first; i <= last; i++ ) { - switch (decl->Declaration.Interpolate) { - case TGSI_INTERPOLATE_CONSTANT: - emit_cinterp(c, i, mask); - break; - - case TGSI_INTERPOLATE_LINEAR: - emit_linterp(c, i, mask); - break; - - case TGSI_INTERPOLATE_PERSPECTIVE: - //emit_pinterp(c, i, mask); - emit_linterp(c, i, mask); - break; - } - } - break; - } - case TGSI_TOKEN_TYPE_IMMEDIATE: - case TGSI_TOKEN_TYPE_INSTRUCTION: - default: - done = 1; - break; - } - } - - tgsi_parse_free (&parse); - - release_tmps(c); -} diff --git a/src/gallium/drivers/i965simple/brw_wm_glsl.c b/src/gallium/drivers/i965simple/brw_wm_glsl.c deleted file mode 100644 index db75963932..0000000000 --- a/src/gallium/drivers/i965simple/brw_wm_glsl.c +++ /dev/null @@ -1,1076 +0,0 @@ - -#include "brw_context.h" -#include "brw_eu.h" -#include "brw_wm.h" -#include "util/u_math.h" -#include "util/u_memory.h" -#include "pipe/p_shader_tokens.h" -#include "tgsi/tgsi_parse.h" - - - -static int get_scalar_dst_index(struct tgsi_full_instruction *inst) -{ - struct tgsi_dst_register dst = inst->FullDstRegisters[0].DstRegister; - int i; - for (i = 0; i < 4; i++) - if (dst.WriteMask & (1<<i)) - break; - return i; -} - -static struct brw_reg alloc_tmp(struct brw_wm_compile *c) -{ - c->tmp_index++; - c->reg_index = MAX2(c->reg_index, c->tmp_index); - return brw_vec8_grf(c->tmp_start + c->tmp_index, 0); -} - -static void release_tmps(struct brw_wm_compile *c) -{ - c->tmp_index = 0; -} - - -static struct brw_reg -get_reg(struct brw_wm_compile *c, int file, int index, int component ) -{ - switch (file) { - case TGSI_FILE_NULL: - return brw_null_reg(); - - case TGSI_FILE_SAMPLER: - /* Should never get here: - */ - assert (0); - return brw_null_reg(); - - case TGSI_FILE_IMMEDIATE: - /* These need a different path: - */ - assert(0); - return brw_null_reg(); - - - case TGSI_FILE_CONSTANT: - case TGSI_FILE_INPUT: - case TGSI_FILE_OUTPUT: - case TGSI_FILE_TEMPORARY: - case TGSI_FILE_ADDRESS: - return c->wm_regs[file][index][component]; - - default: - assert(0); - return brw_null_reg(); - } -} - - -static struct brw_reg get_dst_reg(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst, - int component) -{ - return get_reg(c, - inst->FullDstRegisters[0].DstRegister.File, - inst->FullDstRegisters[0].DstRegister.Index, - component); -} - -static int get_swz( struct tgsi_src_register src, int index ) -{ - switch (index & 3) { - case 0: return src.SwizzleX; - case 1: return src.SwizzleY; - case 2: return src.SwizzleZ; - case 3: return src.SwizzleW; - default: return 0; - } -} - -static int get_ext_swz( struct tgsi_src_register_ext_swz src, int index ) -{ - switch (index & 3) { - case 0: return src.ExtSwizzleX; - case 1: return src.ExtSwizzleY; - case 2: return src.ExtSwizzleZ; - case 3: return src.ExtSwizzleW; - default: return 0; - } -} - -static struct brw_reg get_src_reg(struct brw_wm_compile *c, - struct tgsi_full_src_register *src, - int index) -{ - struct brw_reg reg; - int component = index; - int neg = 0; - int abs = 0; - - if (src->SrcRegister.Negate) - neg = 1; - - component = get_swz(src->SrcRegister, component); - - /* Yes, there are multiple negates: - */ - switch (component & 3) { - case 0: neg ^= src->SrcRegisterExtSwz.NegateX; break; - case 1: neg ^= src->SrcRegisterExtSwz.NegateY; break; - case 2: neg ^= src->SrcRegisterExtSwz.NegateZ; break; - case 3: neg ^= src->SrcRegisterExtSwz.NegateW; break; - } - - /* And multiple swizzles, fun isn't it: - */ - component = get_ext_swz(src->SrcRegisterExtSwz, component); - - /* Not handling indirect lookups yet: - */ - assert(src->SrcRegister.Indirect == 0); - - /* Don't know what dimension means: - */ - assert(src->SrcRegister.Dimension == 0); - - /* Will never handle any of this stuff: - */ - assert(src->SrcRegisterExtMod.Complement == 0); - assert(src->SrcRegisterExtMod.Bias == 0); - assert(src->SrcRegisterExtMod.Scale2X == 0); - - if (src->SrcRegisterExtMod.Absolute) - abs = 1; - - /* Another negate! This is a post-absolute negate, which we - * can't do. Need to clean the crap out of tgsi somehow. - */ - assert(src->SrcRegisterExtMod.Negate == 0); - - switch( component ) { - case TGSI_EXTSWIZZLE_X: - case TGSI_EXTSWIZZLE_Y: - case TGSI_EXTSWIZZLE_Z: - case TGSI_EXTSWIZZLE_W: - reg = get_reg(c, - src->SrcRegister.File, - src->SrcRegister.Index, - component ); - - if (neg) - reg = negate(reg); - - if (abs) - reg = brw_abs(reg); - - break; - - /* XXX: this won't really work in the general case, but we know - * that the extended swizzle is only allowed in the SWZ - * instruction (right??), in which case using an immediate - * directly will work. - */ - case TGSI_EXTSWIZZLE_ZERO: - reg = brw_imm_f(0); - break; - - case TGSI_EXTSWIZZLE_ONE: - if (neg && !abs) - reg = brw_imm_f(-1.0); - else - reg = brw_imm_f(1.0); - break; - - default: - assert(0); - break; - } - - - return reg; -} - -static void emit_abs( struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ - unsigned mask = inst->FullDstRegisters[0].DstRegister.WriteMask; - - int i; - struct brw_compile *p = &c->func; - brw_set_saturate(p, inst->Instruction.Saturate != TGSI_SAT_NONE); - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - struct brw_reg src, dst; - dst = get_dst_reg(c, inst, i); - src = get_src_reg(c, &inst->FullSrcRegisters[0], i); - brw_MOV(p, dst, brw_abs(src)); /* NOTE */ - } - } - brw_set_saturate(p, 0); -} - - -static void emit_xpd(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ - int i; - struct brw_compile *p = &c->func; - unsigned mask = inst->FullDstRegisters[0].DstRegister.WriteMask; - for (i = 0; i < 4; i++) { - unsigned i2 = (i+2)%3; - unsigned i1 = (i+1)%3; - if (mask & (1<<i)) { - struct brw_reg src0, src1, dst; - dst = get_dst_reg(c, inst, i); - src0 = negate(get_src_reg(c, &inst->FullSrcRegisters[0], i2)); - src1 = get_src_reg(c, &inst->FullSrcRegisters[1], i1); - brw_MUL(p, brw_null_reg(), src0, src1); - src0 = get_src_reg(c, &inst->FullSrcRegisters[0], i1); - src1 = get_src_reg(c, &inst->FullSrcRegisters[1], i2); - brw_set_saturate(p, inst->Instruction.Saturate != TGSI_SAT_NONE); - brw_MAC(p, dst, src0, src1); - brw_set_saturate(p, 0); - } - } - brw_set_saturate(p, 0); -} - -static void emit_dp3(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ - struct brw_reg src0[3], src1[3], dst; - int i; - struct brw_compile *p = &c->func; - for (i = 0; i < 3; i++) { - src0[i] = get_src_reg(c, &inst->FullSrcRegisters[0], i); - src1[i] = get_src_reg(c, &inst->FullSrcRegisters[1], i); - } - - dst = get_dst_reg(c, inst, get_scalar_dst_index(inst)); - brw_MUL(p, brw_null_reg(), src0[0], src1[0]); - brw_MAC(p, brw_null_reg(), src0[1], src1[1]); - brw_set_saturate(p, (inst->Instruction.Saturate != TGSI_SAT_NONE) ? 1 : 0); - brw_MAC(p, dst, src0[2], src1[2]); - brw_set_saturate(p, 0); -} - -static void emit_dp4(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ - struct brw_reg src0[4], src1[4], dst; - int i; - struct brw_compile *p = &c->func; - for (i = 0; i < 4; i++) { - src0[i] = get_src_reg(c, &inst->FullSrcRegisters[0], i); - src1[i] = get_src_reg(c, &inst->FullSrcRegisters[1], i); - } - dst = get_dst_reg(c, inst, get_scalar_dst_index(inst)); - brw_MUL(p, brw_null_reg(), src0[0], src1[0]); - brw_MAC(p, brw_null_reg(), src0[1], src1[1]); - brw_MAC(p, brw_null_reg(), src0[2], src1[2]); - brw_set_saturate(p, (inst->Instruction.Saturate != TGSI_SAT_NONE) ? 1 : 0); - brw_MAC(p, dst, src0[3], src1[3]); - brw_set_saturate(p, 0); -} - -static void emit_dph(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ - struct brw_reg src0[4], src1[4], dst; - int i; - struct brw_compile *p = &c->func; - for (i = 0; i < 4; i++) { - src0[i] = get_src_reg(c, &inst->FullSrcRegisters[0], i); - src1[i] = get_src_reg(c, &inst->FullSrcRegisters[1], i); - } - dst = get_dst_reg(c, inst, get_scalar_dst_index(inst)); - brw_MUL(p, brw_null_reg(), src0[0], src1[0]); - brw_MAC(p, brw_null_reg(), src0[1], src1[1]); - brw_MAC(p, dst, src0[2], src1[2]); - brw_set_saturate(p, (inst->Instruction.Saturate != TGSI_SAT_NONE) ? 1 : 0); - brw_ADD(p, dst, src0[3], src1[3]); - brw_set_saturate(p, 0); -} - -static void emit_math1(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst, unsigned func) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, dst; - - src0 = get_src_reg(c, &inst->FullSrcRegisters[0], 0); - dst = get_dst_reg(c, inst, get_scalar_dst_index(inst)); - brw_MOV(p, brw_message_reg(2), src0); - brw_math(p, - dst, - func, - ((inst->Instruction.Saturate != TGSI_SAT_NONE) - ? BRW_MATH_SATURATE_SATURATE - : BRW_MATH_SATURATE_NONE), - 2, - brw_null_reg(), - BRW_MATH_DATA_VECTOR, - BRW_MATH_PRECISION_FULL); -} - - -static void emit_alu2(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst, - unsigned opcode) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, src1, dst; - unsigned mask = inst->FullDstRegisters[0].DstRegister.WriteMask; - int i; - brw_set_saturate(p, (inst->Instruction.Saturate != TGSI_SAT_NONE) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, &inst->FullSrcRegisters[0], i); - src1 = get_src_reg(c, &inst->FullSrcRegisters[1], i); - brw_alu2(p, opcode, dst, src0, src1); - } - } - brw_set_saturate(p, 0); -} - - -static void emit_alu1(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst, - unsigned opcode) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, dst; - unsigned mask = inst->FullDstRegisters[0].DstRegister.WriteMask; - int i; - brw_set_saturate(p, (inst->Instruction.Saturate != TGSI_SAT_NONE) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, &inst->FullSrcRegisters[0], i); - brw_alu1(p, opcode, dst, src0); - } - } - if (inst->Instruction.Saturate != TGSI_SAT_NONE) - brw_set_saturate(p, 0); -} - - -static void emit_max(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ - struct brw_compile *p = &c->func; - unsigned mask = inst->FullDstRegisters[0].DstRegister.WriteMask; - struct brw_reg src0, src1, dst; - int i; - brw_push_insn_state(p); - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, &inst->FullSrcRegisters[0], i); - src1 = get_src_reg(c, &inst->FullSrcRegisters[1], i); - brw_set_saturate(p, (inst->Instruction.Saturate != TGSI_SAT_NONE) ? 1 : 0); - brw_MOV(p, dst, src0); - brw_set_saturate(p, 0); - - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, src0, src1); - brw_set_saturate(p, (inst->Instruction.Saturate != TGSI_SAT_NONE) ? 1 : 0); - brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); - brw_MOV(p, dst, src1); - brw_set_saturate(p, 0); - brw_set_predicate_control_flag_value(p, 0xff); - } - } - brw_pop_insn_state(p); -} - -static void emit_min(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ - struct brw_compile *p = &c->func; - unsigned mask = inst->FullDstRegisters[0].DstRegister.WriteMask; - struct brw_reg src0, src1, dst; - int i; - brw_push_insn_state(p); - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, &inst->FullSrcRegisters[0], i); - src1 = get_src_reg(c, &inst->FullSrcRegisters[1], i); - brw_set_saturate(p, (inst->Instruction.Saturate != TGSI_SAT_NONE) ? 1 : 0); - brw_MOV(p, dst, src0); - brw_set_saturate(p, 0); - - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, src1, src0); - brw_set_saturate(p, (inst->Instruction.Saturate != TGSI_SAT_NONE) ? 1 : 0); - brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); - brw_MOV(p, dst, src1); - brw_set_saturate(p, 0); - brw_set_predicate_control_flag_value(p, 0xff); - } - } - brw_pop_insn_state(p); -} - -static void emit_pow(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg dst, src0, src1; - dst = get_dst_reg(c, inst, get_scalar_dst_index(inst)); - src0 = get_src_reg(c, &inst->FullSrcRegisters[0], 0); - src1 = get_src_reg(c, &inst->FullSrcRegisters[1], 0); - - brw_MOV(p, brw_message_reg(2), src0); - brw_MOV(p, brw_message_reg(3), src1); - - brw_math(p, - dst, - BRW_MATH_FUNCTION_POW, - (inst->Instruction.Saturate != TGSI_SAT_NONE - ? BRW_MATH_SATURATE_SATURATE - : BRW_MATH_SATURATE_NONE), - 2, - brw_null_reg(), - BRW_MATH_DATA_VECTOR, - BRW_MATH_PRECISION_FULL); -} - -static void emit_lrp(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ - struct brw_compile *p = &c->func; - unsigned mask = inst->FullDstRegisters[0].DstRegister.WriteMask; - struct brw_reg dst, tmp1, tmp2, src0, src1, src2; - int i; - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, &inst->FullSrcRegisters[0], i); - - src1 = get_src_reg(c, &inst->FullSrcRegisters[1], i); - - if (src1.nr == dst.nr) { - tmp1 = alloc_tmp(c); - brw_MOV(p, tmp1, src1); - } else - tmp1 = src1; - - src2 = get_src_reg(c, &inst->FullSrcRegisters[2], i); - if (src2.nr == dst.nr) { - tmp2 = alloc_tmp(c); - brw_MOV(p, tmp2, src2); - } else - tmp2 = src2; - - brw_ADD(p, dst, negate(src0), brw_imm_f(1.0)); - brw_MUL(p, brw_null_reg(), dst, tmp2); - brw_set_saturate(p, (inst->Instruction.Saturate != TGSI_SAT_NONE) ? 1 : 0); - brw_MAC(p, dst, src0, tmp1); - brw_set_saturate(p, 0); - } - release_tmps(c); - } -} - -static void emit_kil(struct brw_wm_compile *c) -{ - struct brw_compile *p = &c->func; - struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); - brw_push_insn_state(p); - brw_set_mask_control(p, BRW_MASK_DISABLE); - brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK - brw_AND(p, depth, c->emit_mask_reg, depth); - brw_pop_insn_state(p); -} - -static void emit_mad(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ - struct brw_compile *p = &c->func; - unsigned mask = inst->FullDstRegisters[0].DstRegister.WriteMask; - struct brw_reg dst, src0, src1, src2; - int i; - - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, &inst->FullSrcRegisters[0], i); - src1 = get_src_reg(c, &inst->FullSrcRegisters[1], i); - src2 = get_src_reg(c, &inst->FullSrcRegisters[2], i); - brw_MUL(p, dst, src0, src1); - - brw_set_saturate(p, (inst->Instruction.Saturate != TGSI_SAT_NONE) ? 1 : 0); - brw_ADD(p, dst, dst, src2); - brw_set_saturate(p, 0); - } - } -} - -static void emit_sop(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst, unsigned cond) -{ - struct brw_compile *p = &c->func; - unsigned mask = inst->FullDstRegisters[0].DstRegister.WriteMask; - struct brw_reg dst, src0, src1; - int i; - - brw_push_insn_state(p); - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, &inst->FullSrcRegisters[0], i); - src1 = get_src_reg(c, &inst->FullSrcRegisters[1], i); - brw_CMP(p, brw_null_reg(), cond, src0, src1); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_MOV(p, dst, brw_imm_f(0.0)); - brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); - brw_MOV(p, dst, brw_imm_f(1.0)); - } - } - brw_pop_insn_state(p); -} - - -static void emit_ddx(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ - struct brw_compile *p = &c->func; - unsigned mask = inst->FullDstRegisters[0].DstRegister.WriteMask; - struct brw_reg interp[4]; - struct brw_reg dst; - struct brw_reg src0, w; - unsigned nr, i; - src0 = get_src_reg(c, &inst->FullSrcRegisters[0], 0); - w = get_src_reg(c, &inst->FullSrcRegisters[1], 3); - nr = src0.nr; - interp[0] = brw_vec1_grf(nr, 0); - interp[1] = brw_vec1_grf(nr, 4); - interp[2] = brw_vec1_grf(nr+1, 0); - interp[3] = brw_vec1_grf(nr+1, 4); - brw_set_saturate(p, inst->Instruction.Saturate != TGSI_SAT_NONE); - for(i = 0; i < 4; i++ ) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - brw_MOV(p, dst, interp[i]); - brw_MUL(p, dst, dst, w); - } - } - brw_set_saturate(p, 0); -} - -static void emit_ddy(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ - struct brw_compile *p = &c->func; - unsigned mask = inst->FullDstRegisters[0].DstRegister.WriteMask; - struct brw_reg interp[4]; - struct brw_reg dst; - struct brw_reg src0, w; - unsigned nr, i; - - src0 = get_src_reg(c, &inst->FullSrcRegisters[0], 0); - nr = src0.nr; - w = get_src_reg(c, &inst->FullSrcRegisters[1], 3); - interp[0] = brw_vec1_grf(nr, 0); - interp[1] = brw_vec1_grf(nr, 4); - interp[2] = brw_vec1_grf(nr+1, 0); - interp[3] = brw_vec1_grf(nr+1, 4); - brw_set_saturate(p, inst->Instruction.Saturate != TGSI_SAT_NONE); - for(i = 0; i < 4; i++ ) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - brw_MOV(p, dst, suboffset(interp[i], 1)); - brw_MUL(p, dst, dst, w); - } - } - brw_set_saturate(p, 0); -} - -/* TODO - BIAS on SIMD8 not workind yet... -*/ -static void emit_txb(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ -#if 0 - struct brw_compile *p = &c->func; - struct brw_reg payload_reg = c->payload_depth[0]; - struct brw_reg dst[4], src[4]; - unsigned i; - for (i = 0; i < 4; i++) - dst[i] = get_dst_reg(c, inst, i); - for (i = 0; i < 4; i++) - src[i] = get_src_reg(c, &inst->FullSrcRegisters[0], i); - -#if 0 - switch (inst->TexSrcTarget) { - case TEXTURE_1D_INDEX: - brw_MOV(p, brw_message_reg(2), src[0]); - brw_MOV(p, brw_message_reg(3), brw_imm_f(0)); - brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); - break; - case TEXTURE_2D_INDEX: - case TEXTURE_RECT_INDEX: - brw_MOV(p, brw_message_reg(2), src[0]); - brw_MOV(p, brw_message_reg(3), src[1]); - brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); - break; - default: - brw_MOV(p, brw_message_reg(2), src[0]); - brw_MOV(p, brw_message_reg(3), src[1]); - brw_MOV(p, brw_message_reg(4), src[2]); - break; - } -#else - brw_MOV(p, brw_message_reg(2), src[0]); - brw_MOV(p, brw_message_reg(3), src[1]); - brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); -#endif - - brw_MOV(p, brw_message_reg(5), src[3]); - brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); - brw_SAMPLE(p, - retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), - 1, - retype(payload_reg, BRW_REGISTER_TYPE_UW), - inst->TexSrcUnit + 1, /* surface */ - inst->TexSrcUnit, /* sampler */ - inst->FullDstRegisters[0].DstRegister.WriteMask, - BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS, - 4, - 4, - 0); -#endif -} - -static void emit_tex(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ -#if 0 - struct brw_compile *p = &c->func; - struct brw_reg payload_reg = c->payload_depth[0]; - struct brw_reg dst[4], src[4]; - unsigned msg_len; - unsigned i, nr; - unsigned emit; - boolean shadow = (c->key.shadowtex_mask & (1<<inst->TexSrcUnit)) ? 1 : 0; - - for (i = 0; i < 4; i++) - dst[i] = get_dst_reg(c, inst, i); - for (i = 0; i < 4; i++) - src[i] = get_src_reg(c, &inst->FullSrcRegisters[0], i); - -#if 0 - switch (inst->TexSrcTarget) { - case TEXTURE_1D_INDEX: - emit = WRITEMASK_X; - nr = 1; - break; - case TEXTURE_2D_INDEX: - case TEXTURE_RECT_INDEX: - emit = WRITEMASK_XY; - nr = 2; - break; - default: - emit = WRITEMASK_XYZ; - nr = 3; - break; - } -#else - emit = WRITEMASK_XY; - nr = 2; -#endif - - msg_len = 1; - - for (i = 0; i < nr; i++) { - static const unsigned swz[4] = {0,1,2,2}; - if (emit & (1<<i)) - brw_MOV(p, brw_message_reg(msg_len+1), src[swz[i]]); - else - brw_MOV(p, brw_message_reg(msg_len+1), brw_imm_f(0)); - msg_len += 1; - } - - if (shadow) { - brw_MOV(p, brw_message_reg(5), brw_imm_f(0)); - brw_MOV(p, brw_message_reg(6), src[2]); - } - - brw_SAMPLE(p, - retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), - 1, - retype(payload_reg, BRW_REGISTER_TYPE_UW), - inst->TexSrcUnit + 1, /* surface */ - inst->TexSrcUnit, /* sampler */ - inst->FullDstRegisters[0].DstRegister.WriteMask, - BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE, - 4, - shadow ? 6 : 4, - 0); - - if (shadow) - brw_MOV(p, dst[3], brw_imm_f(1.0)); -#endif -} - - - - - - - - -static void emit_fb_write(struct brw_wm_compile *c, - struct tgsi_full_instruction *inst) -{ - struct brw_compile *p = &c->func; - int nr = 2; - int channel; - int base_reg = 0; - - // src0 = output color - // src1 = payload_depth[0] - // src2 = output depth - // dst = ??? - - - - /* Reserve a space for AA - may not be needed: - */ - if (c->key.aa_dest_stencil_reg) - nr += 1; - - { - brw_push_insn_state(p); - for (channel = 0; channel < 4; channel++) { - struct brw_reg src0 = c->wm_regs[TGSI_FILE_OUTPUT][0][channel]; - - /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ - /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ - brw_MOV(p, brw_message_reg(nr + channel), src0); - } - /* skip over the regs populated above: */ - nr += 8; - brw_pop_insn_state(p); - } - - - /* Pass through control information: - */ - /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */ - { - brw_push_insn_state(p); - brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */ - brw_MOV(p, - brw_message_reg(base_reg + 1), - brw_vec8_grf(1, 0)); - brw_pop_insn_state(p); - } - - /* Send framebuffer write message: */ - brw_fb_WRITE(p, - retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW), - base_reg, - retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW), - 0, /* render surface always 0 */ - nr, - 0, - 1); - -} - - -static void brw_wm_emit_instruction( struct brw_wm_compile *c, - struct tgsi_full_instruction *inst ) -{ - struct brw_compile *p = &c->func; - -#if 0 - if (inst->CondUpdate) - brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); - else - brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE); -#else - brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE); -#endif - - switch (inst->Instruction.Opcode) { - case TGSI_OPCODE_ABS: - emit_abs(c, inst); - break; - case TGSI_OPCODE_ADD: - emit_alu2(c, inst, BRW_OPCODE_ADD); - break; - case TGSI_OPCODE_SUB: - assert(0); -// emit_alu2(c, inst, BRW_OPCODE_SUB); - break; - case TGSI_OPCODE_FRC: - emit_alu1(c, inst, BRW_OPCODE_FRC); - break; - case TGSI_OPCODE_FLR: - assert(0); -// emit_alu1(c, inst, BRW_OPCODE_FLR); - break; - case TGSI_OPCODE_LRP: - emit_lrp(c, inst); - break; - case TGSI_OPCODE_INT: - emit_alu1(c, inst, BRW_OPCODE_RNDD); - break; - case TGSI_OPCODE_MOV: - emit_alu1(c, inst, BRW_OPCODE_MOV); - break; - case TGSI_OPCODE_DP3: - emit_dp3(c, inst); - break; - case TGSI_OPCODE_DP4: - emit_dp4(c, inst); - break; - case TGSI_OPCODE_XPD: - emit_xpd(c, inst); - break; - case TGSI_OPCODE_DPH: - emit_dph(c, inst); - break; - case TGSI_OPCODE_RCP: - emit_math1(c, inst, BRW_MATH_FUNCTION_INV); - break; - case TGSI_OPCODE_RSQ: - emit_math1(c, inst, BRW_MATH_FUNCTION_RSQ); - break; - case TGSI_OPCODE_SIN: - emit_math1(c, inst, BRW_MATH_FUNCTION_SIN); - break; - case TGSI_OPCODE_COS: - emit_math1(c, inst, BRW_MATH_FUNCTION_COS); - break; - case TGSI_OPCODE_EX2: - emit_math1(c, inst, BRW_MATH_FUNCTION_EXP); - break; - case TGSI_OPCODE_LG2: - emit_math1(c, inst, BRW_MATH_FUNCTION_LOG); - break; - case TGSI_OPCODE_MAX: - emit_max(c, inst); - break; - case TGSI_OPCODE_MIN: - emit_min(c, inst); - break; - case TGSI_OPCODE_DDX: - emit_ddx(c, inst); - break; - case TGSI_OPCODE_DDY: - emit_ddy(c, inst); - break; - case TGSI_OPCODE_SLT: - emit_sop(c, inst, BRW_CONDITIONAL_L); - break; - case TGSI_OPCODE_SLE: - emit_sop(c, inst, BRW_CONDITIONAL_LE); - break; - case TGSI_OPCODE_SGT: - emit_sop(c, inst, BRW_CONDITIONAL_G); - break; - case TGSI_OPCODE_SGE: - emit_sop(c, inst, BRW_CONDITIONAL_GE); - break; - case TGSI_OPCODE_SEQ: - emit_sop(c, inst, BRW_CONDITIONAL_EQ); - break; - case TGSI_OPCODE_SNE: - emit_sop(c, inst, BRW_CONDITIONAL_NEQ); - break; - case TGSI_OPCODE_MUL: - emit_alu2(c, inst, BRW_OPCODE_MUL); - break; - case TGSI_OPCODE_POW: - emit_pow(c, inst); - break; - case TGSI_OPCODE_MAD: - emit_mad(c, inst); - break; - case TGSI_OPCODE_TEX: - emit_tex(c, inst); - break; - case TGSI_OPCODE_TXB: - emit_txb(c, inst); - break; - case TGSI_OPCODE_TEXKILL: - emit_kil(c); - break; - case TGSI_OPCODE_IF: - assert(c->if_insn < MAX_IFSN); - c->if_inst[c->if_insn++] = brw_IF(p, BRW_EXECUTE_8); - break; - case TGSI_OPCODE_ELSE: - c->if_inst[c->if_insn-1] = brw_ELSE(p, c->if_inst[c->if_insn-1]); - break; - case TGSI_OPCODE_ENDIF: - assert(c->if_insn > 0); - brw_ENDIF(p, c->if_inst[--c->if_insn]); - break; - case TGSI_OPCODE_BGNSUB: - case TGSI_OPCODE_ENDSUB: - break; - case TGSI_OPCODE_CAL: - brw_push_insn_state(p); - brw_set_mask_control(p, BRW_MASK_DISABLE); - brw_set_access_mode(p, BRW_ALIGN_1); - brw_ADD(p, deref_1ud(c->stack_index, 0), brw_ip_reg(), brw_imm_d(3*16)); - brw_set_access_mode(p, BRW_ALIGN_16); - brw_ADD(p, - get_addr_reg(c->stack_index), - get_addr_reg(c->stack_index), brw_imm_d(4)); -// orig_inst = inst->Data; -// orig_inst->Data = &p->store[p->nr_insn]; - assert(0); - brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); - brw_pop_insn_state(p); - break; - - case TGSI_OPCODE_RET: -#if 0 - brw_push_insn_state(p); - brw_set_mask_control(p, BRW_MASK_DISABLE); - brw_ADD(p, - get_addr_reg(c->stack_index), - get_addr_reg(c->stack_index), brw_imm_d(-4)); - brw_set_access_mode(p, BRW_ALIGN_1); - brw_MOV(p, brw_ip_reg(), deref_1ud(c->stack_index, 0)); - brw_set_access_mode(p, BRW_ALIGN_16); - brw_pop_insn_state(p); -#else - emit_fb_write(c, inst); -#endif - - break; - case TGSI_OPCODE_BGNFOR: - c->loop_inst[c->loop_insn++] = brw_DO(p, BRW_EXECUTE_8); - break; - case TGSI_OPCODE_BRK: - brw_BREAK(p); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - break; - case TGSI_OPCODE_CONT: - brw_CONT(p); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - break; - case TGSI_OPCODE_ENDFOR: - c->loop_insn--; - c->inst0 = c->inst1 = brw_WHILE(p, c->loop_inst[c->loop_insn]); - /* patch all the BREAK instructions from - last BGNFOR */ - while (c->inst0 > c->loop_inst[c->loop_insn]) { - c->inst0--; - if (c->inst0->header.opcode == BRW_OPCODE_BREAK) { - c->inst0->bits3.if_else.jump_count = c->inst1 - c->inst0 + 1; - c->inst0->bits3.if_else.pop_count = 0; - } else if (c->inst0->header.opcode == BRW_OPCODE_CONTINUE) { - c->inst0->bits3.if_else.jump_count = c->inst1 - c->inst0; - c->inst0->bits3.if_else.pop_count = 0; - } - } - break; - case TGSI_OPCODE_END: - emit_fb_write(c, inst); - break; - - default: - debug_printf("unsupported IR in fragment shader %d\n", - inst->Instruction.Opcode); - } -#if 0 - if (inst->CondUpdate) - brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); - else - brw_set_predicate_control(p, BRW_PREDICATE_NONE); -#endif -} - - - - - - -void brw_wm_glsl_emit(struct brw_wm_compile *c) -{ - struct tgsi_parse_context parse; - struct brw_compile *p = &c->func; - - brw_init_compile(&c->func); - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - - c->reg_index = 0; - c->if_insn = 0; - c->loop_insn = 0; - c->stack_index = brw_indirect(0,0); - - /* Do static register allocation and parameter interpolation: - */ - brw_wm_emit_decls( c ); - - /* Emit the actual program. All done with very direct translation, - * hopefully we can improve on this shortly... - */ - brw_MOV(p, get_addr_reg(c->stack_index), brw_address(c->stack)); - - tgsi_parse_init( &parse, c->fp->program.tokens ); - - while( !tgsi_parse_end_of_tokens( &parse ) ) - { - tgsi_parse_token( &parse ); - - switch( parse.FullToken.Token.Type ) { - case TGSI_TOKEN_TYPE_DECLARATION: - /* already done */ - break; - - case TGSI_TOKEN_TYPE_IMMEDIATE: - /* not handled yet */ - assert(0); - break; - - case TGSI_TOKEN_TYPE_INSTRUCTION: - brw_wm_emit_instruction(c, &parse.FullToken.FullInstruction); - break; - - default: - assert( 0 ); - } - } - - tgsi_parse_free (&parse); - - /* Fix up call targets: - */ -#if 0 - { - unsigned nr_insns = c->fp->program.Base.NumInstructions; - unsigned insn, target_insn; - struct tgsi_full_instruction *inst1, *inst2; - struct brw_instruction *brw_inst1, *brw_inst2; - int offset; - for (insn = 0; insn < nr_insns; insn++) { - inst1 = &c->fp->program.Base.Instructions[insn]; - brw_inst1 = inst1->Data; - switch (inst1->Opcode) { - case TGSI_OPCODE_CAL: - target_insn = inst1->BranchTarget; - inst2 = &c->fp->program.Base.Instructions[target_insn]; - brw_inst2 = inst2->Data; - offset = brw_inst2 - brw_inst1; - brw_set_src1(brw_inst1, brw_imm_d(offset*16)); - break; - default: - break; - } - } - } -#endif - - c->prog_data.total_grf = c->reg_index; - c->prog_data.total_scratch = 0; -} diff --git a/src/gallium/drivers/i965simple/brw_wm_iz.c b/src/gallium/drivers/i965simple/brw_wm_iz.c deleted file mode 100644 index 6c5f25bf39..0000000000 --- a/src/gallium/drivers/i965simple/brw_wm_iz.c +++ /dev/null @@ -1,214 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_wm.h" - - -#undef P /* prompted depth */ -#undef C /* computed */ -#undef N /* non-promoted? */ - -#define P 0 -#define C 1 -#define N 2 - -const struct { - unsigned mode:2; - unsigned sd_present:1; - unsigned sd_to_rt:1; - unsigned dd_present:1; - unsigned ds_present:1; -} wm_iz_table[IZ_BIT_MAX] = -{ - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { C, 0, 1, 0, 0 }, - { C, 0, 1, 0, 0 }, - { C, 1, 1, 0, 0 }, - { C, 1, 1, 0, 0 }, - { C, 0, 1, 0, 0 }, - { C, 0, 1, 0, 0 }, - { C, 1, 1, 1, 0 }, - { C, 1, 1, 1, 0 }, - { C, 0, 1, 1, 0 }, - { C, 0, 1, 1, 0 }, - { C, 1, 1, 1, 0 }, - { C, 1, 1, 1, 0 }, - { C, 0, 1, 1, 0 }, - { C, 0, 1, 1, 0 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { C, 0, 1, 0, 0 }, - { C, 0, 1, 0, 0 }, - { C, 1, 1, 0, 0 }, - { C, 1, 1, 0, 0 }, - { C, 0, 1, 0, 0 }, - { C, 0, 1, 0, 0 }, - { C, 1, 1, 1, 0 }, - { C, 1, 1, 1, 0 }, - { C, 0, 1, 1, 0 }, - { C, 0, 1, 1, 0 }, - { C, 1, 1, 1, 0 }, - { C, 1, 1, 1, 0 }, - { C, 0, 1, 1, 0 }, - { C, 0, 1, 1, 0 }, - { C, 0, 0, 0, 1 }, - { C, 0, 0, 0, 1 }, - { C, 0, 1, 0, 1 }, - { C, 0, 1, 0, 1 }, - { C, 1, 1, 0, 1 }, - { C, 1, 1, 0, 1 }, - { C, 0, 1, 0, 1 }, - { C, 0, 1, 0, 1 }, - { C, 1, 1, 1, 1 }, - { C, 1, 1, 1, 1 }, - { C, 0, 1, 1, 1 }, - { C, 0, 1, 1, 1 }, - { C, 1, 1, 1, 1 }, - { C, 1, 1, 1, 1 }, - { C, 0, 1, 1, 1 }, - { C, 0, 1, 1, 1 }, - { C, 0, 0, 0, 1 }, - { C, 0, 0, 0, 1 }, - { C, 0, 1, 0, 1 }, - { C, 0, 1, 0, 1 }, - { C, 1, 1, 0, 1 }, - { C, 1, 1, 0, 1 }, - { C, 0, 1, 0, 1 }, - { C, 0, 1, 0, 1 }, - { C, 1, 1, 1, 1 }, - { C, 1, 1, 1, 1 }, - { C, 0, 1, 1, 1 }, - { C, 0, 1, 1, 1 }, - { C, 1, 1, 1, 1 }, - { C, 1, 1, 1, 1 }, - { C, 0, 1, 1, 1 }, - { C, 0, 1, 1, 1 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { N, 1, 1, 0, 0 }, - { N, 0, 1, 0, 0 }, - { N, 0, 1, 0, 0 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { C, 0, 1, 1, 0 }, - { C, 0, 1, 1, 0 }, - { P, 0, 0, 0, 0 }, - { N, 1, 1, 0, 0 }, - { C, 0, 1, 1, 0 }, - { C, 0, 1, 1, 0 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { N, 1, 1, 0, 0 }, - { N, 0, 1, 0, 0 }, - { N, 0, 1, 0, 0 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { C, 0, 1, 1, 0 }, - { C, 0, 1, 1, 0 }, - { P, 0, 0, 0, 0 }, - { N, 1, 1, 0, 0 }, - { C, 0, 1, 1, 0 }, - { C, 0, 1, 1, 0 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { N, 1, 1, 0, 1 }, - { N, 0, 1, 0, 1 }, - { N, 0, 1, 0, 1 }, - { P, 0, 0, 0, 0 }, - { P, 0, 0, 0, 0 }, - { C, 0, 1, 1, 1 }, - { C, 0, 1, 1, 1 }, - { P, 0, 0, 0, 0 }, - { N, 1, 1, 0, 1 }, - { C, 0, 1, 1, 1 }, - { C, 0, 1, 1, 1 }, - { P, 0, 0, 0, 0 }, - { C, 0, 0, 0, 1 }, - { P, 0, 0, 0, 0 }, - { C, 0, 1, 0, 1 }, - { P, 0, 0, 0, 0 }, - { C, 1, 1, 0, 1 }, - { C, 0, 1, 0, 1 }, - { C, 0, 1, 0, 1 }, - { P, 0, 0, 0, 0 }, - { C, 1, 1, 1, 1 }, - { C, 0, 1, 1, 1 }, - { C, 0, 1, 1, 1 }, - { P, 0, 0, 0, 0 }, - { C, 1, 1, 1, 1 }, - { C, 0, 1, 1, 1 }, - { C, 0, 1, 1, 1 } -}; - -void brw_wm_lookup_iz( unsigned line_aa, - unsigned lookup, - struct brw_wm_prog_key *key ) -{ - unsigned reg = 2; - - assert (lookup < IZ_BIT_MAX); - - if (lookup & IZ_PS_COMPUTES_DEPTH_BIT) - key->computes_depth = 1; - - if (wm_iz_table[lookup].sd_present) { - key->source_depth_reg = reg; - reg += 2; - } - - if (wm_iz_table[lookup].sd_to_rt) - key->source_depth_to_render_target = 1; - - if (wm_iz_table[lookup].ds_present || line_aa != AA_NEVER) { - key->aa_dest_stencil_reg = reg; - key->runtime_check_aads_emit = (!wm_iz_table[lookup].ds_present && - line_aa == AA_SOMETIMES); - reg++; - } - - if (wm_iz_table[lookup].dd_present) { - key->dest_depth_reg = reg; - reg+=2; - } - - key->nr_depth_regs = (reg+1)/2; -} - diff --git a/src/gallium/drivers/i965simple/brw_wm_sampler_state.c b/src/gallium/drivers/i965simple/brw_wm_sampler_state.c deleted file mode 100644 index 52b2909a65..0000000000 --- a/src/gallium/drivers/i965simple/brw_wm_sampler_state.c +++ /dev/null @@ -1,275 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_context.h" -#include "brw_state.h" -#include "brw_defines.h" - -#include "util/u_math.h" -#include "util/u_memory.h" - - -#define COMPAREFUNC_ALWAYS 0 -#define COMPAREFUNC_NEVER 0x1 -#define COMPAREFUNC_LESS 0x2 -#define COMPAREFUNC_EQUAL 0x3 -#define COMPAREFUNC_LEQUAL 0x4 -#define COMPAREFUNC_GREATER 0x5 -#define COMPAREFUNC_NOTEQUAL 0x6 -#define COMPAREFUNC_GEQUAL 0x7 - -/* Samplers aren't strictly wm state from the hardware's perspective, - * but that is the only situation in which we use them in this driver. - */ - -static int intel_translate_shadow_compare_func(unsigned func) -{ - switch(func) { - case PIPE_FUNC_NEVER: - return COMPAREFUNC_ALWAYS; - case PIPE_FUNC_LESS: - return COMPAREFUNC_LEQUAL; - case PIPE_FUNC_LEQUAL: - return COMPAREFUNC_LESS; - case PIPE_FUNC_GREATER: - return COMPAREFUNC_GEQUAL; - case PIPE_FUNC_GEQUAL: - return COMPAREFUNC_GREATER; - case PIPE_FUNC_NOTEQUAL: - return COMPAREFUNC_EQUAL; - case PIPE_FUNC_EQUAL: - return COMPAREFUNC_NOTEQUAL; - case PIPE_FUNC_ALWAYS: - return COMPAREFUNC_NEVER; - } - - debug_printf("Unknown value in %s: %x\n", __FUNCTION__, func); - return COMPAREFUNC_NEVER; -} - -/* The brw (and related graphics cores) do not support GL_CLAMP. The - * Intel drivers for "other operating systems" implement GL_CLAMP as - * GL_CLAMP_TO_EDGE, so the same is done here. - */ -static unsigned translate_wrap_mode( int wrap ) -{ - switch( wrap ) { - case PIPE_TEX_WRAP_REPEAT: - return BRW_TEXCOORDMODE_WRAP; - case PIPE_TEX_WRAP_CLAMP: - return BRW_TEXCOORDMODE_CLAMP; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - return BRW_TEXCOORDMODE_CLAMP; /* conform likes it this way */ - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - return BRW_TEXCOORDMODE_CLAMP_BORDER; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - return BRW_TEXCOORDMODE_MIRROR; - default: - return BRW_TEXCOORDMODE_WRAP; - } -} - - -static unsigned U_FIXED(float value, unsigned frac_bits) -{ - value *= (1<<frac_bits); - return value < 0 ? 0 : value; -} - -static int S_FIXED(float value, unsigned frac_bits) -{ - return value * (1<<frac_bits); -} - - -static unsigned upload_default_color( struct brw_context *brw, - const float *color ) -{ - struct brw_sampler_default_color sdc; - - COPY_4V(sdc.color, color); - - return brw_cache_data( &brw->cache[BRW_SAMPLER_DEFAULT_COLOR], &sdc ); -} - - -/* - */ -static void brw_update_sampler_state( const struct pipe_sampler_state *pipe_sampler, - unsigned sdc_gs_offset, - struct brw_sampler_state *sampler) -{ - memset(sampler, 0, sizeof(*sampler)); - - switch (pipe_sampler->min_mip_filter) { - case PIPE_TEX_FILTER_NEAREST: - sampler->ss0.min_filter = BRW_MAPFILTER_NEAREST; - break; - case PIPE_TEX_FILTER_LINEAR: - sampler->ss0.min_filter = BRW_MAPFILTER_LINEAR; - break; - case PIPE_TEX_FILTER_ANISO: - sampler->ss0.min_filter = BRW_MAPFILTER_ANISOTROPIC; - break; - default: - break; - } - - switch (pipe_sampler->min_mip_filter) { - case PIPE_TEX_MIPFILTER_NEAREST: - sampler->ss0.mip_filter = BRW_MIPFILTER_NEAREST; - break; - case PIPE_TEX_MIPFILTER_LINEAR: - sampler->ss0.mip_filter = BRW_MIPFILTER_LINEAR; - break; - case PIPE_TEX_MIPFILTER_NONE: - sampler->ss0.mip_filter = BRW_MIPFILTER_NONE; - break; - default: - break; - } - /* Set Anisotropy: - */ - switch (pipe_sampler->mag_img_filter) { - case PIPE_TEX_FILTER_NEAREST: - sampler->ss0.mag_filter = BRW_MAPFILTER_NEAREST; - break; - case PIPE_TEX_FILTER_LINEAR: - sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR; - break; - case PIPE_TEX_FILTER_ANISO: - sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR; - break; - default: - break; - } - - if (pipe_sampler->max_anisotropy > 2.0) { - sampler->ss3.max_aniso = MAX2((pipe_sampler->max_anisotropy - 2) / 2, - BRW_ANISORATIO_16); - } - - sampler->ss1.s_wrap_mode = translate_wrap_mode(pipe_sampler->wrap_s); - sampler->ss1.r_wrap_mode = translate_wrap_mode(pipe_sampler->wrap_r); - sampler->ss1.t_wrap_mode = translate_wrap_mode(pipe_sampler->wrap_t); - - /* Fulsim complains if I don't do this. Hardware doesn't mind: - */ -#if 0 - if (texObj->Target == GL_TEXTURE_CUBE_MAP_ARB) { - sampler->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CUBE; - sampler->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CUBE; - sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CUBE; - } -#endif - - /* Set shadow function: - */ - if (pipe_sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - /* Shadowing is "enabled" by emitting a particular sampler - * message (sample_c). So need to recompile WM program when - * shadow comparison is enabled on each/any texture unit. - */ - sampler->ss0.shadow_function = intel_translate_shadow_compare_func(pipe_sampler->compare_func); - } - - /* Set LOD bias: - */ - sampler->ss0.lod_bias = S_FIXED(CLAMP(pipe_sampler->lod_bias, -16, 15), 6); - - sampler->ss0.lod_preclamp = 1; /* OpenGL mode */ - sampler->ss0.default_color_mode = 0; /* OpenGL/DX10 mode */ - - /* Set BaseMipLevel, MaxLOD, MinLOD: - * - * XXX: I don't think that using firstLevel, lastLevel works, - * because we always setup the surface state as if firstLevel == - * level zero. Probably have to subtract firstLevel from each of - * these: - */ - sampler->ss0.base_level = U_FIXED(0, 1); - - sampler->ss1.max_lod = U_FIXED(MIN2(MAX2(pipe_sampler->max_lod, 0), 13), 6); - sampler->ss1.min_lod = U_FIXED(MIN2(MAX2(pipe_sampler->min_lod, 0), 13), 6); - - sampler->ss2.default_color_pointer = sdc_gs_offset >> 5; -} - - - -/* All samplers must be uploaded in a single contiguous array, which - * complicates various things. However, this is still too confusing - - * FIXME: simplify all the different new texture state flags. - */ -static void upload_wm_samplers(struct brw_context *brw) -{ - unsigned unit; - unsigned sampler_count = 0; - - /* BRW_NEW_SAMPLER */ - for (unit = 0; unit < brw->num_textures && unit < brw->num_samplers; - unit++) { - /* determine unit enable/disable by looking for a bound texture */ - if (brw->attribs.Texture[unit]) { - const struct pipe_sampler_state *sampler = brw->attribs.Samplers[unit]; - unsigned sdc_gs_offset = upload_default_color(brw, sampler->border_color); - - brw_update_sampler_state(sampler, - sdc_gs_offset, - &brw->wm.sampler[unit]); - - sampler_count = unit + 1; - } - } - - if (brw->wm.sampler_count != sampler_count) { - brw->wm.sampler_count = sampler_count; - brw->state.dirty.cache |= CACHE_NEW_SAMPLER; - } - - brw->wm.sampler_gs_offset = 0; - - if (brw->wm.sampler_count) - brw->wm.sampler_gs_offset = - brw_cache_data_sz(&brw->cache[BRW_SAMPLER], - brw->wm.sampler, - sizeof(struct brw_sampler_state) * brw->wm.sampler_count); -} - -const struct brw_tracked_state brw_wm_samplers = { - .dirty = { - .brw = BRW_NEW_SAMPLER, - .cache = 0 - }, - .update = upload_wm_samplers -}; - diff --git a/src/gallium/drivers/i965simple/brw_wm_state.c b/src/gallium/drivers/i965simple/brw_wm_state.c deleted file mode 100644 index 37a9bf919c..0000000000 --- a/src/gallium/drivers/i965simple/brw_wm_state.c +++ /dev/null @@ -1,195 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_context.h" -#include "brw_state.h" -#include "brw_defines.h" -#include "brw_wm.h" -#include "util/u_math.h" -#include "util/u_memory.h" - -/*********************************************************************** - * WM unit - fragment programs and rasterization - */ -static void upload_wm_unit(struct brw_context *brw ) -{ - struct brw_wm_unit_state wm; - unsigned max_threads; - unsigned per_thread; - - if (BRW_DEBUG & DEBUG_SINGLE_THREAD) - max_threads = 0; - else - max_threads = 31; - - - memset(&wm, 0, sizeof(wm)); - - /* CACHE_NEW_WM_PROG */ - wm.thread0.grf_reg_count = align(brw->wm.prog_data->total_grf, 16) / 16 - 1; - wm.thread0.kernel_start_pointer = brw->wm.prog_gs_offset >> 6; - wm.thread3.dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf; - wm.thread3.urb_entry_read_length = brw->wm.prog_data->urb_read_length; - wm.thread3.const_urb_entry_read_length = brw->wm.prog_data->curb_read_length; - - wm.wm5.max_threads = max_threads; - - per_thread = align(brw->wm.prog_data->total_scratch, 1024); - assert(per_thread <= 12 * 1024); - -#if 0 - if (brw->wm.prog_data->total_scratch) { - unsigned total = per_thread * (max_threads + 1); - - /* Scratch space -- just have to make sure there is sufficient - * allocated for the active program and current number of threads. - */ - brw->wm.scratch_buffer_size = total; - if (brw->wm.scratch_buffer && - brw->wm.scratch_buffer_size > brw->wm.scratch_buffer->size) { - dri_bo_unreference(brw->wm.scratch_buffer); - brw->wm.scratch_buffer = NULL; - } - if (!brw->wm.scratch_buffer) { - brw->wm.scratch_buffer = dri_bo_alloc(intel->intelScreen->bufmgr, - "wm scratch", - brw->wm.scratch_buffer_size, - 4096, DRM_BO_FLAG_MEM_TT); - } - } - /* XXX: Scratch buffers are not implemented correectly. - * - * The scratch offset to be programmed into wm is relative to the general - * state base address. However, using dri_bo_alloc/dri_bo_emit_reloc (or - * the previous bmGenBuffers scheme), we get an offset relative to the - * start of framebuffer. Even before then, it was broken in other ways, - * so just fail for now if we hit that path. - */ - assert(brw->wm.prog_data->total_scratch == 0); -#endif - - /* CACHE_NEW_SURFACE */ - wm.thread1.binding_table_entry_count = brw->wm.nr_surfaces; - - /* BRW_NEW_CURBE_OFFSETS */ - wm.thread3.const_urb_entry_read_offset = brw->curbe.wm_start * 2; - - wm.thread3.urb_entry_read_offset = 0; - wm.thread1.depth_coef_urb_read_offset = 1; - wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; - - /* CACHE_NEW_SAMPLER */ - wm.wm4.sampler_count = (brw->wm.sampler_count + 1) / 4; - wm.wm4.sampler_state_pointer = brw->wm.sampler_gs_offset >> 5; - - /* BRW_NEW_FRAGMENT_PROGRAM */ - { - const struct brw_fragment_program *fp = brw->attribs.FragmentProgram; - - if (fp->UsesDepth) - wm.wm5.program_uses_depth = 1; /* as far as we can tell */ - - if (fp->info.writes_z) - wm.wm5.program_computes_depth = 1; - - /* BRW_NEW_ALPHA_TEST */ - if (fp->info.uses_kill || - brw->attribs.DepthStencil->alpha.enabled) - wm.wm5.program_uses_killpixel = 1; - - wm.wm5.enable_8_pix = 1; - } - - wm.wm5.thread_dispatch_enable = 1; /* AKA: color_write */ - wm.wm5.legacy_line_rast = 0; - wm.wm5.legacy_global_depth_bias = 0; - wm.wm5.early_depth_test = 1; /* never need to disable */ - wm.wm5.line_aa_region_width = 0; - wm.wm5.line_endcap_aa_region_width = 1; - - /* BRW_NEW_RASTERIZER */ - if (brw->attribs.Raster->poly_stipple_enable) - wm.wm5.polygon_stipple = 1; - -#if 0 - if (brw->attribs.Polygon->OffsetFill) { - wm.wm5.depth_offset = 1; - /* Something wierd going on with legacy_global_depth_bias, - * offset_constant, scaling and MRD. This value passes glean - * but gives some odd results elsewere (eg. the - * quad-offset-units test). - */ - wm.global_depth_offset_constant = brw->attribs.Polygon->OffsetUnits * 2; - - /* This is the only value that passes glean: - */ - wm.global_depth_offset_scale = brw->attribs.Polygon->OffsetFactor; - } -#endif - - if (brw->attribs.Raster->line_stipple_enable) { - wm.wm5.line_stipple = 1; - } - - if (BRW_DEBUG & DEBUG_STATS) - wm.wm4.stats_enable = 1; - - brw->wm.state_gs_offset = brw_cache_data( &brw->cache[BRW_WM_UNIT], &wm ); - - if (brw->wm.prog_data->total_scratch) { - /* - dri_emit_reloc(brw->cache[BRW_WM_UNIT].pool->buffer, - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, - (per_thread / 1024) - 1, - brw->wm.state_gs_offset + - ((char *)&wm.thread2 - (char *)&wm), - brw->wm.scratch_buffer); - */ - } else { - wm.thread2.scratch_space_base_pointer = 0; - } -} - -const struct brw_tracked_state brw_wm_unit = { - .dirty = { - .brw = (BRW_NEW_RASTERIZER | - BRW_NEW_ALPHA_TEST | - BRW_NEW_FS | - BRW_NEW_CURBE_OFFSETS), - - .cache = (CACHE_NEW_SURFACE | - CACHE_NEW_WM_PROG | - CACHE_NEW_SAMPLER) - }, - .update = upload_wm_unit -}; - diff --git a/src/gallium/drivers/i965simple/brw_wm_surface_state.c b/src/gallium/drivers/i965simple/brw_wm_surface_state.c deleted file mode 100644 index b5b9e0e702..0000000000 --- a/src/gallium/drivers/i965simple/brw_wm_surface_state.c +++ /dev/null @@ -1,305 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_context.h" -#include "brw_state.h" -#include "brw_defines.h" - -static unsigned translate_tex_target( enum pipe_texture_target target ) -{ - switch (target) { - case PIPE_TEXTURE_1D: - return BRW_SURFACE_1D; - - case PIPE_TEXTURE_2D: - return BRW_SURFACE_2D; - - case PIPE_TEXTURE_3D: - return BRW_SURFACE_3D; - - case PIPE_TEXTURE_CUBE: - return BRW_SURFACE_CUBE; - - default: - assert(0); - return 0; - } -} - -static unsigned translate_tex_format( enum pipe_format pipe_format ) -{ - switch( pipe_format ) { - case PIPE_FORMAT_L8_UNORM: - return BRW_SURFACEFORMAT_L8_UNORM; - - case PIPE_FORMAT_I8_UNORM: - return BRW_SURFACEFORMAT_I8_UNORM; - - case PIPE_FORMAT_A8_UNORM: - return BRW_SURFACEFORMAT_A8_UNORM; - - case PIPE_FORMAT_A8L8_UNORM: - return BRW_SURFACEFORMAT_L8A8_UNORM; - - case PIPE_FORMAT_R8G8B8_UNORM: - assert(0); /* not supported for sampling */ - return BRW_SURFACEFORMAT_R8G8B8_UNORM; - - case PIPE_FORMAT_B8G8R8A8_UNORM: - return BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - - case PIPE_FORMAT_R8G8B8A8_UNORM: - return BRW_SURFACEFORMAT_R8G8B8A8_UNORM; - - case PIPE_FORMAT_R5G6B5_UNORM: - return BRW_SURFACEFORMAT_B5G6R5_UNORM; - - case PIPE_FORMAT_A1R5G5B5_UNORM: - return BRW_SURFACEFORMAT_B5G5R5A1_UNORM; - - case PIPE_FORMAT_A4R4G4B4_UNORM: - return BRW_SURFACEFORMAT_B4G4R4A4_UNORM; - - case PIPE_FORMAT_YCBCR_REV: - return BRW_SURFACEFORMAT_YCRCB_NORMAL; - - case PIPE_FORMAT_YCBCR: - return BRW_SURFACEFORMAT_YCRCB_SWAPUVY; -#if 0 - case PIPE_FORMAT_RGB_FXT1: - case PIPE_FORMAT_RGBA_FXT1: - return BRW_SURFACEFORMAT_FXT1; -#endif - - case PIPE_FORMAT_Z16_UNORM: - return BRW_SURFACEFORMAT_I16_UNORM; -#if 0 - case PIPE_FORMAT_RGB_DXT1: - return BRW_SURFACEFORMAT_DXT1_RGB; - - case PIPE_FORMAT_RGBA_DXT1: - return BRW_SURFACEFORMAT_BC1_UNORM; - - case PIPE_FORMAT_RGBA_DXT3: - return BRW_SURFACEFORMAT_BC2_UNORM; - - case PIPE_FORMAT_RGBA_DXT5: - return BRW_SURFACEFORMAT_BC3_UNORM; - - case PIPE_FORMAT_SRGBA8: - return BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB; - case PIPE_FORMAT_SRGB_DXT1: - return BRW_SURFACEFORMAT_BC1_UNORM_SRGB; -#endif - - default: - assert(0); - return 0; - } -} - -static unsigned brw_buffer_offset(struct brw_context *brw, - struct pipe_buffer *buffer) -{ - return brw->winsys->get_buffer_offset(brw->winsys, - buffer, - 0); -} - -static -void brw_update_texture_surface( struct brw_context *brw, - unsigned unit ) -{ - const struct brw_texture *tObj = brw->attribs.Texture[unit]; - struct brw_surface_state surf; - - memset(&surf, 0, sizeof(surf)); - - surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; - surf.ss0.surface_type = translate_tex_target(tObj->base.target); - surf.ss0.surface_format = translate_tex_format(tObj->base.format); - - /* This is ok for all textures with channel width 8bit or less: - */ -/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */ - - /* Updated in emit_reloc */ - surf.ss1.base_addr = brw_buffer_offset( brw, tObj->buffer ); - - surf.ss2.mip_count = tObj->base.last_level; - surf.ss2.width = tObj->base.width[0] - 1; - surf.ss2.height = tObj->base.height[0] - 1; - - surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR; - surf.ss3.tiled_surface = 0; /* always zero */ - surf.ss3.pitch = tObj->stride - 1; - surf.ss3.depth = tObj->base.depth[0] - 1; - - surf.ss4.min_lod = 0; - - if (tObj->base.target == PIPE_TEXTURE_CUBE) { - surf.ss0.cube_pos_x = 1; - surf.ss0.cube_pos_y = 1; - surf.ss0.cube_pos_z = 1; - surf.ss0.cube_neg_x = 1; - surf.ss0.cube_neg_y = 1; - surf.ss0.cube_neg_z = 1; - } - - brw->wm.bind.surf_ss_offset[unit + 1] = - brw_cache_data( &brw->cache[BRW_SS_SURFACE], &surf ); -} - - - -#define OFFSET(TYPE, FIELD) ( (unsigned)&(((TYPE *)0)->FIELD) ) - - -static void upload_wm_surfaces(struct brw_context *brw ) -{ - unsigned i; - - { - struct brw_surface_state surf; - - /* BRW_NEW_FRAMEBUFFER - */ - struct pipe_surface *pipe_surface = brw->attribs.FrameBuffer.cbufs[0];/*fixme*/ - struct brw_texture *tex = (struct brw_texture *)pipe_surface->texture; - - memset(&surf, 0, sizeof(surf)); - - if (pipe_surface != NULL) { - if (pipe_surface->block.size == 4) - surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - else - surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; - - surf.ss0.surface_type = BRW_SURFACE_2D; - - surf.ss1.base_addr = brw_buffer_offset( brw, tex->buffer ); - - surf.ss2.width = pipe_surface->width - 1; - surf.ss2.height = pipe_surface->height - 1; - surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR; - surf.ss3.tiled_surface = 0; - surf.ss3.pitch = pipe_surface->stride - 1; - } else { - surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - surf.ss0.surface_type = BRW_SURFACE_NULL; - } - - /* BRW_NEW_BLEND */ - surf.ss0.color_blend = (!brw->attribs.Blend->logicop_enable && - brw->attribs.Blend->blend_enable); - - - surf.ss0.writedisable_red = !(brw->attribs.Blend->colormask & PIPE_MASK_R); - surf.ss0.writedisable_green = !(brw->attribs.Blend->colormask & PIPE_MASK_G); - surf.ss0.writedisable_blue = !(brw->attribs.Blend->colormask & PIPE_MASK_B); - surf.ss0.writedisable_alpha = !(brw->attribs.Blend->colormask & PIPE_MASK_A); - - - - - brw->wm.bind.surf_ss_offset[0] = brw_cache_data( &brw->cache[BRW_SS_SURFACE], &surf ); - - brw->wm.nr_surfaces = 1; - } - - - /* BRW_NEW_TEXTURE - */ - for (i = 0; i < brw->num_textures && i < brw->num_samplers; i++) { - const struct brw_texture *texUnit = brw->attribs.Texture[i]; - - if (texUnit && - texUnit->base.reference.count/*(texUnit->reference.count > 0) == really used */) { - - brw_update_texture_surface(brw, i); - - brw->wm.nr_surfaces = i+2; - } - else { - brw->wm.bind.surf_ss_offset[i+1] = 0; - } - } - - brw->wm.bind_ss_offset = brw_cache_data( &brw->cache[BRW_SS_SURF_BIND], - &brw->wm.bind ); -} - - -/* KW: Will find a different way to acheive this, see for example the - * state caches with relocs in the i915 swz driver. - */ -#if 0 -static void emit_reloc_wm_surfaces(struct brw_context *brw) -{ - int unit; - - if (brw->state.draw_region != NULL) { - /* Emit framebuffer relocation */ - dri_emit_reloc(brw_cache_buffer(brw, BRW_SS_SURFACE), - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, - 0, - brw->wm.bind.surf_ss_offset[0] + - offsetof(struct brw_surface_state, ss1), - brw->state.draw_region->buffer); - } - - /* Emit relocations for texture buffers */ - for (unit = 0; unit < BRW_MAX_TEX_UNIT; unit++) { - struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[unit]; - struct gl_texture_object *tObj = texUnit->_Current; - struct intel_texture_object *intelObj = intel_texture_object(tObj); - - if (texUnit->_ReallyEnabled && intelObj->mt != NULL) { - dri_emit_reloc(brw_cache_buffer(brw, BRW_SS_SURFACE), - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, - 0, - brw->wm.bind.surf_ss_offset[unit + 1] + - offsetof(struct brw_surface_state, ss1), - intelObj->mt->region->buffer); - } - } -} -#endif - -const struct brw_tracked_state brw_wm_surfaces = { - .dirty = { - .brw = (BRW_NEW_FRAMEBUFFER | - BRW_NEW_BLEND | - BRW_NEW_TEXTURE), - .cache = 0 - }, - .update = upload_wm_surfaces, -}; diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c index 4e700089e3..bedab56f59 100644 --- a/src/gallium/drivers/identity/id_context.c +++ b/src/gallium/drivers/identity/id_context.c @@ -221,16 +221,29 @@ identity_create_sampler_state(struct pipe_context *_pipe, } static void -identity_bind_sampler_states(struct pipe_context *_pipe, - unsigned num, - void **samplers) +identity_bind_fragment_sampler_states(struct pipe_context *_pipe, + unsigned num_samplers, + void **samplers) { struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; - pipe->bind_sampler_states(pipe, - num, - samplers); + pipe->bind_fragment_sampler_states(pipe, + num_samplers, + samplers); +} + +static void +identity_bind_vertex_sampler_states(struct pipe_context *_pipe, + unsigned num_samplers, + void **samplers) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->bind_vertex_sampler_states(pipe, + num_samplers, + samplers); } static void @@ -480,9 +493,9 @@ identity_set_viewport_state(struct pipe_context *_pipe, } static void -identity_set_sampler_textures(struct pipe_context *_pipe, - unsigned num_textures, - struct pipe_texture **_textures) +identity_set_fragment_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **_textures) { struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; @@ -499,9 +512,34 @@ identity_set_sampler_textures(struct pipe_context *_pipe, textures = unwrapped_textures; } - pipe->set_sampler_textures(pipe, - num_textures, - textures); + pipe->set_fragment_sampler_textures(pipe, + num_textures, + textures); +} + +static void +identity_set_vertex_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **_textures) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + struct pipe_texture *unwrapped_textures[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_texture **textures = NULL; + unsigned i; + + if (_textures) { + for (i = 0; i < num_textures; i++) + unwrapped_textures[i] = identity_texture_unwrap(_textures[i]); + for (; i < PIPE_MAX_VERTEX_SAMPLERS; i++) + unwrapped_textures[i] = NULL; + + textures = unwrapped_textures; + } + + pipe->set_vertex_sampler_textures(pipe, + num_textures, + textures); } static void @@ -682,7 +720,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) id_pipe->base.bind_blend_state = identity_bind_blend_state; id_pipe->base.delete_blend_state = identity_delete_blend_state; id_pipe->base.create_sampler_state = identity_create_sampler_state; - id_pipe->base.bind_sampler_states = identity_bind_sampler_states; + id_pipe->base.bind_fragment_sampler_states = identity_bind_fragment_sampler_states; + id_pipe->base.bind_vertex_sampler_states = identity_bind_vertex_sampler_states; id_pipe->base.delete_sampler_state = identity_delete_sampler_state; id_pipe->base.create_rasterizer_state = identity_create_rasterizer_state; id_pipe->base.bind_rasterizer_state = identity_bind_rasterizer_state; @@ -703,7 +742,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) id_pipe->base.set_polygon_stipple = identity_set_polygon_stipple; id_pipe->base.set_scissor_state = identity_set_scissor_state; id_pipe->base.set_viewport_state = identity_set_viewport_state; - id_pipe->base.set_sampler_textures = identity_set_sampler_textures; + id_pipe->base.set_fragment_sampler_textures = identity_set_fragment_sampler_textures; + id_pipe->base.set_vertex_sampler_textures = identity_set_vertex_sampler_textures; id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers; id_pipe->base.set_vertex_elements = identity_set_vertex_elements; id_pipe->base.surface_copy = identity_surface_copy; diff --git a/src/gallium/drivers/identity/id_objects.c b/src/gallium/drivers/identity/id_objects.c index e893e59940..bc9bc7121d 100644 --- a/src/gallium/drivers/identity/id_objects.c +++ b/src/gallium/drivers/identity/id_objects.c @@ -180,3 +180,42 @@ identity_transfer_destroy(struct identity_transfer *id_transfer) screen->tex_transfer_destroy(id_transfer->transfer); FREE(id_transfer); } + +struct pipe_video_surface * +identity_video_surface_create(struct identity_screen *id_screen, + struct pipe_video_surface *video_surface) +{ + struct identity_video_surface *id_video_surface; + + if (!video_surface) { + goto error; + } + + assert(video_surface->screen == id_screen->screen); + + id_video_surface = CALLOC_STRUCT(identity_video_surface); + if (!id_video_surface) { + goto error; + } + + memcpy(&id_video_surface->base, + video_surface, + sizeof(struct pipe_video_surface)); + + pipe_reference_init(&id_video_surface->base.reference, 1); + id_video_surface->base.screen = &id_screen->base; + id_video_surface->video_surface = video_surface; + + return &id_video_surface->base; + +error: + pipe_video_surface_reference(&video_surface, NULL); + return NULL; +} + +void +identity_video_surface_destroy(struct identity_video_surface *id_video_surface) +{ + pipe_video_surface_reference(&id_video_surface->video_surface, NULL); + FREE(id_video_surface); +} diff --git a/src/gallium/drivers/identity/id_objects.h b/src/gallium/drivers/identity/id_objects.h index ce58faa3c7..77cc719079 100644 --- a/src/gallium/drivers/identity/id_objects.h +++ b/src/gallium/drivers/identity/id_objects.h @@ -31,6 +31,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_state.h" +#include "pipe/p_video_state.h" #include "id_screen.h" @@ -67,6 +68,14 @@ struct identity_transfer }; +struct identity_video_surface +{ + struct pipe_video_surface base; + + struct pipe_video_surface *video_surface; +}; + + static INLINE struct identity_buffer * identity_buffer(struct pipe_buffer *_buffer) { @@ -103,6 +112,15 @@ identity_transfer(struct pipe_transfer *_transfer) return (struct identity_transfer *)_transfer; } +static INLINE struct identity_video_surface * +identity_video_surface(struct pipe_video_surface *_video_surface) +{ + if (!_video_surface) { + return NULL; + } + (void)identity_screen(_video_surface->screen); + return (struct identity_video_surface *)_video_surface; +} static INLINE struct pipe_buffer * identity_buffer_unwrap(struct pipe_buffer *_buffer) @@ -165,5 +183,12 @@ identity_transfer_create(struct identity_texture *id_texture, void identity_transfer_destroy(struct identity_transfer *id_transfer); +struct pipe_video_surface * +identity_video_surface_create(struct identity_screen *id_screen, + struct pipe_video_surface *video_surface); + +void +identity_video_surface_destroy(struct identity_video_surface *id_video_surface); + #endif /* ID_OBJECTS_H */ diff --git a/src/gallium/drivers/identity/id_public.h b/src/gallium/drivers/identity/id_public.h index cac14cfd60..3d2862eaa0 100644 --- a/src/gallium/drivers/identity/id_public.h +++ b/src/gallium/drivers/identity/id_public.h @@ -37,4 +37,4 @@ identity_screen_create(struct pipe_screen *screen); struct pipe_context * identity_context_create(struct pipe_screen *screen, struct pipe_context *pipe); -#endif /* PT_PUBLIC_H */ +#endif /* ID_PUBLIC_H */ diff --git a/src/gallium/drivers/identity/id_screen.c b/src/gallium/drivers/identity/id_screen.c index 26439637d0..53eae3ef54 100644 --- a/src/gallium/drivers/identity/id_screen.c +++ b/src/gallium/drivers/identity/id_screen.c @@ -379,6 +379,33 @@ identity_screen_buffer_destroy(struct pipe_buffer *_buffer) identity_buffer_destroy(identity_buffer(_buffer)); } +static struct pipe_video_surface * +identity_screen_video_surface_create(struct pipe_screen *_screen, + enum pipe_video_chroma_format chroma_format, + unsigned width, + unsigned height) +{ + struct identity_screen *id_screen = identity_screen(_screen); + struct pipe_screen *screen = id_screen->screen; + struct pipe_video_surface *result; + + result = screen->video_surface_create(screen, + chroma_format, + width, + height); + + if (result) { + return identity_video_surface_create(id_screen, result); + } + return NULL; +} + +static void +identity_screen_video_surface_destroy(struct pipe_video_surface *_vsfc) +{ + identity_video_surface_destroy(identity_video_surface(_vsfc)); +} + static void identity_screen_flush_frontbuffer(struct pipe_screen *_screen, struct pipe_surface *_surface, @@ -472,6 +499,12 @@ identity_screen_create(struct pipe_screen *screen) if (screen->buffer_unmap) id_screen->base.buffer_unmap = identity_screen_buffer_unmap; id_screen->base.buffer_destroy = identity_screen_buffer_destroy; + if (screen->video_surface_create) { + id_screen->base.video_surface_create = identity_screen_video_surface_create; + } + if (screen->video_surface_destroy) { + id_screen->base.video_surface_destroy = identity_screen_video_surface_destroy; + } id_screen->base.flush_frontbuffer = identity_screen_flush_frontbuffer; id_screen->base.fence_reference = identity_screen_fence_reference; id_screen->base.fence_signalled = identity_screen_fence_signalled; diff --git a/src/gallium/drivers/llvmpipe/.gitignore b/src/gallium/drivers/llvmpipe/.gitignore new file mode 100644 index 0000000000..257b72d7b2 --- /dev/null +++ b/src/gallium/drivers/llvmpipe/.gitignore @@ -0,0 +1 @@ +lp_tile_soa.c diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index cd7b6356d2..e038a5229e 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -17,10 +17,13 @@ C_SOURCES = \ lp_bld_depth.c \ lp_bld_flow.c \ lp_bld_format_aos.c \ + lp_bld_format_query.c \ lp_bld_format_soa.c \ lp_bld_interp.c \ lp_bld_intr.c \ lp_bld_logic.c \ + lp_bld_pack.c \ + lp_bld_sample.c \ lp_bld_sample_soa.c \ lp_bld_swizzle.c \ lp_bld_struct.c \ @@ -32,7 +35,6 @@ C_SOURCES = \ lp_draw_arrays.c \ lp_flush.c \ lp_jit.c \ - lp_prim_setup.c \ lp_prim_vbuf.c \ lp_setup.c \ lp_query.c \ @@ -54,4 +56,10 @@ C_SOURCES = \ lp_tile_cache.c \ lp_tile_soa.c +CPP_SOURCES = \ + lp_bld_misc.cpp + include ../../Makefile.template + +lp_tile_soa.c: lp_tile_soa.py ../../auxiliary/util/u_format_parse.py ../../auxiliary/util/u_format_access.py ../../auxiliary/util/u_format.csv + python lp_tile_soa.py ../../auxiliary/util/u_format.csv > $@ diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README index 89d08834a3..0c3f00fd58 100644 --- a/src/gallium/drivers/llvmpipe/README +++ b/src/gallium/drivers/llvmpipe/README @@ -51,21 +51,22 @@ Requirements - Linux - - udis86, http://udis86.sourceforge.net/ . Use my repository, which decodes - opcodes not yet supported by upstream. + - A x86 or amd64 processor. 64bit mode is preferred. - git clone git://people.freedesktop.org/~jrfonseca/udis86 - cd udis86 - ./configure --with-pic - make - sudo make install + Support for sse2 is strongly encouraged. Support for ssse3, and sse4.1 will + yield the most efficient code. The less features the CPU has the more + likely is that you ran into underperforming, buggy, or incomplete code. + + See /proc/cpuinfo to know what your CPU supports. + + - LLVM 2.5 or greater. LLVM 2.6 is preferred. - - LLVM 2.5. On Debian based distributions do: + On Debian based distributions do: aptitude install llvm-dev - There is a typo in one of the llvm-dev 2.5 headers, that causes compilation - errors in the debug build: + There is a typo in one of the llvm 2.5 headers, that may cause compilation + errors. To fix it apply the change: --- /usr/include/llvm-c/Core.h.orig 2009-08-10 15:38:54.000000000 +0100 +++ /usr/include/llvm-c/Core.h 2009-08-10 15:38:25.000000000 +0100 @@ -79,12 +80,17 @@ Requirements #endif return reinterpret_cast<T**>(Vals); - - A x86 or amd64 processor with support for sse2, sse3, and sse4.1 SIMD - instructions. This is necessary because we emit several SSE intrinsics for - convenience. See /proc/cpuinfo to know what your CPU supports. - - - scons + - scons (optional) + - udis86, http://udis86.sourceforge.net/ (optional): + + git clone git://udis86.git.sourceforge.net/gitroot/udis86/udis86 + cd udis86 + ./autogen.sh + ./configure --with-pic + make + sudo make install + Building ======== diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript index f4a9a3b22e..3bd2e70013 100644 --- a/src/gallium/drivers/llvmpipe/SConscript +++ b/src/gallium/drivers/llvmpipe/SConscript @@ -9,6 +9,13 @@ if not env.has_key('LLVM_VERSION'): env.Tool('udis86') +env.CodeGenerate( + target = 'lp_tile_soa.c', + script = 'lp_tile_soa.py', + source = ['#src/gallium/auxiliary/util/u_format.csv'], + command = 'python $SCRIPT $SOURCE > $TARGET' +) + llvmpipe = env.ConvenienceLibrary( target = 'llvmpipe', source = [ @@ -23,9 +30,13 @@ llvmpipe = env.ConvenienceLibrary( 'lp_bld_depth.c', 'lp_bld_flow.c', 'lp_bld_format_aos.c', + 'lp_bld_format_query.c', 'lp_bld_format_soa.c', 'lp_bld_interp.c', 'lp_bld_intr.c', + 'lp_bld_misc.cpp', + 'lp_bld_pack.c', + 'lp_bld_sample.c', 'lp_bld_sample_soa.c', 'lp_bld_struct.c', 'lp_bld_logic.c', @@ -38,7 +49,6 @@ llvmpipe = env.ConvenienceLibrary( 'lp_draw_arrays.c', 'lp_flush.c', 'lp_jit.c', - 'lp_prim_setup.c', 'lp_prim_vbuf.c', 'lp_setup.c', 'lp_query.c', @@ -68,7 +78,7 @@ env.Prepend(LIBS = [llvmpipe] + auxiliaries) env.Program( target = 'lp_test_format', - source = ['lp_test_format.c'], + source = ['lp_test_format.c', 'lp_test_main.c'], ) env.Program( diff --git a/src/gallium/drivers/llvmpipe/lp_bld_arit.c b/src/gallium/drivers/llvmpipe/lp_bld_arit.c index 0b115fc9b0..9c59677a74 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_arit.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_arit.c @@ -47,12 +47,16 @@ #include "util/u_memory.h" #include "util/u_debug.h" +#include "util/u_math.h" #include "util/u_string.h" +#include "util/u_cpu_detect.h" #include "lp_bld_type.h" #include "lp_bld_const.h" #include "lp_bld_intr.h" #include "lp_bld_logic.h" +#include "lp_bld_pack.h" +#include "lp_bld_debug.h" #include "lp_bld_arit.h" @@ -71,30 +75,28 @@ lp_build_min_simple(struct lp_build_context *bld, /* TODO: optimize the constant case */ -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) if(type.width * type.length == 128) { if(type.floating) { - if(type.width == 32) + if(type.width == 32 && util_cpu_caps.has_sse) intrinsic = "llvm.x86.sse.min.ps"; - if(type.width == 64) + if(type.width == 64 && util_cpu_caps.has_sse2) intrinsic = "llvm.x86.sse2.min.pd"; } else { - if(type.width == 8 && !type.sign) + if(type.width == 8 && !type.sign && util_cpu_caps.has_sse2) intrinsic = "llvm.x86.sse2.pminu.b"; - if(type.width == 8 && type.sign) + if(type.width == 8 && type.sign && util_cpu_caps.has_sse4_1) intrinsic = "llvm.x86.sse41.pminsb"; - if(type.width == 16 && !type.sign) + if(type.width == 16 && !type.sign && util_cpu_caps.has_sse4_1) intrinsic = "llvm.x86.sse41.pminuw"; - if(type.width == 16 && type.sign) + if(type.width == 16 && type.sign && util_cpu_caps.has_sse2) intrinsic = "llvm.x86.sse2.pmins.w"; - if(type.width == 32 && !type.sign) + if(type.width == 32 && !type.sign && util_cpu_caps.has_sse4_1) intrinsic = "llvm.x86.sse41.pminud"; - if(type.width == 32 && type.sign) + if(type.width == 32 && type.sign && util_cpu_caps.has_sse4_1) intrinsic = "llvm.x86.sse41.pminsd"; } } -#endif if(intrinsic) return lp_build_intrinsic_binary(bld->builder, intrinsic, lp_build_vec_type(bld->type), a, b); @@ -119,30 +121,28 @@ lp_build_max_simple(struct lp_build_context *bld, /* TODO: optimize the constant case */ -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) if(type.width * type.length == 128) { if(type.floating) { - if(type.width == 32) + if(type.width == 32 && util_cpu_caps.has_sse) intrinsic = "llvm.x86.sse.max.ps"; - if(type.width == 64) + if(type.width == 64 && util_cpu_caps.has_sse2) intrinsic = "llvm.x86.sse2.max.pd"; } else { - if(type.width == 8 && !type.sign) + if(type.width == 8 && !type.sign && util_cpu_caps.has_sse2) intrinsic = "llvm.x86.sse2.pmaxu.b"; - if(type.width == 8 && type.sign) + if(type.width == 8 && type.sign && util_cpu_caps.has_sse4_1) intrinsic = "llvm.x86.sse41.pmaxsb"; - if(type.width == 16 && !type.sign) + if(type.width == 16 && !type.sign && util_cpu_caps.has_sse4_1) intrinsic = "llvm.x86.sse41.pmaxuw"; - if(type.width == 16 && type.sign) + if(type.width == 16 && type.sign && util_cpu_caps.has_sse2) intrinsic = "llvm.x86.sse2.pmaxs.w"; - if(type.width == 32 && !type.sign) + if(type.width == 32 && !type.sign && util_cpu_caps.has_sse4_1) intrinsic = "llvm.x86.sse41.pmaxud"; - if(type.width == 32 && type.sign) + if(type.width == 32 && type.sign && util_cpu_caps.has_sse4_1) intrinsic = "llvm.x86.sse41.pmaxsd"; } } -#endif if(intrinsic) return lp_build_intrinsic_binary(bld->builder, intrinsic, lp_build_vec_type(bld->type), a, b); @@ -204,15 +204,14 @@ lp_build_add(struct lp_build_context *bld, if(a == bld->one || b == bld->one) return bld->one; -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) - if(type.width * type.length == 128 && + if(util_cpu_caps.has_sse2 && + type.width * type.length == 128 && !type.floating && !type.fixed) { if(type.width == 8) intrinsic = type.sign ? "llvm.x86.sse2.padds.b" : "llvm.x86.sse2.paddus.b"; if(type.width == 16) intrinsic = type.sign ? "llvm.x86.sse2.padds.w" : "llvm.x86.sse2.paddus.w"; } -#endif if(intrinsic) return lp_build_intrinsic_binary(bld->builder, intrinsic, lp_build_vec_type(bld->type), a, b); @@ -257,15 +256,14 @@ lp_build_sub(struct lp_build_context *bld, if(b == bld->one) return bld->zero; -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) - if(type.width * type.length == 128 && + if(util_cpu_caps.has_sse2 && + type.width * type.length == 128 && !type.floating && !type.fixed) { if(type.width == 8) intrinsic = type.sign ? "llvm.x86.sse2.psubs.b" : "llvm.x86.sse2.psubus.b"; if(type.width == 16) intrinsic = type.sign ? "llvm.x86.sse2.psubs.w" : "llvm.x86.sse2.psubus.w"; } -#endif if(intrinsic) return lp_build_intrinsic_binary(bld->builder, intrinsic, lp_build_vec_type(bld->type), a, b); @@ -284,45 +282,6 @@ lp_build_sub(struct lp_build_context *bld, /** - * Build shuffle vectors that match PUNPCKLxx and PUNPCKHxx instructions. - */ -static LLVMValueRef -lp_build_unpack_shuffle(unsigned n, unsigned lo_hi) -{ - LLVMValueRef elems[LP_MAX_VECTOR_LENGTH]; - unsigned i, j; - - assert(n <= LP_MAX_VECTOR_LENGTH); - assert(lo_hi < 2); - - for(i = 0, j = lo_hi*n/2; i < n; i += 2, ++j) { - elems[i + 0] = LLVMConstInt(LLVMInt32Type(), 0 + j, 0); - elems[i + 1] = LLVMConstInt(LLVMInt32Type(), n + j, 0); - } - - return LLVMConstVector(elems, n); -} - - -/** - * Build constant int vector of width 'n' and value 'c'. - */ -static LLVMValueRef -lp_build_const_vec(LLVMTypeRef type, unsigned n, long long c) -{ - LLVMValueRef elems[LP_MAX_VECTOR_LENGTH]; - unsigned i; - - assert(n <= LP_MAX_VECTOR_LENGTH); - - for(i = 0; i < n; ++i) - elems[i] = LLVMConstInt(type, c, 0); - - return LLVMConstVector(elems, n); -} - - -/** * Normalized 8bit multiplication. * * - alpha plus one @@ -365,33 +324,30 @@ lp_build_const_vec(LLVMTypeRef type, unsigned n, long long c) */ static LLVMValueRef lp_build_mul_u8n(LLVMBuilderRef builder, + struct lp_type i16_type, LLVMValueRef a, LLVMValueRef b) { - static LLVMValueRef c01 = NULL; - static LLVMValueRef c08 = NULL; - static LLVMValueRef c80 = NULL; + LLVMValueRef c8; LLVMValueRef ab; - if(!c01) c01 = lp_build_const_vec(LLVMInt16Type(), 8, 0x01); - if(!c08) c08 = lp_build_const_vec(LLVMInt16Type(), 8, 0x08); - if(!c80) c80 = lp_build_const_vec(LLVMInt16Type(), 8, 0x80); + c8 = lp_build_int_const_scalar(i16_type, 8); #if 0 /* a*b/255 ~= (a*(b + 1)) >> 256 */ - b = LLVMBuildAdd(builder, b, c01, ""); + b = LLVMBuildAdd(builder, b, lp_build_int_const_scalar(i16_type, 1), ""); ab = LLVMBuildMul(builder, a, b, ""); #else - /* t/255 ~= (t + (t >> 8) + 0x80) >> 8 */ + /* ab/255 ~= (ab + (ab >> 8) + 0x80) >> 8 */ ab = LLVMBuildMul(builder, a, b, ""); - ab = LLVMBuildAdd(builder, ab, LLVMBuildLShr(builder, ab, c08, ""), ""); - ab = LLVMBuildAdd(builder, ab, c80, ""); + ab = LLVMBuildAdd(builder, ab, LLVMBuildLShr(builder, ab, c8, ""), ""); + ab = LLVMBuildAdd(builder, ab, lp_build_int_const_scalar(i16_type, 0x80), ""); #endif - ab = LLVMBuildLShr(builder, ab, c08, ""); + ab = LLVMBuildLShr(builder, ab, c8, ""); return ab; } @@ -406,6 +362,8 @@ lp_build_mul(struct lp_build_context *bld, LLVMValueRef b) { const struct lp_type type = bld->type; + LLVMValueRef shift; + LLVMValueRef res; if(a == bld->zero) return bld->zero; @@ -419,53 +377,104 @@ lp_build_mul(struct lp_build_context *bld, return bld->undef; if(!type.floating && !type.fixed && type.norm) { -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) - if(type.width == 8 && type.length == 16) { - LLVMTypeRef i16x8 = LLVMVectorType(LLVMInt16Type(), 8); - LLVMTypeRef i8x16 = LLVMVectorType(LLVMInt8Type(), 16); - static LLVMValueRef ml = NULL; - static LLVMValueRef mh = NULL; - LLVMValueRef al, ah, bl, bh; - LLVMValueRef abl, abh; - LLVMValueRef ab; - - if(!ml) ml = lp_build_unpack_shuffle(16, 0); - if(!mh) mh = lp_build_unpack_shuffle(16, 1); - - /* PUNPCKLBW, PUNPCKHBW */ - al = LLVMBuildShuffleVector(bld->builder, a, bld->zero, ml, ""); - bl = LLVMBuildShuffleVector(bld->builder, b, bld->zero, ml, ""); - ah = LLVMBuildShuffleVector(bld->builder, a, bld->zero, mh, ""); - bh = LLVMBuildShuffleVector(bld->builder, b, bld->zero, mh, ""); + if(type.width == 8) { + struct lp_type i16_type = lp_wider_type(type); + LLVMValueRef al, ah, bl, bh, abl, abh, ab; - /* NOP */ - al = LLVMBuildBitCast(bld->builder, al, i16x8, ""); - bl = LLVMBuildBitCast(bld->builder, bl, i16x8, ""); - ah = LLVMBuildBitCast(bld->builder, ah, i16x8, ""); - bh = LLVMBuildBitCast(bld->builder, bh, i16x8, ""); + lp_build_unpack2(bld->builder, type, i16_type, a, &al, &ah); + lp_build_unpack2(bld->builder, type, i16_type, b, &bl, &bh); /* PMULLW, PSRLW, PADDW */ - abl = lp_build_mul_u8n(bld->builder, al, bl); - abh = lp_build_mul_u8n(bld->builder, ah, bh); + abl = lp_build_mul_u8n(bld->builder, i16_type, al, bl); + abh = lp_build_mul_u8n(bld->builder, i16_type, ah, bh); - /* PACKUSWB */ - ab = lp_build_intrinsic_binary(bld->builder, "llvm.x86.sse2.packuswb.128" , i16x8, abl, abh); - - /* NOP */ - ab = LLVMBuildBitCast(bld->builder, ab, i8x16, ""); + ab = lp_build_pack2(bld->builder, i16_type, type, abl, abh); return ab; } -#endif /* FIXME */ assert(0); } - if(LLVMIsConstant(a) && LLVMIsConstant(b)) - return LLVMConstMul(a, b); + if(type.fixed) + shift = lp_build_int_const_scalar(type, type.width/2); + else + shift = NULL; + + if(LLVMIsConstant(a) && LLVMIsConstant(b)) { + res = LLVMConstMul(a, b); + if(shift) { + if(type.sign) + res = LLVMConstAShr(res, shift); + else + res = LLVMConstLShr(res, shift); + } + } + else { + res = LLVMBuildMul(bld->builder, a, b, ""); + if(shift) { + if(type.sign) + res = LLVMBuildAShr(bld->builder, res, shift, ""); + else + res = LLVMBuildLShr(bld->builder, res, shift, ""); + } + } + + return res; +} + + +/** + * Small vector x scale multiplication optimization. + */ +LLVMValueRef +lp_build_mul_imm(struct lp_build_context *bld, + LLVMValueRef a, + int b) +{ + LLVMValueRef factor; + + if(b == 0) + return bld->zero; + + if(b == 1) + return a; - return LLVMBuildMul(bld->builder, a, b, ""); + if(b == -1) + return LLVMBuildNeg(bld->builder, a, ""); + + if(b == 2 && bld->type.floating) + return lp_build_add(bld, a, a); + + if(util_is_pot(b)) { + unsigned shift = ffs(b) - 1; + + if(bld->type.floating) { +#if 0 + /* + * Power of two multiplication by directly manipulating the mantissa. + * + * XXX: This might not be always faster, it will introduce a small error + * for multiplication by zero, and it will produce wrong results + * for Inf and NaN. + */ + unsigned mantissa = lp_mantissa(bld->type); + factor = lp_build_int_const_scalar(bld->type, (unsigned long long)shift << mantissa); + a = LLVMBuildBitCast(bld->builder, a, lp_build_int_vec_type(bld->type), ""); + a = LLVMBuildAdd(bld->builder, a, factor, ""); + a = LLVMBuildBitCast(bld->builder, a, lp_build_vec_type(bld->type), ""); + return a; +#endif + } + else { + factor = lp_build_const_scalar(bld->type, shift); + return LLVMBuildShl(bld->builder, a, factor, ""); + } + } + + factor = lp_build_const_scalar(bld->type, (double)b); + return lp_build_mul(bld, a, factor); } @@ -493,22 +502,43 @@ lp_build_div(struct lp_build_context *bld, if(LLVMIsConstant(a) && LLVMIsConstant(b)) return LLVMConstFDiv(a, b); -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) - if(type.width == 32 && type.length == 4) + if(util_cpu_caps.has_sse && type.width == 32 && type.length == 4) return lp_build_mul(bld, a, lp_build_rcp(bld, b)); -#endif return LLVMBuildFDiv(bld->builder, a, b, ""); } +/** + * Linear interpolation. + * + * This also works for integer values with a few caveats. + * + * @sa http://www.stereopsis.com/doubleblend.html + */ LLVMValueRef lp_build_lerp(struct lp_build_context *bld, LLVMValueRef x, LLVMValueRef v0, LLVMValueRef v1) { - return lp_build_add(bld, v0, lp_build_mul(bld, x, lp_build_sub(bld, v1, v0))); + LLVMValueRef delta; + LLVMValueRef res; + + delta = lp_build_sub(bld, v1, v0); + + res = lp_build_mul(bld, x, delta); + + res = lp_build_add(bld, v0, res); + + if(bld->type.fixed) + /* XXX: This step is necessary for lerping 8bit colors stored on 16bits, + * but it will be wrong for other uses. Basically we need a more + * powerful lp_type, capable of further distinguishing the values + * interpretation from the value storage. */ + res = LLVMBuildAnd(bld->builder, res, lp_build_int_const_scalar(bld->type, (1 << bld->type.width/2) - 1), ""); + + return res; } @@ -606,8 +636,7 @@ lp_build_abs(struct lp_build_context *bld, return a; } -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) - if(type.width*type.length == 128) { + if(type.width*type.length == 128 && util_cpu_caps.has_ssse3) { switch(type.width) { case 8: return lp_build_intrinsic_unary(bld->builder, "llvm.x86.ssse3.pabs.b.128", vec_type, a); @@ -617,7 +646,6 @@ lp_build_abs(struct lp_build_context *bld, return lp_build_intrinsic_unary(bld->builder, "llvm.x86.ssse3.pabs.d.128", vec_type, a); } } -#endif return lp_build_max(bld, a, LLVMBuildNeg(bld->builder, a, "")); } @@ -684,6 +712,8 @@ lp_build_round_sse41(struct lp_build_context *bld, assert(type.floating); assert(type.width*type.length == 128); + assert(lp_check_value(type, a)); + assert(util_cpu_caps.has_sse4_1); switch(type.width) { case 32: @@ -703,20 +733,45 @@ lp_build_round_sse41(struct lp_build_context *bld, LLVMValueRef -lp_build_round(struct lp_build_context *bld, +lp_build_trunc(struct lp_build_context *bld, LLVMValueRef a) { const struct lp_type type = bld->type; assert(type.floating); + assert(lp_check_value(type, a)); -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) - return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_NEAREST); -#endif + if(util_cpu_caps.has_sse4_1) + return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_TRUNCATE); + else { + LLVMTypeRef vec_type = lp_build_vec_type(type); + LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); + LLVMValueRef res; + res = LLVMBuildFPToSI(bld->builder, a, int_vec_type, ""); + res = LLVMBuildSIToFP(bld->builder, res, vec_type, ""); + return res; + } +} - /* FIXME */ - assert(0); - return bld->undef; + +LLVMValueRef +lp_build_round(struct lp_build_context *bld, + LLVMValueRef a) +{ + const struct lp_type type = bld->type; + + assert(type.floating); + assert(lp_check_value(type, a)); + + if(util_cpu_caps.has_sse4_1) + return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_NEAREST); + else { + LLVMTypeRef vec_type = lp_build_vec_type(type); + LLVMValueRef res; + res = lp_build_iround(bld, a); + res = LLVMBuildSIToFP(bld->builder, res, vec_type, ""); + return res; + } } @@ -728,13 +783,15 @@ lp_build_floor(struct lp_build_context *bld, assert(type.floating); -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) - return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_FLOOR); -#endif - - /* FIXME */ - assert(0); - return bld->undef; + if(util_cpu_caps.has_sse4_1) + return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_FLOOR); + else { + LLVMTypeRef vec_type = lp_build_vec_type(type); + LLVMValueRef res; + res = lp_build_ifloor(bld, a); + res = LLVMBuildSIToFP(bld->builder, res, vec_type, ""); + return res; + } } @@ -745,59 +802,143 @@ lp_build_ceil(struct lp_build_context *bld, const struct lp_type type = bld->type; assert(type.floating); + assert(lp_check_value(type, a)); + + if(util_cpu_caps.has_sse4_1) + return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_CEIL); + else { + LLVMTypeRef vec_type = lp_build_vec_type(type); + LLVMValueRef res; + res = lp_build_iceil(bld, a); + res = LLVMBuildSIToFP(bld->builder, res, vec_type, ""); + return res; + } +} -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) - return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_CEIL); -#endif - /* FIXME */ - assert(0); - return bld->undef; +/** + * Convert to integer, through whichever rounding method that's fastest, + * typically truncating to zero. + */ +LLVMValueRef +lp_build_itrunc(struct lp_build_context *bld, + LLVMValueRef a) +{ + const struct lp_type type = bld->type; + LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); + + assert(type.floating); + assert(lp_check_value(type, a)); + + return LLVMBuildFPToSI(bld->builder, a, int_vec_type, ""); } LLVMValueRef -lp_build_trunc(struct lp_build_context *bld, - LLVMValueRef a) +lp_build_iround(struct lp_build_context *bld, + LLVMValueRef a) { const struct lp_type type = bld->type; + LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); + LLVMValueRef res; assert(type.floating); + assert(lp_check_value(type, a)); -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) - return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_TRUNCATE); -#endif + if(util_cpu_caps.has_sse4_1) { + res = lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_NEAREST); + } + else { + LLVMTypeRef vec_type = lp_build_vec_type(type); + LLVMValueRef mask = lp_build_int_const_scalar(type, (unsigned long long)1 << (type.width - 1)); + LLVMValueRef sign; + LLVMValueRef half; + + /* get sign bit */ + sign = LLVMBuildBitCast(bld->builder, a, int_vec_type, ""); + sign = LLVMBuildAnd(bld->builder, sign, mask, ""); + + /* sign * 0.5 */ + half = lp_build_const_scalar(type, 0.5); + half = LLVMBuildBitCast(bld->builder, half, int_vec_type, ""); + half = LLVMBuildOr(bld->builder, sign, half, ""); + half = LLVMBuildBitCast(bld->builder, half, vec_type, ""); + + res = LLVMBuildAdd(bld->builder, a, half, ""); + } + + res = LLVMBuildFPToSI(bld->builder, res, int_vec_type, ""); - /* FIXME */ - assert(0); - return bld->undef; + return res; } -/** - * Convert to integer, through whichever rounding method that's fastest, - * typically truncating to zero. - */ LLVMValueRef -lp_build_int(struct lp_build_context *bld, - LLVMValueRef a) +lp_build_ifloor(struct lp_build_context *bld, + LLVMValueRef a) { const struct lp_type type = bld->type; LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); + LLVMValueRef res; assert(type.floating); + assert(lp_check_value(type, a)); - return LLVMBuildFPToSI(bld->builder, a, int_vec_type, ""); + if(util_cpu_caps.has_sse4_1) { + res = lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_FLOOR); + } + else { + /* Take the sign bit and add it to 1 constant */ + LLVMTypeRef vec_type = lp_build_vec_type(type); + unsigned mantissa = lp_mantissa(type); + LLVMValueRef mask = lp_build_int_const_scalar(type, (unsigned long long)1 << (type.width - 1)); + LLVMValueRef sign; + LLVMValueRef offset; + + /* sign = a < 0 ? ~0 : 0 */ + sign = LLVMBuildBitCast(bld->builder, a, int_vec_type, ""); + sign = LLVMBuildAnd(bld->builder, sign, mask, ""); + sign = LLVMBuildAShr(bld->builder, sign, lp_build_int_const_scalar(type, type.width - 1), ""); + + /* offset = -0.99999(9)f */ + offset = lp_build_const_scalar(type, -(double)(((unsigned long long)1 << mantissa) - 1)/((unsigned long long)1 << mantissa)); + offset = LLVMConstBitCast(offset, int_vec_type); + + /* offset = a < 0 ? -0.99999(9)f : 0.0f */ + offset = LLVMBuildAnd(bld->builder, offset, sign, ""); + offset = LLVMBuildBitCast(bld->builder, offset, vec_type, ""); + + res = LLVMBuildAdd(bld->builder, a, offset, ""); + } + + res = LLVMBuildFPToSI(bld->builder, res, int_vec_type, ""); + + return res; } LLVMValueRef -lp_build_ifloor(struct lp_build_context *bld, - LLVMValueRef a) +lp_build_iceil(struct lp_build_context *bld, + LLVMValueRef a) { - a = lp_build_floor(bld, a); - a = lp_build_int(bld, a); - return a; + const struct lp_type type = bld->type; + LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); + LLVMValueRef res; + + assert(type.floating); + assert(lp_check_value(type, a)); + + if(util_cpu_caps.has_sse4_1) { + res = lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_CEIL); + } + else { + assert(0); + res = bld->undef; + } + + res = LLVMBuildFPToSI(bld->builder, res, int_vec_type, ""); + + return res; } @@ -837,11 +978,9 @@ lp_build_rcp(struct lp_build_context *bld, if(LLVMIsConstant(a)) return LLVMConstFDiv(bld->one, a); - /* XXX: is this really necessary? */ -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) - if(type.width == 32 && type.length == 4) + if(util_cpu_caps.has_sse && type.width == 32 && type.length == 4) + /* FIXME: improve precision */ return lp_build_intrinsic_unary(bld->builder, "llvm.x86.sse.rcp.ps", lp_build_vec_type(type), a); -#endif return LLVMBuildFDiv(bld->builder, bld->one, a, ""); } @@ -858,11 +997,8 @@ lp_build_rsqrt(struct lp_build_context *bld, assert(type.floating); - /* XXX: is this really necessary? */ -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) - if(type.width == 32 && type.length == 4) + if(util_cpu_caps.has_sse && type.width == 32 && type.length == 4) return lp_build_intrinsic_unary(bld->builder, "llvm.x86.sse.rsqrt.ps", lp_build_vec_type(type), a); -#endif return lp_build_rcp(bld, lp_build_sqrt(bld, a)); } @@ -918,7 +1054,8 @@ lp_build_pow(struct lp_build_context *bld, { /* TODO: optimize the constant case */ if(LLVMIsConstant(x) && LLVMIsConstant(y)) - debug_printf("%s: inefficient/imprecise constant arithmetic\n"); + debug_printf("%s: inefficient/imprecise constant arithmetic\n", + __FUNCTION__); return lp_build_exp2(bld, lp_build_mul(bld, lp_build_log2(bld, x), y)); } @@ -972,7 +1109,8 @@ lp_build_polynomial(struct lp_build_context *bld, /* TODO: optimize the constant case */ if(LLVMIsConstant(x)) - debug_printf("%s: inefficient/imprecise constant arithmetic\n"); + debug_printf("%s: inefficient/imprecise constant arithmetic\n", + __FUNCTION__); for (i = num_coeffs; i--; ) { LLVMValueRef coeff = lp_build_const_scalar(type, coeffs[i]); @@ -1026,7 +1164,8 @@ lp_build_exp2_approx(struct lp_build_context *bld, if(p_exp2_int_part || p_frac_part || p_exp2) { /* TODO: optimize the constant case */ if(LLVMIsConstant(x)) - debug_printf("%s: inefficient/imprecise constant arithmetic\n"); + debug_printf("%s: inefficient/imprecise constant arithmetic\n", + __FUNCTION__); assert(type.floating && type.width == 32); @@ -1125,7 +1264,8 @@ lp_build_log2_approx(struct lp_build_context *bld, if(p_exp || p_floor_log2 || p_log2) { /* TODO: optimize the constant case */ if(LLVMIsConstant(x)) - debug_printf("%s: inefficient/imprecise constant arithmetic\n"); + debug_printf("%s: inefficient/imprecise constant arithmetic\n", + __FUNCTION__); assert(type.floating && type.width == 32); diff --git a/src/gallium/drivers/llvmpipe/lp_bld_arit.h b/src/gallium/drivers/llvmpipe/lp_bld_arit.h index d68a97c4b8..62be4b9aee 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_arit.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_arit.h @@ -40,7 +40,7 @@ #include <llvm-c/Core.h> -struct lp_type type; +struct lp_type; struct lp_build_context; @@ -67,6 +67,11 @@ lp_build_mul(struct lp_build_context *bld, LLVMValueRef b); LLVMValueRef +lp_build_mul_imm(struct lp_build_context *bld, + LLVMValueRef a, + int b); + +LLVMValueRef lp_build_div(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b); @@ -126,11 +131,18 @@ lp_build_trunc(struct lp_build_context *bld, LLVMValueRef a); LLVMValueRef -lp_build_int(struct lp_build_context *bld, - LLVMValueRef a); +lp_build_ifloor(struct lp_build_context *bld, + LLVMValueRef a); +LLVMValueRef +lp_build_iceil(struct lp_build_context *bld, + LLVMValueRef a); LLVMValueRef -lp_build_ifloor(struct lp_build_context *bld, +lp_build_iround(struct lp_build_context *bld, + LLVMValueRef a); + +LLVMValueRef +lp_build_itrunc(struct lp_build_context *bld, LLVMValueRef a); LLVMValueRef diff --git a/src/gallium/drivers/llvmpipe/lp_bld_const.h b/src/gallium/drivers/llvmpipe/lp_bld_const.h index ffb302f736..cb8e1c7b00 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_const.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_const.h @@ -42,7 +42,7 @@ #include <pipe/p_compiler.h> -struct lp_type type; +struct lp_type; unsigned diff --git a/src/gallium/drivers/llvmpipe/lp_bld_conv.c b/src/gallium/drivers/llvmpipe/lp_bld_conv.c index 186cac70f6..9935209437 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_conv.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_conv.c @@ -63,11 +63,13 @@ #include "util/u_debug.h" #include "util/u_math.h" +#include "util/u_cpu_detect.h" #include "lp_bld_type.h" #include "lp_bld_const.h" #include "lp_bld_intr.h" #include "lp_bld_arit.h" +#include "lp_bld_pack.h" #include "lp_bld_conv.h" @@ -198,243 +200,6 @@ lp_build_unsigned_norm_to_float(LLVMBuilderRef builder, /** - * Build shuffle vectors that match PUNPCKLxx and PUNPCKHxx instructions. - */ -static LLVMValueRef -lp_build_const_unpack_shuffle(unsigned n, unsigned lo_hi) -{ - LLVMValueRef elems[LP_MAX_VECTOR_LENGTH]; - unsigned i, j; - - assert(n <= LP_MAX_VECTOR_LENGTH); - assert(lo_hi < 2); - - /* TODO: cache results in a static table */ - - for(i = 0, j = lo_hi*n/2; i < n; i += 2, ++j) { - elems[i + 0] = LLVMConstInt(LLVMInt32Type(), 0 + j, 0); - elems[i + 1] = LLVMConstInt(LLVMInt32Type(), n + j, 0); - } - - return LLVMConstVector(elems, n); -} - - -/** - * Build shuffle vectors that match PACKxx instructions. - */ -static LLVMValueRef -lp_build_const_pack_shuffle(unsigned n) -{ - LLVMValueRef elems[LP_MAX_VECTOR_LENGTH]; - unsigned i; - - assert(n <= LP_MAX_VECTOR_LENGTH); - - /* TODO: cache results in a static table */ - - for(i = 0; i < n; ++i) - elems[i] = LLVMConstInt(LLVMInt32Type(), 2*i, 0); - - return LLVMConstVector(elems, n); -} - - -/** - * Expand the bit width. - * - * This will only change the number of bits the values are represented, not the - * values themselves. - */ -static void -lp_build_expand(LLVMBuilderRef builder, - struct lp_type src_type, - struct lp_type dst_type, - LLVMValueRef src, - LLVMValueRef *dst, unsigned num_dsts) -{ - unsigned num_tmps; - unsigned i; - - /* Register width must remain constant */ - assert(src_type.width * src_type.length == dst_type.width * dst_type.length); - - /* We must not loose or gain channels. Only precision */ - assert(src_type.length == dst_type.length * num_dsts); - - num_tmps = 1; - dst[0] = src; - - while(src_type.width < dst_type.width) { - struct lp_type new_type = src_type; - LLVMTypeRef new_vec_type; - - new_type.width *= 2; - new_type.length /= 2; - new_vec_type = lp_build_vec_type(new_type); - - for(i = num_tmps; i--; ) { - LLVMValueRef zero; - LLVMValueRef shuffle_lo; - LLVMValueRef shuffle_hi; - LLVMValueRef lo; - LLVMValueRef hi; - - zero = lp_build_zero(src_type); - shuffle_lo = lp_build_const_unpack_shuffle(src_type.length, 0); - shuffle_hi = lp_build_const_unpack_shuffle(src_type.length, 1); - - /* PUNPCKLBW, PUNPCKHBW */ - lo = LLVMBuildShuffleVector(builder, dst[i], zero, shuffle_lo, ""); - hi = LLVMBuildShuffleVector(builder, dst[i], zero, shuffle_hi, ""); - - dst[2*i + 0] = LLVMBuildBitCast(builder, lo, new_vec_type, ""); - dst[2*i + 1] = LLVMBuildBitCast(builder, hi, new_vec_type, ""); - } - - src_type = new_type; - - num_tmps *= 2; - } - - assert(num_tmps == num_dsts); -} - - -/** - * Non-interleaved pack. - * - * This will move values as - * - * lo = __ l0 __ l1 __ l2 __.. __ ln - * hi = __ h0 __ h1 __ h2 __.. __ hn - * res = l0 l1 l2 .. ln h0 h1 h2 .. hn - * - * TODO: handle saturation consistently. - */ -static LLVMValueRef -lp_build_pack2(LLVMBuilderRef builder, - struct lp_type src_type, - struct lp_type dst_type, - boolean clamped, - LLVMValueRef lo, - LLVMValueRef hi) -{ - LLVMTypeRef src_vec_type = lp_build_vec_type(src_type); - LLVMTypeRef dst_vec_type = lp_build_vec_type(dst_type); - LLVMValueRef shuffle; - LLVMValueRef res; - - /* Register width must remain constant */ - assert(src_type.width * src_type.length == dst_type.width * dst_type.length); - - /* We must not loose or gain channels. Only precision */ - assert(src_type.length * 2 == dst_type.length); - - assert(!src_type.floating); - assert(!dst_type.floating); - -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) - if(src_type.width * src_type.length == 128) { - /* All X86 non-interleaved pack instructions all take signed inputs and - * saturate them, so saturate beforehand. */ - if(!src_type.sign && !clamped) { - struct lp_build_context bld; - unsigned dst_bits = dst_type.sign ? dst_type.width - 1 : dst_type.width; - LLVMValueRef dst_max = lp_build_int_const_scalar(src_type, ((unsigned long long)1 << dst_bits) - 1); - lp_build_context_init(&bld, builder, src_type); - lo = lp_build_min(&bld, lo, dst_max); - hi = lp_build_min(&bld, hi, dst_max); - } - - switch(src_type.width) { - case 32: - if(dst_type.sign) - res = lp_build_intrinsic_binary(builder, "llvm.x86.sse2.packssdw.128", src_vec_type, lo, hi); - else - /* PACKUSDW is the only instrinsic with a consistent signature */ - return lp_build_intrinsic_binary(builder, "llvm.x86.sse41.packusdw", dst_vec_type, lo, hi); - break; - - case 16: - if(dst_type.sign) - res = lp_build_intrinsic_binary(builder, "llvm.x86.sse2.packsswb.128", src_vec_type, lo, hi); - else - res = lp_build_intrinsic_binary(builder, "llvm.x86.sse2.packuswb.128", src_vec_type, lo, hi); - break; - - default: - assert(0); - return LLVMGetUndef(dst_vec_type); - break; - } - - res = LLVMBuildBitCast(builder, res, dst_vec_type, ""); - return res; - } -#endif - - lo = LLVMBuildBitCast(builder, lo, dst_vec_type, ""); - hi = LLVMBuildBitCast(builder, hi, dst_vec_type, ""); - - shuffle = lp_build_const_pack_shuffle(dst_type.length); - - res = LLVMBuildShuffleVector(builder, lo, hi, shuffle, ""); - - return res; -} - - -/** - * Truncate the bit width. - * - * TODO: Handle saturation consistently. - */ -static LLVMValueRef -lp_build_pack(LLVMBuilderRef builder, - struct lp_type src_type, - struct lp_type dst_type, - boolean clamped, - const LLVMValueRef *src, unsigned num_srcs) -{ - LLVMValueRef tmp[LP_MAX_VECTOR_LENGTH]; - unsigned i; - - /* Register width must remain constant */ - assert(src_type.width * src_type.length == dst_type.width * dst_type.length); - - /* We must not loose or gain channels. Only precision */ - assert(src_type.length * num_srcs == dst_type.length); - - for(i = 0; i < num_srcs; ++i) - tmp[i] = src[i]; - - while(src_type.width > dst_type.width) { - struct lp_type new_type = src_type; - - new_type.width /= 2; - new_type.length *= 2; - - /* Take in consideration the sign changes only in the last step */ - if(new_type.width == dst_type.width) - new_type.sign = dst_type.sign; - - num_srcs /= 2; - - for(i = 0; i < num_srcs; ++i) - tmp[i] = lp_build_pack2(builder, src_type, new_type, clamped, - tmp[2*i + 0], tmp[2*i + 1]); - - src_type = new_type; - } - - assert(num_srcs == 1); - - return tmp[0]; -} - - -/** * Generic type conversion. * * TODO: Take a precision argument, or even better, add a new precision member @@ -573,7 +338,7 @@ lp_build_conv(LLVMBuilderRef builder, if(tmp_type.width < dst_type.width) { assert(num_tmps == 1); - lp_build_expand(builder, tmp_type, dst_type, tmp[0], tmp, num_dsts); + lp_build_unpack(builder, tmp_type, dst_type, tmp[0], tmp, num_dsts); tmp_type.width = dst_type.width; tmp_type.length = dst_type.length; num_tmps = num_dsts; @@ -693,7 +458,7 @@ lp_build_conv_mask(LLVMBuilderRef builder, } else if(src_type.width < dst_type.width) { assert(num_srcs == 1); - lp_build_expand(builder, src_type, dst_type, src[0], dst, num_dsts); + lp_build_unpack(builder, src_type, dst_type, src[0], dst, num_dsts); } else { assert(num_srcs == num_dsts); diff --git a/src/gallium/drivers/llvmpipe/lp_bld_conv.h b/src/gallium/drivers/llvmpipe/lp_bld_conv.h index ca378804d2..948e68fae4 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_conv.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_conv.h @@ -40,7 +40,7 @@ #include <llvm-c/Core.h> -struct lp_type type; +struct lp_type; LLVMValueRef diff --git a/src/gallium/drivers/llvmpipe/lp_bld_debug.c b/src/gallium/drivers/llvmpipe/lp_bld_debug.c index 59d8f492e6..39dfc51e50 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_debug.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_debug.c @@ -77,10 +77,10 @@ lp_disassemble(const void* func) while (ud_disassemble(&ud_obj)) { #ifdef PIPE_ARCH_X86 - debug_printf("%08lx: ", (unsigned long)ud_insn_off(&ud_obj)); + debug_printf("0x%08lx:\t", (unsigned long)ud_insn_off(&ud_obj)); #endif #ifdef PIPE_ARCH_X86_64 - debug_printf("%016llx: ", (unsigned long long)ud_insn_off(&ud_obj)); + debug_printf("0x%016llx:\t", (unsigned long long)ud_insn_off(&ud_obj)); #endif #if 0 @@ -115,9 +115,16 @@ lp_disassemble(const void* func) } } - if (ud_insn_off(&ud_obj) >= max_jmp_pc && ud_obj.mnemonic == UD_Iret) + if ((ud_insn_off(&ud_obj) >= max_jmp_pc && ud_obj.mnemonic == UD_Iret) || + ud_obj.mnemonic == UD_Iinvalid) break; } + +#if 0 + /* Print GDB command, useful to verify udis86 output */ + debug_printf("disassemble %p %p\n", func, (void*)(uintptr_t)ud_obj.pc); +#endif + debug_printf("\n"); #else (void)func; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.c b/src/gallium/drivers/llvmpipe/lp_bld_depth.c index 21c665c4d4..d438c0e63d 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_depth.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_depth.c @@ -90,7 +90,7 @@ lp_depth_type(const struct util_format_description *format_desc, if(format_desc->channel[swizzle].type == UTIL_FORMAT_TYPE_FLOAT) { type.floating = TRUE; - assert(swizzle = 0); + assert(swizzle == 0); assert(format_desc->channel[swizzle].size == format_desc->block.bits); } else if(format_desc->channel[swizzle].type == UTIL_FORMAT_TYPE_UNSIGNED) { @@ -210,7 +210,4 @@ lp_build_depth_test(LLVMBuilderRef builder, dst = lp_build_select(&bld, z_bitmask, src, dst); LLVMBuildStore(builder, dst, dst_ptr); } - - /* FIXME */ - assert(!state->occlusion_count); } diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format.h b/src/gallium/drivers/llvmpipe/lp_bld_format.h index 6d3f692619..970bee379f 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_format.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_format.h @@ -25,8 +25,8 @@ * **************************************************************************/ -#ifndef LP_BLD_H -#define LP_BLD_H +#ifndef LP_BLD_FORMAT_H +#define LP_BLD_FORMAT_H /** @@ -42,62 +42,34 @@ struct util_format_description; struct lp_type; -/** - * Unpack a pixel into its RGBA components. - * - * @param packed integer. - * - * @return RGBA in a 4 floats vector. - */ -LLVMValueRef -lp_build_unpack_rgba_aos(LLVMBuilderRef builder, - enum pipe_format format, - LLVMValueRef packed); +boolean +lp_format_is_rgba8(const struct util_format_description *desc); -/** - * Pack a pixel. - * - * @param rgba 4 float vector with the unpacked components. - */ -LLVMValueRef -lp_build_pack_rgba_aos(LLVMBuilderRef builder, - enum pipe_format format, - LLVMValueRef rgba); +void +lp_build_format_swizzle_soa(const struct util_format_description *format_desc, + struct lp_type type, + const LLVMValueRef *unswizzled, + LLVMValueRef *swizzled); -/** - * Load a pixel into its RGBA components. - * - * @param ptr value with the pointer to the packed pixel. Pointer type is - * irrelevant. - * - * @return RGBA in a 4 floats vector. - */ LLVMValueRef -lp_build_load_rgba_aos(LLVMBuilderRef builder, - enum pipe_format format, - LLVMValueRef ptr); +lp_build_unpack_rgba_aos(LLVMBuilderRef builder, + const struct util_format_description *desc, + LLVMValueRef packed); -/** - * Store a pixel. - * - * @param rgba 4 float vector with the unpacked components. - */ -void -lp_build_store_rgba_aos(LLVMBuilderRef builder, - enum pipe_format format, - LLVMValueRef ptr, - LLVMValueRef rgba); +LLVMValueRef +lp_build_unpack_rgba8_aos(LLVMBuilderRef builder, + const struct util_format_description *desc, + struct lp_type type, + LLVMValueRef packed); + LLVMValueRef -lp_build_gather(LLVMBuilderRef builder, - unsigned length, - unsigned src_width, - unsigned dst_width, - LLVMValueRef base_ptr, - LLVMValueRef offsets); +lp_build_pack_rgba_aos(LLVMBuilderRef builder, + const struct util_format_description *desc, + LLVMValueRef rgba); void @@ -108,12 +80,4 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder, LLVMValueRef *rgba); -void -lp_build_load_rgba_soa(LLVMBuilderRef builder, - const struct util_format_description *format_desc, - struct lp_type type, - LLVMValueRef base_ptr, - LLVMValueRef offsets, - LLVMValueRef *rgba); - -#endif /* !LP_BLD_H */ +#endif /* !LP_BLD_FORMAT_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c index b9b5d84bed..5836e0173f 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c @@ -25,18 +25,39 @@ * **************************************************************************/ +/** + * @file + * AoS pixel format manipulation. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ + +#include "util/u_cpu_detect.h" #include "util/u_format.h" +#include "lp_bld_type.h" +#include "lp_bld_const.h" +#include "lp_bld_logic.h" +#include "lp_bld_swizzle.h" #include "lp_bld_format.h" +/** + * Unpack a single pixel into its RGBA components. + * + * @param packed integer. + * + * @return RGBA in a 4 floats vector. + * + * XXX: This is mostly for reference and testing -- operating a single pixel at + * a time is rarely if ever needed. + */ LLVMValueRef lp_build_unpack_rgba_aos(LLVMBuilderRef builder, - enum pipe_format format, + const struct util_format_description *desc, LLVMValueRef packed) { - const struct util_format_description *desc; LLVMTypeRef type; LLVMValueRef shifted, casted, scaled, masked; LLVMValueRef shifts[4]; @@ -49,8 +70,6 @@ lp_build_unpack_rgba_aos(LLVMBuilderRef builder, unsigned shift; unsigned i; - desc = util_format_description(format); - /* FIXME: Support more formats */ assert(desc->layout == UTIL_FORMAT_LAYOUT_ARITH); assert(desc->block.width == 1); @@ -151,12 +170,130 @@ lp_build_unpack_rgba_aos(LLVMBuilderRef builder, } +/** + * Take a vector with packed pixels and unpack into a rgba8 vector. + * + * Formats with bit depth smaller than 32bits are accepted, but they must be + * padded to 32bits. + */ +LLVMValueRef +lp_build_unpack_rgba8_aos(LLVMBuilderRef builder, + const struct util_format_description *desc, + struct lp_type type, + LLVMValueRef packed) +{ + struct lp_build_context bld; + bool rgba8; + LLVMValueRef res; + unsigned i; + + lp_build_context_init(&bld, builder, type); + + /* FIXME: Support more formats */ + assert(desc->layout == UTIL_FORMAT_LAYOUT_ARITH); + assert(desc->block.width == 1); + assert(desc->block.height == 1); + assert(desc->block.bits <= 32); + + assert(!type.floating); + assert(!type.fixed); + assert(type.norm); + assert(type.width == 8); + assert(type.length % 4 == 0); + + rgba8 = TRUE; + for(i = 0; i < 4; ++i) { + assert(desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED || + desc->channel[i].type == UTIL_FORMAT_TYPE_VOID); + if(desc->channel[0].size != 8) + rgba8 = FALSE; + } + + if(rgba8) { + /* + * The pixel is already in a rgba8 format variant. All it is necessary + * is to swizzle the channels. + */ + + unsigned char swizzles[4]; + boolean zeros[4]; /* bitwise AND mask */ + boolean ones[4]; /* bitwise OR mask */ + boolean swizzles_needed = FALSE; + boolean zeros_needed = FALSE; + boolean ones_needed = FALSE; + + for(i = 0; i < 4; ++i) { + enum util_format_swizzle swizzle = desc->swizzle[i]; + + /* Initialize with the no-op case */ + swizzles[i] = util_cpu_caps.little_endian ? 3 - i : i; + zeros[i] = TRUE; + ones[i] = FALSE; + + switch (swizzle) { + case UTIL_FORMAT_SWIZZLE_X: + case UTIL_FORMAT_SWIZZLE_Y: + case UTIL_FORMAT_SWIZZLE_Z: + case UTIL_FORMAT_SWIZZLE_W: + if(swizzle != swizzles[i]) { + swizzles[i] = swizzle; + swizzles_needed = TRUE; + } + break; + case UTIL_FORMAT_SWIZZLE_0: + zeros[i] = FALSE; + zeros_needed = TRUE; + break; + case UTIL_FORMAT_SWIZZLE_1: + ones[i] = TRUE; + ones_needed = TRUE; + break; + case UTIL_FORMAT_SWIZZLE_NONE: + assert(0); + break; + } + } + + res = packed; + + if(swizzles_needed) + res = lp_build_swizzle1_aos(&bld, res, swizzles); + + if(zeros_needed) { + /* Mask out zero channels */ + LLVMValueRef mask = lp_build_const_mask_aos(type, zeros); + res = LLVMBuildAnd(builder, res, mask, ""); + } + + if(ones_needed) { + /* Or one channels */ + LLVMValueRef mask = lp_build_const_mask_aos(type, ones); + res = LLVMBuildOr(builder, res, mask, ""); + } + } + else { + /* FIXME */ + assert(0); + res = lp_build_undef(type); + } + + return res; +} + + +/** + * Pack a single pixel. + * + * @param rgba 4 float vector with the unpacked components. + * + * XXX: This is mostly for reference and testing -- operating a single pixel at + * a time is rarely if ever needed. + */ LLVMValueRef lp_build_pack_rgba_aos(LLVMBuilderRef builder, - enum pipe_format format, + const struct util_format_description *desc, LLVMValueRef rgba) { - const struct util_format_description *desc; LLVMTypeRef type; LLVMValueRef packed = NULL; LLVMValueRef swizzles[4]; @@ -167,8 +304,6 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder, unsigned shift; unsigned i, j; - desc = util_format_description(format); - assert(desc->layout == UTIL_FORMAT_LAYOUT_ARITH); assert(desc->block.width == 1); assert(desc->block.height == 1); @@ -247,57 +382,3 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder, return packed; } - - -LLVMValueRef -lp_build_load_rgba_aos(LLVMBuilderRef builder, - enum pipe_format format, - LLVMValueRef ptr) -{ - const struct util_format_description *desc; - LLVMTypeRef type; - LLVMValueRef packed; - - desc = util_format_description(format); - - /* FIXME: Support more formats */ - assert(desc->layout == UTIL_FORMAT_LAYOUT_ARITH); - assert(desc->block.width == 1); - assert(desc->block.height == 1); - assert(desc->block.bits <= 32); - - type = LLVMIntType(desc->block.bits); - - ptr = LLVMBuildBitCast(builder, ptr, LLVMPointerType(type, 0), ""); - - packed = LLVMBuildLoad(builder, ptr, ""); - - return lp_build_unpack_rgba_aos(builder, format, packed); -} - - -void -lp_build_store_rgba_aos(LLVMBuilderRef builder, - enum pipe_format format, - LLVMValueRef ptr, - LLVMValueRef rgba) -{ - const struct util_format_description *desc; - LLVMTypeRef type; - LLVMValueRef packed; - - desc = util_format_description(format); - - assert(desc->layout == UTIL_FORMAT_LAYOUT_ARITH); - assert(desc->block.width == 1); - assert(desc->block.height == 1); - - type = LLVMIntType(desc->block.bits); - - packed = lp_build_pack_rgba_aos(builder, format, rgba); - - ptr = LLVMBuildBitCast(builder, ptr, LLVMPointerType(type, 0), ""); - - LLVMBuildStore(builder, packed, ptr); -} - diff --git a/src/gallium/state_trackers/wgl/shared/stw_public.h b/src/gallium/drivers/llvmpipe/lp_bld_format_query.c index 7fe9cfb356..f3832d07ff 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_public.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_format_query.c @@ -18,56 +18,55 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ -#ifndef STW_PUBLIC_H -#define STW_PUBLIC_H - -#include <windows.h> - -BOOL stw_copy_context( UINT_PTR hglrcSrc, - UINT_PTR hglrcDst, - UINT mask ); - -UINT_PTR stw_create_layer_context( HDC hdc, - int iLayerPlane ); - -BOOL stw_share_lists( UINT_PTR hglrc1, UINT_PTR hglrc2 ); - -BOOL stw_delete_context( UINT_PTR hglrc ); - -BOOL -stw_release_context( UINT_PTR dhglrc ); - -UINT_PTR stw_get_current_context( void ); - -HDC stw_get_current_dc( void ); - -BOOL stw_make_current( HDC hdc, UINT_PTR hglrc ); +/** + * @file + * Utility functions to make assertions about formats. + * + * This module centralizes most of logic used when determining what algorithm + * is most suitable (i.e., most efficient yet correct) for a given format. + * + * It might be possible to move some of these functions to u_format module, + * but since tiny differences in the format my render it more/less + * appropriate to a given algorithm it is impossible to make any long term + * guarantee about the semantics of these functions. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ -BOOL stw_swap_buffers( HDC hdc ); -BOOL -stw_swap_layer_buffers( HDC hdc, UINT fuPlanes ); +#include "util/u_format.h" -PROC stw_get_proc_address( LPCSTR lpszProc ); +#include "lp_bld_format.h" -int stw_pixelformat_describe( HDC hdc, - int iPixelFormat, - UINT nBytes, - LPPIXELFORMATDESCRIPTOR ppfd ); -int stw_pixelformat_get( HDC hdc ); +/** + * Whether this format is a 4 rgba8 variant + */ +boolean +lp_format_is_rgba8(const struct util_format_description *desc) +{ + unsigned chan; -BOOL stw_pixelformat_set( HDC hdc, - int iPixelFormat ); + if(desc->block.width != 1 || + desc->block.height != 1 || + desc->block.bits != 32) + return FALSE; -int stw_pixelformat_choose( HDC hdc, - CONST PIXELFORMATDESCRIPTOR *ppfd ); + for(chan = 0; chan < 4; ++chan) { + if(desc->channel[chan].type != UTIL_FORMAT_TYPE_UNSIGNED && + desc->channel[chan].type != UTIL_FORMAT_TYPE_SIGNED && + desc->channel[chan].type != UTIL_FORMAT_TYPE_VOID) + return FALSE; + if(desc->channel[chan].size != 8) + return FALSE; + } -#endif + return TRUE; +} diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_format_soa.c index b5ff434e1a..64151d169d 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_format_soa.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_format_soa.c @@ -34,66 +34,17 @@ #include "lp_bld_format.h" -/** - * Gather elements from scatter positions in memory into a single vector. - * - * @param src_width src element width - * @param dst_width result element width (source will be expanded to fit) - * @param length length of the offsets, - * @param base_ptr base pointer, should be a i8 pointer type. - * @param offsets vector with offsets - */ -LLVMValueRef -lp_build_gather(LLVMBuilderRef builder, - unsigned length, - unsigned src_width, - unsigned dst_width, - LLVMValueRef base_ptr, - LLVMValueRef offsets) -{ - LLVMTypeRef src_type = LLVMIntType(src_width); - LLVMTypeRef src_ptr_type = LLVMPointerType(src_type, 0); - LLVMTypeRef dst_elem_type = LLVMIntType(dst_width); - LLVMTypeRef dst_vec_type = LLVMVectorType(dst_elem_type, length); - LLVMValueRef res; - unsigned i; - - res = LLVMGetUndef(dst_vec_type); - for(i = 0; i < length; ++i) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); - LLVMValueRef elem_offset; - LLVMValueRef elem_ptr; - LLVMValueRef elem; - - elem_offset = LLVMBuildExtractElement(builder, offsets, index, ""); - elem_ptr = LLVMBuildGEP(builder, base_ptr, &elem_offset, 1, ""); - elem_ptr = LLVMBuildBitCast(builder, elem_ptr, src_ptr_type, ""); - elem = LLVMBuildLoad(builder, elem_ptr, ""); - - assert(src_width <= dst_width); - if(src_width > dst_width) - elem = LLVMBuildTrunc(builder, elem, dst_elem_type, ""); - if(src_width < dst_width) - elem = LLVMBuildZExt(builder, elem, dst_elem_type, ""); - - res = LLVMBuildInsertElement(builder, res, elem, index, ""); - } - - return res; -} - - static LLVMValueRef -lp_build_format_swizzle(struct lp_type type, - const LLVMValueRef *inputs, - enum util_format_swizzle swizzle) +lp_build_format_swizzle_chan_soa(struct lp_type type, + const LLVMValueRef *unswizzled, + enum util_format_swizzle swizzle) { switch (swizzle) { case UTIL_FORMAT_SWIZZLE_X: case UTIL_FORMAT_SWIZZLE_Y: case UTIL_FORMAT_SWIZZLE_Z: case UTIL_FORMAT_SWIZZLE_W: - return inputs[swizzle]; + return unswizzled[swizzle]; case UTIL_FORMAT_SWIZZLE_0: return lp_build_zero(type); case UTIL_FORMAT_SWIZZLE_1: @@ -108,6 +59,28 @@ lp_build_format_swizzle(struct lp_type type, void +lp_build_format_swizzle_soa(const struct util_format_description *format_desc, + struct lp_type type, + const LLVMValueRef *unswizzled, + LLVMValueRef *swizzled) +{ + if(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { + enum util_format_swizzle swizzle = format_desc->swizzle[0]; + LLVMValueRef depth = lp_build_format_swizzle_chan_soa(type, unswizzled, swizzle); + swizzled[2] = swizzled[1] = swizzled[0] = depth; + swizzled[3] = lp_build_one(type); + } + else { + unsigned chan; + for (chan = 0; chan < 4; ++chan) { + enum util_format_swizzle swizzle = format_desc->swizzle[chan]; + swizzled[chan] = lp_build_format_swizzle_chan_soa(type, unswizzled, swizzle); + } + } +} + + +void lp_build_unpack_rgba_soa(LLVMBuilderRef builder, const struct util_format_description *format_desc, struct lp_type type, @@ -119,7 +92,9 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder, unsigned chan; /* FIXME: Support more formats */ - assert(format_desc->layout == UTIL_FORMAT_LAYOUT_ARITH); + assert(format_desc->layout == UTIL_FORMAT_LAYOUT_ARITH || + (format_desc->layout == UTIL_FORMAT_LAYOUT_ARRAY && + format_desc->block.bits == format_desc->channel[0].size)); assert(format_desc->block.width == 1); assert(format_desc->block.height == 1); assert(format_desc->block.bits <= 32); @@ -170,39 +145,5 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder, start = stop; } - if(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { - enum util_format_swizzle swizzle = format_desc->swizzle[0]; - LLVMValueRef depth = lp_build_format_swizzle(type, inputs, swizzle); - rgba[2] = rgba[1] = rgba[0] = depth; - rgba[3] = lp_build_one(type); - } - else { - for (chan = 0; chan < 4; ++chan) { - enum util_format_swizzle swizzle = format_desc->swizzle[chan]; - rgba[chan] = lp_build_format_swizzle(type, inputs, swizzle); - } - } -} - - -void -lp_build_load_rgba_soa(LLVMBuilderRef builder, - const struct util_format_description *format_desc, - struct lp_type type, - LLVMValueRef base_ptr, - LLVMValueRef offsets, - LLVMValueRef *rgba) -{ - LLVMValueRef packed; - - assert(format_desc->layout == UTIL_FORMAT_LAYOUT_ARITH); - assert(format_desc->block.width == 1); - assert(format_desc->block.height == 1); - assert(format_desc->block.bits <= 32); - - packed = lp_build_gather(builder, - type.length, format_desc->block.bits, type.width, - base_ptr, offsets); - - lp_build_unpack_rgba_soa(builder, format_desc, type, packed, rgba); + lp_build_format_swizzle_soa(format_desc, type, inputs, rgba); } diff --git a/src/gallium/drivers/llvmpipe/lp_bld_interp.c b/src/gallium/drivers/llvmpipe/lp_bld_interp.c index 338dbca6d1..49dab8ab61 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_interp.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_interp.c @@ -109,32 +109,6 @@ coeffs_init(struct lp_build_interp_soa_context *bld, /** - * Small vector x scale multiplication optimization. - * - * TODO: Should be elsewhere. - */ -static LLVMValueRef -coeff_multiply(struct lp_build_interp_soa_context *bld, - LLVMValueRef coeff, - int step) -{ - LLVMValueRef factor; - - switch(step) { - case 0: - return bld->base.zero; - case 1: - return coeff; - case 2: - return lp_build_add(&bld->base, coeff, coeff); - default: - factor = lp_build_const_scalar(bld->base.type, (double)step); - return lp_build_mul(&bld->base, coeff, factor); - } -} - - -/** * Multiply the dadx and dady with the xstep and ystep respectively. */ static void @@ -149,8 +123,8 @@ coeffs_update(struct lp_build_interp_soa_context *bld) if (mode != TGSI_INTERPOLATE_CONSTANT) { for(chan = 0; chan < NUM_CHANNELS; ++chan) { if(mask & (1 << chan)) { - bld->dadx[attrib][chan] = coeff_multiply(bld, bld->dadx[attrib][chan], bld->xstep); - bld->dady[attrib][chan] = coeff_multiply(bld, bld->dady[attrib][chan], bld->ystep); + bld->dadx[attrib][chan] = lp_build_mul_imm(&bld->base, bld->dadx[attrib][chan], bld->xstep); + bld->dady[attrib][chan] = lp_build_mul_imm(&bld->base, bld->dady[attrib][chan], bld->ystep); } } } @@ -329,8 +303,8 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld, unsigned first, last, mask; unsigned attrib; - first = decl->DeclarationRange.First; - last = decl->DeclarationRange.Last; + first = decl->Range.First; + last = decl->Range.Last; mask = decl->Declaration.UsageMask; for( attrib = first; attrib <= last; ++attrib ) { diff --git a/src/gallium/drivers/llvmpipe/lp_bld_logic.c b/src/gallium/drivers/llvmpipe/lp_bld_logic.c index 6b6f820769..db22a8028a 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_logic.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_logic.c @@ -33,6 +33,8 @@ */ +#include "util/u_cpu_detect.h" + #include "lp_bld_type.h" #include "lp_bld_const.h" #include "lp_bld_intr.h" @@ -65,7 +67,7 @@ lp_build_cmp(struct lp_build_context *bld, #if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) if(type.width * type.length == 128) { - if(type.floating) { + if(type.floating && util_cpu_caps.has_sse) { LLVMValueRef args[3]; unsigned cc; boolean swap; @@ -114,7 +116,7 @@ lp_build_cmp(struct lp_build_context *bld, res = LLVMBuildBitCast(bld->builder, res, int_vec_type, ""); return res; } - else { + else if(util_cpu_caps.has_sse2) { static const struct { unsigned swap:1; unsigned eq:1; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_logic.h b/src/gallium/drivers/llvmpipe/lp_bld_logic.h index a4ee7723b5..d67500ef70 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_logic.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_logic.h @@ -42,7 +42,7 @@ #include "pipe/p_defines.h" /* For PIPE_FUNC_xxx */ -struct lp_type type; +struct lp_type; struct lp_build_context; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp b/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp new file mode 100644 index 0000000000..d3f78c06d9 --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp @@ -0,0 +1,61 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "pipe/p_config.h" + +#include "lp_bld_misc.h" + + +#ifndef LLVM_NATIVE_ARCH + +namespace llvm { + extern void LinkInJIT(); +} + + +void +LLVMLinkInJIT(void) +{ + llvm::LinkInJIT(); +} + + +extern "C" int X86TargetMachineModule; + + +int +LLVMInitializeNativeTarget(void) +{ +#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) + X86TargetMachineModule = 1; +#endif + return 0; +} + + +#endif diff --git a/src/mesa/state_tracker/st_cb_get.h b/src/gallium/drivers/llvmpipe/lp_bld_misc.h index 8e9f3e9306..0e787e0b9c 100644 --- a/src/mesa/state_tracker/st_cb_get.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_misc.h @@ -1,8 +1,8 @@ /************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * + * Copyright 2009 VMware, Inc. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,28 +10,47 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ -#ifndef ST_CB_GET_H -#define ST_CB_GET_H +#ifndef LP_BLD_MISC_H +#define LP_BLD_MISC_H -extern void -st_init_get_functions(struct dd_function_table *functions); +#include "llvm/Config/config.h" +#ifdef __cplusplus +extern "C" { +#endif + + +#ifndef LLVM_NATIVE_ARCH + +void +LLVMLinkInJIT(void); + +int +LLVMInitializeNativeTarget(void); +#endif /* !LLVM_NATIVE_ARCH */ + + +#ifdef __cplusplus +} #endif + + +#endif /* !LP_BLD_MISC_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_bld_pack.c b/src/gallium/drivers/llvmpipe/lp_bld_pack.c new file mode 100644 index 0000000000..bc360ad77a --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_bld_pack.c @@ -0,0 +1,418 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * @file + * Helper functions for packing/unpacking. + * + * Pack/unpacking is necessary for conversion between types of different + * bit width. + * + * They are also commonly used when an computation needs higher + * precision for the intermediate values. For example, if one needs the + * function: + * + * c = compute(a, b); + * + * to use more precision for intermediate results then one should implement it + * as: + * + * LLVMValueRef + * compute(LLVMBuilderRef builder struct lp_type type, LLVMValueRef a, LLVMValueRef b) + * { + * struct lp_type wide_type = lp_wider_type(type); + * LLVMValueRef al, ah, bl, bh, cl, ch, c; + * + * lp_build_unpack2(builder, type, wide_type, a, &al, &ah); + * lp_build_unpack2(builder, type, wide_type, b, &bl, &bh); + * + * cl = compute_half(al, bl); + * ch = compute_half(ah, bh); + * + * c = lp_build_pack2(bld->builder, wide_type, type, cl, ch); + * + * return c; + * } + * + * where compute_half() would do the computation for half the elements with + * twice the precision. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ + + +#include "util/u_debug.h" +#include "util/u_math.h" +#include "util/u_cpu_detect.h" + +#include "lp_bld_type.h" +#include "lp_bld_const.h" +#include "lp_bld_intr.h" +#include "lp_bld_arit.h" +#include "lp_bld_pack.h" + + +/** + * Build shuffle vectors that match PUNPCKLxx and PUNPCKHxx instructions. + */ +static LLVMValueRef +lp_build_const_unpack_shuffle(unsigned n, unsigned lo_hi) +{ + LLVMValueRef elems[LP_MAX_VECTOR_LENGTH]; + unsigned i, j; + + assert(n <= LP_MAX_VECTOR_LENGTH); + assert(lo_hi < 2); + + /* TODO: cache results in a static table */ + + for(i = 0, j = lo_hi*n/2; i < n; i += 2, ++j) { + elems[i + 0] = LLVMConstInt(LLVMInt32Type(), 0 + j, 0); + elems[i + 1] = LLVMConstInt(LLVMInt32Type(), n + j, 0); + } + + return LLVMConstVector(elems, n); +} + + +/** + * Build shuffle vectors that match PACKxx instructions. + */ +static LLVMValueRef +lp_build_const_pack_shuffle(unsigned n) +{ + LLVMValueRef elems[LP_MAX_VECTOR_LENGTH]; + unsigned i; + + assert(n <= LP_MAX_VECTOR_LENGTH); + + /* TODO: cache results in a static table */ + + for(i = 0; i < n; ++i) + elems[i] = LLVMConstInt(LLVMInt32Type(), 2*i, 0); + + return LLVMConstVector(elems, n); +} + + +/** + * Interleave vector elements. + * + * Matches the PUNPCKLxx and PUNPCKHxx SSE instructions. + */ +LLVMValueRef +lp_build_interleave2(LLVMBuilderRef builder, + struct lp_type type, + LLVMValueRef a, + LLVMValueRef b, + unsigned lo_hi) +{ + LLVMValueRef shuffle; + + shuffle = lp_build_const_unpack_shuffle(type.length, lo_hi); + + return LLVMBuildShuffleVector(builder, a, b, shuffle, ""); +} + + +/** + * Double the bit width. + * + * This will only change the number of bits the values are represented, not the + * values themselves. + */ +void +lp_build_unpack2(LLVMBuilderRef builder, + struct lp_type src_type, + struct lp_type dst_type, + LLVMValueRef src, + LLVMValueRef *dst_lo, + LLVMValueRef *dst_hi) +{ + LLVMValueRef msb; + LLVMTypeRef dst_vec_type; + + assert(!src_type.floating); + assert(!dst_type.floating); + assert(dst_type.width == src_type.width * 2); + assert(dst_type.length * 2 == src_type.length); + + if(dst_type.sign && src_type.sign) { + /* Replicate the sign bit in the most significant bits */ + msb = LLVMBuildAShr(builder, src, lp_build_int_const_scalar(src_type, src_type.width - 1), ""); + } + else + /* Most significant bits always zero */ + msb = lp_build_zero(src_type); + + /* Interleave bits */ + if(util_cpu_caps.little_endian) { + *dst_lo = lp_build_interleave2(builder, src_type, src, msb, 0); + *dst_hi = lp_build_interleave2(builder, src_type, src, msb, 1); + } + else { + *dst_lo = lp_build_interleave2(builder, src_type, msb, src, 0); + *dst_hi = lp_build_interleave2(builder, src_type, msb, src, 1); + } + + /* Cast the result into the new type (twice as wide) */ + + dst_vec_type = lp_build_vec_type(dst_type); + + *dst_lo = LLVMBuildBitCast(builder, *dst_lo, dst_vec_type, ""); + *dst_hi = LLVMBuildBitCast(builder, *dst_hi, dst_vec_type, ""); +} + + +/** + * Expand the bit width. + * + * This will only change the number of bits the values are represented, not the + * values themselves. + */ +void +lp_build_unpack(LLVMBuilderRef builder, + struct lp_type src_type, + struct lp_type dst_type, + LLVMValueRef src, + LLVMValueRef *dst, unsigned num_dsts) +{ + unsigned num_tmps; + unsigned i; + + /* Register width must remain constant */ + assert(src_type.width * src_type.length == dst_type.width * dst_type.length); + + /* We must not loose or gain channels. Only precision */ + assert(src_type.length == dst_type.length * num_dsts); + + num_tmps = 1; + dst[0] = src; + + while(src_type.width < dst_type.width) { + struct lp_type tmp_type = src_type; + + tmp_type.width *= 2; + tmp_type.length /= 2; + + for(i = num_tmps; i--; ) { + lp_build_unpack2(builder, src_type, tmp_type, dst[i], &dst[2*i + 0], &dst[2*i + 1]); + } + + src_type = tmp_type; + + num_tmps *= 2; + } + + assert(num_tmps == num_dsts); +} + + +/** + * Non-interleaved pack. + * + * This will move values as + * + * lo = __ l0 __ l1 __ l2 __.. __ ln + * hi = __ h0 __ h1 __ h2 __.. __ hn + * res = l0 l1 l2 .. ln h0 h1 h2 .. hn + * + * This will only change the number of bits the values are represented, not the + * values themselves. + * + * It is assumed the values are already clamped into the destination type range. + * Values outside that range will produce undefined results. Use + * lp_build_packs2 instead. + */ +LLVMValueRef +lp_build_pack2(LLVMBuilderRef builder, + struct lp_type src_type, + struct lp_type dst_type, + LLVMValueRef lo, + LLVMValueRef hi) +{ + LLVMTypeRef src_vec_type = lp_build_vec_type(src_type); + LLVMTypeRef dst_vec_type = lp_build_vec_type(dst_type); + LLVMValueRef shuffle; + LLVMValueRef res; + + dst_vec_type = lp_build_vec_type(dst_type); + + assert(!src_type.floating); + assert(!dst_type.floating); + assert(src_type.width == dst_type.width * 2); + assert(src_type.length * 2 == dst_type.length); + + if(util_cpu_caps.has_sse2 && src_type.width * src_type.length == 128) { + switch(src_type.width) { + case 32: + if(dst_type.sign) { + res = lp_build_intrinsic_binary(builder, "llvm.x86.sse2.packssdw.128", src_vec_type, lo, hi); + } + else { + if (util_cpu_caps.has_sse4_1) { + /* PACKUSDW is the only instrinsic with a consistent signature */ + return lp_build_intrinsic_binary(builder, "llvm.x86.sse41.packusdw", dst_vec_type, lo, hi); + } + else { + assert(0); + return LLVMGetUndef(dst_vec_type); + } + } + break; + + case 16: + if(dst_type.sign) + res = lp_build_intrinsic_binary(builder, "llvm.x86.sse2.packsswb.128", src_vec_type, lo, hi); + else + res = lp_build_intrinsic_binary(builder, "llvm.x86.sse2.packuswb.128", src_vec_type, lo, hi); + break; + + default: + assert(0); + return LLVMGetUndef(dst_vec_type); + break; + } + + res = LLVMBuildBitCast(builder, res, dst_vec_type, ""); + return res; + } + + lo = LLVMBuildBitCast(builder, lo, dst_vec_type, ""); + hi = LLVMBuildBitCast(builder, hi, dst_vec_type, ""); + + shuffle = lp_build_const_pack_shuffle(dst_type.length); + + res = LLVMBuildShuffleVector(builder, lo, hi, shuffle, ""); + + return res; +} + + + +/** + * Non-interleaved pack and saturate. + * + * Same as lp_build_pack2 but will saturate values so that they fit into the + * destination type. + */ +LLVMValueRef +lp_build_packs2(LLVMBuilderRef builder, + struct lp_type src_type, + struct lp_type dst_type, + LLVMValueRef lo, + LLVMValueRef hi) +{ + boolean clamp; + + assert(!src_type.floating); + assert(!dst_type.floating); + assert(src_type.sign == dst_type.sign); + assert(src_type.width == dst_type.width * 2); + assert(src_type.length * 2 == dst_type.length); + + clamp = TRUE; + + /* All X86 SSE non-interleaved pack instructions take signed inputs and + * saturate them, so no need to clamp for those cases. */ + if(util_cpu_caps.has_sse2 && + src_type.width * src_type.length == 128 && + src_type.sign) + clamp = FALSE; + + if(clamp) { + struct lp_build_context bld; + unsigned dst_bits = dst_type.sign ? dst_type.width - 1 : dst_type.width; + LLVMValueRef dst_max = lp_build_int_const_scalar(src_type, ((unsigned long long)1 << dst_bits) - 1); + lp_build_context_init(&bld, builder, src_type); + lo = lp_build_min(&bld, lo, dst_max); + hi = lp_build_min(&bld, hi, dst_max); + /* FIXME: What about lower bound? */ + } + + return lp_build_pack2(builder, src_type, dst_type, lo, hi); +} + + +/** + * Truncate the bit width. + * + * TODO: Handle saturation consistently. + */ +LLVMValueRef +lp_build_pack(LLVMBuilderRef builder, + struct lp_type src_type, + struct lp_type dst_type, + boolean clamped, + const LLVMValueRef *src, unsigned num_srcs) +{ + LLVMValueRef (*pack2)(LLVMBuilderRef builder, + struct lp_type src_type, + struct lp_type dst_type, + LLVMValueRef lo, + LLVMValueRef hi); + LLVMValueRef tmp[LP_MAX_VECTOR_LENGTH]; + unsigned i; + + + /* Register width must remain constant */ + assert(src_type.width * src_type.length == dst_type.width * dst_type.length); + + /* We must not loose or gain channels. Only precision */ + assert(src_type.length * num_srcs == dst_type.length); + + if(clamped) + pack2 = &lp_build_pack2; + else + pack2 = &lp_build_packs2; + + for(i = 0; i < num_srcs; ++i) + tmp[i] = src[i]; + + while(src_type.width > dst_type.width) { + struct lp_type tmp_type = src_type; + + tmp_type.width /= 2; + tmp_type.length *= 2; + + /* Take in consideration the sign changes only in the last step */ + if(tmp_type.width == dst_type.width) + tmp_type.sign = dst_type.sign; + + num_srcs /= 2; + + for(i = 0; i < num_srcs; ++i) + tmp[i] = pack2(builder, src_type, tmp_type, tmp[2*i + 0], tmp[2*i + 1]); + + src_type = tmp_type; + } + + assert(num_srcs == 1); + + return tmp[0]; +} diff --git a/src/gallium/drivers/llvmpipe/lp_bld_pack.h b/src/gallium/drivers/llvmpipe/lp_bld_pack.h new file mode 100644 index 0000000000..fb2a34984a --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_bld_pack.h @@ -0,0 +1,95 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Helper functions for packing/unpacking conversions. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ + + +#ifndef LP_BLD_PACK_H +#define LP_BLD_PACK_H + + +#include <llvm-c/Core.h> + + +struct lp_type; + + +LLVMValueRef +lp_build_interleave2(LLVMBuilderRef builder, + struct lp_type type, + LLVMValueRef a, + LLVMValueRef b, + unsigned lo_hi); + + +void +lp_build_unpack2(LLVMBuilderRef builder, + struct lp_type src_type, + struct lp_type dst_type, + LLVMValueRef src, + LLVMValueRef *dst_lo, + LLVMValueRef *dst_hi); + + +void +lp_build_unpack(LLVMBuilderRef builder, + struct lp_type src_type, + struct lp_type dst_type, + LLVMValueRef src, + LLVMValueRef *dst, unsigned num_dsts); + + +LLVMValueRef +lp_build_packs2(LLVMBuilderRef builder, + struct lp_type src_type, + struct lp_type dst_type, + LLVMValueRef lo, + LLVMValueRef hi); + + +LLVMValueRef +lp_build_pack2(LLVMBuilderRef builder, + struct lp_type src_type, + struct lp_type dst_type, + LLVMValueRef lo, + LLVMValueRef hi); + + +LLVMValueRef +lp_build_pack(LLVMBuilderRef builder, + struct lp_type src_type, + struct lp_type dst_type, + boolean clamped, + const LLVMValueRef *src, unsigned num_srcs); + + +#endif /* !LP_BLD_PACK_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.c b/src/gallium/drivers/llvmpipe/lp_bld_sample.c new file mode 100644 index 0000000000..af70ddc6ab --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample.c @@ -0,0 +1,190 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Texture sampling -- common code. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ + +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "util/u_format.h" +#include "util/u_math.h" +#include "lp_bld_debug.h" +#include "lp_bld_const.h" +#include "lp_bld_arit.h" +#include "lp_bld_type.h" +#include "lp_bld_format.h" +#include "lp_bld_sample.h" + + +void +lp_sampler_static_state(struct lp_sampler_static_state *state, + const struct pipe_texture *texture, + const struct pipe_sampler_state *sampler) +{ + memset(state, 0, sizeof *state); + + if(!texture) + return; + + if(!sampler) + return; + + state->format = texture->format; + state->target = texture->target; + state->pot_width = util_is_pot(texture->width0); + state->pot_height = util_is_pot(texture->height0); + state->pot_depth = util_is_pot(texture->depth0); + + state->wrap_s = sampler->wrap_s; + state->wrap_t = sampler->wrap_t; + state->wrap_r = sampler->wrap_r; + state->min_img_filter = sampler->min_img_filter; + state->min_mip_filter = sampler->min_mip_filter; + state->mag_img_filter = sampler->mag_img_filter; + if(sampler->compare_mode) { + state->compare_mode = sampler->compare_mode; + state->compare_func = sampler->compare_func; + } + state->normalized_coords = sampler->normalized_coords; + state->prefilter = sampler->prefilter; +} + + +/** + * Gather elements from scatter positions in memory into a single vector. + * + * @param src_width src element width + * @param dst_width result element width (source will be expanded to fit) + * @param length length of the offsets, + * @param base_ptr base pointer, should be a i8 pointer type. + * @param offsets vector with offsets + */ +LLVMValueRef +lp_build_gather(LLVMBuilderRef builder, + unsigned length, + unsigned src_width, + unsigned dst_width, + LLVMValueRef base_ptr, + LLVMValueRef offsets) +{ + LLVMTypeRef src_type = LLVMIntType(src_width); + LLVMTypeRef src_ptr_type = LLVMPointerType(src_type, 0); + LLVMTypeRef dst_elem_type = LLVMIntType(dst_width); + LLVMTypeRef dst_vec_type = LLVMVectorType(dst_elem_type, length); + LLVMValueRef res; + unsigned i; + + res = LLVMGetUndef(dst_vec_type); + for(i = 0; i < length; ++i) { + LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); + LLVMValueRef elem_offset; + LLVMValueRef elem_ptr; + LLVMValueRef elem; + + elem_offset = LLVMBuildExtractElement(builder, offsets, index, ""); + elem_ptr = LLVMBuildGEP(builder, base_ptr, &elem_offset, 1, ""); + elem_ptr = LLVMBuildBitCast(builder, elem_ptr, src_ptr_type, ""); + elem = LLVMBuildLoad(builder, elem_ptr, ""); + + assert(src_width <= dst_width); + if(src_width > dst_width) + elem = LLVMBuildTrunc(builder, elem, dst_elem_type, ""); + if(src_width < dst_width) + elem = LLVMBuildZExt(builder, elem, dst_elem_type, ""); + + res = LLVMBuildInsertElement(builder, res, elem, index, ""); + } + + return res; +} + + +/** + * Compute the offset of a pixel. + * + * x, y, y_stride are vectors + */ +LLVMValueRef +lp_build_sample_offset(struct lp_build_context *bld, + const struct util_format_description *format_desc, + LLVMValueRef x, + LLVMValueRef y, + LLVMValueRef y_stride, + LLVMValueRef data_ptr) +{ + LLVMValueRef x_stride; + LLVMValueRef offset; + + x_stride = lp_build_const_scalar(bld->type, format_desc->block.bits/8); + + if(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { + LLVMValueRef x_lo, x_hi; + LLVMValueRef y_lo, y_hi; + LLVMValueRef x_stride_lo, x_stride_hi; + LLVMValueRef y_stride_lo, y_stride_hi; + LLVMValueRef x_offset_lo, x_offset_hi; + LLVMValueRef y_offset_lo, y_offset_hi; + LLVMValueRef offset_lo, offset_hi; + + x_lo = LLVMBuildAnd(bld->builder, x, bld->one, ""); + y_lo = LLVMBuildAnd(bld->builder, y, bld->one, ""); + + x_hi = LLVMBuildLShr(bld->builder, x, bld->one, ""); + y_hi = LLVMBuildLShr(bld->builder, y, bld->one, ""); + + x_stride_lo = x_stride; + y_stride_lo = lp_build_const_scalar(bld->type, 2*format_desc->block.bits/8); + + x_stride_hi = lp_build_const_scalar(bld->type, 4*format_desc->block.bits/8); + y_stride_hi = LLVMBuildShl(bld->builder, y_stride, bld->one, ""); + + x_offset_lo = lp_build_mul(bld, x_lo, x_stride_lo); + y_offset_lo = lp_build_mul(bld, y_lo, y_stride_lo); + offset_lo = lp_build_add(bld, x_offset_lo, y_offset_lo); + + x_offset_hi = lp_build_mul(bld, x_hi, x_stride_hi); + y_offset_hi = lp_build_mul(bld, y_hi, y_stride_hi); + offset_hi = lp_build_add(bld, x_offset_hi, y_offset_hi); + + offset = lp_build_add(bld, offset_hi, offset_lo); + } + else { + LLVMValueRef x_offset; + LLVMValueRef y_offset; + + x_offset = lp_build_mul(bld, x, x_stride); + y_offset = lp_build_mul(bld, y, y_stride); + + offset = lp_build_add(bld, x_offset, y_offset); + } + + return offset; +} diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.h b/src/gallium/drivers/llvmpipe/lp_bld_sample.h index 403d0e4836..8cb8210ca7 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_sample.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample.h @@ -40,7 +40,9 @@ struct pipe_texture; struct pipe_sampler_state; +struct util_format_description; struct lp_type; +struct lp_build_context; /** @@ -119,6 +121,24 @@ lp_sampler_static_state(struct lp_sampler_static_state *state, const struct pipe_sampler_state *sampler); +LLVMValueRef +lp_build_gather(LLVMBuilderRef builder, + unsigned length, + unsigned src_width, + unsigned dst_width, + LLVMValueRef base_ptr, + LLVMValueRef offsets); + + +LLVMValueRef +lp_build_sample_offset(struct lp_build_context *bld, + const struct util_format_description *format_desc, + LLVMValueRef x, + LLVMValueRef y, + LLVMValueRef y_stride, + LLVMValueRef data_ptr); + + void lp_build_sample_soa(LLVMBuilderRef builder, const struct lp_sampler_static_state *static_state, diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c index 8ca1be6f1b..47b68b71e2 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c @@ -27,7 +27,7 @@ /** * @file - * Texture sampling. + * Texture sampling -- SoA. * * @author Jose Fonseca <jfonseca@vmware.com> */ @@ -35,54 +35,23 @@ #include "pipe/p_defines.h" #include "pipe/p_state.h" #include "util/u_debug.h" +#include "util/u_debug_dump.h" #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_format.h" +#include "util/u_cpu_detect.h" #include "lp_bld_debug.h" #include "lp_bld_type.h" #include "lp_bld_const.h" +#include "lp_bld_conv.h" #include "lp_bld_arit.h" #include "lp_bld_logic.h" #include "lp_bld_swizzle.h" +#include "lp_bld_pack.h" #include "lp_bld_format.h" #include "lp_bld_sample.h" -void -lp_sampler_static_state(struct lp_sampler_static_state *state, - const struct pipe_texture *texture, - const struct pipe_sampler_state *sampler) -{ - memset(state, 0, sizeof *state); - - if(!texture) - return; - - if(!sampler) - return; - - state->format = texture->format; - state->target = texture->target; - state->pot_width = util_is_pot(texture->width[0]); - state->pot_height = util_is_pot(texture->height[0]); - state->pot_depth = util_is_pot(texture->depth[0]); - - state->wrap_s = sampler->wrap_s; - state->wrap_t = sampler->wrap_t; - state->wrap_r = sampler->wrap_r; - state->min_img_filter = sampler->min_img_filter; - state->min_mip_filter = sampler->min_mip_filter; - state->mag_img_filter = sampler->mag_img_filter; - if(sampler->compare_mode) { - state->compare_mode = sampler->compare_mode; - state->compare_func = sampler->compare_func; - } - state->normalized_coords = sampler->normalized_coords; - state->prefilter = sampler->prefilter; -} - - - /** * Keep all information for sampling code generation in a single place. */ @@ -111,66 +80,61 @@ struct lp_build_sample_context static void -lp_build_sample_texel(struct lp_build_sample_context *bld, - LLVMValueRef x, - LLVMValueRef y, - LLVMValueRef y_stride, - LLVMValueRef data_ptr, - LLVMValueRef *texel) +lp_build_sample_texel_soa(struct lp_build_sample_context *bld, + LLVMValueRef x, + LLVMValueRef y, + LLVMValueRef y_stride, + LLVMValueRef data_ptr, + LLVMValueRef *texel) { - struct lp_build_context *int_coord_bld = &bld->int_coord_bld; - LLVMValueRef x_stride; LLVMValueRef offset; + LLVMValueRef packed; + + offset = lp_build_sample_offset(&bld->int_coord_bld, + bld->format_desc, + x, y, y_stride, + data_ptr); + + assert(bld->format_desc->block.width == 1); + assert(bld->format_desc->block.height == 1); + assert(bld->format_desc->block.bits <= bld->texel_type.width); + + packed = lp_build_gather(bld->builder, + bld->texel_type.length, + bld->format_desc->block.bits, + bld->texel_type.width, + data_ptr, offset); + + lp_build_unpack_rgba_soa(bld->builder, + bld->format_desc, + bld->texel_type, + packed, texel); +} - x_stride = lp_build_const_scalar(bld->int_coord_type, bld->format_desc->block.bits/8); - - if(bld->format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { - LLVMValueRef x_lo, x_hi; - LLVMValueRef y_lo, y_hi; - LLVMValueRef x_stride_lo, x_stride_hi; - LLVMValueRef y_stride_lo, y_stride_hi; - LLVMValueRef x_offset_lo, x_offset_hi; - LLVMValueRef y_offset_lo, y_offset_hi; - LLVMValueRef offset_lo, offset_hi; - - x_lo = LLVMBuildAnd(bld->builder, x, int_coord_bld->one, ""); - y_lo = LLVMBuildAnd(bld->builder, y, int_coord_bld->one, ""); - - x_hi = LLVMBuildLShr(bld->builder, x, int_coord_bld->one, ""); - y_hi = LLVMBuildLShr(bld->builder, y, int_coord_bld->one, ""); - - x_stride_lo = x_stride; - y_stride_lo = lp_build_const_scalar(bld->int_coord_type, 2*bld->format_desc->block.bits/8); - - x_stride_hi = lp_build_const_scalar(bld->int_coord_type, 4*bld->format_desc->block.bits/8); - y_stride_hi = LLVMBuildShl(bld->builder, y_stride, int_coord_bld->one, ""); - - x_offset_lo = lp_build_mul(int_coord_bld, x_lo, x_stride_lo); - y_offset_lo = lp_build_mul(int_coord_bld, y_lo, y_stride_lo); - offset_lo = lp_build_add(int_coord_bld, x_offset_lo, y_offset_lo); - - x_offset_hi = lp_build_mul(int_coord_bld, x_hi, x_stride_hi); - y_offset_hi = lp_build_mul(int_coord_bld, y_hi, y_stride_hi); - offset_hi = lp_build_add(int_coord_bld, x_offset_hi, y_offset_hi); - offset = lp_build_add(int_coord_bld, offset_hi, offset_lo); - } - else { - LLVMValueRef x_offset; - LLVMValueRef y_offset; +static LLVMValueRef +lp_build_sample_packed(struct lp_build_sample_context *bld, + LLVMValueRef x, + LLVMValueRef y, + LLVMValueRef y_stride, + LLVMValueRef data_ptr) +{ + LLVMValueRef offset; - x_offset = lp_build_mul(int_coord_bld, x, x_stride); - y_offset = lp_build_mul(int_coord_bld, y, y_stride); + offset = lp_build_sample_offset(&bld->int_coord_bld, + bld->format_desc, + x, y, y_stride, + data_ptr); - offset = lp_build_add(int_coord_bld, x_offset, y_offset); - } + assert(bld->format_desc->block.width == 1); + assert(bld->format_desc->block.height == 1); + assert(bld->format_desc->block.bits <= bld->texel_type.width); - lp_build_load_rgba_soa(bld->builder, - bld->format_desc, - bld->texel_type, - data_ptr, - offset, - texel); + return lp_build_gather(bld->builder, + bld->texel_type.length, + bld->format_desc->block.bits, + bld->texel_type.width, + data_ptr, offset); } @@ -208,7 +172,8 @@ lp_build_sample_wrap(struct lp_build_sample_context *bld, case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: /* FIXME */ - _debug_printf("warning: failed to translate texture wrap mode %u\n", wrap_mode); + _debug_printf("warning: failed to translate texture wrap mode %s\n", + debug_dump_tex_wrap(wrap_mode, TRUE)); coord = lp_build_max(int_coord_bld, coord, int_coord_bld->zero); coord = lp_build_min(int_coord_bld, coord, length_minus_one); break; @@ -240,7 +205,7 @@ lp_build_sample_2d_nearest_soa(struct lp_build_sample_context *bld, x = lp_build_sample_wrap(bld, x, width, bld->static_state->pot_width, bld->static_state->wrap_s); y = lp_build_sample_wrap(bld, y, height, bld->static_state->pot_height, bld->static_state->wrap_t); - lp_build_sample_texel(bld, x, y, stride, data_ptr, texel); + lp_build_sample_texel_soa(bld, x, y, stride, data_ptr, texel); } @@ -274,8 +239,8 @@ lp_build_sample_2d_linear_soa(struct lp_build_sample_context *bld, s_fpart = lp_build_sub(&bld->coord_bld, s, s_ipart); t_fpart = lp_build_sub(&bld->coord_bld, t, t_ipart); - x0 = lp_build_int(&bld->coord_bld, s_ipart); - y0 = lp_build_int(&bld->coord_bld, t_ipart); + x0 = lp_build_itrunc(&bld->coord_bld, s_ipart); + y0 = lp_build_itrunc(&bld->coord_bld, t_ipart); x0 = lp_build_sample_wrap(bld, x0, width, bld->static_state->pot_width, bld->static_state->wrap_s); y0 = lp_build_sample_wrap(bld, y0, height, bld->static_state->pot_height, bld->static_state->wrap_t); @@ -286,10 +251,10 @@ lp_build_sample_2d_linear_soa(struct lp_build_sample_context *bld, x1 = lp_build_sample_wrap(bld, x1, width, bld->static_state->pot_width, bld->static_state->wrap_s); y1 = lp_build_sample_wrap(bld, y1, height, bld->static_state->pot_height, bld->static_state->wrap_t); - lp_build_sample_texel(bld, x0, y0, stride, data_ptr, neighbors[0][0]); - lp_build_sample_texel(bld, x1, y0, stride, data_ptr, neighbors[0][1]); - lp_build_sample_texel(bld, x0, y1, stride, data_ptr, neighbors[1][0]); - lp_build_sample_texel(bld, x1, y1, stride, data_ptr, neighbors[1][1]); + lp_build_sample_texel_soa(bld, x0, y0, stride, data_ptr, neighbors[0][0]); + lp_build_sample_texel_soa(bld, x1, y0, stride, data_ptr, neighbors[0][1]); + lp_build_sample_texel_soa(bld, x0, y1, stride, data_ptr, neighbors[1][0]); + lp_build_sample_texel_soa(bld, x1, y1, stride, data_ptr, neighbors[1][1]); /* TODO: Don't interpolate missing channels */ for(chan = 0; chan < 4; ++chan) { @@ -304,6 +269,217 @@ lp_build_sample_2d_linear_soa(struct lp_build_sample_context *bld, static void +lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder, + struct lp_type dst_type, + LLVMValueRef packed, + LLVMValueRef *rgba) +{ + LLVMValueRef mask = lp_build_int_const_scalar(dst_type, 0xff); + unsigned chan; + + /* Decode the input vector components */ + for (chan = 0; chan < 4; ++chan) { + unsigned start = chan*8; + unsigned stop = start + 8; + LLVMValueRef input; + + input = packed; + + if(start) + input = LLVMBuildLShr(builder, input, lp_build_int_const_scalar(dst_type, start), ""); + + if(stop < 32) + input = LLVMBuildAnd(builder, input, mask, ""); + + input = lp_build_unsigned_norm_to_float(builder, 8, dst_type, input); + + rgba[chan] = input; + } +} + + +static void +lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld, + LLVMValueRef s, + LLVMValueRef t, + LLVMValueRef width, + LLVMValueRef height, + LLVMValueRef stride, + LLVMValueRef data_ptr, + LLVMValueRef *texel) +{ + LLVMBuilderRef builder = bld->builder; + struct lp_build_context i32, h16, u8n; + LLVMTypeRef i32_vec_type, h16_vec_type, u8n_vec_type; + LLVMValueRef i32_c8, i32_c128, i32_c255; + LLVMValueRef s_ipart, s_fpart, s_fpart_lo, s_fpart_hi; + LLVMValueRef t_ipart, t_fpart, t_fpart_lo, t_fpart_hi; + LLVMValueRef x0, x1; + LLVMValueRef y0, y1; + LLVMValueRef neighbors[2][2]; + LLVMValueRef neighbors_lo[2][2]; + LLVMValueRef neighbors_hi[2][2]; + LLVMValueRef packed, packed_lo, packed_hi; + LLVMValueRef unswizzled[4]; + + lp_build_context_init(&i32, builder, lp_type_int(32)); + lp_build_context_init(&h16, builder, lp_type_ufixed(16)); + lp_build_context_init(&u8n, builder, lp_type_unorm(8)); + + i32_vec_type = lp_build_vec_type(i32.type); + h16_vec_type = lp_build_vec_type(h16.type); + u8n_vec_type = lp_build_vec_type(u8n.type); + + s = lp_build_mul_imm(&bld->coord_bld, s, 256); + t = lp_build_mul_imm(&bld->coord_bld, t, 256); + + s = LLVMBuildFPToSI(builder, s, i32_vec_type, ""); + t = LLVMBuildFPToSI(builder, t, i32_vec_type, ""); + + i32_c128 = lp_build_int_const_scalar(i32.type, -128); + s = LLVMBuildAdd(builder, s, i32_c128, ""); + t = LLVMBuildAdd(builder, t, i32_c128, ""); + + i32_c8 = lp_build_int_const_scalar(i32.type, 8); + s_ipart = LLVMBuildAShr(builder, s, i32_c8, ""); + t_ipart = LLVMBuildAShr(builder, t, i32_c8, ""); + + i32_c255 = lp_build_int_const_scalar(i32.type, 255); + s_fpart = LLVMBuildAnd(builder, s, i32_c255, ""); + t_fpart = LLVMBuildAnd(builder, t, i32_c255, ""); + + x0 = s_ipart; + y0 = t_ipart; + + x0 = lp_build_sample_wrap(bld, x0, width, bld->static_state->pot_width, bld->static_state->wrap_s); + y0 = lp_build_sample_wrap(bld, y0, height, bld->static_state->pot_height, bld->static_state->wrap_t); + + x1 = lp_build_add(&bld->int_coord_bld, x0, bld->int_coord_bld.one); + y1 = lp_build_add(&bld->int_coord_bld, y0, bld->int_coord_bld.one); + + x1 = lp_build_sample_wrap(bld, x1, width, bld->static_state->pot_width, bld->static_state->wrap_s); + y1 = lp_build_sample_wrap(bld, y1, height, bld->static_state->pot_height, bld->static_state->wrap_t); + + /* + * Transform 4 x i32 in + * + * s_fpart = {s0, s1, s2, s3} + * + * into 8 x i16 + * + * s_fpart = {00, s0, 00, s1, 00, s2, 00, s3} + * + * into two 8 x i16 + * + * s_fpart_lo = {s0, s0, s0, s0, s1, s1, s1, s1} + * s_fpart_hi = {s2, s2, s2, s2, s3, s3, s3, s3} + * + * and likewise for t_fpart. There is no risk of loosing precision here + * since the fractional parts only use the lower 8bits. + */ + + s_fpart = LLVMBuildBitCast(builder, s_fpart, h16_vec_type, ""); + t_fpart = LLVMBuildBitCast(builder, t_fpart, h16_vec_type, ""); + + { + LLVMTypeRef elem_type = LLVMInt32Type(); + LLVMValueRef shuffles_lo[LP_MAX_VECTOR_LENGTH]; + LLVMValueRef shuffles_hi[LP_MAX_VECTOR_LENGTH]; + LLVMValueRef shuffle_lo; + LLVMValueRef shuffle_hi; + unsigned i, j; + + for(j = 0; j < h16.type.length; j += 4) { + unsigned subindex = util_cpu_caps.little_endian ? 0 : 1; + LLVMValueRef index; + + index = LLVMConstInt(elem_type, j/2 + subindex, 0); + for(i = 0; i < 4; ++i) + shuffles_lo[j + i] = index; + + index = LLVMConstInt(elem_type, h16.type.length/2 + j/2 + subindex, 0); + for(i = 0; i < 4; ++i) + shuffles_hi[j + i] = index; + } + + shuffle_lo = LLVMConstVector(shuffles_lo, h16.type.length); + shuffle_hi = LLVMConstVector(shuffles_hi, h16.type.length); + + s_fpart_lo = LLVMBuildShuffleVector(builder, s_fpart, h16.undef, shuffle_lo, ""); + t_fpart_lo = LLVMBuildShuffleVector(builder, t_fpart, h16.undef, shuffle_lo, ""); + s_fpart_hi = LLVMBuildShuffleVector(builder, s_fpart, h16.undef, shuffle_hi, ""); + t_fpart_hi = LLVMBuildShuffleVector(builder, t_fpart, h16.undef, shuffle_hi, ""); + } + + /* + * Fetch the pixels as 4 x 32bit (rgba order might differ): + * + * rgba0 rgba1 rgba2 rgba3 + * + * bit cast them into 16 x u8 + * + * r0 g0 b0 a0 r1 g1 b1 a1 r2 g2 b2 a2 r3 g3 b3 a3 + * + * unpack them into two 8 x i16: + * + * r0 g0 b0 a0 r1 g1 b1 a1 + * r2 g2 b2 a2 r3 g3 b3 a3 + * + * The higher 8 bits of the resulting elements will be zero. + */ + + neighbors[0][0] = lp_build_sample_packed(bld, x0, y0, stride, data_ptr); + neighbors[0][1] = lp_build_sample_packed(bld, x1, y0, stride, data_ptr); + neighbors[1][0] = lp_build_sample_packed(bld, x0, y1, stride, data_ptr); + neighbors[1][1] = lp_build_sample_packed(bld, x1, y1, stride, data_ptr); + + neighbors[0][0] = LLVMBuildBitCast(builder, neighbors[0][0], u8n_vec_type, ""); + neighbors[0][1] = LLVMBuildBitCast(builder, neighbors[0][1], u8n_vec_type, ""); + neighbors[1][0] = LLVMBuildBitCast(builder, neighbors[1][0], u8n_vec_type, ""); + neighbors[1][1] = LLVMBuildBitCast(builder, neighbors[1][1], u8n_vec_type, ""); + + lp_build_unpack2(builder, u8n.type, h16.type, neighbors[0][0], &neighbors_lo[0][0], &neighbors_hi[0][0]); + lp_build_unpack2(builder, u8n.type, h16.type, neighbors[0][1], &neighbors_lo[0][1], &neighbors_hi[0][1]); + lp_build_unpack2(builder, u8n.type, h16.type, neighbors[1][0], &neighbors_lo[1][0], &neighbors_hi[1][0]); + lp_build_unpack2(builder, u8n.type, h16.type, neighbors[1][1], &neighbors_lo[1][1], &neighbors_hi[1][1]); + + /* + * Linear interpolate with 8.8 fixed point. + */ + + packed_lo = lp_build_lerp_2d(&h16, + s_fpart_lo, t_fpart_lo, + neighbors_lo[0][0], + neighbors_lo[0][1], + neighbors_lo[1][0], + neighbors_lo[1][1]); + + packed_hi = lp_build_lerp_2d(&h16, + s_fpart_hi, t_fpart_hi, + neighbors_hi[0][0], + neighbors_hi[0][1], + neighbors_hi[1][0], + neighbors_hi[1][1]); + + packed = lp_build_pack2(builder, h16.type, u8n.type, packed_lo, packed_hi); + + /* + * Convert to SoA and swizzle. + */ + + packed = LLVMBuildBitCast(builder, packed, i32_vec_type, ""); + + lp_build_rgba8_to_f32_soa(bld->builder, + bld->texel_type, + packed, unswizzled); + + lp_build_format_swizzle_soa(bld->format_desc, + bld->texel_type, unswizzled, + texel); +} + + +static void lp_build_sample_compare(struct lp_build_sample_context *bld, LLVMValueRef p, LLVMValueRef *texel) @@ -402,7 +578,10 @@ lp_build_sample_soa(LLVMBuilderRef builder, break; case PIPE_TEX_FILTER_LINEAR: case PIPE_TEX_FILTER_ANISO: - lp_build_sample_2d_linear_soa(&bld, s, t, width, height, stride, data_ptr, texel); + if(lp_format_is_rgba8(bld.format_desc)) + lp_build_sample_2d_linear_aos(&bld, s, t, width, height, stride, data_ptr, texel); + else + lp_build_sample_2d_linear_soa(&bld, s, t, width, height, stride, data_ptr, texel); break; default: assert(0); diff --git a/src/gallium/drivers/llvmpipe/lp_bld_swizzle.h b/src/gallium/drivers/llvmpipe/lp_bld_swizzle.h index 1f6da80448..b9472127a6 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_swizzle.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_swizzle.h @@ -40,7 +40,7 @@ #include <llvm-c/Core.h> -struct lp_type type; +struct lp_type; struct lp_build_context; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c index adc81569ed..3eb0e0c57c 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c @@ -64,7 +64,7 @@ for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++) #define IS_DST0_CHANNEL_ENABLED( INST, CHAN )\ - ((INST)->FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN))) + ((INST)->Dst[0].Register.WriteMask & (1 << (CHAN))) #define IF_IS_DST0_CHANNEL_ENABLED( INST, CHAN )\ if (IS_DST0_CHANNEL_ENABLED( INST, CHAN )) @@ -157,19 +157,19 @@ emit_fetch( unsigned index, const unsigned chan_index ) { - const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[index]; - unsigned swizzle = tgsi_util_get_full_src_register_extswizzle( reg, chan_index ); + const struct tgsi_full_src_register *reg = &inst->Src[index]; + unsigned swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index ); LLVMValueRef res; switch (swizzle) { - case TGSI_EXTSWIZZLE_X: - case TGSI_EXTSWIZZLE_Y: - case TGSI_EXTSWIZZLE_Z: - case TGSI_EXTSWIZZLE_W: + case TGSI_SWIZZLE_X: + case TGSI_SWIZZLE_Y: + case TGSI_SWIZZLE_Z: + case TGSI_SWIZZLE_W: - switch (reg->SrcRegister.File) { + switch (reg->Register.File) { case TGSI_FILE_CONSTANT: { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), reg->SrcRegister.Index*4 + swizzle, 0); + LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), reg->Register.Index*4 + swizzle, 0); LLVMValueRef scalar_ptr = LLVMBuildGEP(bld->base.builder, bld->consts_ptr, &index, 1, ""); LLVMValueRef scalar = LLVMBuildLoad(bld->base.builder, scalar_ptr, ""); res = lp_build_broadcast_scalar(&bld->base, scalar); @@ -177,17 +177,17 @@ emit_fetch( } case TGSI_FILE_IMMEDIATE: - res = bld->immediates[reg->SrcRegister.Index][swizzle]; + res = bld->immediates[reg->Register.Index][swizzle]; assert(res); break; case TGSI_FILE_INPUT: - res = bld->inputs[reg->SrcRegister.Index][swizzle]; + res = bld->inputs[reg->Register.Index][swizzle]; assert(res); break; case TGSI_FILE_TEMPORARY: - res = bld->temps[reg->SrcRegister.Index][swizzle]; + res = bld->temps[reg->Register.Index][swizzle]; if(!res) return bld->base.undef; break; @@ -198,14 +198,6 @@ emit_fetch( } break; - case TGSI_EXTSWIZZLE_ZERO: - res = bld->base.zero; - break; - - case TGSI_EXTSWIZZLE_ONE: - res = bld->base.one; - break; - default: assert( 0 ); return bld->base.undef; @@ -275,7 +267,7 @@ emit_store( unsigned chan_index, LLVMValueRef value) { - const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[index]; + const struct tgsi_full_dst_register *reg = &inst->Dst[index]; switch( inst->Instruction.Saturate ) { case TGSI_SAT_NONE: @@ -295,13 +287,13 @@ emit_store( assert(0); } - switch( reg->DstRegister.File ) { + switch( reg->Register.File ) { case TGSI_FILE_OUTPUT: - bld->outputs[reg->DstRegister.Index][chan_index] = value; + bld->outputs[reg->Register.Index][chan_index] = value; break; case TGSI_FILE_TEMPORARY: - bld->temps[reg->DstRegister.Index][chan_index] = value; + bld->temps[reg->Register.Index][chan_index] = value; break; case TGSI_FILE_ADDRESS: @@ -327,14 +319,14 @@ emit_tex( struct lp_build_tgsi_soa_context *bld, boolean projected, LLVMValueRef *texel) { - const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; + const uint unit = inst->Src[1].Register.Index; LLVMValueRef lodbias; LLVMValueRef oow; LLVMValueRef coords[3]; unsigned num_coords; unsigned i; - switch (inst->InstructionExtTexture.Texture) { + switch (inst->Texture.Texture) { case TGSI_TEXTURE_1D: num_coords = 1; break; @@ -383,7 +375,7 @@ emit_kil( struct lp_build_tgsi_soa_context *bld, const struct tgsi_full_instruction *inst ) { - const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[0]; + const struct tgsi_full_src_register *reg = &inst->Src[0]; LLVMValueRef terms[NUM_CHANNELS]; LLVMValueRef mask; unsigned chan_index; @@ -394,12 +386,7 @@ emit_kil( unsigned swizzle; /* Unswizzle channel */ - swizzle = tgsi_util_get_full_src_register_extswizzle( reg, chan_index ); - - /* Note that we test if the value is less than zero, so 1.0 and 0.0 need - * not to be tested. */ - if(swizzle == TGSI_EXTSWIZZLE_ZERO || swizzle == TGSI_EXTSWIZZLE_ONE) - continue; + swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index ); /* Check if the component has not been already tested. */ assert(swizzle < NUM_CHANNELS); @@ -436,15 +423,15 @@ indirect_temp_reference(const struct tgsi_full_instruction *inst) { uint i; for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { - const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[i]; - if (reg->SrcRegister.File == TGSI_FILE_TEMPORARY && - reg->SrcRegister.Indirect) + const struct tgsi_full_src_register *reg = &inst->Src[i]; + if (reg->Register.File == TGSI_FILE_TEMPORARY && + reg->Register.Indirect) return TRUE; } for (i = 0; i < inst->Instruction.NumDstRegs; i++) { - const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[i]; - if (reg->DstRegister.File == TGSI_FILE_TEMPORARY && - reg->DstRegister.Indirect) + const struct tgsi_full_dst_register *reg = &inst->Dst[i]; + if (reg->Register.File == TGSI_FILE_TEMPORARY && + reg->Register.Indirect) return TRUE; } return FALSE; @@ -488,7 +475,6 @@ emit_instruction( #endif case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SWZ: FOR_EACH_DST0_ENABLED_CHANNEL( inst, chan_index ) { dst0[chan_index] = emit_fetch( bld, inst, 0, chan_index ); } @@ -574,9 +560,9 @@ emit_instruction( if (IS_DST0_CHANNEL_ENABLED( inst, CHAN_X ) || IS_DST0_CHANNEL_ENABLED( inst, CHAN_Y ) || IS_DST0_CHANNEL_ENABLED( inst, CHAN_Z )) { - LLVMValueRef *p_floor_log2; - LLVMValueRef *p_exp; - LLVMValueRef *p_log2; + LLVMValueRef *p_floor_log2 = NULL; + LLVMValueRef *p_exp = NULL; + LLVMValueRef *p_log2 = NULL; src0 = emit_fetch( bld, inst, 0, CHAN_X ); src0 = lp_build_abs( &bld->base, src0 ); @@ -1386,15 +1372,6 @@ emit_instruction( return 0; break; - case TGSI_OPCODE_NOISE1: - case TGSI_OPCODE_NOISE2: - case TGSI_OPCODE_NOISE3: - case TGSI_OPCODE_NOISE4: - FOR_EACH_DST0_ENABLED_CHANNEL( inst, chan_index ) { - dst0[chan_index] = bld->base.zero; - } - break; - case TGSI_OPCODE_NOP: break; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_type.c b/src/gallium/drivers/llvmpipe/lp_bld_type.c index 606243d6c5..1320a26721 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_type.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_type.c @@ -160,12 +160,31 @@ lp_build_int_vec_type(struct lp_type type) struct lp_type lp_int_type(struct lp_type type) { - struct lp_type int_type; + struct lp_type res_type; - memset(&int_type, 0, sizeof int_type); - int_type.width = type.width; - int_type.length = type.length; - return int_type; + memset(&res_type, 0, sizeof res_type); + res_type.width = type.width; + res_type.length = type.length; + + return res_type; +} + + +/** + * Return the type with twice the bit width (hence half the number of elements). + */ +struct lp_type +lp_wider_type(struct lp_type type) +{ + struct lp_type res_type; + + memcpy(&res_type, &type, sizeof res_type); + res_type.width *= 2; + res_type.length /= 2; + + assert(res_type.length); + + return res_type; } diff --git a/src/gallium/drivers/llvmpipe/lp_bld_type.h b/src/gallium/drivers/llvmpipe/lp_bld_type.h index ee5ca3483c..2fb233d335 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_type.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_type.h @@ -43,13 +43,18 @@ /** + * Native SIMD register width. + * + * 128 for all architectures we care about. + */ +#define LP_NATIVE_VECTOR_WIDTH 128 + +/** * Several functions can only cope with vectors of length up to this value. * You may need to increase that value if you want to represent bigger vectors. */ #define LP_MAX_VECTOR_LENGTH 16 -#define LP_MAX_TYPE_WIDTH 64 - /** * The LLVM type system can't conveniently express all the things we care about @@ -134,6 +139,91 @@ struct lp_build_context }; +static INLINE struct lp_type +lp_type_float(unsigned width) +{ + struct lp_type res_type; + + memset(&res_type, 0, sizeof res_type); + res_type.floating = TRUE; + res_type.sign = TRUE; + res_type.width = width; + res_type.length = LP_NATIVE_VECTOR_WIDTH / width; + + return res_type; +} + + +static INLINE struct lp_type +lp_type_int(unsigned width) +{ + struct lp_type res_type; + + memset(&res_type, 0, sizeof res_type); + res_type.sign = TRUE; + res_type.width = width; + res_type.length = LP_NATIVE_VECTOR_WIDTH / width; + + return res_type; +} + + +static INLINE struct lp_type +lp_type_uint(unsigned width) +{ + struct lp_type res_type; + + memset(&res_type, 0, sizeof res_type); + res_type.width = width; + res_type.length = LP_NATIVE_VECTOR_WIDTH / width; + + return res_type; +} + + +static INLINE struct lp_type +lp_type_unorm(unsigned width) +{ + struct lp_type res_type; + + memset(&res_type, 0, sizeof res_type); + res_type.norm = TRUE; + res_type.width = width; + res_type.length = LP_NATIVE_VECTOR_WIDTH / width; + + return res_type; +} + + +static INLINE struct lp_type +lp_type_fixed(unsigned width) +{ + struct lp_type res_type; + + memset(&res_type, 0, sizeof res_type); + res_type.sign = TRUE; + res_type.fixed = TRUE; + res_type.width = width; + res_type.length = LP_NATIVE_VECTOR_WIDTH / width; + + return res_type; +} + + +static INLINE struct lp_type +lp_type_ufixed(unsigned width) +{ + struct lp_type res_type; + + memset(&res_type, 0, sizeof res_type); + res_type.fixed = TRUE; + res_type.width = width; + res_type.length = LP_NATIVE_VECTOR_WIDTH / width; + + return res_type; +} + + LLVMTypeRef lp_build_elem_type(struct lp_type type); @@ -166,6 +256,10 @@ struct lp_type lp_int_type(struct lp_type type); +struct lp_type +lp_wider_type(struct lp_type type); + + void lp_build_context_init(struct lp_build_context *bld, LLVMBuilderRef builder, diff --git a/src/gallium/drivers/llvmpipe/lp_clear.c b/src/gallium/drivers/llvmpipe/lp_clear.c index bdcff94b9b..08d9f2e273 100644 --- a/src/gallium/drivers/llvmpipe/lp_clear.c +++ b/src/gallium/drivers/llvmpipe/lp_clear.c @@ -50,6 +50,7 @@ llvmpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, double depth, unsigned stencil) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + union util_color uc; unsigned cv; uint i; @@ -64,8 +65,8 @@ llvmpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) { struct pipe_surface *ps = llvmpipe->framebuffer.cbufs[i]; - util_pack_color(rgba, ps->format, &cv); - lp_tile_cache_clear(llvmpipe->cbuf_cache[i], rgba, cv); + util_pack_color(rgba, ps->format, &uc); + lp_tile_cache_clear(llvmpipe->cbuf_cache[i], rgba, uc.ui); } llvmpipe->dirty_render_cache = TRUE; } diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index a4b2bd8c2a..679e244274 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -31,13 +31,13 @@ */ #include "draw/draw_context.h" +#include "draw/draw_vbuf.h" #include "pipe/p_defines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "lp_clear.h" #include "lp_context.h" #include "lp_flush.h" -#include "lp_prim_setup.h" #include "lp_prim_vbuf.h" #include "lp_state.h" #include "lp_surface.h" @@ -107,11 +107,21 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) if (llvmpipe->draw) draw_destroy( llvmpipe->draw ); - for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { lp_destroy_tile_cache(llvmpipe->cbuf_cache[i]); + pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL); + } + pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL); - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { lp_destroy_tex_tile_cache(llvmpipe->tex_cache[i]); + pipe_texture_reference(&llvmpipe->texture[i], NULL); + } + + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + lp_destroy_tex_tile_cache(llvmpipe->vertex_tex_cache[i]); + pipe_texture_reference(&llvmpipe->vertex_textures[i], NULL); + } for (i = 0; i < Elements(llvmpipe->constants); i++) { if (llvmpipe->constants[i].buffer) { @@ -140,6 +150,11 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe, llvmpipe->framebuffer.zsbuf->texture == texture) return PIPE_REFERENCED_FOR_WRITE; } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + if (llvmpipe->vertex_tex_cache[i] && + llvmpipe->vertex_tex_cache[i]->texture == texture) + return PIPE_REFERENCED_FOR_READ; + } return PIPE_UNREFERENCED; } @@ -175,7 +190,8 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state; llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state; - llvmpipe->pipe.bind_sampler_states = llvmpipe_bind_sampler_states; + llvmpipe->pipe.bind_fragment_sampler_states = llvmpipe_bind_sampler_states; + llvmpipe->pipe.bind_vertex_sampler_states = llvmpipe_bind_vertex_sampler_states; llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state; llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state; @@ -200,7 +216,8 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state; llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple; llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state; - llvmpipe->pipe.set_sampler_textures = llvmpipe_set_sampler_textures; + llvmpipe->pipe.set_fragment_sampler_textures = llvmpipe_set_sampler_textures; + llvmpipe->pipe.set_vertex_sampler_textures = llvmpipe_set_vertex_sampler_textures; llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state; llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers; @@ -229,13 +246,15 @@ llvmpipe_create( struct pipe_screen *screen ) for (i = 0; i < PIPE_MAX_SAMPLERS; i++) llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen ); + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) + llvmpipe->vertex_tex_cache[i] = lp_create_tex_tile_cache(screen); /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX; - llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->tex_cache[i]; + llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->vertex_tex_cache[i]; llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i]; } @@ -255,25 +274,25 @@ llvmpipe_create( struct pipe_screen *screen ) goto fail; draw_texture_samplers(llvmpipe->draw, - PIPE_MAX_SAMPLERS, + PIPE_MAX_VERTEX_SAMPLERS, (struct tgsi_sampler **) llvmpipe->tgsi.vert_samplers_list); - llvmpipe->setup = lp_draw_render_stage(llvmpipe); - if (!llvmpipe->setup) - goto fail; - if (debug_get_bool_option( "LP_NO_RAST", FALSE )) llvmpipe->no_rast = TRUE; - if (debug_get_bool_option( "LP_NO_VBUF", FALSE )) { - /* Deprecated path -- vbuf is the intended interface to the draw module: - */ - draw_set_rasterize_stage(llvmpipe->draw, llvmpipe->setup); - } - else { - lp_init_vbuf(llvmpipe); - } + llvmpipe->vbuf_backend = lp_create_vbuf_backend(llvmpipe); + if (!llvmpipe->vbuf_backend) + goto fail; + + llvmpipe->vbuf = draw_vbuf_stage(llvmpipe->draw, llvmpipe->vbuf_backend); + if (!llvmpipe->vbuf) + goto fail; + + draw_set_rasterize_stage(llvmpipe->draw, llvmpipe->vbuf); + draw_set_render(llvmpipe->draw, llvmpipe->vbuf_backend); + + /* plug in AA line/point stages */ draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe); diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index 8d5a0d4f1f..cc4d5ad5fd 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -55,6 +55,7 @@ struct llvmpipe_context { /** Constant state objects */ const struct pipe_blend_state *blend; const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; const struct pipe_depth_stencil_alpha_state *depth_stencil; const struct pipe_rasterizer_state *rasterizer; struct lp_fragment_shader *fs; @@ -68,12 +69,15 @@ struct llvmpipe_context { struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; unsigned num_samplers; unsigned num_textures; + unsigned num_vertex_samplers; + unsigned num_vertex_textures; unsigned num_vertex_elements; unsigned num_vertex_buffers; @@ -88,9 +92,6 @@ struct llvmpipe_context { /** Mapped vertex buffers */ ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS]; - /** Mapped constant buffers */ - void *mapped_constants[PIPE_SHADER_TYPES]; - /** Vertex format */ struct vertex_info vertex_info; struct vertex_info vertex_info_vbuf; @@ -124,9 +125,10 @@ struct llvmpipe_context { /** The primitive drawing context */ struct draw_context *draw; - struct draw_stage *setup; + + /** Draw module backend */ + struct vbuf_render *vbuf_backend; struct draw_stage *vbuf; - struct llvmpipe_vbuf_render *vbuf_render; boolean dirty_render_cache; @@ -138,6 +140,7 @@ struct llvmpipe_context { unsigned tex_timestamp; struct llvmpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS]; + struct llvmpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS]; unsigned no_rast : 1; diff --git a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c index 89772e62d3..0aa13a1fc6 100644 --- a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c +++ b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c @@ -45,54 +45,6 @@ -static void -llvmpipe_map_constant_buffers(struct llvmpipe_context *lp) -{ - struct pipe_screen *screen = lp->pipe.screen; - uint i, size; - - for (i = 0; i < PIPE_SHADER_TYPES; i++) { - if (lp->constants[i].buffer && lp->constants[i].buffer->size) - lp->mapped_constants[i] = screen->buffer_map(screen, lp->constants[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); - } - - if (lp->constants[PIPE_SHADER_VERTEX].buffer) - size = lp->constants[PIPE_SHADER_VERTEX].buffer->size; - else - size = 0; - - lp->jit_context.constants = lp->mapped_constants[PIPE_SHADER_FRAGMENT]; - - draw_set_mapped_constant_buffer(lp->draw, - lp->mapped_constants[PIPE_SHADER_VERTEX], - size); -} - - -static void -llvmpipe_unmap_constant_buffers(struct llvmpipe_context *lp) -{ - struct pipe_screen *screen = lp->pipe.screen; - uint i; - - /* really need to flush all prims since the vert/frag shaders const buffers - * are going away now. - */ - draw_flush(lp->draw); - - draw_set_mapped_constant_buffer(lp->draw, NULL, 0); - - lp->jit_context.constants = NULL; - - for (i = 0; i < 2; i++) { - if (lp->constants[i].buffer && lp->constants[i].buffer->size) - screen->buffer_unmap(screen, lp->constants[i].buffer); - lp->mapped_constants[i] = NULL; - } -} - - boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) @@ -124,7 +76,6 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe, llvmpipe_update_derived( lp ); llvmpipe_map_transfers(lp); - llvmpipe_map_constant_buffers(lp); /* * Map vertex buffers @@ -163,7 +114,6 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe, /* Note: leave drawing surfaces mapped */ - llvmpipe_unmap_constant_buffers(lp); lp->dirty_render_cache = TRUE; diff --git a/src/gallium/drivers/llvmpipe/lp_flush.c b/src/gallium/drivers/llvmpipe/lp_flush.c index b5c1c95bb7..cd8381fe30 100644 --- a/src/gallium/drivers/llvmpipe/lp_flush.c +++ b/src/gallium/drivers/llvmpipe/lp_flush.c @@ -58,8 +58,10 @@ llvmpipe_flush( struct pipe_context *pipe, * in the hope that a later clear will wipe them out. */ for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) - if (llvmpipe->cbuf_cache[i]) + if (llvmpipe->cbuf_cache[i]) { + lp_tile_cache_map_transfers(llvmpipe->cbuf_cache[i]); lp_flush_tile_cache(llvmpipe->cbuf_cache[i]); + } /* Need this call for hardware buffers before swapbuffers. * @@ -71,8 +73,10 @@ llvmpipe_flush( struct pipe_context *pipe, } else if (flags & PIPE_FLUSH_RENDER_CACHE) { for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) - if (llvmpipe->cbuf_cache[i]) + if (llvmpipe->cbuf_cache[i]) { + lp_tile_cache_map_transfers(llvmpipe->cbuf_cache[i]); lp_flush_tile_cache(llvmpipe->cbuf_cache[i]); + } /* FIXME: untile zsbuf! */ diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c index b4a22ff4a9..bce3baec16 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.c +++ b/src/gallium/drivers/llvmpipe/lp_jit.c @@ -36,8 +36,10 @@ #include <llvm-c/Transforms/Scalar.h> #include "util/u_memory.h" +#include "util/u_cpu_detect.h" #include "lp_screen.h" #include "lp_bld_intr.h" +#include "lp_bld_misc.h" #include "lp_jit.h" @@ -147,6 +149,18 @@ lp_jit_screen_init(struct llvmpipe_screen *screen) { char *error = NULL; + util_cpu_detect(); + +#if 0 + /* For simulating less capable machines */ + util_cpu_caps.has_sse3 = 0; + util_cpu_caps.has_ssse3 = 0; + util_cpu_caps.has_sse4_1 = 0; +#endif + + LLVMLinkInJIT(); + LLVMInitializeNativeTarget(); + screen->module = LLVMModuleCreateWithName("llvmpipe"); screen->provider = LLVMCreateModuleProviderForExistingModule(screen->module); @@ -154,7 +168,7 @@ lp_jit_screen_init(struct llvmpipe_screen *screen) if (LLVMCreateJITCompiler(&screen->engine, screen->provider, 1, &error)) { _debug_printf("%s\n", error); LLVMDisposeMessage(error); - abort(); + assert(0); } screen->target = LLVMGetExecutionEngineTargetData(screen->engine); @@ -163,8 +177,15 @@ lp_jit_screen_init(struct llvmpipe_screen *screen) LLVMAddTargetData(screen->target, screen->pass); /* These are the passes currently listed in llvm-c/Transforms/Scalar.h, * but there are more on SVN. */ + /* TODO: Add more passes */ LLVMAddConstantPropagationPass(screen->pass); - LLVMAddInstructionCombiningPass(screen->pass); + if(util_cpu_caps.has_sse4_1) { + /* FIXME: There is a bug in this pass, whereby the combination of fptosi + * and sitofp (necessary for trunc/floor/ceil/round implementation) + * somehow becomes invalid code. + */ + LLVMAddInstructionCombiningPass(screen->pass); + } LLVMAddPromoteMemoryToRegisterPass(screen->pass); LLVMAddGVNPass(screen->pass); LLVMAddCFGSimplificationPass(screen->pass); diff --git a/src/gallium/drivers/llvmpipe/lp_prim_setup.c b/src/gallium/drivers/llvmpipe/lp_prim_setup.c deleted file mode 100644 index b14f8fb99d..0000000000 --- a/src/gallium/drivers/llvmpipe/lp_prim_setup.c +++ /dev/null @@ -1,190 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \brief A draw stage that drives our triangle setup routines from - * within the draw pipeline. One of two ways to drive setup, the - * other being in lp_prim_vbuf.c. - * - * \author Keith Whitwell <keith@tungstengraphics.com> - * \author Brian Paul - */ - - -#include "lp_context.h" -#include "lp_setup.h" -#include "lp_state.h" -#include "lp_prim_setup.h" -#include "draw/draw_pipe.h" -#include "draw/draw_vertex.h" -#include "util/u_memory.h" - -/** - * Triangle setup info (derived from draw_stage). - * Also used for line drawing (taking some liberties). - */ -struct setup_stage { - struct draw_stage stage; /**< This must be first (base class) */ - - struct setup_context *setup; -}; - - - -/** - * Basically a cast wrapper. - */ -static INLINE struct setup_stage *setup_stage( struct draw_stage *stage ) -{ - return (struct setup_stage *)stage; -} - - -typedef const float (*cptrf4)[4]; - -static void -do_tri(struct draw_stage *stage, struct prim_header *prim) -{ - struct setup_stage *setup = setup_stage( stage ); - - llvmpipe_setup_tri( setup->setup, - (cptrf4)prim->v[0]->data, - (cptrf4)prim->v[1]->data, - (cptrf4)prim->v[2]->data ); -} - -static void -do_line(struct draw_stage *stage, struct prim_header *prim) -{ - struct setup_stage *setup = setup_stage( stage ); - - llvmpipe_setup_line( setup->setup, - (cptrf4)prim->v[0]->data, - (cptrf4)prim->v[1]->data ); -} - -static void -do_point(struct draw_stage *stage, struct prim_header *prim) -{ - struct setup_stage *setup = setup_stage( stage ); - - llvmpipe_setup_point( setup->setup, - (cptrf4)prim->v[0]->data ); -} - - - - -static void setup_begin( struct draw_stage *stage ) -{ - struct setup_stage *setup = setup_stage(stage); - - llvmpipe_setup_prepare( setup->setup ); - - stage->point = do_point; - stage->line = do_line; - stage->tri = do_tri; -} - - -static void setup_first_point( struct draw_stage *stage, - struct prim_header *header ) -{ - setup_begin(stage); - stage->point( stage, header ); -} - -static void setup_first_line( struct draw_stage *stage, - struct prim_header *header ) -{ - setup_begin(stage); - stage->line( stage, header ); -} - - -static void setup_first_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - setup_begin(stage); - stage->tri( stage, header ); -} - - - -static void setup_flush( struct draw_stage *stage, - unsigned flags ) -{ - stage->point = setup_first_point; - stage->line = setup_first_line; - stage->tri = setup_first_tri; -} - - -static void reset_stipple_counter( struct draw_stage *stage ) -{ -} - - -static void render_destroy( struct draw_stage *stage ) -{ - struct setup_stage *ssetup = setup_stage(stage); - llvmpipe_setup_destroy_context(ssetup->setup); - FREE( stage ); -} - - -/** - * Create a new primitive setup/render stage. - */ -struct draw_stage *lp_draw_render_stage( struct llvmpipe_context *llvmpipe ) -{ - struct setup_stage *sstage = CALLOC_STRUCT(setup_stage); - - sstage->setup = llvmpipe_setup_create_context(llvmpipe); - sstage->stage.draw = llvmpipe->draw; - sstage->stage.point = setup_first_point; - sstage->stage.line = setup_first_line; - sstage->stage.tri = setup_first_tri; - sstage->stage.flush = setup_flush; - sstage->stage.reset_stipple_counter = reset_stipple_counter; - sstage->stage.destroy = render_destroy; - - return (struct draw_stage *)sstage; -} - -struct setup_context * -lp_draw_setup_context( struct draw_stage *stage ) -{ - struct setup_stage *ssetup = setup_stage(stage); - return ssetup->setup; -} - -void -lp_draw_flush( struct draw_stage *stage ) -{ - stage->flush( stage, 0 ); -} diff --git a/src/gallium/drivers/llvmpipe/lp_prim_setup.h b/src/gallium/drivers/llvmpipe/lp_prim_setup.h deleted file mode 100644 index da6cae6375..0000000000 --- a/src/gallium/drivers/llvmpipe/lp_prim_setup.h +++ /dev/null @@ -1,85 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#ifndef LP_PRIM_SETUP_H -#define LP_PRIM_SETUP_H - - -/** - * vbuf is a special stage to gather the stream of triangles, lines, points - * together and reconstruct vertex buffers for hardware upload. - * - * First attempt, work in progress. - * - * TODO: - * - separate out vertex buffer building and primitive emit, ie >1 draw per vb. - * - tell vbuf stage how to build hw vertices directly - * - pass vbuf stage a buffer pointer for direct emit to agp/vram. - * - * - * - * Vertices are just an array of floats, with all the attributes - * packed. We currently assume a layout like: - * - * attr[0][0..3] - window position - * attr[1..n][0..3] - remaining attributes. - * - * Attributes are assumed to be 4 floats wide but are packed so that - * all the enabled attributes run contiguously. - */ - - -struct draw_stage; -struct llvmpipe_context; - - -typedef void (*vbuf_draw_func)( struct pipe_context *pipe, - unsigned prim, - const ushort *elements, - unsigned nr_elements, - const void *vertex_buffer, - unsigned nr_vertices ); - - -extern struct draw_stage * -lp_draw_render_stage( struct llvmpipe_context *llvmpipe ); - -extern struct setup_context * -lp_draw_setup_context( struct draw_stage * ); - -extern void -lp_draw_flush( struct draw_stage * ); - - -extern struct draw_stage * -lp_draw_vbuf_stage( struct draw_context *draw_context, - struct pipe_context *pipe, - vbuf_draw_func draw ); - - -#endif /* LP_PRIM_SETUP_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c index c394dcb61d..4abff4eccc 100644 --- a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c +++ b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c @@ -37,10 +37,9 @@ #include "lp_context.h" +#include "lp_setup.h" #include "lp_state.h" #include "lp_prim_vbuf.h" -#include "lp_prim_setup.h" -#include "lp_setup.h" #include "draw/draw_context.h" #include "draw/draw_vbuf.h" #include "util/u_memory.h" @@ -59,6 +58,8 @@ struct llvmpipe_vbuf_render { struct vbuf_render base; struct llvmpipe_context *llvmpipe; + struct setup_context *setup; + uint prim; uint vertex_size; uint nr_vertices; @@ -75,6 +76,11 @@ llvmpipe_vbuf_render(struct vbuf_render *vbr) } + + + + + static const struct vertex_info * lp_vbuf_get_vertex_info(struct vbuf_render *vbr) { @@ -105,36 +111,6 @@ lp_vbuf_allocate_vertices(struct vbuf_render *vbr, static void lp_vbuf_release_vertices(struct vbuf_render *vbr) { -#if 0 - { - struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr); - const struct vertex_info *info = - llvmpipe_get_vbuf_vertex_info(cvbr->llvmpipe); - const float *vtx = (const float *) cvbr->vertex_buffer; - uint i, j; - debug_printf("%s (vtx_size = %u, vtx_used = %u)\n", - __FUNCTION__, cvbr->vertex_size, cvbr->nr_vertices); - for (i = 0; i < cvbr->nr_vertices; i++) { - for (j = 0; j < info->num_attribs; j++) { - uint k; - switch (info->attrib[j].emit) { - case EMIT_4F: k = 4; break; - case EMIT_3F: k = 3; break; - case EMIT_2F: k = 2; break; - case EMIT_1F: k = 1; break; - default: assert(0); - } - debug_printf("Vert %u attr %u: ", i, j); - while (k-- > 0) { - debug_printf("%g ", vtx[0]); - vtx++; - } - debug_printf("\n"); - } - } - } -#endif - /* keep the old allocation for next time */ } @@ -160,11 +136,7 @@ static boolean lp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim) { struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr); - - /* XXX: break this dependency - make setup_context live under - * llvmpipe, rename the old "setup" draw stage to something else. - */ - struct setup_context *setup_ctx = lp_draw_setup_context(cvbr->llvmpipe->setup); + struct setup_context *setup_ctx = cvbr->setup; llvmpipe_setup_prepare( setup_ctx ); @@ -193,14 +165,9 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) struct llvmpipe_context *llvmpipe = cvbr->llvmpipe; const unsigned stride = llvmpipe->vertex_info_vbuf.size * sizeof(float); const void *vertex_buffer = cvbr->vertex_buffer; + struct setup_context *setup_ctx = cvbr->setup; unsigned i; - /* XXX: break this dependency - make setup_context live under - * llvmpipe, rename the old "setup" draw stage to something else. - */ - struct draw_stage *setup = llvmpipe->setup; - struct setup_context *setup_ctx = lp_draw_setup_context(setup); - switch (cvbr->prim) { case PIPE_PRIM_POINTS: for (i = 0; i < nr; i++) { @@ -367,11 +334,6 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) default: assert(0); } - - /* XXX: why are we calling this??? If we had to call something, it - * would be a function in lp_setup.c: - */ - lp_draw_flush( setup ); } @@ -384,17 +346,12 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) { struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr); struct llvmpipe_context *llvmpipe = cvbr->llvmpipe; + struct setup_context *setup_ctx = cvbr->setup; const unsigned stride = llvmpipe->vertex_info_vbuf.size * sizeof(float); const void *vertex_buffer = (void *) get_vert(cvbr->vertex_buffer, start, stride); unsigned i; - /* XXX: break this dependency - make setup_context live under - * llvmpipe, rename the old "setup" draw stage to something else. - */ - struct draw_stage *setup = llvmpipe->setup; - struct setup_context *setup_ctx = lp_draw_setup_context(setup); - switch (cvbr->prim) { case PIPE_PRIM_POINTS: for (i = 0; i < nr; i++) { @@ -568,40 +525,38 @@ static void lp_vbuf_destroy(struct vbuf_render *vbr) { struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr); - cvbr->llvmpipe->vbuf_render = NULL; + llvmpipe_setup_destroy_context(cvbr->setup); FREE(cvbr); } /** - * Initialize the post-transform vertex buffer information for the given - * context. + * Create the post-transform vertex handler for the given context. */ -void -lp_init_vbuf(struct llvmpipe_context *lp) +struct vbuf_render * +lp_create_vbuf_backend(struct llvmpipe_context *lp) { - assert(lp->draw); + struct llvmpipe_vbuf_render *cvbr = CALLOC_STRUCT(llvmpipe_vbuf_render); - lp->vbuf_render = CALLOC_STRUCT(llvmpipe_vbuf_render); + assert(lp->draw); - lp->vbuf_render->base.max_indices = LP_MAX_VBUF_INDEXES; - lp->vbuf_render->base.max_vertex_buffer_bytes = LP_MAX_VBUF_SIZE; - lp->vbuf_render->base.get_vertex_info = lp_vbuf_get_vertex_info; - lp->vbuf_render->base.allocate_vertices = lp_vbuf_allocate_vertices; - lp->vbuf_render->base.map_vertices = lp_vbuf_map_vertices; - lp->vbuf_render->base.unmap_vertices = lp_vbuf_unmap_vertices; - lp->vbuf_render->base.set_primitive = lp_vbuf_set_primitive; - lp->vbuf_render->base.draw = lp_vbuf_draw; - lp->vbuf_render->base.draw_arrays = lp_vbuf_draw_arrays; - lp->vbuf_render->base.release_vertices = lp_vbuf_release_vertices; - lp->vbuf_render->base.destroy = lp_vbuf_destroy; + cvbr->base.max_indices = LP_MAX_VBUF_INDEXES; + cvbr->base.max_vertex_buffer_bytes = LP_MAX_VBUF_SIZE; - lp->vbuf_render->llvmpipe = lp; + cvbr->base.get_vertex_info = lp_vbuf_get_vertex_info; + cvbr->base.allocate_vertices = lp_vbuf_allocate_vertices; + cvbr->base.map_vertices = lp_vbuf_map_vertices; + cvbr->base.unmap_vertices = lp_vbuf_unmap_vertices; + cvbr->base.set_primitive = lp_vbuf_set_primitive; + cvbr->base.draw = lp_vbuf_draw; + cvbr->base.draw_arrays = lp_vbuf_draw_arrays; + cvbr->base.release_vertices = lp_vbuf_release_vertices; + cvbr->base.destroy = lp_vbuf_destroy; - lp->vbuf = draw_vbuf_stage(lp->draw, &lp->vbuf_render->base); + cvbr->llvmpipe = lp; - draw_set_rasterize_stage(lp->draw, lp->vbuf); + cvbr->setup = llvmpipe_setup_create_context(cvbr->llvmpipe); - draw_set_render(lp->draw, &lp->vbuf_render->base); + return &cvbr->base; } diff --git a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.h b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.h index 6c4e6063e6..0676e2f42a 100644 --- a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.h +++ b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.h @@ -31,8 +31,8 @@ struct llvmpipe_context; -extern void -lp_init_vbuf(struct llvmpipe_context *llvmpipe); +extern struct vbuf_render * +lp_create_vbuf_backend(struct llvmpipe_context *llvmpipe); #endif /* LP_VBUF_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index ff7ef8658a..19fe2850fd 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -27,6 +27,7 @@ #include "util/u_memory.h" +#include "util/u_format.h" #include "pipe/p_defines.h" #include "pipe/p_screen.h" @@ -58,7 +59,9 @@ llvmpipe_get_param(struct pipe_screen *screen, int param) case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: return PIPE_MAX_SAMPLERS; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: - return PIPE_MAX_SAMPLERS; + return PIPE_MAX_VERTEX_SAMPLERS; + case PIPE_CAP_MAX_COMBINED_SAMPLERS: + return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS; case PIPE_CAP_NPOT_TEXTURES: return 1; case PIPE_CAP_TWO_SIDED_STENCIL: @@ -82,7 +85,7 @@ llvmpipe_get_param(struct pipe_screen *screen, int param) case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: return 13; /* max 4Kx4K */ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: - return 8; /* max 128x128x128 */ + return 9; /* max 256x256x256 */ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return 13; /* max 4Kx4K */ case PIPE_CAP_TGSI_CONT_SUPPORTED: @@ -131,17 +134,17 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen, { struct llvmpipe_screen *screen = llvmpipe_screen(_screen); struct llvmpipe_winsys *winsys = screen->winsys; + const struct util_format_description *format_desc; + + format_desc = util_format_description(format); + if(!format_desc) + return FALSE; assert(target == PIPE_TEXTURE_1D || target == PIPE_TEXTURE_2D || target == PIPE_TEXTURE_3D || target == PIPE_TEXTURE_CUBE); - if(format == PIPE_FORMAT_Z16_UNORM) - return FALSE; - if(format == PIPE_FORMAT_S8_UNORM) - return FALSE; - switch(format) { case PIPE_FORMAT_DXT1_RGB: case PIPE_FORMAT_DXT1_RGBA: @@ -152,8 +155,51 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen, break; } - if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) - return winsys->is_displaytarget_format_supported(winsys, format); + if(tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { + if(format_desc->block.width != 1 || + format_desc->block.height != 1) + return FALSE; + + if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR && + format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH && + format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) + return FALSE; + + if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB && + format_desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) + return FALSE; + } + + if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { + if(!winsys->is_displaytarget_format_supported(winsys, format)) + return FALSE; + } + + if(tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) { + if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) + return FALSE; + + /* FIXME: Temporary restriction. See lp_state_fs.c. */ + if(format_desc->block.bits != 32) + return FALSE; + } + + /* FIXME: Temporary restrictions. See lp_bld_sample_soa.c */ + if(tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) { + if(format_desc->block.width != 1 || + format_desc->block.height != 1) + return FALSE; + + if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR && + format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH && + format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) + return FALSE; + + if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB && + format_desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB && + format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) + return FALSE; + } return TRUE; } diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 2d2fc19a65..b4aabd4d7c 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -33,7 +33,6 @@ */ #include "lp_context.h" -#include "lp_prim_setup.h" #include "lp_quad.h" #include "lp_setup.h" #include "lp_state.h" @@ -90,6 +89,8 @@ struct setup_context { float oneoverarea; int facing; + float pixel_offset; + struct quad_header quad[MAX_QUADS]; struct quad_header *quad_ptrs[MAX_QUADS]; unsigned count; @@ -115,6 +116,7 @@ struct setup_context { /** * Execute fragment shader for the four fragments in the quad. */ +ALIGN_STACK static void shade_quads(struct llvmpipe_context *llvmpipe, struct quad_header *quads[], @@ -124,7 +126,7 @@ shade_quads(struct llvmpipe_context *llvmpipe, struct quad_header *quad = quads[0]; const unsigned x = quad->input.x0; const unsigned y = quad->input.y0; - uint8_t *tile = lp_get_cached_tile(llvmpipe->cbuf_cache[0], x, y); + uint8_t *tile; uint8_t *color; void *depth; uint32_t ALIGN16_ATTRIB mask[4][NUM_CHANNELS]; @@ -150,7 +152,13 @@ shade_quads(struct llvmpipe_context *llvmpipe, mask[q][chan_index] = quads[q]->inout.mask & (1 << chan_index) ? ~0 : 0; /* color buffer */ - color = &TILE_PIXEL(tile, x & (TILE_SIZE-1), y & (TILE_SIZE-1), 0); + if(llvmpipe->framebuffer.nr_cbufs >= 1 && + llvmpipe->framebuffer.cbufs[0]) { + tile = lp_get_cached_tile(llvmpipe->cbuf_cache[0], x, y); + color = &TILE_PIXEL(tile, x & (TILE_SIZE-1), y & (TILE_SIZE-1), 0); + } + else + color = NULL; /* depth buffer */ if(llvmpipe->zsbuf_map) { @@ -158,7 +166,7 @@ shade_quads(struct llvmpipe_context *llvmpipe, assert((y % 2) == 0); depth = llvmpipe->zsbuf_map + y*llvmpipe->zsbuf_transfer->stride + - 2*x*llvmpipe->zsbuf_transfer->block.size; + 2*x*pf_get_blocksize(llvmpipe->zsbuf_transfer->texture->format); } else depth = NULL; @@ -271,11 +279,13 @@ clip_emit_quad( struct setup_context *setup, struct quad_header *quad ) * until we codegenerate single-quad variants of the fragment pipeline * we need this hack. */ const unsigned nr_quads = TILE_VECTOR_HEIGHT*TILE_VECTOR_WIDTH/QUAD_SIZE; - struct quad_header quads[nr_quads]; - struct quad_header *quad_ptrs[nr_quads]; + struct quad_header quads[4]; + struct quad_header *quad_ptrs[4]; int x0 = block_x(quad->input.x0); unsigned i; + assert(nr_quads == 4); + for(i = 0; i < nr_quads; ++i) { int x = x0 + 2*i; if(x == quad->input.x0) @@ -474,6 +484,16 @@ static boolean setup_sort_vertices( struct setup_context *setup, ((det > 0.0) ^ (setup->llvmpipe->rasterizer->front_winding == PIPE_WINDING_CW)); + /* Prepare pixel offset for rasterisation: + * - pixel center (0.5, 0.5) for GL, or + * - assume (0.0, 0.0) for other APIs. + */ + if (setup->llvmpipe->rasterizer->gl_rasterization_rules) { + setup->pixel_offset = 0.5f; + } else { + setup->pixel_offset = 0.0f; + } + return TRUE; } @@ -499,7 +519,7 @@ static void tri_pos_coeff( struct setup_context *setup, /* calculate a0 as the value which would be sampled for the * fragment at (0,0), taking into account that we want to sample at - * pixel centers, in other words (0.5, 0.5). + * pixel centers, in other words (pixel_offset, pixel_offset). * * this is neat but unfortunately not a good way to do things for * triangles with very large values of dadx or dady as it will @@ -510,8 +530,8 @@ static void tri_pos_coeff( struct setup_context *setup, * instead - i'll switch to this later. */ setup->coef.a0[0][i] = (setup->vmin[vertSlot][i] - - (dadx * (setup->vmin[0][0] - 0.5f) + - dady * (setup->vmin[0][1] - 0.5f))); + (dadx * (setup->vmin[0][0] - setup->pixel_offset) + + dady * (setup->vmin[0][1] - setup->pixel_offset))); /* debug_printf("attr[%d].%c: %f dx:%f dy:%f\n", @@ -600,8 +620,8 @@ static void tri_linear_coeff( struct setup_context *setup, * instead - i'll switch to this later. */ setup->coef.a0[1 + attrib][i] = (setup->vmin[vertSlot][i] - - (dadx * (setup->vmin[0][0] - 0.5f) + - dady * (setup->vmin[0][1] - 0.5f))); + (dadx * (setup->vmin[0][0] - setup->pixel_offset) + + dady * (setup->vmin[0][1] - setup->pixel_offset))); /* debug_printf("attr[%d].%c: %f dx:%f dy:%f\n", @@ -652,8 +672,8 @@ static void tri_persp_coeff( struct setup_context *setup, setup->coef.dadx[1 + attrib][i] = dadx; setup->coef.dady[1 + attrib][i] = dady; setup->coef.a0[1 + attrib][i] = (mina - - (dadx * (setup->vmin[0][0] - 0.5f) + - dady * (setup->vmin[0][1] - 0.5f))); + (dadx * (setup->vmin[0][0] - setup->pixel_offset) + + dady * (setup->vmin[0][1] - setup->pixel_offset))); } } @@ -737,12 +757,12 @@ static void setup_tri_coefficients( struct setup_context *setup ) static void setup_tri_edges( struct setup_context *setup ) { - float vmin_x = setup->vmin[0][0] + 0.5f; - float vmid_x = setup->vmid[0][0] + 0.5f; + float vmin_x = setup->vmin[0][0] + setup->pixel_offset; + float vmid_x = setup->vmid[0][0] + setup->pixel_offset; - float vmin_y = setup->vmin[0][1] - 0.5f; - float vmid_y = setup->vmid[0][1] - 0.5f; - float vmax_y = setup->vmax[0][1] - 0.5f; + float vmin_y = setup->vmin[0][1] - setup->pixel_offset; + float vmid_y = setup->vmid[0][1] - setup->pixel_offset; + float vmax_y = setup->vmax[0][1] - setup->pixel_offset; setup->emaj.sy = ceilf(vmin_y); setup->emaj.lines = (int) ceilf(vmax_y - setup->emaj.sy); @@ -941,8 +961,8 @@ linear_pos_coeff(struct setup_context *setup, setup->coef.dadx[0][i] = dadx; setup->coef.dady[0][i] = dady; setup->coef.a0[0][i] = (setup->vmin[vertSlot][i] - - (dadx * (setup->vmin[0][0] - 0.5f) + - dady * (setup->vmin[0][1] - 0.5f))); + (dadx * (setup->vmin[0][0] - setup->pixel_offset) + + dady * (setup->vmin[0][1] - setup->pixel_offset))); } @@ -963,8 +983,8 @@ line_linear_coeff(struct setup_context *setup, setup->coef.dadx[1 + attrib][i] = dadx; setup->coef.dady[1 + attrib][i] = dady; setup->coef.a0[1 + attrib][i] = (setup->vmin[vertSlot][i] - - (dadx * (setup->vmin[0][0] - 0.5f) + - dady * (setup->vmin[0][1] - 0.5f))); + (dadx * (setup->vmin[0][0] - setup->pixel_offset) + + dady * (setup->vmin[0][1] - setup->pixel_offset))); } } @@ -989,8 +1009,8 @@ line_persp_coeff(struct setup_context *setup, setup->coef.dadx[1 + attrib][i] = dadx; setup->coef.dady[1 + attrib][i] = dady; setup->coef.a0[1 + attrib][i] = (setup->vmin[vertSlot][i] - - (dadx * (setup->vmin[0][0] - 0.5f) + - dady * (setup->vmin[0][1] - 0.5f))); + (dadx * (setup->vmin[0][0] - setup->pixel_offset) + + dady * (setup->vmin[0][1] - setup->pixel_offset))); } } diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h index 7b26ce61a3..d1c74ab07b 100644 --- a/src/gallium/drivers/llvmpipe/lp_state.h +++ b/src/gallium/drivers/llvmpipe/lp_state.h @@ -126,6 +126,10 @@ void * llvmpipe_create_sampler_state(struct pipe_context *, const struct pipe_sampler_state *); void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **); +void +llvmpipe_bind_vertex_sampler_states(struct pipe_context *, + unsigned num_samplers, + void **samplers); void llvmpipe_delete_sampler_state(struct pipe_context *, void *); void * @@ -172,6 +176,11 @@ void llvmpipe_set_sampler_textures( struct pipe_context *, unsigned num, struct pipe_texture ** ); +void +llvmpipe_set_vertex_sampler_textures(struct pipe_context *, + unsigned num_textures, + struct pipe_texture **); + void llvmpipe_set_viewport_state( struct pipe_context *, const struct pipe_viewport_state * ); diff --git a/src/gallium/drivers/llvmpipe/lp_state_blend.c b/src/gallium/drivers/llvmpipe/lp_state_blend.c index 3f03bd0057..b2e75d3b14 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_blend.c +++ b/src/gallium/drivers/llvmpipe/lp_state_blend.c @@ -76,7 +76,7 @@ void llvmpipe_set_blend_color( struct pipe_context *pipe, for (i = 0; i < 4; ++i) { uint8_t c = float_to_ubyte(blend_color->color[i]); for (j = 0; j < 16; ++j) - llvmpipe->jit_context.blend_color[i*4 + j] = c; + llvmpipe->jit_context.blend_color[i*16 + j] = c; } } diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c index e87976b9f3..e703964aaa 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_derived.c +++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c @@ -65,26 +65,19 @@ llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe) if (vinfo->num_attribs == 0) { /* compute vertex layout now */ const struct lp_fragment_shader *lpfs = llvmpipe->fs; - const enum interp_mode colorInterp - = llvmpipe->rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR; + struct vertex_info *vinfo_vbuf = &llvmpipe->vertex_info_vbuf; + const uint num = draw_num_vs_outputs(llvmpipe->draw); uint i; - if (llvmpipe->vbuf) { - /* if using the post-transform vertex buffer, tell draw_vbuf to - * simply emit the whole post-xform vertex as-is: - */ - struct vertex_info *vinfo_vbuf = &llvmpipe->vertex_info_vbuf; - const uint num = draw_num_vs_outputs(llvmpipe->draw); - uint i; - - /* No longer any need to try and emit draw vertex_header info. - */ - vinfo_vbuf->num_attribs = 0; - for (i = 0; i < num; i++) { - draw_emit_vertex_attr(vinfo_vbuf, EMIT_4F, INTERP_PERSPECTIVE, i); - } - draw_compute_vertex_size(vinfo_vbuf); + /* Tell draw_vbuf to simply emit the whole post-xform vertex + * as-is. No longer any need to try and emit draw vertex_header + * info. + */ + vinfo_vbuf->num_attribs = 0; + for (i = 0; i < num; i++) { + draw_emit_vertex_attr(vinfo_vbuf, EMIT_4F, INTERP_PERSPECTIVE, i); } + draw_compute_vertex_size(vinfo_vbuf); /* * Loop over fragment shader inputs, searching for the matching output @@ -93,35 +86,40 @@ llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe) vinfo->num_attribs = 0; for (i = 0; i < lpfs->info.num_inputs; i++) { int src; - switch (lpfs->info.input_semantic_name[i]) { - case TGSI_SEMANTIC_POSITION: - src = draw_find_vs_output(llvmpipe->draw, - TGSI_SEMANTIC_POSITION, 0); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src); - break; + enum interp_mode interp; - case TGSI_SEMANTIC_COLOR: - src = draw_find_vs_output(llvmpipe->draw, TGSI_SEMANTIC_COLOR, - lpfs->info.input_semantic_index[i]); - draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); + switch (lpfs->info.input_interpolate[i]) { + case TGSI_INTERPOLATE_CONSTANT: + interp = INTERP_CONSTANT; break; - - case TGSI_SEMANTIC_FOG: - src = draw_find_vs_output(llvmpipe->draw, TGSI_SEMANTIC_FOG, 0); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); + case TGSI_INTERPOLATE_LINEAR: + interp = INTERP_LINEAR; break; - - case TGSI_SEMANTIC_GENERIC: - case TGSI_SEMANTIC_FACE: - /* this includes texcoords and varying vars */ - src = draw_find_vs_output(llvmpipe->draw, TGSI_SEMANTIC_GENERIC, - lpfs->info.input_semantic_index[i]); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); + case TGSI_INTERPOLATE_PERSPECTIVE: + interp = INTERP_PERSPECTIVE; break; - default: assert(0); + interp = INTERP_LINEAR; + } + + switch (lpfs->info.input_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + interp = INTERP_POS; + break; + + case TGSI_SEMANTIC_COLOR: + if (llvmpipe->rasterizer->flatshade) { + interp = INTERP_CONSTANT; + } + break; } + + /* this includes texcoords and varying vars */ + src = draw_find_vs_output(llvmpipe->draw, + lpfs->info.input_semantic_name[i], + lpfs->info.input_semantic_index[i]); + draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src); } llvmpipe->psize_slot = draw_find_vs_output(llvmpipe->draw, @@ -200,10 +198,14 @@ update_tgsi_samplers( struct llvmpipe_context *llvmpipe ) unsigned i; /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].sampler = llvmpipe->sampler[i]; - llvmpipe->tgsi.vert_samplers[i].texture = llvmpipe->texture[i]; - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + llvmpipe->tgsi.vert_samplers[i].sampler = llvmpipe->vertex_samplers[i]; + llvmpipe->tgsi.vert_samplers[i].texture = llvmpipe->vertex_textures[i]; + llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; + } + + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + lp_tex_tile_cache_validate_texture( llvmpipe->vertex_tex_cache[i] ); } /* fragment shader samplers */ diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 9faed5a0b1..ee0f69b2af 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -83,6 +83,7 @@ #include "lp_bld_debug.h" #include "lp_screen.h" #include "lp_context.h" +#include "lp_buffer.h" #include "lp_state.h" #include "lp_quad.h" #include "lp_tex_sample.h" @@ -147,6 +148,20 @@ generate_depth(LLVMBuilderRef builder, format_desc = util_format_description(key->zsbuf_format); assert(format_desc); + /* + * Depths are expected to be between 0 and 1, even if they are stored in + * floats. Setting these bits here will ensure that the lp_build_conv() call + * below won't try to unnecessarily clamp the incoming values. + */ + if(src_type.floating) { + src_type.sign = FALSE; + src_type.norm = TRUE; + } + else { + assert(!src_type.sign); + assert(src_type.norm); + } + /* Pick the depth type. */ dst_type = lp_depth_type(format_desc, src_type.width*src_type.length); @@ -154,14 +169,11 @@ generate_depth(LLVMBuilderRef builder, assert(dst_type.width == src_type.width); assert(dst_type.length == src_type.length); -#if 1 - src = lp_build_clamped_float_to_unsigned_norm(builder, - src_type, - dst_type.width, - src); -#else lp_build_conv(builder, src_type, dst_type, &src, 1, &src, 1); -#endif + + dst_ptr = LLVMBuildBitCast(builder, + dst_ptr, + LLVMPointerType(lp_build_vec_type(dst_type), 0), ""); lp_build_depth_test(builder, &key->depth, @@ -399,9 +411,9 @@ generate_fragment(struct llvmpipe_context *lp, #ifdef DEBUG tgsi_dump(shader->base.tokens, 0); if(key->depth.enabled) { + debug_printf("depth.format = %s\n", pf_name(key->zsbuf_format)); debug_printf("depth.func = %s\n", debug_dump_func(key->depth.func, TRUE)); debug_printf("depth.writemask = %u\n", key->depth.writemask); - debug_printf("depth.occlusion_count = %u\n", key->depth.occlusion_count); } if(key->alpha.enabled) { debug_printf("alpha.func = %s\n", debug_dump_func(key->alpha.func, TRUE)); @@ -419,6 +431,34 @@ generate_fragment(struct llvmpipe_context *lp, debug_printf("alpha_dst_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_dst_factor, TRUE)); } debug_printf("blend.colormask = 0x%x\n", key->blend.colormask); + for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) { + if(key->sampler[i].format) { + debug_printf("sampler[%u] = \n", i); + debug_printf(" .format = %s\n", + pf_name(key->sampler[i].format)); + debug_printf(" .target = %s\n", + debug_dump_tex_target(key->sampler[i].target, TRUE)); + debug_printf(" .pot = %u %u %u\n", + key->sampler[i].pot_width, + key->sampler[i].pot_height, + key->sampler[i].pot_depth); + debug_printf(" .wrap = %s %s %s\n", + debug_dump_tex_wrap(key->sampler[i].wrap_s, TRUE), + debug_dump_tex_wrap(key->sampler[i].wrap_t, TRUE), + debug_dump_tex_wrap(key->sampler[i].wrap_r, TRUE)); + debug_printf(" .min_img_filter = %s\n", + debug_dump_tex_filter(key->sampler[i].min_img_filter, TRUE)); + debug_printf(" .min_mip_filter = %s\n", + debug_dump_tex_mipfilter(key->sampler[i].min_mip_filter, TRUE)); + debug_printf(" .mag_img_filter = %s\n", + debug_dump_tex_filter(key->sampler[i].mag_img_filter, TRUE)); + if(key->sampler[i].compare_mode) + debug_printf(" .compare_mode = %s\n", debug_dump_func(key->sampler[i].compare_func, TRUE)); + debug_printf(" .normalized_coords = %u\n", key->sampler[i].normalized_coords); + debug_printf(" .prefilter = %u\n", key->sampler[i].prefilter); + } + } + #endif variant = CALLOC_STRUCT(lp_fragment_shader_variant); @@ -582,6 +622,13 @@ generate_fragment(struct llvmpipe_context *lp, * Translate the LLVM IR into machine code. */ +#ifdef DEBUG + if(LLVMVerifyFunction(variant->function, LLVMPrintMessageAction)) { + LLVMDumpValue(variant->function); + assert(0); + } +#endif + LLVMRunFunctionPassManager(screen->pass, variant->function); #ifdef DEBUG @@ -589,11 +636,6 @@ generate_fragment(struct llvmpipe_context *lp, debug_printf("\n"); #endif - if(LLVMVerifyFunction(variant->function, LLVMPrintMessageAction)) { - LLVMDumpValue(variant->function); - abort(); - } - variant->jit_function = (lp_jit_frag_func)LLVMGetPointerToGlobal(screen->engine, variant->function); #ifdef DEBUG @@ -672,16 +714,29 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs) void llvmpipe_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + const struct pipe_constant_buffer *constants) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + struct pipe_buffer *buffer = constants ? constants->buffer : NULL; + unsigned size = buffer ? buffer->size : 0; + const void *data = buffer ? llvmpipe_buffer(buffer)->data : NULL; assert(shader < PIPE_SHADER_TYPES); assert(index == 0); + if(shader == PIPE_SHADER_VERTEX) + draw_flush(llvmpipe->draw); + /* note: reference counting */ - pipe_buffer_reference(&llvmpipe->constants[shader].buffer, - buf ? buf->buffer : NULL); + pipe_buffer_reference(&llvmpipe->constants[shader].buffer, buffer); + + if(shader == PIPE_SHADER_FRAGMENT) { + llvmpipe->jit_context.constants = data; + } + + if(shader == PIPE_SHADER_VERTEX) { + draw_set_mapped_constant_buffer(llvmpipe->draw, data, size); + } llvmpipe->dirty |= LP_NEW_CONSTANTS; } diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c index c69d90c723..d382f9ca87 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c +++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c @@ -78,6 +78,34 @@ llvmpipe_bind_sampler_states(struct pipe_context *pipe, void +llvmpipe_bind_vertex_sampler_states(struct pipe_context *pipe, + unsigned num_samplers, + void **samplers) +{ + struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + unsigned i; + + assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_samplers == llvmpipe->num_vertex_samplers && + !memcmp(llvmpipe->vertex_samplers, samplers, num_samplers * sizeof(void *))) + return; + + draw_flush(llvmpipe->draw); + + for (i = 0; i < num_samplers; ++i) + llvmpipe->vertex_samplers[i] = samplers[i]; + for (i = num_samplers; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) + llvmpipe->vertex_samplers[i] = NULL; + + llvmpipe->num_vertex_samplers = num_samplers; + + llvmpipe->dirty |= LP_NEW_SAMPLER; +} + + +void llvmpipe_set_sampler_textures(struct pipe_context *pipe, unsigned num, struct pipe_texture **texture) { @@ -102,8 +130,8 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe, if(tex) { struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex); struct lp_jit_texture *jit_tex = &llvmpipe->jit_context.textures[i]; - jit_tex->width = tex->width[0]; - jit_tex->height = tex->height[0]; + jit_tex->width = tex->width0; + jit_tex->height = tex->height0; jit_tex->stride = lp_tex->stride[0]; if(!lp_tex->dt) jit_tex->data = lp_tex->data; @@ -117,6 +145,37 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe, void +llvmpipe_set_vertex_sampler_textures(struct pipe_context *pipe, + unsigned num_textures, + struct pipe_texture **textures) +{ + struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + uint i; + + assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_textures == llvmpipe->num_vertex_textures && + !memcmp(llvmpipe->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) { + return; + } + + draw_flush(llvmpipe->draw); + + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + struct pipe_texture *tex = i < num_textures ? textures[i] : NULL; + + pipe_texture_reference(&llvmpipe->vertex_textures[i], tex); + lp_tex_tile_cache_set_texture(llvmpipe->vertex_tex_cache[i], tex); + } + + llvmpipe->num_vertex_textures = num_textures; + + llvmpipe->dirty |= LP_NEW_TEXTURE; +} + + +void llvmpipe_delete_sampler_state(struct pipe_context *pipe, void *sampler) { diff --git a/src/gallium/drivers/llvmpipe/lp_state_surface.c b/src/gallium/drivers/llvmpipe/lp_state_surface.c index 177a26b7b1..c06ce8b75c 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_surface.c +++ b/src/gallium/drivers/llvmpipe/lp_state_surface.c @@ -53,10 +53,11 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe, /* check if changing cbuf */ if (lp->framebuffer.cbufs[i] != fb->cbufs[i]) { /* flush old */ + lp_tile_cache_map_transfers(lp->cbuf_cache[i]); lp_flush_tile_cache(lp->cbuf_cache[i]); /* assign new */ - lp->framebuffer.cbufs[i] = fb->cbufs[i]; + pipe_surface_reference(&lp->framebuffer.cbufs[i], fb->cbufs[i]); /* update cache */ lp_tile_cache_set_surface(lp->cbuf_cache[i], fb->cbufs[i]); @@ -81,7 +82,7 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe, } /* assign new */ - lp->framebuffer.zsbuf = fb->zsbuf; + pipe_surface_reference(&lp->framebuffer.zsbuf, fb->zsbuf); /* Tell draw module how deep the Z/depth buffer is */ if (lp->framebuffer.zsbuf) { diff --git a/src/gallium/drivers/llvmpipe/lp_state_vs.c b/src/gallium/drivers/llvmpipe/lp_state_vs.c index 15c3029614..8a761648e7 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_vs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_vs.c @@ -92,5 +92,6 @@ llvmpipe_delete_vs_state(struct pipe_context *pipe, void *vs) (struct lp_vertex_shader *)vs; draw_delete_vertex_shader(llvmpipe->draw, state->draw_data); + FREE( (void *)state->shader.tokens ); FREE( state ); } diff --git a/src/gallium/drivers/llvmpipe/lp_test.h b/src/gallium/drivers/llvmpipe/lp_test.h index a88e110c66..39d80726e6 100644 --- a/src/gallium/drivers/llvmpipe/lp_test.h +++ b/src/gallium/drivers/llvmpipe/lp_test.h @@ -56,6 +56,9 @@ #include "lp_bld_type.h" +#define LP_TEST_NUM_SAMPLES 32 + + void write_tsv_header(FILE *fp); @@ -68,17 +71,28 @@ boolean test_all(unsigned verbose, FILE *fp); +#if defined(PIPE_CC_MSVC) + +unsigned __int64 __rdtsc(); +#pragma intrinsic(__rdtsc) +#define rdtsc() __rdtsc() + +#elif defined(PIPE_CC_GCC) && (defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)) + static INLINE uint64_t rdtsc(void) { -#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) uint32_t hi, lo; __asm__ __volatile__ ("rdtsc" : "=a"(lo), "=d"(hi)); return ((uint64_t)lo) | (((uint64_t)hi) << 32); +} + #else - return 0; + +#define rdtsc() 0 + #endif -} + float diff --git a/src/gallium/drivers/llvmpipe/lp_test_blend.c b/src/gallium/drivers/llvmpipe/lp_test_blend.c index 94b661dcba..29fff91981 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_blend.c +++ b/src/gallium/drivers/llvmpipe/lp_test_blend.c @@ -462,6 +462,7 @@ compute_blend_ref(const struct pipe_blend_state *blend, } +ALIGN_STACK static boolean test_one(unsigned verbose, FILE *fp, @@ -477,8 +478,8 @@ test_one(unsigned verbose, char *error = NULL; blend_test_ptr_t blend_test_ptr; boolean success; - const unsigned n = 32; - int64_t cycles[n]; + const unsigned n = LP_TEST_NUM_SAMPLES; + int64_t cycles[LP_TEST_NUM_SAMPLES]; double cycles_avg = 0.0; unsigned i, j; @@ -530,11 +531,11 @@ test_one(unsigned verbose, success = TRUE; for(i = 0; i < n && success; ++i) { if(mode == AoS) { - uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8]; - uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8]; - uint8_t con[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8]; - uint8_t res[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8]; - uint8_t ref[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8]; + ALIGN16_ATTRIB uint8_t src[LP_NATIVE_VECTOR_WIDTH/8]; + ALIGN16_ATTRIB uint8_t dst[LP_NATIVE_VECTOR_WIDTH/8]; + ALIGN16_ATTRIB uint8_t con[LP_NATIVE_VECTOR_WIDTH/8]; + ALIGN16_ATTRIB uint8_t res[LP_NATIVE_VECTOR_WIDTH/8]; + ALIGN16_ATTRIB uint8_t ref[LP_NATIVE_VECTOR_WIDTH/8]; int64_t start_counter = 0; int64_t end_counter = 0; @@ -595,11 +596,11 @@ test_one(unsigned verbose, if(mode == SoA) { const unsigned stride = type.length*type.width/8; - uint8_t src[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8]; - uint8_t dst[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8]; - uint8_t con[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8]; - uint8_t res[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8]; - uint8_t ref[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8]; + ALIGN16_ATTRIB uint8_t src[4*LP_NATIVE_VECTOR_WIDTH/8]; + ALIGN16_ATTRIB uint8_t dst[4*LP_NATIVE_VECTOR_WIDTH/8]; + ALIGN16_ATTRIB uint8_t con[4*LP_NATIVE_VECTOR_WIDTH/8]; + ALIGN16_ATTRIB uint8_t res[4*LP_NATIVE_VECTOR_WIDTH/8]; + ALIGN16_ATTRIB uint8_t ref[4*LP_NATIVE_VECTOR_WIDTH/8]; int64_t start_counter = 0; int64_t end_counter = 0; boolean mismatch; diff --git a/src/gallium/drivers/llvmpipe/lp_test_conv.c b/src/gallium/drivers/llvmpipe/lp_test_conv.c index 9dcf58e5dc..968c7a2d4a 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_conv.c +++ b/src/gallium/drivers/llvmpipe/lp_test_conv.c @@ -142,6 +142,7 @@ add_conv_test(LLVMModuleRef module, } +ALIGN_STACK static boolean test_one(unsigned verbose, FILE *fp, @@ -156,8 +157,8 @@ test_one(unsigned verbose, char *error = NULL; conv_test_ptr_t conv_test_ptr; boolean success; - const unsigned n = 32; - int64_t cycles[n]; + const unsigned n = LP_TEST_NUM_SAMPLES; + int64_t cycles[LP_TEST_NUM_SAMPLES]; double cycles_avg = 0.0; unsigned num_srcs; unsigned num_dsts; @@ -229,8 +230,8 @@ test_one(unsigned verbose, for(i = 0; i < n && success; ++i) { unsigned src_stride = src_type.length*src_type.width/8; unsigned dst_stride = dst_type.length*dst_type.width/8; - uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; - uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; + ALIGN16_ATTRIB uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; + ALIGN16_ATTRIB uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; double fref[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; uint8_t ref[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; int64_t start_counter = 0; diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c index d8455e5649..23ea9ebbe7 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_format.c +++ b/src/gallium/drivers/llvmpipe/lp_test_format.c @@ -35,10 +35,11 @@ #include <llvm-c/Target.h> #include <llvm-c/Transforms/Scalar.h> +#include "util/u_cpu_detect.h" #include "util/u_format.h" -#include "lp_bld_flow.h" #include "lp_bld_format.h" +#include "lp_test.h" struct pixel_test_case @@ -89,40 +90,63 @@ struct pixel_test_case test_cases[] = }; -typedef void (*load_ptr_t)(const void *, float *); +void +write_tsv_header(FILE *fp) +{ + fprintf(fp, + "result\t" + "format\n"); + + fflush(fp); +} + + +static void +write_tsv_row(FILE *fp, + const struct util_format_description *desc, + boolean success) +{ + fprintf(fp, "%s\t", success ? "pass" : "fail"); + + fprintf(fp, "%s\n", desc->name); + + fflush(fp); +} + + +typedef void (*load_ptr_t)(const uint32_t packed, float *); static LLVMValueRef add_load_rgba_test(LLVMModuleRef module, - enum pipe_format format) + const struct util_format_description *desc) { LLVMTypeRef args[2]; LLVMValueRef func; - LLVMValueRef ptr; + LLVMValueRef packed; LLVMValueRef rgba_ptr; LLVMBasicBlockRef block; LLVMBuilderRef builder; LLVMValueRef rgba; - struct lp_build_loop_state loop; - args[0] = LLVMPointerType(LLVMInt8Type(), 0); + args[0] = LLVMInt32Type(); args[1] = LLVMPointerType(LLVMVectorType(LLVMFloatType(), 4), 0); func = LLVMAddFunction(module, "load", LLVMFunctionType(LLVMVoidType(), args, 2, 0)); LLVMSetFunctionCallConv(func, LLVMCCallConv); - ptr = LLVMGetParam(func, 0); + packed = LLVMGetParam(func, 0); rgba_ptr = LLVMGetParam(func, 1); block = LLVMAppendBasicBlock(func, "entry"); builder = LLVMCreateBuilder(); LLVMPositionBuilderAtEnd(builder, block); - lp_build_loop_begin(builder, LLVMConstInt(LLVMInt32Type(), 1, 0), &loop); + if(desc->block.bits < 32) + packed = LLVMBuildTrunc(builder, packed, LLVMIntType(desc->block.bits), ""); - rgba = lp_build_load_rgba_aos(builder, format, ptr); - LLVMBuildStore(builder, rgba, rgba_ptr); + rgba = lp_build_unpack_rgba_aos(builder, desc, packed); - lp_build_loop_end(builder, LLVMConstInt(LLVMInt32Type(), 4, 0), NULL, &loop); + LLVMBuildStore(builder, rgba, rgba_ptr); LLVMBuildRetVoid(builder); @@ -131,27 +155,28 @@ add_load_rgba_test(LLVMModuleRef module, } -typedef void (*store_ptr_t)(void *, const float *); +typedef void (*store_ptr_t)(uint32_t *, const float *); static LLVMValueRef add_store_rgba_test(LLVMModuleRef module, - enum pipe_format format) + const struct util_format_description *desc) { LLVMTypeRef args[2]; LLVMValueRef func; - LLVMValueRef ptr; + LLVMValueRef packed_ptr; LLVMValueRef rgba_ptr; LLVMBasicBlockRef block; LLVMBuilderRef builder; LLVMValueRef rgba; + LLVMValueRef packed; - args[0] = LLVMPointerType(LLVMInt8Type(), 0); + args[0] = LLVMPointerType(LLVMInt32Type(), 0); args[1] = LLVMPointerType(LLVMVectorType(LLVMFloatType(), 4), 0); func = LLVMAddFunction(module, "store", LLVMFunctionType(LLVMVoidType(), args, 2, 0)); LLVMSetFunctionCallConv(func, LLVMCCallConv); - ptr = LLVMGetParam(func, 0); + packed_ptr = LLVMGetParam(func, 0); rgba_ptr = LLVMGetParam(func, 1); block = LLVMAppendBasicBlock(func, "entry"); @@ -160,7 +185,12 @@ add_store_rgba_test(LLVMModuleRef module, rgba = LLVMBuildLoad(builder, rgba_ptr, ""); - lp_build_store_rgba_aos(builder, format, ptr, rgba); + packed = lp_build_pack_rgba_aos(builder, desc, rgba); + + if(desc->block.bits < 32) + packed = LLVMBuildZExt(builder, packed, LLVMInt32Type(), ""); + + LLVMBuildStore(builder, packed, packed_ptr); LLVMBuildRetVoid(builder); @@ -169,8 +199,9 @@ add_store_rgba_test(LLVMModuleRef module, } +ALIGN_STACK static boolean -test_format(const struct pixel_test_case *test) +test_format(unsigned verbose, FILE *fp, const struct pixel_test_case *test) { LLVMModuleRef module = NULL; LLVMValueRef load = NULL; @@ -192,8 +223,8 @@ test_format(const struct pixel_test_case *test) module = LLVMModuleCreateWithName("test"); - load = add_load_rgba_test(module, test->format); - store = add_store_rgba_test(module, test->format); + load = add_load_rgba_test(module, desc); + store = add_store_rgba_test(module, desc); if(LLVMVerifyModule(module, LLVMPrintMessageAction, &error)) { LLVMDumpModule(module); @@ -229,7 +260,7 @@ test_format(const struct pixel_test_case *test) memset(unpacked, 0, sizeof unpacked); packed = 0; - load_ptr(&test->packed, unpacked); + load_ptr(test->packed, unpacked); store_ptr(&packed, unpacked); success = TRUE; @@ -255,18 +286,29 @@ test_format(const struct pixel_test_case *test) if(pass) LLVMDisposePassManager(pass); + if(fp) + write_tsv_row(fp, desc, success); + return success; } -int main(int argc, char **argv) +boolean +test_all(unsigned verbose, FILE *fp) { unsigned i; - int ret; + bool success = TRUE; for (i = 0; i < sizeof(test_cases)/sizeof(test_cases[0]); ++i) - if(!test_format(&test_cases[i])) - ret = 1; + if(!test_format(verbose, fp, &test_cases[i])) + success = FALSE; - return ret; + return success; +} + + +boolean +test_some(unsigned verbose, FILE *fp, unsigned long n) +{ + return test_all(verbose, fp); } diff --git a/src/gallium/drivers/llvmpipe/lp_test_main.c b/src/gallium/drivers/llvmpipe/lp_test_main.c index 4592dc0b2d..314544aa9a 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_main.c +++ b/src/gallium/drivers/llvmpipe/lp_test_main.c @@ -34,10 +34,25 @@ */ +#include "util/u_cpu_detect.h" + #include "lp_bld_const.h" +#include "lp_bld_misc.h" #include "lp_test.h" +#ifdef PIPE_CC_MSVC +static INLINE double +round(double x) +{ + if (x >= 0.0) + return floor(x + 0.5); + else + return ceil(x - 0.5); +} +#endif + + void dump_type(FILE *fp, struct lp_type type) @@ -365,6 +380,11 @@ int main(int argc, char **argv) n = atoi(argv[i]); } + LLVMLinkInJIT(); + LLVMInitializeNativeTarget(); + + util_cpu_detect(); + if(fp) { /* Warm up the caches */ test_some(0, NULL, 100); diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.c b/src/gallium/drivers/llvmpipe/lp_tex_cache.c index 773e848242..a6d9a2c1ac 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_cache.c +++ b/src/gallium/drivers/llvmpipe/lp_tex_cache.c @@ -36,6 +36,7 @@ #include "util/u_memory.h" #include "util/u_tile.h" #include "util/u_format.h" +#include "util/u_math.h" #include "lp_context.h" #include "lp_surface.h" #include "lp_texture.h" @@ -154,7 +155,6 @@ lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc) if (lpt->timestamp != tc->timestamp) { /* texture was modified, invalidate all cached tiles */ uint i; - debug_printf("INV %d %d\n", tc->timestamp, lpt->timestamp); for (i = 0; i < NUM_ENTRIES; i++) { tc->entries[i].addr.bits.invalid = 1; } @@ -270,8 +270,8 @@ lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc, addr.bits.level, addr.bits.z, PIPE_TRANSFER_READ, 0, 0, - tc->texture->width[addr.bits.level], - tc->texture->height[addr.bits.level]); + u_minify(tc->texture->width0, addr.bits.level), + u_minify(tc->texture->height0, addr.bits.level)); tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans); @@ -290,7 +290,7 @@ lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc, assert(0); } - util_format_read_4ub(tc->tex_trans->format, + util_format_read_4ub(tc->tex_trans->texture->format, (uint8_t *)tile->color, sizeof tile->color[0], tc->tex_trans_map, tc->tex_trans->stride, x, y, w, h); diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c index a1365a045f..0d01c07fb5 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c @@ -544,7 +544,7 @@ compute_lambda(struct tgsi_sampler *tgsi_sampler, float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]; dsdx = fabsf(dsdx); dsdy = fabsf(dsdy); - rho = MAX2(dsdx, dsdy) * texture->width[0]; + rho = MAX2(dsdx, dsdy) * texture->width0; } if (t) { float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]; @@ -552,7 +552,7 @@ compute_lambda(struct tgsi_sampler *tgsi_sampler, float max; dtdx = fabsf(dtdx); dtdy = fabsf(dtdy); - max = MAX2(dtdx, dtdy) * texture->height[0]; + max = MAX2(dtdx, dtdy) * texture->height0; rho = MAX2(rho, max); } if (p) { @@ -561,7 +561,7 @@ compute_lambda(struct tgsi_sampler *tgsi_sampler, float max; dpdx = fabsf(dpdx); dpdy = fabsf(dpdy); - max = MAX2(dpdx, dpdy) * texture->depth[0]; + max = MAX2(dpdx, dpdy) * texture->depth0; rho = MAX2(rho, max); } @@ -726,9 +726,9 @@ get_texel(const struct tgsi_sampler *tgsi_sampler, const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; - if (x < 0 || x >= (int) texture->width[level] || - y < 0 || y >= (int) texture->height[level] || - z < 0 || z >= (int) texture->depth[level]) { + if (x < 0 || x >= (int) u_minify(texture->width0, level) || + y < 0 || y >= (int) u_minify(texture->height0, level) || + z < 0 || z >= (int) u_minify(texture->depth0, level)) { rgba[0][j] = sampler->border_color[0]; rgba[1][j] = sampler->border_color[1]; rgba[2][j] = sampler->border_color[2]; @@ -1093,8 +1093,8 @@ lp_get_samples_2d_common(struct tgsi_sampler *tgsi_sampler, assert(sampler->normalized_coords); - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); @@ -1250,9 +1250,9 @@ lp_get_samples_3d(struct tgsi_sampler *tgsi_sampler, assert(sampler->normalized_coords); - width = texture->width[level0]; - height = texture->height[level0]; - depth = texture->depth[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + depth = u_minify(texture->depth0, level0); assert(width > 0); assert(height > 0); @@ -1394,8 +1394,8 @@ lp_get_samples_rect(struct tgsi_sampler *tgsi_sampler, /* texture RECTS cannot be mipmapped */ assert(level0 == level1); - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); @@ -1513,8 +1513,8 @@ lp_get_samples(struct tgsi_sampler *tgsi_sampler, /* Do this elsewhere: */ - samp->xpot = util_unsigned_logbase2( samp->texture->width[0] ); - samp->ypot = util_unsigned_logbase2( samp->texture->height[0] ); + samp->xpot = util_unsigned_logbase2( samp->texture->width0 ); + samp->ypot = util_unsigned_logbase2( samp->texture->height0 ); /* Try to hook in a faster sampler. Ultimately we'll have to * code-generate these. Luckily most of this looks like it is diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index 724d437833..f099f903bd 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -48,7 +48,6 @@ /* Simple, maximally packed layout. */ - /* Conventional allocation path for non-display textures: */ static boolean @@ -57,31 +56,31 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, { struct pipe_texture *pt = &lpt->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned buffer_size = 0; - pf_get_block(lpt->base.format, &lpt->base.block); - for (level = 0; level <= pt->last_level; level++) { - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); - lpt->stride[level] = align(pt->nblocksx[level]*pt->block.size, 16); + unsigned nblocksx, nblocksy; + + /* Allocate storage for whole quads. This is particularly important + * for depth surfaces, which are currently stored in a swizzled format. */ + nblocksx = pf_get_nblocksx(pt->format, align(width, 2)); + nblocksy = pf_get_nblocksy(pt->format, align(height, 2)); + + lpt->stride[level] = align(nblocksx * pf_get_blocksize(pt->format), 16); lpt->level_offset[level] = buffer_size; - buffer_size += (pt->nblocksy[level] * + buffer_size += (nblocksy * ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * lpt->stride[level]); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } lpt->data = align_malloc(buffer_size, 16); @@ -95,14 +94,10 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, { struct llvmpipe_winsys *winsys = screen->winsys; - pf_get_block(lpt->base.format, &lpt->base.block); - lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]); - lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]); - lpt->dt = winsys->displaytarget_create(winsys, lpt->base.format, - lpt->base.width[0], - lpt->base.height[0], + lpt->base.width0, + lpt->base.height0, 16, &lpt->stride[0] ); @@ -164,7 +159,7 @@ llvmpipe_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -175,8 +170,6 @@ llvmpipe_texture_blanket(struct pipe_screen * screen, lpt->base = *base; pipe_reference_init(&lpt->base.reference, 1); lpt->base.screen = screen; - lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]); - lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]); lpt->stride[0] = stride[0]; pipe_buffer_reference(&lpt->buffer, buffer); @@ -221,8 +214,8 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = lpt->level_offset[level]; ps->usage = usage; @@ -250,11 +243,17 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen, ps->level = level; ps->zslice = zslice; + /* XXX shouldn't that rather be + tex_height = align(ps->height, 2); + to account for alignment done in llvmpipe_texture_layout ? + */ if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset += face * pt->nblocksy[level] * lpt->stride[level]; + unsigned tex_height = ps->height; + ps->offset += face * pf_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset += zslice * pt->nblocksy[level] * lpt->stride[level]; + unsigned tex_height = ps->height; + ps->offset += zslice * pf_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; } else { assert(face == 0); @@ -295,14 +294,10 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, if (lpt) { struct pipe_transfer *pt = &lpt->base; pipe_texture_reference(&pt->texture, texture); - pt->format = texture->format; - pt->block = texture->block; pt->x = x; pt->y = y; pt->width = w; pt->height = h; - pt->nblocksx = texture->nblocksx[level]; - pt->nblocksy = texture->nblocksy[level]; pt->stride = lptex->stride[level]; pt->usage = usage; pt->face = face; @@ -311,11 +306,17 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, lpt->offset = lptex->level_offset[level]; + /* XXX shouldn't that rather be + tex_height = align(u_minify(texture->height0, level), 2) + to account for alignment done in llvmpipe_texture_layout ? + */ if (texture->target == PIPE_TEXTURE_CUBE) { - lpt->offset += face * pt->nblocksy * pt->stride; + unsigned tex_height = u_minify(texture->height0, level); + lpt->offset += face * pf_get_nblocksy(texture->format, tex_height) * pt->stride; } else if (texture->target == PIPE_TEXTURE_3D) { - lpt->offset += zslice * pt->nblocksy * pt->stride; + unsigned tex_height = u_minify(texture->height0, level); + lpt->offset += zslice * pf_get_nblocksy(texture->format, tex_height) * pt->stride; } else { assert(face == 0); @@ -347,23 +348,17 @@ llvmpipe_transfer_map( struct pipe_screen *_screen, struct llvmpipe_screen *screen = llvmpipe_screen(_screen); ubyte *map, *xfer_map; struct llvmpipe_texture *lpt; + enum pipe_format format; assert(transfer->texture); lpt = llvmpipe_texture(transfer->texture); + format = lpt->base.format; if(lpt->dt) { struct llvmpipe_winsys *winsys = screen->winsys; - unsigned flags = 0; - - if (transfer->usage != PIPE_TRANSFER_READ) { - flags |= PIPE_BUFFER_USAGE_CPU_WRITE; - } - - if (transfer->usage != PIPE_TRANSFER_WRITE) { - flags |= PIPE_BUFFER_USAGE_CPU_READ; - } - map = winsys->displaytarget_map(winsys, lpt->dt, flags); + map = winsys->displaytarget_map(winsys, lpt->dt, + pipe_transfer_buffer_flags(transfer)); if (map == NULL) return NULL; } @@ -373,7 +368,7 @@ llvmpipe_transfer_map( struct pipe_screen *_screen, /* May want to different things here depending on read/write nature * of the map: */ - if (transfer->texture && transfer->usage != PIPE_TRANSFER_READ) + if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE)) { /* Do something to notify sharing contexts of a texture change. * In llvmpipe, that would mean flushing the texture cache. @@ -382,8 +377,8 @@ llvmpipe_transfer_map( struct pipe_screen *_screen, } xfer_map = map + llvmpipe_transfer(transfer)->offset + - transfer->y / transfer->block.height * transfer->stride + - transfer->x / transfer->block.width * transfer->block.size; + transfer->y / pf_get_blockheight(format) * transfer->stride + + transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format); /*printf("map = %p xfer map = %p\n", map, xfer_map);*/ return xfer_map; } diff --git a/src/gallium/drivers/llvmpipe/lp_tile_cache.c b/src/gallium/drivers/llvmpipe/lp_tile_cache.c index 143afec3d3..7a1ecf5107 100644 --- a/src/gallium/drivers/llvmpipe/lp_tile_cache.c +++ b/src/gallium/drivers/llvmpipe/lp_tile_cache.c @@ -44,10 +44,53 @@ #include "lp_tile_cache.h" +#define MAX_WIDTH 4096 +#define MAX_HEIGHT 4096 + + +enum llvmpipe_tile_status +{ + LP_TILE_STATUS_UNDEFINED = 0, + LP_TILE_STATUS_CLEAR = 1, + LP_TILE_STATUS_DEFINED = 2 +}; + + +struct llvmpipe_cached_tile +{ + enum llvmpipe_tile_status status; + + /** color in SOA format */ + uint8_t *color; +}; + + +struct llvmpipe_tile_cache +{ + struct pipe_screen *screen; + struct pipe_surface *surface; /**< the surface we're caching */ + struct pipe_transfer *transfer; + void *transfer_map; + + struct llvmpipe_cached_tile entries[MAX_WIDTH/TILE_SIZE][MAX_HEIGHT/TILE_SIZE]; + + uint8_t clear_color[4]; /**< for color bufs */ + uint clear_val; /**< for z+stencil, or packed color clear value */ + + struct llvmpipe_cached_tile *last_tile; /**< most recently retrieved tile */ +}; + + struct llvmpipe_tile_cache * lp_create_tile_cache( struct pipe_screen *screen ) { struct llvmpipe_tile_cache *tc; + int maxLevels, maxTexSize; + + /* sanity checking: max sure MAX_WIDTH/HEIGHT >= largest texture image */ + maxLevels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); + maxTexSize = 1 << (maxLevels - 1); + assert(MAX_WIDTH >= maxTexSize); tc = CALLOC_STRUCT( llvmpipe_tile_cache ); if(!tc) @@ -193,44 +236,41 @@ lp_flush_tile_cache(struct llvmpipe_tile_cache *tc) if(!pt) return; + assert(tc->transfer_map); + /* push the tile to all positions marked as clear */ for (y = 0; y < pt->height; y += TILE_SIZE) { for (x = 0; x < pt->width; x += TILE_SIZE) { struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE]; - switch(tile->status) { - case LP_TILE_STATUS_UNDEFINED: - break; - - case LP_TILE_STATUS_CLEAR: { - /** - * Actually clear the tiles which were flagged as being in a clear state. - */ - - struct pipe_screen *screen = pt->texture->screen; - unsigned tw = TILE_SIZE; - unsigned th = TILE_SIZE; - void *dst; - - if (pipe_clip_tile(x, y, &tw, &th, pt)) - continue; - - dst = screen->transfer_map(screen, pt); - assert(dst); - if(!dst) - continue; - - util_fill_rect(dst, &pt->block, pt->stride, - x, y, tw, th, - tc->clear_val); - - screen->transfer_unmap(screen, pt); - break; - } + if(tile->status != LP_TILE_STATUS_UNDEFINED) { + unsigned w = TILE_SIZE; + unsigned h = TILE_SIZE; + + if (!pipe_clip_tile(x, y, &w, &h, pt)) { + switch(tile->status) { + case LP_TILE_STATUS_CLEAR: + /* Actually clear the tiles which were flagged as being in a + * clear state. */ + util_fill_rect(tc->transfer_map, pt->texture->format, pt->stride, + x, y, w, h, + tc->clear_val); + break; + + case LP_TILE_STATUS_DEFINED: + lp_tile_write_4ub(pt->texture->format, + tile->color, + tc->transfer_map, pt->stride, + x, y, w, h); + break; + + default: + assert(0); + break; + } + } - case LP_TILE_STATUS_DEFINED: - lp_put_tile_rgba_soa(pt, x, y, tile->color); - break; + tile->status = LP_TILE_STATUS_UNDEFINED; } } } @@ -248,6 +288,14 @@ lp_get_cached_tile(struct llvmpipe_tile_cache *tc, struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE]; struct pipe_transfer *pt = tc->transfer; + assert(tc->surface); + assert(tc->transfer); + + if(!tc->transfer_map) + lp_tile_cache_map_transfers(tc); + + assert(tc->transfer_map); + switch(tile->status) { case LP_TILE_STATUS_CLEAR: /* don't get tile from framebuffer, just clear it */ @@ -255,11 +303,22 @@ lp_get_cached_tile(struct llvmpipe_tile_cache *tc, tile->status = LP_TILE_STATUS_DEFINED; break; - case LP_TILE_STATUS_UNDEFINED: - /* get new tile data from transfer */ - lp_get_tile_rgba_soa(pt, x, y, tile->color); + case LP_TILE_STATUS_UNDEFINED: { + unsigned w = TILE_SIZE; + unsigned h = TILE_SIZE; + + x &= ~(TILE_SIZE - 1); + y &= ~(TILE_SIZE - 1); + + if (!pipe_clip_tile(x, y, &w, &h, tc->transfer)) + lp_tile_read_4ub(pt->texture->format, + tile->color, + tc->transfer_map, tc->transfer->stride, + x, y, w, h); + tile->status = LP_TILE_STATUS_DEFINED; break; + } case LP_TILE_STATUS_DEFINED: /* nothing to do */ diff --git a/src/gallium/drivers/llvmpipe/lp_tile_cache.h b/src/gallium/drivers/llvmpipe/lp_tile_cache.h index 6d8ba5ece7..161bab3799 100644 --- a/src/gallium/drivers/llvmpipe/lp_tile_cache.h +++ b/src/gallium/drivers/llvmpipe/lp_tile_cache.h @@ -33,42 +33,7 @@ #include "lp_tile_soa.h" -enum llvmpipe_tile_status -{ - LP_TILE_STATUS_UNDEFINED = 0, - LP_TILE_STATUS_CLEAR = 1, - LP_TILE_STATUS_DEFINED = 2 -}; - - -struct llvmpipe_cached_tile -{ - enum llvmpipe_tile_status status; - - /** color in SOA format */ - uint8_t *color; -}; - - -/** XXX move these */ -#define MAX_WIDTH 2048 -#define MAX_HEIGHT 2048 - - -struct llvmpipe_tile_cache -{ - struct pipe_screen *screen; - struct pipe_surface *surface; /**< the surface we're caching */ - struct pipe_transfer *transfer; - void *transfer_map; - - struct llvmpipe_cached_tile entries[MAX_WIDTH/TILE_SIZE][MAX_HEIGHT/TILE_SIZE]; - - uint8_t clear_color[4]; /**< for color bufs */ - uint clear_val; /**< for z+stencil, or packed color clear value */ - - struct llvmpipe_cached_tile *last_tile; /**< most recently retrieved tile */ -}; +struct llvmpipe_tile_cache; /* opaque */ extern struct llvmpipe_tile_cache * diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.c b/src/gallium/drivers/llvmpipe/lp_tile_soa.c deleted file mode 100644 index 4e4ccb31cc..0000000000 --- a/src/gallium/drivers/llvmpipe/lp_tile_soa.c +++ /dev/null @@ -1,931 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * RGBA/float tile get/put functions. - * Usable both by drivers and state trackers. - */ - - -#include "pipe/p_defines.h" -#include "pipe/p_inlines.h" - -#include "util/u_math.h" -#include "util/u_memory.h" -#include "util/u_rect.h" -#include "util/u_tile.h" -#include "lp_tile_cache.h" -#include "lp_tile_soa.h" - - -const unsigned char -tile_offset[TILE_VECTOR_HEIGHT][TILE_VECTOR_WIDTH] = { - { 0, 1, 4, 5, 8, 9, 12, 13}, - { 2, 3, 6, 7, 10, 11, 14, 15} -}; - - - -/*** PIPE_FORMAT_A8R8G8B8_UNORM ***/ - -static void -a8r8g8b8_get_tile_rgba(const unsigned *src, - unsigned w, unsigned h, - uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - const unsigned pixel = *src++; - TILE_PIXEL(p, j, i, 0) = (pixel >> 16) & 0xff; - TILE_PIXEL(p, j, i, 1) = (pixel >> 8) & 0xff; - TILE_PIXEL(p, j, i, 2) = (pixel >> 0) & 0xff; - TILE_PIXEL(p, j, i, 3) = (pixel >> 24) & 0xff; - } - } -} - - -static void -a8r8g8b8_put_tile_rgba(unsigned *dst, - unsigned w, unsigned h, - const uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - unsigned r, g, b, a; - r = TILE_PIXEL(p, j, i, 0); - g = TILE_PIXEL(p, j, i, 1); - b = TILE_PIXEL(p, j, i, 2); - a = TILE_PIXEL(p, j, i, 3); - *dst++ = (a << 24) | (r << 16) | (g << 8) | b; - } - } -} - - -/*** PIPE_FORMAT_A8R8G8B8_UNORM ***/ - -static void -x8r8g8b8_get_tile_rgba(const unsigned *src, - unsigned w, unsigned h, - uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - const unsigned pixel = *src++; - TILE_PIXEL(p, j, i, 0) = (pixel >> 16) & 0xff; - TILE_PIXEL(p, j, i, 1) = (pixel >> 8) & 0xff; - TILE_PIXEL(p, j, i, 2) = (pixel >> 0) & 0xff; - TILE_PIXEL(p, j, i, 3) = 0xff; - } - } -} - - -static void -x8r8g8b8_put_tile_rgba(unsigned *dst, - unsigned w, unsigned h, - const uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - unsigned r, g, b; - r = TILE_PIXEL(p, j, i, 0); - g = TILE_PIXEL(p, j, i, 1); - b = TILE_PIXEL(p, j, i, 2); - *dst++ = (0xff << 24) | (r << 16) | (g << 8) | b; - } - } -} - - -/*** PIPE_FORMAT_B8G8R8A8_UNORM ***/ - -static void -b8g8r8a8_get_tile_rgba(const unsigned *src, - unsigned w, unsigned h, - uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - const unsigned pixel = *src++; - TILE_PIXEL(p, j, i, 0) = (pixel >> 8) & 0xff; - TILE_PIXEL(p, j, i, 1) = (pixel >> 16) & 0xff; - TILE_PIXEL(p, j, i, 2) = (pixel >> 24) & 0xff; - TILE_PIXEL(p, j, i, 3) = (pixel >> 0) & 0xff; - } - } -} - - -static void -b8g8r8a8_put_tile_rgba(unsigned *dst, - unsigned w, unsigned h, - const uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - unsigned r, g, b, a; - r = TILE_PIXEL(p, j, i, 0); - g = TILE_PIXEL(p, j, i, 1); - b = TILE_PIXEL(p, j, i, 2); - a = TILE_PIXEL(p, j, i, 3); - *dst++ = (b << 24) | (g << 16) | (r << 8) | a; - } - } -} - - -/*** PIPE_FORMAT_A1R5G5B5_UNORM ***/ - -static void -a1r5g5b5_get_tile_rgba(const ushort *src, - unsigned w, unsigned h, - uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - const ushort pixel = *src++; - TILE_PIXEL(p, j, i, 0) = ((pixel >> 10) & 0x1f) * 255 / 31; - TILE_PIXEL(p, j, i, 1) = ((pixel >> 5) & 0x1f) * 255 / 31; - TILE_PIXEL(p, j, i, 2) = ((pixel ) & 0x1f) * 255 / 31; - TILE_PIXEL(p, j, i, 3) = ((pixel >> 15) ) * 255; - } - } -} - - -static void -a1r5g5b5_put_tile_rgba(ushort *dst, - unsigned w, unsigned h, - const uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - unsigned r, g, b, a; - r = TILE_PIXEL(p, j, i, 0); - g = TILE_PIXEL(p, j, i, 1); - b = TILE_PIXEL(p, j, i, 2); - a = TILE_PIXEL(p, j, i, 3); - r = r >> 3; /* 5 bits */ - g = g >> 3; /* 5 bits */ - b = b >> 3; /* 5 bits */ - a = a >> 7; /* 1 bit */ - *dst++ = (a << 15) | (r << 10) | (g << 5) | b; - } - } -} - - -/*** PIPE_FORMAT_A4R4G4B4_UNORM ***/ - -static void -a4r4g4b4_get_tile_rgba(const ushort *src, - unsigned w, unsigned h, - uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - const ushort pixel = *src++; - TILE_PIXEL(p, j, i, 0) = ((pixel >> 8) & 0xf) * 255 / 15; - TILE_PIXEL(p, j, i, 1) = ((pixel >> 4) & 0xf) * 255 / 15; - TILE_PIXEL(p, j, i, 2) = ((pixel ) & 0xf) * 255 / 15; - TILE_PIXEL(p, j, i, 3) = ((pixel >> 12) ) * 255 / 15; - } - } -} - - -static void -a4r4g4b4_put_tile_rgba(ushort *dst, - unsigned w, unsigned h, - const uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - unsigned r, g, b, a; - r = TILE_PIXEL(p, j, i, 0); - g = TILE_PIXEL(p, j, i, 1); - b = TILE_PIXEL(p, j, i, 2); - a = TILE_PIXEL(p, j, i, 3); - r >>= 4; - g >>= 4; - b >>= 4; - a >>= 4; - *dst++ = (a << 12) | (r << 16) | (g << 4) | b; - } - } -} - - -/*** PIPE_FORMAT_R5G6B5_UNORM ***/ - -static void -r5g6b5_get_tile_rgba(const ushort *src, - unsigned w, unsigned h, - uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - const ushort pixel = *src++; - TILE_PIXEL(p, j, i, 0) = ((pixel >> 11) & 0x1f) * 255 / 31; - TILE_PIXEL(p, j, i, 1) = ((pixel >> 5) & 0x3f) * 255 / 63; - TILE_PIXEL(p, j, i, 2) = ((pixel ) & 0x1f) * 255 / 31; - TILE_PIXEL(p, j, i, 3) = 255; - } - } -} - - -static void -r5g6b5_put_tile_rgba(ushort *dst, - unsigned w, unsigned h, - const uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - uint r = (uint) TILE_PIXEL(p, j, i, 0) * 31 / 255; - uint g = (uint) TILE_PIXEL(p, j, i, 1) * 63 / 255; - uint b = (uint) TILE_PIXEL(p, j, i, 2) * 31 / 255; - *dst++ = (r << 11) | (g << 5) | (b); - } - } -} - - - -/*** PIPE_FORMAT_Z16_UNORM ***/ - -/** - * Return each Z value as four floats in [0,1]. - */ -static void -z16_get_tile_rgba(const ushort *src, - unsigned w, unsigned h, - uint8_t *p) -{ - const float scale = 1.0f / 65535.0f; - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - TILE_PIXEL(p, j, i, 0) = - TILE_PIXEL(p, j, i, 1) = - TILE_PIXEL(p, j, i, 2) = - TILE_PIXEL(p, j, i, 3) = *src++ * scale; - } - } -} - - - - -/*** PIPE_FORMAT_L8_UNORM ***/ - -static void -l8_get_tile_rgba(const ubyte *src, - unsigned w, unsigned h, - uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++, src++) { - TILE_PIXEL(p, j, i, 0) = - TILE_PIXEL(p, j, i, 1) = - TILE_PIXEL(p, j, i, 2) = *src; - TILE_PIXEL(p, j, i, 3) = 255; - } - } -} - - -static void -l8_put_tile_rgba(ubyte *dst, - unsigned w, unsigned h, - const uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - unsigned r; - r = TILE_PIXEL(p, j, i, 0); - *dst++ = (ubyte) r; - } - } -} - - - -/*** PIPE_FORMAT_A8_UNORM ***/ - -static void -a8_get_tile_rgba(const ubyte *src, - unsigned w, unsigned h, - uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++, src++) { - TILE_PIXEL(p, j, i, 0) = - TILE_PIXEL(p, j, i, 1) = - TILE_PIXEL(p, j, i, 2) = 0; - TILE_PIXEL(p, j, i, 3) = *src; - } - } -} - - -static void -a8_put_tile_rgba(ubyte *dst, - unsigned w, unsigned h, - const uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - unsigned a; - a = TILE_PIXEL(p, j, i, 3); - *dst++ = (ubyte) a; - } - } -} - - - -/*** PIPE_FORMAT_R16_SNORM ***/ - -static void -r16_get_tile_rgba(const short *src, - unsigned w, unsigned h, - uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++, src++) { - TILE_PIXEL(p, j, i, 0) = MAX2(src[0] >> 7, 0); - TILE_PIXEL(p, j, i, 1) = - TILE_PIXEL(p, j, i, 2) = 0; - TILE_PIXEL(p, j, i, 3) = 255; - } - } -} - - -static void -r16_put_tile_rgba(short *dst, - unsigned w, unsigned h, - const uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++, dst++) { - dst[0] = TILE_PIXEL(p, j, i, 0) << 7; - } - } -} - - -/*** PIPE_FORMAT_R16G16B16A16_SNORM ***/ - -static void -r16g16b16a16_get_tile_rgba(const short *src, - unsigned w, unsigned h, - uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++, src += 4) { - TILE_PIXEL(p, j, i, 0) = src[0] >> 8; - TILE_PIXEL(p, j, i, 1) = src[1] >> 8; - TILE_PIXEL(p, j, i, 2) = src[2] >> 8; - TILE_PIXEL(p, j, i, 3) = src[3] >> 8; - } - } -} - - -static void -r16g16b16a16_put_tile_rgba(short *dst, - unsigned w, unsigned h, - const uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++, dst += 4) { - dst[0] = TILE_PIXEL(p, j, i, 0) << 8; - dst[1] = TILE_PIXEL(p, j, i, 1) << 8; - dst[2] = TILE_PIXEL(p, j, i, 2) << 8; - dst[3] = TILE_PIXEL(p, j, i, 3) << 8; - } - } -} - - - -/*** PIPE_FORMAT_I8_UNORM ***/ - -static void -i8_get_tile_rgba(const ubyte *src, - unsigned w, unsigned h, - uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++, src++) { - TILE_PIXEL(p, j, i, 0) = - TILE_PIXEL(p, j, i, 1) = - TILE_PIXEL(p, j, i, 2) = - TILE_PIXEL(p, j, i, 3) = *src; - } - } -} - - -static void -i8_put_tile_rgba(ubyte *dst, - unsigned w, unsigned h, - const uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - unsigned r; - r = TILE_PIXEL(p, j, i, 0); - *dst++ = (ubyte) r; - } - } -} - - -/*** PIPE_FORMAT_A8L8_UNORM ***/ - -static void -a8l8_get_tile_rgba(const ushort *src, - unsigned w, unsigned h, - uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - ushort ra = *src++; - TILE_PIXEL(p, j, i, 0) = - TILE_PIXEL(p, j, i, 1) = - TILE_PIXEL(p, j, i, 2) = ra & 0xff; - TILE_PIXEL(p, j, i, 3) = ra >> 8; - } - } -} - - -static void -a8l8_put_tile_rgba(ushort *dst, - unsigned w, unsigned h, - const uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - unsigned r, a; - r = TILE_PIXEL(p, j, i, 0); - a = TILE_PIXEL(p, j, i, 3); - *dst++ = (a << 8) | r; - } - } -} - - - - -/*** PIPE_FORMAT_Z32_UNORM ***/ - -/** - * Return each Z value as four floats in [0,1]. - */ -static void -z32_get_tile_rgba(const unsigned *src, - unsigned w, unsigned h, - uint8_t *p) -{ - const double scale = 1.0 / (double) 0xffffffff; - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - TILE_PIXEL(p, j, i, 0) = - TILE_PIXEL(p, j, i, 1) = - TILE_PIXEL(p, j, i, 2) = - TILE_PIXEL(p, j, i, 3) = (float) (*src++ * scale); - } - } -} - - -/*** PIPE_FORMAT_S8Z24_UNORM ***/ - -/** - * Return Z component as four float in [0,1]. Stencil part ignored. - */ -static void -s8z24_get_tile_rgba(const unsigned *src, - unsigned w, unsigned h, - uint8_t *p) -{ - const double scale = 1.0 / ((1 << 24) - 1); - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - TILE_PIXEL(p, j, i, 0) = - TILE_PIXEL(p, j, i, 1) = - TILE_PIXEL(p, j, i, 2) = - TILE_PIXEL(p, j, i, 3) = (float) (scale * (*src++ & 0xffffff)); - } - } -} - - -/*** PIPE_FORMAT_Z24S8_UNORM ***/ - -/** - * Return Z component as four float in [0,1]. Stencil part ignored. - */ -static void -z24s8_get_tile_rgba(const unsigned *src, - unsigned w, unsigned h, - uint8_t *p) -{ - const double scale = 1.0 / ((1 << 24) - 1); - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - TILE_PIXEL(p, j, i, 0) = - TILE_PIXEL(p, j, i, 1) = - TILE_PIXEL(p, j, i, 2) = - TILE_PIXEL(p, j, i, 3) = (float) (scale * (*src++ >> 8)); - } - } -} - - -/*** PIPE_FORMAT_Z32_FLOAT ***/ - -/** - * Return each Z value as four floats in [0,1]. - */ -static void -z32f_get_tile_rgba(const float *src, - unsigned w, unsigned h, - uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - TILE_PIXEL(p, j, i, 0) = - TILE_PIXEL(p, j, i, 1) = - TILE_PIXEL(p, j, i, 2) = - TILE_PIXEL(p, j, i, 3) = *src++; - } - } -} - - -/*** PIPE_FORMAT_YCBCR / PIPE_FORMAT_YCBCR_REV ***/ - -/** - * Convert YCbCr (or YCrCb) to RGBA. - */ -static void -ycbcr_get_tile_rgba(const ushort *src, - unsigned w, unsigned h, - uint8_t *p, - boolean rev) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - /* do two texels at a time */ - for (j = 0; j < (w & ~1); j += 2, src += 2) { - const ushort t0 = src[0]; - const ushort t1 = src[1]; - const ubyte y0 = (t0 >> 8) & 0xff; /* luminance */ - const ubyte y1 = (t1 >> 8) & 0xff; /* luminance */ - ubyte cb, cr; - float r, g, b; - - if (rev) { - cb = t1 & 0xff; /* chroma U */ - cr = t0 & 0xff; /* chroma V */ - } - else { - cb = t0 & 0xff; /* chroma U */ - cr = t1 & 0xff; /* chroma V */ - } - - /* even pixel: y0,cr,cb */ - r = 1.164f * (y0-16) + 1.596f * (cr-128); - g = 1.164f * (y0-16) - 0.813f * (cr-128) - 0.391f * (cb-128); - b = 1.164f * (y0-16) + 2.018f * (cb-128); - TILE_PIXEL(p, j, i, 0) = r; - TILE_PIXEL(p, j, i, 1) = g; - TILE_PIXEL(p, j, i, 2) = b; - TILE_PIXEL(p, j, i, 3) = 255; - - /* odd pixel: use y1,cr,cb */ - r = 1.164f * (y1-16) + 1.596f * (cr-128); - g = 1.164f * (y1-16) - 0.813f * (cr-128) - 0.391f * (cb-128); - b = 1.164f * (y1-16) + 2.018f * (cb-128); - TILE_PIXEL(p, j + 1, i, 0) = r; - TILE_PIXEL(p, j + 1, i, 1) = g; - TILE_PIXEL(p, j + 1, i, 2) = b; - TILE_PIXEL(p, j + 1, i, 3) = 255; - } - /* do the last texel */ - if (w & 1) { - const ushort t0 = src[0]; - const ushort t1 = src[1]; - const ubyte y0 = (t0 >> 8) & 0xff; /* luminance */ - ubyte cb, cr; - float r, g, b; - - if (rev) { - cb = t1 & 0xff; /* chroma U */ - cr = t0 & 0xff; /* chroma V */ - } - else { - cb = t0 & 0xff; /* chroma U */ - cr = t1 & 0xff; /* chroma V */ - } - - /* even pixel: y0,cr,cb */ - r = 1.164f * (y0-16) + 1.596f * (cr-128); - g = 1.164f * (y0-16) - 0.813f * (cr-128) - 0.391f * (cb-128); - b = 1.164f * (y0-16) + 2.018f * (cb-128); - TILE_PIXEL(p, j, i, 0) = r; - TILE_PIXEL(p, j, i, 1) = g; - TILE_PIXEL(p, j, i, 2) = b; - TILE_PIXEL(p, j, i, 3) = 255; - } - } -} - - -static void -fake_get_tile_rgba(const ushort *src, - unsigned w, unsigned h, - uint8_t *p) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - TILE_PIXEL(p, j, i, 0) = - TILE_PIXEL(p, j, i, 1) = - TILE_PIXEL(p, j, i, 2) = - TILE_PIXEL(p, j, i, 3) = (i ^ j) & 1 ? 255 : 0; - } - } -} - - -static void -lp_tile_raw_to_rgba_soa(enum pipe_format format, - void *src, - uint w, uint h, - uint8_t *p) -{ - switch (format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - a8r8g8b8_get_tile_rgba((unsigned *) src, w, h, p); - break; - case PIPE_FORMAT_X8R8G8B8_UNORM: - x8r8g8b8_get_tile_rgba((unsigned *) src, w, h, p); - break; - case PIPE_FORMAT_B8G8R8A8_UNORM: - b8g8r8a8_get_tile_rgba((unsigned *) src, w, h, p); - break; - case PIPE_FORMAT_A1R5G5B5_UNORM: - a1r5g5b5_get_tile_rgba((ushort *) src, w, h, p); - break; - case PIPE_FORMAT_A4R4G4B4_UNORM: - a4r4g4b4_get_tile_rgba((ushort *) src, w, h, p); - break; - case PIPE_FORMAT_R5G6B5_UNORM: - r5g6b5_get_tile_rgba((ushort *) src, w, h, p); - break; - case PIPE_FORMAT_L8_UNORM: - l8_get_tile_rgba((ubyte *) src, w, h, p); - break; - case PIPE_FORMAT_A8_UNORM: - a8_get_tile_rgba((ubyte *) src, w, h, p); - break; - case PIPE_FORMAT_I8_UNORM: - i8_get_tile_rgba((ubyte *) src, w, h, p); - break; - case PIPE_FORMAT_A8L8_UNORM: - a8l8_get_tile_rgba((ushort *) src, w, h, p); - break; - case PIPE_FORMAT_R16_SNORM: - r16_get_tile_rgba((short *) src, w, h, p); - break; - case PIPE_FORMAT_R16G16B16A16_SNORM: - r16g16b16a16_get_tile_rgba((short *) src, w, h, p); - break; - case PIPE_FORMAT_Z16_UNORM: - z16_get_tile_rgba((ushort *) src, w, h, p); - break; - case PIPE_FORMAT_Z32_UNORM: - z32_get_tile_rgba((unsigned *) src, w, h, p); - break; - case PIPE_FORMAT_S8Z24_UNORM: - case PIPE_FORMAT_X8Z24_UNORM: - s8z24_get_tile_rgba((unsigned *) src, w, h, p); - break; - case PIPE_FORMAT_Z24S8_UNORM: - case PIPE_FORMAT_Z24X8_UNORM: - z24s8_get_tile_rgba((unsigned *) src, w, h, p); - break; - case PIPE_FORMAT_Z32_FLOAT: - z32f_get_tile_rgba((float *) src, w, h, p); - break; - case PIPE_FORMAT_YCBCR: - ycbcr_get_tile_rgba((ushort *) src, w, h, p, FALSE); - break; - case PIPE_FORMAT_YCBCR_REV: - ycbcr_get_tile_rgba((ushort *) src, w, h, p, TRUE); - break; - default: - debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(format)); - fake_get_tile_rgba(src, w, h, p); - } -} - - -void -lp_get_tile_rgba_soa(struct pipe_transfer *pt, - uint x, uint y, - uint8_t *p) -{ - uint w = TILE_SIZE, h = TILE_SIZE; - void *packed; - - if (pipe_clip_tile(x, y, &w, &h, pt)) - return; - - packed = MALLOC(pf_get_nblocks(&pt->block, w, h) * pt->block.size); - - if (!packed) - return; - - if(pt->format == PIPE_FORMAT_YCBCR || pt->format == PIPE_FORMAT_YCBCR_REV) - assert((x & 1) == 0); - - pipe_get_tile_raw(pt, x, y, w, h, packed, 0); - - lp_tile_raw_to_rgba_soa(pt->format, packed, w, h, p); - - FREE(packed); -} - - -void -lp_put_tile_rgba_soa(struct pipe_transfer *pt, - uint x, uint y, - const uint8_t *p) -{ - uint w = TILE_SIZE, h = TILE_SIZE; - void *packed; - - if (pipe_clip_tile(x, y, &w, &h, pt)) - return; - - packed = MALLOC(pf_get_nblocks(&pt->block, w, h) * pt->block.size); - - if (!packed) - return; - - switch (pt->format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - a8r8g8b8_put_tile_rgba((unsigned *) packed, w, h, p); - break; - case PIPE_FORMAT_X8R8G8B8_UNORM: - x8r8g8b8_put_tile_rgba((unsigned *) packed, w, h, p); - break; - case PIPE_FORMAT_B8G8R8A8_UNORM: - b8g8r8a8_put_tile_rgba((unsigned *) packed, w, h, p); - break; - case PIPE_FORMAT_A1R5G5B5_UNORM: - a1r5g5b5_put_tile_rgba((ushort *) packed, w, h, p); - break; - case PIPE_FORMAT_R5G6B5_UNORM: - r5g6b5_put_tile_rgba((ushort *) packed, w, h, p); - break; - case PIPE_FORMAT_R8G8B8A8_UNORM: - assert(0); - break; - case PIPE_FORMAT_A4R4G4B4_UNORM: - a4r4g4b4_put_tile_rgba((ushort *) packed, w, h, p); - break; - case PIPE_FORMAT_L8_UNORM: - l8_put_tile_rgba((ubyte *) packed, w, h, p); - break; - case PIPE_FORMAT_A8_UNORM: - a8_put_tile_rgba((ubyte *) packed, w, h, p); - break; - case PIPE_FORMAT_I8_UNORM: - i8_put_tile_rgba((ubyte *) packed, w, h, p); - break; - case PIPE_FORMAT_A8L8_UNORM: - a8l8_put_tile_rgba((ushort *) packed, w, h, p); - break; - case PIPE_FORMAT_R16_SNORM: - r16_put_tile_rgba((short *) packed, w, h, p); - break; - case PIPE_FORMAT_R16G16B16A16_SNORM: - r16g16b16a16_put_tile_rgba((short *) packed, w, h, p); - break; - case PIPE_FORMAT_Z16_UNORM: - /*z16_put_tile_rgba((ushort *) packed, w, h, p);*/ - break; - case PIPE_FORMAT_Z32_UNORM: - /*z32_put_tile_rgba((unsigned *) packed, w, h, p);*/ - break; - case PIPE_FORMAT_S8Z24_UNORM: - case PIPE_FORMAT_X8Z24_UNORM: - /*s8z24_put_tile_rgba((unsigned *) packed, w, h, p);*/ - break; - case PIPE_FORMAT_Z24S8_UNORM: - case PIPE_FORMAT_Z24X8_UNORM: - /*z24s8_put_tile_rgba((unsigned *) packed, w, h, p);*/ - break; - default: - debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(pt->format)); - } - - pipe_put_tile_raw(pt, x, y, w, h, packed, 0); - - FREE(packed); -} - - diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.h b/src/gallium/drivers/llvmpipe/lp_tile_soa.h index 3d8c703b73..040b01865d 100644 --- a/src/gallium/drivers/llvmpipe/lp_tile_soa.h +++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.h @@ -64,14 +64,18 @@ tile_offset[TILE_VECTOR_HEIGHT][TILE_VECTOR_WIDTH]; void -lp_get_tile_rgba_soa(struct pipe_transfer *pt, - uint x, uint y, - uint8_t *p); +lp_tile_read_4ub(enum pipe_format format, + uint8_t *dst, + const void *src, unsigned src_stride, + unsigned x, unsigned y, unsigned w, unsigned h); + void -lp_put_tile_rgba_soa(struct pipe_transfer *pt, - uint x, uint y, - const uint8_t *p); +lp_tile_write_4ub(enum pipe_format format, + const uint8_t *src, + void *dst, unsigned dst_stride, + unsigned x, unsigned y, unsigned w, unsigned h); + #ifdef __cplusplus diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.py b/src/gallium/drivers/llvmpipe/lp_tile_soa.py new file mode 100644 index 0000000000..004c5c979e --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.py @@ -0,0 +1,278 @@ +#!/usr/bin/env python + +''' +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Pixel format accessor functions. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ +''' + + +import sys +import os.path + +sys.path.insert(0, os.path.join(os.path.dirname(sys.argv[0]), '../../auxiliary/util')) + +from u_format_access import * + + +def generate_format_read(format, dst_type, dst_native_type, dst_suffix): + '''Generate the function to read pixels from a particular format''' + + name = short_name(format) + + src_native_type = native_type(format) + + print 'static void' + print 'lp_tile_%s_read_%s(%s *dst, const uint8_t *src, unsigned src_stride, unsigned x0, unsigned y0, unsigned w, unsigned h)' % (name, dst_suffix, dst_native_type) + print '{' + print ' unsigned x, y;' + print ' const uint8_t *src_row = src + y0*src_stride;' + print ' for (y = 0; y < h; ++y) {' + print ' const %s *src_pixel = (const %s *)(src_row + x0*%u);' % (src_native_type, src_native_type, format.stride()) + print ' for (x = 0; x < w; ++x) {' + + names = ['']*4 + if format.colorspace == 'rgb': + for i in range(4): + swizzle = format.out_swizzle[i] + if swizzle < 4: + names[swizzle] += 'rgba'[i] + elif format.colorspace == 'zs': + swizzle = format.out_swizzle[0] + if swizzle < 4: + names[swizzle] = 'z' + else: + assert False + else: + assert False + + if format.layout == ARITH: + print ' %s pixel = *src_pixel++;' % src_native_type + shift = 0; + for i in range(4): + src_type = format.in_types[i] + width = src_type.size + if names[i]: + value = 'pixel' + mask = (1 << width) - 1 + if shift: + value = '(%s >> %u)' % (value, shift) + if shift + width < format.block_size(): + value = '(%s & 0x%x)' % (value, mask) + value = conversion_expr(src_type, dst_type, dst_native_type, value) + print ' %s %s = %s;' % (dst_native_type, names[i], value) + shift += width + elif format.layout == ARRAY: + for i in range(4): + src_type = format.in_types[i] + if names[i]: + value = '(*src_pixel++)' + value = conversion_expr(src_type, dst_type, dst_native_type, value) + print ' %s %s = %s;' % (dst_native_type, names[i], value) + else: + assert False + + for i in range(4): + if format.colorspace == 'rgb': + swizzle = format.out_swizzle[i] + if swizzle < 4: + value = names[swizzle] + elif swizzle == SWIZZLE_0: + value = '0' + elif swizzle == SWIZZLE_1: + value = '1' + else: + assert False + elif format.colorspace == 'zs': + if i < 3: + value = 'z' + else: + value = '1' + else: + assert False + print ' TILE_PIXEL(dst, x, y, %u) = %s; /* %s */' % (i, value, 'rgba'[i]) + + print ' }' + print ' src_row += src_stride;' + print ' }' + print '}' + print + + +def generate_format_write(format, src_type, src_native_type, src_suffix): + '''Generate the function to write pixels to a particular format''' + + name = short_name(format) + + dst_native_type = native_type(format) + + print 'static void' + print 'lp_tile_%s_write_%s(const %s *src, uint8_t *dst, unsigned dst_stride, unsigned x0, unsigned y0, unsigned w, unsigned h)' % (name, src_suffix, src_native_type) + print '{' + print ' unsigned x, y;' + print ' uint8_t *dst_row = dst + y0*dst_stride;' + print ' for (y = 0; y < h; ++y) {' + print ' %s *dst_pixel = (%s *)(dst_row + x0*%u);' % (dst_native_type, dst_native_type, format.stride()) + print ' for (x = 0; x < w; ++x) {' + + inv_swizzle = [None]*4 + if format.colorspace == 'rgb': + for i in range(4): + swizzle = format.out_swizzle[i] + if swizzle < 4: + inv_swizzle[swizzle] = i + elif format.colorspace == 'zs': + swizzle = format.out_swizzle[0] + if swizzle < 4: + inv_swizzle[swizzle] = 0 + else: + assert False + + if format.layout == ARITH: + print ' %s pixel = 0;' % dst_native_type + shift = 0; + for i in range(4): + dst_type = format.in_types[i] + width = dst_type.size + if inv_swizzle[i] is not None: + value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i] + value = conversion_expr(src_type, dst_type, dst_native_type, value) + if shift: + value = '(%s << %u)' % (value, shift) + print ' pixel |= %s;' % value + shift += width + print ' *dst_pixel++ = pixel;' + elif format.layout == ARRAY: + for i in range(4): + dst_type = format.in_types[i] + if inv_swizzle[i] is not None: + value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i] + value = conversion_expr(src_type, dst_type, dst_native_type, value) + print ' *dst_pixel++ = %s;' % value + else: + assert False + + print ' }' + print ' dst_row += dst_stride;' + print ' }' + print '}' + print + + +def generate_read(formats, dst_type, dst_native_type, dst_suffix): + '''Generate the dispatch function to read pixels from any format''' + + for format in formats: + if is_format_supported(format): + generate_format_read(format, dst_type, dst_native_type, dst_suffix) + + print 'void' + print 'lp_tile_read_%s(enum pipe_format format, %s *dst, const void *src, unsigned src_stride, unsigned x, unsigned y, unsigned w, unsigned h)' % (dst_suffix, dst_native_type) + print '{' + print ' void (*func)(%s *dst, const uint8_t *src, unsigned src_stride, unsigned x0, unsigned y0, unsigned w, unsigned h);' % dst_native_type + print ' switch(format) {' + for format in formats: + if is_format_supported(format): + print ' case %s:' % format.name + print ' func = &lp_tile_%s_read_%s;' % (short_name(format), dst_suffix) + print ' break;' + print ' default:' + print ' debug_printf("unsupported format\\n");' + print ' return;' + print ' }' + print ' func(dst, (const uint8_t *)src, src_stride, x, y, w, h);' + print '}' + print + + +def generate_write(formats, src_type, src_native_type, src_suffix): + '''Generate the dispatch function to write pixels to any format''' + + for format in formats: + if is_format_supported(format): + generate_format_write(format, src_type, src_native_type, src_suffix) + + print 'void' + print 'lp_tile_write_%s(enum pipe_format format, const %s *src, void *dst, unsigned dst_stride, unsigned x, unsigned y, unsigned w, unsigned h)' % (src_suffix, src_native_type) + + print '{' + print ' void (*func)(const %s *src, uint8_t *dst, unsigned dst_stride, unsigned x0, unsigned y0, unsigned w, unsigned h);' % src_native_type + print ' switch(format) {' + for format in formats: + if is_format_supported(format): + print ' case %s:' % format.name + print ' func = &lp_tile_%s_write_%s;' % (short_name(format), src_suffix) + print ' break;' + print ' default:' + print ' debug_printf("unsupported format\\n");' + print ' return;' + print ' }' + print ' func(src, (uint8_t *)dst, dst_stride, x, y, w, h);' + print '}' + print + + +def main(): + formats = [] + for arg in sys.argv[1:]: + formats.extend(parse(arg)) + + print '/* This file is autogenerated by lp_tile_soa.py from u_format.csv. Do not edit directly. */' + print + # This will print the copyright message on the top of this file + print __doc__.strip() + print + print '#include "pipe/p_compiler.h"' + print '#include "util/u_format.h"' + print '#include "util/u_math.h"' + print '#include "lp_tile_soa.h"' + print + print 'const unsigned char' + print 'tile_offset[TILE_VECTOR_HEIGHT][TILE_VECTOR_WIDTH] = {' + print ' { 0, 1, 4, 5, 8, 9, 12, 13},' + print ' { 2, 3, 6, 7, 10, 11, 14, 15}' + print '};' + print + + generate_clamp() + + type = Type(UNSIGNED, True, 8) + native_type = 'uint8_t' + suffix = '4ub' + + generate_read(formats, type, native_type, suffix) + generate_write(formats, type, native_type, suffix) + + +if __name__ == '__main__': + main() diff --git a/src/gallium/drivers/nouveau/Makefile b/src/gallium/drivers/nouveau/Makefile index dbe8a6e7bf..0cb66041d5 100644 --- a/src/gallium/drivers/nouveau/Makefile +++ b/src/gallium/drivers/nouveau/Makefile @@ -3,6 +3,7 @@ include $(TOP)/configs/current LIBNAME = nouveau -C_SOURCES = nouveau_screen.c +C_SOURCES = nouveau_screen.c \ + nouveau_context.c include ../../Makefile.template diff --git a/src/gallium/drivers/nouveau/nouveau_context.c b/src/gallium/drivers/nouveau/nouveau_context.c new file mode 100644 index 0000000000..23443869e6 --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_context.c @@ -0,0 +1,41 @@ +#include <pipe/p_defines.h> +#include <pipe/p_context.h> + +#include "nouveau/nouveau_screen.h" +#include "nouveau/nouveau_context.h" + +#include "nouveau/nouveau_bo.h" + +static unsigned int +nouveau_reference_flags(struct nouveau_bo *bo) +{ + uint32_t bo_flags; + int flags = 0; + + bo_flags = nouveau_bo_pending(bo); + if (bo_flags & NOUVEAU_BO_RD) + flags |= PIPE_REFERENCED_FOR_READ; + if (bo_flags & NOUVEAU_BO_WR) + flags |= PIPE_REFERENCED_FOR_WRITE; + + return flags; +} + +unsigned int +nouveau_is_texture_referenced(struct pipe_context *pipe, + struct pipe_texture *pt, + unsigned face, unsigned level) +{ + struct nouveau_miptree *mt = nouveau_miptree(pt); + + return nouveau_reference_flags(mt->bo); +} + +unsigned int +nouveau_is_buffer_referenced(struct pipe_context *pipe, struct pipe_buffer *pb) +{ + struct nouveau_bo *bo = nouveau_bo(pb); + + return nouveau_reference_flags(bo); +} + diff --git a/src/gallium/drivers/nouveau/nouveau_context.h b/src/gallium/drivers/nouveau/nouveau_context.h new file mode 100644 index 0000000000..6a28d40da7 --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_context.h @@ -0,0 +1,11 @@ +#ifndef __NOUVEAU_CONTEXT_H__ +#define __NOUVEAU_CONTEXT_H__ + +unsigned int +nouveau_is_texture_referenced(struct pipe_context *, struct pipe_texture *, + unsigned face, unsigned level); + +unsigned int +nouveau_is_buffer_referenced(struct pipe_context *, struct pipe_buffer *); + +#endif diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h index b595405357..62990f9b6a 100644 --- a/src/gallium/drivers/nouveau/nouveau_stateobj.h +++ b/src/gallium/drivers/nouveau/nouveau_stateobj.h @@ -48,13 +48,14 @@ so_ref(struct nouveau_stateobj *ref, struct nouveau_stateobj **pso) struct nouveau_stateobj *so = *pso; int i; - if (pipe_reference((struct pipe_reference**)pso, &ref->reference)) { + if (pipe_reference(&(*pso)->reference, &ref->reference)) { free(so->push); for (i = 0; i < so->cur_reloc; i++) nouveau_bo_ref(NULL, &so->reloc[i].bo); free(so->reloc); free(so); } + *pso = ref; } static INLINE void diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c index 17166c9f51..10d984ace9 100644 --- a/src/gallium/drivers/nv04/nv04_context.c +++ b/src/gallium/drivers/nv04/nv04_context.c @@ -64,30 +64,6 @@ nv04_init_hwctx(struct nv04_context *nv04) return TRUE; } -static unsigned int -nv04_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - -static unsigned int -nv04_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - - struct pipe_context * nv04_create(struct pipe_screen *pscreen, unsigned pctx_id) { @@ -113,8 +89,8 @@ nv04_create(struct pipe_screen *pscreen, unsigned pctx_id) nv04->pipe.clear = nv04_clear; nv04->pipe.flush = nv04_flush; - nv04->pipe.is_texture_referenced = nv04_is_texture_referenced; - nv04->pipe.is_buffer_referenced = nv04_is_buffer_referenced; + nv04->pipe.is_texture_referenced = nouveau_is_texture_referenced; + nv04->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; nv04_init_surface_functions(nv04); nv04_init_state_functions(nv04); diff --git a/src/gallium/drivers/nv04/nv04_context.h b/src/gallium/drivers/nv04/nv04_context.h index 2842b2c90d..55326c787a 100644 --- a/src/gallium/drivers/nv04/nv04_context.h +++ b/src/gallium/drivers/nv04/nv04_context.h @@ -13,6 +13,7 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" +#include "nouveau/nouveau_context.h" #define NOUVEAU_PUSH_CONTEXT(ctx) \ struct nv04_screen *ctx = nv04->screen diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c index 21f990fd53..0cce71ad1d 100644 --- a/src/gallium/drivers/nv04/nv04_fragtex.c +++ b/src/gallium/drivers/nv04/nv04_fragtex.c @@ -57,8 +57,8 @@ nv04_fragtex_build(struct nv04_context *nv04, int unit) | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER | nv04_fragtex_format(pt->format) | ( (pt->last_level + 1) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) - | ( log2i(pt->width[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) - | ( log2i(pt->height[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) + | ( log2i(pt->width0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) + | ( log2i(pt->height0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE ; diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c index 93f752faec..e0a6948aeb 100644 --- a/src/gallium/drivers/nv04/nv04_miptree.c +++ b/src/gallium/drivers/nv04/nv04_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv04_context.h" #include "nv04_screen.h" @@ -9,31 +10,22 @@ static void nv04_miptree_layout(struct nv04_miptree *nv04mt) { struct pipe_texture *pt = &nv04mt->base; - uint width = pt->width[0], height = pt->height[0]; uint offset = 0; int nr_faces, l; nr_faces = 1; for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - - nv04mt->level[l].pitch = pt->width[0]; + nv04mt->level[l].pitch = pt->width0; nv04mt->level[l].pitch = (nv04mt->level[l].pitch + 63) & ~63; - - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); } for (l = 0; l <= pt->last_level; l++) { - nv04mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - offset += nv04mt->level[l].pitch * pt->height[l]; + /* XXX guess was obviously missing */ + nv04mt->level[l].image_offset[0] = offset; + offset += nv04mt->level[l].pitch * u_minify(pt->height0, l); } nv04mt->total_size = offset; @@ -63,7 +55,7 @@ nv04_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) FREE(mt); return NULL; } - + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -75,7 +67,7 @@ nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv04_miptree); @@ -89,6 +81,7 @@ nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -120,8 +113,8 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; @@ -129,7 +122,7 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ns->base.zslice = zslice; ns->pitch = nv04mt->level[level].pitch; - ns->base.offset = nv04mt->level[level].image_offset; + ns->base.offset = nv04mt->level[level].image_offset[0]; return &ns->base; } diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c index d356ebd8b3..ef3005db5f 100644 --- a/src/gallium/drivers/nv04/nv04_state.c +++ b/src/gallium/drivers/nv04/nv04_state.c @@ -425,9 +425,9 @@ nv04_init_state_functions(struct nv04_context *nv04) nv04->pipe.delete_blend_state = nv04_blend_state_delete; nv04->pipe.create_sampler_state = nv04_sampler_state_create; - nv04->pipe.bind_sampler_states = nv04_sampler_state_bind; + nv04->pipe.bind_fragment_sampler_states = nv04_sampler_state_bind; nv04->pipe.delete_sampler_state = nv04_sampler_state_delete; - nv04->pipe.set_sampler_textures = nv04_set_sampler_texture; + nv04->pipe.set_fragment_sampler_textures = nv04_set_sampler_texture; nv04->pipe.create_rasterizer_state = nv04_rasterizer_state_create; nv04->pipe.bind_rasterizer_state = nv04_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h index 399f750dbe..81d1d2ebaa 100644 --- a/src/gallium/drivers/nv04/nv04_state.h +++ b/src/gallium/drivers/nv04/nv04_state.h @@ -31,6 +31,7 @@ struct nv04_rasterizer_state { struct nv04_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c index f88e138c79..932893eef5 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.c +++ b/src/gallium/drivers/nv04/nv04_surface_2d.c @@ -1,5 +1,6 @@ #include "pipe/p_context.h" #include "pipe/p_format.h" +#include "util/u_math.h" #include "util/u_memory.h" #include "nouveau/nouveau_winsys.h" @@ -12,10 +13,13 @@ nv04_surface_format(enum pipe_format format) { switch (format) { case PIPE_FORMAT_A8_UNORM: + case PIPE_FORMAT_L8_UNORM: + case PIPE_FORMAT_I8_UNORM: return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8; case PIPE_FORMAT_R16_SNORM: case PIPE_FORMAT_R5G6B5_UNORM: case PIPE_FORMAT_Z16_UNORM: + case PIPE_FORMAT_A8L8_UNORM: return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5; case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_A8R8G8B8_UNORM: @@ -35,8 +39,10 @@ nv04_rect_format(enum pipe_format format) case PIPE_FORMAT_A8_UNORM: return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8; case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_A8L8_UNORM: case PIPE_FORMAT_Z16_UNORM: return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5; + case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_Z24S8_UNORM: case PIPE_FORMAT_Z24X8_UNORM: @@ -50,6 +56,10 @@ static INLINE int nv04_scaled_image_format(enum pipe_format format) { switch (format) { + case PIPE_FORMAT_A8_UNORM: + case PIPE_FORMAT_L8_UNORM: + case PIPE_FORMAT_I8_UNORM: + return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8; case PIPE_FORMAT_A1R5G5B5_UNORM: return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5; case PIPE_FORMAT_A8R8G8B8_UNORM: @@ -58,6 +68,7 @@ nv04_scaled_image_format(enum pipe_format format) return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8; case PIPE_FORMAT_R5G6B5_UNORM: case PIPE_FORMAT_R16_SNORM: + case PIPE_FORMAT_A8L8_UNORM: return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5; default: return -1; @@ -107,17 +118,20 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, struct nouveau_bo *src_bo = nouveau_bo(ctx->buf(src)); struct nouveau_bo *dst_bo = nouveau_bo(ctx->buf(dst)); const unsigned src_pitch = ((struct nv04_surface *)src)->pitch; + /* Max width & height may not be the same on all HW, but must be POT */ const unsigned max_w = 1024; const unsigned max_h = 1024; - const unsigned sub_w = w > max_w ? max_w : w; - const unsigned sub_h = h > max_h ? max_h : h; - unsigned cx; - unsigned cy; + unsigned sub_w = w > max_w ? max_w : w; + unsigned sub_h = h > max_h ? max_h : h; + unsigned x; + unsigned y; -#if 0 - /* That's the way she likes it */ - assert(src_pitch == ((struct nv04_surface *)dst)->pitch); -#endif + /* Swizzled surfaces must be POT */ + assert(util_is_pot(dst->width) && util_is_pot(dst->height)); + + /* If area is too large to copy in one shot we must copy it in POT chunks to meet alignment requirements */ + assert(sub_w == w || util_is_pot(sub_w)); + assert(sub_h == h || util_is_pot(sub_h)); BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1); OUT_RELOCo(chan, dst_bo, @@ -125,41 +139,46 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_FORMAT, 1); OUT_RING (chan, nv04_surface_format(dst->format) | - log2i(w) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT | - log2i(h) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT); - + log2i(dst->width) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT | + log2i(dst->height) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT); + BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1); OUT_RELOCo(chan, src_bo, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE, 1); OUT_RING (chan, swzsurf->handle); - for (cy = 0; cy < h; cy += sub_h) { - for (cx = 0; cx < w; cx += sub_w) { + for (y = 0; y < h; y += sub_h) { + sub_h = MIN2(sub_h, h - y); + + for (x = 0; x < w; x += sub_w) { + sub_w = MIN2(sub_w, w - x); + + /* Must be 64-byte aligned */ + assert(!((dst->offset + nv04_swizzle_bits(dx+x, dy+y) * pf_get_blocksize(dst->texture->format)) & 63)); + BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1); - OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(cx+dx, cy+dy) * - dst->texture->block.size, NOUVEAU_BO_GART | - NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(dx+x, dy+y) * pf_get_blocksize(dst->texture->format), + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9); OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE); OUT_RING (chan, nv04_scaled_image_format(src->format)); OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); OUT_RING (chan, 0); - OUT_RING (chan, sub_h << 16 | sub_w); + OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w); OUT_RING (chan, 0); - OUT_RING (chan, sub_h << 16 | sub_w); + OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w); OUT_RING (chan, 1 << 20); OUT_RING (chan, 1 << 20); BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SIZE, 4); - OUT_RING (chan, sub_h << 16 | sub_w); + OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT | sub_w); OUT_RING (chan, src_pitch | NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER | NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE); - OUT_RELOCl(chan, src_bo, src->offset + (cy+sy) * src_pitch + - (cx+sx) * src->texture->block.size, NOUVEAU_BO_GART | - NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * pf_get_blocksize(src->texture->format), + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RING (chan, 0); } } @@ -179,9 +198,9 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx, unsigned src_pitch = ((struct nv04_surface *)src)->pitch; unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch; unsigned dst_offset = dst->offset + dy * dst_pitch + - dx * dst->texture->block.size; + dx * pf_get_blocksize(dst->texture->format); unsigned src_offset = src->offset + sy * src_pitch + - sx * src->texture->block.size; + sx * pf_get_blocksize(src->texture->format); WAIT_RING (chan, 3 + ((h / 2047) + 1) * 9); BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); @@ -200,7 +219,7 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR); OUT_RING (chan, src_pitch); OUT_RING (chan, dst_pitch); - OUT_RING (chan, w * src->texture->block.size); + OUT_RING (chan, w * pf_get_blocksize(src->texture->format)); OUT_RING (chan, count); OUT_RING (chan, 0x0101); OUT_RING (chan, 0); @@ -214,43 +233,6 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx, } static int -nv04_surface_copy_m2mf_swizzle(struct nv04_surface_2d *ctx, - struct pipe_surface *dst, int dx, int dy, - struct pipe_surface *src, int sx, int sy) -{ - struct nouveau_channel *chan = ctx->m2mf->channel; - struct nouveau_grobj *m2mf = ctx->m2mf; - struct nouveau_bo *src_bo = nouveau_bo(ctx->buf(src)); - struct nouveau_bo *dst_bo = nouveau_bo(ctx->buf(dst)); - unsigned src_pitch = ((struct nv04_surface *)src)->pitch; - unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch; - unsigned dst_offset = dst->offset + nv04_swizzle_bits(dx, dy) * - dst->texture->block.size; - unsigned src_offset = src->offset + sy * src_pitch + - sx * src->texture->block.size; - - BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); - OUT_RELOCo(chan, src_bo, - NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); - OUT_RELOCo(chan, dst_bo, - NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - - BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); - OUT_RELOCl(chan, src_bo, src_offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCl(chan, dst_bo, dst_offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR); - OUT_RING (chan, src_pitch); - OUT_RING (chan, dst_pitch); - OUT_RING (chan, 1 * src->texture->block.size); - OUT_RING (chan, 1); - OUT_RING (chan, 0x0101); - OUT_RING (chan, 0); - - return 0; -} - -static int nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst, int dx, int dy, struct pipe_surface *src, int sx, int sy, int w, int h) @@ -299,61 +281,10 @@ nv04_surface_copy(struct nv04_surface_2d *ctx, struct pipe_surface *dst, assert(src->format == dst->format); /* Setup transfer to swizzle the texture to vram if needed */ - if (src_linear && !dst_linear) { - int x,y; - - if ((w>1) && (h>1)) { - int potWidth = 1<<log2i(w); - int potHeight = 1<<log2i(h); - int remainWidth = w-potWidth; - int remainHeight = h-potHeight; - int squareDim = (potWidth>potHeight ? potHeight : potWidth); - - /* top left is always POT, but we can only swizzle squares */ - for (y=0; y<potHeight; y+=squareDim) { - for (x=0; x<potWidth; x+= squareDim) { - nv04_surface_copy_swizzle(ctx, dst, dx+x, dy+y, - src, sx+x, sy+y, - squareDim, squareDim); - } - } - - /* top right */ - if (remainWidth>0) { - nv04_surface_copy(ctx, dst, dx+potWidth, dy, - src, sx+potWidth, sy, - remainWidth, potHeight); - } - - /* bottom left */ - if (remainHeight>0) { - nv04_surface_copy(ctx, dst, dx, dy+potHeight, - src, sx, sy+potHeight, - potWidth, remainHeight); - } - - /* bottom right */ - if ((remainWidth>0) && (remainHeight>0)) { - nv04_surface_copy(ctx, dst, dx+potWidth, dy+potHeight, - src, sx+potWidth, sy+potHeight, - remainWidth, remainHeight); - } - } else if (w==1) { - /* We have a column to copy to a swizzled texture */ - for (y=0; y<h; y++) { - nv04_surface_copy_m2mf_swizzle(ctx, dst, dx, dy+y, - src, sx, sy+y); - } - } else if (h==1) { - /* We have a row to copy to a swizzled texture */ - for (x=0; x<w; x++) { - nv04_surface_copy_m2mf_swizzle(ctx, dst, dx+x, dy, - src, sx+x, sy); - } - } - - return; - } + if (src_linear && !dst_linear && w > 1 && h > 1) { + nv04_surface_copy_swizzle(ctx, dst, dx, dy, src, sx, sy, w, h); + return; + } /* NV_CONTEXT_SURFACES_2D has buffer alignment restrictions, fallback * to NV_MEMORY_TO_MEMORY_FORMAT in this case. diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c index 854b855d64..d66d6c6346 100644 --- a/src/gallium/drivers/nv04/nv04_transfer.c +++ b/src/gallium/drivers/nv04/nv04_transfer.c @@ -2,6 +2,7 @@ #include <pipe/p_defines.h> #include <pipe/p_inlines.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv04_context.h" #include "nv04_screen.h" @@ -10,25 +11,9 @@ struct nv04_transfer { struct pipe_transfer base; struct pipe_surface *surface; - bool direct; + boolean direct; }; -static unsigned nv04_usage_tx_to_buf(unsigned tx_usage) -{ - switch (tx_usage) { - case PIPE_TRANSFER_READ: - return PIPE_BUFFER_USAGE_CPU_READ; - case PIPE_TRANSFER_WRITE: - return PIPE_BUFFER_USAGE_CPU_WRITE; - case PIPE_TRANSFER_READ_WRITE: - return PIPE_BUFFER_USAGE_CPU_READ_WRITE; - default: - assert(0); - } - - return -1; -} - static void nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, struct pipe_texture *template) @@ -36,12 +21,9 @@ nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -64,14 +46,10 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -86,7 +64,7 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = true; tx->surface = pscreen->get_tex_surface(pscreen, pt, 0, 0, 0, - nv04_usage_tx_to_buf(usage)); + pipe_transfer_buffer_flags(&tx->base)); return &tx->base; } @@ -103,7 +81,7 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, face, level, zslice, - nv04_usage_tx_to_buf(usage)); + pipe_transfer_buffer_flags(&tx->base)); pipe_texture_reference(&tx_tex, NULL); @@ -114,7 +92,7 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } - if (usage != PIPE_TRANSFER_WRITE) { + if (usage & PIPE_TRANSFER_READ) { struct nv04_screen *nvscreen = nv04_screen(pscreen); struct pipe_surface *src; @@ -140,7 +118,7 @@ nv04_transfer_del(struct pipe_transfer *ptx) { struct nv04_transfer *tx = (struct nv04_transfer *)ptx; - if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) { + if (!tx->direct && (ptx->usage & PIPE_TRANSFER_WRITE)) { struct pipe_screen *pscreen = ptx->texture->screen; struct nv04_screen *nvscreen = nv04_screen(pscreen); struct pipe_surface *dst; @@ -170,10 +148,10 @@ nv04_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) struct nv04_surface *ns = (struct nv04_surface *)tx->surface; struct nv04_miptree *mt = (struct nv04_miptree *)tx->surface->texture; void *map = pipe_buffer_map(pscreen, mt->buffer, - nv04_usage_tx_to_buf(ptx->usage)); + pipe_transfer_buffer_flags(ptx)); return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c index a127b134ec..65a22b175e 100644 --- a/src/gallium/drivers/nv10/nv10_context.c +++ b/src/gallium/drivers/nv10/nv10_context.c @@ -243,7 +243,7 @@ static void nv10_init_hwctx(struct nv10_context *nv10) OUT_RING (0.0); OUT_RINGf (16777216.0); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_SCALE_X, 4); + BEGIN_RING(celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4); OUT_RINGf (-2048.0); OUT_RINGf (-2048.0); OUT_RINGf (16777215.0 * 0.5); @@ -257,29 +257,6 @@ nv10_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) { } -static unsigned int -nv10_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - -static unsigned int -nv10_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - struct pipe_context * nv10_create(struct pipe_screen *pscreen, unsigned pctx_id) { @@ -305,8 +282,8 @@ nv10_create(struct pipe_screen *pscreen, unsigned pctx_id) nv10->pipe.clear = nv10_clear; nv10->pipe.flush = nv10_flush; - nv10->pipe.is_texture_referenced = nv10_is_texture_referenced; - nv10->pipe.is_buffer_referenced = nv10_is_buffer_referenced; + nv10->pipe.is_texture_referenced = nouveau_is_texture_referenced; + nv10->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; nv10_init_surface_functions(nv10); nv10_init_state_functions(nv10); diff --git a/src/gallium/drivers/nv10/nv10_context.h b/src/gallium/drivers/nv10/nv10_context.h index f1e003c953..36a6aa7a74 100644 --- a/src/gallium/drivers/nv10/nv10_context.h +++ b/src/gallium/drivers/nv10/nv10_context.h @@ -13,6 +13,7 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" +#include "nouveau/nouveau_context.h" #define NOUVEAU_PUSH_CONTEXT(ctx) \ struct nv10_screen *ctx = nv10->screen diff --git a/src/gallium/drivers/nv10/nv10_fragtex.c b/src/gallium/drivers/nv10/nv10_fragtex.c index 27f2f87584..906fdfeeb9 100644 --- a/src/gallium/drivers/nv10/nv10_fragtex.c +++ b/src/gallium/drivers/nv10/nv10_fragtex.c @@ -62,9 +62,9 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) txf = tf->format << 8; txf |= (pt->last_level + 1) << 16; - txf |= log2i(pt->width[0]) << 20; - txf |= log2i(pt->height[0]) << 24; - txf |= log2i(pt->depth[0]) << 28; + txf |= log2i(pt->width0) << 20; + txf |= log2i(pt->height0) << 24; + txf |= log2i(pt->depth0) << 28; txf |= 8; switch (pt->target) { @@ -89,7 +89,7 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) OUT_RING (0x40000000); /* enable */ OUT_RING (txs); OUT_RING (ps->filt | 0x2000 /* magic */); - OUT_RING ((pt->width[0] << 16) | pt->height[0]); + OUT_RING ((pt->width0 << 16) | pt->height0); OUT_RING (ps->bcol); #endif } diff --git a/src/gallium/drivers/nv10/nv10_miptree.c b/src/gallium/drivers/nv10/nv10_miptree.c index 34e3c2ebd7..6a52b6af36 100644 --- a/src/gallium/drivers/nv10/nv10_miptree.c +++ b/src/gallium/drivers/nv10/nv10_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv10_context.h" #include "nv10_screen.h" @@ -10,7 +11,7 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt) { struct pipe_texture *pt = &nv10mt->base; boolean swizzled = FALSE; - uint width = pt->width[0], height = pt->height[0]; + uint width = pt->width0; uint offset = 0; int nr_faces, l, f; @@ -21,29 +22,23 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt) } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (swizzled) - nv10mt->level[l].pitch = pt->nblocksx[l] * pt->block.size; + nv10mt->level[l].pitch = pf_get_stride(pt->format, width); else - nv10mt->level[l].pitch = pt->nblocksx[0] * pt->block.size; + nv10mt->level[l].pitch = pf_get_stride(pt->format, pt->width0); nv10mt->level[l].pitch = (nv10mt->level[l].pitch + 63) & ~63; nv10mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); + width = u_minify(width, 1); } for (f = 0; f < nr_faces; f++) { for (l = 0; l <= pt->last_level; l++) { nv10mt->level[l].image_offset[f] = offset; - offset += nv10mt->level[l].pitch * pt->height[l]; + offset += nv10mt->level[l].pitch * u_minify(pt->height0, l); } } @@ -58,7 +53,7 @@ nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv10_miptree); @@ -72,6 +67,7 @@ nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -95,6 +91,7 @@ nv10_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) FREE(mt); return NULL; } + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -133,8 +130,8 @@ nv10_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv10/nv10_prim_vbuf.c b/src/gallium/drivers/nv10/nv10_prim_vbuf.c index 1806d5f8cc..7ba9777a22 100644 --- a/src/gallium/drivers/nv10/nv10_prim_vbuf.c +++ b/src/gallium/drivers/nv10/nv10_prim_vbuf.c @@ -69,9 +69,9 @@ void nv10_vtxbuf_bind( struct nv10_context* nv10 ) { int i; for(i = 0; i < 8; i++) { - BEGIN_RING(celsius, NV10TCL_VERTEX_ARRAY_ATTRIB_OFFSET(i), 1); + BEGIN_RING(celsius, NV10TCL_VTXBUF_ADDRESS(i), 1); OUT_RING(0/*nv10->vtxbuf*/); - BEGIN_RING(celsius, NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT(i) ,1); + BEGIN_RING(celsius, NV10TCL_VTXFMT(i), 1); OUT_RING(0/*XXX*/); } } diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c index 9b38219b99..ffc6be3c40 100644 --- a/src/gallium/drivers/nv10/nv10_state.c +++ b/src/gallium/drivers/nv10/nv10_state.c @@ -553,9 +553,9 @@ nv10_init_state_functions(struct nv10_context *nv10) nv10->pipe.delete_blend_state = nv10_blend_state_delete; nv10->pipe.create_sampler_state = nv10_sampler_state_create; - nv10->pipe.bind_sampler_states = nv10_sampler_state_bind; + nv10->pipe.bind_fragment_sampler_states = nv10_sampler_state_bind; nv10->pipe.delete_sampler_state = nv10_sampler_state_delete; - nv10->pipe.set_sampler_textures = nv10_set_sampler_texture; + nv10->pipe.set_fragment_sampler_textures = nv10_set_sampler_texture; nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create; nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv10/nv10_state.h b/src/gallium/drivers/nv10/nv10_state.h index 3a3fd0d4f4..2524ac02e2 100644 --- a/src/gallium/drivers/nv10/nv10_state.h +++ b/src/gallium/drivers/nv10/nv10_state.h @@ -126,6 +126,7 @@ struct nv10_depth_stencil_alpha_state { struct nv10_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv10/nv10_state_emit.c b/src/gallium/drivers/nv10/nv10_state_emit.c index d8691ef9c6..2577ab73b5 100644 --- a/src/gallium/drivers/nv10/nv10_state_emit.c +++ b/src/gallium/drivers/nv10/nv10_state_emit.c @@ -129,6 +129,9 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR; switch (colour_format) { + case PIPE_FORMAT_X8R8G8B8_UNORM: + rt_format |= NV10TCL_RT_FORMAT_COLOR_X8R8G8B8; + break; case PIPE_FORMAT_A8R8G8B8_UNORM: case 0: rt_format |= NV10TCL_RT_FORMAT_COLOR_A8R8G8B8; diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c index c06b8d34c7..06bb513417 100644 --- a/src/gallium/drivers/nv10/nv10_transfer.c +++ b/src/gallium/drivers/nv10/nv10_transfer.c @@ -2,6 +2,7 @@ #include <pipe/p_defines.h> #include <pipe/p_inlines.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv10_context.h" #include "nv10_screen.h" @@ -10,25 +11,9 @@ struct nv10_transfer { struct pipe_transfer base; struct pipe_surface *surface; - bool direct; + boolean direct; }; -static unsigned nv10_usage_tx_to_buf(unsigned tx_usage) -{ - switch (tx_usage) { - case PIPE_TRANSFER_READ: - return PIPE_BUFFER_USAGE_CPU_READ; - case PIPE_TRANSFER_WRITE: - return PIPE_BUFFER_USAGE_CPU_WRITE; - case PIPE_TRANSFER_READ_WRITE: - return PIPE_BUFFER_USAGE_CPU_READ_WRITE; - default: - assert(0); - } - - return -1; -} - static void nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, struct pipe_texture *template) @@ -36,12 +21,9 @@ nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -64,14 +46,10 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -86,7 +64,7 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = true; tx->surface = pscreen->get_tex_surface(pscreen, pt, 0, 0, 0, - nv10_usage_tx_to_buf(usage)); + pipe_transfer_buffer_flags(&tx->base)); return &tx->base; } @@ -103,7 +81,7 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, face, level, zslice, - nv10_usage_tx_to_buf(usage)); + pipe_transfer_buffer_flags(&tx->base)); pipe_texture_reference(&tx_tex, NULL); @@ -114,7 +92,7 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } - if (usage != PIPE_TRANSFER_WRITE) { + if (usage & PIPE_TRANSFER_READ) { struct nv10_screen *nvscreen = nv10_screen(pscreen); struct pipe_surface *src; @@ -140,7 +118,7 @@ nv10_transfer_del(struct pipe_transfer *ptx) { struct nv10_transfer *tx = (struct nv10_transfer *)ptx; - if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) { + if (!tx->direct && (ptx->usage & PIPE_TRANSFER_WRITE)) { struct pipe_screen *pscreen = ptx->texture->screen; struct nv10_screen *nvscreen = nv10_screen(pscreen); struct pipe_surface *dst; @@ -170,10 +148,10 @@ nv10_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) struct nv04_surface *ns = (struct nv04_surface *)tx->surface; struct nv10_miptree *mt = (struct nv10_miptree *)tx->surface->texture; void *map = pipe_buffer_map(pscreen, mt->buffer, - nv10_usage_tx_to_buf(ptx->usage)); + pipe_transfer_buffer_flags(ptx)); return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv20/nv20_context.c b/src/gallium/drivers/nv20/nv20_context.c index b32d0d83ba..276db8b57b 100644 --- a/src/gallium/drivers/nv20/nv20_context.c +++ b/src/gallium/drivers/nv20/nv20_context.c @@ -360,13 +360,13 @@ static void nv20_init_hwctx(struct nv20_context *nv20) OUT_RINGf (0.0); OUT_RINGf (16777216.0); /* [0, 1] scaled approx to [0, 2^24] */ - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_SCALE0_X, 4); + BEGIN_RING(kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); OUT_RINGf (0.0); /* x-offset, w/2 + 1.031250 */ OUT_RINGf (0.0); /* y-offset, h/2 + 0.030762 */ OUT_RINGf (0.0); OUT_RINGf (16777215.0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_SCALE1_X, 4); + BEGIN_RING(kelvin, NV20TCL_VIEWPORT_SCALE_X, 4); OUT_RINGf (0.0); /* no effect?, w/2 */ OUT_RINGf (0.0); /* no effect?, h/2 */ OUT_RINGf (16777215.0 * 0.5); @@ -380,30 +380,6 @@ nv20_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) { } - -static unsigned int -nv20_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - -static unsigned int -nv20_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - struct pipe_context * nv20_create(struct pipe_screen *pscreen, unsigned pctx_id) { @@ -429,8 +405,8 @@ nv20_create(struct pipe_screen *pscreen, unsigned pctx_id) nv20->pipe.clear = nv20_clear; nv20->pipe.flush = nv20_flush; - nv20->pipe.is_texture_referenced = nv20_is_texture_referenced; - nv20->pipe.is_buffer_referenced = nv20_is_buffer_referenced; + nv20->pipe.is_texture_referenced = nouveau_is_texture_referenced; + nv20->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; nv20_init_surface_functions(nv20); nv20_init_state_functions(nv20); diff --git a/src/gallium/drivers/nv20/nv20_context.h b/src/gallium/drivers/nv20/nv20_context.h index fc932f1f90..a4eaa95660 100644 --- a/src/gallium/drivers/nv20/nv20_context.h +++ b/src/gallium/drivers/nv20/nv20_context.h @@ -13,6 +13,7 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" +#include "nouveau/nouveau_context.h" #define NOUVEAU_PUSH_CONTEXT(ctx) \ struct nv20_screen *ctx = nv20->screen diff --git a/src/gallium/drivers/nv20/nv20_fragtex.c b/src/gallium/drivers/nv20/nv20_fragtex.c index 495a7be912..2db4a4015a 100644 --- a/src/gallium/drivers/nv20/nv20_fragtex.c +++ b/src/gallium/drivers/nv20/nv20_fragtex.c @@ -62,9 +62,9 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) txf = tf->format << 8; txf |= (pt->last_level + 1) << 16; - txf |= log2i(pt->width[0]) << 20; - txf |= log2i(pt->height[0]) << 24; - txf |= log2i(pt->depth[0]) << 28; + txf |= log2i(pt->width0) << 20; + txf |= log2i(pt->height0) << 24; + txf |= log2i(pt->depth0) << 28; txf |= 8; switch (pt->target) { @@ -89,7 +89,7 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) OUT_RING (0x40000000); /* enable */ OUT_RING (txs); OUT_RING (ps->filt | 0x2000 /* magic */); - OUT_RING ((pt->width[0] << 16) | pt->height[0]); + OUT_RING ((pt->width0 << 16) | pt->height0); OUT_RING (ps->bcol); #endif } diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c index 185fbf53e0..e2e01bd849 100644 --- a/src/gallium/drivers/nv20/nv20_miptree.c +++ b/src/gallium/drivers/nv20/nv20_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv20_context.h" #include "nv20_screen.h" @@ -9,7 +10,7 @@ static void nv20_miptree_layout(struct nv20_miptree *nv20mt) { struct pipe_texture *pt = &nv20mt->base; - uint width = pt->width[0], height = pt->height[0]; + uint width = pt->width0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -25,21 +26,15 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt) } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - nv20mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + nv20mt->level[l].pitch = align(pf_get_stride(pt->format, pt->width0), 64); else - nv20mt->level[l].pitch = pt->width[l] * pt->block.size; + nv20mt->level[l].pitch = pf_get_stride(pt->format, width); nv20mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); + width = u_minify(width, 1); } for (f = 0; f < nr_faces; f++) { @@ -47,14 +42,14 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt) nv20mt->level[l].image_offset[f] = offset; if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && - pt->width[l + 1] > 1 && pt->height[l + 1] > 1) - offset += align(nv20mt->level[l].pitch * pt->height[l], 64); + u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1) + offset += align(nv20mt->level[l].pitch * u_minify(pt->height0, l), 64); else - offset += nv20mt->level[l].pitch * pt->height[l]; + offset += nv20mt->level[l].pitch * u_minify(pt->height0, l); } nv20mt->level[l].image_offset[f] = offset; - offset += nv20mt->level[l].pitch * pt->height[l]; + offset += nv20mt->level[l].pitch * u_minify(pt->height0, l); } nv20mt->total_size = offset; @@ -68,7 +63,7 @@ nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv20_miptree); @@ -82,6 +77,7 @@ nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -100,8 +96,8 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) mt->base.screen = screen; /* Swizzled textures must be POT */ - if (pt->width[0] & (pt->width[0] - 1) || - pt->height[0] & (pt->height[0] - 1)) + if (pt->width0 & (pt->width0 - 1) || + pt->height0 & (pt->height0 - 1)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | @@ -137,6 +133,7 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) FREE(mt); return NULL; } + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -167,8 +164,8 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv20/nv20_state.c b/src/gallium/drivers/nv20/nv20_state.c index ed4084980f..3a82e63423 100644 --- a/src/gallium/drivers/nv20/nv20_state.c +++ b/src/gallium/drivers/nv20/nv20_state.c @@ -546,9 +546,9 @@ nv20_init_state_functions(struct nv20_context *nv20) nv20->pipe.delete_blend_state = nv20_blend_state_delete; nv20->pipe.create_sampler_state = nv20_sampler_state_create; - nv20->pipe.bind_sampler_states = nv20_sampler_state_bind; + nv20->pipe.bind_fragment_sampler_states = nv20_sampler_state_bind; nv20->pipe.delete_sampler_state = nv20_sampler_state_delete; - nv20->pipe.set_sampler_textures = nv20_set_sampler_texture; + nv20->pipe.set_fragment_sampler_textures = nv20_set_sampler_texture; nv20->pipe.create_rasterizer_state = nv20_rasterizer_state_create; nv20->pipe.bind_rasterizer_state = nv20_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv20/nv20_state.h b/src/gallium/drivers/nv20/nv20_state.h index 34f402fdcb..dde4106568 100644 --- a/src/gallium/drivers/nv20/nv20_state.h +++ b/src/gallium/drivers/nv20/nv20_state.h @@ -126,6 +126,7 @@ struct nv20_depth_stencil_alpha_state { struct nv20_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c index 4042f46d05..0122b1c2cd 100644 --- a/src/gallium/drivers/nv20/nv20_state_emit.c +++ b/src/gallium/drivers/nv20/nv20_state_emit.c @@ -135,6 +135,9 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) rt_format = NV20TCL_RT_FORMAT_TYPE_LINEAR | 0x20; switch (colour_format) { + case PIPE_FORMAT_X8R8G8B8_UNORM: + rt_format |= NV20TCL_RT_FORMAT_COLOR_X8R8G8B8; + break; case PIPE_FORMAT_A8R8G8B8_UNORM: case 0: rt_format |= NV20TCL_RT_FORMAT_COLOR_A8R8G8B8; diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c index 5018995596..26a73c5143 100644 --- a/src/gallium/drivers/nv20/nv20_transfer.c +++ b/src/gallium/drivers/nv20/nv20_transfer.c @@ -2,6 +2,7 @@ #include <pipe/p_defines.h> #include <pipe/p_inlines.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv20_context.h" #include "nv20_screen.h" @@ -10,25 +11,9 @@ struct nv20_transfer { struct pipe_transfer base; struct pipe_surface *surface; - bool direct; + boolean direct; }; -static unsigned nv20_usage_tx_to_buf(unsigned tx_usage) -{ - switch (tx_usage) { - case PIPE_TRANSFER_READ: - return PIPE_BUFFER_USAGE_CPU_READ; - case PIPE_TRANSFER_WRITE: - return PIPE_BUFFER_USAGE_CPU_WRITE; - case PIPE_TRANSFER_READ_WRITE: - return PIPE_BUFFER_USAGE_CPU_READ_WRITE; - default: - assert(0); - } - - return -1; -} - static void nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, struct pipe_texture *template) @@ -36,12 +21,9 @@ nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -64,14 +46,10 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -86,7 +64,7 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = true; tx->surface = pscreen->get_tex_surface(pscreen, pt, 0, 0, 0, - nv20_usage_tx_to_buf(usage)); + pipe_transfer_buffer_flags(&tx->base)); return &tx->base; } @@ -103,7 +81,7 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, face, level, zslice, - nv20_usage_tx_to_buf(usage)); + pipe_transfer_buffer_flags(&tx->base)); pipe_texture_reference(&tx_tex, NULL); @@ -114,7 +92,7 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } - if (usage != PIPE_TRANSFER_WRITE) { + if (usage & PIPE_TRANSFER_READ) { struct nv20_screen *nvscreen = nv20_screen(pscreen); struct pipe_surface *src; @@ -140,7 +118,7 @@ nv20_transfer_del(struct pipe_transfer *ptx) { struct nv20_transfer *tx = (struct nv20_transfer *)ptx; - if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) { + if (!tx->direct && (ptx->usage = PIPE_TRANSFER_WRITE)) { struct pipe_screen *pscreen = ptx->texture->screen; struct nv20_screen *nvscreen = nv20_screen(pscreen); struct pipe_surface *dst; @@ -170,10 +148,10 @@ nv20_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) struct nv04_surface *ns = (struct nv04_surface *)tx->surface; struct nv20_miptree *mt = (struct nv20_miptree *)tx->surface->texture; void *map = pipe_buffer_map(pscreen, mt->buffer, - nv20_usage_tx_to_buf(ptx->usage)); + pipe_transfer_buffer_flags(ptx)); return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv20/nv20_vertprog.c b/src/gallium/drivers/nv20/nv20_vertprog.c index 388245ecb0..9e8aab9754 100644 --- a/src/gallium/drivers/nv20/nv20_vertprog.c +++ b/src/gallium/drivers/nv20/nv20_vertprog.c @@ -253,32 +253,32 @@ static INLINE struct nv20_sreg tgsi_src(struct nv20_vpc *vpc, const struct tgsi_full_src_register *fsrc) { struct nv20_sreg src; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - src = nv20_sr(NV30SR_INPUT, fsrc->SrcRegister.Index); + src = nv20_sr(NV30SR_INPUT, fsrc->Register.Index); break; case TGSI_FILE_CONSTANT: - src = constant(vpc, fsrc->SrcRegister.Index, 0, 0, 0, 0); + src = constant(vpc, fsrc->Register.Index, 0, 0, 0, 0); break; case TGSI_FILE_IMMEDIATE: - src = vpc->imm[fsrc->SrcRegister.Index]; + src = vpc->imm[fsrc->Register.Index]; break; case TGSI_FILE_TEMPORARY: - if (vpc->high_temp < fsrc->SrcRegister.Index) - vpc->high_temp = fsrc->SrcRegister.Index; - src = nv20_sr(NV30SR_TEMP, fsrc->SrcRegister.Index); + if (vpc->high_temp < fsrc->Register.Index) + vpc->high_temp = fsrc->Register.Index; + src = nv20_sr(NV30SR_TEMP, fsrc->Register.Index); break; default: NOUVEAU_ERR("bad src file\n"); break; } - src.abs = fsrc->SrcRegisterExtMod.Absolute; - src.negate = fsrc->SrcRegister.Negate; - src.swz[0] = fsrc->SrcRegister.SwizzleX; - src.swz[1] = fsrc->SrcRegister.SwizzleY; - src.swz[2] = fsrc->SrcRegister.SwizzleZ; - src.swz[3] = fsrc->SrcRegister.SwizzleW; + src.abs = fsrc->Register.Absolute; + src.negate = fsrc->Register.Negate; + src.swz[0] = fsrc->Register.SwizzleX; + src.swz[1] = fsrc->Register.SwizzleY; + src.swz[2] = fsrc->Register.SwizzleZ; + src.swz[3] = fsrc->Register.SwizzleW; return src; } @@ -286,14 +286,14 @@ static INLINE struct nv20_sreg tgsi_dst(struct nv20_vpc *vpc, const struct tgsi_full_dst_register *fdst) { struct nv20_sreg dst; - switch (fdst->DstRegister.File) { + switch (fdst->Register.File) { case TGSI_FILE_OUTPUT: dst = nv20_sr(NV30SR_OUTPUT, - vpc->output_map[fdst->DstRegister.Index]); + vpc->output_map[fdst->Register.Index]); break; case TGSI_FILE_TEMPORARY: - dst = nv20_sr(NV30SR_TEMP, fdst->DstRegister.Index); + dst = nv20_sr(NV30SR_TEMP, fdst->Register.Index); if (vpc->high_temp < dst.index) vpc->high_temp = dst.index; break; @@ -334,8 +334,8 @@ nv20_vertprog_parse_instruction(struct nv20_vpc *vpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; - if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) { + fsrc = &finst->Src[i]; + if (fsrc->Register.File == TGSI_FILE_TEMPORARY) { src[i] = tgsi_src(vpc, fsrc); } } @@ -343,11 +343,11 @@ nv20_vertprog_parse_instruction(struct nv20_vpc *vpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; - switch (fsrc->SrcRegister.File) { + fsrc = &finst->Src[i]; + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - if (ai == -1 || ai == fsrc->SrcRegister.Index) { - ai = fsrc->SrcRegister.Index; + if (ai == -1 || ai == fsrc->Register.Index) { + ai = fsrc->Register.Index; src[i] = tgsi_src(vpc, fsrc); } else { src[i] = temp(vpc); @@ -360,8 +360,8 @@ nv20_vertprog_parse_instruction(struct nv20_vpc *vpc, */ case TGSI_FILE_CONSTANT: case TGSI_FILE_IMMEDIATE: - if (ci == -1 || ci == fsrc->SrcRegister.Index) { - ci = fsrc->SrcRegister.Index; + if (ci == -1 || ci == fsrc->Register.Index) { + ci = fsrc->Register.Index; src[i] = tgsi_src(vpc, fsrc); } else { src[i] = temp(vpc); @@ -378,8 +378,8 @@ nv20_vertprog_parse_instruction(struct nv20_vpc *vpc, } } - dst = tgsi_dst(vpc, &finst->FullDstRegisters[0]); - mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask); + dst = tgsi_dst(vpc, &finst->Dst[0]); + mask = tgsi_mask(finst->Dst[0].Register.WriteMask); switch (finst->Instruction.Opcode) { case TGSI_OPCODE_ABS: @@ -490,15 +490,15 @@ nv20_vertprog_parse_decl_output(struct nv20_vpc *vpc, { int hw; - switch (fdec->Semantic.SemanticName) { + switch (fdec->Semantic.Name) { case TGSI_SEMANTIC_POSITION: hw = NV30_VP_INST_DEST_POS; break; case TGSI_SEMANTIC_COLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV30_VP_INST_DEST_COL0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV30_VP_INST_DEST_COL1; } else { NOUVEAU_ERR("bad colour semantic index\n"); @@ -506,10 +506,10 @@ nv20_vertprog_parse_decl_output(struct nv20_vpc *vpc, } break; case TGSI_SEMANTIC_BCOLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV30_VP_INST_DEST_BFC0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV30_VP_INST_DEST_BFC1; } else { NOUVEAU_ERR("bad bcolour semantic index\n"); @@ -523,8 +523,8 @@ nv20_vertprog_parse_decl_output(struct nv20_vpc *vpc, hw = NV30_VP_INST_DEST_PSZ; break; case TGSI_SEMANTIC_GENERIC: - if (fdec->Semantic.SemanticIndex <= 7) { - hw = NV30_VP_INST_DEST_TC(fdec->Semantic.SemanticIndex); + if (fdec->Semantic.Index <= 7) { + hw = NV30_VP_INST_DEST_TC(fdec->Semantic.Index); } else { NOUVEAU_ERR("bad generic semantic index\n"); return FALSE; @@ -535,7 +535,7 @@ nv20_vertprog_parse_decl_output(struct nv20_vpc *vpc, return FALSE; } - vpc->output_map[fdec->DeclarationRange.First] = hw; + vpc->output_map[fdec->Range.First] = hw; return TRUE; } diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c index f827bdc78b..d8300fd69f 100644 --- a/src/gallium/drivers/nv30/nv30_context.c +++ b/src/gallium/drivers/nv30/nv30_context.c @@ -10,7 +10,7 @@ nv30_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv30_context *nv30 = nv30_context(pipe); - + if (flags & PIPE_FLUSH_TEXTURE_CACHE) { BEGIN_RING(rankine, 0x1fd8, 1); OUT_RING (2); @@ -31,29 +31,6 @@ nv30_destroy(struct pipe_context *pipe) FREE(nv30); } -static unsigned int -nv30_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - -static unsigned int -nv30_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - struct pipe_context * nv30_create(struct pipe_screen *pscreen, unsigned pctx_id) { @@ -78,8 +55,8 @@ nv30_create(struct pipe_screen *pscreen, unsigned pctx_id) nv30->pipe.clear = nv30_clear; nv30->pipe.flush = nv30_flush; - nv30->pipe.is_texture_referenced = nv30_is_texture_referenced; - nv30->pipe.is_buffer_referenced = nv30_is_buffer_referenced; + nv30->pipe.is_texture_referenced = nouveau_is_texture_referenced; + nv30->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; nv30_init_query_functions(nv30); nv30_init_surface_functions(nv30); @@ -95,4 +72,3 @@ nv30_create(struct pipe_screen *pscreen, unsigned pctx_id) return &nv30->pipe; } - diff --git a/src/gallium/drivers/nv30/nv30_context.h b/src/gallium/drivers/nv30/nv30_context.h index 4229c0a0e1..8d49366dfc 100644 --- a/src/gallium/drivers/nv30/nv30_context.h +++ b/src/gallium/drivers/nv30/nv30_context.h @@ -13,6 +13,7 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" +#include "nouveau/nouveau_context.h" #define NOUVEAU_PUSH_CONTEXT(ctx) \ struct nv30_screen *ctx = nv30->screen diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c index a48ba9782b..40965a9772 100644 --- a/src/gallium/drivers/nv30/nv30_fragprog.c +++ b/src/gallium/drivers/nv30/nv30_fragprog.c @@ -4,6 +4,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_shader_tokens.h" +#include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_util.h" @@ -131,7 +132,7 @@ emit_src(struct nv30_fpc *fpc, int pos, struct nv30_sreg src) sizeof(uint32_t) * 4); } - sr |= (NV30_FP_REG_TYPE_CONST << NV30_FP_REG_TYPE_SHIFT); + sr |= (NV30_FP_REG_TYPE_CONST << NV30_FP_REG_TYPE_SHIFT); break; case NV30SR_NONE: sr |= (NV30_FP_REG_TYPE_INPUT << NV30_FP_REG_TYPE_SHIFT); @@ -236,20 +237,20 @@ tgsi_src(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc) { struct nv30_sreg src; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: src = nv30_sr(NV30SR_INPUT, - fpc->attrib_map[fsrc->SrcRegister.Index]); + fpc->attrib_map[fsrc->Register.Index]); break; case TGSI_FILE_CONSTANT: - src = constant(fpc, fsrc->SrcRegister.Index, NULL); + src = constant(fpc, fsrc->Register.Index, NULL); break; case TGSI_FILE_IMMEDIATE: - assert(fsrc->SrcRegister.Index < fpc->nr_imm); - src = fpc->imm[fsrc->SrcRegister.Index]; + assert(fsrc->Register.Index < fpc->nr_imm); + src = fpc->imm[fsrc->Register.Index]; break; case TGSI_FILE_TEMPORARY: - src = nv30_sr(NV30SR_TEMP, fsrc->SrcRegister.Index + 1); + src = nv30_sr(NV30SR_TEMP, fsrc->Register.Index + 1); if (fpc->high_temp < src.index) fpc->high_temp = src.index; break; @@ -257,7 +258,7 @@ tgsi_src(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc) * Luckily fragprog results are just temp regs.. */ case TGSI_FILE_OUTPUT: - if (fsrc->SrcRegister.Index == fpc->colour_id) + if (fsrc->Register.Index == fpc->colour_id) return nv30_sr(NV30SR_OUTPUT, 0); else return nv30_sr(NV30SR_OUTPUT, 1); @@ -267,12 +268,12 @@ tgsi_src(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc) break; } - src.abs = fsrc->SrcRegisterExtMod.Absolute; - src.negate = fsrc->SrcRegister.Negate; - src.swz[0] = fsrc->SrcRegister.SwizzleX; - src.swz[1] = fsrc->SrcRegister.SwizzleY; - src.swz[2] = fsrc->SrcRegister.SwizzleZ; - src.swz[3] = fsrc->SrcRegister.SwizzleW; + src.abs = fsrc->Register.Absolute; + src.negate = fsrc->Register.Negate; + src.swz[0] = fsrc->Register.SwizzleX; + src.swz[1] = fsrc->Register.SwizzleY; + src.swz[2] = fsrc->Register.SwizzleZ; + src.swz[3] = fsrc->Register.SwizzleW; return src; } @@ -280,22 +281,22 @@ static INLINE struct nv30_sreg tgsi_dst(struct nv30_fpc *fpc, const struct tgsi_full_dst_register *fdst) { int idx; - switch (fdst->DstRegister.File) { + switch (fdst->Register.File) { case TGSI_FILE_OUTPUT: - if (fdst->DstRegister.Index == fpc->colour_id) + if (fdst->Register.Index == fpc->colour_id) return nv30_sr(NV30SR_OUTPUT, 0); else return nv30_sr(NV30SR_OUTPUT, 1); break; case TGSI_FILE_TEMPORARY: - idx = fdst->DstRegister.Index + 1; + idx = fdst->Register.Index + 1; if (fpc->high_temp < idx) fpc->high_temp = idx; return nv30_sr(NV30SR_TEMP, idx); case TGSI_FILE_NULL: return nv30_sr(NV30SR_NONE, 0); default: - NOUVEAU_ERR("bad dst file %d\n", fdst->DstRegister.File); + NOUVEAU_ERR("bad dst file %d\n", fdst->Register.File); return nv30_sr(NV30SR_NONE, 0); } } @@ -318,38 +319,23 @@ src_native_swz(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc, { const struct nv30_sreg none = nv30_sr(NV30SR_NONE, 0); struct nv30_sreg tgsi = tgsi_src(fpc, fsrc); - uint mask = 0, zero_mask = 0, one_mask = 0, neg_mask = 0; - uint neg[4] = { fsrc->SrcRegisterExtSwz.NegateX, - fsrc->SrcRegisterExtSwz.NegateY, - fsrc->SrcRegisterExtSwz.NegateZ, - fsrc->SrcRegisterExtSwz.NegateW }; + uint mask = 0; uint c; for (c = 0; c < 4; c++) { - switch (tgsi_util_get_full_src_register_extswizzle(fsrc, c)) { - case TGSI_EXTSWIZZLE_X: - case TGSI_EXTSWIZZLE_Y: - case TGSI_EXTSWIZZLE_Z: - case TGSI_EXTSWIZZLE_W: + switch (tgsi_util_get_full_src_register_swizzle(fsrc, c)) { + case TGSI_SWIZZLE_X: + case TGSI_SWIZZLE_Y: + case TGSI_SWIZZLE_Z: + case TGSI_SWIZZLE_W: mask |= (1 << c); break; - case TGSI_EXTSWIZZLE_ZERO: - zero_mask |= (1 << c); - tgsi.swz[c] = SWZ_X; - break; - case TGSI_EXTSWIZZLE_ONE: - one_mask |= (1 << c); - tgsi.swz[c] = SWZ_X; - break; default: assert(0); } - - if (!tgsi.negate && neg[c]) - neg_mask |= (1 << c); } - if (mask == MASK_ALL && !neg_mask) + if (mask == MASK_ALL) return TRUE; *src = temp(fpc); @@ -357,18 +343,6 @@ src_native_swz(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc, if (mask) arith(fpc, 0, MOV, *src, mask, tgsi, none, none); - if (zero_mask) - arith(fpc, 0, SFL, *src, zero_mask, *src, none, none); - - if (one_mask) - arith(fpc, 0, STR, *src, one_mask, *src, none, none); - - if (neg_mask) { - struct nv30_sreg one = temp(fpc); - arith(fpc, 0, STR, one, neg_mask, one, none, none); - arith(fpc, 0, MUL, *src, neg_mask, *src, neg(one), none); - } - return FALSE; } @@ -389,8 +363,8 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; - if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) { + fsrc = &finst->Src[i]; + if (fsrc->Register.File == TGSI_FILE_TEMPORARY) { src[i] = tgsi_src(fpc, fsrc); } } @@ -398,9 +372,9 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; + fsrc = &finst->Src[i]; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: case TGSI_FILE_CONSTANT: case TGSI_FILE_TEMPORARY: @@ -411,14 +385,14 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, break; } - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - if (ai == -1 || ai == fsrc->SrcRegister.Index) { - ai = fsrc->SrcRegister.Index; + if (ai == -1 || ai == fsrc->Register.Index) { + ai = fsrc->Register.Index; src[i] = tgsi_src(fpc, fsrc); } else { NOUVEAU_MSG("extra src attr %d\n", - fsrc->SrcRegister.Index); + fsrc->Register.Index); src[i] = temp(fpc); arith(fpc, 0, MOV, src[i], MASK_ALL, tgsi_src(fpc, fsrc), none, none); @@ -426,8 +400,8 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, break; case TGSI_FILE_CONSTANT: case TGSI_FILE_IMMEDIATE: - if (ci == -1 || ci == fsrc->SrcRegister.Index) { - ci = fsrc->SrcRegister.Index; + if (ci == -1 || ci == fsrc->Register.Index) { + ci = fsrc->Register.Index; src[i] = tgsi_src(fpc, fsrc); } else { src[i] = temp(fpc); @@ -439,7 +413,7 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, /* handled above */ break; case TGSI_FILE_SAMPLER: - unit = fsrc->SrcRegister.Index; + unit = fsrc->Register.Index; break; case TGSI_FILE_OUTPUT: break; @@ -449,8 +423,8 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, } } - dst = tgsi_dst(fpc, &finst->FullDstRegisters[0]); - mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask); + dst = tgsi_dst(fpc, &finst->Dst[0]); + mask = tgsi_mask(finst->Dst[0].Register.WriteMask); sat = (finst->Instruction.Saturate == TGSI_SAT_ZERO_ONE); switch (finst->Instruction.Opcode) { @@ -527,12 +501,6 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, case TGSI_OPCODE_MUL: arith(fpc, sat, MUL, dst, mask, src[0], src[1], none); break; - case TGSI_OPCODE_NOISE1: - case TGSI_OPCODE_NOISE2: - case TGSI_OPCODE_NOISE3: - case TGSI_OPCODE_NOISE4: - arith(fpc, sat, SFL, dst, mask, none, none, none); - break; case TGSI_OPCODE_POW: arith(fpc, sat, POW, dst, mask, src[0], src[1], none); break; @@ -604,15 +572,15 @@ nv30_fragprog_parse_decl_attrib(struct nv30_fpc *fpc, { int hw; - switch (fdec->Semantic.SemanticName) { + switch (fdec->Semantic.Name) { case TGSI_SEMANTIC_POSITION: hw = NV30_FP_OP_INPUT_SRC_POSITION; break; case TGSI_SEMANTIC_COLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV30_FP_OP_INPUT_SRC_COL0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV30_FP_OP_INPUT_SRC_COL1; } else { NOUVEAU_ERR("bad colour semantic index\n"); @@ -623,9 +591,9 @@ nv30_fragprog_parse_decl_attrib(struct nv30_fpc *fpc, hw = NV30_FP_OP_INPUT_SRC_FOGC; break; case TGSI_SEMANTIC_GENERIC: - if (fdec->Semantic.SemanticIndex <= 7) { + if (fdec->Semantic.Index <= 7) { hw = NV30_FP_OP_INPUT_SRC_TC(fdec->Semantic. - SemanticIndex); + Index); } else { NOUVEAU_ERR("bad generic semantic index\n"); return FALSE; @@ -636,7 +604,7 @@ nv30_fragprog_parse_decl_attrib(struct nv30_fpc *fpc, return FALSE; } - fpc->attrib_map[fdec->DeclarationRange.First] = hw; + fpc->attrib_map[fdec->Range.First] = hw; return TRUE; } @@ -644,12 +612,12 @@ static boolean nv30_fragprog_parse_decl_output(struct nv30_fpc *fpc, const struct tgsi_full_declaration *fdec) { - switch (fdec->Semantic.SemanticName) { + switch (fdec->Semantic.Name) { case TGSI_SEMANTIC_POSITION: - fpc->depth_id = fdec->DeclarationRange.First; + fpc->depth_id = fdec->Range.First; break; case TGSI_SEMANTIC_COLOR: - fpc->colour_id = fdec->DeclarationRange.First; + fpc->colour_id = fdec->Range.First; break; default: NOUVEAU_ERR("bad output semantic\n"); @@ -685,9 +653,9 @@ nv30_fragprog_prepare(struct nv30_fpc *fpc) goto out_err; break; /*case TGSI_FILE_TEMPORARY: - if (fdec->DeclarationRange.Last > high_temp) { + if (fdec->Range.Last > high_temp) { high_temp = - fdec->DeclarationRange.Last; + fdec->Range.Last; } break;*/ default: @@ -699,7 +667,7 @@ nv30_fragprog_prepare(struct nv30_fpc *fpc) { struct tgsi_full_immediate *imm; float vals[4]; - + imm = &p.FullToken.FullImmediate; assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); assert(fpc->nr_imm < MAX_IMM); @@ -787,7 +755,7 @@ nv30_fragprog_translate(struct nv30_context *nv30, fp->insn[fpc->inst_offset + 1] = 0x00000000; fp->insn[fpc->inst_offset + 2] = 0x00000000; fp->insn[fpc->inst_offset + 3] = 0x00000000; - + fp->translated = TRUE; fp->on_hw = FALSE; out_err: @@ -871,7 +839,7 @@ nv30_fragprog_validate(struct nv30_context *nv30) update_constants: if (fp->nr_consts) { float *map; - + map = pipe_buffer_map(pscreen, constbuf, PIPE_BUFFER_USAGE_CPU_READ); for (i = 0; i < fp->nr_consts; i++) { diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c index 822e1d8def..b3293ee700 100644 --- a/src/gallium/drivers/nv30/nv30_fragtex.c +++ b/src/gallium/drivers/nv30/nv30_fragtex.c @@ -21,6 +21,7 @@ struct nv30_texture_format { static struct nv30_texture_format nv30_texture_formats[] = { + _(X8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, ONE, X, Y, Z, W), _(A8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W), _(A1R5G5B5_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W), _(A4R4G4B4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W), @@ -29,8 +30,8 @@ nv30_texture_formats[] = { _(A8_UNORM , L8 , ZERO, ZERO, ZERO, S1, X, X, X, X), _(I8_UNORM , L8 , S1, S1, S1, S1, X, X, X, X), _(A8L8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y), -// _(Z16_UNORM , Z16 , S1, S1, S1, ONE, X, X, X, X), -// _(Z24S8_UNORM , Z24 , S1, S1, S1, ONE, X, X, X, X), + _(Z16_UNORM , R5G6B5 , S1, S1, S1, ONE, X, X, X, X), + _(Z24S8_UNORM , A8R8G8B8, S1, S1, S1, ONE, X, X, X, X), _(DXT1_RGB , DXT1 , S1, S1, S1, ONE, X, Y, Z, W), _(DXT1_RGBA , DXT1 , S1, S1, S1, S1, X, Y, Z, W), _(DXT3_RGBA , DXT3 , S1, S1, S1, S1, X, Y, Z, W), @@ -69,13 +70,13 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit) tf = nv30_fragtex_format(pt->format); if (!tf) - assert(0); + return NULL; txf = tf->format; txf |= ((pt->last_level>0) ? NV34TCL_TX_FORMAT_MIPMAP : 0); - txf |= log2i(pt->width[0]) << 20; - txf |= log2i(pt->height[0]) << 24; - txf |= log2i(pt->depth[0]) << 28; + txf |= log2i(pt->width0) << NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT; + txf |= log2i(pt->height0) << NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT; + txf |= log2i(pt->depth0) << NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT; txf |= NV34TCL_TX_FORMAT_NO_BORDER | 0x10000; switch (pt->target) { @@ -114,8 +115,8 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit) so_data (so, NV34TCL_TX_ENABLE_ENABLE | ps->en); so_data (so, txs); so_data (so, ps->filt | 0x2000 /*voodoo*/); - so_data (so, (pt->width[0] << NV34TCL_TX_NPOT_SIZE_W_SHIFT) | - pt->height[0]); + so_data (so, (pt->width0 << NV34TCL_TX_NPOT_SIZE_W_SHIFT) | + pt->height0); so_data (so, ps->bcol); return so; diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c index 7f8054de73..920fe64c32 100644 --- a/src/gallium/drivers/nv30/nv30_miptree.c +++ b/src/gallium/drivers/nv30/nv30_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv30_context.h" @@ -8,7 +9,7 @@ static void nv30_miptree_layout(struct nv30_miptree *nv30mt) { struct pipe_texture *pt = &nv30mt->base; - uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + uint width = pt->width0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -21,29 +22,21 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) nr_faces = 6; } else if (pt->target == PIPE_TEXTURE_3D) { - nr_faces = pt->depth[0]; + nr_faces = pt->depth0; } else { nr_faces = 1; } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - pt->depth[l] = depth; - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - nv30mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + nv30mt->level[l].pitch = align(pf_get_stride(pt->format, pt->width0), 64); else - nv30mt->level[l].pitch = pt->width[l] * pt->block.size; + nv30mt->level[l].pitch = pf_get_stride(pt->format, width); nv30mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); - depth = MAX2(1, depth >> 1); + width = u_minify(width, 1); } for (f = 0; f < nr_faces; f++) { @@ -51,14 +44,14 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) nv30mt->level[l].image_offset[f] = offset; if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && - pt->width[l + 1] > 1 && pt->height[l + 1] > 1) - offset += align(nv30mt->level[l].pitch * pt->height[l], 64); + u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1) + offset += align(nv30mt->level[l].pitch * u_minify(pt->height0, l), 64); else - offset += nv30mt->level[l].pitch * pt->height[l]; + offset += nv30mt->level[l].pitch * u_minify(pt->height0, l); } nv30mt->level[l].image_offset[f] = offset; - offset += nv30mt->level[l].pitch * pt->height[l]; + offset += nv30mt->level[l].pitch * u_minify(pt->height0, l); } nv30mt->total_size = offset; @@ -79,8 +72,8 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->base.screen = pscreen; /* Swizzled textures must be POT */ - if (pt->width[0] & (pt->width[0] - 1) || - pt->height[0] & (pt->height[0] - 1)) + if (pt->width0 & (pt->width0 - 1) || + pt->height0 & (pt->height0 - 1)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | @@ -96,6 +89,11 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_R16_SNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_A8L8_UNORM: + case PIPE_FORMAT_A8_UNORM: + case PIPE_FORMAT_L8_UNORM: + case PIPE_FORMAT_I8_UNORM: { if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; @@ -117,6 +115,7 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) FREE(mt); return NULL; } + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -129,7 +128,7 @@ nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv30_miptree); @@ -142,7 +141,11 @@ nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->level[0].pitch = stride[0]; mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + /* Assume whoever created this buffer expects it to be linear for now */ + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -174,8 +177,8 @@ nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c index 41af38450b..7cd36902eb 100644 --- a/src/gallium/drivers/nv30/nv30_screen.c +++ b/src/gallium/drivers/nv30/nv30_screen.c @@ -10,6 +10,22 @@ #define NV34TCL_CHIPSET_3X_MASK 0x00000010 #define NV35TCL_CHIPSET_3X_MASK 0x000001e0 +/* FIXME: It seems I should not include directly ../../winsys/drm/nouveau/drm/nouveau_drm_api.h + * to get the pointer to the context front buffer, so I copied nouveau_winsys here. + * nv30_screen_surface_format_supported() can then use it to enforce creating fbo + * with same number of bits everywhere. + */ +struct nouveau_winsys { + struct pipe_winsys base; + + struct pipe_screen *pscreen; + + unsigned nr_pctx; + struct pipe_context **pctx; + + struct pipe_surface *front; +}; + static int nv30_screen_get_param(struct pipe_screen *pscreen, int param) { @@ -83,6 +99,8 @@ nv30_screen_surface_format_supported(struct pipe_screen *pscreen, enum pipe_texture_target target, unsigned tex_usage, unsigned geom_flags) { + struct pipe_surface *front = ((struct nouveau_winsys *) pscreen->winsys)->front; + if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { switch (format) { case PIPE_FORMAT_A8R8G8B8_UNORM: @@ -96,7 +114,11 @@ nv30_screen_surface_format_supported(struct pipe_screen *pscreen, switch (format) { case PIPE_FORMAT_Z24S8_UNORM: case PIPE_FORMAT_Z24X8_UNORM: + return TRUE; case PIPE_FORMAT_Z16_UNORM: + if (front) { + return (front->format == PIPE_FORMAT_R5G6B5_UNORM); + } return TRUE; default: break; diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c index b91e972c12..3f802d9241 100644 --- a/src/gallium/drivers/nv30/nv30_state.c +++ b/src/gallium/drivers/nv30/nv30_state.c @@ -690,9 +690,9 @@ nv30_init_state_functions(struct nv30_context *nv30) nv30->pipe.delete_blend_state = nv30_blend_state_delete; nv30->pipe.create_sampler_state = nv30_sampler_state_create; - nv30->pipe.bind_sampler_states = nv30_sampler_state_bind; + nv30->pipe.bind_fragment_sampler_states = nv30_sampler_state_bind; nv30->pipe.delete_sampler_state = nv30_sampler_state_delete; - nv30->pipe.set_sampler_textures = nv30_set_sampler_texture; + nv30->pipe.set_fragment_sampler_textures = nv30_set_sampler_texture; nv30->pipe.create_rasterizer_state = nv30_rasterizer_state_create; nv30->pipe.bind_rasterizer_state = nv30_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv30/nv30_state.h b/src/gallium/drivers/nv30/nv30_state.h index e6f23bf166..e42e872de7 100644 --- a/src/gallium/drivers/nv30/nv30_state.h +++ b/src/gallium/drivers/nv30/nv30_state.h @@ -72,6 +72,7 @@ struct nv30_fragment_program { struct nv30_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv30/nv30_state_fb.c b/src/gallium/drivers/nv30/nv30_state_fb.c index 44b6a74715..6f6d1740d6 100644 --- a/src/gallium/drivers/nv30/nv30_state_fb.c +++ b/src/gallium/drivers/nv30/nv30_state_fb.c @@ -8,15 +8,15 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30) struct nouveau_channel *chan = nv30->screen->base.channel; struct nouveau_grobj *rankine = nv30->screen->rankine; struct nv04_surface *rt[2], *zeta = NULL; - uint32_t rt_enable, rt_format; - int i, colour_format = 0, zeta_format = 0; + uint32_t rt_enable = 0, rt_format = 0; + int i, colour_format = 0, zeta_format = 0, depth_only = 0; struct nouveau_stateobj *so = so_new(64, 10); unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM; unsigned w = fb->width; unsigned h = fb->height; struct nv30_miptree *nv30mt; + int colour_bits = 32, zeta_bits = 32; - rt_enable = 0; for (i = 0; i < fb->nr_cbufs; i++) { if (colour_format) { assert(colour_format == fb->cbufs[i]->format); @@ -35,26 +35,47 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30) zeta = (struct nv04_surface *)fb->zsbuf; } - if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { - assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1))); - for (i = 1; i < fb->nr_cbufs; i++) - assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)); + if (rt_enable & (NV34TCL_RT_ENABLE_COLOR0|NV34TCL_RT_ENABLE_COLOR1)) { + /* Render to at least a colour buffer */ + if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { + assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1))); + for (i = 1; i < fb->nr_cbufs; i++) + assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)); - /* FIXME: NV34TCL_RT_FORMAT_LOG2_[WIDTH/HEIGHT] */ - rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED | - log2i(fb->width) << 16 /*NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT*/ | - log2i(fb->height) << 24 /*NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT*/; + rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED | + (log2i(rt[0]->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) | + (log2i(rt[0]->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT); + } + else + rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR; + } else if (fb->zsbuf) { + depth_only = 1; + + /* Render to depth buffer only */ + if (!(zeta->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { + assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1))); + + rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED | + (log2i(zeta->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) | + (log2i(zeta->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT); + } + else + rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR; + } else { + return FALSE; } - else - rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR; switch (colour_format) { + case PIPE_FORMAT_X8R8G8B8_UNORM: + rt_format |= NV34TCL_RT_FORMAT_COLOR_X8R8G8B8; + break; case PIPE_FORMAT_A8R8G8B8_UNORM: case 0: rt_format |= NV34TCL_RT_FORMAT_COLOR_A8R8G8B8; break; case PIPE_FORMAT_R5G6B5_UNORM: rt_format |= NV34TCL_RT_FORMAT_COLOR_R5G6B5; + colour_bits = 16; break; default: assert(0); @@ -63,6 +84,7 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30) switch (zeta_format) { case PIPE_FORMAT_Z16_UNORM: rt_format |= NV34TCL_RT_FORMAT_ZETA_Z16; + zeta_bits = 16; break; case PIPE_FORMAT_Z24S8_UNORM: case PIPE_FORMAT_Z24X8_UNORM: @@ -73,21 +95,27 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30) assert(0); } - if (rt_enable & NV34TCL_RT_ENABLE_COLOR0) { - uint32_t pitch = rt[0]->pitch; + if (colour_bits > zeta_bits) { + return FALSE; + } + + if (depth_only || (rt_enable & NV34TCL_RT_ENABLE_COLOR0)) { + struct nv04_surface *rt0 = (depth_only ? zeta : rt[0]); + uint32_t pitch = rt0->pitch; + if (zeta) { pitch |= (zeta->pitch << 16); } else { pitch |= (pitch << 16); } - nv30mt = (struct nv30_miptree *)rt[0]->base.texture; + nv30mt = (struct nv30_miptree *) rt0->base.texture; so_method(so, rankine, NV34TCL_DMA_COLOR0, 1); so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR, chan->vram->handle, chan->gart->handle); so_method(so, rankine, NV34TCL_COLOR0_PITCH, 2); so_data (so, pitch); - so_reloc (so, nouveau_bo(nv30mt->buffer), rt[0]->base.offset, + so_reloc (so, nouveau_bo(nv30mt->buffer), rt0->base.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0); } diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c index 2367571878..e29bfbd3ef 100644 --- a/src/gallium/drivers/nv30/nv30_transfer.c +++ b/src/gallium/drivers/nv30/nv30_transfer.c @@ -2,6 +2,7 @@ #include <pipe/p_defines.h> #include <pipe/p_inlines.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv30_context.h" #include "nv30_screen.h" @@ -10,25 +11,9 @@ struct nv30_transfer { struct pipe_transfer base; struct pipe_surface *surface; - bool direct; + boolean direct; }; -static unsigned nv30_usage_tx_to_buf(unsigned tx_usage) -{ - switch (tx_usage) { - case PIPE_TRANSFER_READ: - return PIPE_BUFFER_USAGE_CPU_READ; - case PIPE_TRANSFER_WRITE: - return PIPE_BUFFER_USAGE_CPU_WRITE; - case PIPE_TRANSFER_READ_WRITE: - return PIPE_BUFFER_USAGE_CPU_READ_WRITE; - default: - assert(0); - } - - return -1; -} - static void nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, struct pipe_texture *template) @@ -36,12 +21,9 @@ nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -64,14 +46,10 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -86,7 +64,7 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = true; tx->surface = pscreen->get_tex_surface(pscreen, pt, face, level, zslice, - nv30_usage_tx_to_buf(usage)); + pipe_transfer_buffer_flags(&tx->base)); return &tx->base; } @@ -103,7 +81,7 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, 0, 0, 0, - nv30_usage_tx_to_buf(usage)); + pipe_transfer_buffer_flags(&tx->base)); pipe_texture_reference(&tx_tex, NULL); @@ -114,7 +92,7 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } - if (usage != PIPE_TRANSFER_WRITE) { + if (usage & PIPE_TRANSFER_READ) { struct nv30_screen *nvscreen = nv30_screen(pscreen); struct pipe_surface *src; @@ -140,7 +118,7 @@ nv30_transfer_del(struct pipe_transfer *ptx) { struct nv30_transfer *tx = (struct nv30_transfer *)ptx; - if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) { + if (!tx->direct && (ptx->usage & PIPE_TRANSFER_WRITE)) { struct pipe_screen *pscreen = ptx->texture->screen; struct nv30_screen *nvscreen = nv30_screen(pscreen); struct pipe_surface *dst; @@ -170,10 +148,10 @@ nv30_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) struct nv04_surface *ns = (struct nv04_surface *)tx->surface; struct nv30_miptree *mt = (struct nv30_miptree *)tx->surface->texture; void *map = pipe_buffer_map(pscreen, mt->buffer, - nv30_usage_tx_to_buf(ptx->usage)); + pipe_transfer_buffer_flags(ptx)); return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c index 14a5c0260d..36ac8299f0 100644 --- a/src/gallium/drivers/nv30/nv30_vertprog.c +++ b/src/gallium/drivers/nv30/nv30_vertprog.c @@ -253,32 +253,32 @@ static INLINE struct nv30_sreg tgsi_src(struct nv30_vpc *vpc, const struct tgsi_full_src_register *fsrc) { struct nv30_sreg src; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - src = nv30_sr(NV30SR_INPUT, fsrc->SrcRegister.Index); + src = nv30_sr(NV30SR_INPUT, fsrc->Register.Index); break; case TGSI_FILE_CONSTANT: - src = constant(vpc, fsrc->SrcRegister.Index, 0, 0, 0, 0); + src = constant(vpc, fsrc->Register.Index, 0, 0, 0, 0); break; case TGSI_FILE_IMMEDIATE: - src = vpc->imm[fsrc->SrcRegister.Index]; + src = vpc->imm[fsrc->Register.Index]; break; case TGSI_FILE_TEMPORARY: - if (vpc->high_temp < fsrc->SrcRegister.Index) - vpc->high_temp = fsrc->SrcRegister.Index; - src = nv30_sr(NV30SR_TEMP, fsrc->SrcRegister.Index); + if (vpc->high_temp < fsrc->Register.Index) + vpc->high_temp = fsrc->Register.Index; + src = nv30_sr(NV30SR_TEMP, fsrc->Register.Index); break; default: NOUVEAU_ERR("bad src file\n"); break; } - src.abs = fsrc->SrcRegisterExtMod.Absolute; - src.negate = fsrc->SrcRegister.Negate; - src.swz[0] = fsrc->SrcRegister.SwizzleX; - src.swz[1] = fsrc->SrcRegister.SwizzleY; - src.swz[2] = fsrc->SrcRegister.SwizzleZ; - src.swz[3] = fsrc->SrcRegister.SwizzleW; + src.abs = fsrc->Register.Absolute; + src.negate = fsrc->Register.Negate; + src.swz[0] = fsrc->Register.SwizzleX; + src.swz[1] = fsrc->Register.SwizzleY; + src.swz[2] = fsrc->Register.SwizzleZ; + src.swz[3] = fsrc->Register.SwizzleW; return src; } @@ -286,14 +286,14 @@ static INLINE struct nv30_sreg tgsi_dst(struct nv30_vpc *vpc, const struct tgsi_full_dst_register *fdst) { struct nv30_sreg dst; - switch (fdst->DstRegister.File) { + switch (fdst->Register.File) { case TGSI_FILE_OUTPUT: dst = nv30_sr(NV30SR_OUTPUT, - vpc->output_map[fdst->DstRegister.Index]); + vpc->output_map[fdst->Register.Index]); break; case TGSI_FILE_TEMPORARY: - dst = nv30_sr(NV30SR_TEMP, fdst->DstRegister.Index); + dst = nv30_sr(NV30SR_TEMP, fdst->Register.Index); if (vpc->high_temp < dst.index) vpc->high_temp = dst.index; break; @@ -334,8 +334,8 @@ nv30_vertprog_parse_instruction(struct nv30_vpc *vpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; - if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) { + fsrc = &finst->Src[i]; + if (fsrc->Register.File == TGSI_FILE_TEMPORARY) { src[i] = tgsi_src(vpc, fsrc); } } @@ -343,11 +343,11 @@ nv30_vertprog_parse_instruction(struct nv30_vpc *vpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; - switch (fsrc->SrcRegister.File) { + fsrc = &finst->Src[i]; + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - if (ai == -1 || ai == fsrc->SrcRegister.Index) { - ai = fsrc->SrcRegister.Index; + if (ai == -1 || ai == fsrc->Register.Index) { + ai = fsrc->Register.Index; src[i] = tgsi_src(vpc, fsrc); } else { src[i] = temp(vpc); @@ -360,8 +360,8 @@ nv30_vertprog_parse_instruction(struct nv30_vpc *vpc, */ case TGSI_FILE_CONSTANT: case TGSI_FILE_IMMEDIATE: - if (ci == -1 || ci == fsrc->SrcRegister.Index) { - ci = fsrc->SrcRegister.Index; + if (ci == -1 || ci == fsrc->Register.Index) { + ci = fsrc->Register.Index; src[i] = tgsi_src(vpc, fsrc); } else { src[i] = temp(vpc); @@ -378,8 +378,8 @@ nv30_vertprog_parse_instruction(struct nv30_vpc *vpc, } } - dst = tgsi_dst(vpc, &finst->FullDstRegisters[0]); - mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask); + dst = tgsi_dst(vpc, &finst->Dst[0]); + mask = tgsi_mask(finst->Dst[0].Register.WriteMask); switch (finst->Instruction.Opcode) { case TGSI_OPCODE_ABS: @@ -490,15 +490,15 @@ nv30_vertprog_parse_decl_output(struct nv30_vpc *vpc, { int hw; - switch (fdec->Semantic.SemanticName) { + switch (fdec->Semantic.Name) { case TGSI_SEMANTIC_POSITION: hw = NV30_VP_INST_DEST_POS; break; case TGSI_SEMANTIC_COLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV30_VP_INST_DEST_COL0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV30_VP_INST_DEST_COL1; } else { NOUVEAU_ERR("bad colour semantic index\n"); @@ -506,10 +506,10 @@ nv30_vertprog_parse_decl_output(struct nv30_vpc *vpc, } break; case TGSI_SEMANTIC_BCOLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV30_VP_INST_DEST_BFC0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV30_VP_INST_DEST_BFC1; } else { NOUVEAU_ERR("bad bcolour semantic index\n"); @@ -523,8 +523,8 @@ nv30_vertprog_parse_decl_output(struct nv30_vpc *vpc, hw = NV30_VP_INST_DEST_PSZ; break; case TGSI_SEMANTIC_GENERIC: - if (fdec->Semantic.SemanticIndex <= 7) { - hw = NV30_VP_INST_DEST_TC(fdec->Semantic.SemanticIndex); + if (fdec->Semantic.Index <= 7) { + hw = NV30_VP_INST_DEST_TC(fdec->Semantic.Index); } else { NOUVEAU_ERR("bad generic semantic index\n"); return FALSE; @@ -535,7 +535,7 @@ nv30_vertprog_parse_decl_output(struct nv30_vpc *vpc, return FALSE; } - vpc->output_map[fdec->DeclarationRange.First] = hw; + vpc->output_map[fdec->Range.First] = hw; return TRUE; } diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c index 8eba6a43ef..7f008274a4 100644 --- a/src/gallium/drivers/nv40/nv40_context.c +++ b/src/gallium/drivers/nv40/nv40_context.c @@ -10,7 +10,7 @@ nv40_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv40_context *nv40 = nv40_context(pipe); - + if (flags & PIPE_FLUSH_TEXTURE_CACHE) { BEGIN_RING(curie, 0x1fd8, 1); OUT_RING (2); @@ -31,29 +31,6 @@ nv40_destroy(struct pipe_context *pipe) FREE(nv40); } -static unsigned int -nv40_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - -static unsigned int -nv40_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - struct pipe_context * nv40_create(struct pipe_screen *pscreen, unsigned pctx_id) { @@ -78,8 +55,8 @@ nv40_create(struct pipe_screen *pscreen, unsigned pctx_id) nv40->pipe.clear = nv40_clear; nv40->pipe.flush = nv40_flush; - nv40->pipe.is_texture_referenced = nv40_is_texture_referenced; - nv40->pipe.is_buffer_referenced = nv40_is_buffer_referenced; + nv40->pipe.is_texture_referenced = nouveau_is_texture_referenced; + nv40->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; nv40_init_query_functions(nv40); nv40_init_surface_functions(nv40); @@ -95,4 +72,3 @@ nv40_create(struct pipe_screen *pscreen, unsigned pctx_id) return &nv40->pipe; } - diff --git a/src/gallium/drivers/nv40/nv40_context.h b/src/gallium/drivers/nv40/nv40_context.h index 97bc83292d..a3d594167a 100644 --- a/src/gallium/drivers/nv40/nv40_context.h +++ b/src/gallium/drivers/nv40/nv40_context.h @@ -13,6 +13,7 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" +#include "nouveau/nouveau_context.h" #define NOUVEAU_PUSH_CONTEXT(ctx) \ struct nv40_screen *ctx = nv40->screen diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c index 32d9ed1a7f..1bf16726d1 100644 --- a/src/gallium/drivers/nv40/nv40_fragprog.c +++ b/src/gallium/drivers/nv40/nv40_fragprog.c @@ -255,50 +255,50 @@ tgsi_src(struct nv40_fpc *fpc, const struct tgsi_full_src_register *fsrc) { struct nv40_sreg src; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: src = nv40_sr(NV40SR_INPUT, - fpc->attrib_map[fsrc->SrcRegister.Index]); + fpc->attrib_map[fsrc->Register.Index]); break; case TGSI_FILE_CONSTANT: - src = constant(fpc, fsrc->SrcRegister.Index, NULL); + src = constant(fpc, fsrc->Register.Index, NULL); break; case TGSI_FILE_IMMEDIATE: - assert(fsrc->SrcRegister.Index < fpc->nr_imm); - src = fpc->imm[fsrc->SrcRegister.Index]; + assert(fsrc->Register.Index < fpc->nr_imm); + src = fpc->imm[fsrc->Register.Index]; break; case TGSI_FILE_TEMPORARY: - src = fpc->r_temp[fsrc->SrcRegister.Index]; + src = fpc->r_temp[fsrc->Register.Index]; break; /* NV40 fragprog result regs are just temps, so this is simple */ case TGSI_FILE_OUTPUT: - src = fpc->r_result[fsrc->SrcRegister.Index]; + src = fpc->r_result[fsrc->Register.Index]; break; default: NOUVEAU_ERR("bad src file\n"); break; } - src.abs = fsrc->SrcRegisterExtMod.Absolute; - src.negate = fsrc->SrcRegister.Negate; - src.swz[0] = fsrc->SrcRegister.SwizzleX; - src.swz[1] = fsrc->SrcRegister.SwizzleY; - src.swz[2] = fsrc->SrcRegister.SwizzleZ; - src.swz[3] = fsrc->SrcRegister.SwizzleW; + src.abs = fsrc->Register.Absolute; + src.negate = fsrc->Register.Negate; + src.swz[0] = fsrc->Register.SwizzleX; + src.swz[1] = fsrc->Register.SwizzleY; + src.swz[2] = fsrc->Register.SwizzleZ; + src.swz[3] = fsrc->Register.SwizzleW; return src; } static INLINE struct nv40_sreg tgsi_dst(struct nv40_fpc *fpc, const struct tgsi_full_dst_register *fdst) { - switch (fdst->DstRegister.File) { + switch (fdst->Register.File) { case TGSI_FILE_OUTPUT: - return fpc->r_result[fdst->DstRegister.Index]; + return fpc->r_result[fdst->Register.Index]; case TGSI_FILE_TEMPORARY: - return fpc->r_temp[fdst->DstRegister.Index]; + return fpc->r_temp[fdst->Register.Index]; case TGSI_FILE_NULL: return nv40_sr(NV40SR_NONE, 0); default: - NOUVEAU_ERR("bad dst file %d\n", fdst->DstRegister.File); + NOUVEAU_ERR("bad dst file %d\n", fdst->Register.File); return nv40_sr(NV40SR_NONE, 0); } } @@ -321,38 +321,23 @@ src_native_swz(struct nv40_fpc *fpc, const struct tgsi_full_src_register *fsrc, { const struct nv40_sreg none = nv40_sr(NV40SR_NONE, 0); struct nv40_sreg tgsi = tgsi_src(fpc, fsrc); - uint mask = 0, zero_mask = 0, one_mask = 0, neg_mask = 0; - uint neg[4] = { fsrc->SrcRegisterExtSwz.NegateX, - fsrc->SrcRegisterExtSwz.NegateY, - fsrc->SrcRegisterExtSwz.NegateZ, - fsrc->SrcRegisterExtSwz.NegateW }; + uint mask = 0; uint c; for (c = 0; c < 4; c++) { - switch (tgsi_util_get_full_src_register_extswizzle(fsrc, c)) { - case TGSI_EXTSWIZZLE_X: - case TGSI_EXTSWIZZLE_Y: - case TGSI_EXTSWIZZLE_Z: - case TGSI_EXTSWIZZLE_W: + switch (tgsi_util_get_full_src_register_swizzle(fsrc, c)) { + case TGSI_SWIZZLE_X: + case TGSI_SWIZZLE_Y: + case TGSI_SWIZZLE_Z: + case TGSI_SWIZZLE_W: mask |= (1 << c); break; - case TGSI_EXTSWIZZLE_ZERO: - zero_mask |= (1 << c); - tgsi.swz[c] = SWZ_X; - break; - case TGSI_EXTSWIZZLE_ONE: - one_mask |= (1 << c); - tgsi.swz[c] = SWZ_X; - break; default: assert(0); } - - if (!tgsi.negate && neg[c]) - neg_mask |= (1 << c); } - if (mask == MASK_ALL && !neg_mask) + if (mask == MASK_ALL) return TRUE; *src = temp(fpc); @@ -360,18 +345,6 @@ src_native_swz(struct nv40_fpc *fpc, const struct tgsi_full_src_register *fsrc, if (mask) arith(fpc, 0, MOV, *src, mask, tgsi, none, none); - if (zero_mask) - arith(fpc, 0, SFL, *src, zero_mask, *src, none, none); - - if (one_mask) - arith(fpc, 0, STR, *src, one_mask, *src, none, none); - - if (neg_mask) { - struct nv40_sreg one = temp(fpc); - arith(fpc, 0, STR, one, neg_mask, one, none, none); - arith(fpc, 0, MUL, *src, neg_mask, *src, neg(one), none); - } - return FALSE; } @@ -391,8 +364,8 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; - if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) { + fsrc = &finst->Src[i]; + if (fsrc->Register.File == TGSI_FILE_TEMPORARY) { src[i] = tgsi_src(fpc, fsrc); } } @@ -400,9 +373,9 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; + fsrc = &finst->Src[i]; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: case TGSI_FILE_CONSTANT: case TGSI_FILE_TEMPORARY: @@ -413,10 +386,10 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, break; } - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - if (ai == -1 || ai == fsrc->SrcRegister.Index) { - ai = fsrc->SrcRegister.Index; + if (ai == -1 || ai == fsrc->Register.Index) { + ai = fsrc->Register.Index; src[i] = tgsi_src(fpc, fsrc); } else { src[i] = temp(fpc); @@ -426,8 +399,8 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, break; case TGSI_FILE_CONSTANT: if ((ci == -1 && ii == -1) || - ci == fsrc->SrcRegister.Index) { - ci = fsrc->SrcRegister.Index; + ci == fsrc->Register.Index) { + ci = fsrc->Register.Index; src[i] = tgsi_src(fpc, fsrc); } else { src[i] = temp(fpc); @@ -437,8 +410,8 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, break; case TGSI_FILE_IMMEDIATE: if ((ci == -1 && ii == -1) || - ii == fsrc->SrcRegister.Index) { - ii = fsrc->SrcRegister.Index; + ii == fsrc->Register.Index) { + ii = fsrc->Register.Index; src[i] = tgsi_src(fpc, fsrc); } else { src[i] = temp(fpc); @@ -450,7 +423,7 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, /* handled above */ break; case TGSI_FILE_SAMPLER: - unit = fsrc->SrcRegister.Index; + unit = fsrc->Register.Index; break; case TGSI_FILE_OUTPUT: break; @@ -460,8 +433,8 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, } } - dst = tgsi_dst(fpc, &finst->FullDstRegisters[0]); - mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask); + dst = tgsi_dst(fpc, &finst->Dst[0]); + mask = tgsi_mask(finst->Dst[0].Register.WriteMask); sat = (finst->Instruction.Saturate == TGSI_SAT_ZERO_ONE); switch (finst->Instruction.Opcode) { @@ -568,12 +541,6 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, case TGSI_OPCODE_MUL: arith(fpc, sat, MUL, dst, mask, src[0], src[1], none); break; - case TGSI_OPCODE_NOISE1: - case TGSI_OPCODE_NOISE2: - case TGSI_OPCODE_NOISE3: - case TGSI_OPCODE_NOISE4: - arith(fpc, sat, SFL, dst, mask, none, none, none); - break; case TGSI_OPCODE_POW: tmp = temp(fpc); arith(fpc, 0, LG2, tmp, MASK_X, @@ -677,15 +644,15 @@ nv40_fragprog_parse_decl_attrib(struct nv40_fpc *fpc, { int hw; - switch (fdec->Semantic.SemanticName) { + switch (fdec->Semantic.Name) { case TGSI_SEMANTIC_POSITION: hw = NV40_FP_OP_INPUT_SRC_POSITION; break; case TGSI_SEMANTIC_COLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV40_FP_OP_INPUT_SRC_COL0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV40_FP_OP_INPUT_SRC_COL1; } else { NOUVEAU_ERR("bad colour semantic index\n"); @@ -696,9 +663,9 @@ nv40_fragprog_parse_decl_attrib(struct nv40_fpc *fpc, hw = NV40_FP_OP_INPUT_SRC_FOGC; break; case TGSI_SEMANTIC_GENERIC: - if (fdec->Semantic.SemanticIndex <= 7) { + if (fdec->Semantic.Index <= 7) { hw = NV40_FP_OP_INPUT_SRC_TC(fdec->Semantic. - SemanticIndex); + Index); } else { NOUVEAU_ERR("bad generic semantic index\n"); return FALSE; @@ -709,7 +676,7 @@ nv40_fragprog_parse_decl_attrib(struct nv40_fpc *fpc, return FALSE; } - fpc->attrib_map[fdec->DeclarationRange.First] = hw; + fpc->attrib_map[fdec->Range.First] = hw; return TRUE; } @@ -717,15 +684,15 @@ static boolean nv40_fragprog_parse_decl_output(struct nv40_fpc *fpc, const struct tgsi_full_declaration *fdec) { - unsigned idx = fdec->DeclarationRange.First; + unsigned idx = fdec->Range.First; unsigned hw; - switch (fdec->Semantic.SemanticName) { + switch (fdec->Semantic.Name) { case TGSI_SEMANTIC_POSITION: hw = 1; break; case TGSI_SEMANTIC_COLOR: - switch (fdec->Semantic.SemanticIndex) { + switch (fdec->Semantic.Index) { case 0: hw = 0; break; case 1: hw = 2; break; case 2: hw = 3; break; @@ -771,9 +738,9 @@ nv40_fragprog_prepare(struct nv40_fpc *fpc) goto out_err; break; case TGSI_FILE_TEMPORARY: - if (fdec->DeclarationRange.Last > high_temp) { + if (fdec->Range.Last > high_temp) { high_temp = - fdec->DeclarationRange.Last; + fdec->Range.Last; } break; default: diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c index f6cdf31dfe..44abc84596 100644 --- a/src/gallium/drivers/nv40/nv40_fragtex.c +++ b/src/gallium/drivers/nv40/nv40_fragtex.c @@ -23,6 +23,7 @@ struct nv40_texture_format { static struct nv40_texture_format nv40_texture_formats[] = { + _(X8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0), _(A8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), _(A1R5G5B5_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), _(A4R4G4B4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), @@ -116,11 +117,11 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit) so_data (so, NV40TCL_TEX_ENABLE_ENABLE | ps->en); so_data (so, txs); so_data (so, ps->filt | tf->sign | 0x2000 /*voodoo*/); - so_data (so, (pt->width[0] << NV40TCL_TEX_SIZE0_W_SHIFT) | - pt->height[0]); + so_data (so, (pt->width0 << NV40TCL_TEX_SIZE0_W_SHIFT) | + pt->height0); so_data (so, ps->bcol); so_method(so, nv40->screen->curie, NV40TCL_TEX_SIZE1(unit), 1); - so_data (so, (pt->depth[0] << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp); + so_data (so, (pt->depth0 << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp); return so; } diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c index 5a201ccf45..89ddf373e9 100644 --- a/src/gallium/drivers/nv40/nv40_miptree.c +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -1,14 +1,17 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv40_context.h" + + static void nv40_miptree_layout(struct nv40_miptree *mt) { struct pipe_texture *pt = &mt->base; - uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + uint width = pt->width0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -21,29 +24,21 @@ nv40_miptree_layout(struct nv40_miptree *mt) nr_faces = 6; } else if (pt->target == PIPE_TEXTURE_3D) { - nr_faces = pt->depth[0]; + nr_faces = pt->depth0; } else { nr_faces = 1; } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - pt->depth[l] = depth; - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + mt->level[l].pitch = align(pf_get_stride(pt->format, pt->width0), 64); else - mt->level[l].pitch = pt->width[l] * pt->block.size; + mt->level[l].pitch = pf_get_stride(pt->format, width); mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); - depth = MAX2(1, depth >> 1); + width = u_minify(width, 1); } for (f = 0; f < nr_faces; f++) { @@ -51,14 +46,14 @@ nv40_miptree_layout(struct nv40_miptree *mt) mt->level[l].image_offset[f] = offset; if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && - pt->width[l + 1] > 1 && pt->height[l + 1] > 1) - offset += align(mt->level[l].pitch * pt->height[l], 64); + u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1) + offset += align(mt->level[l].pitch * u_minify(pt->height0, l), 64); else - offset += mt->level[l].pitch * pt->height[l]; + offset += mt->level[l].pitch * u_minify(pt->height0, l); } mt->level[l].image_offset[f] = offset; - offset += mt->level[l].pitch * pt->height[l]; + offset += mt->level[l].pitch * u_minify(pt->height0, l); } mt->total_size = offset; @@ -79,8 +74,8 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->base.screen = pscreen; /* Swizzled textures must be POT */ - if (pt->width[0] & (pt->width[0] - 1) || - pt->height[0] & (pt->height[0] - 1)) + if (pt->width0 & (pt->width0 - 1) || + pt->height0 & (pt->height0 - 1)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | @@ -116,7 +111,7 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) FREE(mt); return NULL; } - + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -128,7 +123,7 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv40_miptree); @@ -141,7 +136,11 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->level[0].pitch = stride[0]; mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + /* Assume whoever created this buffer expects it to be linear for now */ + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -173,8 +172,8 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c index c3ee4d2345..bc34e32a4b 100644 --- a/src/gallium/drivers/nv40/nv40_state.c +++ b/src/gallium/drivers/nv40/nv40_state.c @@ -705,9 +705,9 @@ nv40_init_state_functions(struct nv40_context *nv40) nv40->pipe.delete_blend_state = nv40_blend_state_delete; nv40->pipe.create_sampler_state = nv40_sampler_state_create; - nv40->pipe.bind_sampler_states = nv40_sampler_state_bind; + nv40->pipe.bind_fragment_sampler_states = nv40_sampler_state_bind; nv40->pipe.delete_sampler_state = nv40_sampler_state_delete; - nv40->pipe.set_sampler_textures = nv40_set_sampler_texture; + nv40->pipe.set_fragment_sampler_textures = nv40_set_sampler_texture; nv40->pipe.create_rasterizer_state = nv40_rasterizer_state_create; nv40->pipe.bind_rasterizer_state = nv40_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv40/nv40_state.h b/src/gallium/drivers/nv40/nv40_state.h index 8a9d8c8fdf..192074e747 100644 --- a/src/gallium/drivers/nv40/nv40_state.h +++ b/src/gallium/drivers/nv40/nv40_state.h @@ -75,6 +75,7 @@ struct nv40_fragment_program { struct nv40_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv40/nv40_state_fb.c b/src/gallium/drivers/nv40/nv40_state_fb.c index c2f739157a..1c7a7cd64f 100644 --- a/src/gallium/drivers/nv40/nv40_state_fb.c +++ b/src/gallium/drivers/nv40/nv40_state_fb.c @@ -57,6 +57,9 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40) rt_format = NV40TCL_RT_FORMAT_TYPE_LINEAR; switch (colour_format) { + case PIPE_FORMAT_X8R8G8B8_UNORM: + rt_format |= NV40TCL_RT_FORMAT_COLOR_X8R8G8B8; + break; case PIPE_FORMAT_A8R8G8B8_UNORM: case 0: rt_format |= NV40TCL_RT_FORMAT_COLOR_A8R8G8B8; diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c index 6d92ac3db9..ed5be1cf87 100644 --- a/src/gallium/drivers/nv40/nv40_transfer.c +++ b/src/gallium/drivers/nv40/nv40_transfer.c @@ -2,6 +2,7 @@ #include <pipe/p_defines.h> #include <pipe/p_inlines.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv40_context.h" #include "nv40_screen.h" @@ -10,25 +11,9 @@ struct nv40_transfer { struct pipe_transfer base; struct pipe_surface *surface; - bool direct; + boolean direct; }; -static unsigned nv40_usage_tx_to_buf(unsigned tx_usage) -{ - switch (tx_usage) { - case PIPE_TRANSFER_READ: - return PIPE_BUFFER_USAGE_CPU_READ; - case PIPE_TRANSFER_WRITE: - return PIPE_BUFFER_USAGE_CPU_WRITE; - case PIPE_TRANSFER_READ_WRITE: - return PIPE_BUFFER_USAGE_CPU_READ_WRITE; - default: - assert(0); - } - - return -1; -} - static void nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, struct pipe_texture *template) @@ -36,12 +21,9 @@ nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -64,14 +46,10 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -86,7 +64,7 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = true; tx->surface = pscreen->get_tex_surface(pscreen, pt, face, level, zslice, - nv40_usage_tx_to_buf(usage)); + pipe_transfer_buffer_flags(&tx->base)); return &tx->base; } @@ -103,7 +81,7 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, 0, 0, 0, - nv40_usage_tx_to_buf(usage)); + pipe_transfer_buffer_flags(&tx->base)); pipe_texture_reference(&tx_tex, NULL); @@ -114,7 +92,7 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } - if (usage != PIPE_TRANSFER_WRITE) { + if (usage & PIPE_TRANSFER_READ) { struct nv40_screen *nvscreen = nv40_screen(pscreen); struct pipe_surface *src; @@ -140,7 +118,7 @@ nv40_transfer_del(struct pipe_transfer *ptx) { struct nv40_transfer *tx = (struct nv40_transfer *)ptx; - if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) { + if (!tx->direct && (ptx->usage & PIPE_TRANSFER_WRITE)) { struct pipe_screen *pscreen = ptx->texture->screen; struct nv40_screen *nvscreen = nv40_screen(pscreen); struct pipe_surface *dst; @@ -170,10 +148,10 @@ nv40_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) struct nv04_surface *ns = (struct nv04_surface *)tx->surface; struct nv40_miptree *mt = (struct nv40_miptree *)tx->surface->texture; void *map = pipe_buffer_map(pscreen, mt->buffer, - nv40_usage_tx_to_buf(ptx->usage)); + pipe_transfer_buffer_flags(ptx)); return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c index 0382dbba8f..55835ee644 100644 --- a/src/gallium/drivers/nv40/nv40_vertprog.c +++ b/src/gallium/drivers/nv40/nv40_vertprog.c @@ -295,30 +295,30 @@ static INLINE struct nv40_sreg tgsi_src(struct nv40_vpc *vpc, const struct tgsi_full_src_register *fsrc) { struct nv40_sreg src; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - src = nv40_sr(NV40SR_INPUT, fsrc->SrcRegister.Index); + src = nv40_sr(NV40SR_INPUT, fsrc->Register.Index); break; case TGSI_FILE_CONSTANT: - src = constant(vpc, fsrc->SrcRegister.Index, 0, 0, 0, 0); + src = constant(vpc, fsrc->Register.Index, 0, 0, 0, 0); break; case TGSI_FILE_IMMEDIATE: - src = vpc->imm[fsrc->SrcRegister.Index]; + src = vpc->imm[fsrc->Register.Index]; break; case TGSI_FILE_TEMPORARY: - src = vpc->r_temp[fsrc->SrcRegister.Index]; + src = vpc->r_temp[fsrc->Register.Index]; break; default: NOUVEAU_ERR("bad src file\n"); break; } - src.abs = fsrc->SrcRegisterExtMod.Absolute; - src.negate = fsrc->SrcRegister.Negate; - src.swz[0] = fsrc->SrcRegister.SwizzleX; - src.swz[1] = fsrc->SrcRegister.SwizzleY; - src.swz[2] = fsrc->SrcRegister.SwizzleZ; - src.swz[3] = fsrc->SrcRegister.SwizzleW; + src.abs = fsrc->Register.Absolute; + src.negate = fsrc->Register.Negate; + src.swz[0] = fsrc->Register.SwizzleX; + src.swz[1] = fsrc->Register.SwizzleY; + src.swz[2] = fsrc->Register.SwizzleZ; + src.swz[3] = fsrc->Register.SwizzleW; return src; } @@ -326,15 +326,15 @@ static INLINE struct nv40_sreg tgsi_dst(struct nv40_vpc *vpc, const struct tgsi_full_dst_register *fdst) { struct nv40_sreg dst; - switch (fdst->DstRegister.File) { + switch (fdst->Register.File) { case TGSI_FILE_OUTPUT: - dst = vpc->r_result[fdst->DstRegister.Index]; + dst = vpc->r_result[fdst->Register.Index]; break; case TGSI_FILE_TEMPORARY: - dst = vpc->r_temp[fdst->DstRegister.Index]; + dst = vpc->r_temp[fdst->Register.Index]; break; case TGSI_FILE_ADDRESS: - dst = vpc->r_address[fdst->DstRegister.Index]; + dst = vpc->r_address[fdst->Register.Index]; break; default: NOUVEAU_ERR("bad dst file\n"); @@ -362,38 +362,23 @@ src_native_swz(struct nv40_vpc *vpc, const struct tgsi_full_src_register *fsrc, { const struct nv40_sreg none = nv40_sr(NV40SR_NONE, 0); struct nv40_sreg tgsi = tgsi_src(vpc, fsrc); - uint mask = 0, zero_mask = 0, one_mask = 0, neg_mask = 0; - uint neg[4] = { fsrc->SrcRegisterExtSwz.NegateX, - fsrc->SrcRegisterExtSwz.NegateY, - fsrc->SrcRegisterExtSwz.NegateZ, - fsrc->SrcRegisterExtSwz.NegateW }; + uint mask = 0; uint c; for (c = 0; c < 4; c++) { - switch (tgsi_util_get_full_src_register_extswizzle(fsrc, c)) { - case TGSI_EXTSWIZZLE_X: - case TGSI_EXTSWIZZLE_Y: - case TGSI_EXTSWIZZLE_Z: - case TGSI_EXTSWIZZLE_W: + switch (tgsi_util_get_full_src_register_swizzle(fsrc, c)) { + case TGSI_SWIZZLE_X: + case TGSI_SWIZZLE_Y: + case TGSI_SWIZZLE_Z: + case TGSI_SWIZZLE_W: mask |= tgsi_mask(1 << c); break; - case TGSI_EXTSWIZZLE_ZERO: - zero_mask |= tgsi_mask(1 << c); - tgsi.swz[c] = SWZ_X; - break; - case TGSI_EXTSWIZZLE_ONE: - one_mask |= tgsi_mask(1 << c); - tgsi.swz[c] = SWZ_X; - break; default: assert(0); } - - if (!tgsi.negate && neg[c]) - neg_mask |= tgsi_mask(1 << c); } - if (mask == MASK_ALL && !neg_mask) + if (mask == MASK_ALL) return TRUE; *src = temp(vpc); @@ -401,18 +386,6 @@ src_native_swz(struct nv40_vpc *vpc, const struct tgsi_full_src_register *fsrc, if (mask) arith(vpc, 0, OP_MOV, *src, mask, tgsi, none, none); - if (zero_mask) - arith(vpc, 0, OP_SFL, *src, zero_mask, *src, none, none); - - if (one_mask) - arith(vpc, 0, OP_STR, *src, one_mask, *src, none, none); - - if (neg_mask) { - struct nv40_sreg one = temp(vpc); - arith(vpc, 0, OP_STR, one, neg_mask, one, none, none); - arith(vpc, 0, OP_MUL, *src, neg_mask, *src, neg(one), none); - } - return FALSE; } @@ -432,8 +405,8 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; - if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) { + fsrc = &finst->Src[i]; + if (fsrc->Register.File == TGSI_FILE_TEMPORARY) { src[i] = tgsi_src(vpc, fsrc); } } @@ -441,9 +414,9 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; + fsrc = &finst->Src[i]; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: case TGSI_FILE_CONSTANT: case TGSI_FILE_TEMPORARY: @@ -454,10 +427,10 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc, break; } - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - if (ai == -1 || ai == fsrc->SrcRegister.Index) { - ai = fsrc->SrcRegister.Index; + if (ai == -1 || ai == fsrc->Register.Index) { + ai = fsrc->Register.Index; src[i] = tgsi_src(vpc, fsrc); } else { src[i] = temp(vpc); @@ -467,8 +440,8 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc, break; case TGSI_FILE_CONSTANT: if ((ci == -1 && ii == -1) || - ci == fsrc->SrcRegister.Index) { - ci = fsrc->SrcRegister.Index; + ci == fsrc->Register.Index) { + ci = fsrc->Register.Index; src[i] = tgsi_src(vpc, fsrc); } else { src[i] = temp(vpc); @@ -478,8 +451,8 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc, break; case TGSI_FILE_IMMEDIATE: if ((ci == -1 && ii == -1) || - ii == fsrc->SrcRegister.Index) { - ii = fsrc->SrcRegister.Index; + ii == fsrc->Register.Index) { + ii = fsrc->Register.Index; src[i] = tgsi_src(vpc, fsrc); } else { src[i] = temp(vpc); @@ -496,8 +469,8 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc, } } - dst = tgsi_dst(vpc, &finst->FullDstRegisters[0]); - mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask); + dst = tgsi_dst(vpc, &finst->Dst[0]); + mask = tgsi_mask(finst->Dst[0].Register.WriteMask); switch (finst->Instruction.Opcode) { case TGSI_OPCODE_ABS: @@ -604,19 +577,19 @@ static boolean nv40_vertprog_parse_decl_output(struct nv40_vpc *vpc, const struct tgsi_full_declaration *fdec) { - unsigned idx = fdec->DeclarationRange.First; + unsigned idx = fdec->Range.First; int hw; - switch (fdec->Semantic.SemanticName) { + switch (fdec->Semantic.Name) { case TGSI_SEMANTIC_POSITION: hw = NV40_VP_INST_DEST_POS; vpc->hpos_idx = idx; break; case TGSI_SEMANTIC_COLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV40_VP_INST_DEST_COL0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV40_VP_INST_DEST_COL1; } else { NOUVEAU_ERR("bad colour semantic index\n"); @@ -624,10 +597,10 @@ nv40_vertprog_parse_decl_output(struct nv40_vpc *vpc, } break; case TGSI_SEMANTIC_BCOLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV40_VP_INST_DEST_BFC0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV40_VP_INST_DEST_BFC1; } else { NOUVEAU_ERR("bad bcolour semantic index\n"); @@ -641,8 +614,8 @@ nv40_vertprog_parse_decl_output(struct nv40_vpc *vpc, hw = NV40_VP_INST_DEST_PSZ; break; case TGSI_SEMANTIC_GENERIC: - if (fdec->Semantic.SemanticIndex <= 7) { - hw = NV40_VP_INST_DEST_TC(fdec->Semantic.SemanticIndex); + if (fdec->Semantic.Index <= 7) { + hw = NV40_VP_INST_DEST_TC(fdec->Semantic.Index); } else { NOUVEAU_ERR("bad generic semantic index\n"); return FALSE; @@ -679,16 +652,16 @@ nv40_vertprog_prepare(struct nv40_vpc *vpc) fdec = &p.FullToken.FullDeclaration; switch (fdec->Declaration.File) { case TGSI_FILE_TEMPORARY: - if (fdec->DeclarationRange.Last > high_temp) { + if (fdec->Range.Last > high_temp) { high_temp = - fdec->DeclarationRange.Last; + fdec->Range.Last; } break; #if 0 /* this would be nice.. except gallium doesn't track it */ case TGSI_FILE_ADDRESS: - if (fdec->DeclarationRange.Last > high_addr) { + if (fdec->Range.Last > high_addr) { high_addr = - fdec->DeclarationRange.Last; + fdec->Range.Last; } break; #endif @@ -708,11 +681,11 @@ nv40_vertprog_prepare(struct nv40_vpc *vpc) const struct tgsi_full_dst_register *fdst; finst = &p.FullToken.FullInstruction; - fdst = &finst->FullDstRegisters[0]; + fdst = &finst->Dst[0]; - if (fdst->DstRegister.File == TGSI_FILE_ADDRESS) { - if (fdst->DstRegister.Index > high_addr) - high_addr = fdst->DstRegister.Index; + if (fdst->Register.File == TGSI_FILE_ADDRESS) { + if (fdst->Register.Index > high_addr) + high_addr = fdst->Register.Index; } } diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c index fca078b174..219e7a7862 100644 --- a/src/gallium/drivers/nv50/nv50_context.c +++ b/src/gallium/drivers/nv50/nv50_context.c @@ -33,13 +33,6 @@ nv50_flush(struct pipe_context *pipe, unsigned flags, { struct nv50_context *nv50 = nv50_context(pipe); struct nouveau_channel *chan = nv50->screen->base.channel; - struct nouveau_grobj *eng2d = nv50->screen->eng2d; - - /* We need this in the ddx for reliable composite, not sure what we're - * actually flushing. We generate all our own flushes with flags = 0. */ - WAIT_RING(chan, 2); - BEGIN_RING(chan, eng2d, 0x0110, 1); - OUT_RING (chan, 0); if (flags & PIPE_FLUSH_FRAME) FIRE_RING(chan); @@ -60,29 +53,6 @@ nv50_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) { } -static unsigned int -nv50_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - -static unsigned int -nv50_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - struct pipe_context * nv50_create(struct pipe_screen *pscreen, unsigned pctx_id) { @@ -108,8 +78,8 @@ nv50_create(struct pipe_screen *pscreen, unsigned pctx_id) nv50->pipe.flush = nv50_flush; - nv50->pipe.is_texture_referenced = nv50_is_texture_referenced; - nv50->pipe.is_buffer_referenced = nv50_is_buffer_referenced; + nv50->pipe.is_texture_referenced = nouveau_is_texture_referenced; + nv50->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; screen->base.channel->user_private = nv50; screen->base.channel->flush_notify = nv50_state_flush_notify; diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index 4608854d71..79135f2f36 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -14,6 +14,7 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_stateobj.h" +#include "nouveau/nouveau_context.h" #include "nv50_screen.h" #include "nv50_program.h" @@ -64,10 +65,22 @@ struct nv50_rasterizer_stateobj { }; struct nv50_sampler_stateobj { - bool normalized; + boolean normalized; unsigned tsc[8]; }; +static INLINE unsigned +get_tile_height(uint32_t tile_mode) +{ + return 1 << ((tile_mode & 0xf) + 2); +} + +static INLINE unsigned +get_tile_depth(uint32_t tile_mode) +{ + return 1 << (tile_mode >> 4); +} + struct nv50_miptree_level { int *image_offset; unsigned pitch; @@ -120,6 +133,7 @@ struct nv50_state { struct nouveau_stateobj *vtxfmt; struct nouveau_stateobj *vtxbuf; struct nouveau_stateobj *vtxattr; + unsigned vtxelt_nr; }; struct nv50_context { @@ -152,6 +166,8 @@ struct nv50_context { unsigned sampler_nr; struct nv50_miptree *miptree[PIPE_MAX_SAMPLERS]; unsigned miptree_nr; + + uint16_t vbo_fifo; }; static INLINE struct nv50_context * @@ -192,13 +208,27 @@ extern void nv50_clear(struct pipe_context *pipe, unsigned buffers, extern void nv50_vertprog_validate(struct nv50_context *nv50); extern void nv50_fragprog_validate(struct nv50_context *nv50); extern void nv50_linkage_validate(struct nv50_context *nv50); -extern void nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p); +extern void nv50_program_destroy(struct nv50_context *nv50, + struct nv50_program *p); /* nv50_state_validate.c */ extern boolean nv50_state_validate(struct nv50_context *nv50); extern void nv50_state_flush_notify(struct nouveau_channel *chan); +extern void nv50_so_init_sifc(struct nv50_context *nv50, + struct nouveau_stateobj *so, + struct nouveau_bo *bo, unsigned reloc, + unsigned size); + /* nv50_tex.c */ extern void nv50_tex_validate(struct nv50_context *); +/* nv50_transfer.c */ +extern void +nv50_upload_sifc(struct nv50_context *nv50, + struct nouveau_bo *bo, unsigned dst_offset, unsigned reloc, + unsigned dst_format, int dst_w, int dst_h, int dst_pitch, + void *src, unsigned src_format, int src_pitch, + int x, int y, int w, int h, int cpp); + #endif diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 93479a0314..40ee665999 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -26,15 +26,44 @@ #include "nv50_context.h" +/* The restrictions in tile mode selection probably aren't necessary. */ +static INLINE uint32_t +get_tile_mode(unsigned ny, unsigned d) +{ + uint32_t tile_mode = 0x00; + + if (ny > 32) tile_mode = 0x04; /* height 64 tiles */ + else + if (ny > 16) tile_mode = 0x03; /* height 32 tiles */ + else + if (ny > 8) tile_mode = 0x02; /* height 16 tiles */ + else + if (ny > 4) tile_mode = 0x01; /* height 8 tiles */ + + if (d == 1) + return tile_mode; + else + if (tile_mode > 0x02) + tile_mode = 0x02; + + if (d > 16 && tile_mode < 0x02) + return tile_mode | 0x50; /* depth 32 tiles */ + if (d > 8) return tile_mode | 0x40; /* depth 16 tiles */ + if (d > 4) return tile_mode | 0x30; /* depth 8 tiles */ + if (d > 2) return tile_mode | 0x20; /* depth 4 tiles */ + + return tile_mode | 0x10; +} + static struct pipe_texture * nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) { struct nouveau_device *dev = nouveau_screen(pscreen)->device; struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree); struct pipe_texture *pt = &mt->base.base; - unsigned width = tmp->width[0], height = tmp->height[0]; - unsigned depth = tmp->depth[0]; - uint32_t tile_mode, tile_flags, tile_h; + unsigned width = tmp->width0, height = tmp->height0; + unsigned depth = tmp->depth0, image_alignment; + uint32_t tile_flags; int ret, i, l; *pt = *tmp; @@ -57,62 +86,44 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) break; } - if (pt->height[0] > 32) tile_mode = 4; - else if (pt->height[0] > 16) tile_mode = 3; - else if (pt->height[0] > 8) tile_mode = 2; - else if (pt->height[0] > 4) tile_mode = 1; - else tile_mode = 0; - tile_h = 1 << (tile_mode + 2); - - switch (pt->target) { - case PIPE_TEXTURE_3D: - mt->image_nr = pt->depth[0]; - break; - case PIPE_TEXTURE_CUBE: - mt->image_nr = 6; - break; - default: - mt->image_nr = 1; - break; - } + /* XXX: texture arrays */ + mt->image_nr = (pt->target == PIPE_TEXTURE_CUBE) ? 6 : 1; for (l = 0; l <= pt->last_level; l++) { struct nv50_miptree_level *lvl = &mt->level[l]; - - pt->width[l] = width; - pt->height[l] = height; - pt->depth[l] = depth; - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); + unsigned nblocksy = pf_get_nblocksy(pt->format, height); lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); - lvl->pitch = align(pt->width[l] * pt->block.size, 64); - lvl->tile_mode = tile_mode; - - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); - depth = MAX2(1, depth >> 1); + lvl->pitch = align(pf_get_stride(pt->format, width), 64); + lvl->tile_mode = get_tile_mode(nblocksy, depth); - if (tile_mode && height <= (tile_h >> 1)) { - tile_mode--; - tile_h >>= 1; - } + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } + image_alignment = get_tile_height(mt->level[0].tile_mode) * 64; + image_alignment *= get_tile_depth(mt->level[0].tile_mode); + + /* NOTE the distinction between arrays of mip-mapped 2D textures and + * mip-mapped 3D textures. We can't use image_nr == depth for 3D mip. + */ for (i = 0; i < mt->image_nr; i++) { for (l = 0; l <= pt->last_level; l++) { struct nv50_miptree_level *lvl = &mt->level[l]; int size; - tile_h = 1 << (lvl->tile_mode + 2); + unsigned tile_h = get_tile_height(lvl->tile_mode); + unsigned tile_d = get_tile_depth(lvl->tile_mode); - size = align(pt->width[l], 8) * pt->block.size; - size = align(size, 64); - size *= align(pt->height[l], tile_h); + size = lvl->pitch; + size *= align(pf_get_nblocksy(pt->format, u_minify(pt->height0, l)), tile_h); + size *= align(u_minify(pt->depth0, l), tile_d); lvl->image_offset[i] = mt->total_size; mt->total_size += size; } + mt->total_size = align(mt->total_size, image_alignment); } ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, mt->total_size, @@ -135,7 +146,7 @@ nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv50_miptree); @@ -186,8 +197,8 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->usage = flags; pipe_reference_init(&ps->reference, 1); ps->face = face; diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index eb90d5e66f..f0fe7e6168 100644 --- a/src/gallium/drivers/nv50/nv50_program.c +++ b/src/gallium/drivers/nv50/nv50_program.c @@ -31,9 +31,12 @@ #include "nv50_context.h" -#define NV50_SU_MAX_TEMP 64 +#define NV50_SU_MAX_TEMP 127 +#define NV50_SU_MAX_ADDR 4 //#define NV50_PROGRAM_DUMP +/* $a5 and $a6 always seem to be 0, and using $a7 gives you noise */ + /* ARL - gallium craps itself on progs/vp/arl.txt * * MSB - Like MAD, but MUL+SUB @@ -79,22 +82,32 @@ struct nv50_reg { P_ATTR, P_RESULT, P_CONST, - P_IMMD + P_IMMD, + P_ADDR } type; int index; int hw; - int neg; + int mod; int rhw; /* result hw for FP outputs, or interpolant index */ int acc; /* instruction where this reg is last read (first insn == 1) */ }; +#define NV50_MOD_NEG 1 +#define NV50_MOD_ABS 2 +#define NV50_MOD_SAT 4 + +/* arbitrary limits */ +#define MAX_IF_DEPTH 4 +#define MAX_LOOP_DEPTH 4 + struct nv50_pc { struct nv50_program *p; /* hw resources */ struct nv50_reg *r_temp[NV50_SU_MAX_TEMP]; + struct nv50_reg r_addr[NV50_SU_MAX_ADDR]; /* tgsi resources */ struct nv50_reg *temp; @@ -108,6 +121,8 @@ struct nv50_pc { struct nv50_reg *immd; float *immd_buf; int immd_nr; + struct nv50_reg **addr; + int addr_nr; struct nv50_reg *temp_temp[16]; unsigned temp_temp_nr; @@ -121,6 +136,13 @@ struct nv50_pc { struct nv50_reg *iv_p; struct nv50_reg *iv_c; + struct nv50_program_exec *if_cond; + struct nv50_program_exec *if_insn[MAX_IF_DEPTH]; + struct nv50_program_exec *br_join[MAX_IF_DEPTH]; + struct nv50_program_exec *br_loop[MAX_LOOP_DEPTH]; /* for BRK branch */ + int if_lvl, loop_lvl; + unsigned loop_pos[MAX_LOOP_DEPTH]; + /* current instruction and total number of insns */ unsigned insn_cur; unsigned insn_nr; @@ -134,7 +156,7 @@ ctor_reg(struct nv50_reg *reg, unsigned type, int index, int hw) reg->type = type; reg->index = index; reg->hw = hw; - reg->neg = 0; + reg->mod = 0; reg->rhw = -1; reg->acc = 0; } @@ -148,6 +170,17 @@ popcnt4(uint32_t val) } static void +terminate_mbb(struct nv50_pc *pc) +{ + int i; + + /* remove records of temporary address register values */ + for (i = 0; i < NV50_SU_MAX_ADDR; ++i) + if (pc->r_addr[i].index < 0) + pc->r_addr[i].rhw = -1; +} + +static void alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg) { int i = 0; @@ -196,6 +229,10 @@ alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg) assert(0); } +/* XXX: For shaders that aren't executed linearly (e.g. shaders that + * contain loops), we need to assign all hw regs to TGSI TEMPs early, + * lest we risk temp_temps overwriting regs alloc'd "later". + */ static struct nv50_reg * alloc_temp(struct nv50_pc *pc, struct nv50_reg *dst) { @@ -419,14 +456,20 @@ set_dst(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_program_exec *e) } alloc_reg(pc, dst); + if (dst->hw > 63) + set_long(pc, e); e->inst[0] |= (dst->hw << 2); } static INLINE void set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e) { + unsigned val; float f = pc->immd_buf[imm->hw]; - unsigned val = fui(imm->neg ? -f : f); + + if (imm->mod & NV50_MOD_ABS) + f = fabsf(f); + val = fui((imm->mod & NV50_MOD_NEG) ? -f : f); set_long(pc, e); /*XXX: can't be predicated - bits overlap.. catch cases where both @@ -439,9 +482,96 @@ set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e) e->inst[1] |= (val >> 6) << 2; } +static INLINE void +set_addr(struct nv50_program_exec *e, struct nv50_reg *a) +{ + assert(!(e->inst[0] & 0x0c000000)); + assert(!(e->inst[1] & 0x00000004)); + + e->inst[0] |= (a->hw & 3) << 26; + e->inst[1] |= (a->hw >> 2) << 2; +} + +static void +emit_add_addr_imm(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, uint16_t src1_val) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0xd0000000 | (src1_val << 9); + e->inst[1] = 0x20000000; + set_long(pc, e); + e->inst[0] |= dst->hw << 2; + if (src0) /* otherwise will add to $a0, which is always 0 */ + set_addr(e, src0); + + emit(pc, e); +} + +static struct nv50_reg * +alloc_addr(struct nv50_pc *pc, struct nv50_reg *ref) +{ + int i; + struct nv50_reg *a_tgsi = NULL, *a = NULL; + + if (!ref) { + /* allocate for TGSI address reg */ + for (i = 0; i < NV50_SU_MAX_ADDR; ++i) { + if (pc->r_addr[i].index >= 0) + continue; + if (pc->r_addr[i].rhw >= 0 && + pc->r_addr[i].acc == pc->insn_cur) + continue; + + pc->r_addr[i].rhw = -1; + pc->r_addr[i].index = i; + return &pc->r_addr[i]; + } + assert(0); + return NULL; + } + + /* Allocate and set an address reg so we can access 'ref'. + * + * If and r_addr has index < 0, it is not reserved for TGSI, + * and index will be the negative of the TGSI addr index the + * value in rhw is relative to, or -256 if rhw is an offset + * from 0. If rhw < 0, the reg has not been initialized. + */ + for (i = NV50_SU_MAX_ADDR - 1; i >= 0; --i) { + if (pc->r_addr[i].index >= 0) /* occupied for TGSI */ + continue; + if (pc->r_addr[i].rhw < 0) { /* unused */ + a = &pc->r_addr[i]; + continue; + } + if (!a && pc->r_addr[i].acc != pc->insn_cur) + a = &pc->r_addr[i]; + + if (ref->hw - pc->r_addr[i].rhw >= 128) + continue; + + if ((ref->acc >= 0 && pc->r_addr[i].index == -256) || + (ref->acc < 0 && -pc->r_addr[i].index == ref->index)) { + pc->r_addr[i].acc = pc->insn_cur; + return &pc->r_addr[i]; + } + } + assert(a); + + if (ref->acc < 0) + a_tgsi = pc->addr[ref->index]; + + emit_add_addr_imm(pc, a, a_tgsi, (ref->hw & ~0x7f) * 4); + + a->rhw = ref->hw & ~0x7f; + a->acc = pc->insn_cur; + a->index = a_tgsi ? -ref->index : -256; + return a; +} #define INTERP_LINEAR 0 -#define INTERP_FLAT 1 +#define INTERP_FLAT 1 #define INTERP_PERSPECTIVE 2 #define INTERP_CENTROID 4 @@ -479,10 +609,18 @@ set_data(struct nv50_pc *pc, struct nv50_reg *src, unsigned m, unsigned s, { set_long(pc, e); - e->param.index = src->hw; + e->param.index = src->hw & 127; e->param.shift = s; e->param.mask = m << (s % 32); + if (src->hw > 127) + set_addr(e, alloc_addr(pc, src)); + else + if (src->acc < 0) { + assert(src->type == P_CONST); + set_addr(e, pc->addr[src->index]); + } + e->inst[1] |= (((src->type == P_IMMD) ? 0 : 1) << 22); } @@ -491,11 +629,13 @@ emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { struct nv50_program_exec *e = exec(pc); - e->inst[0] |= 0x10000000; + e->inst[0] = 0x10000000; + if (!pc->allow32) + set_long(pc, e); set_dst(pc, dst, e); - if (pc->allow32 && dst->type != P_RESULT && src->type == P_IMMD) { + if (!is_long(e) && src->type == P_IMMD) { set_immd(pc, src, e); /*XXX: 32-bit, but steals part of "half" reg space - need to * catch and handle this case if/when we do half-regs @@ -512,6 +652,8 @@ emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) } alloc_reg(pc, src); + if (src->hw > 63) + set_long(pc, e); e->inst[0] |= (src->hw << 9); } @@ -559,6 +701,24 @@ check_swap_src_0_1(struct nv50_pc *pc, } static void +set_src_0_restricted(struct nv50_pc *pc, struct nv50_reg *src, + struct nv50_program_exec *e) +{ + struct nv50_reg *temp; + + if (src->type != P_TEMP) { + temp = temp_temp(pc); + emit_mov(pc, temp, src); + src = temp; + } + + alloc_reg(pc, src); + if (src->hw > 63) + set_long(pc, e); + e->inst[0] |= (src->hw << 9); +} + +static void set_src_0(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) { if (src->type == P_ATTR) { @@ -573,6 +733,8 @@ set_src_0(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) } alloc_reg(pc, src); + if (src->hw > 63) + set_long(pc, e); e->inst[0] |= (src->hw << 9); } @@ -599,7 +761,9 @@ set_src_1(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) } alloc_reg(pc, src); - e->inst[0] |= (src->hw << 16); + if (src->hw > 63) + set_long(pc, e); + e->inst[0] |= ((src->hw & 127) << 16); } static void @@ -627,7 +791,7 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) } alloc_reg(pc, src); - e->inst[1] |= (src->hw << 14); + e->inst[1] |= ((src->hw & 127) << 14); } static void @@ -645,12 +809,12 @@ emit_mul(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, set_dst(pc, dst, e); set_src_0(pc, src0, e); if (src1->type == P_IMMD && !is_long(e)) { - if (src0->neg) + if (src0->mod & NV50_MOD_NEG) e->inst[0] |= 0x00008000; set_immd(pc, src1, e); } else { set_src_1(pc, src1, e); - if (src0->neg ^ src1->neg) { + if ((src0->mod ^ src1->mod) & NV50_MOD_NEG) { if (is_long(e)) e->inst[1] |= 0x08000000; else @@ -667,13 +831,15 @@ emit_add(struct nv50_pc *pc, struct nv50_reg *dst, { struct nv50_program_exec *e = exec(pc); - e->inst[0] |= 0xb0000000; + e->inst[0] = 0xb0000000; + alloc_reg(pc, src1); check_swap_src_0_1(pc, &src0, &src1); - if (!pc->allow32 || src0->neg || src1->neg) { + if (!pc->allow32 || (src0->mod | src1->mod) || src1->hw > 63) { set_long(pc, e); - e->inst[1] |= (src0->neg << 26) | (src1->neg << 27); + e->inst[1] |= ((src0->mod & NV50_MOD_NEG) << 26) | + ((src1->mod & NV50_MOD_NEG) << 27); } set_dst(pc, dst, e); @@ -690,6 +856,22 @@ emit_add(struct nv50_pc *pc, struct nv50_reg *dst, } static void +emit_arl(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, + uint8_t s) +{ + struct nv50_program_exec *e = exec(pc); + + set_long(pc, e); + e->inst[1] |= 0xc0000000; + + e->inst[0] |= dst->hw << 2; + e->inst[0] |= s << 16; /* shift left */ + set_src_0_restricted(pc, src, e); + + emit(pc, e); +} + +static void emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst, struct nv50_reg *src0, struct nv50_reg *src1) { @@ -704,6 +886,11 @@ emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst, set_src_0(pc, src0, e); set_src_1(pc, src1, e); + if (src0->mod & NV50_MOD_ABS) + e->inst[1] |= 0x00100000; + if (src1->mod & NV50_MOD_ABS) + e->inst[1] |= 0x00080000; + emit(pc, e); } @@ -711,9 +898,47 @@ static INLINE void emit_sub(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, struct nv50_reg *src1) { - src1->neg ^= 1; + assert(src0 != src1); + src1->mod ^= NV50_MOD_NEG; emit_add(pc, dst, src0, src1); - src1->neg ^= 1; + src1->mod ^= NV50_MOD_NEG; +} + +static void +emit_bitop2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, + struct nv50_reg *src1, unsigned op) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0xd0000000; + set_long(pc, e); + + check_swap_src_0_1(pc, &src0, &src1); + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + + if (op != TGSI_OPCODE_AND && op != TGSI_OPCODE_OR && + op != TGSI_OPCODE_XOR) + assert(!"invalid bit op"); + + if (src1->type == P_IMMD && src0->type == P_TEMP && pc->allow32) { + set_immd(pc, src1, e); + if (op == TGSI_OPCODE_OR) + e->inst[0] |= 0x0100; + else + if (op == TGSI_OPCODE_XOR) + e->inst[0] |= 0x8000; + } else { + set_src_1(pc, src1, e); + e->inst[1] |= 0x04000000; /* 32 bit */ + if (op == TGSI_OPCODE_OR) + e->inst[1] |= 0x4000; + else + if (op == TGSI_OPCODE_XOR) + e->inst[1] |= 0x8000; + } + + emit(pc, e); } static void @@ -730,9 +955,9 @@ emit_mad(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, set_src_1(pc, src1, e); set_src_2(pc, src2, e); - if (src0->neg ^ src1->neg) + if ((src0->mod ^ src1->mod) & NV50_MOD_NEG) e->inst[1] |= 0x04000000; - if (src2->neg) + if (src2->mod & NV50_MOD_NEG) e->inst[1] |= 0x08000000; emit(pc, e); @@ -742,9 +967,10 @@ static INLINE void emit_msb(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, struct nv50_reg *src1, struct nv50_reg *src2) { - src2->neg ^= 1; + assert(src2 != src0 && src2 != src1); + src2->mod ^= NV50_MOD_NEG; emit_mad(pc, dst, src0, src1, src2); - src2->neg ^= 1; + src2->mod ^= NV50_MOD_NEG; } static void @@ -760,7 +986,11 @@ emit_flop(struct nv50_pc *pc, unsigned sub, } set_dst(pc, dst, e); - set_src_0(pc, src, e); + + if (sub == 0 || sub == 2) + set_src_0_restricted(pc, src, e); + else + set_src_0(pc, src, e); emit(pc, e); } @@ -802,15 +1032,15 @@ emit_precossin(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) #define CVTOP_SAT 0x08 #define CVTOP_ABS 0x10 -/* 0x04 == 32 bit */ +/* 0x04 == 32 bit dst */ /* 0x40 == dst is float */ /* 0x80 == src is float */ #define CVT_F32_F32 0xc4 #define CVT_F32_S32 0x44 -#define CVT_F32_U32 0x64 #define CVT_S32_F32 0x8c #define CVT_S32_S32 0x0c -#define CVT_F32_F32_ROP 0xcc +#define CVT_NEG 0x20 +#define CVT_RI 0x08 static void emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, @@ -822,7 +1052,7 @@ emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, set_long(pc, e); e->inst[0] |= 0xa0000000; - e->inst[1] |= 0x00004000; + e->inst[1] |= 0x00004000; /* 32 bit src */ e->inst[1] |= (cvn << 16); e->inst[1] |= (fmt << 24); set_src_0(pc, src, e); @@ -890,6 +1120,7 @@ emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp, set_src_1(pc, src1, e); emit(pc, e); + pc->if_cond = pc->p->exec_tail; /* record for OPCODE_IF */ /* cvt.f32.u32/s32 (?) if we didn't only write the predicate */ if (rdst) @@ -917,7 +1148,7 @@ map_tgsi_setop_cc(unsigned op) static INLINE void emit_flr(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { - emit_cvt(pc, dst, src, -1, CVTOP_FLOOR, CVT_F32_F32_ROP); + emit_cvt(pc, dst, src, -1, CVTOP_FLOOR, CVT_F32_F32 | CVT_RI); } static void @@ -1000,20 +1231,10 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, FREE(one); } -static void +static INLINE void emit_neg(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { - struct nv50_program_exec *e = exec(pc); - - set_long(pc, e); - e->inst[0] |= 0xa0000000; /* delta */ - e->inst[1] |= (7 << 29); /* delta */ - e->inst[1] |= 0x04000000; /* negate arg0? probably not */ - e->inst[1] |= (1 << 14); /* src .f32 */ - set_dst(pc, dst, e); - set_src_0(pc, src, e); - - emit(pc, e); + emit_cvt(pc, dst, src, -1, CVTOP_RN, CVT_F32_F32 | CVT_NEG); } static void @@ -1021,30 +1242,52 @@ emit_kil(struct nv50_pc *pc, struct nv50_reg *src) { struct nv50_program_exec *e; const int r_pred = 1; + unsigned cvn = CVT_F32_F32; - /* Sets predicate reg ? */ - e = exec(pc); - e->inst[0] = 0xa00001fd; - e->inst[1] = 0xc4014788; - set_src_0(pc, src, e); - set_pred_wr(pc, 1, r_pred, e); - if (src->neg) - e->inst[1] |= 0x20000000; - emit(pc, e); + if (src->mod & NV50_MOD_NEG) + cvn |= CVT_NEG; + /* write predicate reg */ + emit_cvt(pc, NULL, src, r_pred, CVTOP_RN, cvn); - /* This is probably KILP */ + /* conditional discard */ e = exec(pc); - e->inst[0] = 0x000001fe; + e->inst[0] = 0x00000002; set_long(pc, e); - set_pred(pc, 1 /* LT? */, r_pred, e); + set_pred(pc, 0x1 /* LT */, r_pred, e); emit(pc, e); } static void +load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], + struct nv50_reg **src, boolean proj) +{ + int mod[3] = { src[0]->mod, src[1]->mod, src[2]->mod }; + + src[0]->mod |= NV50_MOD_ABS; + src[1]->mod |= NV50_MOD_ABS; + src[2]->mod |= NV50_MOD_ABS; + + emit_minmax(pc, 4, t[2], src[0], src[1]); + emit_minmax(pc, 4, t[2], src[2], t[2]); + + src[0]->mod = mod[0]; + src[1]->mod = mod[1]; + src[2]->mod = mod[2]; + + if (proj && 0 /* looks more correct without this */) + emit_mul(pc, t[2], t[2], src[3]); + emit_flop(pc, 0, t[2], t[2]); + + emit_mul(pc, t[0], src[0], t[2]); + emit_mul(pc, t[1], src[1], t[2]); + emit_mul(pc, t[2], src[2], t[2]); +} + +static void emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, struct nv50_reg **src, unsigned unit, unsigned type, boolean proj) { - struct nv50_reg *temp, *t[4]; + struct nv50_reg *t[4]; struct nv50_program_exec *e; unsigned c, mode, dim; @@ -1073,6 +1316,9 @@ emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, /* some cards need t[0]'s hw index to be a multiple of 4 */ alloc_temp4(pc, t, 0); + if (type == TGSI_TEXTURE_CUBE) { + load_cube_tex_coords(pc, t, src, proj); + } else if (proj) { if (src[0]->type == P_TEMP && src[0]->rhw != -1) { mode = pc->interp_mode[src[0]->index]; @@ -1097,17 +1343,8 @@ emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, */ } } else { - if (type == TGSI_TEXTURE_CUBE) { - temp = temp_temp(pc); - emit_minmax(pc, 4, temp, src[0], src[1]); - emit_minmax(pc, 4, temp, temp, src[2]); - emit_flop(pc, 0, temp, temp); - for (c = 0; c < 3; c++) - emit_mul(pc, t[c], src[c], temp); - } else { - for (c = 0; c < dim; c++) - emit_mov(pc, t[c], src[c]); - } + for (c = 0; c < dim; c++) + emit_mov(pc, t[c], src[c]); } e = exec(pc); @@ -1120,19 +1357,22 @@ emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, if (dim == 2) e->inst[0] |= 0x00400000; else - if (dim == 3) + if (dim == 3) { e->inst[0] |= 0x00800000; + if (type == TGSI_TEXTURE_CUBE) + e->inst[0] |= 0x08000000; + } e->inst[0] |= (mask & 0x3) << 25; e->inst[1] |= (mask & 0xc) << 12; emit(pc, e); - #if 1 - if (mask & 1) emit_mov(pc, dst[0], t[0]); - if (mask & 2) emit_mov(pc, dst[1], t[1]); - if (mask & 4) emit_mov(pc, dst[2], t[2]); - if (mask & 8) emit_mov(pc, dst[3], t[3]); + c = 0; + if (mask & 1) emit_mov(pc, dst[0], t[c++]); + if (mask & 2) emit_mov(pc, dst[1], t[c++]); + if (mask & 4) emit_mov(pc, dst[2], t[c++]); + if (mask & 8) emit_mov(pc, dst[3], t[c]); free_temp4(pc, t); #else @@ -1149,6 +1389,81 @@ emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, } static void +emit_branch(struct nv50_pc *pc, int pred, unsigned cc, + struct nv50_program_exec **join) +{ + struct nv50_program_exec *e = exec(pc); + + if (join) { + set_long(pc, e); + e->inst[0] |= 0xa0000002; + emit(pc, e); + *join = e; + e = exec(pc); + } + + set_long(pc, e); + e->inst[0] |= 0x10000002; + if (pred >= 0) + set_pred(pc, cc, pred, e); + emit(pc, e); +} + +static void +emit_nop(struct nv50_pc *pc) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0xf0000000; + set_long(pc, e); + e->inst[1] = 0xe0000000; + emit(pc, e); +} + +static void +emit_ddx(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + struct nv50_program_exec *e = exec(pc); + + assert(src->type == P_TEMP); + + e->inst[0] = 0xc0140000; + e->inst[1] = 0x89800000; + set_long(pc, e); + set_dst(pc, dst, e); + set_src_0(pc, src, e); + set_src_2(pc, src, e); + + emit(pc, e); +} + +static void +emit_ddy(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + struct nv50_reg *r = src; + struct nv50_program_exec *e = exec(pc); + + assert(src->type == P_TEMP); + + if (!(src->mod & NV50_MOD_NEG)) { /* ! double negation */ + r = alloc_temp(pc, NULL); + emit_neg(pc, r, src); + } + + e->inst[0] = 0xc0150000; + e->inst[1] = 0x8a400000; + set_long(pc, e); + set_dst(pc, dst, e); + set_src_0(pc, r, e); + set_src_2(pc, r, e); + + if (r != src) + free_temp(pc, r); + + emit(pc, e); +} + +static void convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e) { unsigned q = 0, m = ~0; @@ -1196,10 +1511,14 @@ convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e) e->inst[1] |= q; } +/* Some operations support an optional negation flag. */ static boolean negate_supported(const struct tgsi_full_instruction *insn, int i) { + int s; + switch (insn->Instruction.Opcode) { + case TGSI_OPCODE_DDY: case TGSI_OPCODE_DP3: case TGSI_OPCODE_DP4: case TGSI_OPCODE_MUL: @@ -1207,19 +1526,36 @@ negate_supported(const struct tgsi_full_instruction *insn, int i) case TGSI_OPCODE_ADD: case TGSI_OPCODE_SUB: case TGSI_OPCODE_MAD: - return TRUE; + break; case TGSI_OPCODE_POW: - return (i == 1) ? TRUE : FALSE; + if (i == 1) + break; + return FALSE; default: return FALSE; } + + /* Watch out for possible multiple uses of an nv50_reg, we + * can't use nv50_reg::neg in these cases. + */ + for (s = 0; s < insn->Instruction.NumSrcRegs; ++s) { + if (s == i) + continue; + if ((insn->Src[s].Register.Index == + insn->Src[i].Register.Index) && + (insn->Src[s].Register.File == + insn->Src[i].Register.File)) + return FALSE; + } + + return TRUE; } /* Return a read mask for source registers deduced from opcode & write mask. */ static unsigned nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c) { - unsigned x, mask = insn->FullDstRegisters[0].DstRegister.WriteMask; + unsigned x, mask = insn->Dst[0].Register.WriteMask; switch (insn->Instruction.Opcode) { case TGSI_OPCODE_COS: @@ -1245,10 +1581,10 @@ nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c) case TGSI_OPCODE_TEX: case TGSI_OPCODE_TXP: { - const struct tgsi_instruction_ext_texture *tex; + const struct tgsi_instruction_texture *tex; - assert(insn->Instruction.Extended); - tex = &insn->InstructionExtTexture; + assert(insn->Instruction.Texture); + tex = &insn->Texture; mask = 0x7; if (insn->Instruction.Opcode == TGSI_OPCODE_TXP) @@ -1282,11 +1618,21 @@ nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c) static struct nv50_reg * tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst) { - switch (dst->DstRegister.File) { + switch (dst->Register.File) { case TGSI_FILE_TEMPORARY: - return &pc->temp[dst->DstRegister.Index * 4 + c]; + return &pc->temp[dst->Register.Index * 4 + c]; case TGSI_FILE_OUTPUT: - return &pc->result[dst->DstRegister.Index * 4 + c]; + return &pc->result[dst->Register.Index * 4 + c]; + case TGSI_FILE_ADDRESS: + { + struct nv50_reg *r = pc->addr[dst->Register.Index * 4 + c]; + if (!r) { + r = alloc_addr(pc, NULL); + pc->addr[dst->Register.Index * 4 + c] = r; + } + assert(r); + return r; + } case TGSI_FILE_NULL: return NULL; default: @@ -1302,43 +1648,56 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, { struct nv50_reg *r = NULL; struct nv50_reg *temp; - unsigned sgn, c; + unsigned sgn, c, swz; + + if (src->Register.File != TGSI_FILE_CONSTANT) + assert(!src->Register.Indirect); sgn = tgsi_util_get_full_src_register_sign_mode(src, chan); - c = tgsi_util_get_full_src_register_extswizzle(src, chan); + c = tgsi_util_get_full_src_register_swizzle(src, chan); switch (c) { - case TGSI_EXTSWIZZLE_X: - case TGSI_EXTSWIZZLE_Y: - case TGSI_EXTSWIZZLE_Z: - case TGSI_EXTSWIZZLE_W: - switch (src->SrcRegister.File) { + case TGSI_SWIZZLE_X: + case TGSI_SWIZZLE_Y: + case TGSI_SWIZZLE_Z: + case TGSI_SWIZZLE_W: + switch (src->Register.File) { case TGSI_FILE_INPUT: - r = &pc->attr[src->SrcRegister.Index * 4 + c]; + r = &pc->attr[src->Register.Index * 4 + c]; break; case TGSI_FILE_TEMPORARY: - r = &pc->temp[src->SrcRegister.Index * 4 + c]; + r = &pc->temp[src->Register.Index * 4 + c]; break; case TGSI_FILE_CONSTANT: - r = &pc->param[src->SrcRegister.Index * 4 + c]; + if (!src->Register.Indirect) { + r = &pc->param[src->Register.Index * 4 + c]; + break; + } + /* Indicate indirection by setting r->acc < 0 and + * use the index field to select the address reg. + */ + r = MALLOC_STRUCT(nv50_reg); + swz = tgsi_util_get_src_register_swizzle( + &src->Indirect, 0); + ctor_reg(r, P_CONST, + src->Indirect.Index * 4 + swz, + src->Register.Index * 4 + c); + r->acc = -1; break; case TGSI_FILE_IMMEDIATE: - r = &pc->immd[src->SrcRegister.Index * 4 + c]; + r = &pc->immd[src->Register.Index * 4 + c]; break; case TGSI_FILE_SAMPLER: break; + case TGSI_FILE_ADDRESS: + r = pc->addr[src->Register.Index * 4 + c]; + assert(r); + break; default: assert(0); break; } break; - case TGSI_EXTSWIZZLE_ZERO: - r = alloc_immd(pc, 0.0); - return r; - case TGSI_EXTSWIZZLE_ONE: - if (sgn == TGSI_UTIL_SIGN_TOGGLE || sgn == TGSI_UTIL_SIGN_SET) - return alloc_immd(pc, -1.0); - return alloc_immd(pc, 1.0); default: assert(0); break; @@ -1354,7 +1713,7 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, break; case TGSI_UTIL_SIGN_TOGGLE: if (neg) - r->neg = 1; + r->mod = NV50_MOD_NEG; else { temp = temp_temp(pc); emit_neg(pc, temp, r); @@ -1363,11 +1722,7 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, break; case TGSI_UTIL_SIGN_SET: temp = temp_temp(pc); - emit_abs(pc, temp, r); - if (neg) - temp->neg = 1; - else - emit_neg(pc, temp, temp); + emit_cvt(pc, temp, r, -1, CVTOP_ABS, CVT_F32_F32 | CVT_NEG); r = temp; break; default: @@ -1444,6 +1799,55 @@ nv50_tgsi_dst_revdep(unsigned op, int s, int c) } } +static INLINE boolean +has_pred(struct nv50_program_exec *e, unsigned cc) +{ + if (!is_long(e) || is_immd(e)) + return FALSE; + return ((e->inst[1] & 0x780) == (cc << 7)); +} + +/* on ENDIF see if we can do "@p0.neu single_op" instead of: + * join_at ENDIF + * @p0.eq bra ENDIF + * single_op + * ENDIF: nop.join + */ +static boolean +nv50_kill_branch(struct nv50_pc *pc) +{ + int lvl = pc->if_lvl; + + if (pc->if_insn[lvl]->next != pc->p->exec_tail) + return FALSE; + + /* if ccode == 'true', the BRA is from an ELSE and the predicate + * reg may no longer be valid, since we currently always use $p0 + */ + if (has_pred(pc->if_insn[lvl], 0xf)) + return FALSE; + assert(pc->if_insn[lvl] && pc->br_join[lvl]); + + /* We'll use the exec allocated for JOIN_AT (as we can't easily + * update prev's next); if exec_tail is BRK, update the pointer. + */ + if (pc->loop_lvl && pc->br_loop[pc->loop_lvl - 1] == pc->p->exec_tail) + pc->br_loop[pc->loop_lvl - 1] = pc->br_join[lvl]; + + pc->p->exec_size -= 4; /* remove JOIN_AT and BRA */ + + *pc->br_join[lvl] = *pc->p->exec_tail; + + FREE(pc->if_insn[lvl]); + FREE(pc->p->exec_tail); + + pc->p->exec_tail = pc->br_join[lvl]; + pc->p->exec_tail->next = NULL; + set_pred(pc, 0xd, 0, pc->p->exec_tail); + + return TRUE; +} + static boolean nv50_program_tx_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *inst) @@ -1452,29 +1856,29 @@ nv50_program_tx_insn(struct nv50_pc *pc, unsigned mask, sat, unit; int i, c; - mask = inst->FullDstRegisters[0].DstRegister.WriteMask; + mask = inst->Dst[0].Register.WriteMask; sat = inst->Instruction.Saturate == TGSI_SAT_ZERO_ONE; memset(src, 0, sizeof(src)); for (c = 0; c < 4; c++) { if ((mask & (1 << c)) && !pc->r_dst[c]) - dst[c] = tgsi_dst(pc, c, &inst->FullDstRegisters[0]); + dst[c] = tgsi_dst(pc, c, &inst->Dst[0]); else dst[c] = pc->r_dst[c]; rdst[c] = dst[c]; } for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { - const struct tgsi_full_src_register *fs = &inst->FullSrcRegisters[i]; + const struct tgsi_full_src_register *fs = &inst->Src[i]; unsigned src_mask; boolean neg_supp; src_mask = nv50_tgsi_src_mask(inst, i); neg_supp = negate_supported(inst, i); - if (fs->SrcRegister.File == TGSI_FILE_SAMPLER) - unit = fs->SrcRegister.Index; + if (fs->Register.File == TGSI_FILE_SAMPLER) + unit = fs->Register.Index; for (c = 0; c < 4; c++) if (src_mask & (1 << c)) @@ -1491,7 +1895,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!(mask & (1 << c)) || dst[c]->type == P_TEMP) continue; - rdst[c] = dst[c]; + /* rdst[c] = dst[c]; */ /* done above */ dst[c] = temp_temp(pc); } } @@ -1513,12 +1917,49 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_add(pc, dst[c], src[0][c], src[1][c]); } break; + case TGSI_OPCODE_AND: + case TGSI_OPCODE_XOR: + case TGSI_OPCODE_OR: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_bitop2(pc, dst[c], src[0][c], src[1][c], + inst->Instruction.Opcode); + } + break; + case TGSI_OPCODE_ARL: + assert(src[0][0]); + temp = temp_temp(pc); + emit_cvt(pc, temp, src[0][0], -1, CVTOP_FLOOR, CVT_S32_F32); + emit_arl(pc, dst[0], temp, 4); + break; + case TGSI_OPCODE_BGNLOOP: + pc->loop_pos[pc->loop_lvl++] = pc->p->exec_size; + terminate_mbb(pc); + break; + case TGSI_OPCODE_BRK: + emit_branch(pc, -1, 0, NULL); + assert(pc->loop_lvl > 0); + pc->br_loop[pc->loop_lvl - 1] = pc->p->exec_tail; + break; case TGSI_OPCODE_CEIL: for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; emit_cvt(pc, dst[c], src[0][c], -1, - CVTOP_CEIL, CVT_F32_F32); + CVTOP_CEIL, CVT_F32_F32 | CVT_RI); + } + break; + case TGSI_OPCODE_CMP: + pc->allow32 = FALSE; + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, NULL, src[0][c], 1, CVTOP_RN, CVT_F32_F32); + emit_mov(pc, dst[c], src[1][c]); + set_pred(pc, 0x1, 1, pc->p->exec_tail); /* @SF */ + emit_mov(pc, dst[c], src[2][c]); + set_pred(pc, 0x6, 1, pc->p->exec_tail); /* @NSF */ } break; case TGSI_OPCODE_COS: @@ -1533,6 +1974,20 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_precossin(pc, temp, src[0][0]); emit_flop(pc, 5, brdc, temp); break; + case TGSI_OPCODE_DDX: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_ddx(pc, dst[c], src[0][c]); + } + break; + case TGSI_OPCODE_DDY: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_ddy(pc, dst[c], src[0][c]); + } + break; case TGSI_OPCODE_DP3: emit_mul(pc, temp, src[0][0], src[1][0]); emit_mad(pc, temp, src[0][1], src[1][1], temp); @@ -1560,6 +2015,36 @@ nv50_program_tx_insn(struct nv50_pc *pc, if (mask & (1 << 0)) emit_mov_immdval(pc, dst[0], 1.0f); break; + case TGSI_OPCODE_ELSE: + emit_branch(pc, -1, 0, NULL); + pc->if_insn[--pc->if_lvl]->param.index = pc->p->exec_size; + pc->if_insn[pc->if_lvl++] = pc->p->exec_tail; + terminate_mbb(pc); + break; + case TGSI_OPCODE_ENDIF: + pc->if_insn[--pc->if_lvl]->param.index = pc->p->exec_size; + + /* try to replace branch over 1 insn with a predicated insn */ + if (nv50_kill_branch(pc) == TRUE) + break; + + if (pc->br_join[pc->if_lvl]) { + pc->br_join[pc->if_lvl]->param.index = pc->p->exec_size; + pc->br_join[pc->if_lvl] = NULL; + } + terminate_mbb(pc); + /* emit a NOP as join point, we could set it on the next + * one, but would have to make sure it is long and !immd + */ + emit_nop(pc); + pc->p->exec_tail->inst[1] |= 2; + break; + case TGSI_OPCODE_ENDLOOP: + emit_branch(pc, -1, 0, NULL); + pc->p->exec_tail->param.index = pc->loop_pos[--pc->loop_lvl]; + pc->br_loop[pc->loop_lvl]->param.index = pc->p->exec_size; + terminate_mbb(pc); + break; case TGSI_OPCODE_EX2: emit_preex2(pc, temp, src[0][0]); emit_flop(pc, 6, brdc, temp); @@ -1580,6 +2065,16 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_sub(pc, dst[c], src[0][c], temp); } break; + case TGSI_OPCODE_IF: + /* emitting a join_at may not be necessary */ + assert(pc->if_lvl < MAX_IF_DEPTH); + /* set_pred_wr(pc, 1, 0, pc->if_cond); */ + emit_cvt(pc, NULL, src[0][0], 0, CVTOP_ABS | CVTOP_RN, + CVT_F32_F32); + emit_branch(pc, 0, 2, &pc->br_join[pc->if_lvl]); + pc->if_insn[pc->if_lvl++] = pc->p->exec_tail; + terminate_mbb(pc); + break; case TGSI_OPCODE_KIL: emit_kil(pc, src[0][0]); emit_kil(pc, src[0][1]); @@ -1623,7 +2118,6 @@ nv50_program_tx_insn(struct nv50_pc *pc, } break; case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SWZ: for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; @@ -1693,18 +2187,18 @@ nv50_program_tx_insn(struct nv50_pc *pc, break; case TGSI_OPCODE_TEX: emit_tex(pc, dst, mask, src[0], unit, - inst->InstructionExtTexture.Texture, FALSE); + inst->Texture.Texture, FALSE); break; case TGSI_OPCODE_TXP: emit_tex(pc, dst, mask, src[0], unit, - inst->InstructionExtTexture.Texture, TRUE); + inst->Texture.Texture, TRUE); break; case TGSI_OPCODE_TRUNC: for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; emit_cvt(pc, dst[c], src[0][c], -1, - CVTOP_TRUNC, CVT_F32_F32); + CVTOP_TRUNC, CVT_F32_F32 | CVT_RI); } break; case TGSI_OPCODE_XPD: @@ -1742,8 +2236,10 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - /* in this case we saturate later */ - if (dst[c]->type == P_TEMP && dst[c]->index < 0) + /* In this case we saturate later, and dst[c] won't + * be another temp_temp (and thus lost), since rdst + * already is TEMP (see above). */ + if (rdst[c]->type == P_TEMP && rdst[c]->index < 0) continue; emit_sat(pc, rdst[c], dst[c]); } @@ -1753,8 +2249,12 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!src[i][c]) continue; + src[i][c]->mod = 0; if (src[i][c]->index == -1 && src[i][c]->type == P_IMMD) FREE(src[i][c]); + else + if (src[i][c]->acc < 0 && src[i][c]->type == P_CONST) + FREE(src[i][c]); /* indirect constant */ } } @@ -1770,7 +2270,7 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) const struct tgsi_dst_register *dst; unsigned i, c, k, mask; - dst = &insn->FullDstRegisters[0].DstRegister; + dst = &insn->Dst[0].Register; mask = dst->WriteMask; if (dst->File == TGSI_FILE_TEMPORARY) @@ -1788,12 +2288,12 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) } for (i = 0; i < insn->Instruction.NumSrcRegs; i++) { - src = &insn->FullSrcRegisters[i]; + src = &insn->Src[i]; - if (src->SrcRegister.File == TGSI_FILE_TEMPORARY) + if (src->Register.File == TGSI_FILE_TEMPORARY) reg = pc->temp; else - if (src->SrcRegister.File == TGSI_FILE_INPUT) + if (src->Register.File == TGSI_FILE_INPUT) reg = pc->attr; else continue; @@ -1803,12 +2303,9 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - k = tgsi_util_get_full_src_register_extswizzle(src, c); + k = tgsi_util_get_full_src_register_swizzle(src, c); - if (k > TGSI_EXTSWIZZLE_W) - continue; - - reg[src->SrcRegister.Index * 4 + k].acc = pc->insn_nr; + reg[src->Register.Index * 4 + k].acc = pc->insn_nr; } } } @@ -1868,13 +2365,13 @@ static struct nv50_reg * tgsi_broadcast_dst(struct nv50_pc *pc, const struct tgsi_full_dst_register *fd, unsigned mask) { - if (fd->DstRegister.File == TGSI_FILE_TEMPORARY) { - int c = ffs(~mask & fd->DstRegister.WriteMask); + if (fd->Register.File == TGSI_FILE_TEMPORARY) { + int c = ffs(~mask & fd->Register.WriteMask); if (c) return tgsi_dst(pc, c - 1, fd); } else { - int c = ffs(fd->DstRegister.WriteMask) - 1; - if ((1 << c) == fd->DstRegister.WriteMask) + int c = ffs(fd->Register.WriteMask) - 1; + if ((1 << c) == fd->Register.WriteMask) return tgsi_dst(pc, c, fd); } @@ -1888,7 +2385,7 @@ static unsigned nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn, unsigned rdep[4]) { - const struct tgsi_full_dst_register *fd = &insn->FullDstRegisters[0]; + const struct tgsi_full_dst_register *fd = &insn->Dst[0]; const struct tgsi_full_src_register *fs; unsigned i, deqs = 0; @@ -1899,9 +2396,9 @@ nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn, unsigned chn, mask = nv50_tgsi_src_mask(insn, i); boolean neg_supp = negate_supported(insn, i); - fs = &insn->FullSrcRegisters[i]; - if (fs->SrcRegister.File != fd->DstRegister.File || - fs->SrcRegister.Index != fd->DstRegister.Index) + fs = &insn->Src[i]; + if (fs->Register.File != fd->Register.File || + fs->Register.Index != fd->Register.Index) continue; for (chn = 0; chn < 4; ++chn) { @@ -1909,11 +2406,10 @@ nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn, if (!(mask & (1 << chn))) /* src is not read */ continue; - c = tgsi_util_get_full_src_register_extswizzle(fs, chn); + c = tgsi_util_get_full_src_register_swizzle(fs, chn); s = tgsi_util_get_full_src_register_sign_mode(fs, chn); - if (c > TGSI_EXTSWIZZLE_W || - !(fd->DstRegister.WriteMask & (1 << c))) + if (!(fd->Register.WriteMask & (1 << c))) continue; /* no danger if src is copied to TEMP first */ @@ -1937,7 +2433,7 @@ nv50_tgsi_insn(struct nv50_pc *pc, const union tgsi_full_token *tok) const struct tgsi_full_dst_register *fd; unsigned i, deqs, rdep[4], m[4]; - fd = &tok->FullInstruction.FullDstRegisters[0]; + fd = &tok->FullInstruction.Dst[0]; deqs = nv50_tgsi_scan_swizzle(&insn, rdep); if (is_scalar_op(insn.Instruction.Opcode)) { @@ -1956,10 +2452,10 @@ nv50_tgsi_insn(struct nv50_pc *pc, const union tgsi_full_token *tok) for (i = 0; i < 4; ++i) { assert(pc->r_dst[m[i]] == NULL); - insn.FullDstRegisters[0].DstRegister.WriteMask = - fd->DstRegister.WriteMask & (1 << m[i]); + insn.Dst[0].Register.WriteMask = + fd->Register.WriteMask & (1 << m[i]); - if (!insn.FullDstRegisters[0].DstRegister.WriteMask) + if (!insn.Dst[0].Register.WriteMask) continue; if (deqs & (1 << i)) @@ -2009,6 +2505,23 @@ load_interpolant(struct nv50_pc *pc, struct nv50_reg *reg) emit_interp(pc, reg, iv, mode); } +/* The face input is always at v[255] (varying space), with a + * value of 0 for back-facing, and 0xffffffff for front-facing. + */ +static void +load_frontfacing(struct nv50_pc *pc, struct nv50_reg *a) +{ + struct nv50_reg *one = alloc_immd(pc, 1.0f); + + assert(a->rhw == -1); + alloc_reg(pc, a); /* do this before rhw is set */ + a->rhw = 255; + load_interpolant(pc, a); + emit_bitop2(pc, a, a, one, TGSI_OPCODE_AND); + + FREE(one); +} + static boolean nv50_program_tx_prep(struct nv50_pc *pc) { @@ -2040,8 +2553,8 @@ nv50_program_tx_prep(struct nv50_pc *pc) unsigned si, last, first, mode; d = &tp.FullToken.FullDeclaration; - first = d->DeclarationRange.First; - last = d->DeclarationRange.Last; + first = d->Range.First; + last = d->Range.Last; switch (d->Declaration.File) { case TGSI_FILE_TEMPORARY: @@ -2051,8 +2564,8 @@ nv50_program_tx_prep(struct nv50_pc *pc) p->type == PIPE_SHADER_FRAGMENT) break; - si = d->Semantic.SemanticIndex; - switch (d->Semantic.SemanticName) { + si = d->Semantic.Index; + switch (d->Semantic.Name) { case TGSI_SEMANTIC_BCOLOR: p->cfg.two_side[si].hw = first; if (p->cfg.io_nr > first) @@ -2098,8 +2611,8 @@ nv50_program_tx_prep(struct nv50_pc *pc) pc->interp_mode[i] = mode; } break; + case TGSI_FILE_ADDRESS: case TGSI_FILE_CONSTANT: - break; case TGSI_FILE_SAMPLER: break; default: @@ -2130,7 +2643,7 @@ nv50_program_tx_prep(struct nv50_pc *pc) for (i = 0, rid = 0; i < pc->result_nr; ++i) { p->cfg.io[i].hw = rid; - p->cfg.io[i].id_vp = i; + p->cfg.io[i].id = i; for (c = 0; c < 4; ++c) { int n = i * 4 + c; @@ -2153,6 +2666,8 @@ nv50_program_tx_prep(struct nv50_pc *pc) int rid, aid; unsigned n = 0, m = pc->attr_nr - flat_nr; + pc->allow32 = TRUE; + int base = (TGSI_SEMANTIC_POSITION == p->info.input_semantic_name[0]) ? 0 : 1; @@ -2160,14 +2675,12 @@ nv50_program_tx_prep(struct nv50_pc *pc) * the lower hardware IDs, so sort them: */ for (i = 0; i < pc->attr_nr; i++) { - if (pc->interp_mode[i] == INTERP_FLAT) { - p->cfg.io[m].id_vp = i + base; - p->cfg.io[m++].id_fp = i; - } else { + if (pc->interp_mode[i] == INTERP_FLAT) + p->cfg.io[m++].id = i; + else { if (!(pc->interp_mode[i] & INTERP_PERSPECTIVE)) p->cfg.io[n].linear = TRUE; - p->cfg.io[n].id_vp = i + base; - p->cfg.io[n++].id_fp = i; + p->cfg.io[n++].id = i; } } @@ -2179,7 +2692,13 @@ nv50_program_tx_prep(struct nv50_pc *pc) for (n = 0; n < pc->attr_nr; ++n) { p->cfg.io[n].hw = rid = aid; - i = p->cfg.io[n].id_fp; + i = p->cfg.io[n].id; + + if (p->info.input_semantic_name[n] == + TGSI_SEMANTIC_FACE) { + load_frontfacing(pc, &pc->attr[i * 4]); + continue; + } for (c = 0; c < 4; ++c) { if (!pc->attr[i * 4 + c].acc) @@ -2213,8 +2732,8 @@ nv50_program_tx_prep(struct nv50_pc *pc) for (i = 0; i < pc->attr_nr; i++) { ubyte si, sn; - sn = p->info.input_semantic_name[p->cfg.io[i].id_fp]; - si = p->info.input_semantic_index[p->cfg.io[i].id_fp]; + sn = p->info.input_semantic_name[p->cfg.io[i].id]; + si = p->info.input_semantic_index[p->cfg.io[i].id]; if (sn == TGSI_SEMANTIC_COLOR) { p->cfg.two_side[si] = p->cfg.io[i]; @@ -2237,6 +2756,12 @@ nv50_program_tx_prep(struct nv50_pc *pc) pc->result[i].rhw = rid++; if (p->info.writes_z) pc->result[2].rhw = rid; + + p->cfg.high_result = rid; + + /* separate/different colour results for MRTs ? */ + if (pc->result_nr - (p->info.writes_z ? 1 : 0) > 1) + p->cfg.regs[2] |= 1; } if (pc->immd_nr) { @@ -2291,6 +2816,8 @@ ctor_nv50_pc(struct nv50_pc *pc, struct nv50_program *p) pc->attr_nr = p->info.file_max[TGSI_FILE_INPUT] + 1; pc->result_nr = p->info.file_max[TGSI_FILE_OUTPUT] + 1; pc->param_nr = p->info.file_max[TGSI_FILE_CONSTANT] + 1; + pc->addr_nr = p->info.file_max[TGSI_FILE_ADDRESS] + 1; + assert(pc->addr_nr <= 2); p->cfg.high_temp = 4; @@ -2359,15 +2886,81 @@ ctor_nv50_pc(struct nv50_pc *pc, struct nv50_program *p) ctor_reg(&pc->param[rid], P_CONST, i, rid); } + if (pc->addr_nr) { + pc->addr = CALLOC(pc->addr_nr * 4, sizeof(struct nv50_reg *)); + if (!pc->addr) + return FALSE; + } + for (i = 0; i < NV50_SU_MAX_ADDR; ++i) + ctor_reg(&pc->r_addr[i], P_ADDR, -256, i + 1); + return TRUE; } +static void +nv50_fp_move_results(struct nv50_pc *pc) +{ + struct nv50_reg reg; + unsigned i; + + ctor_reg(®, P_TEMP, -1, -1); + + for (i = 0; i < pc->result_nr * 4; ++i) { + if (pc->result[i].rhw < 0 || pc->result[i].hw < 0) + continue; + if (pc->result[i].rhw != pc->result[i].hw) { + reg.hw = pc->result[i].rhw; + emit_mov(pc, ®, &pc->result[i]); + } + } +} + +static void +nv50_program_fixup_insns(struct nv50_pc *pc) +{ + struct nv50_program_exec *e, **bra_list; + unsigned i, n, pos; + + bra_list = CALLOC(pc->p->exec_size, sizeof(struct nv50_program_exec *)); + + /* Collect branch instructions, we need to adjust their offsets + * when converting 32 bit instructions to 64 bit ones + */ + for (n = 0, e = pc->p->exec_head; e; e = e->next) + if (e->param.index >= 0 && !e->param.mask) + bra_list[n++] = e; + + /* last instruction must be long so it can have the exit bit set */ + if (!is_long(pc->p->exec_tail)) + convert_to_long(pc, pc->p->exec_tail); + /* set exit bit */ + pc->p->exec_tail->inst[1] |= 1; + + /* !immd on exit insn simultaneously means !join */ + assert(!is_immd(pc->p->exec_head)); + assert(!is_immd(pc->p->exec_tail)); + + /* Make sure we don't have any single 32 bit instructions. */ + for (e = pc->p->exec_head, pos = 0; e; e = e->next) { + pos += is_long(e) ? 2 : 1; + + if ((pos & 1) && (!e->next || is_long(e->next))) { + for (i = 0; i < n; ++i) + if (bra_list[i]->param.index >= pos) + bra_list[i]->param.index += 1; + convert_to_long(pc, e); + ++pos; + } + } + + FREE(bra_list); +} + static boolean nv50_program_tx(struct nv50_program *p) { struct tgsi_parse_context parse; struct nv50_pc *pc; - unsigned k; boolean ret; pc = CALLOC_STRUCT(nv50_pc); @@ -2405,48 +2998,10 @@ nv50_program_tx(struct nv50_program *p) } } - if (p->type == PIPE_SHADER_FRAGMENT) { - struct nv50_reg out; - ctor_reg(&out, P_TEMP, -1, -1); - - for (k = 0; k < pc->result_nr * 4; k++) { - if (pc->result[k].rhw == -1) - continue; - if (pc->result[k].hw != pc->result[k].rhw) { - out.hw = pc->result[k].rhw; - emit_mov(pc, &out, &pc->result[k]); - } - if (pc->p->cfg.high_result < (pc->result[k].rhw + 1)) - pc->p->cfg.high_result = pc->result[k].rhw + 1; - } - } - - /* look for single half instructions and make them long */ - struct nv50_program_exec *e, *e_prev; - - for (k = 0, e = pc->p->exec_head, e_prev = NULL; e; e = e->next) { - if (!is_long(e)) - k++; - - if (!e->next || is_long(e->next)) { - if (k & 1) - convert_to_long(pc, e); - k = 0; - } - - if (e->next) - e_prev = e; - } - - if (!is_long(pc->p->exec_tail)) { - /* this may occur if moving FP results */ - assert(e_prev && !is_long(e_prev)); - convert_to_long(pc, e_prev); - convert_to_long(pc, pc->p->exec_tail); - } + if (pc->p->type == PIPE_SHADER_FRAGMENT) + nv50_fp_move_results(pc); - assert(is_long(pc->p->exec_tail) && !is_immd(pc->p->exec_head)); - pc->p->exec_tail->inst[1] |= 0x00000001; + nv50_program_fixup_insns(pc); p->param_nr = pc->param_nr * 4; p->immd_nr = pc->immd_nr * 4; @@ -2513,7 +3068,7 @@ nv50_program_validate_data(struct nv50_context *nv50, struct nv50_program *p) p->immd_nr, NV50_CB_PMISC); } - assert(p->param_nr <= 128); + assert(p->param_nr <= 512); if (p->param_nr) { unsigned cb; @@ -2534,11 +3089,8 @@ static void nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p) { struct nouveau_channel *chan = nv50->screen->base.channel; - struct nouveau_grobj *tesla = nv50->screen->tesla; struct nv50_program_exec *e; - struct nouveau_stateobj *so; - const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_WR; - unsigned start, count, *up, *ptr; + uint32_t *up, i; boolean upload = FALSE; if (!p->bo) { @@ -2553,21 +3105,37 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p) if (!upload) return; - for (e = p->exec_head; e; e = e->next) { + up = MALLOC(p->exec_size * 4); + + for (i = 0, e = p->exec_head; e; e = e->next) { unsigned ei, ci, bs; - if (e->param.index < 0) - continue; - bs = (e->inst[1] >> 22) & 0x07; - assert(bs < 2); - ei = e->param.shift >> 5; - ci = e->param.index; - if (bs == 0) - ci += p->data[bs]->start; + if (e->param.index >= 0 && e->param.mask) { + bs = (e->inst[1] >> 22) & 0x07; + assert(bs < 2); + ei = e->param.shift >> 5; + ci = e->param.index; + if (bs == 0) + ci += p->data[bs]->start; - e->inst[ei] &= ~e->param.mask; - e->inst[ei] |= (ci << e->param.shift); + e->inst[ei] &= ~e->param.mask; + e->inst[ei] |= (ci << e->param.shift); + } else + if (e->param.index >= 0) { + /* zero mask means param is a jump/branch offset */ + assert(!(e->param.index & 1)); + /* seem to be 8 byte steps */ + ei = (e->param.index >> 1) + 0 /* START_ID */; + + e->inst[0] &= 0xf0000fff; + e->inst[0] |= ei << 12; + } + + up[i++] = e->inst[0]; + if (is_long(e)) + up[i++] = e->inst[1]; } + assert(i == p->exec_size); if (p->data[0]) p->data_start[0] = p->data[0]->start; @@ -2580,45 +3148,12 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p) NOUVEAU_ERR("0x%08x\n", e->inst[1]); } #endif - - up = ptr = MALLOC(p->exec_size * 4); - for (e = p->exec_head; e; e = e->next) { - *(ptr++) = e->inst[0]; - if (is_long(e)) - *(ptr++) = e->inst[1]; - } - - so = so_new(4,2); - so_method(so, nv50->screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); - so_reloc (so, p->bo, 0, flags | NOUVEAU_BO_HIGH, 0, 0); - so_reloc (so, p->bo, 0, flags | NOUVEAU_BO_LOW, 0, 0); - so_data (so, (NV50_CB_PUPLOAD << 16) | 0x0800); //(p->exec_size * 4)); - - start = 0; count = p->exec_size; - while (count) { - struct nouveau_channel *chan = nv50->screen->base.channel; - unsigned nr; - - so_emit(chan, so); - - nr = MIN2(count, 2047); - nr = MIN2(chan->pushbuf->remaining, nr); - if (chan->pushbuf->remaining < (nr + 3)) { - FIRE_RING(chan); - continue; - } - - BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); - OUT_RING (chan, (start << 8) | NV50_CB_PUPLOAD); - BEGIN_RING(chan, tesla, NV50TCL_CB_DATA(0) | 0x40000000, nr); - OUT_RINGp (chan, up + start, nr); - - start += nr; - count -= nr; - } + nv50_upload_sifc(nv50, p->bo, 0, NOUVEAU_BO_VRAM, + NV50_2D_DST_FORMAT_R8_UNORM, 65536, 1, 262144, + up, NV50_2D_SIFC_FORMAT_R8_UNORM, 0, + 0, 0, p->exec_size * 4, 1, 1); FREE(up); - so_ref(NULL, &so); } void @@ -2700,15 +3235,15 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base) struct nv50_program *vp = nv50->vertprog; unsigned i, c, m = base; - /* XXX: This can't work correctly in all cases yet, we either - * have to create TGSI_SEMANTIC_PNTC or sprite_coord_mode has - * to be per FP input instead of per VP output + /* XXX: this might not work correctly in all cases yet - we'll + * just assume that an FP generic input that is not written in + * the VP is PointCoord. */ memset(pntc, 0, 8 * sizeof(uint32_t)); for (i = 0; i < fp->cfg.io_nr; i++) { uint8_t sn, si; - uint8_t j = fp->cfg.io[i].id_vp, k = fp->cfg.io[i].id_fp; + uint8_t j, k = fp->cfg.io[i].id; unsigned n = popcnt4(fp->cfg.io[i].mask); if (fp->info.input_semantic_name[k] != TGSI_SEMANTIC_GENERIC) { @@ -2716,10 +3251,16 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base) continue; } - sn = vp->info.input_semantic_name[j]; - si = vp->info.input_semantic_index[j]; + for (j = 0; j < vp->info.num_outputs; ++j) { + sn = vp->info.output_semantic_name[j]; + si = vp->info.output_semantic_index[j]; - if (j < fp->cfg.io_nr && sn == TGSI_SEMANTIC_GENERIC) { + if (sn == fp->info.input_semantic_name[k] && + si == fp->info.input_semantic_index[k]) + break; + } + + if (j < vp->info.num_outputs) { ubyte mode = nv50->rasterizer->pipe.sprite_coord_mode[si]; @@ -2807,20 +3348,24 @@ nv50_linkage_validate(struct nv50_context *nv50) reg[0] += m - 4; /* adjust FFC0 id */ reg[4] |= m << 8; /* set mid where 'normal' FP inputs start */ - i = 0; - if (fp->info.input_semantic_name[0] == TGSI_SEMANTIC_POSITION) - i = 1; - for (; i < fp->cfg.io_nr; i++) { - ubyte sn = fp->info.input_semantic_name[fp->cfg.io[i].id_fp]; - ubyte si = fp->info.input_semantic_index[fp->cfg.io[i].id_fp]; - - n = fp->cfg.io[i].id_vp; - if (n >= vp->cfg.io_nr || - vp->info.output_semantic_name[n] != sn || - vp->info.output_semantic_index[n] != si) - vpo = &dummy; - else - vpo = &vp->cfg.io[n]; + for (i = 0; i < fp->cfg.io_nr; i++) { + ubyte sn = fp->info.input_semantic_name[fp->cfg.io[i].id]; + ubyte si = fp->info.input_semantic_index[fp->cfg.io[i].id]; + + /* position must be mapped first */ + assert(i == 0 || sn != TGSI_SEMANTIC_POSITION); + + /* maybe even remove these from cfg.io */ + if (sn == TGSI_SEMANTIC_POSITION || sn == TGSI_SEMANTIC_FACE) + continue; + + /* VP outputs and vp->cfg.io are in the same order */ + for (n = 0; n < vp->info.num_outputs; ++n) { + if (vp->info.output_semantic_name[n] == sn && + vp->info.output_semantic_index[n] == si) + break; + } + vpo = (n < vp->info.num_outputs) ? &vp->cfg.io[n] : &dummy; m = nv50_sreg4_map(map, m, lin, &fp->cfg.io[i], vpo); } diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h index d78dee083f..255c7c737e 100644 --- a/src/gallium/drivers/nv50/nv50_program.h +++ b/src/gallium/drivers/nv50/nv50_program.h @@ -17,8 +17,7 @@ struct nv50_program_exec { struct nv50_sreg4 { uint8_t hw; - uint8_t id_vp; - uint8_t id_fp; + uint8_t id; /* tgsi index, nv50 needs them sorted: flat ones last */ uint8_t mask; boolean linear; diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index 3b08e1b89f..e1b2f11239 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -35,8 +35,14 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen, { if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { switch (format) { + case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_R16G16B16A16_SNORM: + case PIPE_FORMAT_R16G16B16A16_UNORM: + case PIPE_FORMAT_R32G32B32A32_FLOAT: + case PIPE_FORMAT_R16G16_SNORM: + case PIPE_FORMAT_R16G16_UNORM: return TRUE; default: break; @@ -55,6 +61,9 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen, } else { switch (format) { case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_A8R8G8B8_SRGB: + case PIPE_FORMAT_X8R8G8B8_SRGB: case PIPE_FORMAT_A1R5G5B5_UNORM: case PIPE_FORMAT_A4R4G4B4_UNORM: case PIPE_FORMAT_R5G6B5_UNORM: @@ -66,6 +75,13 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen, case PIPE_FORMAT_DXT1_RGBA: case PIPE_FORMAT_DXT3_RGBA: case PIPE_FORMAT_DXT5_RGBA: + case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_Z32_FLOAT: + case PIPE_FORMAT_R16G16B16A16_SNORM: + case PIPE_FORMAT_R16G16B16A16_UNORM: + case PIPE_FORMAT_R32G32B32A32_FLOAT: + case PIPE_FORMAT_R16G16_SNORM: + case PIPE_FORMAT_R16G16_UNORM: return TRUE; default: break; @@ -216,7 +232,16 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) tesla_class = NV54TCL; break; case 0xa0: - tesla_class = NVA0TCL; + switch (chipset) { + case 0xa0: + case 0xaa: + case 0xac: + tesla_class = NVA0TCL; + break; + default: + tesla_class = 0x8597; + break; + } break; default: NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", chipset); @@ -224,12 +249,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) return NULL; } - if (tesla_class == 0) { - NOUVEAU_ERR("Unknown G8x chipset: NV%02x\n", chipset); - nv50_screen_destroy(pscreen); - return NULL; - } - ret = nouveau_grobj_alloc(chan, 0xbeef5097, tesla_class, &screen->tesla); if (ret) { @@ -290,6 +309,12 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_method(so, screen->tesla, 0x121c, 1); so_data (so, 1); + /* activate all 32 lanes (threads) in a warp */ + so_method(so, screen->tesla, 0x19a0, 1); + so_data (so, 0x2); + so_method(so, screen->tesla, 0x1400, 1); + so_data (so, 0xf); + so_method(so, screen->tesla, 0x13bc, 1); so_data (so, 0x54); /* origin is top left (set to 1 for bottom left) */ @@ -299,7 +324,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_data (so, 8); /* constant buffers for immediates and VP/FP parameters */ - ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 128*4*4, + ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, (32 * 4) * 4, &screen->constbuf_misc[0]); if (ret) { nv50_screen_destroy(pscreen); @@ -307,7 +332,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } for (i = 0; i < 2; i++) { - ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 128*4*4, + ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, (128 * 4) * 4, &screen->constbuf_parm[i]); if (ret) { nv50_screen_destroy(pscreen); @@ -316,8 +341,8 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } if (nouveau_resource_init(&screen->immd_heap[0], 0, 128) || - nouveau_resource_init(&screen->parm_heap[0], 0, 128) || - nouveau_resource_init(&screen->parm_heap[1], 0, 128)) + nouveau_resource_init(&screen->parm_heap[0], 0, 512) || + nouveau_resource_init(&screen->parm_heap[1], 0, 512)) { NOUVEAU_ERR("Error initialising constant buffers.\n"); nv50_screen_destroy(pscreen); @@ -338,7 +363,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, screen->constbuf_misc[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_data (so, (NV50_CB_PMISC << 16) | 0x00000800); + so_data (so, (NV50_CB_PMISC << 16) | 0x00000200); so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); so_data (so, 0x00000001 | (NV50_CB_PMISC << 12)); so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); @@ -362,48 +387,31 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); so_data (so, 0x00000131 | (NV50_CB_PFP << 12)); - /* Texture sampler/image unit setup - we abuse the constant buffer - * upload mechanism for the moment to upload data to the tex config - * blocks. At some point we *may* want to go the NVIDIA way of doing - * things? - */ - ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 32*8*4, &screen->tic); + ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 64*8*4, &screen->tic); if (ret) { nv50_screen_destroy(pscreen); return NULL; } - so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); - so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); - so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_data (so, (NV50_CB_TIC << 16) | 0x0800); so_method(so, screen->tesla, NV50TCL_TIC_ADDRESS_HIGH, 3); so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_data (so, 0x00000800); + so_data (so, 0x000007ff); - ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 32*8*4, &screen->tsc); + ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 64*8*4, &screen->tsc); if (ret) { nv50_screen_destroy(pscreen); return NULL; } - so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); - so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); - so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_data (so, (NV50_CB_TSC << 16) | 0x0800); so_method(so, screen->tesla, NV50TCL_TSC_ADDRESS_HIGH, 3); so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_data (so, 0x00000800); + so_data (so, 0x00000000); /* Vertex array limits - max them out */ diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c index 81fa3e34c5..07318f2394 100644 --- a/src/gallium/drivers/nv50/nv50_state.c +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -146,6 +146,7 @@ nv50_sampler_state_create(struct pipe_context *pipe, (wrap_mode(cso->wrap_r) << 6)); switch (cso->mag_img_filter) { + case PIPE_TEX_FILTER_ANISO: case PIPE_TEX_FILTER_LINEAR: tsc[1] |= NV50TSC_1_1_MAGF_LINEAR; break; @@ -156,6 +157,7 @@ nv50_sampler_state_create(struct pipe_context *pipe, } switch (cso->min_img_filter) { + case PIPE_TEX_FILTER_ANISO: case PIPE_TEX_FILTER_LINEAR: tsc[1] |= NV50TSC_1_1_MINF_LINEAR; break; @@ -183,21 +185,15 @@ nv50_sampler_state_create(struct pipe_context *pipe, else if (cso->max_anisotropy >= 12.0) tsc[0] |= (6 << 20); - else - if (cso->max_anisotropy >= 10.0) - tsc[0] |= (5 << 20); - else - if (cso->max_anisotropy >= 8.0) - tsc[0] |= (4 << 20); - else - if (cso->max_anisotropy >= 6.0) - tsc[0] |= (3 << 20); - else - if (cso->max_anisotropy >= 4.0) - tsc[0] |= (2 << 20); - else - if (cso->max_anisotropy >= 2.0) - tsc[0] |= (1 << 20); + else { + tsc[0] |= (int)(cso->max_anisotropy * 0.5f) << 20; + + if (cso->max_anisotropy >= 4.0) + tsc[1] |= NV50TSC_1_1_UNKN_ANISO_35; + else + if (cso->max_anisotropy >= 2.0) + tsc[1] |= NV50TSC_1_1_UNKN_ANISO_15; + } if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { tsc[0] |= (1 << 8); @@ -652,9 +648,9 @@ nv50_init_state_functions(struct nv50_context *nv50) nv50->pipe.delete_blend_state = nv50_blend_state_delete; nv50->pipe.create_sampler_state = nv50_sampler_state_create; - nv50->pipe.bind_sampler_states = nv50_sampler_state_bind; + nv50->pipe.bind_fragment_sampler_states = nv50_sampler_state_bind; nv50->pipe.delete_sampler_state = nv50_sampler_state_delete; - nv50->pipe.set_sampler_textures = nv50_set_sampler_texture; + nv50->pipe.set_fragment_sampler_textures = nv50_set_sampler_texture; nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create; nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index 5a3559ed18..c871acaab8 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -23,6 +23,12 @@ #include "nv50_context.h" #include "nouveau/nouveau_stateobj.h" +#define NV50_CBUF_FORMAT_CASE(n) \ + case PIPE_FORMAT_##n: so_data(so, NV50TCL_RT_FORMAT_##n); break + +#define NV50_ZETA_FORMAT_CASE(n) \ + case PIPE_FORMAT_##n: so_data(so, NV50TCL_ZETA_FORMAT_##n); break + static void nv50_state_validate_fb(struct nv50_context *nv50) { @@ -31,6 +37,15 @@ nv50_state_validate_fb(struct nv50_context *nv50) struct pipe_framebuffer_state *fb = &nv50->framebuffer; unsigned i, w, h, gw = 0; + /* Set nr of active RTs and select RT for each colour output. + * FP result 0 always goes to RT[0], bits 4 - 6 are ignored. + * Ambiguous assignment results in no rendering (no DATA_ERROR). + */ + so_method(so, tesla, 0x121c, 1); + so_data (so, fb->nr_cbufs | + (0 << 4) | (1 << 7) | (2 << 10) | (3 << 13) | + (4 << 16) | (5 << 19) | (6 << 22) | (7 << 25)); + for (i = 0; i < fb->nr_cbufs; i++) { struct pipe_texture *pt = fb->cbufs[i]->texture; struct nouveau_bo *bo = nv50_miptree(pt)->base.bo; @@ -54,12 +69,14 @@ nv50_state_validate_fb(struct nv50_context *nv50) so_reloc (so, bo, fb->cbufs[i]->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0); switch (fb->cbufs[i]->format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - so_data(so, NV50TCL_RT_FORMAT_A8R8G8B8_UNORM); - break; - case PIPE_FORMAT_R5G6B5_UNORM: - so_data(so, NV50TCL_RT_FORMAT_R5G6B5_UNORM); - break; + NV50_CBUF_FORMAT_CASE(A8R8G8B8_UNORM); + NV50_CBUF_FORMAT_CASE(X8R8G8B8_UNORM); + NV50_CBUF_FORMAT_CASE(R5G6B5_UNORM); + NV50_CBUF_FORMAT_CASE(R16G16B16A16_SNORM); + NV50_CBUF_FORMAT_CASE(R16G16B16A16_UNORM); + NV50_CBUF_FORMAT_CASE(R32G32B32A32_FLOAT); + NV50_CBUF_FORMAT_CASE(R16G16_SNORM); + NV50_CBUF_FORMAT_CASE(R16G16_UNORM); default: NOUVEAU_ERR("AIIII unknown format %s\n", pf_name(fb->cbufs[i]->format)); @@ -93,18 +110,10 @@ nv50_state_validate_fb(struct nv50_context *nv50) so_reloc (so, bo, fb->zsbuf->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0); switch (fb->zsbuf->format) { - case PIPE_FORMAT_Z32_FLOAT: - so_data(so, NV50TCL_ZETA_FORMAT_Z32_FLOAT); - break; - case PIPE_FORMAT_Z24S8_UNORM: - so_data(so, NV50TCL_ZETA_FORMAT_Z24S8_UNORM); - break; - case PIPE_FORMAT_X8Z24_UNORM: - so_data(so, NV50TCL_ZETA_FORMAT_X8Z24_UNORM); - break; - case PIPE_FORMAT_S8Z24_UNORM: - so_data(so, NV50TCL_ZETA_FORMAT_S8Z24_UNORM); - break; + NV50_ZETA_FORMAT_CASE(S8Z24_UNORM); + NV50_ZETA_FORMAT_CASE(X8Z24_UNORM); + NV50_ZETA_FORMAT_CASE(Z24S8_UNORM); + NV50_ZETA_FORMAT_CASE(Z32_FLOAT); default: NOUVEAU_ERR("AIIII unknown format %s\n", pf_name(fb->zsbuf->format)); @@ -121,6 +130,9 @@ nv50_state_validate_fb(struct nv50_context *nv50) so_data (so, fb->zsbuf->width); so_data (so, fb->zsbuf->height); so_data (so, 0x00010001); + } else { + so_method(so, tesla, 0x1538, 1); + so_data (so, 0); } so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ, 2); @@ -189,7 +201,8 @@ nv50_state_emit(struct nv50_context *nv50) so_emit(chan, nv50->state.vertprog); if (nv50->state.dirty & NV50_NEW_FRAGPROG) so_emit(chan, nv50->state.fragprog); - if (nv50->state.dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG)) + if (nv50->state.dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG | + NV50_NEW_RASTERIZER)) so_emit(chan, nv50->state.programs); if (nv50->state.dirty & NV50_NEW_RASTERIZER) so_emit(chan, nv50->state.rast); @@ -219,6 +232,9 @@ nv50_state_flush_notify(struct nouveau_channel *chan) { struct nv50_context *nv50 = chan->user_private; + if (nv50->state.tic_upload && !(nv50->dirty & NV50_NEW_TEXTURE)) + so_emit(chan, nv50->state.tic_upload); + so_emit_reloc_markers(chan, nv50->state.fb); so_emit_reloc_markers(chan, nv50->state.vertprog); so_emit_reloc_markers(chan, nv50->state.fragprog); @@ -230,6 +246,7 @@ boolean nv50_state_validate(struct nv50_context *nv50) { struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nouveau_grobj *eng2d = nv50->screen->eng2d; struct nouveau_stateobj *so; unsigned i; @@ -248,7 +265,8 @@ nv50_state_validate(struct nv50_context *nv50) if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_FRAGPROG_CB)) nv50_fragprog_validate(nv50); - if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG)) + if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG | + NV50_NEW_RASTERIZER)) nv50_linkage_validate(nv50); if (nv50->dirty & NV50_NEW_RASTERIZER) @@ -269,7 +287,7 @@ nv50_state_validate(struct nv50_context *nv50) so = so_new(33, 0); so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) - so_data(so, nv50->stipple.stipple[i]); + so_data(so, util_bswap32(nv50->stipple.stipple[i])); so_ref(so, &nv50->state.stipple); so_ref(NULL, &so); } @@ -312,7 +330,7 @@ scissor_uptodate: goto viewport_uptodate; nv50->state.viewport_bypass = bypass; - so = so_new(12, 0); + so = so_new(14, 0); if (!bypass) { so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE(0), 3); so_data (so, fui(nv50->viewport.translate[0])); @@ -325,12 +343,21 @@ scissor_uptodate: so_method(so, tesla, NV50TCL_VIEWPORT_TRANSFORM_EN, 1); so_data (so, 1); + /* 0x0000 = remove whole primitive only (xyz) + * 0x1018 = remove whole primitive only (xy), clamp z + * 0x1080 = clip primitive (xyz) + * 0x1098 = clip primitive (xy), clamp z + */ + so_method(so, tesla, NV50TCL_VIEW_VOLUME_CLIP_CTRL, 1); + so_data (so, 0x1080); /* no idea what 0f90 does */ so_method(so, tesla, 0x0f90, 1); so_data (so, 0); } else { so_method(so, tesla, NV50TCL_VIEWPORT_TRANSFORM_EN, 1); so_data (so, 0); + so_method(so, tesla, NV50TCL_VIEW_VOLUME_CLIP_CTRL, 1); + so_data (so, 0x0000); so_method(so, tesla, 0x0f90, 1); so_data (so, 1); } @@ -342,15 +369,25 @@ scissor_uptodate: viewport_uptodate: if (nv50->dirty & NV50_NEW_SAMPLER) { - int i; - - so = so_new(nv50->sampler_nr * 8 + 3, 0); - so_method(so, tesla, NV50TCL_CB_ADDR, 1); - so_data (so, NV50_CB_TSC); - so_method(so, tesla, NV50TCL_CB_DATA(0) | 0x40000000, - nv50->sampler_nr * 8); - for (i = 0; i < nv50->sampler_nr; i++) + unsigned i; + + so = so_new(nv50->sampler_nr * 9 + 23 + 4, 2); + + nv50_so_init_sifc(nv50, so, nv50->screen->tsc, NOUVEAU_BO_VRAM, + nv50->sampler_nr * 8 * 4); + + for (i = 0; i < nv50->sampler_nr; i++) { + if (!nv50->sampler[i]) + continue; + so_method(so, eng2d, NV50_2D_SIFC_DATA | (2 << 29), 8); so_datap (so, nv50->sampler[i]->tsc, 8); + } + + so_method(so, tesla, 0x1440, 1); /* sync SIFC */ + so_data (so, 0); + so_method(so, tesla, 0x1334, 1); /* flush TSC */ + so_data (so, 0); + so_ref(so, &nv50->state.tsc_upload); so_ref(NULL, &so); } @@ -368,3 +405,33 @@ viewport_uptodate: return TRUE; } +void nv50_so_init_sifc(struct nv50_context *nv50, + struct nouveau_stateobj *so, + struct nouveau_bo *bo, unsigned reloc, unsigned size) +{ + struct nouveau_grobj *eng2d = nv50->screen->eng2d; + + so_method(so, eng2d, NV50_2D_DST_FORMAT, 2); + so_data (so, NV50_2D_DST_FORMAT_R8_UNORM); + so_data (so, 1); + so_method(so, eng2d, NV50_2D_DST_PITCH, 5); + so_data (so, 262144); + so_data (so, 65536); + so_data (so, 1); + so_reloc (so, bo, 0, reloc | NOUVEAU_BO_WR | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, bo, 0, reloc | NOUVEAU_BO_WR | NOUVEAU_BO_LOW, 0, 0); + so_method(so, eng2d, NV50_2D_SIFC_UNK0800, 2); + so_data (so, 0); + so_data (so, NV50_2D_SIFC_FORMAT_R8_UNORM); + so_method(so, eng2d, NV50_2D_SIFC_WIDTH, 10); + so_data (so, size); + so_data (so, 1); + so_data (so, 0); + so_data (so, 1); + so_data (so, 0); + so_data (so, 1); + so_data (so, 0); + so_data (so, 0); + so_data (so, 0); + so_data (so, 0); +} diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c index 033cb50c11..417d367942 100644 --- a/src/gallium/drivers/nv50/nv50_tex.c +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -25,109 +25,115 @@ #include "nouveau/nouveau_stateobj.h" +#define _MIXED(pf, t0, t1, t2, t3, cr, cg, cb, ca, f) \ +{ \ + PIPE_FORMAT_##pf, \ + NV50TIC_0_0_MAPR_##cr | NV50TIC_0_0_TYPER_##t0 | \ + NV50TIC_0_0_MAPG_##cg | NV50TIC_0_0_TYPEG_##t1 | \ + NV50TIC_0_0_MAPB_##cb | NV50TIC_0_0_TYPEB_##t2 | \ + NV50TIC_0_0_MAPA_##ca | NV50TIC_0_0_TYPEA_##t3 | \ + NV50TIC_0_0_FMT_##f \ +} + +#define _(pf, t, cr, cg, cb, ca, f) _MIXED(pf, t, t, t, t, cr, cg, cb, ca, f) + +struct nv50_texture_format { + enum pipe_format pf; + uint32_t hw; +}; + +#define NV50_TEX_FORMAT_LIST_SIZE \ + (sizeof(nv50_tex_format_list) / sizeof(struct nv50_texture_format)) + +static const struct nv50_texture_format nv50_tex_format_list[] = +{ + _(A8R8G8B8_UNORM, UNORM, C2, C1, C0, C3, 8_8_8_8), + _(A8R8G8B8_SRGB, UNORM, C2, C1, C0, C3, 8_8_8_8), + _(X8R8G8B8_UNORM, UNORM, C2, C1, C0, ONE, 8_8_8_8), + _(X8R8G8B8_SRGB, UNORM, C2, C1, C0, ONE, 8_8_8_8), + _(A1R5G5B5_UNORM, UNORM, C2, C1, C0, C3, 1_5_5_5), + _(A4R4G4B4_UNORM, UNORM, C2, C1, C0, C3, 4_4_4_4), + + _(R5G6B5_UNORM, UNORM, C2, C1, C0, ONE, 5_6_5), + + _(L8_UNORM, UNORM, C0, C0, C0, ONE, 8), + _(A8_UNORM, UNORM, ZERO, ZERO, ZERO, C0, 8), + _(I8_UNORM, UNORM, C0, C0, C0, C0, 8), + + _(A8L8_UNORM, UNORM, C0, C0, C0, C1, 8_8), + + _(DXT1_RGB, UNORM, C0, C1, C2, ONE, DXT1), + _(DXT1_RGBA, UNORM, C0, C1, C2, C3, DXT1), + _(DXT3_RGBA, UNORM, C0, C1, C2, C3, DXT3), + _(DXT5_RGBA, UNORM, C0, C1, C2, C3, DXT5), + + _MIXED(Z24S8_UNORM, UINT, UNORM, UINT, UINT, C1, C1, C1, ONE, 24_8), + + _(R16G16B16A16_SNORM, UNORM, C0, C1, C2, C3, 16_16_16_16), + _(R16G16B16A16_UNORM, SNORM, C0, C1, C2, C3, 16_16_16_16), + _(R32G32B32A32_FLOAT, FLOAT, C0, C1, C2, C3, 32_32_32_32), + + _(R16G16_SNORM, SNORM, C0, C1, ZERO, ONE, 16_16), + _(R16G16_UNORM, UNORM, C0, C1, ZERO, ONE, 16_16), + + _MIXED(Z32_FLOAT, FLOAT, UINT, UINT, UINT, C0, C0, C0, ONE, 32_DEPTH) + +}; + +#undef _ +#undef _MIXED + static int nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so, struct nv50_miptree *mt, int unit) { - switch (mt->base.base.format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM | - NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | - NV50TIC_0_0_FMT_8_8_8_8); - break; - case PIPE_FORMAT_A1R5G5B5_UNORM: - so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM | - NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | - NV50TIC_0_0_FMT_1_5_5_5); - break; - case PIPE_FORMAT_A4R4G4B4_UNORM: - so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM | - NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | - NV50TIC_0_0_FMT_4_4_4_4); - break; - case PIPE_FORMAT_R5G6B5_UNORM: - so_data(so, NV50TIC_0_0_MAPA_ONE | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM | - NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | - NV50TIC_0_0_FMT_5_6_5); - break; - case PIPE_FORMAT_L8_UNORM: - so_data(so, NV50TIC_0_0_MAPA_ONE | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | - NV50TIC_0_0_MAPG_C0 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | - NV50TIC_0_0_FMT_8); - break; - case PIPE_FORMAT_A8_UNORM: - so_data(so, NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM | - NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_ZERO | NV50TIC_0_0_TYPEB_UNORM | - NV50TIC_0_0_FMT_8); - break; - case PIPE_FORMAT_I8_UNORM: - so_data(so, NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | - NV50TIC_0_0_MAPG_C0 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | - NV50TIC_0_0_FMT_8); - break; - case PIPE_FORMAT_A8L8_UNORM: - so_data(so, NV50TIC_0_0_MAPA_C1 | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | - NV50TIC_0_0_MAPG_C0 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | - NV50TIC_0_0_FMT_8_8); - break; - case PIPE_FORMAT_DXT1_RGB: - so_data(so, NV50TIC_0_0_MAPA_ONE | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | - NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM | - NV50TIC_0_0_FMT_DXT1); + unsigned i; + uint32_t mode; + + for (i = 0; i < NV50_TEX_FORMAT_LIST_SIZE; i++) + if (nv50_tex_format_list[i].pf == mt->base.base.format) + break; + if (i == NV50_TEX_FORMAT_LIST_SIZE) + return 1; + + if (nv50->sampler[unit]->normalized) + mode = 0x50001000 | (1 << 31); + else { + mode = 0x50001000 | (7 << 14); + assert(mt->base.base.target == PIPE_TEXTURE_2D); + } + + mode |= ((mt->base.bo->tile_mode & 0x0f) << 22) | + ((mt->base.bo->tile_mode & 0xf0) << 21); + + if (pf_type(mt->base.base.format) == PIPE_FORMAT_TYPE_SRGB) + mode |= 0x0400; + + switch (mt->base.base.target) { + case PIPE_TEXTURE_1D: break; - case PIPE_FORMAT_DXT1_RGBA: - so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | - NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM | - NV50TIC_0_0_FMT_DXT1); + case PIPE_TEXTURE_2D: + mode |= (1 << 14); break; - case PIPE_FORMAT_DXT3_RGBA: - so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | - NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM | - NV50TIC_0_0_FMT_DXT3); + case PIPE_TEXTURE_3D: + mode |= (2 << 14); break; - case PIPE_FORMAT_DXT5_RGBA: - so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | - NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM | - NV50TIC_0_0_FMT_DXT5); + case PIPE_TEXTURE_CUBE: + mode |= (3 << 14); break; default: - return 1; + assert(!"unsupported texture target"); + break; } + so_data (so, nv50_tex_format_list[i].hw); so_reloc(so, mt->base.bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | - NOUVEAU_BO_RD, 0, 0); - if (nv50->sampler[unit]->normalized) - so_data (so, 0xd0005000 | mt->base.bo->tile_mode << 22); - else - so_data (so, 0x5001d000 | mt->base.bo->tile_mode << 22); + NOUVEAU_BO_RD, 0, 0); + so_data (so, mode); so_data (so, 0x00300000); - so_data (so, mt->base.base.width[0]); + so_data (so, mt->base.base.width0 | (1 << 31)); so_data (so, (mt->base.base.last_level << 28) | - (mt->base.base.depth[0] << 16) | mt->base.base.height[0]); + (mt->base.base.depth0 << 16) | mt->base.base.height0); so_data (so, 0x03000000); so_data (so, mt->base.base.last_level << 4); @@ -137,20 +143,24 @@ nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so, void nv50_tex_validate(struct nv50_context *nv50) { + struct nouveau_grobj *eng2d = nv50->screen->eng2d; struct nouveau_grobj *tesla = nv50->screen->tesla; struct nouveau_stateobj *so; - int unit, push; + unsigned i, unit, push; + + push = MAX2(nv50->miptree_nr, nv50->state.miptree_nr) * 2 + 23 + 6; + so = so_new(nv50->miptree_nr * 9 + push, nv50->miptree_nr * 2 + 2); - push = nv50->miptree_nr * 9 + 2; - push += MAX2(nv50->miptree_nr, nv50->state.miptree_nr) * 2; + nv50_so_init_sifc(nv50, so, nv50->screen->tic, NOUVEAU_BO_VRAM, + nv50->miptree_nr * 8 * 4); - so = so_new(push, nv50->miptree_nr * 2); - so_method(so, tesla, NV50TCL_CB_ADDR, 1); - so_data (so, NV50_CB_TIC); - for (unit = 0; unit < nv50->miptree_nr; unit++) { + for (i = 0, unit = 0; unit < nv50->miptree_nr; ++unit) { struct nv50_miptree *mt = nv50->miptree[unit]; - so_method(so, tesla, NV50TCL_CB_DATA(0) | 0x40000000, 8); + if (!mt) + continue; + + so_method(so, eng2d, NV50_2D_SIFC_DATA | (2 << 29), 8); if (nv50_tex_construct(nv50, so, mt, unit)) { NOUVEAU_ERR("failed tex validate\n"); so_ref(NULL, &so); @@ -158,17 +168,25 @@ nv50_tex_validate(struct nv50_context *nv50) } so_method(so, tesla, NV50TCL_SET_SAMPLER_TEX, 1); - so_data (so, (unit << NV50TCL_SET_SAMPLER_TEX_TIC_SHIFT) | - (unit << NV50TCL_SET_SAMPLER_TEX_SAMPLER_SHIFT) | - NV50TCL_SET_SAMPLER_TEX_VALID); + so_data (so, (i++ << NV50TCL_SET_SAMPLER_TEX_TIC_SHIFT) | + (unit << NV50TCL_SET_SAMPLER_TEX_SAMPLER_SHIFT) | + NV50TCL_SET_SAMPLER_TEX_VALID); } for (; unit < nv50->state.miptree_nr; unit++) { so_method(so, tesla, NV50TCL_SET_SAMPLER_TEX, 1); so_data (so, - (unit << NV50TCL_SET_SAMPLER_TEX_SAMPLER_SHIFT) | 0); + (unit << NV50TCL_SET_SAMPLER_TEX_SAMPLER_SHIFT) | 0); } + /* not sure if the following really do what I think: */ + so_method(so, tesla, 0x1440, 1); /* sync SIFC */ + so_data (so, 0); + so_method(so, tesla, 0x1330, 1); /* flush TIC */ + so_data (so, 0); + so_method(so, tesla, 0x1338, 1); /* flush texture caches */ + so_data (so, 0x20); + so_ref(so, &nv50->state.tic_upload); so_ref(NULL, &so); nv50->state.miptree_nr = nv50->miptree_nr; diff --git a/src/gallium/drivers/nv50/nv50_texture.h b/src/gallium/drivers/nv50/nv50_texture.h index 207fb039f7..d531e61132 100644 --- a/src/gallium/drivers/nv50/nv50_texture.h +++ b/src/gallium/drivers/nv50/nv50_texture.h @@ -38,18 +38,26 @@ #define NV50TIC_0_0_TYPEA_MASK 0x00038000 #define NV50TIC_0_0_TYPEA_UNORM 0x00010000 #define NV50TIC_0_0_TYPEA_SNORM 0x00008000 +#define NV50TIC_0_0_TYPEA_SINT 0x00018000 +#define NV50TIC_0_0_TYPEA_UINT 0x00020000 #define NV50TIC_0_0_TYPEA_FLOAT 0x00038000 #define NV50TIC_0_0_TYPEB_MASK 0x00007000 #define NV50TIC_0_0_TYPEB_UNORM 0x00002000 #define NV50TIC_0_0_TYPEB_SNORM 0x00001000 +#define NV50TIC_0_0_TYPEB_SINT 0x00003000 +#define NV50TIC_0_0_TYPEB_UINT 0x00004000 #define NV50TIC_0_0_TYPEB_FLOAT 0x00007000 #define NV50TIC_0_0_TYPEG_MASK 0x00000e00 #define NV50TIC_0_0_TYPEG_UNORM 0x00000400 #define NV50TIC_0_0_TYPEG_SNORM 0x00000200 +#define NV50TIC_0_0_TYPEG_SINT 0x00000600 +#define NV50TIC_0_0_TYPEG_UINT 0x00000800 #define NV50TIC_0_0_TYPEG_FLOAT 0x00000e00 #define NV50TIC_0_0_TYPER_MASK 0x000001c0 #define NV50TIC_0_0_TYPER_UNORM 0x00000080 #define NV50TIC_0_0_TYPER_SNORM 0x00000040 +#define NV50TIC_0_0_TYPER_SINT 0x000000c0 +#define NV50TIC_0_0_TYPER_UINT 0x00000100 #define NV50TIC_0_0_TYPER_FLOAT 0x000001c0 #define NV50TIC_0_0_FMT_MASK 0x0000003f #define NV50TIC_0_0_FMT_32_32_32_32 0x00000001 @@ -57,6 +65,7 @@ #define NV50TIC_0_0_FMT_32_32 0x00000004 #define NV50TIC_0_0_FMT_8_8_8_8 0x00000008 #define NV50TIC_0_0_FMT_2_10_10_10 0x00000009 +#define NV50TIC_0_0_FMT_16_16 0x0000000c #define NV50TIC_0_0_FMT_32 0x0000000f #define NV50TIC_0_0_FMT_4_4_4_4 0x00000012 /* #define NV50TIC_0_0_FMT_1_5_5_5 0x00000013 */ @@ -65,12 +74,16 @@ #define NV50TIC_0_0_FMT_8_8 0x00000018 #define NV50TIC_0_0_FMT_16 0x0000001b #define NV50TIC_0_0_FMT_8 0x0000001d +#define NV50TIC_0_0_FMT_5_9_9_9 0x00000020 #define NV50TIC_0_0_FMT_10_11_11 0x00000021 #define NV50TIC_0_0_FMT_DXT1 0x00000024 #define NV50TIC_0_0_FMT_DXT3 0x00000025 #define NV50TIC_0_0_FMT_DXT5 0x00000026 #define NV50TIC_0_0_FMT_RGTC1 0x00000027 #define NV50TIC_0_0_FMT_RGTC2 0x00000028 +#define NV50TIC_0_0_FMT_24_8 0x00000029 +#define NV50TIC_0_0_FMT_32_DEPTH 0x0000002f +#define NV50TIC_0_0_FMT_32_8 0x00000030 #define NV50TIC_0_1_OFFSET_LOW_MASK 0xffffffff #define NV50TIC_0_1_OFFSET_LOW_SHIFT 0 @@ -133,6 +146,8 @@ #define NV50TSC_1_1_MIPF_NEAREST 0x00000080 #define NV50TSC_1_1_MIPF_LINEAR 0x000000c0 #define NV50TSC_1_1_LOD_BIAS_MASK 0x01fff000 +#define NV50TSC_1_1_UNKN_ANISO_15 0x10000000 +#define NV50TSC_1_1_UNKN_ANISO_35 0x18000000 #define NV50TSC_1_2_MIN_LOD_MASK 0x00000f00 #define NV50TSC_1_2_MAX_LOD_MASK 0x00f00000 diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c index bb7731855c..4705f96f57 100644 --- a/src/gallium/drivers/nv50/nv50_transfer.c +++ b/src/gallium/drivers/nv50/nv50_transfer.c @@ -1,6 +1,7 @@ #include "pipe/p_context.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv50_context.h" @@ -12,18 +13,21 @@ struct nv50_transfer { int level_pitch; int level_width; int level_height; + int level_depth; int level_x; int level_y; + unsigned nblocksx; + unsigned nblocksy; }; static void nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct nouveau_bo *src_bo, unsigned src_offset, int src_pitch, unsigned src_tile_mode, - int sx, int sy, int sw, int sh, + int sx, int sy, int sw, int sh, int sd, struct nouveau_bo *dst_bo, unsigned dst_offset, int dst_pitch, unsigned dst_tile_mode, - int dx, int dy, int dw, int dh, + int dx, int dy, int dw, int dh, int dd, int cpp, int width, int height, unsigned src_reloc, unsigned dst_reloc) { @@ -51,7 +55,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, OUT_RING (chan, src_tile_mode << 4); OUT_RING (chan, sw * cpp); OUT_RING (chan, sh); - OUT_RING (chan, 1); + OUT_RING (chan, sd); OUT_RING (chan, 0); } @@ -70,7 +74,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, OUT_RING (chan, dst_tile_mode << 4); OUT_RING (chan, dw * cpp); OUT_RING (chan, dh); - OUT_RING (chan, 1); + OUT_RING (chan, dd); OUT_RING (chan, 0); } @@ -114,6 +118,20 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, } } +static INLINE unsigned +get_zslice_offset(unsigned tile_mode, unsigned z, unsigned pitch, unsigned ny) +{ + unsigned tile_h = get_tile_height(tile_mode); + unsigned tile_d = get_tile_depth(tile_mode); + + /* pitch_2d == to next slice within this volume-tile */ + /* pitch_3d == to next slice in next 2D array of blocks */ + unsigned pitch_2d = tile_h * 64; + unsigned pitch_3d = tile_d * align(ny, tile_h) * pitch; + + return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d; +} + static struct pipe_transfer * nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice, @@ -124,52 +142,58 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, struct nv50_miptree *mt = nv50_miptree(pt); struct nv50_miptree_level *lvl = &mt->level[level]; struct nv50_transfer *tx; - unsigned image = 0; + unsigned nx, ny, image = 0; int ret; if (pt->target == PIPE_TEXTURE_CUBE) image = face; - else - if (pt->target == PIPE_TEXTURE_3D) - image = zslice; tx = CALLOC_STRUCT(nv50_transfer); if (!tx) return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; + tx->nblocksx = pf_get_nblocksx(pt->format, u_minify(pt->width0, level)); + tx->nblocksy = pf_get_nblocksy(pt->format, u_minify(pt->height0, level)); tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; - tx->base.stride = (w * pt->block.size); + tx->base.stride = tx->nblocksx * pf_get_blocksize(pt->format); tx->base.usage = usage; tx->level_pitch = lvl->pitch; - tx->level_width = mt->base.base.width[level]; - tx->level_height = mt->base.base.height[level]; + tx->level_width = u_minify(mt->base.base.width0, level); + tx->level_height = u_minify(mt->base.base.height0, level); + tx->level_depth = u_minify(mt->base.base.depth0, level); tx->level_offset = lvl->image_offset[image]; tx->level_tiling = lvl->tile_mode; - tx->level_x = x; - tx->level_y = y; + tx->level_x = pf_get_nblocksx(pt->format, x); + tx->level_y = pf_get_nblocksy(pt->format, y); ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, - w * pt->block.size * h, &tx->bo); + tx->nblocksy * tx->base.stride, &tx->bo); if (ret) { FREE(tx); return NULL; } - if (usage != PIPE_TRANSFER_WRITE) { + if (pt->target == PIPE_TEXTURE_3D) + tx->level_offset += get_zslice_offset(lvl->tile_mode, zslice, + lvl->pitch, + tx->nblocksy); + + if (usage & PIPE_TRANSFER_READ) { + nx = pf_get_nblocksx(pt->format, tx->base.width); + ny = pf_get_nblocksy(pt->format, tx->base.height); + nv50_transfer_rect_m2mf(pscreen, mt->base.bo, tx->level_offset, tx->level_pitch, tx->level_tiling, x, y, - tx->level_width, tx->level_height, - tx->bo, 0, tx->base.stride, - tx->bo->tile_mode, 0, 0, - tx->base.width, tx->base.height, - tx->base.block.size, w, h, + tx->nblocksx, tx->nblocksy, + tx->level_depth, + tx->bo, 0, + tx->base.stride, tx->bo->tile_mode, + 0, 0, + tx->nblocksx, tx->nblocksy, 1, + pf_get_blocksize(pt->format), nx, ny, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART, NOUVEAU_BO_GART); } @@ -182,18 +206,24 @@ nv50_transfer_del(struct pipe_transfer *ptx) { struct nv50_transfer *tx = (struct nv50_transfer *)ptx; struct nv50_miptree *mt = nv50_miptree(ptx->texture); + struct pipe_texture *pt = ptx->texture; + + unsigned nx = pf_get_nblocksx(pt->format, tx->base.width); + unsigned ny = pf_get_nblocksy(pt->format, tx->base.height); + + if (ptx->usage & PIPE_TRANSFER_WRITE) { + struct pipe_screen *pscreen = pt->screen; - if (ptx->usage != PIPE_TRANSFER_READ) { - struct pipe_screen *pscreen = ptx->texture->screen; - nv50_transfer_rect_m2mf(pscreen, tx->bo, 0, tx->base.stride, - tx->bo->tile_mode, 0, 0, - tx->base.width, tx->base.height, + nv50_transfer_rect_m2mf(pscreen, tx->bo, 0, + tx->base.stride, tx->bo->tile_mode, + 0, 0, + tx->nblocksx, tx->nblocksy, 1, mt->base.bo, tx->level_offset, tx->level_pitch, tx->level_tiling, tx->level_x, tx->level_y, - tx->level_width, tx->level_height, - tx->base.block.size, tx->base.width, - tx->base.height, + tx->nblocksx, tx->nblocksy, + tx->level_depth, + pf_get_blocksize(pt->format), nx, ny, NOUVEAU_BO_GART, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART); } @@ -237,3 +267,89 @@ nv50_transfer_init_screen_functions(struct pipe_screen *pscreen) pscreen->transfer_map = nv50_transfer_map; pscreen->transfer_unmap = nv50_transfer_unmap; } + +void +nv50_upload_sifc(struct nv50_context *nv50, + struct nouveau_bo *bo, unsigned dst_offset, unsigned reloc, + unsigned dst_format, int dst_w, int dst_h, int dst_pitch, + void *src, unsigned src_format, int src_pitch, + int x, int y, int w, int h, int cpp) +{ + struct nouveau_channel *chan = nv50->screen->base.channel; + struct nouveau_grobj *eng2d = nv50->screen->eng2d; + struct nouveau_grobj *tesla = nv50->screen->tesla; + unsigned line_dwords = (w * cpp + 3) / 4; + + reloc |= NOUVEAU_BO_WR; + + WAIT_RING (chan, 32); + + if (bo->tile_flags) { + BEGIN_RING(chan, eng2d, NV50_2D_DST_FORMAT, 5); + OUT_RING (chan, dst_format); + OUT_RING (chan, 0); + OUT_RING (chan, bo->tile_mode << 4); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + } else { + BEGIN_RING(chan, eng2d, NV50_2D_DST_FORMAT, 2); + OUT_RING (chan, dst_format); + OUT_RING (chan, 1); + BEGIN_RING(chan, eng2d, NV50_2D_DST_PITCH, 1); + OUT_RING (chan, dst_pitch); + } + + BEGIN_RING(chan, eng2d, NV50_2D_DST_WIDTH, 4); + OUT_RING (chan, dst_w); + OUT_RING (chan, dst_h); + OUT_RELOCh(chan, bo, dst_offset, reloc); + OUT_RELOCl(chan, bo, dst_offset, reloc); + + /* NV50_2D_OPERATION_SRCCOPY assumed already set */ + + BEGIN_RING(chan, eng2d, NV50_2D_SIFC_UNK0800, 2); + OUT_RING (chan, 0); + OUT_RING (chan, src_format); + BEGIN_RING(chan, eng2d, NV50_2D_SIFC_WIDTH, 10); + OUT_RING (chan, w); + OUT_RING (chan, h); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + OUT_RING (chan, x); + OUT_RING (chan, 0); + OUT_RING (chan, y); + + while (h--) { + const uint32_t *p = src; + unsigned count = line_dwords; + + while (count) { + unsigned nr = MIN2(count, 1792); + + if (chan->pushbuf->remaining <= nr) { + FIRE_RING (chan); + + BEGIN_RING(chan, eng2d, + NV50_2D_DST_ADDRESS_HIGH, 2); + OUT_RELOCh(chan, bo, dst_offset, reloc); + OUT_RELOCl(chan, bo, dst_offset, reloc); + } + assert(chan->pushbuf->remaining > nr); + + BEGIN_RING(chan, eng2d, + NV50_2D_SIFC_DATA | (2 << 29), nr); + OUT_RINGp (chan, p, nr); + + p += nr; + count -= nr; + } + + src += src_pitch; + } + + BEGIN_RING(chan, tesla, 0x1440, 1); + OUT_RING (chan, 0); +} diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c index eeed148c7b..db54380241 100644 --- a/src/gallium/drivers/nv50/nv50_vbo.c +++ b/src/gallium/drivers/nv50/nv50_vbo.c @@ -26,6 +26,18 @@ #include "nv50_context.h" +static boolean +nv50_push_elements_u08(struct nv50_context *, uint8_t *, unsigned); + +static boolean +nv50_push_elements_u16(struct nv50_context *, uint16_t *, unsigned); + +static boolean +nv50_push_elements_u32(struct nv50_context *, uint32_t *, unsigned); + +static boolean +nv50_push_arrays(struct nv50_context *, unsigned, unsigned); + static INLINE unsigned nv50_prim(unsigned mode) { @@ -132,6 +144,7 @@ nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, struct nv50_context *nv50 = nv50_context(pipe); struct nouveau_channel *chan = nv50->screen->tesla->channel; struct nouveau_grobj *tesla = nv50->screen->tesla; + boolean ret; nv50_state_validate(nv50); @@ -139,24 +152,25 @@ nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, OUT_RING (chan, 0); BEGIN_RING(chan, tesla, 0x142c, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, tesla, 0x1440, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, tesla, 0x1334, 1); - OUT_RING (chan, 0); BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1); OUT_RING (chan, nv50_prim(mode)); - BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BUFFER_FIRST, 2); - OUT_RING (chan, start); - OUT_RING (chan, count); + + if (nv50->vbo_fifo) + ret = nv50_push_arrays(nv50, start, count); + else { + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BUFFER_FIRST, 2); + OUT_RING (chan, start); + OUT_RING (chan, count); + ret = TRUE; + } BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); OUT_RING (chan, 0); - pipe->flush(pipe, 0, NULL); - return TRUE; + return ret; } -static INLINE void +static INLINE boolean nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map, unsigned start, unsigned count) { @@ -165,6 +179,9 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map, map += start; + if (nv50->vbo_fifo) + return nv50_push_elements_u08(nv50, map, count); + if (count & 1) { BEGIN_RING(chan, tesla, 0x15e8, 1); OUT_RING (chan, map[0]); @@ -183,9 +200,10 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map, count -= nr; map += nr; } + return TRUE; } -static INLINE void +static INLINE boolean nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, unsigned start, unsigned count) { @@ -194,6 +212,9 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, map += start; + if (nv50->vbo_fifo) + return nv50_push_elements_u16(nv50, map, count); + if (count & 1) { BEGIN_RING(chan, tesla, 0x15e8, 1); OUT_RING (chan, map[0]); @@ -212,9 +233,10 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, count -= nr; map += nr; } + return TRUE; } -static INLINE void +static INLINE boolean nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map, unsigned start, unsigned count) { @@ -223,6 +245,9 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map, map += start; + if (nv50->vbo_fifo) + return nv50_push_elements_u32(nv50, map, count); + while (count) { unsigned nr = count > 2047 ? 2047 : count; @@ -232,6 +257,7 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map, count -= nr; map += nr; } + return TRUE; } boolean @@ -244,6 +270,7 @@ nv50_draw_elements(struct pipe_context *pipe, struct nouveau_grobj *tesla = nv50->screen->tesla; struct pipe_screen *pscreen = pipe->screen; void *map; + boolean ret; map = pipe_buffer_map(pscreen, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ); @@ -258,23 +285,25 @@ nv50_draw_elements(struct pipe_context *pipe, OUT_RING (chan, nv50_prim(mode)); switch (indexSize) { case 1: - nv50_draw_elements_inline_u08(nv50, map, start, count); + ret = nv50_draw_elements_inline_u08(nv50, map, start, count); break; case 2: - nv50_draw_elements_inline_u16(nv50, map, start, count); + ret = nv50_draw_elements_inline_u16(nv50, map, start, count); break; case 4: - nv50_draw_elements_inline_u32(nv50, map, start, count); + ret = nv50_draw_elements_inline_u32(nv50, map, start, count); break; default: assert(0); + ret = FALSE; + break; } BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); OUT_RING (chan, 0); pipe_buffer_unmap(pscreen, indexBuffer); - pipe->flush(pipe, 0, NULL); - return TRUE; + + return ret; } static INLINE boolean @@ -341,17 +370,24 @@ nv50_vbo_validate(struct nv50_context *nv50) { struct nouveau_grobj *tesla = nv50->screen->tesla; struct nouveau_stateobj *vtxbuf, *vtxfmt, *vtxattr; - unsigned i; + unsigned i, n_ve; /* don't validate if Gallium took away our buffers */ if (nv50->vtxbuf_nr == 0) return; + nv50->vbo_fifo = 0; + + for (i = 0; i < nv50->vtxbuf_nr; ++i) + if (nv50->vtxbuf[i].stride && + !(nv50->vtxbuf[i].buffer->usage & PIPE_BUFFER_USAGE_VERTEX)) + nv50->vbo_fifo = 0xffff; + + n_ve = MAX2(nv50->vtxelt_nr, nv50->state.vtxelt_nr); vtxattr = NULL; - vtxbuf = so_new(nv50->vtxelt_nr * 7, nv50->vtxelt_nr * 4); - vtxfmt = so_new(nv50->vtxelt_nr + 1, 0); - so_method(vtxfmt, tesla, NV50TCL_VERTEX_ARRAY_ATTRIB(0), - nv50->vtxelt_nr); + vtxbuf = so_new(n_ve * 7, nv50->vtxelt_nr * 4); + vtxfmt = so_new(n_ve + 1, 0); + so_method(vtxfmt, tesla, NV50TCL_VERTEX_ARRAY_ATTRIB(0), n_ve); for (i = 0; i < nv50->vtxelt_nr; i++) { struct pipe_vertex_element *ve = &nv50->vtxelt[i]; @@ -367,10 +403,19 @@ nv50_vbo_validate(struct nv50_context *nv50) so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_FORMAT(i), 1); so_data (vtxbuf, 0); + + nv50->vbo_fifo &= ~(1 << i); continue; } so_data(vtxfmt, hw | i); + if (nv50->vbo_fifo) { + so_method(vtxbuf, tesla, + NV50TCL_VERTEX_ARRAY_FORMAT(i), 1); + so_data (vtxbuf, 0); + continue; + } + so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_FORMAT(i), 3); so_data (vtxbuf, 0x20000000 | vb->stride); so_reloc (vtxbuf, bo, vb->buffer_offset + @@ -389,6 +434,13 @@ nv50_vbo_validate(struct nv50_context *nv50) NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); } + for (; i < n_ve; ++i) { + so_data (vtxfmt, 0x7e080010); + + so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_FORMAT(i), 1); + so_data (vtxbuf, 0); + } + nv50->state.vtxelt_nr = nv50->vtxelt_nr; so_ref (vtxfmt, &nv50->state.vtxfmt); so_ref (vtxbuf, &nv50->state.vtxbuf); @@ -398,3 +450,320 @@ nv50_vbo_validate(struct nv50_context *nv50) so_ref (NULL, &vtxattr); } +typedef void (*pfn_push)(struct nouveau_channel *, void *); + +struct nv50_vbo_emitctx +{ + pfn_push push[16]; + void *map[16]; + unsigned stride[16]; + unsigned nr_ve; + unsigned vtx_dwords; + unsigned vtx_max; +}; + +static INLINE void +emit_vtx_next(struct nouveau_channel *chan, struct nv50_vbo_emitctx *emit) +{ + unsigned i; + + for (i = 0; i < emit->nr_ve; ++i) { + emit->push[i](chan, emit->map[i]); + emit->map[i] += emit->stride[i]; + } +} + +static INLINE void +emit_vtx(struct nouveau_channel *chan, struct nv50_vbo_emitctx *emit, + uint32_t vi) +{ + unsigned i; + + for (i = 0; i < emit->nr_ve; ++i) + emit->push[i](chan, emit->map[i] + emit->stride[i] * vi); +} + +static INLINE boolean +nv50_map_vbufs(struct nv50_context *nv50) +{ + int i; + + for (i = 0; i < nv50->vtxbuf_nr; ++i) { + struct pipe_vertex_buffer *vb = &nv50->vtxbuf[i]; + unsigned size, delta; + + if (nouveau_bo(vb->buffer)->map) + continue; + + size = vb->stride * (vb->max_index + 1); + delta = vb->buffer_offset; + + if (!size) + size = vb->buffer->size - vb->buffer_offset; + + if (nouveau_bo_map_range(nouveau_bo(vb->buffer), + delta, size, NOUVEAU_BO_RD)) + break; + } + + if (i == nv50->vtxbuf_nr) + return TRUE; + for (; i >= 0; --i) + nouveau_bo_unmap(nouveau_bo(nv50->vtxbuf[i].buffer)); + return FALSE; +} + +static INLINE void +nv50_unmap_vbufs(struct nv50_context *nv50) +{ + unsigned i; + + for (i = 0; i < nv50->vtxbuf_nr; ++i) + if (nouveau_bo(nv50->vtxbuf[i].buffer)->map) + nouveau_bo_unmap(nouveau_bo(nv50->vtxbuf[i].buffer)); +} + +static void +emit_b32_1(struct nouveau_channel *chan, void *data) +{ + uint32_t *v = data; + + OUT_RING(chan, v[0]); +} + +static void +emit_b32_2(struct nouveau_channel *chan, void *data) +{ + uint32_t *v = data; + + OUT_RING(chan, v[0]); + OUT_RING(chan, v[1]); +} + +static void +emit_b32_3(struct nouveau_channel *chan, void *data) +{ + uint32_t *v = data; + + OUT_RING(chan, v[0]); + OUT_RING(chan, v[1]); + OUT_RING(chan, v[2]); +} + +static void +emit_b32_4(struct nouveau_channel *chan, void *data) +{ + uint32_t *v = data; + + OUT_RING(chan, v[0]); + OUT_RING(chan, v[1]); + OUT_RING(chan, v[2]); + OUT_RING(chan, v[3]); +} + +static void +emit_b16_1(struct nouveau_channel *chan, void *data) +{ + uint16_t *v = data; + + OUT_RING(chan, v[0]); +} + +static void +emit_b16_3(struct nouveau_channel *chan, void *data) +{ + uint16_t *v = data; + + OUT_RING(chan, (v[1] << 16) | v[0]); + OUT_RING(chan, v[2]); +} + +static void +emit_b08_1(struct nouveau_channel *chan, void *data) +{ + uint8_t *v = data; + + OUT_RING(chan, v[0]); +} + +static void +emit_b08_3(struct nouveau_channel *chan, void *data) +{ + uint8_t *v = data; + + OUT_RING(chan, (v[2] << 16) | (v[1] << 8) | v[0]); +} + +static boolean +emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit, + unsigned start) +{ + unsigned i; + + if (nv50_map_vbufs(nv50) == FALSE) + return FALSE; + + emit->nr_ve = 0; + emit->vtx_dwords = 0; + + for (i = 0; i < nv50->vtxelt_nr; ++i) { + struct pipe_vertex_element *ve; + struct pipe_vertex_buffer *vb; + unsigned n, type, size; + + ve = &nv50->vtxelt[i]; + vb = &nv50->vtxbuf[ve->vertex_buffer_index]; + if (!(nv50->vbo_fifo & (1 << i))) + continue; + n = emit->nr_ve++; + + emit->stride[n] = vb->stride; + emit->map[n] = nouveau_bo(vb->buffer)->map + + (start * vb->stride + ve->src_offset); + + type = pf_type(ve->src_format); + size = pf_size_x(ve->src_format) << pf_exp2(ve->src_format); + + assert(ve->nr_components > 0 && ve->nr_components <= 4); + + /* It shouldn't be necessary to push the implicit 1s + * for case 3 and size 8 cases 1, 2, 3. + */ + switch (size) { + default: + NOUVEAU_ERR("unsupported vtxelt size: %u\n", size); + return FALSE; + case 32: + switch (ve->nr_components) { + case 1: emit->push[n] = emit_b32_1; break; + case 2: emit->push[n] = emit_b32_2; break; + case 3: emit->push[n] = emit_b32_3; break; + case 4: emit->push[n] = emit_b32_4; break; + } + emit->vtx_dwords += ve->nr_components; + break; + case 16: + switch (ve->nr_components) { + case 1: emit->push[n] = emit_b16_1; break; + case 2: emit->push[n] = emit_b32_1; break; + case 3: emit->push[n] = emit_b16_3; break; + case 4: emit->push[n] = emit_b32_2; break; + } + emit->vtx_dwords += (ve->nr_components + 1) >> 1; + break; + case 8: + switch (ve->nr_components) { + case 1: emit->push[n] = emit_b08_1; break; + case 2: emit->push[n] = emit_b16_1; break; + case 3: emit->push[n] = emit_b08_3; break; + case 4: emit->push[n] = emit_b32_1; break; + } + emit->vtx_dwords += 1; + break; + } + } + + emit->vtx_max = 512 / emit->vtx_dwords; + + return TRUE; +} + +static boolean +nv50_push_arrays(struct nv50_context *nv50, unsigned start, unsigned count) +{ + struct nouveau_channel *chan = nv50->screen->base.channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nv50_vbo_emitctx emit; + + if (emit_prepare(nv50, &emit, start) == FALSE) + return FALSE; + + while (count) { + unsigned i, dw, nr = MIN2(count, emit.vtx_max); + dw = nr * emit.vtx_dwords; + + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); + for (i = 0; i < nr; ++i) + emit_vtx_next(chan, &emit); + + count -= nr; + } + nv50_unmap_vbufs(nv50); + + return TRUE; +} + +static boolean +nv50_push_elements_u32(struct nv50_context *nv50, uint32_t *map, unsigned count) +{ + struct nouveau_channel *chan = nv50->screen->base.channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nv50_vbo_emitctx emit; + + if (emit_prepare(nv50, &emit, 0) == FALSE) + return FALSE; + + while (count) { + unsigned i, dw, nr = MIN2(count, emit.vtx_max); + dw = nr * emit.vtx_dwords; + + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); + for (i = 0; i < nr; ++i) + emit_vtx(chan, &emit, *map++); + + count -= nr; + } + nv50_unmap_vbufs(nv50); + + return TRUE; +} + +static boolean +nv50_push_elements_u16(struct nv50_context *nv50, uint16_t *map, unsigned count) +{ + struct nouveau_channel *chan = nv50->screen->base.channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nv50_vbo_emitctx emit; + + if (emit_prepare(nv50, &emit, 0) == FALSE) + return FALSE; + + while (count) { + unsigned i, dw, nr = MIN2(count, emit.vtx_max); + dw = nr * emit.vtx_dwords; + + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); + for (i = 0; i < nr; ++i) + emit_vtx(chan, &emit, *map++); + + count -= nr; + } + nv50_unmap_vbufs(nv50); + + return TRUE; +} + +static boolean +nv50_push_elements_u08(struct nv50_context *nv50, uint8_t *map, unsigned count) +{ + struct nouveau_channel *chan = nv50->screen->base.channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nv50_vbo_emitctx emit; + + if (emit_prepare(nv50, &emit, 0) == FALSE) + return FALSE; + + while (count) { + unsigned i, dw, nr = MIN2(count, emit.vtx_max); + dw = nr * emit.vtx_dwords; + + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); + for (i = 0; i < nr; ++i) + emit_vtx(chan, &emit, *map++); + + count -= nr; + } + nv50_unmap_vbufs(nv50); + + return TRUE; +} diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile index 93c2152edc..9c9fc6f64b 100644 --- a/src/gallium/drivers/r300/Makefile +++ b/src/gallium/drivers/r300/Makefile @@ -4,8 +4,6 @@ include $(TOP)/configs/current LIBNAME = r300 C_SOURCES = \ - r3xx_fs.c \ - r5xx_fs.c \ r300_chipset.c \ r300_clear.c \ r300_context.c \ @@ -19,15 +17,14 @@ C_SOURCES = \ r300_state.c \ r300_state_derived.c \ r300_state_invariant.c \ + r300_vbo.c \ r300_vs.c \ - r300_surface.c \ r300_texture.c \ r300_tgsi_to_rc.c LIBRARY_INCLUDES = \ -I$(TOP)/src/mesa/drivers/dri/r300/compiler \ - -I$(TOP)/src/mesa \ - -I$(TOP)/include + -I$(TOP)/src/gallium/winsys/drm/radeon/core COMPILER_ARCHIVE = $(TOP)/src/mesa/drivers/dri/r300/compiler/libr300compiler.a @@ -39,4 +36,4 @@ include ../../Makefile.template .PHONY : $(COMPILER_ARCHIVE) $(COMPILER_ARCHIVE): - cd $(TOP)/src/mesa/drivers/dri/r300/compiler; make + $(MAKE) -C $(TOP)/src/mesa/drivers/dri/r300/compiler diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript index 493d7b28bc..97989040d2 100644 --- a/src/gallium/drivers/r300/SConscript +++ b/src/gallium/drivers/r300/SConscript @@ -1,12 +1,14 @@ Import('*') +r300compiler = SConscript('#/src/mesa/drivers/dri/r300/compiler/SConscript') + env = env.Clone() +# add the paths for r300compiler +env.Append(CPPPATH = ['#/src/mesa/drivers/dri/r300/compiler', '#/include', '#/src/mesa']) r300 = env.ConvenienceLibrary( target = 'r300', source = [ - 'r3xx_fs.c', - 'r5xx_fs.c', 'r300_chipset.c', 'r300_clear.c', 'r300_context.c', @@ -21,9 +23,9 @@ r300 = env.ConvenienceLibrary( 'r300_state_derived.c', 'r300_state_invariant.c', 'r300_vs.c', - 'r300_surface.c', 'r300_texture.c', - ]) + 'r300_tgsi_to_rc.c', + ] + r300compiler) + r300compiler Export('r300') diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c index d138866d33..51fdb82ff3 100644 --- a/src/gallium/drivers/r300/r300_chipset.c +++ b/src/gallium/drivers/r300/r300_chipset.c @@ -21,6 +21,7 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r300_chipset.h" + #include "util/u_debug.h" /* r300_chipset: A file all to itself for deducing the various properties of @@ -31,7 +32,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) { /* Reasonable defaults */ caps->num_vert_fpus = 4; - caps->has_tcl = getenv("RADEON_NO_TCL") ? FALSE : TRUE; + caps->has_tcl = debug_get_bool_option("RADEON_NO_TCL", FALSE) ? FALSE : TRUE; caps->is_r500 = FALSE; caps->high_second_pipe = FALSE; diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h index 322d4a57e4..0633a8b8a7 100644 --- a/src/gallium/drivers/r300/r300_chipset.h +++ b/src/gallium/drivers/r300/r300_chipset.h @@ -33,9 +33,11 @@ struct r300_capabilities { /* Chipset family */ int family; /* The number of vertex floating-point units */ - int num_vert_fpus; + unsigned num_vert_fpus; /* The number of fragment pipes */ - int num_frag_pipes; + unsigned num_frag_pipes; + /* The number of z pipes */ + unsigned num_z_pipes; /* Whether or not TCL is physically present */ boolean has_tcl; /* Whether or not this is an RV515 or newer; R500s have many differences diff --git a/src/gallium/drivers/r300/r300_clear.c b/src/gallium/drivers/r300/r300_clear.c index 8b9cb819ae..02d6d504fc 100644 --- a/src/gallium/drivers/r300/r300_clear.c +++ b/src/gallium/drivers/r300/r300_clear.c @@ -21,6 +21,9 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r300_clear.h" +#include "r300_context.h" + +#include "util/u_clear.h" /* Clears currently bound buffers. */ void r300_clear(struct pipe_context* pipe, diff --git a/src/gallium/drivers/r300/r300_clear.h b/src/gallium/drivers/r300/r300_clear.h index cd5900565e..b8fcdf273c 100644 --- a/src/gallium/drivers/r300/r300_clear.h +++ b/src/gallium/drivers/r300/r300_clear.h @@ -23,9 +23,7 @@ #ifndef R300_CLEAR_H #define R300_CLEAR_H -#include "util/u_clear.h" - -#include "r300_context.h" +struct pipe_context; void r300_clear(struct pipe_context* pipe, unsigned buffers, diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 9cc455135d..5b337f03ac 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -20,134 +20,104 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "r300_context.h" - -#include "r300_flush.h" -#include "r300_state_invariant.h" - -static boolean r300_draw_range_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count) -{ - struct r300_context* r300 = r300_context(pipe); - int i; - - for (i = 0; i < r300->vertex_buffer_count; i++) { - void* buf = pipe_buffer_map(pipe->screen, - r300->vertex_buffers[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_vertex_buffer(r300->draw, i, buf); - } - - if (indexBuffer) { - void* indices = pipe_buffer_map(pipe->screen, indexBuffer, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_element_buffer_range(r300->draw, indexSize, - minIndex, maxIndex, indices); - } else { - draw_set_mapped_element_buffer(r300->draw, 0, NULL); - } - - draw_set_mapped_constant_buffer(r300->draw, - r300->shader_constants[PIPE_SHADER_VERTEX].constants, - r300->shader_constants[PIPE_SHADER_VERTEX].count * - (sizeof(float) * 4)); - - draw_arrays(r300->draw, mode, start, count); +#include "draw/draw_context.h" - for (i = 0; i < r300->vertex_buffer_count; i++) { - pipe_buffer_unmap(pipe->screen, r300->vertex_buffers[i].buffer); - draw_set_mapped_vertex_buffer(r300->draw, i, NULL); - } +#include "tgsi/tgsi_scan.h" - if (indexBuffer) { - pipe_buffer_unmap(pipe->screen, indexBuffer); - draw_set_mapped_element_buffer_range(r300->draw, 0, start, - start + count - 1, NULL); - } +#include "util/u_hash_table.h" +#include "util/u_memory.h" +#include "util/u_simple_list.h" - return TRUE; -} +#include "r300_clear.h" +#include "r300_context.h" +#include "r300_flush.h" +#include "r300_query.h" +#include "r300_render.h" +#include "r300_screen.h" +#include "r300_state_derived.h" +#include "r300_state_invariant.h" +#include "r300_texture.h" +#include "r300_winsys.h" -static boolean r300_draw_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, unsigned mode, - unsigned start, unsigned count) +static enum pipe_error r300_clear_hash_table(void* key, void* value, + void* data) { - return r300_draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, - mode, start, count); + FREE(key); + FREE(value); + return PIPE_OK; } -static boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, - unsigned start, unsigned count) +static void r300_destroy_context(struct pipe_context* context) { - return r300_draw_elements(pipe, NULL, 0, mode, start, count); -} - -static void r300_destroy_context(struct pipe_context* context) { struct r300_context* r300 = r300_context(context); struct r300_query* query, * temp; + util_hash_table_foreach(r300->shader_hash_table, r300_clear_hash_table, + NULL); + util_hash_table_destroy(r300->shader_hash_table); + draw_destroy(r300->draw); /* Free the OQ BO. */ context->screen->buffer_destroy(r300->oqbo); /* If there are any queries pending or not destroyed, remove them now. */ - if (r300->query_list) { - foreach_s(query, temp, r300->query_list) { - remove_from_list(query); - FREE(query); - } + foreach_s(query, temp, &r300->query_list) { + remove_from_list(query); + FREE(query); } FREE(r300->blend_color_state); FREE(r300->rs_block); FREE(r300->scissor_state); + FREE(r300->vertex_info); FREE(r300->viewport_state); FREE(r300); } static unsigned int -r300_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level) +r300_is_texture_referenced(struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) { - /** - * FIXME: Optimize. - */ + struct pipe_buffer* buf = 0; + + r300_get_texture_buffer(texture, &buf, NULL); - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; + return pipe->is_buffer_referenced(pipe, buf); } static unsigned int -r300_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) +r300_is_buffer_referenced(struct pipe_context *pipe, + struct pipe_buffer *buf) { - /** - * FIXME: Optimize. - */ + /* This only checks to see whether actual hardware buffers are + * referenced. Since we use managed BOs and transfers, it's actually not + * possible for pipe_buffers to ever reference the actual hardware, so + * buffers are never referenced. */ + return 0; +} - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +static void r300_flush_cb(void *data) +{ + struct r300_context* const cs_context_copy = data; + + cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL); } struct pipe_context* r300_create_context(struct pipe_screen* screen, - struct r300_winsys* r300_winsys) + struct radeon_winsys* radeon_winsys) { struct r300_context* r300 = CALLOC_STRUCT(r300_context); + struct r300_screen* r300screen = r300_screen(screen); if (!r300) return NULL; - r300->winsys = r300_winsys; + r300->winsys = radeon_winsys; - r300->context.winsys = (struct pipe_winsys*)r300_winsys; - r300->context.screen = r300_screen(screen); + r300->context.winsys = (struct pipe_winsys*)radeon_winsys; + r300->context.screen = screen; r300_init_debug(r300); @@ -155,43 +125,55 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->context.clear = r300_clear; - r300->context.draw_arrays = r300_draw_arrays; - r300->context.draw_elements = r300_draw_elements; - r300->context.draw_range_elements = r300_draw_range_elements; + if (r300screen->caps->has_tcl) { + r300->context.draw_arrays = r300_draw_arrays; + r300->context.draw_elements = r300_draw_elements; + r300->context.draw_range_elements = r300_draw_range_elements; + } else { + r300->context.draw_arrays = r300_swtcl_draw_arrays; + r300->context.draw_elements = r300_draw_elements; + r300->context.draw_range_elements = r300_swtcl_draw_range_elements; + + /* Create a Draw. This is used for SW TCL. */ + r300->draw = draw_create(); + /* Enable our renderer. */ + draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300)); + /* Enable Draw's clipping. */ + draw_set_driver_clipping(r300->draw, FALSE); + /* Force Draw to never do viewport transform, since we can do + * transform in hardware, always. */ + draw_set_viewport_state(r300->draw, &r300_viewport_identity); + } r300->context.is_texture_referenced = r300_is_texture_referenced; r300->context.is_buffer_referenced = r300_is_buffer_referenced; + r300->shader_hash_table = util_hash_table_create(r300_shader_key_hash, + r300_shader_key_compare); + r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state); r300->rs_block = CALLOC_STRUCT(r300_rs_block); r300->scissor_state = CALLOC_STRUCT(r300_scissor_state); + r300->vertex_info = CALLOC_STRUCT(r300_vertex_info); r300->viewport_state = CALLOC_STRUCT(r300_viewport_state); - /* Create a Draw. This is used for vert collation and SW TCL. */ - r300->draw = draw_create(); - /* Enable our renderer. */ - draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300)); - /* Disable Draw's clipping if TCL is present. */ - draw_set_driver_clipping(r300->draw, r300_screen(screen)->caps->has_tcl); - /* Force Draw to never do viewport transform, since (again) we can do - * transform in hardware, always. */ - draw_set_viewport_state(r300->draw, &r300_viewport_identity); - /* Open up the OQ BO. */ r300->oqbo = screen->buffer_create(screen, 4096, PIPE_BUFFER_USAGE_VERTEX, 4096); + make_empty_list(&r300->query_list); r300_init_flush_functions(r300); r300_init_query_functions(r300); - r300_init_surface_functions(r300); + /* r300_init_surface_functions(r300); */ r300_init_state_functions(r300); r300_emit_invariant_state(r300); + + r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300); r300->dirty_state = R300_NEW_KITCHEN_SINK; r300->dirty_hw++; - return &r300->context; } diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 52b1c9a6b2..0be190392a 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -23,20 +23,10 @@ #ifndef R300_CONTEXT_H #define R300_CONTEXT_H -#include "draw/draw_context.h" #include "draw/draw_vertex.h" #include "pipe/p_context.h" - -#include "tgsi/tgsi_scan.h" - -#include "util/u_memory.h" -#include "util/u_simple_list.h" - -#include "r300_clear.h" -#include "r300_query.h" -#include "r300_screen.h" -#include "r300_winsys.h" +#include "pipe/p_inlines.h" struct r300_fragment_shader; struct r300_vertex_shader; @@ -44,6 +34,7 @@ struct r300_vertex_shader; struct r300_blend_state { uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */ uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */ + uint32_t color_channel_mask; /* R300_RB3D_COLOR_CHANNEL_MASK: 0x4e0c */ uint32_t rop; /* R300_RB3D_ROPCNTL: 0x4e18 */ uint32_t dither; /* R300_RB3D_DITHER_CTL: 0x4e50 */ }; @@ -62,7 +53,6 @@ struct r300_dsa_state { uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */ uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */ uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */ - uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */ uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */ }; @@ -88,6 +78,7 @@ struct r300_rs_state { uint32_t line_stipple_config; /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */ uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */ uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */ + uint32_t polygon_mode; /* R300_GA_POLY_MODE: 0x4288 */ }; struct r300_rs_block { @@ -101,11 +92,23 @@ struct r300_sampler_state { uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */ + + /* Min/max LOD must be clamped to [0, last_level], thus + * it's dependent on a currently bound texture */ + unsigned min_lod, max_lod; +}; + +struct r300_scissor_regs { + uint32_t top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ + uint32_t bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ + + /* Whether everything is culled by scissoring. */ + boolean empty_area; }; struct r300_scissor_state { - uint32_t scissor_top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ - uint32_t scissor_bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ + struct r300_scissor_regs framebuffer; + struct r300_scissor_regs scissor; }; struct r300_texture_state { @@ -124,13 +127,17 @@ struct r300_viewport_state { uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */ }; +struct r300_ztop_state { + uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */ +}; + #define R300_NEW_BLEND 0x00000001 #define R300_NEW_BLEND_COLOR 0x00000002 #define R300_NEW_CLIP 0x00000004 -#define R300_NEW_CONSTANTS 0x00000008 -#define R300_NEW_DSA 0x00000010 -#define R300_NEW_FRAMEBUFFERS 0x00000020 -#define R300_NEW_FRAGMENT_SHADER 0x00000040 +#define R300_NEW_DSA 0x00000008 +#define R300_NEW_FRAMEBUFFERS 0x00000010 +#define R300_NEW_FRAGMENT_SHADER 0x00000020 +#define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040 #define R300_NEW_RASTERIZER 0x00000080 #define R300_NEW_RS_BLOCK 0x00000100 #define R300_NEW_SAMPLER 0x00000200 @@ -140,8 +147,10 @@ struct r300_viewport_state { #define R300_ANY_NEW_TEXTURES 0x03fc0000 #define R300_NEW_VERTEX_FORMAT 0x04000000 #define R300_NEW_VERTEX_SHADER 0x08000000 -#define R300_NEW_VIEWPORT 0x10000000 -#define R300_NEW_KITCHEN_SINK 0x1fffffff +#define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000 +#define R300_NEW_VIEWPORT 0x20000000 +#define R300_NEW_QUERY 0x40000000 +#define R300_NEW_KITCHEN_SINK 0x7fffffff /* The next several objects are not pure Radeon state; they inherit from * various Gallium classes. */ @@ -172,6 +181,10 @@ struct r300_query { unsigned int count; /* The offset of this query into the query buffer, in bytes. */ unsigned offset; + /* if we've flushed the query */ + boolean flushed; + /* if begin has been emitted */ + boolean begin_emitted; /* Linked list members. */ struct r300_query* prev; struct r300_query* next; @@ -184,6 +197,12 @@ struct r300_texture { /* Offsets into the buffer. */ unsigned offset[PIPE_MAX_TEXTURE_LEVELS]; + /* A pitch for each mip-level */ + unsigned pitch[PIPE_MAX_TEXTURE_LEVELS]; + + /* Size of one zslice or face based on the texture target */ + unsigned layer_size[PIPE_MAX_TEXTURE_LEVELS]; + /** * If non-zero, override the natural texture layout with * a custom stride (in bytes). @@ -197,6 +216,11 @@ struct r300_texture { /* Total size of this texture, in bytes. */ unsigned size; + /* Whether this texture has non-power-of-two dimensions. + * It can be either a regular texture or a rectangle one. + */ + boolean is_npot; + /* Pipe buffer backing this texture. */ struct pipe_buffer* buffer; @@ -204,18 +228,14 @@ struct r300_texture { struct r300_texture_state state; }; -struct r300_vertex_format { +struct r300_vertex_info { /* Parent class */ struct vertex_info vinfo; + /* R300_VAP_PROG_STREAK_CNTL_[0-7] */ uint32_t vap_prog_stream_cntl[8]; /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */ uint32_t vap_prog_stream_cntl_ext[8]; - /* Map of vertex attributes into PVS memory for HW TCL, - * or GA memory for SW TCL. */ - int vs_tab[16]; - /* Map of rasterizer attributes from GB through RS to US. */ - int fs_tab[16]; }; extern struct pipe_viewport_state r300_viewport_identity; @@ -225,7 +245,7 @@ struct r300_context { struct pipe_context context; /* The interface to the windowing system, etc. */ - struct r300_winsys* winsys; + struct radeon_winsys* winsys; /* Draw module. Used mostly for SW TCL. */ struct draw_context* draw; @@ -237,7 +257,14 @@ struct r300_context { /* Occlusion query buffer. */ struct pipe_buffer* oqbo; /* Query list. */ - struct r300_query* query_list; + struct r300_query *query_current; + struct r300_query query_list; + + /* Shader hash table. Used to store vertex formatting information, which + * depends on the combination of both currently loaded shaders. */ + struct util_hash_table* shader_hash_table; + /* Vertex formatting information. */ + struct r300_vertex_info* vertex_info; /* Various CSO state objects. */ /* Blend state. */ @@ -266,15 +293,20 @@ struct r300_context { /* Texture states. */ struct r300_texture* textures[8]; int texture_count; - /* Vertex buffers for Gallium. */ - struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; - int vertex_buffer_count; - /* Vertex information. */ - struct r300_vertex_format vertex_info; /* Vertex shader. */ struct r300_vertex_shader* vs; /* Viewport state. */ struct r300_viewport_state* viewport_state; + /* ZTOP state. */ + struct r300_ztop_state ztop_state; + + /* Vertex buffers for Gallium. */ + struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; + int vertex_buffer_count; + /* Vertex elements for Gallium. */ + struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; + int vertex_element_count; + /* Bitmask of dirty state objects. */ uint32_t dirty_state; /* Flag indicating whether or not the HW is dirty. */ @@ -312,11 +344,13 @@ void r300_init_surface_functions(struct r300_context* r300); #define DBG_VP 0x0000004 #define DBG_CS 0x0000008 #define DBG_DRAW 0x0000010 +#define DBG_TEX 0x0000020 +#define DBG_FALL 0x0000040 /*@}*/ static INLINE boolean DBG_ON(struct r300_context * ctx, unsigned flags) { - return (ctx->debug & flags) ? true : false; + return (ctx->debug & flags) ? TRUE : FALSE; } static INLINE void DBG(struct r300_context * ctx, unsigned flags, const char * fmt, ...) diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h index 0a7e470363..d142fee050 100644 --- a/src/gallium/drivers/r300/r300_cs.h +++ b/src/gallium/drivers/r300/r300_cs.h @@ -26,7 +26,8 @@ #include "util/u_math.h" #include "r300_reg.h" -#include "r300_winsys.h" + +#include "radeon_winsys.h" /* Yes, I know macros are ugly. However, they are much prettier than the code * that they neatly hide away, and don't have the cost of function setup,so @@ -34,8 +35,8 @@ #define MAX_CS_SIZE 64 * 1024 / 4 -#define VERY_VERBOSE_CS 0 -#define VERY_VERBOSE_REGISTERS 0 +#define VERY_VERBOSE_CS 1 +#define VERY_VERBOSE_REGISTERS 1 /* XXX stolen from radeon_drm.h */ #define RADEON_GEM_DOMAIN_CPU 0x1 @@ -50,11 +51,11 @@ #define CS_LOCALS(context) \ struct r300_context* const cs_context_copy = (context); \ - struct r300_winsys* cs_winsys = cs_context_copy->winsys; \ + struct radeon_winsys* cs_winsys = cs_context_copy->winsys; \ int cs_count = 0; #define CHECK_CS(size) \ - cs_winsys->check_cs(cs_winsys, (size)) + assert(cs_winsys->check_cs(cs_winsys, (size))) #define BEGIN_CS(size) do { \ CHECK_CS(size); \ @@ -68,11 +69,17 @@ } while (0) #define OUT_CS(value) do { \ + if (VERY_VERBOSE_CS || VERY_VERBOSE_REGISTERS) { \ + DBG(cs_context_copy, DBG_CS, "r300: writing %08x\n", value); \ + } \ cs_winsys->write_cs_dword(cs_winsys, (value)); \ cs_count--; \ } while (0) #define OUT_CS_32F(value) do { \ + if (VERY_VERBOSE_CS || VERY_VERBOSE_REGISTERS) { \ + DBG(cs_context_copy, DBG_CS, "r300: writing %f\n", value); \ + } \ cs_winsys->write_cs_dword(cs_winsys, fui(value)); \ cs_count--; \ } while (0) @@ -82,8 +89,9 @@ DBG(cs_context_copy, DBG_CS, "r300: writing 0x%08X to register 0x%04X\n", \ value, register); \ assert(register); \ - OUT_CS(CP_PACKET0(register, 0)); \ - OUT_CS(value); \ + cs_winsys->write_cs_dword(cs_winsys, CP_PACKET0(register, 0)); \ + cs_winsys->write_cs_dword(cs_winsys, value); \ + cs_count -= 2; \ } while (0) /* Note: This expects count to be the number of registers, @@ -93,7 +101,8 @@ DBG(cs_context_copy, DBG_CS, "r300: writing register sequence of %d to 0x%04X\n", \ count, register); \ assert(register); \ - OUT_CS(CP_PACKET0(register, ((count) - 1))); \ + cs_winsys->write_cs_dword(cs_winsys, CP_PACKET0((register), ((count) - 1))); \ + cs_count--; \ } while (0) #define OUT_CS_RELOC(bo, offset, rd, wd, flags) do { \ @@ -101,7 +110,16 @@ "domains (%d, %d, %d)\n", \ bo, offset, rd, wd, flags); \ assert(bo); \ - OUT_CS(offset); \ + cs_winsys->write_cs_dword(cs_winsys, offset); \ + cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \ + cs_count -= 3; \ +} while (0) + +#define OUT_CS_RELOC_NO_OFFSET(bo, rd, wd, flags) do { \ + DBG(cs_context_copy, DBG_CS, "r300: writing relocation for buffer %p, " \ + "domains (%d, %d, %d)\n", \ + bo, rd, wd, flags); \ + assert(bo); \ cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \ cs_count -= 2; \ } while (0) @@ -131,24 +149,26 @@ DBG(cs_context_copy, DBG_CS, "r300: writing data sequence of %d to 0x%04X\n", \ count, register); \ assert(register); \ - OUT_CS(CP_PACKET0(register, ((count) - 1)) | RADEON_ONE_REG_WR); \ + cs_winsys->write_cs_dword(cs_winsys, CP_PACKET0((register), ((count) - 1)) | RADEON_ONE_REG_WR); \ + cs_count--; \ } while (0) #define CP_PACKET3(op, count) \ (RADEON_CP_PACKET3 | (op) | ((count) << 16)) #define OUT_CS_PKT3(op, count) do { \ - OUT_CS(CP_PACKET3(op, count)); \ + cs_winsys->write_cs_dword(cs_winsys, CP_PACKET3(op, count)); \ + cs_count--; \ } while (0) #define OUT_CS_INDEX_RELOC(bo, offset, count, rd, wd, flags) do { \ DBG(cs_context_copy, DBG_CS, "r300: writing relocation for index buffer %p," \ "offset %d\n", bo, offset); \ assert(bo); \ - OUT_CS(offset); \ - OUT_CS(count); \ + cs_winsys->write_cs_dword(cs_winsys, offset); \ + cs_winsys->write_cs_dword(cs_winsys, count); \ cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \ - cs_count -= 2; \ + cs_count -= 4; \ } while (0) #endif /* R300_CS_H */ diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c index 15308dda1d..2a6ed54ac9 100644 --- a/src/gallium/drivers/r300/r300_debug.c +++ b/src/gallium/drivers/r300/r300_debug.c @@ -37,6 +37,8 @@ static struct debug_option debug_options[] = { { "vp", DBG_VP, "Vertex program handling" }, { "cs", DBG_CS, "Command submissions" }, { "draw", DBG_DRAW, "Draw and emit" }, + { "tex", DBG_TEX, "Textures" }, + { "fall", DBG_FALL, "Fallbacks" }, { "all", ~0, "Convenience option that enables all debug flags" }, @@ -47,7 +49,9 @@ static struct debug_option debug_options[] = { void r300_init_debug(struct r300_context * ctx) { const char * options = debug_get_option("RADEON_DEBUG", 0); - boolean printhint = false; + boolean printhint = FALSE; + size_t length; + struct debug_option * opt; if (options) { while(*options) { @@ -56,8 +60,7 @@ void r300_init_debug(struct r300_context * ctx) continue; } - size_t length = strcspn(options, " ,"); - struct debug_option * opt; + length = strcspn(options, " ,"); for(opt = debug_options; opt->name; ++opt) { if (!strncmp(options, opt->name, length)) { @@ -68,20 +71,20 @@ void r300_init_debug(struct r300_context * ctx) if (!opt->name) { debug_printf("Unknown debug option: %s\n", options); - printhint = true; + printhint = TRUE; } options += length; } if (!ctx->debug) - printhint = true; + printhint = TRUE; } if (printhint || ctx->debug & DBG_HELP) { debug_printf("You can enable debug output by setting the RADEON_DEBUG environment variable\n" "to a comma-separated list of debug options. Available options are:\n"); - for(struct debug_option * opt = debug_options; opt->name; ++opt) { + for(opt = debug_options; opt->name; ++opt) { debug_printf(" %s: %s\n", opt->name, opt->description); } } diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index a1b36ba2ed..f784e1fa8e 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -1,5 +1,6 @@ /* * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -22,20 +23,27 @@ /* r300_emit: Functions for emitting state. */ -#include "r300_emit.h" +#include "util/u_math.h" +#include "r300_context.h" +#include "r300_cs.h" +#include "r300_emit.h" #include "r300_fs.h" +#include "r300_screen.h" #include "r300_state_derived.h" +#include "r300_state_inlines.h" +#include "r300_texture.h" #include "r300_vs.h" void r300_emit_blend_state(struct r300_context* r300, struct r300_blend_state* blend) { CS_LOCALS(r300); - BEGIN_CS(7); - OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 2); + BEGIN_CS(8); + OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3); OUT_CS(blend->blend_control); OUT_CS(blend->alpha_blend_control); + OUT_CS(blend->color_channel_mask); OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop); OUT_CS_REG(R300_RB3D_DITHER_CTL, blend->dither); END_CS; @@ -96,19 +104,23 @@ void r300_emit_dsa_state(struct r300_context* r300, struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); - BEGIN_CS(r300screen->caps->is_r500 ? 8 : 8); + BEGIN_CS(r300screen->caps->is_r500 ? 10 : 8); OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function); - /* XXX figure out the r300 counterpart for this */ - if (r300screen->caps->is_r500) { - /* OUT_CS_REG(R500_FG_ALPHA_VALUE, dsa->alpha_reference); */ - } + + /* not needed since we use the 8bit alpha ref */ + /*if (r300screen->caps->is_r500) { + OUT_CS_REG(R500_FG_ALPHA_VALUE, dsa->alpha_reference); + }*/ + OUT_CS_REG_SEQ(R300_ZB_CNTL, 3); OUT_CS(dsa->z_buffer_control); OUT_CS(dsa->z_stencil_control); OUT_CS(dsa->stencil_ref_mask); - OUT_CS_REG(R300_ZB_ZTOP, dsa->z_buffer_top); + OUT_CS_REG(R300_ZB_ZTOP, r300->ztop_state.z_buffer_top); + + /* XXX it seems r3xx doesn't support STENCILREFMASK_BF */ if (r300screen->caps->is_r500) { - /* OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf); */ + OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf); } END_CS; } @@ -118,7 +130,9 @@ static const float * get_shader_constant( struct rc_constant * constant, struct r300_constant_buffer * externals) { - static const float zero[4] = { 0.0, 0.0, 0.0, 0.0 }; + static float vec[4] = { 0.0, 0.0, 0.0, 1.0 }; + struct pipe_texture *tex; + switch(constant->Type) { case RC_CONSTANT_EXTERNAL: return externals->constants[constant->u.External]; @@ -126,11 +140,31 @@ static const float * get_shader_constant( case RC_CONSTANT_IMMEDIATE: return constant->u.Immediate; + case RC_CONSTANT_STATE: + switch (constant->u.State[0]) { + /* Factor for converting rectangle coords to + * normalized coords. Should only show up on non-r500. */ + case RC_STATE_R300_TEXRECT_FACTOR: + tex = &r300->textures[constant->u.State[1]]->tex; + vec[0] = 1.0 / tex->width0; + vec[1] = 1.0 / tex->height0; + break; + + default: + debug_printf("r300: Implementation error: " + "Unknown RC_CONSTANT type %d\n", constant->u.State[0]); + } + break; + default: - debug_printf("r300: Implementation error: Unhandled constant type %i\n", - constant->Type); - return zero; + debug_printf("r300: Implementation error: " + "Unhandled constant type %d\n", constant->Type); } + + /* This should either be (0, 0, 0, 1), which should be a relatively safe + * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE + * state factors. */ + return vec; } /* Convert a normal single-precision float into the 7.16 format @@ -168,18 +202,15 @@ static uint32_t pack_float24(float f) } void r300_emit_fragment_program_code(struct r300_context* r300, - struct rX00_fragment_program_code* generic_code, - struct r300_constant_buffer* externals) + struct rX00_fragment_program_code* generic_code) { struct r300_fragment_program_code * code = &generic_code->code.r300; - struct rc_constant_list * constants = &generic_code->constants; int i; CS_LOCALS(r300); BEGIN_CS(15 + code->alu.length * 4 + - (code->tex.length ? (1 + code->tex.length) : 0) + - (constants->Count ? (1 + constants->Count * 4) : 0)); + (code->tex.length ? (1 + code->tex.length) : 0)); OUT_CS_REG(R300_US_CONFIG, code->config); OUT_CS_REG(R300_US_PIXSIZE, code->pixsize); @@ -211,33 +242,42 @@ void r300_emit_fragment_program_code(struct r300_context* r300, OUT_CS(code->tex.inst[i]); } - if (constants->Count) { - OUT_CS_ONE_REG(R300_PFS_PARAM_0_X, constants->Count * 4); - for(i = 0; i < constants->Count; ++i) { - const float * data = get_shader_constant(r300, &constants->Constants[i], externals); - OUT_CS(pack_float24(data[0])); - OUT_CS(pack_float24(data[1])); - OUT_CS(pack_float24(data[2])); - OUT_CS(pack_float24(data[3])); - } - } + END_CS; +} +void r300_emit_fs_constant_buffer(struct r300_context* r300, + struct rc_constant_list* constants) +{ + int i; + CS_LOCALS(r300); + + if (constants->Count == 0) + return; + + BEGIN_CS(constants->Count * 4 + 1); + OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X, constants->Count * 4); + for(i = 0; i < constants->Count; ++i) { + const float * data = get_shader_constant(r300, + &constants->Constants[i], + &r300->shader_constants[PIPE_SHADER_FRAGMENT]); + OUT_CS(pack_float24(data[0])); + OUT_CS(pack_float24(data[1])); + OUT_CS(pack_float24(data[2])); + OUT_CS(pack_float24(data[3])); + } END_CS; } void r500_emit_fragment_program_code(struct r300_context* r300, - struct rX00_fragment_program_code* generic_code, - struct r300_constant_buffer* externals) + struct rX00_fragment_program_code* generic_code) { struct r500_fragment_program_code * code = &generic_code->code.r500; - struct rc_constant_list * constants = &generic_code->constants; int i; CS_LOCALS(r300); BEGIN_CS(13 + - ((code->inst_end + 1) * 6) + - (constants->Count ? (3 + (constants->Count * 4)) : 0)); - OUT_CS_REG(R500_US_CONFIG, 0); + ((code->inst_end + 1) * 6)); + OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO); OUT_CS_REG(R500_US_PIXSIZE, code->max_temp_idx); OUT_CS_REG(R500_US_CODE_RANGE, R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(code->inst_end)); @@ -256,18 +296,30 @@ void r500_emit_fragment_program_code(struct r300_context* r300, OUT_CS(code->inst[i].inst5); } - if (constants->Count) { - OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST); - OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, constants->Count * 4); - for (i = 0; i < constants->Count; i++) { - const float * data = get_shader_constant(r300, &constants->Constants[i], externals); - OUT_CS_32F(data[0]); - OUT_CS_32F(data[1]); - OUT_CS_32F(data[2]); - OUT_CS_32F(data[3]); - } - } + END_CS; +} + +void r500_emit_fs_constant_buffer(struct r300_context* r300, + struct rc_constant_list* constants) +{ + int i; + CS_LOCALS(r300); + + if (constants->Count == 0) + return; + BEGIN_CS(constants->Count * 4 + 3); + OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST); + OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, constants->Count * 4); + for (i = 0; i < constants->Count; i++) { + const float * data = get_shader_constant(r300, + &constants->Constants[i], + &r300->shader_constants[PIPE_SHADER_FRAGMENT]); + OUT_CS_32F(data[0]); + OUT_CS_32F(data[1]); + OUT_CS_32F(data[2]); + OUT_CS_32F(data[3]); + } END_CS; } @@ -275,76 +327,95 @@ void r300_emit_fb_state(struct r300_context* r300, struct pipe_framebuffer_state* fb) { struct r300_texture* tex; - unsigned pixpitch; + struct pipe_surface* surf; int i; CS_LOCALS(r300); - BEGIN_CS((10 * fb->nr_cbufs) + (fb->zsbuf ? 10 : 0) + 4); + /* Shouldn't fail unless there is a bug in the state tracker. */ + assert(fb->nr_cbufs <= 4); + + BEGIN_CS((10 * fb->nr_cbufs) + (2 * (4 - fb->nr_cbufs)) + + (fb->zsbuf ? 10 : 0) + 4); + + /* Flush and free renderbuffer caches. */ + OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, + R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS | + R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D); + OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, + R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | + R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); + + /* Set up colorbuffers. */ for (i = 0; i < fb->nr_cbufs; i++) { - tex = (struct r300_texture*)fb->cbufs[i]->texture; + surf = fb->cbufs[i]; + tex = (struct r300_texture*)surf->texture; assert(tex && tex->buffer && "cbuf is marked, but NULL!"); - pixpitch = r300_texture_get_stride(tex, 0) / tex->tex.block.size; OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1); - OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + OUT_CS_RELOC(tex->buffer, surf->offset, 0, RADEON_GEM_DOMAIN_VRAM, 0); OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1); - OUT_CS_RELOC(tex->buffer, pixpitch | + OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] | r300_translate_colorformat(tex->tex.format), 0, RADEON_GEM_DOMAIN_VRAM, 0); OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), - r300_translate_out_fmt(fb->cbufs[i]->format)); + r300_translate_out_fmt(surf->format)); } + /* Disable unused colorbuffers. */ + for (; i < 4; i++) { + OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), R300_US_OUT_FMT_UNUSED); + } + + /* Set up a zbuffer. */ if (fb->zsbuf) { - tex = (struct r300_texture*)fb->zsbuf->texture; + surf = fb->zsbuf; + tex = (struct r300_texture*)surf->texture; assert(tex && tex->buffer && "zsbuf is marked, but NULL!"); - pixpitch = r300_texture_get_stride(tex, 0) / tex->tex.block.size; OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1); - OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + OUT_CS_RELOC(tex->buffer, surf->offset, 0, RADEON_GEM_DOMAIN_VRAM, 0); OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format)); OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1); - OUT_CS_RELOC(tex->buffer, pixpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0); + OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level], 0, + RADEON_GEM_DOMAIN_VRAM, 0); } - OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, - R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS | - R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D); - OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, - R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | - R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); END_CS; } -void r300_emit_query_begin(struct r300_context* r300, - struct r300_query* query) +static void r300_emit_query_start(struct r300_context *r300) { + struct r300_capabilities *caps = r300_screen(r300->context.screen)->caps; + struct r300_query *query = r300->query_current; CS_LOCALS(r300); - /* XXX This will almost certainly not return good results - * for overlapping queries. */ - BEGIN_CS(2); + if (!query) + return; + + BEGIN_CS(4); + if (caps->family == CHIP_FAMILY_RV530) { + OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL); + } else { + OUT_CS_REG(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL); + } OUT_CS_REG(R300_ZB_ZPASS_DATA, 0); END_CS; + query->begin_emitted = TRUE; } -void r300_emit_query_end(struct r300_context* r300, - struct r300_query* query) + +static void r300_emit_query_finish(struct r300_context *r300, + struct r300_query *query) { struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps; CS_LOCALS(r300); - if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo, - 0, RADEON_GEM_DOMAIN_GTT)) { - debug_printf("r300: There wasn't room for the OQ buffer!?" - " Oh noes!\n"); - } - assert(caps->num_frag_pipes); + BEGIN_CS(6 * caps->num_frag_pipes + 2); /* I'm not so sure I like this switch, but it's hard to be elegant * when there's so many special cases... @@ -381,6 +452,7 @@ void r300_emit_query_end(struct r300_context* r300, OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1); OUT_CS_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 0), 0, RADEON_GEM_DOMAIN_GTT, 0); + break; default: debug_printf("r300: Implementation error: Chipset reports %d" " pixel pipes!\n", caps->num_frag_pipes); @@ -390,14 +462,62 @@ void r300_emit_query_end(struct r300_context* r300, /* And, finally, reset it to normal... */ OUT_CS_REG(R300_SU_REG_DEST, 0xF); END_CS; +} + +static void rv530_emit_query_single(struct r300_context *r300, + struct r300_query *query) +{ + CS_LOCALS(r300); + + BEGIN_CS(8); + OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0); + OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1); + OUT_CS_RELOC(r300->oqbo, query->offset, 0, RADEON_GEM_DOMAIN_GTT, 0); + OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL); + END_CS; +} + +static void rv530_emit_query_double(struct r300_context *r300, + struct r300_query *query) +{ + CS_LOCALS(r300); + + BEGIN_CS(14); + OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0); + OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1); + OUT_CS_RELOC(r300->oqbo, query->offset, 0, RADEON_GEM_DOMAIN_GTT, 0); + OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1); + OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1); + OUT_CS_RELOC(r300->oqbo, query->offset + sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0); + OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL); + END_CS; +} + +void r300_emit_query_end(struct r300_context* r300) +{ + struct r300_capabilities *caps = r300_screen(r300->context.screen)->caps; + struct r300_query *query = r300->query_current; + + if (!query) + return; + + if (query->begin_emitted == FALSE) + return; + if (caps->family == CHIP_FAMILY_RV530) { + if (caps->num_z_pipes == 2) + rv530_emit_query_double(r300, query); + else + rv530_emit_query_single(r300, query); + } else + r300_emit_query_finish(r300, query); } void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs) { CS_LOCALS(r300); - BEGIN_CS(20); + BEGIN_CS(22); OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status); OUT_CS_REG(R300_GA_POINT_SIZE, rs->point_size); OUT_CS_REG_SEQ(R300_GA_POINT_MINMAX, 2); @@ -413,6 +533,7 @@ void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs) OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, rs->line_stipple_config); OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, rs->line_stipple_value); OUT_CS_REG(R300_GA_COLOR_CONTROL, rs->color_control); + OUT_CS_REG(R300_GA_POLY_MODE, rs->polygon_mode); END_CS; } @@ -423,6 +544,8 @@ void r300_emit_rs_block_state(struct r300_context* r300, struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); + DBG(r300, DBG_DRAW, "r300: RS emit:\n"); + BEGIN_CS(21); if (r300screen->caps->is_r500) { OUT_CS_REG_SEQ(R500_RS_IP_0, 8); @@ -431,7 +554,7 @@ void r300_emit_rs_block_state(struct r300_context* r300, } for (i = 0; i < 8; i++) { OUT_CS(rs->ip[i]); - /* debug_printf("ip %d: 0x%08x\n", i, rs->ip[i]); */ + DBG(r300, DBG_DRAW, " : ip %d: 0x%08x\n", i, rs->ip[i]); } OUT_CS_REG_SEQ(R300_RS_COUNT, 2); @@ -445,40 +568,67 @@ void r300_emit_rs_block_state(struct r300_context* r300, } for (i = 0; i < 8; i++) { OUT_CS(rs->inst[i]); - /* debug_printf("inst %d: 0x%08x\n", i, rs->inst[i]); */ + DBG(r300, DBG_DRAW, " : inst %d: 0x%08x\n", i, rs->inst[i]); } - /* debug_printf("count: 0x%08x inst_count: 0x%08x\n", rs->count, - * rs->inst_count); */ + DBG(r300, DBG_DRAW, " : count: 0x%08x inst_count: 0x%08x\n", + rs->count, rs->inst_count); END_CS; } -void r300_emit_scissor_state(struct r300_context* r300, - struct r300_scissor_state* scissor) +static void r300_emit_scissor_regs(struct r300_context* r300, + struct r300_scissor_regs* scissor) { CS_LOCALS(r300); BEGIN_CS(3); OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); - OUT_CS(scissor->scissor_top_left); - OUT_CS(scissor->scissor_bottom_right); + OUT_CS(scissor->top_left); + OUT_CS(scissor->bottom_right); END_CS; } +void r300_emit_scissor_state(struct r300_context* r300, + struct r300_scissor_state* scissor) +{ + if (r300->rs_state->rs.scissor) { + r300_emit_scissor_regs(r300, &scissor->scissor); + } else { + r300_emit_scissor_regs(r300, &scissor->framebuffer); + } +} + void r300_emit_texture(struct r300_context* r300, struct r300_sampler_state* sampler, struct r300_texture* tex, unsigned offset) { + uint32_t filter0 = sampler->filter0; + uint32_t format0 = tex->state.format0; + unsigned min_level, max_level; CS_LOCALS(r300); + /* to emulate 1D textures through 2D ones correctly */ + if (tex->tex.target == PIPE_TEXTURE_1D) { + filter0 &= ~R300_TX_WRAP_T_MASK; + filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE); + } + + /* determine min/max levels */ + /* the MAX_MIP level is the largest (finest) one */ + max_level = MIN2(sampler->max_lod, tex->tex.last_level); + min_level = MIN2(sampler->min_lod, max_level); + format0 |= R300_TX_NUM_LEVELS(max_level); + filter0 |= R300_TX_MAX_MIP_LEVEL(min_level); + BEGIN_CS(16); - OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), sampler->filter0); + OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), filter0 | + (offset << 28)); OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1); OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color); - OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), tex->state.format0); + OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), format0); OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1); OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2); OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1); @@ -487,13 +637,76 @@ void r300_emit_texture(struct r300_context* r300, END_CS; } -void r300_emit_vertex_buffer(struct r300_context* r300) +static boolean r300_validate_aos(struct r300_context *r300) +{ + struct pipe_vertex_buffer *vbuf = r300->vertex_buffer; + struct pipe_vertex_element *velem = r300->vertex_element; + int i; + + /* Check if formats and strides are aligned to the size of DWORD. */ + for (i = 0; i < r300->vertex_element_count; i++) { + if (vbuf[velem[i].vertex_buffer_index].stride % 4 != 0 || + pf_get_blocksize(velem[i].src_format) % 4 != 0) { + return FALSE; + } + } + return TRUE; +} + +void r300_emit_aos(struct r300_context* r300, unsigned offset) +{ + struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vertex_buffer; + struct pipe_vertex_element *velem = r300->vertex_element; + int i; + unsigned size1, size2, aos_count = r300->vertex_element_count; + unsigned packet_size = (aos_count * 3 + 1) / 2; + CS_LOCALS(r300); + + /* XXX Move this checking to a more approriate place. */ + if (!r300_validate_aos(r300)) { + /* XXX We should fallback using Draw. */ + assert(0); + } + + BEGIN_CS(2 + packet_size + aos_count * 2); + OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size); + OUT_CS(aos_count); + + for (i = 0; i < aos_count - 1; i += 2) { + vb1 = &vbuf[velem[i].vertex_buffer_index]; + vb2 = &vbuf[velem[i+1].vertex_buffer_index]; + size1 = pf_get_blocksize(velem[i].src_format); + size2 = pf_get_blocksize(velem[i+1].src_format); + + OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) | + R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride)); + OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride); + OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride); + } + + if (aos_count & 1) { + vb1 = &vbuf[velem[i].vertex_buffer_index]; + size1 = pf_get_blocksize(velem[i].src_format); + + OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride)); + OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride); + } + + for (i = 0; i < aos_count; i++) { + OUT_CS_RELOC_NO_OFFSET(vbuf[velem[i].vertex_buffer_index].buffer, + RADEON_GEM_DOMAIN_GTT, 0, 0); + } + END_CS; +} + +#if 0 +void r300_emit_draw_packet(struct r300_context* r300) { CS_LOCALS(r300); DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, " "vertex size %d\n", r300->vbo, - r300->vertex_info.vinfo.size); + r300->vertex_info->vinfo.size); /* Set the pointer to our vertex buffer. The emitted values are this: * PACKET3 [3D_LOAD_VBPNTR] * COUNT [1] @@ -504,54 +717,66 @@ void r300_emit_vertex_buffer(struct r300_context* r300) BEGIN_CS(7); OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3); OUT_CS(1); - OUT_CS(r300->vertex_info.vinfo.size | - (r300->vertex_info.vinfo.size << 8)); + OUT_CS(r300->vertex_info->vinfo.size | + (r300->vertex_info->vinfo.size << 8)); OUT_CS(r300->vbo_offset); OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0); END_CS; } +#endif void r300_emit_vertex_format_state(struct r300_context* r300) { int i; CS_LOCALS(r300); + DBG(r300, DBG_DRAW, "r300: VAP/PSC emit:\n"); + BEGIN_CS(26); - OUT_CS_REG(R300_VAP_VTX_SIZE, r300->vertex_info.vinfo.size); + OUT_CS_REG(R300_VAP_VTX_SIZE, r300->vertex_info->vinfo.size); OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2); - OUT_CS(r300->vertex_info.vinfo.hwfmt[0]); - OUT_CS(r300->vertex_info.vinfo.hwfmt[1]); + OUT_CS(r300->vertex_info->vinfo.hwfmt[0]); + OUT_CS(r300->vertex_info->vinfo.hwfmt[1]); OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2); - OUT_CS(r300->vertex_info.vinfo.hwfmt[2]); - OUT_CS(r300->vertex_info.vinfo.hwfmt[3]); - /* for (i = 0; i < 4; i++) { - * debug_printf("hwfmt%d: 0x%08x\n", i, - * r300->vertex_info.vinfo.hwfmt[i]); - * } */ + OUT_CS(r300->vertex_info->vinfo.hwfmt[2]); + OUT_CS(r300->vertex_info->vinfo.hwfmt[3]); + for (i = 0; i < 4; i++) { + DBG(r300, DBG_DRAW, " : hwfmt%d: 0x%08x\n", i, + r300->vertex_info->vinfo.hwfmt[i]); + } OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8); for (i = 0; i < 8; i++) { - OUT_CS(r300->vertex_info.vap_prog_stream_cntl[i]); - /* debug_printf("prog_stream_cntl%d: 0x%08x\n", i, - * r300->vertex_info.vap_prog_stream_cntl[i]); */ + OUT_CS(r300->vertex_info->vap_prog_stream_cntl[i]); + DBG(r300, DBG_DRAW, " : prog_stream_cntl%d: 0x%08x\n", i, + r300->vertex_info->vap_prog_stream_cntl[i]); } OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8); for (i = 0; i < 8; i++) { - OUT_CS(r300->vertex_info.vap_prog_stream_cntl_ext[i]); - /* debug_printf("prog_stream_cntl_ext%d: 0x%08x\n", i, - * r300->vertex_info.vap_prog_stream_cntl_ext[i]); */ + OUT_CS(r300->vertex_info->vap_prog_stream_cntl_ext[i]); + DBG(r300, DBG_DRAW, " : prog_stream_cntl_ext%d: 0x%08x\n", i, + r300->vertex_info->vap_prog_stream_cntl_ext[i]); } END_CS; } + void r300_emit_vertex_program_code(struct r300_context* r300, - struct r300_vertex_program_code* code, - struct r300_constant_buffer* constants) + struct r300_vertex_program_code* code) { int i; struct r300_screen* r300screen = r300_screen(r300->context.screen); unsigned instruction_count = code->length / 4; + + int vtx_mem_size = r300screen->caps->is_r500 ? 128 : 72; + int input_count = MAX2(util_bitcount(code->InputsRead), 1); + int output_count = MAX2(util_bitcount(code->OutputsWritten), 1); + int temp_count = MAX2(code->num_temporaries, 1); + int pvs_num_slots = MIN3(vtx_mem_size / input_count, + vtx_mem_size / output_count, 10); + int pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6); + CS_LOCALS(r300); if (!r300screen->caps->has_tcl) { @@ -560,17 +785,11 @@ void r300_emit_vertex_program_code(struct r300_context* r300, return; } - if (code->constants.Count) { - BEGIN_CS(14 + code->length + (code->constants.Count * 4)); - } else { - BEGIN_CS(11 + code->length); - } - + BEGIN_CS(9 + code->length); /* R300_VAP_PVS_CODE_CNTL_0 * R300_VAP_PVS_CONST_CNTL * R300_VAP_PVS_CODE_CNTL_1 - * See the r5xx docs for instructions on how to use these. - * XXX these could be optimized to select better values... */ + * See the r5xx docs for instructions on how to use these. */ OUT_CS_REG_SEQ(R300_VAP_PVS_CODE_CNTL_0, 3); OUT_CS(R300_PVS_FIRST_INST(0) | R300_PVS_XYZW_VALID_INST(instruction_count - 1) | @@ -583,32 +802,51 @@ void r300_emit_vertex_program_code(struct r300_context* r300, for (i = 0; i < code->length; i++) OUT_CS(code->body.d[i]); - if (code->constants.Count) { - OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, - (r300screen->caps->is_r500 ? - R500_PVS_CONST_START : R300_PVS_CONST_START)); - OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->constants.Count * 4); - for (i = 0; i < code->constants.Count; i++) { - const float * data = get_shader_constant(r300, &code->constants.Constants[i], constants); - OUT_CS_32F(data[0]); - OUT_CS_32F(data[1]); - OUT_CS_32F(data[2]); - OUT_CS_32F(data[3]); - } - } - - OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(10) | - R300_PVS_NUM_CNTLRS(5) | + OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) | + R300_PVS_NUM_CNTLRS(pvs_num_controllers) | R300_PVS_NUM_FPUS(r300screen->caps->num_vert_fpus) | - R300_PVS_VF_MAX_VTX_NUM(12)); - OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); + R300_PVS_VF_MAX_VTX_NUM(12) | + (r300screen->caps->is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0)); END_CS; } void r300_emit_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs) { - r300_emit_vertex_program_code(r300, &vs->code, &r300->shader_constants[PIPE_SHADER_VERTEX]); + r300_emit_vertex_program_code(r300, &vs->code); +} + +void r300_emit_vs_constant_buffer(struct r300_context* r300, + struct rc_constant_list* constants) +{ + int i; + struct r300_screen* r300screen = r300_screen(r300->context.screen); + CS_LOCALS(r300); + + if (!r300screen->caps->has_tcl) { + debug_printf("r300: Implementation error: emit_vertex_shader called," + " but has_tcl is FALSE!\n"); + return; + } + + if (constants->Count == 0) + return; + + BEGIN_CS(constants->Count * 4 + 3); + OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, + (r300screen->caps->is_r500 ? + R500_PVS_CONST_START : R300_PVS_CONST_START)); + OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, constants->Count * 4); + for (i = 0; i < constants->Count; i++) { + const float * data = get_shader_constant(r300, + &constants->Constants[i], + &r300->shader_constants[PIPE_SHADER_VERTEX]); + OUT_CS_32F(data[0]); + OUT_CS_32F(data[1]); + OUT_CS_32F(data[2]); + OUT_CS_32F(data[3]); + } + END_CS; } void r300_emit_viewport_state(struct r300_context* r300, @@ -633,13 +871,31 @@ void r300_emit_viewport_state(struct r300_context* r300, END_CS; } +void r300_emit_texture_count(struct r300_context* r300) +{ + CS_LOCALS(r300); + + BEGIN_CS(2); + OUT_CS_REG(R300_TX_ENABLE, (1 << r300->texture_count) - 1); + END_CS; + +} + void r300_flush_textures(struct r300_context* r300) { CS_LOCALS(r300); - BEGIN_CS(4); + BEGIN_CS(2); OUT_CS_REG(R300_TX_INVALTAGS, 0); - OUT_CS_REG(R300_TX_ENABLE, (1 << r300->texture_count) - 1); + END_CS; +} + +static void r300_flush_pvs(struct r300_context* r300) +{ + CS_LOCALS(r300); + + BEGIN_CS(2); + OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); END_CS; } @@ -655,9 +911,17 @@ void r300_emit_dirty_state(struct r300_context* r300) return; } - r300_update_derived_state(r300); + /* Check size of CS. */ + /* Make sure we have at least 8*1024 spare dwords. */ + /* XXX It would be nice to know the number of dwords we really need to + * XXX emit. */ + if (!r300->winsys->check_cs(r300->winsys, 8*1024)) { + r300->context.flush(&r300->context, 0, NULL); + } + + /* Clean out BOs. */ + r300->winsys->reset_bos(r300->winsys); - /* XXX check size */ validate: /* Color buffers... */ for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) { @@ -682,7 +946,8 @@ validate: /* ...textures... */ for (i = 0; i < r300->texture_count; i++) { tex = r300->textures[i]; - assert(tex && tex->buffer && "texture is marked, but NULL!"); + if (!tex) + continue; if (!r300->winsys->add_buffer(r300->winsys, tex->buffer, RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) { r300->context.flush(&r300->context, 0, NULL); @@ -703,7 +968,7 @@ validate: goto validate; } } else { - debug_printf("No VBO while emitting dirty state!\n"); + // debug_printf("No VBO while emitting dirty state!\n"); } if (!r300->winsys->validate(r300->winsys)) { r300->context.flush(&r300->context, 0, NULL); @@ -716,6 +981,11 @@ validate: goto validate; } + if (r300->dirty_state & R300_NEW_QUERY) { + r300_emit_query_start(r300); + r300->dirty_state &= ~R300_NEW_QUERY; + } + if (r300->dirty_state & R300_NEW_BLEND) { r300_emit_blend_state(r300, r300->blend_state); r300->dirty_state &= ~R300_NEW_BLEND; @@ -738,13 +1008,22 @@ validate: if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) { if (r300screen->caps->is_r500) { - r500_emit_fragment_program_code(r300, &r300->fs->code, &r300->shader_constants[PIPE_SHADER_FRAGMENT]); + r500_emit_fragment_program_code(r300, &r300->fs->code); } else { - r300_emit_fragment_program_code(r300, &r300->fs->code, &r300->shader_constants[PIPE_SHADER_FRAGMENT]); + r300_emit_fragment_program_code(r300, &r300->fs->code); } r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER; } + if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER_CONSTANTS) { + if (r300screen->caps->is_r500) { + r500_emit_fs_constant_buffer(r300, &r300->fs->code.constants); + } else { + r300_emit_fs_constant_buffer(r300, &r300->fs->code.constants); + } + r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER_CONSTANTS; + } + if (r300->dirty_state & R300_NEW_FRAMEBUFFERS) { r300_emit_fb_state(r300, &r300->framebuffer_state); r300->dirty_state &= ~R300_NEW_FRAMEBUFFERS; @@ -768,13 +1047,16 @@ validate: /* Samplers and textures are tracked separately but emitted together. */ if (r300->dirty_state & (R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) { + r300_emit_texture_count(r300); + for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) { - if (r300->dirty_state & - ((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i))) { - r300_emit_texture(r300, - r300->sampler_states[i], - r300->textures[i], - i); + if (r300->dirty_state & + ((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i))) { + if (r300->textures[i]) + r300_emit_texture(r300, + r300->sampler_states[i], + r300->textures[i], + i); r300->dirty_state &= ~((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i)); dirty_tex++; @@ -797,17 +1079,26 @@ validate: r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT; } + if (r300->dirty_state & (R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS)) { + r300_flush_pvs(r300); + } + if (r300->dirty_state & R300_NEW_VERTEX_SHADER) { r300_emit_vertex_shader(r300, r300->vs); r300->dirty_state &= ~R300_NEW_VERTEX_SHADER; } + if (r300->dirty_state & R300_NEW_VERTEX_SHADER_CONSTANTS) { + r300_emit_vs_constant_buffer(r300, &r300->vs->code.constants); + r300->dirty_state &= ~R300_NEW_VERTEX_SHADER_CONSTANTS; + } + /* XXX assert(r300->dirty_state == 0); */ /* Finally, emit the VBO. */ - r300_emit_vertex_buffer(r300); + //r300_emit_vertex_buffer(r300); r300->dirty_hw++; } diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index c4002b8e5d..3797d3d332 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -23,16 +23,14 @@ #ifndef R300_EMIT_H #define R300_EMIT_H -#include "util/u_math.h" - #include "r300_context.h" -#include "r300_cs.h" -#include "r300_screen.h" -#include "r300_state_inlines.h" +#include "radeon_code.h" struct rX00_fragment_program_code; struct r300_vertex_program_code; +void r300_emit_aos(struct r300_context* r300, unsigned offset); + void r300_emit_blend_state(struct r300_context* r300, struct r300_blend_state* blend); @@ -46,20 +44,24 @@ void r300_emit_dsa_state(struct r300_context* r300, struct r300_dsa_state* dsa); void r300_emit_fragment_program_code(struct r300_context* r300, - struct rX00_fragment_program_code* generic_code, - struct r300_constant_buffer* externals); + struct rX00_fragment_program_code* generic_code); + +void r300_emit_fs_constant_buffer(struct r300_context* r300, + struct rc_constant_list* constants); void r500_emit_fragment_program_code(struct r300_context* r300, - struct rX00_fragment_program_code* generic_code, - struct r300_constant_buffer* externals); + struct rX00_fragment_program_code* generic_code); + +void r500_emit_fs_constant_buffer(struct r300_context* r300, + struct rc_constant_list* constants); void r300_emit_fb_state(struct r300_context* r300, struct pipe_framebuffer_state* fb); void r300_emit_query_begin(struct r300_context* r300, struct r300_query* query); -void r300_emit_query_end(struct r300_context* r300, - struct r300_query* query); + +void r300_emit_query_end(struct r300_context* r300); void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs); @@ -79,8 +81,10 @@ void r300_emit_vertex_buffer(struct r300_context* r300); void r300_emit_vertex_format_state(struct r300_context* r300); void r300_emit_vertex_program_code(struct r300_context* r300, - struct r300_vertex_program_code* code, - struct r300_constant_buffer* constants); + struct r300_vertex_program_code* code); + +void r300_emit_vs_constant_buffer(struct r300_context* r300, + struct rc_constant_list* constants); void r300_emit_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); @@ -88,6 +92,8 @@ void r300_emit_vertex_shader(struct r300_context* r300, void r300_emit_viewport_state(struct r300_context* r300, struct r300_viewport_state* viewport); +void r300_emit_texture_count(struct r300_context* r300); + void r300_flush_textures(struct r300_context* r300); /* Emit all dirty state. */ diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c index 0dff1c6f4f..14a08241fc 100644 --- a/src/gallium/drivers/r300/r300_flush.c +++ b/src/gallium/drivers/r300/r300_flush.c @@ -20,29 +20,48 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#include "draw/draw_context.h" +#include "draw/draw_private.h" + +#include "util/u_simple_list.h" + +#include "r300_context.h" +#include "r300_cs.h" +#include "r300_emit.h" #include "r300_flush.h" +#include "r300_state_invariant.h" static void r300_flush(struct pipe_context* pipe, unsigned flags, struct pipe_fence_handle** fence) { - struct r300_context* r300 = r300_context(pipe); - CS_LOCALS(r300); + struct r300_context *r300 = r300_context(pipe); + struct r300_query *query; + CS_LOCALS(r300); /* We probably need to flush Draw, but we may have been called from - * within Draw. This feels kludgy, but it might be the best thing. */ - if (!r300->draw->flushing) { + * within Draw. This feels kludgy, but it might be the best thing. + * + * Of course, the best thing is to kill Draw with fire. :3 */ + if (r300->draw && !r300->draw->flushing) { draw_flush(r300->draw); } + r300_emit_query_end(r300); + if (r300->dirty_hw) { FLUSH_CS; r300_emit_invariant_state(r300); r300->dirty_state = R300_NEW_KITCHEN_SINK; r300->dirty_hw = 0; } + /* reset flushed query */ + foreach(query, &r300->query_list) { + query->flushed = TRUE; + } } + void r300_init_flush_functions(struct r300_context* r300) { r300->context.flush = r300_flush; diff --git a/src/gallium/drivers/r300/r300_flush.h b/src/gallium/drivers/r300/r300_flush.h index 9a83d89daa..0e9e6106bb 100644 --- a/src/gallium/drivers/r300/r300_flush.h +++ b/src/gallium/drivers/r300/r300_flush.h @@ -23,13 +23,6 @@ #ifndef R300_FLUSH_H #define R300_FLUSH_H -#include "draw/draw_private.h" - -#include "pipe/p_context.h" - -#include "r300_context.h" -#include "r300_cs.h" - void r300_init_flush_functions(struct r300_context* r300); #endif /* R300_FLUSH_H */ diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index a0e848a59a..79b01bb4dc 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -1,6 +1,7 @@ /* * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> * Joakim Sindholt <opensource@zhasha.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -21,12 +22,51 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "r300_fs.h" +#include "tgsi/tgsi_dump.h" +#include "r300_context.h" +#include "r300_screen.h" +#include "r300_fs.h" #include "r300_tgsi_to_rc.h" +#include "radeon_code.h" #include "radeon_compiler.h" +/* Convert info about FS input semantics to r300_shader_semantics. */ +static void r300_shader_read_fs_inputs(struct tgsi_shader_info* info, + struct r300_shader_semantics* fs_inputs) +{ + int i; + unsigned index; + + r300_shader_semantics_reset(fs_inputs); + + for (i = 0; i < info->num_inputs; i++) { + index = info->input_semantic_index[i]; + + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: + assert(index <= ATTR_COLOR_COUNT); + fs_inputs->color[index] = i; + break; + + case TGSI_SEMANTIC_GENERIC: + assert(index <= ATTR_GENERIC_COUNT); + fs_inputs->generic[index] = i; + break; + + case TGSI_SEMANTIC_FOG: + assert(index == 0); + fs_inputs->fog = i; + break; + + default: + assert(0); + } + } +} + + static void find_output_registers(struct r300_fragment_program_compiler * compiler, struct r300_fragment_shader * fs) { @@ -54,38 +94,24 @@ static void allocate_hardware_inputs( void (*allocate)(void * data, unsigned input, unsigned hwreg), void * mydata) { - struct tgsi_shader_info* info = &((struct r300_fragment_shader*)c->UserData)->info; - int total_colors = 0; - int colors = 0; - int total_generic = 0; - int generic = 0; - int i; - - for (i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_COLOR: - total_colors++; - break; - case TGSI_SEMANTIC_FOG: - case TGSI_SEMANTIC_GENERIC: - total_generic++; - break; + struct r300_shader_semantics* inputs = + &((struct r300_fragment_shader*)c->UserData)->inputs; + int i, reg = 0; + + /* Allocate input registers. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (inputs->color[i] != ATTR_UNUSED) { + allocate(mydata, inputs->color[i], reg++); } } - - for(i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_COLOR: - allocate(mydata, i, colors); - colors++; - break; - case TGSI_SEMANTIC_FOG: - case TGSI_SEMANTIC_GENERIC: - allocate(mydata, i, total_colors + generic); - generic++; - break; + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (inputs->generic[i] != ATTR_UNUSED) { + allocate(mydata, inputs->generic[i], reg++); } } + if (inputs->fog != ATTR_UNUSED) { + allocate(mydata, inputs->fog, reg++); + } } void r300_translate_fragment_shader(struct r300_context* r300, @@ -94,6 +120,10 @@ void r300_translate_fragment_shader(struct r300_context* r300, struct r300_fragment_program_compiler compiler; struct tgsi_to_rc ttr; + /* Initialize. */ + r300_shader_read_fs_inputs(&fs->info, &fs->inputs); + + /* Setup the compiler. */ memset(&compiler, 0, sizeof(compiler)); rc_init(&compiler.Base); compiler.Base.Debug = DBG_ON(r300, DBG_FP); @@ -103,7 +133,7 @@ void r300_translate_fragment_shader(struct r300_context* r300, compiler.AllocateHwInputs = &allocate_hardware_inputs; compiler.UserData = fs; - /* TODO: Program compilation depends on texture compare modes, + /* XXX: Program compilation depends on texture compare modes, * which are sampler state. Therefore, programs need to be recompiled * depending on this state as in the classic Mesa driver. * @@ -126,9 +156,10 @@ void r300_translate_fragment_shader(struct r300_context* r300, /* Invoke the compiler */ r3xx_compile_fragment_program(&compiler); if (compiler.Base.Error) { - /* Todo: Fail gracefully */ - fprintf(stderr, "r300 FP: Compiler error\n"); - abort(); + /* XXX failover maybe? */ + DBG(r300, DBG_FP, "r300: Error compiling fragment program: %s\n", + compiler.Base.ErrorMsg); + assert(0); } /* And, finally... */ diff --git a/src/gallium/drivers/r300/r300_fs.h b/src/gallium/drivers/r300/r300_fs.h index 9fab789402..630e2d0c8a 100644 --- a/src/gallium/drivers/r300/r300_fs.h +++ b/src/gallium/drivers/r300/r300_fs.h @@ -1,6 +1,7 @@ /* * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> * Joakim Sindholt <opensource@zhasha.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -24,18 +25,17 @@ #ifndef R300_FS_H #define R300_FS_H -#include "tgsi/tgsi_dump.h" - -#include "r300_context.h" -#include "r3xx_fs.h" -#include "r5xx_fs.h" - +#include "pipe/p_state.h" +#include "tgsi/tgsi_scan.h" #include "radeon_code.h" +#include "r300_shader_semantics.h" struct r300_fragment_shader { /* Parent class */ struct pipe_shader_state state; + struct tgsi_shader_info info; + struct r300_shader_semantics inputs; /* Has this shader been translated yet? */ boolean translated; @@ -48,4 +48,10 @@ struct r300_fragment_shader { void r300_translate_fragment_shader(struct r300_context* r300, struct r300_fragment_shader* fs); - #endif /* R300_FS_H */ +static inline boolean r300_fragment_shader_writes_depth(struct r300_fragment_shader *fs) +{ + if (!fs) + return FALSE; + return (fs->code.writes_depth) ? TRUE : FALSE; +} +#endif /* R300_FS_H */ diff --git a/src/gallium/drivers/r300/r300_query.c b/src/gallium/drivers/r300/r300_query.c index 2880d34877..ca00b043c5 100644 --- a/src/gallium/drivers/r300/r300_query.c +++ b/src/gallium/drivers/r300/r300_query.c @@ -20,17 +20,23 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "r300_query.h" +#include "util/u_memory.h" +#include "util/u_simple_list.h" +#include "r300_context.h" +#include "r300_screen.h" +#include "r300_cs.h" #include "r300_emit.h" +#include "r300_query.h" +#include "r300_reg.h" -static struct pipe_query* r300_create_query(struct pipe_context* pipe, +static struct pipe_query *r300_create_query(struct pipe_context *pipe, unsigned query_type) { - struct r300_context* r300 = r300_context(pipe); - struct r300_screen* r300screen = r300_screen(r300->context.screen); - unsigned query_size = r300screen->caps->num_frag_pipes * 4; - struct r300_query* q, * qptr; + struct r300_context *r300 = r300_context(pipe); + struct r300_screen *r300screen = r300_screen(r300->context.screen); + unsigned query_size; + struct r300_query *q, *qptr; q = CALLOC_STRUCT(r300_query); @@ -39,13 +45,16 @@ static struct pipe_query* r300_create_query(struct pipe_context* pipe, q->active = FALSE; - if (!r300->query_list) { - r300->query_list = q; - } else if (!is_empty_list(r300->query_list)) { - qptr = last_elem(r300->query_list); + if (r300screen->caps->family == CHIP_FAMILY_RV530) + query_size = r300screen->caps->num_z_pipes * sizeof(uint32_t); + else + query_size = r300screen->caps->num_frag_pipes * sizeof(uint32_t); + + if (!is_empty_list(&r300->query_list)) { + qptr = last_elem(&r300->query_list); q->offset = qptr->offset + query_size; - insert_at_tail(r300->query_list, q); } + insert_at_tail(&r300->query_list, q); /* XXX */ if (q->offset >= 4096) { @@ -71,24 +80,26 @@ static void r300_begin_query(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); struct r300_query* q = (struct r300_query*)query; + assert(r300->query_current == NULL); + map = pipe->screen->buffer_map(pipe->screen, r300->oqbo, PIPE_BUFFER_USAGE_CPU_WRITE); map += q->offset / 4; - *map = ~0; + *map = ~0U; pipe->screen->buffer_unmap(pipe->screen, r300->oqbo); - r300_emit_dirty_state(r300); - r300_emit_query_begin(r300, q); + q->flushed = FALSE; + r300->query_current = q; + r300->dirty_state |= R300_NEW_QUERY; } static void r300_end_query(struct pipe_context* pipe, - struct pipe_query* query) + struct pipe_query* query) { struct r300_context* r300 = r300_context(pipe); - struct r300_query* q = (struct r300_query*)query; - r300_emit_dirty_state(r300); - r300_emit_query_end(r300, q); + r300_emit_query_end(r300); + r300->query_current = NULL; } static boolean r300_get_query_result(struct pipe_context* pipe, @@ -98,28 +109,36 @@ static boolean r300_get_query_result(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); struct r300_screen* r300screen = r300_screen(r300->context.screen); - struct r300_query* q = (struct r300_query*)query; + struct r300_query *q = (struct r300_query*)query; unsigned flags = PIPE_BUFFER_USAGE_CPU_READ; uint32_t* map; - uint32_t temp; - unsigned i; + uint32_t temp = 0; + unsigned i, num_results; - if (wait) { + if (q->flushed == FALSE) pipe->flush(pipe, 0, NULL); - } else { + if (!wait) { flags |= PIPE_BUFFER_USAGE_DONTBLOCK; } map = pipe->screen->buffer_map(pipe->screen, r300->oqbo, flags); + if (!map) + return FALSE; map += q->offset / 4; - for (i = 0; i < r300screen->caps->num_frag_pipes; i++) { - if (*map == ~0) { + + if (r300screen->caps->family == CHIP_FAMILY_RV530) + num_results = r300screen->caps->num_z_pipes; + else + num_results = r300screen->caps->num_frag_pipes; + + for (i = 0; i < num_results; i++) { + if (*map == ~0U) { /* Looks like our results aren't ready yet. */ if (wait) { debug_printf("r300: Despite waiting, OQ results haven't" " come in yet.\n"); } - temp = ~0; + temp = ~0U; break; } temp += *map; @@ -127,7 +146,7 @@ static boolean r300_get_query_result(struct pipe_context* pipe, } pipe->screen->buffer_unmap(pipe->screen, r300->oqbo); - if (temp == ~0) { + if (temp == ~0U) { /* Our results haven't been written yet... */ return FALSE; } diff --git a/src/gallium/drivers/r300/r300_query.h b/src/gallium/drivers/r300/r300_query.h index 4f50e8f844..48876da312 100644 --- a/src/gallium/drivers/r300/r300_query.h +++ b/src/gallium/drivers/r300/r300_query.h @@ -23,10 +23,6 @@ #ifndef R300_QUERY_H #define R300_QUERY_H -#include "r300_context.h" -#include "r300_cs.h" -#include "r300_reg.h" - struct r300_context; static INLINE struct r300_query* r300_query(struct pipe_query* q) diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h index 03cd219cde..c1ea87d11e 100644 --- a/src/gallium/drivers/r300/r300_reg.h +++ b/src/gallium/drivers/r300/r300_reg.h @@ -348,6 +348,27 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_WRITE_ENA_W 8 # define R300_SWIZZLE1_SHIFT 16 +# define R300_VAP_SWIZZLE_X001 \ + ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \ + (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Y_SHIFT) | \ + (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) | \ + (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \ + (0xf << R300_WRITE_ENA_SHIFT)) + +# define R300_VAP_SWIZZLE_XY01 \ + ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \ + (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \ + (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) | \ + (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \ + (0xf << R300_WRITE_ENA_SHIFT)) + +# define R300_VAP_SWIZZLE_XYZ1 \ + ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \ + (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \ + (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) | \ + (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \ + (0xf << R300_WRITE_ENA_SHIFT)) + # define R300_VAP_SWIZZLE_XYZW \ ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \ (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \ @@ -640,20 +661,20 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_GB_SUPER_TILE_B (1 << 15) # define R300_GB_SUBPIXEL_1_12 (0 << 16) # define R300_GB_SUBPIXEL_1_16 (1 << 16) -# define GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17) -# define GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17) -# define GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17) -# define GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17) -# define GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19) -# define GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19) -# define GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20) -# define GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20) -# define GB_TILE_CONFIG_ALT_OFFSET (0 << 21) -# define GB_TILE_CONFIG_SUBPRECISION (0 << 22) -# define GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23) -# define GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23) -# define GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24) -# define GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24) +# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17) +# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17) +# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17) +# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17) +# define R300_GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19) +# define R300_GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19) +# define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20) +# define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20) +# define R300_GB_TILE_CONFIG_ALT_OFFSET (0 << 21) +# define R300_GB_TILE_CONFIG_SUBPRECISION (0 << 22) +# define R300_GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23) +# define R300_GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23) +# define R300_GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24) +# define R300_GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24) /* Specifies the sizes of the various FIFO`s in the sc/rs/us. This register must be the first one written */ #define R300_GB_FIFO_SIZE 0x4024 @@ -679,9 +700,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */ # define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24 -#define GB_Z_PEQ_CONFIG 0x4028 -# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0) -# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0) +#define R300_GB_Z_PEQ_CONFIG 0x4028 +# define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0) +# define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0) /* Specifies various polygon specific selects (fog, depth, perspective). */ #define R300_GB_SELECT 0x401c @@ -704,39 +725,39 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Specifies the graphics pipeline configuration for antialiasing. */ #define R300_GB_AA_CONFIG 0x4020 -# define GB_AA_CONFIG_AA_DISABLE (0 << 0) -# define GB_AA_CONFIG_AA_ENABLE (1 << 0) -# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1) -# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1) -# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1) -# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1) +# define R300_GB_AA_CONFIG_AA_DISABLE (0 << 0) +# define R300_GB_AA_CONFIG_AA_ENABLE (1 << 0) +# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1) +# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1) +# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1) +# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1) /* Selects which of 4 pipes are active. */ -#define GB_PIPE_SELECT 0x402c -# define GB_PIPE_SELECT_PIPE0_ID_SHIFT 0 -# define GB_PIPE_SELECT_PIPE1_ID_SHIFT 2 -# define GB_PIPE_SELECT_PIPE2_ID_SHIFT 4 -# define GB_PIPE_SELECT_PIPE3_ID_SHIFT 6 -# define GB_PIPE_SELECT_PIPE_MASK_SHIFT 8 -# define GB_PIPE_SELECT_MAX_PIPE 12 -# define GB_PIPE_SELECT_BAD_PIPES 14 -# define GB_PIPE_SELECT_CONFIG_PIPES 18 +#define R300_GB_PIPE_SELECT 0x402c +# define R300_GB_PIPE_SELECT_PIPE0_ID_SHIFT 0 +# define R300_GB_PIPE_SELECT_PIPE1_ID_SHIFT 2 +# define R300_GB_PIPE_SELECT_PIPE2_ID_SHIFT 4 +# define R300_GB_PIPE_SELECT_PIPE3_ID_SHIFT 6 +# define R300_GB_PIPE_SELECT_PIPE_MASK_SHIFT 8 +# define R300_GB_PIPE_SELECT_MAX_PIPE 12 +# define R300_GB_PIPE_SELECT_BAD_PIPES 14 +# define R300_GB_PIPE_SELECT_CONFIG_PIPES 18 /* Specifies the sizes of the various FIFO`s in the sc/rs. */ -#define GB_FIFO_SIZE1 0x4070 +#define R300_GB_FIFO_SIZE1 0x4070 /* High water mark for SC input fifo */ -# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0 -# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f /* High water mark for SC input fifo (B) */ -# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6 -# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0 /* High water mark for RS colors' fifo */ -# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12 -# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000 /* High water mark for RS textures' fifo */ -# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18 -# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000 /* This table specifies the source location and format for up to 16 texture * addresses (i[0]:i[15]) and four colors (c[0]:c[3]) @@ -841,10 +862,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_POINTSIZE_X_MASK 0xffff0000 # define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6) -/* Blue fill color */ +/* Red fill color */ #define R500_GA_FILL_R 0x4220 -/* Blue fill color */ +/* Green fill color */ #define R500_GA_FILL_G 0x4224 /* Blue fill color */ @@ -1172,6 +1193,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* SU Depth Offset value */ #define R300_SU_DEPTH_OFFSET 0x42c4 +#define R300_SU_REG_DEST 0x42c8 +# define R300_RASTER_PIPE_SELECT_0 (1 << 0) +# define R300_RASTER_PIPE_SELECT_1 (1 << 1) +# define R300_RASTER_PIPE_SELECT_2 (1 << 2) +# define R300_RASTER_PIPE_SELECT_3 (1 << 3) +# define R300_RASTER_PIPE_SELECT_ALL 0xf + /* BEGIN: Rasterization / Interpolators - many guesses */ @@ -1265,7 +1293,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R500_RS_INST_TEX_ID(x) ((x) << 0) #define R500_RS_INST_TEX_CN_WRITE (1 << 4) #define R500_RS_INST_TEX_ADDR_SHIFT 5 -# define R500_RS_INST_TEX_ADDR(x) ((x) << 0) +# define R500_RS_INST_TEX_ADDR(x) ((x) << 5) #define R500_RS_INST_COL_ID_SHIFT 12 # define R500_RS_INST_COL_ID(x) ((x) << 12) #define R500_RS_INST_COL_CN_NO_WRITE (0 << 16) @@ -1435,6 +1463,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_MIN_FILTER_MIP_NEAREST (1 << 13) # define R300_TX_MIN_FILTER_MIP_LINEAR (2 << 13) # define R300_TX_MIN_FILTER_MIP_MASK (3 << 13) +# define R300_TX_MAX_MIP_LEVEL_SHIFT 17 +# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 17) # define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) # define R300_TX_MAX_ANISO_2_TO_1 (1 << 21) # define R300_TX_MAX_ANISO_4_TO_1 (2 << 21) @@ -1443,6 +1473,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_MAX_ANISO_MASK (7 << 21) # define R300_TX_WRAP_S(x) ((x) << 0) # define R300_TX_WRAP_T(x) ((x) << 3) +# define R300_TX_MAX_MIP_LEVEL(x) ((x) << 17) #define R300_TX_FILTER1_0 0x4440 # define R300_CHROMA_KEY_MODE_DISABLE 0 @@ -1472,12 +1503,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_HEIGHTMASK_MASK (2047 << 11) # define R300_TX_DEPTHMASK_SHIFT 22 # define R300_TX_DEPTHMASK_MASK (0xf << 22) -# define R300_TX_MAX_MIP_LEVEL_SHIFT 26 -# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26) # define R300_TX_SIZE_PROJECTED (1 << 30) # define R300_TX_PITCH_EN (1 << 31) # define R300_TX_WIDTH(x) ((x) << 0) # define R300_TX_HEIGHT(x) ((x) << 11) +# define R300_TX_DEPTH(x) ((x) << 22) # define R300_TX_NUM_LEVELS(x) ((x) << 26) #define R300_TX_FORMAT1_0 0x44C0 @@ -1855,6 +1885,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_RGB_ADDR0(x) ((x) << 0) # define R300_RGB_ADDR1(x) ((x) << 6) # define R300_RGB_ADDR2(x) ((x) << 12) +# define R300_RGB_TARGET(x) ((x) << 29) #define R300_US_ALU_ALPHA_ADDR_0 0x47C0 # define R300_ALU_SRC0A_SHIFT 0 @@ -1872,9 +1903,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ALU_DSTA_REG (1 << 23) # define R300_ALU_DSTA_OUTPUT (1 << 24) # define R300_ALU_DSTA_DEPTH (1 << 27) -# define R300_ALPHA_ADDR0(x) ((x) << 0) -# define R300_ALPHA_ADDR1(x) ((x) << 6) -# define R300_ALPHA_ADDR2(x) ((x) << 12) +# define R300_ALPHA_ADDR0(x) ((x) << 0) +# define R300_ALPHA_ADDR1(x) ((x) << 6) +# define R300_ALPHA_ADDR2(x) ((x) << 12) +# define R300_ALPHA_TARGET(x) ((x) << 25) #define R300_US_ALU_RGB_INST_0 0x48C0 # define R300_ALU_ARGC_SRC0C_XYZ 0 @@ -2094,6 +2126,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R500_FG_ALPHA_VALUE 0x4be0 # define R500_FG_ALPHA_VALUE_MASK 0x0000ffff +#define RV530_FG_ZBREG_DEST 0x4be8 +# define RV530_FG_ZBREG_DEST_PIPE_SELECT_0 (1 << 0) +# define RV530_FG_ZBREG_DEST_PIPE_SELECT_1 (1 << 1) +# define RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL (3 << 0) /* gap */ /* Fragment program parameters in 7.16 floating point */ @@ -2383,6 +2419,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_Z_WRITE_ENABLE (1 << 2) # define R300_Z_SIGNED_COMPARE (1 << 3) # define R300_STENCIL_FRONT_BACK (1 << 4) +# define R500_STENCIL_ZSIGNED_MAGNITUDE (1 << 5) +# define R500_STENCIL_REFMASK_FRONT_BACK (1 << 6) #define R300_ZB_ZSTENCILCNTL 0x4f04 /* functions */ @@ -3255,6 +3293,11 @@ enum { */ #define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 +# define R300_VBPNTR_SIZE0(x) ((x) >> 2) +# define R300_VBPNTR_STRIDE0(x) (((x) >> 2) << 8) +# define R300_VBPNTR_SIZE1(x) (((x) >> 2) << 16) +# define R300_VBPNTR_STRIDE1(x) (((x) >> 2) << 24) + #define R300_PACKET3_INDX_BUFFER 0x00003300 # define R300_INDX_BUFFER_DST_SHIFT 0 # define R300_INDX_BUFFER_SKIP_SHIFT 16 @@ -3312,10 +3355,6 @@ enum { #define R200_3D_DRAW_IMMD_2 0xC0003500 -/* XXX Oh look, stuff not brought over from docs yet */ - -#define R300_SU_REG_DEST 0x42C8 - #endif /* _R300_REG_H */ /* *INDENT-ON* */ diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index 737396d8d9..35b335df6a 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -20,19 +20,333 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "draw/draw_pipe.h" +/* r300_render: Vertex and index buffer primitive emission. Contains both + * HW TCL fastpath rendering, and SW TCL Draw-assisted rendering. */ + +#include "draw/draw_context.h" #include "draw/draw_vbuf.h" + +#include "pipe/p_inlines.h" + #include "util/u_memory.h" +#include "util/u_prim.h" #include "r300_cs.h" #include "r300_context.h" #include "r300_emit.h" #include "r300_reg.h" +#include "r300_render.h" #include "r300_state_derived.h" +#include "r300_vbo.h" /* r300_render: Vertex and index buffer primitive emission. */ #define R300_MAX_VBO_SIZE (1024 * 1024) +uint32_t r300_translate_primitive(unsigned prim) +{ + switch (prim) { + case PIPE_PRIM_POINTS: + return R300_VAP_VF_CNTL__PRIM_POINTS; + case PIPE_PRIM_LINES: + return R300_VAP_VF_CNTL__PRIM_LINES; + case PIPE_PRIM_LINE_LOOP: + return R300_VAP_VF_CNTL__PRIM_LINE_LOOP; + case PIPE_PRIM_LINE_STRIP: + return R300_VAP_VF_CNTL__PRIM_LINE_STRIP; + case PIPE_PRIM_TRIANGLES: + return R300_VAP_VF_CNTL__PRIM_TRIANGLES; + case PIPE_PRIM_TRIANGLE_STRIP: + return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP; + case PIPE_PRIM_TRIANGLE_FAN: + return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN; + case PIPE_PRIM_QUADS: + return R300_VAP_VF_CNTL__PRIM_QUADS; + case PIPE_PRIM_QUAD_STRIP: + return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP; + case PIPE_PRIM_POLYGON: + return R300_VAP_VF_CNTL__PRIM_POLYGON; + default: + return 0; + } +} + +static boolean r300_nothing_to_draw(struct r300_context *r300) +{ + return r300->rs_state->rs.scissor && + r300->scissor_state->scissor.empty_area; +} + +static void r300_emit_draw_arrays(struct r300_context *r300, + unsigned mode, + unsigned count) +{ + CS_LOCALS(r300); + + BEGIN_CS(4); + OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count); + OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0); + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) | + r300_translate_primitive(mode)); + END_CS; +} + +static void r300_emit_draw_elements(struct r300_context *r300, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count) +{ + uint32_t count_dwords; + uint32_t offset_dwords = indexSize * start / sizeof(uint32_t); + CS_LOCALS(r300); + + /* XXX most of these are stupid */ + assert(indexSize == 4 || indexSize == 2); + assert((start * indexSize) % 4 == 0); + assert(offset_dwords == 0); + + BEGIN_CS(10); + OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, maxIndex); + OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0); + if (indexSize == 4) { + count_dwords = count + start; + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | + R300_VAP_VF_CNTL__INDEX_SIZE_32bit | + r300_translate_primitive(mode)); + } else { + count_dwords = (count + start + 1) / 2; + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | + r300_translate_primitive(mode)); + } + + /* INDX_BUFFER is a truly special packet3. + * Unlike most other packet3, where the offset is after the count, + * the order is reversed, so the relocation ends up carrying the + * size of the indexbuf instead of the offset. + * + * XXX Fix offset + */ + OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2); + OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) | + (0 << R300_INDX_BUFFER_SKIP_SHIFT)); + OUT_CS(offset_dwords); + OUT_CS_RELOC(indexBuffer, count_dwords, + RADEON_GEM_DOMAIN_GTT, 0, 0); + + END_CS; +} + + +static boolean r300_setup_vertex_buffers(struct r300_context *r300) +{ + struct pipe_vertex_buffer *vbuf = r300->vertex_buffer; + struct pipe_vertex_element *velem = r300->vertex_element; + +validate: + for (int i = 0; i < r300->vertex_element_count; i++) { + if (!r300->winsys->add_buffer(r300->winsys, + vbuf[velem[i].vertex_buffer_index].buffer, + RADEON_GEM_DOMAIN_GTT, 0)) { + r300->context.flush(&r300->context, 0, NULL); + goto validate; + } + } + + if (!r300->winsys->validate(r300->winsys)) { + r300->context.flush(&r300->context, 0, NULL); + return r300->winsys->validate(r300->winsys); + } + + return TRUE; +} + +/* This is the fast-path drawing & emission for HW TCL. */ +boolean r300_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count) +{ + struct r300_context* r300 = r300_context(pipe); + + if (!u_trim_pipe_prim(mode, &count)) { + return FALSE; + } + + + if (count > 65535) { + return FALSE; + } + + if (r300_nothing_to_draw(r300)) { + return TRUE; + } + + r300_update_derived_state(r300); + + if (!r300_setup_vertex_buffers(r300)) { + return FALSE; + } + + setup_index_buffer(r300, indexBuffer, indexSize); + + r300_emit_dirty_state(r300); + + r300_emit_aos(r300, 0); + + r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex, maxIndex, + mode, start, count); + + return TRUE; +} + +/* Simple helpers for context setup. Should probably be moved to util. */ +boolean r300_draw_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, unsigned mode, + unsigned start, unsigned count) +{ + return pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, + mode, start, count); +} + +boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, + unsigned start, unsigned count) +{ + struct r300_context* r300 = r300_context(pipe); + + if (!u_trim_pipe_prim(mode, &count)) { + return FALSE; + } + + if (count > 65535) { + return FALSE; + } + + if (r300_nothing_to_draw(r300)) { + return TRUE; + } + + r300_update_derived_state(r300); + + if (!r300_setup_vertex_buffers(r300)) { + return FALSE; + } + + r300_emit_dirty_state(r300); + + r300_emit_aos(r300, start); + + r300_emit_draw_arrays(r300, mode, count); + + return TRUE; +} + +/**************************************************************************** + * The rest of this file is for SW TCL rendering only. Please be polite and * + * keep these functions separated so that they are easier to locate. ~C. * + ***************************************************************************/ + +/* SW TCL arrays, using Draw. */ +boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, + unsigned mode, + unsigned start, + unsigned count) +{ + struct r300_context* r300 = r300_context(pipe); + int i; + + if (!u_trim_pipe_prim(mode, &count)) { + return FALSE; + } + + if (r300_nothing_to_draw(r300)) { + return TRUE; + } + + for (i = 0; i < r300->vertex_buffer_count; i++) { + void* buf = pipe_buffer_map(pipe->screen, + r300->vertex_buffer[i].buffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_vertex_buffer(r300->draw, i, buf); + } + + draw_set_mapped_element_buffer(r300->draw, 0, NULL); + + draw_set_mapped_constant_buffer(r300->draw, + r300->shader_constants[PIPE_SHADER_VERTEX].constants, + r300->shader_constants[PIPE_SHADER_VERTEX].count * + (sizeof(float) * 4)); + + draw_arrays(r300->draw, mode, start, count); + + for (i = 0; i < r300->vertex_buffer_count; i++) { + pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer); + draw_set_mapped_vertex_buffer(r300->draw, i, NULL); + } + + return TRUE; +} + +/* SW TCL elements, using Draw. */ +boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count) +{ + struct r300_context* r300 = r300_context(pipe); + int i; + + if (!u_trim_pipe_prim(mode, &count)) { + return FALSE; + } + + if (r300_nothing_to_draw(r300)) { + return TRUE; + } + + for (i = 0; i < r300->vertex_buffer_count; i++) { + void* buf = pipe_buffer_map(pipe->screen, + r300->vertex_buffer[i].buffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_vertex_buffer(r300->draw, i, buf); + } + + void* indices = pipe_buffer_map(pipe->screen, indexBuffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_element_buffer_range(r300->draw, indexSize, + minIndex, maxIndex, indices); + + draw_set_mapped_constant_buffer(r300->draw, + r300->shader_constants[PIPE_SHADER_VERTEX].constants, + r300->shader_constants[PIPE_SHADER_VERTEX].count * + (sizeof(float) * 4)); + + draw_arrays(r300->draw, mode, start, count); + + for (i = 0; i < r300->vertex_buffer_count; i++) { + pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer); + draw_set_mapped_vertex_buffer(r300->draw, i, NULL); + } + + pipe_buffer_unmap(pipe->screen, indexBuffer); + draw_set_mapped_element_buffer_range(r300->draw, 0, start, + start + count - 1, NULL); + + return TRUE; +} + +/* Object for rendering using Draw. */ struct r300_render { /* Parent class */ struct vbuf_render base; @@ -67,7 +381,7 @@ r300_render_get_vertex_info(struct vbuf_render* render) r300_update_derived_state(r300); - return &r300->vertex_info.vinfo; + return &r300->vertex_info->vinfo; } static boolean r300_render_allocate_vertices(struct vbuf_render* render, @@ -79,12 +393,14 @@ static boolean r300_render_allocate_vertices(struct vbuf_render* render, struct pipe_screen* screen = r300->context.screen; size_t size = (size_t)vertex_size * (size_t)count; - if (size + r300render->vbo_offset > r300render->vbo_size) + if (size + r300render->vbo_offset > r300render->vbo_size) { + pipe_buffer_reference(&r300->vbo, NULL); r300render->vbo = pipe_buffer_create(screen, 64, PIPE_BUFFER_USAGE_VERTEX, R300_MAX_VBO_SIZE); + r300render->vbo_offset = 0; r300render->vbo_size = R300_MAX_VBO_SIZE; } @@ -117,7 +433,7 @@ static void r300_render_unmap_vertices(struct vbuf_render* render, OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, max); END_CS; - r300render->vbo_max_used = MAX2(r300render->vbo_max_used, + r300render->vbo_max_used = MAX2(r300render->vbo_max_used, r300render->vertex_size * (max + 1)); pipe_buffer_unmap(screen, r300render->vbo); } @@ -125,67 +441,22 @@ static void r300_render_unmap_vertices(struct vbuf_render* render, static void r300_render_release_vertices(struct vbuf_render* render) { struct r300_render* r300render = r300_render(render); - struct r300_context* r300 = r300render->r300; r300render->vbo_offset += r300render->vbo_max_used; r300render->vbo_max_used = 0; - r300->vbo = NULL; } static boolean r300_render_set_primitive(struct vbuf_render* render, unsigned prim) { struct r300_render* r300render = r300_render(render); - r300render->prim = prim; - switch (prim) { - case PIPE_PRIM_POINTS: - r300render->hwprim = R300_VAP_VF_CNTL__PRIM_POINTS; - break; - case PIPE_PRIM_LINES: - r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINES; - break; - case PIPE_PRIM_LINE_LOOP: - r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINE_LOOP; - break; - case PIPE_PRIM_LINE_STRIP: - r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINE_STRIP; - break; - case PIPE_PRIM_TRIANGLES: - r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLES; - break; - case PIPE_PRIM_TRIANGLE_STRIP: - r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP; - break; - case PIPE_PRIM_TRIANGLE_FAN: - r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN; - break; - case PIPE_PRIM_QUADS: - r300render->hwprim = R300_VAP_VF_CNTL__PRIM_QUADS; - break; - case PIPE_PRIM_QUAD_STRIP: - r300render->hwprim = R300_VAP_VF_CNTL__PRIM_QUAD_STRIP; - break; - case PIPE_PRIM_POLYGON: - r300render->hwprim = R300_VAP_VF_CNTL__PRIM_POLYGON; - break; - default: - return FALSE; - break; - } + r300render->prim = prim; + r300render->hwprim = r300_translate_primitive(prim); return TRUE; } -static void r300_prepare_render(struct r300_render* render, unsigned count) -{ - struct r300_context* r300 = render->r300; - - CS_LOCALS(r300); - - r300_emit_dirty_state(r300); -} - static void r300_render_draw_arrays(struct vbuf_render* render, unsigned start, unsigned count) @@ -195,7 +466,7 @@ static void r300_render_draw_arrays(struct vbuf_render* render, CS_LOCALS(r300); - r300_prepare_render(r300render, count); + r300_emit_dirty_state(r300); DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count); @@ -212,22 +483,11 @@ static void r300_render_draw(struct vbuf_render* render, { struct r300_render* r300render = r300_render(render); struct r300_context* r300 = r300render->r300; - struct pipe_screen* screen = r300->context.screen; - struct pipe_buffer* index_buffer; - void* index_map; int i; - uint32_t index; CS_LOCALS(r300); - r300_prepare_render(r300render, count); - - /* Send our indices into an index buffer. */ - index_buffer = pipe_buffer_create(screen, 64, PIPE_BUFFER_USAGE_VERTEX, - count * 2); - if (!index_buffer) { - return; - } + r300_emit_dirty_state(r300); BEGIN_CS(2 + (count+1)/2); OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2); diff --git a/src/gallium/drivers/r300/r300_render.h b/src/gallium/drivers/r300/r300_render.h new file mode 100644 index 0000000000..da83069083 --- /dev/null +++ b/src/gallium/drivers/r300/r300_render.h @@ -0,0 +1,59 @@ +/* + * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_RENDER_H +#define R300_RENDER_H + +uint32_t r300_translate_primitive(unsigned prim); + +boolean r300_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); + +boolean r300_draw_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, unsigned mode, + unsigned start, unsigned count); + +boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, + unsigned start, unsigned count); + +boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, + unsigned mode, + unsigned start, + unsigned count); + +boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); + +#endif /* R300_RENDER_H */ diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 3b5b1bbd37..c0d9797020 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -20,7 +20,15 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#include "pipe/p_inlines.h" +#include "util/u_memory.h" +#include "util/u_simple_screen.h" + +#include "r300_context.h" #include "r300_screen.h" +#include "r300_texture.h" + +#include "radeon_winsys.h" /* Return the identifier behind whom the brave coders responsible for this * amalgamation of code, sweat, and duct tape, routinely obscure their names. @@ -73,14 +81,13 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) struct r300_screen* r300screen = r300_screen(pscreen); switch (param) { - /* XXX cases marked "IN THEORY" are possible on the hardware, - * but haven't been implemented yet. */ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: /* XXX I'm told this goes up to 16 */ return 8; case PIPE_CAP_NPOT_TEXTURES: - /* IN THEORY */ - return 0; + /* XXX enable now to get GL2.1 API, + * figure out later how to emulate this */ + return 1; case PIPE_CAP_TWO_SIDED_STENCIL: if (r300screen->caps->is_r500) { return 1; @@ -88,51 +95,40 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) return 0; } case PIPE_CAP_GLSL: - if (r300screen->caps->is_r500) { - return 1; - } else { - return 0; - } + /* I'll be frank. This is a lie. + * + * We don't truly support GLSL on any of this driver's chipsets. + * To be fair, no chipset supports the full GLSL specification + * to the best of our knowledge, but some of the less esoteric + * features are still missing here. + * + * Rather than cripple ourselves intentionally, I'm going to set + * this flag, and as Gallium's interface continues to change, I + * hope that this single monolithic GLSL enable can slowly get + * split down into many different pieces and the state tracker + * will handle fallbacks transparently, like it should. + * + * ~ C. + */ + return 1; case PIPE_CAP_ANISOTROPIC_FILTER: return 1; case PIPE_CAP_POINT_SPRITE: - /* IN THEORY */ - return 0; + return 1; case PIPE_CAP_MAX_RENDER_TARGETS: return 4; case PIPE_CAP_OCCLUSION_QUERY: - /* IN THEORY */ - return 0; + return 1; case PIPE_CAP_TEXTURE_SHADOW_MAP: - /* IN THEORY */ - return 0; + return 1; case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: - if (r300screen->caps->is_r500) { - /* 13 == 4096x4096 */ - return 13; - } else { - /* 12 == 2048x2048 */ - return 12; - } case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: - /* So, technically, the limit is the same as above, but some math - * shows why this is silly. Assuming RGBA, 4cpp, we can see that - * 4096*4096*4096 = 64.0 GiB exactly, so it's not exactly - * practical. However, if at some point a game really wants this, - * then we can remove or raise this limit. */ - if (r300screen->caps->is_r500) { - /* 9 == 256x256x256 */ - return 9; - } else { - /* 8 == 128*128*128 */ - return 8; - } case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: if (r300screen->caps->is_r500) { - /* 13 == 4096x4096 */ + /* 13 == 4096 */ return 13; } else { - /* 12 == 2048x2048 */ + /* 12 == 2048 */ return 12; } case PIPE_CAP_TEXTURE_MIRROR_CLAMP: @@ -140,10 +136,8 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) case PIPE_CAP_TEXTURE_MIRROR_REPEAT: return 1; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: - /* XXX guessing (what a terrible guess) */ - return 2; + return 0; case PIPE_CAP_TGSI_CONT_SUPPORTED: - /* XXX */ return 0; case PIPE_CAP_BLEND_EQUATION_SEPARATE: return 1; @@ -181,19 +175,22 @@ static float r300_get_paramf(struct pipe_screen* pscreen, int param) } } -static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage, - boolean is_r500) +static boolean check_tex_format(enum pipe_format format, uint32_t usage, + boolean is_r500) { + uint32_t retval = 0; + switch (format) { /* Supported formats. */ /* Colorbuffer */ case PIPE_FORMAT_A4R4G4B4_UNORM: case PIPE_FORMAT_R5G6B5_UNORM: case PIPE_FORMAT_A1R5G5B5_UNORM: - return usage & + retval = usage & (PIPE_TEXTURE_USAGE_RENDER_TARGET | PIPE_TEXTURE_USAGE_DISPLAY_TARGET | PIPE_TEXTURE_USAGE_PRIMARY); + break; /* Texture */ case PIPE_FORMAT_A8R8G8B8_SRGB: @@ -203,31 +200,37 @@ static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage, case PIPE_FORMAT_DXT3_RGBA: case PIPE_FORMAT_DXT5_RGBA: case PIPE_FORMAT_YCBCR: - return usage & PIPE_TEXTURE_USAGE_SAMPLER; + case PIPE_FORMAT_L8_UNORM: + case PIPE_FORMAT_A8L8_UNORM: + retval = usage & PIPE_TEXTURE_USAGE_SAMPLER; + break; /* Colorbuffer or texture */ case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_R8G8B8A8_UNORM: + case PIPE_FORMAT_R8G8B8X8_UNORM: case PIPE_FORMAT_I8_UNORM: - return usage & + retval = usage & (PIPE_TEXTURE_USAGE_RENDER_TARGET | PIPE_TEXTURE_USAGE_DISPLAY_TARGET | PIPE_TEXTURE_USAGE_PRIMARY | PIPE_TEXTURE_USAGE_SAMPLER); + break; - /* Z buffer */ + /* Z buffer or texture */ case PIPE_FORMAT_Z16_UNORM: - return usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL; - + case PIPE_FORMAT_Z24X8_UNORM: /* Z buffer with stencil or texture */ case PIPE_FORMAT_Z24S8_UNORM: - return usage & + retval = usage & (PIPE_TEXTURE_USAGE_DEPTH_STENCIL | PIPE_TEXTURE_USAGE_SAMPLER); + break; /* Definitely unsupported formats. */ /* Non-usable Z buffer/stencil formats. */ - case PIPE_FORMAT_Z24X8_UNORM: + case PIPE_FORMAT_Z32_UNORM: case PIPE_FORMAT_S8Z24_UNORM: case PIPE_FORMAT_X8Z24_UNORM: debug_printf("r300: Note: Got unsupported format: %s in %s\n", @@ -237,7 +240,6 @@ static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage, /* XXX These don't even exist case PIPE_FORMAT_A32R32G32B32: case PIPE_FORMAT_A16R16G16B16: */ - /* XXX Insert YUV422 packed VYUY and YVYU here */ /* XXX What the deuce is UV88? (r3xx accel page 14) debug_printf("r300: Warning: Got unimplemented format: %s in %s\n", pf_name(format), __FUNCTION__); @@ -261,10 +263,15 @@ static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage, break; } - return FALSE; + /* If usage was a mask that contained multiple bits, and not all of them + * are supported, this will catch that and return FALSE. + * e.g. usage = 2 | 4; retval = 4; (retval >= usage) == FALSE + * + * This also returns FALSE for any unknown formats. + */ + return (retval >= usage); } -/* XXX moar targets */ static boolean r300_is_format_supported(struct pipe_screen* pscreen, enum pipe_format format, enum pipe_texture_target target, @@ -272,15 +279,13 @@ static boolean r300_is_format_supported(struct pipe_screen* pscreen, unsigned geom_flags) { switch (target) { + case PIPE_TEXTURE_1D: /* handle 1D textures as 2D ones */ case PIPE_TEXTURE_2D: - return check_tex_2d_format(format, tex_usage, - r300_screen(pscreen)->caps->is_r500); - case PIPE_TEXTURE_1D: case PIPE_TEXTURE_3D: case PIPE_TEXTURE_CUBE: - debug_printf("r300: Implementation error: Unsupported format " - "target: %d\n", target); - break; + return check_tex_format(format, tex_usage, + r300_screen(pscreen)->caps->is_r500); + default: debug_printf("r300: Fatal: This is not a format target: %d\n", target); @@ -300,36 +305,25 @@ r300_get_tex_transfer(struct pipe_screen *screen, { struct r300_texture *tex = (struct r300_texture *)texture; struct r300_transfer *trans; - unsigned offset; /* in bytes */ + unsigned offset; - /* XXX Add support for these things */ - if (texture->target == PIPE_TEXTURE_CUBE) { - debug_printf("PIPE_TEXTURE_CUBE is not yet supported.\n"); - /* offset = tex->image_offset[level][face]; */ - } - else if (texture->target == PIPE_TEXTURE_3D) { - debug_printf("PIPE_TEXTURE_3D is not yet supported.\n"); - /* offset = tex->image_offset[level][zslice]; */ - } - else { - offset = tex->offset[level]; - assert(face == 0); - assert(zslice == 0); - } + offset = r300_texture_get_offset(tex, level, zslice, face); /* in bytes */ trans = CALLOC_STRUCT(r300_transfer); if (trans) { pipe_texture_reference(&trans->transfer.texture, texture); - trans->transfer.format = texture->format; trans->transfer.x = x; trans->transfer.y = y; trans->transfer.width = w; trans->transfer.height = h; - trans->transfer.block = texture->block; - trans->transfer.nblocksx = texture->nblocksx[level]; - trans->transfer.nblocksy = texture->nblocksy[level]; trans->transfer.stride = r300_texture_get_stride(tex, level); trans->transfer.usage = usage; + + /* XXX not sure whether it's required to set these two, + the driver doesn't use them */ + trans->transfer.zslice = zslice; + trans->transfer.face = face; + trans->offset = offset; } return &trans->transfer; @@ -347,24 +341,18 @@ static void* r300_transfer_map(struct pipe_screen* screen, { struct r300_texture* tex = (struct r300_texture*)transfer->texture; char* map; - unsigned flags = 0; - - if (transfer->usage != PIPE_TRANSFER_WRITE) { - flags |= PIPE_BUFFER_USAGE_CPU_READ; - } - if (transfer->usage != PIPE_TRANSFER_READ) { - flags |= PIPE_BUFFER_USAGE_CPU_WRITE; - } + enum pipe_format format = tex->tex.format; - map = pipe_buffer_map(screen, tex->buffer, flags); + map = pipe_buffer_map(screen, tex->buffer, + pipe_transfer_buffer_flags(transfer)); if (!map) { return NULL; } return map + r300_transfer(transfer)->offset + - transfer->y / transfer->block.height * transfer->stride + - transfer->x / transfer->block.width * transfer->block.size; + transfer->y / pf_get_blockheight(format) * transfer->stride + + transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format); } static void r300_transfer_unmap(struct pipe_screen* screen, @@ -382,7 +370,7 @@ static void r300_destroy_screen(struct pipe_screen* pscreen) FREE(r300screen); } -struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys) +struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys) { struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen); struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities); @@ -390,13 +378,14 @@ struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys) if (!r300screen || !caps) return NULL; - caps->pci_id = r300_winsys->pci_id; - caps->num_frag_pipes = r300_winsys->gb_pipes; + caps->pci_id = radeon_winsys->pci_id; + caps->num_frag_pipes = radeon_winsys->gb_pipes; + caps->num_z_pipes = radeon_winsys->z_pipes; r300_parse_chipset(caps); r300screen->caps = caps; - r300screen->screen.winsys = (struct pipe_winsys*)r300_winsys; + r300screen->screen.winsys = (struct pipe_winsys*)radeon_winsys; r300screen->screen.destroy = r300_destroy_screen; r300screen->screen.get_name = r300_get_name; r300screen->screen.get_vendor = r300_get_vendor; diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h index 2a0e41fbc3..2217988add 100644 --- a/src/gallium/drivers/r300/r300_screen.h +++ b/src/gallium/drivers/r300/r300_screen.h @@ -23,14 +23,11 @@ #ifndef R300_SCREEN_H #define R300_SCREEN_H -#include "pipe/p_inlines.h" #include "pipe/p_screen.h" -#include "util/u_memory.h" -#include "util/u_simple_screen.h" #include "r300_chipset.h" -#include "r300_texture.h" -#include "r300_winsys.h" + +struct radeon_winsys; struct r300_screen { /* Parent class */ @@ -61,6 +58,6 @@ r300_transfer(struct pipe_transfer* transfer) } /* Creates a new r300 screen. */ -struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys); +struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys); #endif /* R300_SCREEN_H */ diff --git a/src/gallium/drivers/r300/r300_shader_inlines.h b/src/gallium/drivers/r300/r300_shader_semantics.h index a04f45b03e..85184e2cfd 100644 --- a/src/gallium/drivers/r300/r300_shader_inlines.h +++ b/src/gallium/drivers/r300/r300_shader_semantics.h @@ -1,6 +1,5 @@ /* - * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> - * Joakim Sindholt <opensource@zhasha.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -21,27 +20,45 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#ifndef R300_SHADER_INLINES_H -#define R300_SHADER_INLINES_H - -/* TGSI constants. TGSI is like XML: If it can't solve your problems, you're - * not using enough of it. */ -static const struct tgsi_full_src_register r300_constant_zero = { - .SrcRegister.Extended = TRUE, - .SrcRegister.File = TGSI_FILE_NULL, - .SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ZERO, - .SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ZERO, - .SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ZERO, - .SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ZERO, -}; +#ifndef R300_SHADER_SEMANTICS_H +#define R300_SHADER_SEMANTICS_H + +#define ATTR_UNUSED (-1) +#define ATTR_COLOR_COUNT 2 +#define ATTR_GENERIC_COUNT 16 -static const struct tgsi_full_src_register r300_constant_one = { - .SrcRegister.Extended = TRUE, - .SrcRegister.File = TGSI_FILE_NULL, - .SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ONE, - .SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ONE, - .SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ONE, - .SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ONE, +/* This structure contains information about what attributes are written by VS + * or read by FS. (but not both) It's much easier to work with than + * tgsi_shader_info. + * + * The variables contain indices to tgsi_shader_info semantics and those + * indices are nothing else than input/output register numbers. */ +struct r300_shader_semantics { + int pos; + int psize; + int color[ATTR_COLOR_COUNT]; + int bcolor[ATTR_COLOR_COUNT]; + int generic[ATTR_GENERIC_COUNT]; + int fog; }; -#endif /* R300_SHADER_INLINES_H */ +static INLINE void r300_shader_semantics_reset( + struct r300_shader_semantics* info) +{ + int i; + + info->pos = ATTR_UNUSED; + info->psize = ATTR_UNUSED; + info->fog = ATTR_UNUSED; + + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + info->color[i] = ATTR_UNUSED; + info->bcolor[i] = ATTR_UNUSED; + } + + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + info->generic[i] = ATTR_UNUSED; + } +} + +#endif diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 88cb9af6fb..edf7114bbb 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -20,8 +20,10 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "util/u_debug.h" +#include "draw/draw_context.h" + #include "util/u_math.h" +#include "util/u_memory.h" #include "util/u_pack_color.h" #include "tgsi/tgsi_parse.h" @@ -31,6 +33,7 @@ #include "r300_context.h" #include "r300_reg.h" +#include "r300_screen.h" #include "r300_state_inlines.h" #include "r300_fs.h" #include "r300_vs.h" @@ -46,23 +49,49 @@ static void* r300_create_blend_state(struct pipe_context* pipe, { struct r300_blend_state* blend = CALLOC_STRUCT(r300_blend_state); - if (state->blend_enable) { - /* XXX for now, always do separate alpha... - * is it faster to do it with one reg? */ + if (state->blend_enable) + { + unsigned eqRGB = state->rgb_func; + unsigned srcRGB = state->rgb_src_factor; + unsigned dstRGB = state->rgb_dst_factor; + + unsigned eqA = state->alpha_func; + unsigned srcA = state->alpha_src_factor; + unsigned dstA = state->alpha_dst_factor; + + /* despite the name, ALPHA_BLEND_ENABLE has nothing to do with alpha, + * this is just the crappy D3D naming */ blend->blend_control = R300_ALPHA_BLEND_ENABLE | - R300_SEPARATE_ALPHA_ENABLE | - R300_READ_ENABLE | - r300_translate_blend_function(state->rgb_func) | - (r300_translate_blend_factor(state->rgb_src_factor) << - R300_SRC_BLEND_SHIFT) | - (r300_translate_blend_factor(state->rgb_dst_factor) << - R300_DST_BLEND_SHIFT); - blend->alpha_blend_control = - r300_translate_blend_function(state->alpha_func) | - (r300_translate_blend_factor(state->alpha_src_factor) << - R300_SRC_BLEND_SHIFT) | - (r300_translate_blend_factor(state->alpha_dst_factor) << - R300_DST_BLEND_SHIFT); + r300_translate_blend_function(eqRGB) | + ( r300_translate_blend_factor(srcRGB) << R300_SRC_BLEND_SHIFT) | + ( r300_translate_blend_factor(dstRGB) << R300_DST_BLEND_SHIFT); + + /* optimization: some operations do not require the destination color */ + if (eqRGB == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MIN || + eqRGB == PIPE_BLEND_MAX || eqA == PIPE_BLEND_MAX || + dstRGB != PIPE_BLENDFACTOR_ZERO || + dstA != PIPE_BLENDFACTOR_ZERO || + srcRGB == PIPE_BLENDFACTOR_DST_COLOR || + srcRGB == PIPE_BLENDFACTOR_DST_ALPHA || + srcRGB == PIPE_BLENDFACTOR_INV_DST_COLOR || + srcRGB == PIPE_BLENDFACTOR_INV_DST_ALPHA || + srcA == PIPE_BLENDFACTOR_DST_COLOR || + srcA == PIPE_BLENDFACTOR_DST_ALPHA || + srcA == PIPE_BLENDFACTOR_INV_DST_COLOR || + srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA) + blend->blend_control |= R300_READ_ENABLE; + + /* XXX implement the optimization with DISCARD_SRC_PIXELS*/ + /* XXX implement the optimization with SRC_ALPHA_?_NO_READ */ + + /* separate alpha */ + if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) { + blend->blend_control |= R300_SEPARATE_ALPHA_ENABLE; + blend->alpha_blend_control = + r300_translate_blend_function(eqA) | + (r300_translate_blend_factor(srcA) << R300_SRC_BLEND_SHIFT) | + (r300_translate_blend_factor(dstA) << R300_DST_BLEND_SHIFT); + } } /* PIPE_LOGICOP_* don't need to be translated, fortunately. */ @@ -71,6 +100,20 @@ static void* r300_create_blend_state(struct pipe_context* pipe, (state->logicop_func) << R300_RB3D_ROPCNTL_ROP_SHIFT; } + /* Color Channel Mask */ + if (state->colormask & PIPE_MASK_R) { + blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_RED_MASK0; + } + if (state->colormask & PIPE_MASK_G) { + blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0; + } + if (state->colormask & PIPE_MASK_B) { + blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0; + } + if (state->colormask & PIPE_MASK_A) { + blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0; + } + if (state->dither) { blend->dither = R300_RB3D_DITHER_CTL_DITHER_MODE_LUT | R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_LUT; @@ -96,25 +139,30 @@ static void r300_delete_blend_state(struct pipe_context* pipe, FREE(state); } +/* Convert float to 10bit integer */ +static unsigned float_to_fixed10(float f) +{ + return CLAMP((unsigned)(f * 1023.9f), 0, 1023); +} + /* Set blend color. * Setup both R300 and R500 registers, figure out later which one to write. */ static void r300_set_blend_color(struct pipe_context* pipe, const struct pipe_blend_color* color) { struct r300_context* r300 = r300_context(pipe); - ubyte ur, ug, ub, ua; + union util_color uc; - ur = float_to_ubyte(color->color[0]); - ug = float_to_ubyte(color->color[1]); - ub = float_to_ubyte(color->color[2]); - ua = float_to_ubyte(color->color[3]); + util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc); + r300->blend_color_state->blend_color = uc.ui; - util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, - &r300->blend_color_state->blend_color); - - /* XXX this is wrong */ - r300->blend_color_state->blend_color_red_alpha = ur | (ua << 16); - r300->blend_color_state->blend_color_green_blue = ub | (ug << 16); + /* XXX if FP16 blending is enabled, we should use the FP16 format */ + r300->blend_color_state->blend_color_red_alpha = + float_to_fixed10(color->color[0]) | + (float_to_fixed10(color->color[3]) << 16); + r300->blend_color_state->blend_color_green_blue = + float_to_fixed10(color->color[2]) | + (float_to_fixed10(color->color[1]) << 16); r300->dirty_state |= R300_NEW_BLEND_COLOR; } @@ -133,31 +181,6 @@ static void r300_set_clip_state(struct pipe_context* pipe, } } -static void - r300_set_constant_buffer(struct pipe_context* pipe, - uint shader, uint index, - const struct pipe_constant_buffer* buffer) -{ - struct r300_context* r300 = r300_context(pipe); - - /* This entire chunk of code seems ever-so-slightly baked. - * It's as if I've got pipe_buffer* matryoshkas... */ - if (buffer && buffer->buffer && buffer->buffer->size) { - void* map = pipe->winsys->buffer_map(pipe->winsys, buffer->buffer, - PIPE_BUFFER_USAGE_CPU_READ); - memcpy(r300->shader_constants[shader].constants, - map, buffer->buffer->size); - pipe->winsys->buffer_unmap(pipe->winsys, buffer->buffer); - - r300->shader_constants[shader].count = - buffer->buffer->size / (sizeof(float) * 4); - } else { - r300->shader_constants[shader].count = 0; - } - - r300->dirty_state |= R300_NEW_CONSTANTS; -} - /* Create a new depth, stencil, and alpha state based on the CSO dsa state. * * This contains the depth buffer, stencil buffer, alpha test, and such. @@ -167,6 +190,8 @@ static void* r300_create_dsa_state(struct pipe_context* pipe, const struct pipe_depth_stencil_alpha_state* state) { + struct r300_capabilities *caps = + r300_screen(r300_context(pipe)->context.screen)->caps; struct r300_dsa_state* dsa = CALLOC_STRUCT(r300_dsa_state); /* Depth test setup. */ @@ -211,9 +236,16 @@ static void* (r300_translate_stencil_op(state->stencil[1].zfail_op) << R300_S_BACK_ZFAIL_OP_SHIFT); - dsa->stencil_ref_bf = (state->stencil[1].ref_value) | - (state->stencil[1].valuemask << R300_STENCILMASK_SHIFT) | - (state->stencil[1].writemask << R300_STENCILWRITEMASK_SHIFT); + /* XXX it seems r3xx doesn't support STENCILREFMASK_BF */ + if (caps->is_r500) + { + dsa->z_buffer_control |= R500_STENCIL_REFMASK_FRONT_BACK; + dsa->stencil_ref_bf = (state->stencil[1].ref_value) | + (state->stencil[1].valuemask << + R300_STENCILMASK_SHIFT) | + (state->stencil[1].writemask << + R300_STENCILWRITEMASK_SHIFT); + } } } @@ -222,11 +254,13 @@ static void* dsa->alpha_function = r300_translate_alpha_function(state->alpha.func) | R300_FG_ALPHA_FUNC_ENABLE; - dsa->alpha_reference = CLAMP(state->alpha.ref_value * 1023.0f, - 0, 1023); - } else { - /* XXX need to fix this to be dynamically set - dsa->z_buffer_top = R300_ZTOP_ENABLE; */ + + /* XXX figure out why emitting 10bit alpha ref causes CS to dump */ + /* always use 8bit alpha ref */ + dsa->alpha_function |= float_to_ubyte(state->alpha.ref_value); + + if (caps->is_r500) + dsa->alpha_function |= R500_FG_ALPHA_FUNC_8BIT; } return (void*)dsa; @@ -256,16 +290,54 @@ static void r300_set_edgeflags(struct pipe_context* pipe, /* XXX and even worse, I have no idea WTF the bitfield is */ } +static void r300_set_scissor_regs(const struct pipe_scissor_state* state, + struct r300_scissor_regs *scissor, + boolean is_r500) +{ + if (is_r500) { + scissor->top_left = + (state->minx << R300_SCISSORS_X_SHIFT) | + (state->miny << R300_SCISSORS_Y_SHIFT); + scissor->bottom_right = + ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) | + ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT); + } else { + /* Offset of 1440 in non-R500 chipsets. */ + scissor->top_left = + ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) | + ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT); + scissor->bottom_right = + (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | + (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); + } + + scissor->empty_area = state->minx >= state->maxx || + state->miny >= state->maxy; +} + static void r300_set_framebuffer_state(struct pipe_context* pipe, const struct pipe_framebuffer_state* state) { struct r300_context* r300 = r300_context(pipe); + struct pipe_scissor_state scissor; - draw_flush(r300->draw); + if (r300->draw) { + draw_flush(r300->draw); + } r300->framebuffer_state = *state; + scissor.minx = scissor.miny = 0; + scissor.maxx = state->width; + scissor.maxy = state->height; + r300_set_scissor_regs(&scissor, &r300->scissor_state->framebuffer, + r300_screen(r300->context.screen)->caps->is_r500); + + /* Don't rely on the order of states being set for the first time. */ + if (!r300->rs_state || !r300->rs_state->rs.scissor) { + r300->dirty_state |= R300_NEW_SCISSOR; + } r300->dirty_state |= R300_NEW_FRAMEBUFFERS; } @@ -301,7 +373,7 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) r300->fs = fs; - r300->dirty_state |= R300_NEW_FRAGMENT_SHADER; + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS; } /* Delete fragment shader state. */ @@ -309,7 +381,7 @@ static void r300_delete_fs_state(struct pipe_context* pipe, void* shader) { struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader; rc_constants_destroy(&fs->code.constants); - FREE(fs->state.tokens); + FREE((void*)fs->state.tokens); FREE(shader); } @@ -347,8 +419,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe, if (state->bypass_vs_clip_and_viewport || !r300_screen(pipe->screen)->caps->has_tcl) { rs->vap_control_status |= R300_VAP_TCL_BYPASS; - } else { - rs->rs.bypass_vs_clip_and_viewport = TRUE; } rs->point_size = pack_float_16_6x(state->point_size) | @@ -363,25 +433,52 @@ static void* r300_create_rs_state(struct pipe_context* pipe, rs->line_control = pack_float_16_6x(state->line_width) | R300_GA_LINE_CNTL_END_TYPE_COMP; + /* XXX I think there is something wrong with the polygon mode, + * XXX re-test when r300g is in a better shape */ + + /* Enable polygon mode */ + if (state->fill_cw != PIPE_POLYGON_MODE_FILL || + state->fill_ccw != PIPE_POLYGON_MODE_FILL) { + rs->polygon_mode = R300_GA_POLY_MODE_DUAL; + } + /* Radeons don't think in "CW/CCW", they think in "front/back". */ if (state->front_winding == PIPE_WINDING_CW) { rs->cull_mode = R300_FRONT_FACE_CW; + /* Polygon offset */ if (state->offset_cw) { rs->polygon_offset_enable |= R300_FRONT_ENABLE; } if (state->offset_ccw) { rs->polygon_offset_enable |= R300_BACK_ENABLE; } + + /* Polygon mode */ + if (rs->polygon_mode) { + rs->polygon_mode |= + r300_translate_polygon_mode_front(state->fill_cw); + rs->polygon_mode |= + r300_translate_polygon_mode_back(state->fill_ccw); + } } else { rs->cull_mode = R300_FRONT_FACE_CCW; + /* Polygon offset */ if (state->offset_ccw) { rs->polygon_offset_enable |= R300_FRONT_ENABLE; } if (state->offset_cw) { rs->polygon_offset_enable |= R300_BACK_ENABLE; } + + /* Polygon mode */ + if (rs->polygon_mode) { + rs->polygon_mode |= + r300_translate_polygon_mode_front(state->fill_ccw); + rs->polygon_mode |= + r300_translate_polygon_mode_back(state->fill_cw); + } } if (state->front_winding & state->cull_mode) { rs->cull_mode |= R300_CULL_FRONT; @@ -425,10 +522,13 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) struct r300_context* r300 = r300_context(pipe); struct r300_rs_state* rs = (struct r300_rs_state*)state; - draw_flush(r300->draw); - draw_set_rasterizer_state(r300->draw, &rs->rs); + if (r300->draw) { + draw_flush(r300->draw); + draw_set_rasterizer_state(r300->draw, &rs->rs); + } r300->rs_state = rs; + /* XXX Clean these up when we move to atom emits */ r300->dirty_state |= R300_NEW_RASTERIZER; r300->dirty_state |= R300_NEW_RS_BLOCK; r300->dirty_state |= R300_NEW_SCISSOR; @@ -448,6 +548,7 @@ static void* struct r300_context* r300 = r300_context(pipe); struct r300_sampler_state* sampler = CALLOC_STRUCT(r300_sampler_state); int lod_bias; + union util_color uc; sampler->filter0 |= (r300_translate_wrap(state->wrap_s) << R300_TX_WRAP_S_SHIFT) | @@ -458,14 +559,19 @@ static void* state->mag_img_filter, state->min_mip_filter); + /* Unfortunately, r300-r500 don't support floating-point mipmap lods. */ + /* We must pass these to the emit function to clamp them properly. */ + sampler->min_lod = MAX2((unsigned)state->min_lod, 0); + sampler->max_lod = MAX2((unsigned)ceilf(state->max_lod), 0); + lod_bias = CLAMP((int)(state->lod_bias * 32), -(1 << 9), (1 << 9) - 1); sampler->filter1 |= lod_bias << R300_LOD_BIAS_SHIFT; sampler->filter1 |= r300_anisotropy(state->max_anisotropy); - util_pack_color(state->border_color, PIPE_FORMAT_A8R8G8B8_UNORM, - &sampler->border_color); + util_pack_color(state->border_color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc); + sampler->border_color = uc.ui; /* R500-specific fixups and optimizations */ if (r300_screen(r300->context.screen)->caps->is_r500) { @@ -496,6 +602,12 @@ static void r300_bind_sampler_states(struct pipe_context* pipe, r300->sampler_count = count; } +static void r300_lacks_vertex_textures(struct pipe_context* pipe, + unsigned count, + void** states) +{ +} + static void r300_delete_sampler_state(struct pipe_context* pipe, void* state) { FREE(state); @@ -506,18 +618,28 @@ static void r300_set_sampler_textures(struct pipe_context* pipe, struct pipe_texture** texture) { struct r300_context* r300 = r300_context(pipe); + boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500; int i; /* XXX magic num */ if (count > 8) { return; } + + r300->context.flush(&r300->context, 0, NULL); for (i = 0; i < count; i++) { if (r300->textures[i] != (struct r300_texture*)texture[i]) { pipe_texture_reference((struct pipe_texture**)&r300->textures[i], texture[i]); r300->dirty_state |= (R300_NEW_TEXTURE << i); + + /* R300-specific - set the texrect factor in a fragment shader */ + if (!is_r500 && r300->textures[i]->is_npot) { + /* XXX It would be nice to re-emit just 1 constant, + * XXX not all of them */ + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; + } } } @@ -537,24 +659,13 @@ static void r300_set_scissor_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - if (r300_screen(r300->context.screen)->caps->is_r500) { - r300->scissor_state->scissor_top_left = - (state->minx << R300_SCISSORS_X_SHIFT) | - (state->miny << R300_SCISSORS_Y_SHIFT); - r300->scissor_state->scissor_bottom_right = - ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) | - ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT); - } else { - /* Offset of 1440 in non-R500 chipsets. */ - r300->scissor_state->scissor_top_left = - ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) | - ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT); - r300->scissor_state->scissor_bottom_right = - (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | - (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); - } + r300_set_scissor_regs(state, &r300->scissor_state->scissor, + r300_screen(r300->context.screen)->caps->is_r500); - r300->dirty_state |= R300_NEW_SCISSOR; + /* Don't rely on the order of states being set for the first time. */ + if (!r300->rs_state || r300->rs_state->rs.scissor) { + r300->dirty_state |= R300_NEW_SCISSOR; + } } static void r300_set_viewport_state(struct pipe_context* pipe, @@ -566,17 +677,14 @@ static void r300_set_viewport_state(struct pipe_context* pipe, r300->viewport_state->vte_control = R300_VTX_W0_FMT; if (state->scale[0] != 1.0f) { - assert(state->scale[0] != 0.0f); r300->viewport_state->xscale = state->scale[0]; r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA; } if (state->scale[1] != 1.0f) { - assert(state->scale[1] != 0.0f); r300->viewport_state->yscale = state->scale[1]; r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA; } if (state->scale[2] != 1.0f) { - assert(state->scale[2] != 0.0f); r300->viewport_state->zscale = state->scale[2]; r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA; } @@ -602,13 +710,16 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - memcpy(r300->vertex_buffers, buffers, + memcpy(r300->vertex_buffer, buffers, sizeof(struct pipe_vertex_buffer) * count); - r300->vertex_buffer_count = count; - draw_flush(r300->draw); - draw_set_vertex_buffers(r300->draw, count, buffers); + if (r300->draw) { + draw_flush(r300->draw); + draw_set_vertex_buffers(r300->draw, count, buffers); + } + + r300->dirty_state |= R300_NEW_VERTEX_FORMAT; } static void r300_set_vertex_elements(struct pipe_context* pipe, @@ -617,8 +728,15 @@ static void r300_set_vertex_elements(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - draw_flush(r300->draw); - draw_set_vertex_elements(r300->draw, count, elements); + memcpy(r300->vertex_element, + elements, + sizeof(struct pipe_vertex_element) * count); + r300->vertex_element_count = count; + + if (r300->draw) { + draw_flush(r300->draw); + draw_set_vertex_elements(r300->draw, count, elements); + } } static void* r300_create_vs_state(struct pipe_context* pipe, @@ -634,9 +752,6 @@ static void* r300_create_vs_state(struct pipe_context* pipe, tgsi_scan_shader(shader->tokens, &vs->info); - /* Appease Draw. */ - vs->draw = draw_create_vertex_shader(r300->draw, shader); - return (void*)vs; } else { return draw_create_vertex_shader(r300->draw, shader); @@ -647,8 +762,6 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) { struct r300_context* r300 = r300_context(pipe); - draw_flush(r300->draw); - if (r300_screen(pipe->screen)->caps->has_tcl) { struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader; @@ -659,10 +772,10 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) r300_translate_vertex_shader(r300, vs); } - draw_bind_vertex_shader(r300->draw, vs->draw); r300->vs = vs; - r300->dirty_state |= R300_NEW_VERTEX_SHADER; + r300->dirty_state |= R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS; } else { + draw_flush(r300->draw); draw_bind_vertex_shader(r300->draw, (struct draw_vertex_shader*)shader); } @@ -676,8 +789,7 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader) struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader; rc_constants_destroy(&vs->code.constants); - draw_delete_vertex_shader(r300->draw, vs->draw); - FREE(vs->state.tokens); + FREE((void*)vs->state.tokens); FREE(shader); } else { draw_delete_vertex_shader(r300->draw, @@ -685,6 +797,31 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader) } } +static void r300_set_constant_buffer(struct pipe_context *pipe, + uint shader, uint index, + const struct pipe_constant_buffer *buf) +{ + struct r300_context* r300 = r300_context(pipe); + void *mapped; + + if (buf == NULL || buf->buffer->size == 0 || + (mapped = pipe_buffer_map(pipe->screen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)) == NULL) + { + r300->shader_constants[shader].count = 0; + return; + } + + assert((buf->buffer->size % 4 * sizeof(float)) == 0); + memcpy(r300->shader_constants[shader].constants, mapped, buf->buffer->size); + r300->shader_constants[shader].count = buf->buffer->size / (4 * sizeof(float)); + pipe_buffer_unmap(pipe->screen, buf->buffer); + + if (shader == PIPE_SHADER_VERTEX) + r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS; + else if (shader == PIPE_SHADER_FRAGMENT) + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; +} + void r300_init_state_functions(struct r300_context* r300) { r300->context.create_blend_state = r300_create_blend_state; @@ -716,10 +853,11 @@ void r300_init_state_functions(struct r300_context* r300) r300->context.delete_rasterizer_state = r300_delete_rs_state; r300->context.create_sampler_state = r300_create_sampler_state; - r300->context.bind_sampler_states = r300_bind_sampler_states; + r300->context.bind_fragment_sampler_states = r300_bind_sampler_states; + r300->context.bind_vertex_sampler_states = r300_lacks_vertex_textures; r300->context.delete_sampler_state = r300_delete_sampler_state; - r300->context.set_sampler_textures = r300_set_sampler_textures; + r300->context.set_fragment_sampler_textures = r300_set_sampler_textures; r300->context.set_scissor_state = r300_set_scissor_state; diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 5f6b225d34..29bc701a86 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -1,5 +1,6 @@ /* * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -20,446 +21,528 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "r300_state_derived.h" +#include "draw/draw_context.h" + +#include "util/u_math.h" +#include "util/u_memory.h" +#include "r300_context.h" #include "r300_fs.h" +#include "r300_screen.h" +#include "r300_shader_semantics.h" +#include "r300_state_derived.h" #include "r300_state_inlines.h" #include "r300_vs.h" /* r300_state_derived: Various bits of state which are dependent upon * currently bound CSO data. */ -/* Set up the vs_tab and routes. */ -static void r300_vs_tab_routes(struct r300_context* r300, - struct r300_vertex_format* vformat) +struct r300_shader_key { + struct r300_vertex_shader* vs; + struct r300_fragment_shader* fs; +}; + +struct r300_shader_derived_value { + struct r300_vertex_format* vformat; + struct r300_rs_block* rs_block; +}; + +unsigned r300_shader_key_hash(void* key) { + struct r300_shader_key* shader_key = (struct r300_shader_key*)key; + unsigned vs = (intptr_t)shader_key->vs; + unsigned fs = (intptr_t)shader_key->fs; + + return (vs << 16) | (fs & 0xffff); +} + +int r300_shader_key_compare(void* key1, void* key2) { + struct r300_shader_key* shader_key1 = (struct r300_shader_key*)key1; + struct r300_shader_key* shader_key2 = (struct r300_shader_key*)key2; + + return (shader_key1->vs == shader_key2->vs) && + (shader_key1->fs == shader_key2->fs); +} + +static void r300_draw_emit_attrib(struct r300_context* r300, + enum attrib_emit emit, + enum interp_mode interp, + int index) { - struct r300_screen* r300screen = r300_screen(r300->context.screen); - struct vertex_info* vinfo = &vformat->vinfo; - int* tab = vformat->vs_tab; - boolean pos = FALSE, psize = FALSE, fog = FALSE; - int i, texs = 0, cols = 0; - struct tgsi_shader_info* info; + struct tgsi_shader_info* info = &r300->vs->info; + int output; - if (r300screen->caps->has_tcl) { - /* Use vertex shader to determine required routes. */ - info = &r300->vs->info; + output = draw_find_vs_output(r300->draw, + info->output_semantic_name[index], + info->output_semantic_index[index]); + draw_emit_vertex_attr(&r300->vertex_info->vinfo, emit, interp, output); +} + +static void r300_draw_emit_all_attribs(struct r300_context* r300) +{ + struct r300_shader_semantics* vs_outputs = &r300->vs->outputs; + int i, gen_count; + + /* Position. */ + if (vs_outputs->pos != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->pos); } else { - /* Use fragment shader to determine required routes. */ - info = &r300->fs->info; + assert(0); } - assert(info->num_inputs <= 16); - - if (!r300screen->caps->has_tcl || !r300->rs_state->enable_vte) - { - for (i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_POSITION: - pos = TRUE; - tab[i] = 0; - break; - case TGSI_SEMANTIC_COLOR: - tab[i] = 2 + cols; - cols++; - break; - case TGSI_SEMANTIC_PSIZE: - psize = TRUE; - tab[i] = 15; - break; - case TGSI_SEMANTIC_FOG: - fog = TRUE; - /* Fall through */ - case TGSI_SEMANTIC_GENERIC: - tab[i] = 6 + texs; - texs++; - break; - default: - debug_printf("r300: Unknown vertex input %d\n", - info->input_semantic_name[i]); - break; - } - } + /* Point size. */ + if (vs_outputs->psize != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS, + vs_outputs->psize); } - else - { - /* Just copy vert attribs over as-is. */ - for (i = 0; i < info->num_inputs; i++) { - tab[i] = i; - } - for (i = 0; i < info->num_outputs; i++) { - switch (info->output_semantic_name[i]) { - case TGSI_SEMANTIC_POSITION: - pos = TRUE; - break; - case TGSI_SEMANTIC_COLOR: - cols++; - break; - case TGSI_SEMANTIC_PSIZE: - psize = TRUE; - break; - case TGSI_SEMANTIC_FOG: - fog = TRUE; - /* Fall through */ - case TGSI_SEMANTIC_GENERIC: - texs++; - break; - default: - debug_printf("r300: Unknown vertex output %d\n", - info->output_semantic_name[i]); - break; - } + /* Colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->color[i] != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR, + vs_outputs->color[i]); } } - /* XXX magic */ - assert(texs <= 8); + /* XXX Back-face colors. */ - /* Do the actual vertex_info setup. - * - * vertex_info has four uints of hardware-specific data in it. - * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL - * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM - * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0 - * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */ - - vinfo->hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ - - if (!pos) { - debug_printf("r300: Forcing vertex position attribute emit...\n"); - /* Make room for the position attribute - * at the beginning of the tab. */ - for (i = 15; i > 0; i--) { - tab[i] = tab[i-1]; + /* Texture coordinates. */ + gen_count = 0; + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->generic[i]); + gen_count++; } - tab[0] = 0; - } - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); - vinfo->hwfmt[1] |= R300_INPUT_CNTL_POS; - vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; - - if (psize) { - draw_emit_vertex_attr(vinfo, EMIT_1F_PSIZE, INTERP_POS, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0)); - vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; } - for (i = 0; i < cols; i++) { - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i)); - vinfo->hwfmt[1] |= R300_INPUT_CNTL_COLOR; - vinfo->hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i); + /* Fog coordinates. */ + if (vs_outputs->fog != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->fog); + gen_count++; } - /* Init i right here, increment it if fog is enabled. - * This gets around a double-increment problem. */ - i = 0; + /* XXX magic */ + assert(gen_count <= 8); +} - if (fog) { - i++; - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0)); - vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); - vinfo->hwfmt[3] |= (4 << (3 * i)); +/* Update the PSC tables. */ +static void r300_vertex_psc(struct r300_context* r300) +{ + struct r300_vertex_info *vformat = r300->vertex_info; + uint16_t type, swizzle; + enum pipe_format format; + unsigned i; + int identity[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}; + int* stream_tab; + + /* If TCL is bypassed, map vertex streams to equivalent VS output + * locations. */ + if (r300->rs_state->enable_vte) { + stream_tab = identity; + } else { + stream_tab = r300->vs->stream_loc_notcl; } - for (i; i < texs; i++) { - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i)); - vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); - vinfo->hwfmt[3] |= (4 << (3 * i)); - } + /* Vertex shaders have no semantics on their inputs, + * so PSC should just route stuff based on the vertex elements, + * and not on attrib information. */ + DBG(r300, DBG_DRAW, "r300: vs expects %d attribs, routing %d elements" + " in psc\n", + r300->vs->info.num_inputs, + r300->vertex_element_count); - /* Handle the case where the vertex shader will be generating some of - * the attribs based on its inputs. */ - if (r300screen->caps->has_tcl && - info->num_inputs < info->num_outputs) { - vinfo->num_attribs = info->num_inputs; + for (i = 0; i < r300->vertex_element_count; i++) { + format = r300->vertex_element[i].src_format; + + type = r300_translate_vertex_data_type(format) | + (stream_tab[i] << R300_DST_VEC_LOC_SHIFT); + swizzle = r300_translate_vertex_data_swizzle(format); + + if (i & 1) { + vformat->vap_prog_stream_cntl[i >> 1] |= type << 16; + vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16; + } else { + vformat->vap_prog_stream_cntl[i >> 1] |= type; + vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle; + } } - draw_compute_vertex_size(vinfo); + assert(i <= 15); + + /* Set the last vector in the PSC. */ + if (i) { + i -= 1; + } + vformat->vap_prog_stream_cntl[i >> 1] |= + (R300_LAST_VEC << (i & 1 ? 16 : 0)); } -/* Update the PSC tables. */ -static void r300_vertex_psc(struct r300_context* r300, - struct r300_vertex_format* vformat) +/* Update the PSC tables for SW TCL, using Draw. */ +static void r300_swtcl_vertex_psc(struct r300_context* r300) { - struct r300_screen* r300screen = r300_screen(r300->context.screen); + struct r300_vertex_info *vformat = r300->vertex_info; struct vertex_info* vinfo = &vformat->vinfo; - int* tab = vformat->vs_tab; - uint32_t temp; - int i, attrib_count; - - /* Vertex shaders have no semantics on their inputs, - * so PSC should just route stuff based on their info, - * and not on attrib information. */ - if (r300screen->caps->has_tcl) { - attrib_count = r300->vs->info.num_inputs; - DBG(r300, DBG_DRAW, "r300: routing %d attribs in psc for vs\n", - attrib_count); - } else { - attrib_count = vinfo->num_attribs; - DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count); - for (i = 0; i < attrib_count; i++) { - DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d," - " tab %d\n", vinfo->attrib[i].src_index, - vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, - tab[i]); - } + uint16_t type, swizzle; + enum pipe_format format; + unsigned i, attrib_count; + int* vs_output_tab = r300->vs->stream_loc_notcl; + + /* For each Draw attribute, route it to the fragment shader according + * to the vs_output_tab. */ + attrib_count = vinfo->num_attribs; + DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count); + for (i = 0; i < attrib_count; i++) { + DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d," + " vs_output_tab %d\n", vinfo->attrib[i].src_index, + vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, + vs_output_tab[i]); } for (i = 0; i < attrib_count; i++) { - /* Make sure we have a proper destination for our attribute */ - assert(tab[i] != -1); + /* Make sure we have a proper destination for our attribute. */ + assert(vs_output_tab[i] != -1); - /* Add the attribute to the PSC table. */ - temp = r300screen->caps->has_tcl ? - R300_DATA_TYPE_FLOAT_4 : - translate_vertex_data_type(vinfo->attrib[i].emit); - temp |= tab[i] << R300_DST_VEC_LOC_SHIFT; + format = draw_translate_vinfo_format(vinfo->attrib[i].emit); - if (i & 1) { - vformat->vap_prog_stream_cntl[i >> 1] &= 0x0000ffff; - vformat->vap_prog_stream_cntl[i >> 1] |= temp << 16; + /* Obtain the type of data in this attribute. */ + type = r300_translate_vertex_data_type(format) | + vs_output_tab[i] << R300_DST_VEC_LOC_SHIFT; - vformat->vap_prog_stream_cntl_ext[i >> 1] |= - (R300_VAP_SWIZZLE_XYZW << 16); - } else { - vformat->vap_prog_stream_cntl[i >> 1] &= 0xffff0000; - vformat->vap_prog_stream_cntl[i >> 1] |= temp << 0; + /* Obtain the swizzle for this attribute. Note that the default + * swizzle in the hardware is not XYZW! */ + swizzle = r300_translate_vertex_data_swizzle(format); - vformat->vap_prog_stream_cntl_ext[i >> 1] |= - (R300_VAP_SWIZZLE_XYZW << 0); + /* Add the attribute to the PSC table. */ + if (i & 1) { + vformat->vap_prog_stream_cntl[i >> 1] |= type << 16; + vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16; + } else { + vformat->vap_prog_stream_cntl[i >> 1] |= type; + vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle; } } /* Set the last vector in the PSC. */ - i--; + if (i) { + i -= 1; + } vformat->vap_prog_stream_cntl[i >> 1] |= (R300_LAST_VEC << (i & 1 ? 16 : 0)); } -/* Update the vertex format. */ -static void r300_update_vertex_format(struct r300_context* r300) +static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr, + boolean swizzle_0001) { - struct r300_vertex_format vformat; - int i; - - memset(&vformat, 0, sizeof(struct r300_vertex_format)); - for (i = 0; i < 16; i++) { - vformat.vs_tab[i] = -1; - vformat.fs_tab[i] = -1; + rs->ip[id] |= R300_RS_COL_PTR(ptr); + if (swizzle_0001) { + rs->ip[id] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001); + } else { + rs->ip[id] |= R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA); } + rs->inst[id] |= R300_RS_INST_COL_ID(id); +} - r300_vs_tab_routes(r300, &vformat); - - r300_vertex_psc(r300, &vformat); +static void r300_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset) +{ + rs->inst[id] |= R300_RS_INST_COL_CN_WRITE | + R300_RS_INST_COL_ADDR(fp_offset); +} - if (memcmp(&r300->vertex_info, &vformat, - sizeof(struct r300_vertex_format))) { - memcpy(&r300->vertex_info, &vformat, - sizeof(struct r300_vertex_format)); - r300->dirty_state |= R300_NEW_VERTEX_FORMAT; +static void r300_rs_tex(struct r300_rs_block* rs, int id, int ptr, + boolean swizzle_X001) +{ + if (swizzle_X001) { + rs->ip[id] |= R300_RS_TEX_PTR(ptr*4) | + R300_RS_SEL_S(R300_RS_SEL_C0) | + R300_RS_SEL_T(R300_RS_SEL_K0) | + R300_RS_SEL_R(R300_RS_SEL_K0) | + R300_RS_SEL_Q(R300_RS_SEL_K1); + } else { + rs->ip[id] |= R300_RS_TEX_PTR(ptr*4) | + R300_RS_SEL_S(R300_RS_SEL_C0) | + R300_RS_SEL_T(R300_RS_SEL_C1) | + R300_RS_SEL_R(R300_RS_SEL_C2) | + R300_RS_SEL_Q(R300_RS_SEL_C3); } + rs->inst[id] |= R300_RS_INST_TEX_ID(id); } -/* Set up the mappings from GB to US, for RS block. */ -static void r300_update_fs_tab(struct r300_context* r300) +static void r300_rs_tex_write(struct r300_rs_block* rs, int id, int fp_offset) { - struct r300_vertex_format* vformat = &r300->vertex_info; - struct tgsi_shader_info* info = &r300->fs->info; - int i, cols = 0, texs = 0, cols_emitted = 0; - int* tab = vformat->fs_tab; + rs->inst[id] |= R300_RS_INST_TEX_CN_WRITE | + R300_RS_INST_TEX_ADDR(fp_offset); +} - for (i = 0; i < 16; i++) { - tab[i] = -1; +static void r500_rs_col(struct r300_rs_block* rs, int id, int ptr, + boolean swizzle_0001) +{ + rs->ip[id] |= R500_RS_COL_PTR(ptr); + if (swizzle_0001) { + rs->ip[id] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001); + } else { + rs->ip[id] |= R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA); } + rs->inst[id] |= R500_RS_INST_COL_ID(id); +} - assert(info->num_inputs <= 16); - for (i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_COLOR: - tab[i] = INTERP_LINEAR; - cols++; - break; - case TGSI_SEMANTIC_POSITION: - case TGSI_SEMANTIC_PSIZE: - debug_printf("r300: Implementation error: Can't use " - "pos attribs in fragshader yet!\n"); - /* Pass through for now */ - case TGSI_SEMANTIC_FOG: - case TGSI_SEMANTIC_GENERIC: - tab[i] = INTERP_PERSPECTIVE; - break; - default: - debug_printf("r300: Unknown vertex input %d\n", - info->input_semantic_name[i]); - break; - } - } +static void r500_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset) +{ + rs->inst[id] |= R500_RS_INST_COL_CN_WRITE | + R500_RS_INST_COL_ADDR(fp_offset); +} - /* Now that we know where everything is... */ - DBG(r300, DBG_DRAW, "r300: fp input count: %d\n", info->num_inputs); - for (i = 0; i < info->num_inputs; i++) { - switch (tab[i]) { - case INTERP_LINEAR: - DBG(r300, DBG_DRAW, "r300: attrib: " - "stack offset %d, color, tab %d\n", - i, cols_emitted); - tab[i] = cols_emitted; - cols_emitted++; - break; - case INTERP_PERSPECTIVE: - DBG(r300, DBG_DRAW, "r300: attrib: " - "stack offset %d, texcoord, tab %d\n", - i, cols + texs); - tab[i] = cols + texs; - texs++; - break; - case -1: - debug_printf("r300: Implementation error: Bad fp interp!\n"); - default: - break; - } +static void r500_rs_tex(struct r300_rs_block* rs, int id, int ptr, + boolean swizzle_X001) +{ + int rs_tex_comp = ptr*4; + + if (swizzle_X001) { + rs->ip[id] |= R500_RS_SEL_S(rs_tex_comp) | + R500_RS_SEL_T(R500_RS_IP_PTR_K0) | + R500_RS_SEL_R(R500_RS_IP_PTR_K0) | + R500_RS_SEL_Q(R500_RS_IP_PTR_K1); + } else { + rs->ip[id] |= R500_RS_SEL_S(rs_tex_comp) | + R500_RS_SEL_T(rs_tex_comp + 1) | + R500_RS_SEL_R(rs_tex_comp + 2) | + R500_RS_SEL_Q(rs_tex_comp + 3); } + rs->inst[id] |= R500_RS_INST_TEX_ID(id); +} +static void r500_rs_tex_write(struct r300_rs_block* rs, int id, int fp_offset) +{ + rs->inst[id] |= R500_RS_INST_TEX_CN_WRITE | + R500_RS_INST_TEX_ADDR(fp_offset); } -/* Set up the RS block. This is the part of the chipset that actually does - * the rasterization of vertices into fragments. This is also the part of the - * chipset that locks up if any part of it is even slightly wrong. */ -static void r300_update_rs_block(struct r300_context* r300) +/* Set up the RS block. + * + * This is the part of the chipset that actually does the rasterization + * of vertices into fragments. This is also the part of the chipset that + * locks up if any part of it is even slightly wrong. */ +static void r300_update_rs_block(struct r300_context* r300, + struct r300_shader_semantics* vs_outputs, + struct r300_shader_semantics* fs_inputs) { struct r300_rs_block* rs = r300->rs_block; - struct tgsi_shader_info* info = &r300->fs->info; - int* tab = r300->vertex_info.fs_tab; - int col_count = 0, fp_offset = 0, i, memory_pos, tex_count = 0; - - memset(rs, 0, sizeof(struct r300_rs_block)); + int i, col_count = 0, tex_count = 0, fp_offset = 0; + void (*rX00_rs_col)(struct r300_rs_block*, int, int, boolean); + void (*rX00_rs_col_write)(struct r300_rs_block*, int, int); + void (*rX00_rs_tex)(struct r300_rs_block*, int, int, boolean); + void (*rX00_rs_tex_write)(struct r300_rs_block*, int, int); if (r300_screen(r300->context.screen)->caps->is_r500) { - for (i = 0; i < info->num_inputs; i++) { - assert(tab[i] != -1); - memory_pos = tab[i] * 4; - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_COLOR: - rs->ip[col_count] |= - R500_RS_COL_PTR(memory_pos) | - R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA); - col_count++; - break; - case TGSI_SEMANTIC_GENERIC: - rs->ip[tex_count] |= - R500_RS_SEL_S(memory_pos) | - R500_RS_SEL_T(memory_pos + 1) | - R500_RS_SEL_R(memory_pos + 2) | - R500_RS_SEL_Q(memory_pos + 3); - tex_count++; - break; - default: - break; - } - } + rX00_rs_col = r500_rs_col; + rX00_rs_col_write = r500_rs_col_write; + rX00_rs_tex = r500_rs_tex; + rX00_rs_tex_write = r500_rs_tex_write; + } else { + rX00_rs_col = r300_rs_col; + rX00_rs_col_write = r300_rs_col_write; + rX00_rs_tex = r300_rs_tex; + rX00_rs_tex_write = r300_rs_tex_write; + } - if (col_count == 0) { - rs->ip[0] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001); + /* Rasterize colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->color[i] != ATTR_UNUSED) { + /* Always rasterize if it's written by the VS, + * otherwise it locks up. */ + rX00_rs_col(rs, col_count, i, FALSE); + + /* Write it to the FS input register if it's used by the FS. */ + if (fs_inputs->color[i] != ATTR_UNUSED) { + rX00_rs_col_write(rs, col_count, fp_offset); + fp_offset++; + } + col_count++; + } else { + /* Skip the FS input register, leave it uninitialized. */ + /* If we try to set it to (0,0,0,1), it will lock up. */ + if (fs_inputs->color[i] != ATTR_UNUSED) { + fp_offset++; + } } + } - if (tex_count == 0) { - rs->ip[0] |= - R500_RS_SEL_S(R500_RS_IP_PTR_K0) | - R500_RS_SEL_T(R500_RS_IP_PTR_K0) | - R500_RS_SEL_R(R500_RS_IP_PTR_K0) | - R500_RS_SEL_Q(R500_RS_IP_PTR_K1); + /* Rasterize texture coordinates. */ + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { + /* Always rasterize if it's written by the VS, + * otherwise it locks up. */ + rX00_rs_tex(rs, tex_count, tex_count, FALSE); + + /* Write it to the FS input register if it's used by the FS. */ + if (fs_inputs->generic[i] != ATTR_UNUSED) { + rX00_rs_tex_write(rs, tex_count, fp_offset); + fp_offset++; + } + tex_count++; + } else { + /* Skip the FS input register, leave it uninitialized. */ + /* If we try to set it to (0,0,0,1), it will lock up. */ + if (fs_inputs->generic[i] != ATTR_UNUSED) { + fp_offset++; + } } + } - /* Rasterize at least one color, or bad things happen. */ - if ((col_count == 0) && (tex_count == 0)) { - col_count++; - } + /* Rasterize fog coordinates. */ + if (vs_outputs->fog != ATTR_UNUSED) { + /* Always rasterize if it's written by the VS, + * otherwise it locks up. */ + rX00_rs_tex(rs, tex_count, tex_count, TRUE); - for (i = 0; i < tex_count; i++) { - rs->inst[i] |= R500_RS_INST_TEX_ID(i) | - R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_offset); + /* Write it to the FS input register if it's used by the FS. */ + if (fs_inputs->fog != ATTR_UNUSED) { + rX00_rs_tex_write(rs, tex_count, fp_offset); fp_offset++; } - - for (i = 0; i < col_count; i++) { - rs->inst[i] |= R500_RS_INST_COL_ID(i) | - R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_offset); + tex_count++; + } else { + /* Skip the FS input register, leave it uninitialized. */ + /* If we try to set it to (0,0,0,1), it will lock up. */ + if (fs_inputs->fog != ATTR_UNUSED) { fp_offset++; } + } + + /* Rasterize at least one color, or bad things happen. */ + if (col_count == 0 && tex_count == 0) { + rX00_rs_col(rs, 0, 0, TRUE); + col_count++; + } + + rs->count = (tex_count*4) | (col_count << R300_IC_COUNT_SHIFT) | + R300_HIRES_EN; + + rs->inst_count = MAX3(col_count - 1, tex_count - 1, 0); +} + +/* Update the vertex format. */ +static void r300_update_derived_shader_state(struct r300_context* r300) +{ + struct r300_screen* r300screen = r300_screen(r300->context.screen); + + /* + struct r300_shader_key* key; + struct r300_shader_derived_value* value; + key = CALLOC_STRUCT(r300_shader_key); + key->vs = r300->vs; + key->fs = r300->fs; + + value = (struct r300_shader_derived_value*) + util_hash_table_get(r300->shader_hash_table, (void*)key); + if (value) { + //vformat = value->vformat; + rs_block = value->rs_block; + + FREE(key); } else { - for (i = 0; i < info->num_inputs; i++) { - assert(tab[i] != -1); - memory_pos = tab[i] * 4; - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_COLOR: - rs->ip[col_count] |= - R300_RS_COL_PTR(memory_pos) | - R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA); - col_count++; - break; - case TGSI_SEMANTIC_GENERIC: - rs->ip[tex_count] |= - R300_RS_TEX_PTR(memory_pos) | - R300_RS_SEL_S(R300_RS_SEL_C0) | - R300_RS_SEL_T(R300_RS_SEL_C1) | - R300_RS_SEL_R(R300_RS_SEL_C2) | - R300_RS_SEL_Q(R300_RS_SEL_C3); - tex_count++; - break; - default: - break; - } - } + rs_block = CALLOC_STRUCT(r300_rs_block); + value = CALLOC_STRUCT(r300_shader_derived_value); - if (col_count == 0) { - rs->ip[0] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001); - } + r300_update_rs_block(r300, rs_block); - if (tex_count == 0) { - rs->ip[0] |= - R300_RS_SEL_S(R300_RS_SEL_K0) | - R300_RS_SEL_T(R300_RS_SEL_K0) | - R300_RS_SEL_R(R300_RS_SEL_K0) | - R300_RS_SEL_Q(R300_RS_SEL_K1); - } + //value->vformat = vformat; + value->rs_block = rs_block; + util_hash_table_set(r300->shader_hash_table, + (void*)key, (void*)value); + } */ - /* Rasterize at least one color, or bad things happen. */ - if ((col_count == 0) && (tex_count == 0)) { - col_count++; - } + /* Reset structures */ + memset(r300->rs_block, 0, sizeof(struct r300_rs_block)); + memset(r300->vertex_info, 0, sizeof(struct r300_vertex_info)); + memcpy(r300->vertex_info->vinfo.hwfmt, r300->vs->hwfmt, sizeof(uint)*4); - for (i = 0; i < tex_count; i++) { - rs->inst[i] |= R300_RS_INST_TEX_ID(i) | - R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_offset); - fp_offset++; - } + r300_update_rs_block(r300, &r300->vs->outputs, &r300->fs->inputs); - for (i = 0; i < col_count; i++) { - rs->inst[i] |= R300_RS_INST_COL_ID(i) | - R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_offset); - fp_offset++; - } + if (r300screen->caps->has_tcl) { + r300_vertex_psc(r300); + } else { + r300_draw_emit_all_attribs(r300); + draw_compute_vertex_size(&r300->vertex_info->vinfo); + r300_swtcl_vertex_psc(r300); } - rs->count = (tex_count * 4) | (col_count << R300_IC_COUNT_SHIFT) | - R300_HIRES_EN; + r300->dirty_state |= R300_NEW_RS_BLOCK; +} + +static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa) +{ + /* We are interested only in the cases when a new depth or stencil value + * can be written and changed. */ + + /* We might optionally check for [Z func: never] and inspect the stencil + * state in a similar fashion, but it's not terribly important. */ + return (dsa->z_buffer_control & R300_Z_WRITE_ENABLE) || + (dsa->stencil_ref_mask & R300_STENCILWRITEMASK_MASK) || + ((dsa->z_buffer_control & R500_STENCIL_REFMASK_FRONT_BACK) && + (dsa->stencil_ref_bf & R300_STENCILWRITEMASK_MASK)); +} + +static boolean r300_dsa_alpha_test_enabled(struct r300_dsa_state* dsa) +{ + /* We are interested only in the cases when alpha testing can kill + * a fragment. */ + uint32_t af = dsa->alpha_function; + + return (af & R300_FG_ALPHA_FUNC_ENABLE) && + (af & R300_FG_ALPHA_FUNC_ALWAYS) != R300_FG_ALPHA_FUNC_ALWAYS; +} - rs->inst_count = MAX2(MAX2(col_count - 1, tex_count - 1), 0); +static void r300_update_ztop(struct r300_context* r300) +{ + r300->ztop_state.z_buffer_top = R300_ZTOP_ENABLE; + + /* This is important enough that I felt it warranted a comment. + * + * According to the docs, these are the conditions where ZTOP must be + * disabled: + * 1) Alpha testing enabled + * 2) Texture kill instructions in fragment shader + * 3) Chroma key culling enabled + * 4) W-buffering enabled + * + * The docs claim that for the first three cases, if no ZS writes happen, + * then ZTOP can be used. + * + * (3) will never apply since we do not support chroma-keyed operations. + * (4) will need to be re-examined (and this comment updated) if/when + * Hyper-Z becomes supported. + * + * Additionally, the following conditions require disabled ZTOP: + * 5) Depth writes in fragment shader + * 6) Outstanding occlusion queries + * + * ~C. + */ + + /* ZS writes */ + if (r300_dsa_writes_depth_stencil(r300->dsa_state) && + (r300_dsa_alpha_test_enabled(r300->dsa_state) || /* (1) */ + r300->fs->info.uses_kill)) { /* (2) */ + r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; + } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */ + r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; + } else if (r300->query_current) { /* (6) */ + r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; + } } void r300_update_derived_state(struct r300_context* r300) { if (r300->dirty_state & - (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER)) { - r300_update_vertex_format(r300); + (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER | + R300_NEW_VERTEX_FORMAT)) { + r300_update_derived_shader_state(r300); } - if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) { - r300_update_fs_tab(r300); - r300_update_rs_block(r300); + if (r300->dirty_state & + (R300_NEW_DSA | R300_NEW_FRAGMENT_SHADER | R300_NEW_QUERY)) { + r300_update_ztop(r300); } } diff --git a/src/gallium/drivers/r300/r300_state_derived.h b/src/gallium/drivers/r300/r300_state_derived.h index 71a4a47b00..05ad535e2d 100644 --- a/src/gallium/drivers/r300/r300_state_derived.h +++ b/src/gallium/drivers/r300/r300_state_derived.h @@ -25,6 +25,10 @@ struct r300_context; +unsigned r300_shader_key_hash(void* key); + +int r300_shader_key_compare(void* key1, void* key2); + void r300_update_derived_state(struct r300_context* r300); #endif /* R300_STATE_DERIVED_H */ diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h index 91b93fc367..e6c1cb54da 100644 --- a/src/gallium/drivers/r300/r300_state_inlines.h +++ b/src/gallium/drivers/r300/r300_state_inlines.h @@ -24,6 +24,8 @@ #ifndef R300_STATE_INLINES_H #define R300_STATE_INLINES_H +#include "draw/draw_vertex.h" + #include "pipe/p_format.h" #include "r300_reg.h" @@ -51,6 +53,7 @@ static INLINE uint32_t r300_translate_blend_function(int blend_func) return R300_COMB_FCN_MAX; default: debug_printf("r300: Unknown blend function %d\n", blend_func); + assert(0); break; } return 0; @@ -98,6 +101,7 @@ static INLINE uint32_t r300_translate_blend_factor(int blend_fact) case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: */ default: debug_printf("r300: Unknown blend factor %d\n", blend_fact); + assert(0); break; } return 0; @@ -127,6 +131,7 @@ static INLINE uint32_t r300_translate_depth_stencil_function(int zs_func) default: debug_printf("r300: Unknown depth/stencil function %d\n", zs_func); + assert(0); break; } return 0; @@ -153,6 +158,7 @@ static INLINE uint32_t r300_translate_stencil_op(int s_op) return R300_ZS_INVERT; default: debug_printf("r300: Unknown stencil op %d", s_op); + assert(0); break; } return 0; @@ -179,11 +185,48 @@ static INLINE uint32_t r300_translate_alpha_function(int alpha_func) return R300_FG_ALPHA_FUNC_ALWAYS; default: debug_printf("r300: Unknown alpha function %d", alpha_func); + assert(0); break; } return 0; } +static INLINE uint32_t +r300_translate_polygon_mode_front(unsigned mode) { + switch (mode) + { + case PIPE_POLYGON_MODE_FILL: + return R300_GA_POLY_MODE_FRONT_PTYPE_TRI; + case PIPE_POLYGON_MODE_LINE: + return R300_GA_POLY_MODE_FRONT_PTYPE_LINE; + case PIPE_POLYGON_MODE_POINT: + return R300_GA_POLY_MODE_FRONT_PTYPE_POINT; + + default: + debug_printf("r300: Bad polygon mode %i in %s\n", mode, + __FUNCTION__); + return R300_GA_POLY_MODE_FRONT_PTYPE_TRI; + } +} + +static INLINE uint32_t +r300_translate_polygon_mode_back(unsigned mode) { + switch (mode) + { + case PIPE_POLYGON_MODE_FILL: + return R300_GA_POLY_MODE_BACK_PTYPE_TRI; + case PIPE_POLYGON_MODE_LINE: + return R300_GA_POLY_MODE_BACK_PTYPE_LINE; + case PIPE_POLYGON_MODE_POINT: + return R300_GA_POLY_MODE_BACK_PTYPE_POINT; + + default: + debug_printf("r300: Bad polygon mode %i in %s\n", mode, + __FUNCTION__); + return R300_GA_POLY_MODE_BACK_PTYPE_TRI; + } +} + /* Texture sampler state. */ static INLINE uint32_t r300_translate_wrap(int wrap) @@ -207,6 +250,7 @@ static INLINE uint32_t r300_translate_wrap(int wrap) return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED; default: debug_printf("r300: Unknown texture wrap %d", wrap); + assert(0); return 0; } } @@ -226,6 +270,7 @@ static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip) break; default: debug_printf("r300: Unknown texture filter %d\n", min); + assert(0); break; } switch (mag) { @@ -240,6 +285,7 @@ static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip) break; default: debug_printf("r300: Unknown texture filter %d\n", mag); + assert(0); break; } switch (mip) { @@ -254,6 +300,7 @@ static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip) break; default: debug_printf("r300: Unknown texture filter %d\n", mip); + assert(0); break; } @@ -277,6 +324,8 @@ static INLINE uint32_t r300_anisotropy(float max_aniso) /* Buffer formats. */ +/* Colorbuffer formats. This is the unswizzled format of the RB3D block's + * output. For the swizzling of the targets, check the shader's format. */ static INLINE uint32_t r300_translate_colorformat(enum pipe_format format) { switch (format) { @@ -292,7 +341,9 @@ static INLINE uint32_t r300_translate_colorformat(enum pipe_format format) return R300_COLOR_FORMAT_ARGB4444; /* 32-bit buffers */ case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_R8G8B8A8_UNORM: + case PIPE_FORMAT_R8G8B8X8_UNORM: return R300_COLOR_FORMAT_ARGB8888; /* XXX Not in pipe_format case PIPE_FORMAT_A32R32G32B32: @@ -309,17 +360,21 @@ static INLINE uint32_t r300_translate_colorformat(enum pipe_format format) debug_printf("r300: Implementation error: " "Got unsupported color format %s in %s\n", pf_name(format), __FUNCTION__); + assert(0); break; } return 0; } +/* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */ static INLINE uint32_t r300_translate_zsformat(enum pipe_format format) { switch (format) { /* 16-bit depth, no stencil */ case PIPE_FORMAT_Z16_UNORM: return R300_DEPTHFORMAT_16BIT_INT_Z; + /* 24-bit depth, ignored stencil */ + case PIPE_FORMAT_Z24X8_UNORM: /* 24-bit depth, 8-bit stencil */ case PIPE_FORMAT_Z24S8_UNORM: return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL; @@ -327,25 +382,36 @@ static INLINE uint32_t r300_translate_zsformat(enum pipe_format format) debug_printf("r300: Implementation error: " "Got unsupported ZS format %s in %s\n", pf_name(format), __FUNCTION__); + assert(0); break; } return 0; } -/* Translate pipe_format into US_OUT_FMT. +/* Shader output formats. This is essentially the swizzle from the shader + * to the RB3D block. + * * Note that formats are stored from C3 to C0. */ static INLINE uint32_t r300_translate_out_fmt(enum pipe_format format) { switch (format) { case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_X8R8G8B8_UNORM: + /* XXX */ case PIPE_FORMAT_Z24S8_UNORM: return R300_US_OUT_FMT_C4_8 | R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_C3_SEL_A; + case PIPE_FORMAT_R8G8B8A8_UNORM: + case PIPE_FORMAT_R8G8B8X8_UNORM: + return R300_US_OUT_FMT_C4_8 | + R300_C0_SEL_A | R300_C1_SEL_B | + R300_C2_SEL_G | R300_C3_SEL_R; default: debug_printf("r300: Implementation error: " "Got unsupported output format %s in %s\n", pf_name(format), __FUNCTION__); + assert(0); return R300_US_OUT_FMT_UNUSED; } return 0; @@ -372,32 +438,114 @@ static INLINE uint32_t r300_translate_gb_pipes(int pipe_count) return 0; } -static INLINE uint32_t translate_vertex_data_type(int type) { - switch (type) { - case EMIT_1F: - case EMIT_1F_PSIZE: - return R300_DATA_TYPE_FLOAT_1; - break; - case EMIT_2F: - return R300_DATA_TYPE_FLOAT_2; - break; - case EMIT_3F: - return R300_DATA_TYPE_FLOAT_3; - break; - case EMIT_4F: - return R300_DATA_TYPE_FLOAT_4; +/* Utility function to count the number of components in RGBAZS formats. + * XXX should go to util or p_format.h */ +static INLINE unsigned pf_component_count(enum pipe_format format) { + unsigned count = 0; + + if (pf_layout(format) != PIPE_FORMAT_LAYOUT_RGBAZS) { + return count; + } + + if (pf_size_x(format)) { + count++; + } + if (pf_size_y(format)) { + count++; + } + if (pf_size_z(format)) { + count++; + } + if (pf_size_w(format)) { + count++; + } + + return count; +} + +/* Translate pipe_formats into PSC vertex types. */ +static INLINE uint16_t +r300_translate_vertex_data_type(enum pipe_format format) { + uint32_t result = 0; + unsigned components = pf_component_count(format); + + if (pf_layout(format) != PIPE_FORMAT_LAYOUT_RGBAZS) { + debug_printf("r300: Bad format %s in %s:%d\n", pf_name(format), + __FUNCTION__, __LINE__); + assert(0); + } + + switch (pf_type(format)) { + /* Half-floats, floats, doubles */ + case PIPE_FORMAT_TYPE_FLOAT: + switch (pf_size_x(format)) { + case 4: + result = R300_DATA_TYPE_FLOAT_1 + (components - 1); + break; + default: + debug_printf("r300: Bad format %s in %s:%d\n", + pf_name(format), __FUNCTION__, __LINE__); + assert(0); + } break; - case EMIT_4UB: - return R300_DATA_TYPE_BYTE; + /* Normalized unsigned ints */ + case PIPE_FORMAT_TYPE_UNORM: + /* Normalized signed ints */ + case PIPE_FORMAT_TYPE_SNORM: + /* Non-normalized unsigned ints */ + case PIPE_FORMAT_TYPE_USCALED: + /* Non-normalized signed ints */ + case PIPE_FORMAT_TYPE_SSCALED: + switch (pf_size_x(format)) { + case 1: + result = R300_DATA_TYPE_BYTE; + break; + case 2: + if (components > 2) { + result = R300_DATA_TYPE_SHORT_4; + } else { + result = R300_DATA_TYPE_SHORT_2; + } + break; + default: + debug_printf("r300: Bad format %s in %s:%d\n", + pf_name(format), __FUNCTION__, __LINE__); + debug_printf("r300: pf_size_x(format) == %d\n", + pf_size_x(format)); + assert(0); + } break; default: - debug_printf("r300: Implementation error: " - "Bad vertex data type!\n"); + debug_printf("r300: Bad format %s in %s:%d\n", + pf_name(format), __FUNCTION__, __LINE__); assert(0); - break; } - return 0; + if (pf_type(format) == PIPE_FORMAT_TYPE_SSCALED) { + result |= R300_SIGNED; + } else if (pf_type(format) == PIPE_FORMAT_TYPE_UNORM) { + result |= R300_NORMALIZE; + } else if (pf_type(format) == PIPE_FORMAT_TYPE_SNORM) { + result |= (R300_SIGNED | R300_NORMALIZE); + } + + return result; +} + +static INLINE uint16_t +r300_translate_vertex_data_swizzle(enum pipe_format format) { + + if (pf_layout(format) != PIPE_FORMAT_LAYOUT_RGBAZS) { + debug_printf("r300: Bad format %s in %s:%d\n", + pf_name(format), __FUNCTION__, __LINE__); + return 0; + } + + return ((pf_swizzle_x(format) << R300_SWIZZLE_SELECT_X_SHIFT) | + (pf_swizzle_y(format) << R300_SWIZZLE_SELECT_Y_SHIFT) | + (pf_swizzle_z(format) << R300_SWIZZLE_SELECT_Z_SHIFT) | + (pf_swizzle_w(format) << R300_SWIZZLE_SELECT_W_SHIFT) | + (0xf << R300_WRITE_ENA_SHIFT)); } #endif /* R300_STATE_INLINES_H */ diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c index 3865730d63..46d1cb39b5 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.c +++ b/src/gallium/drivers/r300/r300_state_invariant.c @@ -21,9 +21,12 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#include "r300_context.h" +#include "r300_cs.h" +#include "r300_reg.h" +#include "r300_screen.h" #include "r300_state_invariant.h" - struct pipe_viewport_state r300_viewport_identity = { .scale = {1.0, 1.0, 1.0, 1.0}, .translate = {0.0, 0.0, 0.0, 0.0}, @@ -81,7 +84,7 @@ void r300_emit_invariant_state(struct r300_context* r300) END_CS; /* XXX unsorted stuff from surface_fill */ - BEGIN_CS(64 + (caps->has_tcl ? 5 : 0) + (caps->is_r500 ? 4 : 0)); + BEGIN_CS(56 + (caps->has_tcl ? 5 : 0) + (caps->is_r500 ? 4 : 0)); /* Flush PVS. */ OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); @@ -111,7 +114,6 @@ void r300_emit_invariant_state(struct r300_context* r300) /* XXX this big chunk should be refactored into rs_state */ OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000); OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000); - OUT_CS_REG(R300_GA_POLY_MODE, 0x00000000); OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001); OUT_CS_REG(R300_GA_OFFSET, 0x00000000); OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412); @@ -122,7 +124,6 @@ void r300_emit_invariant_state(struct r300_context* r300) OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C); OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525); OUT_CS_REG(R300_RB3D_CCTL, 0x00000000); - OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F); OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000); if (caps->is_r500) { OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000); @@ -134,8 +135,6 @@ void r300_emit_invariant_state(struct r300_context* r300) OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000); OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000); OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000); - OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1); - OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405); OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F); /* XXX */ diff --git a/src/gallium/drivers/r300/r300_state_invariant.h b/src/gallium/drivers/r300/r300_state_invariant.h index 5bea6779fe..05cff0d6df 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.h +++ b/src/gallium/drivers/r300/r300_state_invariant.h @@ -23,11 +23,7 @@ #ifndef R300_STATE_INVARIANT_H #define R300_STATE_INVARIANT_H -#include "r300_chipset.h" -#include "r300_context.h" -#include "r300_cs.h" -#include "r300_reg.h" -#include "r300_state_inlines.h" +struct r300_context; void r300_emit_invariant_state(struct r300_context* r300); diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c deleted file mode 100644 index cc6288cb51..0000000000 --- a/src/gallium/drivers/r300/r300_surface.c +++ /dev/null @@ -1,372 +0,0 @@ -/* - * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> - * Joakim Sindholt <opensource@zhasha.com> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -#include "r300_surface.h" - -static void r300_surface_setup(struct r300_context* r300, - struct r300_texture* dest, - unsigned x, unsigned y, - unsigned w, unsigned h) -{ - struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps; - unsigned pixpitch = r300_texture_get_stride(dest, 0) / dest->tex.block.size; - CS_LOCALS(r300); - - r300_emit_blend_state(r300, &blend_clear_state); - r300_emit_blend_color_state(r300, &blend_color_clear_state); - r300_emit_dsa_state(r300, &dsa_clear_state); - r300_emit_rs_state(r300, &rs_clear_state); - - BEGIN_CS(26); - - /* Viewport setup */ - OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); - OUT_CS_32F((float)w); - OUT_CS_32F((float)x); - OUT_CS_32F((float)h); - OUT_CS_32F((float)y); - OUT_CS_32F(1.0); - OUT_CS_32F(0.0); - - OUT_CS_REG(R300_VAP_VTE_CNTL, R300_VPORT_X_SCALE_ENA | - R300_VPORT_X_OFFSET_ENA | - R300_VPORT_Y_SCALE_ENA | - R300_VPORT_Y_OFFSET_ENA | - R300_VTX_XY_FMT | R300_VTX_Z_FMT); - - /* Pixel scissors. */ - OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); - if (caps->is_r500) { - OUT_CS((x << R300_SCISSORS_X_SHIFT) | (y << R300_SCISSORS_Y_SHIFT)); - OUT_CS(((w - 1) << R300_SCISSORS_X_SHIFT) | ((h - 1) << R300_SCISSORS_Y_SHIFT)); - } else { - /* Non-R500 chipsets have an offset of 1440 in their scissors. */ - OUT_CS(((x + 1440) << R300_SCISSORS_X_SHIFT) | - ((y + 1440) << R300_SCISSORS_Y_SHIFT)); - OUT_CS((((w - 1) + 1440) << R300_SCISSORS_X_SHIFT) | - (((h - 1) + 1440) << R300_SCISSORS_Y_SHIFT)); - } - - /* Flush colorbuffer and blend caches. */ - OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, - R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D | - R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL); - OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, - R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | - R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); - - /* Setup colorbuffer. */ - OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1); - OUT_CS_RELOC(dest->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); - OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0, 1); - OUT_CS_RELOC(dest->buffer, pixpitch | - r300_translate_colorformat(dest->tex.format), 0, - RADEON_GEM_DOMAIN_VRAM, 0); - OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0xf); - - END_CS; -} - -/* Provides pipe_context's "surface_fill". Commonly used for clearing - * buffers. */ -static void r300_surface_fill(struct pipe_context* pipe, - struct pipe_surface* dest, - unsigned x, unsigned y, - unsigned w, unsigned h, - unsigned color) -{ - int i; - float r, g, b, a, depth; - struct r300_context* r300 = r300_context(pipe); - struct r300_capabilities* caps = r300_screen(pipe->screen)->caps; - struct r300_texture* tex = (struct r300_texture*)dest->texture; - unsigned pixpitch = r300_texture_get_stride(tex, 0) / tex->tex.block.size; - boolean invalid = FALSE; - CS_LOCALS(r300); - - a = (float)((color >> 24) & 0xff) / 255.0f; - r = (float)((color >> 16) & 0xff) / 255.0f; - g = (float)((color >> 8) & 0xff) / 255.0f; - b = (float)((color >> 0) & 0xff) / 255.0f; - debug_printf("r300: Filling surface %p at (%d,%d)," - " dimensions %dx%d (pixel pitch %d), color 0x%x\n", - dest, x, y, w, h, pixpitch, color); - - /* Fallback? */ - if (FALSE) { -fallback: - debug_printf("r300: Falling back on surface clear..."); - util_surface_fill(pipe, dest, x, y, w, h, color); - return; - } - - /* Make sure our target BO is okay. */ -validate: - if (!r300->winsys->add_buffer(r300->winsys, tex->buffer, - 0, RADEON_GEM_DOMAIN_VRAM)) { - r300->context.flush(&r300->context, 0, NULL); - goto validate; - } - if (!r300->winsys->validate(r300->winsys)) { - r300->context.flush(&r300->context, 0, NULL); - if (invalid) { - debug_printf("r300: Stuck in validation loop, gonna fallback."); - goto fallback; - } - invalid = TRUE; - goto validate; - } - - r300_surface_setup(r300, tex, x, y, w, h); - - /* Vertex shader setup */ - if (caps->has_tcl) { - r300_emit_vertex_program_code(r300, &r300_passthrough_vertex_shader, 0); - } else { - BEGIN_CS(4); - OUT_CS_REG(R300_VAP_CNTL_STATUS, -#ifdef PIPE_ARCH_BIG_ENDIAN - R300_VC_32BIT_SWAP | -#endif - R300_VAP_TCL_BYPASS); - OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(5) | - R300_PVS_NUM_CNTLRS(5) | - R300_PVS_NUM_FPUS(caps->num_vert_fpus) | - R300_PVS_VF_MAX_VTX_NUM(12)); - END_CS; - } - - /* Fragment shader setup */ - if (caps->is_r500) { - r500_emit_fragment_program_code(r300, &r5xx_passthrough_fragment_shader, 0); - r300_emit_rs_block_state(r300, &r5xx_rs_block_clear_state); - } else { - r300_emit_fragment_program_code(r300, &r3xx_passthrough_fragment_shader, 0); - r300_emit_rs_block_state(r300, &r3xx_rs_block_clear_state); - } - - BEGIN_CS(26); - - /* VAP stream control, mapping from input memory to PVS/RS memory */ - if (caps->has_tcl) { - OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, - (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) | - ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) | - R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)); - } else { - OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, - (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) | - ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) | - R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)); - } - OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0, - (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE0_SHIFT) | - (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE1_SHIFT)); - - /* VAP format controls */ - OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0, - R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT | - R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT); - OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x0); - - /* Disable textures */ - OUT_CS_REG(R300_TX_ENABLE, 0x0); - - /* The size of the point we're about to draw, in sixths of pixels */ - OUT_CS_REG(R300_GA_POINT_SIZE, - ((h * 6) & R300_POINTSIZE_Y_MASK) | - ((w * 6) << R300_POINTSIZE_X_SHIFT)); - - /* Vertex size. */ - OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8); - - /* Packet3 with our point vertex */ - OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8); - OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING | - (1 << R300_PRIM_NUM_VERTICES_SHIFT)); - /* Position */ - OUT_CS_32F(0.5); - OUT_CS_32F(0.5); - OUT_CS_32F(1.0); - OUT_CS_32F(1.0); - /* Color */ - OUT_CS_32F(r); - OUT_CS_32F(g); - OUT_CS_32F(b); - OUT_CS_32F(a); - - OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA); - - END_CS; - - r300->dirty_hw++; -} - -static void r300_surface_copy(struct pipe_context* pipe, - struct pipe_surface* dest, - unsigned destx, unsigned desty, - struct pipe_surface* src, - unsigned srcx, unsigned srcy, - unsigned w, unsigned h) -{ - struct r300_context* r300 = r300_context(pipe); - struct r300_capabilities* caps = r300_screen(pipe->screen)->caps; - struct r300_texture* srctex = (struct r300_texture*)src->texture; - struct r300_texture* desttex = (struct r300_texture*)dest->texture; - unsigned pixpitch = r300_texture_get_stride(srctex, 0) / srctex->tex.block.size; - boolean invalid = FALSE; - float fsrcx = srcx, fsrcy = srcy, fdestx = destx, fdesty = desty; - CS_LOCALS(r300); - - debug_printf("r300: Copying surface %p at (%d,%d) to %p at (%d, %d)," - " dimensions %dx%d (pixel pitch %d)\n", - src, srcx, srcy, dest, destx, desty, w, h, pixpitch); - - if ((srctex->buffer == desttex->buffer) && - ((destx < srcx + w) || (srcx < destx + w)) && - ((desty < srcy + h) || (srcy < desty + h))) { -fallback: - debug_printf("r300: Falling back on surface_copy\n"); - util_surface_copy(pipe, FALSE, dest, destx, desty, src, - srcx, srcy, w, h); - } - - /* Add our target BOs to the list. */ -validate: - if (!r300->winsys->add_buffer(r300->winsys, srctex->buffer, - RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) { - r300->context.flush(&r300->context, 0, NULL); - goto validate; - } - if (!r300->winsys->add_buffer(r300->winsys, desttex->buffer, - 0, RADEON_GEM_DOMAIN_VRAM)) { - r300->context.flush(&r300->context, 0, NULL); - goto validate; - } - if (!r300->winsys->validate(r300->winsys)) { - r300->context.flush(&r300->context, 0, NULL); - if (invalid) { - debug_printf("r300: Stuck in validation loop, gonna fallback."); - goto fallback; - } - invalid = TRUE; - goto validate; - } - - r300_surface_setup(r300, desttex, destx, desty, w, h); - - /* Setup the texture. */ - r300_emit_texture(r300, &r300_sampler_copy_state, srctex, 0); - - /* Flush and enable. */ - r300_flush_textures(r300); - - /* Vertex shader setup */ - if (caps->has_tcl) { - r300_emit_vertex_program_code(r300, &r300_passthrough_vertex_shader, 0); - } else { - BEGIN_CS(4); - OUT_CS_REG(R300_VAP_CNTL_STATUS, -#ifdef PIPE_ARCH_BIG_ENDIAN - R300_VC_32BIT_SWAP | -#endif - R300_VAP_TCL_BYPASS); - OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(5) | - R300_PVS_NUM_CNTLRS(5) | - R300_PVS_NUM_FPUS(caps->num_vert_fpus) | - R300_PVS_VF_MAX_VTX_NUM(12)); - END_CS; - } - - /* Fragment shader setup */ - if (caps->is_r500) { - r500_emit_fragment_program_code(r300, &r5xx_texture_fragment_shader, 0); - r300_emit_rs_block_state(r300, &r5xx_rs_block_copy_state); - } else { - r300_emit_fragment_program_code(r300, &r3xx_texture_fragment_shader, 0); - r300_emit_rs_block_state(r300, &r3xx_rs_block_copy_state); - } - - BEGIN_CS(30); - /* VAP stream control, mapping from input memory to PVS/RS memory */ - if (caps->has_tcl) { - OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, - (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) | - ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) | - R300_DATA_TYPE_FLOAT_2) << R300_DATA_TYPE_1_SHIFT)); - } else { - OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, - (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) | - ((R300_LAST_VEC | (6 << R300_DST_VEC_LOC_SHIFT) | - R300_DATA_TYPE_FLOAT_2) << R300_DATA_TYPE_1_SHIFT)); - } - OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0, - (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE0_SHIFT) | - (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE1_SHIFT)); - - /* VAP format controls */ - OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0, - R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT); - /* Two components of texture 0 */ - OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x2); - - /* Vertex size. */ - OUT_CS_REG(R300_VAP_VTX_SIZE, 0x4); - - /* Packet3 with our texcoords */ - OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 16); - OUT_CS(R300_PRIM_TYPE_QUADS | R300_PRIM_WALK_RING | - (4 << R300_PRIM_NUM_VERTICES_SHIFT)); - /* (x , y ) */ - OUT_CS_32F(fdestx / dest->width); - OUT_CS_32F(fdesty / dest->height); - OUT_CS_32F(fsrcx / src->width); - OUT_CS_32F(fsrcy / src->height); - /* (x , y + h) */ - OUT_CS_32F(fdestx / dest->width); - OUT_CS_32F((fdesty + h) / dest->height); - OUT_CS_32F(fsrcx / src->width); - OUT_CS_32F((fsrcy + h) / src->height); - /* (x + w, y + h) */ - OUT_CS_32F((fdestx + w) / dest->width); - OUT_CS_32F((fdesty + h) / dest->height); - OUT_CS_32F((fsrcx + w) / src->width); - OUT_CS_32F((fsrcy + h) / src->height); - /* (x + w, y ) */ - OUT_CS_32F((fdestx + w) / dest->width); - OUT_CS_32F(fdesty / dest->height); - OUT_CS_32F((fsrcx + w) / src->width); - OUT_CS_32F(fsrcy / src->height); - - OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA); - - END_CS; - - r300->dirty_hw++; -} - -void r300_init_surface_functions(struct r300_context* r300) -{ - r300->context.surface_fill = r300_surface_fill; - r300->context.surface_copy = r300_surface_copy; -} diff --git a/src/gallium/drivers/r300/r300_surface.h b/src/gallium/drivers/r300/r300_surface.h deleted file mode 100644 index f9e98b2ec9..0000000000 --- a/src/gallium/drivers/r300/r300_surface.h +++ /dev/null @@ -1,124 +0,0 @@ -/* - * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -#ifndef R300_SURFACE_H -#define R300_SURFACE_H - -#include "pipe/p_context.h" -#include "pipe/p_screen.h" - -#include "util/u_rect.h" - -#include "r300_context.h" -#include "r300_cs.h" -#include "r300_emit.h" -#include "r300_fs.h" -#include "r300_vs.h" -#include "r300_state_inlines.h" - -static struct r300_blend_state blend_clear_state = { - .blend_control = 0x0, - .alpha_blend_control = 0x0, - .rop = 0x0, - .dither = 0x0, -}; - -static struct r300_blend_color_state blend_color_clear_state = { - .blend_color = 0x0, - .blend_color_red_alpha = 0x0, - .blend_color_green_blue = 0x0, -}; - -static struct r300_dsa_state dsa_clear_state = { - .alpha_function = 0x0, - .alpha_reference = 0x0, - .z_buffer_control = 0x0, - .z_stencil_control = 0x0, - .stencil_ref_mask = R300_STENCILWRITEMASK_MASK, - .z_buffer_top = R300_ZTOP_ENABLE, - .stencil_ref_bf = 0x0, -}; - -static struct r300_rs_state rs_clear_state = { - .point_minmax = 0x36000006, - .line_control = 0x00030006, - .depth_scale_front = 0x0, - .depth_offset_front = 0x0, - .depth_scale_back = 0x0, - .depth_offset_back = 0x0, - .polygon_offset_enable = 0x0, - .cull_mode = 0x0, - .line_stipple_config = 0x3BAAAAAB, - .line_stipple_value = 0x0, - .color_control = R300_SHADE_MODEL_FLAT, -}; - -static struct r300_rs_block r3xx_rs_block_clear_state = { - .ip[0] = R500_RS_SEL_S(R300_RS_SEL_C0) | - R500_RS_SEL_T(R300_RS_SEL_C0) | - R500_RS_SEL_R(R300_RS_SEL_C0) | - R500_RS_SEL_Q(R300_RS_SEL_K1), - .inst[0] = R300_RS_INST_COL_CN_WRITE, - .count = R300_IT_COUNT(0) | R300_IC_COUNT(1) | R300_HIRES_EN, - .inst_count = 0, -}; - -static struct r300_rs_block r5xx_rs_block_clear_state = { - .ip[0] = R500_RS_SEL_S(R500_RS_IP_PTR_K0) | - R500_RS_SEL_T(R500_RS_IP_PTR_K0) | - R500_RS_SEL_R(R500_RS_IP_PTR_K0) | - R500_RS_SEL_Q(R500_RS_IP_PTR_K1), - .inst[0] = R500_RS_INST_COL_CN_WRITE, - .count = R300_IT_COUNT(0) | R300_IC_COUNT(1) | R300_HIRES_EN, - .inst_count = 0, -}; - -/* The following state is used for surface_copy only. */ - -static struct r300_rs_block r3xx_rs_block_copy_state = { - .ip[0] = R500_RS_SEL_S(R300_RS_SEL_K0) | - R500_RS_SEL_T(R300_RS_SEL_K0) | - R500_RS_SEL_R(R300_RS_SEL_K0) | - R500_RS_SEL_Q(R300_RS_SEL_K1), - .inst[0] = R300_RS_INST_COL_CN_WRITE, - .count = R300_IT_COUNT(2) | R300_IC_COUNT(0) | R300_HIRES_EN, - .inst_count = R300_RS_TX_OFFSET(0), -}; - -static struct r300_rs_block r5xx_rs_block_copy_state = { - .ip[0] = R500_RS_SEL_S(0) | - R500_RS_SEL_T(1) | - R500_RS_SEL_R(R500_RS_IP_PTR_K0) | - R500_RS_SEL_Q(R500_RS_IP_PTR_K1), - .inst[0] = R500_RS_INST_TEX_CN_WRITE, - .count = R300_IT_COUNT(2) | R300_IC_COUNT(0) | R300_HIRES_EN, - .inst_count = R300_RS_TX_OFFSET(0), -}; - -static struct r300_sampler_state r300_sampler_copy_state = { - .filter0 = R300_TX_WRAP_S(R300_TX_CLAMP) | - R300_TX_WRAP_T(R300_TX_CLAMP) | - R300_TX_MAG_FILTER_NEAREST | - R300_TX_MIN_FILTER_NEAREST, -}; - -#endif /* R300_SURFACE_H */ diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index 6e8c368320..63fc6a235a 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -20,36 +20,74 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#include "pipe/p_screen.h" + +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "r300_context.h" #include "r300_texture.h" +#include "r300_screen.h" -static void r300_setup_texture_state(struct r300_texture* tex, - unsigned width, - unsigned height, - unsigned levels) +static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500) { struct r300_texture_state* state = &tex->state; + struct pipe_texture *pt = &tex->tex; + + state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) | + R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff); + + if (tex->is_npot) { + /* rectangles love this */ + state->format0 |= R300_TX_PITCH_EN; + state->format2 = (tex->pitch[0] - 1) & 0x1fff; + } else { + /* power of two textures (3D, mipmaps, and no pitch) */ + state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf); + } + + state->format1 = r300_translate_texformat(pt->format); + if (pt->target == PIPE_TEXTURE_CUBE) { + state->format1 |= R300_TX_FORMAT_CUBIC_MAP; + } + if (pt->target == PIPE_TEXTURE_3D) { + state->format1 |= R300_TX_FORMAT_3D; + } + + /* large textures on r500 */ + if (is_r500) + { + if (pt->width0 > 2048) { + state->format2 |= R500_TXWIDTH_BIT11; + } + if (pt->height0 > 2048) { + state->format2 |= R500_TXHEIGHT_BIT11; + } + } + assert(is_r500 || (pt->width0 <= 2048 && pt->height0 <= 2048)); + + debug_printf("r300: Set texture state (%dx%d, %d levels)\n", + pt->width0, pt->height0, pt->last_level); +} - state->format0 = R300_TX_WIDTH((width - 1) & 0x7ff) | - R300_TX_HEIGHT((height - 1) & 0x7ff) | - R300_TX_NUM_LEVELS(levels) | - R300_TX_PITCH_EN; +unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level, + unsigned zslice, unsigned face) +{ + unsigned offset = tex->offset[level]; - /* XXX */ - state->format1 = r300_translate_texformat(tex->tex.format); + switch (tex->tex.target) { + case PIPE_TEXTURE_3D: + assert(face == 0); + return offset + zslice * tex->layer_size[level]; - state->format2 = r300_texture_get_stride(tex, 0); + case PIPE_TEXTURE_CUBE: + assert(zslice == 0); + return offset + face * tex->layer_size[level]; - /* Assume (somewhat foolishly) that oversized textures will - * not be permitted by the state tracker. */ - if (width > 2048) { - state->format2 |= R500_TXWIDTH_BIT11; - } - if (height > 2048) { - state->format2 |= R500_TXHEIGHT_BIT11; + default: + assert(zslice == 0 && face == 0); + return offset; } - - debug_printf("r300: Set texture state (%dx%d, pitch %d, %d levels)\n", - width, height, levels); } /** @@ -62,47 +100,49 @@ unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level) return tex->stride_override; if (level > tex->tex.last_level) { - debug_printf("%s: level (%u) > last_level (%u)\n", level, tex->tex.last_level); + debug_printf("%s: level (%u) > last_level (%u)\n", __FUNCTION__, + level, tex->tex.last_level); return 0; } - return align(pf_get_stride(&tex->tex.block, tex->tex.width[level]), 32); + return align(pf_get_stride(tex->tex.format, u_minify(tex->tex.width0, level)), 32); } static void r300_setup_miptree(struct r300_texture* tex) { struct pipe_texture* base = &tex->tex; - int stride, size; + int stride, size, layer_size; int i; for (i = 0; i <= base->last_level; i++) { - if (i > 0) { - base->width[i] = minify(base->width[i-1]); - base->height[i] = minify(base->height[i-1]); - base->depth[i] = minify(base->depth[i-1]); - } + unsigned nblocksy = pf_get_nblocksy(base->format, u_minify(base->height0, i)); - base->nblocksx[i] = pf_get_nblocksx(&base->block, base->width[i]); - base->nblocksy[i] = pf_get_nblocksy(&base->block, base->height[i]); - - /* Radeons enjoy things in multiples of 64. - * - * XXX - * POT, uncompressed, unmippmapped textures can be aligned to 32, - * instead of 64. */ stride = r300_texture_get_stride(tex, i); - size = stride * base->nblocksy[i] * base->depth[i]; + layer_size = stride * nblocksy; + + if (base->target == PIPE_TEXTURE_CUBE) + size = layer_size * 6; + else + size = layer_size * u_minify(base->depth0, i); tex->offset[i] = align(tex->size, 32); tex->size = tex->offset[i] + size; + tex->layer_size[i] = layer_size; + tex->pitch[i] = stride / pf_get_blocksize(base->format); debug_printf("r300: Texture miptree: Level %d " "(%dx%dx%d px, pitch %d bytes)\n", - i, base->width[i], base->height[i], base->depth[i], - stride); + i, u_minify(base->width0, i), u_minify(base->height0, i), + u_minify(base->depth0, i), stride); } } +static void r300_setup_flags(struct r300_texture* tex) +{ + tex->is_npot = !util_is_power_of_two(tex->tex.width0) || + !util_is_power_of_two(tex->tex.height0); +} + /* Create a new texture. */ static struct pipe_texture* r300_texture_create(struct pipe_screen* screen, @@ -118,10 +158,9 @@ static struct pipe_texture* pipe_reference_init(&tex->tex.reference, 1); tex->tex.screen = screen; + r300_setup_flags(tex); r300_setup_miptree(tex); - - r300_setup_texture_state(tex, template->width[0], template->height[0], - template->last_level); + r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500); tex->buffer = screen->buffer_create(screen, 1024, PIPE_BUFFER_USAGE_PIXEL, @@ -155,17 +194,20 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen, struct pipe_surface* surface = CALLOC_STRUCT(pipe_surface); unsigned offset; - /* XXX this is certainly dependent on tex target */ - offset = tex->offset[level]; + offset = r300_texture_get_offset(tex, level, zslice, face); if (surface) { pipe_reference_init(&surface->reference, 1); pipe_texture_reference(&surface->texture, texture); surface->format = texture->format; - surface->width = texture->width[level]; - surface->height = texture->height[level]; + surface->width = u_minify(texture->width0, level); + surface->height = u_minify(texture->height0, level); surface->offset = offset; surface->usage = flags; + surface->zslice = zslice; + surface->texture = texture; + surface->face = face; + surface->level = level; } return surface; @@ -185,10 +227,10 @@ static struct pipe_texture* { struct r300_texture* tex; - /* XXX we should start doing mips now... */ + /* Support only 2D textures without mipmaps */ if (base->target != PIPE_TEXTURE_2D || - base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1 || + base->last_level != 0) { return NULL; } @@ -202,15 +244,64 @@ static struct pipe_texture* tex->tex.screen = screen; tex->stride_override = *stride; + tex->pitch[0] = *stride / pf_get_blocksize(base->format); - /* XXX */ - r300_setup_texture_state(tex, tex->tex.width[0], tex->tex.height[0], 0); + r300_setup_flags(tex); + r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500); pipe_buffer_reference(&tex->buffer, buffer); return (struct pipe_texture*)tex; } +static struct pipe_video_surface * +r300_video_surface_create(struct pipe_screen *screen, + enum pipe_video_chroma_format chroma_format, + unsigned width, unsigned height) +{ + struct r300_video_surface *r300_vsfc; + struct pipe_texture template; + + assert(screen); + assert(width && height); + + r300_vsfc = CALLOC_STRUCT(r300_video_surface); + if (!r300_vsfc) + return NULL; + + pipe_reference_init(&r300_vsfc->base.reference, 1); + r300_vsfc->base.screen = screen; + r300_vsfc->base.chroma_format = chroma_format; + r300_vsfc->base.width = width; + r300_vsfc->base.height = height; + + memset(&template, 0, sizeof(struct pipe_texture)); + template.target = PIPE_TEXTURE_2D; + template.format = PIPE_FORMAT_X8R8G8B8_UNORM; + template.last_level = 0; + template.width0 = util_next_power_of_two(width); + template.height0 = util_next_power_of_two(height); + template.depth0 = 1; + template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | + PIPE_TEXTURE_USAGE_RENDER_TARGET; + + r300_vsfc->tex = screen->texture_create(screen, &template); + if (!r300_vsfc->tex) + { + FREE(r300_vsfc); + return NULL; + } + + return &r300_vsfc->base; +} + +static void r300_video_surface_destroy(struct pipe_video_surface *vsfc) +{ + struct r300_video_surface *r300_vsfc = r300_video_surface(vsfc); + pipe_texture_reference(&r300_vsfc->tex, NULL); + FREE(r300_vsfc); +} + void r300_init_screen_texture_functions(struct pipe_screen* screen) { screen->texture_create = r300_texture_create; @@ -218,6 +309,9 @@ void r300_init_screen_texture_functions(struct pipe_screen* screen) screen->get_tex_surface = r300_get_tex_surface; screen->tex_surface_destroy = r300_tex_surface_destroy; screen->texture_blanket = r300_texture_blanket; + + screen->video_surface_create = r300_video_surface_create; + screen->video_surface_destroy= r300_video_surface_destroy; } boolean r300_get_texture_buffer(struct pipe_texture* texture, diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h index 3109af5bac..55ceb1a513 100644 --- a/src/gallium/drivers/r300/r300_texture.h +++ b/src/gallium/drivers/r300/r300_texture.h @@ -23,11 +23,8 @@ #ifndef R300_TEXTURE_H #define R300_TEXTURE_H -#include "pipe/p_screen.h" +#include "pipe/p_video_state.h" -#include "util/u_math.h" - -#include "r300_context.h" #include "r300_reg.h" struct r300_texture; @@ -36,6 +33,9 @@ void r300_init_screen_texture_functions(struct pipe_screen* screen); unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level); +unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level, + unsigned zslice, unsigned face); + /* Note the signature of R300_EASY_TX_FORMAT(A, R, G, B, FORMAT)... */ static INLINE uint32_t r300_translate_texformat(enum pipe_format format) { @@ -43,11 +43,28 @@ static INLINE uint32_t r300_translate_texformat(enum pipe_format format) /* X8 */ case PIPE_FORMAT_I8_UNORM: return R300_EASY_TX_FORMAT(X, X, X, X, X8); + case PIPE_FORMAT_L8_UNORM: + return R300_EASY_TX_FORMAT(X, X, X, ONE, X8); + /* X16 */ + case PIPE_FORMAT_R16_UNORM: + return R300_EASY_TX_FORMAT(X, X, X, X, X16); + case PIPE_FORMAT_R16_SNORM: + return R300_EASY_TX_FORMAT(X, X, X, X, X16) | + R300_TX_FORMAT_SIGNED; + case PIPE_FORMAT_Z16_UNORM: + return R300_EASY_TX_FORMAT(X, X, X, X, X16); + /* Y8X8 */ + case PIPE_FORMAT_A8L8_UNORM: + return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8); /* W8Z8Y8X8 */ case PIPE_FORMAT_A8R8G8B8_UNORM: return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); case PIPE_FORMAT_R8G8B8A8_UNORM: return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8); + case PIPE_FORMAT_X8R8G8B8_UNORM: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); + case PIPE_FORMAT_R8G8B8X8_UNORM: + return R300_EASY_TX_FORMAT(Y, Z, ONE, X, W8Z8Y8X8); case PIPE_FORMAT_A8R8G8B8_SRGB: return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8) | R300_TX_FORMAT_GAMMA; @@ -71,7 +88,9 @@ static INLINE uint32_t r300_translate_texformat(enum pipe_format format) R300_TX_FORMAT_YUV_TO_RGB; /* W24_FP */ case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_Z24X8_UNORM: return R300_EASY_TX_FORMAT(X, X, X, X, W24_FP); + default: debug_printf("r300: Implementation error: " "Got unsupported texture format %s in %s\n", @@ -82,6 +101,18 @@ static INLINE uint32_t r300_translate_texformat(enum pipe_format format) return 0; } +struct r300_video_surface +{ + struct pipe_video_surface base; + struct pipe_texture *tex; +}; + +static INLINE struct r300_video_surface * +r300_video_surface(struct pipe_video_surface *pvs) +{ + return (struct r300_video_surface *)pvs; +} + #ifndef R300_WINSYS_H boolean r300_get_texture_buffer(struct pipe_texture* texture, diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c index 0913ca1bd5..9fb2de2403 100644 --- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c @@ -33,150 +33,145 @@ static unsigned translate_opcode(unsigned opcode) { switch(opcode) { - case TGSI_OPCODE_ARL: return OPCODE_ARL; - case TGSI_OPCODE_MOV: return OPCODE_MOV; - case TGSI_OPCODE_LIT: return OPCODE_LIT; - case TGSI_OPCODE_RCP: return OPCODE_RCP; - case TGSI_OPCODE_RSQ: return OPCODE_RSQ; - case TGSI_OPCODE_EXP: return OPCODE_EXP; - case TGSI_OPCODE_LOG: return OPCODE_LOG; - case TGSI_OPCODE_MUL: return OPCODE_MUL; - case TGSI_OPCODE_ADD: return OPCODE_ADD; - case TGSI_OPCODE_DP3: return OPCODE_DP3; - case TGSI_OPCODE_DP4: return OPCODE_DP4; - case TGSI_OPCODE_DST: return OPCODE_DST; - case TGSI_OPCODE_MIN: return OPCODE_MIN; - case TGSI_OPCODE_MAX: return OPCODE_MAX; - case TGSI_OPCODE_SLT: return OPCODE_SLT; - case TGSI_OPCODE_SGE: return OPCODE_SGE; - case TGSI_OPCODE_MAD: return OPCODE_MAD; - case TGSI_OPCODE_SUB: return OPCODE_SUB; - case TGSI_OPCODE_LRP: return OPCODE_LRP; - /* case TGSI_OPCODE_CND: return OPCODE_CND; */ - case TGSI_OPCODE_DP2A: return OPCODE_DP2A; + case TGSI_OPCODE_ARL: return RC_OPCODE_ARL; + case TGSI_OPCODE_MOV: return RC_OPCODE_MOV; + case TGSI_OPCODE_LIT: return RC_OPCODE_LIT; + case TGSI_OPCODE_RCP: return RC_OPCODE_RCP; + case TGSI_OPCODE_RSQ: return RC_OPCODE_RSQ; + case TGSI_OPCODE_EXP: return RC_OPCODE_EXP; + case TGSI_OPCODE_LOG: return RC_OPCODE_LOG; + case TGSI_OPCODE_MUL: return RC_OPCODE_MUL; + case TGSI_OPCODE_ADD: return RC_OPCODE_ADD; + case TGSI_OPCODE_DP3: return RC_OPCODE_DP3; + case TGSI_OPCODE_DP4: return RC_OPCODE_DP4; + case TGSI_OPCODE_DST: return RC_OPCODE_DST; + case TGSI_OPCODE_MIN: return RC_OPCODE_MIN; + case TGSI_OPCODE_MAX: return RC_OPCODE_MAX; + case TGSI_OPCODE_SLT: return RC_OPCODE_SLT; + case TGSI_OPCODE_SGE: return RC_OPCODE_SGE; + case TGSI_OPCODE_MAD: return RC_OPCODE_MAD; + case TGSI_OPCODE_SUB: return RC_OPCODE_SUB; + case TGSI_OPCODE_LRP: return RC_OPCODE_LRP; + /* case TGSI_OPCODE_CND: return RC_OPCODE_CND; */ + /* case TGSI_OPCODE_CND0: return RC_OPCODE_CND0; */ + /* case TGSI_OPCODE_DP2A: return RC_OPCODE_DP2A; */ /* gap */ - case TGSI_OPCODE_FRC: return OPCODE_FRC; - /* case TGSI_OPCODE_CLAMP: return OPCODE_CLAMP; */ - case TGSI_OPCODE_FLR: return OPCODE_FLR; - /* case TGSI_OPCODE_ROUND: return OPCODE_ROUND; */ - case TGSI_OPCODE_EX2: return OPCODE_EX2; - case TGSI_OPCODE_LG2: return OPCODE_LG2; - case TGSI_OPCODE_POW: return OPCODE_POW; - case TGSI_OPCODE_XPD: return OPCODE_XPD; + case TGSI_OPCODE_FRC: return RC_OPCODE_FRC; + /* case TGSI_OPCODE_CLAMP: return RC_OPCODE_CLAMP; */ + case TGSI_OPCODE_FLR: return RC_OPCODE_FLR; + /* case TGSI_OPCODE_ROUND: return RC_OPCODE_ROUND; */ + case TGSI_OPCODE_EX2: return RC_OPCODE_EX2; + case TGSI_OPCODE_LG2: return RC_OPCODE_LG2; + case TGSI_OPCODE_POW: return RC_OPCODE_POW; + case TGSI_OPCODE_XPD: return RC_OPCODE_XPD; /* gap */ - case TGSI_OPCODE_ABS: return OPCODE_ABS; - case TGSI_OPCODE_RCC: return OPCODE_RCC; - case TGSI_OPCODE_DPH: return OPCODE_DPH; - case TGSI_OPCODE_COS: return OPCODE_COS; - case TGSI_OPCODE_DDX: return OPCODE_DDX; - case TGSI_OPCODE_DDY: return OPCODE_DDY; - /* case TGSI_OPCODE_KILP: return OPCODE_KILP; */ - case TGSI_OPCODE_PK2H: return OPCODE_PK2H; - case TGSI_OPCODE_PK2US: return OPCODE_PK2US; - case TGSI_OPCODE_PK4B: return OPCODE_PK4B; - case TGSI_OPCODE_PK4UB: return OPCODE_PK4UB; - case TGSI_OPCODE_RFL: return OPCODE_RFL; - case TGSI_OPCODE_SEQ: return OPCODE_SEQ; - case TGSI_OPCODE_SFL: return OPCODE_SFL; - case TGSI_OPCODE_SGT: return OPCODE_SGT; - case TGSI_OPCODE_SIN: return OPCODE_SIN; - case TGSI_OPCODE_SLE: return OPCODE_SLE; - case TGSI_OPCODE_SNE: return OPCODE_SNE; - case TGSI_OPCODE_STR: return OPCODE_STR; - case TGSI_OPCODE_TEX: return OPCODE_TEX; - case TGSI_OPCODE_TXD: return OPCODE_TXD; - case TGSI_OPCODE_TXP: return OPCODE_TXP; - case TGSI_OPCODE_UP2H: return OPCODE_UP2H; - case TGSI_OPCODE_UP2US: return OPCODE_UP2US; - case TGSI_OPCODE_UP4B: return OPCODE_UP4B; - case TGSI_OPCODE_UP4UB: return OPCODE_UP4UB; - case TGSI_OPCODE_X2D: return OPCODE_X2D; - case TGSI_OPCODE_ARA: return OPCODE_ARA; - case TGSI_OPCODE_ARR: return OPCODE_ARR; - case TGSI_OPCODE_BRA: return OPCODE_BRA; - case TGSI_OPCODE_CAL: return OPCODE_CAL; - case TGSI_OPCODE_RET: return OPCODE_RET; - case TGSI_OPCODE_SSG: return OPCODE_SSG; - case TGSI_OPCODE_CMP: return OPCODE_CMP; - case TGSI_OPCODE_SCS: return OPCODE_SCS; - case TGSI_OPCODE_TXB: return OPCODE_TXB; - /* case TGSI_OPCODE_NRM: return OPCODE_NRM; */ - /* case TGSI_OPCODE_DIV: return OPCODE_DIV; */ - case TGSI_OPCODE_DP2: return OPCODE_DP2; - case TGSI_OPCODE_TXL: return OPCODE_TXL; - case TGSI_OPCODE_BRK: return OPCODE_BRK; - case TGSI_OPCODE_IF: return OPCODE_IF; - /* case TGSI_OPCODE_LOOP: return OPCODE_LOOP; */ - /* case TGSI_OPCODE_REP: return OPCODE_REP; */ - case TGSI_OPCODE_ELSE: return OPCODE_ELSE; - case TGSI_OPCODE_ENDIF: return OPCODE_ENDIF; - case TGSI_OPCODE_ENDLOOP: return OPCODE_ENDLOOP; - /* case TGSI_OPCODE_ENDREP: return OPCODE_ENDREP; */ - case TGSI_OPCODE_PUSHA: return OPCODE_PUSHA; - case TGSI_OPCODE_POPA: return OPCODE_POPA; - /* case TGSI_OPCODE_CEIL: return OPCODE_CEIL; */ - /* case TGSI_OPCODE_I2F: return OPCODE_I2F; */ - case TGSI_OPCODE_NOT: return OPCODE_NOT; - case TGSI_OPCODE_TRUNC: return OPCODE_TRUNC; - /* case TGSI_OPCODE_SHL: return OPCODE_SHL; */ - /* case TGSI_OPCODE_SHR: return OPCODE_SHR; */ - case TGSI_OPCODE_AND: return OPCODE_AND; - case TGSI_OPCODE_OR: return OPCODE_OR; - /* case TGSI_OPCODE_MOD: return OPCODE_MOD; */ - case TGSI_OPCODE_XOR: return OPCODE_XOR; - /* case TGSI_OPCODE_SAD: return OPCODE_SAD; */ - /* case TGSI_OPCODE_TXF: return OPCODE_TXF; */ - /* case TGSI_OPCODE_TXQ: return OPCODE_TXQ; */ - case TGSI_OPCODE_CONT: return OPCODE_CONT; - /* case TGSI_OPCODE_EMIT: return OPCODE_EMIT; */ - /* case TGSI_OPCODE_ENDPRIM: return OPCODE_ENDPRIM; */ - /* case TGSI_OPCODE_BGNLOOP2: return OPCODE_BGNLOOP2; */ - case TGSI_OPCODE_BGNSUB: return OPCODE_BGNSUB; - /* case TGSI_OPCODE_ENDLOOP2: return OPCODE_ENDLOOP2; */ - case TGSI_OPCODE_ENDSUB: return OPCODE_ENDSUB; - case TGSI_OPCODE_NOISE1: return OPCODE_NOISE1; - case TGSI_OPCODE_NOISE2: return OPCODE_NOISE2; - case TGSI_OPCODE_NOISE3: return OPCODE_NOISE3; - case TGSI_OPCODE_NOISE4: return OPCODE_NOISE4; - case TGSI_OPCODE_NOP: return OPCODE_NOP; + case TGSI_OPCODE_ABS: return RC_OPCODE_ABS; + /* case TGSI_OPCODE_RCC: return RC_OPCODE_RCC; */ + case TGSI_OPCODE_DPH: return RC_OPCODE_DPH; + case TGSI_OPCODE_COS: return RC_OPCODE_COS; + case TGSI_OPCODE_DDX: return RC_OPCODE_DDX; + case TGSI_OPCODE_DDY: return RC_OPCODE_DDY; + /* case TGSI_OPCODE_KILP: return RC_OPCODE_KILP; */ + /* case TGSI_OPCODE_PK2H: return RC_OPCODE_PK2H; */ + /* case TGSI_OPCODE_PK2US: return RC_OPCODE_PK2US; */ + /* case TGSI_OPCODE_PK4B: return RC_OPCODE_PK4B; */ + /* case TGSI_OPCODE_PK4UB: return RC_OPCODE_PK4UB; */ + /* case TGSI_OPCODE_RFL: return RC_OPCODE_RFL; */ + case TGSI_OPCODE_SEQ: return RC_OPCODE_SEQ; + case TGSI_OPCODE_SFL: return RC_OPCODE_SFL; + case TGSI_OPCODE_SGT: return RC_OPCODE_SGT; + case TGSI_OPCODE_SIN: return RC_OPCODE_SIN; + case TGSI_OPCODE_SLE: return RC_OPCODE_SLE; + case TGSI_OPCODE_SNE: return RC_OPCODE_SNE; + /* case TGSI_OPCODE_STR: return RC_OPCODE_STR; */ + case TGSI_OPCODE_TEX: return RC_OPCODE_TEX; + case TGSI_OPCODE_TXD: return RC_OPCODE_TXD; + case TGSI_OPCODE_TXP: return RC_OPCODE_TXP; + /* case TGSI_OPCODE_UP2H: return RC_OPCODE_UP2H; */ + /* case TGSI_OPCODE_UP2US: return RC_OPCODE_UP2US; */ + /* case TGSI_OPCODE_UP4B: return RC_OPCODE_UP4B; */ + /* case TGSI_OPCODE_UP4UB: return RC_OPCODE_UP4UB; */ + /* case TGSI_OPCODE_X2D: return RC_OPCODE_X2D; */ + /* case TGSI_OPCODE_ARA: return RC_OPCODE_ARA; */ + /* case TGSI_OPCODE_ARR: return RC_OPCODE_ARR; */ + /* case TGSI_OPCODE_BRA: return RC_OPCODE_BRA; */ + /* case TGSI_OPCODE_CAL: return RC_OPCODE_CAL; */ + /* case TGSI_OPCODE_RET: return RC_OPCODE_RET; */ + /* case TGSI_OPCODE_SSG: return RC_OPCODE_SSG; */ + case TGSI_OPCODE_CMP: return RC_OPCODE_CMP; + case TGSI_OPCODE_SCS: return RC_OPCODE_SCS; + case TGSI_OPCODE_TXB: return RC_OPCODE_TXB; + /* case TGSI_OPCODE_NRM: return RC_OPCODE_NRM; */ + /* case TGSI_OPCODE_DIV: return RC_OPCODE_DIV; */ + /* case TGSI_OPCODE_DP2: return RC_OPCODE_DP2; */ + case TGSI_OPCODE_TXL: return RC_OPCODE_TXL; + /* case TGSI_OPCODE_BRK: return RC_OPCODE_BRK; */ + case TGSI_OPCODE_IF: return RC_OPCODE_IF; + /* case TGSI_OPCODE_LOOP: return RC_OPCODE_LOOP; */ + /* case TGSI_OPCODE_REP: return RC_OPCODE_REP; */ + case TGSI_OPCODE_ELSE: return RC_OPCODE_ELSE; + case TGSI_OPCODE_ENDIF: return RC_OPCODE_ENDIF; + /* case TGSI_OPCODE_ENDLOOP: return RC_OPCODE_ENDLOOP; */ + /* case TGSI_OPCODE_ENDREP: return RC_OPCODE_ENDREP; */ + /* case TGSI_OPCODE_PUSHA: return RC_OPCODE_PUSHA; */ + /* case TGSI_OPCODE_POPA: return RC_OPCODE_POPA; */ + /* case TGSI_OPCODE_CEIL: return RC_OPCODE_CEIL; */ + /* case TGSI_OPCODE_I2F: return RC_OPCODE_I2F; */ + /* case TGSI_OPCODE_NOT: return RC_OPCODE_NOT; */ + /* case TGSI_OPCODE_TRUNC: return RC_OPCODE_TRUNC; */ + /* case TGSI_OPCODE_SHL: return RC_OPCODE_SHL; */ + /* case TGSI_OPCODE_SHR: return RC_OPCODE_SHR; */ + /* case TGSI_OPCODE_AND: return RC_OPCODE_AND; */ + /* case TGSI_OPCODE_OR: return RC_OPCODE_OR; */ + /* case TGSI_OPCODE_MOD: return RC_OPCODE_MOD; */ + /* case TGSI_OPCODE_XOR: return RC_OPCODE_XOR; */ + /* case TGSI_OPCODE_SAD: return RC_OPCODE_SAD; */ + /* case TGSI_OPCODE_TXF: return RC_OPCODE_TXF; */ + /* case TGSI_OPCODE_TXQ: return RC_OPCODE_TXQ; */ + /* case TGSI_OPCODE_CONT: return RC_OPCODE_CONT; */ + /* case TGSI_OPCODE_EMIT: return RC_OPCODE_EMIT; */ + /* case TGSI_OPCODE_ENDPRIM: return RC_OPCODE_ENDPRIM; */ + /* case TGSI_OPCODE_BGNLOOP2: return RC_OPCODE_BGNLOOP2; */ + /* case TGSI_OPCODE_BGNSUB: return RC_OPCODE_BGNSUB; */ + /* case TGSI_OPCODE_ENDLOOP2: return RC_OPCODE_ENDLOOP2; */ + /* case TGSI_OPCODE_ENDSUB: return RC_OPCODE_ENDSUB; */ + case TGSI_OPCODE_NOP: return RC_OPCODE_NOP; /* gap */ - case TGSI_OPCODE_NRM4: return OPCODE_NRM4; - /* case TGSI_OPCODE_CALLNZ: return OPCODE_CALLNZ; */ - /* case TGSI_OPCODE_IFC: return OPCODE_IFC; */ - /* case TGSI_OPCODE_BREAKC: return OPCODE_BREAKC; */ - case TGSI_OPCODE_KIL: return OPCODE_KIL; - case TGSI_OPCODE_END: return OPCODE_END; - case TGSI_OPCODE_SWZ: return OPCODE_SWZ; + /* case TGSI_OPCODE_NRM4: return RC_OPCODE_NRM4; */ + /* case TGSI_OPCODE_CALLNZ: return RC_OPCODE_CALLNZ; */ + /* case TGSI_OPCODE_IFC: return RC_OPCODE_IFC; */ + /* case TGSI_OPCODE_BREAKC: return RC_OPCODE_BREAKC; */ + case TGSI_OPCODE_KIL: return RC_OPCODE_KIL; } fprintf(stderr, "Unknown opcode: %i\n", opcode); - abort(); + return RC_OPCODE_ILLEGAL_OPCODE; } static unsigned translate_saturate(unsigned saturate) { switch(saturate) { - case TGSI_SAT_NONE: return SATURATE_OFF; - case TGSI_SAT_ZERO_ONE: return SATURATE_ZERO_ONE; + default: + fprintf(stderr, "Unknown saturate mode: %i\n", saturate); + /* fall-through */ + case TGSI_SAT_NONE: return RC_SATURATE_NONE; + case TGSI_SAT_ZERO_ONE: return RC_SATURATE_ZERO_ONE; } - - fprintf(stderr, "Unknown saturate mode: %i\n", saturate); - abort(); } static unsigned translate_register_file(unsigned file) { switch(file) { - case TGSI_FILE_CONSTANT: return PROGRAM_CONSTANT; - case TGSI_FILE_IMMEDIATE: return PROGRAM_CONSTANT; - case TGSI_FILE_INPUT: return PROGRAM_INPUT; - case TGSI_FILE_OUTPUT: return PROGRAM_OUTPUT; - case TGSI_FILE_TEMPORARY: return PROGRAM_TEMPORARY; - case TGSI_FILE_ADDRESS: return PROGRAM_ADDRESS; + case TGSI_FILE_CONSTANT: return RC_FILE_CONSTANT; + case TGSI_FILE_IMMEDIATE: return RC_FILE_CONSTANT; + case TGSI_FILE_INPUT: return RC_FILE_INPUT; + case TGSI_FILE_OUTPUT: return RC_FILE_OUTPUT; + default: + fprintf(stderr, "Unhandled register file: %i\n", file); + /* fall-through */ + case TGSI_FILE_TEMPORARY: return RC_FILE_TEMPORARY; + case TGSI_FILE_ADDRESS: return RC_FILE_ADDRESS; } - - fprintf(stderr, "Unhandled register file: %i\n", file); - abort(); } static int translate_register_index( @@ -192,92 +187,89 @@ static int translate_register_index( static void transform_dstreg( struct tgsi_to_rc * ttr, - struct prog_dst_register * dst, + struct rc_dst_register * dst, struct tgsi_full_dst_register * src) { - dst->File = translate_register_file(src->DstRegister.File); - dst->Index = translate_register_index(ttr, src->DstRegister.File, src->DstRegister.Index); - dst->WriteMask = src->DstRegister.WriteMask; - dst->RelAddr = src->DstRegister.Indirect; + dst->File = translate_register_file(src->Register.File); + dst->Index = translate_register_index(ttr, src->Register.File, src->Register.Index); + dst->WriteMask = src->Register.WriteMask; + dst->RelAddr = src->Register.Indirect; } static void transform_srcreg( struct tgsi_to_rc * ttr, - struct prog_src_register * dst, + struct rc_src_register * dst, struct tgsi_full_src_register * src) { - dst->File = translate_register_file(src->SrcRegister.File); - dst->Index = translate_register_index(ttr, src->SrcRegister.File, src->SrcRegister.Index); - dst->RelAddr = src->SrcRegister.Indirect; - dst->Swizzle = tgsi_util_get_full_src_register_extswizzle(src, 0); - dst->Swizzle |= tgsi_util_get_full_src_register_extswizzle(src, 1) << 3; - dst->Swizzle |= tgsi_util_get_full_src_register_extswizzle(src, 2) << 6; - dst->Swizzle |= tgsi_util_get_full_src_register_extswizzle(src, 3) << 9; - dst->Abs = src->SrcRegisterExtMod.Absolute; - dst->Negate = - src->SrcRegisterExtSwz.NegateX | - (src->SrcRegisterExtSwz.NegateY << 1) | - (src->SrcRegisterExtSwz.NegateZ << 2) | - (src->SrcRegisterExtSwz.NegateW << 3); - dst->Negate ^= src->SrcRegister.Negate ? NEGATE_XYZW : 0; + dst->File = translate_register_file(src->Register.File); + dst->Index = translate_register_index(ttr, src->Register.File, src->Register.Index); + dst->RelAddr = src->Register.Indirect; + dst->Swizzle = tgsi_util_get_full_src_register_swizzle(src, 0); + dst->Swizzle |= tgsi_util_get_full_src_register_swizzle(src, 1) << 3; + dst->Swizzle |= tgsi_util_get_full_src_register_swizzle(src, 2) << 6; + dst->Swizzle |= tgsi_util_get_full_src_register_swizzle(src, 3) << 9; + dst->Abs = src->Register.Absolute; + dst->Negate = src->Register.Negate ? RC_MASK_XYZW : 0; } -static void transform_texture(struct rc_instruction * dst, struct tgsi_instruction_ext_texture src) +static void transform_texture(struct rc_instruction * dst, struct tgsi_instruction_texture src) { switch(src.Texture) { case TGSI_TEXTURE_1D: - dst->I.TexSrcTarget = TEXTURE_1D_INDEX; + dst->U.I.TexSrcTarget = RC_TEXTURE_1D; break; case TGSI_TEXTURE_2D: - dst->I.TexSrcTarget = TEXTURE_2D_INDEX; + dst->U.I.TexSrcTarget = RC_TEXTURE_2D; break; case TGSI_TEXTURE_3D: - dst->I.TexSrcTarget = TEXTURE_3D_INDEX; + dst->U.I.TexSrcTarget = RC_TEXTURE_3D; break; case TGSI_TEXTURE_CUBE: - dst->I.TexSrcTarget = TEXTURE_CUBE_INDEX; + dst->U.I.TexSrcTarget = RC_TEXTURE_CUBE; break; case TGSI_TEXTURE_RECT: - dst->I.TexSrcTarget = TEXTURE_RECT_INDEX; + dst->U.I.TexSrcTarget = RC_TEXTURE_RECT; break; case TGSI_TEXTURE_SHADOW1D: - dst->I.TexSrcTarget = TEXTURE_1D_INDEX; - dst->I.TexShadow = 1; + dst->U.I.TexSrcTarget = RC_TEXTURE_1D; + dst->U.I.TexShadow = 1; break; case TGSI_TEXTURE_SHADOW2D: - dst->I.TexSrcTarget = TEXTURE_2D_INDEX; - dst->I.TexShadow = 1; + dst->U.I.TexSrcTarget = RC_TEXTURE_2D; + dst->U.I.TexShadow = 1; break; case TGSI_TEXTURE_SHADOWRECT: - dst->I.TexSrcTarget = TEXTURE_RECT_INDEX; - dst->I.TexShadow = 1; + dst->U.I.TexSrcTarget = RC_TEXTURE_RECT; + dst->U.I.TexShadow = 1; break; } } static void transform_instruction(struct tgsi_to_rc * ttr, struct tgsi_full_instruction * src) { + struct rc_instruction * dst; + int i; + if (src->Instruction.Opcode == TGSI_OPCODE_END) return; - struct rc_instruction * dst = rc_insert_new_instruction(ttr->compiler, ttr->compiler->Program.Instructions.Prev); - int i; - - dst->I.Opcode = translate_opcode(src->Instruction.Opcode); - dst->I.SaturateMode = translate_saturate(src->Instruction.Saturate); + dst = rc_insert_new_instruction(ttr->compiler, ttr->compiler->Program.Instructions.Prev); + dst->U.I.Opcode = translate_opcode(src->Instruction.Opcode); + dst->U.I.SaturateMode = translate_saturate(src->Instruction.Saturate); if (src->Instruction.NumDstRegs) - transform_dstreg(ttr, &dst->I.DstReg, &src->FullDstRegisters[0]); + transform_dstreg(ttr, &dst->U.I.DstReg, &src->Dst[0]); for(i = 0; i < src->Instruction.NumSrcRegs; ++i) { - if (src->FullSrcRegisters[i].SrcRegister.File == TGSI_FILE_SAMPLER) - dst->I.TexSrcUnit = src->FullSrcRegisters[i].SrcRegister.Index; + if (src->Src[i].Register.File == TGSI_FILE_SAMPLER) + dst->U.I.TexSrcUnit = src->Src[i].Register.Index; else - transform_srcreg(ttr, &dst->I.SrcReg[i], &src->FullSrcRegisters[i]); + transform_srcreg(ttr, &dst->U.I.SrcReg[i], &src->Src[i]); } /* Texturing. */ - transform_texture(dst, src->InstructionExtTexture); + if (src->Instruction.Texture) + transform_texture(dst, src->Texture); } static void handle_immediate(struct tgsi_to_rc * ttr, struct tgsi_full_immediate * imm) diff --git a/src/gallium/drivers/r300/r300_vbo.c b/src/gallium/drivers/r300/r300_vbo.c new file mode 100644 index 0000000000..d8610dadfa --- /dev/null +++ b/src/gallium/drivers/r300/r300_vbo.c @@ -0,0 +1,87 @@ +/* + * Copyright 2009 Maciej Cencora <m.cencora@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* r300_vbo: Various helpers for emitting vertex buffers. Needs cleanup, + * refactoring, etc. */ + +#include "r300_vbo.h" + +#include "pipe/p_format.h" + +#include "r300_cs.h" +#include "r300_context.h" +#include "r300_state_inlines.h" +#include "r300_reg.h" + +#include "radeon_winsys.h" + +static INLINE int get_buffer_offset(struct r300_context *r300, + unsigned int buf_nr, + unsigned int elem_offset) +{ + return r300->vertex_buffer[buf_nr].buffer_offset + elem_offset; +} +#if 0 +/* XXX not called at all */ +static void setup_vertex_buffers(struct r300_context *r300) +{ + struct pipe_vertex_element *vert_elem; + int i; + + for (i = 0; i < r300->aos_count; i++) + { + vert_elem = &r300->vertex_element[i]; + /* XXX use translate module to convert the data */ + if (!format_is_supported(vert_elem->src_format, + vert_elem->nr_components)) { + assert(0); + /* + struct pipe_buffer *buf; + const unsigned int max_index = r300->vertex_buffers[vert_elem->vertex_buffer_index].max_index; + buf = pipe_buffer_create(r300->context.screen, 4, usage, vert_elem->nr_components * max_index * sizeof(float)); + */ + } + + if (get_buffer_offset(r300, + vert_elem->vertex_buffer_index, + vert_elem->src_offset) % 4) { + /* XXX need to align buffer */ + assert(0); + } + } +} +#endif +/* XXX these shouldn't be asserts since we can work around bad indexbufs */ +void setup_index_buffer(struct r300_context *r300, + struct pipe_buffer* indexBuffer, + unsigned indexSize) +{ + if (!r300->winsys->add_buffer(r300->winsys, indexBuffer, + RADEON_GEM_DOMAIN_GTT, 0)) { + assert(0); + } + + if (!r300->winsys->validate(r300->winsys)) { + assert(0); + } +} diff --git a/src/gallium/drivers/r300/r3xx_fs.h b/src/gallium/drivers/r300/r300_vbo.h index 51cd245724..7afa75899c 100644 --- a/src/gallium/drivers/r300/r3xx_fs.h +++ b/src/gallium/drivers/r300/r300_vbo.h @@ -1,6 +1,5 @@ /* - * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> - * Joakim Sindholt <opensource@zhasha.com> + * Copyright 2009 Maciej Cencora <m.cencora@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -19,14 +18,19 @@ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ -#ifndef R3XX_FS_H -#define R3XX_FS_H +#ifndef R300_VBO_H +#define R300_VBO_H -#include "radeon_code.h" +struct r300_context; +struct pipe_buffer; -struct rX00_fragment_program_code r3xx_passthrough_fragment_shader; -struct rX00_fragment_program_code r3xx_texture_fragment_shader; +void setup_vertex_attributes(struct r300_context *r300); -#endif /* R3XX_FS_H */ +void setup_index_buffer(struct r300_context *r300, + struct pipe_buffer* indexBuffer, + unsigned indexSize); + +#endif diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index 12a6e37be6..fa207c939c 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -1,5 +1,6 @@ /* * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,89 +24,224 @@ #include "r300_vs.h" #include "r300_context.h" +#include "r300_screen.h" #include "r300_tgsi_to_rc.h" +#include "r300_reg.h" #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_parse.h" #include "radeon_compiler.h" - -static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) +/* Convert info about VS output semantics into r300_shader_semantics. */ +static void r300_shader_read_vs_outputs( + struct tgsi_shader_info* info, + struct r300_shader_semantics* vs_outputs) { - struct r300_vertex_shader * vs = c->UserData; - struct tgsi_shader_info* info = &vs->info; - boolean pointsize = false; - int out_colors = 0; - int colors = 0; - int out_generic = 0; - int generic = 0; int i; + unsigned index; - /* Fill in the input mapping */ - for (i = 0; i < info->num_inputs; i++) - c->code->inputs[i] = i; + r300_shader_semantics_reset(vs_outputs); - /* Fill in the output mapping */ for (i = 0; i < info->num_outputs; i++) { + index = info->output_semantic_index[i]; + switch (info->output_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + assert(index == 0); + vs_outputs->pos = i; + break; + case TGSI_SEMANTIC_PSIZE: - pointsize = true; + assert(index == 0); + vs_outputs->psize = i; break; + case TGSI_SEMANTIC_COLOR: - out_colors++; + assert(index <= ATTR_COLOR_COUNT); + vs_outputs->color[index] = i; break; - case TGSI_SEMANTIC_FOG: + + case TGSI_SEMANTIC_BCOLOR: + assert(index <= ATTR_COLOR_COUNT); + vs_outputs->bcolor[index] = i; + break; + case TGSI_SEMANTIC_GENERIC: - out_generic++; + assert(index <= ATTR_GENERIC_COUNT); + vs_outputs->generic[index] = i; break; + + case TGSI_SEMANTIC_FOG: + assert(index == 0); + vs_outputs->fog = i; + break; + + default: + assert(0); } } +} - struct tgsi_parse_context parser; +static void r300_shader_vap_output_fmt( + struct r300_shader_semantics* vs_outputs, + uint* hwfmt) +{ + int i, gen_count; + + /* Do the actual vertex_info setup. + * + * vertex_info has four uints of hardware-specific data in it. + * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL + * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM + * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0 + * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */ + + hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ + + /* Position. */ + if (vs_outputs->pos != ATTR_UNUSED) { + hwfmt[1] |= R300_INPUT_CNTL_POS; + hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; + } else { + assert(0); + } - tgsi_parse_init(&parser, vs->state.tokens); + /* Point size. */ + if (vs_outputs->psize != ATTR_UNUSED) { + hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + } - while (!tgsi_parse_end_of_tokens(&parser)) { - tgsi_parse_token(&parser); + /* Colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->color[i] != ATTR_UNUSED) { + hwfmt[1] |= R300_INPUT_CNTL_COLOR; + hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i; + } + } - if (parser.FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION) - continue; + /* XXX Back-face colors. */ - struct tgsi_full_declaration * decl = &parser.FullToken.FullDeclaration; + /* Texture coordinates. */ + gen_count = 0; + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { + hwfmt[1] |= (R300_INPUT_CNTL_TC0 << gen_count); + hwfmt[3] |= (4 << (3 * gen_count)); + gen_count++; + } + } - if (decl->Declaration.File != TGSI_FILE_OUTPUT) - continue; + /* Fog coordinates. */ + if (vs_outputs->fog != ATTR_UNUSED) { + hwfmt[1] |= (R300_INPUT_CNTL_TC0 << gen_count); + hwfmt[3] |= (4 << (3 * gen_count)); + gen_count++; + } - switch (decl->Semantic.SemanticName) { - case TGSI_SEMANTIC_POSITION: - c->code->outputs[decl->DeclarationRange.First] = 0; - break; - case TGSI_SEMANTIC_PSIZE: - c->code->outputs[decl->DeclarationRange.First] = 1; - break; - case TGSI_SEMANTIC_COLOR: - c->code->outputs[decl->DeclarationRange.First] = 1 + - (pointsize ? 1 : 0) + - colors++; - break; - case TGSI_SEMANTIC_FOG: - case TGSI_SEMANTIC_GENERIC: - c->code->outputs[decl->DeclarationRange.First] = 1 + - (pointsize ? 1 : 0) + - out_colors + - generic++; - break; - default: - debug_printf("r300: vs: Bad semantic declaration %d\n", - decl->Semantic.SemanticName); - break; + /* XXX magic */ + assert(gen_count <= 8); +} + +/* Sets up stream mapping to equivalent VS outputs if TCL is bypassed + * or isn't present. */ +static void r300_stream_locations_notcl( + struct r300_shader_semantics* vs_outputs, + int* stream_loc) +{ + int i, tabi = 0, gen_count; + + /* Position. */ + stream_loc[tabi++] = 0; + + /* Point size. */ + if (vs_outputs->psize != ATTR_UNUSED) { + stream_loc[tabi++] = 1; + } + + /* Colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->color[i] != ATTR_UNUSED) { + stream_loc[tabi++] = 2 + i; } } - tgsi_parse_free(&parser); + /* Back-face colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->bcolor[i] != ATTR_UNUSED) { + stream_loc[tabi++] = 4 + i; + } + } + + /* Texture coordinates. */ + gen_count = 0; + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (vs_outputs->bcolor[i] != ATTR_UNUSED) { + assert(tabi < 16); + stream_loc[tabi++] = 6 + gen_count; + gen_count++; + } + } + + /* Fog coordinates. */ + if (vs_outputs->fog != ATTR_UNUSED) { + assert(tabi < 16); + stream_loc[tabi++] = 6 + gen_count; + gen_count++; + } + + /* XXX magic */ + assert(gen_count <= 8); + + for (; tabi < 16;) { + stream_loc[tabi++] = -1; + } } +static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) +{ + struct r300_vertex_shader * vs = c->UserData; + struct r300_shader_semantics* outputs = &vs->outputs; + struct tgsi_shader_info* info = &vs->info; + int i, reg = 0; + + /* Fill in the input mapping */ + for (i = 0; i < info->num_inputs; i++) + c->code->inputs[i] = i; + + /* Position. */ + if (outputs->pos != ATTR_UNUSED) { + c->code->outputs[outputs->pos] = reg++; + } else { + assert(0); + } + + /* Point size. */ + if (outputs->psize != ATTR_UNUSED) { + c->code->outputs[outputs->psize] = reg++; + } + + /* Colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (outputs->color[i] != ATTR_UNUSED) { + c->code->outputs[outputs->color[i]] = reg++; + } + } + + /* XXX Back-face colors. */ + + /* Texture coordinates. */ + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (outputs->generic[i] != ATTR_UNUSED) { + c->code->outputs[outputs->generic[i]] = reg++; + } + } + + /* Fog coordinates. */ + if (outputs->fog != ATTR_UNUSED) { + c->code->outputs[outputs->fog] = reg++; + } +} void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs) @@ -113,6 +249,11 @@ void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_program_compiler compiler; struct tgsi_to_rc ttr; + /* Initialize. */ + r300_shader_read_vs_outputs(&vs->info, &vs->outputs); + r300_shader_vap_output_fmt(&vs->outputs, vs->hwfmt); + r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl); + /* Setup the compiler */ rc_init(&compiler.Base); @@ -137,7 +278,7 @@ void r300_translate_vertex_shader(struct r300_context* r300, /* Invoke the compiler */ r3xx_compile_vertex_program(&compiler); if (compiler.Base.Error) { - /* Todo: Fail gracefully */ + /* XXX We should fallback using Draw. */ fprintf(stderr, "r300 VP: Compiler error\n"); abort(); } @@ -146,89 +287,3 @@ void r300_translate_vertex_shader(struct r300_context* r300, rc_destroy(&compiler.Base); vs->translated = TRUE; } - - -/* XXX get these to r300_reg */ -#define R300_PVS_DST_OPCODE(x) ((x) << 0) -# define R300_VE_DOT_PRODUCT 1 -# define R300_VE_MULTIPLY 2 -# define R300_VE_ADD 3 -# define R300_VE_MAXIMUM 7 -# define R300_VE_SET_LESS_THAN 10 -#define R300_PVS_DST_MATH_INST (1 << 6) -# define R300_ME_RECIP_DX 6 -#define R300_PVS_DST_MACRO_INST (1 << 7) -# define R300_PVS_MACRO_OP_2CLK_MADD 0 -#define R300_PVS_DST_REG_TYPE(x) ((x) << 8) -# define R300_PVS_DST_REG_TEMPORARY 0 -# define R300_PVS_DST_REG_A0 1 -# define R300_PVS_DST_REG_OUT 2 -# define R300_PVS_DST_REG_OUT_REPL_X 3 -# define R300_PVS_DST_REG_ALT_TEMPORARY 4 -# define R300_PVS_DST_REG_INPUT 5 -#define R300_PVS_DST_OFFSET(x) ((x) << 13) -#define R300_PVS_DST_WE(x) ((x) << 20) -#define R300_PVS_DST_WE_XYZW (0xf << 20) - -#define R300_PVS_SRC_REG_TYPE(x) ((x) << 0) -# define R300_PVS_SRC_REG_TEMPORARY 0 -# define R300_PVS_SRC_REG_INPUT 1 -# define R300_PVS_SRC_REG_CONSTANT 2 -# define R300_PVS_SRC_REG_ALT_TEMPORARY 3 -#define R300_PVS_SRC_OFFSET(x) ((x) << 5) -#define R300_PVS_SRC_SWIZZLE(x) ((x) << 13) -# define R300_PVS_SRC_SELECT_X 0 -# define R300_PVS_SRC_SELECT_Y 1 -# define R300_PVS_SRC_SELECT_Z 2 -# define R300_PVS_SRC_SELECT_W 3 -# define R300_PVS_SRC_SELECT_FORCE_0 4 -# define R300_PVS_SRC_SELECT_FORCE_1 5 -# define R300_PVS_SRC_SWIZZLE_XYZW \ - ((R300_PVS_SRC_SELECT_X | (R300_PVS_SRC_SELECT_Y << 3) | \ - (R300_PVS_SRC_SELECT_Z << 6) | (R300_PVS_SRC_SELECT_W << 9)) << 13) -# define R300_PVS_SRC_SWIZZLE_ZERO \ - ((R300_PVS_SRC_SELECT_FORCE_0 | (R300_PVS_SRC_SELECT_FORCE_0 << 3) | \ - (R300_PVS_SRC_SELECT_FORCE_0 << 6) | \ - (R300_PVS_SRC_SELECT_FORCE_0 << 9)) << 13) -# define R300_PVS_SRC_SWIZZLE_ONE \ - ((R300_PVS_SRC_SELECT_FORCE_1 | (R300_PVS_SRC_SELECT_FORCE_1 << 3) | \ - (R300_PVS_SRC_SELECT_FORCE_1 << 6) | \ - (R300_PVS_SRC_SELECT_FORCE_1 << 9)) << 13) -#define R300_PVS_MODIFIER_X (1 << 25) -#define R300_PVS_MODIFIER_Y (1 << 26) -#define R300_PVS_MODIFIER_Z (1 << 27) -#define R300_PVS_MODIFIER_W (1 << 28) -#define R300_PVS_NEGATE_XYZW \ - (R300_PVS_MODIFIER_X | R300_PVS_MODIFIER_Y | \ - R300_PVS_MODIFIER_Z | R300_PVS_MODIFIER_W) - -struct r300_vertex_program_code r300_passthrough_vertex_shader = { - .length = 8, /* two instructions */ - - /* MOV out[0], in[0] */ - .body.d[0] = R300_PVS_DST_OPCODE(R300_VE_ADD) | - R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) | - R300_PVS_DST_OFFSET(0) | R300_PVS_DST_WE_XYZW, - .body.d[1] = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) | - R300_PVS_SRC_OFFSET(0) | R300_PVS_SRC_SWIZZLE_XYZW, - .body.d[2] = R300_PVS_SRC_SWIZZLE_ZERO, - .body.d[3] = 0x0, - - /* MOV out[1], in[1] */ - .body.d[4] = R300_PVS_DST_OPCODE(R300_VE_ADD) | - R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) | - R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW, - .body.d[5] = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) | - R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW, - .body.d[6] = R300_PVS_SRC_SWIZZLE_ZERO, - .body.d[7] = 0x0, - - .inputs[0] = 0, - .inputs[1] = 1, - .outputs[0] = 0, - .outputs[1] = 1, - - .InputsRead = 3, - .OutputsWritten = 3 -}; - diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h index 2a4ce315e3..67e9db5366 100644 --- a/src/gallium/drivers/r300/r300_vs.h +++ b/src/gallium/drivers/r300/r300_vs.h @@ -1,5 +1,6 @@ /* * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -25,18 +26,22 @@ #include "pipe/p_state.h" #include "tgsi/tgsi_scan.h" - #include "radeon_code.h" +#include "r300_shader_semantics.h" + struct r300_context; struct r300_vertex_shader { /* Parent class */ struct pipe_shader_state state; + struct tgsi_shader_info info; + struct r300_shader_semantics outputs; + uint hwfmt[4]; - /* Fallback shader, because Draw has issues */ - struct draw_vertex_shader* draw; + /* Stream locations for SWTCL or if TCL is bypassed. */ + int stream_loc_notcl[16]; /* Has this shader been translated yet? */ boolean translated; @@ -45,9 +50,6 @@ struct r300_vertex_shader { struct r300_vertex_program_code code; }; - -extern struct r300_vertex_program_code r300_passthrough_vertex_shader; - void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h index f18ad75a47..1ae6de70fe 100644 --- a/src/gallium/drivers/r300/r300_winsys.h +++ b/src/gallium/drivers/r300/r300_winsys.h @@ -35,67 +35,10 @@ extern "C" { #include "pipe/p_state.h" #include "pipe/internal/p_winsys_screen.h" -struct r300_winsys { - /* Parent class */ - struct pipe_winsys base; - - /* Opaque Radeon-specific winsys object. */ - void* radeon_winsys; - - /* PCI ID */ - uint32_t pci_id; - - /* GB pipe count */ - uint32_t gb_pipes; - - /* GART size. */ - uint32_t gart_size; - - /* VRAM size. */ - uint32_t vram_size; - - /* Add a pipe_buffer to the list of buffer objects to validate. */ - boolean (*add_buffer)(struct r300_winsys* winsys, - struct pipe_buffer* pbuffer, - uint32_t rd, - uint32_t wd); - - /* Revalidate all currently setup pipe_buffers. - * Returns TRUE if a flush is required. */ - boolean (*validate)(struct r300_winsys* winsys); - - /* Check to see if there's room for commands. */ - boolean (*check_cs)(struct r300_winsys* winsys, int size); - - /* Start a command emit. */ - void (*begin_cs)(struct r300_winsys* winsys, - int size, - const char* file, - const char* function, - int line); - - /* Write a dword to the command buffer. */ - void (*write_cs_dword)(struct r300_winsys* winsys, uint32_t dword); - - /* Write a relocated dword to the command buffer. */ - void (*write_cs_reloc)(struct r300_winsys* winsys, - struct pipe_buffer* bo, - uint32_t rd, - uint32_t wd, - uint32_t flags); - - /* Finish a command emit. */ - void (*end_cs)(struct r300_winsys* winsys, - const char* file, - const char* function, - int line); - - /* Flush the CS. */ - void (*flush_cs)(struct r300_winsys* winsys); -}; +#include "radeon_winsys.h" struct pipe_context* r300_create_context(struct pipe_screen* screen, - struct r300_winsys* r300_winsys); + struct radeon_winsys* radeon_winsys); boolean r300_get_texture_buffer(struct pipe_texture* texture, struct pipe_buffer** buffer, diff --git a/src/gallium/drivers/r300/r3xx_fs.c b/src/gallium/drivers/r300/r3xx_fs.c deleted file mode 100644 index c1c1194d58..0000000000 --- a/src/gallium/drivers/r300/r3xx_fs.c +++ /dev/null @@ -1,74 +0,0 @@ -/* - * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> - * Joakim Sindholt <opensource@zhasha.com> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -#include "r3xx_fs.h" - -#include "r300_reg.h" - -struct rX00_fragment_program_code r3xx_passthrough_fragment_shader = { - .code.r300.alu.length = 1, - .code.r300.tex.length = 0, - - .code.r300.config = 0, - .code.r300.pixsize = 0, - .code.r300.code_offset = 0, - .code.r300.code_addr[3] = R300_RGBA_OUT, - - .code.r300.alu.inst[0].rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) | - R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) | - R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) | - R300_ALU_OUTC_CMP, - .code.r300.alu.inst[0].rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) | - R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ, - .code.r300.alu.inst[0].alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) | - R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) | - R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) | - R300_ALU_OUTA_CMP, - .code.r300.alu.inst[0].alpha_addr = R300_ALPHA_ADDR0(0) | - R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT, -}; - -struct rX00_fragment_program_code r3xx_texture_fragment_shader = { - .code.r300.alu.length = 1, - .code.r300.tex.length = 1, - - .code.r300.config = R300_PFS_CNTL_FIRST_NODE_HAS_TEX, - .code.r300.pixsize = 0, - .code.r300.code_offset = 0, - .code.r300.code_addr[3] = R300_RGBA_OUT, - - .code.r300.tex.inst[0] = R300_TEX_OP_LD << R300_TEX_INST_SHIFT, - - .code.r300.alu.inst[0].rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) | - R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) | - R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) | - R300_ALU_OUTC_CMP, - .code.r300.alu.inst[0].rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) | - R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ, - .code.r300.alu.inst[0].alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) | - R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) | - R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) | - R300_ALU_OUTA_CMP, - .code.r300.alu.inst[0].alpha_addr = R300_ALPHA_ADDR0(0) | - R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT, -}; diff --git a/src/gallium/drivers/r300/r5xx_fs.c b/src/gallium/drivers/r300/r5xx_fs.c deleted file mode 100644 index f072deab0d..0000000000 --- a/src/gallium/drivers/r300/r5xx_fs.c +++ /dev/null @@ -1,125 +0,0 @@ -/* - * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> - * Joakim Sindholt <opensource@zhasha.com> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -#include "r5xx_fs.h" - -#include "r300_reg.h" - -/* XXX this all should find its way back to r300_reg */ -/* Swizzle tools */ -#define R500_SWIZZLE_ZERO 4 -#define R500_SWIZZLE_HALF 5 -#define R500_SWIZZLE_ONE 6 -#define R500_SWIZ_RGB_ZERO ((4 << 0) | (4 << 3) | (4 << 6)) -#define R500_SWIZ_RGB_ONE ((6 << 0) | (6 << 3) | (6 << 6)) -#define R500_SWIZ_RGB_RGB ((0 << 0) | (1 << 3) | (2 << 6)) -#define R500_SWIZ_MOD_NEG 1 -#define R500_SWIZ_MOD_ABS 2 -#define R500_SWIZ_MOD_NEG_ABS 3 -/* Swizzles for inst2 */ -#define R500_SWIZ_TEX_STRQ(x) ((x) << 8) -#define R500_SWIZ_TEX_RGBA(x) ((x) << 24) -/* Swizzles for inst3 */ -#define R500_SWIZ_RGB_A(x) ((x) << 2) -#define R500_SWIZ_RGB_B(x) ((x) << 15) -/* Swizzles for inst4 */ -#define R500_SWIZ_ALPHA_A(x) ((x) << 14) -#define R500_SWIZ_ALPHA_B(x) ((x) << 21) -/* Swizzle for inst5 */ -#define R500_SWIZ_RGBA_C(x) ((x) << 14) -#define R500_SWIZ_ALPHA_C(x) ((x) << 27) -/* Writemasks */ -#define R500_TEX_WMASK(x) ((x) << 11) -#define R500_ALU_WMASK(x) ((x) << 11) -#define R500_ALU_OMASK(x) ((x) << 15) -#define R500_W_OMASK (1 << 31) - -struct rX00_fragment_program_code r5xx_passthrough_fragment_shader = { - .code.r500.max_temp_idx = 0, - .code.r500.inst_end = 0, - - .code.r500.inst[0].inst0 = R500_INST_TYPE_OUT | - R500_INST_TEX_SEM_WAIT | R500_INST_LAST | - R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK | - R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP, - .code.r500.inst[0].inst1 = - R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST | - R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST, - .code.r500.inst[0].inst2 = - R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST | - R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST, - .code.r500.inst[0].inst3 = - R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | - R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | - R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R | - R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B, - .code.r500.inst[0].inst4 = - R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A, - .code.r500.inst[0].inst5 = - R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 | - R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | - R500_ALU_RGBA_A_SWIZ_0, -}; - -struct rX00_fragment_program_code r5xx_texture_fragment_shader = { - .code.r500.max_temp_idx = 0, - .code.r500.inst_end = 1, - - .code.r500.inst[0].inst0 = R500_INST_TYPE_TEX | - R500_INST_TEX_SEM_WAIT | - R500_INST_RGB_WMASK_RGB | R500_INST_ALPHA_WMASK | - R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP, - .code.r500.inst[0].inst1 = R500_TEX_ID(0) | R500_TEX_INST_LD | - R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED, - .code.r500.inst[0].inst2 = R500_TEX_SRC_ADDR(0) | - R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G | - R500_TEX_SRC_R_SWIZ_B | R500_TEX_SRC_Q_SWIZ_A | - R500_TEX_DST_ADDR(0) | - R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | - R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A, - .code.r500.inst[0].inst3 = 0x0, - .code.r500.inst[0].inst4 = 0x0, - .code.r500.inst[0].inst5 = 0x0, - - .code.r500.inst[1].inst0 = R500_INST_TYPE_OUT | - R500_INST_TEX_SEM_WAIT | R500_INST_LAST | - R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK | - R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP, - .code.r500.inst[1].inst1 = - R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST | - R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST, - .code.r500.inst[1].inst2 = - R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST | - R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST, - .code.r500.inst[1].inst3 = - R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | - R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | - R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R | - R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B, - .code.r500.inst[1].inst4 = - R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A, - .code.r500.inst[1].inst5 = - R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 | - R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | - R500_ALU_RGBA_A_SWIZ_0, -}; diff --git a/src/gallium/drivers/r300/r5xx_fs.h b/src/gallium/drivers/r300/r5xx_fs.h deleted file mode 100644 index a4addde32b..0000000000 --- a/src/gallium/drivers/r300/r5xx_fs.h +++ /dev/null @@ -1,32 +0,0 @@ -/* - * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> - * Joakim Sindholt <opensource@zhasha.com> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -#ifndef R5XX_FS_H -#define R5XX_FS_H - -#include "radeon_code.h" - -struct rX00_fragment_program_code r5xx_passthrough_fragment_shader; -struct rX00_fragment_program_code r5xx_texture_fragment_shader; - -#endif /* R5XX_FS_H */ diff --git a/src/gallium/drivers/softpipe/Makefile b/src/gallium/drivers/softpipe/Makefile index 516e3992fd..bcb887a0b2 100644 --- a/src/gallium/drivers/softpipe/Makefile +++ b/src/gallium/drivers/softpipe/Makefile @@ -6,26 +6,17 @@ LIBNAME = softpipe C_SOURCES = \ sp_fs_exec.c \ sp_fs_sse.c \ - sp_fs_llvm.c \ sp_clear.c \ sp_flush.c \ sp_query.c \ sp_context.c \ sp_draw_arrays.c \ - sp_prim_setup.c \ sp_prim_vbuf.c \ sp_quad_pipe.c \ - sp_quad_alpha_test.c \ - sp_quad_blend.c \ - sp_quad_colormask.c \ - sp_quad_coverage.c \ + sp_quad_stipple.c \ sp_quad_depth_test.c \ - sp_quad_earlyz.c \ sp_quad_fs.c \ - sp_quad_occlusion.c \ - sp_quad_output.c \ - sp_quad_stencil.c \ - sp_quad_stipple.c \ + sp_quad_blend.c \ sp_screen.c \ sp_setup.c \ sp_state_blend.c \ @@ -38,7 +29,9 @@ C_SOURCES = \ sp_state_vertex.c \ sp_texture.c \ sp_tex_sample.c \ + sp_tex_tile_cache.c \ sp_tile_cache.c \ - sp_surface.c + sp_surface.c \ + sp_video_context.c include ../../Makefile.template diff --git a/src/gallium/drivers/softpipe/SConscript b/src/gallium/drivers/softpipe/SConscript index f8720638a7..aac9edf44e 100644 --- a/src/gallium/drivers/softpipe/SConscript +++ b/src/gallium/drivers/softpipe/SConscript @@ -7,25 +7,16 @@ softpipe = env.ConvenienceLibrary( source = [ 'sp_fs_exec.c', 'sp_fs_sse.c', - 'sp_fs_llvm.c', 'sp_clear.c', 'sp_context.c', 'sp_draw_arrays.c', 'sp_flush.c', - 'sp_prim_setup.c', 'sp_prim_vbuf.c', 'sp_setup.c', - 'sp_quad_alpha_test.c', 'sp_quad_blend.c', 'sp_quad_pipe.c', - 'sp_quad_colormask.c', - 'sp_quad_coverage.c', 'sp_quad_depth_test.c', - 'sp_quad_earlyz.c', 'sp_quad_fs.c', - 'sp_quad_occlusion.c', - 'sp_quad_output.c', - 'sp_quad_stencil.c', 'sp_quad_stipple.c', 'sp_query.c', 'sp_screen.c', @@ -39,8 +30,10 @@ softpipe = env.ConvenienceLibrary( 'sp_state_vertex.c', 'sp_surface.c', 'sp_tex_sample.c', + 'sp_tex_tile_cache.c', 'sp_texture.c', 'sp_tile_cache.c', + 'sp_video_context.c', ]) -Export('softpipe')
\ No newline at end of file +Export('softpipe') diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c index 8fac8e6e05..f98087deb8 100644 --- a/src/gallium/drivers/softpipe/sp_clear.c +++ b/src/gallium/drivers/softpipe/sp_clear.c @@ -48,6 +48,7 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, double depth, unsigned stencil) { struct softpipe_context *softpipe = softpipe_context(pipe); + union util_color uc; unsigned cv; uint i; @@ -62,12 +63,12 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) { struct pipe_surface *ps = softpipe->framebuffer.cbufs[i]; - util_pack_color(rgba, ps->format, &cv); - sp_tile_cache_clear(softpipe->cbuf_cache[i], rgba, cv); + util_pack_color(rgba, ps->format, &uc); + sp_tile_cache_clear(softpipe->cbuf_cache[i], rgba, uc.ui); #if !TILE_CLEAR_OPTIMIZATION /* non-cached surface */ - pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, cv); + pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui); #endif } } diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index c699c433e9..f8bf3e9974 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -31,17 +31,18 @@ */ #include "draw/draw_context.h" +#include "draw/draw_vbuf.h" #include "pipe/p_defines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "sp_clear.h" #include "sp_context.h" #include "sp_flush.h" -#include "sp_prim_setup.h" #include "sp_prim_vbuf.h" #include "sp_state.h" #include "sp_surface.h" #include "sp_tile_cache.h" +#include "sp_tex_tile_cache.h" #include "sp_texture.h" #include "sp_winsys.h" #include "sp_query.h" @@ -72,13 +73,10 @@ softpipe_unmap_transfers(struct softpipe_context *sp) { uint i; - for (i = 0; i < sp->framebuffer.nr_cbufs; i++) - sp_flush_tile_cache(sp, sp->cbuf_cache[i]); - sp_flush_tile_cache(sp, sp->zsbuf_cache); - for (i = 0; i < sp->framebuffer.nr_cbufs; i++) { sp_tile_cache_unmap_transfers(sp->cbuf_cache[i]); } + sp_tile_cache_unmap_transfers(sp->zsbuf_cache); } @@ -92,26 +90,27 @@ softpipe_destroy( struct pipe_context *pipe ) if (softpipe->draw) draw_destroy( softpipe->draw ); - for (i = 0; i < SP_NUM_QUAD_THREADS; i++) { - softpipe->quad[i].polygon_stipple->destroy( softpipe->quad[i].polygon_stipple ); - softpipe->quad[i].earlyz->destroy( softpipe->quad[i].earlyz ); - softpipe->quad[i].shade->destroy( softpipe->quad[i].shade ); - softpipe->quad[i].alpha_test->destroy( softpipe->quad[i].alpha_test ); - softpipe->quad[i].depth_test->destroy( softpipe->quad[i].depth_test ); - softpipe->quad[i].stencil_test->destroy( softpipe->quad[i].stencil_test ); - softpipe->quad[i].occlusion->destroy( softpipe->quad[i].occlusion ); - softpipe->quad[i].coverage->destroy( softpipe->quad[i].coverage ); - softpipe->quad[i].blend->destroy( softpipe->quad[i].blend ); - softpipe->quad[i].colormask->destroy( softpipe->quad[i].colormask ); - softpipe->quad[i].output->destroy( softpipe->quad[i].output ); - } + softpipe->quad.shade->destroy( softpipe->quad.shade ); + softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); + softpipe->quad.blend->destroy( softpipe->quad.blend ); - for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { sp_destroy_tile_cache(softpipe->cbuf_cache[i]); + pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL); + } + sp_destroy_tile_cache(softpipe->zsbuf_cache); + pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL); - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - sp_destroy_tile_cache(softpipe->tex_cache[i]); + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + sp_destroy_tex_tile_cache(softpipe->tex_cache[i]); + pipe_texture_reference(&softpipe->texture[i], NULL); + } + + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]); + pipe_texture_reference(&softpipe->vertex_textures[i], NULL); + } for (i = 0; i < Elements(softpipe->constants); i++) { if (softpipe->constants[i].buffer) { @@ -127,7 +126,7 @@ softpipe_destroy( struct pipe_context *pipe ) * if (the texture is being used as a framebuffer surface) * return PIPE_REFERENCED_FOR_WRITE * else if (the texture is a bound texture source) - * return PIPE_REFERENCED_FOR_READ XXX not done yet + * return PIPE_REFERENCED_FOR_READ * else * return PIPE_UNREFERENCED */ @@ -139,6 +138,7 @@ softpipe_is_texture_referenced( struct pipe_context *pipe, struct softpipe_context *softpipe = softpipe_context( pipe ); unsigned i; + /* check if any of the bound drawing surfaces are this texture */ if (softpipe->dirty_render_cache) { for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) { if (softpipe->framebuffer.cbufs[i] && @@ -152,7 +152,17 @@ softpipe_is_texture_referenced( struct pipe_context *pipe, } } - /* FIXME: we also need to do the same for the texture cache */ + /* check if any of the tex_cache textures are this texture */ + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + if (softpipe->tex_cache[i] && + softpipe->tex_cache[i]->texture == texture) + return PIPE_REFERENCED_FOR_READ; + } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + if (softpipe->vertex_tex_cache[i] && + softpipe->vertex_tex_cache[i]->texture == texture) + return PIPE_REFERENCED_FOR_READ; + } return PIPE_UNREFERENCED; } @@ -192,7 +202,8 @@ softpipe_create( struct pipe_screen *screen ) softpipe->pipe.delete_blend_state = softpipe_delete_blend_state; softpipe->pipe.create_sampler_state = softpipe_create_sampler_state; - softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states; + softpipe->pipe.bind_fragment_sampler_states = softpipe_bind_sampler_states; + softpipe->pipe.bind_vertex_sampler_states = softpipe_bind_vertex_sampler_states; softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state; softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state; @@ -217,7 +228,8 @@ softpipe_create( struct pipe_screen *screen ) softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple; softpipe->pipe.set_scissor_state = softpipe_set_scissor_state; - softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures; + softpipe->pipe.set_fragment_sampler_textures = softpipe_set_sampler_textures; + softpipe->pipe.set_vertex_sampler_textures = softpipe_set_vertex_sampler_textures; softpipe->pipe.set_viewport_state = softpipe_set_viewport_state; softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers; @@ -246,41 +258,16 @@ softpipe_create( struct pipe_screen *screen ) softpipe->zsbuf_cache = sp_create_tile_cache( screen ); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - softpipe->tex_cache[i] = sp_create_tile_cache( screen ); - - - /* setup quad rendering stages */ - for (i = 0; i < SP_NUM_QUAD_THREADS; i++) { - softpipe->quad[i].polygon_stipple = sp_quad_polygon_stipple_stage(softpipe); - softpipe->quad[i].earlyz = sp_quad_earlyz_stage(softpipe); - softpipe->quad[i].shade = sp_quad_shade_stage(softpipe); - softpipe->quad[i].alpha_test = sp_quad_alpha_test_stage(softpipe); - softpipe->quad[i].depth_test = sp_quad_depth_test_stage(softpipe); - softpipe->quad[i].stencil_test = sp_quad_stencil_test_stage(softpipe); - softpipe->quad[i].occlusion = sp_quad_occlusion_stage(softpipe); - softpipe->quad[i].coverage = sp_quad_coverage_stage(softpipe); - softpipe->quad[i].blend = sp_quad_blend_stage(softpipe); - softpipe->quad[i].colormask = sp_quad_colormask_stage(softpipe); - softpipe->quad[i].output = sp_quad_output_stage(softpipe); + softpipe->tex_cache[i] = sp_create_tex_tile_cache( screen ); + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache(screen); } - /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - softpipe->tgsi.vert_samplers[i].base.get_samples = sp_get_samples_vertex; - softpipe->tgsi.vert_samplers[i].unit = i; - softpipe->tgsi.vert_samplers[i].sp = softpipe; - softpipe->tgsi.vert_samplers[i].cache = softpipe->tex_cache[i]; - softpipe->tgsi.vert_samplers_list[i] = &softpipe->tgsi.vert_samplers[i]; - } + /* setup quad rendering stages */ + softpipe->quad.shade = sp_quad_shade_stage(softpipe); + softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe); + softpipe->quad.blend = sp_quad_blend_stage(softpipe); - /* fragment shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - softpipe->tgsi.frag_samplers[i].base.get_samples = sp_get_samples_fragment; - softpipe->tgsi.frag_samplers[i].unit = i; - softpipe->tgsi.frag_samplers[i].sp = softpipe; - softpipe->tgsi.frag_samplers[i].cache = softpipe->tex_cache[i]; - softpipe->tgsi.frag_samplers_list[i] = &softpipe->tgsi.frag_samplers[i]; - } /* * Create drawing context and plug our rendering stage into it. @@ -290,34 +277,31 @@ softpipe_create( struct pipe_screen *screen ) goto fail; draw_texture_samplers(softpipe->draw, - PIPE_MAX_SAMPLERS, + PIPE_MAX_VERTEX_SAMPLERS, (struct tgsi_sampler **) softpipe->tgsi.vert_samplers_list); - softpipe->setup = sp_draw_render_stage(softpipe); - if (!softpipe->setup) - goto fail; - if (debug_get_bool_option( "SP_NO_RAST", FALSE )) softpipe->no_rast = TRUE; - if (debug_get_bool_option( "SP_NO_VBUF", FALSE )) { - /* Deprecated path -- vbuf is the intended interface to the draw module: - */ - draw_set_rasterize_stage(softpipe->draw, softpipe->setup); - } - else { - sp_init_vbuf(softpipe); - } + softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe); + if (!softpipe->vbuf_backend) + goto fail; + + softpipe->vbuf = draw_vbuf_stage(softpipe->draw, softpipe->vbuf_backend); + if (!softpipe->vbuf) + goto fail; + + draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf); + draw_set_render(softpipe->draw, softpipe->vbuf_backend); + /* plug in AA line/point stages */ draw_install_aaline_stage(softpipe->draw, &softpipe->pipe); draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe); -#if USE_DRAW_STAGE_PSTIPPLE /* Do polygon stipple w/ texture map + frag prog? */ draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe); -#endif sp_init_surface_functions(softpipe); @@ -327,4 +311,3 @@ softpipe_create( struct pipe_screen *screen ) softpipe_destroy(&softpipe->pipe); return NULL; } - diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index 7888c2f644..8ce20c5744 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -36,24 +36,13 @@ #include "draw/draw_vertex.h" #include "sp_quad_pipe.h" -#include "sp_tex_sample.h" -/** - * This is a temporary variable for testing draw-stage polygon stipple. - * If zero, do stipple in sp_quad_stipple.c - */ -#define USE_DRAW_STAGE_PSTIPPLE 1 - -/* Number of threads working on individual quads. - * Setting to 1 disables this feature. - */ -#define SP_NUM_QUAD_THREADS 1 - struct softpipe_vbuf_render; struct draw_context; struct draw_stage; struct softpipe_tile_cache; +struct softpipe_tex_tile_cache; struct sp_fragment_shader; struct sp_vertex_shader; @@ -62,12 +51,13 @@ struct softpipe_context { struct pipe_context pipe; /**< base class */ /** Constant state objects */ - const struct pipe_blend_state *blend; - const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; - const struct pipe_depth_stencil_alpha_state *depth_stencil; - const struct pipe_rasterizer_state *rasterizer; - const struct sp_fragment_shader *fs; - const struct sp_vertex_shader *vs; + struct pipe_blend_state *blend; + struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_depth_stencil_alpha_state *depth_stencil; + struct pipe_rasterizer_state *rasterizer; + struct sp_fragment_shader *fs; + struct sp_vertex_shader *vs; /** Other rendering state */ struct pipe_blend_color blend_color; @@ -77,12 +67,15 @@ struct softpipe_context { struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; unsigned num_samplers; unsigned num_textures; + unsigned num_vertex_samplers; + unsigned num_vertex_textures; unsigned num_vertex_elements; unsigned num_vertex_buffers; @@ -96,7 +89,7 @@ struct softpipe_context { /** Mapped vertex buffers */ ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS]; - + /** Mapped constant buffers */ void *mapped_constants[PIPE_SHADER_TYPES]; @@ -107,7 +100,15 @@ struct softpipe_context { /** Which vertex shader output slot contains point size */ int psize_slot; - unsigned reduced_api_prim; /**< PIPE_PRIM_POINTS, _LINES or _TRIANGLES */ + /** The reduced version of the primitive supplied by the state tracker */ + unsigned reduced_api_prim; + + /** + * The reduced primitive after unfilled triangles, wide-line decomposition, + * etc, are taken into account. This is the primitive type that's actually + * rasterized. + */ + unsigned reduced_prim; /** Derived from scissor and surface bounds: */ struct pipe_scissor_state cliprect; @@ -116,41 +117,33 @@ struct softpipe_context { /** Software quad rendering pipeline */ struct { - struct quad_stage *polygon_stipple; - struct quad_stage *earlyz; struct quad_stage *shade; - struct quad_stage *alpha_test; - struct quad_stage *stencil_test; struct quad_stage *depth_test; - struct quad_stage *occlusion; - struct quad_stage *coverage; struct quad_stage *blend; - struct quad_stage *colormask; - struct quad_stage *output; - struct quad_stage *first; /**< points to one of the above stages */ - } quad[SP_NUM_QUAD_THREADS]; + } quad; /** TGSI exec things */ struct { - struct sp_shader_sampler vert_samplers[PIPE_MAX_SAMPLERS]; - struct sp_shader_sampler *vert_samplers_list[PIPE_MAX_SAMPLERS]; - struct sp_shader_sampler frag_samplers[PIPE_MAX_SAMPLERS]; - struct sp_shader_sampler *frag_samplers_list[PIPE_MAX_SAMPLERS]; + struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS]; + struct sp_sampler_varient *frag_samplers_list[PIPE_MAX_SAMPLERS]; } tgsi; /** The primitive drawing context */ struct draw_context *draw; - struct draw_stage *setup; + + /** Draw module backend */ + struct vbuf_render *vbuf_backend; struct draw_stage *vbuf; - struct softpipe_vbuf_render *vbuf_render; boolean dirty_render_cache; - + struct softpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS]; struct softpipe_tile_cache *zsbuf_cache; - struct softpipe_tile_cache *tex_cache[PIPE_MAX_SAMPLERS]; + unsigned tex_timestamp; + struct softpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS]; + struct softpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS]; unsigned use_sse : 1; unsigned dump_fs : 1; @@ -164,5 +157,8 @@ softpipe_context( struct pipe_context *pipe ) return (struct softpipe_context *)pipe; } -#endif /* SP_CONTEXT_H */ +void +softpipe_reset_sampler_varients(struct softpipe_context *softpipe); + +#endif /* SP_CONTEXT_H */ diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c index 4a14d49686..75dac810a1 100644 --- a/src/gallium/drivers/softpipe/sp_flush.c +++ b/src/gallium/drivers/softpipe/sp_flush.c @@ -37,6 +37,7 @@ #include "sp_surface.h" #include "sp_state.h" #include "sp_tile_cache.h" +#include "sp_tex_tile_cache.h" #include "sp_winsys.h" @@ -52,17 +53,22 @@ softpipe_flush( struct pipe_context *pipe, if (flags & PIPE_FLUSH_TEXTURE_CACHE) { for (i = 0; i < softpipe->num_textures; i++) { - sp_flush_tile_cache(softpipe, softpipe->tex_cache[i]); + sp_flush_tex_tile_cache(softpipe->tex_cache[i]); + } + for (i = 0; i < softpipe->num_vertex_textures; i++) { + sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]); } } - if (flags & PIPE_FLUSH_RENDER_CACHE) { + if (flags & PIPE_FLUSH_SWAPBUFFERS) { + /* If this is a swapbuffers, just flush color buffers. + * + * The zbuffer changes are not discarded, but held in the cache + * in the hope that a later clear will wipe them out. + */ for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) if (softpipe->cbuf_cache[i]) - sp_flush_tile_cache(softpipe, softpipe->cbuf_cache[i]); - - if (softpipe->zsbuf_cache) - sp_flush_tile_cache(softpipe, softpipe->zsbuf_cache); + sp_flush_tile_cache(softpipe->cbuf_cache[i]); /* Need this call for hardware buffers before swapbuffers. * @@ -71,7 +77,15 @@ softpipe_flush( struct pipe_context *pipe, * to unmap surfaces when flushing. */ softpipe_unmap_transfers(softpipe); - + } + else if (flags & PIPE_FLUSH_RENDER_CACHE) { + for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) + if (softpipe->cbuf_cache[i]) + sp_flush_tile_cache(softpipe->cbuf_cache[i]); + + if (softpipe->zsbuf_cache) + sp_flush_tile_cache(softpipe->zsbuf_cache); + softpipe->dirty_render_cache = FALSE; } diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c index 9ee86fe787..27fa126b7c 100644 --- a/src/gallium/drivers/softpipe/sp_fs_exec.c +++ b/src/gallium/drivers/softpipe/sp_fs_exec.c @@ -59,15 +59,34 @@ sp_exec_fragment_shader(const struct sp_fragment_shader *base) } +static void +exec_prepare( const struct sp_fragment_shader *base, + struct tgsi_exec_machine *machine, + struct tgsi_sampler **samplers ) +{ + /* + * Bind tokens/shader to the interpreter's machine state. + * Avoid redundant binding. + */ + if (machine->Tokens != base->shader.tokens) { + tgsi_exec_machine_bind_shader( machine, + base->shader.tokens, + PIPE_MAX_SAMPLERS, + samplers ); + } +} + + + /** * Compute quad X,Y,Z,W for the four fragments in a quad. * * This should really be part of the compiled shader. */ -void -sp_setup_pos_vector(const struct tgsi_interp_coef *coef, - float x, float y, - struct tgsi_exec_vector *quadpos) +static void +setup_pos_vector(const struct tgsi_interp_coef *coef, + float x, float y, + struct tgsi_exec_vector *quadpos) { uint chan; /* do X */ @@ -95,24 +114,6 @@ sp_setup_pos_vector(const struct tgsi_interp_coef *coef, } -static void -exec_prepare( const struct sp_fragment_shader *base, - struct tgsi_exec_machine *machine, - struct tgsi_sampler **samplers ) -{ - /* - * Bind tokens/shader to the interpreter's machine state. - * Avoid redundant binding. - */ - if (machine->Tokens != base->shader.tokens) { - tgsi_exec_machine_bind_shader( machine, - base->shader.tokens, - PIPE_MAX_SAMPLERS, - samplers ); - } -} - - /* TODO: hide the machine struct in here somewhere, remove from this * interface: */ @@ -122,11 +123,46 @@ exec_run( const struct sp_fragment_shader *base, struct quad_header *quad ) { /* Compute X, Y, Z, W vals for this quad */ - sp_setup_pos_vector(quad->posCoef, - (float)quad->input.x0, (float)quad->input.y0, - &machine->QuadPos); - - return tgsi_exec_machine_run( machine ); + setup_pos_vector(quad->posCoef, + (float)quad->input.x0, (float)quad->input.y0, + &machine->QuadPos); + + /* convert 0 to 1.0 and 1 to -1.0 */ + machine->Face = (float) (quad->input.facing * -2 + 1); + + quad->inout.mask &= tgsi_exec_machine_run( machine ); + if (quad->inout.mask == 0) + return FALSE; + + /* store outputs */ + { + const ubyte *sem_name = base->info.output_semantic_name; + const ubyte *sem_index = base->info.output_semantic_index; + const uint n = base->info.num_outputs; + uint i; + for (i = 0; i < n; i++) { + switch (sem_name[i]) { + case TGSI_SEMANTIC_COLOR: + { + uint cbuf = sem_index[i]; + memcpy(quad->output.color[cbuf], + &machine->Outputs[i].xyzw[0].f[0], + sizeof(quad->output.color[0]) ); + } + break; + case TGSI_SEMANTIC_POSITION: + { + uint j; + for (j = 0; j < 4; j++) { + quad->output.depth[j] = machine->Outputs[i].xyzw[2].f[j]; + } + } + break; + } + } + } + + return TRUE; } diff --git a/src/gallium/drivers/softpipe/sp_fs_llvm.c b/src/gallium/drivers/softpipe/sp_fs_llvm.c deleted file mode 100644 index 95c0d982d1..0000000000 --- a/src/gallium/drivers/softpipe/sp_fs_llvm.c +++ /dev/null @@ -1,205 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * Execute fragment shader using LLVM code generation. - * Authors: - * Zack Rusin - */ - -#include "sp_context.h" -#include "sp_state.h" -#include "sp_fs.h" - -#include "pipe/p_state.h" -#include "pipe/p_defines.h" -#include "util/u_memory.h" -#include "tgsi/tgsi_sse2.h" - -#if 0 - -/** - * Subclass of sp_fragment_shader - */ -struct sp_llvm_fragment_shader -{ - struct sp_fragment_shader base; - struct gallivm_prog *llvm_prog; -}; - - -static void -shade_quad_llvm(struct quad_stage *qs, - struct quad_header *quad) -{ - struct quad_shade_stage *qss = quad_shade_stage(qs); - struct softpipe_context *softpipe = qs->softpipe; - float dests[4][16][4] ALIGN16_ATTRIB; - float inputs[4][16][4] ALIGN16_ATTRIB; - const float fx = (float) quad->x0; - const float fy = (float) quad->y0; - struct gallivm_prog *llvm = qss->llvm_prog; - - inputs[0][0][0] = fx; - inputs[1][0][0] = fx + 1.0f; - inputs[2][0][0] = fx; - inputs[3][0][0] = fx + 1.0f; - - inputs[0][0][1] = fy; - inputs[1][0][1] = fy; - inputs[2][0][1] = fy + 1.0f; - inputs[3][0][1] = fy + 1.0f; - - - gallivm_prog_inputs_interpolate(llvm, inputs, quad->coef); - -#if DLLVM - debug_printf("MASK = %d\n", quad->mask); - for (int i = 0; i < 4; ++i) { - for (int j = 0; j < 2; ++j) { - debug_printf("IN(%d,%d) [%f %f %f %f]\n", i, j, - inputs[i][j][0], inputs[i][j][1], inputs[i][j][2], inputs[i][j][3]); - } - } -#endif - - quad->mask &= - gallivm_fragment_shader_exec(llvm, fx, fy, dests, inputs, - softpipe->mapped_constants[PIPE_SHADER_FRAGMENT], - qss->samplers); -#if DLLVM - debug_printf("OUT LLVM = 1[%f %f %f %f], 2[%f %f %f %f]\n", - dests[0][0][0], dests[0][0][1], dests[0][0][2], dests[0][0][3], - dests[0][1][0], dests[0][1][1], dests[0][1][2], dests[0][1][3]); -#endif - - /* store result color */ - if (qss->colorOutSlot >= 0) { - unsigned i; - /* XXX need to handle multiple color outputs someday */ - allvmrt(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot] - == TGSI_SEMANTIC_COLOR); - for (i = 0; i < QUAD_SIZE; ++i) { - quad->outputs.color[0][0][i] = dests[i][qss->colorOutSlot][0]; - quad->outputs.color[0][1][i] = dests[i][qss->colorOutSlot][1]; - quad->outputs.color[0][2][i] = dests[i][qss->colorOutSlot][2]; - quad->outputs.color[0][3][i] = dests[i][qss->colorOutSlot][3]; - } - } -#if DLLVM - for (int i = 0; i < QUAD_SIZE; ++i) { - debug_printf("QLLVM%d(%d) [%f, %f, %f, %f]\n", i, qss->colorOutSlot, - quad->outputs.color[0][0][i], - quad->outputs.color[0][1][i], - quad->outputs.color[0][2][i], - quad->outputs.color[0][3][i]); - } -#endif - - /* store result Z */ - if (qss->depthOutSlot >= 0) { - /* output[slot] is new Z */ - uint i; - for (i = 0; i < 4; i++) { - quad->outputs.depth[i] = dests[i][0][2]; - } - } - else { - /* copy input Z (which was interpolated by the executor) to output Z */ - uint i; - for (i = 0; i < 4; i++) { - quad->outputs.depth[i] = inputs[i][0][2]; - } - } -#if DLLVM - debug_printf("D [%f, %f, %f, %f] mask = %d\n", - quad->outputs.depth[0], - quad->outputs.depth[1], - quad->outputs.depth[2], - quad->outputs.depth[3], quad->mask); -#endif - - /* shader may cull fragments */ - if( quad->mask ) { - qs->next->run( qs->next, quad ); - } -} - - -unsigned -run_llvm_fs( const struct sp_fragment_shader *base, - struct foo *machine ) -{ -} - - -void -delete_llvm_fs( struct sp_fragment_shader *base ) -{ - FREE(base); -} - - -struct sp_fragment_shader * -softpipe_create_fs_llvm(struct softpipe_context *softpipe, - const struct pipe_shader_state *templ) -{ - struct sp_llvm_fragment_shader *shader = NULL; - - /* LLVM fragment shaders currently disabled: - */ - state = CALLOC_STRUCT(sp_llvm_shader_state); - if (!state) - return NULL; - - state->llvm_prog = 0; - - if (!gallivm_global_cpu_engine()) { - gallivm_cpu_engine_create(state->llvm_prog); - } - else - gallivm_cpu_jit_compile(gallivm_global_cpu_engine(), state->llvm_prog); - - if (shader) { - shader->base.run = run_llvm_fs; - shader->base.delete = delete_llvm_fs; - } - - return shader; -} - - -#else - -struct sp_fragment_shader * -softpipe_create_fs_llvm(struct softpipe_context *softpipe, - const struct pipe_shader_state *templ) -{ - return NULL; -} - -#endif diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c index f4fa0905d7..f912950658 100644 --- a/src/gallium/drivers/softpipe/sp_fs_sse.c +++ b/src/gallium/drivers/softpipe/sp_fs_sse.c @@ -76,6 +76,43 @@ fs_sse_prepare( const struct sp_fragment_shader *base, } + +/** + * Compute quad X,Y,Z,W for the four fragments in a quad. + * + * This should really be part of the compiled shader. + */ +static void +setup_pos_vector(const struct tgsi_interp_coef *coef, + float x, float y, + struct tgsi_exec_vector *quadpos) +{ + uint chan; + /* do X */ + quadpos->xyzw[0].f[0] = x; + quadpos->xyzw[0].f[1] = x + 1; + quadpos->xyzw[0].f[2] = x; + quadpos->xyzw[0].f[3] = x + 1; + + /* do Y */ + quadpos->xyzw[1].f[0] = y; + quadpos->xyzw[1].f[1] = y; + quadpos->xyzw[1].f[2] = y + 1; + quadpos->xyzw[1].f[3] = y + 1; + + /* do Z and W for all fragments in the quad */ + for (chan = 2; chan < 4; chan++) { + const float dadx = coef->dadx[chan]; + const float dady = coef->dady[chan]; + const float a0 = coef->a0[chan] + dadx * x + dady * y; + quadpos->xyzw[chan].f[0] = a0; + quadpos->xyzw[chan].f[1] = a0 + dadx; + quadpos->xyzw[chan].f[2] = a0 + dady; + quadpos->xyzw[chan].f[3] = a0 + dadx + dady; + } +} + + /* TODO: codegenerate the whole run function, skip this wrapper. * TODO: break dependency on tgsi_exec_machine struct * TODO: push Position calculation into the generated shader @@ -89,9 +126,9 @@ fs_sse_run( const struct sp_fragment_shader *base, struct sp_sse_fragment_shader *shader = sp_sse_fragment_shader(base); /* Compute X, Y, Z, W vals for this quad -- place in temp[0] for now */ - sp_setup_pos_vector(quad->posCoef, - (float)quad->input.x0, (float)quad->input.y0, - machine->Temps); + setup_pos_vector(quad->posCoef, + (float)quad->input.x0, (float)quad->input.y0, + machine->Temps); /* init kill mask */ tgsi_set_kill_mask(machine, 0x0); @@ -101,10 +138,42 @@ fs_sse_run( const struct sp_fragment_shader *base, machine->Consts, (const float (*)[4])shader->immediates, machine->InterpCoefs - // , &machine->QuadPos + /*, &machine->QuadPos*/ ); - return ~(machine->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0]); + quad->inout.mask &= ~(machine->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0]); + if (quad->inout.mask == 0) + return FALSE; + + /* store outputs */ + { + const ubyte *sem_name = base->info.output_semantic_name; + const ubyte *sem_index = base->info.output_semantic_index; + const uint n = base->info.num_outputs; + uint i; + for (i = 0; i < n; i++) { + switch (sem_name[i]) { + case TGSI_SEMANTIC_COLOR: + { + uint cbuf = sem_index[i]; + memcpy(quad->output.color[cbuf], + &machine->Outputs[i].xyzw[0].f[0], + sizeof(quad->output.color[0]) ); + } + break; + case TGSI_SEMANTIC_POSITION: + { + uint j; + for (j = 0; j < 4; j++) { + quad->output.depth[j] = machine->Outputs[0].xyzw[2].f[j]; + } + } + break; + } + } + } + + return TRUE; } diff --git a/src/gallium/drivers/softpipe/sp_prim_setup.c b/src/gallium/drivers/softpipe/sp_prim_setup.c deleted file mode 100644 index 038ff04d4f..0000000000 --- a/src/gallium/drivers/softpipe/sp_prim_setup.c +++ /dev/null @@ -1,190 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \brief A draw stage that drives our triangle setup routines from - * within the draw pipeline. One of two ways to drive setup, the - * other being in sp_prim_vbuf.c. - * - * \author Keith Whitwell <keith@tungstengraphics.com> - * \author Brian Paul - */ - - -#include "sp_context.h" -#include "sp_setup.h" -#include "sp_state.h" -#include "sp_prim_setup.h" -#include "draw/draw_pipe.h" -#include "draw/draw_vertex.h" -#include "util/u_memory.h" - -/** - * Triangle setup info (derived from draw_stage). - * Also used for line drawing (taking some liberties). - */ -struct setup_stage { - struct draw_stage stage; /**< This must be first (base class) */ - - struct setup_context *setup; -}; - - - -/** - * Basically a cast wrapper. - */ -static INLINE struct setup_stage *setup_stage( struct draw_stage *stage ) -{ - return (struct setup_stage *)stage; -} - - -typedef const float (*cptrf4)[4]; - -static void -do_tri(struct draw_stage *stage, struct prim_header *prim) -{ - struct setup_stage *setup = setup_stage( stage ); - - setup_tri( setup->setup, - (cptrf4)prim->v[0]->data, - (cptrf4)prim->v[1]->data, - (cptrf4)prim->v[2]->data ); -} - -static void -do_line(struct draw_stage *stage, struct prim_header *prim) -{ - struct setup_stage *setup = setup_stage( stage ); - - setup_line( setup->setup, - (cptrf4)prim->v[0]->data, - (cptrf4)prim->v[1]->data ); -} - -static void -do_point(struct draw_stage *stage, struct prim_header *prim) -{ - struct setup_stage *setup = setup_stage( stage ); - - setup_point( setup->setup, - (cptrf4)prim->v[0]->data ); -} - - - - -static void setup_begin( struct draw_stage *stage ) -{ - struct setup_stage *setup = setup_stage(stage); - - setup_prepare( setup->setup ); - - stage->point = do_point; - stage->line = do_line; - stage->tri = do_tri; -} - - -static void setup_first_point( struct draw_stage *stage, - struct prim_header *header ) -{ - setup_begin(stage); - stage->point( stage, header ); -} - -static void setup_first_line( struct draw_stage *stage, - struct prim_header *header ) -{ - setup_begin(stage); - stage->line( stage, header ); -} - - -static void setup_first_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - setup_begin(stage); - stage->tri( stage, header ); -} - - - -static void setup_flush( struct draw_stage *stage, - unsigned flags ) -{ - stage->point = setup_first_point; - stage->line = setup_first_line; - stage->tri = setup_first_tri; -} - - -static void reset_stipple_counter( struct draw_stage *stage ) -{ -} - - -static void render_destroy( struct draw_stage *stage ) -{ - struct setup_stage *ssetup = setup_stage(stage); - setup_destroy_context(ssetup->setup); - FREE( stage ); -} - - -/** - * Create a new primitive setup/render stage. - */ -struct draw_stage *sp_draw_render_stage( struct softpipe_context *softpipe ) -{ - struct setup_stage *sstage = CALLOC_STRUCT(setup_stage); - - sstage->setup = setup_create_context(softpipe); - sstage->stage.draw = softpipe->draw; - sstage->stage.point = setup_first_point; - sstage->stage.line = setup_first_line; - sstage->stage.tri = setup_first_tri; - sstage->stage.flush = setup_flush; - sstage->stage.reset_stipple_counter = reset_stipple_counter; - sstage->stage.destroy = render_destroy; - - return (struct draw_stage *)sstage; -} - -struct setup_context * -sp_draw_setup_context( struct draw_stage *stage ) -{ - struct setup_stage *ssetup = setup_stage(stage); - return ssetup->setup; -} - -void -sp_draw_flush( struct draw_stage *stage ) -{ - stage->flush( stage, 0 ); -} diff --git a/src/gallium/drivers/softpipe/sp_prim_setup.h b/src/gallium/drivers/softpipe/sp_prim_setup.h deleted file mode 100644 index 49bdd98ed8..0000000000 --- a/src/gallium/drivers/softpipe/sp_prim_setup.h +++ /dev/null @@ -1,85 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#ifndef SP_PRIM_SETUP_H -#define SP_PRIM_SETUP_H - - -/** - * vbuf is a special stage to gather the stream of triangles, lines, points - * together and reconstruct vertex buffers for hardware upload. - * - * First attempt, work in progress. - * - * TODO: - * - separate out vertex buffer building and primitive emit, ie >1 draw per vb. - * - tell vbuf stage how to build hw vertices directly - * - pass vbuf stage a buffer pointer for direct emit to agp/vram. - * - * - * - * Vertices are just an array of floats, with all the attributes - * packed. We currently assume a layout like: - * - * attr[0][0..3] - window position - * attr[1..n][0..3] - remaining attributes. - * - * Attributes are assumed to be 4 floats wide but are packed so that - * all the enabled attributes run contiguously. - */ - - -struct draw_stage; -struct softpipe_context; - - -typedef void (*vbuf_draw_func)( struct pipe_context *pipe, - unsigned prim, - const ushort *elements, - unsigned nr_elements, - const void *vertex_buffer, - unsigned nr_vertices ); - - -extern struct draw_stage * -sp_draw_render_stage( struct softpipe_context *softpipe ); - -extern struct setup_context * -sp_draw_setup_context( struct draw_stage * ); - -extern void -sp_draw_flush( struct draw_stage * ); - - -extern struct draw_stage * -sp_draw_vbuf_stage( struct draw_context *draw_context, - struct pipe_context *pipe, - vbuf_draw_func draw ); - - -#endif /* SP_PRIM_SETUP_H */ diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c index 42021789ea..5fbac06a53 100644 --- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c +++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c @@ -37,13 +37,13 @@ #include "sp_context.h" +#include "sp_setup.h" #include "sp_state.h" #include "sp_prim_vbuf.h" -#include "sp_prim_setup.h" -#include "sp_setup.h" #include "draw/draw_context.h" #include "draw/draw_vbuf.h" #include "util/u_memory.h" +#include "util/u_prim.h" #define SP_MAX_VBUF_INDEXES 1024 @@ -58,6 +58,8 @@ struct softpipe_vbuf_render { struct vbuf_render base; struct softpipe_context *softpipe; + struct setup_context *setup; + uint prim; uint vertex_size; uint nr_vertices; @@ -74,6 +76,11 @@ softpipe_vbuf_render(struct vbuf_render *vbr) } + + + + + static const struct vertex_info * sp_vbuf_get_vertex_info(struct vbuf_render *vbr) { @@ -104,36 +111,6 @@ sp_vbuf_allocate_vertices(struct vbuf_render *vbr, static void sp_vbuf_release_vertices(struct vbuf_render *vbr) { -#if 0 - { - struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); - const struct vertex_info *info = - softpipe_get_vbuf_vertex_info(cvbr->softpipe); - const float *vtx = (const float *) cvbr->vertex_buffer; - uint i, j; - debug_printf("%s (vtx_size = %u, vtx_used = %u)\n", - __FUNCTION__, cvbr->vertex_size, cvbr->nr_vertices); - for (i = 0; i < cvbr->nr_vertices; i++) { - for (j = 0; j < info->num_attribs; j++) { - uint k; - switch (info->attrib[j].emit) { - case EMIT_4F: k = 4; break; - case EMIT_3F: k = 3; break; - case EMIT_2F: k = 2; break; - case EMIT_1F: k = 1; break; - default: assert(0); - } - debug_printf("Vert %u attr %u: ", i, j); - while (k-- > 0) { - debug_printf("%g ", vtx[0]); - vtx++; - } - debug_printf("\n"); - } - } - } -#endif - /* keep the old allocation for next time */ } @@ -159,14 +136,11 @@ static boolean sp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); - - /* XXX: break this dependency - make setup_context live under - * softpipe, rename the old "setup" draw stage to something else. - */ - struct setup_context *setup_ctx = sp_draw_setup_context(cvbr->softpipe->setup); + struct setup_context *setup_ctx = cvbr->setup; - setup_prepare( setup_ctx ); + sp_setup_prepare( setup_ctx ); + cvbr->softpipe->reduced_prim = u_reduced_prim(prim); cvbr->prim = prim; return TRUE; @@ -191,25 +165,20 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) struct softpipe_context *softpipe = cvbr->softpipe; const unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float); const void *vertex_buffer = cvbr->vertex_buffer; + struct setup_context *setup_ctx = cvbr->setup; unsigned i; - /* XXX: break this dependency - make setup_context live under - * softpipe, rename the old "setup" draw stage to something else. - */ - struct draw_stage *setup = softpipe->setup; - struct setup_context *setup_ctx = sp_draw_setup_context(setup); - switch (cvbr->prim) { case PIPE_PRIM_POINTS: for (i = 0; i < nr; i++) { - setup_point( setup_ctx, + sp_setup_point( setup_ctx, get_vert(vertex_buffer, indices[i-0], stride) ); } break; case PIPE_PRIM_LINES: for (i = 1; i < nr; i += 2) { - setup_line( setup_ctx, + sp_setup_line( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); } @@ -217,7 +186,7 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) case PIPE_PRIM_LINE_STRIP: for (i = 1; i < nr; i ++) { - setup_line( setup_ctx, + sp_setup_line( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); } @@ -225,27 +194,29 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) case PIPE_PRIM_LINE_LOOP: for (i = 1; i < nr; i ++) { - setup_line( setup_ctx, + sp_setup_line( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); } if (nr) { - setup_line( setup_ctx, + sp_setup_line( setup_ctx, get_vert(vertex_buffer, indices[nr-1], stride), get_vert(vertex_buffer, indices[0], stride) ); } break; case PIPE_PRIM_TRIANGLES: - for (i = 2; i < nr; i += 3) { - if (softpipe->rasterizer->flatshade_first) { - setup_tri( setup_ctx, + if (softpipe->rasterizer->flatshade_first) { + for (i = 2; i < nr; i += 3) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride), get_vert(vertex_buffer, indices[i-2], stride) ); } - else { - setup_tri( setup_ctx, + } + else { + for (i = 2; i < nr; i += 3) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); @@ -254,15 +225,17 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) break; case PIPE_PRIM_TRIANGLE_STRIP: - for (i = 2; i < nr; i += 1) { - if (softpipe->rasterizer->flatshade_first) { - setup_tri( setup_ctx, + if (softpipe->rasterizer->flatshade_first) { + for (i = 2; i < nr; i += 1) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i+(i&1)-1], stride), get_vert(vertex_buffer, indices[i-(i&1)], stride), get_vert(vertex_buffer, indices[i-2], stride) ); } - else { - setup_tri( setup_ctx, + } + else { + for (i = 2; i < nr; i += 1) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i+(i&1)-2], stride), get_vert(vertex_buffer, indices[i-(i&1)-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); @@ -271,15 +244,17 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) break; case PIPE_PRIM_TRIANGLE_FAN: - for (i = 2; i < nr; i += 1) { - if (softpipe->rasterizer->flatshade_first) { - setup_tri( setup_ctx, + if (softpipe->rasterizer->flatshade_first) { + for (i = 2; i < nr; i += 1) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-0], stride), get_vert(vertex_buffer, indices[0], stride), get_vert(vertex_buffer, indices[i-1], stride) ); } - else { - setup_tri( setup_ctx, + } + else { + for (i = 2; i < nr; i += 1) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[0], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); @@ -288,24 +263,26 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) break; case PIPE_PRIM_QUADS: - for (i = 3; i < nr; i += 4) { - if (softpipe->rasterizer->flatshade_first) { - setup_tri( setup_ctx, + if (softpipe->rasterizer->flatshade_first) { + for (i = 3; i < nr; i += 4) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-3], stride) ); - setup_tri( setup_ctx, + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride), get_vert(vertex_buffer, indices[i-3], stride) ); } - else { - setup_tri( setup_ctx, + } + else { + for (i = 3; i < nr; i += 4) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-3], stride), get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-0], stride) ); - setup_tri( setup_ctx, + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); @@ -314,23 +291,25 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) break; case PIPE_PRIM_QUAD_STRIP: - for (i = 3; i < nr; i += 2) { - if (softpipe->rasterizer->flatshade_first) { - setup_tri( setup_ctx, + if (softpipe->rasterizer->flatshade_first) { + for (i = 3; i < nr; i += 2) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-0], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-3], stride)); - setup_tri( setup_ctx, + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-0], stride), get_vert(vertex_buffer, indices[i-3], stride) ); } - else { - setup_tri( setup_ctx, + } + else { + for (i = 3; i < nr; i += 2) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-3], stride), get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-0], stride) ); - setup_tri( setup_ctx, + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-3], stride), get_vert(vertex_buffer, indices[i-0], stride) ); @@ -345,7 +324,7 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) * flatshade_first state makes no difference. */ for (i = 2; i < nr; i += 1) { - setup_tri( setup_ctx, + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-0], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[0], stride) ); @@ -355,11 +334,6 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) default: assert(0); } - - /* XXX: why are we calling this??? If we had to call something, it - * would be a function in sp_setup.c: - */ - sp_draw_flush( setup ); } @@ -372,28 +346,23 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); struct softpipe_context *softpipe = cvbr->softpipe; + struct setup_context *setup_ctx = cvbr->setup; const unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float); const void *vertex_buffer = (void *) get_vert(cvbr->vertex_buffer, start, stride); unsigned i; - /* XXX: break this dependency - make setup_context live under - * softpipe, rename the old "setup" draw stage to something else. - */ - struct draw_stage *setup = softpipe->setup; - struct setup_context *setup_ctx = sp_draw_setup_context(setup); - switch (cvbr->prim) { case PIPE_PRIM_POINTS: for (i = 0; i < nr; i++) { - setup_point( setup_ctx, + sp_setup_point( setup_ctx, get_vert(vertex_buffer, i-0, stride) ); } break; case PIPE_PRIM_LINES: for (i = 1; i < nr; i += 2) { - setup_line( setup_ctx, + sp_setup_line( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } @@ -401,7 +370,7 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) case PIPE_PRIM_LINE_STRIP: for (i = 1; i < nr; i ++) { - setup_line( setup_ctx, + sp_setup_line( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } @@ -409,27 +378,29 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) case PIPE_PRIM_LINE_LOOP: for (i = 1; i < nr; i ++) { - setup_line( setup_ctx, + sp_setup_line( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } if (nr) { - setup_line( setup_ctx, + sp_setup_line( setup_ctx, get_vert(vertex_buffer, nr-1, stride), get_vert(vertex_buffer, 0, stride) ); } break; case PIPE_PRIM_TRIANGLES: - for (i = 2; i < nr; i += 3) { - if (softpipe->rasterizer->flatshade_first) { - setup_tri( setup_ctx, + if (softpipe->rasterizer->flatshade_first) { + for (i = 2; i < nr; i += 3) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, i-2, stride) ); } - else { - setup_tri( setup_ctx, + } + else { + for (i = 2; i < nr; i += 3) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); @@ -438,15 +409,17 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) break; case PIPE_PRIM_TRIANGLE_STRIP: - for (i = 2; i < nr; i++) { - if (softpipe->rasterizer->flatshade_first) { - setup_tri( setup_ctx, + if (softpipe->rasterizer->flatshade_first) { + for (i = 2; i < nr; i++) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, i+(i&1)-1, stride), get_vert(vertex_buffer, i-(i&1), stride), get_vert(vertex_buffer, i-2, stride) ); } - else { - setup_tri( setup_ctx, + } + else { + for (i = 2; i < nr; i++) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, i+(i&1)-2, stride), get_vert(vertex_buffer, i-(i&1)-1, stride), get_vert(vertex_buffer, i-0, stride) ); @@ -455,15 +428,17 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) break; case PIPE_PRIM_TRIANGLE_FAN: - for (i = 2; i < nr; i += 1) { - if (softpipe->rasterizer->flatshade_first) { - setup_tri( setup_ctx, + if (softpipe->rasterizer->flatshade_first) { + for (i = 2; i < nr; i += 1) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, 0, stride), get_vert(vertex_buffer, i-1, stride) ); } - else { - setup_tri( setup_ctx, + } + else { + for (i = 2; i < nr; i += 1) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, 0, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); @@ -472,23 +447,25 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) break; case PIPE_PRIM_QUADS: - for (i = 3; i < nr; i += 4) { - if (softpipe->rasterizer->flatshade_first) { - setup_tri( setup_ctx, + if (softpipe->rasterizer->flatshade_first) { + for (i = 3; i < nr; i += 4) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-3, stride) ); - setup_tri( setup_ctx, + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, i-3, stride) ); } - else { - setup_tri( setup_ctx, + } + else { + for (i = 3; i < nr; i += 4) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, i-3, stride), get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-0, stride) ); - setup_tri( setup_ctx, + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); @@ -497,23 +474,25 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) break; case PIPE_PRIM_QUAD_STRIP: - for (i = 3; i < nr; i += 2) { - if (softpipe->rasterizer->flatshade_first) { - setup_tri( setup_ctx, + if (softpipe->rasterizer->flatshade_first) { + for (i = 3; i < nr; i += 2) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-3, stride) ); - setup_tri( setup_ctx, + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, i-3, stride) ); } - else { - setup_tri( setup_ctx, + } + else { + for (i = 3; i < nr; i += 2) { + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, i-3, stride), get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-0, stride) ); - setup_tri( setup_ctx, + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-3, stride), get_vert(vertex_buffer, i-0, stride) ); @@ -528,7 +507,7 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) * flatshade_first state makes no difference. */ for (i = 2; i < nr; i += 1) { - setup_tri( setup_ctx, + sp_setup_tri( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, 0, stride) ); @@ -546,40 +525,38 @@ static void sp_vbuf_destroy(struct vbuf_render *vbr) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); - cvbr->softpipe->vbuf_render = NULL; + sp_setup_destroy_context(cvbr->setup); FREE(cvbr); } /** - * Initialize the post-transform vertex buffer information for the given - * context. + * Create the post-transform vertex handler for the given context. */ -void -sp_init_vbuf(struct softpipe_context *sp) +struct vbuf_render * +sp_create_vbuf_backend(struct softpipe_context *sp) { - assert(sp->draw); + struct softpipe_vbuf_render *cvbr = CALLOC_STRUCT(softpipe_vbuf_render); - sp->vbuf_render = CALLOC_STRUCT(softpipe_vbuf_render); + assert(sp->draw); - sp->vbuf_render->base.max_indices = SP_MAX_VBUF_INDEXES; - sp->vbuf_render->base.max_vertex_buffer_bytes = SP_MAX_VBUF_SIZE; - sp->vbuf_render->base.get_vertex_info = sp_vbuf_get_vertex_info; - sp->vbuf_render->base.allocate_vertices = sp_vbuf_allocate_vertices; - sp->vbuf_render->base.map_vertices = sp_vbuf_map_vertices; - sp->vbuf_render->base.unmap_vertices = sp_vbuf_unmap_vertices; - sp->vbuf_render->base.set_primitive = sp_vbuf_set_primitive; - sp->vbuf_render->base.draw = sp_vbuf_draw; - sp->vbuf_render->base.draw_arrays = sp_vbuf_draw_arrays; - sp->vbuf_render->base.release_vertices = sp_vbuf_release_vertices; - sp->vbuf_render->base.destroy = sp_vbuf_destroy; + cvbr->base.max_indices = SP_MAX_VBUF_INDEXES; + cvbr->base.max_vertex_buffer_bytes = SP_MAX_VBUF_SIZE; - sp->vbuf_render->softpipe = sp; + cvbr->base.get_vertex_info = sp_vbuf_get_vertex_info; + cvbr->base.allocate_vertices = sp_vbuf_allocate_vertices; + cvbr->base.map_vertices = sp_vbuf_map_vertices; + cvbr->base.unmap_vertices = sp_vbuf_unmap_vertices; + cvbr->base.set_primitive = sp_vbuf_set_primitive; + cvbr->base.draw = sp_vbuf_draw; + cvbr->base.draw_arrays = sp_vbuf_draw_arrays; + cvbr->base.release_vertices = sp_vbuf_release_vertices; + cvbr->base.destroy = sp_vbuf_destroy; - sp->vbuf = draw_vbuf_stage(sp->draw, &sp->vbuf_render->base); + cvbr->softpipe = sp; - draw_set_rasterize_stage(sp->draw, sp->vbuf); + cvbr->setup = sp_setup_create_context(cvbr->softpipe); - draw_set_render(sp->draw, &sp->vbuf_render->base); + return &cvbr->base; } diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.h b/src/gallium/drivers/softpipe/sp_prim_vbuf.h index 1de9cc2a89..ad01cc2f28 100644 --- a/src/gallium/drivers/softpipe/sp_prim_vbuf.h +++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.h @@ -31,8 +31,8 @@ struct softpipe_context; -extern void -sp_init_vbuf(struct softpipe_context *softpipe); +extern struct vbuf_render * +sp_create_vbuf_backend(struct softpipe_context *softpipe); #endif /* SP_VBUF_H */ diff --git a/src/gallium/drivers/softpipe/sp_quad.h b/src/gallium/drivers/softpipe/sp_quad.h index bd6c6cb912..a3236bd116 100644 --- a/src/gallium/drivers/softpipe/sp_quad.h +++ b/src/gallium/drivers/softpipe/sp_quad.h @@ -97,10 +97,10 @@ struct quad_header { struct quad_header_inout inout; struct quad_header_output output; - const struct tgsi_interp_coef *coef; + /* Redundant/duplicated: + */ const struct tgsi_interp_coef *posCoef; - - unsigned nr_attrs; + const struct tgsi_interp_coef *coef; }; #endif /* SP_QUAD_H */ diff --git a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c deleted file mode 100644 index 0845bae0e6..0000000000 --- a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c +++ /dev/null @@ -1,108 +0,0 @@ - -/** - * quad alpha test - */ - -#include "sp_context.h" -#include "sp_quad.h" -#include "sp_quad_pipe.h" -#include "pipe/p_defines.h" -#include "util/u_memory.h" - - -static void -alpha_test_quad(struct quad_stage *qs, struct quad_header *quad) -{ - struct softpipe_context *softpipe = qs->softpipe; - const float ref = softpipe->depth_stencil->alpha.ref_value; - unsigned passMask = 0x0, j; - const uint cbuf = 0; /* only output[0].alpha is tested */ - const float *aaaa = quad->output.color[cbuf][3]; - - switch (softpipe->depth_stencil->alpha.func) { - case PIPE_FUNC_NEVER: - break; - case PIPE_FUNC_LESS: - /* - * If mask were an array [4] we could do this SIMD-style: - * passMask = (quad->outputs.color[0][3] <= vec4(ref)); - */ - for (j = 0; j < QUAD_SIZE; j++) { - if (aaaa[j] < ref) { - passMask |= (1 << j); - } - } - break; - case PIPE_FUNC_EQUAL: - for (j = 0; j < QUAD_SIZE; j++) { - if (aaaa[j] == ref) { - passMask |= (1 << j); - } - } - break; - case PIPE_FUNC_LEQUAL: - for (j = 0; j < QUAD_SIZE; j++) { - if (aaaa[j] <= ref) { - passMask |= (1 << j); - } - } - break; - case PIPE_FUNC_GREATER: - for (j = 0; j < QUAD_SIZE; j++) { - if (aaaa[j] > ref) { - passMask |= (1 << j); - } - } - break; - case PIPE_FUNC_NOTEQUAL: - for (j = 0; j < QUAD_SIZE; j++) { - if (aaaa[j] != ref) { - passMask |= (1 << j); - } - } - break; - case PIPE_FUNC_GEQUAL: - for (j = 0; j < QUAD_SIZE; j++) { - if (aaaa[j] >= ref) { - passMask |= (1 << j); - } - } - break; - case PIPE_FUNC_ALWAYS: - passMask = MASK_ALL; - break; - default: - assert(0); - } - - quad->inout.mask &= passMask; - - if (quad->inout.mask) - qs->next->run(qs->next, quad); -} - - -static void alpha_test_begin(struct quad_stage *qs) -{ - qs->next->begin(qs->next); -} - - -static void alpha_test_destroy(struct quad_stage *qs) -{ - FREE( qs ); -} - - -struct quad_stage * -sp_quad_alpha_test_stage( struct softpipe_context *softpipe ) -{ - struct quad_stage *stage = CALLOC_STRUCT(quad_stage); - - stage->softpipe = softpipe; - stage->begin = alpha_test_begin; - stage->run = alpha_test_quad; - stage->destroy = alpha_test_destroy; - - return stage; -} diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c index b1e18805c7..fe6b6cec35 100644 --- a/src/gallium/drivers/softpipe/sp_quad_blend.c +++ b/src/gallium/drivers/softpipe/sp_quad_blend.c @@ -117,644 +117,873 @@ do { \ static void -logicop_quad(struct quad_stage *qs, struct quad_header *quad) +logicop_quad(struct quad_stage *qs, + float (*quadColor)[4], + float (*dest)[4]) { struct softpipe_context *softpipe = qs->softpipe; - uint cbuf; + ubyte src[4][4], dst[4][4], res[4][4]; + uint *src4 = (uint *) src; + uint *dst4 = (uint *) dst; + uint *res4 = (uint *) res; + uint j; + + + /* convert to ubyte */ + for (j = 0; j < 4; j++) { /* loop over R,G,B,A channels */ + dst[j][0] = float_to_ubyte(dest[j][0]); /* P0 */ + dst[j][1] = float_to_ubyte(dest[j][1]); /* P1 */ + dst[j][2] = float_to_ubyte(dest[j][2]); /* P2 */ + dst[j][3] = float_to_ubyte(dest[j][3]); /* P3 */ + + src[j][0] = float_to_ubyte(quadColor[j][0]); /* P0 */ + src[j][1] = float_to_ubyte(quadColor[j][1]); /* P1 */ + src[j][2] = float_to_ubyte(quadColor[j][2]); /* P2 */ + src[j][3] = float_to_ubyte(quadColor[j][3]); /* P3 */ + } - /* loop over colorbuffer outputs */ - for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) { - float dest[4][QUAD_SIZE]; - ubyte src[4][4], dst[4][4], res[4][4]; - uint *src4 = (uint *) src; - uint *dst4 = (uint *) dst; - uint *res4 = (uint *) res; - struct softpipe_cached_tile * - tile = sp_get_cached_tile(softpipe, - softpipe->cbuf_cache[cbuf], - quad->input.x0, quad->input.y0); - float (*quadColor)[4] = quad->output.color[cbuf]; - uint i, j; + switch (softpipe->blend->logicop_func) { + case PIPE_LOGICOP_CLEAR: + for (j = 0; j < 4; j++) + res4[j] = 0; + break; + case PIPE_LOGICOP_NOR: + for (j = 0; j < 4; j++) + res4[j] = ~(src4[j] | dst4[j]); + break; + case PIPE_LOGICOP_AND_INVERTED: + for (j = 0; j < 4; j++) + res4[j] = ~src4[j] & dst4[j]; + break; + case PIPE_LOGICOP_COPY_INVERTED: + for (j = 0; j < 4; j++) + res4[j] = ~src4[j]; + break; + case PIPE_LOGICOP_AND_REVERSE: + for (j = 0; j < 4; j++) + res4[j] = src4[j] & ~dst4[j]; + break; + case PIPE_LOGICOP_INVERT: + for (j = 0; j < 4; j++) + res4[j] = ~dst4[j]; + break; + case PIPE_LOGICOP_XOR: + for (j = 0; j < 4; j++) + res4[j] = dst4[j] ^ src4[j]; + break; + case PIPE_LOGICOP_NAND: + for (j = 0; j < 4; j++) + res4[j] = ~(src4[j] & dst4[j]); + break; + case PIPE_LOGICOP_AND: + for (j = 0; j < 4; j++) + res4[j] = src4[j] & dst4[j]; + break; + case PIPE_LOGICOP_EQUIV: + for (j = 0; j < 4; j++) + res4[j] = ~(src4[j] ^ dst4[j]); + break; + case PIPE_LOGICOP_NOOP: + for (j = 0; j < 4; j++) + res4[j] = dst4[j]; + break; + case PIPE_LOGICOP_OR_INVERTED: + for (j = 0; j < 4; j++) + res4[j] = ~src4[j] | dst4[j]; + break; + case PIPE_LOGICOP_COPY: + for (j = 0; j < 4; j++) + res4[j] = src4[j]; + break; + case PIPE_LOGICOP_OR_REVERSE: + for (j = 0; j < 4; j++) + res4[j] = src4[j] | ~dst4[j]; + break; + case PIPE_LOGICOP_OR: + for (j = 0; j < 4; j++) + res4[j] = src4[j] | dst4[j]; + break; + case PIPE_LOGICOP_SET: + for (j = 0; j < 4; j++) + res4[j] = ~0; + break; + default: + assert(0); + } - /* get/swizzle dest colors */ - for (j = 0; j < QUAD_SIZE; j++) { - int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1); - int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1); - for (i = 0; i < 4; i++) { - dest[i][j] = tile->data.color[y][x][i]; - } - } + for (j = 0; j < 4; j++) { + quadColor[j][0] = ubyte_to_float(res[j][0]); + quadColor[j][1] = ubyte_to_float(res[j][1]); + quadColor[j][2] = ubyte_to_float(res[j][2]); + quadColor[j][3] = ubyte_to_float(res[j][3]); + } +} - /* convert to ubyte */ - for (j = 0; j < 4; j++) { /* loop over R,G,B,A channels */ - dst[j][0] = float_to_ubyte(dest[j][0]); /* P0 */ - dst[j][1] = float_to_ubyte(dest[j][1]); /* P1 */ - dst[j][2] = float_to_ubyte(dest[j][2]); /* P2 */ - dst[j][3] = float_to_ubyte(dest[j][3]); /* P3 */ - - src[j][0] = float_to_ubyte(quadColor[j][0]); /* P0 */ - src[j][1] = float_to_ubyte(quadColor[j][1]); /* P1 */ - src[j][2] = float_to_ubyte(quadColor[j][2]); /* P2 */ - src[j][3] = float_to_ubyte(quadColor[j][3]); /* P3 */ - } - switch (softpipe->blend->logicop_func) { - case PIPE_LOGICOP_CLEAR: - for (j = 0; j < 4; j++) - res4[j] = 0; - break; - case PIPE_LOGICOP_NOR: - for (j = 0; j < 4; j++) - res4[j] = ~(src4[j] | dst4[j]); - break; - case PIPE_LOGICOP_AND_INVERTED: - for (j = 0; j < 4; j++) - res4[j] = ~src4[j] & dst4[j]; - break; - case PIPE_LOGICOP_COPY_INVERTED: - for (j = 0; j < 4; j++) - res4[j] = ~src4[j]; - break; - case PIPE_LOGICOP_AND_REVERSE: - for (j = 0; j < 4; j++) - res4[j] = src4[j] & ~dst4[j]; - break; - case PIPE_LOGICOP_INVERT: - for (j = 0; j < 4; j++) - res4[j] = ~dst4[j]; - break; - case PIPE_LOGICOP_XOR: - for (j = 0; j < 4; j++) - res4[j] = dst4[j] ^ src4[j]; - break; - case PIPE_LOGICOP_NAND: - for (j = 0; j < 4; j++) - res4[j] = ~(src4[j] & dst4[j]); - break; - case PIPE_LOGICOP_AND: - for (j = 0; j < 4; j++) - res4[j] = src4[j] & dst4[j]; - break; - case PIPE_LOGICOP_EQUIV: - for (j = 0; j < 4; j++) - res4[j] = ~(src4[j] ^ dst4[j]); - break; - case PIPE_LOGICOP_NOOP: - for (j = 0; j < 4; j++) - res4[j] = dst4[j]; - break; - case PIPE_LOGICOP_OR_INVERTED: - for (j = 0; j < 4; j++) - res4[j] = ~src4[j] | dst4[j]; - break; - case PIPE_LOGICOP_COPY: - for (j = 0; j < 4; j++) - res4[j] = src4[j]; - break; - case PIPE_LOGICOP_OR_REVERSE: - for (j = 0; j < 4; j++) - res4[j] = src4[j] | ~dst4[j]; - break; - case PIPE_LOGICOP_OR: - for (j = 0; j < 4; j++) - res4[j] = src4[j] | dst4[j]; - break; - case PIPE_LOGICOP_SET: - for (j = 0; j < 4; j++) - res4[j] = ~0; - break; - default: - assert(0); - } - for (j = 0; j < 4; j++) { - quadColor[j][0] = ubyte_to_float(res[j][0]); - quadColor[j][1] = ubyte_to_float(res[j][1]); - quadColor[j][2] = ubyte_to_float(res[j][2]); - quadColor[j][3] = ubyte_to_float(res[j][3]); - } +static void +blend_quad(struct quad_stage *qs, + float (*quadColor)[4], + float (*dest)[4]) +{ + static const float zero[4] = { 0, 0, 0, 0 }; + static const float one[4] = { 1, 1, 1, 1 }; + struct softpipe_context *softpipe = qs->softpipe; + float source[4][QUAD_SIZE]; + + /* + * Compute src/first term RGB + */ + switch (softpipe->blend->rgb_src_factor) { + case PIPE_BLENDFACTOR_ONE: + VEC4_COPY(source[0], quadColor[0]); /* R */ + VEC4_COPY(source[1], quadColor[1]); /* G */ + VEC4_COPY(source[2], quadColor[2]); /* B */ + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + VEC4_MUL(source[0], quadColor[0], quadColor[0]); /* R */ + VEC4_MUL(source[1], quadColor[1], quadColor[1]); /* G */ + VEC4_MUL(source[2], quadColor[2], quadColor[2]); /* B */ + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + { + const float *alpha = quadColor[3]; + VEC4_MUL(source[0], quadColor[0], alpha); /* R */ + VEC4_MUL(source[1], quadColor[1], alpha); /* G */ + VEC4_MUL(source[2], quadColor[2], alpha); /* B */ + } + break; + case PIPE_BLENDFACTOR_DST_COLOR: + VEC4_MUL(source[0], quadColor[0], dest[0]); /* R */ + VEC4_MUL(source[1], quadColor[1], dest[1]); /* G */ + VEC4_MUL(source[2], quadColor[2], dest[2]); /* B */ + break; + case PIPE_BLENDFACTOR_DST_ALPHA: + { + const float *alpha = dest[3]; + VEC4_MUL(source[0], quadColor[0], alpha); /* R */ + VEC4_MUL(source[1], quadColor[1], alpha); /* G */ + VEC4_MUL(source[2], quadColor[2], alpha); /* B */ + } + break; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: + { + const float *alpha = quadColor[3]; + float diff[4], temp[4]; + VEC4_SUB(diff, one, dest[3]); + VEC4_MIN(temp, alpha, diff); + VEC4_MUL(source[0], quadColor[0], temp); /* R */ + VEC4_MUL(source[1], quadColor[1], temp); /* G */ + VEC4_MUL(source[2], quadColor[2], temp); /* B */ + } + break; + case PIPE_BLENDFACTOR_CONST_COLOR: + { + float comp[4]; + VEC4_SCALAR(comp, softpipe->blend_color.color[0]); /* R */ + VEC4_MUL(source[0], quadColor[0], comp); /* R */ + VEC4_SCALAR(comp, softpipe->blend_color.color[1]); /* G */ + VEC4_MUL(source[1], quadColor[1], comp); /* G */ + VEC4_SCALAR(comp, softpipe->blend_color.color[2]); /* B */ + VEC4_MUL(source[2], quadColor[2], comp); /* B */ + } + break; + case PIPE_BLENDFACTOR_CONST_ALPHA: + { + float alpha[4]; + VEC4_SCALAR(alpha, softpipe->blend_color.color[3]); + VEC4_MUL(source[0], quadColor[0], alpha); /* R */ + VEC4_MUL(source[1], quadColor[1], alpha); /* G */ + VEC4_MUL(source[2], quadColor[2], alpha); /* B */ + } + break; + case PIPE_BLENDFACTOR_SRC1_COLOR: + assert(0); /* to do */ + break; + case PIPE_BLENDFACTOR_SRC1_ALPHA: + assert(0); /* to do */ + break; + case PIPE_BLENDFACTOR_ZERO: + VEC4_COPY(source[0], zero); /* R */ + VEC4_COPY(source[1], zero); /* G */ + VEC4_COPY(source[2], zero); /* B */ + break; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: + { + float inv_comp[4]; + VEC4_SUB(inv_comp, one, quadColor[0]); /* R */ + VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */ + VEC4_SUB(inv_comp, one, quadColor[1]); /* G */ + VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */ + VEC4_SUB(inv_comp, one, quadColor[2]); /* B */ + VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + { + float inv_alpha[4]; + VEC4_SUB(inv_alpha, one, quadColor[3]); + VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */ + VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */ + VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_DST_ALPHA: + { + float inv_alpha[4]; + VEC4_SUB(inv_alpha, one, dest[3]); + VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */ + VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */ + VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_DST_COLOR: + { + float inv_comp[4]; + VEC4_SUB(inv_comp, one, dest[0]); /* R */ + VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */ + VEC4_SUB(inv_comp, one, dest[1]); /* G */ + VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */ + VEC4_SUB(inv_comp, one, dest[2]); /* B */ + VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: + { + float inv_comp[4]; + /* R */ + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[0]); + VEC4_MUL(source[0], quadColor[0], inv_comp); + /* G */ + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[1]); + VEC4_MUL(source[1], quadColor[1], inv_comp); + /* B */ + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[2]); + VEC4_MUL(source[2], quadColor[2], inv_comp); + } + break; + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: + { + float inv_alpha[4]; + VEC4_SCALAR(inv_alpha, 1.0f - softpipe->blend_color.color[3]); + VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */ + VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */ + VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_SRC1_COLOR: + assert(0); /* to do */ + break; + case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: + assert(0); /* to do */ + break; + default: + assert(0); + } + + /* + * Compute src/first term A + */ + switch (softpipe->blend->alpha_src_factor) { + case PIPE_BLENDFACTOR_ONE: + VEC4_COPY(source[3], quadColor[3]); /* A */ + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_SRC_ALPHA: + { + const float *alpha = quadColor[3]; + VEC4_MUL(source[3], quadColor[3], alpha); /* A */ + } + break; + case PIPE_BLENDFACTOR_DST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_DST_ALPHA: + VEC4_MUL(source[3], quadColor[3], dest[3]); /* A */ + break; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: + /* multiply alpha by 1.0 */ + VEC4_COPY(source[3], quadColor[3]); /* A */ + break; + case PIPE_BLENDFACTOR_CONST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_CONST_ALPHA: + { + float comp[4]; + VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */ + VEC4_MUL(source[3], quadColor[3], comp); /* A */ + } + break; + case PIPE_BLENDFACTOR_ZERO: + VEC4_COPY(source[3], zero); /* A */ + break; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + { + float inv_alpha[4]; + VEC4_SUB(inv_alpha, one, quadColor[3]); + VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */ + } + break; + case PIPE_BLENDFACTOR_INV_DST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_INV_DST_ALPHA: + { + float inv_alpha[4]; + VEC4_SUB(inv_alpha, one, dest[3]); + VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */ + } + break; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: + { + float inv_comp[4]; + /* A */ + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]); + VEC4_MUL(source[3], quadColor[3], inv_comp); + } + break; + default: + assert(0); } - /* pass quad to next stage */ - qs->next->run(qs->next, quad); -} + /* + * Compute dest/second term RGB + */ + switch (softpipe->blend->rgb_dst_factor) { + case PIPE_BLENDFACTOR_ONE: + /* dest = dest * 1 NO-OP, leave dest as-is */ + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + VEC4_MUL(dest[0], dest[0], quadColor[0]); /* R */ + VEC4_MUL(dest[1], dest[1], quadColor[1]); /* G */ + VEC4_MUL(dest[2], dest[2], quadColor[2]); /* B */ + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + VEC4_MUL(dest[0], dest[0], quadColor[3]); /* R * A */ + VEC4_MUL(dest[1], dest[1], quadColor[3]); /* G * A */ + VEC4_MUL(dest[2], dest[2], quadColor[3]); /* B * A */ + break; + case PIPE_BLENDFACTOR_DST_ALPHA: + VEC4_MUL(dest[0], dest[0], dest[3]); /* R * A */ + VEC4_MUL(dest[1], dest[1], dest[3]); /* G * A */ + VEC4_MUL(dest[2], dest[2], dest[3]); /* B * A */ + break; + case PIPE_BLENDFACTOR_DST_COLOR: + VEC4_MUL(dest[0], dest[0], dest[0]); /* R */ + VEC4_MUL(dest[1], dest[1], dest[1]); /* G */ + VEC4_MUL(dest[2], dest[2], dest[2]); /* B */ + break; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: + { + const float *alpha = quadColor[3]; + float diff[4], temp[4]; + VEC4_SUB(diff, one, dest[3]); + VEC4_MIN(temp, alpha, diff); + VEC4_MUL(dest[0], quadColor[0], temp); /* R */ + VEC4_MUL(dest[1], quadColor[1], temp); /* G */ + VEC4_MUL(dest[2], quadColor[2], temp); /* B */ + } + break; + case PIPE_BLENDFACTOR_CONST_COLOR: + { + float comp[4]; + VEC4_SCALAR(comp, softpipe->blend_color.color[0]); /* R */ + VEC4_MUL(dest[0], dest[0], comp); /* R */ + VEC4_SCALAR(comp, softpipe->blend_color.color[1]); /* G */ + VEC4_MUL(dest[1], dest[1], comp); /* G */ + VEC4_SCALAR(comp, softpipe->blend_color.color[2]); /* B */ + VEC4_MUL(dest[2], dest[2], comp); /* B */ + } + break; + case PIPE_BLENDFACTOR_CONST_ALPHA: + { + float comp[4]; + VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */ + VEC4_MUL(dest[0], dest[0], comp); /* R */ + VEC4_MUL(dest[1], dest[1], comp); /* G */ + VEC4_MUL(dest[2], dest[2], comp); /* B */ + } + break; + case PIPE_BLENDFACTOR_ZERO: + VEC4_COPY(dest[0], zero); /* R */ + VEC4_COPY(dest[1], zero); /* G */ + VEC4_COPY(dest[2], zero); /* B */ + break; + case PIPE_BLENDFACTOR_SRC1_COLOR: + case PIPE_BLENDFACTOR_SRC1_ALPHA: + /* XXX what are these? */ + assert(0); + break; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: + { + float inv_comp[4]; + VEC4_SUB(inv_comp, one, quadColor[0]); /* R */ + VEC4_MUL(dest[0], inv_comp, dest[0]); /* R */ + VEC4_SUB(inv_comp, one, quadColor[1]); /* G */ + VEC4_MUL(dest[1], inv_comp, dest[1]); /* G */ + VEC4_SUB(inv_comp, one, quadColor[2]); /* B */ + VEC4_MUL(dest[2], inv_comp, dest[2]); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + { + float one_minus_alpha[QUAD_SIZE]; + VEC4_SUB(one_minus_alpha, one, quadColor[3]); + VEC4_MUL(dest[0], dest[0], one_minus_alpha); /* R */ + VEC4_MUL(dest[1], dest[1], one_minus_alpha); /* G */ + VEC4_MUL(dest[2], dest[2], one_minus_alpha); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_DST_ALPHA: + { + float inv_comp[4]; + VEC4_SUB(inv_comp, one, dest[3]); /* A */ + VEC4_MUL(dest[0], inv_comp, dest[0]); /* R */ + VEC4_MUL(dest[1], inv_comp, dest[1]); /* G */ + VEC4_MUL(dest[2], inv_comp, dest[2]); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_DST_COLOR: + { + float inv_comp[4]; + VEC4_SUB(inv_comp, one, dest[0]); /* R */ + VEC4_MUL(dest[0], dest[0], inv_comp); /* R */ + VEC4_SUB(inv_comp, one, dest[1]); /* G */ + VEC4_MUL(dest[1], dest[1], inv_comp); /* G */ + VEC4_SUB(inv_comp, one, dest[2]); /* B */ + VEC4_MUL(dest[2], dest[2], inv_comp); /* B */ + } + break; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: + { + float inv_comp[4]; + /* R */ + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[0]); + VEC4_MUL(dest[0], dest[0], inv_comp); + /* G */ + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[1]); + VEC4_MUL(dest[1], dest[1], inv_comp); + /* B */ + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[2]); + VEC4_MUL(dest[2], dest[2], inv_comp); + } + break; + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: + { + float inv_comp[4]; + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]); + VEC4_MUL(dest[0], dest[0], inv_comp); + VEC4_MUL(dest[1], dest[1], inv_comp); + VEC4_MUL(dest[2], dest[2], inv_comp); + } + break; + case PIPE_BLENDFACTOR_INV_SRC1_COLOR: + case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: + /* XXX what are these? */ + assert(0); + break; + default: + assert(0); + } + /* + * Compute dest/second term A + */ + switch (softpipe->blend->alpha_dst_factor) { + case PIPE_BLENDFACTOR_ONE: + /* dest = dest * 1 NO-OP, leave dest as-is */ + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_SRC_ALPHA: + VEC4_MUL(dest[3], dest[3], quadColor[3]); /* A * A */ + break; + case PIPE_BLENDFACTOR_DST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_DST_ALPHA: + VEC4_MUL(dest[3], dest[3], dest[3]); /* A */ + break; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: + /* dest = dest * 1 NO-OP, leave dest as-is */ + break; + case PIPE_BLENDFACTOR_CONST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_CONST_ALPHA: + { + float comp[4]; + VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */ + VEC4_MUL(dest[3], dest[3], comp); /* A */ + } + break; + case PIPE_BLENDFACTOR_ZERO: + VEC4_COPY(dest[3], zero); /* A */ + break; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + { + float one_minus_alpha[QUAD_SIZE]; + VEC4_SUB(one_minus_alpha, one, quadColor[3]); + VEC4_MUL(dest[3], dest[3], one_minus_alpha); /* A */ + } + break; + case PIPE_BLENDFACTOR_INV_DST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_INV_DST_ALPHA: + { + float inv_comp[4]; + VEC4_SUB(inv_comp, one, dest[3]); /* A */ + VEC4_MUL(dest[3], inv_comp, dest[3]); /* A */ + } + break; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: + { + float inv_comp[4]; + VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]); + VEC4_MUL(dest[3], dest[3], inv_comp); + } + break; + default: + assert(0); + } + /* + * Combine RGB terms + */ + switch (softpipe->blend->rgb_func) { + case PIPE_BLEND_ADD: + VEC4_ADD_SAT(quadColor[0], source[0], dest[0]); /* R */ + VEC4_ADD_SAT(quadColor[1], source[1], dest[1]); /* G */ + VEC4_ADD_SAT(quadColor[2], source[2], dest[2]); /* B */ + break; + case PIPE_BLEND_SUBTRACT: + VEC4_SUB_SAT(quadColor[0], source[0], dest[0]); /* R */ + VEC4_SUB_SAT(quadColor[1], source[1], dest[1]); /* G */ + VEC4_SUB_SAT(quadColor[2], source[2], dest[2]); /* B */ + break; + case PIPE_BLEND_REVERSE_SUBTRACT: + VEC4_SUB_SAT(quadColor[0], dest[0], source[0]); /* R */ + VEC4_SUB_SAT(quadColor[1], dest[1], source[1]); /* G */ + VEC4_SUB_SAT(quadColor[2], dest[2], source[2]); /* B */ + break; + case PIPE_BLEND_MIN: + VEC4_MIN(quadColor[0], source[0], dest[0]); /* R */ + VEC4_MIN(quadColor[1], source[1], dest[1]); /* G */ + VEC4_MIN(quadColor[2], source[2], dest[2]); /* B */ + break; + case PIPE_BLEND_MAX: + VEC4_MAX(quadColor[0], source[0], dest[0]); /* R */ + VEC4_MAX(quadColor[1], source[1], dest[1]); /* G */ + VEC4_MAX(quadColor[2], source[2], dest[2]); /* B */ + break; + default: + assert(0); + } + + /* + * Combine A terms + */ + switch (softpipe->blend->alpha_func) { + case PIPE_BLEND_ADD: + VEC4_ADD_SAT(quadColor[3], source[3], dest[3]); /* A */ + break; + case PIPE_BLEND_SUBTRACT: + VEC4_SUB_SAT(quadColor[3], source[3], dest[3]); /* A */ + break; + case PIPE_BLEND_REVERSE_SUBTRACT: + VEC4_SUB_SAT(quadColor[3], dest[3], source[3]); /* A */ + break; + case PIPE_BLEND_MIN: + VEC4_MIN(quadColor[3], source[3], dest[3]); /* A */ + break; + case PIPE_BLEND_MAX: + VEC4_MAX(quadColor[3], source[3], dest[3]); /* A */ + break; + default: + assert(0); + } +} static void -blend_quad(struct quad_stage *qs, struct quad_header *quad) +colormask_quad(struct quad_stage *qs, + float (*quadColor)[4], + float (*dest)[4]) { - static const float zero[4] = { 0, 0, 0, 0 }; - static const float one[4] = { 1, 1, 1, 1 }; + struct softpipe_context *softpipe = qs->softpipe; + + /* R */ + if (!(softpipe->blend->colormask & PIPE_MASK_R)) + COPY_4V(quadColor[0], dest[0]); + + /* G */ + if (!(softpipe->blend->colormask & PIPE_MASK_G)) + COPY_4V(quadColor[1], dest[1]); + + /* B */ + if (!(softpipe->blend->colormask & PIPE_MASK_B)) + COPY_4V(quadColor[2], dest[2]); + /* A */ + if (!(softpipe->blend->colormask & PIPE_MASK_A)) + COPY_4V(quadColor[3], dest[3]); +} + + +static void +blend_fallback(struct quad_stage *qs, + struct quad_header *quads[], + unsigned nr) +{ struct softpipe_context *softpipe = qs->softpipe; - uint cbuf; + const struct pipe_blend_state *blend = softpipe->blend; + unsigned cbuf; + + for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) + { + float dest[4][QUAD_SIZE]; + struct softpipe_cached_tile *tile + = sp_get_cached_tile(softpipe->cbuf_cache[cbuf], + quads[0]->input.x0, + quads[0]->input.y0); + uint q, i, j; + + for (q = 0; q < nr; q++) { + struct quad_header *quad = quads[q]; + float (*quadColor)[4] = quad->output.color[cbuf]; + const int itx = (quad->input.x0 & (TILE_SIZE-1)); + const int ity = (quad->input.y0 & (TILE_SIZE-1)); + + /* get/swizzle dest colors + */ + for (j = 0; j < QUAD_SIZE; j++) { + int x = itx + (j & 1); + int y = ity + (j >> 1); + for (i = 0; i < 4; i++) { + dest[i][j] = tile->data.color[y][x][i]; + } + } + + + if (blend->logicop_enable) { + logicop_quad( qs, quadColor, dest ); + } + else if (blend->blend_enable) { + blend_quad( qs, quadColor, dest ); + } - if (softpipe->blend->logicop_enable) { - logicop_quad(qs, quad); - return; + if (blend->colormask != 0xf) + colormask_quad( qs, quadColor, dest ); + + /* Output color values + */ + for (j = 0; j < QUAD_SIZE; j++) { + if (quad->inout.mask & (1 << j)) { + int x = itx + (j & 1); + int y = ity + (j >> 1); + for (i = 0; i < 4; i++) { /* loop over color chans */ + tile->data.color[y][x][i] = quadColor[i][j]; + } + } + } + } } +} - /* loop over colorbuffer outputs */ - for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) { - float source[4][QUAD_SIZE], dest[4][QUAD_SIZE]; - struct softpipe_cached_tile *tile - = sp_get_cached_tile(softpipe, - softpipe->cbuf_cache[cbuf], - quad->input.x0, quad->input.y0); - float (*quadColor)[4] = quad->output.color[cbuf]; - uint i, j; +static void +blend_single_add_src_alpha_inv_src_alpha(struct quad_stage *qs, + struct quad_header *quads[], + unsigned nr) +{ + static const float one[4] = { 1, 1, 1, 1 }; + float one_minus_alpha[QUAD_SIZE]; + float dest[4][QUAD_SIZE]; + float source[4][QUAD_SIZE]; + uint i, j, q; + + struct softpipe_cached_tile *tile + = sp_get_cached_tile(qs->softpipe->cbuf_cache[0], + quads[0]->input.x0, + quads[0]->input.y0); + + for (q = 0; q < nr; q++) { + struct quad_header *quad = quads[q]; + float (*quadColor)[4] = quad->output.color[0]; + const float *alpha = quadColor[3]; + const int itx = (quad->input.x0 & (TILE_SIZE-1)); + const int ity = (quad->input.y0 & (TILE_SIZE-1)); + /* get/swizzle dest colors */ for (j = 0; j < QUAD_SIZE; j++) { - int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1); - int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1); + int x = itx + (j & 1); + int y = ity + (j >> 1); for (i = 0; i < 4; i++) { dest[i][j] = tile->data.color[y][x][i]; } } - /* - * Compute src/first term RGB - */ - switch (softpipe->blend->rgb_src_factor) { - case PIPE_BLENDFACTOR_ONE: - VEC4_COPY(source[0], quadColor[0]); /* R */ - VEC4_COPY(source[1], quadColor[1]); /* G */ - VEC4_COPY(source[2], quadColor[2]); /* B */ - break; - case PIPE_BLENDFACTOR_SRC_COLOR: - VEC4_MUL(source[0], quadColor[0], quadColor[0]); /* R */ - VEC4_MUL(source[1], quadColor[1], quadColor[1]); /* G */ - VEC4_MUL(source[2], quadColor[2], quadColor[2]); /* B */ - break; - case PIPE_BLENDFACTOR_SRC_ALPHA: - { - const float *alpha = quadColor[3]; - VEC4_MUL(source[0], quadColor[0], alpha); /* R */ - VEC4_MUL(source[1], quadColor[1], alpha); /* G */ - VEC4_MUL(source[2], quadColor[2], alpha); /* B */ - } - break; - case PIPE_BLENDFACTOR_DST_COLOR: - VEC4_MUL(source[0], quadColor[0], dest[0]); /* R */ - VEC4_MUL(source[1], quadColor[1], dest[1]); /* G */ - VEC4_MUL(source[2], quadColor[2], dest[2]); /* B */ - break; - case PIPE_BLENDFACTOR_DST_ALPHA: - { - const float *alpha = dest[3]; - VEC4_MUL(source[0], quadColor[0], alpha); /* R */ - VEC4_MUL(source[1], quadColor[1], alpha); /* G */ - VEC4_MUL(source[2], quadColor[2], alpha); /* B */ - } - break; - case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: - { - const float *alpha = quadColor[3]; - float diff[4], temp[4]; - VEC4_SUB(diff, one, dest[3]); - VEC4_MIN(temp, alpha, diff); - VEC4_MUL(source[0], quadColor[0], temp); /* R */ - VEC4_MUL(source[1], quadColor[1], temp); /* G */ - VEC4_MUL(source[2], quadColor[2], temp); /* B */ - } - break; - case PIPE_BLENDFACTOR_CONST_COLOR: - { - float comp[4]; - VEC4_SCALAR(comp, softpipe->blend_color.color[0]); /* R */ - VEC4_MUL(source[0], quadColor[0], comp); /* R */ - VEC4_SCALAR(comp, softpipe->blend_color.color[1]); /* G */ - VEC4_MUL(source[1], quadColor[1], comp); /* G */ - VEC4_SCALAR(comp, softpipe->blend_color.color[2]); /* B */ - VEC4_MUL(source[2], quadColor[2], comp); /* B */ - } - break; - case PIPE_BLENDFACTOR_CONST_ALPHA: - { - float alpha[4]; - VEC4_SCALAR(alpha, softpipe->blend_color.color[3]); - VEC4_MUL(source[0], quadColor[0], alpha); /* R */ - VEC4_MUL(source[1], quadColor[1], alpha); /* G */ - VEC4_MUL(source[2], quadColor[2], alpha); /* B */ - } - break; - case PIPE_BLENDFACTOR_SRC1_COLOR: - assert(0); /* to do */ - break; - case PIPE_BLENDFACTOR_SRC1_ALPHA: - assert(0); /* to do */ - break; - case PIPE_BLENDFACTOR_ZERO: - VEC4_COPY(source[0], zero); /* R */ - VEC4_COPY(source[1], zero); /* G */ - VEC4_COPY(source[2], zero); /* B */ - break; - case PIPE_BLENDFACTOR_INV_SRC_COLOR: - { - float inv_comp[4]; - VEC4_SUB(inv_comp, one, quadColor[0]); /* R */ - VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */ - VEC4_SUB(inv_comp, one, quadColor[1]); /* G */ - VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */ - VEC4_SUB(inv_comp, one, quadColor[2]); /* B */ - VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */ - } - break; - case PIPE_BLENDFACTOR_INV_SRC_ALPHA: - { - float inv_alpha[4]; - VEC4_SUB(inv_alpha, one, quadColor[3]); - VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */ - VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */ - VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */ - } - break; - case PIPE_BLENDFACTOR_INV_DST_ALPHA: - { - float inv_alpha[4]; - VEC4_SUB(inv_alpha, one, dest[3]); - VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */ - VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */ - VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */ - } - break; - case PIPE_BLENDFACTOR_INV_DST_COLOR: - { - float inv_comp[4]; - VEC4_SUB(inv_comp, one, dest[0]); /* R */ - VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */ - VEC4_SUB(inv_comp, one, dest[1]); /* G */ - VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */ - VEC4_SUB(inv_comp, one, dest[2]); /* B */ - VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */ - } - break; - case PIPE_BLENDFACTOR_INV_CONST_COLOR: - { - float inv_comp[4]; - /* R */ - VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[0]); - VEC4_MUL(source[0], quadColor[0], inv_comp); - /* G */ - VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[1]); - VEC4_MUL(source[1], quadColor[1], inv_comp); - /* B */ - VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[2]); - VEC4_MUL(source[2], quadColor[2], inv_comp); - } - break; - case PIPE_BLENDFACTOR_INV_CONST_ALPHA: - { - float inv_alpha[4]; - VEC4_SCALAR(inv_alpha, 1.0f - softpipe->blend_color.color[3]); - VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */ - VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */ - VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */ + VEC4_MUL(source[0], quadColor[0], alpha); /* R */ + VEC4_MUL(source[1], quadColor[1], alpha); /* G */ + VEC4_MUL(source[2], quadColor[2], alpha); /* B */ + VEC4_MUL(source[3], quadColor[3], alpha); /* A */ + + VEC4_SUB(one_minus_alpha, one, alpha); + VEC4_MUL(dest[0], dest[0], one_minus_alpha); /* R */ + VEC4_MUL(dest[1], dest[1], one_minus_alpha); /* G */ + VEC4_MUL(dest[2], dest[2], one_minus_alpha); /* B */ + VEC4_MUL(dest[3], dest[3], one_minus_alpha); /* B */ + + VEC4_ADD_SAT(quadColor[0], source[0], dest[0]); /* R */ + VEC4_ADD_SAT(quadColor[1], source[1], dest[1]); /* G */ + VEC4_ADD_SAT(quadColor[2], source[2], dest[2]); /* B */ + VEC4_ADD_SAT(quadColor[3], source[3], dest[3]); /* A */ + + for (j = 0; j < QUAD_SIZE; j++) { + if (quad->inout.mask & (1 << j)) { + int x = itx + (j & 1); + int y = ity + (j >> 1); + for (i = 0; i < 4; i++) { /* loop over color chans */ + tile->data.color[y][x][i] = quadColor[i][j]; + } } - break; - case PIPE_BLENDFACTOR_INV_SRC1_COLOR: - assert(0); /* to do */ - break; - case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: - assert(0); /* to do */ - break; - default: - assert(0); } + } +} - /* - * Compute src/first term A - */ - switch (softpipe->blend->alpha_src_factor) { - case PIPE_BLENDFACTOR_ONE: - VEC4_COPY(source[3], quadColor[3]); /* A */ - break; - case PIPE_BLENDFACTOR_SRC_COLOR: - /* fall-through */ - case PIPE_BLENDFACTOR_SRC_ALPHA: - { - const float *alpha = quadColor[3]; - VEC4_MUL(source[3], quadColor[3], alpha); /* A */ - } - break; - case PIPE_BLENDFACTOR_DST_COLOR: - /* fall-through */ - case PIPE_BLENDFACTOR_DST_ALPHA: - VEC4_MUL(source[3], quadColor[3], dest[3]); /* A */ - break; - case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: - /* multiply alpha by 1.0 */ - VEC4_COPY(source[3], quadColor[3]); /* A */ - break; - case PIPE_BLENDFACTOR_CONST_COLOR: - /* fall-through */ - case PIPE_BLENDFACTOR_CONST_ALPHA: - { - float comp[4]; - VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */ - VEC4_MUL(source[3], quadColor[3], comp); /* A */ - } - break; - case PIPE_BLENDFACTOR_ZERO: - VEC4_COPY(source[3], zero); /* A */ - break; - case PIPE_BLENDFACTOR_INV_SRC_COLOR: - /* fall-through */ - case PIPE_BLENDFACTOR_INV_SRC_ALPHA: - { - float inv_alpha[4]; - VEC4_SUB(inv_alpha, one, quadColor[3]); - VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */ - } - break; - case PIPE_BLENDFACTOR_INV_DST_COLOR: - /* fall-through */ - case PIPE_BLENDFACTOR_INV_DST_ALPHA: - { - float inv_alpha[4]; - VEC4_SUB(inv_alpha, one, dest[3]); - VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */ - } - break; - case PIPE_BLENDFACTOR_INV_CONST_COLOR: - /* fall-through */ - case PIPE_BLENDFACTOR_INV_CONST_ALPHA: - { - float inv_comp[4]; - /* A */ - VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]); - VEC4_MUL(source[3], quadColor[3], inv_comp); +static void +blend_single_add_one_one(struct quad_stage *qs, + struct quad_header *quads[], + unsigned nr) +{ + float dest[4][QUAD_SIZE]; + uint i, j, q; + + struct softpipe_cached_tile *tile + = sp_get_cached_tile(qs->softpipe->cbuf_cache[0], + quads[0]->input.x0, + quads[0]->input.y0); + + for (q = 0; q < nr; q++) { + struct quad_header *quad = quads[q]; + float (*quadColor)[4] = quad->output.color[0]; + const int itx = (quad->input.x0 & (TILE_SIZE-1)); + const int ity = (quad->input.y0 & (TILE_SIZE-1)); + + /* get/swizzle dest colors */ + for (j = 0; j < QUAD_SIZE; j++) { + int x = itx + (j & 1); + int y = ity + (j >> 1); + for (i = 0; i < 4; i++) { + dest[i][j] = tile->data.color[y][x][i]; } - break; - default: - assert(0); } + + VEC4_ADD_SAT(quadColor[0], quadColor[0], dest[0]); /* R */ + VEC4_ADD_SAT(quadColor[1], quadColor[1], dest[1]); /* G */ + VEC4_ADD_SAT(quadColor[2], quadColor[2], dest[2]); /* B */ + VEC4_ADD_SAT(quadColor[3], quadColor[3], dest[3]); /* A */ - - /* - * Compute dest/second term RGB - */ - switch (softpipe->blend->rgb_dst_factor) { - case PIPE_BLENDFACTOR_ONE: - /* dest = dest * 1 NO-OP, leave dest as-is */ - break; - case PIPE_BLENDFACTOR_SRC_COLOR: - VEC4_MUL(dest[0], dest[0], quadColor[0]); /* R */ - VEC4_MUL(dest[1], dest[1], quadColor[1]); /* G */ - VEC4_MUL(dest[2], dest[2], quadColor[2]); /* B */ - break; - case PIPE_BLENDFACTOR_SRC_ALPHA: - VEC4_MUL(dest[0], dest[0], quadColor[3]); /* R * A */ - VEC4_MUL(dest[1], dest[1], quadColor[3]); /* G * A */ - VEC4_MUL(dest[2], dest[2], quadColor[3]); /* B * A */ - break; - case PIPE_BLENDFACTOR_DST_ALPHA: - VEC4_MUL(dest[0], dest[0], dest[3]); /* R * A */ - VEC4_MUL(dest[1], dest[1], dest[3]); /* G * A */ - VEC4_MUL(dest[2], dest[2], dest[3]); /* B * A */ - break; - case PIPE_BLENDFACTOR_DST_COLOR: - VEC4_MUL(dest[0], dest[0], dest[0]); /* R */ - VEC4_MUL(dest[1], dest[1], dest[1]); /* G */ - VEC4_MUL(dest[2], dest[2], dest[2]); /* B */ - break; - case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: - assert(0); /* illegal */ - break; - case PIPE_BLENDFACTOR_CONST_COLOR: - { - float comp[4]; - VEC4_SCALAR(comp, softpipe->blend_color.color[0]); /* R */ - VEC4_MUL(dest[0], dest[0], comp); /* R */ - VEC4_SCALAR(comp, softpipe->blend_color.color[1]); /* G */ - VEC4_MUL(dest[1], dest[1], comp); /* G */ - VEC4_SCALAR(comp, softpipe->blend_color.color[2]); /* B */ - VEC4_MUL(dest[2], dest[2], comp); /* B */ - } - break; - case PIPE_BLENDFACTOR_CONST_ALPHA: - { - float comp[4]; - VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */ - VEC4_MUL(dest[0], dest[0], comp); /* R */ - VEC4_MUL(dest[1], dest[1], comp); /* G */ - VEC4_MUL(dest[2], dest[2], comp); /* B */ - } - break; - case PIPE_BLENDFACTOR_ZERO: - VEC4_COPY(dest[0], zero); /* R */ - VEC4_COPY(dest[1], zero); /* G */ - VEC4_COPY(dest[2], zero); /* B */ - break; - case PIPE_BLENDFACTOR_SRC1_COLOR: - case PIPE_BLENDFACTOR_SRC1_ALPHA: - /* XXX what are these? */ - assert(0); - break; - case PIPE_BLENDFACTOR_INV_SRC_COLOR: - { - float inv_comp[4]; - VEC4_SUB(inv_comp, one, quadColor[0]); /* R */ - VEC4_MUL(dest[0], inv_comp, dest[0]); /* R */ - VEC4_SUB(inv_comp, one, quadColor[1]); /* G */ - VEC4_MUL(dest[1], inv_comp, dest[1]); /* G */ - VEC4_SUB(inv_comp, one, quadColor[2]); /* B */ - VEC4_MUL(dest[2], inv_comp, dest[2]); /* B */ - } - break; - case PIPE_BLENDFACTOR_INV_SRC_ALPHA: - { - float one_minus_alpha[QUAD_SIZE]; - VEC4_SUB(one_minus_alpha, one, quadColor[3]); - VEC4_MUL(dest[0], dest[0], one_minus_alpha); /* R */ - VEC4_MUL(dest[1], dest[1], one_minus_alpha); /* G */ - VEC4_MUL(dest[2], dest[2], one_minus_alpha); /* B */ - } - break; - case PIPE_BLENDFACTOR_INV_DST_ALPHA: - { - float inv_comp[4]; - VEC4_SUB(inv_comp, one, dest[3]); /* A */ - VEC4_MUL(dest[0], inv_comp, dest[0]); /* R */ - VEC4_MUL(dest[1], inv_comp, dest[1]); /* G */ - VEC4_MUL(dest[2], inv_comp, dest[2]); /* B */ - } - break; - case PIPE_BLENDFACTOR_INV_DST_COLOR: - { - float inv_comp[4]; - VEC4_SUB(inv_comp, one, dest[0]); /* R */ - VEC4_MUL(dest[0], dest[0], inv_comp); /* R */ - VEC4_SUB(inv_comp, one, dest[1]); /* G */ - VEC4_MUL(dest[1], dest[1], inv_comp); /* G */ - VEC4_SUB(inv_comp, one, dest[2]); /* B */ - VEC4_MUL(dest[2], dest[2], inv_comp); /* B */ - } - break; - case PIPE_BLENDFACTOR_INV_CONST_COLOR: - { - float inv_comp[4]; - /* R */ - VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[0]); - VEC4_MUL(dest[0], dest[0], inv_comp); - /* G */ - VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[1]); - VEC4_MUL(dest[1], dest[1], inv_comp); - /* B */ - VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[2]); - VEC4_MUL(dest[2], dest[2], inv_comp); - } - break; - case PIPE_BLENDFACTOR_INV_CONST_ALPHA: - { - float inv_comp[4]; - VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]); - VEC4_MUL(dest[0], dest[0], inv_comp); - VEC4_MUL(dest[1], dest[1], inv_comp); - VEC4_MUL(dest[2], dest[2], inv_comp); + for (j = 0; j < QUAD_SIZE; j++) { + if (quad->inout.mask & (1 << j)) { + int x = itx + (j & 1); + int y = ity + (j >> 1); + for (i = 0; i < 4; i++) { /* loop over color chans */ + tile->data.color[y][x][i] = quadColor[i][j]; + } } - break; - case PIPE_BLENDFACTOR_INV_SRC1_COLOR: - case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: - /* XXX what are these? */ - assert(0); - break; - default: - assert(0); } + } +} - /* - * Compute dest/second term A - */ - switch (softpipe->blend->alpha_dst_factor) { - case PIPE_BLENDFACTOR_ONE: - /* dest = dest * 1 NO-OP, leave dest as-is */ - break; - case PIPE_BLENDFACTOR_SRC_COLOR: - /* fall-through */ - case PIPE_BLENDFACTOR_SRC_ALPHA: - VEC4_MUL(dest[3], dest[3], quadColor[3]); /* A * A */ - break; - case PIPE_BLENDFACTOR_DST_COLOR: - /* fall-through */ - case PIPE_BLENDFACTOR_DST_ALPHA: - VEC4_MUL(dest[3], dest[3], dest[3]); /* A */ - break; - case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: - assert(0); /* illegal */ - break; - case PIPE_BLENDFACTOR_CONST_COLOR: - /* fall-through */ - case PIPE_BLENDFACTOR_CONST_ALPHA: - { - float comp[4]; - VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */ - VEC4_MUL(dest[3], dest[3], comp); /* A */ - } - break; - case PIPE_BLENDFACTOR_ZERO: - VEC4_COPY(dest[3], zero); /* A */ - break; - case PIPE_BLENDFACTOR_INV_SRC_COLOR: - /* fall-through */ - case PIPE_BLENDFACTOR_INV_SRC_ALPHA: - { - float one_minus_alpha[QUAD_SIZE]; - VEC4_SUB(one_minus_alpha, one, quadColor[3]); - VEC4_MUL(dest[3], dest[3], one_minus_alpha); /* A */ - } - break; - case PIPE_BLENDFACTOR_INV_DST_COLOR: - /* fall-through */ - case PIPE_BLENDFACTOR_INV_DST_ALPHA: - { - float inv_comp[4]; - VEC4_SUB(inv_comp, one, dest[3]); /* A */ - VEC4_MUL(dest[3], inv_comp, dest[3]); /* A */ - } - break; - case PIPE_BLENDFACTOR_INV_CONST_COLOR: - /* fall-through */ - case PIPE_BLENDFACTOR_INV_CONST_ALPHA: - { - float inv_comp[4]; - VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]); - VEC4_MUL(dest[3], dest[3], inv_comp); + +static void +single_output_color(struct quad_stage *qs, + struct quad_header *quads[], + unsigned nr) +{ + uint i, j, q; + + struct softpipe_cached_tile *tile + = sp_get_cached_tile(qs->softpipe->cbuf_cache[0], + quads[0]->input.x0, + quads[0]->input.y0); + + for (q = 0; q < nr; q++) { + struct quad_header *quad = quads[q]; + float (*quadColor)[4] = quad->output.color[0]; + const int itx = (quad->input.x0 & (TILE_SIZE-1)); + const int ity = (quad->input.y0 & (TILE_SIZE-1)); + + for (j = 0; j < QUAD_SIZE; j++) { + if (quad->inout.mask & (1 << j)) { + int x = itx + (j & 1); + int y = ity + (j >> 1); + for (i = 0; i < 4; i++) { /* loop over color chans */ + tile->data.color[y][x][i] = quadColor[i][j]; + } } - break; - default: - assert(0); } + } +} + +static void +blend_noop(struct quad_stage *qs, + struct quad_header *quads[], + unsigned nr) +{ +} - /* - * Combine RGB terms - */ - switch (softpipe->blend->rgb_func) { - case PIPE_BLEND_ADD: - VEC4_ADD_SAT(quadColor[0], source[0], dest[0]); /* R */ - VEC4_ADD_SAT(quadColor[1], source[1], dest[1]); /* G */ - VEC4_ADD_SAT(quadColor[2], source[2], dest[2]); /* B */ - break; - case PIPE_BLEND_SUBTRACT: - VEC4_SUB_SAT(quadColor[0], source[0], dest[0]); /* R */ - VEC4_SUB_SAT(quadColor[1], source[1], dest[1]); /* G */ - VEC4_SUB_SAT(quadColor[2], source[2], dest[2]); /* B */ - break; - case PIPE_BLEND_REVERSE_SUBTRACT: - VEC4_SUB_SAT(quadColor[0], dest[0], source[0]); /* R */ - VEC4_SUB_SAT(quadColor[1], dest[1], source[1]); /* G */ - VEC4_SUB_SAT(quadColor[2], dest[2], source[2]); /* B */ - break; - case PIPE_BLEND_MIN: - VEC4_MIN(quadColor[0], source[0], dest[0]); /* R */ - VEC4_MIN(quadColor[1], source[1], dest[1]); /* G */ - VEC4_MIN(quadColor[2], source[2], dest[2]); /* B */ - break; - case PIPE_BLEND_MAX: - VEC4_MAX(quadColor[0], source[0], dest[0]); /* R */ - VEC4_MAX(quadColor[1], source[1], dest[1]); /* G */ - VEC4_MAX(quadColor[2], source[2], dest[2]); /* B */ - break; - default: - assert(0); - } - /* - * Combine A terms - */ - switch (softpipe->blend->alpha_func) { - case PIPE_BLEND_ADD: - VEC4_ADD_SAT(quadColor[3], source[3], dest[3]); /* A */ - break; - case PIPE_BLEND_SUBTRACT: - VEC4_SUB_SAT(quadColor[3], source[3], dest[3]); /* A */ - break; - case PIPE_BLEND_REVERSE_SUBTRACT: - VEC4_SUB_SAT(quadColor[3], dest[3], source[3]); /* A */ - break; - case PIPE_BLEND_MIN: - VEC4_MIN(quadColor[3], source[3], dest[3]); /* A */ - break; - case PIPE_BLEND_MAX: - VEC4_MAX(quadColor[3], source[3], dest[3]); /* A */ - break; - default: - assert(0); +static void +choose_blend_quad(struct quad_stage *qs, + struct quad_header *quads[], + unsigned nr) +{ + struct softpipe_context *softpipe = qs->softpipe; + const struct pipe_blend_state *blend = softpipe->blend; + + qs->run = blend_fallback; + + if (softpipe->framebuffer.nr_cbufs == 0) { + qs->run = blend_noop; + } + else if (!softpipe->blend->logicop_enable && + softpipe->blend->colormask == 0xf && + softpipe->framebuffer.nr_cbufs == 1) + { + if (!blend->blend_enable) { + qs->run = single_output_color; } + else if (blend->rgb_src_factor == blend->alpha_src_factor && + blend->rgb_dst_factor == blend->alpha_dst_factor && + blend->rgb_func == blend->alpha_func) + { + if (blend->alpha_func == PIPE_BLEND_ADD) { + if (blend->rgb_src_factor == PIPE_BLENDFACTOR_ONE && + blend->rgb_dst_factor == PIPE_BLENDFACTOR_ONE) { + qs->run = blend_single_add_one_one; + } + else if (blend->rgb_src_factor == PIPE_BLENDFACTOR_SRC_ALPHA && + blend->rgb_dst_factor == PIPE_BLENDFACTOR_INV_SRC_ALPHA) + qs->run = blend_single_add_src_alpha_inv_src_alpha; - } /* cbuf loop */ + } + } + } - /* pass blended quad to next stage */ - qs->next->run(qs->next, quad); + qs->run(qs, quads, nr); } static void blend_begin(struct quad_stage *qs) { - qs->next->begin(qs->next); + qs->run = choose_blend_quad; } @@ -770,7 +999,7 @@ struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe ) stage->softpipe = softpipe; stage->begin = blend_begin; - stage->run = blend_quad; + stage->run = choose_blend_quad; stage->destroy = blend_destroy; return stage; diff --git a/src/gallium/drivers/softpipe/sp_quad_bufloop.c b/src/gallium/drivers/softpipe/sp_quad_bufloop.c deleted file mode 100644 index 953d8516b9..0000000000 --- a/src/gallium/drivers/softpipe/sp_quad_bufloop.c +++ /dev/null @@ -1,74 +0,0 @@ - -#include "util/u_memory.h" -#include "sp_context.h" -#include "sp_quad.h" -#include "sp_surface.h" -#include "sp_quad_pipe.h" - - -/** - * Loop over colorbuffers, passing quad to next stage each time. - */ -static void -cbuf_loop_quad(struct quad_stage *qs, struct quad_header *quad) -{ - struct softpipe_context *softpipe = qs->softpipe; - float tmp[PIPE_MAX_COLOR_BUFS][4][QUAD_SIZE]; - unsigned i; - - assert(sizeof(quad->outputs.color) == sizeof(tmp)); - assert(softpipe->framebuffer.nr_cbufs <= PIPE_MAX_COLOR_BUFS); - - /* make copy of original colors since they can get modified - * by blending and masking. - * XXX we won't have to do this if the fragment program actually emits - * N separate colors and we're drawing to N color buffers (MRT). - * But if we emitted one color and glDrawBuffer(GL_FRONT_AND_BACK) is - * in effect, we need to save/restore colors like this. - */ - memcpy(tmp, quad->outputs.color, sizeof(tmp)); - - for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) { - /* set current cbuffer */ -#if 0 /* obsolete & going away */ - softpipe->current_cbuf = i; -#endif - - /* pass blended quad to next stage */ - qs->next->run(qs->next, quad); - - /* restore quad's colors for next buffer */ - memcpy(quad->outputs.color, tmp, sizeof(tmp)); - } -} - - -static void cbuf_loop_begin(struct quad_stage *qs) -{ - qs->next->begin(qs->next); -} - - -static void cbuf_loop_destroy(struct quad_stage *qs) -{ - FREE( qs ); -} - - -/** - * Create the colorbuffer loop stage. - * This is used to implement multiple render targets and GL_FRONT_AND_BACK - * rendering. - */ -struct quad_stage *sp_quad_bufloop_stage( struct softpipe_context *softpipe ) -{ - struct quad_stage *stage = CALLOC_STRUCT(quad_stage); - - stage->softpipe = softpipe; - stage->begin = cbuf_loop_begin; - stage->run = cbuf_loop_quad; - stage->destroy = cbuf_loop_destroy; - - return stage; -} - diff --git a/src/gallium/drivers/softpipe/sp_quad_colormask.c b/src/gallium/drivers/softpipe/sp_quad_colormask.c deleted file mode 100644 index dc90e5d5e9..0000000000 --- a/src/gallium/drivers/softpipe/sp_quad_colormask.c +++ /dev/null @@ -1,116 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \brief quad colormask stage - * \author Brian Paul - */ - -#include "pipe/p_defines.h" -#include "util/u_math.h" -#include "util/u_memory.h" -#include "sp_context.h" -#include "sp_quad.h" -#include "sp_surface.h" -#include "sp_quad_pipe.h" -#include "sp_tile_cache.h" - - - -/** - * XXX colormask could be rolled into blending... - */ -static void -colormask_quad(struct quad_stage *qs, struct quad_header *quad) -{ - struct softpipe_context *softpipe = qs->softpipe; - uint cbuf; - - /* loop over colorbuffer outputs */ - for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) { - float dest[4][QUAD_SIZE]; - struct softpipe_cached_tile *tile - = sp_get_cached_tile(softpipe, - softpipe->cbuf_cache[cbuf], - quad->input.x0, quad->input.y0); - float (*quadColor)[4] = quad->output.color[cbuf]; - uint i, j; - - /* get/swizzle dest colors */ - for (j = 0; j < QUAD_SIZE; j++) { - int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1); - int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1); - for (i = 0; i < 4; i++) { - dest[i][j] = tile->data.color[y][x][i]; - } - } - - /* R */ - if (!(softpipe->blend->colormask & PIPE_MASK_R)) - COPY_4V(quadColor[0], dest[0]); - - /* G */ - if (!(softpipe->blend->colormask & PIPE_MASK_G)) - COPY_4V(quadColor[1], dest[1]); - - /* B */ - if (!(softpipe->blend->colormask & PIPE_MASK_B)) - COPY_4V(quadColor[2], dest[2]); - - /* A */ - if (!(softpipe->blend->colormask & PIPE_MASK_A)) - COPY_4V(quadColor[3], dest[3]); - } - - /* pass quad to next stage */ - qs->next->run(qs->next, quad); -} - - -static void colormask_begin(struct quad_stage *qs) -{ - qs->next->begin(qs->next); -} - - -static void colormask_destroy(struct quad_stage *qs) -{ - FREE( qs ); -} - - -struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe ) -{ - struct quad_stage *stage = CALLOC_STRUCT(quad_stage); - - stage->softpipe = softpipe; - stage->begin = colormask_begin; - stage->run = colormask_quad; - stage->destroy = colormask_destroy; - - return stage; -} diff --git a/src/gallium/drivers/softpipe/sp_quad_coverage.c b/src/gallium/drivers/softpipe/sp_quad_coverage.c deleted file mode 100644 index 4aeee85870..0000000000 --- a/src/gallium/drivers/softpipe/sp_quad_coverage.c +++ /dev/null @@ -1,94 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -/** - * \brief Apply AA coverage to quad alpha valus - * \author Brian Paul - */ - - -#include "pipe/p_defines.h" -#include "util/u_memory.h" -#include "sp_context.h" -#include "sp_quad.h" -#include "sp_quad_pipe.h" - - -/** - * Multiply quad's alpha values by the fragment coverage. - */ -static void -coverage_quad(struct quad_stage *qs, struct quad_header *quad) -{ - struct softpipe_context *softpipe = qs->softpipe; - const uint prim = quad->input.prim; - - if ((softpipe->rasterizer->poly_smooth && prim == QUAD_PRIM_TRI) || - (softpipe->rasterizer->line_smooth && prim == QUAD_PRIM_LINE) || - (softpipe->rasterizer->point_smooth && prim == QUAD_PRIM_POINT)) { - uint cbuf; - - /* loop over colorbuffer outputs */ - for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) { - float (*quadColor)[4] = quad->output.color[cbuf]; - unsigned j; - for (j = 0; j < QUAD_SIZE; j++) { - assert(quad->input.coverage[j] >= 0.0); - assert(quad->input.coverage[j] <= 1.0); - quadColor[3][j] *= quad->input.coverage[j]; - } - } - } - - qs->next->run(qs->next, quad); -} - - -static void coverage_begin(struct quad_stage *qs) -{ - qs->next->begin(qs->next); -} - - -static void coverage_destroy(struct quad_stage *qs) -{ - FREE( qs ); -} - - -struct quad_stage *sp_quad_coverage_stage( struct softpipe_context *softpipe ) -{ - struct quad_stage *stage = CALLOC_STRUCT(quad_stage); - - stage->softpipe = softpipe; - stage->begin = coverage_begin; - stage->run = coverage_quad; - stage->destroy = coverage_destroy; - - return stage; -} diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c index d463930bae..0ca86c4e1c 100644 --- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c @@ -31,61 +31,109 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" +#include "tgsi/tgsi_scan.h" #include "sp_context.h" #include "sp_quad.h" #include "sp_surface.h" #include "sp_quad_pipe.h" #include "sp_tile_cache.h" +#include "sp_state.h" /* for sp_fragment_shader */ -/** - * Do depth testing for a quad. - * Not static since it's used by the stencil code. - */ +struct depth_data { + struct pipe_surface *ps; + enum pipe_format format; + unsigned bzzzz[QUAD_SIZE]; /**< Z values fetched from depth buffer */ + unsigned qzzzz[QUAD_SIZE]; /**< Z values from the quad */ + ubyte stencilVals[QUAD_SIZE]; + struct softpipe_cached_tile *tile; +}; -/* - * To increase efficiency, we should probably have multiple versions - * of this function that are specifically for Z16, Z32 and FP Z buffers. - * Try to effectively do that with codegen... - */ -void -sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) + +static void +get_depth_stencil_values( struct depth_data *data, + const struct quad_header *quad ) { - struct softpipe_context *softpipe = qs->softpipe; - struct pipe_surface *ps = softpipe->framebuffer.zsbuf; - const enum pipe_format format = ps->format; - unsigned bzzzz[QUAD_SIZE]; /**< Z values fetched from depth buffer */ - unsigned qzzzz[QUAD_SIZE]; /**< Z values from the quad */ - unsigned zmask = 0; unsigned j; - struct softpipe_cached_tile *tile - = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->input.x0, quad->input.y0); + const struct softpipe_cached_tile *tile = data->tile; + + switch (data->format) { + case PIPE_FORMAT_Z16_UNORM: + for (j = 0; j < QUAD_SIZE; j++) { + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); + data->bzzzz[j] = tile->data.depth16[y][x]; + } + break; + case PIPE_FORMAT_Z32_UNORM: + for (j = 0; j < QUAD_SIZE; j++) { + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); + data->bzzzz[j] = tile->data.depth32[y][x]; + } + break; + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8Z24_UNORM: + for (j = 0; j < QUAD_SIZE; j++) { + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); + data->bzzzz[j] = tile->data.depth32[y][x] & 0xffffff; + data->stencilVals[j] = tile->data.depth32[y][x] >> 24; + } + break; + case PIPE_FORMAT_Z24X8_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + for (j = 0; j < QUAD_SIZE; j++) { + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); + data->bzzzz[j] = tile->data.depth32[y][x] >> 8; + data->stencilVals[j] = tile->data.depth32[y][x] & 0xff; + } + break; + default: + assert(0); + } +} - assert(ps); /* shouldn't get here if there's no zbuffer */ +/* If the shader has not been run, interpolate the depth values + * ourselves. + */ +static void +interpolate_quad_depth( struct quad_header *quad ) +{ + const float fx = (float) quad->input.x0; + const float fy = (float) quad->input.y0; + const float dzdx = quad->posCoef->dadx[2]; + const float dzdy = quad->posCoef->dady[2]; + const float z0 = quad->posCoef->a0[2] + dzdx * fx + dzdy * fy; - /* - * Convert quad's float depth values to int depth values (qzzzz). + quad->output.depth[0] = z0; + quad->output.depth[1] = z0 + dzdx; + quad->output.depth[2] = z0 + dzdy; + quad->output.depth[3] = z0 + dzdx + dzdy; +} + + +static void +convert_quad_depth( struct depth_data *data, + const struct quad_header *quad ) +{ + unsigned j; + + /* Convert quad's float depth values to int depth values (qzzzz). * If the Z buffer stores integer values, we _have_ to do the depth * compares with integers (not floats). Otherwise, the float->int->float * conversion of Z values (which isn't an identity function) will cause * Z-fighting errors. - * - * Also, get the zbuffer values (bzzzz) from the cached tile. */ - switch (format) { + switch (data->format) { case PIPE_FORMAT_Z16_UNORM: { float scale = 65535.0; for (j = 0; j < QUAD_SIZE; j++) { - qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); - } - - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - bzzzz[j] = tile->data.depth16[y][x]; + data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } } break; @@ -94,47 +142,247 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) double scale = (double) (uint) ~0UL; for (j = 0; j < QUAD_SIZE; j++) { - qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); - } - - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - bzzzz[j] = tile->data.depth32[y][x]; + data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } } break; case PIPE_FORMAT_X8Z24_UNORM: - /* fall-through */ case PIPE_FORMAT_S8Z24_UNORM: { float scale = (float) ((1 << 24) - 1); for (j = 0; j < QUAD_SIZE; j++) { - qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); - } - - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - bzzzz[j] = tile->data.depth32[y][x] & 0xffffff; + data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } } break; case PIPE_FORMAT_Z24X8_UNORM: - /* fall-through */ case PIPE_FORMAT_Z24S8_UNORM: { float scale = (float) ((1 << 24) - 1); for (j = 0; j < QUAD_SIZE; j++) { - qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); + data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } + } + break; + default: + assert(0); + } +} - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - bzzzz[j] = tile->data.depth32[y][x] >> 8; + + +static void +write_depth_stencil_values( struct depth_data *data, + struct quad_header *quad ) +{ + struct softpipe_cached_tile *tile = data->tile; + unsigned j; + + /* put updated Z values back into cached tile */ + switch (data->format) { + case PIPE_FORMAT_Z16_UNORM: + for (j = 0; j < QUAD_SIZE; j++) { + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); + tile->data.depth16[y][x] = (ushort) data->bzzzz[j]; + } + break; + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_Z32_UNORM: + for (j = 0; j < QUAD_SIZE; j++) { + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); + tile->data.depth32[y][x] = data->bzzzz[j]; + } + break; + case PIPE_FORMAT_S8Z24_UNORM: + for (j = 0; j < QUAD_SIZE; j++) { + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); + tile->data.depth32[y][x] = (data->stencilVals[j] << 24) | data->bzzzz[j]; + } + break; + case PIPE_FORMAT_Z24S8_UNORM: + for (j = 0; j < QUAD_SIZE; j++) { + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); + tile->data.depth32[y][x] = (data->bzzzz[j] << 8) | data->stencilVals[j]; + } + break; + case PIPE_FORMAT_Z24X8_UNORM: + for (j = 0; j < QUAD_SIZE; j++) { + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); + tile->data.depth32[y][x] = data->bzzzz[j] << 8; + } + break; + default: + assert(0); + } +} + + + + +/** Only 8-bit stencil supported */ +#define STENCIL_MAX 0xff + + +/** + * Do the basic stencil test (compare stencil buffer values against the + * reference value. + * + * \param data->stencilVals the stencil values from the stencil buffer + * \param func the stencil func (PIPE_FUNC_x) + * \param ref the stencil reference value + * \param valMask the stencil value mask indicating which bits of the stencil + * values and ref value are to be used. + * \return mask indicating which pixels passed the stencil test + */ +static unsigned +do_stencil_test(struct depth_data *data, + unsigned func, + unsigned ref, unsigned valMask) +{ + unsigned passMask = 0x0; + unsigned j; + + ref &= valMask; + + switch (func) { + case PIPE_FUNC_NEVER: + /* passMask = 0x0 */ + break; + case PIPE_FUNC_LESS: + for (j = 0; j < QUAD_SIZE; j++) { + if (ref < (data->stencilVals[j] & valMask)) { + passMask |= (1 << j); + } + } + break; + case PIPE_FUNC_EQUAL: + for (j = 0; j < QUAD_SIZE; j++) { + if (ref == (data->stencilVals[j] & valMask)) { + passMask |= (1 << j); + } + } + break; + case PIPE_FUNC_LEQUAL: + for (j = 0; j < QUAD_SIZE; j++) { + if (ref <= (data->stencilVals[j] & valMask)) { + passMask |= (1 << j); + } + } + break; + case PIPE_FUNC_GREATER: + for (j = 0; j < QUAD_SIZE; j++) { + if (ref > (data->stencilVals[j] & valMask)) { + passMask |= (1 << j); + } + } + break; + case PIPE_FUNC_NOTEQUAL: + for (j = 0; j < QUAD_SIZE; j++) { + if (ref != (data->stencilVals[j] & valMask)) { + passMask |= (1 << j); + } + } + break; + case PIPE_FUNC_GEQUAL: + for (j = 0; j < QUAD_SIZE; j++) { + if (ref >= (data->stencilVals[j] & valMask)) { + passMask |= (1 << j); + } + } + break; + case PIPE_FUNC_ALWAYS: + passMask = MASK_ALL; + break; + default: + assert(0); + } + + return passMask; +} + + +/** + * Apply the stencil operator to stencil values. + * + * \param data->stencilVals the stencil buffer values (read and written) + * \param mask indicates which pixels to update + * \param op the stencil operator (PIPE_STENCIL_OP_x) + * \param ref the stencil reference value + * \param wrtMask writemask controlling which bits are changed in the + * stencil values + */ +static void +apply_stencil_op(struct depth_data *data, + unsigned mask, unsigned op, ubyte ref, ubyte wrtMask) +{ + unsigned j; + ubyte newstencil[QUAD_SIZE]; + + for (j = 0; j < QUAD_SIZE; j++) { + newstencil[j] = data->stencilVals[j]; + } + + switch (op) { + case PIPE_STENCIL_OP_KEEP: + /* no-op */ + break; + case PIPE_STENCIL_OP_ZERO: + for (j = 0; j < QUAD_SIZE; j++) { + if (mask & (1 << j)) { + newstencil[j] = 0; + } + } + break; + case PIPE_STENCIL_OP_REPLACE: + for (j = 0; j < QUAD_SIZE; j++) { + if (mask & (1 << j)) { + newstencil[j] = ref; + } + } + break; + case PIPE_STENCIL_OP_INCR: + for (j = 0; j < QUAD_SIZE; j++) { + if (mask & (1 << j)) { + if (data->stencilVals[j] < STENCIL_MAX) { + newstencil[j] = data->stencilVals[j] + 1; + } + } + } + break; + case PIPE_STENCIL_OP_DECR: + for (j = 0; j < QUAD_SIZE; j++) { + if (mask & (1 << j)) { + if (data->stencilVals[j] > 0) { + newstencil[j] = data->stencilVals[j] - 1; + } + } + } + break; + case PIPE_STENCIL_OP_INCR_WRAP: + for (j = 0; j < QUAD_SIZE; j++) { + if (mask & (1 << j)) { + newstencil[j] = data->stencilVals[j] + 1; + } + } + break; + case PIPE_STENCIL_OP_DECR_WRAP: + for (j = 0; j < QUAD_SIZE; j++) { + if (mask & (1 << j)) { + newstencil[j] = data->stencilVals[j] - 1; + } + } + break; + case PIPE_STENCIL_OP_INVERT: + for (j = 0; j < QUAD_SIZE; j++) { + if (mask & (1 << j)) { + newstencil[j] = ~data->stencilVals[j]; } } break; @@ -142,6 +390,39 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) assert(0); } + /* + * update the stencil values + */ + if (wrtMask != STENCIL_MAX) { + /* apply bit-wise stencil buffer writemask */ + for (j = 0; j < QUAD_SIZE; j++) { + data->stencilVals[j] = (wrtMask & newstencil[j]) | (~wrtMask & data->stencilVals[j]); + } + } + else { + for (j = 0; j < QUAD_SIZE; j++) { + data->stencilVals[j] = newstencil[j]; + } + } +} + + + +/* + * To increase efficiency, we should probably have multiple versions + * of this function that are specifically for Z16, Z32 and FP Z buffers. + * Try to effectively do that with codegen... + */ + +static boolean +depth_test_quad(struct quad_stage *qs, + struct depth_data *data, + struct quad_header *quad) +{ + struct softpipe_context *softpipe = qs->softpipe; + unsigned zmask = 0; + unsigned j; + switch (softpipe->depth_stencil->depth.func) { case PIPE_FUNC_NEVER: /* zmask = 0 */ @@ -151,37 +432,37 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) * Like this: quad->mask &= (quad->outputs.depth < zzzz); */ for (j = 0; j < QUAD_SIZE; j++) { - if (qzzzz[j] < bzzzz[j]) + if (data->qzzzz[j] < data->bzzzz[j]) zmask |= 1 << j; } break; case PIPE_FUNC_EQUAL: for (j = 0; j < QUAD_SIZE; j++) { - if (qzzzz[j] == bzzzz[j]) + if (data->qzzzz[j] == data->bzzzz[j]) zmask |= 1 << j; } break; case PIPE_FUNC_LEQUAL: for (j = 0; j < QUAD_SIZE; j++) { - if (qzzzz[j] <= bzzzz[j]) + if (data->qzzzz[j] <= data->bzzzz[j]) zmask |= (1 << j); } break; case PIPE_FUNC_GREATER: for (j = 0; j < QUAD_SIZE; j++) { - if (qzzzz[j] > bzzzz[j]) + if (data->qzzzz[j] > data->bzzzz[j]) zmask |= (1 << j); } break; case PIPE_FUNC_NOTEQUAL: for (j = 0; j < QUAD_SIZE; j++) { - if (qzzzz[j] != bzzzz[j]) + if (data->qzzzz[j] != data->bzzzz[j]) zmask |= (1 << j); } break; case PIPE_FUNC_GEQUAL: for (j = 0; j < QUAD_SIZE; j++) { - if (qzzzz[j] >= bzzzz[j]) + if (data->qzzzz[j] >= data->bzzzz[j]) zmask |= (1 << j); } break; @@ -193,80 +474,480 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) } quad->inout.mask &= zmask; + if (quad->inout.mask == 0) + return FALSE; + /* Update our internal copy only if writemask set. Even if + * depth.writemask is FALSE, may still need to write out buffer + * data due to stencil changes. + */ if (softpipe->depth_stencil->depth.writemask) { - - /* This is also efficient with sse / spe instructions: - */ for (j = 0; j < QUAD_SIZE; j++) { - if (quad->inout.mask & (1 << j)) { - bzzzz[j] = qzzzz[j]; - } + if (quad->inout.mask & (1 << j)) { + data->bzzzz[j] = data->qzzzz[j]; + } } + } - /* put updated Z values back into cached tile */ - switch (format) { - case PIPE_FORMAT_Z16_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - tile->data.depth16[y][x] = (ushort) bzzzz[j]; + return TRUE; +} + + + +/** + * Do stencil (and depth) testing. Stenciling depends on the outcome of + * depth testing. + */ +static void +depth_stencil_test_quad(struct quad_stage *qs, + struct depth_data *data, + struct quad_header *quad) +{ + struct softpipe_context *softpipe = qs->softpipe; + unsigned func, zFailOp, zPassOp, failOp; + ubyte ref, wrtMask, valMask; + uint face = quad->input.facing; + + if (!softpipe->depth_stencil->stencil[1].enabled) { + /* single-sided stencil test, use front (face=0) state */ + face = 0; + } + + /* choose front or back face function, operator, etc */ + /* XXX we could do these initializations once per primitive */ + func = softpipe->depth_stencil->stencil[face].func; + failOp = softpipe->depth_stencil->stencil[face].fail_op; + zFailOp = softpipe->depth_stencil->stencil[face].zfail_op; + zPassOp = softpipe->depth_stencil->stencil[face].zpass_op; + ref = softpipe->depth_stencil->stencil[face].ref_value; + wrtMask = softpipe->depth_stencil->stencil[face].writemask; + valMask = softpipe->depth_stencil->stencil[face].valuemask; + + + /* do the stencil test first */ + { + unsigned passMask, failMask; + passMask = do_stencil_test(data, func, ref, valMask); + failMask = quad->inout.mask & ~passMask; + quad->inout.mask &= passMask; + + if (failOp != PIPE_STENCIL_OP_KEEP) { + apply_stencil_op(data, failMask, failOp, ref, wrtMask); + } + } + + if (quad->inout.mask) { + /* now the pixels that passed the stencil test are depth tested */ + if (softpipe->depth_stencil->depth.enabled) { + const unsigned origMask = quad->inout.mask; + + depth_test_quad(qs, data, quad); /* quad->mask is updated */ + + /* update stencil buffer values according to z pass/fail result */ + if (zFailOp != PIPE_STENCIL_OP_KEEP) { + const unsigned zFailMask = origMask & ~quad->inout.mask; + apply_stencil_op(data, zFailMask, zFailOp, ref, wrtMask); } - break; - case PIPE_FORMAT_X8Z24_UNORM: - /* fall-through */ - /* (yes, this falls through to a different case than above) */ - case PIPE_FORMAT_Z32_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - tile->data.depth32[y][x] = bzzzz[j]; + + if (zPassOp != PIPE_STENCIL_OP_KEEP) { + const unsigned zPassMask = origMask & quad->inout.mask; + apply_stencil_op(data, zPassMask, zPassOp, ref, wrtMask); } - break; - case PIPE_FORMAT_S8Z24_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - uint s8z24 = tile->data.depth32[y][x]; - s8z24 = (s8z24 & 0xff000000) | bzzzz[j]; - tile->data.depth32[y][x] = s8z24; + } + else { + /* no depth test, apply Zpass operator to stencil buffer values */ + apply_stencil_op(data, quad->inout.mask, zPassOp, ref, wrtMask); + } + } +} + + +#define ALPHATEST( FUNC, COMP ) \ + static int \ + alpha_test_quads_##FUNC( struct quad_stage *qs, \ + struct quad_header *quads[], \ + unsigned nr ) \ + { \ + const float ref = qs->softpipe->depth_stencil->alpha.ref_value; \ + const uint cbuf = 0; /* only output[0].alpha is tested */ \ + unsigned pass_nr = 0; \ + unsigned i; \ + \ + for (i = 0; i < nr; i++) { \ + const float *aaaa = quads[i]->output.color[cbuf][3]; \ + unsigned passMask = 0; \ + \ + if (aaaa[0] COMP ref) passMask |= (1 << 0); \ + if (aaaa[1] COMP ref) passMask |= (1 << 1); \ + if (aaaa[2] COMP ref) passMask |= (1 << 2); \ + if (aaaa[3] COMP ref) passMask |= (1 << 3); \ + \ + quads[i]->inout.mask &= passMask; \ + \ + if (quads[i]->inout.mask) \ + quads[pass_nr++] = quads[i]; \ + } \ + \ + return pass_nr; \ + } + + +ALPHATEST( LESS, < ) +ALPHATEST( EQUAL, == ) +ALPHATEST( LEQUAL, <= ) +ALPHATEST( GREATER, > ) +ALPHATEST( NOTEQUAL, != ) +ALPHATEST( GEQUAL, >= ) + + +/* XXX: Incorporate into shader using KILP. + */ +static int +alpha_test_quads(struct quad_stage *qs, + struct quad_header *quads[], + unsigned nr) +{ + switch (qs->softpipe->depth_stencil->alpha.func) { + case PIPE_FUNC_LESS: + return alpha_test_quads_LESS( qs, quads, nr ); + case PIPE_FUNC_EQUAL: + return alpha_test_quads_EQUAL( qs, quads, nr ); + break; + case PIPE_FUNC_LEQUAL: + return alpha_test_quads_LEQUAL( qs, quads, nr ); + case PIPE_FUNC_GREATER: + return alpha_test_quads_GREATER( qs, quads, nr ); + case PIPE_FUNC_NOTEQUAL: + return alpha_test_quads_NOTEQUAL( qs, quads, nr ); + case PIPE_FUNC_GEQUAL: + return alpha_test_quads_GEQUAL( qs, quads, nr ); + case PIPE_FUNC_ALWAYS: + return nr; + case PIPE_FUNC_NEVER: + default: + return 0; + } +} + +static unsigned mask_count[16] = +{ + 0, /* 0x0 */ + 1, /* 0x1 */ + 1, /* 0x2 */ + 2, /* 0x3 */ + 1, /* 0x4 */ + 2, /* 0x5 */ + 2, /* 0x6 */ + 3, /* 0x7 */ + 1, /* 0x8 */ + 2, /* 0x9 */ + 2, /* 0xa */ + 3, /* 0xb */ + 2, /* 0xc */ + 3, /* 0xd */ + 3, /* 0xe */ + 4, /* 0xf */ +}; + + + +static void +depth_test_quads_fallback(struct quad_stage *qs, + struct quad_header *quads[], + unsigned nr) +{ + unsigned i, pass = 0; + const struct sp_fragment_shader *fs = qs->softpipe->fs; + boolean interp_depth = !fs->info.writes_z; + struct depth_data data; + + + if (qs->softpipe->depth_stencil->alpha.enabled) { + nr = alpha_test_quads(qs, quads, nr); + } + + if (qs->softpipe->framebuffer.zsbuf && + (qs->softpipe->depth_stencil->depth.enabled || + qs->softpipe->depth_stencil->stencil[0].enabled)) { + + data.ps = qs->softpipe->framebuffer.zsbuf; + data.format = data.ps->format; + data.tile = sp_get_cached_tile(qs->softpipe->zsbuf_cache, + quads[0]->input.x0, + quads[0]->input.y0); + + for (i = 0; i < nr; i++) { + get_depth_stencil_values(&data, quads[i]); + + if (qs->softpipe->depth_stencil->depth.enabled) { + if (interp_depth) + interpolate_quad_depth(quads[i]); + + convert_quad_depth(&data, quads[i]); } - break; - case PIPE_FORMAT_Z24S8_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - uint z24s8 = tile->data.depth32[y][x]; - z24s8 = (z24s8 & 0xff) | (bzzzz[j] << 8); - tile->data.depth32[y][x] = z24s8; + + if (qs->softpipe->depth_stencil->stencil[0].enabled) { + depth_stencil_test_quad(qs, &data, quads[i]); + write_depth_stencil_values(&data, quads[i]); } - break; - case PIPE_FORMAT_Z24X8_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - tile->data.depth32[y][x] = bzzzz[j] << 8; + else { + if (!depth_test_quad(qs, &data, quads[i])) + continue; + + if (qs->softpipe->depth_stencil->depth.writemask) + write_depth_stencil_values(&data, quads[i]); } - break; - default: - assert(0); + + + quads[pass++] = quads[i]; + } + + nr = pass; + } + + if (qs->softpipe->active_query_count) { + for (i = 0; i < nr; i++) + qs->softpipe->occlusion_count += mask_count[quads[i]->inout.mask]; + } + + if (nr) + qs->next->run(qs->next, quads, nr); +} + +/* XXX: this function assumes setup function actually emits linear + * spans of quads. It seems a lot more natural to do (early) + * depth-testing on spans rather than quads. + */ +static void +depth_interp_z16_less_write(struct quad_stage *qs, + struct quad_header *quads[], + unsigned nr) +{ + unsigned i, pass = 0; + const unsigned ix = quads[0]->input.x0; + const unsigned iy = quads[0]->input.y0; + const float fx = (float) ix; + const float fy = (float) iy; + const float dzdx = quads[0]->posCoef->dadx[2]; + const float dzdy = quads[0]->posCoef->dady[2]; + const float z0 = quads[0]->posCoef->a0[2] + dzdx * fx + dzdy * fy; + struct softpipe_cached_tile *tile; + ushort (*depth16)[TILE_SIZE]; + ushort idepth[4], depth_step; + const float scale = 65535.0; + + idepth[0] = (ushort)((z0) * scale); + idepth[1] = (ushort)((z0 + dzdx) * scale); + idepth[2] = (ushort)((z0 + dzdy) * scale); + idepth[3] = (ushort)((z0 + dzdx + dzdy) * scale); + + depth_step = (ushort)(dzdx * 2 * scale); + + tile = sp_get_cached_tile(qs->softpipe->zsbuf_cache, ix, iy); + + depth16 = (ushort (*)[TILE_SIZE]) + &tile->data.depth16[iy % TILE_SIZE][ix % TILE_SIZE]; + + for (i = 0; i < nr; i++) { + unsigned outmask = quads[i]->inout.mask; + unsigned mask = 0; + + if ((outmask & 1) && idepth[0] < depth16[0][0]) { + depth16[0][0] = idepth[0]; + mask |= (1 << 0); + } + + if ((outmask & 2) && idepth[1] < depth16[0][1]) { + depth16[0][1] = idepth[1]; + mask |= (1 << 1); + } + + if ((outmask & 4) && idepth[2] < depth16[1][0]) { + depth16[1][0] = idepth[2]; + mask |= (1 << 2); + } + + if ((outmask & 8) && idepth[3] < depth16[1][1]) { + depth16[1][1] = idepth[3]; + mask |= (1 << 3); } + + idepth[0] += depth_step; + idepth[1] += depth_step; + idepth[2] += depth_step; + idepth[3] += depth_step; + + depth16 = (ushort (*)[TILE_SIZE]) &depth16[0][2]; + + quads[i]->inout.mask = mask; + if (quads[i]->inout.mask) + quads[pass++] = quads[i]; } + + if (pass) + qs->next->run(qs->next, quads, pass); + } static void -depth_test_quad(struct quad_stage *qs, struct quad_header *quad) +depth_interp_z16_lequal_write(struct quad_stage *qs, + struct quad_header *quads[], + unsigned nr) { - sp_depth_test_quad(qs, quad); + unsigned i, pass = 0; + const unsigned ix = quads[0]->input.x0; + const unsigned iy = quads[0]->input.y0; + const float fx = (float) ix; + const float fy = (float) iy; + const float dzdx = quads[0]->posCoef->dadx[2]; + const float dzdy = quads[0]->posCoef->dady[2]; + const float z0 = quads[0]->posCoef->a0[2] + dzdx * fx + dzdy * fy; + struct softpipe_cached_tile *tile; + ushort (*depth16)[TILE_SIZE]; + ushort idepth[4], depth_step; + const float scale = 65535.0; + + idepth[0] = (ushort)((z0) * scale); + idepth[1] = (ushort)((z0 + dzdx) * scale); + idepth[2] = (ushort)((z0 + dzdy) * scale); + idepth[3] = (ushort)((z0 + dzdx + dzdy) * scale); + + depth_step = (ushort)(dzdx * 2 * scale); + + tile = sp_get_cached_tile(qs->softpipe->zsbuf_cache, ix, iy); + + depth16 = (ushort (*)[TILE_SIZE]) + &tile->data.depth16[iy % TILE_SIZE][ix % TILE_SIZE]; + + for (i = 0; i < nr; i++) { + unsigned outmask = quads[i]->inout.mask; + unsigned mask = 0; + + if ((outmask & 1) && idepth[0] <= depth16[0][0]) { + depth16[0][0] = idepth[0]; + mask |= (1 << 0); + } + + if ((outmask & 2) && idepth[1] <= depth16[0][1]) { + depth16[0][1] = idepth[1]; + mask |= (1 << 1); + } + + if ((outmask & 4) && idepth[2] <= depth16[1][0]) { + depth16[1][0] = idepth[2]; + mask |= (1 << 2); + } + + if ((outmask & 8) && idepth[3] <= depth16[1][1]) { + depth16[1][1] = idepth[3]; + mask |= (1 << 3); + } + + idepth[0] += depth_step; + idepth[1] += depth_step; + idepth[2] += depth_step; + idepth[3] += depth_step; + + depth16 = (ushort (*)[TILE_SIZE]) &depth16[0][2]; + + quads[i]->inout.mask = mask; + if (quads[i]->inout.mask) + quads[pass++] = quads[i]; + } + + if (pass) + qs->next->run(qs->next, quads, pass); - if (quad->inout.mask) - qs->next->run(qs->next, quad); } + + + +static void +depth_noop(struct quad_stage *qs, + struct quad_header *quads[], + unsigned nr) +{ + qs->next->run(qs->next, quads, nr); +} + + + +static void +choose_depth_test(struct quad_stage *qs, + struct quad_header *quads[], + unsigned nr) +{ + boolean interp_depth = !qs->softpipe->fs->info.writes_z; + + boolean alpha = qs->softpipe->depth_stencil->alpha.enabled; + + boolean depth = (qs->softpipe->framebuffer.zsbuf && + qs->softpipe->depth_stencil->depth.enabled); + + unsigned depthfunc = qs->softpipe->depth_stencil->depth.func; + + boolean stencil = qs->softpipe->depth_stencil->stencil[0].enabled; + + boolean depthwrite = qs->softpipe->depth_stencil->depth.writemask; + + boolean occlusion = qs->softpipe->active_query_count; + + + if (!alpha && + !depth && + !stencil) { + qs->run = depth_noop; + } + else if (!alpha && + interp_depth && + depth && + depthwrite && + !occlusion && + !stencil) + { + switch (depthfunc) { + case PIPE_FUNC_LESS: + switch (qs->softpipe->framebuffer.zsbuf->format) { + case PIPE_FORMAT_Z16_UNORM: + qs->run = depth_interp_z16_less_write; + break; + default: + qs->run = depth_test_quads_fallback; + break; + } + break; + case PIPE_FUNC_LEQUAL: + switch (qs->softpipe->framebuffer.zsbuf->format) { + case PIPE_FORMAT_Z16_UNORM: + qs->run = depth_interp_z16_lequal_write; + break; + default: + qs->run = depth_test_quads_fallback; + break; + } + break; + default: + qs->run = depth_test_quads_fallback; + } + } + else { + qs->run = depth_test_quads_fallback; + } + + + qs->run( qs, quads, nr ); +} + + + + + static void depth_test_begin(struct quad_stage *qs) { + qs->run = choose_depth_test; qs->next->begin(qs->next); } @@ -283,7 +964,7 @@ struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe ) stage->softpipe = softpipe; stage->begin = depth_test_begin; - stage->run = depth_test_quad; + stage->run = choose_depth_test; stage->destroy = depth_test_destroy; return stage; diff --git a/src/gallium/drivers/softpipe/sp_quad_earlyz.c b/src/gallium/drivers/softpipe/sp_quad_earlyz.c deleted file mode 100644 index 496fd39ed1..0000000000 --- a/src/gallium/drivers/softpipe/sp_quad_earlyz.c +++ /dev/null @@ -1,88 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \brief Quad early-z testing - */ - -#include "pipe/p_defines.h" -#include "util/u_memory.h" -#include "sp_quad.h" -#include "sp_quad_pipe.h" - - -/** - * All this stage does is compute the quad's Z values (which is normally - * done by the shading stage). - * The next stage will do the actual depth test. - */ -static void -earlyz_quad( - struct quad_stage *qs, - struct quad_header *quad ) -{ - const float fx = (float) quad->input.x0; - const float fy = (float) quad->input.y0; - const float dzdx = quad->posCoef->dadx[2]; - const float dzdy = quad->posCoef->dady[2]; - const float z0 = quad->posCoef->a0[2] + dzdx * fx + dzdy * fy; - - quad->output.depth[0] = z0; - quad->output.depth[1] = z0 + dzdx; - quad->output.depth[2] = z0 + dzdy; - quad->output.depth[3] = z0 + dzdx + dzdy; - - qs->next->run( qs->next, quad ); -} - -static void -earlyz_begin( - struct quad_stage *qs ) -{ - qs->next->begin( qs->next ); -} - -static void -earlyz_destroy( - struct quad_stage *qs ) -{ - FREE( qs ); -} - -struct quad_stage * -sp_quad_earlyz_stage( - struct softpipe_context *softpipe ) -{ - struct quad_stage *stage = CALLOC_STRUCT( quad_stage ); - - stage->softpipe = softpipe; - stage->begin = earlyz_begin; - stage->run = earlyz_quad; - stage->destroy = earlyz_destroy; - - return stage; -} diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c index 28f8d1a60e..1e7533d0f9 100644 --- a/src/gallium/drivers/softpipe/sp_quad_fs.c +++ b/src/gallium/drivers/softpipe/sp_quad_fs.c @@ -68,72 +68,69 @@ quad_shade_stage(struct quad_stage *qs) /** * Execute fragment shader for the four fragments in the quad. */ -static void +static INLINE boolean shade_quad(struct quad_stage *qs, struct quad_header *quad) { struct quad_shade_stage *qss = quad_shade_stage( qs ); struct softpipe_context *softpipe = qs->softpipe; struct tgsi_exec_machine *machine = qss->machine; - boolean z_written; - - /* Consts do not require 16 byte alignment. */ - machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT]; - - machine->InterpCoefs = quad->coef; /* run shader */ - quad->inout.mask &= softpipe->fs->run( softpipe->fs, machine, quad ); - - /* store outputs */ - z_written = FALSE; - { - const ubyte *sem_name = softpipe->fs->info.output_semantic_name; - const ubyte *sem_index = softpipe->fs->info.output_semantic_index; - const uint n = qss->stage.softpipe->fs->info.num_outputs; - uint i; - for (i = 0; i < n; i++) { - switch (sem_name[i]) { - case TGSI_SEMANTIC_COLOR: - { - uint cbuf = sem_index[i]; - memcpy(quad->output.color[cbuf], - &machine->Outputs[i].xyzw[0].f[0], - sizeof(quad->output.color[0]) ); - } - break; - case TGSI_SEMANTIC_POSITION: - { - uint j; - for (j = 0; j < 4; j++) { - quad->output.depth[j] = machine->Outputs[0].xyzw[2].f[j]; - } - z_written = TRUE; - } - break; - } + return softpipe->fs->run( softpipe->fs, machine, quad ); +} + + + +static void +coverage_quad(struct quad_stage *qs, struct quad_header *quad) +{ + struct softpipe_context *softpipe = qs->softpipe; + uint cbuf; + + /* loop over colorbuffer outputs */ + for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) { + float (*quadColor)[4] = quad->output.color[cbuf]; + unsigned j; + for (j = 0; j < QUAD_SIZE; j++) { + assert(quad->input.coverage[j] >= 0.0); + assert(quad->input.coverage[j] <= 1.0); + quadColor[3][j] *= quad->input.coverage[j]; } } +} + - if (!z_written) { - /* compute Z values now, as in the quad earlyz stage */ - /* XXX we should really only do this if the earlyz stage is not used */ - const float fx = (float) quad->input.x0; - const float fy = (float) quad->input.y0; - const float dzdx = quad->posCoef->dadx[2]; - const float dzdy = quad->posCoef->dady[2]; - const float z0 = quad->posCoef->a0[2] + dzdx * fx + dzdy * fy; - - quad->output.depth[0] = z0; - quad->output.depth[1] = z0 + dzdx; - quad->output.depth[2] = z0 + dzdy; - quad->output.depth[3] = z0 + dzdx + dzdy; - } - /* shader may cull fragments */ - if (quad->inout.mask) { - qs->next->run( qs->next, quad ); +static void +shade_quads(struct quad_stage *qs, + struct quad_header *quads[], + unsigned nr) +{ + struct quad_shade_stage *qss = quad_shade_stage( qs ); + struct softpipe_context *softpipe = qs->softpipe; + struct tgsi_exec_machine *machine = qss->machine; + + unsigned i, pass = 0; + + machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT]; + machine->InterpCoefs = quads[0]->coef; + + for (i = 0; i < nr; i++) { + if (!shade_quad(qs, quads[i])) + continue; + + if (/*do_coverage*/ 0) + coverage_quad( qs, quads[i] ); + + quads[pass++] = quads[i]; } + + if (pass) + qs->next->run(qs->next, quads, pass); } + + + /** @@ -174,7 +171,7 @@ sp_quad_shade_stage( struct softpipe_context *softpipe ) qss->stage.softpipe = softpipe; qss->stage.begin = shade_begin; - qss->stage.run = shade_quad; + qss->stage.run = shade_quads; qss->stage.destroy = shade_destroy; qss->machine = tgsi_exec_machine_create(); diff --git a/src/gallium/drivers/softpipe/sp_quad_output.c b/src/gallium/drivers/softpipe/sp_quad_output.c deleted file mode 100644 index 92d5f9f3c1..0000000000 --- a/src/gallium/drivers/softpipe/sp_quad_output.c +++ /dev/null @@ -1,103 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "util/u_memory.h" -#include "sp_context.h" -#include "sp_quad.h" -#include "sp_surface.h" -#include "sp_quad_pipe.h" -#include "sp_tile_cache.h" - - -/** - * Last step of quad processing: write quad colors to the framebuffer, - * taking mask into account. - */ -static void -output_quad(struct quad_stage *qs, struct quad_header *quad) -{ - /* in-tile pos: */ - const int itx = quad->input.x0 % TILE_SIZE; - const int ity = quad->input.y0 % TILE_SIZE; - - struct softpipe_context *softpipe = qs->softpipe; - uint cbuf; - - /* loop over colorbuffer outputs */ - for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) { - struct softpipe_cached_tile *tile - = sp_get_cached_tile(softpipe, - softpipe->cbuf_cache[cbuf], - quad->input.x0, quad->input.y0); - float (*quadColor)[4] = quad->output.color[cbuf]; - int i, j; - - /* get/swizzle dest colors */ - for (j = 0; j < QUAD_SIZE; j++) { - if (quad->inout.mask & (1 << j)) { - int x = itx + (j & 1); - int y = ity + (j >> 1); - for (i = 0; i < 4; i++) { /* loop over color chans */ - tile->data.color[y][x][i] = quadColor[i][j]; - } - if (0) { - debug_printf("sp write pixel %d,%d: %g, %g, %g\n", - quad->input.x0 + x, - quad->input.y0 + y, - quadColor[0][j], - quadColor[1][j], - quadColor[2][j]); - } - } - } - } -} - - -static void output_begin(struct quad_stage *qs) -{ - assert(qs->next == NULL); -} - - -static void output_destroy(struct quad_stage *qs) -{ - FREE( qs ); -} - - -struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe ) -{ - struct quad_stage *stage = CALLOC_STRUCT(quad_stage); - - stage->softpipe = softpipe; - stage->begin = output_begin; - stage->run = output_quad; - stage->destroy = output_destroy; - - return stage; -} diff --git a/src/gallium/drivers/softpipe/sp_quad_pipe.c b/src/gallium/drivers/softpipe/sp_quad_pipe.c index b5f69b7426..1b5bab4eca 100644 --- a/src/gallium/drivers/softpipe/sp_quad_pipe.c +++ b/src/gallium/drivers/softpipe/sp_quad_pipe.c @@ -31,88 +31,33 @@ #include "pipe/p_shader_tokens.h" static void -sp_push_quad_first( - struct softpipe_context *sp, - struct quad_stage *quad, - uint i ) +sp_push_quad_first( struct softpipe_context *sp, + struct quad_stage *quad ) { - quad->next = sp->quad[i].first; - sp->quad[i].first = quad; + quad->next = sp->quad.first; + sp->quad.first = quad; } -static void -sp_build_depth_stencil( - struct softpipe_context *sp, - uint i ) -{ - if (sp->depth_stencil->stencil[0].enabled || - sp->depth_stencil->stencil[1].enabled) { - sp_push_quad_first( sp, sp->quad[i].stencil_test, i ); - } - else if (sp->depth_stencil->depth.enabled && - sp->framebuffer.zsbuf) { - sp_push_quad_first( sp, sp->quad[i].depth_test, i ); - } -} void sp_build_quad_pipeline(struct softpipe_context *sp) { - uint i; - boolean early_depth_test = - sp->depth_stencil->depth.enabled && - sp->framebuffer.zsbuf && - !sp->depth_stencil->alpha.enabled && - !sp->fs->info.uses_kill && - !sp->fs->info.writes_z; - - /* build up the pipeline in reverse order... */ - for (i = 0; i < SP_NUM_QUAD_THREADS; i++) { - sp->quad[i].first = sp->quad[i].output; - - if (sp->blend->colormask != 0xf) { - sp_push_quad_first( sp, sp->quad[i].colormask, i ); - } + sp->depth_stencil->depth.enabled && + sp->framebuffer.zsbuf && + !sp->depth_stencil->alpha.enabled && + !sp->fs->info.uses_kill && + !sp->fs->info.writes_z; - if (sp->blend->blend_enable || - sp->blend->logicop_enable) { - sp_push_quad_first( sp, sp->quad[i].blend, i ); - } + sp->quad.first = sp->quad.blend; - if (sp->active_query_count) { - sp_push_quad_first( sp, sp->quad[i].occlusion, i ); - } - - if (sp->rasterizer->poly_smooth || - sp->rasterizer->line_smooth || - sp->rasterizer->point_smooth) { - sp_push_quad_first( sp, sp->quad[i].coverage, i ); - } - - if (!early_depth_test) { - sp_build_depth_stencil( sp, i ); - } - - if (sp->depth_stencil->alpha.enabled) { - sp_push_quad_first( sp, sp->quad[i].alpha_test, i ); - } - - /* XXX always enable shader? */ - if (1) { - sp_push_quad_first( sp, sp->quad[i].shade, i ); - } - - if (early_depth_test) { - sp_build_depth_stencil( sp, i ); - sp_push_quad_first( sp, sp->quad[i].earlyz, i ); - } - -#if !USE_DRAW_STAGE_PSTIPPLE - if (sp->rasterizer->poly_stipple_enable) { - sp_push_quad_first( sp, sp->quad[i].polygon_stipple, i ); - } -#endif + if (early_depth_test) { + sp_push_quad_first( sp, sp->quad.shade ); + sp_push_quad_first( sp, sp->quad.depth_test ); + } + else { + sp_push_quad_first( sp, sp->quad.depth_test ); + sp_push_quad_first( sp, sp->quad.shade ); } } diff --git a/src/gallium/drivers/softpipe/sp_quad_pipe.h b/src/gallium/drivers/softpipe/sp_quad_pipe.h index 0e40586ffc..c0aa134831 100644 --- a/src/gallium/drivers/softpipe/sp_quad_pipe.h +++ b/src/gallium/drivers/softpipe/sp_quad_pipe.h @@ -49,7 +49,7 @@ struct quad_stage { void (*begin)(struct quad_stage *qs); /** the stage action */ - void (*run)(struct quad_stage *qs, struct quad_header *quad); + void (*run)(struct quad_stage *qs, struct quad_header *quad[], unsigned nr); void (*destroy)(struct quad_stage *qs); }; @@ -69,6 +69,4 @@ struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe ); void sp_build_quad_pipeline(struct softpipe_context *sp); -void sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad); - #endif /* SP_QUAD_PIPE_H */ diff --git a/src/gallium/drivers/softpipe/sp_quad_stencil.c b/src/gallium/drivers/softpipe/sp_quad_stencil.c deleted file mode 100644 index 5e9d447737..0000000000 --- a/src/gallium/drivers/softpipe/sp_quad_stencil.c +++ /dev/null @@ -1,352 +0,0 @@ - -/** - * \brief Quad stencil testing - */ - - -#include "sp_context.h" -#include "sp_quad.h" -#include "sp_surface.h" -#include "sp_tile_cache.h" -#include "sp_quad_pipe.h" -#include "pipe/p_defines.h" -#include "util/u_memory.h" - - -/** Only 8-bit stencil supported */ -#define STENCIL_MAX 0xff - - -/** - * Do the basic stencil test (compare stencil buffer values against the - * reference value. - * - * \param stencilVals the stencil values from the stencil buffer - * \param func the stencil func (PIPE_FUNC_x) - * \param ref the stencil reference value - * \param valMask the stencil value mask indicating which bits of the stencil - * values and ref value are to be used. - * \return mask indicating which pixels passed the stencil test - */ -static unsigned -do_stencil_test(const ubyte stencilVals[QUAD_SIZE], unsigned func, - unsigned ref, unsigned valMask) -{ - unsigned passMask = 0x0; - unsigned j; - - ref &= valMask; - - switch (func) { - case PIPE_FUNC_NEVER: - /* passMask = 0x0 */ - break; - case PIPE_FUNC_LESS: - for (j = 0; j < QUAD_SIZE; j++) { - if (ref < (stencilVals[j] & valMask)) { - passMask |= (1 << j); - } - } - break; - case PIPE_FUNC_EQUAL: - for (j = 0; j < QUAD_SIZE; j++) { - if (ref == (stencilVals[j] & valMask)) { - passMask |= (1 << j); - } - } - break; - case PIPE_FUNC_LEQUAL: - for (j = 0; j < QUAD_SIZE; j++) { - if (ref <= (stencilVals[j] & valMask)) { - passMask |= (1 << j); - } - } - break; - case PIPE_FUNC_GREATER: - for (j = 0; j < QUAD_SIZE; j++) { - if (ref > (stencilVals[j] & valMask)) { - passMask |= (1 << j); - } - } - break; - case PIPE_FUNC_NOTEQUAL: - for (j = 0; j < QUAD_SIZE; j++) { - if (ref != (stencilVals[j] & valMask)) { - passMask |= (1 << j); - } - } - break; - case PIPE_FUNC_GEQUAL: - for (j = 0; j < QUAD_SIZE; j++) { - if (ref >= (stencilVals[j] & valMask)) { - passMask |= (1 << j); - } - } - break; - case PIPE_FUNC_ALWAYS: - passMask = MASK_ALL; - break; - default: - assert(0); - } - - return passMask; -} - - -/** - * Apply the stencil operator to stencil values. - * - * \param stencilVals the stencil buffer values (read and written) - * \param mask indicates which pixels to update - * \param op the stencil operator (PIPE_STENCIL_OP_x) - * \param ref the stencil reference value - * \param wrtMask writemask controlling which bits are changed in the - * stencil values - */ -static void -apply_stencil_op(ubyte stencilVals[QUAD_SIZE], - unsigned mask, unsigned op, ubyte ref, ubyte wrtMask) -{ - unsigned j; - ubyte newstencil[QUAD_SIZE]; - - for (j = 0; j < QUAD_SIZE; j++) { - newstencil[j] = stencilVals[j]; - } - - switch (op) { - case PIPE_STENCIL_OP_KEEP: - /* no-op */ - break; - case PIPE_STENCIL_OP_ZERO: - for (j = 0; j < QUAD_SIZE; j++) { - if (mask & (1 << j)) { - newstencil[j] = 0; - } - } - break; - case PIPE_STENCIL_OP_REPLACE: - for (j = 0; j < QUAD_SIZE; j++) { - if (mask & (1 << j)) { - newstencil[j] = ref; - } - } - break; - case PIPE_STENCIL_OP_INCR: - for (j = 0; j < QUAD_SIZE; j++) { - if (mask & (1 << j)) { - if (stencilVals[j] < STENCIL_MAX) { - newstencil[j] = stencilVals[j] + 1; - } - } - } - break; - case PIPE_STENCIL_OP_DECR: - for (j = 0; j < QUAD_SIZE; j++) { - if (mask & (1 << j)) { - if (stencilVals[j] > 0) { - newstencil[j] = stencilVals[j] - 1; - } - } - } - break; - case PIPE_STENCIL_OP_INCR_WRAP: - for (j = 0; j < QUAD_SIZE; j++) { - if (mask & (1 << j)) { - newstencil[j] = stencilVals[j] + 1; - } - } - break; - case PIPE_STENCIL_OP_DECR_WRAP: - for (j = 0; j < QUAD_SIZE; j++) { - if (mask & (1 << j)) { - newstencil[j] = stencilVals[j] - 1; - } - } - break; - case PIPE_STENCIL_OP_INVERT: - for (j = 0; j < QUAD_SIZE; j++) { - if (mask & (1 << j)) { - newstencil[j] = ~stencilVals[j]; - } - } - break; - default: - assert(0); - } - - /* - * update the stencil values - */ - if (wrtMask != STENCIL_MAX) { - /* apply bit-wise stencil buffer writemask */ - for (j = 0; j < QUAD_SIZE; j++) { - stencilVals[j] = (wrtMask & newstencil[j]) | (~wrtMask & stencilVals[j]); - } - } - else { - for (j = 0; j < QUAD_SIZE; j++) { - stencilVals[j] = newstencil[j]; - } - } -} - - -/** - * Do stencil (and depth) testing. Stenciling depends on the outcome of - * depth testing. - */ -static void -stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) -{ - struct softpipe_context *softpipe = qs->softpipe; - struct pipe_surface *ps = softpipe->framebuffer.zsbuf; - unsigned func, zFailOp, zPassOp, failOp; - ubyte ref, wrtMask, valMask; - ubyte stencilVals[QUAD_SIZE]; - struct softpipe_cached_tile *tile - = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->input.x0, quad->input.y0); - uint j; - uint face = quad->input.facing; - - if (!softpipe->depth_stencil->stencil[1].enabled) { - /* single-sided stencil test, use front (face=0) state */ - face = 0; - } - - /* choose front or back face function, operator, etc */ - /* XXX we could do these initializations once per primitive */ - func = softpipe->depth_stencil->stencil[face].func; - failOp = softpipe->depth_stencil->stencil[face].fail_op; - zFailOp = softpipe->depth_stencil->stencil[face].zfail_op; - zPassOp = softpipe->depth_stencil->stencil[face].zpass_op; - ref = softpipe->depth_stencil->stencil[face].ref_value; - wrtMask = softpipe->depth_stencil->stencil[face].writemask; - valMask = softpipe->depth_stencil->stencil[face].valuemask; - - assert(ps); /* shouldn't get here if there's no stencil buffer */ - - /* get stencil values from cached tile */ - switch (ps->format) { - case PIPE_FORMAT_S8Z24_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - stencilVals[j] = tile->data.depth32[y][x] >> 24; - } - break; - case PIPE_FORMAT_Z24S8_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - stencilVals[j] = tile->data.depth32[y][x] & 0xff; - } - break; - case PIPE_FORMAT_S8_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - stencilVals[j] = tile->data.stencil8[y][x]; - } - break; - default: - assert(0); - } - - /* do the stencil test first */ - { - unsigned passMask, failMask; - passMask = do_stencil_test(stencilVals, func, ref, valMask); - failMask = quad->inout.mask & ~passMask; - quad->inout.mask &= passMask; - - if (failOp != PIPE_STENCIL_OP_KEEP) { - apply_stencil_op(stencilVals, failMask, failOp, ref, wrtMask); - } - } - - if (quad->inout.mask) { - /* now the pixels that passed the stencil test are depth tested */ - if (softpipe->depth_stencil->depth.enabled) { - const unsigned origMask = quad->inout.mask; - - sp_depth_test_quad(qs, quad); /* quad->mask is updated */ - - /* update stencil buffer values according to z pass/fail result */ - if (zFailOp != PIPE_STENCIL_OP_KEEP) { - const unsigned failMask = origMask & ~quad->inout.mask; - apply_stencil_op(stencilVals, failMask, zFailOp, ref, wrtMask); - } - - if (zPassOp != PIPE_STENCIL_OP_KEEP) { - const unsigned passMask = origMask & quad->inout.mask; - apply_stencil_op(stencilVals, passMask, zPassOp, ref, wrtMask); - } - } - else { - /* no depth test, apply Zpass operator to stencil buffer values */ - apply_stencil_op(stencilVals, quad->inout.mask, zPassOp, ref, wrtMask); - } - - } - - /* put new stencil values into cached tile */ - switch (ps->format) { - case PIPE_FORMAT_S8Z24_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - uint s8z24 = tile->data.depth32[y][x]; - s8z24 = (stencilVals[j] << 24) | (s8z24 & 0xffffff); - tile->data.depth32[y][x] = s8z24; - } - break; - case PIPE_FORMAT_Z24S8_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - uint z24s8 = tile->data.depth32[y][x]; - z24s8 = (z24s8 & 0xffffff00) | stencilVals[j]; - tile->data.depth32[y][x] = z24s8; - } - break; - case PIPE_FORMAT_S8_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->input.x0 % TILE_SIZE + (j & 1); - int y = quad->input.y0 % TILE_SIZE + (j >> 1); - tile->data.stencil8[y][x] = stencilVals[j]; - } - break; - default: - assert(0); - } - - if (quad->inout.mask) - qs->next->run(qs->next, quad); -} - - -static void stencil_begin(struct quad_stage *qs) -{ - qs->next->begin(qs->next); -} - - -static void stencil_destroy(struct quad_stage *qs) -{ - FREE( qs ); -} - - -struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe ) -{ - struct quad_stage *stage = CALLOC_STRUCT(quad_stage); - - stage->softpipe = softpipe; - stage->begin = stencil_begin; - stage->run = stencil_test_quad; - stage->destroy = stencil_destroy; - - return stage; -} diff --git a/src/gallium/drivers/softpipe/sp_quad_stipple.c b/src/gallium/drivers/softpipe/sp_quad_stipple.c index 07162db7b6..a0527a596a 100644 --- a/src/gallium/drivers/softpipe/sp_quad_stipple.c +++ b/src/gallium/drivers/softpipe/sp_quad_stipple.c @@ -14,14 +14,20 @@ * Apply polygon stipple to quads produced by triangle rasterization */ static void -stipple_quad(struct quad_stage *qs, struct quad_header *quad) +stipple_quad(struct quad_stage *qs, struct quad_header *quads[], unsigned nr) { static const uint bit31 = 1 << 31; static const uint bit30 = 1 << 30; + unsigned pass = nr; + + struct softpipe_context *softpipe = qs->softpipe; + unsigned q; + + pass = 0; + + for (q = 0; q < nr; q++) { + struct quad_header *quad = quads[q]; - if (quad->input.prim == QUAD_PRIM_TRI) { - struct softpipe_context *softpipe = qs->softpipe; - /* need to invert Y to index into OpenGL's stipple pattern */ const int col0 = quad->input.x0 % 32; const int y0 = quad->input.y0; const int y1 = y0 + 1; @@ -41,13 +47,11 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) if ((stipple1 & (bit30 >> col0)) == 0) quad->inout.mask &= ~MASK_BOTTOM_RIGHT; - if (!quad->inout.mask) { - /* all fragments failed stipple test, end of quad pipeline */ - return; - } + if (quad->inout.mask) + quads[pass++] = quad; } - qs->next->run(qs->next, quad); + qs->next->run(qs->next, quads, pass); } diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c index ce77018415..bd3532de4f 100644 --- a/src/gallium/drivers/softpipe/sp_screen.c +++ b/src/gallium/drivers/softpipe/sp_screen.c @@ -40,7 +40,7 @@ static const char * softpipe_get_vendor(struct pipe_screen *screen) { - return "Tungsten Graphics, Inc."; + return "VMware, Inc."; } @@ -58,7 +58,9 @@ softpipe_get_param(struct pipe_screen *screen, int param) case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: return PIPE_MAX_SAMPLERS; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: - return PIPE_MAX_SAMPLERS; + return PIPE_MAX_VERTEX_SAMPLERS; + case PIPE_CAP_MAX_COMBINED_SAMPLERS: + return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS; case PIPE_CAP_NPOT_TEXTURES: return 1; case PIPE_CAP_TWO_SIDED_STENCIL: @@ -82,7 +84,7 @@ softpipe_get_param(struct pipe_screen *screen, int param) case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: return 13; /* max 4Kx4K */ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: - return 8; /* max 128x128x128 */ + return 9; /* max 256x256x256 */ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return 13; /* max 4Kx4K */ case PIPE_CAP_TGSI_CONT_SUPPORTED: @@ -135,11 +137,19 @@ softpipe_is_format_supported( struct pipe_screen *screen, target == PIPE_TEXTURE_CUBE); switch(format) { + case PIPE_FORMAT_L16_UNORM: + case PIPE_FORMAT_YCBCR_REV: + case PIPE_FORMAT_YCBCR: case PIPE_FORMAT_DXT1_RGB: case PIPE_FORMAT_DXT1_RGBA: case PIPE_FORMAT_DXT3_RGBA: case PIPE_FORMAT_DXT5_RGBA: case PIPE_FORMAT_Z32_FLOAT: + case PIPE_FORMAT_R8G8_SNORM: + case PIPE_FORMAT_B6UG5SR5S_NORM: + case PIPE_FORMAT_X8UB8UG8SR8S_NORM: + case PIPE_FORMAT_A8B8G8R8_SNORM: + case PIPE_FORMAT_NONE: return FALSE; default: return TRUE; diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index de3ae3c369..615581b95f 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -33,7 +33,6 @@ */ #include "sp_context.h" -#include "sp_prim_setup.h" #include "sp_quad.h" #include "sp_quad_pipe.h" #include "sp_setup.h" @@ -61,87 +60,9 @@ struct edge { int lines; /**< number of lines on this edge */ }; -#if SP_NUM_QUAD_THREADS > 1 -/* Set to 1 if you want other threads to be instantly - * notified of pending jobs. - */ -#define INSTANT_NOTEMPTY_NOTIFY 0 - -struct thread_info -{ - struct setup_context *setup; - uint id; - pipe_thread handle; -}; - -struct quad_job; - -typedef void (* quad_job_routine)( struct setup_context *setup, uint thread, struct quad_job *job ); - -struct quad_job -{ - struct quad_header_input input; - struct quad_header_inout inout; - quad_job_routine routine; -}; - -#define NUM_QUAD_JOBS 64 - -struct quad_job_que -{ - struct quad_job jobs[NUM_QUAD_JOBS]; - uint first; - uint last; - pipe_mutex que_mutex; - pipe_condvar que_notfull_condvar; - pipe_condvar que_notempty_condvar; - uint jobs_added; - uint jobs_done; - pipe_condvar que_done_condvar; -}; +#define MAX_QUADS 16 -static void -add_quad_job( struct quad_job_que *que, struct quad_header *quad, quad_job_routine routine ) -{ -#if INSTANT_NOTEMPTY_NOTIFY - boolean empty; -#endif - - /* Wait for empty slot, see if the que is empty. - */ - pipe_mutex_lock( que->que_mutex ); - while ((que->last + 1) % NUM_QUAD_JOBS == que->first) { -#if !INSTANT_NOTEMPTY_NOTIFY - pipe_condvar_broadcast( que->que_notempty_condvar ); -#endif - pipe_condvar_wait( que->que_notfull_condvar, que->que_mutex ); - } -#if INSTANT_NOTEMPTY_NOTIFY - empty = que->last == que->first; -#endif - que->jobs_added++; - pipe_mutex_unlock( que->que_mutex ); - - /* Submit new job. - */ - que->jobs[que->last].input = quad->input; - que->jobs[que->last].inout = quad->inout; - que->jobs[que->last].routine = routine; - que->last = (que->last + 1) % NUM_QUAD_JOBS; - -#if INSTANT_NOTEMPTY_NOTIFY - /* If the que was empty, notify consumers there's a job to be done. - */ - if (empty) { - pipe_mutex_lock( que->que_mutex ); - pipe_condvar_broadcast( que->que_notempty_condvar ); - pipe_mutex_unlock( que->que_mutex ); - } -#endif -} - -#endif /** * Triangle setup info (derived from draw_stage). @@ -164,22 +85,21 @@ struct setup_context { struct edge emaj; float oneoverarea; + int facing; + + float pixel_offset; + + struct quad_header quad[MAX_QUADS]; + struct quad_header *quad_ptrs[MAX_QUADS]; + unsigned count; struct tgsi_interp_coef coef[PIPE_MAX_SHADER_INPUTS]; struct tgsi_interp_coef posCoef; /* For Z, W */ - struct quad_header quad; - -#if SP_NUM_QUAD_THREADS > 1 - struct quad_job_que que; - struct thread_info threads[SP_NUM_QUAD_THREADS]; -#endif struct { int left[2]; /**< [0] = row0, [1] = row1 */ int right[2]; int y; - unsigned y_flags; - unsigned mask; /**< mask of MASK_BOTTOM/TOP_LEFT/RIGHT bits */ } span; #if DEBUG_FRAGS @@ -188,69 +108,9 @@ struct setup_context { #endif unsigned winding; /* which winding to cull */ + unsigned nr_vertex_attrs; }; -#if SP_NUM_QUAD_THREADS > 1 - -static PIPE_THREAD_ROUTINE( quad_thread, param ) -{ - struct thread_info *info = (struct thread_info *) param; - struct quad_job_que *que = &info->setup->que; - - for (;;) { - struct quad_job job; - boolean full; - - /* Wait for an available job. - */ - pipe_mutex_lock( que->que_mutex ); - while (que->last == que->first) - pipe_condvar_wait( que->que_notempty_condvar, que->que_mutex ); - - /* See if the que is full. - */ - full = (que->last + 1) % NUM_QUAD_JOBS == que->first; - - /* Take a job and remove it from que. - */ - job = que->jobs[que->first]; - que->first = (que->first + 1) % NUM_QUAD_JOBS; - - /* Notify the producer if the que is not full. - */ - if (full) - pipe_condvar_signal( que->que_notfull_condvar ); - pipe_mutex_unlock( que->que_mutex ); - - job.routine( info->setup, info->id, &job ); - - /* Notify the producer if that's the last finished job. - */ - pipe_mutex_lock( que->que_mutex ); - que->jobs_done++; - if (que->jobs_added == que->jobs_done) - pipe_condvar_signal( que->que_done_condvar ); - pipe_mutex_unlock( que->que_mutex ); - } - - return NULL; -} - -#define WAIT_FOR_COMPLETION(setup) \ - do {\ - pipe_mutex_lock( setup->que.que_mutex );\ - if (!INSTANT_NOTEMPTY_NOTIFY)\ - pipe_condvar_broadcast( setup->que.que_notempty_condvar );\ - while (setup->que.jobs_added != setup->que.jobs_done)\ - pipe_condvar_wait( setup->que.que_done_condvar, setup->que.que_mutex );\ - pipe_mutex_unlock( setup->que.que_mutex );\ - } while (0) - -#else - -#define WAIT_FOR_COMPLETION(setup) ((void) 0) - -#endif @@ -313,98 +173,18 @@ quad_clip( struct setup_context *setup, struct quad_header *quad ) * Emit a quad (pass to next stage) with clipping. */ static INLINE void -clip_emit_quad( struct setup_context *setup, struct quad_header *quad, uint thread ) +clip_emit_quad( struct setup_context *setup, struct quad_header *quad ) { quad_clip( setup, quad ); + if (quad->inout.mask) { struct softpipe_context *sp = setup->softpipe; - sp->quad[thread].first->run( sp->quad[thread].first, quad ); + sp->quad.first->run( sp->quad.first, &quad, 1 ); } } -#if SP_NUM_QUAD_THREADS > 1 - -static void -clip_emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *job ) -{ - struct quad_header quad; - - quad.input = job->input; - quad.inout = job->inout; - quad.coef = setup->quad.coef; - quad.posCoef = setup->quad.posCoef; - quad.nr_attrs = setup->quad.nr_attrs; - clip_emit_quad( setup, &quad, thread ); -} -#define CLIP_EMIT_QUAD(setup) add_quad_job( &setup->que, &setup->quad, clip_emit_quad_job ) - -#else - -#define CLIP_EMIT_QUAD(setup) clip_emit_quad( setup, &setup->quad, 0 ) - -#endif - -/** - * Emit a quad (pass to next stage). No clipping is done. - */ -static INLINE void -emit_quad( struct setup_context *setup, struct quad_header *quad, uint thread ) -{ - struct softpipe_context *sp = setup->softpipe; -#if DEBUG_FRAGS - uint mask = quad->inout.mask; -#endif - -#if DEBUG_FRAGS - if (mask & 1) setup->numFragsEmitted++; - if (mask & 2) setup->numFragsEmitted++; - if (mask & 4) setup->numFragsEmitted++; - if (mask & 8) setup->numFragsEmitted++; -#endif - sp->quad[thread].first->run( sp->quad[thread].first, quad ); -#if DEBUG_FRAGS - mask = quad->inout.mask; - if (mask & 1) setup->numFragsWritten++; - if (mask & 2) setup->numFragsWritten++; - if (mask & 4) setup->numFragsWritten++; - if (mask & 8) setup->numFragsWritten++; -#endif -} - -#if SP_NUM_QUAD_THREADS > 1 - -static void -emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *job ) -{ - struct quad_header quad; - - quad.input = job->input; - quad.inout = job->inout; - quad.coef = setup->quad.coef; - quad.posCoef = setup->quad.posCoef; - quad.nr_attrs = setup->quad.nr_attrs; - emit_quad( setup, &quad, thread ); -} - -#define EMIT_QUAD(setup,x,y,mask) do {\ - setup->quad.input.x0 = x;\ - setup->quad.input.y0 = y;\ - setup->quad.inout.mask = mask;\ - add_quad_job( &setup->que, &setup->quad, emit_quad_job );\ - } while (0) - -#else - -#define EMIT_QUAD(setup,x,y,mask) do {\ - setup->quad.input.x0 = x;\ - setup->quad.input.y0 = y;\ - setup->quad.inout.mask = mask;\ - emit_quad( setup, &setup->quad, 0 );\ - } while (0) - -#endif /** * Given an X or Y coordinate, return the block/quad coordinate that it @@ -412,7 +192,12 @@ emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *job ) */ static INLINE int block( int x ) { - return x & ~1; + return x & ~(2-1); +} + +static INLINE int block_x( int x ) +{ + return x & ~(16-1); } @@ -421,72 +206,63 @@ static INLINE int block( int x ) */ static void flush_spans( struct setup_context *setup ) { + const int step = 16; const int xleft0 = setup->span.left[0]; const int xleft1 = setup->span.left[1]; const int xright0 = setup->span.right[0]; const int xright1 = setup->span.right[1]; - int minleft, maxright; + struct quad_stage *pipe = setup->softpipe->quad.first; + + + int minleft = block_x(MIN2(xleft0, xleft1)); + int maxright = MAX2(xright0, xright1); int x; - switch (setup->span.y_flags) { - case 0x3: - /* both odd and even lines written (both quad rows) */ - minleft = block(MIN2(xleft0, xleft1)); - maxright = block(MAX2(xright0, xright1)); - for (x = minleft; x <= maxright; x += 2) { - /* determine which of the four pixels is inside the span bounds */ - uint mask = 0x0; - if (x >= xleft0 && x < xright0) - mask |= MASK_TOP_LEFT; - if (x >= xleft1 && x < xright1) - mask |= MASK_BOTTOM_LEFT; - if (x+1 >= xleft0 && x+1 < xright0) - mask |= MASK_TOP_RIGHT; - if (x+1 >= xleft1 && x+1 < xright1) - mask |= MASK_BOTTOM_RIGHT; - if (mask) - EMIT_QUAD( setup, x, setup->span.y, mask ); - } - break; - - case 0x1: - /* only even line written (quad top row) */ - minleft = block(xleft0); - maxright = block(xright0); - for (x = minleft; x <= maxright; x += 2) { - uint mask = 0x0; - if (x >= xleft0 && x < xright0) - mask |= MASK_TOP_LEFT; - if (x+1 >= xleft0 && x+1 < xright0) - mask |= MASK_TOP_RIGHT; - if (mask) - EMIT_QUAD( setup, x, setup->span.y, mask ); - } - break; - - case 0x2: - /* only odd line written (quad bottom row) */ - minleft = block(xleft1); - maxright = block(xright1); - for (x = minleft; x <= maxright; x += 2) { - uint mask = 0x0; - if (x >= xleft1 && x < xright1) - mask |= MASK_BOTTOM_LEFT; - if (x+1 >= xleft1 && x+1 < xright1) - mask |= MASK_BOTTOM_RIGHT; - if (mask) - EMIT_QUAD( setup, x, setup->span.y, mask ); - } - break; + for (x = minleft; x < maxright; x += step) { + unsigned skip_left0 = CLAMP(xleft0 - x, 0, step); + unsigned skip_left1 = CLAMP(xleft1 - x, 0, step); + unsigned skip_right0 = CLAMP(x + step - xright0, 0, step); + unsigned skip_right1 = CLAMP(x + step - xright1, 0, step); + unsigned lx = x; + unsigned q = 0; - default: - return; + unsigned skipmask_left0 = (1U << skip_left0) - 1U; + unsigned skipmask_left1 = (1U << skip_left1) - 1U; + + /* These calculations fail when step == 32 and skip_right == 0. + */ + unsigned skipmask_right0 = ~0U << (unsigned)(step - skip_right0); + unsigned skipmask_right1 = ~0U << (unsigned)(step - skip_right1); + + unsigned mask0 = ~skipmask_left0 & ~skipmask_right0; + unsigned mask1 = ~skipmask_left1 & ~skipmask_right1; + + if (mask0 | mask1) { + do { + unsigned quadmask = (mask0 & 3) | ((mask1 & 3) << 2); + if (quadmask) { + setup->quad[q].input.x0 = lx; + setup->quad[q].input.y0 = setup->span.y; + setup->quad[q].input.facing = setup->facing; + setup->quad[q].inout.mask = quadmask; + setup->quad_ptrs[q] = &setup->quad[q]; + q++; + } + mask0 >>= 2; + mask1 >>= 2; + lx += 2; + } while (mask0 | mask1); + + pipe->run( pipe, setup->quad_ptrs, q ); + } } + setup->span.y = 0; - setup->span.y_flags = 0; setup->span.right[0] = 0; setup->span.right[1] = 0; + setup->span.left[0] = 1000000; /* greater than right[0] */ + setup->span.left[1] = 1000000; /* greater than right[1] */ } @@ -495,8 +271,8 @@ static void print_vertex(const struct setup_context *setup, const float (*v)[4]) { int i; - debug_printf(" Vertex: (%p)\n", v); - for (i = 0; i < setup->quad.nr_attrs; i++) { + debug_printf(" Vertex: (%p)\n", (void *) v); + for (i = 0; i < setup->nr_vertex_attrs; i++) { debug_printf(" %d: %f %f %f %f\n", i, v[i][0], v[i][1], v[i][2], v[i][3]); if (util_is_inf_or_nan(v[i][0])) { @@ -601,7 +377,19 @@ static boolean setup_sort_vertices( struct setup_context *setup, * - the GLSL gl_FrontFacing fragment attribute (bool) * - two-sided stencil test */ - setup->quad.input.facing = (det > 0.0) ^ (setup->softpipe->rasterizer->front_winding == PIPE_WINDING_CW); + setup->facing = + ((det > 0.0) ^ + (setup->softpipe->rasterizer->front_winding == PIPE_WINDING_CW)); + + /* Prepare pixel offset for rasterisation: + * - pixel center (0.5, 0.5) for GL, or + * - assume (0.0, 0.0) for other APIs. + */ + if (setup->softpipe->rasterizer->gl_rasterization_rules) { + setup->pixel_offset = 0.5f; + } else { + setup->pixel_offset = 0.0f; + } return TRUE; } @@ -651,7 +439,7 @@ static void tri_linear_coeff( struct setup_context *setup, /* calculate a0 as the value which would be sampled for the * fragment at (0,0), taking into account that we want to sample at - * pixel centers, in other words (0.5, 0.5). + * pixel centers, in other words (pixel_offset, pixel_offset). * * this is neat but unfortunately not a good way to do things for * triangles with very large values of dadx or dady as it will @@ -662,8 +450,8 @@ static void tri_linear_coeff( struct setup_context *setup, * instead - i'll switch to this later. */ coef->a0[i] = (setup->vmin[vertSlot][i] - - (dadx * (setup->vmin[0][0] - 0.5f) + - dady * (setup->vmin[0][1] - 0.5f))); + (dadx * (setup->vmin[0][0] - setup->pixel_offset) + + dady * (setup->vmin[0][1] - setup->pixel_offset))); /* debug_printf("attr[%d].%c: %f dx:%f dy:%f\n", @@ -711,8 +499,8 @@ static void tri_persp_coeff( struct setup_context *setup, coef->dadx[i] = dadx; coef->dady[i] = dady; coef->a0[i] = (mina - - (dadx * (setup->vmin[0][0] - 0.5f) + - dady * (setup->vmin[0][1] - 0.5f))); + (dadx * (setup->vmin[0][0] - setup->pixel_offset) + + dady * (setup->vmin[0][1] - setup->pixel_offset))); } @@ -788,7 +576,7 @@ static void setup_tri_coefficients( struct setup_context *setup ) } if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FACE) { - setup->coef[fragSlot].a0[0] = 1.0f - setup->quad.input.facing; + setup->coef[fragSlot].a0[0] = 1.0f - setup->facing; setup->coef[fragSlot].dadx[0] = 0.0; setup->coef[fragSlot].dady[0] = 0.0; } @@ -799,12 +587,12 @@ static void setup_tri_coefficients( struct setup_context *setup ) static void setup_tri_edges( struct setup_context *setup ) { - float vmin_x = setup->vmin[0][0] + 0.5f; - float vmid_x = setup->vmid[0][0] + 0.5f; + float vmin_x = setup->vmin[0][0] + setup->pixel_offset; + float vmid_x = setup->vmid[0][0] + setup->pixel_offset; - float vmin_y = setup->vmin[0][1] - 0.5f; - float vmid_y = setup->vmid[0][1] - 0.5f; - float vmax_y = setup->vmax[0][1] - 0.5f; + float vmin_y = setup->vmin[0][1] - setup->pixel_offset; + float vmid_y = setup->vmid[0][1] - setup->pixel_offset; + float vmax_y = setup->vmax[0][1] - setup->pixel_offset; setup->emaj.sy = ceilf(vmin_y); setup->emaj.lines = (int) ceilf(vmax_y - setup->emaj.sy); @@ -844,11 +632,10 @@ static void subtriangle( struct setup_context *setup, /* clip top/bottom */ start_y = sy; - finish_y = sy + lines; - if (start_y < miny) start_y = miny; + finish_y = sy + lines; if (finish_y > maxy) finish_y = maxy; @@ -885,7 +672,6 @@ static void subtriangle( struct setup_context *setup, setup->span.left[_y&1] = left; setup->span.right[_y&1] = right; - setup->span.y_flags |= 1<<(_y&1); } } @@ -923,7 +709,7 @@ calc_det( const float (*v0)[4], /** * Do setup for triangle rasterization, then render the triangle. */ -void setup_tri( struct setup_context *setup, +void sp_setup_tri( struct setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) @@ -958,10 +744,9 @@ void setup_tri( struct setup_context *setup, setup_tri_coefficients( setup ); setup_tri_edges( setup ); - setup->quad.input.prim = QUAD_PRIM_TRI; + assert(setup->softpipe->reduced_prim == PIPE_PRIM_TRIANGLES); setup->span.y = 0; - setup->span.y_flags = 0; setup->span.right[0] = 0; setup->span.right[1] = 0; /* setup->span.z_mode = tri_z_mode( setup->ctx ); */ @@ -983,8 +768,6 @@ void setup_tri( struct setup_context *setup, flush_spans( setup ); - WAIT_FOR_COMPLETION(setup); - #if DEBUG_FRAGS printf("Tri: %u frags emitted, %u written\n", setup->numFragsEmitted, @@ -1009,8 +792,8 @@ line_linear_coeff(const struct setup_context *setup, coef->dadx[i] = dadx; coef->dady[i] = dady; coef->a0[i] = (setup->vmin[vertSlot][i] - - (dadx * (setup->vmin[0][0] - 0.5f) + - dady * (setup->vmin[0][1] - 0.5f))); + (dadx * (setup->vmin[0][0] - setup->pixel_offset) + + dady * (setup->vmin[0][1] - setup->pixel_offset))); } @@ -1032,8 +815,8 @@ line_persp_coeff(const struct setup_context *setup, coef->dadx[i] = dadx; coef->dady[i] = dady; coef->a0[i] = (setup->vmin[vertSlot][i] - - (dadx * (setup->vmin[0][0] - 0.5f) + - dady * (setup->vmin[0][1] - 0.5f))); + (dadx * (setup->vmin[0][0] - setup->pixel_offset) + + dady * (setup->vmin[0][1] - setup->pixel_offset))); } @@ -1101,7 +884,7 @@ setup_line_coefficients(struct setup_context *setup, } if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FACE) { - setup->coef[fragSlot].a0[0] = 1.0f - setup->quad.input.facing; + setup->coef[fragSlot].a0[0] = 1.0f - setup->facing; setup->coef[fragSlot].dadx[0] = 0.0; setup->coef[fragSlot].dady[0] = 0.0; } @@ -1122,20 +905,20 @@ plot(struct setup_context *setup, int x, int y) const int quadY = y - iy; const int mask = (1 << ix) << (2 * iy); - if (quadX != setup->quad.input.x0 || - quadY != setup->quad.input.y0) + if (quadX != setup->quad[0].input.x0 || + quadY != setup->quad[0].input.y0) { /* flush prev quad, start new quad */ - if (setup->quad.input.x0 != -1) - CLIP_EMIT_QUAD(setup); + if (setup->quad[0].input.x0 != -1) + clip_emit_quad( setup, &setup->quad[0] ); - setup->quad.input.x0 = quadX; - setup->quad.input.y0 = quadY; - setup->quad.inout.mask = 0x0; + setup->quad[0].input.x0 = quadX; + setup->quad[0].input.y0 = quadY; + setup->quad[0].inout.mask = 0x0; } - setup->quad.inout.mask |= mask; + setup->quad[0].inout.mask |= mask; } @@ -1145,7 +928,7 @@ plot(struct setup_context *setup, int x, int y) * to handle stippling and wide lines. */ void -setup_line(struct setup_context *setup, +sp_setup_line(struct setup_context *setup, const float (*v0)[4], const float (*v1)[4]) { @@ -1195,17 +978,18 @@ setup_line(struct setup_context *setup, assert(dx >= 0); assert(dy >= 0); + assert(setup->softpipe->reduced_prim == PIPE_PRIM_LINES); + + setup->quad[0].input.x0 = setup->quad[0].input.y0 = -1; + setup->quad[0].inout.mask = 0x0; - setup->quad.input.x0 = setup->quad.input.y0 = -1; - setup->quad.inout.mask = 0x0; - setup->quad.input.prim = QUAD_PRIM_LINE; /* XXX temporary: set coverage to 1.0 so the line appears * if AA mode happens to be enabled. */ - setup->quad.input.coverage[0] = - setup->quad.input.coverage[1] = - setup->quad.input.coverage[2] = - setup->quad.input.coverage[3] = 1.0; + setup->quad[0].input.coverage[0] = + setup->quad[0].input.coverage[1] = + setup->quad[0].input.coverage[2] = + setup->quad[0].input.coverage[3] = 1.0; if (dx > dy) { /*** X-major line ***/ @@ -1249,11 +1033,9 @@ setup_line(struct setup_context *setup, } /* draw final quad */ - if (setup->quad.inout.mask) { - CLIP_EMIT_QUAD(setup); + if (setup->quad[0].inout.mask) { + clip_emit_quad( setup, &setup->quad[0] ); } - - WAIT_FOR_COMPLETION(setup); } @@ -1276,7 +1058,7 @@ point_persp_coeff(const struct setup_context *setup, * XXX could optimize a lot for 1-pixel points. */ void -setup_point( struct setup_context *setup, +sp_setup_point( struct setup_context *setup, const float (*v0)[4] ) { struct softpipe_context *softpipe = setup->softpipe; @@ -1300,6 +1082,8 @@ setup_point( struct setup_context *setup, if (softpipe->no_rast) return; + assert(setup->softpipe->reduced_prim == PIPE_PRIM_POINTS); + /* For points, all interpolants are constant-valued. * However, for point sprites, we'll need to setup texcoords appropriately. * XXX: which coefficients are the texcoords??? @@ -1346,22 +1130,21 @@ setup_point( struct setup_context *setup, } if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FACE) { - setup->coef[fragSlot].a0[0] = 1.0f - setup->quad.input.facing; + setup->coef[fragSlot].a0[0] = 1.0f - setup->facing; setup->coef[fragSlot].dadx[0] = 0.0; setup->coef[fragSlot].dady[0] = 0.0; } } - setup->quad.input.prim = QUAD_PRIM_POINT; if (halfSize <= 0.5 && !round) { /* special case for 1-pixel points */ const int ix = ((int) x) & 1; const int iy = ((int) y) & 1; - setup->quad.input.x0 = (int) x - ix; - setup->quad.input.y0 = (int) y - iy; - setup->quad.inout.mask = (1 << ix) << (2 * iy); - CLIP_EMIT_QUAD(setup); + setup->quad[0].input.x0 = (int) x - ix; + setup->quad[0].input.y0 = (int) y - iy; + setup->quad[0].inout.mask = (1 << ix) << (2 * iy); + clip_emit_quad( setup, &setup->quad[0] ); } else { if (round) { @@ -1381,15 +1164,15 @@ setup_point( struct setup_context *setup, for (ix = ixmin; ix <= ixmax; ix += 2) { float dx, dy, dist2, cover; - setup->quad.inout.mask = 0x0; + setup->quad[0].inout.mask = 0x0; dx = (ix + 0.5f) - x; dy = (iy + 0.5f) - y; dist2 = dx * dx + dy * dy; if (dist2 <= rmax2) { cover = 1.0F - (dist2 - rmin2) * cscale; - setup->quad.input.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0f); - setup->quad.inout.mask |= MASK_TOP_LEFT; + setup->quad[0].input.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0f); + setup->quad[0].inout.mask |= MASK_TOP_LEFT; } dx = (ix + 1.5f) - x; @@ -1397,8 +1180,8 @@ setup_point( struct setup_context *setup, dist2 = dx * dx + dy * dy; if (dist2 <= rmax2) { cover = 1.0F - (dist2 - rmin2) * cscale; - setup->quad.input.coverage[QUAD_TOP_RIGHT] = MIN2(cover, 1.0f); - setup->quad.inout.mask |= MASK_TOP_RIGHT; + setup->quad[0].input.coverage[QUAD_TOP_RIGHT] = MIN2(cover, 1.0f); + setup->quad[0].inout.mask |= MASK_TOP_RIGHT; } dx = (ix + 0.5f) - x; @@ -1406,8 +1189,8 @@ setup_point( struct setup_context *setup, dist2 = dx * dx + dy * dy; if (dist2 <= rmax2) { cover = 1.0F - (dist2 - rmin2) * cscale; - setup->quad.input.coverage[QUAD_BOTTOM_LEFT] = MIN2(cover, 1.0f); - setup->quad.inout.mask |= MASK_BOTTOM_LEFT; + setup->quad[0].input.coverage[QUAD_BOTTOM_LEFT] = MIN2(cover, 1.0f); + setup->quad[0].inout.mask |= MASK_BOTTOM_LEFT; } dx = (ix + 1.5f) - x; @@ -1415,14 +1198,14 @@ setup_point( struct setup_context *setup, dist2 = dx * dx + dy * dy; if (dist2 <= rmax2) { cover = 1.0F - (dist2 - rmin2) * cscale; - setup->quad.input.coverage[QUAD_BOTTOM_RIGHT] = MIN2(cover, 1.0f); - setup->quad.inout.mask |= MASK_BOTTOM_RIGHT; + setup->quad[0].input.coverage[QUAD_BOTTOM_RIGHT] = MIN2(cover, 1.0f); + setup->quad[0].inout.mask |= MASK_BOTTOM_RIGHT; } - if (setup->quad.inout.mask) { - setup->quad.input.x0 = ix; - setup->quad.input.y0 = iy; - CLIP_EMIT_QUAD(setup); + if (setup->quad[0].inout.mask) { + setup->quad[0].input.x0 = ix; + setup->quad[0].input.y0 = iy; + clip_emit_quad( setup, &setup->quad[0] ); } } } @@ -1466,33 +1249,28 @@ setup_point( struct setup_context *setup, mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT); } - setup->quad.inout.mask = mask; - setup->quad.input.x0 = ix; - setup->quad.input.y0 = iy; - CLIP_EMIT_QUAD(setup); + setup->quad[0].inout.mask = mask; + setup->quad[0].input.x0 = ix; + setup->quad[0].input.y0 = iy; + clip_emit_quad( setup, &setup->quad[0] ); } } } } - - WAIT_FOR_COMPLETION(setup); } -void setup_prepare( struct setup_context *setup ) +void sp_setup_prepare( struct setup_context *setup ) { struct softpipe_context *sp = setup->softpipe; - unsigned i; if (sp->dirty) { softpipe_update_derived(sp); } /* Note: nr_attrs is only used for debugging (vertex printing) */ - setup->quad.nr_attrs = draw_num_vs_outputs(sp->draw); + setup->nr_vertex_attrs = draw_num_vs_outputs(sp->draw); - for (i = 0; i < SP_NUM_QUAD_THREADS; i++) { - sp->quad[i].first->begin( sp->quad[i].first ); - } + sp->quad.first->begin( sp->quad.first ); if (sp->reduced_api_prim == PIPE_PRIM_TRIANGLES && sp->rasterizer->fill_cw == PIPE_POLYGON_MODE_FILL && @@ -1508,7 +1286,7 @@ void setup_prepare( struct setup_context *setup ) -void setup_destroy_context( struct setup_context *setup ) +void sp_setup_destroy_context( struct setup_context *setup ) { FREE( setup ); } @@ -1517,33 +1295,20 @@ void setup_destroy_context( struct setup_context *setup ) /** * Create a new primitive setup/render stage. */ -struct setup_context *setup_create_context( struct softpipe_context *softpipe ) +struct setup_context *sp_setup_create_context( struct softpipe_context *softpipe ) { struct setup_context *setup = CALLOC_STRUCT(setup_context); -#if SP_NUM_QUAD_THREADS > 1 - uint i; -#endif + unsigned i; setup->softpipe = softpipe; - setup->quad.coef = setup->coef; - setup->quad.posCoef = &setup->posCoef; - -#if SP_NUM_QUAD_THREADS > 1 - setup->que.first = 0; - setup->que.last = 0; - pipe_mutex_init( setup->que.que_mutex ); - pipe_condvar_init( setup->que.que_notfull_condvar ); - pipe_condvar_init( setup->que.que_notempty_condvar ); - setup->que.jobs_added = 0; - setup->que.jobs_done = 0; - pipe_condvar_init( setup->que.que_done_condvar ); - for (i = 0; i < SP_NUM_QUAD_THREADS; i++) { - setup->threads[i].setup = setup; - setup->threads[i].id = i; - setup->threads[i].handle = pipe_thread_create( quad_thread, &setup->threads[i] ); + for (i = 0; i < MAX_QUADS; i++) { + setup->quad[i].coef = setup->coef; + setup->quad[i].posCoef = &setup->posCoef; } -#endif + + setup->span.left[0] = 1000000; /* greater than right[0] */ + setup->span.left[1] = 1000000; /* greater than right[1] */ return setup; } diff --git a/src/gallium/drivers/softpipe/sp_setup.h b/src/gallium/drivers/softpipe/sp_setup.h index d54f334428..9c8844d2e8 100644 --- a/src/gallium/drivers/softpipe/sp_setup.h +++ b/src/gallium/drivers/softpipe/sp_setup.h @@ -31,23 +31,23 @@ struct setup_context; struct softpipe_context; void -setup_tri( struct setup_context *setup, +sp_setup_tri( struct setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ); void -setup_line(struct setup_context *setup, +sp_setup_line(struct setup_context *setup, const float (*v0)[4], const float (*v1)[4]); void -setup_point( struct setup_context *setup, +sp_setup_point( struct setup_context *setup, const float (*v0)[4] ); -struct setup_context *setup_create_context( struct softpipe_context *softpipe ); -void setup_prepare( struct setup_context *setup ); -void setup_destroy_context( struct setup_context *setup ); +struct setup_context *sp_setup_create_context( struct softpipe_context *softpipe ); +void sp_setup_prepare( struct setup_context *setup ); +void sp_setup_destroy_context( struct setup_context *setup ); #endif diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 9776e978e3..d488fb8710 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -87,6 +87,7 @@ struct sp_fragment_shader { struct sp_vertex_shader { struct pipe_shader_state shader; struct draw_vertex_shader *draw_data; + int max_sampler; /* -1 if no samplers */ }; @@ -103,6 +104,10 @@ void * softpipe_create_sampler_state(struct pipe_context *, const struct pipe_sampler_state *); void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **); +void +softpipe_bind_vertex_sampler_states(struct pipe_context *, + unsigned num_samplers, + void **samplers); void softpipe_delete_sampler_state(struct pipe_context *, void *); void * @@ -149,6 +154,11 @@ void softpipe_set_sampler_textures( struct pipe_context *, unsigned num, struct pipe_texture ** ); +void +softpipe_set_vertex_sampler_textures(struct pipe_context *, + unsigned num_textures, + struct pipe_texture **); + void softpipe_set_viewport_state( struct pipe_context *, const struct pipe_viewport_state * ); diff --git a/src/gallium/drivers/softpipe/sp_state_blend.c b/src/gallium/drivers/softpipe/sp_state_blend.c index 384fe559af..efed082f82 100644 --- a/src/gallium/drivers/softpipe/sp_state_blend.c +++ b/src/gallium/drivers/softpipe/sp_state_blend.c @@ -45,7 +45,7 @@ void softpipe_bind_blend_state( struct pipe_context *pipe, { struct softpipe_context *softpipe = softpipe_context(pipe); - softpipe->blend = (const struct pipe_blend_state *)blend; + softpipe->blend = (struct pipe_blend_state *)blend; softpipe->dirty |= SP_NEW_BLEND; } @@ -86,7 +86,7 @@ softpipe_bind_depth_stencil_state(struct pipe_context *pipe, { struct softpipe_context *softpipe = softpipe_context(pipe); - softpipe->depth_stencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil; + softpipe->depth_stencil = (struct pipe_depth_stencil_alpha_state *)depth_stencil; softpipe->dirty |= SP_NEW_DEPTH_STENCIL_ALPHA; } diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c index 75551000c9..c24a737d07 100644 --- a/src/gallium/drivers/softpipe/sp_state_derived.c +++ b/src/gallium/drivers/softpipe/sp_state_derived.c @@ -32,7 +32,10 @@ #include "draw/draw_vertex.h" #include "draw/draw_private.h" #include "sp_context.h" +#include "sp_screen.h" #include "sp_state.h" +#include "sp_texture.h" +#include "sp_tex_tile_cache.h" /** @@ -63,26 +66,19 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe) if (vinfo->num_attribs == 0) { /* compute vertex layout now */ const struct sp_fragment_shader *spfs = softpipe->fs; - const enum interp_mode colorInterp - = softpipe->rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR; + struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf; + const uint num = draw_num_vs_outputs(softpipe->draw); uint i; - if (softpipe->vbuf) { - /* if using the post-transform vertex buffer, tell draw_vbuf to - * simply emit the whole post-xform vertex as-is: - */ - struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf; - const uint num = draw_num_vs_outputs(softpipe->draw); - uint i; - - /* No longer any need to try and emit draw vertex_header info. - */ - vinfo_vbuf->num_attribs = 0; - for (i = 0; i < num; i++) { - draw_emit_vertex_attr(vinfo_vbuf, EMIT_4F, INTERP_PERSPECTIVE, i); - } - draw_compute_vertex_size(vinfo_vbuf); + /* Tell draw_vbuf to simply emit the whole post-xform vertex + * as-is. No longer any need to try and emit draw vertex_header + * info. + */ + vinfo_vbuf->num_attribs = 0; + for (i = 0; i < num; i++) { + draw_emit_vertex_attr(vinfo_vbuf, EMIT_4F, INTERP_PERSPECTIVE, i); } + draw_compute_vertex_size(vinfo_vbuf); /* * Loop over fragment shader inputs, searching for the matching output @@ -91,35 +87,40 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe) vinfo->num_attribs = 0; for (i = 0; i < spfs->info.num_inputs; i++) { int src; - switch (spfs->info.input_semantic_name[i]) { - case TGSI_SEMANTIC_POSITION: - src = draw_find_vs_output(softpipe->draw, - TGSI_SEMANTIC_POSITION, 0); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src); - break; + enum interp_mode interp; - case TGSI_SEMANTIC_COLOR: - src = draw_find_vs_output(softpipe->draw, TGSI_SEMANTIC_COLOR, - spfs->info.input_semantic_index[i]); - draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); + switch (spfs->info.input_interpolate[i]) { + case TGSI_INTERPOLATE_CONSTANT: + interp = INTERP_CONSTANT; break; - - case TGSI_SEMANTIC_FOG: - src = draw_find_vs_output(softpipe->draw, TGSI_SEMANTIC_FOG, 0); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); + case TGSI_INTERPOLATE_LINEAR: + interp = INTERP_LINEAR; break; - - case TGSI_SEMANTIC_GENERIC: - case TGSI_SEMANTIC_FACE: - /* this includes texcoords and varying vars */ - src = draw_find_vs_output(softpipe->draw, TGSI_SEMANTIC_GENERIC, - spfs->info.input_semantic_index[i]); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); + case TGSI_INTERPOLATE_PERSPECTIVE: + interp = INTERP_PERSPECTIVE; break; - default: assert(0); + interp = INTERP_LINEAR; } + + switch (spfs->info.input_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + interp = INTERP_POS; + break; + + case TGSI_SEMANTIC_COLOR: + if (softpipe->rasterizer->flatshade) { + interp = INTERP_CONSTANT; + } + break; + } + + /* this includes texcoords and varying vars */ + src = draw_find_vs_output(softpipe->draw, + spfs->info.input_semantic_name[i], + spfs->info.input_semantic_index[i]); + draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src); } softpipe->psize_slot = draw_find_vs_output(softpipe->draw, @@ -164,11 +165,19 @@ softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe) static void compute_cliprect(struct softpipe_context *sp) { + /* SP_NEW_FRAMEBUFFER + */ uint surfWidth = sp->framebuffer.width; uint surfHeight = sp->framebuffer.height; + /* SP_NEW_RASTERIZER + */ if (sp->rasterizer->scissor) { - /* clip to scissor rect */ + + /* SP_NEW_SCISSOR + * + * clip to scissor rect: + */ sp->cliprect.minx = MAX2(sp->scissor.minx, 0); sp->cliprect.miny = MAX2(sp->scissor.miny, 0); sp->cliprect.maxx = MIN2(sp->scissor.maxx, surfWidth); @@ -184,27 +193,76 @@ compute_cliprect(struct softpipe_context *sp) } +static void +update_tgsi_samplers( struct softpipe_context *softpipe ) +{ + unsigned i; + + softpipe_reset_sampler_varients( softpipe ); + + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + struct softpipe_tex_tile_cache *tc = softpipe->tex_cache[i]; + if (tc->texture) { + struct softpipe_texture *spt = softpipe_texture(tc->texture); + if (spt->timestamp != tc->timestamp) { + sp_tex_tile_cache_validate_texture( tc ); + /* + _debug_printf("INV %d %d\n", tc->timestamp, spt->timestamp); + */ + tc->timestamp = spt->timestamp; + } + } + } + + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + struct softpipe_tex_tile_cache *tc = softpipe->vertex_tex_cache[i]; + + if (tc->texture) { + struct softpipe_texture *spt = softpipe_texture(tc->texture); + + if (spt->timestamp != tc->timestamp) { + sp_tex_tile_cache_validate_texture(tc); + tc->timestamp = spt->timestamp; + } + } + } +} + + /* Hopefully this will remain quite simple, otherwise need to pull in * something like the state tracker mechanism. */ void softpipe_update_derived( struct softpipe_context *softpipe ) { + struct softpipe_screen *sp_screen = softpipe_screen(softpipe->pipe.screen); + + /* Check for updated textures. + */ + if (softpipe->tex_timestamp != sp_screen->timestamp) { + softpipe->tex_timestamp = sp_screen->timestamp; + softpipe->dirty |= SP_NEW_TEXTURE; + } + + if (softpipe->dirty & (SP_NEW_SAMPLER | + SP_NEW_TEXTURE | + SP_NEW_FS | + SP_NEW_VS)) + update_tgsi_samplers( softpipe ); + if (softpipe->dirty & (SP_NEW_RASTERIZER | SP_NEW_FS | SP_NEW_VS)) invalidate_vertex_layout( softpipe ); if (softpipe->dirty & (SP_NEW_SCISSOR | - SP_NEW_DEPTH_STENCIL_ALPHA | + SP_NEW_RASTERIZER | SP_NEW_FRAMEBUFFER)) compute_cliprect(softpipe); if (softpipe->dirty & (SP_NEW_BLEND | SP_NEW_DEPTH_STENCIL_ALPHA | SP_NEW_FRAMEBUFFER | - SP_NEW_RASTERIZER | - SP_NEW_FS | - SP_NEW_QUERY)) + SP_NEW_FS)) sp_build_quad_pipeline(softpipe); softpipe->dirty = 0; diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index 4330c20393..b41f7e8ab7 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -31,9 +31,8 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_shader_tokens.h" #include "draw/draw_context.h" +#include "draw/draw_vs.h" #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_scan.h" #include "tgsi/tgsi_parse.h" @@ -51,12 +50,9 @@ softpipe_create_fs_state(struct pipe_context *pipe, tgsi_dump(templ->tokens, 0); /* codegen */ - state = softpipe_create_fs_llvm( softpipe, templ ); + state = softpipe_create_fs_sse( softpipe, templ ); if (!state) { - state = softpipe_create_fs_sse( softpipe, templ ); - if (!state) { - state = softpipe_create_fs_exec( softpipe, templ ); - } + state = softpipe_create_fs_exec( softpipe, templ ); } assert(state); @@ -111,6 +107,8 @@ softpipe_create_vs_state(struct pipe_context *pipe, if (state->draw_data == NULL) goto fail; + state->max_sampler = state->draw_data->info.file_max[TGSI_FILE_SAMPLER]; + return state; fail: @@ -128,7 +126,7 @@ softpipe_bind_vs_state(struct pipe_context *pipe, void *vs) { struct softpipe_context *softpipe = softpipe_context(pipe); - softpipe->vs = (const struct sp_vertex_shader *)vs; + softpipe->vs = (struct sp_vertex_shader *) vs; draw_bind_vertex_shader(softpipe->draw, (softpipe->vs ? softpipe->vs->draw_data : NULL)); @@ -142,10 +140,10 @@ softpipe_delete_vs_state(struct pipe_context *pipe, void *vs) { struct softpipe_context *softpipe = softpipe_context(pipe); - struct sp_vertex_shader *state = - (struct sp_vertex_shader *)vs; + struct sp_vertex_shader *state = (struct sp_vertex_shader *) vs; draw_delete_vertex_shader(softpipe->draw, state->draw_data); + FREE( (void *)state->shader.tokens ); FREE( state ); } diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c index cb517b02e4..ceb4e338f1 100644 --- a/src/gallium/drivers/softpipe/sp_state_sampler.c +++ b/src/gallium/drivers/softpipe/sp_state_sampler.c @@ -32,21 +32,37 @@ #include "util/u_memory.h" #include "draw/draw_context.h" +#include "draw/draw_context.h" #include "sp_context.h" -#include "sp_context.h" #include "sp_state.h" #include "sp_texture.h" -#include "sp_tile_cache.h" -#include "draw/draw_context.h" +#include "sp_tex_sample.h" +#include "sp_tex_tile_cache.h" + + +struct sp_sampler { + struct pipe_sampler_state base; + struct sp_sampler_varient *varients; + struct sp_sampler_varient *current; +}; +static struct sp_sampler *sp_sampler( struct pipe_sampler_state *sampler ) +{ + return (struct sp_sampler *)sampler; +} void * softpipe_create_sampler_state(struct pipe_context *pipe, const struct pipe_sampler_state *sampler) { - return mem_dup(sampler, sizeof(*sampler)); + struct sp_sampler *sp_sampler = CALLOC_STRUCT(sp_sampler); + + sp_sampler->base = *sampler; + sp_sampler->varients = NULL; + + return (void *)sp_sampler; } @@ -78,6 +94,34 @@ softpipe_bind_sampler_states(struct pipe_context *pipe, void +softpipe_bind_vertex_sampler_states(struct pipe_context *pipe, + unsigned num_samplers, + void **samplers) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + unsigned i; + + assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_samplers == softpipe->num_vertex_samplers && + !memcmp(softpipe->vertex_samplers, samplers, num_samplers * sizeof(void *))) + return; + + draw_flush(softpipe->draw); + + for (i = 0; i < num_samplers; ++i) + softpipe->vertex_samplers[i] = samplers[i]; + for (i = num_samplers; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) + softpipe->vertex_samplers[i] = NULL; + + softpipe->num_vertex_samplers = num_samplers; + + softpipe->dirty |= SP_NEW_SAMPLER; +} + + +void softpipe_set_sampler_textures(struct pipe_context *pipe, unsigned num, struct pipe_texture **texture) { @@ -97,7 +141,7 @@ softpipe_set_sampler_textures(struct pipe_context *pipe, struct pipe_texture *tex = i < num ? texture[i] : NULL; pipe_texture_reference(&softpipe->texture[i], tex); - sp_tile_cache_set_texture(pipe, softpipe->tex_cache[i], tex); + sp_tex_tile_cache_set_texture(softpipe->tex_cache[i], tex); } softpipe->num_textures = num; @@ -107,9 +151,141 @@ softpipe_set_sampler_textures(struct pipe_context *pipe, void +softpipe_set_vertex_sampler_textures(struct pipe_context *pipe, + unsigned num_textures, + struct pipe_texture **textures) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + uint i; + + assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_textures == softpipe->num_vertex_textures && + !memcmp(softpipe->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) { + return; + } + + draw_flush(softpipe->draw); + + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + struct pipe_texture *tex = i < num_textures ? textures[i] : NULL; + + pipe_texture_reference(&softpipe->vertex_textures[i], tex); + sp_tex_tile_cache_set_texture(softpipe->vertex_tex_cache[i], tex); + } + + softpipe->num_vertex_textures = num_textures; + + softpipe->dirty |= SP_NEW_TEXTURE; +} + + +/** + * Find/create an sp_sampler_varient object for sampling the given texture, + * sampler and tex unit. + * + * Note that the tex unit is significant. We can't re-use a sampler + * varient for multiple texture units because the sampler varient contains + * the texture object pointer. If the texture object pointer were stored + * somewhere outside the sampler varient, we could re-use samplers for + * multiple texture units. + */ +static struct sp_sampler_varient * +get_sampler_varient( unsigned unit, + struct sp_sampler *sampler, + struct pipe_texture *texture, + unsigned processor ) +{ + struct softpipe_texture *sp_texture = softpipe_texture(texture); + struct sp_sampler_varient *v = NULL; + union sp_sampler_key key; + + /* if this fails, widen the key.unit field and update this assertion */ + assert(PIPE_MAX_SAMPLERS <= 16); + + key.bits.target = sp_texture->base.target; + key.bits.is_pot = sp_texture->pot; + key.bits.processor = processor; + key.bits.unit = unit; + key.bits.pad = 0; + + if (sampler->current && + key.value == sampler->current->key.value) { + v = sampler->current; + } + + if (v == NULL) { + for (v = sampler->varients; v; v = v->next) + if (v->key.value == key.value) + break; + + if (v == NULL) { + v = sp_create_sampler_varient( &sampler->base, key ); + v->next = sampler->varients; + sampler->varients = v; + } + } + + sampler->current = v; + return v; +} + + + + +void +softpipe_reset_sampler_varients(struct softpipe_context *softpipe) +{ + int i; + + /* It's a bit hard to build these samplers ahead of time -- don't + * really know which samplers are going to be used for vertex and + * fragment programs. + */ + for (i = 0; i <= softpipe->vs->max_sampler; i++) { + if (softpipe->vertex_samplers[i]) { + softpipe->tgsi.vert_samplers_list[i] = + get_sampler_varient( i, + sp_sampler(softpipe->vertex_samplers[i]), + softpipe->vertex_textures[i], + TGSI_PROCESSOR_VERTEX ); + + sp_sampler_varient_bind_texture( softpipe->tgsi.vert_samplers_list[i], + softpipe->vertex_tex_cache[i], + softpipe->vertex_textures[i] ); + } + } + + for (i = 0; i <= softpipe->fs->info.file_max[TGSI_FILE_SAMPLER]; i++) { + if (softpipe->sampler[i]) { + softpipe->tgsi.frag_samplers_list[i] = + get_sampler_varient( i, + sp_sampler(softpipe->sampler[i]), + softpipe->texture[i], + TGSI_PROCESSOR_FRAGMENT ); + + sp_sampler_varient_bind_texture( softpipe->tgsi.frag_samplers_list[i], + softpipe->tex_cache[i], + softpipe->texture[i] ); + } + } +} + + + +void softpipe_delete_sampler_state(struct pipe_context *pipe, void *sampler) { + struct sp_sampler *sp_sampler = (struct sp_sampler *)sampler; + struct sp_sampler_varient *v, *tmp; + + for (v = sp_sampler->varients; v; v = tmp) { + tmp = v->next; + sp_sampler_varient_destroy(v); + } + FREE( sampler ); } diff --git a/src/gallium/drivers/softpipe/sp_state_surface.c b/src/gallium/drivers/softpipe/sp_state_surface.c index 7c06d864a7..bc0e201130 100644 --- a/src/gallium/drivers/softpipe/sp_state_surface.c +++ b/src/gallium/drivers/softpipe/sp_state_surface.c @@ -53,10 +53,10 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe, /* check if changing cbuf */ if (sp->framebuffer.cbufs[i] != fb->cbufs[i]) { /* flush old */ - sp_flush_tile_cache(sp, sp->cbuf_cache[i]); + sp_flush_tile_cache(sp->cbuf_cache[i]); /* assign new */ - sp->framebuffer.cbufs[i] = fb->cbufs[i]; + pipe_surface_reference(&sp->framebuffer.cbufs[i], fb->cbufs[i]); /* update cache */ sp_tile_cache_set_surface(sp->cbuf_cache[i], fb->cbufs[i]); @@ -68,58 +68,28 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe, /* zbuf changing? */ if (sp->framebuffer.zsbuf != fb->zsbuf) { /* flush old */ - sp_flush_tile_cache(sp, sp->zsbuf_cache); + sp_flush_tile_cache(sp->zsbuf_cache); /* assign new */ - sp->framebuffer.zsbuf = fb->zsbuf; + pipe_surface_reference(&sp->framebuffer.zsbuf, fb->zsbuf); /* update cache */ sp_tile_cache_set_surface(sp->zsbuf_cache, fb->zsbuf); - } - -#if 0 - /* XXX combined depth/stencil here */ - - /* sbuf changing? */ - if (sp->framebuffer.sbuf != fb->sbuf) { - /* flush old */ - sp_flush_tile_cache(sp, sp->sbuf_cache_sep); - - /* assign new */ - sp->framebuffer.sbuf = fb->sbuf; - - /* update cache */ - if (fb->sbuf != fb->zbuf) { - /* separate stencil buf */ - sp->sbuf_cache = sp->sbuf_cache_sep; - sp_tile_cache_set_surface(sp->sbuf_cache, fb->sbuf); - } - else { - /* combined depth/stencil */ - sp->sbuf_cache = sp->zbuf_cache; - sp_tile_cache_set_surface(sp->sbuf_cache, fb->sbuf); - } - } -#endif - /* Tell draw module how deep the Z/depth buffer is */ - { - int depth_bits; - double mrd; + /* Tell draw module how deep the Z/depth buffer is */ if (sp->framebuffer.zsbuf) { + int depth_bits; + double mrd; depth_bits = pf_get_component_bits(sp->framebuffer.zsbuf->format, PIPE_FORMAT_COMP_Z); + if (depth_bits > 16) { + mrd = 0.0000001; + } + else { + mrd = 0.00002; + } + draw_set_mrd(sp->draw, mrd); } - else { - depth_bits = 0; - } - if (depth_bits > 16) { - mrd = 0.0000001; - } - else { - mrd = 0.00002; - } - draw_set_mrd(sp->draw, mrd); } sp->framebuffer.width = fb->width; diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index a1d3bade27..e26153b1d9 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -31,29 +31,33 @@ * * Authors: * Brian Paul + * Keith Whitwell */ -#include "sp_context.h" -#include "sp_quad.h" -#include "sp_surface.h" -#include "sp_texture.h" -#include "sp_tex_sample.h" -#include "sp_tile_cache.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" +#include "pipe/p_shader_tokens.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "sp_quad.h" /* only for #define QUAD_* tokens */ +#include "sp_tex_sample.h" +#include "sp_tex_tile_cache.h" /* - * Note, the FRAC macro has to work perfectly. Otherwise you'll sometimes - * see 1-pixel bands of improperly weighted linear-filtered textures. + * Return fractional part of 'f'. Used for computing interpolation weights. + * Need to be careful with negative values. + * Note, if this function isn't perfect you'll sometimes see 1-pixel bands + * of improperly weighted linear-filtered textures. * The tests/texwrap.c demo is a good test. - * Also note, FRAC(x) doesn't truly return the fractional part of x for x < 0. - * Instead, if x < 0 then FRAC(x) = 1 - true_frac(x). */ -#define FRAC(f) ((f) - util_ifloor(f)) +static INLINE float +frac(float f) +{ + return f - util_ifloor(f); +} + /** @@ -100,10 +104,16 @@ lerp_3d(float a, float b, float c, /** - * If A is a signed integer, A % B doesn't give the right value for A < 0 - * (in terms of texture repeat). Just casting to unsigned fixes that. + * Compute coord % size for repeat wrap modes. + * Note that if coord is a signed integer, coord % size doesn't give + * the right value for coord < 0 (in terms of texture repeat). Just + * casting to unsigned fixes that. */ -#define REMAINDER(A, B) ((unsigned) (A) % (unsigned) (B)) +static INLINE int +repeat(int coord, unsigned size) +{ + return (int) ((unsigned) coord % size); +} /** @@ -115,133 +125,153 @@ lerp_3d(float a, float b, float c, * \param icoord returns the integer texcoords * \return integer texture index */ -static INLINE void -nearest_texcoord_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord[4]) +static void +wrap_nearest_repeat(const float s[4], unsigned size, int icoord[4]) { uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_REPEAT: - /* s limited to [0,1) */ - /* i limited to [0,size-1] */ - for (ch = 0; ch < 4; ch++) { - int i = util_ifloor(s[ch] * size); - icoord[ch] = REMAINDER(i, size); - } - return; - case PIPE_TEX_WRAP_CLAMP: + /* s limited to [0,1) */ + /* i limited to [0,size-1] */ + for (ch = 0; ch < 4; ch++) { + int i = util_ifloor(s[ch] * size); + icoord[ch] = repeat(i, size); + } +} + + +static void +wrap_nearest_clamp(const float s[4], unsigned size, int icoord[4]) +{ + uint ch; + /* s limited to [0,1] */ + /* i limited to [0,size-1] */ + for (ch = 0; ch < 4; ch++) { + if (s[ch] <= 0.0F) + icoord[ch] = 0; + else if (s[ch] >= 1.0F) + icoord[ch] = size - 1; + else + icoord[ch] = util_ifloor(s[ch] * size); + } +} + + +static void +wrap_nearest_clamp_to_edge(const float s[4], unsigned size, int icoord[4]) +{ + uint ch; + /* s limited to [min,max] */ + /* i limited to [0, size-1] */ + const float min = 1.0F / (2.0F * size); + const float max = 1.0F - min; + for (ch = 0; ch < 4; ch++) { + if (s[ch] < min) + icoord[ch] = 0; + else if (s[ch] > max) + icoord[ch] = size - 1; + else + icoord[ch] = util_ifloor(s[ch] * size); + } +} + + +static void +wrap_nearest_clamp_to_border(const float s[4], unsigned size, int icoord[4]) +{ + uint ch; + /* s limited to [min,max] */ + /* i limited to [-1, size] */ + const float min = -1.0F / (2.0F * size); + const float max = 1.0F - min; + for (ch = 0; ch < 4; ch++) { + if (s[ch] <= min) + icoord[ch] = -1; + else if (s[ch] >= max) + icoord[ch] = size; + else + icoord[ch] = util_ifloor(s[ch] * size); + } +} + + +static void +wrap_nearest_mirror_repeat(const float s[4], unsigned size, int icoord[4]) +{ + uint ch; + const float min = 1.0F / (2.0F * size); + const float max = 1.0F - min; + for (ch = 0; ch < 4; ch++) { + const int flr = util_ifloor(s[ch]); + float u; + if (flr & 1) + u = 1.0F - (s[ch] - (float) flr); + else + u = s[ch] - (float) flr; + if (u < min) + icoord[ch] = 0; + else if (u > max) + icoord[ch] = size - 1; + else + icoord[ch] = util_ifloor(u * size); + } +} + + +static void +wrap_nearest_mirror_clamp(const float s[4], unsigned size, int icoord[4]) +{ + uint ch; + for (ch = 0; ch < 4; ch++) { /* s limited to [0,1] */ /* i limited to [0,size-1] */ - for (ch = 0; ch < 4; ch++) { - if (s[ch] <= 0.0F) - icoord[ch] = 0; - else if (s[ch] >= 1.0F) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - if (s[ch] < min) - icoord[ch] = 0; - else if (s[ch] > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - { - /* s limited to [min,max] */ - /* i limited to [-1, size] */ - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - if (s[ch] <= min) - icoord[ch] = -1; - else if (s[ch] >= max) - icoord[ch] = size; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - { - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const int flr = util_ifloor(s[ch]); - float u; - if (flr & 1) - u = 1.0F - (s[ch] - (float) flr); - else - u = s[ch] - (float) flr; - if (u < min) - icoord[ch] = 0; - else if (u > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP: - for (ch = 0; ch < 4; ch++) { - /* s limited to [0,1] */ - /* i limited to [0,size-1] */ - const float u = fabsf(s[ch]); - if (u <= 0.0F) - icoord[ch] = 0; - else if (u >= 1.0F) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const float u = fabsf(s[ch]); - if (u < min) - icoord[ch] = 0; - else if (u > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const float u = fabsf(s[ch]); - if (u < min) - icoord[ch] = -1; - else if (u > max) - icoord[ch] = size; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - default: - assert(0); + const float u = fabsf(s[ch]); + if (u <= 0.0F) + icoord[ch] = 0; + else if (u >= 1.0F) + icoord[ch] = size - 1; + else + icoord[ch] = util_ifloor(u * size); + } +} + + +static void +wrap_nearest_mirror_clamp_to_edge(const float s[4], unsigned size, + int icoord[4]) +{ + uint ch; + /* s limited to [min,max] */ + /* i limited to [0, size-1] */ + const float min = 1.0F / (2.0F * size); + const float max = 1.0F - min; + for (ch = 0; ch < 4; ch++) { + const float u = fabsf(s[ch]); + if (u < min) + icoord[ch] = 0; + else if (u > max) + icoord[ch] = size - 1; + else + icoord[ch] = util_ifloor(u * size); + } +} + + +static void +wrap_nearest_mirror_clamp_to_border(const float s[4], unsigned size, + int icoord[4]) +{ + uint ch; + /* s limited to [min,max] */ + /* i limited to [0, size-1] */ + const float min = -1.0F / (2.0F * size); + const float max = 1.0F - min; + for (ch = 0; ch < 4; ch++) { + const float u = fabsf(s[ch]); + if (u < min) + icoord[ch] = -1; + else if (u > max) + icoord[ch] = size; + else + icoord[ch] = util_ifloor(u * size); } } @@ -256,125 +286,156 @@ nearest_texcoord_4(unsigned wrapMode, const float s[4], unsigned size, * \param w returns blend factor/weight between texture indexes * \param icoord returns the computed integer texture coords */ -static INLINE void -linear_texcoord_4(unsigned wrapMode, const float s[4], unsigned size, +static void +wrap_linear_repeat(const float s[4], unsigned size, + int icoord0[4], int icoord1[4], float w[4]) +{ + uint ch; + for (ch = 0; ch < 4; ch++) { + float u = s[ch] * size - 0.5F; + icoord0[ch] = repeat(util_ifloor(u), size); + icoord1[ch] = repeat(icoord0[ch] + 1, size); + w[ch] = frac(u); + } +} + + +static void +wrap_linear_clamp(const float s[4], unsigned size, int icoord0[4], int icoord1[4], float w[4]) { uint ch; + for (ch = 0; ch < 4; ch++) { + float u = CLAMP(s[ch], 0.0F, 1.0F); + u = u * size - 0.5f; + icoord0[ch] = util_ifloor(u); + icoord1[ch] = icoord0[ch] + 1; + w[ch] = frac(u); + } +} - switch (wrapMode) { - case PIPE_TEX_WRAP_REPEAT: - for (ch = 0; ch < 4; ch++) { - float u = s[ch] * size - 0.5F; - icoord0[ch] = REMAINDER(util_ifloor(u), size); - icoord1[ch] = REMAINDER(icoord0[ch] + 1, size); - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.0F, 1.0F); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.0F, 1.0F); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - { - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], min, max); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - } - break;; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - for (ch = 0; ch < 4; ch++) { - const int flr = util_ifloor(s[ch]); - float u; - if (flr & 1) - u = 1.0F - (s[ch] - (float) flr); - else - u = s[ch] - (float) flr; - u = u * size - 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP: - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u >= 1.0F) - u = (float) size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u >= 1.0F) - u = (float) size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - { - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u <= min) - u = min * size; - else if (u >= max) - u = max * size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - } - break;; - default: - assert(0); + +static void +wrap_linear_clamp_to_edge(const float s[4], unsigned size, + int icoord0[4], int icoord1[4], float w[4]) +{ + uint ch; + for (ch = 0; ch < 4; ch++) { + float u = CLAMP(s[ch], 0.0F, 1.0F); + u = u * size - 0.5f; + icoord0[ch] = util_ifloor(u); + icoord1[ch] = icoord0[ch] + 1; + if (icoord0[ch] < 0) + icoord0[ch] = 0; + if (icoord1[ch] >= (int) size) + icoord1[ch] = size - 1; + w[ch] = frac(u); + } +} + + +static void +wrap_linear_clamp_to_border(const float s[4], unsigned size, + int icoord0[4], int icoord1[4], float w[4]) +{ + const float min = -1.0F / (2.0F * size); + const float max = 1.0F - min; + uint ch; + for (ch = 0; ch < 4; ch++) { + float u = CLAMP(s[ch], min, max); + u = u * size - 0.5f; + icoord0[ch] = util_ifloor(u); + icoord1[ch] = icoord0[ch] + 1; + w[ch] = frac(u); + } +} + + +static void +wrap_linear_mirror_repeat(const float s[4], unsigned size, + int icoord0[4], int icoord1[4], float w[4]) +{ + uint ch; + for (ch = 0; ch < 4; ch++) { + const int flr = util_ifloor(s[ch]); + float u; + if (flr & 1) + u = 1.0F - (s[ch] - (float) flr); + else + u = s[ch] - (float) flr; + u = u * size - 0.5F; + icoord0[ch] = util_ifloor(u); + icoord1[ch] = icoord0[ch] + 1; + if (icoord0[ch] < 0) + icoord0[ch] = 0; + if (icoord1[ch] >= (int) size) + icoord1[ch] = size - 1; + w[ch] = frac(u); + } +} + + +static void +wrap_linear_mirror_clamp(const float s[4], unsigned size, + int icoord0[4], int icoord1[4], float w[4]) +{ + uint ch; + for (ch = 0; ch < 4; ch++) { + float u = fabsf(s[ch]); + if (u >= 1.0F) + u = (float) size; + else + u *= size; + u -= 0.5F; + icoord0[ch] = util_ifloor(u); + icoord1[ch] = icoord0[ch] + 1; + w[ch] = frac(u); + } +} + + +static void +wrap_linear_mirror_clamp_to_edge(const float s[4], unsigned size, + int icoord0[4], int icoord1[4], float w[4]) +{ + uint ch; + for (ch = 0; ch < 4; ch++) { + float u = fabsf(s[ch]); + if (u >= 1.0F) + u = (float) size; + else + u *= size; + u -= 0.5F; + icoord0[ch] = util_ifloor(u); + icoord1[ch] = icoord0[ch] + 1; + if (icoord0[ch] < 0) + icoord0[ch] = 0; + if (icoord1[ch] >= (int) size) + icoord1[ch] = size - 1; + w[ch] = frac(u); + } +} + + +static void +wrap_linear_mirror_clamp_to_border(const float s[4], unsigned size, + int icoord0[4], int icoord1[4], float w[4]) +{ + const float min = -1.0F / (2.0F * size); + const float max = 1.0F - min; + uint ch; + for (ch = 0; ch < 4; ch++) { + float u = fabsf(s[ch]); + if (u <= min) + u = min * size; + else if (u >= max) + u = max * size; + else + u *= size; + u -= 0.5F; + icoord0[ch] = util_ifloor(u); + icoord1[ch] = icoord0[ch] + 1; + w[ch] = frac(u); } } @@ -383,27 +444,27 @@ linear_texcoord_4(unsigned wrapMode, const float s[4], unsigned size, * For RECT textures / unnormalized texcoords * Only a subset of wrap modes supported. */ -static INLINE void -nearest_texcoord_unnorm_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord[4]) +static void +wrap_nearest_unorm_clamp(const float s[4], unsigned size, int icoord[4]) { uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - int i = util_ifloor(s[ch]); - icoord[ch]= CLAMP(i, 0, (int) size-1); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - /* fall-through */ - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - for (ch = 0; ch < 4; ch++) { - icoord[ch]= util_ifloor( CLAMP(s[ch], 0.5F, (float) size - 0.5F) ); - } - return; - default: - assert(0); + for (ch = 0; ch < 4; ch++) { + int i = util_ifloor(s[ch]); + icoord[ch]= CLAMP(i, 0, (int) size-1); + } +} + + +/** + * Handles clamp_to_edge and clamp_to_border: + */ +static void +wrap_nearest_unorm_clamp_to_border(const float s[4], unsigned size, + int icoord[4]) +{ + uint ch; + for (ch = 0; ch < 4; ch++) { + icoord[ch]= util_ifloor( CLAMP(s[ch], 0.5F, (float) size - 0.5F) ); } } @@ -412,358 +473,971 @@ nearest_texcoord_unnorm_4(unsigned wrapMode, const float s[4], unsigned size, * For RECT textures / unnormalized texcoords. * Only a subset of wrap modes supported. */ -static INLINE void -linear_texcoord_unnorm_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord0[4], int icoord1[4], float w[4]) +static void +wrap_linear_unorm_clamp(const float s[4], unsigned size, + int icoord0[4], int icoord1[4], float w[4]) { uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - /* Not exactly what the spec says, but it matches NVIDIA output */ - float u = CLAMP(s[ch] - 0.5F, 0.0f, (float) size - 1.0f); - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - /* fall-through */ - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.5F, (float) size - 0.5F); - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord1[ch] > (int) size - 1) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break; - default: - assert(0); + for (ch = 0; ch < 4; ch++) { + /* Not exactly what the spec says, but it matches NVIDIA output */ + float u = CLAMP(s[ch] - 0.5F, 0.0f, (float) size - 1.0f); + icoord0[ch] = util_ifloor(u); + icoord1[ch] = icoord0[ch] + 1; + w[ch] = frac(u); } } -static unsigned -choose_cube_face(float rx, float ry, float rz, float *newS, float *newT) +static void +wrap_linear_unorm_clamp_to_border(const float s[4], unsigned size, + int icoord0[4], int icoord1[4], float w[4]) { - /* - major axis - direction target sc tc ma - ---------- ------------------------------- --- --- --- - +rx TEXTURE_CUBE_MAP_POSITIVE_X_EXT -rz -ry rx - -rx TEXTURE_CUBE_MAP_NEGATIVE_X_EXT +rz -ry rx - +ry TEXTURE_CUBE_MAP_POSITIVE_Y_EXT +rx +rz ry - -ry TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT +rx -rz ry - +rz TEXTURE_CUBE_MAP_POSITIVE_Z_EXT +rx -ry rz - -rz TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT -rx -ry rz - */ - const float arx = fabsf(rx), ary = fabsf(ry), arz = fabsf(rz); - unsigned face; - float sc, tc, ma; - - if (arx > ary && arx > arz) { - if (rx >= 0.0F) { - face = PIPE_TEX_FACE_POS_X; - sc = -rz; - tc = -ry; - ma = arx; + uint ch; + for (ch = 0; ch < 4; ch++) { + float u = CLAMP(s[ch], 0.5F, (float) size - 0.5F); + u -= 0.5F; + icoord0[ch] = util_ifloor(u); + icoord1[ch] = icoord0[ch] + 1; + if (icoord1[ch] > (int) size - 1) + icoord1[ch] = size - 1; + w[ch] = frac(u); + } +} + + + +/** + * Examine the quad's texture coordinates to compute the partial + * derivatives w.r.t X and Y, then compute lambda (level of detail). + */ +static float +compute_lambda_1d(const struct sp_sampler_varient *samp, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias) +{ + const struct pipe_texture *texture = samp->texture; + const struct pipe_sampler_state *sampler = samp->sampler; + float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]); + float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); + float rho = MAX2(dsdx, dsdy) * texture->width0; + float lambda; + + lambda = util_fast_log2(rho); + lambda += lodbias + sampler->lod_bias; + lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); + + return lambda; +} + + +static float +compute_lambda_2d(const struct sp_sampler_varient *samp, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias) +{ + const struct pipe_texture *texture = samp->texture; + const struct pipe_sampler_state *sampler = samp->sampler; + float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]); + float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); + float dtdx = fabsf(t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]); + float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]); + float maxx = MAX2(dsdx, dsdy) * texture->width0; + float maxy = MAX2(dtdx, dtdy) * texture->height0; + float rho = MAX2(maxx, maxy); + float lambda; + + lambda = util_fast_log2(rho); + lambda += lodbias + sampler->lod_bias; + lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); + + return lambda; +} + + +static float +compute_lambda_3d(const struct sp_sampler_varient *samp, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias) +{ + const struct pipe_texture *texture = samp->texture; + const struct pipe_sampler_state *sampler = samp->sampler; + float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]); + float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); + float dtdx = fabsf(t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]); + float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]); + float dpdx = fabsf(p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]); + float dpdy = fabsf(p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]); + float maxx = MAX2(dsdx, dsdy) * texture->width0; + float maxy = MAX2(dtdx, dtdy) * texture->height0; + float maxz = MAX2(dpdx, dpdy) * texture->depth0; + float rho, lambda; + + rho = MAX2(maxx, maxy); + rho = MAX2(rho, maxz); + + lambda = util_fast_log2(rho); + lambda += lodbias + sampler->lod_bias; + lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); + + return lambda; +} + + +/** + * Compute lambda for a vertex texture sampler. + * Since there aren't derivatives to use, just return the LOD bias. + */ +static float +compute_lambda_vert(const struct sp_sampler_varient *samp, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias) +{ + return lodbias; +} + + + +/** + * Get a texel from a texture, using the texture tile cache. + * + * \param addr the template tex address containing cube, z, face info. + * \param x the x coord of texel within 2D image + * \param y the y coord of texel within 2D image + * \param rgba the quad to put the texel/color into + * + * XXX maybe move this into sp_tex_tile_cache.c and merge with the + * sp_get_cached_tile_tex() function. Also, get 4 texels instead of 1... + */ + + + + +static INLINE const float * +get_texel_2d_no_border(const struct sp_sampler_varient *samp, + union tex_tile_address addr, int x, int y) +{ + const struct softpipe_tex_cached_tile *tile; + + addr.bits.x = x / TILE_SIZE; + addr.bits.y = y / TILE_SIZE; + y %= TILE_SIZE; + x %= TILE_SIZE; + + tile = sp_get_cached_tile_tex(samp->cache, addr); + + return &tile->data.color[y][x][0]; +} + + +static INLINE const float * +get_texel_2d(const struct sp_sampler_varient *samp, + union tex_tile_address addr, int x, int y) +{ + const struct pipe_texture *texture = samp->texture; + unsigned level = addr.bits.level; + + if (x < 0 || x >= (int) u_minify(texture->width0, level) || + y < 0 || y >= (int) u_minify(texture->height0, level)) { + return samp->sampler->border_color; + } + else { + return get_texel_2d_no_border( samp, addr, x, y ); + } +} + + +/* Gather a quad of adjacent texels within a tile: + */ +static INLINE void +get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_varient *samp, + union tex_tile_address addr, + unsigned x, unsigned y, + const float *out[4]) +{ + const struct softpipe_tex_cached_tile *tile; + + addr.bits.x = x / TILE_SIZE; + addr.bits.y = y / TILE_SIZE; + y %= TILE_SIZE; + x %= TILE_SIZE; + + tile = sp_get_cached_tile_tex(samp->cache, addr); + + out[0] = &tile->data.color[y ][x ][0]; + out[1] = &tile->data.color[y ][x+1][0]; + out[2] = &tile->data.color[y+1][x ][0]; + out[3] = &tile->data.color[y+1][x+1][0]; +} + + +/* Gather a quad of potentially non-adjacent texels: + */ +static INLINE void +get_texel_quad_2d_no_border(const struct sp_sampler_varient *samp, + union tex_tile_address addr, + int x0, int y0, + int x1, int y1, + const float *out[4]) +{ + out[0] = get_texel_2d_no_border( samp, addr, x0, y0 ); + out[1] = get_texel_2d_no_border( samp, addr, x1, y0 ); + out[2] = get_texel_2d_no_border( samp, addr, x0, y1 ); + out[3] = get_texel_2d_no_border( samp, addr, x1, y1 ); +} + +/* Can involve a lot of unnecessary checks for border color: + */ +static INLINE void +get_texel_quad_2d(const struct sp_sampler_varient *samp, + union tex_tile_address addr, + int x0, int y0, + int x1, int y1, + const float *out[4]) +{ + out[0] = get_texel_2d( samp, addr, x0, y0 ); + out[1] = get_texel_2d( samp, addr, x1, y0 ); + out[3] = get_texel_2d( samp, addr, x1, y1 ); + out[2] = get_texel_2d( samp, addr, x0, y1 ); +} + + + +/* 3d varients: + */ +static INLINE const float * +get_texel_3d_no_border(const struct sp_sampler_varient *samp, + union tex_tile_address addr, int x, int y, int z) +{ + const struct softpipe_tex_cached_tile *tile; + + addr.bits.x = x / TILE_SIZE; + addr.bits.y = y / TILE_SIZE; + addr.bits.z = z; + y %= TILE_SIZE; + x %= TILE_SIZE; + + tile = sp_get_cached_tile_tex(samp->cache, addr); + + return &tile->data.color[y][x][0]; +} + + +static INLINE const float * +get_texel_3d(const struct sp_sampler_varient *samp, + union tex_tile_address addr, int x, int y, int z) +{ + const struct pipe_texture *texture = samp->texture; + unsigned level = addr.bits.level; + + if (x < 0 || x >= (int) u_minify(texture->width0, level) || + y < 0 || y >= (int) u_minify(texture->height0, level) || + z < 0 || z >= (int) u_minify(texture->depth0, level)) { + return samp->sampler->border_color; + } + else { + return get_texel_3d_no_border( samp, addr, x, y, z ); + } +} + + +/** + * Given the logbase2 of a mipmap's base level size and a mipmap level, + * return the size (in texels) of that mipmap level. + * For example, if level[0].width = 256 then base_pot will be 8. + * If level = 2, then we'll return 64 (the width at level=2). + * Return 1 if level > base_pot. + */ +static INLINE unsigned +pot_level_size(unsigned base_pot, unsigned level) +{ + return (base_pot >= level) ? (1 << (base_pot - level)) : 1; +} + + +/* Some image-filter fastpaths: + */ +static INLINE void +img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + unsigned j; + unsigned level = samp->level; + unsigned xpot = pot_level_size(samp->xpot, level); + unsigned ypot = pot_level_size(samp->ypot, level); + unsigned xmax = (xpot - 1) & (TILE_SIZE - 1); /* MIN2(TILE_SIZE, xpot) - 1; */ + unsigned ymax = (ypot - 1) & (TILE_SIZE - 1); /* MIN2(TILE_SIZE, ypot) - 1; */ + union tex_tile_address addr; + + addr.value = 0; + addr.bits.level = samp->level; + + for (j = 0; j < QUAD_SIZE; j++) { + int c; + + float u = s[j] * xpot - 0.5F; + float v = t[j] * ypot - 0.5F; + + int uflr = util_ifloor(u); + int vflr = util_ifloor(v); + + float xw = u - (float)uflr; + float yw = v - (float)vflr; + + int x0 = uflr & (xpot - 1); + int y0 = vflr & (ypot - 1); + + const float *tx[4]; + + /* Can we fetch all four at once: + */ + if (x0 < xmax && y0 < ymax) { + get_texel_quad_2d_no_border_single_tile(samp, addr, x0, y0, tx); } else { - face = PIPE_TEX_FACE_NEG_X; - sc = rz; - tc = -ry; - ma = arx; + unsigned x1 = (x0 + 1) & (xpot - 1); + unsigned y1 = (y0 + 1) & (ypot - 1); + get_texel_quad_2d_no_border(samp, addr, x0, y0, x1, y1, tx); + } + + /* interpolate R, G, B, A */ + for (c = 0; c < 4; c++) { + rgba[c][j] = lerp_2d(xw, yw, + tx[0][c], tx[1][c], + tx[2][c], tx[3][c]); } } - else if (ary > arx && ary > arz) { - if (ry >= 0.0F) { - face = PIPE_TEX_FACE_POS_Y; - sc = rx; - tc = rz; - ma = ary; +} + + +static INLINE void +img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + unsigned j; + unsigned level = samp->level; + unsigned xpot = pot_level_size(samp->xpot, level); + unsigned ypot = pot_level_size(samp->ypot, level); + union tex_tile_address addr; + + addr.value = 0; + addr.bits.level = samp->level; + + for (j = 0; j < QUAD_SIZE; j++) { + int c; + + float u = s[j] * xpot; + float v = t[j] * ypot; + + int uflr = util_ifloor(u); + int vflr = util_ifloor(v); + + int x0 = uflr & (xpot - 1); + int y0 = vflr & (ypot - 1); + + const float *out = get_texel_2d_no_border(samp, addr, x0, y0); + + for (c = 0; c < 4; c++) { + rgba[c][j] = out[c]; } - else { - face = PIPE_TEX_FACE_NEG_Y; - sc = rx; - tc = -rz; - ma = ary; + } +} + + +static INLINE void +img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + unsigned j; + unsigned level = samp->level; + unsigned xpot = pot_level_size(samp->xpot, level); + unsigned ypot = pot_level_size(samp->ypot, level); + union tex_tile_address addr; + + addr.value = 0; + addr.bits.level = samp->level; + + for (j = 0; j < QUAD_SIZE; j++) { + int c; + + float u = s[j] * xpot; + float v = t[j] * ypot; + + int x0, y0; + const float *out; + + x0 = util_ifloor(u); + if (x0 < 0) + x0 = 0; + else if (x0 > xpot - 1) + x0 = xpot - 1; + + y0 = util_ifloor(v); + if (y0 < 0) + y0 = 0; + else if (y0 > ypot - 1) + y0 = ypot - 1; + + out = get_texel_2d_no_border(samp, addr, x0, y0); + + for (c = 0; c < 4; c++) { + rgba[c][j] = out[c]; } } - else { - if (rz > 0.0F) { - face = PIPE_TEX_FACE_POS_Z; - sc = rx; - tc = -ry; - ma = arz; +} + + +static void +img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct pipe_texture *texture = samp->texture; + unsigned level0, j; + int width; + int x[4]; + union tex_tile_address addr; + + level0 = samp->level; + width = u_minify(texture->width0, level0); + + assert(width > 0); + + addr.value = 0; + addr.bits.level = samp->level; + + samp->nearest_texcoord_s(s, width, x); + + for (j = 0; j < QUAD_SIZE; j++) { + const float *out = get_texel_2d(samp, addr, x[j], 0); + int c; + for (c = 0; c < 4; c++) { + rgba[c][j] = out[c]; } - else { - face = PIPE_TEX_FACE_NEG_Z; - sc = -rx; - tc = -ry; - ma = arz; + } +} + + +static void +img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct pipe_texture *texture = samp->texture; + unsigned level0, j; + int width, height; + int x[4], y[4]; + union tex_tile_address addr; + + + level0 = samp->level; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + + assert(width > 0); + assert(height > 0); + + addr.value = 0; + addr.bits.level = samp->level; + + samp->nearest_texcoord_s(s, width, x); + samp->nearest_texcoord_t(t, height, y); + + for (j = 0; j < QUAD_SIZE; j++) { + const float *out = get_texel_2d(samp, addr, x[j], y[j]); + int c; + for (c = 0; c < 4; c++) { + rgba[c][j] = out[c]; } } +} - *newS = ( sc / ma + 1.0F ) * 0.5F; - *newT = ( tc / ma + 1.0F ) * 0.5F; - return face; +static INLINE union tex_tile_address +face(union tex_tile_address addr, unsigned face ) +{ + addr.bits.face = face; + return addr; } -/** - * Examine the quad's texture coordinates to compute the partial - * derivatives w.r.t X and Y, then compute lambda (level of detail). - * - * This is only done for fragment shaders, not vertex shaders. - */ -static float -compute_lambda(const struct pipe_texture *tex, - const struct pipe_sampler_state *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) +static void +img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) { - float rho, lambda; + const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct pipe_texture *texture = samp->texture; + const unsigned *faces = samp->faces; /* zero when not cube-mapping */ + unsigned level0, j; + int width, height; + int x[4], y[4]; + union tex_tile_address addr; - assert(sampler->normalized_coords); + level0 = samp->level; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); - assert(s); - { - float dsdx = s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]; - float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]; - dsdx = fabsf(dsdx); - dsdy = fabsf(dsdy); - rho = MAX2(dsdx, dsdy) * tex->width[0]; - } - if (t) { - float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]; - float dtdy = t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]; - float max; - dtdx = fabsf(dtdx); - dtdy = fabsf(dtdy); - max = MAX2(dtdx, dtdy) * tex->height[0]; - rho = MAX2(rho, max); + assert(width > 0); + assert(height > 0); + + addr.value = 0; + addr.bits.level = samp->level; + + samp->nearest_texcoord_s(s, width, x); + samp->nearest_texcoord_t(t, height, y); + + for (j = 0; j < QUAD_SIZE; j++) { + const float *out = get_texel_2d(samp, face(addr, faces[j]), x[j], y[j]); + int c; + for (c = 0; c < 4; c++) { + rgba[c][j] = out[c]; + } } - if (p) { - float dpdx = p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]; - float dpdy = p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]; - float max; - dpdx = fabsf(dpdx); - dpdy = fabsf(dpdy); - max = MAX2(dpdx, dpdy) * tex->depth[0]; - rho = MAX2(rho, max); +} + + +static void +img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct pipe_texture *texture = samp->texture; + unsigned level0, j; + int width, height, depth; + int x[4], y[4], z[4]; + union tex_tile_address addr; + + level0 = samp->level; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + depth = u_minify(texture->depth0, level0); + + assert(width > 0); + assert(height > 0); + assert(depth > 0); + + samp->nearest_texcoord_s(s, width, x); + samp->nearest_texcoord_t(t, height, y); + samp->nearest_texcoord_p(p, depth, z); + + addr.value = 0; + addr.bits.level = samp->level; + + for (j = 0; j < QUAD_SIZE; j++) { + const float *out = get_texel_3d(samp, addr, x[j], y[j], z[j]); + int c; + for (c = 0; c < 4; c++) { + rgba[c][j] = out[c]; + } } +} - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - return lambda; +static void +img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct pipe_texture *texture = samp->texture; + unsigned level0, j; + int width; + int x0[4], x1[4]; + float xw[4]; /* weights */ + union tex_tile_address addr; + + level0 = samp->level; + width = u_minify(texture->width0, level0); + + assert(width > 0); + + addr.value = 0; + addr.bits.level = samp->level; + + samp->linear_texcoord_s(s, width, x0, x1, xw); + + for (j = 0; j < QUAD_SIZE; j++) { + const float *tx0 = get_texel_2d(samp, addr, x0[j], 0); + const float *tx1 = get_texel_2d(samp, addr, x1[j], 0); + int c; + + /* interpolate R, G, B, A */ + for (c = 0; c < 4; c++) { + rgba[c][j] = lerp(xw[j], tx0[c], tx1[c]); + } + } } -/** - * Do several things here: - * 1. Compute lambda from the texcoords, if needed - * 2. Determine if we're minifying or magnifying - * 3. If minifying, choose mipmap levels - * 4. Return image filter to use within mipmap images - * \param level0 Returns first mipmap level to sample from - * \param level1 Returns second mipmap level to sample from - * \param levelBlend Returns blend factor between levels, in [0,1] - * \param imgFilter Returns either the min or mag filter, depending on lambda - */ static void -choose_mipmap_levels(const struct pipe_texture *texture, - const struct pipe_sampler_state *sampler, +img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - boolean computeLambda, float lodbias, - unsigned *level0, unsigned *level1, float *levelBlend, - unsigned *imgFilter) -{ - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) { - /* no mipmap selection needed */ - *level0 = *level1 = CLAMP((int) sampler->min_lod, - 0, (int) texture->last_level); - - if (sampler->min_img_filter != sampler->mag_img_filter) { - /* non-mipmapped texture, but still need to determine if doing - * minification or magnification. - */ - float lambda = compute_lambda(texture, sampler, s, t, p, lodbias); - if (lambda <= 0.0) { - *imgFilter = sampler->mag_img_filter; - } - else { - *imgFilter = sampler->min_img_filter; - } + float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct pipe_texture *texture = samp->texture; + unsigned level0, j; + int width, height; + int x0[4], y0[4], x1[4], y1[4]; + float xw[4], yw[4]; /* weights */ + union tex_tile_address addr; + + level0 = samp->level; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + + assert(width > 0); + assert(height > 0); + + addr.value = 0; + addr.bits.level = samp->level; + + samp->linear_texcoord_s(s, width, x0, x1, xw); + samp->linear_texcoord_t(t, height, y0, y1, yw); + + for (j = 0; j < QUAD_SIZE; j++) { + const float *tx0 = get_texel_2d(samp, addr, x0[j], y0[j]); + const float *tx1 = get_texel_2d(samp, addr, x1[j], y0[j]); + const float *tx2 = get_texel_2d(samp, addr, x0[j], y1[j]); + const float *tx3 = get_texel_2d(samp, addr, x1[j], y1[j]); + int c; + + /* interpolate R, G, B, A */ + for (c = 0; c < 4; c++) { + rgba[c][j] = lerp_2d(xw[j], yw[j], + tx0[c], tx1[c], + tx2[c], tx3[c]); } - else { - *imgFilter = sampler->mag_img_filter; + } +} + + +static void +img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct pipe_texture *texture = samp->texture; + const unsigned *faces = samp->faces; /* zero when not cube-mapping */ + unsigned level0, j; + int width, height; + int x0[4], y0[4], x1[4], y1[4]; + float xw[4], yw[4]; /* weights */ + union tex_tile_address addr; + + level0 = samp->level; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + + assert(width > 0); + assert(height > 0); + + addr.value = 0; + addr.bits.level = samp->level; + + samp->linear_texcoord_s(s, width, x0, x1, xw); + samp->linear_texcoord_t(t, height, y0, y1, yw); + + for (j = 0; j < QUAD_SIZE; j++) { + union tex_tile_address addrj = face(addr, faces[j]); + const float *tx0 = get_texel_2d(samp, addrj, x0[j], y0[j]); + const float *tx1 = get_texel_2d(samp, addrj, x1[j], y0[j]); + const float *tx2 = get_texel_2d(samp, addrj, x0[j], y1[j]); + const float *tx3 = get_texel_2d(samp, addrj, x1[j], y1[j]); + int c; + + /* interpolate R, G, B, A */ + for (c = 0; c < 4; c++) { + rgba[c][j] = lerp_2d(xw[j], yw[j], + tx0[c], tx1[c], + tx2[c], tx3[c]); } } - else { - float lambda; +} - if (computeLambda) - /* fragment shader */ - lambda = compute_lambda(texture, sampler, s, t, p, lodbias); - else - /* vertex shader */ - lambda = lodbias; /* not really a bias, but absolute LOD */ - if (lambda <= 0.0) { /* XXX threshold depends on the filter */ - /* magnifying */ - *imgFilter = sampler->mag_img_filter; - *level0 = *level1 = 0; +static void +img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct pipe_texture *texture = samp->texture; + unsigned level0, j; + int width, height, depth; + int x0[4], x1[4], y0[4], y1[4], z0[4], z1[4]; + float xw[4], yw[4], zw[4]; /* interpolation weights */ + union tex_tile_address addr; + + level0 = samp->level; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + depth = u_minify(texture->depth0, level0); + + addr.value = 0; + addr.bits.level = level0; + + assert(width > 0); + assert(height > 0); + assert(depth > 0); + + samp->linear_texcoord_s(s, width, x0, x1, xw); + samp->linear_texcoord_t(t, height, y0, y1, yw); + samp->linear_texcoord_p(p, depth, z0, z1, zw); + + for (j = 0; j < QUAD_SIZE; j++) { + int c; + + const float *tx00 = get_texel_3d(samp, addr, x0[j], y0[j], z0[j]); + const float *tx01 = get_texel_3d(samp, addr, x1[j], y0[j], z0[j]); + const float *tx02 = get_texel_3d(samp, addr, x0[j], y1[j], z0[j]); + const float *tx03 = get_texel_3d(samp, addr, x1[j], y1[j], z0[j]); + + const float *tx10 = get_texel_3d(samp, addr, x0[j], y0[j], z1[j]); + const float *tx11 = get_texel_3d(samp, addr, x1[j], y0[j], z1[j]); + const float *tx12 = get_texel_3d(samp, addr, x0[j], y1[j], z1[j]); + const float *tx13 = get_texel_3d(samp, addr, x1[j], y1[j], z1[j]); + + /* interpolate R, G, B, A */ + for (c = 0; c < 4; c++) { + rgba[c][j] = lerp_3d(xw[j], yw[j], zw[j], + tx00[c], tx01[c], + tx02[c], tx03[c], + tx10[c], tx11[c], + tx12[c], tx13[c]); } - else { - /* minifying */ - *imgFilter = sampler->min_img_filter; - - /* choose mipmap level(s) and compute the blend factor between them */ - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NEAREST) { - /* Nearest mipmap level */ - const int lvl = (int) (lambda + 0.5); - *level0 = - *level1 = CLAMP(lvl, 0, (int) texture->last_level); - } - else { - /* Linear interpolation between mipmap levels */ - const int lvl = (int) lambda; - *level0 = CLAMP(lvl, 0, (int) texture->last_level); - *level1 = CLAMP(lvl + 1, 0, (int) texture->last_level); - *levelBlend = FRAC(lambda); /* blending weight between levels */ + } +} + + +static void +mip_filter_linear(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct pipe_texture *texture = samp->texture; + int level0; + float lambda; + + lambda = samp->compute_lambda(samp, s, t, p, lodbias); + level0 = (int)lambda; + + if (lambda < 0.0) { + samp->level = 0; + samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + } + else if (level0 >= texture->last_level) { + samp->level = texture->last_level; + samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + } + else { + float levelBlend = lambda - level0; + float rgba0[4][4]; + float rgba1[4][4]; + int c,j; + + samp->level = level0; + samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba0 ); + + samp->level = level0+1; + samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba1 ); + + for (j = 0; j < QUAD_SIZE; j++) { + for (c = 0; c < 4; c++) { + rgba[c][j] = lerp(levelBlend, rgba0[c][j], rgba1[c][j]); } } } } -/** - * Get a texel from a texture, using the texture tile cache. - * - * \param face the cube face in 0..5 - * \param level the mipmap level - * \param x the x coord of texel within 2D image - * \param y the y coord of texel within 2D image - * \param z which slice of a 3D texture - * \param rgba the quad to put the texel/color into - * \param j which element of the rgba quad to write to - * - * XXX maybe move this into sp_tile_cache.c and merge with the - * sp_get_cached_tile_tex() function. Also, get 4 texels instead of 1... - */ static void -get_texel(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, int x, int y, int z, - float rgba[NUM_CHANNELS][QUAD_SIZE], unsigned j) -{ - const struct sp_shader_sampler *samp = sp_shader_sampler(tgsi_sampler); - struct softpipe_context *sp = samp->sp; - const uint unit = samp->unit; - const struct pipe_texture *texture = sp->texture[unit]; - const struct pipe_sampler_state *sampler = sp->sampler[unit]; - - if (x < 0 || x >= (int) texture->width[level] || - y < 0 || y >= (int) texture->height[level] || - z < 0 || z >= (int) texture->depth[level]) { - rgba[0][j] = sampler->border_color[0]; - rgba[1][j] = sampler->border_color[1]; - rgba[2][j] = sampler->border_color[2]; - rgba[3][j] = sampler->border_color[3]; +mip_filter_nearest(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct pipe_texture *texture = samp->texture; + float lambda; + + lambda = samp->compute_lambda(samp, s, t, p, lodbias); + + if (lambda < 0.0) { + samp->level = 0; + samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); } else { - const int tx = x % TILE_SIZE; - const int ty = y % TILE_SIZE; - const struct softpipe_cached_tile *tile - = sp_get_cached_tile_tex(sp, samp->cache, - x, y, z, face, level); - rgba[0][j] = tile->data.color[ty][tx][0]; - rgba[1][j] = tile->data.color[ty][tx][1]; - rgba[2][j] = tile->data.color[ty][tx][2]; - rgba[3][j] = tile->data.color[ty][tx][3]; - if (0) - { - debug_printf("Get texel %f %f %f %f from %s\n", - rgba[0][j], rgba[1][j], rgba[2][j], rgba[3][j], - pf_name(texture->format)); - } + samp->level = (int)(lambda + 0.5) ; + samp->level = MIN2(samp->level, (int)texture->last_level); + samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); } + +#if 0 + printf("RGBA %g %g %g %g, %g %g %g %g, %g %g %g %g, %g %g %g %g\n", + rgba[0][0], rgba[1][0], rgba[2][0], rgba[3][0], + rgba[0][1], rgba[1][1], rgba[2][1], rgba[3][1], + rgba[0][2], rgba[1][2], rgba[2][2], rgba[3][2], + rgba[0][3], rgba[1][3], rgba[2][3], rgba[3][3]); +#endif } +static void +mip_filter_none(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + float lambda = samp->compute_lambda(samp, s, t, p, lodbias); + + if (lambda < 0.0) { + samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + } + else { + samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + } +} + + + /** - * Compare texcoord 'p' (aka R) against texture value 'rgba[0]' - * When we sampled the depth texture, the depth value was put into all - * RGBA channels. We look at the red channel here. - * \param rgba quad of (depth) texel values - * \param p texture 'P' components for four pixels in quad - * \param j which pixel in the quad to test [0..3] + * Specialized version of mip_filter_linear with hard-wired calls to + * 2d lambda calculation and 2d_linear_repeat_POT img filters. */ -static INLINE void -shadow_compare(const struct pipe_sampler_state *sampler, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const float p[QUAD_SIZE], - uint j) +static void +mip_filter_linear_2d_linear_repeat_POT( + struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) { - int k; - switch (sampler->compare_func) { - case PIPE_FUNC_LESS: - k = p[j] < rgba[0][j]; - break; - case PIPE_FUNC_LEQUAL: - k = p[j] <= rgba[0][j]; - break; - case PIPE_FUNC_GREATER: - k = p[j] > rgba[0][j]; - break; - case PIPE_FUNC_GEQUAL: - k = p[j] >= rgba[0][j]; - break; - case PIPE_FUNC_EQUAL: - k = p[j] == rgba[0][j]; - break; - case PIPE_FUNC_NOTEQUAL: - k = p[j] != rgba[0][j]; - break; - case PIPE_FUNC_ALWAYS: - k = 1; - break; - case PIPE_FUNC_NEVER: - k = 0; - break; - default: - k = 0; - assert(0); - break; + struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct pipe_texture *texture = samp->texture; + int level0; + float lambda; + + lambda = compute_lambda_2d(samp, s, t, p, lodbias); + level0 = (int)lambda; + + /* Catches both negative and large values of level0: + */ + if ((unsigned)level0 >= texture->last_level) { + if (level0 < 0) + samp->level = 0; + else + samp->level = texture->last_level; + + img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba ); } + else { + float levelBlend = lambda - level0; + float rgba0[4][4]; + float rgba1[4][4]; + int c,j; - /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */ - rgba[0][j] = rgba[1][j] = rgba[2][j] = (float) k; - rgba[3][j] = 1.0F; + samp->level = level0; + img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba0 ); + + samp->level = level0+1; + img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba1 ); + + for (j = 0; j < QUAD_SIZE; j++) { + for (c = 0; c < 4; c++) { + rgba[c][j] = lerp(levelBlend, rgba0[c][j], rgba1[c][j]); + } + } + } } + /** - * As above, but do four z/texture comparisons. + * Do shadow/depth comparisons. */ -static INLINE void -shadow_compare4(const struct pipe_sampler_state *sampler, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const float p[QUAD_SIZE]) +static void +sample_compare(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) { + struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + const struct pipe_sampler_state *sampler = samp->sampler; int j, k0, k1, k2, k3; float val; + samp->mip_filter( tgsi_sampler, s, t, p, lodbias, rgba ); + + /** + * Compare texcoord 'p' (aka R) against texture value 'rgba[0]' + * When we sampled the depth texture, the depth value was put into all + * RGBA channels. We look at the red channel here. + */ + /* compare four texcoords vs. four texture samples */ switch (sampler->compare_func) { case PIPE_FUNC_LESS: @@ -826,470 +1500,392 @@ shadow_compare4(const struct pipe_sampler_state *sampler, /** - * Common code for sampling 1D/2D/cube textures. - * Could probably extend for 3D... + * Compute which cube face is referenced by each texcoord and put that + * info into the sampler faces[] array. Then sample the cube faces */ static void -sp_get_samples_2d_common(const struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - boolean computeLambda, - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const unsigned faces[4]) -{ - const struct sp_shader_sampler *samp = sp_shader_sampler(tgsi_sampler); - const struct softpipe_context *sp = samp->sp; - const uint unit = samp->unit; - const struct pipe_texture *texture = sp->texture[unit]; - const struct pipe_sampler_state *sampler = sp->sampler[unit]; - unsigned level0, level1, j, imgFilter; - int width, height; - float levelBlend; - - choose_mipmap_levels(texture, sampler, s, t, p, computeLambda, lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - assert(sampler->normalized_coords); - - width = texture->width[level0]; - height = texture->height[level0]; - - assert(width > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4]; - nearest_texcoord_4(sampler->wrap_s, s, width, x); - nearest_texcoord_4(sampler->wrap_t, t, height, y); - - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, faces[j], level0, x[j], y[j], 0, rgba, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare(sampler, rgba, p, j); - } +sample_cube(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); + unsigned j; + float ssss[4], tttt[4]; - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - unsigned c; - x[j] /= 2; - y[j] /= 2; - get_texel(tgsi_sampler, faces[j], level1, x[j], y[j], 0, - rgba2, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){ - shadow_compare(sampler, rgba2, p, j); - } - - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } + /* + major axis + direction target sc tc ma + ---------- ------------------------------- --- --- --- + +rx TEXTURE_CUBE_MAP_POSITIVE_X_EXT -rz -ry rx + -rx TEXTURE_CUBE_MAP_NEGATIVE_X_EXT +rz -ry rx + +ry TEXTURE_CUBE_MAP_POSITIVE_Y_EXT +rx +rz ry + -ry TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT +rx -rz ry + +rz TEXTURE_CUBE_MAP_POSITIVE_Z_EXT +rx -ry rz + -rz TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT -rx -ry rz + */ + for (j = 0; j < QUAD_SIZE; j++) { + float rx = s[j]; + float ry = t[j]; + float rz = p[j]; + const float arx = fabsf(rx), ary = fabsf(ry), arz = fabsf(rz); + unsigned face; + float sc, tc, ma; + + if (arx >= ary && arx >= arz) { + if (rx >= 0.0F) { + face = PIPE_TEX_FACE_POS_X; + sc = -rz; + tc = -ry; + ma = arx; + } + else { + face = PIPE_TEX_FACE_NEG_X; + sc = rz; + tc = -ry; + ma = arx; } } - break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: + else if (ary >= arx && ary >= arz) { + if (ry >= 0.0F) { + face = PIPE_TEX_FACE_POS_Y; + sc = rx; + tc = rz; + ma = ary; + } + else { + face = PIPE_TEX_FACE_NEG_Y; + sc = rx; + tc = -rz; + ma = ary; + } + } + else { + if (rz > 0.0F) { + face = PIPE_TEX_FACE_POS_Z; + sc = rx; + tc = -ry; + ma = arz; + } + else { + face = PIPE_TEX_FACE_NEG_Z; + sc = -rx; + tc = -ry; + ma = arz; + } + } + { - int x0[4], y0[4], x1[4], y1[4]; - float xw[4], yw[4]; /* weights */ - - linear_texcoord_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_4(sampler->wrap_t, t, height, y0, y1, yw); - - for (j = 0; j < QUAD_SIZE; j++) { - float tx[4][4]; /* texels */ - int c; - get_texel(tgsi_sampler, faces[j], level0, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, faces[j], level0, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, faces[j], level0, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, faces[j], level0, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare4(sampler, tx, p); - } + const float ima = 1.0 / ma; + ssss[j] = ( sc * ima + 1.0F ) * 0.5F; + tttt[j] = ( tc * ima + 1.0F ) * 0.5F; + samp->faces[j] = face; + } + } - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], - tx[c][2], tx[c][3]); - } + /* In our little pipeline, the compare stage is next. If compare + * is not active, this will point somewhere deeper into the + * pipeline, eg. to mip_filter or even img_filter. + */ + samp->compare(tgsi_sampler, ssss, tttt, NULL, lodbias, rgba); +} - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - x0[j] /= 2; - y0[j] /= 2; - x1[j] /= 2; - y1[j] /= 2; - get_texel(tgsi_sampler, faces[j], level1, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, faces[j], level1, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, faces[j], level1, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, faces[j], level1, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){ - shadow_compare4(sampler, tx, p); - } - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba2[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], tx[c][2], tx[c][3]); - } - - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } - } - } - break; + + +static wrap_nearest_func +get_nearest_unorm_wrap(unsigned mode) +{ + switch (mode) { + case PIPE_TEX_WRAP_CLAMP: + return wrap_nearest_unorm_clamp; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + return wrap_nearest_unorm_clamp_to_border; default: assert(0); + return wrap_nearest_unorm_clamp; } } -static INLINE void -sp_get_samples_1d(const struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - boolean computeLambda, - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) +static wrap_nearest_func +get_nearest_wrap(unsigned mode) { - static const unsigned faces[4] = {0, 0, 0, 0}; - static const float tzero[4] = {0, 0, 0, 0}; - sp_get_samples_2d_common(sampler, s, tzero, NULL, - computeLambda, lodbias, rgba, faces); + switch (mode) { + case PIPE_TEX_WRAP_REPEAT: + return wrap_nearest_repeat; + case PIPE_TEX_WRAP_CLAMP: + return wrap_nearest_clamp; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + return wrap_nearest_clamp_to_edge; + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + return wrap_nearest_clamp_to_border; + case PIPE_TEX_WRAP_MIRROR_REPEAT: + return wrap_nearest_mirror_repeat; + case PIPE_TEX_WRAP_MIRROR_CLAMP: + return wrap_nearest_mirror_clamp; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + return wrap_nearest_mirror_clamp_to_edge; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + return wrap_nearest_mirror_clamp_to_border; + default: + assert(0); + return wrap_nearest_repeat; + } } -static INLINE void -sp_get_samples_2d(const struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - boolean computeLambda, - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) +static wrap_linear_func +get_linear_unorm_wrap(unsigned mode) { - static const unsigned faces[4] = {0, 0, 0, 0}; - sp_get_samples_2d_common(sampler, s, t, p, - computeLambda, lodbias, rgba, faces); + switch (mode) { + case PIPE_TEX_WRAP_CLAMP: + return wrap_linear_unorm_clamp; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + return wrap_linear_unorm_clamp_to_border; + default: + assert(0); + return wrap_linear_unorm_clamp; + } } -static INLINE void -sp_get_samples_3d(const struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - boolean computeLambda, - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) +static wrap_linear_func +get_linear_wrap(unsigned mode) { - const struct sp_shader_sampler *samp = sp_shader_sampler(tgsi_sampler); - const struct softpipe_context *sp = samp->sp; - const uint unit = samp->unit; - const struct pipe_texture *texture = sp->texture[unit]; - const struct pipe_sampler_state *sampler = sp->sampler[unit]; - /* get/map pipe_surfaces corresponding to 3D tex slices */ - unsigned level0, level1, j, imgFilter; - int width, height, depth; - float levelBlend; - const uint face = 0; - - choose_mipmap_levels(texture, sampler, s, t, p, computeLambda, lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - assert(sampler->normalized_coords); - - width = texture->width[level0]; - height = texture->height[level0]; - depth = texture->depth[level0]; - - assert(width > 0); - assert(height > 0); - assert(depth > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4], z[4]; - nearest_texcoord_4(sampler->wrap_s, s, width, x); - nearest_texcoord_4(sampler->wrap_t, t, height, y); - nearest_texcoord_4(sampler->wrap_r, p, depth, z); - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, face, level0, x[j], y[j], z[j], rgba, j); - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - unsigned c; - x[j] /= 2; - y[j] /= 2; - z[j] /= 2; - get_texel(tgsi_sampler, face, level1, x[j], y[j], z[j], rgba2, j); - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba2[c][j], rgba[c][j]); - } - } - } - } - break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: - { - int x0[4], x1[4], y0[4], y1[4], z0[4], z1[4]; - float xw[4], yw[4], zw[4]; /* interpolation weights */ - linear_texcoord_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_4(sampler->wrap_t, t, height, y0, y1, yw); - linear_texcoord_4(sampler->wrap_r, p, depth, z0, z1, zw); - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - float tx0[4][4], tx1[4][4]; - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], z0[j], tx0, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], z0[j], tx0, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], z0[j], tx0, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], z0[j], tx0, 3); - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], z1[j], tx1, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], z1[j], tx1, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], z1[j], tx1, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], z1[j], tx1, 3); - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_3d(xw[j], yw[j], zw[j], - tx0[c][0], tx0[c][1], - tx0[c][2], tx0[c][3], - tx1[c][0], tx1[c][1], - tx1[c][2], tx1[c][3]); - } - - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - x0[j] /= 2; - y0[j] /= 2; - z0[j] /= 2; - x1[j] /= 2; - y1[j] /= 2; - z1[j] /= 2; - get_texel(tgsi_sampler, face, level1, x0[j], y0[j], z0[j], tx0, 0); - get_texel(tgsi_sampler, face, level1, x1[j], y0[j], z0[j], tx0, 1); - get_texel(tgsi_sampler, face, level1, x0[j], y1[j], z0[j], tx0, 2); - get_texel(tgsi_sampler, face, level1, x1[j], y1[j], z0[j], tx0, 3); - get_texel(tgsi_sampler, face, level1, x0[j], y0[j], z1[j], tx1, 0); - get_texel(tgsi_sampler, face, level1, x1[j], y0[j], z1[j], tx1, 1); - get_texel(tgsi_sampler, face, level1, x0[j], y1[j], z1[j], tx1, 2); - get_texel(tgsi_sampler, face, level1, x1[j], y1[j], z1[j], tx1, 3); - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba2[c][j] = lerp_3d(xw[j], yw[j], zw[j], - tx0[c][0], tx0[c][1], - tx0[c][2], tx0[c][3], - tx1[c][0], tx1[c][1], - tx1[c][2], tx1[c][3]); - } - - /* blend mipmap levels */ - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } - } - } - break; + switch (mode) { + case PIPE_TEX_WRAP_REPEAT: + return wrap_linear_repeat; + case PIPE_TEX_WRAP_CLAMP: + return wrap_linear_clamp; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + return wrap_linear_clamp_to_edge; + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + return wrap_linear_clamp_to_border; + case PIPE_TEX_WRAP_MIRROR_REPEAT: + return wrap_linear_mirror_repeat; + case PIPE_TEX_WRAP_MIRROR_CLAMP: + return wrap_linear_mirror_clamp; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + return wrap_linear_mirror_clamp_to_edge; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + return wrap_linear_mirror_clamp_to_border; default: assert(0); + return wrap_linear_repeat; } } -static void -sp_get_samples_cube(const struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - boolean computeLambda, - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) +static compute_lambda_func +get_lambda_func(const union sp_sampler_key key) { - unsigned faces[QUAD_SIZE], j; - float ssss[4], tttt[4]; - for (j = 0; j < QUAD_SIZE; j++) { - faces[j] = choose_cube_face(s[j], t[j], p[j], ssss + j, tttt + j); + if (key.bits.processor == TGSI_PROCESSOR_VERTEX) + return compute_lambda_vert; + + switch (key.bits.target) { + case PIPE_TEXTURE_1D: + return compute_lambda_1d; + case PIPE_TEXTURE_2D: + case PIPE_TEXTURE_CUBE: + return compute_lambda_2d; + case PIPE_TEXTURE_3D: + return compute_lambda_3d; + default: + assert(0); + return compute_lambda_1d; } - sp_get_samples_2d_common(sampler, ssss, tttt, NULL, - computeLambda, lodbias, rgba, faces); } -static void -sp_get_samples_rect(const struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - boolean computeLambda, - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct sp_shader_sampler *samp = sp_shader_sampler(tgsi_sampler); - const struct softpipe_context *sp = samp->sp; - const uint unit = samp->unit; - const struct pipe_texture *texture = sp->texture[unit]; - const struct pipe_sampler_state *sampler = sp->sampler[unit]; - const uint face = 0; - unsigned level0, level1, j, imgFilter; - int width, height; - float levelBlend; - - choose_mipmap_levels(texture, sampler, s, t, p, computeLambda, lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - /* texture RECTS cannot be mipmapped */ - assert(level0 == level1); - - width = texture->width[level0]; - height = texture->height[level0]; - - assert(width > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4]; - nearest_texcoord_unnorm_4(sampler->wrap_s, s, width, x); - nearest_texcoord_unnorm_4(sampler->wrap_t, t, height, y); - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, face, level0, x[j], y[j], 0, rgba, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare(sampler, rgba, p, j); - } - } - } +static filter_func +get_img_filter(const union sp_sampler_key key, + unsigned filter, + const struct pipe_sampler_state *sampler) +{ + switch (key.bits.target) { + case PIPE_TEXTURE_1D: + if (filter == PIPE_TEX_FILTER_NEAREST) + return img_filter_1d_nearest; + else + return img_filter_1d_linear; break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: + case PIPE_TEXTURE_2D: + /* Try for fast path: + */ + if (key.bits.is_pot && + sampler->wrap_s == sampler->wrap_t && + sampler->normalized_coords) { - int x0[4], y0[4], x1[4], y1[4]; - float xw[4], yw[4]; /* weights */ - linear_texcoord_unnorm_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_unnorm_4(sampler->wrap_t, t, height, y0, y1, yw); - for (j = 0; j < QUAD_SIZE; j++) { - float tx[4][4]; /* texels */ - int c; - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare4(sampler, tx, p); + switch (sampler->wrap_s) { + case PIPE_TEX_WRAP_REPEAT: + switch (filter) { + case PIPE_TEX_FILTER_NEAREST: + return img_filter_2d_nearest_repeat_POT; + case PIPE_TEX_FILTER_LINEAR: + return img_filter_2d_linear_repeat_POT; + default: + break; } - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], tx[c][2], tx[c][3]); + break; + case PIPE_TEX_WRAP_CLAMP: + switch (filter) { + case PIPE_TEX_FILTER_NEAREST: + return img_filter_2d_nearest_clamp_POT; + default: + break; } } } + /* Otherwise use default versions: + */ + if (filter == PIPE_TEX_FILTER_NEAREST) + return img_filter_2d_nearest; + else + return img_filter_2d_linear; + break; + case PIPE_TEXTURE_CUBE: + if (filter == PIPE_TEX_FILTER_NEAREST) + return img_filter_cube_nearest; + else + return img_filter_cube_linear; + break; + case PIPE_TEXTURE_3D: + if (filter == PIPE_TEX_FILTER_NEAREST) + return img_filter_3d_nearest; + else + return img_filter_3d_linear; break; default: assert(0); + return img_filter_1d_nearest; } } /** - * Common code for vertex/fragment program texture sampling. + * Bind the given texture object and texture cache to the sampler varient. */ -static INLINE void -sp_get_samples(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - boolean computeLambda, - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) +void +sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp, + struct softpipe_tex_tile_cache *tex_cache, + const struct pipe_texture *texture ) { - const struct sp_shader_sampler *samp = sp_shader_sampler(tgsi_sampler); - const struct softpipe_context *sp = samp->sp; - const uint unit = samp->unit; - const struct pipe_texture *texture = sp->texture[unit]; - const struct pipe_sampler_state *sampler = sp->sampler[unit]; + const struct pipe_sampler_state *sampler = samp->sampler; - if (!texture) - return; - - switch (texture->target) { - case PIPE_TEXTURE_1D: - assert(sampler->normalized_coords); - sp_get_samples_1d(tgsi_sampler, s, t, p, computeLambda, lodbias, rgba); - break; - case PIPE_TEXTURE_2D: - if (sampler->normalized_coords) - sp_get_samples_2d(tgsi_sampler, s, t, p, computeLambda, lodbias, rgba); - else - sp_get_samples_rect(tgsi_sampler, s, t, p, computeLambda, lodbias, rgba); - break; - case PIPE_TEXTURE_3D: - assert(sampler->normalized_coords); - sp_get_samples_3d(tgsi_sampler, s, t, p, computeLambda, lodbias, rgba); - break; - case PIPE_TEXTURE_CUBE: - assert(sampler->normalized_coords); - sp_get_samples_cube(tgsi_sampler, s, t, p, computeLambda, lodbias, rgba); - break; - default: - assert(0); - } - -#if 0 /* DEBUG */ - { - int i; - printf("Sampled at %f, %f, %f:\n", s[0], t[0], p[0]); - for (i = 0; i < 4; i++) { - printf("Frag %d: %f %f %f %f\n", i, - rgba[0][i], - rgba[1][i], - rgba[2][i], - rgba[3][i]); - } - } -#endif + samp->texture = texture; + samp->cache = tex_cache; + samp->xpot = util_unsigned_logbase2( texture->width0 ); + samp->ypot = util_unsigned_logbase2( texture->height0 ); + samp->level = CLAMP((int) sampler->min_lod, 0, (int) texture->last_level); } -/** - * Called via tgsi_sampler::get_samples() when running a fragment shader. - * Get four filtered RGBA values from the sampler's texture. - */ void -sp_get_samples_fragment(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) +sp_sampler_varient_destroy( struct sp_sampler_varient *samp ) { - sp_get_samples(tgsi_sampler, s, t, p, TRUE, lodbias, rgba); + FREE(samp); } /** - * Called via tgsi_sampler::get_samples() when running a vertex shader. - * Get four filtered RGBA values from the sampler's texture. + * Create a sampler varient for a given set of non-orthogonal state. */ -void -sp_get_samples_vertex(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) +struct sp_sampler_varient * +sp_create_sampler_varient( const struct pipe_sampler_state *sampler, + const union sp_sampler_key key ) { - sp_get_samples(tgsi_sampler, s, t, p, FALSE, lodbias, rgba); + struct sp_sampler_varient *samp = CALLOC_STRUCT(sp_sampler_varient); + if (!samp) + return NULL; + + samp->sampler = sampler; + samp->key = key; + + /* Note that (for instance) linear_texcoord_s and + * nearest_texcoord_s may be active at the same time, if the + * sampler min_img_filter differs from its mag_img_filter. + */ + if (sampler->normalized_coords) { + samp->linear_texcoord_s = get_linear_wrap( sampler->wrap_s ); + samp->linear_texcoord_t = get_linear_wrap( sampler->wrap_t ); + samp->linear_texcoord_p = get_linear_wrap( sampler->wrap_r ); + + samp->nearest_texcoord_s = get_nearest_wrap( sampler->wrap_s ); + samp->nearest_texcoord_t = get_nearest_wrap( sampler->wrap_t ); + samp->nearest_texcoord_p = get_nearest_wrap( sampler->wrap_r ); + } + else { + samp->linear_texcoord_s = get_linear_unorm_wrap( sampler->wrap_s ); + samp->linear_texcoord_t = get_linear_unorm_wrap( sampler->wrap_t ); + samp->linear_texcoord_p = get_linear_unorm_wrap( sampler->wrap_r ); + + samp->nearest_texcoord_s = get_nearest_unorm_wrap( sampler->wrap_s ); + samp->nearest_texcoord_t = get_nearest_unorm_wrap( sampler->wrap_t ); + samp->nearest_texcoord_p = get_nearest_unorm_wrap( sampler->wrap_r ); + } + + samp->compute_lambda = get_lambda_func( key ); + + samp->min_img_filter = get_img_filter(key, sampler->min_img_filter, sampler); + samp->mag_img_filter = get_img_filter(key, sampler->mag_img_filter, sampler); + + switch (sampler->min_mip_filter) { + case PIPE_TEX_MIPFILTER_NONE: + if (sampler->min_img_filter == sampler->mag_img_filter) + samp->mip_filter = samp->min_img_filter; + else + samp->mip_filter = mip_filter_none; + break; + + case PIPE_TEX_MIPFILTER_NEAREST: + samp->mip_filter = mip_filter_nearest; + break; + + case PIPE_TEX_MIPFILTER_LINEAR: + if (key.bits.is_pot && + sampler->min_img_filter == sampler->mag_img_filter && + sampler->normalized_coords && + sampler->wrap_s == PIPE_TEX_WRAP_REPEAT && + sampler->wrap_t == PIPE_TEX_WRAP_REPEAT && + sampler->min_img_filter == PIPE_TEX_FILTER_LINEAR) + { + samp->mip_filter = mip_filter_linear_2d_linear_repeat_POT; + } + else + { + samp->mip_filter = mip_filter_linear; + } + break; + } + + if (sampler->compare_mode != FALSE) { + samp->compare = sample_compare; + } + else { + /* Skip compare operation by promoting the mip_filter function + * pointer: + */ + samp->compare = samp->mip_filter; + } + + if (key.bits.target == PIPE_TEXTURE_CUBE) { + samp->base.get_samples = sample_cube; + } + else { + samp->faces[0] = 0; + samp->faces[1] = 0; + samp->faces[2] = 0; + samp->faces[3] = 0; + + /* Skip cube face determination by promoting the compare + * function pointer: + */ + samp->base.get_samples = samp->compare; + } + + return samp; } diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h index 40d8eb2c2a..b0797711d3 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.h +++ b/src/gallium/drivers/softpipe/sp_tex_sample.h @@ -31,43 +31,122 @@ #include "tgsi/tgsi_exec.h" +struct sp_sampler_varient; + +typedef void (*wrap_nearest_func)(const float s[4], + unsigned size, + int icoord[4]); + +typedef void (*wrap_linear_func)(const float s[4], + unsigned size, + int icoord0[4], + int icoord1[4], + float w[4]); + +typedef float (*compute_lambda_func)(const struct sp_sampler_varient *sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias); + +typedef void (*filter_func)(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]); + + +union sp_sampler_key { + struct { + unsigned target:3; + unsigned is_pot:1; + unsigned processor:2; + unsigned unit:4; + unsigned pad:22; + } bits; + unsigned value; +}; /** * Subclass of tgsi_sampler */ -struct sp_shader_sampler +struct sp_sampler_varient { struct tgsi_sampler base; /**< base class */ - uint unit; - struct softpipe_context *sp; - struct softpipe_tile_cache *cache; + union sp_sampler_key key; + + /* The owner of this struct: + */ + const struct pipe_sampler_state *sampler; + + + /* Currently bound texture: + */ + const struct pipe_texture *texture; + struct softpipe_tex_tile_cache *cache; + + unsigned processor; + + /* For sp_get_samples_2d_linear_POT: + */ + unsigned xpot; + unsigned ypot; + unsigned level; + + unsigned faces[4]; + + wrap_nearest_func nearest_texcoord_s; + wrap_nearest_func nearest_texcoord_t; + wrap_nearest_func nearest_texcoord_p; + + wrap_linear_func linear_texcoord_s; + wrap_linear_func linear_texcoord_t; + wrap_linear_func linear_texcoord_p; + + filter_func min_img_filter; + filter_func mag_img_filter; + + compute_lambda_func compute_lambda; + + filter_func mip_filter; + filter_func compare; + + /* Linked list: + */ + struct sp_sampler_varient *next; }; +struct sp_sampler; +/* Create a sampler varient for a given set of non-orthogonal state. Currently the + */ +struct sp_sampler_varient * +sp_create_sampler_varient( const struct pipe_sampler_state *sampler, + const union sp_sampler_key key ); -static INLINE const struct sp_shader_sampler * -sp_shader_sampler(const struct tgsi_sampler *sampler) -{ - return (const struct sp_shader_sampler *) sampler; -} +void sp_sampler_varient_bind_texture( struct sp_sampler_varient *varient, + struct softpipe_tex_tile_cache *tex_cache, + const struct pipe_texture *tex ); +void sp_sampler_varient_destroy( struct sp_sampler_varient * ); -extern void -sp_get_samples_fragment(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]); + + +static INLINE struct sp_sampler_varient * +sp_sampler_varient(const struct tgsi_sampler *sampler) +{ + return (struct sp_sampler_varient *) sampler; +} extern void -sp_get_samples_vertex(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]); +sp_get_samples(struct tgsi_sampler *tgsi_sampler, + const float s[QUAD_SIZE], + const float t[QUAD_SIZE], + const float p[QUAD_SIZE], + float lodbias, + float rgba[NUM_CHANNELS][QUAD_SIZE]); #endif /* SP_TEX_SAMPLE_H */ diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c new file mode 100644 index 0000000000..e50a76a73b --- /dev/null +++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c @@ -0,0 +1,274 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Texture tile caching. + * + * Author: + * Brian Paul + */ + +#include "pipe/p_inlines.h" +#include "util/u_memory.h" +#include "util/u_tile.h" +#include "util/u_math.h" +#include "sp_context.h" +#include "sp_surface.h" +#include "sp_texture.h" +#include "sp_tex_tile_cache.h" + + + +struct softpipe_tex_tile_cache * +sp_create_tex_tile_cache( struct pipe_screen *screen ) +{ + struct softpipe_tex_tile_cache *tc; + uint pos; + + tc = CALLOC_STRUCT( softpipe_tex_tile_cache ); + if (tc) { + tc->screen = screen; + for (pos = 0; pos < NUM_ENTRIES; pos++) { + tc->entries[pos].addr.bits.invalid = 1; + } + tc->last_tile = &tc->entries[0]; /* any tile */ + } + return tc; +} + + +void +sp_destroy_tex_tile_cache(struct softpipe_tex_tile_cache *tc) +{ + struct pipe_screen *screen; + uint pos; + + for (pos = 0; pos < NUM_ENTRIES; pos++) { + /*assert(tc->entries[pos].x < 0);*/ + } + if (tc->transfer) { + screen = tc->transfer->texture->screen; + screen->tex_transfer_destroy(tc->transfer); + } + if (tc->tex_trans) { + screen = tc->tex_trans->texture->screen; + screen->tex_transfer_destroy(tc->tex_trans); + } + + FREE( tc ); +} + + + + +void +sp_tex_tile_cache_map_transfers(struct softpipe_tex_tile_cache *tc) +{ + if (tc->tex_trans && !tc->tex_trans_map) + tc->tex_trans_map = tc->screen->transfer_map(tc->screen, tc->tex_trans); +} + + +void +sp_tex_tile_cache_unmap_transfers(struct softpipe_tex_tile_cache *tc) +{ + if (tc->tex_trans_map) { + tc->screen->transfer_unmap(tc->screen, tc->tex_trans); + tc->tex_trans_map = NULL; + } +} + +/** + * Invalidate all cached tiles for the cached texture. + * Should be called when the texture is modified. + */ +void +sp_tex_tile_cache_validate_texture(struct softpipe_tex_tile_cache *tc) +{ + unsigned i; + + assert(tc); + assert(tc->texture); + + for (i = 0; i < NUM_ENTRIES; i++) { + tc->entries[i].addr.bits.invalid = 1; + } +} + +/** + * Specify the texture to cache. + */ +void +sp_tex_tile_cache_set_texture(struct softpipe_tex_tile_cache *tc, + struct pipe_texture *texture) +{ + uint i; + + assert(!tc->transfer); + + if (tc->texture != texture) { + pipe_texture_reference(&tc->texture, texture); + + if (tc->tex_trans) { + struct pipe_screen *screen = tc->tex_trans->texture->screen; + + if (tc->tex_trans_map) { + screen->transfer_unmap(screen, tc->tex_trans); + tc->tex_trans_map = NULL; + } + + screen->tex_transfer_destroy(tc->tex_trans); + tc->tex_trans = NULL; + } + + /* mark as entries as invalid/empty */ + /* XXX we should try to avoid this when the teximage hasn't changed */ + for (i = 0; i < NUM_ENTRIES; i++) { + tc->entries[i].addr.bits.invalid = 1; + } + + tc->tex_face = -1; /* any invalid value here */ + } +} + + + + +/** + * Flush the tile cache: write all dirty tiles back to the transfer. + * any tiles "flagged" as cleared will be "really" cleared. + */ +void +sp_flush_tex_tile_cache(struct softpipe_tex_tile_cache *tc) +{ + int pos; + + if (tc->texture) { + /* caching a texture, mark all entries as empty */ + for (pos = 0; pos < NUM_ENTRIES; pos++) { + tc->entries[pos].addr.bits.invalid = 1; + } + tc->tex_face = -1; + } + +} + + +/** + * Given the texture face, level, zslice, x and y values, compute + * the cache entry position/index where we'd hope to find the + * cached texture tile. + * This is basically a direct-map cache. + * XXX There's probably lots of ways in which we can improve this. + */ +static INLINE uint +tex_cache_pos( union tex_tile_address addr ) +{ + uint entry = (addr.bits.x + + addr.bits.y * 9 + + addr.bits.z * 3 + + addr.bits.face + + addr.bits.level * 7); + + return entry % NUM_ENTRIES; +} + +/** + * Similar to sp_get_cached_tile() but for textures. + * Tiles are read-only and indexed with more params. + */ +const struct softpipe_tex_cached_tile * +sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc, + union tex_tile_address addr ) +{ + struct pipe_screen *screen = tc->screen; + struct softpipe_tex_cached_tile *tile; + + tile = tc->entries + tex_cache_pos( addr ); + + if (addr.value != tile->addr.value) { + + /* cache miss. Most misses are because we've invaldiated the + * texture cache previously -- most commonly on binding a new + * texture. Currently we effectively flush the cache on texture + * bind. + */ +#if 0 + _debug_printf("miss at %u: x=%d y=%d z=%d face=%d level=%d\n" + " tile %u: x=%d y=%d z=%d face=%d level=%d\n", + pos, x/TILE_SIZE, y/TILE_SIZE, z, face, level, + pos, tile->addr.bits.x, tile->addr.bits.y, tile->z, tile->face, tile->level); +#endif + + /* check if we need to get a new transfer */ + if (!tc->tex_trans || + tc->tex_face != addr.bits.face || + tc->tex_level != addr.bits.level || + tc->tex_z != addr.bits.z) { + /* get new transfer (view into texture) */ + + if (tc->tex_trans) { + if (tc->tex_trans_map) { + tc->screen->transfer_unmap(tc->screen, tc->tex_trans); + tc->tex_trans_map = NULL; + } + + screen->tex_transfer_destroy(tc->tex_trans); + tc->tex_trans = NULL; + } + + tc->tex_trans = + screen->get_tex_transfer(screen, tc->texture, + addr.bits.face, + addr.bits.level, + addr.bits.z, + PIPE_TRANSFER_READ, 0, 0, + u_minify(tc->texture->width0, addr.bits.level), + u_minify(tc->texture->height0, addr.bits.level)); + + tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans); + + tc->tex_face = addr.bits.face; + tc->tex_level = addr.bits.level; + tc->tex_z = addr.bits.z; + } + + /* get tile from the transfer (view into texture) */ + pipe_get_tile_rgba(tc->tex_trans, + addr.bits.x * TILE_SIZE, + addr.bits.y * TILE_SIZE, + TILE_SIZE, TILE_SIZE, + (float *) tile->data.color); + tile->addr = addr; + } + + tc->last_tile = tile; + return tile; +} + + + diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.h b/src/gallium/drivers/softpipe/sp_tex_tile_cache.h new file mode 100644 index 0000000000..ac6886a3df --- /dev/null +++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.h @@ -0,0 +1,155 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SP_TEX_TILE_CACHE_H +#define SP_TEX_TILE_CACHE_H + + +#include "pipe/p_compiler.h" + + +struct softpipe_context; +struct softpipe_tex_tile_cache; + + +/** + * Cache tile size (width and height). This needs to be a power of two. + */ +#define TILE_SIZE 64 + + +/* If we need to support > 4096, just expand this to be a 64 bit + * union, or consider tiling in Z as well. + */ +union tex_tile_address { + struct { + unsigned x:6; /* 4096 / TILE_SIZE */ + unsigned y:6; /* 4096 / TILE_SIZE */ + unsigned z:12; /* 4096 -- z not tiled */ + unsigned face:3; + unsigned level:4; + unsigned invalid:1; + } bits; + unsigned value; +}; + + +struct softpipe_tex_cached_tile +{ + union tex_tile_address addr; + union { + float color[TILE_SIZE][TILE_SIZE][4]; + } data; +}; + +#define NUM_ENTRIES 50 + +struct softpipe_tex_tile_cache +{ + struct pipe_screen *screen; + struct pipe_transfer *transfer; + void *transfer_map; + + struct pipe_texture *texture; /**< if caching a texture */ + unsigned timestamp; + + struct softpipe_tex_cached_tile entries[NUM_ENTRIES]; + + struct pipe_transfer *tex_trans; + void *tex_trans_map; + int tex_face, tex_level, tex_z; + + struct softpipe_tex_cached_tile *last_tile; /**< most recently retrieved tile */ +}; + + +extern struct softpipe_tex_tile_cache * +sp_create_tex_tile_cache( struct pipe_screen *screen ); + +extern void +sp_destroy_tex_tile_cache(struct softpipe_tex_tile_cache *tc); + + +extern void +sp_tex_tile_cache_map_transfers(struct softpipe_tex_tile_cache *tc); + +extern void +sp_tex_tile_cache_unmap_transfers(struct softpipe_tex_tile_cache *tc); + +extern void +sp_tex_tile_cache_set_texture(struct softpipe_tex_tile_cache *tc, + struct pipe_texture *texture); + +void +sp_tex_tile_cache_validate_texture(struct softpipe_tex_tile_cache *tc); + +extern void +sp_flush_tex_tile_cache(struct softpipe_tex_tile_cache *tc); + + + +extern const struct softpipe_tex_cached_tile * +sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc, + union tex_tile_address addr ); + +static INLINE union tex_tile_address +tex_tile_address( unsigned x, + unsigned y, + unsigned z, + unsigned face, + unsigned level ) +{ + union tex_tile_address addr; + + addr.value = 0; + addr.bits.x = x / TILE_SIZE; + addr.bits.y = y / TILE_SIZE; + addr.bits.z = z; + addr.bits.face = face; + addr.bits.level = level; + + return addr; +} + +/* Quickly retrieve tile if it matches last lookup. + */ +static INLINE const struct softpipe_tex_cached_tile * +sp_get_cached_tile_tex(struct softpipe_tex_tile_cache *tc, + union tex_tile_address addr ) +{ + if (tc->last_tile->addr.value == addr.value) + return tc->last_tile; + + return sp_find_cached_tile_tex( tc, addr ); +} + + + + + +#endif /* SP_TEX_TILE_CACHE_H */ + diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 548e40c4a8..4f946ccfcf 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -52,29 +52,28 @@ softpipe_texture_layout(struct pipe_screen *screen, { struct pipe_texture *pt = &spt->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned buffer_size = 0; + pt->width0 = width; + pt->height0 = height; + pt->depth0 = depth; + for (level = 0; level <= pt->last_level; level++) { - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); - spt->stride[level] = pt->nblocksx[level]*pt->block.size; + spt->stride[level] = pf_get_stride(pt->format, width); spt->level_offset[level] = buffer_size; - buffer_size += (pt->nblocksy[level] * + buffer_size += (pf_get_nblocksy(pt->format, height) * ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * spt->stride[level]); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } spt->buffer = screen->buffer_create(screen, 32, @@ -96,12 +95,9 @@ softpipe_displaytarget_layout(struct pipe_screen *screen, PIPE_BUFFER_USAGE_GPU_READ_WRITE); unsigned tex_usage = spt->base.tex_usage; - spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); - spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); - spt->buffer = screen->surface_buffer_create( screen, - spt->base.width[0], - spt->base.height[0], + spt->base.width0, + spt->base.height0, spt->base.format, usage, tex_usage, @@ -111,18 +107,25 @@ softpipe_displaytarget_layout(struct pipe_screen *screen, } +/** + * Create new pipe_texture given the template information. + */ static struct pipe_texture * softpipe_texture_create(struct pipe_screen *screen, - const struct pipe_texture *templat) + const struct pipe_texture *template) { struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture); if (!spt) return NULL; - spt->base = *templat; + spt->base = *template; pipe_reference_init(&spt->base.reference, 1); spt->base.screen = screen; + spt->pot = (util_is_power_of_two(template->width0) && + util_is_power_of_two(template->height0) && + util_is_power_of_two(template->depth0)); + if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | PIPE_TEXTURE_USAGE_PRIMARY)) { if (!softpipe_displaytarget_layout(screen, spt)) @@ -141,6 +144,9 @@ softpipe_texture_create(struct pipe_screen *screen, } +/** + * Create a new pipe_texture which wraps an existing buffer. + */ static struct pipe_texture * softpipe_texture_blanket(struct pipe_screen * screen, const struct pipe_texture *base, @@ -153,7 +159,7 @@ softpipe_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -164,8 +170,6 @@ softpipe_texture_blanket(struct pipe_screen * screen, spt->base = *base; pipe_reference_init(&spt->base.reference, 1); spt->base.screen = screen; - spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); - spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); spt->stride[0] = stride[0]; pipe_buffer_reference(&spt->buffer, buffer); @@ -184,6 +188,9 @@ softpipe_texture_destroy(struct pipe_texture *pt) } +/** + * Get a pipe_surface "view" into a texture. + */ static struct pipe_surface * softpipe_get_tex_surface(struct pipe_screen *screen, struct pipe_texture *pt, @@ -200,8 +207,8 @@ softpipe_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = spt->level_offset[level]; ps->usage = usage; @@ -218,15 +225,24 @@ softpipe_get_tex_surface(struct pipe_screen *screen, if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ) ps->usage |= PIPE_BUFFER_USAGE_CPU_READ; + if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_WRITE)) { + /* Mark the surface as dirty. The tile cache will look for this. */ + spt->timestamp++; + softpipe_screen(screen)->timestamp++; + } + ps->face = face; ps->level = level; ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset += face * pt->nblocksy[level] * spt->stride[level]; + ps->offset += face * pf_get_nblocksy(pt->format, u_minify(pt->height0, level)) * + spt->stride[level]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset += zslice * pt->nblocksy[level] * spt->stride[level]; + ps->offset += zslice * pf_get_nblocksy(pt->format, u_minify(pt->height0, level)) * + spt->stride[level]; } else { assert(face == 0); @@ -237,6 +253,9 @@ softpipe_get_tex_surface(struct pipe_screen *screen, } +/** + * Free a pipe_surface which was created with softpipe_get_tex_surface(). + */ static void softpipe_tex_surface_destroy(struct pipe_surface *surf) { @@ -250,6 +269,18 @@ softpipe_tex_surface_destroy(struct pipe_surface *surf) } +/** + * Geta pipe_transfer object which is used for moving data in/out of + * a texture object. + * \param face one of PIPE_TEX_FACE_x or 0 + * \param level texture mipmap level + * \param zslice 2D slice of a 3D texture + * \param usage one of PIPE_TRANSFER_READ/WRITE/READ_WRITE + * \param x X position of region to read/write + * \param y Y position of region to read/write + * \param width width of region to read/write + * \param height height of region to read/write + */ static struct pipe_transfer * softpipe_get_tex_transfer(struct pipe_screen *screen, struct pipe_texture *texture, @@ -266,15 +297,12 @@ softpipe_get_tex_transfer(struct pipe_screen *screen, spt = CALLOC_STRUCT(softpipe_transfer); if (spt) { struct pipe_transfer *pt = &spt->base; + int nblocksy = pf_get_nblocksy(texture->format, u_minify(texture->height0, level)); pipe_texture_reference(&pt->texture, texture); - pt->format = texture->format; - pt->block = texture->block; pt->x = x; pt->y = y; pt->width = w; pt->height = h; - pt->nblocksx = texture->nblocksx[level]; - pt->nblocksy = texture->nblocksy[level]; pt->stride = sptex->stride[level]; pt->usage = usage; pt->face = face; @@ -284,10 +312,10 @@ softpipe_get_tex_transfer(struct pipe_screen *screen, spt->offset = sptex->level_offset[level]; if (texture->target == PIPE_TEXTURE_CUBE) { - spt->offset += face * pt->nblocksy * pt->stride; + spt->offset += face * nblocksy * pt->stride; } else if (texture->target == PIPE_TEXTURE_3D) { - spt->offset += zslice * pt->nblocksy * pt->stride; + spt->offset += zslice * nblocksy * pt->stride; } else { assert(face == 0); @@ -299,6 +327,10 @@ softpipe_get_tex_transfer(struct pipe_screen *screen, } +/** + * Free a pipe_transfer object which was created with + * softpipe_get_tex_transfer(). + */ static void softpipe_tex_transfer_destroy(struct pipe_transfer *transfer) { @@ -312,33 +344,29 @@ softpipe_tex_transfer_destroy(struct pipe_transfer *transfer) } +/** + * Create memory mapping for given pipe_transfer object. + */ static void * softpipe_transfer_map( struct pipe_screen *screen, struct pipe_transfer *transfer ) { ubyte *map, *xfer_map; struct softpipe_texture *spt; - unsigned flags = 0; + enum pipe_format format; assert(transfer->texture); spt = softpipe_texture(transfer->texture); + format = transfer->texture->format; - if (transfer->usage != PIPE_TRANSFER_READ) { - flags |= PIPE_BUFFER_USAGE_CPU_WRITE; - } - - if (transfer->usage != PIPE_TRANSFER_WRITE) { - flags |= PIPE_BUFFER_USAGE_CPU_READ; - } - - map = pipe_buffer_map(screen, spt->buffer, flags); + map = pipe_buffer_map(screen, spt->buffer, pipe_transfer_buffer_flags(transfer)); if (map == NULL) return NULL; /* May want to different things here depending on read/write nature * of the map: */ - if (transfer->texture && transfer->usage != PIPE_TRANSFER_READ) { + if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE)) { /* Do something to notify sharing contexts of a texture change. * In softpipe, that would mean flushing the texture cache. */ @@ -346,13 +374,16 @@ softpipe_transfer_map( struct pipe_screen *screen, } xfer_map = map + softpipe_transfer(transfer)->offset + - transfer->y / transfer->block.height * transfer->stride + - transfer->x / transfer->block.width * transfer->block.size; + transfer->y / pf_get_blockheight(format) * transfer->stride + + transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format); /*printf("map = %p xfer map = %p\n", map, xfer_map);*/ return xfer_map; } +/** + * Unmap memory mapping for given pipe_transfer object. + */ static void softpipe_transfer_unmap(struct pipe_screen *screen, struct pipe_transfer *transfer) @@ -364,13 +395,65 @@ softpipe_transfer_unmap(struct pipe_screen *screen, pipe_buffer_unmap( screen, spt->buffer ); - if (transfer->usage != PIPE_TRANSFER_READ) { + if (transfer->usage & PIPE_TRANSFER_WRITE) { /* Mark the texture as dirty to expire the tile caches. */ - spt->modified = TRUE; + spt->timestamp++; } } +static struct pipe_video_surface* +softpipe_video_surface_create(struct pipe_screen *screen, + enum pipe_video_chroma_format chroma_format, + unsigned width, unsigned height) +{ + struct softpipe_video_surface *sp_vsfc; + struct pipe_texture template; + + assert(screen); + assert(width && height); + + sp_vsfc = CALLOC_STRUCT(softpipe_video_surface); + if (!sp_vsfc) + return NULL; + + pipe_reference_init(&sp_vsfc->base.reference, 1); + sp_vsfc->base.screen = screen; + sp_vsfc->base.chroma_format = chroma_format; + /*sp_vsfc->base.surface_format = PIPE_VIDEO_SURFACE_FORMAT_VUYA;*/ + sp_vsfc->base.width = width; + sp_vsfc->base.height = height; + + memset(&template, 0, sizeof(struct pipe_texture)); + template.target = PIPE_TEXTURE_2D; + template.format = PIPE_FORMAT_X8R8G8B8_UNORM; + template.last_level = 0; + /* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */ + template.width0 = util_next_power_of_two(width); + template.height0 = util_next_power_of_two(height); + template.depth0 = 1; + template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; + + sp_vsfc->tex = screen->texture_create(screen, &template); + if (!sp_vsfc->tex) { + FREE(sp_vsfc); + return NULL; + } + + return &sp_vsfc->base; +} + + +static void +softpipe_video_surface_destroy(struct pipe_video_surface *vsfc) +{ + struct softpipe_video_surface *sp_vsfc = softpipe_video_surface(vsfc); + + pipe_texture_reference(&sp_vsfc->tex, NULL); + FREE(sp_vsfc); +} + + void softpipe_init_screen_texture_funcs(struct pipe_screen *screen) { @@ -385,9 +468,16 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen) screen->tex_transfer_destroy = softpipe_tex_transfer_destroy; screen->transfer_map = softpipe_transfer_map; screen->transfer_unmap = softpipe_transfer_unmap; + + screen->video_surface_create = softpipe_video_surface_create; + screen->video_surface_destroy = softpipe_video_surface_destroy; } +/** + * Return pipe_buffer handle and stride for given texture object. + * XXX used for??? + */ boolean softpipe_get_texture_buffer( struct pipe_texture *texture, struct pipe_buffer **buf, diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h index b1b6130b22..2ef64e1e7c 100644 --- a/src/gallium/drivers/softpipe/sp_texture.h +++ b/src/gallium/drivers/softpipe/sp_texture.h @@ -30,6 +30,7 @@ #include "pipe/p_state.h" +#include "pipe/p_video_state.h" struct pipe_context; @@ -48,7 +49,11 @@ struct softpipe_texture */ struct pipe_buffer *buffer; - boolean modified; + /* True if texture images are power-of-two in all dimensions: + */ + boolean pot; + + unsigned timestamp; }; struct softpipe_transfer @@ -58,6 +63,15 @@ struct softpipe_transfer unsigned long offset; }; +struct softpipe_video_surface +{ + struct pipe_video_surface base; + + /* The data is held here: + */ + struct pipe_texture *tex; +}; + /** cast wrappers */ static INLINE struct softpipe_texture * @@ -72,6 +86,12 @@ softpipe_transfer(struct pipe_transfer *pt) return (struct softpipe_transfer *) pt; } +static INLINE struct softpipe_video_surface * +softpipe_video_surface(struct pipe_video_surface *pvs) +{ + return (struct softpipe_video_surface *) pvs; +} + extern void softpipe_init_screen_texture_funcs(struct pipe_screen *screen); diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c index 1f9b8f1f4f..04f61d16c4 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tile_cache.c @@ -26,7 +26,7 @@ **************************************************************************/ /** - * Texture tile caching. + * Render target tile caching. * * Author: * Brian Paul @@ -35,38 +35,8 @@ #include "pipe/p_inlines.h" #include "util/u_memory.h" #include "util/u_tile.h" -#include "sp_context.h" -#include "sp_surface.h" -#include "sp_texture.h" #include "sp_tile_cache.h" -#define NUM_ENTRIES 50 - - -/** XXX move these */ -#define MAX_WIDTH 2048 -#define MAX_HEIGHT 2048 - - -struct softpipe_tile_cache -{ - struct pipe_screen *screen; - struct pipe_surface *surface; /**< the surface we're caching */ - struct pipe_transfer *transfer; - void *transfer_map; - struct pipe_texture *texture; /**< if caching a texture */ - struct softpipe_cached_tile entries[NUM_ENTRIES]; - uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32]; - float clear_color[4]; /**< for color bufs */ - uint clear_val; /**< for z+stencil, or packed color clear value */ - boolean depth_stencil; /**< Is the surface a depth/stencil format? */ - - struct pipe_transfer *tex_trans; - void *tex_trans_map; - int tex_face, tex_level, tex_z; - - struct softpipe_cached_tile tile; /**< scratch tile for clears */ -}; /** @@ -76,7 +46,7 @@ struct softpipe_tile_cache * a LRU replacement policy. */ #define CACHE_POS(x, y) \ - (((x) / TILE_SIZE + ((y) / TILE_SIZE) * 5) % NUM_ENTRIES) + (((x) + (y) * 5) % NUM_ENTRIES) @@ -84,12 +54,10 @@ struct softpipe_tile_cache * Is the tile at (x,y) in cleared state? */ static INLINE uint -is_clear_flag_set(const uint *bitvec, int x, int y) +is_clear_flag_set(const uint *bitvec, union tile_address addr) { int pos, bit; - x /= TILE_SIZE; - y /= TILE_SIZE; - pos = y * (MAX_WIDTH / TILE_SIZE) + x; + pos = addr.bits.y * (MAX_WIDTH / TILE_SIZE) + addr.bits.x; assert(pos / 32 < (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32); bit = bitvec[pos / 32] & (1 << (pos & 31)); return bit; @@ -100,12 +68,10 @@ is_clear_flag_set(const uint *bitvec, int x, int y) * Mark the tile at (x,y) as not cleared. */ static INLINE void -clear_clear_flag(uint *bitvec, int x, int y) +clear_clear_flag(uint *bitvec, union tile_address addr) { int pos; - x /= TILE_SIZE; - y /= TILE_SIZE; - pos = y * (MAX_WIDTH / TILE_SIZE) + x; + pos = addr.bits.y * (MAX_WIDTH / TILE_SIZE) + addr.bits.x; assert(pos / 32 < (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32); bitvec[pos / 32] &= ~(1 << (pos & 31)); } @@ -116,14 +82,30 @@ sp_create_tile_cache( struct pipe_screen *screen ) { struct softpipe_tile_cache *tc; uint pos; + int maxLevels, maxTexSize; + + /* sanity checking: max sure MAX_WIDTH/HEIGHT >= largest texture image */ + maxLevels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); + maxTexSize = 1 << (maxLevels - 1); + assert(MAX_WIDTH >= maxTexSize); tc = CALLOC_STRUCT( softpipe_tile_cache ); if (tc) { tc->screen = screen; for (pos = 0; pos < NUM_ENTRIES; pos++) { - tc->entries[pos].x = - tc->entries[pos].y = -1; + tc->entries[pos].addr.bits.invalid = 1; } + tc->last_tile = &tc->entries[0]; /* any tile */ + + /* XXX this code prevents valgrind warnings about use of uninitialized + * memory in programs that don't clear the surface before rendering. + * However, it breaks clearing in other situations (such as in + * progs/tests/drawbuffers, see bug 24402). + */ +#if 0 && TILE_CLEAR_OPTIMIZATION + /* set flags to indicate all the tiles are cleared */ + memset(tc->clear_flags, 255, sizeof(tc->clear_flags)); +#endif } return tc; } @@ -142,10 +124,6 @@ sp_destroy_tile_cache(struct softpipe_tile_cache *tc) screen = tc->transfer->texture->screen; screen->tex_transfer_destroy(tc->transfer); } - if (tc->tex_trans) { - screen = tc->tex_trans->texture->screen; - screen->tex_transfer_destroy(tc->tex_trans); - } FREE( tc ); } @@ -158,8 +136,6 @@ void sp_tile_cache_set_surface(struct softpipe_tile_cache *tc, struct pipe_surface *ps) { - assert(!tc->texture); - if (tc->transfer) { struct pipe_screen *screen = tc->transfer->texture->screen; @@ -211,9 +187,6 @@ sp_tile_cache_map_transfers(struct softpipe_tile_cache *tc) { if (tc->transfer && !tc->transfer_map) tc->transfer_map = tc->screen->transfer_map(tc->screen, tc->transfer); - - if (tc->tex_trans && !tc->tex_trans_map) - tc->tex_trans_map = tc->screen->transfer_map(tc->screen, tc->tex_trans); } @@ -224,47 +197,6 @@ sp_tile_cache_unmap_transfers(struct softpipe_tile_cache *tc) tc->screen->transfer_unmap(tc->screen, tc->transfer); tc->transfer_map = NULL; } - - if (tc->tex_trans_map) { - tc->screen->transfer_unmap(tc->screen, tc->tex_trans); - tc->tex_trans_map = NULL; - } -} - - -/** - * Specify the texture to cache. - */ -void -sp_tile_cache_set_texture(struct pipe_context *pipe, - struct softpipe_tile_cache *tc, - struct pipe_texture *texture) -{ - uint i; - - assert(!tc->transfer); - - pipe_texture_reference(&tc->texture, texture); - - if (tc->tex_trans) { - struct pipe_screen *screen = tc->tex_trans->texture->screen; - - if (tc->tex_trans_map) { - screen->transfer_unmap(screen, tc->tex_trans); - tc->tex_trans_map = NULL; - } - - screen->tex_transfer_destroy(tc->tex_trans); - tc->tex_trans = NULL; - } - - /* mark as entries as invalid/empty */ - /* XXX we should try to avoid this when the teximage hasn't changed */ - for (i = 0; i < NUM_ENTRIES; i++) { - tc->entries[i].x = -1; - } - - tc->tex_face = -1; /* any invalid value here */ } @@ -306,9 +238,9 @@ clear_tile(struct softpipe_cached_tile *tile, { uint i, j; - switch (pf_get_size(format)) { + switch (pf_get_blocksize(format)) { case 1: - memset(tile->data.any, 0, TILE_SIZE * TILE_SIZE); + memset(tile->data.any, clear_value, TILE_SIZE * TILE_SIZE); break; case 2: if (clear_value == 0) { @@ -344,8 +276,7 @@ clear_tile(struct softpipe_cached_tile *tile, * Actually clear the tiles which were flagged as being in a clear state. */ static void -sp_tile_cache_flush_clear(struct pipe_context *pipe, - struct softpipe_tile_cache *tc) +sp_tile_cache_flush_clear(struct softpipe_tile_cache *tc) { struct pipe_transfer *pt = tc->transfer; const uint w = tc->transfer->width; @@ -353,19 +284,22 @@ sp_tile_cache_flush_clear(struct pipe_context *pipe, uint x, y; uint numCleared = 0; + assert(pt->texture); /* clear the scratch tile to the clear value */ - clear_tile(&tc->tile, pt->format, tc->clear_val); + clear_tile(&tc->tile, pt->texture->format, tc->clear_val); /* push the tile to all positions marked as clear */ for (y = 0; y < h; y += TILE_SIZE) { for (x = 0; x < w; x += TILE_SIZE) { - if (is_clear_flag_set(tc->clear_flags, x, y)) { + union tile_address addr = tile_address(x, y); + + if (is_clear_flag_set(tc->clear_flags, addr)) { pipe_put_tile_raw(pt, x, y, TILE_SIZE, TILE_SIZE, tc->tile.data.color32, 0/*STRIDE*/); /* do this? */ - clear_clear_flag(tc->clear_flags, x, y); + clear_clear_flag(tc->clear_flags, addr); numCleared++; } @@ -382,8 +316,7 @@ sp_tile_cache_flush_clear(struct pipe_context *pipe, * any tiles "flagged" as cleared will be "really" cleared. */ void -sp_flush_tile_cache(struct softpipe_context *softpipe, - struct softpipe_tile_cache *tc) +sp_flush_tile_cache(struct softpipe_tile_cache *tc) { struct pipe_transfer *pt = tc->transfer; int inuse = 0, pos; @@ -392,33 +325,30 @@ sp_flush_tile_cache(struct softpipe_context *softpipe, /* caching a drawing transfer */ for (pos = 0; pos < NUM_ENTRIES; pos++) { struct softpipe_cached_tile *tile = tc->entries + pos; - if (tile->x >= 0) { + if (!tile->addr.bits.invalid) { if (tc->depth_stencil) { pipe_put_tile_raw(pt, - tile->x, tile->y, TILE_SIZE, TILE_SIZE, + tile->addr.bits.x * TILE_SIZE, + tile->addr.bits.y * TILE_SIZE, + TILE_SIZE, TILE_SIZE, tile->data.depth32, 0/*STRIDE*/); } else { pipe_put_tile_rgba(pt, - tile->x, tile->y, TILE_SIZE, TILE_SIZE, + tile->addr.bits.x * TILE_SIZE, + tile->addr.bits.y * TILE_SIZE, + TILE_SIZE, TILE_SIZE, (float *) tile->data.color); } - tile->x = tile->y = -1; /* mark as empty */ + tile->addr.bits.invalid = 1; /* mark as empty */ inuse++; } } #if TILE_CLEAR_OPTIMIZATION - sp_tile_cache_flush_clear(&softpipe->pipe, tc); + sp_tile_cache_flush_clear(tc); #endif } - else if (tc->texture) { - /* caching a texture, mark all entries as empty */ - for (pos = 0; pos < NUM_ENTRIES; pos++) { - tc->entries[pos].x = -1; - } - tc->tex_face = -1; - } #if 0 debug_printf("flushed tiles in use: %d\n", inuse); @@ -431,166 +361,74 @@ sp_flush_tile_cache(struct softpipe_context *softpipe, * \param x, y position of tile, in pixels */ struct softpipe_cached_tile * -sp_get_cached_tile(struct softpipe_context *softpipe, - struct softpipe_tile_cache *tc, int x, int y) +sp_find_cached_tile(struct softpipe_tile_cache *tc, + union tile_address addr ) { struct pipe_transfer *pt = tc->transfer; - - /* tile pos in framebuffer: */ - const int tile_x = x & ~(TILE_SIZE - 1); - const int tile_y = y & ~(TILE_SIZE - 1); - + /* cache pos/entry: */ - const int pos = CACHE_POS(x, y); + const int pos = CACHE_POS(addr.bits.x, + addr.bits.y); struct softpipe_cached_tile *tile = tc->entries + pos; - if (tile_x != tile->x || - tile_y != tile->y) { + if (addr.value != tile->addr.value) { - if (tile->x != -1) { + assert(pt->texture); + if (tile->addr.bits.invalid == 0) { /* put dirty tile back in framebuffer */ if (tc->depth_stencil) { pipe_put_tile_raw(pt, - tile->x, tile->y, TILE_SIZE, TILE_SIZE, + tile->addr.bits.x * TILE_SIZE, + tile->addr.bits.y * TILE_SIZE, + TILE_SIZE, TILE_SIZE, tile->data.depth32, 0/*STRIDE*/); } else { pipe_put_tile_rgba(pt, - tile->x, tile->y, TILE_SIZE, TILE_SIZE, + tile->addr.bits.x * TILE_SIZE, + tile->addr.bits.y * TILE_SIZE, + TILE_SIZE, TILE_SIZE, (float *) tile->data.color); } } - tile->x = tile_x; - tile->y = tile_y; + tile->addr = addr; - if (is_clear_flag_set(tc->clear_flags, x, y)) { + if (is_clear_flag_set(tc->clear_flags, addr)) { /* don't get tile from framebuffer, just clear it */ if (tc->depth_stencil) { - clear_tile(tile, pt->format, tc->clear_val); + clear_tile(tile, pt->texture->format, tc->clear_val); } else { - clear_tile_rgba(tile, pt->format, tc->clear_color); + clear_tile_rgba(tile, pt->texture->format, tc->clear_color); } - clear_clear_flag(tc->clear_flags, x, y); + clear_clear_flag(tc->clear_flags, addr); } else { /* get new tile data from transfer */ if (tc->depth_stencil) { pipe_get_tile_raw(pt, - tile->x, tile->y, TILE_SIZE, TILE_SIZE, + tile->addr.bits.x * TILE_SIZE, + tile->addr.bits.y * TILE_SIZE, + TILE_SIZE, TILE_SIZE, tile->data.depth32, 0/*STRIDE*/); } else { pipe_get_tile_rgba(pt, - tile->x, tile->y, TILE_SIZE, TILE_SIZE, + tile->addr.bits.x * TILE_SIZE, + tile->addr.bits.y * TILE_SIZE, + TILE_SIZE, TILE_SIZE, (float *) tile->data.color); } } } + tc->last_tile = tile; return tile; } -/** - * Given the texture face, level, zslice, x and y values, compute - * the cache entry position/index where we'd hope to find the - * cached texture tile. - * This is basically a direct-map cache. - * XXX There's probably lots of ways in which we can improve this. - */ -static INLINE uint -tex_cache_pos(int x, int y, int z, int face, int level) -{ - uint entry = x + y * 9 + z * 3 + face + level * 7; - return entry % NUM_ENTRIES; -} - - -/** - * Similar to sp_get_cached_tile() but for textures. - * Tiles are read-only and indexed with more params. - */ -const struct softpipe_cached_tile * -sp_get_cached_tile_tex(struct softpipe_context *sp, - struct softpipe_tile_cache *tc, int x, int y, int z, - int face, int level) -{ - struct pipe_screen *screen = sp->pipe.screen; - /* tile pos in framebuffer: */ - const int tile_x = x & ~(TILE_SIZE - 1); - const int tile_y = y & ~(TILE_SIZE - 1); - /* cache pos/entry: */ - const uint pos = tex_cache_pos(x / TILE_SIZE, y / TILE_SIZE, z, - face, level); - struct softpipe_cached_tile *tile = tc->entries + pos; - - if (tc->texture) { - struct softpipe_texture *spt = softpipe_texture(tc->texture); - if (spt->modified) { - /* texture was modified, invalidate all cached tiles */ - uint p; - for (p = 0; p < NUM_ENTRIES; p++) { - tile = tc->entries + p; - tile->x = -1; - } - spt->modified = FALSE; - } - } - - if (tile_x != tile->x || - tile_y != tile->y || - z != tile->z || - face != tile->face || - level != tile->level) { - /* cache miss */ -#if 0 - printf("miss at %u x=%d y=%d z=%d face=%d level=%d\n", pos, - x/TILE_SIZE, y/TILE_SIZE, z, face, level); -#endif - /* check if we need to get a new transfer */ - if (!tc->tex_trans || - tc->tex_face != face || - tc->tex_level != level || - tc->tex_z != z) { - /* get new transfer (view into texture) */ - - if (tc->tex_trans) { - if (tc->tex_trans_map) { - tc->screen->transfer_unmap(tc->screen, tc->tex_trans); - tc->tex_trans_map = NULL; - } - - screen->tex_transfer_destroy(tc->tex_trans); - tc->tex_trans = NULL; - } - - tc->tex_trans = screen->get_tex_transfer(screen, tc->texture, face, level, z, - PIPE_TRANSFER_READ, 0, 0, - tc->texture->width[level], - tc->texture->height[level]); - tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans); - - tc->tex_face = face; - tc->tex_level = level; - tc->tex_z = z; - } - - /* get tile from the transfer (view into texture) */ - pipe_get_tile_rgba(tc->tex_trans, - tile_x, tile_y, TILE_SIZE, TILE_SIZE, - (float *) tile->data.color); - tile->x = tile_x; - tile->y = tile_y; - tile->z = z; - tile->face = face; - tile->level = level; - } - - return tile; -} /** @@ -621,6 +459,6 @@ sp_tile_cache_clear(struct softpipe_tile_cache *tc, const float *rgba, for (pos = 0; pos < NUM_ENTRIES; pos++) { struct softpipe_cached_tile *tile = tc->entries + pos; - tile->x = tile->y = -1; + tile->addr.bits.invalid = 1; } } diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.h b/src/gallium/drivers/softpipe/sp_tile_cache.h index 8f247d0e58..a12092702a 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.h +++ b/src/gallium/drivers/softpipe/sp_tile_cache.h @@ -34,7 +34,6 @@ #include "pipe/p_compiler.h" -struct softpipe_context; struct softpipe_tile_cache; @@ -44,11 +43,23 @@ struct softpipe_tile_cache; #define TILE_SIZE 64 +/* If we need to support > 4096, just expand this to be a 64 bit + * union, or consider tiling in Z as well. + */ +union tile_address { + struct { + unsigned x:6; /* 4096 / TILE_SIZE */ + unsigned y:6; /* 4096 / TILE_SIZE */ + unsigned invalid:1; + unsigned pad:19; + } bits; + unsigned value; +}; + struct softpipe_cached_tile { - int x, y; /**< pos of tile in window coords */ - int z, face, level; /**< Extra texture indexes */ + union tile_address addr; union { float color[TILE_SIZE][TILE_SIZE][4]; uint color32[TILE_SIZE][TILE_SIZE]; @@ -59,6 +70,32 @@ struct softpipe_cached_tile } data; }; +#define NUM_ENTRIES 50 + + +/** XXX move these */ +#define MAX_WIDTH 4096 +#define MAX_HEIGHT 4096 + + +struct softpipe_tile_cache +{ + struct pipe_screen *screen; + struct pipe_surface *surface; /**< the surface we're caching */ + struct pipe_transfer *transfer; + void *transfer_map; + + struct softpipe_cached_tile entries[NUM_ENTRIES]; + uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32]; + float clear_color[4]; /**< for color bufs */ + uint clear_val; /**< for z+stencil, or packed color clear value */ + boolean depth_stencil; /**< Is the surface a depth/stencil format? */ + + struct softpipe_cached_tile tile; /**< scratch tile for clears */ + + struct softpipe_cached_tile *last_tile; /**< most recently retrieved tile */ +}; + extern struct softpipe_tile_cache * sp_create_tile_cache( struct pipe_screen *screen ); @@ -80,26 +117,45 @@ extern void sp_tile_cache_unmap_transfers(struct softpipe_tile_cache *tc); extern void -sp_tile_cache_set_texture(struct pipe_context *pipe, - struct softpipe_tile_cache *tc, - struct pipe_texture *texture); - -extern void -sp_flush_tile_cache(struct softpipe_context *softpipe, - struct softpipe_tile_cache *tc); +sp_flush_tile_cache(struct softpipe_tile_cache *tc); extern void sp_tile_cache_clear(struct softpipe_tile_cache *tc, const float *rgba, uint clearValue); extern struct softpipe_cached_tile * -sp_get_cached_tile(struct softpipe_context *softpipe, - struct softpipe_tile_cache *tc, int x, int y); +sp_find_cached_tile(struct softpipe_tile_cache *tc, + union tile_address addr ); + + +static INLINE union tile_address +tile_address( unsigned x, + unsigned y ) +{ + union tile_address addr; + + addr.value = 0; + addr.bits.x = x / TILE_SIZE; + addr.bits.y = y / TILE_SIZE; + + return addr; +} + +/* Quickly retrieve tile if it matches last lookup. + */ +static INLINE struct softpipe_cached_tile * +sp_get_cached_tile(struct softpipe_tile_cache *tc, + int x, int y ) +{ + union tile_address addr = tile_address( x, y ); + + if (tc->last_tile->addr.value == addr.value) + return tc->last_tile; + + return sp_find_cached_tile( tc, addr ); +} + -extern const struct softpipe_cached_tile * -sp_get_cached_tile_tex(struct softpipe_context *softpipe, - struct softpipe_tile_cache *tc, int x, int y, int z, - int face, int level); #endif /* SP_TILE_CACHE_H */ diff --git a/src/gallium/drivers/softpipe/sp_video_context.c b/src/gallium/drivers/softpipe/sp_video_context.c new file mode 100644 index 0000000000..cae2d3efc5 --- /dev/null +++ b/src/gallium/drivers/softpipe/sp_video_context.c @@ -0,0 +1,304 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "sp_video_context.h" +#include <pipe/p_inlines.h> +#include <util/u_memory.h> +#include "softpipe/sp_winsys.h" +#include "softpipe/sp_texture.h" + +static void +sp_mpeg12_destroy(struct pipe_video_context *vpipe) +{ + struct sp_mpeg12_context *ctx = (struct sp_mpeg12_context*)vpipe; + + assert(vpipe); + + /* Asserted in softpipe_delete_fs_state() for some reason */ + ctx->pipe->bind_vs_state(ctx->pipe, NULL); + ctx->pipe->bind_fs_state(ctx->pipe, NULL); + + ctx->pipe->delete_blend_state(ctx->pipe, ctx->blend); + ctx->pipe->delete_rasterizer_state(ctx->pipe, ctx->rast); + ctx->pipe->delete_depth_stencil_alpha_state(ctx->pipe, ctx->dsa); + + pipe_video_surface_reference(&ctx->decode_target, NULL); + vl_compositor_cleanup(&ctx->compositor); + vl_mpeg12_mc_renderer_cleanup(&ctx->mc_renderer); + ctx->pipe->destroy(ctx->pipe); + + FREE(ctx); +} + +static void +sp_mpeg12_decode_macroblocks(struct pipe_video_context *vpipe, + struct pipe_video_surface *past, + struct pipe_video_surface *future, + unsigned num_macroblocks, + struct pipe_macroblock *macroblocks, + struct pipe_fence_handle **fence) +{ + struct sp_mpeg12_context *ctx = (struct sp_mpeg12_context*)vpipe; + struct pipe_mpeg12_macroblock *mpeg12_macroblocks = (struct pipe_mpeg12_macroblock*)macroblocks; + + assert(vpipe); + assert(num_macroblocks); + assert(macroblocks); + assert(macroblocks->codec == PIPE_VIDEO_CODEC_MPEG12); + assert(ctx->decode_target); + + vl_mpeg12_mc_renderer_render_macroblocks(&ctx->mc_renderer, + softpipe_video_surface(ctx->decode_target)->tex, + past ? softpipe_video_surface(past)->tex : NULL, + future ? softpipe_video_surface(future)->tex : NULL, + num_macroblocks, mpeg12_macroblocks, fence); +} + +static void +sp_mpeg12_clear_surface(struct pipe_video_context *vpipe, + unsigned x, unsigned y, + unsigned width, unsigned height, + unsigned value, + struct pipe_surface *surface) +{ + struct sp_mpeg12_context *ctx = (struct sp_mpeg12_context*)vpipe; + + assert(vpipe); + assert(surface); + + ctx->pipe->surface_fill(ctx->pipe, surface, x, y, width, height, value); +} + +static void +sp_mpeg12_render_picture(struct pipe_video_context *vpipe, + /*struct pipe_surface *backround, + struct pipe_video_rect *backround_area,*/ + struct pipe_video_surface *src_surface, + enum pipe_mpeg12_picture_type picture_type, + /*unsigned num_past_surfaces, + struct pipe_video_surface *past_surfaces, + unsigned num_future_surfaces, + struct pipe_video_surface *future_surfaces,*/ + struct pipe_video_rect *src_area, + struct pipe_surface *dst_surface, + struct pipe_video_rect *dst_area, + /*unsigned num_layers, + struct pipe_surface *layers, + struct pipe_video_rect *layer_src_areas, + struct pipe_video_rect *layer_dst_areas*/ + struct pipe_fence_handle **fence) +{ + struct sp_mpeg12_context *ctx = (struct sp_mpeg12_context*)vpipe; + + assert(vpipe); + assert(src_surface); + assert(src_area); + assert(dst_surface); + assert(dst_area); + + vl_compositor_render(&ctx->compositor, softpipe_video_surface(src_surface)->tex, + picture_type, src_area, dst_surface->texture, dst_area, fence); +} + +static void +sp_mpeg12_set_decode_target(struct pipe_video_context *vpipe, + struct pipe_video_surface *dt) +{ + struct sp_mpeg12_context *ctx = (struct sp_mpeg12_context*)vpipe; + + assert(vpipe); + assert(dt); + + pipe_video_surface_reference(&ctx->decode_target, dt); +} + +static void sp_mpeg12_set_csc_matrix(struct pipe_video_context *vpipe, const float *mat) +{ + struct sp_mpeg12_context *ctx = (struct sp_mpeg12_context*)vpipe; + + assert(vpipe); + + vl_compositor_set_csc_matrix(&ctx->compositor, mat); +} + +static bool +init_pipe_state(struct sp_mpeg12_context *ctx) +{ + struct pipe_rasterizer_state rast; + struct pipe_blend_state blend; + struct pipe_depth_stencil_alpha_state dsa; + unsigned i; + + assert(ctx); + + rast.flatshade = 1; + rast.flatshade_first = 0; + rast.light_twoside = 0; + rast.front_winding = PIPE_WINDING_CCW; + rast.cull_mode = PIPE_WINDING_CW; + rast.fill_cw = PIPE_POLYGON_MODE_FILL; + rast.fill_ccw = PIPE_POLYGON_MODE_FILL; + rast.offset_cw = 0; + rast.offset_ccw = 0; + rast.scissor = 0; + rast.poly_smooth = 0; + rast.poly_stipple_enable = 0; + rast.point_sprite = 0; + rast.point_size_per_vertex = 0; + rast.multisample = 0; + rast.line_smooth = 0; + rast.line_stipple_enable = 0; + rast.line_stipple_factor = 0; + rast.line_stipple_pattern = 0; + rast.line_last_pixel = 0; + rast.bypass_vs_clip_and_viewport = 0; + rast.line_width = 1; + rast.point_smooth = 0; + rast.point_size = 1; + rast.offset_units = 1; + rast.offset_scale = 1; + /*rast.sprite_coord_mode[i] = ;*/ + ctx->rast = ctx->pipe->create_rasterizer_state(ctx->pipe, &rast); + ctx->pipe->bind_rasterizer_state(ctx->pipe, ctx->rast); + + blend.blend_enable = 0; + blend.rgb_func = PIPE_BLEND_ADD; + blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rgb_dst_factor = PIPE_BLENDFACTOR_ONE; + blend.alpha_func = PIPE_BLEND_ADD; + blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.alpha_dst_factor = PIPE_BLENDFACTOR_ONE; + blend.logicop_enable = 0; + blend.logicop_func = PIPE_LOGICOP_CLEAR; + /* Needed to allow color writes to FB, even if blending disabled */ + blend.colormask = PIPE_MASK_RGBA; + blend.dither = 0; + ctx->blend = ctx->pipe->create_blend_state(ctx->pipe, &blend); + ctx->pipe->bind_blend_state(ctx->pipe, ctx->blend); + + dsa.depth.enabled = 0; + dsa.depth.writemask = 0; + dsa.depth.func = PIPE_FUNC_ALWAYS; + for (i = 0; i < 2; ++i) { + dsa.stencil[i].enabled = 0; + dsa.stencil[i].func = PIPE_FUNC_ALWAYS; + dsa.stencil[i].fail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[i].zpass_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[i].zfail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[i].ref_value = 0; + dsa.stencil[i].valuemask = 0; + dsa.stencil[i].writemask = 0; + } + dsa.alpha.enabled = 0; + dsa.alpha.func = PIPE_FUNC_ALWAYS; + dsa.alpha.ref_value = 0; + ctx->dsa = ctx->pipe->create_depth_stencil_alpha_state(ctx->pipe, &dsa); + ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, ctx->dsa); + + return true; +} + +static struct pipe_video_context * +sp_mpeg12_create(struct pipe_screen *screen, enum pipe_video_profile profile, + enum pipe_video_chroma_format chroma_format, + unsigned width, unsigned height) +{ + struct sp_mpeg12_context *ctx; + + assert(u_reduce_video_profile(profile) == PIPE_VIDEO_CODEC_MPEG12); + + ctx = CALLOC_STRUCT(sp_mpeg12_context); + + if (!ctx) + return NULL; + + ctx->base.profile = profile; + ctx->base.chroma_format = chroma_format; + ctx->base.width = width; + ctx->base.height = height; + + ctx->base.screen = screen; + ctx->base.destroy = sp_mpeg12_destroy; + ctx->base.decode_macroblocks = sp_mpeg12_decode_macroblocks; + ctx->base.clear_surface = sp_mpeg12_clear_surface; + ctx->base.render_picture = sp_mpeg12_render_picture; + ctx->base.set_decode_target = sp_mpeg12_set_decode_target; + ctx->base.set_csc_matrix = sp_mpeg12_set_csc_matrix; + + ctx->pipe = softpipe_create(screen); + if (!ctx->pipe) { + FREE(ctx); + return NULL; + } + + /* TODO: Use slice buffering for softpipe when implemented, no advantage to buffering an entire picture */ + if (!vl_mpeg12_mc_renderer_init(&ctx->mc_renderer, ctx->pipe, + width, height, chroma_format, + VL_MPEG12_MC_RENDERER_BUFFER_PICTURE, + /* TODO: Use XFER_NONE when implemented */ + VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ONE, + true)) { + ctx->pipe->destroy(ctx->pipe); + FREE(ctx); + return NULL; + } + + if (!vl_compositor_init(&ctx->compositor, ctx->pipe)) { + vl_mpeg12_mc_renderer_cleanup(&ctx->mc_renderer); + ctx->pipe->destroy(ctx->pipe); + FREE(ctx); + return NULL; + } + + if (!init_pipe_state(ctx)) { + vl_compositor_cleanup(&ctx->compositor); + vl_mpeg12_mc_renderer_cleanup(&ctx->mc_renderer); + ctx->pipe->destroy(ctx->pipe); + FREE(ctx); + return NULL; + } + + return &ctx->base; +} + +struct pipe_video_context * +sp_video_create(struct pipe_screen *screen, enum pipe_video_profile profile, + enum pipe_video_chroma_format chroma_format, + unsigned width, unsigned height) +{ + assert(screen); + assert(width && height); + + switch (u_reduce_video_profile(profile)) { + case PIPE_VIDEO_CODEC_MPEG12: + return sp_mpeg12_create(screen, profile, + chroma_format, + width, height); + default: + return NULL; + } +} diff --git a/src/gallium/drivers/softpipe/sp_video_context.h b/src/gallium/drivers/softpipe/sp_video_context.h new file mode 100644 index 0000000000..ccbd1ffe4c --- /dev/null +++ b/src/gallium/drivers/softpipe/sp_video_context.h @@ -0,0 +1,57 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SP_VIDEO_CONTEXT_H +#define SP_VIDEO_CONTEXT_H + +#include <pipe/p_video_context.h> +#include <vl/vl_mpeg12_mc_renderer.h> +#include <vl/vl_compositor.h> + +struct pipe_screen; +struct pipe_context; +struct pipe_video_surface; + +struct sp_mpeg12_context +{ + struct pipe_video_context base; + struct pipe_context *pipe; + struct pipe_video_surface *decode_target; + struct vl_mpeg12_mc_renderer mc_renderer; + struct vl_compositor compositor; + + void *rast; + void *dsa; + void *blend; +}; + +struct pipe_video_context * +sp_video_create(struct pipe_screen *screen, enum pipe_video_profile profile, + enum pipe_video_chroma_format chroma_format, + unsigned width, unsigned height); + +#endif /* SP_VIDEO_CONTEXT_H */ diff --git a/src/gallium/drivers/softpipe/sp_winsys.h b/src/gallium/drivers/softpipe/sp_winsys.h index 9e571862b7..f203ded29e 100644 --- a/src/gallium/drivers/softpipe/sp_winsys.h +++ b/src/gallium/drivers/softpipe/sp_winsys.h @@ -34,15 +34,17 @@ #ifndef SP_WINSYS_H #define SP_WINSYS_H - #ifdef __cplusplus extern "C" { #endif +#include "pipe/p_defines.h" struct pipe_screen; struct pipe_winsys; struct pipe_context; +struct pipe_texture; +struct pipe_buffer; struct pipe_context *softpipe_create( struct pipe_screen * ); diff --git a/src/gallium/drivers/svga/Makefile b/src/gallium/drivers/svga/Makefile new file mode 100644 index 0000000000..f361908187 --- /dev/null +++ b/src/gallium/drivers/svga/Makefile @@ -0,0 +1,60 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = svga + +C_SOURCES = \ + svgadump/svga_shader_dump.c \ + svgadump/svga_shader_op.c \ + svgadump/svga_dump.c \ + svga_cmd.c \ + svga_context.c \ + svga_draw.c \ + svga_draw_arrays.c \ + svga_draw_elements.c \ + svga_pipe_blend.c \ + svga_pipe_blit.c \ + svga_pipe_clear.c \ + svga_pipe_constants.c \ + svga_pipe_depthstencil.c \ + svga_pipe_draw.c \ + svga_pipe_flush.c \ + svga_pipe_fs.c \ + svga_pipe_misc.c \ + svga_pipe_query.c \ + svga_pipe_rasterizer.c \ + svga_pipe_sampler.c \ + svga_pipe_vertex.c \ + svga_pipe_vs.c \ + svga_screen.c \ + svga_screen_buffer.c \ + svga_screen_texture.c \ + svga_screen_cache.c \ + svga_state.c \ + svga_state_need_swtnl.c \ + svga_state_constants.c \ + svga_state_framebuffer.c \ + svga_state_rss.c \ + svga_state_tss.c \ + svga_state_vdecl.c \ + svga_state_fs.c \ + svga_state_vs.c \ + svga_swtnl_backend.c \ + svga_swtnl_draw.c \ + svga_swtnl_state.c \ + svga_tgsi.c \ + svga_tgsi_decl_sm20.c \ + svga_tgsi_decl_sm30.c \ + svga_tgsi_insn.c + +LIBRARY_INCLUDES = \ + -I$(TOP)/src/gallium/drivers/svga/include + +# With linux-debug we get a lots of warnings, filter out the bad flags. +CFLAGS := $(filter-out -pedantic, $(filter-out -ansi, $(CFLAGS))) + +LIBRARY_DEFINES = \ + -std=gnu99 -fvisibility=hidden \ + -DHAVE_STDINT_H -DHAVE_SYS_TYPES_H + +include ../../Makefile.template diff --git a/src/gallium/drivers/svga/SConscript b/src/gallium/drivers/svga/SConscript new file mode 100644 index 0000000000..737b791ceb --- /dev/null +++ b/src/gallium/drivers/svga/SConscript @@ -0,0 +1,72 @@ +Import('*') + +env = env.Clone() + +if env['platform'] in ['linux']: + env.Append(CCFLAGS = ['-fvisibility=hidden']) + +if env['gcc']: + env.Append(CPPDEFINES = [ + 'HAVE_STDINT_H', + 'HAVE_SYS_TYPES_H', + ]) + +env.Prepend(CPPPATH = [ + 'include', +]) + +env.Append(CPPDEFINES = [ +]) + +sources = [ + 'svga_cmd.c', + 'svga_context.c', + 'svga_draw.c', + 'svga_draw_arrays.c', + 'svga_draw_elements.c', + 'svga_pipe_blend.c', + 'svga_pipe_blit.c', + 'svga_pipe_clear.c', + 'svga_pipe_constants.c', + 'svga_pipe_depthstencil.c', + 'svga_pipe_draw.c', + 'svga_pipe_flush.c', + 'svga_pipe_fs.c', + 'svga_pipe_misc.c', + 'svga_pipe_query.c', + 'svga_pipe_rasterizer.c', + 'svga_pipe_sampler.c', + 'svga_pipe_vertex.c', + 'svga_pipe_vs.c', + 'svga_screen.c', + 'svga_screen_buffer.c', + 'svga_screen_cache.c', + 'svga_screen_texture.c', + 'svga_state.c', + 'svga_state_constants.c', + 'svga_state_framebuffer.c', + 'svga_state_need_swtnl.c', + 'svga_state_rss.c', + 'svga_state_tss.c', + 'svga_state_vdecl.c', + 'svga_state_fs.c', + 'svga_state_vs.c', + 'svga_swtnl_backend.c', + 'svga_swtnl_draw.c', + 'svga_swtnl_state.c', + 'svga_tgsi.c', + 'svga_tgsi_decl_sm20.c', + 'svga_tgsi_decl_sm30.c', + 'svga_tgsi_insn.c', + + 'svgadump/svga_dump.c', + 'svgadump/svga_shader_dump.c', + 'svgadump/svga_shader_op.c', +] + +svga = env.ConvenienceLibrary( + target = 'svga', + source = sources, +) + +Export('svga') diff --git a/src/gallium/drivers/svga/include/README b/src/gallium/drivers/svga/include/README new file mode 100644 index 0000000000..a0b8916104 --- /dev/null +++ b/src/gallium/drivers/svga/include/README @@ -0,0 +1,3 @@ +This directory contains the headers from the VMware SVGA Device Developer Kit: + + https://vmware-svga.svn.sourceforge.net/svnroot/vmware-svga/trunk/lib/vmware/ diff --git a/src/gallium/drivers/svga/include/svga3d_caps.h b/src/gallium/drivers/svga/include/svga3d_caps.h new file mode 100644 index 0000000000..714ce9f45f --- /dev/null +++ b/src/gallium/drivers/svga/include/svga3d_caps.h @@ -0,0 +1,139 @@ +/********************************************************** + * Copyright 2007-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/* + * svga3d_caps.h -- + * + * Definitions for SVGA3D hardware capabilities. Capabilities + * are used to query for optional rendering features during + * driver initialization. The capability data is stored as very + * basic key/value dictionary within the "FIFO register" memory + * area at the beginning of BAR2. + * + * Note that these definitions are only for 3D capabilities. + * The SVGA device also has "device capabilities" and "FIFO + * capabilities", which are non-3D-specific and are stored as + * bitfields rather than key/value pairs. + */ + +#ifndef _SVGA3D_CAPS_H_ +#define _SVGA3D_CAPS_H_ + +#define SVGA_FIFO_3D_CAPS_SIZE (SVGA_FIFO_3D_CAPS_LAST - \ + SVGA_FIFO_3D_CAPS + 1) + + +/* + * SVGA3dCapsRecordType + * + * Record types that can be found in the caps block. + * Related record types are grouped together numerically so that + * SVGA3dCaps_FindRecord() can be applied on a range of record + * types. + */ + +typedef enum { + SVGA3DCAPS_RECORD_UNKNOWN = 0, + SVGA3DCAPS_RECORD_DEVCAPS_MIN = 0x100, + SVGA3DCAPS_RECORD_DEVCAPS = 0x100, + SVGA3DCAPS_RECORD_DEVCAPS_MAX = 0x1ff, +} SVGA3dCapsRecordType; + + +/* + * SVGA3dCapsRecordHeader + * + * Header field leading each caps block record. Contains the offset (in + * register words, NOT bytes) to the next caps block record (or the end + * of caps block records which will be a zero word) and the record type + * as defined above. + */ + +typedef +struct SVGA3dCapsRecordHeader { + uint32 length; + SVGA3dCapsRecordType type; +} +SVGA3dCapsRecordHeader; + + +/* + * SVGA3dCapsRecord + * + * Caps block record; "data" is a placeholder for the actual data structure + * contained within the record; for example a record containing a FOOBAR + * structure would be of size "sizeof(SVGA3dCapsRecordHeader) + + * sizeof(FOOBAR)". + */ + +typedef +struct SVGA3dCapsRecord { + SVGA3dCapsRecordHeader header; + uint32 data[1]; +} +SVGA3dCapsRecord; + + +typedef uint32 SVGA3dCapPair[2]; + + +/* + *---------------------------------------------------------------------- + * + * SVGA3dCaps_FindRecord + * + * Finds the record with the highest-valued type within the given range + * in the caps block. + * + * Result: pointer to found record, or NULL if not found. + * + *---------------------------------------------------------------------- + */ + +static INLINE SVGA3dCapsRecord * +SVGA3dCaps_FindRecord(const uint32 *capsBlock, + SVGA3dCapsRecordType recordTypeMin, + SVGA3dCapsRecordType recordTypeMax) +{ + SVGA3dCapsRecord *record, *found = NULL; + uint32 offset; + + /* + * Search linearly through the caps block records for the specified type. + */ + for (offset = 0; capsBlock[offset] != 0; offset += capsBlock[offset]) { + record = (SVGA3dCapsRecord *) (capsBlock + offset); + if ((record->header.type >= recordTypeMin) && + (record->header.type <= recordTypeMax) && + (!found || (record->header.type > found->header.type))) { + found = record; + } + } + + return found; +} + + +#endif // _SVGA3D_CAPS_H_ diff --git a/src/gallium/drivers/svga/include/svga3d_reg.h b/src/gallium/drivers/svga/include/svga3d_reg.h new file mode 100644 index 0000000000..77cb453310 --- /dev/null +++ b/src/gallium/drivers/svga/include/svga3d_reg.h @@ -0,0 +1,1793 @@ +/********************************************************** + * Copyright 1998-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/* + * svga3d_reg.h -- + * + * SVGA 3D hardware definitions + */ + +#ifndef _SVGA3D_REG_H_ +#define _SVGA3D_REG_H_ + +#include "svga_reg.h" + + +/* + * 3D Hardware Version + * + * The hardware version is stored in the SVGA_FIFO_3D_HWVERSION fifo + * register. Is set by the host and read by the guest. This lets + * us make new guest drivers which are backwards-compatible with old + * SVGA hardware revisions. It does not let us support old guest + * drivers. Good enough for now. + * + */ + +#define SVGA3D_MAKE_HWVERSION(major, minor) (((major) << 16) | ((minor) & 0xFF)) +#define SVGA3D_MAJOR_HWVERSION(version) ((version) >> 16) +#define SVGA3D_MINOR_HWVERSION(version) ((version) & 0xFF) + +typedef enum { + SVGA3D_HWVERSION_WS5_RC1 = SVGA3D_MAKE_HWVERSION(0, 1), + SVGA3D_HWVERSION_WS5_RC2 = SVGA3D_MAKE_HWVERSION(0, 2), + SVGA3D_HWVERSION_WS51_RC1 = SVGA3D_MAKE_HWVERSION(0, 3), + SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1), + SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4), + SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0), + SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS65_B1, +} SVGA3dHardwareVersion; + +/* + * Generic Types + */ + +typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ +#define SVGA3D_NUM_CLIPPLANES 6 +#define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS 8 + + +/* + * Surface formats. + * + * If you modify this list, be sure to keep GLUtil.c in sync. It + * includes the internal format definition of each surface in + * GLUtil_ConvertSurfaceFormat, and it contains a table of + * human-readable names in GLUtil_GetFormatName. + */ + +typedef enum SVGA3dSurfaceFormat { + SVGA3D_FORMAT_INVALID = 0, + + SVGA3D_X8R8G8B8 = 1, + SVGA3D_A8R8G8B8 = 2, + + SVGA3D_R5G6B5 = 3, + SVGA3D_X1R5G5B5 = 4, + SVGA3D_A1R5G5B5 = 5, + SVGA3D_A4R4G4B4 = 6, + + SVGA3D_Z_D32 = 7, + SVGA3D_Z_D16 = 8, + SVGA3D_Z_D24S8 = 9, + SVGA3D_Z_D15S1 = 10, + + SVGA3D_LUMINANCE8 = 11, + SVGA3D_LUMINANCE4_ALPHA4 = 12, + SVGA3D_LUMINANCE16 = 13, + SVGA3D_LUMINANCE8_ALPHA8 = 14, + + SVGA3D_DXT1 = 15, + SVGA3D_DXT2 = 16, + SVGA3D_DXT3 = 17, + SVGA3D_DXT4 = 18, + SVGA3D_DXT5 = 19, + + SVGA3D_BUMPU8V8 = 20, + SVGA3D_BUMPL6V5U5 = 21, + SVGA3D_BUMPX8L8V8U8 = 22, + SVGA3D_BUMPL8V8U8 = 23, + + SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */ + SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */ + + SVGA3D_A2R10G10B10 = 26, + + /* signed formats */ + SVGA3D_V8U8 = 27, + SVGA3D_Q8W8V8U8 = 28, + SVGA3D_CxV8U8 = 29, + + /* mixed formats */ + SVGA3D_X8L8V8U8 = 30, + SVGA3D_A2W10V10U10 = 31, + + SVGA3D_ALPHA8 = 32, + + /* Single- and dual-component floating point formats */ + SVGA3D_R_S10E5 = 33, + SVGA3D_R_S23E8 = 34, + SVGA3D_RG_S10E5 = 35, + SVGA3D_RG_S23E8 = 36, + + /* + * Any surface can be used as a buffer object, but SVGA3D_BUFFER is + * the most efficient format to use when creating new surfaces + * expressly for index or vertex data. + */ + SVGA3D_BUFFER = 37, + + SVGA3D_Z_D24X8 = 38, + + SVGA3D_V16U16 = 39, + + SVGA3D_G16R16 = 40, + SVGA3D_A16B16G16R16 = 41, + + /* Packed Video formats */ + SVGA3D_UYVY = 42, + SVGA3D_YUY2 = 43, + + SVGA3D_FORMAT_MAX +} SVGA3dSurfaceFormat; + +typedef uint32 SVGA3dColor; /* a, r, g, b */ + +/* + * These match the D3DFORMAT_OP definitions used by Direct3D. We need + * them so that we can query the host for what the supported surface + * operations are (when we're using the D3D backend, in particular), + * and so we can send those operations to the guest. + */ +typedef enum { + SVGA3DFORMAT_OP_TEXTURE = 0x00000001, + SVGA3DFORMAT_OP_VOLUMETEXTURE = 0x00000002, + SVGA3DFORMAT_OP_CUBETEXTURE = 0x00000004, + SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET = 0x00000008, + SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET = 0x00000010, + SVGA3DFORMAT_OP_ZSTENCIL = 0x00000040, + SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH = 0x00000080, + +/* + * This format can be used as a render target if the current display mode + * is the same depth if the alpha channel is ignored. e.g. if the device + * can render to A8R8G8B8 when the display mode is X8R8G8B8, then the + * format op list entry for A8R8G8B8 should have this cap. + */ + SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET = 0x00000100, + +/* + * This format contains DirectDraw support (including Flip). This flag + * should not to be set on alpha formats. + */ + SVGA3DFORMAT_OP_DISPLAYMODE = 0x00000400, + +/* + * The rasterizer can support some level of Direct3D support in this format + * and implies that the driver can create a Context in this mode (for some + * render target format). When this flag is set, the SVGA3DFORMAT_OP_DISPLAYMODE + * flag must also be set. + */ + SVGA3DFORMAT_OP_3DACCELERATION = 0x00000800, + +/* + * This is set for a private format when the driver has put the bpp in + * the structure. + */ + SVGA3DFORMAT_OP_PIXELSIZE = 0x00001000, + +/* + * Indicates that this format can be converted to any RGB format for which + * SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB is specified + */ + SVGA3DFORMAT_OP_CONVERT_TO_ARGB = 0x00002000, + +/* + * Indicates that this format can be used to create offscreen plain surfaces. + */ + SVGA3DFORMAT_OP_OFFSCREENPLAIN = 0x00004000, + +/* + * Indicated that this format can be read as an SRGB texture (meaning that the + * sampler will linearize the looked up data) + */ + SVGA3DFORMAT_OP_SRGBREAD = 0x00008000, + +/* + * Indicates that this format can be used in the bumpmap instructions + */ + SVGA3DFORMAT_OP_BUMPMAP = 0x00010000, + +/* + * Indicates that this format can be sampled by the displacement map sampler + */ + SVGA3DFORMAT_OP_DMAP = 0x00020000, + +/* + * Indicates that this format cannot be used with texture filtering + */ + SVGA3DFORMAT_OP_NOFILTER = 0x00040000, + +/* + * Indicates that format conversions are supported to this RGB format if + * SVGA3DFORMAT_OP_CONVERT_TO_ARGB is specified in the source format. + */ + SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB = 0x00080000, + +/* + * Indicated that this format can be written as an SRGB target (meaning that the + * pixel pipe will DE-linearize data on output to format) + */ + SVGA3DFORMAT_OP_SRGBWRITE = 0x00100000, + +/* + * Indicates that this format cannot be used with alpha blending + */ + SVGA3DFORMAT_OP_NOALPHABLEND = 0x00200000, + +/* + * Indicates that the device can auto-generated sublevels for resources + * of this format + */ + SVGA3DFORMAT_OP_AUTOGENMIPMAP = 0x00400000, + +/* + * Indicates that this format can be used by vertex texture sampler + */ + SVGA3DFORMAT_OP_VERTEXTEXTURE = 0x00800000, + +/* + * Indicates that this format supports neither texture coordinate wrap + * modes, nor mipmapping + */ + SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP = 0x01000000 +} SVGA3dFormatOp; + +/* + * This structure is a conversion of SVGA3DFORMAT_OP_*. + * Entries must be located at the same position. + */ +typedef union { + uint32 value; + struct { + uint32 texture : 1; + uint32 volumeTexture : 1; + uint32 cubeTexture : 1; + uint32 offscreenRenderTarget : 1; + uint32 sameFormatRenderTarget : 1; + uint32 unknown1 : 1; + uint32 zStencil : 1; + uint32 zStencilArbitraryDepth : 1; + uint32 sameFormatUpToAlpha : 1; + uint32 unknown2 : 1; + uint32 displayMode : 1; + uint32 acceleration3d : 1; + uint32 pixelSize : 1; + uint32 convertToARGB : 1; + uint32 offscreenPlain : 1; + uint32 sRGBRead : 1; + uint32 bumpMap : 1; + uint32 dmap : 1; + uint32 noFilter : 1; + uint32 memberOfGroupARGB : 1; + uint32 sRGBWrite : 1; + uint32 noAlphaBlend : 1; + uint32 autoGenMipMap : 1; + uint32 vertexTexture : 1; + uint32 noTexCoordWrapNorMip : 1; + }; +} SVGA3dSurfaceFormatCaps; + +/* + * SVGA_3D_CMD_SETRENDERSTATE Types. All value types + * must fit in a uint32. + */ + +typedef enum { + SVGA3D_RS_INVALID = 0, + SVGA3D_RS_ZENABLE = 1, /* SVGA3dBool */ + SVGA3D_RS_ZWRITEENABLE = 2, /* SVGA3dBool */ + SVGA3D_RS_ALPHATESTENABLE = 3, /* SVGA3dBool */ + SVGA3D_RS_DITHERENABLE = 4, /* SVGA3dBool */ + SVGA3D_RS_BLENDENABLE = 5, /* SVGA3dBool */ + SVGA3D_RS_FOGENABLE = 6, /* SVGA3dBool */ + SVGA3D_RS_SPECULARENABLE = 7, /* SVGA3dBool */ + SVGA3D_RS_STENCILENABLE = 8, /* SVGA3dBool */ + SVGA3D_RS_LIGHTINGENABLE = 9, /* SVGA3dBool */ + SVGA3D_RS_NORMALIZENORMALS = 10, /* SVGA3dBool */ + SVGA3D_RS_POINTSPRITEENABLE = 11, /* SVGA3dBool */ + SVGA3D_RS_POINTSCALEENABLE = 12, /* SVGA3dBool */ + SVGA3D_RS_STENCILREF = 13, /* uint32 */ + SVGA3D_RS_STENCILMASK = 14, /* uint32 */ + SVGA3D_RS_STENCILWRITEMASK = 15, /* uint32 */ + SVGA3D_RS_FOGSTART = 16, /* float */ + SVGA3D_RS_FOGEND = 17, /* float */ + SVGA3D_RS_FOGDENSITY = 18, /* float */ + SVGA3D_RS_POINTSIZE = 19, /* float */ + SVGA3D_RS_POINTSIZEMIN = 20, /* float */ + SVGA3D_RS_POINTSIZEMAX = 21, /* float */ + SVGA3D_RS_POINTSCALE_A = 22, /* float */ + SVGA3D_RS_POINTSCALE_B = 23, /* float */ + SVGA3D_RS_POINTSCALE_C = 24, /* float */ + SVGA3D_RS_FOGCOLOR = 25, /* SVGA3dColor */ + SVGA3D_RS_AMBIENT = 26, /* SVGA3dColor */ + SVGA3D_RS_CLIPPLANEENABLE = 27, /* SVGA3dClipPlanes */ + SVGA3D_RS_FOGMODE = 28, /* SVGA3dFogMode */ + SVGA3D_RS_FILLMODE = 29, /* SVGA3dFillMode */ + SVGA3D_RS_SHADEMODE = 30, /* SVGA3dShadeMode */ + SVGA3D_RS_LINEPATTERN = 31, /* SVGA3dLinePattern */ + SVGA3D_RS_SRCBLEND = 32, /* SVGA3dBlendOp */ + SVGA3D_RS_DSTBLEND = 33, /* SVGA3dBlendOp */ + SVGA3D_RS_BLENDEQUATION = 34, /* SVGA3dBlendEquation */ + SVGA3D_RS_CULLMODE = 35, /* SVGA3dFace */ + SVGA3D_RS_ZFUNC = 36, /* SVGA3dCmpFunc */ + SVGA3D_RS_ALPHAFUNC = 37, /* SVGA3dCmpFunc */ + SVGA3D_RS_STENCILFUNC = 38, /* SVGA3dCmpFunc */ + SVGA3D_RS_STENCILFAIL = 39, /* SVGA3dStencilOp */ + SVGA3D_RS_STENCILZFAIL = 40, /* SVGA3dStencilOp */ + SVGA3D_RS_STENCILPASS = 41, /* SVGA3dStencilOp */ + SVGA3D_RS_ALPHAREF = 42, /* float (0.0 .. 1.0) */ + SVGA3D_RS_FRONTWINDING = 43, /* SVGA3dFrontWinding */ + SVGA3D_RS_COORDINATETYPE = 44, /* SVGA3dCoordinateType */ + SVGA3D_RS_ZBIAS = 45, /* float */ + SVGA3D_RS_RANGEFOGENABLE = 46, /* SVGA3dBool */ + SVGA3D_RS_COLORWRITEENABLE = 47, /* SVGA3dColorMask */ + SVGA3D_RS_VERTEXMATERIALENABLE = 48, /* SVGA3dBool */ + SVGA3D_RS_DIFFUSEMATERIALSOURCE = 49, /* SVGA3dVertexMaterial */ + SVGA3D_RS_SPECULARMATERIALSOURCE = 50, /* SVGA3dVertexMaterial */ + SVGA3D_RS_AMBIENTMATERIALSOURCE = 51, /* SVGA3dVertexMaterial */ + SVGA3D_RS_EMISSIVEMATERIALSOURCE = 52, /* SVGA3dVertexMaterial */ + SVGA3D_RS_TEXTUREFACTOR = 53, /* SVGA3dColor */ + SVGA3D_RS_LOCALVIEWER = 54, /* SVGA3dBool */ + SVGA3D_RS_SCISSORTESTENABLE = 55, /* SVGA3dBool */ + SVGA3D_RS_BLENDCOLOR = 56, /* SVGA3dColor */ + SVGA3D_RS_STENCILENABLE2SIDED = 57, /* SVGA3dBool */ + SVGA3D_RS_CCWSTENCILFUNC = 58, /* SVGA3dCmpFunc */ + SVGA3D_RS_CCWSTENCILFAIL = 59, /* SVGA3dStencilOp */ + SVGA3D_RS_CCWSTENCILZFAIL = 60, /* SVGA3dStencilOp */ + SVGA3D_RS_CCWSTENCILPASS = 61, /* SVGA3dStencilOp */ + SVGA3D_RS_VERTEXBLEND = 62, /* SVGA3dVertexBlendFlags */ + SVGA3D_RS_SLOPESCALEDEPTHBIAS = 63, /* float */ + SVGA3D_RS_DEPTHBIAS = 64, /* float */ + + + /* + * Output Gamma Level + * + * Output gamma effects the gamma curve of colors that are output from the + * rendering pipeline. A value of 1.0 specifies a linear color space. If the + * value is <= 0.0, gamma correction is ignored and linear color space is + * used. + */ + + SVGA3D_RS_OUTPUTGAMMA = 65, /* float */ + SVGA3D_RS_ZVISIBLE = 66, /* SVGA3dBool */ + SVGA3D_RS_LASTPIXEL = 67, /* SVGA3dBool */ + SVGA3D_RS_CLIPPING = 68, /* SVGA3dBool */ + SVGA3D_RS_WRAP0 = 69, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP1 = 70, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP2 = 71, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP3 = 72, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP4 = 73, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP5 = 74, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP6 = 75, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP7 = 76, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP8 = 77, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP9 = 78, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP10 = 79, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP11 = 80, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP12 = 81, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP13 = 82, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP14 = 83, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP15 = 84, /* SVGA3dWrapFlags */ + SVGA3D_RS_MULTISAMPLEANTIALIAS = 85, /* SVGA3dBool */ + SVGA3D_RS_MULTISAMPLEMASK = 86, /* uint32 */ + SVGA3D_RS_INDEXEDVERTEXBLENDENABLE = 87, /* SVGA3dBool */ + SVGA3D_RS_TWEENFACTOR = 88, /* float */ + SVGA3D_RS_ANTIALIASEDLINEENABLE = 89, /* SVGA3dBool */ + SVGA3D_RS_COLORWRITEENABLE1 = 90, /* SVGA3dColorMask */ + SVGA3D_RS_COLORWRITEENABLE2 = 91, /* SVGA3dColorMask */ + SVGA3D_RS_COLORWRITEENABLE3 = 92, /* SVGA3dColorMask */ + SVGA3D_RS_SEPARATEALPHABLENDENABLE = 93, /* SVGA3dBool */ + SVGA3D_RS_SRCBLENDALPHA = 94, /* SVGA3dBlendOp */ + SVGA3D_RS_DSTBLENDALPHA = 95, /* SVGA3dBlendOp */ + SVGA3D_RS_BLENDEQUATIONALPHA = 96, /* SVGA3dBlendEquation */ + SVGA3D_RS_MAX +} SVGA3dRenderStateName; + +typedef enum { + SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */ + SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */ + SVGA3D_VERTEXMATERIAL_SPECULAR = 2, /* Use the value in the specular component */ +} SVGA3dVertexMaterial; + +typedef enum { + SVGA3D_FILLMODE_INVALID = 0, + SVGA3D_FILLMODE_POINT = 1, + SVGA3D_FILLMODE_LINE = 2, + SVGA3D_FILLMODE_FILL = 3, + SVGA3D_FILLMODE_MAX +} SVGA3dFillModeType; + + +typedef +union { + struct { + uint16 mode; /* SVGA3dFillModeType */ + uint16 face; /* SVGA3dFace */ + }; + uint32 uintValue; +} SVGA3dFillMode; + +typedef enum { + SVGA3D_SHADEMODE_INVALID = 0, + SVGA3D_SHADEMODE_FLAT = 1, + SVGA3D_SHADEMODE_SMOOTH = 2, + SVGA3D_SHADEMODE_PHONG = 3, /* Not supported */ + SVGA3D_SHADEMODE_MAX +} SVGA3dShadeMode; + +typedef +union { + struct { + uint16 repeat; + uint16 pattern; + }; + uint32 uintValue; +} SVGA3dLinePattern; + +typedef enum { + SVGA3D_BLENDOP_INVALID = 0, + SVGA3D_BLENDOP_ZERO = 1, + SVGA3D_BLENDOP_ONE = 2, + SVGA3D_BLENDOP_SRCCOLOR = 3, + SVGA3D_BLENDOP_INVSRCCOLOR = 4, + SVGA3D_BLENDOP_SRCALPHA = 5, + SVGA3D_BLENDOP_INVSRCALPHA = 6, + SVGA3D_BLENDOP_DESTALPHA = 7, + SVGA3D_BLENDOP_INVDESTALPHA = 8, + SVGA3D_BLENDOP_DESTCOLOR = 9, + SVGA3D_BLENDOP_INVDESTCOLOR = 10, + SVGA3D_BLENDOP_SRCALPHASAT = 11, + SVGA3D_BLENDOP_BLENDFACTOR = 12, + SVGA3D_BLENDOP_INVBLENDFACTOR = 13, + SVGA3D_BLENDOP_MAX +} SVGA3dBlendOp; + +typedef enum { + SVGA3D_BLENDEQ_INVALID = 0, + SVGA3D_BLENDEQ_ADD = 1, + SVGA3D_BLENDEQ_SUBTRACT = 2, + SVGA3D_BLENDEQ_REVSUBTRACT = 3, + SVGA3D_BLENDEQ_MINIMUM = 4, + SVGA3D_BLENDEQ_MAXIMUM = 5, + SVGA3D_BLENDEQ_MAX +} SVGA3dBlendEquation; + +typedef enum { + SVGA3D_FRONTWINDING_INVALID = 0, + SVGA3D_FRONTWINDING_CW = 1, + SVGA3D_FRONTWINDING_CCW = 2, + SVGA3D_FRONTWINDING_MAX +} SVGA3dFrontWinding; + +typedef enum { + SVGA3D_FACE_INVALID = 0, + SVGA3D_FACE_NONE = 1, + SVGA3D_FACE_FRONT = 2, + SVGA3D_FACE_BACK = 3, + SVGA3D_FACE_FRONT_BACK = 4, + SVGA3D_FACE_MAX +} SVGA3dFace; + +/* + * The order and the values should not be changed + */ + +typedef enum { + SVGA3D_CMP_INVALID = 0, + SVGA3D_CMP_NEVER = 1, + SVGA3D_CMP_LESS = 2, + SVGA3D_CMP_EQUAL = 3, + SVGA3D_CMP_LESSEQUAL = 4, + SVGA3D_CMP_GREATER = 5, + SVGA3D_CMP_NOTEQUAL = 6, + SVGA3D_CMP_GREATEREQUAL = 7, + SVGA3D_CMP_ALWAYS = 8, + SVGA3D_CMP_MAX +} SVGA3dCmpFunc; + +/* + * SVGA3D_FOGFUNC_* specifies the fog equation, or PER_VERTEX which allows + * the fog factor to be specified in the alpha component of the specular + * (a.k.a. secondary) vertex color. + */ +typedef enum { + SVGA3D_FOGFUNC_INVALID = 0, + SVGA3D_FOGFUNC_EXP = 1, + SVGA3D_FOGFUNC_EXP2 = 2, + SVGA3D_FOGFUNC_LINEAR = 3, + SVGA3D_FOGFUNC_PER_VERTEX = 4 +} SVGA3dFogFunction; + +/* + * SVGA3D_FOGTYPE_* specifies if fog factors are computed on a per-vertex + * or per-pixel basis. + */ +typedef enum { + SVGA3D_FOGTYPE_INVALID = 0, + SVGA3D_FOGTYPE_VERTEX = 1, + SVGA3D_FOGTYPE_PIXEL = 2, + SVGA3D_FOGTYPE_MAX = 3 +} SVGA3dFogType; + +/* + * SVGA3D_FOGBASE_* selects depth or range-based fog. Depth-based fog is + * computed using the eye Z value of each pixel (or vertex), whereas range- + * based fog is computed using the actual distance (range) to the eye. + */ +typedef enum { + SVGA3D_FOGBASE_INVALID = 0, + SVGA3D_FOGBASE_DEPTHBASED = 1, + SVGA3D_FOGBASE_RANGEBASED = 2, + SVGA3D_FOGBASE_MAX = 3 +} SVGA3dFogBase; + +typedef enum { + SVGA3D_STENCILOP_INVALID = 0, + SVGA3D_STENCILOP_KEEP = 1, + SVGA3D_STENCILOP_ZERO = 2, + SVGA3D_STENCILOP_REPLACE = 3, + SVGA3D_STENCILOP_INCRSAT = 4, + SVGA3D_STENCILOP_DECRSAT = 5, + SVGA3D_STENCILOP_INVERT = 6, + SVGA3D_STENCILOP_INCR = 7, + SVGA3D_STENCILOP_DECR = 8, + SVGA3D_STENCILOP_MAX +} SVGA3dStencilOp; + +typedef enum { + SVGA3D_CLIPPLANE_0 = (1 << 0), + SVGA3D_CLIPPLANE_1 = (1 << 1), + SVGA3D_CLIPPLANE_2 = (1 << 2), + SVGA3D_CLIPPLANE_3 = (1 << 3), + SVGA3D_CLIPPLANE_4 = (1 << 4), + SVGA3D_CLIPPLANE_5 = (1 << 5), +} SVGA3dClipPlanes; + +typedef enum { + SVGA3D_CLEAR_COLOR = 0x1, + SVGA3D_CLEAR_DEPTH = 0x2, + SVGA3D_CLEAR_STENCIL = 0x4 +} SVGA3dClearFlag; + +typedef enum { + SVGA3D_RT_DEPTH = 0, + SVGA3D_RT_STENCIL = 1, + SVGA3D_RT_COLOR0 = 2, + SVGA3D_RT_COLOR1 = 3, + SVGA3D_RT_COLOR2 = 4, + SVGA3D_RT_COLOR3 = 5, + SVGA3D_RT_COLOR4 = 6, + SVGA3D_RT_COLOR5 = 7, + SVGA3D_RT_COLOR6 = 8, + SVGA3D_RT_COLOR7 = 9, + SVGA3D_RT_MAX, + SVGA3D_RT_INVALID = ((uint32)-1), +} SVGA3dRenderTargetType; + +#define SVGA3D_MAX_RT_COLOR (SVGA3D_RT_COLOR7 - SVGA3D_RT_COLOR0 + 1) + +typedef +union { + struct { + uint32 red : 1; + uint32 green : 1; + uint32 blue : 1; + uint32 alpha : 1; + }; + uint32 uintValue; +} SVGA3dColorMask; + +typedef enum { + SVGA3D_VBLEND_DISABLE = 0, + SVGA3D_VBLEND_1WEIGHT = 1, + SVGA3D_VBLEND_2WEIGHT = 2, + SVGA3D_VBLEND_3WEIGHT = 3, +} SVGA3dVertexBlendFlags; + +typedef enum { + SVGA3D_WRAPCOORD_0 = 1 << 0, + SVGA3D_WRAPCOORD_1 = 1 << 1, + SVGA3D_WRAPCOORD_2 = 1 << 2, + SVGA3D_WRAPCOORD_3 = 1 << 3, + SVGA3D_WRAPCOORD_ALL = 0xF, +} SVGA3dWrapFlags; + +/* + * SVGA_3D_CMD_TEXTURESTATE Types. All value types + * must fit in a uint32. + */ + +typedef enum { + SVGA3D_TS_INVALID = 0, + SVGA3D_TS_BIND_TEXTURE = 1, /* SVGA3dSurfaceId */ + SVGA3D_TS_COLOROP = 2, /* SVGA3dTextureCombiner */ + SVGA3D_TS_COLORARG1 = 3, /* SVGA3dTextureArgData */ + SVGA3D_TS_COLORARG2 = 4, /* SVGA3dTextureArgData */ + SVGA3D_TS_ALPHAOP = 5, /* SVGA3dTextureCombiner */ + SVGA3D_TS_ALPHAARG1 = 6, /* SVGA3dTextureArgData */ + SVGA3D_TS_ALPHAARG2 = 7, /* SVGA3dTextureArgData */ + SVGA3D_TS_ADDRESSU = 8, /* SVGA3dTextureAddress */ + SVGA3D_TS_ADDRESSV = 9, /* SVGA3dTextureAddress */ + SVGA3D_TS_MIPFILTER = 10, /* SVGA3dTextureFilter */ + SVGA3D_TS_MAGFILTER = 11, /* SVGA3dTextureFilter */ + SVGA3D_TS_MINFILTER = 12, /* SVGA3dTextureFilter */ + SVGA3D_TS_BORDERCOLOR = 13, /* SVGA3dColor */ + SVGA3D_TS_TEXCOORDINDEX = 14, /* uint32 */ + SVGA3D_TS_TEXTURETRANSFORMFLAGS = 15, /* SVGA3dTexTransformFlags */ + SVGA3D_TS_TEXCOORDGEN = 16, /* SVGA3dTextureCoordGen */ + SVGA3D_TS_BUMPENVMAT00 = 17, /* float */ + SVGA3D_TS_BUMPENVMAT01 = 18, /* float */ + SVGA3D_TS_BUMPENVMAT10 = 19, /* float */ + SVGA3D_TS_BUMPENVMAT11 = 20, /* float */ + SVGA3D_TS_TEXTURE_MIPMAP_LEVEL = 21, /* uint32 */ + SVGA3D_TS_TEXTURE_LOD_BIAS = 22, /* float */ + SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL = 23, /* uint32 */ + SVGA3D_TS_ADDRESSW = 24, /* SVGA3dTextureAddress */ + + + /* + * Sampler Gamma Level + * + * Sampler gamma effects the color of samples taken from the sampler. A + * value of 1.0 will produce linear samples. If the value is <= 0.0 the + * gamma value is ignored and a linear space is used. + */ + + SVGA3D_TS_GAMMA = 25, /* float */ + SVGA3D_TS_BUMPENVLSCALE = 26, /* float */ + SVGA3D_TS_BUMPENVLOFFSET = 27, /* float */ + SVGA3D_TS_COLORARG0 = 28, /* SVGA3dTextureArgData */ + SVGA3D_TS_ALPHAARG0 = 29, /* SVGA3dTextureArgData */ + SVGA3D_TS_MAX +} SVGA3dTextureStateName; + +typedef enum { + SVGA3D_TC_INVALID = 0, + SVGA3D_TC_DISABLE = 1, + SVGA3D_TC_SELECTARG1 = 2, + SVGA3D_TC_SELECTARG2 = 3, + SVGA3D_TC_MODULATE = 4, + SVGA3D_TC_ADD = 5, + SVGA3D_TC_ADDSIGNED = 6, + SVGA3D_TC_SUBTRACT = 7, + SVGA3D_TC_BLENDTEXTUREALPHA = 8, + SVGA3D_TC_BLENDDIFFUSEALPHA = 9, + SVGA3D_TC_BLENDCURRENTALPHA = 10, + SVGA3D_TC_BLENDFACTORALPHA = 11, + SVGA3D_TC_MODULATE2X = 12, + SVGA3D_TC_MODULATE4X = 13, + SVGA3D_TC_DSDT = 14, + SVGA3D_TC_DOTPRODUCT3 = 15, + SVGA3D_TC_BLENDTEXTUREALPHAPM = 16, + SVGA3D_TC_ADDSIGNED2X = 17, + SVGA3D_TC_ADDSMOOTH = 18, + SVGA3D_TC_PREMODULATE = 19, + SVGA3D_TC_MODULATEALPHA_ADDCOLOR = 20, + SVGA3D_TC_MODULATECOLOR_ADDALPHA = 21, + SVGA3D_TC_MODULATEINVALPHA_ADDCOLOR = 22, + SVGA3D_TC_MODULATEINVCOLOR_ADDALPHA = 23, + SVGA3D_TC_BUMPENVMAPLUMINANCE = 24, + SVGA3D_TC_MULTIPLYADD = 25, + SVGA3D_TC_LERP = 26, + SVGA3D_TC_MAX +} SVGA3dTextureCombiner; + +#define SVGA3D_TC_CAP_BIT(svga3d_tc_op) (svga3d_tc_op ? (1 << (svga3d_tc_op - 1)) : 0) + +typedef enum { + SVGA3D_TEX_ADDRESS_INVALID = 0, + SVGA3D_TEX_ADDRESS_WRAP = 1, + SVGA3D_TEX_ADDRESS_MIRROR = 2, + SVGA3D_TEX_ADDRESS_CLAMP = 3, + SVGA3D_TEX_ADDRESS_BORDER = 4, + SVGA3D_TEX_ADDRESS_MIRRORONCE = 5, + SVGA3D_TEX_ADDRESS_EDGE = 6, + SVGA3D_TEX_ADDRESS_MAX +} SVGA3dTextureAddress; + +/* + * SVGA3D_TEX_FILTER_NONE as the minification filter means mipmapping is + * disabled, and the rasterizer should use the magnification filter instead. + */ +typedef enum { + SVGA3D_TEX_FILTER_NONE = 0, + SVGA3D_TEX_FILTER_NEAREST = 1, + SVGA3D_TEX_FILTER_LINEAR = 2, + SVGA3D_TEX_FILTER_ANISOTROPIC = 3, + SVGA3D_TEX_FILTER_FLATCUBIC = 4, // Deprecated, not implemented + SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, // Deprecated, not implemented + SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, // Not currently implemented + SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, // Not currently implemented + SVGA3D_TEX_FILTER_MAX +} SVGA3dTextureFilter; + +typedef enum { + SVGA3D_TEX_TRANSFORM_OFF = 0, + SVGA3D_TEX_TRANSFORM_S = (1 << 0), + SVGA3D_TEX_TRANSFORM_T = (1 << 1), + SVGA3D_TEX_TRANSFORM_R = (1 << 2), + SVGA3D_TEX_TRANSFORM_Q = (1 << 3), + SVGA3D_TEX_PROJECTED = (1 << 15), +} SVGA3dTexTransformFlags; + +typedef enum { + SVGA3D_TEXCOORD_GEN_OFF = 0, + SVGA3D_TEXCOORD_GEN_EYE_POSITION = 1, + SVGA3D_TEXCOORD_GEN_EYE_NORMAL = 2, + SVGA3D_TEXCOORD_GEN_REFLECTIONVECTOR = 3, + SVGA3D_TEXCOORD_GEN_SPHERE = 4, + SVGA3D_TEXCOORD_GEN_MAX +} SVGA3dTextureCoordGen; + +/* + * Texture argument constants for texture combiner + */ +typedef enum { + SVGA3D_TA_INVALID = 0, + SVGA3D_TA_CONSTANT = 1, + SVGA3D_TA_PREVIOUS = 2, + SVGA3D_TA_DIFFUSE = 3, + SVGA3D_TA_TEXTURE = 4, + SVGA3D_TA_SPECULAR = 5, + SVGA3D_TA_MAX +} SVGA3dTextureArgData; + +#define SVGA3D_TM_MASK_LEN 4 + +/* Modifiers for texture argument constants defined above. */ +typedef enum { + SVGA3D_TM_NONE = 0, + SVGA3D_TM_ALPHA = (1 << SVGA3D_TM_MASK_LEN), + SVGA3D_TM_ONE_MINUS = (2 << SVGA3D_TM_MASK_LEN), +} SVGA3dTextureArgModifier; + +#define SVGA3D_INVALID_ID ((uint32)-1) +#define SVGA3D_MAX_CLIP_PLANES 6 + +/* + * This is the limit to the number of fixed-function texture + * transforms and texture coordinates we can support. It does *not* + * correspond to the number of texture image units (samplers) we + * support! + */ +#define SVGA3D_MAX_TEXTURE_COORDS 8 + +/* + * Vertex declarations + * + * Notes: + * + * SVGA3D_DECLUSAGE_POSITIONT is for pre-transformed vertices. If you + * draw with any POSITIONT vertex arrays, the programmable vertex + * pipeline will be implicitly disabled. Drawing will take place as if + * no vertex shader was bound. + */ + +typedef enum { + SVGA3D_DECLUSAGE_POSITION = 0, + SVGA3D_DECLUSAGE_BLENDWEIGHT, // 1 + SVGA3D_DECLUSAGE_BLENDINDICES, // 2 + SVGA3D_DECLUSAGE_NORMAL, // 3 + SVGA3D_DECLUSAGE_PSIZE, // 4 + SVGA3D_DECLUSAGE_TEXCOORD, // 5 + SVGA3D_DECLUSAGE_TANGENT, // 6 + SVGA3D_DECLUSAGE_BINORMAL, // 7 + SVGA3D_DECLUSAGE_TESSFACTOR, // 8 + SVGA3D_DECLUSAGE_POSITIONT, // 9 + SVGA3D_DECLUSAGE_COLOR, // 10 + SVGA3D_DECLUSAGE_FOG, // 11 + SVGA3D_DECLUSAGE_DEPTH, // 12 + SVGA3D_DECLUSAGE_SAMPLE, // 13 + SVGA3D_DECLUSAGE_MAX +} SVGA3dDeclUsage; + +typedef enum { + SVGA3D_DECLMETHOD_DEFAULT = 0, + SVGA3D_DECLMETHOD_PARTIALU, + SVGA3D_DECLMETHOD_PARTIALV, + SVGA3D_DECLMETHOD_CROSSUV, // Normal + SVGA3D_DECLMETHOD_UV, + SVGA3D_DECLMETHOD_LOOKUP, // Lookup a displacement map + SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, // Lookup a pre-sampled displacement map +} SVGA3dDeclMethod; + +typedef enum { + SVGA3D_DECLTYPE_FLOAT1 = 0, + SVGA3D_DECLTYPE_FLOAT2 = 1, + SVGA3D_DECLTYPE_FLOAT3 = 2, + SVGA3D_DECLTYPE_FLOAT4 = 3, + SVGA3D_DECLTYPE_D3DCOLOR = 4, + SVGA3D_DECLTYPE_UBYTE4 = 5, + SVGA3D_DECLTYPE_SHORT2 = 6, + SVGA3D_DECLTYPE_SHORT4 = 7, + SVGA3D_DECLTYPE_UBYTE4N = 8, + SVGA3D_DECLTYPE_SHORT2N = 9, + SVGA3D_DECLTYPE_SHORT4N = 10, + SVGA3D_DECLTYPE_USHORT2N = 11, + SVGA3D_DECLTYPE_USHORT4N = 12, + SVGA3D_DECLTYPE_UDEC3 = 13, + SVGA3D_DECLTYPE_DEC3N = 14, + SVGA3D_DECLTYPE_FLOAT16_2 = 15, + SVGA3D_DECLTYPE_FLOAT16_4 = 16, + SVGA3D_DECLTYPE_MAX, +} SVGA3dDeclType; + +/* + * This structure is used for the divisor for geometry instancing; + * it's a direct translation of the Direct3D equivalent. + */ +typedef union { + struct { + /* + * For index data, this number represents the number of instances to draw. + * For instance data, this number represents the number of + * instances/vertex in this stream + */ + uint32 count : 30; + + /* + * This is 1 if this is supposed to be the data that is repeated for + * every instance. + */ + uint32 indexedData : 1; + + /* + * This is 1 if this is supposed to be the per-instance data. + */ + uint32 instanceData : 1; + }; + + uint32 value; +} SVGA3dVertexDivisor; + +typedef enum { + SVGA3D_PRIMITIVE_INVALID = 0, + SVGA3D_PRIMITIVE_TRIANGLELIST = 1, + SVGA3D_PRIMITIVE_POINTLIST = 2, + SVGA3D_PRIMITIVE_LINELIST = 3, + SVGA3D_PRIMITIVE_LINESTRIP = 4, + SVGA3D_PRIMITIVE_TRIANGLESTRIP = 5, + SVGA3D_PRIMITIVE_TRIANGLEFAN = 6, + SVGA3D_PRIMITIVE_MAX +} SVGA3dPrimitiveType; + +typedef enum { + SVGA3D_COORDINATE_INVALID = 0, + SVGA3D_COORDINATE_LEFTHANDED = 1, + SVGA3D_COORDINATE_RIGHTHANDED = 2, + SVGA3D_COORDINATE_MAX +} SVGA3dCoordinateType; + +typedef enum { + SVGA3D_TRANSFORM_INVALID = 0, + SVGA3D_TRANSFORM_WORLD = 1, + SVGA3D_TRANSFORM_VIEW = 2, + SVGA3D_TRANSFORM_PROJECTION = 3, + SVGA3D_TRANSFORM_TEXTURE0 = 4, + SVGA3D_TRANSFORM_TEXTURE1 = 5, + SVGA3D_TRANSFORM_TEXTURE2 = 6, + SVGA3D_TRANSFORM_TEXTURE3 = 7, + SVGA3D_TRANSFORM_TEXTURE4 = 8, + SVGA3D_TRANSFORM_TEXTURE5 = 9, + SVGA3D_TRANSFORM_TEXTURE6 = 10, + SVGA3D_TRANSFORM_TEXTURE7 = 11, + SVGA3D_TRANSFORM_WORLD1 = 12, + SVGA3D_TRANSFORM_WORLD2 = 13, + SVGA3D_TRANSFORM_WORLD3 = 14, + SVGA3D_TRANSFORM_MAX +} SVGA3dTransformType; + +typedef enum { + SVGA3D_LIGHTTYPE_INVALID = 0, + SVGA3D_LIGHTTYPE_POINT = 1, + SVGA3D_LIGHTTYPE_SPOT1 = 2, /* 1-cone, in degrees */ + SVGA3D_LIGHTTYPE_SPOT2 = 3, /* 2-cone, in radians */ + SVGA3D_LIGHTTYPE_DIRECTIONAL = 4, + SVGA3D_LIGHTTYPE_MAX +} SVGA3dLightType; + +typedef enum { + SVGA3D_CUBEFACE_POSX = 0, + SVGA3D_CUBEFACE_NEGX = 1, + SVGA3D_CUBEFACE_POSY = 2, + SVGA3D_CUBEFACE_NEGY = 3, + SVGA3D_CUBEFACE_POSZ = 4, + SVGA3D_CUBEFACE_NEGZ = 5, +} SVGA3dCubeFace; + +typedef enum { + SVGA3D_SHADERTYPE_COMPILED_DX8 = 0, + SVGA3D_SHADERTYPE_VS = 1, + SVGA3D_SHADERTYPE_PS = 2, + SVGA3D_SHADERTYPE_MAX +} SVGA3dShaderType; + +typedef enum { + SVGA3D_CONST_TYPE_FLOAT = 0, + SVGA3D_CONST_TYPE_INT = 1, + SVGA3D_CONST_TYPE_BOOL = 2, +} SVGA3dShaderConstType; + +#define SVGA3D_MAX_SURFACE_FACES 6 + +typedef enum { + SVGA3D_STRETCH_BLT_POINT = 0, + SVGA3D_STRETCH_BLT_LINEAR = 1, + SVGA3D_STRETCH_BLT_MAX +} SVGA3dStretchBltMode; + +typedef enum { + SVGA3D_QUERYTYPE_OCCLUSION = 0, + SVGA3D_QUERYTYPE_MAX +} SVGA3dQueryType; + +typedef enum { + SVGA3D_QUERYSTATE_PENDING = 0, /* Waiting on the host (set by guest) */ + SVGA3D_QUERYSTATE_SUCCEEDED = 1, /* Completed successfully (set by host) */ + SVGA3D_QUERYSTATE_FAILED = 2, /* Completed unsuccessfully (set by host) */ + SVGA3D_QUERYSTATE_NEW = 3, /* Never submitted (For guest use only) */ +} SVGA3dQueryState; + +typedef enum { + SVGA3D_WRITE_HOST_VRAM = 1, + SVGA3D_READ_HOST_VRAM = 2, +} SVGA3dTransferType; + +/* + * The maximum number vertex arrays we're guaranteed to support in + * SVGA_3D_CMD_DRAWPRIMITIVES. + */ +#define SVGA3D_MAX_VERTEX_ARRAYS 32 + +/* + * Identifiers for commands in the command FIFO. + * + * IDs between 1000 and 1039 (inclusive) were used by obsolete versions of + * the SVGA3D protocol and remain reserved; they should not be used in the + * future. + * + * IDs between 1040 and 1999 (inclusive) are available for use by the + * current SVGA3D protocol. + * + * FIFO clients other than SVGA3D should stay below 1000, or at 2000 + * and up. + */ + +#define SVGA_3D_CMD_LEGACY_BASE 1000 +#define SVGA_3D_CMD_BASE 1040 + +#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0 +#define SVGA_3D_CMD_SURFACE_DESTROY SVGA_3D_CMD_BASE + 1 +#define SVGA_3D_CMD_SURFACE_COPY SVGA_3D_CMD_BASE + 2 +#define SVGA_3D_CMD_SURFACE_STRETCHBLT SVGA_3D_CMD_BASE + 3 +#define SVGA_3D_CMD_SURFACE_DMA SVGA_3D_CMD_BASE + 4 +#define SVGA_3D_CMD_CONTEXT_DEFINE SVGA_3D_CMD_BASE + 5 +#define SVGA_3D_CMD_CONTEXT_DESTROY SVGA_3D_CMD_BASE + 6 +#define SVGA_3D_CMD_SETTRANSFORM SVGA_3D_CMD_BASE + 7 +#define SVGA_3D_CMD_SETZRANGE SVGA_3D_CMD_BASE + 8 +#define SVGA_3D_CMD_SETRENDERSTATE SVGA_3D_CMD_BASE + 9 +#define SVGA_3D_CMD_SETRENDERTARGET SVGA_3D_CMD_BASE + 10 +#define SVGA_3D_CMD_SETTEXTURESTATE SVGA_3D_CMD_BASE + 11 +#define SVGA_3D_CMD_SETMATERIAL SVGA_3D_CMD_BASE + 12 +#define SVGA_3D_CMD_SETLIGHTDATA SVGA_3D_CMD_BASE + 13 +#define SVGA_3D_CMD_SETLIGHTENABLED SVGA_3D_CMD_BASE + 14 +#define SVGA_3D_CMD_SETVIEWPORT SVGA_3D_CMD_BASE + 15 +#define SVGA_3D_CMD_SETCLIPPLANE SVGA_3D_CMD_BASE + 16 +#define SVGA_3D_CMD_CLEAR SVGA_3D_CMD_BASE + 17 +#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 // Deprecated +#define SVGA_3D_CMD_SHADER_DEFINE SVGA_3D_CMD_BASE + 19 +#define SVGA_3D_CMD_SHADER_DESTROY SVGA_3D_CMD_BASE + 20 +#define SVGA_3D_CMD_SET_SHADER SVGA_3D_CMD_BASE + 21 +#define SVGA_3D_CMD_SET_SHADER_CONST SVGA_3D_CMD_BASE + 22 +#define SVGA_3D_CMD_DRAW_PRIMITIVES SVGA_3D_CMD_BASE + 23 +#define SVGA_3D_CMD_SETSCISSORRECT SVGA_3D_CMD_BASE + 24 +#define SVGA_3D_CMD_BEGIN_QUERY SVGA_3D_CMD_BASE + 25 +#define SVGA_3D_CMD_END_QUERY SVGA_3D_CMD_BASE + 26 +#define SVGA_3D_CMD_WAIT_FOR_QUERY SVGA_3D_CMD_BASE + 27 +#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 // Deprecated +#define SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN SVGA_3D_CMD_BASE + 29 +#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 30 + +#define SVGA_3D_CMD_FUTURE_MAX 2000 + +/* + * Common substructures used in multiple FIFO commands: + */ + +typedef struct { + union { + struct { + uint16 function; // SVGA3dFogFunction + uint8 type; // SVGA3dFogType + uint8 base; // SVGA3dFogBase + }; + uint32 uintValue; + }; +} SVGA3dFogMode; + +/* + * Uniquely identify one image (a 1D/2D/3D array) from a surface. This + * is a surface ID as well as face/mipmap indices. + */ + +typedef +struct SVGA3dSurfaceImageId { + uint32 sid; + uint32 face; + uint32 mipmap; +} SVGA3dSurfaceImageId; + +typedef +struct SVGA3dGuestImage { + SVGAGuestPtr ptr; + + /* + * A note on interpretation of pitch: This value of pitch is the + * number of bytes between vertically adjacent image + * blocks. Normally this is the number of bytes between the first + * pixel of two adjacent scanlines. With compressed textures, + * however, this may represent the number of bytes between + * compression blocks rather than between rows of pixels. + * + * XXX: Compressed textures currently must be tightly packed in guest memory. + * + * If the image is 1-dimensional, pitch is ignored. + * + * If 'pitch' is zero, the SVGA3D device calculates a pitch value + * assuming each row of blocks is tightly packed. + */ + uint32 pitch; +} SVGA3dGuestImage; + + +/* + * FIFO command format definitions: + */ + +/* + * The data size header following cmdNum for every 3d command + */ +typedef +struct { + uint32 id; + uint32 size; +} SVGA3dCmdHeader; + +/* + * A surface is a hierarchy of host VRAM surfaces: 1D, 2D, or 3D, with + * optional mipmaps and cube faces. + */ + +typedef +struct { + uint32 width; + uint32 height; + uint32 depth; +} SVGA3dSize; + +typedef enum { + SVGA3D_SURFACE_CUBEMAP = (1 << 0), + SVGA3D_SURFACE_HINT_STATIC = (1 << 1), + SVGA3D_SURFACE_HINT_DYNAMIC = (1 << 2), + SVGA3D_SURFACE_HINT_INDEXBUFFER = (1 << 3), + SVGA3D_SURFACE_HINT_VERTEXBUFFER = (1 << 4), + SVGA3D_SURFACE_HINT_TEXTURE = (1 << 5), + SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6), + SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7), + SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8), +} SVGA3dSurfaceFlags; + +typedef +struct { + uint32 numMipLevels; +} SVGA3dSurfaceFace; + +typedef +struct { + uint32 sid; + SVGA3dSurfaceFlags surfaceFlags; + SVGA3dSurfaceFormat format; + SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; + /* + * Followed by an SVGA3dSize structure for each mip level in each face. + * + * A note on surface sizes: Sizes are always specified in pixels, + * even if the true surface size is not a multiple of the minimum + * block size of the surface's format. For example, a 3x3x1 DXT1 + * compressed texture would actually be stored as a 4x4x1 image in + * memory. + */ +} SVGA3dCmdDefineSurface; /* SVGA_3D_CMD_SURFACE_DEFINE */ + +typedef +struct { + uint32 sid; +} SVGA3dCmdDestroySurface; /* SVGA_3D_CMD_SURFACE_DESTROY */ + +typedef +struct { + uint32 cid; +} SVGA3dCmdDefineContext; /* SVGA_3D_CMD_CONTEXT_DEFINE */ + +typedef +struct { + uint32 cid; +} SVGA3dCmdDestroyContext; /* SVGA_3D_CMD_CONTEXT_DESTROY */ + +typedef +struct { + uint32 cid; + SVGA3dClearFlag clearFlag; + uint32 color; + float depth; + uint32 stencil; + /* Followed by variable number of SVGA3dRect structures */ +} SVGA3dCmdClear; /* SVGA_3D_CMD_CLEAR */ + +typedef +struct SVGA3dCopyRect { + uint32 x; + uint32 y; + uint32 w; + uint32 h; + uint32 srcx; + uint32 srcy; +} SVGA3dCopyRect; + +typedef +struct SVGA3dCopyBox { + uint32 x; + uint32 y; + uint32 z; + uint32 w; + uint32 h; + uint32 d; + uint32 srcx; + uint32 srcy; + uint32 srcz; +} SVGA3dCopyBox; + +typedef +struct { + uint32 x; + uint32 y; + uint32 w; + uint32 h; +} SVGA3dRect; + +typedef +struct { + uint32 x; + uint32 y; + uint32 z; + uint32 w; + uint32 h; + uint32 d; +} SVGA3dBox; + +typedef +struct { + uint32 x; + uint32 y; + uint32 z; +} SVGA3dPoint; + +typedef +struct { + SVGA3dLightType type; + SVGA3dBool inWorldSpace; + float diffuse[4]; + float specular[4]; + float ambient[4]; + float position[4]; + float direction[4]; + float range; + float falloff; + float attenuation0; + float attenuation1; + float attenuation2; + float theta; + float phi; +} SVGA3dLightData; + +typedef +struct { + uint32 sid; + /* Followed by variable number of SVGA3dCopyRect structures */ +} SVGA3dCmdPresent; /* SVGA_3D_CMD_PRESENT */ + +typedef +struct { + SVGA3dRenderStateName state; + union { + uint32 uintValue; + float floatValue; + }; +} SVGA3dRenderState; + +typedef +struct { + uint32 cid; + /* Followed by variable number of SVGA3dRenderState structures */ +} SVGA3dCmdSetRenderState; /* SVGA_3D_CMD_SETRENDERSTATE */ + +typedef +struct { + uint32 cid; + SVGA3dRenderTargetType type; + SVGA3dSurfaceImageId target; +} SVGA3dCmdSetRenderTarget; /* SVGA_3D_CMD_SETRENDERTARGET */ + +typedef +struct { + SVGA3dSurfaceImageId src; + SVGA3dSurfaceImageId dest; + /* Followed by variable number of SVGA3dCopyBox structures */ +} SVGA3dCmdSurfaceCopy; /* SVGA_3D_CMD_SURFACE_COPY */ + +typedef +struct { + SVGA3dSurfaceImageId src; + SVGA3dSurfaceImageId dest; + SVGA3dBox boxSrc; + SVGA3dBox boxDest; + SVGA3dStretchBltMode mode; +} SVGA3dCmdSurfaceStretchBlt; /* SVGA_3D_CMD_SURFACE_STRETCHBLT */ + +typedef +struct { + /* + * If the discard flag is present in a surface DMA operation, the host may + * discard the contents of the current mipmap level and face of the target + * surface before applying the surface DMA contents. + */ + uint32 discard : 1; + + /* + * If the unsynchronized flag is present, the host may perform this upload + * without syncing to pending reads on this surface. + */ + uint32 unsynchronized : 1; + + /* + * Guests *MUST* set the reserved bits to 0 before submitting the command + * suffix as future flags may occupy these bits. + */ + uint32 reserved : 30; +} SVGA3dSurfaceDMAFlags; + +typedef +struct { + SVGA3dGuestImage guest; + SVGA3dSurfaceImageId host; + SVGA3dTransferType transfer; + /* + * Followed by variable number of SVGA3dCopyBox structures. For consistency + * in all clipping logic and coordinate translation, we define the + * "source" in each copyBox as the guest image and the + * "destination" as the host image, regardless of transfer + * direction. + * + * For efficiency, the SVGA3D device is free to copy more data than + * specified. For example, it may round copy boxes outwards such + * that they lie on particular alignment boundaries. + */ +} SVGA3dCmdSurfaceDMA; /* SVGA_3D_CMD_SURFACE_DMA */ + +/* + * SVGA3dCmdSurfaceDMASuffix -- + * + * This is a command suffix that will appear after a SurfaceDMA command in + * the FIFO. It contains some extra information that hosts may use to + * optimize performance or protect the guest. This suffix exists to preserve + * backwards compatibility while also allowing for new functionality to be + * implemented. + */ + +typedef +struct { + uint32 suffixSize; + + /* + * The maximum offset is used to determine the maximum offset from the + * guestPtr base address that will be accessed or written to during this + * surfaceDMA. If the suffix is supported, the host will respect this + * boundary while performing surface DMAs. + * + * Defaults to MAX_UINT32 + */ + uint32 maximumOffset; + + /* + * A set of flags that describes optimizations that the host may perform + * while performing this surface DMA operation. The guest should never rely + * on behaviour that is different when these flags are set for correctness. + * + * Defaults to 0 + */ + SVGA3dSurfaceDMAFlags flags; +} SVGA3dCmdSurfaceDMASuffix; + +/* + * SVGA_3D_CMD_DRAW_PRIMITIVES -- + * + * This command is the SVGA3D device's generic drawing entry point. + * It can draw multiple ranges of primitives, optionally using an + * index buffer, using an arbitrary collection of vertex buffers. + * + * Each SVGA3dVertexDecl defines a distinct vertex array to bind + * during this draw call. The declarations specify which surface + * the vertex data lives in, what that vertex data is used for, + * and how to interpret it. + * + * Each SVGA3dPrimitiveRange defines a collection of primitives + * to render using the same vertex arrays. An index buffer is + * optional. + */ + +typedef +struct { + /* + * A range hint is an optional specification for the range of indices + * in an SVGA3dArray that will be used. If 'last' is zero, it is assumed + * that the entire array will be used. + * + * These are only hints. The SVGA3D device may use them for + * performance optimization if possible, but it's also allowed to + * ignore these values. + */ + uint32 first; + uint32 last; +} SVGA3dArrayRangeHint; + +typedef +struct { + /* + * Define the origin and shape of a vertex or index array. Both + * 'offset' and 'stride' are in bytes. The provided surface will be + * reinterpreted as a flat array of bytes in the same format used + * by surface DMA operations. To avoid unnecessary conversions, the + * surface should be created with the SVGA3D_BUFFER format. + * + * Index 0 in the array starts 'offset' bytes into the surface. + * Index 1 begins at byte 'offset + stride', etc. Array indices may + * not be negative. + */ + uint32 surfaceId; + uint32 offset; + uint32 stride; +} SVGA3dArray; + +typedef +struct { + /* + * Describe a vertex array's data type, and define how it is to be + * used by the fixed function pipeline or the vertex shader. It + * isn't useful to have two VertexDecls with the same + * VertexArrayIdentity in one draw call. + */ + SVGA3dDeclType type; + SVGA3dDeclMethod method; + SVGA3dDeclUsage usage; + uint32 usageIndex; +} SVGA3dVertexArrayIdentity; + +typedef +struct { + SVGA3dVertexArrayIdentity identity; + SVGA3dArray array; + SVGA3dArrayRangeHint rangeHint; +} SVGA3dVertexDecl; + +typedef +struct { + /* + * Define a group of primitives to render, from sequential indices. + * + * The value of 'primitiveType' and 'primitiveCount' imply the + * total number of vertices that will be rendered. + */ + SVGA3dPrimitiveType primType; + uint32 primitiveCount; + + /* + * Optional index buffer. If indexArray.surfaceId is + * SVGA3D_INVALID_ID, we render without an index buffer. Rendering + * without an index buffer is identical to rendering with an index + * buffer containing the sequence [0, 1, 2, 3, ...]. + * + * If an index buffer is in use, indexWidth specifies the width in + * bytes of each index value. It must be less than or equal to + * indexArray.stride. + * + * (Currently, the SVGA3D device requires index buffers to be tightly + * packed. In other words, indexWidth == indexArray.stride) + */ + SVGA3dArray indexArray; + uint32 indexWidth; + + /* + * Optional index bias. This number is added to all indices from + * indexArray before they are used as vertex array indices. This + * can be used in multiple ways: + * + * - When not using an indexArray, this bias can be used to + * specify where in the vertex arrays to begin rendering. + * + * - A positive number here is equivalent to increasing the + * offset in each vertex array. + * + * - A negative number can be used to render using a small + * vertex array and an index buffer that contains large + * values. This may be used by some applications that + * crop a vertex buffer without modifying their index + * buffer. + * + * Note that rendering with a negative bias value may be slower and + * use more memory than rendering with a positive or zero bias. + */ + int32 indexBias; +} SVGA3dPrimitiveRange; + +typedef +struct { + uint32 cid; + uint32 numVertexDecls; + uint32 numRanges; + + /* + * There are two variable size arrays after the + * SVGA3dCmdDrawPrimitives structure. In order, + * they are: + * + * 1. SVGA3dVertexDecl, quantity 'numVertexDecls' + * 2. SVGA3dPrimitiveRange, quantity 'numRanges' + * 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains + * the frequency divisor for this the corresponding vertex decl) + */ +} SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */ + +typedef +struct { + uint32 stage; + SVGA3dTextureStateName name; + union { + uint32 value; + float floatValue; + }; +} SVGA3dTextureState; + +typedef +struct { + uint32 cid; + /* Followed by variable number of SVGA3dTextureState structures */ +} SVGA3dCmdSetTextureState; /* SVGA_3D_CMD_SETTEXTURESTATE */ + +typedef +struct { + uint32 cid; + SVGA3dTransformType type; + float matrix[16]; +} SVGA3dCmdSetTransform; /* SVGA_3D_CMD_SETTRANSFORM */ + +typedef +struct { + float min; + float max; +} SVGA3dZRange; + +typedef +struct { + uint32 cid; + SVGA3dZRange zRange; +} SVGA3dCmdSetZRange; /* SVGA_3D_CMD_SETZRANGE */ + +typedef +struct { + float diffuse[4]; + float ambient[4]; + float specular[4]; + float emissive[4]; + float shininess; +} SVGA3dMaterial; + +typedef +struct { + uint32 cid; + SVGA3dFace face; + SVGA3dMaterial material; +} SVGA3dCmdSetMaterial; /* SVGA_3D_CMD_SETMATERIAL */ + +typedef +struct { + uint32 cid; + uint32 index; + SVGA3dLightData data; +} SVGA3dCmdSetLightData; /* SVGA_3D_CMD_SETLIGHTDATA */ + +typedef +struct { + uint32 cid; + uint32 index; + uint32 enabled; +} SVGA3dCmdSetLightEnabled; /* SVGA_3D_CMD_SETLIGHTENABLED */ + +typedef +struct { + uint32 cid; + SVGA3dRect rect; +} SVGA3dCmdSetViewport; /* SVGA_3D_CMD_SETVIEWPORT */ + +typedef +struct { + uint32 cid; + SVGA3dRect rect; +} SVGA3dCmdSetScissorRect; /* SVGA_3D_CMD_SETSCISSORRECT */ + +typedef +struct { + uint32 cid; + uint32 index; + float plane[4]; +} SVGA3dCmdSetClipPlane; /* SVGA_3D_CMD_SETCLIPPLANE */ + +typedef +struct { + uint32 cid; + uint32 shid; + SVGA3dShaderType type; + /* Followed by variable number of DWORDs for shader bycode */ +} SVGA3dCmdDefineShader; /* SVGA_3D_CMD_SHADER_DEFINE */ + +typedef +struct { + uint32 cid; + uint32 shid; + SVGA3dShaderType type; +} SVGA3dCmdDestroyShader; /* SVGA_3D_CMD_SHADER_DESTROY */ + +typedef +struct { + uint32 cid; + uint32 reg; /* register number */ + SVGA3dShaderType type; + SVGA3dShaderConstType ctype; + uint32 values[4]; +} SVGA3dCmdSetShaderConst; /* SVGA_3D_CMD_SET_SHADER_CONST */ + +typedef +struct { + uint32 cid; + SVGA3dShaderType type; + uint32 shid; +} SVGA3dCmdSetShader; /* SVGA_3D_CMD_SET_SHADER */ + +typedef +struct { + uint32 cid; + SVGA3dQueryType type; +} SVGA3dCmdBeginQuery; /* SVGA_3D_CMD_BEGIN_QUERY */ + +typedef +struct { + uint32 cid; + SVGA3dQueryType type; + SVGAGuestPtr guestResult; /* Points to an SVGA3dQueryResult structure */ +} SVGA3dCmdEndQuery; /* SVGA_3D_CMD_END_QUERY */ + +typedef +struct { + uint32 cid; /* Same parameters passed to END_QUERY */ + SVGA3dQueryType type; + SVGAGuestPtr guestResult; +} SVGA3dCmdWaitForQuery; /* SVGA_3D_CMD_WAIT_FOR_QUERY */ + +typedef +struct { + uint32 totalSize; /* Set by guest before query is ended. */ + SVGA3dQueryState state; /* Set by host or guest. See SVGA3dQueryState. */ + union { /* Set by host on exit from PENDING state */ + uint32 result32; + }; +} SVGA3dQueryResult; + +/* + * SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN -- + * + * This is a blit from an SVGA3D surface to a Screen Object. Just + * like GMR-to-screen blits, this blit may be directed at a + * specific screen or to the virtual coordinate space. + * + * The blit copies from a rectangular region of an SVGA3D surface + * image to a rectangular region of a screen or screens. + * + * This command takes an optional variable-length list of clipping + * rectangles after the body of the command. If no rectangles are + * specified, there is no clipping region. The entire destRect is + * drawn to. If one or more rectangles are included, they describe + * a clipping region. The clip rectangle coordinates are measured + * relative to the top-left corner of destRect. + * + * This clipping region serves multiple purposes: + * + * - It can be used to perform an irregularly shaped blit more + * efficiently than by issuing many separate blit commands. + * + * - It is equivalent to allowing blits with non-integer + * source coordinates. You could blit just one half-pixel + * of a source, for example, by specifying a larger + * destination rectangle than you need, then removing + * part of it using a clip rectangle. + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT + * + * Limitations: + * + * - Currently, no backend supports blits from a mipmap or face + * other than the first one. + */ + +typedef +struct { + SVGA3dSurfaceImageId srcImage; + SVGASignedRect srcRect; + uint32 destScreenId; /* Screen ID or SVGA_ID_INVALID for virt. coords */ + SVGASignedRect destRect; /* Supports scaling if src/rest different size */ + /* Clipping: zero or more SVGASignedRects follow */ +} SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */ + + +/* + * Capability query index. + * + * Notes: + * + * 1. SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of + * fixed-function texture units available. Each of these units + * work in both FFP and Shader modes, and they support texture + * transforms and texture coordinates. The host may have additional + * texture image units that are only usable with shaders. + * + * 2. The BUFFER_FORMAT capabilities are deprecated, and they always + * return TRUE. Even on physical hardware that does not support + * these formats natively, the SVGA3D device will provide an emulation + * which should be invisible to the guest OS. + * + * In general, the SVGA3D device should support any operation on + * any surface format, it just may perform some of these + * operations in software depending on the capabilities of the + * available physical hardware. + * + * XXX: In the future, we will add capabilities that describe in + * detail what formats are supported in hardware for what kinds + * of operations. + */ + +typedef enum { + SVGA3D_DEVCAP_3D = 0, + SVGA3D_DEVCAP_MAX_LIGHTS = 1, + SVGA3D_DEVCAP_MAX_TEXTURES = 2, /* See note (1) */ + SVGA3D_DEVCAP_MAX_CLIP_PLANES = 3, + SVGA3D_DEVCAP_VERTEX_SHADER_VERSION = 4, + SVGA3D_DEVCAP_VERTEX_SHADER = 5, + SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION = 6, + SVGA3D_DEVCAP_FRAGMENT_SHADER = 7, + SVGA3D_DEVCAP_MAX_RENDER_TARGETS = 8, + SVGA3D_DEVCAP_S23E8_TEXTURES = 9, + SVGA3D_DEVCAP_S10E5_TEXTURES = 10, + SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND = 11, + SVGA3D_DEVCAP_D16_BUFFER_FORMAT = 12, /* See note (2) */ + SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT = 13, /* See note (2) */ + SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT = 14, /* See note (2) */ + SVGA3D_DEVCAP_QUERY_TYPES = 15, + SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING = 16, + SVGA3D_DEVCAP_MAX_POINT_SIZE = 17, + SVGA3D_DEVCAP_MAX_SHADER_TEXTURES = 18, + SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH = 19, + SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT = 20, + SVGA3D_DEVCAP_MAX_VOLUME_EXTENT = 21, + SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT = 22, + SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO = 23, + SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY = 24, + SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT = 25, + SVGA3D_DEVCAP_MAX_VERTEX_INDEX = 26, + SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS = 27, + SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS = 28, + SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS = 29, + SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS = 30, + SVGA3D_DEVCAP_TEXTURE_OPS = 31, + SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 = 32, + SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 = 33, + SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 = 34, + SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 = 35, + SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 = 36, + SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 = 37, + SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 = 38, + SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 = 39, + SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 = 40, + SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 = 41, + SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 = 42, + SVGA3D_DEVCAP_SURFACEFMT_Z_D16 = 43, + SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 = 44, + SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 = 45, + SVGA3D_DEVCAP_SURFACEFMT_DXT1 = 46, + SVGA3D_DEVCAP_SURFACEFMT_DXT2 = 47, + SVGA3D_DEVCAP_SURFACEFMT_DXT3 = 48, + SVGA3D_DEVCAP_SURFACEFMT_DXT4 = 49, + SVGA3D_DEVCAP_SURFACEFMT_DXT5 = 50, + SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 = 51, + SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 = 52, + SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 = 53, + SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 = 54, + SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 = 55, + SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 = 56, + SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 = 57, + SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 = 58, + SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 = 59, + SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 = 60, + SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 = 61, + SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES = 63, + + /* + * Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color + * render targets. This does no include the depth or stencil targets. + */ + SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS = 64, + + SVGA3D_DEVCAP_SURFACEFMT_V16U16 = 65, + SVGA3D_DEVCAP_SURFACEFMT_G16R16 = 66, + SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67, + SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68, + SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69, + + /* + * Don't add new caps into the previous section; the values in this + * enumeration must not change. You can put new values right before + * SVGA3D_DEVCAP_MAX. + */ + SVGA3D_DEVCAP_MAX /* This must be the last index. */ +} SVGA3dDevCapIndex; + +typedef union { + Bool b; + uint32 u; + int32 i; + float f; +} SVGA3dDevCapResult; + +#endif /* _SVGA3D_REG_H_ */ diff --git a/src/gallium/drivers/svga/include/svga3d_shaderdefs.h b/src/gallium/drivers/svga/include/svga3d_shaderdefs.h new file mode 100644 index 0000000000..2078c4a8a4 --- /dev/null +++ b/src/gallium/drivers/svga/include/svga3d_shaderdefs.h @@ -0,0 +1,519 @@ +/********************************************************** + * Copyright 2007-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/* + * svga3d_shaderdefs.h -- + * + * SVGA3D byte code format and limit definitions. + * + * The format of the byte code directly corresponds to that defined + * by Microsoft DirectX SDK 9.0c (file d3d9types.h). The format can + * also be extended so that different shader formats can be supported + * for example GLSL, ARB vp/fp, NV/ATI shader formats, etc. + * + */ + +#ifndef __SVGA3D_SHADER_DEFS__ +#define __SVGA3D_SHADER_DEFS__ + +/* SVGA3D shader hardware limits. */ + +#define SVGA3D_INPUTREG_MAX 16 +#define SVGA3D_OUTPUTREG_MAX 12 +#define SVGA3D_VERTEX_SAMPLERREG_MAX 4 +#define SVGA3D_PIXEL_SAMPLERREG_MAX 16 +#define SVGA3D_SAMPLERREG_MAX (SVGA3D_PIXEL_SAMPLERREG_MAX+\ + SVGA3D_VERTEX_SAMPLERREG_MAX) +#define SVGA3D_TEMPREG_MAX 32 +#define SVGA3D_CONSTREG_MAX 256 +#define SVGA3D_CONSTINTREG_MAX 16 +#define SVGA3D_CONSTBOOLREG_MAX 16 +#define SVGA3D_ADDRREG_MAX 1 +#define SVGA3D_PREDREG_MAX 1 + +/* SVGA3D byte code specific limits */ + +#define SVGA3D_MAX_SRC_REGS 4 +#define SVGA3D_MAX_NESTING_LEVEL 32 + +/* SVGA3D version information. */ + +#define SVGA3D_VS_TYPE 0xFFFE +#define SVGA3D_PS_TYPE 0xFFFF + +typedef struct { + union { + struct { + uint32 minor : 8; + uint32 major : 8; + uint32 type : 16; + }; + + uint32 value; + }; +} SVGA3dShaderVersion; + +#define SVGA3D_VS_10 ((SVGA3D_VS_TYPE << 16) | 1 << 8) +#define SVGA3D_VS_11 (SVGA3D_VS_10 | 1) +#define SVGA3D_VS_20 ((SVGA3D_VS_TYPE << 16) | 2 << 8) +#define SVGA3D_VS_30 ((SVGA3D_VS_TYPE << 16) | 3 << 8) + +#define SVGA3D_PS_10 ((SVGA3D_PS_TYPE << 16) | 1 << 8) +#define SVGA3D_PS_11 (SVGA3D_PS_10 | 1) +#define SVGA3D_PS_12 (SVGA3D_PS_10 | 2) +#define SVGA3D_PS_13 (SVGA3D_PS_10 | 3) +#define SVGA3D_PS_14 (SVGA3D_PS_10 | 4) +#define SVGA3D_PS_20 ((SVGA3D_PS_TYPE << 16) | 2 << 8) +#define SVGA3D_PS_30 ((SVGA3D_PS_TYPE << 16) | 3 << 8) + +/* The *_ENABLED are for backwards compatibility with old drivers */ +typedef enum { + SVGA3DPSVERSION_NONE = 0, + SVGA3DPSVERSION_ENABLED = 1, + SVGA3DPSVERSION_11 = 3, + SVGA3DPSVERSION_12 = 5, + SVGA3DPSVERSION_13 = 7, + SVGA3DPSVERSION_14 = 9, + SVGA3DPSVERSION_20 = 11, + SVGA3DPSVERSION_30 = 13, + SVGA3DPSVERSION_40 = 15, + SVGA3DPSVERSION_MAX +} SVGA3dPixelShaderVersion; + +typedef enum { + SVGA3DVSVERSION_NONE = 0, + SVGA3DVSVERSION_ENABLED = 1, + SVGA3DVSVERSION_11 = 3, + SVGA3DVSVERSION_20 = 5, + SVGA3DVSVERSION_30 = 7, + SVGA3DVSVERSION_40 = 9, + SVGA3DVSVERSION_MAX +} SVGA3dVertexShaderVersion; + +/* SVGA3D instruction op codes. */ + +typedef enum { + SVGA3DOP_NOP = 0, + SVGA3DOP_MOV, + SVGA3DOP_ADD, + SVGA3DOP_SUB, + SVGA3DOP_MAD, + SVGA3DOP_MUL, + SVGA3DOP_RCP, + SVGA3DOP_RSQ, + SVGA3DOP_DP3, + SVGA3DOP_DP4, + SVGA3DOP_MIN, + SVGA3DOP_MAX, + SVGA3DOP_SLT, + SVGA3DOP_SGE, + SVGA3DOP_EXP, + SVGA3DOP_LOG, + SVGA3DOP_LIT, + SVGA3DOP_DST, + SVGA3DOP_LRP, + SVGA3DOP_FRC, + SVGA3DOP_M4x4, + SVGA3DOP_M4x3, + SVGA3DOP_M3x4, + SVGA3DOP_M3x3, + SVGA3DOP_M3x2, + SVGA3DOP_CALL, + SVGA3DOP_CALLNZ, + SVGA3DOP_LOOP, + SVGA3DOP_RET, + SVGA3DOP_ENDLOOP, + SVGA3DOP_LABEL, + SVGA3DOP_DCL, + SVGA3DOP_POW, + SVGA3DOP_CRS, + SVGA3DOP_SGN, + SVGA3DOP_ABS, + SVGA3DOP_NRM, + SVGA3DOP_SINCOS, + SVGA3DOP_REP, + SVGA3DOP_ENDREP, + SVGA3DOP_IF, + SVGA3DOP_IFC, + SVGA3DOP_ELSE, + SVGA3DOP_ENDIF, + SVGA3DOP_BREAK, + SVGA3DOP_BREAKC, + SVGA3DOP_MOVA, + SVGA3DOP_DEFB, + SVGA3DOP_DEFI, + SVGA3DOP_TEXCOORD = 64, + SVGA3DOP_TEXKILL, + SVGA3DOP_TEX, + SVGA3DOP_TEXBEM, + SVGA3DOP_TEXBEML, + SVGA3DOP_TEXREG2AR, + SVGA3DOP_TEXREG2GB = 70, + SVGA3DOP_TEXM3x2PAD, + SVGA3DOP_TEXM3x2TEX, + SVGA3DOP_TEXM3x3PAD, + SVGA3DOP_TEXM3x3TEX, + SVGA3DOP_RESERVED0, + SVGA3DOP_TEXM3x3SPEC, + SVGA3DOP_TEXM3x3VSPEC, + SVGA3DOP_EXPP, + SVGA3DOP_LOGP, + SVGA3DOP_CND = 80, + SVGA3DOP_DEF, + SVGA3DOP_TEXREG2RGB, + SVGA3DOP_TEXDP3TEX, + SVGA3DOP_TEXM3x2DEPTH, + SVGA3DOP_TEXDP3, + SVGA3DOP_TEXM3x3, + SVGA3DOP_TEXDEPTH, + SVGA3DOP_CMP, + SVGA3DOP_BEM, + SVGA3DOP_DP2ADD = 90, + SVGA3DOP_DSX, + SVGA3DOP_DSY, + SVGA3DOP_TEXLDD, + SVGA3DOP_SETP, + SVGA3DOP_TEXLDL, + SVGA3DOP_BREAKP = 96, + SVGA3DOP_LAST_INST, + SVGA3DOP_PHASE = 0xFFFD, + SVGA3DOP_COMMENT = 0xFFFE, + SVGA3DOP_END = 0xFFFF, +} SVGA3dShaderOpCodeType; + +/* SVGA3D operation control/comparison function types */ + +typedef enum { + SVGA3DOPCONT_NONE, + SVGA3DOPCONT_PROJECT, /* Projective texturing */ + SVGA3DOPCONT_BIAS, /* Texturing with a LOD bias */ +} SVGA3dShaderOpCodeControlFnType; + +typedef enum { + SVGA3DOPCOMP_RESERVED0 = 0, + SVGA3DOPCOMP_GT, + SVGA3DOPCOMP_EQ, + SVGA3DOPCOMP_GE, + SVGA3DOPCOMP_LT, + SVGA3DOPCOMPC_NE, + SVGA3DOPCOMP_LE, + SVGA3DOPCOMP_RESERVED1 +} SVGA3dShaderOpCodeCompFnType; + +/* SVGA3D register types */ + +typedef enum { + SVGA3DREG_TEMP = 0, /* Temporary register file */ + SVGA3DREG_INPUT, /* Input register file */ + SVGA3DREG_CONST, /* Constant register file */ + SVGA3DREG_ADDR, /* Address register for VS */ + SVGA3DREG_TEXTURE = 3, /* Texture register file for PS */ + SVGA3DREG_RASTOUT, /* Rasterizer register file */ + SVGA3DREG_ATTROUT, /* Attribute output register file */ + SVGA3DREG_TEXCRDOUT, /* Texture coordinate output register file */ + SVGA3DREG_OUTPUT = 6, /* Output register file for VS 3.0+ */ + SVGA3DREG_CONSTINT, /* Constant integer vector register file */ + SVGA3DREG_COLOROUT, /* Color output register file */ + SVGA3DREG_DEPTHOUT, /* Depth output register file */ + SVGA3DREG_SAMPLER, /* Sampler state register file */ + SVGA3DREG_CONST2, /* Constant register file 2048 - 4095 */ + SVGA3DREG_CONST3, /* Constant register file 4096 - 6143 */ + SVGA3DREG_CONST4, /* Constant register file 6144 - 8191 */ + SVGA3DREG_CONSTBOOL, /* Constant boolean register file */ + SVGA3DREG_LOOP, /* Loop counter register file */ + SVGA3DREG_TEMPFLOAT16, /* 16-bit float temp register file */ + SVGA3DREG_MISCTYPE, /* Miscellaneous (single) registers */ + SVGA3DREG_LABEL, /* Label */ + SVGA3DREG_PREDICATE, /* Predicate register */ +} SVGA3dShaderRegType; + +/* SVGA3D rasterizer output register types */ + +typedef enum { + SVGA3DRASTOUT_POSITION = 0, + SVGA3DRASTOUT_FOG, + SVGA3DRASTOUT_PSIZE +} SVGA3dShaderRastOutRegType; + +/* SVGA3D miscellaneous register types */ + +typedef enum { + SVGA3DMISCREG_POSITION = 0, /* Input position x,y,z,rhw (PS) */ + SVGA3DMISCREG_FACE /* Floating point primitive area (PS) */ +} SVGA3DShaderMiscRegType; + +/* SVGA3D sampler types */ + +typedef enum { + SVGA3DSAMP_UNKNOWN = 0, /* Uninitialized value */ + SVGA3DSAMP_2D = 2, /* dcl_2d s# (for declaring a 2-D texture) */ + SVGA3DSAMP_CUBE, /* dcl_cube s# (for declaring a cube texture) */ + SVGA3DSAMP_VOLUME, /* dcl_volume s# (for declaring a volume texture) */ +} SVGA3dShaderSamplerType; + +/* SVGA3D sampler format classes */ + +typedef enum { + SVGA3DSAMPFORMAT_ARGB, /* ARGB formats */ + SVGA3DSAMPFORMAT_V8U8, /* Sign and normalize (SNORM) V & U */ + SVGA3DSAMPFORMAT_Q8W8V8U8, /* SNORM all */ + SVGA3DSAMPFORMAT_CxV8U8, /* SNORM V & U, C=SQRT(1-U^2-V^2) */ + SVGA3DSAMPFORMAT_X8L8V8U8, /* SNORM V & U */ + SVGA3DSAMPFORMAT_A2W10V10U10, /* SNORM W, V & U */ + SVGA3DSAMPFORMAT_DXT_PMA, /* DXT pre-multiplied alpha */ + SVGA3DSAMPFORMAT_YUV, /* YUV video format */ + SVGA3DSAMPFORMAT_UYVY, /* UYVY video format */ + SVGA3DSAMPFORMAT_Rx, /* R16F/32F */ + SVGA3DSAMPFORMAT_RxGx, /* R16FG16F, R32FG32F */ + SVGA3DSAMPFORMAT_V16U16, /* SNORM all */ +} SVGA3DShaderSamplerFormatClass; + +/* SVGA3D write mask */ + +#define SVGA3DWRITEMASK_0 1 /* Component 0 (X;Red) */ +#define SVGA3DWRITEMASK_1 2 /* Component 1 (Y;Green) */ +#define SVGA3DWRITEMASK_2 4 /* Component 2 (Z;Blue) */ +#define SVGA3DWRITEMASK_3 8 /* Component 3 (W;Alpha) */ +#define SVGA3DWRITEMASK_ALL 15 /* All components */ + +/* SVGA3D destination modifiers */ + +#define SVGA3DDSTMOD_NONE 0 /* nop */ +#define SVGA3DDSTMOD_SATURATE 1 /* clamp to [0, 1] */ +#define SVGA3DDSTMOD_PARTIALPRECISION 2 /* Partial precision hint */ + +/* + * Relevant to multisampling only: + * When the pixel center is not covered, sample + * attribute or compute gradients/LOD + * using multisample "centroid" location. + * "Centroid" is some location within the covered + * region of the pixel. + */ + +#define SVGA3DDSTMOD_MSAMPCENTROID 4 + +/* SVGA3D source swizzle */ + +#define SVGA3DSWIZZLE_REPLICATEX 0x00 +#define SVGA3DSWIZZLE_REPLICATEY 0x55 +#define SVGA3DSWIZZLE_REPLICATEZ 0xAA +#define SVGA3DSWIZZLE_REPLICATEW 0xFF +#define SVGA3DSWIZZLE_NONE 0xE4 +#define SVGA3DSWIZZLE_YZXW 0xC9 +#define SVGA3DSWIZZLE_ZXYW 0xD2 +#define SVGA3DSWIZZLE_WXYZ 0x1B + +/* SVGA3D source modifiers */ + +typedef enum { + SVGA3DSRCMOD_NONE = 0, /* nop */ + SVGA3DSRCMOD_NEG, /* negate */ + SVGA3DSRCMOD_BIAS, /* bias */ + SVGA3DSRCMOD_BIASNEG, /* bias and negate */ + SVGA3DSRCMOD_SIGN, /* sign */ + SVGA3DSRCMOD_SIGNNEG, /* sign and negate */ + SVGA3DSRCMOD_COMP, /* complement */ + SVGA3DSRCMOD_X2, /* x2 */ + SVGA3DSRCMOD_X2NEG, /* x2 and negate */ + SVGA3DSRCMOD_DZ, /* divide through by z component */ + SVGA3DSRCMOD_DW, /* divide through by w component */ + SVGA3DSRCMOD_ABS, /* abs() */ + SVGA3DSRCMOD_ABSNEG, /* -abs() */ + SVGA3DSRCMOD_NOT, /* ! (for predicate register) */ +} SVGA3dShaderSrcModType; + +/* SVGA3D instruction token */ + +typedef struct { + union { + struct { + uint32 comment_op : 16; + uint32 comment_size : 16; + }; + + struct { + uint32 op : 16; + uint32 control : 3; + uint32 reserved2 : 5; + uint32 size : 4; + uint32 predicated : 1; + uint32 reserved1 : 1; + uint32 coissue : 1; + uint32 reserved0 : 1; + }; + + uint32 value; + }; +} SVGA3dShaderInstToken; + +/* SVGA3D destination parameter token */ + +typedef struct { + union { + struct { + uint32 num : 11; + uint32 type_upper : 2; + uint32 relAddr : 1; + uint32 reserved1 : 2; + uint32 mask : 4; + uint32 dstMod : 4; + uint32 shfScale : 4; + uint32 type_lower : 3; + uint32 reserved0 : 1; + }; + + uint32 value; + }; +} SVGA3dShaderDestToken; + +/* SVGA3D source parameter token */ + +typedef struct { + union { + struct { + uint32 num : 11; + uint32 type_upper : 2; + uint32 relAddr : 1; + uint32 reserved1 : 2; + uint32 swizzle : 8; + uint32 srcMod : 4; + uint32 type_lower : 3; + uint32 reserved0 : 1; + }; + + uint32 value; + }; +} SVGA3dShaderSrcToken; + +/* SVGA3DOP_DCL parameter tokens */ + +typedef struct { + union { + struct { + union { + struct { + uint32 usage : 5; + uint32 reserved1 : 11; + uint32 index : 4; + uint32 reserved0 : 12; + }; /* input / output declaration */ + + struct { + uint32 reserved3 : 27; + uint32 type : 4; + uint32 reserved2 : 1; + }; /* sampler declaration */ + }; + + SVGA3dShaderDestToken dst; + }; + + uint32 values[2]; + }; +} SVGA3DOpDclArgs; + +/* SVGA3DOP_DEF parameter tokens */ + +typedef struct { + union { + struct { + SVGA3dShaderDestToken dst; + + union { + float constValues[4]; + int constIValues[4]; + Bool constBValue; + }; + }; + + uint32 values[5]; + }; +} SVGA3DOpDefArgs; + +/* SVGA3D shader token */ + +typedef union { + uint32 value; + SVGA3dShaderInstToken inst; + SVGA3dShaderDestToken dest; + SVGA3dShaderSrcToken src; +} SVGA3dShaderToken; + +/* SVGA3D shader program */ + +typedef struct { + SVGA3dShaderVersion version; + /* SVGA3dShaderToken stream */ +} SVGA3dShaderProgram; + +/* SVGA3D version specific register assignments */ + +static const uint32 SVGA3D_INPUT_REG_POSITION_VS11 = 0; +static const uint32 SVGA3D_INPUT_REG_PSIZE_VS11 = 1; +static const uint32 SVGA3D_INPUT_REG_FOG_VS11 = 3; +static const uint32 SVGA3D_INPUT_REG_FOG_MASK_VS11 = SVGA3DWRITEMASK_3; +static const uint32 SVGA3D_INPUT_REG_COLOR_BASE_VS11 = 2; +static const uint32 SVGA3D_INPUT_REG_TEXCOORD_BASE_VS11 = 4; + +static const uint32 SVGA3D_INPUT_REG_COLOR_BASE_PS11 = 0; +static const uint32 SVGA3D_INPUT_REG_TEXCOORD_BASE_PS11 = 2; +static const uint32 SVGA3D_OUTPUT_REG_DEPTH_PS11 = 0; +static const uint32 SVGA3D_OUTPUT_REG_COLOR_PS11 = 1; + +static const uint32 SVGA3D_INPUT_REG_COLOR_BASE_PS20 = 0; +static const uint32 SVGA3D_INPUT_REG_COLOR_NUM_PS20 = 2; +static const uint32 SVGA3D_INPUT_REG_TEXCOORD_BASE_PS20 = 2; +static const uint32 SVGA3D_INPUT_REG_TEXCOORD_NUM_PS20 = 8; +static const uint32 SVGA3D_OUTPUT_REG_COLOR_BASE_PS20 = 1; +static const uint32 SVGA3D_OUTPUT_REG_COLOR_NUM_PS20 = 4; +static const uint32 SVGA3D_OUTPUT_REG_DEPTH_BASE_PS20 = 0; +static const uint32 SVGA3D_OUTPUT_REG_DEPTH_NUM_PS20 = 1; + +/* + *---------------------------------------------------------------------- + * + * SVGA3dShaderGetRegType -- + * + * As the register type is split into two non sequential fields, + * this function provides an useful way of accessing the actual + * register type without having to manually concatenate the + * type_upper and type_lower fields. + * + * Results: + * Returns the register type. + * + *---------------------------------------------------------------------- + */ + +static INLINE SVGA3dShaderRegType +SVGA3dShaderGetRegType(uint32 token) +{ + SVGA3dShaderSrcToken src; + src.value = token; + return (SVGA3dShaderRegType)(src.type_upper << 3 | src.type_lower); +} + +#endif /* __SVGA3D_SHADER_DEFS__ */ diff --git a/src/gallium/drivers/svga/include/svga_escape.h b/src/gallium/drivers/svga/include/svga_escape.h new file mode 100644 index 0000000000..7b85e9b8c8 --- /dev/null +++ b/src/gallium/drivers/svga/include/svga_escape.h @@ -0,0 +1,89 @@ +/********************************************************** + * Copyright 2007-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/* + * svga_escape.h -- + * + * Definitions for our own (vendor-specific) SVGA Escape commands. + */ + +#ifndef _SVGA_ESCAPE_H_ +#define _SVGA_ESCAPE_H_ + + +/* + * Namespace IDs for the escape command + */ + +#define SVGA_ESCAPE_NSID_VMWARE 0x00000000 +#define SVGA_ESCAPE_NSID_DEVEL 0xFFFFFFFF + + +/* + * Within SVGA_ESCAPE_NSID_VMWARE, we multiplex commands according to + * the first DWORD of escape data (after the nsID and size). As a + * guideline we're using the high word and low word as a major and + * minor command number, respectively. + * + * Major command number allocation: + * + * 0000: Reserved + * 0001: SVGA_ESCAPE_VMWARE_LOG (svga_binary_logger.h) + * 0002: SVGA_ESCAPE_VMWARE_VIDEO (svga_overlay.h) + * 0003: SVGA_ESCAPE_VMWARE_HINT (svga_escape.h) + */ + +#define SVGA_ESCAPE_VMWARE_MAJOR_MASK 0xFFFF0000 + + +/* + * SVGA Hint commands. + * + * These escapes let the SVGA driver provide optional information to + * he host about the state of the guest or guest applications. The + * host can use these hints to make user interface or performance + * decisions. + * + * Notes: + * + * - SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN is deprecated for guests + * that use the SVGA Screen Object extension. Instead of sending + * this escape, use the SVGA_SCREEN_FULLSCREEN_HINT flag on your + * Screen Object. + */ + +#define SVGA_ESCAPE_VMWARE_HINT 0x00030000 +#define SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN 0x00030001 // Deprecated + +typedef +struct { + uint32 command; + uint32 fullscreen; + struct { + int32 x, y; + } monitorPosition; +} SVGAEscapeHintFullscreen; + +#endif /* _SVGA_ESCAPE_H_ */ diff --git a/src/gallium/drivers/svga/include/svga_overlay.h b/src/gallium/drivers/svga/include/svga_overlay.h new file mode 100644 index 0000000000..82c1d3ff3e --- /dev/null +++ b/src/gallium/drivers/svga/include/svga_overlay.h @@ -0,0 +1,201 @@ +/********************************************************** + * Copyright 2007-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/* + * svga_overlay.h -- + * + * Definitions for video-overlay support. + */ + +#ifndef _SVGA_OVERLAY_H_ +#define _SVGA_OVERLAY_H_ + +#include "svga_reg.h" + +/* + * Video formats we support + */ + +#define VMWARE_FOURCC_YV12 0x32315659 // 'Y' 'V' '1' '2' +#define VMWARE_FOURCC_YUY2 0x32595559 // 'Y' 'U' 'Y' '2' +#define VMWARE_FOURCC_UYVY 0x59565955 // 'U' 'Y' 'V' 'Y' + +typedef enum { + SVGA_OVERLAY_FORMAT_INVALID = 0, + SVGA_OVERLAY_FORMAT_YV12 = VMWARE_FOURCC_YV12, + SVGA_OVERLAY_FORMAT_YUY2 = VMWARE_FOURCC_YUY2, + SVGA_OVERLAY_FORMAT_UYVY = VMWARE_FOURCC_UYVY, +} SVGAOverlayFormat; + +#define SVGA_VIDEO_COLORKEY_MASK 0x00ffffff + +#define SVGA_ESCAPE_VMWARE_VIDEO 0x00020000 + +#define SVGA_ESCAPE_VMWARE_VIDEO_SET_REGS 0x00020001 + /* FIFO escape layout: + * Type, Stream Id, (Register Id, Value) pairs */ + +#define SVGA_ESCAPE_VMWARE_VIDEO_FLUSH 0x00020002 + /* FIFO escape layout: + * Type, Stream Id */ + +typedef +struct SVGAEscapeVideoSetRegs { + struct { + uint32 cmdType; + uint32 streamId; + } header; + + // May include zero or more items. + struct { + uint32 registerId; + uint32 value; + } items[1]; +} SVGAEscapeVideoSetRegs; + +typedef +struct SVGAEscapeVideoFlush { + uint32 cmdType; + uint32 streamId; +} SVGAEscapeVideoFlush; + + +/* + * Struct definitions for the video overlay commands built on + * SVGAFifoCmdEscape. + */ +typedef +struct { + uint32 command; + uint32 overlay; +} SVGAFifoEscapeCmdVideoBase; + +typedef +struct { + SVGAFifoEscapeCmdVideoBase videoCmd; +} SVGAFifoEscapeCmdVideoFlush; + +typedef +struct { + SVGAFifoEscapeCmdVideoBase videoCmd; + struct { + uint32 regId; + uint32 value; + } items[1]; +} SVGAFifoEscapeCmdVideoSetRegs; + +typedef +struct { + SVGAFifoEscapeCmdVideoBase videoCmd; + struct { + uint32 regId; + uint32 value; + } items[SVGA_VIDEO_NUM_REGS]; +} SVGAFifoEscapeCmdVideoSetAllRegs; + + +/* + *---------------------------------------------------------------------- + * + * VMwareVideoGetAttributes -- + * + * Computes the size, pitches and offsets for YUV frames. + * + * Results: + * TRUE on success; otherwise FALSE on failure. + * + * Side effects: + * Pitches and offsets for the given YUV frame are put in 'pitches' + * and 'offsets' respectively. They are both optional though. + * + *---------------------------------------------------------------------- + */ + +static INLINE Bool +VMwareVideoGetAttributes(const SVGAOverlayFormat format, // IN + uint32 *width, // IN / OUT + uint32 *height, // IN / OUT + uint32 *size, // OUT + uint32 *pitches, // OUT (optional) + uint32 *offsets) // OUT (optional) +{ + int tmp; + + *width = (*width + 1) & ~1; + + if (offsets) { + offsets[0] = 0; + } + + switch (format) { + case VMWARE_FOURCC_YV12: + *height = (*height + 1) & ~1; + *size = (*width + 3) & ~3; + + if (pitches) { + pitches[0] = *size; + } + + *size *= *height; + + if (offsets) { + offsets[1] = *size; + } + + tmp = ((*width >> 1) + 3) & ~3; + + if (pitches) { + pitches[1] = pitches[2] = tmp; + } + + tmp *= (*height >> 1); + *size += tmp; + + if (offsets) { + offsets[2] = *size; + } + + *size += tmp; + break; + + case VMWARE_FOURCC_YUY2: + case VMWARE_FOURCC_UYVY: + *size = *width * 2; + + if (pitches) { + pitches[0] = *size; + } + + *size *= *height; + break; + + default: + return FALSE; + } + + return TRUE; +} + +#endif // _SVGA_OVERLAY_H_ diff --git a/src/gallium/drivers/svga/include/svga_reg.h b/src/gallium/drivers/svga/include/svga_reg.h new file mode 100644 index 0000000000..1b96c2ec07 --- /dev/null +++ b/src/gallium/drivers/svga/include/svga_reg.h @@ -0,0 +1,1346 @@ +/********************************************************** + * Copyright 1998-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/* + * svga_reg.h -- + * + * Virtual hardware definitions for the VMware SVGA II device. + */ + +#ifndef _SVGA_REG_H_ +#define _SVGA_REG_H_ + +/* + * PCI device IDs. + */ +#define PCI_VENDOR_ID_VMWARE 0x15AD +#define PCI_DEVICE_ID_VMWARE_SVGA2 0x0405 + +/* + * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned + * cursor bypass mode. This is still supported, but no new guest + * drivers should use it. + */ +#define SVGA_CURSOR_ON_HIDE 0x0 /* Must be 0 to maintain backward compatibility */ +#define SVGA_CURSOR_ON_SHOW 0x1 /* Must be 1 to maintain backward compatibility */ +#define SVGA_CURSOR_ON_REMOVE_FROM_FB 0x2 /* Remove the cursor from the framebuffer because we need to see what's under it */ +#define SVGA_CURSOR_ON_RESTORE_TO_FB 0x3 /* Put the cursor back in the framebuffer so the user can see it */ + +/* + * The maximum framebuffer size that can traced for e.g. guests in VESA mode. + * The changeMap in the monitor is proportional to this number. Therefore, we'd + * like to keep it as small as possible to reduce monitor overhead (using + * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over + * 4k!). + * + * NB: For compatibility reasons, this value must be greater than 0xff0000. + * See bug 335072. + */ +#define SVGA_FB_MAX_TRACEABLE_SIZE 0x1000000 + +#define SVGA_MAX_PSEUDOCOLOR_DEPTH 8 +#define SVGA_MAX_PSEUDOCOLORS (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH) +#define SVGA_NUM_PALETTE_REGS (3 * SVGA_MAX_PSEUDOCOLORS) + +#define SVGA_MAGIC 0x900000UL +#define SVGA_MAKE_ID(ver) (SVGA_MAGIC << 8 | (ver)) + +/* Version 2 let the address of the frame buffer be unsigned on Win32 */ +#define SVGA_VERSION_2 2 +#define SVGA_ID_2 SVGA_MAKE_ID(SVGA_VERSION_2) + +/* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so + PALETTE_BASE has moved */ +#define SVGA_VERSION_1 1 +#define SVGA_ID_1 SVGA_MAKE_ID(SVGA_VERSION_1) + +/* Version 0 is the initial version */ +#define SVGA_VERSION_0 0 +#define SVGA_ID_0 SVGA_MAKE_ID(SVGA_VERSION_0) + +/* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */ +#define SVGA_ID_INVALID 0xFFFFFFFF + +/* Port offsets, relative to BAR0 */ +#define SVGA_INDEX_PORT 0x0 +#define SVGA_VALUE_PORT 0x1 +#define SVGA_BIOS_PORT 0x2 +#define SVGA_IRQSTATUS_PORT 0x8 + +/* + * Interrupt source flags for IRQSTATUS_PORT and IRQMASK. + * + * Interrupts are only supported when the + * SVGA_CAP_IRQMASK capability is present. + */ +#define SVGA_IRQFLAG_ANY_FENCE 0x1 /* Any fence was passed */ +#define SVGA_IRQFLAG_FIFO_PROGRESS 0x2 /* Made forward progress in the FIFO */ +#define SVGA_IRQFLAG_FENCE_GOAL 0x4 /* SVGA_FIFO_FENCE_GOAL reached */ + +/* + * Registers + */ + +enum { + SVGA_REG_ID = 0, + SVGA_REG_ENABLE = 1, + SVGA_REG_WIDTH = 2, + SVGA_REG_HEIGHT = 3, + SVGA_REG_MAX_WIDTH = 4, + SVGA_REG_MAX_HEIGHT = 5, + SVGA_REG_DEPTH = 6, + SVGA_REG_BITS_PER_PIXEL = 7, /* Current bpp in the guest */ + SVGA_REG_PSEUDOCOLOR = 8, + SVGA_REG_RED_MASK = 9, + SVGA_REG_GREEN_MASK = 10, + SVGA_REG_BLUE_MASK = 11, + SVGA_REG_BYTES_PER_LINE = 12, + SVGA_REG_FB_START = 13, /* (Deprecated) */ + SVGA_REG_FB_OFFSET = 14, + SVGA_REG_VRAM_SIZE = 15, + SVGA_REG_FB_SIZE = 16, + + /* ID 0 implementation only had the above registers, then the palette */ + + SVGA_REG_CAPABILITIES = 17, + SVGA_REG_MEM_START = 18, /* (Deprecated) */ + SVGA_REG_MEM_SIZE = 19, + SVGA_REG_CONFIG_DONE = 20, /* Set when memory area configured */ + SVGA_REG_SYNC = 21, /* See "FIFO Synchronization Registers" */ + SVGA_REG_BUSY = 22, /* See "FIFO Synchronization Registers" */ + SVGA_REG_GUEST_ID = 23, /* Set guest OS identifier */ + SVGA_REG_CURSOR_ID = 24, /* (Deprecated) */ + SVGA_REG_CURSOR_X = 25, /* (Deprecated) */ + SVGA_REG_CURSOR_Y = 26, /* (Deprecated) */ + SVGA_REG_CURSOR_ON = 27, /* (Deprecated) */ + SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */ + SVGA_REG_SCRATCH_SIZE = 29, /* Number of scratch registers */ + SVGA_REG_MEM_REGS = 30, /* Number of FIFO registers */ + SVGA_REG_NUM_DISPLAYS = 31, /* (Deprecated) */ + SVGA_REG_PITCHLOCK = 32, /* Fixed pitch for all modes */ + SVGA_REG_IRQMASK = 33, /* Interrupt mask */ + + /* Legacy multi-monitor support */ + SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */ + SVGA_REG_DISPLAY_ID = 35, /* Display ID for the following display attributes */ + SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */ + SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */ + SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */ + SVGA_REG_DISPLAY_WIDTH = 39, /* The display's width */ + SVGA_REG_DISPLAY_HEIGHT = 40, /* The display's height */ + + /* See "Guest memory regions" below. */ + SVGA_REG_GMR_ID = 41, + SVGA_REG_GMR_DESCRIPTOR = 42, + SVGA_REG_GMR_MAX_IDS = 43, + SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44, + + SVGA_REG_TRACES = 45, /* Enable trace-based updates even when FIFO is on */ + SVGA_REG_TOP = 46, /* Must be 1 more than the last register */ + + SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */ + /* Next 768 (== 256*3) registers exist for colormap */ + + SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS + /* Base of scratch registers */ + /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage: + First 4 are reserved for VESA BIOS Extension; any remaining are for + the use of the current SVGA driver. */ +}; + + +/* + * Guest memory regions (GMRs): + * + * This is a new memory mapping feature available in SVGA devices + * which have the SVGA_CAP_GMR bit set. Previously, there were two + * fixed memory regions available with which to share data between the + * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs + * are our name for an extensible way of providing arbitrary DMA + * buffers for use between the driver and the SVGA device. They are a + * new alternative to framebuffer memory, usable for both 2D and 3D + * graphics operations. + * + * Since GMR mapping must be done synchronously with guest CPU + * execution, we use a new pair of SVGA registers: + * + * SVGA_REG_GMR_ID -- + * + * Read/write. + * This register holds the 32-bit ID (a small positive integer) + * of a GMR to create, delete, or redefine. Writing this register + * has no side-effects. + * + * SVGA_REG_GMR_DESCRIPTOR -- + * + * Write-only. + * Writing this register will create, delete, or redefine the GMR + * specified by the above ID register. If this register is zero, + * the GMR is deleted. Any pointers into this GMR (including those + * currently being processed by FIFO commands) will be + * synchronously invalidated. + * + * If this register is nonzero, it must be the physical page + * number (PPN) of a data structure which describes the physical + * layout of the memory region this GMR should describe. The + * descriptor structure will be read synchronously by the SVGA + * device when this register is written. The descriptor need not + * remain allocated for the lifetime of the GMR. + * + * The guest driver should write SVGA_REG_GMR_ID first, then + * SVGA_REG_GMR_DESCRIPTOR. + * + * SVGA_REG_GMR_MAX_IDS -- + * + * Read-only. + * The SVGA device may choose to support a maximum number of + * user-defined GMR IDs. This register holds the number of supported + * IDs. (The maximum supported ID plus 1) + * + * SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH -- + * + * Read-only. + * The SVGA device may choose to put a limit on the total number + * of SVGAGuestMemDescriptor structures it will read when defining + * a single GMR. + * + * The descriptor structure is an array of SVGAGuestMemDescriptor + * structures. Each structure may do one of three things: + * + * - Terminate the GMR descriptor list. + * (ppn==0, numPages==0) + * + * - Add a PPN or range of PPNs to the GMR's virtual address space. + * (ppn != 0, numPages != 0) + * + * - Provide the PPN of the next SVGAGuestMemDescriptor, in order to + * support multi-page GMR descriptor tables without forcing the + * driver to allocate physically contiguous memory. + * (ppn != 0, numPages == 0) + * + * Note that each physical page of SVGAGuestMemDescriptor structures + * can describe at least 2MB of guest memory. If the driver needs to + * use more than one page of descriptor structures, it must use one of + * its SVGAGuestMemDescriptors to point to an additional page. The + * device will never automatically cross a page boundary. + * + * Once the driver has described a GMR, it is immediately available + * for use via any FIFO command that uses an SVGAGuestPtr structure. + * These pointers include a GMR identifier plus an offset into that + * GMR. + * + * The driver must check the SVGA_CAP_GMR bit before using the GMR + * registers. + */ + +/* + * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer + * memory as well. In the future, these IDs could even be used to + * allow legacy memory regions to be redefined by the guest as GMRs. + * + * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA + * is being phased out. Please try to use user-defined GMRs whenever + * possible. + */ +#define SVGA_GMR_NULL ((uint32) -1) +#define SVGA_GMR_FRAMEBUFFER ((uint32) -2) // Guest Framebuffer (GFB) + +typedef +struct SVGAGuestMemDescriptor { + uint32 ppn; + uint32 numPages; +} SVGAGuestMemDescriptor; + +typedef +struct SVGAGuestPtr { + uint32 gmrId; + uint32 offset; +} SVGAGuestPtr; + + +/* + * SVGAGMRImageFormat -- + * + * This is a packed representation of the source 2D image format + * for a GMR-to-screen blit. Currently it is defined as an encoding + * of the screen's color depth and bits-per-pixel, however, 16 bits + * are reserved for future use to identify other encodings (such as + * RGBA or higher-precision images). + * + * Currently supported formats: + * + * bpp depth Format Name + * --- ----- ----------- + * 32 24 32-bit BGRX + * 24 24 24-bit BGR + * 16 16 RGB 5-6-5 + * 16 15 RGB 5-5-5 + * + */ + +typedef +struct SVGAGMRImageFormat { + union { + struct { + uint32 bitsPerPixel : 8; + uint32 colorDepth : 8; + uint32 reserved : 16; // Must be zero + }; + + uint32 value; + }; +} SVGAGMRImageFormat; + +/* + * SVGAColorBGRX -- + * + * A 24-bit color format (BGRX), which does not depend on the + * format of the legacy guest framebuffer (GFB) or the current + * GMRFB state. + */ + +typedef +struct SVGAColorBGRX { + union { + struct { + uint32 b : 8; + uint32 g : 8; + uint32 r : 8; + uint32 x : 8; // Unused + }; + + uint32 value; + }; +} SVGAColorBGRX; + + +/* + * SVGASignedRect -- + * SVGASignedPoint -- + * + * Signed rectangle and point primitives. These are used by the new + * 2D primitives for drawing to Screen Objects, which can occupy a + * signed virtual coordinate space. + * + * SVGASignedRect specifies a half-open interval: the (left, top) + * pixel is part of the rectangle, but the (right, bottom) pixel is + * not. + */ + +typedef +struct SVGASignedRect { + int32 left; + int32 top; + int32 right; + int32 bottom; +} SVGASignedRect; + +typedef +struct SVGASignedPoint { + int32 x; + int32 y; +} SVGASignedPoint; + + +/* + * Capabilities + * + * Note the holes in the bitfield. Missing bits have been deprecated, + * and must not be reused. Those capabilities will never be reported + * by new versions of the SVGA device. + */ + +#define SVGA_CAP_NONE 0x00000000 +#define SVGA_CAP_RECT_COPY 0x00000002 +#define SVGA_CAP_CURSOR 0x00000020 +#define SVGA_CAP_CURSOR_BYPASS 0x00000040 // Legacy (Use Cursor Bypass 3 instead) +#define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 // Legacy (Use Cursor Bypass 3 instead) +#define SVGA_CAP_8BIT_EMULATION 0x00000100 +#define SVGA_CAP_ALPHA_CURSOR 0x00000200 +#define SVGA_CAP_3D 0x00004000 +#define SVGA_CAP_EXTENDED_FIFO 0x00008000 +#define SVGA_CAP_MULTIMON 0x00010000 // Legacy multi-monitor support +#define SVGA_CAP_PITCHLOCK 0x00020000 +#define SVGA_CAP_IRQMASK 0x00040000 +#define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 // Legacy multi-monitor support +#define SVGA_CAP_GMR 0x00100000 +#define SVGA_CAP_TRACES 0x00200000 + + +/* + * FIFO register indices. + * + * The FIFO is a chunk of device memory mapped into guest physmem. It + * is always treated as 32-bit words. + * + * The guest driver gets to decide how to partition it between + * - FIFO registers (there are always at least 4, specifying where the + * following data area is and how much data it contains; there may be + * more registers following these, depending on the FIFO protocol + * version in use) + * - FIFO data, written by the guest and slurped out by the VMX. + * These indices are 32-bit word offsets into the FIFO. + */ + +enum { + /* + * Block 1 (basic registers): The originally defined FIFO registers. + * These exist and are valid for all versions of the FIFO protocol. + */ + + SVGA_FIFO_MIN = 0, + SVGA_FIFO_MAX, /* The distance from MIN to MAX must be at least 10K */ + SVGA_FIFO_NEXT_CMD, + SVGA_FIFO_STOP, + + /* + * Block 2 (extended registers): Mandatory registers for the extended + * FIFO. These exist if the SVGA caps register includes + * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their + * associated capability bit is enabled. + * + * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied + * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE. + * This means that the guest has to test individually (in most cases + * using FIFO caps) for the presence of registers after this; the VMX + * can define "extended FIFO" to mean whatever it wants, and currently + * won't enable it unless there's room for that set and much more. + */ + + SVGA_FIFO_CAPABILITIES = 4, + SVGA_FIFO_FLAGS, + // Valid with SVGA_FIFO_CAP_FENCE: + SVGA_FIFO_FENCE, + + /* + * Block 3a (optional extended registers): Additional registers for the + * extended FIFO, whose presence isn't actually implied by + * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to + * leave room for them. + * + * These in block 3a, the VMX currently considers mandatory for the + * extended FIFO. + */ + + // Valid if exists (i.e. if extended FIFO enabled): + SVGA_FIFO_3D_HWVERSION, /* See SVGA3dHardwareVersion in svga3d_reg.h */ + // Valid with SVGA_FIFO_CAP_PITCHLOCK: + SVGA_FIFO_PITCHLOCK, + + // Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3: + SVGA_FIFO_CURSOR_ON, /* Cursor bypass 3 show/hide register */ + SVGA_FIFO_CURSOR_X, /* Cursor bypass 3 x register */ + SVGA_FIFO_CURSOR_Y, /* Cursor bypass 3 y register */ + SVGA_FIFO_CURSOR_COUNT, /* Incremented when any of the other 3 change */ + SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */ + + // Valid with SVGA_FIFO_CAP_RESERVE: + SVGA_FIFO_RESERVED, /* Bytes past NEXT_CMD with real contents */ + + /* + * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT: + * + * By default this is SVGA_ID_INVALID, to indicate that the cursor + * coordinates are specified relative to the virtual root. If this + * is set to a specific screen ID, cursor position is reinterpreted + * as a signed offset relative to that screen's origin. This is the + * only way to place the cursor on a non-rooted screen. + */ + SVGA_FIFO_CURSOR_SCREEN_ID, + + /* + * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new + * registers, but this must be done carefully and with judicious use of + * capability bits, since comparisons based on SVGA_FIFO_MIN aren't + * enough to tell you whether the register exists: we've shipped drivers + * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of + * the earlier ones. The actual order of introduction was: + * - PITCHLOCK + * - 3D_CAPS + * - CURSOR_* (cursor bypass 3) + * - RESERVED + * So, code that wants to know whether it can use any of the + * aforementioned registers, or anything else added after PITCHLOCK and + * before 3D_CAPS, needs to reason about something other than + * SVGA_FIFO_MIN. + */ + + /* + * 3D caps block space; valid with 3D hardware version >= + * SVGA3D_HWVERSION_WS6_B1. + */ + SVGA_FIFO_3D_CAPS = 32, + SVGA_FIFO_3D_CAPS_LAST = 32 + 255, + + /* + * End of VMX's current definition of "extended-FIFO registers". + * Registers before here are always enabled/disabled as a block; either + * the extended FIFO is enabled and includes all preceding registers, or + * it's disabled entirely. + * + * Block 3b (truly optional extended registers): Additional registers for + * the extended FIFO, which the VMX already knows how to enable and + * disable with correct granularity. + * + * Registers after here exist if and only if the guest SVGA driver + * sets SVGA_FIFO_MIN high enough to leave room for them. + */ + + // Valid if register exists: + SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */ + SVGA_FIFO_FENCE_GOAL, /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */ + SVGA_FIFO_BUSY, /* See "FIFO Synchronization Registers" */ + + /* + * Always keep this last. This defines the maximum number of + * registers we know about. At power-on, this value is placed in + * the SVGA_REG_MEM_REGS register, and we expect the guest driver + * to allocate this much space in FIFO memory for registers. + */ + SVGA_FIFO_NUM_REGS +}; + + +/* + * Definition of registers included in extended FIFO support. + * + * The guest SVGA driver gets to allocate the FIFO between registers + * and data. It must always allocate at least 4 registers, but old + * drivers stopped there. + * + * The VMX will enable extended FIFO support if and only if the guest + * left enough room for all registers defined as part of the mandatory + * set for the extended FIFO. + * + * Note that the guest drivers typically allocate the FIFO only at + * initialization time, not at mode switches, so it's likely that the + * number of FIFO registers won't change without a reboot. + * + * All registers less than this value are guaranteed to be present if + * svgaUser->fifo.extended is set. Any later registers must be tested + * individually for compatibility at each use (in the VMX). + * + * This value is used only by the VMX, so it can change without + * affecting driver compatibility; keep it that way? + */ +#define SVGA_FIFO_EXTENDED_MANDATORY_REGS (SVGA_FIFO_3D_CAPS_LAST + 1) + + +/* + * FIFO Synchronization Registers + * + * This explains the relationship between the various FIFO + * sync-related registers in IOSpace and in FIFO space. + * + * SVGA_REG_SYNC -- + * + * The SYNC register can be used in two different ways by the guest: + * + * 1. If the guest wishes to fully sync (drain) the FIFO, + * it will write once to SYNC then poll on the BUSY + * register. The FIFO is sync'ed once BUSY is zero. + * + * 2. If the guest wants to asynchronously wake up the host, + * it will write once to SYNC without polling on BUSY. + * Ideally it will do this after some new commands have + * been placed in the FIFO, and after reading a zero + * from SVGA_FIFO_BUSY. + * + * (1) is the original behaviour that SYNC was designed to + * support. Originally, a write to SYNC would implicitly + * trigger a read from BUSY. This causes us to synchronously + * process the FIFO. + * + * This behaviour has since been changed so that writing SYNC + * will *not* implicitly cause a read from BUSY. Instead, it + * makes a channel call which asynchronously wakes up the MKS + * thread. + * + * New guests can use this new behaviour to implement (2) + * efficiently. This lets guests get the host's attention + * without waiting for the MKS to poll, which gives us much + * better CPU utilization on SMP hosts and on UP hosts while + * we're blocked on the host GPU. + * + * Old guests shouldn't notice the behaviour change. SYNC was + * never guaranteed to process the entire FIFO, since it was + * bounded to a particular number of CPU cycles. Old guests will + * still loop on the BUSY register until the FIFO is empty. + * + * Writing to SYNC currently has the following side-effects: + * + * - Sets SVGA_REG_BUSY to TRUE (in the monitor) + * - Asynchronously wakes up the MKS thread for FIFO processing + * - The value written to SYNC is recorded as a "reason", for + * stats purposes. + * + * If SVGA_FIFO_BUSY is available, drivers are advised to only + * write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set + * SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will + * eventually set SVGA_FIFO_BUSY on its own, but this approach + * lets the driver avoid sending multiple asynchronous wakeup + * messages to the MKS thread. + * + * SVGA_REG_BUSY -- + * + * This register is set to TRUE when SVGA_REG_SYNC is written, + * and it reads as FALSE when the FIFO has been completely + * drained. + * + * Every read from this register causes us to synchronously + * process FIFO commands. There is no guarantee as to how many + * commands each read will process. + * + * CPU time spent processing FIFO commands will be billed to + * the guest. + * + * New drivers should avoid using this register unless they + * need to guarantee that the FIFO is completely drained. It + * is overkill for performing a sync-to-fence. Older drivers + * will use this register for any type of synchronization. + * + * SVGA_FIFO_BUSY -- + * + * This register is a fast way for the guest driver to check + * whether the FIFO is already being processed. It reads and + * writes at normal RAM speeds, with no monitor intervention. + * + * If this register reads as TRUE, the host is guaranteeing that + * any new commands written into the FIFO will be noticed before + * the MKS goes back to sleep. + * + * If this register reads as FALSE, no such guarantee can be + * made. + * + * The guest should use this register to quickly determine + * whether or not it needs to wake up the host. If the guest + * just wrote a command or group of commands that it would like + * the host to begin processing, it should: + * + * 1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further + * action is necessary. + * + * 2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest + * code that we've already sent a SYNC to the host and we + * don't need to send a duplicate. + * + * 3. Write a reason to SVGA_REG_SYNC. This will send an + * asynchronous wakeup to the MKS thread. + */ + + +/* + * FIFO Capabilities + * + * Fence -- Fence register and command are supported + * Accel Front -- Front buffer only commands are supported + * Pitch Lock -- Pitch lock register is supported + * Video -- SVGA Video overlay units are supported + * Escape -- Escape command is supported + * + * XXX: Add longer descriptions for each capability, including a list + * of the new features that each capability provides. + * + * SVGA_FIFO_CAP_SCREEN_OBJECT -- + * + * Provides dynamic multi-screen rendering, for improved Unity and + * multi-monitor modes. With Screen Object, the guest can + * dynamically create and destroy 'screens', which can represent + * Unity windows or virtual monitors. Screen Object also provides + * strong guarantees that DMA operations happen only when + * guest-initiated. Screen Object deprecates the BAR1 guest + * framebuffer (GFB) and all commands that work only with the GFB. + * + * New registers: + * FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID + * + * New 2D commands: + * DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN, + * BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY + * + * New 3D commands: + * BLIT_SURFACE_TO_SCREEN + * + * New guarantees: + * + * - The host will not read or write guest memory, including the GFB, + * except when explicitly initiated by a DMA command. + * + * - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK, + * is guaranteed to complete before any subsequent FENCEs. + * + * - All legacy commands which affect a Screen (UPDATE, PRESENT, + * PRESENT_READBACK) as well as new Screen blit commands will + * all behave consistently as blits, and memory will be read + * or written in FIFO order. + * + * For example, if you PRESENT from one SVGA3D surface to multiple + * places on the screen, the data copied will always be from the + * SVGA3D surface at the time the PRESENT was issued in the FIFO. + * This was not necessarily true on devices without Screen Object. + * + * This means that on devices that support Screen Object, the + * PRESENT_READBACK command should not be necessary unless you + * actually want to read back the results of 3D rendering into + * system memory. (And for that, the BLIT_SCREEN_TO_GMRFB + * command provides a strict superset of functionality.) + * + * - When a screen is resized, either using Screen Object commands or + * legacy multimon registers, its contents are preserved. + */ + +#define SVGA_FIFO_CAP_NONE 0 +#define SVGA_FIFO_CAP_FENCE (1<<0) +#define SVGA_FIFO_CAP_ACCELFRONT (1<<1) +#define SVGA_FIFO_CAP_PITCHLOCK (1<<2) +#define SVGA_FIFO_CAP_VIDEO (1<<3) +#define SVGA_FIFO_CAP_CURSOR_BYPASS_3 (1<<4) +#define SVGA_FIFO_CAP_ESCAPE (1<<5) +#define SVGA_FIFO_CAP_RESERVE (1<<6) +#define SVGA_FIFO_CAP_SCREEN_OBJECT (1<<7) + + +/* + * FIFO Flags + * + * Accel Front -- Driver should use front buffer only commands + */ + +#define SVGA_FIFO_FLAG_NONE 0 +#define SVGA_FIFO_FLAG_ACCELFRONT (1<<0) +#define SVGA_FIFO_FLAG_RESERVED (1<<31) // Internal use only + +/* + * FIFO reservation sentinel value + */ + +#define SVGA_FIFO_RESERVED_UNKNOWN 0xffffffff + + +/* + * Video overlay support + */ + +#define SVGA_NUM_OVERLAY_UNITS 32 + + +/* + * Video capabilities that the guest is currently using + */ + +#define SVGA_VIDEO_FLAG_COLORKEY 0x0001 + + +/* + * Offsets for the video overlay registers + */ + +enum { + SVGA_VIDEO_ENABLED = 0, + SVGA_VIDEO_FLAGS, + SVGA_VIDEO_DATA_OFFSET, + SVGA_VIDEO_FORMAT, + SVGA_VIDEO_COLORKEY, + SVGA_VIDEO_SIZE, // Deprecated + SVGA_VIDEO_WIDTH, + SVGA_VIDEO_HEIGHT, + SVGA_VIDEO_SRC_X, + SVGA_VIDEO_SRC_Y, + SVGA_VIDEO_SRC_WIDTH, + SVGA_VIDEO_SRC_HEIGHT, + SVGA_VIDEO_DST_X, // Signed int32 + SVGA_VIDEO_DST_Y, // Signed int32 + SVGA_VIDEO_DST_WIDTH, + SVGA_VIDEO_DST_HEIGHT, + SVGA_VIDEO_PITCH_1, + SVGA_VIDEO_PITCH_2, + SVGA_VIDEO_PITCH_3, + SVGA_VIDEO_DATA_GMRID, // Optional, defaults to SVGA_GMR_FRAMEBUFFER + SVGA_VIDEO_DST_SCREEN_ID, // Optional, defaults to virtual coords (SVGA_ID_INVALID) + SVGA_VIDEO_NUM_REGS +}; + + +/* + * SVGA Overlay Units + * + * width and height relate to the entire source video frame. + * srcX, srcY, srcWidth and srcHeight represent subset of the source + * video frame to be displayed. + */ + +typedef struct SVGAOverlayUnit { + uint32 enabled; + uint32 flags; + uint32 dataOffset; + uint32 format; + uint32 colorKey; + uint32 size; + uint32 width; + uint32 height; + uint32 srcX; + uint32 srcY; + uint32 srcWidth; + uint32 srcHeight; + int32 dstX; + int32 dstY; + uint32 dstWidth; + uint32 dstHeight; + uint32 pitches[3]; + uint32 dataGMRId; + uint32 dstScreenId; +} SVGAOverlayUnit; + + +/* + * SVGAScreenObject -- + * + * This is a new way to represent a guest's multi-monitor screen or + * Unity window. Screen objects are only supported if the + * SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set. + * + * If Screen Objects are supported, they can be used to fully + * replace the functionality provided by the framebuffer registers + * (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY. + * + * The screen object is a struct with guaranteed binary + * compatibility. New flags can be added, and the struct may grow, + * but existing fields must retain their meaning. + * + */ + +#define SVGA_SCREEN_HAS_ROOT (1 << 0) // Screen is present in the virtual coord space +#define SVGA_SCREEN_IS_PRIMARY (1 << 1) // Guest considers this screen to be 'primary' +#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) // Guest is running a fullscreen app here + +typedef +struct SVGAScreenObject { + uint32 structSize; // sizeof(SVGAScreenObject) + uint32 id; + uint32 flags; + struct { + uint32 width; + uint32 height; + } size; + struct { + int32 x; + int32 y; + } root; // Only used if SVGA_SCREEN_HAS_ROOT is set. +} SVGAScreenObject; + + +/* + * Commands in the command FIFO: + * + * Command IDs defined below are used for the traditional 2D FIFO + * communication (not all commands are available for all versions of the + * SVGA FIFO protocol). + * + * Note the holes in the command ID numbers: These commands have been + * deprecated, and the old IDs must not be reused. + * + * Command IDs from 1000 to 1999 are reserved for use by the SVGA3D + * protocol. + * + * Each command's parameters are described by the comments and + * structs below. + */ + +typedef enum { + SVGA_CMD_INVALID_CMD = 0, + SVGA_CMD_UPDATE = 1, + SVGA_CMD_RECT_COPY = 3, + SVGA_CMD_DEFINE_CURSOR = 19, + SVGA_CMD_DEFINE_ALPHA_CURSOR = 22, + SVGA_CMD_UPDATE_VERBOSE = 25, + SVGA_CMD_FRONT_ROP_FILL = 29, + SVGA_CMD_FENCE = 30, + SVGA_CMD_ESCAPE = 33, + SVGA_CMD_DEFINE_SCREEN = 34, + SVGA_CMD_DESTROY_SCREEN = 35, + SVGA_CMD_DEFINE_GMRFB = 36, + SVGA_CMD_BLIT_GMRFB_TO_SCREEN = 37, + SVGA_CMD_BLIT_SCREEN_TO_GMRFB = 38, + SVGA_CMD_ANNOTATION_FILL = 39, + SVGA_CMD_ANNOTATION_COPY = 40, + SVGA_CMD_MAX +} SVGAFifoCmdId; + +#define SVGA_CMD_MAX_ARGS 64 + + +/* + * SVGA_CMD_UPDATE -- + * + * This is a DMA transfer which copies from the Guest Framebuffer + * (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which + * intersect with the provided virtual rectangle. + * + * This command does not support using arbitrary guest memory as a + * data source- it only works with the pre-defined GFB memory. + * This command also does not support signed virtual coordinates. + * If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with + * negative root x/y coordinates, the negative portion of those + * screens will not be reachable by this command. + * + * This command is not necessary when using framebuffer + * traces. Traces are automatically enabled if the SVGA FIFO is + * disabled, and you may explicitly enable/disable traces using + * SVGA_REG_TRACES. With traces enabled, any write to the GFB will + * automatically act as if a subsequent SVGA_CMD_UPDATE was issued. + * + * Traces and SVGA_CMD_UPDATE are the only supported ways to render + * pseudocolor screen updates. The newer Screen Object commands + * only support true color formats. + * + * Availability: + * Always available. + */ + +typedef +struct { + uint32 x; + uint32 y; + uint32 width; + uint32 height; +} SVGAFifoCmdUpdate; + + +/* + * SVGA_CMD_RECT_COPY -- + * + * Perform a rectangular DMA transfer from one area of the GFB to + * another, and copy the result to any screens which intersect it. + * + * Availability: + * SVGA_CAP_RECT_COPY + */ + +typedef +struct { + uint32 srcX; + uint32 srcY; + uint32 destX; + uint32 destY; + uint32 width; + uint32 height; +} SVGAFifoCmdRectCopy; + + +/* + * SVGA_CMD_DEFINE_CURSOR -- + * + * Provide a new cursor image, as an AND/XOR mask. + * + * The recommended way to position the cursor overlay is by using + * the SVGA_FIFO_CURSOR_* registers, supported by the + * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability. + * + * Availability: + * SVGA_CAP_CURSOR + */ + +typedef +struct { + uint32 id; // Reserved, must be zero. + uint32 hotspotX; + uint32 hotspotY; + uint32 width; + uint32 height; + uint32 andMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL + uint32 xorMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL + /* + * Followed by scanline data for AND mask, then XOR mask. + * Each scanline is padded to a 32-bit boundary. + */ +} SVGAFifoCmdDefineCursor; + + +/* + * SVGA_CMD_DEFINE_ALPHA_CURSOR -- + * + * Provide a new cursor image, in 32-bit BGRA format. + * + * The recommended way to position the cursor overlay is by using + * the SVGA_FIFO_CURSOR_* registers, supported by the + * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability. + * + * Availability: + * SVGA_CAP_ALPHA_CURSOR + */ + +typedef +struct { + uint32 id; // Reserved, must be zero. + uint32 hotspotX; + uint32 hotspotY; + uint32 width; + uint32 height; + /* Followed by scanline data */ +} SVGAFifoCmdDefineAlphaCursor; + + +/* + * SVGA_CMD_UPDATE_VERBOSE -- + * + * Just like SVGA_CMD_UPDATE, but also provide a per-rectangle + * 'reason' value, an opaque cookie which is used by internal + * debugging tools. Third party drivers should not use this + * command. + * + * Availability: + * SVGA_CAP_EXTENDED_FIFO + */ + +typedef +struct { + uint32 x; + uint32 y; + uint32 width; + uint32 height; + uint32 reason; +} SVGAFifoCmdUpdateVerbose; + + +/* + * SVGA_CMD_FRONT_ROP_FILL -- + * + * This is a hint which tells the SVGA device that the driver has + * just filled a rectangular region of the GFB with a solid + * color. Instead of reading these pixels from the GFB, the device + * can assume that they all equal 'color'. This is primarily used + * for remote desktop protocols. + * + * Availability: + * SVGA_FIFO_CAP_ACCELFRONT + */ + +#define SVGA_ROP_COPY 0x03 + +typedef +struct { + uint32 color; // In the same format as the GFB + uint32 x; + uint32 y; + uint32 width; + uint32 height; + uint32 rop; // Must be SVGA_ROP_COPY +} SVGAFifoCmdFrontRopFill; + + +/* + * SVGA_CMD_FENCE -- + * + * Insert a synchronization fence. When the SVGA device reaches + * this command, it will copy the 'fence' value into the + * SVGA_FIFO_FENCE register. It will also compare the fence against + * SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the + * SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will + * raise this interrupt. + * + * Availability: + * SVGA_FIFO_FENCE for this command, + * SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL. + */ + +typedef +struct { + uint32 fence; +} SVGAFifoCmdFence; + + +/* + * SVGA_CMD_ESCAPE -- + * + * Send an extended or vendor-specific variable length command. + * This is used for video overlay, third party plugins, and + * internal debugging tools. See svga_escape.h + * + * Availability: + * SVGA_FIFO_CAP_ESCAPE + */ + +typedef +struct { + uint32 nsid; + uint32 size; + /* followed by 'size' bytes of data */ +} SVGAFifoCmdEscape; + + +/* + * SVGA_CMD_DEFINE_SCREEN -- + * + * Define or redefine an SVGAScreenObject. See the description of + * SVGAScreenObject above. The video driver is responsible for + * generating new screen IDs. They should be small positive + * integers. The virtual device will have an implementation + * specific upper limit on the number of screen IDs + * supported. Drivers are responsible for recycling IDs. The first + * valid ID is zero. + * + * - Interaction with other registers: + * + * For backwards compatibility, when the GFB mode registers (WIDTH, + * HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device + * deletes all screens other than screen #0, and redefines screen + * #0 according to the specified mode. Drivers that use + * SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0. + * + * If you use screen objects, do not use the legacy multi-mon + * registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*). + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT + */ + +typedef +struct { + SVGAScreenObject screen; // Variable-length according to version +} SVGAFifoCmdDefineScreen; + + +/* + * SVGA_CMD_DESTROY_SCREEN -- + * + * Destroy an SVGAScreenObject. Its ID is immediately available for + * re-use. + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT + */ + +typedef +struct { + uint32 screenId; +} SVGAFifoCmdDestroyScreen; + + +/* + * SVGA_CMD_DEFINE_GMRFB -- + * + * This command sets a piece of SVGA device state called the + * Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a + * piece of light-weight state which identifies the location and + * format of an image in guest memory or in BAR1. The GMRFB has + * an arbitrary size, and it doesn't need to match the geometry + * of the GFB or any screen object. + * + * The GMRFB can be redefined as often as you like. You could + * always use the same GMRFB, you could redefine it before + * rendering from a different guest screen, or you could even + * redefine it before every blit. + * + * There are multiple ways to use this command. The simplest way is + * to use it to move the framebuffer either to elsewhere in the GFB + * (BAR1) memory region, or to a user-defined GMR. This lets a + * driver use a framebuffer allocated entirely out of normal system + * memory, which we encourage. + * + * Another way to use this command is to set up a ring buffer of + * updates in GFB memory. If a driver wants to ensure that no + * frames are skipped by the SVGA device, it is important that the + * driver not modify the source data for a blit until the device is + * done processing the command. One efficient way to accomplish + * this is to use a ring of small DMA buffers. Each buffer is used + * for one blit, then we move on to the next buffer in the + * ring. The FENCE mechanism is used to protect each buffer from + * re-use until the device is finished with that buffer's + * corresponding blit. + * + * This command does not affect the meaning of SVGA_CMD_UPDATE. + * UPDATEs always occur from the legacy GFB memory area. This + * command has no support for pseudocolor GMRFBs. Currently only + * true-color 15, 16, and 24-bit depths are supported. Future + * devices may expose capabilities for additional framebuffer + * formats. + * + * The default GMRFB value is undefined. Drivers must always send + * this command at least once before performing any blit from the + * GMRFB. + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT + */ + +typedef +struct { + SVGAGuestPtr ptr; + uint32 bytesPerLine; + SVGAGMRImageFormat format; +} SVGAFifoCmdDefineGMRFB; + + +/* + * SVGA_CMD_BLIT_GMRFB_TO_SCREEN -- + * + * This is a guest-to-host blit. It performs a DMA operation to + * copy a rectangular region of pixels from the current GMRFB to + * one or more Screen Objects. + * + * The destination coordinate may be specified relative to a + * screen's origin (if a screen ID is specified) or relative to the + * virtual coordinate system's origin (if the screen ID is + * SVGA_ID_INVALID). The actual destination may span zero or more + * screens, in the case of a virtual destination rect or a rect + * which extends off the edge of the specified screen. + * + * This command writes to the screen's "base layer": the underlying + * framebuffer which exists below any cursor or video overlays. No + * action is necessary to explicitly hide or update any overlays + * which exist on top of the updated region. + * + * The SVGA device is guaranteed to finish reading from the GMRFB + * by the time any subsequent FENCE commands are reached. + * + * This command consumes an annotation. See the + * SVGA_CMD_ANNOTATION_* commands for details. + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT + */ + +typedef +struct { + SVGASignedPoint srcOrigin; + SVGASignedRect destRect; + uint32 destScreenId; +} SVGAFifoCmdBlitGMRFBToScreen; + + +/* + * SVGA_CMD_BLIT_SCREEN_TO_GMRFB -- + * + * This is a host-to-guest blit. It performs a DMA operation to + * copy a rectangular region of pixels from a single Screen Object + * back to the current GMRFB. + * + * Usage note: This command should be used rarely. It will + * typically be inefficient, but it is necessary for some types of + * synchronization between 3D (GPU) and 2D (CPU) rendering into + * overlapping areas of a screen. + * + * The source coordinate is specified relative to a screen's + * origin. The provided screen ID must be valid. If any parameters + * are invalid, the resulting pixel values are undefined. + * + * This command reads the screen's "base layer". Overlays like + * video and cursor are not included, but any data which was sent + * using a blit-to-screen primitive will be available, no matter + * whether the data's original source was the GMRFB or the 3D + * acceleration hardware. + * + * Note that our guest-to-host blits and host-to-guest blits aren't + * symmetric in their current implementation. While the parameters + * are identical, host-to-guest blits are a lot less featureful. + * They do not support clipping: If the source parameters don't + * fully fit within a screen, the blit fails. They must originate + * from exactly one screen. Virtual coordinates are not directly + * supported. + * + * Host-to-guest blits do support the same set of GMRFB formats + * offered by guest-to-host blits. + * + * The SVGA device is guaranteed to finish writing to the GMRFB by + * the time any subsequent FENCE commands are reached. + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT + */ + +typedef +struct { + SVGASignedPoint destOrigin; + SVGASignedRect srcRect; + uint32 srcScreenId; +} SVGAFifoCmdBlitScreenToGMRFB; + + +/* + * SVGA_CMD_ANNOTATION_FILL -- + * + * This is a blit annotation. This command stores a small piece of + * device state which is consumed by the next blit-to-screen + * command. The state is only cleared by commands which are + * specifically documented as consuming an annotation. Other + * commands (such as ESCAPEs for debugging) may intervene between + * the annotation and its associated blit. + * + * This annotation is a promise about the contents of the next + * blit: The video driver is guaranteeing that all pixels in that + * blit will have the same value, specified here as a color in + * SVGAColorBGRX format. + * + * The SVGA device can still render the blit correctly even if it + * ignores this annotation, but the annotation may allow it to + * perform the blit more efficiently, for example by ignoring the + * source data and performing a fill in hardware. + * + * This annotation is most important for performance when the + * user's display is being remoted over a network connection. + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT + */ + +typedef +struct { + SVGAColorBGRX color; +} SVGAFifoCmdAnnotationFill; + + +/* + * SVGA_CMD_ANNOTATION_COPY -- + * + * This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more + * information about annotations. + * + * This annotation is a promise about the contents of the next + * blit: The video driver is guaranteeing that all pixels in that + * blit will have the same value as those which already exist at an + * identically-sized region on the same or a different screen. + * + * Note that the source pixels for the COPY in this annotation are + * sampled before applying the anqnotation's associated blit. They + * are allowed to overlap with the blit's destination pixels. + * + * The copy source rectangle is specified the same way as the blit + * destination: it can be a rectangle which spans zero or more + * screens, specified relative to either a screen or to the virtual + * coordinate system's origin. If the source rectangle includes + * pixels which are not from exactly one screen, the results are + * undefined. + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT + */ + +typedef +struct { + SVGASignedPoint srcOrigin; + uint32 srcScreenId; +} SVGAFifoCmdAnnotationCopy; + +#endif diff --git a/src/gallium/drivers/svga/include/svga_types.h b/src/gallium/drivers/svga/include/svga_types.h new file mode 100644 index 0000000000..7fd9bab03a --- /dev/null +++ b/src/gallium/drivers/svga/include/svga_types.h @@ -0,0 +1,46 @@ +/********************************************************** + * Copyright 1998-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef _SVGA_TYPES_H_ +#define _SVGA_TYPES_H_ + +#include "pipe/p_compiler.h" + +typedef int64_t int64; +typedef uint64_t uint64; + +typedef int32_t int32; +typedef uint32_t uint32; + +typedef int16_t int16; +typedef uint16_t uint16; + +typedef int8_t int8; +typedef uint8_t uint8; + +typedef uint8_t Bool; + +#endif /* _SVGA_TYPES_H_ */ + diff --git a/src/gallium/drivers/svga/svga_cmd.c b/src/gallium/drivers/svga/svga_cmd.c new file mode 100644 index 0000000000..a0da7d7e5d --- /dev/null +++ b/src/gallium/drivers/svga/svga_cmd.c @@ -0,0 +1,1427 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * svga_cmd.c -- + * + * Command construction utility for the SVGA3D protocol used by + * the VMware SVGA device, based on the svgautil library. + */ + +#include "svga_winsys.h" +#include "svga_screen_buffer.h" +#include "svga_screen_texture.h" +#include "svga_cmd.h" + +/* + *---------------------------------------------------------------------- + * + * surface_to_surfaceid -- + * + * Utility function for surface ids. + * Can handle null surface. Does a surface_reallocation so you need + * to have allocated the fifo space before converting. + * + * Results: + * id is filld out. + * + * Side effects: + * One surface relocation is preformed for texture handle. + * + *---------------------------------------------------------------------- + */ + +static INLINE +void surface_to_surfaceid(struct svga_winsys_context *swc, // IN + struct pipe_surface *surface, // IN + SVGA3dSurfaceImageId *id, // OUT + unsigned flags) // IN +{ + if(surface) { + struct svga_surface *s = svga_surface(surface); + swc->surface_relocation(swc, &id->sid, s->handle, flags); + id->face = s->real_face; /* faces have the same order */ + id->mipmap = s->real_level; + } + else { + id->sid = SVGA3D_INVALID_ID; + id->face = 0; + id->mipmap = 0; + } +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_FIFOReserve -- + * + * Reserve space for an SVGA3D FIFO command. + * + * The 2D SVGA commands have been around for a while, so they + * have a rather asymmetric structure. The SVGA3D protocol is + * more uniform: each command begins with a header containing the + * command number and the full size. + * + * This is a convenience wrapper around SVGA_FIFOReserve. We + * reserve space for the whole command, and write the header. + * + * This function must be paired with SVGA_FIFOCommitAll(). + * + * Results: + * Returns a pointer to the space reserved for command-specific + * data. It must be 'cmdSize' bytes long. + * + * Side effects: + * Begins a FIFO reservation. + * + *---------------------------------------------------------------------- + */ + +void * +SVGA3D_FIFOReserve(struct svga_winsys_context *swc, + uint32 cmd, // IN + uint32 cmdSize, // IN + uint32 nr_relocs) // IN +{ + SVGA3dCmdHeader *header; + + header = swc->reserve(swc, sizeof *header + cmdSize, nr_relocs); + if(!header) + return NULL; + + header->id = cmd; + header->size = cmdSize; + + return &header[1]; +} + + +void +SVGA_FIFOCommitAll(struct svga_winsys_context *swc) +{ + swc->commit(swc); +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_DefineContext -- + * + * Create a new context, to be referred to with the provided ID. + * + * Context objects encapsulate all render state, and shader + * objects are per-context. + * + * Surfaces are not per-context. The same surface can be shared + * between multiple contexts, and surface operations can occur + * without a context. + * + * If the provided context ID already existed, it is redefined. + * + * Context IDs are arbitrary small non-negative integers, + * global to the entire SVGA device. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_DefineContext(struct svga_winsys_context *swc) // IN +{ + SVGA3dCmdDefineContext *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_CONTEXT_DEFINE, sizeof *cmd, 0); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + + swc->commit(swc); + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_DestroyContext -- + * + * Delete a context created with SVGA3D_DefineContext. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_DestroyContext(struct svga_winsys_context *swc) // IN +{ + SVGA3dCmdDestroyContext *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_CONTEXT_DESTROY, sizeof *cmd, 0); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + + swc->commit(swc); + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_BeginDefineSurface -- + * + * Begin a SURFACE_DEFINE command. This reserves space for it in + * the FIFO, and returns pointers to the command's faces and + * mipsizes arrays. + * + * This function must be paired with SVGA_FIFOCommitAll(). + * The faces and mipSizes arrays are initialized to zero. + * + * This creates a "surface" object in the SVGA3D device, + * with the provided surface ID (sid). Surfaces are generic + * containers for host VRAM objects like textures, vertex + * buffers, and depth/stencil buffers. + * + * Surfaces are hierarchial: + * + * - Surface may have multiple faces (for cube maps) + * + * - Each face has a list of mipmap levels + * + * - Each mipmap image may have multiple volume + * slices, if the image is three dimensional. + * + * - Each slice is a 2D array of 'blocks' + * + * - Each block may be one or more pixels. + * (Usually 1, more for DXT or YUV formats.) + * + * Surfaces are generic host VRAM objects. The SVGA3D device + * may optimize surfaces according to the format they were + * created with, but this format does not limit the ways in + * which the surface may be used. For example, a depth surface + * can be used as a texture, or a floating point image may + * be used as a vertex buffer. Some surface usages may be + * lower performance, due to software emulation, but any + * usage should work with any surface. + * + * If 'sid' is already defined, the old surface is deleted + * and this new surface replaces it. + * + * Surface IDs are arbitrary small non-negative integers, + * global to the entire SVGA device. + * + * Results: + * Returns pointers to arrays allocated in the FIFO for 'faces' + * and 'mipSizes'. + * + * Side effects: + * Begins a FIFO reservation. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_BeginDefineSurface(struct svga_winsys_context *swc, + struct svga_winsys_surface *sid, // IN + SVGA3dSurfaceFlags flags, // IN + SVGA3dSurfaceFormat format, // IN + SVGA3dSurfaceFace **faces, // OUT + SVGA3dSize **mipSizes, // OUT + uint32 numMipSizes) // IN +{ + SVGA3dCmdDefineSurface *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SURFACE_DEFINE, sizeof *cmd + + sizeof **mipSizes * numMipSizes, 1); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + swc->surface_relocation(swc, &cmd->sid, sid, PIPE_BUFFER_USAGE_GPU_WRITE); + cmd->surfaceFlags = flags; + cmd->format = format; + + *faces = &cmd->face[0]; + *mipSizes = (SVGA3dSize*) &cmd[1]; + + memset(*faces, 0, sizeof **faces * SVGA3D_MAX_SURFACE_FACES); + memset(*mipSizes, 0, sizeof **mipSizes * numMipSizes); + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_DefineSurface2D -- + * + * This is a simplified version of SVGA3D_BeginDefineSurface(), + * which does not support cube maps, mipmaps, or volume textures. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_DefineSurface2D(struct svga_winsys_context *swc, // IN + struct svga_winsys_surface *sid, // IN + uint32 width, // IN + uint32 height, // IN + SVGA3dSurfaceFormat format) // IN +{ + SVGA3dSize *mipSizes; + SVGA3dSurfaceFace *faces; + enum pipe_error ret; + + ret = SVGA3D_BeginDefineSurface(swc, + sid, 0, format, &faces, &mipSizes, 1); + if(ret != PIPE_OK) + return ret; + + faces[0].numMipLevels = 1; + + mipSizes[0].width = width; + mipSizes[0].height = height; + mipSizes[0].depth = 1; + + swc->commit(swc);; + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_DestroySurface -- + * + * Release the host VRAM encapsulated by a particular surface ID. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_DestroySurface(struct svga_winsys_context *swc, + struct svga_winsys_surface *sid) // IN +{ + SVGA3dCmdDestroySurface *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SURFACE_DESTROY, sizeof *cmd, 1); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + swc->surface_relocation(swc, &cmd->sid, sid, PIPE_BUFFER_USAGE_GPU_READ); + swc->commit(swc);; + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_BeginSurfaceDMA-- + * + * Begin a SURFACE_DMA command. This reserves space for it in + * the FIFO, and returns a pointer to the command's box array. + * This function must be paired with SVGA_FIFOCommitAll(). + * + * When the SVGA3D device asynchronously processes this FIFO + * command, a DMA operation is performed between host VRAM and + * a generic SVGAGuestPtr. The guest pointer may refer to guest + * VRAM (provided by the SVGA PCI device) or to guest system + * memory that has been set up as a Guest Memory Region (GMR) + * by the SVGA device. + * + * The guest's DMA buffer must remain valid (not freed, paged out, + * or overwritten) until the host has finished processing this + * command. The guest can determine that the host has finished + * by using the SVGA device's FIFO Fence mechanism. + * + * The guest's image buffer can be an arbitrary size and shape. + * Guest image data is interpreted according to the SVGA3D surface + * format specified when the surface was defined. + * + * The caller may optionally define the guest image's pitch. + * guestImage->pitch can either be zero (assume image is tightly + * packed) or it must be the number of bytes between vertically + * adjacent image blocks. + * + * The provided copybox list specifies which regions of the source + * image are to be copied, and where they appear on the destination. + * + * NOTE: srcx/srcy are always on the guest image and x/y are + * always on the host image, regardless of the actual transfer + * direction! + * + * For efficiency, the SVGA3D device is free to copy more data + * than specified. For example, it may round copy boxes outwards + * such that they lie on particular alignment boundaries. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_SurfaceDMA(struct svga_winsys_context *swc, + struct svga_transfer *st, // IN + SVGA3dTransferType transfer, // IN + const SVGA3dCopyBox *boxes, // IN + uint32 numBoxes) // IN +{ + struct svga_texture *texture = svga_texture(st->base.texture); + SVGA3dCmdSurfaceDMA *cmd; + SVGA3dCmdSurfaceDMASuffix *pSuffix; + uint32 boxesSize = sizeof *boxes * numBoxes; + unsigned region_flags; + unsigned surface_flags; + + if(transfer == SVGA3D_WRITE_HOST_VRAM) { + region_flags = PIPE_BUFFER_USAGE_GPU_READ; + surface_flags = PIPE_BUFFER_USAGE_GPU_WRITE; + } + else if(transfer == SVGA3D_READ_HOST_VRAM) { + region_flags = PIPE_BUFFER_USAGE_GPU_WRITE; + surface_flags = PIPE_BUFFER_USAGE_GPU_READ; + } + else { + assert(0); + return PIPE_ERROR_BAD_INPUT; + } + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SURFACE_DMA, + sizeof *cmd + boxesSize + sizeof *pSuffix, + 2); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + swc->region_relocation(swc, &cmd->guest.ptr, st->hwbuf, 0, region_flags); + cmd->guest.pitch = st->base.stride; + + swc->surface_relocation(swc, &cmd->host.sid, texture->handle, surface_flags); + cmd->host.face = st->base.face; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */ + cmd->host.mipmap = st->base.level; + + cmd->transfer = transfer; + + memcpy(&cmd[1], boxes, boxesSize); + + pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + boxesSize); + pSuffix->suffixSize = sizeof *pSuffix; + pSuffix->maximumOffset = st->hw_nblocksy*st->base.stride; + memset(&pSuffix->flags, 0, sizeof pSuffix->flags); + + swc->commit(swc); + + return PIPE_OK; +} + + +enum pipe_error +SVGA3D_BufferDMA(struct svga_winsys_context *swc, + struct svga_winsys_buffer *guest, + struct svga_winsys_surface *host, + SVGA3dTransferType transfer, // IN + uint32 size, // IN + uint32 offset, // IN + SVGA3dSurfaceDMAFlags flags) // IN +{ + SVGA3dCmdSurfaceDMA *cmd; + SVGA3dCopyBox *box; + SVGA3dCmdSurfaceDMASuffix *pSuffix; + unsigned region_flags; + unsigned surface_flags; + + if(transfer == SVGA3D_WRITE_HOST_VRAM) { + region_flags = PIPE_BUFFER_USAGE_GPU_READ; + surface_flags = PIPE_BUFFER_USAGE_GPU_WRITE; + } + else if(transfer == SVGA3D_READ_HOST_VRAM) { + region_flags = PIPE_BUFFER_USAGE_GPU_WRITE; + surface_flags = PIPE_BUFFER_USAGE_GPU_READ; + } + else { + assert(0); + return PIPE_ERROR_BAD_INPUT; + } + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SURFACE_DMA, + sizeof *cmd + sizeof *box + sizeof *pSuffix, + 2); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags); + cmd->guest.pitch = 0; + + swc->surface_relocation(swc, &cmd->host.sid, host, surface_flags); + cmd->host.face = 0; + cmd->host.mipmap = 0; + + cmd->transfer = transfer; + + box = (SVGA3dCopyBox *)&cmd[1]; + box->x = offset; + box->y = 0; + box->z = 0; + box->w = size; + box->h = 1; + box->d = 1; + box->srcx = offset; + box->srcy = 0; + box->srcz = 0; + + pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + sizeof *box); + pSuffix->suffixSize = sizeof *pSuffix; + pSuffix->maximumOffset = offset + size; + pSuffix->flags = flags; + + swc->commit(swc); + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_SetRenderTarget -- + * + * Bind a surface object to a particular render target attachment + * point on the current context. Render target attachment points + * exist for color buffers, a depth buffer, and a stencil buffer. + * + * The SVGA3D device is quite lenient about the types of surfaces + * that may be used as render targets. The color buffers must + * all be the same size, but the depth and stencil buffers do not + * have to be the same size as the color buffer. All attachments + * are optional. + * + * Some combinations of render target formats may require software + * emulation, depending on the capabilities of the host graphics + * API and graphics hardware. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_SetRenderTarget(struct svga_winsys_context *swc, + SVGA3dRenderTargetType type, // IN + struct pipe_surface *surface) // IN +{ + SVGA3dCmdSetRenderTarget *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SETRENDERTARGET, sizeof *cmd, 1); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + + cmd->cid = swc->cid; + + cmd->type = type; + + surface_to_surfaceid(swc, surface, &cmd->target, PIPE_BUFFER_USAGE_GPU_WRITE); + + swc->commit(swc); + + return PIPE_OK; +} + + + + + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_DefineShader -- + * + * Upload the bytecode for a new shader. The bytecode is "SVGA3D + * format", which is theoretically a binary-compatible superset + * of Microsoft's DirectX shader bytecode. In practice, the + * SVGA3D bytecode doesn't yet have any extensions to DirectX's + * bytecode format. + * + * The SVGA3D device supports shader models 1.1 through 2.0. + * + * The caller chooses a shader ID (small positive integer) by + * which this shader will be identified in future commands. This + * ID is in a namespace which is per-context and per-shader-type. + * + * 'bytecodeLen' is specified in bytes. It must be a multiple of 4. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_DefineShader(struct svga_winsys_context *swc, + uint32 shid, // IN + SVGA3dShaderType type, // IN + const uint32 *bytecode, // IN + uint32 bytecodeLen) // IN +{ + SVGA3dCmdDefineShader *cmd; + + assert(bytecodeLen % 4 == 0); + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SHADER_DEFINE, sizeof *cmd + bytecodeLen, + 0); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + cmd->shid = shid; + cmd->type = type; + memcpy(&cmd[1], bytecode, bytecodeLen); + swc->commit(swc); + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_DestroyShader -- + * + * Delete a shader that was created by SVGA3D_DefineShader. If + * the shader was the current vertex or pixel shader for its + * context, rendering results are undefined until a new shader is + * bound. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_DestroyShader(struct svga_winsys_context *swc, + uint32 shid, // IN + SVGA3dShaderType type) // IN +{ + SVGA3dCmdDestroyShader *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SHADER_DESTROY, sizeof *cmd, + 0); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + cmd->shid = shid; + cmd->type = type; + swc->commit(swc); + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_SetShaderConst -- + * + * Set the value of a shader constant. + * + * Shader constants are analogous to uniform variables in GLSL, + * except that they belong to the render context rather than to + * an individual shader. + * + * Constants may have one of three types: A 4-vector of floats, + * a 4-vector of integers, or a single boolean flag. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_SetShaderConst(struct svga_winsys_context *swc, + uint32 reg, // IN + SVGA3dShaderType type, // IN + SVGA3dShaderConstType ctype, // IN + const void *value) // IN +{ + SVGA3dCmdSetShaderConst *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SET_SHADER_CONST, sizeof *cmd, + 0); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + cmd->reg = reg; + cmd->type = type; + cmd->ctype = ctype; + + switch (ctype) { + + case SVGA3D_CONST_TYPE_FLOAT: + case SVGA3D_CONST_TYPE_INT: + memcpy(&cmd->values, value, sizeof cmd->values); + break; + + case SVGA3D_CONST_TYPE_BOOL: + memset(&cmd->values, 0, sizeof cmd->values); + cmd->values[0] = *(uint32*)value; + break; + + default: + assert(0); + break; + + } + swc->commit(swc); + + return PIPE_OK; +} + + + + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_SetShader -- + * + * Switch active shaders. This binds a new vertex or pixel shader + * to the specified context. + * + * A shader ID of SVGA3D_INVALID_ID unbinds any shader, switching + * back to the fixed function vertex or pixel pipeline. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_SetShader(struct svga_winsys_context *swc, + SVGA3dShaderType type, // IN + uint32 shid) // IN +{ + SVGA3dCmdSetShader *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SET_SHADER, sizeof *cmd, + 0); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + cmd->type = type; + cmd->shid = shid; + swc->commit(swc); + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_BeginClear -- + * + * Begin a CLEAR command. This reserves space for it in the FIFO, + * and returns a pointer to the command's rectangle array. This + * function must be paired with SVGA_FIFOCommitAll(). + * + * Clear is a rendering operation which fills a list of + * rectangles with constant values on all render target types + * indicated by 'flags'. + * + * Clear is not affected by clipping, depth test, or other + * render state which affects the fragment pipeline. + * + * Results: + * None. + * + * Side effects: + * May write to attached render target surfaces. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_BeginClear(struct svga_winsys_context *swc, + SVGA3dClearFlag flags, // IN + uint32 color, // IN + float depth, // IN + uint32 stencil, // IN + SVGA3dRect **rects, // OUT + uint32 numRects) // IN +{ + SVGA3dCmdClear *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_CLEAR, + sizeof *cmd + sizeof **rects * numRects, + 0); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + cmd->clearFlag = flags; + cmd->color = color; + cmd->depth = depth; + cmd->stencil = stencil; + *rects = (SVGA3dRect*) &cmd[1]; + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_ClearRect -- + * + * This is a simplified version of SVGA3D_BeginClear(). + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_ClearRect(struct svga_winsys_context *swc, + SVGA3dClearFlag flags, // IN + uint32 color, // IN + float depth, // IN + uint32 stencil, // IN + uint32 x, // IN + uint32 y, // IN + uint32 w, // IN + uint32 h) // IN +{ + SVGA3dRect *rect; + enum pipe_error ret; + + ret = SVGA3D_BeginClear(swc, flags, color, depth, stencil, &rect, 1); + if(ret != PIPE_OK) + return PIPE_ERROR_OUT_OF_MEMORY; + + memset(rect, 0, sizeof *rect); + rect->x = x; + rect->y = y; + rect->w = w; + rect->h = h; + swc->commit(swc); + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_BeginDrawPrimitives -- + * + * Begin a DRAW_PRIMITIVES command. This reserves space for it in + * the FIFO, and returns a pointer to the command's arrays. + * This function must be paired with SVGA_FIFOCommitAll(). + * + * Drawing commands consist of two variable-length arrays: + * SVGA3dVertexDecl elements declare a set of vertex buffers to + * use while rendering, and SVGA3dPrimitiveRange elements specify + * groups of primitives each with an optional index buffer. + * + * The decls and ranges arrays are initialized to zero. + * + * Results: + * None. + * + * Side effects: + * May write to attached render target surfaces. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_BeginDrawPrimitives(struct svga_winsys_context *swc, + SVGA3dVertexDecl **decls, // OUT + uint32 numVertexDecls, // IN + SVGA3dPrimitiveRange **ranges, // OUT + uint32 numRanges) // IN +{ + SVGA3dCmdDrawPrimitives *cmd; + SVGA3dVertexDecl *declArray; + SVGA3dPrimitiveRange *rangeArray; + uint32 declSize = sizeof **decls * numVertexDecls; + uint32 rangeSize = sizeof **ranges * numRanges; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_DRAW_PRIMITIVES, + sizeof *cmd + declSize + rangeSize, + numVertexDecls + numRanges); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + cmd->numVertexDecls = numVertexDecls; + cmd->numRanges = numRanges; + + declArray = (SVGA3dVertexDecl*) &cmd[1]; + rangeArray = (SVGA3dPrimitiveRange*) &declArray[numVertexDecls]; + + memset(declArray, 0, declSize); + memset(rangeArray, 0, rangeSize); + + *decls = declArray; + *ranges = rangeArray; + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_BeginSurfaceCopy -- + * + * Begin a SURFACE_COPY command. This reserves space for it in + * the FIFO, and returns a pointer to the command's arrays. This + * function must be paired with SVGA_FIFOCommitAll(). + * + * The box array is initialized with zeroes. + * + * Results: + * None. + * + * Side effects: + * Asynchronously copies a list of boxes from surface to surface. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_BeginSurfaceCopy(struct svga_winsys_context *swc, + struct pipe_surface *src, // IN + struct pipe_surface *dest, // IN + SVGA3dCopyBox **boxes, // OUT + uint32 numBoxes) // IN +{ + SVGA3dCmdSurfaceCopy *cmd; + uint32 boxesSize = sizeof **boxes * numBoxes; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SURFACE_COPY, sizeof *cmd + boxesSize, + 2); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + surface_to_surfaceid(swc, src, &cmd->src, PIPE_BUFFER_USAGE_GPU_READ); + surface_to_surfaceid(swc, dest, &cmd->dest, PIPE_BUFFER_USAGE_GPU_WRITE); + *boxes = (SVGA3dCopyBox*) &cmd[1]; + + memset(*boxes, 0, boxesSize); + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_SurfaceStretchBlt -- + * + * Issue a SURFACE_STRETCHBLT command: an asynchronous + * surface-to-surface blit, with scaling. + * + * Results: + * None. + * + * Side effects: + * Asynchronously copies one box from surface to surface. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_SurfaceStretchBlt(struct svga_winsys_context *swc, + struct pipe_surface *src, // IN + struct pipe_surface *dest, // IN + SVGA3dBox *boxSrc, // IN + SVGA3dBox *boxDest, // IN + SVGA3dStretchBltMode mode) // IN +{ + SVGA3dCmdSurfaceStretchBlt *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SURFACE_STRETCHBLT, sizeof *cmd, + 2); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + surface_to_surfaceid(swc, src, &cmd->src, PIPE_BUFFER_USAGE_GPU_READ); + surface_to_surfaceid(swc, dest, &cmd->dest, PIPE_BUFFER_USAGE_GPU_WRITE); + cmd->boxSrc = *boxSrc; + cmd->boxDest = *boxDest; + cmd->mode = mode; + swc->commit(swc); + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_SetViewport -- + * + * Set the current context's viewport rectangle. The viewport + * is clipped to the dimensions of the current render target, + * then all rendering is clipped to the viewport. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_SetViewport(struct svga_winsys_context *swc, + SVGA3dRect *rect) // IN +{ + SVGA3dCmdSetViewport *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SETVIEWPORT, sizeof *cmd, + 0); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + cmd->rect = *rect; + swc->commit(swc); + + return PIPE_OK; +} + + + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_SetScissorRect -- + * + * Set the current context's scissor rectangle. If scissor + * is enabled then all rendering is clipped to the scissor. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_SetScissorRect(struct svga_winsys_context *swc, + SVGA3dRect *rect) // IN +{ + SVGA3dCmdSetScissorRect *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SETSCISSORRECT, sizeof *cmd, + 0); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + cmd->rect = *rect; + swc->commit(swc); + + return PIPE_OK; +} + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_SetClipPlane -- + * + * Set one of the current context's clip planes. If the clip + * plane is enabled then all 3d rendering is clipped to against + * the plane. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error SVGA3D_SetClipPlane(struct svga_winsys_context *swc, + uint32 index, const float *plane) +{ + SVGA3dCmdSetClipPlane *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SETCLIPPLANE, sizeof *cmd, + 0); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + cmd->index = index; + cmd->plane[0] = plane[0]; + cmd->plane[1] = plane[1]; + cmd->plane[2] = plane[2]; + cmd->plane[3] = plane[3]; + swc->commit(swc); + + return PIPE_OK; +} + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_SetZRange -- + * + * Set the range of the depth buffer to use. 'min' and 'max' + * are values between 0.0 and 1.0. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_SetZRange(struct svga_winsys_context *swc, + float zMin, // IN + float zMax) // IN +{ + SVGA3dCmdSetZRange *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SETZRANGE, sizeof *cmd, + 0); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + cmd->zRange.min = zMin; + cmd->zRange.max = zMax; + swc->commit(swc); + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_BeginSetTextureState -- + * + * Begin a SETTEXTURESTATE command. This reserves space for it in + * the FIFO, and returns a pointer to the command's texture state + * array. This function must be paired with SVGA_FIFOCommitAll(). + * + * This command sets rendering state which is per-texture-unit. + * + * XXX: Individual texture states need documentation. However, + * they are very similar to the texture states defined by + * Direct3D. The D3D documentation is a good starting point + * for understanding SVGA3D texture states. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_BeginSetTextureState(struct svga_winsys_context *swc, + SVGA3dTextureState **states, // OUT + uint32 numStates) // IN +{ + SVGA3dCmdSetTextureState *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SETTEXTURESTATE, + sizeof *cmd + sizeof **states * numStates, + numStates); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + *states = (SVGA3dTextureState*) &cmd[1]; + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_BeginSetRenderState -- + * + * Begin a SETRENDERSTATE command. This reserves space for it in + * the FIFO, and returns a pointer to the command's texture state + * array. This function must be paired with SVGA_FIFOCommitAll(). + * + * This command sets rendering state which is global to the context. + * + * XXX: Individual render states need documentation. However, + * they are very similar to the render states defined by + * Direct3D. The D3D documentation is a good starting point + * for understanding SVGA3D render states. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_BeginSetRenderState(struct svga_winsys_context *swc, + SVGA3dRenderState **states, // OUT + uint32 numStates) // IN +{ + SVGA3dCmdSetRenderState *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SETRENDERSTATE, + sizeof *cmd + sizeof **states * numStates, + 0); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + *states = (SVGA3dRenderState*) &cmd[1]; + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_BeginQuery-- + * + * Issues a SVGA_3D_CMD_BEGIN_QUERY command. + * + * Results: + * None. + * + * Side effects: + * Commits space in the FIFO memory. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_BeginQuery(struct svga_winsys_context *swc, + SVGA3dQueryType type) // IN +{ + SVGA3dCmdBeginQuery *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_BEGIN_QUERY, + sizeof *cmd, + 0); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + cmd->type = type; + + swc->commit(swc); + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_EndQuery-- + * + * Issues a SVGA_3D_CMD_END_QUERY command. + * + * Results: + * None. + * + * Side effects: + * Commits space in the FIFO memory. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_EndQuery(struct svga_winsys_context *swc, + SVGA3dQueryType type, // IN + struct svga_winsys_buffer *buffer) // IN/OUT +{ + SVGA3dCmdEndQuery *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_END_QUERY, + sizeof *cmd, + 1); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + cmd->type = type; + + swc->region_relocation(swc, &cmd->guestResult, buffer, 0, + PIPE_BUFFER_USAGE_GPU_WRITE); + + swc->commit(swc); + + return PIPE_OK; +} + + +/* + *---------------------------------------------------------------------- + * + * SVGA3D_WaitForQuery-- + * + * Issues a SVGA_3D_CMD_WAIT_FOR_QUERY command. This reserves space + * for it in the FIFO. This doesn't actually wait for the query to + * finish but instead tells the host to start a wait at the driver + * level. The caller can wait on the status variable in the + * guestPtr memory or send an insert fence instruction after this + * command and wait on the fence. + * + * Results: + * None. + * + * Side effects: + * Commits space in the FIFO memory. + * + *---------------------------------------------------------------------- + */ + +enum pipe_error +SVGA3D_WaitForQuery(struct svga_winsys_context *swc, + SVGA3dQueryType type, // IN + struct svga_winsys_buffer *buffer) // IN/OUT +{ + SVGA3dCmdWaitForQuery *cmd; + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_WAIT_FOR_QUERY, + sizeof *cmd, + 1); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + cmd->cid = swc->cid; + cmd->type = type; + + swc->region_relocation(swc, &cmd->guestResult, buffer, 0, + PIPE_BUFFER_USAGE_GPU_WRITE); + + swc->commit(swc); + + return PIPE_OK; +} diff --git a/src/gallium/drivers/svga/svga_cmd.h b/src/gallium/drivers/svga/svga_cmd.h new file mode 100644 index 0000000000..8041054769 --- /dev/null +++ b/src/gallium/drivers/svga/svga_cmd.h @@ -0,0 +1,235 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/* + * svga_cmd.h -- + * + * Command construction utility for the SVGA3D protocol used by + * the VMware SVGA device, based on the svgautil library. + */ + +#ifndef __SVGA3D_H__ +#define __SVGA3D_H__ + + +#include "svga_types.h" +#include "svga_reg.h" +#include "svga3d_reg.h" + +#include "pipe/p_defines.h" + + +struct pipe_buffer; +struct pipe_surface; +struct svga_transfer; +struct svga_winsys_context; +struct svga_winsys_buffer; +struct svga_winsys_surface; + + +/* + * SVGA Device Interoperability + */ + +void * +SVGA3D_FIFOReserve(struct svga_winsys_context *swc, uint32 cmd, uint32 cmdSize, uint32 nr_relocs); + +void +SVGA_FIFOCommitAll(struct svga_winsys_context *swc); + + +/* + * Context Management + */ + +enum pipe_error +SVGA3D_DefineContext(struct svga_winsys_context *swc); + +enum pipe_error +SVGA3D_DestroyContext(struct svga_winsys_context *swc); + + +/* + * Surface Management + */ + +enum pipe_error +SVGA3D_BeginDefineSurface(struct svga_winsys_context *swc, + struct svga_winsys_surface *sid, + SVGA3dSurfaceFlags flags, + SVGA3dSurfaceFormat format, + SVGA3dSurfaceFace **faces, + SVGA3dSize **mipSizes, + uint32 numMipSizes); +enum pipe_error +SVGA3D_DefineSurface2D(struct svga_winsys_context *swc, + struct svga_winsys_surface *sid, + uint32 width, + uint32 height, + SVGA3dSurfaceFormat format); +enum pipe_error +SVGA3D_DestroySurface(struct svga_winsys_context *swc, + struct svga_winsys_surface *sid); + + +/* + * Surface Operations + */ + +enum pipe_error +SVGA3D_SurfaceDMA(struct svga_winsys_context *swc, + struct svga_transfer *st, + SVGA3dTransferType transfer, + const SVGA3dCopyBox *boxes, + uint32 numBoxes); + +enum pipe_error +SVGA3D_BufferDMA(struct svga_winsys_context *swc, + struct svga_winsys_buffer *guest, + struct svga_winsys_surface *host, + SVGA3dTransferType transfer, + uint32 size, + uint32 offset, + SVGA3dSurfaceDMAFlags flags); + +/* + * Drawing Operations + */ + + +enum pipe_error +SVGA3D_BeginClear(struct svga_winsys_context *swc, + SVGA3dClearFlag flags, + uint32 color, float depth, uint32 stencil, + SVGA3dRect **rects, uint32 numRects); + +enum pipe_error +SVGA3D_ClearRect(struct svga_winsys_context *swc, + SVGA3dClearFlag flags, uint32 color, float depth, + uint32 stencil, uint32 x, uint32 y, uint32 w, uint32 h); + +enum pipe_error +SVGA3D_BeginDrawPrimitives(struct svga_winsys_context *swc, + SVGA3dVertexDecl **decls, + uint32 numVertexDecls, + SVGA3dPrimitiveRange **ranges, + uint32 numRanges); + +/* + * Blits + */ + +enum pipe_error +SVGA3D_BeginSurfaceCopy(struct svga_winsys_context *swc, + struct pipe_surface *src, + struct pipe_surface *dest, + SVGA3dCopyBox **boxes, uint32 numBoxes); + + +enum pipe_error +SVGA3D_SurfaceStretchBlt(struct svga_winsys_context *swc, + struct pipe_surface *src, + struct pipe_surface *dest, + SVGA3dBox *boxSrc, SVGA3dBox *boxDest, + SVGA3dStretchBltMode mode); + +/* + * Shared FFP/Shader Render State + */ + +enum pipe_error +SVGA3D_SetRenderTarget(struct svga_winsys_context *swc, + SVGA3dRenderTargetType type, + struct pipe_surface *surface); + +enum pipe_error +SVGA3D_SetZRange(struct svga_winsys_context *swc, + float zMin, float zMax); + +enum pipe_error +SVGA3D_SetViewport(struct svga_winsys_context *swc, + SVGA3dRect *rect); + +enum pipe_error +SVGA3D_SetScissorRect(struct svga_winsys_context *swc, + SVGA3dRect *rect); + +enum pipe_error +SVGA3D_SetClipPlane(struct svga_winsys_context *swc, + uint32 index, const float *plane); + +enum pipe_error +SVGA3D_BeginSetTextureState(struct svga_winsys_context *swc, + SVGA3dTextureState **states, + uint32 numStates); + +enum pipe_error +SVGA3D_BeginSetRenderState(struct svga_winsys_context *swc, + SVGA3dRenderState **states, + uint32 numStates); + + +/* + * Shaders + */ + +enum pipe_error +SVGA3D_DefineShader(struct svga_winsys_context *swc, + uint32 shid, SVGA3dShaderType type, + const uint32 *bytecode, uint32 bytecodeLen); + +enum pipe_error +SVGA3D_DestroyShader(struct svga_winsys_context *swc, + uint32 shid, SVGA3dShaderType type); + +enum pipe_error +SVGA3D_SetShaderConst(struct svga_winsys_context *swc, + uint32 reg, SVGA3dShaderType type, + SVGA3dShaderConstType ctype, const void *value); + +enum pipe_error +SVGA3D_SetShader(struct svga_winsys_context *swc, + SVGA3dShaderType type, uint32 shid); + + +/* + * Queries + */ + +enum pipe_error +SVGA3D_BeginQuery(struct svga_winsys_context *swc, + SVGA3dQueryType type); + +enum pipe_error +SVGA3D_EndQuery(struct svga_winsys_context *swc, + SVGA3dQueryType type, + struct svga_winsys_buffer *buffer); + +enum pipe_error +SVGA3D_WaitForQuery(struct svga_winsys_context *swc, + SVGA3dQueryType type, + struct svga_winsys_buffer *buffer); + +#endif /* __SVGA3D_H__ */ diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c new file mode 100644 index 0000000000..c3de12b4a3 --- /dev/null +++ b/src/gallium/drivers/svga/svga_context.c @@ -0,0 +1,271 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "svga_cmd.h" + +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/p_screen.h" +#include "util/u_memory.h" +#include "util/u_upload_mgr.h" + +#include "svga_context.h" +#include "svga_screen.h" +#include "svga_screen_texture.h" +#include "svga_screen_buffer.h" +#include "svga_winsys.h" +#include "svga_swtnl.h" +#include "svga_draw.h" +#include "svga_debug.h" +#include "svga_state.h" + + +static void svga_destroy( struct pipe_context *pipe ) +{ + struct svga_context *svga = svga_context( pipe ); + unsigned shader; + + svga_cleanup_framebuffer( svga ); + svga_cleanup_tss_binding( svga ); + + svga_hwtnl_destroy( svga->hwtnl ); + + svga_cleanup_vertex_state(svga); + + svga->swc->destroy(svga->swc); + + svga_destroy_swtnl( svga ); + + u_upload_destroy( svga->upload_vb ); + u_upload_destroy( svga->upload_ib ); + + for(shader = 0; shader < PIPE_SHADER_TYPES; ++shader) + pipe_buffer_reference( &svga->curr.cb[shader], NULL ); + + FREE( svga ); +} + +static unsigned int +svga_is_texture_referenced( struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + struct svga_texture *tex = svga_texture(texture); + struct svga_screen *ss = svga_screen(pipe->screen); + + /** + * The screen does not cache texture writes. + */ + + if (!tex->handle || ss->sws->surface_is_flushed(ss->sws, tex->handle)) + return PIPE_UNREFERENCED; + + /** + * sws->surface_is_flushed() does not distinguish between read references + * and write references. So assume a reference is both. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + +static unsigned int +svga_is_buffer_referenced( struct pipe_context *pipe, + struct pipe_buffer *buf) + +{ + struct svga_screen *ss = svga_screen(pipe->screen); + struct svga_buffer *sbuf = svga_buffer(buf); + + /** + * XXX: Check this. + * The screen may cache buffer writes, but when we map, we map out + * of those cached writes, so we don't need to set a + * PIPE_REFERENCED_FOR_WRITE flag for cached buffers. + */ + + if (!sbuf->handle || ss->sws->surface_is_flushed(ss->sws, sbuf->handle)) + return PIPE_UNREFERENCED; + + /** + * sws->surface_is_flushed() does not distinguish between read references + * and write references. So assume a reference is both, + * however, we make an exception for index- and vertex buffers, to avoid + * a flush in st_bufferobj_get_subdata, during display list replay. + */ + + if (sbuf->base.usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_INDEX)) + return PIPE_REFERENCED_FOR_READ; + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + + +struct pipe_context *svga_context_create( struct pipe_screen *screen ) +{ + struct svga_screen *svgascreen = svga_screen(screen); + struct svga_context *svga = NULL; + enum pipe_error ret; + + svga = CALLOC_STRUCT(svga_context); + if (svga == NULL) + goto error1; + + svga->pipe.winsys = screen->winsys; + svga->pipe.screen = screen; + svga->pipe.destroy = svga_destroy; + svga->pipe.clear = svga_clear; + + svga->pipe.is_texture_referenced = svga_is_texture_referenced; + svga->pipe.is_buffer_referenced = svga_is_buffer_referenced; + + svga->swc = svgascreen->sws->context_create(svgascreen->sws); + if(!svga->swc) + goto error2; + + svga_init_blend_functions(svga); + svga_init_blit_functions(svga); + svga_init_depth_stencil_functions(svga); + svga_init_draw_functions(svga); + svga_init_flush_functions(svga); + svga_init_misc_functions(svga); + svga_init_rasterizer_functions(svga); + svga_init_sampler_functions(svga); + svga_init_fs_functions(svga); + svga_init_vs_functions(svga); + svga_init_vertex_functions(svga); + svga_init_constbuffer_functions(svga); + svga_init_query_functions(svga); + + /* debug */ + svga->debug.no_swtnl = debug_get_bool_option("SVGA_NO_SWTNL", FALSE); + svga->debug.force_swtnl = debug_get_bool_option("SVGA_FORCE_SWTNL", FALSE); + svga->debug.use_min_mipmap = debug_get_bool_option("SVGA_USE_MIN_MIPMAP", FALSE); + svga->debug.disable_shader = debug_get_num_option("SVGA_DISABLE_SHADER", ~0); + + if (!svga_init_swtnl(svga)) + goto error3; + + svga->upload_ib = u_upload_create( svga->pipe.screen, + 32 * 1024, + 16, + PIPE_BUFFER_USAGE_INDEX ); + if (svga->upload_ib == NULL) + goto error4; + + svga->upload_vb = u_upload_create( svga->pipe.screen, + 128 * 1024, + 16, + PIPE_BUFFER_USAGE_VERTEX ); + if (svga->upload_vb == NULL) + goto error5; + + svga->hwtnl = svga_hwtnl_create( svga, + svga->upload_ib, + svga->swc ); + if (svga->hwtnl == NULL) + goto error6; + + + ret = svga_emit_initial_state( svga ); + if (ret) + goto error7; + + /* Avoid shortcircuiting state with initial value of zero. + */ + memset(&svga->state.hw_clear, 0xcd, sizeof(svga->state.hw_clear)); + memset(&svga->state.hw_clear.framebuffer, 0x0, + sizeof(svga->state.hw_clear.framebuffer)); + + memset(&svga->state.hw_draw, 0xcd, sizeof(svga->state.hw_draw)); + memset(&svga->state.hw_draw.views, 0x0, sizeof(svga->state.hw_draw.views)); + svga->state.hw_draw.num_views = 0; + + svga->dirty = ~0; + svga->state.white_fs_id = SVGA3D_INVALID_ID; + + LIST_INITHEAD(&svga->dirty_buffers); + + return &svga->pipe; + +error7: + svga_hwtnl_destroy( svga->hwtnl ); +error6: + u_upload_destroy( svga->upload_vb ); +error5: + u_upload_destroy( svga->upload_ib ); +error4: + svga_destroy_swtnl(svga); +error3: + svga->swc->destroy(svga->swc); +error2: + FREE(svga); +error1: + return NULL; +} + + +void svga_context_flush( struct svga_context *svga, + struct pipe_fence_handle **pfence ) +{ + struct svga_screen *svgascreen = svga_screen(svga->pipe.screen); + + svga->curr.nr_fbs = 0; + + /* Unmap upload manager buffers: + */ + u_upload_flush(svga->upload_vb); + u_upload_flush(svga->upload_ib); + + /* Flush screen, to ensure that texture dma uploads are processed + * before submitting commands. + */ + svga_screen_flush(svgascreen, NULL); + + svga_context_flush_buffers(svga); + + /* Flush pending commands to hardware: + */ + svga->swc->flush(svga->swc, pfence); + + if (SVGA_DEBUG & DEBUG_SYNC) { + if (pfence && *pfence) + svga->pipe.screen->fence_finish( svga->pipe.screen, *pfence, 0); + } +} + + +void svga_hwtnl_flush_retry( struct svga_context *svga ) +{ + enum pipe_error ret = PIPE_OK; + + ret = svga_hwtnl_flush( svga->hwtnl ); + if (ret == PIPE_ERROR_OUT_OF_MEMORY) { + svga_context_flush( svga, NULL ); + ret = svga_hwtnl_flush( svga->hwtnl ); + } + + assert(ret == 0); +} + diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h new file mode 100644 index 0000000000..e650a251d1 --- /dev/null +++ b/src/gallium/drivers/svga/svga_context.h @@ -0,0 +1,448 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_CONTEXT_H +#define SVGA_CONTEXT_H + + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +#include "util/u_double_list.h" + +#include "tgsi/tgsi_scan.h" + + +#define SVGA_TEX_UNITS 8 + +struct draw_vertex_shader; +struct svga_shader_result; +struct SVGACmdMemory; +struct u_upload_mgr; + + +struct svga_shader +{ + const struct tgsi_token *tokens; + + struct tgsi_shader_info info; + + struct svga_shader_result *results; + + unsigned id; + + boolean use_sm30; +}; + +struct svga_fragment_shader +{ + struct svga_shader base; +}; + +struct svga_vertex_shader +{ + struct svga_shader base; + + struct draw_vertex_shader *draw_shader; +}; + + +struct svga_cache_context; +struct svga_tracked_state; + +struct svga_blend_state { + + boolean need_white_fragments; + + /* Should be per-render-target: + */ + struct { + uint8_t writemask; + + boolean blend_enable; + uint8_t srcblend; + uint8_t dstblend; + uint8_t blendeq; + + boolean separate_alpha_blend_enable; + uint8_t srcblend_alpha; + uint8_t dstblend_alpha; + uint8_t blendeq_alpha; + + } rt[1]; +}; + +struct svga_depth_stencil_state { + unsigned zfunc:8; + unsigned zenable:1; + unsigned zwriteenable:1; + + unsigned alphatestenable:1; + unsigned alphafunc:8; + + struct { + unsigned enabled:1; + unsigned func:8; + unsigned fail:8; + unsigned zfail:8; + unsigned pass:8; + } stencil[2]; + + /* SVGA3D has one ref/mask/writemask triple shared between front & + * back face stencil. We really need two: + */ + unsigned stencil_ref:8; + unsigned stencil_mask:8; + unsigned stencil_writemask:8; + + float alpharef; +}; + +#define SVGA_UNFILLED_DISABLE 0 +#define SVGA_UNFILLED_LINE 1 +#define SVGA_UNFILLED_POINT 2 + +#define SVGA_PIPELINE_FLAG_POINTS (1<<PIPE_PRIM_POINTS) +#define SVGA_PIPELINE_FLAG_LINES (1<<PIPE_PRIM_LINES) +#define SVGA_PIPELINE_FLAG_TRIS (1<<PIPE_PRIM_TRIANGLES) + +struct svga_rasterizer_state { + struct pipe_rasterizer_state templ; /* needed for draw module */ + + unsigned shademode:8; + unsigned cullmode:8; + unsigned scissortestenable:1; + unsigned multisampleantialias:1; + unsigned antialiasedlineenable:1; + unsigned lastpixel:1; + + unsigned linepattern; + + float slopescaledepthbias; + float depthbias; + float pointsize; + float pointsize_min; + float pointsize_max; + + unsigned hw_unfilled:16; /* PIPE_POLYGON_MODE_x */ + unsigned need_pipeline:16; /* which prims do we need help for? */ +}; + +struct svga_sampler_state { + unsigned mipfilter; + unsigned magfilter; + unsigned minfilter; + unsigned aniso_level; + float lod_bias; + unsigned addressu; + unsigned addressv; + unsigned addressw; + unsigned bordercolor; + unsigned normalized_coords:1; + unsigned compare_mode:1; + unsigned compare_func:3; + + unsigned min_lod; + unsigned view_min_lod; + unsigned view_max_lod; +}; + +/* Use to calculate differences between state emitted to hardware and + * current driver-calculated state. + */ +struct svga_state +{ + const struct svga_blend_state *blend; + const struct svga_depth_stencil_state *depth; + const struct svga_rasterizer_state *rast; + const struct svga_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + + struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; /* or texture ID's? */ + struct svga_fragment_shader *fs; + struct svga_vertex_shader *vs; + + struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS]; + struct pipe_vertex_element ve[PIPE_MAX_ATTRIBS]; + struct pipe_buffer *cb[PIPE_SHADER_TYPES]; + + struct pipe_framebuffer_state framebuffer; + float depthscale; + + /* Hack to limit the number of different render targets between + * flushes. Helps avoid blowing out our surface cache in EXA. + */ + int nr_fbs; + + struct pipe_poly_stipple poly_stipple; + struct pipe_scissor_state scissor; + struct pipe_blend_color blend_color; + struct pipe_clip_state clip; + struct pipe_viewport_state viewport; + + const unsigned *edgeflags; + + unsigned num_samplers; + unsigned num_textures; + unsigned num_vertex_elements; + unsigned num_vertex_buffers; + unsigned reduced_prim; + + struct { + unsigned flag_1d; + unsigned flag_srgb; + } tex_flags; + + boolean any_user_vertex_buffers; + + unsigned zero_stride_vertex_elements; + unsigned num_zero_stride_vertex_elements; + /* ### maybe dynamically allocate this */ + float zero_stride_constants[PIPE_MAX_ATTRIBS*4]; +}; + +#define RS_MAX 97 +#define TS_MAX 30 +#define CB_MAX 256 + +struct svga_prescale { + float translate[4]; + float scale[4]; + boolean enabled; +}; + + +/* Updated by calling svga_update_state( SVGA_STATE_HW_VIEWPORT ) + */ +struct svga_hw_clear_state +{ + struct { + unsigned x,y,w,h; + } viewport; + + struct { + float zmin, zmax; + } depthrange; + + struct pipe_framebuffer_state framebuffer; + struct svga_prescale prescale; +}; + +struct svga_hw_view_state +{ + struct pipe_texture *texture; + struct svga_sampler_view *v; + unsigned min_lod; + unsigned max_lod; + int dirty; +}; + +/* Updated by calling svga_update_state( SVGA_STATE_HW_DRAW ) + */ +struct svga_hw_draw_state +{ + unsigned rs[RS_MAX]; + unsigned ts[16][TS_MAX]; + float cb[PIPE_SHADER_TYPES][CB_MAX][4]; + + unsigned shader_id[PIPE_SHADER_TYPES]; + + struct svga_shader_result *fs; + struct svga_shader_result *vs; + struct svga_hw_view_state views[PIPE_MAX_SAMPLERS]; + + unsigned num_views; +}; + + +/* Updated by calling svga_update_state( SVGA_STATE_NEED_SWTNL ) + */ +struct svga_sw_state +{ + unsigned ve_format[PIPE_MAX_ATTRIBS]; /* NEW_VELEMENT */ + + /* which parts we need */ + boolean need_swvfetch; + boolean need_pipeline; + boolean need_swtnl; +}; + + +/* Queue some state updates (like rss) and submit them to hardware in + * a single packet. + */ +struct svga_hw_queue; + +struct svga_query; + +struct svga_context +{ + struct pipe_context pipe; + struct svga_winsys_context *swc; + + struct { + boolean no_swtnl; + boolean force_swtnl; + boolean use_min_mipmap; + + /* incremented for each shader */ + unsigned shader_id; + + unsigned disable_shader; + } debug; + + struct { + struct draw_context *draw; + struct vbuf_render *backend; + unsigned hw_prim; + boolean new_vbuf; + boolean new_vdecl; + } swtnl; + + struct { + unsigned dirty[4]; + + unsigned texture_timestamp; + unsigned next_fs_id; + unsigned next_vs_id; + + /* Internally generated shaders: + */ + unsigned white_fs_id; + + /* + */ + struct svga_sw_state sw; + struct svga_hw_draw_state hw_draw; + struct svga_hw_clear_state hw_clear; + } state; + + struct svga_state curr; /* state from the state tracker */ + unsigned dirty; /* statechanges since last update_state() */ + + struct u_upload_mgr *upload_ib; + struct u_upload_mgr *upload_vb; + struct svga_hwtnl *hwtnl; + + /** The occlusion query currently in progress */ + struct svga_query *sq; + + /** List of buffers with queued transfers */ + struct list_head dirty_buffers; +}; + +/* A flag for each state_tracker state object: + */ +#define SVGA_NEW_BLEND 0x1 +#define SVGA_NEW_DEPTH_STENCIL 0x2 +#define SVGA_NEW_RAST 0x4 +#define SVGA_NEW_SAMPLER 0x8 +#define SVGA_NEW_TEXTURE 0x10 +#define SVGA_NEW_VBUFFER 0x20 +#define SVGA_NEW_VELEMENT 0x40 +#define SVGA_NEW_FS 0x80 +#define SVGA_NEW_VS 0x100 +#define SVGA_NEW_FS_CONST_BUFFER 0x200 +#define SVGA_NEW_VS_CONST_BUFFER 0x400 +#define SVGA_NEW_FRAME_BUFFER 0x800 +#define SVGA_NEW_STIPPLE 0x1000 +#define SVGA_NEW_SCISSOR 0x2000 +#define SVGA_NEW_BLEND_COLOR 0x5000 +#define SVGA_NEW_CLIP 0x8000 +#define SVGA_NEW_VIEWPORT 0x10000 +#define SVGA_NEW_PRESCALE 0x20000 +#define SVGA_NEW_REDUCED_PRIMITIVE 0x40000 +#define SVGA_NEW_TEXTURE_BINDING 0x80000 +#define SVGA_NEW_NEED_PIPELINE 0x100000 +#define SVGA_NEW_NEED_SWVFETCH 0x200000 +#define SVGA_NEW_NEED_SWTNL 0x400000 +#define SVGA_NEW_FS_RESULT 0x800000 +#define SVGA_NEW_VS_RESULT 0x1000000 +#define SVGA_NEW_EDGEFLAGS 0x2000000 +#define SVGA_NEW_ZERO_STRIDE 0x4000000 +#define SVGA_NEW_TEXTURE_FLAGS 0x8000000 + + + + + +/*********************************************************************** + * svga_clear.c: + */ +void svga_clear(struct pipe_context *pipe, + unsigned buffers, + const float *rgba, + double depth, + unsigned stencil); + + +/*********************************************************************** + * svga_screen_texture.c: + */ +void svga_mark_surfaces_dirty(struct svga_context *svga); + + + + +void svga_init_state_functions( struct svga_context *svga ); +void svga_init_flush_functions( struct svga_context *svga ); +void svga_init_string_functions( struct svga_context *svga ); +void svga_init_blit_functions(struct svga_context *svga); + +void svga_init_blend_functions( struct svga_context *svga ); +void svga_init_depth_stencil_functions( struct svga_context *svga ); +void svga_init_misc_functions( struct svga_context *svga ); +void svga_init_rasterizer_functions( struct svga_context *svga ); +void svga_init_sampler_functions( struct svga_context *svga ); +void svga_init_fs_functions( struct svga_context *svga ); +void svga_init_vs_functions( struct svga_context *svga ); +void svga_init_vertex_functions( struct svga_context *svga ); +void svga_init_constbuffer_functions( struct svga_context *svga ); +void svga_init_draw_functions( struct svga_context *svga ); +void svga_init_query_functions( struct svga_context *svga ); + +void svga_cleanup_vertex_state( struct svga_context *svga ); +void svga_cleanup_tss_binding( struct svga_context *svga ); +void svga_cleanup_framebuffer( struct svga_context *svga ); + +void svga_context_flush( struct svga_context *svga, + struct pipe_fence_handle **pfence ); + +void svga_hwtnl_flush_retry( struct svga_context *svga ); + + +/*********************************************************************** + * Inline conversion functions. These are better-typed than the + * macros used previously: + */ +static INLINE struct svga_context * +svga_context( struct pipe_context *pipe ) +{ + return (struct svga_context *)pipe; +} + + + +#endif diff --git a/src/gallium/drivers/svga/svga_debug.h b/src/gallium/drivers/svga/svga_debug.h new file mode 100644 index 0000000000..3a3fcd8fae --- /dev/null +++ b/src/gallium/drivers/svga/svga_debug.h @@ -0,0 +1,75 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_DEBUG_H +#define SVGA_DEBUG_H + +#include "pipe/p_compiler.h" +#include "util/u_debug.h" + +#define DEBUG_DMA 0x1 +#define DEBUG_TGSI 0x4 +#define DEBUG_PIPE 0x8 +#define DEBUG_STATE 0x10 +#define DEBUG_SCREEN 0x20 +#define DEBUG_TEX 0x40 +#define DEBUG_SWTNL 0x80 +#define DEBUG_CONSTS 0x100 +#define DEBUG_VIEWPORT 0x200 +#define DEBUG_VIEWS 0x400 +#define DEBUG_PERF 0x800 /* print something when we hit any slow path operation */ +#define DEBUG_FLUSH 0x1000 /* flush after every draw */ +#define DEBUG_SYNC 0x2000 /* sync after every flush */ +#define DEBUG_QUERY 0x4000 +#define DEBUG_CACHE 0x8000 + +#ifdef DEBUG +extern int SVGA_DEBUG; +#define DBSTR(x) x +#else +#define SVGA_DEBUG 0 +#define DBSTR(x) "" +#endif + +static INLINE void +SVGA_DBG( unsigned flag, const char *fmt, ... ) +{ +#ifdef DEBUG + if (SVGA_DEBUG & flag) + { + va_list args; + + va_start( args, fmt ); + debug_vprintf( fmt, args ); + va_end( args ); + } +#else + (void)flag; + (void)fmt; +#endif +} + + +#endif diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c new file mode 100644 index 0000000000..8db40d0fd5 --- /dev/null +++ b/src/gallium/drivers/svga/svga_draw.c @@ -0,0 +1,377 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_compiler.h" +#include "pipe/p_inlines.h" +#include "pipe/p_defines.h" +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "svga_context.h" +#include "svga_draw.h" +#include "svga_draw_private.h" +#include "svga_debug.h" +#include "svga_screen.h" +#include "svga_screen_buffer.h" +#include "svga_screen_texture.h" +#include "svga_winsys.h" +#include "svga_cmd.h" + + +struct svga_hwtnl *svga_hwtnl_create( struct svga_context *svga, + struct u_upload_mgr *upload_ib, + struct svga_winsys_context *swc ) +{ + struct svga_hwtnl *hwtnl = CALLOC_STRUCT(svga_hwtnl); + if (hwtnl == NULL) + goto fail; + + hwtnl->svga = svga; + hwtnl->upload_ib = upload_ib; + + hwtnl->cmd.swc = swc; + + return hwtnl; + +fail: + return NULL; +} + +void svga_hwtnl_destroy( struct svga_hwtnl *hwtnl ) +{ + int i, j; + + for (i = 0; i < PIPE_PRIM_MAX; i++) { + for (j = 0; j < IDX_CACHE_MAX; j++) { + pipe_buffer_reference( &hwtnl->index_cache[i][j].buffer, + NULL ); + } + } + + for (i = 0; i < hwtnl->cmd.vdecl_count; i++) + pipe_buffer_reference(&hwtnl->cmd.vdecl_vb[i], NULL); + + for (i = 0; i < hwtnl->cmd.prim_count; i++) + pipe_buffer_reference(&hwtnl->cmd.prim_ib[i], NULL); + + + FREE(hwtnl); +} + + +void svga_hwtnl_set_flatshade( struct svga_hwtnl *hwtnl, + boolean flatshade, + boolean flatshade_first ) +{ + hwtnl->hw_pv = PV_FIRST; + hwtnl->api_pv = (flatshade && !flatshade_first) ? PV_LAST : PV_FIRST; +} + +void svga_hwtnl_set_unfilled( struct svga_hwtnl *hwtnl, + unsigned mode ) +{ + hwtnl->api_fillmode = mode; +} + +void svga_hwtnl_reset_vdecl( struct svga_hwtnl *hwtnl, + unsigned count ) +{ + unsigned i; + + assert(hwtnl->cmd.prim_count == 0); + + for (i = count; i < hwtnl->cmd.vdecl_count; i++) { + pipe_buffer_reference(&hwtnl->cmd.vdecl_vb[i], + NULL); + } + + hwtnl->cmd.vdecl_count = count; +} + + +void svga_hwtnl_vdecl( struct svga_hwtnl *hwtnl, + unsigned i, + const SVGA3dVertexDecl *decl, + struct pipe_buffer *vb) +{ + assert(hwtnl->cmd.prim_count == 0); + + assert( i < hwtnl->cmd.vdecl_count ); + + hwtnl->cmd.vdecl[i] = *decl; + + pipe_buffer_reference(&hwtnl->cmd.vdecl_vb[i], + vb); +} + + + +enum pipe_error +svga_hwtnl_flush( struct svga_hwtnl *hwtnl ) +{ + struct svga_winsys_context *swc = hwtnl->cmd.swc; + struct svga_context *svga = hwtnl->svga; + enum pipe_error ret; + + if (hwtnl->cmd.prim_count) { + struct svga_winsys_surface *vb_handle[SVGA3D_INPUTREG_MAX]; + struct svga_winsys_surface *ib_handle[QSZ]; + struct svga_winsys_surface *handle; + SVGA3dVertexDecl *vdecl; + SVGA3dPrimitiveRange *prim; + unsigned i; + + for (i = 0; i < hwtnl->cmd.vdecl_count; i++) { + handle = svga_buffer_handle(svga, hwtnl->cmd.vdecl_vb[i]); + if (handle == NULL) + return PIPE_ERROR_OUT_OF_MEMORY; + + vb_handle[i] = handle; + } + + for (i = 0; i < hwtnl->cmd.prim_count; i++) { + if (hwtnl->cmd.prim_ib[i]) { + handle = svga_buffer_handle(svga, hwtnl->cmd.prim_ib[i]); + if (handle == NULL) + return PIPE_ERROR_OUT_OF_MEMORY; + } + else + handle = NULL; + + ib_handle[i] = handle; + } + + SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n", + svga_surface(svga->curr.framebuffer.cbufs[0])->handle, + hwtnl->cmd.prim_count); + + ret = SVGA3D_BeginDrawPrimitives(swc, + &vdecl, + hwtnl->cmd.vdecl_count, + &prim, + hwtnl->cmd.prim_count); + if (ret != PIPE_OK) + return ret; + + + memcpy( vdecl, + hwtnl->cmd.vdecl, + hwtnl->cmd.vdecl_count * sizeof hwtnl->cmd.vdecl[0]); + + for (i = 0; i < hwtnl->cmd.vdecl_count; i++) { + /* Given rangeHint is considered to be relative to indexBias, and + * indexBias varies per primitive, we cannot accurately supply an + * rangeHint when emitting more than one primitive per draw command. + */ + if (hwtnl->cmd.prim_count == 1) { + vdecl[i].rangeHint.first = hwtnl->cmd.min_index[0]; + vdecl[i].rangeHint.last = hwtnl->cmd.max_index[0] + 1; + } + else { + vdecl[i].rangeHint.first = 0; + vdecl[i].rangeHint.last = 0; + } + + swc->surface_relocation(swc, + &vdecl[i].array.surfaceId, + vb_handle[i], + PIPE_BUFFER_USAGE_GPU_READ); + } + + memcpy( prim, + hwtnl->cmd.prim, + hwtnl->cmd.prim_count * sizeof hwtnl->cmd.prim[0]); + + for (i = 0; i < hwtnl->cmd.prim_count; i++) { + swc->surface_relocation(swc, + &prim[i].indexArray.surfaceId, + ib_handle[i], + PIPE_BUFFER_USAGE_GPU_READ); + pipe_buffer_reference(&hwtnl->cmd.prim_ib[i], NULL); + } + + SVGA_FIFOCommitAll( swc ); + hwtnl->cmd.prim_count = 0; + } + + return PIPE_OK; +} + + + + + +/*********************************************************************** + * Internal functions: + */ + +enum pipe_error svga_hwtnl_prim( struct svga_hwtnl *hwtnl, + const SVGA3dPrimitiveRange *range, + unsigned min_index, + unsigned max_index, + struct pipe_buffer *ib ) +{ + int ret = PIPE_OK; + +#ifdef DEBUG + { + unsigned i; + for (i = 0; i < hwtnl->cmd.vdecl_count; i++) { + struct pipe_buffer *vb = hwtnl->cmd.vdecl_vb[i]; + unsigned size = vb ? vb->size : 0; + unsigned offset = hwtnl->cmd.vdecl[i].array.offset; + unsigned stride = hwtnl->cmd.vdecl[i].array.stride; + unsigned index_bias = range->indexBias; + unsigned width; + + assert(vb); + assert(size); + assert(offset < size); + assert(index_bias >= 0); + assert(min_index <= max_index); + assert(offset + index_bias*stride < size); + assert(offset + (index_bias + min_index)*stride < size); + + switch (hwtnl->cmd.vdecl[i].identity.type) { + case SVGA3D_DECLTYPE_FLOAT1: + width = 4; + break; + case SVGA3D_DECLTYPE_FLOAT2: + width = 4*2; + break; + case SVGA3D_DECLTYPE_FLOAT3: + width = 4*3; + break; + case SVGA3D_DECLTYPE_FLOAT4: + width = 4*4; + break; + case SVGA3D_DECLTYPE_D3DCOLOR: + width = 4; + break; + case SVGA3D_DECLTYPE_UBYTE4: + width = 1*4; + break; + case SVGA3D_DECLTYPE_SHORT2: + width = 2*2; + break; + case SVGA3D_DECLTYPE_SHORT4: + width = 2*4; + break; + case SVGA3D_DECLTYPE_UBYTE4N: + width = 1*4; + break; + case SVGA3D_DECLTYPE_SHORT2N: + width = 2*2; + break; + case SVGA3D_DECLTYPE_SHORT4N: + width = 2*4; + break; + case SVGA3D_DECLTYPE_USHORT2N: + width = 2*2; + break; + case SVGA3D_DECLTYPE_USHORT4N: + width = 2*4; + break; + case SVGA3D_DECLTYPE_UDEC3: + width = 4; + break; + case SVGA3D_DECLTYPE_DEC3N: + width = 4; + break; + case SVGA3D_DECLTYPE_FLOAT16_2: + width = 2*2; + break; + case SVGA3D_DECLTYPE_FLOAT16_4: + width = 2*4; + break; + default: + assert(0); + width = 0; + break; + } + + assert(!stride || width <= stride); + assert(offset + (index_bias + max_index)*stride + width <= size); + } + + assert(range->indexWidth == range->indexArray.stride); + + if(ib) { + unsigned size = ib->size; + unsigned offset = range->indexArray.offset; + unsigned stride = range->indexArray.stride; + unsigned count; + + assert(size); + assert(offset < size); + assert(stride); + + switch (range->primType) { + case SVGA3D_PRIMITIVE_POINTLIST: + count = range->primitiveCount; + break; + case SVGA3D_PRIMITIVE_LINELIST: + count = range->primitiveCount * 2; + break; + case SVGA3D_PRIMITIVE_LINESTRIP: + count = range->primitiveCount + 1; + break; + case SVGA3D_PRIMITIVE_TRIANGLELIST: + count = range->primitiveCount * 3; + break; + case SVGA3D_PRIMITIVE_TRIANGLESTRIP: + count = range->primitiveCount + 2; + break; + case SVGA3D_PRIMITIVE_TRIANGLEFAN: + count = range->primitiveCount + 2; + break; + default: + assert(0); + count = 0; + break; + } + + assert(offset + count*stride <= size); + } + } +#endif + + if (hwtnl->cmd.prim_count+1 >= QSZ) { + ret = svga_hwtnl_flush( hwtnl ); + if (ret != PIPE_OK) + return ret; + } + + /* min/max indices are relative to bias */ + hwtnl->cmd.min_index[hwtnl->cmd.prim_count] = min_index; + hwtnl->cmd.max_index[hwtnl->cmd.prim_count] = max_index; + + hwtnl->cmd.prim[hwtnl->cmd.prim_count] = *range; + + pipe_buffer_reference(&hwtnl->cmd.prim_ib[hwtnl->cmd.prim_count], ib); + hwtnl->cmd.prim_count++; + + return ret; +} diff --git a/src/gallium/drivers/svga/svga_draw.h b/src/gallium/drivers/svga/svga_draw.h new file mode 100644 index 0000000000..14553b17b5 --- /dev/null +++ b/src/gallium/drivers/svga/svga_draw.h @@ -0,0 +1,83 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_DRAW_H +#define SVGA_DRAW_H + +#include "pipe/p_compiler.h" + +#include "svga_hw_reg.h" + +struct svga_hwtnl; +struct svga_winsys_context; +struct svga_screen; +struct svga_context; +struct pipe_buffer; +struct u_upload_mgr; + +struct svga_hwtnl *svga_hwtnl_create( struct svga_context *svga, + struct u_upload_mgr *upload_ib, + struct svga_winsys_context *swc ); + +void svga_hwtnl_destroy( struct svga_hwtnl *hwtnl ); + +void svga_hwtnl_set_flatshade( struct svga_hwtnl *hwtnl, + boolean flatshade, + boolean flatshade_first ); + +void svga_hwtnl_set_unfilled( struct svga_hwtnl *hwtnl, + unsigned mode ); + +void svga_hwtnl_vdecl( struct svga_hwtnl *hwtnl, + unsigned i, + const SVGA3dVertexDecl *decl, + struct pipe_buffer *vb); + +void svga_hwtnl_reset_vdecl( struct svga_hwtnl *hwtnl, + unsigned count ); + + +enum pipe_error +svga_hwtnl_draw_arrays( struct svga_hwtnl *hwtnl, + unsigned prim, + unsigned start, + unsigned count); + +enum pipe_error +svga_hwtnl_draw_range_elements( struct svga_hwtnl *hwtnl, + struct pipe_buffer *indexBuffer, + unsigned index_size, + unsigned min_index, + unsigned max_index, + unsigned prim, + unsigned start, + unsigned count, + unsigned bias ); + +enum pipe_error +svga_hwtnl_flush( struct svga_hwtnl *hwtnl ); + + +#endif /* SVGA_DRAW_H_ */ diff --git a/src/gallium/drivers/svga/svga_draw_arrays.c b/src/gallium/drivers/svga/svga_draw_arrays.c new file mode 100644 index 0000000000..75492dffca --- /dev/null +++ b/src/gallium/drivers/svga/svga_draw_arrays.c @@ -0,0 +1,297 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "svga_cmd.h" + +#include "pipe/p_inlines.h" +#include "util/u_prim.h" +#include "indices/u_indices.h" + +#include "svga_hw_reg.h" +#include "svga_draw.h" +#include "svga_draw_private.h" +#include "svga_context.h" + + +#define DBG 0 + + + + +static enum pipe_error generate_indices( struct svga_hwtnl *hwtnl, + unsigned nr, + unsigned index_size, + u_generate_func generate, + struct pipe_buffer **out_buf ) +{ + struct pipe_screen *screen = hwtnl->svga->pipe.screen; + unsigned size = index_size * nr; + struct pipe_buffer *dst = NULL; + void *dst_map = NULL; + + dst = screen->buffer_create( screen, 32, + PIPE_BUFFER_USAGE_INDEX | + PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ, + size ); + if (dst == NULL) + goto fail; + + dst_map = pipe_buffer_map( screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE ); + if (dst_map == NULL) + goto fail; + + generate( nr, + dst_map ); + + pipe_buffer_unmap( screen, dst ); + + *out_buf = dst; + return PIPE_OK; + +fail: + if (dst_map) + screen->buffer_unmap( screen, dst ); + + if (dst) + screen->buffer_destroy( dst ); + + return PIPE_ERROR_OUT_OF_MEMORY; +} + +static boolean compare( unsigned cached_nr, + unsigned nr, + unsigned type ) +{ + if (type == U_GENERATE_REUSABLE) + return cached_nr >= nr; + else + return cached_nr == nr; +} + +static enum pipe_error retrieve_or_generate_indices( struct svga_hwtnl *hwtnl, + unsigned prim, + unsigned gen_type, + unsigned gen_nr, + unsigned gen_size, + u_generate_func generate, + struct pipe_buffer **out_buf ) +{ + enum pipe_error ret = PIPE_OK; + int i; + + for (i = 0; i < IDX_CACHE_MAX; i++) { + if (hwtnl->index_cache[prim][i].buffer != NULL && + hwtnl->index_cache[prim][i].generate == generate) + { + if (compare(hwtnl->index_cache[prim][i].gen_nr, gen_nr, gen_type)) + { + pipe_buffer_reference( out_buf, + hwtnl->index_cache[prim][i].buffer ); + + if (DBG) + debug_printf("%s retrieve %d/%d\n", __FUNCTION__, i, gen_nr); + + return PIPE_OK; + } + else if (gen_type == U_GENERATE_REUSABLE) + { + pipe_buffer_reference( &hwtnl->index_cache[prim][i].buffer, + NULL ); + + if (DBG) + debug_printf("%s discard %d/%d\n", __FUNCTION__, + i, hwtnl->index_cache[prim][i].gen_nr); + + break; + } + } + } + + if (i == IDX_CACHE_MAX) + { + unsigned smallest = 0; + unsigned smallest_size = ~0; + + for (i = 0; i < IDX_CACHE_MAX && smallest_size; i++) { + if (hwtnl->index_cache[prim][i].buffer == NULL) + { + smallest = i; + smallest_size = 0; + } + else if (hwtnl->index_cache[prim][i].gen_nr < smallest) + { + smallest = i; + smallest_size = hwtnl->index_cache[prim][i].gen_nr; + } + } + + assert (smallest != IDX_CACHE_MAX); + + pipe_buffer_reference( &hwtnl->index_cache[prim][smallest].buffer, + NULL ); + + if (DBG) + debug_printf("%s discard smallest %d/%d\n", __FUNCTION__, + smallest, smallest_size); + + i = smallest; + } + + + ret = generate_indices( hwtnl, + gen_nr, + gen_size, + generate, + out_buf ); + if (ret != PIPE_OK) + return ret; + + + hwtnl->index_cache[prim][i].generate = generate; + hwtnl->index_cache[prim][i].gen_nr = gen_nr; + pipe_buffer_reference( &hwtnl->index_cache[prim][i].buffer, + *out_buf ); + + if (DBG) + debug_printf("%s cache %d/%d\n", __FUNCTION__, + i, hwtnl->index_cache[prim][i].gen_nr); + + return PIPE_OK; +} + + + +static enum pipe_error +simple_draw_arrays( struct svga_hwtnl *hwtnl, + unsigned prim, unsigned start, unsigned count ) +{ + SVGA3dPrimitiveRange range; + unsigned hw_prim; + unsigned hw_count; + + hw_prim = svga_translate_prim(prim, count, &hw_count); + if (hw_count == 0) + return PIPE_ERROR_BAD_INPUT; + + range.primType = hw_prim; + range.primitiveCount = hw_count; + range.indexArray.surfaceId = SVGA3D_INVALID_ID; + range.indexArray.offset = 0; + range.indexArray.stride = 0; + range.indexWidth = 0; + range.indexBias = start; + + /* Min/max index should be calculated prior to applying bias, so we + * end up with min_index = 0, max_index = count - 1 and everybody + * looking at those numbers knows to adjust them by + * range.indexBias. + */ + return svga_hwtnl_prim( hwtnl, &range, 0, count - 1, NULL ); +} + + + + + + + + + + +enum pipe_error +svga_hwtnl_draw_arrays( struct svga_hwtnl *hwtnl, + unsigned prim, + unsigned start, + unsigned count) +{ + unsigned gen_prim, gen_size, gen_nr, gen_type; + u_generate_func gen_func; + enum pipe_error ret = PIPE_OK; + + if (hwtnl->api_fillmode != PIPE_POLYGON_MODE_FILL && + prim >= PIPE_PRIM_TRIANGLES) + { + gen_type = u_unfilled_generator( prim, + start, + count, + hwtnl->api_fillmode, + &gen_prim, + &gen_size, + &gen_nr, + &gen_func ); + } + else { + gen_type = u_index_generator( svga_hw_prims, + prim, + start, + count, + hwtnl->api_pv, + hwtnl->hw_pv, + &gen_prim, + &gen_size, + &gen_nr, + &gen_func ); + } + + if (gen_type == U_GENERATE_LINEAR) { + return simple_draw_arrays( hwtnl, gen_prim, start, count ); + } + else { + struct pipe_buffer *gen_buf = NULL; + + /* Need to draw as indexed primitive. + * Potentially need to run the gen func to build an index buffer. + */ + ret = retrieve_or_generate_indices( hwtnl, + prim, + gen_type, + gen_nr, + gen_size, + gen_func, + &gen_buf ); + if (ret) + goto done; + + ret = svga_hwtnl_simple_draw_range_elements( hwtnl, + gen_buf, + gen_size, + 0, + count - 1, + gen_prim, + 0, + gen_nr, + start ); + if (ret) + goto done; + + done: + if (gen_buf) + pipe_buffer_reference( &gen_buf, NULL ); + + return ret; + } +} + diff --git a/src/gallium/drivers/svga/svga_draw_elements.c b/src/gallium/drivers/svga/svga_draw_elements.c new file mode 100644 index 0000000000..167d817831 --- /dev/null +++ b/src/gallium/drivers/svga/svga_draw_elements.c @@ -0,0 +1,255 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "util/u_prim.h" +#include "util/u_upload_mgr.h" +#include "indices/u_indices.h" + +#include "svga_cmd.h" +#include "svga_draw.h" +#include "svga_draw_private.h" +#include "svga_screen_buffer.h" +#include "svga_winsys.h" +#include "svga_context.h" + +#include "svga_hw_reg.h" + + +static enum pipe_error +translate_indices( struct svga_hwtnl *hwtnl, + struct pipe_buffer *src, + unsigned offset, + unsigned nr, + unsigned index_size, + u_translate_func translate, + struct pipe_buffer **out_buf ) +{ + struct pipe_screen *screen = hwtnl->svga->pipe.screen; + unsigned size = index_size * nr; + const void *src_map = NULL; + struct pipe_buffer *dst = NULL; + void *dst_map = NULL; + + dst = screen->buffer_create( screen, 32, + PIPE_BUFFER_USAGE_INDEX | + PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ, + size ); + if (dst == NULL) + goto fail; + + src_map = pipe_buffer_map( screen, src, PIPE_BUFFER_USAGE_CPU_READ ); + if (src_map == NULL) + goto fail; + + dst_map = pipe_buffer_map( screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE ); + if (dst_map == NULL) + goto fail; + + translate( (const char *)src_map + offset, + nr, + dst_map ); + + pipe_buffer_unmap( screen, src ); + pipe_buffer_unmap( screen, dst ); + + *out_buf = dst; + return PIPE_OK; + +fail: + if (src_map) + screen->buffer_unmap( screen, src ); + + if (dst_map) + screen->buffer_unmap( screen, dst ); + + if (dst) + screen->buffer_destroy( dst ); + + return PIPE_ERROR_OUT_OF_MEMORY; +} + + + + + +enum pipe_error +svga_hwtnl_simple_draw_range_elements( struct svga_hwtnl *hwtnl, + struct pipe_buffer *index_buffer, + unsigned index_size, + unsigned min_index, + unsigned max_index, + unsigned prim, + unsigned start, + unsigned count, + unsigned bias ) +{ + struct pipe_buffer *upload_buffer = NULL; + SVGA3dPrimitiveRange range; + unsigned hw_prim; + unsigned hw_count; + unsigned index_offset = start * index_size; + int ret = PIPE_OK; + + hw_prim = svga_translate_prim(prim, count, &hw_count); + if (hw_count == 0) + goto done; + + if (index_buffer && + svga_buffer_is_user_buffer(index_buffer)) + { + assert( index_buffer->size >= index_offset + count * index_size ); + + ret = u_upload_buffer( hwtnl->upload_ib, + index_offset, + count * index_size, + index_buffer, + &index_offset, + &upload_buffer ); + if (ret) + goto done; + + /* Don't need to worry about refcounting index_buffer as this is + * just a stack variable without a counted reference of its own. + * The caller holds the reference. + */ + index_buffer = upload_buffer; + } + + range.primType = hw_prim; + range.primitiveCount = hw_count; + range.indexArray.offset = index_offset; + range.indexArray.stride = index_size; + range.indexWidth = index_size; + range.indexBias = bias; + + ret = svga_hwtnl_prim( hwtnl, &range, min_index, max_index, index_buffer ); + if (ret) + goto done; + +done: + if (upload_buffer) + pipe_buffer_reference( &upload_buffer, NULL ); + + return ret; +} + + + + +enum pipe_error +svga_hwtnl_draw_range_elements( struct svga_hwtnl *hwtnl, + struct pipe_buffer *index_buffer, + unsigned index_size, + unsigned min_index, + unsigned max_index, + unsigned prim, unsigned start, unsigned count, + unsigned bias) +{ + unsigned gen_prim, gen_size, gen_nr, gen_type; + u_translate_func gen_func; + enum pipe_error ret = PIPE_OK; + + if (hwtnl->api_fillmode != PIPE_POLYGON_MODE_FILL && + prim >= PIPE_PRIM_TRIANGLES) + { + gen_type = u_unfilled_translator( prim, + index_size, + count, + hwtnl->api_fillmode, + &gen_prim, + &gen_size, + &gen_nr, + &gen_func ); + } + else + { + gen_type = u_index_translator( svga_hw_prims, + prim, + index_size, + count, + hwtnl->api_pv, + hwtnl->hw_pv, + &gen_prim, + &gen_size, + &gen_nr, + &gen_func ); + } + + + if (gen_type == U_TRANSLATE_MEMCPY) { + /* No need for translation, just pass through to hardware: + */ + return svga_hwtnl_simple_draw_range_elements( hwtnl, index_buffer, + index_size, + min_index, + max_index, + gen_prim, start, count, bias ); + } + else { + struct pipe_buffer *gen_buf = NULL; + + /* Need to allocate a new index buffer and run the translate + * func to populate it. Could potentially cache this translated + * index buffer with the original to avoid future + * re-translations. Not much point if we're just accelerating + * GL though, as index buffers are typically used only once + * there. + */ + ret = translate_indices( hwtnl, + index_buffer, + start * index_size, + gen_nr, + gen_size, + gen_func, + &gen_buf ); + if (ret) + goto done; + + ret = svga_hwtnl_simple_draw_range_elements( hwtnl, + gen_buf, + gen_size, + min_index, + max_index, + gen_prim, + 0, + gen_nr, + bias ); + if (ret) + goto done; + + done: + if (gen_buf) + pipe_buffer_reference( &gen_buf, NULL ); + + return ret; + } +} + + + + + diff --git a/src/gallium/drivers/svga/svga_draw_private.h b/src/gallium/drivers/svga/svga_draw_private.h new file mode 100644 index 0000000000..9aa40e1664 --- /dev/null +++ b/src/gallium/drivers/svga/svga_draw_private.h @@ -0,0 +1,158 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_DRAW_H_ +#define SVGA_DRAW_H_ + +#include "pipe/p_compiler.h" +#include "pipe/p_defines.h" +#include "indices/u_indices.h" +#include "svga_hw_reg.h" +#include "svga3d_shaderdefs.h" + +struct svga_context; +struct u_upload_mgr; + +/* Should include polygon? + */ +static const unsigned svga_hw_prims = + ((1 << PIPE_PRIM_POINTS) | + (1 << PIPE_PRIM_LINES) | + (1 << PIPE_PRIM_LINE_STRIP) | + (1 << PIPE_PRIM_TRIANGLES) | + (1 << PIPE_PRIM_TRIANGLE_STRIP) | + (1 << PIPE_PRIM_TRIANGLE_FAN)); + + +static INLINE unsigned svga_translate_prim(unsigned mode, + unsigned count, + unsigned *out_count) +{ + switch (mode) { + case PIPE_PRIM_POINTS: + *out_count = count; + return SVGA3D_PRIMITIVE_POINTLIST; + + case PIPE_PRIM_LINES: + *out_count = count / 2; + return SVGA3D_PRIMITIVE_LINELIST; + + case PIPE_PRIM_LINE_STRIP: + *out_count = count - 1; + return SVGA3D_PRIMITIVE_LINESTRIP; + + case PIPE_PRIM_TRIANGLES: + *out_count = count / 3; + return SVGA3D_PRIMITIVE_TRIANGLELIST; + + case PIPE_PRIM_TRIANGLE_STRIP: + *out_count = count - 2; + return SVGA3D_PRIMITIVE_TRIANGLESTRIP; + + case PIPE_PRIM_TRIANGLE_FAN: + *out_count = count - 2; + return SVGA3D_PRIMITIVE_TRIANGLEFAN; + + default: + assert(0); + *out_count = 0; + return 0; + } +} + + +struct index_cache { + u_generate_func generate; + unsigned gen_nr; + + /* If non-null, this buffer is filled by calling + * generate(nr, map(buffer)) + */ + struct pipe_buffer *buffer; +}; + +#define QSZ 32 + +struct draw_cmd { + struct svga_winsys_context *swc; + + SVGA3dVertexDecl vdecl[SVGA3D_INPUTREG_MAX]; + struct pipe_buffer *vdecl_vb[SVGA3D_INPUTREG_MAX]; + unsigned vdecl_count; + + SVGA3dPrimitiveRange prim[QSZ]; + struct pipe_buffer *prim_ib[QSZ]; + unsigned prim_count; + unsigned min_index[QSZ]; + unsigned max_index[QSZ]; +}; + +#define IDX_CACHE_MAX 8 + +struct svga_hwtnl { + struct svga_context *svga; + struct u_upload_mgr *upload_ib; + + /* Flatshade information: + */ + unsigned api_pv; + unsigned hw_pv; + unsigned api_fillmode; + + /* Cache the results of running a particular generate func on each + * primitive type. + */ + struct index_cache index_cache[PIPE_PRIM_MAX][IDX_CACHE_MAX]; + + /* Try to build the maximal draw command packet before emitting: + */ + struct draw_cmd cmd; +}; + + + +/*********************************************************************** + * Internal functions + */ +enum pipe_error +svga_hwtnl_prim( struct svga_hwtnl *hwtnl, + const SVGA3dPrimitiveRange *range, + unsigned min_index, + unsigned max_index, + struct pipe_buffer *ib ); + +enum pipe_error +svga_hwtnl_simple_draw_range_elements( struct svga_hwtnl *hwtnl, + struct pipe_buffer *indexBuffer, + unsigned index_size, + unsigned min_index, + unsigned max_index, + unsigned prim, + unsigned start, + unsigned count, + unsigned bias ); + + +#endif diff --git a/src/gallium/drivers/svga/svga_hw_reg.h b/src/gallium/drivers/svga/svga_hw_reg.h new file mode 100644 index 0000000000..183f4b918e --- /dev/null +++ b/src/gallium/drivers/svga/svga_hw_reg.h @@ -0,0 +1,42 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_HW_REG_H +#define SVGA_HW_REG_H + +#include "pipe/p_compiler.h" + +#if defined(PIPE_CC_GCC) +#ifndef HAVE_STDINT_H +#define HAVE_STDINT_H +#endif +#endif + +#include "svga_types.h" + +#include "svga3d_reg.h" + + +#endif diff --git a/src/gallium/drivers/svga/svga_pipe_blend.c b/src/gallium/drivers/svga/svga_pipe_blend.c new file mode 100644 index 0000000000..855d228755 --- /dev/null +++ b/src/gallium/drivers/svga/svga_pipe_blend.c @@ -0,0 +1,246 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "pipe/p_defines.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "svga_context.h" +#include "svga_state.h" + +#include "svga_hw_reg.h" + + +static INLINE unsigned +svga_translate_blend_factor(unsigned factor) +{ + switch (factor) { + case PIPE_BLENDFACTOR_ZERO: return SVGA3D_BLENDOP_ZERO; + case PIPE_BLENDFACTOR_SRC_ALPHA: return SVGA3D_BLENDOP_SRCALPHA; + case PIPE_BLENDFACTOR_ONE: return SVGA3D_BLENDOP_ONE; + case PIPE_BLENDFACTOR_SRC_COLOR: return SVGA3D_BLENDOP_SRCCOLOR; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: return SVGA3D_BLENDOP_INVSRCCOLOR; + case PIPE_BLENDFACTOR_DST_COLOR: return SVGA3D_BLENDOP_DESTCOLOR; + case PIPE_BLENDFACTOR_INV_DST_COLOR: return SVGA3D_BLENDOP_INVDESTCOLOR; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: return SVGA3D_BLENDOP_INVSRCALPHA; + case PIPE_BLENDFACTOR_DST_ALPHA: return SVGA3D_BLENDOP_DESTALPHA; + case PIPE_BLENDFACTOR_INV_DST_ALPHA: return SVGA3D_BLENDOP_INVDESTALPHA; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: return SVGA3D_BLENDOP_SRCALPHASAT; + case PIPE_BLENDFACTOR_CONST_COLOR: return SVGA3D_BLENDOP_BLENDFACTOR; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: return SVGA3D_BLENDOP_INVBLENDFACTOR; + case PIPE_BLENDFACTOR_CONST_ALPHA: return SVGA3D_BLENDOP_BLENDFACTOR; /* ? */ + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: return SVGA3D_BLENDOP_INVBLENDFACTOR; /* ? */ + default: + assert(0); + return SVGA3D_BLENDOP_ZERO; + } +} + +static INLINE unsigned +svga_translate_blend_func(unsigned mode) +{ + switch (mode) { + case PIPE_BLEND_ADD: return SVGA3D_BLENDEQ_ADD; + case PIPE_BLEND_SUBTRACT: return SVGA3D_BLENDEQ_SUBTRACT; + case PIPE_BLEND_REVERSE_SUBTRACT: return SVGA3D_BLENDEQ_REVSUBTRACT; + case PIPE_BLEND_MIN: return SVGA3D_BLENDEQ_MINIMUM; + case PIPE_BLEND_MAX: return SVGA3D_BLENDEQ_MAXIMUM; + default: + assert(0); + return SVGA3D_BLENDEQ_ADD; + } +} + + +static void * +svga_create_blend_state(struct pipe_context *pipe, + const struct pipe_blend_state *templ) +{ + struct svga_blend_state *blend = CALLOC_STRUCT( svga_blend_state ); + unsigned i; + + + /* Fill in the per-rendertarget blend state. We currently only + * have one rendertarget. + */ + for (i = 0; i < 1; i++) { + /* No way to set this in SVGA3D, and no way to correctly implement it on + * top of D3D9 API. Instead we try to simulate with various blend modes. + */ + if (templ->logicop_enable) { + switch (templ->logicop_func) { + case PIPE_LOGICOP_XOR: + blend->need_white_fragments = TRUE; + blend->rt[i].blend_enable = TRUE; + blend->rt[i].srcblend = SVGA3D_BLENDOP_ONE; + blend->rt[i].dstblend = SVGA3D_BLENDOP_ONE; + blend->rt[i].blendeq = SVGA3D_BLENDEQ_SUBTRACT; + break; + case PIPE_LOGICOP_CLEAR: + blend->rt[i].blend_enable = TRUE; + blend->rt[i].srcblend = SVGA3D_BLENDOP_ZERO; + blend->rt[i].dstblend = SVGA3D_BLENDOP_ZERO; + blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM; + break; + case PIPE_LOGICOP_COPY: + blend->rt[i].blend_enable = FALSE; + break; + case PIPE_LOGICOP_COPY_INVERTED: + blend->rt[i].blend_enable = TRUE; + blend->rt[i].srcblend = SVGA3D_BLENDOP_INVSRCCOLOR; + blend->rt[i].dstblend = SVGA3D_BLENDOP_ZERO; + blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD; + break; + case PIPE_LOGICOP_NOOP: + blend->rt[i].blend_enable = TRUE; + blend->rt[i].srcblend = SVGA3D_BLENDOP_ZERO; + blend->rt[i].dstblend = SVGA3D_BLENDOP_DESTCOLOR; + blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD; + break; + case PIPE_LOGICOP_SET: + blend->rt[i].blend_enable = TRUE; + blend->rt[i].srcblend = SVGA3D_BLENDOP_ONE; + blend->rt[i].dstblend = SVGA3D_BLENDOP_ONE; + blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM; + break; + case PIPE_LOGICOP_INVERT: + blend->rt[i].blend_enable = TRUE; + blend->rt[i].srcblend = SVGA3D_BLENDOP_INVSRCCOLOR; + blend->rt[i].dstblend = SVGA3D_BLENDOP_ZERO; + blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD; + break; + case PIPE_LOGICOP_AND: + /* Approximate with minimum - works for the 0 & anything case: */ + blend->rt[i].blend_enable = TRUE; + blend->rt[i].srcblend = SVGA3D_BLENDOP_SRCCOLOR; + blend->rt[i].dstblend = SVGA3D_BLENDOP_DESTCOLOR; + blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM; + break; + case PIPE_LOGICOP_AND_REVERSE: + blend->rt[i].blend_enable = TRUE; + blend->rt[i].srcblend = SVGA3D_BLENDOP_SRCCOLOR; + blend->rt[i].dstblend = SVGA3D_BLENDOP_INVDESTCOLOR; + blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM; + break; + case PIPE_LOGICOP_AND_INVERTED: + blend->rt[i].blend_enable = TRUE; + blend->rt[i].srcblend = SVGA3D_BLENDOP_INVSRCCOLOR; + blend->rt[i].dstblend = SVGA3D_BLENDOP_DESTCOLOR; + blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM; + break; + case PIPE_LOGICOP_OR: + /* Approximate with maximum - works for the 1 | anything case: */ + blend->rt[i].blend_enable = TRUE; + blend->rt[i].srcblend = SVGA3D_BLENDOP_SRCCOLOR; + blend->rt[i].dstblend = SVGA3D_BLENDOP_DESTCOLOR; + blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM; + break; + case PIPE_LOGICOP_OR_REVERSE: + blend->rt[i].blend_enable = TRUE; + blend->rt[i].srcblend = SVGA3D_BLENDOP_SRCCOLOR; + blend->rt[i].dstblend = SVGA3D_BLENDOP_INVDESTCOLOR; + blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM; + break; + case PIPE_LOGICOP_OR_INVERTED: + blend->rt[i].blend_enable = TRUE; + blend->rt[i].srcblend = SVGA3D_BLENDOP_INVSRCCOLOR; + blend->rt[i].dstblend = SVGA3D_BLENDOP_DESTCOLOR; + blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM; + break; + case PIPE_LOGICOP_NAND: + case PIPE_LOGICOP_NOR: + case PIPE_LOGICOP_EQUIV: + /* Fill these in with plausible values */ + blend->rt[i].blend_enable = FALSE; + break; + default: + assert(0); + break; + } + } + else { + blend->rt[i].blend_enable = templ->blend_enable; + + if (templ->blend_enable) { + blend->rt[i].srcblend = svga_translate_blend_factor(templ->rgb_src_factor); + blend->rt[i].dstblend = svga_translate_blend_factor(templ->rgb_dst_factor); + blend->rt[i].blendeq = svga_translate_blend_func(templ->rgb_func); + blend->rt[i].srcblend_alpha = svga_translate_blend_factor(templ->alpha_src_factor); + blend->rt[i].dstblend_alpha = svga_translate_blend_factor(templ->alpha_dst_factor); + blend->rt[i].blendeq_alpha = svga_translate_blend_func(templ->alpha_func); + + if (blend->rt[i].srcblend_alpha != blend->rt[i].srcblend || + blend->rt[i].dstblend_alpha != blend->rt[i].dstblend || + blend->rt[i].blendeq_alpha != blend->rt[i].blendeq) + { + blend->rt[i].separate_alpha_blend_enable = TRUE; + } + } + } + + blend->rt[i].writemask = templ->colormask; + } + + return blend; +} + +static void svga_bind_blend_state(struct pipe_context *pipe, + void *blend) +{ + struct svga_context *svga = svga_context(pipe); + + svga->curr.blend = (struct svga_blend_state*)blend; + svga->dirty |= SVGA_NEW_BLEND; +} + + +static void svga_delete_blend_state(struct pipe_context *pipe, void *blend) +{ + FREE(blend); +} + +static void svga_set_blend_color( struct pipe_context *pipe, + const struct pipe_blend_color *blend_color ) +{ + struct svga_context *svga = svga_context(pipe); + + svga->curr.blend_color = *blend_color; + + svga->dirty |= SVGA_NEW_BLEND; +} + + +void svga_init_blend_functions( struct svga_context *svga ) +{ + svga->pipe.create_blend_state = svga_create_blend_state; + svga->pipe.bind_blend_state = svga_bind_blend_state; + svga->pipe.delete_blend_state = svga_delete_blend_state; + + svga->pipe.set_blend_color = svga_set_blend_color; +} + + + diff --git a/src/gallium/drivers/svga/svga_pipe_blit.c b/src/gallium/drivers/svga/svga_pipe_blit.c new file mode 100644 index 0000000000..4f575b06e6 --- /dev/null +++ b/src/gallium/drivers/svga/svga_pipe_blit.c @@ -0,0 +1,92 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "svga_screen_texture.h" +#include "svga_context.h" +#include "svga_debug.h" +#include "svga_cmd.h" + +#define FILE_DEBUG_FLAG DEBUG_BLIT + + +static void svga_surface_copy(struct pipe_context *pipe, + struct pipe_surface *dest, + unsigned destx, unsigned desty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + struct svga_context *svga = svga_context(pipe); + SVGA3dCopyBox *box; + enum pipe_error ret; + + svga_hwtnl_flush_retry( svga ); + + SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n", + svga_surface(dest)->handle, + destx, desty, + svga_surface(src)->handle, + srcx, srcy, + width, height); + + ret = SVGA3D_BeginSurfaceCopy(svga->swc, + src, + dest, + &box, + 1); + if(ret != PIPE_OK) { + + svga_context_flush(svga, NULL); + + ret = SVGA3D_BeginSurfaceCopy(svga->swc, + src, + dest, + &box, + 1); + assert(ret == PIPE_OK); + } + + box->x = destx; + box->y = desty; + box->z = 0; + box->w = width; + box->h = height; + box->d = 1; + box->srcx = srcx; + box->srcy = srcy; + box->srcz = 0; + + SVGA_FIFOCommitAll(svga->swc); + + svga_surface(dest)->dirty = TRUE; + svga_propagate_surface(pipe, dest); +} + + +void +svga_init_blit_functions(struct svga_context *svga) +{ + svga->pipe.surface_copy = svga_surface_copy; +} diff --git a/src/gallium/drivers/svga/svga_pipe_clear.c b/src/gallium/drivers/svga/svga_pipe_clear.c new file mode 100644 index 0000000000..409b3b41cb --- /dev/null +++ b/src/gallium/drivers/svga/svga_pipe_clear.c @@ -0,0 +1,125 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "svga_cmd.h" +#include "svga_debug.h" + +#include "pipe/p_defines.h" +#include "util/u_pack_color.h" + +#include "svga_context.h" +#include "svga_state.h" +#include "svga_screen_texture.h" + + +static enum pipe_error +try_clear(struct svga_context *svga, + unsigned buffers, + const float *rgba, + double depth, + unsigned stencil) +{ + int ret = PIPE_OK; + SVGA3dRect rect = { 0, 0, 0, 0 }; + boolean restore_viewport = FALSE; + SVGA3dClearFlag flags = 0; + struct pipe_framebuffer_state *fb = &svga->curr.framebuffer; + union util_color uc; + + ret = svga_update_state(svga, SVGA_STATE_HW_CLEAR); + if (ret) + return ret; + + if ((buffers & PIPE_CLEAR_COLOR) && fb->cbufs[0]) { + flags |= SVGA3D_CLEAR_COLOR; + util_pack_color(rgba, PIPE_FORMAT_A8R8G8B8_UNORM, &uc); + + rect.w = fb->cbufs[0]->width; + rect.h = fb->cbufs[0]->height; + } + + if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && fb->zsbuf) { + flags |= SVGA3D_CLEAR_DEPTH; + + if (svga->curr.framebuffer.zsbuf->format == PIPE_FORMAT_Z24S8_UNORM) + flags |= SVGA3D_CLEAR_STENCIL; + + rect.w = MAX2(rect.w, fb->zsbuf->width); + rect.h = MAX2(rect.h, fb->zsbuf->height); + } + + if (memcmp(&rect, &svga->state.hw_clear.viewport, sizeof(rect)) != 0) { + restore_viewport = TRUE; + ret = SVGA3D_SetViewport(svga->swc, &rect); + if (ret) + return ret; + } + + ret = SVGA3D_ClearRect(svga->swc, flags, uc.ui, depth, stencil, + rect.x, rect.y, rect.w, rect.h); + if (ret != PIPE_OK) + return ret; + + if (restore_viewport) { + memcpy(&rect, &svga->state.hw_clear.viewport, sizeof rect); + ret = SVGA3D_SetViewport(svga->swc, &rect); + } + + return ret; +} + +/** + * Clear the given surface to the specified value. + * No masking, no scissor (clear entire buffer). + */ +void +svga_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil) +{ + struct svga_context *svga = svga_context( pipe ); + int ret; + + if (buffers & PIPE_CLEAR_COLOR) + SVGA_DBG(DEBUG_DMA, "clear sid %p\n", + svga_surface(svga->curr.framebuffer.cbufs[0])->handle); + + ret = try_clear( svga, buffers, rgba, depth, stencil ); + + if (ret == PIPE_ERROR_OUT_OF_MEMORY) { + /* Flush command buffer and retry: + */ + svga_context_flush( svga, NULL ); + + ret = try_clear( svga, buffers, rgba, depth, stencil ); + } + + /* + * Mark target surfaces as dirty + * TODO Mark only cleared surfaces. + */ + svga_mark_surfaces_dirty(svga); + + assert (ret == PIPE_OK); +} diff --git a/src/gallium/drivers/svga/svga_pipe_constants.c b/src/gallium/drivers/svga/svga_pipe_constants.c new file mode 100644 index 0000000000..10e7a12189 --- /dev/null +++ b/src/gallium/drivers/svga/svga_pipe_constants.c @@ -0,0 +1,74 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "pipe/p_defines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "tgsi/tgsi_parse.h" + +#include "svga_context.h" +#include "svga_state.h" +#include "svga_hw_reg.h" +#include "svga_cmd.h" + +/*********************************************************************** + * Constant buffers + */ + +struct svga_constbuf +{ + unsigned type; + float (*data)[4]; + unsigned count; +}; + + + +static void svga_set_constant_buffer(struct pipe_context *pipe, + uint shader, uint index, + const struct pipe_constant_buffer *buf) +{ + struct svga_context *svga = svga_context(pipe); + + assert(shader < PIPE_SHADER_TYPES); + assert(index == 0); + + pipe_buffer_reference( &svga->curr.cb[shader], + buf->buffer ); + + if (shader == PIPE_SHADER_FRAGMENT) + svga->dirty |= SVGA_NEW_FS_CONST_BUFFER; + else + svga->dirty |= SVGA_NEW_VS_CONST_BUFFER; +} + + + +void svga_init_constbuffer_functions( struct svga_context *svga ) +{ + svga->pipe.set_constant_buffer = svga_set_constant_buffer; +} + diff --git a/src/gallium/drivers/svga/svga_pipe_depthstencil.c b/src/gallium/drivers/svga/svga_pipe_depthstencil.c new file mode 100644 index 0000000000..df636c08a0 --- /dev/null +++ b/src/gallium/drivers/svga/svga_pipe_depthstencil.c @@ -0,0 +1,153 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "pipe/p_defines.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "svga_context.h" +#include "svga_state.h" +#include "svga_hw_reg.h" + + +static INLINE unsigned +svga_translate_compare_func(unsigned func) +{ + switch (func) { + case PIPE_FUNC_NEVER: return SVGA3D_CMP_NEVER; + case PIPE_FUNC_LESS: return SVGA3D_CMP_LESS; + case PIPE_FUNC_LEQUAL: return SVGA3D_CMP_LESSEQUAL; + case PIPE_FUNC_GREATER: return SVGA3D_CMP_GREATER; + case PIPE_FUNC_GEQUAL: return SVGA3D_CMP_GREATEREQUAL; + case PIPE_FUNC_NOTEQUAL: return SVGA3D_CMP_NOTEQUAL; + case PIPE_FUNC_EQUAL: return SVGA3D_CMP_EQUAL; + case PIPE_FUNC_ALWAYS: return SVGA3D_CMP_ALWAYS; + default: + assert(0); + return SVGA3D_CMP_ALWAYS; + } +} + +static INLINE unsigned +svga_translate_stencil_op(unsigned op) +{ + switch (op) { + case PIPE_STENCIL_OP_KEEP: return SVGA3D_STENCILOP_KEEP; + case PIPE_STENCIL_OP_ZERO: return SVGA3D_STENCILOP_ZERO; + case PIPE_STENCIL_OP_REPLACE: return SVGA3D_STENCILOP_REPLACE; + case PIPE_STENCIL_OP_INCR: return SVGA3D_STENCILOP_INCR; + case PIPE_STENCIL_OP_DECR: return SVGA3D_STENCILOP_DECR; + case PIPE_STENCIL_OP_INCR_WRAP: return SVGA3D_STENCILOP_INCRSAT; /* incorrect? */ + case PIPE_STENCIL_OP_DECR_WRAP: return SVGA3D_STENCILOP_DECRSAT; /* incorrect? */ + case PIPE_STENCIL_OP_INVERT: return SVGA3D_STENCILOP_INVERT; + default: + assert(0); + return SVGA3D_STENCILOP_KEEP; + } +} + + +static void * +svga_create_depth_stencil_state(struct pipe_context *pipe, + const struct pipe_depth_stencil_alpha_state *templ) +{ + struct svga_depth_stencil_state *ds = CALLOC_STRUCT( svga_depth_stencil_state ); + + /* Don't try to figure out CW/CCW correspondence with + * stencil[0]/[1] at this point. Presumably this can change as + * back/front face are modified. + */ + ds->stencil[0].enabled = templ->stencil[0].enabled; + if (ds->stencil[0].enabled) { + ds->stencil[0].func = svga_translate_compare_func(templ->stencil[0].func); + ds->stencil[0].fail = svga_translate_stencil_op(templ->stencil[0].fail_op); + ds->stencil[0].zfail = svga_translate_stencil_op(templ->stencil[0].zfail_op); + ds->stencil[0].pass = svga_translate_stencil_op(templ->stencil[0].zpass_op); + + /* SVGA3D has one ref/mask/writemask triple shared between front & + * back face stencil. We really need two: + */ + ds->stencil_ref = templ->stencil[0].ref_value & 0xff; + ds->stencil_mask = templ->stencil[0].valuemask & 0xff; + ds->stencil_writemask = templ->stencil[0].writemask & 0xff; + } + + + ds->stencil[1].enabled = templ->stencil[1].enabled; + if (templ->stencil[1].enabled) { + ds->stencil[1].func = svga_translate_compare_func(templ->stencil[1].func); + ds->stencil[1].fail = svga_translate_stencil_op(templ->stencil[1].fail_op); + ds->stencil[1].zfail = svga_translate_stencil_op(templ->stencil[1].zfail_op); + ds->stencil[1].pass = svga_translate_stencil_op(templ->stencil[1].zpass_op); + + ds->stencil_ref = templ->stencil[1].ref_value & 0xff; + ds->stencil_mask = templ->stencil[1].valuemask & 0xff; + ds->stencil_writemask = templ->stencil[1].writemask & 0xff; + } + + + ds->zenable = templ->depth.enabled; + if (ds->zenable) { + ds->zfunc = svga_translate_compare_func(templ->depth.func); + ds->zwriteenable = templ->depth.writemask; + } + + ds->alphatestenable = templ->alpha.enabled; + if (ds->alphatestenable) { + ds->alphafunc = svga_translate_compare_func(templ->alpha.func); + ds->alpharef = templ->alpha.ref_value; + } + + return ds; +} + +static void svga_bind_depth_stencil_state(struct pipe_context *pipe, + void *depth_stencil) +{ + struct svga_context *svga = svga_context(pipe); + + svga->curr.depth = (const struct svga_depth_stencil_state *)depth_stencil; + svga->dirty |= SVGA_NEW_DEPTH_STENCIL; +} + +static void svga_delete_depth_stencil_state(struct pipe_context *pipe, + void *depth_stencil) +{ + FREE(depth_stencil); +} + + + +void svga_init_depth_stencil_functions( struct svga_context *svga ) +{ + svga->pipe.create_depth_stencil_alpha_state = svga_create_depth_stencil_state; + svga->pipe.bind_depth_stencil_alpha_state = svga_bind_depth_stencil_state; + svga->pipe.delete_depth_stencil_alpha_state = svga_delete_depth_stencil_state; +} + + + + diff --git a/src/gallium/drivers/svga/svga_pipe_draw.c b/src/gallium/drivers/svga/svga_pipe_draw.c new file mode 100644 index 0000000000..71a552862e --- /dev/null +++ b/src/gallium/drivers/svga/svga_pipe_draw.c @@ -0,0 +1,261 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "svga_cmd.h" + +#include "pipe/p_inlines.h" +#include "util/u_prim.h" +#include "util/u_time.h" +#include "indices/u_indices.h" + +#include "svga_hw_reg.h" +#include "svga_context.h" +#include "svga_screen.h" +#include "svga_winsys.h" +#include "svga_draw.h" +#include "svga_state.h" +#include "svga_swtnl.h" +#include "svga_debug.h" + + + +static enum pipe_error +retry_draw_range_elements( struct svga_context *svga, + struct pipe_buffer *index_buffer, + unsigned index_size, + unsigned min_index, + unsigned max_index, + unsigned prim, + unsigned start, + unsigned count, + boolean do_retry ) +{ + enum pipe_error ret = 0; + + svga_hwtnl_set_unfilled( svga->hwtnl, + svga->curr.rast->hw_unfilled ); + + svga_hwtnl_set_flatshade( svga->hwtnl, + svga->curr.rast->templ.flatshade, + svga->curr.rast->templ.flatshade_first ); + + + ret = svga_update_state( svga, SVGA_STATE_HW_DRAW ); + if (ret) + goto retry; + + ret = svga_hwtnl_draw_range_elements( svga->hwtnl, + index_buffer, index_size, + min_index, max_index, + prim, start, count, 0 ); + if (ret) + goto retry; + + if (svga->curr.any_user_vertex_buffers) { + ret = svga_hwtnl_flush( svga->hwtnl ); + if (ret) + goto retry; + } + + return PIPE_OK; + +retry: + svga_context_flush( svga, NULL ); + + if (do_retry) + { + return retry_draw_range_elements( svga, + index_buffer, index_size, + min_index, max_index, + prim, start, count, + FALSE ); + } + + return ret; +} + + +static enum pipe_error +retry_draw_arrays( struct svga_context *svga, + unsigned prim, + unsigned start, + unsigned count, + boolean do_retry ) +{ + enum pipe_error ret; + + svga_hwtnl_set_unfilled( svga->hwtnl, + svga->curr.rast->hw_unfilled ); + + svga_hwtnl_set_flatshade( svga->hwtnl, + svga->curr.rast->templ.flatshade, + svga->curr.rast->templ.flatshade_first ); + + ret = svga_update_state( svga, SVGA_STATE_HW_DRAW ); + if (ret) + goto retry; + + ret = svga_hwtnl_draw_arrays( svga->hwtnl, prim, + start, count ); + if (ret) + goto retry; + + if (svga->curr.any_user_vertex_buffers) { + ret = svga_hwtnl_flush( svga->hwtnl ); + if (ret) + goto retry; + } + + return 0; + +retry: + if (ret == PIPE_ERROR_OUT_OF_MEMORY && do_retry) + { + svga_context_flush( svga, NULL ); + + return retry_draw_arrays( svga, + prim, + start, + count, + FALSE ); + } + + return ret; +} + + + + + +static boolean +svga_draw_range_elements( struct pipe_context *pipe, + struct pipe_buffer *index_buffer, + unsigned index_size, + unsigned min_index, + unsigned max_index, + unsigned prim, unsigned start, unsigned count) +{ + struct svga_context *svga = svga_context( pipe ); + unsigned reduced_prim = u_reduced_prim(prim); + enum pipe_error ret = 0; + + if (!u_trim_pipe_prim( prim, &count )) + return TRUE; + + /* + * Mark currently bound target surfaces as dirty + * doesn't really matter if it is done before drawing. + * + * TODO If we ever normaly return something other then + * true we should not mark it as dirty then. + */ + svga_mark_surfaces_dirty(svga_context(pipe)); + + if (svga->curr.reduced_prim != reduced_prim) { + svga->curr.reduced_prim = reduced_prim; + svga->dirty |= SVGA_NEW_REDUCED_PRIMITIVE; + } + + svga_update_state_retry( svga, SVGA_STATE_NEED_SWTNL ); + +#ifdef DEBUG + if (svga->curr.vs->base.id == svga->debug.disable_shader || + svga->curr.fs->base.id == svga->debug.disable_shader) + return 0; +#endif + + if (svga->state.sw.need_swtnl) + { + ret = svga_swtnl_draw_range_elements( svga, + index_buffer, + index_size, + min_index, max_index, + prim, + start, count ); + } + else { + if (index_buffer) { + ret = retry_draw_range_elements( svga, + index_buffer, + index_size, + min_index, + max_index, + prim, + start, + count, + TRUE ); + } + else { + ret = retry_draw_arrays( svga, + prim, + start, + count, + TRUE ); + } + } + + if (SVGA_DEBUG & DEBUG_FLUSH) { + static unsigned id; + debug_printf("%s %d\n", __FUNCTION__, id++); + if (id > 1300) + util_time_sleep( 2000 ); + + svga_hwtnl_flush_retry( svga ); + svga_context_flush(svga, NULL); + } + + return ret == PIPE_OK; +} + + +static boolean +svga_draw_elements( struct pipe_context *pipe, + struct pipe_buffer *index_buffer, + unsigned index_size, + unsigned prim, unsigned start, unsigned count) +{ + return svga_draw_range_elements( pipe, index_buffer, + index_size, + 0, 0xffffffff, + prim, start, count ); +} + +static boolean +svga_draw_arrays( struct pipe_context *pipe, + unsigned prim, unsigned start, unsigned count) +{ + return svga_draw_range_elements(pipe, NULL, 0, + start, start + count - 1, + prim, + start, count); +} + + +void svga_init_draw_functions( struct svga_context *svga ) +{ + svga->pipe.draw_arrays = svga_draw_arrays; + svga->pipe.draw_elements = svga_draw_elements; + svga->pipe.draw_range_elements = svga_draw_range_elements; +} diff --git a/src/gallium/drivers/svga/svga_pipe_flush.c b/src/gallium/drivers/svga/svga_pipe_flush.c new file mode 100644 index 0000000000..0becb0765a --- /dev/null +++ b/src/gallium/drivers/svga/svga_pipe_flush.c @@ -0,0 +1,71 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_defines.h" +#include "svga_screen.h" +#include "svga_screen_texture.h" +#include "svga_context.h" +#include "svga_winsys.h" +#include "svga_draw.h" +#include "svga_debug.h" + +#include "svga_hw_reg.h" + + + + +static void svga_flush( struct pipe_context *pipe, + unsigned flags, + struct pipe_fence_handle **fence ) +{ + struct svga_context *svga = svga_context(pipe); + int i; + + /* Emit buffered drawing commands. + */ + svga_hwtnl_flush_retry( svga ); + + /* Emit back-copy from render target view to texture. + */ + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + if (svga->curr.framebuffer.cbufs[i]) + svga_propagate_surface(pipe, svga->curr.framebuffer.cbufs[i]); + } + if (svga->curr.framebuffer.zsbuf) + svga_propagate_surface(pipe, svga->curr.framebuffer.zsbuf); + + /* Flush command queue. + */ + svga_context_flush(svga, fence); + + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s flags %x fence_ptr %p\n", + __FUNCTION__, flags, fence ? *fence : 0x0); +} + + +void svga_init_flush_functions( struct svga_context *svga ) +{ + svga->pipe.flush = svga_flush; +} diff --git a/src/gallium/drivers/svga/svga_pipe_fs.c b/src/gallium/drivers/svga/svga_pipe_fs.c new file mode 100644 index 0000000000..e3be840d92 --- /dev/null +++ b/src/gallium/drivers/svga/svga_pipe_fs.c @@ -0,0 +1,124 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_text.h" + +#include "svga_screen.h" +#include "svga_context.h" +#include "svga_state.h" +#include "svga_tgsi.h" +#include "svga_hw_reg.h" +#include "svga_cmd.h" +#include "svga_draw.h" +#include "svga_debug.h" + + +/*********************************************************************** + * Fragment shaders + */ + +static void * +svga_create_fs_state(struct pipe_context *pipe, + const struct pipe_shader_state *templ) +{ + struct svga_context *svga = svga_context(pipe); + struct svga_screen *svgascreen = svga_screen(pipe->screen); + struct svga_fragment_shader *fs; + + fs = CALLOC_STRUCT(svga_fragment_shader); + if (!fs) + return NULL; + + fs->base.tokens = tgsi_dup_tokens(templ->tokens); + + /* Collect basic info that we'll need later: + */ + tgsi_scan_shader(fs->base.tokens, &fs->base.info); + + fs->base.id = svga->debug.shader_id++; + fs->base.use_sm30 = svgascreen->use_ps30; + + if (SVGA_DEBUG & DEBUG_TGSI || 0) { + debug_printf("%s id: %u, inputs: %u, outputs: %u\n", + __FUNCTION__, fs->base.id, + fs->base.info.num_inputs, fs->base.info.num_outputs); + } + + return fs; +} + +static void +svga_bind_fs_state(struct pipe_context *pipe, void *shader) +{ + struct svga_fragment_shader *fs = (struct svga_fragment_shader *) shader; + struct svga_context *svga = svga_context(pipe); + + svga->curr.fs = fs; + svga->dirty |= SVGA_NEW_FS; +} + +static +void svga_delete_fs_state(struct pipe_context *pipe, void *shader) +{ + struct svga_context *svga = svga_context(pipe); + struct svga_fragment_shader *fs = (struct svga_fragment_shader *) shader; + struct svga_shader_result *result, *tmp; + enum pipe_error ret; + + svga_hwtnl_flush_retry( svga ); + + for (result = fs->base.results; result; result = tmp ) { + tmp = result->next; + + ret = SVGA3D_DestroyShader(svga->swc, + result->id, + SVGA3D_SHADERTYPE_PS ); + if(ret != PIPE_OK) { + svga_context_flush(svga, NULL); + ret = SVGA3D_DestroyShader(svga->swc, + result->id, + SVGA3D_SHADERTYPE_PS ); + assert(ret == PIPE_OK); + } + + svga_destroy_shader_result( result ); + } + + FREE((void *)fs->base.tokens); + FREE(fs); +} + + +void svga_init_fs_functions( struct svga_context *svga ) +{ + svga->pipe.create_fs_state = svga_create_fs_state; + svga->pipe.bind_fs_state = svga_bind_fs_state; + svga->pipe.delete_fs_state = svga_delete_fs_state; +} + diff --git a/src/gallium/drivers/svga/svga_pipe_misc.c b/src/gallium/drivers/svga/svga_pipe_misc.c new file mode 100644 index 0000000000..58cb1e6e23 --- /dev/null +++ b/src/gallium/drivers/svga/svga_pipe_misc.c @@ -0,0 +1,187 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "svga_cmd.h" + +#include "svga_context.h" +#include "svga_screen_texture.h" +#include "svga_state.h" +#include "svga_winsys.h" + +#include "svga_hw_reg.h" + + + + +static void svga_set_scissor_state( struct pipe_context *pipe, + const struct pipe_scissor_state *scissor ) +{ + struct svga_context *svga = svga_context(pipe); + + memcpy( &svga->curr.scissor, scissor, sizeof(*scissor) ); + svga->dirty |= SVGA_NEW_SCISSOR; +} + + +static void svga_set_polygon_stipple( struct pipe_context *pipe, + const struct pipe_poly_stipple *stipple ) +{ + /* overridden by the draw module */ +} + + +void svga_cleanup_framebuffer(struct svga_context *svga) +{ + struct pipe_framebuffer_state *curr = &svga->curr.framebuffer; + struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; + int i; + + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + pipe_surface_reference(&curr->cbufs[i], NULL); + pipe_surface_reference(&hw->cbufs[i], NULL); + } + + pipe_surface_reference(&curr->zsbuf, NULL); + pipe_surface_reference(&hw->zsbuf, NULL); +} + + +#define DEPTH_BIAS_SCALE_FACTOR_D16 ((float)(1<<15)) +#define DEPTH_BIAS_SCALE_FACTOR_D24S8 ((float)(1<<23)) +#define DEPTH_BIAS_SCALE_FACTOR_D32 ((float)(1<<31)) + + +static void svga_set_framebuffer_state(struct pipe_context *pipe, + const struct pipe_framebuffer_state *fb) +{ + struct svga_context *svga = svga_context(pipe); + struct pipe_framebuffer_state *dst = &svga->curr.framebuffer; + boolean propagate = FALSE; + int i; + + dst->width = fb->width; + dst->height = fb->height; + dst->nr_cbufs = fb->nr_cbufs; + + /* check if we need to propaget any of the target surfaces */ + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + if (dst->cbufs[i] && dst->cbufs[i] != fb->cbufs[i]) + if (svga_surface_needs_propagation(dst->cbufs[i])) + propagate = TRUE; + } + + if (propagate) { + /* make sure that drawing calls comes before propagation calls */ + svga_hwtnl_flush_retry( svga ); + + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) + if (dst->cbufs[i] && dst->cbufs[i] != fb->cbufs[i]) + svga_propagate_surface(pipe, dst->cbufs[i]); + } + + /* XXX: Actually the virtual hardware may support rendertargets with + * different size, depending on the host API and driver, but since we cannot + * know that make no such assumption here. */ + for(i = 0; i < fb->nr_cbufs; ++i) { + if (fb->zsbuf && fb->cbufs[i]) { + assert(fb->zsbuf->width == fb->cbufs[i]->width); + assert(fb->zsbuf->height == fb->cbufs[i]->height); + } + } + + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) + pipe_surface_reference(&dst->cbufs[i], fb->cbufs[i]); + pipe_surface_reference(&dst->zsbuf, fb->zsbuf); + + + if (svga->curr.framebuffer.zsbuf) + { + switch (svga->curr.framebuffer.zsbuf->format) { + case PIPE_FORMAT_Z16_UNORM: + svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D16; + break; + case PIPE_FORMAT_S8Z24_UNORM: + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_Z24X8_UNORM: + svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D24S8; + break; + case PIPE_FORMAT_Z32_UNORM: + svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D32; + break; + case PIPE_FORMAT_Z32_FLOAT: + svga->curr.depthscale = 1.0f / ((float)(1<<23)); + break; + default: + svga->curr.depthscale = 0.0f; + break; + } + } + else { + svga->curr.depthscale = 0.0f; + } + + svga->dirty |= SVGA_NEW_FRAME_BUFFER; +} + + + +static void svga_set_clip_state( struct pipe_context *pipe, + const struct pipe_clip_state *clip ) +{ + struct svga_context *svga = svga_context(pipe); + + svga->curr.clip = *clip; /* struct copy */ + + svga->dirty |= SVGA_NEW_CLIP; +} + + + +/* Called when driver state tracker notices changes to the viewport + * matrix: + */ +static void svga_set_viewport_state( struct pipe_context *pipe, + const struct pipe_viewport_state *viewport ) +{ + struct svga_context *svga = svga_context(pipe); + + svga->curr.viewport = *viewport; /* struct copy */ + + svga->dirty |= SVGA_NEW_VIEWPORT; +} + + + +void svga_init_misc_functions( struct svga_context *svga ) +{ + svga->pipe.set_scissor_state = svga_set_scissor_state; + svga->pipe.set_polygon_stipple = svga_set_polygon_stipple; + svga->pipe.set_framebuffer_state = svga_set_framebuffer_state; + svga->pipe.set_clip_state = svga_set_clip_state; + svga->pipe.set_viewport_state = svga_set_viewport_state; +} + + diff --git a/src/gallium/drivers/svga/svga_pipe_query.c b/src/gallium/drivers/svga/svga_pipe_query.c new file mode 100644 index 0000000000..01336b0a2c --- /dev/null +++ b/src/gallium/drivers/svga/svga_pipe_query.c @@ -0,0 +1,267 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_state.h" +#include "pipe/p_context.h" +#include "util/u_memory.h" + +#include "svga_cmd.h" +#include "svga_context.h" +#include "svga_screen.h" +#include "svga_screen_buffer.h" +#include "svga_winsys.h" +#include "svga_draw.h" +#include "svga_debug.h" + + +/* Fixme: want a public base class for all pipe structs, even if there + * isn't much in them. + */ +struct pipe_query { + int dummy; +}; + +struct svga_query { + struct pipe_query base; + SVGA3dQueryType type; + struct svga_winsys_buffer *hwbuf; + volatile SVGA3dQueryResult *queryResult; + struct pipe_fence_handle *fence; +}; + +/*********************************************************************** + * Inline conversion functions. These are better-typed than the + * macros used previously: + */ +static INLINE struct svga_query * +svga_query( struct pipe_query *q ) +{ + return (struct svga_query *)q; +} + +static boolean svga_get_query_result(struct pipe_context *pipe, + struct pipe_query *q, + boolean wait, + uint64_t *result); + +static struct pipe_query *svga_create_query( struct pipe_context *pipe, + unsigned query_type ) +{ + struct svga_screen *svgascreen = svga_screen(pipe->screen); + struct svga_winsys_screen *sws = svgascreen->sws; + struct svga_query *sq; + + SVGA_DBG(DEBUG_QUERY, "%s\n", __FUNCTION__); + + sq = CALLOC_STRUCT(svga_query); + if (!sq) + goto no_sq; + + sq->type = SVGA3D_QUERYTYPE_OCCLUSION; + + sq->hwbuf = svga_winsys_buffer_create(svgascreen, + 1, + SVGA_BUFFER_USAGE_PINNED, + sizeof *sq->queryResult); + if(!sq->hwbuf) + goto no_hwbuf; + + sq->queryResult = (SVGA3dQueryResult *)sws->buffer_map(sws, + sq->hwbuf, + PIPE_BUFFER_USAGE_CPU_WRITE); + if(!sq->queryResult) + goto no_query_result; + + sq->queryResult->totalSize = sizeof *sq->queryResult; + sq->queryResult->state = SVGA3D_QUERYSTATE_NEW; + + /* + * We request the buffer to be pinned and assume it is always mapped. + * + * The reason is that we don't want to wait for fences when checking the + * query status. + */ + sws->buffer_unmap(sws, sq->hwbuf); + + return &sq->base; + +no_query_result: + sws->buffer_destroy(sws, sq->hwbuf); +no_hwbuf: + FREE(sq); +no_sq: + return NULL; +} + +static void svga_destroy_query(struct pipe_context *pipe, + struct pipe_query *q) +{ + struct svga_screen *svgascreen = svga_screen(pipe->screen); + struct svga_winsys_screen *sws = svgascreen->sws; + struct svga_query *sq = svga_query( q ); + + SVGA_DBG(DEBUG_QUERY, "%s\n", __FUNCTION__); + sws->buffer_destroy(sws, sq->hwbuf); + sws->fence_reference(sws, &sq->fence, NULL); + FREE(sq); +} + +static void svga_begin_query(struct pipe_context *pipe, + struct pipe_query *q) +{ + struct svga_screen *svgascreen = svga_screen(pipe->screen); + struct svga_winsys_screen *sws = svgascreen->sws; + struct svga_context *svga = svga_context( pipe ); + struct svga_query *sq = svga_query( q ); + enum pipe_error ret; + + SVGA_DBG(DEBUG_QUERY, "%s\n", __FUNCTION__); + + assert(!svga->sq); + + /* Need to flush out buffered drawing commands so that they don't + * get counted in the query results. + */ + svga_hwtnl_flush_retry(svga); + + if(sq->queryResult->state == SVGA3D_QUERYSTATE_PENDING) { + /* The application doesn't care for the pending query result. We cannot + * let go the existing buffer and just get a new one because its storage + * may be reused for other purposes and clobbered by the host when it + * determines the query result. So the only option here is to wait for + * the existing query's result -- not a big deal, given that no sane + * application would do this. + */ + uint64_t result; + + svga_get_query_result(pipe, q, TRUE, &result); + + assert(sq->queryResult->state != SVGA3D_QUERYSTATE_PENDING); + } + + sq->queryResult->state = SVGA3D_QUERYSTATE_NEW; + sws->fence_reference(sws, &sq->fence, NULL); + + ret = SVGA3D_BeginQuery(svga->swc, sq->type); + if(ret != PIPE_OK) { + svga_context_flush(svga, NULL); + ret = SVGA3D_BeginQuery(svga->swc, sq->type); + assert(ret == PIPE_OK); + } + + svga->sq = sq; +} + +static void svga_end_query(struct pipe_context *pipe, + struct pipe_query *q) +{ + struct svga_context *svga = svga_context( pipe ); + struct svga_query *sq = svga_query( q ); + enum pipe_error ret; + + SVGA_DBG(DEBUG_QUERY, "%s\n", __FUNCTION__); + assert(svga->sq == sq); + + svga_hwtnl_flush_retry(svga); + + /* Set to PENDING before sending EndQuery. */ + sq->queryResult->state = SVGA3D_QUERYSTATE_PENDING; + + ret = SVGA3D_EndQuery( svga->swc, sq->type, sq->hwbuf); + if(ret != PIPE_OK) { + svga_context_flush(svga, NULL); + ret = SVGA3D_EndQuery( svga->swc, sq->type, sq->hwbuf); + assert(ret == PIPE_OK); + } + + /* TODO: Delay flushing. We don't really need to flush here, just ensure + * that there is one flush before svga_get_query_result attempts to get the + * result */ + svga_context_flush(svga, NULL); + + svga->sq = NULL; +} + +static boolean svga_get_query_result(struct pipe_context *pipe, + struct pipe_query *q, + boolean wait, + uint64_t *result) +{ + struct svga_context *svga = svga_context( pipe ); + struct svga_screen *svgascreen = svga_screen( pipe->screen ); + struct svga_winsys_screen *sws = svgascreen->sws; + struct svga_query *sq = svga_query( q ); + SVGA3dQueryState state; + + SVGA_DBG(DEBUG_QUERY, "%s wait: %d\n", __FUNCTION__); + + /* The query status won't be updated by the host unless + * SVGA_3D_CMD_WAIT_FOR_QUERY is emitted. Unfortunately this will cause a + * synchronous wait on the host */ + if(!sq->fence) { + enum pipe_error ret; + + ret = SVGA3D_WaitForQuery( svga->swc, sq->type, sq->hwbuf); + if(ret != PIPE_OK) { + svga_context_flush(svga, NULL); + ret = SVGA3D_WaitForQuery( svga->swc, sq->type, sq->hwbuf); + assert(ret == PIPE_OK); + } + + svga_context_flush(svga, &sq->fence); + + assert(sq->fence); + } + + state = sq->queryResult->state; + if(state == SVGA3D_QUERYSTATE_PENDING) { + if(!wait) + return FALSE; + + sws->fence_finish(sws, sq->fence, 0); + + state = sq->queryResult->state; + } + + assert(state == SVGA3D_QUERYSTATE_SUCCEEDED || + state == SVGA3D_QUERYSTATE_FAILED); + + *result = (uint64_t)sq->queryResult->result32; + + SVGA_DBG(DEBUG_QUERY, "%s result %d\n", __FUNCTION__, (unsigned)*result); + + return TRUE; +} + + + +void svga_init_query_functions( struct svga_context *svga ) +{ + svga->pipe.create_query = svga_create_query; + svga->pipe.destroy_query = svga_destroy_query; + svga->pipe.begin_query = svga_begin_query; + svga->pipe.end_query = svga_end_query; + svga->pipe.get_query_result = svga_get_query_result; +} diff --git a/src/gallium/drivers/svga/svga_pipe_rasterizer.c b/src/gallium/drivers/svga/svga_pipe_rasterizer.c new file mode 100644 index 0000000000..b03f8eb9cf --- /dev/null +++ b/src/gallium/drivers/svga/svga_pipe_rasterizer.c @@ -0,0 +1,250 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "draw/draw_context.h" +#include "pipe/p_inlines.h" +#include "pipe/p_defines.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "svga_context.h" +#include "svga_state.h" + +#include "svga_hw_reg.h" + +/* Hardware frontwinding is always set up as SVGA3D_FRONTWINDING_CW. + */ +static SVGA3dFace svga_translate_cullmode( unsigned mode, + unsigned front_winding ) +{ + switch (mode) { + case PIPE_WINDING_NONE: + return SVGA3D_FACE_NONE; + case PIPE_WINDING_CCW: + return SVGA3D_FACE_BACK; + case PIPE_WINDING_CW: + return SVGA3D_FACE_FRONT; + case PIPE_WINDING_BOTH: + return SVGA3D_FACE_FRONT_BACK; + default: + assert(0); + return SVGA3D_FACE_NONE; + } +} + +static SVGA3dShadeMode svga_translate_flatshade( unsigned mode ) +{ + return mode ? SVGA3D_SHADEMODE_FLAT : SVGA3D_SHADEMODE_SMOOTH; +} + + +static void * +svga_create_rasterizer_state(struct pipe_context *pipe, + const struct pipe_rasterizer_state *templ) +{ + struct svga_rasterizer_state *rast = CALLOC_STRUCT( svga_rasterizer_state ); + /* need this for draw module. */ + rast->templ = *templ; + + /* light_twoside - XXX: need fragment shader varient */ + /* poly_smooth - XXX: no fallback available */ + /* poly_stipple_enable - draw module */ + /* point_sprite - ? */ + /* point_size_per_vertex - ? */ + /* sprite_coord_mode - ??? */ + /* bypass_vs_viewport_and_clip - handled by viewport setup */ + /* flatshade_first - handled by index translation */ + /* gl_rasterization_rules - XXX - viewport code */ + /* line_width - draw module */ + /* fill_cw, fill_ccw - draw module or index translation */ + + rast->shademode = svga_translate_flatshade( templ->flatshade ); + rast->cullmode = svga_translate_cullmode( templ->cull_mode, + templ->front_winding ); + rast->scissortestenable = templ->scissor; + rast->multisampleantialias = templ->multisample; + rast->antialiasedlineenable = templ->line_smooth; + rast->lastpixel = templ->line_last_pixel; + rast->pointsize = templ->point_size; + rast->pointsize_min = templ->point_size_min; + rast->pointsize_max = templ->point_size_max; + rast->hw_unfilled = PIPE_POLYGON_MODE_FILL; + + /* Use swtnl + decomposition implement these: + */ + if (templ->poly_stipple_enable) + rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS; + + if (templ->line_width != 1.0 && + templ->line_width != 0.0) + rast->need_pipeline |= SVGA_PIPELINE_FLAG_LINES; + + if (templ->line_stipple_enable) { + /* LinePattern not implemented on all backends. + */ + if (0) { + SVGA3dLinePattern lp; + lp.repeat = templ->line_stipple_factor + 1; + lp.pattern = templ->line_stipple_pattern; + rast->linepattern = lp.uintValue; + } + else { + rast->need_pipeline |= SVGA_PIPELINE_FLAG_LINES; + } + } + + if (templ->point_smooth) + rast->need_pipeline |= SVGA_PIPELINE_FLAG_POINTS; + + { + boolean offset_cw = templ->offset_cw; + boolean offset_ccw = templ->offset_ccw; + boolean offset = 0; + int fill_cw = templ->fill_cw; + int fill_ccw = templ->fill_ccw; + int fill = PIPE_POLYGON_MODE_FILL; + + switch (templ->cull_mode) { + case PIPE_WINDING_BOTH: + offset = 0; + fill = PIPE_POLYGON_MODE_FILL; + break; + + case PIPE_WINDING_CW: + offset = offset_ccw; + fill = fill_ccw; + break; + + case PIPE_WINDING_CCW: + offset = offset_cw; + fill = fill_cw; + break; + + case PIPE_WINDING_NONE: + if (fill_cw != fill_ccw || offset_cw != offset_ccw) + { + /* Always need the draw module to work out different + * front/back fill modes: + */ + rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS; + } + else { + offset = offset_ccw; + fill = fill_ccw; + } + break; + + default: + assert(0); + break; + } + + /* Unfilled primitive modes aren't implemented on all virtual + * hardware. We can do some unfilled processing with index + * translation, but otherwise need the draw module: + */ + if (fill != PIPE_POLYGON_MODE_FILL && + (templ->flatshade || + templ->light_twoside || + offset || + templ->cull_mode != PIPE_WINDING_NONE)) + { + fill = PIPE_POLYGON_MODE_FILL; + rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS; + } + + /* If we are decomposing to lines, and lines need the pipeline, + * then we also need the pipeline for tris. + */ + if (fill == PIPE_POLYGON_MODE_LINE && + (rast->need_pipeline & SVGA_PIPELINE_FLAG_LINES)) + { + fill = PIPE_POLYGON_MODE_FILL; + rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS; + } + + /* Similarly for points: + */ + if (fill == PIPE_POLYGON_MODE_POINT && + (rast->need_pipeline & SVGA_PIPELINE_FLAG_POINTS)) + { + fill = PIPE_POLYGON_MODE_FILL; + rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS; + } + + if (offset) { + rast->slopescaledepthbias = templ->offset_scale; + rast->depthbias = templ->offset_units; + } + + rast->hw_unfilled = fill; + } + + + + + if (rast->need_pipeline & SVGA_PIPELINE_FLAG_TRIS) { + /* Turn off stuff which will get done in the draw module: + */ + rast->hw_unfilled = PIPE_POLYGON_MODE_FILL; + rast->slopescaledepthbias = 0; + rast->depthbias = 0; + } + + return rast; +} + +static void svga_bind_rasterizer_state( struct pipe_context *pipe, + void *state ) +{ + struct svga_context *svga = svga_context(pipe); + struct svga_rasterizer_state *raster = (struct svga_rasterizer_state *)state; + + svga->curr.rast = raster; + + draw_set_rasterizer_state(svga->swtnl.draw, raster ? &raster->templ : NULL); + + svga->dirty |= SVGA_NEW_RAST; +} + +static void svga_delete_rasterizer_state(struct pipe_context *pipe, + void *raster) +{ + FREE(raster); +} + + +void svga_init_rasterizer_functions( struct svga_context *svga ) +{ + svga->pipe.create_rasterizer_state = svga_create_rasterizer_state; + svga->pipe.bind_rasterizer_state = svga_bind_rasterizer_state; + svga->pipe.delete_rasterizer_state = svga_delete_rasterizer_state; +} + + +/*********************************************************************** + * Hardware state update + */ + diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c new file mode 100644 index 0000000000..78053e755e --- /dev/null +++ b/src/gallium/drivers/svga/svga_pipe_sampler.c @@ -0,0 +1,244 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "pipe/p_defines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "util/u_pack_color.h" +#include "tgsi/tgsi_parse.h" + +#include "svga_context.h" +#include "svga_screen_texture.h" +#include "svga_state.h" + +#include "svga_hw_reg.h" + +#include "svga_debug.h" + +static INLINE unsigned +translate_wrap_mode(unsigned wrap) +{ + switch (wrap) { + case PIPE_TEX_WRAP_REPEAT: + return SVGA3D_TEX_ADDRESS_WRAP; + + case PIPE_TEX_WRAP_CLAMP: + return SVGA3D_TEX_ADDRESS_CLAMP; + + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + /* Unfortunately SVGA3D_TEX_ADDRESS_EDGE not respected by + * hardware. + */ + return SVGA3D_TEX_ADDRESS_CLAMP; + + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + return SVGA3D_TEX_ADDRESS_BORDER; + + case PIPE_TEX_WRAP_MIRROR_REPEAT: + return SVGA3D_TEX_ADDRESS_MIRROR; + + case PIPE_TEX_WRAP_MIRROR_CLAMP: + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + return SVGA3D_TEX_ADDRESS_MIRRORONCE; + + default: + assert(0); + return SVGA3D_TEX_ADDRESS_WRAP; + } +} + +static INLINE unsigned translate_img_filter( unsigned filter ) +{ + switch (filter) { + case PIPE_TEX_FILTER_NEAREST: return SVGA3D_TEX_FILTER_NEAREST; + case PIPE_TEX_FILTER_LINEAR: return SVGA3D_TEX_FILTER_LINEAR; + case PIPE_TEX_FILTER_ANISO: return SVGA3D_TEX_FILTER_ANISOTROPIC; + default: + assert(0); + return SVGA3D_TEX_FILTER_NEAREST; + } +} + +static INLINE unsigned translate_mip_filter( unsigned filter ) +{ + switch (filter) { + case PIPE_TEX_MIPFILTER_NONE: return SVGA3D_TEX_FILTER_NONE; + case PIPE_TEX_MIPFILTER_NEAREST: return SVGA3D_TEX_FILTER_NEAREST; + case PIPE_TEX_MIPFILTER_LINEAR: return SVGA3D_TEX_FILTER_LINEAR; + default: + assert(0); + return SVGA3D_TEX_FILTER_NONE; + } +} + +static void * +svga_create_sampler_state(struct pipe_context *pipe, + const struct pipe_sampler_state *sampler) +{ + struct svga_context *svga = svga_context(pipe); + struct svga_sampler_state *cso = CALLOC_STRUCT( svga_sampler_state ); + union util_color uc; + + cso->mipfilter = translate_mip_filter(sampler->min_mip_filter); + cso->magfilter = translate_img_filter( sampler->mag_img_filter ); + cso->minfilter = translate_img_filter( sampler->min_img_filter ); + cso->aniso_level = MAX2( (unsigned) sampler->max_anisotropy, 1 ); + cso->lod_bias = sampler->lod_bias; + cso->addressu = translate_wrap_mode(sampler->wrap_s); + cso->addressv = translate_wrap_mode(sampler->wrap_t); + cso->addressw = translate_wrap_mode(sampler->wrap_r); + cso->normalized_coords = sampler->normalized_coords; + cso->compare_mode = sampler->compare_mode; + cso->compare_func = sampler->compare_func; + + { + ubyte r = float_to_ubyte(sampler->border_color[0]); + ubyte g = float_to_ubyte(sampler->border_color[1]); + ubyte b = float_to_ubyte(sampler->border_color[2]); + ubyte a = float_to_ubyte(sampler->border_color[3]); + + util_pack_color_ub( r, g, b, a, + PIPE_FORMAT_B8G8R8A8_UNORM, &uc); + cso->bordercolor = uc.ui; + } + + /* No SVGA3D support for: + * - min/max LOD clamping + */ + cso->min_lod = 0; + cso->view_min_lod = MAX2(sampler->min_lod, 0); + cso->view_max_lod = MAX2(sampler->max_lod, 0); + + /* Use min_mipmap */ + if (svga->debug.use_min_mipmap) { + if (cso->view_min_lod == cso->view_max_lod) { + cso->min_lod = cso->view_min_lod; + cso->view_min_lod = 0; + cso->view_max_lod = 1000; /* Just a high number */ + cso->mipfilter = SVGA3D_TEX_FILTER_NONE; + } + } + + SVGA_DBG(DEBUG_VIEWS, "min %u, view(min %u, max %u) lod, mipfilter %s\n", + cso->min_lod, cso->view_min_lod, cso->view_max_lod, + cso->mipfilter == SVGA3D_TEX_FILTER_NONE ? "SVGA3D_TEX_FILTER_NONE" : "SOMETHING"); + + return cso; +} + +static void svga_bind_sampler_states(struct pipe_context *pipe, + unsigned num, void **sampler) +{ + struct svga_context *svga = svga_context(pipe); + unsigned i; + + assert(num <= PIPE_MAX_SAMPLERS); + + /* Check for no-op */ + if (num == svga->curr.num_samplers && + !memcmp(svga->curr.sampler, sampler, num * sizeof(void *))) { + debug_printf("sampler noop\n"); + return; + } + + for (i = 0; i < num; i++) + svga->curr.sampler[i] = sampler[i]; + + for (i = num; i < svga->curr.num_samplers; i++) + svga->curr.sampler[i] = NULL; + + svga->curr.num_samplers = num; + svga->dirty |= SVGA_NEW_SAMPLER; +} + +static void svga_delete_sampler_state(struct pipe_context *pipe, + void *sampler) +{ + FREE(sampler); +} + + +static void svga_set_sampler_textures(struct pipe_context *pipe, + unsigned num, + struct pipe_texture **texture) +{ + struct svga_context *svga = svga_context(pipe); + unsigned flag_1d = 0; + unsigned flag_srgb = 0; + uint i; + + assert(num <= PIPE_MAX_SAMPLERS); + + /* Check for no-op */ + if (num == svga->curr.num_textures && + !memcmp(svga->curr.texture, texture, num * sizeof(struct pipe_texture *))) { + if (0) debug_printf("texture noop\n"); + return; + } + + for (i = 0; i < num; i++) { + pipe_texture_reference(&svga->curr.texture[i], + texture[i]); + + if (!texture[i]) + continue; + + if (texture[i]->format == PIPE_FORMAT_A8R8G8B8_SRGB) + flag_srgb |= 1 << i; + + if (texture[i]->target == PIPE_TEXTURE_1D) + flag_1d |= 1 << i; + } + + for (i = num; i < svga->curr.num_textures; i++) + pipe_texture_reference(&svga->curr.texture[i], + NULL); + + svga->curr.num_textures = num; + svga->dirty |= SVGA_NEW_TEXTURE_BINDING; + + if (flag_srgb != svga->curr.tex_flags.flag_srgb || + flag_1d != svga->curr.tex_flags.flag_1d) + { + svga->dirty |= SVGA_NEW_TEXTURE_FLAGS; + svga->curr.tex_flags.flag_1d = flag_1d; + svga->curr.tex_flags.flag_srgb = flag_srgb; + } +} + + + +void svga_init_sampler_functions( struct svga_context *svga ) +{ + svga->pipe.create_sampler_state = svga_create_sampler_state; + svga->pipe.bind_fragment_sampler_states = svga_bind_sampler_states; + svga->pipe.delete_sampler_state = svga_delete_sampler_state; + svga->pipe.set_fragment_sampler_textures = svga_set_sampler_textures; +} + + + diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c new file mode 100644 index 0000000000..28e2787e0d --- /dev/null +++ b/src/gallium/drivers/svga/svga_pipe_vertex.c @@ -0,0 +1,115 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "pipe/p_defines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "tgsi/tgsi_parse.h" + +#include "svga_screen.h" +#include "svga_screen_buffer.h" +#include "svga_context.h" +#include "svga_state.h" +#include "svga_winsys.h" + +#include "svga_hw_reg.h" + + +static void svga_set_vertex_buffers(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_buffer *buffers) +{ + struct svga_context *svga = svga_context(pipe); + unsigned i; + boolean any_user_buffer = FALSE; + + /* Check for no change */ + if (count == svga->curr.num_vertex_buffers && + memcmp(svga->curr.vb, buffers, count * sizeof buffers[0]) == 0) + return; + + /* Adjust refcounts */ + for (i = 0; i < count; i++) { + pipe_buffer_reference(&svga->curr.vb[i].buffer, buffers[i].buffer); + if (svga_buffer(buffers[i].buffer)->user) + any_user_buffer = TRUE; + } + + for ( ; i < svga->curr.num_vertex_buffers; i++) + pipe_buffer_reference(&svga->curr.vb[i].buffer, NULL); + + /* Copy remaining data */ + memcpy(svga->curr.vb, buffers, count * sizeof buffers[0]); + svga->curr.num_vertex_buffers = count; + svga->curr.any_user_vertex_buffers = any_user_buffer; + + svga->dirty |= SVGA_NEW_VBUFFER; +} + +static void svga_set_vertex_elements(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_element *elements) +{ + struct svga_context *svga = svga_context(pipe); + unsigned i; + + for (i = 0; i < count; i++) + svga->curr.ve[i] = elements[i]; + + svga->curr.num_vertex_elements = count; + svga->dirty |= SVGA_NEW_VELEMENT; +} + + +static void svga_set_edgeflags(struct pipe_context *pipe, + const unsigned *bitfield) +{ + struct svga_context *svga = svga_context(pipe); + + if (bitfield != NULL || svga->curr.edgeflags != NULL) { + svga->curr.edgeflags = bitfield; + svga->dirty |= SVGA_NEW_EDGEFLAGS; + } +} + + +void svga_cleanup_vertex_state( struct svga_context *svga ) +{ + unsigned i; + + for (i = 0 ; i < svga->curr.num_vertex_buffers; i++) + pipe_buffer_reference(&svga->curr.vb[i].buffer, NULL); +} + + +void svga_init_vertex_functions( struct svga_context *svga ) +{ + svga->pipe.set_vertex_buffers = svga_set_vertex_buffers; + svga->pipe.set_vertex_elements = svga_set_vertex_elements; + svga->pipe.set_edgeflags = svga_set_edgeflags; +} + + diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c new file mode 100644 index 0000000000..c104c41f5f --- /dev/null +++ b/src/gallium/drivers/svga/svga_pipe_vs.c @@ -0,0 +1,189 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "draw/draw_context.h" +#include "pipe/p_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_text.h" + +#include "svga_screen.h" +#include "svga_context.h" +#include "svga_state.h" +#include "svga_tgsi.h" +#include "svga_hw_reg.h" +#include "svga_cmd.h" +#include "svga_debug.h" + + +static const struct tgsi_token *substitute_vs( + unsigned shader_id, + const struct tgsi_token *old_tokens ) +{ +#if 0 + if (shader_id == 12) { + static struct tgsi_token tokens[300]; + + const char *text = + "VERT\n" + "DCL IN[0]\n" + "DCL IN[1]\n" + "DCL IN[2]\n" + "DCL OUT[0], POSITION\n" + "DCL TEMP[0..4]\n" + "IMM FLT32 { 1.0000, 1.0000, 1.0000, 1.0000 }\n" + "IMM FLT32 { 0.45, 1.0000, 1.0000, 1.0000 }\n" + "IMM FLT32 { 1.297863, 0.039245, 0.035993, 0.035976}\n" + "IMM FLT32 { -0.019398, 1.696131, -0.202151, -0.202050 }\n" + "IMM FLT32 { 0.051711, -0.348713, -0.979204, -0.978714 }\n" + "IMM FLT32 { 0.000000, 0.000003, 139.491577, 141.421356 }\n" + "DCL CONST[0..7]\n" + "DCL CONST[9..16]\n" + " MOV TEMP[2], IMM[0]\n" + + " MOV TEMP[2].xyz, IN[2]\n" + " MOV TEMP[2].xyz, IN[0]\n" + " MOV TEMP[2].xyz, IN[1]\n" + + " MUL TEMP[1], IMM[3], TEMP[2].yyyy\n" + " MAD TEMP[3], IMM[2], TEMP[2].xxxx, TEMP[1]\n" + " MAD TEMP[1], IMM[4], TEMP[2].zzzz, TEMP[3]\n" + " MAD TEMP[4], IMM[5], TEMP[2].wwww, TEMP[1]\n" + + " MOV OUT[0], TEMP[4]\n" + " END\n"; + + if (!tgsi_text_translate( text, + tokens, + Elements(tokens) )) + { + assert(0); + return NULL; + } + + return tokens; + } +#endif + + return old_tokens; +} + + +/*********************************************************************** + * Vertex shaders + */ + +static void * +svga_create_vs_state(struct pipe_context *pipe, + const struct pipe_shader_state *templ) +{ + struct svga_context *svga = svga_context(pipe); + struct svga_screen *svgascreen = svga_screen(pipe->screen); + struct svga_vertex_shader *vs = CALLOC_STRUCT(svga_vertex_shader); + if (!vs) + return NULL; + + /* substitute a debug shader? + */ + vs->base.tokens = tgsi_dup_tokens(substitute_vs(svga->debug.shader_id, + templ->tokens)); + + + /* Collect basic info that we'll need later: + */ + tgsi_scan_shader(vs->base.tokens, &vs->base.info); + + { + /* Need to do construct a new template in case we substitued a + * debug shader. + */ + struct pipe_shader_state tmp2 = *templ; + tmp2.tokens = vs->base.tokens; + vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2); + } + + vs->base.id = svga->debug.shader_id++; + vs->base.use_sm30 = svgascreen->use_vs30; + + if (SVGA_DEBUG & DEBUG_TGSI || 0) { + debug_printf("%s id: %u, inputs: %u, outputs: %u\n", + __FUNCTION__, vs->base.id, + vs->base.info.num_inputs, vs->base.info.num_outputs); + } + + return vs; +} + +static void svga_bind_vs_state(struct pipe_context *pipe, void *shader) +{ + struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; + struct svga_context *svga = svga_context(pipe); + + svga->curr.vs = vs; + svga->dirty |= SVGA_NEW_VS; +} + + +static void svga_delete_vs_state(struct pipe_context *pipe, void *shader) +{ + struct svga_context *svga = svga_context(pipe); + struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; + struct svga_shader_result *result, *tmp; + enum pipe_error ret; + + svga_hwtnl_flush_retry( svga ); + + draw_delete_vertex_shader(svga->swtnl.draw, vs->draw_shader); + + for (result = vs->base.results; result; result = tmp ) { + tmp = result->next; + + ret = SVGA3D_DestroyShader(svga->swc, + result->id, + SVGA3D_SHADERTYPE_VS ); + if(ret != PIPE_OK) { + svga_context_flush(svga, NULL); + ret = SVGA3D_DestroyShader(svga->swc, + result->id, + SVGA3D_SHADERTYPE_VS ); + assert(ret == PIPE_OK); + } + + svga_destroy_shader_result( result ); + } + + FREE((void *)vs->base.tokens); + FREE(vs); +} + + +void svga_init_vs_functions( struct svga_context *svga ) +{ + svga->pipe.create_vs_state = svga_create_vs_state; + svga->pipe.bind_vs_state = svga_bind_vs_state; + svga->pipe.delete_vs_state = svga_delete_vs_state; +} + diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c new file mode 100644 index 0000000000..fc1b3c980e --- /dev/null +++ b/src/gallium/drivers/svga/svga_screen.c @@ -0,0 +1,440 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "util/u_memory.h" +#include "pipe/p_inlines.h" +#include "util/u_string.h" +#include "util/u_math.h" + +#include "svga_winsys.h" +#include "svga_context.h" +#include "svga_screen.h" +#include "svga_screen_texture.h" +#include "svga_screen_buffer.h" +#include "svga_cmd.h" +#include "svga_debug.h" + +#include "svga_hw_reg.h" +#include "svga3d_shaderdefs.h" + + +#ifdef DEBUG +int SVGA_DEBUG = 0; + +static const struct debug_named_value svga_debug_flags[] = { + { "dma", DEBUG_DMA }, + { "tgsi", DEBUG_TGSI }, + { "pipe", DEBUG_PIPE }, + { "state", DEBUG_STATE }, + { "screen", DEBUG_SCREEN }, + { "tex", DEBUG_TEX }, + { "swtnl", DEBUG_SWTNL }, + { "const", DEBUG_CONSTS }, + { "viewport", DEBUG_VIEWPORT }, + { "views", DEBUG_VIEWS }, + { "perf", DEBUG_PERF }, + { "flush", DEBUG_FLUSH }, + { "sync", DEBUG_SYNC }, + { "cache", DEBUG_CACHE }, + {NULL, 0} +}; +#endif + +static const char * +svga_get_vendor( struct pipe_screen *pscreen ) +{ + return "VMware, Inc."; +} + + +static const char * +svga_get_name( struct pipe_screen *pscreen ) +{ +#ifdef DEBUG + /* Only return internal details in the DEBUG version: + */ + return "SVGA3D; build: DEBUG; mutex: " PIPE_ATOMIC; +#else + return "SVGA3D; build: RELEASE; "; +#endif +} + + + + +static float +svga_get_paramf(struct pipe_screen *screen, int param) +{ + struct svga_screen *svgascreen = svga_screen(screen); + struct svga_winsys_screen *sws = svgascreen->sws; + SVGA3dDevCapResult result; + + switch (param) { + case PIPE_CAP_MAX_LINE_WIDTH: + /* fall-through */ + case PIPE_CAP_MAX_LINE_WIDTH_AA: + return 7.0; + + case PIPE_CAP_MAX_POINT_WIDTH: + /* fall-through */ + case PIPE_CAP_MAX_POINT_WIDTH_AA: + /* Keep this to a reasonable size to avoid failures in + * conform/pntaa.c: + */ + return 80.0; + + case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: + return 4.0; + + case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: + return 16.0; + + case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + return 16; + case PIPE_CAP_NPOT_TEXTURES: + return 1; + case PIPE_CAP_TWO_SIDED_STENCIL: + return 1; + case PIPE_CAP_GLSL: + return svgascreen->use_ps30 && svgascreen->use_vs30; + case PIPE_CAP_ANISOTROPIC_FILTER: + return 1; + case PIPE_CAP_POINT_SPRITE: + return 1; + case PIPE_CAP_MAX_RENDER_TARGETS: + if(!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_RENDER_TARGETS, &result)) + return 1; + if(!result.u) + return 1; + return MIN2(result.u, PIPE_MAX_COLOR_BUFS); + case PIPE_CAP_OCCLUSION_QUERY: + return 1; + case PIPE_CAP_TEXTURE_SHADOW_MAP: + return 1; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + return SVGA_MAX_TEXTURE_LEVELS; + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + return 8; /* max 128x128x128 */ + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return SVGA_MAX_TEXTURE_LEVELS; + + case PIPE_CAP_TEXTURE_MIRROR_REPEAT: /* req. for GL 1.4 */ + return 1; + + case PIPE_CAP_BLEND_EQUATION_SEPARATE: /* req. for GL 1.5 */ + return 1; + + default: + return 0; + } +} + + +/* This is a fairly pointless interface + */ +static int +svga_get_param(struct pipe_screen *screen, int param) +{ + return (int) svga_get_paramf( screen, param ); +} + + +static INLINE SVGA3dDevCapIndex +svga_translate_format_cap(enum pipe_format format) +{ + switch(format) { + + case PIPE_FORMAT_A8R8G8B8_UNORM: + return SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8; + case PIPE_FORMAT_X8R8G8B8_UNORM: + return SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8; + + case PIPE_FORMAT_R5G6B5_UNORM: + return SVGA3D_DEVCAP_SURFACEFMT_R5G6B5; + case PIPE_FORMAT_A1R5G5B5_UNORM: + return SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5; + case PIPE_FORMAT_A4R4G4B4_UNORM: + return SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4; + + case PIPE_FORMAT_Z16_UNORM: + return SVGA3D_DEVCAP_SURFACEFMT_Z_D16; + case PIPE_FORMAT_Z24S8_UNORM: + return SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8; + case PIPE_FORMAT_Z24X8_UNORM: + return SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8; + + case PIPE_FORMAT_A8_UNORM: + return SVGA3D_DEVCAP_SURFACEFMT_ALPHA8; + case PIPE_FORMAT_L8_UNORM: + return SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8; + + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_RGBA: + return SVGA3D_DEVCAP_SURFACEFMT_DXT1; + case PIPE_FORMAT_DXT3_RGBA: + return SVGA3D_DEVCAP_SURFACEFMT_DXT3; + case PIPE_FORMAT_DXT5_RGBA: + return SVGA3D_DEVCAP_SURFACEFMT_DXT5; + + default: + return SVGA3D_DEVCAP_MAX; + } +} + + +static boolean +svga_is_format_supported( struct pipe_screen *screen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned tex_usage, + unsigned geom_flags ) +{ + struct svga_winsys_screen *sws = svga_screen(screen)->sws; + SVGA3dDevCapIndex index; + SVGA3dDevCapResult result; + + assert(tex_usage); + + /* Override host capabilities */ + if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { + switch(format) { + + /* Often unsupported/problematic. This means we end up with the same + * visuals for all virtual hardware implementations. + */ + case PIPE_FORMAT_A4R4G4B4_UNORM: + case PIPE_FORMAT_A1R5G5B5_UNORM: + return FALSE; + + /* Simulate ability to render into compressed textures */ + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_RGBA: + case PIPE_FORMAT_DXT3_RGBA: + case PIPE_FORMAT_DXT5_RGBA: + return TRUE; + + default: + break; + } + } + + /* Try to query the host */ + index = svga_translate_format_cap(format); + if( index < SVGA3D_DEVCAP_MAX && + sws->get_cap(sws, index, &result) ) + { + SVGA3dSurfaceFormatCaps mask; + + mask.value = 0; + if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) + mask.offscreenRenderTarget = 1; + if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) + mask.zStencil = 1; + if (tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) + mask.texture = 1; + + if ((result.u & mask.value) == mask.value) + return TRUE; + else + return FALSE; + } + + /* Use our translate functions directly rather than relying on a + * duplicated list of supported formats which is prone to getting + * out of sync: + */ + if(tex_usage & (PIPE_TEXTURE_USAGE_RENDER_TARGET | PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) + return svga_translate_format_render(format) != SVGA3D_FORMAT_INVALID; + else + return svga_translate_format(format) != SVGA3D_FORMAT_INVALID; +} + + +static void +svga_fence_reference(struct pipe_screen *screen, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ + struct svga_winsys_screen *sws = svga_screen(screen)->sws; + sws->fence_reference(sws, ptr, fence); +} + + +static int +svga_fence_signalled(struct pipe_screen *screen, + struct pipe_fence_handle *fence, + unsigned flag) +{ + struct svga_winsys_screen *sws = svga_screen(screen)->sws; + return sws->fence_signalled(sws, fence, flag); +} + + +static int +svga_fence_finish(struct pipe_screen *screen, + struct pipe_fence_handle *fence, + unsigned flag) +{ + struct svga_winsys_screen *sws = svga_screen(screen)->sws; + + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n", + __FUNCTION__, fence); + + return sws->fence_finish(sws, fence, flag); +} + + +static void +svga_destroy_screen( struct pipe_screen *screen ) +{ + struct svga_screen *svgascreen = svga_screen(screen); + + svga_screen_cache_cleanup(svgascreen); + + pipe_mutex_destroy(svgascreen->swc_mutex); + pipe_mutex_destroy(svgascreen->tex_mutex); + + svgascreen->swc->destroy(svgascreen->swc); + + svgascreen->sws->destroy(svgascreen->sws); + + FREE(svgascreen); +} + + +/** + * Create a new svga_screen object + */ +struct pipe_screen * +svga_screen_create(struct svga_winsys_screen *sws) +{ + struct svga_screen *svgascreen; + struct pipe_screen *screen; + SVGA3dDevCapResult result; + +#ifdef DEBUG + SVGA_DEBUG = debug_get_flags_option("SVGA_DEBUG", svga_debug_flags, 0 ); +#endif + + svgascreen = CALLOC_STRUCT(svga_screen); + if (!svgascreen) + goto error1; + + svgascreen->debug.force_level_surface_view = + debug_get_bool_option("SVGA_FORCE_LEVEL_SURFACE_VIEW", FALSE); + svgascreen->debug.force_surface_view = + debug_get_bool_option("SVGA_FORCE_SURFACE_VIEW", FALSE); + svgascreen->debug.force_sampler_view = + debug_get_bool_option("SVGA_FORCE_SAMPLER_VIEW", FALSE); + svgascreen->debug.no_surface_view = + debug_get_bool_option("SVGA_NO_SURFACE_VIEW", FALSE); + svgascreen->debug.no_sampler_view = + debug_get_bool_option("SVGA_NO_SAMPLER_VIEW", FALSE); + + screen = &svgascreen->screen; + + screen->destroy = svga_destroy_screen; + screen->get_name = svga_get_name; + screen->get_vendor = svga_get_vendor; + screen->get_param = svga_get_param; + screen->get_paramf = svga_get_paramf; + screen->is_format_supported = svga_is_format_supported; + screen->fence_reference = svga_fence_reference; + screen->fence_signalled = svga_fence_signalled; + screen->fence_finish = svga_fence_finish; + svgascreen->sws = sws; + + svga_screen_init_texture_functions(screen); + svga_screen_init_buffer_functions(screen); + + svgascreen->use_ps30 = + sws->get_cap(sws, SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION, &result) && + result.u >= SVGA3DPSVERSION_30 ? TRUE : FALSE; + + svgascreen->use_vs30 = + sws->get_cap(sws, SVGA3D_DEVCAP_VERTEX_SHADER_VERSION, &result) && + result.u >= SVGA3DVSVERSION_30 ? TRUE : FALSE; + +#if 1 + /* Shader model 2.0 is unsupported at the moment. */ + if(!svgascreen->use_ps30 || !svgascreen->use_vs30) + goto error2; +#else + if(debug_get_bool_option("SVGA_NO_SM30", FALSE)) + svgascreen->use_vs30 = svgascreen->use_ps30 = FALSE; +#endif + + svgascreen->swc = sws->context_create(sws); + if(!svgascreen->swc) + goto error2; + + pipe_mutex_init(svgascreen->tex_mutex); + pipe_mutex_init(svgascreen->swc_mutex); + + LIST_INITHEAD(&svgascreen->cached_buffers); + + svga_screen_cache_init(svgascreen); + + return screen; +error2: + FREE(svgascreen); +error1: + return NULL; +} + +void svga_screen_flush( struct svga_screen *svgascreen, + struct pipe_fence_handle **pfence ) +{ + struct pipe_fence_handle *fence = NULL; + + SVGA_DBG(DEBUG_PERF, "%s\n", __FUNCTION__); + + pipe_mutex_lock(svgascreen->swc_mutex); + svgascreen->swc->flush(svgascreen->swc, &fence); + pipe_mutex_unlock(svgascreen->swc_mutex); + + svga_screen_cache_flush(svgascreen, fence); + + if(pfence) + *pfence = fence; + else + svgascreen->sws->fence_reference(svgascreen->sws, &fence, NULL); +} + +struct svga_winsys_screen * +svga_winsys_screen(struct pipe_screen *screen) +{ + return svga_screen(screen)->sws; +} + +#ifdef DEBUG +struct svga_screen * +svga_screen(struct pipe_screen *screen) +{ + assert(screen); + assert(screen->destroy == svga_destroy_screen); + return (struct svga_screen *)screen; +} +#endif diff --git a/src/gallium/drivers/svga/svga_screen.h b/src/gallium/drivers/svga/svga_screen.h new file mode 100644 index 0000000000..b94ca7fc1c --- /dev/null +++ b/src/gallium/drivers/svga/svga_screen.h @@ -0,0 +1,95 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_SCREEN_H +#define SVGA_SCREEN_H + + +#include "pipe/p_screen.h" +#include "pipe/p_thread.h" + +#include "util/u_double_list.h" + +#include "svga_screen_cache.h" + + +struct svga_winsys_screen; +struct svga_winsys_context; +struct SVGACmdMemory; + +#define SVGA_COMBINE_USERBUFFERS 1 + +/** + * Subclass of pipe_screen + */ +struct svga_screen +{ + struct pipe_screen screen; + struct svga_winsys_screen *sws; + + unsigned use_ps30; + unsigned use_vs30; + + struct { + boolean force_level_surface_view; + boolean force_surface_view; + boolean no_surface_view; + boolean force_sampler_view; + boolean no_sampler_view; + } debug; + + /* The screen needs its own context */ + struct svga_winsys_context *swc; + struct SVGACmdMemory *fifo; + + unsigned texture_timestamp; + pipe_mutex tex_mutex; + pipe_mutex swc_mutex; /* Protects the use of swc and dirty_buffers */ + + /** + * List of buffers with cached GMR. Ordered from the most recently used to + * the least recently used + */ + struct list_head cached_buffers; + + struct svga_host_surface_cache cache; +}; + +#ifndef DEBUG +/** cast wrapper */ +static INLINE struct svga_screen * +svga_screen(struct pipe_screen *pscreen) +{ + return (struct svga_screen *) pscreen; +} +#else +struct svga_screen * +svga_screen(struct pipe_screen *screen); +#endif + +void svga_screen_flush( struct svga_screen *svga_screen, + struct pipe_fence_handle **pfence ); + +#endif /* SVGA_SCREEN_H */ diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_screen_buffer.c new file mode 100644 index 0000000000..58a1aba464 --- /dev/null +++ b/src/gallium/drivers/svga/svga_screen_buffer.c @@ -0,0 +1,825 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "svga_cmd.h" + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/p_thread.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "svga_context.h" +#include "svga_screen.h" +#include "svga_screen_buffer.h" +#include "svga_winsys.h" +#include "svga_debug.h" + + +/** + * Vertex and index buffers have to be treated slightly differently from + * regular guest memory regions because the SVGA device sees them as + * surfaces, and the state tracker can create/destroy without the pipe + * driver, therefore we must do the uploads from the vws. + */ +static INLINE boolean +svga_buffer_needs_hw_storage(unsigned usage) +{ + return usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_INDEX); +} + + +static INLINE enum pipe_error +svga_buffer_create_host_surface(struct svga_screen *ss, + struct svga_buffer *sbuf) +{ + if(!sbuf->handle) { + sbuf->key.flags = 0; + + sbuf->key.format = SVGA3D_BUFFER; + if(sbuf->base.usage & PIPE_BUFFER_USAGE_VERTEX) + sbuf->key.flags |= SVGA3D_SURFACE_HINT_VERTEXBUFFER; + if(sbuf->base.usage & PIPE_BUFFER_USAGE_INDEX) + sbuf->key.flags |= SVGA3D_SURFACE_HINT_INDEXBUFFER; + + sbuf->key.size.width = sbuf->base.size; + sbuf->key.size.height = 1; + sbuf->key.size.depth = 1; + + sbuf->key.numFaces = 1; + sbuf->key.numMipLevels = 1; + sbuf->key.cachable = 1; + + SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", sbuf->base.size); + + sbuf->handle = svga_screen_surface_create(ss, &sbuf->key); + if(!sbuf->handle) + return PIPE_ERROR_OUT_OF_MEMORY; + + /* Always set the discard flag on the first time the buffer is written + * as svga_screen_surface_create might have passed a recycled host + * buffer. + */ + sbuf->hw.flags.discard = TRUE; + + SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->base.size); + } + + return PIPE_OK; +} + + +static INLINE void +svga_buffer_destroy_host_surface(struct svga_screen *ss, + struct svga_buffer *sbuf) +{ + if(sbuf->handle) { + SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n", sbuf->handle, sbuf->base.size); + svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle); + } +} + + +static INLINE void +svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf) +{ + struct svga_winsys_screen *sws = ss->sws; + + assert(!sbuf->map.count); + assert(sbuf->hw.buf); + if(sbuf->hw.buf) { + sws->buffer_destroy(sws, sbuf->hw.buf); + sbuf->hw.buf = NULL; + assert(sbuf->head.prev && sbuf->head.next); + LIST_DEL(&sbuf->head); +#ifdef DEBUG + sbuf->head.next = sbuf->head.prev = NULL; +#endif + } +} + +static INLINE enum pipe_error +svga_buffer_backup(struct svga_screen *ss, struct svga_buffer *sbuf) +{ + if (sbuf->hw.buf && sbuf->hw.num_ranges) { + void *src; + + if (!sbuf->swbuf) + sbuf->swbuf = align_malloc(sbuf->base.size, sbuf->base.alignment); + if (!sbuf->swbuf) + return PIPE_ERROR_OUT_OF_MEMORY; + + src = ss->sws->buffer_map(ss->sws, sbuf->hw.buf, + PIPE_BUFFER_USAGE_CPU_READ); + if (!src) + return PIPE_ERROR; + + memcpy(sbuf->swbuf, src, sbuf->base.size); + ss->sws->buffer_unmap(ss->sws, sbuf->hw.buf); + } + + return PIPE_OK; +} + +/** + * Try to make GMR space available by freeing the hardware storage of + * unmapped + */ +boolean +svga_buffer_free_cached_hw_storage(struct svga_screen *ss) +{ + struct list_head *curr; + struct svga_buffer *sbuf; + enum pipe_error ret = PIPE_OK; + + curr = ss->cached_buffers.prev; + + /* free the least recently used buffer's hw storage which is not mapped */ + do { + if(curr == &ss->cached_buffers) + return FALSE; + + sbuf = LIST_ENTRY(struct svga_buffer, curr, head); + + curr = curr->prev; + if (sbuf->map.count == 0) + ret = svga_buffer_backup(ss, sbuf); + + } while(sbuf->map.count != 0 || ret != PIPE_OK); + + svga_buffer_destroy_hw_storage(ss, sbuf); + + return TRUE; +} + +struct svga_winsys_buffer * +svga_winsys_buffer_create( struct svga_screen *ss, + unsigned alignment, + unsigned usage, + unsigned size ) +{ + struct svga_winsys_screen *sws = ss->sws; + struct svga_winsys_buffer *buf; + + /* Just try */ + buf = sws->buffer_create(sws, alignment, usage, size); + if(!buf) { + + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "flushing screen to find %d bytes GMR\n", + size); + + /* Try flushing all pending DMAs */ + svga_screen_flush(ss, NULL); + buf = sws->buffer_create(sws, alignment, usage, size); + + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "evicting buffers to find %d bytes GMR\n", + size); + + /* Try evicing all buffer storage */ + while(!buf && svga_buffer_free_cached_hw_storage(ss)) + buf = sws->buffer_create(sws, alignment, usage, size); + } + + return buf; +} + + +/** + * Allocate DMA'ble storage for the buffer. + * + * Called before mapping a buffer. + */ +static INLINE enum pipe_error +svga_buffer_create_hw_storage(struct svga_screen *ss, + struct svga_buffer *sbuf) +{ + if(!sbuf->hw.buf) { + unsigned alignment = sbuf->base.alignment; + unsigned usage = 0; + unsigned size = sbuf->base.size; + + sbuf->hw.buf = svga_winsys_buffer_create(ss, alignment, usage, size); + if(!sbuf->hw.buf) + return PIPE_ERROR_OUT_OF_MEMORY; + + assert(!sbuf->needs_flush); + assert(!sbuf->head.prev && !sbuf->head.next); + LIST_ADD(&sbuf->head, &ss->cached_buffers); + } + + return PIPE_OK; +} + + +/** + * Variant of SVGA3D_BufferDMA which leaves the copy box temporarily in blank. + */ +static enum pipe_error +svga_buffer_upload_command(struct svga_context *svga, + struct svga_buffer *sbuf) +{ + struct svga_winsys_context *swc = svga->swc; + struct svga_winsys_buffer *guest = sbuf->hw.buf; + struct svga_winsys_surface *host = sbuf->handle; + SVGA3dTransferType transfer = SVGA3D_WRITE_HOST_VRAM; + SVGA3dSurfaceDMAFlags flags = sbuf->hw.flags; + SVGA3dCmdSurfaceDMA *cmd; + uint32 numBoxes = sbuf->hw.num_ranges; + SVGA3dCopyBox *boxes; + SVGA3dCmdSurfaceDMASuffix *pSuffix; + unsigned region_flags; + unsigned surface_flags; + struct pipe_buffer *dummy; + + if(transfer == SVGA3D_WRITE_HOST_VRAM) { + region_flags = PIPE_BUFFER_USAGE_GPU_READ; + surface_flags = PIPE_BUFFER_USAGE_GPU_WRITE; + } + else if(transfer == SVGA3D_READ_HOST_VRAM) { + region_flags = PIPE_BUFFER_USAGE_GPU_WRITE; + surface_flags = PIPE_BUFFER_USAGE_GPU_READ; + } + else { + assert(0); + return PIPE_ERROR_BAD_INPUT; + } + + assert(numBoxes); + + cmd = SVGA3D_FIFOReserve(swc, + SVGA_3D_CMD_SURFACE_DMA, + sizeof *cmd + numBoxes * sizeof *boxes + sizeof *pSuffix, + 2); + if(!cmd) + return PIPE_ERROR_OUT_OF_MEMORY; + + swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags); + cmd->guest.pitch = 0; + + swc->surface_relocation(swc, &cmd->host.sid, host, surface_flags); + cmd->host.face = 0; + cmd->host.mipmap = 0; + + cmd->transfer = transfer; + + sbuf->hw.boxes = (SVGA3dCopyBox *)&cmd[1]; + sbuf->hw.svga = svga; + + /* Increment reference count */ + dummy = NULL; + pipe_buffer_reference(&dummy, &sbuf->base); + + pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes); + pSuffix->suffixSize = sizeof *pSuffix; + pSuffix->maximumOffset = sbuf->base.size; + pSuffix->flags = flags; + + swc->commit(swc); + + return PIPE_OK; +} + + +/** + * Patch up the upload DMA command reserved by svga_buffer_upload_command + * with the final ranges. + */ +static void +svga_buffer_upload_flush(struct svga_context *svga, + struct svga_buffer *sbuf) +{ + struct svga_screen *ss = svga_screen(svga->pipe.screen); + SVGA3dCopyBox *boxes; + unsigned i; + + assert(sbuf->handle); + assert(sbuf->hw.buf); + assert(sbuf->hw.num_ranges); + assert(sbuf->hw.svga == svga); + assert(sbuf->hw.boxes); + + /* + * Patch the DMA command with the final copy box. + */ + + SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle); + + boxes = sbuf->hw.boxes; + for(i = 0; i < sbuf->hw.num_ranges; ++i) { + SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n", + sbuf->hw.ranges[i].start, sbuf->hw.ranges[i].end); + + boxes[i].x = sbuf->hw.ranges[i].start; + boxes[i].y = 0; + boxes[i].z = 0; + boxes[i].w = sbuf->hw.ranges[i].end - sbuf->hw.ranges[i].start; + boxes[i].h = 1; + boxes[i].d = 1; + boxes[i].srcx = sbuf->hw.ranges[i].start; + boxes[i].srcy = 0; + boxes[i].srcz = 0; + } + + sbuf->hw.num_ranges = 0; + memset(&sbuf->hw.flags, 0, sizeof sbuf->hw.flags); + + assert(sbuf->head.prev && sbuf->head.next); + LIST_DEL(&sbuf->head); + sbuf->needs_flush = FALSE; + /* XXX: do we care about cached_buffers any more ?*/ + LIST_ADD(&sbuf->head, &ss->cached_buffers); + + sbuf->hw.svga = NULL; + sbuf->hw.boxes = NULL; + + /* Decrement reference count */ + pipe_reference(&(sbuf->base.reference), NULL); + sbuf = NULL; +} + + +/** + * Queue a DMA upload of a range of this buffer to the host. + * + * This function only notes the range down. It doesn't actually emit a DMA + * upload command. That only happens when a context tries to refer to this + * buffer, and the DMA upload command is added to that context's command buffer. + * + * We try to lump as many contiguous DMA transfers together as possible. + */ +static void +svga_buffer_upload_queue(struct svga_buffer *sbuf, + unsigned start, + unsigned end) +{ + unsigned i; + + assert(sbuf->hw.buf); + assert(end > start); + + /* + * Try to grow one of the ranges. + * + * Note that it is not this function task to care about overlapping ranges, + * as the GMR was already given so it is too late to do anything. Situations + * where overlapping ranges may pose a problem should be detected via + * pipe_context::is_buffer_referenced and the context that refers to the + * buffer should be flushed. + */ + + for(i = 0; i < sbuf->hw.num_ranges; ++i) { + if(start <= sbuf->hw.ranges[i].end && sbuf->hw.ranges[i].start <= end) { + sbuf->hw.ranges[i].start = MIN2(sbuf->hw.ranges[i].start, start); + sbuf->hw.ranges[i].end = MAX2(sbuf->hw.ranges[i].end, end); + return; + } + } + + /* + * We cannot add a new range to an existing DMA command, so patch-up the + * pending DMA upload and start clean. + */ + + if(sbuf->needs_flush) + svga_buffer_upload_flush(sbuf->hw.svga, sbuf); + + assert(!sbuf->needs_flush); + assert(!sbuf->hw.svga); + assert(!sbuf->hw.boxes); + + /* + * Add a new range. + */ + + sbuf->hw.ranges[sbuf->hw.num_ranges].start = start; + sbuf->hw.ranges[sbuf->hw.num_ranges].end = end; + ++sbuf->hw.num_ranges; +} + + +static void * +svga_buffer_map_range( struct pipe_screen *screen, + struct pipe_buffer *buf, + unsigned offset, unsigned length, + unsigned usage ) +{ + struct svga_screen *ss = svga_screen(screen); + struct svga_winsys_screen *sws = ss->sws; + struct svga_buffer *sbuf = svga_buffer( buf ); + void *map; + + if(sbuf->swbuf) { + /* User/malloc buffer */ + map = sbuf->swbuf; + } + else { + if(!sbuf->hw.buf) { + struct svga_winsys_surface *handle = sbuf->handle; + + if(svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK) + return NULL; + + /* Populate the hardware storage if the host surface pre-existed */ + if((usage & PIPE_BUFFER_USAGE_CPU_READ) && handle) { + SVGA3dSurfaceDMAFlags flags; + enum pipe_error ret; + struct pipe_fence_handle *fence = NULL; + + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "dma from sid %p (buffer), bytes %u - %u\n", + sbuf->handle, 0, sbuf->base.size); + + memset(&flags, 0, sizeof flags); + + ret = SVGA3D_BufferDMA(ss->swc, + sbuf->hw.buf, + sbuf->handle, + SVGA3D_READ_HOST_VRAM, + sbuf->base.size, + 0, + flags); + if(ret != PIPE_OK) { + ss->swc->flush(ss->swc, NULL); + + ret = SVGA3D_BufferDMA(ss->swc, + sbuf->hw.buf, + sbuf->handle, + SVGA3D_READ_HOST_VRAM, + sbuf->base.size, + 0, + flags); + assert(ret == PIPE_OK); + } + + ss->swc->flush(ss->swc, &fence); + sws->fence_finish(sws, fence, 0); + sws->fence_reference(sws, &fence, NULL); + } + } + else { + if((usage & PIPE_BUFFER_USAGE_CPU_READ) && !sbuf->needs_flush) { + /* We already had the hardware storage but we would have to issue + * a download if we hadn't, so move the buffer to the begginning + * of the LRU list. + */ + assert(sbuf->head.prev && sbuf->head.next); + LIST_DEL(&sbuf->head); + LIST_ADD(&sbuf->head, &ss->cached_buffers); + } + } + + map = sws->buffer_map(sws, sbuf->hw.buf, usage); + } + + if(map) { + pipe_mutex_lock(ss->swc_mutex); + + ++sbuf->map.count; + + if (usage & PIPE_BUFFER_USAGE_CPU_WRITE) { + assert(sbuf->map.count <= 1); + sbuf->map.writing = TRUE; + if (usage & PIPE_BUFFER_USAGE_FLUSH_EXPLICIT) + sbuf->map.flush_explicit = TRUE; + } + + pipe_mutex_unlock(ss->swc_mutex); + } + + return map; +} + +static void +svga_buffer_flush_mapped_range( struct pipe_screen *screen, + struct pipe_buffer *buf, + unsigned offset, unsigned length) +{ + struct svga_buffer *sbuf = svga_buffer( buf ); + struct svga_screen *ss = svga_screen(screen); + + pipe_mutex_lock(ss->swc_mutex); + assert(sbuf->map.writing); + if(sbuf->map.writing) { + assert(sbuf->map.flush_explicit); + if(sbuf->hw.buf) + svga_buffer_upload_queue(sbuf, offset, offset + length); + } + pipe_mutex_unlock(ss->swc_mutex); +} + +static void +svga_buffer_unmap( struct pipe_screen *screen, + struct pipe_buffer *buf) +{ + struct svga_screen *ss = svga_screen(screen); + struct svga_winsys_screen *sws = ss->sws; + struct svga_buffer *sbuf = svga_buffer( buf ); + + pipe_mutex_lock(ss->swc_mutex); + + assert(sbuf->map.count); + if(sbuf->map.count) + --sbuf->map.count; + + if(sbuf->hw.buf) + sws->buffer_unmap(sws, sbuf->hw.buf); + + if(sbuf->map.writing) { + if(!sbuf->map.flush_explicit) { + /* No mapped range was flushed -- flush the whole buffer */ + SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n"); + + if(sbuf->hw.buf) + svga_buffer_upload_queue(sbuf, 0, sbuf->base.size); + } + + sbuf->map.writing = FALSE; + sbuf->map.flush_explicit = FALSE; + } + + pipe_mutex_unlock(ss->swc_mutex); +} + +static void +svga_buffer_destroy( struct pipe_buffer *buf ) +{ + struct svga_screen *ss = svga_screen(buf->screen); + struct svga_buffer *sbuf = svga_buffer( buf ); + + assert(!p_atomic_read(&buf->reference.count)); + + assert(!sbuf->needs_flush); + + if(sbuf->handle) { + SVGA_DBG(DEBUG_DMA, "release sid %p sz %d\n", sbuf->handle, sbuf->base.size); + svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle); + } + + if(sbuf->hw.buf) + svga_buffer_destroy_hw_storage(ss, sbuf); + + if(sbuf->swbuf && !sbuf->user) + align_free(sbuf->swbuf); + + FREE(sbuf); +} + +static struct pipe_buffer * +svga_buffer_create(struct pipe_screen *screen, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct svga_screen *ss = svga_screen(screen); + struct svga_buffer *sbuf; + + sbuf = CALLOC_STRUCT(svga_buffer); + if(!sbuf) + goto error1; + + sbuf->magic = SVGA_BUFFER_MAGIC; + + pipe_reference_init(&sbuf->base.reference, 1); + sbuf->base.screen = screen; + sbuf->base.alignment = alignment; + sbuf->base.usage = usage; + sbuf->base.size = size; + + if(svga_buffer_needs_hw_storage(usage)) { + if(svga_buffer_create_host_surface(ss, sbuf) != PIPE_OK) + goto error2; + } + else { + if(alignment < sizeof(void*)) + alignment = sizeof(void*); + + usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + + sbuf->swbuf = align_malloc(size, alignment); + if(!sbuf->swbuf) + goto error2; + } + + return &sbuf->base; + +error2: + FREE(sbuf); +error1: + return NULL; +} + +static struct pipe_buffer * +svga_user_buffer_create(struct pipe_screen *screen, + void *ptr, + unsigned bytes) +{ + struct svga_buffer *sbuf; + + sbuf = CALLOC_STRUCT(svga_buffer); + if(!sbuf) + goto no_sbuf; + + sbuf->magic = SVGA_BUFFER_MAGIC; + + sbuf->swbuf = ptr; + sbuf->user = TRUE; + + pipe_reference_init(&sbuf->base.reference, 1); + sbuf->base.screen = screen; + sbuf->base.alignment = 1; + sbuf->base.usage = 0; + sbuf->base.size = bytes; + + return &sbuf->base; + +no_sbuf: + return NULL; +} + + +void +svga_screen_init_buffer_functions(struct pipe_screen *screen) +{ + screen->buffer_create = svga_buffer_create; + screen->user_buffer_create = svga_user_buffer_create; + screen->buffer_map_range = svga_buffer_map_range; + screen->buffer_flush_mapped_range = svga_buffer_flush_mapped_range; + screen->buffer_unmap = svga_buffer_unmap; + screen->buffer_destroy = svga_buffer_destroy; +} + + +/** + * Copy the contents of the user buffer / malloc buffer to a hardware buffer. + */ +static INLINE enum pipe_error +svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf) +{ + if(!sbuf->hw.buf) { + enum pipe_error ret; + void *map; + + assert(sbuf->swbuf); + if(!sbuf->swbuf) + return PIPE_ERROR; + + ret = svga_buffer_create_hw_storage(ss, sbuf); + assert(ret == PIPE_OK); + if(ret != PIPE_OK) + return ret; + + pipe_mutex_lock(ss->swc_mutex); + map = ss->sws->buffer_map(ss->sws, sbuf->hw.buf, PIPE_BUFFER_USAGE_CPU_WRITE); + assert(map); + if(!map) { + pipe_mutex_unlock(ss->swc_mutex); + return PIPE_ERROR_OUT_OF_MEMORY; + } + + memcpy(map, sbuf->swbuf, sbuf->base.size); + ss->sws->buffer_unmap(ss->sws, sbuf->hw.buf); + + /* This user/malloc buffer is now indistinguishable from a gpu buffer */ + assert(!sbuf->map.count); + if(!sbuf->map.count) { + if(sbuf->user) + sbuf->user = FALSE; + else + align_free(sbuf->swbuf); + sbuf->swbuf = NULL; + } + + svga_buffer_upload_queue(sbuf, 0, sbuf->base.size); + } + + pipe_mutex_unlock(ss->swc_mutex); + return PIPE_OK; +} + + +struct svga_winsys_surface * +svga_buffer_handle(struct svga_context *svga, + struct pipe_buffer *buf) +{ + struct pipe_screen *screen = svga->pipe.screen; + struct svga_screen *ss = svga_screen(screen); + struct svga_buffer *sbuf; + enum pipe_error ret; + + if(!buf) + return NULL; + + sbuf = svga_buffer(buf); + + assert(!sbuf->map.count); + + if(!sbuf->handle) { + ret = svga_buffer_create_host_surface(ss, sbuf); + if(ret != PIPE_OK) + return NULL; + + ret = svga_buffer_update_hw(ss, sbuf); + if(ret != PIPE_OK) + return NULL; + } + + if(!sbuf->needs_flush && sbuf->hw.num_ranges) { + /* Queue the buffer for flushing */ + ret = svga_buffer_upload_command(svga, sbuf); + if(ret != PIPE_OK) + /* XXX: Should probably have a richer return value */ + return NULL; + + assert(sbuf->hw.svga == svga); + + sbuf->needs_flush = TRUE; + assert(sbuf->head.prev && sbuf->head.next); + LIST_DEL(&sbuf->head); + LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers); + } + + return sbuf->handle; +} + +struct pipe_buffer * +svga_screen_buffer_wrap_surface(struct pipe_screen *screen, + enum SVGA3dSurfaceFormat format, + struct svga_winsys_surface *srf) +{ + struct pipe_buffer *buf; + struct svga_buffer *sbuf; + struct svga_winsys_screen *sws = svga_winsys_screen(screen); + + buf = svga_buffer_create(screen, 0, SVGA_BUFFER_USAGE_WRAPPED, 0); + if (!buf) + return NULL; + + sbuf = svga_buffer(buf); + + /* + * We are not the creator of this surface and therefore we must not + * cache it for reuse. Set the cacheable flag to zero in the key to + * prevent this. + */ + sbuf->key.format = format; + sbuf->key.cachable = 0; + sws->surface_reference(sws, &sbuf->handle, srf); + + return buf; +} + + +struct svga_winsys_surface * +svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer) +{ + struct svga_winsys_screen *sws = svga_winsys_screen(buffer->screen); + struct svga_winsys_surface *vsurf = NULL; + + assert(svga_buffer(buffer)->key.cachable == 0); + svga_buffer(buffer)->key.cachable = 0; + sws->surface_reference(sws, &vsurf, svga_buffer(buffer)->handle); + return vsurf; +} + +void +svga_context_flush_buffers(struct svga_context *svga) +{ + struct list_head *curr, *next; + struct svga_buffer *sbuf; + + curr = svga->dirty_buffers.next; + next = curr->next; + while(curr != &svga->dirty_buffers) { + sbuf = LIST_ENTRY(struct svga_buffer, curr, head); + + assert(p_atomic_read(&sbuf->base.reference.count) != 0); + assert(sbuf->needs_flush); + + svga_buffer_upload_flush(svga, sbuf); + + curr = next; + next = curr->next; + } +} diff --git a/src/gallium/drivers/svga/svga_screen_buffer.h b/src/gallium/drivers/svga/svga_screen_buffer.h new file mode 100644 index 0000000000..5d7af5a7c5 --- /dev/null +++ b/src/gallium/drivers/svga/svga_screen_buffer.h @@ -0,0 +1,190 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_BUFFER_H +#define SVGA_BUFFER_H + + +#include "pipe/p_compiler.h" +#include "pipe/p_state.h" + +#include "util/u_double_list.h" + +#include "svga_screen_cache.h" + + +#define SVGA_BUFFER_MAGIC 0x344f9005 + +/** + * Maximum number of discontiguous ranges + */ +#define SVGA_BUFFER_MAX_RANGES 32 + + +struct svga_screen; +struct svga_context; +struct svga_winsys_buffer; +struct svga_winsys_surface; + + +struct svga_buffer_range +{ + unsigned start; + unsigned end; +}; + + +/** + * Describe a + * + * This holds the information to emit a SVGA3dCmdSurfaceDMA. + */ +struct svga_buffer_upload +{ + /** + * Guest memory region. + */ + struct svga_winsys_buffer *buf; + + struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES]; + unsigned num_ranges; + + SVGA3dSurfaceDMAFlags flags; + + /** + * Pointer to the DMA copy box *inside* the command buffer. + */ + SVGA3dCopyBox *boxes; + + /** + * Context that has the pending DMA to this buffer. + */ + struct svga_context *svga; +}; + + +/** + * SVGA pipe buffer. + */ +struct svga_buffer +{ + struct pipe_buffer base; + + /** + * Marker to detect bad casts in runtime. + */ + uint32_t magic; + + /** + * Regular (non DMA'able) memory. + * + * Used for user buffers or for buffers which we know before hand that can + * never be used by the virtual hardware directly, such as constant buffers. + */ + void *swbuf; + + /** + * Whether swbuf was created by the user or not. + */ + boolean user; + + /** + * DMA'ble memory. + * + * A piece of GMR memory. It is created when mapping the buffer, and will be + * used to upload/download vertex data from the host. + */ + struct svga_buffer_upload hw; + + /** + * Creation key for the host surface handle. + * + * This structure describes all the host surface characteristics so that it + * can be looked up in cache, since creating a host surface is often a slow + * operation. + */ + struct svga_host_surface_cache_key key; + + /** + * Host surface handle. + * + * This is a platform independent abstraction for host SID. We create when + * trying to bind + */ + struct svga_winsys_surface *handle; + + struct { + unsigned count; + boolean writing; + boolean flush_explicit; + } map; + + boolean needs_flush; + struct list_head head; +}; + + +static INLINE struct svga_buffer * +svga_buffer(struct pipe_buffer *buffer) +{ + if (buffer) { + assert(((struct svga_buffer *)buffer)->magic == SVGA_BUFFER_MAGIC); + return (struct svga_buffer *)buffer; + } + return NULL; +} + + +/** + * Returns TRUE for user buffers. We may + * decide to use an alternate upload path for these buffers. + */ +static INLINE boolean +svga_buffer_is_user_buffer( struct pipe_buffer *buffer ) +{ + return svga_buffer(buffer)->user; +} + + +void +svga_screen_init_buffer_functions(struct pipe_screen *screen); + +struct svga_winsys_surface * +svga_buffer_handle(struct svga_context *svga, + struct pipe_buffer *buf); + +void +svga_context_flush_buffers(struct svga_context *svga); + +boolean +svga_buffer_free_cached_hw_storage(struct svga_screen *ss); + +struct svga_winsys_buffer * +svga_winsys_buffer_create(struct svga_screen *ss, + unsigned alignment, + unsigned usage, + unsigned size); + +#endif /* SVGA_BUFFER_H */ diff --git a/src/gallium/drivers/svga/svga_screen_cache.c b/src/gallium/drivers/svga/svga_screen_cache.c new file mode 100644 index 0000000000..eff36e0bcc --- /dev/null +++ b/src/gallium/drivers/svga/svga_screen_cache.c @@ -0,0 +1,347 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "util/u_memory.h" +#include "util/u_hash.h" + +#include "svga_debug.h" +#include "svga_winsys.h" +#include "svga_screen.h" +#include "svga_screen_cache.h" + + +#define SVGA_SURFACE_CACHE_ENABLED 1 + + +/** + * Compute the bucket for this key. + */ +static INLINE unsigned +svga_screen_cache_bucket(const struct svga_host_surface_cache_key *key) +{ + return util_hash_crc32( key, sizeof *key ) % SVGA_HOST_SURFACE_CACHE_BUCKETS; +} + + +static INLINE struct svga_winsys_surface * +svga_screen_cache_lookup(struct svga_screen *svgascreen, + const struct svga_host_surface_cache_key *key) +{ + struct svga_host_surface_cache *cache = &svgascreen->cache; + struct svga_winsys_screen *sws = svgascreen->sws; + struct svga_host_surface_cache_entry *entry; + struct svga_winsys_surface *handle = NULL; + struct list_head *curr, *next; + unsigned bucket; + unsigned tries = 0; + + assert(key->cachable); + + bucket = svga_screen_cache_bucket(key); + + pipe_mutex_lock(cache->mutex); + + curr = cache->bucket[bucket].next; + next = curr->next; + while(curr != &cache->bucket[bucket]) { + ++tries; + + entry = LIST_ENTRY(struct svga_host_surface_cache_entry, curr, bucket_head); + + assert(entry->handle); + + if(memcmp(&entry->key, key, sizeof *key) == 0 && + sws->fence_signalled( sws, entry->fence, 0 ) == 0) { + assert(sws->surface_is_flushed(sws, entry->handle)); + + handle = entry->handle; // Reference is transfered here. + entry->handle = NULL; + + LIST_DEL(&entry->bucket_head); + + LIST_DEL(&entry->head); + + LIST_ADD(&entry->head, &cache->empty); + + break; + } + + curr = next; + next = curr->next; + } + + pipe_mutex_unlock(cache->mutex); + + if (SVGA_DEBUG & DEBUG_DMA) + debug_printf("%s: cache %s after %u tries (bucket %d)\n", __FUNCTION__, + handle ? "hit" : "miss", tries, bucket); + + return handle; +} + + +/* + * Transfers a handle reference. + */ + +static INLINE void +svga_screen_cache_add(struct svga_screen *svgascreen, + const struct svga_host_surface_cache_key *key, + struct svga_winsys_surface **p_handle) +{ + struct svga_host_surface_cache *cache = &svgascreen->cache; + struct svga_winsys_screen *sws = svgascreen->sws; + struct svga_host_surface_cache_entry *entry = NULL; + struct svga_winsys_surface *handle = *p_handle; + + assert(key->cachable); + + assert(handle); + if(!handle) + return; + + *p_handle = NULL; + pipe_mutex_lock(cache->mutex); + + if(!LIST_IS_EMPTY(&cache->empty)) { + /* use the first empty entry */ + entry = LIST_ENTRY(struct svga_host_surface_cache_entry, cache->empty.next, head); + + LIST_DEL(&entry->head); + } + else if(!LIST_IS_EMPTY(&cache->unused)) { + /* free the last used buffer and reuse its entry */ + entry = LIST_ENTRY(struct svga_host_surface_cache_entry, cache->unused.prev, head); + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "unref sid %p (make space)\n", entry->handle); + sws->surface_reference(sws, &entry->handle, NULL); + + LIST_DEL(&entry->bucket_head); + + LIST_DEL(&entry->head); + } + + if(entry) { + entry->handle = handle; + memcpy(&entry->key, key, sizeof entry->key); + + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "cache sid %p\n", entry->handle); + LIST_ADD(&entry->head, &cache->validated); + } + else { + /* Couldn't cache the buffer -- this really shouldn't happen */ + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "unref sid %p (couldn't find space)\n", handle); + sws->surface_reference(sws, &handle, NULL); + } + + pipe_mutex_unlock(cache->mutex); +} + + +/** + * Called during the screen flush to move all buffers not in a validate list + * into the unused list. + */ +void +svga_screen_cache_flush(struct svga_screen *svgascreen, + struct pipe_fence_handle *fence) +{ + struct svga_host_surface_cache *cache = &svgascreen->cache; + struct svga_winsys_screen *sws = svgascreen->sws; + struct svga_host_surface_cache_entry *entry; + struct list_head *curr, *next; + unsigned bucket; + + pipe_mutex_lock(cache->mutex); + + curr = cache->validated.next; + next = curr->next; + while(curr != &cache->validated) { + entry = LIST_ENTRY(struct svga_host_surface_cache_entry, curr, head); + + assert(entry->handle); + + if(sws->surface_is_flushed(sws, entry->handle)) { + LIST_DEL(&entry->head); + + svgascreen->sws->fence_reference(svgascreen->sws, &entry->fence, fence); + + LIST_ADD(&entry->head, &cache->unused); + + bucket = svga_screen_cache_bucket(&entry->key); + LIST_ADD(&entry->bucket_head, &cache->bucket[bucket]); + } + + curr = next; + next = curr->next; + } + + pipe_mutex_unlock(cache->mutex); +} + + +void +svga_screen_cache_cleanup(struct svga_screen *svgascreen) +{ + struct svga_host_surface_cache *cache = &svgascreen->cache; + struct svga_winsys_screen *sws = svgascreen->sws; + unsigned i; + + for(i = 0; i < SVGA_HOST_SURFACE_CACHE_SIZE; ++i) { + if(cache->entries[i].handle) { + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "unref sid %p (shutdown)\n", cache->entries[i].handle); + sws->surface_reference(sws, &cache->entries[i].handle, NULL); + } + + if(cache->entries[i].fence) + svgascreen->sws->fence_reference(svgascreen->sws, &cache->entries[i].fence, NULL); + } + + pipe_mutex_destroy(cache->mutex); +} + + +enum pipe_error +svga_screen_cache_init(struct svga_screen *svgascreen) +{ + struct svga_host_surface_cache *cache = &svgascreen->cache; + unsigned i; + + pipe_mutex_init(cache->mutex); + + for(i = 0; i < SVGA_HOST_SURFACE_CACHE_BUCKETS; ++i) + LIST_INITHEAD(&cache->bucket[i]); + + LIST_INITHEAD(&cache->unused); + + LIST_INITHEAD(&cache->validated); + + LIST_INITHEAD(&cache->empty); + for(i = 0; i < SVGA_HOST_SURFACE_CACHE_SIZE; ++i) + LIST_ADDTAIL(&cache->entries[i].head, &cache->empty); + + return PIPE_OK; +} + + +struct svga_winsys_surface * +svga_screen_surface_create(struct svga_screen *svgascreen, + struct svga_host_surface_cache_key *key) +{ + struct svga_winsys_screen *sws = svgascreen->sws; + struct svga_winsys_surface *handle = NULL; + boolean cachable = SVGA_SURFACE_CACHE_ENABLED && key->cachable; + + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "%s sz %dx%dx%d mips %d faces %d cachable %d\n", + __FUNCTION__, + key->size.width, + key->size.height, + key->size.depth, + key->numMipLevels, + key->numFaces, + key->cachable); + + if (cachable) { + if (key->format == SVGA3D_BUFFER) { + /* For buffers, round the buffer size up to the nearest power + * of two to increase the probability of cache hits. Keep + * texture surface dimensions unchanged. + */ + uint32_t size = 1; + while(size < key->size.width) + size <<= 1; + key->size.width = size; + /* Since we're reusing buffers we're effectively transforming all + * of them into dynamic buffers. + * + * It would be nice to not cache long lived static buffers. But there + * is no way to detect the long lived from short lived ones yet. A + * good heuristic would be buffer size. + */ + key->flags &= ~SVGA3D_SURFACE_HINT_STATIC; + key->flags |= SVGA3D_SURFACE_HINT_DYNAMIC; + } + + handle = svga_screen_cache_lookup(svgascreen, key); + if (handle) { + if (key->format == SVGA3D_BUFFER) + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "reuse sid %p sz %d (buffer)\n", handle, + key->size.width); + else + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "reuse sid %p sz %dx%dx%d mips %d faces %d\n", handle, + key->size.width, + key->size.height, + key->size.depth, + key->numMipLevels, + key->numFaces); + } + } + + if (!handle) { + handle = sws->surface_create(sws, + key->flags, + key->format, + key->size, + key->numFaces, + key->numMipLevels); + if (handle) + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + " CREATE sid %p sz %dx%dx%d\n", + handle, + key->size.width, + key->size.height, + key->size.depth); + } + + return handle; +} + + +void +svga_screen_surface_destroy(struct svga_screen *svgascreen, + const struct svga_host_surface_cache_key *key, + struct svga_winsys_surface **p_handle) +{ + struct svga_winsys_screen *sws = svgascreen->sws; + + /* We only set the cachable flag for surfaces of which we are the + * exclusive owner. So just hold onto our existing reference in + * that case. + */ + if(SVGA_SURFACE_CACHE_ENABLED && key->cachable) { + svga_screen_cache_add(svgascreen, key, p_handle); + } + else { + SVGA_DBG(DEBUG_DMA, + "unref sid %p (uncachable)\n", *p_handle); + sws->surface_reference(sws, p_handle, NULL); + } +} diff --git a/src/gallium/drivers/svga/svga_screen_cache.h b/src/gallium/drivers/svga/svga_screen_cache.h new file mode 100644 index 0000000000..f5aa740d40 --- /dev/null +++ b/src/gallium/drivers/svga/svga_screen_cache.h @@ -0,0 +1,144 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_SCREEN_CACHE_H_ +#define SVGA_SCREEN_CACHE_H_ + + +#include "svga_types.h" +#include "svga_reg.h" +#include "svga3d_reg.h" + +#include "pipe/p_thread.h" + +#include "util/u_double_list.h" + + +/* Guess the storage size of cached surfaces and try and keep it under + * this amount: + */ +#define SVGA_HOST_SURFACE_CACHE_BYTES 16*1024*1024 + +/* Maximum number of discrete surfaces in the cache: + */ +#define SVGA_HOST_SURFACE_CACHE_SIZE 1024 + +/* Number of hash buckets: + */ +#define SVGA_HOST_SURFACE_CACHE_BUCKETS 256 + + +struct svga_winsys_surface; +struct svga_screen; + +/** + * Same as svga_winsys_screen::surface_create. + */ +struct svga_host_surface_cache_key +{ + SVGA3dSurfaceFlags flags; + SVGA3dSurfaceFormat format; + SVGA3dSize size; + uint32_t numFaces:24; + uint32_t numMipLevels:7; + uint32_t cachable:1; /* False if this is a shared surface */ +}; + + +struct svga_host_surface_cache_entry +{ + /** + * Head for the LRU list, svga_host_surface_cache::unused, and + * svga_host_surface_cache::empty + */ + struct list_head head; + + /** Head for the bucket lists. */ + struct list_head bucket_head; + + struct svga_host_surface_cache_key key; + struct svga_winsys_surface *handle; + + struct pipe_fence_handle *fence; +}; + + +/** + * Cache of the host surfaces. + * + * A cache entry can be in the following stages: + * 1. empty + * 2. holding a buffer in a validate list + * 3. holding a flushed buffer (not in any validate list) with an active fence + * 4. holding a flushed buffer with an expired fence + * + * An entry progresses from 1 -> 2 -> 3 -> 4. When we need an entry to put a + * buffer into we preferencial take from 1, or from the least recentely used + * buffer from 3/4. + */ +struct svga_host_surface_cache +{ + pipe_mutex mutex; + + /* Unused buffers are put in buckets to speed up lookups */ + struct list_head bucket[SVGA_HOST_SURFACE_CACHE_BUCKETS]; + + /* Entries with unused buffers, ordered from most to least recently used + * (3 and 4) */ + struct list_head unused; + + /* Entries with buffers still in validate lists (2) */ + struct list_head validated; + + /** Empty entries (1) */ + struct list_head empty; + + /** The actual storage for the entries */ + struct svga_host_surface_cache_entry entries[SVGA_HOST_SURFACE_CACHE_SIZE]; +}; + + +void +svga_screen_cache_cleanup(struct svga_screen *svgascreen); + +void +svga_screen_cache_flush(struct svga_screen *svgascreen, + struct pipe_fence_handle *fence); + +enum pipe_error +svga_screen_cache_init(struct svga_screen *svgascreen); + + +struct svga_winsys_surface * +svga_screen_surface_create(struct svga_screen *svgascreen, + struct svga_host_surface_cache_key *key); + +void +svga_screen_surface_destroy(struct svga_screen *svgascreen, + const struct svga_host_surface_cache_key *key, + struct svga_winsys_surface **handle); + + +#endif /* SVGA_SCREEN_CACHE_H_ */ diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c new file mode 100644 index 0000000000..3700a80bf1 --- /dev/null +++ b/src/gallium/drivers/svga/svga_screen_texture.c @@ -0,0 +1,1089 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "svga_cmd.h" + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/p_thread.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "svga_screen.h" +#include "svga_context.h" +#include "svga_screen_texture.h" +#include "svga_screen_buffer.h" +#include "svga_winsys.h" +#include "svga_debug.h" +#include "svga_screen_buffer.h" + +#include <util/u_string.h> + + +/* XXX: This isn't a real hardware flag, but just a hack for kernel to + * know about primary surfaces. Find a better way to accomplish this. + */ +#define SVGA3D_SURFACE_HINT_SCANOUT (1 << 9) + + +/* + * Helper function and arrays + */ + +SVGA3dSurfaceFormat +svga_translate_format(enum pipe_format format) +{ + switch(format) { + + case PIPE_FORMAT_A8R8G8B8_UNORM: + return SVGA3D_A8R8G8B8; + case PIPE_FORMAT_X8R8G8B8_UNORM: + return SVGA3D_X8R8G8B8; + + /* Required for GL2.1: + */ + case PIPE_FORMAT_A8R8G8B8_SRGB: + return SVGA3D_A8R8G8B8; + + case PIPE_FORMAT_R5G6B5_UNORM: + return SVGA3D_R5G6B5; + case PIPE_FORMAT_A1R5G5B5_UNORM: + return SVGA3D_A1R5G5B5; + case PIPE_FORMAT_A4R4G4B4_UNORM: + return SVGA3D_A4R4G4B4; + + + /* XXX: Doesn't seem to work properly. + case PIPE_FORMAT_Z32_UNORM: + return SVGA3D_Z_D32; + */ + case PIPE_FORMAT_Z16_UNORM: + return SVGA3D_Z_D16; + case PIPE_FORMAT_Z24S8_UNORM: + return SVGA3D_Z_D24S8; + case PIPE_FORMAT_Z24X8_UNORM: + return SVGA3D_Z_D24X8; + + case PIPE_FORMAT_A8_UNORM: + return SVGA3D_ALPHA8; + case PIPE_FORMAT_L8_UNORM: + return SVGA3D_LUMINANCE8; + + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_RGBA: + return SVGA3D_DXT1; + case PIPE_FORMAT_DXT3_RGBA: + return SVGA3D_DXT3; + case PIPE_FORMAT_DXT5_RGBA: + return SVGA3D_DXT5; + + default: + return SVGA3D_FORMAT_INVALID; + } +} + + +SVGA3dSurfaceFormat +svga_translate_format_render(enum pipe_format format) +{ + switch(format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_A1R5G5B5_UNORM: + case PIPE_FORMAT_A4R4G4B4_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_Z24X8_UNORM: + case PIPE_FORMAT_Z32_UNORM: + case PIPE_FORMAT_Z16_UNORM: + case PIPE_FORMAT_L8_UNORM: + return svga_translate_format(format); + +#if 1 + /* For on host conversion */ + case PIPE_FORMAT_DXT1_RGB: + return SVGA3D_X8R8G8B8; + case PIPE_FORMAT_DXT1_RGBA: + case PIPE_FORMAT_DXT3_RGBA: + case PIPE_FORMAT_DXT5_RGBA: + return SVGA3D_A8R8G8B8; +#endif + + default: + return SVGA3D_FORMAT_INVALID; + } +} + + +static INLINE void +svga_transfer_dma_band(struct svga_transfer *st, + SVGA3dTransferType transfer, + unsigned y, unsigned h, unsigned srcy) +{ + struct svga_texture *texture = svga_texture(st->base.texture); + struct svga_screen *screen = svga_screen(texture->base.screen); + SVGA3dCopyBox box; + enum pipe_error ret; + + SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - (%u, %u, %u), %ubpp\n", + transfer == SVGA3D_WRITE_HOST_VRAM ? "to" : "from", + texture->handle, + st->base.face, + st->base.x, + y, + st->base.zslice, + st->base.x + st->base.width, + y + h, + st->base.zslice + 1, + pf_get_blocksize(texture->base.format)*8/ + (pf_get_blockwidth(texture->base.format)*pf_get_blockheight(texture->base.format))); + + box.x = st->base.x; + box.y = y; + box.z = st->base.zslice; + box.w = st->base.width; + box.h = h; + box.d = 1; + box.srcx = 0; + box.srcy = srcy; + box.srcz = 0; + + pipe_mutex_lock(screen->swc_mutex); + ret = SVGA3D_SurfaceDMA(screen->swc, st, transfer, &box, 1); + if(ret != PIPE_OK) { + screen->swc->flush(screen->swc, NULL); + ret = SVGA3D_SurfaceDMA(screen->swc, st, transfer, &box, 1); + assert(ret == PIPE_OK); + } + pipe_mutex_unlock(screen->swc_mutex); +} + + +static INLINE void +svga_transfer_dma(struct svga_transfer *st, + SVGA3dTransferType transfer) +{ + struct svga_texture *texture = svga_texture(st->base.texture); + struct svga_screen *screen = svga_screen(texture->base.screen); + struct svga_winsys_screen *sws = screen->sws; + struct pipe_fence_handle *fence = NULL; + + if (transfer == SVGA3D_READ_HOST_VRAM) { + SVGA_DBG(DEBUG_PERF, "%s: readback transfer\n", __FUNCTION__); + } + + + if(!st->swbuf) { + /* Do the DMA transfer in a single go */ + + svga_transfer_dma_band(st, transfer, st->base.y, st->base.height, 0); + + if(transfer == SVGA3D_READ_HOST_VRAM) { + svga_screen_flush(screen, &fence); + sws->fence_finish(sws, fence, 0); + //sws->fence_reference(sws, &fence, NULL); + } + } + else { + unsigned y, h, srcy; + unsigned blockheight = pf_get_blockheight(st->base.texture->format); + h = st->hw_nblocksy * blockheight; + srcy = 0; + for(y = 0; y < st->base.height; y += h) { + unsigned offset, length; + void *hw, *sw; + + if (y + h > st->base.height) + h = st->base.height - y; + + /* Transfer band must be aligned to pixel block boundaries */ + assert(y % blockheight == 0); + assert(h % blockheight == 0); + + offset = y * st->base.stride / blockheight; + length = h * st->base.stride / blockheight; + + sw = (uint8_t *)st->swbuf + offset; + + if(transfer == SVGA3D_WRITE_HOST_VRAM) { + /* Wait for the previous DMAs to complete */ + /* TODO: keep one DMA (at half the size) in the background */ + if(y) { + svga_screen_flush(screen, &fence); + sws->fence_finish(sws, fence, 0); + //sws->fence_reference(sws, &fence, NULL); + } + + hw = sws->buffer_map(sws, st->hwbuf, PIPE_BUFFER_USAGE_CPU_WRITE); + assert(hw); + if(hw) { + memcpy(hw, sw, length); + sws->buffer_unmap(sws, st->hwbuf); + } + } + + svga_transfer_dma_band(st, transfer, y, h, srcy); + + if(transfer == SVGA3D_READ_HOST_VRAM) { + svga_screen_flush(screen, &fence); + sws->fence_finish(sws, fence, 0); + + hw = sws->buffer_map(sws, st->hwbuf, PIPE_BUFFER_USAGE_CPU_READ); + assert(hw); + if(hw) { + memcpy(sw, hw, length); + sws->buffer_unmap(sws, st->hwbuf); + } + } + } + } +} + + +static struct pipe_texture * +svga_texture_create(struct pipe_screen *screen, + const struct pipe_texture *templat) +{ + struct svga_screen *svgascreen = svga_screen(screen); + struct svga_texture *tex = CALLOC_STRUCT(svga_texture); + unsigned width, height, depth; + unsigned level; + + if (!tex) + goto error1; + + tex->base = *templat; + pipe_reference_init(&tex->base.reference, 1); + tex->base.screen = screen; + + assert(templat->last_level < SVGA_MAX_TEXTURE_LEVELS); + if(templat->last_level >= SVGA_MAX_TEXTURE_LEVELS) + goto error2; + + width = templat->width0; + height = templat->height0; + depth = templat->depth0; + for(level = 0; level <= templat->last_level; ++level) { + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); + } + + tex->key.flags = 0; + tex->key.size.width = templat->width0; + tex->key.size.height = templat->height0; + tex->key.size.depth = templat->depth0; + + if(templat->target == PIPE_TEXTURE_CUBE) { + tex->key.flags |= SVGA3D_SURFACE_CUBEMAP; + tex->key.numFaces = 6; + } + else { + tex->key.numFaces = 1; + } + + if(templat->tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) + tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE; + + if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) + tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT; + + /* + * XXX: Never pass the SVGA3D_SURFACE_HINT_RENDERTARGET hint. Mesa cannot + * know beforehand whether a texture will be used as a rendertarget or not + * and it always requests PIPE_TEXTURE_USAGE_RENDER_TARGET, therefore + * passing the SVGA3D_SURFACE_HINT_RENDERTARGET here defeats its purpose. + */ +#if 0 + if((templat->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) && + !pf_is_compressed(templat->format)) + tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET; +#endif + + if(templat->tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) + tex->key.flags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL; + + tex->key.numMipLevels = templat->last_level + 1; + + tex->key.format = svga_translate_format(templat->format); + if(tex->key.format == SVGA3D_FORMAT_INVALID) + goto error2; + + tex->key.cachable = 1; + + SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle); + tex->handle = svga_screen_surface_create(svgascreen, &tex->key); + if (tex->handle) + SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture)\n", tex->handle); + + return &tex->base; + +error2: + FREE(tex); +error1: + return NULL; +} + + +static struct pipe_texture * +svga_texture_blanket(struct pipe_screen * screen, + const struct pipe_texture *base, + const unsigned *stride, + struct pipe_buffer *buffer) +{ + struct svga_texture *tex; + struct svga_buffer *sbuf = svga_buffer(buffer); + struct svga_winsys_screen *sws = svga_winsys_screen(screen); + assert(screen); + + /* Only supports one type */ + if (base->target != PIPE_TEXTURE_2D || + base->last_level != 0 || + base->depth0 != 1) { + return NULL; + } + + /** + * We currently can't do texture blanket on + * SVGA3D_BUFFER. Need to blit to a temporary surface? + */ + + assert(sbuf->handle); + if (!sbuf->handle) + return NULL; + + if (svga_translate_format(base->format) != sbuf->key.format) { + unsigned f1 = svga_translate_format(base->format); + unsigned f2 = sbuf->key.format; + + /* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */ + if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) || + (f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) || + (f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) { + debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2); + return NULL; + } + } + + tex = CALLOC_STRUCT(svga_texture); + if (!tex) + return NULL; + + tex->base = *base; + + + if (sbuf->key.format == 1) + tex->base.format = PIPE_FORMAT_X8R8G8B8_UNORM; + else if (sbuf->key.format == 2) + tex->base.format = PIPE_FORMAT_A8R8G8B8_UNORM; + + pipe_reference_init(&tex->base.reference, 1); + tex->base.screen = screen; + + SVGA_DBG(DEBUG_DMA, "blanket sid %p\n", sbuf->handle); + + /* We don't own this storage, so don't try to cache it. + */ + assert(sbuf->key.cachable == 0); + tex->key.cachable = 0; + sws->surface_reference(sws, &tex->handle, sbuf->handle); + + return &tex->base; +} + + +static void +svga_texture_destroy(struct pipe_texture *pt) +{ + struct svga_screen *ss = svga_screen(pt->screen); + struct svga_texture *tex = (struct svga_texture *)pt; + + ss->texture_timestamp++; + + svga_sampler_view_reference(&tex->cached_view, NULL); + + /* + DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); + */ + SVGA_DBG(DEBUG_DMA, "unref sid %p (texture)\n", tex->handle); + svga_screen_surface_destroy(ss, &tex->key, &tex->handle); + + FREE(tex); +} + + +static void +svga_texture_copy_handle(struct svga_context *svga, + struct svga_screen *ss, + struct svga_winsys_surface *src_handle, + unsigned src_x, unsigned src_y, unsigned src_z, + unsigned src_level, unsigned src_face, + struct svga_winsys_surface *dst_handle, + unsigned dst_x, unsigned dst_y, unsigned dst_z, + unsigned dst_level, unsigned dst_face, + unsigned width, unsigned height, unsigned depth) +{ + struct svga_surface dst, src; + enum pipe_error ret; + SVGA3dCopyBox box, *boxes; + + assert(svga || ss); + + src.handle = src_handle; + src.real_level = src_level; + src.real_face = src_face; + src.real_zslice = 0; + + dst.handle = dst_handle; + dst.real_level = dst_level; + dst.real_face = dst_face; + dst.real_zslice = 0; + + box.x = dst_x; + box.y = dst_y; + box.z = dst_z; + box.w = width; + box.h = height; + box.d = depth; + box.srcx = src_x; + box.srcy = src_y; + box.srcz = src_z; + +/* + SVGA_DBG(DEBUG_VIEWS, "mipcopy src: %p %u (%ux%ux%u), dst: %p %u (%ux%ux%u)\n", + src_handle, src_level, src_x, src_y, src_z, + dst_handle, dst_level, dst_x, dst_y, dst_z); +*/ + + if (svga) { + ret = SVGA3D_BeginSurfaceCopy(svga->swc, + &src.base, + &dst.base, + &boxes, 1); + if(ret != PIPE_OK) { + svga_context_flush(svga, NULL); + ret = SVGA3D_BeginSurfaceCopy(svga->swc, + &src.base, + &dst.base, + &boxes, 1); + assert(ret == PIPE_OK); + } + *boxes = box; + SVGA_FIFOCommitAll(svga->swc); + } else { + pipe_mutex_lock(ss->swc_mutex); + ret = SVGA3D_BeginSurfaceCopy(ss->swc, + &src.base, + &dst.base, + &boxes, 1); + if(ret != PIPE_OK) { + ss->swc->flush(ss->swc, NULL); + ret = SVGA3D_BeginSurfaceCopy(ss->swc, + &src.base, + &dst.base, + &boxes, 1); + assert(ret == PIPE_OK); + } + *boxes = box; + SVGA_FIFOCommitAll(ss->swc); + pipe_mutex_unlock(ss->swc_mutex); + } +} + +static struct svga_winsys_surface * +svga_texture_view_surface(struct pipe_context *pipe, + struct svga_texture *tex, + SVGA3dSurfaceFormat format, + unsigned start_mip, + unsigned num_mip, + int face_pick, + int zslice_pick, + struct svga_host_surface_cache_key *key) /* OUT */ +{ + struct svga_screen *ss = svga_screen(tex->base.screen); + struct svga_winsys_surface *handle; + uint32_t i, j; + unsigned z_offset = 0; + + SVGA_DBG(DEBUG_PERF, + "svga: Create surface view: face %d zslice %d mips %d..%d\n", + face_pick, zslice_pick, start_mip, start_mip+num_mip-1); + + key->flags = 0; + key->format = format; + key->numMipLevels = num_mip; + key->size.width = u_minify(tex->base.width0, start_mip); + key->size.height = u_minify(tex->base.height0, start_mip); + key->size.depth = zslice_pick < 0 ? u_minify(tex->base.depth0, start_mip) : 1; + key->cachable = 1; + assert(key->size.depth == 1); + + if(tex->base.target == PIPE_TEXTURE_CUBE && face_pick < 0) { + key->flags |= SVGA3D_SURFACE_CUBEMAP; + key->numFaces = 6; + } else { + key->numFaces = 1; + } + + if(key->format == SVGA3D_FORMAT_INVALID) { + key->cachable = 0; + return NULL; + } + + SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n"); + handle = svga_screen_surface_create(ss, key); + if (!handle) { + key->cachable = 0; + return NULL; + } + + SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle); + + if (face_pick < 0) + face_pick = 0; + + if (zslice_pick >= 0) + z_offset = zslice_pick; + + for (i = 0; i < key->numMipLevels; i++) { + for (j = 0; j < key->numFaces; j++) { + if(tex->defined[j + face_pick][i + start_mip]) { + unsigned depth = (zslice_pick < 0 ? + u_minify(tex->base.depth0, i + start_mip) : + 1); + + svga_texture_copy_handle(svga_context(pipe), + ss, + tex->handle, + 0, 0, z_offset, + i + start_mip, + j + face_pick, + handle, 0, 0, 0, i, j, + u_minify(tex->base.width0, i + start_mip), + u_minify(tex->base.height0, i + start_mip), + depth); + } + } + } + + return handle; +} + + +static struct pipe_surface * +svga_get_tex_surface(struct pipe_screen *screen, + struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned flags) +{ + struct svga_texture *tex = svga_texture(pt); + struct svga_surface *s; + boolean render = flags & PIPE_BUFFER_USAGE_GPU_WRITE ? TRUE : FALSE; + boolean view = FALSE; + SVGA3dSurfaceFormat format; + + s = CALLOC_STRUCT(svga_surface); + if (!s) + return NULL; + + pipe_reference_init(&s->base.reference, 1); + pipe_texture_reference(&s->base.texture, pt); + s->base.format = pt->format; + s->base.width = u_minify(pt->width0, level); + s->base.height = u_minify(pt->height0, level); + s->base.usage = flags; + s->base.level = level; + s->base.face = face; + s->base.zslice = zslice; + + if (!render) + format = svga_translate_format(pt->format); + else + format = svga_translate_format_render(pt->format); + + assert(format != SVGA3D_FORMAT_INVALID); + assert(!(flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE)); + + + if (svga_screen(screen)->debug.force_surface_view) + view = TRUE; + + /* Currently only used for compressed textures */ + if (render && + format != svga_translate_format(pt->format)) { + view = TRUE; + } + + if (level != 0 && + svga_screen(screen)->debug.force_level_surface_view) + view = TRUE; + + if (pt->target == PIPE_TEXTURE_3D) + view = TRUE; + + if (svga_screen(screen)->debug.no_surface_view) + view = FALSE; + + if (view) { + SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n", + pt, level, face, zslice, s); + + s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice, + &s->key); + s->real_face = 0; + s->real_level = 0; + s->real_zslice = 0; + } else { + SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n", + pt, level, face, zslice, s); + + memset(&s->key, 0, sizeof s->key); + s->handle = tex->handle; + s->real_face = face; + s->real_level = level; + s->real_zslice = zslice; + } + + return &s->base; +} + + +static void +svga_tex_surface_destroy(struct pipe_surface *surf) +{ + struct svga_surface *s = svga_surface(surf); + struct svga_texture *t = svga_texture(surf->texture); + struct svga_screen *ss = svga_screen(surf->texture->screen); + + if(s->handle != t->handle) { + SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle); + svga_screen_surface_destroy(ss, &s->key, &s->handle); + } + + pipe_texture_reference(&surf->texture, NULL); + FREE(surf); +} + + +static INLINE void +svga_mark_surface_dirty(struct pipe_surface *surf) +{ + struct svga_surface *s = svga_surface(surf); + + if(!s->dirty) { + struct svga_texture *tex = svga_texture(surf->texture); + + s->dirty = TRUE; + + if (s->handle == tex->handle) + tex->defined[surf->face][surf->level] = TRUE; + else { + /* this will happen later in svga_propagate_surface */ + } + } +} + + +void svga_mark_surfaces_dirty(struct svga_context *svga) +{ + unsigned i; + + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + if (svga->curr.framebuffer.cbufs[i]) + svga_mark_surface_dirty(svga->curr.framebuffer.cbufs[i]); + } + if (svga->curr.framebuffer.zsbuf) + svga_mark_surface_dirty(svga->curr.framebuffer.zsbuf); +} + +/** + * Progagate any changes from surfaces to texture. + * pipe is optional context to inline the blit command in. + */ +void +svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf) +{ + struct svga_surface *s = svga_surface(surf); + struct svga_texture *tex = svga_texture(surf->texture); + struct svga_screen *ss = svga_screen(surf->texture->screen); + + if (!s->dirty) + return; + + s->dirty = FALSE; + ss->texture_timestamp++; + tex->view_age[surf->level] = ++(tex->age); + + if (s->handle != tex->handle) { + SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->level, surf); + svga_texture_copy_handle(svga_context(pipe), ss, + s->handle, 0, 0, 0, s->real_level, s->real_face, + tex->handle, 0, 0, surf->zslice, surf->level, surf->face, + u_minify(tex->base.width0, surf->level), + u_minify(tex->base.height0, surf->level), 1); + tex->defined[surf->face][surf->level] = TRUE; + } +} + +/** + * Check if we should call svga_propagate_surface on the surface. + */ +extern boolean +svga_surface_needs_propagation(struct pipe_surface *surf) +{ + struct svga_surface *s = svga_surface(surf); + struct svga_texture *tex = svga_texture(surf->texture); + + return s->dirty && s->handle != tex->handle; +} + + +static struct pipe_transfer * +svga_get_tex_transfer(struct pipe_screen *screen, + struct pipe_texture *texture, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, unsigned x, unsigned y, + unsigned w, unsigned h) +{ + struct svga_screen *ss = svga_screen(screen); + struct svga_winsys_screen *sws = ss->sws; + struct svga_transfer *st; + unsigned nblocksx = pf_get_nblocksx(texture->format, w); + unsigned nblocksy = pf_get_nblocksy(texture->format, h); + + /* We can't map texture storage directly */ + if (usage & PIPE_TRANSFER_MAP_DIRECTLY) + return NULL; + + st = CALLOC_STRUCT(svga_transfer); + if (!st) + return NULL; + + st->base.x = x; + st->base.y = y; + st->base.width = w; + st->base.height = h; + st->base.stride = nblocksx*pf_get_blocksize(texture->format); + st->base.usage = usage; + st->base.face = face; + st->base.level = level; + st->base.zslice = zslice; + + st->hw_nblocksy = nblocksy; + + st->hwbuf = svga_winsys_buffer_create(ss, + 1, + 0, + st->hw_nblocksy*st->base.stride); + while(!st->hwbuf && (st->hw_nblocksy /= 2)) { + st->hwbuf = svga_winsys_buffer_create(ss, + 1, + 0, + st->hw_nblocksy*st->base.stride); + } + + if(!st->hwbuf) + goto no_hwbuf; + + if(st->hw_nblocksy < nblocksy) { + /* We couldn't allocate a hardware buffer big enough for the transfer, + * so allocate regular malloc memory instead */ + debug_printf("%s: failed to allocate %u KB of DMA, splitting into %u x %u KB DMA transfers\n", + __FUNCTION__, + (nblocksy*st->base.stride + 1023)/1024, + (nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy, + (st->hw_nblocksy*st->base.stride + 1023)/1024); + st->swbuf = MALLOC(nblocksy*st->base.stride); + if(!st->swbuf) + goto no_swbuf; + } + + pipe_texture_reference(&st->base.texture, texture); + + if (usage & PIPE_TRANSFER_READ) + svga_transfer_dma(st, SVGA3D_READ_HOST_VRAM); + + return &st->base; + +no_swbuf: + sws->buffer_destroy(sws, st->hwbuf); +no_hwbuf: + FREE(st); + return NULL; +} + + +static void * +svga_transfer_map( struct pipe_screen *screen, + struct pipe_transfer *transfer ) +{ + struct svga_screen *ss = svga_screen(screen); + struct svga_winsys_screen *sws = ss->sws; + struct svga_transfer *st = svga_transfer(transfer); + + if(st->swbuf) + return st->swbuf; + else + /* The wait for read transfers already happened when svga_transfer_dma + * was called. */ + return sws->buffer_map(sws, st->hwbuf, + pipe_transfer_buffer_flags(transfer)); +} + + +static void +svga_transfer_unmap(struct pipe_screen *screen, + struct pipe_transfer *transfer) +{ + struct svga_screen *ss = svga_screen(screen); + struct svga_winsys_screen *sws = ss->sws; + struct svga_transfer *st = svga_transfer(transfer); + + if(!st->swbuf) + sws->buffer_unmap(sws, st->hwbuf); +} + + +static void +svga_tex_transfer_destroy(struct pipe_transfer *transfer) +{ + struct svga_texture *tex = svga_texture(transfer->texture); + struct svga_screen *ss = svga_screen(transfer->texture->screen); + struct svga_winsys_screen *sws = ss->sws; + struct svga_transfer *st = svga_transfer(transfer); + + if (st->base.usage & PIPE_TRANSFER_WRITE) { + svga_transfer_dma(st, SVGA3D_WRITE_HOST_VRAM); + ss->texture_timestamp++; + tex->view_age[transfer->level] = ++(tex->age); + tex->defined[transfer->face][transfer->level] = TRUE; + } + + pipe_texture_reference(&st->base.texture, NULL); + FREE(st->swbuf); + sws->buffer_destroy(sws, st->hwbuf); + FREE(st); +} + +void +svga_screen_init_texture_functions(struct pipe_screen *screen) +{ + screen->texture_create = svga_texture_create; + screen->texture_destroy = svga_texture_destroy; + screen->get_tex_surface = svga_get_tex_surface; + screen->tex_surface_destroy = svga_tex_surface_destroy; + screen->texture_blanket = svga_texture_blanket; + screen->get_tex_transfer = svga_get_tex_transfer; + screen->transfer_map = svga_transfer_map; + screen->transfer_unmap = svga_transfer_unmap; + screen->tex_transfer_destroy = svga_tex_transfer_destroy; +} + +/*********************************************************************** + */ + +struct svga_sampler_view * +svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, + unsigned min_lod, unsigned max_lod) +{ + struct svga_screen *ss = svga_screen(pt->screen); + struct svga_texture *tex = svga_texture(pt); + struct svga_sampler_view *sv = NULL; + SVGA3dSurfaceFormat format = svga_translate_format(pt->format); + boolean view = TRUE; + + assert(pt); + assert(min_lod >= 0); + assert(min_lod <= max_lod); + assert(max_lod <= pt->last_level); + + + /* Is a view needed */ + { + /* + * Can't control max lod. For first level views and when we only + * look at one level we disable mip filtering to achive the same + * results as a view. + */ + if (min_lod == 0 && max_lod >= pt->last_level) + view = FALSE; + + if (pf_is_compressed(pt->format) && view) { + format = svga_translate_format_render(pt->format); + } + + if (ss->debug.no_sampler_view) + view = FALSE; + + if (ss->debug.force_sampler_view) + view = TRUE; + } + + /* First try the cache */ + if (view) { + pipe_mutex_lock(ss->tex_mutex); + if (tex->cached_view && + tex->cached_view->min_lod == min_lod && + tex->cached_view->max_lod == max_lod) { + svga_sampler_view_reference(&sv, tex->cached_view); + pipe_mutex_unlock(ss->tex_mutex); + SVGA_DBG(DEBUG_VIEWS, "svga: Sampler view: reuse %p, %u %u, last %u\n", + pt, min_lod, max_lod, pt->last_level); + svga_validate_sampler_view(svga_context(pipe), sv); + return sv; + } + pipe_mutex_unlock(ss->tex_mutex); + } + + sv = CALLOC_STRUCT(svga_sampler_view); + pipe_reference_init(&sv->reference, 1); + pipe_texture_reference(&sv->texture, pt); + sv->min_lod = min_lod; + sv->max_lod = max_lod; + + /* No view needed just use the whole texture */ + if (!view) { + SVGA_DBG(DEBUG_VIEWS, + "svga: Sampler view: no %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n", + pt, min_lod, max_lod, + max_lod - min_lod + 1, + pt->width0, + pt->height0, + pt->depth0, + pt->last_level); + sv->key.cachable = 0; + sv->handle = tex->handle; + return sv; + } + + SVGA_DBG(DEBUG_VIEWS, + "svga: Sampler view: yes %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n", + pt, min_lod, max_lod, + max_lod - min_lod + 1, + pt->width0, + pt->height0, + pt->depth0, + pt->last_level); + + sv->age = tex->age; + sv->handle = svga_texture_view_surface(pipe, tex, format, + min_lod, + max_lod - min_lod + 1, + -1, -1, + &sv->key); + + if (!sv->handle) { + assert(0); + sv->key.cachable = 0; + sv->handle = tex->handle; + return sv; + } + + pipe_mutex_lock(ss->tex_mutex); + svga_sampler_view_reference(&tex->cached_view, sv); + pipe_mutex_unlock(ss->tex_mutex); + + return sv; +} + +void +svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v) +{ + struct svga_texture *tex = svga_texture(v->texture); + unsigned numFaces; + unsigned age = 0; + int i, k; + + assert(svga); + + if (v->handle == tex->handle) + return; + + age = tex->age; + + if(tex->base.target == PIPE_TEXTURE_CUBE) + numFaces = 6; + else + numFaces = 1; + + for (i = v->min_lod; i <= v->max_lod; i++) { + for (k = 0; k < numFaces; k++) { + if (v->age < tex->view_age[i]) + svga_texture_copy_handle(svga, NULL, + tex->handle, 0, 0, 0, i, k, + v->handle, 0, 0, 0, i - v->min_lod, k, + u_minify(tex->base.width0, i), + u_minify(tex->base.height0, i), + u_minify(tex->base.depth0, i)); + } + } + + v->age = age; +} + +void +svga_destroy_sampler_view_priv(struct svga_sampler_view *v) +{ + struct svga_texture *tex = svga_texture(v->texture); + + if(v->handle != tex->handle) { + struct svga_screen *ss = svga_screen(v->texture->screen); + SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle); + svga_screen_surface_destroy(ss, &v->key, &v->handle); + } + pipe_texture_reference(&v->texture, NULL); + FREE(v); +} + +boolean +svga_screen_buffer_from_texture(struct pipe_texture *texture, + struct pipe_buffer **buffer, + unsigned *stride) +{ + struct svga_texture *stex = svga_texture(texture); + + *buffer = svga_screen_buffer_wrap_surface + (texture->screen, + svga_translate_format(texture->format), + stex->handle); + + *stride = pf_get_stride(texture->format, texture->width0); + + return *buffer != NULL; +} + + +struct svga_winsys_surface * +svga_screen_texture_get_winsys_surface(struct pipe_texture *texture) +{ + struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen); + struct svga_winsys_surface *vsurf = NULL; + + assert(svga_texture(texture)->key.cachable == 0); + svga_texture(texture)->key.cachable = 0; + sws->surface_reference(sws, &vsurf, svga_texture(texture)->handle); + return vsurf; +} diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_screen_texture.h new file mode 100644 index 0000000000..89ae24219f --- /dev/null +++ b/src/gallium/drivers/svga/svga_screen_texture.h @@ -0,0 +1,195 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_TEXTURE_H +#define SVGA_TEXTURE_H + + +#include "pipe/p_compiler.h" +#include "pipe/p_state.h" +#include "svga_screen_cache.h" + +struct pipe_context; +struct pipe_screen; +struct svga_context; +struct svga_winsys_surface; +enum SVGA3dSurfaceFormat; + + +#define SVGA_MAX_TEXTURE_LEVELS 12 /* 2048x2048 */ + + +/** + * A sampler's view into a texture + * + * We currently cache one sampler view on + * the texture and in there by holding a reference + * from the texture to the sampler view. + * + * Because of this we can not hold a refernce to the + * texture from the sampler view. So the user + * of the sampler views must make sure that the + * texture has a reference take for as long as + * the sampler view is refrenced. + * + * Just unreferencing the sampler_view before the + * texture is enough. + */ +struct svga_sampler_view +{ + struct pipe_reference reference; + + struct pipe_texture *texture; + + int min_lod; + int max_lod; + + unsigned age; + + struct svga_host_surface_cache_key key; + struct svga_winsys_surface *handle; +}; + + +struct svga_texture +{ + struct pipe_texture base; + + boolean defined[6][PIPE_MAX_TEXTURE_LEVELS]; + + struct svga_sampler_view *cached_view; + + unsigned view_age[SVGA_MAX_TEXTURE_LEVELS]; + unsigned age; + + boolean views_modified; + + /** + * Creation key for the host surface handle. + * + * This structure describes all the host surface characteristics so that it + * can be looked up in cache, since creating a host surface is often a slow + * operation. + */ + struct svga_host_surface_cache_key key; + + /** + * Handle for the host side surface. + * + * This handle is owned by this texture. Views should hold on to a reference + * to this texture and never destroy this handle directly. + */ + struct svga_winsys_surface *handle; +}; + + +struct svga_surface +{ + struct pipe_surface base; + + struct svga_host_surface_cache_key key; + struct svga_winsys_surface *handle; + + unsigned real_face; + unsigned real_level; + unsigned real_zslice; + + boolean dirty; +}; + + +struct svga_transfer +{ + struct pipe_transfer base; + + struct svga_winsys_buffer *hwbuf; + + /* Height of the hardware buffer in pixel blocks */ + unsigned hw_nblocksy; + + /* Temporary malloc buffer when we can't allocate a hardware buffer + * big enough */ + void *swbuf; +}; + + +static INLINE struct svga_texture * +svga_texture(struct pipe_texture *texture) +{ + return (struct svga_texture *)texture; +} + +static INLINE struct svga_surface * +svga_surface(struct pipe_surface *surface) +{ + assert(surface); + return (struct svga_surface *)surface; +} + +static INLINE struct svga_transfer * +svga_transfer(struct pipe_transfer *transfer) +{ + assert(transfer); + return (struct svga_transfer *)transfer; +} + +extern struct svga_sampler_view * +svga_get_tex_sampler_view(struct pipe_context *pipe, + struct pipe_texture *pt, + unsigned min_lod, unsigned max_lod); + +void +svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v); + +void +svga_destroy_sampler_view_priv(struct svga_sampler_view *v); + +static INLINE void +svga_sampler_view_reference(struct svga_sampler_view **ptr, struct svga_sampler_view *v) +{ + struct svga_sampler_view *old = *ptr; + + if (pipe_reference(&(*ptr)->reference, &v->reference)) + svga_destroy_sampler_view_priv(old); + *ptr = v; +} + +extern void +svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf); + +extern boolean +svga_surface_needs_propagation(struct pipe_surface *surf); + +extern void +svga_screen_init_texture_functions(struct pipe_screen *screen); + +enum SVGA3dSurfaceFormat +svga_translate_format(enum pipe_format format); + +enum SVGA3dSurfaceFormat +svga_translate_format_render(enum pipe_format format); + + +#endif /* SVGA_TEXTURE_H */ diff --git a/src/gallium/drivers/svga/svga_state.c b/src/gallium/drivers/svga/svga_state.c new file mode 100644 index 0000000000..1c21d3acfe --- /dev/null +++ b/src/gallium/drivers/svga/svga_state.c @@ -0,0 +1,278 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "util/u_debug.h" +#include "pipe/p_defines.h" +#include "util/u_memory.h" +#include "draw/draw_context.h" + +#include "svga_context.h" +#include "svga_screen.h" +#include "svga_state.h" +#include "svga_draw.h" +#include "svga_cmd.h" +#include "svga_hw_reg.h" + +/* This is just enough to decide whether we need to use the draw + * module (swtnl) or not. + */ +static const struct svga_tracked_state *need_swtnl_state[] = +{ + &svga_update_need_swvfetch, + &svga_update_need_pipeline, + &svga_update_need_swtnl, + NULL +}; + + +/* Atoms to update hardware state prior to emitting a clear or draw + * packet. + */ +static const struct svga_tracked_state *hw_clear_state[] = +{ + &svga_hw_scissor, + &svga_hw_viewport, + &svga_hw_framebuffer, + NULL +}; + + +/* Atoms to update hardware state prior to emitting a draw packet. + */ +static const struct svga_tracked_state *hw_draw_state[] = +{ + &svga_hw_update_zero_stride, + &svga_hw_fs, + &svga_hw_vs, + &svga_hw_rss, + &svga_hw_tss, + &svga_hw_tss_binding, + &svga_hw_clip_planes, + &svga_hw_vdecl, + &svga_hw_fs_parameters, + &svga_hw_vs_parameters, + NULL +}; + + +static const struct svga_tracked_state *swtnl_draw_state[] = +{ + &svga_update_swtnl_draw, + &svga_update_swtnl_vdecl, + NULL +}; + +/* Flattens the graph of state dependencies. Could swap the positions + * of hw_clear_state and need_swtnl_state without breaking anything. + */ +static const struct svga_tracked_state **state_levels[] = +{ + need_swtnl_state, + hw_clear_state, + hw_draw_state, + swtnl_draw_state +}; + + + +static unsigned check_state( unsigned a, + unsigned b ) +{ + return (a & b); +} + +static void accumulate_state( unsigned *a, + unsigned b ) +{ + *a |= b; +} + + +static void xor_states( unsigned *result, + unsigned a, + unsigned b ) +{ + *result = a ^ b; +} + + + +static int update_state( struct svga_context *svga, + const struct svga_tracked_state *atoms[], + unsigned *state ) +{ + boolean debug = TRUE; + enum pipe_error ret = 0; + unsigned i; + + ret = svga_hwtnl_flush( svga->hwtnl ); + if (ret != 0) + return ret; + + if (debug) { + /* Debug version which enforces various sanity checks on the + * state flags which are generated and checked to help ensure + * state atoms are ordered correctly in the list. + */ + unsigned examined, prev; + + examined = 0; + prev = *state; + + for (i = 0; atoms[i] != NULL; i++) { + unsigned generated; + + assert(atoms[i]->dirty); + assert(atoms[i]->update); + + if (check_state(*state, atoms[i]->dirty)) { + if (0) + debug_printf("update: %s\n", atoms[i]->name); + ret = atoms[i]->update( svga, *state ); + if (ret != 0) + return ret; + } + + /* generated = (prev ^ state) + * if (examined & generated) + * fail; + */ + xor_states(&generated, prev, *state); + if (check_state(examined, generated)) { + debug_printf("state atom %s generated state already examined\n", + atoms[i]->name); + assert(0); + } + + prev = *state; + accumulate_state(&examined, atoms[i]->dirty); + } + } + else { + for (i = 0; atoms[i] != NULL; i++) { + if (check_state(*state, atoms[i]->dirty)) { + ret = atoms[i]->update( svga, *state ); + if (ret != 0) + return ret; + } + } + } + + return 0; +} + + + +int svga_update_state( struct svga_context *svga, + unsigned max_level ) +{ + struct svga_screen *screen = svga_screen(svga->pipe.screen); + int ret = 0; + int i; + + /* Check for updates to bound textures. This can't be done in an + * atom as there is no flag which could provoke this test, and we + * cannot create one. + */ + if (svga->state.texture_timestamp != screen->texture_timestamp) { + svga->state.texture_timestamp = screen->texture_timestamp; + svga->dirty |= SVGA_NEW_TEXTURE; + } + + for (i = 0; i <= max_level; i++) { + svga->dirty |= svga->state.dirty[i]; + + if (svga->dirty) { + ret = update_state( svga, + state_levels[i], + &svga->dirty ); + if (ret != 0) + return ret; + + svga->state.dirty[i] = 0; + } + } + + for (; i < SVGA_STATE_MAX; i++) + svga->state.dirty[i] |= svga->dirty; + + svga->dirty = 0; + return 0; +} + + + + +void svga_update_state_retry( struct svga_context *svga, + unsigned max_level ) +{ + int ret; + + ret = svga_update_state( svga, max_level ); + + if (ret == PIPE_ERROR_OUT_OF_MEMORY) { + svga_context_flush(svga, NULL); + ret = svga_update_state( svga, max_level ); + } + + assert( ret == 0 ); +} + + + +#define EMIT_RS(_rs, _count, _name, _value) \ +do { \ + _rs[_count].state = _name; \ + _rs[_count].uintValue = _value; \ + _count++; \ +} while (0) + + +/* Setup any hardware state which will be constant through the life of + * a context. + */ +enum pipe_error svga_emit_initial_state( struct svga_context *svga ) +{ + SVGA3dRenderState *rs; + unsigned count = 0; + const unsigned COUNT = 2; + enum pipe_error ret; + + ret = SVGA3D_BeginSetRenderState( svga->swc, &rs, COUNT ); + if (ret) + return ret; + + /* Always use D3D style coordinate space as this is the only one + * which is implemented on all backends. + */ + EMIT_RS(rs, count, SVGA3D_RS_COORDINATETYPE, SVGA3D_COORDINATE_LEFTHANDED ); + EMIT_RS(rs, count, SVGA3D_RS_FRONTWINDING, SVGA3D_FRONTWINDING_CW ); + + assert( COUNT == count ); + SVGA_FIFOCommitAll( svga->swc ); + + return 0; + +} diff --git a/src/gallium/drivers/svga/svga_state.h b/src/gallium/drivers/svga/svga_state.h new file mode 100644 index 0000000000..22d5a6d552 --- /dev/null +++ b/src/gallium/drivers/svga/svga_state.h @@ -0,0 +1,95 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_STATE_H +#define SVGA_STATE_H + + +#include "pipe/p_compiler.h" +#include "pipe/p_defines.h" + +struct svga_context; + + +void svga_init_state( struct svga_context *svga ); +void svga_destroy_state( struct svga_context *svga ); + + +struct svga_tracked_state { + const char *name; + unsigned dirty; + int (*update)( struct svga_context *svga, unsigned dirty ); +}; + +/* NEED_SWTNL + */ +extern struct svga_tracked_state svga_update_need_swvfetch; +extern struct svga_tracked_state svga_update_need_pipeline; +extern struct svga_tracked_state svga_update_need_swtnl; + +/* HW_CLEAR + */ +extern struct svga_tracked_state svga_hw_viewport; +extern struct svga_tracked_state svga_hw_scissor; +extern struct svga_tracked_state svga_hw_framebuffer; + +/* HW_DRAW + */ +extern struct svga_tracked_state svga_hw_vs; +extern struct svga_tracked_state svga_hw_fs; +extern struct svga_tracked_state svga_hw_rss; +extern struct svga_tracked_state svga_hw_tss; +extern struct svga_tracked_state svga_hw_tss_binding; +extern struct svga_tracked_state svga_hw_clip_planes; +extern struct svga_tracked_state svga_hw_vdecl; +extern struct svga_tracked_state svga_hw_fs_parameters; +extern struct svga_tracked_state svga_hw_vs_parameters; +extern struct svga_tracked_state svga_hw_update_zero_stride; + +/* SWTNL_DRAW + */ +extern struct svga_tracked_state svga_update_swtnl_draw; +extern struct svga_tracked_state svga_update_swtnl_vdecl; + +/* Bring the hardware fully up-to-date so that we can emit draw + * commands. + */ +#define SVGA_STATE_NEED_SWTNL 0 +#define SVGA_STATE_HW_CLEAR 1 +#define SVGA_STATE_HW_DRAW 2 +#define SVGA_STATE_SWTNL_DRAW 3 +#define SVGA_STATE_MAX 4 + + +enum pipe_error svga_update_state( struct svga_context *svga, + unsigned level ); + +void svga_update_state_retry( struct svga_context *svga, + unsigned level ); + + +enum pipe_error svga_emit_initial_state( struct svga_context *svga ); + +#endif diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c new file mode 100644 index 0000000000..6b0e511cec --- /dev/null +++ b/src/gallium/drivers/svga/svga_state_constants.c @@ -0,0 +1,240 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "pipe/p_defines.h" + +#include "svga_context.h" +#include "svga_state.h" +#include "svga_cmd.h" +#include "svga_tgsi.h" +#include "svga_debug.h" + +#include "svga_hw_reg.h" + +/*********************************************************************** + * Hardware update + */ + +/* Convert from PIPE_SHADER_* to SVGA3D_SHADERTYPE_* + */ +static int svga_shader_type( int unit ) +{ + return unit + 1; +} + + +static int emit_const( struct svga_context *svga, + int unit, + int i, + const float *value ) +{ + int ret = PIPE_OK; + + if (memcmp(svga->state.hw_draw.cb[unit][i], value, 4 * sizeof(float)) != 0) { + if (SVGA_DEBUG & DEBUG_CONSTS) + debug_printf("%s %s %d: %f %f %f %f\n", + __FUNCTION__, + unit == PIPE_SHADER_VERTEX ? "VERT" : "FRAG", + i, + value[0], + value[1], + value[2], + value[3]); + + ret = SVGA3D_SetShaderConst( svga->swc, + i, + svga_shader_type(unit), + SVGA3D_CONST_TYPE_FLOAT, + value ); + if (ret) + return ret; + + memcpy(svga->state.hw_draw.cb[unit][i], value, 4 * sizeof(float)); + } + + return ret; +} + +static int emit_consts( struct svga_context *svga, + int offset, + int unit ) +{ + struct pipe_screen *screen = svga->pipe.screen; + unsigned count; + const float (*data)[4] = NULL; + unsigned i; + int ret = PIPE_OK; + + if (svga->curr.cb[unit] == NULL) + goto done; + + count = svga->curr.cb[unit]->size / (4 * sizeof(float)); + + data = (const float (*)[4])pipe_buffer_map(screen, + svga->curr.cb[unit], + PIPE_BUFFER_USAGE_CPU_READ); + if (data == NULL) { + ret = PIPE_ERROR_OUT_OF_MEMORY; + goto done; + } + + for (i = 0; i < count; i++) { + ret = emit_const( svga, unit, offset + i, data[i] ); + if (ret) + goto done; + } + +done: + if (data) + pipe_buffer_unmap(screen, svga->curr.cb[unit]); + + return ret; +} + +static int emit_fs_consts( struct svga_context *svga, + unsigned dirty ) +{ + const struct svga_shader_result *result = svga->state.hw_draw.fs; + const struct svga_fs_compile_key *key = &result->key.fkey; + int ret = 0; + + ret = emit_consts( svga, 0, PIPE_SHADER_FRAGMENT ); + if (ret) + return ret; + + /* The internally generated fragment shader for xor blending + * doesn't have a 'result' struct. It should be fixed to avoid + * this special case, but work around it with a NULL check: + */ + if (result != NULL && + key->num_unnormalized_coords) + { + unsigned offset = result->shader->info.file_max[TGSI_FILE_CONSTANT] + 1; + int i; + + for (i = 0; i < key->num_textures; i++) { + if (key->tex[i].unnormalized) { + struct pipe_texture *tex = svga->curr.texture[i]; + float data[4]; + + data[0] = 1.0 / (float)tex->width0; + data[1] = 1.0 / (float)tex->height0; + data[2] = 1.0; + data[3] = 1.0; + + ret = emit_const( svga, + PIPE_SHADER_FRAGMENT, + key->tex[i].width_height_idx + offset, + data ); + if (ret) + return ret; + } + } + + offset += key->num_unnormalized_coords; + } + + return 0; +} + + +struct svga_tracked_state svga_hw_fs_parameters = +{ + "hw fs params", + (SVGA_NEW_FS_CONST_BUFFER | + SVGA_NEW_FS_RESULT | + SVGA_NEW_TEXTURE_BINDING), + emit_fs_consts +}; + +/*********************************************************************** + */ + +static int emit_vs_consts( struct svga_context *svga, + unsigned dirty ) +{ + const struct svga_shader_result *result = svga->state.hw_draw.vs; + const struct svga_vs_compile_key *key = &result->key.vkey; + int ret = 0; + unsigned offset; + + /* SVGA_NEW_VS_RESULT + */ + if (result == NULL) + return 0; + + /* SVGA_NEW_VS_CONST_BUFFER + */ + ret = emit_consts( svga, 0, PIPE_SHADER_VERTEX ); + if (ret) + return ret; + + offset = result->shader->info.file_max[TGSI_FILE_CONSTANT] + 1; + + /* SVGA_NEW_VS_RESULT + */ + if (key->need_prescale) { + ret = emit_const( svga, PIPE_SHADER_VERTEX, offset++, + svga->state.hw_clear.prescale.scale ); + if (ret) + return ret; + + ret = emit_const( svga, PIPE_SHADER_VERTEX, offset++, + svga->state.hw_clear.prescale.translate ); + if (ret) + return ret; + } + + /* SVGA_NEW_ZERO_STRIDE + */ + if (key->zero_stride_vertex_elements) { + unsigned i, curr_zero_stride = 0; + for (i = 0; i < PIPE_MAX_ATTRIBS; ++i) { + if (key->zero_stride_vertex_elements & (1 << i)) { + ret = emit_const( svga, PIPE_SHADER_VERTEX, offset++, + svga->curr.zero_stride_constants + + 4 * curr_zero_stride ); + if (ret) + return ret; + ++curr_zero_stride; + } + } + } + + return 0; +} + + +struct svga_tracked_state svga_hw_vs_parameters = +{ + "hw vs params", + (SVGA_NEW_PRESCALE | + SVGA_NEW_VS_CONST_BUFFER | + SVGA_NEW_ZERO_STRIDE | + SVGA_NEW_VS_RESULT), + emit_vs_consts +}; + diff --git a/src/gallium/drivers/svga/svga_state_framebuffer.c b/src/gallium/drivers/svga/svga_state_framebuffer.c new file mode 100644 index 0000000000..cfdcae4ee4 --- /dev/null +++ b/src/gallium/drivers/svga/svga_state_framebuffer.c @@ -0,0 +1,458 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "pipe/p_defines.h" +#include "util/u_math.h" + +#include "svga_context.h" +#include "svga_state.h" +#include "svga_cmd.h" +#include "svga_debug.h" + +#include "svga_hw_reg.h" + + +/*********************************************************************** + * Hardware state update + */ + + +static int emit_framebuffer( struct svga_context *svga, + unsigned dirty ) +{ + const struct pipe_framebuffer_state *curr = &svga->curr.framebuffer; + struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; + unsigned i; + enum pipe_error ret; + + /* XXX: Need shadow state in svga->hw to eliminate redundant + * uploads, especially of NULL buffers. + */ + + for(i = 0; i < PIPE_MAX_COLOR_BUFS; ++i) { + if (curr->cbufs[i] != hw->cbufs[i]) { + if (svga->curr.nr_fbs++ > 8) + return PIPE_ERROR_OUT_OF_MEMORY; + + ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_COLOR0 + i, curr->cbufs[i]); + if (ret != PIPE_OK) + return ret; + + pipe_surface_reference(&hw->cbufs[i], curr->cbufs[i]); + } + } + + + if (curr->zsbuf != hw->zsbuf) { + ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_DEPTH, curr->zsbuf); + if (ret != PIPE_OK) + return ret; + + if (curr->zsbuf && + curr->zsbuf->format == PIPE_FORMAT_Z24S8_UNORM) { + ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, curr->zsbuf); + if (ret != PIPE_OK) + return ret; + } + else { + ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, NULL); + if (ret != PIPE_OK) + return ret; + } + + pipe_surface_reference(&hw->zsbuf, curr->zsbuf); + } + + + return 0; +} + + +struct svga_tracked_state svga_hw_framebuffer = +{ + "hw framebuffer state", + SVGA_NEW_FRAME_BUFFER, + emit_framebuffer +}; + + + + +/*********************************************************************** + */ + +static int emit_viewport( struct svga_context *svga, + unsigned dirty ) +{ + const struct pipe_viewport_state *viewport = &svga->curr.viewport; + struct svga_prescale prescale; + SVGA3dRect rect; + /* Not sure if this state is relevant with POSITIONT. Probably + * not, but setting to 0,1 avoids some state pingponging. + */ + float range_min = 0.0; + float range_max = 1.0; + float flip = -1.0; + boolean degenerate = FALSE; + enum pipe_error ret; + + float fb_width = svga->curr.framebuffer.width; + float fb_height = svga->curr.framebuffer.height; + + memset( &prescale, 0, sizeof(prescale) ); + + if (svga->curr.rast->templ.bypass_vs_clip_and_viewport) { + + /* Avoid POSITIONT as it has a non trivial implementation outside the D3D + * API. Always generate a vertex shader. + */ + rect.x = 0; + rect.y = 0; + rect.w = svga->curr.framebuffer.width; + rect.h = svga->curr.framebuffer.height; + + prescale.scale[0] = 2.0 / (float)rect.w; + prescale.scale[1] = - 2.0 / (float)rect.h; + prescale.scale[2] = 1.0; + prescale.scale[3] = 1.0; + prescale.translate[0] = -1.0f; + prescale.translate[1] = 1.0f; + prescale.translate[2] = 0; + prescale.translate[3] = 0; + prescale.enabled = TRUE; + } else { + + /* Examine gallium viewport transformation and produce a screen + * rectangle and possibly vertex shader pre-transformation to + * get the same results. + */ + float fx = viewport->scale[0] * -1.0 + viewport->translate[0]; + float fy = flip * viewport->scale[1] * -1.0 + viewport->translate[1]; + float fw = viewport->scale[0] * 2; + float fh = flip * viewport->scale[1] * 2; + + SVGA_DBG(DEBUG_VIEWPORT, + "\ninitial %f,%f %fx%f\n", + fx, + fy, + fw, + fh); + + prescale.scale[0] = 1.0; + prescale.scale[1] = 1.0; + prescale.scale[2] = 1.0; + prescale.scale[3] = 1.0; + prescale.translate[0] = 0; + prescale.translate[1] = 0; + prescale.translate[2] = 0; + prescale.translate[3] = 0; + prescale.enabled = TRUE; + + + + if (fw < 0) { + prescale.scale[0] *= -1.0; + prescale.translate[0] += -fw; + fw = -fw; + fx = viewport->scale[0] * 1.0 + viewport->translate[0]; + } + + if (fh < 0) { + prescale.scale[1] *= -1.0; + prescale.translate[1] += -fh; + fh = -fh; + fy = flip * viewport->scale[1] * 1.0 + viewport->translate[1]; + } + + if (fx < 0) { + prescale.translate[0] += fx; + prescale.scale[0] *= fw / (fw + fx); + fw += fx; + fx = 0; + } + + if (fy < 0) { + prescale.translate[1] += fy; + prescale.scale[1] *= fh / (fh + fy); + fh += fy; + fy = 0; + } + + if (fx + fw > fb_width) { + prescale.scale[0] *= fw / (fb_width - fx); + prescale.translate[0] -= fx * (fw / (fb_width - fx)); + prescale.translate[0] += fx; + fw = fb_width - fx; + + } + + if (fy + fh > fb_height) { + prescale.scale[1] *= fh / (fb_height - fy); + prescale.translate[1] -= fy * (fh / (fb_height - fy)); + prescale.translate[1] += fy; + fh = fb_height - fy; + } + + if (fw < 0 || fh < 0) { + fw = fh = fx = fy = 0; + degenerate = TRUE; + goto out; + } + + + /* D3D viewport is integer space. Convert fx,fy,etc. to + * integers. + * + * TODO: adjust pretranslate correct for any subpixel error + * introduced converting to integers. + */ + rect.x = fx; + rect.y = fy; + rect.w = fw; + rect.h = fh; + + SVGA_DBG(DEBUG_VIEWPORT, + "viewport error %f,%f %fx%f\n", + fabs((float)rect.x - fx), + fabs((float)rect.y - fy), + fabs((float)rect.w - fw), + fabs((float)rect.h - fh)); + + SVGA_DBG(DEBUG_VIEWPORT, + "viewport %d,%d %dx%d\n", + rect.x, + rect.y, + rect.w, + rect.h); + + + /* Finally, to get GL rasterization rules, need to tweak the + * screen-space coordinates slightly relative to D3D which is + * what hardware implements natively. + */ + if (svga->curr.rast->templ.gl_rasterization_rules) { + float adjust_x = 0.0; + float adjust_y = 0.0; + + switch (svga->curr.reduced_prim) { + case PIPE_PRIM_LINES: + adjust_x = -0.5; + adjust_y = 0; + break; + case PIPE_PRIM_POINTS: + case PIPE_PRIM_TRIANGLES: + adjust_x = -0.375; + adjust_y = -0.5; + break; + } + + prescale.translate[0] += adjust_x; + prescale.translate[1] += adjust_y; + prescale.translate[2] = 0.5; /* D3D clip space */ + prescale.scale[2] = 0.5; /* D3D clip space */ + } + + + range_min = viewport->scale[2] * -1.0 + viewport->translate[2]; + range_max = viewport->scale[2] * 1.0 + viewport->translate[2]; + + /* D3D (and by implication SVGA) doesn't like dealing with zmax + * less than zmin. Detect that case, flip the depth range and + * invert our z-scale factor to achieve the same effect. + */ + if (range_min > range_max) { + float range_tmp; + range_tmp = range_min; + range_min = range_max; + range_max = range_tmp; + prescale.scale[2] = -prescale.scale[2]; + } + } + + if (prescale.enabled) { + float H[2]; + float J[2]; + int i; + + SVGA_DBG(DEBUG_VIEWPORT, + "prescale %f,%f %fx%f\n", + prescale.translate[0], + prescale.translate[1], + prescale.scale[0], + prescale.scale[1]); + + H[0] = (float)rect.w / 2.0; + H[1] = -(float)rect.h / 2.0; + J[0] = (float)rect.x + (float)rect.w / 2.0; + J[1] = (float)rect.y + (float)rect.h / 2.0; + + SVGA_DBG(DEBUG_VIEWPORT, + "H %f,%f\n" + "J %fx%f\n", + H[0], + H[1], + J[0], + J[1]); + + /* Adjust prescale to take into account the fact that it is + * going to be applied prior to the perspective divide and + * viewport transformation. + * + * Vwin = H(Vc/Vc.w) + J + * + * We want to tweak Vwin with scale and translation from above, + * as in: + * + * Vwin' = S Vwin + T + * + * But we can only modify the values at Vc. Plugging all the + * above together, and rearranging, eventually we get: + * + * Vwin' = H(Vc'/Vc'.w) + J + * where: + * Vc' = SVc + KVc.w + * K = (T + (S-1)J) / H + * + * Overwrite prescale.translate with values for K: + */ + for (i = 0; i < 2; i++) { + prescale.translate[i] = ((prescale.translate[i] + + (prescale.scale[i] - 1.0) * J[i]) / H[i]); + } + + SVGA_DBG(DEBUG_VIEWPORT, + "clipspace %f,%f %fx%f\n", + prescale.translate[0], + prescale.translate[1], + prescale.scale[0], + prescale.scale[1]); + } + +out: + if (degenerate) { + rect.x = 0; + rect.y = 0; + rect.w = 1; + rect.h = 1; + prescale.enabled = FALSE; + } + + if (memcmp(&rect, &svga->state.hw_clear.viewport, sizeof(rect)) != 0) { + ret = SVGA3D_SetViewport(svga->swc, &rect); + if(ret != PIPE_OK) + return ret; + + memcpy(&svga->state.hw_clear.viewport, &rect, sizeof(rect)); + assert(sizeof(rect) == sizeof(svga->state.hw_clear.viewport)); + } + + if (svga->state.hw_clear.depthrange.zmin != range_min || + svga->state.hw_clear.depthrange.zmax != range_max) + { + ret = SVGA3D_SetZRange(svga->swc, range_min, range_max ); + if(ret != PIPE_OK) + return ret; + + svga->state.hw_clear.depthrange.zmin = range_min; + svga->state.hw_clear.depthrange.zmax = range_max; + } + + if (memcmp(&prescale, &svga->state.hw_clear.prescale, sizeof prescale) != 0) { + svga->dirty |= SVGA_NEW_PRESCALE; + svga->state.hw_clear.prescale = prescale; + } + + return 0; +} + + +struct svga_tracked_state svga_hw_viewport = +{ + "hw viewport state", + ( SVGA_NEW_FRAME_BUFFER | + SVGA_NEW_VIEWPORT | + SVGA_NEW_RAST | + SVGA_NEW_REDUCED_PRIMITIVE ), + emit_viewport +}; + + +/*********************************************************************** + * Scissor state + */ +static int emit_scissor_rect( struct svga_context *svga, + unsigned dirty ) +{ + const struct pipe_scissor_state *scissor = &svga->curr.scissor; + SVGA3dRect rect; + + rect.x = scissor->minx; + rect.y = scissor->miny; + rect.w = scissor->maxx - scissor->minx; /* + 1 ?? */ + rect.h = scissor->maxy - scissor->miny; /* + 1 ?? */ + + return SVGA3D_SetScissorRect(svga->swc, &rect); +} + + +struct svga_tracked_state svga_hw_scissor = +{ + "hw scissor state", + SVGA_NEW_SCISSOR, + emit_scissor_rect +}; + + +/*********************************************************************** + * Userclip state + */ + +static int emit_clip_planes( struct svga_context *svga, + unsigned dirty ) +{ + unsigned i; + enum pipe_error ret; + + /* TODO: just emit directly from svga_set_clip_state()? + */ + for (i = 0; i < svga->curr.clip.nr; i++) { + ret = SVGA3D_SetClipPlane( svga->swc, + i, + svga->curr.clip.ucp[i] ); + if(ret != PIPE_OK) + return ret; + } + + return 0; +} + + +struct svga_tracked_state svga_hw_clip_planes = +{ + "hw viewport state", + SVGA_NEW_CLIP, + emit_clip_planes +}; diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c new file mode 100644 index 0000000000..6ec38ed3e4 --- /dev/null +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -0,0 +1,282 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "pipe/p_defines.h" +#include "util/u_math.h" + +#include "svga_context.h" +#include "svga_state.h" +#include "svga_cmd.h" +#include "svga_tgsi.h" + +#include "svga_hw_reg.h" + + + +static INLINE int compare_fs_keys( const struct svga_fs_compile_key *a, + const struct svga_fs_compile_key *b ) +{ + unsigned keysize = svga_fs_key_size( a ); + return memcmp( a, b, keysize ); +} + + +static struct svga_shader_result *search_fs_key( struct svga_fragment_shader *fs, + const struct svga_fs_compile_key *key ) +{ + struct svga_shader_result *result = fs->base.results; + + assert(key); + + for ( ; result; result = result->next) { + if (compare_fs_keys( key, &result->key.fkey ) == 0) + return result; + } + + return NULL; +} + + +static enum pipe_error compile_fs( struct svga_context *svga, + struct svga_fragment_shader *fs, + const struct svga_fs_compile_key *key, + struct svga_shader_result **out_result ) +{ + struct svga_shader_result *result; + enum pipe_error ret; + + result = svga_translate_fragment_program( fs, key ); + if (result == NULL) { + ret = PIPE_ERROR_OUT_OF_MEMORY; + goto fail; + } + + + ret = SVGA3D_DefineShader(svga->swc, + svga->state.next_fs_id, + SVGA3D_SHADERTYPE_PS, + result->tokens, + result->nr_tokens * sizeof result->tokens[0]); + if (ret) + goto fail; + + *out_result = result; + result->id = svga->state.next_fs_id++; + result->next = fs->base.results; + fs->base.results = result; + return PIPE_OK; + +fail: + if (result) + svga_destroy_shader_result( result ); + return ret; +} + +/* The blend workaround for simulating logicop xor behaviour requires + * that the incoming fragment color be white. This change achieves + * that by hooking up a hard-wired fragment shader that just emits + * color 1,1,1,1 + * + * This is a slightly incomplete solution as it assumes that the + * actual bound shader has no other effects beyond generating a + * fragment color. In particular shaders containing TEXKIL and/or + * depth-write will not have the correct behaviour, nor will those + * expecting to use alphatest. + * + * These are avoidable issues, but they are not much worse than the + * unavoidable ones associated with this technique, so it's not clear + * how much effort should be expended trying to resolve them - the + * ultimate result will still not be correct in most cases. + * + * Shader below was generated with: + * SVGA_DEBUG=tgsi ./mesa/progs/fp/fp-tri white.txt + */ +static int emit_white_fs( struct svga_context *svga ) +{ + int ret; + + /* ps_3_0 + * def c0, 1.000000, 0.000000, 0.000000, 1.000000 + * mov oC0, c0.x + * end + */ + static const unsigned white_tokens[] = { + 0xffff0300, + 0x05000051, + 0xa00f0000, + 0x3f800000, + 0x00000000, + 0x00000000, + 0x3f800000, + 0x02000001, + 0x800f0800, + 0xa0000000, + 0x0000ffff, + }; + + ret = SVGA3D_DefineShader(svga->swc, + svga->state.next_fs_id, + SVGA3D_SHADERTYPE_PS, + white_tokens, + sizeof(white_tokens)); + if (ret) + return ret; + + svga->state.white_fs_id = svga->state.next_fs_id++; + return 0; +} + + +/* SVGA_NEW_TEXTURE_BINDING + * SVGA_NEW_RAST + * SVGA_NEW_NEED_SWTNL + * SVGA_NEW_SAMPLER + */ +static int make_fs_key( const struct svga_context *svga, + struct svga_fs_compile_key *key ) +{ + int i; + int idx = 0; + + memset(key, 0, sizeof *key); + + /* Only need fragment shader fixup for twoside lighting if doing + * hwtnl. Otherwise the draw module does the whole job for us. + * + * SVGA_NEW_SWTNL + */ + if (!svga->state.sw.need_swtnl) { + /* SVGA_NEW_RAST + */ + key->light_twoside = svga->curr.rast->templ.light_twoside; + key->front_cw = (svga->curr.rast->templ.front_winding == + PIPE_WINDING_CW); + } + + + /* XXX: want to limit this to the textures that the shader actually + * refers to. + * + * SVGA_NEW_TEXTURE_BINDING | SVGA_NEW_SAMPLER + */ + for (i = 0; i < svga->curr.num_textures; i++) { + if (svga->curr.texture[i]) { + assert(svga->curr.sampler[i]); + key->tex[i].texture_target = svga->curr.texture[i]->target; + if (!svga->curr.sampler[i]->normalized_coords) { + key->tex[i].width_height_idx = idx++; + key->tex[i].unnormalized = TRUE; + ++key->num_unnormalized_coords; + } + } + } + key->num_textures = svga->curr.num_textures; + + idx = 0; + for (i = 0; i < svga->curr.num_samplers; ++i) { + if (svga->curr.sampler[i]) { + key->tex[i].compare_mode = svga->curr.sampler[i]->compare_mode; + key->tex[i].compare_func = svga->curr.sampler[i]->compare_func; + } + } + + return 0; +} + + + +static int emit_hw_fs( struct svga_context *svga, + unsigned dirty ) +{ + struct svga_shader_result *result = NULL; + unsigned id = SVGA3D_INVALID_ID; + int ret = 0; + + /* SVGA_NEW_BLEND + */ + if (svga->curr.blend->need_white_fragments) { + if (svga->state.white_fs_id == SVGA3D_INVALID_ID) { + ret = emit_white_fs( svga ); + if (ret) + return ret; + } + id = svga->state.white_fs_id; + } + else { + struct svga_fragment_shader *fs = svga->curr.fs; + struct svga_fs_compile_key key; + + /* SVGA_NEW_TEXTURE_BINDING + * SVGA_NEW_RAST + * SVGA_NEW_NEED_SWTNL + * SVGA_NEW_SAMPLER + */ + ret = make_fs_key( svga, &key ); + if (ret) + return ret; + + result = search_fs_key( fs, &key ); + if (!result) { + ret = compile_fs( svga, fs, &key, &result ); + if (ret) + return ret; + } + + assert (result); + id = result->id; + } + + assert(id != SVGA3D_INVALID_ID); + + if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) { + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_PS, + id ); + if (ret) + return ret; + + svga->dirty |= SVGA_NEW_FS_RESULT; + svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT] = id; + svga->state.hw_draw.fs = result; + } + + return 0; +} + +struct svga_tracked_state svga_hw_fs = +{ + "fragment shader (hwtnl)", + (SVGA_NEW_FS | + SVGA_NEW_TEXTURE_BINDING | + SVGA_NEW_NEED_SWTNL | + SVGA_NEW_RAST | + SVGA_NEW_SAMPLER | + SVGA_NEW_BLEND), + emit_hw_fs +}; + + + diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c new file mode 100644 index 0000000000..00201b8091 --- /dev/null +++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c @@ -0,0 +1,200 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "pipe/p_state.h" + + +#include "svga_context.h" +#include "svga_state.h" +#include "svga_debug.h" +#include "svga_hw_reg.h" + +/*********************************************************************** + */ + +static INLINE SVGA3dDeclType +svga_translate_vertex_format(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_R32_FLOAT: return SVGA3D_DECLTYPE_FLOAT1; + case PIPE_FORMAT_R32G32_FLOAT: return SVGA3D_DECLTYPE_FLOAT2; + case PIPE_FORMAT_R32G32B32_FLOAT: return SVGA3D_DECLTYPE_FLOAT3; + case PIPE_FORMAT_R32G32B32A32_FLOAT: return SVGA3D_DECLTYPE_FLOAT4; + case PIPE_FORMAT_B8G8R8A8_UNORM: return SVGA3D_DECLTYPE_D3DCOLOR; + case PIPE_FORMAT_R8G8B8A8_USCALED: return SVGA3D_DECLTYPE_UBYTE4; + case PIPE_FORMAT_R16G16_SSCALED: return SVGA3D_DECLTYPE_SHORT2; + case PIPE_FORMAT_R16G16B16A16_SSCALED: return SVGA3D_DECLTYPE_SHORT4; + case PIPE_FORMAT_R8G8B8A8_UNORM: return SVGA3D_DECLTYPE_UBYTE4N; + case PIPE_FORMAT_R16G16_SNORM: return SVGA3D_DECLTYPE_SHORT2N; + case PIPE_FORMAT_R16G16B16A16_SNORM: return SVGA3D_DECLTYPE_SHORT4N; + case PIPE_FORMAT_R16G16_UNORM: return SVGA3D_DECLTYPE_USHORT2N; + case PIPE_FORMAT_R16G16B16A16_UNORM: return SVGA3D_DECLTYPE_USHORT4N; + + /* These formats don't exist yet: + * + case PIPE_FORMAT_R10G10B10_USCALED: return SVGA3D_DECLTYPE_UDEC3; + case PIPE_FORMAT_R10G10B10_SNORM: return SVGA3D_DECLTYPE_DEC3N; + case PIPE_FORMAT_R16G16_FLOAT: return SVGA3D_DECLTYPE_FLOAT16_2; + case PIPE_FORMAT_R16G16B16A16_FLOAT: return SVGA3D_DECLTYPE_FLOAT16_4; + */ + + default: + /* There are many formats without hardware support. This case + * will be hit regularly, meaning we'll need swvfetch. + */ + return SVGA3D_DECLTYPE_MAX; + } +} + + +static int update_need_swvfetch( struct svga_context *svga, + unsigned dirty ) +{ + unsigned i; + boolean need_swvfetch = FALSE; + + for (i = 0; i < svga->curr.num_vertex_elements; i++) { + svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.ve[i].src_format); + if (svga->state.sw.ve_format[i] == SVGA3D_DECLTYPE_MAX) { + need_swvfetch = TRUE; + break; + } + } + + if (need_swvfetch != svga->state.sw.need_swvfetch) { + svga->state.sw.need_swvfetch = need_swvfetch; + svga->dirty |= SVGA_NEW_NEED_SWVFETCH; + } + + return 0; +} + +struct svga_tracked_state svga_update_need_swvfetch = +{ + "update need_swvfetch", + ( SVGA_NEW_VELEMENT ), + update_need_swvfetch +}; + + +/*********************************************************************** + */ + +static int update_need_pipeline( struct svga_context *svga, + unsigned dirty ) +{ + + boolean need_pipeline = FALSE; + + /* SVGA_NEW_RAST, SVGA_NEW_REDUCED_PRIMITIVE + */ + if (svga->curr.rast->need_pipeline & (1 << svga->curr.reduced_prim)) { + SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline (%d) & prim (%x)\n", + __FUNCTION__, + svga->curr.rast->need_pipeline, + (1 << svga->curr.reduced_prim) ); + need_pipeline = TRUE; + } + + /* SVGA_NEW_EDGEFLAGS + */ + if (svga->curr.rast->hw_unfilled != PIPE_POLYGON_MODE_FILL && + svga->curr.reduced_prim == PIPE_PRIM_TRIANGLES && + svga->curr.edgeflags != NULL) { + SVGA_DBG(DEBUG_SWTNL, "%s: edgeflags\n", __FUNCTION__); + need_pipeline = TRUE; + } + + /* SVGA_NEW_CLIP + */ + if (!svga->curr.rast->templ.bypass_vs_clip_and_viewport && + svga->curr.clip.nr) { + SVGA_DBG(DEBUG_SWTNL, "%s: userclip\n", __FUNCTION__); + need_pipeline = TRUE; + } + + if (need_pipeline != svga->state.sw.need_pipeline) { + svga->state.sw.need_pipeline = need_pipeline; + svga->dirty |= SVGA_NEW_NEED_PIPELINE; + } + + return 0; +} + + +struct svga_tracked_state svga_update_need_pipeline = +{ + "need pipeline", + (SVGA_NEW_RAST | + SVGA_NEW_CLIP | + SVGA_NEW_REDUCED_PRIMITIVE), + update_need_pipeline +}; + + +/*********************************************************************** + */ + +static int update_need_swtnl( struct svga_context *svga, + unsigned dirty ) +{ + boolean need_swtnl; + + if (svga->debug.no_swtnl) { + svga->state.sw.need_swvfetch = 0; + svga->state.sw.need_pipeline = 0; + } + + need_swtnl = (svga->state.sw.need_swvfetch || + svga->state.sw.need_pipeline); + + if (svga->debug.force_swtnl) { + need_swtnl = 1; + } + + if (need_swtnl != svga->state.sw.need_swtnl) { + SVGA_DBG(DEBUG_SWTNL|DEBUG_PERF, + "%s need_swvfetch: %s, need_pipeline %s\n", + __FUNCTION__, + svga->state.sw.need_swvfetch ? "true" : "false", + svga->state.sw.need_pipeline ? "true" : "false"); + + svga->state.sw.need_swtnl = need_swtnl; + svga->dirty |= SVGA_NEW_NEED_SWTNL; + svga->swtnl.new_vdecl = TRUE; + } + + return 0; +} + + +struct svga_tracked_state svga_update_need_swtnl = +{ + "need swtnl", + (SVGA_NEW_NEED_PIPELINE | + SVGA_NEW_NEED_SWVFETCH), + update_need_swtnl +}; diff --git a/src/gallium/drivers/svga/svga_state_rss.c b/src/gallium/drivers/svga/svga_state_rss.c new file mode 100644 index 0000000000..8b6803a285 --- /dev/null +++ b/src/gallium/drivers/svga/svga_state_rss.c @@ -0,0 +1,268 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "pipe/p_defines.h" +#include "util/u_math.h" + +#include "svga_context.h" +#include "svga_state.h" +#include "svga_cmd.h" + +#include "svga_hw_reg.h" + + + +struct rs_queue { + unsigned rs_count; + SVGA3dRenderState rs[SVGA3D_RS_MAX]; +}; + + +#define EMIT_RS(svga, value, token, fail) \ +do { \ + if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \ + svga_queue_rs( &queue, SVGA3D_RS_##token, value ); \ + svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \ + } \ +} while (0) + +#define EMIT_RS_FLOAT(svga, fvalue, token, fail) \ +do { \ + unsigned value = fui(fvalue); \ + if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \ + svga_queue_rs( &queue, SVGA3D_RS_##token, value ); \ + svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \ + } \ +} while (0) + + +static INLINE void +svga_queue_rs( struct rs_queue *q, + unsigned rss, + unsigned value ) +{ + q->rs[q->rs_count].state = rss; + q->rs[q->rs_count].uintValue = value; + q->rs_count++; +} + + +/* Compare old and new render states and emit differences between them + * to hardware. Simplest implementation would be to emit the whole of + * the "to" state. + */ +static int emit_rss( struct svga_context *svga, + unsigned dirty ) +{ + struct rs_queue queue; + + queue.rs_count = 0; + + if (dirty & SVGA_NEW_BLEND) { + const struct svga_blend_state *curr = svga->curr.blend; + + EMIT_RS( svga, curr->rt[0].writemask, COLORWRITEENABLE, fail ); + EMIT_RS( svga, curr->rt[0].blend_enable, BLENDENABLE, fail ); + + if (curr->rt[0].blend_enable) { + EMIT_RS( svga, curr->rt[0].srcblend, SRCBLEND, fail ); + EMIT_RS( svga, curr->rt[0].dstblend, DSTBLEND, fail ); + EMIT_RS( svga, curr->rt[0].blendeq, BLENDEQUATION, fail ); + + EMIT_RS( svga, curr->rt[0].separate_alpha_blend_enable, + SEPARATEALPHABLENDENABLE, fail ); + + if (curr->rt[0].separate_alpha_blend_enable) { + EMIT_RS( svga, curr->rt[0].srcblend_alpha, SRCBLENDALPHA, fail ); + EMIT_RS( svga, curr->rt[0].dstblend_alpha, DSTBLENDALPHA, fail ); + EMIT_RS( svga, curr->rt[0].blendeq_alpha, BLENDEQUATIONALPHA, fail ); + } + } + } + + + if (dirty & (SVGA_NEW_DEPTH_STENCIL | SVGA_NEW_RAST)) { + const struct svga_depth_stencil_state *curr = svga->curr.depth; + const struct svga_rasterizer_state *rast = svga->curr.rast; + + if (!curr->stencil[0].enabled) + { + /* Stencil disabled + */ + EMIT_RS( svga, FALSE, STENCILENABLE, fail ); + EMIT_RS( svga, FALSE, STENCILENABLE2SIDED, fail ); + } + else if (curr->stencil[0].enabled && !curr->stencil[1].enabled) + { + /* Regular stencil + */ + EMIT_RS( svga, TRUE, STENCILENABLE, fail ); + EMIT_RS( svga, FALSE, STENCILENABLE2SIDED, fail ); + + EMIT_RS( svga, curr->stencil[0].func, STENCILFUNC, fail ); + EMIT_RS( svga, curr->stencil[0].fail, STENCILFAIL, fail ); + EMIT_RS( svga, curr->stencil[0].zfail, STENCILZFAIL, fail ); + EMIT_RS( svga, curr->stencil[0].pass, STENCILPASS, fail ); + + EMIT_RS( svga, curr->stencil_ref, STENCILREF, fail ); + EMIT_RS( svga, curr->stencil_mask, STENCILMASK, fail ); + EMIT_RS( svga, curr->stencil_writemask, STENCILWRITEMASK, fail ); + } + else + { + int cw, ccw; + + /* Hardware frontwinding is always CW, so if ours is also CW, + * then our definition of front face agrees with hardware. + * Otherwise need to flip. + */ + if (rast->templ.front_winding == PIPE_WINDING_CW) { + cw = 0; + ccw = 1; + } + else { + cw = 1; + ccw = 0; + } + + /* Twoside stencil + */ + EMIT_RS( svga, TRUE, STENCILENABLE, fail ); + EMIT_RS( svga, TRUE, STENCILENABLE2SIDED, fail ); + + EMIT_RS( svga, curr->stencil[cw].func, STENCILFUNC, fail ); + EMIT_RS( svga, curr->stencil[cw].fail, STENCILFAIL, fail ); + EMIT_RS( svga, curr->stencil[cw].zfail, STENCILZFAIL, fail ); + EMIT_RS( svga, curr->stencil[cw].pass, STENCILPASS, fail ); + + EMIT_RS( svga, curr->stencil[ccw].func, CCWSTENCILFUNC, fail ); + EMIT_RS( svga, curr->stencil[ccw].fail, CCWSTENCILFAIL, fail ); + EMIT_RS( svga, curr->stencil[ccw].zfail, CCWSTENCILZFAIL, fail ); + EMIT_RS( svga, curr->stencil[ccw].pass, CCWSTENCILPASS, fail ); + + EMIT_RS( svga, curr->stencil_ref, STENCILREF, fail ); + EMIT_RS( svga, curr->stencil_mask, STENCILMASK, fail ); + EMIT_RS( svga, curr->stencil_writemask, STENCILWRITEMASK, fail ); + } + + EMIT_RS( svga, curr->zenable, ZENABLE, fail ); + if (curr->zenable) { + EMIT_RS( svga, curr->zfunc, ZFUNC, fail ); + EMIT_RS( svga, curr->zwriteenable, ZWRITEENABLE, fail ); + } + + EMIT_RS( svga, curr->alphatestenable, ALPHATESTENABLE, fail ); + if (curr->alphatestenable) { + EMIT_RS( svga, curr->alphafunc, ALPHAFUNC, fail ); + EMIT_RS_FLOAT( svga, curr->alpharef, ALPHAREF, fail ); + } + } + + + if (dirty & SVGA_NEW_RAST) + { + const struct svga_rasterizer_state *curr = svga->curr.rast; + + /* Shademode: still need to rearrange index list to move + * flat-shading PV first vertex. + */ + EMIT_RS( svga, curr->shademode, SHADEMODE, fail ); + EMIT_RS( svga, curr->cullmode, CULLMODE, fail ); + EMIT_RS( svga, curr->scissortestenable, SCISSORTESTENABLE, fail ); + EMIT_RS( svga, curr->multisampleantialias, MULTISAMPLEANTIALIAS, fail ); + EMIT_RS( svga, curr->lastpixel, LASTPIXEL, fail ); + EMIT_RS( svga, curr->linepattern, LINEPATTERN, fail ); + EMIT_RS_FLOAT( svga, curr->pointsize, POINTSIZE, fail ); + EMIT_RS_FLOAT( svga, curr->pointsize_min, POINTSIZEMIN, fail ); + EMIT_RS_FLOAT( svga, curr->pointsize_max, POINTSIZEMAX, fail ); + } + + if (dirty & (SVGA_NEW_RAST | SVGA_NEW_FRAME_BUFFER | SVGA_NEW_NEED_PIPELINE)) + { + const struct svga_rasterizer_state *curr = svga->curr.rast; + float slope = 0.0; + float bias = 0.0; + + /* Need to modify depth bias according to bound depthbuffer + * format. Don't do hardware depthbias while the software + * pipeline is active. + */ + if (!svga->state.sw.need_pipeline && + svga->curr.framebuffer.zsbuf) + { + slope = curr->slopescaledepthbias; + bias = svga->curr.depthscale * curr->depthbias; + } + + EMIT_RS_FLOAT( svga, slope, SLOPESCALEDEPTHBIAS, fail ); + EMIT_RS_FLOAT( svga, bias, DEPTHBIAS, fail ); + } + + + if (queue.rs_count) { + SVGA3dRenderState *rs; + + if (SVGA3D_BeginSetRenderState( svga->swc, + &rs, + queue.rs_count ) != PIPE_OK) + goto fail; + + memcpy( rs, + queue.rs, + queue.rs_count * sizeof queue.rs[0]); + + SVGA_FIFOCommitAll( svga->swc ); + } + + /* Also blend color: + */ + + return 0; + +fail: + /* XXX: need to poison cached hardware state on failure to ensure + * dirty state gets re-emitted. Fix this by re-instating partial + * FIFOCommit command and only updating cached hw state once the + * initial allocation has succeeded. + */ + memset(svga->state.hw_draw.rs, 0xcd, sizeof(svga->state.hw_draw.rs)); + + return PIPE_ERROR_OUT_OF_MEMORY; +} + + +struct svga_tracked_state svga_hw_rss = +{ + "hw rss state", + + (SVGA_NEW_BLEND | + SVGA_NEW_DEPTH_STENCIL | + SVGA_NEW_RAST | + SVGA_NEW_FRAME_BUFFER | + SVGA_NEW_NEED_PIPELINE), + + emit_rss +}; diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c new file mode 100644 index 0000000000..b313794520 --- /dev/null +++ b/src/gallium/drivers/svga/svga_state_tss.c @@ -0,0 +1,279 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "pipe/p_defines.h" +#include "util/u_math.h" + +#include "svga_screen_texture.h" +#include "svga_winsys.h" +#include "svga_context.h" +#include "svga_state.h" +#include "svga_cmd.h" + +#include "svga_hw_reg.h" + + +void svga_cleanup_tss_binding(struct svga_context *svga) +{ + int i; + unsigned count = MAX2( svga->curr.num_textures, + svga->state.hw_draw.num_views ); + + for (i = 0; i < count; i++) { + struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; + + svga_sampler_view_reference(&view->v, NULL); + pipe_texture_reference( &svga->curr.texture[i], NULL ); + pipe_texture_reference( &view->texture, NULL ); + + view->dirty = 1; + } +} + + +static int +update_tss_binding(struct svga_context *svga, + unsigned dirty ) +{ + unsigned i; + unsigned count = MAX2( svga->curr.num_textures, + svga->state.hw_draw.num_views ); + unsigned min_lod; + unsigned max_lod; + + + struct { + struct { + unsigned unit; + struct svga_hw_view_state *view; + } bind[PIPE_MAX_SAMPLERS]; + + unsigned bind_count; + } queue; + + queue.bind_count = 0; + + for (i = 0; i < count; i++) { + const struct svga_sampler_state *s = svga->curr.sampler[i]; + struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; + + /* get min max lod */ + if (svga->curr.texture[i]) { + min_lod = MAX2(s->view_min_lod, 0); + max_lod = MIN2(s->view_max_lod, svga->curr.texture[i]->last_level); + } else { + min_lod = 0; + max_lod = 0; + } + + if (view->texture != svga->curr.texture[i] || + view->min_lod != min_lod || + view->max_lod != max_lod) { + + svga_sampler_view_reference(&view->v, NULL); + pipe_texture_reference( &view->texture, svga->curr.texture[i] ); + + view->dirty = TRUE; + view->min_lod = min_lod; + view->max_lod = max_lod; + + if (svga->curr.texture[i]) + view->v = svga_get_tex_sampler_view(&svga->pipe, + svga->curr.texture[i], + min_lod, + max_lod); + } + + if (view->dirty) { + queue.bind[queue.bind_count].unit = i; + queue.bind[queue.bind_count].view = view; + queue.bind_count++; + } + else if (view->v) { + svga_validate_sampler_view(svga, view->v); + } + } + + svga->state.hw_draw.num_views = svga->curr.num_textures; + + if (queue.bind_count) { + SVGA3dTextureState *ts; + + if (SVGA3D_BeginSetTextureState( svga->swc, + &ts, + queue.bind_count ) != PIPE_OK) + goto fail; + + for (i = 0; i < queue.bind_count; i++) { + ts[i].stage = queue.bind[i].unit; + ts[i].name = SVGA3D_TS_BIND_TEXTURE; + + if (queue.bind[i].view->v) { + svga->swc->surface_relocation(svga->swc, + &ts[i].value, + queue.bind[i].view->v->handle, + PIPE_BUFFER_USAGE_GPU_READ); + } + else { + ts[i].value = SVGA3D_INVALID_ID; + } + + queue.bind[i].view->dirty = FALSE; + } + + SVGA_FIFOCommitAll( svga->swc ); + } + + return 0; + +fail: + return PIPE_ERROR_OUT_OF_MEMORY; +} + + +struct svga_tracked_state svga_hw_tss_binding = { + "texture binding emit", + SVGA_NEW_TEXTURE_BINDING | + SVGA_NEW_SAMPLER, + update_tss_binding +}; + + +/*********************************************************************** + */ + +struct ts_queue { + unsigned ts_count; + SVGA3dTextureState ts[PIPE_MAX_SAMPLERS*SVGA3D_TS_MAX]; +}; + + +#define EMIT_TS(svga, unit, val, token, fail) \ +do { \ + if (svga->state.hw_draw.ts[unit][SVGA3D_TS_##token] != val) { \ + svga_queue_tss( &queue, unit, SVGA3D_TS_##token, val ); \ + svga->state.hw_draw.ts[unit][SVGA3D_TS_##token] = val; \ + } \ +} while (0) + +#define EMIT_TS_FLOAT(svga, unit, fvalue, token, fail) \ +do { \ + unsigned val = fui(fvalue); \ + if (svga->state.hw_draw.ts[unit][SVGA3D_TS_##token] != val) { \ + svga_queue_tss( &queue, unit, SVGA3D_TS_##token, val ); \ + svga->state.hw_draw.ts[unit][SVGA3D_TS_##token] = val; \ + } \ +} while (0) + + +static INLINE void +svga_queue_tss( struct ts_queue *q, + unsigned unit, + unsigned tss, + unsigned value ) +{ + assert(q->ts_count < sizeof(q->ts)/sizeof(q->ts[0])); + q->ts[q->ts_count].stage = unit; + q->ts[q->ts_count].name = tss; + q->ts[q->ts_count].value = value; + q->ts_count++; +} + + +static int +update_tss(struct svga_context *svga, + unsigned dirty ) +{ + unsigned i; + struct ts_queue queue; + + queue.ts_count = 0; + for (i = 0; i < svga->curr.num_samplers; i++) { + if (svga->curr.sampler[i]) { + const struct svga_sampler_state *curr = svga->curr.sampler[i]; + + EMIT_TS(svga, i, curr->mipfilter, MIPFILTER, fail); + EMIT_TS(svga, i, curr->min_lod, TEXTURE_MIPMAP_LEVEL, fail); + EMIT_TS(svga, i, curr->magfilter, MAGFILTER, fail); + EMIT_TS(svga, i, curr->minfilter, MINFILTER, fail); + EMIT_TS(svga, i, curr->aniso_level, TEXTURE_ANISOTROPIC_LEVEL, fail); + EMIT_TS_FLOAT(svga, i, curr->lod_bias, TEXTURE_LOD_BIAS, fail); + EMIT_TS(svga, i, curr->addressu, ADDRESSU, fail); + EMIT_TS(svga, i, curr->addressw, ADDRESSW, fail); + EMIT_TS(svga, i, curr->bordercolor, BORDERCOLOR, fail); + // TEXCOORDINDEX -- hopefully not needed + + if (svga->curr.tex_flags.flag_1d & (1 << i)) { + debug_printf("wrap 1d tex %d\n", i); + EMIT_TS(svga, i, SVGA3D_TEX_ADDRESS_WRAP, ADDRESSV, fail); + } + else + EMIT_TS(svga, i, curr->addressv, ADDRESSV, fail); + + if (svga->curr.tex_flags.flag_srgb & (1 << i)) + EMIT_TS_FLOAT(svga, i, 2.2f, GAMMA, fail); + else + EMIT_TS_FLOAT(svga, i, 1.0f, GAMMA, fail); + + } + } + + if (queue.ts_count) { + SVGA3dTextureState *ts; + + if (SVGA3D_BeginSetTextureState( svga->swc, + &ts, + queue.ts_count ) != PIPE_OK) + goto fail; + + memcpy( ts, + queue.ts, + queue.ts_count * sizeof queue.ts[0]); + + SVGA_FIFOCommitAll( svga->swc ); + } + + return 0; + +fail: + /* XXX: need to poison cached hardware state on failure to ensure + * dirty state gets re-emitted. Fix this by re-instating partial + * FIFOCommit command and only updating cached hw state once the + * initial allocation has succeeded. + */ + memset(svga->state.hw_draw.ts, 0xcd, sizeof(svga->state.hw_draw.ts)); + + return PIPE_ERROR_OUT_OF_MEMORY; +} + + +struct svga_tracked_state svga_hw_tss = { + "texture state emit", + (SVGA_NEW_SAMPLER | + SVGA_NEW_TEXTURE_FLAGS), + update_tss +}; + diff --git a/src/gallium/drivers/svga/svga_state_vdecl.c b/src/gallium/drivers/svga/svga_state_vdecl.c new file mode 100644 index 0000000000..c534308f50 --- /dev/null +++ b/src/gallium/drivers/svga/svga_state_vdecl.c @@ -0,0 +1,182 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "pipe/p_defines.h" +#include "util/u_math.h" +#include "util/u_upload_mgr.h" + +#include "svga_context.h" +#include "svga_state.h" +#include "svga_draw.h" +#include "svga_tgsi.h" +#include "svga_screen.h" +#include "svga_screen_buffer.h" + +#include "svga_hw_reg.h" + + +static int +upload_user_buffers( struct svga_context *svga ) +{ + enum pipe_error ret = PIPE_OK; + int i; + int nr; + + if (0) + debug_printf("%s: %d\n", __FUNCTION__, svga->curr.num_vertex_buffers); + + nr = svga->curr.num_vertex_buffers; + + for (i = 0; i < nr; i++) + { + if (svga_buffer_is_user_buffer(svga->curr.vb[i].buffer)) + { + struct pipe_buffer *upload_buffer = NULL; + unsigned offset = /*svga->curr.vb[i].buffer_offset*/ 0; + unsigned size = svga->curr.vb[i].buffer->size /*- offset*/; + unsigned upload_offset; + + ret = u_upload_buffer( svga->upload_vb, + offset, + size, + svga->curr.vb[i].buffer, + &upload_offset, + &upload_buffer ); + if (ret) + return ret; + + if (0) + debug_printf("%s: %d: orig buf %p upl buf %p ofs %d sz %d\n", + __FUNCTION__, + i, + svga->curr.vb[i].buffer, + upload_buffer, upload_offset, size); + + /* Make sure we release the old buffer and end up with the + * correct refcount on the uploaded buffer. + */ + pipe_buffer_reference( &svga->curr.vb[i].buffer, NULL ); + svga->curr.vb[i].buffer = upload_buffer; + svga->curr.vb[i].buffer_offset = upload_offset; + } + } + + if (0) + debug_printf("%s: DONE\n", __FUNCTION__); + + return ret; +} + + +/*********************************************************************** + */ + + +static int emit_hw_vs_vdecl( struct svga_context *svga, + unsigned dirty ) +{ + const struct pipe_vertex_element *ve = svga->curr.ve; + SVGA3dVertexDecl decl; + unsigned i; + + assert(svga->curr.num_vertex_elements >= + svga->curr.vs->base.info.file_count[TGSI_FILE_INPUT]); + + svga_hwtnl_reset_vdecl( svga->hwtnl, + svga->curr.num_vertex_elements ); + + for (i = 0; i < svga->curr.num_vertex_elements; i++) { + const struct pipe_vertex_buffer *vb = &svga->curr.vb[ve[i].vertex_buffer_index]; + unsigned usage, index; + + + svga_generate_vdecl_semantics( i, &usage, &index ); + + /* SVGA_NEW_VELEMENT + */ + decl.identity.type = svga->state.sw.ve_format[i]; + decl.identity.method = SVGA3D_DECLMETHOD_DEFAULT; + decl.identity.usage = usage; + decl.identity.usageIndex = index; + decl.array.stride = vb->stride; + decl.array.offset = (vb->buffer_offset + + ve[i].src_offset); + + svga_hwtnl_vdecl( svga->hwtnl, + i, + &decl, + vb->buffer ); + } + + return 0; +} + + +static int emit_hw_vdecl( struct svga_context *svga, + unsigned dirty ) +{ + int ret = 0; + + /* SVGA_NEW_NEED_SWTNL + */ + if (svga->state.sw.need_swtnl) + return 0; /* Do not emit during swtnl */ + + /* If we get to here, we know that we're going to draw. Upload + * userbuffers now and try to combine multiple userbuffers from + * multiple draw calls into a single host buffer for performance. + */ + if (svga->curr.any_user_vertex_buffers && + SVGA_COMBINE_USERBUFFERS) + { + ret = upload_user_buffers( svga ); + if (ret) + return ret; + + svga->curr.any_user_vertex_buffers = FALSE; + } + + return emit_hw_vs_vdecl( svga, dirty ); +} + + +struct svga_tracked_state svga_hw_vdecl = +{ + "hw vertex decl state (hwtnl version)", + ( SVGA_NEW_NEED_SWTNL | + SVGA_NEW_VELEMENT | + SVGA_NEW_VBUFFER | + SVGA_NEW_RAST | + SVGA_NEW_FS | + SVGA_NEW_VS ), + emit_hw_vdecl +}; + + + + + + diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c new file mode 100644 index 0000000000..f1b0daf9f6 --- /dev/null +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -0,0 +1,239 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "pipe/p_defines.h" +#include "util/u_math.h" +#include "translate/translate.h" + +#include "svga_context.h" +#include "svga_state.h" +#include "svga_cmd.h" +#include "svga_tgsi.h" + +#include "svga_hw_reg.h" + +/*********************************************************************** + */ + + +static INLINE int compare_vs_keys( const struct svga_vs_compile_key *a, + const struct svga_vs_compile_key *b ) +{ + unsigned keysize = svga_vs_key_size( a ); + return memcmp( a, b, keysize ); +} + + +static struct svga_shader_result *search_vs_key( struct svga_vertex_shader *vs, + const struct svga_vs_compile_key *key ) +{ + struct svga_shader_result *result = vs->base.results; + + assert(key); + + for ( ; result; result = result->next) { + if (compare_vs_keys( key, &result->key.vkey ) == 0) + return result; + } + + return NULL; +} + + +static enum pipe_error compile_vs( struct svga_context *svga, + struct svga_vertex_shader *vs, + const struct svga_vs_compile_key *key, + struct svga_shader_result **out_result ) +{ + struct svga_shader_result *result; + enum pipe_error ret = PIPE_OK; + + result = svga_translate_vertex_program( vs, key ); + if (result == NULL) { + ret = PIPE_ERROR_OUT_OF_MEMORY; + goto fail; + } + + ret = SVGA3D_DefineShader(svga->swc, + svga->state.next_vs_id, + SVGA3D_SHADERTYPE_VS, + result->tokens, + result->nr_tokens * sizeof result->tokens[0]); + if (ret) + goto fail; + + *out_result = result; + result->id = svga->state.next_vs_id++; + result->next = vs->base.results; + vs->base.results = result; + return PIPE_OK; + +fail: + if (result) + svga_destroy_shader_result( result ); + return ret; +} + +/* SVGA_NEW_PRESCALE, SVGA_NEW_RAST, SVGA_NEW_ZERO_STRIDE + */ +static int make_vs_key( struct svga_context *svga, + struct svga_vs_compile_key *key ) +{ + memset(key, 0, sizeof *key); + key->need_prescale = svga->state.hw_clear.prescale.enabled; + key->allow_psiz = svga->curr.rast->templ.point_size_per_vertex; + key->zero_stride_vertex_elements = + svga->curr.zero_stride_vertex_elements; + key->num_zero_stride_vertex_elements = + svga->curr.num_zero_stride_vertex_elements; + return 0; +} + + + +static int emit_hw_vs( struct svga_context *svga, + unsigned dirty ) +{ + struct svga_shader_result *result = NULL; + unsigned id = SVGA3D_INVALID_ID; + int ret = 0; + + /* SVGA_NEW_NEED_SWTNL */ + if (!svga->state.sw.need_swtnl) { + struct svga_vertex_shader *vs = svga->curr.vs; + struct svga_vs_compile_key key; + + ret = make_vs_key( svga, &key ); + if (ret) + return ret; + + result = search_vs_key( vs, &key ); + if (!result) { + ret = compile_vs( svga, vs, &key, &result ); + if (ret) + return ret; + } + + assert (result); + id = result->id; + } + + if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX]) { + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_VS, + id ); + if (ret) + return ret; + + svga->dirty |= SVGA_NEW_VS_RESULT; + svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX] = id; + svga->state.hw_draw.vs = result; + } + + return 0; +} + +struct svga_tracked_state svga_hw_vs = +{ + "vertex shader (hwtnl)", + (SVGA_NEW_VS | + SVGA_NEW_PRESCALE | + SVGA_NEW_NEED_SWTNL | + SVGA_NEW_ZERO_STRIDE), + emit_hw_vs +}; + + +/*********************************************************************** + */ +static int update_zero_stride( struct svga_context *svga, + unsigned dirty ) +{ + unsigned i; + + svga->curr.zero_stride_vertex_elements = 0; + svga->curr.num_zero_stride_vertex_elements = 0; + + for (i = 0; i < svga->curr.num_vertex_elements; i++) { + const struct pipe_vertex_element *vel = &svga->curr.ve[i]; + const struct pipe_vertex_buffer *vbuffer = &svga->curr.vb[ + vel->vertex_buffer_index]; + if (vbuffer->stride == 0) { + unsigned const_idx = + svga->curr.num_zero_stride_vertex_elements; + struct translate *translate; + struct translate_key key; + void *mapped_buffer; + + svga->curr.zero_stride_vertex_elements |= (1 << i); + ++svga->curr.num_zero_stride_vertex_elements; + + key.output_stride = 4 * sizeof(float); + key.nr_elements = 1; + key.element[0].input_format = vel->src_format; + key.element[0].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + key.element[0].input_buffer = vel->vertex_buffer_index; + key.element[0].input_offset = vel->src_offset; + key.element[0].output_offset = const_idx * 4 * sizeof(float); + + translate_key_sanitize(&key); + /* translate_generic_create is technically private but + * we don't want to code-generate, just want generic + * translation */ + translate = translate_generic_create(&key); + + assert(vel->src_offset == 0); + + mapped_buffer = pipe_buffer_map_range(svga->pipe.screen, + vbuffer->buffer, + vel->src_offset, + pf_get_blocksize(vel->src_format), + PIPE_BUFFER_USAGE_CPU_READ); + translate->set_buffer(translate, vel->vertex_buffer_index, + mapped_buffer, + vbuffer->stride); + translate->run(translate, 0, 1, + svga->curr.zero_stride_constants); + + pipe_buffer_unmap(svga->pipe.screen, + vbuffer->buffer); + translate->release(translate); + } + } + + if (svga->curr.num_zero_stride_vertex_elements) + svga->dirty |= SVGA_NEW_ZERO_STRIDE; + + return 0; +} + +struct svga_tracked_state svga_hw_update_zero_stride = +{ + "update zero_stride", + ( SVGA_NEW_VELEMENT | + SVGA_NEW_VBUFFER ), + update_zero_stride +}; diff --git a/src/gallium/drivers/svga/svga_swtnl.h b/src/gallium/drivers/svga/svga_swtnl.h new file mode 100644 index 0000000000..4882f26b17 --- /dev/null +++ b/src/gallium/drivers/svga/svga_swtnl.h @@ -0,0 +1,52 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_SWTNL_H +#define SVGA_SWTNL_H + +#include "pipe/p_compiler.h" + +struct svga_context; +struct pipe_context; +struct pipe_buffer; +struct vbuf_render; + + +boolean svga_init_swtnl( struct svga_context *svga ); +void svga_destroy_swtnl( struct svga_context *svga ); + + +enum pipe_error +svga_swtnl_draw_range_elements(struct svga_context *svga, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned min_index, + unsigned max_index, + unsigned prim, + unsigned start, + unsigned count); + + +#endif diff --git a/src/gallium/drivers/svga/svga_swtnl_backend.c b/src/gallium/drivers/svga/svga_swtnl_backend.c new file mode 100644 index 0000000000..b4f757a47a --- /dev/null +++ b/src/gallium/drivers/svga/svga_swtnl_backend.c @@ -0,0 +1,349 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "draw/draw_vbuf.h" +#include "draw/draw_context.h" +#include "draw/draw_vertex.h" + +#include "util/u_debug.h" +#include "pipe/p_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "util/u_simple_shaders.h" + +#include "svga_context.h" +#include "svga_state.h" +#include "svga_swtnl.h" + +#include "svga_types.h" +#include "svga_reg.h" +#include "svga3d_reg.h" +#include "svga_draw.h" +#include "svga_swtnl_private.h" + + +static const struct vertex_info * +svga_vbuf_render_get_vertex_info( struct vbuf_render *render ) +{ + struct svga_vbuf_render *svga_render = svga_vbuf_render(render); + struct svga_context *svga = svga_render->svga; + + svga_swtnl_update_vdecl(svga); + + return &svga_render->vertex_info; +} + + +static boolean +svga_vbuf_render_allocate_vertices( struct vbuf_render *render, + ushort vertex_size, + ushort nr_vertices ) +{ + struct svga_vbuf_render *svga_render = svga_vbuf_render(render); + struct svga_context *svga = svga_render->svga; + struct pipe_screen *screen = svga->pipe.screen; + size_t size = (size_t)nr_vertices * (size_t)vertex_size; + boolean new_vbuf = FALSE; + boolean new_ibuf = FALSE; + + if (svga_render->vertex_size != vertex_size) + svga->swtnl.new_vdecl = TRUE; + svga_render->vertex_size = (size_t)vertex_size; + + if (svga->swtnl.new_vbuf) + new_ibuf = new_vbuf = TRUE; + svga->swtnl.new_vbuf = FALSE; + + if (svga_render->vbuf_size < svga_render->vbuf_offset + svga_render->vbuf_used + size) + new_vbuf = TRUE; + + if (new_vbuf) + pipe_buffer_reference(&svga_render->vbuf, NULL); + if (new_ibuf) + pipe_buffer_reference(&svga_render->ibuf, NULL); + + if (!svga_render->vbuf) { + svga_render->vbuf_size = MAX2(size, svga_render->vbuf_alloc_size); + svga_render->vbuf = pipe_buffer_create(screen, + 0, + PIPE_BUFFER_USAGE_VERTEX, + svga_render->vbuf_size); + if(!svga_render->vbuf) { + svga_context_flush(svga, NULL); + svga_render->vbuf = pipe_buffer_create(screen, + 0, + PIPE_BUFFER_USAGE_VERTEX, + svga_render->vbuf_size); + assert(svga_render->vbuf); + } + + svga->swtnl.new_vdecl = TRUE; + svga_render->vbuf_offset = 0; + } else { + svga_render->vbuf_offset += svga_render->vbuf_used; + } + + svga_render->vbuf_used = 0; + + if (svga->swtnl.new_vdecl) + svga_render->vdecl_offset = svga_render->vbuf_offset; + + return TRUE; +} + +static void * +svga_vbuf_render_map_vertices( struct vbuf_render *render ) +{ + struct svga_vbuf_render *svga_render = svga_vbuf_render(render); + struct svga_context *svga = svga_render->svga; + struct pipe_screen *screen = svga->pipe.screen; + + char *ptr = (char*)pipe_buffer_map(screen, + svga_render->vbuf, + PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_FLUSH_EXPLICIT); + return ptr + svga_render->vbuf_offset; +} + +static void +svga_vbuf_render_unmap_vertices( struct vbuf_render *render, + ushort min_index, + ushort max_index ) +{ + struct svga_vbuf_render *svga_render = svga_vbuf_render(render); + struct svga_context *svga = svga_render->svga; + struct pipe_screen *screen = svga->pipe.screen; + unsigned offset, length; + size_t used = svga_render->vertex_size * ((size_t)max_index + 1); + + offset = svga_render->vbuf_offset + svga_render->vertex_size * min_index; + length = svga_render->vertex_size * (max_index + 1 - min_index); + pipe_buffer_flush_mapped_range(screen, svga_render->vbuf, offset, length); + pipe_buffer_unmap(screen, svga_render->vbuf); + svga_render->min_index = min_index; + svga_render->max_index = max_index; + svga_render->vbuf_used = MAX2(svga_render->vbuf_used, used); +} + +static boolean +svga_vbuf_render_set_primitive( struct vbuf_render *render, + unsigned prim ) +{ + struct svga_vbuf_render *svga_render = svga_vbuf_render(render); + svga_render->prim = prim; + + return TRUE; +} + +static void +svga_vbuf_sumbit_state( struct svga_vbuf_render *svga_render ) +{ + struct svga_context *svga = svga_render->svga; + SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS]; + enum pipe_error ret; + int i; + + /* if the vdecl or vbuf hasn't changed do nothing */ + if (!svga->swtnl.new_vdecl) + return; + + memcpy(vdecl, svga_render->vdecl, sizeof(vdecl)); + + /* flush the hw state */ + ret = svga_hwtnl_flush(svga->hwtnl); + if (ret) { + svga_context_flush(svga, NULL); + ret = svga_hwtnl_flush(svga->hwtnl); + /* if we hit this path we might become synced with hw */ + svga->swtnl.new_vbuf = TRUE; + assert(ret == 0); + } + + svga_hwtnl_reset_vdecl(svga->hwtnl, svga_render->vdecl_count); + + for (i = 0; i < svga_render->vdecl_count; i++) { + vdecl[i].array.offset += svga_render->vdecl_offset; + + svga_hwtnl_vdecl( svga->hwtnl, + i, + &vdecl[i], + svga_render->vbuf ); + } + + /* We have already taken care of flatshading, so let the hwtnl + * module use whatever is most convenient: + */ + if (svga->state.sw.need_pipeline) { + svga_hwtnl_set_flatshade(svga->hwtnl, FALSE, FALSE); + svga_hwtnl_set_unfilled(svga->hwtnl, PIPE_POLYGON_MODE_FILL); + } + else { + svga_hwtnl_set_flatshade( svga->hwtnl, + svga->curr.rast->templ.flatshade, + svga->curr.rast->templ.flatshade_first ); + + svga_hwtnl_set_unfilled( svga->hwtnl, + svga->curr.rast->hw_unfilled ); + } + + svga->swtnl.new_vdecl = FALSE; +} + +static void +svga_vbuf_render_draw_arrays( struct vbuf_render *render, + unsigned start, + uint nr ) +{ + struct svga_vbuf_render *svga_render = svga_vbuf_render(render); + struct svga_context *svga = svga_render->svga; + unsigned bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size; + enum pipe_error ret = 0; + + svga_vbuf_sumbit_state(svga_render); + + /* Need to call update_state() again as the draw module may have + * altered some of our state behind our backs. Testcase: + * redbook/polys.c + */ + svga_update_state_retry( svga, SVGA_STATE_HW_DRAW ); + + ret = svga_hwtnl_draw_arrays(svga->hwtnl, svga_render->prim, start + bias, nr); + if (ret != PIPE_OK) { + svga_context_flush(svga, NULL); + ret = svga_hwtnl_draw_arrays(svga->hwtnl, svga_render->prim, start + bias, nr); + svga->swtnl.new_vbuf = TRUE; + assert(ret == PIPE_OK); + } +} + + +static void +svga_vbuf_render_draw( struct vbuf_render *render, + const ushort *indices, + uint nr_indices) +{ + struct svga_vbuf_render *svga_render = svga_vbuf_render(render); + struct svga_context *svga = svga_render->svga; + struct pipe_screen *screen = svga->pipe.screen; + unsigned bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size; + boolean ret; + size_t size = 2 * nr_indices; + + assert(( svga_render->vbuf_offset - svga_render->vdecl_offset) % svga_render->vertex_size == 0); + + if (svga_render->ibuf_size < svga_render->ibuf_offset + size) + pipe_buffer_reference(&svga_render->ibuf, NULL); + + if (!svga_render->ibuf) { + svga_render->ibuf_size = MAX2(size, svga_render->ibuf_alloc_size); + svga_render->ibuf = pipe_buffer_create(screen, + 0, + PIPE_BUFFER_USAGE_VERTEX, + svga_render->ibuf_size); + svga_render->ibuf_offset = 0; + } + + pipe_buffer_write(screen, svga_render->ibuf, + svga_render->ibuf_offset, 2 * nr_indices, indices); + + + /* off to hardware */ + svga_vbuf_sumbit_state(svga_render); + + /* Need to call update_state() again as the draw module may have + * altered some of our state behind our backs. Testcase: + * redbook/polys.c + */ + svga_update_state_retry( svga, SVGA_STATE_HW_DRAW ); + + ret = svga_hwtnl_draw_range_elements(svga->hwtnl, + svga_render->ibuf, + 2, + svga_render->min_index, + svga_render->max_index, + svga_render->prim, + svga_render->ibuf_offset / 2, nr_indices, bias); + if(ret != PIPE_OK) { + svga_context_flush(svga, NULL); + ret = svga_hwtnl_draw_range_elements(svga->hwtnl, + svga_render->ibuf, + 2, + svga_render->min_index, + svga_render->max_index, + svga_render->prim, + svga_render->ibuf_offset / 2, nr_indices, bias); + svga->swtnl.new_vbuf = TRUE; + assert(ret == PIPE_OK); + } + + svga_render->ibuf_offset += size; +} + + +static void +svga_vbuf_render_release_vertices( struct vbuf_render *render ) +{ + +} + + +static void +svga_vbuf_render_destroy( struct vbuf_render *render ) +{ + struct svga_vbuf_render *svga_render = svga_vbuf_render(render); + + pipe_buffer_reference(&svga_render->vbuf, NULL); + pipe_buffer_reference(&svga_render->ibuf, NULL); + FREE(svga_render); +} + + +/** + * Create a new primitive render. + */ +struct vbuf_render * +svga_vbuf_render_create( struct svga_context *svga ) +{ + struct svga_vbuf_render *svga_render = CALLOC_STRUCT(svga_vbuf_render); + + svga_render->svga = svga; + svga_render->ibuf_size = 0; + svga_render->vbuf_size = 0; + svga_render->ibuf_alloc_size = 4*1024; + svga_render->vbuf_alloc_size = 64*1024; + svga_render->base.max_vertex_buffer_bytes = 64*1024/10; + svga_render->base.max_indices = 65536; + svga_render->base.get_vertex_info = svga_vbuf_render_get_vertex_info; + svga_render->base.allocate_vertices = svga_vbuf_render_allocate_vertices; + svga_render->base.map_vertices = svga_vbuf_render_map_vertices; + svga_render->base.unmap_vertices = svga_vbuf_render_unmap_vertices; + svga_render->base.set_primitive = svga_vbuf_render_set_primitive; + svga_render->base.draw = svga_vbuf_render_draw; + svga_render->base.draw_arrays = svga_vbuf_render_draw_arrays; + svga_render->base.release_vertices = svga_vbuf_render_release_vertices; + svga_render->base.destroy = svga_vbuf_render_destroy; + + return &svga_render->base; +} diff --git a/src/gallium/drivers/svga/svga_swtnl_draw.c b/src/gallium/drivers/svga/svga_swtnl_draw.c new file mode 100644 index 0000000000..8b14c913f7 --- /dev/null +++ b/src/gallium/drivers/svga/svga_swtnl_draw.c @@ -0,0 +1,170 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "draw/draw_context.h" +#include "draw/draw_vbuf.h" +#include "pipe/p_inlines.h" +#include "pipe/p_state.h" +#include "util/u_memory.h" + +#include "svga_context.h" +#include "svga_swtnl.h" +#include "svga_state.h" +#include "svga_swtnl_private.h" + + + +enum pipe_error +svga_swtnl_draw_range_elements(struct svga_context *svga, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned min_index, + unsigned max_index, + unsigned prim, unsigned start, unsigned count) +{ + struct draw_context *draw = svga->swtnl.draw; + unsigned i; + const void *map; + enum pipe_error ret; + + assert(!svga->dirty); + assert(svga->state.sw.need_swtnl); + assert(draw); + + ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW); + if (ret) { + svga_context_flush(svga, NULL); + ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW); + svga->swtnl.new_vbuf = TRUE; + assert(ret == PIPE_OK); + } + + /* + * Map vertex buffers + */ + for (i = 0; i < svga->curr.num_vertex_buffers; i++) { + map = pipe_buffer_map(svga->pipe.screen, + svga->curr.vb[i].buffer, + PIPE_BUFFER_USAGE_CPU_READ); + + draw_set_mapped_vertex_buffer(draw, i, map); + } + + /* Map index buffer, if present */ + if (indexBuffer) { + map = pipe_buffer_map(svga->pipe.screen, indexBuffer, + PIPE_BUFFER_USAGE_CPU_READ); + + draw_set_mapped_element_buffer_range(draw, + indexSize, + min_index, + max_index, + map); + } + + if (svga->curr.cb[PIPE_SHADER_VERTEX]) { + map = pipe_buffer_map(svga->pipe.screen, + svga->curr.cb[PIPE_SHADER_VERTEX], + PIPE_BUFFER_USAGE_CPU_READ); + assert(map); + draw_set_mapped_constant_buffer( + draw, + map, + svga->curr.cb[PIPE_SHADER_VERTEX]->size); + } + + draw_arrays(svga->swtnl.draw, prim, start, count); + + draw_flush(svga->swtnl.draw); + + /* Ensure the draw module didn't touch this */ + assert(i == svga->curr.num_vertex_buffers); + + /* + * unmap vertex/index buffers + */ + for (i = 0; i < svga->curr.num_vertex_buffers; i++) { + pipe_buffer_unmap(svga->pipe.screen, svga->curr.vb[i].buffer); + draw_set_mapped_vertex_buffer(draw, i, NULL); + } + + if (indexBuffer) { + pipe_buffer_unmap(svga->pipe.screen, indexBuffer); + draw_set_mapped_element_buffer(draw, 0, NULL); + } + + if (svga->curr.cb[PIPE_SHADER_VERTEX]) { + pipe_buffer_unmap(svga->pipe.screen, + svga->curr.cb[PIPE_SHADER_VERTEX]); + } + + return ret; +} + + + + +boolean svga_init_swtnl( struct svga_context *svga ) +{ + svga->swtnl.backend = svga_vbuf_render_create(svga); + if(!svga->swtnl.backend) + goto fail; + + /* + * Create drawing context and plug our rendering stage into it. + */ + svga->swtnl.draw = draw_create(); + if (svga->swtnl.draw == NULL) + goto fail; + + + draw_set_rasterize_stage(svga->swtnl.draw, + draw_vbuf_stage( svga->swtnl.draw, svga->swtnl.backend )); + + draw_set_render(svga->swtnl.draw, svga->swtnl.backend); + + draw_install_aaline_stage(svga->swtnl.draw, &svga->pipe); + draw_install_aapoint_stage(svga->swtnl.draw, &svga->pipe); + draw_install_pstipple_stage(svga->swtnl.draw, &svga->pipe); + + draw_set_driver_clipping(svga->swtnl.draw, debug_get_bool_option("SVGA_SWTNL_FSE", FALSE)); + + return TRUE; + +fail: + if (svga->swtnl.backend) + svga->swtnl.backend->destroy( svga->swtnl.backend ); + + if (svga->swtnl.draw) + draw_destroy( svga->swtnl.draw ); + + return FALSE; +} + + +void svga_destroy_swtnl( struct svga_context *svga ) +{ + draw_destroy( svga->swtnl.draw ); +} diff --git a/src/gallium/drivers/svga/svga_swtnl_private.h b/src/gallium/drivers/svga/svga_swtnl_private.h new file mode 100644 index 0000000000..9bbb42910f --- /dev/null +++ b/src/gallium/drivers/svga/svga_swtnl_private.h @@ -0,0 +1,93 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_SWTNL_PRIVATE_H +#define SVGA_SWTNL_PRIVATE_H + +#include "svga_swtnl.h" +#include "draw/draw_vertex.h" + +#include "svga_types.h" +#include "svga3d_reg.h" + +/** + * Primitive renderer for svga. + */ +struct svga_vbuf_render { + struct vbuf_render base; + + struct svga_context *svga; + struct vertex_info vertex_info; + + unsigned vertex_size; + + unsigned prim; + + struct pipe_buffer *vbuf; + struct pipe_buffer *ibuf; + + /* current size of buffer */ + size_t vbuf_size; + size_t ibuf_size; + + /* size of that the buffer should be */ + size_t vbuf_alloc_size; + size_t ibuf_alloc_size; + + /* current write place */ + size_t vbuf_offset; + size_t ibuf_offset; + + /* currently used */ + size_t vbuf_used; + + SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS]; + unsigned vdecl_offset; + unsigned vdecl_count; + + ushort min_index; + ushort max_index; +}; + +/** + * Basically a cast wrapper. + */ +static INLINE struct svga_vbuf_render * +svga_vbuf_render( struct vbuf_render *render ) +{ + assert(render); + return (struct svga_vbuf_render *)render; +} + + +struct vbuf_render * +svga_vbuf_render_create( struct svga_context *svga ); + + +int +svga_swtnl_update_vdecl( struct svga_context *svga ); + + +#endif diff --git a/src/gallium/drivers/svga/svga_swtnl_state.c b/src/gallium/drivers/svga/svga_swtnl_state.c new file mode 100644 index 0000000000..1616312113 --- /dev/null +++ b/src/gallium/drivers/svga/svga_swtnl_state.c @@ -0,0 +1,242 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "draw/draw_context.h" +#include "draw/draw_vbuf.h" +#include "pipe/p_inlines.h" +#include "pipe/p_state.h" +#include "util/u_memory.h" + +#include "svga_context.h" +#include "svga_swtnl.h" +#include "svga_state.h" + +#include "svga_swtnl_private.h" + + +#define SVGA_POINT_ADJ_X -0.375 +#define SVGA_POINT_ADJ_Y -0.5 + +#define SVGA_LINE_ADJ_X -0.5 +#define SVGA_LINE_ADJ_Y -0.5 + +#define SVGA_TRIANGLE_ADJ_X -0.375 +#define SVGA_TRIANGLE_ADJ_Y -0.5 + + +static void set_draw_viewport( struct svga_context *svga ) +{ + struct pipe_viewport_state vp = svga->curr.viewport; + float adjx = 0; + float adjy = 0; + + switch (svga->curr.reduced_prim) { + case PIPE_PRIM_POINTS: + adjx = SVGA_POINT_ADJ_X; + adjy = SVGA_POINT_ADJ_Y; + break; + case PIPE_PRIM_LINES: + /* XXX: This is to compensate for the fact that wide lines are + * going to be drawn with triangles, but we're not catching all + * cases where that will happen. + */ + if (svga->curr.rast->templ.line_width > 1.0) + { + adjx = SVGA_LINE_ADJ_X + 0.175; + adjy = SVGA_LINE_ADJ_Y - 0.175; + } + else { + adjx = SVGA_LINE_ADJ_X; + adjy = SVGA_LINE_ADJ_Y; + } + break; + case PIPE_PRIM_TRIANGLES: + adjx += SVGA_TRIANGLE_ADJ_X; + adjy += SVGA_TRIANGLE_ADJ_Y; + break; + } + + vp.translate[0] += adjx; + vp.translate[1] += adjy; + + draw_set_viewport_state(svga->swtnl.draw, &vp); +} + +static int update_swtnl_draw( struct svga_context *svga, + unsigned dirty ) +{ + draw_flush( svga->swtnl.draw ); + + if (dirty & SVGA_NEW_VS) + draw_bind_vertex_shader(svga->swtnl.draw, + svga->curr.vs->draw_shader); + + if (dirty & SVGA_NEW_VBUFFER) + draw_set_vertex_buffers(svga->swtnl.draw, + svga->curr.num_vertex_buffers, + svga->curr.vb); + + if (dirty & SVGA_NEW_VELEMENT) + draw_set_vertex_elements(svga->swtnl.draw, + svga->curr.num_vertex_elements, + svga->curr.ve ); + + if (dirty & SVGA_NEW_CLIP) + draw_set_clip_state(svga->swtnl.draw, + &svga->curr.clip); + + if (dirty & (SVGA_NEW_VIEWPORT | + SVGA_NEW_REDUCED_PRIMITIVE | + SVGA_NEW_RAST)) + set_draw_viewport( svga ); + + if (dirty & SVGA_NEW_RAST) + draw_set_rasterizer_state(svga->swtnl.draw, + &svga->curr.rast->templ); + + if (dirty & SVGA_NEW_FRAME_BUFFER) + draw_set_mrd(svga->swtnl.draw, + svga->curr.depthscale); + + if (dirty & SVGA_NEW_EDGEFLAGS) + draw_set_edgeflags( svga->swtnl.draw, + svga->curr.edgeflags ); + + return 0; +} + + +struct svga_tracked_state svga_update_swtnl_draw = +{ + "update draw module state", + (SVGA_NEW_VS | + SVGA_NEW_VBUFFER | + SVGA_NEW_VELEMENT | + SVGA_NEW_CLIP | + SVGA_NEW_VIEWPORT | + SVGA_NEW_RAST | + SVGA_NEW_FRAME_BUFFER | + SVGA_NEW_REDUCED_PRIMITIVE | + SVGA_NEW_EDGEFLAGS), + update_swtnl_draw +}; + + +int svga_swtnl_update_vdecl( struct svga_context *svga ) +{ + struct svga_vbuf_render *svga_render = svga_vbuf_render(svga->swtnl.backend); + struct draw_context *draw = svga->swtnl.draw; + struct vertex_info *vinfo = &svga_render->vertex_info; + SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS]; + const enum interp_mode colorInterp = + svga->curr.rast->templ.flatshade ? INTERP_CONSTANT : INTERP_LINEAR; + const struct svga_fragment_shader *fs = svga->curr.fs; + int offset = 0; + int nr_decls = 0; + int src, i; + + memset(vinfo, 0, sizeof(*vinfo)); + memset(vdecl, 0, sizeof(vdecl)); + + /* always add position */ + src = draw_find_vs_output(draw, TGSI_SEMANTIC_POSITION, 0); + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src); + vinfo->attrib[0].emit = EMIT_4F; + vdecl[0].array.offset = offset; + vdecl[0].identity.type = SVGA3D_DECLTYPE_FLOAT4; + vdecl[0].identity.usage = SVGA3D_DECLUSAGE_POSITIONT; + vdecl[0].identity.usageIndex = 0; + offset += 16; + nr_decls++; + + for (i = 0; i < fs->base.info.num_inputs; i++) { + unsigned name = fs->base.info.input_semantic_name[i]; + unsigned index = fs->base.info.input_semantic_index[i]; + src = draw_find_vs_output(draw, name, index); + vdecl[nr_decls].array.offset = offset; + vdecl[nr_decls].identity.usageIndex = fs->base.info.input_semantic_index[i]; + + switch (name) { + case TGSI_SEMANTIC_COLOR: + draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); + vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_COLOR; + vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT4; + offset += 16; + nr_decls++; + break; + case TGSI_SEMANTIC_GENERIC: + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); + vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_TEXCOORD; + vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT4; + vdecl[nr_decls].identity.usageIndex += 1; + offset += 16; + nr_decls++; + break; + case TGSI_SEMANTIC_FOG: + draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); + vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_TEXCOORD; + vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT1; + assert(vdecl[nr_decls].identity.usageIndex == 0); + offset += 4; + nr_decls++; + break; + case TGSI_SEMANTIC_POSITION: + /* generated internally, not a vertex shader output */ + break; + default: + assert(0); + } + } + + draw_compute_vertex_size(vinfo); + + svga_render->vdecl_count = nr_decls; + for (i = 0; i < svga_render->vdecl_count; i++) + vdecl[i].array.stride = offset; + + if (memcmp(svga_render->vdecl, vdecl, sizeof(vdecl)) == 0) + return 0; + + memcpy(svga_render->vdecl, vdecl, sizeof(vdecl)); + svga->swtnl.new_vdecl = TRUE; + + return 0; +} + + +static int update_swtnl_vdecl( struct svga_context *svga, + unsigned dirty ) +{ + return svga_swtnl_update_vdecl( svga ); +} + + +struct svga_tracked_state svga_update_swtnl_vdecl = +{ + "update draw module vdecl", + (SVGA_NEW_VS | + SVGA_NEW_FS), + update_swtnl_vdecl +}; diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c new file mode 100644 index 0000000000..b8ef137c01 --- /dev/null +++ b/src/gallium/drivers/svga/svga_tgsi.c @@ -0,0 +1,280 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#include "pipe/p_compiler.h" +#include "pipe/p_shader_tokens.h" +#include "pipe/p_defines.h" +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_dump.h" +#include "tgsi/tgsi_scan.h" +#include "util/u_memory.h" + +#include "svgadump/svga_shader_dump.h" + +#include "svga_context.h" +#include "svga_tgsi.h" +#include "svga_tgsi_emit.h" +#include "svga_debug.h" + +#include "svga_hw_reg.h" +#include "svga3d_shaderdefs.h" + + +/* Sinkhole used only in error conditions. + */ +static char err_buf[128]; + +#if 0 +static void svga_destroy_shader_emitter( struct svga_shader_emitter *emit ) +{ + if (emit->buf != err_buf) + FREE(emit->buf); +} +#endif + + +static boolean svga_shader_expand( struct svga_shader_emitter *emit ) +{ + char *new_buf; + unsigned newsize = emit->size * 2; + + if(emit->buf != err_buf) + new_buf = REALLOC(emit->buf, emit->size, newsize); + else + new_buf = NULL; + + if (new_buf == NULL) { + emit->ptr = err_buf; + emit->buf = err_buf; + emit->size = sizeof(err_buf); + return FALSE; + } + + emit->size = newsize; + emit->ptr = new_buf + (emit->ptr - emit->buf); + emit->buf = new_buf; + return TRUE; +} + +static INLINE boolean reserve( struct svga_shader_emitter *emit, + unsigned nr_dwords ) +{ + if (emit->ptr - emit->buf + nr_dwords * sizeof(unsigned) >= emit->size) { + if (!svga_shader_expand( emit )) + return FALSE; + } + + return TRUE; +} + +boolean svga_shader_emit_dword( struct svga_shader_emitter *emit, + unsigned dword ) +{ + if (!reserve(emit, 1)) + return FALSE; + + *(unsigned *)emit->ptr = dword; + emit->ptr += sizeof dword; + return TRUE; +} + +boolean svga_shader_emit_dwords( struct svga_shader_emitter *emit, + const unsigned *dwords, + unsigned nr ) +{ + if (!reserve(emit, nr)) + return FALSE; + + memcpy( emit->ptr, dwords, nr * sizeof *dwords ); + emit->ptr += nr * sizeof *dwords; + return TRUE; +} + +boolean svga_shader_emit_opcode( struct svga_shader_emitter *emit, + unsigned opcode ) +{ + SVGA3dShaderInstToken *here; + + if (!reserve(emit, 1)) + return FALSE; + + here = (SVGA3dShaderInstToken *)emit->ptr; + here->value = opcode; + + if (emit->insn_offset) { + SVGA3dShaderInstToken *prev = (SVGA3dShaderInstToken *)(emit->buf + + emit->insn_offset); + prev->size = (here - prev) - 1; + } + + emit->insn_offset = emit->ptr - emit->buf; + emit->ptr += sizeof(unsigned); + return TRUE; +} + +#define SVGA3D_PS_2X (SVGA3D_PS_20 | 1) +#define SVGA3D_VS_2X (SVGA3D_VS_20 | 1) + +static boolean svga_shader_emit_header( struct svga_shader_emitter *emit ) +{ + SVGA3dShaderVersion header; + + memset( &header, 0, sizeof header ); + + switch (emit->unit) { + case PIPE_SHADER_FRAGMENT: + header.value = emit->use_sm30 ? SVGA3D_PS_30 : SVGA3D_PS_2X; + break; + case PIPE_SHADER_VERTEX: + header.value = emit->use_sm30 ? SVGA3D_VS_30 : SVGA3D_VS_2X; + break; + } + + return svga_shader_emit_dword( emit, header.value ); +} + + + + + +/* Parse TGSI shader and translate to SVGA/DX9 serialized + * representation. + * + * In this function SVGA shader is emitted to an in-memory buffer that + * can be dynamically grown. Once we've finished and know how large + * it is, it will be copied to a hardware buffer for upload. + */ +static struct svga_shader_result * +svga_tgsi_translate( const struct svga_shader *shader, + union svga_compile_key key, + unsigned unit ) +{ + struct svga_shader_result *result = NULL; + struct svga_shader_emitter emit; + int ret = 0; + + memset(&emit, 0, sizeof(emit)); + + emit.use_sm30 = shader->use_sm30; + emit.size = 1024; + emit.buf = MALLOC(emit.size); + if (emit.buf == NULL) { + ret = PIPE_ERROR_OUT_OF_MEMORY; + goto fail; + } + + emit.ptr = emit.buf; + emit.unit = unit; + emit.key = key; + + tgsi_scan_shader( shader->tokens, &emit.info); + + emit.imm_start = emit.info.file_max[TGSI_FILE_CONSTANT] + 1; + + if (unit == PIPE_SHADER_FRAGMENT) + emit.imm_start += key.fkey.num_unnormalized_coords; + + if (unit == PIPE_SHADER_VERTEX) { + emit.imm_start += key.vkey.need_prescale ? 2 : 0; + emit.imm_start += key.vkey.num_zero_stride_vertex_elements; + } + + emit.nr_hw_const = (emit.imm_start + emit.info.file_max[TGSI_FILE_IMMEDIATE] + 1); + + emit.nr_hw_temp = emit.info.file_max[TGSI_FILE_TEMPORARY] + 1; + emit.in_main_func = TRUE; + + if (!svga_shader_emit_header( &emit )) + goto fail; + + if (!svga_shader_emit_instructions( &emit, shader->tokens )) + goto fail; + + result = CALLOC_STRUCT(svga_shader_result); + if (result == NULL) + goto fail; + + result->shader = shader; + result->tokens = (const unsigned *)emit.buf; + result->nr_tokens = (emit.ptr - emit.buf) / sizeof(unsigned); + memcpy(&result->key, &key, sizeof key); + + if (SVGA_DEBUG & DEBUG_TGSI) + { + debug_printf( "#####################################\n" ); + debug_printf( "Shader %u below\n", shader->id ); + tgsi_dump( shader->tokens, 0 ); + if (SVGA_DEBUG & DEBUG_TGSI) { + debug_printf( "Shader %u compiled below\n", shader->id ); + svga_shader_dump( result->tokens, + result->nr_tokens , + FALSE ); + } + debug_printf( "#####################################\n" ); + } + + return result; + +fail: + FREE(result); + FREE(emit.buf); + return NULL; +} + + + + +struct svga_shader_result * +svga_translate_fragment_program( const struct svga_fragment_shader *fs, + const struct svga_fs_compile_key *fkey ) +{ + union svga_compile_key key; + memcpy(&key.fkey, fkey, sizeof *fkey); + + return svga_tgsi_translate( &fs->base, + key, + PIPE_SHADER_FRAGMENT ); +} + +struct svga_shader_result * +svga_translate_vertex_program( const struct svga_vertex_shader *vs, + const struct svga_vs_compile_key *vkey ) +{ + union svga_compile_key key; + memcpy(&key.vkey, vkey, sizeof *vkey); + + return svga_tgsi_translate( &vs->base, + key, + PIPE_SHADER_VERTEX ); +} + + +void svga_destroy_shader_result( struct svga_shader_result *result ) +{ + FREE((unsigned *)result->tokens); + FREE(result); +} + diff --git a/src/gallium/drivers/svga/svga_tgsi.h b/src/gallium/drivers/svga/svga_tgsi.h new file mode 100644 index 0000000000..896c90a89a --- /dev/null +++ b/src/gallium/drivers/svga/svga_tgsi.h @@ -0,0 +1,139 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_TGSI_H +#define SVGA_TGSI_H + +#include "pipe/p_state.h" + +#include "svga_hw_reg.h" + +struct svga_fragment_shader; +struct svga_vertex_shader; +struct svga_shader; +struct tgsi_shader_info; +struct tgsi_token; + + +struct svga_vs_compile_key +{ + ubyte need_prescale:1; + ubyte allow_psiz:1; + unsigned zero_stride_vertex_elements; + ubyte num_zero_stride_vertex_elements:6; +}; + +struct svga_fs_compile_key +{ + boolean light_twoside:1; + boolean front_cw:1; + ubyte num_textures; + ubyte num_unnormalized_coords; + struct { + ubyte compare_mode : 1; + ubyte compare_func : 3; + ubyte unnormalized : 1; + + ubyte width_height_idx : 7; + + ubyte texture_target; + } tex[PIPE_MAX_SAMPLERS]; +}; + +union svga_compile_key { + struct svga_vs_compile_key vkey; + struct svga_fs_compile_key fkey; +}; + +struct svga_shader_result +{ + const struct svga_shader *shader; + + /* Parameters used to generate this compilation result: + */ + union svga_compile_key key; + + /* Compiled shader tokens: + */ + const unsigned *tokens; + unsigned nr_tokens; + + /* SVGA Shader ID: + */ + unsigned id; + + /* Next compilation result: + */ + struct svga_shader_result *next; +}; + + +/* TGSI doesn't provide use with VS input semantics (they're actually + * pretty meaningless), so we just generate some plausible ones here. + * This is called both from within the TGSI translator and when + * building vdecls to ensure they match up. + * + * The real use of this information is matching vertex elements to + * fragment shader inputs in the case where vertex shader is disabled. + */ +static INLINE void svga_generate_vdecl_semantics( unsigned idx, + unsigned *usage, + unsigned *usage_index ) +{ + if (idx == 0) { + *usage = SVGA3D_DECLUSAGE_POSITION; + *usage_index = 0; + } + else { + *usage = SVGA3D_DECLUSAGE_TEXCOORD; + *usage_index = idx - 1; + } +} + + + +static INLINE unsigned svga_vs_key_size( const struct svga_vs_compile_key *key ) +{ + return sizeof *key; +} + +static INLINE unsigned svga_fs_key_size( const struct svga_fs_compile_key *key ) +{ + return (const char *)&key->tex[key->num_textures].texture_target - + (const char *)key; +} + +struct svga_shader_result * +svga_translate_fragment_program( const struct svga_fragment_shader *fs, + const struct svga_fs_compile_key *fkey ); + +struct svga_shader_result * +svga_translate_vertex_program( const struct svga_vertex_shader *fs, + const struct svga_vs_compile_key *vkey ); + + +void svga_destroy_shader_result( struct svga_shader_result *result ); + +#endif diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c new file mode 100644 index 0000000000..23b3ace7f3 --- /dev/null +++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c @@ -0,0 +1,280 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#include "pipe/p_shader_tokens.h" +#include "tgsi/tgsi_parse.h" +#include "util/u_memory.h" + +#include "svga_tgsi_emit.h" +#include "svga_context.h" + + + + +static boolean ps20_input( struct svga_shader_emitter *emit, + struct tgsi_declaration_semantic semantic, + unsigned idx ) +{ + struct src_register reg; + SVGA3DOpDclArgs dcl; + SVGA3dShaderInstToken opcode; + + opcode = inst_token( SVGA3DOP_DCL ); + dcl.values[0] = 0; + dcl.values[1] = 0; + + switch (semantic.Name) { + case TGSI_SEMANTIC_POSITION: + /* Special case: + */ + reg = src_register( SVGA3DREG_MISCTYPE, + SVGA3DMISCREG_POSITION ); + break; + case TGSI_SEMANTIC_COLOR: + reg = src_register( SVGA3DREG_INPUT, + semantic.Index ); + break; + case TGSI_SEMANTIC_FOG: + assert(semantic.Index == 0); + reg = src_register( SVGA3DREG_TEXTURE, 0 ); + break; + case TGSI_SEMANTIC_GENERIC: + reg = src_register( SVGA3DREG_TEXTURE, + semantic.Index + 1 ); + break; + default: + assert(0); + return TRUE; + } + + emit->input_map[idx] = reg; + + dcl.dst = dst( reg ); + + dcl.usage = 0; + dcl.index = 0; + + dcl.values[0] |= 1<<31; + + return (emit_instruction(emit, opcode) && + svga_shader_emit_dwords( emit, dcl.values, Elements(dcl.values))); +} + + +static boolean ps20_output( struct svga_shader_emitter *emit, + struct tgsi_declaration_semantic semantic, + unsigned idx ) +{ + SVGA3dShaderDestToken reg; + + switch (semantic.Name) { + case TGSI_SEMANTIC_COLOR: + if (semantic.Index < PIPE_MAX_COLOR_BUFS) { + unsigned cbuf = semantic.Index; + + emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, + emit->nr_hw_temp++ ); + emit->temp_col[cbuf] = emit->output_map[idx]; + emit->true_col[cbuf] = dst_register( SVGA3DREG_COLOROUT, + semantic.Index ); + } + else { + assert(0); + reg = dst_register( SVGA3DREG_COLOROUT, 0 ); + } + break; + case TGSI_SEMANTIC_POSITION: + emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, + emit->nr_hw_temp++ ); + emit->temp_pos = emit->output_map[idx]; + emit->true_pos = dst_register( SVGA3DREG_DEPTHOUT, + semantic.Index ); + break; + default: + assert(0); + reg = dst_register( SVGA3DREG_COLOROUT, 0 ); + break; + } + + return TRUE; +} + + +static boolean vs20_input( struct svga_shader_emitter *emit, + struct tgsi_declaration_semantic semantic, + unsigned idx ) +{ + SVGA3DOpDclArgs dcl; + SVGA3dShaderInstToken opcode; + + opcode = inst_token( SVGA3DOP_DCL ); + dcl.values[0] = 0; + dcl.values[1] = 0; + + emit->input_map[idx] = src_register( SVGA3DREG_INPUT, idx ); + dcl.dst = dst_register( SVGA3DREG_INPUT, idx ); + + assert(dcl.dst.reserved0); + + /* Mesa doesn't provide use with VS input semantics (they're + * actually pretty meaningless), so we just generate some plausible + * ones here. This has to match what we declare in the vdecl code + * in svga_pipe_vertex.c. + */ + if (idx == 0) { + dcl.usage = SVGA3D_DECLUSAGE_POSITION; + dcl.index = 0; + } + else { + dcl.usage = SVGA3D_DECLUSAGE_TEXCOORD; + dcl.index = idx - 1; + } + + dcl.values[0] |= 1<<31; + + return (emit_instruction(emit, opcode) && + svga_shader_emit_dwords( emit, dcl.values, Elements(dcl.values))); +} + + +static boolean vs20_output( struct svga_shader_emitter *emit, + struct tgsi_declaration_semantic semantic, + unsigned idx ) +{ + /* Don't emit dcl instruction for vs20 inputs + */ + + /* Just build the register map table: + */ + switch (semantic.Name) { + case TGSI_SEMANTIC_POSITION: + assert(semantic.Index == 0); + emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, + emit->nr_hw_temp++ ); + emit->temp_pos = emit->output_map[idx]; + emit->true_pos = dst_register( SVGA3DREG_RASTOUT, + SVGA3DRASTOUT_POSITION); + break; + case TGSI_SEMANTIC_PSIZE: + assert(semantic.Index == 0); + emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, + emit->nr_hw_temp++ ); + emit->temp_psiz = emit->output_map[idx]; + emit->true_psiz = dst_register( SVGA3DREG_RASTOUT, + SVGA3DRASTOUT_PSIZE ); + break; + case TGSI_SEMANTIC_FOG: + assert(semantic.Index == 0); + emit->output_map[idx] = dst_register( SVGA3DREG_TEXCRDOUT, 0 ); + break; + case TGSI_SEMANTIC_COLOR: + /* oD0 */ + emit->output_map[idx] = dst_register( SVGA3DREG_ATTROUT, + semantic.Index ); + break; + case TGSI_SEMANTIC_GENERIC: + emit->output_map[idx] = dst_register( SVGA3DREG_TEXCRDOUT, + semantic.Index + 1 ); + break; + default: + assert(0); + emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, 0 ); + return FALSE; + } + + return TRUE; +} + +static boolean ps20_sampler( struct svga_shader_emitter *emit, + struct tgsi_declaration_semantic semantic, + unsigned idx ) +{ + SVGA3DOpDclArgs dcl; + SVGA3dShaderInstToken opcode; + + opcode = inst_token( SVGA3DOP_DCL ); + dcl.values[0] = 0; + dcl.values[1] = 0; + + dcl.dst = dst_register( SVGA3DREG_SAMPLER, idx ); + dcl.type = svga_tgsi_sampler_type( emit, idx ); + + return (emit_instruction(emit, opcode) && + svga_shader_emit_dwords( emit, dcl.values, Elements(dcl.values))); +} + + +boolean svga_translate_decl_sm20( struct svga_shader_emitter *emit, + const struct tgsi_full_declaration *decl ) +{ + unsigned first = decl->Range.First; + unsigned last = decl->Range.Last; + unsigned semantic = 0; + unsigned semantic_idx = 0; + unsigned idx; + + if (decl->Declaration.Semantic) { + semantic = decl->Semantic.Name; + semantic_idx = decl->Semantic.Index; + } + + for( idx = first; idx <= last; idx++ ) { + boolean ok; + + switch (decl->Declaration.File) { + case TGSI_FILE_SAMPLER: + assert (emit->unit == PIPE_SHADER_FRAGMENT); + ok = ps20_sampler( emit, decl->Semantic, idx ); + break; + + case TGSI_FILE_INPUT: + if (emit->unit == PIPE_SHADER_VERTEX) + ok = vs20_input( emit, decl->Semantic, idx ); + else + ok = ps20_input( emit, decl->Semantic, idx ); + break; + + case TGSI_FILE_OUTPUT: + if (emit->unit == PIPE_SHADER_VERTEX) + ok = vs20_output( emit, decl->Semantic, idx ); + else + ok = ps20_output( emit, decl->Semantic, idx ); + break; + + default: + /* don't need to declare other vars */ + ok = TRUE; + } + + if (!ok) + return FALSE; + } + + return TRUE; +} + + + diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c new file mode 100644 index 0000000000..d1c7336dec --- /dev/null +++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c @@ -0,0 +1,385 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#include "pipe/p_shader_tokens.h" +#include "tgsi/tgsi_parse.h" +#include "util/u_memory.h" + +#include "svga_tgsi_emit.h" +#include "svga_context.h" + +static boolean translate_vs_ps_semantic( struct tgsi_declaration_semantic semantic, + unsigned *usage, + unsigned *idx ) +{ + switch (semantic.Name) { + case TGSI_SEMANTIC_POSITION: + *idx = semantic.Index; + *usage = SVGA3D_DECLUSAGE_POSITION; + break; + case TGSI_SEMANTIC_COLOR: + + *idx = semantic.Index; + *usage = SVGA3D_DECLUSAGE_COLOR; + break; + case TGSI_SEMANTIC_BCOLOR: + *idx = semantic.Index + 2; /* sharing with COLOR */ + *usage = SVGA3D_DECLUSAGE_COLOR; + break; + case TGSI_SEMANTIC_FOG: + *idx = 0; + assert(semantic.Index == 0); + *usage = SVGA3D_DECLUSAGE_TEXCOORD; + break; + case TGSI_SEMANTIC_PSIZE: + *idx = semantic.Index; + *usage = SVGA3D_DECLUSAGE_PSIZE; + break; + case TGSI_SEMANTIC_GENERIC: + *idx = semantic.Index + 1; /* texcoord[0] is reserved for fog */ + *usage = SVGA3D_DECLUSAGE_TEXCOORD; + break; + case TGSI_SEMANTIC_NORMAL: + *idx = semantic.Index; + *usage = SVGA3D_DECLUSAGE_NORMAL; + break; + default: + assert(0); + *usage = SVGA3D_DECLUSAGE_TEXCOORD; + *idx = 0; + return FALSE; + } + + return TRUE; +} + + +static boolean emit_decl( struct svga_shader_emitter *emit, + SVGA3dShaderDestToken reg, + unsigned usage, + unsigned index ) +{ + SVGA3DOpDclArgs dcl; + SVGA3dShaderInstToken opcode; + + opcode = inst_token( SVGA3DOP_DCL ); + dcl.values[0] = 0; + dcl.values[1] = 0; + + dcl.dst = reg; + dcl.usage = usage; + dcl.index = index; + dcl.values[0] |= 1<<31; + + return (emit_instruction(emit, opcode) && + svga_shader_emit_dwords( emit, dcl.values, Elements(dcl.values))); +} + +static boolean emit_vface_decl( struct svga_shader_emitter *emit ) +{ + if (!emit->emitted_vface) { + SVGA3dShaderDestToken reg = + dst_register( SVGA3DREG_MISCTYPE, + SVGA3DMISCREG_FACE ); + + if (!emit_decl( emit, reg, 0, 0 )) + return FALSE; + + emit->emitted_vface = TRUE; + } + return TRUE; +} + +static boolean ps30_input( struct svga_shader_emitter *emit, + struct tgsi_declaration_semantic semantic, + unsigned idx ) +{ + unsigned usage, index; + SVGA3dShaderDestToken reg; + + if (semantic.Name == TGSI_SEMANTIC_POSITION) { + emit->input_map[idx] = src_register( SVGA3DREG_MISCTYPE, + SVGA3DMISCREG_POSITION ); + + emit->input_map[idx].base.swizzle = TRANSLATE_SWIZZLE( TGSI_SWIZZLE_X, + TGSI_SWIZZLE_Y, + TGSI_SWIZZLE_Y, + TGSI_SWIZZLE_Y ); + + reg = writemask( dst(emit->input_map[idx]), + TGSI_WRITEMASK_XY ); + + return emit_decl( emit, reg, 0, 0 ); + } + else if (emit->key.fkey.light_twoside && + (semantic.Name == TGSI_SEMANTIC_COLOR)) { + + if (!translate_vs_ps_semantic( semantic, &usage, &index )) + return FALSE; + + emit->internal_color_idx[emit->internal_color_count] = idx; + emit->input_map[idx] = src_register( SVGA3DREG_INPUT, emit->ps30_input_count ); + emit->ps30_input_count++; + emit->internal_color_count++; + + reg = dst( emit->input_map[idx] ); + + if (!emit_decl( emit, reg, usage, index )) + return FALSE; + + semantic.Name = TGSI_SEMANTIC_BCOLOR; + if (!translate_vs_ps_semantic( semantic, &usage, &index )) + return FALSE; + + reg = dst_register( SVGA3DREG_INPUT, emit->ps30_input_count++ ); + + if (!emit_decl( emit, reg, usage, index )) + return FALSE; + + if (!emit_vface_decl( emit )) + return FALSE; + + return TRUE; + } + else if (semantic.Name == TGSI_SEMANTIC_FACE) { + if (!emit_vface_decl( emit )) + return FALSE; + emit->emit_frontface = TRUE; + emit->internal_frontface_idx = idx; + return TRUE; + } + else { + + if (!translate_vs_ps_semantic( semantic, &usage, &index )) + return FALSE; + + emit->input_map[idx] = src_register( SVGA3DREG_INPUT, emit->ps30_input_count++ ); + reg = dst( emit->input_map[idx] ); + + return emit_decl( emit, reg, usage, index ); + } + +} + + +/* PS output registers are the same as 2.0 + */ +static boolean ps30_output( struct svga_shader_emitter *emit, + struct tgsi_declaration_semantic semantic, + unsigned idx ) +{ + SVGA3dShaderDestToken reg; + + switch (semantic.Name) { + case TGSI_SEMANTIC_COLOR: + emit->output_map[idx] = dst_register( SVGA3DREG_COLOROUT, + semantic.Index ); + break; + case TGSI_SEMANTIC_POSITION: + emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, + emit->nr_hw_temp++ ); + emit->temp_pos = emit->output_map[idx]; + emit->true_pos = dst_register( SVGA3DREG_DEPTHOUT, + semantic.Index ); + break; + default: + assert(0); + reg = dst_register( SVGA3DREG_COLOROUT, 0 ); + break; + } + + return TRUE; +} + + +/* We still make up the input semantics the same as in 2.0 + */ +static boolean vs30_input( struct svga_shader_emitter *emit, + struct tgsi_declaration_semantic semantic, + unsigned idx ) +{ + SVGA3DOpDclArgs dcl; + SVGA3dShaderInstToken opcode; + unsigned usage, index; + + opcode = inst_token( SVGA3DOP_DCL ); + dcl.values[0] = 0; + dcl.values[1] = 0; + + if (emit->key.vkey.zero_stride_vertex_elements & (1 << idx)) { + unsigned i; + unsigned offset = 0; + unsigned start_idx = emit->info.file_max[TGSI_FILE_CONSTANT] + 1; + /* adjust for prescale constants */ + start_idx += emit->key.vkey.need_prescale ? 2 : 0; + /* compute the offset from the start of zero stride constants */ + for (i = 0; i < PIPE_MAX_ATTRIBS && i < idx; ++i) { + if (emit->key.vkey.zero_stride_vertex_elements & (1<<i)) + ++offset; + } + emit->input_map[idx] = src_register( SVGA3DREG_CONST, + start_idx + offset ); + } else { + emit->input_map[idx] = src_register( SVGA3DREG_INPUT, idx ); + dcl.dst = dst_register( SVGA3DREG_INPUT, idx ); + + assert(dcl.dst.reserved0); + + svga_generate_vdecl_semantics( idx, &usage, &index ); + + dcl.usage = usage; + dcl.index = index; + dcl.values[0] |= 1<<31; + + return (emit_instruction(emit, opcode) && + svga_shader_emit_dwords( emit, dcl.values, Elements(dcl.values))); + } + return TRUE; +} + +/* VS3.0 outputs have proper declarations and semantic info for + * matching against PS inputs. + */ +static boolean vs30_output( struct svga_shader_emitter *emit, + struct tgsi_declaration_semantic semantic, + unsigned idx ) +{ + SVGA3DOpDclArgs dcl; + SVGA3dShaderInstToken opcode; + unsigned usage, index; + + opcode = inst_token( SVGA3DOP_DCL ); + dcl.values[0] = 0; + dcl.values[1] = 0; + + if (!translate_vs_ps_semantic( semantic, &usage, &index )) + return FALSE; + + dcl.dst = dst_register( SVGA3DREG_OUTPUT, idx ); + dcl.usage = usage; + dcl.index = index; + dcl.values[0] |= 1<<31; + + if (semantic.Name == TGSI_SEMANTIC_POSITION) { + assert(idx == 0); + emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, + emit->nr_hw_temp++ ); + emit->temp_pos = emit->output_map[idx]; + emit->true_pos = dcl.dst; + } + else if (semantic.Name == TGSI_SEMANTIC_PSIZE) { + emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, + emit->nr_hw_temp++ ); + emit->temp_psiz = emit->output_map[idx]; + + /* This has the effect of not declaring psiz (below) and not + * emitting the final MOV to true_psiz in the postamble. + */ + if (!emit->key.vkey.allow_psiz) + return TRUE; + + emit->true_psiz = dcl.dst; + } + else { + emit->output_map[idx] = dcl.dst; + } + + + return (emit_instruction(emit, opcode) && + svga_shader_emit_dwords( emit, dcl.values, Elements(dcl.values))); +} + +static boolean ps30_sampler( struct svga_shader_emitter *emit, + struct tgsi_declaration_semantic semantic, + unsigned idx ) +{ + SVGA3DOpDclArgs dcl; + SVGA3dShaderInstToken opcode; + + opcode = inst_token( SVGA3DOP_DCL ); + dcl.values[0] = 0; + dcl.values[1] = 0; + + dcl.dst = dst_register( SVGA3DREG_SAMPLER, idx ); + dcl.type = svga_tgsi_sampler_type( emit, idx ); + dcl.values[0] |= 1<<31; + + return (emit_instruction(emit, opcode) && + svga_shader_emit_dwords( emit, dcl.values, Elements(dcl.values))); +} + + +boolean svga_translate_decl_sm30( struct svga_shader_emitter *emit, + const struct tgsi_full_declaration *decl ) +{ + unsigned first = decl->Range.First; + unsigned last = decl->Range.Last; + unsigned semantic = 0; + unsigned semantic_idx = 0; + unsigned idx; + + if (decl->Declaration.Semantic) { + semantic = decl->Semantic.Name; + semantic_idx = decl->Semantic.Index; + } + + for( idx = first; idx <= last; idx++ ) { + boolean ok; + + switch (decl->Declaration.File) { + case TGSI_FILE_SAMPLER: + assert (emit->unit == PIPE_SHADER_FRAGMENT); + ok = ps30_sampler( emit, decl->Semantic, idx ); + break; + + case TGSI_FILE_INPUT: + if (emit->unit == PIPE_SHADER_VERTEX) + ok = vs30_input( emit, decl->Semantic, idx ); + else + ok = ps30_input( emit, decl->Semantic, idx ); + break; + + case TGSI_FILE_OUTPUT: + if (emit->unit == PIPE_SHADER_VERTEX) + ok = vs30_output( emit, decl->Semantic, idx ); + else + ok = ps30_output( emit, decl->Semantic, idx ); + break; + + default: + /* don't need to declare other vars */ + ok = TRUE; + } + + if (!ok) + return FALSE; + } + + return TRUE; +} + + + diff --git a/src/gallium/drivers/svga/svga_tgsi_emit.h b/src/gallium/drivers/svga/svga_tgsi_emit.h new file mode 100644 index 0000000000..2557824293 --- /dev/null +++ b/src/gallium/drivers/svga/svga_tgsi_emit.h @@ -0,0 +1,345 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_TGSI_EMIT_H +#define SVGA_TGSI_EMIT_H + +#include "tgsi/tgsi_scan.h" +#include "svga_hw_reg.h" +#include "svga_tgsi.h" +#include "svga3d_shaderdefs.h" + +struct src_register +{ + SVGA3dShaderSrcToken base; + SVGA3dShaderSrcToken indirect; +}; + + +struct svga_arl_consts { + int number; + int idx; + int swizzle; + int arl_num; +}; + +/* Internal functions: + */ + +struct svga_shader_emitter +{ + boolean use_sm30; + + unsigned size; + char *buf; + char *ptr; + + union svga_compile_key key; + struct tgsi_shader_info info; + int unit; + + int imm_start; + + int nr_hw_const; + int nr_hw_temp; + + int insn_offset; + + int internal_temp_count; + int internal_imm_count; + + int internal_color_idx[2]; /* diffuse, specular */ + int internal_color_count; + + boolean emitted_vface; + boolean emit_frontface; + int internal_frontface_idx; + + int ps30_input_count; + + boolean in_main_func; + + boolean created_zero_immediate; + int zero_immediate_idx; + + boolean created_loop_const; + int loop_const_idx; + + boolean created_sincos_consts; + int sincos_consts_idx; + + unsigned label[32]; + unsigned nr_labels; + + struct src_register input_map[PIPE_MAX_ATTRIBS]; + SVGA3dShaderDestToken output_map[PIPE_MAX_ATTRIBS]; + + struct src_register imm_0055; + SVGA3dShaderDestToken temp_pos; + SVGA3dShaderDestToken true_pos; + + SVGA3dShaderDestToken temp_col[PIPE_MAX_COLOR_BUFS]; + SVGA3dShaderDestToken true_col[PIPE_MAX_COLOR_BUFS]; + + SVGA3dShaderDestToken temp_psiz; + SVGA3dShaderDestToken true_psiz; + + struct svga_arl_consts arl_consts[12]; + int num_arl_consts; + int current_arl; +}; + + +boolean svga_shader_emit_dword( struct svga_shader_emitter *emit, + unsigned dword ); + +boolean svga_shader_emit_dwords( struct svga_shader_emitter *emit, + const unsigned *dwords, + unsigned nr ); + +boolean svga_shader_emit_opcode( struct svga_shader_emitter *emit, + unsigned opcode ); + +boolean svga_shader_emit_instructions( struct svga_shader_emitter *emit, + const struct tgsi_token *tokens ); + +boolean svga_translate_decl_sm20( struct svga_shader_emitter *emit, + const struct tgsi_full_declaration *decl ); + +boolean svga_translate_decl_sm30( struct svga_shader_emitter *emit, + const struct tgsi_full_declaration *decl ); + + +static INLINE boolean emit_dst( struct svga_shader_emitter *emit, + SVGA3dShaderDestToken dest ) +{ + assert(dest.reserved0); + return svga_shader_emit_dword( emit, dest.value ); +} + +static INLINE boolean emit_src( struct svga_shader_emitter *emit, + const struct src_register src ) +{ + if (src.base.relAddr) { + assert(src.base.reserved0); + assert(src.indirect.reserved0); + return (svga_shader_emit_dword( emit, src.base.value ) && + svga_shader_emit_dword( emit, src.indirect.value )); + } + else { + assert(src.base.reserved0); + return svga_shader_emit_dword( emit, src.base.value ); + } +} + + +static INLINE boolean emit_instruction( struct svga_shader_emitter *emit, + SVGA3dShaderInstToken opcode ) +{ + return svga_shader_emit_opcode( emit, opcode.value ); +} + + +static INLINE boolean emit_op1( struct svga_shader_emitter *emit, + SVGA3dShaderInstToken inst, + SVGA3dShaderDestToken dest, + struct src_register src0 ) +{ + return (emit_instruction( emit, inst ) && + emit_dst( emit, dest ) && + emit_src( emit, src0 )); +} + +static INLINE boolean emit_op2( struct svga_shader_emitter *emit, + SVGA3dShaderInstToken inst, + SVGA3dShaderDestToken dest, + struct src_register src0, + struct src_register src1 ) +{ + return (emit_instruction( emit, inst ) && + emit_dst( emit, dest ) && + emit_src( emit, src0 ) && + emit_src( emit, src1 )); +} + +static INLINE boolean emit_op3( struct svga_shader_emitter *emit, + SVGA3dShaderInstToken inst, + SVGA3dShaderDestToken dest, + struct src_register src0, + struct src_register src1, + struct src_register src2 ) +{ + return (emit_instruction( emit, inst ) && + emit_dst( emit, dest ) && + emit_src( emit, src0 ) && + emit_src( emit, src1 ) && + emit_src( emit, src2 )); +} + + +#define TRANSLATE_SWIZZLE(x,y,z,w) ((x) | ((y) << 2) | ((z) << 4) | ((w) << 6)) +#define SWIZZLE_XYZW \ + TRANSLATE_SWIZZLE(TGSI_SWIZZLE_X,TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Z,TGSI_SWIZZLE_W) +#define SWIZZLE_XXXX \ + TRANSLATE_SWIZZLE(TGSI_SWIZZLE_X,TGSI_SWIZZLE_X,TGSI_SWIZZLE_X,TGSI_SWIZZLE_X) +#define SWIZZLE_YYYY \ + TRANSLATE_SWIZZLE(TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Y) +#define SWIZZLE_ZZZZ \ + TRANSLATE_SWIZZLE(TGSI_SWIZZLE_Z,TGSI_SWIZZLE_Z,TGSI_SWIZZLE_Z,TGSI_SWIZZLE_Z) +#define SWIZZLE_WWWW \ + TRANSLATE_SWIZZLE(TGSI_SWIZZLE_W,TGSI_SWIZZLE_W,TGSI_SWIZZLE_W,TGSI_SWIZZLE_W) + + + +static INLINE SVGA3dShaderInstToken +inst_token( unsigned opcode ) +{ + SVGA3dShaderInstToken inst; + + inst.value = 0; + inst.op = opcode; + + return inst; +} + +static INLINE SVGA3dShaderDestToken +dst_register( unsigned file, + int number ) +{ + SVGA3dShaderDestToken dest; + + dest.value = 0; + dest.num = number; + dest.type_upper = file >> 3; + dest.relAddr = 0; + dest.reserved1 = 0; + dest.mask = 0xf; + dest.dstMod = 0; + dest.shfScale = 0; + dest.type_lower = file & 0x7; + dest.reserved0 = 1; /* is_reg */ + + return dest; +} + +static INLINE SVGA3dShaderDestToken +writemask( SVGA3dShaderDestToken dest, + unsigned mask ) +{ + dest.mask &= mask; + return dest; +} + + +static INLINE SVGA3dShaderSrcToken +src_token( unsigned file, int number ) +{ + SVGA3dShaderSrcToken src; + + src.value = 0; + src.num = number; + src.type_upper = file >> 3; + src.relAddr = 0; + src.reserved1 = 0; + src.swizzle = SWIZZLE_XYZW; + src.srcMod = 0; + src.type_lower = file & 0x7; + src.reserved0 = 1; /* is_reg */ + + return src; +} + + +static INLINE struct src_register +absolute( struct src_register src ) +{ + src.base.srcMod = SVGA3DSRCMOD_ABS; + + return src; +} + + +static INLINE struct src_register +negate( struct src_register src ) +{ + switch (src.base.srcMod) { + case SVGA3DSRCMOD_ABS: + src.base.srcMod = SVGA3DSRCMOD_ABSNEG; + break; + case SVGA3DSRCMOD_ABSNEG: + src.base.srcMod = SVGA3DSRCMOD_ABS; + break; + case SVGA3DSRCMOD_NEG: + src.base.srcMod = SVGA3DSRCMOD_NONE; + break; + case SVGA3DSRCMOD_NONE: + src.base.srcMod = SVGA3DSRCMOD_NEG; + break; + } + return src; +} + + +static INLINE struct src_register +src_register( unsigned file, int number ) +{ + struct src_register src; + + src.base = src_token( file, number ); + src.indirect.value = 0; + + return src; +} + +static INLINE SVGA3dShaderDestToken dst( struct src_register src ) +{ + return dst_register( SVGA3dShaderGetRegType( src.base.value ), + src.base.num ); +} + +static INLINE struct src_register src( SVGA3dShaderDestToken dst ) +{ + return src_register( SVGA3dShaderGetRegType( dst.value ), + dst.num ); +} + +static INLINE ubyte svga_tgsi_sampler_type( struct svga_shader_emitter *emit, + int idx ) +{ + switch (emit->key.fkey.tex[idx].texture_target) { + case PIPE_TEXTURE_1D: + return SVGA3DSAMP_2D; + case PIPE_TEXTURE_2D: + return SVGA3DSAMP_2D; + case PIPE_TEXTURE_3D: + return SVGA3DSAMP_VOLUME; + case PIPE_TEXTURE_CUBE: + return SVGA3DSAMP_CUBE; + } + + return SVGA3DSAMP_UNKNOWN; +} + +#endif diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c new file mode 100644 index 0000000000..1670da8bfa --- /dev/null +++ b/src/gallium/drivers/svga/svga_tgsi_insn.c @@ -0,0 +1,2716 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#include "pipe/p_shader_tokens.h" +#include "tgsi/tgsi_parse.h" +#include "util/u_memory.h" + +#include "svga_tgsi_emit.h" +#include "svga_context.h" + + +static boolean emit_vs_postamble( struct svga_shader_emitter *emit ); +static boolean emit_ps_postamble( struct svga_shader_emitter *emit ); + + + + +static unsigned +translate_opcode( + uint opcode ) +{ + switch (opcode) { + case TGSI_OPCODE_ABS: return SVGA3DOP_ABS; + case TGSI_OPCODE_ADD: return SVGA3DOP_ADD; + case TGSI_OPCODE_BREAKC: return SVGA3DOP_BREAKC; + case TGSI_OPCODE_DDX: return SVGA3DOP_DSX; + case TGSI_OPCODE_DDY: return SVGA3DOP_DSY; + case TGSI_OPCODE_DP2A: return SVGA3DOP_DP2ADD; + case TGSI_OPCODE_DP3: return SVGA3DOP_DP3; + case TGSI_OPCODE_DP4: return SVGA3DOP_DP4; + case TGSI_OPCODE_ENDFOR: return SVGA3DOP_ENDLOOP; + case TGSI_OPCODE_FRC: return SVGA3DOP_FRC; + case TGSI_OPCODE_BGNFOR: return SVGA3DOP_LOOP; + case TGSI_OPCODE_MAD: return SVGA3DOP_MAD; + case TGSI_OPCODE_MAX: return SVGA3DOP_MAX; + case TGSI_OPCODE_MIN: return SVGA3DOP_MIN; + case TGSI_OPCODE_MOV: return SVGA3DOP_MOV; + case TGSI_OPCODE_MUL: return SVGA3DOP_MUL; + case TGSI_OPCODE_NOP: return SVGA3DOP_NOP; + case TGSI_OPCODE_NRM4: return SVGA3DOP_NRM; + case TGSI_OPCODE_SSG: return SVGA3DOP_SGN; + default: + debug_printf("Unkown opcode %u\n", opcode); + assert( 0 ); + return SVGA3DOP_LAST_INST; + } +} + + +static unsigned translate_file( unsigned file ) +{ + switch (file) { + case TGSI_FILE_TEMPORARY: return SVGA3DREG_TEMP; + case TGSI_FILE_INPUT: return SVGA3DREG_INPUT; + case TGSI_FILE_OUTPUT: return SVGA3DREG_OUTPUT; /* VS3.0+ only */ + case TGSI_FILE_IMMEDIATE: return SVGA3DREG_CONST; + case TGSI_FILE_CONSTANT: return SVGA3DREG_CONST; + case TGSI_FILE_SAMPLER: return SVGA3DREG_SAMPLER; + case TGSI_FILE_ADDRESS: return SVGA3DREG_ADDR; + default: + assert( 0 ); + return SVGA3DREG_TEMP; + } +} + + + + + + +static SVGA3dShaderDestToken +translate_dst_register( struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn, + unsigned idx ) +{ + const struct tgsi_full_dst_register *reg = &insn->Dst[idx]; + SVGA3dShaderDestToken dest; + + switch (reg->Register.File) { + case TGSI_FILE_OUTPUT: + /* Output registers encode semantic information in their name. + * Need to lookup a table built at decl time: + */ + dest = emit->output_map[reg->Register.Index]; + break; + + default: + dest = dst_register( translate_file( reg->Register.File ), + reg->Register.Index ); + break; + } + + dest.mask = reg->Register.WriteMask; + + if (insn->Instruction.Saturate) + dest.dstMod = SVGA3DDSTMOD_SATURATE; + + return dest; +} + + +static struct src_register +swizzle( struct src_register src, + int x, + int y, + int z, + int w ) +{ + x = (src.base.swizzle >> (x * 2)) & 0x3; + y = (src.base.swizzle >> (y * 2)) & 0x3; + z = (src.base.swizzle >> (z * 2)) & 0x3; + w = (src.base.swizzle >> (w * 2)) & 0x3; + + src.base.swizzle = TRANSLATE_SWIZZLE(x,y,z,w); + + return src; +} + +static struct src_register +scalar( struct src_register src, + int comp ) +{ + return swizzle( src, comp, comp, comp, comp ); +} + +static INLINE boolean +svga_arl_needs_adjustment( const struct svga_shader_emitter *emit ) +{ + int i; + + for (i = 0; i < emit->num_arl_consts; ++i) { + if (emit->arl_consts[i].arl_num == emit->current_arl) + return TRUE; + } + return FALSE; +} + +static INLINE int +svga_arl_adjustment( const struct svga_shader_emitter *emit ) +{ + int i; + + for (i = 0; i < emit->num_arl_consts; ++i) { + if (emit->arl_consts[i].arl_num == emit->current_arl) + return emit->arl_consts[i].number; + } + return 0; +} + +static struct src_register +translate_src_register( const struct svga_shader_emitter *emit, + const struct tgsi_full_src_register *reg ) +{ + struct src_register src; + + switch (reg->Register.File) { + case TGSI_FILE_INPUT: + /* Input registers are referred to by their semantic name rather + * than by index. Use the mapping build up from the decls: + */ + src = emit->input_map[reg->Register.Index]; + break; + + case TGSI_FILE_IMMEDIATE: + /* Immediates are appended after TGSI constants in the D3D + * constant buffer. + */ + src = src_register( translate_file( reg->Register.File ), + reg->Register.Index + + emit->imm_start ); + break; + + default: + src = src_register( translate_file( reg->Register.File ), + reg->Register.Index ); + + break; + } + + /* Indirect addressing (for coninstant buffer lookups only) + */ + if (reg->Register.Indirect) + { + /* we shift the offset towards the minimum */ + if (svga_arl_needs_adjustment( emit )) { + src.base.num -= svga_arl_adjustment( emit ); + } + src.base.relAddr = 1; + + /* Not really sure what should go in the second token: + */ + src.indirect = src_token( SVGA3DREG_ADDR, + reg->Indirect.Index ); + + src.indirect.swizzle = SWIZZLE_XXXX; + } + + src = swizzle( src, + reg->Register.SwizzleX, + reg->Register.SwizzleY, + reg->Register.SwizzleZ, + reg->Register.SwizzleW ); + + /* src.mod isn't a bitfield, unfortunately: + * See tgsi_util_get_full_src_register_sign_mode for implementation details. + */ + if (reg->Register.Absolute) { + if (reg->Register.Negate) + src.base.srcMod = SVGA3DSRCMOD_ABSNEG; + else + src.base.srcMod = SVGA3DSRCMOD_ABS; + } + else { + if (reg->Register.Negate) + src.base.srcMod = SVGA3DSRCMOD_NEG; + else + src.base.srcMod = SVGA3DSRCMOD_NONE; + } + + return src; +} + + +/* + * Get a temporary register, return -1 if none available + */ +static INLINE SVGA3dShaderDestToken +get_temp( struct svga_shader_emitter *emit ) +{ + int i = emit->nr_hw_temp + emit->internal_temp_count++; + + return dst_register( SVGA3DREG_TEMP, i ); +} + +/* Release a single temp. Currently only effective if it was the last + * allocated temp, otherwise release will be delayed until the next + * call to reset_temp_regs(). + */ +static INLINE void +release_temp( struct svga_shader_emitter *emit, + SVGA3dShaderDestToken temp ) +{ + if (temp.num == emit->internal_temp_count - 1) + emit->internal_temp_count--; +} + +static void reset_temp_regs( struct svga_shader_emitter *emit ) +{ + emit->internal_temp_count = 0; +} + + +static boolean submit_op0( struct svga_shader_emitter *emit, + SVGA3dShaderInstToken inst, + SVGA3dShaderDestToken dest ) +{ + return (emit_instruction( emit, inst ) && + emit_dst( emit, dest )); +} + +static boolean submit_op1( struct svga_shader_emitter *emit, + SVGA3dShaderInstToken inst, + SVGA3dShaderDestToken dest, + struct src_register src0 ) +{ + return emit_op1( emit, inst, dest, src0 ); +} + + +/* SVGA shaders may not refer to >1 constant register in a single + * instruction. This function checks for that usage and inserts a + * move to temporary if detected. + * + * The same applies to input registers -- at most a single input + * register may be read by any instruction. + */ +static boolean submit_op2( struct svga_shader_emitter *emit, + SVGA3dShaderInstToken inst, + SVGA3dShaderDestToken dest, + struct src_register src0, + struct src_register src1 ) +{ + SVGA3dShaderDestToken temp; + SVGA3dShaderRegType type0, type1; + boolean need_temp = FALSE; + + temp.value = 0; + type0 = SVGA3dShaderGetRegType( src0.base.value ); + type1 = SVGA3dShaderGetRegType( src1.base.value ); + + if (type0 == SVGA3DREG_CONST && + type1 == SVGA3DREG_CONST && + src0.base.num != src1.base.num) + need_temp = TRUE; + + if (type0 == SVGA3DREG_INPUT && + type1 == SVGA3DREG_INPUT && + src0.base.num != src1.base.num) + need_temp = TRUE; + + if (need_temp) + { + temp = get_temp( emit ); + + if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp, src0 )) + return FALSE; + + src0 = src( temp ); + } + + if (!emit_op2( emit, inst, dest, src0, src1 )) + return FALSE; + + if (need_temp) + release_temp( emit, temp ); + + return TRUE; +} + + +/* SVGA shaders may not refer to >1 constant register in a single + * instruction. This function checks for that usage and inserts a + * move to temporary if detected. + */ +static boolean submit_op3( struct svga_shader_emitter *emit, + SVGA3dShaderInstToken inst, + SVGA3dShaderDestToken dest, + struct src_register src0, + struct src_register src1, + struct src_register src2 ) +{ + SVGA3dShaderDestToken temp0; + SVGA3dShaderDestToken temp1; + boolean need_temp0 = FALSE; + boolean need_temp1 = FALSE; + SVGA3dShaderRegType type0, type1, type2; + + temp0.value = 0; + temp1.value = 0; + type0 = SVGA3dShaderGetRegType( src0.base.value ); + type1 = SVGA3dShaderGetRegType( src1.base.value ); + type2 = SVGA3dShaderGetRegType( src2.base.value ); + + if (inst.op != SVGA3DOP_SINCOS) { + if (type0 == SVGA3DREG_CONST && + ((type1 == SVGA3DREG_CONST && src0.base.num != src1.base.num) || + (type2 == SVGA3DREG_CONST && src0.base.num != src2.base.num))) + need_temp0 = TRUE; + + if (type1 == SVGA3DREG_CONST && + (type2 == SVGA3DREG_CONST && src1.base.num != src2.base.num)) + need_temp1 = TRUE; + } + + if (type0 == SVGA3DREG_INPUT && + ((type1 == SVGA3DREG_INPUT && src0.base.num != src1.base.num) || + (type2 == SVGA3DREG_INPUT && src0.base.num != src2.base.num))) + need_temp0 = TRUE; + + if (type1 == SVGA3DREG_INPUT && + (type2 == SVGA3DREG_INPUT && src1.base.num != src2.base.num)) + need_temp1 = TRUE; + + if (need_temp0) + { + temp0 = get_temp( emit ); + + if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp0, src0 )) + return FALSE; + + src0 = src( temp0 ); + } + + if (need_temp1) + { + temp1 = get_temp( emit ); + + if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp1, src1 )) + return FALSE; + + src1 = src( temp1 ); + } + + if (!emit_op3( emit, inst, dest, src0, src1, src2 )) + return FALSE; + + if (need_temp1) + release_temp( emit, temp1 ); + if (need_temp0) + release_temp( emit, temp0 ); + return TRUE; +} + + +static boolean emit_def_const( struct svga_shader_emitter *emit, + SVGA3dShaderConstType type, + unsigned idx, + float a, + float b, + float c, + float d ) +{ + SVGA3DOpDefArgs def; + SVGA3dShaderInstToken opcode; + + switch (type) { + case SVGA3D_CONST_TYPE_FLOAT: + opcode = inst_token( SVGA3DOP_DEF ); + def.dst = dst_register( SVGA3DREG_CONST, idx ); + def.constValues[0] = a; + def.constValues[1] = b; + def.constValues[2] = c; + def.constValues[3] = d; + break; + case SVGA3D_CONST_TYPE_INT: + opcode = inst_token( SVGA3DOP_DEFI ); + def.dst = dst_register( SVGA3DREG_CONSTINT, idx ); + def.constIValues[0] = (int)a; + def.constIValues[1] = (int)b; + def.constIValues[2] = (int)c; + def.constIValues[3] = (int)d; + break; + default: + assert(0); + break; + } + + if (!emit_instruction(emit, opcode) || + !svga_shader_emit_dwords( emit, def.values, Elements(def.values))) + return FALSE; + + return TRUE; +} + +static INLINE boolean +create_zero_immediate( struct svga_shader_emitter *emit ) +{ + unsigned idx = emit->nr_hw_const++; + + if (!emit_def_const( emit, SVGA3D_CONST_TYPE_FLOAT, + idx, 0, 0, 0, 1 )) + return FALSE; + + emit->zero_immediate_idx = idx; + emit->created_zero_immediate = TRUE; + + return TRUE; +} + +static INLINE boolean +create_loop_const( struct svga_shader_emitter *emit ) +{ + unsigned idx = emit->nr_hw_const++; + + if (!emit_def_const( emit, SVGA3D_CONST_TYPE_INT, idx, + 255, /* iteration count */ + 0, /* initial value */ + 1, /* step size */ + 0 /* not used, must be 0 */)) + return FALSE; + + emit->loop_const_idx = idx; + emit->created_loop_const = TRUE; + + return TRUE; +} + +static INLINE boolean +create_sincos_consts( struct svga_shader_emitter *emit ) +{ + unsigned idx = emit->nr_hw_const++; + + if (!emit_def_const( emit, SVGA3D_CONST_TYPE_FLOAT, idx, + -1.5500992e-006f, + -2.1701389e-005f, + 0.0026041667f, + 0.00026041668f )) + return FALSE; + + emit->sincos_consts_idx = idx; + idx = emit->nr_hw_const++; + + if (!emit_def_const( emit, SVGA3D_CONST_TYPE_FLOAT, idx, + -0.020833334f, + -0.12500000f, + 1.0f, + 0.50000000f )) + return FALSE; + + emit->created_sincos_consts = TRUE; + + return TRUE; +} + +static INLINE boolean +create_arl_consts( struct svga_shader_emitter *emit ) +{ + int i; + + for (i = 0; i < emit->num_arl_consts; i += 4) { + int j; + unsigned idx = emit->nr_hw_const++; + float vals[4]; + for (j = 0; j < 4 && (j + i) < emit->num_arl_consts; ++j) { + vals[j] = emit->arl_consts[i + j].number; + emit->arl_consts[i + j].idx = idx; + switch (j) { + case 0: + emit->arl_consts[i + 0].swizzle = TGSI_SWIZZLE_X; + break; + case 1: + emit->arl_consts[i + 0].swizzle = TGSI_SWIZZLE_Y; + break; + case 2: + emit->arl_consts[i + 0].swizzle = TGSI_SWIZZLE_Z; + break; + case 3: + emit->arl_consts[i + 0].swizzle = TGSI_SWIZZLE_W; + break; + } + } + while (j < 4) + vals[j++] = 0; + + if (!emit_def_const( emit, SVGA3D_CONST_TYPE_FLOAT, idx, + vals[0], vals[1], + vals[2], vals[3])) + return FALSE; + } + + return TRUE; +} + +static INLINE struct src_register +get_vface( struct svga_shader_emitter *emit ) +{ + assert(emit->emitted_vface); + return src_register(SVGA3DREG_MISCTYPE, + SVGA3DMISCREG_FACE); +} + +/* returns {0, 0, 0, 1} immediate */ +static INLINE struct src_register +get_zero_immediate( struct svga_shader_emitter *emit ) +{ + assert(emit->created_zero_immediate); + assert(emit->zero_immediate_idx >= 0); + return src_register( SVGA3DREG_CONST, + emit->zero_immediate_idx ); +} + +/* returns the loop const */ +static INLINE struct src_register +get_loop_const( struct svga_shader_emitter *emit ) +{ + assert(emit->created_loop_const); + assert(emit->loop_const_idx >= 0); + return src_register( SVGA3DREG_CONSTINT, + emit->loop_const_idx ); +} + +/* returns a sincos const */ +static INLINE struct src_register +get_sincos_const( struct svga_shader_emitter *emit, + unsigned index ) +{ + assert(emit->created_sincos_consts); + assert(emit->sincos_consts_idx >= 0); + assert(index == 0 || index == 1); + return src_register( SVGA3DREG_CONST, + emit->sincos_consts_idx + index ); +} + +static INLINE struct src_register +get_fake_arl_const( struct svga_shader_emitter *emit ) +{ + struct src_register reg; + int idx = 0, swizzle = 0, i; + + for (i = 0; i < emit->num_arl_consts; ++ i) { + if (emit->arl_consts[i].arl_num == emit->current_arl) { + idx = emit->arl_consts[i].idx; + swizzle = emit->arl_consts[i].swizzle; + } + } + + reg = src_register( SVGA3DREG_CONST, idx ); + return scalar(reg, swizzle); +} + +static INLINE struct src_register +get_tex_dimensions( struct svga_shader_emitter *emit, int sampler_num ) +{ + int idx; + struct src_register reg; + + /* the width/height indexes start right after constants */ + idx = emit->key.fkey.tex[sampler_num].width_height_idx + + emit->info.file_max[TGSI_FILE_CONSTANT] + 1; + + reg = src_register( SVGA3DREG_CONST, idx ); + return reg; +} + +static boolean emit_fake_arl(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn) +{ + const struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + struct src_register src1 = get_fake_arl_const( emit ); + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + SVGA3dShaderDestToken tmp = get_temp( emit ); + + if (!submit_op1(emit, inst_token( SVGA3DOP_MOV ), tmp, src0)) + return FALSE; + + if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ), tmp, src( tmp ), + src1)) + return FALSE; + + /* replicate the original swizzle */ + src1 = src(tmp); + src1.base.swizzle = src0.base.swizzle; + + return submit_op1( emit, inst_token( SVGA3DOP_MOVA ), + dst, src1 ); +} + +static boolean emit_if(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn) +{ + const struct src_register src = translate_src_register( + emit, &insn->Src[0] ); + struct src_register zero = get_zero_immediate( emit ); + SVGA3dShaderInstToken if_token = inst_token( SVGA3DOP_IFC ); + + if_token.control = SVGA3DOPCOMPC_NE; + zero = scalar(zero, TGSI_SWIZZLE_X); + + return (emit_instruction( emit, if_token ) && + emit_src( emit, src ) && + emit_src( emit, zero ) ); +} + +static boolean emit_endif(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn) +{ + return (emit_instruction( emit, + inst_token( SVGA3DOP_ENDIF ))); +} + +static boolean emit_else(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn) +{ + return (emit_instruction( emit, + inst_token( SVGA3DOP_ELSE ))); +} + +/* Translate the following TGSI FLR instruction. + * FLR DST, SRC + * To the following SVGA3D instruction sequence. + * FRC TMP, SRC + * SUB DST, SRC, TMP + */ +static boolean emit_floor(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + const struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + SVGA3dShaderDestToken temp = get_temp( emit ); + + /* FRC TMP, SRC */ + if (!submit_op1( emit, inst_token( SVGA3DOP_FRC ), temp, src0 )) + return FALSE; + + /* SUB DST, SRC, TMP */ + if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ), dst, src0, + negate( src( temp ) ) )) + return FALSE; + + return TRUE; +} + + +/* Translate the following TGSI CMP instruction. + * CMP DST, SRC0, SRC1, SRC2 + * To the following SVGA3D instruction sequence. + * CMP DST, SRC0, SRC2, SRC1 + */ +static boolean emit_cmp(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + const struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + const struct src_register src1 = translate_src_register( + emit, &insn->Src[1] ); + const struct src_register src2 = translate_src_register( + emit, &insn->Src[2] ); + + /* CMP DST, SRC0, SRC2, SRC1 */ + return submit_op3( emit, inst_token( SVGA3DOP_CMP ), dst, src0, src2, src1); +} + + + +/* Translate the following TGSI DIV instruction. + * DIV DST.xy, SRC0, SRC1 + * To the following SVGA3D instruction sequence. + * RCP TMP.x, SRC1.xxxx + * RCP TMP.y, SRC1.yyyy + * MUL DST.xy, SRC0, TMP + */ +static boolean emit_div(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + const struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + const struct src_register src1 = translate_src_register( + emit, &insn->Src[1] ); + SVGA3dShaderDestToken temp = get_temp( emit ); + int i; + + /* For each enabled element, perform a RCP instruction. Note that + * RCP is scalar in SVGA3D: + */ + for (i = 0; i < 4; i++) { + unsigned channel = 1 << i; + if (dst.mask & channel) { + /* RCP TMP.?, SRC1.???? */ + if (!submit_op1( emit, inst_token( SVGA3DOP_RCP ), + writemask(temp, channel), + scalar(src1, i) )) + return FALSE; + } + } + + /* Then multiply them out with a single mul: + * + * MUL DST, SRC0, TMP + */ + if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ), dst, src0, + src( temp ) )) + return FALSE; + + return TRUE; +} + +/* Translate the following TGSI DP2 instruction. + * DP2 DST, SRC1, SRC2 + * To the following SVGA3D instruction sequence. + * MUL TMP, SRC1, SRC2 + * ADD DST, TMP.xxxx, TMP.yyyy + */ +static boolean emit_dp2(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + const struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + const struct src_register src1 = translate_src_register( + emit, &insn->Src[1] ); + SVGA3dShaderDestToken temp = get_temp( emit ); + struct src_register temp_src0, temp_src1; + + /* MUL TMP, SRC1, SRC2 */ + if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ), temp, src0, src1 )) + return FALSE; + + temp_src0 = scalar(src( temp ), TGSI_SWIZZLE_X); + temp_src1 = scalar(src( temp ), TGSI_SWIZZLE_Y); + + /* ADD DST, TMP.xxxx, TMP.yyyy */ + if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ), dst, + temp_src0, temp_src1 )) + return FALSE; + + return TRUE; +} + + +/* Translate the following TGSI DPH instruction. + * DPH DST, SRC1, SRC2 + * To the following SVGA3D instruction sequence. + * DP3 TMP, SRC1, SRC2 + * ADD DST, TMP, SRC2.wwww + */ +static boolean emit_dph(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + const struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + struct src_register src1 = translate_src_register( + emit, &insn->Src[1] ); + SVGA3dShaderDestToken temp = get_temp( emit ); + + /* DP3 TMP, SRC1, SRC2 */ + if (!submit_op2( emit, inst_token( SVGA3DOP_DP3 ), temp, src0, src1 )) + return FALSE; + + src1 = scalar(src1, TGSI_SWIZZLE_W); + + /* ADD DST, TMP, SRC2.wwww */ + if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ), dst, + src( temp ), src1 )) + return FALSE; + + return TRUE; +} + +/* Translate the following TGSI DST instruction. + * NRM DST, SRC + * To the following SVGA3D instruction sequence. + * DP3 TMP, SRC, SRC + * RSQ TMP, TMP + * MUL DST, SRC, TMP + */ +static boolean emit_nrm(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + const struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + SVGA3dShaderDestToken temp = get_temp( emit ); + + /* DP3 TMP, SRC, SRC */ + if (!submit_op2( emit, inst_token( SVGA3DOP_DP3 ), temp, src0, src0 )) + return FALSE; + + /* RSQ TMP, TMP */ + if (!submit_op1( emit, inst_token( SVGA3DOP_RSQ ), temp, src( temp ))) + return FALSE; + + /* MUL DST, SRC, TMP */ + if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ), dst, + src0, src( temp ))) + return FALSE; + + return TRUE; + +} + +static boolean do_emit_sincos(struct svga_shader_emitter *emit, + SVGA3dShaderDestToken dst, + struct src_register src0) +{ + src0 = scalar(src0, TGSI_SWIZZLE_X); + + if (emit->use_sm30) { + return submit_op1( emit, inst_token( SVGA3DOP_SINCOS ), + dst, src0 ); + } else { + struct src_register const1 = get_sincos_const( emit, 0 ); + struct src_register const2 = get_sincos_const( emit, 1 ); + + return submit_op3( emit, inst_token( SVGA3DOP_SINCOS ), + dst, src0, const1, const2 ); + } +} + +static boolean emit_sincos(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + SVGA3dShaderDestToken temp = get_temp( emit ); + + /* SCS TMP SRC */ + if (!do_emit_sincos(emit, writemask(temp, TGSI_WRITEMASK_XY), src0 )) + return FALSE; + + /* MOV DST TMP */ + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), dst, src( temp ) )) + return FALSE; + + return TRUE; +} + +/* + * SCS TMP SRC + * MOV DST TMP.yyyy + */ +static boolean emit_sin(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + SVGA3dShaderDestToken temp = get_temp( emit ); + + /* SCS TMP SRC */ + if (!do_emit_sincos(emit, writemask(temp, TGSI_WRITEMASK_Y), src0)) + return FALSE; + + src0 = scalar(src( temp ), TGSI_SWIZZLE_Y); + + /* MOV DST TMP.yyyy */ + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), dst, src0 )) + return FALSE; + + return TRUE; +} + +/* + * SCS TMP SRC + * MOV DST TMP.xxxx + */ +static boolean emit_cos(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + SVGA3dShaderDestToken temp = get_temp( emit ); + + /* SCS TMP SRC */ + if (!do_emit_sincos( emit, writemask(temp, TGSI_WRITEMASK_X), src0 )) + return FALSE; + + src0 = scalar(src( temp ), TGSI_SWIZZLE_X); + + /* MOV DST TMP.xxxx */ + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), dst, src0 )) + return FALSE; + + return TRUE; +} + + +/* + * ADD DST SRC0, negate(SRC0) + */ +static boolean emit_sub(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + struct src_register src1 = translate_src_register( + emit, &insn->Src[1] ); + + src1 = negate(src1); + + if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ), dst, + src0, src1 )) + return FALSE; + + return TRUE; +} + + +static boolean emit_kil(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderInstToken inst; + const struct tgsi_full_src_register *reg = &insn->Src[0]; + struct src_register src0; + + inst = inst_token( SVGA3DOP_TEXKILL ); + src0 = translate_src_register( emit, reg ); + + if (reg->Register.Absolute || + reg->Register.Negate || + reg->Register.Indirect || + reg->Register.SwizzleX != 0 || + reg->Register.SwizzleY != 1 || + reg->Register.SwizzleZ != 2 || + reg->Register.File != TGSI_FILE_TEMPORARY) + { + SVGA3dShaderDestToken temp = get_temp( emit ); + + submit_op1( emit, inst_token( SVGA3DOP_MOV ), temp, src0 ); + src0 = src( temp ); + } + + return submit_op0( emit, inst, dst(src0) ); +} + + +/* mesa state tracker always emits kilp as an unconditional + * kil */ +static boolean emit_kilp(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderInstToken inst; + SVGA3dShaderDestToken temp; + struct src_register one = get_zero_immediate( emit ); + + inst = inst_token( SVGA3DOP_TEXKILL ); + one = scalar( one, TGSI_SWIZZLE_W ); + + /* texkill doesn't allow negation on the operand so lets move + * negation of {1} to a temp register */ + temp = get_temp( emit ); + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), temp, + negate( one ) )) + return FALSE; + + return submit_op0( emit, inst, temp ); +} + +/* Implement conditionals by initializing destination reg to 'fail', + * then set predicate reg with UFOP_SETP, then move 'pass' to dest + * based on predicate reg. + * + * SETP src0, cmp, src1 -- do this first to avoid aliasing problems. + * MOV dst, fail + * MOV dst, pass, p0 + */ +static boolean +emit_conditional(struct svga_shader_emitter *emit, + unsigned compare_func, + SVGA3dShaderDestToken dst, + struct src_register src0, + struct src_register src1, + struct src_register pass, + struct src_register fail) +{ + SVGA3dShaderDestToken pred_reg = dst_register( SVGA3DREG_PREDICATE, 0 ); + SVGA3dShaderInstToken setp_token, mov_token; + setp_token = inst_token( SVGA3DOP_SETP ); + + switch (compare_func) { + case PIPE_FUNC_NEVER: + return submit_op1( emit, inst_token( SVGA3DOP_MOV ), + dst, fail ); + break; + case PIPE_FUNC_LESS: + setp_token.control = SVGA3DOPCOMP_LT; + break; + case PIPE_FUNC_EQUAL: + setp_token.control = SVGA3DOPCOMP_EQ; + break; + case PIPE_FUNC_LEQUAL: + setp_token.control = SVGA3DOPCOMP_LE; + break; + case PIPE_FUNC_GREATER: + setp_token.control = SVGA3DOPCOMP_GT; + break; + case PIPE_FUNC_NOTEQUAL: + setp_token.control = SVGA3DOPCOMPC_NE; + break; + case PIPE_FUNC_GEQUAL: + setp_token.control = SVGA3DOPCOMP_GE; + break; + case PIPE_FUNC_ALWAYS: + return submit_op1( emit, inst_token( SVGA3DOP_MOV ), + dst, pass ); + break; + } + + /* SETP src0, COMPOP, src1 */ + if (!submit_op2( emit, setp_token, pred_reg, + src0, src1 )) + return FALSE; + + mov_token = inst_token( SVGA3DOP_MOV ); + + /* MOV dst, fail */ + if (!submit_op1( emit, mov_token, dst, + fail )) + return FALSE; + + /* MOV dst, pass (predicated) + * + * Note that the predicate reg (and possible modifiers) is passed + * as the first source argument. + */ + mov_token.predicated = 1; + if (!submit_op2( emit, mov_token, dst, + src( pred_reg ), pass )) + return FALSE; + + return TRUE; +} + + +static boolean +emit_select(struct svga_shader_emitter *emit, + unsigned compare_func, + SVGA3dShaderDestToken dst, + struct src_register src0, + struct src_register src1 ) +{ + /* There are some SVGA instructions which implement some selects + * directly, but they are only available in the vertex shader. + */ + if (emit->unit == PIPE_SHADER_VERTEX) { + switch (compare_func) { + case PIPE_FUNC_GEQUAL: + return submit_op2( emit, inst_token( SVGA3DOP_SGE ), dst, src0, src1 ); + case PIPE_FUNC_LEQUAL: + return submit_op2( emit, inst_token( SVGA3DOP_SGE ), dst, src1, src0 ); + case PIPE_FUNC_GREATER: + return submit_op2( emit, inst_token( SVGA3DOP_SLT ), dst, src1, src0 ); + case PIPE_FUNC_LESS: + return submit_op2( emit, inst_token( SVGA3DOP_SLT ), dst, src0, src1 ); + default: + break; + } + } + + + /* Otherwise, need to use the setp approach: + */ + { + struct src_register one, zero; + /* zero immediate is 0,0,0,1 */ + zero = get_zero_immediate( emit ); + one = scalar( zero, TGSI_SWIZZLE_W ); + zero = scalar( zero, TGSI_SWIZZLE_X ); + + return emit_conditional( + emit, + compare_func, + dst, + src0, + src1, + one, zero); + } +} + + +static boolean emit_select_op(struct svga_shader_emitter *emit, + unsigned compare, + const struct tgsi_full_instruction *insn) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + struct src_register src1 = translate_src_register( + emit, &insn->Src[1] ); + + return emit_select( emit, compare, dst, src0, src1 ); +} + + +/* Translate texture instructions to SVGA3D representation. + */ +static boolean emit_tex2(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn, + SVGA3dShaderDestToken dst ) +{ + SVGA3dShaderInstToken inst; + struct src_register src0; + struct src_register src1; + + inst.value = 0; + inst.op = SVGA3DOP_TEX; + + switch (insn->Instruction.Opcode) { + case TGSI_OPCODE_TEX: + break; + case TGSI_OPCODE_TXP: + inst.control = SVGA3DOPCONT_PROJECT; + break; + case TGSI_OPCODE_TXB: + inst.control = SVGA3DOPCONT_BIAS; + break; + default: + assert(0); + return FALSE; + } + + src0 = translate_src_register( emit, &insn->Src[0] ); + src1 = translate_src_register( emit, &insn->Src[1] ); + + if (emit->key.fkey.tex[src1.base.num].unnormalized) { + struct src_register wh = get_tex_dimensions( emit, src1.base.num ); + SVGA3dShaderDestToken tmp = get_temp( emit ); + + /* MUL tmp, SRC0, WH */ + if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ), + tmp, src0, wh )) + return FALSE; + src0 = src( tmp ); + } + + return submit_op2( emit, inst, dst, src0, src1 ); +} + + + + +/* Translate texture instructions to SVGA3D representation. + */ +static boolean emit_tex3(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn, + SVGA3dShaderDestToken dst ) +{ + SVGA3dShaderInstToken inst; + struct src_register src0; + struct src_register src1; + struct src_register src2; + + inst.value = 0; + + switch (insn->Instruction.Opcode) { + case TGSI_OPCODE_TXD: + inst.op = SVGA3DOP_TEXLDD; + break; + case TGSI_OPCODE_TXL: + inst.op = SVGA3DOP_TEXLDL; + break; + } + + src0 = translate_src_register( emit, &insn->Src[0] ); + src1 = translate_src_register( emit, &insn->Src[1] ); + src2 = translate_src_register( emit, &insn->Src[2] ); + + return submit_op3( emit, inst, dst, src0, src1, src2 ); +} + + +static boolean emit_tex(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderDestToken dst = + translate_dst_register( emit, insn, 0 ); + struct src_register src0 = + translate_src_register( emit, &insn->Src[0] ); + struct src_register src1 = + translate_src_register( emit, &insn->Src[1] ); + + SVGA3dShaderDestToken tex_result; + + /* check for shadow samplers */ + boolean compare = (emit->key.fkey.tex[src1.base.num].compare_mode == + PIPE_TEX_COMPARE_R_TO_TEXTURE); + + + /* If doing compare processing, need to put this value into a + * temporary so it can be used as a source later on. + */ + if (compare || + (!emit->use_sm30 && dst.mask != TGSI_WRITEMASK_XYZW) ) { + tex_result = get_temp( emit ); + } + else { + tex_result = dst; + } + + switch(insn->Instruction.Opcode) { + case TGSI_OPCODE_TEX: + case TGSI_OPCODE_TXB: + case TGSI_OPCODE_TXP: + if (!emit_tex2( emit, insn, tex_result )) + return FALSE; + break; + case TGSI_OPCODE_TXL: + case TGSI_OPCODE_TXD: + if (!emit_tex3( emit, insn, tex_result )) + return FALSE; + break; + default: + assert(0); + } + + + if (compare) { + SVGA3dShaderDestToken src0_zdivw = get_temp( emit ); + struct src_register tex_src_x = scalar(src(tex_result), TGSI_SWIZZLE_Y); + struct src_register one = + scalar( get_zero_immediate( emit ), TGSI_SWIZZLE_W ); + + /* Divide texcoord R by Q */ + if (!submit_op1( emit, inst_token( SVGA3DOP_RCP ), + src0_zdivw, + scalar(src0, TGSI_SWIZZLE_W) )) + return FALSE; + + if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ), + src0_zdivw, + scalar(src0, TGSI_SWIZZLE_Z), + src(src0_zdivw) )) + return FALSE; + + if (!emit_select( + emit, + emit->key.fkey.tex[src1.base.num].compare_func, + dst, + src(src0_zdivw), + tex_src_x)) + return FALSE; + + return submit_op1( emit, inst_token( SVGA3DOP_MOV ), + writemask( dst, TGSI_WRITEMASK_W), + one ); + } + else if (!emit->use_sm30 && dst.mask != TGSI_WRITEMASK_XYZW) + { + if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), dst, src(tex_result) )) + return FALSE; + } + + return TRUE; +} + +static boolean emit_bgnloop2( struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderInstToken inst = inst_token( SVGA3DOP_LOOP ); + struct src_register loop_reg = src_register( SVGA3DREG_LOOP, 0 ); + struct src_register const_int = get_loop_const( emit ); + + return (emit_instruction( emit, inst ) && + emit_src( emit, loop_reg ) && + emit_src( emit, const_int ) ); +} + +static boolean emit_endloop2( struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderInstToken inst = inst_token( SVGA3DOP_ENDLOOP ); + return emit_instruction( emit, inst ); +} + +static boolean emit_brk( struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderInstToken inst = inst_token( SVGA3DOP_BREAK ); + return emit_instruction( emit, inst ); +} + +static boolean emit_scalar_op1( struct svga_shader_emitter *emit, + unsigned opcode, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderInstToken inst; + SVGA3dShaderDestToken dst; + struct src_register src; + + inst = inst_token( opcode ); + dst = translate_dst_register( emit, insn, 0 ); + src = translate_src_register( emit, &insn->Src[0] ); + src = scalar( src, TGSI_SWIZZLE_X ); + + return submit_op1( emit, inst, dst, src ); +} + + +static boolean emit_simple_instruction(struct svga_shader_emitter *emit, + unsigned opcode, + const struct tgsi_full_instruction *insn ) +{ + const struct tgsi_full_src_register *src = insn->Src; + SVGA3dShaderInstToken inst; + SVGA3dShaderDestToken dst; + + inst = inst_token( opcode ); + dst = translate_dst_register( emit, insn, 0 ); + + switch (insn->Instruction.NumSrcRegs) { + case 0: + return submit_op0( emit, inst, dst ); + case 1: + return submit_op1( emit, inst, dst, + translate_src_register( emit, &src[0] )); + case 2: + return submit_op2( emit, inst, dst, + translate_src_register( emit, &src[0] ), + translate_src_register( emit, &src[1] ) ); + case 3: + return submit_op3( emit, inst, dst, + translate_src_register( emit, &src[0] ), + translate_src_register( emit, &src[1] ), + translate_src_register( emit, &src[2] ) ); + default: + assert(0); + return FALSE; + } +} + +static boolean emit_arl(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn) +{ + ++emit->current_arl; + if (svga_arl_needs_adjustment( emit )) { + return emit_fake_arl( emit, insn ); + } else { + /* no need to adjust, just emit straight arl */ + return emit_simple_instruction(emit, SVGA3DOP_MOVA, insn); + } +} + +static boolean alias_src_dst( struct src_register src, + SVGA3dShaderDestToken dst ) +{ + if (src.base.num != dst.num) + return FALSE; + + if (SVGA3dShaderGetRegType(dst.value) != + SVGA3dShaderGetRegType(src.base.value)) + return FALSE; + + return TRUE; +} + +static boolean emit_pow(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + struct src_register src1 = translate_src_register( + emit, &insn->Src[1] ); + boolean need_tmp = FALSE; + + /* POW can only output to a temporary */ + if (insn->Dst[0].Register.File != TGSI_FILE_TEMPORARY) + need_tmp = TRUE; + + /* POW src1 must not be the same register as dst */ + if (alias_src_dst( src1, dst )) + need_tmp = TRUE; + + /* it's a scalar op */ + src0 = scalar( src0, TGSI_SWIZZLE_X ); + src1 = scalar( src1, TGSI_SWIZZLE_X ); + + if (need_tmp) { + SVGA3dShaderDestToken tmp = writemask(get_temp( emit ), TGSI_WRITEMASK_X ); + + if (!submit_op2(emit, inst_token( SVGA3DOP_POW ), tmp, src0, src1)) + return FALSE; + + return submit_op1(emit, inst_token( SVGA3DOP_MOV ), dst, scalar(src(tmp), 0) ); + } + else { + return submit_op2(emit, inst_token( SVGA3DOP_POW ), dst, src0, src1); + } +} + +static boolean emit_xpd(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + const struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + const struct src_register src1 = translate_src_register( + emit, &insn->Src[1] ); + boolean need_dst_tmp = FALSE; + + /* XPD can only output to a temporary */ + if (SVGA3dShaderGetRegType(dst.value) != SVGA3DREG_TEMP) + need_dst_tmp = TRUE; + + /* The dst reg must not be the same as src0 or src1*/ + if (alias_src_dst(src0, dst) || + alias_src_dst(src1, dst)) + need_dst_tmp = TRUE; + + if (need_dst_tmp) { + SVGA3dShaderDestToken tmp = get_temp( emit ); + + /* Obey DX9 restrictions on mask: + */ + tmp.mask = dst.mask & TGSI_WRITEMASK_XYZ; + + if (!submit_op2(emit, inst_token( SVGA3DOP_CRS ), tmp, src0, src1)) + return FALSE; + + if (!submit_op1(emit, inst_token( SVGA3DOP_MOV ), dst, src( tmp ))) + return FALSE; + } + else { + if (!submit_op2(emit, inst_token( SVGA3DOP_CRS ), dst, src0, src1)) + return FALSE; + } + + /* Need to emit 1.0 to dst.w? + */ + if (dst.mask & TGSI_WRITEMASK_W) { + struct src_register zero = get_zero_immediate( emit ); + + if (!submit_op1(emit, + inst_token( SVGA3DOP_MOV ), + writemask(dst, TGSI_WRITEMASK_W), + zero)) + return FALSE; + } + + return TRUE; +} + + +static boolean emit_lrp(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + SVGA3dShaderDestToken tmp; + const struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + const struct src_register src1 = translate_src_register( + emit, &insn->Src[1] ); + const struct src_register src2 = translate_src_register( + emit, &insn->Src[2] ); + boolean need_dst_tmp = FALSE; + + /* The dst reg must not be the same as src0 or src2 */ + if (alias_src_dst(src0, dst) || + alias_src_dst(src2, dst)) + need_dst_tmp = TRUE; + + if (need_dst_tmp) { + tmp = get_temp( emit ); + tmp.mask = dst.mask; + } + else { + tmp = dst; + } + + if (!submit_op3(emit, inst_token( SVGA3DOP_LRP ), tmp, src0, src1, src2)) + return FALSE; + + if (need_dst_tmp) { + if (!submit_op1(emit, inst_token( SVGA3DOP_MOV ), dst, src( tmp ))) + return FALSE; + } + + return TRUE; +} + + +static boolean emit_dst_insn(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + if (emit->unit == PIPE_SHADER_VERTEX) { + /* SVGA/DX9 has a DST instruction, but only for vertex shaders: + */ + return emit_simple_instruction(emit, SVGA3DOP_DST, insn); + } + else { + + /* result[0] = 1 * 1; + * result[1] = a[1] * b[1]; + * result[2] = a[2] * 1; + * result[3] = 1 * b[3]; + */ + + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + SVGA3dShaderDestToken tmp; + const struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + const struct src_register src1 = translate_src_register( + emit, &insn->Src[1] ); + struct src_register zero = get_zero_immediate( emit ); + boolean need_tmp = FALSE; + + if (SVGA3dShaderGetRegType(dst.value) != SVGA3DREG_TEMP || + alias_src_dst(src0, dst) || + alias_src_dst(src1, dst)) + need_tmp = TRUE; + + if (need_tmp) { + tmp = get_temp( emit ); + } + else { + tmp = dst; + } + + /* tmp.xw = 1.0 + */ + if (tmp.mask & TGSI_WRITEMASK_XW) { + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), + writemask(tmp, TGSI_WRITEMASK_XW ), + scalar( zero, 3 ))) + return FALSE; + } + + /* tmp.yz = src0 + */ + if (tmp.mask & TGSI_WRITEMASK_YZ) { + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), + writemask(tmp, TGSI_WRITEMASK_YZ ), + src0)) + return FALSE; + } + + /* tmp.yw = tmp * src1 + */ + if (tmp.mask & TGSI_WRITEMASK_YW) { + if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ), + writemask(tmp, TGSI_WRITEMASK_YW ), + src(tmp), + src1)) + return FALSE; + } + + /* dst = tmp + */ + if (need_tmp) { + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), + dst, + src(tmp))) + return FALSE; + } + } + + return TRUE; +} + + +static boolean emit_exp(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + struct src_register src0 = + translate_src_register( emit, &insn->Src[0] ); + struct src_register zero = get_zero_immediate( emit ); + SVGA3dShaderDestToken fraction; + + if (dst.mask & TGSI_WRITEMASK_Y) + fraction = dst; + else if (dst.mask & TGSI_WRITEMASK_X) + fraction = get_temp( emit ); + + /* If y is being written, fill it with src0 - floor(src0). + */ + if (dst.mask & TGSI_WRITEMASK_XY) { + if (!submit_op1( emit, inst_token( SVGA3DOP_FRC ), + writemask( fraction, TGSI_WRITEMASK_Y ), + src0 )) + return FALSE; + } + + /* If x is being written, fill it with 2 ^ floor(src0). + */ + if (dst.mask & TGSI_WRITEMASK_X) { + if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ), + writemask( dst, dst.mask & TGSI_WRITEMASK_X ), + src0, + scalar( negate( src( fraction ) ), TGSI_SWIZZLE_Y ) ) ) + return FALSE; + + if (!submit_op1( emit, inst_token( SVGA3DOP_EXP ), + writemask( dst, dst.mask & TGSI_WRITEMASK_X ), + scalar( src( dst ), TGSI_SWIZZLE_X ) ) ) + return FALSE; + + if (!(dst.mask & TGSI_WRITEMASK_Y)) + release_temp( emit, fraction ); + } + + /* If z is being written, fill it with 2 ^ src0 (partial precision). + */ + if (dst.mask & TGSI_WRITEMASK_Z) { + if (!submit_op1( emit, inst_token( SVGA3DOP_EXPP ), + writemask( dst, dst.mask & TGSI_WRITEMASK_Z ), + src0 ) ) + return FALSE; + } + + /* If w is being written, fill it with one. + */ + if (dst.mask & TGSI_WRITEMASK_W) { + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), + writemask(dst, TGSI_WRITEMASK_W), + scalar( zero, TGSI_SWIZZLE_W ) )) + return FALSE; + } + + return TRUE; +} + +static boolean emit_lit(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + if (emit->unit == PIPE_SHADER_VERTEX) { + /* SVGA/DX9 has a LIT instruction, but only for vertex shaders: + */ + return emit_simple_instruction(emit, SVGA3DOP_LIT, insn); + } + else { + + /* D3D vs. GL semantics can be fairly easily accomodated by + * variations on this sequence. + * + * GL: + * tmp.y = src.x + * tmp.z = pow(src.y,src.w) + * p0 = src0.xxxx > 0 + * result = zero.wxxw + * (p0) result.yz = tmp + * + * D3D: + * tmp.y = src.x + * tmp.z = pow(src.y,src.w) + * p0 = src0.xxyy > 0 + * result = zero.wxxw + * (p0) result.yz = tmp + * + * Will implement the GL version for now. + */ + + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + SVGA3dShaderDestToken tmp = get_temp( emit ); + const struct src_register src0 = translate_src_register( + emit, &insn->Src[0] ); + struct src_register zero = get_zero_immediate( emit ); + + /* tmp = pow(src.y, src.w) + */ + if (dst.mask & TGSI_WRITEMASK_Z) { + if (!submit_op2(emit, inst_token( SVGA3DOP_POW ), + tmp, + scalar(src0, 1), + scalar(src0, 3))) + return FALSE; + } + + /* tmp.y = src.x + */ + if (dst.mask & TGSI_WRITEMASK_Y) { + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), + writemask(tmp, TGSI_WRITEMASK_Y ), + scalar(src0, 0))) + return FALSE; + } + + /* Can't quite do this with emit conditional due to the extra + * writemask on the predicated mov: + */ + { + SVGA3dShaderDestToken pred_reg = dst_register( SVGA3DREG_PREDICATE, 0 ); + SVGA3dShaderInstToken setp_token, mov_token; + struct src_register predsrc; + + setp_token = inst_token( SVGA3DOP_SETP ); + mov_token = inst_token( SVGA3DOP_MOV ); + + setp_token.control = SVGA3DOPCOMP_GT; + + /* D3D vs GL semantics: + */ + if (0) + predsrc = swizzle(src0, 0, 0, 1, 1); /* D3D */ + else + predsrc = swizzle(src0, 0, 0, 0, 0); /* GL */ + + /* SETP src0.xxyy, GT, {0}.x */ + if (!submit_op2( emit, setp_token, pred_reg, + predsrc, + swizzle(zero, 0, 0, 0, 0) )) + return FALSE; + + /* MOV dst, fail */ + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), dst, + swizzle(zero, 3, 0, 0, 3 ))) + return FALSE; + + /* MOV dst.yz, tmp (predicated) + * + * Note that the predicate reg (and possible modifiers) is passed + * as the first source argument. + */ + if (dst.mask & TGSI_WRITEMASK_YZ) { + mov_token.predicated = 1; + if (!submit_op2( emit, mov_token, + writemask(dst, TGSI_WRITEMASK_YZ), + src( pred_reg ), src( tmp ) )) + return FALSE; + } + } + } + + return TRUE; +} + + + + +static boolean emit_ex2( struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + SVGA3dShaderInstToken inst; + SVGA3dShaderDestToken dst; + struct src_register src0; + + inst = inst_token( SVGA3DOP_EXP ); + dst = translate_dst_register( emit, insn, 0 ); + src0 = translate_src_register( emit, &insn->Src[0] ); + src0 = scalar( src0, TGSI_SWIZZLE_X ); + + if (dst.mask != TGSI_WRITEMASK_XYZW) { + SVGA3dShaderDestToken tmp = get_temp( emit ); + + if (!submit_op1( emit, inst, tmp, src0 )) + return FALSE; + + return submit_op1( emit, inst_token( SVGA3DOP_MOV ), + dst, + scalar( src( tmp ), TGSI_SWIZZLE_X ) ); + } + + return submit_op1( emit, inst, dst, src0 ); +} + + +static boolean emit_log(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn) +{ + SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); + struct src_register src0 = + translate_src_register( emit, &insn->Src[0] ); + struct src_register zero = get_zero_immediate( emit ); + SVGA3dShaderDestToken abs_tmp; + struct src_register abs_src0; + SVGA3dShaderDestToken log2_abs; + + if (dst.mask & TGSI_WRITEMASK_Z) + log2_abs = dst; + else if (dst.mask & TGSI_WRITEMASK_XY) + log2_abs = get_temp( emit ); + + /* If z is being written, fill it with log2( abs( src0 ) ). + */ + if (dst.mask & TGSI_WRITEMASK_XYZ) { + if (!src0.base.srcMod || src0.base.srcMod == SVGA3DSRCMOD_ABS) + abs_src0 = src0; + else { + abs_tmp = get_temp( emit ); + + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), + abs_tmp, + src0 ) ) + return FALSE; + + abs_src0 = src( abs_tmp ); + } + + abs_src0 = absolute( scalar( abs_src0, TGSI_SWIZZLE_X ) ); + + if (!submit_op1( emit, inst_token( SVGA3DOP_LOG ), + writemask( log2_abs, TGSI_WRITEMASK_Z ), + abs_src0 ) ) + return FALSE; + } + + if (dst.mask & TGSI_WRITEMASK_XY) { + SVGA3dShaderDestToken floor_log2; + + if (dst.mask & TGSI_WRITEMASK_X) + floor_log2 = dst; + else + floor_log2 = get_temp( emit ); + + /* If x is being written, fill it with floor( log2( abs( src0 ) ) ). + */ + if (!submit_op1( emit, inst_token( SVGA3DOP_FRC ), + writemask( floor_log2, TGSI_WRITEMASK_X ), + scalar( src( log2_abs ), TGSI_SWIZZLE_Z ) ) ) + return FALSE; + + if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ), + writemask( floor_log2, TGSI_WRITEMASK_X ), + scalar( src( log2_abs ), TGSI_SWIZZLE_Z ), + negate( src( floor_log2 ) ) ) ) + return FALSE; + + /* If y is being written, fill it with + * abs ( src0 ) / ( 2 ^ floor( log2( abs( src0 ) ) ) ). + */ + if (dst.mask & TGSI_WRITEMASK_Y) { + if (!submit_op1( emit, inst_token( SVGA3DOP_EXP ), + writemask( dst, TGSI_WRITEMASK_Y ), + negate( scalar( src( floor_log2 ), + TGSI_SWIZZLE_X ) ) ) ) + return FALSE; + + if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ), + writemask( dst, TGSI_WRITEMASK_Y ), + src( dst ), + abs_src0 ) ) + return FALSE; + } + + if (!(dst.mask & TGSI_WRITEMASK_X)) + release_temp( emit, floor_log2 ); + + if (!(dst.mask & TGSI_WRITEMASK_Z)) + release_temp( emit, log2_abs ); + } + + if (dst.mask & TGSI_WRITEMASK_XYZ && src0.base.srcMod && + src0.base.srcMod != SVGA3DSRCMOD_ABS) + release_temp( emit, abs_tmp ); + + /* If w is being written, fill it with one. + */ + if (dst.mask & TGSI_WRITEMASK_W) { + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), + writemask(dst, TGSI_WRITEMASK_W), + scalar( zero, TGSI_SWIZZLE_W ) )) + return FALSE; + } + + return TRUE; +} + + +static boolean emit_bgnsub( struct svga_shader_emitter *emit, + unsigned position, + const struct tgsi_full_instruction *insn ) +{ + unsigned i; + + /* Note that we've finished the main function and are now emitting + * subroutines. This affects how we terminate the generated + * shader. + */ + emit->in_main_func = FALSE; + + for (i = 0; i < emit->nr_labels; i++) { + if (emit->label[i] == position) { + return (emit_instruction( emit, inst_token( SVGA3DOP_RET ) ) && + emit_instruction( emit, inst_token( SVGA3DOP_LABEL ) ) && + emit_src( emit, src_register( SVGA3DREG_LABEL, i ))); + } + } + + assert(0); + return TRUE; +} + +static boolean emit_call( struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + unsigned position = insn->Label.Label; + unsigned i; + + for (i = 0; i < emit->nr_labels; i++) { + if (emit->label[i] == position) + break; + } + + if (emit->nr_labels == Elements(emit->label)) + return FALSE; + + if (i == emit->nr_labels) { + emit->label[i] = position; + emit->nr_labels++; + } + + return (emit_instruction( emit, inst_token( SVGA3DOP_CALL ) ) && + emit_src( emit, src_register( SVGA3DREG_LABEL, i ))); +} + + +static boolean emit_end( struct svga_shader_emitter *emit ) +{ + if (emit->unit == PIPE_SHADER_VERTEX) { + return emit_vs_postamble( emit ); + } + else { + return emit_ps_postamble( emit ); + } +} + + + +static boolean svga_emit_instruction( struct svga_shader_emitter *emit, + unsigned position, + const struct tgsi_full_instruction *insn ) +{ + switch (insn->Instruction.Opcode) { + + case TGSI_OPCODE_ARL: + return emit_arl( emit, insn ); + + case TGSI_OPCODE_TEX: + case TGSI_OPCODE_TXB: + case TGSI_OPCODE_TXP: + case TGSI_OPCODE_TXL: + case TGSI_OPCODE_TXD: + return emit_tex( emit, insn ); + + case TGSI_OPCODE_BGNSUB: + return emit_bgnsub( emit, position, insn ); + + case TGSI_OPCODE_ENDSUB: + return TRUE; + + case TGSI_OPCODE_CAL: + return emit_call( emit, insn ); + + case TGSI_OPCODE_FLR: + case TGSI_OPCODE_TRUNC: /* should be TRUNC, not FLR */ + return emit_floor( emit, insn ); + + case TGSI_OPCODE_CMP: + return emit_cmp( emit, insn ); + + case TGSI_OPCODE_DIV: + return emit_div( emit, insn ); + + case TGSI_OPCODE_DP2: + return emit_dp2( emit, insn ); + + case TGSI_OPCODE_DPH: + return emit_dph( emit, insn ); + + case TGSI_OPCODE_NRM: + return emit_nrm( emit, insn ); + + case TGSI_OPCODE_COS: + return emit_cos( emit, insn ); + + case TGSI_OPCODE_SIN: + return emit_sin( emit, insn ); + + case TGSI_OPCODE_SCS: + return emit_sincos( emit, insn ); + + case TGSI_OPCODE_END: + /* TGSI always finishes the main func with an END */ + return emit_end( emit ); + + case TGSI_OPCODE_KIL: + return emit_kil( emit, insn ); + + /* Selection opcodes. The underlying language is fairly + * non-orthogonal about these. + */ + case TGSI_OPCODE_SEQ: + return emit_select_op( emit, PIPE_FUNC_EQUAL, insn ); + + case TGSI_OPCODE_SNE: + return emit_select_op( emit, PIPE_FUNC_NOTEQUAL, insn ); + + case TGSI_OPCODE_SGT: + return emit_select_op( emit, PIPE_FUNC_GREATER, insn ); + + case TGSI_OPCODE_SGE: + return emit_select_op( emit, PIPE_FUNC_GEQUAL, insn ); + + case TGSI_OPCODE_SLT: + return emit_select_op( emit, PIPE_FUNC_LESS, insn ); + + case TGSI_OPCODE_SLE: + return emit_select_op( emit, PIPE_FUNC_LEQUAL, insn ); + + case TGSI_OPCODE_SUB: + return emit_sub( emit, insn ); + + case TGSI_OPCODE_POW: + return emit_pow( emit, insn ); + + case TGSI_OPCODE_EX2: + return emit_ex2( emit, insn ); + + case TGSI_OPCODE_EXP: + return emit_exp( emit, insn ); + + case TGSI_OPCODE_LOG: + return emit_log( emit, insn ); + + case TGSI_OPCODE_LG2: + return emit_scalar_op1( emit, SVGA3DOP_LOG, insn ); + + case TGSI_OPCODE_RSQ: + return emit_scalar_op1( emit, SVGA3DOP_RSQ, insn ); + + case TGSI_OPCODE_RCP: + return emit_scalar_op1( emit, SVGA3DOP_RCP, insn ); + + case TGSI_OPCODE_CONT: + case TGSI_OPCODE_RET: + /* This is a noop -- we tell mesa that we can't support RET + * within a function (early return), so this will always be + * followed by an ENDSUB. + */ + return TRUE; + + /* These aren't actually used by any of the frontends we care + * about: + */ + case TGSI_OPCODE_CLAMP: + case TGSI_OPCODE_ROUND: + case TGSI_OPCODE_AND: + case TGSI_OPCODE_OR: + case TGSI_OPCODE_I2F: + case TGSI_OPCODE_NOT: + case TGSI_OPCODE_SHL: + case TGSI_OPCODE_SHR: + case TGSI_OPCODE_XOR: + return FALSE; + + case TGSI_OPCODE_IF: + return emit_if( emit, insn ); + case TGSI_OPCODE_ELSE: + return emit_else( emit, insn ); + case TGSI_OPCODE_ENDIF: + return emit_endif( emit, insn ); + + case TGSI_OPCODE_BGNLOOP: + return emit_bgnloop2( emit, insn ); + case TGSI_OPCODE_ENDLOOP: + return emit_endloop2( emit, insn ); + case TGSI_OPCODE_BRK: + return emit_brk( emit, insn ); + + case TGSI_OPCODE_XPD: + return emit_xpd( emit, insn ); + + case TGSI_OPCODE_KILP: + return emit_kilp( emit, insn ); + + case TGSI_OPCODE_DST: + return emit_dst_insn( emit, insn ); + + case TGSI_OPCODE_LIT: + return emit_lit( emit, insn ); + + case TGSI_OPCODE_LRP: + return emit_lrp( emit, insn ); + + default: { + unsigned opcode = translate_opcode(insn->Instruction.Opcode); + + if (opcode == SVGA3DOP_LAST_INST) + return FALSE; + + if (!emit_simple_instruction( emit, opcode, insn )) + return FALSE; + } + } + + return TRUE; +} + + +static boolean svga_emit_immediate( struct svga_shader_emitter *emit, + struct tgsi_full_immediate *imm) +{ + static const float id[4] = {0,0,0,1}; + float value[4]; + unsigned i; + + assert(1 <= imm->Immediate.NrTokens && imm->Immediate.NrTokens <= 5); + for (i = 0; i < imm->Immediate.NrTokens - 1; i++) + value[i] = imm->u[i].Float; + + for ( ; i < 4; i++ ) + value[i] = id[i]; + + return emit_def_const( emit, SVGA3D_CONST_TYPE_FLOAT, + emit->imm_start + emit->internal_imm_count++, + value[0], value[1], value[2], value[3]); +} + +static boolean make_immediate( struct svga_shader_emitter *emit, + float a, + float b, + float c, + float d, + struct src_register *out ) +{ + unsigned idx = emit->nr_hw_const++; + + if (!emit_def_const( emit, SVGA3D_CONST_TYPE_FLOAT, + idx, a, b, c, d )) + return FALSE; + + *out = src_register( SVGA3DREG_CONST, idx ); + + return TRUE; +} + +static boolean emit_vs_preamble( struct svga_shader_emitter *emit ) +{ + if (!emit->key.vkey.need_prescale) { + if (!make_immediate( emit, 0, 0, .5, .5, + &emit->imm_0055)) + return FALSE; + } + + return TRUE; +} + +static boolean emit_ps_preamble( struct svga_shader_emitter *emit ) +{ + unsigned i; + + /* For SM20, need to initialize the temporaries we're using to hold + * color outputs to some value. Shaders which don't set all of + * these values are likely to be rejected by the DX9 runtime. + */ + if (!emit->use_sm30) { + struct src_register zero = get_zero_immediate( emit ); + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + if (SVGA3dShaderGetRegType(emit->true_col[i].value) != 0) { + + if (!submit_op1( emit, + inst_token(SVGA3DOP_MOV), + emit->temp_col[i], + zero )) + return FALSE; + } + } + } + + return TRUE; +} + +static boolean emit_ps_postamble( struct svga_shader_emitter *emit ) +{ + unsigned i; + + /* PS oDepth is incredibly fragile and it's very hard to catch the + * types of usage that break it during shader emit. Easier just to + * redirect the main program to a temporary and then only touch + * oDepth with a hand-crafted MOV below. + */ + if (SVGA3dShaderGetRegType(emit->true_pos.value) != 0) { + + if (!submit_op1( emit, + inst_token(SVGA3DOP_MOV), + emit->true_pos, + scalar(src(emit->temp_pos), TGSI_SWIZZLE_Z) )) + return FALSE; + } + + /* Similarly for SM20 color outputs... Luckily SM30 isn't so + * fragile. + */ + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + if (SVGA3dShaderGetRegType(emit->true_col[i].value) != 0) { + + if (!submit_op1( emit, + inst_token(SVGA3DOP_MOV), + emit->true_col[i], + src(emit->temp_col[i]) )) + return FALSE; + } + } + + return TRUE; +} + +static boolean emit_vs_postamble( struct svga_shader_emitter *emit ) +{ + /* PSIZ output is incredibly fragile and it's very hard to catch + * the types of usage that break it during shader emit. Easier + * just to redirect the main program to a temporary and then only + * touch PSIZ with a hand-crafted MOV below. + */ + if (SVGA3dShaderGetRegType(emit->true_psiz.value) != 0) { + + if (!submit_op1( emit, + inst_token(SVGA3DOP_MOV), + emit->true_psiz, + scalar(src(emit->temp_psiz), TGSI_SWIZZLE_X) )) + return FALSE; + } + + /* Need to perform various manipulations on vertex position to cope + * with the different GL and D3D clip spaces. + */ + if (emit->key.vkey.need_prescale) { + SVGA3dShaderDestToken temp_pos = emit->temp_pos; + SVGA3dShaderDestToken pos = emit->true_pos; + unsigned offset = emit->info.file_max[TGSI_FILE_CONSTANT] + 1; + struct src_register prescale_scale = src_register( SVGA3DREG_CONST, + offset + 0 ); + struct src_register prescale_trans = src_register( SVGA3DREG_CONST, + offset + 1 ); + + /* MUL temp_pos.xyz, temp_pos, prescale.scale + * MAD result.position, temp_pos.wwww, prescale.trans, temp_pos + * --> Note that prescale.trans.w == 0 + */ + if (!submit_op2( emit, + inst_token(SVGA3DOP_MUL), + writemask(temp_pos, TGSI_WRITEMASK_XYZ), + src(temp_pos), + prescale_scale )) + return FALSE; + + if (!submit_op3( emit, + inst_token(SVGA3DOP_MAD), + pos, + swizzle(src(temp_pos), 3, 3, 3, 3), + prescale_trans, + src(temp_pos))) + return FALSE; + } + else { + SVGA3dShaderDestToken temp_pos = emit->temp_pos; + SVGA3dShaderDestToken pos = emit->true_pos; + struct src_register imm_0055 = emit->imm_0055; + + /* Adjust GL clipping coordinate space to hardware (D3D-style): + * + * DP4 temp_pos.z, {0,0,.5,.5}, temp_pos + * MOV result.position, temp_pos + */ + if (!submit_op2( emit, + inst_token(SVGA3DOP_DP4), + writemask(temp_pos, TGSI_WRITEMASK_Z), + imm_0055, + src(temp_pos) )) + return FALSE; + + if (!submit_op1( emit, + inst_token(SVGA3DOP_MOV), + pos, + src(temp_pos) )) + return FALSE; + } + + return TRUE; +} + +/* + 0: IF VFACE :4 + 1: COLOR = FrontColor; + 2: ELSE + 3: COLOR = BackColor; + 4: ENDIF + */ +static boolean emit_light_twoside( struct svga_shader_emitter *emit ) +{ + struct src_register vface, zero; + struct src_register front[2]; + struct src_register back[2]; + SVGA3dShaderDestToken color[2]; + int count = emit->internal_color_count; + int i; + SVGA3dShaderInstToken if_token; + + if (count == 0) + return TRUE; + + vface = get_vface( emit ); + zero = get_zero_immediate( emit ); + + /* Can't use get_temp() to allocate the color reg as such + * temporaries will be reclaimed after each instruction by the call + * to reset_temp_regs(). + */ + for (i = 0; i < count; i++) { + color[i] = dst_register( SVGA3DREG_TEMP, + emit->nr_hw_temp++ ); + + front[i] = emit->input_map[emit->internal_color_idx[i]]; + + /* Back is always the next input: + */ + back[i] = front[i]; + back[i].base.num = front[i].base.num + 1; + + /* Reassign the input_map to the actual front-face color: + */ + emit->input_map[emit->internal_color_idx[i]] = src(color[i]); + } + + if_token = inst_token( SVGA3DOP_IFC ); + + if (emit->key.fkey.front_cw) + if_token.control = SVGA3DOPCOMP_GT; + else + if_token.control = SVGA3DOPCOMP_LT; + + zero = scalar(zero, TGSI_SWIZZLE_X); + + if (!(emit_instruction( emit, if_token ) && + emit_src( emit, vface ) && + emit_src( emit, zero ) )) + return FALSE; + + for (i = 0; i < count; i++) { + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), color[i], front[i] )) + return FALSE; + } + + if (!(emit_instruction( emit, inst_token( SVGA3DOP_ELSE)))) + return FALSE; + + for (i = 0; i < count; i++) { + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), color[i], back[i] )) + return FALSE; + } + + if (!emit_instruction( emit, inst_token( SVGA3DOP_ENDIF ) )) + return FALSE; + + return TRUE; +} + +/* + 0: SETP_GT TEMP, VFACE, 0 + where TEMP is a fake frontface register + */ +static boolean emit_frontface( struct svga_shader_emitter *emit ) +{ + struct src_register vface, zero; + SVGA3dShaderDestToken temp; + struct src_register pass, fail; + + vface = get_vface( emit ); + zero = get_zero_immediate( emit ); + + /* Can't use get_temp() to allocate the fake frontface reg as such + * temporaries will be reclaimed after each instruction by the call + * to reset_temp_regs(). + */ + temp = dst_register( SVGA3DREG_TEMP, + emit->nr_hw_temp++ ); + + if (emit->key.fkey.front_cw) { + pass = scalar( zero, TGSI_SWIZZLE_W ); + fail = scalar( zero, TGSI_SWIZZLE_X ); + } else { + pass = scalar( zero, TGSI_SWIZZLE_X ); + fail = scalar( zero, TGSI_SWIZZLE_W ); + } + + if (!emit_conditional(emit, PIPE_FUNC_GREATER, + temp, vface, scalar( zero, TGSI_SWIZZLE_X ), + pass, fail)) + return FALSE; + + /* Reassign the input_map to the actual front-face color: + */ + emit->input_map[emit->internal_frontface_idx] = src(temp); + + return TRUE; +} + +static INLINE boolean +needs_to_create_zero( struct svga_shader_emitter *emit ) +{ + int i; + + if (emit->unit == PIPE_SHADER_FRAGMENT) { + if (!emit->use_sm30) + return TRUE; + + if (emit->key.fkey.light_twoside) + return TRUE; + + if (emit->emit_frontface) + return TRUE; + + if (emit->info.opcode_count[TGSI_OPCODE_DST] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_LIT] >= 1) + return TRUE; + } + + if (emit->info.opcode_count[TGSI_OPCODE_IF] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_SGE] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_SGT] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_SLE] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_SLT] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_SNE] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_SEQ] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_EXP] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_LOG] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_XPD] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_KILP] >= 1) + return TRUE; + + for (i = 0; i < emit->key.fkey.num_textures; i++) { + if (emit->key.fkey.tex[i].compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) + return TRUE; + } + + return FALSE; +} + +static INLINE boolean +needs_to_create_loop_const( struct svga_shader_emitter *emit ) +{ + return (emit->info.opcode_count[TGSI_OPCODE_BGNLOOP] >= 1); +} + +static INLINE boolean +needs_to_create_sincos_consts( struct svga_shader_emitter *emit ) +{ + return !emit->use_sm30 && (emit->info.opcode_count[TGSI_OPCODE_SIN] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_COS] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_SCS] >= 1); +} + +static INLINE boolean +needs_to_create_arl_consts( struct svga_shader_emitter *emit ) +{ + return (emit->num_arl_consts > 0); +} + +static INLINE boolean +pre_parse_add_indirect( struct svga_shader_emitter *emit, + int num, int current_arl) +{ + int i; + assert(num < 0); + + for (i = 0; i < emit->num_arl_consts; ++i) { + if (emit->arl_consts[i].arl_num == current_arl) + break; + } + /* new entry */ + if (emit->num_arl_consts == i) { + ++emit->num_arl_consts; + } + emit->arl_consts[i].number = (emit->arl_consts[i].number > num) ? + num : + emit->arl_consts[i].number; + emit->arl_consts[i].arl_num = current_arl; + return TRUE; +} + +static boolean +pre_parse_instruction( struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn, + int current_arl) +{ + if (insn->Src[0].Register.Indirect && + insn->Src[0].Indirect.File == TGSI_FILE_ADDRESS) { + const struct tgsi_full_src_register *reg = &insn->Src[0]; + if (reg->Register.Index < 0) { + pre_parse_add_indirect(emit, reg->Register.Index, current_arl); + } + } + + if (insn->Src[1].Register.Indirect && + insn->Src[1].Indirect.File == TGSI_FILE_ADDRESS) { + const struct tgsi_full_src_register *reg = &insn->Src[1]; + if (reg->Register.Index < 0) { + pre_parse_add_indirect(emit, reg->Register.Index, current_arl); + } + } + + if (insn->Src[2].Register.Indirect && + insn->Src[2].Indirect.File == TGSI_FILE_ADDRESS) { + const struct tgsi_full_src_register *reg = &insn->Src[2]; + if (reg->Register.Index < 0) { + pre_parse_add_indirect(emit, reg->Register.Index, current_arl); + } + } + + return TRUE; +} + +static boolean +pre_parse_tokens( struct svga_shader_emitter *emit, + const struct tgsi_token *tokens ) +{ + struct tgsi_parse_context parse; + int current_arl = 0; + + tgsi_parse_init( &parse, tokens ); + + while (!tgsi_parse_end_of_tokens( &parse )) { + tgsi_parse_token( &parse ); + switch (parse.FullToken.Token.Type) { + case TGSI_TOKEN_TYPE_IMMEDIATE: + case TGSI_TOKEN_TYPE_DECLARATION: + break; + case TGSI_TOKEN_TYPE_INSTRUCTION: + if (parse.FullToken.FullInstruction.Instruction.Opcode == + TGSI_OPCODE_ARL) { + ++current_arl; + } + if (!pre_parse_instruction( emit, &parse.FullToken.FullInstruction, + current_arl )) + return FALSE; + break; + default: + break; + } + + } + return TRUE; +} + +static boolean svga_shader_emit_helpers( struct svga_shader_emitter *emit ) + +{ + if (needs_to_create_zero( emit )) { + create_zero_immediate( emit ); + } + if (needs_to_create_loop_const( emit )) { + create_loop_const( emit ); + } + if (needs_to_create_sincos_consts( emit )) { + create_sincos_consts( emit ); + } + if (needs_to_create_arl_consts( emit )) { + create_arl_consts( emit ); + } + + if (emit->unit == PIPE_SHADER_FRAGMENT) { + if (!emit_ps_preamble( emit )) + return FALSE; + + if (emit->key.fkey.light_twoside) { + if (!emit_light_twoside( emit )) + return FALSE; + } + if (emit->emit_frontface) { + if (!emit_frontface( emit )) + return FALSE; + } + } + + return TRUE; +} + +boolean svga_shader_emit_instructions( struct svga_shader_emitter *emit, + const struct tgsi_token *tokens ) +{ + struct tgsi_parse_context parse; + boolean ret = TRUE; + boolean helpers_emitted = FALSE; + unsigned line_nr = 0; + + tgsi_parse_init( &parse, tokens ); + emit->internal_imm_count = 0; + + if (emit->unit == PIPE_SHADER_VERTEX) { + ret = emit_vs_preamble( emit ); + if (!ret) + goto done; + } + + pre_parse_tokens(emit, tokens); + + while (!tgsi_parse_end_of_tokens( &parse )) { + tgsi_parse_token( &parse ); + + switch (parse.FullToken.Token.Type) { + case TGSI_TOKEN_TYPE_IMMEDIATE: + ret = svga_emit_immediate( emit, &parse.FullToken.FullImmediate ); + if (!ret) + goto done; + break; + + case TGSI_TOKEN_TYPE_DECLARATION: + if (emit->use_sm30) + ret = svga_translate_decl_sm30( emit, &parse.FullToken.FullDeclaration ); + else + ret = svga_translate_decl_sm20( emit, &parse.FullToken.FullDeclaration ); + if (!ret) + goto done; + break; + + case TGSI_TOKEN_TYPE_INSTRUCTION: + if (!helpers_emitted) { + if (!svga_shader_emit_helpers( emit )) + goto done; + helpers_emitted = TRUE; + } + ret = svga_emit_instruction( emit, + line_nr++, + &parse.FullToken.FullInstruction ); + if (!ret) + goto done; + break; + default: + break; + } + + reset_temp_regs( emit ); + } + + /* Need to terminate the current subroutine. Note that the + * hardware doesn't tolerate shaders without sub-routines + * terminating with RET+END. + */ + if (!emit->in_main_func) { + ret = emit_instruction( emit, inst_token( SVGA3DOP_RET ) ); + if (!ret) + goto done; + } + + /* Need to terminate the whole shader: + */ + ret = emit_instruction( emit, inst_token( SVGA3DOP_END ) ); + if (!ret) + goto done; + +done: + assert(ret); + tgsi_parse_free( &parse ); + return ret; +} + diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h new file mode 100644 index 0000000000..59f299c185 --- /dev/null +++ b/src/gallium/drivers/svga/svga_winsys.h @@ -0,0 +1,299 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * VMware SVGA specific winsys interface. + * + * @author Jose Fonseca <jfonseca@vmware.com> + * + * Documentation taken from the VMware SVGA DDK. + */ + +#ifndef SVGA_WINSYS_H_ +#define SVGA_WINSYS_H_ + + +#include "svga_types.h" +#include "svga_reg.h" +#include "svga3d_reg.h" + +#include "pipe/p_compiler.h" +#include "pipe/p_defines.h" + + +struct svga_winsys_screen; +struct svga_winsys_buffer; +struct pipe_screen; +struct pipe_context; +struct pipe_fence_handle; +struct pipe_texture; +struct svga_region; + + +#define SVGA_BUFFER_USAGE_PINNED (PIPE_BUFFER_USAGE_CUSTOM << 0) +#define SVGA_BUFFER_USAGE_WRAPPED (PIPE_BUFFER_USAGE_CUSTOM << 1) + + +/** Opaque surface handle */ +struct svga_winsys_surface; + +/** Opaque buffer handle */ +struct svga_winsys_handle; + + +/** + * SVGA per-context winsys interface. + */ +struct svga_winsys_context +{ + void + (*destroy)(struct svga_winsys_context *swc); + + void * + (*reserve)(struct svga_winsys_context *swc, + uint32_t nr_bytes, uint32_t nr_relocs ); + + /** + * Emit a relocation for a host surface. + * + * @param flags PIPE_BUFFER_USAGE_GPU_READ/WRITE + * + * NOTE: Order of this call does matter. It should be the same order + * as relocations appear in the command buffer. + */ + void + (*surface_relocation)(struct svga_winsys_context *swc, + uint32 *sid, + struct svga_winsys_surface *surface, + unsigned flags); + + /** + * Emit a relocation for a guest memory region. + * + * @param flags PIPE_BUFFER_USAGE_GPU_READ/WRITE + * + * NOTE: Order of this call does matter. It should be the same order + * as relocations appear in the command buffer. + */ + void + (*region_relocation)(struct svga_winsys_context *swc, + struct SVGAGuestPtr *ptr, + struct svga_winsys_buffer *buffer, + uint32 offset, + unsigned flags); + + void + (*commit)(struct svga_winsys_context *swc); + + enum pipe_error + (*flush)(struct svga_winsys_context *swc, + struct pipe_fence_handle **pfence); + + /** + * Context ID used to fill in the commands + * + * Context IDs are arbitrary small non-negative integers, + * global to the entire SVGA device. + */ + uint32 cid; +}; + + +/** + * SVGA per-screen winsys interface. + */ +struct svga_winsys_screen +{ + void + (*destroy)(struct svga_winsys_screen *sws); + + boolean + (*get_cap)(struct svga_winsys_screen *sws, + SVGA3dDevCapIndex index, + SVGA3dDevCapResult *result); + + /** + * Create a new context. + * + * Context objects encapsulate all render state, and shader + * objects are per-context. + * + * Surfaces are not per-context. The same surface can be shared + * between multiple contexts, and surface operations can occur + * without a context. + */ + struct svga_winsys_context * + (*context_create)(struct svga_winsys_screen *sws); + + + /** + * This creates a "surface" object in the SVGA3D device, + * and returns the surface ID (sid). Surfaces are generic + * containers for host VRAM objects like textures, vertex + * buffers, and depth/stencil buffers. + * + * Surfaces are hierarchial: + * + * - Surface may have multiple faces (for cube maps) + * + * - Each face has a list of mipmap levels + * + * - Each mipmap image may have multiple volume + * slices, if the image is three dimensional. + * + * - Each slice is a 2D array of 'blocks' + * + * - Each block may be one or more pixels. + * (Usually 1, more for DXT or YUV formats.) + * + * Surfaces are generic host VRAM objects. The SVGA3D device + * may optimize surfaces according to the format they were + * created with, but this format does not limit the ways in + * which the surface may be used. For example, a depth surface + * can be used as a texture, or a floating point image may + * be used as a vertex buffer. Some surface usages may be + * lower performance, due to software emulation, but any + * usage should work with any surface. + */ + struct svga_winsys_surface * + (*surface_create)(struct svga_winsys_screen *sws, + SVGA3dSurfaceFlags flags, + SVGA3dSurfaceFormat format, + SVGA3dSize size, + uint32 numFaces, + uint32 numMipLevels); + + /** + * Whether this surface is sitting in a validate list + */ + boolean + (*surface_is_flushed)(struct svga_winsys_screen *sws, + struct svga_winsys_surface *surface); + + /** + * Reference a SVGA3D surface object. This allows sharing of a + * surface between different objects. + */ + void + (*surface_reference)(struct svga_winsys_screen *sws, + struct svga_winsys_surface **pdst, + struct svga_winsys_surface *src); + + /** + * Buffer management. Buffer attributes are mostly fixed over its lifetime. + * + * Remember that gallium gets to choose the interface it needs, and the + * window systems must then implement that interface (rather than the + * other way around...). + * + * usage is a bitmask of PIPE_BUFFER_USAGE_PIXEL/VERTEX/INDEX/CONSTANT. This + * usage argument is only an optimization hint, not a guarantee, therefore + * proper behavior must be observed in all circumstances. + * + * alignment indicates the client's alignment requirements, eg for + * SSE instructions. + */ + struct svga_winsys_buffer * + (*buffer_create)( struct svga_winsys_screen *sws, + unsigned alignment, + unsigned usage, + unsigned size ); + + /** + * Map the entire data store of a buffer object into the client's address. + * flags is a bitmask of: + * - PIPE_BUFFER_USAGE_CPU_READ/WRITE + * - PIPE_BUFFER_USAGE_DONTBLOCK + * - PIPE_BUFFER_USAGE_UNSYNCHRONIZED + */ + void * + (*buffer_map)( struct svga_winsys_screen *sws, + struct svga_winsys_buffer *buf, + unsigned usage ); + + void + (*buffer_unmap)( struct svga_winsys_screen *sws, + struct svga_winsys_buffer *buf ); + + void + (*buffer_destroy)( struct svga_winsys_screen *sws, + struct svga_winsys_buffer *buf ); + + + /** + * Reference a fence object. + */ + void + (*fence_reference)( struct svga_winsys_screen *sws, + struct pipe_fence_handle **pdst, + struct pipe_fence_handle *src ); + + /** + * Checks whether the fence has been signalled. + * \param flags driver-specific meaning + * \return zero on success. + */ + int (*fence_signalled)( struct svga_winsys_screen *sws, + struct pipe_fence_handle *fence, + unsigned flag ); + + /** + * Wait for the fence to finish. + * \param flags driver-specific meaning + * \return zero on success. + */ + int (*fence_finish)( struct svga_winsys_screen *sws, + struct pipe_fence_handle *fence, + unsigned flag ); + +}; + + +struct pipe_context * +svga_context_create(struct pipe_screen *screen); + +struct pipe_screen * +svga_screen_create(struct svga_winsys_screen *sws); + +struct svga_winsys_screen * +svga_winsys_screen(struct pipe_screen *screen); + +struct pipe_buffer * +svga_screen_buffer_wrap_surface(struct pipe_screen *screen, + enum SVGA3dSurfaceFormat format, + struct svga_winsys_surface *srf); + +struct svga_winsys_surface * +svga_screen_texture_get_winsys_surface(struct pipe_texture *texture); +struct svga_winsys_surface * +svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer); + +boolean +svga_screen_buffer_from_texture(struct pipe_texture *texture, + struct pipe_buffer **buffer, + unsigned *stride); + +#endif /* SVGA_WINSYS_H_ */ diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.c b/src/gallium/drivers/svga/svgadump/svga_dump.c new file mode 100644 index 0000000000..e6d4a74e86 --- /dev/null +++ b/src/gallium/drivers/svga/svgadump/svga_dump.c @@ -0,0 +1,1774 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * Dump SVGA commands. + * + * Generated automatically from svga3d_reg.h by svga_dump.py. + */ + +#include "svga_types.h" +#include "svga_shader_dump.h" +#include "svga3d_reg.h" + +#include "util/u_debug.h" +#include "svga_dump.h" + +static void +dump_SVGA3dVertexDecl(const SVGA3dVertexDecl *cmd) +{ + switch((*cmd).identity.type) { + case SVGA3D_DECLTYPE_FLOAT1: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT1\n"); + break; + case SVGA3D_DECLTYPE_FLOAT2: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT2\n"); + break; + case SVGA3D_DECLTYPE_FLOAT3: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT3\n"); + break; + case SVGA3D_DECLTYPE_FLOAT4: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT4\n"); + break; + case SVGA3D_DECLTYPE_D3DCOLOR: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_D3DCOLOR\n"); + break; + case SVGA3D_DECLTYPE_UBYTE4: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4\n"); + break; + case SVGA3D_DECLTYPE_SHORT2: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2\n"); + break; + case SVGA3D_DECLTYPE_SHORT4: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4\n"); + break; + case SVGA3D_DECLTYPE_UBYTE4N: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4N\n"); + break; + case SVGA3D_DECLTYPE_SHORT2N: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2N\n"); + break; + case SVGA3D_DECLTYPE_SHORT4N: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4N\n"); + break; + case SVGA3D_DECLTYPE_USHORT2N: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT2N\n"); + break; + case SVGA3D_DECLTYPE_USHORT4N: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT4N\n"); + break; + case SVGA3D_DECLTYPE_UDEC3: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UDEC3\n"); + break; + case SVGA3D_DECLTYPE_DEC3N: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_DEC3N\n"); + break; + case SVGA3D_DECLTYPE_FLOAT16_2: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_2\n"); + break; + case SVGA3D_DECLTYPE_FLOAT16_4: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_4\n"); + break; + case SVGA3D_DECLTYPE_MAX: + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_MAX\n"); + break; + default: + _debug_printf("\t\t.identity.type = %i\n", (*cmd).identity.type); + break; + } + switch((*cmd).identity.method) { + case SVGA3D_DECLMETHOD_DEFAULT: + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_DEFAULT\n"); + break; + case SVGA3D_DECLMETHOD_PARTIALU: + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALU\n"); + break; + case SVGA3D_DECLMETHOD_PARTIALV: + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALV\n"); + break; + case SVGA3D_DECLMETHOD_CROSSUV: + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_CROSSUV\n"); + break; + case SVGA3D_DECLMETHOD_UV: + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_UV\n"); + break; + case SVGA3D_DECLMETHOD_LOOKUP: + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUP\n"); + break; + case SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED: + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED\n"); + break; + default: + _debug_printf("\t\t.identity.method = %i\n", (*cmd).identity.method); + break; + } + switch((*cmd).identity.usage) { + case SVGA3D_DECLUSAGE_POSITION: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITION\n"); + break; + case SVGA3D_DECLUSAGE_BLENDWEIGHT: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDWEIGHT\n"); + break; + case SVGA3D_DECLUSAGE_BLENDINDICES: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDINDICES\n"); + break; + case SVGA3D_DECLUSAGE_NORMAL: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_NORMAL\n"); + break; + case SVGA3D_DECLUSAGE_PSIZE: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_PSIZE\n"); + break; + case SVGA3D_DECLUSAGE_TEXCOORD: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TEXCOORD\n"); + break; + case SVGA3D_DECLUSAGE_TANGENT: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TANGENT\n"); + break; + case SVGA3D_DECLUSAGE_BINORMAL: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BINORMAL\n"); + break; + case SVGA3D_DECLUSAGE_TESSFACTOR: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TESSFACTOR\n"); + break; + case SVGA3D_DECLUSAGE_POSITIONT: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITIONT\n"); + break; + case SVGA3D_DECLUSAGE_COLOR: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_COLOR\n"); + break; + case SVGA3D_DECLUSAGE_FOG: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_FOG\n"); + break; + case SVGA3D_DECLUSAGE_DEPTH: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_DEPTH\n"); + break; + case SVGA3D_DECLUSAGE_SAMPLE: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_SAMPLE\n"); + break; + case SVGA3D_DECLUSAGE_MAX: + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_MAX\n"); + break; + default: + _debug_printf("\t\t.identity.usage = %i\n", (*cmd).identity.usage); + break; + } + _debug_printf("\t\t.identity.usageIndex = %u\n", (*cmd).identity.usageIndex); + _debug_printf("\t\t.array.surfaceId = %u\n", (*cmd).array.surfaceId); + _debug_printf("\t\t.array.offset = %u\n", (*cmd).array.offset); + _debug_printf("\t\t.array.stride = %u\n", (*cmd).array.stride); + _debug_printf("\t\t.rangeHint.first = %u\n", (*cmd).rangeHint.first); + _debug_printf("\t\t.rangeHint.last = %u\n", (*cmd).rangeHint.last); +} + +static void +dump_SVGA3dTextureState(const SVGA3dTextureState *cmd) +{ + _debug_printf("\t\t.stage = %u\n", (*cmd).stage); + switch((*cmd).name) { + case SVGA3D_TS_INVALID: + _debug_printf("\t\t.name = SVGA3D_TS_INVALID\n"); + break; + case SVGA3D_TS_BIND_TEXTURE: + _debug_printf("\t\t.name = SVGA3D_TS_BIND_TEXTURE\n"); + break; + case SVGA3D_TS_COLOROP: + _debug_printf("\t\t.name = SVGA3D_TS_COLOROP\n"); + break; + case SVGA3D_TS_COLORARG1: + _debug_printf("\t\t.name = SVGA3D_TS_COLORARG1\n"); + break; + case SVGA3D_TS_COLORARG2: + _debug_printf("\t\t.name = SVGA3D_TS_COLORARG2\n"); + break; + case SVGA3D_TS_ALPHAOP: + _debug_printf("\t\t.name = SVGA3D_TS_ALPHAOP\n"); + break; + case SVGA3D_TS_ALPHAARG1: + _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG1\n"); + break; + case SVGA3D_TS_ALPHAARG2: + _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG2\n"); + break; + case SVGA3D_TS_ADDRESSU: + _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSU\n"); + break; + case SVGA3D_TS_ADDRESSV: + _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSV\n"); + break; + case SVGA3D_TS_MIPFILTER: + _debug_printf("\t\t.name = SVGA3D_TS_MIPFILTER\n"); + break; + case SVGA3D_TS_MAGFILTER: + _debug_printf("\t\t.name = SVGA3D_TS_MAGFILTER\n"); + break; + case SVGA3D_TS_MINFILTER: + _debug_printf("\t\t.name = SVGA3D_TS_MINFILTER\n"); + break; + case SVGA3D_TS_BORDERCOLOR: + _debug_printf("\t\t.name = SVGA3D_TS_BORDERCOLOR\n"); + break; + case SVGA3D_TS_TEXCOORDINDEX: + _debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDINDEX\n"); + break; + case SVGA3D_TS_TEXTURETRANSFORMFLAGS: + _debug_printf("\t\t.name = SVGA3D_TS_TEXTURETRANSFORMFLAGS\n"); + break; + case SVGA3D_TS_TEXCOORDGEN: + _debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDGEN\n"); + break; + case SVGA3D_TS_BUMPENVMAT00: + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT00\n"); + break; + case SVGA3D_TS_BUMPENVMAT01: + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT01\n"); + break; + case SVGA3D_TS_BUMPENVMAT10: + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT10\n"); + break; + case SVGA3D_TS_BUMPENVMAT11: + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT11\n"); + break; + case SVGA3D_TS_TEXTURE_MIPMAP_LEVEL: + _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_MIPMAP_LEVEL\n"); + break; + case SVGA3D_TS_TEXTURE_LOD_BIAS: + _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_LOD_BIAS\n"); + break; + case SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL: + _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL\n"); + break; + case SVGA3D_TS_ADDRESSW: + _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSW\n"); + break; + case SVGA3D_TS_GAMMA: + _debug_printf("\t\t.name = SVGA3D_TS_GAMMA\n"); + break; + case SVGA3D_TS_BUMPENVLSCALE: + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLSCALE\n"); + break; + case SVGA3D_TS_BUMPENVLOFFSET: + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLOFFSET\n"); + break; + case SVGA3D_TS_COLORARG0: + _debug_printf("\t\t.name = SVGA3D_TS_COLORARG0\n"); + break; + case SVGA3D_TS_ALPHAARG0: + _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG0\n"); + break; + case SVGA3D_TS_MAX: + _debug_printf("\t\t.name = SVGA3D_TS_MAX\n"); + break; + default: + _debug_printf("\t\t.name = %i\n", (*cmd).name); + break; + } + _debug_printf("\t\t.value = %u\n", (*cmd).value); + _debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue); +} + +static void +dump_SVGA3dCopyBox(const SVGA3dCopyBox *cmd) +{ + _debug_printf("\t\t.x = %u\n", (*cmd).x); + _debug_printf("\t\t.y = %u\n", (*cmd).y); + _debug_printf("\t\t.z = %u\n", (*cmd).z); + _debug_printf("\t\t.w = %u\n", (*cmd).w); + _debug_printf("\t\t.h = %u\n", (*cmd).h); + _debug_printf("\t\t.d = %u\n", (*cmd).d); + _debug_printf("\t\t.srcx = %u\n", (*cmd).srcx); + _debug_printf("\t\t.srcy = %u\n", (*cmd).srcy); + _debug_printf("\t\t.srcz = %u\n", (*cmd).srcz); +} + +static void +dump_SVGA3dCmdSetClipPlane(const SVGA3dCmdSetClipPlane *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.index = %u\n", (*cmd).index); + _debug_printf("\t\t.plane[0] = %f\n", (*cmd).plane[0]); + _debug_printf("\t\t.plane[1] = %f\n", (*cmd).plane[1]); + _debug_printf("\t\t.plane[2] = %f\n", (*cmd).plane[2]); + _debug_printf("\t\t.plane[3] = %f\n", (*cmd).plane[3]); +} + +static void +dump_SVGA3dCmdWaitForQuery(const SVGA3dCmdWaitForQuery *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + switch((*cmd).type) { + case SVGA3D_QUERYTYPE_OCCLUSION: + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); + break; + case SVGA3D_QUERYTYPE_MAX: + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); + break; + default: + _debug_printf("\t\t.type = %i\n", (*cmd).type); + break; + } + _debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId); + _debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset); +} + +static void +dump_SVGA3dCmdSetRenderTarget(const SVGA3dCmdSetRenderTarget *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + switch((*cmd).type) { + case SVGA3D_RT_DEPTH: + _debug_printf("\t\t.type = SVGA3D_RT_DEPTH\n"); + break; + case SVGA3D_RT_STENCIL: + _debug_printf("\t\t.type = SVGA3D_RT_STENCIL\n"); + break; + default: + _debug_printf("\t\t.type = SVGA3D_RT_COLOR%u\n", (*cmd).type - SVGA3D_RT_COLOR0); + break; + } + _debug_printf("\t\t.target.sid = %u\n", (*cmd).target.sid); + _debug_printf("\t\t.target.face = %u\n", (*cmd).target.face); + _debug_printf("\t\t.target.mipmap = %u\n", (*cmd).target.mipmap); +} + +static void +dump_SVGA3dCmdSetTextureState(const SVGA3dCmdSetTextureState *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); +} + +static void +dump_SVGA3dCmdSurfaceCopy(const SVGA3dCmdSurfaceCopy *cmd) +{ + _debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid); + _debug_printf("\t\t.src.face = %u\n", (*cmd).src.face); + _debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap); + _debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid); + _debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face); + _debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap); +} + +static void +dump_SVGA3dCmdSetMaterial(const SVGA3dCmdSetMaterial *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + switch((*cmd).face) { + case SVGA3D_FACE_INVALID: + _debug_printf("\t\t.face = SVGA3D_FACE_INVALID\n"); + break; + case SVGA3D_FACE_NONE: + _debug_printf("\t\t.face = SVGA3D_FACE_NONE\n"); + break; + case SVGA3D_FACE_FRONT: + _debug_printf("\t\t.face = SVGA3D_FACE_FRONT\n"); + break; + case SVGA3D_FACE_BACK: + _debug_printf("\t\t.face = SVGA3D_FACE_BACK\n"); + break; + case SVGA3D_FACE_FRONT_BACK: + _debug_printf("\t\t.face = SVGA3D_FACE_FRONT_BACK\n"); + break; + case SVGA3D_FACE_MAX: + _debug_printf("\t\t.face = SVGA3D_FACE_MAX\n"); + break; + default: + _debug_printf("\t\t.face = %i\n", (*cmd).face); + break; + } + _debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]); + _debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]); + _debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]); + _debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]); + _debug_printf("\t\t.material.ambient[0] = %f\n", (*cmd).material.ambient[0]); + _debug_printf("\t\t.material.ambient[1] = %f\n", (*cmd).material.ambient[1]); + _debug_printf("\t\t.material.ambient[2] = %f\n", (*cmd).material.ambient[2]); + _debug_printf("\t\t.material.ambient[3] = %f\n", (*cmd).material.ambient[3]); + _debug_printf("\t\t.material.specular[0] = %f\n", (*cmd).material.specular[0]); + _debug_printf("\t\t.material.specular[1] = %f\n", (*cmd).material.specular[1]); + _debug_printf("\t\t.material.specular[2] = %f\n", (*cmd).material.specular[2]); + _debug_printf("\t\t.material.specular[3] = %f\n", (*cmd).material.specular[3]); + _debug_printf("\t\t.material.emissive[0] = %f\n", (*cmd).material.emissive[0]); + _debug_printf("\t\t.material.emissive[1] = %f\n", (*cmd).material.emissive[1]); + _debug_printf("\t\t.material.emissive[2] = %f\n", (*cmd).material.emissive[2]); + _debug_printf("\t\t.material.emissive[3] = %f\n", (*cmd).material.emissive[3]); + _debug_printf("\t\t.material.shininess = %f\n", (*cmd).material.shininess); +} + +static void +dump_SVGA3dCmdSetLightData(const SVGA3dCmdSetLightData *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.index = %u\n", (*cmd).index); + switch((*cmd).data.type) { + case SVGA3D_LIGHTTYPE_INVALID: + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_INVALID\n"); + break; + case SVGA3D_LIGHTTYPE_POINT: + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_POINT\n"); + break; + case SVGA3D_LIGHTTYPE_SPOT1: + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT1\n"); + break; + case SVGA3D_LIGHTTYPE_SPOT2: + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT2\n"); + break; + case SVGA3D_LIGHTTYPE_DIRECTIONAL: + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_DIRECTIONAL\n"); + break; + case SVGA3D_LIGHTTYPE_MAX: + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_MAX\n"); + break; + default: + _debug_printf("\t\t.data.type = %i\n", (*cmd).data.type); + break; + } + _debug_printf("\t\t.data.inWorldSpace = %u\n", (*cmd).data.inWorldSpace); + _debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[0]); + _debug_printf("\t\t.data.diffuse[1] = %f\n", (*cmd).data.diffuse[1]); + _debug_printf("\t\t.data.diffuse[2] = %f\n", (*cmd).data.diffuse[2]); + _debug_printf("\t\t.data.diffuse[3] = %f\n", (*cmd).data.diffuse[3]); + _debug_printf("\t\t.data.specular[0] = %f\n", (*cmd).data.specular[0]); + _debug_printf("\t\t.data.specular[1] = %f\n", (*cmd).data.specular[1]); + _debug_printf("\t\t.data.specular[2] = %f\n", (*cmd).data.specular[2]); + _debug_printf("\t\t.data.specular[3] = %f\n", (*cmd).data.specular[3]); + _debug_printf("\t\t.data.ambient[0] = %f\n", (*cmd).data.ambient[0]); + _debug_printf("\t\t.data.ambient[1] = %f\n", (*cmd).data.ambient[1]); + _debug_printf("\t\t.data.ambient[2] = %f\n", (*cmd).data.ambient[2]); + _debug_printf("\t\t.data.ambient[3] = %f\n", (*cmd).data.ambient[3]); + _debug_printf("\t\t.data.position[0] = %f\n", (*cmd).data.position[0]); + _debug_printf("\t\t.data.position[1] = %f\n", (*cmd).data.position[1]); + _debug_printf("\t\t.data.position[2] = %f\n", (*cmd).data.position[2]); + _debug_printf("\t\t.data.position[3] = %f\n", (*cmd).data.position[3]); + _debug_printf("\t\t.data.direction[0] = %f\n", (*cmd).data.direction[0]); + _debug_printf("\t\t.data.direction[1] = %f\n", (*cmd).data.direction[1]); + _debug_printf("\t\t.data.direction[2] = %f\n", (*cmd).data.direction[2]); + _debug_printf("\t\t.data.direction[3] = %f\n", (*cmd).data.direction[3]); + _debug_printf("\t\t.data.range = %f\n", (*cmd).data.range); + _debug_printf("\t\t.data.falloff = %f\n", (*cmd).data.falloff); + _debug_printf("\t\t.data.attenuation0 = %f\n", (*cmd).data.attenuation0); + _debug_printf("\t\t.data.attenuation1 = %f\n", (*cmd).data.attenuation1); + _debug_printf("\t\t.data.attenuation2 = %f\n", (*cmd).data.attenuation2); + _debug_printf("\t\t.data.theta = %f\n", (*cmd).data.theta); + _debug_printf("\t\t.data.phi = %f\n", (*cmd).data.phi); +} + +static void +dump_SVGA3dCmdSetViewport(const SVGA3dCmdSetViewport *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x); + _debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y); + _debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w); + _debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h); +} + +static void +dump_SVGA3dCmdSetScissorRect(const SVGA3dCmdSetScissorRect *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x); + _debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y); + _debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w); + _debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h); +} + +static void +dump_SVGA3dCopyRect(const SVGA3dCopyRect *cmd) +{ + _debug_printf("\t\t.x = %u\n", (*cmd).x); + _debug_printf("\t\t.y = %u\n", (*cmd).y); + _debug_printf("\t\t.w = %u\n", (*cmd).w); + _debug_printf("\t\t.h = %u\n", (*cmd).h); + _debug_printf("\t\t.srcx = %u\n", (*cmd).srcx); + _debug_printf("\t\t.srcy = %u\n", (*cmd).srcy); +} + +static void +dump_SVGA3dCmdSetShader(const SVGA3dCmdSetShader *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + switch((*cmd).type) { + case SVGA3D_SHADERTYPE_COMPILED_DX8: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); + break; + case SVGA3D_SHADERTYPE_VS: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); + break; + case SVGA3D_SHADERTYPE_PS: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); + break; + case SVGA3D_SHADERTYPE_MAX: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); + break; + default: + _debug_printf("\t\t.type = %i\n", (*cmd).type); + break; + } + _debug_printf("\t\t.shid = %u\n", (*cmd).shid); +} + +static void +dump_SVGA3dCmdEndQuery(const SVGA3dCmdEndQuery *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + switch((*cmd).type) { + case SVGA3D_QUERYTYPE_OCCLUSION: + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); + break; + case SVGA3D_QUERYTYPE_MAX: + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); + break; + default: + _debug_printf("\t\t.type = %i\n", (*cmd).type); + break; + } + _debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId); + _debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset); +} + +static void +dump_SVGA3dSize(const SVGA3dSize *cmd) +{ + _debug_printf("\t\t.width = %u\n", (*cmd).width); + _debug_printf("\t\t.height = %u\n", (*cmd).height); + _debug_printf("\t\t.depth = %u\n", (*cmd).depth); +} + +static void +dump_SVGA3dCmdDestroySurface(const SVGA3dCmdDestroySurface *cmd) +{ + _debug_printf("\t\t.sid = %u\n", (*cmd).sid); +} + +static void +dump_SVGA3dCmdDefineContext(const SVGA3dCmdDefineContext *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); +} + +static void +dump_SVGA3dRect(const SVGA3dRect *cmd) +{ + _debug_printf("\t\t.x = %u\n", (*cmd).x); + _debug_printf("\t\t.y = %u\n", (*cmd).y); + _debug_printf("\t\t.w = %u\n", (*cmd).w); + _debug_printf("\t\t.h = %u\n", (*cmd).h); +} + +static void +dump_SVGA3dCmdBeginQuery(const SVGA3dCmdBeginQuery *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + switch((*cmd).type) { + case SVGA3D_QUERYTYPE_OCCLUSION: + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); + break; + case SVGA3D_QUERYTYPE_MAX: + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); + break; + default: + _debug_printf("\t\t.type = %i\n", (*cmd).type); + break; + } +} + +static void +dump_SVGA3dRenderState(const SVGA3dRenderState *cmd) +{ + switch((*cmd).state) { + case SVGA3D_RS_INVALID: + _debug_printf("\t\t.state = SVGA3D_RS_INVALID\n"); + break; + case SVGA3D_RS_ZENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_ZENABLE\n"); + break; + case SVGA3D_RS_ZWRITEENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_ZWRITEENABLE\n"); + break; + case SVGA3D_RS_ALPHATESTENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_ALPHATESTENABLE\n"); + break; + case SVGA3D_RS_DITHERENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_DITHERENABLE\n"); + break; + case SVGA3D_RS_BLENDENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_BLENDENABLE\n"); + break; + case SVGA3D_RS_FOGENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_FOGENABLE\n"); + break; + case SVGA3D_RS_SPECULARENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_SPECULARENABLE\n"); + break; + case SVGA3D_RS_STENCILENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE\n"); + break; + case SVGA3D_RS_LIGHTINGENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_LIGHTINGENABLE\n"); + break; + case SVGA3D_RS_NORMALIZENORMALS: + _debug_printf("\t\t.state = SVGA3D_RS_NORMALIZENORMALS\n"); + break; + case SVGA3D_RS_POINTSPRITEENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_POINTSPRITEENABLE\n"); + break; + case SVGA3D_RS_POINTSCALEENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALEENABLE\n"); + break; + case SVGA3D_RS_STENCILREF: + _debug_printf("\t\t.state = SVGA3D_RS_STENCILREF\n"); + break; + case SVGA3D_RS_STENCILMASK: + _debug_printf("\t\t.state = SVGA3D_RS_STENCILMASK\n"); + break; + case SVGA3D_RS_STENCILWRITEMASK: + _debug_printf("\t\t.state = SVGA3D_RS_STENCILWRITEMASK\n"); + break; + case SVGA3D_RS_FOGSTART: + _debug_printf("\t\t.state = SVGA3D_RS_FOGSTART\n"); + break; + case SVGA3D_RS_FOGEND: + _debug_printf("\t\t.state = SVGA3D_RS_FOGEND\n"); + break; + case SVGA3D_RS_FOGDENSITY: + _debug_printf("\t\t.state = SVGA3D_RS_FOGDENSITY\n"); + break; + case SVGA3D_RS_POINTSIZE: + _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZE\n"); + break; + case SVGA3D_RS_POINTSIZEMIN: + _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMIN\n"); + break; + case SVGA3D_RS_POINTSIZEMAX: + _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMAX\n"); + break; + case SVGA3D_RS_POINTSCALE_A: + _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_A\n"); + break; + case SVGA3D_RS_POINTSCALE_B: + _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_B\n"); + break; + case SVGA3D_RS_POINTSCALE_C: + _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_C\n"); + break; + case SVGA3D_RS_FOGCOLOR: + _debug_printf("\t\t.state = SVGA3D_RS_FOGCOLOR\n"); + break; + case SVGA3D_RS_AMBIENT: + _debug_printf("\t\t.state = SVGA3D_RS_AMBIENT\n"); + break; + case SVGA3D_RS_CLIPPLANEENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_CLIPPLANEENABLE\n"); + break; + case SVGA3D_RS_FOGMODE: + _debug_printf("\t\t.state = SVGA3D_RS_FOGMODE\n"); + break; + case SVGA3D_RS_FILLMODE: + _debug_printf("\t\t.state = SVGA3D_RS_FILLMODE\n"); + break; + case SVGA3D_RS_SHADEMODE: + _debug_printf("\t\t.state = SVGA3D_RS_SHADEMODE\n"); + break; + case SVGA3D_RS_LINEPATTERN: + _debug_printf("\t\t.state = SVGA3D_RS_LINEPATTERN\n"); + break; + case SVGA3D_RS_SRCBLEND: + _debug_printf("\t\t.state = SVGA3D_RS_SRCBLEND\n"); + break; + case SVGA3D_RS_DSTBLEND: + _debug_printf("\t\t.state = SVGA3D_RS_DSTBLEND\n"); + break; + case SVGA3D_RS_BLENDEQUATION: + _debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATION\n"); + break; + case SVGA3D_RS_CULLMODE: + _debug_printf("\t\t.state = SVGA3D_RS_CULLMODE\n"); + break; + case SVGA3D_RS_ZFUNC: + _debug_printf("\t\t.state = SVGA3D_RS_ZFUNC\n"); + break; + case SVGA3D_RS_ALPHAFUNC: + _debug_printf("\t\t.state = SVGA3D_RS_ALPHAFUNC\n"); + break; + case SVGA3D_RS_STENCILFUNC: + _debug_printf("\t\t.state = SVGA3D_RS_STENCILFUNC\n"); + break; + case SVGA3D_RS_STENCILFAIL: + _debug_printf("\t\t.state = SVGA3D_RS_STENCILFAIL\n"); + break; + case SVGA3D_RS_STENCILZFAIL: + _debug_printf("\t\t.state = SVGA3D_RS_STENCILZFAIL\n"); + break; + case SVGA3D_RS_STENCILPASS: + _debug_printf("\t\t.state = SVGA3D_RS_STENCILPASS\n"); + break; + case SVGA3D_RS_ALPHAREF: + _debug_printf("\t\t.state = SVGA3D_RS_ALPHAREF\n"); + break; + case SVGA3D_RS_FRONTWINDING: + _debug_printf("\t\t.state = SVGA3D_RS_FRONTWINDING\n"); + break; + case SVGA3D_RS_COORDINATETYPE: + _debug_printf("\t\t.state = SVGA3D_RS_COORDINATETYPE\n"); + break; + case SVGA3D_RS_ZBIAS: + _debug_printf("\t\t.state = SVGA3D_RS_ZBIAS\n"); + break; + case SVGA3D_RS_RANGEFOGENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_RANGEFOGENABLE\n"); + break; + case SVGA3D_RS_COLORWRITEENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE\n"); + break; + case SVGA3D_RS_VERTEXMATERIALENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_VERTEXMATERIALENABLE\n"); + break; + case SVGA3D_RS_DIFFUSEMATERIALSOURCE: + _debug_printf("\t\t.state = SVGA3D_RS_DIFFUSEMATERIALSOURCE\n"); + break; + case SVGA3D_RS_SPECULARMATERIALSOURCE: + _debug_printf("\t\t.state = SVGA3D_RS_SPECULARMATERIALSOURCE\n"); + break; + case SVGA3D_RS_AMBIENTMATERIALSOURCE: + _debug_printf("\t\t.state = SVGA3D_RS_AMBIENTMATERIALSOURCE\n"); + break; + case SVGA3D_RS_EMISSIVEMATERIALSOURCE: + _debug_printf("\t\t.state = SVGA3D_RS_EMISSIVEMATERIALSOURCE\n"); + break; + case SVGA3D_RS_TEXTUREFACTOR: + _debug_printf("\t\t.state = SVGA3D_RS_TEXTUREFACTOR\n"); + break; + case SVGA3D_RS_LOCALVIEWER: + _debug_printf("\t\t.state = SVGA3D_RS_LOCALVIEWER\n"); + break; + case SVGA3D_RS_SCISSORTESTENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_SCISSORTESTENABLE\n"); + break; + case SVGA3D_RS_BLENDCOLOR: + _debug_printf("\t\t.state = SVGA3D_RS_BLENDCOLOR\n"); + break; + case SVGA3D_RS_STENCILENABLE2SIDED: + _debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE2SIDED\n"); + break; + case SVGA3D_RS_CCWSTENCILFUNC: + _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFUNC\n"); + break; + case SVGA3D_RS_CCWSTENCILFAIL: + _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFAIL\n"); + break; + case SVGA3D_RS_CCWSTENCILZFAIL: + _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILZFAIL\n"); + break; + case SVGA3D_RS_CCWSTENCILPASS: + _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILPASS\n"); + break; + case SVGA3D_RS_VERTEXBLEND: + _debug_printf("\t\t.state = SVGA3D_RS_VERTEXBLEND\n"); + break; + case SVGA3D_RS_SLOPESCALEDEPTHBIAS: + _debug_printf("\t\t.state = SVGA3D_RS_SLOPESCALEDEPTHBIAS\n"); + break; + case SVGA3D_RS_DEPTHBIAS: + _debug_printf("\t\t.state = SVGA3D_RS_DEPTHBIAS\n"); + break; + case SVGA3D_RS_OUTPUTGAMMA: + _debug_printf("\t\t.state = SVGA3D_RS_OUTPUTGAMMA\n"); + break; + case SVGA3D_RS_ZVISIBLE: + _debug_printf("\t\t.state = SVGA3D_RS_ZVISIBLE\n"); + break; + case SVGA3D_RS_LASTPIXEL: + _debug_printf("\t\t.state = SVGA3D_RS_LASTPIXEL\n"); + break; + case SVGA3D_RS_CLIPPING: + _debug_printf("\t\t.state = SVGA3D_RS_CLIPPING\n"); + break; + case SVGA3D_RS_WRAP0: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP0\n"); + break; + case SVGA3D_RS_WRAP1: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP1\n"); + break; + case SVGA3D_RS_WRAP2: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP2\n"); + break; + case SVGA3D_RS_WRAP3: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP3\n"); + break; + case SVGA3D_RS_WRAP4: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP4\n"); + break; + case SVGA3D_RS_WRAP5: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP5\n"); + break; + case SVGA3D_RS_WRAP6: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP6\n"); + break; + case SVGA3D_RS_WRAP7: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP7\n"); + break; + case SVGA3D_RS_WRAP8: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP8\n"); + break; + case SVGA3D_RS_WRAP9: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP9\n"); + break; + case SVGA3D_RS_WRAP10: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP10\n"); + break; + case SVGA3D_RS_WRAP11: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP11\n"); + break; + case SVGA3D_RS_WRAP12: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP12\n"); + break; + case SVGA3D_RS_WRAP13: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP13\n"); + break; + case SVGA3D_RS_WRAP14: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP14\n"); + break; + case SVGA3D_RS_WRAP15: + _debug_printf("\t\t.state = SVGA3D_RS_WRAP15\n"); + break; + case SVGA3D_RS_MULTISAMPLEANTIALIAS: + _debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEANTIALIAS\n"); + break; + case SVGA3D_RS_MULTISAMPLEMASK: + _debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEMASK\n"); + break; + case SVGA3D_RS_INDEXEDVERTEXBLENDENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_INDEXEDVERTEXBLENDENABLE\n"); + break; + case SVGA3D_RS_TWEENFACTOR: + _debug_printf("\t\t.state = SVGA3D_RS_TWEENFACTOR\n"); + break; + case SVGA3D_RS_ANTIALIASEDLINEENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_ANTIALIASEDLINEENABLE\n"); + break; + case SVGA3D_RS_COLORWRITEENABLE1: + _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE1\n"); + break; + case SVGA3D_RS_COLORWRITEENABLE2: + _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE2\n"); + break; + case SVGA3D_RS_COLORWRITEENABLE3: + _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE3\n"); + break; + case SVGA3D_RS_SEPARATEALPHABLENDENABLE: + _debug_printf("\t\t.state = SVGA3D_RS_SEPARATEALPHABLENDENABLE\n"); + break; + case SVGA3D_RS_SRCBLENDALPHA: + _debug_printf("\t\t.state = SVGA3D_RS_SRCBLENDALPHA\n"); + break; + case SVGA3D_RS_DSTBLENDALPHA: + _debug_printf("\t\t.state = SVGA3D_RS_DSTBLENDALPHA\n"); + break; + case SVGA3D_RS_BLENDEQUATIONALPHA: + _debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATIONALPHA\n"); + break; + case SVGA3D_RS_MAX: + _debug_printf("\t\t.state = SVGA3D_RS_MAX\n"); + break; + default: + _debug_printf("\t\t.state = %i\n", (*cmd).state); + break; + } + _debug_printf("\t\t.uintValue = %u\n", (*cmd).uintValue); + _debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue); +} + +static void +dump_SVGA3dVertexDivisor(const SVGA3dVertexDivisor *cmd) +{ + _debug_printf("\t\t.value = %u\n", (*cmd).value); + _debug_printf("\t\t.count = %u\n", (*cmd).count); + _debug_printf("\t\t.indexedData = %u\n", (*cmd).indexedData); + _debug_printf("\t\t.instanceData = %u\n", (*cmd).instanceData); +} + +static void +dump_SVGA3dCmdDefineShader(const SVGA3dCmdDefineShader *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.shid = %u\n", (*cmd).shid); + switch((*cmd).type) { + case SVGA3D_SHADERTYPE_COMPILED_DX8: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); + break; + case SVGA3D_SHADERTYPE_VS: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); + break; + case SVGA3D_SHADERTYPE_PS: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); + break; + case SVGA3D_SHADERTYPE_MAX: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); + break; + default: + _debug_printf("\t\t.type = %i\n", (*cmd).type); + break; + } +} + +static void +dump_SVGA3dCmdSetShaderConst(const SVGA3dCmdSetShaderConst *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.reg = %u\n", (*cmd).reg); + switch((*cmd).type) { + case SVGA3D_SHADERTYPE_COMPILED_DX8: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); + break; + case SVGA3D_SHADERTYPE_VS: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); + break; + case SVGA3D_SHADERTYPE_PS: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); + break; + case SVGA3D_SHADERTYPE_MAX: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); + break; + default: + _debug_printf("\t\t.type = %i\n", (*cmd).type); + break; + } + switch((*cmd).ctype) { + case SVGA3D_CONST_TYPE_FLOAT: + _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_FLOAT\n"); + _debug_printf("\t\t.values[0] = %f\n", *(const float *)&(*cmd).values[0]); + _debug_printf("\t\t.values[1] = %f\n", *(const float *)&(*cmd).values[1]); + _debug_printf("\t\t.values[2] = %f\n", *(const float *)&(*cmd).values[2]); + _debug_printf("\t\t.values[3] = %f\n", *(const float *)&(*cmd).values[3]); + break; + case SVGA3D_CONST_TYPE_INT: + _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_INT\n"); + _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); + _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); + _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); + _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); + break; + case SVGA3D_CONST_TYPE_BOOL: + _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_BOOL\n"); + _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); + _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); + _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); + _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); + break; + default: + _debug_printf("\t\t.ctype = %i\n", (*cmd).ctype); + _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); + _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); + _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); + _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); + break; + } +} + +static void +dump_SVGA3dCmdSetZRange(const SVGA3dCmdSetZRange *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.zRange.min = %f\n", (*cmd).zRange.min); + _debug_printf("\t\t.zRange.max = %f\n", (*cmd).zRange.max); +} + +static void +dump_SVGA3dCmdDrawPrimitives(const SVGA3dCmdDrawPrimitives *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.numVertexDecls = %u\n", (*cmd).numVertexDecls); + _debug_printf("\t\t.numRanges = %u\n", (*cmd).numRanges); +} + +static void +dump_SVGA3dCmdSetLightEnabled(const SVGA3dCmdSetLightEnabled *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.index = %u\n", (*cmd).index); + _debug_printf("\t\t.enabled = %u\n", (*cmd).enabled); +} + +static void +dump_SVGA3dPrimitiveRange(const SVGA3dPrimitiveRange *cmd) +{ + switch((*cmd).primType) { + case SVGA3D_PRIMITIVE_INVALID: + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_INVALID\n"); + break; + case SVGA3D_PRIMITIVE_TRIANGLELIST: + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLELIST\n"); + break; + case SVGA3D_PRIMITIVE_POINTLIST: + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_POINTLIST\n"); + break; + case SVGA3D_PRIMITIVE_LINELIST: + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINELIST\n"); + break; + case SVGA3D_PRIMITIVE_LINESTRIP: + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINESTRIP\n"); + break; + case SVGA3D_PRIMITIVE_TRIANGLESTRIP: + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLESTRIP\n"); + break; + case SVGA3D_PRIMITIVE_TRIANGLEFAN: + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLEFAN\n"); + break; + case SVGA3D_PRIMITIVE_MAX: + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_MAX\n"); + break; + default: + _debug_printf("\t\t.primType = %i\n", (*cmd).primType); + break; + } + _debug_printf("\t\t.primitiveCount = %u\n", (*cmd).primitiveCount); + _debug_printf("\t\t.indexArray.surfaceId = %u\n", (*cmd).indexArray.surfaceId); + _debug_printf("\t\t.indexArray.offset = %u\n", (*cmd).indexArray.offset); + _debug_printf("\t\t.indexArray.stride = %u\n", (*cmd).indexArray.stride); + _debug_printf("\t\t.indexWidth = %u\n", (*cmd).indexWidth); + _debug_printf("\t\t.indexBias = %i\n", (*cmd).indexBias); +} + +static void +dump_SVGA3dCmdPresent(const SVGA3dCmdPresent *cmd) +{ + _debug_printf("\t\t.sid = %u\n", (*cmd).sid); +} + +static void +dump_SVGA3dCmdSetRenderState(const SVGA3dCmdSetRenderState *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); +} + +static void +dump_SVGA3dCmdSurfaceStretchBlt(const SVGA3dCmdSurfaceStretchBlt *cmd) +{ + _debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid); + _debug_printf("\t\t.src.face = %u\n", (*cmd).src.face); + _debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap); + _debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid); + _debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face); + _debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap); + _debug_printf("\t\t.boxSrc.x = %u\n", (*cmd).boxSrc.x); + _debug_printf("\t\t.boxSrc.y = %u\n", (*cmd).boxSrc.y); + _debug_printf("\t\t.boxSrc.z = %u\n", (*cmd).boxSrc.z); + _debug_printf("\t\t.boxSrc.w = %u\n", (*cmd).boxSrc.w); + _debug_printf("\t\t.boxSrc.h = %u\n", (*cmd).boxSrc.h); + _debug_printf("\t\t.boxSrc.d = %u\n", (*cmd).boxSrc.d); + _debug_printf("\t\t.boxDest.x = %u\n", (*cmd).boxDest.x); + _debug_printf("\t\t.boxDest.y = %u\n", (*cmd).boxDest.y); + _debug_printf("\t\t.boxDest.z = %u\n", (*cmd).boxDest.z); + _debug_printf("\t\t.boxDest.w = %u\n", (*cmd).boxDest.w); + _debug_printf("\t\t.boxDest.h = %u\n", (*cmd).boxDest.h); + _debug_printf("\t\t.boxDest.d = %u\n", (*cmd).boxDest.d); + switch((*cmd).mode) { + case SVGA3D_STRETCH_BLT_POINT: + _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_POINT\n"); + break; + case SVGA3D_STRETCH_BLT_LINEAR: + _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_LINEAR\n"); + break; + case SVGA3D_STRETCH_BLT_MAX: + _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_MAX\n"); + break; + default: + _debug_printf("\t\t.mode = %i\n", (*cmd).mode); + break; + } +} + +static void +dump_SVGA3dCmdSurfaceDMA(const SVGA3dCmdSurfaceDMA *cmd) +{ + _debug_printf("\t\t.guest.ptr.gmrId = %u\n", (*cmd).guest.ptr.gmrId); + _debug_printf("\t\t.guest.ptr.offset = %u\n", (*cmd).guest.ptr.offset); + _debug_printf("\t\t.guest.pitch = %u\n", (*cmd).guest.pitch); + _debug_printf("\t\t.host.sid = %u\n", (*cmd).host.sid); + _debug_printf("\t\t.host.face = %u\n", (*cmd).host.face); + _debug_printf("\t\t.host.mipmap = %u\n", (*cmd).host.mipmap); + switch((*cmd).transfer) { + case SVGA3D_WRITE_HOST_VRAM: + _debug_printf("\t\t.transfer = SVGA3D_WRITE_HOST_VRAM\n"); + break; + case SVGA3D_READ_HOST_VRAM: + _debug_printf("\t\t.transfer = SVGA3D_READ_HOST_VRAM\n"); + break; + default: + _debug_printf("\t\t.transfer = %i\n", (*cmd).transfer); + break; + } +} + +static void +dump_SVGA3dCmdSurfaceDMASuffix(const SVGA3dCmdSurfaceDMASuffix *cmd) +{ + _debug_printf("\t\t.suffixSize = %u\n", (*cmd).suffixSize); + _debug_printf("\t\t.maximumOffset = %u\n", (*cmd).maximumOffset); + _debug_printf("\t\t.flags.discard = %u\n", (*cmd).flags.discard); + _debug_printf("\t\t.flags.unsynchronized = %u\n", (*cmd).flags.unsynchronized); +} + +static void +dump_SVGA3dCmdSetTransform(const SVGA3dCmdSetTransform *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + switch((*cmd).type) { + case SVGA3D_TRANSFORM_INVALID: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_INVALID\n"); + break; + case SVGA3D_TRANSFORM_WORLD: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD\n"); + break; + case SVGA3D_TRANSFORM_VIEW: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_VIEW\n"); + break; + case SVGA3D_TRANSFORM_PROJECTION: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_PROJECTION\n"); + break; + case SVGA3D_TRANSFORM_TEXTURE0: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE0\n"); + break; + case SVGA3D_TRANSFORM_TEXTURE1: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE1\n"); + break; + case SVGA3D_TRANSFORM_TEXTURE2: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE2\n"); + break; + case SVGA3D_TRANSFORM_TEXTURE3: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE3\n"); + break; + case SVGA3D_TRANSFORM_TEXTURE4: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE4\n"); + break; + case SVGA3D_TRANSFORM_TEXTURE5: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE5\n"); + break; + case SVGA3D_TRANSFORM_TEXTURE6: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE6\n"); + break; + case SVGA3D_TRANSFORM_TEXTURE7: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE7\n"); + break; + case SVGA3D_TRANSFORM_WORLD1: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD1\n"); + break; + case SVGA3D_TRANSFORM_WORLD2: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD2\n"); + break; + case SVGA3D_TRANSFORM_WORLD3: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD3\n"); + break; + case SVGA3D_TRANSFORM_MAX: + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_MAX\n"); + break; + default: + _debug_printf("\t\t.type = %i\n", (*cmd).type); + break; + } + _debug_printf("\t\t.matrix[0] = %f\n", (*cmd).matrix[0]); + _debug_printf("\t\t.matrix[1] = %f\n", (*cmd).matrix[1]); + _debug_printf("\t\t.matrix[2] = %f\n", (*cmd).matrix[2]); + _debug_printf("\t\t.matrix[3] = %f\n", (*cmd).matrix[3]); + _debug_printf("\t\t.matrix[4] = %f\n", (*cmd).matrix[4]); + _debug_printf("\t\t.matrix[5] = %f\n", (*cmd).matrix[5]); + _debug_printf("\t\t.matrix[6] = %f\n", (*cmd).matrix[6]); + _debug_printf("\t\t.matrix[7] = %f\n", (*cmd).matrix[7]); + _debug_printf("\t\t.matrix[8] = %f\n", (*cmd).matrix[8]); + _debug_printf("\t\t.matrix[9] = %f\n", (*cmd).matrix[9]); + _debug_printf("\t\t.matrix[10] = %f\n", (*cmd).matrix[10]); + _debug_printf("\t\t.matrix[11] = %f\n", (*cmd).matrix[11]); + _debug_printf("\t\t.matrix[12] = %f\n", (*cmd).matrix[12]); + _debug_printf("\t\t.matrix[13] = %f\n", (*cmd).matrix[13]); + _debug_printf("\t\t.matrix[14] = %f\n", (*cmd).matrix[14]); + _debug_printf("\t\t.matrix[15] = %f\n", (*cmd).matrix[15]); +} + +static void +dump_SVGA3dCmdDestroyShader(const SVGA3dCmdDestroyShader *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.shid = %u\n", (*cmd).shid); + switch((*cmd).type) { + case SVGA3D_SHADERTYPE_COMPILED_DX8: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); + break; + case SVGA3D_SHADERTYPE_VS: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); + break; + case SVGA3D_SHADERTYPE_PS: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); + break; + case SVGA3D_SHADERTYPE_MAX: + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); + break; + default: + _debug_printf("\t\t.type = %i\n", (*cmd).type); + break; + } +} + +static void +dump_SVGA3dCmdDestroyContext(const SVGA3dCmdDestroyContext *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); +} + +static void +dump_SVGA3dCmdClear(const SVGA3dCmdClear *cmd) +{ + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + switch((*cmd).clearFlag) { + case SVGA3D_CLEAR_COLOR: + _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_COLOR\n"); + break; + case SVGA3D_CLEAR_DEPTH: + _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_DEPTH\n"); + break; + case SVGA3D_CLEAR_STENCIL: + _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_STENCIL\n"); + break; + default: + _debug_printf("\t\t.clearFlag = %i\n", (*cmd).clearFlag); + break; + } + _debug_printf("\t\t.color = %u\n", (*cmd).color); + _debug_printf("\t\t.depth = %f\n", (*cmd).depth); + _debug_printf("\t\t.stencil = %u\n", (*cmd).stencil); +} + +static void +dump_SVGA3dCmdDefineSurface(const SVGA3dCmdDefineSurface *cmd) +{ + _debug_printf("\t\t.sid = %u\n", (*cmd).sid); + switch((*cmd).surfaceFlags) { + case SVGA3D_SURFACE_CUBEMAP: + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_CUBEMAP\n"); + break; + case SVGA3D_SURFACE_HINT_STATIC: + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_STATIC\n"); + break; + case SVGA3D_SURFACE_HINT_DYNAMIC: + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_DYNAMIC\n"); + break; + case SVGA3D_SURFACE_HINT_INDEXBUFFER: + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_INDEXBUFFER\n"); + break; + case SVGA3D_SURFACE_HINT_VERTEXBUFFER: + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_VERTEXBUFFER\n"); + break; + default: + _debug_printf("\t\t.surfaceFlags = %i\n", (*cmd).surfaceFlags); + break; + } + switch((*cmd).format) { + case SVGA3D_FORMAT_INVALID: + _debug_printf("\t\t.format = SVGA3D_FORMAT_INVALID\n"); + break; + case SVGA3D_X8R8G8B8: + _debug_printf("\t\t.format = SVGA3D_X8R8G8B8\n"); + break; + case SVGA3D_A8R8G8B8: + _debug_printf("\t\t.format = SVGA3D_A8R8G8B8\n"); + break; + case SVGA3D_R5G6B5: + _debug_printf("\t\t.format = SVGA3D_R5G6B5\n"); + break; + case SVGA3D_X1R5G5B5: + _debug_printf("\t\t.format = SVGA3D_X1R5G5B5\n"); + break; + case SVGA3D_A1R5G5B5: + _debug_printf("\t\t.format = SVGA3D_A1R5G5B5\n"); + break; + case SVGA3D_A4R4G4B4: + _debug_printf("\t\t.format = SVGA3D_A4R4G4B4\n"); + break; + case SVGA3D_Z_D32: + _debug_printf("\t\t.format = SVGA3D_Z_D32\n"); + break; + case SVGA3D_Z_D16: + _debug_printf("\t\t.format = SVGA3D_Z_D16\n"); + break; + case SVGA3D_Z_D24S8: + _debug_printf("\t\t.format = SVGA3D_Z_D24S8\n"); + break; + case SVGA3D_Z_D15S1: + _debug_printf("\t\t.format = SVGA3D_Z_D15S1\n"); + break; + case SVGA3D_LUMINANCE8: + _debug_printf("\t\t.format = SVGA3D_LUMINANCE8\n"); + break; + case SVGA3D_LUMINANCE4_ALPHA4: + _debug_printf("\t\t.format = SVGA3D_LUMINANCE4_ALPHA4\n"); + break; + case SVGA3D_LUMINANCE16: + _debug_printf("\t\t.format = SVGA3D_LUMINANCE16\n"); + break; + case SVGA3D_LUMINANCE8_ALPHA8: + _debug_printf("\t\t.format = SVGA3D_LUMINANCE8_ALPHA8\n"); + break; + case SVGA3D_DXT1: + _debug_printf("\t\t.format = SVGA3D_DXT1\n"); + break; + case SVGA3D_DXT2: + _debug_printf("\t\t.format = SVGA3D_DXT2\n"); + break; + case SVGA3D_DXT3: + _debug_printf("\t\t.format = SVGA3D_DXT3\n"); + break; + case SVGA3D_DXT4: + _debug_printf("\t\t.format = SVGA3D_DXT4\n"); + break; + case SVGA3D_DXT5: + _debug_printf("\t\t.format = SVGA3D_DXT5\n"); + break; + case SVGA3D_BUMPU8V8: + _debug_printf("\t\t.format = SVGA3D_BUMPU8V8\n"); + break; + case SVGA3D_BUMPL6V5U5: + _debug_printf("\t\t.format = SVGA3D_BUMPL6V5U5\n"); + break; + case SVGA3D_BUMPX8L8V8U8: + _debug_printf("\t\t.format = SVGA3D_BUMPX8L8V8U8\n"); + break; + case SVGA3D_BUMPL8V8U8: + _debug_printf("\t\t.format = SVGA3D_BUMPL8V8U8\n"); + break; + case SVGA3D_ARGB_S10E5: + _debug_printf("\t\t.format = SVGA3D_ARGB_S10E5\n"); + break; + case SVGA3D_ARGB_S23E8: + _debug_printf("\t\t.format = SVGA3D_ARGB_S23E8\n"); + break; + case SVGA3D_A2R10G10B10: + _debug_printf("\t\t.format = SVGA3D_A2R10G10B10\n"); + break; + case SVGA3D_V8U8: + _debug_printf("\t\t.format = SVGA3D_V8U8\n"); + break; + case SVGA3D_Q8W8V8U8: + _debug_printf("\t\t.format = SVGA3D_Q8W8V8U8\n"); + break; + case SVGA3D_CxV8U8: + _debug_printf("\t\t.format = SVGA3D_CxV8U8\n"); + break; + case SVGA3D_X8L8V8U8: + _debug_printf("\t\t.format = SVGA3D_X8L8V8U8\n"); + break; + case SVGA3D_A2W10V10U10: + _debug_printf("\t\t.format = SVGA3D_A2W10V10U10\n"); + break; + case SVGA3D_ALPHA8: + _debug_printf("\t\t.format = SVGA3D_ALPHA8\n"); + break; + case SVGA3D_R_S10E5: + _debug_printf("\t\t.format = SVGA3D_R_S10E5\n"); + break; + case SVGA3D_R_S23E8: + _debug_printf("\t\t.format = SVGA3D_R_S23E8\n"); + break; + case SVGA3D_RG_S10E5: + _debug_printf("\t\t.format = SVGA3D_RG_S10E5\n"); + break; + case SVGA3D_RG_S23E8: + _debug_printf("\t\t.format = SVGA3D_RG_S23E8\n"); + break; + case SVGA3D_BUFFER: + _debug_printf("\t\t.format = SVGA3D_BUFFER\n"); + break; + case SVGA3D_Z_D24X8: + _debug_printf("\t\t.format = SVGA3D_Z_D24X8\n"); + break; + case SVGA3D_FORMAT_MAX: + _debug_printf("\t\t.format = SVGA3D_FORMAT_MAX\n"); + break; + default: + _debug_printf("\t\t.format = %i\n", (*cmd).format); + break; + } + _debug_printf("\t\t.face[0].numMipLevels = %u\n", (*cmd).face[0].numMipLevels); + _debug_printf("\t\t.face[1].numMipLevels = %u\n", (*cmd).face[1].numMipLevels); + _debug_printf("\t\t.face[2].numMipLevels = %u\n", (*cmd).face[2].numMipLevels); + _debug_printf("\t\t.face[3].numMipLevels = %u\n", (*cmd).face[3].numMipLevels); + _debug_printf("\t\t.face[4].numMipLevels = %u\n", (*cmd).face[4].numMipLevels); + _debug_printf("\t\t.face[5].numMipLevels = %u\n", (*cmd).face[5].numMipLevels); +} + +static void +dump_SVGASignedRect(const SVGASignedRect *cmd) +{ + _debug_printf("\t\t.left = %i\n", (*cmd).left); + _debug_printf("\t\t.top = %i\n", (*cmd).top); + _debug_printf("\t\t.right = %i\n", (*cmd).right); + _debug_printf("\t\t.bottom = %i\n", (*cmd).bottom); +} + +static void +dump_SVGA3dCmdBlitSurfaceToScreen(const SVGA3dCmdBlitSurfaceToScreen *cmd) +{ + _debug_printf("\t\t.srcImage.sid = %u\n", (*cmd).srcImage.sid); + _debug_printf("\t\t.srcImage.face = %u\n", (*cmd).srcImage.face); + _debug_printf("\t\t.srcImage.mipmap = %u\n", (*cmd).srcImage.mipmap); + _debug_printf("\t\t.srcRect.left = %i\n", (*cmd).srcRect.left); + _debug_printf("\t\t.srcRect.top = %i\n", (*cmd).srcRect.top); + _debug_printf("\t\t.srcRect.right = %i\n", (*cmd).srcRect.right); + _debug_printf("\t\t.srcRect.bottom = %i\n", (*cmd).srcRect.bottom); + _debug_printf("\t\t.destScreenId = %u\n", (*cmd).destScreenId); + _debug_printf("\t\t.destRect.left = %i\n", (*cmd).destRect.left); + _debug_printf("\t\t.destRect.top = %i\n", (*cmd).destRect.top); + _debug_printf("\t\t.destRect.right = %i\n", (*cmd).destRect.right); + _debug_printf("\t\t.destRect.bottom = %i\n", (*cmd).destRect.bottom); +} + + +void +svga_dump_commands(const void *commands, uint32_t size) +{ + const uint8_t *next = commands; + const uint8_t *last = next + size; + + assert(size % sizeof(uint32_t) == 0); + + while(next < last) { + const uint32_t cmd_id = *(const uint32_t *)next; + + if(SVGA_3D_CMD_BASE <= cmd_id && cmd_id < SVGA_3D_CMD_MAX) { + const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next; + const uint8_t *body = (const uint8_t *)&header[1]; + + next = (const uint8_t *)body + header->size; + if(next > last) + break; + + switch(cmd_id) { + case SVGA_3D_CMD_SURFACE_DEFINE: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n"); + { + const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body; + dump_SVGA3dCmdDefineSurface(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dSize) <= next) { + dump_SVGA3dSize((const SVGA3dSize *)body); + body += sizeof(SVGA3dSize); + } + } + break; + case SVGA_3D_CMD_SURFACE_DESTROY: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n"); + { + const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body; + dump_SVGA3dCmdDestroySurface(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SURFACE_COPY: + _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n"); + { + const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body; + dump_SVGA3dCmdSurfaceCopy(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyBox) <= next) { + dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); + body += sizeof(SVGA3dCopyBox); + } + } + break; + case SVGA_3D_CMD_SURFACE_STRETCHBLT: + _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n"); + { + const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body; + dump_SVGA3dCmdSurfaceStretchBlt(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SURFACE_DMA: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n"); + { + const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body; + dump_SVGA3dCmdSurfaceDMA(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyBox) <= next) { + dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); + body += sizeof(SVGA3dCopyBox); + } + while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) { + dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body); + body += sizeof(SVGA3dCmdSurfaceDMASuffix); + } + } + break; + case SVGA_3D_CMD_CONTEXT_DEFINE: + _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n"); + { + const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body; + dump_SVGA3dCmdDefineContext(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_CONTEXT_DESTROY: + _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n"); + { + const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body; + dump_SVGA3dCmdDestroyContext(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETTRANSFORM: + _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n"); + { + const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body; + dump_SVGA3dCmdSetTransform(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETZRANGE: + _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n"); + { + const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body; + dump_SVGA3dCmdSetZRange(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETRENDERSTATE: + _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n"); + { + const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body; + dump_SVGA3dCmdSetRenderState(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dRenderState) <= next) { + dump_SVGA3dRenderState((const SVGA3dRenderState *)body); + body += sizeof(SVGA3dRenderState); + } + } + break; + case SVGA_3D_CMD_SETRENDERTARGET: + _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n"); + { + const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body; + dump_SVGA3dCmdSetRenderTarget(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETTEXTURESTATE: + _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n"); + { + const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body; + dump_SVGA3dCmdSetTextureState(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dTextureState) <= next) { + dump_SVGA3dTextureState((const SVGA3dTextureState *)body); + body += sizeof(SVGA3dTextureState); + } + } + break; + case SVGA_3D_CMD_SETMATERIAL: + _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n"); + { + const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body; + dump_SVGA3dCmdSetMaterial(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETLIGHTDATA: + _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n"); + { + const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body; + dump_SVGA3dCmdSetLightData(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETLIGHTENABLED: + _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n"); + { + const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body; + dump_SVGA3dCmdSetLightEnabled(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETVIEWPORT: + _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n"); + { + const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body; + dump_SVGA3dCmdSetViewport(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETCLIPPLANE: + _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n"); + { + const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body; + dump_SVGA3dCmdSetClipPlane(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_CLEAR: + _debug_printf("\tSVGA_3D_CMD_CLEAR\n"); + { + const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body; + dump_SVGA3dCmdClear(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dRect) <= next) { + dump_SVGA3dRect((const SVGA3dRect *)body); + body += sizeof(SVGA3dRect); + } + } + break; + case SVGA_3D_CMD_PRESENT: + _debug_printf("\tSVGA_3D_CMD_PRESENT\n"); + { + const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body; + dump_SVGA3dCmdPresent(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyRect) <= next) { + dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body); + body += sizeof(SVGA3dCopyRect); + } + } + break; + case SVGA_3D_CMD_SHADER_DEFINE: + _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n"); + { + const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body; + dump_SVGA3dCmdDefineShader(cmd); + body = (const uint8_t *)&cmd[1]; + svga_shader_dump((const uint32_t *)body, + (unsigned)(next - body)/sizeof(uint32_t), + FALSE ); + body = next; + } + break; + case SVGA_3D_CMD_SHADER_DESTROY: + _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n"); + { + const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body; + dump_SVGA3dCmdDestroyShader(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SET_SHADER: + _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n"); + { + const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body; + dump_SVGA3dCmdSetShader(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SET_SHADER_CONST: + _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n"); + { + const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body; + dump_SVGA3dCmdSetShaderConst(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_DRAW_PRIMITIVES: + _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n"); + { + const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body; + unsigned i, j; + dump_SVGA3dCmdDrawPrimitives(cmd); + body = (const uint8_t *)&cmd[1]; + for(i = 0; i < cmd->numVertexDecls; ++i) { + dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body); + body += sizeof(SVGA3dVertexDecl); + } + for(j = 0; j < cmd->numRanges; ++j) { + dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body); + body += sizeof(SVGA3dPrimitiveRange); + } + while(body + sizeof(SVGA3dVertexDivisor) <= next) { + dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body); + body += sizeof(SVGA3dVertexDivisor); + } + } + break; + case SVGA_3D_CMD_SETSCISSORRECT: + _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n"); + { + const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body; + dump_SVGA3dCmdSetScissorRect(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_BEGIN_QUERY: + _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n"); + { + const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body; + dump_SVGA3dCmdBeginQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_END_QUERY: + _debug_printf("\tSVGA_3D_CMD_END_QUERY\n"); + { + const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body; + dump_SVGA3dCmdEndQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_WAIT_FOR_QUERY: + _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n"); + { + const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body; + dump_SVGA3dCmdWaitForQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN: + _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n"); + { + const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body; + dump_SVGA3dCmdBlitSurfaceToScreen(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGASignedRect) <= next) { + dump_SVGASignedRect((const SVGASignedRect *)body); + body += sizeof(SVGASignedRect); + } + } + break; + default: + _debug_printf("\t0x%08x\n", cmd_id); + break; + } + + while(body + sizeof(uint32_t) <= next) { + _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); + body += sizeof(uint32_t); + } + while(body + sizeof(uint32_t) <= next) + _debug_printf("\t\t0x%02x\n", *body++); + } + else if(cmd_id == SVGA_CMD_FENCE) { + _debug_printf("\tSVGA_CMD_FENCE\n"); + _debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]); + next += 2*sizeof(uint32_t); + } + else { + _debug_printf("\t0x%08x\n", cmd_id); + next += sizeof(uint32_t); + } + } +} + diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.h b/src/gallium/drivers/svga/svgadump/svga_dump.h new file mode 100644 index 0000000000..69a8702087 --- /dev/null +++ b/src/gallium/drivers/svga/svgadump/svga_dump.h @@ -0,0 +1,34 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_DUMP_H_ +#define SVGA_DUMP_H_ + +#include "pipe/p_compiler.h" + +void +svga_dump_commands(const void *commands, uint32_t size); + +#endif /* SVGA_DUMP_H_ */ diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.py b/src/gallium/drivers/svga/svgadump/svga_dump.py new file mode 100755 index 0000000000..a1ada29ef8 --- /dev/null +++ b/src/gallium/drivers/svga/svgadump/svga_dump.py @@ -0,0 +1,330 @@ +#!/usr/bin/env python +''' +Generates dumper for the SVGA 3D command stream using pygccxml. + +Jose Fonseca <jfonseca@vmware.com> +''' + +copyright = ''' +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + ''' + +import os +import sys + +from pygccxml import parser +from pygccxml import declarations + +from pygccxml.declarations import algorithm +from pygccxml.declarations import decl_visitor +from pygccxml.declarations import type_traits +from pygccxml.declarations import type_visitor + + +enums = True + + +class decl_dumper_t(decl_visitor.decl_visitor_t): + + def __init__(self, instance = '', decl = None): + decl_visitor.decl_visitor_t.__init__(self) + self._instance = instance + self.decl = decl + + def clone(self): + return decl_dumper_t(self._instance, self.decl) + + def visit_class(self): + class_ = self.decl + assert self.decl.class_type in ('struct', 'union') + + for variable in class_.variables(): + if variable.name != '': + #print 'variable = %r' % variable.name + dump_type(self._instance + '.' + variable.name, variable.type) + + def visit_enumeration(self): + if enums: + print ' switch(%s) {' % ("(*cmd)" + self._instance,) + for name, value in self.decl.values: + print ' case %s:' % (name,) + print ' _debug_printf("\\t\\t%s = %s\\n");' % (self._instance, name) + print ' break;' + print ' default:' + print ' _debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance) + print ' break;' + print ' }' + else: + print ' _debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance) + + +def dump_decl(instance, decl): + dumper = decl_dumper_t(instance, decl) + algorithm.apply_visitor(dumper, decl) + + +class type_dumper_t(type_visitor.type_visitor_t): + + def __init__(self, instance, type_): + type_visitor.type_visitor_t.__init__(self) + self.instance = instance + self.type = type_ + + def clone(self): + return type_dumper_t(self.instance, self.type) + + def visit_char(self): + self.print_instance('%i') + + def visit_unsigned_char(self): + self.print_instance('%u') + + def visit_signed_char(self): + self.print_instance('%i') + + def visit_wchar(self): + self.print_instance('%i') + + def visit_short_int(self): + self.print_instance('%i') + + def visit_short_unsigned_int(self): + self.print_instance('%u') + + def visit_bool(self): + self.print_instance('%i') + + def visit_int(self): + self.print_instance('%i') + + def visit_unsigned_int(self): + self.print_instance('%u') + + def visit_long_int(self): + self.print_instance('%li') + + def visit_long_unsigned_int(self): + self.print_instance('%lu') + + def visit_long_long_int(self): + self.print_instance('%lli') + + def visit_long_long_unsigned_int(self): + self.print_instance('%llu') + + def visit_float(self): + self.print_instance('%f') + + def visit_double(self): + self.print_instance('%f') + + def visit_array(self): + for i in range(type_traits.array_size(self.type)): + dump_type(self.instance + '[%i]' % i, type_traits.base_type(self.type)) + + def visit_pointer(self): + self.print_instance('%p') + + def visit_declarated(self): + #print 'decl = %r' % self.type.decl_string + decl = type_traits.remove_declarated(self.type) + dump_decl(self.instance, decl) + + def print_instance(self, format): + print ' _debug_printf("\\t\\t%s = %s\\n", %s);' % (self.instance, format, "(*cmd)" + self.instance) + + +def dump_type(instance, type_): + type_ = type_traits.remove_alias(type_) + visitor = type_dumper_t(instance, type_) + algorithm.apply_visitor(visitor, type_) + + +def dump_struct(decls, class_): + print 'static void' + print 'dump_%s(const %s *cmd)' % (class_.name, class_.name) + print '{' + dump_decl('', class_) + print '}' + print '' + + +cmds = [ + ('SVGA_3D_CMD_SURFACE_DEFINE', 'SVGA3dCmdDefineSurface', (), 'SVGA3dSize'), + ('SVGA_3D_CMD_SURFACE_DESTROY', 'SVGA3dCmdDestroySurface', (), None), + ('SVGA_3D_CMD_SURFACE_COPY', 'SVGA3dCmdSurfaceCopy', (), 'SVGA3dCopyBox'), + ('SVGA_3D_CMD_SURFACE_STRETCHBLT', 'SVGA3dCmdSurfaceStretchBlt', (), None), + ('SVGA_3D_CMD_SURFACE_DMA', 'SVGA3dCmdSurfaceDMA', (), 'SVGA3dCopyBox'), + ('SVGA_3D_CMD_CONTEXT_DEFINE', 'SVGA3dCmdDefineContext', (), None), + ('SVGA_3D_CMD_CONTEXT_DESTROY', 'SVGA3dCmdDestroyContext', (), None), + ('SVGA_3D_CMD_SETTRANSFORM', 'SVGA3dCmdSetTransform', (), None), + ('SVGA_3D_CMD_SETZRANGE', 'SVGA3dCmdSetZRange', (), None), + ('SVGA_3D_CMD_SETRENDERSTATE', 'SVGA3dCmdSetRenderState', (), 'SVGA3dRenderState'), + ('SVGA_3D_CMD_SETRENDERTARGET', 'SVGA3dCmdSetRenderTarget', (), None), + ('SVGA_3D_CMD_SETTEXTURESTATE', 'SVGA3dCmdSetTextureState', (), 'SVGA3dTextureState'), + ('SVGA_3D_CMD_SETMATERIAL', 'SVGA3dCmdSetMaterial', (), None), + ('SVGA_3D_CMD_SETLIGHTDATA', 'SVGA3dCmdSetLightData', (), None), + ('SVGA_3D_CMD_SETLIGHTENABLED', 'SVGA3dCmdSetLightEnabled', (), None), + ('SVGA_3D_CMD_SETVIEWPORT', 'SVGA3dCmdSetViewport', (), None), + ('SVGA_3D_CMD_SETCLIPPLANE', 'SVGA3dCmdSetClipPlane', (), None), + ('SVGA_3D_CMD_CLEAR', 'SVGA3dCmdClear', (), 'SVGA3dRect'), + ('SVGA_3D_CMD_PRESENT', 'SVGA3dCmdPresent', (), 'SVGA3dCopyRect'), + ('SVGA_3D_CMD_SHADER_DEFINE', 'SVGA3dCmdDefineShader', (), None), + ('SVGA_3D_CMD_SHADER_DESTROY', 'SVGA3dCmdDestroyShader', (), None), + ('SVGA_3D_CMD_SET_SHADER', 'SVGA3dCmdSetShader', (), None), + ('SVGA_3D_CMD_SET_SHADER_CONST', 'SVGA3dCmdSetShaderConst', (), None), + ('SVGA_3D_CMD_DRAW_PRIMITIVES', 'SVGA3dCmdDrawPrimitives', (('SVGA3dVertexDecl', 'numVertexDecls'), ('SVGA3dPrimitiveRange', 'numRanges')), 'SVGA3dVertexDivisor'), + ('SVGA_3D_CMD_SETSCISSORRECT', 'SVGA3dCmdSetScissorRect', (), None), + ('SVGA_3D_CMD_BEGIN_QUERY', 'SVGA3dCmdBeginQuery', (), None), + ('SVGA_3D_CMD_END_QUERY', 'SVGA3dCmdEndQuery', (), None), + ('SVGA_3D_CMD_WAIT_FOR_QUERY', 'SVGA3dCmdWaitForQuery', (), None), + #('SVGA_3D_CMD_PRESENT_READBACK', None, (), None), + ('SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN', 'SVGA3dCmdBlitSurfaceToScreen', (), 'SVGASignedRect'), +] + +def dump_cmds(): + print r''' +void +svga_dump_commands(const void *commands, uint32_t size) +{ + const uint8_t *next = commands; + const uint8_t *last = next + size; + + assert(size % sizeof(uint32_t) == 0); + + while(next < last) { + const uint32_t cmd_id = *(const uint32_t *)next; + + if(SVGA_3D_CMD_BASE <= cmd_id && cmd_id < SVGA_3D_CMD_MAX) { + const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next; + const uint8_t *body = (const uint8_t *)&header[1]; + + next = (const uint8_t *)body + header->size; + if(next > last) + break; +''' + + print ' switch(cmd_id) {' + indexes = 'ijklmn' + for id, header, body, footer in cmds: + print ' case %s:' % id + print ' _debug_printf("\\t%s\\n");' % id + print ' {' + print ' const %s *cmd = (const %s *)body;' % (header, header) + if len(body): + print ' unsigned ' + ', '.join(indexes[:len(body)]) + ';' + print ' dump_%s(cmd);' % header + print ' body = (const uint8_t *)&cmd[1];' + for i in range(len(body)): + struct, count = body[i] + idx = indexes[i] + print ' for(%s = 0; %s < cmd->%s; ++%s) {' % (idx, idx, count, idx) + print ' dump_%s((const %s *)body);' % (struct, struct) + print ' body += sizeof(%s);' % struct + print ' }' + if footer is not None: + print ' while(body + sizeof(%s) <= next) {' % footer + print ' dump_%s((const %s *)body);' % (footer, footer) + print ' body += sizeof(%s);' % footer + print ' }' + if id == 'SVGA_3D_CMD_SHADER_DEFINE': + print ' sh_svga_dump((const uint32_t *)body, (unsigned)(next - body)/sizeof(uint32_t));' + print ' body = next;' + print ' }' + print ' break;' + print ' default:' + print ' _debug_printf("\\t0x%08x\\n", cmd_id);' + print ' break;' + print ' }' + + print r''' + while(body + sizeof(uint32_t) <= next) { + _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); + body += sizeof(uint32_t); + } + while(body + sizeof(uint32_t) <= next) + _debug_printf("\t\t0x%02x\n", *body++); + } + else if(cmd_id == SVGA_CMD_FENCE) { + _debug_printf("\tSVGA_CMD_FENCE\n"); + _debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]); + next += 2*sizeof(uint32_t); + } + else { + _debug_printf("\t0x%08x\n", cmd_id); + next += sizeof(uint32_t); + } + } +} +''' + +def main(): + print copyright.strip() + print + print '/**' + print ' * @file' + print ' * Dump SVGA commands.' + print ' *' + print ' * Generated automatically from svga3d_reg.h by svga_dump.py.' + print ' */' + print + print '#include "svga_types.h"' + print '#include "svga_shader_dump.h"' + print '#include "svga3d_reg.h"' + print + print '#include "util/u_debug.h"' + print '#include "svga_dump.h"' + print + + config = parser.config_t( + include_paths = ['../../../include', '../include'], + compiler = 'gcc', + ) + + headers = [ + 'svga_types.h', + 'svga3d_reg.h', + ] + + decls = parser.parse(headers, config, parser.COMPILATION_MODE.ALL_AT_ONCE) + global_ns = declarations.get_global_namespace(decls) + + names = set() + for id, header, body, footer in cmds: + names.add(header) + for struct, count in body: + names.add(struct) + if footer is not None: + names.add(footer) + + for class_ in global_ns.classes(lambda decl: decl.name in names): + dump_struct(decls, class_) + + dump_cmds() + + +if __name__ == '__main__': + main() diff --git a/src/gallium/drivers/svga/svgadump/svga_shader.h b/src/gallium/drivers/svga/svgadump/svga_shader.h new file mode 100644 index 0000000000..9217af2dd9 --- /dev/null +++ b/src/gallium/drivers/svga/svgadump/svga_shader.h @@ -0,0 +1,220 @@ +/********************************************************** + * Copyright 2007-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * SVGA Shader Token Definitions + * + * @author Michal Krol <michal@vmware.com> + */ + +#ifndef ST_SHADER_SVGA_H +#define ST_SHADER_SVGA_H + +#include "pipe/p_compiler.h" + +struct sh_op +{ + unsigned opcode:16; + unsigned control:8; + unsigned length:4; + unsigned predicated:1; + unsigned unused:1; + unsigned coissue:1; + unsigned is_reg:1; +}; + +struct sh_reg +{ + unsigned number:11; + unsigned type_hi:2; + unsigned relative:1; + unsigned unused:14; + unsigned type_lo:3; + unsigned is_reg:1; +}; + +static INLINE unsigned +sh_reg_type( struct sh_reg reg ) +{ + return reg.type_lo | (reg.type_hi << 3); +} + +struct sh_cdata +{ + float xyzw[4]; +}; + +struct sh_def +{ + struct sh_op op; + struct sh_reg reg; + struct sh_cdata cdata; +}; + +struct sh_defb +{ + struct sh_op op; + struct sh_reg reg; + uint data; +}; + +struct sh_idata +{ + int xyzw[4]; +}; + +struct sh_defi +{ + struct sh_op op; + struct sh_reg reg; + struct sh_idata idata; +}; + +#define PS_TEXTURETYPE_UNKNOWN SVGA3DSAMP_UNKNOWN +#define PS_TEXTURETYPE_2D SVGA3DSAMP_2D +#define PS_TEXTURETYPE_CUBE SVGA3DSAMP_CUBE +#define PS_TEXTURETYPE_VOLUME SVGA3DSAMP_VOLUME + +struct ps_sampleinfo +{ + unsigned unused:27; + unsigned texture_type:4; + unsigned is_reg:1; +}; + +struct vs_semantic +{ + unsigned usage:5; + unsigned unused1:11; + unsigned usage_index:4; + unsigned unused2:12; +}; + +struct sh_dstreg +{ + unsigned number:11; + unsigned type_hi:2; + unsigned relative:1; + unsigned unused:2; + unsigned write_mask:4; + unsigned modifier:4; + unsigned shift_scale:4; + unsigned type_lo:3; + unsigned is_reg:1; +}; + +static INLINE unsigned +sh_dstreg_type( struct sh_dstreg reg ) +{ + return reg.type_lo | (reg.type_hi << 3); +} + +struct sh_dcl +{ + struct sh_op op; + union { + struct { + struct ps_sampleinfo sampleinfo; + } ps; + struct { + struct vs_semantic semantic; + } vs; + } u; + struct sh_dstreg reg; +}; + + +struct sh_srcreg +{ + unsigned number:11; + unsigned type_hi:2; + unsigned relative:1; + unsigned unused:2; + unsigned swizzle_x:2; + unsigned swizzle_y:2; + unsigned swizzle_z:2; + unsigned swizzle_w:2; + unsigned modifier:4; + unsigned type_lo:3; + unsigned is_reg:1; +}; + +static INLINE unsigned +sh_srcreg_type( struct sh_srcreg reg ) +{ + return reg.type_lo | (reg.type_hi << 3); +} + +struct sh_dstop +{ + struct sh_op op; + struct sh_dstreg dst; +}; + +struct sh_srcop +{ + struct sh_op op; + struct sh_srcreg src; +}; + +struct sh_src2op +{ + struct sh_op op; + struct sh_srcreg src0; + struct sh_srcreg src1; +}; + +struct sh_unaryop +{ + struct sh_op op; + struct sh_dstreg dst; + struct sh_srcreg src; +}; + +struct sh_binaryop +{ + struct sh_op op; + struct sh_dstreg dst; + struct sh_srcreg src0; + struct sh_srcreg src1; +}; + +struct sh_trinaryop +{ + struct sh_op op; + struct sh_dstreg dst; + struct sh_srcreg src0; + struct sh_srcreg src1; + struct sh_srcreg src2; +}; + +struct sh_comment +{ + unsigned opcode:16; + unsigned size:16; +}; + +#endif /* ST_SHADER_SVGA_H */ diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_dump.c b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c new file mode 100644 index 0000000000..70e27d86d3 --- /dev/null +++ b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c @@ -0,0 +1,654 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * SVGA Shader Dump Facilities + * + * @author Michal Krol <michal@vmware.com> + */ + +#include "svga_shader.h" +#include "svga_shader_dump.h" +#include "svga_shader_op.h" +#include "util/u_debug.h" + +#include "../svga_hw_reg.h" +#include "svga3d_shaderdefs.h" + +struct dump_info +{ + SVGA3dShaderVersion version; + boolean is_ps; +}; + +static void dump_op( struct sh_op op, const char *mnemonic ) +{ + assert( op.predicated == 0 ); + assert( op.is_reg == 0 ); + + if (op.coissue) + _debug_printf( "+" ); + _debug_printf( "%s", mnemonic ); + switch (op.control) { + case 0: + break; + case SVGA3DOPCONT_PROJECT: + _debug_printf( "p" ); + break; + case SVGA3DOPCONT_BIAS: + _debug_printf( "b" ); + break; + default: + assert( 0 ); + } +} + + +static void dump_comp_op( struct sh_op op, const char *mnemonic ) +{ + assert( op.is_reg == 0 ); + + if (op.coissue) + _debug_printf( "+" ); + _debug_printf( "%s", mnemonic ); + switch (op.control) { + case SVGA3DOPCOMP_RESERVED0: + break; + case SVGA3DOPCOMP_GT: + _debug_printf("_gt"); + break; + case SVGA3DOPCOMP_EQ: + _debug_printf("_eq"); + break; + case SVGA3DOPCOMP_GE: + _debug_printf("_ge"); + break; + case SVGA3DOPCOMP_LT: + _debug_printf("_lt"); + break; + case SVGA3DOPCOMPC_NE: + _debug_printf("_ne"); + break; + case SVGA3DOPCOMP_LE: + _debug_printf("_le"); + break; + case SVGA3DOPCOMP_RESERVED1: + default: + assert( 0 ); + } +} + + +static void dump_reg( struct sh_reg reg, struct sh_srcreg *indreg, const struct dump_info *di ) +{ + assert( sh_reg_type( reg ) == SVGA3DREG_CONST || reg.relative == 0 ); + assert( reg.is_reg == 1 ); + + switch (sh_reg_type( reg )) { + case SVGA3DREG_TEMP: + _debug_printf( "r%u", reg.number ); + break; + + case SVGA3DREG_INPUT: + _debug_printf( "v%u", reg.number ); + break; + + case SVGA3DREG_CONST: + if (reg.relative) { + if (sh_srcreg_type( *indreg ) == SVGA3DREG_LOOP) + _debug_printf( "c[aL+%u]", reg.number ); + else + _debug_printf( "c[a%u.x+%u]", indreg->number, reg.number ); + } + else + _debug_printf( "c%u", reg.number ); + break; + + case SVGA3DREG_ADDR: /* VS */ + /* SVGA3DREG_TEXTURE */ /* PS */ + if (di->is_ps) + _debug_printf( "t%u", reg.number ); + else + _debug_printf( "a%u", reg.number ); + break; + + case SVGA3DREG_RASTOUT: + switch (reg.number) { + case 0 /*POSITION*/: + _debug_printf( "oPos" ); + break; + case 1 /*FOG*/: + _debug_printf( "oFog" ); + break; + case 2 /*POINT_SIZE*/: + _debug_printf( "oPts" ); + break; + default: + assert( 0 ); + _debug_printf( "???" ); + } + break; + + case SVGA3DREG_ATTROUT: + assert( reg.number < 2 ); + _debug_printf( "oD%u", reg.number ); + break; + + case SVGA3DREG_TEXCRDOUT: + /* SVGA3DREG_OUTPUT */ + _debug_printf( "oT%u", reg.number ); + break; + + case SVGA3DREG_COLOROUT: + _debug_printf( "oC%u", reg.number ); + break; + + case SVGA3DREG_DEPTHOUT: + _debug_printf( "oD%u", reg.number ); + break; + + case SVGA3DREG_SAMPLER: + _debug_printf( "s%u", reg.number ); + break; + + case SVGA3DREG_CONSTBOOL: + assert( !reg.relative ); + _debug_printf( "b%u", reg.number ); + break; + + case SVGA3DREG_CONSTINT: + assert( !reg.relative ); + _debug_printf( "i%u", reg.number ); + break; + + case SVGA3DREG_LOOP: + assert( reg.number == 0 ); + _debug_printf( "aL" ); + break; + + case SVGA3DREG_MISCTYPE: + switch (reg.number) { + case SVGA3DMISCREG_POSITION: + _debug_printf( "vPos" ); + break; + case SVGA3DMISCREG_FACE: + _debug_printf( "vFace" ); + break; + default: + assert(0); + break; + } + break; + + case SVGA3DREG_LABEL: + _debug_printf( "l%u", reg.number ); + break; + + case SVGA3DREG_PREDICATE: + _debug_printf( "p%u", reg.number ); + break; + + + default: + assert( 0 ); + _debug_printf( "???" ); + } +} + +static void dump_cdata( struct sh_cdata cdata ) +{ + _debug_printf( "%f, %f, %f, %f", cdata.xyzw[0], cdata.xyzw[1], cdata.xyzw[2], cdata.xyzw[3] ); +} + +static void dump_idata( struct sh_idata idata ) +{ + _debug_printf( "%d, %d, %d, %d", idata.xyzw[0], idata.xyzw[1], idata.xyzw[2], idata.xyzw[3] ); +} + +static void dump_bdata( boolean bdata ) +{ + _debug_printf( bdata ? "TRUE" : "FALSE" ); +} + +static void dump_sampleinfo( struct ps_sampleinfo sampleinfo ) +{ + switch (sampleinfo.texture_type) { + case SVGA3DSAMP_2D: + _debug_printf( "_2d" ); + break; + case SVGA3DSAMP_CUBE: + _debug_printf( "_cube" ); + break; + case SVGA3DSAMP_VOLUME: + _debug_printf( "_volume" ); + break; + default: + assert( 0 ); + } +} + + +static void dump_usageinfo( struct vs_semantic semantic ) +{ + switch (semantic.usage) { + case SVGA3D_DECLUSAGE_POSITION: + _debug_printf("_position" ); + break; + case SVGA3D_DECLUSAGE_BLENDWEIGHT: + _debug_printf("_blendweight" ); + break; + case SVGA3D_DECLUSAGE_BLENDINDICES: + _debug_printf("_blendindices" ); + break; + case SVGA3D_DECLUSAGE_NORMAL: + _debug_printf("_normal" ); + break; + case SVGA3D_DECLUSAGE_PSIZE: + _debug_printf("_psize" ); + break; + case SVGA3D_DECLUSAGE_TEXCOORD: + _debug_printf("_texcoord"); + break; + case SVGA3D_DECLUSAGE_TANGENT: + _debug_printf("_tangent" ); + break; + case SVGA3D_DECLUSAGE_BINORMAL: + _debug_printf("_binormal" ); + break; + case SVGA3D_DECLUSAGE_TESSFACTOR: + _debug_printf("_tessfactor" ); + break; + case SVGA3D_DECLUSAGE_POSITIONT: + _debug_printf("_positiont" ); + break; + case SVGA3D_DECLUSAGE_COLOR: + _debug_printf("_color" ); + break; + case SVGA3D_DECLUSAGE_FOG: + _debug_printf("_fog" ); + break; + case SVGA3D_DECLUSAGE_DEPTH: + _debug_printf("_depth" ); + break; + case SVGA3D_DECLUSAGE_SAMPLE: + _debug_printf("_sample"); + break; + default: + assert( 0 ); + return; + } + + if (semantic.usage_index != 0) { + _debug_printf("%d", semantic.usage_index ); + } +} + +static void dump_dstreg( struct sh_dstreg dstreg, const struct dump_info *di ) +{ + union { + struct sh_reg reg; + struct sh_dstreg dstreg; + } u; + + assert( (dstreg.modifier & (SVGA3DDSTMOD_SATURATE | SVGA3DDSTMOD_PARTIALPRECISION)) == dstreg.modifier ); + + if (dstreg.modifier & SVGA3DDSTMOD_SATURATE) + _debug_printf( "_sat" ); + if (dstreg.modifier & SVGA3DDSTMOD_PARTIALPRECISION) + _debug_printf( "_pp" ); + switch (dstreg.shift_scale) { + case 0: + break; + case 1: + _debug_printf( "_x2" ); + break; + case 2: + _debug_printf( "_x4" ); + break; + case 3: + _debug_printf( "_x8" ); + break; + case 13: + _debug_printf( "_d8" ); + break; + case 14: + _debug_printf( "_d4" ); + break; + case 15: + _debug_printf( "_d2" ); + break; + default: + assert( 0 ); + } + _debug_printf( " " ); + + u.dstreg = dstreg; + dump_reg( u.reg, NULL, di ); + if (dstreg.write_mask != SVGA3DWRITEMASK_ALL) { + _debug_printf( "." ); + if (dstreg.write_mask & SVGA3DWRITEMASK_0) + _debug_printf( "x" ); + if (dstreg.write_mask & SVGA3DWRITEMASK_1) + _debug_printf( "y" ); + if (dstreg.write_mask & SVGA3DWRITEMASK_2) + _debug_printf( "z" ); + if (dstreg.write_mask & SVGA3DWRITEMASK_3) + _debug_printf( "w" ); + } +} + +static void dump_srcreg( struct sh_srcreg srcreg, struct sh_srcreg *indreg, const struct dump_info *di ) +{ + union { + struct sh_reg reg; + struct sh_srcreg srcreg; + } u; + + switch (srcreg.modifier) { + case SVGA3DSRCMOD_NEG: + case SVGA3DSRCMOD_BIASNEG: + case SVGA3DSRCMOD_SIGNNEG: + case SVGA3DSRCMOD_X2NEG: + _debug_printf( "-" ); + break; + case SVGA3DSRCMOD_ABS: + _debug_printf( "|" ); + break; + case SVGA3DSRCMOD_ABSNEG: + _debug_printf( "-|" ); + break; + case SVGA3DSRCMOD_COMP: + _debug_printf( "1-" ); + break; + case SVGA3DSRCMOD_NOT: + _debug_printf( "!" ); + } + + u.srcreg = srcreg; + dump_reg( u.reg, indreg, di ); + switch (srcreg.modifier) { + case SVGA3DSRCMOD_NONE: + case SVGA3DSRCMOD_NEG: + case SVGA3DSRCMOD_COMP: + case SVGA3DSRCMOD_NOT: + break; + case SVGA3DSRCMOD_ABS: + case SVGA3DSRCMOD_ABSNEG: + _debug_printf( "|" ); + break; + case SVGA3DSRCMOD_BIAS: + case SVGA3DSRCMOD_BIASNEG: + _debug_printf( "_bias" ); + break; + case SVGA3DSRCMOD_SIGN: + case SVGA3DSRCMOD_SIGNNEG: + _debug_printf( "_bx2" ); + break; + case SVGA3DSRCMOD_X2: + case SVGA3DSRCMOD_X2NEG: + _debug_printf( "_x2" ); + break; + case SVGA3DSRCMOD_DZ: + _debug_printf( "_dz" ); + break; + case SVGA3DSRCMOD_DW: + _debug_printf( "_dw" ); + break; + default: + assert( 0 ); + } + if (srcreg.swizzle_x != 0 || srcreg.swizzle_y != 1 || srcreg.swizzle_z != 2 || srcreg.swizzle_w != 3) { + _debug_printf( "." ); + if (srcreg.swizzle_x == srcreg.swizzle_y && srcreg.swizzle_y == srcreg.swizzle_z && srcreg.swizzle_z == srcreg.swizzle_w) { + _debug_printf( "%c", "xyzw"[srcreg.swizzle_x] ); + } + else { + _debug_printf( "%c", "xyzw"[srcreg.swizzle_x] ); + _debug_printf( "%c", "xyzw"[srcreg.swizzle_y] ); + _debug_printf( "%c", "xyzw"[srcreg.swizzle_z] ); + _debug_printf( "%c", "xyzw"[srcreg.swizzle_w] ); + } + } +} + +void +svga_shader_dump( + const unsigned *assem, + unsigned dwords, + unsigned do_binary ) +{ + const unsigned *start = assem; + boolean finished = FALSE; + struct dump_info di; + unsigned i; + + if (do_binary) { + for (i = 0; i < dwords; i++) + _debug_printf(" 0x%08x,\n", assem[i]); + + _debug_printf("\n\n"); + } + + di.version.value = *assem++; + di.is_ps = (di.version.type == SVGA3D_PS_TYPE); + + _debug_printf( + "%s_%u_%u\n", + di.is_ps ? "ps" : "vs", + di.version.major, + di.version.minor ); + + while (!finished) { + struct sh_op op = *(struct sh_op *) assem; + + if (assem - start >= dwords) { + _debug_printf("... ran off end of buffer\n"); + assert(0); + return; + } + + switch (op.opcode) { + case SVGA3DOP_DCL: + { + struct sh_dcl dcl = *(struct sh_dcl *) assem; + + _debug_printf( "dcl" ); + if (sh_dstreg_type( dcl.reg ) == SVGA3DREG_SAMPLER) + dump_sampleinfo( dcl.u.ps.sampleinfo ); + else if (di.is_ps) { + if (di.version.major == 3 && + sh_dstreg_type( dcl.reg ) != SVGA3DREG_MISCTYPE) + dump_usageinfo( dcl.u.vs.semantic ); + } + else + dump_usageinfo( dcl.u.vs.semantic ); + dump_dstreg( dcl.reg, &di ); + _debug_printf( "\n" ); + assem += sizeof( struct sh_dcl ) / sizeof( unsigned ); + } + break; + + case SVGA3DOP_DEFB: + { + struct sh_defb defb = *(struct sh_defb *) assem; + + _debug_printf( "defb " ); + dump_reg( defb.reg, NULL, &di ); + _debug_printf( ", " ); + dump_bdata( defb.data ); + _debug_printf( "\n" ); + assem += sizeof( struct sh_defb ) / sizeof( unsigned ); + } + break; + + case SVGA3DOP_DEFI: + { + struct sh_defi defi = *(struct sh_defi *) assem; + + _debug_printf( "defi " ); + dump_reg( defi.reg, NULL, &di ); + _debug_printf( ", " ); + dump_idata( defi.idata ); + _debug_printf( "\n" ); + assem += sizeof( struct sh_defi ) / sizeof( unsigned ); + } + break; + + case SVGA3DOP_TEXCOORD: + assert( di.is_ps ); + dump_op( op, "texcoord" ); + if (0) { + struct sh_dstop dstop = *(struct sh_dstop *) assem; + dump_dstreg( dstop.dst, &di ); + assem += sizeof( struct sh_dstop ) / sizeof( unsigned ); + } + else { + struct sh_unaryop unaryop = *(struct sh_unaryop *) assem; + dump_dstreg( unaryop.dst, &di ); + _debug_printf( ", " ); + dump_srcreg( unaryop.src, NULL, &di ); + assem += sizeof( struct sh_unaryop ) / sizeof( unsigned ); + } + _debug_printf( "\n" ); + break; + + case SVGA3DOP_TEX: + assert( di.is_ps ); + if (0) { + dump_op( op, "tex" ); + if (0) { + struct sh_dstop dstop = *(struct sh_dstop *) assem; + + dump_dstreg( dstop.dst, &di ); + assem += sizeof( struct sh_dstop ) / sizeof( unsigned ); + } + else { + struct sh_unaryop unaryop = *(struct sh_unaryop *) assem; + + dump_dstreg( unaryop.dst, &di ); + _debug_printf( ", " ); + dump_srcreg( unaryop.src, NULL, &di ); + assem += sizeof( struct sh_unaryop ) / sizeof( unsigned ); + } + } + else { + struct sh_binaryop binaryop = *(struct sh_binaryop *) assem; + + dump_op( op, "texld" ); + dump_dstreg( binaryop.dst, &di ); + _debug_printf( ", " ); + dump_srcreg( binaryop.src0, NULL, &di ); + _debug_printf( ", " ); + dump_srcreg( binaryop.src1, NULL, &di ); + assem += sizeof( struct sh_binaryop ) / sizeof( unsigned ); + } + _debug_printf( "\n" ); + break; + + case SVGA3DOP_DEF: + { + struct sh_def def = *(struct sh_def *) assem; + + _debug_printf( "def " ); + dump_reg( def.reg, NULL, &di ); + _debug_printf( ", " ); + dump_cdata( def.cdata ); + _debug_printf( "\n" ); + assem += sizeof( struct sh_def ) / sizeof( unsigned ); + } + break; + + case SVGA3DOP_PHASE: + _debug_printf( "phase\n" ); + assem += sizeof( struct sh_op ) / sizeof( unsigned ); + break; + + case SVGA3DOP_COMMENT: + { + struct sh_comment comment = *(struct sh_comment *)assem; + + /* Ignore comment contents. */ + assem += sizeof(struct sh_comment) / sizeof(unsigned) + comment.size; + } + break; + + case SVGA3DOP_RET: + _debug_printf( "ret\n" ); + assem += sizeof( struct sh_op ) / sizeof( unsigned ); + break; + + case SVGA3DOP_END: + _debug_printf( "end\n" ); + finished = TRUE; + break; + + default: + { + const struct sh_opcode_info *info = svga_opcode_info( op.opcode ); + uint i; + uint num_src = info->num_src + op.predicated; + boolean not_first_arg = FALSE; + + assert( info->num_dst <= 1 ); + + if (op.opcode == SVGA3DOP_SINCOS && di.version.major < 3) + num_src += 2; + + dump_comp_op( op, info->mnemonic ); + assem += sizeof( struct sh_op ) / sizeof( unsigned ); + + if (info->num_dst > 0) { + struct sh_dstreg dstreg = *(struct sh_dstreg *) assem; + + dump_dstreg( dstreg, &di ); + assem += sizeof( struct sh_dstreg ) / sizeof( unsigned ); + not_first_arg = TRUE; + } + + for (i = 0; i < num_src; i++) { + struct sh_srcreg srcreg; + struct sh_srcreg indreg; + + srcreg = *(struct sh_srcreg *) assem; + assem += sizeof( struct sh_srcreg ) / sizeof( unsigned ); + if (srcreg.relative && !di.is_ps && di.version.major >= 2) { + indreg = *(struct sh_srcreg *) assem; + assem += sizeof( struct sh_srcreg ) / sizeof( unsigned ); + } + + if (not_first_arg) + _debug_printf( ", " ); + else + _debug_printf( " " ); + dump_srcreg( srcreg, &indreg, &di ); + not_first_arg = TRUE; + } + + _debug_printf( "\n" ); + } + } + } +} diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_dump.h b/src/gallium/drivers/svga/svgadump/svga_shader_dump.h new file mode 100644 index 0000000000..a2657acb2f --- /dev/null +++ b/src/gallium/drivers/svga/svgadump/svga_shader_dump.h @@ -0,0 +1,42 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * SVGA Shader Dump Facilities + * + * @author Michal Krol <michal@vmware.com> + */ + +#ifndef SVGA_SHADER_DUMP_H +#define SVGA_SHADER_DUMP_H + +void +svga_shader_dump( + const unsigned *assem, + unsigned dwords, + unsigned do_binary ); + +#endif /* SVGA_SHADER_DUMP_H */ diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_op.c b/src/gallium/drivers/svga/svgadump/svga_shader_op.c new file mode 100644 index 0000000000..8343bfdaab --- /dev/null +++ b/src/gallium/drivers/svga/svgadump/svga_shader_op.c @@ -0,0 +1,168 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * SVGA Shader Token Opcode Info + * + * @author Michal Krol <michal@vmware.com> + */ + +#include "util/u_debug.h" +#include "svga_shader_op.h" + +#include "../svga_hw_reg.h" +#include "svga3d_shaderdefs.h" + +#define SVGA3DOP_INVALID SVGA3DOP_END +#define TGSI_OPCODE_INVALID TGSI_OPCODE_LAST + +static struct sh_opcode_info opcode_info[] = +{ + { "nop", 0, 0, SVGA3DOP_NOP }, + { "mov", 1, 1, SVGA3DOP_MOV, }, + { "add", 1, 2, SVGA3DOP_ADD, }, + { "sub", 1, 2, SVGA3DOP_SUB, }, + { "mad", 1, 3, SVGA3DOP_MAD, }, + { "mul", 1, 2, SVGA3DOP_MUL, }, + { "rcp", 1, 1, SVGA3DOP_RCP, }, + { "rsq", 1, 1, SVGA3DOP_RSQ, }, + { "dp3", 1, 2, SVGA3DOP_DP3, }, + { "dp4", 1, 2, SVGA3DOP_DP4, }, + { "min", 1, 2, SVGA3DOP_MIN, }, + { "max", 1, 2, SVGA3DOP_MAX, }, + { "slt", 1, 2, SVGA3DOP_SLT, }, + { "sge", 1, 2, SVGA3DOP_SGE, }, + { "exp", 1, 1, SVGA3DOP_EXP, }, + { "log", 1, 1, SVGA3DOP_LOG, }, + { "lit", 1, 1, SVGA3DOP_LIT, }, + { "dst", 1, 2, SVGA3DOP_DST, }, + { "lrp", 1, 3, SVGA3DOP_LRP, }, + { "frc", 1, 1, SVGA3DOP_FRC, }, + { "m4x4", 1, 2, SVGA3DOP_M4x4, }, + { "m4x3", 1, 2, SVGA3DOP_M4x3, }, + { "m3x4", 1, 2, SVGA3DOP_M3x4, }, + { "m3x3", 1, 2, SVGA3DOP_M3x3, }, + { "m3x2", 1, 2, SVGA3DOP_M3x2, }, + { "call", 0, 1, SVGA3DOP_CALL, }, + { "callnz", 0, 2, SVGA3DOP_CALLNZ, }, + { "loop", 0, 2, SVGA3DOP_LOOP, }, + { "ret", 0, 0, SVGA3DOP_RET, }, + { "endloop", 0, 0, SVGA3DOP_ENDLOOP, }, + { "label", 0, 1, SVGA3DOP_LABEL, }, + { "dcl", 0, 0, SVGA3DOP_DCL, }, + { "pow", 1, 2, SVGA3DOP_POW, }, + { "crs", 1, 2, SVGA3DOP_CRS, }, + { "sgn", 1, 3, SVGA3DOP_SGN, }, + { "abs", 1, 1, SVGA3DOP_ABS, }, + { "nrm", 1, 1, SVGA3DOP_NRM, }, /* 3-componenet normalization */ + { "sincos", 1, 1, SVGA3DOP_SINCOS, }, + { "rep", 0, 1, SVGA3DOP_REP, }, + { "endrep", 0, 0, SVGA3DOP_ENDREP, }, + { "if", 0, 1, SVGA3DOP_IF, }, + { "ifc", 0, 2, SVGA3DOP_IFC, }, + { "else", 0, 0, SVGA3DOP_ELSE, }, + { "endif", 0, 0, SVGA3DOP_ENDIF, }, + { "break", 0, 0, SVGA3DOP_BREAK, }, + { "breakc", 0, 0, SVGA3DOP_BREAKC, }, + { "mova", 1, 1, SVGA3DOP_MOVA, }, + { "defb", 0, 0, SVGA3DOP_DEFB, }, + { "defi", 0, 0, SVGA3DOP_DEFI, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, SVGA3DOP_INVALID, }, + { "texcoord", 0, 0, SVGA3DOP_TEXCOORD, }, + { "texkill", 1, 0, SVGA3DOP_TEXKILL, }, + { "tex", 0, 0, SVGA3DOP_TEX, }, + { "texbem", 1, 1, SVGA3DOP_TEXBEM, }, + { "texbeml", 1, 1, SVGA3DOP_TEXBEML, }, + { "texreg2ar", 1, 1, SVGA3DOP_TEXREG2AR, }, + { "texreg2gb", 1, 1, SVGA3DOP_TEXREG2GB, }, + { "texm3x2pad", 1, 1, SVGA3DOP_TEXM3x2PAD, }, + { "texm3x2tex", 1, 1, SVGA3DOP_TEXM3x2TEX, }, + { "texm3x3pad", 1, 1, SVGA3DOP_TEXM3x3PAD, }, + { "texm3x3tex", 1, 1, SVGA3DOP_TEXM3x3TEX, }, + { "reserved0", 0, 0, SVGA3DOP_RESERVED0, }, + { "texm3x3spec", 1, 2, SVGA3DOP_TEXM3x3SPEC, }, + { "texm3x3vspec", 1, 1, SVGA3DOP_TEXM3x3VSPEC,}, + { "expp", 1, 1, SVGA3DOP_EXPP, }, + { "logp", 1, 1, SVGA3DOP_LOGP, }, + { "cnd", 1, 3, SVGA3DOP_CND, }, + { "def", 0, 0, SVGA3DOP_DEF, }, + { "texreg2rgb", 1, 1, SVGA3DOP_TEXREG2RGB, }, + { "texdp3tex", 1, 1, SVGA3DOP_TEXDP3TEX, }, + { "texm3x2depth", 1, 1, SVGA3DOP_TEXM3x2DEPTH,}, + { "texdp3", 1, 1, SVGA3DOP_TEXDP3, }, + { "texm3x3", 1, 1, SVGA3DOP_TEXM3x3, }, + { "texdepth", 1, 0, SVGA3DOP_TEXDEPTH, }, + { "cmp", 1, 3, SVGA3DOP_CMP, }, + { "bem", 1, 2, SVGA3DOP_BEM, }, + { "dp2add", 1, 3, SVGA3DOP_DP2ADD, }, + { "dsx", 1, 1, SVGA3DOP_INVALID, }, + { "dsy", 1, 1, SVGA3DOP_INVALID, }, + { "texldd", 1, 1, SVGA3DOP_INVALID, }, + { "setp", 1, 2, SVGA3DOP_SETP, }, + { "texldl", 1, 1, SVGA3DOP_INVALID, }, + { "breakp", 1, 1, SVGA3DOP_INVALID, }, +}; + +const struct sh_opcode_info *svga_opcode_info( uint op ) +{ + struct sh_opcode_info *info; + + if (op >= sizeof( opcode_info ) / sizeof( opcode_info[0] )) { + /* The opcode is either PHASE, COMMENT, END or out of range. + */ + assert( 0 ); + return NULL; + } + + info = &opcode_info[op]; + + if (info->svga_opcode == SVGA3DOP_INVALID) { + /* No valid information. Please provide number of dst/src registers. + */ + assert( 0 ); + return NULL; + } + + /* Sanity check. + */ + assert( op == info->svga_opcode ); + + return info; +} diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_op.h b/src/gallium/drivers/svga/svgadump/svga_shader_op.h new file mode 100644 index 0000000000..e558de02c5 --- /dev/null +++ b/src/gallium/drivers/svga/svgadump/svga_shader_op.h @@ -0,0 +1,46 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * SVGA Shader Token Opcode Info + * + * @author Michal Krol <michal@vmware.com> + */ + +#ifndef SVGA_SHADER_OP_H +#define SVGA_SHADER_OP_H + +struct sh_opcode_info +{ + const char *mnemonic; + unsigned num_dst:8; + unsigned num_src:8; + unsigned svga_opcode:16; +}; + +const struct sh_opcode_info *svga_opcode_info( unsigned op ); + +#endif /* SVGA_SHADER_OP_H */ diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c index ae0af4d055..2f0f063d2d 100644 --- a/src/gallium/drivers/trace/tr_context.c +++ b/src/gallium/drivers/trace/tr_context.c @@ -107,7 +107,7 @@ trace_context_set_edgeflags(struct pipe_context *_pipe, /* FIXME: we don't know how big this array is */ trace_dump_arg(ptr, bitfield); - pipe->set_edgeflags(pipe, bitfield);; + pipe->set_edgeflags(pipe, bitfield); trace_dump_call_end(); } @@ -125,11 +125,11 @@ trace_context_draw_block(struct trace_context *tr_ctx, int flag) } else if ((tr_ctx->draw_rule.blocker & flag) && (tr_ctx->draw_blocker & 4)) { boolean block = FALSE; - debug_printf("%s (%lu %lu) (%lu %lu) (%lu %u) (%lu %u)\n", __FUNCTION__, - tr_ctx->draw_rule.fs, tr_ctx->curr.fs, - tr_ctx->draw_rule.vs, tr_ctx->curr.vs, - tr_ctx->draw_rule.surf, 0, - tr_ctx->draw_rule.tex, 0); + debug_printf("%s (%p %p) (%p %p) (%p %u) (%p %u)\n", __FUNCTION__, + (void *) tr_ctx->draw_rule.fs, (void *) tr_ctx->curr.fs, + (void *) tr_ctx->draw_rule.vs, (void *) tr_ctx->curr.vs, + (void *) tr_ctx->draw_rule.surf, 0, + (void *) tr_ctx->draw_rule.tex, 0); if (tr_ctx->draw_rule.fs && tr_ctx->draw_rule.fs == tr_ctx->curr.fs) block = TRUE; @@ -143,10 +143,16 @@ trace_context_draw_block(struct trace_context *tr_ctx, int flag) for (k = 0; k < tr_ctx->curr.nr_cbufs; k++) if (tr_ctx->draw_rule.surf == tr_ctx->curr.cbufs[k]) block = TRUE; - if (tr_ctx->draw_rule.tex) + if (tr_ctx->draw_rule.tex) { for (k = 0; k < tr_ctx->curr.num_texs; k++) if (tr_ctx->draw_rule.tex == tr_ctx->curr.tex[k]) block = TRUE; + for (k = 0; k < tr_ctx->curr.num_vert_texs; k++) { + if (tr_ctx->draw_rule.tex == tr_ctx->curr.vert_tex[k]) { + block = TRUE; + } + } + } if (block) tr_ctx->draw_blocked |= (flag | 4); @@ -192,7 +198,7 @@ trace_context_draw_arrays(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_arrays(pipe, mode, start, count);; + result = pipe->draw_arrays(pipe, mode, start, count); trace_dump_ret(bool, result); @@ -232,7 +238,7 @@ trace_context_draw_elements(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count);; + result = pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count); trace_dump_ret(bool, result); @@ -306,7 +312,7 @@ trace_context_create_query(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(uint, query_type); - result = pipe->create_query(pipe, query_type);; + result = pipe->create_query(pipe, query_type); trace_dump_ret(ptr, result); @@ -328,7 +334,7 @@ trace_context_destroy_query(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, query); - pipe->destroy_query(pipe, query);; + pipe->destroy_query(pipe, query); trace_dump_call_end(); } @@ -346,7 +352,7 @@ trace_context_begin_query(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, query); - pipe->begin_query(pipe, query);; + pipe->begin_query(pipe, query); trace_dump_call_end(); } @@ -385,7 +391,7 @@ trace_context_get_query_result(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); - _result = pipe->get_query_result(pipe, query, wait, presult);; + _result = pipe->get_query_result(pipe, query, wait, presult); result = *presult; trace_dump_arg(uint, result); @@ -410,7 +416,7 @@ trace_context_create_blend_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(blend_state, state); - result = pipe->create_blend_state(pipe, state);; + result = pipe->create_blend_state(pipe, state); trace_dump_ret(ptr, result); @@ -432,7 +438,7 @@ trace_context_bind_blend_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->bind_blend_state(pipe, state);; + pipe->bind_blend_state(pipe, state); trace_dump_call_end(); } @@ -450,7 +456,7 @@ trace_context_delete_blend_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_blend_state(pipe, state);; + pipe->delete_blend_state(pipe, state); trace_dump_call_end(); } @@ -469,7 +475,7 @@ trace_context_create_sampler_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(sampler_state, state); - result = pipe->create_sampler_state(pipe, state);; + result = pipe->create_sampler_state(pipe, state); trace_dump_ret(ptr, result); @@ -480,19 +486,40 @@ trace_context_create_sampler_state(struct pipe_context *_pipe, static INLINE void -trace_context_bind_sampler_states(struct pipe_context *_pipe, - unsigned num_states, void **states) +trace_context_bind_fragment_sampler_states(struct pipe_context *_pipe, + unsigned num_states, + void **states) +{ + struct trace_context *tr_ctx = trace_context(_pipe); + struct pipe_context *pipe = tr_ctx->pipe; + + trace_dump_call_begin("pipe_context", "bind_fragment_sampler_states"); + + trace_dump_arg(ptr, pipe); + trace_dump_arg(uint, num_states); + trace_dump_arg_array(ptr, states, num_states); + + pipe->bind_fragment_sampler_states(pipe, num_states, states); + + trace_dump_call_end(); +} + + +static INLINE void +trace_context_bind_vertex_sampler_states(struct pipe_context *_pipe, + unsigned num_states, + void **states) { struct trace_context *tr_ctx = trace_context(_pipe); struct pipe_context *pipe = tr_ctx->pipe; - trace_dump_call_begin("pipe_context", "bind_sampler_states"); + trace_dump_call_begin("pipe_context", "bind_vertex_sampler_states"); trace_dump_arg(ptr, pipe); trace_dump_arg(uint, num_states); trace_dump_arg_array(ptr, states, num_states); - pipe->bind_sampler_states(pipe, num_states, states);; + pipe->bind_vertex_sampler_states(pipe, num_states, states); trace_dump_call_end(); } @@ -510,7 +537,7 @@ trace_context_delete_sampler_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_sampler_state(pipe, state);; + pipe->delete_sampler_state(pipe, state); trace_dump_call_end(); } @@ -529,7 +556,7 @@ trace_context_create_rasterizer_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(rasterizer_state, state); - result = pipe->create_rasterizer_state(pipe, state);; + result = pipe->create_rasterizer_state(pipe, state); trace_dump_ret(ptr, result); @@ -551,7 +578,7 @@ trace_context_bind_rasterizer_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->bind_rasterizer_state(pipe, state);; + pipe->bind_rasterizer_state(pipe, state); trace_dump_call_end(); } @@ -569,7 +596,7 @@ trace_context_delete_rasterizer_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_rasterizer_state(pipe, state);; + pipe->delete_rasterizer_state(pipe, state); trace_dump_call_end(); } @@ -585,7 +612,7 @@ trace_context_create_depth_stencil_alpha_state(struct pipe_context *_pipe, trace_dump_call_begin("pipe_context", "create_depth_stencil_alpha_state"); - result = pipe->create_depth_stencil_alpha_state(pipe, state);; + result = pipe->create_depth_stencil_alpha_state(pipe, state); trace_dump_arg(ptr, pipe); trace_dump_arg(depth_stencil_alpha_state, state); @@ -610,7 +637,7 @@ trace_context_bind_depth_stencil_alpha_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->bind_depth_stencil_alpha_state(pipe, state);; + pipe->bind_depth_stencil_alpha_state(pipe, state); trace_dump_call_end(); } @@ -628,7 +655,7 @@ trace_context_delete_depth_stencil_alpha_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_depth_stencil_alpha_state(pipe, state);; + pipe->delete_depth_stencil_alpha_state(pipe, state); trace_dump_call_end(); } @@ -647,7 +674,7 @@ trace_context_create_fs_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(shader_state, state); - result = pipe->create_fs_state(pipe, state);; + result = pipe->create_fs_state(pipe, state); trace_dump_ret(ptr, result); @@ -750,7 +777,7 @@ trace_context_bind_vs_state(struct pipe_context *_pipe, if (tr_shdr && tr_shdr->replaced) state = tr_shdr->replaced; - pipe->bind_vs_state(pipe, state);; + pipe->bind_vs_state(pipe, state); trace_dump_call_end(); } @@ -770,7 +797,7 @@ trace_context_delete_vs_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_vs_state(pipe, state);; + pipe->delete_vs_state(pipe, state); trace_dump_call_end(); @@ -790,7 +817,7 @@ trace_context_set_blend_color(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(blend_color, state); - pipe->set_blend_color(pipe, state);; + pipe->set_blend_color(pipe, state); trace_dump_call_end(); } @@ -808,7 +835,7 @@ trace_context_set_clip_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(clip_state, state); - pipe->set_clip_state(pipe, state);; + pipe->set_clip_state(pipe, state); trace_dump_call_end(); } @@ -880,7 +907,7 @@ trace_context_set_framebuffer_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(framebuffer_state, state); - pipe->set_framebuffer_state(pipe, state);; + pipe->set_framebuffer_state(pipe, state); trace_dump_call_end(); } @@ -898,7 +925,7 @@ trace_context_set_polygon_stipple(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(poly_stipple, state); - pipe->set_polygon_stipple(pipe, state);; + pipe->set_polygon_stipple(pipe, state); trace_dump_call_end(); } @@ -916,7 +943,7 @@ trace_context_set_scissor_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(scissor_state, state); - pipe->set_scissor_state(pipe, state);; + pipe->set_scissor_state(pipe, state); trace_dump_call_end(); } @@ -934,16 +961,16 @@ trace_context_set_viewport_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(viewport_state, state); - pipe->set_viewport_state(pipe, state);; + pipe->set_viewport_state(pipe, state); trace_dump_call_end(); } static INLINE void -trace_context_set_sampler_textures(struct pipe_context *_pipe, - unsigned num_textures, - struct pipe_texture **textures) +trace_context_set_fragment_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **textures) { struct trace_context *tr_ctx = trace_context(_pipe); struct trace_texture *tr_tex; @@ -959,13 +986,44 @@ trace_context_set_sampler_textures(struct pipe_context *_pipe, } textures = unwrapped_textures; - trace_dump_call_begin("pipe_context", "set_sampler_textures"); + trace_dump_call_begin("pipe_context", "set_fragment_sampler_textures"); + + trace_dump_arg(ptr, pipe); + trace_dump_arg(uint, num_textures); + trace_dump_arg_array(ptr, textures, num_textures); + + pipe->set_fragment_sampler_textures(pipe, num_textures, textures); + + trace_dump_call_end(); +} + + +static INLINE void +trace_context_set_vertex_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **textures) +{ + struct trace_context *tr_ctx = trace_context(_pipe); + struct trace_texture *tr_tex; + struct pipe_context *pipe = tr_ctx->pipe; + struct pipe_texture *unwrapped_textures[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned i; + + tr_ctx->curr.num_vert_texs = num_textures; + for(i = 0; i < num_textures; ++i) { + tr_tex = trace_texture(textures[i]); + tr_ctx->curr.vert_tex[i] = tr_tex; + unwrapped_textures[i] = tr_tex ? tr_tex->texture : NULL; + } + textures = unwrapped_textures; + + trace_dump_call_begin("pipe_context", "set_vertex_sampler_textures"); trace_dump_arg(ptr, pipe); trace_dump_arg(uint, num_textures); trace_dump_arg_array(ptr, textures, num_textures); - pipe->set_sampler_textures(pipe, num_textures, textures);; + pipe->set_vertex_sampler_textures(pipe, num_textures, textures); trace_dump_call_end(); } @@ -1024,7 +1082,7 @@ trace_context_set_vertex_elements(struct pipe_context *_pipe, trace_dump_struct_array(vertex_element, elements, num_elements); trace_dump_arg_end(); - pipe->set_vertex_elements(pipe, num_elements, elements);; + pipe->set_vertex_elements(pipe, num_elements, elements); trace_dump_call_end(); } @@ -1085,7 +1143,7 @@ trace_context_surface_fill(struct pipe_context *_pipe, trace_dump_arg(uint, width); trace_dump_arg(uint, height); - pipe->surface_fill(pipe, dst, dstx, dsty, width, height, value);; + pipe->surface_fill(pipe, dst, dstx, dsty, width, height, value); trace_dump_call_end(); } @@ -1128,7 +1186,7 @@ trace_context_flush(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(uint, flags); - pipe->flush(pipe, flags, fence);; + pipe->flush(pipe, flags, fence); if(fence) trace_dump_ret(ptr, *fence); @@ -1253,7 +1311,8 @@ trace_context_create(struct pipe_screen *_screen, tr_ctx->base.bind_blend_state = trace_context_bind_blend_state; tr_ctx->base.delete_blend_state = trace_context_delete_blend_state; tr_ctx->base.create_sampler_state = trace_context_create_sampler_state; - tr_ctx->base.bind_sampler_states = trace_context_bind_sampler_states; + tr_ctx->base.bind_fragment_sampler_states = trace_context_bind_fragment_sampler_states; + tr_ctx->base.bind_vertex_sampler_states = trace_context_bind_vertex_sampler_states; tr_ctx->base.delete_sampler_state = trace_context_delete_sampler_state; tr_ctx->base.create_rasterizer_state = trace_context_create_rasterizer_state; tr_ctx->base.bind_rasterizer_state = trace_context_bind_rasterizer_state; @@ -1274,7 +1333,8 @@ trace_context_create(struct pipe_screen *_screen, tr_ctx->base.set_polygon_stipple = trace_context_set_polygon_stipple; tr_ctx->base.set_scissor_state = trace_context_set_scissor_state; tr_ctx->base.set_viewport_state = trace_context_set_viewport_state; - tr_ctx->base.set_sampler_textures = trace_context_set_sampler_textures; + tr_ctx->base.set_fragment_sampler_textures = trace_context_set_fragment_sampler_textures; + tr_ctx->base.set_vertex_sampler_textures = trace_context_set_vertex_sampler_textures; tr_ctx->base.set_vertex_buffers = trace_context_set_vertex_buffers; tr_ctx->base.set_vertex_elements = trace_context_set_vertex_elements; if (pipe->surface_copy) diff --git a/src/gallium/drivers/trace/tr_context.h b/src/gallium/drivers/trace/tr_context.h index 6febe4b411..852b480765 100644 --- a/src/gallium/drivers/trace/tr_context.h +++ b/src/gallium/drivers/trace/tr_context.h @@ -54,6 +54,9 @@ struct trace_context struct trace_texture *tex[PIPE_MAX_SAMPLERS]; unsigned num_texs; + struct trace_texture *vert_tex[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned num_vert_texs; + unsigned nr_cbufs; struct trace_texture *cbufs[PIPE_MAX_COLOR_BUFS]; struct trace_texture *zsbuf; diff --git a/src/gallium/drivers/trace/tr_drm.c b/src/gallium/drivers/trace/tr_drm.c index 781ca5d3bc..48d1c4051c 100644 --- a/src/gallium/drivers/trace/tr_drm.c +++ b/src/gallium/drivers/trace/tr_drm.c @@ -150,7 +150,9 @@ trace_drm_destroy(struct drm_api *_api) { struct trace_drm_api *tr_api = trace_drm_api(_api); struct drm_api *api = tr_api->api; - api->destroy(api); + + if (api->destroy) + api->destroy(api); free(tr_api); } diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c index bcf6751af4..0102cc1876 100644 --- a/src/gallium/drivers/trace/tr_dump_state.c +++ b/src/gallium/drivers/trace/tr_dump_state.c @@ -43,19 +43,6 @@ void trace_dump_format(enum pipe_format format) } -void trace_dump_block(const struct pipe_format_block *block) -{ - if (!trace_dumping_enabled_locked()) - return; - - trace_dump_struct_begin("pipe_format_block"); - trace_dump_member(uint, block, size); - trace_dump_member(uint, block, width); - trace_dump_member(uint, block, height); - trace_dump_struct_end(); -} - - static void trace_dump_reference(const struct pipe_reference *reference) { if (!trace_dumping_enabled_locked()) @@ -83,19 +70,15 @@ void trace_dump_template(const struct pipe_texture *templat) trace_dump_member(format, templat, format); trace_dump_member_begin("width"); - trace_dump_array(uint, templat->width, 1); + trace_dump_uint(templat->width0); trace_dump_member_end(); trace_dump_member_begin("height"); - trace_dump_array(uint, templat->height, 1); + trace_dump_uint(templat->height0); trace_dump_member_end(); trace_dump_member_begin("depth"); - trace_dump_array(uint, templat->depth, 1); - trace_dump_member_end(); - - trace_dump_member_begin("block"); - trace_dump_block(&templat->block); + trace_dump_uint(templat->depth0); trace_dump_member_end(); trace_dump_member(uint, templat, last_level); @@ -483,16 +466,9 @@ void trace_dump_transfer(const struct pipe_transfer *state) trace_dump_struct_begin("pipe_transfer"); - trace_dump_member(format, state, format); trace_dump_member(uint, state, width); trace_dump_member(uint, state, height); - trace_dump_member_begin("block"); - trace_dump_block(&state->block); - trace_dump_member_end(); - - trace_dump_member(uint, state, nblocksx); - trace_dump_member(uint, state, nblocksy); trace_dump_member(uint, state, stride); trace_dump_member(uint, state, usage); diff --git a/src/gallium/drivers/trace/tr_dump_state.h b/src/gallium/drivers/trace/tr_dump_state.h index 05b821adb6..07ad6fbb20 100644 --- a/src/gallium/drivers/trace/tr_dump_state.h +++ b/src/gallium/drivers/trace/tr_dump_state.h @@ -35,11 +35,8 @@ void trace_dump_format(enum pipe_format format); -void trace_dump_block(const struct pipe_format_block *block); - void trace_dump_template(const struct pipe_texture *templat); - void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state); void trace_dump_poly_stipple(const struct pipe_poly_stipple *state); diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c index e85ac15edc..af1d7f3224 100644 --- a/src/gallium/drivers/trace/tr_rbug.c +++ b/src/gallium/drivers/trace/tr_rbug.c @@ -44,7 +44,7 @@ #if defined(PIPE_SUBSYSTEM_WINDOWS_USER) # define sleep Sleep -#elif defined(PIPE_OS_LINUX) +#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) void usleep(int); # define sleep usleep #else @@ -200,10 +200,12 @@ trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, t = tr_tex->texture; rbug_send_texture_info_reply(tr_rbug->con, serial, t->target, t->format, - t->width, t->last_level + 1, - t->height, t->last_level + 1, - t->depth, t->last_level + 1, - t->block.width, t->block.height, t->block.size, + &t->width0, 1, + &t->height0, 1, + &t->depth0, 1, + pf_get_blockwidth(t->format), + pf_get_blockheight(t->format), + pf_get_blocksize(t->format), t->last_level, t->nr_samples, t->tex_usage, @@ -251,9 +253,12 @@ trace_rbug_texture_read(struct trace_rbug *tr_rbug, struct rbug_header *header, map = screen->transfer_map(screen, t); rbug_send_texture_read_reply(tr_rbug->con, serial, - t->format, - t->block.width, t->block.height, t->block.size, - (uint8_t*)map, t->stride * t->nblocksy, + t->texture->format, + pf_get_blockwidth(t->texture->format), + pf_get_blockheight(t->texture->format), + pf_get_blocksize(t->texture->format), + (uint8_t*)map, + t->stride * pf_get_nblocksy(t->texture->format, t->height), t->stride, NULL); diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c index 26f1c04594..f69f7da000 100644 --- a/src/gallium/drivers/trace/tr_screen.c +++ b/src/gallium/drivers/trace/tr_screen.c @@ -35,6 +35,7 @@ #include "tr_screen.h" #include "pipe/p_inlines.h" +#include "pipe/p_format.h" static boolean trace = FALSE; @@ -366,7 +367,8 @@ trace_screen_get_tex_transfer(struct pipe_screen *_screen, trace_dump_call_end(); - result = trace_transfer_create(tr_tex, result); + if (result) + result = trace_transfer_create(tr_tex, result); return result; } @@ -403,7 +405,7 @@ trace_screen_transfer_map(struct pipe_screen *_screen, map = screen->transfer_map(screen, transfer); if(map) { - if(transfer->usage != PIPE_TRANSFER_READ) { + if(transfer->usage & PIPE_TRANSFER_WRITE) { assert(!tr_trans->map); tr_trans->map = map; } @@ -423,7 +425,7 @@ trace_screen_transfer_unmap(struct pipe_screen *_screen, struct pipe_transfer *transfer = tr_trans->transfer; if(tr_trans->map) { - size_t size = transfer->nblocksy * transfer->stride; + size_t size = pf_get_nblocksy(transfer->texture->format, transfer->width) * transfer->stride; trace_dump_call_begin("pipe_screen", "transfer_write"); diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h index c13cffceb0..f7368bb95b 100644 --- a/src/gallium/include/pipe/p_compiler.h +++ b/src/gallium/include/pipe/p_compiler.h @@ -167,11 +167,17 @@ typedef unsigned char boolean; #define ALIGN16_ASSIGN(NAME) NAME##___aligned #define ALIGN16_ATTRIB __attribute__(( aligned( 16 ) )) #define ALIGN8_ATTRIB __attribute__(( aligned( 8 ) )) +#if (__GNUC__ > 4 || (__GNUC__ == 4 &&__GNUC_MINOR__>1)) && !defined(PIPE_ARCH_X86_64) +#define ALIGN_STACK __attribute__((force_align_arg_pointer)) +#else +#define ALIGN_STACK +#endif #else #define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___unaligned[SIZE + 1] #define ALIGN16_ASSIGN(NAME) align16(NAME##___unaligned) #define ALIGN16_ATTRIB #define ALIGN8_ATTRIB +#define ALIGN_STACK #endif diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h index de99957d9d..064605a4a0 100644 --- a/src/gallium/include/pipe/p_config.h +++ b/src/gallium/include/pipe/p_config.h @@ -53,6 +53,7 @@ #if defined(__GNUC__) #define PIPE_CC_GCC +#define PIPE_CC_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__) #endif /* @@ -122,18 +123,35 @@ #if defined(__linux__) #define PIPE_OS_LINUX +#define PIPE_OS_UNIX #endif #if defined(__FreeBSD__) +#define PIPE_OS_FREEBSD #define PIPE_OS_BSD +#define PIPE_OS_UNIX +#endif + +#if defined(__OpenBSD__) +#define PIPE_OS_OPENBSD +#define PIPE_OS_BSD +#define PIPE_OS_UNIX +#endif + +#if defined(__NetBSD__) +#define PIPE_OS_NETBSD +#define PIPE_OS_BSD +#define PIPE_OS_UNIX #endif #if defined(__sun) #define PIPE_OS_SOLARIS +#define PIPE_OS_UNIX #endif #if defined(__APPLE__) #define PIPE_OS_APPLE +#define PIPE_OS_UNIX #endif #if defined(_WIN32) || defined(WIN32) @@ -142,6 +160,7 @@ #if defined(__HAIKU__) #define PIPE_OS_HAIKU +#define PIPE_OS_UNIX #endif /* diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index 39620a7198..f896001eb1 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -123,7 +123,12 @@ struct pipe_context { void * (*create_sampler_state)(struct pipe_context *, const struct pipe_sampler_state *); - void (*bind_sampler_states)(struct pipe_context *, unsigned num, void **); + void (*bind_fragment_sampler_states)(struct pipe_context *, + unsigned num_samplers, + void **samplers); + void (*bind_vertex_sampler_states)(struct pipe_context *, + unsigned num_samplers, + void **samplers); void (*delete_sampler_state)(struct pipe_context *, void *); void * (*create_rasterizer_state)(struct pipe_context *, @@ -173,9 +178,13 @@ struct pipe_context { void (*set_viewport_state)( struct pipe_context *, const struct pipe_viewport_state * ); - void (*set_sampler_textures)( struct pipe_context *, - unsigned num_textures, - struct pipe_texture ** ); + void (*set_fragment_sampler_textures)(struct pipe_context *, + unsigned num_textures, + struct pipe_texture **); + + void (*set_vertex_sampler_textures)(struct pipe_context *, + unsigned num_textures, + struct pipe_texture **); void (*set_vertex_buffers)( struct pipe_context *, unsigned num_buffers, @@ -189,6 +198,9 @@ struct pipe_context { /** * Surface functions + * + * The pipe driver is allowed to set these functions to NULL, and in that + * case, they will not be available. */ /*@{*/ diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index f252d6df00..69a0970d5f 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -34,6 +34,23 @@ extern "C" { #endif +/** + * Gallium error codes. + * + * - A zero value always means success. + * - A negative value always means failure. + * - The meaning of a positive value is function dependent. + */ +enum pipe_error { + PIPE_OK = 0, + PIPE_ERROR = -1, /**< Generic error */ + PIPE_ERROR_BAD_INPUT = -2, + PIPE_ERROR_OUT_OF_MEMORY = -3, + PIPE_ERROR_RETRY = -4 + /* TODO */ +}; + + #define PIPE_BLENDFACTOR_ONE 0x1 #define PIPE_BLENDFACTOR_SRC_COLOR 0x2 #define PIPE_BLENDFACTOR_SRC_ALPHA 0x3 @@ -193,13 +210,25 @@ enum pipe_texture_target { enum pipe_transfer_usage { PIPE_TRANSFER_READ = (1 << 0), PIPE_TRANSFER_WRITE = (1 << 1), - PIPE_TRANSFER_READ_WRITE = PIPE_TRANSFER_READ | PIPE_TRANSFER_WRITE /**< Read/modify/write */ + /** Read/modify/write */ + PIPE_TRANSFER_READ_WRITE = PIPE_TRANSFER_READ | PIPE_TRANSFER_WRITE, + /** + * The transfer should map the texture storage directly. The driver may + * return NULL if that isn't possible, and the state tracker needs to cope + * with that and use an alternative path without this flag. + * + * E.g. the state tracker could have a simpler path which maps textures and + * does read/modify/write cycles on them directly, and a more complicated + * path which uses minimal read and write transfers. + */ + PIPE_TRANSFER_MAP_DIRECTLY = (1 << 2) }; -/** +/* * Buffer usage flags */ + #define PIPE_BUFFER_USAGE_CPU_READ (1 << 0) #define PIPE_BUFFER_USAGE_CPU_WRITE (1 << 1) #define PIPE_BUFFER_USAGE_GPU_READ (1 << 2) @@ -208,9 +237,63 @@ enum pipe_transfer_usage { #define PIPE_BUFFER_USAGE_VERTEX (1 << 5) #define PIPE_BUFFER_USAGE_INDEX (1 << 6) #define PIPE_BUFFER_USAGE_CONSTANT (1 << 7) + +/* + * CPU access flags. + * + * These flags should only be used for texture transfers or when mapping + * buffers. + * + * Note that the PIPE_BUFFER_USAGE_CPU_xxx flags above are also used for + * mapping. Either PIPE_BUFFER_USAGE_CPU_READ or PIPE_BUFFER_USAGE_CPU_WRITE + * must be set. + */ + +/** + * Discards the memory within the mapped region. + * + * It should not be used with PIPE_BUFFER_USAGE_CPU_READ. + * + * See also: + * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag. + * - Direct3D's D3DLOCK_DISCARD flag. + */ #define PIPE_BUFFER_USAGE_DISCARD (1 << 8) + +/** + * Fail if the resource cannot be mapped immediately. + * + * See also: + * - Direct3D's D3DLOCK_DONOTWAIT flag. + * - Mesa3D's MESA_MAP_NOWAIT_BIT flag. + * - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag. + */ #define PIPE_BUFFER_USAGE_DONTBLOCK (1 << 9) -#define PIPE_BUFFER_USAGE_FLUSH_EXPLICIT (1 << 10) /**< See pipe_screen::buffer_flush_mapped_range */ + +/** + * Do not attempt to synchronize pending operations on the resource when mapping. + * + * It should not be used with PIPE_BUFFER_USAGE_CPU_READ. + * + * See also: + * - OpenGL's ARB_map_buffer_range extension, MAP_UNSYNCHRONIZED_BIT flag. + * - Direct3D's D3DLOCK_NOOVERWRITE flag. + * - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag. + */ +#define PIPE_BUFFER_USAGE_UNSYNCHRONIZED (1 << 10) + +/** + * Written ranges will be notified later with + * pipe_screen::buffer_flush_mapped_range. + * + * It should not be used with PIPE_BUFFER_USAGE_CPU_READ. + * + * See also: + * - pipe_screen::buffer_flush_mapped_range + * - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag. + */ +#define PIPE_BUFFER_USAGE_FLUSH_EXPLICIT (1 << 11) + /** Pipe driver custom usage flags should be greater or equal to this value */ #define PIPE_BUFFER_USAGE_CUSTOM (1 << 16) @@ -305,6 +388,10 @@ enum pipe_transfer_usage { #define PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS 26 #define PIPE_CAP_TGSI_CONT_SUPPORTED 27 #define PIPE_CAP_BLEND_EQUATION_SEPARATE 28 +#define PIPE_CAP_SM3 29 /*< Shader Model 3 supported */ +#define PIPE_CAP_MAX_PREDICATE_REGISTERS 30 +#define PIPE_CAP_MAX_COMBINED_SAMPLERS 31 /*< Maximum texture image units accessible from vertex + and fragment shaders combined */ /** @@ -315,6 +402,31 @@ enum pipe_transfer_usage { #define PIPE_REFERENCED_FOR_READ (1 << 0) #define PIPE_REFERENCED_FOR_WRITE (1 << 1) + +enum pipe_video_codec +{ + PIPE_VIDEO_CODEC_UNKNOWN = 0, + PIPE_VIDEO_CODEC_MPEG12, /**< MPEG1, MPEG2 */ + PIPE_VIDEO_CODEC_MPEG4, /**< DIVX, XVID */ + PIPE_VIDEO_CODEC_VC1, /**< WMV */ + PIPE_VIDEO_CODEC_MPEG4_AVC /**< H.264 */ +}; + +enum pipe_video_profile +{ + PIPE_VIDEO_PROFILE_MPEG1, + PIPE_VIDEO_PROFILE_MPEG2_SIMPLE, + PIPE_VIDEO_PROFILE_MPEG2_MAIN, + PIPE_VIDEO_PROFILE_MPEG4_SIMPLE, + PIPE_VIDEO_PROFILE_MPEG4_ADVANCED_SIMPLE, + PIPE_VIDEO_PROFILE_VC1_SIMPLE, + PIPE_VIDEO_PROFILE_VC1_MAIN, + PIPE_VIDEO_PROFILE_VC1_ADVANCED, + PIPE_VIDEO_PROFILE_MPEG4_AVC_BASELINE, + PIPE_VIDEO_PROFILE_MPEG4_AVC_MAIN, + PIPE_VIDEO_PROFILE_MPEG4_AVC_HIGH +}; + #ifdef __cplusplus } #endif diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h index c4469d4a9e..e6bba777d3 100644 --- a/src/gallium/include/pipe/p_format.h +++ b/src/gallium/include/pipe/p_format.h @@ -422,10 +422,11 @@ static INLINE uint pf_get_component_bits( enum pipe_format format, uint comp ) return size << (pf_mixed_scale8( format ) * 3); } + /** - * Return total bits needed for the pixel format. + * Return total bits needed for the pixel format per block. */ -static INLINE uint pf_get_bits( enum pipe_format format ) +static INLINE uint pf_get_blocksizebits( enum pipe_format format ) { switch (pf_layout(format)) { case PIPE_FORMAT_LAYOUT_RGBAZS: @@ -441,8 +442,24 @@ static INLINE uint pf_get_bits( enum pipe_format format ) pf_get_component_bits( format, PIPE_FORMAT_COMP_S ); case PIPE_FORMAT_LAYOUT_YCBCR: assert( format == PIPE_FORMAT_YCBCR || format == PIPE_FORMAT_YCBCR_REV ); - /* return effective bits per pixel */ - return 16; + return 32; + case PIPE_FORMAT_LAYOUT_DXT: + switch(format) { + case PIPE_FORMAT_DXT1_RGBA: + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_SRGBA: + case PIPE_FORMAT_DXT1_SRGB: + return 64; + case PIPE_FORMAT_DXT3_RGBA: + case PIPE_FORMAT_DXT5_RGBA: + case PIPE_FORMAT_DXT3_SRGBA: + case PIPE_FORMAT_DXT5_SRGBA: + return 128; + default: + assert( 0 ); + return 0; + } + default: assert( 0 ); return 0; @@ -450,102 +467,66 @@ static INLINE uint pf_get_bits( enum pipe_format format ) } /** - * Return bytes per pixel for the given format. + * Return bytes per element for the given format. */ -static INLINE uint pf_get_size( enum pipe_format format ) +static INLINE uint pf_get_blocksize( enum pipe_format format ) { - assert(pf_get_bits(format) % 8 == 0); - return pf_get_bits(format) / 8; + assert(pf_get_blocksizebits(format) % 8 == 0); + return pf_get_blocksizebits(format) / 8; } -/** - * Describe accurately the pixel format. - * - * The chars-per-pixel concept falls apart with compressed and yuv images, where - * more than one pixel are coded in a single data block. This structure - * describes that block. - * - * Simple pixel formats are effectively a 1x1xcpp block. - */ -struct pipe_format_block +static INLINE uint pf_get_blockwidth( enum pipe_format format ) { - /** Block size in bytes */ - unsigned size; - - /** Block width in pixels */ - unsigned width; - - /** Block height in pixels */ - unsigned height; -}; + switch (pf_layout(format)) { + case PIPE_FORMAT_LAYOUT_YCBCR: + return 2; + case PIPE_FORMAT_LAYOUT_DXT: + return 4; + default: + return 1; + } +} -/** - * Describe pixel format's block. - * - * @sa http://msdn2.microsoft.com/en-us/library/ms796147.aspx - */ -static INLINE void -pf_get_block(enum pipe_format format, struct pipe_format_block *block) +static INLINE uint pf_get_blockheight( enum pipe_format format ) { - switch(format) { - case PIPE_FORMAT_DXT1_RGBA: - case PIPE_FORMAT_DXT1_RGB: - case PIPE_FORMAT_DXT1_SRGBA: - case PIPE_FORMAT_DXT1_SRGB: - block->size = 8; - block->width = 4; - block->height = 4; - break; - case PIPE_FORMAT_DXT3_RGBA: - case PIPE_FORMAT_DXT5_RGBA: - case PIPE_FORMAT_DXT3_SRGBA: - case PIPE_FORMAT_DXT5_SRGBA: - block->size = 16; - block->width = 4; - block->height = 4; - break; - case PIPE_FORMAT_YCBCR: - case PIPE_FORMAT_YCBCR_REV: - block->size = 4; /* 2*cpp */ - block->width = 2; - block->height = 1; - break; + switch (pf_layout(format)) { + case PIPE_FORMAT_LAYOUT_DXT: + return 4; default: - block->size = pf_get_size(format); - block->width = 1; - block->height = 1; - break; + return 1; } } static INLINE unsigned -pf_get_nblocksx(const struct pipe_format_block *block, unsigned x) +pf_get_nblocksx(enum pipe_format format, unsigned x) { - return (x + block->width - 1)/block->width; + unsigned blockwidth = pf_get_blockwidth(format); + return (x + blockwidth - 1) / blockwidth; } static INLINE unsigned -pf_get_nblocksy(const struct pipe_format_block *block, unsigned y) +pf_get_nblocksy(enum pipe_format format, unsigned y) { - return (y + block->height - 1)/block->height; + unsigned blockheight = pf_get_blockheight(format); + return (y + blockheight - 1) / blockheight; } static INLINE unsigned -pf_get_nblocks(const struct pipe_format_block *block, unsigned width, unsigned height) +pf_get_nblocks(enum pipe_format format, unsigned width, unsigned height) { - return pf_get_nblocksx(block, width)*pf_get_nblocksy(block, height); + return pf_get_nblocksx(format, width) * pf_get_nblocksy(format, height); } static INLINE size_t -pf_get_stride(const struct pipe_format_block *block, unsigned width) +pf_get_stride(enum pipe_format format, unsigned width) { - return pf_get_nblocksx(block, width)*block->size; + return pf_get_nblocksx(format, width) * pf_get_blocksize(format); } static INLINE size_t -pf_get_2d_size(const struct pipe_format_block *block, size_t stride, unsigned height) +pf_get_2d_size(enum pipe_format format, size_t stride, unsigned height) { - return pf_get_nblocksy(block, height)*stride; + return pf_get_nblocksy(format, height) * stride; } static INLINE boolean @@ -613,6 +594,24 @@ pf_has_alpha( enum pipe_format format ) } } +enum pipe_video_chroma_format +{ + PIPE_VIDEO_CHROMA_FORMAT_420, + PIPE_VIDEO_CHROMA_FORMAT_422, + PIPE_VIDEO_CHROMA_FORMAT_444 +}; + +#if 0 +enum pipe_video_surface_format +{ + PIPE_VIDEO_SURFACE_FORMAT_NV12, /**< Planar; Y plane, UV plane */ + PIPE_VIDEO_SURFACE_FORMAT_YV12, /**< Planar; Y plane, U plane, V plane */ + PIPE_VIDEO_SURFACE_FORMAT_YUYV, /**< Interleaved; Y,U,Y,V,Y,U,Y,V */ + PIPE_VIDEO_SURFACE_FORMAT_UYVY, /**< Interleaved; U,Y,V,Y,U,Y,V,Y */ + PIPE_VIDEO_SURFACE_FORMAT_VUYA /**< Packed; A31-24|Y23-16|U15-8|V7-0 */ +}; +#endif + #ifdef __cplusplus } #endif diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/include/pipe/p_inlines.h index 30a4aaf409..5fbd62a03d 100644 --- a/src/gallium/include/pipe/p_inlines.h +++ b/src/gallium/include/pipe/p_inlines.h @@ -176,6 +176,22 @@ pipe_transfer_destroy( struct pipe_transfer *transf ) screen->tex_transfer_destroy(transf); } +static INLINE unsigned +pipe_transfer_buffer_flags( struct pipe_transfer *transf ) +{ + switch (transf->usage & PIPE_TRANSFER_READ_WRITE) { + case PIPE_TRANSFER_READ_WRITE: + return PIPE_BUFFER_USAGE_CPU_READ | PIPE_BUFFER_USAGE_CPU_WRITE; + case PIPE_TRANSFER_READ: + return PIPE_BUFFER_USAGE_CPU_READ; + case PIPE_TRANSFER_WRITE: + return PIPE_BUFFER_USAGE_CPU_WRITE; + default: + debug_assert(0); + return 0; + } +} + #ifdef __cplusplus } #endif diff --git a/src/gallium/include/pipe/p_refcnt.h b/src/gallium/include/pipe/p_refcnt.h index 1f9088b3e9..c1c7415e02 100644 --- a/src/gallium/include/pipe/p_refcnt.h +++ b/src/gallium/include/pipe/p_refcnt.h @@ -51,7 +51,7 @@ pipe_reference_init(struct pipe_reference *reference, unsigned count) } -static INLINE bool +static INLINE boolean pipe_is_referenced(struct pipe_reference *reference) { return p_atomic_read(&reference->count) != 0; @@ -59,30 +59,29 @@ pipe_is_referenced(struct pipe_reference *reference) /** - * Set 'ptr' to point to 'reference' and update reference counting. - * The old thing pointed to, if any, will be unreferenced first. - * 'reference' may be NULL. + * Update reference counting. + * The old thing pointed to, if any, will be unreferenced. + * Both 'ptr' and 'reference' may be NULL. + * \return TRUE if the object's refcount hits zero and should be destroyed. */ -static INLINE bool -pipe_reference(struct pipe_reference **ptr, struct pipe_reference *reference) +static INLINE boolean +pipe_reference(struct pipe_reference *ptr, struct pipe_reference *reference) { - bool destroy = FALSE; + boolean destroy = FALSE; - if(*ptr != reference) { + if(ptr != reference) { /* bump the reference.count first */ if (reference) { assert(pipe_is_referenced(reference)); p_atomic_inc(&reference->count); } - if (*ptr) { - assert(pipe_is_referenced(*ptr)); - if (p_atomic_dec_zero(&(*ptr)->count)) { + if (ptr) { + assert(pipe_is_referenced(ptr)); + if (p_atomic_dec_zero(&ptr->count)) { destroy = TRUE; } } - - *ptr = reference; } return destroy; diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index 3f30c52a16..f0a4de5df3 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -53,7 +53,10 @@ extern "C" { struct pipe_fence_handle; struct pipe_winsys; struct pipe_buffer; - +struct pipe_texture; +struct pipe_surface; +struct pipe_video_surface; +struct pipe_transfer; /** @@ -252,6 +255,17 @@ struct pipe_screen { void (*buffer_destroy)( struct pipe_buffer *buf ); + /** + * Create a video surface suitable for use as a decoding target by the + * driver's pipe_video_context. + */ + struct pipe_video_surface* + (*video_surface_create)( struct pipe_screen *screen, + enum pipe_video_chroma_format chroma_format, + unsigned width, unsigned height ); + + void (*video_surface_destroy)( struct pipe_video_surface *vsfc ); + /** * Do any special operations to ensure frontbuffer contents are diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index 5fa6c9af30..588ca5e026 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -1,6 +1,7 @@ /************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -25,8 +26,8 @@ * **************************************************************************/ -#ifndef TGSI_TOKEN_H -#define TGSI_TOKEN_H +#ifndef P_SHADER_TOKENS_H +#define P_SHADER_TOKENS_H #ifdef __cplusplus extern "C" { @@ -34,12 +35,6 @@ extern "C" { #include "p_compiler.h" -struct tgsi_version -{ - unsigned MajorVersion : 8; - unsigned MinorVersion : 8; - unsigned Padding : 16; -}; struct tgsi_header { @@ -65,8 +60,7 @@ struct tgsi_token { unsigned Type : 4; /**< TGSI_TOKEN_TYPE_x */ unsigned NrTokens : 8; /**< UINT */ - unsigned Padding : 19; - unsigned Extended : 1; /**< BOOL */ + unsigned Padding : 20; }; enum tgsi_file_type { @@ -79,6 +73,7 @@ enum tgsi_file_type { TGSI_FILE_ADDRESS =6, TGSI_FILE_IMMEDIATE =7, TGSI_FILE_LOOP =8, + TGSI_FILE_PREDICATE =9, TGSI_FILE_COUNT /**< how many TGSI_FILE_ types */ }; @@ -115,8 +110,7 @@ struct tgsi_declaration unsigned Semantic : 1; /**< BOOL, any semantic info? */ unsigned Centroid : 1; /**< centroid sampling? */ unsigned Invariant : 1; /**< invariant optimization? */ - unsigned Padding : 4; - unsigned Extended : 1; /**< BOOL */ + unsigned Padding : 5; }; struct tgsi_declaration_range @@ -137,8 +131,8 @@ struct tgsi_declaration_range struct tgsi_declaration_semantic { - unsigned SemanticName : 8; /**< one of TGSI_SEMANTIC_x */ - unsigned SemanticIndex : 16; /**< UINT */ + unsigned Name : 8; /**< one of TGSI_SEMANTIC_x */ + unsigned Index : 16; /**< UINT */ unsigned Padding : 8; }; @@ -149,8 +143,7 @@ struct tgsi_immediate unsigned Type : 4; /**< TGSI_TOKEN_TYPE_IMMEDIATE */ unsigned NrTokens : 8; /**< UINT */ unsigned DataType : 4; /**< one of TGSI_IMM_x */ - unsigned Padding : 15; - unsigned Extended : 1; /**< BOOL */ + unsigned Padding : 16; }; union tgsi_immediate_data @@ -266,10 +259,7 @@ union tgsi_immediate_data #define TGSI_OPCODE_BGNSUB 100 #define TGSI_OPCODE_ENDLOOP 101 #define TGSI_OPCODE_ENDSUB 102 -#define TGSI_OPCODE_NOISE1 103 -#define TGSI_OPCODE_NOISE2 104 -#define TGSI_OPCODE_NOISE3 105 -#define TGSI_OPCODE_NOISE4 106 + /* gap */ #define TGSI_OPCODE_NOP 107 /* gap */ #define TGSI_OPCODE_NRM4 112 @@ -278,7 +268,7 @@ union tgsi_immediate_data #define TGSI_OPCODE_BREAKC 115 #define TGSI_OPCODE_KIL 116 /* conditional kill */ #define TGSI_OPCODE_END 117 /* aka HALT */ -#define TGSI_OPCODE_SWZ 118 + /* gap */ #define TGSI_OPCODE_LAST 119 #define TGSI_SAT_NONE 0 /* do not saturate */ @@ -294,7 +284,7 @@ union tgsi_immediate_data * respectively. For a given operation code, those numbers are fixed and are * present here only for convenience. * - * If Extended is TRUE, it is now executed. + * If Predicate is TRUE, tgsi_instruction_predicate token immediately follows. * * Saturate controls how are final results in destination registers modified. */ @@ -307,12 +297,16 @@ struct tgsi_instruction unsigned Saturate : 2; /* TGSI_SAT_ */ unsigned NumDstRegs : 2; /* UINT */ unsigned NumSrcRegs : 4; /* UINT */ - unsigned Padding : 3; - unsigned Extended : 1; /* BOOL */ + unsigned Predicate : 1; /* BOOL */ + unsigned Label : 1; + unsigned Texture : 1; + unsigned Padding : 1; }; /* - * If tgsi_instruction::Extended is TRUE, tgsi_instruction_ext follows. + * If tgsi_instruction::Label is TRUE, tgsi_instruction_label follows. + * + * If tgsi_instruction::Texture is TRUE, tgsi_instruction_texture follows. * * Then, tgsi_instruction::NumDstRegs of tgsi_dst_register follow. * @@ -322,91 +316,15 @@ struct tgsi_instruction * instruction, including the instruction word. */ -#define TGSI_INSTRUCTION_EXT_TYPE_NV 0 -#define TGSI_INSTRUCTION_EXT_TYPE_LABEL 1 -#define TGSI_INSTRUCTION_EXT_TYPE_TEXTURE 2 -#define TGSI_INSTRUCTION_EXT_TYPE_PREDICATE 3 - -struct tgsi_instruction_ext -{ - unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_ */ - unsigned Padding : 27; - unsigned Extended : 1; /* BOOL */ -}; - -/* - * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_NV, it should - * be cast to tgsi_instruction_ext_nv. - * - * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_LABEL, it - * should be cast to tgsi_instruction_ext_label. - * - * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_TEXTURE, it - * should be cast to tgsi_instruction_ext_texture. - * - * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_PREDICATE, it - * should be cast to tgsi_instruction_ext_predicate. - * - * If tgsi_instruction_ext::Extended is TRUE, another tgsi_instruction_ext - * follows. - */ - -#define TGSI_PRECISION_DEFAULT 0 -#define TGSI_PRECISION_FLOAT32 1 -#define TGSI_PRECISION_FLOAT16 2 -#define TGSI_PRECISION_FIXED12 3 - -#define TGSI_CC_GT 0 -#define TGSI_CC_EQ 1 -#define TGSI_CC_LT 2 -#define TGSI_CC_GE 3 -#define TGSI_CC_LE 4 -#define TGSI_CC_NE 5 -#define TGSI_CC_TR 6 -#define TGSI_CC_FL 7 - #define TGSI_SWIZZLE_X 0 #define TGSI_SWIZZLE_Y 1 #define TGSI_SWIZZLE_Z 2 #define TGSI_SWIZZLE_W 3 -/** - * Precision controls the precision at which the operation should be executed. - * - * CondDstUpdate enables condition code register writes. When this field is - * TRUE, CondDstIndex specifies the index of the condition code register to - * update. - * - * CondFlowEnable enables conditional execution of the operation. When this - * field is TRUE, CondFlowIndex specifies the index of the condition code - * register to test against CondMask with component swizzle controled by - * CondSwizzleX, CondSwizzleY, CondSwizzleZ and CondSwizzleW. If the test fails, - * the operation is not executed. - */ - -struct tgsi_instruction_ext_nv -{ - unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_NV */ - unsigned Precision : 4; /* TGSI_PRECISION_ */ - unsigned CondDstIndex : 4; /* UINT */ - unsigned CondFlowIndex : 4; /* UINT */ - unsigned CondMask : 4; /* TGSI_CC_ */ - unsigned CondSwizzleX : 2; /* TGSI_SWIZZLE_ */ - unsigned CondSwizzleY : 2; /* TGSI_SWIZZLE_ */ - unsigned CondSwizzleZ : 2; /* TGSI_SWIZZLE_ */ - unsigned CondSwizzleW : 2; /* TGSI_SWIZZLE_ */ - unsigned CondDstUpdate : 1; /* BOOL */ - unsigned CondFlowEnable : 1; /* BOOL */ - unsigned Padding : 1; - unsigned Extended : 1; /* BOOL */ -}; - -struct tgsi_instruction_ext_label +struct tgsi_instruction_label { - unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_LABEL */ unsigned Label : 24; /* UINT */ - unsigned Padding : 3; - unsigned Extended : 1; /* BOOL */ + unsigned Padding : 8; }; #define TGSI_TEXTURE_UNKNOWN 0 @@ -420,21 +338,25 @@ struct tgsi_instruction_ext_label #define TGSI_TEXTURE_SHADOWRECT 8 #define TGSI_TEXTURE_COUNT 9 -struct tgsi_instruction_ext_texture +struct tgsi_instruction_texture { - unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_TEXTURE */ unsigned Texture : 8; /* TGSI_TEXTURE_ */ - unsigned Padding : 19; - unsigned Extended : 1; /* BOOL */ + unsigned Padding : 24; }; -struct tgsi_instruction_ext_predicate +/* + * For SM3, the following constraint applies. + * - Swizzle is either set to identity or replicate. + */ +struct tgsi_instruction_predicate { - unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_PREDICATE */ - unsigned PredDstIndex : 4; /* UINT */ - unsigned PredWriteMask : 4; /* TGSI_WRITEMASK_ */ - unsigned Padding : 19; - unsigned Extended : 1; /* BOOL */ + int Index : 16; /* SINT */ + unsigned SwizzleX : 2; /* TGSI_SWIZZLE_x */ + unsigned SwizzleY : 2; /* TGSI_SWIZZLE_x */ + unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_x */ + unsigned SwizzleW : 2; /* TGSI_SWIZZLE_x */ + unsigned Negate : 1; /* BOOL */ + unsigned Padding : 7; }; /** @@ -451,26 +373,24 @@ struct tgsi_instruction_ext_predicate * The fetched register components are swizzled according to SwizzleX, SwizzleY, * SwizzleZ and SwizzleW. * - * If Extended is TRUE, any further modifications to the source register are - * made to this temporary storage. */ struct tgsi_src_register { unsigned File : 4; /* TGSI_FILE_ */ + unsigned Indirect : 1; /* BOOL */ + unsigned Dimension : 1; /* BOOL */ + int Index : 16; /* SINT */ unsigned SwizzleX : 2; /* TGSI_SWIZZLE_ */ unsigned SwizzleY : 2; /* TGSI_SWIZZLE_ */ unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_ */ unsigned SwizzleW : 2; /* TGSI_SWIZZLE_ */ - unsigned Negate : 1; /* BOOL */ - unsigned Indirect : 1; /* BOOL */ - unsigned Dimension : 1; /* BOOL */ - int Index : 16; /* SINT */ - unsigned Extended : 1; /* BOOL */ + unsigned Absolute : 1; /* BOOL */ + unsigned Negate : 1; /* BOOL */ }; /** - * If tgsi_src_register::Extended is TRUE, tgsi_src_register_ext follows. + * If tgsi_src_register::Modifier is TRUE, tgsi_src_register_modifier follows. * * Then, if tgsi_src_register::Indirect is TRUE, another tgsi_src_register * follows. @@ -478,95 +398,13 @@ struct tgsi_src_register * Then, if tgsi_src_register::Dimension is TRUE, tgsi_dimension follows. */ -#define TGSI_SRC_REGISTER_EXT_TYPE_SWZ 0 -#define TGSI_SRC_REGISTER_EXT_TYPE_MOD 1 - -struct tgsi_src_register_ext -{ - unsigned Type : 4; /* TGSI_SRC_REGISTER_EXT_TYPE_ */ - unsigned Padding : 27; - unsigned Extended : 1; /* BOOL */ -}; - -/** - * If tgsi_src_register_ext::Type is TGSI_SRC_REGISTER_EXT_TYPE_SWZ, - * it should be cast to tgsi_src_register_ext_swz. - * - * If tgsi_src_register_ext::Type is TGSI_SRC_REGISTER_EXT_TYPE_MOD, - * it should be cast to tgsi_src_register_ext_mod. - * - * If tgsi_dst_register_ext::Extended is TRUE, another tgsi_dst_register_ext - * follows. - */ - -#define TGSI_EXTSWIZZLE_X TGSI_SWIZZLE_X -#define TGSI_EXTSWIZZLE_Y TGSI_SWIZZLE_Y -#define TGSI_EXTSWIZZLE_Z TGSI_SWIZZLE_Z -#define TGSI_EXTSWIZZLE_W TGSI_SWIZZLE_W -#define TGSI_EXTSWIZZLE_ZERO 4 -#define TGSI_EXTSWIZZLE_ONE 5 - -/** - * ExtSwizzleX, ExtSwizzleY, ExtSwizzleZ and ExtSwizzleW swizzle the source - * register in an extended manner. - * - * NegateX, NegateY, NegateZ and NegateW negate individual components of the - * source register. - * - * NOTE: To simplify matter, if this token is present, the corresponding Swizzle - * and Negate fields in tgsi_src_register should be set to X,Y,Z,W - * and FALSE, respectively. - */ - -struct tgsi_src_register_ext_swz -{ - unsigned Type : 4; /* TGSI_SRC_REGISTER_EXT_TYPE_SWZ */ - unsigned ExtSwizzleX : 4; /* TGSI_EXTSWIZZLE_ */ - unsigned ExtSwizzleY : 4; /* TGSI_EXTSWIZZLE_ */ - unsigned ExtSwizzleZ : 4; /* TGSI_EXTSWIZZLE_ */ - unsigned ExtSwizzleW : 4; /* TGSI_EXTSWIZZLE_ */ - unsigned NegateX : 1; /* BOOL */ - unsigned NegateY : 1; /* BOOL */ - unsigned NegateZ : 1; /* BOOL */ - unsigned NegateW : 1; /* BOOL */ - unsigned Padding : 7; - unsigned Extended : 1; /* BOOL */ -}; - -/** - * Extra src register modifiers - * - * If Complement is TRUE, the source register is modified by subtracting it - * from 1.0. - * - * If Bias is TRUE, the source register is modified by subtracting 0.5 from it. - * - * If Scale2X is TRUE, the source register is modified by multiplying it by 2.0. - * - * If Absolute is TRUE, the source register is modified by removing the sign. - * - * If Negate is TRUE, the source register is modified by negating it. - */ - -struct tgsi_src_register_ext_mod -{ - unsigned Type : 4; /* TGSI_SRC_REGISTER_EXT_TYPE_MOD */ - unsigned Complement : 1; /* BOOL */ - unsigned Bias : 1; /* BOOL */ - unsigned Scale2X : 1; /* BOOL */ - unsigned Absolute : 1; /* BOOL */ - unsigned Negate : 1; /* BOOL */ - unsigned Padding : 22; - unsigned Extended : 1; /* BOOL */ -}; struct tgsi_dimension { unsigned Indirect : 1; /* BOOL */ unsigned Dimension : 1; /* BOOL */ - unsigned Padding : 13; + unsigned Padding : 14; int Index : 16; /* SINT */ - unsigned Extended : 1; /* BOOL */ }; struct tgsi_dst_register @@ -576,90 +414,7 @@ struct tgsi_dst_register unsigned Indirect : 1; /* BOOL */ unsigned Dimension : 1; /* BOOL */ int Index : 16; /* SINT */ - unsigned Padding : 5; - unsigned Extended : 1; /* BOOL */ -}; - -/* - * If tgsi_dst_register::Extended is TRUE, tgsi_dst_register_ext follows. - * - * Then, if tgsi_dst_register::Indirect is TRUE, tgsi_src_register follows. - */ - -#define TGSI_DST_REGISTER_EXT_TYPE_CONDCODE 0 -#define TGSI_DST_REGISTER_EXT_TYPE_MODULATE 1 -#define TGSI_DST_REGISTER_EXT_TYPE_PREDICATE 2 - -struct tgsi_dst_register_ext -{ - unsigned Type : 4; /* TGSI_DST_REGISTER_EXT_TYPE_ */ - unsigned Padding : 27; - unsigned Extended : 1; /* BOOL */ -}; - -/** - * Extra destination register modifiers - * - * If tgsi_dst_register_ext::Type is TGSI_DST_REGISTER_EXT_TYPE_CONDCODE, - * it should be cast to tgsi_dst_register_ext_condcode. - * - * If tgsi_dst_register_ext::Type is TGSI_DST_REGISTER_EXT_TYPE_MODULATE, - * it should be cast to tgsi_dst_register_ext_modulate. - * - * If tgsi_dst_register_ext::Type is TGSI_DST_REGISTER_EXT_TYPE_PREDICATE, - * it should be cast to tgsi_dst_register_ext_predicate. - * - * If tgsi_dst_register_ext::Extended is TRUE, another tgsi_dst_register_ext - * follows. - */ -struct tgsi_dst_register_ext_concode -{ - unsigned Type : 4; /* TGSI_DST_REGISTER_EXT_TYPE_CONDCODE */ - unsigned CondMask : 4; /* TGSI_CC_ */ - unsigned CondSwizzleX : 2; /* TGSI_SWIZZLE_ */ - unsigned CondSwizzleY : 2; /* TGSI_SWIZZLE_ */ - unsigned CondSwizzleZ : 2; /* TGSI_SWIZZLE_ */ - unsigned CondSwizzleW : 2; /* TGSI_SWIZZLE_ */ - unsigned CondSrcIndex : 4; /* UINT */ - unsigned Padding : 11; - unsigned Extended : 1; /* BOOL */ -}; - -#define TGSI_MODULATE_1X 0 -#define TGSI_MODULATE_2X 1 -#define TGSI_MODULATE_4X 2 -#define TGSI_MODULATE_8X 3 -#define TGSI_MODULATE_HALF 4 -#define TGSI_MODULATE_QUARTER 5 -#define TGSI_MODULATE_EIGHTH 6 -#define TGSI_MODULATE_COUNT 7 - -struct tgsi_dst_register_ext_modulate -{ - unsigned Type : 4; /* TGSI_DST_REGISTER_EXT_TYPE_MODULATE */ - unsigned Modulate : 4; /* TGSI_MODULATE_ */ - unsigned Padding : 23; - unsigned Extended : 1; /* BOOL */ -}; - -/* - * Currently, the following constraints apply. - * - * - PredSwizzleXYZW is either set to identity or replicate. - * - PredSrcIndex is 0. - */ - -struct tgsi_dst_register_ext_predicate -{ - unsigned Type : 4; /* TGSI_DST_REGISTER_EXT_TYPE_PREDICATE */ - unsigned PredSwizzleX : 2; /* TGSI_SWIZZLE_ */ - unsigned PredSwizzleY : 2; /* TGSI_SWIZZLE_ */ - unsigned PredSwizzleZ : 2; /* TGSI_SWIZZLE_ */ - unsigned PredSwizzleW : 2; /* TGSI_SWIZZLE_ */ - unsigned PredSrcIndex : 4; /* UINT */ - unsigned Negate : 1; /* BOOL */ - unsigned Padding : 14; - unsigned Extended : 1; /* BOOL */ + unsigned Padding : 6; }; @@ -667,5 +422,4 @@ struct tgsi_dst_register_ext_predicate } #endif -#endif /* TGSI_TOKEN_H */ - +#endif /* P_SHADER_TOKENS_H */ diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 2187f5b367..60e96b98de 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -60,6 +60,7 @@ extern "C" { #define PIPE_MAX_COLOR_BUFS 8 #define PIPE_MAX_CONSTANT 32 #define PIPE_MAX_SAMPLERS 16 +#define PIPE_MAX_VERTEX_SAMPLERS 16 #define PIPE_MAX_SHADER_INPUTS 16 #define PIPE_MAX_SHADER_OUTPUTS 16 #define PIPE_MAX_TEXTURE_LEVELS 16 @@ -114,11 +115,29 @@ struct pipe_rasterizer_state * the vertex shader, clipping and viewport processing. Note that * a vertex shader is still needed though, to indicate the mapping * from vertex elements to fragment shader input semantics. + * + * XXX: considered for removal. */ unsigned bypass_vs_clip_and_viewport:1; - unsigned flatshade_first:1; /**< take color attribute from the first vertex of a primitive */ - unsigned gl_rasterization_rules:1; /**< enable tweaks for GL rasterization? */ + /** + * Use the first vertex of a primitive as the provoking vertex for + * flat shading. + */ + unsigned flatshade_first:1; + + /** + * When true, triangle rasterization uses (0.5, 0.5) pixel centers + * for determining pixel ownership. + * + * When false, triangle rasterization uses (0,0) pixel centers for + * determining pixel ownership. + * + * Triangle rasterization always uses a 'top,left' rule for pixel + * ownership, this just alters which point we consider the pixel + * center for that test. + */ + unsigned gl_rasterization_rules:1; float line_width; float point_size; /**< used when no per-vertex size */ @@ -179,7 +198,6 @@ struct pipe_depth_state unsigned enabled:1; /**< depth test enabled? */ unsigned writemask:1; /**< allow depth buffer writes? */ unsigned func:3; /**< depth test func (PIPE_FUNC_x) */ - unsigned occlusion_count:1; /**< do occlusion counting? */ }; @@ -298,14 +316,10 @@ struct pipe_surface */ struct pipe_transfer { - enum pipe_format format; /**< PIPE_FORMAT_x */ unsigned x; /**< x offset from start of texture image */ unsigned y; /**< y offset from start of texture image */ unsigned width; /**< logical width in pixels */ unsigned height; /**< logical height in pixels */ - struct pipe_format_block block; - unsigned nblocksx; /**< allocated width in blocks */ - unsigned nblocksy; /**< allocated height in blocks */ unsigned stride; /**< stride in bytes between rows of blocks */ enum pipe_transfer_usage usage; /**< PIPE_TRANSFER_* */ @@ -326,13 +340,9 @@ struct pipe_texture enum pipe_texture_target target; /**< PIPE_TEXTURE_x */ enum pipe_format format; /**< PIPE_FORMAT_x */ - unsigned width[PIPE_MAX_TEXTURE_LEVELS]; - unsigned height[PIPE_MAX_TEXTURE_LEVELS]; - unsigned depth[PIPE_MAX_TEXTURE_LEVELS]; - - struct pipe_format_block block; - unsigned nblocksx[PIPE_MAX_TEXTURE_LEVELS]; /**< allocated width in blocks */ - unsigned nblocksy[PIPE_MAX_TEXTURE_LEVELS]; /**< allocated height in blocks */ + unsigned width0; + unsigned height0; + unsigned depth0; unsigned last_level:8; /**< Index of last mipmap level present/defined */ @@ -382,8 +392,9 @@ pipe_buffer_reference(struct pipe_buffer **ptr, struct pipe_buffer *buf) { struct pipe_buffer *old_buf = *ptr; - if (pipe_reference((struct pipe_reference **)ptr, &buf->reference)) + if (pipe_reference(&(*ptr)->reference, &buf->reference)) old_buf->screen->buffer_destroy(old_buf); + *ptr = buf; } static INLINE void @@ -391,8 +402,9 @@ pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf) { struct pipe_surface *old_surf = *ptr; - if (pipe_reference((struct pipe_reference **)ptr, &surf->reference)) + if (pipe_reference(&(*ptr)->reference, &surf->reference)) old_surf->texture->screen->tex_surface_destroy(old_surf); + *ptr = surf; } static INLINE void @@ -400,8 +412,9 @@ pipe_texture_reference(struct pipe_texture **ptr, struct pipe_texture *tex) { struct pipe_texture *old_tex = *ptr; - if (pipe_reference((struct pipe_reference **)ptr, &tex->reference)) + if (pipe_reference(&(*ptr)->reference, &tex->reference)) old_tex->screen->texture_destroy(old_tex); + *ptr = tex; } diff --git a/src/gallium/include/pipe/p_video_context.h b/src/gallium/include/pipe/p_video_context.h new file mode 100644 index 0000000000..6ae31418fa --- /dev/null +++ b/src/gallium/include/pipe/p_video_context.h @@ -0,0 +1,121 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef PIPE_VIDEO_CONTEXT_H +#define PIPE_VIDEO_CONTEXT_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include <pipe/p_video_state.h> + +struct pipe_screen; +struct pipe_buffer; +struct pipe_surface; +struct pipe_video_surface; +struct pipe_macroblock; +struct pipe_picture_desc; +struct pipe_fence_handle; + +/** + * Gallium video rendering context + */ +struct pipe_video_context +{ + struct pipe_screen *screen; + enum pipe_video_profile profile; + enum pipe_video_chroma_format chroma_format; + unsigned width; + unsigned height; + + void *priv; /**< context private data (for DRI for example) */ + + void (*destroy)(struct pipe_video_context *vpipe); + + /** + * Picture decoding and displaying + */ + /*@{*/ + void (*decode_bitstream)(struct pipe_video_context *vpipe, + unsigned num_bufs, + struct pipe_buffer **bitstream_buf); + + void (*decode_macroblocks)(struct pipe_video_context *vpipe, + struct pipe_video_surface *past, + struct pipe_video_surface *future, + unsigned num_macroblocks, + struct pipe_macroblock *macroblocks, + struct pipe_fence_handle **fence); + + void (*clear_surface)(struct pipe_video_context *vpipe, + unsigned x, unsigned y, + unsigned width, unsigned height, + unsigned value, + struct pipe_surface *surface); + + void (*render_picture)(struct pipe_video_context *vpipe, + /*struct pipe_surface *backround, + struct pipe_video_rect *backround_area,*/ + struct pipe_video_surface *src_surface, + enum pipe_mpeg12_picture_type picture_type, + /*unsigned num_past_surfaces, + struct pipe_video_surface *past_surfaces, + unsigned num_future_surfaces, + struct pipe_video_surface *future_surfaces,*/ + struct pipe_video_rect *src_area, + struct pipe_surface *dst_surface, + struct pipe_video_rect *dst_area, + /*unsigned num_layers, + struct pipe_texture *layers, + struct pipe_video_rect *layer_src_areas, + struct pipe_video_rect *layer_dst_areas,*/ + struct pipe_fence_handle **fence); + /*@}*/ + + /** + * Parameter-like states (or properties) + */ + /*@{*/ + void (*set_picture_desc)(struct pipe_video_context *vpipe, + const struct pipe_picture_desc *desc); + + void (*set_decode_target)(struct pipe_video_context *vpipe, + struct pipe_video_surface *dt); + + void (*set_csc_matrix)(struct pipe_video_context *vpipe, const float *mat); + + /* TODO: Interface for scaling modes, post-processing, etc. */ + /*@}*/ +}; + + +#ifdef __cplusplus +} +#endif + +#endif /* PIPE_VIDEO_CONTEXT_H */ diff --git a/src/gallium/include/pipe/p_video_state.h b/src/gallium/include/pipe/p_video_state.h new file mode 100644 index 0000000000..b85f01c2b0 --- /dev/null +++ b/src/gallium/include/pipe/p_video_state.h @@ -0,0 +1,185 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef PIPE_VIDEO_STATE_H +#define PIPE_VIDEO_STATE_H + +/* u_reduce_video_profile() needs these */ +#include <pipe/p_compiler.h> +#include <util/u_debug.h> + +#include <pipe/p_defines.h> +#include <pipe/p_format.h> +#include <pipe/p_refcnt.h> +#include <pipe/p_screen.h> + +#ifdef __cplusplus +extern "C" { +#endif + +struct pipe_video_surface +{ + struct pipe_reference reference; + struct pipe_screen *screen; + enum pipe_video_chroma_format chroma_format; + /*enum pipe_video_surface_format surface_format;*/ + unsigned width; + unsigned height; +}; + +static INLINE void +pipe_video_surface_reference(struct pipe_video_surface **ptr, struct pipe_video_surface *surf) +{ + struct pipe_video_surface *old_surf = *ptr; + + if (pipe_reference(&(*ptr)->reference, &surf->reference)) + old_surf->screen->video_surface_destroy(old_surf); + *ptr = surf; +} + +struct pipe_video_rect +{ + unsigned x, y, w, h; +}; + +static INLINE enum pipe_video_codec +u_reduce_video_profile(enum pipe_video_profile profile) +{ + switch (profile) + { + case PIPE_VIDEO_PROFILE_MPEG1: + case PIPE_VIDEO_PROFILE_MPEG2_SIMPLE: + case PIPE_VIDEO_PROFILE_MPEG2_MAIN: + return PIPE_VIDEO_CODEC_MPEG12; + + case PIPE_VIDEO_PROFILE_MPEG4_SIMPLE: + case PIPE_VIDEO_PROFILE_MPEG4_ADVANCED_SIMPLE: + return PIPE_VIDEO_CODEC_MPEG4; + + case PIPE_VIDEO_PROFILE_VC1_SIMPLE: + case PIPE_VIDEO_PROFILE_VC1_MAIN: + case PIPE_VIDEO_PROFILE_VC1_ADVANCED: + return PIPE_VIDEO_CODEC_VC1; + + case PIPE_VIDEO_PROFILE_MPEG4_AVC_BASELINE: + case PIPE_VIDEO_PROFILE_MPEG4_AVC_MAIN: + case PIPE_VIDEO_PROFILE_MPEG4_AVC_HIGH: + return PIPE_VIDEO_CODEC_MPEG4_AVC; + + default: + assert(0); + return PIPE_VIDEO_CODEC_UNKNOWN; + } +} + +enum pipe_mpeg12_picture_type +{ + PIPE_MPEG12_PICTURE_TYPE_FIELD_TOP, + PIPE_MPEG12_PICTURE_TYPE_FIELD_BOTTOM, + PIPE_MPEG12_PICTURE_TYPE_FRAME +}; + +enum pipe_mpeg12_macroblock_type +{ + PIPE_MPEG12_MACROBLOCK_TYPE_INTRA, + PIPE_MPEG12_MACROBLOCK_TYPE_FWD, + PIPE_MPEG12_MACROBLOCK_TYPE_BKWD, + PIPE_MPEG12_MACROBLOCK_TYPE_BI, + + PIPE_MPEG12_MACROBLOCK_NUM_TYPES +}; + +enum pipe_mpeg12_motion_type +{ + PIPE_MPEG12_MOTION_TYPE_FIELD, + PIPE_MPEG12_MOTION_TYPE_FRAME, + PIPE_MPEG12_MOTION_TYPE_DUALPRIME, + PIPE_MPEG12_MOTION_TYPE_16x8 +}; + +enum pipe_mpeg12_dct_type +{ + PIPE_MPEG12_DCT_TYPE_FIELD, + PIPE_MPEG12_DCT_TYPE_FRAME +}; + +struct pipe_macroblock +{ + enum pipe_video_codec codec; +}; + +struct pipe_mpeg12_macroblock +{ + struct pipe_macroblock base; + + unsigned mbx; + unsigned mby; + enum pipe_mpeg12_macroblock_type mb_type; + enum pipe_mpeg12_motion_type mo_type; + enum pipe_mpeg12_dct_type dct_type; + signed pmv[2][2][2]; + unsigned cbp; + void *blocks; +}; + +#if 0 +struct pipe_picture_desc +{ + enum pipe_video_format format; +}; + +struct pipe_mpeg12_picture_desc +{ + struct pipe_picture_desc base; + + /* TODO: Use bitfields where possible? */ + struct pipe_surface *forward_reference; + struct pipe_surface *backward_reference; + unsigned picture_coding_type; + unsigned fcode; + unsigned intra_dc_precision; + unsigned picture_structure; + unsigned top_field_first; + unsigned frame_pred_frame_dct; + unsigned concealment_motion_vectors; + unsigned q_scale_type; + unsigned intra_vlc_format; + unsigned alternate_scan; + unsigned full_pel_forward_vector; + unsigned full_pel_backward_vector; + struct pipe_buffer *intra_quantizer_matrix; + struct pipe_buffer *non_intra_quantizer_matrix; + struct pipe_buffer *chroma_intra_quantizer_matrix; + struct pipe_buffer *chroma_non_intra_quantizer_matrix; +}; +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* PIPE_VIDEO_STATE_H */ diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c index 5cec9e329d..099cf1e064 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.c +++ b/src/gallium/state_trackers/dri/dri_drawable.c @@ -45,7 +45,8 @@ #include "state_tracker/st_cb_fbo.h" #include "util/u_memory.h" - +#include "util/u_rect.h" + static struct pipe_surface * dri_surface_from_handle(struct drm_api *api, struct pipe_screen *screen, @@ -61,11 +62,10 @@ dri_surface_from_handle(struct drm_api *api, templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; templat.target = PIPE_TEXTURE_2D; templat.last_level = 0; - templat.depth[0] = 1; + templat.depth0 = 1; templat.format = format; - templat.width[0] = width; - templat.height[0] = height; - pf_get_block(templat.format, &templat.block); + templat.width0 = width; + templat.height0 = height; texture = api->texture_from_shared_handle(api, screen, &templat, "dri2 buffer", pitch, handle); @@ -179,7 +179,6 @@ dri_get_buffers(__DRIdrawablePrivate * dPriv) switch (buffers[i].attachment) { case __DRI_BUFFER_FRONT_LEFT: - continue; case __DRI_BUFFER_FAKE_FRONT_LEFT: index = ST_SURFACE_FRONT_LEFT; format = drawable->color_format; @@ -214,6 +213,7 @@ dri_get_buffers(__DRIdrawablePrivate * dPriv) dri_drawable->h, buffers[i].pitch); switch (buffers[i].attachment) { + case __DRI_BUFFER_FRONT_LEFT: case __DRI_BUFFER_FAKE_FRONT_LEFT: case __DRI_BUFFER_BACK_LEFT: drawable->color_format = surface->format; @@ -223,6 +223,9 @@ dri_get_buffers(__DRIdrawablePrivate * dPriv) case __DRI_BUFFER_STENCIL: drawable->depth_stencil_format = surface->format; break; + case __DRI_BUFFER_ACCUM: + default: + assert(0); } st_set_framebuffer_surface(drawable->stfb, index, surface); @@ -250,6 +253,9 @@ void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target, dri_get_buffers(drawable->dPriv); st_get_framebuffer_surface(drawable->stfb, ST_SURFACE_FRONT_LEFT, &ps); + if (!ps) + return; + st_bind_texture_surface(ps, target == GL_TEXTURE_2D ? ST_TEXTURE_2D : ST_TEXTURE_RECT, 0, drawable->color_format); } @@ -360,8 +366,6 @@ dri_create_buffer(__DRIscreenPrivate * sPriv, if (visual->doubleBufferMode) drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT; - else - drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT; if (visual->depthBits && visual->stencilBits) drawable->attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; else if (visual->depthBits) @@ -537,12 +541,21 @@ dri1_swap_copy(struct dri_context *ctx, cur = dPriv->pClipRects; for (i = 0; i < dPriv->numClipRects; ++i) { - if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox)) - pipe->surface_copy(pipe, dst, clip.x1, clip.y1, - src, - (int)clip.x1 - dPriv->x, - (int)clip.y1 - dPriv->y, - clip.x2 - clip.x1, clip.y2 - clip.y1); + if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox)) { + if (pipe->surface_copy) { + pipe->surface_copy(pipe, dst, clip.x1, clip.y1, + src, + (int)clip.x1 - dPriv->x, + (int)clip.y1 - dPriv->y, + clip.x2 - clip.x1, clip.y2 - clip.y1); + } else { + util_surface_copy(pipe, FALSE, dst, clip.x1, clip.y1, + src, + (int)clip.x1 - dPriv->x, + (int)clip.y1 - dPriv->y, + clip.x2 - clip.x1, clip.y2 - clip.y1); + } + } } } diff --git a/src/gallium/state_trackers/dri/dri_extensions.c b/src/gallium/state_trackers/dri/dri_extensions.c index 4349a4d1d2..8b014a2a8b 100644 --- a/src/gallium/state_trackers/dri/dri_extensions.c +++ b/src/gallium/state_trackers/dri/dri_extensions.c @@ -37,8 +37,10 @@ #define need_GL_ARB_multisample #define need_GL_ARB_occlusion_query #define need_GL_ARB_point_parameters +#define need_GL_ARB_provoking_vertex #define need_GL_ARB_shader_objects #define need_GL_ARB_texture_compression +#define need_GL_ARB_vertex_array_object #define need_GL_ARB_vertex_buffer_object #define need_GL_ARB_vertex_program #define need_GL_ARB_vertex_shader @@ -51,22 +53,27 @@ #define need_GL_EXT_fog_coord #define need_GL_EXT_framebuffer_object #define need_GL_EXT_multi_draw_arrays +#define need_GL_EXT_provoking_vertex #define need_GL_EXT_secondary_color +#define need_GL_EXT_stencil_two_side +#define need_GL_APPLE_vertex_array_object #define need_GL_NV_vertex_program #define need_GL_VERSION_2_0 #define need_GL_VERSION_2_1 -#include "extension_helper.h" +#include "main/remap_helper.h" +#include "utils.h" /** * Extension strings exported by the driver. */ -const struct dri_extension card_extensions[] = { +static const struct dri_extension card_extensions[] = { {"GL_ARB_fragment_shader", NULL}, {"GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions}, {"GL_ARB_multisample", GL_ARB_multisample_functions}, {"GL_ARB_multitexture", NULL}, {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, {"GL_ARB_pixel_buffer_object", NULL}, + {"GL_ARB_provoking_vertex", GL_ARB_provoking_vertex_functions}, {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, {"GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, @@ -78,7 +85,9 @@ const struct dri_extension card_extensions[] = { {"GL_ARB_texture_env_combine", NULL}, {"GL_ARB_texture_env_dot3", NULL}, {"GL_ARB_texture_mirrored_repeat", NULL}, + {"GL_ARB_texture_non_power_of_two", NULL}, {"GL_ARB_texture_rectangle", NULL}, + {"GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions}, {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, {"GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions}, {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, @@ -94,7 +103,9 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, {"GL_EXT_packed_depth_stencil", NULL}, {"GL_EXT_pixel_buffer_object", NULL}, + {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions}, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, + {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions}, {"GL_EXT_stencil_wrap", NULL}, {"GL_EXT_texture_edge_clamp", NULL}, {"GL_EXT_texture_env_combine", NULL}, @@ -103,6 +114,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_texture_lod_bias", NULL}, {"GL_3DFX_texture_compression_FXT1", NULL}, {"GL_APPLE_client_storage", NULL}, + {"GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions}, {"GL_MESA_pack_invert", NULL}, {"GL_MESA_ycbcr_texture", NULL}, {"GL_NV_blend_square", NULL}, @@ -119,10 +131,7 @@ dri_init_extensions(struct dri_context *ctx) * capabilities of the pipe_screen. This is actually something * that can/should be done inside st_create_context(). */ - if (ctx) - driInitExtensions(ctx->st->ctx, card_extensions, GL_TRUE); - else - driInitExtensions(NULL, card_extensions, GL_FALSE); + driInitExtensions(ctx->st->ctx, card_extensions, GL_TRUE); } /* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c index 884b6d5011..cb864d45d5 100644 --- a/src/gallium/state_trackers/dri/dri_screen.c +++ b/src/gallium/state_trackers/dri/dri_screen.c @@ -226,8 +226,6 @@ dri_init_screen(__DRIscreenPrivate * sPriv) const __DRIconfig **configs; struct dri1_create_screen_arg arg; - dri_init_extensions(NULL); - screen = CALLOC_STRUCT(dri_screen); if (!screen) return NULL; @@ -292,9 +290,6 @@ dri_init_screen2(__DRIscreenPrivate * sPriv) struct dri_screen *screen; struct drm_create_screen_arg arg; - /* Set up dispatch table to cope with all known extensions */ - dri_init_extensions(NULL); - screen = CALLOC_STRUCT(dri_screen); if (!screen) goto fail; diff --git a/src/gallium/state_trackers/egl/egl_context.c b/src/gallium/state_trackers/egl/egl_context.c index c4f7361ca0..fee186c601 100644 --- a/src/gallium/state_trackers/egl/egl_context.c +++ b/src/gallium/state_trackers/egl/egl_context.c @@ -16,73 +16,6 @@ #include "GL/internal/glcore.h" -#define need_GL_ARB_multisample -#define need_GL_ARB_point_parameters -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object -#define need_GL_ARB_vertex_program -#define need_GL_ARB_window_pos -#define need_GL_EXT_blend_color -#define need_GL_EXT_blend_equation_separate -#define need_GL_EXT_blend_func_separate -#define need_GL_EXT_blend_minmax -#define need_GL_EXT_cull_vertex -#define need_GL_EXT_fog_coord -#define need_GL_EXT_framebuffer_object -#define need_GL_EXT_multi_draw_arrays -#define need_GL_EXT_secondary_color -#define need_GL_NV_vertex_program -#include "extension_helper.h" - -/** - * TODO HACK! FUGLY! - * Copied for intel extentions. - */ -const struct dri_extension card_extensions[] = { - {"GL_ARB_multisample", GL_ARB_multisample_functions}, - {"GL_ARB_multitexture", NULL}, - {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, - {"GL_ARB_texture_border_clamp", NULL}, - {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, - {"GL_ARB_texture_cube_map", NULL}, - {"GL_ARB_texture_env_add", NULL}, - {"GL_ARB_texture_env_combine", NULL}, - {"GL_ARB_texture_env_dot3", NULL}, - {"GL_ARB_texture_mirrored_repeat", NULL}, - {"GL_ARB_texture_rectangle", NULL}, - {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, - {"GL_ARB_pixel_buffer_object", NULL}, - {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, - {"GL_ARB_window_pos", GL_ARB_window_pos_functions}, - {"GL_EXT_blend_color", GL_EXT_blend_color_functions}, - {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, - {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, - {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, - {"GL_EXT_blend_subtract", NULL}, - {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions}, - {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions}, - {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions}, - {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, - {"GL_EXT_packed_depth_stencil", NULL}, - {"GL_EXT_pixel_buffer_object", NULL}, - {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, - {"GL_EXT_stencil_wrap", NULL}, - {"GL_EXT_texture_edge_clamp", NULL}, - {"GL_EXT_texture_env_combine", NULL}, - {"GL_EXT_texture_env_dot3", NULL}, - {"GL_EXT_texture_filter_anisotropic", NULL}, - {"GL_EXT_texture_lod_bias", NULL}, - {"GL_3DFX_texture_compression_FXT1", NULL}, - {"GL_APPLE_client_storage", NULL}, - {"GL_MESA_pack_invert", NULL}, - {"GL_MESA_ycbcr_texture", NULL}, - {"GL_NV_blend_square", NULL}, - {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, - {"GL_NV_vertex_program1_1", NULL}, - {"GL_SGIS_generate_mipmap", NULL }, - {NULL, NULL} -}; - _EGLContext * drm_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, _EGLContext *share_list, const EGLint *attrib_list) { @@ -138,7 +71,6 @@ drm_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *context) struct drm_context *c = lookup_drm_context(context); if (!_eglIsContextBound(&c->base)) { st_destroy_context(c->st); - c->pipe->destroy(c->pipe); free(c); } return EGL_TRUE; @@ -160,18 +92,12 @@ drm_make_current(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurfa if (!drawSurf || !readSurf) return EGL_FALSE; - drawSurf->user = ctx; - readSurf->user = ctx; - st_make_current(ctx->st, drawSurf->stfb, readSurf->stfb); /* st_resize_framebuffer needs a bound context to work */ st_resize_framebuffer(drawSurf->stfb, drawSurf->w, drawSurf->h); st_resize_framebuffer(readSurf->stfb, readSurf->w, readSurf->h); } else { - drawSurf->user = NULL; - readSurf->user = NULL; - st_make_current(NULL, NULL, NULL); } diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c index 69e2d6b708..737bdfdd34 100644 --- a/src/gallium/state_trackers/egl/egl_surface.c +++ b/src/gallium/state_trackers/egl/egl_surface.c @@ -12,6 +12,8 @@ #include "state_tracker/drm_api.h" +#include "util/u_rect.h" + /* * Util functions */ @@ -33,34 +35,62 @@ drm_find_mode(drmModeConnectorPtr connector, _EGLMode *mode) } static struct st_framebuffer * -drm_create_framebuffer(const __GLcontextModes *visual, +drm_create_framebuffer(struct pipe_screen *screen, + const __GLcontextModes *visual, unsigned width, unsigned height, void *priv) { - enum pipe_format colorFormat, depthFormat, stencilFormat; - - if (visual->redBits == 5) - colorFormat = PIPE_FORMAT_R5G6B5_UNORM; - else - colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM; - - if (visual->depthBits == 16) - depthFormat = PIPE_FORMAT_Z16_UNORM; - else if (visual->depthBits == 24) - depthFormat = PIPE_FORMAT_S8Z24_UNORM; - else - depthFormat = PIPE_FORMAT_NONE; + enum pipe_format color_format, depth_stencil_format; + boolean d_depth_bits_last; + boolean ds_depth_bits_last; + + d_depth_bits_last = + screen->is_format_supported(screen, PIPE_FORMAT_X8Z24_UNORM, + PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); + ds_depth_bits_last = + screen->is_format_supported(screen, PIPE_FORMAT_S8Z24_UNORM, + PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); + + if (visual->redBits == 8) { + if (visual->alphaBits == 8) + color_format = PIPE_FORMAT_A8R8G8B8_UNORM; + else + color_format = PIPE_FORMAT_X8R8G8B8_UNORM; + } else { + color_format = PIPE_FORMAT_R5G6B5_UNORM; + } - if (visual->stencilBits == 8) - stencilFormat = PIPE_FORMAT_S8Z24_UNORM; - else - stencilFormat = PIPE_FORMAT_NONE; + switch(visual->depthBits) { + default: + case 0: + depth_stencil_format = PIPE_FORMAT_NONE; + break; + case 16: + depth_stencil_format = PIPE_FORMAT_Z16_UNORM; + break; + case 24: + if (visual->stencilBits == 0) { + depth_stencil_format = (d_depth_bits_last) ? + PIPE_FORMAT_X8Z24_UNORM: + PIPE_FORMAT_Z24X8_UNORM; + } else { + depth_stencil_format = (ds_depth_bits_last) ? + PIPE_FORMAT_S8Z24_UNORM: + PIPE_FORMAT_Z24S8_UNORM; + } + break; + case 32: + depth_stencil_format = PIPE_FORMAT_Z32_UNORM; + break; + } return st_create_framebuffer(visual, - colorFormat, - depthFormat, - stencilFormat, + color_format, + depth_stencil_format, + depth_stencil_format, width, height, priv); @@ -84,11 +114,10 @@ drm_create_texture(_EGLDisplay *dpy, templat.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY; templat.target = PIPE_TEXTURE_2D; templat.last_level = 0; - templat.depth[0] = 1; + templat.depth0 = 1; templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; - templat.width[0] = w; - templat.height[0] = h; - pf_get_block(templat.format, &templat.block); + templat.width0 = w; + templat.height0 = h; texture = screen->texture_create(dev->screen, &templat); @@ -152,11 +181,13 @@ drm_takedown_shown_screen(_EGLDisplay *dpy, struct drm_screen *screen) pipe_surface_reference(&screen->surface, NULL); pipe_texture_reference(&screen->tex, NULL); - pipe_buffer_reference(&screen->buffer, NULL); screen->shown = 0; } +/** + * Called by libEGL's eglCreateWindowSurface(). + */ _EGLSurface * drm_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativeWindowType window, const EGLint *attrib_list) { @@ -164,6 +195,9 @@ drm_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, N } +/** + * Called by libEGL's eglCreatePixmapSurface(). + */ _EGLSurface * drm_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativePixmapType pixmap, const EGLint *attrib_list) { @@ -171,10 +205,14 @@ drm_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, N } +/** + * Called by libEGL's eglCreatePbufferSurface(). + */ _EGLSurface * drm_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, const EGLint *attrib_list) { + struct drm_device *dev = lookup_drm_device(dpy); int i; int width = -1; int height = -1; @@ -211,9 +249,8 @@ drm_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, surf->h = height; visual = drm_visual_from_config(conf); - surf->stfb = drm_create_framebuffer(visual, - width, - height, + surf->stfb = drm_create_framebuffer(dev->screen, visual, + width, height, (void*)surf); drm_visual_modes_destroy(visual); @@ -225,6 +262,9 @@ err: return NULL; } +/** + * Called by libEGL's eglCreateScreenSurfaceMESA(). + */ _EGLSurface * drm_create_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *cfg, const EGLint *attrib_list) @@ -234,6 +274,9 @@ drm_create_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *cf return surf; } +/** + * Called by libEGL's eglShowScreenSurfaceMESA(). + */ EGLBoolean drm_show_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, @@ -250,8 +293,8 @@ drm_show_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy, drm_create_texture(dpy, scrn, mode->Width, mode->Height); - if (!scrn->buffer) - return EGL_FALSE; + if (!scrn->tex) + goto err_tex; ret = drmModeAddFB(dev->drmFD, scrn->front.width, scrn->front.height, @@ -325,11 +368,14 @@ err_fb: err_bo: pipe_surface_reference(&scrn->surface, NULL); pipe_texture_reference(&scrn->tex, NULL); - pipe_buffer_reference(&scrn->buffer, NULL); +err_tex: return EGL_FALSE; } +/** + * Called by libEGL's eglDestroySurface(). + */ EGLBoolean drm_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface) { @@ -343,6 +389,9 @@ drm_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface) return EGL_TRUE; } +/** + * Called by libEGL's eglSwapBuffers(). + */ EGLBoolean drm_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw) { @@ -353,24 +402,30 @@ drm_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw) if (!surf) return EGL_FALSE; - /* error checking */ - if (!_eglSwapBuffers(drv, dpy, draw)) - return EGL_FALSE; - st_get_framebuffer_surface(surf->stfb, ST_SURFACE_BACK_LEFT, &back_surf); if (back_surf) { + struct drm_context *ctx = lookup_drm_context(draw->Binding); st_notify_swapbuffers(surf->stfb); - if (surf->screen) { - surf->user->pipe->surface_copy(surf->user->pipe, - surf->screen->surface, - 0, 0, - back_surf, - 0, 0, - surf->w, surf->h); - surf->user->pipe->flush(surf->user->pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE, NULL); + if (ctx && surf->screen) { + if (ctx->pipe->surface_copy) { + ctx->pipe->surface_copy(ctx->pipe, + surf->screen->surface, + 0, 0, + back_surf, + 0, 0, + surf->w, surf->h); + } else { + util_surface_copy(ctx->pipe, FALSE, + surf->screen->surface, + 0, 0, + back_surf, + 0, 0, + surf->w, surf->h); + } + ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE, NULL); #ifdef DRM_MODE_FEATURE_DIRTYFB /* TODO query connector property to see if this is needed */ diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c index 5140755001..745803c7eb 100644 --- a/src/gallium/state_trackers/egl/egl_tracker.c +++ b/src/gallium/state_trackers/egl/egl_tracker.c @@ -16,13 +16,14 @@ /** HACK */ void* driDriverAPI; -extern const struct dri_extension card_extensions[]; /* * Exported functions */ +/** Called by libEGL just prior to unloading/closing the driver. + */ static void drm_unload(_EGLDriver *drv) { @@ -32,6 +33,8 @@ drm_unload(_EGLDriver *drv) /** * The bootstrap function. Return a new drm_driver object and * plug in API functions. + * libEGL finds this function with dlopen()/dlsym() and calls it from + * "load driver" function. */ _EGLDriver * _eglMain(const char *args) @@ -85,11 +88,11 @@ drm_get_device_id(struct drm_device *device) } ret = fgets(path, sizeof( path ), file); + fclose(file); if (!ret) return; sscanf(path, "%x", &device->deviceID); - fclose(file); } static void @@ -168,8 +171,7 @@ drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor) goto err_screen; dev->winsys = dev->screen->winsys; - /* TODO HACK */ - driInitExtensions(NULL, card_extensions, GL_FALSE); + driInitExtensions(NULL, NULL, GL_FALSE); drm_update_res(dev); res = dev->res; diff --git a/src/gallium/state_trackers/egl/egl_tracker.h b/src/gallium/state_trackers/egl/egl_tracker.h index dd4730f957..73eb1a1226 100644 --- a/src/gallium/state_trackers/egl/egl_tracker.h +++ b/src/gallium/state_trackers/egl/egl_tracker.h @@ -69,7 +69,6 @@ struct drm_surface * drm */ - struct drm_context *user; struct drm_screen *screen; int w; @@ -94,7 +93,6 @@ struct drm_screen * pipe */ - struct pipe_buffer *buffer; struct pipe_texture *tex; struct pipe_surface *surface; diff --git a/src/gallium/state_trackers/g3dvl/Makefile b/src/gallium/state_trackers/g3dvl/Makefile deleted file mode 100644 index f9f4d6be3c..0000000000 --- a/src/gallium/state_trackers/g3dvl/Makefile +++ /dev/null @@ -1,21 +0,0 @@ -TARGET = libg3dvl.a -OBJECTS = vl_display.o vl_screen.o vl_context.o vl_surface.o vl_shader_build.o vl_util.o vl_basic_csc.o \ - vl_r16snorm_mc_buf.o -GALLIUMDIR = ../.. - -CFLAGS += -g -Wall -Werror-implicit-function-declaration -fPIC \ - -I${GALLIUMDIR}/include \ - -I${GALLIUMDIR}/auxiliary \ - -I${GALLIUMDIR}/winsys/g3dvl \ - -############################################# - -.PHONY = all clean - -all: ${TARGET} - -${TARGET}: ${OBJECTS} - ar rcs $@ $^ - -clean: - rm -rf ${OBJECTS} ${TARGET} diff --git a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c deleted file mode 100644 index b1683b891b..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c +++ /dev/null @@ -1,720 +0,0 @@ -#define VL_INTERNAL -#include "vl_basic_csc.h" -#include <assert.h> -#include <pipe/p_context.h> -#include <pipe/p_state.h> -#include <pipe/p_inlines.h> -#include <tgsi/tgsi_parse.h> -#include <tgsi/tgsi_build.h> -#include <util/u_memory.h> -#include "vl_csc.h" -#include "vl_surface.h" -#include "vl_shader_build.h" -#include "vl_types.h" - -struct vlVertexShaderConsts -{ - struct vlVertex4f dst_scale; - struct vlVertex4f dst_trans; - struct vlVertex4f src_scale; - struct vlVertex4f src_trans; -}; - -struct vlFragmentShaderConsts -{ - struct vlVertex4f bias; - float matrix[16]; -}; - -struct vlBasicCSC -{ - struct vlCSC base; - - struct pipe_context *pipe; - struct pipe_viewport_state viewport; - struct pipe_framebuffer_state framebuffer; - struct pipe_texture *framebuffer_tex; - void *sampler; - void *vertex_shader, *fragment_shader; - struct pipe_vertex_buffer vertex_bufs[2]; - struct pipe_vertex_element vertex_elems[2]; - struct pipe_constant_buffer vs_const_buf, fs_const_buf; -}; - -static int vlResizeFrameBuffer -( - struct vlCSC *csc, - unsigned int width, - unsigned int height -) -{ - struct vlBasicCSC *basic_csc; - struct pipe_context *pipe; - struct pipe_texture template; - float clear_color[4]; - - assert(csc); - - basic_csc = (struct vlBasicCSC*)csc; - pipe = basic_csc->pipe; - - if (basic_csc->framebuffer.width == width && basic_csc->framebuffer.height == height) - return 0; - - basic_csc->viewport.scale[0] = width; - basic_csc->viewport.scale[1] = height; - basic_csc->viewport.scale[2] = 1; - basic_csc->viewport.scale[3] = 1; - basic_csc->viewport.translate[0] = 0; - basic_csc->viewport.translate[1] = 0; - basic_csc->viewport.translate[2] = 0; - basic_csc->viewport.translate[3] = 0; - - clear_color[0] = 0.0f; - clear_color[1] = 0.0f; - clear_color[2] = 0.0f; - clear_color[3] = 0.0f; - - if (basic_csc->framebuffer_tex) - { - pipe_surface_reference(&basic_csc->framebuffer.cbufs[0], NULL); - pipe_texture_reference(&basic_csc->framebuffer_tex, NULL); - } - - memset(&template, 0, sizeof(struct pipe_texture)); - template.target = PIPE_TEXTURE_2D; - template.format = PIPE_FORMAT_A8R8G8B8_UNORM; - template.last_level = 0; - template.width[0] = width; - template.height[0] = height; - template.depth[0] = 1; - pf_get_block(template.format, &template.block); - template.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET; - - basic_csc->framebuffer_tex = pipe->screen->texture_create(pipe->screen, &template); - - basic_csc->framebuffer.width = width; - basic_csc->framebuffer.height = height; - basic_csc->framebuffer.cbufs[0] = pipe->screen->get_tex_surface - ( - pipe->screen, - basic_csc->framebuffer_tex, - 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE - ); - - /* Clear to black, in case video doesn't fill the entire window */ - pipe->set_framebuffer_state(pipe, &basic_csc->framebuffer); - pipe->clear(pipe, PIPE_CLEAR_COLOR, clear_color, 0.0f, 0); - - return 0; -} - -static int vlBegin -( - struct vlCSC *csc -) -{ - struct vlBasicCSC *basic_csc; - struct pipe_context *pipe; - - assert(csc); - - basic_csc = (struct vlBasicCSC*)csc; - pipe = basic_csc->pipe; - - pipe->set_framebuffer_state(pipe, &basic_csc->framebuffer); - pipe->set_viewport_state(pipe, &basic_csc->viewport); - pipe->bind_sampler_states(pipe, 1, (void**)&basic_csc->sampler); - /* Source texture set in vlPutPictureCSC() */ - pipe->bind_vs_state(pipe, basic_csc->vertex_shader); - pipe->bind_fs_state(pipe, basic_csc->fragment_shader); - pipe->set_vertex_buffers(pipe, 2, basic_csc->vertex_bufs); - pipe->set_vertex_elements(pipe, 2, basic_csc->vertex_elems); - pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, &basic_csc->vs_const_buf); - pipe->set_constant_buffer(pipe, PIPE_SHADER_FRAGMENT, 0, &basic_csc->fs_const_buf); - - return 0; -} - -static int vlPutPictureCSC -( - struct vlCSC *csc, - struct vlSurface *surface, - int srcx, - int srcy, - int srcw, - int srch, - int destx, - int desty, - int destw, - int desth, - enum vlPictureType picture_type -) -{ - struct vlBasicCSC *basic_csc; - struct pipe_context *pipe; - struct vlVertexShaderConsts *vs_consts; - - assert(csc); - assert(surface); - - basic_csc = (struct vlBasicCSC*)csc; - pipe = basic_csc->pipe; - - vs_consts = pipe_buffer_map - ( - pipe->screen, - basic_csc->vs_const_buf.buffer, - PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD - ); - - vs_consts->dst_scale.x = destw / (float)basic_csc->framebuffer.cbufs[0]->width; - vs_consts->dst_scale.y = desth / (float)basic_csc->framebuffer.cbufs[0]->height; - vs_consts->dst_scale.z = 1; - vs_consts->dst_scale.w = 1; - vs_consts->dst_trans.x = destx / (float)basic_csc->framebuffer.cbufs[0]->width; - vs_consts->dst_trans.y = desty / (float)basic_csc->framebuffer.cbufs[0]->height; - vs_consts->dst_trans.z = 0; - vs_consts->dst_trans.w = 0; - - vs_consts->src_scale.x = srcw / (float)surface->texture->width[0]; - vs_consts->src_scale.y = srch / (float)surface->texture->height[0]; - vs_consts->src_scale.z = 1; - vs_consts->src_scale.w = 1; - vs_consts->src_trans.x = srcx / (float)surface->texture->width[0]; - vs_consts->src_trans.y = srcy / (float)surface->texture->height[0]; - vs_consts->src_trans.z = 0; - vs_consts->src_trans.w = 0; - - pipe_buffer_unmap(pipe->screen, basic_csc->vs_const_buf.buffer); - - pipe->set_sampler_textures(pipe, 1, &surface->texture); - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLE_STRIP, 0, 4); - - return 0; -} - -static int vlEnd -( - struct vlCSC *csc -) -{ - assert(csc); - - return 0; -} - -static struct pipe_surface* vlGetFrameBuffer -( - struct vlCSC *csc -) -{ - struct vlBasicCSC *basic_csc; - - assert(csc); - - basic_csc = (struct vlBasicCSC*)csc; - - return basic_csc->framebuffer.cbufs[0]; -} - -static int vlDestroy -( - struct vlCSC *csc -) -{ - struct vlBasicCSC *basic_csc; - struct pipe_context *pipe; - unsigned int i; - - assert(csc); - - basic_csc = (struct vlBasicCSC*)csc; - pipe = basic_csc->pipe; - - if (basic_csc->framebuffer_tex) - { - pipe_surface_reference(&basic_csc->framebuffer.cbufs[0], NULL); - pipe_texture_reference(&basic_csc->framebuffer_tex, NULL); - } - - pipe->delete_sampler_state(pipe, basic_csc->sampler); - pipe->delete_vs_state(pipe, basic_csc->vertex_shader); - pipe->delete_fs_state(pipe, basic_csc->fragment_shader); - - for (i = 0; i < 2; ++i) - pipe_buffer_reference(&basic_csc->vertex_bufs[i].buffer, NULL); - - pipe_buffer_reference(&basic_csc->vs_const_buf.buffer, NULL); - pipe_buffer_reference(&basic_csc->fs_const_buf.buffer, NULL); - - FREE(basic_csc); - - return 0; -} - -/* - * Represents 2 triangles in a strip in normalized coords. - * Used to render the surface onto the frame buffer. - */ -static const struct vlVertex2f surface_verts[4] = -{ - {0.0f, 0.0f}, - {0.0f, 1.0f}, - {1.0f, 0.0f}, - {1.0f, 1.0f} -}; - -/* - * Represents texcoords for the above. We can use the position values directly. - * TODO: Duplicate these in the shader, no need to create a buffer. - */ -static const struct vlVertex2f *surface_texcoords = surface_verts; - -/* - * Identity color conversion constants, for debugging - */ -static const struct vlFragmentShaderConsts identity = -{ - { - 0.0f, 0.0f, 0.0f, 0.0f - }, - { - 1.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 1.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 1.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f - } -}; - -/* - * Converts ITU-R BT.601 YCbCr pixels to RGB pixels where: - * Y is in [16,235], Cb and Cr are in [16,240] - * R, G, and B are in [16,235] - */ -static const struct vlFragmentShaderConsts bt_601 = -{ - { - 0.0f, 0.501960784f, 0.501960784f, 0.0f - }, - { - 1.0f, 0.0f, 1.371f, 0.0f, - 1.0f, -0.336f, -0.698f, 0.0f, - 1.0f, 1.732f, 0.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f - } -}; - -/* - * Converts ITU-R BT.601 YCbCr pixels to RGB pixels where: - * Y is in [16,235], Cb and Cr are in [16,240] - * R, G, and B are in [0,255] - */ -static const struct vlFragmentShaderConsts bt_601_full = -{ - { - 0.062745098f, 0.501960784f, 0.501960784f, 0.0f - }, - { - 1.164f, 0.0f, 1.596f, 0.0f, - 1.164f, -0.391f, -0.813f, 0.0f, - 1.164f, 2.018f, 0.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f - } -}; - -/* - * Converts ITU-R BT.709 YCbCr pixels to RGB pixels where: - * Y is in [16,235], Cb and Cr are in [16,240] - * R, G, and B are in [16,235] - */ -static const struct vlFragmentShaderConsts bt_709 = -{ - { - 0.0f, 0.501960784f, 0.501960784f, 0.0f - }, - { - 1.0f, 0.0f, 1.540f, 0.0f, - 1.0f, -0.183f, -0.459f, 0.0f, - 1.0f, 1.816f, 0.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f - } -}; - -/* - * Converts ITU-R BT.709 YCbCr pixels to RGB pixels where: - * Y is in [16,235], Cb and Cr are in [16,240] - * R, G, and B are in [0,255] - */ -const struct vlFragmentShaderConsts bt_709_full = -{ - { - 0.062745098f, 0.501960784f, 0.501960784f, 0.0f - }, - { - 1.164f, 0.0f, 1.793f, 0.0f, - 1.164f, -0.213f, -0.534f, 0.0f, - 1.164f, 2.115f, 0.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f - } -}; - -static int vlCreateVertexShader -( - struct vlBasicCSC *csc -) -{ - const unsigned int max_tokens = 50; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(csc); - - pipe = csc->pipe; - tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Vertex texcoords - */ - for (i = 0; i < 2; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling vector to scale vertex pos rect to destination size - * decl c1 ; Translation vector to move vertex pos rect into position - * decl c2 ; Scaling vector to scale texcoord rect to source size - * decl c3 ; Translation vector to move texcoord rect into position - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl o0 ; Vertex pos - * decl o1 ; Vertex texcoords - */ - for (i = 0; i < 2; i++) - { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * madd o0, i0, c0, c1 ; Scale and translate unit output rect to destination size and pos - * madd o1, i1, c2, c3 ; Scale and translate unit texcoord rect to source size and pos - */ - for (i = 0; i < 2; ++i) - { - inst = vl_inst4(TGSI_OPCODE_MAD, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i, TGSI_FILE_CONSTANT, i * 2, TGSI_FILE_CONSTANT, i * 2 + 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - csc->vertex_shader = pipe->create_vs_state(pipe, &vs); - FREE(tokens); - - return 0; -} - -static int vlCreateFragmentShader -( - struct vlBasicCSC *csc -) -{ - const unsigned int max_tokens = 50; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(csc); - - pipe = csc->pipe; - tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* decl i0 ; Texcoords for s0 */ - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, 1, 0, 0, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl c0 ; Bias vector for CSC - * decl c1-c4 ; CSC matrix c1-c4 - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 4); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0 */ - decl = vl_decl_temps(0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl s0 ; Sampler for tex containing picture to display */ - decl = vl_decl_samplers(0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* tex2d t0, i0, s0 ; Read src pixel */ - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_SAMPLER, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* sub t0, t0, c0 ; Subtract bias vector from pixel */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * dp4 o0.x, t0, c1 ; Multiply pixel by the color conversion matrix - * dp4 o0.y, t0, c2 - * dp4 o0.z, t0, c3 - */ - for (i = 0; i < 3; ++i) - { - inst = vl_inst3(TGSI_OPCODE_DP4, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i + 1); - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - csc->fragment_shader = pipe->create_fs_state(pipe, &fs); - FREE(tokens); - - return 0; -} - -static int vlCreateDataBufs -( - struct vlBasicCSC *csc -) -{ - struct pipe_context *pipe; - - assert(csc); - - pipe = csc->pipe; - - /* - * Create our vertex buffer and vertex buffer element - * VB contains 4 vertices that render a quad covering the entire window - * to display a rendered surface - * Quad is rendered as a tri strip - */ - csc->vertex_bufs[0].stride = sizeof(struct vlVertex2f); - csc->vertex_bufs[0].max_index = 3; - csc->vertex_bufs[0].buffer_offset = 0; - csc->vertex_bufs[0].buffer = pipe_buffer_create - ( - pipe->screen, - 1, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(struct vlVertex2f) * 4 - ); - - memcpy - ( - pipe_buffer_map(pipe->screen, csc->vertex_bufs[0].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), - surface_verts, - sizeof(struct vlVertex2f) * 4 - ); - - pipe_buffer_unmap(pipe->screen, csc->vertex_bufs[0].buffer); - - csc->vertex_elems[0].src_offset = 0; - csc->vertex_elems[0].vertex_buffer_index = 0; - csc->vertex_elems[0].nr_components = 2; - csc->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* - * Create our texcoord buffer and texcoord buffer element - * Texcoord buffer contains the TCs for mapping the rendered surface to the 4 vertices - */ - csc->vertex_bufs[1].stride = sizeof(struct vlVertex2f); - csc->vertex_bufs[1].max_index = 3; - csc->vertex_bufs[1].buffer_offset = 0; - csc->vertex_bufs[1].buffer = pipe_buffer_create - ( - pipe->screen, - 1, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(struct vlVertex2f) * 4 - ); - - memcpy - ( - pipe_buffer_map(pipe->screen, csc->vertex_bufs[1].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), - surface_texcoords, - sizeof(struct vlVertex2f) * 4 - ); - - pipe_buffer_unmap(pipe->screen, csc->vertex_bufs[1].buffer); - - csc->vertex_elems[1].src_offset = 0; - csc->vertex_elems[1].vertex_buffer_index = 1; - csc->vertex_elems[1].nr_components = 2; - csc->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* - * Create our vertex shader's constant buffer - * Const buffer contains scaling and translation vectors - */ - csc->vs_const_buf.buffer = pipe_buffer_create - ( - pipe->screen, - 1, - PIPE_BUFFER_USAGE_CONSTANT | PIPE_BUFFER_USAGE_DISCARD, - sizeof(struct vlVertexShaderConsts) - ); - - /* - * Create our fragment shader's constant buffer - * Const buffer contains the color conversion matrix and bias vectors - */ - csc->fs_const_buf.buffer = pipe_buffer_create - ( - pipe->screen, - 1, - PIPE_BUFFER_USAGE_CONSTANT, - sizeof(struct vlFragmentShaderConsts) - ); - - /* - * TODO: Refactor this into a seperate function, - * allow changing the CSC matrix at runtime to switch between regular & full versions - */ - memcpy - ( - pipe_buffer_map(pipe->screen, csc->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), - &bt_601_full, - sizeof(struct vlFragmentShaderConsts) - ); - - pipe_buffer_unmap(pipe->screen, csc->fs_const_buf.buffer); - - return 0; -} - -static int vlInit -( - struct vlBasicCSC *csc -) -{ - struct pipe_context *pipe; - struct pipe_sampler_state sampler; - - assert(csc); - - pipe = csc->pipe; - - /* Delay creating the FB until vlPutPictureCSC() so we know window size */ - csc->framebuffer_tex = NULL; - csc->framebuffer.width = 0; - csc->framebuffer.height = 0; - csc->framebuffer.nr_cbufs = 1; - csc->framebuffer.cbufs[0] = NULL; - csc->framebuffer.zsbuf = NULL; - - sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; - sampler.compare_mode = PIPE_TEX_COMPARE_NONE; - sampler.compare_func = PIPE_FUNC_ALWAYS; - sampler.normalized_coords = 1; - /*sampler.prefilter = ;*/ - /*sampler.lod_bias = ;*/ - /*sampler.min_lod = ;*/ - /*sampler.max_lod = ;*/ - /*sampler.border_color[i] = ;*/ - /*sampler.max_anisotropy = ;*/ - csc->sampler = pipe->create_sampler_state(pipe, &sampler); - - vlCreateVertexShader(csc); - vlCreateFragmentShader(csc); - vlCreateDataBufs(csc); - - return 0; -} - -int vlCreateBasicCSC -( - struct pipe_context *pipe, - struct vlCSC **csc -) -{ - struct vlBasicCSC *basic_csc; - - assert(pipe); - assert(csc); - - basic_csc = CALLOC_STRUCT(vlBasicCSC); - - if (!basic_csc) - return 1; - - basic_csc->base.vlResizeFrameBuffer = &vlResizeFrameBuffer; - basic_csc->base.vlBegin = &vlBegin; - basic_csc->base.vlPutPicture = &vlPutPictureCSC; - basic_csc->base.vlEnd = &vlEnd; - basic_csc->base.vlGetFrameBuffer = &vlGetFrameBuffer; - basic_csc->base.vlDestroy = &vlDestroy; - basic_csc->pipe = pipe; - - vlInit(basic_csc); - - *csc = &basic_csc->base; - - return 0; -} diff --git a/src/gallium/state_trackers/g3dvl/vl_basic_csc.h b/src/gallium/state_trackers/g3dvl/vl_basic_csc.h deleted file mode 100644 index 2e17f1d814..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_basic_csc.h +++ /dev/null @@ -1,13 +0,0 @@ -#ifndef vl_basic_csc_h -#define vl_basic_csc_h - -struct pipe_context; -struct vlCSC; - -int vlCreateBasicCSC -( - struct pipe_context *pipe, - struct vlCSC **csc -); - -#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_context.c b/src/gallium/state_trackers/g3dvl/vl_context.c deleted file mode 100644 index 5cfd233c4c..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_context.c +++ /dev/null @@ -1,205 +0,0 @@ -#define VL_INTERNAL -#include "vl_context.h" -#include <assert.h> -#include <pipe/p_context.h> -#include <pipe/p_state.h> -#include <util/u_memory.h> -#include "vl_render.h" -#include "vl_r16snorm_mc_buf.h" -#include "vl_csc.h" -#include "vl_basic_csc.h" - -static int vlInitCommon(struct vlContext *context) -{ - struct pipe_context *pipe; - struct pipe_rasterizer_state rast; - struct pipe_blend_state blend; - struct pipe_depth_stencil_alpha_state dsa; - unsigned int i; - - assert(context); - - pipe = context->pipe; - - rast.flatshade = 1; - rast.flatshade_first = 0; - rast.light_twoside = 0; - rast.front_winding = PIPE_WINDING_CCW; - rast.cull_mode = PIPE_WINDING_CW; - rast.fill_cw = PIPE_POLYGON_MODE_FILL; - rast.fill_ccw = PIPE_POLYGON_MODE_FILL; - rast.offset_cw = 0; - rast.offset_ccw = 0; - rast.scissor = 0; - rast.poly_smooth = 0; - rast.poly_stipple_enable = 0; - rast.point_sprite = 0; - rast.point_size_per_vertex = 0; - rast.multisample = 0; - rast.line_smooth = 0; - rast.line_stipple_enable = 0; - rast.line_stipple_factor = 0; - rast.line_stipple_pattern = 0; - rast.line_last_pixel = 0; - rast.bypass_vs_clip_and_viewport = 0; - rast.line_width = 1; - rast.point_smooth = 0; - rast.point_size = 1; - rast.offset_units = 1; - rast.offset_scale = 1; - /*rast.sprite_coord_mode[i] = ;*/ - context->raster = pipe->create_rasterizer_state(pipe, &rast); - pipe->bind_rasterizer_state(pipe, context->raster); - - blend.blend_enable = 0; - blend.rgb_func = PIPE_BLEND_ADD; - blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rgb_dst_factor = PIPE_BLENDFACTOR_ONE; - blend.alpha_func = PIPE_BLEND_ADD; - blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend.alpha_dst_factor = PIPE_BLENDFACTOR_ONE; - blend.logicop_enable = 0; - blend.logicop_func = PIPE_LOGICOP_CLEAR; - /* Needed to allow color writes to FB, even if blending disabled */ - blend.colormask = PIPE_MASK_RGBA; - blend.dither = 0; - context->blend = pipe->create_blend_state(pipe, &blend); - pipe->bind_blend_state(pipe, context->blend); - - dsa.depth.enabled = 0; - dsa.depth.writemask = 0; - dsa.depth.func = PIPE_FUNC_ALWAYS; - dsa.depth.occlusion_count = 0; - for (i = 0; i < 2; ++i) - { - dsa.stencil[i].enabled = 0; - dsa.stencil[i].func = PIPE_FUNC_ALWAYS; - dsa.stencil[i].fail_op = PIPE_STENCIL_OP_KEEP; - dsa.stencil[i].zpass_op = PIPE_STENCIL_OP_KEEP; - dsa.stencil[i].zfail_op = PIPE_STENCIL_OP_KEEP; - dsa.stencil[i].ref_value = 0; - dsa.stencil[i].valuemask = 0; - dsa.stencil[i].writemask = 0; - } - dsa.alpha.enabled = 0; - dsa.alpha.func = PIPE_FUNC_ALWAYS; - dsa.alpha.ref_value = 0; - context->dsa = pipe->create_depth_stencil_alpha_state(pipe, &dsa); - pipe->bind_depth_stencil_alpha_state(pipe, context->dsa); - - return 0; -} - -int vlCreateContext -( - struct vlScreen *screen, - struct pipe_context *pipe, - unsigned int picture_width, - unsigned int picture_height, - enum vlFormat picture_format, - enum vlProfile profile, - enum vlEntryPoint entry_point, - struct vlContext **context -) -{ - struct vlContext *ctx; - - assert(screen); - assert(context); - assert(pipe); - - ctx = CALLOC_STRUCT(vlContext); - - if (!ctx) - return 1; - - ctx->screen = screen; - ctx->pipe = pipe; - ctx->picture_width = picture_width; - ctx->picture_height = picture_height; - ctx->picture_format = picture_format; - ctx->profile = profile; - ctx->entry_point = entry_point; - - vlInitCommon(ctx); - - vlCreateR16SNormBufferedMC(pipe, picture_width, picture_height, picture_format, &ctx->render); - vlCreateBasicCSC(pipe, &ctx->csc); - - *context = ctx; - - return 0; -} - -int vlDestroyContext -( - struct vlContext *context -) -{ - assert(context); - - /* XXX: Must unbind shaders before we can delete them for some reason */ - context->pipe->bind_vs_state(context->pipe, NULL); - context->pipe->bind_fs_state(context->pipe, NULL); - - context->render->vlDestroy(context->render); - context->csc->vlDestroy(context->csc); - - context->pipe->delete_blend_state(context->pipe, context->blend); - context->pipe->delete_rasterizer_state(context->pipe, context->raster); - context->pipe->delete_depth_stencil_alpha_state(context->pipe, context->dsa); - - FREE(context); - - return 0; -} - -struct vlScreen* vlContextGetScreen -( - struct vlContext *context -) -{ - assert(context); - - return context->screen; -} - -struct pipe_context* vlGetPipeContext -( - struct vlContext *context -) -{ - assert(context); - - return context->pipe; -} - -unsigned int vlGetPictureWidth -( - struct vlContext *context -) -{ - assert(context); - - return context->picture_width; -} - -unsigned int vlGetPictureHeight -( - struct vlContext *context -) -{ - assert(context); - - return context->picture_height; -} - -enum vlFormat vlGetPictureFormat -( - struct vlContext *context -) -{ - assert(context); - - return context->picture_format; -} diff --git a/src/gallium/state_trackers/g3dvl/vl_context.h b/src/gallium/state_trackers/g3dvl/vl_context.h deleted file mode 100644 index 3d14634c44..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_context.h +++ /dev/null @@ -1,73 +0,0 @@ -#ifndef vl_context_h -#define vl_context_h - -#include "vl_types.h" - -struct pipe_context; - -#ifdef VL_INTERNAL -struct vlRender; -struct vlCSC; - -struct vlContext -{ - struct vlScreen *screen; - struct pipe_context *pipe; - unsigned int picture_width; - unsigned int picture_height; - enum vlFormat picture_format; - enum vlProfile profile; - enum vlEntryPoint entry_point; - - void *raster; - void *dsa; - void *blend; - - struct vlRender *render; - struct vlCSC *csc; -}; -#endif - -int vlCreateContext -( - struct vlScreen *screen, - struct pipe_context *pipe, - unsigned int picture_width, - unsigned int picture_height, - enum vlFormat picture_format, - enum vlProfile profile, - enum vlEntryPoint entry_point, - struct vlContext **context -); - -int vlDestroyContext -( - struct vlContext *context -); - -struct vlScreen* vlContextGetScreen -( - struct vlContext *context -); - -struct pipe_context* vlGetPipeContext -( - struct vlContext *context -); - -unsigned int vlGetPictureWidth -( - struct vlContext *context -); - -unsigned int vlGetPictureHeight -( - struct vlContext *context -); - -enum vlFormat vlGetPictureFormat -( - struct vlContext *context -); - -#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_csc.h b/src/gallium/state_trackers/g3dvl/vl_csc.h deleted file mode 100644 index 36417a2792..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_csc.h +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef vl_csc_h -#define vl_csc_h - -#include "vl_types.h" - -struct pipe_surface; - -struct vlCSC -{ - int (*vlResizeFrameBuffer) - ( - struct vlCSC *csc, - unsigned int width, - unsigned int height - ); - - int (*vlBegin) - ( - struct vlCSC *csc - ); - - int (*vlPutPicture) - ( - struct vlCSC *csc, - struct vlSurface *surface, - int srcx, - int srcy, - int srcw, - int srch, - int destx, - int desty, - int destw, - int desth, - enum vlPictureType picture_type - ); - - int (*vlEnd) - ( - struct vlCSC *csc - ); - - struct pipe_surface* (*vlGetFrameBuffer) - ( - struct vlCSC *csc - ); - - int (*vlDestroy) - ( - struct vlCSC *csc - ); -}; - -#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_defs.h b/src/gallium/state_trackers/g3dvl/vl_defs.h deleted file mode 100644 index d612d02502..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_defs.h +++ /dev/null @@ -1,11 +0,0 @@ -#ifndef vl_defs_h -#define vl_defs_h - -#define VL_BLOCK_WIDTH 8 -#define VL_BLOCK_HEIGHT 8 -#define VL_BLOCK_SIZE (VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT) -#define VL_MACROBLOCK_WIDTH 16 -#define VL_MACROBLOCK_HEIGHT 16 -#define VL_MACROBLOCK_SIZE (VL_MACROBLOCK_WIDTH * VL_MACROBLOCK_HEIGHT) - -#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_display.c b/src/gallium/state_trackers/g3dvl/vl_display.c deleted file mode 100644 index dce06de758..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_display.c +++ /dev/null @@ -1,48 +0,0 @@ -#define VL_INTERNAL -#include "vl_display.h" -#include <assert.h> -#include <util/u_memory.h> - -int vlCreateDisplay -( - vlNativeDisplay native_display, - struct vlDisplay **display -) -{ - struct vlDisplay *dpy; - - assert(native_display); - assert(display); - - dpy = CALLOC_STRUCT(vlDisplay); - - if (!dpy) - return 1; - - dpy->native = native_display; - *display = dpy; - - return 0; -} - -int vlDestroyDisplay -( - struct vlDisplay *display -) -{ - assert(display); - - FREE(display); - - return 0; -} - -vlNativeDisplay vlGetNativeDisplay -( - struct vlDisplay *display -) -{ - assert(display); - - return display->native; -} diff --git a/src/gallium/state_trackers/g3dvl/vl_display.h b/src/gallium/state_trackers/g3dvl/vl_display.h deleted file mode 100644 index e11fd40799..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_display.h +++ /dev/null @@ -1,29 +0,0 @@ -#ifndef vl_display_h -#define vl_display_h - -#include "vl_types.h" - -#ifdef VL_INTERNAL -struct vlDisplay -{ - vlNativeDisplay native; -}; -#endif - -int vlCreateDisplay -( - vlNativeDisplay native_display, - struct vlDisplay **display -); - -int vlDestroyDisplay -( - struct vlDisplay *display -); - -vlNativeDisplay vlGetNativeDisplay -( - struct vlDisplay *display -); - -#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c deleted file mode 100644 index 23631adb69..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c +++ /dev/null @@ -1,1155 +0,0 @@ -#define VL_INTERNAL -#include "vl_r16snorm_mc_buf.h" -#include <assert.h> -#include <pipe/p_context.h> -#include <pipe/p_screen.h> -#include <pipe/p_state.h> -#include <pipe/p_inlines.h> -#include <tgsi/tgsi_parse.h> -#include <tgsi/tgsi_build.h> -#include <util/u_math.h> -#include <util/u_memory.h> -#include "vl_render.h" -#include "vl_shader_build.h" -#include "vl_surface.h" -#include "vl_util.h" -#include "vl_types.h" -#include "vl_defs.h" - -const unsigned int DEFAULT_BUF_ALIGNMENT = 1; - -enum vlMacroBlockTypeEx -{ - vlMacroBlockExTypeIntra, - vlMacroBlockExTypeFwdPredictedFrame, - vlMacroBlockExTypeFwdPredictedField, - vlMacroBlockExTypeBkwdPredictedFrame, - vlMacroBlockExTypeBkwdPredictedField, - vlMacroBlockExTypeBiPredictedFrame, - vlMacroBlockExTypeBiPredictedField, - - vlNumMacroBlockExTypes -}; - -struct vlVertexShaderConsts -{ - struct vlVertex4f denorm; -}; - -struct vlFragmentShaderConsts -{ - struct vlVertex4f multiplier; - struct vlVertex4f div; -}; - -struct vlMacroBlockVertexStream0 -{ - struct vlVertex2f pos; - struct vlVertex2f luma_tc; - struct vlVertex2f cb_tc; - struct vlVertex2f cr_tc; -}; - -struct vlR16SnormBufferedMC -{ - struct vlRender base; - - unsigned int picture_width; - unsigned int picture_height; - enum vlFormat picture_format; - unsigned int macroblocks_per_picture; - - struct vlSurface *buffered_surface; - struct vlSurface *past_surface; - struct vlSurface *future_surface; - struct vlVertex2f surface_tex_inv_size; - struct vlVertex2f zero_block[3]; - unsigned int num_macroblocks; - struct vlMpeg2MacroBlock *macroblocks; - struct pipe_transfer *tex_transfer[3]; - short *texels[3]; - - struct pipe_context *pipe; - struct pipe_viewport_state viewport; - struct pipe_framebuffer_state render_target; - - union - { - void *all[5]; - struct - { - void *y; - void *cb; - void *cr; - void *ref[2]; - }; - } samplers; - - union - { - struct pipe_texture *all[5]; - struct - { - struct pipe_texture *y; - struct pipe_texture *cb; - struct pipe_texture *cr; - struct pipe_texture *ref[2]; - }; - } textures; - - union - { - struct pipe_vertex_buffer all[3]; - struct - { - struct pipe_vertex_buffer ycbcr; - struct pipe_vertex_buffer ref[2]; - }; - } vertex_bufs; - - void *i_vs, *p_vs[2], *b_vs[2]; - void *i_fs, *p_fs[2], *b_fs[2]; - struct pipe_vertex_element vertex_elems[8]; - struct pipe_constant_buffer vs_const_buf; - struct pipe_constant_buffer fs_const_buf; -}; - -static inline int vlBegin -( - struct vlRender *render -) -{ - assert(render); - - return 0; -} - -static inline int vlGrabFrameCodedBlock(short *src, short *dst, unsigned int dst_pitch) -{ - unsigned int y; - - for (y = 0; y < VL_BLOCK_HEIGHT; ++y) - memcpy - ( - dst + y * dst_pitch, - src + y * VL_BLOCK_WIDTH, - VL_BLOCK_WIDTH * 2 - ); - - return 0; -} - -static inline int vlGrabFieldCodedBlock(short *src, short *dst, unsigned int dst_pitch) -{ - unsigned int y; - - for (y = 0; y < VL_BLOCK_HEIGHT; ++y) - memcpy - ( - dst + y * dst_pitch * 2, - src + y * VL_BLOCK_WIDTH, - VL_BLOCK_WIDTH * 2 - ); - - return 0; -} - -static inline int vlGrabNoBlock(short *dst, unsigned int dst_pitch) -{ - unsigned int y; - - for (y = 0; y < VL_BLOCK_HEIGHT; ++y) - memset - ( - dst + y * dst_pitch, - 0, - VL_BLOCK_WIDTH * 2 - ); - - return 0; -} - -static inline int vlGrabBlocks -( - struct vlR16SnormBufferedMC *mc, - unsigned int mbx, - unsigned int mby, - enum vlDCTType dct_type, - unsigned int coded_block_pattern, - short *blocks -) -{ - short *texels; - unsigned int tex_pitch; - unsigned int x, y, tb = 0, sb = 0; - unsigned int mbpx = mbx * VL_MACROBLOCK_WIDTH, mbpy = mby * VL_MACROBLOCK_HEIGHT; - - assert(mc); - assert(blocks); - - tex_pitch = mc->tex_transfer[0]->stride / mc->tex_transfer[0]->block.size; - texels = mc->texels[0] + mbpy * tex_pitch + mbpx; - - for (y = 0; y < 2; ++y) - { - for (x = 0; x < 2; ++x, ++tb) - { - if ((coded_block_pattern >> (5 - tb)) & 1) - { - short *cur_block = blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; - - if (dct_type == vlDCTTypeFrameCoded) - { - vlGrabFrameCodedBlock - ( - cur_block, - texels + y * tex_pitch * VL_BLOCK_HEIGHT + x * VL_BLOCK_WIDTH, - tex_pitch - ); - } - else - { - vlGrabFieldCodedBlock - ( - cur_block, - texels + y * tex_pitch + x * VL_BLOCK_WIDTH, - tex_pitch - ); - } - - ++sb; - } - else if (mc->zero_block[0].x < 0.0f) - { - vlGrabNoBlock(texels + y * tex_pitch * VL_BLOCK_HEIGHT + x * VL_BLOCK_WIDTH, tex_pitch); - - mc->zero_block[0].x = (mbpx + x * 8) * mc->surface_tex_inv_size.x; - mc->zero_block[0].y = (mbpy + y * 8) * mc->surface_tex_inv_size.y; - } - } - } - - /* TODO: Implement 422, 444 */ - mbpx >>= 1; - mbpy >>= 1; - - for (tb = 0; tb < 2; ++tb) - { - tex_pitch = mc->tex_transfer[tb + 1]->stride / mc->tex_transfer[tb + 1]->block.size; - texels = mc->texels[tb + 1] + mbpy * tex_pitch + mbpx; - - if ((coded_block_pattern >> (1 - tb)) & 1) - { - short *cur_block = blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; - - vlGrabFrameCodedBlock - ( - cur_block, - texels, - tex_pitch - ); - - ++sb; - } - else if (mc->zero_block[tb + 1].x < 0.0f) - { - vlGrabNoBlock(texels, tex_pitch); - - mc->zero_block[tb + 1].x = (mbpx << 1) * mc->surface_tex_inv_size.x; - mc->zero_block[tb + 1].y = (mbpy << 1) * mc->surface_tex_inv_size.y; - } - } - - return 0; -} - -static inline enum vlMacroBlockTypeEx vlGetMacroBlockTypeEx(struct vlMpeg2MacroBlock *mb) -{ - assert(mb); - - switch (mb->mb_type) - { - case vlMacroBlockTypeIntra: - return vlMacroBlockExTypeIntra; - case vlMacroBlockTypeFwdPredicted: - return mb->mo_type == vlMotionTypeFrame ? - vlMacroBlockExTypeFwdPredictedFrame : vlMacroBlockExTypeFwdPredictedField; - case vlMacroBlockTypeBkwdPredicted: - return mb->mo_type == vlMotionTypeFrame ? - vlMacroBlockExTypeBkwdPredictedFrame : vlMacroBlockExTypeBkwdPredictedField; - case vlMacroBlockTypeBiPredicted: - return mb->mo_type == vlMotionTypeFrame ? - vlMacroBlockExTypeBiPredictedFrame : vlMacroBlockExTypeBiPredictedField; - default: - assert(0); - } - - /* Unreachable */ - return -1; -} - -static inline int vlGrabMacroBlock -( - struct vlR16SnormBufferedMC *mc, - struct vlMpeg2MacroBlock *macroblock -) -{ - assert(mc); - assert(macroblock); - assert(mc->num_macroblocks < mc->macroblocks_per_picture); - - mc->macroblocks[mc->num_macroblocks].mbx = macroblock->mbx; - mc->macroblocks[mc->num_macroblocks].mby = macroblock->mby; - mc->macroblocks[mc->num_macroblocks].mb_type = macroblock->mb_type; - mc->macroblocks[mc->num_macroblocks].mo_type = macroblock->mo_type; - mc->macroblocks[mc->num_macroblocks].dct_type = macroblock->dct_type; - mc->macroblocks[mc->num_macroblocks].PMV[0][0][0] = macroblock->PMV[0][0][0]; - mc->macroblocks[mc->num_macroblocks].PMV[0][0][1] = macroblock->PMV[0][0][1]; - mc->macroblocks[mc->num_macroblocks].PMV[0][1][0] = macroblock->PMV[0][1][0]; - mc->macroblocks[mc->num_macroblocks].PMV[0][1][1] = macroblock->PMV[0][1][1]; - mc->macroblocks[mc->num_macroblocks].PMV[1][0][0] = macroblock->PMV[1][0][0]; - mc->macroblocks[mc->num_macroblocks].PMV[1][0][1] = macroblock->PMV[1][0][1]; - mc->macroblocks[mc->num_macroblocks].PMV[1][1][0] = macroblock->PMV[1][1][0]; - mc->macroblocks[mc->num_macroblocks].PMV[1][1][1] = macroblock->PMV[1][1][1]; - mc->macroblocks[mc->num_macroblocks].cbp = macroblock->cbp; - mc->macroblocks[mc->num_macroblocks].blocks = macroblock->blocks; - - vlGrabBlocks - ( - mc, - macroblock->mbx, - macroblock->mby, - macroblock->dct_type, - macroblock->cbp, - macroblock->blocks - ); - - mc->num_macroblocks++; - - return 0; -} - -#define SET_BLOCK(vb, cbp, mbx, mby, unitx, unity, ofsx, ofsy, hx, hy, lm, cbm, crm, zb) \ - do { \ - (vb)[0].pos.x = (mbx) * (unitx) + (ofsx); (vb)[0].pos.y = (mby) * (unity) + (ofsy); \ - (vb)[1].pos.x = (mbx) * (unitx) + (ofsx); (vb)[1].pos.y = (mby) * (unity) + (ofsy) + (hy); \ - (vb)[2].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].pos.y = (mby) * (unity) + (ofsy); \ - (vb)[3].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].pos.y = (mby) * (unity) + (ofsy); \ - (vb)[4].pos.x = (mbx) * (unitx) + (ofsx); (vb)[4].pos.y = (mby) * (unity) + (ofsy) + (hy); \ - (vb)[5].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].pos.y = (mby) * (unity) + (ofsy) + (hy); \ - \ - if ((cbp) & (lm)) \ - { \ - (vb)[0].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].luma_tc.y = (mby) * (unity) + (ofsy); \ - (vb)[1].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ - (vb)[2].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].luma_tc.y = (mby) * (unity) + (ofsy); \ - (vb)[3].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].luma_tc.y = (mby) * (unity) + (ofsy); \ - (vb)[4].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ - (vb)[5].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ - } \ - else \ - { \ - (vb)[0].luma_tc.x = (zb)[0].x; (vb)[0].luma_tc.y = (zb)[0].y; \ - (vb)[1].luma_tc.x = (zb)[0].x; (vb)[1].luma_tc.y = (zb)[0].y + (hy); \ - (vb)[2].luma_tc.x = (zb)[0].x + (hx); (vb)[2].luma_tc.y = (zb)[0].y; \ - (vb)[3].luma_tc.x = (zb)[0].x + (hx); (vb)[3].luma_tc.y = (zb)[0].y; \ - (vb)[4].luma_tc.x = (zb)[0].x; (vb)[4].luma_tc.y = (zb)[0].y + (hy); \ - (vb)[5].luma_tc.x = (zb)[0].x + (hx); (vb)[5].luma_tc.y = (zb)[0].y + (hy); \ - } \ - \ - if ((cbp) & (cbm)) \ - { \ - (vb)[0].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].cb_tc.y = (mby) * (unity) + (ofsy); \ - (vb)[1].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ - (vb)[2].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].cb_tc.y = (mby) * (unity) + (ofsy); \ - (vb)[3].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].cb_tc.y = (mby) * (unity) + (ofsy); \ - (vb)[4].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ - (vb)[5].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ - } \ - else \ - { \ - (vb)[0].cb_tc.x = (zb)[1].x; (vb)[0].cb_tc.y = (zb)[1].y; \ - (vb)[1].cb_tc.x = (zb)[1].x; (vb)[1].cb_tc.y = (zb)[1].y + (hy); \ - (vb)[2].cb_tc.x = (zb)[1].x + (hx); (vb)[2].cb_tc.y = (zb)[1].y; \ - (vb)[3].cb_tc.x = (zb)[1].x + (hx); (vb)[3].cb_tc.y = (zb)[1].y; \ - (vb)[4].cb_tc.x = (zb)[1].x; (vb)[4].cb_tc.y = (zb)[1].y + (hy); \ - (vb)[5].cb_tc.x = (zb)[1].x + (hx); (vb)[5].cb_tc.y = (zb)[1].y + (hy); \ - } \ - \ - if ((cbp) & (crm)) \ - { \ - (vb)[0].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].cr_tc.y = (mby) * (unity) + (ofsy); \ - (vb)[1].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ - (vb)[2].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].cr_tc.y = (mby) * (unity) + (ofsy); \ - (vb)[3].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].cr_tc.y = (mby) * (unity) + (ofsy); \ - (vb)[4].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ - (vb)[5].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ - } \ - else \ - { \ - (vb)[0].cr_tc.x = (zb)[2].x; (vb)[0].cr_tc.y = (zb)[2].y; \ - (vb)[1].cr_tc.x = (zb)[2].x; (vb)[1].cr_tc.y = (zb)[2].y + (hy); \ - (vb)[2].cr_tc.x = (zb)[2].x + (hx); (vb)[2].cr_tc.y = (zb)[2].y; \ - (vb)[3].cr_tc.x = (zb)[2].x + (hx); (vb)[3].cr_tc.y = (zb)[2].y; \ - (vb)[4].cr_tc.x = (zb)[2].x; (vb)[4].cr_tc.y = (zb)[2].y + (hy); \ - (vb)[5].cr_tc.x = (zb)[2].x + (hx); (vb)[5].cr_tc.y = (zb)[2].y + (hy); \ - } \ - } while (0) - -static inline int vlGenMacroblockVerts -( - struct vlR16SnormBufferedMC *mc, - struct vlMpeg2MacroBlock *macroblock, - unsigned int pos, - struct vlMacroBlockVertexStream0 *ycbcr_vb, - struct vlVertex2f **ref_vb -) -{ - struct vlVertex2f mo_vec[2]; - unsigned int i; - - assert(mc); - assert(macroblock); - assert(ycbcr_vb); - assert(pos < mc->macroblocks_per_picture); - - switch (macroblock->mb_type) - { - case vlMacroBlockTypeBiPredicted: - { - struct vlVertex2f *vb; - - assert(ref_vb && ref_vb[1]); - - vb = ref_vb[1] + pos * 2 * 24; - - mo_vec[0].x = macroblock->PMV[0][1][0] * 0.5f * mc->surface_tex_inv_size.x; - mo_vec[0].y = macroblock->PMV[0][1][1] * 0.5f * mc->surface_tex_inv_size.y; - - if (macroblock->mo_type == vlMotionTypeFrame) - { - for (i = 0; i < 24 * 2; i += 2) - { - vb[i].x = mo_vec[0].x; - vb[i].y = mo_vec[0].y; - } - } - else - { - mo_vec[1].x = macroblock->PMV[1][1][0] * 0.5f * mc->surface_tex_inv_size.x; - mo_vec[1].y = macroblock->PMV[1][1][1] * 0.5f * mc->surface_tex_inv_size.y; - - for (i = 0; i < 24 * 2; i += 2) - { - vb[i].x = mo_vec[0].x; - vb[i].y = mo_vec[0].y; - vb[i + 1].x = mo_vec[1].x; - vb[i + 1].y = mo_vec[1].y; - } - } - - /* fall-through */ - } - case vlMacroBlockTypeFwdPredicted: - case vlMacroBlockTypeBkwdPredicted: - { - struct vlVertex2f *vb; - - assert(ref_vb && ref_vb[0]); - - vb = ref_vb[0] + pos * 2 * 24; - - if (macroblock->mb_type == vlMacroBlockTypeBkwdPredicted) - { - mo_vec[0].x = macroblock->PMV[0][1][0] * 0.5f * mc->surface_tex_inv_size.x; - mo_vec[0].y = macroblock->PMV[0][1][1] * 0.5f * mc->surface_tex_inv_size.y; - - if (macroblock->mo_type == vlMotionTypeField) - { - mo_vec[1].x = macroblock->PMV[1][1][0] * 0.5f * mc->surface_tex_inv_size.x; - mo_vec[1].y = macroblock->PMV[1][1][1] * 0.5f * mc->surface_tex_inv_size.y; - } - } - else - { - mo_vec[0].x = macroblock->PMV[0][0][0] * 0.5f * mc->surface_tex_inv_size.x; - mo_vec[0].y = macroblock->PMV[0][0][1] * 0.5f * mc->surface_tex_inv_size.y; - - if (macroblock->mo_type == vlMotionTypeField) - { - mo_vec[1].x = macroblock->PMV[1][0][0] * 0.5f * mc->surface_tex_inv_size.x; - mo_vec[1].y = macroblock->PMV[1][0][1] * 0.5f * mc->surface_tex_inv_size.y; - } - } - - if (macroblock->mo_type == vlMotionTypeFrame) - { - for (i = 0; i < 24 * 2; i += 2) - { - vb[i].x = mo_vec[0].x; - vb[i].y = mo_vec[0].y; - } - } - else - { - for (i = 0; i < 24 * 2; i += 2) - { - vb[i].x = mo_vec[0].x; - vb[i].y = mo_vec[0].y; - vb[i + 1].x = mo_vec[1].x; - vb[i + 1].y = mo_vec[1].y; - } - } - - /* fall-through */ - } - case vlMacroBlockTypeIntra: - { - const struct vlVertex2f unit = - { - mc->surface_tex_inv_size.x * VL_MACROBLOCK_WIDTH, - mc->surface_tex_inv_size.y * VL_MACROBLOCK_HEIGHT - }; - const struct vlVertex2f half = - { - mc->surface_tex_inv_size.x * (VL_MACROBLOCK_WIDTH / 2), - mc->surface_tex_inv_size.y * (VL_MACROBLOCK_HEIGHT / 2) - }; - - struct vlMacroBlockVertexStream0 *vb; - - vb = ycbcr_vb + pos * 24; - - SET_BLOCK - ( - vb, - macroblock->cbp, macroblock->mbx, macroblock->mby, - unit.x, unit.y, 0, 0, half.x, half.y, - 32, 2, 1, mc->zero_block - ); - - SET_BLOCK - ( - vb + 6, - macroblock->cbp, macroblock->mbx, macroblock->mby, - unit.x, unit.y, half.x, 0, half.x, half.y, - 16, 2, 1, mc->zero_block - ); - - SET_BLOCK - ( - vb + 12, - macroblock->cbp, macroblock->mbx, macroblock->mby, - unit.x, unit.y, 0, half.y, half.x, half.y, - 8, 2, 1, mc->zero_block - ); - - SET_BLOCK - ( - vb + 18, - macroblock->cbp, macroblock->mbx, macroblock->mby, - unit.x, unit.y, half.x, half.y, half.x, half.y, - 4, 2, 1, mc->zero_block - ); - - break; - } - default: - assert(0); - } - - return 0; -} - -static int vlFlush -( - struct vlRender *render -) -{ - struct vlR16SnormBufferedMC *mc; - struct pipe_context *pipe; - struct vlVertexShaderConsts *vs_consts; - unsigned int num_macroblocks[vlNumMacroBlockExTypes] = {0}; - unsigned int offset[vlNumMacroBlockExTypes]; - unsigned int vb_start = 0; - unsigned int i; - - assert(render); - - mc = (struct vlR16SnormBufferedMC*)render; - - if (!mc->buffered_surface) - return 0; - - if (mc->num_macroblocks < mc->macroblocks_per_picture) - return 0; - - assert(mc->num_macroblocks <= mc->macroblocks_per_picture); - - pipe = mc->pipe; - - for (i = 0; i < mc->num_macroblocks; ++i) - { - enum vlMacroBlockTypeEx mb_type_ex = vlGetMacroBlockTypeEx(&mc->macroblocks[i]); - - num_macroblocks[mb_type_ex]++; - } - - offset[0] = 0; - - for (i = 1; i < vlNumMacroBlockExTypes; ++i) - offset[i] = offset[i - 1] + num_macroblocks[i - 1]; - - { - struct vlMacroBlockVertexStream0 *ycbcr_vb; - struct vlVertex2f *ref_vb[2]; - - ycbcr_vb = (struct vlMacroBlockVertexStream0*)pipe_buffer_map - ( - pipe->screen, - mc->vertex_bufs.ycbcr.buffer, - PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD - ); - - for (i = 0; i < 2; ++i) - ref_vb[i] = (struct vlVertex2f*)pipe_buffer_map - ( - pipe->screen, - mc->vertex_bufs.ref[i].buffer, - PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD - ); - - for (i = 0; i < mc->num_macroblocks; ++i) - { - enum vlMacroBlockTypeEx mb_type_ex = vlGetMacroBlockTypeEx(&mc->macroblocks[i]); - - vlGenMacroblockVerts(mc, &mc->macroblocks[i], offset[mb_type_ex], ycbcr_vb, ref_vb); - - offset[mb_type_ex]++; - } - - pipe_buffer_unmap(pipe->screen, mc->vertex_bufs.ycbcr.buffer); - for (i = 0; i < 2; ++i) - pipe_buffer_unmap(pipe->screen, mc->vertex_bufs.ref[i].buffer); - } - - for (i = 0; i < 3; ++i) - { - pipe->screen->transfer_unmap(pipe->screen, mc->tex_transfer[i]); - pipe->screen->tex_transfer_destroy(mc->tex_transfer[i]); - } - - mc->render_target.cbufs[0] = pipe->screen->get_tex_surface - ( - pipe->screen, - mc->buffered_surface->texture, - 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE - ); - - pipe->set_framebuffer_state(pipe, &mc->render_target); - pipe->set_viewport_state(pipe, &mc->viewport); - vs_consts = pipe_buffer_map - ( - pipe->screen, - mc->vs_const_buf.buffer, - PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD - ); - - vs_consts->denorm.x = mc->buffered_surface->texture->width[0]; - vs_consts->denorm.y = mc->buffered_surface->texture->height[0]; - - pipe_buffer_unmap(pipe->screen, mc->vs_const_buf.buffer); - pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, &mc->vs_const_buf); - pipe->set_constant_buffer(pipe, PIPE_SHADER_FRAGMENT, 0, &mc->fs_const_buf); - - if (num_macroblocks[vlMacroBlockExTypeIntra] > 0) - { - pipe->set_vertex_buffers(pipe, 1, mc->vertex_bufs.all); - pipe->set_vertex_elements(pipe, 4, mc->vertex_elems); - pipe->set_sampler_textures(pipe, 3, mc->textures.all); - pipe->bind_sampler_states(pipe, 3, mc->samplers.all); - pipe->bind_vs_state(pipe, mc->i_vs); - pipe->bind_fs_state(pipe, mc->i_fs); - - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[vlMacroBlockExTypeIntra] * 24); - vb_start += num_macroblocks[vlMacroBlockExTypeIntra] * 24; - } - - if (num_macroblocks[vlMacroBlockExTypeFwdPredictedFrame] > 0) - { - pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all); - pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); - mc->textures.ref[0] = mc->past_surface->texture; - pipe->set_sampler_textures(pipe, 4, mc->textures.all); - pipe->bind_sampler_states(pipe, 4, mc->samplers.all); - pipe->bind_vs_state(pipe, mc->p_vs[0]); - pipe->bind_fs_state(pipe, mc->p_fs[0]); - - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[vlMacroBlockExTypeFwdPredictedFrame] * 24); - vb_start += num_macroblocks[vlMacroBlockExTypeFwdPredictedFrame] * 24; - } - - if (num_macroblocks[vlMacroBlockExTypeFwdPredictedField] > 0) - { - pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all); - pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); - mc->textures.ref[0] = mc->past_surface->texture; - pipe->set_sampler_textures(pipe, 4, mc->textures.all); - pipe->bind_sampler_states(pipe, 4, mc->samplers.all); - pipe->bind_vs_state(pipe, mc->p_vs[1]); - pipe->bind_fs_state(pipe, mc->p_fs[1]); - - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[vlMacroBlockExTypeFwdPredictedField] * 24); - vb_start += num_macroblocks[vlMacroBlockExTypeFwdPredictedField] * 24; - } - - if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedFrame] > 0) - { - pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all); - pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); - mc->textures.ref[0] = mc->future_surface->texture; - pipe->set_sampler_textures(pipe, 4, mc->textures.all); - pipe->bind_sampler_states(pipe, 4, mc->samplers.all); - pipe->bind_vs_state(pipe, mc->p_vs[0]); - pipe->bind_fs_state(pipe, mc->p_fs[0]); - - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[vlMacroBlockExTypeBkwdPredictedFrame] * 24); - vb_start += num_macroblocks[vlMacroBlockExTypeBkwdPredictedFrame] * 24; - } - - if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedField] > 0) - { - pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all); - pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); - mc->textures.ref[0] = mc->future_surface->texture; - pipe->set_sampler_textures(pipe, 4, mc->textures.all); - pipe->bind_sampler_states(pipe, 4, mc->samplers.all); - pipe->bind_vs_state(pipe, mc->p_vs[1]); - pipe->bind_fs_state(pipe, mc->p_fs[1]); - - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[vlMacroBlockExTypeBkwdPredictedField] * 24); - vb_start += num_macroblocks[vlMacroBlockExTypeBkwdPredictedField] * 24; - } - - if (num_macroblocks[vlMacroBlockExTypeBiPredictedFrame] > 0) - { - pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs.all); - pipe->set_vertex_elements(pipe, 8, mc->vertex_elems); - mc->textures.ref[0] = mc->past_surface->texture; - mc->textures.ref[1] = mc->future_surface->texture; - pipe->set_sampler_textures(pipe, 5, mc->textures.all); - pipe->bind_sampler_states(pipe, 5, mc->samplers.all); - pipe->bind_vs_state(pipe, mc->b_vs[0]); - pipe->bind_fs_state(pipe, mc->b_fs[0]); - - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[vlMacroBlockExTypeBiPredictedFrame] * 24); - vb_start += num_macroblocks[vlMacroBlockExTypeBiPredictedFrame] * 24; - } - - if (num_macroblocks[vlMacroBlockExTypeBiPredictedField] > 0) - { - pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs.all); - pipe->set_vertex_elements(pipe, 8, mc->vertex_elems); - mc->textures.ref[0] = mc->past_surface->texture; - mc->textures.ref[1] = mc->future_surface->texture; - pipe->set_sampler_textures(pipe, 5, mc->textures.all); - pipe->bind_sampler_states(pipe, 5, mc->samplers.all); - pipe->bind_vs_state(pipe, mc->b_vs[1]); - pipe->bind_fs_state(pipe, mc->b_fs[1]); - - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[vlMacroBlockExTypeBiPredictedField] * 24); - vb_start += num_macroblocks[vlMacroBlockExTypeBiPredictedField] * 24; - } - - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, &mc->buffered_surface->render_fence); - pipe_surface_reference(&mc->render_target.cbufs[0], NULL); - - for (i = 0; i < 3; ++i) - mc->zero_block[i].x = -1.0f; - - mc->buffered_surface = NULL; - mc->num_macroblocks = 0; - - return 0; -} - -static int vlRenderMacroBlocksMpeg2R16SnormBuffered -( - struct vlRender *render, - struct vlMpeg2MacroBlockBatch *batch, - struct vlSurface *surface -) -{ - struct vlR16SnormBufferedMC *mc; - bool new_surface = false; - unsigned int i; - - assert(render); - - mc = (struct vlR16SnormBufferedMC*)render; - - if (mc->buffered_surface) - { - if (mc->buffered_surface != surface) - { - vlFlush(&mc->base); - new_surface = true; - } - } - else - new_surface = true; - - if (new_surface) - { - mc->buffered_surface = surface; - mc->past_surface = batch->past_surface; - mc->future_surface = batch->future_surface; - mc->surface_tex_inv_size.x = 1.0f / surface->texture->width[0]; - mc->surface_tex_inv_size.y = 1.0f / surface->texture->height[0]; - - for (i = 0; i < 3; ++i) - { - mc->tex_transfer[i] = mc->pipe->screen->get_tex_transfer - ( - mc->pipe->screen, - mc->textures.all[i], - 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, - surface->texture->width[0], - surface->texture->height[0] - ); - - mc->texels[i] = mc->pipe->screen->transfer_map(mc->pipe->screen, mc->tex_transfer[i]); - } - } - - for (i = 0; i < batch->num_macroblocks; ++i) - vlGrabMacroBlock(mc, &batch->macroblocks[i]); - - return 0; -} - -static inline int vlEnd -( - struct vlRender *render -) -{ - assert(render); - - return 0; -} - -static int vlDestroy -( - struct vlRender *render -) -{ - struct vlR16SnormBufferedMC *mc; - struct pipe_context *pipe; - unsigned int i; - - assert(render); - - mc = (struct vlR16SnormBufferedMC*)render; - pipe = mc->pipe; - - for (i = 0; i < 5; ++i) - pipe->delete_sampler_state(pipe, mc->samplers.all[i]); - - for (i = 0; i < 3; ++i) - pipe_buffer_reference(&mc->vertex_bufs.all[i].buffer, NULL); - - /* Textures 3 & 4 are not created directly, no need to release them here */ - for (i = 0; i < 3; ++i) - pipe_texture_reference(&mc->textures.all[i], NULL); - - pipe->delete_vs_state(pipe, mc->i_vs); - pipe->delete_fs_state(pipe, mc->i_fs); - - for (i = 0; i < 2; ++i) - { - pipe->delete_vs_state(pipe, mc->p_vs[i]); - pipe->delete_fs_state(pipe, mc->p_fs[i]); - pipe->delete_vs_state(pipe, mc->b_vs[i]); - pipe->delete_fs_state(pipe, mc->b_fs[i]); - } - - pipe_buffer_reference(&mc->vs_const_buf.buffer, NULL); - pipe_buffer_reference(&mc->fs_const_buf.buffer, NULL); - - FREE(mc->macroblocks); - FREE(mc); - - return 0; -} - -/* - * Muliplier renormalizes block samples from 16 bits to 12 bits. - * Divider is used when calculating Y % 2 for choosing top or bottom - * field for P or B macroblocks. - * TODO: Use immediates. - */ -static const struct vlFragmentShaderConsts fs_consts = -{ - {32767.0f / 255.0f, 32767.0f / 255.0f, 32767.0f / 255.0f, 0.0f}, - {0.5f, 2.0f, 0.0f, 0.0f} -}; - -#include "vl_r16snorm_mc_buf_shaders.inc" - -static int vlCreateDataBufs -( - struct vlR16SnormBufferedMC *mc -) -{ - const unsigned int mbw = align(mc->picture_width, VL_MACROBLOCK_WIDTH) / VL_MACROBLOCK_WIDTH; - const unsigned int mbh = align(mc->picture_height, VL_MACROBLOCK_HEIGHT) / VL_MACROBLOCK_HEIGHT; - - struct pipe_context *pipe; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - mc->macroblocks_per_picture = mbw * mbh; - - /* Create our vertex buffers */ - mc->vertex_bufs.ycbcr.stride = sizeof(struct vlVertex2f) * 4; - mc->vertex_bufs.ycbcr.max_index = 24 * mc->macroblocks_per_picture - 1; - mc->vertex_bufs.ycbcr.buffer_offset = 0; - mc->vertex_bufs.ycbcr.buffer = pipe_buffer_create - ( - pipe->screen, - DEFAULT_BUF_ALIGNMENT, - PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_DISCARD, - sizeof(struct vlVertex2f) * 4 * 24 * mc->macroblocks_per_picture - ); - - for (i = 1; i < 3; ++i) - { - mc->vertex_bufs.all[i].stride = sizeof(struct vlVertex2f) * 2; - mc->vertex_bufs.all[i].max_index = 24 * mc->macroblocks_per_picture - 1; - mc->vertex_bufs.all[i].buffer_offset = 0; - mc->vertex_bufs.all[i].buffer = pipe_buffer_create - ( - pipe->screen, - DEFAULT_BUF_ALIGNMENT, - PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_DISCARD, - sizeof(struct vlVertex2f) * 2 * 24 * mc->macroblocks_per_picture - ); - } - - /* Position element */ - mc->vertex_elems[0].src_offset = 0; - mc->vertex_elems[0].vertex_buffer_index = 0; - mc->vertex_elems[0].nr_components = 2; - mc->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* Luma, texcoord element */ - mc->vertex_elems[1].src_offset = sizeof(struct vlVertex2f); - mc->vertex_elems[1].vertex_buffer_index = 0; - mc->vertex_elems[1].nr_components = 2; - mc->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* Chroma Cr texcoord element */ - mc->vertex_elems[2].src_offset = sizeof(struct vlVertex2f) * 2; - mc->vertex_elems[2].vertex_buffer_index = 0; - mc->vertex_elems[2].nr_components = 2; - mc->vertex_elems[2].src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* Chroma Cb texcoord element */ - mc->vertex_elems[3].src_offset = sizeof(struct vlVertex2f) * 3; - mc->vertex_elems[3].vertex_buffer_index = 0; - mc->vertex_elems[3].nr_components = 2; - mc->vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* First ref surface top field texcoord element */ - mc->vertex_elems[4].src_offset = 0; - mc->vertex_elems[4].vertex_buffer_index = 1; - mc->vertex_elems[4].nr_components = 2; - mc->vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* First ref surface bottom field texcoord element */ - mc->vertex_elems[5].src_offset = sizeof(struct vlVertex2f); - mc->vertex_elems[5].vertex_buffer_index = 1; - mc->vertex_elems[5].nr_components = 2; - mc->vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* Second ref surface top field texcoord element */ - mc->vertex_elems[6].src_offset = 0; - mc->vertex_elems[6].vertex_buffer_index = 2; - mc->vertex_elems[6].nr_components = 2; - mc->vertex_elems[6].src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* Second ref surface bottom field texcoord element */ - mc->vertex_elems[7].src_offset = sizeof(struct vlVertex2f); - mc->vertex_elems[7].vertex_buffer_index = 2; - mc->vertex_elems[7].nr_components = 2; - mc->vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* Create our constant buffer */ - mc->vs_const_buf.buffer = pipe_buffer_create - ( - pipe->screen, - DEFAULT_BUF_ALIGNMENT, - PIPE_BUFFER_USAGE_CONSTANT | PIPE_BUFFER_USAGE_DISCARD, - sizeof(struct vlVertexShaderConsts) - ); - - mc->fs_const_buf.buffer = pipe_buffer_create - ( - pipe->screen, - DEFAULT_BUF_ALIGNMENT, - PIPE_BUFFER_USAGE_CONSTANT, - sizeof(struct vlFragmentShaderConsts) - ); - - memcpy - ( - pipe_buffer_map(pipe->screen, mc->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), - &fs_consts, - sizeof(struct vlFragmentShaderConsts) - ); - - pipe_buffer_unmap(pipe->screen, mc->fs_const_buf.buffer); - - mc->macroblocks = MALLOC(sizeof(struct vlMpeg2MacroBlock) * mc->macroblocks_per_picture); - - return 0; -} - -static int vlInit -( - struct vlR16SnormBufferedMC *mc -) -{ - struct pipe_context *pipe; - struct pipe_sampler_state sampler; - struct pipe_texture template; - unsigned int filters[5]; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - - mc->buffered_surface = NULL; - mc->past_surface = NULL; - mc->future_surface = NULL; - for (i = 0; i < 3; ++i) - mc->zero_block[i].x = -1.0f; - mc->num_macroblocks = 0; - - /* For MC we render to textures, which are rounded up to nearest POT */ - mc->viewport.scale[0] = vlRoundUpPOT(mc->picture_width); - mc->viewport.scale[1] = vlRoundUpPOT(mc->picture_height); - mc->viewport.scale[2] = 1; - mc->viewport.scale[3] = 1; - mc->viewport.translate[0] = 0; - mc->viewport.translate[1] = 0; - mc->viewport.translate[2] = 0; - mc->viewport.translate[3] = 0; - - mc->render_target.width = vlRoundUpPOT(mc->picture_width); - mc->render_target.height = vlRoundUpPOT(mc->picture_height); - mc->render_target.nr_cbufs = 1; - /* FB for MC stage is a vlSurface created by the user, set at render time */ - mc->render_target.zsbuf = NULL; - - filters[0] = PIPE_TEX_FILTER_NEAREST; - /* FIXME: Linear causes discoloration around block edges */ - filters[1] = /*mc->picture_format == vlFormatYCbCr444 ?*/ PIPE_TEX_FILTER_NEAREST /*: PIPE_TEX_FILTER_LINEAR*/; - filters[2] = /*mc->picture_format == vlFormatYCbCr444 ?*/ PIPE_TEX_FILTER_NEAREST /*: PIPE_TEX_FILTER_LINEAR*/; - filters[3] = PIPE_TEX_FILTER_LINEAR; - filters[4] = PIPE_TEX_FILTER_LINEAR; - - for (i = 0; i < 5; ++i) - { - sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.min_img_filter = filters[i]; - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - sampler.mag_img_filter = filters[i]; - sampler.compare_mode = PIPE_TEX_COMPARE_NONE; - sampler.compare_func = PIPE_FUNC_ALWAYS; - sampler.normalized_coords = 1; - /*sampler.prefilter = ;*/ - /*sampler.lod_bias = ;*/ - sampler.min_lod = 0; - /*sampler.max_lod = ;*/ - /*sampler.border_color[i] = ;*/ - /*sampler.max_anisotropy = ;*/ - mc->samplers.all[i] = pipe->create_sampler_state(pipe, &sampler); - } - - memset(&template, 0, sizeof(struct pipe_texture)); - template.target = PIPE_TEXTURE_2D; - template.format = PIPE_FORMAT_R16_SNORM; - template.last_level = 0; - template.width[0] = vlRoundUpPOT(mc->picture_width); - template.height[0] = vlRoundUpPOT(mc->picture_height); - template.depth[0] = 1; - pf_get_block(template.format, &template.block); - template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC; - - mc->textures.y = pipe->screen->texture_create(pipe->screen, &template); - - if (mc->picture_format == vlFormatYCbCr420) - { - template.width[0] = vlRoundUpPOT(mc->picture_width / 2); - template.height[0] = vlRoundUpPOT(mc->picture_height / 2); - } - else if (mc->picture_format == vlFormatYCbCr422) - template.height[0] = vlRoundUpPOT(mc->picture_height / 2); - - mc->textures.cb = pipe->screen->texture_create(pipe->screen, &template); - mc->textures.cr = pipe->screen->texture_create(pipe->screen, &template); - - /* textures.all[3] & textures.all[4] are assigned from vlSurfaces for P and B macroblocks at render time */ - - vlCreateVertexShaderIMB(mc); - vlCreateFragmentShaderIMB(mc); - vlCreateVertexShaderFramePMB(mc); - vlCreateVertexShaderFieldPMB(mc); - vlCreateFragmentShaderFramePMB(mc); - vlCreateFragmentShaderFieldPMB(mc); - vlCreateVertexShaderFrameBMB(mc); - vlCreateVertexShaderFieldBMB(mc); - vlCreateFragmentShaderFrameBMB(mc); - vlCreateFragmentShaderFieldBMB(mc); - vlCreateDataBufs(mc); - - return 0; -} - -int vlCreateR16SNormBufferedMC -( - struct pipe_context *pipe, - unsigned int picture_width, - unsigned int picture_height, - enum vlFormat picture_format, - struct vlRender **render -) -{ - struct vlR16SnormBufferedMC *mc; - - assert(pipe); - assert(render); - - mc = CALLOC_STRUCT(vlR16SnormBufferedMC); - - mc->base.vlBegin = &vlBegin; - mc->base.vlRenderMacroBlocksMpeg2 = &vlRenderMacroBlocksMpeg2R16SnormBuffered; - mc->base.vlEnd = &vlEnd; - mc->base.vlFlush = &vlFlush; - mc->base.vlDestroy = &vlDestroy; - mc->pipe = pipe; - mc->picture_width = picture_width; - mc->picture_height = picture_height; - - vlInit(mc); - - *render = &mc->base; - - return 0; -} diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.h b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.h deleted file mode 100644 index 27177d64ca..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.h +++ /dev/null @@ -1,18 +0,0 @@ -#ifndef vl_r16snorm_mc_buf_h -#define vl_r16snorm_mc_buf_h - -#include "vl_types.h" - -struct pipe_context; -struct vlRender; - -int vlCreateR16SNormBufferedMC -( - struct pipe_context *pipe, - unsigned int picture_width, - unsigned int picture_height, - enum vlFormat picture_format, - struct vlRender **render -); - -#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf_shaders.inc b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf_shaders.inc deleted file mode 100644 index 34d93e1df0..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf_shaders.inc +++ /dev/null @@ -1,1185 +0,0 @@ -static int vlCreateVertexShaderIMB -( - struct vlR16SnormBufferedMC *mc -) -{ - const unsigned int max_tokens = 50; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma Cb texcoords - * decl i3 ; Chroma Cr texcoords - */ - for (i = 0; i < 4; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma Cb texcoords - * decl o3 ; Chroma Cr texcoords - */ - for (i = 0; i < 4; i++) - { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * mov o0, i0 ; Move input vertex pos to output - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma Cb texcoords to output - * mov o3, i3 ; Move input chroma Cr texcoords to output - */ - for (i = 0; i < 4; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->i_vs = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderIMB -( - struct vlR16SnormBufferedMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Luma texcoords - * decl i1 ; Chroma Cb texcoords - * decl i2 ; Chroma Cr texcoords - */ - for (i = 0; i < 3; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - */ - for (i = 0; i < 3; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header,max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i2, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* mul o0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->i_fs = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} - -static int vlCreateVertexShaderFramePMB -( - struct vlR16SnormBufferedMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma Cb texcoords - * decl i3 ; Chroma Cr texcoords - * decl i4 ; Ref surface top field texcoords - * decl i5 ; Ref surface bottom field texcoords (unused, packed in the same stream) - */ - for (i = 0; i < 6; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma Cb texcoords - * decl o3 ; Chroma Cr texcoords - * decl o4 ; Ref macroblock texcoords - */ - for (i = 0; i < 5; i++) - { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * mov o0, i0 ; Move input vertex pos to output - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma Cb texcoords to output - * mov o3, i3 ; Move input chroma Cr texcoords to output - */ - for (i = 0; i < 4; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* add o4, i0, i4 ; Translate vertex pos by motion vec to form ref macroblock texcoords */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, 4); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->p_vs[0] = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateVertexShaderFieldPMB -( - struct vlR16SnormBufferedMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma Cb texcoords - * decl i3 ; Chroma Cr texcoords - * decl i4 ; Ref macroblock top field texcoords - * decl i5 ; Ref macroblock bottom field texcoords - */ - for (i = 0; i < 6; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl c0 ; Render target dimensions */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma Cb texcoords - * decl o3 ; Chroma Cr texcoords - * decl o4 ; Ref macroblock top field texcoords - * decl o5 ; Ref macroblock bottom field texcoords - * decl o6 ; Denormalized vertex pos - */ - for (i = 0; i < 7; i++) - { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * mov o0, i0 ; Move input vertex pos to output - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma Cb texcoords to output - * mov o3, i3 ; Move input chroma Cr texcoords to output - */ - for (i = 0; i < 4; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* - * add o4, i0, i4 ; Translate vertex pos by motion vec to form top field macroblock texcoords - * add o5, i0, i5 ; Translate vertex pos by motion vec to form bottom field macroblock texcoords - */ - for (i = 0; i < 2; ++i) - { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 4); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* mul o6, i0, c0 ; Denorm vertex pos */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 6, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->p_vs[1] = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderFramePMB -( - struct vlR16SnormBufferedMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Luma texcoords - * decl i1 ; Chroma Cb texcoords - * decl i2 ; Chroma Cr texcoords - * decl i3 ; Ref macroblock texcoords - */ - for (i = 0; i < 4; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for ref surface texture - */ - for (i = 0; i < 4; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i2, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* mul t0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* tex2d t1, i3, s3 ; Read texel from ref macroblock */ - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 3, TGSI_FILE_SAMPLER, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, t1 ; Add ref and differential to form final output */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->p_fs[0] = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderFieldPMB -( - struct vlR16SnormBufferedMC *mc -) -{ - const unsigned int max_tokens = 200; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Luma texcoords - * decl i1 ; Chroma Cb texcoords - * decl i2 ; Chroma Cr texcoords - * decl i3 ; Ref macroblock top field texcoords - * decl i4 ; Ref macroblock bottom field texcoords - * decl i5 ; Denormalized vertex pos - */ - for (i = 0; i < 6; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm - * decl c1 ; Constants 1/2 & 2 in .x, .y channels for Y-mod-2 top/bottom field selection - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0-t4 */ - decl = vl_decl_temps(0, 4); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for ref surface texture - */ - for (i = 0; i < 4; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i2, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* mul t0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * tex2d t1, i3, s3 ; Read texel from ref macroblock top field - * tex2d t2, i4, s3 ; Read texel from ref macroblock bottom field - */ - for (i = 0; i < 2; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* XXX: Pos values off by 0.5? */ - /* sub t4, i5.y, c1.x ; Sub 0.5 from denormalized pos */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 5, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mul t3, t4, c1.x ; Multiply pos Y-coord by 1/2 */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* floor t3, t3 ; Get rid of fractional part */ - inst = vl_inst2(TGSI_OPCODE_FLR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mul t3, t3, c1.y ; Multiply by 2 */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* sub t3, t4, t3 ; Subtract from original Y to get Y % 2 */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* TODO: Move to conditional tex fetch on t3 instead of lerp */ - /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */ - inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, t1 ; Add ref and differential to form final output */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->p_fs[1] = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} - -static int vlCreateVertexShaderFrameBMB -( - struct vlR16SnormBufferedMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma Cb texcoords - * decl i3 ; Chroma Cr texcoords - * decl i4 ; First ref macroblock top field texcoords - * decl i5 ; First ref macroblock bottom field texcoords (unused, packed in the same stream) - * decl i6 ; Second ref macroblock top field texcoords - * decl i7 ; Second ref macroblock bottom field texcoords (unused, packed in the same stream) - */ - for (i = 0; i < 8; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma Cb texcoords - * decl o3 ; Chroma Cr texcoords - * decl o4 ; First ref macroblock texcoords - * decl o5 ; Second ref macroblock texcoords - */ - for (i = 0; i < 6; i++) - { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * mov o0, i0 ; Move input vertex pos to output - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma Cb texcoords to output - * mov o3, i3 ; Move input chroma Cr texcoords to output - */ - for (i = 0; i < 4; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* - * add o4, i0, i4 ; Translate vertex pos by motion vec to form first ref macroblock texcoords - * add o5, i0, i6 ; Translate vertex pos by motion vec to form second ref macroblock texcoords - */ - for (i = 0; i < 2; ++i) - { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, (i + 2) * 2); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->b_vs[0] = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateVertexShaderFieldBMB -( - struct vlR16SnormBufferedMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma Cb texcoords - * decl i3 ; Chroma Cr texcoords - * decl i4 ; First ref macroblock top field texcoords - * decl i5 ; First ref macroblock bottom field texcoords - * decl i6 ; Second ref macroblock top field texcoords - * decl i7 ; Second ref macroblock bottom field texcoords - */ - for (i = 0; i < 8; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl c0 ; Render target dimensions */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma Cb texcoords - * decl o3 ; Chroma Cr texcoords - * decl o4 ; First ref macroblock top field texcoords - * decl o5 ; First ref macroblock Bottom field texcoords - * decl o6 ; Second ref macroblock top field texcoords - * decl o7 ; Second ref macroblock Bottom field texcoords - * decl o8 ; Denormalized vertex pos - */ - for (i = 0; i < 9; i++) - { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * mov o0, i0 ; Move input vertex pos to output - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma Cb texcoords to output - * mov o3, i3 ; Move input chroma Cr texcoords to output - */ - for (i = 0; i < 4; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* - * add o4, i0, i4 ; Translate vertex pos by motion vec to form first top field macroblock texcoords - * add o5, i0, i5 ; Translate vertex pos by motion vec to form first bottom field macroblock texcoords - * add o6, i0, i6 ; Translate vertex pos by motion vec to form second top field macroblock texcoords - * add o7, i0, i7 ; Translate vertex pos by motion vec to form second bottom field macroblock texcoords - */ - for (i = 0; i < 4; ++i) - { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 4); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* mul o8, i0, c0 ; Denorm vertex pos */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 8, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->b_vs[1] = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderFrameBMB -( - struct vlR16SnormBufferedMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Luma texcoords - * decl i1 ; Chroma Cb texcoords - * decl i2 ; Chroma Cr texcoords - * decl i3 ; First ref macroblock texcoords - * decl i4 ; Second ref macroblock texcoords - */ - for (i = 0; i < 5; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm - * decl c1 ; Constant 1/2 in .x channel to use as weight to blend past and future texels - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0-t2 */ - decl = vl_decl_temps(0, 2); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for first ref surface texture - * decl s4 ; Sampler for second ref surface texture - */ - for (i = 0; i < 5; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i2, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* mul t0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * tex2d t1, i3, s3 ; Read texel from first ref macroblock - * tex2d t2, i4, s4 ; Read texel from second ref macroblock - */ - for (i = 0; i < 2; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, i + 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ - inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->b_fs[0] = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderFieldBMB -( - struct vlR16SnormBufferedMC *mc -) -{ - const unsigned int max_tokens = 200; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Luma texcoords - * decl i1 ; Chroma Cb texcoords - * decl i2 ; Chroma Cr texcoords - * decl i3 ; First ref macroblock top field texcoords - * decl i4 ; First ref macroblock bottom field texcoords - * decl i5 ; Second ref macroblock top field texcoords - * decl i6 ; Second ref macroblock bottom field texcoords - * decl i7 ; Denormalized vertex pos - */ - for (i = 0; i < 8; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm - * decl c1 ; Constants 1/2 & 2 in .x, .y channels to use as weight to blend past and future texels - * ; and for Y-mod-2 top/bottom field selection - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0-t5 */ - decl = vl_decl_temps(0, 5); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for first ref surface texture - * decl s4 ; Sampler for second ref surface texture - */ - for (i = 0; i < 5; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i2, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* mul t0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* XXX: Pos values off by 0.5? */ - /* sub t4, i7.y, c1.x ; Sub 0.5 from denormalized pos */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 7, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mul t3, t4, c1.x ; Multiply pos Y-coord by 1/2 */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* floor t3, t3 ; Get rid of fractional part */ - inst = vl_inst2(TGSI_OPCODE_FLR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mul t3, t3, c1.y ; Multiply by 2 */ - inst = vl_inst3( TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* sub t3, t4, t3 ; Subtract from original Y to get Y % 2 */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * tex2d t1, i3, s3 ; Read texel from past ref macroblock top field - * tex2d t2, i4, s3 ; Read texel from past ref macroblock bottom field - */ - for (i = 0; i < 2; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* TODO: Move to conditional tex fetch on t3 instead of lerp */ - /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */ - inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * tex2d t4, i5, s4 ; Read texel from future ref macroblock top field - * tex2d t5, i6, s4 ; Read texel from future ref macroblock bottom field - */ - for (i = 0; i < 2; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 4, TGSI_FILE_INPUT, i + 5, TGSI_FILE_SAMPLER, 4); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* TODO: Move to conditional tex fetch on t3 instead of lerp */ - /* lerp t2, t3, t4, t5 ; Choose between top and bottom fields based on Y % 2 */ - inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 2, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 5); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ - inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->b_fs[1] = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} diff --git a/src/gallium/state_trackers/g3dvl/vl_render.h b/src/gallium/state_trackers/g3dvl/vl_render.h deleted file mode 100644 index 166030b498..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_render.h +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef vl_render_h -#define vl_render_h - -#include "vl_types.h" - -struct pipe_surface; - -struct vlRender -{ - int (*vlBegin) - ( - struct vlRender *render - ); - - int (*vlRenderMacroBlocksMpeg2) - ( - struct vlRender *render, - struct vlMpeg2MacroBlockBatch *batch, - struct vlSurface *surface - ); - - int (*vlEnd) - ( - struct vlRender *render - ); - - int (*vlFlush) - ( - struct vlRender *render - ); - - int (*vlDestroy) - ( - struct vlRender *render - ); -}; - -#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_screen.c b/src/gallium/state_trackers/g3dvl/vl_screen.c deleted file mode 100644 index ade8643a66..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_screen.c +++ /dev/null @@ -1,115 +0,0 @@ -#define VL_INTERNAL -#include "vl_screen.h" -#include <assert.h> -#include <util/u_memory.h> - -int vlCreateScreen -( - struct vlDisplay *display, - int screen, - struct pipe_screen *pscreen, - struct vlScreen **vl_screen -) -{ - struct vlScreen *scrn; - - assert(display); - assert(pscreen); - assert(vl_screen); - - scrn = CALLOC_STRUCT(vlScreen); - - if (!scrn) - return 1; - - scrn->display = display; - scrn->ordinal = screen; - scrn->pscreen = pscreen; - *vl_screen = scrn; - - return 0; -} - -int vlDestroyScreen -( - struct vlScreen *screen -) -{ - assert(screen); - - FREE(screen); - - return 0; -} - -struct vlDisplay* vlGetDisplay -( - struct vlScreen *screen -) -{ - assert(screen); - - return screen->display; -} - -struct pipe_screen* vlGetPipeScreen -( - struct vlScreen *screen -) -{ - assert(screen); - - return screen->pscreen; -} - -unsigned int vlGetMaxProfiles -( - struct vlScreen *screen -) -{ - assert(screen); - - return vlProfileCount; -} - -int vlQueryProfiles -( - struct vlScreen *screen, - enum vlProfile *profiles -) -{ - assert(screen); - assert(profiles); - - profiles[0] = vlProfileMpeg2Simple; - profiles[1] = vlProfileMpeg2Main; - - return 0; -} - -unsigned int vlGetMaxEntryPoints -( - struct vlScreen *screen -) -{ - assert(screen); - - return vlEntryPointCount; -} - -int vlQueryEntryPoints -( - struct vlScreen *screen, - enum vlProfile profile, - enum vlEntryPoint *entry_points -) -{ - assert(screen); - assert(entry_points); - - entry_points[0] = vlEntryPointIDCT; - entry_points[1] = vlEntryPointMC; - entry_points[2] = vlEntryPointCSC; - - return 0; -} diff --git a/src/gallium/state_trackers/g3dvl/vl_screen.h b/src/gallium/state_trackers/g3dvl/vl_screen.h deleted file mode 100644 index 98f3d429b6..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_screen.h +++ /dev/null @@ -1,63 +0,0 @@ -#ifndef vl_screen_h -#define vl_screen_h - -#include "vl_types.h" - -struct pipe_screen; - -#ifdef VL_INTERNAL -struct vlScreen -{ - struct vlDisplay *display; - unsigned int ordinal; - struct pipe_screen *pscreen; -}; -#endif - -int vlCreateScreen -( - struct vlDisplay *display, - int screen, - struct pipe_screen *pscreen, - struct vlScreen **vl_screen -); - -int vlDestroyScreen -( - struct vlScreen *screen -); - -struct vlDisplay* vlGetDisplay -( - struct vlScreen *screen -); - -struct pipe_screen* vlGetPipeScreen -( - struct vlScreen *screen -); - -unsigned int vlGetMaxProfiles -( - struct vlScreen *screen -); - -int vlQueryProfiles -( - struct vlScreen *screen, - enum vlProfile *profiles -); - -unsigned int vlGetMaxEntryPoints -( - struct vlScreen *screen -); - -int vlQueryEntryPoints -( - struct vlScreen *screen, - enum vlProfile profile, - enum vlEntryPoint *entry_points -); - -#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_shader_build.c b/src/gallium/state_trackers/g3dvl/vl_shader_build.c deleted file mode 100644 index 51f1721a33..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_shader_build.c +++ /dev/null @@ -1,215 +0,0 @@ -#include "vl_shader_build.h" -#include <assert.h> -#include <tgsi/tgsi_parse.h> -#include <tgsi/tgsi_build.h> - -struct tgsi_full_declaration vl_decl_input(unsigned int name, unsigned int index, unsigned int first, unsigned int last) -{ - struct tgsi_full_declaration decl = tgsi_default_full_declaration(); - - decl.Declaration.File = TGSI_FILE_INPUT; - decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; - - return decl; -} - -struct tgsi_full_declaration vl_decl_interpolated_input -( - unsigned int name, - unsigned int index, - unsigned int first, - unsigned int last, - int interpolation -) -{ - struct tgsi_full_declaration decl = tgsi_default_full_declaration(); - - assert - ( - interpolation == TGSI_INTERPOLATE_CONSTANT || - interpolation == TGSI_INTERPOLATE_LINEAR || - interpolation == TGSI_INTERPOLATE_PERSPECTIVE - ); - - decl.Declaration.File = TGSI_FILE_INPUT; - decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.Declaration.Interpolate = interpolation;; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; - - return decl; -} - -struct tgsi_full_declaration vl_decl_constants(unsigned int name, unsigned int index, unsigned int first, unsigned int last) -{ - struct tgsi_full_declaration decl = tgsi_default_full_declaration(); - - decl.Declaration.File = TGSI_FILE_CONSTANT; - decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; - - return decl; -} - -struct tgsi_full_declaration vl_decl_output(unsigned int name, unsigned int index, unsigned int first, unsigned int last) -{ - struct tgsi_full_declaration decl = tgsi_default_full_declaration(); - - decl.Declaration.File = TGSI_FILE_OUTPUT; - decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; - - return decl; -} - -struct tgsi_full_declaration vl_decl_temps(unsigned int first, unsigned int last) -{ - struct tgsi_full_declaration decl = tgsi_default_full_declaration(); - - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; - - return decl; -} - -struct tgsi_full_declaration vl_decl_samplers(unsigned int first, unsigned int last) -{ - struct tgsi_full_declaration decl = tgsi_default_full_declaration(); - - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; - - return decl; -} - -struct tgsi_full_instruction vl_inst2 -( - int opcode, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src_file, - unsigned int src_index -) -{ - struct tgsi_full_instruction inst = tgsi_default_full_instruction(); - - inst.Instruction.Opcode = opcode; - inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; - inst.Instruction.NumSrcRegs = 1; - inst.FullSrcRegisters[0].SrcRegister.File = src_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src_index; - - return inst; -} - -struct tgsi_full_instruction vl_inst3 -( - int opcode, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src1_file, - unsigned int src1_index, - enum tgsi_file_type src2_file, - unsigned int src2_index -) -{ - struct tgsi_full_instruction inst = tgsi_default_full_instruction(); - - inst.Instruction.Opcode = opcode; - inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; - inst.Instruction.NumSrcRegs = 2; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; - - return inst; -} - -struct tgsi_full_instruction vl_tex -( - int tex, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src1_file, - unsigned int src1_index, - enum tgsi_file_type src2_file, - unsigned int src2_index -) -{ - struct tgsi_full_instruction inst = tgsi_default_full_instruction(); - - inst.Instruction.Opcode = TGSI_OPCODE_TEX; - inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; - inst.Instruction.NumSrcRegs = 2; - inst.InstructionExtTexture.Texture = tex; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; - - return inst; -} - -struct tgsi_full_instruction vl_inst4 -( - int opcode, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src1_file, - unsigned int src1_index, - enum tgsi_file_type src2_file, - unsigned int src2_index, - enum tgsi_file_type src3_file, - unsigned int src3_index -) -{ - struct tgsi_full_instruction inst = tgsi_default_full_instruction(); - - inst.Instruction.Opcode = opcode; - inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; - inst.Instruction.NumSrcRegs = 3; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; - inst.FullSrcRegisters[2].SrcRegister.File = src3_file; - inst.FullSrcRegisters[2].SrcRegister.Index = src3_index; - - return inst; -} - -struct tgsi_full_instruction vl_end(void) -{ - struct tgsi_full_instruction inst = tgsi_default_full_instruction(); - - inst.Instruction.Opcode = TGSI_OPCODE_END; - inst.Instruction.NumDstRegs = 0; - inst.Instruction.NumSrcRegs = 0; - - return inst; -} diff --git a/src/gallium/state_trackers/g3dvl/vl_shader_build.h b/src/gallium/state_trackers/g3dvl/vl_shader_build.h deleted file mode 100644 index dc615cb156..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_shader_build.h +++ /dev/null @@ -1,61 +0,0 @@ -#ifndef vl_shader_build_h -#define vl_shader_build_h - -#include <pipe/p_shader_tokens.h> - -struct tgsi_full_declaration vl_decl_input(unsigned int name, unsigned int index, unsigned int first, unsigned int last); -struct tgsi_full_declaration vl_decl_interpolated_input -( - unsigned int name, - unsigned int index, - unsigned int first, - unsigned int last, - int interpolation -); -struct tgsi_full_declaration vl_decl_constants(unsigned int name, unsigned int index, unsigned int first, unsigned int last); -struct tgsi_full_declaration vl_decl_output(unsigned int name, unsigned int index, unsigned int first, unsigned int last); -struct tgsi_full_declaration vl_decl_temps(unsigned int first, unsigned int last); -struct tgsi_full_declaration vl_decl_samplers(unsigned int first, unsigned int last); -struct tgsi_full_instruction vl_inst2 -( - int opcode, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src_file, - unsigned int src_index -); -struct tgsi_full_instruction vl_inst3 -( - int opcode, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src1_file, - unsigned int src1_index, - enum tgsi_file_type src2_file, - unsigned int src2_index -); -struct tgsi_full_instruction vl_tex -( - int tex, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src1_file, - unsigned int src1_index, - enum tgsi_file_type src2_file, - unsigned int src2_index -); -struct tgsi_full_instruction vl_inst4 -( - int opcode, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src1_file, - unsigned int src1_index, - enum tgsi_file_type src2_file, - unsigned int src2_index, - enum tgsi_file_type src3_file, - unsigned int src3_index -); -struct tgsi_full_instruction vl_end(void); - -#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_surface.c b/src/gallium/state_trackers/g3dvl/vl_surface.c deleted file mode 100644 index 7f60852cae..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_surface.c +++ /dev/null @@ -1,242 +0,0 @@ -#define VL_INTERNAL -#include "vl_surface.h" -#include <assert.h> -#include <string.h> -#include <pipe/p_screen.h> -#include <pipe/p_state.h> -#include <pipe/p_inlines.h> -#include <util/u_memory.h> -#include <vl_winsys.h> -#include "vl_screen.h" -#include "vl_context.h" -#include "vl_render.h" -#include "vl_csc.h" -#include "vl_util.h" - -int vlCreateSurface -( - struct vlScreen *screen, - unsigned int width, - unsigned int height, - enum vlFormat format, - struct vlSurface **surface -) -{ - struct vlSurface *sfc; - struct pipe_texture template; - - assert(screen); - assert(surface); - - sfc = CALLOC_STRUCT(vlSurface); - - if (!sfc) - return 1; - - sfc->screen = screen; - sfc->width = width; - sfc->height = height; - sfc->format = format; - - memset(&template, 0, sizeof(struct pipe_texture)); - template.target = PIPE_TEXTURE_2D; - template.format = PIPE_FORMAT_A8R8G8B8_UNORM; - template.last_level = 0; - template.width[0] = vlRoundUpPOT(sfc->width); - template.height[0] = vlRoundUpPOT(sfc->height); - template.depth[0] = 1; - pf_get_block(template.format, &template.block); - template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; - - sfc->texture = vlGetPipeScreen(screen)->texture_create(vlGetPipeScreen(screen), &template); - - if (!sfc->texture) - { - FREE(sfc); - return 1; - } - - *surface = sfc; - - return 0; -} - -int vlDestroySurface -( - struct vlSurface *surface -) -{ - assert(surface); - - pipe_texture_reference(&surface->texture, NULL); - FREE(surface); - - return 0; -} - -int vlRenderMacroBlocksMpeg2 -( - struct vlMpeg2MacroBlockBatch *batch, - struct vlSurface *surface -) -{ - assert(batch); - assert(surface); - assert(surface->context); - - surface->context->render->vlBegin(surface->context->render); - - surface->context->render->vlRenderMacroBlocksMpeg2 - ( - surface->context->render, - batch, - surface - ); - - surface->context->render->vlEnd(surface->context->render); - - return 0; -} - -int vlPutPicture -( - struct vlSurface *surface, - vlNativeDrawable drawable, - int srcx, - int srcy, - int srcw, - int srch, - int destx, - int desty, - int destw, - int desth, - int drawable_w, - int drawable_h, - enum vlPictureType picture_type -) -{ - struct vlCSC *csc; - struct pipe_context *pipe; - - assert(surface); - assert(surface->context); - - surface->context->render->vlFlush(surface->context->render); - - csc = surface->context->csc; - pipe = surface->context->pipe; - - csc->vlResizeFrameBuffer(csc, drawable_w, drawable_h); - - csc->vlBegin(csc); - - csc->vlPutPicture - ( - csc, - surface, - srcx, - srcy, - srcw, - srch, - destx, - desty, - destw, - desth, - picture_type - ); - - csc->vlEnd(csc); - - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, &surface->disp_fence); - - bind_pipe_drawable(pipe, drawable); - - pipe->screen->flush_frontbuffer - ( - pipe->screen, - csc->vlGetFrameBuffer(csc), - pipe->priv - ); - - return 0; -} - -int vlSurfaceGetStatus -( - struct vlSurface *surface, - enum vlResourceStatus *status -) -{ - assert(surface); - assert(surface->context); - assert(status); - - if (surface->render_fence && !surface->context->pipe->screen->fence_signalled(surface->context->pipe->screen, surface->render_fence, 0)) - { - *status = vlResourceStatusRendering; - return 0; - } - - if (surface->disp_fence && !surface->context->pipe->screen->fence_signalled(surface->context->pipe->screen, surface->disp_fence, 0)) - { - *status = vlResourceStatusDisplaying; - return 0; - } - - *status = vlResourceStatusFree; - - return 0; -} - -int vlSurfaceFlush -( - struct vlSurface *surface -) -{ - assert(surface); - assert(surface->context); - - surface->context->render->vlFlush(surface->context->render); - - return 0; -} - -int vlSurfaceSync -( - struct vlSurface *surface -) -{ - assert(surface); - assert(surface->context); - assert(surface->render_fence); - - surface->context->pipe->screen->fence_finish(surface->context->pipe->screen, surface->render_fence, 0); - - return 0; -} - -struct vlScreen* vlSurfaceGetScreen -( - struct vlSurface *surface -) -{ - assert(surface); - - return surface->screen; -} - -struct vlContext* vlBindToContext -( - struct vlSurface *surface, - struct vlContext *context -) -{ - struct vlContext *old; - - assert(surface); - - old = surface->context; - surface->context = context; - - return old; -} diff --git a/src/gallium/state_trackers/g3dvl/vl_surface.h b/src/gallium/state_trackers/g3dvl/vl_surface.h deleted file mode 100644 index 133e1515ef..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_surface.h +++ /dev/null @@ -1,86 +0,0 @@ -#ifndef vl_surface_h -#define vl_surface_h - -#include "vl_types.h" - -#ifdef VL_INTERNAL -struct pipe_texture; - -struct vlSurface -{ - struct vlScreen *screen; - struct vlContext *context; - unsigned int width; - unsigned int height; - enum vlFormat format; - struct pipe_texture *texture; - struct pipe_fence_handle *render_fence; - struct pipe_fence_handle *disp_fence; -}; -#endif - -int vlCreateSurface -( - struct vlScreen *screen, - unsigned int width, - unsigned int height, - enum vlFormat format, - struct vlSurface **surface -); - -int vlDestroySurface -( - struct vlSurface *surface -); - -int vlRenderMacroBlocksMpeg2 -( - struct vlMpeg2MacroBlockBatch *batch, - struct vlSurface *surface -); - -int vlPutPicture -( - struct vlSurface *surface, - vlNativeDrawable drawable, - int srcx, - int srcy, - int srcw, - int srch, - int destx, - int desty, - int destw, - int desth, - int drawable_w, - int drawable_h, - enum vlPictureType picture_type -); - -int vlSurfaceGetStatus -( - struct vlSurface *surface, - enum vlResourceStatus *status -); - -int vlSurfaceFlush -( - struct vlSurface *surface -); - -int vlSurfaceSync -( - struct vlSurface *surface -); - -struct vlScreen* vlSurfaceGetScreen -( - struct vlSurface *surface -); - -struct vlContext* vlBindToContext -( - struct vlSurface *surface, - struct vlContext *context -); - -#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_types.h b/src/gallium/state_trackers/g3dvl/vl_types.h deleted file mode 100644 index 274e1f7437..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_types.h +++ /dev/null @@ -1,115 +0,0 @@ -#ifndef vl_types_h -#define vl_types_h - -#if 1 /*#ifdef X11*/ -#include <X11/Xlib.h> - -typedef Display* vlNativeDisplay; -typedef Drawable vlNativeDrawable; -#endif - -struct vlDisplay; -struct vlScreen; -struct vlContext; -struct vlSurface; - -enum vlResourceStatus -{ - vlResourceStatusFree, - vlResourceStatusRendering, - vlResourceStatusDisplaying -}; - -enum vlProfile -{ - vlProfileMpeg2Simple, - vlProfileMpeg2Main, - - vlProfileCount -}; - -enum vlEntryPoint -{ - vlEntryPointIDCT, - vlEntryPointMC, - vlEntryPointCSC, - - vlEntryPointCount -}; - -enum vlFormat -{ - vlFormatYCbCr420, - vlFormatYCbCr422, - vlFormatYCbCr444 -}; - -enum vlPictureType -{ - vlPictureTypeTopField, - vlPictureTypeBottomField, - vlPictureTypeFrame -}; - -enum vlMotionType -{ - vlMotionTypeField, - vlMotionTypeFrame, - vlMotionTypeDualPrime, - vlMotionType16x8 -}; - -enum vlFieldOrder -{ - vlFieldOrderFirst, - vlFieldOrderSecond -}; - -enum vlDCTType -{ - vlDCTTypeFrameCoded, - vlDCTTypeFieldCoded -}; - -struct vlVertex2f -{ - float x, y; -}; - -struct vlVertex4f -{ - float x, y, z, w; -}; - -enum vlMacroBlockType -{ - vlMacroBlockTypeIntra, - vlMacroBlockTypeFwdPredicted, - vlMacroBlockTypeBkwdPredicted, - vlMacroBlockTypeBiPredicted, - - vlNumMacroBlockTypes -}; - -struct vlMpeg2MacroBlock -{ - unsigned int mbx, mby; - enum vlMacroBlockType mb_type; - enum vlMotionType mo_type; - enum vlDCTType dct_type; - int PMV[2][2][2]; - unsigned int cbp; - short *blocks; -}; - -struct vlMpeg2MacroBlockBatch -{ - struct vlSurface *past_surface; - struct vlSurface *future_surface; - enum vlPictureType picture_type; - enum vlFieldOrder field_order; - unsigned int num_macroblocks; - struct vlMpeg2MacroBlock *macroblocks; -}; - -#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_util.c b/src/gallium/state_trackers/g3dvl/vl_util.c deleted file mode 100644 index 50aa9af66f..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_util.c +++ /dev/null @@ -1,16 +0,0 @@ -#include "vl_util.h" -#include <assert.h> - -unsigned int vlRoundUpPOT(unsigned int x) -{ - unsigned int i; - - assert(x > 0); - - --x; - - for (i = 1; i < sizeof(unsigned int) * 8; i <<= 1) - x |= x >> i; - - return x + 1; -} diff --git a/src/gallium/state_trackers/g3dvl/vl_util.h b/src/gallium/state_trackers/g3dvl/vl_util.h deleted file mode 100644 index bc98e79df4..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_util.h +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef vl_util_h -#define vl_util_h - -unsigned int vlRoundUpPOT(unsigned int x); - -#endif diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c index d1a98f8991..f2881b9a31 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_api.c +++ b/src/gallium/state_trackers/glx/xlib/glx_api.c @@ -850,10 +850,10 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) if (!fbConfig) return NULL; parselist++; - if (*parselist == GLX_RGBA_BIT) { + if (*parselist & GLX_RGBA_BIT) { rgb_flag = GL_TRUE; } - else if (*parselist == GLX_COLOR_INDEX_BIT) { + else if (*parselist & GLX_COLOR_INDEX_BIT) { rgb_flag = GL_FALSE; } else if (*parselist == 0) { @@ -1309,13 +1309,17 @@ glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, Bool -glXQueryExtension( Display *dpy, int *errorb, int *event ) +glXQueryExtension( Display *dpy, int *errorBase, int *eventBase ) { + int op, ev, err; /* Mesa's GLX isn't really an X extension but we try to act like one. */ - (void) dpy; - (void) errorb; - (void) event; - return True; + if (!XQueryExtension(dpy, GLX_EXTENSION_NAME, &op, &ev, &err)) + ev = err = 0; + if (errorBase) + *errorBase = err; + if (eventBase) + *eventBase = ev; + return True; /* we're faking GLX so always return success */ } @@ -1990,32 +1994,42 @@ glXCreatePbuffer( Display *dpy, GLXFBConfig config, break; case GLX_PRESERVED_CONTENTS: attrib++; - preserveContents = *attrib; /* ignored */ + preserveContents = *attrib; break; case GLX_LARGEST_PBUFFER: attrib++; - useLargest = *attrib; /* ignored */ + useLargest = *attrib; break; default: return 0; } } - /* not used at this time */ - (void) useLargest; - (void) preserveContents; - if (width == 0 || height == 0) return 0; + if (width > MAX_WIDTH || height > MAX_HEIGHT) { + /* If allocation would have failed and GLX_LARGEST_PBUFFER is set, + * allocate the largest possible buffer. + */ + if (useLargest) { + width = MAX_WIDTH; + height = MAX_HEIGHT; + } + } + xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height); /* A GLXPbuffer handle must be an X Drawable because that's what * glXMakeCurrent takes. */ - if (xmbuf) + if (xmbuf) { + xmbuf->largestPbuffer = useLargest; + xmbuf->preservedContents = preserveContents; return (GLXPbuffer) xmbuf->drawable; - else + } + else { return 0; + } } @@ -2033,22 +2047,26 @@ void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, unsigned int *value ) { + GLuint width, height; XMesaBuffer xmbuf = XMesaFindBuffer(dpy, draw); if (!xmbuf) return; + /* make sure buffer's dimensions are up to date */ + xmesa_get_window_size(dpy, xmbuf, &width, &height); + switch (attribute) { case GLX_WIDTH: - *value = xmesa_buffer_width(xmbuf); + *value = width; break; case GLX_HEIGHT: - *value = xmesa_buffer_width(xmbuf); + *value = height; break; case GLX_PRESERVED_CONTENTS: - *value = True; + *value = xmbuf->preservedContents; break; case GLX_LARGEST_PBUFFER: - *value = xmesa_buffer_width(xmbuf) * xmesa_buffer_height(xmbuf); + *value = xmbuf->largestPbuffer; break; case GLX_FBCONFIG_ID: *value = xmbuf->xm_visual->visinfo->visualid; @@ -2120,9 +2138,9 @@ glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) break; case GLX_RENDER_TYPE: if (xmctx->xm_visual->mesa_visual.rgbMode) - *value = GLX_RGBA_BIT; + *value = GLX_RGBA_TYPE; else - *value = GLX_COLOR_INDEX_BIT; + *value = GLX_COLOR_INDEX_TYPE; break; case GLX_SCREEN: *value = 0; diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c index 957002ddd5..c76dfb31d2 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.c +++ b/src/gallium/state_trackers/glx/xlib/xm_api.c @@ -228,7 +228,7 @@ get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height ) * \param width returns width in pixels * \param height returns height in pixels */ -static void +void xmesa_get_window_size(Display *dpy, XMesaBuffer b, GLuint *width, GLuint *height) { diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.h b/src/gallium/state_trackers/glx/xlib/xm_api.h index ce97a3ec76..d24971ca1c 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.h +++ b/src/gallium/state_trackers/glx/xlib/xm_api.h @@ -323,6 +323,9 @@ struct xmesa_buffer { Colormap cmap; /* the X colormap */ BufferType type; /* window, pixmap, pbuffer or glxwindow */ + GLboolean largestPbuffer; /**< for pbuffers */ + GLboolean preservedContents; /**< for pbuffers */ + XImage *tempImage; unsigned long selectedEvents;/* for pbuffers only */ @@ -370,6 +373,10 @@ extern XMesaBuffer xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis); extern void +xmesa_get_window_size(Display *dpy, XMesaBuffer b, + GLuint *width, GLuint *height); + +extern void xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer); extern void diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i index 3f79cc1a3d..8e323f4896 100644 --- a/src/gallium/state_trackers/python/gallium.i +++ b/src/gallium/state_trackers/python/gallium.i @@ -80,7 +80,6 @@ %rename(Stencil) pipe_stencil_state; %rename(Alpha) pipe_alpha_state; %rename(DepthStencilAlpha) pipe_depth_stencil_alpha_state; -%rename(FormatBlock) pipe_format_block; %rename(Framebuffer) pipe_framebuffer_state; %rename(PolyStipple) pipe_poly_stipple; %rename(Rasterizer) pipe_rasterizer_state; diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i index a40aa1e518..9728207d9c 100644 --- a/src/gallium/state_trackers/python/p_context.i +++ b/src/gallium/state_trackers/python/p_context.i @@ -147,9 +147,9 @@ struct st_context { if(!texture) texture = $self->default_texture; pipe_texture_reference(&$self->sampler_textures[index], texture); - $self->pipe->set_sampler_textures($self->pipe, - PIPE_MAX_SAMPLERS, - $self->sampler_textures); + $self->pipe->set_fragment_sampler_textures($self->pipe, + PIPE_MAX_SAMPLERS, + $self->sampler_textures); } void set_vertex_buffer(unsigned index, diff --git a/src/gallium/state_trackers/python/p_device.i b/src/gallium/state_trackers/python/p_device.i index f16fe5b0ff..2dc995adb0 100644 --- a/src/gallium/state_trackers/python/p_device.i +++ b/src/gallium/state_trackers/python/p_device.i @@ -112,10 +112,9 @@ struct st_device { struct pipe_texture templat; memset(&templat, 0, sizeof(templat)); templat.format = format; - pf_get_block(templat.format, &templat.block); - templat.width[0] = width; - templat.height[0] = height; - templat.depth[0] = depth; + templat.width0 = width; + templat.height0 = height; + templat.depth0 = depth; templat.last_level = last_level; templat.target = target; templat.tex_usage = tex_usage; diff --git a/src/gallium/state_trackers/python/p_format.i b/src/gallium/state_trackers/python/p_format.i index 26fb12b387..68df009331 100644 --- a/src/gallium/state_trackers/python/p_format.i +++ b/src/gallium/state_trackers/python/p_format.i @@ -152,11 +152,3 @@ enum pipe_format { PIPE_FORMAT_DXT5_SRGBA, }; - -struct pipe_format_block -{ - unsigned size; - unsigned width; - unsigned height; -}; - diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i index 1d513abf3c..1de7f86a3c 100644 --- a/src/gallium/state_trackers/python/p_texture.i +++ b/src/gallium/state_trackers/python/p_texture.i @@ -59,25 +59,17 @@ } unsigned get_width(unsigned level=0) { - return $self->width[level]; + return u_minify($self->width0, level); } unsigned get_height(unsigned level=0) { - return $self->height[level]; + return u_minify($self->height0, level); } unsigned get_depth(unsigned level=0) { - return $self->depth[level]; + return u_minify($self->depth0, level); } - - unsigned get_nblocksx(unsigned level=0) { - return $self->nblocksx[level]; - } - - unsigned get_nblocksy(unsigned level=0) { - return $self->nblocksy[level]; - } - + /** Get a surface which is a "view" into a texture */ struct st_surface * get_surface(unsigned face=0, unsigned level=0, unsigned zslice=0) @@ -88,7 +80,7 @@ SWIG_exception(SWIG_ValueError, "face out of bounds"); if(level > $self->last_level) SWIG_exception(SWIG_ValueError, "level out of bounds"); - if(zslice >= $self->depth[level]) + if(zslice >= u_minify($self->depth0, level)) SWIG_exception(SWIG_ValueError, "zslice out of bounds"); surface = CALLOC_STRUCT(st_surface); @@ -126,8 +118,6 @@ struct st_surface unsigned format; unsigned width; unsigned height; - unsigned nblocksx; - unsigned nblocksy; ~st_surface() { pipe_texture_reference(&$self->texture, NULL); @@ -142,8 +132,8 @@ struct st_surface struct pipe_transfer *transfer; unsigned stride; - stride = pf_get_nblocksx(&texture->block, w) * texture->block.size; - *LENGTH = pf_get_nblocksy(&texture->block, h) * stride; + stride = pf_get_stride(texture->format, w); + *LENGTH = pf_get_nblocksy(texture->format, h) * stride; *STRING = (char *) malloc(*LENGTH); if(!*STRING) return; @@ -169,9 +159,9 @@ struct st_surface struct pipe_transfer *transfer; if(stride == 0) - stride = pf_get_nblocksx(&texture->block, w) * texture->block.size; + stride = pf_get_stride(texture->format, w); - if(LENGTH < pf_get_nblocksy(&texture->block, h) * stride) + if(LENGTH < pf_get_nblocksy(texture->format, h) * stride) SWIG_exception(SWIG_ValueError, "offset must be smaller than buffer size"); transfer = screen->get_tex_transfer(screen, @@ -375,25 +365,13 @@ struct st_surface static unsigned st_surface_width_get(struct st_surface *surface) { - return surface->texture->width[surface->level]; + return u_minify(surface->texture->width0, surface->level); } static unsigned st_surface_height_get(struct st_surface *surface) { - return surface->texture->height[surface->level]; - } - - static unsigned - st_surface_nblocksx_get(struct st_surface *surface) - { - return surface->texture->nblocksx[surface->level]; - } - - static unsigned - st_surface_nblocksy_get(struct st_surface *surface) - { - return surface->texture->nblocksy[surface->level]; + return u_minify(surface->texture->height0, surface->level); } %} diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py index 6f0bd6ae52..b32eafe23f 100755 --- a/src/gallium/state_trackers/python/retrace/interpreter.py +++ b/src/gallium/state_trackers/python/retrace/interpreter.py @@ -99,7 +99,6 @@ struct_factories = { "pipe_stencil_state": gallium.Stencil, "pipe_alpha_state": gallium.Alpha, "pipe_depth_stencil_alpha_state": gallium.DepthStencilAlpha, - "pipe_format_block": gallium.FormatBlock, #"pipe_framebuffer_state": gallium.Framebuffer, "pipe_poly_stipple": gallium.PolyStipple, "pipe_rasterizer_state": gallium.Rasterizer, @@ -279,9 +278,9 @@ class Screen(Object): def texture_create(self, templat): return self.real.texture_create( format = templat.format, - width = templat.width[0], - height = templat.height[0], - depth = templat.depth[0], + width = templat.width0, + height = templat.height0, + depth = templat.depth0, last_level = templat.last_level, target = templat.target, tex_usage = templat.tex_usage, @@ -307,14 +306,14 @@ class Screen(Object): def surface_write(self, surface, data, stride, size): if surface is None: return - assert surface.nblocksy * stride == size +# assert surface.nblocksy * stride == size surface.put_tile_raw(0, 0, surface.width, surface.height, data, stride) def get_tex_transfer(self, texture, face, level, zslice, usage, x, y, w, h): if texture is None: return None transfer = Transfer(texture.get_surface(face, level, zslice), x, y, w, h) - if transfer and usage != gallium.PIPE_TRANSFER_WRITE: + if transfer and usage & gallium.PIPE_TRANSFER_READ: if self.interpreter.options.all: self.interpreter.present(transfer.surface, 'transf_read', x, y, w, h) return transfer @@ -388,7 +387,7 @@ class Context(Object): def delete_sampler_state(self, state): pass - def bind_sampler_states(self, num_states, states): + def bind_fragment_sampler_states(self, num_states, states): for i in range(num_states): self.real.set_sampler(i, states[i]) @@ -459,7 +458,7 @@ class Context(Object): sys.stdout.flush() def set_constant_buffer(self, shader, index, buffer): - if buffer is not None: + if buffer is not None and buffer.buffer is not None: self.real.set_constant_buffer(shader, index, buffer.buffer) self.dump_constant_buffer(buffer.buffer) @@ -486,7 +485,7 @@ class Context(Object): def set_viewport_state(self, state): self.real.set_viewport(state) - def set_sampler_textures(self, num_textures, textures): + def set_fragment_sampler_textures(self, num_textures, textures): for i in range(num_textures): self.real.set_sampler_texture(i, textures[i]) diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py index b721e0b575..87acf60366 100644 --- a/src/gallium/state_trackers/python/samples/tri.py +++ b/src/gallium/state_trackers/python/samples/tri.py @@ -159,7 +159,7 @@ def test(dev): # vertex shader vs = Shader(''' - VERT1.1 + VERT DCL IN[0], POSITION, CONSTANT DCL IN[1], COLOR, CONSTANT DCL OUT[0], POSITION, CONSTANT @@ -172,7 +172,7 @@ def test(dev): # fragment shader fs = Shader(''' - FRAG1.1 + FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR, CONSTANT 0:MOV OUT[0], IN[0] diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c index ea7d18738f..10c7ecbd78 100644 --- a/src/gallium/state_trackers/python/st_device.c +++ b/src/gallium/state_trackers/python/st_device.c @@ -62,8 +62,9 @@ st_device_reference(struct st_device **ptr, struct st_device *st_dev) { struct st_device *old_dev = *ptr; - if (pipe_reference((struct pipe_reference **)ptr, &st_dev->reference)) + if (pipe_reference(&(*ptr)->reference, &st_dev->reference)) st_device_really_destroy(old_dev); + *ptr = st_dev; } @@ -249,12 +250,9 @@ st_context_create(struct st_device *st_dev) memset( &templat, 0, sizeof( templat ) ); templat.target = PIPE_TEXTURE_2D; templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; - templat.block.size = 4; - templat.block.width = 1; - templat.block.height = 1; - templat.width[0] = 1; - templat.height[0] = 1; - templat.depth[0] = 1; + templat.width0 = 1; + templat.height0 = 1; + templat.depth0 = 1; templat.last_level = 0; st_ctx->default_texture = screen->texture_create( screen, &templat ); @@ -264,8 +262,8 @@ st_context_create(struct st_device *st_dev) 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, - st_ctx->default_texture->width[0], - st_ctx->default_texture->height[0]); + st_ctx->default_texture->width0, + st_ctx->default_texture->height0); if (transfer) { uint32_t *map; map = (uint32_t *) screen->transfer_map(screen, transfer); diff --git a/src/gallium/state_trackers/python/st_sample.c b/src/gallium/state_trackers/python/st_sample.c index 53a01891e1..97ca2afc54 100644 --- a/src/gallium/state_trackers/python/st_sample.c +++ b/src/gallium/state_trackers/python/st_sample.c @@ -423,7 +423,6 @@ dxt5_rgba_data[] = { static INLINE void st_sample_dxt_pixel_block(enum pipe_format format, - const struct pipe_format_block *block, uint8_t *raw, float *rgba, unsigned rgba_stride, unsigned w, unsigned h) @@ -462,21 +461,21 @@ st_sample_dxt_pixel_block(enum pipe_format format, for(ch = 0; ch < 4; ++ch) rgba[y*rgba_stride + x*4 + ch] = (float)(data[i].rgba[y*4*4 + x*4 + ch])/255.0f; - memcpy(raw, data[i].raw, block->size); + memcpy(raw, data[i].raw, pf_get_blocksize(format)); } static INLINE void st_sample_generic_pixel_block(enum pipe_format format, - const struct pipe_format_block *block, uint8_t *raw, float *rgba, unsigned rgba_stride, unsigned w, unsigned h) { unsigned i; unsigned x, y, ch; + int blocksize = pf_get_blocksize(format); - for(i = 0; i < block->size; ++i) + for(i = 0; i < blocksize; ++i) raw[i] = (uint8_t)st_random(); @@ -503,7 +502,6 @@ st_sample_generic_pixel_block(enum pipe_format format, */ void st_sample_pixel_block(enum pipe_format format, - const struct pipe_format_block *block, void *raw, float *rgba, unsigned rgba_stride, unsigned w, unsigned h) @@ -513,11 +511,11 @@ st_sample_pixel_block(enum pipe_format format, case PIPE_FORMAT_DXT1_RGBA: case PIPE_FORMAT_DXT3_RGBA: case PIPE_FORMAT_DXT5_RGBA: - st_sample_dxt_pixel_block(format, block, raw, rgba, rgba_stride, w, h); + st_sample_dxt_pixel_block(format, raw, rgba, rgba_stride, w, h); break; default: - st_sample_generic_pixel_block(format, block, raw, rgba, rgba_stride, w, h); + st_sample_generic_pixel_block(format, raw, rgba, rgba_stride, w, h); break; } } @@ -528,8 +526,8 @@ st_sample_surface(struct st_surface *surface, float *rgba) { struct pipe_texture *texture = surface->texture; struct pipe_screen *screen = texture->screen; - unsigned width = texture->width[surface->level]; - unsigned height = texture->height[surface->level]; + unsigned width = u_minify(texture->width0, surface->level); + unsigned height = u_minify(texture->height0, surface->level); uint rgba_stride = width * 4; struct pipe_transfer *transfer; void *raw; @@ -548,18 +546,23 @@ st_sample_surface(struct st_surface *surface, float *rgba) raw = screen->transfer_map(screen, transfer); if (raw) { - const struct pipe_format_block *block = &texture->block; + enum pipe_format format = texture->format; uint x, y; + int nblocksx = pf_get_nblocksx(format, width); + int nblocksy = pf_get_nblocksy(format, height); + int blockwidth = pf_get_blockwidth(format); + int blockheight = pf_get_blockheight(format); + int blocksize = pf_get_blocksize(format); - for (y = 0; y < transfer->nblocksy; ++y) { - for (x = 0; x < transfer->nblocksx; ++x) { - st_sample_pixel_block(texture->format, - block, - (uint8_t *) raw + y * transfer->stride + x * block->size, - rgba + y * block->height * rgba_stride + x * block->width * 4, + + for (y = 0; y < nblocksy; ++y) { + for (x = 0; x < nblocksx; ++x) { + st_sample_pixel_block(format, + (uint8_t *) raw + y * transfer->stride + x * blocksize, + rgba + y * blockheight * rgba_stride + x * blockwidth * 4, rgba_stride, - MIN2(block->width, width - x*block->width), - MIN2(block->height, height - y*block->height)); + MIN2(blockwidth, width - x*blockwidth), + MIN2(blockheight, height - y*blockheight)); } } diff --git a/src/gallium/state_trackers/python/st_sample.h b/src/gallium/state_trackers/python/st_sample.h index 0a27083549..888114d302 100644 --- a/src/gallium/state_trackers/python/st_sample.h +++ b/src/gallium/state_trackers/python/st_sample.h @@ -35,7 +35,6 @@ void st_sample_pixel_block(enum pipe_format format, - const struct pipe_format_block *block, void *raw, float *rgba, unsigned rgba_stride, unsigned w, unsigned h); diff --git a/src/gallium/state_trackers/python/st_softpipe_winsys.c b/src/gallium/state_trackers/python/st_softpipe_winsys.c index f0a4826a00..43c61af1ff 100644 --- a/src/gallium/state_trackers/python/st_softpipe_winsys.c +++ b/src/gallium/state_trackers/python/st_softpipe_winsys.c @@ -157,31 +157,19 @@ st_softpipe_user_buffer_create(struct pipe_winsys *winsys, } -/** - * Round n up to next multiple. - */ -static INLINE unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - - static struct pipe_buffer * st_softpipe_surface_buffer_create(struct pipe_winsys *winsys, unsigned width, unsigned height, enum pipe_format format, unsigned usage, + unsigned tex_usage, unsigned *stride) { const unsigned alignment = 64; - struct pipe_format_block block; - unsigned nblocksx, nblocksy; + unsigned nblocksy; - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = round_up(nblocksx * block.size, alignment); + nblocksy = pf_get_nblocksy(format, height); + *stride = align(pf_get_stride(format, width), alignment); return winsys->buffer_create(winsys, alignment, usage, diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.sh index 7a0006bf66..103d7497f4 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-add.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-add.sh index f7836c85dd..bcb9420596 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-add.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-add.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp3.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp3.sh index c89cd748a8..b5281975d4 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp3.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp3.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp4.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp4.sh index 6517e3c494..d59df76e70 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp4.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp4.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dst.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dst.sh index 464880ba68..fbb20fa9f6 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dst.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dst.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-ex2.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-ex2.sh index 2684076f1d..b511288f4b 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-ex2.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-ex2.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-flr.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-flr.sh index ad11e28918..99a2f96103 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-flr.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-flr.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-frc.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-frc.sh index 4f3aa30d66..a54c2623b0 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-frc.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-frc.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lg2.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lg2.sh index 54c7c64459..5f5b4be109 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lg2.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lg2.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lit.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lit.sh index 0e78ef86b5..6323c4712d 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lit.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lit.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lrp.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lrp.sh index e9ee0f8147..740809d22e 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lrp.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lrp.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mad.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mad.sh index 439acd5bbd..413b9dc391 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mad.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mad.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-max.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-max.sh index ab21b245dd..b69f213261 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-max.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-max.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-min.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-min.sh index 969ae73d98..df284f49e7 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-min.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-min.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mov.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mov.sh index 612975e057..64af72f381 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mov.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mov.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mul.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mul.sh index ed158b0fc6..bdd0b0026b 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mul.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mul.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rcp.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rcp.sh index cc9feef07e..f4b611b26a 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rcp.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rcp.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rsq.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rsq.sh index 695621fdc9..d1e9b0b53b 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rsq.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rsq.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sge.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sge.sh index 9505bc3c3e..1f33fac472 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sge.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sge.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-abs.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-abs.sh index 9cd4b68295..ecd19248c6 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-abs.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-abs.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh index acd6aa750d..c2d99ddd15 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-neg.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-neg.sh index ba1b61503b..a08ab6d2dc 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-neg.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-neg.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-swz.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-swz.sh index 192aa7bb26..6110647d97 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-swz.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-swz.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sub.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sub.sh index 83441fa820..673fca139a 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sub.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sub.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-xpd.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-xpd.sh index d6f66c4927..6ec8b1184c 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-xpd.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-xpd.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py index d60fb38d1a..35673b3ec9 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py @@ -131,7 +131,7 @@ def test(dev, name): # vertex shader vs = Shader(''' - VERT1.1 + VERT DCL IN[0], POSITION DCL IN[1], COLOR DCL OUT[0], POSITION diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-abs.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-abs.sh index f0d0d5de17..79c9ca69fb 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-abs.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-abs.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-add.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-add.sh index 936c851c9d..ca97ad05df 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-add.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-add.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arl.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arl.sh index 7638e96346..321140e89e 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arl.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arl.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL OUT[0], POSITION diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arr.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arr.sh index 28ce6f9a0c..d60ea46b36 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arr.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arr.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL OUT[0], POSITION diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp3.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp3.sh index b57d68520f..caff622fe6 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp3.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp3.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp4.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp4.sh index 0eb31719c5..3dd2fd1c2f 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp4.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp4.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dst.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dst.sh index dc5e0eb92e..da9cc18dfc 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dst.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dst.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-ex2.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-ex2.sh index 34057af4e6..4637227e5c 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-ex2.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-ex2.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-flr.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-flr.sh index 44ad708119..aa80d6e394 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-flr.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-flr.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL OUT[0], POSITION diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-frc.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-frc.sh index d179749de8..64d1a494e1 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-frc.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-frc.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL OUT[0], POSITION diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lg2.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lg2.sh index f6e08d087c..5cf16fd1aa 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lg2.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lg2.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lit.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lit.sh index da98f30928..a4a752d4d2 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lit.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lit.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lrp.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lrp.sh index 8c262580e2..4bb5f3ec3f 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lrp.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lrp.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mad.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mad.sh index eb07a3bd56..daaa941f15 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mad.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mad.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-max.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-max.sh index 2d8b1fe3bf..af279ec7f4 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-max.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-max.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-min.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-min.sh index 84af0e2905..46d886c55b 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-min.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-min.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mov.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mov.sh index bcdec07c20..0ef91637e0 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mov.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mov.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mul.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mul.sh index f3b57c3038..d34f6cd6e3 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mul.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mul.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rcp.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rcp.sh index 78af589b5c..cfb3ec37dc 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rcp.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rcp.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rsq.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rsq.sh index 1675c7d5ff..faf1e6e7d4 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rsq.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rsq.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sge.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sge.sh index 3d92cd5aae..6de1d071ef 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sge.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sge.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-slt.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-slt.sh index 85c60ff4ec..9a52422984 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-slt.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-slt.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-abs.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-abs.sh index 6db417a62e..dc87ce4ae7 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-abs.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-abs.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh index fc83238052..d82eb08fd3 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-neg.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-neg.sh index ce4e90b5e1..e39bebcd9f 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-neg.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-neg.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-swz.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-swz.sh index c03de4c674..6f20552f21 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-swz.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-swz.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sub.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sub.sh index a583b95828..0f9678b8a3 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sub.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sub.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-xpd.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-xpd.sh index 8def8943b0..39d42ae2a0 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-xpd.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-xpd.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py index 472769f259..5be1ca80f3 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py @@ -135,7 +135,7 @@ def test(dev, name): # fragment shader fs = Shader(''' - FRAG1.1 + FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR, CONSTANT 0:MOV OUT[0], IN[0] diff --git a/src/gallium/state_trackers/python/tests/surface_copy.py b/src/gallium/state_trackers/python/tests/surface_copy.py index 3ceecbbd3a..df5babb78a 100755 --- a/src/gallium/state_trackers/python/tests/surface_copy.py +++ b/src/gallium/state_trackers/python/tests/surface_copy.py @@ -98,9 +98,10 @@ class TextureTest(TestCase): y = 0 w = dst_surface.width h = dst_surface.height - - stride = dst_surface.nblocksx * dst_texture.block.size - size = dst_surface.nblocksy * stride + + # ??? + stride = pf_get_stride(texture->format, w) + size = pf_get_nblocksy(texture->format) * stride src_raw = os.urandom(size) src_surface.put_tile_raw(0, 0, w, h, src_raw, stride) diff --git a/src/gallium/state_trackers/python/tests/texture_render.py b/src/gallium/state_trackers/python/tests/texture_render.py index 0b76932b6e..8a2db9dbcf 100755 --- a/src/gallium/state_trackers/python/tests/texture_render.py +++ b/src/gallium/state_trackers/python/tests/texture_render.py @@ -171,7 +171,7 @@ class TextureTest(TestCase): # vertex shader vs = Shader(''' - VERT1.1 + VERT DCL IN[0], POSITION, CONSTANT DCL IN[1], GENERIC, CONSTANT DCL OUT[0], POSITION, CONSTANT @@ -185,7 +185,7 @@ class TextureTest(TestCase): # fragment shader fs = Shader(''' - FRAG1.1 + FRAG DCL IN[0], GENERIC[0], LINEAR DCL OUT[0], COLOR, CONSTANT DCL SAMP[0], CONSTANT diff --git a/src/gallium/state_trackers/python/tests/texture_sample.py b/src/gallium/state_trackers/python/tests/texture_sample.py index c7b78abbbe..92a6c4dfb9 100755 --- a/src/gallium/state_trackers/python/tests/texture_sample.py +++ b/src/gallium/state_trackers/python/tests/texture_sample.py @@ -216,7 +216,7 @@ class TextureColorSampleTest(TestCase): # vertex shader vs = Shader(''' - VERT1.1 + VERT DCL IN[0], POSITION, CONSTANT DCL IN[1], GENERIC, CONSTANT DCL OUT[0], POSITION, CONSTANT @@ -236,7 +236,7 @@ class TextureColorSampleTest(TestCase): PIPE_TEXTURE_CUBE: "CUBE", }[target] fs = Shader(''' - FRAG1.1 + FRAG DCL IN[0], GENERIC[0], LINEAR DCL OUT[0], COLOR, CONSTANT DCL SAMP[0], CONSTANT @@ -415,7 +415,7 @@ class TextureDepthSampleTest(TestCase): # vertex shader vs = Shader(''' - VERT1.1 + VERT DCL IN[0], POSITION, CONSTANT DCL IN[1], GENERIC, CONSTANT DCL OUT[0], POSITION, CONSTANT @@ -435,7 +435,7 @@ class TextureDepthSampleTest(TestCase): PIPE_TEXTURE_CUBE: "CUBE", }[target] fs = Shader(''' - FRAG1.1 + FRAG DCL IN[0], GENERIC[0], LINEAR DCL SAMP[0], CONSTANT DCL OUT[0].z, POSITION diff --git a/src/gallium/state_trackers/python/tests/texture_transfer.py b/src/gallium/state_trackers/python/tests/texture_transfer.py index e65b425adf..35daca9e49 100755 --- a/src/gallium/state_trackers/python/tests/texture_transfer.py +++ b/src/gallium/state_trackers/python/tests/texture_transfer.py @@ -86,8 +86,9 @@ class TextureTest(TestCase): surface = texture.get_surface(face, level, zslice) - stride = surface.nblocksx * texture.block.size - size = surface.nblocksy * stride + # ??? + stride = pf_get_stride(texture->format, w) + size = pf_get_nblocksy(texture->format) * stride in_raw = os.urandom(size) diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c index 862cbb03c4..eb135c1ff4 100644 --- a/src/gallium/state_trackers/vega/api_filters.c +++ b/src/gallium/state_trackers/vega/api_filters.c @@ -68,10 +68,9 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx, templ.target = PIPE_TEXTURE_1D; templ.format = PIPE_FORMAT_A8R8G8B8_UNORM; templ.last_level = 0; - templ.width[0] = color_data_len; - templ.height[0] = 1; - templ.depth[0] = 1; - pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block); + templ.width0 = color_data_len; + templ.height0 = 1; + templ.depth0 = 1; templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; tex = screen->texture_create(screen, &templ); @@ -81,7 +80,7 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx, screen->get_tex_transfer(screen, tex, 0, 0, 0, PIPE_TRANSFER_READ_WRITE , - 0, 0, tex->width[0], tex->height[0]); + 0, 0, tex->width0, tex->height0); void *map = screen->transfer_map(screen, transfer); memcpy(map, color_data, sizeof(VGint)*color_data_len); screen->transfer_unmap(screen, transfer); diff --git a/src/gallium/state_trackers/vega/arc.c b/src/gallium/state_trackers/vega/arc.c index e74c7f0334..8b04d21ea7 100644 --- a/src/gallium/state_trackers/vega/arc.c +++ b/src/gallium/state_trackers/vega/arc.c @@ -528,6 +528,7 @@ static INLINE int num_beziers_needed(struct arc *arc) double threshold = 0.05; VGboolean found = VG_FALSE; int n = 1; + int i; double min_eta, max_eta; min_eta = MIN2(arc->eta1, arc->eta2); @@ -538,7 +539,7 @@ static INLINE int num_beziers_needed(struct arc *arc) if (d_eta <= 0.5 * M_PI) { double eta_b = min_eta; found = VG_TRUE; - for (int i = 0; found && (i < n); ++i) { + for (i = 0; found && (i < n); ++i) { double etaA = eta_b; eta_b += d_eta; found = (estimate_error(arc, etaA, eta_b) <= threshold); @@ -554,6 +555,7 @@ static void arc_to_beziers(struct arc *arc, struct arc_cb cb, struct matrix *matrix) { + int i; int n = 1; double d_eta, eta_b, cos_eta_b, sin_eta_b, a_cos_eta_b, b_sin_eta_b, a_sin_eta_b, @@ -607,7 +609,7 @@ static void arc_to_beziers(struct arc *arc, t = tan(0.5 * d_eta); alpha = sin(d_eta) * (sqrt(4 + 3 * t * t) - 1) / 3; - for (int i = 0; i < n; ++i) { + for (i = 0; i < n; ++i) { struct bezier bezier; double xA = x_b; double yA = y_b; diff --git a/src/gallium/state_trackers/vega/asm_filters.h b/src/gallium/state_trackers/vega/asm_filters.h index 9a49f2e12d..60bed197e2 100644 --- a/src/gallium/state_trackers/vega/asm_filters.h +++ b/src/gallium/state_trackers/vega/asm_filters.h @@ -28,7 +28,7 @@ #define ASM_FILTERS_H static const char color_matrix_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL CONST[0..4], CONSTANT\n" @@ -51,7 +51,7 @@ static const char color_matrix_asm[] = "END\n"; static const char convolution_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL TEMP[0..4], CONSTANT\n" @@ -78,7 +78,7 @@ static const char convolution_asm[] = static const char lookup_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL TEMP[0..2], CONSTANT\n" @@ -103,7 +103,7 @@ static const char lookup_asm[] = static const char lookup_single_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL TEMP[0..2], CONSTANT\n" diff --git a/src/gallium/state_trackers/vega/asm_util.h b/src/gallium/state_trackers/vega/asm_util.h index 218e1d166d..903bfc88a4 100644 --- a/src/gallium/state_trackers/vega/asm_util.h +++ b/src/gallium/state_trackers/vega/asm_util.h @@ -29,7 +29,7 @@ static const char pass_through_depth_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], POSITION, LINEAR\n" "DCL OUT[0].z, POSITION, CONSTANT\n" "0: MOV OUT[0].z, IN[0].zzzz\n" @@ -39,7 +39,7 @@ static const char pass_through_depth_asm[] = /* μnew = μmask */ static const char set_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL SAMP[0], CONSTANT\n" "DCL OUT[0], COLOR, CONSTANT\n" @@ -48,7 +48,7 @@ static const char set_mask_asm[] = /* μnew = 1 – (1 – μmask)*(1 – μprev) */ static const char union_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" @@ -65,7 +65,7 @@ static const char union_mask_asm[] = /* μnew = μmask *μprev */ static const char intersect_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" @@ -79,7 +79,7 @@ static const char intersect_mask_asm[] = /* μnew = μprev*(1 – μmask) */ static const char subtract_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" @@ -94,7 +94,7 @@ static const char subtract_mask_asm[] = static const char vs_plain_asm[] = - "VERT1.1\n" + "VERT\n" "DCL IN[0]\n" "DCL OUT[0], POSITION\n" "DCL TEMP[0]\n" @@ -105,7 +105,7 @@ static const char vs_plain_asm[] = "3: END\n"; static const char vs_clear_asm[] = - "VERT1.1\n" + "VERT\n" "DCL IN[0]\n" "DCL IN[1]\n" "DCL OUT[0], POSITION\n" @@ -120,7 +120,7 @@ static const char vs_clear_asm[] = static const char vs_texture_asm[] = - "VERT1.1\n" + "VERT\n" "DCL IN[0]\n" "DCL IN[1]\n" "DCL OUT[0], POSITION\n" diff --git a/src/gallium/state_trackers/vega/bezier.c b/src/gallium/state_trackers/vega/bezier.c index 39a7ade016..0d5504004c 100644 --- a/src/gallium/state_trackers/vega/bezier.c +++ b/src/gallium/state_trackers/vega/bezier.c @@ -255,7 +255,9 @@ static enum shift_result good_offset(const struct bezier *b1, const float max_dist_line = threshold*offset*offset; const float max_dist_normal = threshold*offset; const float spacing = 0.25; - for (float i = spacing; i < 0.99; i += spacing) { + float i; + + for (i = spacing; i < 0.99; i += spacing) { float p1[2],p2[2], d, l; float normal[2]; bezier_point_at(b1, i, p1); @@ -330,6 +332,7 @@ static enum shift_result shift(const struct bezier *orig, struct bezier *shifted, float offset, float threshold) { + int i; int map[4]; VGboolean p1_p2_equal = (orig->x1 == orig->x2 && orig->y1 == orig->y2); VGboolean p2_p3_equal = (orig->x2 == orig->x3 && orig->y2 == orig->y3); @@ -404,7 +407,7 @@ static enum shift_result shift(const struct bezier *orig, points_shifted[0][0] = points[0][0] + offset * prev_normal[0]; points_shifted[0][1] = points[0][1] + offset * prev_normal[1]; - for (int i = 1; i < np - 1; ++i) { + for (i = 1; i < np - 1; ++i) { float normal_sum[2], r; float next_normal[2]; compute_pt_normal(points[i], points[i + 1], next_normal); diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c index 9a722980d5..172311851e 100644 --- a/src/gallium/state_trackers/vega/image.c +++ b/src/gallium/state_trackers/vega/image.c @@ -93,8 +93,8 @@ static void vg_copy_texture(struct vg_context *ctx, dst_loc[3] = height; dst_bounds[0] = 0.f; dst_bounds[1] = 0.f; - dst_bounds[2] = dst->width[0]; - dst_bounds[3] = dst->height[0]; + dst_bounds[2] = dst->width0; + dst_bounds[3] = dst->height0; src_loc[0] = sx; src_loc[1] = sy; @@ -102,8 +102,8 @@ static void vg_copy_texture(struct vg_context *ctx, src_loc[3] = height; src_bounds[0] = 0.f; src_bounds[1] = 0.f; - src_bounds[2] = src->width[0]; - src_bounds[3] = src->height[0]; + src_bounds[2] = src->width0; + src_bounds[3] = src->height0; vg_bound_rect(src_loc, src_bounds, src_shift); vg_bound_rect(dst_loc, dst_bounds, dst_shift); @@ -270,11 +270,10 @@ struct vg_image * image_create(VGImageFormat format, memset(&pt, 0, sizeof(pt)); pt.target = PIPE_TEXTURE_2D; pt.format = pformat; - pf_get_block(pformat, &pt.block); pt.last_level = 0; - pt.width[0] = width; - pt.height[0] = height; - pt.depth[0] = 1; + pt.width0 = width; + pt.height0 = height; + pt.depth0 = 1; pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; newtex = screen->texture_create(screen, &pt); @@ -414,7 +413,7 @@ void image_sub_data(struct vg_image *image, { /* upload color_data */ struct pipe_transfer *transfer = screen->get_tex_transfer( screen, texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, 0, 0, texture->width[0], texture->height[0]); + PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0); src += (dataStride * yoffset); for (i = 0; i < height; i++) { _vega_unpack_float_span_rgba(ctx, width, xoffset, src, dataFormat, temp); diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c index 24650a37d5..868c28239a 100644 --- a/src/gallium/state_trackers/vega/mask.c +++ b/src/gallium/state_trackers/vega/mask.c @@ -426,7 +426,7 @@ static void mask_using_texture(struct pipe_texture *texture, if (!surface) return; if (!intersect_rectangles(surface->width, surface->height, - texture->width[0], texture->height[0], + texture->width0, texture->height0, x, y, width, height, offsets, loc)) return; @@ -491,11 +491,10 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height) memset(&pt, 0, sizeof(pt)); pt.target = PIPE_TEXTURE_2D; pt.format = PIPE_FORMAT_A8R8G8B8_UNORM; - pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &pt.block); pt.last_level = 0; - pt.width[0] = width; - pt.height[0] = height; - pt.depth[0] = 1; + pt.width0 = width; + pt.height0 = height; + pt.depth0 = 1; pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; pt.compressed = 0; @@ -607,8 +606,8 @@ void mask_render_to(struct path *path, struct vg_mask_layer *temp_layer; VGint width, height; - width = fb_buffers->alpha_mask->width[0]; - height = fb_buffers->alpha_mask->width[0]; + width = fb_buffers->alpha_mask->width0; + height = fb_buffers->alpha_mask->width0; temp_layer = mask_layer_create(width, height); diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c index 04a6ba9cdc..785c982943 100644 --- a/src/gallium/state_trackers/vega/paint.c +++ b/src/gallium/state_trackers/vega/paint.c @@ -151,10 +151,9 @@ static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p) templ.target = PIPE_TEXTURE_1D; templ.format = PIPE_FORMAT_A8R8G8B8_UNORM; templ.last_level = 0; - templ.width[0] = 1024; - templ.height[0] = 1; - templ.depth[0] = 1; - pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block); + templ.width0 = 1024; + templ.height0 = 1; + templ.depth0 = 1; templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; tex = screen->texture_create(screen, &templ); @@ -328,8 +327,8 @@ static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer) map[4] = 0.f; map[5] = 1.f; - map[6] = paint->pattern.texture->width[0]; - map[7] = paint->pattern.texture->height[0]; + map[6] = paint->pattern.texture->width0; + map[7] = paint->pattern.texture->height0; { struct matrix mat; memcpy(&mat, &ctx->state.vg.fill_paint_to_user_matrix, diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c index f7c5f2f0cd..c85dae0282 100644 --- a/src/gallium/state_trackers/vega/renderer.c +++ b/src/gallium/state_trackers/vega/renderer.c @@ -37,6 +37,7 @@ #include "util/u_draw_quad.h" #include "util/u_simple_shaders.h" #include "util/u_memory.h" +#include "util/u_rect.h" #include "cso_cache/cso_context.h" @@ -229,13 +230,13 @@ void renderer_draw_texture(struct renderer *r, struct pipe_buffer *buf; VGfloat s0, t0, s1, t1; - assert(tex->width[0] != 0); - assert(tex->height[0] != 0); + assert(tex->width0 != 0); + assert(tex->height0 != 0); - s0 = x1offset / tex->width[0]; - s1 = x2offset / tex->width[0]; - t0 = y1offset / tex->height[0]; - t1 = y2offset / tex->height[0]; + s0 = x1offset / tex->width0; + s1 = x2offset / tex->width0; + t0 = y1offset / tex->height0; + t1 = y2offset / tex->height0; cso_save_vertex_shader(r->cso); /* shaders */ @@ -275,10 +276,10 @@ void renderer_copy_texture(struct renderer *ctx, struct pipe_framebuffer_state fb; float s0, t0, s1, t1; - assert(src->width[0] != 0); - assert(src->height[0] != 0); - assert(dst->width[0] != 0); - assert(dst->height[0] != 0); + assert(src->width0 != 0); + assert(src->height0 != 0); + assert(dst->width0 != 0); + assert(dst->height0 != 0); #if 0 debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n", @@ -286,10 +287,10 @@ void renderer_copy_texture(struct renderer *ctx, #endif #if 1 - s0 = sx1 / src->width[0]; - s1 = sx2 / src->width[0]; - t0 = sy1 / src->height[0]; - t1 = sy2 / src->height[0]; + s0 = sx1 / src->width0; + s1 = sx2 / src->width0; + t0 = sy1 / src->height0; + t1 = sy2 / src->height0; #else s0 = 0; s1 = 1; @@ -444,10 +445,9 @@ void renderer_copy_surface(struct renderer *ctx, texTemp.target = PIPE_TEXTURE_2D; texTemp.format = src->format; texTemp.last_level = 0; - texTemp.width[0] = srcW; - texTemp.height[0] = srcH; - texTemp.depth[0] = 1; - pf_get_block(src->format, &texTemp.block); + texTemp.width0 = srcW; + texTemp.height0 = srcH; + texTemp.depth0 = 1; tex = screen->texture_create(screen, &texTemp); if (!tex) @@ -457,10 +457,17 @@ void renderer_copy_surface(struct renderer *ctx, PIPE_BUFFER_USAGE_GPU_WRITE); /* load temp texture */ - pipe->surface_copy(pipe, - texSurf, 0, 0, /* dest */ - src, srcLeft, srcTop, /* src */ - srcW, srcH); /* size */ + if (pipe->surface_copy) { + pipe->surface_copy(pipe, + texSurf, 0, 0, /* dest */ + src, srcLeft, srcTop, /* src */ + srcW, srcH); /* size */ + } else { + util_surface_copy(pipe, FALSE, + texSurf, 0, 0, /* dest */ + src, srcLeft, srcTop, /* src */ + srcW, srcH); /* size */ + } /* free the surface, update the texture if necessary.*/ screen->tex_surface_destroy(texSurf); @@ -562,13 +569,13 @@ void renderer_texture_quad(struct renderer *r, struct pipe_buffer *buf; VGfloat s0, t0, s1, t1; - assert(tex->width[0] != 0); - assert(tex->height[0] != 0); + assert(tex->width0 != 0); + assert(tex->height0 != 0); - s0 = x1offset / tex->width[0]; - s1 = x2offset / tex->width[0]; - t0 = y1offset / tex->height[0]; - t1 = y2offset / tex->height[0]; + s0 = x1offset / tex->width0; + s1 = x2offset / tex->width0; + t0 = y1offset / tex->height0; + t1 = y2offset / tex->height0; cso_save_vertex_shader(r->cso); /* shaders */ diff --git a/src/gallium/state_trackers/vega/shaders_cache.c b/src/gallium/state_trackers/vega/shaders_cache.c index fd0831fab1..f620075d0b 100644 --- a/src/gallium/state_trackers/vega/shaders_cache.c +++ b/src/gallium/state_trackers/vega/shaders_cache.c @@ -97,7 +97,7 @@ static INLINE struct tgsi_token *tokens_from_assembly(const char *txt, int num_t /* static const char max_shader_preamble[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], POSITION, LINEAR\n" "DCL IN[1], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" @@ -168,7 +168,7 @@ create_preamble(char *txt, --end_temp; --end_sampler; - sprintf(txt, "FRAG1.1\n"); + sprintf(txt, "FRAG\n"); if (declare_input) { sprintf(txt + strlen(txt), "DCL IN[0], POSITION, LINEAR\n"); diff --git a/src/gallium/state_trackers/vega/st_inlines.h b/src/gallium/state_trackers/vega/st_inlines.h index 1f331dfcdb..610755e063 100644 --- a/src/gallium/state_trackers/vega/st_inlines.h +++ b/src/gallium/state_trackers/vega/st_inlines.h @@ -57,8 +57,7 @@ st_cond_flush_get_tex_transfer(struct vg_context *st, pipe->is_texture_referenced(pipe, pt, face, level); if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || - usage == PIPE_TRANSFER_WRITE || - usage == PIPE_TRANSFER_READ_WRITE)) + (usage & PIPE_TRANSFER_WRITE))) vgFlush(); return screen->get_tex_transfer(screen, pt, face, level, zslice, usage, diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index e0ff02f3a9..00d23f5c22 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -231,6 +231,8 @@ static void update_clip_state(struct vg_context *ctx) if (state->scissoring) { struct pipe_blend_state *blend = &ctx->state.g3d.blend; struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb; + int i; + dsa->depth.writemask = 1;/*glDepthMask(TRUE);*/ dsa->depth.func = PIPE_FUNC_ALWAYS; dsa->depth.enabled = 1; @@ -254,7 +256,7 @@ static void update_clip_state(struct vg_context *ctx) cso_set_blend(ctx->cso_context, blend); /* enable scissoring */ - for (int i = 0; i < state->scissor_rects_num; ++i) { + for (i = 0; i < state->scissor_rects_num; ++i) { const float x = state->scissor_rects[i * 4 + 0].f; const float y = state->scissor_rects[i * 4 + 1].f; const float width = state->scissor_rects[i * 4 + 2].f; diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c index 56cc60aebe..5a286b1449 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.c +++ b/src/gallium/state_trackers/vega/vg_tracker.c @@ -33,6 +33,7 @@ #include "pipe/p_screen.h" #include "util/u_memory.h" #include "util/u_math.h" +#include "util/u_rect.h" static struct pipe_texture * create_texture(struct pipe_context *pipe, enum pipe_format format, @@ -50,10 +51,9 @@ create_texture(struct pipe_context *pipe, enum pipe_format format, } templ.target = PIPE_TEXTURE_2D; - pf_get_block(templ.format, &templ.block); - templ.width[0] = width; - templ.height[0] = height; - templ.depth[0] = 1; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; templ.last_level = 0; if (pf_get_component_bits(format, PIPE_FORMAT_COMP_S)) { @@ -235,13 +235,23 @@ static void setup_new_alpha_mask(struct vg_context *ctx, old_texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ); - pipe->surface_copy(pipe, - surface, - 0, 0, - old_surface, - 0, 0, - MIN2(old_surface->width, width), - MIN2(old_surface->height, height)); + if (pipe->surface_copy) { + pipe->surface_copy(pipe, + surface, + 0, 0, + old_surface, + 0, 0, + MIN2(old_surface->width, width), + MIN2(old_surface->height, height)); + } else { + util_surface_copy(pipe, FALSE, + surface, + 0, 0, + old_surface, + 0, 0, + MIN2(old_surface->width, width), + MIN2(old_surface->height, height)); + } if (surface) pipe_surface_reference(&surface, NULL); if (old_surface) diff --git a/src/gallium/state_trackers/vega/vg_translate.c b/src/gallium/state_trackers/vega/vg_translate.c index 00e0764706..03575ca3dd 100644 --- a/src/gallium/state_trackers/vega/vg_translate.c +++ b/src/gallium/state_trackers/vega/vg_translate.c @@ -474,6 +474,7 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, VGfloat rgba[][4]) { VGint i; + union util_color uc; switch (dataFormat) { case VG_sRGBX_8888: { @@ -486,8 +487,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -502,8 +506,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -519,8 +526,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -536,8 +546,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = ((*src >> 0) & 31)/31.; clr[3] = 1.f; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -552,8 +565,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = ((*src >> 1) & 31)/31.; clr[3] = ((*src >> 0) & 1)/1.; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -568,8 +584,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = ((*src >> 4) & 15)/15.; clr[3] = ((*src >> 0) & 15)/15.; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -578,8 +597,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, VGubyte *src = (VGubyte *)data; src += offset; for (i = 0; i < n; ++i) { - util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -594,8 +616,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -610,8 +635,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -627,8 +655,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -638,8 +669,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, VGubyte *src = (VGubyte *)data; src += offset; for (i = 0; i < n; ++i) { - util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -648,8 +682,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, VGubyte *src = (VGubyte *)data; src += offset; for (i = 0; i < n; ++i) { - util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -667,8 +704,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = clr[0]; clr[3] = 1.f; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i+j]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i+j][0] = uc.f[0]; + rgba[i+j][1] = uc.f[1]; + rgba[i+j][2] = uc.f[2]; + rgba[i+j][3] = uc.f[3]; } ++src; } @@ -688,8 +728,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = 0.f; clr[3] = (((*src) & (1<<shift)) >> shift); - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i+j]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i+j][0] = uc.f[0]; + rgba[i+j][1] = uc.f[1]; + rgba[i+j][2] = uc.f[2]; + rgba[i+j][3] = uc.f[3]; } ++src; } @@ -715,8 +758,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = 0.f; clr[3] = ((*src) & (bitter)) >> shift; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i +j]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i+j][0] = uc.f[0]; + rgba[i+j][1] = uc.f[1]; + rgba[i+j][2] = uc.f[2]; + rgba[i+j][3] = uc.f[3]; } ++src; } @@ -735,8 +781,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; b = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -752,8 +801,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; b = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -775,8 +827,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; b = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -792,8 +847,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; b = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -811,8 +869,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, r = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -828,8 +889,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, r = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -853,8 +917,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, r = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -870,8 +937,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, r = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -889,8 +959,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; r = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -906,8 +979,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; r = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -929,8 +1005,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; r = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -946,8 +1025,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; r = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript index 69b88618ec..b05944a33b 100644 --- a/src/gallium/state_trackers/wgl/SConscript +++ b/src/gallium/state_trackers/wgl/SConscript @@ -18,20 +18,17 @@ if env['platform'] in ['windows']: ]) sources = [ - 'icd/stw_icd.c', - - 'wgl/stw_wgl.c', - - 'shared/stw_context.c', - 'shared/stw_device.c', - 'shared/stw_framebuffer.c', - 'shared/stw_pixelformat.c', - 'shared/stw_extensionsstring.c', - 'shared/stw_extswapinterval.c', - 'shared/stw_getprocaddress.c', - 'shared/stw_extgallium.c', - 'shared/stw_arbpixelformat.c', - 'shared/stw_tls.c', + 'stw_context.c', + 'stw_device.c', + 'stw_ext_extensionsstring.c', + 'stw_ext_gallium.c', + 'stw_ext_pixelformat.c', + 'stw_ext_swapinterval.c', + 'stw_framebuffer.c', + 'stw_getprocaddress.c', + 'stw_pixelformat.c', + 'stw_tls.c', + 'stw_wgl.c', ] wgl = env.ConvenienceLibrary( diff --git a/src/gallium/state_trackers/wgl/opengl32.def b/src/gallium/state_trackers/wgl/opengl32.def index 596417ed84..5daa6ddd41 100644 --- a/src/gallium/state_trackers/wgl/opengl32.def +++ b/src/gallium/state_trackers/wgl/opengl32.def @@ -376,6 +376,7 @@ EXPORTS DrvDescribePixelFormat DrvGetLayerPaletteEntries DrvGetProcAddress + DrvPresentBuffers DrvRealizeLayerPalette DrvReleaseContext DrvSetCallbackProcs diff --git a/src/gallium/state_trackers/wgl/opengl32.mingw.def b/src/gallium/state_trackers/wgl/opengl32.mingw.def index 1f03ea3b37..6ebb31a6f1 100644 --- a/src/gallium/state_trackers/wgl/opengl32.mingw.def +++ b/src/gallium/state_trackers/wgl/opengl32.mingw.def @@ -375,6 +375,7 @@ EXPORTS DrvDescribePixelFormat = DrvDescribePixelFormat@16 DrvGetLayerPaletteEntries = DrvGetLayerPaletteEntries@20 DrvGetProcAddress = DrvGetProcAddress@4 + DrvPresentBuffers = DrvPresentBuffers@8 DrvRealizeLayerPalette = DrvRealizeLayerPalette@12 DrvReleaseContext = DrvReleaseContext@4 DrvSetCallbackProcs = DrvSetCallbackProcs@8 diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.c b/src/gallium/state_trackers/wgl/shared/stw_context.c deleted file mode 100644 index 4968ecc692..0000000000 --- a/src/gallium/state_trackers/wgl/shared/stw_context.c +++ /dev/null @@ -1,382 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include <windows.h> - -#include "main/mtypes.h" -#include "main/context.h" -#include "pipe/p_compiler.h" -#include "pipe/p_context.h" -#include "state_tracker/st_context.h" -#include "state_tracker/st_public.h" - -#ifdef DEBUG -#include "trace/tr_screen.h" -#include "trace/tr_context.h" -#endif - -#include "shared/stw_device.h" -#include "shared/stw_winsys.h" -#include "shared/stw_framebuffer.h" -#include "shared/stw_pixelformat.h" -#include "stw_public.h" -#include "stw_context.h" -#include "stw_tls.h" - - -static INLINE struct stw_context * -stw_context(GLcontext *glctx) -{ - if(!glctx) - return NULL; - assert(glctx->DriverCtx); - return (struct stw_context *)glctx->DriverCtx; -} - -static INLINE struct stw_context * -stw_current_context(void) -{ - /* We must check if multiple threads are being used or GET_CURRENT_CONTEXT - * might return the current context of the thread first seen. */ - _glapi_check_multithread(); - - { - GET_CURRENT_CONTEXT( glctx ); - return stw_context(glctx); - } -} - -BOOL -stw_copy_context( - UINT_PTR hglrcSrc, - UINT_PTR hglrcDst, - UINT mask ) -{ - struct stw_context *src; - struct stw_context *dst; - BOOL ret = FALSE; - - pipe_mutex_lock( stw_dev->ctx_mutex ); - - src = stw_lookup_context_locked( hglrcSrc ); - dst = stw_lookup_context_locked( hglrcDst ); - - if (src && dst) { - /* FIXME */ - assert(0); - (void) src; - (void) dst; - (void) mask; - } - - pipe_mutex_unlock( stw_dev->ctx_mutex ); - - return ret; -} - -BOOL -stw_share_lists( - UINT_PTR hglrc1, - UINT_PTR hglrc2 ) -{ - struct stw_context *ctx1; - struct stw_context *ctx2; - BOOL ret = FALSE; - - pipe_mutex_lock( stw_dev->ctx_mutex ); - - ctx1 = stw_lookup_context_locked( hglrc1 ); - ctx2 = stw_lookup_context_locked( hglrc2 ); - - if (ctx1 && ctx2 && - ctx1->iPixelFormat == ctx2->iPixelFormat) { - ret = _mesa_share_state(ctx2->st->ctx, ctx1->st->ctx); - } - - pipe_mutex_unlock( stw_dev->ctx_mutex ); - - return ret; -} - -static void -stw_viewport(GLcontext * glctx, GLint x, GLint y, - GLsizei width, GLsizei height) -{ - struct stw_context *ctx = (struct stw_context *)glctx->DriverCtx; - struct stw_framebuffer *fb; - - fb = stw_framebuffer_from_hdc( ctx->hdc ); - if(fb) { - stw_framebuffer_update(fb); - stw_framebuffer_release(fb); - } -} - -UINT_PTR -stw_create_layer_context( - HDC hdc, - int iLayerPlane ) -{ - int iPixelFormat; - const struct stw_pixelformat_info *pfi; - GLvisual visual; - struct stw_context *ctx = NULL; - struct pipe_screen *screen = NULL; - struct pipe_context *pipe = NULL; - - if(!stw_dev) - return 0; - - if (iLayerPlane != 0) - return 0; - - iPixelFormat = GetPixelFormat(hdc); - if(!iPixelFormat) - return 0; - - pfi = stw_pixelformat_get_info( iPixelFormat - 1 ); - stw_pixelformat_visual(&visual, pfi); - - ctx = CALLOC_STRUCT( stw_context ); - if (ctx == NULL) - goto no_ctx; - - ctx->hdc = hdc; - ctx->iPixelFormat = iPixelFormat; - - screen = stw_dev->screen; - -#ifdef DEBUG - /* Unwrap screen */ - if(stw_dev->trace_running) - screen = trace_screen(screen)->screen; -#endif - - pipe = stw_dev->stw_winsys->create_context( screen ); - if (pipe == NULL) - goto no_pipe; - -#ifdef DEBUG - /* Wrap context */ - if(stw_dev->trace_running) - pipe = trace_context_create(stw_dev->screen, pipe); -#endif - - /* pass to stw_flush_frontbuffer as context_private */ - assert(!pipe->priv); - pipe->priv = hdc; - - ctx->st = st_create_context( pipe, &visual, NULL ); - if (ctx->st == NULL) - goto no_st_ctx; - - ctx->st->ctx->DriverCtx = ctx; - ctx->st->ctx->Driver.Viewport = stw_viewport; - - pipe_mutex_lock( stw_dev->ctx_mutex ); - ctx->hglrc = handle_table_add(stw_dev->ctx_table, ctx); - pipe_mutex_unlock( stw_dev->ctx_mutex ); - if (!ctx->hglrc) - goto no_hglrc; - - return ctx->hglrc; - -no_hglrc: - st_destroy_context(ctx->st); - goto no_pipe; /* st_context_destroy already destroys pipe */ -no_st_ctx: - pipe->destroy( pipe ); -no_pipe: - FREE(ctx); -no_ctx: - return 0; -} - -BOOL -stw_delete_context( - UINT_PTR hglrc ) -{ - struct stw_context *ctx ; - BOOL ret = FALSE; - - if (!stw_dev) - return FALSE; - - pipe_mutex_lock( stw_dev->ctx_mutex ); - ctx = stw_lookup_context_locked(hglrc); - handle_table_remove(stw_dev->ctx_table, hglrc); - pipe_mutex_unlock( stw_dev->ctx_mutex ); - - if (ctx) { - struct stw_context *curctx = stw_current_context(); - - /* Unbind current if deleting current context. */ - if (curctx == ctx) - st_make_current( NULL, NULL, NULL ); - - st_destroy_context(ctx->st); - FREE(ctx); - - ret = TRUE; - } - - return ret; -} - -BOOL -stw_release_context( - UINT_PTR hglrc ) -{ - struct stw_context *ctx; - - if (!stw_dev) - return FALSE; - - pipe_mutex_lock( stw_dev->ctx_mutex ); - ctx = stw_lookup_context_locked( hglrc ); - pipe_mutex_unlock( stw_dev->ctx_mutex ); - - if (!ctx) - return FALSE; - - /* The expectation is that ctx is the same context which is - * current for this thread. We should check that and return False - * if not the case. - */ - if (ctx != stw_current_context()) - return FALSE; - - if (stw_make_current( NULL, 0 ) == FALSE) - return FALSE; - - return TRUE; -} - - -UINT_PTR -stw_get_current_context( void ) -{ - struct stw_context *ctx; - - ctx = stw_current_context(); - if(!ctx) - return 0; - - return ctx->hglrc; -} - -HDC -stw_get_current_dc( void ) -{ - struct stw_context *ctx; - - ctx = stw_current_context(); - if(!ctx) - return NULL; - - return ctx->hdc; -} - -BOOL -stw_make_current( - HDC hdc, - UINT_PTR hglrc ) -{ - struct stw_context *curctx = NULL; - struct stw_context *ctx = NULL; - struct stw_framebuffer *fb = NULL; - - if (!stw_dev) - goto fail; - - curctx = stw_current_context(); - if (curctx != NULL) { - if (curctx->hglrc != hglrc) - st_flush(curctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); - - /* Return if already current. */ - if (curctx->hglrc == hglrc && curctx->hdc == hdc) { - ctx = curctx; - fb = stw_framebuffer_from_hdc( hdc ); - goto success; - } - } - - if (hdc == NULL || hglrc == 0) { - return st_make_current( NULL, NULL, NULL ); - } - - pipe_mutex_lock( stw_dev->ctx_mutex ); - ctx = stw_lookup_context_locked( hglrc ); - pipe_mutex_unlock( stw_dev->ctx_mutex ); - if(!ctx) - goto fail; - - fb = stw_framebuffer_from_hdc( hdc ); - if(!fb) { - /* Applications should call SetPixelFormat before creating a context, - * but not all do, and the opengl32 runtime seems to use a default pixel - * format in some cases, so we must create a framebuffer for those here - */ - int iPixelFormat = GetPixelFormat(hdc); - if(iPixelFormat) - fb = stw_framebuffer_create( hdc, iPixelFormat ); - if(!fb) - goto fail; - } - - if(fb->iPixelFormat != ctx->iPixelFormat) - goto fail; - - /* Lazy allocation of the frame buffer */ - if(!stw_framebuffer_allocate(fb)) - goto fail; - - /* Bind the new framebuffer */ - ctx->hdc = hdc; - - /* pass to stw_flush_frontbuffer as context_private */ - ctx->st->pipe->priv = hdc; - - if(!st_make_current( ctx->st, fb->stfb, fb->stfb )) - goto fail; - -success: - assert(fb); - if(fb) { - stw_framebuffer_update(fb); - stw_framebuffer_release(fb); - } - - return TRUE; - -fail: - if(fb) - stw_framebuffer_release(fb); - st_make_current( NULL, NULL, NULL ); - return FALSE; -} diff --git a/src/gallium/state_trackers/wgl/icd/stw_icd.c b/src/gallium/state_trackers/wgl/stw_context.c index 347f40aa06..f2f0264844 100644 --- a/src/gallium/state_trackers/wgl/icd/stw_icd.c +++ b/src/gallium/state_trackers/wgl/stw_context.c @@ -26,18 +26,49 @@ **************************************************************************/ #include <windows.h> -#include <stdio.h> -#include "GL/gl.h" - -#include "util/u_debug.h" -#include "pipe/p_thread.h" - -#include "shared/stw_public.h" -#include "icd/stw_icd.h" +#include "main/mtypes.h" +#include "main/context.h" +#include "pipe/p_compiler.h" +#include "pipe/p_context.h" +#include "state_tracker/st_context.h" +#include "state_tracker/st_public.h" + +#ifdef DEBUG +#include "trace/tr_screen.h" +#include "trace/tr_context.h" +#endif + +#include "stw_icd.h" +#include "stw_device.h" +#include "stw_winsys.h" +#include "stw_framebuffer.h" +#include "stw_pixelformat.h" +#include "stw_context.h" +#include "stw_tls.h" + + +static INLINE struct stw_context * +stw_context(GLcontext *glctx) +{ + if(!glctx) + return NULL; + assert(glctx->DriverCtx); + return (struct stw_context *)glctx->DriverCtx; +} -#define DBG 0 +static INLINE struct stw_context * +stw_current_context(void) +{ + /* We must check if multiple threads are being used or GET_CURRENT_CONTEXT + * might return the current context of the thread first seen. */ + _glapi_check_multithread(); + { + GET_CURRENT_CONTEXT( glctx ); + return stw_context(glctx); + } +} BOOL APIENTRY DrvCopyContext( @@ -45,24 +76,64 @@ DrvCopyContext( DHGLRC dhrcDest, UINT fuMask ) { - return stw_copy_context(dhrcSource, dhrcDest, fuMask); -} + struct stw_context *src; + struct stw_context *dst; + BOOL ret = FALSE; + pipe_mutex_lock( stw_dev->ctx_mutex ); + + src = stw_lookup_context_locked( dhrcSource ); + dst = stw_lookup_context_locked( dhrcDest ); + + if (src && dst) { + /* FIXME */ + assert(0); + (void) src; + (void) dst; + (void) fuMask; + } -DHGLRC APIENTRY -DrvCreateLayerContext( - HDC hdc, - INT iLayerPlane ) + pipe_mutex_unlock( stw_dev->ctx_mutex ); + + return ret; +} + +BOOL APIENTRY +DrvShareLists( + DHGLRC dhglrc1, + DHGLRC dhglrc2 ) { - DHGLRC r; + struct stw_context *ctx1; + struct stw_context *ctx2; + BOOL ret = FALSE; + + pipe_mutex_lock( stw_dev->ctx_mutex ); - r = stw_create_layer_context( hdc, iLayerPlane ); + ctx1 = stw_lookup_context_locked( dhglrc1 ); + ctx2 = stw_lookup_context_locked( dhglrc2 ); + + if (ctx1 && ctx2 && + ctx1->iPixelFormat == ctx2->iPixelFormat) { + ret = _mesa_share_state(ctx2->st->ctx, ctx1->st->ctx); + } + + pipe_mutex_unlock( stw_dev->ctx_mutex ); - if (DBG) - debug_printf( "%s( %p, %i ) = %u\n", - __FUNCTION__, hdc, iLayerPlane, r ); + return ret; +} + +static void +stw_viewport(GLcontext * glctx, GLint x, GLint y, + GLsizei width, GLsizei height) +{ + struct stw_context *ctx = (struct stw_context *)glctx->DriverCtx; + struct stw_framebuffer *fb; - return r; + fb = stw_framebuffer_from_hdc( ctx->hdc ); + if(fb) { + stw_framebuffer_update(fb); + stw_framebuffer_release(fb); + } } DHGLRC APIENTRY @@ -72,114 +143,253 @@ DrvCreateContext( return DrvCreateLayerContext( hdc, 0 ); } -BOOL APIENTRY -DrvDeleteContext( - DHGLRC dhglrc ) +DHGLRC APIENTRY +DrvCreateLayerContext( + HDC hdc, + INT iLayerPlane ) { - BOOL r; + int iPixelFormat; + const struct stw_pixelformat_info *pfi; + GLvisual visual; + struct stw_context *ctx = NULL; + struct pipe_screen *screen = NULL; + struct pipe_context *pipe = NULL; - r = stw_delete_context( dhglrc ); + if(!stw_dev) + return 0; - if (DBG) - debug_printf( "%s( %u ) = %u\n", - __FUNCTION__, dhglrc, r ); + if (iLayerPlane != 0) + return 0; + + iPixelFormat = GetPixelFormat(hdc); + if(!iPixelFormat) + return 0; - return r; + pfi = stw_pixelformat_get_info( iPixelFormat - 1 ); + stw_pixelformat_visual(&visual, pfi); + + ctx = CALLOC_STRUCT( stw_context ); + if (ctx == NULL) + goto no_ctx; + + ctx->hdc = hdc; + ctx->iPixelFormat = iPixelFormat; + + screen = stw_dev->screen; + +#ifdef DEBUG + /* Unwrap screen */ + if(stw_dev->trace_running) + screen = trace_screen(screen)->screen; +#endif + + pipe = stw_dev->stw_winsys->create_context( screen ); + if (pipe == NULL) + goto no_pipe; + +#ifdef DEBUG + /* Wrap context */ + if(stw_dev->trace_running) + pipe = trace_context_create(stw_dev->screen, pipe); +#endif + + /* pass to stw_flush_frontbuffer as context_private */ + assert(!pipe->priv); + pipe->priv = hdc; + + ctx->st = st_create_context( pipe, &visual, NULL ); + if (ctx->st == NULL) + goto no_st_ctx; + + ctx->st->ctx->DriverCtx = ctx; + ctx->st->ctx->Driver.Viewport = stw_viewport; + + pipe_mutex_lock( stw_dev->ctx_mutex ); + ctx->dhglrc = handle_table_add(stw_dev->ctx_table, ctx); + pipe_mutex_unlock( stw_dev->ctx_mutex ); + if (!ctx->dhglrc) + goto no_hglrc; + + return ctx->dhglrc; + +no_hglrc: + st_destroy_context(ctx->st); + goto no_pipe; /* st_context_destroy already destroys pipe */ +no_st_ctx: + pipe->destroy( pipe ); +no_pipe: + FREE(ctx); +no_ctx: + return 0; } BOOL APIENTRY -DrvDescribeLayerPlane( - HDC hdc, - INT iPixelFormat, - INT iLayerPlane, - UINT nBytes, - LPLAYERPLANEDESCRIPTOR plpd ) +DrvDeleteContext( + DHGLRC dhglrc ) { - if (DBG) - debug_printf( "%s\n", __FUNCTION__ ); + struct stw_context *ctx ; + BOOL ret = FALSE; + + if (!stw_dev) + return FALSE; - return FALSE; -} + pipe_mutex_lock( stw_dev->ctx_mutex ); + ctx = stw_lookup_context_locked(dhglrc); + handle_table_remove(stw_dev->ctx_table, dhglrc); + pipe_mutex_unlock( stw_dev->ctx_mutex ); -LONG APIENTRY -DrvDescribePixelFormat( - HDC hdc, - INT iPixelFormat, - ULONG cjpfd, - PIXELFORMATDESCRIPTOR *ppfd ) -{ - LONG r; + if (ctx) { + struct stw_context *curctx = stw_current_context(); + + /* Unbind current if deleting current context. */ + if (curctx == ctx) + st_make_current( NULL, NULL, NULL ); - r = stw_pixelformat_describe( hdc, iPixelFormat, cjpfd, ppfd ); + st_destroy_context(ctx->st); + FREE(ctx); - if (DBG) - debug_printf( "%s( %p, %d, %u, %p ) = %d\n", - __FUNCTION__, hdc, iPixelFormat, cjpfd, ppfd, r ); + ret = TRUE; + } - return r; + return ret; } -int APIENTRY -DrvGetLayerPaletteEntries( - HDC hdc, - INT iLayerPlane, - INT iStart, - INT cEntries, - COLORREF *pcr ) +BOOL APIENTRY +DrvReleaseContext( + DHGLRC dhglrc ) { - if (DBG) - debug_printf( "%s\n", __FUNCTION__ ); + struct stw_context *ctx; - return 0; -} + if (!stw_dev) + return FALSE; -PROC APIENTRY -DrvGetProcAddress( - LPCSTR lpszProc ) -{ - PROC r; + pipe_mutex_lock( stw_dev->ctx_mutex ); + ctx = stw_lookup_context_locked( dhglrc ); + pipe_mutex_unlock( stw_dev->ctx_mutex ); - r = stw_get_proc_address( lpszProc ); + if (!ctx) + return FALSE; + + /* The expectation is that ctx is the same context which is + * current for this thread. We should check that and return False + * if not the case. + */ + if (ctx != stw_current_context()) + return FALSE; - if (DBG) - debug_printf( "%s( \"%s\" ) = %p\n", __FUNCTION__, lpszProc, r ); + if (stw_make_current( NULL, 0 ) == FALSE) + return FALSE; - return r; + return TRUE; } -BOOL APIENTRY -DrvRealizeLayerPalette( - HDC hdc, - INT iLayerPlane, - BOOL bRealize ) + +DHGLRC +stw_get_current_context( void ) { - if (DBG) - debug_printf( "%s\n", __FUNCTION__ ); + struct stw_context *ctx; - return FALSE; + ctx = stw_current_context(); + if(!ctx) + return 0; + + return ctx->dhglrc; } -BOOL APIENTRY -DrvReleaseContext( - DHGLRC dhglrc ) +HDC +stw_get_current_dc( void ) { - return stw_release_context(dhglrc); + struct stw_context *ctx; + + ctx = stw_current_context(); + if(!ctx) + return NULL; + + return ctx->hdc; } -void APIENTRY -DrvSetCallbackProcs( - INT nProcs, - PROC *pProcs ) +BOOL +stw_make_current( + HDC hdc, + DHGLRC dhglrc ) { - if (DBG) - debug_printf( "%s( %d, %p )\n", __FUNCTION__, nProcs, pProcs ); + struct stw_context *curctx = NULL; + struct stw_context *ctx = NULL; + struct stw_framebuffer *fb = NULL; - return; -} + if (!stw_dev) + goto fail; + + curctx = stw_current_context(); + if (curctx != NULL) { + if (curctx->dhglrc != dhglrc) + st_flush(curctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + + /* Return if already current. */ + if (curctx->dhglrc == dhglrc && curctx->hdc == hdc) { + ctx = curctx; + fb = stw_framebuffer_from_hdc( hdc ); + goto success; + } + } + + if (hdc == NULL || dhglrc == 0) { + return st_make_current( NULL, NULL, NULL ); + } + + pipe_mutex_lock( stw_dev->ctx_mutex ); + ctx = stw_lookup_context_locked( dhglrc ); + pipe_mutex_unlock( stw_dev->ctx_mutex ); + if(!ctx) + goto fail; + + fb = stw_framebuffer_from_hdc( hdc ); + if(!fb) { + /* Applications should call SetPixelFormat before creating a context, + * but not all do, and the opengl32 runtime seems to use a default pixel + * format in some cases, so we must create a framebuffer for those here + */ + int iPixelFormat = GetPixelFormat(hdc); + if(iPixelFormat) + fb = stw_framebuffer_create( hdc, iPixelFormat ); + if(!fb) + goto fail; + } + + if(fb->iPixelFormat != ctx->iPixelFormat) + goto fail; + + /* Lazy allocation of the frame buffer */ + if(!stw_framebuffer_allocate(fb)) + goto fail; + + /* Bind the new framebuffer */ + ctx->hdc = hdc; + + /* pass to stw_flush_frontbuffer as context_private */ + ctx->st->pipe->priv = hdc; + + if(!st_make_current( ctx->st, fb->stfb, fb->stfb )) + goto fail; + +success: + assert(fb); + if(fb) { + stw_framebuffer_update(fb); + stw_framebuffer_release(fb); + } + + return TRUE; +fail: + if(fb) + stw_framebuffer_release(fb); + st_make_current( NULL, NULL, NULL ); + return FALSE; +} /** - * Although WGL allows different dispatch entrypoints per context + * Although WGL allows different dispatch entrypoints per context */ static const GLCLTPROCTABLE cpt = { @@ -524,7 +734,6 @@ static const GLCLTPROCTABLE cpt = } }; - PGLCLTPROCTABLE APIENTRY DrvSetContext( HDC hdc, @@ -532,86 +741,9 @@ DrvSetContext( PFN_SETPROCTABLE pfnSetProcTable ) { PGLCLTPROCTABLE r = (PGLCLTPROCTABLE)&cpt; - + if (!stw_make_current( hdc, dhglrc )) r = NULL; - - if (DBG) - debug_printf( "%s( 0x%p, %u, 0x%p ) = %p\n", - __FUNCTION__, hdc, dhglrc, pfnSetProcTable, r ); - - return r; -} - -int APIENTRY -DrvSetLayerPaletteEntries( - HDC hdc, - INT iLayerPlane, - INT iStart, - INT cEntries, - CONST COLORREF *pcr ) -{ - if (DBG) - debug_printf( "%s\n", __FUNCTION__ ); - - return 0; -} - -BOOL APIENTRY -DrvSetPixelFormat( - HDC hdc, - LONG iPixelFormat ) -{ - BOOL r; - - r = stw_pixelformat_set( hdc, iPixelFormat ); - - if (DBG) - debug_printf( "%s( %p, %d ) = %s\n", __FUNCTION__, hdc, iPixelFormat, r ? "TRUE" : "FALSE" ); return r; } - -BOOL APIENTRY -DrvShareLists( - DHGLRC dhglrc1, - DHGLRC dhglrc2 ) -{ - if (DBG) - debug_printf( "%s\n", __FUNCTION__ ); - - return stw_share_lists(dhglrc1, dhglrc2); -} - -BOOL APIENTRY -DrvSwapBuffers( - HDC hdc ) -{ - if (DBG) - debug_printf( "%s( %p )\n", __FUNCTION__, hdc ); - - return stw_swap_buffers( hdc ); -} - -BOOL APIENTRY -DrvSwapLayerBuffers( - HDC hdc, - UINT fuPlanes ) -{ - if (DBG) - debug_printf( "%s\n", __FUNCTION__ ); - - return stw_swap_layer_buffers( hdc, fuPlanes ); -} - -BOOL APIENTRY -DrvValidateVersion( - ULONG ulVersion ) -{ - if (DBG) - debug_printf( "%s( %u )\n", __FUNCTION__, ulVersion ); - - /* TODO: get the expected version from the winsys */ - - return ulVersion == 1; -} diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.h b/src/gallium/state_trackers/wgl/stw_context.h index 166471de5e..256c27e21e 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_context.h +++ b/src/gallium/state_trackers/wgl/stw_context.h @@ -35,9 +35,15 @@ struct st_context; struct stw_context { struct st_context *st; - UINT_PTR hglrc; + DHGLRC dhglrc; int iPixelFormat; HDC hdc; }; +DHGLRC stw_get_current_context( void ); + +HDC stw_get_current_dc( void ); + +BOOL stw_make_current( HDC hdc, DHGLRC dhglrc ); + #endif /* STW_CONTEXT_H */ diff --git a/src/gallium/state_trackers/wgl/shared/stw_device.c b/src/gallium/state_trackers/wgl/stw_device.c index 0b6954915a..7785aba467 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_device.c +++ b/src/gallium/state_trackers/wgl/stw_device.c @@ -29,6 +29,7 @@ #include "glapi/glthread.h" #include "util/u_debug.h" +#include "util/u_math.h" #include "pipe/p_screen.h" #include "state_tracker/st_public.h" @@ -37,12 +38,12 @@ #include "trace/tr_texture.h" #endif -#include "shared/stw_device.h" -#include "shared/stw_winsys.h" -#include "shared/stw_pixelformat.h" -#include "shared/stw_public.h" -#include "shared/stw_tls.h" -#include "shared/stw_framebuffer.h" +#include "stw_device.h" +#include "stw_winsys.h" +#include "stw_pixelformat.h" +#include "stw_icd.h" +#include "stw_tls.h" +#include "stw_framebuffer.h" #ifdef WIN32_THREADS extern _glthread_Mutex OneTimeLock; @@ -62,38 +63,16 @@ stw_flush_frontbuffer(struct pipe_screen *screen, struct pipe_surface *surface, void *context_private ) { - const struct stw_winsys *stw_winsys = stw_dev->stw_winsys; HDC hdc = (HDC)context_private; struct stw_framebuffer *fb; fb = stw_framebuffer_from_hdc( hdc ); - /* fb can be NULL if window was destroyed already */ - if (fb) { -#if DEBUG - { - struct pipe_surface *surface2; - - if(!st_get_framebuffer_surface( fb->stfb, ST_SURFACE_FRONT_LEFT, &surface2 )) - assert(0); - else - assert(surface2 == surface); - } -#endif - -#ifdef DEBUG - if(stw_dev->trace_running) { - screen = trace_screen(screen)->screen; - surface = trace_surface(surface)->surface; - } -#endif - } - - stw_winsys->flush_frontbuffer(screen, surface, hdc); - - if(fb) { - stw_framebuffer_update(fb); - stw_framebuffer_release(fb); + if (!fb) { + /* fb can be NULL if window was destroyed already */ + return; } + + stw_framebuffer_present_locked(hdc, fb, surface); } @@ -126,6 +105,9 @@ stw_init(const struct stw_winsys *stw_winsys) if(!screen) goto error1; + if(stw_winsys->get_adapter_luid) + stw_winsys->get_adapter_luid(screen, &stw_dev->AdapterLuid); + #ifdef DEBUG stw_dev->screen = trace_screen_create(screen); stw_dev->trace_running = stw_dev->screen != screen ? TRUE : FALSE; @@ -182,7 +164,7 @@ stw_cleanup(void) /* Ensure all contexts are destroyed */ i = handle_table_get_first_handle(stw_dev->ctx_table); while (i) { - stw_delete_context(i); + DrvDeleteContext(i); i = handle_table_get_next_handle(stw_dev->ctx_table, i); } handle_table_destroy(stw_dev->ctx_table); @@ -212,7 +194,7 @@ stw_cleanup(void) struct stw_context * -stw_lookup_context_locked( UINT_PTR dhglrc ) +stw_lookup_context_locked( DHGLRC dhglrc ) { if (dhglrc == 0) return NULL; @@ -223,3 +205,28 @@ stw_lookup_context_locked( UINT_PTR dhglrc ) return (struct stw_context *) handle_table_get(stw_dev->ctx_table, dhglrc); } + +void APIENTRY +DrvSetCallbackProcs( + INT nProcs, + PROC *pProcs ) +{ + size_t size; + + if (stw_dev == NULL) + return; + + size = MIN2(nProcs * sizeof *pProcs, sizeof stw_dev->callbacks); + memcpy(&stw_dev->callbacks, pProcs, size); + + return; +} + + +BOOL APIENTRY +DrvValidateVersion( + ULONG ulVersion ) +{ + /* TODO: get the expected version from the winsys */ + return ulVersion == 1; +} diff --git a/src/gallium/state_trackers/wgl/shared/stw_device.h b/src/gallium/state_trackers/wgl/stw_device.h index e1bb9518dd..0bf3b0da82 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_device.h +++ b/src/gallium/state_trackers/wgl/stw_device.h @@ -29,11 +29,10 @@ #define STW_DEVICE_H_ -#include <windows.h> - #include "pipe/p_compiler.h" #include "pipe/p_thread.h" #include "util/u_handle_table.h" +#include "stw_icd.h" #include "stw_pixelformat.h" @@ -53,10 +52,14 @@ struct stw_device boolean trace_running; #endif + LUID AdapterLuid; + struct stw_pixelformat_info pixelformats[STW_MAX_PIXELFORMATS]; unsigned pixelformat_count; unsigned pixelformat_extended_count; + GLCALLBACKTABLE callbacks; + pipe_mutex ctx_mutex; struct handle_table *ctx_table; @@ -69,7 +72,7 @@ struct stw_device }; struct stw_context * -stw_lookup_context_locked( UINT_PTR hglrc ); +stw_lookup_context_locked( DHGLRC hglrc ); extern struct stw_device *stw_dev; diff --git a/src/gallium/state_trackers/wgl/shared/stw_extensionsstring.c b/src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c index 62c859e1f9..62c859e1f9 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_extensionsstring.c +++ b/src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c diff --git a/src/gallium/state_trackers/wgl/shared/stw_extgallium.c b/src/gallium/state_trackers/wgl/stw_ext_gallium.c index fc22737d7e..fb30ec5dba 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_extgallium.c +++ b/src/gallium/state_trackers/wgl/stw_ext_gallium.c @@ -27,9 +27,9 @@ #include "pipe/p_screen.h" -#include "stw_public.h" #include "stw_device.h" #include "stw_winsys.h" +#include "stw_ext_gallium.h" #ifdef DEBUG #include "trace/tr_screen.h" diff --git a/src/gallium/state_trackers/wgl/shared/stw_extgallium.h b/src/gallium/state_trackers/wgl/stw_ext_gallium.h index cc35f2bb7f..cc35f2bb7f 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_extgallium.h +++ b/src/gallium/state_trackers/wgl/stw_ext_gallium.h diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c b/src/gallium/state_trackers/wgl/stw_ext_pixelformat.c index 0e2d407699..8a9995aba8 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c +++ b/src/gallium/state_trackers/wgl/stw_ext_pixelformat.c @@ -43,7 +43,6 @@ #include "pipe/p_compiler.h" #include "util/u_memory.h" -#include "stw_public.h" #include "stw_pixelformat.h" diff --git a/src/gallium/state_trackers/wgl/shared/stw_extswapinterval.c b/src/gallium/state_trackers/wgl/stw_ext_swapinterval.c index 9eac6a1d09..9eac6a1d09 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_extswapinterval.c +++ b/src/gallium/state_trackers/wgl/stw_ext_swapinterval.c diff --git a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c b/src/gallium/state_trackers/wgl/stw_framebuffer.c index b8956bb550..6d09501981 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c +++ b/src/gallium/state_trackers/wgl/stw_framebuffer.c @@ -1,8 +1,8 @@ /************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * + * Copyright 2008-2009 Vmware, Inc. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,19 +10,19 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ #include <windows.h> @@ -38,9 +38,9 @@ #include "trace/tr_texture.h" #endif +#include "stw_icd.h" #include "stw_framebuffer.h" #include "stw_device.h" -#include "stw_public.h" #include "stw_winsys.h" #include "stw_tls.h" @@ -83,6 +83,9 @@ stw_framebuffer_destroy_locked( *link = fb->next; fb->next = NULL; + if(fb->shared_surface) + stw_dev->stw_winsys->shared_surface_close(stw_dev->screen, fb->shared_surface); + st_unreference_framebuffer(fb->stfb); pipe_mutex_unlock( fb->mutex ); @@ -106,13 +109,18 @@ static INLINE void stw_framebuffer_get_size( struct stw_framebuffer *fb ) { unsigned width, height; - RECT rect; + RECT client_rect; + RECT window_rect; + POINT client_pos; assert(fb->hWnd); - GetClientRect( fb->hWnd, &rect ); - width = rect.right - rect.left; - height = rect.bottom - rect.top; + /* Get the client area size. */ + GetClientRect( fb->hWnd, &client_rect ); + assert(client_rect.left == 0); + assert(client_rect.top == 0); + width = client_rect.right - client_rect.left; + height = client_rect.bottom - client_rect.top; if(width < 1) width = 1; @@ -124,6 +132,31 @@ stw_framebuffer_get_size( struct stw_framebuffer *fb ) fb->width = width; fb->height = height; } + + client_pos.x = 0; + client_pos.y = 0; + ClientToScreen(fb->hWnd, &client_pos); + + GetWindowRect(fb->hWnd, &window_rect); + + fb->client_rect.left = client_pos.x - window_rect.left; + fb->client_rect.top = client_pos.y - window_rect.top; + fb->client_rect.right = fb->client_rect.left + fb->width; + fb->client_rect.bottom = fb->client_rect.top + fb->height; + +#if 0 + debug_printf("\n"); + debug_printf("%s: client_position = (%i, %i)\n", + __FUNCTION__, client_pos.x, client_pos.y); + debug_printf("%s: window_rect = (%i, %i) - (%i, %i)\n", + __FUNCTION__, + window_rect.left, window_rect.top, + window_rect.right, window_rect.bottom); + debug_printf("%s: client_rect = (%i, %i) - (%i, %i)\n", + __FUNCTION__, + fb->client_rect.left, fb->client_rect.top, + fb->client_rect.right, fb->client_rect.bottom); +#endif } @@ -155,6 +188,7 @@ stw_call_window_proc( * can be masked out by the application. */ LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam; if((lpWindowPos->flags & SWP_SHOWWINDOW) || + !(lpWindowPos->flags & SWP_NOMOVE) || !(lpWindowPos->flags & SWP_NOSIZE)) { fb = stw_framebuffer_from_hwnd( pParams->hwnd ); if(fb) { @@ -379,10 +413,10 @@ stw_framebuffer_from_hwnd( } -BOOL -stw_pixelformat_set( +BOOL APIENTRY +DrvSetPixelFormat( HDC hdc, - int iPixelFormat ) + LONG iPixelFormat ) { uint count; uint index; @@ -435,9 +469,8 @@ stw_pixelformat_get( } -BOOL -stw_swap_buffers( - HDC hdc ) +BOOL APIENTRY +DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data) { struct stw_framebuffer *fb; struct pipe_screen *screen; @@ -447,23 +480,9 @@ stw_swap_buffers( if (fb == NULL) return FALSE; - if (!(fb->pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) { - stw_framebuffer_release(fb); - return TRUE; - } - - /* If we're swapping the buffer associated with the current context - * we have to flush any pending rendering commands first. - */ - st_notify_swapbuffers( fb->stfb ); - screen = stw_dev->screen; - - if(!st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT, &surface )) { - /* FIXME: this shouldn't happen, but does on glean */ - stw_framebuffer_release(fb); - return FALSE; - } + + surface = (struct pipe_surface *)data->pPrivateData; #ifdef DEBUG if(stw_dev->trace_running) { @@ -472,22 +491,114 @@ stw_swap_buffers( } #endif - stw_dev->stw_winsys->flush_frontbuffer( screen, surface, hdc ); - + if(data->hSharedSurface != fb->hSharedSurface) { + if(fb->shared_surface) { + stw_dev->stw_winsys->shared_surface_close(screen, fb->shared_surface); + fb->shared_surface = NULL; + } + + fb->hSharedSurface = data->hSharedSurface; + + if(data->hSharedSurface && + stw_dev->stw_winsys->shared_surface_open) { + fb->shared_surface = stw_dev->stw_winsys->shared_surface_open(screen, fb->hSharedSurface); + } + } + + if(fb->shared_surface) { + stw_dev->stw_winsys->compose(screen, + surface, + fb->shared_surface, + &fb->client_rect, + data->PresentHistoryToken); + } + else { + stw_dev->stw_winsys->present( screen, surface, hdc ); + } + stw_framebuffer_update(fb); + stw_framebuffer_release(fb); - + return TRUE; } +/** + * Queue a composition. + * + * It will drop the lock on success. + */ BOOL -stw_swap_layer_buffers( +stw_framebuffer_present_locked(HDC hdc, + struct stw_framebuffer *fb, + struct pipe_surface *surface) +{ + if(stw_dev->callbacks.wglCbPresentBuffers && + stw_dev->stw_winsys->compose) { + GLCBPRESENTBUFFERSDATA data; + + memset(&data, 0, sizeof data); + data.magic1 = 2; + data.magic2 = 0; + data.AdapterLuid = stw_dev->AdapterLuid; + data.rect = fb->client_rect; + data.pPrivateData = (void *)surface; + + stw_framebuffer_release(fb); + + return stw_dev->callbacks.wglCbPresentBuffers(hdc, &data); + } + else { + struct pipe_screen *screen = stw_dev->screen; + +#ifdef DEBUG + if(stw_dev->trace_running) { + screen = trace_screen(screen)->screen; + surface = trace_surface(surface)->surface; + } +#endif + + stw_dev->stw_winsys->present( screen, surface, hdc ); + + stw_framebuffer_update(fb); + + stw_framebuffer_release(fb); + + return TRUE; + } +} + + +BOOL APIENTRY +DrvSwapBuffers( + HDC hdc ) +{ + struct stw_framebuffer *fb; + struct pipe_surface *surface = NULL; + + fb = stw_framebuffer_from_hdc( hdc ); + if (fb == NULL) + return FALSE; + + if (!(fb->pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) { + stw_framebuffer_release(fb); + return TRUE; + } + + st_swapbuffers(fb->stfb, &surface, NULL); + + return stw_framebuffer_present_locked(hdc, fb, surface); +} + + +BOOL APIENTRY +DrvSwapLayerBuffers( HDC hdc, UINT fuPlanes ) { if(fuPlanes & WGL_SWAP_MAIN_PLANE) - return stw_swap_buffers(hdc); + return DrvSwapBuffers(hdc); return FALSE; } diff --git a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.h b/src/gallium/state_trackers/wgl/stw_framebuffer.h index 13d29f37e4..b80d168a7c 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.h +++ b/src/gallium/state_trackers/wgl/stw_framebuffer.h @@ -34,6 +34,7 @@ #include "pipe/p_thread.h" +struct pipe_surface; struct stw_pixelformat_info; /** @@ -73,9 +74,20 @@ struct stw_framebuffer /* FIXME: Make this work for multiple contexts bound to the same framebuffer */ boolean must_resize; + unsigned width; unsigned height; + /** + * Client area rectangle, relative to the window upper-left corner. + * + * @sa GLCBPRESENTBUFFERSDATA::rect. + */ + RECT client_rect; + + HANDLE hSharedSurface; + struct stw_shared_surface *shared_surface; + /** * This is protected by stw_device::fb_mutex, not the mutex above. * @@ -126,6 +138,11 @@ BOOL stw_framebuffer_allocate( struct stw_framebuffer *fb ); +BOOL +stw_framebuffer_present_locked(HDC hdc, + struct stw_framebuffer *fb, + struct pipe_surface *surface); + void stw_framebuffer_update( struct stw_framebuffer *fb); diff --git a/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c b/src/gallium/state_trackers/wgl/stw_getprocaddress.c index 879ced925a..8875dc22f3 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c +++ b/src/gallium/state_trackers/wgl/stw_getprocaddress.c @@ -33,8 +33,7 @@ #include <GL/wglext.h> #include "glapi/glapi.h" -#include "stw_public.h" -#include "stw_extgallium.h" +#include "stw_ext_gallium.h" struct stw_extension_entry { @@ -68,8 +67,8 @@ static const struct stw_extension_entry stw_extension_entries[] = { { NULL, NULL } }; -PROC -stw_get_proc_address( +PROC APIENTRY +DrvGetProcAddress( LPCSTR lpszProc ) { const struct stw_extension_entry *entry; diff --git a/src/gallium/state_trackers/wgl/icd/stw_icd.h b/src/gallium/state_trackers/wgl/stw_icd.h index cbc1a66548..02eb543fef 100644 --- a/src/gallium/state_trackers/wgl/icd/stw_icd.h +++ b/src/gallium/state_trackers/wgl/stw_icd.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2008-2009 Vmware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,7 +18,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -388,6 +388,113 @@ typedef struct _GLCLTPROCTABLE typedef VOID (APIENTRY * PFN_SETPROCTABLE)(PGLCLTPROCTABLE); +/** + * Presentation data passed to opengl32!wglCbPresentBuffers. + * + * Pure software drivers don't need to worry about this -- if they stick to the + * GDI API then will integrate with the Desktop Window Manager (DWM) without + * problems. Hardware drivers, however, cannot present directly to the primary + * surface while the DWM is active, as DWM gets exclusive access to the primary + * surface. + * + * Proper DWM integration requires: + * - advertise the PFD_SUPPORT_COMPOSITION flag + * - redirect glFlush/glfinish/wglSwapBuffers into a surface shared with the + * DWM process. + * + * @sa http://www.opengl.org/pipeline/article/vol003_7/ + * @sa http://blogs.msdn.com/greg_schechter/archive/2006/05/02/588934.aspx + */ +typedef struct _GLCBPRESENTBUFFERSDATA +{ + /** + * wglCbPresentBuffers enforces this to be 2. + */ + DWORD magic1; + + /** + * wglCbPresentBuffers enforces to be 0 or 1, but it is most commonly + * set to 0. + */ + DWORD magic2; + + /** + * Locally unique identifier (LUID) of the graphics adapter. + * + * This should contain the value returned by D3DKMTOpenAdapterFromHdc. It + * is passed to dwmapi!DwmpDxGetWindowSharedSurface in order to obtain + * the shared surface handle for the bound drawable (window). + * + * @sa http://msdn.microsoft.com/en-us/library/ms799177.aspx + */ + LUID AdapterLuid; + + /** + * This is passed unmodified to DrvPresentBuffers + */ + LPVOID pPrivateData; + + /** + * Client area rectangle to update, relative to the window upper-left corner. + */ + RECT rect; +} GLCBPRESENTBUFFERSDATA, *PGLCBPRESENTBUFFERSDATA; + +/** + * Callbacks supplied to DrvSetCallbackProcs by the OpenGL runtime. + * + * Pointers to several callback functions in opengl32.dll. + */ +typedef struct _GLCALLBACKTABLE +{ + /** Unused */ + PROC wglCbSetCurrentValue; + + /** Unused */ + PROC wglCbGetCurrentValue; + + /** Unused */ + PROC wglCbGetDhglrc; + + /** Unused */ + PROC wglCbGetDdHandle; + + /** + * Queue a present composition. + * + * Makes the runtime call DrvPresentBuffers with the composition information. + */ + BOOL (APIENTRY *wglCbPresentBuffers)(HDC hdc, PGLCBPRESENTBUFFERSDATA data); + +} GLCALLBACKTABLE; + +typedef struct _GLPRESENTBUFFERSDATA +{ + /** + * The shared surface handle. + * + * Return by dwmapi!DwmpDxGetWindowSharedSurface. + * + * @sa http://channel9.msdn.com/forums/TechOff/251261-Help-Getting-the-shared-window-texture-out-of-DWM-/ + */ + HANDLE hSharedSurface; + + LUID AdapterLuid; + + /** + * Present history token. + * + * This is returned by dwmapi!DwmpDxGetWindowSharedSurface and + * should be passed to D3DKMTRender in D3DKMT_RENDER::PresentHistoryToken. + * + * @sa http://msdn.microsoft.com/en-us/library/ms799176.aspx + */ + ULONGLONG PresentHistoryToken; + + /** Same as GLCBPRESENTBUFFERSDATA::pPrivateData */ + LPVOID pPrivateData; +} GLPRESENTBUFFERSDATA, *PGLPRESENTBUFFERSDATA; + BOOL APIENTRY DrvCopyContext( DHGLRC dhrcSource, @@ -435,6 +542,9 @@ DrvGetProcAddress( LPCSTR lpszProc ); BOOL APIENTRY +DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data); + +BOOL APIENTRY DrvRealizeLayerPalette( HDC hdc, INT iLayerPlane, diff --git a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c b/src/gallium/state_trackers/wgl/stw_pixelformat.c index c296744838..7abe5d9f7f 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c +++ b/src/gallium/state_trackers/wgl/stw_pixelformat.c @@ -34,9 +34,9 @@ #include "util/u_debug.h" +#include "stw_icd.h" #include "stw_device.h" #include "stw_pixelformat.h" -#include "stw_public.h" #include "stw_tls.h" @@ -154,8 +154,11 @@ stw_pixelformat_add( pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL; /* TODO: also support non-native pixel formats */ - pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW ; - + pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW; + + /* See http://www.opengl.org/pipeline/article/vol003_7/ */ + pfi->pfd.dwFlags |= PFD_SUPPORT_COMPOSITION; + if (doublebuffer) pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_COPY; @@ -288,12 +291,12 @@ stw_pixelformat_visual(GLvisual *visual, } -int -stw_pixelformat_describe( +LONG APIENTRY +DrvDescribePixelFormat( HDC hdc, - int iPixelFormat, - UINT nBytes, - LPPIXELFORMATDESCRIPTOR ppfd ) + INT iPixelFormat, + ULONG cjpfd, + PIXELFORMATDESCRIPTOR *ppfd ) { uint count; uint index; @@ -306,7 +309,7 @@ stw_pixelformat_describe( if (ppfd == NULL) return count; - if (index >= count || nBytes != sizeof( PIXELFORMATDESCRIPTOR )) + if (index >= count || cjpfd != sizeof( PIXELFORMATDESCRIPTOR )) return 0; pfi = stw_pixelformat_get_info( index ); @@ -316,6 +319,52 @@ stw_pixelformat_describe( return count; } +BOOL APIENTRY +DrvDescribeLayerPlane( + HDC hdc, + INT iPixelFormat, + INT iLayerPlane, + UINT nBytes, + LPLAYERPLANEDESCRIPTOR plpd ) +{ + assert(0); + return FALSE; +} + +int APIENTRY +DrvGetLayerPaletteEntries( + HDC hdc, + INT iLayerPlane, + INT iStart, + INT cEntries, + COLORREF *pcr ) +{ + assert(0); + return 0; +} + +int APIENTRY +DrvSetLayerPaletteEntries( + HDC hdc, + INT iLayerPlane, + INT iStart, + INT cEntries, + CONST COLORREF *pcr ) +{ + assert(0); + return 0; +} + +BOOL APIENTRY +DrvRealizeLayerPalette( + HDC hdc, + INT iLayerPlane, + BOOL bRealize ) +{ + assert(0); + return FALSE; +} + /* Only used by the wgl code, but have it here to avoid exporting the * pixelformat.h functionality. */ diff --git a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.h b/src/gallium/state_trackers/wgl/stw_pixelformat.h index bec429231b..3a690b35ba 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.h +++ b/src/gallium/state_trackers/wgl/stw_pixelformat.h @@ -30,6 +30,10 @@ #include <windows.h> +#ifndef PFD_SUPPORT_COMPOSITION +#define PFD_SUPPORT_COMPOSITION 0x00008000 +#endif + #include "main/mtypes.h" #include "pipe/p_compiler.h" @@ -62,4 +66,11 @@ void stw_pixelformat_visual(GLvisual *visual, const struct stw_pixelformat_info *pfi ); +int +stw_pixelformat_choose( HDC hdc, + CONST PIXELFORMATDESCRIPTOR *ppfd ); + +int +stw_pixelformat_get(HDC hdc); + #endif /* STW_PIXELFORMAT_H */ diff --git a/src/gallium/state_trackers/wgl/shared/stw_tls.c b/src/gallium/state_trackers/wgl/stw_tls.c index 4bd6a9289c..4bd6a9289c 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_tls.c +++ b/src/gallium/state_trackers/wgl/stw_tls.c diff --git a/src/gallium/state_trackers/wgl/shared/stw_tls.h b/src/gallium/state_trackers/wgl/stw_tls.h index fbf8b1cbee..fbf8b1cbee 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_tls.h +++ b/src/gallium/state_trackers/wgl/stw_tls.h diff --git a/src/gallium/state_trackers/wgl/wgl/stw_wgl.c b/src/gallium/state_trackers/wgl/stw_wgl.c index a131292f7a..bb199fdd25 100644 --- a/src/gallium/state_trackers/wgl/wgl/stw_wgl.c +++ b/src/gallium/state_trackers/wgl/stw_wgl.c @@ -28,7 +28,9 @@ #include <windows.h> #include "util/u_debug.h" -#include "shared/stw_public.h" +#include "stw_icd.h" +#include "stw_context.h" +#include "stw_pixelformat.h" #include "stw_wgl.h" @@ -38,16 +40,16 @@ wglCopyContext( HGLRC hglrcDst, UINT mask ) { - return stw_copy_context( (UINT_PTR)hglrcSrc, - (UINT_PTR)hglrcDst, - mask ); + return DrvCopyContext( (DHGLRC)(UINT_PTR)hglrcSrc, + (DHGLRC)(UINT_PTR)hglrcDst, + mask ); } WINGDIAPI HGLRC APIENTRY wglCreateContext( HDC hdc ) { - return wglCreateLayerContext(hdc, 0); + return (HGLRC) DrvCreateContext(hdc); } WINGDIAPI HGLRC APIENTRY @@ -55,21 +57,21 @@ wglCreateLayerContext( HDC hdc, int iLayerPlane ) { - return (HGLRC) stw_create_layer_context( hdc, iLayerPlane ); + return (HGLRC) DrvCreateLayerContext( hdc, iLayerPlane ); } WINGDIAPI BOOL APIENTRY wglDeleteContext( HGLRC hglrc ) { - return stw_delete_context( (UINT_PTR)hglrc ); + return DrvDeleteContext((DHGLRC)(UINT_PTR)hglrc ); } WINGDIAPI HGLRC APIENTRY wglGetCurrentContext( VOID ) { - return (HGLRC)stw_get_current_context(); + return (HGLRC)(UINT_PTR)stw_get_current_context(); } WINGDIAPI HDC APIENTRY @@ -83,7 +85,7 @@ wglMakeCurrent( HDC hdc, HGLRC hglrc ) { - return stw_make_current( hdc, (UINT_PTR)hglrc ); + return DrvSetContext( hdc, (DHGLRC)(UINT_PTR)hglrc, NULL ) ? TRUE : FALSE; } @@ -91,7 +93,7 @@ WINGDIAPI BOOL APIENTRY wglSwapBuffers( HDC hdc ) { - return stw_swap_buffers( hdc ); + return DrvSwapBuffers( hdc ); } @@ -100,14 +102,14 @@ wglSwapLayerBuffers( HDC hdc, UINT fuPlanes ) { - return stw_swap_layer_buffers( hdc, fuPlanes ); + return DrvSwapLayerBuffers( hdc, fuPlanes ); } WINGDIAPI PROC APIENTRY wglGetProcAddress( LPCSTR lpszProc ) { - return stw_get_proc_address( lpszProc ); + return DrvGetProcAddress( lpszProc ); } @@ -141,7 +143,7 @@ wglDescribePixelFormat( UINT nBytes, LPPIXELFORMATDESCRIPTOR ppfd ) { - return stw_pixelformat_describe( hdc, iPixelFormat, nBytes, ppfd ); + return DrvDescribePixelFormat( hdc, iPixelFormat, nBytes, ppfd ); } WINGDIAPI int APIENTRY @@ -160,7 +162,7 @@ wglSetPixelFormat( if (ppfd->nSize != sizeof( PIXELFORMATDESCRIPTOR )) return FALSE; - return stw_pixelformat_set( hdc, iPixelFormat ); + return DrvSetPixelFormat( hdc, iPixelFormat ); } @@ -186,7 +188,8 @@ wglShareLists( HGLRC hglrc1, HGLRC hglrc2 ) { - return stw_share_lists( (UINT_PTR)hglrc1, (UINT_PTR)hglrc2);; + return DrvShareLists((DHGLRC)(UINT_PTR)hglrc1, + (DHGLRC)(UINT_PTR)hglrc2); } WINGDIAPI BOOL APIENTRY @@ -264,15 +267,7 @@ wglDescribeLayerPlane( UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd ) { - (void) hdc; - (void) iPixelFormat; - (void) iLayerPlane; - (void) nBytes; - (void) plpd; - - assert( 0 ); - - return FALSE; + return DrvDescribeLayerPlane(hdc, iPixelFormat, iLayerPlane, nBytes, plpd); } WINGDIAPI int APIENTRY @@ -283,15 +278,7 @@ wglSetLayerPaletteEntries( int cEntries, CONST COLORREF *pcr ) { - (void) hdc; - (void) iLayerPlane; - (void) iStart; - (void) cEntries; - (void) pcr; - - assert( 0 ); - - return 0; + return DrvSetLayerPaletteEntries(hdc, iLayerPlane, iStart, cEntries, pcr); } WINGDIAPI int APIENTRY @@ -302,15 +289,7 @@ wglGetLayerPaletteEntries( int cEntries, COLORREF *pcr ) { - (void) hdc; - (void) iLayerPlane; - (void) iStart; - (void) cEntries; - (void) pcr; - - assert( 0 ); - - return 0; + return DrvGetLayerPaletteEntries(hdc, iLayerPlane, iStart, cEntries, pcr); } WINGDIAPI BOOL APIENTRY diff --git a/src/gallium/state_trackers/wgl/wgl/stw_wgl.h b/src/gallium/state_trackers/wgl/stw_wgl.h index a98179944a..a98179944a 100644 --- a/src/gallium/state_trackers/wgl/wgl/stw_wgl.h +++ b/src/gallium/state_trackers/wgl/stw_wgl.h diff --git a/src/gallium/state_trackers/wgl/stw_winsys.h b/src/gallium/state_trackers/wgl/stw_winsys.h new file mode 100644 index 0000000000..1de6e906d0 --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_winsys.h @@ -0,0 +1,109 @@ +/************************************************************************** + * + * Copyright 2008-2009 Vmware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef STW_WINSYS_H +#define STW_WINSYS_H + +#include <windows.h> /* for HDC */ + +#include "pipe/p_compiler.h" + +struct pipe_screen; +struct pipe_context; +struct pipe_surface; + +struct stw_shared_surface; + +struct stw_winsys +{ + struct pipe_screen * + (*create_screen)( void ); + + struct pipe_context * + (*create_context)( struct pipe_screen *screen ); + + /** + * Present the color buffer to the window associated with the device context. + */ + void + (*present)( struct pipe_screen *screen, + struct pipe_surface *surf, + HDC hDC ); + + /** + * Locally unique identifier (LUID) of the graphics adapter. + * + * @sa GLCBPRESENTBUFFERSDATA::AdapterLuid; + */ + boolean + (*get_adapter_luid)( struct pipe_screen *screen, + LUID *pAdapterLuid ); + + /** + * Open a shared surface (optional). + * + * @sa GLCBPRESENTBUFFERSDATA::hSharedSurface; + */ + struct stw_shared_surface * + (*shared_surface_open)(struct pipe_screen *screen, + HANDLE hSharedSurface); + + /** + * Close a shared surface (optional). + */ + void + (*shared_surface_close)(struct pipe_screen *screen, + struct stw_shared_surface *surface); + + /** + * Compose into a shared (optional). + * + * Blit the color buffer into a shared surface. + * + * @sa GLPRESENTBUFFERSDATA::PresentHistoryToken. + */ + void + (*compose)( struct pipe_screen *screen, + struct pipe_surface *src, + struct stw_shared_surface *dest, + LPCRECT pRect, + ULONGLONG PresentHistoryToken ); +}; + +boolean +stw_init(const struct stw_winsys *stw_winsys); + +boolean +stw_init_thread(void); + +void +stw_cleanup_thread(void); + +void +stw_cleanup(void); + +#endif /* STW_WINSYS_H */ diff --git a/src/gallium/state_trackers/xorg/Makefile b/src/gallium/state_trackers/xorg/Makefile index 27a1990724..cb2c3aea41 100644 --- a/src/gallium/state_trackers/xorg/Makefile +++ b/src/gallium/state_trackers/xorg/Makefile @@ -5,6 +5,11 @@ LIBNAME = xorgtracker LIBRARY_INCLUDES = \ -DHAVE_CONFIG_H \ + $(shell pkg-config xextproto --atleast-version=7.0.99.1 \ + && echo "-DHAVE_XEXTPROTO_71") \ + $(shell pkg-config libkms --atleast-version=1.0 \ + && echo "-DHAVE_LIBKMS") \ + $(shell pkg-config libkms --silence-errors --cflags-only-I) \ $(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \ -I$(TOP)/src/gallium/include \ -I$(TOP)/src/gallium/auxiliary \ diff --git a/src/gallium/state_trackers/xorg/SConscript b/src/gallium/state_trackers/xorg/SConscript index 65f55ea378..5d0b6613ac 100644 --- a/src/gallium/state_trackers/xorg/SConscript +++ b/src/gallium/state_trackers/xorg/SConscript @@ -13,6 +13,11 @@ if 'xorg' in env['statetrackers']: env.ParseConfig('pkg-config --cflags --libs xorg-server') + conf = env.Configure() + + if conf.CheckHeader('X11/extensions/dpmsconst.h'): + env.Append(CPPDEFINES = [('HAVE_XEXTPROTO_71', '1')]) + st_xorg = env.ConvenienceLibrary( target = 'st_xorg', source = [ 'xorg_composite.c', @@ -22,6 +27,8 @@ if 'xorg' in env['statetrackers']: 'xorg_exa.c', 'xorg_exa_tgsi.c', 'xorg_output.c', + 'xorg_renderer.c', + 'xorg_xv.c', ] ) Export('st_xorg') diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c index 66ca4cb590..1c248a629e 100644 --- a/src/gallium/state_trackers/xorg/xorg_composite.c +++ b/src/gallium/state_trackers/xorg/xorg_composite.c @@ -1,5 +1,6 @@ #include "xorg_composite.h" +#include "xorg_renderer.h" #include "xorg_exa_tgsi.h" #include "cso_cache/cso_context.h" @@ -8,37 +9,47 @@ #include "pipe/p_inlines.h" +/*XXX also in Xrender.h but the including it here breaks compilition */ +#define XFixedToDouble(f) (((double) (f)) / 65536.) + struct xorg_composite_blend { - int op:8; + int op : 8; - unsigned rgb_src_factor:5; /**< PIPE_BLENDFACTOR_x */ - unsigned alpha_src_factor:5; /**< PIPE_BLENDFACTOR_x */ + unsigned alpha_dst : 4; + unsigned alpha_src : 4; - unsigned rgb_dst_factor:5; /**< PIPE_BLENDFACTOR_x */ - unsigned alpha_dst_factor:5; /**< PIPE_BLENDFACTOR_x */ + unsigned rgb_src : 8; /**< PIPE_BLENDFACTOR_x */ + unsigned rgb_dst : 8; /**< PIPE_BLENDFACTOR_x */ }; #define BLEND_OP_OVER 3 static const struct xorg_composite_blend xorg_blends[] = { { PictOpClear, - PIPE_BLENDFACTOR_CONST_COLOR, PIPE_BLENDFACTOR_CONST_ALPHA, - PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO }, - + 0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO}, { PictOpSrc, - PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE, - PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO }, - + 0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ZERO}, { PictOpDst, - PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO, - PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE }, - + 0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ONE}, { PictOpOver, - PIPE_BLENDFACTOR_SRC_ALPHA, PIPE_BLENDFACTOR_ONE, - PIPE_BLENDFACTOR_INV_SRC_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA }, - + 0, 1, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_INV_SRC_ALPHA}, { PictOpOverReverse, - PIPE_BLENDFACTOR_SRC_ALPHA, PIPE_BLENDFACTOR_ONE, - PIPE_BLENDFACTOR_INV_SRC_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA }, + 1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ONE}, + { PictOpIn, + 1, 0, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_ZERO}, + { PictOpInReverse, + 0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_SRC_ALPHA}, + { PictOpOut, + 1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ZERO}, + { PictOpOutReverse, + 0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_INV_SRC_ALPHA}, + { PictOpAtop, + 1, 1, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA}, + { PictOpAtopReverse, + 1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_SRC_ALPHA}, + { PictOpXor, + 1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA}, + { PictOpAdd, + 0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE}, }; @@ -57,58 +68,49 @@ pixel_to_float4(Pixel pixel, float *color) color[3] = ((float)a) / 255.; } -static INLINE void -render_pixel_to_float4(PictFormatPtr format, - CARD32 pixel, float *color) -{ - CARD32 r, g, b, a; - - debug_assert(format->type == PictTypeDirect); - - r = (pixel >> format->direct.red) & format->direct.redMask; - g = (pixel >> format->direct.green) & format->direct.greenMask; - b = (pixel >> format->direct.blue) & format->direct.blueMask; - a = (pixel >> format->direct.alpha) & format->direct.alphaMask; - color[0] = ((float)r) / ((float)format->direct.redMask); - color[1] = ((float)g) / ((float)format->direct.greenMask); - color[2] = ((float)b) / ((float)format->direct.blueMask); - color[3] = ((float)a) / ((float)format->direct.alphaMask); -} - -struct acceleration_info { - int op : 16; - int with_mask : 1; - int component_alpha : 1; -}; -static const struct acceleration_info accelerated_ops[] = { - {PictOpClear, 1, 0}, - {PictOpSrc, 1, 0}, - {PictOpDst, 1, 0}, - {PictOpOver, 1, 0}, - {PictOpOverReverse, 1, 0}, - {PictOpIn, 1, 0}, - {PictOpInReverse, 1, 0}, - {PictOpOut, 1, 0}, - {PictOpOutReverse, 1, 0}, - {PictOpAtop, 1, 0}, - {PictOpAtopReverse, 1, 0}, - {PictOpXor, 1, 0}, - {PictOpAdd, 1, 0}, - {PictOpSaturate, 1, 0}, -}; - -static struct xorg_composite_blend -blend_for_op(int op) +static boolean +blend_for_op(struct xorg_composite_blend *blend, + int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture, + PicturePtr pDstPicture) { const int num_blends = sizeof(xorg_blends)/sizeof(struct xorg_composite_blend); int i; + boolean supported = FALSE; + + /* our default in case something goes wrong */ + *blend = xorg_blends[BLEND_OP_OVER]; for (i = 0; i < num_blends; ++i) { - if (xorg_blends[i].op == op) - return xorg_blends[i]; + if (xorg_blends[i].op == op) { + *blend = xorg_blends[i]; + supported = TRUE; + } } - return xorg_blends[BLEND_OP_OVER]; + + /* If there's no dst alpha channel, adjust the blend op so that we'll treat + * it as always 1. */ + if (pDstPicture && + PICT_FORMAT_A(pDstPicture->format) == 0 && blend->alpha_dst) { + if (blend->rgb_src == PIPE_BLENDFACTOR_DST_ALPHA) + blend->rgb_src = PIPE_BLENDFACTOR_ONE; + else if (blend->rgb_src == PIPE_BLENDFACTOR_INV_DST_ALPHA) + blend->rgb_src = PIPE_BLENDFACTOR_ZERO; + } + + /* If the source alpha is being used, then we should only be in a case where + * the source blend factor is 0, and the source blend value is the mask + * channels multiplied by the source picture's alpha. */ + if (pMaskPicture && pMaskPicture->componentAlpha && + PICT_FORMAT_RGB(pMaskPicture->format) && blend->alpha_src) { + if (blend->rgb_dst == PIPE_BLENDFACTOR_SRC_ALPHA) { + blend->rgb_dst = PIPE_BLENDFACTOR_SRC_COLOR; + } else if (blend->rgb_dst == PIPE_BLENDFACTOR_INV_SRC_ALPHA) { + blend->rgb_dst = PIPE_BLENDFACTOR_INV_SRC_COLOR; + } + } + + return supported; } static INLINE int @@ -116,7 +118,7 @@ render_repeat_to_gallium(int mode) { switch(mode) { case RepeatNone: - return PIPE_TEX_WRAP_CLAMP; + return PIPE_TEX_WRAP_CLAMP_TO_BORDER; case RepeatNormal: return PIPE_TEX_WRAP_REPEAT; case RepeatReflect: @@ -129,177 +131,44 @@ render_repeat_to_gallium(int mode) return PIPE_TEX_WRAP_REPEAT; } +static INLINE boolean +render_filter_to_gallium(int xrender_filter, int *out_filter) +{ + + switch (xrender_filter) { + case PictFilterNearest: + *out_filter = PIPE_TEX_FILTER_NEAREST; + break; + case PictFilterBilinear: + *out_filter = PIPE_TEX_FILTER_LINEAR; + break; + case PictFilterFast: + *out_filter = PIPE_TEX_FILTER_NEAREST; + break; + case PictFilterGood: + *out_filter = PIPE_TEX_FILTER_LINEAR; + break; + case PictFilterBest: + *out_filter = PIPE_TEX_FILTER_LINEAR; + break; + case PictFilterConvolution: + *out_filter = PIPE_TEX_FILTER_NEAREST; + return FALSE; + default: + debug_printf("Unknown xrender filter\n"); + *out_filter = PIPE_TEX_FILTER_NEAREST; + return FALSE; + } -static INLINE void -setup_vertex0(float vertex[2][4], float x, float y, - float color[4]) -{ - vertex[0][0] = x; - vertex[0][1] = y; - vertex[0][2] = 0.f; /*z*/ - vertex[0][3] = 1.f; /*w*/ - - vertex[1][0] = color[0]; /*r*/ - vertex[1][1] = color[1]; /*g*/ - vertex[1][2] = color[2]; /*b*/ - vertex[1][3] = color[3]; /*a*/ -} - -static struct pipe_buffer * -setup_vertex_data0(struct exa_context *ctx, - int srcX, int srcY, int maskX, int maskY, - int dstX, int dstY, int width, int height) -{ - float vertices[4][2][4]; - - /* 1st vertex */ - setup_vertex0(vertices[0], dstX, dstY, - ctx->solid_color); - /* 2nd vertex */ - setup_vertex0(vertices[1], dstX + width, dstY, - ctx->solid_color); - /* 3rd vertex */ - setup_vertex0(vertices[2], dstX + width, dstY + height, - ctx->solid_color); - /* 4th vertex */ - setup_vertex0(vertices[3], dstX, dstY + height, - ctx->solid_color); - - return pipe_user_buffer_create(ctx->pipe->screen, - vertices, - sizeof(vertices)); -} - -static INLINE void -setup_vertex1(float vertex[2][4], float x, float y, float s, float t) -{ - vertex[0][0] = x; - vertex[0][1] = y; - vertex[0][2] = 0.f; /*z*/ - vertex[0][3] = 1.f; /*w*/ - - vertex[1][0] = s; /*s*/ - vertex[1][1] = t; /*t*/ - vertex[1][2] = 0.f; /*r*/ - vertex[1][3] = 1.f; /*q*/ -} - -static struct pipe_buffer * -setup_vertex_data1(struct exa_context *ctx, - int srcX, int srcY, int maskX, int maskY, - int dstX, int dstY, int width, int height) -{ - float vertices[4][2][4]; - float s0, t0, s1, t1; - struct pipe_texture *src = ctx->bound_textures[0]; - - s0 = srcX / src->width[0]; - s1 = srcX + width / src->width[0]; - t0 = srcY / src->height[0]; - t1 = srcY + height / src->height[0]; - - /* 1st vertex */ - setup_vertex1(vertices[0], dstX, dstY, - s0, t0); - /* 2nd vertex */ - setup_vertex1(vertices[1], dstX + width, dstY, - s1, t0); - /* 3rd vertex */ - setup_vertex1(vertices[2], dstX + width, dstY + height, - s1, t1); - /* 4th vertex */ - setup_vertex1(vertices[3], dstX, dstY + height, - s0, t1); - - return pipe_user_buffer_create(ctx->pipe->screen, - vertices, - sizeof(vertices)); -} - -static struct pipe_buffer * -setup_vertex_data_tex(struct exa_context *ctx, - float x0, float y0, float x1, float y1, - float s0, float t0, float s1, float t1, - float z) -{ - float vertices[4][2][4]; - - /* 1st vertex */ - setup_vertex1(vertices[0], x0, y0, - s0, t0); - /* 2nd vertex */ - setup_vertex1(vertices[1], x1, y0, - s1, t0); - /* 3rd vertex */ - setup_vertex1(vertices[2], x1, y1, - s1, t1); - /* 4th vertex */ - setup_vertex1(vertices[3], x0, y1, - s0, t1); - - return pipe_user_buffer_create(ctx->pipe->screen, - vertices, - sizeof(vertices)); -} - - - -static INLINE void -setup_vertex2(float vertex[3][4], float x, float y, - float s0, float t0, float s1, float t1) -{ - vertex[0][0] = x; - vertex[0][1] = y; - vertex[0][2] = 0.f; /*z*/ - vertex[0][3] = 1.f; /*w*/ - - vertex[1][0] = s0; /*s*/ - vertex[1][1] = t0; /*t*/ - vertex[1][2] = 0.f; /*r*/ - vertex[1][3] = 1.f; /*q*/ - - vertex[2][0] = s1; /*s*/ - vertex[2][1] = t1; /*t*/ - vertex[2][2] = 0.f; /*r*/ - vertex[2][3] = 1.f; /*q*/ + return TRUE; } -static struct pipe_buffer * -setup_vertex_data2(struct exa_context *ctx, - int srcX, int srcY, int maskX, int maskY, - int dstX, int dstY, int width, int height) +static boolean is_filter_accelerated(PicturePtr pic) { - float vertices[4][3][4]; - float st0[4], st1[4]; - struct pipe_texture *src = ctx->bound_textures[0]; - struct pipe_texture *mask = ctx->bound_textures[0]; - - st0[0] = srcX / src->width[0]; - st0[1] = srcY / src->height[0]; - st0[2] = srcX + width / src->width[0]; - st0[3] = srcY + height / src->height[0]; - - st1[0] = maskX / mask->width[0]; - st1[1] = maskY / mask->height[0]; - st1[2] = maskX + width / mask->width[0]; - st1[3] = maskY + height / mask->height[0]; - - /* 1st vertex */ - setup_vertex2(vertices[0], dstX, dstY, - st0[0], st0[1], st1[0], st1[1]); - /* 2nd vertex */ - setup_vertex2(vertices[1], dstX + width, dstY, - st0[2], st0[1], st1[2], st1[1]); - /* 3rd vertex */ - setup_vertex2(vertices[2], dstX + width, dstY + height, - st0[2], st0[3], st1[2], st1[3]); - /* 4th vertex */ - setup_vertex2(vertices[3], dstX, dstY + height, - st0[0], st0[3], st1[0], st1[3]); - - return pipe_user_buffer_create(ctx->pipe->screen, - vertices, - sizeof(vertices)); + int filter; + if (pic && !render_filter_to_gallium(pic->filter, &filter)) + return FALSE; + return TRUE; } boolean xorg_composite_accelerated(int op, @@ -307,136 +176,127 @@ boolean xorg_composite_accelerated(int op, PicturePtr pMaskPicture, PicturePtr pDstPicture) { - unsigned i; - unsigned accel_ops_count = - sizeof(accelerated_ops)/sizeof(struct acceleration_info); + ScreenPtr pScreen = pDstPicture->pDrawable->pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct xorg_composite_blend blend; - - /*FIXME: currently accel is disabled */ - return FALSE; - - if (pSrcPicture) { - /* component alpha not supported */ - if (pSrcPicture->componentAlpha) - return FALSE; - /* fills not supported */ - if (pSrcPicture->pSourcePict) - return FALSE; + if (!is_filter_accelerated(pSrcPicture) || + !is_filter_accelerated(pMaskPicture)) { + XORG_FALLBACK("Unsupported Xrender filter"); } - for (i = 0; i < accel_ops_count; ++i) { - if (op == accelerated_ops[i].op) { - if (pMaskPicture && !accelerated_ops[i].with_mask) - return FALSE; - return TRUE; - } + if (pSrcPicture->pSourcePict) { + if (pSrcPicture->pSourcePict->type != SourcePictTypeSolidFill) + XORG_FALLBACK("Gradients not enabled (haven't been well tested)"); } - return FALSE; -} - -static void -bind_clip_state(struct exa_context *exa) -{ -} - -static void -bind_framebuffer_state(struct exa_context *exa, struct exa_pixmap_priv *pDst) -{ - unsigned i; - struct pipe_framebuffer_state state; - struct pipe_surface *surface = exa_gpu_surface(exa, pDst); - memset(&state, 0, sizeof(struct pipe_framebuffer_state)); - - state.width = pDst->tex->width[0]; - state.height = pDst->tex->height[0]; - - state.nr_cbufs = 1; - state.cbufs[0] = surface; - for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i) - state.cbufs[i] = 0; - - /* currently we don't use depth/stencil */ - state.zsbuf = 0; - - cso_set_framebuffer(exa->cso, &state); -} - -enum AxisOrientation { - Y0_BOTTOM, - Y0_TOP -}; - -static void -set_viewport(struct exa_context *exa, int width, int height, - enum AxisOrientation orientation) -{ - struct pipe_viewport_state viewport; - float y_scale = (orientation == Y0_BOTTOM) ? -2.f : 2.f; - - viewport.scale[0] = width / 2.f; - viewport.scale[1] = height / y_scale; - viewport.scale[2] = 1.0; - viewport.scale[3] = 1.0; - viewport.translate[0] = width / 2.f; - viewport.translate[1] = height / 2.f; - viewport.translate[2] = 0.0; - viewport.translate[3] = 0.0; - - cso_set_viewport(exa->cso, &viewport); -} -static void -bind_viewport_state(struct exa_context *exa, struct exa_pixmap_priv *pDst) -{ - int width = pDst->tex->width[0]; - int height = pDst->tex->height[0]; - - debug_printf("Bind viewport (%d, %d)\n", width, height); + if (blend_for_op(&blend, op, + pSrcPicture, pMaskPicture, pDstPicture)) { + /* Check for component alpha */ + if (pMaskPicture && pMaskPicture->componentAlpha && + PICT_FORMAT_RGB(pMaskPicture->format)) { + if (blend.alpha_src && blend.rgb_src != PIPE_BLENDFACTOR_ZERO) { + XORG_FALLBACK("Component alpha not supported with source " + "alpha and source value blending. (op=%d)", + op); + } + } - set_viewport(exa, width, height, Y0_TOP); + return TRUE; + } + XORG_FALLBACK("Unsupported composition operation = %d", op); } static void bind_blend_state(struct exa_context *exa, int op, - PicturePtr pSrcPicture, PicturePtr pMaskPicture) + PicturePtr pSrcPicture, + PicturePtr pMaskPicture, + PicturePtr pDstPicture) { - boolean component_alpha = (pSrcPicture) ? - pSrcPicture->componentAlpha : FALSE; struct xorg_composite_blend blend_opt; struct pipe_blend_state blend; - if (component_alpha) { - op = PictOpOver; - } - blend_opt = blend_for_op(op); + blend_for_op(&blend_opt, op, pSrcPicture, pMaskPicture, pDstPicture); memset(&blend, 0, sizeof(struct pipe_blend_state)); blend.blend_enable = 1; - blend.colormask |= PIPE_MASK_R; - blend.colormask |= PIPE_MASK_G; - blend.colormask |= PIPE_MASK_B; - blend.colormask |= PIPE_MASK_A; + blend.colormask |= PIPE_MASK_RGBA; + + blend.rgb_src_factor = blend_opt.rgb_src; + blend.alpha_src_factor = blend_opt.rgb_src; + blend.rgb_dst_factor = blend_opt.rgb_dst; + blend.alpha_dst_factor = blend_opt.rgb_dst; + + cso_set_blend(exa->renderer->cso, &blend); +} + +static unsigned +picture_format_fixups(struct exa_pixmap_priv *pSrc, PicturePtr pSrcPicture, boolean mask, + PicturePtr pDstPicture) +{ + boolean set_alpha = FALSE; + boolean swizzle = FALSE; + unsigned ret = 0; + + if (pSrc->picture_format == pSrcPicture->format) { + if (pSrc->picture_format == PICT_a8) { + if (mask) + return FS_MASK_LUMINANCE; + else if (pDstPicture->format != PICT_a8) { + /* if both dst and src are luminance then + * we don't want to swizzle the alpha (X) of the + * source into W component of the dst because + * it will break our destination */ + return FS_SRC_LUMINANCE; + } + } + return 0; + } - blend.rgb_src_factor = blend_opt.rgb_src_factor; - blend.alpha_src_factor = blend_opt.alpha_src_factor; - blend.rgb_dst_factor = blend_opt.rgb_dst_factor; - blend.alpha_dst_factor = blend_opt.alpha_dst_factor; + if (pSrc->picture_format != PICT_a8r8g8b8) { + assert(!"can not handle formats"); + return 0; + } - cso_set_blend(exa->cso, &blend); -} + /* pSrc->picture_format == PICT_a8r8g8b8 */ + switch (pSrcPicture->format) { + case PICT_x8b8g8r8: + case PICT_b8g8r8: + set_alpha = TRUE; /* fall trough */ + case PICT_a8b8g8r8: + swizzle = TRUE; + break; + case PICT_x8r8g8b8: + case PICT_r8g8b8: + set_alpha = TRUE; /* fall through */ + case PICT_a8r8g8b8: + break; +#ifdef PICT_TYPE_BGRA + case PICT_b8g8r8a8: + case PICT_b8g8r8x8: + case PICT_a2r10g10b10: + case PICT_x2r10g10b10: + case PICT_a2b10g10r10: + case PICT_x2b10g10r10: +#endif + default: + assert(!"can not handle formats"); + return 0; + } -static void -bind_rasterizer_state(struct exa_context *exa) -{ - struct pipe_rasterizer_state raster; - memset(&raster, 0, sizeof(struct pipe_rasterizer_state)); - raster.gl_rasterization_rules = 1; - cso_set_rasterizer(exa->cso, &raster); + if (set_alpha) + ret |= mask ? FS_MASK_SET_ALPHA : FS_SRC_SET_ALPHA; + if (swizzle) + ret |= mask ? FS_MASK_SWIZZLE_RGB : FS_SRC_SWIZZLE_RGB; + + return ret; } static void bind_shaders(struct exa_context *exa, int op, - PicturePtr pSrcPicture, PicturePtr pMaskPicture) + PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture, + struct exa_pixmap_priv *pSrc, struct exa_pixmap_priv *pMask) { unsigned vs_traits = 0, fs_traits = 0; struct xorg_shader shader; @@ -444,13 +304,16 @@ bind_shaders(struct exa_context *exa, int op, exa->has_solid_color = FALSE; if (pSrcPicture) { + if (pSrcPicture->repeatType == RepeatNone && pSrcPicture->transform) + fs_traits |= FS_SRC_REPEAT_NONE; + if (pSrcPicture->pSourcePict) { if (pSrcPicture->pSourcePict->type == SourcePictTypeSolidFill) { fs_traits |= FS_SOLID_FILL; vs_traits |= VS_SOLID_FILL; - render_pixel_to_float4(pSrcPicture->pFormat, - pSrcPicture->pSourcePict->solidFill.color, - exa->solid_color); + debug_assert(pSrcPicture->format == PICT_a8r8g8b8); + pixel_to_float4(pSrcPicture->pSourcePict->solidFill.color, + exa->solid_color); exa->has_solid_color = TRUE; } else { debug_assert("!gradients not supported"); @@ -459,19 +322,33 @@ bind_shaders(struct exa_context *exa, int op, fs_traits |= FS_COMPOSITE; vs_traits |= VS_COMPOSITE; } + + fs_traits |= picture_format_fixups(pSrc, pSrcPicture, FALSE, pDstPicture); } if (pMaskPicture) { vs_traits |= VS_MASK; fs_traits |= FS_MASK; + if (pMaskPicture->repeatType == RepeatNone && pMaskPicture->transform) + fs_traits |= FS_MASK_REPEAT_NONE; + if (pMaskPicture->componentAlpha) { + struct xorg_composite_blend blend; + blend_for_op(&blend, op, + pSrcPicture, pMaskPicture, NULL); + if (blend.alpha_src) { + fs_traits |= FS_CA_SRCALPHA; + } else + fs_traits |= FS_CA_FULL; + } + + fs_traits |= picture_format_fixups(pMask, pMaskPicture, TRUE, pDstPicture); } - shader = xorg_shaders_get(exa->shaders, vs_traits, fs_traits); - cso_set_vertex_shader_handle(exa->cso, shader.vs); - cso_set_fragment_shader_handle(exa->cso, shader.fs); + shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits); + cso_set_vertex_shader_handle(exa->renderer->cso, shader.vs); + cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs); } - static void bind_samplers(struct exa_context *exa, int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture, @@ -485,94 +362,103 @@ bind_samplers(struct exa_context *exa, int op, exa->num_bound_samplers = 0; +#if 0 + if ((pSrc && (exa->pipe->is_texture_referenced(exa->pipe, pSrc->tex, 0, 0) & + PIPE_REFERENCED_FOR_WRITE)) || + (pMask && (exa->pipe->is_texture_referenced(exa->pipe, pMask->tex, 0, 0) & + PIPE_REFERENCED_FOR_WRITE))) + xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, NULL); +#endif + memset(&src_sampler, 0, sizeof(struct pipe_sampler_state)); memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state)); if (pSrcPicture && pSrc) { - unsigned src_wrap = render_repeat_to_gallium( - pSrcPicture->repeatType); - src_sampler.wrap_s = src_wrap; - src_sampler.wrap_t = src_wrap; - src_sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; - src_sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; - src_sampler.normalized_coords = 1; - samplers[0] = &src_sampler; - exa->bound_textures[0] = pSrc->tex; - ++exa->num_bound_samplers; + if (exa->has_solid_color) { + debug_assert(!"solid color with textures"); + samplers[0] = NULL; + exa->bound_textures[0] = NULL; + } else { + unsigned src_wrap = render_repeat_to_gallium( + pSrcPicture->repeatType); + int filter; + + render_filter_to_gallium(pSrcPicture->filter, &filter); + + src_sampler.wrap_s = src_wrap; + src_sampler.wrap_t = src_wrap; + src_sampler.min_img_filter = filter; + src_sampler.mag_img_filter = filter; + src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; + src_sampler.normalized_coords = 1; + samplers[0] = &src_sampler; + exa->bound_textures[0] = pSrc->tex; + exa->num_bound_samplers = 1; + } } if (pMaskPicture && pMask) { unsigned mask_wrap = render_repeat_to_gallium( pMaskPicture->repeatType); + int filter; + + render_filter_to_gallium(pMaskPicture->filter, &filter); + mask_sampler.wrap_s = mask_wrap; mask_sampler.wrap_t = mask_wrap; - mask_sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; - mask_sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; + mask_sampler.min_img_filter = filter; + mask_sampler.mag_img_filter = filter; + src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; mask_sampler.normalized_coords = 1; samplers[1] = &mask_sampler; exa->bound_textures[1] = pMask->tex; - ++exa->num_bound_samplers; + exa->num_bound_samplers = 2; } - cso_set_samplers(exa->cso, exa->num_bound_samplers, + cso_set_samplers(exa->renderer->cso, exa->num_bound_samplers, (const struct pipe_sampler_state **)samplers); - cso_set_sampler_textures(exa->cso, exa->num_bound_samplers, + cso_set_sampler_textures(exa->renderer->cso, exa->num_bound_samplers, exa->bound_textures); } -static void -setup_vs_constant_buffer(struct exa_context *exa, - int width, int height) -{ - const int param_bytes = 8 * sizeof(float); - float vs_consts[8] = { - 2.f/width, 2.f/height, 1, 1, - -1, -1, 0, 0 - }; - struct pipe_constant_buffer *cbuf = &exa->vs_const_buffer; - - pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(exa->pipe->screen, 16, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); - - if (cbuf->buffer) { - pipe_buffer_write(exa->pipe->screen, cbuf->buffer, - 0, param_bytes, vs_consts); - } - exa->pipe->set_constant_buffer(exa->pipe, PIPE_SHADER_VERTEX, 0, cbuf); -} -static void -setup_fs_constant_buffer(struct exa_context *exa) +static INLINE boolean matrix_from_pict_transform(PictTransform *trans, float *matrix) { - const int param_bytes = 4 * sizeof(float); - float fs_consts[8] = { - 0, 0, 0, 1, - }; - struct pipe_constant_buffer *cbuf = &exa->fs_const_buffer; - - pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(exa->pipe->screen, 16, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); - - if (cbuf->buffer) { - pipe_buffer_write(exa->pipe->screen, cbuf->buffer, - 0, param_bytes, fs_consts); - } - exa->pipe->set_constant_buffer(exa->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + if (!trans) + return FALSE; + + matrix[0] = XFixedToDouble(trans->matrix[0][0]); + matrix[3] = XFixedToDouble(trans->matrix[0][1]); + matrix[6] = XFixedToDouble(trans->matrix[0][2]); + + matrix[1] = XFixedToDouble(trans->matrix[1][0]); + matrix[4] = XFixedToDouble(trans->matrix[1][1]); + matrix[7] = XFixedToDouble(trans->matrix[1][2]); + + matrix[2] = XFixedToDouble(trans->matrix[2][0]); + matrix[5] = XFixedToDouble(trans->matrix[2][1]); + matrix[8] = XFixedToDouble(trans->matrix[2][2]); + + return TRUE; } static void -setup_constant_buffers(struct exa_context *exa, struct exa_pixmap_priv *pDst) +setup_transforms(struct exa_context *exa, + PicturePtr pSrcPicture, PicturePtr pMaskPicture) { - int width = pDst->tex->width[0]; - int height = pDst->tex->height[0]; + PictTransform *src_t = NULL; + PictTransform *mask_t = NULL; + + if (pSrcPicture) + src_t = pSrcPicture->transform; + if (pMaskPicture) + mask_t = pMaskPicture->transform; - setup_vs_constant_buffer(exa, width, height); - setup_fs_constant_buffer(exa); + exa->transform.has_src = + matrix_from_pict_transform(src_t, exa->transform.src); + exa->transform.has_mask = + matrix_from_pict_transform(mask_t, exa->transform.mask); } boolean xorg_composite_bind_state(struct exa_context *exa, @@ -584,17 +470,30 @@ boolean xorg_composite_bind_state(struct exa_context *exa, struct exa_pixmap_priv *pMask, struct exa_pixmap_priv *pDst) { - bind_framebuffer_state(exa, pDst); - bind_viewport_state(exa, pDst); - bind_blend_state(exa, op, pSrcPicture, pMaskPicture); - bind_rasterizer_state(exa); - bind_shaders(exa, op, pSrcPicture, pMaskPicture); + struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pDst); + + renderer_bind_destination(exa->renderer, dst_surf, + pDst->width, + pDst->height); + + bind_blend_state(exa, op, pSrcPicture, pMaskPicture, pDstPicture); + bind_shaders(exa, op, pSrcPicture, pMaskPicture, pDstPicture, pSrc, pMask); bind_samplers(exa, op, pSrcPicture, pMaskPicture, pDstPicture, pSrc, pMask, pDst); - bind_clip_state(exa); - setup_constant_buffers(exa, pDst); - return FALSE; + setup_transforms(exa, pSrcPicture, pMaskPicture); + + if (exa->num_bound_samplers == 0 ) { /* solid fill */ + renderer_begin_solid(exa->renderer); + } else { + renderer_begin_textures(exa->renderer, + exa->bound_textures, + exa->num_bound_samplers); + } + + + pipe_surface_reference(&dst_surf, NULL); + return TRUE; } void xorg_composite(struct exa_context *exa, @@ -602,42 +501,25 @@ void xorg_composite(struct exa_context *exa, int srcX, int srcY, int maskX, int maskY, int dstX, int dstY, int width, int height) { - struct pipe_context *pipe = exa->pipe; - struct pipe_buffer *buf = 0; - if (exa->num_bound_samplers == 0 ) { /* solid fill */ - buf = setup_vertex_data0(exa, - srcX, srcY, maskX, maskY, - dstX, dstY, width, height); - } else if (exa->num_bound_samplers == 1 ) /* src */ - buf = setup_vertex_data1(exa, - srcX, srcY, maskX, maskY, - dstX, dstY, width, height); - else if (exa->num_bound_samplers == 2) /* src + mask */ - buf = setup_vertex_data2(exa, - srcX, srcY, maskX, maskY, - dstX, dstY, width, height); - else if (exa->num_bound_samplers == 3) { /* src + mask + dst */ - debug_assert(!"src/mask/dst not handled right now"); -#if 0 - buf = setup_vertex_data2(exa, - srcX, srcY, maskX, maskY, - dstX, dstY, width, height); -#endif - } - - if (buf) { - int num_attribs = 1; /*pos*/ - num_attribs += exa->num_bound_samplers; - if (exa->has_solid_color) - ++num_attribs; - - util_draw_vertex_buffer(pipe, buf, 0, - PIPE_PRIM_TRIANGLE_FAN, - 4, /* verts */ - num_attribs); /* attribs/vert */ - - pipe_buffer_reference(&buf, NULL); + renderer_solid(exa->renderer, + dstX, dstY, dstX + width, dstY + height, + exa->solid_color); + } else { + int pos[6] = {srcX, srcY, maskX, maskY, dstX, dstY}; + float *src_matrix = NULL; + float *mask_matrix = NULL; + + if (exa->transform.has_src) + src_matrix = exa->transform.src; + if (exa->transform.has_mask) + mask_matrix = exa->transform.mask; + + renderer_texture(exa->renderer, + pos, width, height, + exa->bound_textures, + exa->num_bound_samplers, + src_matrix, mask_matrix); } } @@ -645,14 +527,13 @@ boolean xorg_solid_bind_state(struct exa_context *exa, struct exa_pixmap_priv *pixmap, Pixel fg) { + struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pixmap); unsigned vs_traits, fs_traits; struct xorg_shader shader; pixel_to_float4(fg, exa->solid_color); exa->has_solid_color = TRUE; - exa->solid_color[3] = 1.f; - #if 0 debug_printf("Color Pixel=(%d, %d, %d, %d), RGBA=(%f, %f, %f, %f)\n", (fg >> 24) & 0xff, (fg >> 16) & 0xff, @@ -664,418 +545,37 @@ boolean xorg_solid_bind_state(struct exa_context *exa, vs_traits = VS_SOLID_FILL; fs_traits = FS_SOLID_FILL; - bind_framebuffer_state(exa, pixmap); - bind_viewport_state(exa, pixmap); - bind_rasterizer_state(exa); - bind_blend_state(exa, PictOpSrc, NULL, NULL); - setup_constant_buffers(exa, pixmap); - bind_clip_state(exa); + renderer_bind_destination(exa->renderer, dst_surf, + pixmap->width, pixmap->height); + bind_blend_state(exa, PictOpSrc, NULL, NULL, NULL); + cso_set_samplers(exa->renderer->cso, 0, NULL); + cso_set_sampler_textures(exa->renderer->cso, 0, NULL); + + shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits); + cso_set_vertex_shader_handle(exa->renderer->cso, shader.vs); + cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs); - shader = xorg_shaders_get(exa->shaders, vs_traits, fs_traits); - cso_set_vertex_shader_handle(exa->cso, shader.vs); - cso_set_fragment_shader_handle(exa->cso, shader.fs); + renderer_begin_solid(exa->renderer); - return FALSE; + pipe_surface_reference(&dst_surf, NULL); + return TRUE; } void xorg_solid(struct exa_context *exa, struct exa_pixmap_priv *pixmap, int x0, int y0, int x1, int y1) { - struct pipe_context *pipe = exa->pipe; - struct pipe_buffer *buf = 0; - float vertices[4][2][4]; - - /* 1st vertex */ - setup_vertex0(vertices[0], x0, y0, - exa->solid_color); - /* 2nd vertex */ - setup_vertex0(vertices[1], x1, y0, - exa->solid_color); - /* 3rd vertex */ - setup_vertex0(vertices[2], x1, y1, - exa->solid_color); - /* 4th vertex */ - setup_vertex0(vertices[3], x0, y1, - exa->solid_color); - - buf = pipe_user_buffer_create(exa->pipe->screen, - vertices, - sizeof(vertices)); - - - if (buf) { - debug_printf("Drawing buf is %p\n", buf); - util_draw_vertex_buffer(pipe, buf, 0, - PIPE_PRIM_TRIANGLE_FAN, - 4, /* verts */ - 2); /* attribs/vert */ - - pipe_buffer_reference(&buf, NULL); - } + renderer_solid(exa->renderer, + x0, y0, x1, y1, exa->solid_color); } - -static INLINE void shift_rectx(float coords[4], - const float *bounds, - const float shift) +void +xorg_composite_done(struct exa_context *exa) { - coords[0] += shift; - coords[2] -= shift; - if (bounds) { - coords[2] = MIN2(coords[2], bounds[2]); - /* bound x/y + width/height */ - if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) { - coords[2] = (bounds[0] + bounds[2]) - coords[0]; - } - } -} + renderer_draw_flush(exa->renderer); -static INLINE void shift_recty(float coords[4], - const float *bounds, - const float shift) -{ - coords[1] += shift; - coords[3] -= shift; - if (bounds) { - coords[3] = MIN2(coords[3], bounds[3]); - if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) { - coords[3] = (bounds[1] + bounds[3]) - coords[1]; - } - } -} - -static INLINE void bound_rect(float coords[4], - const float bounds[4], - float shift[4]) -{ - /* if outside the bounds */ - if (coords[0] > (bounds[0] + bounds[2]) || - coords[1] > (bounds[1] + bounds[3]) || - (coords[0] + coords[2]) < bounds[0] || - (coords[1] + coords[3]) < bounds[1]) { - coords[0] = 0.f; - coords[1] = 0.f; - coords[2] = 0.f; - coords[3] = 0.f; - shift[0] = 0.f; - shift[1] = 0.f; - return; - } - - /* bound x */ - if (coords[0] < bounds[0]) { - shift[0] = bounds[0] - coords[0]; - coords[2] -= shift[0]; - coords[0] = bounds[0]; - } else - shift[0] = 0.f; - - /* bound y */ - if (coords[1] < bounds[1]) { - shift[1] = bounds[1] - coords[1]; - coords[3] -= shift[1]; - coords[1] = bounds[1]; - } else - shift[1] = 0.f; - - shift[2] = bounds[2] - coords[2]; - shift[3] = bounds[3] - coords[3]; - /* bound width/height */ - coords[2] = MIN2(coords[2], bounds[2]); - coords[3] = MIN2(coords[3], bounds[3]); - - /* bound x/y + width/height */ - if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) { - coords[2] = (bounds[0] + bounds[2]) - coords[0]; - } - if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) { - coords[3] = (bounds[1] + bounds[3]) - coords[1]; - } - - /* if outside the bounds */ - if ((coords[0] + coords[2]) < bounds[0] || - (coords[1] + coords[3]) < bounds[1]) { - coords[0] = 0.f; - coords[1] = 0.f; - coords[2] = 0.f; - coords[3] = 0.f; - return; - } -} - -static INLINE void sync_size(float *src_loc, float *dst_loc) -{ - src_loc[2] = MIN2(src_loc[2], dst_loc[2]); - src_loc[3] = MIN2(src_loc[3], dst_loc[3]); - dst_loc[2] = src_loc[2]; - dst_loc[3] = src_loc[3]; -} - - -static void renderer_copy_texture(struct exa_context *exa, - struct pipe_texture *src, - float sx1, float sy1, - float sx2, float sy2, - struct pipe_texture *dst, - float dx1, float dy1, - float dx2, float dy2) -{ - struct pipe_context *pipe = exa->pipe; - struct pipe_screen *screen = pipe->screen; - struct pipe_buffer *buf; - struct pipe_surface *dst_surf = screen->get_tex_surface( - screen, dst, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); - struct pipe_framebuffer_state fb; - float s0, t0, s1, t1; - struct xorg_shader shader; - - assert(src->width[0] != 0); - assert(src->height[0] != 0); - assert(dst->width[0] != 0); - assert(dst->height[0] != 0); - -#if 1 - s0 = sx1 / src->width[0]; - s1 = sx2 / src->width[0]; - t0 = sy1 / src->height[0]; - t1 = sy2 / src->height[0]; -#else - s0 = 0; - s1 = 1; - t0 = 0; - t1 = 1; -#endif - -#if 1 - debug_printf("copy texture src=[%f, %f, %f, %f], dst=[%f, %f, %f, %f], tex=[%f, %f, %f, %f]\n", - sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2, - s0, t0, s1, t1); -#endif - - assert(screen->is_format_supported(screen, dst_surf->format, - PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_RENDER_TARGET, - 0)); - - /* save state (restored below) */ - cso_save_blend(exa->cso); - cso_save_samplers(exa->cso); - cso_save_sampler_textures(exa->cso); - cso_save_framebuffer(exa->cso); - cso_save_fragment_shader(exa->cso); - cso_save_vertex_shader(exa->cso); - - cso_save_viewport(exa->cso); - - - /* set misc state we care about */ - { - struct pipe_blend_state blend; - memset(&blend, 0, sizeof(blend)); - blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend.colormask = PIPE_MASK_RGBA; - cso_set_blend(exa->cso, &blend); - } - - /* sampler */ - { - struct pipe_sampler_state sampler; - memset(&sampler, 0, sizeof(sampler)); - sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; - sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; - sampler.normalized_coords = 1; - cso_single_sampler(exa->cso, 0, &sampler); - cso_single_sampler_done(exa->cso); - } - - set_viewport(exa, dst_surf->width, dst_surf->height, Y0_TOP); - - /* texture */ - cso_set_sampler_textures(exa->cso, 1, &src); - - /* shaders */ - shader = xorg_shaders_get(exa->shaders, - VS_COMPOSITE, - FS_COMPOSITE); - cso_set_vertex_shader_handle(exa->cso, shader.vs); - cso_set_fragment_shader_handle(exa->cso, shader.fs); - - /* drawing dest */ - memset(&fb, 0, sizeof(fb)); - fb.width = dst_surf->width; - fb.height = dst_surf->height; - fb.nr_cbufs = 1; - fb.cbufs[0] = dst_surf; - { - int i; - for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i) - fb.cbufs[i] = 0; - } - cso_set_framebuffer(exa->cso, &fb); - setup_vs_constant_buffer(exa, fb.width, fb.height); - setup_fs_constant_buffer(exa); - - /* draw quad */ - buf = setup_vertex_data_tex(exa, - dx1, dy1, - dx2, dy2, - s0, t0, s1, t1, - 0.0f); - - if (buf) { - util_draw_vertex_buffer(exa->pipe, buf, 0, - PIPE_PRIM_TRIANGLE_FAN, - 4, /* verts */ - 2); /* attribs/vert */ - - pipe_buffer_reference(&buf, NULL); - } - - /* restore state we changed */ - cso_restore_blend(exa->cso); - cso_restore_samplers(exa->cso); - cso_restore_sampler_textures(exa->cso); - cso_restore_framebuffer(exa->cso); - cso_restore_vertex_shader(exa->cso); - cso_restore_fragment_shader(exa->cso); - cso_restore_viewport(exa->cso); - - pipe_surface_reference(&dst_surf, NULL); -} - - -static struct pipe_texture * -create_sampler_texture(struct exa_context *ctx, - struct pipe_texture *src) -{ - enum pipe_format format; - struct pipe_context *pipe = ctx->pipe; - struct pipe_screen *screen = pipe->screen; - struct pipe_texture *pt; - struct pipe_texture templ; - - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - - /* the coming in texture should already have that invariance */ - debug_assert(screen->is_format_supported(screen, src->format, - PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_SAMPLER, 0)); - - format = src->format; - - memset(&templ, 0, sizeof(templ)); - templ.target = PIPE_TEXTURE_2D; - templ.format = format; - templ.last_level = 0; - templ.width[0] = src->width[0]; - templ.height[0] = src->height[0]; - templ.depth[0] = 1; - pf_get_block(format, &templ.block); - templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; - - pt = screen->texture_create(screen, &templ); - - debug_assert(!pt || pipe_is_referenced(&pt->reference)); - - if (!pt) - return NULL; - - { - /* copy source framebuffer surface into texture */ - struct pipe_surface *ps_read = screen->get_tex_surface( - screen, src, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ); - struct pipe_surface *ps_tex = screen->get_tex_surface( - screen, pt, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE ); - pipe->surface_copy(pipe, - ps_tex, /* dest */ - 0, 0, /* destx/y */ - ps_read, - 0, 0, src->width[0], src->height[0]); - pipe_surface_reference(&ps_read, NULL); - pipe_surface_reference(&ps_tex, NULL); - } - - return pt; -} - -void xorg_copy_pixmap(struct exa_context *ctx, - struct exa_pixmap_priv *dst_priv, int dx, int dy, - struct exa_pixmap_priv *src_priv, int sx, int sy, - int width, int height) -{ - float dst_loc[4], src_loc[4]; - float dst_bounds[4], src_bounds[4]; - float src_shift[4], dst_shift[4], shift[4]; - struct pipe_texture *dst = dst_priv->tex; - struct pipe_texture *src = src_priv->tex; - - xorg_exa_finish(ctx); - - dst_loc[0] = dx; - dst_loc[1] = dy; - dst_loc[2] = width; - dst_loc[3] = height; - dst_bounds[0] = 0.f; - dst_bounds[1] = 0.f; - dst_bounds[2] = dst->width[0]; - dst_bounds[3] = dst->height[0]; - - src_loc[0] = sx; - src_loc[1] = sy; - src_loc[2] = width; - src_loc[3] = height; - src_bounds[0] = 0.f; - src_bounds[1] = 0.f; - src_bounds[2] = src->width[0]; - src_bounds[3] = src->height[0]; - - bound_rect(src_loc, src_bounds, src_shift); - bound_rect(dst_loc, dst_bounds, dst_shift); - shift[0] = src_shift[0] - dst_shift[0]; - shift[1] = src_shift[1] - dst_shift[1]; - - if (shift[0] < 0) - shift_rectx(src_loc, src_bounds, -shift[0]); - else - shift_rectx(dst_loc, dst_bounds, shift[0]); - - if (shift[1] < 0) - shift_recty(src_loc, src_bounds, -shift[1]); - else - shift_recty(dst_loc, dst_bounds, shift[1]); - - sync_size(src_loc, dst_loc); - - if (src_loc[2] >= 0 && src_loc[3] >= 0 && - dst_loc[2] >= 0 && dst_loc[3] >= 0) { - struct pipe_texture *temp_src = src; - - if (src == dst) - temp_src = create_sampler_texture(ctx, src); - - renderer_copy_texture(ctx, - temp_src, - src_loc[0], - src_loc[1], - src_loc[0] + src_loc[2], - src_loc[1] + src_loc[3], - dst, - dst_loc[0], - dst_loc[1], - dst_loc[0] + dst_loc[2], - dst_loc[1] + dst_loc[3]); - - if (src == dst) - pipe_texture_reference(&temp_src, NULL); - } + exa->transform.has_src = FALSE; + exa->transform.has_mask = FALSE; + exa->has_solid_color = FALSE; + exa->num_bound_samplers = 0; } - diff --git a/src/gallium/state_trackers/xorg/xorg_composite.h b/src/gallium/state_trackers/xorg/xorg_composite.h index e73f1c704a..ec71ebfe0d 100644 --- a/src/gallium/state_trackers/xorg/xorg_composite.h +++ b/src/gallium/state_trackers/xorg/xorg_composite.h @@ -29,9 +29,8 @@ void xorg_solid(struct exa_context *exa, struct exa_pixmap_priv *pixmap, int x0, int y0, int x1, int y1); -void xorg_copy_pixmap(struct exa_context *ctx, - struct exa_pixmap_priv *dst, int dx, int dy, - struct exa_pixmap_priv *src, int sx, int sy, - int width, int height); + +void +xorg_composite_done(struct exa_context *exa); #endif diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c index fe08bde9ef..82dae194c4 100644 --- a/src/gallium/state_trackers/xorg/xorg_crtc.c +++ b/src/gallium/state_trackers/xorg/xorg_crtc.c @@ -42,26 +42,34 @@ #include "xorg_tracker.h" #include "xf86Modes.h" +#ifdef HAVE_XEXTPROTO_71 +#include <X11/extensions/dpmsconst.h> +#else #define DPMS_SERVER #include <X11/extensions/dpms.h> +#endif #include "pipe/p_inlines.h" #include "util/u_rect.h" +#ifdef HAVE_LIBKMS +#include "libkms.h" +#endif + struct crtc_private { drmModeCrtcPtr drm_crtc; /* hwcursor */ struct pipe_texture *cursor_tex; + struct kms_bo *cursor_bo; + unsigned cursor_handle; }; static void crtc_dpms(xf86CrtcPtr crtc, int mode) { - //ScrnInfoPtr pScrn = crtc->scrn; - switch (mode) { case DPMSModeOn: case DPMSModeStandby: @@ -73,44 +81,29 @@ crtc_dpms(xf86CrtcPtr crtc, int mode) } static Bool -crtc_lock(xf86CrtcPtr crtc) -{ - return FALSE; -} - -static void -crtc_unlock(xf86CrtcPtr crtc) -{ -} - -static void -crtc_prepare(xf86CrtcPtr crtc) -{ -} - -static void -crtc_commit(xf86CrtcPtr crtc) -{ -} - -static Bool -crtc_mode_fixup(xf86CrtcPtr crtc, DisplayModePtr mode, - DisplayModePtr adjusted_mode) -{ - return TRUE; -} - -static void -crtc_mode_set(xf86CrtcPtr crtc, DisplayModePtr mode, - DisplayModePtr adjusted_mode, int x, int y) +crtc_set_mode_major(xf86CrtcPtr crtc, DisplayModePtr mode, + Rotation rotation, int x, int y) { xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(crtc->scrn); modesettingPtr ms = modesettingPTR(crtc->scrn); - xf86OutputPtr output = config->output[config->compat_output]; - drmModeConnectorPtr drm_connector = output->driver_private; + xf86OutputPtr output = NULL; + drmModeConnectorPtr drm_connector; struct crtc_private *crtcp = crtc->driver_private; drmModeCrtcPtr drm_crtc = crtcp->drm_crtc; drmModeModeInfo drm_mode; + int i, ret; + + for (i = 0; i < config->num_output; output = NULL, i++) { + output = config->output[i]; + + if (output->crtc == crtc) + break; + } + + if (!output) + return FALSE; + + drm_connector = output->driver_private; drm_mode.clock = mode->Clock; drm_mode.hdisplay = mode->HDisplay; @@ -129,60 +122,65 @@ crtc_mode_set(xf86CrtcPtr crtc, DisplayModePtr mode, xf86SetModeDefaultName(mode); strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN); - drmModeSetCrtc(ms->fd, drm_crtc->crtc_id, ms->fb_id, x, y, - &drm_connector->connector_id, 1, &drm_mode); -} + ret = drmModeSetCrtc(ms->fd, drm_crtc->crtc_id, ms->fb_id, x, y, + &drm_connector->connector_id, 1, &drm_mode); -#if 0 -static void -crtc_load_lut(xf86CrtcPtr crtc) -{ - //ScrnInfoPtr pScrn = crtc->scrn; + if (ret) + return FALSE; + + crtc->x = x; + crtc->y = y; + crtc->mode = *mode; + crtc->rotation = rotation; + + return TRUE; } -#endif static void crtc_gamma_set(xf86CrtcPtr crtc, CARD16 * red, CARD16 * green, CARD16 * blue, int size) { + /* XXX: hockup */ } static void * crtc_shadow_allocate(xf86CrtcPtr crtc, int width, int height) { - //ScrnInfoPtr pScrn = crtc->scrn; - return NULL; } static PixmapPtr crtc_shadow_create(xf86CrtcPtr crtc, void *data, int width, int height) { - //ScrnInfoPtr pScrn = crtc->scrn; - return NULL; } static void crtc_shadow_destroy(xf86CrtcPtr crtc, PixmapPtr rotate_pixmap, void *data) { - //ScrnInfoPtr pScrn = crtc->scrn; } +/* + * Cursor functions + */ + static void -crtc_destroy(xf86CrtcPtr crtc) +crtc_set_cursor_colors(xf86CrtcPtr crtc, int bg, int fg) { - struct crtc_private *crtcp = crtc->driver_private; + /* XXX: See if this one is needed, as we only support ARGB cursors */ +} - if (crtcp->cursor_tex) - pipe_texture_reference(&crtcp->cursor_tex, NULL); +static void +crtc_set_cursor_position(xf86CrtcPtr crtc, int x, int y) +{ + modesettingPtr ms = modesettingPTR(crtc->scrn); + struct crtc_private *crtcp = crtc->driver_private; - drmModeFreeCrtc(crtcp->drm_crtc); - xfree(crtcp); + drmModeMoveCursor(ms->fd, crtcp->drm_crtc->crtc_id, x, y); } static void -crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image) +crtc_load_cursor_argb_ga3d(xf86CrtcPtr crtc, CARD32 * image) { unsigned char *ptr; modesettingPtr ms = modesettingPTR(crtc->scrn); @@ -198,11 +196,10 @@ crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image) templat.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY; templat.target = PIPE_TEXTURE_2D; templat.last_level = 0; - templat.depth[0] = 1; + templat.depth0 = 1; templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; - templat.width[0] = 64; - templat.height[0] = 64; - pf_get_block(templat.format, &templat.block); + templat.width0 = 64; + templat.height0 = 64; crtcp->cursor_tex = ms->screen->texture_create(ms->screen, &templat); @@ -218,20 +215,61 @@ crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image) PIPE_TRANSFER_WRITE, 0, 0, 64, 64); ptr = ms->screen->transfer_map(ms->screen, transfer); - util_copy_rect(ptr, &crtcp->cursor_tex->block, + util_copy_rect(ptr, crtcp->cursor_tex->format, transfer->stride, 0, 0, 64, 64, (void*)image, 64 * 4, 0, 0); ms->screen->transfer_unmap(ms->screen, transfer); ms->screen->tex_transfer_destroy(transfer); } +#if HAVE_LIBKMS static void -crtc_set_cursor_position(xf86CrtcPtr crtc, int x, int y) +crtc_load_cursor_argb_kms(xf86CrtcPtr crtc, CARD32 * image) { modesettingPtr ms = modesettingPTR(crtc->scrn); struct crtc_private *crtcp = crtc->driver_private; + unsigned char *ptr; - drmModeMoveCursor(ms->fd, crtcp->drm_crtc->crtc_id, x, y); + if (!crtcp->cursor_bo) { + unsigned attr[8]; + + attr[0] = KMS_BO_TYPE; + attr[1] = KMS_BO_TYPE_CURSOR; + attr[2] = KMS_WIDTH; + attr[3] = 64; + attr[4] = KMS_HEIGHT; + attr[5] = 64; + attr[6] = 0; + + if (kms_bo_create(ms->kms, attr, &crtcp->cursor_bo)) + return; + + if (kms_bo_get_prop(crtcp->cursor_bo, KMS_HANDLE, + &crtcp->cursor_handle)) + goto err_bo_destroy; + } + + kms_bo_map(crtcp->cursor_bo, (void**)&ptr); + memcpy(ptr, image, 64*64*4); + kms_bo_unmap(crtcp->cursor_bo); + + return; + +err_bo_destroy: + kms_bo_destroy(&crtcp->cursor_bo); +} +#endif + +static void +crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image) +{ + modesettingPtr ms = modesettingPTR(crtc->scrn); + if (ms->screen) + crtc_load_cursor_argb_ga3d(crtc, image); +#ifdef HAVE_LIBKMS + else if (ms->kms) + crtc_load_cursor_argb_kms(crtc, image); +#endif } static void @@ -240,7 +278,7 @@ crtc_show_cursor(xf86CrtcPtr crtc) modesettingPtr ms = modesettingPTR(crtc->scrn); struct crtc_private *crtcp = crtc->driver_private; - if (crtcp->cursor_tex) + if (crtcp->cursor_tex || crtcp->cursor_bo) drmModeSetCursor(ms->fd, crtcp->drm_crtc->crtc_id, crtcp->cursor_handle, 64, 64); } @@ -254,41 +292,59 @@ crtc_hide_cursor(xf86CrtcPtr crtc) drmModeSetCursor(ms->fd, crtcp->drm_crtc->crtc_id, 0, 0, 0); } +/** + * Called at vt leave + */ +void +xorg_crtc_cursor_destroy(xf86CrtcPtr crtc) +{ + struct crtc_private *crtcp = crtc->driver_private; + + if (crtcp->cursor_tex) + pipe_texture_reference(&crtcp->cursor_tex, NULL); +#ifdef HAVE_LIBKMS + if (crtcp->cursor_bo) + kms_bo_destroy(&crtcp->cursor_bo); +#endif +} + +/* + * Misc functions + */ + +static void +crtc_destroy(xf86CrtcPtr crtc) +{ + struct crtc_private *crtcp = crtc->driver_private; + + xorg_crtc_cursor_destroy(crtc); + + drmModeFreeCrtc(crtcp->drm_crtc); + + xfree(crtcp); + crtc->driver_private = NULL; +} + static const xf86CrtcFuncsRec crtc_funcs = { .dpms = crtc_dpms, - .save = NULL, - .restore = NULL, - .lock = crtc_lock, - .unlock = crtc_unlock, - .mode_fixup = crtc_mode_fixup, - .prepare = crtc_prepare, - .mode_set = crtc_mode_set, - .commit = crtc_commit, - .gamma_set = crtc_gamma_set, - .shadow_create = crtc_shadow_create, - .shadow_allocate = crtc_shadow_allocate, - .shadow_destroy = crtc_shadow_destroy, + .set_mode_major = crtc_set_mode_major, + + .set_cursor_colors = crtc_set_cursor_colors, .set_cursor_position = crtc_set_cursor_position, .show_cursor = crtc_show_cursor, .hide_cursor = crtc_hide_cursor, - .load_cursor_image = NULL, /* lets convert to argb only */ - .set_cursor_colors = NULL, /* using argb only */ .load_cursor_argb = crtc_load_cursor_argb, - .destroy = crtc_destroy, -}; -void -crtc_cursor_destroy(xf86CrtcPtr crtc) -{ - struct crtc_private *crtcp = crtc->driver_private; + .shadow_create = crtc_shadow_create, + .shadow_allocate = crtc_shadow_allocate, + .shadow_destroy = crtc_shadow_destroy, - if (crtcp->cursor_tex) { - pipe_texture_reference(&crtcp->cursor_tex, NULL); - } -} + .gamma_set = crtc_gamma_set, + .destroy = crtc_destroy, +}; void -crtc_init(ScrnInfoPtr pScrn) +xorg_crtc_init(ScrnInfoPtr pScrn) { modesettingPtr ms = modesettingPTR(pScrn); xf86CrtcPtr crtc; @@ -305,6 +361,7 @@ crtc_init(ScrnInfoPtr pScrn) for (c = 0; c < res->count_crtcs; c++) { drm_crtc = drmModeGetCrtc(ms->fd, res->crtcs[c]); + if (!drm_crtc) continue; @@ -321,7 +378,6 @@ crtc_init(ScrnInfoPtr pScrn) crtcp->drm_crtc = drm_crtc; crtc->driver_private = crtcp; - } out: diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c index 8a362596c7..bdd6a8b205 100644 --- a/src/gallium/state_trackers/xorg/xorg_dri2.c +++ b/src/gallium/state_trackers/xorg/xorg_dri2.c @@ -42,6 +42,12 @@ #include "util/u_rect.h" +/* Make all the #if cases in the code esier to read */ +/* XXX can it be set to 1? */ +#ifndef DRI2INFOREC_VERSION +#define DRI2INFOREC_VERSION 0 +#endif + typedef struct { PixmapPtr pPixmap; struct pipe_texture *tex; @@ -49,7 +55,7 @@ typedef struct { } *BufferPrivatePtr; static Bool -driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format) +dri2_do_create_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format) { struct pipe_texture *tex = NULL; ScreenPtr pScreen = pDraw->pScreen; @@ -79,13 +85,16 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format) case DRI2BufferFrontLeft: break; case DRI2BufferStencil: -#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2 +#if DRI2INFOREC_VERSION >= 3 case DRI2BufferDepthStencil: +#else + /* Works on old X servers because sanity checking is for the weak */ + case 9: +#endif if (exa_priv->depth_stencil_tex && !pf_is_depth_stencil(exa_priv->depth_stencil_tex->format)) exa_priv->depth_stencil_tex = NULL; /* Fall through */ -#endif case DRI2BufferDepth: if (exa_priv->depth_stencil_tex) pipe_texture_reference(&tex, exa_priv->depth_stencil_tex); @@ -99,10 +108,9 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format) else template.format = ms->ds_depth_bits_last ? PIPE_FORMAT_S8Z24_UNORM : PIPE_FORMAT_Z24S8_UNORM; - pf_get_block(template.format, &template.block); - template.width[0] = pDraw->width; - template.height[0] = pDraw->height; - template.depth[0] = 1; + template.width0 = pDraw->width; + template.height0 = pDraw->height; + template.depth0 = 1; template.last_level = 0; template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL | PIPE_TEXTURE_USAGE_DISPLAY_TARGET; @@ -118,9 +126,12 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format) } if (!tex) { + /* First call to make sure we have a pixmap private */ exaMoveInPixmap(private->pPixmap); xorg_exa_set_shared_usage(private->pPixmap); pScreen->ModifyPixmapHeader(private->pPixmap, 0, 0, 0, 0, 0, NULL); + /* Second call to make sure texture has valid contents */ + exaMoveInPixmap(private->pPixmap); tex = xorg_exa_get_texture(private->pPixmap); } @@ -134,13 +145,18 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format) buffer->cpp = 4; buffer->driverPrivate = private; buffer->flags = 0; /* not tiled */ +#if DRI2INFOREC_VERSION == 2 + ((DRI2Buffer2Ptr)buffer)->format = 0; +#elif DRI2INFOREC_VERSION >= 3 + buffer->format = 0; +#endif private->tex = tex; return TRUE; } static void -driDoDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer) +dri2_do_destroy_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer) { ScreenPtr pScreen = pDraw->pScreen; ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; @@ -154,12 +170,12 @@ driDoDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer) (*pScreen->DestroyPixmap)(private->pPixmap); } -#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2 +#if DRI2INFOREC_VERSION >= 2 -static DRI2BufferPtr -driCreateBuffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format) +static DRI2Buffer2Ptr +dri2_create_buffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format) { - DRI2BufferPtr buffer; + DRI2Buffer2Ptr buffer; BufferPrivatePtr private; buffer = xcalloc(1, sizeof *buffer); @@ -174,7 +190,8 @@ driCreateBuffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format) buffer->attachment = attachment; buffer->driverPrivate = private; - if (driDoCreateBuffer(pDraw, buffer, format)) + /* So far it is safe to downcast a DRI2Buffer2Ptr to DRI2BufferPtr */ + if (dri2_do_create_buffer(pDraw, (DRI2BufferPtr)buffer, format)) return buffer; xfree(private); @@ -184,18 +201,19 @@ fail: } static void -driDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer) +dri2_destroy_buffer(DrawablePtr pDraw, DRI2Buffer2Ptr buffer) { - driDoDestroyBuffer(pDraw, buffer); + /* So far it is safe to downcast a DRI2Buffer2Ptr to DRI2BufferPtr */ + dri2_do_destroy_buffer(pDraw, (DRI2BufferPtr)buffer); xfree(buffer->driverPrivate); xfree(buffer); } -#else /* DRI2INFOREC_VERSION <= 2 */ +#else /* DRI2INFOREC_VERSION < 2 */ static DRI2BufferPtr -driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count) +dri2_create_buffers(DrawablePtr pDraw, unsigned int *attachments, int count) { BufferPrivatePtr privates; DRI2BufferPtr buffers; @@ -213,7 +231,7 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count) buffers[i].attachment = attachments[i]; buffers[i].driverPrivate = &privates[i]; - if (!driDoCreateBuffer(pDraw, &buffers[i], 0)) + if (!dri2_do_create_buffer(pDraw, &buffers[i], 0)) goto fail; } @@ -228,12 +246,12 @@ fail_buffers: } static void -driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count) +dri2_destroy_buffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count) { int i; for (i = 0; i < count; i++) { - driDoDestroyBuffer(pDraw, &buffers[i]); + dri2_do_destroy_buffer(pDraw, &buffers[i]); } if (buffers) { @@ -242,21 +260,22 @@ driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count) } } -#endif /* DRI2INFOREC_VERSION */ +#endif /* DRI2INFOREC_VERSION >= 2 */ static void -driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion, - DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer) +dri2_copy_region(DrawablePtr pDraw, RegionPtr pRegion, + DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer) { ScreenPtr pScreen = pDraw->pScreen; ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; modesettingPtr ms = modesettingPTR(pScrn); BufferPrivatePtr dst_priv = pDestBuffer->driverPrivate; BufferPrivatePtr src_priv = pSrcBuffer->driverPrivate; - PixmapPtr src_pixmap; - PixmapPtr dst_pixmap; + DrawablePtr src_draw; + DrawablePtr dst_draw; GCPtr gc; RegionPtr copy_clip; + Bool save_accel; /* * In driCreateBuffers we dewrap windows into the @@ -264,12 +283,10 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion, * We need to use the real drawable in CopyArea * so that cliprects and offsets are correct. */ - src_pixmap = src_priv->pPixmap; - dst_pixmap = dst_priv->pPixmap; - if (pSrcBuffer->attachment == DRI2BufferFrontLeft) - src_pixmap = (PixmapPtr)pDraw; - if (pDestBuffer->attachment == DRI2BufferFrontLeft) - dst_pixmap = (PixmapPtr)pDraw; + src_draw = (pSrcBuffer->attachment == DRI2BufferFrontLeft) ? pDraw : + &src_priv->pPixmap->drawable; + dst_draw = (pDestBuffer->attachment == DRI2BufferFrontLeft) ? pDraw : + &dst_priv->pPixmap->drawable; /* * The clients implements glXWaitX with a copy front to fake and then @@ -288,7 +305,7 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion, * must in the glXWaitGL case but we don't know if this is a glXWaitGL * or a glFlush/glFinish call. */ - if (dst_pixmap == src_pixmap) { + if (dst_priv->pPixmap == src_priv->pPixmap) { /* pixmap glXWaitX */ if (pSrcBuffer->attachment == DRI2BufferFrontLeft && pDestBuffer->attachment == DRI2BufferFakeFrontLeft) { @@ -309,7 +326,7 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion, copy_clip = REGION_CREATE(pScreen, NULL, 0); REGION_COPY(pScreen, copy_clip, pRegion); (*gc->funcs->ChangeClip) (gc, CT_REGION, copy_clip, 0); - ValidateGC(&dst_pixmap->drawable, gc); + ValidateGC(dst_draw, gc); /* If this is a full buffer swap, throttle on the previous one */ if (dst_priv->fence && REGION_NUM_RECTS(pRegion) == 1) { @@ -322,8 +339,21 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion, } } - (*gc->ops->CopyArea)(&src_pixmap->drawable, &dst_pixmap->drawable, gc, + /* Try to make sure the blit will be accelerated */ + save_accel = ms->exa->accel; + ms->exa->accel = TRUE; + + /* In case it won't be though, make sure the GPU copy contents of the + * source pixmap will be used for the software fallback - presumably the + * client modified them before calling in here. + */ + exaMoveInPixmap(src_priv->pPixmap); + DamageRegionAppend(src_draw, pRegion); + DamageRegionProcessPending(src_draw); + + (*gc->ops->CopyArea)(src_draw, dst_draw, gc, 0, 0, pDraw->width, pDraw->height, 0, 0); + ms->exa->accel = save_accel; FreeScratchGC(gc); @@ -333,13 +363,13 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion, } Bool -driScreenInit(ScreenPtr pScreen) +xorg_dri2_init(ScreenPtr pScreen) { ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; modesettingPtr ms = modesettingPTR(pScrn); DRI2InfoRec dri2info; -#if defined(DRI2INFOREC_VERSION) +#if DRI2INFOREC_VERSION >= 2 dri2info.version = DRI2INFOREC_VERSION; #else dri2info.version = 1; @@ -349,14 +379,14 @@ driScreenInit(ScreenPtr pScreen) dri2info.driverName = pScrn->driverName; dri2info.deviceName = "/dev/dri/card0"; /* FIXME */ -#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2 - dri2info.CreateBuffer = driCreateBuffer; - dri2info.DestroyBuffer = driDestroyBuffer; +#if DRI2INFOREC_VERSION >= 2 + dri2info.CreateBuffer = dri2_create_buffer; + dri2info.DestroyBuffer = dri2_destroy_buffer; #else - dri2info.CreateBuffers = driCreateBuffers; - dri2info.DestroyBuffers = driDestroyBuffers; + dri2info.CreateBuffers = dri2_create_buffers; + dri2info.DestroyBuffers = dri2_destroy_buffers; #endif - dri2info.CopyRegion = driCopyRegion; + dri2info.CopyRegion = dri2_copy_region; dri2info.Wait = NULL; ms->d_depth_bits_last = @@ -372,7 +402,7 @@ driScreenInit(ScreenPtr pScreen) } void -driCloseScreen(ScreenPtr pScreen) +xorg_dri2_close(ScreenPtr pScreen) { DRI2CloseScreen(pScreen); } diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c index 643b6b3b9e..5391595891 100644 --- a/src/gallium/state_trackers/xorg/xorg_driver.c +++ b/src/gallium/state_trackers/xorg/xorg_driver.c @@ -56,32 +56,38 @@ #include "xorg_tracker.h" #include "xorg_winsys.h" -static void AdjustFrame(int scrnIndex, int x, int y, int flags); -static Bool CloseScreen(int scrnIndex, ScreenPtr pScreen); -static Bool EnterVT(int scrnIndex, int flags); -static Bool SaveHWState(ScrnInfoPtr pScrn); -static Bool RestoreHWState(ScrnInfoPtr pScrn); - - -static ModeStatus ValidMode(int scrnIndex, DisplayModePtr mode, Bool verbose, - int flags); -static void FreeScreen(int scrnIndex, int flags); -static void LeaveVT(int scrnIndex, int flags); -static Bool SwitchMode(int scrnIndex, DisplayModePtr mode, int flags); -static Bool ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, - char **argv); -static Bool PreInit(ScrnInfoPtr pScrn, int flags); +#ifdef HAVE_LIBKMS +#include "libkms.h" +#endif + +/* + * Functions and symbols exported to Xorg via pointers. + */ + +static Bool drv_pre_init(ScrnInfoPtr pScrn, int flags); +static Bool drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, + char **argv); +static Bool drv_switch_mode(int scrnIndex, DisplayModePtr mode, int flags); +static void drv_adjust_frame(int scrnIndex, int x, int y, int flags); +static Bool drv_enter_vt(int scrnIndex, int flags); +static void drv_leave_vt(int scrnIndex, int flags); +static void drv_free_screen(int scrnIndex, int flags); +static ModeStatus drv_valid_mode(int scrnIndex, DisplayModePtr mode, Bool verbose, + int flags); typedef enum { OPTION_SW_CURSOR, -} modesettingOpts; + OPTION_2D_ACCEL, +} drv_option_enums; -static const OptionInfoRec Options[] = { +static const OptionInfoRec drv_options[] = { {OPTION_SW_CURSOR, "SWcursor", OPTV_BOOLEAN, {0}, FALSE}, + {OPTION_2D_ACCEL, "2DAccel", OPTV_BOOLEAN, {0}, FALSE}, {-1, NULL, OPTV_NONE, {0}, FALSE} }; + /* * Exported Xorg driver functions to winsys */ @@ -89,28 +95,39 @@ static const OptionInfoRec Options[] = { const OptionInfoRec * xorg_tracker_available_options(int chipid, int busid) { - return Options; + return drv_options; } void xorg_tracker_set_functions(ScrnInfoPtr scrn) { - scrn->PreInit = PreInit; - scrn->ScreenInit = ScreenInit; - scrn->SwitchMode = SwitchMode; - scrn->AdjustFrame = AdjustFrame; - scrn->EnterVT = EnterVT; - scrn->LeaveVT = LeaveVT; - scrn->FreeScreen = FreeScreen; - scrn->ValidMode = ValidMode; + scrn->PreInit = drv_pre_init; + scrn->ScreenInit = drv_screen_init; + scrn->SwitchMode = drv_switch_mode; + scrn->AdjustFrame = drv_adjust_frame; + scrn->EnterVT = drv_enter_vt; + scrn->LeaveVT = drv_leave_vt; + scrn->FreeScreen = drv_free_screen; + scrn->ValidMode = drv_valid_mode; } + /* - * Static Xorg funtctions + * Internal function definitions + */ + +static Bool drv_init_front_buffer_functions(ScrnInfoPtr pScrn); +static Bool drv_close_screen(int scrnIndex, ScreenPtr pScreen); +static Bool drv_save_hw_state(ScrnInfoPtr pScrn); +static Bool drv_restore_hw_state(ScrnInfoPtr pScrn); + + +/* + * Internal functions */ static Bool -GetRec(ScrnInfoPtr pScrn) +drv_get_rec(ScrnInfoPtr pScrn) { if (pScrn->driverPrivate) return TRUE; @@ -121,7 +138,7 @@ GetRec(ScrnInfoPtr pScrn) } static void -FreeRec(ScrnInfoPtr pScrn) +drv_free_rec(ScrnInfoPtr pScrn) { if (!pScrn) return; @@ -135,85 +152,128 @@ FreeRec(ScrnInfoPtr pScrn) } static void -ProbeDDC(ScrnInfoPtr pScrn, int index) +drv_probe_ddc(ScrnInfoPtr pScrn, int index) { ConfiguredMonitor = NULL; } static Bool -CreateFrontBuffer(ScrnInfoPtr pScrn) +drv_crtc_resize(ScrnInfoPtr pScrn, int width, int height) { modesettingPtr ms = modesettingPTR(pScrn); + PixmapPtr rootPixmap; ScreenPtr pScreen = pScrn->pScreen; - PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); - unsigned handle, stride; - ms->noEvict = TRUE; - xorg_exa_set_displayed_usage(rootPixmap); - pScreen->ModifyPixmapHeader(rootPixmap, - pScrn->virtualX, pScrn->virtualY, - pScrn->depth, pScrn->bitsPerPixel, - pScrn->displayWidth * pScrn->bitsPerPixel / 8, - NULL); - ms->noEvict = FALSE; + if (width == pScrn->virtualX && height == pScrn->virtualY) + return TRUE; - handle = xorg_exa_get_pixmap_handle(rootPixmap, &stride); + pScrn->virtualX = width; + pScrn->virtualY = height; - drmModeAddFB(ms->fd, - pScrn->virtualX, - pScrn->virtualY, - pScrn->depth, - pScrn->bitsPerPixel, - stride, - handle, - &ms->fb_id); + /* + * Remove the old framebuffer & texture. + */ + drmModeRmFB(ms->fd, ms->fb_id); + if (!ms->destroy_front_buffer(pScrn)) + FatalError("failed to destroy front buffer\n"); - pScrn->frameX0 = 0; - pScrn->frameY0 = 0; - AdjustFrame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0); + rootPixmap = pScreen->GetScreenPixmap(pScreen); + if (!pScreen->ModifyPixmapHeader(rootPixmap, width, height, -1, -1, -1, NULL)) + return FALSE; + + /* HW dependent - FIXME */ + pScrn->displayWidth = pScrn->virtualX; + + /* now create new frontbuffer */ + return ms->create_front_buffer(pScrn) && ms->bind_front_buffer(pScrn); +} + +static const xf86CrtcConfigFuncsRec crtc_config_funcs = { + .resize = drv_crtc_resize +}; + +static Bool +drv_init_drm(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + + /* deal with server regeneration */ + if (ms->fd < 0) { + char *BusID; + + BusID = xalloc(64); + sprintf(BusID, "PCI:%d:%d:%d", + ((ms->PciInfo->domain << 8) | ms->PciInfo->bus), + ms->PciInfo->dev, ms->PciInfo->func + ); + + ms->fd = drmOpen(NULL, BusID); + + if (ms->fd < 0) + return FALSE; + } return TRUE; } static Bool -crtc_resize(ScrnInfoPtr pScrn, int width, int height) +drv_init_resource_management(ScrnInfoPtr pScrn) { modesettingPtr ms = modesettingPTR(pScrn); - //ScreenPtr pScreen = pScrn->pScreen; - //PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); - //Bool fbAccessDisabled; - //CARD8 *fbstart; - if (width == pScrn->virtualX && height == pScrn->virtualY) + if (ms->screen || ms->kms) return TRUE; - ErrorF("RESIZING TO %dx%d\n", width, height); + ms->api = drm_api_create(); + if (ms->api) { + ms->screen = ms->api->create_screen(ms->api, ms->fd, NULL); - pScrn->virtualX = width; - pScrn->virtualY = height; + if (ms->screen) + return TRUE; - /* HW dependent - FIXME */ - pScrn->displayWidth = pScrn->virtualX; + if (ms->api->destroy) + ms->api->destroy(ms->api); - drmModeRmFB(ms->fd, ms->fb_id); + ms->api = NULL; + } - /* now create new frontbuffer */ - return CreateFrontBuffer(pScrn); +#ifdef HAVE_LIBKMS + if (!kms_create(ms->fd, &ms->kms)) + return TRUE; +#endif + + return FALSE; } -static const xf86CrtcConfigFuncsRec crtc_config_funcs = { - crtc_resize -}; +static Bool +drv_close_resource_management(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + + if (ms->screen) + ms->screen->destroy(ms->screen); + ms->screen = NULL; + + if (ms->api && ms->api->destroy) + ms->api->destroy(ms->api); + ms->api = NULL; + +#ifdef HAVE_LIBKMS + if (ms->kms) + kms_destroy(&ms->kms); +#endif + + return TRUE; +} static Bool -PreInit(ScrnInfoPtr pScrn, int flags) +drv_pre_init(ScrnInfoPtr pScrn, int flags) { xf86CrtcConfigPtr xf86_config; modesettingPtr ms; rgb defaultWeight = { 0, 0, 0 }; EntityInfoPtr pEnt; EntPtr msEnt = NULL; - char *BusID; int max_width, max_height; if (pScrn->numEntities != 1) @@ -222,12 +282,12 @@ PreInit(ScrnInfoPtr pScrn, int flags) pEnt = xf86GetEntityInfo(pScrn->entityList[0]); if (flags & PROBE_DETECT) { - ProbeDDC(pScrn, pEnt->index); + drv_probe_ddc(pScrn, pEnt->index); return TRUE; } /* Allocate driverPrivate */ - if (!GetRec(pScrn)) + if (!drv_get_rec(pScrn)) return FALSE; ms = modesettingPTR(pScrn); @@ -262,16 +322,9 @@ PreInit(ScrnInfoPtr pScrn, int flags) } } - BusID = xalloc(64); - sprintf(BusID, "PCI:%d:%d:%d", - ((ms->PciInfo->domain << 8) | ms->PciInfo->bus), - ms->PciInfo->dev, ms->PciInfo->func - ); - - ms->api = drm_api_create(); - ms->fd = drmOpen(NULL, BusID); - - if (ms->fd < 0) + ms->fd = -1; + ms->api = NULL; + if (!drv_init_drm(pScrn)) return FALSE; pScrn->monitor = pScrn->confScreen->monitor; @@ -303,9 +356,9 @@ PreInit(ScrnInfoPtr pScrn, int flags) /* Process the options */ xf86CollectOptions(pScrn, NULL); - if (!(ms->Options = xalloc(sizeof(Options)))) + if (!(ms->Options = xalloc(sizeof(drv_options)))) return FALSE; - memcpy(ms->Options, Options, sizeof(Options)); + memcpy(ms->Options, drv_options, sizeof(drv_options)); xf86ProcessOptions(pScrn->scrnIndex, pScrn->options, ms->Options); /* Allocate an xf86CrtcConfig */ @@ -320,18 +373,18 @@ PreInit(ScrnInfoPtr pScrn, int flags) ms->SWCursor = TRUE; } - SaveHWState(pScrn); + drv_save_hw_state(pScrn); - crtc_init(pScrn); - output_init(pScrn); + xorg_crtc_init(pScrn); + xorg_output_init(pScrn); if (!xf86InitialConfiguration(pScrn, TRUE)) { xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "No valid modes.\n"); - RestoreHWState(pScrn); + drv_restore_hw_state(pScrn); return FALSE; } - RestoreHWState(pScrn); + drv_restore_hw_state(pScrn); /* * If the driver can do gamma correction, it should call xf86SetGamma() here. @@ -355,21 +408,23 @@ PreInit(ScrnInfoPtr pScrn, int flags) xf86SetDpi(pScrn, 0, 0); /* Load the required sub modules */ - if (!xf86LoadSubModule(pScrn, "fb")) { + if (!xf86LoadSubModule(pScrn, "fb")) return FALSE; - } - xf86LoadSubModule(pScrn, "exa"); + /* XXX: these aren't needed when we are using libkms */ + if (!xf86LoadSubModule(pScrn, "exa")) + return FALSE; #ifdef DRI2 - xf86LoadSubModule(pScrn, "dri2"); + if (!xf86LoadSubModule(pScrn, "dri2")) + return FALSE; #endif return TRUE; } static Bool -SaveHWState(ScrnInfoPtr pScrn) +drv_save_hw_state(ScrnInfoPtr pScrn) { /*xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);*/ @@ -377,24 +432,45 @@ SaveHWState(ScrnInfoPtr pScrn) } static Bool -RestoreHWState(ScrnInfoPtr pScrn) +drv_restore_hw_state(ScrnInfoPtr pScrn) { /*xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn);*/ return TRUE; } -static void xorgBlockHandler(int i, pointer blockData, pointer pTimeout, - pointer pReadmask) +static void drv_block_handler(int i, pointer blockData, pointer pTimeout, + pointer pReadmask) { ScreenPtr pScreen = screenInfo.screens[i]; modesettingPtr ms = modesettingPTR(xf86Screens[pScreen->myNum]); pScreen->BlockHandler = ms->blockHandler; pScreen->BlockHandler(i, blockData, pTimeout, pReadmask); - pScreen->BlockHandler = xorgBlockHandler; - - ms->ctx->flush(ms->ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + pScreen->BlockHandler = drv_block_handler; + + if (ms->ctx) { + int j; + + ms->ctx->flush(ms->ctx, PIPE_FLUSH_RENDER_CACHE, &ms->fence[XORG_NR_FENCES-1]); + + if (ms->fence[0]) + ms->ctx->screen->fence_finish(ms->ctx->screen, ms->fence[0], 0); + + /* The amount of rendering generated by a block handler can be + * quite small. Let us get a fair way ahead of hardware before + * throttling. + */ + for (j = 0; j < XORG_NR_FENCES; j++) + ms->screen->fence_reference(ms->screen, + &ms->fence[j], + ms->fence[j+1]); + + ms->screen->fence_reference(ms->screen, + &ms->fence[XORG_NR_FENCES-1], + NULL); + } + #ifdef DRM_MODE_FEATURE_DIRTYFB { @@ -406,11 +482,12 @@ static void xorgBlockHandler(int i, pointer blockData, pointer pTimeout, BoxPtr rect = REGION_RECTS(dirty); int i; + /* XXX no need for copy? */ for (i = 0; i < num_cliprects; i++, rect++) { - clip[i].x = rect->x1; - clip[i].y = rect->y1; - clip[i].width = rect->x2 - rect->x1; - clip[i].height = rect->y2 - rect->y1; + clip[i].x1 = rect->x1; + clip[i].y1 = rect->y1; + clip[i].x2 = rect->x2; + clip[i].y2 = rect->y2; } /* TODO query connector property to see if this is needed */ @@ -423,43 +500,27 @@ static void xorgBlockHandler(int i, pointer blockData, pointer pTimeout, } static Bool -CreateScreenResources(ScreenPtr pScreen) +drv_create_screen_resources(ScreenPtr pScreen) { ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; modesettingPtr ms = modesettingPTR(pScrn); PixmapPtr rootPixmap; Bool ret; - unsigned handle, stride; ms->noEvict = TRUE; pScreen->CreateScreenResources = ms->createScreenResources; ret = pScreen->CreateScreenResources(pScreen); - pScreen->CreateScreenResources = CreateScreenResources; + pScreen->CreateScreenResources = drv_create_screen_resources; - rootPixmap = pScreen->GetScreenPixmap(pScreen); - - xorg_exa_set_displayed_usage(rootPixmap); - xorg_exa_set_shared_usage(rootPixmap); - if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, NULL)) - FatalError("Couldn't adjust screen pixmap\n"); + ms->bind_front_buffer(pScrn); ms->noEvict = FALSE; - handle = xorg_exa_get_pixmap_handle(rootPixmap, &stride); - - drmModeAddFB(ms->fd, - pScrn->virtualX, - pScrn->virtualY, - pScrn->depth, - pScrn->bitsPerPixel, - stride, - handle, - &ms->fb_id); - - AdjustFrame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0); + drv_adjust_frame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0); #ifdef DRM_MODE_FEATURE_DIRTYFB + rootPixmap = pScreen->GetScreenPixmap(pScreen); ms->damage = DamageCreate(NULL, NULL, DamageReportNone, TRUE, pScreen, rootPixmap); @@ -472,41 +533,33 @@ CreateScreenResources(ScreenPtr pScreen) "Failed to create screen damage record\n"); return FALSE; } +#else + (void)rootPixmap; #endif return ret; } static Bool -ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) +drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) { ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; modesettingPtr ms = modesettingPTR(pScrn); VisualPtr visual; - /* deal with server regeneration */ - if (ms->fd < 0) { - char *BusID; - - BusID = xalloc(64); - sprintf(BusID, "PCI:%d:%d:%d", - ((ms->PciInfo->domain << 8) | ms->PciInfo->bus), - ms->PciInfo->dev, ms->PciInfo->func - ); - - ms->fd = drmOpen(NULL, BusID); - - if (ms->fd < 0) - return FALSE; + if (!drv_init_drm(pScrn)) { + FatalError("Could not init DRM"); + return FALSE; } - if (!ms->screen) { - ms->screen = ms->api->create_screen(ms->api, ms->fd, NULL); + if (!drv_init_resource_management(pScrn)) { + FatalError("Could not init resource management (!pipe_screen && !libkms)"); + return FALSE; + } - if (!ms->screen) { - FatalError("Could not init pipe_screen\n"); - return FALSE; - } + if (!drv_init_front_buffer_functions(pScrn)) { + FatalError("Could not init front buffer manager"); + return FALSE; } pScrn->pScreen = pScreen; @@ -551,13 +604,22 @@ ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) fbPictureInit(pScreen, NULL, 0); ms->blockHandler = pScreen->BlockHandler; - pScreen->BlockHandler = xorgBlockHandler; + pScreen->BlockHandler = drv_block_handler; ms->createScreenResources = pScreen->CreateScreenResources; - pScreen->CreateScreenResources = CreateScreenResources; + pScreen->CreateScreenResources = drv_create_screen_resources; xf86SetBlackWhitePixels(pScreen); - ms->exa = xorg_exa_init(pScrn); + if (ms->screen) { + ms->exa = xorg_exa_init(pScrn, xf86ReturnOptValBool(ms->Options, + OPTION_2D_ACCEL, TRUE)); + ms->debug_fallback = debug_get_bool_option("XORG_DEBUG_FALLBACK", TRUE); + + xorg_xv_init(pScreen); +#ifdef DRI2 + xorg_dri2_init(pScreen); +#endif + } miInitializeBackingStore(pScreen); xf86SetBackingStore(pScreen); @@ -576,7 +638,7 @@ ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) pScreen->SaveScreen = xf86SaveScreen; ms->CloseScreen = pScreen->CloseScreen; - pScreen->CloseScreen = CloseScreen; + pScreen->CloseScreen = drv_close_screen; if (!xf86CrtcScreenInit(pScreen)) return FALSE; @@ -589,17 +651,14 @@ ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) if (serverGeneration == 1) xf86ShowUnusedOptions(pScrn->scrnIndex, pScrn->options); -#if 1 -#ifdef DRI2 - driScreenInit(pScreen); -#endif -#endif + if (ms->winsys_screen_init) + ms->winsys_screen_init(pScrn); - return EnterVT(scrnIndex, 1); + return drv_enter_vt(scrnIndex, 1); } static void -AdjustFrame(int scrnIndex, int x, int y, int flags) +drv_adjust_frame(int scrnIndex, int x, int y, int flags) { ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn); @@ -607,31 +666,34 @@ AdjustFrame(int scrnIndex, int x, int y, int flags) xf86CrtcPtr crtc = output->crtc; if (crtc && crtc->enabled) { - crtc->funcs->mode_set(crtc, pScrn->currentMode, pScrn->currentMode, x, - y); + crtc->funcs->set_mode_major(crtc, pScrn->currentMode, + RR_Rotate_0, x, y); crtc->x = output->initial_x + x; crtc->y = output->initial_y + y; } } static void -FreeScreen(int scrnIndex, int flags) +drv_free_screen(int scrnIndex, int flags) { - FreeRec(xf86Screens[scrnIndex]); + drv_free_rec(xf86Screens[scrnIndex]); } static void -LeaveVT(int scrnIndex, int flags) +drv_leave_vt(int scrnIndex, int flags) { ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; modesettingPtr ms = modesettingPTR(pScrn); xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn); int o; + if (ms->winsys_leave_vt) + ms->winsys_leave_vt(pScrn); + for (o = 0; o < config->num_crtc; o++) { xf86CrtcPtr crtc = config->crtc[o]; - crtc_cursor_destroy(crtc); + xorg_crtc_cursor_destroy(crtc); if (crtc->rotatedPixmap || crtc->rotatedData) { crtc->funcs->shadow_destroy(crtc, crtc->rotatedPixmap, @@ -643,7 +705,7 @@ LeaveVT(int scrnIndex, int flags) drmModeRmFB(ms->fd, ms->fb_id); - RestoreHWState(pScrn); + drv_restore_hw_state(pScrn); if (drmDropMaster(ms->fd)) xf86DrvMsg(pScrn->scrnIndex, X_WARNING, @@ -656,7 +718,7 @@ LeaveVT(int scrnIndex, int flags) * This gets called when gaining control of the VT, and from ScreenInit(). */ static Bool -EnterVT(int scrnIndex, int flags) +drv_enter_vt(int scrnIndex, int flags) { ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; modesettingPtr ms = modesettingPTR(pScrn); @@ -678,20 +740,26 @@ EnterVT(int scrnIndex, int flags) */ if (ms->SaveGeneration != serverGeneration) { ms->SaveGeneration = serverGeneration; - SaveHWState(pScrn); + drv_save_hw_state(pScrn); } - if (!flags) /* signals startup as we'll do this in CreateScreenResources */ - CreateFrontBuffer(pScrn); + if (!ms->create_front_buffer(pScrn)) + return FALSE; + + if (!flags && !ms->bind_front_buffer(pScrn)) + return FALSE; if (!xf86SetDesiredModes(pScrn)) return FALSE; + if (ms->winsys_enter_vt) + ms->winsys_enter_vt(pScrn); + return TRUE; } static Bool -SwitchMode(int scrnIndex, DisplayModePtr mode, int flags) +drv_switch_mode(int scrnIndex, DisplayModePtr mode, int flags) { ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; @@ -699,16 +767,21 @@ SwitchMode(int scrnIndex, DisplayModePtr mode, int flags) } static Bool -CloseScreen(int scrnIndex, ScreenPtr pScreen) +drv_close_screen(int scrnIndex, ScreenPtr pScreen) { ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; modesettingPtr ms = modesettingPTR(pScrn); if (pScrn->vtSema) { - LeaveVT(scrnIndex, 0); + drv_leave_vt(scrnIndex, 0); } + + if (ms->winsys_screen_close) + ms->winsys_screen_close(pScrn); + #ifdef DRI2 - driCloseScreen(pScreen); + if (ms->screen) + xorg_dri2_close(pScreen); #endif pScreen->BlockHandler = ms->blockHandler; @@ -722,11 +795,15 @@ CloseScreen(int scrnIndex, ScreenPtr pScreen) } #endif + drmModeRmFB(ms->fd, ms->fb_id); + ms->destroy_front_buffer(pScrn); + if (ms->exa) xorg_exa_close(pScrn); + ms->exa = NULL; + + drv_close_resource_management(pScrn); - ms->api->destroy(ms->api); - ms->api = NULL; drmClose(ms->fd); ms->fd = -1; @@ -736,9 +813,189 @@ CloseScreen(int scrnIndex, ScreenPtr pScreen) } static ModeStatus -ValidMode(int scrnIndex, DisplayModePtr mode, Bool verbose, int flags) +drv_valid_mode(int scrnIndex, DisplayModePtr mode, Bool verbose, int flags) { return MODE_OK; } + +/* + * Front buffer backing store functions. + */ + +static Bool +drv_destroy_front_buffer_ga3d(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + pipe_texture_reference(&ms->root_texture, NULL); + return TRUE; +} + +static Bool +drv_create_front_buffer_ga3d(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + unsigned handle, stride; + struct pipe_texture *tex; + + ms->noEvict = TRUE; + + tex = xorg_exa_create_root_texture(pScrn, pScrn->virtualX, pScrn->virtualY, + pScrn->depth, pScrn->bitsPerPixel); + + if (!tex) + return FALSE; + + if (!ms->api->local_handle_from_texture(ms->api, ms->screen, + tex, + &stride, + &handle)) + return FALSE; + + drmModeAddFB(ms->fd, + pScrn->virtualX, + pScrn->virtualY, + pScrn->depth, + pScrn->bitsPerPixel, + stride, + handle, + &ms->fb_id); + + pScrn->frameX0 = 0; + pScrn->frameY0 = 0; + drv_adjust_frame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0); + + pipe_texture_reference(&ms->root_texture, tex); + pipe_texture_reference(&tex, NULL); + + return TRUE; +} + +static Bool +drv_bind_front_buffer_ga3d(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + ScreenPtr pScreen = pScrn->pScreen; + PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); + struct pipe_texture *check; + + xorg_exa_set_displayed_usage(rootPixmap); + xorg_exa_set_shared_usage(rootPixmap); + xorg_exa_set_texture(rootPixmap, ms->root_texture); + if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, NULL)) + FatalError("Couldn't adjust screen pixmap\n"); + + check = xorg_exa_get_texture(rootPixmap); + if (ms->root_texture != check) + FatalError("Created new root texture\n"); + + pipe_texture_reference(&check, NULL); + return TRUE; +} + +#ifdef HAVE_LIBKMS +static Bool +drv_destroy_front_buffer_kms(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + + if (!ms->root_bo) + return TRUE; + + kms_bo_unmap(ms->root_bo); + kms_bo_destroy(&ms->root_bo); + return TRUE; +} + +static Bool +drv_create_front_buffer_kms(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + unsigned handle, stride; + struct kms_bo *bo; + unsigned attr[8]; + + attr[0] = KMS_BO_TYPE; + attr[1] = KMS_BO_TYPE_SCANOUT; + attr[2] = KMS_WIDTH; + attr[3] = pScrn->virtualX; + attr[4] = KMS_HEIGHT; + attr[5] = pScrn->virtualY; + attr[6] = 0; + + if (kms_bo_create(ms->kms, attr, &bo)) + return FALSE; + + if (kms_bo_get_prop(bo, KMS_PITCH, &stride)) + goto err_destroy; + + if (kms_bo_get_prop(bo, KMS_HANDLE, &handle)) + goto err_destroy; + + drmModeAddFB(ms->fd, + pScrn->virtualX, + pScrn->virtualY, + pScrn->depth, + pScrn->bitsPerPixel, + stride, + handle, + &ms->fb_id); + + pScrn->frameX0 = 0; + pScrn->frameY0 = 0; + drv_adjust_frame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0); + ms->root_bo = bo; + + return TRUE; + +err_destroy: + kms_bo_destroy(&bo); + return FALSE; +} + +static Bool +drv_bind_front_buffer_kms(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + ScreenPtr pScreen = pScrn->pScreen; + PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); + unsigned stride; + void *ptr; + + if (kms_bo_get_prop(ms->root_bo, KMS_PITCH, &stride)) + return FALSE; + + if (kms_bo_map(ms->root_bo, &ptr)) + return FALSE; + + pScreen->ModifyPixmapHeader(rootPixmap, + pScreen->width, + pScreen->height, + pScreen->rootDepth, + pScrn->bitsPerPixel, + stride, + ptr); + return TRUE; +} +#endif /* HAVE_LIBKMS */ + +static Bool drv_init_front_buffer_functions(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + if (ms->screen) { + ms->destroy_front_buffer = drv_destroy_front_buffer_ga3d; + ms->create_front_buffer = drv_create_front_buffer_ga3d; + ms->bind_front_buffer = drv_bind_front_buffer_ga3d; +#ifdef HAVE_LIBKMS + } else if (ms->kms) { + ms->destroy_front_buffer = drv_destroy_front_buffer_kms; + ms->create_front_buffer = drv_create_front_buffer_kms; + ms->bind_front_buffer = drv_bind_front_buffer_kms; +#endif + } else + return FALSE; + + return TRUE; +} + /* vim: set sw=4 ts=8 sts=4: */ diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c index dea9f4c2bc..55b87aefa1 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.c +++ b/src/gallium/state_trackers/xorg/xorg_exa.c @@ -43,38 +43,103 @@ #include "pipe/p_state.h" #include "pipe/p_inlines.h" -#include "cso_cache/cso_context.h" - #include "util/u_rect.h" +#include "util/u_math.h" +#include "util/u_debug.h" -#define DEBUG_SOLID 0 +#define DEBUG_PRINT 0 +#define ROUND_UP_TEXTURES 1 /* * Helper functions */ +struct render_format_str { + int format; + const char *name; +}; +static const struct render_format_str formats_info[] = +{ + {PICT_a8r8g8b8, "PICT_a8r8g8b8"}, + {PICT_x8r8g8b8, "PICT_x8r8g8b8"}, + {PICT_a8b8g8r8, "PICT_a8b8g8r8"}, + {PICT_x8b8g8r8, "PICT_x8b8g8r8"}, +#ifdef PICT_TYPE_BGRA + {PICT_b8g8r8a8, "PICT_b8g8r8a8"}, + {PICT_b8g8r8x8, "PICT_b8g8r8x8"}, + {PICT_a2r10g10b10, "PICT_a2r10g10b10"}, + {PICT_x2r10g10b10, "PICT_x2r10g10b10"}, + {PICT_a2b10g10r10, "PICT_a2b10g10r10"}, + {PICT_x2b10g10r10, "PICT_x2b10g10r10"}, +#endif + {PICT_r8g8b8, "PICT_r8g8b8"}, + {PICT_b8g8r8, "PICT_b8g8r8"}, + {PICT_r5g6b5, "PICT_r5g6b5"}, + {PICT_b5g6r5, "PICT_b5g6r5"}, + {PICT_a1r5g5b5, "PICT_a1r5g5b5"}, + {PICT_x1r5g5b5, "PICT_x1r5g5b5"}, + {PICT_a1b5g5r5, "PICT_a1b5g5r5"}, + {PICT_x1b5g5r5, "PICT_x1b5g5r5"}, + {PICT_a4r4g4b4, "PICT_a4r4g4b4"}, + {PICT_x4r4g4b4, "PICT_x4r4g4b4"}, + {PICT_a4b4g4r4, "PICT_a4b4g4r4"}, + {PICT_x4b4g4r4, "PICT_x4b4g4r4"}, + {PICT_a8, "PICT_a8"}, + {PICT_r3g3b2, "PICT_r3g3b2"}, + {PICT_b2g3r3, "PICT_b2g3r3"}, + {PICT_a2r2g2b2, "PICT_a2r2g2b2"}, + {PICT_a2b2g2r2, "PICT_a2b2g2r2"}, + {PICT_c8, "PICT_c8"}, + {PICT_g8, "PICT_g8"}, + {PICT_x4a4, "PICT_x4a4"}, + {PICT_x4c4, "PICT_x4c4"}, + {PICT_x4g4, "PICT_x4g4"}, + {PICT_a4, "PICT_a4"}, + {PICT_r1g2b1, "PICT_r1g2b1"}, + {PICT_b1g2r1, "PICT_b1g2r1"}, + {PICT_a1r1g1b1, "PICT_a1r1g1b1"}, + {PICT_a1b1g1r1, "PICT_a1b1g1r1"}, + {PICT_c4, "PICT_c4"}, + {PICT_g4, "PICT_g4"}, + {PICT_a1, "PICT_a1"}, + {PICT_g1, "PICT_g1"} +}; +static const char *render_format_name(int format) +{ + int i = 0; + for (i = 0; i < sizeof(formats_info)/sizeof(formats_info[0]); ++i) { + if (formats_info[i].format == format) + return formats_info[i].name; + } + return NULL; +} static void -exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp) +exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp, int *picture_format) { switch (depth) { case 32: *format = PIPE_FORMAT_A8R8G8B8_UNORM; + *picture_format = PICT_a8r8g8b8; assert(*bbp == 32); break; case 24: *format = PIPE_FORMAT_X8R8G8B8_UNORM; + *picture_format = PICT_x8r8g8b8; assert(*bbp == 32); break; case 16: *format = PIPE_FORMAT_R5G6B5_UNORM; + *picture_format = PICT_r5g6b5; assert(*bbp == 16); break; case 15: *format = PIPE_FORMAT_A1R5G5B5_UNORM; + *picture_format = PICT_x1r5g5b5; assert(*bbp == 16); break; case 8: - *format = PIPE_FORMAT_A8_UNORM; + *format = PIPE_FORMAT_L8_UNORM; + *picture_format = PICT_a8; assert(*bbp == 8); break; case 4: @@ -87,24 +152,6 @@ exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp) } } -static void -xorg_exa_init_state(struct exa_context *exa) -{ - struct pipe_depth_stencil_alpha_state dsa; - - /* set common initial clip state */ - memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state)); - cso_set_depth_stencil_alpha(exa->cso, &dsa); -} - -static void -xorg_exa_common_done(struct exa_context *exa) -{ - exa->copy.src = NULL; - exa->copy.dst = NULL; - exa->has_solid_color = FALSE; - exa->num_bound_samplers = 0; -} /* * Static exported EXA functions @@ -113,14 +160,20 @@ xorg_exa_common_done(struct exa_context *exa) static void ExaWaitMarker(ScreenPtr pScreen, int marker) { + /* Nothing to do, handled in the PrepareAccess hook */ } static int ExaMarkSync(ScreenPtr pScreen) { - return 1; + return 1; } + +/*********************************************************************** + * Screen upload/download + */ + static Bool ExaDownloadFromScreen(PixmapPtr pPix, int x, int y, int w, int h, char *dst, int dst_pitch) @@ -144,7 +197,12 @@ ExaDownloadFromScreen(PixmapPtr pPix, int x, int y, int w, int h, char *dst, if (!transfer) return FALSE; - util_copy_rect((unsigned char*)dst, &priv->tex->block, dst_pitch, 0, 0, +#if DEBUG_PRINT + debug_printf("------ ExaDownloadFromScreen(%d, %d, %d, %d, %d)\n", + x, y, w, h, dst_pitch); +#endif + + util_copy_rect((unsigned char*)dst, priv->tex->format, dst_pitch, 0, 0, w, h, exa->scrn->transfer_map(exa->scrn, transfer), transfer->stride, 0, 0); @@ -168,13 +226,23 @@ ExaUploadToScreen(PixmapPtr pPix, int x, int y, int w, int h, char *src, if (!priv || !priv->tex) return FALSE; + /* make sure that any pending operations are flushed to hardware */ + if (exa->pipe->is_texture_referenced(exa->pipe, priv->tex, 0, 0) & + (PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE)) + xorg_exa_flush(exa, 0, NULL); + transfer = exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0, PIPE_TRANSFER_WRITE, x, y, w, h); if (!transfer) return FALSE; +#if DEBUG_PRINT + debug_printf("++++++ ExaUploadToScreen(%d, %d, %d, %d, %d)\n", + x, y, w, h, src_pitch); +#endif + util_copy_rect(exa->scrn->transfer_map(exa->scrn, transfer), - &priv->tex->block, transfer->stride, 0, 0, w, h, + priv->tex->format, transfer->stride, 0, 0, w, h, (unsigned char*)src, src_pitch, 0, 0); exa->scrn->transfer_unmap(exa->scrn, transfer); @@ -200,22 +268,38 @@ ExaPrepareAccess(PixmapPtr pPix, int index) if (!priv->tex) return FALSE; - if (priv->map_count++ == 0) + if (priv->map_count == 0) { if (exa->pipe->is_texture_referenced(exa->pipe, priv->tex, 0, 0) & PIPE_REFERENCED_FOR_WRITE) exa->pipe->flush(exa->pipe, 0, NULL); + assert(pPix->drawable.width <= priv->tex->width0); + assert(pPix->drawable.height <= priv->tex->height0); + priv->map_transfer = exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0, +#ifdef EXA_MIXED_PIXMAPS + PIPE_TRANSFER_MAP_DIRECTLY | +#endif PIPE_TRANSFER_READ_WRITE, - 0, 0, priv->tex->width[0], priv->tex->height[0]); + 0, 0, + pPix->drawable.width, + pPix->drawable.height ); + if (!priv->map_transfer) +#ifdef EXA_MIXED_PIXMAPS + return FALSE; +#else + FatalError("failed to create transfer\n"); +#endif pPix->devPrivate.ptr = exa->scrn->transfer_map(exa->scrn, priv->map_transfer); pPix->devKind = priv->map_transfer->stride; } + priv->map_count++; + return TRUE; } @@ -244,34 +328,9 @@ ExaFinishAccess(PixmapPtr pPix, int index) } } -static void -ExaDone(PixmapPtr pPixmap) -{ - ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; - modesettingPtr ms = modesettingPTR(pScrn); - struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); - struct exa_context *exa = ms->exa; - - if (!priv) - return; - -#if 1 - xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, NULL); -#else - xorg_exa_finish(exa); -#endif - xorg_exa_common_done(exa); -} - -static void -ExaDoneComposite(PixmapPtr pPixmap) -{ - ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; - modesettingPtr ms = modesettingPTR(pScrn); - struct exa_context *exa = ms->exa; - - xorg_exa_common_done(exa); -} +/*********************************************************************** + * Solid Fills + */ static Bool ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg) @@ -281,36 +340,28 @@ ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg) struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); struct exa_context *exa = ms->exa; -#if 0 - debug_printf("ExaPrepareSolid - test\n"); +#if DEBUG_PRINT + debug_printf("ExaPrepareSolid(0x%x)\n", fg); #endif - if (!EXA_PM_IS_SOLID(&pPixmap->drawable, planeMask)) - return FALSE; + if (!exa->pipe) + XORG_FALLBACK("accle not enabled"); if (!priv || !priv->tex) - return FALSE; + XORG_FALLBACK("%s", !priv ? "!priv" : "!priv->tex"); - if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, - priv->tex->target, - PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) - return FALSE; + if (!EXA_PM_IS_SOLID(&pPixmap->drawable, planeMask)) + XORG_FALLBACK("planeMask is not solid"); if (alu != GXcopy) - return FALSE; - - if (!exa->pipe) - return FALSE; - + XORG_FALLBACK("not GXcopy"); -#if DEBUG_SOLID - fg = 0xffff0000; -#endif - -#if 1 - debug_printf(" ExaPrepareSolid(0x%x)\n", fg); -#endif + if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, + priv->tex->target, + PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { + XORG_FALLBACK("format %s", pf_name(priv->tex->format)); + } - return xorg_solid_bind_state(exa, priv, fg); + return exa->accel && xorg_solid_bind_state(exa, priv, fg); } static void @@ -321,50 +372,38 @@ ExaSolid(PixmapPtr pPixmap, int x0, int y0, int x1, int y1) struct exa_context *exa = ms->exa; struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); +#if DEBUG_PRINT debug_printf("\tExaSolid(%d, %d, %d, %d)\n", x0, y0, x1, y1); +#endif -#if 0 if (x0 == 0 && y0 == 0 && - x1 == priv->tex->width[0] && - y1 == priv->tex->height[0]) { - exa->ctx->clear(exa->pipe, PIPE_CLEAR_COLOR, - exa->solid_color, 1., 0); - } else -#endif + x1 == pPixmap->drawable.width && y1 == pPixmap->drawable.height) { + exa->pipe->clear(exa->pipe, PIPE_CLEAR_COLOR, exa->solid_color, 0.0, 0); + return; + } -#if DEBUG_SOLID - exa->solid_color[0] = 0.f; - exa->solid_color[1] = 1.f; - exa->solid_color[2] = 0.f; - exa->solid_color[3] = 1.f; - xorg_solid(exa, priv, 0, 0, 1024, 768); - exa->solid_color[0] = 1.f; - exa->solid_color[1] = 0.f; - exa->solid_color[2] = 0.f; - exa->solid_color[3] = 1.f; - xorg_solid(exa, priv, 0, 0, 300, 300); - xorg_solid(exa, priv, 300, 300, 350, 350); - xorg_solid(exa, priv, 350, 350, 500, 500); - - xorg_solid(exa, priv, - priv->tex->width[0] - 10, - priv->tex->height[0] - 10, - priv->tex->width[0], - priv->tex->height[0]); - - exa->solid_color[0] = 0.f; - exa->solid_color[1] = 0.f; - exa->solid_color[2] = 1.f; - exa->solid_color[3] = 1.f; - - exa->has_solid_color = FALSE; - ExaPrepareCopy(pPixmap, pPixmap, 0, 0, GXcopy, 0xffffffff); - ExaCopy(pPixmap, 0, 0, 50, 50, 500, 500); -#else xorg_solid(exa, priv, x0, y0, x1, y1) ; -#endif } + +static void +ExaDoneSolid(PixmapPtr pPixmap) +{ + ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); + struct exa_context *exa = ms->exa; + + if (!priv) + return; + + xorg_composite_done(exa); +} + +/*********************************************************************** + * Copy Blits + */ + static Bool ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir, int ydir, int alu, Pixel planeMask) @@ -375,36 +414,83 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir, struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap); struct exa_pixmap_priv *src_priv = exaGetPixmapDriverPrivate(pSrcPixmap); +#if DEBUG_PRINT debug_printf("ExaPrepareCopy\n"); +#endif + if (!exa->pipe) + XORG_FALLBACK("accle not enabled"); - if (alu != GXcopy) - return FALSE; + if (!priv || !priv->tex) + XORG_FALLBACK("pDst %s", !priv ? "!priv" : "!priv->tex"); + + if (!src_priv || !src_priv->tex) + XORG_FALLBACK("pSrc %s", !src_priv ? "!priv" : "!priv->tex"); if (!EXA_PM_IS_SOLID(&pSrcPixmap->drawable, planeMask)) - return FALSE; + XORG_FALLBACK("planeMask is not solid"); - if (!priv || !src_priv) - return FALSE; + if (alu != GXcopy) + XORG_FALLBACK("alu not GXcopy"); if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, priv->tex->target, - PIPE_TEXTURE_USAGE_RENDER_TARGET, 0) || - !exa->scrn->is_format_supported(exa->scrn, src_priv->tex->format, + PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) + XORG_FALLBACK("pDst format %s", pf_name(priv->tex->format)); + + if (!exa->scrn->is_format_supported(exa->scrn, src_priv->tex->format, src_priv->tex->target, PIPE_TEXTURE_USAGE_SAMPLER, 0)) - return FALSE; - - if (!priv->tex || !src_priv->tex) - return FALSE; - - if (!exa->pipe) - return FALSE; + XORG_FALLBACK("pSrc format %s", pf_name(src_priv->tex->format)); exa->copy.src = src_priv; exa->copy.dst = priv; - /*XXX disabled until some issues with syncing are fixed */ - return FALSE; + /* For same-surface copies, the pipe->surface_copy path is clearly + * superior, providing it is implemented. In other cases it's not + * clear what the better path would be, and eventually we'd + * probably want to gather timings and choose dynamically. + */ + if (exa->pipe->surface_copy && + exa->copy.src == exa->copy.dst) { + + exa->copy.use_surface_copy = TRUE; + + exa->copy.src_surface = + exa->scrn->get_tex_surface( exa->scrn, + exa->copy.src->tex, + 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ); + + exa->copy.dst_surface = + exa->scrn->get_tex_surface( exa->scrn, + exa->copy.dst->tex, + 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_WRITE ); + } + else { + exa->copy.use_surface_copy = FALSE; + + if (exa->copy.dst == exa->copy.src) + exa->copy.src_texture = renderer_clone_texture( exa->renderer, + exa->copy.src->tex ); + else + pipe_texture_reference(&exa->copy.src_texture, + exa->copy.src->tex); + + exa->copy.dst_surface = + exa->scrn->get_tex_surface(exa->scrn, + exa->copy.dst->tex, + 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_WRITE); + + + renderer_copy_prepare(exa->renderer, + exa->copy.dst_surface, + exa->copy.src_texture ); + } + + + return exa->accel; } static void @@ -416,16 +502,114 @@ ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY, struct exa_context *exa = ms->exa; struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap); +#if DEBUG_PRINT debug_printf("\tExaCopy(srcx=%d, srcy=%d, dstX=%d, dstY=%d, w=%d, h=%d)\n", srcX, srcY, dstX, dstY, width, height); +#endif debug_assert(priv == exa->copy.dst); - xorg_copy_pixmap(exa, exa->copy.dst, dstX, dstY, - exa->copy.src, srcX, srcY, - width, height); + if (exa->copy.use_surface_copy) { + /* XXX: consider exposing >1 box in surface_copy interface. + */ + exa->pipe->surface_copy( exa->pipe, + exa->copy.dst_surface, + dstX, dstY, + exa->copy.src_surface, + srcX, srcY, + width, height ); + } + else { + renderer_copy_pixmap(exa->renderer, + dstX, dstY, + srcX, srcY, + width, height, + exa->copy.src_texture->width0, + exa->copy.src_texture->height0); + } +} + +static void +ExaDoneCopy(PixmapPtr pPixmap) +{ + ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); + struct exa_context *exa = ms->exa; + + if (!priv) + return; + + renderer_draw_flush(exa->renderer); + + exa->copy.src = NULL; + exa->copy.dst = NULL; + pipe_surface_reference(&exa->copy.src_surface, NULL); + pipe_surface_reference(&exa->copy.dst_surface, NULL); + pipe_texture_reference(&exa->copy.src_texture, NULL); +} + + + +static Bool +picture_check_formats(struct exa_pixmap_priv *pSrc, PicturePtr pSrcPicture) +{ + if (pSrc->picture_format == pSrcPicture->format) + return TRUE; + + if (pSrc->picture_format != PICT_a8r8g8b8) + return FALSE; + + /* pSrc->picture_format == PICT_a8r8g8b8 */ + switch (pSrcPicture->format) { + case PICT_a8r8g8b8: + case PICT_x8r8g8b8: + case PICT_a8b8g8r8: + case PICT_x8b8g8r8: + /* just treat these two as x8... */ + case PICT_r8g8b8: + case PICT_b8g8r8: + return TRUE; +#ifdef PICT_TYPE_BGRA + case PICT_b8g8r8a8: + case PICT_b8g8r8x8: + return FALSE; /* does not support swizzleing the alpha channel yet */ + case PICT_a2r10g10b10: + case PICT_x2r10g10b10: + case PICT_a2b10g10r10: + case PICT_x2b10g10r10: + return FALSE; +#endif + default: + return FALSE; + } + return FALSE; +} + +/*********************************************************************** + * Composite entrypoints + */ + +static Bool +ExaCheckComposite(int op, + PicturePtr pSrcPicture, PicturePtr pMaskPicture, + PicturePtr pDstPicture) +{ + ScrnInfoPtr pScrn = xf86Screens[pDstPicture->pDrawable->pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + boolean accelerated = xorg_composite_accelerated(op, + pSrcPicture, + pMaskPicture, + pDstPicture); +#if DEBUG_PRINT + debug_printf("ExaCheckComposite(%d, %p, %p, %p) = %d\n", + op, pSrcPicture, pMaskPicture, pDstPicture, accelerated); +#endif + return exa->accel && accelerated; } + static Bool ExaPrepareComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture, @@ -434,13 +618,71 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture, ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum]; modesettingPtr ms = modesettingPTR(pScrn); struct exa_context *exa = ms->exa; + struct exa_pixmap_priv *priv; + +#if DEBUG_PRINT + debug_printf("ExaPrepareComposite(%d, src=0x%p, mask=0x%p, dst=0x%p)\n", + op, pSrcPicture, pMaskPicture, pDstPicture); + debug_printf("\tFormats: src(%s), mask(%s), dst(%s)\n", + pSrcPicture ? render_format_name(pSrcPicture->format) : "none", + pMaskPicture ? render_format_name(pMaskPicture->format) : "none", + pDstPicture ? render_format_name(pDstPicture->format) : "none"); +#endif + if (!exa->pipe) + XORG_FALLBACK("accle not enabled"); + + priv = exaGetPixmapDriverPrivate(pDst); + if (!priv || !priv->tex) + XORG_FALLBACK("pDst %s", !priv ? "!priv" : "!priv->tex"); + + if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, + priv->tex->target, + PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) + XORG_FALLBACK("pDst format: %s", pf_name(priv->tex->format)); + + if (priv->picture_format != pDstPicture->format) + XORG_FALLBACK("pDst pic_format: %s != %s", + render_format_name(priv->picture_format), + render_format_name(pDstPicture->format)); + + if (pSrc) { + priv = exaGetPixmapDriverPrivate(pSrc); + if (!priv || !priv->tex) + XORG_FALLBACK("pSrc %s", !priv ? "!priv" : "!priv->tex"); + + if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, + priv->tex->target, + PIPE_TEXTURE_USAGE_SAMPLER, 0)) + XORG_FALLBACK("pSrc format: %s", pf_name(priv->tex->format)); + + if (!picture_check_formats(priv, pSrcPicture)) + XORG_FALLBACK("pSrc pic_format: %s != %s", + render_format_name(priv->picture_format), + render_format_name(pSrcPicture->format)); + + } + + if (pMask) { + priv = exaGetPixmapDriverPrivate(pMask); + if (!priv || !priv->tex) + XORG_FALLBACK("pMask %s", !priv ? "!priv" : "!priv->tex"); - debug_printf("ExaPrepareComposite\n"); + if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, + priv->tex->target, + PIPE_TEXTURE_USAGE_SAMPLER, 0)) + XORG_FALLBACK("pMask format: %s", pf_name(priv->tex->format)); + + if (!picture_check_formats(priv, pMaskPicture)) + XORG_FALLBACK("pMask pic_format: %s != %s", + render_format_name(priv->picture_format), + render_format_name(pMaskPicture->format)); + } - return xorg_composite_bind_state(exa, op, pSrcPicture, pMaskPicture, + return exa->accel && + xorg_composite_bind_state(exa, op, pSrcPicture, pMaskPicture, pDstPicture, - exaGetPixmapDriverPrivate(pSrc), - exaGetPixmapDriverPrivate(pMask), + pSrc ? exaGetPixmapDriverPrivate(pSrc) : NULL, + pMask ? exaGetPixmapDriverPrivate(pMask) : NULL, exaGetPixmapDriverPrivate(pDst)); } @@ -453,23 +695,34 @@ ExaComposite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY, struct exa_context *exa = ms->exa; struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDst); - debug_printf("\tExaComposite\n"); +#if DEBUG_PRINT + debug_printf("\tExaComposite(src[%d,%d], mask=[%d, %d], dst=[%d, %d], dim=[%d, %d])\n", + srcX, srcY, maskX, maskY, dstX, dstY, width, height); + debug_printf("\t Num bound samplers = %d\n", + exa->num_bound_samplers); +#endif xorg_composite(exa, priv, srcX, srcY, maskX, maskY, dstX, dstY, width, height); } -static Bool -ExaCheckComposite(int op, - PicturePtr pSrcPicture, PicturePtr pMaskPicture, - PicturePtr pDstPicture) + + +static void +ExaDoneComposite(PixmapPtr pPixmap) { - return xorg_composite_accelerated(op, - pSrcPicture, - pMaskPicture, - pDstPicture); + ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + + xorg_composite_done(exa); } + +/*********************************************************************** + * Pixmaps + */ + static void * ExaCreatePixmap(ScreenPtr pScreen, int size, int align) { @@ -573,6 +826,22 @@ xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride_out) } static Bool +size_match( int width, int tex_width ) +{ +#if ROUND_UP_TEXTURES + if (width > tex_width) + return FALSE; + + if (width * 2 < tex_width) + return FALSE; + + return TRUE; +#else + return width == tex_width; +#endif +} + +static Bool ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, int depth, int bitsPerPixel, int devKind, pointer pPixData) @@ -586,6 +855,17 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, if (!priv || pPixData) return FALSE; + if (0) { + debug_printf("%s pixmap %p sz %dx%dx%d devKind %d\n", + __FUNCTION__, pPixmap, width, height, bitsPerPixel, devKind); + + if (priv->tex) + debug_printf(" ==> old texture %dx%d\n", + priv->tex->width0, + priv->tex->height0); + } + + if (depth <= 0) depth = pPixmap->drawable.depth; @@ -604,73 +884,59 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, miModifyPixmapHeader(pPixmap, width, height, depth, bitsPerPixel, devKind, NULL); + priv->width = width; + priv->height = height; + /* Deal with screen resize */ - if (!priv->tex || - (priv->tex->width[0] != width || - priv->tex->height[0] != height || + if ((exa->accel || priv->flags) && + (!priv->tex || + !size_match(width, priv->tex->width0) || + !size_match(height, priv->tex->height0) || priv->tex_flags != priv->flags)) { struct pipe_texture *texture = NULL; - -#ifdef DRM_MODE_FEATURE_DIRTYFB - if (priv->flags) -#endif - { - struct pipe_texture template; - - memset(&template, 0, sizeof(template)); - template.target = PIPE_TEXTURE_2D; - exa_get_pipe_format(depth, &template.format, &bitsPerPixel); - pf_get_block(template.format, &template.block); - template.width[0] = width; - template.height[0] = height; - template.depth[0] = 1; - template.last_level = 0; - template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET | priv->flags; - priv->tex_flags = priv->flags; - texture = exa->scrn->texture_create(exa->scrn, &template); - - if (priv->tex) { - struct pipe_surface *dst_surf; - struct pipe_surface *src_surf; - - dst_surf = exa->scrn->get_tex_surface( - exa->scrn, texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); - src_surf = exa_gpu_surface(exa, priv); - exa->pipe->surface_copy(exa->pipe, dst_surf, 0, 0, src_surf, - 0, 0, min(width, texture->width[0]), - min(height, texture->height[0])); - exa->scrn->tex_surface_destroy(dst_surf); - exa->scrn->tex_surface_destroy(src_surf); - } else if (pPixmap->devPrivate.ptr) { - struct pipe_transfer *transfer; - - if (priv->map_count != 0) - FatalError("doing ExaModifyPixmapHeader on mapped buffer\n"); - - transfer = - exa->scrn->get_tex_transfer(exa->scrn, texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, - 0, 0, width, height); - util_copy_rect(exa->scrn->transfer_map(exa->scrn, transfer), - &texture->block, transfer->stride, 0, 0, - width, height, pPixmap->devPrivate.ptr, - pPixmap->devKind, 0, 0); - exa->scrn->transfer_unmap(exa->scrn, transfer); - exa->scrn->tex_transfer_destroy(transfer); - - xfree(pPixmap->devPrivate.ptr); - pPixmap->devPrivate.ptr = NULL; - } - } -#ifdef DRM_MODE_FEATURE_DIRTYFB - else { - xfree(pPixmap->devPrivate.ptr); - pPixmap->devPrivate.ptr = xalloc(pPixmap->drawable.height * - pPixmap->devKind); + struct pipe_texture template; + + memset(&template, 0, sizeof(template)); + template.target = PIPE_TEXTURE_2D; + exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &priv->picture_format); + if (ROUND_UP_TEXTURES && priv->flags == 0) { + template.width0 = util_next_power_of_two(width); + template.height0 = util_next_power_of_two(height); + } + else { + template.width0 = width; + template.height0 = height; + } + + template.depth0 = 1; + template.last_level = 0; + template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET | priv->flags; + priv->tex_flags = priv->flags; + texture = exa->scrn->texture_create(exa->scrn, &template); + + if (priv->tex) { + struct pipe_surface *dst_surf; + struct pipe_surface *src_surf; + + dst_surf = exa->scrn->get_tex_surface( + exa->scrn, texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); + src_surf = xorg_gpu_surface(exa->pipe->screen, priv); + if (exa->pipe->surface_copy) { + exa->pipe->surface_copy(exa->pipe, dst_surf, 0, 0, src_surf, + 0, 0, min(width, texture->width0), + min(height, texture->height0)); + } else { + util_surface_copy(exa->pipe, FALSE, dst_surf, 0, 0, src_surf, + 0, 0, min(width, texture->width0), + min(height, texture->height0)); + } + exa->scrn->tex_surface_destroy(dst_surf); + exa->scrn->tex_surface_destroy(src_surf); } -#endif pipe_texture_reference(&priv->tex, texture); + /* the texture we create has one reference */ + pipe_texture_reference(&texture, NULL); } return TRUE; @@ -685,28 +951,57 @@ xorg_exa_get_texture(PixmapPtr pPixmap) return tex; } +Bool +xorg_exa_set_texture(PixmapPtr pPixmap, struct pipe_texture *tex) +{ + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); + + int mask = PIPE_TEXTURE_USAGE_PRIMARY | PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + + if (!priv) + return FALSE; + + if (pPixmap->drawable.width != tex->width0 || + pPixmap->drawable.height != tex->height0) + return FALSE; + + pipe_texture_reference(&priv->tex, tex); + priv->tex_flags = tex->tex_usage & mask; + + return TRUE; +} + +struct pipe_texture * +xorg_exa_create_root_texture(ScrnInfoPtr pScrn, + int width, int height, + int depth, int bitsPerPixel) +{ + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + struct pipe_texture template; + int dummy; + + memset(&template, 0, sizeof(template)); + template.target = PIPE_TEXTURE_2D; + exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &dummy); + template.width0 = width; + template.height0 = height; + template.depth0 = 1; + template.last_level = 0; + template.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; + template.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY; + template.tex_usage |= PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + + return exa->scrn->texture_create(exa->scrn, &template); +} + void xorg_exa_close(ScrnInfoPtr pScrn) { modesettingPtr ms = modesettingPTR(pScrn); struct exa_context *exa = ms->exa; - struct pipe_constant_buffer *vsbuf = &exa->vs_const_buffer; - struct pipe_constant_buffer *fsbuf = &exa->fs_const_buffer; - if (exa->shaders) { - xorg_shaders_destroy(exa->shaders); - } - - if (vsbuf && vsbuf->buffer) - pipe_buffer_reference(&vsbuf->buffer, NULL); - - if (fsbuf && fsbuf->buffer) - pipe_buffer_reference(&fsbuf->buffer, NULL); - - if (exa->cso) { - cso_release_all(exa->cso); - cso_destroy_context(exa->cso); - } + renderer_destroy(exa->renderer); if (exa->pipe) exa->pipe->destroy(exa->pipe); @@ -717,7 +1012,7 @@ xorg_exa_close(ScrnInfoPtr pScrn) } void * -xorg_exa_init(ScrnInfoPtr pScrn) +xorg_exa_init(ScrnInfoPtr pScrn, Bool accel) { modesettingPtr ms = modesettingPTR(pScrn); struct exa_context *exa; @@ -755,10 +1050,10 @@ xorg_exa_init(ScrnInfoPtr pScrn) pExa->MarkSync = ExaMarkSync; pExa->PrepareSolid = ExaPrepareSolid; pExa->Solid = ExaSolid; - pExa->DoneSolid = ExaDone; + pExa->DoneSolid = ExaDoneSolid; pExa->PrepareCopy = ExaPrepareCopy; pExa->Copy = ExaCopy; - pExa->DoneCopy = ExaDone; + pExa->DoneCopy = ExaDoneCopy; pExa->CheckComposite = ExaCheckComposite; pExa->PrepareComposite = ExaPrepareComposite; pExa->Composite = ExaComposite; @@ -781,10 +1076,8 @@ xorg_exa_init(ScrnInfoPtr pScrn) /* Share context with DRI */ ms->ctx = exa->pipe; - exa->cso = cso_create_context(exa->pipe); - exa->shaders = xorg_shaders_create(exa); - - xorg_exa_init_state(exa); + exa->renderer = renderer_create(exa->pipe); + exa->accel = accel; return (void *)exa; @@ -795,11 +1088,11 @@ out_err: } struct pipe_surface * -exa_gpu_surface(struct exa_context *exa, struct exa_pixmap_priv *priv) +xorg_gpu_surface(struct pipe_screen *scrn, struct exa_pixmap_priv *priv) { - return exa->scrn->get_tex_surface(exa->scrn, priv->tex, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_READ | - PIPE_BUFFER_USAGE_GPU_WRITE); + return scrn->get_tex_surface(scrn, priv->tex, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); } diff --git a/src/gallium/state_trackers/xorg/xorg_exa.h b/src/gallium/state_trackers/xorg/xorg_exa.h index 43949b04a4..f2cefe23b9 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.h +++ b/src/gallium/state_trackers/xorg/xorg_exa.h @@ -16,11 +16,7 @@ struct exa_context ExaDriverPtr pExa; struct pipe_context *pipe; struct pipe_screen *scrn; - struct cso_context *cso; - struct xorg_shaders *shaders; - - struct pipe_constant_buffer vs_const_buffer; - struct pipe_constant_buffer fs_const_buffer; + struct xorg_renderer *renderer; struct pipe_texture *bound_textures[MAX_EXA_SAMPLERS]; int num_bound_samplers; @@ -28,18 +24,38 @@ struct exa_context float solid_color[4]; boolean has_solid_color; + boolean accel; + + /* float[9] projective matrix bound to pictures */ + struct { + float src[9]; + float mask[9]; + boolean has_src; + boolean has_mask; + } transform; + struct { + boolean use_surface_copy; + struct exa_pixmap_priv *src; struct exa_pixmap_priv *dst; + + struct pipe_surface *src_surface; + struct pipe_surface *dst_surface; + + struct pipe_texture *src_texture; } copy; }; - struct exa_pixmap_priv { + int width, height; + int flags; int tex_flags; + int picture_format; + struct pipe_texture *tex; struct pipe_texture *depth_stencil_tex; @@ -47,8 +63,17 @@ struct exa_pixmap_priv unsigned map_count; }; +#define XORG_FALLBACK(s, arg...) \ +do { \ + if (ms->debug_fallback) { \ + xf86DrvMsg(pScrn->scrnIndex, X_INFO, \ + "%s fallback " s "\n", __FUNCTION__, ##arg); \ + } \ + return FALSE; \ +} while(0) + struct pipe_surface * -exa_gpu_surface(struct exa_context *exa, struct exa_pixmap_priv *priv); +xorg_gpu_surface(struct pipe_screen *scrn, struct exa_pixmap_priv *priv); void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags, struct pipe_fence_handle **fence); diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c index 2daa5b5628..89b794a09a 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c +++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c @@ -43,33 +43,67 @@ * OUT[0] = color */ +static void +print_fs_traits(int fs_traits) +{ + const char *strings[] = { + "FS_COMPOSITE", /* = 1 << 0 */ + "FS_MASK", /* = 1 << 1 */ + "FS_SOLID_FILL", /* = 1 << 2 */ + "FS_LINGRAD_FILL", /* = 1 << 3 */ + "FS_RADGRAD_FILL", /* = 1 << 4 */ + "FS_CA_FULL", /* = 1 << 5 - src.rgba * mask.rgba */ + "FS_CA_SRCALPHA", /* = 1 << 6 - src.aaaa * mask.rgba */ + "FS_YUV", /* = 1 << 7 */ + "FS_SRC_REPEAT_NONE", /* = 1 << 8 */ + "FS_MASK_REPEAT_NONE",/* = 1 << 9 */ + "FS_SRC_SWIZZLE_RGB", /* = 1 << 10 */ + "FS_MASK_SWIZZLE_RGB",/* = 1 << 11 */ + "FS_SRC_SET_ALPHA", /* = 1 << 12 */ + "FS_MASK_SET_ALPHA", /* = 1 << 13 */ + "FS_SRC_LUMINANCE", /* = 1 << 14 */ + "FS_MASK_LUMINANCE", /* = 1 << 15 */ + }; + int i, k; + debug_printf("%s: ", __func__); + + for (i = 0, k = 1; k < (1 << 16); i++, k <<= 1) { + if (fs_traits & k) + debug_printf("%s, ", strings[i]); + } + + debug_printf("\n"); +} + struct xorg_shaders { - struct exa_context *exa; + struct xorg_renderer *r; struct cso_hash *vs_hash; struct cso_hash *fs_hash; }; -static const char over_op[] = - "SUB TEMP[3], CONST[0].wwww, TEMP[1].wwww\n" - "MAD TEMP[3], TEMP[0], TEMP[3], TEMP[0]\n"; - - -static INLINE void -create_preamble(struct ureg_program *ureg) -{ -} - - static INLINE void src_in_mask(struct ureg_program *ureg, struct ureg_dst dst, struct ureg_src src, - struct ureg_src mask) + struct ureg_src mask, + unsigned component_alpha, + unsigned mask_luminance) { - /* MUL dst, src, mask.wwww */ - ureg_MUL(ureg, dst, src, - ureg_scalar(mask, TGSI_SWIZZLE_W)); + if (component_alpha == FS_CA_FULL) { + ureg_MUL(ureg, dst, src, mask); + } else if (component_alpha == FS_CA_SRCALPHA) { + ureg_MUL(ureg, dst, + ureg_scalar(src, TGSI_SWIZZLE_W), mask); + } + else { + if (mask_luminance) + ureg_MUL(ureg, dst, src, + ureg_scalar(mask, TGSI_SWIZZLE_X)); + else + ureg_MUL(ureg, dst, src, + ureg_scalar(mask, TGSI_SWIZZLE_W)); + } } static struct ureg_src @@ -236,9 +270,10 @@ create_vs(struct pipe_context *pipe, struct ureg_src src; struct ureg_dst dst; struct ureg_src const0, const1; - boolean is_fill = vs_traits & VS_FILL; - boolean is_composite = vs_traits & VS_COMPOSITE; - boolean has_mask = vs_traits & VS_MASK; + boolean is_fill = (vs_traits & VS_FILL) != 0; + boolean is_composite = (vs_traits & VS_COMPOSITE) != 0; + boolean has_mask = (vs_traits & VS_MASK) != 0; + boolean is_yuv = (vs_traits & VS_YUV) != 0; unsigned input_slot = 0; ureg = ureg_create(TGSI_PROCESSOR_VERTEX); @@ -249,7 +284,7 @@ create_vs(struct pipe_context *pipe, const1 = ureg_DECL_constant(ureg, 1); /* it has to be either a fill or a composite op */ - debug_assert(is_fill ^ is_composite); + debug_assert((is_fill ^ is_composite) ^ is_yuv); src = ureg_DECL_vs_input(ureg, input_slot++); dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); @@ -257,6 +292,12 @@ create_vs(struct pipe_context *pipe, const0, const1); ureg_MOV(ureg, dst, src); + if (is_yuv) { + src = ureg_DECL_vs_input(ureg, input_slot++); + dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0); + ureg_MOV(ureg, dst, src); + } + if (is_composite) { src = ureg_DECL_vs_input(ureg, input_slot++); dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0); @@ -271,7 +312,7 @@ create_vs(struct pipe_context *pipe, if (has_mask) { src = ureg_DECL_vs_input(ureg, input_slot++); - dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 2); + dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 1); ureg_MOV(ureg, dst, src); } @@ -281,6 +322,138 @@ create_vs(struct pipe_context *pipe, } static void * +create_yuv_shader(struct pipe_context *pipe, struct ureg_program *ureg) +{ + struct ureg_src y_sampler, u_sampler, v_sampler; + struct ureg_src pos; + struct ureg_src matrow0, matrow1, matrow2; + struct ureg_dst y, u, v, rgb; + struct ureg_dst out = ureg_DECL_output(ureg, + TGSI_SEMANTIC_COLOR, + 0); + + pos = ureg_DECL_fs_input(ureg, + TGSI_SEMANTIC_GENERIC, + 0, + TGSI_INTERPOLATE_PERSPECTIVE); + + rgb = ureg_DECL_temporary(ureg); + y = ureg_DECL_temporary(ureg); + u = ureg_DECL_temporary(ureg); + v = ureg_DECL_temporary(ureg); + + y_sampler = ureg_DECL_sampler(ureg, 0); + u_sampler = ureg_DECL_sampler(ureg, 1); + v_sampler = ureg_DECL_sampler(ureg, 2); + + matrow0 = ureg_DECL_constant(ureg, 0); + matrow1 = ureg_DECL_constant(ureg, 1); + matrow2 = ureg_DECL_constant(ureg, 2); + + ureg_TEX(ureg, y, + TGSI_TEXTURE_2D, pos, y_sampler); + ureg_TEX(ureg, u, + TGSI_TEXTURE_2D, pos, u_sampler); + ureg_TEX(ureg, v, + TGSI_TEXTURE_2D, pos, v_sampler); + + ureg_SUB(ureg, u, ureg_src(u), + ureg_scalar(matrow0, TGSI_SWIZZLE_W)); + ureg_SUB(ureg, v, ureg_src(v), + ureg_scalar(matrow0, TGSI_SWIZZLE_W)); + + ureg_MUL(ureg, rgb, + ureg_scalar(ureg_src(y), TGSI_SWIZZLE_X), + matrow0); + ureg_MAD(ureg, rgb, + ureg_scalar(ureg_src(u), TGSI_SWIZZLE_X), + matrow1, + ureg_src(rgb)); + ureg_MAD(ureg, rgb, + ureg_scalar(ureg_src(v), TGSI_SWIZZLE_X), + matrow2, + ureg_src(rgb)); + + /* rgb.a = 1; */ + ureg_MOV(ureg, ureg_writemask(rgb, TGSI_WRITEMASK_W), + ureg_scalar(matrow0, TGSI_SWIZZLE_X)); + + ureg_MOV(ureg, out, ureg_src(rgb)); + + ureg_release_temporary(ureg, rgb); + ureg_release_temporary(ureg, y); + ureg_release_temporary(ureg, u); + ureg_release_temporary(ureg, v); + + ureg_END(ureg); + + return ureg_create_shader_and_destroy(ureg, pipe); +} + + +static INLINE void +xrender_tex(struct ureg_program *ureg, + struct ureg_dst dst, + struct ureg_src coords, + struct ureg_src sampler, + struct ureg_src imm0, + boolean repeat_none, + boolean swizzle, + boolean set_alpha) +{ + if (repeat_none) { + struct ureg_dst tmp0 = ureg_DECL_temporary(ureg); + struct ureg_dst tmp1 = ureg_DECL_temporary(ureg); + ureg_SGT(ureg, tmp1, ureg_swizzle(coords, + TGSI_SWIZZLE_X, + TGSI_SWIZZLE_Y, + TGSI_SWIZZLE_X, + TGSI_SWIZZLE_Y), + ureg_scalar(imm0, TGSI_SWIZZLE_X)); + ureg_SLT(ureg, tmp0, ureg_swizzle(coords, + TGSI_SWIZZLE_X, + TGSI_SWIZZLE_Y, + TGSI_SWIZZLE_X, + TGSI_SWIZZLE_Y), + ureg_scalar(imm0, TGSI_SWIZZLE_W)); + ureg_MIN(ureg, tmp0, ureg_src(tmp0), ureg_src(tmp1)); + ureg_MIN(ureg, tmp0, ureg_scalar(ureg_src(tmp0), TGSI_SWIZZLE_X), + ureg_scalar(ureg_src(tmp0), TGSI_SWIZZLE_Y)); + ureg_TEX(ureg, tmp1, TGSI_TEXTURE_2D, coords, sampler); + if (swizzle) + ureg_MOV(ureg, tmp1, ureg_swizzle(ureg_src(tmp1), + TGSI_SWIZZLE_Z, + TGSI_SWIZZLE_Y, + TGSI_SWIZZLE_X, + TGSI_SWIZZLE_W)); + if (set_alpha) + ureg_MOV(ureg, + ureg_writemask(tmp1, TGSI_WRITEMASK_W), + ureg_scalar(imm0, TGSI_SWIZZLE_W)); + ureg_MUL(ureg, dst, ureg_src(tmp1), ureg_src(tmp0)); + ureg_release_temporary(ureg, tmp0); + ureg_release_temporary(ureg, tmp1); + } else { + if (swizzle) { + struct ureg_dst tmp = ureg_DECL_temporary(ureg); + ureg_TEX(ureg, tmp, TGSI_TEXTURE_2D, coords, sampler); + ureg_MOV(ureg, dst, ureg_swizzle(ureg_src(tmp), + TGSI_SWIZZLE_Z, + TGSI_SWIZZLE_Y, + TGSI_SWIZZLE_X, + TGSI_SWIZZLE_W)); + ureg_release_temporary(ureg, tmp); + } else { + ureg_TEX(ureg, dst, TGSI_TEXTURE_2D, coords, sampler); + } + if (set_alpha) + ureg_MOV(ureg, + ureg_writemask(dst, TGSI_WRITEMASK_W), + ureg_scalar(imm0, TGSI_SWIZZLE_W)); + } +} + +static void * create_fs(struct pipe_context *pipe, unsigned fs_traits) { @@ -289,32 +462,53 @@ create_fs(struct pipe_context *pipe, struct ureg_src /*dst_pos,*/ src_input, mask_pos; struct ureg_dst src, mask; struct ureg_dst out; - boolean has_mask = fs_traits & FS_MASK; - boolean is_fill = fs_traits & FS_FILL; - boolean is_composite = fs_traits & FS_COMPOSITE; - boolean is_solid = fs_traits & FS_SOLID_FILL; - boolean is_lingrad = fs_traits & FS_LINGRAD_FILL; - boolean is_radgrad = fs_traits & FS_RADGRAD_FILL; + struct ureg_src imm0 = { 0 }; + unsigned has_mask = (fs_traits & FS_MASK) != 0; + unsigned is_fill = (fs_traits & FS_FILL) != 0; + unsigned is_composite = (fs_traits & FS_COMPOSITE) != 0; + unsigned is_solid = (fs_traits & FS_SOLID_FILL) != 0; + unsigned is_lingrad = (fs_traits & FS_LINGRAD_FILL) != 0; + unsigned is_radgrad = (fs_traits & FS_RADGRAD_FILL) != 0; + unsigned comp_alpha_mask = fs_traits & FS_COMPONENT_ALPHA; + unsigned is_yuv = (fs_traits & FS_YUV) != 0; + unsigned src_repeat_none = (fs_traits & FS_SRC_REPEAT_NONE) != 0; + unsigned mask_repeat_none = (fs_traits & FS_MASK_REPEAT_NONE) != 0; + unsigned src_swizzle = (fs_traits & FS_SRC_SWIZZLE_RGB) != 0; + unsigned mask_swizzle = (fs_traits & FS_MASK_SWIZZLE_RGB) != 0; + unsigned src_set_alpha = (fs_traits & FS_SRC_SET_ALPHA) != 0; + unsigned mask_set_alpha = (fs_traits & FS_MASK_SET_ALPHA) != 0; + unsigned src_luminance = (fs_traits & FS_SRC_LUMINANCE) != 0; + unsigned mask_luminance = (fs_traits & FS_MASK_LUMINANCE) != 0; + +#if 0 + print_fs_traits(fs_traits); +#else + (void)print_fs_traits; +#endif ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT); if (ureg == NULL) return 0; - /* it has to be either a fill or a composite op */ - debug_assert(is_fill ^ is_composite); + /* it has to be either a fill, a composite op or a yuv conversion */ + debug_assert((is_fill ^ is_composite) ^ is_yuv); out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); + if (src_repeat_none || mask_repeat_none || + src_set_alpha || mask_set_alpha || + src_luminance) { + imm0 = ureg_imm4f(ureg, 0, 0, 0, 1); + } if (is_composite) { src_sampler = ureg_DECL_sampler(ureg, 0); src_input = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_GENERIC, 0, TGSI_INTERPOLATE_PERSPECTIVE); - } else { - debug_assert(is_fill); + } else if (is_fill) { if (is_solid) src_input = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, @@ -325,12 +519,15 @@ create_fs(struct pipe_context *pipe, TGSI_SEMANTIC_POSITION, 0, TGSI_INTERPOLATE_PERSPECTIVE); + } else { + debug_assert(is_yuv); + return create_yuv_shader(pipe, ureg); } if (has_mask) { mask_sampler = ureg_DECL_sampler(ureg, 1); mask_pos = ureg_DECL_fs_input(ureg, - TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_GENERIC, 1, TGSI_INTERPOLATE_PERSPECTIVE); } @@ -343,16 +540,17 @@ create_fs(struct pipe_context *pipe, TGSI_INTERPOLATE_PERSPECTIVE); #endif + if (is_composite) { - if (has_mask) + if (has_mask || src_luminance) src = ureg_DECL_temporary(ureg); else src = out; - ureg_TEX(ureg, src, - TGSI_TEXTURE_2D, src_input, src_sampler); + xrender_tex(ureg, src, src_input, src_sampler, imm0, + src_repeat_none, src_swizzle, src_set_alpha); } else if (is_fill) { if (is_solid) { - if (has_mask) + if (has_mask || src_luminance) src = ureg_dst(src_input); else ureg_MOV(ureg, out, src_input); @@ -360,7 +558,7 @@ create_fs(struct pipe_context *pipe, struct ureg_src coords, const0124, matrow0, matrow1, matrow2; - if (has_mask) + if (has_mask || src_luminance) src = ureg_DECL_temporary(ureg); else src = out; @@ -385,13 +583,22 @@ create_fs(struct pipe_context *pipe, } else debug_assert(!"Unknown fill type!"); } + if (src_luminance) { + ureg_MOV(ureg, src, + ureg_scalar(ureg_src(src), TGSI_SWIZZLE_X)); + ureg_MOV(ureg, ureg_writemask(src, TGSI_WRITEMASK_XYZ), + ureg_scalar(imm0, TGSI_SWIZZLE_X)); + if (!has_mask) + ureg_MOV(ureg, out, ureg_src(src)); + } if (has_mask) { mask = ureg_DECL_temporary(ureg); - ureg_TEX(ureg, mask, - TGSI_TEXTURE_2D, mask_pos, mask_sampler); + xrender_tex(ureg, mask, mask_pos, mask_sampler, imm0, + mask_repeat_none, mask_swizzle, mask_set_alpha); /* src IN mask */ - src_in_mask(ureg, out, ureg_src(src), ureg_src(mask)); + src_in_mask(ureg, out, ureg_src(src), ureg_src(mask), + comp_alpha_mask, mask_luminance); ureg_release_temporary(ureg, mask); } @@ -400,11 +607,11 @@ create_fs(struct pipe_context *pipe, return ureg_create_shader_and_destroy(ureg, pipe); } -struct xorg_shaders * xorg_shaders_create(struct exa_context *exa) +struct xorg_shaders * xorg_shaders_create(struct xorg_renderer *r) { struct xorg_shaders *sc = CALLOC_STRUCT(xorg_shaders); - sc->exa = exa; + sc->r = r; sc->vs_hash = cso_hash_create(); sc->fs_hash = cso_hash_create(); @@ -431,9 +638,9 @@ cache_destroy(struct cso_context *cso, void xorg_shaders_destroy(struct xorg_shaders *sc) { - cache_destroy(sc->exa->cso, sc->vs_hash, + cache_destroy(sc->r->cso, sc->vs_hash, PIPE_SHADER_VERTEX); - cache_destroy(sc->exa->cso, sc->fs_hash, + cache_destroy(sc->r->cso, sc->fs_hash, PIPE_SHADER_FRAGMENT); free(sc); @@ -465,12 +672,12 @@ struct xorg_shader xorg_shaders_get(struct xorg_shaders *sc, unsigned vs_traits, unsigned fs_traits) { - struct xorg_shader shader = {0}; + struct xorg_shader shader = { NULL, NULL }; void *vs, *fs; - vs = shader_from_cache(sc->exa->pipe, PIPE_SHADER_VERTEX, + vs = shader_from_cache(sc->r->pipe, PIPE_SHADER_VERTEX, sc->vs_hash, vs_traits); - fs = shader_from_cache(sc->exa->pipe, PIPE_SHADER_FRAGMENT, + fs = shader_from_cache(sc->r->pipe, PIPE_SHADER_FRAGMENT, sc->fs_hash, fs_traits); debug_assert(vs && fs); diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h index 1535a0c8c3..6f2a361d03 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h +++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h @@ -1,7 +1,7 @@ #ifndef XORG_EXA_TGSI_H #define XORG_EXA_TGSI_H -#include "xorg_exa.h" +#include "xorg_renderer.h" enum xorg_vs_traits { VS_COMPOSITE = 1 << 0, @@ -9,10 +9,12 @@ enum xorg_vs_traits { VS_SOLID_FILL = 1 << 2, VS_LINGRAD_FILL = 1 << 3, VS_RADGRAD_FILL = 1 << 4, + VS_YUV = 1 << 5, + + VS_FILL = (VS_SOLID_FILL | VS_LINGRAD_FILL | VS_RADGRAD_FILL) - /*VS_TRANSFORM = 1 << 5*/ }; enum xorg_fs_traits { @@ -21,9 +23,23 @@ enum xorg_fs_traits { FS_SOLID_FILL = 1 << 2, FS_LINGRAD_FILL = 1 << 3, FS_RADGRAD_FILL = 1 << 4, + FS_CA_FULL = 1 << 5, /* src.rgba * mask.rgba */ + FS_CA_SRCALPHA = 1 << 6, /* src.aaaa * mask.rgba */ + FS_YUV = 1 << 7, + FS_SRC_REPEAT_NONE = 1 << 8, + FS_MASK_REPEAT_NONE = 1 << 9, + FS_SRC_SWIZZLE_RGB = 1 << 10, + FS_MASK_SWIZZLE_RGB = 1 << 11, + FS_SRC_SET_ALPHA = 1 << 12, + FS_MASK_SET_ALPHA = 1 << 13, + FS_SRC_LUMINANCE = 1 << 14, + FS_MASK_LUMINANCE = 1 << 15, + FS_FILL = (FS_SOLID_FILL | FS_LINGRAD_FILL | - FS_RADGRAD_FILL) + FS_RADGRAD_FILL), + FS_COMPONENT_ALPHA = (FS_CA_FULL | + FS_CA_SRCALPHA) }; struct xorg_shader { @@ -33,7 +49,7 @@ struct xorg_shader { struct xorg_shaders; -struct xorg_shaders *xorg_shaders_create(struct exa_context *exa); +struct xorg_shaders *xorg_shaders_create(struct xorg_renderer *renderer); void xorg_shaders_destroy(struct xorg_shaders *shaders); struct xorg_shader xorg_shaders_get(struct xorg_shaders *shaders, diff --git a/src/gallium/state_trackers/xorg/xorg_output.c b/src/gallium/state_trackers/xorg/xorg_output.c index 950af942f5..251f331ea7 100644 --- a/src/gallium/state_trackers/xorg/xorg_output.c +++ b/src/gallium/state_trackers/xorg/xorg_output.c @@ -42,80 +42,47 @@ #include <sys/stat.h> #include <sys/types.h> +#ifdef HAVE_XEXTPROTO_71 +#include <X11/extensions/dpmsconst.h> +#else #define DPMS_SERVER #include <X11/extensions/dpms.h> +#endif #include "X11/Xatom.h" #include "xorg_tracker.h" -static char *connector_enum_list[] = { +static char *output_enum_list[] = { "Unknown", "VGA", - "DVI-I", - "DVI-D", - "DVI-A", + "DVI", + "DVI", + "DVI", "Composite", "SVIDEO", "LVDS", - "Component", - "9-pin DIN", - "DisplayPort", - "HDMI Type A", - "HDMI Type B", + "CTV", + "DIN", + "DP", + "HDMI", + "HDMI", }; static void -dpms(xf86OutputPtr output, int mode) -{ -} - -static void -save(xf86OutputPtr output) -{ -} - -static void -restore(xf86OutputPtr output) -{ -} - -static int -mode_valid(xf86OutputPtr output, DisplayModePtr pMode) -{ - return MODE_OK; -} - -static Bool -mode_fixup(xf86OutputPtr output, DisplayModePtr mode, - DisplayModePtr adjusted_mode) -{ - return TRUE; -} - -static void -prepare(xf86OutputPtr output) -{ - dpms(output, DPMSModeOff); -} - -static void -mode_set(xf86OutputPtr output, DisplayModePtr mode, - DisplayModePtr adjusted_mode) +output_create_resources(xf86OutputPtr output) { +#ifdef RANDR_12_INTERFACE +#endif /* RANDR_12_INTERFACE */ } static void -commit(xf86OutputPtr output) +output_dpms(xf86OutputPtr output, int mode) { - dpms(output, DPMSModeOn); - - if (output->scrn->pScreen != NULL) - xf86_reload_cursors(output->scrn->pScreen); } static xf86OutputStatus -detect(xf86OutputPtr output) +output_detect(xf86OutputPtr output) { drmModeConnectorPtr drm_connector = output->driver_private; @@ -130,7 +97,7 @@ detect(xf86OutputPtr output) } static DisplayModePtr -get_modes(xf86OutputPtr output) +output_get_modes(xf86OutputPtr output) { drmModeConnectorPtr drm_connector = output->driver_private; drmModeModeInfoPtr drm_mode = NULL; @@ -143,7 +110,6 @@ get_modes(xf86OutputPtr output) mode = xcalloc(1, sizeof(DisplayModeRec)); if (!mode) continue; - mode->type = 0; mode->Clock = drm_mode->clock; mode->HDisplay = drm_mode->hdisplay; mode->HSyncStart = drm_mode->hsync_start; @@ -158,6 +124,11 @@ get_modes(xf86OutputPtr output) mode->VScan = drm_mode->vscan; mode->VRefresh = xf86ModeVRefresh(mode); mode->Private = (void *)drm_mode; + mode->type = 0; + if (drm_mode->type & DRM_MODE_TYPE_PREFERRED) + mode->type |= M_T_PREFERRED; + if (drm_mode->type & DRM_MODE_TYPE_DRIVER) + mode->type |= M_T_DRIVER; xf86SetModeDefaultName(mode); modes = xf86ModesAdd(modes, mode); xf86PrintModeline(0, mode); @@ -167,22 +138,15 @@ get_modes(xf86OutputPtr output) return modes; } -static void -destroy(xf86OutputPtr output) -{ - drmModeFreeConnector(output->driver_private); -} - -static void -create_resources(xf86OutputPtr output) +static int +output_mode_valid(xf86OutputPtr output, DisplayModePtr pMode) { -#ifdef RANDR_12_INTERFACE -#endif /* RANDR_12_INTERFACE */ + return MODE_OK; } #ifdef RANDR_12_INTERFACE static Bool -set_property(xf86OutputPtr output, Atom property, RRPropertyValuePtr value) +output_set_property(xf86OutputPtr output, Atom property, RRPropertyValuePtr value) { return TRUE; } @@ -190,53 +154,43 @@ set_property(xf86OutputPtr output, Atom property, RRPropertyValuePtr value) #ifdef RANDR_13_INTERFACE static Bool -get_property(xf86OutputPtr output, Atom property) +output_get_property(xf86OutputPtr output, Atom property) { return TRUE; } #endif /* RANDR_13_INTERFACE */ -#ifdef RANDR_GET_CRTC_INTERFACE -static xf86CrtcPtr -get_crtc(xf86OutputPtr output) +static void +output_destroy(xf86OutputPtr output) { - return NULL; + drmModeFreeConnector(output->driver_private); } -#endif static const xf86OutputFuncsRec output_funcs = { - .create_resources = create_resources, - .dpms = dpms, - .save = save, - .restore = restore, - .mode_valid = mode_valid, - .mode_fixup = mode_fixup, - .prepare = prepare, - .mode_set = mode_set, - .commit = commit, - .detect = detect, - .get_modes = get_modes, + .create_resources = output_create_resources, #ifdef RANDR_12_INTERFACE - .set_property = set_property, + .set_property = output_set_property, #endif #ifdef RANDR_13_INTERFACE - .get_property = get_property, -#endif - .destroy = destroy, -#ifdef RANDR_GET_CRTC_INTERFACE - .get_crtc = get_crtc, + .get_property = output_get_property, #endif + .dpms = output_dpms, + .detect = output_detect, + + .get_modes = output_get_modes, + .mode_valid = output_mode_valid, + .destroy = output_destroy, }; void -output_init(ScrnInfoPtr pScrn) +xorg_output_init(ScrnInfoPtr pScrn) { modesettingPtr ms = modesettingPTR(pScrn); xf86OutputPtr output; drmModeResPtr res; drmModeConnectorPtr drm_connector = NULL; drmModeEncoderPtr drm_encoder = NULL; - char *name; + char name[32]; int c, v, p; res = drmModeGetResources(ms->fd); @@ -269,7 +223,10 @@ output_init(ScrnInfoPtr pScrn) (void)v; #endif - name = connector_enum_list[drm_connector->connector_type]; + snprintf(name, 32, "%s%d", + output_enum_list[drm_connector->connector_type], + drm_connector->connector_type_id); + output = xf86OutputCreate(pScrn, &output_funcs, name); if (!output) diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c new file mode 100644 index 0000000000..248d658ac2 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_renderer.c @@ -0,0 +1,698 @@ +#include "xorg_exa.h" +#include "xorg_renderer.h" + +#include "xorg_exa_tgsi.h" + +#include "cso_cache/cso_context.h" +#include "util/u_draw_quad.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "util/u_rect.h" + +#include "pipe/p_inlines.h" + +#include <math.h> + +#define floatsEqual(x, y) (fabs(x - y) <= 0.00001f * MIN2(fabs(x), fabs(y))) +#define floatIsZero(x) (floatsEqual((x) + 1, 1)) + +#define NUM_COMPONENTS 4 + +static INLINE boolean is_affine(float *matrix) +{ + return floatIsZero(matrix[2]) && floatIsZero(matrix[5]) + && floatsEqual(matrix[8], 1); +} +static INLINE void map_point(float *mat, float x, float y, + float *out_x, float *out_y) +{ + if (!mat) { + *out_x = x; + *out_y = y; + return; + } + + *out_x = mat[0]*x + mat[3]*y + mat[6]; + *out_y = mat[1]*x + mat[4]*y + mat[7]; + if (!is_affine(mat)) { + float w = 1/(mat[2]*x + mat[5]*y + mat[8]); + *out_x *= w; + *out_y *= w; + } +} + +static INLINE struct pipe_buffer * +renderer_buffer_create(struct xorg_renderer *r) +{ + struct pipe_buffer *buf = + pipe_user_buffer_create(r->pipe->screen, + r->buffer, + sizeof(float)* + r->buffer_size); + r->buffer_size = 0; + + return buf; +} + +static INLINE void +renderer_draw(struct xorg_renderer *r) +{ + struct pipe_context *pipe = r->pipe; + struct pipe_buffer *buf = 0; + int num_verts = r->buffer_size/(r->attrs_per_vertex * NUM_COMPONENTS); + + if (!r->buffer_size) + return; + + buf = renderer_buffer_create(r); + + + if (buf) { + util_draw_vertex_buffer(pipe, buf, 0, + PIPE_PRIM_QUADS, + num_verts, /* verts */ + r->attrs_per_vertex); /* attribs/vert */ + + pipe_buffer_reference(&buf, NULL); + } +} + +static INLINE void +renderer_draw_conditional(struct xorg_renderer *r, + int next_batch) +{ + if (r->buffer_size + next_batch >= BUF_SIZE || + (next_batch == 0 && r->buffer_size)) { + renderer_draw(r); + } +} + +static void +renderer_init_state(struct xorg_renderer *r) +{ + struct pipe_depth_stencil_alpha_state dsa; + struct pipe_rasterizer_state raster; + + /* set common initial clip state */ + memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state)); + cso_set_depth_stencil_alpha(r->cso, &dsa); + + + /* XXX: move to renderer_init_state? */ + memset(&raster, 0, sizeof(struct pipe_rasterizer_state)); + raster.gl_rasterization_rules = 1; + cso_set_rasterizer(r->cso, &raster); + +} + + +static INLINE void +add_vertex_color(struct xorg_renderer *r, + float x, float y, + float color[4]) +{ + float *vertex = r->buffer + r->buffer_size; + + vertex[0] = x; + vertex[1] = y; + vertex[2] = 0.f; /*z*/ + vertex[3] = 1.f; /*w*/ + + vertex[4] = color[0]; /*r*/ + vertex[5] = color[1]; /*g*/ + vertex[6] = color[2]; /*b*/ + vertex[7] = color[3]; /*a*/ + + r->buffer_size += 8; +} + +static INLINE void +add_vertex_1tex(struct xorg_renderer *r, + float x, float y, float s, float t) +{ + float *vertex = r->buffer + r->buffer_size; + + vertex[0] = x; + vertex[1] = y; + vertex[2] = 0.f; /*z*/ + vertex[3] = 1.f; /*w*/ + + vertex[4] = s; /*s*/ + vertex[5] = t; /*t*/ + vertex[6] = 0.f; /*r*/ + vertex[7] = 1.f; /*q*/ + + r->buffer_size += 8; +} + +static void +add_vertex_data1(struct xorg_renderer *r, + float srcX, float srcY, float dstX, float dstY, + float width, float height, + struct pipe_texture *src, float *src_matrix) +{ + float s0, t0, s1, t1, s2, t2, s3, t3; + float pt0[2], pt1[2], pt2[2], pt3[2]; + + pt0[0] = srcX; + pt0[1] = srcY; + pt1[0] = (srcX + width); + pt1[1] = srcY; + pt2[0] = (srcX + width); + pt2[1] = (srcY + height); + pt3[0] = srcX; + pt3[1] = (srcY + height); + + if (src_matrix) { + map_point(src_matrix, pt0[0], pt0[1], &pt0[0], &pt0[1]); + map_point(src_matrix, pt1[0], pt1[1], &pt1[0], &pt1[1]); + map_point(src_matrix, pt2[0], pt2[1], &pt2[0], &pt2[1]); + map_point(src_matrix, pt3[0], pt3[1], &pt3[0], &pt3[1]); + } + + s0 = pt0[0] / src->width0; + s1 = pt1[0] / src->width0; + s2 = pt2[0] / src->width0; + s3 = pt3[0] / src->width0; + t0 = pt0[1] / src->height0; + t1 = pt1[1] / src->height0; + t2 = pt2[1] / src->height0; + t3 = pt3[1] / src->height0; + + /* 1st vertex */ + add_vertex_1tex(r, dstX, dstY, s0, t0); + /* 2nd vertex */ + add_vertex_1tex(r, dstX + width, dstY, s1, t1); + /* 3rd vertex */ + add_vertex_1tex(r, dstX + width, dstY + height, s2, t2); + /* 4th vertex */ + add_vertex_1tex(r, dstX, dstY + height, s3, t3); +} + + +static INLINE void +add_vertex_2tex(struct xorg_renderer *r, + float x, float y, + float s0, float t0, float s1, float t1) +{ + float *vertex = r->buffer + r->buffer_size; + + vertex[0] = x; + vertex[1] = y; + vertex[2] = 0.f; /*z*/ + vertex[3] = 1.f; /*w*/ + + vertex[4] = s0; /*s*/ + vertex[5] = t0; /*t*/ + vertex[6] = 0.f; /*r*/ + vertex[7] = 1.f; /*q*/ + + vertex[8] = s1; /*s*/ + vertex[9] = t1; /*t*/ + vertex[10] = 0.f; /*r*/ + vertex[11] = 1.f; /*q*/ + + r->buffer_size += 12; +} + +static void +add_vertex_data2(struct xorg_renderer *r, + float srcX, float srcY, float maskX, float maskY, + float dstX, float dstY, float width, float height, + struct pipe_texture *src, + struct pipe_texture *mask, + float *src_matrix, float *mask_matrix) +{ + float src_s0, src_t0, src_s1, src_t1; + float mask_s0, mask_t0, mask_s1, mask_t1; + float spt0[2], spt1[2]; + float mpt0[2], mpt1[2]; + + spt0[0] = srcX; + spt0[1] = srcY; + spt1[0] = srcX + width; + spt1[1] = srcY + height; + + mpt0[0] = maskX; + mpt0[1] = maskY; + mpt1[0] = maskX + width; + mpt1[1] = maskY + height; + + if (src_matrix) { + map_point(src_matrix, spt0[0], spt0[1], &spt0[0], &spt0[1]); + map_point(src_matrix, spt1[0], spt1[1], &spt1[0], &spt1[1]); + } + + if (mask_matrix) { + map_point(mask_matrix, mpt0[0], mpt0[1], &mpt0[0], &mpt0[1]); + map_point(mask_matrix, mpt1[0], mpt1[1], &mpt1[0], &mpt1[1]); + } + + src_s0 = spt0[0] / src->width0; + src_t0 = spt0[1] / src->height0; + src_s1 = spt1[0] / src->width0; + src_t1 = spt1[1] / src->height0; + + mask_s0 = mpt0[0] / mask->width0; + mask_t0 = mpt0[1] / mask->height0; + mask_s1 = mpt1[0] / mask->width0; + mask_t1 = mpt1[1] / mask->height0; + + /* 1st vertex */ + add_vertex_2tex(r, dstX, dstY, + src_s0, src_t0, mask_s0, mask_t0); + /* 2nd vertex */ + add_vertex_2tex(r, dstX + width, dstY, + src_s1, src_t0, mask_s1, mask_t0); + /* 3rd vertex */ + add_vertex_2tex(r, dstX + width, dstY + height, + src_s1, src_t1, mask_s1, mask_t1); + /* 4th vertex */ + add_vertex_2tex(r, dstX, dstY + height, + src_s0, src_t1, mask_s0, mask_t1); +} + +static struct pipe_buffer * +setup_vertex_data_yuv(struct xorg_renderer *r, + float srcX, float srcY, float srcW, float srcH, + float dstX, float dstY, float dstW, float dstH, + struct pipe_texture **tex) +{ + float s0, t0, s1, t1; + float spt0[2], spt1[2]; + + spt0[0] = srcX; + spt0[1] = srcY; + spt1[0] = srcX + srcW; + spt1[1] = srcY + srcH; + + s0 = spt0[0] / tex[0]->width0; + t0 = spt0[1] / tex[0]->height0; + s1 = spt1[0] / tex[0]->width0; + t1 = spt1[1] / tex[0]->height0; + + /* 1st vertex */ + add_vertex_1tex(r, dstX, dstY, s0, t0); + /* 2nd vertex */ + add_vertex_1tex(r, dstX + dstW, dstY, + s1, t0); + /* 3rd vertex */ + add_vertex_1tex(r, dstX + dstW, dstY + dstH, + s1, t1); + /* 4th vertex */ + add_vertex_1tex(r, dstX, dstY + dstH, + s0, t1); + + return renderer_buffer_create(r); +} + + + +/* Set up framebuffer, viewport and vertex shader constant buffer + * state for a particular destinaton surface. In all our rendering, + * these concepts are linked. + */ +void renderer_bind_destination(struct xorg_renderer *r, + struct pipe_surface *surface, + int width, + int height ) +{ + + struct pipe_framebuffer_state fb; + struct pipe_viewport_state viewport; + + /* Framebuffer uses actual surface width/height + */ + memset(&fb, 0, sizeof fb); + fb.width = surface->width; + fb.height = surface->height; + fb.nr_cbufs = 1; + fb.cbufs[0] = surface; + fb.zsbuf = 0; + + /* Viewport just touches the bit we're interested in: + */ + viewport.scale[0] = width / 2.f; + viewport.scale[1] = height / 2.f; + viewport.scale[2] = 1.0; + viewport.scale[3] = 1.0; + viewport.translate[0] = width / 2.f; + viewport.translate[1] = height / 2.f; + viewport.translate[2] = 0.0; + viewport.translate[3] = 0.0; + + /* Constant buffer set up to match viewport dimensions: + */ + if (r->fb_width != width || + r->fb_height != height) + { + float vs_consts[8] = { + 2.f/width, 2.f/height, 1, 1, + -1, -1, 0, 0 + }; + + r->fb_width = width; + r->fb_height = height; + + renderer_set_constants(r, PIPE_SHADER_VERTEX, + vs_consts, sizeof vs_consts); + } + + cso_set_framebuffer(r->cso, &fb); + cso_set_viewport(r->cso, &viewport); +} + + +struct xorg_renderer * renderer_create(struct pipe_context *pipe) +{ + struct xorg_renderer *renderer = CALLOC_STRUCT(xorg_renderer); + + renderer->pipe = pipe; + renderer->cso = cso_create_context(pipe); + renderer->shaders = xorg_shaders_create(renderer); + + renderer_init_state(renderer); + + return renderer; +} + +void renderer_destroy(struct xorg_renderer *r) +{ + struct pipe_constant_buffer *vsbuf = &r->vs_const_buffer; + struct pipe_constant_buffer *fsbuf = &r->fs_const_buffer; + + if (vsbuf && vsbuf->buffer) + pipe_buffer_reference(&vsbuf->buffer, NULL); + + if (fsbuf && fsbuf->buffer) + pipe_buffer_reference(&fsbuf->buffer, NULL); + + if (r->shaders) { + xorg_shaders_destroy(r->shaders); + r->shaders = NULL; + } + + if (r->cso) { + cso_release_all(r->cso); + cso_destroy_context(r->cso); + r->cso = NULL; + } +} + + + + + +void renderer_set_constants(struct xorg_renderer *r, + int shader_type, + const float *params, + int param_bytes) +{ + struct pipe_constant_buffer *cbuf = + (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer : + &r->fs_const_buffer; + + pipe_buffer_reference(&cbuf->buffer, NULL); + cbuf->buffer = pipe_buffer_create(r->pipe->screen, 16, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); + + if (cbuf->buffer) { + pipe_buffer_write(r->pipe->screen, cbuf->buffer, + 0, param_bytes, params); + } + r->pipe->set_constant_buffer(r->pipe, shader_type, 0, cbuf); +} + + +void renderer_copy_prepare(struct xorg_renderer *r, + struct pipe_surface *dst_surface, + struct pipe_texture *src_texture) +{ + struct pipe_context *pipe = r->pipe; + struct pipe_screen *screen = pipe->screen; + struct xorg_shader shader; + + assert(screen->is_format_supported(screen, dst_surface->format, + PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_RENDER_TARGET, + 0)); + + + /* set misc state we care about */ + { + struct pipe_blend_state blend; + memset(&blend, 0, sizeof(blend)); + blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.colormask = PIPE_MASK_RGBA; + cso_set_blend(r->cso, &blend); + } + + /* sampler */ + { + struct pipe_sampler_state sampler; + memset(&sampler, 0, sizeof(sampler)); + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler.normalized_coords = 1; + cso_single_sampler(r->cso, 0, &sampler); + cso_single_sampler_done(r->cso); + } + + renderer_bind_destination(r, dst_surface, + dst_surface->width, + dst_surface->height); + + /* texture */ + cso_set_sampler_textures(r->cso, 1, &src_texture); + + /* shaders */ + shader = xorg_shaders_get(r->shaders, + VS_COMPOSITE, + FS_COMPOSITE); + cso_set_vertex_shader_handle(r->cso, shader.vs); + cso_set_fragment_shader_handle(r->cso, shader.fs); + + r->buffer_size = 0; + r->attrs_per_vertex = 2; +} + +struct pipe_texture * +renderer_clone_texture(struct xorg_renderer *r, + struct pipe_texture *src) +{ + enum pipe_format format; + struct pipe_context *pipe = r->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_texture *pt; + struct pipe_texture templ; + + if (pipe->is_texture_referenced(pipe, src, 0, 0) & + PIPE_REFERENCED_FOR_WRITE) + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + + /* the coming in texture should already have that invariance */ + debug_assert(screen->is_format_supported(screen, src->format, + PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_SAMPLER, 0)); + + format = src->format; + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.format = format; + templ.last_level = 0; + templ.width0 = src->width0; + templ.height0 = src->height0; + templ.depth0 = 1; + templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; + + pt = screen->texture_create(screen, &templ); + + debug_assert(!pt || pipe_is_referenced(&pt->reference)); + + if (!pt) + return NULL; + + { + /* copy source framebuffer surface into texture */ + struct pipe_surface *ps_read = screen->get_tex_surface( + screen, src, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ); + struct pipe_surface *ps_tex = screen->get_tex_surface( + screen, pt, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE ); + if (pipe->surface_copy) { + pipe->surface_copy(pipe, + ps_tex, /* dest */ + 0, 0, /* destx/y */ + ps_read, + 0, 0, src->width0, src->height0); + } else { + util_surface_copy(pipe, FALSE, + ps_tex, /* dest */ + 0, 0, /* destx/y */ + ps_read, + 0, 0, src->width0, src->height0); + } + pipe_surface_reference(&ps_read, NULL); + pipe_surface_reference(&ps_tex, NULL); + } + + return pt; +} + + +void renderer_copy_pixmap(struct xorg_renderer *r, + int dx, int dy, + int sx, int sy, + int width, int height, + float src_width, + float src_height) +{ + float s0, t0, s1, t1; + float x0, y0, x1, y1; + + + /* XXX: could put the texcoord scaling calculation into the vertex + * shader. + */ + s0 = sx / src_width; + s1 = (sx + width) / src_width; + t0 = sy / src_height; + t1 = (sy + height) / src_height; + + x0 = dx; + x1 = dx + width; + y0 = dy; + y1 = dy + height; + + /* draw quad */ + renderer_draw_conditional(r, 4*8); + add_vertex_1tex(r, x0, y0, s0, t0); + add_vertex_1tex(r, x1, y0, s1, t0); + add_vertex_1tex(r, x1, y1, s1, t1); + add_vertex_1tex(r, x0, y1, s0, t1); +} + + + + +void renderer_draw_yuv(struct xorg_renderer *r, + int src_x, int src_y, int src_w, int src_h, + int dst_x, int dst_y, int dst_w, int dst_h, + struct pipe_texture **textures) +{ + struct pipe_context *pipe = r->pipe; + struct pipe_buffer *buf = 0; + + buf = setup_vertex_data_yuv(r, + src_x, src_y, src_w, src_h, + dst_x, dst_y, dst_w, dst_h, + textures); + + if (buf) { + const int num_attribs = 2; /*pos + tex coord*/ + + util_draw_vertex_buffer(pipe, buf, 0, + PIPE_PRIM_QUADS, + 4, /* verts */ + num_attribs); /* attribs/vert */ + + pipe_buffer_reference(&buf, NULL); + } +} + +void renderer_begin_solid(struct xorg_renderer *r) +{ + r->buffer_size = 0; + r->attrs_per_vertex = 2; +} + +void renderer_solid(struct xorg_renderer *r, + int x0, int y0, + int x1, int y1, + float *color) +{ + /* + debug_printf("solid rect[(%d, %d), (%d, %d)], rgba[%f, %f, %f, %f]\n", + x0, y0, x1, y1, color[0], color[1], color[2], color[3]);*/ + + renderer_draw_conditional(r, 4 * 8); + + /* 1st vertex */ + add_vertex_color(r, x0, y0, color); + /* 2nd vertex */ + add_vertex_color(r, x1, y0, color); + /* 3rd vertex */ + add_vertex_color(r, x1, y1, color); + /* 4th vertex */ + add_vertex_color(r, x0, y1, color); +} + +void renderer_draw_flush(struct xorg_renderer *r) +{ + renderer_draw_conditional(r, 0); +} + +void renderer_begin_textures(struct xorg_renderer *r, + struct pipe_texture **textures, + int num_textures) +{ + r->attrs_per_vertex = 1 + num_textures; + r->buffer_size = 0; +} + +void renderer_texture(struct xorg_renderer *r, + int *pos, + int width, int height, + struct pipe_texture **textures, + int num_textures, + float *src_matrix, + float *mask_matrix) +{ + +#if 0 + if (src_matrix) { + debug_printf("src_matrix = \n"); + debug_printf("%f, %f, %f\n", src_matrix[0], src_matrix[1], src_matrix[2]); + debug_printf("%f, %f, %f\n", src_matrix[3], src_matrix[4], src_matrix[5]); + debug_printf("%f, %f, %f\n", src_matrix[6], src_matrix[7], src_matrix[8]); + } + if (mask_matrix) { + debug_printf("mask_matrix = \n"); + debug_printf("%f, %f, %f\n", mask_matrix[0], mask_matrix[1], mask_matrix[2]); + debug_printf("%f, %f, %f\n", mask_matrix[3], mask_matrix[4], mask_matrix[5]); + debug_printf("%f, %f, %f\n", mask_matrix[6], mask_matrix[7], mask_matrix[8]); + } +#endif + + switch(r->attrs_per_vertex) { + case 2: + renderer_draw_conditional(r, 4 * 8); + add_vertex_data1(r, + pos[0], pos[1], /* src */ + pos[4], pos[5], /* dst */ + width, height, + textures[0], src_matrix); + break; + case 3: + renderer_draw_conditional(r, 4 * 12); + add_vertex_data2(r, + pos[0], pos[1], /* src */ + pos[2], pos[3], /* mask */ + pos[4], pos[5], /* dst */ + width, height, + textures[0], textures[1], + src_matrix, mask_matrix); + break; + default: + debug_assert(!"Unsupported number of textures"); + break; + } +} diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.h b/src/gallium/state_trackers/xorg/xorg_renderer.h new file mode 100644 index 0000000000..5272cde2b3 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_renderer.h @@ -0,0 +1,95 @@ +#ifndef XORG_RENDERER_H +#define XORG_RENDERER_H + +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +struct xorg_shaders; +struct exa_pixmap_priv; + +/* max number of vertices * + * max number of attributes per vertex * + * max number of components per attribute + * + * currently the max is 100 quads + */ +#define BUF_SIZE (100 * 4 * 3 * 4) + +struct xorg_renderer { + struct pipe_context *pipe; + + struct cso_context *cso; + struct xorg_shaders *shaders; + + int fb_width; + int fb_height; + struct pipe_constant_buffer vs_const_buffer; + struct pipe_constant_buffer fs_const_buffer; + + float buffer[BUF_SIZE]; + int buffer_size; + + /* number of attributes per vertex for the current + * draw operation */ + int attrs_per_vertex; +}; + +struct xorg_renderer *renderer_create(struct pipe_context *pipe); +void renderer_destroy(struct xorg_renderer *renderer); + +void renderer_bind_destination(struct xorg_renderer *r, + struct pipe_surface *surface, + int width, + int height ); + +void renderer_bind_framebuffer(struct xorg_renderer *r, + struct exa_pixmap_priv *priv); +void renderer_bind_viewport(struct xorg_renderer *r, + struct exa_pixmap_priv *dst); +void renderer_set_constants(struct xorg_renderer *r, + int shader_type, + const float *buffer, + int size); + + +void renderer_draw_yuv(struct xorg_renderer *r, + int src_x, int src_y, int src_w, int src_h, + int dst_x, int dst_y, int dst_w, int dst_h, + struct pipe_texture **textures); + +void renderer_begin_solid(struct xorg_renderer *r); +void renderer_solid(struct xorg_renderer *r, + int x0, int y0, + int x1, int y1, + float *color); + +void renderer_begin_textures(struct xorg_renderer *r, + struct pipe_texture **textures, + int num_textures); +void renderer_texture(struct xorg_renderer *r, + int *pos, + int width, int height, + struct pipe_texture **textures, + int num_textures, + float *src_matrix, + float *mask_matrix); + +void renderer_draw_flush(struct xorg_renderer *r); + +struct pipe_texture * +renderer_clone_texture(struct xorg_renderer *r, + struct pipe_texture *src); + +void renderer_copy_prepare(struct xorg_renderer *r, + struct pipe_surface *dst_surface, + struct pipe_texture *src_texture); + +void renderer_copy_pixmap(struct xorg_renderer *r, + int dx, int dy, + int sx, int sy, + int width, int height, + float src_width, + float src_height); + + +#endif diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h index b1ab783a15..c0cfbe6061 100644 --- a/src/gallium/state_trackers/xorg/xorg_tracker.h +++ b/src/gallium/state_trackers/xorg/xorg_tracker.h @@ -51,6 +51,10 @@ #define DRV_ERROR(msg) xf86DrvMsg(pScrn->scrnIndex, X_ERROR, msg); +struct kms_bo; +struct kms_driver; +struct exa_context; + typedef struct { int lastInstance; @@ -59,6 +63,8 @@ typedef struct ScrnInfoPtr pScrn_2; } EntRec, *EntPtr; +#define XORG_NR_FENCES 3 + typedef struct _modesettingRec { /* drm */ @@ -82,18 +88,38 @@ typedef struct _modesettingRec unsigned int SaveGeneration; void (*blockHandler)(int, pointer, pointer, pointer); + struct pipe_fence_handle *fence[XORG_NR_FENCES]; + CreateScreenResourcesProcPtr createScreenResources; + /* for frontbuffer backing store */ + Bool (*destroy_front_buffer)(ScrnInfoPtr pScrn); + Bool (*create_front_buffer)(ScrnInfoPtr pScrn); + Bool (*bind_front_buffer)(ScrnInfoPtr pScrn); + + /* kms */ + struct kms_driver *kms; + struct kms_bo *root_bo; + /* gallium */ struct drm_api *api; struct pipe_screen *screen; struct pipe_context *ctx; boolean d_depth_bits_last; boolean ds_depth_bits_last; + struct pipe_texture *root_texture; /* exa */ - void *exa; + struct exa_context *exa; Bool noEvict; + Bool debug_fallback; + + /* winsys hocks */ + Bool (*winsys_screen_init)(ScrnInfoPtr pScr); + Bool (*winsys_screen_close)(ScrnInfoPtr pScr); + Bool (*winsys_enter_vt)(ScrnInfoPtr pScr); + Bool (*winsys_leave_vt)(ScrnInfoPtr pScr); + void *winsys_priv; #ifdef DRM_MODE_FEATURE_DIRTYFB DamagePtr damage; @@ -118,8 +144,16 @@ xorg_exa_set_displayed_usage(PixmapPtr pPixmap); int xorg_exa_set_shared_usage(PixmapPtr pPixmap); +Bool +xorg_exa_set_texture(PixmapPtr pPixmap, struct pipe_texture *tex); + +struct pipe_texture * +xorg_exa_create_root_texture(ScrnInfoPtr pScrn, + int width, int height, + int depth, int bpp); + void * -xorg_exa_init(ScrnInfoPtr pScrn); +xorg_exa_init(ScrnInfoPtr pScrn, Bool accel); void xorg_exa_close(ScrnInfoPtr pScrn); @@ -129,27 +163,34 @@ xorg_exa_close(ScrnInfoPtr pScrn); * xorg_dri2.c */ Bool -driScreenInit(ScreenPtr pScreen); +xorg_dri2_init(ScreenPtr pScreen); void -driCloseScreen(ScreenPtr pScreen); +xorg_dri2_close(ScreenPtr pScreen); /*********************************************************************** * xorg_crtc.c */ void -crtc_init(ScrnInfoPtr pScrn); +xorg_crtc_init(ScrnInfoPtr pScrn); void -crtc_cursor_destroy(xf86CrtcPtr crtc); +xorg_crtc_cursor_destroy(xf86CrtcPtr crtc); /*********************************************************************** * xorg_output.c */ void -output_init(ScrnInfoPtr pScrn); +xorg_output_init(ScrnInfoPtr pScrn); + + +/*********************************************************************** + * xorg_xv.c + */ +void +xorg_xv_init(ScreenPtr pScreen); #endif /* _XORG_TRACKER_H_ */ diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c new file mode 100644 index 0000000000..92ca5e32ef --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_xv.c @@ -0,0 +1,729 @@ +#include "xorg_tracker.h" + +#include <xf86xv.h> +#include <X11/extensions/Xv.h> +#include <fourcc.h> + +#include "xorg_exa.h" +#include "xorg_renderer.h" +#include "xorg_exa_tgsi.h" + +#include "cso_cache/cso_context.h" + +#include "pipe/p_screen.h" +#include "pipe/p_inlines.h" + +/*XXX get these from pipe's texture limits */ +#define IMAGE_MAX_WIDTH 2048 +#define IMAGE_MAX_HEIGHT 2048 + +#define RES_720P_X 1280 +#define RES_720P_Y 720 + + +/* The ITU-R BT.601 conversion matrix for SDTV. */ +/* original, matrix, but we transpose it to + * make the shader easier +static const float bt_601[] = { + 1.0, 0.0, 1.4075, , + 1.0, -0.3455, -0.7169, 0, + 1.0, 1.7790, 0., 0, +};*/ +static const float bt_601[] = { + 1.0, 1.0, 1.0, 0.5, + 0.0, -0.3455, 1.7790, 0, + 1.4075, -0.7169, 0., 0, +}; + +/* The ITU-R BT.709 conversion matrix for HDTV. */ +/* original, but we transpose to make the conversion + * in the shader easier +static const float bt_709[] = { + 1.0, 0.0, 1.581, 0, + 1.0, -0.1881, -0.47, 0, + 1.0, 1.8629, 0., 0, +};*/ +static const float bt_709[] = { + 1.0, 1.0, 1.0, 0.5, + 0.0, -0.1881, 1.8629, 0, + 1.581,-0.47 , 0.0, 0, +}; + +#define MAKE_ATOM(a) MakeAtom(a, sizeof(a) - 1, TRUE) + +static Atom xvBrightness, xvContrast; + +#define NUM_TEXTURED_ATTRIBUTES 2 +static XF86AttributeRec TexturedAttributes[NUM_TEXTURED_ATTRIBUTES] = { + {XvSettable | XvGettable, -128, 127, "XV_BRIGHTNESS"}, + {XvSettable | XvGettable, 0, 255, "XV_CONTRAST"} +}; + +#define NUM_FORMATS 3 +static XF86VideoFormatRec Formats[NUM_FORMATS] = { + {15, TrueColor}, {16, TrueColor}, {24, TrueColor} +}; + +static XF86VideoEncodingRec DummyEncoding[1] = { + { + 0, + "XV_IMAGE", + IMAGE_MAX_WIDTH, IMAGE_MAX_HEIGHT, + {1, 1} + } +}; + +#define NUM_IMAGES 3 +static XF86ImageRec Images[NUM_IMAGES] = { + XVIMAGE_UYVY, + XVIMAGE_YUY2, + XVIMAGE_YV12, +}; + +struct xorg_xv_port_priv { + struct xorg_renderer *r; + + RegionRec clip; + + int brightness; + int contrast; + + int current_set; + /* juggle two sets of seperate Y, U and V + * textures */ + struct pipe_texture *yuv[2][3]; +}; + + +static void +stop_video(ScrnInfoPtr pScrn, pointer data, Bool shutdown) +{ + struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data; + + REGION_EMPTY(pScrn->pScreen, &priv->clip); +} + +static int +set_port_attribute(ScrnInfoPtr pScrn, + Atom attribute, INT32 value, pointer data) +{ + struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data; + + if (attribute == xvBrightness) { + if ((value < -128) || (value > 127)) + return BadValue; + priv->brightness = value; + } else if (attribute == xvContrast) { + if ((value < 0) || (value > 255)) + return BadValue; + priv->contrast = value; + } else + return BadMatch; + + return Success; +} + +static int +get_port_attribute(ScrnInfoPtr pScrn, + Atom attribute, INT32 * value, pointer data) +{ + struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data; + + if (attribute == xvBrightness) + *value = priv->brightness; + else if (attribute == xvContrast) + *value = priv->contrast; + else + return BadMatch; + + return Success; +} + +static void +query_best_size(ScrnInfoPtr pScrn, + Bool motion, + short vid_w, short vid_h, + short drw_w, short drw_h, + unsigned int *p_w, unsigned int *p_h, pointer data) +{ + if (vid_w > (drw_w << 1)) + drw_w = vid_w >> 1; + if (vid_h > (drw_h << 1)) + drw_h = vid_h >> 1; + + *p_w = drw_w; + *p_h = drw_h; +} + +static INLINE struct pipe_texture * +create_component_texture(struct pipe_context *pipe, + int width, int height) +{ + struct pipe_screen *screen = pipe->screen; + struct pipe_texture *tex = 0; + struct pipe_texture templ; + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.format = PIPE_FORMAT_L8_UNORM; + templ.last_level = 0; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; + templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; + + tex = screen->texture_create(screen, &templ); + + return tex; +} + +static int +check_yuv_textures(struct xorg_xv_port_priv *priv, int width, int height) +{ + struct pipe_texture **dst = priv->yuv[priv->current_set]; + if (!dst[0] || + dst[0]->width0 != width || + dst[0]->height0 != height) { + pipe_texture_reference(&dst[0], NULL); + } + if (!dst[1] || + dst[1]->width0 != width || + dst[1]->height0 != height) { + pipe_texture_reference(&dst[1], NULL); + } + if (!dst[2] || + dst[2]->width0 != width || + dst[2]->height0 != height) { + pipe_texture_reference(&dst[2], NULL); + } + + if (!dst[0]) + dst[0] = create_component_texture(priv->r->pipe, width, height); + + if (!dst[1]) + dst[1] = create_component_texture(priv->r->pipe, width, height); + + if (!dst[2]) + dst[2] = create_component_texture(priv->r->pipe, width, height); + + if (!dst[0] || !dst[1] || !dst[2]) + return BadAlloc; + + return Success; +} + +static int +query_image_attributes(ScrnInfoPtr pScrn, + int id, + unsigned short *w, unsigned short *h, + int *pitches, int *offsets) +{ + int size, tmp; + + if (*w > IMAGE_MAX_WIDTH) + *w = IMAGE_MAX_WIDTH; + if (*h > IMAGE_MAX_HEIGHT) + *h = IMAGE_MAX_HEIGHT; + + *w = (*w + 1) & ~1; + if (offsets) + offsets[0] = 0; + + switch (id) { + case FOURCC_YV12: + *h = (*h + 1) & ~1; + size = (*w + 3) & ~3; + if (pitches) { + pitches[0] = size; + } + size *= *h; + if (offsets) { + offsets[1] = size; + } + tmp = ((*w >> 1) + 3) & ~3; + if (pitches) { + pitches[1] = pitches[2] = tmp; + } + tmp *= (*h >> 1); + size += tmp; + if (offsets) { + offsets[2] = size; + } + size += tmp; + break; + case FOURCC_UYVY: + case FOURCC_YUY2: + default: + size = *w << 1; + if (pitches) + pitches[0] = size; + size *= *h; + break; + } + + return size; +} + +static void +copy_packed_data(ScrnInfoPtr pScrn, + struct xorg_xv_port_priv *port, + int id, + unsigned char *buf, + int left, + int top, + unsigned short w, unsigned short h) +{ + int i, j; + struct pipe_texture **dst = port->yuv[port->current_set]; + struct pipe_transfer *ytrans, *utrans, *vtrans; + struct pipe_screen *screen = port->r->pipe->screen; + char *ymap, *vmap, *umap; + unsigned char y1, y2, u, v; + int yidx, uidx, vidx; + int y_array_size = w * h; + + ytrans = screen->get_tex_transfer(screen, dst[0], + 0, 0, 0, + PIPE_TRANSFER_WRITE, + left, top, w, h); + utrans = screen->get_tex_transfer(screen, dst[1], + 0, 0, 0, + PIPE_TRANSFER_WRITE, + left, top, w, h); + vtrans = screen->get_tex_transfer(screen, dst[2], + 0, 0, 0, + PIPE_TRANSFER_WRITE, + left, top, w, h); + + ymap = (char*)screen->transfer_map(screen, ytrans); + umap = (char*)screen->transfer_map(screen, utrans); + vmap = (char*)screen->transfer_map(screen, vtrans); + + yidx = uidx = vidx = 0; + + switch (id) { + case FOURCC_YV12: { + int pitches[3], offsets[3]; + unsigned char *y, *u, *v; + query_image_attributes(pScrn, FOURCC_YV12, + &w, &h, pitches, offsets); + + y = buf + offsets[0]; + v = buf + offsets[1]; + u = buf + offsets[2]; + for (i = 0; i < h; ++i) { + for (j = 0; j < w; ++j) { + int yoffset = (w*i+j); + int ii = (i|1), jj = (j|1); + int vuoffset = (w/2)*(ii/2) + (jj/2); + ymap[yidx++] = y[yoffset]; + umap[uidx++] = u[vuoffset]; + vmap[vidx++] = v[vuoffset]; + } + } + } + break; + case FOURCC_UYVY: + for (i = 0; i < y_array_size; i +=2 ) { + /* extracting two pixels */ + u = buf[0]; + y1 = buf[1]; + v = buf[2]; + y2 = buf[3]; + buf += 4; + + ymap[yidx++] = y1; + ymap[yidx++] = y2; + umap[uidx++] = u; + umap[uidx++] = u; + vmap[vidx++] = v; + vmap[vidx++] = v; + } + break; + case FOURCC_YUY2: + for (i = 0; i < y_array_size; i +=2 ) { + /* extracting two pixels */ + y1 = buf[0]; + u = buf[1]; + y2 = buf[2]; + v = buf[3]; + + buf += 4; + + ymap[yidx++] = y1; + ymap[yidx++] = y2; + umap[uidx++] = u; + umap[uidx++] = u; + vmap[vidx++] = v; + vmap[vidx++] = v; + } + break; + default: + debug_assert(!"Unsupported yuv format!"); + break; + } + + screen->transfer_unmap(screen, ytrans); + screen->transfer_unmap(screen, utrans); + screen->transfer_unmap(screen, vtrans); + screen->tex_transfer_destroy(ytrans); + screen->tex_transfer_destroy(utrans); + screen->tex_transfer_destroy(vtrans); +} + + +static void +setup_fs_video_constants(struct xorg_renderer *r, boolean hdtv) +{ + const int param_bytes = 12 * sizeof(float); + const float *video_constants = (hdtv) ? bt_709 : bt_601; + + renderer_set_constants(r, PIPE_SHADER_FRAGMENT, + video_constants, param_bytes); +} + +static void +draw_yuv(struct xorg_xv_port_priv *port, + int src_x, int src_y, int src_w, int src_h, + int dst_x, int dst_y, int dst_w, int dst_h) +{ + struct pipe_texture **textures = port->yuv[port->current_set]; + + renderer_draw_yuv(port->r, + src_x, src_y, src_w, src_h, + dst_x, dst_y, dst_w, dst_h, + textures); +} + +static void +bind_blend_state(struct xorg_xv_port_priv *port) +{ + struct pipe_blend_state blend; + + memset(&blend, 0, sizeof(struct pipe_blend_state)); + blend.blend_enable = 1; + blend.colormask |= PIPE_MASK_RGBA; + + /* porter&duff src */ + blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + + cso_set_blend(port->r->cso, &blend); +} + + +static void +bind_shaders(struct xorg_xv_port_priv *port) +{ + unsigned vs_traits = 0, fs_traits = 0; + struct xorg_shader shader; + + vs_traits |= VS_YUV; + fs_traits |= FS_YUV; + + shader = xorg_shaders_get(port->r->shaders, vs_traits, fs_traits); + cso_set_vertex_shader_handle(port->r->cso, shader.vs); + cso_set_fragment_shader_handle(port->r->cso, shader.fs); +} + +static INLINE void +conditional_flush(struct pipe_context *pipe, struct pipe_texture **tex, + int num) +{ + int i; + for (i = 0; i < num; ++i) { + if (tex[i] && pipe->is_texture_referenced(pipe, tex[i], 0, 0) & + PIPE_REFERENCED_FOR_WRITE) { + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + return; + } + } +} + +static void +bind_samplers(struct xorg_xv_port_priv *port) +{ + struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_state sampler; + struct pipe_texture **dst = port->yuv[port->current_set]; + + memset(&sampler, 0, sizeof(struct pipe_sampler_state)); + + conditional_flush(port->r->pipe, dst, 3); + + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP; + sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; + sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; + sampler.normalized_coords = 1; + + samplers[0] = &sampler; + samplers[1] = &sampler; + samplers[2] = &sampler; + + + cso_set_samplers(port->r->cso, 3, + (const struct pipe_sampler_state **)samplers); + cso_set_sampler_textures(port->r->cso, 3, + dst); +} + +static int +display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id, + RegionPtr dstRegion, + int src_x, int src_y, int src_w, int src_h, + int dstX, int dstY, int dst_w, int dst_h, + PixmapPtr pPixmap) +{ + modesettingPtr ms = modesettingPTR(pScrn); + BoxPtr pbox; + int nbox; + int dxo, dyo; + Bool hdtv; + int x, y, w, h; + struct exa_pixmap_priv *dst = exaGetPixmapDriverPrivate(pPixmap); + struct pipe_surface *dst_surf = xorg_gpu_surface(pPriv->r->pipe->screen, dst); + + if (dst && !dst->tex) { + xorg_exa_set_shared_usage(pPixmap); + pScrn->pScreen->ModifyPixmapHeader(pPixmap, 0, 0, 0, 0, 0, NULL); + } + + if (!dst || !dst->tex) + XORG_FALLBACK("Xv destination %s", !dst ? "!dst" : "!dst->tex"); + + hdtv = ((src_w >= RES_720P_X) && (src_h >= RES_720P_Y)); + + REGION_TRANSLATE(pScrn->pScreen, dstRegion, -pPixmap->screen_x, + -pPixmap->screen_y); + + dxo = dstRegion->extents.x1; + dyo = dstRegion->extents.y1; + + pbox = REGION_RECTS(dstRegion); + nbox = REGION_NUM_RECTS(dstRegion); + + renderer_bind_destination(pPriv->r, dst_surf, + dst_surf->width, dst_surf->height); + + bind_blend_state(pPriv); + bind_shaders(pPriv); + bind_samplers(pPriv); + setup_fs_video_constants(pPriv->r, hdtv); + + exaMoveInPixmap(pPixmap); + DamageDamageRegion(&pPixmap->drawable, dstRegion); + + while (nbox--) { + int box_x1 = pbox->x1; + int box_y1 = pbox->y1; + int box_x2 = pbox->x2; + int box_y2 = pbox->y2; + float diff_x = (float)src_w / (float)dst_w; + float diff_y = (float)src_h / (float)dst_h; + int offset_x = box_x1 - dstX + pPixmap->screen_x; + int offset_y = box_y1 - dstY + pPixmap->screen_y; + int offset_w; + int offset_h; + + x = box_x1; + y = box_y1; + w = box_x2 - box_x1; + h = box_y2 - box_y1; + + offset_w = dst_w - w; + offset_h = dst_h - h; + + draw_yuv(pPriv, src_x + offset_x*diff_x, src_y + offset_y*diff_y, + src_w - offset_w*diff_x, src_h - offset_h*diff_x, + x, y, w, h); + + pbox++; + } + DamageRegionProcessPending(&pPixmap->drawable); + + pipe_surface_reference(&dst_surf, NULL); + + return TRUE; +} + +static int +put_image(ScrnInfoPtr pScrn, + short src_x, short src_y, + short drw_x, short drw_y, + short src_w, short src_h, + short drw_w, short drw_h, + int id, unsigned char *buf, + short width, short height, + Bool sync, RegionPtr clipBoxes, pointer data, + DrawablePtr pDraw) +{ + struct xorg_xv_port_priv *pPriv = (struct xorg_xv_port_priv *) data; + ScreenPtr pScreen = screenInfo.screens[pScrn->scrnIndex]; + PixmapPtr pPixmap; + INT32 x1, x2, y1, y2; + BoxRec dstBox; + int ret; + + /* Clip */ + x1 = src_x; + x2 = src_x + src_w; + y1 = src_y; + y2 = src_y + src_h; + + dstBox.x1 = drw_x; + dstBox.x2 = drw_x + drw_w; + dstBox.y1 = drw_y; + dstBox.y2 = drw_y + drw_h; + + if (!xf86XVClipVideoHelper(&dstBox, &x1, &x2, &y1, &y2, clipBoxes, + width, height)) + return Success; + + ret = check_yuv_textures(pPriv, width, height); + + if (ret) + return ret; + + copy_packed_data(pScrn, pPriv, id, buf, + src_x, src_y, width, height); + + if (pDraw->type == DRAWABLE_WINDOW) { + pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr)pDraw); + } else { + pPixmap = (PixmapPtr)pDraw; + } + + display_video(pScrn, pPriv, id, clipBoxes, + src_x, src_y, src_w, src_h, + drw_x, drw_y, + drw_w, drw_h, pPixmap); + + pPriv->current_set = (pPriv->current_set + 1) & 1; + return Success; +} + +static struct xorg_xv_port_priv * +port_priv_create(struct xorg_renderer *r) +{ + struct xorg_xv_port_priv *priv = NULL; + + priv = calloc(1, sizeof(struct xorg_xv_port_priv)); + + if (!priv) + return NULL; + + priv->r = r; + + REGION_NULL(pScreen, &priv->clip); + + debug_assert(priv && priv->r); + + return priv; +} + +static XF86VideoAdaptorPtr +xorg_setup_textured_adapter(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + XF86VideoAdaptorPtr adapt; + XF86AttributePtr attrs; + DevUnion *dev_unions; + int nports = 16, i; + int nattributes; + + nattributes = NUM_TEXTURED_ATTRIBUTES; + + debug_assert(ms->exa); + debug_assert(ms->exa->renderer); + + adapt = calloc(1, sizeof(XF86VideoAdaptorRec)); + dev_unions = calloc(nports, sizeof(DevUnion)); + attrs = calloc(nattributes, sizeof(XF86AttributeRec)); + if (adapt == NULL || dev_unions == NULL || attrs == NULL) { + free(adapt); + free(dev_unions); + free(attrs); + return NULL; + } + + adapt->type = XvWindowMask | XvInputMask | XvImageMask; + adapt->flags = 0; + adapt->name = "Gallium3D Textured Video"; + adapt->nEncodings = 1; + adapt->pEncodings = DummyEncoding; + adapt->nFormats = NUM_FORMATS; + adapt->pFormats = Formats; + adapt->nPorts = 0; + adapt->pPortPrivates = dev_unions; + adapt->nAttributes = nattributes; + adapt->pAttributes = attrs; + memcpy(attrs, TexturedAttributes, nattributes * sizeof(XF86AttributeRec)); + adapt->nImages = NUM_IMAGES; + adapt->pImages = Images; + adapt->PutVideo = NULL; + adapt->PutStill = NULL; + adapt->GetVideo = NULL; + adapt->GetStill = NULL; + adapt->StopVideo = stop_video; + adapt->SetPortAttribute = set_port_attribute; + adapt->GetPortAttribute = get_port_attribute; + adapt->QueryBestSize = query_best_size; + adapt->PutImage = put_image; + adapt->QueryImageAttributes = query_image_attributes; + + for (i = 0; i < nports; i++) { + struct xorg_xv_port_priv *priv = + port_priv_create(ms->exa->renderer); + + adapt->pPortPrivates[i].ptr = (pointer) (priv); + adapt->nPorts++; + } + + return adapt; +} + +void +xorg_xv_init(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + /*modesettingPtr ms = modesettingPTR(pScrn);*/ + XF86VideoAdaptorPtr *adaptors, *new_adaptors = NULL; + XF86VideoAdaptorPtr textured_adapter; + int num_adaptors; + + num_adaptors = xf86XVListGenericAdaptors(pScrn, &adaptors); + new_adaptors = malloc((num_adaptors + 1) * sizeof(XF86VideoAdaptorPtr *)); + if (new_adaptors == NULL) + return; + + memcpy(new_adaptors, adaptors, num_adaptors * sizeof(XF86VideoAdaptorPtr)); + adaptors = new_adaptors; + + /* Add the adaptors supported by our hardware. First, set up the atoms + * that will be used by both output adaptors. + */ + xvBrightness = MAKE_ATOM("XV_BRIGHTNESS"); + xvContrast = MAKE_ATOM("XV_CONTRAST"); + + textured_adapter = xorg_setup_textured_adapter(pScreen); + + debug_assert(textured_adapter); + + if (textured_adapter) { + adaptors[num_adaptors++] = textured_adapter; + } + + if (num_adaptors) { + xf86XVScreenInit(pScreen, adaptors, num_adaptors); + } else { + xf86DrvMsg(pScrn->scrnIndex, X_WARNING, + "Disabling Xv because no adaptors could be initialized.\n"); + } + + free(adaptors); +} diff --git a/src/gallium/state_trackers/xorg/xvmc/Makefile b/src/gallium/state_trackers/xorg/xvmc/Makefile new file mode 100644 index 0000000000..126dc6d58f --- /dev/null +++ b/src/gallium/state_trackers/xorg/xvmc/Makefile @@ -0,0 +1,16 @@ +TOP = ../../../../.. +include $(TOP)/configs/current + +LIBNAME = xvmctracker + +LIBRARY_INCLUDES = \ + $(shell pkg-config --cflags-only-I xvmc) \ + -I$(TOP)/src/gallium/winsys/g3dvl + +C_SOURCES = block.c \ + surface.c \ + context.c \ + subpicture.c \ + attributes.c + +include ../../../Makefile.template diff --git a/src/gallium/state_trackers/xorg/xvmc/SConscript b/src/gallium/state_trackers/xorg/xvmc/SConscript new file mode 100644 index 0000000000..cb25d68bd8 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xvmc/SConscript @@ -0,0 +1,27 @@ +####################################################################### +# SConscript for xvmc state_tracker + +Import('*') + +if 'xorg/xvmc' in env['statetrackers']: + + env = env.Clone() + + env.Append(CPPPATH = [ + '#/src/gallium/include', + '#/src/gallium/auxiliary', + '#/src/gallium/winsys/g3dvl', + ]) + + env.ParseConfig('pkg-config --cflags --libs xvmc') + + st_xvmc = env.ConvenienceLibrary( + target = 'st_xvmc', + source = [ 'block.c', + 'surface.c', + 'context.c', + 'subpicture.c', + 'attributes.c', + ] + ) + Export('st_xvmc') diff --git a/src/gallium/include/pipe/p_error.h b/src/gallium/state_trackers/xorg/xvmc/attributes.c index b865b22635..79a67838e6 100644 --- a/src/gallium/include/pipe/p_error.h +++ b/src/gallium/state_trackers/xorg/xvmc/attributes.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 Younes Manton. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -25,41 +25,22 @@ * **************************************************************************/ -/** - * @file - * Gallium error codes. - * - * @author José Fonseca <jrfonseca@tungstengraphics.com> - */ - -#ifndef P_ERROR_H_ -#define P_ERROR_H_ - - -#ifdef __cplusplus -extern "C" { -#endif - - -/** - * Gallium error codes. - * - * - A zero value always means success. - * - A negative value always means failure. - * - The meaning of a positive value is function dependent. - */ -enum pipe_error { - PIPE_OK = 0, - PIPE_ERROR = -1, /**< Generic error */ - PIPE_ERROR_BAD_INPUT = -2, - PIPE_ERROR_OUT_OF_MEMORY = -3, - PIPE_ERROR_RETRY = -4 - /* TODO */ -}; +#include <assert.h> +#include <X11/Xlib.h> +#include <X11/extensions/Xvlib.h> +#include <X11/extensions/XvMClib.h> +XvAttribute* XvMCQueryAttributes(Display *dpy, XvMCContext *context, int *number) +{ + return NULL; +} -#ifdef __cplusplus +Status XvMCSetAttribute(Display *dpy, XvMCContext *context, Atom attribute, int value) +{ + return BadImplementation; } -#endif -#endif /* P_ERROR_H_ */ +Status XvMCGetAttribute(Display *dpy, XvMCContext *context, Atom attribute, int *value) +{ + return BadImplementation; +} diff --git a/src/gallium/state_trackers/xorg/xvmc/block.c b/src/gallium/state_trackers/xorg/xvmc/block.c new file mode 100644 index 0000000000..5102375fcf --- /dev/null +++ b/src/gallium/state_trackers/xorg/xvmc/block.c @@ -0,0 +1,88 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <assert.h> +#include <X11/Xlib.h> +#include <X11/extensions/XvMClib.h> +#include <util/u_memory.h> +#include "xvmc_private.h" + +Status XvMCCreateBlocks(Display *dpy, XvMCContext *context, unsigned int num_blocks, XvMCBlockArray *blocks) +{ + assert(dpy); + + if (!context) + return XvMCBadContext; + if (num_blocks == 0) + return BadValue; + + assert(blocks); + + blocks->context_id = context->context_id; + blocks->num_blocks = num_blocks; + blocks->blocks = MALLOC(BLOCK_SIZE_BYTES * num_blocks); + blocks->privData = NULL; + + return Success; +} + +Status XvMCDestroyBlocks(Display *dpy, XvMCBlockArray *blocks) +{ + assert(dpy); + assert(blocks); + FREE(blocks->blocks); + + return Success; +} + +Status XvMCCreateMacroBlocks(Display *dpy, XvMCContext *context, unsigned int num_blocks, XvMCMacroBlockArray *blocks) +{ + assert(dpy); + + if (!context) + return XvMCBadContext; + if (num_blocks == 0) + return BadValue; + + assert(blocks); + + blocks->context_id = context->context_id; + blocks->num_blocks = num_blocks; + blocks->macro_blocks = MALLOC(sizeof(XvMCMacroBlock) * num_blocks); + blocks->privData = NULL; + + return Success; +} + +Status XvMCDestroyMacroBlocks(Display *dpy, XvMCMacroBlockArray *blocks) +{ + assert(dpy); + assert(blocks); + FREE(blocks->macro_blocks); + + return Success; +} diff --git a/src/gallium/state_trackers/xorg/xvmc/context.c b/src/gallium/state_trackers/xorg/xvmc/context.c new file mode 100644 index 0000000000..c8a389385a --- /dev/null +++ b/src/gallium/state_trackers/xorg/xvmc/context.c @@ -0,0 +1,252 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <assert.h> +#include <X11/Xlibint.h> +#include <X11/extensions/XvMClib.h> +#include <pipe/p_screen.h> +#include <pipe/p_video_context.h> +#include <pipe/p_video_state.h> +#include <pipe/p_state.h> +#include <vl_winsys.h> +#include <util/u_memory.h> +#include <util/u_debug.h> +#include <vl/vl_csc.h> +#include "xvmc_private.h" + +static Status Validate(Display *dpy, XvPortID port, int surface_type_id, + unsigned int width, unsigned int height, int flags, + bool *found_port, int *screen, int *chroma_format, + int *mc_type, int *surface_flags) +{ + bool found_surface = false; + XvAdaptorInfo *adaptor_info; + unsigned int num_adaptors; + int num_types; + unsigned int max_width, max_height; + Status ret; + + assert(dpy); + assert(found_port); + assert(screen); + assert(chroma_format); + assert(mc_type); + assert(surface_flags); + + *found_port = false; + + for (unsigned int i = 0; i < XScreenCount(dpy); ++i) { + ret = XvQueryAdaptors(dpy, XRootWindow(dpy, i), &num_adaptors, &adaptor_info); + if (ret != Success) + return ret; + + for (unsigned int j = 0; j < num_adaptors && !*found_port; ++j) { + for (unsigned int k = 0; k < adaptor_info[j].num_ports && !*found_port; ++k) { + XvMCSurfaceInfo *surface_info; + + if (adaptor_info[j].base_id + k != port) + continue; + + *found_port = true; + + surface_info = XvMCListSurfaceTypes(dpy, adaptor_info[j].base_id, &num_types); + if (!surface_info) { + XvFreeAdaptorInfo(adaptor_info); + return BadAlloc; + } + + for (unsigned int l = 0; l < num_types && !found_surface; ++l) { + if (surface_info[l].surface_type_id != surface_type_id) + continue; + + found_surface = true; + max_width = surface_info[l].max_width; + max_height = surface_info[l].max_height; + *chroma_format = surface_info[l].chroma_format; + *mc_type = surface_info[l].mc_type; + *surface_flags = surface_info[l].flags; + *screen = i; + } + + XFree(surface_info); + } + } + + XvFreeAdaptorInfo(adaptor_info); + } + + if (!*found_port) + return XvBadPort; + if (!found_surface) + return BadMatch; + if (width > max_width || height > max_height) + return BadValue; + if (flags != XVMC_DIRECT && flags != 0) + return BadValue; + + return Success; +} + +static enum pipe_video_profile ProfileToPipe(int xvmc_profile) +{ + if (xvmc_profile & XVMC_MPEG_1) + assert(0); + if (xvmc_profile & XVMC_MPEG_2) + return PIPE_VIDEO_PROFILE_MPEG2_MAIN; + if (xvmc_profile & XVMC_H263) + assert(0); + if (xvmc_profile & XVMC_MPEG_4) + assert(0); + + assert(0); + + return -1; +} + +static enum pipe_video_chroma_format FormatToPipe(int xvmc_format) +{ + switch (xvmc_format) { + case XVMC_CHROMA_FORMAT_420: + return PIPE_VIDEO_CHROMA_FORMAT_420; + case XVMC_CHROMA_FORMAT_422: + return PIPE_VIDEO_CHROMA_FORMAT_422; + case XVMC_CHROMA_FORMAT_444: + return PIPE_VIDEO_CHROMA_FORMAT_444; + default: + assert(0); + } + + return -1; +} + +Status XvMCCreateContext(Display *dpy, XvPortID port, int surface_type_id, + int width, int height, int flags, XvMCContext *context) +{ + bool found_port; + int scrn; + int chroma_format; + int mc_type; + int surface_flags; + Status ret; + struct pipe_screen *screen; + struct pipe_video_context *vpipe; + XvMCContextPrivate *context_priv; + float csc[16]; + + assert(dpy); + + if (!context) + return XvMCBadContext; + + ret = Validate(dpy, port, surface_type_id, width, height, flags, + &found_port, &scrn, &chroma_format, &mc_type, &surface_flags); + + /* Success and XvBadPort have the same value */ + if (ret != Success || !found_port) + return ret; + + /* XXX: Current limits */ + if (chroma_format != XVMC_CHROMA_FORMAT_420) { + debug_printf("[XvMCg3dvl] Cannot decode requested surface type. Unsupported chroma format.\n"); + return BadImplementation; + } + if (mc_type != (XVMC_MOCOMP | XVMC_MPEG_2)) { + debug_printf("[XvMCg3dvl] Cannot decode requested surface type. Non-MPEG2/Mocomp acceleration unsupported.\n"); + return BadImplementation; + } + if (!(surface_flags & XVMC_INTRA_UNSIGNED)) { + debug_printf("[XvMCg3dvl] Cannot decode requested surface type. Signed intra unsupported.\n"); + return BadImplementation; + } + + context_priv = CALLOC(1, sizeof(XvMCContextPrivate)); + if (!context_priv) + return BadAlloc; + + /* TODO: Reuse screen if process creates another context */ + screen = vl_screen_create(dpy, scrn); + + if (!screen) { + FREE(context_priv); + return BadAlloc; + } + + vpipe = vl_video_create(dpy, scrn, screen, ProfileToPipe(mc_type), + FormatToPipe(chroma_format), width, height); + + if (!vpipe) { + screen->destroy(screen); + FREE(context_priv); + return BadAlloc; + } + + /* TODO: Define some Xv attribs to allow users to specify color standard, procamp */ + vl_csc_get_matrix + ( + debug_get_bool_option("G3DVL_NO_CSC", FALSE) ? + VL_CSC_COLOR_STANDARD_IDENTITY : VL_CSC_COLOR_STANDARD_BT_601, + NULL, true, csc + ); + vpipe->set_csc_matrix(vpipe, csc); + + context_priv->vpipe = vpipe; + + context->context_id = XAllocID(dpy); + context->surface_type_id = surface_type_id; + context->width = width; + context->height = height; + context->flags = flags; + context->port = port; + context->privData = context_priv; + + SyncHandle(); + + return Success; +} + +Status XvMCDestroyContext(Display *dpy, XvMCContext *context) +{ + struct pipe_screen *screen; + struct pipe_video_context *vpipe; + XvMCContextPrivate *context_priv; + + assert(dpy); + + if (!context || !context->privData) + return XvMCBadContext; + + context_priv = context->privData; + vpipe = context_priv->vpipe; + pipe_surface_reference(&context_priv->backbuffer, NULL); + screen = vpipe->screen; + vpipe->destroy(vpipe); + screen->destroy(screen); + FREE(context_priv); + context->privData = NULL; + + return Success; +} diff --git a/src/gallium/state_trackers/xorg/xvmc/subpicture.c b/src/gallium/state_trackers/xorg/xvmc/subpicture.c new file mode 100644 index 0000000000..69898d5fcd --- /dev/null +++ b/src/gallium/state_trackers/xorg/xvmc/subpicture.c @@ -0,0 +1,195 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <assert.h> +#include <X11/Xlibint.h> +#include <X11/extensions/XvMClib.h> + +Status XvMCCreateSubpicture(Display *dpy, XvMCContext *context, XvMCSubpicture *subpicture, + unsigned short width, unsigned short height, int xvimage_id) +{ + assert(dpy); + + if (!context) + return XvMCBadContext; + + assert(subpicture); + + /*if (width > || height > ) + return BadValue;*/ + + /*if (xvimage_id != ) + return BadMatch;*/ + + subpicture->subpicture_id = XAllocID(dpy); + subpicture->context_id = context->context_id; + subpicture->xvimage_id = xvimage_id; + subpicture->width = width; + subpicture->height = height; + subpicture->num_palette_entries = 0; + subpicture->entry_bytes = 0; + subpicture->component_order[0] = 0; + subpicture->component_order[1] = 0; + subpicture->component_order[2] = 0; + subpicture->component_order[3] = 0; + /* TODO: subpicture->privData = ;*/ + + SyncHandle(); + + return Success; +} + +Status XvMCClearSubpicture(Display *dpy, XvMCSubpicture *subpicture, short x, short y, + unsigned short width, unsigned short height, unsigned int color) +{ + assert(dpy); + + if (!subpicture) + return XvMCBadSubpicture; + + /* TODO: Assert clear rect is within bounds? Or clip? */ + + return Success; +} + +Status XvMCCompositeSubpicture(Display *dpy, XvMCSubpicture *subpicture, XvImage *image, + short srcx, short srcy, unsigned short width, unsigned short height, + short dstx, short dsty) +{ + assert(dpy); + + if (!subpicture) + return XvMCBadSubpicture; + + assert(image); + + if (subpicture->xvimage_id != image->id) + return BadMatch; + + /* TODO: Assert rects are within bounds? Or clip? */ + + return Success; +} + +Status XvMCDestroySubpicture(Display *dpy, XvMCSubpicture *subpicture) +{ + assert(dpy); + + if (!subpicture) + return XvMCBadSubpicture; + + return BadImplementation; +} + +Status XvMCSetSubpicturePalette(Display *dpy, XvMCSubpicture *subpicture, unsigned char *palette) +{ + assert(dpy); + + if (!subpicture) + return XvMCBadSubpicture; + + assert(palette); + + /* We don't support paletted subpictures */ + return BadMatch; +} + +Status XvMCBlendSubpicture(Display *dpy, XvMCSurface *target_surface, XvMCSubpicture *subpicture, + short subx, short suby, unsigned short subw, unsigned short subh, + short surfx, short surfy, unsigned short surfw, unsigned short surfh) +{ + assert(dpy); + + if (!target_surface) + return XvMCBadSurface; + + if (!subpicture) + return XvMCBadSubpicture; + + if (target_surface->context_id != subpicture->context_id) + return BadMatch; + + /* TODO: Assert rects are within bounds? Or clip? */ + return Success; +} + +Status XvMCBlendSubpicture2(Display *dpy, XvMCSurface *source_surface, XvMCSurface *target_surface, + XvMCSubpicture *subpicture, short subx, short suby, unsigned short subw, unsigned short subh, + short surfx, short surfy, unsigned short surfw, unsigned short surfh) +{ + assert(dpy); + + if (!source_surface || !target_surface) + return XvMCBadSurface; + + if (!subpicture) + return XvMCBadSubpicture; + + if (source_surface->context_id != subpicture->context_id) + return BadMatch; + + if (source_surface->context_id != subpicture->context_id) + return BadMatch; + + /* TODO: Assert rects are within bounds? Or clip? */ + return Success; +} + +Status XvMCSyncSubpicture(Display *dpy, XvMCSubpicture *subpicture) +{ + assert(dpy); + + if (!subpicture) + return XvMCBadSubpicture; + + return Success; +} + +Status XvMCFlushSubpicture(Display *dpy, XvMCSubpicture *subpicture) +{ + assert(dpy); + + if (!subpicture) + return XvMCBadSubpicture; + + return Success; +} + +Status XvMCGetSubpictureStatus(Display *dpy, XvMCSubpicture *subpicture, int *status) +{ + assert(dpy); + + if (!subpicture) + return XvMCBadSubpicture; + + assert(status); + + /* TODO */ + *status = 0; + + return Success; +} diff --git a/src/gallium/state_trackers/xorg/xvmc/surface.c b/src/gallium/state_trackers/xorg/xvmc/surface.c new file mode 100644 index 0000000000..0e39a390c6 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xvmc/surface.c @@ -0,0 +1,408 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <assert.h> +#include <X11/Xlibint.h> +#include <pipe/p_video_context.h> +#include <pipe/p_video_state.h> +#include <pipe/p_state.h> +#include <util/u_memory.h> +#include "xvmc_private.h" + +static enum pipe_mpeg12_macroblock_type TypeToPipe(int xvmc_mb_type) +{ + if (xvmc_mb_type & XVMC_MB_TYPE_INTRA) + return PIPE_MPEG12_MACROBLOCK_TYPE_INTRA; + if ((xvmc_mb_type & (XVMC_MB_TYPE_MOTION_FORWARD | XVMC_MB_TYPE_MOTION_BACKWARD)) == XVMC_MB_TYPE_MOTION_FORWARD) + return PIPE_MPEG12_MACROBLOCK_TYPE_FWD; + if ((xvmc_mb_type & (XVMC_MB_TYPE_MOTION_FORWARD | XVMC_MB_TYPE_MOTION_BACKWARD)) == XVMC_MB_TYPE_MOTION_BACKWARD) + return PIPE_MPEG12_MACROBLOCK_TYPE_BKWD; + if ((xvmc_mb_type & (XVMC_MB_TYPE_MOTION_FORWARD | XVMC_MB_TYPE_MOTION_BACKWARD)) == (XVMC_MB_TYPE_MOTION_FORWARD | XVMC_MB_TYPE_MOTION_BACKWARD)) + return PIPE_MPEG12_MACROBLOCK_TYPE_BI; + + assert(0); + + return -1; +} + +static enum pipe_mpeg12_picture_type PictureToPipe(int xvmc_pic) +{ + switch (xvmc_pic) { + case XVMC_TOP_FIELD: + return PIPE_MPEG12_PICTURE_TYPE_FIELD_TOP; + case XVMC_BOTTOM_FIELD: + return PIPE_MPEG12_PICTURE_TYPE_FIELD_BOTTOM; + case XVMC_FRAME_PICTURE: + return PIPE_MPEG12_PICTURE_TYPE_FRAME; + default: + assert(0); + } + + return -1; +} + +static enum pipe_mpeg12_motion_type MotionToPipe(int xvmc_motion_type, int xvmc_dct_type) +{ + switch (xvmc_motion_type) { + case XVMC_PREDICTION_FRAME: + return xvmc_dct_type == XVMC_DCT_TYPE_FIELD ? + PIPE_MPEG12_MOTION_TYPE_16x8 : PIPE_MPEG12_MOTION_TYPE_FRAME; + case XVMC_PREDICTION_FIELD: + return PIPE_MPEG12_MOTION_TYPE_FIELD; + case XVMC_PREDICTION_DUAL_PRIME: + return PIPE_MPEG12_MOTION_TYPE_DUALPRIME; + default: + assert(0); + } + + return -1; +} + +static bool +CreateOrResizeBackBuffer(struct pipe_video_context *vpipe, unsigned int width, unsigned int height, + struct pipe_surface **backbuffer) +{ + struct pipe_texture template; + struct pipe_texture *tex; + + assert(vpipe); + + if (*backbuffer) { + if ((*backbuffer)->width != width || (*backbuffer)->height != height) + pipe_surface_reference(backbuffer, NULL); + else + return true; + } + + memset(&template, 0, sizeof(struct pipe_texture)); + template.target = PIPE_TEXTURE_2D; + /* XXX: Needs to match the drawable's format? */ + template.format = PIPE_FORMAT_X8R8G8B8_UNORM; + template.last_level = 0; + template.width0 = width; + template.height0 = height; + template.depth0 = 1; + template.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + + tex = vpipe->screen->texture_create(vpipe->screen, &template); + if (!tex) + return false; + + *backbuffer = vpipe->screen->get_tex_surface(vpipe->screen, tex, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + pipe_texture_reference(&tex, NULL); + + if (!*backbuffer) + return false; + + /* Clear the backbuffer in case the video doesn't cover the whole window */ + /* FIXME: Need to clear every time a frame moves and leaves dirty rects */ + vpipe->clear_surface(vpipe, 0, 0, width, height, 0, *backbuffer); + + return true; +} + +static void +MacroBlocksToPipe(const XvMCMacroBlockArray *xvmc_macroblocks, + const XvMCBlockArray *xvmc_blocks, + unsigned int first_macroblock, + unsigned int num_macroblocks, + struct pipe_mpeg12_macroblock *pipe_macroblocks) +{ + unsigned int i, j, k, l; + XvMCMacroBlock *xvmc_mb; + + assert(xvmc_macroblocks); + assert(xvmc_blocks); + assert(pipe_macroblocks); + assert(num_macroblocks); + + xvmc_mb = xvmc_macroblocks->macro_blocks + first_macroblock; + + for (i = 0; i < num_macroblocks; ++i) { + pipe_macroblocks->base.codec = PIPE_VIDEO_CODEC_MPEG12; + pipe_macroblocks->mbx = xvmc_mb->x; + pipe_macroblocks->mby = xvmc_mb->y; + pipe_macroblocks->mb_type = TypeToPipe(xvmc_mb->macroblock_type); + if (pipe_macroblocks->mb_type != PIPE_MPEG12_MACROBLOCK_TYPE_INTRA) + pipe_macroblocks->mo_type = MotionToPipe(xvmc_mb->motion_type, xvmc_mb->dct_type); + /* Get rid of Valgrind 'undefined' warnings */ + else + pipe_macroblocks->mo_type = -1; + pipe_macroblocks->dct_type = xvmc_mb->dct_type == XVMC_DCT_TYPE_FIELD ? + PIPE_MPEG12_DCT_TYPE_FIELD : PIPE_MPEG12_DCT_TYPE_FRAME; + + for (j = 0; j < 2; ++j) + for (k = 0; k < 2; ++k) + for (l = 0; l < 2; ++l) + pipe_macroblocks->pmv[j][k][l] = xvmc_mb->PMV[j][k][l]; + + pipe_macroblocks->cbp = xvmc_mb->coded_block_pattern; + pipe_macroblocks->blocks = xvmc_blocks->blocks + xvmc_mb->index * BLOCK_SIZE_SAMPLES; + + ++pipe_macroblocks; + ++xvmc_mb; + } +} + +Status XvMCCreateSurface(Display *dpy, XvMCContext *context, XvMCSurface *surface) +{ + XvMCContextPrivate *context_priv; + struct pipe_video_context *vpipe; + XvMCSurfacePrivate *surface_priv; + struct pipe_video_surface *vsfc; + + assert(dpy); + + if (!context) + return XvMCBadContext; + if (!surface) + return XvMCBadSurface; + + context_priv = context->privData; + vpipe = context_priv->vpipe; + + surface_priv = CALLOC(1, sizeof(XvMCSurfacePrivate)); + if (!surface_priv) + return BadAlloc; + + vsfc = vpipe->screen->video_surface_create(vpipe->screen, vpipe->chroma_format, + vpipe->width, vpipe->height); + if (!vsfc) { + FREE(surface_priv); + return BadAlloc; + } + + surface_priv->pipe_vsfc = vsfc; + surface_priv->context = context; + + surface->surface_id = XAllocID(dpy); + surface->context_id = context->context_id; + surface->surface_type_id = context->surface_type_id; + surface->width = context->width; + surface->height = context->height; + surface->privData = surface_priv; + + SyncHandle(); + + return Success; +} + +Status XvMCRenderSurface(Display *dpy, XvMCContext *context, unsigned int picture_structure, + XvMCSurface *target_surface, XvMCSurface *past_surface, XvMCSurface *future_surface, + unsigned int flags, unsigned int num_macroblocks, unsigned int first_macroblock, + XvMCMacroBlockArray *macroblocks, XvMCBlockArray *blocks +) +{ + struct pipe_video_context *vpipe; + struct pipe_surface *t_vsfc; + struct pipe_surface *p_vsfc; + struct pipe_surface *f_vsfc; + XvMCContextPrivate *context_priv; + XvMCSurfacePrivate *target_surface_priv; + XvMCSurfacePrivate *past_surface_priv; + XvMCSurfacePrivate *future_surface_priv; + struct pipe_mpeg12_macroblock pipe_macroblocks[num_macroblocks]; + + assert(dpy); + + if (!context || !context->privData) + return XvMCBadContext; + if (!target_surface || !target_surface->privData) + return XvMCBadSurface; + + if (picture_structure != XVMC_TOP_FIELD && + picture_structure != XVMC_BOTTOM_FIELD && + picture_structure != XVMC_FRAME_PICTURE) + return BadValue; + /* Bkwd pred equivalent to fwd (past && !future) */ + if (future_surface && !past_surface) + return BadMatch; + + assert(context->context_id == target_surface->context_id); + assert(!past_surface || context->context_id == past_surface->context_id); + assert(!future_surface || context->context_id == future_surface->context_id); + + assert(macroblocks); + assert(blocks); + + assert(macroblocks->context_id == context->context_id); + assert(blocks->context_id == context->context_id); + + assert(flags == 0 || flags == XVMC_SECOND_FIELD); + + target_surface_priv = target_surface->privData; + past_surface_priv = past_surface ? past_surface->privData : NULL; + future_surface_priv = future_surface ? future_surface->privData : NULL; + + assert(target_surface_priv->context == context); + assert(!past_surface || past_surface_priv->context == context); + assert(!future_surface || future_surface_priv->context == context); + + context_priv = context->privData; + vpipe = context_priv->vpipe; + + t_vsfc = target_surface_priv->pipe_vsfc; + p_vsfc = past_surface ? past_surface_priv->pipe_vsfc : NULL; + f_vsfc = future_surface ? future_surface_priv->pipe_vsfc : NULL; + + MacroBlocksToPipe(macroblocks, blocks, first_macroblock, + num_macroblocks, pipe_macroblocks); + + vpipe->set_decode_target(vpipe, t_vsfc); + vpipe->decode_macroblocks(vpipe, p_vsfc, f_vsfc, num_macroblocks, + &pipe_macroblocks->base, target_surface_priv->render_fence); + + return Success; +} + +Status XvMCFlushSurface(Display *dpy, XvMCSurface *surface) +{ + assert(dpy); + + if (!surface) + return XvMCBadSurface; + + return Success; +} + +Status XvMCSyncSurface(Display *dpy, XvMCSurface *surface) +{ + assert(dpy); + + if (!surface) + return XvMCBadSurface; + + return Success; +} + +Status XvMCPutSurface(Display *dpy, XvMCSurface *surface, Drawable drawable, + short srcx, short srcy, unsigned short srcw, unsigned short srch, + short destx, short desty, unsigned short destw, unsigned short desth, + int flags) +{ + Window root; + int x, y; + unsigned int width, height; + unsigned int border_width; + unsigned int depth; + struct pipe_video_context *vpipe; + XvMCSurfacePrivate *surface_priv; + XvMCContextPrivate *context_priv; + XvMCContext *context; + struct pipe_video_rect src_rect = {srcx, srcy, srcw, srch}; + struct pipe_video_rect dst_rect = {destx, desty, destw, desth}; + + assert(dpy); + + if (!surface || !surface->privData) + return XvMCBadSurface; + + if (XGetGeometry(dpy, drawable, &root, &x, &y, &width, &height, &border_width, &depth) == BadDrawable) + return BadDrawable; + + assert(flags == XVMC_TOP_FIELD || flags == XVMC_BOTTOM_FIELD || flags == XVMC_FRAME_PICTURE); + assert(srcx + srcw - 1 < surface->width); + assert(srcy + srch - 1 < surface->height); + /* + * Some apps (mplayer) hit these asserts because they call + * this function after the window has been resized by the WM + * but before they've handled the corresponding XEvent and + * know about the new dimensions. The output should be clipped + * until the app updates destw and desth. + */ + /* + assert(destx + destw - 1 < width); + assert(desty + desth - 1 < height); + */ + + surface_priv = surface->privData; + context = surface_priv->context; + context_priv = context->privData; + vpipe = context_priv->vpipe; + + if (!CreateOrResizeBackBuffer(vpipe, width, height, &context_priv->backbuffer)) + return BadAlloc; + + vpipe->render_picture(vpipe, surface_priv->pipe_vsfc, PictureToPipe(flags), &src_rect, + context_priv->backbuffer, &dst_rect, surface_priv->disp_fence); + + vl_video_bind_drawable(vpipe, drawable); + + vpipe->screen->flush_frontbuffer + ( + vpipe->screen, + context_priv->backbuffer, + vpipe->priv + ); + + return Success; +} + +Status XvMCGetSurfaceStatus(Display *dpy, XvMCSurface *surface, int *status) +{ + assert(dpy); + + if (!surface) + return XvMCBadSurface; + + assert(status); + + *status = 0; + + return Success; +} + +Status XvMCDestroySurface(Display *dpy, XvMCSurface *surface) +{ + XvMCSurfacePrivate *surface_priv; + + assert(dpy); + + if (!surface || !surface->privData) + return XvMCBadSurface; + + surface_priv = surface->privData; + pipe_video_surface_reference(&surface_priv->pipe_vsfc, NULL); + FREE(surface_priv); + surface->privData = NULL; + + return Success; +} + +Status XvMCHideSurface(Display *dpy, XvMCSurface *surface) +{ + assert(dpy); + + if (!surface || !surface->privData) + return XvMCBadSurface; + + /* No op, only for overlaid rendering */ + + return Success; +} diff --git a/src/xvmc/tests/.gitignore b/src/gallium/state_trackers/xorg/xvmc/tests/.gitignore index e1d2f9023d..e1d2f9023d 100644 --- a/src/xvmc/tests/.gitignore +++ b/src/gallium/state_trackers/xorg/xvmc/tests/.gitignore diff --git a/src/gallium/state_trackers/xorg/xvmc/tests/Makefile b/src/gallium/state_trackers/xorg/xvmc/tests/Makefile new file mode 100644 index 0000000000..c875dd7605 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xvmc/tests/Makefile @@ -0,0 +1,28 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBS = -lXvMCW -lXvMC -lXv -lX11 + +############################################# + +.PHONY: default clean + +default: test_context test_surface test_blocks test_rendering xvmc_bench + +test_context: test_context.o testlib.o + $(CC) $(LDFLAGS) -o $@ $^ $(LIBS) + +test_surface: test_surface.o testlib.o + $(CC) $(LDFLAGS) -o $@ $^ $(LIBS) + +test_blocks: test_blocks.o testlib.o + $(CC) $(LDFLAGS) -o $@ $^ $(LIBS) + +test_rendering: test_rendering.o testlib.o + $(CC) $(LDFLAGS) -o $@ $^ $(LIBS) + +xvmc_bench: xvmc_bench.o testlib.o + $(CC) $(LDFLAGS) -o $@ $^ $(LIBS) + +clean: + $(RM) -rf *.o test_context test_surface test_blocks test_rendering xvmc_bench diff --git a/src/xvmc/tests/test_blocks.c b/src/gallium/state_trackers/xorg/xvmc/tests/test_blocks.c index dc80adfa65..994e3ca4d1 100644 --- a/src/xvmc/tests/test_blocks.c +++ b/src/gallium/state_trackers/xorg/xvmc/tests/test_blocks.c @@ -1,3 +1,30 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + #include <assert.h> #include <error.h> #include "testlib.h" diff --git a/src/xvmc/tests/test_context.c b/src/gallium/state_trackers/xorg/xvmc/tests/test_context.c index 53f7449cd0..3da957c933 100644 --- a/src/xvmc/tests/test_context.c +++ b/src/gallium/state_trackers/xorg/xvmc/tests/test_context.c @@ -1,3 +1,30 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + #include <assert.h> #include <error.h> #include "testlib.h" diff --git a/src/xvmc/tests/test_rendering.c b/src/gallium/state_trackers/xorg/xvmc/tests/test_rendering.c index 1e7467a3aa..6058783a79 100644 --- a/src/xvmc/tests/test_rendering.c +++ b/src/gallium/state_trackers/xorg/xvmc/tests/test_rendering.c @@ -1,3 +1,30 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + #include <assert.h> #include <stdio.h> #include <string.h> @@ -23,6 +50,9 @@ #define DEFAULT_OUTPUT_HEIGHT INPUT_HEIGHT #define DEFAULT_ACCEPTABLE_ERR 0.01 +void ParseArgs(int argc, char **argv, unsigned int *output_width, unsigned int *output_height, double *acceptable_error, int *prompt); +void Gradient(short *block, unsigned int start, unsigned int stop, int horizontal); + void ParseArgs(int argc, char **argv, unsigned int *output_width, unsigned int *output_height, double *acceptable_error, int *prompt) { int fail = 0; diff --git a/src/xvmc/tests/test_surface.c b/src/gallium/state_trackers/xorg/xvmc/tests/test_surface.c index 25ebdcc4fc..b65eb265c0 100644 --- a/src/xvmc/tests/test_surface.c +++ b/src/gallium/state_trackers/xorg/xvmc/tests/test_surface.c @@ -1,3 +1,30 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + #include <assert.h> #include <error.h> #include "testlib.h" @@ -6,7 +33,7 @@ int main(int argc, char **argv) { const unsigned int width = 16, height = 16; const unsigned int mc_types[2] = {XVMC_MOCOMP | XVMC_MPEG_2, XVMC_IDCT | XVMC_MPEG_2}; - + Display *display; XvPortID port_num; int surface_type_id; @@ -14,9 +41,9 @@ int main(int argc, char **argv) int colorkey; XvMCContext context; XvMCSurface surface = {0}; - + display = XOpenDisplay(NULL); - + if (!GetPort ( display, @@ -34,15 +61,15 @@ int main(int argc, char **argv) XCloseDisplay(display); error(1, 0, "Error, unable to find a good port.\n"); } - + if (is_overlay) { Atom xv_colorkey = XInternAtom(display, "XV_COLORKEY", 0); XvGetPortAttribute(display, port_num, xv_colorkey, &colorkey); } - + assert(XvMCCreateContext(display, port_num, surface_type_id, width, height, XVMC_DIRECT, &context) == Success); - + /* Test NULL context */ assert(XvMCCreateSurface(display, NULL, &surface) == XvMCBadContext); /* Test NULL surface */ @@ -61,12 +88,11 @@ int main(int argc, char **argv) assert(XvMCDestroySurface(display, &surface) == Success); /* Test NULL surface */ assert(XvMCDestroySurface(display, NULL) == XvMCBadSurface); - + assert(XvMCDestroyContext(display, &context) == Success); - + XvUngrabPort(display, port_num, CurrentTime); XCloseDisplay(display); - + return 0; } - diff --git a/src/xvmc/tests/testlib.c b/src/gallium/state_trackers/xorg/xvmc/tests/testlib.c index 59a03ca813..142c09bb59 100644 --- a/src/xvmc/tests/testlib.c +++ b/src/gallium/state_trackers/xorg/xvmc/tests/testlib.c @@ -1,3 +1,30 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + #include "testlib.h" #include <stdio.h> diff --git a/src/gallium/state_trackers/xorg/xvmc/tests/testlib.h b/src/gallium/state_trackers/xorg/xvmc/tests/testlib.h new file mode 100644 index 0000000000..0438e52928 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xvmc/tests/testlib.h @@ -0,0 +1,69 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef testlib_h +#define testlib_h + +/* +#define TEST(pred, doc) test(pred, #pred, doc, __FILE__, __LINE__) + +void test(int pred, const char *pred_string, const char *doc_string, const char *file, unsigned int line); +*/ + +#include <sys/time.h> +#include <X11/Xlib.h> +#include <X11/extensions/XvMClib.h> + +/* + * display: IN A valid X display + * width, height: IN Surface size that the port must display + * chroma_format: IN Chroma format that the port must display + * mc_types, num_mc_types: IN List of MC types that the port must support, first port that matches the first mc_type will be returned + * port_id: OUT Your port's ID + * surface_type_id: OUT Your port's surface ID + * is_overlay: OUT If 1, port uses overlay surfaces, you need to set a colorkey + * intra_unsigned: OUT If 1, port uses unsigned values for intra-coded blocks + */ +int GetPort +( + Display *display, + unsigned int width, + unsigned int height, + unsigned int chroma_format, + const unsigned int *mc_types, + unsigned int num_mc_types, + XvPortID *port_id, + int *surface_type_id, + unsigned int *is_overlay, + unsigned int *intra_unsigned +); + +unsigned int align(unsigned int value, unsigned int alignment); + +int timeval_subtract(struct timeval *result, struct timeval *x, struct timeval *y); + +#endif diff --git a/src/xvmc/tests/xvmc_bench.c b/src/gallium/state_trackers/xorg/xvmc/tests/xvmc_bench.c index d5a39ecf17..bf94d85623 100644 --- a/src/xvmc/tests/xvmc_bench.c +++ b/src/gallium/state_trackers/xorg/xvmc/tests/xvmc_bench.c @@ -1,3 +1,30 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + #include <assert.h> #include <stdio.h> #include <string.h> @@ -32,6 +59,8 @@ struct Config unsigned int reps; }; +void ParseArgs(int argc, char **argv, struct Config *config); + void ParseArgs(int argc, char **argv, struct Config *config) { int fail = 0; diff --git a/src/gallium/state_trackers/wgl/shared/stw_winsys.h b/src/gallium/state_trackers/xorg/xvmc/xvmc_private.h index c0bf82c9ed..42337631ca 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_winsys.h +++ b/src/gallium/state_trackers/xorg/xvmc/xvmc_private.h @@ -1,8 +1,8 @@ /************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * + * Copyright 2009 Younes Manton. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,44 +22,37 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ -#ifndef STW_WINSYS_H -#define STW_WINSYS_H +#ifndef xvmc_private_h +#define xvmc_private_h -#include <windows.h> /* for HDC */ +#include <X11/Xlib.h> +#include <X11/extensions/XvMClib.h> -#include "pipe/p_compiler.h" +#define BLOCK_SIZE_SAMPLES 64 +#define BLOCK_SIZE_BYTES (BLOCK_SIZE_SAMPLES * 2) -struct pipe_screen; -struct pipe_context; +struct pipe_video_context; struct pipe_surface; +struct pipe_fence_handle; -struct stw_winsys +typedef struct { - struct pipe_screen * - (*create_screen)( void ); + struct pipe_video_context *vpipe; + struct pipe_surface *backbuffer; +} XvMCContextPrivate; - struct pipe_context * - (*create_context)( struct pipe_screen *screen ); - - void - (*flush_frontbuffer)( struct pipe_screen *screen, - struct pipe_surface *surf, - HDC hDC ); -}; - -boolean -stw_init(const struct stw_winsys *stw_winsys); - -boolean -stw_init_thread(void); - -void -stw_cleanup_thread(void); - -void -stw_cleanup(void); - -#endif /* STW_WINSYS_H */ +typedef struct +{ + struct pipe_video_surface *pipe_vsfc; + struct pipe_fence_handle *render_fence; + struct pipe_fence_handle *disp_fence; + + /* Some XvMC functions take a surface but not a context, + so we keep track of which context each surface belongs to. */ + XvMCContext *context; +} XvMCSurfacePrivate; + +#endif /* xvmc_private_h */ diff --git a/src/gallium/winsys/drm/SConscript b/src/gallium/winsys/drm/SConscript index a9e9f2682a..9f7b383d2d 100644 --- a/src/gallium/winsys/drm/SConscript +++ b/src/gallium/winsys/drm/SConscript @@ -48,6 +48,11 @@ if env['dri']: # $(INSTALL) -d $(DRI_DRIVER_INSTALL_DIR) # $(INSTALL) -m 755 $(LIBNAME) $(DRI_DRIVER_INSTALL_DIR) + if 'vmware' in env['winsys']: + SConscript([ + 'vmware/SConscript', + ]) + if 'intel' in env['winsys']: SConscript([ 'intel/SConscript', diff --git a/src/gallium/winsys/drm/intel/dri/Makefile b/src/gallium/winsys/drm/intel/dri/Makefile index 5e212b62a4..c0ecd9680e 100644 --- a/src/gallium/winsys/drm/intel/dri/Makefile +++ b/src/gallium/winsys/drm/intel/dri/Makefile @@ -9,7 +9,7 @@ PIPE_DRIVERS = \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(TOP)/src/gallium/drivers/identity/libidentity.a \ - $(TOP)/src/gallium/drivers/i915simple/libi915simple.a + $(TOP)/src/gallium/drivers/i915/libi915.a DRIVER_SOURCES = diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript index f973811072..b1b654d9f8 100644 --- a/src/gallium/winsys/drm/intel/dri/SConscript +++ b/src/gallium/winsys/drm/intel/dri/SConscript @@ -8,7 +8,7 @@ drivers = [ st_dri, inteldrm, softpipe, - i915simple, + i915, trace, ] diff --git a/src/gallium/winsys/drm/intel/egl/Makefile b/src/gallium/winsys/drm/intel/egl/Makefile index 490baded66..1397e9f729 100644 --- a/src/gallium/winsys/drm/intel/egl/Makefile +++ b/src/gallium/winsys/drm/intel/egl/Makefile @@ -9,7 +9,7 @@ PIPE_DRIVERS = \ $(GALLIUMDIR)/winsys/drm/intel/gem/libinteldrm.a \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ - $(TOP)/src/gallium/drivers/i915simple/libi915simple.a + $(TOP)/src/gallium/drivers/i915/libi915.a DRIVER_SOURCES = diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c index 4c5a1d2ea8..9ed570ff6e 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c +++ b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c @@ -4,9 +4,10 @@ #include "intel_drm_winsys.h" #include "util/u_memory.h" -#include "i915simple/i915_context.h" -#include "i915simple/i915_screen.h" +#include "i915/i915_context.h" +#include "i915/i915_screen.h" +#include "trace/tr_drm.h" /* * Helper functions @@ -40,6 +41,7 @@ intel_drm_buffer_from_handle(struct intel_drm_winsys *idws, const char* name, unsigned handle) { struct intel_drm_buffer *buf = CALLOC_STRUCT(intel_drm_buffer); + uint32_t tile = 0, swizzle = 0; if (!buf) return NULL; @@ -52,6 +54,10 @@ intel_drm_buffer_from_handle(struct intel_drm_winsys *idws, if (!buf->bo) goto err; + drm_intel_bo_get_tiling(buf->bo, &tile, &swizzle); + if (tile != INTEL_TILE_NONE) + buf->map_gtt = TRUE; + return (struct intel_buffer *)buf; err: @@ -166,6 +172,7 @@ intel_drm_create_screen(struct drm_api *api, int drmFD, idws->base.destroy = intel_drm_winsys_destroy; idws->pools.gem = drm_intel_bufmgr_gem_init(idws->fd, idws->max_batch_size); + drm_intel_bufmgr_gem_enable_reuse(idws->pools.gem); idws->softpipe = FALSE; idws->dump_cmd = debug_get_bool_option("INTEL_DUMP_CMD", FALSE); @@ -198,5 +205,5 @@ struct drm_api intel_drm_api = struct drm_api * drm_api_create() { - return &intel_drm_api; + return trace_drm_create(&intel_drm_api); } diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_batchbuffer.c b/src/gallium/winsys/drm/intel/gem/intel_drm_batchbuffer.c index ebd1b607b7..5b4dafc8e4 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_batchbuffer.c +++ b/src/gallium/winsys/drm/intel/gem/intel_drm_batchbuffer.c @@ -14,6 +14,8 @@ #undef INTEL_RUN_SYNC #undef INTEL_MAP_BATCHBUFFER +#undef INTEL_MAP_GTT +#define INTEL_ALWAYS_FLUSH struct intel_drm_batchbuffer { @@ -34,6 +36,7 @@ static void intel_drm_batchbuffer_reset(struct intel_drm_batchbuffer *batch) { struct intel_drm_winsys *idws = intel_drm_winsys(batch->base.iws); + int ret; if (batch->bo) drm_intel_bo_unreference(batch->bo); @@ -43,8 +46,15 @@ intel_drm_batchbuffer_reset(struct intel_drm_batchbuffer *batch) 4096); #ifdef INTEL_MAP_BATCHBUFFER - drm_intel_bo_map(batch->bo, TRUE); +#ifdef INTEL_MAP_GTT + ret = drm_intel_gem_bo_map_gtt(batch->bo); +#else + ret = drm_intel_bo_map(batch->bo, TRUE); +#endif + assert(ret == 0); batch->base.map = batch->bo->virtual; +#else + (void)ret; #endif memset(batch->base.map, 0, batch->actual_size); @@ -148,24 +158,29 @@ intel_drm_batchbuffer_flush(struct intel_batchbuffer *ibatch, used = batch->base.ptr - batch->base.map; assert((used & 3) == 0); - if (used & 4) { - // MI_FLUSH | FLUSH_MAP_CACHE; - intel_batchbuffer_dword(ibatch, (0x0<<29)|(0x4<<23)|(1<<0)); - // MI_NOOP - intel_batchbuffer_dword(ibatch, (0x0<<29)|(0x0<<23)); - // MI_BATCH_BUFFER_END; - intel_batchbuffer_dword(ibatch, (0x0<<29)|(0xA<<23)); - } else { - //MI_FLUSH | FLUSH_MAP_CACHE; - intel_batchbuffer_dword(ibatch, (0x0<<29)|(0x4<<23)|(1<<0)); - // MI_BATCH_BUFFER_END; - intel_batchbuffer_dword(ibatch, (0x0<<29)|(0xA<<23)); + +#ifdef INTEL_ALWAYS_FLUSH + /* MI_FLUSH | FLUSH_MAP_CACHE */ + intel_batchbuffer_dword(ibatch, (0x4<<23)|(1<<0)); + used += 4; +#endif + + if ((used & 4) == 0) { + /* MI_NOOP */ + intel_batchbuffer_dword(ibatch, 0); } + /* MI_BATCH_BUFFER_END */ + intel_batchbuffer_dword(ibatch, (0xA<<23)); used = batch->base.ptr - batch->base.map; + assert((used & 4) == 0); #ifdef INTEL_MAP_BATCHBUFFER +#ifdef INTEL_MAP_GTT + drm_intel_gem_bo_unmap_gtt(batch->bo); +#else drm_intel_bo_unmap(batch->bo); +#endif #else drm_intel_bo_subdata(batch->bo, 0, used, batch->base.map); #endif diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_buffer.c b/src/gallium/winsys/drm/intel/gem/intel_drm_buffer.c index 0030f915a3..ac4dd6e00e 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_buffer.c +++ b/src/gallium/winsys/drm/intel/gem/intel_drm_buffer.c @@ -58,11 +58,17 @@ intel_drm_buffer_set_fence_reg(struct intel_winsys *iws, unsigned stride, enum intel_buffer_tile tile) { + struct intel_drm_buffer *buf = intel_drm_buffer(buffer); assert(I915_TILING_NONE == INTEL_TILE_NONE); assert(I915_TILING_X == INTEL_TILE_X); assert(I915_TILING_Y == INTEL_TILE_Y); - return drm_intel_bo_set_tiling(intel_bo(buffer), &tile, stride); + if (tile != INTEL_TILE_NONE) { + assert(buf->map_count == 0); + buf->map_gtt = TRUE; + } + + return drm_intel_bo_set_tiling(buf->bo, &tile, stride); } static void * @@ -113,9 +119,9 @@ intel_drm_buffer_unmap(struct intel_winsys *iws, static int intel_drm_buffer_write(struct intel_winsys *iws, struct intel_buffer *buffer, - const void *data, + size_t offset, size_t size, - size_t offset) + const void *data) { struct intel_drm_buffer *buf = intel_drm_buffer(buffer); diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c b/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c index e70bfe7b44..e8b58742ab 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c +++ b/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c @@ -39,11 +39,12 @@ intel_drm_fence_reference(struct intel_winsys *iws, struct intel_drm_fence *old = (struct intel_drm_fence *)*ptr; struct intel_drm_fence *f = (struct intel_drm_fence *)fence; - if (pipe_reference((struct pipe_reference**)ptr, &f->reference)) { + if (pipe_reference(&((struct intel_drm_fence *)(*ptr))->reference, &f->reference)) { if (old->bo) drm_intel_bo_unreference(old->bo); FREE(old); } + *ptr = fence; } static int diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_winsys.h b/src/gallium/winsys/drm/intel/gem/intel_drm_winsys.h index 415c45feea..b4a60563ef 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_winsys.h +++ b/src/gallium/winsys/drm/intel/gem/intel_drm_winsys.h @@ -2,7 +2,7 @@ #ifndef INTEL_DRM_WINSYS_H #define INTEL_DRM_WINSYS_H -#include "i915simple/intel_batchbuffer.h" +#include "i915/intel_batchbuffer.h" #include "drm.h" #include "intel_bufmgr.h" diff --git a/src/gallium/winsys/drm/intel/xorg/Makefile b/src/gallium/winsys/drm/intel/xorg/Makefile index 9e56853b02..14c2462524 100644 --- a/src/gallium/winsys/drm/intel/xorg/Makefile +++ b/src/gallium/winsys/drm/intel/xorg/Makefile @@ -18,7 +18,7 @@ INCLUDES = \ LIBS = \ $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \ $(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \ - $(TOP)/src/gallium/drivers/i915simple/libi915simple.a \ + $(TOP)/src/gallium/drivers/i915/libi915.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(GALLIUM_AUXILIARIES) diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c index 091cbbcfed..8d95826c9a 100644 --- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c @@ -21,15 +21,13 @@ dri_surface_from_handle(struct drm_api *api, struct pipe_screen *pscreen, struct pipe_texture tmpl; memset(&tmpl, 0, sizeof(tmpl)); - tmpl.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY | - NOUVEAU_TEXTURE_USAGE_LINEAR; + tmpl.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY; tmpl.target = PIPE_TEXTURE_2D; tmpl.last_level = 0; - tmpl.depth[0] = 1; + tmpl.depth0 = 1; tmpl.format = format; - tmpl.width[0] = width; - tmpl.height[0] = height; - pf_get_block(tmpl.format, &tmpl.block); + tmpl.width0 = width; + tmpl.height0 = height; pt = api->texture_from_shared_handle(api, pscreen, &tmpl, "front buffer", pitch, handle); @@ -112,7 +110,7 @@ nouveau_drm_create_screen(struct drm_api *api, int fd, return NULL; } - if (arg->mode == DRM_CREATE_DRI1) { + if (arg && arg->mode == DRM_CREATE_DRI1) { struct nouveau_dri *nvdri = dri1->ddx_info; enum pipe_format format; @@ -197,6 +195,7 @@ nouveau_drm_pt_from_name(struct drm_api *api, struct pipe_screen *pscreen, unsigned stride, unsigned handle) { struct nouveau_device *dev = nouveau_screen(pscreen)->device; + struct pipe_texture *pt; struct pipe_buffer *pb; int ret; @@ -218,7 +217,9 @@ nouveau_drm_pt_from_name(struct drm_api *api, struct pipe_screen *pscreen, pb->usage = PIPE_BUFFER_USAGE_GPU_READ_WRITE | PIPE_BUFFER_USAGE_CPU_READ_WRITE; pb->size = nouveau_bo(pb)->size; - return pscreen->texture_blanket(pscreen, templ, &stride, pb); + pt = pscreen->texture_blanket(pscreen, templ, &stride, pb); + pipe_buffer_reference(&pb, NULL); + return pt; } static boolean @@ -245,6 +246,7 @@ nouveau_drm_handle_from_pt(struct drm_api *api, struct pipe_screen *pscreen, return false; *handle = mt->bo->handle; + *stride = pf_get_stride(mt->base.format, mt->base.width0); return true; } diff --git a/src/gallium/winsys/drm/nouveau/xorg/Makefile b/src/gallium/winsys/drm/nouveau/xorg/Makefile new file mode 100644 index 0000000000..f0d3b337e8 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/xorg/Makefile @@ -0,0 +1,61 @@ +TARGET = modesetting_drv.so +CFILES = $(wildcard ./*.c) +OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) +TOP = ../../../../../.. + +include $(TOP)/configs/current + +INCLUDES = \ + $(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \ + -I../gem \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/src/mesa \ + -I$(TOP)/include \ + -I$(TOP)/src/egl/main + +LIBS = \ + $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \ + $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \ + $(TOP)/src/gallium/drivers/nv04/libnv04.a \ + $(TOP)/src/gallium/drivers/nv10/libnv10.a \ + $(TOP)/src/gallium/drivers/nv20/libnv20.a \ + $(TOP)/src/gallium/drivers/nv30/libnv30.a \ + $(TOP)/src/gallium/drivers/nv40/libnv40.a \ + $(TOP)/src/gallium/drivers/nv50/libnv50.a \ + $(TOP)/src/gallium/drivers/nouveau/libnouveau.a \ + $(GALLIUM_AUXILIARIES) + +DRIVER_DEFINES = \ + -DHAVE_CONFIG_H + + +############################################# + + + +all default: $(TARGET) + +$(TARGET): $(OBJECTS) Makefile $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a $(LIBS) + $(TOP)/bin/mklib -noprefix -o $@ \ + $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_nouveau + +clean: + rm -rf $(OBJECTS) $(TARGET) + +install: + $(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR) + $(MINSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR) + + +############################################## + + +.c.o: + $(CC) -c $(CFLAGS) $(INCLUDES) $(DRIVER_DEFINES) $< -o $@ + + +############################################## + +.PHONY = all clean install diff --git a/src/gallium/winsys/drm/nouveau/xorg/nouveau_xorg.c b/src/gallium/winsys/drm/nouveau/xorg/nouveau_xorg.c new file mode 100644 index 0000000000..a669b3080a --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/xorg/nouveau_xorg.c @@ -0,0 +1,149 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +#include "../../../../state_trackers/xorg/xorg_winsys.h" + +static void nouveau_xorg_identify(int flags); +static Bool nouveau_xorg_pci_probe(DriverPtr driver, int entity_num, + struct pci_device *device, + intptr_t match_data); + +static const struct pci_id_match nouveau_xorg_device_match[] = { + { 0x10de, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, + 0x00030000, 0x00ffffff, 0 }, + { 0x12d2, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, + 0x00030000, 0x00ffffff, 0 }, + {0, 0, 0}, +}; + +static SymTabRec nouveau_xorg_chipsets[] = { + {PCI_MATCH_ANY, "NVIDIA Graphics Device"}, + {-1, NULL} +}; + +static PciChipsets nouveau_xorg_pci_devices[] = { + {PCI_MATCH_ANY, PCI_MATCH_ANY, NULL}, + {-1, -1, NULL} +}; + +static XF86ModuleVersionInfo nouveau_xorg_version = { + "modesetting", + MODULEVENDORSTRING, + MODINFOSTRING1, + MODINFOSTRING2, + XORG_VERSION_CURRENT, + 0, 1, 0, /* major, minor, patch */ + ABI_CLASS_VIDEODRV, + ABI_VIDEODRV_VERSION, + MOD_CLASS_VIDEODRV, + {0, 0, 0, 0} +}; + +/* + * Xorg driver exported structures + */ + +_X_EXPORT DriverRec modesetting = { + 1, + "modesetting", + nouveau_xorg_identify, + NULL, + xorg_tracker_available_options, + NULL, + 0, + NULL, + nouveau_xorg_device_match, + nouveau_xorg_pci_probe +}; + +static MODULESETUPPROTO(nouveau_xorg_setup); + +_X_EXPORT XF86ModuleData modesettingModuleData = { + &nouveau_xorg_version, + nouveau_xorg_setup, + NULL +}; + +/* + * Xorg driver functions + */ + +static pointer +nouveau_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin) +{ + static Bool setupDone = 0; + + /* This module should be loaded only once, but check to be sure. + */ + if (!setupDone) { + setupDone = 1; + xf86AddDriver(&modesetting, module, HaveDriverFuncs); + + /* + * The return value must be non-NULL on success even though there + * is no TearDownProc. + */ + return (pointer) 1; + } else { + if (errmaj) + *errmaj = LDR_ONCEONLY; + return NULL; + } +} + +static void +nouveau_xorg_identify(int flags) +{ + xf86PrintChipsets("modesetting", "Driver for Modesetting Kernel Drivers", + nouveau_xorg_chipsets); +} + +static Bool +nouveau_xorg_pci_probe(DriverPtr driver, + int entity_num, struct pci_device *device, intptr_t match_data) +{ + ScrnInfoPtr scrn = NULL; + EntityInfoPtr entity; + + scrn = xf86ConfigPciEntity(scrn, 0, entity_num, nouveau_xorg_pci_devices, + NULL, NULL, NULL, NULL, NULL); + if (scrn != NULL) { + scrn->driverVersion = 1; + scrn->driverName = "i915"; + scrn->name = "modesetting"; + scrn->Probe = NULL; + + entity = xf86GetEntityInfo(entity_num); + + /* Use all the functions from the xorg tracker */ + xorg_tracker_set_functions(scrn); + } + return scrn != NULL; +} diff --git a/src/gallium/winsys/drm/radeon/core/Makefile b/src/gallium/winsys/drm/radeon/core/Makefile index 42a6f4abc2..860cbb6dbf 100644 --- a/src/gallium/winsys/drm/radeon/core/Makefile +++ b/src/gallium/winsys/drm/radeon/core/Makefile @@ -7,8 +7,7 @@ LIBNAME = radeonwinsys C_SOURCES = \ radeon_buffer.c \ radeon_drm.c \ - radeon_r300.c \ - radeon_winsys_softpipe.c + radeon_r300.c LIBRARY_INCLUDES = -I$(TOP)/src/gallium/drivers/r300 \ $(shell pkg-config libdrm --cflags-only-I) diff --git a/src/gallium/winsys/drm/radeon/core/SConscript b/src/gallium/winsys/drm/radeon/core/SConscript index 2ad68e403f..f4e9c397bd 100644 --- a/src/gallium/winsys/drm/radeon/core/SConscript +++ b/src/gallium/winsys/drm/radeon/core/SConscript @@ -6,7 +6,6 @@ radeon_sources = [ 'radeon_buffer.c', 'radeon_drm.c', 'radeon_r300.c', - 'radeon_winsys_softpipe.c', ] env.Append(CPPPATH = '#/src/gallium/drivers/r300') diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c index 7bf23cba23..2a8daed051 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c @@ -33,6 +33,17 @@ #include "radeon_buffer.h" #include "radeon_bo_gem.h" +#include "softpipe/sp_texture.h" +#include "r300_context.h" +#include "util/u_math.h" +#include <X11/Xutil.h> + +struct radeon_vl_context +{ + Display *display; + int screen; + Drawable drawable; +}; static const char *radeon_get_name(struct pipe_winsys *ws) { @@ -104,17 +115,13 @@ static struct pipe_buffer *radeon_surface_buffer_create(struct pipe_winsys *ws, unsigned tex_usage, unsigned *stride) { - struct pipe_format_block block; - unsigned nblocksx, nblocksy, size; - - pf_get_block(format, &block); - - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - /* Radeons enjoy things in multiples of 32. */ /* XXX this can be 32 when POT */ - *stride = (nblocksx * block.size + 63) & ~63; + const unsigned alignment = 64; + unsigned nblocksy, size; + + nblocksy = pf_get_nblocksy(format, height); + *stride = align(pf_get_stride(format, width), alignment); size = *stride * nblocksy; return radeon_buffer_create(ws, 64, usage, size); @@ -133,10 +140,15 @@ static void *radeon_buffer_map(struct pipe_winsys *ws, struct pipe_buffer *buffer, unsigned flags) { + struct radeon_winsys_priv *priv = ((struct radeon_winsys *)ws)->priv; struct radeon_pipe_buffer *radeon_buffer = (struct radeon_pipe_buffer*)buffer; int write = 0; + if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) { + priv->cs->space_flush_fn(priv->cs->space_flush_data); + } + if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) { uint32_t domain; @@ -183,11 +195,53 @@ static int radeon_fence_finish(struct pipe_winsys *ws, return 0; } +static void radeon_display_surface(struct pipe_winsys *pws, + struct pipe_surface *psurf, + struct radeon_vl_context *rvl_ctx) +{ + struct r300_texture *r300tex = (struct r300_texture *)(psurf->texture); + XImage *ximage; + void *data; + + ximage = XCreateImage(rvl_ctx->display, + XDefaultVisual(rvl_ctx->display, rvl_ctx->screen), + XDefaultDepth(rvl_ctx->display, rvl_ctx->screen), + ZPixmap, 0, /* format, offset */ + NULL, /* data */ + 0, 0, /* size */ + 32, /* bitmap_pad */ + 0); /* bytes_per_line */ + + assert(ximage->format); + assert(ximage->bitmap_unit); + + data = pws->buffer_map(pws, r300tex->buffer, 0); + + /* update XImage's fields */ + ximage->data = data; + ximage->width = psurf->width; + ximage->height = psurf->height; + ximage->bytes_per_line = psurf->width * (ximage->bits_per_pixel >> 3); + + XPutImage(rvl_ctx->display, rvl_ctx->drawable, + XDefaultGC(rvl_ctx->display, rvl_ctx->screen), + ximage, 0, 0, 0, 0, psurf->width, psurf->height); + + XSync(rvl_ctx->display, 0); + + ximage->data = NULL; + XDestroyImage(ximage); + + pws->buffer_unmap(pws, r300tex->buffer); +} + static void radeon_flush_frontbuffer(struct pipe_winsys *pipe_winsys, struct pipe_surface *pipe_surface, void *context_private) { - /* XXX TODO: call dri2CopyRegion */ + struct radeon_vl_context *rvl_ctx; + rvl_ctx = (struct radeon_vl_context *) context_private; + radeon_display_surface(pipe_winsys, pipe_surface, rvl_ctx); } struct radeon_winsys* radeon_pipe_winsys(int fd) @@ -266,13 +320,10 @@ struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_co memset(&tmpl, 0, sizeof(tmpl)); tmpl.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET; tmpl.target = PIPE_TEXTURE_2D; - tmpl.width[0] = w; - tmpl.height[0] = h; - tmpl.depth[0] = 1; + tmpl.width0 = w; + tmpl.height0 = h; + tmpl.depth0 = 1; tmpl.format = format; - pf_get_block(tmpl.format, &tmpl.block); - tmpl.nblocksx[0] = pf_get_nblocksx(&tmpl.block, w); - tmpl.nblocksy[0] = pf_get_nblocksy(&tmpl.block, h); pt = pipe_screen->texture_blanket(pipe_screen, &tmpl, &pitch, pb); if (pt == NULL) { diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h index f5153b06af..bfe2221d1e 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h @@ -45,6 +45,8 @@ #include "radeon_drm.h" +#include "radeon_winsys.h" + struct radeon_pipe_buffer { struct pipe_buffer base; struct radeon_bo *bo; @@ -68,14 +70,6 @@ struct radeon_winsys_priv { struct radeon_cs* cs; }; -struct radeon_winsys { - /* Parent class. */ - struct pipe_winsys base; - - /* This corresponds to void* radeon_winsys in r300_winsys. */ - struct radeon_winsys_priv* priv; -}; - struct radeon_winsys* radeon_pipe_winsys(int fb); #if 0 struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_context, diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c index a4011db0b8..dec7c06503 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c @@ -29,21 +29,95 @@ * Joakim Sindholt <opensource@zhasha.com> */ +#include "softpipe/sp_winsys.h" + #include "radeon_drm.h" +/* Helper function to do the ioctls needed for setup and init. */ +static void do_ioctls(int fd, struct radeon_winsys* winsys) +{ + struct drm_radeon_gem_info gem_info = {0}; + struct drm_radeon_info info = {0}; + int target = 0; + int retval; + + info.value = (unsigned long)⌖ + + /* We do things in a specific order here. + * + * First, the PCI ID. This is essential and should return usable numbers + * for all Radeons. If this fails, we probably got handed an FD for some + * non-Radeon card. + * + * The GB and Z pipe requests should always succeed, but they might not + * return sensical values for all chipsets, but that's alright because + * the pipe drivers already know that. + * + * The GEM info is actually bogus on the kernel side, as well as our side + * (see radeon_gem_info_ioctl in radeon_gem.c) but that's alright because + * we don't actually use the info for anything yet. + * XXX update the above when we can safely use vram_size instead of vram_visible */ + info.request = RADEON_INFO_DEVICE_ID; + retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info)); + if (retval) { + fprintf(stderr, "%s: Failed to get PCI ID, " + "error number %d\n", __FUNCTION__, retval); + exit(1); + } + winsys->pci_id = target; + + info.request = RADEON_INFO_NUM_GB_PIPES; + retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info)); + if (retval) { + fprintf(stderr, "%s: Failed to get GB pipe count, " + "error number %d\n", __FUNCTION__, retval); + exit(1); + } + winsys->gb_pipes = target; + + info.request = RADEON_INFO_NUM_Z_PIPES; + retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info)); + if (retval) { + fprintf(stderr, "%s: Failed to get Z pipe count, " + "error number %d\n", __FUNCTION__, retval); + exit(1); + } + winsys->z_pipes = target; + + retval = drmCommandWriteRead(fd, DRM_RADEON_GEM_INFO, + &gem_info, sizeof(gem_info)); + if (retval) { + fprintf(stderr, "%s: Failed to get MM info, error number %d\n", + __FUNCTION__, retval); + exit(1); + } + winsys->gart_size = gem_info.gart_size; + /* XXX */ + winsys->vram_size = gem_info.vram_visible; +} + +/* Guess at whether this chipset should use r300g. + * + * I believe that this check is valid, but I haven't been exhaustive. */ +static boolean is_r3xx(int pciid) +{ + return (pciid > 0x3150) && (pciid < 0x796f); +} + /* Create a pipe_screen. */ struct pipe_screen* radeon_create_screen(struct drm_api* api, int drmFB, struct drm_create_screen_arg *arg) { - struct radeon_winsys* winsys = radeon_pipe_winsys(drmFB); + struct radeon_winsys* rwinsys = radeon_pipe_winsys(drmFB); + do_ioctls(drmFB, rwinsys); - if (getenv("RADEON_SOFTPIPE")) { - return softpipe_create_screen((struct pipe_winsys*)winsys); + if (!is_r3xx(rwinsys->pci_id) || + debug_get_bool_option("RADEON_SOFTPIPE", FALSE)) { + return softpipe_create_screen((struct pipe_winsys*)rwinsys); } else { - struct r300_winsys* r300 = radeon_create_r300_winsys(drmFB, winsys); - FREE(winsys); - return r300_create_screen(r300); + radeon_setup_winsys(drmFB, rwinsys); + return r300_create_screen(rwinsys); } } @@ -51,11 +125,13 @@ struct pipe_screen* radeon_create_screen(struct drm_api* api, struct pipe_context* radeon_create_context(struct drm_api* api, struct pipe_screen* screen) { - if (getenv("RADEON_SOFTPIPE")) { - return radeon_create_softpipe(screen->winsys); + struct radeon_winsys* rwinsys = (struct radeon_winsys*)screen->winsys; + + if (!is_r3xx(rwinsys->pci_id) || + debug_get_bool_option("RADEON_SOFTPIPE", FALSE)) { + return softpipe_create(screen); } else { - return r300_create_context(screen, - (struct r300_winsys*)screen->winsys); + return r300_create_context(screen, rwinsys); } } @@ -107,13 +183,18 @@ radeon_texture_from_shared_handle(struct drm_api *api, unsigned handle) { struct pipe_buffer *buffer; + struct pipe_texture *blanket; buffer = radeon_buffer_from_handle(api, screen, name, handle); if (!buffer) { return NULL; } - return screen->texture_blanket(screen, templ, &stride, buffer); + blanket = screen->texture_blanket(screen, templ, &stride, buffer); + + pipe_buffer_reference(&buffer, NULL); + + return blanket; } static boolean radeon_shared_handle_from_texture(struct drm_api *api, diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.h b/src/gallium/winsys/drm/radeon/core/radeon_drm.h index 88a5c82b28..bf0e78138d 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.h @@ -37,13 +37,13 @@ #include "pipe/p_screen.h" #include "trace/tr_drm.h" +#include "util/u_debug.h" #include "util/u_memory.h" #include "state_tracker/drm_api.h" #include "radeon_buffer.h" #include "radeon_r300.h" -#include "radeon_winsys_softpipe.h" /* XXX */ #include "r300_screen.h" diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.c b/src/gallium/winsys/drm/radeon/core/radeon_r300.c index d2d84f1a8f..ba0596c30d 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_r300.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.c @@ -22,25 +22,27 @@ #include "radeon_r300.h" -static boolean radeon_r300_add_buffer(struct r300_winsys* winsys, - struct pipe_buffer* pbuffer, - uint32_t rd, - uint32_t wd) +static void radeon_set_flush_cb(struct radeon_winsys *winsys, + void (*flush_cb)(void *), + void *data) +{ + radeon_cs_space_set_flush(winsys->priv->cs, flush_cb, data); +} + +static boolean radeon_add_buffer(struct radeon_winsys* winsys, + struct pipe_buffer* pbuffer, + uint32_t rd, + uint32_t wd) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; struct radeon_bo* bo = ((struct radeon_pipe_buffer*)pbuffer)->bo; - radeon_cs_space_add_persistent_bo(priv->cs, bo, rd, wd); + radeon_cs_space_add_persistent_bo(winsys->priv->cs, bo, rd, wd); return TRUE; } -static boolean radeon_r300_validate(struct r300_winsys* winsys) +static boolean radeon_validate(struct radeon_winsys* winsys) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; - - if (radeon_cs_space_check(priv->cs) < 0) { + if (radeon_cs_space_check(winsys->priv->cs) < 0) { return FALSE; } @@ -48,45 +50,37 @@ static boolean radeon_r300_validate(struct r300_winsys* winsys) return TRUE; } -static boolean radeon_r300_check_cs(struct r300_winsys* winsys, int size) +static boolean radeon_check_cs(struct radeon_winsys* winsys, int size) { - /* XXX check size here, lazy ass! */ - /* XXX also validate buffers */ - return TRUE; + struct radeon_cs* cs = winsys->priv->cs; + + return radeon_validate(winsys) && cs->cdw + size <= cs->ndw; } -static void radeon_r300_begin_cs(struct r300_winsys* winsys, - int size, - const char* file, - const char* function, - int line) +static void radeon_begin_cs(struct radeon_winsys* winsys, + int size, + const char* file, + const char* function, + int line) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; - - radeon_cs_begin(priv->cs, size, file, function, line); + radeon_cs_begin(winsys->priv->cs, size, file, function, line); } -static void radeon_r300_write_cs_dword(struct r300_winsys* winsys, - uint32_t dword) +static void radeon_write_cs_dword(struct radeon_winsys* winsys, + uint32_t dword) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; - - radeon_cs_write_dword(priv->cs, dword); + radeon_cs_write_dword(winsys->priv->cs, dword); } -static void radeon_r300_write_cs_reloc(struct r300_winsys* winsys, - struct pipe_buffer* pbuffer, - uint32_t rd, - uint32_t wd, - uint32_t flags) +static void radeon_write_cs_reloc(struct radeon_winsys* winsys, + struct pipe_buffer* pbuffer, + uint32_t rd, + uint32_t wd, + uint32_t flags) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; int retval = 0; - retval = radeon_cs_write_reloc(priv->cs, + retval = radeon_cs_write_reloc(winsys->priv->cs, ((struct radeon_pipe_buffer*)pbuffer)->bo, rd, wd, flags); if (retval) { @@ -95,116 +89,60 @@ static void radeon_r300_write_cs_reloc(struct r300_winsys* winsys, } } -static void radeon_r300_end_cs(struct r300_winsys* winsys, - const char* file, - const char* function, - int line) +static void radeon_reset_bos(struct radeon_winsys *winsys) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; + radeon_cs_space_reset_bos(winsys->priv->cs); +} - radeon_cs_end(priv->cs, file, function, line); +static void radeon_end_cs(struct radeon_winsys* winsys, + const char* file, + const char* function, + int line) +{ + radeon_cs_end(winsys->priv->cs, file, function, line); } -static void radeon_r300_flush_cs(struct r300_winsys* winsys) +static void radeon_flush_cs(struct radeon_winsys* winsys) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; int retval; /* Emit the CS. */ - retval = radeon_cs_emit(priv->cs); + retval = radeon_cs_emit(winsys->priv->cs); if (retval) { debug_printf("radeon: Bad CS, dumping...\n"); - radeon_cs_print(priv->cs, stderr); + radeon_cs_print(winsys->priv->cs, stderr); } - /* Clean out BOs. */ - radeon_cs_space_reset_bos(priv->cs); - /* Reset CS. * Someday, when we care about performance, we should really find a way * to rotate between two or three CS objects so that the GPU can be * spinning through one CS while another one is being filled. */ - radeon_cs_erase(priv->cs); -} - -/* Helper function to do the ioctls needed for setup and init. */ -static void do_ioctls(struct r300_winsys* winsys, int fd) -{ - struct drm_radeon_gem_info gem_info = {0}; - struct drm_radeon_info info = {0}; - int target = 0; - int retval; - - info.value = (unsigned long)⌖ - - /* First, get the number of pixel pipes */ - info.request = RADEON_INFO_NUM_GB_PIPES; - retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info)); - if (retval) { - fprintf(stderr, "%s: Failed to get GB pipe count, " - "error number %d\n", __FUNCTION__, retval); - exit(1); - } - winsys->gb_pipes = target; - - /* Then, get PCI ID */ - info.request = RADEON_INFO_DEVICE_ID; - retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info)); - if (retval) { - fprintf(stderr, "%s: Failed to get PCI ID, " - "error number %d\n", __FUNCTION__, retval); - exit(1); - } - winsys->pci_id = target; - - /* Finally, retrieve MM info */ - retval = drmCommandWriteRead(fd, DRM_RADEON_GEM_INFO, - &gem_info, sizeof(gem_info)); - if (retval) { - fprintf(stderr, "%s: Failed to get MM info, error number %d\n", - __FUNCTION__, retval); - exit(1); - } - winsys->gart_size = gem_info.gart_size; - /* XXX */ - winsys->vram_size = gem_info.vram_visible; + radeon_cs_erase(winsys->priv->cs); } -struct r300_winsys* -radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys) +void +radeon_setup_winsys(int fd, struct radeon_winsys* winsys) { - struct r300_winsys* winsys = CALLOC_STRUCT(r300_winsys); - struct radeon_winsys_priv* priv; - - if (winsys == NULL) { - return NULL; - } - - priv = old_winsys->priv; - - do_ioctls(winsys, fd); + struct radeon_winsys_priv* priv = winsys->priv; priv->csm = radeon_cs_manager_gem_ctor(fd); + /* Size limit on IBs is 64 kibibytes. */ priv->cs = radeon_cs_create(priv->csm, 1024 * 64 / 4); radeon_cs_set_limit(priv->cs, RADEON_GEM_DOMAIN_GTT, winsys->gart_size); radeon_cs_set_limit(priv->cs, RADEON_GEM_DOMAIN_VRAM, winsys->vram_size); - winsys->add_buffer = radeon_r300_add_buffer; - winsys->validate = radeon_r300_validate; - - winsys->check_cs = radeon_r300_check_cs; - winsys->begin_cs = radeon_r300_begin_cs; - winsys->write_cs_dword = radeon_r300_write_cs_dword; - winsys->write_cs_reloc = radeon_r300_write_cs_reloc; - winsys->end_cs = radeon_r300_end_cs; - winsys->flush_cs = radeon_r300_flush_cs; - - memcpy(winsys, old_winsys, sizeof(struct radeon_winsys)); - - return winsys; + winsys->add_buffer = radeon_add_buffer; + winsys->validate = radeon_validate; + + winsys->check_cs = radeon_check_cs; + winsys->begin_cs = radeon_begin_cs; + winsys->write_cs_dword = radeon_write_cs_dword; + winsys->write_cs_reloc = radeon_write_cs_reloc; + winsys->end_cs = radeon_end_cs; + winsys->flush_cs = radeon_flush_cs; + winsys->reset_bos = radeon_reset_bos; + winsys->set_flush_cb = radeon_set_flush_cb; } diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.h b/src/gallium/winsys/drm/radeon/core/radeon_r300.h index 775d7937fd..cfbdb30266 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_r300.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.h @@ -34,9 +34,6 @@ #include "radeon_buffer.h" -struct radeon_winsys; - -struct r300_winsys* -radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys); +void radeon_setup_winsys(int fd, struct radeon_winsys* winsys); #endif /* RADEON_R300_H */ diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys.h b/src/gallium/winsys/drm/radeon/core/radeon_winsys.h new file mode 100644 index 0000000000..9edc9e038c --- /dev/null +++ b/src/gallium/winsys/drm/radeon/core/radeon_winsys.h @@ -0,0 +1,105 @@ +/* + * Copyright © 2009 Corbin Simpson + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS + * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Corbin Simpson <MostAwesomeDude@gmail.com> + */ +#ifndef RADEON_WINSYS_H +#define RADEON_WINSYS_H + +#include "pipe/internal/p_winsys_screen.h" + +struct radeon_winsys_priv; + +struct radeon_winsys { + /* Parent class. */ + struct pipe_winsys base; + + /* Winsys private */ + struct radeon_winsys_priv* priv; + + /* PCI ID */ + uint32_t pci_id; + + /* GB pipe count */ + uint32_t gb_pipes; + + /* Z pipe count (rv530 only) */ + uint32_t z_pipes; + + /* GART size. */ + uint32_t gart_size; + + /* VRAM size. */ + uint32_t vram_size; + + /* Add a pipe_buffer to the list of buffer objects to validate. */ + boolean (*add_buffer)(struct radeon_winsys* winsys, + struct pipe_buffer* pbuffer, + uint32_t rd, + uint32_t wd); + + /* Revalidate all currently setup pipe_buffers. + * Returns TRUE if a flush is required. */ + boolean (*validate)(struct radeon_winsys* winsys); + + /* Check to see if there's room for commands. */ + boolean (*check_cs)(struct radeon_winsys* winsys, int size); + + /* Start a command emit. */ + void (*begin_cs)(struct radeon_winsys* winsys, + int size, + const char* file, + const char* function, + int line); + + /* Write a dword to the command buffer. */ + void (*write_cs_dword)(struct radeon_winsys* winsys, uint32_t dword); + + /* Write a relocated dword to the command buffer. */ + void (*write_cs_reloc)(struct radeon_winsys* winsys, + struct pipe_buffer* bo, + uint32_t rd, + uint32_t wd, + uint32_t flags); + + /* Finish a command emit. */ + void (*end_cs)(struct radeon_winsys* winsys, + const char* file, + const char* function, + int line); + + /* Flush the CS. */ + void (*flush_cs)(struct radeon_winsys* winsys); + + /* winsys flush - callback from winsys when flush required */ + void (*set_flush_cb)(struct radeon_winsys *winsys, + void (*flush_cb)(void *), void *data); + + void (*reset_bos)(struct radeon_winsys *winsys); +}; + +#endif diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c deleted file mode 100644 index f038bfa40e..0000000000 --- a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c +++ /dev/null @@ -1,41 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> - */ - -#include "radeon_winsys_softpipe.h" - -struct pipe_context *radeon_create_softpipe(struct pipe_winsys* winsys) -{ - struct pipe_screen *pipe_screen; - - pipe_screen = softpipe_create_screen(winsys); - - return softpipe_create(pipe_screen); -} diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.h b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.h deleted file mode 100644 index 04740e41a5..0000000000 --- a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.h +++ /dev/null @@ -1,44 +0,0 @@ -/* - * Copyright © 2008 Jérôme Glisse - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES - * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS - * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - */ -/* - * Authors: - * Jérôme Glisse <glisse@freedesktop.org> - */ -#ifndef RADEON_WINSYS_SOFTPIPE_H -#define RADEON_WINSYS_SOFTPIPE_H - -#include <stdio.h> - -#include "pipe/p_defines.h" -#include "pipe/p_format.h" - -#include "softpipe/sp_winsys.h" - -#include "util/u_memory.h" - -struct pipe_context *radeon_create_softpipe(struct pipe_winsys* winsys); - -#endif diff --git a/src/gallium/winsys/drm/radeon/xorg/Makefile b/src/gallium/winsys/drm/radeon/xorg/Makefile index 0241625f69..9fa16dab24 100644 --- a/src/gallium/winsys/drm/radeon/xorg/Makefile +++ b/src/gallium/winsys/drm/radeon/xorg/Makefile @@ -20,6 +20,8 @@ LIBS = \ $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a \ $(GALLIUMDIR)/winsys/drm/radeon/core/libradeonwinsys.a \ $(TOP)/src/gallium/drivers/r300/libr300.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(GALLIUM_AUXILIARIES) ############################################# diff --git a/src/gallium/winsys/drm/vmware/Makefile b/src/gallium/winsys/drm/vmware/Makefile new file mode 100644 index 0000000000..2ae6dead5c --- /dev/null +++ b/src/gallium/winsys/drm/vmware/Makefile @@ -0,0 +1,12 @@ +# src/gallium/winsys/drm/vmware/Makefile +TOP = ../../../../.. +include $(TOP)/configs/current + +SUBDIRS = core $(GALLIUM_STATE_TRACKERS_DIRS) + +default install clean: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) $@) || exit 1; \ + fi \ + done diff --git a/src/gallium/winsys/drm/vmware/SConscript b/src/gallium/winsys/drm/vmware/SConscript new file mode 100644 index 0000000000..06e6d5be9c --- /dev/null +++ b/src/gallium/winsys/drm/vmware/SConscript @@ -0,0 +1,11 @@ +Import('*') + +SConscript(['core/SConscript',]) + +if 'mesa' in env['statetrackers']: + + SConscript(['dri/SConscript']) + +if 'xorg' in env['statetrackers']: + + SConscript(['xorg/SConscript']) diff --git a/src/gallium/winsys/drm/vmware/core/Makefile b/src/gallium/winsys/drm/vmware/core/Makefile new file mode 100644 index 0000000000..a52957c1a5 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/Makefile @@ -0,0 +1,35 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = svgadrm + +C_SOURCES = \ + vmw_buffer.c \ + vmw_context.c \ + vmw_fence.c \ + vmw_screen.c \ + vmw_screen_dri.c \ + vmw_screen_ioctl.c \ + vmw_screen_pools.c \ + vmw_screen_svga.c \ + vmw_surface.c + +LIBRARY_INCLUDES = \ + -I$(TOP)/src/gallium/drivers/svga \ + -I$(TOP)/src/gallium/drivers/svga/include \ + -I$(GALLIUM)/src/mesa/drivers/dri/common \ + -I$(GALLIUM)/include \ + -I$(GALLIUM)/include/GL/internal \ + -I$(GALLIUM)/src/mesa \ + -I$(GALLIUM)/src/mesa/main \ + -I$(GALLIUM)/src/mesa/glapi \ + -I$(GALLIUM)/src/egl/main \ + -I$(GALLIUM)/src/egl/drivers/dri \ + $(shell pkg-config libdrm --cflags-only-I) + +LIBRARY_DEFINES = \ + -std=gnu99 -fvisibility=hidden \ + -DHAVE_STDINT_H -D_FILE_OFFSET_BITS=64 \ + $(shell pkg-config libdrm --cflags-only-other) + +include ../../../../Makefile.template diff --git a/src/gallium/winsys/drm/vmware/core/SConscript b/src/gallium/winsys/drm/vmware/core/SConscript new file mode 100644 index 0000000000..edaf9458be --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/SConscript @@ -0,0 +1,39 @@ +Import('*') + +env = env.Clone() + +if env['gcc']: + env.Append(CCFLAGS = ['-fvisibility=hidden']) + env.Append(CPPDEFINES = [ + 'HAVE_STDINT_H', + 'HAVE_SYS_TYPES_H', + '-D_FILE_OFFSET_BITS=64', + ]) + +env.Prepend(CPPPATH = [ + 'include', + '#/src/gallium/drivers/svga', + '#/src/gallium/drivers/svga/include', +]) + +env.Append(CPPDEFINES = [ +]) + +sources = [ + 'vmw_buffer.c', + 'vmw_context.c', + 'vmw_fence.c', + 'vmw_screen.c', + 'vmw_screen_dri.c', + 'vmw_screen_ioctl.c', + 'vmw_screen_pools.c', + 'vmw_screen_svga.c', + 'vmw_surface.c', +] + +svgadrm = env.ConvenienceLibrary( + target = 'svgadrm', + source = sources, +) + +Export('svgadrm') diff --git a/src/gallium/winsys/drm/vmware/core/vmw_buffer.c b/src/gallium/winsys/drm/vmware/core/vmw_buffer.c new file mode 100644 index 0000000000..b812fb59d3 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmw_buffer.c @@ -0,0 +1,274 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * SVGA buffer manager for Guest Memory Regions (GMRs). + * + * GMRs are used for pixel and vertex data upload/download to/from the virtual + * SVGA hardware. There is a limited number of GMRs available, and + * creating/destroying them is also a slow operation so we must suballocate + * them. + * + * This file implements a pipebuffer library's buffer manager, so that we can + * use pipepbuffer's suballocation, fencing, and debugging facilities with GMRs. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ + + +#include "svga_cmd.h" + +#include "pipe/p_inlines.h" +#include "util/u_memory.h" +#include "pipebuffer/pb_buffer.h" +#include "pipebuffer/pb_bufmgr.h" + +#include "svga_winsys.h" + +#include "vmw_screen.h" +#include "vmw_buffer.h" + + +struct vmw_gmr_bufmgr; + + +struct vmw_gmr_buffer +{ + struct pb_buffer base; + + struct vmw_gmr_bufmgr *mgr; + + struct vmw_region *region; + void *map; + +#ifdef DEBUG + struct pipe_fence_handle *last_fence; +#endif +}; + + +extern const struct pb_vtbl vmw_gmr_buffer_vtbl; + + +static INLINE struct vmw_gmr_buffer * +vmw_gmr_buffer(struct pb_buffer *buf) +{ + assert(buf); + assert(buf->vtbl == &vmw_gmr_buffer_vtbl); + return (struct vmw_gmr_buffer *)buf; +} + + +struct vmw_gmr_bufmgr +{ + struct pb_manager base; + + struct vmw_winsys_screen *vws; +}; + + +static INLINE struct vmw_gmr_bufmgr * +vmw_gmr_bufmgr(struct pb_manager *mgr) +{ + assert(mgr); + return (struct vmw_gmr_bufmgr *)mgr; +} + + +static void +vmw_gmr_buffer_destroy(struct pb_buffer *_buf) +{ + struct vmw_gmr_buffer *buf = vmw_gmr_buffer(_buf); + +#ifdef DEBUG + if(buf->last_fence) { + struct svga_winsys_screen *sws = &buf->mgr->vws->base; + assert(sws->fence_signalled(sws, buf->last_fence, 0) == 0); + } +#endif + + vmw_ioctl_region_unmap(buf->region); + + vmw_ioctl_region_destroy(buf->region); + + FREE(buf); +} + + +static void * +vmw_gmr_buffer_map(struct pb_buffer *_buf, + unsigned flags) +{ + struct vmw_gmr_buffer *buf = vmw_gmr_buffer(_buf); + return buf->map; +} + + +static void +vmw_gmr_buffer_unmap(struct pb_buffer *_buf) +{ + /* Do nothing */ + (void)_buf; +} + + +static void +vmw_gmr_buffer_get_base_buffer(struct pb_buffer *buf, + struct pb_buffer **base_buf, + unsigned *offset) +{ + *base_buf = buf; + *offset = 0; +} + + +static enum pipe_error +vmw_gmr_buffer_validate( struct pb_buffer *_buf, + struct pb_validate *vl, + unsigned flags ) +{ + /* Always pinned */ + return PIPE_OK; +} + + +static void +vmw_gmr_buffer_fence( struct pb_buffer *_buf, + struct pipe_fence_handle *fence ) +{ + /* We don't need to do anything, as the pipebuffer library + * will take care of delaying the destruction of fenced buffers */ +#ifdef DEBUG + struct vmw_gmr_buffer *buf = vmw_gmr_buffer(_buf); + if(fence) + buf->last_fence = fence; +#endif +} + + +const struct pb_vtbl vmw_gmr_buffer_vtbl = { + vmw_gmr_buffer_destroy, + vmw_gmr_buffer_map, + vmw_gmr_buffer_unmap, + vmw_gmr_buffer_validate, + vmw_gmr_buffer_fence, + vmw_gmr_buffer_get_base_buffer +}; + + +static struct pb_buffer * +vmw_gmr_bufmgr_create_buffer(struct pb_manager *_mgr, + pb_size size, + const struct pb_desc *desc) +{ + struct vmw_gmr_bufmgr *mgr = vmw_gmr_bufmgr(_mgr); + struct vmw_winsys_screen *vws = mgr->vws; + struct vmw_gmr_buffer *buf; + + buf = CALLOC_STRUCT(vmw_gmr_buffer); + if(!buf) + goto error1; + + pipe_reference_init(&buf->base.base.reference, 1); + buf->base.base.alignment = desc->alignment; + buf->base.base.usage = desc->usage; + buf->base.base.size = size; + buf->base.vtbl = &vmw_gmr_buffer_vtbl; + buf->mgr = mgr; + + buf->region = vmw_ioctl_region_create(vws, size); + if(!buf->region) + goto error2; + + buf->map = vmw_ioctl_region_map(buf->region); + if(!buf->map) + goto error3; + + return &buf->base; + +error3: + vmw_ioctl_region_destroy(buf->region); +error2: + FREE(buf); +error1: + return NULL; +} + + +static void +vmw_gmr_bufmgr_flush(struct pb_manager *mgr) +{ + /* No-op */ +} + + +static void +vmw_gmr_bufmgr_destroy(struct pb_manager *_mgr) +{ + struct vmw_gmr_bufmgr *mgr = vmw_gmr_bufmgr(_mgr); + FREE(mgr); +} + + +struct pb_manager * +vmw_gmr_bufmgr_create(struct vmw_winsys_screen *vws) +{ + struct vmw_gmr_bufmgr *mgr; + + mgr = CALLOC_STRUCT(vmw_gmr_bufmgr); + if(!mgr) + return NULL; + + mgr->base.destroy = vmw_gmr_bufmgr_destroy; + mgr->base.create_buffer = vmw_gmr_bufmgr_create_buffer; + mgr->base.flush = vmw_gmr_bufmgr_flush; + + mgr->vws = vws; + + return &mgr->base; +} + + +boolean +vmw_gmr_bufmgr_region_ptr(struct pb_buffer *buf, + struct SVGAGuestPtr *ptr) +{ + struct pb_buffer *base_buf; + unsigned offset = 0; + struct vmw_gmr_buffer *gmr_buf; + + pb_get_base_buffer( buf, &base_buf, &offset ); + + gmr_buf = vmw_gmr_buffer(base_buf); + if(!gmr_buf) + return FALSE; + + *ptr = vmw_ioctl_region_ptr(gmr_buf->region); + + ptr->offset += offset; + + return TRUE; +} diff --git a/src/gallium/winsys/drm/vmware/core/vmw_buffer.h b/src/gallium/winsys/drm/vmware/core/vmw_buffer.h new file mode 100644 index 0000000000..634bdcabd2 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmw_buffer.h @@ -0,0 +1,65 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#ifndef VMW_BUFFER_H_ +#define VMW_BUFFER_H_ + + +#include "pipe/p_compiler.h" + +struct SVGAGuestPtr; +struct pb_buffer; +struct pb_manager; +struct svga_winsys_buffer; +struct svga_winsys_surface; +struct vmw_winsys_screen; + + +static INLINE struct pb_buffer * +vmw_pb_buffer(struct svga_winsys_buffer *buffer) +{ + assert(buffer); + return (struct pb_buffer *)buffer; +} + + +static INLINE struct svga_winsys_buffer * +vmw_svga_winsys_buffer(struct pb_buffer *buffer) +{ + assert(buffer); + return (struct svga_winsys_buffer *)buffer; +} + + +struct pb_manager * +vmw_gmr_bufmgr_create(struct vmw_winsys_screen *vws); + +boolean +vmw_gmr_bufmgr_region_ptr(struct pb_buffer *buf, + struct SVGAGuestPtr *ptr); + + +#endif /* VMW_BUFFER_H_ */ diff --git a/src/gallium/winsys/drm/vmware/core/vmw_context.c b/src/gallium/winsys/drm/vmware/core/vmw_context.c new file mode 100644 index 0000000000..b6997588de --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmw_context.c @@ -0,0 +1,297 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#include "svga_cmd.h" + +#include "util/u_debug.h" +#include "util/u_memory.h" +#include "util/u_debug_stack.h" +#include "pipebuffer/pb_buffer.h" +#include "pipebuffer/pb_validate.h" + +#include "svga_winsys.h" +#include "vmw_context.h" +#include "vmw_screen.h" +#include "vmw_buffer.h" +#include "vmw_surface.h" +#include "vmw_fence.h" + +#define VMW_COMMAND_SIZE (64*1024) +#define VMW_SURFACE_RELOCS (1024) + +#define VMW_MUST_FLUSH_STACK 8 + +struct vmw_svga_winsys_context +{ + struct svga_winsys_context base; + + struct vmw_winsys_screen *vws; + +#ifdef DEBUG + boolean must_flush; + struct debug_stack_frame must_flush_stack[VMW_MUST_FLUSH_STACK]; +#endif + + struct { + uint8_t buffer[VMW_COMMAND_SIZE]; + uint32_t size; + uint32_t used; + uint32_t reserved; + } command; + + struct { + struct vmw_svga_winsys_surface *handles[VMW_SURFACE_RELOCS]; + uint32_t size; + uint32_t used; + uint32_t staged; + uint32_t reserved; + } surface; + + struct pb_validate *validate; + + uint32_t last_fence; +}; + + +static INLINE struct vmw_svga_winsys_context * +vmw_svga_winsys_context(struct svga_winsys_context *swc) +{ + assert(swc); + return (struct vmw_svga_winsys_context *)swc; +} + + +static enum pipe_error +vmw_swc_flush(struct svga_winsys_context *swc, + struct pipe_fence_handle **pfence) +{ + struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); + struct pipe_fence_handle *fence = NULL; + unsigned i; + enum pipe_error ret; + + ret = pb_validate_validate(vswc->validate); + assert(ret == PIPE_OK); + if(ret == PIPE_OK) { + + if (vswc->command.used) + vmw_ioctl_command(vswc->vws, + vswc->command.buffer, + vswc->command.used, + &vswc->last_fence); + + fence = vmw_pipe_fence(vswc->last_fence); + + pb_validate_fence(vswc->validate, fence); + } + + vswc->command.used = 0; + vswc->command.reserved = 0; + + for(i = 0; i < vswc->surface.used + vswc->surface.staged; ++i) { + struct vmw_svga_winsys_surface *vsurf = + vswc->surface.handles[i]; + p_atomic_dec(&vsurf->validated); + vmw_svga_winsys_surface_reference(&vswc->surface.handles[i], NULL); + } + + vswc->surface.used = 0; + vswc->surface.reserved = 0; + +#ifdef DEBUG + vswc->must_flush = FALSE; +#endif + + if(pfence) + *pfence = fence; + + return ret; +} + + +static void * +vmw_swc_reserve(struct svga_winsys_context *swc, + uint32_t nr_bytes, uint32_t nr_relocs ) +{ + struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); + +#ifdef DEBUG + /* Check if somebody forgot to check the previous failure */ + if(vswc->must_flush) { + debug_printf("Forgot to flush:\n"); + debug_backtrace_dump(vswc->must_flush_stack, VMW_MUST_FLUSH_STACK); + assert(!vswc->must_flush); + } +#endif + + assert(nr_bytes <= vswc->command.size); + if(nr_bytes > vswc->command.size) + return NULL; + + if(vswc->command.used + nr_bytes > vswc->command.size || + vswc->surface.used + nr_relocs > vswc->surface.size) { +#ifdef DEBUG + vswc->must_flush = TRUE; + debug_backtrace_capture(vswc->must_flush_stack, 1, + VMW_MUST_FLUSH_STACK); +#endif + return NULL; + } + + assert(vswc->command.used + nr_bytes <= vswc->command.size); + assert(vswc->surface.used + nr_relocs <= vswc->surface.size); + + vswc->command.reserved = nr_bytes; + vswc->surface.reserved = nr_relocs; + vswc->surface.staged = 0; + + return vswc->command.buffer + vswc->command.used; +} + + +static void +vmw_swc_surface_relocation(struct svga_winsys_context *swc, + uint32 *where, + struct svga_winsys_surface *surface, + unsigned flags) +{ + struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); + struct vmw_svga_winsys_surface *vsurf; + + if(!surface) { + *where = SVGA3D_INVALID_ID; + return; + } + + assert(vswc->surface.staged < vswc->surface.reserved); + + vsurf = vmw_svga_winsys_surface(surface); + + *where = vsurf->sid; + + vmw_svga_winsys_surface_reference(&vswc->surface.handles[vswc->surface.used + vswc->surface.staged], vsurf); + p_atomic_inc(&vsurf->validated); + ++vswc->surface.staged; +} + + +static void +vmw_swc_region_relocation(struct svga_winsys_context *swc, + struct SVGAGuestPtr *where, + struct svga_winsys_buffer *buffer, + uint32 offset, + unsigned flags) +{ + struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); + struct SVGAGuestPtr ptr; + struct pb_buffer *buf = vmw_pb_buffer(buffer); + enum pipe_error ret; + + if(!vmw_gmr_bufmgr_region_ptr(buf, &ptr)) + assert(0); + + ptr.offset += offset; + + *where = ptr; + + ret = pb_validate_add_buffer(vswc->validate, buf, flags); + /* TODO: Update pipebuffer to reserve buffers and not fail here */ + assert(ret == PIPE_OK); +} + + +static void +vmw_swc_commit(struct svga_winsys_context *swc) +{ + struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); + + assert(vswc->command.reserved); + assert(vswc->command.used + vswc->command.reserved <= vswc->command.size); + vswc->command.used += vswc->command.reserved; + vswc->command.reserved = 0; + + assert(vswc->surface.staged <= vswc->surface.reserved); + assert(vswc->surface.used + vswc->surface.staged <= vswc->surface.size); + vswc->surface.used += vswc->surface.staged; + vswc->surface.staged = 0; + vswc->surface.reserved = 0; +} + + +static void +vmw_swc_destroy(struct svga_winsys_context *swc) +{ + struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); + unsigned i; + for(i = 0; i < vswc->surface.used; ++i) { + p_atomic_dec(&vswc->surface.handles[i]->validated); + vmw_svga_winsys_surface_reference(&vswc->surface.handles[i], NULL); + } + pb_validate_destroy(vswc->validate); + vmw_ioctl_context_destroy(vswc->vws, swc->cid); + FREE(vswc); +} + + +struct svga_winsys_context * +vmw_svga_winsys_context_create(struct svga_winsys_screen *sws) +{ + struct vmw_winsys_screen *vws = vmw_winsys_screen(sws); + struct vmw_svga_winsys_context *vswc; + + vswc = CALLOC_STRUCT(vmw_svga_winsys_context); + if(!vswc) + return NULL; + + vswc->base.destroy = vmw_swc_destroy; + vswc->base.reserve = vmw_swc_reserve; + vswc->base.surface_relocation = vmw_swc_surface_relocation; + vswc->base.region_relocation = vmw_swc_region_relocation; + vswc->base.commit = vmw_swc_commit; + vswc->base.flush = vmw_swc_flush; + + vswc->base.cid = vmw_ioctl_context_create(vws); + + vswc->vws = vws; + + vswc->command.size = VMW_COMMAND_SIZE; + vswc->surface.size = VMW_SURFACE_RELOCS; + + vswc->validate = pb_validate_create(); + if(!vswc->validate) { + FREE(vswc); + return NULL; + } + + return &vswc->base; +} + + +struct pipe_context * +vmw_svga_context_create(struct pipe_screen *screen) +{ + return svga_context_create(screen); +} diff --git a/src/gallium/winsys/drm/vmware/core/vmw_context.h b/src/gallium/winsys/drm/vmware/core/vmw_context.h new file mode 100644 index 0000000000..305ce9b5be --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmw_context.h @@ -0,0 +1,59 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @author Jose Fonseca <jfonseca@vmware.com> + */ + + +#ifndef VMW_CONTEXT_H_ +#define VMW_CONTEXT_H_ + +#include "pipe/p_compiler.h" + +struct svga_winsys_screen; +struct svga_winsys_context; +struct pipe_context; +struct pipe_screen; + +#define VMW_DEBUG 0 + +#if VMW_DEBUG +#define vmw_printf debug_printf +#define VMW_FUNC debug_printf("%s\n", __FUNCTION__) +#else +#define VMW_FUNC +#define vmw_printf(...) +#endif + + +struct svga_winsys_context * +vmw_svga_winsys_context_create(struct svga_winsys_screen *sws); + +struct pipe_context * +vmw_svga_context_create(struct pipe_screen *screen); + + +#endif /* VMW_CONTEXT_H_ */ diff --git a/src/gallium/winsys/drm/vmware/core/vmw_fence.c b/src/gallium/winsys/drm/vmware/core/vmw_fence.c new file mode 100644 index 0000000000..873dd51166 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmw_fence.c @@ -0,0 +1,108 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#include "util/u_memory.h" +#include "pipebuffer/pb_buffer_fenced.h" + +#include "vmw_screen.h" +#include "vmw_fence.h" + + + +struct vmw_fence_ops +{ + struct pb_fence_ops base; + + struct vmw_winsys_screen *vws; +}; + + +static INLINE struct vmw_fence_ops * +vmw_fence_ops(struct pb_fence_ops *ops) +{ + assert(ops); + return (struct vmw_fence_ops *)ops; +} + + +static void +vmw_fence_ops_fence_reference(struct pb_fence_ops *ops, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ + *ptr = fence; +} + + +static int +vmw_fence_ops_fence_signalled(struct pb_fence_ops *ops, + struct pipe_fence_handle *fence, + unsigned flag) +{ + struct vmw_winsys_screen *vws = vmw_fence_ops(ops)->vws; + (void)flag; + return vmw_ioctl_fence_signalled(vws, vmw_fence(fence)); +} + + +static int +vmw_fence_ops_fence_finish(struct pb_fence_ops *ops, + struct pipe_fence_handle *fence, + unsigned flag) +{ + struct vmw_winsys_screen *vws = vmw_fence_ops(ops)->vws; + (void)flag; + return vmw_ioctl_fence_finish(vws, vmw_fence(fence)); +} + + +static void +vmw_fence_ops_destroy(struct pb_fence_ops *ops) +{ + FREE(ops); +} + + +struct pb_fence_ops * +vmw_fence_ops_create(struct vmw_winsys_screen *vws) +{ + struct vmw_fence_ops *ops; + + ops = CALLOC_STRUCT(vmw_fence_ops); + if(!ops) + return NULL; + + ops->base.destroy = &vmw_fence_ops_destroy; + ops->base.fence_reference = &vmw_fence_ops_fence_reference; + ops->base.fence_signalled = &vmw_fence_ops_fence_signalled; + ops->base.fence_finish = &vmw_fence_ops_fence_finish; + + ops->vws = vws; + + return &ops->base; +} + + diff --git a/src/gallium/winsys/drm/vmware/core/vmw_fence.h b/src/gallium/winsys/drm/vmware/core/vmw_fence.h new file mode 100644 index 0000000000..5357b4f61d --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmw_fence.h @@ -0,0 +1,59 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#ifndef VMW_FENCE_H_ +#define VMW_FENCE_H_ + + +#include "pipe/p_compiler.h" + + +struct pipe_fence_handle; +struct pb_fence_ops; +struct vmw_winsys_screen; + + +/** Cast from a pipe_fence_handle pointer into a SVGA fence */ +static INLINE uint32_t +vmw_fence( struct pipe_fence_handle *fence ) +{ + return (uint32_t)(uintptr_t)fence; +} + + +/** Cast from a SVGA fence number to pipe_fence_handle pointer */ +static INLINE struct pipe_fence_handle * +vmw_pipe_fence( uint32_t fence ) +{ + return (struct pipe_fence_handle *)(uintptr_t)fence; +} + + +struct pb_fence_ops * +vmw_fence_ops_create(struct vmw_winsys_screen *vws); + + +#endif /* VMW_FENCE_H_ */ diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen.c b/src/gallium/winsys/drm/vmware/core/vmw_screen.c new file mode 100644 index 0000000000..911eec5e25 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmw_screen.c @@ -0,0 +1,74 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#include "vmw_screen.h" + +#include "vmw_context.h" + +#include "util/u_memory.h" +#include "pipe/p_compiler.h" + + +/* Called from vmw_drm_create_screen(), creates and initializes the + * vmw_winsys_screen structure, which is the main entity in this + * module. + */ +struct vmw_winsys_screen * +vmw_winsys_create( int fd ) +{ + struct vmw_winsys_screen *vws = CALLOC_STRUCT(vmw_winsys_screen); + if (!vws) + goto out_no_vws; + + vws->ioctl.drm_fd = fd; + + if (!vmw_ioctl_init(vws)) + goto out_no_ioctl; + + if(!vmw_pools_init(vws)) + goto out_no_pools; + + if (!vmw_winsys_screen_init_svga(vws)) + goto out_no_svga; + + return vws; +out_no_svga: + vmw_pools_cleanup(vws); +out_no_pools: + vmw_ioctl_cleanup(vws); +out_no_ioctl: + FREE(vws); +out_no_vws: + return NULL; +} + +void +vmw_winsys_destroy(struct vmw_winsys_screen *vws) +{ + vmw_pools_cleanup(vws); + vmw_ioctl_cleanup(vws); + FREE(vws); +} diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen.h b/src/gallium/winsys/drm/vmware/core/vmw_screen.h new file mode 100644 index 0000000000..a875107370 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmw_screen.h @@ -0,0 +1,134 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * Common definitions for the VMware SVGA winsys. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ + + +#ifndef VMW_SCREEN_H_ +#define VMW_SCREEN_H_ + + +#include "pipe/p_compiler.h" +#include "pipe/p_state.h" + +#include "svga_winsys.h" + +struct pb_manager; +struct vmw_region; + + +struct vmw_winsys_screen +{ + struct svga_winsys_screen base; + + struct { + volatile uint32_t *fifo_map; + uint64_t last_fence; + int drm_fd; + } ioctl; + + struct { + struct pb_manager *gmr; + struct pb_manager *gmr_mm; + struct pb_manager *gmr_fenced; + } pools; +}; + + +static INLINE struct vmw_winsys_screen * +vmw_winsys_screen(struct svga_winsys_screen *base) +{ + return (struct vmw_winsys_screen *)base; +} + +/* */ +uint32 +vmw_ioctl_context_create(struct vmw_winsys_screen *vws); + +void +vmw_ioctl_context_destroy(struct vmw_winsys_screen *vws, + uint32 cid); + +uint32 +vmw_ioctl_surface_create(struct vmw_winsys_screen *vws, + SVGA3dSurfaceFlags flags, + SVGA3dSurfaceFormat format, + SVGA3dSize size, + uint32 numFaces, + uint32 numMipLevels); + +void +vmw_ioctl_surface_destroy(struct vmw_winsys_screen *vws, + uint32 sid); + +void +vmw_ioctl_command(struct vmw_winsys_screen *vws, + void *commands, + uint32_t size, + uint32_t *fence); + +struct vmw_region * +vmw_ioctl_region_create(struct vmw_winsys_screen *vws, uint32_t size); + +void +vmw_ioctl_region_destroy(struct vmw_region *region); + +struct SVGAGuestPtr +vmw_ioctl_region_ptr(struct vmw_region *region); + +void * +vmw_ioctl_region_map(struct vmw_region *region); +void +vmw_ioctl_region_unmap(struct vmw_region *region); + + +int +vmw_ioctl_fence_finish(struct vmw_winsys_screen *vws, + uint32_t fence); + +int +vmw_ioctl_fence_signalled(struct vmw_winsys_screen *vws, + uint32_t fence); + + +/* Initialize parts of vmw_winsys_screen at startup: + */ +boolean vmw_ioctl_init(struct vmw_winsys_screen *vws); +boolean vmw_pools_init(struct vmw_winsys_screen *vws); +boolean vmw_winsys_screen_init_svga(struct vmw_winsys_screen *vws); + +void vmw_ioctl_cleanup(struct vmw_winsys_screen *vws); +void vmw_pools_cleanup(struct vmw_winsys_screen *vws); + +struct vmw_winsys_screen *vmw_winsys_create(int fd); +void vmw_winsys_destroy(struct vmw_winsys_screen *sws); + + +#endif /* VMW_SCREEN_H_ */ diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c new file mode 100644 index 0000000000..5995eee34b --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c @@ -0,0 +1,371 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#include "pipe/p_compiler.h" +#include "pipe/p_inlines.h" +#include "util/u_memory.h" +#include "vmw_screen.h" + +#include "trace/tr_drm.h" + +#include "vmw_screen.h" +#include "vmw_surface.h" +#include "vmw_fence.h" +#include "vmw_context.h" + +#include <state_tracker/dri1_api.h> +#include <state_tracker/drm_api.h> +#include <vmwgfx_drm.h> +#include <xf86drm.h> + +#include <stdio.h> + +static struct dri1_api dri1_api_hooks; +static struct dri1_api_version ddx_required = { 0, 1, 0 }; +static struct dri1_api_version ddx_compat = { 0, 0, 0 }; +static struct dri1_api_version dri_required = { 4, 0, 0 }; +static struct dri1_api_version dri_compat = { 4, 0, 0 }; +static struct dri1_api_version drm_required = { 0, 1, 0 }; +static struct dri1_api_version drm_compat = { 0, 0, 0 }; + +static boolean +vmw_dri1_check_version(const struct dri1_api_version *cur, + const struct dri1_api_version *required, + const struct dri1_api_version *compat, + const char component[]) +{ + if (cur->major > required->major && cur->major <= compat->major) + return TRUE; + if (cur->major == required->major && cur->minor >= required->minor) + return TRUE; + + fprintf(stderr, "%s version failure.\n", component); + fprintf(stderr, "%s version is %d.%d.%d and this driver can only work\n" + "with versions %d.%d.x through %d.x.x.\n", + component, + cur->major, + cur->minor, + cur->patch_level, required->major, required->minor, compat->major); + return FALSE; +} + +/* This is actually the entrypoint to the entire driver, called by the + * libGL (or EGL, or ...) code via the drm_api_hooks table at the + * bottom of the file. + */ +static struct pipe_screen * +vmw_drm_create_screen(struct drm_api *drm_api, + int fd, + struct drm_create_screen_arg *arg) +{ + struct vmw_winsys_screen *vws; + struct pipe_screen *screen; + struct dri1_create_screen_arg *dri1; + + if (arg != NULL) { + switch (arg->mode) { + case DRM_CREATE_NORMAL: + break; + case DRM_CREATE_DRI1: + dri1 = (struct dri1_create_screen_arg *)arg; + if (!vmw_dri1_check_version(&dri1->ddx_version, &ddx_required, + &ddx_compat, "ddx - driver api")) + return NULL; + if (!vmw_dri1_check_version(&dri1->dri_version, &dri_required, + &dri_compat, "dri info")) + return NULL; + if (!vmw_dri1_check_version(&dri1->drm_version, &drm_required, + &drm_compat, "vmwgfx drm driver")) + return NULL; + dri1->api = &dri1_api_hooks; + break; + default: + return NULL; + } + } + + vws = vmw_winsys_create( fd ); + if (!vws) + goto out_no_vws; + + screen = svga_screen_create( &vws->base ); + if (!screen) + goto out_no_screen; + + return screen; + + /* Failure cases: + */ +out_no_screen: + vmw_winsys_destroy( vws ); + +out_no_vws: + return NULL; +} + +static INLINE boolean +vmw_dri1_intersect_src_bbox(struct drm_clip_rect *dst, + int dst_x, + int dst_y, + const struct drm_clip_rect *src, + const struct drm_clip_rect *bbox) +{ + int xy1; + int xy2; + + xy1 = ((int)src->x1 > (int)bbox->x1 + dst_x) ? src->x1 : + (int)bbox->x1 + dst_x; + xy2 = ((int)src->x2 < (int)bbox->x2 + dst_x) ? src->x2 : + (int)bbox->x2 + dst_x; + if (xy1 >= xy2 || xy1 < 0) + return FALSE; + + dst->x1 = xy1; + dst->x2 = xy2; + + xy1 = ((int)src->y1 > (int)bbox->y1 + dst_y) ? src->y1 : + (int)bbox->y1 + dst_y; + xy2 = ((int)src->y2 < (int)bbox->y2 + dst_y) ? src->y2 : + (int)bbox->y2 + dst_y; + if (xy1 >= xy2 || xy1 < 0) + return FALSE; + + dst->y1 = xy1; + dst->y2 = xy2; + return TRUE; +} + +/** + * No fancy get-surface-from-sarea stuff here. + * Just use the present blit. + */ + +static void +vmw_dri1_present_locked(struct pipe_context *locked_pipe, + struct pipe_surface *surf, + const struct drm_clip_rect *rect, + unsigned int num_clip, + int x_draw, int y_draw, + const struct drm_clip_rect *bbox, + struct pipe_fence_handle **p_fence) +{ + struct svga_winsys_surface *srf = + svga_screen_texture_get_winsys_surface(surf->texture); + struct vmw_svga_winsys_surface *vsrf = vmw_svga_winsys_surface(srf); + struct vmw_winsys_screen *vws = + vmw_winsys_screen(svga_winsys_screen(locked_pipe->screen)); + struct drm_clip_rect clip; + int i; + struct + { + SVGA3dCmdHeader header; + SVGA3dCmdPresent body; + SVGA3dCopyRect rect; + } cmd; + boolean visible = FALSE; + uint32_t fence_seq = 0; + + VMW_FUNC; + cmd.header.id = SVGA_3D_CMD_PRESENT; + cmd.header.size = sizeof cmd.body + sizeof cmd.rect; + cmd.body.sid = vsrf->sid; + + for (i = 0; i < num_clip; ++i) { + if (!vmw_dri1_intersect_src_bbox(&clip, x_draw, y_draw, rect++, bbox)) + continue; + + cmd.rect.x = clip.x1; + cmd.rect.y = clip.y1; + cmd.rect.w = clip.x2 - clip.x1; + cmd.rect.h = clip.y2 - clip.y1; + cmd.rect.srcx = (int)clip.x1 - x_draw; + cmd.rect.srcy = (int)clip.y1 - y_draw; + + vmw_printf("%s: Clip %d x %d y %d w %d h %d srcx %d srcy %d\n", + __FUNCTION__, + i, + cmd.rect.x, + cmd.rect.y, + cmd.rect.w, cmd.rect.h, cmd.rect.srcx, cmd.rect.srcy); + + vmw_ioctl_command(vws, &cmd, sizeof cmd.header + cmd.header.size, + &fence_seq); + visible = TRUE; + } + + *p_fence = (visible) ? vmw_pipe_fence(fence_seq) : NULL; + vmw_svga_winsys_surface_reference(&vsrf, NULL); +} + +/** + * FIXME: We'd probably want to cache these buffers in the + * screen, based on handle. + */ + +static struct pipe_buffer * +vmw_drm_buffer_from_handle(struct drm_api *drm_api, + struct pipe_screen *screen, + const char *name, + unsigned handle) +{ + struct vmw_svga_winsys_surface *vsrf; + struct svga_winsys_surface *ssrf; + struct vmw_winsys_screen *vws = + vmw_winsys_screen(svga_winsys_screen(screen)); + struct pipe_buffer *buf; + union drm_vmw_surface_reference_arg arg; + struct drm_vmw_surface_arg *req = &arg.req; + struct drm_vmw_surface_create_req *rep = &arg.rep; + int ret; + int i; + + /** + * The vmware device specific handle is the hardware SID. + * FIXME: We probably want to move this to the ioctl implementations. + */ + + memset(&arg, 0, sizeof(arg)); + req->sid = handle; + + ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_REF_SURFACE, + &arg, sizeof(arg)); + + if (ret) { + fprintf(stderr, "Failed referencing shared surface. SID %d.\n" + "Error %d (%s).\n", + handle, ret, strerror(-ret)); + return NULL; + } + + if (rep->mip_levels[0] != 1) { + fprintf(stderr, "Incorrect number of mipmap levels on shared surface." + " SID %d, levels %d\n", + handle, rep->mip_levels[0]); + goto out_mip; + } + + for (i=1; i < DRM_VMW_MAX_SURFACE_FACES; ++i) { + if (rep->mip_levels[i] != 0) { + fprintf(stderr, "Incorrect number of faces levels on shared surface." + " SID %d, face %d present.\n", + handle, i); + goto out_mip; + } + } + + vsrf = CALLOC_STRUCT(vmw_svga_winsys_surface); + if (!vsrf) + goto out_mip; + + pipe_reference_init(&vsrf->refcnt, 1); + p_atomic_set(&vsrf->validated, 0); + vsrf->sid = handle; + ssrf = svga_winsys_surface(vsrf); + buf = svga_screen_buffer_wrap_surface(screen, rep->format, ssrf); + if (!buf) + vmw_svga_winsys_surface_reference(&vsrf, NULL); + + return buf; + out_mip: + vmw_ioctl_surface_destroy(vws, handle); + return NULL; +} + +static struct pipe_texture * +vmw_drm_texture_from_handle(struct drm_api *drm_api, + struct pipe_screen *screen, + struct pipe_texture *templat, + const char *name, + unsigned stride, + unsigned handle) +{ + struct pipe_buffer *buffer; + buffer = vmw_drm_buffer_from_handle(drm_api, screen, name, handle); + + if (!buffer) + return NULL; + + return screen->texture_blanket(screen, templat, &stride, buffer); +} + +static boolean +vmw_drm_handle_from_buffer(struct drm_api *drm_api, + struct pipe_screen *screen, + struct pipe_buffer *buffer, + unsigned *handle) +{ + struct svga_winsys_surface *surface = + svga_screen_buffer_get_winsys_surface(buffer); + struct vmw_svga_winsys_surface *vsrf; + + if (!surface) + return FALSE; + + vsrf = vmw_svga_winsys_surface(surface); + *handle = vsrf->sid; + vmw_svga_winsys_surface_reference(&vsrf, NULL); + return TRUE; +} + +static boolean +vmw_drm_handle_from_texture(struct drm_api *drm_api, + struct pipe_screen *screen, + struct pipe_texture *texture, + unsigned *stride, + unsigned *handle) +{ + struct pipe_buffer *buffer; + + if (!svga_screen_buffer_from_texture(texture, &buffer, stride)) + return FALSE; + + return vmw_drm_handle_from_buffer(drm_api, screen, buffer, handle); +} + +static struct pipe_context* +vmw_drm_create_context(struct drm_api *drm_api, + struct pipe_screen *screen) +{ + return vmw_svga_context_create(screen); +} + +static struct dri1_api dri1_api_hooks = { + .front_srf_locked = NULL, + .present_locked = vmw_dri1_present_locked +}; + +static struct drm_api vmw_drm_api_hooks = { + .create_screen = vmw_drm_create_screen, + .create_context = vmw_drm_create_context, + .texture_from_shared_handle = vmw_drm_texture_from_handle, + .shared_handle_from_texture = vmw_drm_handle_from_texture, + .local_handle_from_texture = vmw_drm_handle_from_texture, +}; + +struct drm_api* drm_api_create() +{ + return trace_drm_create(&vmw_drm_api_hooks); +} diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c new file mode 100644 index 0000000000..51e455f925 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c @@ -0,0 +1,504 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * + * Wrappers for DRM ioctl functionlaity used by the rest of the vmw + * drm winsys. + * + * Based on svgaicd_escape.c + */ + + +#include "svga_cmd.h" +#include "util/u_memory.h" +#include "util/u_math.h" +#include "svgadump/svga_dump.h" +#include "vmw_screen.h" +#include "vmw_context.h" +#include "xf86drm.h" +#include "vmwgfx_drm.h" + +#include <sys/mman.h> +#include <errno.h> +#include <unistd.h> + +struct vmw_region +{ + SVGAGuestPtr ptr; + uint32_t handle; + uint64_t map_handle; + void *data; + uint32_t map_count; + int drm_fd; + uint32_t size; +}; + +static void +vmw_check_last_cmd(struct vmw_winsys_screen *vws) +{ + static uint32_t buffer[16384]; + struct drm_vmw_fifo_debug_arg arg; + int ret; + + return; + memset(&arg, 0, sizeof(arg)); + arg.debug_buffer = (unsigned long)buffer; + arg.debug_buffer_size = 65536; + + ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_FIFO_DEBUG, + &arg, sizeof(arg)); + + if (ret) { + debug_printf("%s Ioctl error: \"%s\".\n", __FUNCTION__, strerror(-ret)); + return; + } + + if (arg.did_not_fit) { + debug_printf("%s Command did not fit completely.\n", __FUNCTION__); + } + + svga_dump_commands(buffer, arg.used_size); +} + +static void +vmw_ioctl_fifo_unmap(struct vmw_winsys_screen *vws, void *mapping) +{ + VMW_FUNC; + (void)munmap(mapping, getpagesize()); +} + + +static void * +vmw_ioctl_fifo_map(struct vmw_winsys_screen *vws, + uint32_t fifo_offset ) +{ + void *map; + + VMW_FUNC; + + map = mmap(NULL, getpagesize(), PROT_READ, MAP_SHARED, + vws->ioctl.drm_fd, fifo_offset); + + if (map == MAP_FAILED) { + debug_printf("Map failed %s\n", strerror(errno)); + return NULL; + } + + vmw_printf("Fifo (min) is 0x%08x\n", ((uint32_t *) map)[SVGA_FIFO_MIN]); + + return map; +} + +uint32 +vmw_ioctl_context_create(struct vmw_winsys_screen *vws) +{ + struct drm_vmw_context_arg c_arg; + int ret; + + VMW_FUNC; + + ret = drmCommandRead(vws->ioctl.drm_fd, DRM_VMW_CREATE_CONTEXT, + &c_arg, sizeof(c_arg)); + + if (ret) + return -1; + + vmw_check_last_cmd(vws); + vmw_printf("Context id is %d\n", c_arg.cid); + + return c_arg.cid; +} + +void +vmw_ioctl_context_destroy(struct vmw_winsys_screen *vws, uint32 cid) +{ + struct drm_vmw_context_arg c_arg; + + VMW_FUNC; + + memset(&c_arg, 0, sizeof(c_arg)); + c_arg.cid = cid; + + (void)drmCommandWrite(vws->ioctl.drm_fd, DRM_VMW_UNREF_CONTEXT, + &c_arg, sizeof(c_arg)); + + vmw_check_last_cmd(vws); +} + +uint32 +vmw_ioctl_surface_create(struct vmw_winsys_screen *vws, + SVGA3dSurfaceFlags flags, + SVGA3dSurfaceFormat format, + SVGA3dSize size, + uint32_t numFaces, uint32_t numMipLevels) +{ + union drm_vmw_surface_create_arg s_arg; + struct drm_vmw_surface_create_req *req = &s_arg.req; + struct drm_vmw_surface_arg *rep = &s_arg.rep; + struct drm_vmw_size sizes[DRM_VMW_MAX_SURFACE_FACES* + DRM_VMW_MAX_MIP_LEVELS]; + struct drm_vmw_size *cur_size; + uint32_t iFace; + uint32_t iMipLevel; + int ret; + + vmw_printf("%s flags %d format %d\n", __FUNCTION__, flags, format); + + memset(&s_arg, 0, sizeof(s_arg)); + req->flags = (uint32_t) flags; + req->format = (uint32_t) format; + req->shareable = 1; + + assert(numFaces * numMipLevels < DRM_VMW_MAX_SURFACE_FACES* + DRM_VMW_MAX_MIP_LEVELS); + cur_size = sizes; + for (iFace = 0; iFace < numFaces; ++iFace) { + SVGA3dSize mipSize = size; + + req->mip_levels[iFace] = numMipLevels; + for (iMipLevel = 0; iMipLevel < numMipLevels; ++iMipLevel) { + cur_size->width = mipSize.width; + cur_size->height = mipSize.height; + cur_size->depth = mipSize.depth; + mipSize.width = MAX2(mipSize.width >> 1, 1); + mipSize.height = MAX2(mipSize.height >> 1, 1); + mipSize.depth = MAX2(mipSize.depth >> 1, 1); + cur_size++; + } + } + for (iFace = numFaces; iFace < SVGA3D_MAX_SURFACE_FACES; ++iFace) { + req->mip_levels[iFace] = 0; + } + + req->size_addr = (unsigned long)&sizes; + + ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_CREATE_SURFACE, + &s_arg, sizeof(s_arg)); + + if (ret) + return -1; + + vmw_printf("Surface id is %d\n", rep->sid); + vmw_check_last_cmd(vws); + + return rep->sid; +} + +void +vmw_ioctl_surface_destroy(struct vmw_winsys_screen *vws, uint32 sid) +{ + struct drm_vmw_surface_arg s_arg; + + VMW_FUNC; + + memset(&s_arg, 0, sizeof(s_arg)); + s_arg.sid = sid; + + (void)drmCommandWrite(vws->ioctl.drm_fd, DRM_VMW_UNREF_SURFACE, + &s_arg, sizeof(s_arg)); + vmw_check_last_cmd(vws); + +} + +void +vmw_ioctl_command(struct vmw_winsys_screen *vws, void *commands, uint32_t size, + uint32_t * pfence) +{ + struct drm_vmw_execbuf_arg arg; + struct drm_vmw_fence_rep rep; + int ret; + +#ifdef DEBUG + { + static boolean firsttime = TRUE; + static boolean debug = FALSE; + static boolean skip = FALSE; + if (firsttime) { + debug = debug_get_bool_option("SVGA_DUMP_CMD", FALSE); + skip = debug_get_bool_option("SVGA_SKIP_CMD", FALSE); + } + if (debug) { + VMW_FUNC; + svga_dump_commands(commands, size); + } + firsttime = FALSE; + if (skip) { + size = 0; + } + } +#endif + + memset(&arg, 0, sizeof(arg)); + memset(&rep, 0, sizeof(rep)); + + rep.error = -EFAULT; + arg.fence_rep = (unsigned long)&rep; + arg.commands = (unsigned long)commands; + arg.command_size = size; + + do { + ret = drmCommandWrite(vws->ioctl.drm_fd, DRM_VMW_EXECBUF, &arg, sizeof(arg)); + } while(ret == -ERESTART); + if (ret) { + debug_printf("%s error %s.\n", __FUNCTION__, strerror(-ret)); + } + if (rep.error) { + + /* + * Kernel has synced and put the last fence sequence in the FIFO + * register. + */ + + if (rep.error == -EFAULT) + rep.fence_seq = vws->ioctl.fifo_map[SVGA_FIFO_FENCE]; + + debug_printf("%s Fence error %s.\n", __FUNCTION__, + strerror(-rep.error)); + } + + vws->ioctl.last_fence = rep.fence_seq; + + if (pfence) + *pfence = rep.fence_seq; + vmw_check_last_cmd(vws); + +} + + +struct vmw_region * +vmw_ioctl_region_create(struct vmw_winsys_screen *vws, uint32_t size) +{ + struct vmw_region *region; + union drm_vmw_alloc_dmabuf_arg arg; + struct drm_vmw_alloc_dmabuf_req *req = &arg.req; + struct drm_vmw_dmabuf_rep *rep = &arg.rep; + int ret; + + vmw_printf("%s: size = %u\n", __FUNCTION__, size); + + region = CALLOC_STRUCT(vmw_region); + if (!region) + goto out_err1; + + memset(&arg, 0, sizeof(arg)); + req->size = size; + do { + ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_ALLOC_DMABUF, &arg, + sizeof(arg)); + } while (ret == -ERESTART); + + if (ret) { + debug_printf("IOCTL failed %d: %s\n", ret, strerror(-ret)); + goto out_err1; + } + + region->ptr.gmrId = rep->cur_gmr_id; + region->ptr.offset = rep->cur_gmr_offset; + region->data = NULL; + region->handle = rep->handle; + region->map_handle = rep->map_handle; + region->map_count = 0; + region->size = size; + region->drm_fd = vws->ioctl.drm_fd; + + vmw_printf(" gmrId = %u, offset = %u\n", + region->ptr.gmrId, region->ptr.offset); + + return region; + + out_err1: + FREE(region); + return NULL; +} + +void +vmw_ioctl_region_destroy(struct vmw_region *region) +{ + struct drm_vmw_unref_dmabuf_arg arg; + + vmw_printf("%s: gmrId = %u, offset = %u\n", __FUNCTION__, + region->ptr.gmrId, region->ptr.offset); + + if (region->data) { + munmap(region->data, region->size); + region->data = NULL; + } + + memset(&arg, 0, sizeof(arg)); + arg.handle = region->handle; + drmCommandWrite(region->drm_fd, DRM_VMW_UNREF_DMABUF, &arg, sizeof(arg)); + + FREE(region); +} + +SVGAGuestPtr +vmw_ioctl_region_ptr(struct vmw_region *region) +{ + return region->ptr; +} + +void * +vmw_ioctl_region_map(struct vmw_region *region) +{ + void *map; + + vmw_printf("%s: gmrId = %u, offset = %u\n", __FUNCTION__, + region->ptr.gmrId, region->ptr.offset); + + if (region->data == NULL) { + map = mmap(NULL, region->size, PROT_READ | PROT_WRITE, MAP_SHARED, + region->drm_fd, region->map_handle); + if (map == MAP_FAILED) { + debug_printf("%s: Map failed.\n", __FUNCTION__); + return NULL; + } + + region->data = map; + } + + ++region->map_count; + + return region->data; +} + +void +vmw_ioctl_region_unmap(struct vmw_region *region) +{ + vmw_printf("%s: gmrId = %u, offset = %u\n", __FUNCTION__, + region->ptr.gmrId, region->ptr.offset); + --region->map_count; +} + + +int +vmw_ioctl_fence_signalled(struct vmw_winsys_screen *vws, + uint32_t fence) +{ + uint32_t expected; + uint32_t current; + + assert(fence); + if(!fence) + return 0; + + expected = fence; + current = vws->ioctl.fifo_map[SVGA_FIFO_FENCE]; + + if ((int32)(current - expected) >= 0) + return 0; /* fence passed */ + else + return -1; +} + + +static void +vmw_ioctl_sync(struct vmw_winsys_screen *vws, + uint32_t fence) +{ + uint32_t cur_fence; + struct drm_vmw_fence_wait_arg arg; + int ret; + + vmw_printf("%s: fence = %lu\n", __FUNCTION__, + (unsigned long)fence); + + cur_fence = vws->ioctl.fifo_map[SVGA_FIFO_FENCE]; + vmw_printf("%s: Fence id read is 0x%08x\n", __FUNCTION__, + (unsigned int)cur_fence); + + if ((cur_fence - fence) < (1 << 24)) + return; + + memset(&arg, 0, sizeof(arg)); + arg.sequence = fence; + + do { + ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_FENCE_WAIT, &arg, + sizeof(arg)); + } while (ret == -ERESTART); +} + + +int +vmw_ioctl_fence_finish(struct vmw_winsys_screen *vws, + uint32_t fence) +{ + assert(fence); + + if(fence) { + if(vmw_ioctl_fence_signalled(vws, fence) != 0) { + vmw_ioctl_sync(vws, fence); + } + } + + return 0; +} + + +boolean +vmw_ioctl_init(struct vmw_winsys_screen *vws) +{ + struct drm_vmw_getparam_arg gp_arg; + int ret; + + VMW_FUNC; + + memset(&gp_arg, 0, sizeof(gp_arg)); + gp_arg.param = DRM_VMW_PARAM_FIFO_OFFSET; + ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GET_PARAM, + &gp_arg, sizeof(gp_arg)); + + if (ret) { + debug_printf("GET_PARAM on %d returned %d: %s\n", + vws->ioctl.drm_fd, ret, strerror(-ret)); + goto out_err1; + } + + vmw_printf("Offset to map is 0x%08llx\n", + (unsigned long long)gp_arg.value); + + vws->ioctl.fifo_map = vmw_ioctl_fifo_map(vws, gp_arg.value); + if (vws->ioctl.fifo_map == NULL) + goto out_err1; + + vmw_printf("%s OK\n", __FUNCTION__); + return TRUE; + + out_err1: + debug_printf("%s Failed\n", __FUNCTION__); + return FALSE; +} + + + +void +vmw_ioctl_cleanup(struct vmw_winsys_screen *vws) +{ + VMW_FUNC; + + vmw_ioctl_fifo_unmap(vws, (void *)vws->ioctl.fifo_map); +} diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_pools.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_pools.c new file mode 100644 index 0000000000..b1c24b0cb6 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_pools.c @@ -0,0 +1,79 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#include "vmw_screen.h" + +#include "vmw_buffer.h" +#include "vmw_fence.h" + +#include "pipebuffer/pb_buffer.h" +#include "pipebuffer/pb_bufmgr.h" + +void +vmw_pools_cleanup(struct vmw_winsys_screen *vws) +{ + if(vws->pools.gmr_fenced) + vws->pools.gmr_fenced->destroy(vws->pools.gmr_fenced); + + /* gmr_mm pool is already destroyed above */ + + if(vws->pools.gmr) + vws->pools.gmr->destroy(vws->pools.gmr); +} + + +boolean +vmw_pools_init(struct vmw_winsys_screen *vws) +{ + vws->pools.gmr = vmw_gmr_bufmgr_create(vws); + if(!vws->pools.gmr) + goto error; + + vws->pools.gmr_mm = mm_bufmgr_create(vws->pools.gmr, + 16*1024*1024, + 12 /* 4096 alignment */); + if(!vws->pools.gmr_mm) + goto error; + + vws->pools.gmr_fenced = fenced_bufmgr_create( + vws->pools.gmr_mm, + vmw_fence_ops_create(vws)); + +#ifdef DEBUG + vws->pools.gmr_fenced = pb_debug_manager_create(vws->pools.gmr_fenced, + 4096, + 4096); +#endif + if(!vws->pools.gmr_fenced) + goto error; + + return TRUE; + +error: + vmw_pools_cleanup(vws); + return FALSE; +} + diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c new file mode 100644 index 0000000000..d7d008859b --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c @@ -0,0 +1,295 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * This file implements the SVGA interface into this winsys, defined + * in drivers/svga/svga_winsys.h. + * + * @author Keith Whitwell + * @author Jose Fonseca + */ + + +#include "svga_cmd.h" +#include "svga3d_caps.h" + +#include "pipe/p_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "pipebuffer/pb_buffer.h" +#include "pipebuffer/pb_bufmgr.h" +#include "svga_winsys.h" +#include "vmw_context.h" +#include "vmw_screen.h" +#include "vmw_surface.h" +#include "vmw_buffer.h" +#include "vmw_fence.h" + + +static struct svga_winsys_buffer * +vmw_svga_winsys_buffer_create(struct svga_winsys_screen *sws, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct vmw_winsys_screen *vws = vmw_winsys_screen(sws); + struct pb_desc desc; + struct pb_manager *provider; + struct pb_buffer *buffer; + + memset(&desc, 0, sizeof desc); + desc.alignment = alignment; + desc.usage = usage; + + provider = vws->pools.gmr_fenced; + + assert(provider); + buffer = provider->create_buffer(provider, size, &desc); + if(!buffer) + return NULL; + + return vmw_svga_winsys_buffer(buffer); +} + + +static void * +vmw_svga_winsys_buffer_map(struct svga_winsys_screen *sws, + struct svga_winsys_buffer *buf, + unsigned flags) +{ + (void)sws; + return pb_map(vmw_pb_buffer(buf), flags); +} + + +static void +vmw_svga_winsys_buffer_unmap(struct svga_winsys_screen *sws, + struct svga_winsys_buffer *buf) +{ + (void)sws; + pb_unmap(vmw_pb_buffer(buf)); +} + + +static void +vmw_svga_winsys_buffer_destroy(struct svga_winsys_screen *sws, + struct svga_winsys_buffer *buf) +{ + struct pb_buffer *pbuf = vmw_pb_buffer(buf); + (void)sws; + pb_reference(&pbuf, NULL); +} + + +static void +vmw_svga_winsys_fence_reference(struct svga_winsys_screen *sws, + struct pipe_fence_handle **pdst, + struct pipe_fence_handle *src) +{ + (void)sws; + *pdst = src; +} + + +static int +vmw_svga_winsys_fence_signalled(struct svga_winsys_screen *sws, + struct pipe_fence_handle *fence, + unsigned flag) +{ + struct vmw_winsys_screen *vws = vmw_winsys_screen(sws); + (void)flag; + return vmw_ioctl_fence_signalled(vws, vmw_fence(fence)); +} + + +static int +vmw_svga_winsys_fence_finish(struct svga_winsys_screen *sws, + struct pipe_fence_handle *fence, + unsigned flag) +{ + struct vmw_winsys_screen *vws = vmw_winsys_screen(sws); + (void)flag; + return vmw_ioctl_fence_finish(vws, vmw_fence(fence)); +} + + + +static struct svga_winsys_surface * +vmw_svga_winsys_surface_create(struct svga_winsys_screen *sws, + SVGA3dSurfaceFlags flags, + SVGA3dSurfaceFormat format, + SVGA3dSize size, + uint32 numFaces, + uint32 numMipLevels) +{ + struct vmw_winsys_screen *vws = vmw_winsys_screen(sws); + struct vmw_svga_winsys_surface *surface; + + surface = CALLOC_STRUCT(vmw_svga_winsys_surface); + if(!surface) + goto no_surface; + + pipe_reference_init(&surface->refcnt, 1); + p_atomic_set(&surface->validated, 0); + surface->screen = vws; + surface->sid = vmw_ioctl_surface_create(vws, + flags, format, size, + numFaces, numMipLevels); + if(surface->sid == SVGA3D_INVALID_ID) + goto no_sid; + + return svga_winsys_surface(surface); + +no_sid: + FREE(surface); +no_surface: + return NULL; +} + + +static boolean +vmw_svga_winsys_surface_is_flushed(struct svga_winsys_screen *sws, + struct svga_winsys_surface *surface) +{ + struct vmw_svga_winsys_surface *vsurf = vmw_svga_winsys_surface(surface); + return (p_atomic_read(&vsurf->validated) == 0); +} + + +static void +vmw_svga_winsys_surface_ref(struct svga_winsys_screen *sws, + struct svga_winsys_surface **pDst, + struct svga_winsys_surface *src) +{ + struct vmw_svga_winsys_surface *d_vsurf = vmw_svga_winsys_surface(*pDst); + struct vmw_svga_winsys_surface *s_vsurf = vmw_svga_winsys_surface(src); + + vmw_svga_winsys_surface_reference(&d_vsurf, s_vsurf); + *pDst = svga_winsys_surface(d_vsurf); +} + + +static void +vmw_svga_winsys_destroy(struct svga_winsys_screen *sws) +{ + struct vmw_winsys_screen *vws = vmw_winsys_screen(sws); + + vmw_winsys_destroy(vws); +} + + +static boolean +vmw_svga_winsys_get_cap(struct svga_winsys_screen *sws, + SVGA3dDevCapIndex index, + SVGA3dDevCapResult *result) +{ + struct vmw_winsys_screen *vws = vmw_winsys_screen(sws); + const uint32 *capsBlock; + const SVGA3dCapsRecord *capsRecord = NULL; + uint32 offset; + const SVGA3dCapPair *capArray; + int numCaps, first, last; + + if(!vws->ioctl.fifo_map) + return FALSE; + + if(vws->ioctl.fifo_map[SVGA_FIFO_3D_HWVERSION] < SVGA3D_HWVERSION_WS6_B1) + return FALSE; + + /* + * Search linearly through the caps block records for the specified type. + */ + capsBlock = (const uint32 *)&vws->ioctl.fifo_map[SVGA_FIFO_3D_CAPS]; + for (offset = 0; capsBlock[offset] != 0; offset += capsBlock[offset]) { + const SVGA3dCapsRecord *record; + assert(offset < SVGA_FIFO_3D_CAPS_SIZE); + record = (const SVGA3dCapsRecord *) (capsBlock + offset); + if ((record->header.type >= SVGA3DCAPS_RECORD_DEVCAPS_MIN) && + (record->header.type <= SVGA3DCAPS_RECORD_DEVCAPS_MAX) && + (!capsRecord || (record->header.type > capsRecord->header.type))) { + capsRecord = record; + } + } + + if(!capsRecord) + return FALSE; + + /* + * Calculate the number of caps from the size of the record. + */ + capArray = (const SVGA3dCapPair *) capsRecord->data; + numCaps = (int) ((capsRecord->header.length * sizeof(uint32) - + sizeof capsRecord->header) / (2 * sizeof(uint32))); + + /* + * Binary-search for the cap with the specified index. + */ + for (first = 0, last = numCaps - 1; first <= last; ) { + int mid = (first + last) / 2; + + if ((SVGA3dDevCapIndex) capArray[mid][0] == index) { + /* + * Found it. + */ + result->u = capArray[mid][1]; + return TRUE; + } + + /* + * Divide and conquer. + */ + if ((SVGA3dDevCapIndex) capArray[mid][0] > index) { + last = mid - 1; + } else { + first = mid + 1; + } + } + + return FALSE; +} + + +boolean +vmw_winsys_screen_init_svga(struct vmw_winsys_screen *vws) +{ + vws->base.destroy = vmw_svga_winsys_destroy; + vws->base.get_cap = vmw_svga_winsys_get_cap; + vws->base.context_create = vmw_svga_winsys_context_create; + vws->base.surface_create = vmw_svga_winsys_surface_create; + vws->base.surface_is_flushed = vmw_svga_winsys_surface_is_flushed; + vws->base.surface_reference = vmw_svga_winsys_surface_ref; + vws->base.buffer_create = vmw_svga_winsys_buffer_create; + vws->base.buffer_map = vmw_svga_winsys_buffer_map; + vws->base.buffer_unmap = vmw_svga_winsys_buffer_unmap; + vws->base.buffer_destroy = vmw_svga_winsys_buffer_destroy; + vws->base.fence_reference = vmw_svga_winsys_fence_reference; + vws->base.fence_signalled = vmw_svga_winsys_fence_signalled; + vws->base.fence_finish = vmw_svga_winsys_fence_finish; + + return TRUE; +} + + diff --git a/src/gallium/winsys/drm/vmware/core/vmw_surface.c b/src/gallium/winsys/drm/vmware/core/vmw_surface.c new file mode 100644 index 0000000000..5f1b9ad577 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmw_surface.c @@ -0,0 +1,61 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#include "svga_cmd.h" +#include "util/u_debug.h" +#include "util/u_memory.h" + +#include "vmw_surface.h" +#include "vmw_screen.h" + +void +vmw_svga_winsys_surface_reference(struct vmw_svga_winsys_surface **pdst, + struct vmw_svga_winsys_surface *src) +{ + struct pipe_reference *src_ref; + struct pipe_reference *dst_ref; + struct vmw_svga_winsys_surface *dst; + + if(pdst == NULL || *pdst == src) + return; + + dst = *pdst; + + src_ref = src ? &src->refcnt : NULL; + dst_ref = dst ? &dst->refcnt : NULL; + + if (pipe_reference(dst_ref, src_ref)) { + vmw_ioctl_surface_destroy(dst->screen, dst->sid); +#ifdef DEBUG + /* to detect dangling pointers */ + assert(p_atomic_read(&dst->validated) == 0); + dst->sid = SVGA3D_INVALID_ID; +#endif + FREE(dst); + } + + *pdst = src; +} diff --git a/src/gallium/winsys/drm/vmware/core/vmw_surface.h b/src/gallium/winsys/drm/vmware/core/vmw_surface.h new file mode 100644 index 0000000000..340cc1532e --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmw_surface.h @@ -0,0 +1,79 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * Surfaces for VMware SVGA winsys. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ + + +#ifndef VMW_SURFACE_H_ +#define VMW_SURFACE_H_ + + +#include "pipe/p_compiler.h" +#include "pipe/p_atomic.h" +#include "pipe/p_refcnt.h" + +#define VMW_MAX_PRESENTS 3 + + + +struct vmw_svga_winsys_surface +{ + struct pipe_atomic validated; + struct pipe_reference refcnt; + + struct vmw_winsys_screen *screen; + uint32_t sid; + + /* FIXME: make this thread safe */ + unsigned next_present_no; + uint32_t present_fences[VMW_MAX_PRESENTS]; +}; + + +static INLINE struct svga_winsys_surface * +svga_winsys_surface(struct vmw_svga_winsys_surface *surf) +{ + assert(!surf || surf->sid != SVGA3D_INVALID_ID); + return (struct svga_winsys_surface *)surf; +} + + +static INLINE struct vmw_svga_winsys_surface * +vmw_svga_winsys_surface(struct svga_winsys_surface *surf) +{ + return (struct vmw_svga_winsys_surface *)surf; +} + + +void +vmw_svga_winsys_surface_reference(struct vmw_svga_winsys_surface **pdst, + struct vmw_svga_winsys_surface *src); + +#endif /* VMW_SURFACE_H_ */ diff --git a/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h b/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h new file mode 100644 index 0000000000..89bbf17ce9 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h @@ -0,0 +1,540 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef _VMWGFX_DRM_H_ +#define _VMWGFX_DRM_H_ + +#define DRM_VMW_MAX_SURFACE_FACES 6 +#define DRM_VMW_MAX_MIP_LEVELS 24 + +#define DRM_VMW_EXT_NAME_LEN 128 + +#define DRM_VMW_GET_PARAM 1 +#define DRM_VMW_EXTENSION 2 +#define DRM_VMW_CREATE_CONTEXT 3 +#define DRM_VMW_UNREF_CONTEXT 4 +#define DRM_VMW_CREATE_SURFACE 5 +#define DRM_VMW_UNREF_SURFACE 6 +#define DRM_VMW_REF_SURFACE 7 +#define DRM_VMW_EXECBUF 8 +#define DRM_VMW_ALLOC_DMABUF 9 +#define DRM_VMW_UNREF_DMABUF 10 +#define DRM_VMW_FIFO_DEBUG 11 +#define DRM_VMW_FENCE_WAIT 12 +#define DRM_VMW_OVERLAY 13 +#define DRM_VMW_CURSOR_BYPASS 14 + +/*************************************************************************/ +/** + * DRM_VMW_GET_PARAM - get device information. + * + * DRM_VMW_PARAM_FIFO_OFFSET: + * Offset to use to map the first page of the FIFO read-only. + * The fifo is mapped using the mmap() system call on the drm device. + * + * DRM_VMW_PARAM_OVERLAY_IOCTL: + * Does the driver support the overlay ioctl. + */ + +#define DRM_VMW_PARAM_FIFO_OFFSET 0 +#define DRM_VMW_PARAM_OVERLAY_IOCTL 1 + +/** + * struct drm_vmw_getparam_arg + * + * @value: Returned value. //Out + * @param: Parameter to query. //In. + * + * Argument to the DRM_VMW_GET_PARAM Ioctl. + */ + +struct drm_vmw_getparam_arg { + uint64_t value; + uint32_t param; + uint32_t pad64; +}; + +/*************************************************************************/ +/** + * DRM_VMW_EXTENSION - Query device extensions. + */ + +/** + * struct drm_vmw_extension_rep + * + * @exists: The queried extension exists. + * @driver_ioctl_offset: Ioctl number of the first ioctl in the extension. + * @driver_sarea_offset: Offset to any space in the DRI SAREA + * used by the extension. + * @major: Major version number of the extension. + * @minor: Minor version number of the extension. + * @pl: Patch level version number of the extension. + * + * Output argument to the DRM_VMW_EXTENSION Ioctl. + */ + +struct drm_vmw_extension_rep { + int32_t exists; + uint32_t driver_ioctl_offset; + uint32_t driver_sarea_offset; + uint32_t major; + uint32_t minor; + uint32_t pl; + uint32_t pad64; +}; + +/** + * union drm_vmw_extension_arg + * + * @extension - Ascii name of the extension to be queried. //In + * @rep - Reply as defined above. //Out + * + * Argument to the DRM_VMW_EXTENSION Ioctl. + */ + +union drm_vmw_extension_arg { + char extension[DRM_VMW_EXT_NAME_LEN]; + struct drm_vmw_extension_rep rep; +}; + +/*************************************************************************/ +/** + * DRM_VMW_CREATE_CONTEXT - Create a host context. + * + * Allocates a device unique context id, and queues a create context command + * for the host. Does not wait for host completion. + */ + +/** + * struct drm_vmw_context_arg + * + * @cid: Device unique context ID. + * + * Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl. + * Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl. + */ + +struct drm_vmw_context_arg { + int32_t cid; + uint32_t pad64; +}; + +/*************************************************************************/ +/** + * DRM_VMW_UNREF_CONTEXT - Create a host context. + * + * Frees a global context id, and queues a destroy host command for the host. + * Does not wait for host completion. The context ID can be used directly + * in the command stream and shows up as the same context ID on the host. + */ + +/*************************************************************************/ +/** + * DRM_VMW_CREATE_SURFACE - Create a host suface. + * + * Allocates a device unique surface id, and queues a create surface command + * for the host. Does not wait for host completion. The surface ID can be + * used directly in the command stream and shows up as the same surface + * ID on the host. + */ + +/** + * struct drm_wmv_surface_create_req + * + * @flags: Surface flags as understood by the host. + * @format: Surface format as understood by the host. + * @mip_levels: Number of mip levels for each face. + * An unused face should have 0 encoded. + * @size_addr: Address of a user-space array of sruct drm_vmw_size + * cast to an uint64_t for 32-64 bit compatibility. + * The size of the array should equal the total number of mipmap levels. + * @shareable: Boolean whether other clients (as identified by file descriptors) + * may reference this surface. + * + * Input data to the DRM_VMW_CREATE_SURFACE Ioctl. + * Output data from the DRM_VMW_REF_SURFACE Ioctl. + */ + +struct drm_vmw_surface_create_req { + uint32_t flags; + uint32_t format; + uint32_t mip_levels[DRM_VMW_MAX_SURFACE_FACES]; + uint64_t size_addr; + int32_t shareable; + uint32_t pad64; +}; + +/** + * struct drm_wmv_surface_arg + * + * @sid: Surface id of created surface or surface to destroy or reference. + * + * Output data from the DRM_VMW_CREATE_SURFACE Ioctl. + * Input argument to the DRM_VMW_UNREF_SURFACE Ioctl. + * Input argument to the DRM_VMW_REF_SURFACE Ioctl. + */ + +struct drm_vmw_surface_arg { + int32_t sid; + uint32_t pad64; +}; + +/** + * struct drm_vmw_size ioctl. + * + * @width - mip level width + * @height - mip level height + * @depth - mip level depth + * + * Description of a mip level. + * Input data to the DRM_WMW_CREATE_SURFACE Ioctl. + */ + +struct drm_vmw_size { + uint32_t width; + uint32_t height; + uint32_t depth; + uint32_t pad64; +}; + +/** + * union drm_vmw_surface_create_arg + * + * @rep: Output data as described above. + * @req: Input data as described above. + * + * Argument to the DRM_VMW_CREATE_SURFACE Ioctl. + */ + +union drm_vmw_surface_create_arg { + struct drm_vmw_surface_arg rep; + struct drm_vmw_surface_create_req req; +}; + +/*************************************************************************/ +/** + * DRM_VMW_REF_SURFACE - Reference a host surface. + * + * Puts a reference on a host surface with a give sid, as previously + * returned by the DRM_VMW_CREATE_SURFACE ioctl. + * A reference will make sure the surface isn't destroyed while we hold + * it and will allow the calling client to use the surface ID in the command + * stream. + * + * On successful return, the Ioctl returns the surface information given + * in the DRM_VMW_CREATE_SURFACE ioctl. + */ + +/** + * union drm_vmw_surface_reference_arg + * + * @rep: Output data as described above. + * @req: Input data as described above. + * + * Argument to the DRM_VMW_REF_SURFACE Ioctl. + */ + +union drm_vmw_surface_reference_arg { + struct drm_vmw_surface_create_req rep; + struct drm_vmw_surface_arg req; +}; + +/*************************************************************************/ +/** + * DRM_VMW_UNREF_SURFACE - Unreference a host surface. + * + * Clear a reference previously put on a host surface. + * When all references are gone, including the one implicitly placed + * on creation, + * a destroy surface command will be queued for the host. + * Does not wait for completion. + */ + +/*************************************************************************/ +/** + * DRM_VMW_EXECBUF + * + * Submit a command buffer for execution on the host, and return a + * fence sequence that when signaled, indicates that the command buffer has + * executed. + */ + +/** + * struct drm_vmw_execbuf_arg + * + * @commands: User-space address of a command buffer cast to an uint64_t. + * @command-size: Size in bytes of the command buffer. + * @fence_rep: User-space address of a struct drm_vmw_fence_rep cast to an + * uint64_t. + * + * Argument to the DRM_VMW_EXECBUF Ioctl. + */ + +struct drm_vmw_execbuf_arg { + uint64_t commands; + uint32_t command_size; + uint32_t pad64; + uint64_t fence_rep; +}; + +/** + * struct drm_vmw_fence_rep + * + * @fence_seq: Fence sequence associated with a command submission. + * @error: This member should've been set to -EFAULT on submission. + * The following actions should be take on completion: + * error == -EFAULT: Fence communication failed. The host is synchronized. + * Use the last fence id read from the FIFO fence register. + * error != 0 && error != -EFAULT: + * Fence submission failed. The host is synchronized. Use the fence_seq member. + * error == 0: All is OK, The host may not be synchronized. + * Use the fence_seq member. + * + * Input / Output data to the DRM_VMW_EXECBUF Ioctl. + */ + +struct drm_vmw_fence_rep { + uint64_t fence_seq; + int32_t error; + uint32_t pad64; +}; + +/*************************************************************************/ +/** + * DRM_VMW_ALLOC_DMABUF + * + * Allocate a DMA buffer that is visible also to the host. + * NOTE: The buffer is + * identified by a handle and an offset, which are private to the guest, but + * useable in the command stream. The guest kernel may translate these + * and patch up the command stream accordingly. In the future, the offset may + * be zero at all times, or it may disappear from the interface before it is + * fixed. + * + * The DMA buffer may stay user-space mapped in the guest at all times, + * and is thus suitable for sub-allocation. + * + * DMA buffers are mapped using the mmap() syscall on the drm device. + */ + +/** + * struct drm_vmw_alloc_dmabuf_req + * + * @size: Required minimum size of the buffer. + * + * Input data to the DRM_VMW_ALLOC_DMABUF Ioctl. + */ + +struct drm_vmw_alloc_dmabuf_req { + uint32_t size; + uint32_t pad64; +}; + +/** + * struct drm_vmw_dmabuf_rep + * + * @map_handle: Offset to use in the mmap() call used to map the buffer. + * @handle: Handle unique to this buffer. Used for unreferencing. + * @cur_gmr_id: GMR id to use in the command stream when this buffer is + * referenced. See not above. + * @cur_gmr_offset: Offset to use in the command stream when this buffer is + * referenced. See note above. + * + * Output data from the DRM_VMW_ALLOC_DMABUF Ioctl. + */ + +struct drm_vmw_dmabuf_rep { + uint64_t map_handle; + uint32_t handle; + uint32_t cur_gmr_id; + uint32_t cur_gmr_offset; + uint32_t pad64; +}; + +/** + * union drm_vmw_dmabuf_arg + * + * @req: Input data as described above. + * @rep: Output data as described above. + * + * Argument to the DRM_VMW_ALLOC_DMABUF Ioctl. + */ + +union drm_vmw_alloc_dmabuf_arg { + struct drm_vmw_alloc_dmabuf_req req; + struct drm_vmw_dmabuf_rep rep; +}; + +/*************************************************************************/ +/** + * DRM_VMW_UNREF_DMABUF - Free a DMA buffer. + * + */ + +/** + * struct drm_vmw_unref_dmabuf_arg + * + * @handle: Handle indicating what buffer to free. Obtained from the + * DRM_VMW_ALLOC_DMABUF Ioctl. + * + * Argument to the DRM_VMW_UNREF_DMABUF Ioctl. + */ + +struct drm_vmw_unref_dmabuf_arg { + uint32_t handle; + uint32_t pad64; +}; + +/*************************************************************************/ +/** + * DRM_VMW_FIFO_DEBUG - Get last FIFO submission. + * + * This IOCTL copies the last FIFO submission directly out of the FIFO buffer. + */ + +/** + * struct drm_vmw_fifo_debug_arg + * + * @debug_buffer: User space address of a debug_buffer cast to an uint64_t //In + * @debug_buffer_size: Size in bytes of debug buffer //In + * @used_size: Number of bytes copied to the buffer // Out + * @did_not_fit: Boolean indicating that the fifo contents did not fit. //Out + * + * Argument to the DRM_VMW_FIFO_DEBUG Ioctl. + */ + +struct drm_vmw_fifo_debug_arg { + uint64_t debug_buffer; + uint32_t debug_buffer_size; + uint32_t used_size; + int32_t did_not_fit; + uint32_t pad64; +}; + +struct drm_vmw_fence_wait_arg { + uint64_t sequence; + uint64_t kernel_cookie; + int32_t cookie_valid; + int32_t pad64; +}; + +/*************************************************************************/ +/** + * DRM_VMW_OVERLAY - Control overlays. + * + * This IOCTL controls the overlay units of the svga device. + * The SVGA overlay units does not work like regular hardware units in + * that they do not automaticaly read back the contents of the given dma + * buffer. But instead only read back for each call to this ioctl, and + * at any point between this call being made and a following call that + * either changes the buffer or disables the stream. + */ + +/** + * struct drm_vmw_rect + * + * Defines a rectangle. Used in the overlay ioctl to define + * source and destination rectangle. + */ + +struct drm_vmw_rect { + int32_t x; + int32_t y; + uint32_t w; + uint32_t h; +}; + +/** + * struct drm_vmw_overlay_arg + * + * @stream_id: Stearm to control + * @enabled: If false all following arguments are ignored. + * @handle: Handle to buffer for getting data from. + * @format: Format of the overlay as understood by the host. + * @width: Width of the overlay. + * @height: Height of the overlay. + * @size: Size of the overlay in bytes. + * @pitch: Array of pitches, the two last are only used for YUV12 formats. + * @offset: Offset from start of dma buffer to overlay. + * @src: Source rect, must be within the defined area above. + * @dst: Destination rect, x and y may be negative. + * + * Argument to the DRM_VMW_OVERLAY Ioctl. + */ + +struct drm_vmw_overlay_arg { + uint32_t stream_id; + uint32_t enabled; + + uint32_t flags; + uint32_t color_key; + + uint32_t handle; + uint32_t offset; + int32_t format; + uint32_t size; + uint32_t width; + uint32_t height; + uint32_t pitch[3]; + + uint32_t pad64; + struct drm_vmw_rect src; + struct drm_vmw_rect dst; +}; + +/*************************************************************************/ +/** + * DRM_VMW_CURSOR_BYPASS - Give extra information about cursor bypass. + * + */ + +#define DRM_VMW_CURSOR_BYPASS_ALL (1 << 0) +#define DRM_VMW_CURSOR_BYPASS_FLAGS (1) + +/** + * struct drm_vmw_cursor_bypass_arg + * + * @flags: Flags. + * @crtc_id: Crtc id, only used if DMR_CURSOR_BYPASS_ALL isn't passed. + * @xpos: X position of cursor. + * @ypos: Y position of cursor. + * @xhot: X hotspot. + * @yhot: Y hotspot. + * + * Argument to the DRM_VMW_CURSOR_BYPASS Ioctl. + */ + +struct drm_vmw_cursor_bypass_arg { + uint32_t flags; + uint32_t crtc_id; + int32_t xpos; + int32_t ypos; + int32_t xhot; + int32_t yhot; +}; + +#endif diff --git a/src/gallium/winsys/drm/vmware/dri/Makefile b/src/gallium/winsys/drm/vmware/dri/Makefile new file mode 100644 index 0000000000..8a39e23da6 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/dri/Makefile @@ -0,0 +1,18 @@ + +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = vmwgfx_dri.so + +PIPE_DRIVERS = \ + $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \ + $(TOP)/src/gallium/winsys/drm/vmware/core/libsvgadrm.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/svga/libsvga.a + +C_SOURCES = \ + $(COMMON_GALLIUM_SOURCES) + +include ../../Makefile.template + +symlinks: diff --git a/src/gallium/winsys/drm/vmware/dri/SConscript b/src/gallium/winsys/drm/vmware/dri/SConscript new file mode 100644 index 0000000000..1019f577a5 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/dri/SConscript @@ -0,0 +1,62 @@ +import os +import os.path + +Import('*') + +if env['platform'] == 'linux': + + if env['dri']: + env = env.Clone() + + sources = [ + '#/src/mesa/drivers/dri/common/utils.c', + '#/src/mesa/drivers/dri/common/vblank.c', + '#/src/mesa/drivers/dri/common/dri_util.c', + '#/src/mesa/drivers/dri/common/xmlconfig.c', + ] + + + env.ParseConfig('pkg-config --cflags --libs libdrm') + + env.Prepend(CPPPATH = [ + '#/src/mesa/state_tracker', + '#/src/mesa/drivers/dri/common', + '#/src/mesa/main', + '#/src/mesa/glapi', + '#/src/mesa', + '#/include', + '#/src/gallium/drivers/svga', + '#/src/gallium/drivers/svga/include', + ]) + + env.Append(CPPDEFINES = [ + 'HAVE_STDINT_H', + 'HAVE_SYS_TYPES_H', + ]) + + env.Append(CFLAGS = [ + '-std=gnu99', + '-D_FILE_OFFSET_BITS=64', + ]) + + env.Prepend(LIBPATH = [ + ]) + + env.Prepend(LIBS = [ + trace, + st_dri, + svgadrm, + svga, + mesa, + auxiliaries, + ]) + + # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions + env.LoadableModule( + target ='vmwgfx_dri.so', + source = sources, + LIBS = env['LIBS'], + SHLIBPREFIX = '', + ) + + diff --git a/src/gallium/winsys/drm/vmware/egl/Makefile b/src/gallium/winsys/drm/vmware/egl/Makefile new file mode 100644 index 0000000000..8e2980c318 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/egl/Makefile @@ -0,0 +1,18 @@ + +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = EGL_svga.so + +PIPE_DRIVERS = \ + $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \ + $(TOP)/src/gallium/winsys/drm/vmware/core/libsvgadrm.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/svga/libsvga.a + +C_SOURCES = \ + $(COMMON_GALLIUM_SOURCES) + +include ../../Makefile.template + +symlinks: diff --git a/src/gallium/winsys/drm/vmware/xorg/Makefile b/src/gallium/winsys/drm/vmware/xorg/Makefile new file mode 100644 index 0000000000..49e28ae17f --- /dev/null +++ b/src/gallium/winsys/drm/vmware/xorg/Makefile @@ -0,0 +1,71 @@ +TOP = ../../../../../.. + +include $(TOP)/configs/current + +TARGET = vmwgfx_drv.so + +CFILES = \ + vmw_xorg.c \ + vmw_video.c \ + vmw_ioctl.c \ + vmw_screen.c + +OBJECTS = $(patsubst %.c,%.o,$(CFILES)) + +INCLUDES = \ + $(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/src/gallium + +LIBS = \ + $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \ + $(TOP)/src/gallium/winsys/drm/vmware/core/libsvgadrm.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/svga/libsvga.a \ + $(GALLIUM_AUXILIARIES) + +LINKS = \ + $(shell pkg-config --libs --silence-errors libkms) \ + $(shell pkg-config --libs libdrm) + +DRIVER_DEFINES = \ + -std=gnu99 \ + -DHAVE_CONFIG_H + +TARGET_STAGING = $(TOP)/$(LIB_DIR)/gallium/$(TARGET) + +############################################# + + + +all default: $(TARGET) $(TARGET_STAGING) + +$(TARGET): $(OBJECTS) Makefile $(LIBS) + $(MKLIB) -noprefix -o $@ $(OBJECTS) $(LIBS) $(LINKS) + +$(TOP)/$(LIB_DIR)/gallium: + mkdir -p $@ + +$(TARGET_STAGING): $(TARGET) $(TOP)/$(LIB_DIR)/gallium + $(INSTALL) $(TARGET) $(TOP)/$(LIB_DIR)/gallium + +clean: + rm -rf $(OBJECTS) $(TARGET) + +install: + $(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR) + $(MINSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR) + + +############################################## + + +.c.o: + $(CC) -c $(CFLAGS) $(INCLUDES) $(DRIVER_DEFINES) $< -o $@ + + +############################################## + +.PHONY = all clean install diff --git a/src/gallium/winsys/drm/vmware/xorg/SConscript b/src/gallium/winsys/drm/vmware/xorg/SConscript new file mode 100644 index 0000000000..b8968e7137 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/xorg/SConscript @@ -0,0 +1,56 @@ +import os.path + +Import('*') + +if env['platform'] == 'linux': + + env = env.Clone() + + env.ParseConfig('pkg-config --cflags --libs libdrm xorg-server') + + env.Prepend(CPPPATH = [ + '#/include', + '#/src/gallium', + '#/src/mesa', + '#/src/gallium/drivers/svga', + '#/src/gallium/drivers/svga/include', + ]) + + env.Append(CPPDEFINES = [ + ]) + + if env['gcc']: + env.Append(CPPDEFINES = [ + 'HAVE_STDINT_H', + 'HAVE_SYS_TYPES_H', + ]) + + env.Append(CFLAGS = [ + '-std=gnu99', + '-D_FILE_OFFSET_BITS=64', + ]) + + env.Prepend(LIBPATH = [ + ]) + + env.Prepend(LIBS = [ + trace, + st_xorg, + svgadrm, + svga, + auxiliaries, + ]) + + sources = [ + 'vmw_ioctl.c', + 'vmw_screen.c', + 'vmw_xorg.c', + ] + + # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions + env.LoadableModule( + target ='vmwgfx_drv.so', + source = sources, + LIBS = env['LIBS'], + SHLIBPREFIX = '', + ) diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h b/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h new file mode 100644 index 0000000000..7265f767a5 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h @@ -0,0 +1,94 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * Contains the shared resources for VMware Xorg driver + * that sits ontop of the Xorg State Traker. + * + * It is initialized in vmw_screen.c. + * + * @author Jakob Bornecrantz <jakob@vmware.com> + */ + +#ifndef VMW_DRIVER_H_ +#define VMW_DRIVER_H_ + +#include "state_trackers/xorg/xorg_tracker.h" + +struct vmw_dma_buffer; + +struct vmw_driver +{ + int fd; + + void *cursor_priv; + + /* vmw_video.c */ + void *video_priv; +}; + +static INLINE struct vmw_driver * +vmw_driver(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + return ms ? (struct vmw_driver *)ms->winsys_priv : NULL; +} + + +/*********************************************************************** + * vmw_video.c + */ + +Bool vmw_video_init(ScrnInfoPtr pScrn, struct vmw_driver *vmw); + +Bool vmw_video_close(ScrnInfoPtr pScrn, struct vmw_driver *vmw); + +void vmw_video_stop_all(ScrnInfoPtr pScrn, struct vmw_driver *vmw); + + +/*********************************************************************** + * vmw_ioctl.c + */ + +int vmw_ioctl_supports_overlay(struct vmw_driver *vmw); + +int vmw_ioctl_cursor_bypass(struct vmw_driver *vmw, int xhot, int yhot); + +struct vmw_dma_buffer * vmw_ioctl_buffer_create(struct vmw_driver *vmw, + uint32_t size, + unsigned *handle); + +void * vmw_ioctl_buffer_map(struct vmw_driver *vmw, + struct vmw_dma_buffer *buf); + +void vmw_ioctl_buffer_unmap(struct vmw_driver *vmw, + struct vmw_dma_buffer *buf); + +void vmw_ioctl_buffer_destroy(struct vmw_driver *vmw, + struct vmw_dma_buffer *buf); + + +#endif diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_hook.h b/src/gallium/winsys/drm/vmware/xorg/vmw_hook.h new file mode 100644 index 0000000000..224a2d9299 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/xorg/vmw_hook.h @@ -0,0 +1,39 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef VMW_HOOK_H_ +#define VMW_HOOK_H_ + +#include "state_trackers/xorg/xorg_winsys.h" + + +/*********************************************************************** + * vmw_screen.c + */ + +void vmw_screen_set_functions(ScrnInfoPtr pScrn); + + +#endif diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c b/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c new file mode 100644 index 0000000000..0d1a0fcee6 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c @@ -0,0 +1,190 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * Contains the functions for creating dma buffers by calling + * the kernel via driver specific ioctls. + * + * @author Jakob Bornecrantz <jakob@vmware.com> + */ + +#ifndef HAVE_STDINT_H +#define HAVE_STDINT_H 1 +#endif +#define _FILE_OFFSET_BITS 64 + +#include <errno.h> +#include <stdlib.h> +#include <string.h> + +#include <sys/mman.h> +#include "xf86drm.h" +#include "../core/vmwgfx_drm.h" + +#include "vmw_driver.h" +#include "util/u_debug.h" + +struct vmw_dma_buffer +{ + void *data; + unsigned handle; + uint64_t map_handle; + unsigned map_count; + uint32_t size; +}; + +static int +vmw_ioctl_get_param(struct vmw_driver *vmw, uint32_t param, uint64_t *out) +{ + struct drm_vmw_getparam_arg gp_arg; + int ret; + + memset(&gp_arg, 0, sizeof(gp_arg)); + gp_arg.param = param; + ret = drmCommandWriteRead(vmw->fd, DRM_VMW_GET_PARAM, + &gp_arg, sizeof(gp_arg)); + + if (ret == 0) { + *out = gp_arg.value; + } + + return ret; +} + +int +vmw_ioctl_supports_overlay(struct vmw_driver *vmw) +{ + uint64_t value; + int ret; + + ret = vmw_ioctl_get_param(vmw, DRM_VMW_PARAM_OVERLAY_IOCTL, &value); + if (ret) + return ret; + + return value ? 0 : -ENOSYS; +} + +int +vmw_ioctl_cursor_bypass(struct vmw_driver *vmw, int xhot, int yhot) +{ + struct drm_vmw_cursor_bypass_arg arg; + int ret; + + memset(&arg, 0, sizeof(arg)); + arg.flags = DRM_VMW_CURSOR_BYPASS_ALL; + arg.xhot = xhot; + arg.yhot = yhot; + + ret = drmCommandWrite(vmw->fd, DRM_VMW_CURSOR_BYPASS, + &arg, sizeof(arg)); + + return ret; +} + +struct vmw_dma_buffer * +vmw_ioctl_buffer_create(struct vmw_driver *vmw, uint32_t size, unsigned *handle) +{ + struct vmw_dma_buffer *buf; + union drm_vmw_alloc_dmabuf_arg arg; + struct drm_vmw_alloc_dmabuf_req *req = &arg.req; + struct drm_vmw_dmabuf_rep *rep = &arg.rep; + int ret; + + buf = xcalloc(1, sizeof(*buf)); + if (!buf) + goto err; + + memset(&arg, 0, sizeof(arg)); + req->size = size; + do { + ret = drmCommandWriteRead(vmw->fd, DRM_VMW_ALLOC_DMABUF, &arg, sizeof(arg)); + } while (ret == -ERESTART); + + if (ret) { + debug_printf("IOCTL failed %d: %s\n", ret, strerror(-ret)); + goto err_free; + } + + + buf->data = NULL; + buf->handle = rep->handle; + buf->map_handle = rep->map_handle; + buf->map_count = 0; + buf->size = size; + + *handle = rep->handle; + + return buf; + +err_free: + xfree(buf); +err: + return NULL; +} + +void +vmw_ioctl_buffer_destroy(struct vmw_driver *vmw, struct vmw_dma_buffer *buf) +{ + struct drm_vmw_unref_dmabuf_arg arg; + + if (buf->data) { + munmap(buf->data, buf->size); + buf->data = NULL; + } + + memset(&arg, 0, sizeof(arg)); + arg.handle = buf->handle; + drmCommandWrite(vmw->fd, DRM_VMW_UNREF_DMABUF, &arg, sizeof(arg)); + + xfree(buf); +} + +void * +vmw_ioctl_buffer_map(struct vmw_driver *vmw, struct vmw_dma_buffer *buf) +{ + void *map; + + if (buf->data == NULL) { + map = mmap(NULL, buf->size, PROT_READ | PROT_WRITE, MAP_SHARED, + vmw->fd, buf->map_handle); + if (map == MAP_FAILED) { + debug_printf("%s: Map failed.\n", __FUNCTION__); + return NULL; + } + + buf->data = map; + } + + ++buf->map_count; + + return buf->data; +} + +void +vmw_ioctl_buffer_unmap(struct vmw_driver *vmw, struct vmw_dma_buffer *buf) +{ + --buf->map_count; +} diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_screen.c b/src/gallium/winsys/drm/vmware/xorg/vmw_screen.c new file mode 100644 index 0000000000..7c9757cce9 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/xorg/vmw_screen.c @@ -0,0 +1,178 @@ +/********************************************************** + * Copyright 2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * Contains the init code for the VMware Xorg driver. + * + * @author Jakob Bornecrantz <jakob@vmware.com> + */ + +#include "vmw_hook.h" +#include "vmw_driver.h" + +#include "cursorstr.h" + +/* modified version of crtc functions */ +xf86CrtcFuncsRec vmw_screen_crtc_funcs; + +static void +vmw_screen_cursor_load_argb(xf86CrtcPtr crtc, CARD32 *image) +{ + struct vmw_driver *vmw = modesettingPTR(crtc->scrn)->winsys_priv; + xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(crtc->scrn); + xf86CrtcFuncsPtr funcs = vmw->cursor_priv; + CursorPtr c = config->cursor; + + /* Run the ioctl before uploading the image */ + vmw_ioctl_cursor_bypass(vmw, c->bits->xhot, c->bits->yhot); + + funcs->load_cursor_argb(crtc, image); +} + +static void +vmw_screen_cursor_init(ScrnInfoPtr pScrn, struct vmw_driver *vmw) +{ + xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn); + int i; + + /* XXX assume that all crtc's have the same function struct */ + + /* Save old struct need to call the old functions as well */ + vmw->cursor_priv = (void*)(config->crtc[0]->funcs); + memcpy(&vmw_screen_crtc_funcs, vmw->cursor_priv, sizeof(xf86CrtcFuncsRec)); + vmw_screen_crtc_funcs.load_cursor_argb = vmw_screen_cursor_load_argb; + + for (i = 0; i < config->num_crtc; i++) + config->crtc[i]->funcs = &vmw_screen_crtc_funcs; +} + +static void +vmw_screen_cursor_close(ScrnInfoPtr pScrn, struct vmw_driver *vmw) +{ + xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn); + int i; + + vmw_ioctl_cursor_bypass(vmw, 0, 0); + + for (i = 0; i < config->num_crtc; i++) + config->crtc[i]->funcs = vmw->cursor_priv; +} + +static Bool +vmw_screen_init(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + struct vmw_driver *vmw; + + vmw = xnfcalloc(sizeof(*vmw), 1); + if (!vmw) + return FALSE; + + vmw->fd = ms->fd; + ms->winsys_priv = vmw; + + vmw_screen_cursor_init(pScrn, vmw); + + /* if gallium is used then we don't need to do anything more. */ + if (ms->screen) + return TRUE; + + vmw_video_init(pScrn, vmw); + + return TRUE; +} + +static Bool +vmw_screen_close(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + struct vmw_driver *vmw = vmw_driver(pScrn); + + if (!vmw) + return TRUE; + + vmw_screen_cursor_close(pScrn, vmw); + + vmw_video_close(pScrn, vmw); + + ms->winsys_priv = NULL; + xfree(vmw); + + return TRUE; +} + +static Bool +vmw_screen_enter_vt(ScrnInfoPtr pScrn) +{ + debug_printf("%s: enter\n", __func__); + + return TRUE; +} + +static Bool +vmw_screen_leave_vt(ScrnInfoPtr pScrn) +{ + struct vmw_driver *vmw = vmw_driver(pScrn); + + debug_printf("%s: enter\n", __func__); + + vmw_video_stop_all(pScrn, vmw); + + return TRUE; +} + +/* + * Functions for setting up hooks into the xorg state tracker + */ + +static Bool (*vmw_screen_pre_init_saved)(ScrnInfoPtr pScrn, int flags) = NULL; + +static Bool +vmw_screen_pre_init(ScrnInfoPtr pScrn, int flags) +{ + modesettingPtr ms; + + pScrn->PreInit = vmw_screen_pre_init_saved; + if (!pScrn->PreInit(pScrn, flags)) + return FALSE; + + ms = modesettingPTR(pScrn); + ms->winsys_screen_init = vmw_screen_init; + ms->winsys_screen_close = vmw_screen_close; + ms->winsys_enter_vt = vmw_screen_enter_vt; + ms->winsys_leave_vt = vmw_screen_leave_vt; + + return TRUE; +} + +void +vmw_screen_set_functions(ScrnInfoPtr pScrn) +{ + assert(!vmw_screen_pre_init_saved); + + vmw_screen_pre_init_saved = pScrn->PreInit; + pScrn->PreInit = vmw_screen_pre_init; +} diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_video.c b/src/gallium/winsys/drm/vmware/xorg/vmw_video.c new file mode 100644 index 0000000000..5674e4f352 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/xorg/vmw_video.c @@ -0,0 +1,1061 @@ +/* + * Copyright 2007 by VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * + * Except as contained in this notice, the name of the copyright holder(s) + * and author(s) shall not be used in advertising or otherwise to promote + * the sale, use or other dealings in this Software without prior written + * authorization from the copyright holder(s) and author(s). + */ + +/* + * vmwarevideo.c -- + * + * Xv extension support. + * See http://www.xfree86.org/current/DESIGN16.html + * + */ + + +#include "xf86xv.h" +#include "fourcc.h" + +#include "pipe/p_compiler.h" +/* + * We can't incude svga_types.h due to conflicting types for Bool. + */ +typedef int64_t int64; +typedef uint64_t uint64; + +typedef int32_t int32; +typedef uint32_t uint32; + +typedef int16_t int16; +typedef uint16_t uint16; + +typedef int8_t int8; +typedef uint8_t uint8; + +#include "svga/include/svga_reg.h" +#include "svga/include/svga_escape.h" +#include "svga/include/svga_overlay.h" + +#include "vmw_driver.h" + +#include <X11/extensions/Xv.h> + +#include "xf86drm.h" +#include "../core/vmwgfx_drm.h" + +#define MAKE_ATOM(a) MakeAtom(a, sizeof(a) - 1, TRUE) + +/* + * Number of videos that can be played simultaneously + */ +#define VMWARE_VID_NUM_PORTS 1 + +/* + * Using a dark shade as the default colorKey + */ +#define VMWARE_VIDEO_COLORKEY 0x100701 + +/* + * Maximum dimensions + */ +#define VMWARE_VID_MAX_WIDTH 2048 +#define VMWARE_VID_MAX_HEIGHT 2048 + +#define VMWARE_VID_NUM_ENCODINGS 1 +static XF86VideoEncodingRec vmwareVideoEncodings[] = +{ + { + 0, + "XV_IMAGE", + VMWARE_VID_MAX_WIDTH, VMWARE_VID_MAX_HEIGHT, + {1, 1} + } +}; + +#define VMWARE_VID_NUM_FORMATS 2 +static XF86VideoFormatRec vmwareVideoFormats[] = +{ + { 16, TrueColor}, + { 24, TrueColor} +}; + +#define VMWARE_VID_NUM_IMAGES 3 +static XF86ImageRec vmwareVideoImages[] = +{ + XVIMAGE_YV12, + XVIMAGE_YUY2, + XVIMAGE_UYVY +}; + +#define VMWARE_VID_NUM_ATTRIBUTES 2 +static XF86AttributeRec vmwareVideoAttributes[] = +{ + { + XvGettable | XvSettable, + 0x000000, + 0xffffff, + "XV_COLORKEY" + }, + { + XvGettable | XvSettable, + 0, + 1, + "XV_AUTOPAINT_COLORKEY" + } +}; + +/* + * Video frames are stored in a circular list of buffers. + * Must be power or two, See vmw_video_port_play. + */ +#define VMWARE_VID_NUM_BUFFERS 1 + +/* + * Defines the structure used to hold and pass video data to the host + */ +struct vmw_video_buffer +{ + unsigned handle; + int size; + void *data; + void *extra_data; + struct vmw_dma_buffer *buf; +}; + + +/** + * Structure representing a single video stream, aka port. + * + * Ports maps one to one to a SVGA stream. Port is just + * what Xv calls a SVGA stream. + */ +struct vmw_video_port +{ + /* + * Function prototype same as XvPutImage. + * + * This is either set to vmw_video_port_init or vmw_video_port_play. + * At init this function is set to port_init. In port_init we set it + * to port_play and call it, after initializing the struct. + */ + int (*play)(ScrnInfoPtr, struct vmw_video_port *, + short, short, short, short, short, + short, short, short, int, unsigned char*, + short, short, RegionPtr); + + /* values to go into the SVGAOverlayUnit */ + uint32 streamId; + uint32 colorKey; + uint32 flags; + + /* round robin of buffers */ + unsigned currBuf; + struct vmw_video_buffer bufs[VMWARE_VID_NUM_BUFFERS]; + + /* properties that applies to all buffers */ + int size; + int pitches[3]; + int offsets[3]; + + /* things for X */ + RegionRec clipBoxes; + Bool isAutoPaintColorkey; +}; + + +/** + * Structure holding all the infromation for video. + */ +struct vmw_video_private +{ + int fd; + + /** ports */ + struct vmw_video_port port[VMWARE_VID_NUM_PORTS]; + + /** Used to store port pointers pointers */ + DevUnion port_ptr[VMWARE_VID_NUM_PORTS]; +}; + + +/* + * Callback functions exported to Xv, prefixed with vmw_xv_*. + */ +static int vmw_xv_put_image(ScrnInfoPtr pScrn, short src_x, short src_y, + short drw_x, short drw_y, short src_w, short src_h, + short drw_w, short drw_h, int image, + unsigned char *buf, short width, short height, + Bool sync, RegionPtr clipBoxes, pointer data, + DrawablePtr dst); +static void vmw_xv_stop_video(ScrnInfoPtr pScrn, pointer data, Bool Cleanup); +static int vmw_xv_query_image_attributes(ScrnInfoPtr pScrn, int format, + unsigned short *width, + unsigned short *height, int *pitches, + int *offsets); +static int vmw_xv_set_port_attribute(ScrnInfoPtr pScrn, Atom attribute, + INT32 value, pointer data); +static int vmw_xv_get_port_attribute(ScrnInfoPtr pScrn, Atom attribute, + INT32 *value, pointer data); +static void vmw_xv_query_best_size(ScrnInfoPtr pScrn, Bool motion, + short vid_w, short vid_h, short drw_w, + short drw_h, unsigned int *p_w, + unsigned int *p_h, pointer data); + + +/* + * Local functions. + */ +static XF86VideoAdaptorPtr vmw_video_init_adaptor(ScrnInfoPtr pScrn, struct vmw_driver *vmw); + +static int vmw_video_port_init(ScrnInfoPtr pScrn, + struct vmw_video_port *port, + short src_x, short src_y, short drw_x, + short drw_y, short src_w, short src_h, + short drw_w, short drw_h, int format, + unsigned char *buf, short width, + short height, RegionPtr clipBoxes); +static int vmw_video_port_play(ScrnInfoPtr pScrn, struct vmw_video_port *port, + short src_x, short src_y, short drw_x, + short drw_y, short src_w, short src_h, + short drw_w, short drw_h, int format, + unsigned char *buf, short width, + short height, RegionPtr clipBoxes); +static void vmw_video_port_cleanup(ScrnInfoPtr pScrn, struct vmw_video_port *port); + +static int vmw_video_buffer_alloc(struct vmw_driver *vmw, int size, + struct vmw_video_buffer *out); +static int vmw_video_buffer_free(struct vmw_driver *vmw, + struct vmw_video_buffer *out); + + +/* + *----------------------------------------------------------------------------- + * + * vmw_video_init -- + * + * Initializes Xv support. + * + * Results: + * TRUE on success, FALSE on error. + * + * Side effects: + * Xv support is initialized. Memory is allocated for all supported + * video streams. + * + *----------------------------------------------------------------------------- + */ + +Bool +vmw_video_init(ScrnInfoPtr pScrn, struct vmw_driver *vmw) +{ + ScreenPtr pScreen = pScrn->pScreen; + XF86VideoAdaptorPtr *overlayAdaptors, *newAdaptors = NULL; + XF86VideoAdaptorPtr newAdaptor = NULL; + int numAdaptors; + + debug_printf("%s: enter\n", __func__); + + if (vmw_ioctl_supports_overlay(vmw) != 0) { + debug_printf("No overlay ioctl support\n"); + return FALSE; + } + + numAdaptors = xf86XVListGenericAdaptors(pScrn, &overlayAdaptors); + + newAdaptor = vmw_video_init_adaptor(pScrn, vmw); + if (!newAdaptor) { + debug_printf("Failed to initialize Xv extension\n"); + return FALSE; + } + + if (!numAdaptors) { + numAdaptors = 1; + overlayAdaptors = &newAdaptor; + } else { + newAdaptors = xalloc((numAdaptors + 1) * + sizeof(XF86VideoAdaptorPtr*)); + if (!newAdaptors) { + xf86XVFreeVideoAdaptorRec(newAdaptor); + return FALSE; + } + + memcpy(newAdaptors, overlayAdaptors, + numAdaptors * sizeof(XF86VideoAdaptorPtr)); + newAdaptors[numAdaptors++] = newAdaptor; + overlayAdaptors = newAdaptors; + } + + if (!xf86XVScreenInit(pScreen, overlayAdaptors, numAdaptors)) { + debug_printf("Failed to initialize Xv extension\n"); + xf86XVFreeVideoAdaptorRec(newAdaptor); + return FALSE; + } + + if (newAdaptors) { + xfree(newAdaptors); + } + + debug_printf("Initialized VMware Xv extension successfully\n"); + + return TRUE; +} + + +/* + *----------------------------------------------------------------------------- + * + * vmw_video_close -- + * + * Unitializes video. + * + * Results: + * TRUE. + * + * Side effects: + * vmw->video_priv = NULL + * + *----------------------------------------------------------------------------- + */ + +Bool +vmw_video_close(ScrnInfoPtr pScrn, struct vmw_driver *vmw) +{ + struct vmw_video_private *video; + int i; + + debug_printf("%s: enter\n", __func__); + + video = vmw->video_priv; + if (!video) + return TRUE; + + for (i = 0; i < VMWARE_VID_NUM_PORTS; ++i) { + /* make sure the port is stoped as well */ + vmw_xv_stop_video(pScrn, &video->port[i], TRUE); + } + + /* XXX: I'm sure this function is missing code for turning off Xv */ + + free(vmw->video_priv); + vmw->video_priv = NULL; + + return TRUE; +} + + +/* + *----------------------------------------------------------------------------- + * + * vmw_video_stop_all -- + * + * Stop all video streams from playing. + * + * Results: + * None. + * + * Side effects: + * All buffers are freed. + * + *----------------------------------------------------------------------------- + */ + +void vmw_video_stop_all(ScrnInfoPtr pScrn, struct vmw_driver *vmw) +{ + struct vmw_video_private *video = vmw->video_priv; + int i; + + debug_printf("%s: enter\n", __func__); + + if (!video) + return; + + for (i = 0; i < VMWARE_VID_NUM_PORTS; ++i) { + vmw_xv_stop_video(pScrn, &video->port[i], TRUE); + } +} + + +/* + *----------------------------------------------------------------------------- + * + * vmw_video_init_adaptor -- + * + * Initializes a XF86VideoAdaptor structure with the capabilities and + * functions supported by this video driver. + * + * Results: + * On success initialized XF86VideoAdaptor struct or NULL on error + * + * Side effects: + * None. + * + *----------------------------------------------------------------------------- + */ + +static XF86VideoAdaptorPtr +vmw_video_init_adaptor(ScrnInfoPtr pScrn, struct vmw_driver *vmw) +{ + XF86VideoAdaptorPtr adaptor; + struct vmw_video_private *video; + int i; + + debug_printf("%s: enter \n", __func__); + + adaptor = xf86XVAllocateVideoAdaptorRec(pScrn); + if (!adaptor) { + debug_printf("Not enough memory\n"); + return NULL; + } + + video = xcalloc(1, sizeof(*video)); + if (!video) { + debug_printf("Not enough memory.\n"); + xf86XVFreeVideoAdaptorRec(adaptor); + return NULL; + } + + vmw->video_priv = video; + + adaptor->type = XvInputMask | XvImageMask | XvWindowMask; + adaptor->flags = VIDEO_OVERLAID_IMAGES | VIDEO_CLIP_TO_VIEWPORT; + adaptor->name = "VMware Video Engine"; + adaptor->nEncodings = VMWARE_VID_NUM_ENCODINGS; + adaptor->pEncodings = vmwareVideoEncodings; + adaptor->nFormats = VMWARE_VID_NUM_FORMATS; + adaptor->pFormats = vmwareVideoFormats; + adaptor->nPorts = VMWARE_VID_NUM_PORTS; + adaptor->pPortPrivates = video->port_ptr; + + for (i = 0; i < VMWARE_VID_NUM_PORTS; ++i) { + video->port[i].streamId = i; + video->port[i].play = vmw_video_port_init; + video->port[i].flags = SVGA_VIDEO_FLAG_COLORKEY; + video->port[i].colorKey = VMWARE_VIDEO_COLORKEY; + video->port[i].isAutoPaintColorkey = TRUE; + adaptor->pPortPrivates[i].ptr = &video->port[i]; + } + + adaptor->nAttributes = VMWARE_VID_NUM_ATTRIBUTES; + adaptor->pAttributes = vmwareVideoAttributes; + + adaptor->nImages = VMWARE_VID_NUM_IMAGES; + adaptor->pImages = vmwareVideoImages; + + adaptor->PutVideo = NULL; + adaptor->PutStill = NULL; + adaptor->GetVideo = NULL; + adaptor->GetStill = NULL; + adaptor->StopVideo = vmw_xv_stop_video; + adaptor->SetPortAttribute = vmw_xv_set_port_attribute; + adaptor->GetPortAttribute = vmw_xv_get_port_attribute; + adaptor->QueryBestSize = vmw_xv_query_best_size; + adaptor->PutImage = vmw_xv_put_image; + adaptor->QueryImageAttributes = vmw_xv_query_image_attributes; + + debug_printf("%s: done %p\n", __func__, adaptor); + + return adaptor; +} + + +/* + *----------------------------------------------------------------------------- + * + * vmw_video_port_init -- + * + * Initializes a video stream in response to the first PutImage() on a + * video stream. The process goes as follows: + * - Figure out characteristics according to format + * - Allocate offscreen memory + * - Pass on video to Play() functions + * + * Results: + * Success or XvBadAlloc on failure. + * + * Side effects: + * Video stream is initialized and its first frame sent to the host + * (done by VideoPlay() function called at the end) + * + *----------------------------------------------------------------------------- + */ + +static int +vmw_video_port_init(ScrnInfoPtr pScrn, struct vmw_video_port *port, + short src_x, short src_y, short drw_x, + short drw_y, short src_w, short src_h, + short drw_w, short drw_h, int format, + unsigned char *buf, short width, + short height, RegionPtr clipBoxes) +{ + struct vmw_driver *vmw = vmw_driver(pScrn); + unsigned short w, h; + int i, ret; + + debug_printf("\t%s: id %d, format %d\n", __func__, port->streamId, format); + + w = width; + h = height; + /* init all the format attributes, used for buffers */ + port->size = vmw_xv_query_image_attributes(pScrn, format, &w, &h, + port->pitches, port->offsets); + + if (port->size == -1) + return XvBadAlloc; + + port->play = vmw_video_port_play; + + for (i = 0; i < VMWARE_VID_NUM_BUFFERS; ++i) { + ret = vmw_video_buffer_alloc(vmw, port->size, &port->bufs[i]); + if (ret != Success) + break; + } + + /* Free all allocated buffers on failure */ + if (ret != Success) { + for (--i; i >= 0; --i) { + vmw_video_buffer_free(vmw, &port->bufs[i]); + } + return ret; + } + + port->currBuf = 0; + + REGION_COPY(pScrn->pScreen, &port->clipBoxes, clipBoxes); + + if (port->isAutoPaintColorkey) + xf86XVFillKeyHelper(pScrn->pScreen, port->colorKey, clipBoxes); + + return port->play(pScrn, port, src_x, src_y, drw_x, drw_y, src_w, src_h, + drw_w, drw_h, format, buf, width, height, clipBoxes); +} + + +/* + *----------------------------------------------------------------------------- + * + * vmw_video_port_play -- + * + * Sends all the attributes associated with the video frame using the + * FIFO ESCAPE mechanism to the host. + * + * Results: + * Always returns Success. + * + * Side effects: + * None. + * + *----------------------------------------------------------------------------- + */ + +static int +vmw_video_port_play(ScrnInfoPtr pScrn, struct vmw_video_port *port, + short src_x, short src_y, short drw_x, + short drw_y, short src_w, short src_h, + short drw_w, short drw_h, int format, + unsigned char *buf, short width, + short height, RegionPtr clipBoxes) +{ + struct vmw_driver *vmw = vmw_driver(pScrn); + struct drm_vmw_overlay_arg arg; + unsigned short w, h; + int size; + int ret; + + debug_printf("\t%s: enter\n", __func__); + + w = width; + h = height; + + /* we don't update the ports size */ + size = vmw_xv_query_image_attributes(pScrn, format, &w, &h, + port->pitches, port->offsets); + + if (size > port->size) { + debug_printf("\t%s: Increase in size of Xv video frame streamId:%d.\n", + __func__, port->streamId); + vmw_xv_stop_video(pScrn, port, TRUE); + return port->play(pScrn, port, src_x, src_y, drw_x, drw_y, src_w, + src_h, drw_w, drw_h, format, buf, width, height, + clipBoxes); + } + + memcpy(port->bufs[port->currBuf].data, buf, port->size); + + memset(&arg, 0, sizeof(arg)); + + arg.stream_id = port->streamId; + arg.enabled = TRUE; + arg.flags = port->flags; + arg.color_key = port->colorKey; + arg.handle = port->bufs[port->currBuf].handle; + arg.format = format; + arg.size = port->size; + arg.width = w; + arg.height = h; + arg.src.x = src_x; + arg.src.y = src_y; + arg.src.w = src_w; + arg.src.h = src_h; + arg.dst.x = drw_x; + arg.dst.y = drw_y; + arg.dst.w = drw_w; + arg.dst.h = drw_h; + arg.pitch[0] = port->pitches[0]; + arg.pitch[1] = port->pitches[1]; + arg.pitch[2] = port->pitches[2]; + arg.offset = 0; + + /* + * Update the clipList and paint the colorkey, if required. + */ + if (!REGION_EQUAL(pScrn->pScreen, &port->clipBoxes, clipBoxes)) { + REGION_COPY(pScrn->pScreen, &port->clipBoxes, clipBoxes); + if (port->isAutoPaintColorkey) { + xf86XVFillKeyHelper(pScrn->pScreen, port->colorKey, clipBoxes); + } + } + + ret = drmCommandWrite(vmw->fd, DRM_VMW_OVERLAY, &arg, sizeof(arg)); + if (ret) { + vmw_video_port_cleanup(pScrn, port); + return XvBadAlloc; + } + + port->currBuf = ++port->currBuf & (VMWARE_VID_NUM_BUFFERS - 1); + + return Success; +} + + +/* + *----------------------------------------------------------------------------- + * + * vmw_video_port_cleanup -- + * + * Frees up all resources (if any) taken by a video stream. + * + * Results: + * None. + * + * Side effects: + * Same as above. + * + *----------------------------------------------------------------------------- + */ + +static void +vmw_video_port_cleanup(ScrnInfoPtr pScrn, struct vmw_video_port *port) +{ + struct vmw_driver *vmw = vmw_driver(pScrn); + uint32 id, colorKey, flags; + Bool isAutoPaintColorkey; + int i; + + debug_printf("\t%s: enter\n", __func__); + + for (i = 0; i < VMWARE_VID_NUM_BUFFERS; i++) { + vmw_video_buffer_free(vmw, &port->bufs[i]); + } + + /* + * reset stream for next video + */ + id = port->streamId; + colorKey = port->colorKey; + flags = port->flags; + isAutoPaintColorkey = port->isAutoPaintColorkey; + + memset(port, 0, sizeof(*port)); + + port->streamId = id; + port->play = vmw_video_port_init; + port->colorKey = colorKey; + port->flags = flags; + port->isAutoPaintColorkey = isAutoPaintColorkey; +} + + +/* + *----------------------------------------------------------------------------- + * + * vmw_video_buffer_alloc -- + * + * Allocates and map a kernel buffer to be used as data storage. + * + * Results: + * XvBadAlloc on failure, otherwise Success. + * + * Side effects: + * Calls into the kernel, sets members of out. + * + *----------------------------------------------------------------------------- + */ + +static int +vmw_video_buffer_alloc(struct vmw_driver *vmw, int size, + struct vmw_video_buffer *out) +{ + out->buf = vmw_ioctl_buffer_create(vmw, size, &out->handle); + if (!out->buf) + return XvBadAlloc; + + out->data = vmw_ioctl_buffer_map(vmw, out->buf); + if (!out->data) { + vmw_ioctl_buffer_destroy(vmw, out->buf); + + out->handle = 0; + out->buf = NULL; + + return XvBadAlloc; + } + + out->size = size; + out->extra_data = xcalloc(1, size); + + debug_printf("\t\t%s: allocated buffer %p of size %i\n", __func__, out, size); + + return Success; +} + + +/* + *----------------------------------------------------------------------------- + * + * vmw_video_buffer_free -- + * + * Frees and unmaps an allocated kernel buffer. + * + * Results: + * Success. + * + * Side effects: + * Calls into the kernel, sets members of out to 0. + * + *----------------------------------------------------------------------------- + */ + +static int +vmw_video_buffer_free(struct vmw_driver *vmw, + struct vmw_video_buffer *out) +{ + if (out->size == 0) + return Success; + + xfree(out->extra_data); + vmw_ioctl_buffer_unmap(vmw, out->buf); + vmw_ioctl_buffer_destroy(vmw, out->buf); + + out->buf = NULL; + out->data = NULL; + out->handle = 0; + out->size = 0; + + debug_printf("\t\t%s: freed buffer %p\n", __func__, out); + + return Success; +} + + +/* + *----------------------------------------------------------------------------- + * + * vmw_xv_put_image -- + * + * Main video playback function. It copies the passed data which is in + * the specified format (e.g. FOURCC_YV12) into the overlay. + * + * If sync is TRUE the driver should not return from this + * function until it is through reading the data from buf. + * + * Results: + * Success or XvBadAlloc on failure + * + * Side effects: + * Video port will be played(initialized if 1st frame) on success + * or will fail on error. + * + *----------------------------------------------------------------------------- + */ + +static int +vmw_xv_put_image(ScrnInfoPtr pScrn, short src_x, short src_y, + short drw_x, short drw_y, short src_w, short src_h, + short drw_w, short drw_h, int format, + unsigned char *buf, short width, short height, + Bool sync, RegionPtr clipBoxes, pointer data, + DrawablePtr dst) +{ + struct vmw_driver *vmw = vmw_driver(pScrn); + struct vmw_video_port *port = data; + + debug_printf("%s: enter (%u, %u) (%ux%u) (%u, %u) (%ux%u) (%ux%u)\n", __func__, + src_x, src_y, src_w, src_h, + drw_x, drw_y, drw_w, drw_h, + width, height); + + if (!vmw->video_priv) + return XvBadAlloc; + + return port->play(pScrn, port, src_x, src_y, drw_x, drw_y, src_w, src_h, + drw_w, drw_h, format, buf, width, height, clipBoxes); +} + + +/* + *----------------------------------------------------------------------------- + * + * vmw_xv_stop_video -- + * + * Called when we should stop playing video for a particular stream. If + * Cleanup is FALSE, the "stop" operation is only temporary, and thus we + * don't do anything. If Cleanup is TRUE we kill the video port by + * sending a message to the host and freeing up the stream. + * + * Results: + * None. + * + * Side effects: + * See above. + * + *----------------------------------------------------------------------------- + */ + +static void +vmw_xv_stop_video(ScrnInfoPtr pScrn, pointer data, Bool cleanup) +{ + struct vmw_driver *vmw = vmw_driver(pScrn); + struct vmw_video_port *port = data; + struct drm_vmw_overlay_arg arg; + int ret; + + debug_printf("%s: cleanup is %s\n", __func__, cleanup ? "TRUE" : "FALSE"); + + if (!vmw->video_priv) + return; + + if (!cleanup) + return; + + + memset(&arg, 0, sizeof(arg)); + arg.stream_id = port->streamId; + arg.enabled = FALSE; + + ret = drmCommandWrite(vmw->fd, DRM_VMW_OVERLAY, &arg, sizeof(arg)); + assert(ret == 0); + + vmw_video_port_cleanup(pScrn, port); +} + + +/* + *----------------------------------------------------------------------------- + * + * vmw_xv_query_image_attributes -- + * + * From the spec: This function is called to let the driver specify how data + * for a particular image of size width by height should be stored. + * Sometimes only the size and corrected width and height are needed. In + * that case pitches and offsets are NULL. + * + * Results: + * The size of the memory required for the image, or -1 on error. + * + * Side effects: + * None. + * + *----------------------------------------------------------------------------- + */ + +static int +vmw_xv_query_image_attributes(ScrnInfoPtr pScrn, int format, + unsigned short *width, unsigned short *height, + int *pitches, int *offsets) +{ + INT32 size, tmp; + + if (*width > VMWARE_VID_MAX_WIDTH) { + *width = VMWARE_VID_MAX_WIDTH; + } + if (*height > VMWARE_VID_MAX_HEIGHT) { + *height = VMWARE_VID_MAX_HEIGHT; + } + + *width = (*width + 1) & ~1; + if (offsets != NULL) { + offsets[0] = 0; + } + + switch (format) { + case FOURCC_YV12: + *height = (*height + 1) & ~1; + size = (*width + 3) & ~3; + if (pitches) { + pitches[0] = size; + } + size *= *height; + if (offsets) { + offsets[1] = size; + } + tmp = ((*width >> 1) + 3) & ~3; + if (pitches) { + pitches[1] = pitches[2] = tmp; + } + tmp *= (*height >> 1); + size += tmp; + if (offsets) { + offsets[2] = size; + } + size += tmp; + break; + case FOURCC_UYVY: + case FOURCC_YUY2: + size = *width * 2; + if (pitches) { + pitches[0] = size; + } + size *= *height; + break; + default: + debug_printf("Query for invalid video format %d\n", format); + return -1; + } + return size; +} + + +/* + *----------------------------------------------------------------------------- + * + * vmw_xv_set_port_attribute -- + * + * From the spec: A port may have particular attributes such as colorKey, hue, + * saturation, brightness or contrast. Xv clients set these + * attribute values by sending attribute strings (Atoms) to the server. + * + * Results: + * Success if the attribute exists and XvBadAlloc otherwise. + * + * Side effects: + * The respective attribute gets the new value. + * + *----------------------------------------------------------------------------- + */ + +static int +vmw_xv_set_port_attribute(ScrnInfoPtr pScrn, Atom attribute, + INT32 value, pointer data) +{ + struct vmw_video_port *port = data; + Atom xvColorKey = MAKE_ATOM("XV_COLORKEY"); + Atom xvAutoPaint = MAKE_ATOM("XV_AUTOPAINT_COLORKEY"); + + if (attribute == xvColorKey) { + debug_printf("%s: Set colorkey:0x%x\n", __func__, (unsigned)value); + port->colorKey = value; + } else if (attribute == xvAutoPaint) { + debug_printf("%s: Set autoPaint: %s\n", __func__, value? "TRUE": "FALSE"); + port->isAutoPaintColorkey = value; + } else { + return XvBadAlloc; + } + + return Success; +} + + +/* + *----------------------------------------------------------------------------- + * + * vmw_xv_get_port_attribute -- + * + * From the spec: A port may have particular attributes such as hue, + * saturation, brightness or contrast. Xv clients get these + * attribute values by sending attribute strings (Atoms) to the server + * + * Results: + * Success if the attribute exists and XvBadAlloc otherwise. + * + * Side effects: + * "value" contains the requested attribute on success. + * + *----------------------------------------------------------------------------- + */ + +static int +vmw_xv_get_port_attribute(ScrnInfoPtr pScrn, Atom attribute, + INT32 *value, pointer data) +{ + struct vmw_video_port *port = data; + Atom xvColorKey = MAKE_ATOM("XV_COLORKEY"); + Atom xvAutoPaint = MAKE_ATOM("XV_AUTOPAINT_COLORKEY"); + + if (attribute == xvColorKey) { + *value = port->colorKey; + } else if (attribute == xvAutoPaint) { + *value = port->isAutoPaintColorkey; + } else { + return XvBadAlloc; + } + + return Success; +} + + +/* + *----------------------------------------------------------------------------- + * + * vmw_xv_query_best_size -- + * + * From the spec: QueryBestSize provides the client with a way to query what + * the destination dimensions would end up being if they were to request + * that an area vid_w by vid_h from the video stream be scaled to rectangle + * of drw_w by drw_h on the screen. Since it is not expected that all + * hardware will be able to get the target dimensions exactly, it is + * important that the driver provide this function. + * + * This function seems to never be called, but to be on the safe side + * we apply the same logic that QueryImageAttributes has for width + * and height. + * + * Results: + * None. + * + * Side effects: + * None. + * + *----------------------------------------------------------------------------- + */ + +static void +vmw_xv_query_best_size(ScrnInfoPtr pScrn, Bool motion, + short vid_w, short vid_h, short drw_w, + short drw_h, unsigned int *p_w, + unsigned int *p_h, pointer data) +{ + *p_w = (drw_w + 1) & ~1; + *p_h = drw_h; + + return; +} diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c b/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c new file mode 100644 index 0000000000..4b208719ca --- /dev/null +++ b/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c @@ -0,0 +1,152 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/** + * @file + * Glue file for Xorg State Tracker. + * + * @author Alan Hourihane <alanh@tungstengraphics.com> + * @author Jakob Bornecrantz <wallbraker@gmail.com> + */ + +#include "vmw_hook.h" + +static void vmw_xorg_identify(int flags); +static Bool vmw_xorg_pci_probe(DriverPtr driver, + int entity_num, + struct pci_device *device, + intptr_t match_data); + +static const struct pci_id_match vmw_xorg_device_match[] = { + {0x15ad, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, 0, 0, 0}, + {0, 0, 0, 0, 0, 0, 0}, +}; + +static SymTabRec vmw_xorg_chipsets[] = { + {PCI_MATCH_ANY, "VMware SVGA Device"}, + {-1, NULL} +}; + +static PciChipsets vmw_xorg_pci_devices[] = { + {PCI_MATCH_ANY, PCI_MATCH_ANY, NULL}, + {-1, -1, NULL} +}; + +static XF86ModuleVersionInfo vmw_xorg_version = { + "vmwgfx", + MODULEVENDORSTRING, + MODINFOSTRING1, + MODINFOSTRING2, + XORG_VERSION_CURRENT, + 0, 1, 0, /* major, minor, patch */ + ABI_CLASS_VIDEODRV, + ABI_VIDEODRV_VERSION, + MOD_CLASS_VIDEODRV, + {0, 0, 0, 0} +}; + +/* + * Xorg driver exported structures + */ + +_X_EXPORT DriverRec vmwgfx = { + 1, + "vmwgfx", + vmw_xorg_identify, + NULL, + xorg_tracker_available_options, + NULL, + 0, + NULL, + vmw_xorg_device_match, + vmw_xorg_pci_probe +}; + +static MODULESETUPPROTO(vmw_xorg_setup); + +_X_EXPORT XF86ModuleData vmwgfxModuleData = { + &vmw_xorg_version, + vmw_xorg_setup, + NULL +}; + +/* + * Xorg driver functions + */ + +static pointer +vmw_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin) +{ + static Bool setupDone = 0; + + /* This module should be loaded only once, but check to be sure. + */ + if (!setupDone) { + setupDone = 1; + xf86AddDriver(&vmwgfx, module, HaveDriverFuncs); + + /* + * The return value must be non-NULL on success even though there + * is no TearDownProc. + */ + return (pointer) 1; + } else { + if (errmaj) + *errmaj = LDR_ONCEONLY; + return NULL; + } +} + +static void +vmw_xorg_identify(int flags) +{ + xf86PrintChipsets("vmwgfx", "Driver for VMware SVGA device", + vmw_xorg_chipsets); +} + +static Bool +vmw_xorg_pci_probe(DriverPtr driver, + int entity_num, struct pci_device *device, intptr_t match_data) +{ + ScrnInfoPtr scrn = NULL; + EntityInfoPtr entity; + + scrn = xf86ConfigPciEntity(scrn, 0, entity_num, vmw_xorg_pci_devices, + NULL, NULL, NULL, NULL, NULL); + if (scrn != NULL) { + scrn->driverVersion = 1; + scrn->driverName = "vmwgfx"; + scrn->name = "vmwgfx"; + scrn->Probe = NULL; + + entity = xf86GetEntityInfo(entity_num); + + /* Use all the functions from the xorg tracker */ + xorg_tracker_set_functions(scrn); + + vmw_screen_set_functions(scrn); + } + return scrn != NULL; +} diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c index d02f825047..599973ce12 100644 --- a/src/gallium/winsys/egl_xlib/egl_xlib.c +++ b/src/gallium/winsys/egl_xlib/egl_xlib.c @@ -41,6 +41,7 @@ #include "pipe/p_state.h" #include "pipe/internal/p_winsys_screen.h" #include "util/u_memory.h" +#include "util/u_math.h" #include "softpipe/sp_winsys.h" #include "softpipe/sp_texture.h" @@ -138,17 +139,6 @@ lookup_context(_EGLContext *ctx) } -static unsigned int -bitcount(unsigned int n) -{ - unsigned int bits; - for (bits = 0; n > 0; n = n >> 1) { - bits += (n & 1); - } - return bits; -} - - /** * Create the EGLConfigs. (one per X visual) */ @@ -174,9 +164,9 @@ create_configs(struct xlib_egl_display *xdpy, _EGLDisplay *disp) for (i = 0; i < num_visuals; i++) { _EGLConfig *config = calloc(1, sizeof(_EGLConfig)); int id = i + 1; - int rbits = bitcount(visInfo[i].red_mask); - int gbits = bitcount(visInfo[i].green_mask); - int bbits = bitcount(visInfo[i].blue_mask); + int rbits = util_bitcount(visInfo[i].red_mask); + int gbits = util_bitcount(visInfo[i].green_mask); + int bbits = util_bitcount(visInfo[i].blue_mask); int abits = bbits == 8 ? 8 : 0; int zbits = 24; int sbits = 8; diff --git a/src/gallium/winsys/egl_xlib/sw_winsys.c b/src/gallium/winsys/egl_xlib/sw_winsys.c index 79ff2cc985..d5644c161f 100644 --- a/src/gallium/winsys/egl_xlib/sw_winsys.c +++ b/src/gallium/winsys/egl_xlib/sw_winsys.c @@ -71,16 +71,6 @@ sw_pipe_buffer(struct pipe_buffer *b) } -/** - * Round n up to next multiple. - */ -static INLINE unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - - static const char * get_name(struct pipe_winsys *pws) { @@ -170,13 +160,10 @@ surface_buffer_create(struct pipe_winsys *winsys, unsigned *stride) { const unsigned alignment = 64; - struct pipe_format_block block; - unsigned nblocksx, nblocksy; + unsigned nblocksy; - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = round_up(nblocksx * block.size, alignment); + nblocksy = pf_get_nblocksy(format, height); + *stride = align(pf_get_stride(format, width), alignment); return winsys->buffer_create(winsys, alignment, usage, diff --git a/src/gallium/winsys/g3dvl/Makefile b/src/gallium/winsys/g3dvl/Makefile new file mode 100644 index 0000000000..424ddea87a --- /dev/null +++ b/src/gallium/winsys/g3dvl/Makefile @@ -0,0 +1,11 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +SUBDIRS = $(GALLIUM_WINSYS_DIRS) + +default install clean: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) $@) || exit 1; \ + fi \ + done diff --git a/src/gallium/winsys/g3dvl/vl_winsys.h b/src/gallium/winsys/g3dvl/vl_winsys.h index c83db28dd9..b4fa0d67a1 100644 --- a/src/gallium/winsys/g3dvl/vl_winsys.h +++ b/src/gallium/winsys/g3dvl/vl_winsys.h @@ -1,14 +1,51 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + #ifndef vl_winsys_h #define vl_winsys_h #include <X11/Xlib.h> +#include <pipe/p_defines.h> +#include <pipe/p_format.h> -struct pipe_context; +struct pipe_screen; +struct pipe_video_context; -struct pipe_context* create_pipe_context(Display *display, int screen); -int destroy_pipe_context(struct pipe_context *pipe); -int bind_pipe_drawable(struct pipe_context *pipe, Drawable drawable); -int unbind_pipe_drawable(struct pipe_context *pipe); +struct pipe_screen* +vl_screen_create(Display *display, int screen); -#endif +struct pipe_video_context* +vl_video_create(Display *display, int screen, + struct pipe_screen *p_screen, + enum pipe_video_profile profile, + enum pipe_video_chroma_format chroma_format, + unsigned width, unsigned height); +Drawable +vl_video_bind_drawable(struct pipe_video_context *vpipe, Drawable drawable); + +#endif diff --git a/src/gallium/winsys/g3dvl/xlib/Makefile b/src/gallium/winsys/g3dvl/xlib/Makefile new file mode 100644 index 0000000000..cf765ef51a --- /dev/null +++ b/src/gallium/winsys/g3dvl/xlib/Makefile @@ -0,0 +1,74 @@ +# This makefile produces a "stand-alone" libXvMCg3dvl.so which is +# based on Xlib (no DRI HW acceleration) + +TOP = ../../../../.. +include $(TOP)/configs/current + +XVMC_MAJOR = 1 +XVMC_MINOR = 0 +XVMC_LIB = XvMCg3dvl +XVMC_LIB_NAME = lib$(XVMC_LIB).so +XVMC_LIB_DEPS = $(EXTRA_LIB_PATH) -lXvMC -lXv -lX11 -lm + +INCLUDES = -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/winsys/g3dvl + +DEFINES += -DGALLIUM_SOFTPIPE \ + -DGALLIUM_TRACE + +SOURCES = xsp_winsys.c + +# XXX: Hack, if we include libxvmctracker.a in LIBS none of the symbols are +# pulled in by the linker because xsp_winsys.c doesn't refer to them +OBJECTS = $(SOURCES:.c=.o) $(TOP)/src/gallium/state_trackers/xorg/xvmc/*.o + +LIBS = $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/auxiliary/vl/libvl.a \ + $(TOP)/src/gallium/auxiliary/tgsi/libtgsi.a \ + $(TOP)/src/gallium/auxiliary/draw/libdraw.a \ + $(TOP)/src/gallium/auxiliary/translate/libtranslate.a \ + $(TOP)/src/gallium/auxiliary/cso_cache/libcso_cache.a \ + $(TOP)/src/gallium/auxiliary/rtasm/librtasm.a \ + $(TOP)/src/gallium/auxiliary/util/libutil.a + +.c.o: + $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ + +.S.o: + $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ + +.PHONY: default $(TOP)/$(LIB_DIR)/gallium clean + +default: depend $(TOP)/$(LIB_DIR)/gallium $(TOP)/$(LIB_DIR)/gallium/$(XVMC_LIB_NAME) + +$(TOP)/$(LIB_DIR)/gallium: + @mkdir -p $(TOP)/$(LIB_DIR)/gallium + +# Make the libXvMCg3dvl.so library +$(TOP)/$(LIB_DIR)/gallium/$(XVMC_LIB_NAME): $(OBJECTS) $(LIBS) Makefile + $(MKLIB) -o $(XVMC_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -major $(XVMC_MAJOR) -minor $(XVMC_MINOR) $(MKLIB_OPTIONS) \ + -install $(TOP)/$(LIB_DIR)/gallium -id $(INSTALL_LIB_DIR)/lib$(XVMC_LIB).1.dylib \ + $(XVMC_LIB_DEPS) $(OBJECTS) $(LIBS) + +depend: $(SOURCES) Makefile + $(RM) depend + touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDES) $(SOURCES) + +#install: default +# $(INSTALL) -d $(INSTALL_DIR)/include/GL +# $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR) +# $(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL +# @if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \ +# $(INSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \ +# fi + +clean: Makefile + $(RM) $(TOP)/$(LIB_DIR)/gallium/$(XVMC_LIB_NAME) + $(RM) *.o *~ + $(RM) depend depend.bak + +-include depend diff --git a/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c b/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c new file mode 100644 index 0000000000..b8c8502d7b --- /dev/null +++ b/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c @@ -0,0 +1,329 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <vl_winsys.h> +#include <X11/Xutil.h> +#include <pipe/internal/p_winsys_screen.h> +#include <pipe/p_state.h> +#include <pipe/p_inlines.h> +#include <util/u_memory.h> +#include <util/u_math.h> +#include <softpipe/sp_winsys.h> +#include <softpipe/sp_video_context.h> +#include <softpipe/sp_texture.h> + +/* pipe_winsys implementation */ + +struct xsp_pipe_winsys +{ + struct pipe_winsys base; + Display *display; + int screen; + XImage *fbimage; +}; + +struct xsp_context +{ + Drawable drawable; + + void (*pipe_destroy)(struct pipe_video_context *vpipe); +}; + +struct xsp_buffer +{ + struct pipe_buffer base; + boolean is_user_buffer; + void *data; + void *mapped_data; +}; + +static struct pipe_buffer* xsp_buffer_create(struct pipe_winsys *pws, unsigned alignment, unsigned usage, unsigned size) +{ + struct xsp_buffer *buffer; + + assert(pws); + + buffer = calloc(1, sizeof(struct xsp_buffer)); + pipe_reference_init(&buffer->base.reference, 1); + buffer->base.alignment = alignment; + buffer->base.usage = usage; + buffer->base.size = size; + buffer->data = align_malloc(size, alignment); + + return (struct pipe_buffer*)buffer; +} + +static struct pipe_buffer* xsp_user_buffer_create(struct pipe_winsys *pws, void *data, unsigned size) +{ + struct xsp_buffer *buffer; + + assert(pws); + + buffer = calloc(1, sizeof(struct xsp_buffer)); + pipe_reference_init(&buffer->base.reference, 1); + buffer->base.size = size; + buffer->is_user_buffer = TRUE; + buffer->data = data; + + return (struct pipe_buffer*)buffer; +} + +static void* xsp_buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buffer, unsigned flags) +{ + struct xsp_buffer *xsp_buf = (struct xsp_buffer*)buffer; + + assert(pws); + assert(buffer); + + xsp_buf->mapped_data = xsp_buf->data; + + return xsp_buf->mapped_data; +} + +static void xsp_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buffer) +{ + struct xsp_buffer *xsp_buf = (struct xsp_buffer*)buffer; + + assert(pws); + assert(buffer); + + xsp_buf->mapped_data = NULL; +} + +static void xsp_buffer_destroy(struct pipe_buffer *buffer) +{ + struct xsp_buffer *xsp_buf = (struct xsp_buffer*)buffer; + + assert(buffer); + + if (!xsp_buf->is_user_buffer) + align_free(xsp_buf->data); + + free(xsp_buf); +} + +static struct pipe_buffer* xsp_surface_buffer_create +( + struct pipe_winsys *pws, + unsigned width, + unsigned height, + enum pipe_format format, + unsigned usage, + unsigned tex_usage, + unsigned *stride +) +{ + const unsigned int ALIGNMENT = 1; + unsigned nblocksy; + + nblocksy = pf_get_nblocksy(format, height); + *stride = align(pf_get_stride(format, width), ALIGNMENT); + + return pws->buffer_create(pws, ALIGNMENT, usage, + *stride * nblocksy); +} + +static void xsp_fence_reference(struct pipe_winsys *pws, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence) +{ + assert(pws); + assert(ptr); + assert(fence); +} + +static int xsp_fence_signalled(struct pipe_winsys *pws, struct pipe_fence_handle *fence, unsigned flag) +{ + assert(pws); + assert(fence); + + return 0; +} + +static int xsp_fence_finish(struct pipe_winsys *pws, struct pipe_fence_handle *fence, unsigned flag) +{ + assert(pws); + assert(fence); + + return 0; +} + +static void xsp_flush_frontbuffer(struct pipe_winsys *pws, struct pipe_surface *surface, void *context_private) +{ + struct xsp_pipe_winsys *xsp_winsys; + struct xsp_context *xsp_context; + + assert(pws); + assert(surface); + assert(context_private); + + xsp_winsys = (struct xsp_pipe_winsys*)pws; + xsp_context = (struct xsp_context*)context_private; + xsp_winsys->fbimage->width = surface->width; + xsp_winsys->fbimage->height = surface->height; + xsp_winsys->fbimage->bytes_per_line = surface->width * (xsp_winsys->fbimage->bits_per_pixel >> 3); + xsp_winsys->fbimage->data = (char*)((struct xsp_buffer *)softpipe_texture(surface->texture)->buffer)->data + surface->offset; + + XPutImage + ( + xsp_winsys->display, xsp_context->drawable, + XDefaultGC(xsp_winsys->display, xsp_winsys->screen), + xsp_winsys->fbimage, 0, 0, 0, 0, + surface->width, surface->height + ); + XFlush(xsp_winsys->display); +} + +static const char* xsp_get_name(struct pipe_winsys *pws) +{ + assert(pws); + return "X11 SoftPipe"; +} + +static void xsp_destroy(struct pipe_winsys *pws) +{ + struct xsp_pipe_winsys *xsp_winsys = (struct xsp_pipe_winsys*)pws; + + assert(pws); + + /* XDestroyImage() wants to free the data as well */ + xsp_winsys->fbimage->data = NULL; + + XDestroyImage(xsp_winsys->fbimage); + FREE(xsp_winsys); +} + +/* Called through pipe_video_context::destroy() */ +static void xsp_pipe_destroy(struct pipe_video_context *vpipe) +{ + struct xsp_context *xsp_context; + + assert(vpipe); + + xsp_context = vpipe->priv; + + /* Call the original destroy */ + xsp_context->pipe_destroy(vpipe); + + FREE(xsp_context); +} + +/* Show starts here */ + +Drawable +vl_video_bind_drawable(struct pipe_video_context *vpipe, Drawable drawable) +{ + struct xsp_context *xsp_context; + Drawable old_drawable; + + assert(vpipe); + + xsp_context = vpipe->priv; + old_drawable = xsp_context->drawable; + xsp_context->drawable = drawable; + + return old_drawable; +} + +struct pipe_screen* +vl_screen_create(Display *display, int screen) +{ + struct xsp_pipe_winsys *xsp_winsys; + + assert(display); + + xsp_winsys = CALLOC_STRUCT(xsp_pipe_winsys); + if (!xsp_winsys) + return NULL; + + xsp_winsys->base.buffer_create = xsp_buffer_create; + xsp_winsys->base.user_buffer_create = xsp_user_buffer_create; + xsp_winsys->base.buffer_map = xsp_buffer_map; + xsp_winsys->base.buffer_unmap = xsp_buffer_unmap; + xsp_winsys->base.buffer_destroy = xsp_buffer_destroy; + xsp_winsys->base.surface_buffer_create = xsp_surface_buffer_create; + xsp_winsys->base.fence_reference = xsp_fence_reference; + xsp_winsys->base.fence_signalled = xsp_fence_signalled; + xsp_winsys->base.fence_finish = xsp_fence_finish; + xsp_winsys->base.flush_frontbuffer = xsp_flush_frontbuffer; + xsp_winsys->base.get_name = xsp_get_name; + xsp_winsys->base.destroy = xsp_destroy; + xsp_winsys->display = display; + xsp_winsys->screen = screen; + xsp_winsys->fbimage = XCreateImage + ( + display, + XDefaultVisual(display, screen), + XDefaultDepth(display, screen), + ZPixmap, + 0, + NULL, + 0, /* Don't know the width and height until flush_frontbuffer */ + 0, + 32, + 0 + ); + + if (!xsp_winsys->fbimage) { + FREE(xsp_winsys); + return NULL; + } + + XInitImage(xsp_winsys->fbimage); + + return softpipe_create_screen(&xsp_winsys->base); +} + +struct pipe_video_context* +vl_video_create(Display *display, int screen, + struct pipe_screen *p_screen, + enum pipe_video_profile profile, + enum pipe_video_chroma_format chroma_format, + unsigned width, unsigned height) +{ + struct pipe_video_context *vpipe; + struct xsp_context *xsp_context; + + assert(p_screen); + assert(width && height); + + vpipe = sp_video_create(p_screen, profile, chroma_format, width, height); + if (!vpipe) + return NULL; + + xsp_context = CALLOC_STRUCT(xsp_context); + if (!xsp_context) { + vpipe->destroy(vpipe); + return NULL; + } + + /* Override this so we can free our xsp_context when the pipe is freed */ + xsp_context->pipe_destroy = vpipe->destroy; + vpipe->destroy = xsp_pipe_destroy; + + vpipe->priv = xsp_context; + + return vpipe; +} diff --git a/src/gallium/winsys/g3dvl/xsp_winsys.c b/src/gallium/winsys/g3dvl/xsp_winsys.c deleted file mode 100644 index 37d60ce540..0000000000 --- a/src/gallium/winsys/g3dvl/xsp_winsys.c +++ /dev/null @@ -1,291 +0,0 @@ -#include "vl_winsys.h" -#include <X11/Xutil.h> -#include <pipe/internal/p_winsys_screen.h> -#include <pipe/p_state.h> -#include <pipe/p_inlines.h> -#include <util/u_memory.h> -#include <util/u_math.h> -#include <softpipe/sp_winsys.h> -#include <softpipe/sp_texture.h> - -/* pipe_winsys implementation */ - -struct xsp_pipe_winsys -{ - struct pipe_winsys base; - XImage fbimage; -}; - -struct xsp_context -{ - Display *display; - int screen; - Drawable drawable; - int drawable_bound; -}; - -struct xsp_buffer -{ - struct pipe_buffer base; - boolean is_user_buffer; - void *data; - void *mapped_data; -}; - -static struct pipe_buffer* xsp_buffer_create(struct pipe_winsys *pws, unsigned alignment, unsigned usage, unsigned size) -{ - struct xsp_buffer *buffer; - - assert(pws); - - buffer = calloc(1, sizeof(struct xsp_buffer)); - pipe_reference_init(&buffer->base.reference, 1); - buffer->base.alignment = alignment; - buffer->base.usage = usage; - buffer->base.size = size; - buffer->data = align_malloc(size, alignment); - - return (struct pipe_buffer*)buffer; -} - -static struct pipe_buffer* xsp_user_buffer_create(struct pipe_winsys *pws, void *data, unsigned size) -{ - struct xsp_buffer *buffer; - - assert(pws); - - buffer = calloc(1, sizeof(struct xsp_buffer)); - pipe_reference_init(&buffer->base.reference, 1); - buffer->base.size = size; - buffer->is_user_buffer = TRUE; - buffer->data = data; - - return (struct pipe_buffer*)buffer; -} - -static void* xsp_buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buffer, unsigned flags) -{ - struct xsp_buffer *xsp_buf = (struct xsp_buffer*)buffer; - - assert(pws); - assert(buffer); - - xsp_buf->mapped_data = xsp_buf->data; - - return xsp_buf->mapped_data; -} - -static void xsp_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buffer) -{ - struct xsp_buffer *xsp_buf = (struct xsp_buffer*)buffer; - - assert(pws); - assert(buffer); - - xsp_buf->mapped_data = NULL; -} - -static void xsp_buffer_destroy(struct pipe_winsys *pws, struct pipe_buffer *buffer) -{ - struct xsp_buffer *xsp_buf = (struct xsp_buffer*)buffer; - - assert(pws); - assert(buffer); - - if (!xsp_buf->is_user_buffer) - align_free(xsp_buf->data); - - free(xsp_buf); -} - -static struct pipe_buffer* xsp_surface_buffer_create -( - struct pipe_winsys *pws, - unsigned width, - unsigned height, - enum pipe_format format, - unsigned usage, - unsigned tex_usage, - unsigned *stride -) -{ - const unsigned int ALIGNMENT = 1; - struct pipe_format_block block; - unsigned nblocksx, nblocksy; - - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = align(nblocksx * block.size, ALIGNMENT); - - return pws->buffer_create(pws, ALIGNMENT, - usage, - *stride * nblocksy); -} - -static void xsp_fence_reference(struct pipe_winsys *pws, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence) -{ - assert(pws); - assert(ptr); - assert(fence); -} - -static int xsp_fence_signalled(struct pipe_winsys *pws, struct pipe_fence_handle *fence, unsigned flag) -{ - assert(pws); - assert(fence); - - return 0; -} - -static int xsp_fence_finish(struct pipe_winsys *pws, struct pipe_fence_handle *fence, unsigned flag) -{ - assert(pws); - assert(fence); - - return 0; -} - -static void xsp_flush_frontbuffer(struct pipe_winsys *pws, struct pipe_surface *surface, void *context_private) -{ - struct xsp_pipe_winsys *xsp_winsys; - struct xsp_context *xsp_context; - - assert(pws); - assert(surface); - assert(context_private); - - xsp_winsys = (struct xsp_pipe_winsys*)pws; - xsp_context = (struct xsp_context*)context_private; - - if (!xsp_context->drawable_bound) - return; - - xsp_winsys->fbimage.width = surface->width; - xsp_winsys->fbimage.height = surface->height; - xsp_winsys->fbimage.bytes_per_line = surface->width * (xsp_winsys->fbimage.bits_per_pixel >> 3); - xsp_winsys->fbimage.data = ((struct xsp_buffer *)softpipe_texture(surface->texture)->buffer)->data + surface->offset; - - XPutImage - ( - xsp_context->display, - xsp_context->drawable, - XDefaultGC(xsp_context->display, xsp_context->screen), - &xsp_winsys->fbimage, - 0, - 0, - 0, - 0, - surface->width, - surface->height - ); - XFlush(xsp_context->display); -} - -static const char* xsp_get_name(struct pipe_winsys *pws) -{ - assert(pws); - return "X11 SoftPipe"; -} - -/* Show starts here */ - -int bind_pipe_drawable(struct pipe_context *pipe, Drawable drawable) -{ - struct xsp_context *xsp_context; - - assert(pipe); - - xsp_context = pipe->priv; - xsp_context->drawable = drawable; - xsp_context->drawable_bound = 1; - - return 0; -} - -int unbind_pipe_drawable(struct pipe_context *pipe) -{ - struct xsp_context *xsp_context; - - assert(pipe); - - xsp_context = pipe->priv; - xsp_context->drawable_bound = 0; - - return 0; -} - -struct pipe_context* create_pipe_context(Display *display, int screen) -{ - struct xsp_pipe_winsys *xsp_winsys; - struct xsp_context *xsp_context; - struct pipe_screen *sp_screen; - struct pipe_context *sp_pipe; - - assert(display); - - xsp_winsys = calloc(1, sizeof(struct xsp_pipe_winsys)); - xsp_winsys->base.buffer_create = xsp_buffer_create; - xsp_winsys->base.user_buffer_create = xsp_user_buffer_create; - xsp_winsys->base.buffer_map = xsp_buffer_map; - xsp_winsys->base.buffer_unmap = xsp_buffer_unmap; - xsp_winsys->base.buffer_destroy = xsp_buffer_destroy; - xsp_winsys->base.surface_buffer_create = xsp_surface_buffer_create; - xsp_winsys->base.fence_reference = xsp_fence_reference; - xsp_winsys->base.fence_signalled = xsp_fence_signalled; - xsp_winsys->base.fence_finish = xsp_fence_finish; - xsp_winsys->base.flush_frontbuffer = xsp_flush_frontbuffer; - xsp_winsys->base.get_name = xsp_get_name; - - { - /* XXX: Can't use the returned XImage* directly, - since we don't have control over winsys destruction - and we wouldn't be able to free it */ - XImage *template = XCreateImage - ( - display, - XDefaultVisual(display, XDefaultScreen(display)), - XDefaultDepth(display, XDefaultScreen(display)), - ZPixmap, - 0, - NULL, - 0, /* Don't know the width and height until flush_frontbuffer */ - 0, - 32, - 0 - ); - - memcpy(&xsp_winsys->fbimage, template, sizeof(XImage)); - XInitImage(&xsp_winsys->fbimage); - - XDestroyImage(template); - } - - sp_screen = softpipe_create_screen((struct pipe_winsys*)xsp_winsys); - sp_pipe = softpipe_create(sp_screen); - - xsp_context = calloc(1, sizeof(struct xsp_context)); - xsp_context->display = display; - xsp_context->screen = screen; - - sp_pipe->priv = xsp_context; - - return sp_pipe; -} - -int destroy_pipe_context(struct pipe_context *pipe) -{ - struct pipe_screen *screen; - struct pipe_winsys *winsys; - - assert(pipe); - - screen = pipe->screen; - winsys = pipe->winsys; - free(pipe->priv); - pipe->destroy(pipe); - screen->destroy(screen); - free(winsys); - - return 0; -} diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript index 9fbe9e800c..74f6b2fd47 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/gdi/SConscript @@ -18,14 +18,20 @@ if env['platform'] == 'windows': 'ws2_32', ]) - if 'llvmpipe' in env['drivers']: - sources = ['gdi_llvmpipe_winsys.c'] - drivers = [llvmpipe] - env.Tool('llvm') - elif 'softpipe' in env['drivers']: + sources = [] + drivers = [] + + if 'softpipe' in env['drivers']: sources = ['gdi_softpipe_winsys.c'] drivers = [softpipe] - else: + + if 'llvmpipe' in env['drivers']: + env.Tool('llvm') + if 'LLVM_VERSION' in env: + sources = ['gdi_llvmpipe_winsys.c'] + drivers = [llvmpipe] + + if not sources or not drivers: print 'warning: softpipe or llvmpipe not selected, gdi winsys disabled' Return() diff --git a/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c b/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c index c0c33b45d5..81c46c0a96 100644 --- a/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c +++ b/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c @@ -43,13 +43,12 @@ #include "util/u_memory.h" #include "llvmpipe/lp_winsys.h" #include "llvmpipe/lp_texture.h" -#include "shared/stw_winsys.h" +#include "stw_winsys.h" struct gdi_llvmpipe_displaytarget { enum pipe_format format; - struct pipe_format_block block; unsigned width; unsigned height; unsigned stride; @@ -118,16 +117,6 @@ gdi_llvmpipe_displaytarget_destroy(struct llvmpipe_winsys *winsys, } -/** - * Round n up to next multiple. - */ -static INLINE unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - - static struct llvmpipe_displaytarget * gdi_llvmpipe_displaytarget_create(struct llvmpipe_winsys *winsys, enum pipe_format format, @@ -147,10 +136,10 @@ gdi_llvmpipe_displaytarget_create(struct llvmpipe_winsys *winsys, gdt->width = width; gdt->height = height; - bpp = pf_get_bits(format); - cpp = pf_get_size(format); + bpp = pf_get_blocksizebits(format); + cpp = pf_get_blocksize(format); - gdt->stride = round_up(width * cpp, alignment); + gdt->stride = align(width * cpp, alignment); gdt->size = gdt->stride * height; gdt->data = align_malloc(gdt->size, alignment); @@ -234,9 +223,9 @@ gdi_llvmpipe_context_create(struct pipe_screen *screen) static void -gdi_llvmpipe_flush_frontbuffer(struct pipe_screen *screen, - struct pipe_surface *surface, - HDC hDC) +gdi_llvmpipe_present(struct pipe_screen *screen, + struct pipe_surface *surface, + HDC hDC) { struct llvmpipe_texture *texture; struct gdi_llvmpipe_displaytarget *gdt; @@ -254,7 +243,11 @@ gdi_llvmpipe_flush_frontbuffer(struct pipe_screen *screen, static const struct stw_winsys stw_winsys = { &gdi_llvmpipe_screen_create, &gdi_llvmpipe_context_create, - &gdi_llvmpipe_flush_frontbuffer + &gdi_llvmpipe_present, + NULL, /* get_adapter_luid */ + NULL, /* shared_surface_open */ + NULL, /* shared_surface_close */ + NULL /* compose */ }; diff --git a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c index 66120a6a98..173fa5b6fe 100644 --- a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c +++ b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c @@ -46,7 +46,7 @@ #include "util/u_memory.h" #include "softpipe/sp_winsys.h" #include "softpipe/sp_texture.h" -#include "shared/stw_winsys.h" +#include "stw_winsys.h" struct gdi_softpipe_buffer @@ -151,16 +151,6 @@ gdi_softpipe_user_buffer_create(struct pipe_winsys *winsys, } -/** - * Round n up to next multiple. - */ -static INLINE unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - - static struct pipe_buffer * gdi_softpipe_surface_buffer_create(struct pipe_winsys *winsys, unsigned width, unsigned height, @@ -170,13 +160,10 @@ gdi_softpipe_surface_buffer_create(struct pipe_winsys *winsys, unsigned *stride) { const unsigned alignment = 64; - struct pipe_format_block block; - unsigned nblocksx, nblocksy; + unsigned nblocksy; - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = round_up(nblocksx * block.size, alignment); + nblocksy = pf_get_nblocksy(format, height); + *stride = align(pf_get_stride(format, width), alignment); return winsys->buffer_create(winsys, alignment, usage, @@ -269,9 +256,9 @@ gdi_softpipe_context_create(struct pipe_screen *screen) static void -gdi_softpipe_flush_frontbuffer(struct pipe_screen *screen, - struct pipe_surface *surface, - HDC hDC) +gdi_softpipe_present(struct pipe_screen *screen, + struct pipe_surface *surface, + HDC hDC) { struct softpipe_texture *texture; struct gdi_softpipe_buffer *buffer; @@ -283,10 +270,10 @@ gdi_softpipe_flush_frontbuffer(struct pipe_screen *screen, memset(&bmi, 0, sizeof(BITMAPINFO)); bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); - bmi.bmiHeader.biWidth = texture->stride[surface->level] / pf_get_size(surface->format); + bmi.bmiHeader.biWidth = texture->stride[surface->level] / pf_get_blocksize(surface->format); bmi.bmiHeader.biHeight= -(long)surface->height; bmi.bmiHeader.biPlanes = 1; - bmi.bmiHeader.biBitCount = pf_get_bits(surface->format); + bmi.bmiHeader.biBitCount = pf_get_blocksizebits(surface->format); bmi.bmiHeader.biCompression = BI_RGB; bmi.bmiHeader.biSizeImage = 0; bmi.bmiHeader.biXPelsPerMeter = 0; @@ -304,7 +291,11 @@ gdi_softpipe_flush_frontbuffer(struct pipe_screen *screen, static const struct stw_winsys stw_winsys = { &gdi_softpipe_screen_create, &gdi_softpipe_context_create, - &gdi_softpipe_flush_frontbuffer + &gdi_softpipe_present, + NULL, /* get_adapter_luid */ + NULL, /* shared_surface_open */ + NULL, /* shared_surface_close */ + NULL /* compose */ }; diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile index 3a1945d92c..3dc38a78e4 100644 --- a/src/gallium/winsys/xlib/Makefile +++ b/src/gallium/winsys/xlib/Makefile @@ -31,9 +31,6 @@ DEFINES += \ XLIB_WINSYS_SOURCES = \ xlib.c \ xlib_cell.c \ - xlib_brw_aub.c \ - xlib_brw_context.c \ - xlib_brw_screen.c \ xlib_llvmpipe.c \ xlib_softpipe.c \ xlib_trace.c diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/xlib/SConscript index 467d595d33..dfe550f733 100644 --- a/src/gallium/winsys/xlib/SConscript +++ b/src/gallium/winsys/xlib/SConscript @@ -5,7 +5,7 @@ Import('*') if env['platform'] == 'linux' \ and 'mesa' in env['statetrackers'] \ - and set(('softpipe', 'llvmpipe', 'i915simple', 'trace')).intersection(env['drivers']) \ + and set(('softpipe', 'llvmpipe', 'i915', 'trace')).intersection(env['drivers']) \ and not env['dri']: env = env.Clone() @@ -36,15 +36,6 @@ if env['platform'] == 'linux' \ env.Tool('udis86') sources += ['xlib_llvmpipe.c'] drivers += [llvmpipe] - - if 'i965simple' in env['drivers']: - env.Append(CPPDEFINES = 'GALLIUM_I965SIMPLE') - sources += [ - 'xlib_brw_aub.c', - 'xlib_brw_context.c', - 'xlib_brw_screen.c', - ] - drivers += [i965simple] if 'cell' in env['drivers']: env.Append(CPPDEFINES = 'GALLIUM_CELL') diff --git a/src/gallium/winsys/xlib/xlib.c b/src/gallium/winsys/xlib/xlib.c index 4b71cf7ec3..163cc8863c 100644 --- a/src/gallium/winsys/xlib/xlib.c +++ b/src/gallium/winsys/xlib/xlib.c @@ -43,7 +43,6 @@ enum mode { MODE_TRACE, - MODE_BRW, MODE_CELL, MODE_LLVMPIPE, MODE_SOFTPIPE @@ -55,9 +54,6 @@ static enum mode get_mode() if (getenv("XMESA_TRACE")) return MODE_TRACE; - if (getenv("XMESA_BRW")) - return MODE_BRW; - #ifdef GALLIUM_CELL if (!getenv("GALLIUM_NOCELL")) return MODE_CELL; @@ -82,11 +78,6 @@ static void _init( void ) xmesa_set_driver( &xlib_trace_driver ); #endif break; - case MODE_BRW: -#if defined(GALLIUM_BRW) - xmesa_set_driver( &xlib_brw_driver ); -#endif - break; case MODE_CELL: #if defined(GALLIUM_CELL) xmesa_set_driver( &xlib_cell_driver ); diff --git a/src/gallium/winsys/xlib/xlib.h b/src/gallium/winsys/xlib/xlib.h index 347d45f4d6..f0855035f7 100644 --- a/src/gallium/winsys/xlib/xlib.h +++ b/src/gallium/winsys/xlib/xlib.h @@ -9,7 +9,6 @@ extern struct xm_driver xlib_trace_driver; extern struct xm_driver xlib_softpipe_driver; extern struct xm_driver xlib_llvmpipe_driver; extern struct xm_driver xlib_cell_driver; -extern struct xm_driver xlib_brw_driver; #endif diff --git a/src/gallium/winsys/xlib/xlib_brw.h b/src/gallium/winsys/xlib/xlib_brw.h deleted file mode 100644 index be2dd147db..0000000000 --- a/src/gallium/winsys/xlib/xlib_brw.h +++ /dev/null @@ -1,30 +0,0 @@ -#ifndef XLIB_BRW_H -#define XLIB_BRW_H - -struct pipe_winsys; -struct pipe_buffer; -struct pipe_surface; -struct xmesa_buffer; - -unsigned xlib_brw_get_buffer_offset( struct pipe_winsys *pws, - struct pipe_buffer *buf, - unsigned access_flags ); - -void xlib_brw_buffer_subdata_typed( struct pipe_winsys *pws, - struct pipe_buffer *buf, - unsigned long offset, - unsigned long size, - const void *data, - unsigned data_type ); - - - -void xlib_brw_commands_aub(struct pipe_winsys *winsys, - unsigned *cmds, - unsigned nr_dwords); - -struct pipe_context * -xlib_create_brw_context( struct pipe_screen *screen, - void *unused ); - -#endif diff --git a/src/gallium/winsys/xlib/xlib_brw_aub.c b/src/gallium/winsys/xlib/xlib_brw_aub.c deleted file mode 100644 index b6bd849ef2..0000000000 --- a/src/gallium/winsys/xlib/xlib_brw_aub.c +++ /dev/null @@ -1,399 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include <stdio.h> -#include <stdlib.h> -#include "xlib_brw_aub.h" -#include "pipe/p_context.h" -#include "pipe/p_state.h" -#include "util/u_debug.h" -#include "util/u_memory.h" -#include "softpipe/sp_texture.h" - - -struct brw_aubfile { - FILE *file; - unsigned next_free_page; -}; - - -extern char *__progname; - - -struct aub_file_header { - unsigned int instruction_type; - unsigned int pad0:16; - unsigned int minor:8; - unsigned int major:8; - unsigned char application[8*4]; - unsigned int day:8; - unsigned int month:8; - unsigned int year:16; - unsigned int timezone:8; - unsigned int second:8; - unsigned int minute:8; - unsigned int hour:8; - unsigned int comment_length:16; - unsigned int pad1:16; -}; - -struct aub_block_header { - unsigned int instruction_type; - unsigned int operation:8; - unsigned int type:8; - unsigned int address_space:8; - unsigned int pad0:8; - unsigned int general_state_type:8; - unsigned int surface_state_type:8; - unsigned int pad1:16; - unsigned int address; - unsigned int length; -}; - -struct aub_dump_bmp { - unsigned int instruction_type; - unsigned int xmin:16; - unsigned int ymin:16; - unsigned int pitch:16; - unsigned int bpp:8; - unsigned int format:8; - unsigned int xsize:16; - unsigned int ysize:16; - unsigned int addr; - unsigned int unknown; -}; - -enum bh_operation { - BH_COMMENT, - BH_DATA_WRITE, - BH_COMMAND_WRITE, - BH_MMI0_WRITE32, - BH_END_SCENE, - BH_CONFIG_MEMORY_MAP, - BH_MAX_OPERATION -}; - -enum command_write_type { - CW_HWB_RING = 1, - CW_PRIMARY_RING_A, - CW_PRIMARY_RING_B, /* XXX - disagreement with listaub! */ - CW_PRIMARY_RING_C, - CW_MAX_TYPE -}; - -enum memory_map_type { - MM_DEFAULT, - MM_DYNAMIC, - MM_MAX_TYPE -}; - -enum address_space { - ADDR_GTT, - ADDR_LOCAL, - ADDR_MAIN, - ADDR_MAX -}; - - -#define AUB_FILE_HEADER 0xe085000b -#define AUB_BLOCK_HEADER 0xe0c10003 -#define AUB_DUMP_BMP 0xe09e0004 - -/* Registers to control page table - */ -#define PGETBL_CTL 0x2020 -#define PGETBL_ENABLED 0x1 - -#define NR_GTT_ENTRIES 65536 /* 256 mb */ - -#define FAIL \ -do { \ - fprintf(stderr, "failed to write aub data at %s/%d\n", __FUNCTION__, __LINE__); \ - exit(1); \ -} while (0) - - -/* Emit the headers at the top of each aubfile. Initialize the GTT. - */ -static void init_aubfile( FILE *aub_file ) -{ - struct aub_file_header fh; - struct aub_block_header bh; - unsigned int data; - - static int nr; - - nr++; - - /* Emit the aub header: - */ - memset(&fh, 0, sizeof(fh)); - - fh.instruction_type = AUB_FILE_HEADER; - fh.minor = 0x0; - fh.major = 0x7; - memcpy(fh.application, __progname, sizeof(fh.application)); - fh.day = (nr>>24) & 0xff; - fh.month = 0x0; - fh.year = 0x0; - fh.timezone = 0x0; - fh.second = nr & 0xff; - fh.minute = (nr>>8) & 0xff; - fh.hour = (nr>>16) & 0xff; - fh.comment_length = 0x0; - - if (fwrite(&fh, sizeof(fh), 1, aub_file) < 0) - FAIL; - - /* Setup the GTT starting at main memory address zero (!): - */ - memset(&bh, 0, sizeof(bh)); - - bh.instruction_type = AUB_BLOCK_HEADER; - bh.operation = BH_MMI0_WRITE32; - bh.type = 0x0; - bh.address_space = ADDR_GTT; /* ??? */ - bh.general_state_type = 0x0; - bh.surface_state_type = 0x0; - bh.address = PGETBL_CTL; - bh.length = 0x4; - - if (fwrite(&bh, sizeof(bh), 1, aub_file) < 0) - FAIL; - - data = 0x0 | PGETBL_ENABLED; - - if (fwrite(&data, sizeof(data), 1, aub_file) < 0) - FAIL; -} - - -static void init_aub_gtt( struct brw_aubfile *aubfile, - unsigned start_offset, - unsigned size ) -{ - FILE *aub_file = aubfile->file; - struct aub_block_header bh; - unsigned int i; - - assert(start_offset + size < NR_GTT_ENTRIES * 4096); - - - memset(&bh, 0, sizeof(bh)); - - bh.instruction_type = AUB_BLOCK_HEADER; - bh.operation = BH_DATA_WRITE; - bh.type = 0x0; - bh.address_space = ADDR_MAIN; - bh.general_state_type = 0x0; - bh.surface_state_type = 0x0; - bh.address = start_offset / 4096 * 4; - bh.length = size / 4096 * 4; - - if (fwrite(&bh, sizeof(bh), 1, aub_file) < 0) - FAIL; - - for (i = 0; i < size / 4096; i++) { - unsigned data = aubfile->next_free_page | 1; - - aubfile->next_free_page += 4096; - - if (fwrite(&data, sizeof(data), 1, aub_file) < 0) - FAIL; - } - -} - -static void write_block_header( FILE *aub_file, - struct aub_block_header *bh, - const unsigned *data, - unsigned sz ) -{ - sz = (sz + 3) & ~3; - - if (fwrite(bh, sizeof(*bh), 1, aub_file) < 0) - FAIL; - - if (fwrite(data, sz, 1, aub_file) < 0) - FAIL; - - fflush(aub_file); -} - - -static void write_dump_bmp( FILE *aub_file, - struct aub_dump_bmp *db ) -{ - if (fwrite(db, sizeof(*db), 1, aub_file) < 0) - FAIL; - - fflush(aub_file); -} - - - -void brw_aub_gtt_data( struct brw_aubfile *aubfile, - unsigned offset, - const void *data, - unsigned sz, - unsigned type, - unsigned state_type ) -{ - struct aub_block_header bh; - - bh.instruction_type = AUB_BLOCK_HEADER; - bh.operation = BH_DATA_WRITE; - bh.type = type; - bh.address_space = ADDR_GTT; - bh.pad0 = 0; - - if (type == DW_GENERAL_STATE) { - bh.general_state_type = state_type; - bh.surface_state_type = 0; - } - else { - bh.general_state_type = 0; - bh.surface_state_type = state_type; - } - - bh.pad1 = 0; - bh.address = offset; - bh.length = sz; - - write_block_header(aubfile->file, &bh, data, sz); -} - - - -void brw_aub_gtt_cmds( struct brw_aubfile *aubfile, - unsigned offset, - const void *data, - unsigned sz ) -{ - struct aub_block_header bh; - unsigned type = CW_PRIMARY_RING_A; - - - bh.instruction_type = AUB_BLOCK_HEADER; - bh.operation = BH_COMMAND_WRITE; - bh.type = type; - bh.address_space = ADDR_GTT; - bh.pad0 = 0; - bh.general_state_type = 0; - bh.surface_state_type = 0; - bh.pad1 = 0; - bh.address = offset; - bh.length = sz; - - write_block_header(aubfile->file, &bh, data, sz); -} - -void brw_aub_dump_bmp( struct brw_aubfile *aubfile, - struct pipe_surface *surface, - unsigned gtt_offset ) -{ - struct aub_dump_bmp db; - unsigned format; - - assert(surface->texture->block.width == 1); - assert(surface->texture->block.height == 1); - - if (surface->texture->block.size == 4) - format = 0x7; - else - format = 0x3; - - db.instruction_type = AUB_DUMP_BMP; - db.xmin = 0; - db.ymin = 0; - db.format = format; - db.bpp = surface->texture->block.size * 8; - db.pitch = softpipe_texture(surface->texture)->stride[surface->level] / - surface->texture->block.size; - db.xsize = surface->width; - db.ysize = surface->height; - db.addr = gtt_offset; - db.unknown = /* surface->tiled ? 0x4 : */ 0x0; - - write_dump_bmp(aubfile->file, &db); -} - - - -struct brw_aubfile *brw_aubfile_create( void ) -{ - struct brw_aubfile *aubfile = CALLOC_STRUCT(brw_aubfile); - char filename[80]; - int val; - static int i = 0; - - i++; - - if (getenv("INTEL_AUBFILE")) { - val = snprintf(filename, sizeof(filename), "%s%d.aub", getenv("INTEL_AUBFILE"), i%4); - debug_printf("--> Aub file: %s\n", filename); - aubfile->file = fopen(filename, "w"); - } - else { - val = snprintf(filename, sizeof(filename), "%s.aub", __progname); - if (val < 0 || val > sizeof(filename)) - strcpy(filename, "default.aub"); - - debug_printf("--> Aub file: %s\n", filename); - aubfile->file = fopen(filename, "w"); - } - - if (!aubfile->file) { - debug_printf("couldn't open aubfile\n"); - exit(1); - } - - init_aubfile(aubfile->file); - - /* The GTT is located starting address zero in main memory. Pages - * to populate the gtt start after this point. - */ - aubfile->next_free_page = (NR_GTT_ENTRIES * 4 + 4095) & ~4095; - - /* More or less correspond with all the agp regions mapped by the - * driver: - */ - init_aub_gtt(aubfile, 0, 4096*4); - init_aub_gtt(aubfile, AUB_BUF_START, AUB_BUF_SIZE); - - return aubfile; -} - -void brw_aub_destroy( struct brw_aubfile *aubfile ) -{ - fclose(aubfile->file); - FREE(aubfile); -} diff --git a/src/gallium/winsys/xlib/xlib_brw_aub.h b/src/gallium/winsys/xlib/xlib_brw_aub.h deleted file mode 100644 index f5c60c7be2..0000000000 --- a/src/gallium/winsys/xlib/xlib_brw_aub.h +++ /dev/null @@ -1,114 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#ifndef BRW_AUB_H -#define BRW_AUB_H - -/* We set up this region, buffers may be allocated here: - */ -#define AUB_BUF_START (4096*4) -#define AUB_BUF_SIZE (8*1024*1024) - -struct intel_context; -struct pipe_surface; - -struct brw_aubfile *brw_aubfile_create( void ); - -void brw_aub_destroy( struct brw_aubfile *aubfile ); - -void brw_aub_gtt_data( struct brw_aubfile *aubfile, - unsigned offset, - const void *data, - unsigned sz, - unsigned type, - unsigned state_type ); - -void brw_aub_gtt_cmds( struct brw_aubfile *aubfile, - unsigned offset, - const void *data, - unsigned sz ); - -void brw_aub_dump_bmp( struct brw_aubfile *aubfile, - struct pipe_surface *surface, - unsigned gtt_offset ); - - -enum data_write_type { - DW_NOTYPE, - DW_BATCH_BUFFER, - DW_BIN_BUFFER, - DW_BIN_POINTER_LIST, - DW_SLOW_STATE_BUFFER, - DW_VERTEX_BUFFER, - DW_2D_MAP, - DW_CUBE_MAP, - DW_INDIRECT_STATE_BUFFER, - DW_VOLUME_MAP, - DW_1D_MAP, - DW_CONSTANT_BUFFER, - DW_CONSTANT_URB_ENTRY, - DW_INDEX_BUFFER, - DW_GENERAL_STATE, - DW_SURFACE_STATE, - DW_MEDIA_OBJECT_INDIRECT_DATA, - DW_MAX_TYPE -}; - -enum data_write_general_state_type { - DWGS_NOTYPE, - DWGS_VERTEX_SHADER_STATE, - DWGS_GEOMETRY_SHADER_STATE , - DWGS_CLIPPER_STATE, - DWGS_STRIPS_FANS_STATE, - DWGS_WINDOWER_IZ_STATE, - DWGS_COLOR_CALC_STATE, - DWGS_CLIPPER_VIEWPORT_STATE, /* was 0x7 */ - DWGS_STRIPS_FANS_VIEWPORT_STATE, - DWGS_COLOR_CALC_VIEWPORT_STATE, /* was 0x9 */ - DWGS_SAMPLER_STATE, - DWGS_KERNEL_INSTRUCTIONS, - DWGS_SCRATCH_SPACE, - DWGS_SAMPLER_DEFAULT_COLOR, - DWGS_INTERFACE_DESCRIPTOR, - DWGS_VLD_STATE, - DWGS_VFE_STATE, - DWGS_MAX_TYPE -}; - -enum data_write_surface_state_type { - DWSS_NOTYPE, - DWSS_BINDING_TABLE_STATE, - DWSS_SURFACE_STATE, - DWSS_MAX_TYPE -}; - - -#endif diff --git a/src/gallium/winsys/xlib/xlib_brw_context.c b/src/gallium/winsys/xlib/xlib_brw_context.c deleted file mode 100644 index 09599507f4..0000000000 --- a/src/gallium/winsys/xlib/xlib_brw_context.c +++ /dev/null @@ -1,209 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ - -/* - * Authors: - * Keith Whitwell - * Brian Paul - */ - - -//#include "glxheader.h" -//#include "xmesaP.h" - -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_inlines.h" -#include "util/u_math.h" -#include "util/u_memory.h" -#include "i965simple/brw_winsys.h" -#include "xlib_brw_aub.h" -#include "xlib_brw.h" - - - - -#define XBCWS_BATCHBUFFER_SIZE 1024 - - -/* The backend to the brw driver (ie struct brw_winsys) is actually a - * per-context entity. - */ -struct xlib_brw_context_winsys { - struct brw_winsys brw_context_winsys; /**< batch buffer funcs */ - struct aub_context *aub; - - struct pipe_winsys *pipe_winsys; - - unsigned batch_data[XBCWS_BATCHBUFFER_SIZE]; - unsigned batch_nr; - unsigned batch_size; - unsigned batch_alloc; -}; - - -/* Turn a brw_winsys into an xlib_brw_context_winsys: - */ -static inline struct xlib_brw_context_winsys * -xlib_brw_context_winsys( struct brw_winsys *sws ) -{ - return (struct xlib_brw_context_winsys *)sws; -} - - -/* Simple batchbuffer interface: - */ - -static unsigned *xbcws_batch_start( struct brw_winsys *sws, - unsigned dwords, - unsigned relocs ) -{ - struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); - - if (xbcws->batch_size < xbcws->batch_nr + dwords) - return NULL; - - xbcws->batch_alloc = xbcws->batch_nr + dwords; - return (void *)1; /* not a valid pointer! */ -} - -static void xbcws_batch_dword( struct brw_winsys *sws, - unsigned dword ) -{ - struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); - - assert(xbcws->batch_nr < xbcws->batch_alloc); - xbcws->batch_data[xbcws->batch_nr++] = dword; -} - -static void xbcws_batch_reloc( struct brw_winsys *sws, - struct pipe_buffer *buf, - unsigned access_flags, - unsigned delta ) -{ - struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); - - assert(xbcws->batch_nr < xbcws->batch_alloc); - xbcws->batch_data[xbcws->batch_nr++] = - ( xlib_brw_get_buffer_offset( NULL, buf, access_flags ) + - delta ); -} - -static void xbcws_batch_end( struct brw_winsys *sws ) -{ - struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); - - assert(xbcws->batch_nr <= xbcws->batch_alloc); - xbcws->batch_alloc = 0; -} - -static void xbcws_batch_flush( struct brw_winsys *sws, - struct pipe_fence_handle **fence ) -{ - struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); - assert(xbcws->batch_nr <= xbcws->batch_size); - - if (xbcws->batch_nr) { - xlib_brw_commands_aub( xbcws->pipe_winsys, - xbcws->batch_data, - xbcws->batch_nr ); - } - - xbcws->batch_nr = 0; -} - - - -/* Really a per-device function, just pass through: - */ -static unsigned xbcws_get_buffer_offset( struct brw_winsys *sws, - struct pipe_buffer *buf, - unsigned access_flags ) -{ - struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); - - return xlib_brw_get_buffer_offset( xbcws->pipe_winsys, - buf, - access_flags ); -} - - -/* Really a per-device function, just pass through: - */ -static void xbcws_buffer_subdata_typed( struct brw_winsys *sws, - struct pipe_buffer *buf, - unsigned long offset, - unsigned long size, - const void *data, - unsigned data_type ) -{ - struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); - - xlib_brw_buffer_subdata_typed( xbcws->pipe_winsys, - buf, - offset, - size, - data, - data_type ); -} - - -/** - * Create i965 hardware rendering context, but plugged into a - * dump-to-aubfile backend. - */ -struct pipe_context * -xlib_create_brw_context( struct pipe_screen *screen, - void *unused ) -{ - struct xlib_brw_context_winsys *xbcws = CALLOC_STRUCT( xlib_brw_context_winsys ); - - /* Fill in this struct with callbacks that i965simple will need to - * communicate with the window system, buffer manager, etc. - */ - xbcws->brw_context_winsys.batch_start = xbcws_batch_start; - xbcws->brw_context_winsys.batch_dword = xbcws_batch_dword; - xbcws->brw_context_winsys.batch_reloc = xbcws_batch_reloc; - xbcws->brw_context_winsys.batch_end = xbcws_batch_end; - xbcws->brw_context_winsys.batch_flush = xbcws_batch_flush; - xbcws->brw_context_winsys.buffer_subdata_typed = xbcws_buffer_subdata_typed; - xbcws->brw_context_winsys.get_buffer_offset = xbcws_get_buffer_offset; - - xbcws->pipe_winsys = screen->winsys; /* redundant */ - - xbcws->batch_size = XBCWS_BATCHBUFFER_SIZE; - - /* Create the i965simple context: - */ -#ifdef GALLIUM_CELL - return NULL; -#else - return brw_create( screen, - &xbcws->brw_context_winsys, - 0 ); -#endif -} diff --git a/src/gallium/winsys/xlib/xlib_brw_screen.c b/src/gallium/winsys/xlib/xlib_brw_screen.c deleted file mode 100644 index ef545796f3..0000000000 --- a/src/gallium/winsys/xlib/xlib_brw_screen.c +++ /dev/null @@ -1,469 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ - -/* - * Authors: - * Keith Whitwell - * Brian Paul - */ - - -//#include "state_trackers/xlib/glxheader.h" -//#include "state_trackers/xlib/xmesaP.h" - -#include "pipe/internal/p_winsys_screen.h" -#include "util/u_math.h" -#include "util/u_memory.h" -#include "i965simple/brw_winsys.h" -#include "i965simple/brw_screen.h" -#include "i965simple/brw_context.h" - - -#include "xlib_brw_aub.h" -#include "xlib_brw.h" -#include "xlib.h" - -static struct pipe_buffer * -buffer_from_surface(struct pipe_surface *surface) -{ - struct brw_texture *texture = (struct brw_texture *)surface; - return texture->buffer; -} - -struct aub_buffer { - struct pipe_reference reference; - char *data; - unsigned offset; - unsigned size; - unsigned map_count; - boolean dump_on_unmap; -}; - - - -struct aub_pipe_winsys { - struct pipe_winsys winsys; - - struct brw_aubfile *aubfile; - - /* This is simple, isn't it: - */ - char *pool; - unsigned size; - unsigned used; -}; - - -/* Turn a pipe winsys into an aub/pipe winsys: - */ -static inline struct aub_pipe_winsys * -aub_pipe_winsys( struct pipe_winsys *winsys ) -{ - return (struct aub_pipe_winsys *)winsys; -} - - - -static INLINE struct aub_buffer * -aub_bo( struct pipe_buffer *bo ) -{ - return (struct aub_buffer *)bo; -} - -static INLINE struct pipe_buffer * -pipe_bo( struct aub_buffer *bo ) -{ - return (struct pipe_buffer *)bo; -} - - - - -static void *aub_buffer_map(struct pipe_winsys *winsys, - struct pipe_buffer *buf, - unsigned flags ) -{ - struct aub_buffer *sbo = aub_bo(buf); - - assert(sbo->data); - - if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) - sbo->dump_on_unmap = 1; - - sbo->map_count++; - return sbo->data; -} - -static void aub_buffer_unmap(struct pipe_winsys *winsys, - struct pipe_buffer *buf) -{ - struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys); - struct aub_buffer *sbo = aub_bo(buf); - - sbo->map_count--; - - if (sbo->map_count == 0 && - sbo->dump_on_unmap) { - - sbo->dump_on_unmap = 0; - - brw_aub_gtt_data( iws->aubfile, - sbo->offset, - sbo->data, - sbo->size, - 0, - 0); - } -} - - -static void -aub_buffer_destroy(struct pipe_buffer *buf) -{ - free(buf); -} - - - -void xlib_brw_commands_aub(struct pipe_winsys *winsys, - unsigned *cmds, - unsigned nr_dwords) -{ - struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys); - unsigned size = nr_dwords * 4; - - assert(iws->used + size < iws->size); - - brw_aub_gtt_cmds( iws->aubfile, - AUB_BUF_START + iws->used, - cmds, - nr_dwords * sizeof(int) ); - - iws->used += align(size, 4096); -} - - -/* XXX: fix me: - */ -static struct aub_pipe_winsys *global_winsys = NULL; - - - - -/* Pipe has no concept of pools. We choose the tex/region pool - * for all buffers. - */ -static struct pipe_buffer * -aub_buffer_create(struct pipe_winsys *winsys, - unsigned alignment, - unsigned usage, - unsigned size) -{ - struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys); - struct aub_buffer *sbo = CALLOC_STRUCT(aub_buffer); - - pipe_reference_init(&sbo->reference, 1); - - /* Could reuse buffers that are not referenced in current - * batchbuffer. Can't do that atm, so always reallocate: - */ - assert(iws->used + size < iws->size); - sbo->data = iws->pool + iws->used; - sbo->offset = AUB_BUF_START + iws->used; - iws->used += align(size, 4096); - - sbo->size = size; - - return pipe_bo(sbo); -} - - -static struct pipe_buffer * -aub_user_buffer_create(struct pipe_winsys *winsys, void *ptr, unsigned bytes) -{ - struct aub_buffer *sbo; - - /* Lets hope this is meant for upload, not as a result! - */ - sbo = aub_bo(aub_buffer_create( winsys, 0, 0, 0 )); - - sbo->data = ptr; - sbo->size = bytes; - - return pipe_bo(sbo); -} - - -/* The state tracker (should!) keep track of whether the fake - * frontbuffer has been touched by any rendering since the last time - * we copied its contents to the real frontbuffer. Our task is easy: - */ -static void -aub_flush_frontbuffer( struct pipe_winsys *winsys, - struct pipe_surface *surface, - void *context_private) -{ -// struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys); - brw_aub_dump_bmp( global_winsys->aubfile, - surface, - aub_bo(buffer_from_surface(surface))->offset ); -} - - -/** - * Round n up to next multiple. - */ -static INLINE unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - -static struct pipe_buffer * -aub_i915_surface_buffer_create(struct pipe_winsys *winsys, - unsigned width, unsigned height, - enum pipe_format format, - unsigned usage, - unsigned tex_usage, - unsigned *stride) -{ - const unsigned alignment = 64; - struct pipe_format_block block; - unsigned nblocksx, nblocksy; - - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = round_up(nblocksx * block.size, alignment); - - return winsys->buffer_create(winsys, alignment, - usage, - *stride * nblocksy); -} - - -static const char * -aub_get_name( struct pipe_winsys *winsys ) -{ - return "Aub/xlib"; -} - -static void -xlib_brw_destroy_pipe_winsys_aub( struct pipe_winsys *winsys ) - -{ - struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys); - brw_aub_destroy(iws->aubfile); - free(iws->pool); - free(iws); -} - - - -static struct pipe_winsys * -xlib_create_brw_winsys( void ) -{ - struct aub_pipe_winsys *iws = CALLOC_STRUCT( aub_pipe_winsys ); - - /* Fill in this struct with callbacks that pipe will need to - * communicate with the window system, buffer manager, etc. - * - * Pipe would be happy with a malloc based memory manager, but - * the SwapBuffers implementation in this winsys driver requires - * that rendering be done to an appropriate _DriBufferObject. - */ - iws->winsys.buffer_create = aub_buffer_create; - iws->winsys.user_buffer_create = aub_user_buffer_create; - iws->winsys.buffer_map = aub_buffer_map; - iws->winsys.buffer_unmap = aub_buffer_unmap; - iws->winsys.buffer_destroy = aub_buffer_destroy; - iws->winsys.flush_frontbuffer = aub_flush_frontbuffer; - iws->winsys.get_name = aub_get_name; - iws->winsys.destroy = xlib_brw_destroy_pipe_winsys_aub; - - iws->winsys.surface_buffer_create = aub_i915_surface_buffer_create; - - iws->aubfile = brw_aubfile_create(); - iws->size = AUB_BUF_SIZE; - iws->pool = malloc(AUB_BUF_SIZE); - - /* HACK: static copy of this pointer: - */ - assert(global_winsys == NULL); - global_winsys = iws; - - return &iws->winsys; -} - - -static struct pipe_screen * -xlib_create_brw_screen( void ) -{ -#ifndef GALLIUM_CELL - struct pipe_winsys *winsys; - struct pipe_screen *screen; - - winsys = xlib_create_brw_winsys(); - if (winsys == NULL) - return NULL; - - screen = brw_create_screen(winsys, 0/* XXX pci_id */); - if (screen == NULL) - goto fail; - - return screen; - -fail: - if (winsys) - winsys->destroy( winsys ); - -#endif - return NULL; -} - - -/* These per-screen functions are acually made available to the driver - * through the brw_winsys (per-context) entity. - */ -unsigned xlib_brw_get_buffer_offset( struct pipe_winsys *pws, - struct pipe_buffer *buf, - unsigned access_flags ) -{ - return aub_bo(buf)->offset; -} - -void xlib_brw_buffer_subdata_typed( struct pipe_winsys *pws, - struct pipe_buffer *buf, - unsigned long offset, - unsigned long size, - const void *data, - unsigned data_type ) -{ - unsigned aub_type = DW_GENERAL_STATE; - unsigned aub_sub_type = 0; - - switch (data_type) { - case BRW_CC_VP: - aub_sub_type = DWGS_COLOR_CALC_VIEWPORT_STATE; - break; - case BRW_CC_UNIT: - aub_sub_type = DWGS_COLOR_CALC_STATE; - break; - case BRW_WM_PROG: - aub_sub_type = DWGS_KERNEL_INSTRUCTIONS; - break; - case BRW_SAMPLER_DEFAULT_COLOR: - aub_sub_type = DWGS_SAMPLER_DEFAULT_COLOR; - break; - case BRW_SAMPLER: - aub_sub_type = DWGS_SAMPLER_STATE; - break; - case BRW_WM_UNIT: - aub_sub_type = DWGS_WINDOWER_IZ_STATE; - break; - case BRW_SF_PROG: - aub_sub_type = DWGS_KERNEL_INSTRUCTIONS; - break; - case BRW_SF_VP: - aub_sub_type = DWGS_STRIPS_FANS_VIEWPORT_STATE; - break; - case BRW_SF_UNIT: - aub_sub_type = DWGS_STRIPS_FANS_STATE; - break; - case BRW_VS_UNIT: - aub_sub_type = DWGS_VERTEX_SHADER_STATE; - break; - case BRW_VS_PROG: - aub_sub_type = DWGS_KERNEL_INSTRUCTIONS; - break; - case BRW_GS_UNIT: - aub_sub_type = DWGS_GEOMETRY_SHADER_STATE; - break; - case BRW_GS_PROG: - aub_sub_type = DWGS_KERNEL_INSTRUCTIONS; - break; - case BRW_CLIP_VP: - aub_sub_type = DWGS_CLIPPER_VIEWPORT_STATE; - break; - case BRW_CLIP_UNIT: - aub_sub_type = DWGS_CLIPPER_STATE; - break; - case BRW_CLIP_PROG: - aub_sub_type = DWGS_KERNEL_INSTRUCTIONS; - break; - case BRW_SS_SURFACE: - aub_type = DW_SURFACE_STATE; - aub_sub_type = DWSS_SURFACE_STATE; - break; - case BRW_SS_SURF_BIND: - aub_type = DW_SURFACE_STATE; - aub_sub_type = DWSS_BINDING_TABLE_STATE; - break; - case BRW_CONSTANT_BUFFER: - aub_type = DW_CONSTANT_URB_ENTRY; - aub_sub_type = 0; - break; - - default: - assert(0); - break; - } - - { - struct aub_pipe_winsys *iws = aub_pipe_winsys(pws); - struct aub_buffer *sbo = aub_bo(buf); - - assert(sbo->size > offset + size); - memcpy(sbo->data + offset, data, size); - - brw_aub_gtt_data( iws->aubfile, - sbo->offset + offset, - sbo->data + offset, - size, - aub_type, - aub_sub_type ); - } -} - - -static void -xlib_brw_display_surface(struct xmesa_buffer *b, - struct pipe_surface *surf) -{ - brw_aub_dump_bmp( global_winsys->aubfile, - surf, - aub_bo(buffer_from_surface(surf))->offset ); -} - - -struct xm_driver xlib_brw_driver = -{ - .create_pipe_screen = xlib_create_brw_screen, - .create_pipe_context = xlib_create_brw_context, - .display_surface = xlib_brw_display_surface, -}; diff --git a/src/gallium/winsys/xlib/xlib_cell.c b/src/gallium/winsys/xlib/xlib_cell.c index 13e609f58f..b078de23b7 100644 --- a/src/gallium/winsys/xlib/xlib_cell.c +++ b/src/gallium/winsys/xlib/xlib_cell.c @@ -277,35 +277,24 @@ xm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) -/** - * Round n up to next multiple. - */ -static INLINE unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - static struct pipe_buffer * xm_surface_buffer_create(struct pipe_winsys *winsys, unsigned width, unsigned height, enum pipe_format format, unsigned usage, + unsigned tex_usage, unsigned *stride) { const unsigned alignment = 64; - struct pipe_format_block block; - unsigned nblocksx, nblocksy; + unsigned nblocksy; - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = round_up(nblocksx * block.size, alignment); + nblocksy = pf_get_nblocksy(format, height); + *stride = align(pf_get_stride(format, width), alignment); return winsys->buffer_create(winsys, alignment, usage, /* XXX a bit of a hack */ - *stride * round_up(nblocksy, TILE_SIZE)); + *stride * align(nblocksy, TILE_SIZE)); } diff --git a/src/gallium/winsys/xlib/xlib_llvmpipe.c b/src/gallium/winsys/xlib/xlib_llvmpipe.c index 3dd15e099b..41f3e248e8 100644 --- a/src/gallium/winsys/xlib/xlib_llvmpipe.c +++ b/src/gallium/winsys/xlib/xlib_llvmpipe.c @@ -58,7 +58,6 @@ struct xm_displaytarget { enum pipe_format format; - struct pipe_format_block block; unsigned width; unsigned height; unsigned stride; @@ -262,10 +261,10 @@ xm_llvmpipe_display(struct xmesa_buffer *xm_buffer, { if (xm_dt->tempImage == NULL) { - assert(xm_dt->block.width == 1); - assert(xm_dt->block.height == 1); + assert(pf_get_blockwidth(xm_dt->format) == 1); + assert(pf_get_blockheight(xm_dt->format) == 1); alloc_shm_ximage(xm_dt, xm_buffer, - xm_dt->stride / xm_dt->block.size, + xm_dt->stride / pf_get_blocksize(xm_dt->format), xm_dt->height); } @@ -321,7 +320,7 @@ xm_displaytarget_create(struct llvmpipe_winsys *winsys, unsigned *stride) { struct xm_displaytarget *xm_dt = CALLOC_STRUCT(xm_displaytarget); - unsigned nblocksx, nblocksy, size; + unsigned nblocksy, size; xm_dt = CALLOC_STRUCT(xm_displaytarget); if(!xm_dt) @@ -331,10 +330,8 @@ xm_displaytarget_create(struct llvmpipe_winsys *winsys, xm_dt->width = width; xm_dt->height = height; - pf_get_block(format, &xm_dt->block); - nblocksx = pf_get_nblocksx(&xm_dt->block, width); - nblocksy = pf_get_nblocksy(&xm_dt->block, height); - xm_dt->stride = align(nblocksx * xm_dt->block.size, alignment); + nblocksy = pf_get_nblocksy(format, height); + xm_dt->stride = align(pf_get_stride(format, width), alignment); size = xm_dt->stride * nblocksy; #ifdef USE_XSHM diff --git a/src/gallium/winsys/xlib/xlib_softpipe.c b/src/gallium/winsys/xlib/xlib_softpipe.c index 67fea023a3..69a5dcc2b7 100644 --- a/src/gallium/winsys/xlib/xlib_softpipe.c +++ b/src/gallium/winsys/xlib/xlib_softpipe.c @@ -75,9 +75,6 @@ struct xmesa_pipe_winsys { struct pipe_winsys base; /* struct xmesa_visual *xm_visual; */ -#ifdef USE_XSHM - int shm; -#endif }; @@ -93,11 +90,6 @@ xm_buffer( struct pipe_buffer *buf ) /** * X Shared Memory Image extension code */ -#ifdef USE_XSHM -#define XSHM_ENABLED(b) ((b)->shm) -#else -#define XSHM_ENABLED(b) 0 -#endif #ifdef USE_XSHM @@ -116,23 +108,23 @@ mesaHandleXError(Display *dpy, XErrorEvent *event) } -static GLboolean alloc_shm(struct xm_buffer *buf, unsigned size) +static char *alloc_shm(struct xm_buffer *buf, unsigned size) { XShmSegmentInfo *const shminfo = & buf->shminfo; shminfo->shmid = shmget(IPC_PRIVATE, size, IPC_CREAT|0777); if (shminfo->shmid < 0) { - return GL_FALSE; + return NULL; } shminfo->shmaddr = (char *) shmat(shminfo->shmid, 0, 0); if (shminfo->shmaddr == (char *) -1) { shmctl(shminfo->shmid, IPC_RMID, 0); - return GL_FALSE; + return NULL; } shminfo->readOnly = False; - return GL_TRUE; + return shminfo->shmaddr; } @@ -258,25 +250,30 @@ xlib_softpipe_display_surface(struct xmesa_buffer *b, return; #ifdef USE_XSHM - if (XSHM_ENABLED(xm_buf) && (xm_buf->tempImage == NULL)) { - assert(surf->texture->block.width == 1); - assert(surf->texture->block.height == 1); - alloc_shm_ximage(xm_buf, b, spt->stride[surf->level] / - surf->texture->block.size, surf->height); - } -#endif + if (xm_buf->shm) + { + if (xm_buf->tempImage == NULL) + { + assert(pf_get_blockwidth(surf->texture->format) == 1); + assert(pf_get_blockheight(surf->texture->format) == 1); + alloc_shm_ximage(xm_buf, b, spt->stride[surf->level] / + pf_get_blocksize(surf->texture->format), surf->height); + } - ximage = (XSHM_ENABLED(xm_buf)) ? xm_buf->tempImage : b->tempImage; - ximage->data = xm_buf->data; + ximage = xm_buf->tempImage; + ximage->data = xm_buf->data; - /* display image in Window */ -#ifdef USE_XSHM - if (XSHM_ENABLED(xm_buf)) { + /* _debug_printf("XSHM\n"); */ XShmPutImage(b->xm_visual->display, b->drawable, b->gc, ximage, 0, 0, 0, 0, surf->width, surf->height, False); - } else + } + else #endif { + /* display image in Window */ + ximage = b->tempImage; + ximage->data = xm_buf->data; + /* check that the XImage has been previously initialized */ assert(ximage->format); assert(ximage->bitmap_unit); @@ -286,6 +283,7 @@ xlib_softpipe_display_surface(struct xmesa_buffer *b, ximage->height = surf->height; ximage->bytes_per_line = spt->stride[surf->level]; + /* _debug_printf("XPUT\n"); */ XPutImage(b->xm_visual->display, b->drawable, b->gc, ximage, 0, 0, 0, 0, surf->width, surf->height); } @@ -322,21 +320,6 @@ xm_buffer_create(struct pipe_winsys *pws, unsigned size) { struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer); -#ifdef USE_XSHM - struct xmesa_pipe_winsys *xpws = (struct xmesa_pipe_winsys *) pws; - - buffer->shminfo.shmid = -1; - buffer->shminfo.shmaddr = (char *) -1; - - if (xpws->shm && (usage & PIPE_BUFFER_USAGE_PIXEL) != 0) { - buffer->shm = xpws->shm; - - if (alloc_shm(buffer, size)) { - buffer->data = buffer->shminfo.shmaddr; - buffer->shm = 1; - } - } -#endif pipe_reference_init(&buffer->base.reference, 1); buffer->base.alignment = alignment; @@ -363,9 +346,6 @@ xm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) buffer->base.size = bytes; buffer->userBuffer = TRUE; buffer->data = ptr; -#ifdef USE_XSHM - buffer->shm = 0; -#endif return &buffer->base; } @@ -380,17 +360,42 @@ xm_surface_buffer_create(struct pipe_winsys *winsys, unsigned *stride) { const unsigned alignment = 64; - struct pipe_format_block block; - unsigned nblocksx, nblocksy; + unsigned nblocksy, size; + + nblocksy = pf_get_nblocksy(format, height); + *stride = align(pf_get_stride(format, width), alignment); + size = *stride * nblocksy; - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = align(nblocksx * block.size, alignment); +#ifdef USE_XSHM + if (!debug_get_bool_option("XLIB_NO_SHM", FALSE)) + { + struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer); + + pipe_reference_init(&buffer->base.reference, 1); + buffer->base.alignment = alignment; + buffer->base.usage = usage; + buffer->base.size = size; + buffer->userBuffer = FALSE; + buffer->shminfo.shmid = -1; + buffer->shminfo.shmaddr = (char *) -1; + buffer->shm = TRUE; + + buffer->data = alloc_shm(buffer, size); + if (!buffer->data) + goto out; + + return &buffer->base; + + out: + if (buffer) + FREE(buffer); + } +#endif + return winsys->buffer_create(winsys, alignment, usage, - *stride * nblocksy); + size); } diff --git a/src/glu/sgi/libtess/mesh.c b/src/glu/sgi/libtess/mesh.c index ae861f8642..95f87cdc94 100644 --- a/src/glu/sgi/libtess/mesh.c +++ b/src/glu/sgi/libtess/mesh.c @@ -284,7 +284,12 @@ GLUhalfEdge *__gl_meshMakeEdge( GLUmesh *mesh ) } e = MakeEdge( &mesh->eHead ); - if (e == NULL) return NULL; + if (e == NULL) { + memFree(newVertex1); + memFree(newVertex2); + memFree(newFace); + return NULL; + } MakeVertex( newVertex1, e, &mesh->vHead ); MakeVertex( newVertex2, e->Sym, &mesh->vHead ); diff --git a/src/glu/sgi/libutil/mipmap.c b/src/glu/sgi/libutil/mipmap.c index af647af73c..d1fd5a7d72 100644 --- a/src/glu/sgi/libutil/mipmap.c +++ b/src/glu/sgi/libutil/mipmap.c @@ -3526,6 +3526,8 @@ gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, afterImage = malloc(image_size(widthout, heightout, format, GL_UNSIGNED_SHORT)); if (beforeImage == NULL || afterImage == NULL) { + free(beforeImage); + free(afterImage); return GLU_OUT_OF_MEMORY; } @@ -3606,6 +3608,7 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + free(newImage); return GLU_OUT_OF_MEMORY; } } @@ -3760,6 +3763,7 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + free(newImage); return GLU_OUT_OF_MEMORY; } } @@ -4104,6 +4108,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + free(srcImage); return GLU_OUT_OF_MEMORY; } /* level userLevel+1 is in srcImage; level userLevel already saved */ @@ -4346,6 +4351,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + free(srcImage); return GLU_OUT_OF_MEMORY; } } @@ -7382,6 +7388,8 @@ int gluScaleImage3D(GLenum format, afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format, GL_UNSIGNED_SHORT)); if (beforeImage == NULL || afterImage == NULL) { + free(beforeImage); + free(afterImage); return GLU_OUT_OF_MEMORY; } retrieveStoreModes3D(&psm); @@ -8093,6 +8101,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); + free(srcImage); return GLU_OUT_OF_MEMORY; } /* level userLevel+1 is in srcImage; level userLevel already saved */ @@ -8227,6 +8236,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); + free(srcImage); return GLU_OUT_OF_MEMORY; } } diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index ab24bd8ffe..4f7acb6cc3 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -596,8 +596,10 @@ driCreateDrawable(__GLXscreenConfigs * psc, pdraw->drawable = drawable; pdraw->psc = psc; - if (!XF86DRICreateDrawable(psc->dpy, psc->scr, drawable, &hwDrawable)) + if (!XF86DRICreateDrawable(psc->dpy, psc->scr, drawable, &hwDrawable)) { + Xfree(pdraw); return NULL; + } /* Create a new drawable */ pdraw->driDrawable = diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c index 15e1586658..1866b2cc87 100644 --- a/src/glx/x11/drisw_glx.c +++ b/src/glx/x11/drisw_glx.c @@ -250,12 +250,14 @@ driCreateContext(__GLXscreenConfigs * psc, { __GLXDRIcontextPrivate *pcp, *pcp_shared; __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; - const __DRIcoreExtension *core = psc->core; + const __DRIcoreExtension *core; __DRIcontext *shared = NULL; if (!psc || !psc->driScreen) return NULL; + core = psc->core; + if (shareList) { pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; shared = pcp_shared->driContext; diff --git a/src/glx/x11/glx_pbuffer.c b/src/glx/x11/glx_pbuffer.c index 01569213f2..501500afc3 100644 --- a/src/glx/x11/glx_pbuffer.c +++ b/src/glx/x11/glx_pbuffer.c @@ -39,6 +39,13 @@ #include "glxextensions.h" #include "glcontextmodes.h" +#define WARN_ONCE_GLX_1_3(a, b) { \ + static int warned=1; \ + if(warned) { \ + warn_GLX_1_3((a), b ); \ + warned=0; \ + } \ + } /** * Emit a warning when clients use GLX 1.3 functions on pre-1.3 systems. @@ -576,7 +583,7 @@ glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list) width = 0; height = 0; - warn_GLX_1_3(dpy, __func__); + WARN_ONCE_GLX_1_3(dpy, __func__); for (i = 0; attrib_list[i * 2]; i++) { switch (attrib_list[i * 2]) { @@ -611,7 +618,7 @@ PUBLIC void glXQueryDrawable(Display * dpy, GLXDrawable drawable, int attribute, unsigned int *value) { - warn_GLX_1_3(dpy, __func__); + WARN_ONCE_GLX_1_3(dpy, __func__); GetDrawableAttribute(dpy, drawable, attribute, value); } @@ -665,7 +672,7 @@ PUBLIC GLXPixmap glXCreatePixmap(Display * dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list) { - warn_GLX_1_3(dpy, __func__); + WARN_ONCE_GLX_1_3(dpy, __func__); return CreateDrawable(dpy, (__GLcontextModes *) config, (Drawable) pixmap, attrib_list, X_GLXCreatePixmap); @@ -676,7 +683,7 @@ PUBLIC GLXWindow glXCreateWindow(Display * dpy, GLXFBConfig config, Window win, const int *attrib_list) { - warn_GLX_1_3(dpy, __func__); + WARN_ONCE_GLX_1_3(dpy, __func__); return CreateDrawable(dpy, (__GLcontextModes *) config, (Drawable) win, attrib_list, X_GLXCreateWindow); @@ -686,7 +693,7 @@ glXCreateWindow(Display * dpy, GLXFBConfig config, Window win, PUBLIC void glXDestroyPixmap(Display * dpy, GLXPixmap pixmap) { - warn_GLX_1_3(dpy, __func__); + WARN_ONCE_GLX_1_3(dpy, __func__); DestroyDrawable(dpy, (GLXDrawable) pixmap, X_GLXDestroyPixmap); } @@ -695,7 +702,7 @@ glXDestroyPixmap(Display * dpy, GLXPixmap pixmap) PUBLIC void glXDestroyWindow(Display * dpy, GLXWindow win) { - warn_GLX_1_3(dpy, __func__); + WARN_ONCE_GLX_1_3(dpy, __func__); DestroyDrawable(dpy, (GLXDrawable) win, X_GLXDestroyWindow); } @@ -716,3 +723,4 @@ GLX_ALIAS_VOID(glXGetSelectedEventSGIX, (Display * dpy, GLXDrawable drawable, unsigned long *mask), (dpy, drawable, mask), glXGetSelectedEvent) + diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c index ea55cc49ef..daa9076471 100644 --- a/src/glx/x11/glxcmds.c +++ b/src/glx/x11/glxcmds.c @@ -50,7 +50,7 @@ #include <xcb/glx.h> #endif -static const char __glXGLXClientVendorName[] = "SGI"; +static const char __glXGLXClientVendorName[] = "Mesa Project and SGI"; static const char __glXGLXClientVersion[] = "1.4"; @@ -398,6 +398,10 @@ CreateContext(Display * dpy, XVisualInfo * vis, _XError(dpy, &error); return None; } + if (renderType == 0) { + /* Initialize renderType now */ + renderType = mode->rgbMode ? GLX_RGBA_TYPE : GLX_COLOR_INDEX_TYPE; + } } else { mode = fbconfig; @@ -484,6 +488,8 @@ CreateContext(Display * dpy, XVisualInfo * vis, gc->imported = GL_TRUE; } + gc->renderType = renderType; + return gc; } @@ -534,6 +540,16 @@ DestroyContext(Display * dpy, GLXContext gc) imported = gc->imported; gc->xid = None; + if (gc->currentDpy) { + /* This context is bound to some thread. According to the man page, + * we should not actually delete the context until it's unbound. + * Note that we set gc->xid = None above. In MakeContextCurrent() + * we check for that and delete the context there. + */ + __glXUnlock(); + return; + } + #ifdef GLX_DIRECT_RENDERING /* Destroy the direct rendering context */ if (gc->driContext) { @@ -1575,7 +1591,7 @@ GLX_ALIAS(Display *, glXGetCurrentDisplayEXT, (void), (), * This function dynamically determines whether to use the EXT_import_context * version of the protocol or the GLX 1.3 version of the protocol. */ - static int __glXQueryContextInfo(Display * dpy, GLXContext ctx) +static int __glXQueryContextInfo(Display * dpy, GLXContext ctx) { __GLXdisplayPrivate *priv = __glXInitialize(dpy); xGLXQueryContextReply reply; @@ -1713,7 +1729,7 @@ GLX_ALIAS(int, glXQueryContextInfoEXT, (Display * dpy, GLXContext ctx, int attribute, int *value), (dpy, ctx, attribute, value), glXQueryContext) - PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext ctx) +PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext ctx) { return ctx->xid; } @@ -2159,18 +2175,19 @@ GLX_ALIAS(int, glXGetFBConfigAttribSGIX, (Display * dpy, GLXFBConfigSGIX config, int attribute, int *value), (dpy, config, attribute, value), glXGetFBConfigAttrib) - PUBLIC GLX_ALIAS(GLXFBConfigSGIX *, glXChooseFBConfigSGIX, - (Display * dpy, int screen, int *attrib_list, - int *nelements), (dpy, screen, attrib_list, nelements), - glXChooseFBConfig) +PUBLIC GLX_ALIAS(GLXFBConfigSGIX *, glXChooseFBConfigSGIX, + (Display * dpy, int screen, int *attrib_list, + int *nelements), (dpy, screen, attrib_list, nelements), + glXChooseFBConfig) - PUBLIC GLX_ALIAS(XVisualInfo *, glXGetVisualFromFBConfigSGIX, - (Display * dpy, GLXFBConfigSGIX config), - (dpy, config), glXGetVisualFromFBConfig) +PUBLIC GLX_ALIAS(XVisualInfo *, glXGetVisualFromFBConfigSGIX, + (Display * dpy, GLXFBConfigSGIX config), + (dpy, config), glXGetVisualFromFBConfig) - PUBLIC GLXPixmap glXCreateGLXPixmapWithConfigSGIX(Display * dpy, - GLXFBConfigSGIX config, - Pixmap pixmap) +PUBLIC GLXPixmap +glXCreateGLXPixmapWithConfigSGIX(Display * dpy, + GLXFBConfigSGIX config, + Pixmap pixmap) { xGLXVendorPrivateWithReplyReq *vpreq; xGLXCreateGLXPixmapWithConfigSGIXReq *req; diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c index 473f46d1e5..6852128e2a 100644 --- a/src/glx/x11/glxextensions.c +++ b/src/glx/x11/glxextensions.c @@ -112,6 +112,7 @@ static const struct extension_info known_gl_extensions[] = { { GL(ARB_draw_buffers), VER(0,0), Y, N, N, N }, { GL(ARB_fragment_program), VER(0,0), Y, N, N, N }, { GL(ARB_fragment_program_shadow), VER(0,0), Y, N, N, N }, + { GL(ARB_framebuffer_object), VER(0,0), Y, N, N, N }, { GL(ARB_imaging), VER(0,0), Y, N, N, N }, { GL(ARB_multisample), VER(1,3), Y, N, N, N }, { GL(ARB_multitexture), VER(1,3), Y, N, N, N }, @@ -150,8 +151,11 @@ static const struct extension_info known_gl_extensions[] = { { GL(EXT_depth_bounds_test), VER(0,0), N, N, N, N }, { GL(EXT_draw_range_elements), VER(1,2), Y, N, Y, N }, { GL(EXT_fog_coord), VER(1,4), Y, N, N, N }, + { GL(EXT_framebuffer_blit), VER(0,0), Y, N, N, N }, + { GL(EXT_framebuffer_multisample), VER(0,0), Y, N, N, N }, { GL(EXT_framebuffer_object), VER(0,0), Y, N, N, N }, { GL(EXT_multi_draw_arrays), VER(1,4), Y, N, Y, N }, + { GL(EXT_packed_depth_stencil), VER(0,0), Y, N, N, N }, { GL(EXT_packed_pixels), VER(1,2), Y, N, N, N }, { GL(EXT_paletted_texture), VER(0,0), Y, N, N, N }, { GL(EXT_pixel_buffer_object), VER(0,0), N, N, N, N }, @@ -209,6 +213,7 @@ static const struct extension_info known_gl_extensions[] = { { GL(NV_fragment_program2), VER(0,0), Y, N, N, N }, { GL(NV_light_max_exponent), VER(0,0), Y, N, N, N }, { GL(NV_multisample_filter_hint), VER(0,0), Y, N, N, N }, + { GL(NV_packed_depth_stencil), VER(0,0), Y, N, N, N }, { GL(NV_point_sprite), VER(0,0), Y, N, N, N }, { GL(NV_texgen_reflection), VER(0,0), Y, N, N, N }, { GL(NV_texture_compression_vtc), VER(0,0), Y, N, N, N }, diff --git a/src/glx/x11/glxextensions.h b/src/glx/x11/glxextensions.h index 9f1c697487..652c5db1c8 100644 --- a/src/glx/x11/glxextensions.h +++ b/src/glx/x11/glxextensions.h @@ -74,6 +74,7 @@ enum GL_ARB_draw_buffers_bit, GL_ARB_fragment_program_bit, GL_ARB_fragment_program_shadow_bit, + GL_ARB_framebuffer_object_bit, GL_ARB_imaging_bit, GL_ARB_multisample_bit, GL_ARB_multitexture_bit, @@ -112,8 +113,11 @@ enum GL_EXT_depth_bounds_test_bit, GL_EXT_draw_range_elements_bit, GL_EXT_fog_coord_bit, + GL_EXT_framebuffer_blit_bit, + GL_EXT_framebuffer_multisample_bit, GL_EXT_framebuffer_object_bit, GL_EXT_multi_draw_arrays_bit, + GL_EXT_packed_depth_stencil_bit, GL_EXT_packed_pixels_bit, GL_EXT_paletted_texture_bit, GL_EXT_pixel_buffer_object_bit, @@ -164,6 +168,7 @@ enum GL_NV_fragment_program2_bit, GL_NV_light_max_exponent_bit, GL_NV_multisample_filter_hint_bit, + GL_NV_packed_depth_stencil_bit, GL_NV_point_sprite_bit, GL_NV_texgen_reflection_bit, GL_NV_texture_compression_vtc_bit, diff --git a/src/glx/x11/glxhash.c b/src/glx/x11/glxhash.c index 74cd4f344d..b76ec32345 100644 --- a/src/glx/x11/glxhash.c +++ b/src/glx/x11/glxhash.c @@ -77,6 +77,7 @@ #include <stdio.h> #include <stdlib.h> +#include <string.h> #define HASH_MAGIC 0xdeadbeef #define HASH_DEBUG 0 @@ -87,10 +88,21 @@ #define HASH_ALLOC malloc #define HASH_FREE free -#define HASH_RANDOM_DECL -#define HASH_RANDOM_INIT(seed) srandom(seed) -#define HASH_RANDOM random() +#ifndef __GLIBC__ +#define HASH_RANDOM_DECL char *ps, rs[256] +#define HASH_RANDOM_INIT(seed) ps = initstate(seed, rs, sizeof(rs)) +#define HASH_RANDOM random() +#define HASH_RANDOM_DESTROY setstate(ps) +#else +#define HASH_RANDOM_DECL struct random_data rd; int32_t rv; char rs[256] +#define HASH_RANDOM_INIT(seed) \ + do { \ + (void) memset(&rd, 0, sizeof(rd)); \ + (void) initstate_r(seed, rs, sizeof(rs), &rd); \ + } while(0) +#define HASH_RANDOM ((void) random_r(&rd, &rv), rv) #define HASH_RANDOM_DESTROY +#endif typedef struct __glxHashBucket { diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c index e0cafd43bc..ea90ce4463 100644 --- a/src/glx/x11/indirect.c +++ b/src/glx/x11/indirect.c @@ -8604,6 +8604,26 @@ __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs) } } +#define X_GLrop_RenderbufferStorageMultisample 4331 +void +__indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, + GLenum internalformat, + GLsizei width, GLsizei height) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_RenderbufferStorageMultisample, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&samples), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&height), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + #define X_GLrop_SampleMaskSGIS 2048 void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) @@ -10597,6 +10617,52 @@ __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, } } +#define X_GLrop_BlitFramebufferEXT 4330 +void +__indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, + GLint srcY1, GLint dstX0, GLint dstY0, + GLint dstX1, GLint dstY1, GLbitfield mask, + GLenum filter) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 44; + emit_header(gc->pc, X_GLrop_BlitFramebufferEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&srcX0), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&srcY0), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&srcX1), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&srcY1), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&dstX0), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&dstY0), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (&dstX1), 4); + (void) memcpy((void *) (gc->pc + 32), (void *) (&dstY1), 4); + (void) memcpy((void *) (gc->pc + 36), (void *) (&mask), 4); + (void) memcpy((void *) (gc->pc + 40), (void *) (&filter), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_FramebufferTextureLayerEXT 237 +void +__indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, + GLuint texture, GLint level, + GLint layer) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_FramebufferTextureLayerEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&texture), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&level), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&layer), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + # undef FASTCALL # undef NOINLINE diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h index 0719a1b302..19a8c0d134 100644 --- a/src/glx/x11/indirect.h +++ b/src/glx/x11/indirect.h @@ -572,6 +572,7 @@ extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GL extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params); extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id); extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs); +extern HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); extern HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert); extern HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern); extern HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); @@ -710,6 +711,8 @@ extern HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLe extern HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer); extern HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer); extern HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +extern HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +extern HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); # undef HIDDEN # undef FASTCALL diff --git a/src/glx/x11/indirect_init.c b/src/glx/x11/indirect_init.c index 852fe712c6..73ca993027 100644 --- a/src/glx/x11/indirect_init.c +++ b/src/glx/x11/indirect_init.c @@ -588,6 +588,10 @@ __GLapi * __glXNewIndirectAPI( void ) glAPI->DrawBuffersARB = __indirect_glDrawBuffersARB; + /* 45. GL_ARB_framebuffer_object */ + + glAPI->RenderbufferStorageMultisample = __indirect_glRenderbufferStorageMultisample; + /* 25. GL_SGIS_multisample */ glAPI->SampleMaskSGIS = __indirect_glSampleMaskSGIS; @@ -768,6 +772,14 @@ __GLapi * __glXNewIndirectAPI( void ) glAPI->IsRenderbufferEXT = __indirect_glIsRenderbufferEXT; glAPI->RenderbufferStorageEXT = __indirect_glRenderbufferStorageEXT; + /* 316. GL_EXT_framebuffer_blit */ + + glAPI->BlitFramebufferEXT = __indirect_glBlitFramebufferEXT; + + /* 329. GL_EXT_texture_array */ + + glAPI->FramebufferTextureLayerEXT = __indirect_glFramebufferTextureLayerEXT; + return glAPI; } diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 56e40596c1..a815f46b4a 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -38,11 +38,7 @@ libmesagallium.a: $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS) # Make archive of gl* API dispatcher functions only libglapi.a: $(GLAPI_OBJECTS) - @if [ "${WINDOW_SYSTEM}" = "dri" ] ; then \ - touch libglapi.a ; \ - else \ - $(MKLIB) -o glapi -static $(GLAPI_OBJECTS) ; \ - fi + $(MKLIB) -o glapi -static $(GLAPI_OBJECTS) ###################################################################### # Device drivers diff --git a/src/mesa/SConscript b/src/mesa/SConscript index d5a9031f40..1f16a01e1a 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -56,6 +56,7 @@ if env['platform'] != 'winddk': 'main/feedback.c', 'main/ffvertex_prog.c', 'main/fog.c', + 'main/formats.c', 'main/framebuffer.c', 'main/get.c', 'main/getstring.c', @@ -78,6 +79,7 @@ if env['platform'] != 'winddk': 'main/rastpos.c', 'main/rbadaptors.c', 'main/readpix.c', + 'main/remap.c', 'main/renderbuffer.c', 'main/scissor.c', 'main/shaders.c', @@ -90,6 +92,7 @@ if env['platform'] != 'winddk': 'main/texcompress_fxt1.c', 'main/texenv.c', 'main/texenvprogram.c', + 'main/texfetch.c', 'main/texformat.c', 'main/texgen.c', 'main/texgetimage.c', @@ -161,7 +164,6 @@ if env['platform'] != 'winddk': 'state_tracker/st_cb_flush.c', 'state_tracker/st_cb_drawpixels.c', 'state_tracker/st_cb_fbo.c', - 'state_tracker/st_cb_get.c', 'state_tracker/st_cb_feedback.c', 'state_tracker/st_cb_program.c', 'state_tracker/st_cb_queryobj.c', diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index a9f3c8e727..9b271f85e9 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -56,6 +56,7 @@ #include "swrast/swrast.h" #include "driverfuncs.h" +#include "meta.h" @@ -100,12 +101,12 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->TexSubImage2D = _mesa_store_texsubimage2d; driver->TexSubImage3D = _mesa_store_texsubimage3d; driver->GetTexImage = _mesa_get_teximage; - driver->CopyTexImage1D = _swrast_copy_teximage1d; - driver->CopyTexImage2D = _swrast_copy_teximage2d; - driver->CopyTexSubImage1D = _swrast_copy_texsubimage1d; - driver->CopyTexSubImage2D = _swrast_copy_texsubimage2d; - driver->CopyTexSubImage3D = _swrast_copy_texsubimage3d; - driver->GenerateMipmap = _mesa_generate_mipmap; + driver->CopyTexImage1D = _mesa_meta_CopyTexImage1D; + driver->CopyTexImage2D = _mesa_meta_CopyTexImage2D; + driver->CopyTexSubImage1D = _mesa_meta_CopyTexSubImage1D; + driver->CopyTexSubImage2D = _mesa_meta_CopyTexSubImage2D; + driver->CopyTexSubImage3D = _mesa_meta_CopyTexSubImage3D; + driver->GenerateMipmap = _mesa_meta_GenerateMipmap; driver->TestProxyTexImage = _mesa_test_proxy_teximage; driver->CompressedTexImage1D = _mesa_store_compressed_teximage1d; driver->CompressedTexImage2D = _mesa_store_compressed_teximage2d; @@ -114,7 +115,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d; driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d; driver->GetCompressedTexImage = _mesa_get_compressed_teximage; - driver->CompressedTextureSize = _mesa_compressed_texture_size; driver->BindTexture = NULL; driver->NewTextureObject = _mesa_new_texture_object; driver->DeleteTexture = _mesa_delete_texture_object; @@ -124,15 +124,13 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->UnmapTexture = NULL; driver->TextureMemCpy = _mesa_memcpy; driver->IsTextureResident = NULL; - driver->PrioritizeTexture = NULL; - driver->ActiveTexture = NULL; driver->UpdateTexturePalette = NULL; /* imaging */ - driver->CopyColorTable = _swrast_CopyColorTable; - driver->CopyColorSubTable = _swrast_CopyColorSubTable; - driver->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D; - driver->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; + driver->CopyColorTable = _mesa_meta_CopyColorTable; + driver->CopyColorSubTable = _mesa_meta_CopyColorSubTable; + driver->CopyConvolutionFilter1D = _mesa_meta_CopyConvolutionFilter1D; + driver->CopyConvolutionFilter2D = _mesa_meta_CopyConvolutionFilter2D; /* Vertex/fragment programs */ driver->BindProgram = NULL; @@ -182,22 +180,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->TexGen = NULL; driver->TexEnv = NULL; driver->TexParameter = NULL; - driver->TextureMatrix = NULL; driver->Viewport = NULL; - /* vertex arrays */ - driver->VertexPointer = NULL; - driver->NormalPointer = NULL; - driver->ColorPointer = NULL; - driver->FogCoordPointer = NULL; - driver->IndexPointer = NULL; - driver->SecondaryColorPointer = NULL; - driver->TexCoordPointer = NULL; - driver->EdgeFlagPointer = NULL; - driver->VertexAttribPointer = NULL; - driver->LockArraysEXT = NULL; - driver->UnlockArraysEXT = NULL; - /* state queries */ driver->GetBooleanv = NULL; driver->GetDoublev = NULL; diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index aa7c73ba36..39b0ab13c6 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -38,9 +38,12 @@ #include "main/blend.h" #include "main/bufferobj.h" #include "main/buffers.h" +#include "main/colortab.h" +#include "main/convolve.h" #include "main/depth.h" #include "main/enable.h" #include "main/fbobject.h" +#include "main/formats.h" #include "main/image.h" #include "main/macros.h" #include "main/matrix.h" @@ -49,9 +52,11 @@ #include "main/readpix.h" #include "main/scissor.h" #include "main/shaders.h" +#include "main/state.h" #include "main/stencil.h" #include "main/texobj.h" #include "main/texenv.h" +#include "main/texformat.h" #include "main/teximage.h" #include "main/texparam.h" #include "main/texstate.h" @@ -233,7 +238,6 @@ struct copypix_state struct drawpix_state { GLuint ArrayObj; - GLuint VBO; GLuint StencilFP; /**< Fragment program for drawing stencil images */ GLuint DepthFP; /**< Fragment program for drawing depth images */ @@ -271,12 +275,12 @@ struct gl_meta_state struct temp_texture TempTex; - struct blit_state Blit; /**< For _mesa_meta_blit_framebuffer() */ - struct clear_state Clear; /**< For _mesa_meta_clear() */ - struct copypix_state CopyPix; /**< For _mesa_meta_copy_pixels() */ - struct drawpix_state DrawPix; /**< For _mesa_meta_draw_pixels() */ - struct bitmap_state Bitmap; /**< For _mesa_meta_bitmap() */ - struct gen_mipmap_state Mipmap; /**< For _mesa_meta_generate_mipmap() */ + struct blit_state Blit; /**< For _mesa_meta_BlitFramebuffer() */ + struct clear_state Clear; /**< For _mesa_meta_Clear() */ + struct copypix_state CopyPix; /**< For _mesa_meta_CopyPixels() */ + struct drawpix_state DrawPix; /**< For _mesa_meta_DrawPixels() */ + struct bitmap_state Bitmap; /**< For _mesa_meta_Bitmap() */ + struct gen_mipmap_state Mipmap; /**< For _mesa_meta_GenerateMipmap() */ }; @@ -300,41 +304,10 @@ _mesa_meta_init(GLcontext *ctx) void _mesa_meta_free(GLcontext *ctx) { - struct gl_meta_state *meta = ctx->Meta; - - if (_mesa_get_current_context()) { - /* if there's no current context, these textures, buffers, etc should - * still get freed by _mesa_free_context_data(). - */ - - /* the temporary texture */ - _mesa_DeleteTextures(1, &meta->TempTex.TexObj); - - /* glBlitFramebuffer */ - _mesa_DeleteBuffersARB(1, & meta->Blit.VBO); - _mesa_DeleteVertexArraysAPPLE(1, &meta->Blit.ArrayObj); - _mesa_DeletePrograms(1, &meta->Blit.DepthFP); - - /* glClear */ - _mesa_DeleteBuffersARB(1, & meta->Clear.VBO); - _mesa_DeleteVertexArraysAPPLE(1, &meta->Clear.ArrayObj); - - /* glCopyPixels */ - _mesa_DeleteBuffersARB(1, & meta->CopyPix.VBO); - _mesa_DeleteVertexArraysAPPLE(1, &meta->CopyPix.ArrayObj); - - /* glDrawPixels */ - _mesa_DeleteBuffersARB(1, & meta->DrawPix.VBO); - _mesa_DeleteVertexArraysAPPLE(1, &meta->DrawPix.ArrayObj); - _mesa_DeletePrograms(1, &meta->DrawPix.DepthFP); - _mesa_DeletePrograms(1, &meta->DrawPix.StencilFP); - - /* glBitmap */ - _mesa_DeleteBuffersARB(1, & meta->Bitmap.VBO); - _mesa_DeleteVertexArraysAPPLE(1, &meta->Bitmap.ArrayObj); - _mesa_DeleteTextures(1, &meta->Bitmap.Tex.TexObj); - } - + /* Note: Any textures, VBOs, etc, that we allocate should get + * freed by the normal context destruction code. But this would be + * the place to free other meta data someday. + */ _mesa_free(ctx->Meta); ctx->Meta = NULL; } @@ -769,7 +742,6 @@ _mesa_meta_end(GLcontext *ctx) _mesa_MatrixMode(save->MatrixMode); - save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled; if (save->ClipPlanesEnabled) { GLuint i; for (i = 0; i < ctx->Const.MaxClipPlanes; i++) { @@ -805,9 +777,6 @@ _mesa_meta_end(GLcontext *ctx) if (save->Lighting) { _mesa_set_enable(ctx, GL_LIGHTING, GL_TRUE); } - if (save->Fog) { - _mesa_set_enable(ctx, GL_FOG, GL_TRUE); - } } @@ -977,7 +946,8 @@ setup_copypix_texture(struct temp_texture *tex, * Setup/load texture for glDrawPixels. */ static void -setup_drawpix_texture(struct temp_texture *tex, +setup_drawpix_texture(GLcontext *ctx, + struct temp_texture *tex, GLboolean newTex, GLenum texIntFormat, GLsizei width, GLsizei height, @@ -998,9 +968,17 @@ setup_drawpix_texture(struct temp_texture *tex, tex->Width, tex->Height, 0, format, type, pixels); } else { + struct gl_buffer_object *save_unpack_obj = NULL; + + _mesa_reference_buffer_object(ctx, &save_unpack_obj, + ctx->Unpack.BufferObj); + _mesa_BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0); /* create empty texture */ _mesa_TexImage2D(tex->Target, 0, tex->IntFormat, tex->Width, tex->Height, 0, format, type, NULL); + if (save_unpack_obj != NULL) + _mesa_BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, + save_unpack_obj->Name); /* load image */ _mesa_TexSubImage2D(tex->Target, 0, 0, 0, width, height, format, type, pixels); @@ -1048,14 +1026,143 @@ init_blit_depth_pixels(GLcontext *ctx) /** + * Try to do a glBlitFramebuffer using no-copy texturing. + * We can do this when the src renderbuffer is actually a texture. + * But if the src buffer == dst buffer we cannot do this. + * + * \return new buffer mask indicating the buffers left to blit using the + * normal path. + */ +static GLbitfield +blitframebuffer_texture(GLcontext *ctx, + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter) +{ + if (mask & GL_COLOR_BUFFER_BIT) { + const struct gl_framebuffer *drawFb = ctx->DrawBuffer; + const struct gl_framebuffer *readFb = ctx->ReadBuffer; + const struct gl_renderbuffer_attachment *drawAtt = + &drawFb->Attachment[drawFb->_ColorDrawBufferIndexes[0]]; + const struct gl_renderbuffer_attachment *readAtt = + &readFb->Attachment[readFb->_ColorReadBufferIndex]; + + if (readAtt && readAtt->Texture) { + const struct gl_texture_object *texObj = readAtt->Texture; + const GLuint srcLevel = readAtt->TextureLevel; + const GLenum minFilterSave = texObj->MinFilter; + const GLenum magFilterSave = texObj->MagFilter; + const GLint baseLevelSave = texObj->BaseLevel; + const GLint maxLevelSave = texObj->MaxLevel; + const GLenum wrapSSave = texObj->WrapS; + const GLenum wrapTSave = texObj->WrapT; + const GLenum target = texObj->Target; + + if (drawAtt->Texture == readAtt->Texture) { + /* Can't use same texture as both the source and dest. We need + * to handle overlapping blits and besides, some hw may not + * support this. + */ + return mask; + } + + if (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE_ARB) { + /* Can't handle other texture types at this time */ + return mask; + } + + /* + printf("Blit from texture!\n"); + printf(" srcAtt %p dstAtt %p\n", readAtt, drawAtt); + printf(" srcTex %p dstText %p\n", texObj, drawAtt->Texture); + */ + + /* Prepare src texture state */ + _mesa_BindTexture(target, texObj->Name); + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, filter); + _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, filter); + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + _mesa_set_enable(ctx, target, GL_TRUE); + + /* Prepare vertex data (the VBO was previously created and bound) */ + { + struct vertex { + GLfloat x, y, s, t; + }; + struct vertex verts[4]; + GLfloat s0, t0, s1, t1; + + if (target == GL_TEXTURE_2D) { + const struct gl_texture_image *texImage + = _mesa_select_tex_image(ctx, texObj, target, srcLevel); + s0 = srcX0 / (float) texImage->Width; + s1 = srcX1 / (float) texImage->Width; + t0 = srcY0 / (float) texImage->Height; + t1 = srcY1 / (float) texImage->Height; + } + else { + assert(target == GL_TEXTURE_RECTANGLE_ARB); + s0 = srcX0; + s1 = srcX1; + t0 = srcY0; + t1 = srcY1; + } + + verts[0].x = (GLfloat) dstX0; + verts[0].y = (GLfloat) dstY0; + verts[1].x = (GLfloat) dstX1; + verts[1].y = (GLfloat) dstY0; + verts[2].x = (GLfloat) dstX1; + verts[2].y = (GLfloat) dstY1; + verts[3].x = (GLfloat) dstX0; + verts[3].y = (GLfloat) dstY1; + + verts[0].s = s0; + verts[0].t = t0; + verts[1].s = s1; + verts[1].t = t0; + verts[2].s = s1; + verts[2].t = t1; + verts[3].s = s0; + verts[3].t = t1; + + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + + /* Restore texture object state, the texture binding will + * be restored by _mesa_meta_end(). + */ + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave); + _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave); + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, wrapTSave); + + /* Done with color buffer */ + mask &= ~GL_COLOR_BUFFER_BIT; + } + } + + return mask; +} + + +/** * Meta implementation of ctx->Driver.BlitFramebuffer() in terms * of texture mapping and polygon rendering. */ void -_mesa_meta_blit_framebuffer(GLcontext *ctx, - GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, - GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter) +_mesa_meta_BlitFramebuffer(GLcontext *ctx, + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter) { struct blit_state *blit = &ctx->Meta->Blit; struct temp_texture *tex = get_temp_texture(ctx); @@ -1118,6 +1225,18 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, blit->VBO); } + /* Try faster, direct texture approach first */ + mask = blitframebuffer_texture(ctx, srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1, mask, filter); + if (mask == 0x0) { + _mesa_meta_end(ctx); + return; + } + + /* Continue with "normal" approach which involves copying the src rect + * into a temporary texture and is "blitted" by drawing a textured quad. + */ + newTex = alloc_texture(tex, srcW, srcH, GL_RGBA); /* vertex positions/texcoords (after texture allocation!) */ @@ -1165,7 +1284,7 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, _mesa_ReadPixels(srcX, srcY, srcW, srcH, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp); - setup_drawpix_texture(tex, newTex, GL_DEPTH_COMPONENT, srcW, srcH, + setup_drawpix_texture(ctx, tex, newTex, GL_DEPTH_COMPONENT, srcW, srcH, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp); _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP); @@ -1201,7 +1320,7 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, * Meta implementation of ctx->Driver.Clear() in terms of polygon rendering. */ void -_mesa_meta_clear(GLcontext *ctx, GLbitfield buffers) +_mesa_meta_Clear(GLcontext *ctx, GLbitfield buffers) { struct clear_state *clear = &ctx->Meta->Clear; struct vertex { @@ -1228,8 +1347,6 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers) /* create vertex array buffer */ _mesa_GenBuffersARB(1, &clear->VBO); _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), - NULL, GL_DYNAMIC_DRAW_ARB); /* setup vertex arrays */ _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); @@ -1305,7 +1422,8 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers) } /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, + GL_DYNAMIC_DRAW_ARB); } /* draw quad */ @@ -1320,9 +1438,9 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers) * of texture mapping and polygon rendering. */ void -_mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY, - GLsizei width, GLsizei height, - GLint dstX, GLint dstY, GLenum type) +_mesa_meta_CopyPixels(GLcontext *ctx, GLint srcX, GLint srcY, + GLsizei width, GLsizei height, + GLint dstX, GLint dstY, GLenum type) { struct copypix_state *copypix = &ctx->Meta->CopyPix; struct temp_texture *tex = get_temp_texture(ctx); @@ -1459,9 +1577,8 @@ tiled_draw_pixels(GLcontext *ctx, tileUnpack.SkipRows = unpack->SkipRows + j; - _mesa_meta_draw_pixels(ctx, tileX, tileY, - tileWidth, tileHeight, - format, type, &tileUnpack, pixels); + _mesa_meta_DrawPixels(ctx, tileX, tileY, tileWidth, tileHeight, + format, type, &tileUnpack, pixels); } } } @@ -1570,11 +1687,11 @@ init_draw_depth_pixels(GLcontext *ctx) * of texture mapping and polygon rendering. */ void -_mesa_meta_draw_pixels(GLcontext *ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels) +_mesa_meta_DrawPixels(GLcontext *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels) { struct drawpix_state *drawpix = &ctx->Meta->DrawPix; struct temp_texture *tex = get_temp_texture(ctx); @@ -1587,6 +1704,7 @@ _mesa_meta_draw_pixels(GLcontext *ctx, GLenum texIntFormat; GLboolean fallback, newTex; GLbitfield metaExtraSave = 0x0; + GLuint vbo; /* * Determine if we can do the glDrawPixels with texture mapping. @@ -1666,30 +1784,6 @@ _mesa_meta_draw_pixels(GLcontext *ctx, META_VIEWPORT | metaExtraSave)); - if (drawpix->ArrayObj == 0) { - /* one-time setup */ - - /* create vertex array object */ - _mesa_GenVertexArrays(1, &drawpix->ArrayObj); - _mesa_BindVertexArray(drawpix->ArrayObj); - - /* create vertex array buffer */ - _mesa_GenBuffersARB(1, &drawpix->VBO); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, drawpix->VBO); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), - NULL, GL_DYNAMIC_DRAW_ARB); - - /* setup vertex arrays */ - _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); - _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); - _mesa_EnableClientState(GL_VERTEX_ARRAY); - _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); - } - else { - _mesa_BindVertexArray(drawpix->ArrayObj); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, drawpix->VBO); - } - newTex = alloc_texture(tex, width, height, texIntFormat); /* vertex positions, texcoords (after texture allocation!) */ @@ -1720,10 +1814,25 @@ _mesa_meta_draw_pixels(GLcontext *ctx, verts[3].z = z; verts[3].s = 0.0F; verts[3].t = tex->Ttop; + } - /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + if (drawpix->ArrayObj == 0) { + /* one-time setup: create vertex array object */ + _mesa_GenVertexArrays(1, &drawpix->ArrayObj); } + _mesa_BindVertexArray(drawpix->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &vbo); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + verts, GL_DYNAMIC_DRAW_ARB); + + /* setup vertex arrays */ + _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); /* set given unpack params */ ctx->Unpack = *unpack; @@ -1737,7 +1846,7 @@ _mesa_meta_draw_pixels(GLcontext *ctx, if (!drawpix->StencilFP) init_draw_stencil_pixels(ctx); - setup_drawpix_texture(tex, newTex, texIntFormat, width, height, + setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, GL_ALPHA, type, pixels); _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); @@ -1780,20 +1889,22 @@ _mesa_meta_draw_pixels(GLcontext *ctx, _mesa_ProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, 0, ctx->Current.RasterColor); - setup_drawpix_texture(tex, newTex, texIntFormat, width, height, + setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, format, type, pixels); _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); } else { /* Drawing RGBA */ - setup_drawpix_texture(tex, newTex, texIntFormat, width, height, + setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, format, type, pixels); _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); } _mesa_set_enable(ctx, tex->Target, GL_FALSE); + _mesa_DeleteBuffersARB(1, &vbo); + /* restore unpack params */ ctx->Unpack = unpackSave; @@ -1809,7 +1920,7 @@ _mesa_meta_draw_pixels(GLcontext *ctx, * improve performance a lot. */ void -_mesa_meta_bitmap(GLcontext *ctx, +_mesa_meta_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap1) @@ -1933,7 +2044,7 @@ _mesa_meta_bitmap(GLcontext *ctx, _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_TRUE); _mesa_AlphaFunc(GL_GREATER, 0.0); - setup_drawpix_texture(tex, newTex, texIntFormat, width, height, + setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, bitmap8); _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); @@ -1949,9 +2060,78 @@ _mesa_meta_bitmap(GLcontext *ctx, } +/** + * Check if the call to _mesa_meta_GenerateMipmap() will require a + * software fallback. The fallback path will require that the texture + * images are mapped. + * \return GL_TRUE if a fallback is needed, GL_FALSE otherwise + */ +GLboolean +_mesa_meta_check_generate_mipmap_fallback(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + const GLuint fboSave = ctx->DrawBuffer->Name; + struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; + struct gl_texture_image *baseImage; + GLuint srcLevel; + GLenum status; + + /* check for fallbacks */ + if (!ctx->Extensions.EXT_framebuffer_object || + target == GL_TEXTURE_3D) { + return GL_TRUE; + } + + srcLevel = texObj->BaseLevel; + baseImage = _mesa_select_tex_image(ctx, texObj, target, srcLevel); + if (!baseImage || _mesa_is_format_compressed(baseImage->TexFormat)) { + return GL_TRUE; + } + + /* + * Test that we can actually render in the texture's format. + */ + if (!mipmap->FBO) + _mesa_GenFramebuffersEXT(1, &mipmap->FBO); + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO); + + if (target == GL_TEXTURE_1D) { + _mesa_FramebufferTexture1DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, texObj->Name, srcLevel); + } + else if (target == GL_TEXTURE_3D) { + GLint zoffset = 0; + _mesa_FramebufferTexture3DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, texObj->Name, srcLevel, zoffset); + } + else { + /* 2D / cube */ + _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, texObj->Name, srcLevel); + } + + status = _mesa_CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboSave); + + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { + return GL_TRUE; + } + + return GL_FALSE; +} + + +/** + * Called via ctx->Driver.GenerateMipmap() + * Note: texture borders and 3D texture support not yet complete. + */ void -_mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target, - struct gl_texture_object *texObj) +_mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj) { struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; struct vertex { @@ -1962,13 +2142,19 @@ _mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target, const GLuint maxLevel = texObj->MaxLevel; const GLenum minFilterSave = texObj->MinFilter; const GLenum magFilterSave = texObj->MagFilter; + const GLint baseLevelSave = texObj->BaseLevel; + const GLint maxLevelSave = texObj->MaxLevel; + const GLboolean genMipmapSave = texObj->GenerateMipmap; + const GLenum wrapSSave = texObj->WrapS; + const GLenum wrapTSave = texObj->WrapT; + const GLenum wrapRSave = texObj->WrapR; const GLuint fboSave = ctx->DrawBuffer->Name; + const GLuint original_active_unit = ctx->Texture.CurrentUnit; GLenum faceTarget; - GLuint level; + GLuint dstLevel; GLuint border = 0; - /* check for fallbacks */ - if (!ctx->Extensions.EXT_framebuffer_object) { + if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, texObj)) { _mesa_generate_mipmap(ctx, target, texObj); return; } @@ -2009,20 +2195,22 @@ _mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target, } if (!mipmap->FBO) { - /* Bind the new renderbuffer to the color attachment point. */ _mesa_GenFramebuffersEXT(1, &mipmap->FBO); } - _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO); _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); + _mesa_set_enable(ctx, target, GL_TRUE); /* setup texcoords once (XXX what about border?) */ switch (faceTarget) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - break; + case GL_TEXTURE_1D: case GL_TEXTURE_2D: verts[0].s = 0.0F; verts[0].t = 0.0F; @@ -2037,64 +2225,184 @@ _mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target, verts[3].t = 1.0F; verts[3].r = 0.0F; break; + case GL_TEXTURE_3D: + abort(); + break; + default: + /* cube face */ + { + static const GLfloat st[4][2] = { + {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f} + }; + GLuint i; + + /* loop over quad verts */ + for (i = 0; i < 4; i++) { + /* Compute sc = +/-scale and tc = +/-scale. + * Not +/-1 to avoid cube face selection ambiguity near the edges, + * though that can still sometimes happen with this scale factor... + */ + const GLfloat scale = 0.9999f; + const GLfloat sc = (2.0f * st[i][0] - 1.0f) * scale; + const GLfloat tc = (2.0f * st[i][1] - 1.0f) * scale; + + switch (faceTarget) { + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + verts[i].s = 1.0f; + verts[i].t = -tc; + verts[i].r = -sc; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + verts[i].s = -1.0f; + verts[i].t = -tc; + verts[i].r = sc; + break; + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + verts[i].s = sc; + verts[i].t = 1.0f; + verts[i].r = tc; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + verts[i].s = sc; + verts[i].t = -1.0f; + verts[i].r = -tc; + break; + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + verts[i].s = sc; + verts[i].t = -tc; + verts[i].r = 1.0f; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + verts[i].s = -sc; + verts[i].t = -tc; + verts[i].r = -1.0f; + break; + default: + assert(0); + } + } + } } + _mesa_set_enable(ctx, target, GL_TRUE); + + /* texture is already locked, unlock now */ + _mesa_unlock_texture(ctx, texObj); - for (level = baseLevel + 1; level <= maxLevel; level++) { + if (original_active_unit != 0) + _mesa_BindTexture(target, texObj->Name); + + for (dstLevel = baseLevel + 1; dstLevel <= maxLevel; dstLevel++) { const struct gl_texture_image *srcImage; - const GLuint srcLevel = level - 1; - GLsizei srcWidth, srcHeight; - GLsizei newWidth, newHeight; + const GLuint srcLevel = dstLevel - 1; + GLsizei srcWidth, srcHeight, srcDepth; + GLsizei dstWidth, dstHeight, dstDepth; GLenum status; - srcImage = _mesa_select_tex_image(ctx, texObj, target, srcLevel); + srcImage = _mesa_select_tex_image(ctx, texObj, faceTarget, srcLevel); assert(srcImage->Border == 0); /* XXX we can fix this */ + /* src size w/out border */ srcWidth = srcImage->Width - 2 * border; srcHeight = srcImage->Height - 2 * border; + srcDepth = srcImage->Depth - 2 * border; - newWidth = MAX2(1, srcWidth / 2) + 2 * border; - newHeight = MAX2(1, srcHeight / 2) + 2 * border; + /* new dst size w/ border */ + dstWidth = MAX2(1, srcWidth / 2) + 2 * border; + dstHeight = MAX2(1, srcHeight / 2) + 2 * border; + dstDepth = MAX2(1, srcDepth / 2) + 2 * border; - if (newWidth == srcImage->Width && newHeight == srcImage->Height) { - break; + if (dstWidth == srcImage->Width && + dstHeight == srcImage->Height && + dstDepth == srcImage->Depth) { + /* all done */ + break; } - /* Create empty image */ - _mesa_TexImage2D(GL_TEXTURE_2D, level, srcImage->InternalFormat, - newWidth, newHeight, border, - GL_RGBA, GL_UNSIGNED_BYTE, NULL); + /* Create empty dest image */ + if (target == GL_TEXTURE_1D) { + _mesa_TexImage1D(target, dstLevel, srcImage->InternalFormat, + dstWidth, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + else if (target == GL_TEXTURE_3D) { + _mesa_TexImage3D(target, dstLevel, srcImage->InternalFormat, + dstWidth, dstHeight, dstDepth, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + else { + /* 2D or cube */ + _mesa_TexImage2D(faceTarget, dstLevel, srcImage->InternalFormat, + dstWidth, dstHeight, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + + if (target == GL_TEXTURE_CUBE_MAP) { + /* If texturing from a cube, we need to make sure all src faces + * have been defined (even if we're not sampling from them.) + * Otherwise the texture object will be 'incomplete' and + * texturing from it will not be allowed. + */ + GLuint face; + for (face = 0; face < 6; face++) { + if (!texObj->Image[face][srcLevel] || + texObj->Image[face][srcLevel]->Width != srcWidth) { + _mesa_TexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, + srcLevel, srcImage->InternalFormat, + srcWidth, srcHeight, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + } + } + } - /* vertex positions */ + /* setup vertex positions */ { verts[0].x = 0.0F; verts[0].y = 0.0F; - verts[1].x = (GLfloat) newWidth; + verts[1].x = (GLfloat) dstWidth; verts[1].y = 0.0F; - verts[2].x = (GLfloat) newWidth; - verts[2].y = (GLfloat) newHeight; + verts[2].x = (GLfloat) dstWidth; + verts[2].y = (GLfloat) dstHeight; verts[3].x = 0.0F; - verts[3].y = (GLfloat) newHeight; + verts[3].y = (GLfloat) dstHeight; /* upload new vertex data */ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); } /* limit sampling to src level */ - _mesa_TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, srcLevel); - _mesa_TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, srcLevel); - - /* Set to draw into the current level */ - _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - target, - texObj->Name, - level); + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); + + /* Set to draw into the current dstLevel */ + if (target == GL_TEXTURE_1D) { + _mesa_FramebufferTexture1DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, + texObj->Name, + dstLevel); + } + else if (target == GL_TEXTURE_3D) { + GLint zoffset = 0; /* XXX unfinished */ + _mesa_FramebufferTexture3DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, + texObj->Name, + dstLevel, zoffset); + } + else { + /* 2D / cube */ + _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + faceTarget, + texObj->Name, + dstLevel); + } - /* Choose to render to the color attachment. */ _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT); - status = _mesa_CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); + /* sanity check */ + status = _mesa_CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { abort(); break; @@ -2103,12 +2411,19 @@ _mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target, _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); } + _mesa_lock_texture(ctx, texObj); /* relock */ + _mesa_meta_end(ctx); _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave); _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave); + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); + _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, genMipmapSave); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, wrapTSave); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, wrapRSave); - /* restore (XXX add to meta_begin/end()? */ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboSave); } @@ -2153,15 +2468,14 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; + GLsizei postConvWidth = width, postConvHeight = height; GLenum format, type; GLint bpp; void *buf; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); texImage = _mesa_get_tex_image(ctx, texObj, target, level); format = _mesa_base_tex_format(ctx, internalFormat); @@ -2181,6 +2495,12 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, return; } + if (texImage->TexFormat == MESA_FORMAT_NONE) + texImage->TexFormat = ctx->Driver.ChooseTextureFormat(ctx, + internalFormat, + format, + type); + _mesa_unlock_texture(ctx, texObj); /* need to unlock first */ /* @@ -2192,9 +2512,30 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, _mesa_meta_end(ctx); /* + * Prepare for new texture image size/data + */ +#if FEATURE_convolve + if (_mesa_is_color_format(internalFormat)) { + _mesa_adjust_image_for_convolution(ctx, 2, + &postConvWidth, &postConvHeight); + } +#endif + + if (texImage->Data) { + ctx->Driver.FreeTexImageData(ctx, texImage); + } + + _mesa_init_teximage_fields(ctx, target, texImage, + postConvWidth, postConvHeight, 1, + border, internalFormat); + + /* * Store texture data (with pixel transfer ops) */ _mesa_meta_begin(ctx, META_PIXEL_STORE); + + _mesa_update_state(ctx); /* to update pixel transfer state */ + if (target == GL_TEXTURE_1D) { ctx->Driver.TexImage1D(ctx, target, level, internalFormat, width, border, format, type, @@ -2244,18 +2585,16 @@ copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, GLint x, GLint y, GLsizei width, GLsizei height) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum format, type; GLint bpp; void *buf; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); texImage = _mesa_select_tex_image(ctx, texObj, target, level); - format = texImage->TexFormat->BaseFormat; + format = _mesa_get_format_base_format(texImage->TexFormat); type = get_temp_image_type(ctx, format); bpp = _mesa_bytes_per_pixel(format, type); if (bpp <= 0) { @@ -2282,6 +2621,8 @@ copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, format, type, &ctx->Pack, buf); _mesa_meta_end(ctx); + _mesa_update_state(ctx); /* to update pixel transfer state */ + /* * Store texture data (with pixel transfer ops) */ @@ -2339,3 +2680,119 @@ _mesa_meta_CopyTexSubImage3D(GLcontext *ctx, GLenum target, GLint level, copy_tex_sub_image(ctx, 3, target, level, xoffset, yoffset, zoffset, x, y, width, height); } + + +void +_mesa_meta_CopyColorTable(GLcontext *ctx, + GLenum target, GLenum internalformat, + GLint x, GLint y, GLsizei width) +{ + GLfloat *buf; + + buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat)); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorTable"); + return; + } + + /* + * Read image from framebuffer (disable pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); + ctx->Driver.ReadPixels(ctx, x, y, width, 1, + GL_RGBA, GL_FLOAT, &ctx->Pack, buf); + + _mesa_ColorTable(target, internalformat, width, GL_RGBA, GL_FLOAT, buf); + + _mesa_meta_end(ctx); + + _mesa_free(buf); +} + + +void +_mesa_meta_CopyColorSubTable(GLcontext *ctx,GLenum target, GLsizei start, + GLint x, GLint y, GLsizei width) +{ + GLfloat *buf; + + buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat)); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorSubTable"); + return; + } + + /* + * Read image from framebuffer (disable pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); + ctx->Driver.ReadPixels(ctx, x, y, width, 1, + GL_RGBA, GL_FLOAT, &ctx->Pack, buf); + + _mesa_ColorSubTable(target, start, width, GL_RGBA, GL_FLOAT, buf); + + _mesa_meta_end(ctx); + + _mesa_free(buf); +} + + +void +_mesa_meta_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, + GLenum internalFormat, + GLint x, GLint y, GLsizei width) +{ + GLfloat *buf; + + buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat)); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyConvolutionFilter2D"); + return; + } + + /* + * Read image from framebuffer (disable pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); + _mesa_update_state(ctx); + ctx->Driver.ReadPixels(ctx, x, y, width, 1, + GL_RGBA, GL_FLOAT, &ctx->Pack, buf); + + _mesa_ConvolutionFilter1D(target, internalFormat, width, + GL_RGBA, GL_FLOAT, buf); + + _mesa_meta_end(ctx); + + _mesa_free(buf); +} + + +void +_mesa_meta_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLsizei height) +{ + GLfloat *buf; + + buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyConvolutionFilter2D"); + return; + } + + /* + * Read image from framebuffer (disable pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); + _mesa_update_state(ctx); + + ctx->Driver.ReadPixels(ctx, x, y, width, height, + GL_RGBA, GL_FLOAT, &ctx->Pack, buf); + + _mesa_ConvolutionFilter2D(target, internalFormat, width, height, + GL_RGBA, GL_FLOAT, buf); + + _mesa_meta_end(ctx); + + _mesa_free(buf); +} diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h index 9f7100f09c..6225b94189 100644 --- a/src/mesa/drivers/common/meta.h +++ b/src/mesa/drivers/common/meta.h @@ -34,35 +34,39 @@ extern void _mesa_meta_free(GLcontext *ctx); extern void -_mesa_meta_blit_framebuffer(GLcontext *ctx, - GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, - GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter); +_mesa_meta_BlitFramebuffer(GLcontext *ctx, + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter); extern void -_mesa_meta_clear(GLcontext *ctx, GLbitfield buffers); +_mesa_meta_Clear(GLcontext *ctx, GLbitfield buffers); extern void -_mesa_meta_copy_pixels(GLcontext *ctx, GLint srcx, GLint srcy, - GLsizei width, GLsizei height, - GLint dstx, GLint dsty, GLenum type); +_mesa_meta_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, + GLsizei width, GLsizei height, + GLint dstx, GLint dsty, GLenum type); extern void -_mesa_meta_draw_pixels(GLcontext *ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels); +_mesa_meta_DrawPixels(GLcontext *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels); extern void -_mesa_meta_bitmap(GLcontext *ctx, +_mesa_meta_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap); +extern GLboolean +_mesa_meta_check_generate_mipmap_fallback(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj); + extern void -_mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target, - struct gl_texture_object *texObj); +_mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj); extern void _mesa_meta_CopyTexImage1D(GLcontext *ctx, GLenum target, GLint level, @@ -91,5 +95,24 @@ _mesa_meta_CopyTexSubImage3D(GLcontext *ctx, GLenum target, GLint level, GLint x, GLint y, GLsizei width, GLsizei height); +extern void +_mesa_meta_CopyColorTable(GLcontext *ctx, + GLenum target, GLenum internalformat, + GLint x, GLint y, GLsizei width); + +extern void +_mesa_meta_CopyColorSubTable(GLcontext *ctx,GLenum target, GLsizei start, + GLint x, GLint y, GLsizei width); + +extern void +_mesa_meta_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, + GLenum internalFormat, + GLint x, GLint y, GLsizei width); + +extern void +_mesa_meta_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLsizei height); + #endif /* META_H */ diff --git a/src/mesa/drivers/dri/Makefile b/src/mesa/drivers/dri/Makefile index 32db097861..264648c3fb 100644 --- a/src/mesa/drivers/dri/Makefile +++ b/src/mesa/drivers/dri/Makefile @@ -25,7 +25,7 @@ pcedit = sed \ -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \ -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \ -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \ - -e 's,@DRI_DRIVER_DIR@,$(DRI_DRIVER_SEARCH_DIR),' \ + -e 's,@DRI_DRIVER_DIR@,$(DRI_DRIVER_INSTALL_DIR),' \ -e 's,@DRI_PC_REQ_PRIV@,$(DRI_PC_REQ_PRIV),' dri.pc: dri.pc.in diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template index 18dbeba24a..39d25ce3f4 100644 --- a/src/mesa/drivers/dri/Makefile.template +++ b/src/mesa/drivers/dri/Makefile.template @@ -60,18 +60,40 @@ SHARED_INCLUDES = \ ##### TARGETS ##### -default: symlinks depend $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME) +default: subdirs lib -$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(PIPE_DRIVERS) $(WINOBJ) Makefile $(TOP)/src/mesa/drivers/dri/Makefile.template +.PHONY: lib +lib: symlinks subdirs depend + @$(MAKE) $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME) + +$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(WINOBJ) Makefile \ + $(TOP)/src/mesa/drivers/dri/Makefile.template $(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - $(OBJECTS) $(PIPE_DRIVERS) $(MESA_MODULES) $(WINOBJ) $(DRI_LIB_DEPS) + $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(WINOBJ) \ + $(DRI_LIB_DEPS) $(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME) $(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR) +# If the Makefile defined SUBDIRS, run make in each +.PHONY: subdirs +subdirs: + @if test -n "$(SUBDIRS)" ; then \ + for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE)) || exit 1; \ + fi \ + done \ + fi + + +.PHONY: symlinks +symlinks: + + depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS) @ echo "running $(MKDEP)" @ rm -f depend diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index e48e10d7c0..da81ec9de5 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -167,11 +167,12 @@ static int driBindContext(__DRIcontext *pcp, __DRIdrawable *pdp, __DRIdrawable *prp) { - __DRIscreenPrivate *psp = pcp->driScreenPriv; + __DRIscreenPrivate *psp; /* Bind the drawable to the context */ if (pcp) { + psp = pcp->driScreenPriv; pcp->driDrawablePriv = pdp; pcp->driReadablePriv = prp; if (pdp) { @@ -498,11 +499,11 @@ static void dri_put_drawable(__DRIdrawable *pdp) { __DRIscreenPrivate *psp; - pdp->refcount--; - if (pdp->refcount) - return; - if (pdp) { + pdp->refcount--; + if (pdp->refcount) + return; + psp = pdp->driScreenPriv; (*psp->DriverAPI.DestroyBuffer)(pdp); if (pdp->pClipRects) { diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c index 15af99136c..4e7e92c82b 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -1,5 +1,6 @@ #include "main/mtypes.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/imports.h" @@ -53,7 +54,7 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb) * \param pitch pixels per row */ driRenderbuffer * -driNewRenderbuffer(GLenum format, GLvoid *addr, +driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, __DRIdrawablePrivate *dPriv) { @@ -79,56 +80,47 @@ driNewRenderbuffer(GLenum format, GLvoid *addr, /* Make sure we're using a null-valued GetPointer routine */ assert(drb->Base.GetPointer(NULL, &drb->Base, 0, 0) == NULL); - drb->Base.InternalFormat = format; - - if (format == GL_RGBA || format == GL_RGB5 || format == GL_RGBA8) { - /* Color */ - drb->Base._BaseFormat = GL_RGBA; - drb->Base.DataType = GL_UNSIGNED_BYTE; - if (format == GL_RGB5) { - drb->Base.RedBits = 5; - drb->Base.GreenBits = 6; - drb->Base.BlueBits = 5; + switch (format) { + case MESA_FORMAT_ARGB8888: + if (cpp == 2) { + /* override format */ + format = MESA_FORMAT_RGB565; } - else { - drb->Base.RedBits = - drb->Base.GreenBits = - drb->Base.BlueBits = - drb->Base.AlphaBits = 8; - } - } - else if (format == GL_DEPTH_COMPONENT16) { - /* Depth */ - drb->Base._BaseFormat = GL_DEPTH_COMPONENT; - /* we always Get/Put 32-bit Z values */ - drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.DepthBits = 16; - } - else if (format == GL_DEPTH_COMPONENT24) { + drb->Base.DataType = GL_UNSIGNED_BYTE; + break; + case MESA_FORMAT_Z16: /* Depth */ - drb->Base._BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.DepthBits = 24; - } - else if (format == GL_DEPTH_COMPONENT32) { + assert(cpp == 2); + break; + case MESA_FORMAT_Z32: /* Depth */ - drb->Base._BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.DepthBits = 32; - } - else { + assert(cpp == 4); + break; + case MESA_FORMAT_Z24_S8: + drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + assert(cpp == 4); + break; + case MESA_FORMAT_S8_Z24: + drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + assert(cpp == 4); + break; + case MESA_FORMAT_S8: /* Stencil */ - ASSERT(format == GL_STENCIL_INDEX8_EXT); - drb->Base._BaseFormat = GL_STENCIL_INDEX; drb->Base.DataType = GL_UNSIGNED_BYTE; - drb->Base.StencilBits = 8; + break; + default: + _mesa_problem(NULL, "Bad format 0x%x in driNewRenderbuffer", format); + return NULL; } - /* XXX if we were allocating a user-created renderbuffer, we'd have - * to fill in the Red/Green/Blue/.../Bits values too. - */ + drb->Base.Format = format; + + drb->Base.InternalFormat = + drb->Base._BaseFormat = _mesa_get_format_base_format(format); drb->Base.AllocStorage = driRenderbufferStorage; drb->Base.Delete = driDeleteRenderbuffer; diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h index cf55286b30..3a5cbcdaac 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.h +++ b/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -11,6 +11,7 @@ #define DRIRENDERBUFFER_H #include "main/mtypes.h" +#include "main/formats.h" #include "dri_util.h" @@ -56,14 +57,14 @@ typedef struct { * A handy flag to know if this is the back color buffer. * * \note - * This is currently only used by s3v and tdfx. + * This is currently only used by tdfx. */ GLboolean backBuffer; } driRenderbuffer; extern driRenderbuffer * -driNewRenderbuffer(GLenum format, GLvoid *addr, +driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, __DRIdrawablePrivate *dPriv); diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h deleted file mode 100644 index 2c89a9f58a..0000000000 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ /dev/null @@ -1,6639 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by extension_helper.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include "utils.h" -#include "glapi/dispatch.h" - -#ifndef NULL -# define NULL 0 -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix3fvARB_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix3fv\0" - "glUniformMatrix3fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_multisample) -static const char SampleCoverageARB_names[] = - "fi\0" /* Parameter signature */ - "glSampleCoverage\0" - "glSampleCoverageARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionFilter1D_names[] = - "iiiiip\0" /* Parameter signature */ - "glConvolutionFilter1D\0" - "glConvolutionFilter1DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char BeginQueryARB_names[] = - "ii\0" /* Parameter signature */ - "glBeginQuery\0" - "glBeginQueryARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite) -static const char PointParameteriNV_names[] = - "ii\0" /* Parameter signature */ - "glPointParameteri\0" - "glPointParameteriNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetProgramiv_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramiv\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3sARB_names[] = - "iiii\0" /* Parameter signature */ - "glMultiTexCoord3s\0" - "glMultiTexCoord3sARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3iEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3i\0" - "glSecondaryColor3iEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3fMESA_names[] = - "fff\0" /* Parameter signature */ - "glWindowPos3f\0" - "glWindowPos3fARB\0" - "glWindowPos3fMESA\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterfvSGIS_names[] = - "ip\0" /* Parameter signature */ - "glPixelTexGenParameterfvSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char ActiveTextureARB_names[] = - "i\0" /* Parameter signature */ - "glActiveTexture\0" - "glActiveTextureARB\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_blit) -static const char BlitFramebufferEXT_names[] = - "iiiiiiiiii\0" /* Parameter signature */ - "glBlitFramebuffer\0" - "glBlitFramebufferEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4ubvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4ubvNV\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char GetProgramNamedParameterdvNV_names[] = - "iipp\0" /* Parameter signature */ - "glGetProgramNamedParameterdvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char Histogram_names[] = - "iiii\0" /* Parameter signature */ - "glHistogram\0" - "glHistogramEXT\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture4D) -static const char TexImage4DSGIS_names[] = - "iiiiiiiiiip\0" /* Parameter signature */ - "glTexImage4DSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2dvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2dv\0" - "glWindowPos2dvARB\0" - "glWindowPos2dvMESA\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiColor3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_EXT_blend_equation_separate) || defined(need_GL_ATI_blend_equation_separate) -static const char BlendEquationSeparateEXT_names[] = - "ii\0" /* Parameter signature */ - "glBlendEquationSeparate\0" - "glBlendEquationSeparateEXT\0" - "glBlendEquationSeparateATI\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameterfSGIX_names[] = - "iif\0" /* Parameter signature */ - "glListParameterfSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3bEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3b\0" - "glSecondaryColor3bEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fColor4fNormal3fVertex4fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4svNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferSubDataARB_names[] = - "iiip\0" /* Parameter signature */ - "glGetBufferSubData\0" - "glGetBufferSubDataARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BufferSubDataARB_names[] = - "iiip\0" /* Parameter signature */ - "glBufferSubData\0" - "glBufferSubDataARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4ubVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glTexCoord2fColor4ubVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char AttachShader_names[] = - "ii\0" /* Parameter signature */ - "glAttachShader\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2fARB_names[] = - "iff\0" /* Parameter signature */ - "glVertexAttrib2f\0" - "glVertexAttrib2fARB\0" - ""; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const char GetDebugLogLengthMESA_names[] = - "iii\0" /* Parameter signature */ - "glGetDebugLogLengthMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3fARB_names[] = - "ifff\0" /* Parameter signature */ - "glVertexAttrib3f\0" - "glVertexAttrib3fARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryiv\0" - "glGetQueryivARB\0" - ""; -#endif - -#if defined(need_GL_EXT_texture3D) -static const char TexImage3D_names[] = - "iiiiiiiiip\0" /* Parameter signature */ - "glTexImage3D\0" - "glTexImage3DEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glReplacementCodeuiVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryObjectivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryObjectiv\0" - "glGetQueryObjectivARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage2DARB_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glCompressedTexSubImage2D\0" - "glCompressedTexSubImage2DARB\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerOutputNV_names[] = - "iiiiiiiiii\0" /* Parameter signature */ - "glCombinerOutputNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs3fvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2fARB_names[] = - "iff\0" /* Parameter signature */ - "glUniform2f\0" - "glUniform2fARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1sv\0" - "glVertexAttrib1svARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs1dvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform2iv\0" - "glUniform2ivARB\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char GetImageTransformParameterfvHP_names[] = - "iip\0" /* Parameter signature */ - "glGetImageTransformParameterfvHP\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightubvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightubvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1fvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char CopyConvolutionFilter1D_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyConvolutionFilter1D\0" - "glCopyConvolutionFilter1DEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiNormal3fVertex3fSUN_names[] = - "iffffff\0" /* Parameter signature */ - "glReplacementCodeuiNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char DeleteSync_names[] = - "i\0" /* Parameter signature */ - "glDeleteSync\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentMaterialfvSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_blend_color) -static const char BlendColor_names[] = - "ffff\0" /* Parameter signature */ - "glBlendColor\0" - "glBlendColorEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix4fvARB_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix4fv\0" - "glUniformMatrix4fvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object) -static const char DeleteVertexArraysAPPLE_names[] = - "ip\0" /* Parameter signature */ - "glDeleteVertexArrays\0" - "glDeleteVertexArraysAPPLE\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char ReadInstrumentsSGIX_names[] = - "i\0" /* Parameter signature */ - "glReadInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix2x4fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix2x4fv\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glColor4ubVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_texture_array) -static const char FramebufferTextureLayerEXT_names[] = - "iiiii\0" /* Parameter signature */ - "glFramebufferTextureLayer\0" - "glFramebufferTextureLayerEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char GetListParameterfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetListParameterfvSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NusvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nusv\0" - "glVertexAttrib4NusvARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4svMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4svMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char CreateProgramObjectARB_names[] = - "\0" /* Parameter signature */ - "glCreateProgramObjectARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelivSGIX_names[] = - "ip\0" /* Parameter signature */ - "glFragmentLightModelivSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix4x3fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix4x3fv\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char PrioritizeTextures_names[] = - "ipp\0" /* Parameter signature */ - "glPrioritizeTextures\0" - "glPrioritizeTexturesEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char AsyncMarkerSGIX_names[] = - "i\0" /* Parameter signature */ - "glAsyncMarkerSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorubSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorubSUN\0" - ""; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const char ClearDebugLogMESA_names[] = - "iii\0" /* Parameter signature */ - "glClearDebugLogMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char ResetHistogram_names[] = - "i\0" /* Parameter signature */ - "glResetHistogram\0" - "glResetHistogramEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char GetProgramNamedParameterfvNV_names[] = - "iipp\0" /* Parameter signature */ - "glGetProgramNamedParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters) -static const char PointParameterfEXT_names[] = - "if\0" /* Parameter signature */ - "glPointParameterf\0" - "glPointParameterfARB\0" - "glPointParameterfEXT\0" - "glPointParameterfSGIS\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char LoadIdentityDeformationMapSGIX_names[] = - "i\0" /* Parameter signature */ - "glLoadIdentityDeformationMapSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char GenFencesNV_names[] = - "ip\0" /* Parameter signature */ - "glGenFencesNV\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterfHP_names[] = - "iif\0" /* Parameter signature */ - "glImageTransformParameterfHP\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexusvARB_names[] = - "ip\0" /* Parameter signature */ - "glMatrixIndexusvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_draw_elements_base_vertex) -static const char DrawElementsBaseVertex_names[] = - "iiipi\0" /* Parameter signature */ - "glDrawElementsBaseVertex\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char DisableVertexAttribArrayARB_names[] = - "i\0" /* Parameter signature */ - "glDisableVertexAttribArray\0" - "glDisableVertexAttribArrayARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char StencilMaskSeparate_names[] = - "ii\0" /* Parameter signature */ - "glStencilMaskSeparate\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4dARB_names[] = - "iidddd\0" /* Parameter signature */ - "glProgramLocalParameter4dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage3DARB_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glCompressedTexImage3D\0" - "glCompressedTexImage3DARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetConvolutionParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glGetConvolutionParameteriv\0" - "glGetConvolutionParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1fARB_names[] = - "if\0" /* Parameter signature */ - "glVertexAttrib1f\0" - "glVertexAttrib1fARB\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char TestFenceNV_names[] = - "i\0" /* Parameter signature */ - "glTestFenceNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1fv\0" - "glMultiTexCoord1fvARB\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp2ATI_names[] = - "iiiiiiiiii\0" /* Parameter signature */ - "glColorFragmentOp2ATI\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char SecondaryColorPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glSecondaryColorPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char GetPixelTexGenParameterivSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetPixelTexGenParameterivSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4fNV_names[] = - "iffff\0" /* Parameter signature */ - "glVertexAttrib4fNV\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeubSUN_names[] = - "i\0" /* Parameter signature */ - "glReplacementCodeubSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char FinishAsyncSGIX_names[] = - "p\0" /* Parameter signature */ - "glFinishAsyncSGIX\0" - ""; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const char GetDebugLogMESA_names[] = - "iiiipp\0" /* Parameter signature */ - "glGetDebugLogMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoorddEXT_names[] = - "d\0" /* Parameter signature */ - "glFogCoordd\0" - "glFogCoorddEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex3fSUN_names[] = - "iiiifff\0" /* Parameter signature */ - "glColor4ubVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordfEXT_names[] = - "f\0" /* Parameter signature */ - "glFogCoordf\0" - "glFogCoordfEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fVertex3fSUN_names[] = - "fffff\0" /* Parameter signature */ - "glTexCoord2fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactoriSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactoriSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2dNV_names[] = - "idd\0" /* Parameter signature */ - "glVertexAttrib2dNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetProgramInfoLog_names[] = - "iipp\0" /* Parameter signature */ - "glGetProgramInfoLog\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NbvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nbv\0" - "glVertexAttrib4NbvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char GetActiveAttribARB_names[] = - "iiipppp\0" /* Parameter signature */ - "glGetActiveAttrib\0" - "glGetActiveAttribARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4ubNV_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4ubNV\0" - ""; -#endif - -#if defined(need_GL_APPLE_texture_range) -static const char TextureRangeAPPLE_names[] = - "iip\0" /* Parameter signature */ - "glTextureRangeAPPLE\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4fNormal3fVertex3fSUN_names[] = - "ffffffffffff\0" /* Parameter signature */ - "glTexCoord2fColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameterfvNV_names[] = - "ip\0" /* Parameter signature */ - "glCombinerParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs3dvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4fvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_array_range) -static const char VertexArrayRangeNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexArrayRangeNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightiSGIX_names[] = - "iii\0" /* Parameter signature */ - "glFragmentLightiSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_polygon_offset) -static const char PolygonOffsetEXT_names[] = - "ff\0" /* Parameter signature */ - "glPolygonOffsetEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char PollAsyncSGIX_names[] = - "p\0" /* Parameter signature */ - "glPollAsyncSGIX\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char DeleteFragmentShaderATI_names[] = - "i\0" /* Parameter signature */ - "glDeleteFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fNormal3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glTexCoord2fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char MultTransposeMatrixdARB_names[] = - "p\0" /* Parameter signature */ - "glMultTransposeMatrixd\0" - "glMultTransposeMatrixdARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2svMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2sv\0" - "glWindowPos2svARB\0" - "glWindowPos2svMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage1DARB_names[] = - "iiiiiip\0" /* Parameter signature */ - "glCompressedTexImage1D\0" - "glCompressedTexImage1DARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2sNV_names[] = - "iii\0" /* Parameter signature */ - "glVertexAttrib2sNV\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char NormalPointerListIBM_names[] = - "iipi\0" /* Parameter signature */ - "glNormalPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char IndexPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glIndexPointerEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char NormalPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glNormalPointerEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3dARB_names[] = - "iddd\0" /* Parameter signature */ - "glMultiTexCoord3d\0" - "glMultiTexCoord3dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2iARB_names[] = - "iii\0" /* Parameter signature */ - "glMultiTexCoord2i\0" - "glMultiTexCoord2iARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names[] = - "iffffffff\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2sv\0" - "glMultiTexCoord2svARB\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeubvSUN_names[] = - "p\0" /* Parameter signature */ - "glReplacementCodeubvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3iARB_names[] = - "iiii\0" /* Parameter signature */ - "glUniform3i\0" - "glUniform3iARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentMaterialfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentMaterialfvSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetShaderInfoLog_names[] = - "iipp\0" /* Parameter signature */ - "glGetShaderInfoLog\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightivARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightivARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char PollInstrumentsSGIX_names[] = - "p\0" /* Parameter signature */ - "glPollInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactordSUN_names[] = - "d\0" /* Parameter signature */ - "glGlobalAlphaFactordSUN\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetFinalCombinerInputParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetFinalCombinerInputParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenerateMipmapEXT_names[] = - "i\0" /* Parameter signature */ - "glGenerateMipmap\0" - "glGenerateMipmapEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char SetFragmentShaderConstantATI_names[] = - "ip\0" /* Parameter signature */ - "glSetFragmentShaderConstantATI\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapAttribParameterivNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetMapAttribParameterivNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char CreateShaderObjectARB_names[] = - "i\0" /* Parameter signature */ - "glCreateShaderObjectARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_sharpen_texture) -static const char GetSharpenTexFuncSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetSharpenTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BufferDataARB_names[] = - "iipi\0" /* Parameter signature */ - "glBufferData\0" - "glBufferDataARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_array_range) -static const char FlushVertexArrayRangeNV_names[] = - "\0" /* Parameter signature */ - "glFlushVertexArrayRangeNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char SampleMapATI_names[] = - "iii\0" /* Parameter signature */ - "glSampleMapATI\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char VertexPointerEXT_names[] = - "iiiip\0" /* Parameter signature */ - "glVertexPointerEXT\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture_filter4) -static const char GetTexFilterFuncSGIS_names[] = - "iip\0" /* Parameter signature */ - "glGetTexFilterFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerOutputParameterfvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetCombinerOutputParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_subtexture) -static const char TexSubImage1D_names[] = - "iiiiiip\0" /* Parameter signature */ - "glTexSubImage1D\0" - "glTexSubImage1DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1sARB_names[] = - "ii\0" /* Parameter signature */ - "glVertexAttrib1s\0" - "glVertexAttrib1sARB\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char FenceSync_names[] = - "ii\0" /* Parameter signature */ - "glFenceSync\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char FinalCombinerInputNV_names[] = - "iiii\0" /* Parameter signature */ - "glFinalCombinerInputNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_flush_raster) -static const char FlushRasterSGIX_names[] = - "\0" /* Parameter signature */ - "glFlushRasterSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fVertex3fSUN_names[] = - "ifffff\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1fARB_names[] = - "if\0" /* Parameter signature */ - "glUniform1f\0" - "glUniform1fARB\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char AreTexturesResident_names[] = - "ipp\0" /* Parameter signature */ - "glAreTexturesResident\0" - "glAreTexturesResidentEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ATI_separate_stencil) -static const char StencilOpSeparate_names[] = - "iiii\0" /* Parameter signature */ - "glStencilOpSeparate\0" - "glStencilOpSeparateATI\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char ColorTableParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glColorTableParameteriv\0" - "glColorTableParameterivSGI\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char FogCoordPointerListIBM_names[] = - "iipi\0" /* Parameter signature */ - "glFogCoordPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3dMESA_names[] = - "ddd\0" /* Parameter signature */ - "glWindowPos3d\0" - "glWindowPos3dARB\0" - "glWindowPos3dMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters) -static const char PointParameterfvEXT_names[] = - "ip\0" /* Parameter signature */ - "glPointParameterfv\0" - "glPointParameterfvARB\0" - "glPointParameterfvEXT\0" - "glPointParameterfvSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2fvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2fv\0" - "glWindowPos2fvARB\0" - "glWindowPos2fvMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3bvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3bv\0" - "glSecondaryColor3bvEXT\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char VertexPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glVertexPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramLocalParameterfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramLocalParameterfvARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialfSGIX_names[] = - "iif\0" /* Parameter signature */ - "glFragmentMaterialfSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fNormal3fVertex3fSUN_names[] = - "ffffffff\0" /* Parameter signature */ - "glTexCoord2fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char RenderbufferStorageEXT_names[] = - "iiii\0" /* Parameter signature */ - "glRenderbufferStorage\0" - "glRenderbufferStorageEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char IsFenceNV_names[] = - "i\0" /* Parameter signature */ - "glIsFenceNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char AttachObjectARB_names[] = - "ii\0" /* Parameter signature */ - "glAttachObjectARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentLightivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentLightivSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix2fvARB_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix2fv\0" - "glUniformMatrix2fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2fARB_names[] = - "iff\0" /* Parameter signature */ - "glMultiTexCoord2f\0" - "glMultiTexCoord2fARB\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char ColorTable_names[] = - "iiiiip\0" /* Parameter signature */ - "glColorTable\0" - "glColorTableSGI\0" - "glColorTableEXT\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char MapControlPointsNV_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glMapControlPointsNV\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionFilter2D_names[] = - "iiiiiip\0" /* Parameter signature */ - "glConvolutionFilter2D\0" - "glConvolutionFilter2DEXT\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char MapParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glMapParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3dv\0" - "glVertexAttrib3dvARB\0" - ""; -#endif - -#if defined(need_GL_PGI_misc_hints) -static const char HintPGI_names[] = - "ii\0" /* Parameter signature */ - "glHintPGI\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glConvolutionParameteriv\0" - "glConvolutionParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_cull_vertex) -static const char CullParameterdvEXT_names[] = - "ip\0" /* Parameter signature */ - "glCullParameterdvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4fNV_names[] = - "iipffff\0" /* Parameter signature */ - "glProgramNamedParameter4fNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color3fVertex3fSUN_names[] = - "ffffff\0" /* Parameter signature */ - "glColor3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4fvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramEnvParameter4fvARB\0" - "glProgramParameter4fvNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModeliSGIX_names[] = - "ii\0" /* Parameter signature */ - "glFragmentLightModeliSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glConvolutionParameterfv\0" - "glConvolutionParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_3DFX_tbuffer) -static const char TbufferMask3DFX_names[] = - "i\0" /* Parameter signature */ - "glTbufferMask3DFX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char LoadProgramNV_names[] = - "iiip\0" /* Parameter signature */ - "glLoadProgramNV\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char WaitSync_names[] = - "iii\0" /* Parameter signature */ - "glWaitSync\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4fvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetAttachedObjectsARB_names[] = - "iipp\0" /* Parameter signature */ - "glGetAttachedObjectsARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform3fv\0" - "glUniform3fvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_draw_range_elements) -static const char DrawRangeElements_names[] = - "iiiiip\0" /* Parameter signature */ - "glDrawRangeElements\0" - "glDrawRangeElementsEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameterfvSGIX_names[] = - "ip\0" /* Parameter signature */ - "glSpriteParameterfvSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char CheckFramebufferStatusEXT_names[] = - "i\0" /* Parameter signature */ - "glCheckFramebufferStatus\0" - "glCheckFramebufferStatusEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactoruiSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactoruiSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetHandleARB_names[] = - "i\0" /* Parameter signature */ - "glGetHandleARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribiv\0" - "glGetVertexAttribivARB\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerInputParameterfvNV_names[] = - "iiiip\0" /* Parameter signature */ - "glGetCombinerInputParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char CreateProgram_names[] = - "\0" /* Parameter signature */ - "glCreateProgram\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char LoadTransposeMatrixdARB_names[] = - "p\0" /* Parameter signature */ - "glLoadTransposeMatrixd\0" - "glLoadTransposeMatrixdARB\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetMinmax_names[] = - "iiiip\0" /* Parameter signature */ - "glGetMinmax\0" - "glGetMinmaxEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char StencilFuncSeparate_names[] = - "iiii\0" /* Parameter signature */ - "glStencilFuncSeparate\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3sEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3s\0" - "glSecondaryColor3sEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color3fVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glColor3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorbSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorbSUN\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterfvHP_names[] = - "iip\0" /* Parameter signature */ - "glImageTransformParameterfvHP\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4ivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4iv\0" - "glVertexAttrib4ivARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3fNV_names[] = - "ifff\0" /* Parameter signature */ - "glVertexAttrib3fNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs2dvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_timer_query) -static const char GetQueryObjectui64vEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryObjectui64vEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3fv\0" - "glMultiTexCoord3fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3dEXT_names[] = - "ddd\0" /* Parameter signature */ - "glSecondaryColor3d\0" - "glSecondaryColor3dEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramParameterfvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetProgramParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char TangentPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glTangentPointerEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4fNormal3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char GetInstrumentsSGIX_names[] = - "\0" /* Parameter signature */ - "glGetInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char EvalMapsNV_names[] = - "ii\0" /* Parameter signature */ - "glEvalMapsNV\0" - ""; -#endif - -#if defined(need_GL_EXT_subtexture) -static const char TexSubImage2D_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glTexSubImage2D\0" - "glTexSubImage2DEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentLightivSGIX\0" - ""; -#endif - -#if defined(need_GL_APPLE_texture_range) -static const char GetTexParameterPointervAPPLE_names[] = - "iip\0" /* Parameter signature */ - "glGetTexParameterPointervAPPLE\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterfvEXT_names[] = - "iip\0" /* Parameter signature */ - "glPixelTransformParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4bvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4bv\0" - "glVertexAttrib4bvARB\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp2ATI_names[] = - "iiiiiiiii\0" /* Parameter signature */ - "glAlphaFragmentOp2ATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4sARB_names[] = - "iiiii\0" /* Parameter signature */ - "glMultiTexCoord4s\0" - "glMultiTexCoord4sARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentMaterialivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentMaterialivSGIX\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4dMESA_names[] = - "dddd\0" /* Parameter signature */ - "glWindowPos4dMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightPointerARB_names[] = - "iiip\0" /* Parameter signature */ - "glWeightPointerARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2dMESA_names[] = - "dd\0" /* Parameter signature */ - "glWindowPos2d\0" - "glWindowPos2dARB\0" - "glWindowPos2dMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture3DEXT_names[] = - "iiiiii\0" /* Parameter signature */ - "glFramebufferTexture3D\0" - "glFramebufferTexture3DEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_blend_minmax) -static const char BlendEquation_names[] = - "i\0" /* Parameter signature */ - "glBlendEquation\0" - "glBlendEquationEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3dNV_names[] = - "iddd\0" /* Parameter signature */ - "glVertexAttrib3dNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3dARB_names[] = - "iddd\0" /* Parameter signature */ - "glVertexAttrib3d\0" - "glVertexAttrib3dARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names[] = - "ppppp\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4fARB_names[] = - "iffff\0" /* Parameter signature */ - "glVertexAttrib4f\0" - "glVertexAttrib4fARB\0" - ""; -#endif - -#if defined(need_GL_EXT_index_func) -static const char IndexFuncEXT_names[] = - "if\0" /* Parameter signature */ - "glIndexFuncEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture2DEXT_names[] = - "iiiii\0" /* Parameter signature */ - "glFramebufferTexture2D\0" - "glFramebufferTexture2DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2dv\0" - "glMultiTexCoord2dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_cull_vertex) -static const char CullParameterfvEXT_names[] = - "ip\0" /* Parameter signature */ - "glCullParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4fvNV_names[] = - "iipp\0" /* Parameter signature */ - "glProgramNamedParameter4fvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColorPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glSecondaryColorPointer\0" - "glSecondaryColorPointerEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4fv\0" - "glVertexAttrib4fvARB\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char ColorPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glColorPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetActiveUniformARB_names[] = - "iiipppp\0" /* Parameter signature */ - "glGetActiveUniform\0" - "glGetActiveUniformARB\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameteriHP_names[] = - "iii\0" /* Parameter signature */ - "glImageTransformParameteriHP\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1sv\0" - "glMultiTexCoord1svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char EndQueryARB_names[] = - "i\0" /* Parameter signature */ - "glEndQuery\0" - "glEndQueryARB\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char DeleteFencesNV_names[] = - "ip\0" /* Parameter signature */ - "glDeleteFencesNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3dSGIX_names[] = - "iddiiddiiddiip\0" /* Parameter signature */ - "glDeformationMap3dSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char IsShader_names[] = - "i\0" /* Parameter signature */ - "glIsShader\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char GetImageTransformParameterivHP_names[] = - "iip\0" /* Parameter signature */ - "glGetImageTransformParameterivHP\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4ivMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4ivMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3sv\0" - "glMultiTexCoord3svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4iARB_names[] = - "iiiii\0" /* Parameter signature */ - "glMultiTexCoord4i\0" - "glMultiTexCoord4iARB\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3ivEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3ivEXT\0" - ""; -#endif - -#if defined(need_GL_MESA_resize_buffers) -static const char ResizeBuffersMESA_names[] = - "\0" /* Parameter signature */ - "glResizeBuffersMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetUniformiv\0" - "glGetUniformivARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameteriSGIS_names[] = - "ii\0" /* Parameter signature */ - "glPixelTexGenParameteriSGIS\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char VertexPointervINTEL_names[] = - "iip\0" /* Parameter signature */ - "glVertexPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3uiEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3ui\0" - "glSecondaryColor3uiEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char StartInstrumentsSGIX_names[] = - "\0" /* Parameter signature */ - "glStartInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3usvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3usv\0" - "glSecondaryColor3usvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2fvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4dvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramLocalParameter4dvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexuivARB_names[] = - "ip\0" /* Parameter signature */ - "glMatrixIndexuivARB\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) -static const char RenderbufferStorageMultisample_names[] = - "iiiii\0" /* Parameter signature */ - "glRenderbufferStorageMultisample\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3sEXT_names[] = - "iii\0" /* Parameter signature */ - "glTangent3sEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorfSUN_names[] = - "f\0" /* Parameter signature */ - "glGlobalAlphaFactorfSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3iARB_names[] = - "iiii\0" /* Parameter signature */ - "glMultiTexCoord3i\0" - "glMultiTexCoord3iARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char IsProgram_names[] = - "i\0" /* Parameter signature */ - "glIsProgram\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char TexCoordPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glTexCoordPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorusSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorusSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2dvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferRenderbufferEXT_names[] = - "iiii\0" /* Parameter signature */ - "glFramebufferRenderbuffer\0" - "glFramebufferRenderbufferEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1dvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char GenTextures_names[] = - "ip\0" /* Parameter signature */ - "glGenTextures\0" - "glGenTexturesEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char SetFenceNV_names[] = - "ii\0" /* Parameter signature */ - "glSetFenceNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture1DEXT_names[] = - "iiiii\0" /* Parameter signature */ - "glFramebufferTexture1D\0" - "glFramebufferTexture1DEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerOutputParameterivNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetCombinerOutputParameterivNV\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterivSGIS_names[] = - "ip\0" /* Parameter signature */ - "glPixelTexGenParameterivSGIS\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_perturb_normal) -static const char TextureNormalEXT_names[] = - "i\0" /* Parameter signature */ - "glTextureNormalEXT\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char IndexPointerListIBM_names[] = - "iipi\0" /* Parameter signature */ - "glIndexPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightfvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightfvARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4fMESA_names[] = - "ffff\0" /* Parameter signature */ - "glWindowPos4fMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3dvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3dv\0" - "glWindowPos3dvARB\0" - "glWindowPos3dvMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_timer_query) -static const char GetQueryObjecti64vEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryObjecti64vEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1dARB_names[] = - "id\0" /* Parameter signature */ - "glMultiTexCoord1d\0" - "glMultiTexCoord1dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite) -static const char PointParameterivNV_names[] = - "ip\0" /* Parameter signature */ - "glPointParameteriv\0" - "glPointParameterivNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform2fv\0" - "glUniform2fvARB\0" - ""; -#endif - -#if defined(need_GL_APPLE_flush_buffer_range) -static const char BufferParameteriAPPLE_names[] = - "iii\0" /* Parameter signature */ - "glBufferParameteriAPPLE\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3dv\0" - "glMultiTexCoord3dvARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char DeleteObjectARB_names[] = - "i\0" /* Parameter signature */ - "glDeleteObjectARB\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexPointerARB_names[] = - "iiip\0" /* Parameter signature */ - "glMatrixIndexPointerARB\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4dvNV_names[] = - "iipp\0" /* Parameter signature */ - "glProgramNamedParameter4dvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3fvEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3fvEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_array_object) -static const char GenVertexArrays_names[] = - "ip\0" /* Parameter signature */ - "glGenVertexArrays\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char BindFramebufferEXT_names[] = - "ii\0" /* Parameter signature */ - "glBindFramebuffer\0" - "glBindFramebufferEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_reference_plane) -static const char ReferencePlaneSGIX_names[] = - "p\0" /* Parameter signature */ - "glReferencePlaneSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char ValidateProgramARB_names[] = - "i\0" /* Parameter signature */ - "glValidateProgram\0" - "glValidateProgramARB\0" - ""; -#endif - -#if defined(need_GL_EXT_compiled_vertex_array) -static const char UnlockArraysEXT_names[] = - "\0" /* Parameter signature */ - "glUnlockArraysEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor3fVertex3fSUN_names[] = - "ffffffff\0" /* Parameter signature */ - "glTexCoord2fColor3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3fvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3fv\0" - "glWindowPos3fvARB\0" - "glWindowPos3fvMESA\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1svNV\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage3D_names[] = - "iiiiiiiii\0" /* Parameter signature */ - "glCopyTexSubImage3D\0" - "glCopyTexSubImage3DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2dARB_names[] = - "idd\0" /* Parameter signature */ - "glVertexAttrib2d\0" - "glVertexAttrib2dARB\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char GetInteger64v_names[] = - "ip\0" /* Parameter signature */ - "glGetInteger64v\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture_color_mask) -static const char TextureColorMaskSGIS_names[] = - "iiii\0" /* Parameter signature */ - "glTextureColorMaskSGIS\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTable_names[] = - "iiip\0" /* Parameter signature */ - "glGetColorTable\0" - "glGetColorTableSGI\0" - "glGetColorTableEXT\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char CopyColorTable_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyColorTable\0" - "glCopyColorTableSGI\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetHistogramParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glGetHistogramParameterfv\0" - "glGetHistogramParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char ColorPointervINTEL_names[] = - "iip\0" /* Parameter signature */ - "glColorPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp1ATI_names[] = - "iiiiii\0" /* Parameter signature */ - "glAlphaFragmentOp1ATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3iv\0" - "glMultiTexCoord3ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2sARB_names[] = - "iii\0" /* Parameter signature */ - "glMultiTexCoord2s\0" - "glMultiTexCoord2sARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1dv\0" - "glVertexAttrib1dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char DeleteTextures_names[] = - "ip\0" /* Parameter signature */ - "glDeleteTextures\0" - "glDeleteTexturesEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char TexCoordPointerEXT_names[] = - "iiiip\0" /* Parameter signature */ - "glTexCoordPointerEXT\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture4D) -static const char TexSubImage4DSGIS_names[] = - "iiiiiiiiiiiip\0" /* Parameter signature */ - "glTexSubImage4DSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners2) -static const char CombinerStageParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glCombinerStageParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char StopInstrumentsSGIX_names[] = - "i\0" /* Parameter signature */ - "glStopInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fColor4fNormal3fVertex4fSUN_names[] = - "fffffffffffffff\0" /* Parameter signature */ - "glTexCoord4fColor4fNormal3fVertex4fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformSGIX_names[] = - "i\0" /* Parameter signature */ - "glDeformSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribfv\0" - "glGetVertexAttribfvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ivEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3iv\0" - "glSecondaryColor3ivEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix4x2fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix4x2fv\0" - ""; -#endif - -#if defined(need_GL_SGIS_detail_texture) -static const char GetDetailTexFuncSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetDetailTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners2) -static const char GetCombinerStageParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetCombinerStageParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_array_object) -static const char BindVertexArray_names[] = - "i\0" /* Parameter signature */ - "glBindVertexArray\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex2fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glColor4ubVertex2fvSUN\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture_filter4) -static const char TexFilterFuncSGIS_names[] = - "iiip\0" /* Parameter signature */ - "glTexFilterFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample) -static const char SampleMaskSGIS_names[] = - "fi\0" /* Parameter signature */ - "glSampleMaskSGIS\0" - "glSampleMaskEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char GetAttribLocationARB_names[] = - "ip\0" /* Parameter signature */ - "glGetAttribLocation\0" - "glGetAttribLocationARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4ubvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4ubv\0" - "glVertexAttrib4ubvARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_detail_texture) -static const char DetailTexFuncSGIS_names[] = - "iip\0" /* Parameter signature */ - "glDetailTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Normal3fVertex3fSUN_names[] = - "ffffff\0" /* Parameter signature */ - "glNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexImage2D_names[] = - "iiiiiiii\0" /* Parameter signature */ - "glCopyTexImage2D\0" - "glCopyTexImage2DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferPointervARB_names[] = - "iip\0" /* Parameter signature */ - "glGetBufferPointerv\0" - "glGetBufferPointervARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4fARB_names[] = - "iiffff\0" /* Parameter signature */ - "glProgramEnvParameter4fARB\0" - "glProgramParameter4fNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform3iv\0" - "glUniform3ivARB\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char GetFenceivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetFenceivNV\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4dvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4dvMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_color_subtable) -static const char ColorSubTable_names[] = - "iiiiip\0" /* Parameter signature */ - "glColorSubTable\0" - "glColorSubTableEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4iv\0" - "glMultiTexCoord4ivARB\0" - ""; -#endif - -#if defined(need_GL_EXT_gpu_program_parameters) -static const char ProgramLocalParameters4fvEXT_names[] = - "iiip\0" /* Parameter signature */ - "glProgramLocalParameters4fvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapAttribParameterfvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetMapAttribParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4sARB_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4s\0" - "glVertexAttrib4sARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryObjectuivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryObjectuiv\0" - "glGetQueryObjectuivARB\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char MapParameterivNV_names[] = - "iip\0" /* Parameter signature */ - "glMapParameterivNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenRenderbuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glGenRenderbuffers\0" - "glGenRenderbuffersEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2dv\0" - "glVertexAttrib2dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char EdgeFlagPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glEdgeFlagPointerEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs2svNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightbvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightbvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2fv\0" - "glVertexAttrib2fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferParameterivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetBufferParameteriv\0" - "glGetBufferParameterivARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameteriSGIX_names[] = - "iii\0" /* Parameter signature */ - "glListParameteriSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4fNormal3fVertex3fSUN_names[] = - "iffffffffff\0" /* Parameter signature */ - "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char InstrumentsBufferSGIX_names[] = - "ip\0" /* Parameter signature */ - "glInstrumentsBufferSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Niv\0" - "glVertexAttrib4NivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetAttachedShaders_names[] = - "iipp\0" /* Parameter signature */ - "glGetAttachedShaders\0" - ""; -#endif - -#if defined(need_GL_APPLE_vertex_array_object) -static const char GenVertexArraysAPPLE_names[] = - "ip\0" /* Parameter signature */ - "glGenVertexArraysAPPLE\0" - ""; -#endif - -#if defined(need_GL_EXT_gpu_program_parameters) -static const char ProgramEnvParameters4fvEXT_names[] = - "iiip\0" /* Parameter signature */ - "glProgramEnvParameters4fvEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2iMESA_names[] = - "ii\0" /* Parameter signature */ - "glWindowPos2i\0" - "glWindowPos2iARB\0" - "glWindowPos2iMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3fvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3fv\0" - "glSecondaryColor3fvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage1DARB_names[] = - "iiiiiip\0" /* Parameter signature */ - "glCompressedTexSubImage1D\0" - "glCompressedTexSubImage1DARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribivNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramStringARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramStringARB\0" - ""; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const char TexBumpParameterfvATI_names[] = - "ip\0" /* Parameter signature */ - "glTexBumpParameterfvATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char CompileShaderARB_names[] = - "i\0" /* Parameter signature */ - "glCompileShader\0" - "glCompileShaderARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char DeleteShader_names[] = - "i\0" /* Parameter signature */ - "glDeleteShader\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3fARB_names[] = - "ifff\0" /* Parameter signature */ - "glUniform3f\0" - "glUniform3fARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameterfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glListParameterfvSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3dvEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3dvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3sMESA_names[] = - "iii\0" /* Parameter signature */ - "glWindowPos3s\0" - "glWindowPos3sARB\0" - "glWindowPos3sMESA\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2svNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs1fvNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glTexCoord2fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4sMESA_names[] = - "iiii\0" /* Parameter signature */ - "glWindowPos4sMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NuivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nuiv\0" - "glVertexAttrib4NuivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char ClientActiveTextureARB_names[] = - "i\0" /* Parameter signature */ - "glClientActiveTexture\0" - "glClientActiveTextureARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_pixel_texture) -static const char PixelTexGenSGIX_names[] = - "i\0" /* Parameter signature */ - "glPixelTexGenSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeusvSUN_names[] = - "p\0" /* Parameter signature */ - "glReplacementCodeusvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4fARB_names[] = - "iffff\0" /* Parameter signature */ - "glUniform4f\0" - "glUniform4fARB\0" - ""; -#endif - -#if defined(need_GL_ARB_map_buffer_range) -static const char FlushMappedBufferRange_names[] = - "iii\0" /* Parameter signature */ - "glFlushMappedBufferRange\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char IsProgramNV_names[] = - "i\0" /* Parameter signature */ - "glIsProgramARB\0" - "glIsProgramNV\0" - ""; -#endif - -#if defined(need_GL_APPLE_flush_buffer_range) -static const char FlushMappedBufferRangeAPPLE_names[] = - "iii\0" /* Parameter signature */ - "glFlushMappedBufferRangeAPPLE\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodePointerSUN_names[] = - "iip\0" /* Parameter signature */ - "glReplacementCodePointerSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4dARB_names[] = - "iidddd\0" /* Parameter signature */ - "glProgramEnvParameter4dARB\0" - "glProgramParameter4dNV\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char ColorTableParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glColorTableParameterfv\0" - "glColorTableParameterfvSGI\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelfSGIX_names[] = - "if\0" /* Parameter signature */ - "glFragmentLightModelfSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3bvEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3bvEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char IsTexture_names[] = - "i\0" /* Parameter signature */ - "glIsTexture\0" - "glIsTextureEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightfvEXT_names[] = - "p\0" /* Parameter signature */ - "glVertexWeightfvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1dARB_names[] = - "id\0" /* Parameter signature */ - "glVertexAttrib1d\0" - "glVertexAttrib1dARB\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterivHP_names[] = - "iip\0" /* Parameter signature */ - "glImageTransformParameterivHP\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char DeleteQueriesARB_names[] = - "ip\0" /* Parameter signature */ - "glDeleteQueries\0" - "glDeleteQueriesARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex2fSUN_names[] = - "iiiiff\0" /* Parameter signature */ - "glColor4ubVertex2fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentColorMaterialSGIX_names[] = - "ii\0" /* Parameter signature */ - "glFragmentColorMaterialSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char CurrentPaletteMatrixARB_names[] = - "i\0" /* Parameter signature */ - "glCurrentPaletteMatrixARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample) -static const char SamplePatternSGIS_names[] = - "i\0" /* Parameter signature */ - "glSamplePatternSGIS\0" - "glSamplePatternEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char IsQueryARB_names[] = - "i\0" /* Parameter signature */ - "glIsQuery\0" - "glIsQueryARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] = - "iiiiifff\0" /* Parameter signature */ - "glReplacementCodeuiColor4ubVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4usvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4usv\0" - "glVertexAttrib4usvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char LinkProgramARB_names[] = - "i\0" /* Parameter signature */ - "glLinkProgram\0" - "glLinkProgramARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2fNV_names[] = - "iff\0" /* Parameter signature */ - "glVertexAttrib2fNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char ShaderSourceARB_names[] = - "iipp\0" /* Parameter signature */ - "glShaderSource\0" - "glShaderSourceARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialiSGIX_names[] = - "iii\0" /* Parameter signature */ - "glFragmentMaterialiSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3sv\0" - "glVertexAttrib3svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage3DARB_names[] = - "iiiiiiiiiip\0" /* Parameter signature */ - "glCompressedTexSubImage3D\0" - "glCompressedTexSubImage3DARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2ivMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2iv\0" - "glWindowPos2ivARB\0" - "glWindowPos2ivMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char IsFramebufferEXT_names[] = - "i\0" /* Parameter signature */ - "glIsFramebuffer\0" - "glIsFramebufferEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform4iv\0" - "glUniform4ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribdvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribdv\0" - "glGetVertexAttribdvARB\0" - ""; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const char TexBumpParameterivATI_names[] = - "ip\0" /* Parameter signature */ - "glTexBumpParameterivATI\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetSeparableFilter_names[] = - "iiippp\0" /* Parameter signature */ - "glGetSeparableFilter\0" - "glGetSeparableFilterEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3dEXT_names[] = - "ddd\0" /* Parameter signature */ - "glBinormal3dEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameteriSGIX_names[] = - "ii\0" /* Parameter signature */ - "glSpriteParameteriSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char RequestResidentProgramsNV_names[] = - "ip\0" /* Parameter signature */ - "glRequestResidentProgramsNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_tag_sample_buffer) -static const char TagSampleBufferSGIX_names[] = - "\0" /* Parameter signature */ - "glTagSampleBufferSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeusSUN_names[] = - "i\0" /* Parameter signature */ - "glReplacementCodeusSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameterivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glListParameterivSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays) -static const char MultiDrawElementsEXT_names[] = - "ipipi\0" /* Parameter signature */ - "glMultiDrawElements\0" - "glMultiDrawElementsEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform1iv\0" - "glUniform1ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2sMESA_names[] = - "ii\0" /* Parameter signature */ - "glWindowPos2s\0" - "glWindowPos2sARB\0" - "glWindowPos2sMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightusvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightusvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glFogCoordPointer\0" - "glFogCoordPointerEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_index_material) -static const char IndexMaterialEXT_names[] = - "ii\0" /* Parameter signature */ - "glIndexMaterialEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ubvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3ubv\0" - "glSecondaryColor3ubvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4dv\0" - "glVertexAttrib4dvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char BindAttribLocationARB_names[] = - "iip\0" /* Parameter signature */ - "glBindAttribLocation\0" - "glBindAttribLocationARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2dARB_names[] = - "idd\0" /* Parameter signature */ - "glMultiTexCoord2d\0" - "glMultiTexCoord2dARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ExecuteProgramNV_names[] = - "iip\0" /* Parameter signature */ - "glExecuteProgramNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char LightEnviSGIX_names[] = - "ii\0" /* Parameter signature */ - "glLightEnviSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeuiSUN_names[] = - "i\0" /* Parameter signature */ - "glReplacementCodeuiSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribPointerNV_names[] = - "iiiip\0" /* Parameter signature */ - "glVertexAttribPointerNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GetFramebufferAttachmentParameterivEXT_names[] = - "iiip\0" /* Parameter signature */ - "glGetFramebufferAttachmentParameteriv\0" - "glGetFramebufferAttachmentParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterfEXT_names[] = - "iif\0" /* Parameter signature */ - "glPixelTransformParameterfEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4dv\0" - "glMultiTexCoord4dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameteriEXT_names[] = - "iii\0" /* Parameter signature */ - "glPixelTransformParameteriEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4ubVertex3fSUN_names[] = - "ffiiiifff\0" /* Parameter signature */ - "glTexCoord2fColor4ubVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1iARB_names[] = - "ii\0" /* Parameter signature */ - "glUniform1i\0" - "glUniform1iARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttribPointerARB_names[] = - "iiiiip\0" /* Parameter signature */ - "glVertexAttribPointer\0" - "glVertexAttribPointerARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_sharpen_texture) -static const char SharpenTexFuncSGIS_names[] = - "iip\0" /* Parameter signature */ - "glSharpenTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4fv\0" - "glMultiTexCoord4fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix2x3fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix2x3fv\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char TrackMatrixNV_names[] = - "iiii\0" /* Parameter signature */ - "glTrackMatrixNV\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameteriNV_names[] = - "ii\0" /* Parameter signature */ - "glCombinerParameteriNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char DeleteAsyncMarkersSGIX_names[] = - "ii\0" /* Parameter signature */ - "glDeleteAsyncMarkersSGIX\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char IsAsyncMarkerSGIX_names[] = - "i\0" /* Parameter signature */ - "glIsAsyncMarkerSGIX\0" - ""; -#endif - -#if defined(need_GL_SGIX_framezoom) -static const char FrameZoomSGIX_names[] = - "i\0" /* Parameter signature */ - "glFrameZoomSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Normal3fVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NsvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nsv\0" - "glVertexAttrib4NsvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3fv\0" - "glVertexAttrib3fvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char GetSynciv_names[] = - "iiipp\0" /* Parameter signature */ - "glGetSynciv\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char DeleteFramebuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glDeleteFramebuffers\0" - "glDeleteFramebuffersEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorsSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorsSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_texture3D) -static const char TexSubImage3D_names[] = - "iiiiiiiiiip\0" /* Parameter signature */ - "glTexSubImage3D\0" - "glTexSubImage3DEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3fEXT_names[] = - "fff\0" /* Parameter signature */ - "glTangent3fEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3uivEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3uiv\0" - "glSecondaryColor3uivEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexubvARB_names[] = - "ip\0" /* Parameter signature */ - "glMatrixIndexubvARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4fNormal3fVertex3fSUN_names[] = - "ffffffffff\0" /* Parameter signature */ - "glColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterfSGIS_names[] = - "if\0" /* Parameter signature */ - "glPixelTexGenParameterfSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char CreateShader_names[] = - "i\0" /* Parameter signature */ - "glCreateShader\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTableParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glGetColorTableParameterfv\0" - "glGetColorTableParameterfvSGI\0" - "glGetColorTableParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelfvSGIX_names[] = - "ip\0" /* Parameter signature */ - "glFragmentLightModelfvSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3fARB_names[] = - "ifff\0" /* Parameter signature */ - "glMultiTexCoord3f\0" - "glMultiTexCoord3fARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char GetPixelTexGenParameterfvSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetPixelTexGenParameterfvSGIS\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenFramebuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glGenFramebuffers\0" - "glGenFramebuffersEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramParameterdvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetProgramParameterdvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object) -static const char IsVertexArrayAPPLE_names[] = - "i\0" /* Parameter signature */ - "glIsVertexArray\0" - "glIsVertexArrayAPPLE\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentLightfvSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char DetachShader_names[] = - "ii\0" /* Parameter signature */ - "glDetachShader\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NubARB_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4Nub\0" - "glVertexAttrib4NubARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramEnvParameterfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramEnvParameterfvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetTrackMatrixivNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetTrackMatrixivNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3svNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform4fv\0" - "glUniform4fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char MultTransposeMatrixfARB_names[] = - "p\0" /* Parameter signature */ - "glMultTransposeMatrixf\0" - "glMultTransposeMatrixfARB\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp1ATI_names[] = - "iiiiiii\0" /* Parameter signature */ - "glColorFragmentOp1ATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetUniformfv\0" - "glGetUniformfvARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names[] = - "iffffffffffff\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char DetachObjectARB_names[] = - "ii\0" /* Parameter signature */ - "glDetachObjectARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char VertexBlendARB_names[] = - "i\0" /* Parameter signature */ - "glVertexBlendARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3iMESA_names[] = - "iii\0" /* Parameter signature */ - "glWindowPos3i\0" - "glWindowPos3iARB\0" - "glWindowPos3iMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char SeparableFilter2D_names[] = - "iiiiiipp\0" /* Parameter signature */ - "glSeparableFilter2D\0" - "glSeparableFilter2DEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4ubVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiColor4ubVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage2DARB_names[] = - "iiiiiiip\0" /* Parameter signature */ - "glCompressedTexImage2D\0" - "glCompressedTexImage2DARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char ArrayElement_names[] = - "i\0" /* Parameter signature */ - "glArrayElement\0" - "glArrayElementEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_depth_bounds_test) -static const char DepthBoundsEXT_names[] = - "dd\0" /* Parameter signature */ - "glDepthBoundsEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameters4fvNV_names[] = - "iiip\0" /* Parameter signature */ - "glProgramParameters4fvNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3fSGIX_names[] = - "iffiiffiiffiip\0" /* Parameter signature */ - "glDeformationMap3fSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramivNV\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetMinmaxParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glGetMinmaxParameteriv\0" - "glGetMinmaxParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexImage1D_names[] = - "iiiiiii\0" /* Parameter signature */ - "glCopyTexImage1D\0" - "glCopyTexImage1DEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp3ATI_names[] = - "iiiiiiiiiiii\0" /* Parameter signature */ - "glAlphaFragmentOp3ATI\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribdvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribdvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3fvNV\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetFinalCombinerInputParameterivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetFinalCombinerInputParameterivNV\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapParameterivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetMapParameterivNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4iARB_names[] = - "iiiii\0" /* Parameter signature */ - "glUniform4i\0" - "glUniform4iARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameteri_names[] = - "iii\0" /* Parameter signature */ - "glConvolutionParameteri\0" - "glConvolutionParameteriEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3sEXT_names[] = - "iii\0" /* Parameter signature */ - "glBinormal3sEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameterf_names[] = - "iif\0" /* Parameter signature */ - "glConvolutionParameterf\0" - "glConvolutionParameterfEXT\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTableParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glGetColorTableParameteriv\0" - "glGetColorTableParameterivSGI\0" - "glGetColorTableParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4dvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramEnvParameter4dvARB\0" - "glProgramParameter4dvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs2fvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UseProgramObjectARB_names[] = - "i\0" /* Parameter signature */ - "glUseProgram\0" - "glUseProgramObjectARB\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetMapParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char PassTexCoordATI_names[] = - "iii\0" /* Parameter signature */ - "glPassTexCoordATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char DeleteProgram_names[] = - "i\0" /* Parameter signature */ - "glDeleteProgram\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3ivEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3ivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3dEXT_names[] = - "ddd\0" /* Parameter signature */ - "glTangent3dEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3dvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3dv\0" - "glSecondaryColor3dvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays) -static const char MultiDrawArraysEXT_names[] = - "ippi\0" /* Parameter signature */ - "glMultiDrawArrays\0" - "glMultiDrawArraysEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char BindRenderbufferEXT_names[] = - "ii\0" /* Parameter signature */ - "glBindRenderbuffer\0" - "glBindRenderbufferEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4dARB_names[] = - "idddd\0" /* Parameter signature */ - "glMultiTexCoord4d\0" - "glMultiTexCoord4dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3usEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3us\0" - "glSecondaryColor3usEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4fvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramLocalParameter4fvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char DeleteProgramsNV_names[] = - "ip\0" /* Parameter signature */ - "glDeleteProgramsARB\0" - "glDeleteProgramsNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1sARB_names[] = - "ii\0" /* Parameter signature */ - "glMultiTexCoord1s\0" - "glMultiTexCoord1sARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor3fVertex3fSUN_names[] = - "iffffff\0" /* Parameter signature */ - "glReplacementCodeuiColor3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char GetVertexAttribPointervNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribPointerv\0" - "glGetVertexAttribPointervARB\0" - "glGetVertexAttribPointervNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1dv\0" - "glMultiTexCoord1dvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2iARB_names[] = - "iii\0" /* Parameter signature */ - "glUniform2i\0" - "glUniform2iARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramStringNV_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramStringNV\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char ColorPointerEXT_names[] = - "iiiip\0" /* Parameter signature */ - "glColorPointerEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char MapBufferARB_names[] = - "ii\0" /* Parameter signature */ - "glMapBuffer\0" - "glMapBufferARB\0" - ""; -#endif - -#if defined(need_GL_ARB_draw_elements_base_vertex) -static const char MultiDrawElementsBaseVertex_names[] = - "ipipip\0" /* Parameter signature */ - "glMultiDrawElementsBaseVertex\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3svEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3svEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_light_texture) -static const char ApplyTextureEXT_names[] = - "i\0" /* Parameter signature */ - "glApplyTextureEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_light_texture) -static const char TextureMaterialEXT_names[] = - "ii\0" /* Parameter signature */ - "glTextureMaterialEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_light_texture) -static const char TextureLightEXT_names[] = - "i\0" /* Parameter signature */ - "glTextureLightEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char ResetMinmax_names[] = - "i\0" /* Parameter signature */ - "glResetMinmax\0" - "glResetMinmaxEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameterfSGIX_names[] = - "if\0" /* Parameter signature */ - "glSpriteParameterfSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4sNV_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4sNV\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetConvolutionParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glGetConvolutionParameterfv\0" - "glGetConvolutionParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4dvNV\0" - ""; -#endif - -#if defined(need_GL_IBM_multimode_draw_arrays) -static const char MultiModeDrawArraysIBM_names[] = - "pppii\0" /* Parameter signature */ - "glMultiModeDrawArraysIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4dARB_names[] = - "idddd\0" /* Parameter signature */ - "glVertexAttrib4d\0" - "glVertexAttrib4dARB\0" - ""; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const char GetTexBumpParameterfvATI_names[] = - "ip\0" /* Parameter signature */ - "glGetTexBumpParameterfvATI\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4dNV_names[] = - "iipdddd\0" /* Parameter signature */ - "glProgramNamedParameter4dNV\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightfEXT_names[] = - "f\0" /* Parameter signature */ - "glVertexWeightfEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3fEXT_names[] = - "fff\0" /* Parameter signature */ - "glBinormal3fEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordfvEXT_names[] = - "p\0" /* Parameter signature */ - "glFogCoordfv\0" - "glFogCoordfvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1iv\0" - "glMultiTexCoord1ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ubEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3ub\0" - "glSecondaryColor3ubEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2iv\0" - "glMultiTexCoord2ivARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_fog_function) -static const char FogFuncSGIS_names[] = - "ip\0" /* Parameter signature */ - "glFogFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage2D_names[] = - "iiiiiiii\0" /* Parameter signature */ - "glCopyTexSubImage2D\0" - "glCopyTexSubImage2DEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetObjectParameterivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetObjectParameterivARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fVertex4fSUN_names[] = - "ffffffff\0" /* Parameter signature */ - "glTexCoord4fVertex4fSUN\0" - ""; -#endif - -#if defined(need_GL_APPLE_vertex_array_object) -static const char BindVertexArrayAPPLE_names[] = - "i\0" /* Parameter signature */ - "glBindVertexArrayAPPLE\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramLocalParameterdvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramLocalParameterdvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetHistogramParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glGetHistogramParameteriv\0" - "glGetHistogramParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1iARB_names[] = - "ii\0" /* Parameter signature */ - "glMultiTexCoord1i\0" - "glMultiTexCoord1iARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetConvolutionFilter_names[] = - "iiip\0" /* Parameter signature */ - "glGetConvolutionFilter\0" - "glGetConvolutionFilterEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_blend_func_separate) || defined(need_GL_INGR_blend_func_separate) -static const char BlendFuncSeparateEXT_names[] = - "iiii\0" /* Parameter signature */ - "glBlendFuncSeparate\0" - "glBlendFuncSeparateEXT\0" - "glBlendFuncSeparateINGR\0" - ""; -#endif - -#if defined(need_GL_ARB_map_buffer_range) -static const char MapBufferRange_names[] = - "iiii\0" /* Parameter signature */ - "glMapBufferRange\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameters4dvNV_names[] = - "iiip\0" /* Parameter signature */ - "glProgramParameters4dvNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glTexCoord2fColor3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3dvEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3dvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char FinishFenceNV_names[] = - "i\0" /* Parameter signature */ - "glFinishFenceNV\0" - ""; -#endif - -#if defined(need_GL_SGIS_fog_function) -static const char GetFogFuncSGIS_names[] = - "p\0" /* Parameter signature */ - "glGetFogFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformLocationARB_names[] = - "ip\0" /* Parameter signature */ - "glGetUniformLocation\0" - "glGetUniformLocationARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3fEXT_names[] = - "fff\0" /* Parameter signature */ - "glSecondaryColor3f\0" - "glSecondaryColor3fEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerInputNV_names[] = - "iiiiii\0" /* Parameter signature */ - "glCombinerInputNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3sARB_names[] = - "iiii\0" /* Parameter signature */ - "glVertexAttrib3s\0" - "glVertexAttrib3sARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramStringARB_names[] = - "iiip\0" /* Parameter signature */ - "glProgramStringARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fVertex4fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glTexCoord4fVertex4fvSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3sNV_names[] = - "iiii\0" /* Parameter signature */ - "glVertexAttrib3sNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1fNV_names[] = - "if\0" /* Parameter signature */ - "glVertexAttrib1fNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightfSGIX_names[] = - "iif\0" /* Parameter signature */ - "glFragmentLightfSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char GetCompressedTexImageARB_names[] = - "iip\0" /* Parameter signature */ - "glGetCompressedTexImage\0" - "glGetCompressedTexImageARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glVertexWeightPointerEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetHistogram_names[] = - "iiiip\0" /* Parameter signature */ - "glGetHistogram\0" - "glGetHistogramEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_stencil_two_side) -static const char ActiveStencilFaceEXT_names[] = - "i\0" /* Parameter signature */ - "glActiveStencilFaceEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_separate_stencil) -static const char StencilFuncSeparateATI_names[] = - "iiii\0" /* Parameter signature */ - "glStencilFuncSeparateATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetShaderSourceARB_names[] = - "iipp\0" /* Parameter signature */ - "glGetShaderSource\0" - "glGetShaderSourceARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_igloo_interface) -static const char IglooInterfaceSGIX_names[] = - "ip\0" /* Parameter signature */ - "glIglooInterfaceSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4dNV_names[] = - "idddd\0" /* Parameter signature */ - "glVertexAttrib4dNV\0" - ""; -#endif - -#if defined(need_GL_IBM_multimode_draw_arrays) -static const char MultiModeDrawElementsIBM_names[] = - "ppipii\0" /* Parameter signature */ - "glMultiModeDrawElementsIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4sv\0" - "glMultiTexCoord4svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GenQueriesARB_names[] = - "ip\0" /* Parameter signature */ - "glGenQueries\0" - "glGenQueriesARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiVertex3fSUN_names[] = - "ifff\0" /* Parameter signature */ - "glReplacementCodeuiVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3iEXT_names[] = - "iii\0" /* Parameter signature */ - "glTangent3iEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_mesh_array) -static const char DrawMeshArraysSUN_names[] = - "iiii\0" /* Parameter signature */ - "glDrawMeshArraysSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char IsSync_names[] = - "i\0" /* Parameter signature */ - "glIsSync\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapControlPointsNV_names[] = - "iiiiiip\0" /* Parameter signature */ - "glGetMapControlPointsNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_draw_buffers) || defined(need_GL_ATI_draw_buffers) -static const char DrawBuffersARB_names[] = - "ip\0" /* Parameter signature */ - "glDrawBuffers\0" - "glDrawBuffersARB\0" - "glDrawBuffersATI\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4fARB_names[] = - "iiffff\0" /* Parameter signature */ - "glProgramLocalParameter4fARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameterivSGIX_names[] = - "ip\0" /* Parameter signature */ - "glSpriteParameterivSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_provoking_vertex) -static const char ProvokingVertexEXT_names[] = - "i\0" /* Parameter signature */ - "glProvokingVertexEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1fARB_names[] = - "if\0" /* Parameter signature */ - "glMultiTexCoord1f\0" - "glMultiTexCoord1fARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4ubvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4ubvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightsvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightsvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform1fv\0" - "glUniform1fvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage1D_names[] = - "iiiiii\0" /* Parameter signature */ - "glCopyTexSubImage1D\0" - "glCopyTexSubImage1DEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char BindTexture_names[] = - "ii\0" /* Parameter signature */ - "glBindTexture\0" - "glBindTextureEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char BeginFragmentShaderATI_names[] = - "\0" /* Parameter signature */ - "glBeginFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4fARB_names[] = - "iffff\0" /* Parameter signature */ - "glMultiTexCoord4f\0" - "glMultiTexCoord4fARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs3svNV\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeuivSUN_names[] = - "p\0" /* Parameter signature */ - "glReplacementCodeuivSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char EnableVertexAttribArrayARB_names[] = - "i\0" /* Parameter signature */ - "glEnableVertexAttribArray\0" - "glEnableVertexAttribArrayARB\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char NormalPointervINTEL_names[] = - "ip\0" /* Parameter signature */ - "glNormalPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char CopyConvolutionFilter2D_names[] = - "iiiiii\0" /* Parameter signature */ - "glCopyConvolutionFilter2D\0" - "glCopyConvolutionFilter2DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3ivMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3iv\0" - "glWindowPos3ivARB\0" - "glWindowPos3ivMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_copy_buffer) -static const char CopyBufferSubData_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyBufferSubData\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char IsBufferARB_names[] = - "i\0" /* Parameter signature */ - "glIsBuffer\0" - "glIsBufferARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4iMESA_names[] = - "iiii\0" /* Parameter signature */ - "glWindowPos4iMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4uivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4uiv\0" - "glVertexAttrib4uivARB\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3bvEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3bvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix3x4fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix3x4fv\0" - ""; -#endif - -#if defined(need_GL_ARB_draw_elements_base_vertex) -static const char DrawRangeElementsBaseVertex_names[] = - "iiiiipi\0" /* Parameter signature */ - "glDrawRangeElementsBaseVertex\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char TexCoordPointervINTEL_names[] = - "iip\0" /* Parameter signature */ - "glTexCoordPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char DeleteBuffersARB_names[] = - "ip\0" /* Parameter signature */ - "glDeleteBuffers\0" - "glDeleteBuffersARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4fvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4fvMESA\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1sNV_names[] = - "ii\0" /* Parameter signature */ - "glVertexAttrib1sNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3svEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3sv\0" - "glSecondaryColor3svEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char LoadTransposeMatrixfARB_names[] = - "p\0" /* Parameter signature */ - "glLoadTransposeMatrixf\0" - "glLoadTransposeMatrixfARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char GetPointerv_names[] = - "ip\0" /* Parameter signature */ - "glGetPointerv\0" - "glGetPointervEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3bEXT_names[] = - "iii\0" /* Parameter signature */ - "glTangent3bEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameterfNV_names[] = - "if\0" /* Parameter signature */ - "glCombinerParameterfNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char BindProgramNV_names[] = - "ii\0" /* Parameter signature */ - "glBindProgramARB\0" - "glBindProgramNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4sv\0" - "glVertexAttrib4svARB\0" - ""; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const char CreateDebugObjectMESA_names[] = - "\0" /* Parameter signature */ - "glCreateDebugObjectMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetShaderiv_names[] = - "iip\0" /* Parameter signature */ - "glGetShaderiv\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char ClientWaitSync_names[] = - "iii\0" /* Parameter signature */ - "glClientWaitSync\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char BindFragmentShaderATI_names[] = - "i\0" /* Parameter signature */ - "glBindFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char UnmapBufferARB_names[] = - "i\0" /* Parameter signature */ - "glUnmapBuffer\0" - "glUnmapBufferARB\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char Minmax_names[] = - "iii\0" /* Parameter signature */ - "glMinmax\0" - "glMinmaxEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoorddvEXT_names[] = - "p\0" /* Parameter signature */ - "glFogCoorddv\0" - "glFogCoorddvEXT\0" - ""; -#endif - -#if defined(need_GL_SUNX_constant_data) -static const char FinishTextureSUNX_names[] = - "\0" /* Parameter signature */ - "glFinishTextureSUNX\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentLightfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentLightfvSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3fvEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3fvEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp3ATI_names[] = - "iiiiiiiiiiiii\0" /* Parameter signature */ - "glColorFragmentOp3ATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2sv\0" - "glVertexAttrib2svARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char AreProgramsResidentNV_names[] = - "ipp\0" /* Parameter signature */ - "glAreProgramsResidentNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3svMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3sv\0" - "glWindowPos3svARB\0" - "glWindowPos3svMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_color_subtable) -static const char CopyColorSubTable_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyColorSubTable\0" - "glCopyColorSubTableEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightdvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightdvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char DeleteRenderbuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glDeleteRenderbuffers\0" - "glDeleteRenderbuffersEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NubvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nubv\0" - "glVertexAttrib4NubvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3dvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetObjectParameterfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetObjectParameterfvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramEnvParameterdvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramEnvParameterdvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_compiled_vertex_array) -static const char LockArraysEXT_names[] = - "ii\0" /* Parameter signature */ - "glLockArraysEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterivEXT_names[] = - "iip\0" /* Parameter signature */ - "glPixelTransformParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char BinormalPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glBinormalPointerEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1dNV_names[] = - "id\0" /* Parameter signature */ - "glVertexAttrib1dNV\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerInputParameterivNV_names[] = - "iiiip\0" /* Parameter signature */ - "glGetCombinerInputParameterivNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2fv\0" - "glMultiTexCoord2fvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GetRenderbufferParameterivEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetRenderbufferParameteriv\0" - "glGetRenderbufferParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameterivNV_names[] = - "ip\0" /* Parameter signature */ - "glCombinerParameterivNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char GenFragmentShadersATI_names[] = - "i\0" /* Parameter signature */ - "glGenFragmentShadersATI\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char DrawArrays_names[] = - "iii\0" /* Parameter signature */ - "glDrawArrays\0" - "glDrawArraysEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightuivARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightuivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2sARB_names[] = - "iii\0" /* Parameter signature */ - "glVertexAttrib2s\0" - "glVertexAttrib2sARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char GenAsyncMarkersSGIX_names[] = - "i\0" /* Parameter signature */ - "glGenAsyncMarkersSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3svEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3svEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char GetListParameterivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetListParameterivSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BindBufferARB_names[] = - "ii\0" /* Parameter signature */ - "glBindBuffer\0" - "glBindBufferARB\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetInfoLogARB_names[] = - "iipp\0" /* Parameter signature */ - "glGetInfoLogARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4svNV\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char EdgeFlagPointerListIBM_names[] = - "ipi\0" /* Parameter signature */ - "glEdgeFlagPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix3x2fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix3x2fv\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetMinmaxParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glGetMinmaxParameterfv\0" - "glGetMinmaxParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1fv\0" - "glVertexAttrib1fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GenBuffersARB_names[] = - "ip\0" /* Parameter signature */ - "glGenBuffers\0" - "glGenBuffersARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs1svNV\0" - ""; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const char GetTexBumpParameterivATI_names[] = - "ip\0" /* Parameter signature */ - "glGetTexBumpParameterivATI\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3bEXT_names[] = - "iii\0" /* Parameter signature */ - "glBinormal3bEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentMaterialivSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char IsRenderbufferEXT_names[] = - "i\0" /* Parameter signature */ - "glIsRenderbuffer\0" - "glIsRenderbufferEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char GenProgramsNV_names[] = - "ip\0" /* Parameter signature */ - "glGenProgramsARB\0" - "glGenProgramsNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4dvNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char EndFragmentShaderATI_names[] = - "\0" /* Parameter signature */ - "glEndFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3iEXT_names[] = - "iii\0" /* Parameter signature */ - "glBinormal3iEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2fMESA_names[] = - "ff\0" /* Parameter signature */ - "glWindowPos2f\0" - "glWindowPos2fARB\0" - "glWindowPos2fMESA\0" - ""; -#endif - -#if defined(need_GL_3DFX_tbuffer) -static const struct dri_extension_function GL_3DFX_tbuffer_functions[] = { - { TbufferMask3DFX_names, TbufferMask3DFX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_APPLE_flush_buffer_range) -static const struct dri_extension_function GL_APPLE_flush_buffer_range_functions[] = { - { BufferParameteriAPPLE_names, BufferParameteriAPPLE_remap_index, -1 }, - { FlushMappedBufferRangeAPPLE_names, FlushMappedBufferRangeAPPLE_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_APPLE_texture_range) -static const struct dri_extension_function GL_APPLE_texture_range_functions[] = { - { TextureRangeAPPLE_names, TextureRangeAPPLE_remap_index, -1 }, - { GetTexParameterPointervAPPLE_names, GetTexParameterPointervAPPLE_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_APPLE_vertex_array_object) -static const struct dri_extension_function GL_APPLE_vertex_array_object_functions[] = { - { DeleteVertexArraysAPPLE_names, DeleteVertexArraysAPPLE_remap_index, -1 }, - { GenVertexArraysAPPLE_names, GenVertexArraysAPPLE_remap_index, -1 }, - { IsVertexArrayAPPLE_names, IsVertexArrayAPPLE_remap_index, -1 }, - { BindVertexArrayAPPLE_names, BindVertexArrayAPPLE_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_copy_buffer) -static const struct dri_extension_function GL_ARB_copy_buffer_functions[] = { - { CopyBufferSubData_names, CopyBufferSubData_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_draw_buffers) -static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = { - { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_draw_elements_base_vertex) -static const struct dri_extension_function GL_ARB_draw_elements_base_vertex_functions[] = { - { DrawElementsBaseVertex_names, DrawElementsBaseVertex_remap_index, -1 }, - { MultiDrawElementsBaseVertex_names, MultiDrawElementsBaseVertex_remap_index, -1 }, - { DrawRangeElementsBaseVertex_names, DrawRangeElementsBaseVertex_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_framebuffer_object) -static const struct dri_extension_function GL_ARB_framebuffer_object_functions[] = { - { BlitFramebufferEXT_names, BlitFramebufferEXT_remap_index, -1 }, - { FramebufferTextureLayerEXT_names, FramebufferTextureLayerEXT_remap_index, -1 }, - { GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, -1 }, - { RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, -1 }, - { CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, -1 }, - { FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, -1 }, - { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 }, - { RenderbufferStorageMultisample_names, RenderbufferStorageMultisample_remap_index, -1 }, - { FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, -1 }, - { FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, -1 }, - { BindFramebufferEXT_names, BindFramebufferEXT_remap_index, -1 }, - { GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, -1 }, - { IsFramebufferEXT_names, IsFramebufferEXT_remap_index, -1 }, - { GetFramebufferAttachmentParameterivEXT_names, GetFramebufferAttachmentParameterivEXT_remap_index, -1 }, - { DeleteFramebuffersEXT_names, DeleteFramebuffersEXT_remap_index, -1 }, - { GenFramebuffersEXT_names, GenFramebuffersEXT_remap_index, -1 }, - { BindRenderbufferEXT_names, BindRenderbufferEXT_remap_index, -1 }, - { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 }, - { GetRenderbufferParameterivEXT_names, GetRenderbufferParameterivEXT_remap_index, -1 }, - { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_map_buffer_range) -static const struct dri_extension_function GL_ARB_map_buffer_range_functions[] = { - { FlushMappedBufferRange_names, FlushMappedBufferRange_remap_index, -1 }, - { MapBufferRange_names, MapBufferRange_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const struct dri_extension_function GL_ARB_matrix_palette_functions[] = { - { MatrixIndexusvARB_names, MatrixIndexusvARB_remap_index, -1 }, - { MatrixIndexuivARB_names, MatrixIndexuivARB_remap_index, -1 }, - { MatrixIndexPointerARB_names, MatrixIndexPointerARB_remap_index, -1 }, - { CurrentPaletteMatrixARB_names, CurrentPaletteMatrixARB_remap_index, -1 }, - { MatrixIndexubvARB_names, MatrixIndexubvARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_multisample) -static const struct dri_extension_function GL_ARB_multisample_functions[] = { - { SampleCoverageARB_names, SampleCoverageARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_occlusion_query) -static const struct dri_extension_function GL_ARB_occlusion_query_functions[] = { - { BeginQueryARB_names, BeginQueryARB_remap_index, -1 }, - { GetQueryivARB_names, GetQueryivARB_remap_index, -1 }, - { GetQueryObjectivARB_names, GetQueryObjectivARB_remap_index, -1 }, - { EndQueryARB_names, EndQueryARB_remap_index, -1 }, - { GetQueryObjectuivARB_names, GetQueryObjectuivARB_remap_index, -1 }, - { DeleteQueriesARB_names, DeleteQueriesARB_remap_index, -1 }, - { IsQueryARB_names, IsQueryARB_remap_index, -1 }, - { GenQueriesARB_names, GenQueriesARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_point_parameters) -static const struct dri_extension_function GL_ARB_point_parameters_functions[] = { - { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const struct dri_extension_function GL_ARB_shader_objects_functions[] = { - { UniformMatrix3fvARB_names, UniformMatrix3fvARB_remap_index, -1 }, - { Uniform2fARB_names, Uniform2fARB_remap_index, -1 }, - { Uniform2ivARB_names, Uniform2ivARB_remap_index, -1 }, - { UniformMatrix4fvARB_names, UniformMatrix4fvARB_remap_index, -1 }, - { CreateProgramObjectARB_names, CreateProgramObjectARB_remap_index, -1 }, - { Uniform3iARB_names, Uniform3iARB_remap_index, -1 }, - { CreateShaderObjectARB_names, CreateShaderObjectARB_remap_index, -1 }, - { Uniform1fARB_names, Uniform1fARB_remap_index, -1 }, - { AttachObjectARB_names, AttachObjectARB_remap_index, -1 }, - { UniformMatrix2fvARB_names, UniformMatrix2fvARB_remap_index, -1 }, - { GetAttachedObjectsARB_names, GetAttachedObjectsARB_remap_index, -1 }, - { Uniform3fvARB_names, Uniform3fvARB_remap_index, -1 }, - { GetHandleARB_names, GetHandleARB_remap_index, -1 }, - { GetActiveUniformARB_names, GetActiveUniformARB_remap_index, -1 }, - { GetUniformivARB_names, GetUniformivARB_remap_index, -1 }, - { Uniform2fvARB_names, Uniform2fvARB_remap_index, -1 }, - { DeleteObjectARB_names, DeleteObjectARB_remap_index, -1 }, - { ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 }, - { Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 }, - { CompileShaderARB_names, CompileShaderARB_remap_index, -1 }, - { Uniform3fARB_names, Uniform3fARB_remap_index, -1 }, - { Uniform4fARB_names, Uniform4fARB_remap_index, -1 }, - { LinkProgramARB_names, LinkProgramARB_remap_index, -1 }, - { ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 }, - { Uniform4ivARB_names, Uniform4ivARB_remap_index, -1 }, - { Uniform1ivARB_names, Uniform1ivARB_remap_index, -1 }, - { Uniform1iARB_names, Uniform1iARB_remap_index, -1 }, - { Uniform4fvARB_names, Uniform4fvARB_remap_index, -1 }, - { GetUniformfvARB_names, GetUniformfvARB_remap_index, -1 }, - { DetachObjectARB_names, DetachObjectARB_remap_index, -1 }, - { Uniform4iARB_names, Uniform4iARB_remap_index, -1 }, - { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 }, - { Uniform2iARB_names, Uniform2iARB_remap_index, -1 }, - { GetObjectParameterivARB_names, GetObjectParameterivARB_remap_index, -1 }, - { GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 }, - { GetShaderSourceARB_names, GetShaderSourceARB_remap_index, -1 }, - { Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 }, - { GetObjectParameterfvARB_names, GetObjectParameterfvARB_remap_index, -1 }, - { GetInfoLogARB_names, GetInfoLogARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_sync) -static const struct dri_extension_function GL_ARB_sync_functions[] = { - { DeleteSync_names, DeleteSync_remap_index, -1 }, - { FenceSync_names, FenceSync_remap_index, -1 }, - { WaitSync_names, WaitSync_remap_index, -1 }, - { GetInteger64v_names, GetInteger64v_remap_index, -1 }, - { GetSynciv_names, GetSynciv_remap_index, -1 }, - { IsSync_names, IsSync_remap_index, -1 }, - { ClientWaitSync_names, ClientWaitSync_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_texture_compression) -static const struct dri_extension_function GL_ARB_texture_compression_functions[] = { - { CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, -1 }, - { CompressedTexImage3DARB_names, CompressedTexImage3DARB_remap_index, -1 }, - { CompressedTexImage1DARB_names, CompressedTexImage1DARB_remap_index, -1 }, - { CompressedTexSubImage1DARB_names, CompressedTexSubImage1DARB_remap_index, -1 }, - { CompressedTexSubImage3DARB_names, CompressedTexSubImage3DARB_remap_index, -1 }, - { CompressedTexImage2DARB_names, CompressedTexImage2DARB_remap_index, -1 }, - { GetCompressedTexImageARB_names, GetCompressedTexImageARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_transpose_matrix) -static const struct dri_extension_function GL_ARB_transpose_matrix_functions[] = { - { MultTransposeMatrixdARB_names, MultTransposeMatrixdARB_remap_index, -1 }, - { LoadTransposeMatrixdARB_names, LoadTransposeMatrixdARB_remap_index, -1 }, - { MultTransposeMatrixfARB_names, MultTransposeMatrixfARB_remap_index, -1 }, - { LoadTransposeMatrixfARB_names, LoadTransposeMatrixfARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_array_object) -static const struct dri_extension_function GL_ARB_vertex_array_object_functions[] = { - { DeleteVertexArraysAPPLE_names, DeleteVertexArraysAPPLE_remap_index, -1 }, - { GenVertexArrays_names, GenVertexArrays_remap_index, -1 }, - { BindVertexArray_names, BindVertexArray_remap_index, -1 }, - { IsVertexArrayAPPLE_names, IsVertexArrayAPPLE_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const struct dri_extension_function GL_ARB_vertex_blend_functions[] = { - { WeightubvARB_names, WeightubvARB_remap_index, -1 }, - { WeightivARB_names, WeightivARB_remap_index, -1 }, - { WeightPointerARB_names, WeightPointerARB_remap_index, -1 }, - { WeightfvARB_names, WeightfvARB_remap_index, -1 }, - { WeightbvARB_names, WeightbvARB_remap_index, -1 }, - { WeightusvARB_names, WeightusvARB_remap_index, -1 }, - { VertexBlendARB_names, VertexBlendARB_remap_index, -1 }, - { WeightsvARB_names, WeightsvARB_remap_index, -1 }, - { WeightdvARB_names, WeightdvARB_remap_index, -1 }, - { WeightuivARB_names, WeightuivARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_buffer_object) -static const struct dri_extension_function GL_ARB_vertex_buffer_object_functions[] = { - { GetBufferSubDataARB_names, GetBufferSubDataARB_remap_index, -1 }, - { BufferSubDataARB_names, BufferSubDataARB_remap_index, -1 }, - { BufferDataARB_names, BufferDataARB_remap_index, -1 }, - { GetBufferPointervARB_names, GetBufferPointervARB_remap_index, -1 }, - { GetBufferParameterivARB_names, GetBufferParameterivARB_remap_index, -1 }, - { MapBufferARB_names, MapBufferARB_remap_index, -1 }, - { IsBufferARB_names, IsBufferARB_remap_index, -1 }, - { DeleteBuffersARB_names, DeleteBuffersARB_remap_index, -1 }, - { UnmapBufferARB_names, UnmapBufferARB_remap_index, -1 }, - { BindBufferARB_names, BindBufferARB_remap_index, -1 }, - { GenBuffersARB_names, GenBuffersARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const struct dri_extension_function GL_ARB_vertex_program_functions[] = { - { VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, -1 }, - { VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, -1 }, - { VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, -1 }, - { VertexAttrib4NusvARB_names, VertexAttrib4NusvARB_remap_index, -1 }, - { DisableVertexAttribArrayARB_names, DisableVertexAttribArrayARB_remap_index, -1 }, - { ProgramLocalParameter4dARB_names, ProgramLocalParameter4dARB_remap_index, -1 }, - { VertexAttrib1fARB_names, VertexAttrib1fARB_remap_index, -1 }, - { VertexAttrib4NbvARB_names, VertexAttrib4NbvARB_remap_index, -1 }, - { VertexAttrib1sARB_names, VertexAttrib1sARB_remap_index, -1 }, - { GetProgramLocalParameterfvARB_names, GetProgramLocalParameterfvARB_remap_index, -1 }, - { VertexAttrib3dvARB_names, VertexAttrib3dvARB_remap_index, -1 }, - { ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 }, - { GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 }, - { VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 }, - { VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 }, - { VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 }, - { VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 }, - { VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 }, - { ProgramLocalParameter4dvARB_names, ProgramLocalParameter4dvARB_remap_index, -1 }, - { VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, -1 }, - { VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 }, - { GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 }, - { VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 }, - { ProgramEnvParameter4fARB_names, ProgramEnvParameter4fARB_remap_index, -1 }, - { VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 }, - { VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 }, - { VertexAttrib2fvARB_names, VertexAttrib2fvARB_remap_index, -1 }, - { VertexAttrib4NivARB_names, VertexAttrib4NivARB_remap_index, -1 }, - { GetProgramStringARB_names, GetProgramStringARB_remap_index, -1 }, - { VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 }, - { IsProgramNV_names, IsProgramNV_remap_index, -1 }, - { ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, -1 }, - { VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 }, - { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 }, - { VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 }, - { GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, -1 }, - { VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, -1 }, - { VertexAttribPointerARB_names, VertexAttribPointerARB_remap_index, -1 }, - { VertexAttrib4NsvARB_names, VertexAttrib4NsvARB_remap_index, -1 }, - { VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, -1 }, - { VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, -1 }, - { GetProgramEnvParameterfvARB_names, GetProgramEnvParameterfvARB_remap_index, -1 }, - { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 }, - { ProgramLocalParameter4fvARB_names, ProgramLocalParameter4fvARB_remap_index, -1 }, - { DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 }, - { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 }, - { VertexAttrib4dARB_names, VertexAttrib4dARB_remap_index, -1 }, - { GetProgramLocalParameterdvARB_names, GetProgramLocalParameterdvARB_remap_index, -1 }, - { GetProgramivARB_names, GetProgramivARB_remap_index, -1 }, - { VertexAttrib3sARB_names, VertexAttrib3sARB_remap_index, -1 }, - { ProgramStringARB_names, ProgramStringARB_remap_index, -1 }, - { ProgramLocalParameter4fARB_names, ProgramLocalParameter4fARB_remap_index, -1 }, - { EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 }, - { VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 }, - { BindProgramNV_names, BindProgramNV_remap_index, -1 }, - { VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 }, - { VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 }, - { VertexAttrib4NubvARB_names, VertexAttrib4NubvARB_remap_index, -1 }, - { GetProgramEnvParameterdvARB_names, GetProgramEnvParameterdvARB_remap_index, -1 }, - { VertexAttrib2sARB_names, VertexAttrib2sARB_remap_index, -1 }, - { VertexAttrib1fvARB_names, VertexAttrib1fvARB_remap_index, -1 }, - { GenProgramsNV_names, GenProgramsNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_shader) -static const struct dri_extension_function GL_ARB_vertex_shader_functions[] = { - { GetActiveAttribARB_names, GetActiveAttribARB_remap_index, -1 }, - { GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 }, - { BindAttribLocationARB_names, BindAttribLocationARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_window_pos) -static const struct dri_extension_function GL_ARB_window_pos_functions[] = { - { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 }, - { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 }, - { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 }, - { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 }, - { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 }, - { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 }, - { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 }, - { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 }, - { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 }, - { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 }, - { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 }, - { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 }, - { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 }, - { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 }, - { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 }, - { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_blend_equation_separate) -static const struct dri_extension_function GL_ATI_blend_equation_separate_functions[] = { - { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_draw_buffers) -static const struct dri_extension_function GL_ATI_draw_buffers_functions[] = { - { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const struct dri_extension_function GL_ATI_envmap_bumpmap_functions[] = { - { TexBumpParameterfvATI_names, TexBumpParameterfvATI_remap_index, -1 }, - { TexBumpParameterivATI_names, TexBumpParameterivATI_remap_index, -1 }, - { GetTexBumpParameterfvATI_names, GetTexBumpParameterfvATI_remap_index, -1 }, - { GetTexBumpParameterivATI_names, GetTexBumpParameterivATI_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const struct dri_extension_function GL_ATI_fragment_shader_functions[] = { - { ColorFragmentOp2ATI_names, ColorFragmentOp2ATI_remap_index, -1 }, - { DeleteFragmentShaderATI_names, DeleteFragmentShaderATI_remap_index, -1 }, - { SetFragmentShaderConstantATI_names, SetFragmentShaderConstantATI_remap_index, -1 }, - { SampleMapATI_names, SampleMapATI_remap_index, -1 }, - { AlphaFragmentOp2ATI_names, AlphaFragmentOp2ATI_remap_index, -1 }, - { AlphaFragmentOp1ATI_names, AlphaFragmentOp1ATI_remap_index, -1 }, - { ColorFragmentOp1ATI_names, ColorFragmentOp1ATI_remap_index, -1 }, - { AlphaFragmentOp3ATI_names, AlphaFragmentOp3ATI_remap_index, -1 }, - { PassTexCoordATI_names, PassTexCoordATI_remap_index, -1 }, - { BeginFragmentShaderATI_names, BeginFragmentShaderATI_remap_index, -1 }, - { BindFragmentShaderATI_names, BindFragmentShaderATI_remap_index, -1 }, - { ColorFragmentOp3ATI_names, ColorFragmentOp3ATI_remap_index, -1 }, - { GenFragmentShadersATI_names, GenFragmentShadersATI_remap_index, -1 }, - { EndFragmentShaderATI_names, EndFragmentShaderATI_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_separate_stencil) -static const struct dri_extension_function GL_ATI_separate_stencil_functions[] = { - { StencilOpSeparate_names, StencilOpSeparate_remap_index, -1 }, - { StencilFuncSeparateATI_names, StencilFuncSeparateATI_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_color) -static const struct dri_extension_function GL_EXT_blend_color_functions[] = { - { BlendColor_names, -1, 336 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_equation_separate) -static const struct dri_extension_function GL_EXT_blend_equation_separate_functions[] = { - { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_func_separate) -static const struct dri_extension_function GL_EXT_blend_func_separate_functions[] = { - { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_minmax) -static const struct dri_extension_function GL_EXT_blend_minmax_functions[] = { - { BlendEquation_names, -1, 337 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_color_subtable) -static const struct dri_extension_function GL_EXT_color_subtable_functions[] = { - { ColorSubTable_names, -1, 346 }, - { CopyColorSubTable_names, -1, 347 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_compiled_vertex_array) -static const struct dri_extension_function GL_EXT_compiled_vertex_array_functions[] = { - { UnlockArraysEXT_names, UnlockArraysEXT_remap_index, -1 }, - { LockArraysEXT_names, LockArraysEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_convolution) -static const struct dri_extension_function GL_EXT_convolution_functions[] = { - { ConvolutionFilter1D_names, -1, 348 }, - { CopyConvolutionFilter1D_names, -1, 354 }, - { GetConvolutionParameteriv_names, -1, 358 }, - { ConvolutionFilter2D_names, -1, 349 }, - { ConvolutionParameteriv_names, -1, 353 }, - { ConvolutionParameterfv_names, -1, 351 }, - { GetSeparableFilter_names, -1, 359 }, - { SeparableFilter2D_names, -1, 360 }, - { ConvolutionParameteri_names, -1, 352 }, - { ConvolutionParameterf_names, -1, 350 }, - { GetConvolutionParameterfv_names, -1, 357 }, - { GetConvolutionFilter_names, -1, 356 }, - { CopyConvolutionFilter2D_names, -1, 355 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const struct dri_extension_function GL_EXT_coordinate_frame_functions[] = { - { TangentPointerEXT_names, TangentPointerEXT_remap_index, -1 }, - { Binormal3ivEXT_names, Binormal3ivEXT_remap_index, -1 }, - { Tangent3sEXT_names, Tangent3sEXT_remap_index, -1 }, - { Tangent3fvEXT_names, Tangent3fvEXT_remap_index, -1 }, - { Tangent3dvEXT_names, Tangent3dvEXT_remap_index, -1 }, - { Binormal3bvEXT_names, Binormal3bvEXT_remap_index, -1 }, - { Binormal3dEXT_names, Binormal3dEXT_remap_index, -1 }, - { Tangent3fEXT_names, Tangent3fEXT_remap_index, -1 }, - { Binormal3sEXT_names, Binormal3sEXT_remap_index, -1 }, - { Tangent3ivEXT_names, Tangent3ivEXT_remap_index, -1 }, - { Tangent3dEXT_names, Tangent3dEXT_remap_index, -1 }, - { Binormal3svEXT_names, Binormal3svEXT_remap_index, -1 }, - { Binormal3fEXT_names, Binormal3fEXT_remap_index, -1 }, - { Binormal3dvEXT_names, Binormal3dvEXT_remap_index, -1 }, - { Tangent3iEXT_names, Tangent3iEXT_remap_index, -1 }, - { Tangent3bvEXT_names, Tangent3bvEXT_remap_index, -1 }, - { Tangent3bEXT_names, Tangent3bEXT_remap_index, -1 }, - { Binormal3fvEXT_names, Binormal3fvEXT_remap_index, -1 }, - { BinormalPointerEXT_names, BinormalPointerEXT_remap_index, -1 }, - { Tangent3svEXT_names, Tangent3svEXT_remap_index, -1 }, - { Binormal3bEXT_names, Binormal3bEXT_remap_index, -1 }, - { Binormal3iEXT_names, Binormal3iEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const struct dri_extension_function GL_EXT_copy_texture_functions[] = { - { CopyTexSubImage3D_names, -1, 373 }, - { CopyTexImage2D_names, -1, 324 }, - { CopyTexImage1D_names, -1, 323 }, - { CopyTexSubImage2D_names, -1, 326 }, - { CopyTexSubImage1D_names, -1, 325 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_cull_vertex) -static const struct dri_extension_function GL_EXT_cull_vertex_functions[] = { - { CullParameterdvEXT_names, CullParameterdvEXT_remap_index, -1 }, - { CullParameterfvEXT_names, CullParameterfvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_depth_bounds_test) -static const struct dri_extension_function GL_EXT_depth_bounds_test_functions[] = { - { DepthBoundsEXT_names, DepthBoundsEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_draw_range_elements) -static const struct dri_extension_function GL_EXT_draw_range_elements_functions[] = { - { DrawRangeElements_names, -1, 338 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_fog_coord) -static const struct dri_extension_function GL_EXT_fog_coord_functions[] = { - { FogCoorddEXT_names, FogCoorddEXT_remap_index, -1 }, - { FogCoordfEXT_names, FogCoordfEXT_remap_index, -1 }, - { FogCoordPointerEXT_names, FogCoordPointerEXT_remap_index, -1 }, - { FogCoordfvEXT_names, FogCoordfvEXT_remap_index, -1 }, - { FogCoorddvEXT_names, FogCoorddvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_framebuffer_blit) -static const struct dri_extension_function GL_EXT_framebuffer_blit_functions[] = { - { BlitFramebufferEXT_names, BlitFramebufferEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const struct dri_extension_function GL_EXT_framebuffer_object_functions[] = { - { GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, -1 }, - { RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, -1 }, - { CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, -1 }, - { FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, -1 }, - { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 }, - { FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, -1 }, - { FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, -1 }, - { BindFramebufferEXT_names, BindFramebufferEXT_remap_index, -1 }, - { GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, -1 }, - { IsFramebufferEXT_names, IsFramebufferEXT_remap_index, -1 }, - { GetFramebufferAttachmentParameterivEXT_names, GetFramebufferAttachmentParameterivEXT_remap_index, -1 }, - { DeleteFramebuffersEXT_names, DeleteFramebuffersEXT_remap_index, -1 }, - { GenFramebuffersEXT_names, GenFramebuffersEXT_remap_index, -1 }, - { BindRenderbufferEXT_names, BindRenderbufferEXT_remap_index, -1 }, - { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 }, - { GetRenderbufferParameterivEXT_names, GetRenderbufferParameterivEXT_remap_index, -1 }, - { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_gpu_program_parameters) -static const struct dri_extension_function GL_EXT_gpu_program_parameters_functions[] = { - { ProgramLocalParameters4fvEXT_names, ProgramLocalParameters4fvEXT_remap_index, -1 }, - { ProgramEnvParameters4fvEXT_names, ProgramEnvParameters4fvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_histogram) -static const struct dri_extension_function GL_EXT_histogram_functions[] = { - { Histogram_names, -1, 367 }, - { ResetHistogram_names, -1, 369 }, - { GetMinmax_names, -1, 364 }, - { GetHistogramParameterfv_names, -1, 362 }, - { GetMinmaxParameteriv_names, -1, 366 }, - { ResetMinmax_names, -1, 370 }, - { GetHistogramParameteriv_names, -1, 363 }, - { GetHistogram_names, -1, 361 }, - { Minmax_names, -1, 368 }, - { GetMinmaxParameterfv_names, -1, 365 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_index_func) -static const struct dri_extension_function GL_EXT_index_func_functions[] = { - { IndexFuncEXT_names, IndexFuncEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_index_material) -static const struct dri_extension_function GL_EXT_index_material_functions[] = { - { IndexMaterialEXT_names, IndexMaterialEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_light_texture) -static const struct dri_extension_function GL_EXT_light_texture_functions[] = { - { ApplyTextureEXT_names, ApplyTextureEXT_remap_index, -1 }, - { TextureMaterialEXT_names, TextureMaterialEXT_remap_index, -1 }, - { TextureLightEXT_names, TextureLightEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_multi_draw_arrays) -static const struct dri_extension_function GL_EXT_multi_draw_arrays_functions[] = { - { MultiDrawElementsEXT_names, MultiDrawElementsEXT_remap_index, -1 }, - { MultiDrawArraysEXT_names, MultiDrawArraysEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_multisample) -static const struct dri_extension_function GL_EXT_multisample_functions[] = { - { SampleMaskSGIS_names, SampleMaskSGIS_remap_index, -1 }, - { SamplePatternSGIS_names, SamplePatternSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_paletted_texture) -static const struct dri_extension_function GL_EXT_paletted_texture_functions[] = { - { ColorTable_names, -1, 339 }, - { GetColorTable_names, -1, 343 }, - { GetColorTableParameterfv_names, -1, 344 }, - { GetColorTableParameteriv_names, -1, 345 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const struct dri_extension_function GL_EXT_pixel_transform_functions[] = { - { PixelTransformParameterfvEXT_names, PixelTransformParameterfvEXT_remap_index, -1 }, - { PixelTransformParameterfEXT_names, PixelTransformParameterfEXT_remap_index, -1 }, - { PixelTransformParameteriEXT_names, PixelTransformParameteriEXT_remap_index, -1 }, - { PixelTransformParameterivEXT_names, PixelTransformParameterivEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_point_parameters) -static const struct dri_extension_function GL_EXT_point_parameters_functions[] = { - { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_polygon_offset) -static const struct dri_extension_function GL_EXT_polygon_offset_functions[] = { - { PolygonOffsetEXT_names, PolygonOffsetEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_provoking_vertex) -static const struct dri_extension_function GL_EXT_provoking_vertex_functions[] = { - { ProvokingVertexEXT_names, ProvokingVertexEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_secondary_color) -static const struct dri_extension_function GL_EXT_secondary_color_functions[] = { - { SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, -1 }, - { SecondaryColor3bEXT_names, SecondaryColor3bEXT_remap_index, -1 }, - { SecondaryColor3bvEXT_names, SecondaryColor3bvEXT_remap_index, -1 }, - { SecondaryColor3sEXT_names, SecondaryColor3sEXT_remap_index, -1 }, - { SecondaryColor3dEXT_names, SecondaryColor3dEXT_remap_index, -1 }, - { SecondaryColorPointerEXT_names, SecondaryColorPointerEXT_remap_index, -1 }, - { SecondaryColor3uiEXT_names, SecondaryColor3uiEXT_remap_index, -1 }, - { SecondaryColor3usvEXT_names, SecondaryColor3usvEXT_remap_index, -1 }, - { SecondaryColor3ivEXT_names, SecondaryColor3ivEXT_remap_index, -1 }, - { SecondaryColor3fvEXT_names, SecondaryColor3fvEXT_remap_index, -1 }, - { SecondaryColor3ubvEXT_names, SecondaryColor3ubvEXT_remap_index, -1 }, - { SecondaryColor3uivEXT_names, SecondaryColor3uivEXT_remap_index, -1 }, - { SecondaryColor3dvEXT_names, SecondaryColor3dvEXT_remap_index, -1 }, - { SecondaryColor3usEXT_names, SecondaryColor3usEXT_remap_index, -1 }, - { SecondaryColor3ubEXT_names, SecondaryColor3ubEXT_remap_index, -1 }, - { SecondaryColor3fEXT_names, SecondaryColor3fEXT_remap_index, -1 }, - { SecondaryColor3svEXT_names, SecondaryColor3svEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_stencil_two_side) -static const struct dri_extension_function GL_EXT_stencil_two_side_functions[] = { - { ActiveStencilFaceEXT_names, ActiveStencilFaceEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_subtexture) -static const struct dri_extension_function GL_EXT_subtexture_functions[] = { - { TexSubImage1D_names, -1, 332 }, - { TexSubImage2D_names, -1, 333 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture3D) -static const struct dri_extension_function GL_EXT_texture3D_functions[] = { - { TexImage3D_names, -1, 371 }, - { TexSubImage3D_names, -1, 372 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture_array) -static const struct dri_extension_function GL_EXT_texture_array_functions[] = { - { FramebufferTextureLayerEXT_names, FramebufferTextureLayerEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture_object) -static const struct dri_extension_function GL_EXT_texture_object_functions[] = { - { PrioritizeTextures_names, -1, 331 }, - { AreTexturesResident_names, -1, 322 }, - { GenTextures_names, -1, 328 }, - { DeleteTextures_names, -1, 327 }, - { IsTexture_names, -1, 330 }, - { BindTexture_names, -1, 307 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture_perturb_normal) -static const struct dri_extension_function GL_EXT_texture_perturb_normal_functions[] = { - { TextureNormalEXT_names, TextureNormalEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_timer_query) -static const struct dri_extension_function GL_EXT_timer_query_functions[] = { - { GetQueryObjectui64vEXT_names, GetQueryObjectui64vEXT_remap_index, -1 }, - { GetQueryObjecti64vEXT_names, GetQueryObjecti64vEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const struct dri_extension_function GL_EXT_vertex_array_functions[] = { - { IndexPointerEXT_names, IndexPointerEXT_remap_index, -1 }, - { NormalPointerEXT_names, NormalPointerEXT_remap_index, -1 }, - { VertexPointerEXT_names, VertexPointerEXT_remap_index, -1 }, - { TexCoordPointerEXT_names, TexCoordPointerEXT_remap_index, -1 }, - { EdgeFlagPointerEXT_names, EdgeFlagPointerEXT_remap_index, -1 }, - { ArrayElement_names, -1, 306 }, - { ColorPointerEXT_names, ColorPointerEXT_remap_index, -1 }, - { GetPointerv_names, -1, 329 }, - { DrawArrays_names, -1, 310 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const struct dri_extension_function GL_EXT_vertex_weighting_functions[] = { - { VertexWeightfvEXT_names, VertexWeightfvEXT_remap_index, -1 }, - { VertexWeightfEXT_names, VertexWeightfEXT_remap_index, -1 }, - { VertexWeightPointerEXT_names, VertexWeightPointerEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_HP_image_transform) -static const struct dri_extension_function GL_HP_image_transform_functions[] = { - { GetImageTransformParameterfvHP_names, GetImageTransformParameterfvHP_remap_index, -1 }, - { ImageTransformParameterfHP_names, ImageTransformParameterfHP_remap_index, -1 }, - { ImageTransformParameterfvHP_names, ImageTransformParameterfvHP_remap_index, -1 }, - { ImageTransformParameteriHP_names, ImageTransformParameteriHP_remap_index, -1 }, - { GetImageTransformParameterivHP_names, GetImageTransformParameterivHP_remap_index, -1 }, - { ImageTransformParameterivHP_names, ImageTransformParameterivHP_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_IBM_multimode_draw_arrays) -static const struct dri_extension_function GL_IBM_multimode_draw_arrays_functions[] = { - { MultiModeDrawArraysIBM_names, MultiModeDrawArraysIBM_remap_index, -1 }, - { MultiModeDrawElementsIBM_names, MultiModeDrawElementsIBM_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const struct dri_extension_function GL_IBM_vertex_array_lists_functions[] = { - { SecondaryColorPointerListIBM_names, SecondaryColorPointerListIBM_remap_index, -1 }, - { NormalPointerListIBM_names, NormalPointerListIBM_remap_index, -1 }, - { FogCoordPointerListIBM_names, FogCoordPointerListIBM_remap_index, -1 }, - { VertexPointerListIBM_names, VertexPointerListIBM_remap_index, -1 }, - { ColorPointerListIBM_names, ColorPointerListIBM_remap_index, -1 }, - { TexCoordPointerListIBM_names, TexCoordPointerListIBM_remap_index, -1 }, - { IndexPointerListIBM_names, IndexPointerListIBM_remap_index, -1 }, - { EdgeFlagPointerListIBM_names, EdgeFlagPointerListIBM_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_INGR_blend_func_separate) -static const struct dri_extension_function GL_INGR_blend_func_separate_functions[] = { - { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const struct dri_extension_function GL_INTEL_parallel_arrays_functions[] = { - { VertexPointervINTEL_names, VertexPointervINTEL_remap_index, -1 }, - { ColorPointervINTEL_names, ColorPointervINTEL_remap_index, -1 }, - { NormalPointervINTEL_names, NormalPointervINTEL_remap_index, -1 }, - { TexCoordPointervINTEL_names, TexCoordPointervINTEL_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_MESA_resize_buffers) -static const struct dri_extension_function GL_MESA_resize_buffers_functions[] = { - { ResizeBuffersMESA_names, ResizeBuffersMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const struct dri_extension_function GL_MESA_shader_debug_functions[] = { - { GetDebugLogLengthMESA_names, GetDebugLogLengthMESA_remap_index, -1 }, - { ClearDebugLogMESA_names, ClearDebugLogMESA_remap_index, -1 }, - { GetDebugLogMESA_names, GetDebugLogMESA_remap_index, -1 }, - { CreateDebugObjectMESA_names, CreateDebugObjectMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_MESA_window_pos) -static const struct dri_extension_function GL_MESA_window_pos_functions[] = { - { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 }, - { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 }, - { WindowPos4svMESA_names, WindowPos4svMESA_remap_index, -1 }, - { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 }, - { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 }, - { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 }, - { WindowPos4dMESA_names, WindowPos4dMESA_remap_index, -1 }, - { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 }, - { WindowPos4ivMESA_names, WindowPos4ivMESA_remap_index, -1 }, - { WindowPos4fMESA_names, WindowPos4fMESA_remap_index, -1 }, - { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 }, - { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 }, - { WindowPos4dvMESA_names, WindowPos4dvMESA_remap_index, -1 }, - { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 }, - { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 }, - { WindowPos4sMESA_names, WindowPos4sMESA_remap_index, -1 }, - { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 }, - { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 }, - { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 }, - { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 }, - { WindowPos4iMESA_names, WindowPos4iMESA_remap_index, -1 }, - { WindowPos4fvMESA_names, WindowPos4fvMESA_remap_index, -1 }, - { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 }, - { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_evaluators) -static const struct dri_extension_function GL_NV_evaluators_functions[] = { - { GetMapAttribParameterivNV_names, GetMapAttribParameterivNV_remap_index, -1 }, - { MapControlPointsNV_names, MapControlPointsNV_remap_index, -1 }, - { MapParameterfvNV_names, MapParameterfvNV_remap_index, -1 }, - { EvalMapsNV_names, EvalMapsNV_remap_index, -1 }, - { GetMapAttribParameterfvNV_names, GetMapAttribParameterfvNV_remap_index, -1 }, - { MapParameterivNV_names, MapParameterivNV_remap_index, -1 }, - { GetMapParameterivNV_names, GetMapParameterivNV_remap_index, -1 }, - { GetMapParameterfvNV_names, GetMapParameterfvNV_remap_index, -1 }, - { GetMapControlPointsNV_names, GetMapControlPointsNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_fence) -static const struct dri_extension_function GL_NV_fence_functions[] = { - { GenFencesNV_names, GenFencesNV_remap_index, -1 }, - { TestFenceNV_names, TestFenceNV_remap_index, -1 }, - { IsFenceNV_names, IsFenceNV_remap_index, -1 }, - { DeleteFencesNV_names, DeleteFencesNV_remap_index, -1 }, - { SetFenceNV_names, SetFenceNV_remap_index, -1 }, - { GetFenceivNV_names, GetFenceivNV_remap_index, -1 }, - { FinishFenceNV_names, FinishFenceNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_fragment_program) -static const struct dri_extension_function GL_NV_fragment_program_functions[] = { - { GetProgramNamedParameterdvNV_names, GetProgramNamedParameterdvNV_remap_index, -1 }, - { GetProgramNamedParameterfvNV_names, GetProgramNamedParameterfvNV_remap_index, -1 }, - { ProgramNamedParameter4fNV_names, ProgramNamedParameter4fNV_remap_index, -1 }, - { ProgramNamedParameter4fvNV_names, ProgramNamedParameter4fvNV_remap_index, -1 }, - { ProgramNamedParameter4dvNV_names, ProgramNamedParameter4dvNV_remap_index, -1 }, - { ProgramNamedParameter4dNV_names, ProgramNamedParameter4dNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_point_sprite) -static const struct dri_extension_function GL_NV_point_sprite_functions[] = { - { PointParameteriNV_names, PointParameteriNV_remap_index, -1 }, - { PointParameterivNV_names, PointParameterivNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_register_combiners) -static const struct dri_extension_function GL_NV_register_combiners_functions[] = { - { CombinerOutputNV_names, CombinerOutputNV_remap_index, -1 }, - { CombinerParameterfvNV_names, CombinerParameterfvNV_remap_index, -1 }, - { GetFinalCombinerInputParameterfvNV_names, GetFinalCombinerInputParameterfvNV_remap_index, -1 }, - { GetCombinerOutputParameterfvNV_names, GetCombinerOutputParameterfvNV_remap_index, -1 }, - { FinalCombinerInputNV_names, FinalCombinerInputNV_remap_index, -1 }, - { GetCombinerInputParameterfvNV_names, GetCombinerInputParameterfvNV_remap_index, -1 }, - { GetCombinerOutputParameterivNV_names, GetCombinerOutputParameterivNV_remap_index, -1 }, - { CombinerParameteriNV_names, CombinerParameteriNV_remap_index, -1 }, - { GetFinalCombinerInputParameterivNV_names, GetFinalCombinerInputParameterivNV_remap_index, -1 }, - { CombinerInputNV_names, CombinerInputNV_remap_index, -1 }, - { CombinerParameterfNV_names, CombinerParameterfNV_remap_index, -1 }, - { GetCombinerInputParameterivNV_names, GetCombinerInputParameterivNV_remap_index, -1 }, - { CombinerParameterivNV_names, CombinerParameterivNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_register_combiners2) -static const struct dri_extension_function GL_NV_register_combiners2_functions[] = { - { CombinerStageParameterfvNV_names, CombinerStageParameterfvNV_remap_index, -1 }, - { GetCombinerStageParameterfvNV_names, GetCombinerStageParameterfvNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_vertex_array_range) -static const struct dri_extension_function GL_NV_vertex_array_range_functions[] = { - { VertexArrayRangeNV_names, VertexArrayRangeNV_remap_index, -1 }, - { FlushVertexArrayRangeNV_names, FlushVertexArrayRangeNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_vertex_program) -static const struct dri_extension_function GL_NV_vertex_program_functions[] = { - { VertexAttrib4ubvNV_names, VertexAttrib4ubvNV_remap_index, -1 }, - { VertexAttrib4svNV_names, VertexAttrib4svNV_remap_index, -1 }, - { VertexAttribs3fvNV_names, VertexAttribs3fvNV_remap_index, -1 }, - { VertexAttribs1dvNV_names, VertexAttribs1dvNV_remap_index, -1 }, - { VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, -1 }, - { VertexAttrib4fNV_names, VertexAttrib4fNV_remap_index, -1 }, - { VertexAttrib2dNV_names, VertexAttrib2dNV_remap_index, -1 }, - { VertexAttrib4ubNV_names, VertexAttrib4ubNV_remap_index, -1 }, - { VertexAttribs3dvNV_names, VertexAttribs3dvNV_remap_index, -1 }, - { VertexAttribs4fvNV_names, VertexAttribs4fvNV_remap_index, -1 }, - { VertexAttrib2sNV_names, VertexAttrib2sNV_remap_index, -1 }, - { ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 }, - { LoadProgramNV_names, LoadProgramNV_remap_index, -1 }, - { VertexAttrib4fvNV_names, VertexAttrib4fvNV_remap_index, -1 }, - { VertexAttrib3fNV_names, VertexAttrib3fNV_remap_index, -1 }, - { VertexAttribs2dvNV_names, VertexAttribs2dvNV_remap_index, -1 }, - { GetProgramParameterfvNV_names, GetProgramParameterfvNV_remap_index, -1 }, - { VertexAttrib3dNV_names, VertexAttrib3dNV_remap_index, -1 }, - { VertexAttrib2fvNV_names, VertexAttrib2fvNV_remap_index, -1 }, - { VertexAttrib2dvNV_names, VertexAttrib2dvNV_remap_index, -1 }, - { VertexAttrib1dvNV_names, VertexAttrib1dvNV_remap_index, -1 }, - { VertexAttrib1svNV_names, VertexAttrib1svNV_remap_index, -1 }, - { ProgramEnvParameter4fARB_names, ProgramEnvParameter4fARB_remap_index, -1 }, - { VertexAttribs2svNV_names, VertexAttribs2svNV_remap_index, -1 }, - { GetVertexAttribivNV_names, GetVertexAttribivNV_remap_index, -1 }, - { GetVertexAttribfvNV_names, GetVertexAttribfvNV_remap_index, -1 }, - { VertexAttrib2svNV_names, VertexAttrib2svNV_remap_index, -1 }, - { VertexAttribs1fvNV_names, VertexAttribs1fvNV_remap_index, -1 }, - { IsProgramNV_names, IsProgramNV_remap_index, -1 }, - { ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, -1 }, - { VertexAttrib2fNV_names, VertexAttrib2fNV_remap_index, -1 }, - { RequestResidentProgramsNV_names, RequestResidentProgramsNV_remap_index, -1 }, - { ExecuteProgramNV_names, ExecuteProgramNV_remap_index, -1 }, - { VertexAttribPointerNV_names, VertexAttribPointerNV_remap_index, -1 }, - { TrackMatrixNV_names, TrackMatrixNV_remap_index, -1 }, - { GetProgramParameterdvNV_names, GetProgramParameterdvNV_remap_index, -1 }, - { GetTrackMatrixivNV_names, GetTrackMatrixivNV_remap_index, -1 }, - { VertexAttrib3svNV_names, VertexAttrib3svNV_remap_index, -1 }, - { ProgramParameters4fvNV_names, ProgramParameters4fvNV_remap_index, -1 }, - { GetProgramivNV_names, GetProgramivNV_remap_index, -1 }, - { GetVertexAttribdvNV_names, GetVertexAttribdvNV_remap_index, -1 }, - { VertexAttrib3fvNV_names, VertexAttrib3fvNV_remap_index, -1 }, - { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 }, - { VertexAttribs2fvNV_names, VertexAttribs2fvNV_remap_index, -1 }, - { DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 }, - { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 }, - { GetProgramStringNV_names, GetProgramStringNV_remap_index, -1 }, - { VertexAttrib4sNV_names, VertexAttrib4sNV_remap_index, -1 }, - { VertexAttribs4dvNV_names, VertexAttribs4dvNV_remap_index, -1 }, - { ProgramParameters4dvNV_names, ProgramParameters4dvNV_remap_index, -1 }, - { VertexAttrib3sNV_names, VertexAttrib3sNV_remap_index, -1 }, - { VertexAttrib1fNV_names, VertexAttrib1fNV_remap_index, -1 }, - { VertexAttrib4dNV_names, VertexAttrib4dNV_remap_index, -1 }, - { VertexAttribs4ubvNV_names, VertexAttribs4ubvNV_remap_index, -1 }, - { VertexAttribs3svNV_names, VertexAttribs3svNV_remap_index, -1 }, - { VertexAttrib1sNV_names, VertexAttrib1sNV_remap_index, -1 }, - { BindProgramNV_names, BindProgramNV_remap_index, -1 }, - { AreProgramsResidentNV_names, AreProgramsResidentNV_remap_index, -1 }, - { VertexAttrib3dvNV_names, VertexAttrib3dvNV_remap_index, -1 }, - { VertexAttrib1dNV_names, VertexAttrib1dNV_remap_index, -1 }, - { VertexAttribs4svNV_names, VertexAttribs4svNV_remap_index, -1 }, - { VertexAttribs1svNV_names, VertexAttribs1svNV_remap_index, -1 }, - { GenProgramsNV_names, GenProgramsNV_remap_index, -1 }, - { VertexAttrib4dvNV_names, VertexAttrib4dvNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_PGI_misc_hints) -static const struct dri_extension_function GL_PGI_misc_hints_functions[] = { - { HintPGI_names, HintPGI_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_detail_texture) -static const struct dri_extension_function GL_SGIS_detail_texture_functions[] = { - { GetDetailTexFuncSGIS_names, GetDetailTexFuncSGIS_remap_index, -1 }, - { DetailTexFuncSGIS_names, DetailTexFuncSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_fog_function) -static const struct dri_extension_function GL_SGIS_fog_function_functions[] = { - { FogFuncSGIS_names, FogFuncSGIS_remap_index, -1 }, - { GetFogFuncSGIS_names, GetFogFuncSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_multisample) -static const struct dri_extension_function GL_SGIS_multisample_functions[] = { - { SampleMaskSGIS_names, SampleMaskSGIS_remap_index, -1 }, - { SamplePatternSGIS_names, SamplePatternSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const struct dri_extension_function GL_SGIS_pixel_texture_functions[] = { - { PixelTexGenParameterfvSGIS_names, PixelTexGenParameterfvSGIS_remap_index, -1 }, - { GetPixelTexGenParameterivSGIS_names, GetPixelTexGenParameterivSGIS_remap_index, -1 }, - { PixelTexGenParameteriSGIS_names, PixelTexGenParameteriSGIS_remap_index, -1 }, - { PixelTexGenParameterivSGIS_names, PixelTexGenParameterivSGIS_remap_index, -1 }, - { PixelTexGenParameterfSGIS_names, PixelTexGenParameterfSGIS_remap_index, -1 }, - { GetPixelTexGenParameterfvSGIS_names, GetPixelTexGenParameterfvSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_point_parameters) -static const struct dri_extension_function GL_SGIS_point_parameters_functions[] = { - { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_sharpen_texture) -static const struct dri_extension_function GL_SGIS_sharpen_texture_functions[] = { - { GetSharpenTexFuncSGIS_names, GetSharpenTexFuncSGIS_remap_index, -1 }, - { SharpenTexFuncSGIS_names, SharpenTexFuncSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_texture4D) -static const struct dri_extension_function GL_SGIS_texture4D_functions[] = { - { TexImage4DSGIS_names, TexImage4DSGIS_remap_index, -1 }, - { TexSubImage4DSGIS_names, TexSubImage4DSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_texture_color_mask) -static const struct dri_extension_function GL_SGIS_texture_color_mask_functions[] = { - { TextureColorMaskSGIS_names, TextureColorMaskSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_texture_filter4) -static const struct dri_extension_function GL_SGIS_texture_filter4_functions[] = { - { GetTexFilterFuncSGIS_names, GetTexFilterFuncSGIS_remap_index, -1 }, - { TexFilterFuncSGIS_names, TexFilterFuncSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_async) -static const struct dri_extension_function GL_SGIX_async_functions[] = { - { AsyncMarkerSGIX_names, AsyncMarkerSGIX_remap_index, -1 }, - { FinishAsyncSGIX_names, FinishAsyncSGIX_remap_index, -1 }, - { PollAsyncSGIX_names, PollAsyncSGIX_remap_index, -1 }, - { DeleteAsyncMarkersSGIX_names, DeleteAsyncMarkersSGIX_remap_index, -1 }, - { IsAsyncMarkerSGIX_names, IsAsyncMarkerSGIX_remap_index, -1 }, - { GenAsyncMarkersSGIX_names, GenAsyncMarkersSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_flush_raster) -static const struct dri_extension_function GL_SGIX_flush_raster_functions[] = { - { FlushRasterSGIX_names, FlushRasterSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const struct dri_extension_function GL_SGIX_fragment_lighting_functions[] = { - { FragmentMaterialfvSGIX_names, FragmentMaterialfvSGIX_remap_index, -1 }, - { FragmentLightModelivSGIX_names, FragmentLightModelivSGIX_remap_index, -1 }, - { FragmentLightiSGIX_names, FragmentLightiSGIX_remap_index, -1 }, - { GetFragmentMaterialfvSGIX_names, GetFragmentMaterialfvSGIX_remap_index, -1 }, - { FragmentMaterialfSGIX_names, FragmentMaterialfSGIX_remap_index, -1 }, - { GetFragmentLightivSGIX_names, GetFragmentLightivSGIX_remap_index, -1 }, - { FragmentLightModeliSGIX_names, FragmentLightModeliSGIX_remap_index, -1 }, - { FragmentLightivSGIX_names, FragmentLightivSGIX_remap_index, -1 }, - { GetFragmentMaterialivSGIX_names, GetFragmentMaterialivSGIX_remap_index, -1 }, - { FragmentLightModelfSGIX_names, FragmentLightModelfSGIX_remap_index, -1 }, - { FragmentColorMaterialSGIX_names, FragmentColorMaterialSGIX_remap_index, -1 }, - { FragmentMaterialiSGIX_names, FragmentMaterialiSGIX_remap_index, -1 }, - { LightEnviSGIX_names, LightEnviSGIX_remap_index, -1 }, - { FragmentLightModelfvSGIX_names, FragmentLightModelfvSGIX_remap_index, -1 }, - { FragmentLightfvSGIX_names, FragmentLightfvSGIX_remap_index, -1 }, - { FragmentLightfSGIX_names, FragmentLightfSGIX_remap_index, -1 }, - { GetFragmentLightfvSGIX_names, GetFragmentLightfvSGIX_remap_index, -1 }, - { FragmentMaterialivSGIX_names, FragmentMaterialivSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_framezoom) -static const struct dri_extension_function GL_SGIX_framezoom_functions[] = { - { FrameZoomSGIX_names, FrameZoomSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_igloo_interface) -static const struct dri_extension_function GL_SGIX_igloo_interface_functions[] = { - { IglooInterfaceSGIX_names, IglooInterfaceSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_instruments) -static const struct dri_extension_function GL_SGIX_instruments_functions[] = { - { ReadInstrumentsSGIX_names, ReadInstrumentsSGIX_remap_index, -1 }, - { PollInstrumentsSGIX_names, PollInstrumentsSGIX_remap_index, -1 }, - { GetInstrumentsSGIX_names, GetInstrumentsSGIX_remap_index, -1 }, - { StartInstrumentsSGIX_names, StartInstrumentsSGIX_remap_index, -1 }, - { StopInstrumentsSGIX_names, StopInstrumentsSGIX_remap_index, -1 }, - { InstrumentsBufferSGIX_names, InstrumentsBufferSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const struct dri_extension_function GL_SGIX_list_priority_functions[] = { - { ListParameterfSGIX_names, ListParameterfSGIX_remap_index, -1 }, - { GetListParameterfvSGIX_names, GetListParameterfvSGIX_remap_index, -1 }, - { ListParameteriSGIX_names, ListParameteriSGIX_remap_index, -1 }, - { ListParameterfvSGIX_names, ListParameterfvSGIX_remap_index, -1 }, - { ListParameterivSGIX_names, ListParameterivSGIX_remap_index, -1 }, - { GetListParameterivSGIX_names, GetListParameterivSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_pixel_texture) -static const struct dri_extension_function GL_SGIX_pixel_texture_functions[] = { - { PixelTexGenSGIX_names, PixelTexGenSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = { - { LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 }, - { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 }, - { DeformSGIX_names, DeformSGIX_remap_index, -1 }, - { DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_reference_plane) -static const struct dri_extension_function GL_SGIX_reference_plane_functions[] = { - { ReferencePlaneSGIX_names, ReferencePlaneSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_sprite) -static const struct dri_extension_function GL_SGIX_sprite_functions[] = { - { SpriteParameterfvSGIX_names, SpriteParameterfvSGIX_remap_index, -1 }, - { SpriteParameteriSGIX_names, SpriteParameteriSGIX_remap_index, -1 }, - { SpriteParameterfSGIX_names, SpriteParameterfSGIX_remap_index, -1 }, - { SpriteParameterivSGIX_names, SpriteParameterivSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_tag_sample_buffer) -static const struct dri_extension_function GL_SGIX_tag_sample_buffer_functions[] = { - { TagSampleBufferSGIX_names, TagSampleBufferSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGI_color_table) -static const struct dri_extension_function GL_SGI_color_table_functions[] = { - { ColorTableParameteriv_names, -1, 341 }, - { ColorTable_names, -1, 339 }, - { GetColorTable_names, -1, 343 }, - { CopyColorTable_names, -1, 342 }, - { ColorTableParameterfv_names, -1, 340 }, - { GetColorTableParameterfv_names, -1, 344 }, - { GetColorTableParameteriv_names, -1, 345 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUNX_constant_data) -static const struct dri_extension_function GL_SUNX_constant_data_functions[] = { - { FinishTextureSUNX_names, FinishTextureSUNX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const struct dri_extension_function GL_SUN_global_alpha_functions[] = { - { GlobalAlphaFactorubSUN_names, GlobalAlphaFactorubSUN_remap_index, -1 }, - { GlobalAlphaFactoriSUN_names, GlobalAlphaFactoriSUN_remap_index, -1 }, - { GlobalAlphaFactordSUN_names, GlobalAlphaFactordSUN_remap_index, -1 }, - { GlobalAlphaFactoruiSUN_names, GlobalAlphaFactoruiSUN_remap_index, -1 }, - { GlobalAlphaFactorbSUN_names, GlobalAlphaFactorbSUN_remap_index, -1 }, - { GlobalAlphaFactorfSUN_names, GlobalAlphaFactorfSUN_remap_index, -1 }, - { GlobalAlphaFactorusSUN_names, GlobalAlphaFactorusSUN_remap_index, -1 }, - { GlobalAlphaFactorsSUN_names, GlobalAlphaFactorsSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_mesh_array) -static const struct dri_extension_function GL_SUN_mesh_array_functions[] = { - { DrawMeshArraysSUN_names, DrawMeshArraysSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const struct dri_extension_function GL_SUN_triangle_list_functions[] = { - { ReplacementCodeubSUN_names, ReplacementCodeubSUN_remap_index, -1 }, - { ReplacementCodeubvSUN_names, ReplacementCodeubvSUN_remap_index, -1 }, - { ReplacementCodeusvSUN_names, ReplacementCodeusvSUN_remap_index, -1 }, - { ReplacementCodePointerSUN_names, ReplacementCodePointerSUN_remap_index, -1 }, - { ReplacementCodeusSUN_names, ReplacementCodeusSUN_remap_index, -1 }, - { ReplacementCodeuiSUN_names, ReplacementCodeuiSUN_remap_index, -1 }, - { ReplacementCodeuivSUN_names, ReplacementCodeuivSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_vertex) -static const struct dri_extension_function GL_SUN_vertex_functions[] = { - { ReplacementCodeuiColor3fVertex3fvSUN_names, ReplacementCodeuiColor3fVertex3fvSUN_remap_index, -1 }, - { TexCoord4fColor4fNormal3fVertex4fvSUN_names, TexCoord4fColor4fNormal3fVertex4fvSUN_remap_index, -1 }, - { TexCoord2fColor4ubVertex3fvSUN_names, TexCoord2fColor4ubVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiVertex3fvSUN_names, ReplacementCodeuiVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiNormal3fVertex3fSUN_names, ReplacementCodeuiNormal3fVertex3fSUN_remap_index, -1 }, - { Color4ubVertex3fvSUN_names, Color4ubVertex3fvSUN_remap_index, -1 }, - { Color4ubVertex3fSUN_names, Color4ubVertex3fSUN_remap_index, -1 }, - { TexCoord2fVertex3fSUN_names, TexCoord2fVertex3fSUN_remap_index, -1 }, - { TexCoord2fColor4fNormal3fVertex3fSUN_names, TexCoord2fColor4fNormal3fVertex3fSUN_remap_index, -1 }, - { TexCoord2fNormal3fVertex3fvSUN_names, TexCoord2fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names, ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fVertex3fSUN_names, ReplacementCodeuiTexCoord2fVertex3fSUN_remap_index, -1 }, - { TexCoord2fNormal3fVertex3fSUN_names, TexCoord2fNormal3fVertex3fSUN_remap_index, -1 }, - { Color3fVertex3fSUN_names, Color3fVertex3fSUN_remap_index, -1 }, - { Color3fVertex3fvSUN_names, Color3fVertex3fvSUN_remap_index, -1 }, - { Color4fNormal3fVertex3fvSUN_names, Color4fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names, ReplacementCodeuiColor4fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_remap_index, -1 }, - { TexCoord2fColor3fVertex3fSUN_names, TexCoord2fColor3fVertex3fSUN_remap_index, -1 }, - { TexCoord4fColor4fNormal3fVertex4fSUN_names, TexCoord4fColor4fNormal3fVertex4fSUN_remap_index, -1 }, - { Color4ubVertex2fvSUN_names, Color4ubVertex2fvSUN_remap_index, -1 }, - { Normal3fVertex3fSUN_names, Normal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiColor4fNormal3fVertex3fSUN_remap_index, -1 }, - { TexCoord2fColor4fNormal3fVertex3fvSUN_names, TexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 }, - { TexCoord2fVertex3fvSUN_names, TexCoord2fVertex3fvSUN_remap_index, -1 }, - { Color4ubVertex2fSUN_names, Color4ubVertex2fSUN_remap_index, -1 }, - { ReplacementCodeuiColor4ubVertex3fSUN_names, ReplacementCodeuiColor4ubVertex3fSUN_remap_index, -1 }, - { TexCoord2fColor4ubVertex3fSUN_names, TexCoord2fColor4ubVertex3fSUN_remap_index, -1 }, - { Normal3fVertex3fvSUN_names, Normal3fVertex3fvSUN_remap_index, -1 }, - { Color4fNormal3fVertex3fSUN_names, Color4fNormal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiColor4ubVertex3fvSUN_names, ReplacementCodeuiColor4ubVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiColor3fVertex3fSUN_names, ReplacementCodeuiColor3fVertex3fSUN_remap_index, -1 }, - { TexCoord4fVertex4fSUN_names, TexCoord4fVertex4fSUN_remap_index, -1 }, - { TexCoord2fColor3fVertex3fvSUN_names, TexCoord2fColor3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiNormal3fVertex3fvSUN_names, ReplacementCodeuiNormal3fVertex3fvSUN_remap_index, -1 }, - { TexCoord4fVertex4fvSUN_names, TexCoord4fVertex4fvSUN_remap_index, -1 }, - { ReplacementCodeuiVertex3fSUN_names, ReplacementCodeuiVertex3fSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_1_3) -static const struct dri_extension_function GL_VERSION_1_3_functions[] = { - { SampleCoverageARB_names, SampleCoverageARB_remap_index, -1 }, - { MultiTexCoord3sARB_names, -1, 398 }, - { ActiveTextureARB_names, -1, 374 }, - { CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, -1 }, - { CompressedTexImage3DARB_names, CompressedTexImage3DARB_remap_index, -1 }, - { MultiTexCoord1fvARB_names, -1, 379 }, - { MultTransposeMatrixdARB_names, MultTransposeMatrixdARB_remap_index, -1 }, - { CompressedTexImage1DARB_names, CompressedTexImage1DARB_remap_index, -1 }, - { MultiTexCoord3dARB_names, -1, 392 }, - { MultiTexCoord2iARB_names, -1, 388 }, - { MultiTexCoord2svARB_names, -1, 391 }, - { MultiTexCoord2fARB_names, -1, 386 }, - { LoadTransposeMatrixdARB_names, LoadTransposeMatrixdARB_remap_index, -1 }, - { MultiTexCoord3fvARB_names, -1, 395 }, - { MultiTexCoord4sARB_names, -1, 406 }, - { MultiTexCoord2dvARB_names, -1, 385 }, - { MultiTexCoord1svARB_names, -1, 383 }, - { MultiTexCoord3svARB_names, -1, 399 }, - { MultiTexCoord4iARB_names, -1, 404 }, - { MultiTexCoord3iARB_names, -1, 396 }, - { MultiTexCoord1dARB_names, -1, 376 }, - { MultiTexCoord3dvARB_names, -1, 393 }, - { MultiTexCoord3ivARB_names, -1, 397 }, - { MultiTexCoord2sARB_names, -1, 390 }, - { MultiTexCoord4ivARB_names, -1, 405 }, - { CompressedTexSubImage1DARB_names, CompressedTexSubImage1DARB_remap_index, -1 }, - { ClientActiveTextureARB_names, -1, 375 }, - { CompressedTexSubImage3DARB_names, CompressedTexSubImage3DARB_remap_index, -1 }, - { MultiTexCoord2dARB_names, -1, 384 }, - { MultiTexCoord4dvARB_names, -1, 401 }, - { MultiTexCoord4fvARB_names, -1, 403 }, - { MultiTexCoord3fARB_names, -1, 394 }, - { MultTransposeMatrixfARB_names, MultTransposeMatrixfARB_remap_index, -1 }, - { CompressedTexImage2DARB_names, CompressedTexImage2DARB_remap_index, -1 }, - { MultiTexCoord4dARB_names, -1, 400 }, - { MultiTexCoord1sARB_names, -1, 382 }, - { MultiTexCoord1dvARB_names, -1, 377 }, - { MultiTexCoord1ivARB_names, -1, 381 }, - { MultiTexCoord2ivARB_names, -1, 389 }, - { MultiTexCoord1iARB_names, -1, 380 }, - { GetCompressedTexImageARB_names, GetCompressedTexImageARB_remap_index, -1 }, - { MultiTexCoord4svARB_names, -1, 407 }, - { MultiTexCoord1fARB_names, -1, 378 }, - { MultiTexCoord4fARB_names, -1, 402 }, - { LoadTransposeMatrixfARB_names, LoadTransposeMatrixfARB_remap_index, -1 }, - { MultiTexCoord2fvARB_names, -1, 387 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_1_4) -static const struct dri_extension_function GL_VERSION_1_4_functions[] = { - { PointParameteriNV_names, PointParameteriNV_remap_index, -1 }, - { SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, -1 }, - { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 }, - { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 }, - { SecondaryColor3bEXT_names, SecondaryColor3bEXT_remap_index, -1 }, - { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 }, - { FogCoorddEXT_names, FogCoorddEXT_remap_index, -1 }, - { FogCoordfEXT_names, FogCoordfEXT_remap_index, -1 }, - { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 }, - { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 }, - { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 }, - { SecondaryColor3bvEXT_names, SecondaryColor3bvEXT_remap_index, -1 }, - { SecondaryColor3sEXT_names, SecondaryColor3sEXT_remap_index, -1 }, - { SecondaryColor3dEXT_names, SecondaryColor3dEXT_remap_index, -1 }, - { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 }, - { SecondaryColorPointerEXT_names, SecondaryColorPointerEXT_remap_index, -1 }, - { SecondaryColor3uiEXT_names, SecondaryColor3uiEXT_remap_index, -1 }, - { SecondaryColor3usvEXT_names, SecondaryColor3usvEXT_remap_index, -1 }, - { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 }, - { PointParameterivNV_names, PointParameterivNV_remap_index, -1 }, - { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 }, - { SecondaryColor3ivEXT_names, SecondaryColor3ivEXT_remap_index, -1 }, - { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 }, - { SecondaryColor3fvEXT_names, SecondaryColor3fvEXT_remap_index, -1 }, - { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 }, - { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 }, - { MultiDrawElementsEXT_names, MultiDrawElementsEXT_remap_index, -1 }, - { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 }, - { FogCoordPointerEXT_names, FogCoordPointerEXT_remap_index, -1 }, - { SecondaryColor3ubvEXT_names, SecondaryColor3ubvEXT_remap_index, -1 }, - { SecondaryColor3uivEXT_names, SecondaryColor3uivEXT_remap_index, -1 }, - { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 }, - { SecondaryColor3dvEXT_names, SecondaryColor3dvEXT_remap_index, -1 }, - { MultiDrawArraysEXT_names, MultiDrawArraysEXT_remap_index, -1 }, - { SecondaryColor3usEXT_names, SecondaryColor3usEXT_remap_index, -1 }, - { FogCoordfvEXT_names, FogCoordfvEXT_remap_index, -1 }, - { SecondaryColor3ubEXT_names, SecondaryColor3ubEXT_remap_index, -1 }, - { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 }, - { SecondaryColor3fEXT_names, SecondaryColor3fEXT_remap_index, -1 }, - { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 }, - { SecondaryColor3svEXT_names, SecondaryColor3svEXT_remap_index, -1 }, - { FogCoorddvEXT_names, FogCoorddvEXT_remap_index, -1 }, - { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 }, - { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_1_5) -static const struct dri_extension_function GL_VERSION_1_5_functions[] = { - { BeginQueryARB_names, BeginQueryARB_remap_index, -1 }, - { GetBufferSubDataARB_names, GetBufferSubDataARB_remap_index, -1 }, - { BufferSubDataARB_names, BufferSubDataARB_remap_index, -1 }, - { GetQueryivARB_names, GetQueryivARB_remap_index, -1 }, - { GetQueryObjectivARB_names, GetQueryObjectivARB_remap_index, -1 }, - { BufferDataARB_names, BufferDataARB_remap_index, -1 }, - { EndQueryARB_names, EndQueryARB_remap_index, -1 }, - { GetBufferPointervARB_names, GetBufferPointervARB_remap_index, -1 }, - { GetQueryObjectuivARB_names, GetQueryObjectuivARB_remap_index, -1 }, - { GetBufferParameterivARB_names, GetBufferParameterivARB_remap_index, -1 }, - { DeleteQueriesARB_names, DeleteQueriesARB_remap_index, -1 }, - { IsQueryARB_names, IsQueryARB_remap_index, -1 }, - { MapBufferARB_names, MapBufferARB_remap_index, -1 }, - { GenQueriesARB_names, GenQueriesARB_remap_index, -1 }, - { IsBufferARB_names, IsBufferARB_remap_index, -1 }, - { DeleteBuffersARB_names, DeleteBuffersARB_remap_index, -1 }, - { UnmapBufferARB_names, UnmapBufferARB_remap_index, -1 }, - { BindBufferARB_names, BindBufferARB_remap_index, -1 }, - { GenBuffersARB_names, GenBuffersARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_2_0) -static const struct dri_extension_function GL_VERSION_2_0_functions[] = { - { UniformMatrix3fvARB_names, UniformMatrix3fvARB_remap_index, -1 }, - { GetProgramiv_names, GetProgramiv_remap_index, -1 }, - { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 }, - { AttachShader_names, AttachShader_remap_index, -1 }, - { VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, -1 }, - { VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, -1 }, - { Uniform2fARB_names, Uniform2fARB_remap_index, -1 }, - { VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, -1 }, - { Uniform2ivARB_names, Uniform2ivARB_remap_index, -1 }, - { UniformMatrix4fvARB_names, UniformMatrix4fvARB_remap_index, -1 }, - { VertexAttrib4NusvARB_names, VertexAttrib4NusvARB_remap_index, -1 }, - { DisableVertexAttribArrayARB_names, DisableVertexAttribArrayARB_remap_index, -1 }, - { StencilMaskSeparate_names, StencilMaskSeparate_remap_index, -1 }, - { VertexAttrib1fARB_names, VertexAttrib1fARB_remap_index, -1 }, - { GetProgramInfoLog_names, GetProgramInfoLog_remap_index, -1 }, - { VertexAttrib4NbvARB_names, VertexAttrib4NbvARB_remap_index, -1 }, - { GetActiveAttribARB_names, GetActiveAttribARB_remap_index, -1 }, - { Uniform3iARB_names, Uniform3iARB_remap_index, -1 }, - { GetShaderInfoLog_names, GetShaderInfoLog_remap_index, -1 }, - { VertexAttrib1sARB_names, VertexAttrib1sARB_remap_index, -1 }, - { Uniform1fARB_names, Uniform1fARB_remap_index, -1 }, - { StencilOpSeparate_names, StencilOpSeparate_remap_index, -1 }, - { UniformMatrix2fvARB_names, UniformMatrix2fvARB_remap_index, -1 }, - { VertexAttrib3dvARB_names, VertexAttrib3dvARB_remap_index, -1 }, - { Uniform3fvARB_names, Uniform3fvARB_remap_index, -1 }, - { GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 }, - { CreateProgram_names, CreateProgram_remap_index, -1 }, - { StencilFuncSeparate_names, StencilFuncSeparate_remap_index, -1 }, - { VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 }, - { VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 }, - { VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 }, - { VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 }, - { VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 }, - { GetActiveUniformARB_names, GetActiveUniformARB_remap_index, -1 }, - { IsShader_names, IsShader_remap_index, -1 }, - { GetUniformivARB_names, GetUniformivARB_remap_index, -1 }, - { IsProgram_names, IsProgram_remap_index, -1 }, - { Uniform2fvARB_names, Uniform2fvARB_remap_index, -1 }, - { ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 }, - { VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, -1 }, - { VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 }, - { GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 }, - { GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 }, - { VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 }, - { Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 }, - { VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 }, - { VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 }, - { VertexAttrib2fvARB_names, VertexAttrib2fvARB_remap_index, -1 }, - { VertexAttrib4NivARB_names, VertexAttrib4NivARB_remap_index, -1 }, - { GetAttachedShaders_names, GetAttachedShaders_remap_index, -1 }, - { CompileShaderARB_names, CompileShaderARB_remap_index, -1 }, - { DeleteShader_names, DeleteShader_remap_index, -1 }, - { Uniform3fARB_names, Uniform3fARB_remap_index, -1 }, - { VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 }, - { Uniform4fARB_names, Uniform4fARB_remap_index, -1 }, - { VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 }, - { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 }, - { LinkProgramARB_names, LinkProgramARB_remap_index, -1 }, - { ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 }, - { VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 }, - { Uniform4ivARB_names, Uniform4ivARB_remap_index, -1 }, - { GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, -1 }, - { Uniform1ivARB_names, Uniform1ivARB_remap_index, -1 }, - { VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, -1 }, - { BindAttribLocationARB_names, BindAttribLocationARB_remap_index, -1 }, - { Uniform1iARB_names, Uniform1iARB_remap_index, -1 }, - { VertexAttribPointerARB_names, VertexAttribPointerARB_remap_index, -1 }, - { VertexAttrib4NsvARB_names, VertexAttrib4NsvARB_remap_index, -1 }, - { VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, -1 }, - { CreateShader_names, CreateShader_remap_index, -1 }, - { DetachShader_names, DetachShader_remap_index, -1 }, - { VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, -1 }, - { Uniform4fvARB_names, Uniform4fvARB_remap_index, -1 }, - { GetUniformfvARB_names, GetUniformfvARB_remap_index, -1 }, - { Uniform4iARB_names, Uniform4iARB_remap_index, -1 }, - { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 }, - { DeleteProgram_names, DeleteProgram_remap_index, -1 }, - { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 }, - { Uniform2iARB_names, Uniform2iARB_remap_index, -1 }, - { VertexAttrib4dARB_names, VertexAttrib4dARB_remap_index, -1 }, - { GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 }, - { VertexAttrib3sARB_names, VertexAttrib3sARB_remap_index, -1 }, - { GetShaderSourceARB_names, GetShaderSourceARB_remap_index, -1 }, - { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 }, - { Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 }, - { EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 }, - { VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 }, - { VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 }, - { GetShaderiv_names, GetShaderiv_remap_index, -1 }, - { VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 }, - { VertexAttrib4NubvARB_names, VertexAttrib4NubvARB_remap_index, -1 }, - { VertexAttrib2sARB_names, VertexAttrib2sARB_remap_index, -1 }, - { VertexAttrib1fvARB_names, VertexAttrib1fvARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_2_1) -static const struct dri_extension_function GL_VERSION_2_1_functions[] = { - { UniformMatrix2x4fv_names, UniformMatrix2x4fv_remap_index, -1 }, - { UniformMatrix4x3fv_names, UniformMatrix4x3fv_remap_index, -1 }, - { UniformMatrix4x2fv_names, UniformMatrix4x2fv_remap_index, -1 }, - { UniformMatrix2x3fv_names, UniformMatrix2x3fv_remap_index, -1 }, - { UniformMatrix3x4fv_names, UniformMatrix3x4fv_remap_index, -1 }, - { UniformMatrix3x2fv_names, UniformMatrix3x2fv_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h index 89c815722f..447f3d15b9 100644 --- a/src/mesa/drivers/dri/common/spantmp2.h +++ b/src/mesa/drivers/dri/common/spantmp2.h @@ -82,6 +82,72 @@ rgba[3] = 0xff; \ } while (0) +#elif (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5_REV) + +/** + ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_565_REV( color[0], color[1], color[2] ) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_565_REV( r, g, b )) + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + p = p << 8 | p >> 8; \ + rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = 0xff; \ + } while (0) + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_4444_REV(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_4444_REV(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 0) & 0xf) * 0x11; \ + rgba[1] = ((p >> 12) & 0xf) * 0x11; \ + rgba[2] = ((p >> 4) & 0xf) * 0x11; \ + rgba[3] = ((p >> 8) & 0xf) * 0x11; \ + } while (0) + + #elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV) /** @@ -147,6 +213,39 @@ rgba[3] = ((p >> 15) & 0x1) * 0xff; \ } while (0) +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_1555_REV(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_1555_REV(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + p = p << 8 | p >> 8; \ + rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = ((p >> 15) & 0x1) * 0xff; \ + } while (0) + #elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) /** @@ -202,6 +301,118 @@ } while (0) # endif +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8) + +/** + ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_8888(color[2], color[1], color[0], color[3]) + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, ((r << 8) | \ + (g << 16) | \ + (b << 24) | \ + (a << 0))) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +# if defined( USE_X86_ASM ) +# define READ_RGBA(rgba, _x, _y) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + __asm__ __volatile__( "rorl $8, %0" \ + : "=r" (p) : "0" (p) ); \ + ((GLuint *)rgba)[0] = p; \ + } while (0) +# elif defined( MESA_BIG_ENDIAN ) + /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single + * rotlwi instruction. It also produces good code on SPARC. + */ +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = CPU_TO_LE32(GET_VALUE(_x, _y)); \ + GLuint t = p; \ + *((uint32_t *) rgba) = (t >> 24) | (p << 8); \ + } while (0) +# else +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + rgba[0] = (p >> 8) & 0xff; \ + rgba[1] = (p >> 16) & 0xff; \ + rgba[2] = (p >> 24) & 0xff; \ + rgba[3] = (p >> 0) & 0xff; \ + } while (0) +# endif + +#elif (SPANTMP_PIXEL_FMT == GL_BGR) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) + +/** + ** GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV + ** + ** This is really for MESA_FORMAT_XRGB8888. The spantmp code needs to be + ** kicked to the curb, and we need to just code-gen this. + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_8888(0xff, color[0], color[1], color[2]) + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, ((r << 16) | \ + (g << 8) | \ + (b << 0) | \ + (0xff << 24))) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +# if defined( USE_X86_ASM ) +# define READ_RGBA(rgba, _x, _y) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + __asm__ __volatile__( "bswap %0; rorl $8, %0" \ + : "=r" (p) : "0" (p) ); \ + ((GLuint *)rgba)[0] = p | 0xff000000; \ + } while (0) +# elif defined( MESA_BIG_ENDIAN ) + /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single + * rotlwi instruction. It also produces good code on SPARC. + */ +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + *((uint32_t *) rgba) = (t << 8) | 0xff; \ + } while (0) +# else +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + rgba[0] = (p >> 16) & 0xff; \ + rgba[1] = (p >> 8) & 0xff; \ + rgba[2] = (p >> 0) & 0xff; \ + rgba[3] = 0xff; \ + } while (0) +# endif + #else #error SPANTMP_PIXEL_FMT must be set to a valid value! #endif diff --git a/src/mesa/drivers/dri/common/texmem.c b/src/mesa/drivers/dri/common/texmem.c index b64618a03c..895139b55b 100644 --- a/src/mesa/drivers/dri/common/texmem.c +++ b/src/mesa/drivers/dri/common/texmem.c @@ -42,14 +42,10 @@ * application. */ -#include "texmem.h" -#include "main/simple_list.h" #include "main/imports.h" #include "main/macros.h" -#include "main/texformat.h" - -#include <assert.h> - +#include "main/simple_list.h" +#include "texmem.h" static unsigned dummy_swap_counter; @@ -1302,46 +1298,44 @@ driCalculateTextureFirstLastLevel( driTextureObject * t ) /** - * \name DRI texture formats. Pointers initialized to either the big- or - * little-endian Mesa formats. + * \name DRI texture formats. These vars are initialized to either the + * big- or little-endian Mesa formats. */ /*@{*/ -const struct gl_texture_format *_dri_texformat_rgba8888 = NULL; -const struct gl_texture_format *_dri_texformat_argb8888 = NULL; -const struct gl_texture_format *_dri_texformat_rgb565 = NULL; -const struct gl_texture_format *_dri_texformat_argb4444 = NULL; -const struct gl_texture_format *_dri_texformat_argb1555 = NULL; -const struct gl_texture_format *_dri_texformat_al88 = NULL; -const struct gl_texture_format *_dri_texformat_a8 = &_mesa_texformat_a8; -const struct gl_texture_format *_dri_texformat_ci8 = &_mesa_texformat_ci8; -const struct gl_texture_format *_dri_texformat_i8 = &_mesa_texformat_i8; -const struct gl_texture_format *_dri_texformat_l8 = &_mesa_texformat_l8; +gl_format _dri_texformat_rgba8888 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb8888 = MESA_FORMAT_NONE; +gl_format _dri_texformat_rgb565 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb4444 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb1555 = MESA_FORMAT_NONE; +gl_format _dri_texformat_al88 = MESA_FORMAT_NONE; +gl_format _dri_texformat_a8 = MESA_FORMAT_A8; +gl_format _dri_texformat_ci8 = MESA_FORMAT_CI8; +gl_format _dri_texformat_i8 = MESA_FORMAT_I8; +gl_format _dri_texformat_l8 = MESA_FORMAT_L8; /*@}*/ /** - * Initialize little endian target, host byte order independent texture formats + * Initialize _dri_texformat_* vars according to whether we're on + * a big or little endian system. */ void driInitTextureFormats(void) { - const GLuint ui = 1; - const GLubyte littleEndian = *((const GLubyte *) &ui); - - if (littleEndian) { - _dri_texformat_rgba8888 = &_mesa_texformat_rgba8888; - _dri_texformat_argb8888 = &_mesa_texformat_argb8888; - _dri_texformat_rgb565 = &_mesa_texformat_rgb565; - _dri_texformat_argb4444 = &_mesa_texformat_argb4444; - _dri_texformat_argb1555 = &_mesa_texformat_argb1555; - _dri_texformat_al88 = &_mesa_texformat_al88; + if (_mesa_little_endian()) { + _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888; + _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888; + _dri_texformat_rgb565 = MESA_FORMAT_RGB565; + _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444; + _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555; + _dri_texformat_al88 = MESA_FORMAT_AL88; } else { - _dri_texformat_rgba8888 = &_mesa_texformat_rgba8888_rev; - _dri_texformat_argb8888 = &_mesa_texformat_argb8888_rev; - _dri_texformat_rgb565 = &_mesa_texformat_rgb565_rev; - _dri_texformat_argb4444 = &_mesa_texformat_argb4444_rev; - _dri_texformat_argb1555 = &_mesa_texformat_argb1555_rev; - _dri_texformat_al88 = &_mesa_texformat_al88_rev; + _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888_REV; + _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888_REV; + _dri_texformat_rgb565 = MESA_FORMAT_RGB565_REV; + _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444_REV; + _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555_REV; + _dri_texformat_al88 = MESA_FORMAT_AL88_REV; } } diff --git a/src/mesa/drivers/dri/common/texmem.h b/src/mesa/drivers/dri/common/texmem.h index 9c065da8b4..725ba2e119 100644 --- a/src/mesa/drivers/dri/common/texmem.h +++ b/src/mesa/drivers/dri/common/texmem.h @@ -39,6 +39,7 @@ #define DRI_TEXMEM_H #include "main/mtypes.h" +#include "main/formats.h" #include "main/mm.h" #include "xf86drm.h" @@ -317,16 +318,16 @@ GLboolean driValidateTextureHeaps( driTexHeap * const * texture_heaps, extern void driCalculateTextureFirstLastLevel( driTextureObject * t ); -extern const struct gl_texture_format *_dri_texformat_rgba8888; -extern const struct gl_texture_format *_dri_texformat_argb8888; -extern const struct gl_texture_format *_dri_texformat_rgb565; -extern const struct gl_texture_format *_dri_texformat_argb4444; -extern const struct gl_texture_format *_dri_texformat_argb1555; -extern const struct gl_texture_format *_dri_texformat_al88; -extern const struct gl_texture_format *_dri_texformat_a8; -extern const struct gl_texture_format *_dri_texformat_ci8; -extern const struct gl_texture_format *_dri_texformat_i8; -extern const struct gl_texture_format *_dri_texformat_l8; +extern gl_format _dri_texformat_rgba8888; +extern gl_format _dri_texformat_argb8888; +extern gl_format _dri_texformat_rgb565; +extern gl_format _dri_texformat_argb4444; +extern gl_format _dri_texformat_argb1555; +extern gl_format _dri_texformat_al88; +extern gl_format _dri_texformat_a8; +extern gl_format _dri_texformat_ci8; +extern gl_format _dri_texformat_i8; +extern gl_format _dri_texformat_l8; extern void driInitTextureFormats( void ); diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 66f277c10b..b272eb74ea 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -38,9 +38,6 @@ #include "utils.h" -int driDispatchRemapTable[ driDispatchRemapTable_size ]; - - unsigned driParseDebugString( const char * debug, const struct dri_debug_control * control ) @@ -142,7 +139,7 @@ driGetRendererString( char * buffer, const char * hardware_name, #define need_GL_EXT_blend_func_separate #define need_GL_NV_vertex_program -#include "extension_helper.h" +#include "main/remap_helper.h" static const struct dri_extension all_mesa_extensions[] = { { "GL_ARB_draw_buffers", GL_ARB_draw_buffers_functions }, @@ -165,8 +162,12 @@ static const struct dri_extension all_mesa_extensions[] = { /** - * Enable extensions supported by the driver. + * Enable and map extensions supported by the driver. * + * When ctx is NULL, extensions are not enabled, but their functions + * are still mapped. When extensions_to_enable is NULL, all static + * functions known to mesa core are mapped. + * * \bug * ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also * enables all the sub-extensions that are folded into it. This means that @@ -181,18 +182,23 @@ void driInitExtensions( GLcontext * ctx, unsigned i; if ( first_time ) { - for ( i = 0 ; i < driDispatchRemapTable_size ; i++ ) { - driDispatchRemapTable[i] = -1; - } - first_time = 0; - driInitExtensions( ctx, all_mesa_extensions, GL_FALSE ); + driInitExtensions( NULL, all_mesa_extensions, GL_FALSE ); } if ( (ctx != NULL) && enable_imaging ) { _mesa_enable_imaging_extensions( ctx ); } + /* The caller is too lazy to list any extension */ + if ( extensions_to_enable == NULL ) { + /* Map the static functions. Together with those mapped by remap + * table, this should cover everything mesa core knows. + */ + _mesa_map_static_functions(); + return; + } + for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) { driInitSingleExtension( ctx, & extensions_to_enable[i] ); } @@ -202,80 +208,18 @@ void driInitExtensions( GLcontext * ctx, /** - * Enable and add dispatch functions for a single extension + * Enable and map functions for a single extension * * \param ctx Context where extension is to be enabled. * \param ext Extension that is to be enabled. * - * \sa driInitExtensions, _mesa_enable_extension, _glapi_add_entrypoint - * - * \todo - * Determine if it would be better to use \c strlen instead of the hardcoded - * for-loops. + * \sa driInitExtensions, _mesa_enable_extension, _mesa_map_function_array */ void driInitSingleExtension( GLcontext * ctx, const struct dri_extension * ext ) { - unsigned i; - - if ( ext->functions != NULL ) { - for ( i = 0 ; ext->functions[i].strings != NULL ; i++ ) { - const char * functions[16]; - const char * parameter_signature; - const char * str = ext->functions[i].strings; - unsigned j; - unsigned offset; - - - /* Separate the parameter signature from the rest of the string. - * If the parameter signature is empty (i.e., the string starts - * with a NUL character), then the function has a void parameter - * list. - */ - parameter_signature = str; - while ( str[0] != '\0' ) { - str++; - } - str++; - - - /* Divide the string into the substrings that name each - * entry-point for the function. - */ - for ( j = 0 ; j < 16 ; j++ ) { - if ( str[0] == '\0' ) { - functions[j] = NULL; - break; - } - - functions[j] = str; - - while ( str[0] != '\0' ) { - str++; - } - str++; - } - - - /* Add each entry-point to the dispatch table. - */ - offset = _glapi_add_dispatch( functions, parameter_signature ); - if (offset == -1) { -#if 0 /* this causes noise with egl */ - fprintf(stderr, "DISPATCH ERROR! _glapi_add_dispatch failed " - "to add %s!\n", functions[0]); -#endif - } - else if (ext->functions[i].remap_index != -1) { - driDispatchRemapTable[ ext->functions[i].remap_index ] = - offset; - } - else if (ext->functions[i].offset != offset) { - fprintf(stderr, "DISPATCH ERROR! %s -> %u != %u\n", - functions[0], offset, ext->functions[i].offset); - } - } + _mesa_map_function_array(ext->functions); } if ( ctx != NULL ) { diff --git a/src/mesa/drivers/dri/common/utils.h b/src/mesa/drivers/dri/common/utils.h index 9e9e5bc224..2aa6de66c1 100644 --- a/src/mesa/drivers/dri/common/utils.h +++ b/src/mesa/drivers/dri/common/utils.h @@ -31,6 +31,7 @@ #include <GL/gl.h> #include <GL/internal/dri_interface.h> #include "main/context.h" +#include "main/remap.h" typedef struct __DRIutilversionRec2 __DRIutilversion2; @@ -40,35 +41,6 @@ struct dri_debug_control { }; /** - * Description of the entry-points and parameters for an OpenGL function. - */ -struct dri_extension_function { - /** - * \brief - * Packed string describing the parameter signature and the entry-point - * names. - * - * The parameter signature and the names of the entry-points for this - * function are packed into a single string. The substrings are - * separated by NUL characters. The whole string is terminated by - * two consecutive NUL characters. - */ - const char * strings; - - - /** - * Location in the remap table where the dispatch offset should be - * stored. - */ - int remap_index; - - /** - * Offset of the function in the dispatch table. - */ - int offset; -}; - -/** * Description of the API for an extension to OpenGL. */ struct dri_extension { @@ -83,7 +55,7 @@ struct dri_extension { * is terminated by a structure with a \c NULL * \c dri_extension_function::strings pointer. */ - const struct dri_extension_function * functions; + const struct gl_function_remap * functions; }; /** diff --git a/src/mesa/drivers/dri/fb/Makefile b/src/mesa/drivers/dri/fb/Makefile index 309f50b95f..cf9b3a8556 100644 --- a/src/mesa/drivers/dri/fb/Makefile +++ b/src/mesa/drivers/dri/fb/Makefile @@ -25,5 +25,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: - diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index 571b8922d5..fd869b2fe7 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -437,7 +437,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, /* XXX double-check these parameters (bpp vs cpp, etc) */ { - driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, + driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, driScrnPriv->pFB, driScrnPriv->fbBPP / 8, driScrnPriv->fbOrigin, @@ -451,7 +451,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, /* XXX what are the correct origin/stride values? */ GLvoid *backBuf = _mesa_malloc(driScrnPriv->fbStride * driScrnPriv->fbHeight); - driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, + driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, backBuf, driScrnPriv->fbBPP /8, driScrnPriv->fbOrigin, diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c index 4e41860d8c..eb7adf8224 100644 --- a/src/mesa/drivers/dri/fb/fb_egl.c +++ b/src/mesa/drivers/dri/fb/fb_egl.c @@ -692,7 +692,7 @@ fbCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg, /* front color renderbuffer */ { - driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, display->pFB, + driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, display->pFB, bytesPerPixel, origin, stride, NULL); fbSetSpanFunctions(drb, &vis); @@ -703,7 +703,7 @@ fbCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg, /* back color renderbuffer */ if (vis.doubleBufferMode) { GLubyte *backBuf = _mesa_malloc(stride * height); - driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, backBuf, + driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, backBuf, bytesPerPixel, origin, stride, NULL); fbSetSpanFunctions(drb, &vis); diff --git a/src/mesa/drivers/dri/ffb/Makefile b/src/mesa/drivers/dri/ffb/Makefile index cb73238c03..e9da8f9066 100644 --- a/src/mesa/drivers/dri/ffb/Makefile +++ b/src/mesa/drivers/dri/ffb/Makefile @@ -33,4 +33,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h b/src/mesa/drivers/dri/ffb/ffb_vbtmp.h index 0495d0e276..c548ef3ad5 100644 --- a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h +++ b/src/mesa/drivers/dri/ffb/ffb_vbtmp.h @@ -38,11 +38,11 @@ static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end) #endif #if (IND & (FFB_VB_RGBA_BIT)) - col0 = VB->ColorPtr[0]->data; - col0_stride = VB->ColorPtr[0]->stride; + col0 = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col0_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; #if (IND & (FFB_VB_TWOSIDE_BIT)) - col1 = VB->ColorPtr[1]->data; - col1_stride = VB->ColorPtr[1]->stride; + col1 = VB->BackfaceColorPtr->data; + col1_stride = VB->BackfaceColorPtr->stride; #endif #endif diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index 3b9f5c6759..09cc26d09e 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -347,7 +347,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, bpp, offset, bogusPitch, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, bpp, offset, bogusPitch, driDrawPriv); ffbSetSpanFunctions(frontRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); @@ -355,7 +355,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, bpp, offset, bogusPitch, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, bpp, offset, bogusPitch, driDrawPriv); ffbSetSpanFunctions(backRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); @@ -363,7 +363,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, bpp, offset, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, bpp, offset, bogusPitch, driDrawPriv); ffbSetDepthFunctions(depthRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); @@ -371,7 +371,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, bpp, offset, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, bpp, offset, bogusPitch, driDrawPriv); ffbSetStencilFunctions(stencilRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); diff --git a/src/mesa/drivers/dri/gamma/Makefile b/src/mesa/drivers/dri/gamma/Makefile index 250d3ac089..09df1578fc 100644 --- a/src/mesa/drivers/dri/gamma/Makefile +++ b/src/mesa/drivers/dri/gamma/Makefile @@ -32,4 +32,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c index 1b9fd169f4..a03a93d132 100644 --- a/src/mesa/drivers/dri/gamma/gamma_render.c +++ b/src/mesa/drivers/dri/gamma/gamma_render.c @@ -53,13 +53,13 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end) GLfloat (*tc0)[4] = 0; GLuint tc0_size = 0; - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; if (ctx->Texture.Unit[0]._ReallyEnabled) { - tc0_stride = VB->TexCoordPtr[0]->stride; - tc0 = VB->TexCoordPtr[0]->data; - tc0_size = VB->TexCoordPtr[0]->size; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0]->size; coord = VB->ClipPtr->data; coord_stride = VB->ClipPtr->stride; } else { diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c index 97797d4788..0dad250e4d 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tex.c +++ b/src/mesa/drivers/dri/gamma/gamma_tex.c @@ -1,21 +1,18 @@ -#include <stdlib.h> -#include <stdio.h> - #include "main/glheader.h" #include "main/mtypes.h" +#include "main/colormac.h" #include "main/imports.h" #include "main/simple_list.h" #include "main/enums.h" +#include "main/mm.h" #include "main/texstore.h" -#include "teximage.h" -#include "main/texformat.h" -#include "texobj.h" +#include "main/teximage.h" +#include "main/texobj.h" + #include "swrast/swrast.h" -#include "main/mm.h" #include "gammacontext.h" -#include "colormac.h" /* diff --git a/src/mesa/drivers/dri/glcore/Makefile b/src/mesa/drivers/dri/glcore/Makefile deleted file mode 100644 index ac7e1de928..0000000000 --- a/src/mesa/drivers/dri/glcore/Makefile +++ /dev/null @@ -1,84 +0,0 @@ -# src/mesa/drivers/dri/glcore/Makefile - -TOP = ../../../../.. -include $(TOP)/configs/current - -LIBNAME = glcore_dri.so - -DRIVER_SOURCES = glcore_driver.c \ - $(TOP)/src/mesa/drivers/common/driverfuncs.c \ - ../common/dri_util.c - -C_SOURCES = \ - $(DRIVER_SOURCES) \ - $(DRI_SOURCES) - - -# Include directories -INCLUDE_DIRS = \ - -I. \ - -I../common \ - -I../dri_client \ - -I../dri_client/imports \ - -Iserver \ - -I$(TOP)/include \ - -I$(DRM_SOURCE_PATH)/shared-core \ - -I$(TOP)/src/mesa \ - -I$(TOP)/src/mesa/main \ - -I$(TOP)/src/mesa/glapi \ - -I$(TOP)/src/mesa/math \ - -I$(TOP)/src/mesa/transform \ - -I$(TOP)/src/mesa/shader \ - -I$(TOP)/src/mesa/swrast \ - -I$(TOP)/src/mesa/swrast_setup - -# Core Mesa objects -MESA_MODULES = $(TOP)/src/mesa/libmesa.a - -# Libraries that the driver shared lib depends on -LIB_DEPS = -lm -lpthread -lc -# LIB_DEPS = -lGL -lm -lpthread -lc - - -ASM_SOURCES = - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(ASM_SOURCES:.S=.o) - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(DEFINES) $< -o $@ - - -##### TARGETS ##### - -default: depend $(TOP)/$(LIB_DIR)/$(LIBNAME) - - -$(TOP)/$(LIB_DIR)/$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(WINOBJ) Makefile - CC="$(CC)" CXX="$(CXX)" $(TOP)/bin/mklib -o $(LIBNAME) -noprefix -install $(TOP)/$(LIB_DIR) \ - $(OBJECTS) $(WINLIB) $(LIB_DEPS) $(WINOBJ) $(MESA_MODULES) - - -depend: $(C_SOURCES) $(ASM_SOURCES) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDE_DIRS) $(C_SOURCES) $(ASM_SOURCES) \ - > /dev/null - - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -clean: - -rm -f *.o server/*.o - - -include depend diff --git a/src/mesa/drivers/dri/i810/Makefile b/src/mesa/drivers/dri/i810/Makefile index a7825b49b4..3874faee51 100644 --- a/src/mesa/drivers/dri/i810/Makefile +++ b/src/mesa/drivers/dri/i810/Makefile @@ -29,4 +29,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c index 6785655686..7311b2e765 100644 --- a/src/mesa/drivers/dri/i810/i810context.c +++ b/src/mesa/drivers/dri/i810/i810context.c @@ -116,7 +116,7 @@ static void i810BufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height) /* Extension strings exported by the i810 driver. */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_env_add", NULL }, diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 6e49f3466c..2f6b8631ff 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -53,8 +53,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "GL/internal/dri_interface.h" -extern const struct dri_extension card_extensions[]; - static const __DRIconfig ** i810FillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, @@ -166,8 +164,6 @@ i810InitScreen(__DRIscreen *sPriv) return NULL; } - driInitExtensions( NULL, card_extensions, GL_TRUE ); - if (sPriv->devPrivSize != sizeof(I810DRIRec)) { fprintf(stderr,"\nERROR! sizeof(I810DRIRec) does not match passed size from device driver\n"); return GL_FALSE; @@ -293,7 +289,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, driScrnPriv->pFB, screen->cpp, /*screen->frontOffset*/0, screen->backPitch, @@ -304,7 +300,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, screen->back.map, screen->cpp, screen->backOffset, screen->backPitch, @@ -315,7 +311,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, screen->depth.map, screen->cpp, screen->depthOffset, screen->backPitch, diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c index cd6e1a8e6e..2f6978f5aa 100644 --- a/src/mesa/drivers/dri/i810/i810tex.c +++ b/src/mesa/drivers/dri/i810/i810tex.c @@ -28,7 +28,6 @@ #include "main/simple_list.h" #include "main/enums.h" #include "main/texstore.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/colormac.h" @@ -440,7 +439,7 @@ static void i810DeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj ) * The i810 only supports 5 texture modes that are useful to Mesa. That * makes this routine pretty simple. */ -static const struct gl_texture_format * +static gl_format i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -458,9 +457,9 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, if ( ((format == GL_BGRA) && (type == GL_UNSIGNED_SHORT_1_5_5_5_REV)) || ((format == GL_RGBA) && (type == GL_UNSIGNED_SHORT_5_5_5_1)) || (internalFormat == GL_RGB5_A1) ) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case 3: case GL_RGB: @@ -472,7 +471,7 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB10: case GL_RGB12: case GL_RGB16: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_ALPHA4: @@ -502,21 +501,21 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; default: fprintf(stderr, "unexpected texture format in %s\n", __FUNCTION__); - return NULL; + return MESA_FORMAT_NONE; } - return NULL; /* never get here */ + return MESA_FORMAT_NONE; /* never get here */ } /** diff --git a/src/mesa/drivers/dri/i810/i810texmem.c b/src/mesa/drivers/dri/i810/i810texmem.c index 5ad66dbf5c..d93afbf9ef 100644 --- a/src/mesa/drivers/dri/i810/i810texmem.c +++ b/src/mesa/drivers/dri/i810/i810texmem.c @@ -30,7 +30,6 @@ #include "main/enums.h" #include "main/colormac.h" #include "main/mm.h" -#include "main/texformat.h" #include "i810screen.h" #include "i810_dri.h" @@ -92,44 +91,47 @@ static void i810UploadTexLevel( i810ContextPtr imesa, { const struct gl_texture_image *image = t->image[hwlevel].image; int j; + GLuint texelBytes; if (!image || !image->Data) return; - if (image->Width * image->TexFormat->TexelBytes == t->Pitch) { + texelBytes = _mesa_get_format_bytes(image->TexFormat); + + if (image->Width * texelBytes == t->Pitch) { GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset); GLubyte *src = (GLubyte *)image->Data; memcpy( dst, src, t->Pitch * image->Height ); } - else switch (image->TexFormat->TexelBytes) { - case 1: - { - GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset); - GLubyte *src = (GLubyte *)image->Data; - - for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) { - __memcpy(dst, src, image->Width ); - src += image->Width; - } + else { + switch (texelBytes) { + case 1: + { + GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset); + GLubyte *src = (GLubyte *)image->Data; + + for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) { + __memcpy(dst, src, image->Width ); + src += image->Width; + } + } + break; + case 2: + { + GLushort *dst = (GLushort *)(t->BufAddr + t->image[hwlevel].offset); + GLushort *src = (GLushort *)image->Data; + + for (j = 0 ; j < image->Height ; j++, dst += (t->Pitch/2)) { + __memcpy(dst, src, image->Width * 2 ); + src += image->Width; + } + } + break; + default: + fprintf(stderr, "%s: Not supported texel size %d\n", + __FUNCTION__, texelBytes); } - break; - - case 2: - { - GLushort *dst = (GLushort *)(t->BufAddr + t->image[hwlevel].offset); - GLushort *src = (GLushort *)image->Data; - - for (j = 0 ; j < image->Height ; j++, dst += (t->Pitch/2)) { - __memcpy(dst, src, image->Width * 2 ); - src += image->Width; - } - } - break; - - default: - fprintf(stderr, "%s: Not supported texel size %d\n", - __FUNCTION__, image->TexFormat->TexelBytes); } } diff --git a/src/mesa/drivers/dri/i810/i810texstate.c b/src/mesa/drivers/dri/i810/i810texstate.c index 0e09f54c41..bff28c11c8 100644 --- a/src/mesa/drivers/dri/i810/i810texstate.c +++ b/src/mesa/drivers/dri/i810/i810texstate.c @@ -25,7 +25,6 @@ #include "main/glheader.h" #include "main/macros.h" #include "main/mtypes.h" -#include "main/texformat.h" #include "main/simple_list.h" #include "main/enums.h" #include "main/mm.h" @@ -53,7 +52,7 @@ static void i810SetTexImages( i810ContextPtr imesa, /* fprintf(stderr, "%s\n", __FUNCTION__); */ t->texelBytes = 2; - switch (baseImage->TexFormat->MesaFormat) { + switch (baseImage->TexFormat) { case MESA_FORMAT_ARGB1555: textureFormat = MI1_FMT_16BPP | MI1_PF_16BPP_ARGB1555; break; diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index 9d049dea8f..37f15aa767 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -19,7 +19,6 @@ DRIVER_SOURCES = \ intel_batchbuffer.c \ intel_clear.c \ intel_extensions.c \ - intel_generatemipmap.c \ intel_mipmap_tree.c \ intel_tex_layout.c \ intel_tex_image.c \ @@ -73,4 +72,3 @@ intel_decode.o: ../intel/intel_decode.c intel_tex_layout.o: ../intel/intel_tex_layout.c -symlinks: diff --git a/src/mesa/drivers/dri/i915/i830_texblend.c b/src/mesa/drivers/dri/i915/i830_texblend.c index 09f7f37e76..3f64be8c96 100644 --- a/src/mesa/drivers/dri/i915/i830_texblend.c +++ b/src/mesa/drivers/dri/i915/i830_texblend.c @@ -30,7 +30,6 @@ #include "main/mtypes.h" #include "main/simple_list.h" #include "main/enums.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/mm.h" diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 6f998fa6f7..27c5aa1e08 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -27,7 +27,7 @@ #include "main/mtypes.h" #include "main/enums.h" -#include "main/texformat.h" +#include "main/colormac.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" @@ -56,10 +56,9 @@ translate_texture_format(GLuint mesa_format, GLuint internal_format) case MESA_FORMAT_ARGB4444: return MAPSURF_16BIT | MT_16BIT_ARGB4444; case MESA_FORMAT_ARGB8888: - if (internal_format == GL_RGB) - return MAPSURF_32BIT | MT_32BIT_XRGB8888; - else - return MAPSURF_32BIT | MT_32BIT_ARGB8888; + return MAPSURF_32BIT | MT_32BIT_ARGB8888; + case MESA_FORMAT_XRGB8888: + return MAPSURF_32BIT | MT_32BIT_XRGB8888; case MESA_FORMAT_YCBCR_REV: return (MAPSURF_422 | MT_422_YCRCB_NORMAL); case MESA_FORMAT_YCBCR: @@ -160,13 +159,20 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) pitch = intelObj->pitchOverride; } else { + GLuint dst_x, dst_y; + + intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0, + &dst_x, &dst_y); + dri_bo_reference(intelObj->mt->region->buffer); i830->state.tex_buffer[unit] = intelObj->mt->region->buffer; - i830->state.tex_offset[unit] = intel_miptree_image_offset(intelObj->mt, - 0, intelObj-> - firstLevel); + /* XXX: This calculation is probably broken for tiled images with + * a non-page-aligned offset. + */ + i830->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) * + intelObj->mt->cpp; - format = translate_texture_format(firstImage->TexFormat->MesaFormat, + format = translate_texture_format(firstImage->TexFormat, firstImage->InternalFormat); pitch = intelObj->mt->pitch * intelObj->mt->cpp; } @@ -303,11 +309,10 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]); CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]); - state[I830_TEXREG_TM0S4] = INTEL_PACKCOLOR8888(border[0], - border[1], - border[2], - border[3]); - + state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3], + border[0], + border[1], + border[2]); I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(unit), GL_TRUE); /* memcmp was already disabled, but definitely won't work as the diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 983f6724c9..1e3c8301d8 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -26,7 +26,6 @@ **************************************************************************/ #include "glapi/glapi.h" -#include "main/texformat.h" #include "i830_context.h" #include "i830_reg.h" @@ -127,7 +126,7 @@ i830_render_start(struct intel_context *intel) for (i = 0; i < I830_TEX_UNITS; i++) { if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_TEX(i))) { - GLuint sz = VB->TexCoordPtr[i]->size; + GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size; GLuint emit; GLuint mcs = (i830->state.Tex[i][I830_TEXREG_MCS] & ~TEXCOORDTYPE_MASK); @@ -646,8 +645,9 @@ i830_state_draw_region(struct intel_context *intel, DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */ if (irb != NULL) { - switch (irb->texformat->MesaFormat) { + switch (irb->Base.Format) { case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: value |= DV_PF_8888; break; case MESA_FORMAT_RGB565: @@ -661,7 +661,7 @@ i830_state_draw_region(struct intel_context *intel, break; default: _mesa_problem(ctx, "Bad renderbuffer format: %d\n", - irb->texformat->MesaFormat); + irb->Base.Format); } } @@ -714,20 +714,8 @@ i830_new_batch(struct intel_context *intel) { struct i830_context *i830 = i830_context(&intel->ctx); i830->state.emitted = 0; - - /* Check that we didn't just wrap our batchbuffer at a bad time. */ - assert(!intel->no_batch_wrap); -} - - - -static GLuint -i830_flush_cmd(void) -{ - return MI_FLUSH | FLUSH_MAP_CACHE; } - static void i830_assert_not_dirty( struct intel_context *intel ) { @@ -753,7 +741,6 @@ i830InitVtbl(struct i830_context *i830) i830->intel.vtbl.reduced_primitive_state = i830_reduced_primitive_state; i830->intel.vtbl.set_draw_region = i830_set_draw_region; i830->intel.vtbl.update_texture_state = i830UpdateTextureState; - i830->intel.vtbl.flush_cmd = i830_flush_cmd; i830->intel.vtbl.render_start = i830_render_start; i830->intel.vtbl.render_prevalidate = i830_render_prevalidate; i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty; diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 3ab7d682ee..0485be2cc1 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -40,6 +40,7 @@ #include "utils.h" #include "i915_reg.h" +#include "i915_program.h" #include "intel_regions.h" #include "intel_batchbuffer.h" @@ -80,6 +81,8 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state) i915_update_stencil(ctx); if (new_state & (_NEW_LIGHT)) i915_update_provoking_vertex(ctx); + if (new_state & (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)) + i915_update_program(ctx); } @@ -139,7 +142,10 @@ i915CreateContext(const __GLcontextModes * mesaVis, ctx->Const.MaxTextureUnits = I915_TEX_UNITS; ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS; ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS; - + ctx->Const.MaxVarying = I915_TEX_UNITS; + ctx->Const.MaxCombinedTextureImageUnits = + ctx->Const.MaxVertexTextureImageUnits + + ctx->Const.MaxTextureImageUnits; /* Advertise the full hardware capabilities. The new memory * manager should cope much better with overload situations: diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h index 8de4a9d0d3..25418d5f7a 100644 --- a/src/mesa/drivers/dri/i915/i915_context.h +++ b/src/mesa/drivers/dri/i915/i915_context.h @@ -39,6 +39,7 @@ #define I915_FALLBACK_LOGICOP 0x20000 #define I915_FALLBACK_POLYGON_SMOOTH 0x40000 #define I915_FALLBACK_POINT_SMOOTH 0x80000 +#define I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN 0x100000 #define I915_UPLOAD_CTX 0x1 #define I915_UPLOAD_BUFFERS 0x2 @@ -121,10 +122,14 @@ enum { #define I915_MAX_CONSTANT 32 #define I915_CONSTANT_SIZE (2+(4*I915_MAX_CONSTANT)) +#define I915_MAX_INSN (I915_MAX_DECL_INSN + \ + I915_MAX_TEX_INSN + \ + I915_MAX_ALU_INSN) -#define I915_PROGRAM_SIZE 192 - -#define I915_MAX_INSN (I915_MAX_TEX_INSN+I915_MAX_ALU_INSN) +/* Maximum size of the program packet, which matches the limits on + * decl, tex, and ALU instructions. + */ +#define I915_PROGRAM_SIZE (I915_MAX_INSN * 3 + 1) /* Hardware version of a parsed fragment program. "Derived" from the * mesa fragment_program struct. @@ -154,8 +159,9 @@ struct i915_fragment_program */ GLcontext *ctx; - GLuint declarations[I915_PROGRAM_SIZE]; - GLuint program[I915_PROGRAM_SIZE]; + /* declarations contains the packet header. */ + GLuint declarations[I915_MAX_DECL_INSN * 3 + 1]; + GLuint program[(I915_MAX_TEX_INSN + I915_MAX_ALU_INSN) * 3]; GLfloat constant[I915_MAX_CONSTANT][4]; GLuint constant_flags[I915_MAX_CONSTANT]; diff --git a/src/mesa/drivers/dri/i915/i915_debug.c b/src/mesa/drivers/dri/i915/i915_debug.c index f7bb7ea44c..fecfac3033 100644 --- a/src/mesa/drivers/dri/i915/i915_debug.c +++ b/src/mesa/drivers/dri/i915/i915_debug.c @@ -806,6 +806,7 @@ static GLboolean i915_debug_packet( struct debug_stream *stream ) default: return debug(stream, "", 0); } + break; default: assert(0); return 0; diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index 2db10c60e9..9e4d318036 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -89,7 +89,8 @@ src_vector(struct i915_fragment_program *p, */ case PROGRAM_TEMPORARY: if (source->Index >= I915_MAX_TEMPORARY) { - i915_program_error(p, "Exceeded max temporary reg"); + i915_program_error(p, "Exceeded max temporary reg: %d/%d", + source->Index, I915_MAX_TEMPORARY); return 0; } src = UREG(REG_TYPE_R, source->Index); @@ -121,10 +122,23 @@ src_vector(struct i915_fragment_program *p, src = i915_emit_decl(p, REG_TYPE_T, T_TEX0 + (source->Index - FRAG_ATTRIB_TEX0), D0_CHANNEL_ALL); + break; + + case FRAG_ATTRIB_VAR0: + case FRAG_ATTRIB_VAR0 + 1: + case FRAG_ATTRIB_VAR0 + 2: + case FRAG_ATTRIB_VAR0 + 3: + case FRAG_ATTRIB_VAR0 + 4: + case FRAG_ATTRIB_VAR0 + 5: + case FRAG_ATTRIB_VAR0 + 6: + case FRAG_ATTRIB_VAR0 + 7: + src = i915_emit_decl(p, REG_TYPE_T, + T_TEX0 + (source->Index - FRAG_ATTRIB_VAR0), + D0_CHANNEL_ALL); break; default: - i915_program_error(p, "Bad source->Index"); + i915_program_error(p, "Bad source->Index: %d", source->Index); return 0; } break; @@ -146,6 +160,7 @@ src_vector(struct i915_fragment_program *p, case PROGRAM_CONSTANT: case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: + case PROGRAM_UNIFORM: src = i915_emit_param4fv(p, program->Base.Parameters->ParameterValues[source-> @@ -153,7 +168,7 @@ src_vector(struct i915_fragment_program *p, break; default: - i915_program_error(p, "Bad source->File"); + i915_program_error(p, "Bad source->File: %d", source->File); return 0; } @@ -186,13 +201,14 @@ get_result_vector(struct i915_fragment_program *p, p->depth_written = 1; return UREG(REG_TYPE_OD, 0); default: - i915_program_error(p, "Bad inst->DstReg.Index"); + i915_program_error(p, "Bad inst->DstReg.Index: %d", + inst->DstReg.Index); return 0; } case PROGRAM_TEMPORARY: return UREG(REG_TYPE_R, inst->DstReg.Index); default: - i915_program_error(p, "Bad inst->DstReg.File"); + i915_program_error(p, "Bad inst->DstReg.File: %d", inst->DstReg.File); return 0; } } @@ -231,7 +247,7 @@ translate_tex_src_target(struct i915_fragment_program *p, GLubyte bit) case TEXTURE_CUBE_INDEX: return D0_SAMPLE_TYPE_CUBE; default: - i915_program_error(p, "TexSrcBit"); + i915_program_error(p, "TexSrcBit: %d", bit); return 0; } } @@ -351,7 +367,7 @@ upload_program(struct i915_fragment_program *p) while (1) { GLuint src0, src1, src2, flags; - GLuint tmp = 0, consts0 = 0, consts1 = 0; + GLuint tmp = 0, dst, consts0 = 0, consts1 = 0; switch (inst->Opcode) { case OPCODE_ABS: @@ -503,6 +519,10 @@ upload_program(struct i915_fragment_program *p) EMIT_1ARG_ARITH(A0_FLR); break; + case OPCODE_TRUNC: + EMIT_1ARG_ARITH(A0_TRC); + break; + case OPCODE_FRC: EMIT_1ARG_ARITH(A0_FRC); break; @@ -516,6 +536,22 @@ upload_program(struct i915_fragment_program *p) 0, src0, T0_TEXKILL); break; + case OPCODE_KIL_NV: + if (inst->DstReg.CondMask == COND_TR) { + tmp = i915_get_utemp(p); + + i915_emit_texld(p, get_live_regs(p, inst), + tmp, A0_DEST_CHANNEL_ALL, + 0, /* use a dummy dest reg */ + swizzle(tmp, ONE, ONE, ONE, ONE), /* always */ + T0_TEXKILL); + } else { + p->error = 1; + i915_program_error(p, "Unsupported KIL_NV condition code: %d", + inst->DstReg.CondMask); + } + break; + case OPCODE_LG2: src0 = src_vector(p, &inst->SrcReg[0], program); @@ -615,6 +651,20 @@ upload_program(struct i915_fragment_program *p) EMIT_2ARG_ARITH(A0_MUL); break; + case OPCODE_NOISE1: + case OPCODE_NOISE2: + case OPCODE_NOISE3: + case OPCODE_NOISE4: + /* Don't implement noise because we just don't have the instructions + * to spare. We aren't the first vendor to do so. + */ + i915_program_error(p, "Stubbed-out noise functions"); + i915_emit_arith(p, + A0_MOV, + get_result_vector(p, inst), + get_result_flags(inst), 0, + swizzle(src0, ZERO, ZERO, ZERO, ZERO), 0, 0); + case OPCODE_POW: src0 = src_vector(p, &inst->SrcReg[0], program); src1 = src_vector(p, &inst->SrcReg[1], program); @@ -721,9 +771,38 @@ upload_program(struct i915_fragment_program *p) } break; - case OPCODE_SGE: - EMIT_2ARG_ARITH(A0_SGE); - break; + case OPCODE_SEQ: + tmp = i915_get_utemp(p); + flags = get_result_flags(inst); + dst = get_result_vector(p, inst); + + /* dst = src1 >= src2 */ + i915_emit_arith(p, + A0_SGE, + dst, + flags, 0, + src_vector(p, &inst->SrcReg[0], program), + src_vector(p, &inst->SrcReg[1], program), + 0); + /* tmp = src1 <= src2 */ + i915_emit_arith(p, + A0_SGE, + tmp, + flags, 0, + negate(src_vector(p, &inst->SrcReg[0], program), + 1, 1, 1, 1), + negate(src_vector(p, &inst->SrcReg[1], program), + 1, 1, 1, 1), + 0); + /* dst = tmp && dst */ + i915_emit_arith(p, + A0_MUL, + dst, + flags, 0, + dst, + tmp, + 0); + break; case OPCODE_SIN: src0 = src_vector(p, &inst->SrcReg[0], program); @@ -809,10 +888,71 @@ upload_program(struct i915_fragment_program *p) break; + case OPCODE_SGE: + EMIT_2ARG_ARITH(A0_SGE); + break; + + case OPCODE_SGT: + i915_emit_arith(p, + A0_SLT, + get_result_vector( p, inst ), + get_result_flags( inst ), 0, + negate(src_vector( p, &inst->SrcReg[0], program), + 1, 1, 1, 1), + negate(src_vector( p, &inst->SrcReg[1], program), + 1, 1, 1, 1), + 0); + break; + + case OPCODE_SLE: + i915_emit_arith(p, + A0_SGE, + get_result_vector( p, inst ), + get_result_flags( inst ), 0, + negate(src_vector( p, &inst->SrcReg[0], program), + 1, 1, 1, 1), + negate(src_vector( p, &inst->SrcReg[1], program), + 1, 1, 1, 1), + 0); + break; + case OPCODE_SLT: EMIT_2ARG_ARITH(A0_SLT); break; + case OPCODE_SNE: + tmp = i915_get_utemp(p); + flags = get_result_flags(inst); + dst = get_result_vector(p, inst); + + /* dst = src1 < src2 */ + i915_emit_arith(p, + A0_SLT, + dst, + flags, 0, + src_vector(p, &inst->SrcReg[0], program), + src_vector(p, &inst->SrcReg[1], program), + 0); + /* tmp = src1 > src2 */ + i915_emit_arith(p, + A0_SLT, + tmp, + flags, 0, + negate(src_vector(p, &inst->SrcReg[0], program), + 1, 1, 1, 1), + negate(src_vector(p, &inst->SrcReg[1], program), + 1, 1, 1, 1), + 0); + /* dst = tmp || dst */ + i915_emit_arith(p, + A0_ADD, + dst, + flags | A0_DEST_SATURATE, 0, + dst, + tmp, + 0); + break; + case OPCODE_SUB: src0 = src_vector(p, &inst->SrcReg[0], program); src1 = src_vector(p, &inst->SrcReg[1], program); @@ -869,8 +1009,39 @@ upload_program(struct i915_fragment_program *p) case OPCODE_END: return; + case OPCODE_BGNLOOP: + case OPCODE_BGNSUB: + case OPCODE_BRA: + case OPCODE_BRK: + case OPCODE_CAL: + case OPCODE_CONT: + case OPCODE_DDX: + case OPCODE_DDY: + case OPCODE_ELSE: + case OPCODE_ENDIF: + case OPCODE_ENDLOOP: + case OPCODE_ENDSUB: + case OPCODE_IF: + case OPCODE_RET: + p->error = 1; + i915_program_error(p, "Unsupported opcode: %s", + _mesa_opcode_string(inst->Opcode)); + return; + + case OPCODE_EXP: + case OPCODE_LOG: + /* These opcodes are claimed as GLSL, NV_vp, and ARB_vp in + * prog_instruction.h, but apparently GLSL doesn't ever emit them. + * Instead, it translates to EX2 or LG2. + */ + case OPCODE_TXD: + case OPCODE_TXL: + /* These opcodes are claimed by GLSL in prog_instruction.h, but + * only NV_vp/fp appears to emit them. + */ default: - i915_program_error(p, "bad opcode"); + i915_program_error(p, "bad opcode: %s", + _mesa_opcode_string(inst->Opcode)); return; } @@ -906,7 +1077,7 @@ check_wpos(struct i915_fragment_program *p) p->wpos_tex = -1; for (i = 0; i < p->ctx->Const.MaxTextureCoordUnits; i++) { - if (inputs & FRAG_BIT_TEX(i)) + if (inputs & (FRAG_BIT_TEX(i) | FRAG_BIT_VAR(i))) continue; else if (inputs & FRAG_BIT_WPOS) { p->wpos_tex = i; @@ -1055,6 +1226,28 @@ i915ProgramStringNotify(GLcontext * ctx, _tnl_program_string(ctx, target, prog); } +void +i915_update_program(GLcontext *ctx) +{ + struct intel_context *intel = intel_context(ctx); + struct i915_context *i915 = i915_context(&intel->ctx); + struct i915_fragment_program *fp = + (struct i915_fragment_program *) ctx->FragmentProgram._Current; + + if (i915->current_program != fp) { + if (i915->current_program) { + i915->current_program->on_hardware = 0; + i915->current_program->params_uptodate = 0; + } + + i915->current_program = fp; + } + + if (!fp->translated) + translate_program(fp); + + FALLBACK(&i915->intel, I915_FALLBACK_PROGRAM, fp->error); +} void i915ValidateFragmentProgram(struct i915_context *i915) @@ -1072,16 +1265,6 @@ i915ValidateFragmentProgram(struct i915_context *i915) GLuint s2 = S2_TEXCOORD_NONE; int i, offset = 0; - if (i915->current_program != p) { - if (i915->current_program) { - i915->current_program->on_hardware = 0; - i915->current_program->params_uptodate = 0; - } - - i915->current_program = p; - } - - /* Important: */ VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr; @@ -1118,13 +1301,21 @@ i915ValidateFragmentProgram(struct i915_context *i915) for (i = 0; i < p->ctx->Const.MaxTextureCoordUnits; i++) { if (inputsRead & FRAG_BIT_TEX(i)) { - int sz = VB->TexCoordPtr[i]->size; + int sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size; s2 &= ~S2_TEXCOORD_FMT(i, S2_TEXCOORD_FMT0_MASK); s2 |= S2_TEXCOORD_FMT(i, SZ_TO_HW(sz)); EMIT_ATTR(_TNL_ATTRIB_TEX0 + i, EMIT_SZ(sz), 0, sz * 4); } + else if (inputsRead & FRAG_BIT_VAR(i)) { + int sz = VB->AttribPtr[_TNL_ATTRIB_GENERIC0 + i]->size; + + s2 &= ~S2_TEXCOORD_FMT(i, S2_TEXCOORD_FMT0_MASK); + s2 |= S2_TEXCOORD_FMT(i, SZ_TO_HW(sz)); + + EMIT_ATTR(_TNL_ATTRIB_GENERIC0 + i, EMIT_SZ(sz), 0, sz * 4); + } else if (i == p->wpos_tex) { /* If WPOS is required, duplicate the XYZ position data in an diff --git a/src/mesa/drivers/dri/i915/i915_program.c b/src/mesa/drivers/dri/i915/i915_program.c index e87700f8e0..e7908bd48f 100644 --- a/src/mesa/drivers/dri/i915/i915_program.c +++ b/src/mesa/drivers/dri/i915/i915_program.c @@ -130,6 +130,7 @@ i915_emit_decl(struct i915_fragment_program *p, *(p->decl++) = (D0_DCL | D0_DEST(reg) | d0_flags); *(p->decl++) = D1_MBZ; *(p->decl++) = D2_MBZ; + assert(p->decl <= p->declarations + ARRAY_SIZE(p->declarations)); p->nr_decl_insn++; return reg; @@ -186,6 +187,11 @@ i915_emit_arith(struct i915_fragment_program * p, p->utemp_flag = old_utemp_flag; /* restore */ } + if (p->csr >= p->program + ARRAY_SIZE(p->program)) { + i915_program_error(p, "Program contains too many instructions"); + return UREG_BAD; + } + *(p->csr++) = (op | A0_DEST(dest) | mask | saturate | A0_SRC0(src0)); *(p->csr++) = (A1_SRC0(src0) | A1_SRC1(src1)); *(p->csr++) = (A2_SRC1(src1) | A2_SRC2(src2)); @@ -270,6 +276,11 @@ GLuint i915_emit_texld( struct i915_fragment_program *p, p->register_phases[GET_UREG_NR(coord)] == p->nr_tex_indirect) p->nr_tex_indirect++; + if (p->csr >= p->program + ARRAY_SIZE(p->program)) { + i915_program_error(p, "Program contains too many instructions"); + return UREG_BAD; + } + *(p->csr++) = (op | T0_DEST( dest ) | T0_SAMPLER( sampler )); @@ -424,12 +435,21 @@ i915_emit_param4fv(struct i915_fragment_program * p, const GLfloat * values) return 0; } - - +/* Warning the user about program errors seems to be quite valuable, from + * our bug reports. It unfortunately means piglit reporting errors + * when we fall back to software due to an unsupportable program, though. + */ void -i915_program_error(struct i915_fragment_program *p, const char *msg) +i915_program_error(struct i915_fragment_program *p, const char *fmt, ...) { - _mesa_problem(NULL, "i915_program_error: %s", msg); + va_list args; + + fprintf(stderr, "i915_program_error: "); + va_start(args, fmt); + vfprintf(stderr, fmt, args); + va_end(args); + + fprintf(stderr, "\n"); p->error = 1; } @@ -511,7 +531,8 @@ i915_upload_program(struct i915_context *i915, GLuint program_size = p->csr - p->program; GLuint decl_size = p->decl - p->declarations; - FALLBACK(&i915->intel, I915_FALLBACK_PROGRAM, p->error); + if (p->error) + return; /* Could just go straight to the batchbuffer from here: */ diff --git a/src/mesa/drivers/dri/i915/i915_program.h b/src/mesa/drivers/dri/i915/i915_program.h index 14a3f08801..0d17d04865 100644 --- a/src/mesa/drivers/dri/i915/i915_program.h +++ b/src/mesa/drivers/dri/i915/i915_program.h @@ -145,7 +145,7 @@ extern GLuint i915_emit_param4fv(struct i915_fragment_program *p, const GLfloat * values); extern void i915_program_error(struct i915_fragment_program *p, - const char *msg); + const char *fmt, ...); extern void i915_init_program(struct i915_context *i915, struct i915_fragment_program *p); @@ -155,7 +155,6 @@ extern void i915_upload_program(struct i915_context *i915, extern void i915_fini_program(struct i915_fragment_program *p); - - +extern void i915_update_program(GLcontext *ctx); #endif diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h index b5fa7fddb9..7f31ff674f 100644 --- a/src/mesa/drivers/dri/i915/i915_reg.h +++ b/src/mesa/drivers/dri/i915/i915_reg.h @@ -626,9 +626,9 @@ #define MT_32BIT_AWVU2101010 (0xA<<3) #define MT_32BIT_GR1616 (0xB<<3) #define MT_32BIT_VU1616 (0xC<<3) -#define MT_32BIT_xI824 (0xD<<3) -#define MT_32BIT_xA824 (0xE<<3) -#define MT_32BIT_xL824 (0xF<<3) +#define MT_32BIT_x8I24 (0xD<<3) +#define MT_32BIT_x8L24 (0xE<<3) +#define MT_32BIT_x8A24 (0xF<<3) #define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */ #define MT_422_YCRCB_NORMAL (1<<3) #define MT_422_YCRCB_SWAPUV (2<<3) diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index b60efea75b..cc98d125db 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -585,7 +585,7 @@ i915PointSize(GLcontext * ctx, GLfloat size) { struct i915_context *i915 = I915_CONTEXT(ctx); int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_POINT_WIDTH_MASK; - GLint point_size = (int) size; + GLint point_size = (int) round(size); DBG("%s\n", __FUNCTION__); @@ -599,6 +599,24 @@ i915PointSize(GLcontext * ctx, GLfloat size) } +static void +i915PointParameterfv(GLcontext * ctx, GLenum pname, const GLfloat *params) +{ + struct i915_context *i915 = I915_CONTEXT(ctx); + + switch (pname) { + case GL_POINT_SPRITE_COORD_ORIGIN: + /* This could be supported, but it would require modifying the fragment + * program to invert the y component of the texture coordinate by + * inserting a 'SUB tc.y, {1.0}.xxxx, tc' instruction. + */ + FALLBACK(&i915->intel, I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN, + (params[0] != GL_UPPER_LEFT)); + break; + } +} + + /* ============================================================= * Color masks */ @@ -939,6 +957,17 @@ i915Enable(GLcontext * ctx, GLenum cap, GLboolean state) case GL_POLYGON_SMOOTH: break; + case GL_POINT_SPRITE: + /* This state change is handled in i915_reduced_primitive_state because + * the hardware bit should only be set when rendering points. + */ + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + if (state) + i915->state.Ctx[I915_CTXREG_LIS4] |= S4_SPRITE_POINT_ENABLE; + else + i915->state.Ctx[I915_CTXREG_LIS4] &= ~S4_SPRITE_POINT_ENABLE; + break; + case GL_POINT_SMOOTH: break; @@ -1108,6 +1137,7 @@ i915InitStateFunctions(struct dd_function_table *functions) functions->LineWidth = i915LineWidth; functions->LogicOpcode = i915LogicOp; functions->PointSize = i915PointSize; + functions->PointParameterfv = i915PointParameterfv; functions->PolygonStipple = i915PolygonStipple; functions->Scissor = i915Scissor; functions->ShadeModel = i915ShadeModel; diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 32d4b30cf9..2b03331a00 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -27,7 +27,8 @@ #include "main/mtypes.h" #include "main/enums.h" -#include "main/texformat.h" +#include "main/macros.h" +#include "main/colormac.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" @@ -37,7 +38,7 @@ static GLuint -translate_texture_format(GLuint mesa_format, GLuint internal_format, +translate_texture_format(gl_format mesa_format, GLuint internal_format, GLenum DepthMode) { switch (mesa_format) { @@ -56,10 +57,9 @@ translate_texture_format(GLuint mesa_format, GLuint internal_format, case MESA_FORMAT_ARGB4444: return MAPSURF_16BIT | MT_16BIT_ARGB4444; case MESA_FORMAT_ARGB8888: - if (internal_format == GL_RGB) - return MAPSURF_32BIT | MT_32BIT_XRGB8888; - else - return MAPSURF_32BIT | MT_32BIT_ARGB8888; + return MAPSURF_32BIT | MT_32BIT_ARGB8888; + case MESA_FORMAT_XRGB8888: + return MAPSURF_32BIT | MT_32BIT_XRGB8888; case MESA_FORMAT_YCBCR_REV: return (MAPSURF_422 | MT_422_YCRCB_NORMAL); case MESA_FORMAT_YCBCR: @@ -82,7 +82,12 @@ translate_texture_format(GLuint mesa_format, GLuint internal_format, case MESA_FORMAT_RGBA_DXT5: return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5); case MESA_FORMAT_S8_Z24: - return (MAPSURF_32BIT | MT_32BIT_xI824); + if (DepthMode == GL_ALPHA) + return (MAPSURF_32BIT | MT_32BIT_x8A24); + else if (DepthMode == GL_INTENSITY) + return (MAPSURF_32BIT | MT_32BIT_x8I24); + else + return (MAPSURF_32BIT | MT_32BIT_x8L24); default: fprintf(stderr, "%s: bad image format %x\n", __FUNCTION__, mesa_format); abort(); @@ -171,13 +176,20 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) pitch = intelObj->pitchOverride; } else { + GLuint dst_x, dst_y; + + intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0, + &dst_x, &dst_y); + dri_bo_reference(intelObj->mt->region->buffer); i915->state.tex_buffer[unit] = intelObj->mt->region->buffer; - i915->state.tex_offset[unit] = intel_miptree_image_offset(intelObj->mt, - 0, intelObj-> - firstLevel); + /* XXX: This calculation is probably broken for tiled images with + * a non-page-aligned offset. + */ + i915->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) * + intelObj->mt->cpp; - format = translate_texture_format(firstImage->TexFormat->MesaFormat, + format = translate_texture_format(firstImage->TexFormat, firstImage->InternalFormat, tObj->DepthMode); pitch = intelObj->mt->pitch * intelObj->mt->cpp; @@ -194,10 +206,10 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } state[I915_TEXREG_MS4] = - ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK | - ((((intelObj->lastLevel - intelObj->firstLevel) * 4)) << - MS4_MAX_LOD_SHIFT) | ((firstImage->Depth - 1) << - MS4_VOLUME_DEPTH_SHIFT)); + ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | + MS4_CUBE_FACE_ENA_MASK | + (U_FIXED(CLAMP(tObj->MaxLod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) | + ((firstImage->Depth - 1) << MS4_VOLUME_DEPTH_SHIFT)); { @@ -263,8 +275,8 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) /* YUV conversion: */ - if (firstImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR || - firstImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR_REV) + if (firstImage->TexFormat == MESA_FORMAT_YCBCR || + firstImage->TexFormat == MESA_FORMAT_YCBCR_REV) state[I915_TEXREG_SS2] |= SS2_COLORSPACE_CONVERSION; /* Shadow: @@ -293,6 +305,12 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) GLenum wt = tObj->WrapT; GLenum wr = tObj->WrapR; + /* We program 1D textures as 2D textures, so the 2D texcoord could + * result in sampling border values if we don't set the T wrap to + * repeat. + */ + if (tObj->Target == GL_TEXTURE_1D) + wt = GL_REPEAT; /* 3D textures don't seem to respect the border color. * Fallback if there's ever a danger that they might refer to @@ -327,6 +345,9 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT)); state[I915_TEXREG_SS3] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT); + state[I915_TEXREG_SS3] |= (U_FIXED(CLAMP(tObj->MinLod, 0.0, 11.0), 4) << + SS3_MIN_LOD_SHIFT); + } /* convert border color from float to ubyte */ @@ -340,15 +361,15 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) * R channel, while the hardware uses A. Spam R into all the channels * for safety. */ - state[I915_TEXREG_SS4] = INTEL_PACKCOLOR8888(border[0], - border[0], - border[0], - border[0]); + state[I915_TEXREG_SS4] = PACK_COLOR_8888(border[0], + border[0], + border[0], + border[0]); } else { - state[I915_TEXREG_SS4] = INTEL_PACKCOLOR8888(border[0], - border[1], - border[2], - border[3]); + state[I915_TEXREG_SS4] = PACK_COLOR_8888(border[3], + border[0], + border[1], + border[2]); } diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 9a723d3cd7..ba6be9796e 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -32,7 +32,6 @@ #include "main/imports.h" #include "main/macros.h" #include "main/colormac.h" -#include "main/texformat.h" #include "tnl/t_context.h" #include "tnl/t_vertex.h" @@ -54,8 +53,7 @@ i915_render_prevalidate(struct intel_context *intel) { struct i915_context *i915 = i915_context(&intel->ctx); - if (!intel->Fallback) - i915ValidateFragmentProgram(i915); + i915ValidateFragmentProgram(i915); } static void @@ -589,8 +587,9 @@ i915_state_draw_region(struct intel_context *intel, DSTORG_VERT_BIAS(0x8) | /* .5 */ LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL); if (irb != NULL) { - switch (irb->texformat->MesaFormat) { + switch (irb->Base.Format) { case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: value |= DV_PF_8888; break; case MESA_FORMAT_RGB565: @@ -604,7 +603,7 @@ i915_state_draw_region(struct intel_context *intel, break; default: _mesa_problem(ctx, "Bad renderbuffer format: %d\n", - irb->texformat->MesaFormat); + irb->Base.Format); } } @@ -668,15 +667,6 @@ i915_new_batch(struct intel_context *intel) * difficulties associated with them (physical address requirements). */ i915->state.emitted = 0; - - /* Check that we didn't just wrap our batchbuffer at a bad time. */ - assert(!intel->no_batch_wrap); -} - -static GLuint -i915_flush_cmd(void) -{ - return MI_FLUSH | FLUSH_MAP_CACHE; } static void @@ -700,7 +690,6 @@ i915InitVtbl(struct i915_context *i915) i915->intel.vtbl.render_prevalidate = i915_render_prevalidate; i915->intel.vtbl.set_draw_region = i915_set_draw_region; i915->intel.vtbl.update_texture_state = i915UpdateTextureState; - i915->intel.vtbl.flush_cmd = i915_flush_cmd; i915->intel.vtbl.assert_not_dirty = i915_assert_not_dirty; i915->intel.vtbl.finish_batch = intel_finish_vb; } diff --git a/src/mesa/drivers/dri/i915/intel_generatemipmap.c b/src/mesa/drivers/dri/i915/intel_generatemipmap.c deleted file mode 120000 index 4c6b37ada0..0000000000 --- a/src/mesa/drivers/dri/i915/intel_generatemipmap.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_generatemipmap.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index a905455342..8a3ab39bc2 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -1076,7 +1076,9 @@ intelRunPipeline(GLcontext * ctx) intel->NewGLState = 0; } + intel_map_vertex_shader_textures(ctx); _tnl_run_pipeline(ctx); + intel_unmap_vertex_shader_textures(ctx); _mesa_unlock_context_textures(ctx); } @@ -1086,6 +1088,7 @@ intelRenderStart(GLcontext * ctx) { struct intel_context *intel = intel_context(ctx); + intel_check_front_buffer_rendering(intel); intel->vtbl.render_start(intel_context(ctx)); intel->vtbl.emit_state(intel); } @@ -1194,12 +1197,16 @@ getFallbackString(GLuint bit) +/** + * Enable/disable a fallback flag. + * \param bit one of INTEL_FALLBACK_x flags. + */ void -intelFallback(struct intel_context *intel, GLuint bit, GLboolean mode) +intelFallback(struct intel_context *intel, GLbitfield bit, GLboolean mode) { GLcontext *ctx = &intel->ctx; TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint oldfallback = intel->Fallback; + const GLbitfield oldfallback = intel->Fallback; if (mode) { intel->Fallback |= bit; @@ -1243,81 +1250,6 @@ union fi GLint i; }; - -/**********************************************************************/ -/* Used only with the metaops callbacks. */ -/**********************************************************************/ -static void -intel_meta_draw_poly(struct intel_context *intel, - GLuint n, - GLfloat xy[][2], - GLfloat z, GLuint color, GLfloat tex[][2]) -{ - union fi *vb; - GLint i; - unsigned int saved_vertex_size = intel->vertex_size; - - LOCK_HARDWARE(intel); - - intel->vertex_size = 6; - - /* All 3d primitives should be emitted with LOOP_CLIPRECTS, - * otherwise the drawing origin (DR4) might not be set correctly. - */ - intel_set_prim(intel, PRIM3D_TRIFAN); - vb = (union fi *) intel_get_prim_space(intel, n); - - for (i = 0; i < n; i++) { - vb[0].f = xy[i][0]; - vb[1].f = xy[i][1]; - vb[2].f = z; - vb[3].i = color; - vb[4].f = tex[i][0]; - vb[5].f = tex[i][1]; - vb += 6; - } - - INTEL_FIREVERTICES(intel); - - intel->vertex_size = saved_vertex_size; - - UNLOCK_HARDWARE(intel); -} - -static void -intel_meta_draw_quad(struct intel_context *intel, - GLfloat x0, GLfloat x1, - GLfloat y0, GLfloat y1, - GLfloat z, - GLuint color, - GLfloat s0, GLfloat s1, GLfloat t0, GLfloat t1) -{ - GLfloat xy[4][2]; - GLfloat tex[4][2]; - - xy[0][0] = x0; - xy[0][1] = y0; - xy[1][0] = x1; - xy[1][1] = y0; - xy[2][0] = x1; - xy[2][1] = y1; - xy[3][0] = x0; - xy[3][1] = y1; - - tex[0][0] = s0; - tex[0][1] = t0; - tex[1][0] = s1; - tex[1][1] = t0; - tex[2][0] = s1; - tex[2][1] = t1; - tex[3][0] = s0; - tex[3][1] = t1; - - intel_meta_draw_poly(intel, 4, xy, z, color, tex); -} - - - /**********************************************************************/ /* Initialization. */ /**********************************************************************/ @@ -1326,7 +1258,6 @@ intel_meta_draw_quad(struct intel_context *intel, void intelInitTriFuncs(GLcontext * ctx) { - struct intel_context *intel = intel_context(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); static int firsttime = 1; @@ -1343,6 +1274,4 @@ intelInitTriFuncs(GLcontext * ctx) tnl->Driver.Render.BuildVertices = _tnl_build_vertices; tnl->Driver.Render.CopyPV = _tnl_copy_pv; tnl->Driver.Render.Interp = _tnl_interp; - - intel->vtbl.meta_draw_quad = intel_meta_draw_quad; } diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 6e9a9a29a3..7a55333e89 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -14,7 +14,6 @@ DRIVER_SOURCES = \ intel_decode.c \ intel_extensions.c \ intel_fbo.c \ - intel_generatemipmap.c \ intel_mipmap_tree.c \ intel_regions.c \ intel_screen.c \ @@ -101,6 +100,5 @@ DRI_LIB_DEPS += -ldrm_intel include ../Makefile.template -symlinks: intel_decode.o: ../intel/intel_decode.c intel_tex_layout.o: ../intel/intel_tex_layout.c diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c index 1088a7a607..ab301b9a3a 100644 --- a/src/mesa/drivers/dri/i965/brw_cc.c +++ b/src/mesa/drivers/dri/i965/brw_cc.c @@ -34,6 +34,7 @@ #include "brw_state.h" #include "brw_defines.h" #include "brw_util.h" +#include "intel_fbo.h" #include "main/macros.h" #include "main/enums.h" @@ -44,17 +45,24 @@ static void prepare_cc_vp( struct brw_context *brw ) memset(&ccv, 0, sizeof(ccv)); - /* _NEW_VIEWPORT */ - ccv.min_depth = ctx->Viewport.Near; - ccv.max_depth = ctx->Viewport.Far; + /* _NEW_TRANSOFORM */ + if (ctx->Transform.DepthClamp) { + /* _NEW_VIEWPORT */ + ccv.min_depth = MIN2(ctx->Viewport.Near, ctx->Viewport.Far); + ccv.max_depth = MAX2(ctx->Viewport.Near, ctx->Viewport.Far); + } else { + ccv.min_depth = 0.0; + ccv.max_depth = 1.0; + } dri_bo_unreference(brw->cc.vp_bo); - brw->cc.vp_bo = brw_cache_data( &brw->cache, BRW_CC_VP, &ccv, NULL, 0 ); + brw->cc.vp_bo = brw_cache_data(&brw->cache, BRW_CC_VP, &ccv, sizeof(ccv), + NULL, 0); } const struct brw_tracked_state brw_cc_vp = { .dirty = { - .mesa = _NEW_VIEWPORT, + .mesa = _NEW_VIEWPORT | _NEW_TRANSFORM, .brw = BRW_NEW_CONTEXT, .cache = 0 }, @@ -82,6 +90,28 @@ struct brw_cc_unit_key { GLenum depth_func; }; +/** + * Modify blend function to force destination alpha to 1.0 + * + * If \c function specifies a blend function that uses destination alpha, + * replace it with a function that hard-wires destination alpha to 1.0. This + * is used when rendering to xRGB targets. + */ +static GLenum +fix_xRGB_alpha(GLenum function) +{ + switch (function) { + case GL_DST_ALPHA: + return GL_ONE; + + case GL_ONE_MINUS_DST_ALPHA: + case GL_SRC_ALPHA_SATURATE: + return GL_ZERO; + } + + return function; +} + static void cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key) { @@ -125,6 +155,17 @@ cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key) key->blend_dst_rgb = ctx->Color.BlendDstRGB; key->blend_src_a = ctx->Color.BlendSrcA; key->blend_dst_a = ctx->Color.BlendDstA; + + /* If the renderbuffer is XRGB, we have to frob the blend function to + * force the destination alpha to 1.0. This means replacing GL_DST_ALPHA + * with GL_ONE and GL_ONE_MINUS_DST_ALPAH with GL_ZERO. + */ + if (ctx->Visual.alphaBits == 0) { + key->blend_src_rgb = fix_xRGB_alpha(key->blend_src_rgb); + key->blend_src_a = fix_xRGB_alpha(key->blend_src_a); + key->blend_dst_rgb = fix_xRGB_alpha(key->blend_dst_rgb); + key->blend_dst_a = fix_xRGB_alpha(key->blend_dst_a); + } } key->alpha_enabled = ctx->Color.AlphaEnabled; diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c index 20a927cf38..dbd10a5297 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.c +++ b/src/mesa/drivers/dri/i965/brw_clip.c @@ -78,7 +78,7 @@ static void compile_clip_prog( struct brw_context *brw, delta = REG_SIZE; for (i = 0; i < VERT_RESULT_MAX; i++) - if (c.key.attrs & (1<<i)) { + if (c.key.attrs & BITFIELD64_BIT(i)) { c.offset[i] = delta; delta += ATTR_SIZE; } @@ -156,6 +156,7 @@ static void upload_clip_prog(struct brw_context *brw) key.attrs = brw->vs.prog_data->outputs_written; /* _NEW_LIGHT */ key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT); + key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION); /* _NEW_TRANSFORM */ key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled); diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h index 957df441ab..1c6825510a 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.h +++ b/src/mesa/drivers/dri/i965/brw_clip.h @@ -42,22 +42,21 @@ * up polygon offset and flatshading at this point: */ struct brw_clip_prog_key { - GLuint attrs:32; + GLbitfield64 attrs; GLuint primitive:4; GLuint nr_userclip:3; GLuint do_flat_shading:1; + GLuint pv_first:1; GLuint do_unfilled:1; GLuint fill_cw:2; /* includes cull information */ GLuint fill_ccw:2; /* includes cull information */ GLuint offset_cw:1; GLuint offset_ccw:1; - GLuint pad0:17; - GLuint copy_bfc_cw:1; GLuint copy_bfc_ccw:1; GLuint clip_mode:3; - GLuint pad1:27; - + GLuint pad0:11; + GLfloat offset_factor; GLfloat offset_units; }; diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c index 048ca620fa..fa9648f50f 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_line.c +++ b/src/mesa/drivers/dri/i965/brw_clip_line.c @@ -269,8 +269,12 @@ void brw_emit_line_clip( struct brw_clip_compile *c ) brw_clip_line_alloc_regs(c); brw_clip_init_ff_sync(c); - if (c->key.do_flat_shading) - brw_clip_copy_colors(c, 0, 1); + if (c->key.do_flat_shading) { + if (c->key.pv_first) + brw_clip_copy_colors(c, 1, 0); + else + brw_clip_copy_colors(c, 0, 1); + } clip_and_emit_line(c); } diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c index 0efd77225e..cf79224be4 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_tri.c +++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c @@ -188,14 +188,20 @@ void brw_clip_tri_flat_shade( struct brw_clip_compile *c ) brw_imm_ud(_3DPRIM_POLYGON)); is_poly = brw_IF(p, BRW_EXECUTE_1); - { + { brw_clip_copy_colors(c, 1, 0); brw_clip_copy_colors(c, 2, 0); } is_poly = brw_ELSE(p, is_poly); { - brw_clip_copy_colors(c, 0, 2); - brw_clip_copy_colors(c, 1, 2); + if (c->key.pv_first) { + brw_clip_copy_colors(c, 1, 0); + brw_clip_copy_colors(c, 2, 0); + } + else { + brw_clip_copy_colors(c, 0, 2); + brw_clip_copy_colors(c, 1, 2); + } } brw_ENDIF(p, is_poly); } diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 3c5b848319..78bea82949 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -105,11 +105,15 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline; + ctx->Const.MaxDrawBuffers = BRW_MAX_DRAW_BUFFERS; ctx->Const.MaxTextureImageUnits = BRW_MAX_TEX_UNIT; ctx->Const.MaxTextureCoordUnits = 8; /* Mesa limit */ ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits, ctx->Const.MaxTextureImageUnits); ctx->Const.MaxVertexTextureImageUnits = 0; /* no vertex shader textures */ + ctx->Const.MaxCombinedTextureImageUnits = + ctx->Const.MaxVertexTextureImageUnits + + ctx->Const.MaxTextureImageUnits; /* Mesa limits textures to 4kx4k; it would be nice to fix that someday */ @@ -125,6 +129,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, /* We want the GLSL compiler to emit code that uses condition codes */ ctx->Shader.EmitCondCodes = GL_TRUE; + ctx->Shader.EmitNVTempInitialization = GL_TRUE; ctx->Const.VertexProgram.MaxNativeInstructions = (16 * 1024); ctx->Const.VertexProgram.MaxAluInstructions = 0; diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index a5209ac41b..e73e21433c 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -115,7 +115,7 @@ * Handles blending and (presumably) depth and stencil testing. */ -#define BRW_FALLBACK_TEXTURE 0x1 + #define BRW_MAX_CURBE (32*16) struct brw_context; @@ -172,8 +172,8 @@ struct brw_fragment_program { GLuint id; /**< serial no. to identify frag progs, never re-used */ GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */ - dri_bo *const_buffer; /** Program constant buffer/surface */ GLboolean use_const_buffer; + dri_bo *const_buffer; /** Program constant buffer/surface */ /** for debugging, which texture units are referenced */ GLbitfield tex_units_used; @@ -231,7 +231,7 @@ struct brw_vs_prog_data { GLuint curb_read_length; GLuint urb_read_length; GLuint total_grf; - GLuint outputs_written; + GLbitfield64 outputs_written; GLuint nr_params; /**< number of float params/constants */ GLuint inputs_read; @@ -252,20 +252,23 @@ struct brw_vs_ouput_sizes { /** Number of texture sampler units */ #define BRW_MAX_TEX_UNIT 16 +/** Max number of render targets in a shader */ +#define BRW_MAX_DRAW_BUFFERS 4 + /** * Size of our surface binding table for the WM. * This contains pointers to the drawing surfaces and current texture * objects and shader constant buffers (+2). */ -#define BRW_WM_MAX_SURF (MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1) +#define BRW_WM_MAX_SURF (BRW_MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1) /** * Helpers to convert drawing buffers, textures and constant buffers * to surface binding table indexes, for WM. */ #define SURF_INDEX_DRAW(d) (d) -#define SURF_INDEX_FRAG_CONST_BUFFER (MAX_DRAW_BUFFERS) -#define SURF_INDEX_TEXTURE(t) (MAX_DRAW_BUFFERS + 1 + (t)) +#define SURF_INDEX_FRAG_CONST_BUFFER (BRW_MAX_DRAW_BUFFERS) +#define SURF_INDEX_TEXTURE(t) (BRW_MAX_DRAW_BUFFERS + 1 + (t)) /** * Size of surface binding table for the VS. @@ -317,7 +320,6 @@ struct brw_cache_item { GLuint nr_reloc_bufs; dri_bo *bo; - GLuint data_size; struct brw_cache_item *next; }; @@ -330,7 +332,6 @@ struct brw_cache { struct brw_cache_item **items; GLuint size, n_items; - GLuint key_size[BRW_MAX_CACHE]; /* for fixed-size keys */ GLuint aux_size[BRW_MAX_CACHE]; char *name[BRW_MAX_CACHE]; @@ -410,23 +411,6 @@ struct brw_vertex_info { GLuint sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[VERT_ATTRIB_MAX] */ }; - - - -/* Cache for TNL programs. - */ -struct brw_tnl_cache_item { - GLuint hash; - void *key; - void *data; - struct brw_tnl_cache_item *next; -}; - -struct brw_tnl_cache { - struct brw_tnl_cache_item **items; - GLuint size, n_items; -}; - struct brw_query_object { struct gl_query_object Base; @@ -454,8 +438,6 @@ struct brw_context GLuint primitive; GLboolean emit_state_always; - GLboolean tmp_fallback; - GLboolean no_batch_wrap; struct { struct brw_state_flags dirty; @@ -705,10 +687,6 @@ void brw_debug_batch(struct intel_context *intel); /*====================================================================== * brw_tex.c */ -void brwUpdateTextureState( struct intel_context *intel ); -void brw_FrameBufferTexInit( struct brw_context *brw, - struct intel_region *region ); -void brw_FrameBufferTexDestroy( struct brw_context *brw ); void brw_validate_textures( struct brw_context *brw ); @@ -763,9 +741,5 @@ brw_fragment_program_const(const struct gl_fragment_program *p) return (const struct brw_fragment_program *) p; } - - -#define DO_SETUP_BITS ((1<<(FRAG_ATTRIB_MAX)) - 1) - #endif diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 0b0e6931a0..aadcfbe2da 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -130,7 +130,7 @@ static void calculate_curbe_offsets( struct brw_context *brw ) const struct brw_tracked_state brw_curbe_offsets = { .dirty = { .mesa = _NEW_TRANSFORM, - .brw = BRW_NEW_VERTEX_PROGRAM, + .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_CONTEXT, .cache = CACHE_NEW_WM_PROG }, .prepare = calculate_curbe_offsets @@ -248,6 +248,9 @@ static void prepare_constant_buffer(struct brw_context *brw) GLuint offset = brw->curbe.vs_start * 16; GLuint nr = brw->vs.prog_data->nr_params / 4; + if (brw->vertex_program->IsNVProgram) + _mesa_load_tracked_matrices(ctx); + /* Updates the ParamaterValues[i] pointers for all parameters of the * basic type of PROGRAM_STATE_VAR. */ diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 78d457ad2b..c19510bbd4 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -673,18 +673,10 @@ #define BRW_SAMPLER_MESSAGE_SIMD8_LD 3 #define BRW_SAMPLER_MESSAGE_SIMD16_LD 3 -#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG 0 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_IGDNG 0 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG 0 -#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG 1 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_BIAS_IGDNG 1 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG 1 -#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_IGDNG 2 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_IGDNG 2 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD_IGDNG 2 -#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG 3 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE_IGDNG 3 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG 3 +#define BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG 0 +#define BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG 1 +#define BRW_SAMPLER_MESSAGE_SAMPLE_LOD_IGDNG 2 +#define BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG 3 /* for IGDNG only */ #define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0 diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 44bb7bd588..7ad860898f 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -145,7 +145,7 @@ static void brw_emit_prim(struct brw_context *brw, prim_packet.base_vert_location = prim->basevertex; /* Can't wrap here, since we rely on the validated state. */ - brw->no_batch_wrap = GL_TRUE; + intel->no_batch_wrap = GL_TRUE; /* If we're set to always flush, do it before and after the primitive emit. * We want to catch both missed flushes that hurt instruction/state cache @@ -153,21 +153,17 @@ static void brw_emit_prim(struct brw_context *brw, * the besides the draw code. */ if (intel->always_flush_cache) { - BEGIN_BATCH(1, IGNORE_CLIPRECTS); - OUT_BATCH(intel->vtbl.flush_cmd()); - ADVANCE_BATCH(); + intel_batchbuffer_emit_mi_flush(intel->batch); } if (prim_packet.verts_per_instance) { intel_batchbuffer_data( brw->intel.batch, &prim_packet, sizeof(prim_packet), LOOP_CLIPRECTS); } if (intel->always_flush_cache) { - BEGIN_BATCH(1, IGNORE_CLIPRECTS); - OUT_BATCH(intel->vtbl.flush_cmd()); - ADVANCE_BATCH(); + intel_batchbuffer_emit_mi_flush(intel->batch); } - brw->no_batch_wrap = GL_FALSE; + intel->no_batch_wrap = GL_FALSE; } static void brw_merge_inputs( struct brw_context *brw, diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 765ae5a2fe..7c796dae93 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -243,14 +243,6 @@ static void wrap_buffers( struct brw_context *brw, dri_bo_unreference(brw->vb.upload.bo); brw->vb.upload.bo = dri_bo_alloc(brw->intel.bufmgr, "temporary VBO", size, 1); - - /* Set the internal VBO\ to no-backing-store. We only use them as a - * temporary within a brw_try_draw_prims while the lock is held. - */ - /* DON'T DO THIS AS IF WE HAVE TO RE-ORG MEMORY WE NEED SOMEWHERE WITH - FAKE TO PUSH THIS STUFF */ -// if (!brw->intel.ttm) -// dri_bo_fake_disable_backing_store(brw->vb.upload.bo, NULL, NULL); } static void get_space( struct brw_context *brw, @@ -375,7 +367,7 @@ static void brw_prepare_vertices(struct brw_context *brw) * isn't an issue at this point. */ if (brw->vb.nr_enabled >= BRW_VEP_MAX) { - intel->Fallback = 1; + intel->Fallback = GL_TRUE; /* boolean, not bitfield */ return; } @@ -427,7 +419,7 @@ static void brw_prepare_vertices(struct brw_context *brw) /* Position array not properly enabled: */ if (input->glarray->StrideB == 0) { - intel->Fallback = 1; + intel->Fallback = GL_TRUE; /* boolean, not bitfield */ return; } @@ -536,16 +528,9 @@ static void brw_emit_vertices(struct brw_context *brw) I915_GEM_DOMAIN_VERTEX, 0, input->offset); if (BRW_IS_IGDNG(brw)) { - if (input->stride) { - OUT_RELOC(input->bo, - I915_GEM_DOMAIN_VERTEX, 0, - input->offset + input->stride * input->count); - } else { - assert(input->count == 1); - OUT_RELOC(input->bo, - I915_GEM_DOMAIN_VERTEX, 0, - input->offset + input->element_size); - } + OUT_RELOC(input->bo, + I915_GEM_DOMAIN_VERTEX, 0, + input->bo->size - 1); } else OUT_BATCH(input->stride ? input->count : 0); OUT_BATCH(0); /* Instance data step rate */ @@ -726,7 +711,7 @@ static void brw_emit_index_buffer(struct brw_context *brw) brw->ib.offset); OUT_RELOC(brw->ib.bo, I915_GEM_DOMAIN_VERTEX, 0, - brw->ib.offset + brw->ib.size); + brw->ib.offset + brw->ib.size - 1); OUT_BATCH( 0 ); ADVANCE_BATCH(); } diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index 30603bdd0e..39eb88d7c2 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -170,11 +170,11 @@ static INLINE struct brw_reg brw_reg( GLuint file, GLuint writemask ) { struct brw_reg reg; - if (type == BRW_GENERAL_REGISTER_FILE) + if (file == BRW_GENERAL_REGISTER_FILE) assert(nr < BRW_MAX_GRF); - else if (type == BRW_MESSAGE_REGISTER_FILE) - assert(nr < BRW_MAX_MRF); - else if (type == BRW_ARCHITECTURE_REGISTER_FILE) + else if (file == BRW_MESSAGE_REGISTER_FILE) + assert((nr & ~(1 << 7)) < BRW_MAX_MRF); + else if (file == BRW_ARCHITECTURE_REGISTER_FILE) assert(nr <= BRW_ARF_IP); reg.type = type; @@ -538,7 +538,7 @@ static INLINE struct brw_reg brw_mask_reg( GLuint subnr ) static INLINE struct brw_reg brw_message_reg( GLuint nr ) { - assert(nr < BRW_MAX_MRF); + assert((nr & ~(1 << 7)) < BRW_MAX_MRF); return brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, nr, 0); diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 241cdc33f8..7ceabba288 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -55,7 +55,8 @@ static void guess_execution_size( struct brw_instruction *insn, static void brw_set_dest( struct brw_instruction *insn, struct brw_reg dest ) { - if (dest.type != BRW_ARCHITECTURE_REGISTER_FILE) + if (dest.file != BRW_ARCHITECTURE_REGISTER_FILE && + dest.file != BRW_MESSAGE_REGISTER_FILE) assert(dest.nr < 128); insn->bits1.da1.dest_reg_file = dest.file; diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c index d27c6c24ca..562a17844b 100644 --- a/src/mesa/drivers/dri/i965/brw_fallback.c +++ b/src/mesa/drivers/dri/i965/brw_fallback.c @@ -133,7 +133,11 @@ const struct brw_tracked_state brw_check_fallback = { -/* Not used: +/** + * Called by the INTEL_FALLBACK() macro. + * NOTE: this is a no-op for the i965 driver. The brw->intel.Fallback + * field is treated as a boolean, not a bitmask. It's only set in a + * couple of places. */ void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode ) { diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c index 48c2b9a41c..610b6c35e2 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.c +++ b/src/mesa/drivers/dri/i965/brw_gs.c @@ -85,10 +85,10 @@ static void compile_gs_prog( struct brw_context *brw, */ switch (key->primitive) { case GL_QUADS: - brw_gs_quads( &c ); + brw_gs_quads( &c, key ); break; case GL_QUAD_STRIP: - brw_gs_quad_strip( &c ); + brw_gs_quad_strip( &c, key ); break; case GL_LINE_LOOP: brw_gs_lines( &c ); @@ -149,6 +149,7 @@ static const GLenum gs_prim[GL_POLYGON+1] = { static void populate_key( struct brw_context *brw, struct brw_gs_prog_key *key ) { + GLcontext *ctx = &brw->intel.ctx; memset(key, 0, sizeof(*key)); /* CACHE_NEW_VS_PROG */ @@ -158,6 +159,9 @@ static void populate_key( struct brw_context *brw, key->primitive = gs_prim[brw->primitive]; key->hint_gs_always = 0; /* debug code? */ + + /* _NEW_LIGHT */ + key->pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION); key->need_gs_prog = (key->hint_gs_always || brw->primitive == GL_QUADS || @@ -193,7 +197,7 @@ static void prepare_gs_prog(struct brw_context *brw) const struct brw_tracked_state brw_gs_prog = { .dirty = { - .mesa = 0, + .mesa = _NEW_LIGHT, .brw = BRW_NEW_PRIMITIVE, .cache = CACHE_NEW_VS_PROG }, diff --git a/src/mesa/drivers/dri/i965/brw_gs.h b/src/mesa/drivers/dri/i965/brw_gs.h index bbb991ea2e..010c1c2352 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.h +++ b/src/mesa/drivers/dri/i965/brw_gs.h @@ -40,11 +40,12 @@ #define MAX_GS_VERTS (4) struct brw_gs_prog_key { - GLuint attrs:32; + GLbitfield64 attrs; GLuint primitive:4; GLuint hint_gs_always:1; + GLuint pv_first:1; GLuint need_gs_prog:1; - GLuint pad:26; + GLuint pad:25; }; struct brw_gs_compile { @@ -67,8 +68,8 @@ struct brw_gs_compile { #define ATTR_SIZE (4*4) -void brw_gs_quads( struct brw_gs_compile *c ); -void brw_gs_quad_strip( struct brw_gs_compile *c ); +void brw_gs_quads( struct brw_gs_compile *c, struct brw_gs_prog_key *key ); +void brw_gs_quad_strip( struct brw_gs_compile *c, struct brw_gs_prog_key *key ); void brw_gs_tris( struct brw_gs_compile *c ); void brw_gs_lines( struct brw_gs_compile *c ); void brw_gs_points( struct brw_gs_compile *c ); diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c index a9b2aa2eac..0fc5b02c61 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c @@ -120,7 +120,7 @@ static void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim) } -void brw_gs_quads( struct brw_gs_compile *c ) +void brw_gs_quads( struct brw_gs_compile *c, struct brw_gs_prog_key *key ) { brw_gs_alloc_regs(c, 4); @@ -128,23 +128,39 @@ void brw_gs_quads( struct brw_gs_compile *c ) * is the PV for quads, but vertex 0 for polygons: */ if (c->need_ff_sync) - brw_gs_ff_sync(c, 1); - brw_gs_emit_vue(c, c->reg.vertex[3], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); - brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2)); - brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2)); - brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); + brw_gs_ff_sync(c, 1); + if (key->pv_first) { + brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[2], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[3], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); + } + else { + brw_gs_emit_vue(c, c->reg.vertex[3], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); + } } -void brw_gs_quad_strip( struct brw_gs_compile *c ) +void brw_gs_quad_strip( struct brw_gs_compile *c, struct brw_gs_prog_key *key ) { brw_gs_alloc_regs(c, 4); if (c->need_ff_sync) brw_gs_ff_sync(c, 1); - brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); - brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2)); - brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2)); - brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); + if (key->pv_first) { + brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[2], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[3], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); + } + else { + brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); + } } void brw_gs_tris( struct brw_gs_compile *c ) diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index ea71857548..4b0d598336 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -66,7 +66,7 @@ static void upload_blend_constant_color(struct brw_context *brw) const struct brw_tracked_state brw_blend_constant_color = { .dirty = { .mesa = _NEW_COLOR, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_blend_constant_color @@ -93,7 +93,7 @@ static void upload_drawing_rect(struct brw_context *brw) const struct brw_tracked_state brw_drawing_rect = { .dirty = { .mesa = _NEW_BUFFERS, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_drawing_rect @@ -317,7 +317,7 @@ static void upload_polygon_stipple(struct brw_context *brw) const struct brw_tracked_state brw_polygon_stipple = { .dirty = { .mesa = _NEW_POLYGONSTIPPLE, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_polygon_stipple @@ -362,7 +362,7 @@ static void upload_polygon_stipple_offset(struct brw_context *brw) const struct brw_tracked_state brw_polygon_stipple_offset = { .dirty = { .mesa = _NEW_WINDOW_POS, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_polygon_stipple_offset @@ -425,7 +425,7 @@ static void upload_line_stipple(struct brw_context *brw) const struct brw_tracked_state brw_line_stipple = { .dirty = { .mesa = _NEW_LINE, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_line_stipple diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index e1c2c7777b..968890f7fb 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -61,7 +61,7 @@ static void compile_sf_prog( struct brw_context *brw, c.key = *key; c.nr_attrs = brw_count_bits(c.key.attrs); c.nr_attr_regs = (c.nr_attrs+1)/2; - c.nr_setup_attrs = brw_count_bits(c.key.attrs & DO_SETUP_BITS); + c.nr_setup_attrs = brw_count_bits(c.key.attrs); c.nr_setup_regs = (c.nr_setup_attrs+1)/2; c.prog_data.urb_read_length = c.nr_attr_regs; @@ -70,7 +70,7 @@ static void compile_sf_prog( struct brw_context *brw, /* Construct map from attribute number to position in the vertex. */ for (i = idx = 0; i < VERT_RESULT_MAX; i++) - if (c.key.attrs & (1<<i)) { + if (c.key.attrs & BITFIELD64_BIT(i)) { c.attr_to_idx[i] = idx; c.idx_to_attr[idx] = i; if (i >= VERT_RESULT_TEX0 && i <= VERT_RESULT_TEX7) { @@ -147,7 +147,7 @@ static void upload_sf_prog(struct brw_context *brw) * edgeflag testing here, it is already done in the clip * program. */ - if (key.attrs & (1<<VERT_RESULT_EDGE)) + if (key.attrs & BITFIELD64_BIT(VERT_RESULT_EDGE)) key.primitive = SF_UNFILLED_TRIS; else key.primitive = SF_TRIANGLES; @@ -161,7 +161,7 @@ static void upload_sf_prog(struct brw_context *brw) } key.do_point_sprite = ctx->Point.PointSprite; - key.SpriteOrigin = ctx->Point.SpriteOrigin; + key.sprite_origin_lower_left = (ctx->Point.SpriteOrigin == GL_LOWER_LEFT); /* _NEW_LIGHT */ key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT); key.do_twoside_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide); diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h index 6426b6df9f..0ba731fac9 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.h +++ b/src/mesa/drivers/dri/i965/brw_sf.h @@ -45,19 +45,19 @@ #define SF_UNFILLED_TRIS 3 struct brw_sf_prog_key { - GLuint attrs:32; + GLbitfield64 attrs; GLuint primitive:2; GLuint do_twoside_color:1; GLuint do_flat_shading:1; GLuint frontface_ccw:1; GLuint do_point_sprite:1; GLuint linear_color:1; /**< linear interp vs. perspective interp */ - GLuint pad:25; - GLenum SpriteOrigin; + GLuint sprite_origin_lower_left:1; + GLuint pad:24; }; struct brw_sf_point_tex { - GLboolean CoordReplace; + GLboolean CoordReplace; }; struct brw_sf_compile { diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c index ca8f97f9f9..3eae41ee74 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_emit.c +++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c @@ -56,7 +56,7 @@ static struct brw_reg get_vert_attr(struct brw_sf_compile *c, static GLboolean have_attr(struct brw_sf_compile *c, GLuint attr) { - return (c->key.attrs & (1<<attr)) ? 1 : 0; + return (c->key.attrs & BITFIELD64_BIT(attr)) ? 1 : 0; } /*********************************************************************** @@ -122,8 +122,8 @@ static void do_twoside_color( struct brw_sf_compile *c ) * Flat shading */ -#define VERT_RESULT_COLOR_BITS ((1<<VERT_RESULT_COL0) | \ - (1<<VERT_RESULT_COL1)) +#define VERT_RESULT_COLOR_BITS (BITFIELD64_BIT(VERT_RESULT_COL0) | \ + BITFIELD64_BIT(VERT_RESULT_COL1)) static void copy_colors( struct brw_sf_compile *c, struct brw_reg dst, @@ -312,8 +312,8 @@ static GLboolean calculate_masks( struct brw_sf_compile *c, GLushort *pc_linear) { GLboolean is_last_attr = (reg == c->nr_setup_regs - 1); - GLuint persp_mask; - GLuint linear_mask; + GLbitfield64 persp_mask; + GLbitfield64 linear_mask; if (c->key.do_flat_shading || c->key.linear_color) persp_mask = c->key.attrs & ~(FRAG_BIT_WPOS | @@ -331,10 +331,10 @@ static GLboolean calculate_masks( struct brw_sf_compile *c, *pc_linear = 0; *pc = 0xf; - if (persp_mask & (1 << c->idx_to_attr[reg*2])) + if (persp_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2])) *pc_persp = 0xf; - if (linear_mask & (1 << c->idx_to_attr[reg*2])) + if (linear_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2])) *pc_linear = 0xf; /* Maybe only processs one attribute on the final round: @@ -342,10 +342,10 @@ static GLboolean calculate_masks( struct brw_sf_compile *c, if (reg*2+1 < c->nr_setup_attrs) { *pc |= 0xf0; - if (persp_mask & (1 << c->idx_to_attr[reg*2+1])) + if (persp_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2+1])) *pc_persp |= 0xf0; - if (linear_mask & (1 << c->idx_to_attr[reg*2+1])) + if (linear_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2+1])) *pc_linear |= 0xf0; } @@ -551,7 +551,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate) BRW_MATH_DATA_SCALAR, BRW_MATH_PRECISION_FULL); - if (c->key.SpriteOrigin == GL_LOWER_LEFT) { + if (c->key.sprite_origin_lower_left) { brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]); brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0)); brw_MUL(p, c->m2Cy, c->tmp, negate(c->inv_w[0])); @@ -570,7 +570,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate) { brw_set_predicate_control_flag_value(p, pc); if (tex->CoordReplace) { - if (c->key.SpriteOrigin == GL_LOWER_LEFT) { + if (c->key.sprite_origin_lower_left) { brw_MUL(p, c->m3C0, c->inv_w[0], brw_imm_f(1.0)); brw_MOV(p, vec1(suboffset(c->m3C0, 0)), brw_imm_f(0.0)); } diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index bc0f076073..bb69435ec0 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -93,7 +93,8 @@ static void upload_sf_vp(struct brw_context *brw) } dri_bo_unreference(brw->sf.vp_bo); - brw->sf.vp_bo = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0 ); + brw->sf.vp_bo = brw_cache_data(&brw->cache, BRW_SF_VP, &sfv, sizeof(sfv), + NULL, 0); } const struct brw_tracked_state brw_sf_vp = { @@ -113,7 +114,8 @@ struct brw_sf_unit_key { unsigned int nr_urb_entries, urb_size, sfsize; - GLenum front_face, cull_face, provoking_vertex; + GLenum front_face, cull_face; + unsigned pv_first:1; unsigned scissor:1; unsigned line_smooth:1; unsigned point_sprite:1; @@ -154,7 +156,7 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) key->point_attenuated = ctx->Point._Attenuated; /* _NEW_LIGHT */ - key->provoking_vertex = ctx->Light.ProvokingVertex; + key->pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION); key->render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; } @@ -287,7 +289,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons: */ - if (key->provoking_vertex == GL_LAST_VERTEX_CONVENTION) { + if (!key->pv_first) { sf.sf7.trifan_pv = 2; sf.sf7.linestrip_pv = 1; sf.sf7.tristrip_pv = 2; diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 78572356a3..b129b1f1c3 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -86,9 +86,6 @@ const struct brw_tracked_state brw_psp_urb_cbs; const struct brw_tracked_state brw_pipe_control; -const struct brw_tracked_state brw_clear_surface_cache; -const struct brw_tracked_state brw_clear_batch_cache; - const struct brw_tracked_state brw_drawing_rect; const struct brw_tracked_state brw_indices; const struct brw_tracked_state brw_vertices; @@ -115,6 +112,7 @@ void brw_validate_state(struct brw_context *brw); void brw_upload_state(struct brw_context *brw); void brw_init_state(struct brw_context *brw); void brw_destroy_state(struct brw_context *brw); +void brw_clear_validated_bos(struct brw_context *brw); /*********************************************************************** * brw_state_cache.c @@ -122,16 +120,10 @@ void brw_destroy_state(struct brw_context *brw); dri_bo *brw_cache_data(struct brw_cache *cache, enum brw_cache_id cache_id, const void *data, + GLuint size, dri_bo **reloc_bufs, GLuint nr_reloc_bufs); -dri_bo *brw_cache_data_sz(struct brw_cache *cache, - enum brw_cache_id cache_id, - const void *data, - GLuint data_size, - dri_bo **reloc_bufs, - GLuint nr_reloc_bufs); - dri_bo *brw_upload_cache( struct brw_cache *cache, enum brw_cache_id cache_id, const void *key, @@ -154,6 +146,7 @@ void brw_state_cache_check_size( struct brw_context *brw ); void brw_init_caches( struct brw_context *brw ); void brw_destroy_caches( struct brw_context *brw ); +void brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo); /*********************************************************************** * brw_state_batch.c @@ -165,7 +158,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, const void *data, GLuint sz ); void brw_destroy_batch_cache( struct brw_context *brw ); -void brw_clear_batch_cache_flush( struct brw_context *brw ); +void brw_clear_batch_cache( struct brw_context *brw ); /* brw_wm_surface_state.c */ dri_bo * diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c index 811940edc0..7821898cf9 100644 --- a/src/mesa/drivers/dri/i965/brw_state_batch.c +++ b/src/mesa/drivers/dri/i965/brw_state_batch.c @@ -79,7 +79,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, return GL_TRUE; } -static void clear_batch_cache( struct brw_context *brw ) +void brw_clear_batch_cache( struct brw_context *brw ) { struct brw_cached_batch_item *item = brw->cached_batch_items; @@ -93,18 +93,7 @@ static void clear_batch_cache( struct brw_context *brw ) brw->cached_batch_items = NULL; } -void brw_clear_batch_cache_flush( struct brw_context *brw ) -{ - clear_batch_cache(brw); - - brw->state.dirty.mesa |= ~0; - brw->state.dirty.brw |= ~0; - brw->state.dirty.cache |= ~0; -} - - - void brw_destroy_batch_cache( struct brw_context *brw ) { - clear_batch_cache(brw); + brw_clear_batch_cache(brw); } diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index e40d7a0416..e4c9ba7d87 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -245,7 +245,6 @@ brw_upload_cache( struct brw_cache *cache, item->bo = bo; dri_bo_reference(bo); - item->data_size = data_size; if (cache->n_items > cache->size * 1.5) rehash(cache); @@ -275,15 +274,22 @@ brw_upload_cache( struct brw_cache *cache, /** - * This doesn't really work with aux data. Use search/upload instead + * Wrapper around brw_cache_data_sz using the cache_id's canonical key size. + * + * If nr_reloc_bufs is nonzero, brw_search_cache()/brw_upload_cache() would be + * better to use, as the potentially changing offsets in the data-used-as-key + * will result in excessive cache misses. + * + * If aux data is involved, use search/upload instead. + */ dri_bo * -brw_cache_data_sz(struct brw_cache *cache, - enum brw_cache_id cache_id, - const void *data, - GLuint data_size, - dri_bo **reloc_bufs, - GLuint nr_reloc_bufs) +brw_cache_data(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *data, + GLuint data_size, + dri_bo **reloc_bufs, + GLuint nr_reloc_bufs) { dri_bo *bo; struct brw_cache_item *item; @@ -306,25 +312,6 @@ brw_cache_data_sz(struct brw_cache *cache, return bo; } - -/** - * Wrapper around brw_cache_data_sz using the cache_id's canonical key size. - * - * If nr_reloc_bufs is nonzero, brw_search_cache()/brw_upload_cache() would be - * better to use, as the potentially changing offsets in the data-used-as-key - * will result in excessive cache misses. - */ -dri_bo * -brw_cache_data(struct brw_cache *cache, - enum brw_cache_id cache_id, - const void *data, - dri_bo **reloc_bufs, - GLuint nr_reloc_bufs) -{ - return brw_cache_data_sz(cache, cache_id, data, cache->key_size[cache_id], - reloc_bufs, nr_reloc_bufs); -} - enum pool_type { DW_SURFACE_STATE, DW_GENERAL_STATE @@ -335,11 +322,9 @@ static void brw_init_cache_id(struct brw_cache *cache, const char *name, enum brw_cache_id id, - GLuint key_size, GLuint aux_size) { cache->name[id] = strdup(name); - cache->key_size[id] = key_size; cache->aux_size[id] = aux_size; } @@ -359,91 +344,76 @@ brw_init_non_surface_cache(struct brw_context *brw) brw_init_cache_id(cache, "CC_VP", BRW_CC_VP, - sizeof(struct brw_cc_viewport), 0); brw_init_cache_id(cache, "CC_UNIT", BRW_CC_UNIT, - sizeof(struct brw_cc_unit_state), 0); brw_init_cache_id(cache, "WM_PROG", BRW_WM_PROG, - sizeof(struct brw_wm_prog_key), sizeof(struct brw_wm_prog_data)); brw_init_cache_id(cache, "SAMPLER_DEFAULT_COLOR", BRW_SAMPLER_DEFAULT_COLOR, - sizeof(struct brw_sampler_default_color), 0); brw_init_cache_id(cache, "SAMPLER", BRW_SAMPLER, - 0, /* variable key/data size */ 0); brw_init_cache_id(cache, "WM_UNIT", BRW_WM_UNIT, - sizeof(struct brw_wm_unit_state), 0); brw_init_cache_id(cache, "SF_PROG", BRW_SF_PROG, - sizeof(struct brw_sf_prog_key), sizeof(struct brw_sf_prog_data)); brw_init_cache_id(cache, "SF_VP", BRW_SF_VP, - sizeof(struct brw_sf_viewport), 0); brw_init_cache_id(cache, "SF_UNIT", BRW_SF_UNIT, - sizeof(struct brw_sf_unit_state), 0); brw_init_cache_id(cache, "VS_UNIT", BRW_VS_UNIT, - sizeof(struct brw_vs_unit_state), 0); brw_init_cache_id(cache, "VS_PROG", BRW_VS_PROG, - sizeof(struct brw_vs_prog_key), sizeof(struct brw_vs_prog_data)); brw_init_cache_id(cache, "CLIP_UNIT", BRW_CLIP_UNIT, - sizeof(struct brw_clip_unit_state), 0); brw_init_cache_id(cache, "CLIP_PROG", BRW_CLIP_PROG, - sizeof(struct brw_clip_prog_key), sizeof(struct brw_clip_prog_data)); brw_init_cache_id(cache, "GS_UNIT", BRW_GS_UNIT, - sizeof(struct brw_gs_unit_state), 0); brw_init_cache_id(cache, "GS_PROG", BRW_GS_PROG, - sizeof(struct brw_gs_prog_key), sizeof(struct brw_gs_prog_data)); } @@ -463,13 +433,11 @@ brw_init_surface_cache(struct brw_context *brw) brw_init_cache_id(cache, "SS_SURFACE", BRW_SS_SURFACE, - sizeof(struct brw_surface_state), 0); brw_init_cache_id(cache, "SS_SURF_BIND", BRW_SS_SURF_BIND, - 0, 0); } @@ -517,6 +485,41 @@ brw_clear_cache(struct brw_context *brw, struct brw_cache *cache) brw->state.dirty.cache |= ~0; } +/* Clear all entries from the cache that point to the given bo. + * + * This lets us release memory for reuse earlier for known-dead buffers, + * at the cost of walking the entire hash table. + */ +void +brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo) +{ + struct brw_cache_item **prev; + GLuint i; + + if (INTEL_DEBUG & DEBUG_STATE) + _mesa_printf("%s\n", __FUNCTION__); + + for (i = 0; i < cache->size; i++) { + for (prev = &cache->items[i]; *prev;) { + struct brw_cache_item *c = *prev; + + if (drm_intel_bo_references(c->bo, bo)) { + int j; + + *prev = c->next; + + for (j = 0; j < c->nr_reloc_bufs; j++) + dri_bo_unreference(c->reloc_bufs[j]); + dri_bo_unreference(c->bo); + free((void *)c->key); + free(c); + cache->n_items--; + } else { + prev = &c->next; + } + } + } +} void brw_state_cache_check_size(struct brw_context *brw) diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 414620d0b3..af8dfb4c15 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -34,6 +34,7 @@ #include "brw_context.h" #include "brw_state.h" #include "intel_batchbuffer.h" +#include "intel_buffers.h" /* This is used to initialize brw->state.atoms[]. We could use this * list directly except for a single atom, brw_constant_buffer, which @@ -142,7 +143,7 @@ static void xor_states( struct brw_state_flags *result, result->cache = a->cache ^ b->cache; } -static void +void brw_clear_validated_bos(struct brw_context *brw) { int i; @@ -287,6 +288,7 @@ void brw_validate_state( struct brw_context *brw ) if (brw->emit_state_always) { state->mesa |= ~0; state->brw |= ~0; + state->cache |= ~0; } if (brw->fragment_program != ctx->FragmentProgram._Current) { @@ -305,9 +307,9 @@ void brw_validate_state( struct brw_context *brw ) return; if (brw->state.dirty.brw & BRW_NEW_CONTEXT) - brw_clear_batch_cache_flush(brw); + brw_clear_batch_cache(brw); - brw->intel.Fallback = 0; + brw->intel.Fallback = GL_FALSE; /* boolean, not bitfield */ /* do prepare stage for all atoms */ for (i = 0; i < Elements(atoms); i++) { @@ -323,6 +325,8 @@ void brw_validate_state( struct brw_context *brw ) } } + intel_check_front_buffer_rendering(intel); + /* Make sure that the textures which are referenced by the current * brw fragment program are actually present/valid. * If this fails, we can experience GPU lock-ups. diff --git a/src/mesa/drivers/dri/i965/brw_tex.c b/src/mesa/drivers/dri/i965/brw_tex.c index 71bff166dd..e911b105b2 100644 --- a/src/mesa/drivers/dri/i965/brw_tex.c +++ b/src/mesa/drivers/dri/i965/brw_tex.c @@ -39,38 +39,6 @@ #include "intel_tex.h" #include "brw_context.h" - -void brw_FrameBufferTexInit( struct brw_context *brw, - struct intel_region *region ) -{ - struct intel_context *intel = &brw->intel; - GLcontext *ctx = &intel->ctx; - struct gl_texture_object *obj; - struct gl_texture_image *img; - - intel->frame_buffer_texobj = obj = - ctx->Driver.NewTextureObject( ctx, (GLuint) -1, GL_TEXTURE_2D ); - - obj->MinFilter = GL_NEAREST; - obj->MagFilter = GL_NEAREST; - - img = ctx->Driver.NewTextureImage( ctx ); - - _mesa_init_teximage_fields( ctx, GL_TEXTURE_2D, img, - region->pitch, region->height, 1, 0, - region->cpp == 4 ? GL_RGBA : GL_RGB ); - - _mesa_set_tex_image( obj, GL_TEXTURE_2D, 0, img ); -} - -void brw_FrameBufferTexDestroy( struct brw_context *brw ) -{ - if (brw->intel.frame_buffer_texobj != NULL) - brw->intel.ctx.Driver.DeleteTexture( &brw->intel.ctx, - brw->intel.frame_buffer_texobj ); - brw->intel.frame_buffer_texobj = NULL; -} - /** * Finalizes all textures, completing any rendering that needs to be done * to prepare them. diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index 5986cbffad..e59e52ed86 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -86,10 +86,10 @@ GLboolean brw_miptree_layout(struct intel_context *intel, mt->pitch = intel_miptree_pitch_align(intel, mt, tiling, mt->pitch); if (mt->compressed) { - qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * mt->pitch * mt->cpp; + qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4; mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * 6; } else { - qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * mt->pitch * mt->cpp; + qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h); mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * 6; } @@ -102,7 +102,8 @@ GLboolean brw_miptree_layout(struct intel_context *intel, height, 1); for (q = 0; q < nr_images; q++) - intel_miptree_set_image_offset_ex(mt, level, q, x, y, q * qpitch); + intel_miptree_set_image_offset(mt, level, q, + x, y + q * qpitch); if (mt->compressed) img_height = MAX2(1, height/4); diff --git a/src/mesa/drivers/dri/i965/brw_util.c b/src/mesa/drivers/dri/i965/brw_util.c index ce21aa4869..bba9249d1b 100644 --- a/src/mesa/drivers/dri/i965/brw_util.c +++ b/src/mesa/drivers/dri/i965/brw_util.c @@ -35,7 +35,7 @@ #include "brw_util.h" #include "brw_defines.h" -GLuint brw_count_bits( GLuint val ) +GLuint brw_count_bits(uint64_t val) { GLuint i; for (i = 0; val ; val >>= 1) diff --git a/src/mesa/drivers/dri/i965/brw_util.h b/src/mesa/drivers/dri/i965/brw_util.h index 33e7cd87e4..04f3175d3e 100644 --- a/src/mesa/drivers/dri/i965/brw_util.h +++ b/src/mesa/drivers/dri/i965/brw_util.h @@ -35,7 +35,7 @@ #include "main/mtypes.h" -extern GLuint brw_count_bits( GLuint val ); +extern GLuint brw_count_bits(uint64_t val); extern GLuint brw_parameter_list_state_flags(struct gl_program_parameter_list *paramList); extern GLuint brw_translate_blend_factor( GLenum factor ); extern GLuint brw_translate_blend_equation( GLenum mode ); diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index e3111c6680..fd055e225e 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -56,7 +56,7 @@ static void do_vs_prog( struct brw_context *brw, c.prog_data.inputs_read = vp->program.Base.InputsRead; if (c.key.copy_edgeflag) { - c.prog_data.outputs_written |= 1<<VERT_RESULT_EDGE; + c.prog_data.outputs_written |= BITFIELD64_BIT(VERT_RESULT_EDGE); c.prog_data.inputs_read |= 1<<VERT_ATTRIB_EDGEFLAG; } @@ -90,8 +90,6 @@ static void brw_upload_vs_prog(struct brw_context *brw) struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program; - assert (vp && !vp->program.IsNVProgram); - memset(&key, 0, sizeof(key)); /* Just upload the program verbatim for now. Always send it all diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 1638ef8111..00efd3443d 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -147,7 +147,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) mrf = 4; for (i = 0; i < VERT_RESULT_MAX; i++) { - if (c->prog_data.outputs_written & (1 << i)) { + if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) { c->nr_outputs++; assert(i < Elements(c->regs[PROGRAM_OUTPUT])); if (i == VERT_RESULT_HPOS) { @@ -331,63 +331,65 @@ static void unalias3( struct brw_vs_compile *c, } } -static void emit_sop( struct brw_compile *p, +static void emit_sop( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1, GLuint cond) { + struct brw_compile *p = &c->func; + brw_MOV(p, dst, brw_imm_f(0.0f)); brw_CMP(p, brw_null_reg(), cond, arg0, arg1); brw_MOV(p, dst, brw_imm_f(1.0f)); brw_set_predicate_control_flag_value(p, 0xff); } -static void emit_seq( struct brw_compile *p, +static void emit_seq( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_EQ); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_EQ); } -static void emit_sne( struct brw_compile *p, +static void emit_sne( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_NEQ); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_NEQ); } -static void emit_slt( struct brw_compile *p, +static void emit_slt( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_L); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_L); } -static void emit_sle( struct brw_compile *p, +static void emit_sle( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_LE); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_LE); } -static void emit_sgt( struct brw_compile *p, +static void emit_sgt( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_G); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_G); } -static void emit_sge( struct brw_compile *p, +static void emit_sge( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_GE); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_GE); } static void emit_max( struct brw_compile *p, @@ -912,6 +914,7 @@ get_src_reg( struct brw_vs_compile *c, case PROGRAM_CONSTANT: case PROGRAM_UNIFORM: case PROGRAM_ENV_PARAM: + case PROGRAM_LOCAL_PARAM: if (c->vp->use_const_buffer) { return get_constant(c, inst, argIndex); } @@ -930,7 +933,6 @@ get_src_reg( struct brw_vs_compile *c, /* this is a normal case since we loop over all three src args */ return brw_null_reg(); - case PROGRAM_LOCAL_PARAM: case PROGRAM_WRITE_ONLY: default: assert(0); @@ -1122,7 +1124,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) /* Update the header for point size, user clipping flags, and -ve rhw * workaround. */ - if ((c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) || + if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) || c->key.nr_userclip || BRW_IS_965(p->brw)) { struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); @@ -1132,7 +1134,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) brw_set_access_mode(p, BRW_ALIGN_16); - if (c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) { + if (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { struct brw_reg psiz = c->regs[PROGRAM_OUTPUT][VERT_RESULT_PSIZ]; brw_MUL(p, brw_writemask(header1, WRITEMASK_W), brw_swizzle1(psiz, 0), brw_imm_f(1<<11)); brw_AND(p, brw_writemask(header1, WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8)); @@ -1222,7 +1224,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) */ GLuint i, mrf = 0; for (i = c->first_overflow_output; i < VERT_RESULT_MAX; i++) { - if (c->prog_data.outputs_written & (1 << i)) { + if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) { /* move from GRF to MRF */ brw_MOV(p, brw_message_reg(4+mrf), c->regs[PROGRAM_OUTPUT][i]); mrf++; @@ -1269,6 +1271,38 @@ post_vs_emit( struct brw_vs_compile *c, } } +static GLboolean +accumulator_contains(struct brw_vs_compile *c, struct brw_reg val) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *prev_insn = &p->store[p->nr_insn - 1]; + + if (p->nr_insn == 0) + return GL_FALSE; + + if (val.address_mode != BRW_ADDRESS_DIRECT) + return GL_FALSE; + + switch (prev_insn->header.opcode) { + case BRW_OPCODE_MOV: + case BRW_OPCODE_MAC: + case BRW_OPCODE_MUL: + if (prev_insn->header.access_mode == BRW_ALIGN_16 && + prev_insn->header.execution_size == val.width && + prev_insn->bits1.da1.dest_reg_file == val.file && + prev_insn->bits1.da1.dest_reg_type == val.type && + prev_insn->bits1.da1.dest_address_mode == val.address_mode && + prev_insn->bits1.da1.dest_reg_nr == val.nr && + prev_insn->bits1.da16.dest_subreg_nr == val.subnr / 16 && + prev_insn->bits1.da16.dest_writemask == 0xf) + return GL_TRUE; + else + return GL_FALSE; + default: + return GL_FALSE; + } +} + static uint32_t get_predicate(const struct prog_instruction *inst) { @@ -1447,7 +1481,8 @@ void brw_vs_emit(struct brw_vs_compile *c ) unalias3(c, dst, args[0], args[1], args[2], emit_lrp_noalias); break; case OPCODE_MAD: - brw_MOV(p, brw_acc_reg(), args[2]); + if (!accumulator_contains(c, args[2])) + brw_MOV(p, brw_acc_reg(), args[2]); brw_MAC(p, dst, args[0], args[1]); break; case OPCODE_MAX: @@ -1473,25 +1508,25 @@ void brw_vs_emit(struct brw_vs_compile *c ) break; case OPCODE_SEQ: - emit_seq(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_seq); break; case OPCODE_SIN: emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, args[0], BRW_MATH_PRECISION_FULL); break; case OPCODE_SNE: - emit_sne(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_sne); break; case OPCODE_SGE: - emit_sge(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_sge); break; case OPCODE_SGT: - emit_sgt(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_sgt); break; case OPCODE_SLT: - emit_slt(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_slt); break; case OPCODE_SLE: - emit_sle(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_sle); break; case OPCODE_SUB: brw_ADD(p, dst, args[0], negate(args[1])); diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c index d790ab6555..7285466645 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_state.c @@ -109,10 +109,39 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key) vs.thread3.urb_entry_read_offset = 0; vs.thread3.const_urb_entry_read_offset = key->curbe_offset * 2; - if (BRW_IS_IGDNG(brw)) - vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2; - else - vs.thread4.nr_urb_entries = key->nr_urb_entries; + if (BRW_IS_IGDNG(brw)) { + switch (key->nr_urb_entries) { + case 8: + case 12: + case 16: + case 32: + case 64: + case 96: + case 128: + case 168: + case 192: + case 224: + case 256: + vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2; + break; + default: + assert(0); + } + } else { + switch (key->nr_urb_entries) { + case 8: + case 12: + case 16: + case 32: + break; + case 64: + assert(BRW_IS_G4X(brw)); + break; + default: + assert(0); + } + vs.thread4.nr_urb_entries = key->nr_urb_entries; + } vs.thread4.urb_entry_allocation_size = key->urb_size - 1; diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c index 89f47522a1..3bc9840a97 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -30,7 +30,6 @@ */ #include "main/mtypes.h" -#include "main/texformat.h" #include "main/texstore.h" #include "shader/prog_parameter.h" @@ -53,6 +52,7 @@ brw_vs_update_constant_buffer(struct brw_context *brw) const struct gl_program_parameter_list *params = vp->program.Base.Parameters; const int size = params->NumParameters * 4 * sizeof(GLfloat); drm_intel_bo *const_buffer; + int i; /* BRW_NEW_VERTEX_PROGRAM */ if (!vp->use_const_buffer) @@ -62,7 +62,19 @@ brw_vs_update_constant_buffer(struct brw_context *brw) size, 64); /* _NEW_PROGRAM_CONSTANTS */ - dri_bo_subdata(const_buffer, 0, size, params->ParameterValues); + + /* Updates the ParamaterValues[i] pointers for all parameters of the + * basic type of PROGRAM_STATE_VAR. + */ + _mesa_load_state_parameters(&brw->intel.ctx, vp->program.Base.Parameters); + + intel_bo_map_gtt_preferred(intel, const_buffer, GL_TRUE); + for (i = 0; i < params->NumParameters; i++) { + memcpy(const_buffer->virtual + i * 4 * sizeof(float), + params->ParameterValues[i], + 4 * sizeof(float)); + } + intel_bo_unmap_gtt_preferred(intel, const_buffer); return const_buffer; } diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index ac11790151..72749b3859 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -46,7 +46,7 @@ #include "brw_state.h" #include "brw_fallback.h" #include "brw_vs.h" - +#include "brw_wm.h" static void dri_bo_release(dri_bo **bo) @@ -66,10 +66,14 @@ static void brw_destroy_context( struct intel_context *intel ) brw_destroy_state(brw); brw_draw_destroy( brw ); - - _mesa_free(brw->wm.compile_data); - - brw_FrameBufferTexDestroy( brw ); + brw_clear_validated_bos(brw); + if (brw->wm.compile_data) { + _mesa_free(brw->wm.compile_data->instruction); + _mesa_free(brw->wm.compile_data->vreg); + _mesa_free(brw->wm.compile_data->refs); + _mesa_free(brw->wm.compile_data->prog_instructions); + _mesa_free(brw->wm.compile_data); + } for (i = 0; i < brw->state.nr_color_regions; i++) intel_region_release(&brw->state.color_regions[i]); @@ -146,9 +150,6 @@ static void brw_new_batch( struct intel_context *intel ) { struct brw_context *brw = brw_context(&intel->ctx); - /* Check that we didn't just wrap our batchbuffer at a bad time. */ - assert(!brw->no_batch_wrap); - brw->curbe.need_new_bo = GL_TRUE; /* Mark all context state as needing to be re-emitted. @@ -177,20 +178,6 @@ static void brw_note_fence( struct intel_context *intel, GLuint fence ) brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_FENCE; } -/* called from intelWaitForIdle() and intelFlush() - * - * For now, just flush everything. Could be smarter later. - */ -static GLuint brw_flush_cmd( void ) -{ - struct brw_mi_flush flush; - flush.opcode = CMD_MI_FLUSH; - flush.pad = 0; - flush.flags = BRW_FLUSH_STATE_CACHE; - return *(GLuint *)&flush; -} - - static void brw_invalidate_state( struct intel_context *intel, GLuint new_state ) { /* nothing */ @@ -211,6 +198,5 @@ void brwInitVtbl( struct brw_context *brw ) brw->intel.vtbl.finish_batch = brw_finish_batch; brw->intel.vtbl.destroy = brw_destroy_context; brw->intel.vtbl.set_draw_region = brw_set_draw_region; - brw->intel.vtbl.flush_cmd = brw_flush_cmd; brw->intel.vtbl.debug_batch = brw_debug_batch; } diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 2292de94c4..6895f64410 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -29,7 +29,6 @@ * Keith Whitwell <keith@tungstengraphics.com> */ -#include "main/texformat.h" #include "brw_context.h" #include "brw_util.h" #include "brw_wm.h" @@ -153,8 +152,21 @@ static void do_wm_prog( struct brw_context *brw, */ return; } + c->instruction = _mesa_calloc(BRW_WM_MAX_INSN * sizeof(*c->instruction)); + c->prog_instructions = _mesa_calloc(BRW_WM_MAX_INSN * + sizeof(*c->prog_instructions)); + c->vreg = _mesa_calloc(BRW_WM_MAX_VREG * sizeof(*c->vreg)); + c->refs = _mesa_calloc(BRW_WM_MAX_REF * sizeof(*c->refs)); } else { + void *instruction = c->instruction; + void *prog_instructions = c->prog_instructions; + void *vreg = c->vreg; + void *refs = c->refs; memset(c, 0, sizeof(*brw->wm.compile_data)); + c->instruction = instruction; + c->prog_instructions = prog_instructions; + c->vreg = vreg; + c->refs = refs; } memcpy(&c->key, key, sizeof(*key)); @@ -218,7 +230,7 @@ static void brw_wm_populate_key( struct brw_context *brw, ctx->Color.AlphaEnabled) lookup |= IZ_PS_KILL_ALPHATEST_BIT; - if (fp->program.Base.OutputsWritten & (1<<FRAG_RESULT_DEPTH)) + if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) lookup |= IZ_PS_COMPUTES_DEPTH_BIT; /* _NEW_DEPTH */ @@ -288,7 +300,7 @@ static void brw_wm_populate_key( struct brw_context *brw, const struct gl_texture_image *img = t->Image[0][t->BaseLevel]; if (img->InternalFormat == GL_YCBCR_MESA) { key->yuvtex_mask |= 1 << i; - if (img->TexFormat->MesaFormat == MESA_FORMAT_YCBCR) + if (img->TexFormat == MESA_FORMAT_YCBCR) key->yuvtex_swap_mask |= 1 << i; } @@ -309,6 +321,9 @@ static void brw_wm_populate_key( struct brw_context *brw, * from the incoming screen origin relative position we get as part of our * payload. * + * This is only needed for the WM_WPOSXY opcode when the fragment program + * uses the gl_FragCoord input. + * * We could avoid recompiling by including this as a constant referenced by * our program, but if we were to do that it would also be nice to handle * getting that constant updated at batchbuffer submit time (when we @@ -317,17 +332,21 @@ static void brw_wm_populate_key( struct brw_context *brw, * just avoid using this as key data if the program doesn't use * fragment.position. * - * This pretty much becomes moot with DRI2 and redirected buffers anyway, - * as our origins will always be zero then. + * For DRI2 the origin_x/y will always be (0,0) but we still need the + * drawable height in order to invert the Y axis. */ - if (brw->intel.driDrawable != NULL) { - key->origin_x = brw->intel.driDrawable->x; - key->origin_y = brw->intel.driDrawable->y; - key->drawable_height = brw->intel.driDrawable->h; + if (fp->program.Base.InputsRead & FRAG_BIT_WPOS) { + if (brw->intel.driDrawable != NULL) { + key->origin_x = brw->intel.driDrawable->x; + key->origin_y = brw->intel.driDrawable->y; + key->drawable_height = brw->intel.driDrawable->h; + } } + key->nr_color_regions = brw->state.nr_color_regions; + /* CACHE_NEW_VS_PROG */ - key->vp_outputs_written = brw->vs.prog_data->outputs_written & DO_SETUP_BITS; + key->vp_outputs_written = brw->vs.prog_data->outputs_written; /* The unique fragment program ID */ key->program_string_id = fp->id; diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 872b1f3ecf..b9b987ea70 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -67,18 +67,19 @@ struct brw_wm_prog_key { GLuint flat_shade:1; GLuint linear_color:1; /**< linear interpolation vs perspective interp */ GLuint runtime_check_aads_emit:1; + GLuint nr_color_regions:2; GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */ GLuint shadowtex_mask:16; GLuint yuvtex_mask:16; GLuint yuvtex_swap_mask:16; /* UV swaped */ - GLuint tex_swizzles[BRW_MAX_TEX_UNIT]; + GLushort tex_swizzles[BRW_MAX_TEX_UNIT]; + GLushort origin_x, origin_y; + GLushort drawable_height; + GLbitfield64 vp_outputs_written; GLuint program_string_id:32; - GLuint origin_x, origin_y; - GLuint drawable_height; - GLuint vp_outputs_written; }; @@ -153,15 +154,16 @@ struct brw_wm_instruction { }; -#define BRW_WM_MAX_INSN (MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS*3 + FRAG_ATTRIB_MAX + 3) +#define BRW_WM_MAX_INSN (MAX_PROGRAM_INSTRUCTIONS*3 + FRAG_ATTRIB_MAX + 3) #define BRW_WM_MAX_GRF 128 /* hardware limit */ #define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4) #define BRW_WM_MAX_REF (BRW_WM_MAX_INSN * 12) #define BRW_WM_MAX_PARAM 256 #define BRW_WM_MAX_CONST 256 -#define BRW_WM_MAX_KILLS MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS #define BRW_WM_MAX_SUBROUTINE 16 +/* used in masks next to WRITEMASK_*. */ +#define SATURATE (1<<5) /* New opcodes to track internal operations required for WM unit. @@ -200,7 +202,7 @@ struct brw_wm_compile { * simplifying and adding instructions for interpolation and * framebuffer writes. */ - struct prog_instruction prog_instructions[BRW_WM_MAX_INSN]; + struct prog_instruction *prog_instructions; GLuint nr_fp_insns; GLuint fp_temp; GLuint fp_interp_emitted; @@ -211,7 +213,7 @@ struct brw_wm_compile { struct prog_src_register pixel_w; - struct brw_wm_value vreg[BRW_WM_MAX_VREG]; + struct brw_wm_value *vreg; GLuint nr_vreg; struct brw_wm_value creg[BRW_WM_MAX_PARAM]; @@ -228,10 +230,10 @@ struct brw_wm_compile { struct brw_wm_ref undef_ref; struct brw_wm_value undef_value; - struct brw_wm_ref refs[BRW_WM_MAX_REF]; + struct brw_wm_ref *refs; GLuint nr_refs; - struct brw_wm_instruction instruction[BRW_WM_MAX_INSN]; + struct brw_wm_instruction *instruction; GLuint nr_insns; struct brw_wm_constref constref[BRW_WM_MAX_CONST]; @@ -271,6 +273,12 @@ struct brw_wm_compile { }; +/** Bits for prog_instruction::Aux field */ +#define INST_AUX_EOT 0x1 +#define INST_AUX_TARGET(T) (T << 1) +#define INST_AUX_GET_TARGET(AUX) ((AUX) >> 1) + + GLuint brw_wm_nr_args( GLuint opcode ); GLuint brw_wm_is_scalar_result( GLuint opcode ); @@ -300,10 +308,141 @@ void brw_wm_lookup_iz( GLuint line_aa, GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp); void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c); +/* brw_wm_emit.c */ +void emit_alu1(struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); +void emit_alu2(struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_cinterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); void emit_ddxy(struct brw_compile *p, const struct brw_reg *dst, GLuint mask, GLboolean is_ddx, const struct brw_reg *arg0); +void emit_delta_xy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); +void emit_dp3(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_dp4(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_dph(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_fb_write(struct brw_wm_compile *c, + struct brw_reg *arg0, + struct brw_reg *arg1, + struct brw_reg *arg2, + GLuint target, + GLuint eot); +void emit_frontfacing(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask); +void emit_linterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas); +void emit_lrp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2); +void emit_mad(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2); +void emit_math1(struct brw_wm_compile *c, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); +void emit_math2(struct brw_wm_compile *c, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_min(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_max(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_pinterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas, + const struct brw_reg *w); +void emit_pixel_xy(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask); +void emit_pixel_w(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas); +void emit_sop(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + GLuint cond, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_tex(struct brw_wm_compile *c, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *arg, + struct brw_reg depth_payload, + GLuint tex_idx, + GLuint sampler, + GLboolean shadow); +void emit_txb(struct brw_wm_compile *c, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *arg, + struct brw_reg depth_payload, + GLuint tex_idx, + GLuint sampler); +void emit_wpos_xy(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); +void emit_xpd(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); #endif diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index bf80a2942a..5390fd2584 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -44,6 +44,7 @@ static INLINE struct brw_reg sechalf( struct brw_reg reg ) return reg; } + /* Payload R0: * * R0.0 -- pixel mask, one bit for each of 4 pixels in 4 tiles, @@ -60,42 +61,50 @@ static INLINE struct brw_reg sechalf( struct brw_reg reg ) * R1.8 -- ? */ - -static void emit_pixel_xy(struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask) +void emit_pixel_xy(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask) { + struct brw_compile *p = &c->func; struct brw_reg r1 = brw_vec1_grf(1, 0); struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW); + struct brw_reg dst0_uw, dst1_uw; + brw_push_insn_state(p); brw_set_compression_control(p, BRW_COMPRESSION_NONE); + if (c->dispatch_width == 16) { + dst0_uw = vec16(retype(dst[0], BRW_REGISTER_TYPE_UW)); + dst1_uw = vec16(retype(dst[1], BRW_REGISTER_TYPE_UW)); + } else { + dst0_uw = vec8(retype(dst[0], BRW_REGISTER_TYPE_UW)); + dst1_uw = vec8(retype(dst[1], BRW_REGISTER_TYPE_UW)); + } + /* Calculate pixel centers by adding 1 or 0 to each of the * micro-tile coordinates passed in r1. */ if (mask & WRITEMASK_X) { brw_ADD(p, - vec16(retype(dst[0], BRW_REGISTER_TYPE_UW)), + dst0_uw, stride(suboffset(r1_uw, 4), 2, 4, 0), brw_imm_v(0x10101010)); } if (mask & WRITEMASK_Y) { brw_ADD(p, - vec16(retype(dst[1], BRW_REGISTER_TYPE_UW)), + dst1_uw, stride(suboffset(r1_uw,5), 2, 4, 0), brw_imm_v(0x11001100)); } - - brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED); + brw_pop_insn_state(p); } - -static void emit_delta_xy(struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0) +void emit_delta_xy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { struct brw_reg r1 = brw_vec1_grf(1, 0); @@ -118,10 +127,10 @@ static void emit_delta_xy(struct brw_compile *p, } } -static void emit_wpos_xy(struct brw_wm_compile *c, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0) +void emit_wpos_xy(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { struct brw_compile *p = &c->func; @@ -146,12 +155,14 @@ static void emit_wpos_xy(struct brw_wm_compile *c, } -static void emit_pixel_w( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *deltas) +void emit_pixel_w(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas) { + struct brw_compile *p = &c->func; + /* Don't need this if all you are doing is interpolating color, for * instance. */ @@ -165,21 +176,29 @@ static void emit_pixel_w( struct brw_compile *p, brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), deltas[1]); /* Calc w */ - brw_math_16( p, dst[3], - BRW_MATH_FUNCTION_INV, - BRW_MATH_SATURATE_NONE, - 2, brw_null_reg(), - BRW_MATH_PRECISION_FULL); + if (c->dispatch_width == 16) { + brw_math_16(p, dst[3], + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 2, brw_null_reg(), + BRW_MATH_PRECISION_FULL); + } else { + brw_math(p, dst[3], + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 2, brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); + } } } - -static void emit_linterp( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *deltas ) +void emit_linterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas) { struct brw_reg interp[4]; GLuint nr = arg0[0].nr; @@ -199,12 +218,12 @@ static void emit_linterp( struct brw_compile *p, } -static void emit_pinterp( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *deltas, - const struct brw_reg *w) +void emit_pinterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas, + const struct brw_reg *w) { struct brw_reg interp[4]; GLuint nr = arg0[0].nr; @@ -229,10 +248,10 @@ static void emit_pinterp( struct brw_compile *p, } -static void emit_cinterp( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0 ) +void emit_cinterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { struct brw_reg interp[4]; GLuint nr = arg0[0].nr; @@ -251,9 +270,9 @@ static void emit_cinterp( struct brw_compile *p, } /* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */ -static void emit_frontfacing( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask ) +void emit_frontfacing(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask) { struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD); GLuint i; @@ -352,13 +371,13 @@ void emit_ddxy(struct brw_compile *p, brw_set_saturate(p, 0); } -static void emit_alu1( struct brw_compile *p, - struct brw_instruction *(*func)(struct brw_compile *, - struct brw_reg, - struct brw_reg), - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0 ) +void emit_alu1(struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { GLuint i; @@ -376,15 +395,15 @@ static void emit_alu1( struct brw_compile *p, } -static void emit_alu2( struct brw_compile *p, - struct brw_instruction *(*func)(struct brw_compile *, - struct brw_reg, - struct brw_reg, - struct brw_reg), - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_alu2(struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; @@ -402,12 +421,12 @@ static void emit_alu2( struct brw_compile *p, } -static void emit_mad( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1, - const struct brw_reg *arg2 ) +void emit_mad(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2) { GLuint i; @@ -422,26 +441,12 @@ static void emit_mad( struct brw_compile *p, } } -static void emit_trunc( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0) -{ - GLuint i; - - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - brw_RNDZ(p, dst[i], arg0[i]); - } - } -} - -static void emit_lrp( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1, - const struct brw_reg *arg2 ) +void emit_lrp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2) { GLuint i; @@ -461,21 +466,24 @@ static void emit_lrp( struct brw_compile *p, } } -static void emit_sop( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - GLuint cond, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_sop(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + GLuint cond, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; for (i = 0; i < 4; i++) { if (mask & (1<<i)) { - brw_MOV(p, dst[i], brw_imm_f(0)); + brw_push_insn_state(p); brw_CMP(p, brw_null_reg(), cond, arg0[i], arg1[i]); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_MOV(p, dst[i], brw_imm_f(0)); + brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); brw_MOV(p, dst[i], brw_imm_f(1.0)); - brw_set_predicate_control_flag_value(p, 0xff); + brw_pop_insn_state(p); } } } @@ -559,11 +567,11 @@ static void emit_cmp( struct brw_compile *p, } } -static void emit_max( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_max(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; @@ -583,11 +591,11 @@ static void emit_max( struct brw_compile *p, } } -static void emit_min( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_min(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; @@ -608,11 +616,11 @@ static void emit_min( struct brw_compile *p, } -static void emit_dp3( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_dp3(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; @@ -630,11 +638,11 @@ static void emit_dp3( struct brw_compile *p, } -static void emit_dp4( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_dp4(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; @@ -653,11 +661,11 @@ static void emit_dp4( struct brw_compile *p, } -static void emit_dph( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_dph(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { const int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; @@ -676,11 +684,11 @@ static void emit_dph( struct brw_compile *p, } -static void emit_xpd( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_xpd(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; @@ -701,41 +709,68 @@ static void emit_xpd( struct brw_compile *p, } -static void emit_math1( struct brw_compile *p, - GLuint function, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0 ) +void emit_math1(struct brw_wm_compile *c, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { + struct brw_compile *p = &c->func; int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + GLuint saturate = ((mask & SATURATE) ? + BRW_MATH_SATURATE_SATURATE : + BRW_MATH_SATURATE_NONE); if (!(mask & WRITEMASK_XYZW)) return; /* Do not emit dead code */ assert(is_power_of_two(mask & WRITEMASK_XYZW)); + /* If compressed, this will write message reg 2,3 from arg0.x's 16 + * channels. + */ brw_MOV(p, brw_message_reg(2), arg0[0]); /* Send two messages to perform all 16 operations: */ - brw_math_16(p, - dst[dst_chan], + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_math(p, + dst[dst_chan], + function, + saturate, + 2, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); + + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_math(p, + offset(dst[dst_chan],1), function, - (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, - 2, + saturate, + 3, brw_null_reg(), + BRW_MATH_DATA_VECTOR, BRW_MATH_PRECISION_FULL); + } + brw_pop_insn_state(p); } -static void emit_math2( struct brw_compile *p, - GLuint function, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1) +void emit_math2(struct brw_wm_compile *c, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { + struct brw_compile *p = &c->func; int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + GLuint saturate = ((mask & SATURATE) ? + BRW_MATH_SATURATE_SATURATE : + BRW_MATH_SATURATE_NONE); if (!(mask & WRITEMASK_XYZW)) return; /* Do not emit dead code */ @@ -746,173 +781,231 @@ static void emit_math2( struct brw_compile *p, brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_MOV(p, brw_message_reg(2), arg0[0]); - brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); - brw_MOV(p, brw_message_reg(4), sechalf(arg0[0])); + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, brw_message_reg(4), sechalf(arg0[0])); + } brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_MOV(p, brw_message_reg(3), arg1[0]); - brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); - brw_MOV(p, brw_message_reg(5), sechalf(arg1[0])); + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, brw_message_reg(5), sechalf(arg1[0])); + } - - /* Send two messages to perform all 16 operations: - */ brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_math(p, dst[dst_chan], function, - (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, + saturate, 2, brw_null_reg(), BRW_MATH_DATA_VECTOR, BRW_MATH_PRECISION_FULL); - brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); - brw_math(p, - offset(dst[dst_chan],1), - function, - (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, - 4, - brw_null_reg(), - BRW_MATH_DATA_VECTOR, - BRW_MATH_PRECISION_FULL); - + /* Send two messages to perform all 16 operations: + */ + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_math(p, + offset(dst[dst_chan],1), + function, + saturate, + 4, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); + } brw_pop_insn_state(p); } - -static void emit_tex( struct brw_wm_compile *c, - const struct brw_wm_instruction *inst, - struct brw_reg *dst, - GLuint dst_flags, - struct brw_reg *arg ) +void emit_tex(struct brw_wm_compile *c, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *arg, + struct brw_reg depth_payload, + GLuint tex_idx, + GLuint sampler, + GLboolean shadow) { struct brw_compile *p = &c->func; - GLuint msgLength, responseLength; - GLuint i, nr; + struct brw_reg dst_retyped; + GLuint cur_mrf = 2, response_length; + GLuint i, nr_texcoords; GLuint emit; GLuint msg_type; + GLuint mrf_per_channel; + GLuint simd_mode; + + if (c->dispatch_width == 16) { + mrf_per_channel = 2; + response_length = 8; + dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW); + simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16; + } else { + mrf_per_channel = 1; + response_length = 4; + dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW); + simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD8; + } /* How many input regs are there? */ - switch (inst->tex_idx) { + switch (tex_idx) { case TEXTURE_1D_INDEX: emit = WRITEMASK_X; - nr = 1; + nr_texcoords = 1; break; case TEXTURE_2D_INDEX: case TEXTURE_RECT_INDEX: emit = WRITEMASK_XY; - nr = 2; + nr_texcoords = 2; break; case TEXTURE_3D_INDEX: case TEXTURE_CUBE_INDEX: emit = WRITEMASK_XYZ; - nr = 3; + nr_texcoords = 3; break; default: /* unexpected target */ abort(); } - if (inst->tex_shadow) { - nr = 4; - emit |= WRITEMASK_W; - } + /* Pre-Ironlake, the 8-wide sampler always took u,v,r. */ + if (!BRW_IS_IGDNG(p->brw) && c->dispatch_width == 8) + nr_texcoords = 3; - msgLength = 1; + /* For shadow comparisons, we have to supply u,v,r. */ + if (shadow) + nr_texcoords = 3; - for (i = 0; i < nr; i++) { - static const GLuint swz[4] = {0,1,2,2}; - if (emit & (1<<i)) - brw_MOV(p, brw_message_reg(msgLength+1), arg[swz[i]]); + /* Emit the texcoords. */ + for (i = 0; i < nr_texcoords; i++) { + if (emit & (1<<i)) + brw_MOV(p, brw_message_reg(cur_mrf), arg[i]); else - brw_MOV(p, brw_message_reg(msgLength+1), brw_imm_f(0)); - msgLength += 2; + brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0)); + cur_mrf += mrf_per_channel; } - responseLength = 8; /* always */ + /* Fill in the shadow comparison reference value. */ + if (shadow) { + if (BRW_IS_IGDNG(p->brw)) { + /* Fill in the cube map array index value. */ + brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0)); + cur_mrf += mrf_per_channel; + } else if (c->dispatch_width == 8) { + /* Fill in the LOD bias value. */ + brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0)); + cur_mrf += mrf_per_channel; + } + brw_MOV(p, brw_message_reg(cur_mrf), arg[2]); + cur_mrf += mrf_per_channel; + } if (BRW_IS_IGDNG(p->brw)) { - if (inst->tex_shadow) - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG; - else - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG; + if (shadow) + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG; + else + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG; } else { - if (inst->tex_shadow) - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE; - else - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE; + /* Note that G45 and older determines shadow compare and dispatch width + * from message length for most messages. + */ + if (c->dispatch_width == 16 && shadow) + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE; + else + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE; } - brw_SAMPLE(p, - retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), + brw_SAMPLE(p, + dst_retyped, 1, - retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), - SURF_INDEX_TEXTURE(inst->tex_unit), - inst->tex_unit, /* sampler */ - inst->writemask, - msg_type, - responseLength, - msgLength, - 0, + retype(depth_payload, BRW_REGISTER_TYPE_UW), + SURF_INDEX_TEXTURE(sampler), + sampler, + dst_flags & WRITEMASK_XYZW, + msg_type, + response_length, + cur_mrf - 1, + 0, 1, - BRW_SAMPLER_SIMD_MODE_SIMD16); + simd_mode); } -static void emit_txb( struct brw_wm_compile *c, - const struct brw_wm_instruction *inst, - struct brw_reg *dst, - GLuint dst_flags, - struct brw_reg *arg ) +void emit_txb(struct brw_wm_compile *c, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *arg, + struct brw_reg depth_payload, + GLuint tex_idx, + GLuint sampler) { struct brw_compile *p = &c->func; GLuint msgLength; GLuint msg_type; - /* Shadow ignored for txb. + GLuint mrf_per_channel; + GLuint response_length; + struct brw_reg dst_retyped; + + /* The G45 and older chipsets don't support 8-wide dispatch for LOD biased + * samples, so we'll use the 16-wide instruction, leave the second halves + * undefined, and trust the execution mask to keep the undefined pixels + * from mattering. */ - switch (inst->tex_idx) { + if (c->dispatch_width == 16 || !BRW_IS_IGDNG(p->brw)) { + if (BRW_IS_IGDNG(p->brw)) + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG; + else + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; + mrf_per_channel = 2; + dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW); + response_length = 8; + } else { + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG; + mrf_per_channel = 1; + dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW); + response_length = 4; + } + + /* Shadow ignored for txb. */ + switch (tex_idx) { case TEXTURE_1D_INDEX: - brw_MOV(p, brw_message_reg(2), arg[0]); - brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); - brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); + brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]); + brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), brw_imm_f(0)); + brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), brw_imm_f(0)); break; case TEXTURE_2D_INDEX: case TEXTURE_RECT_INDEX: - brw_MOV(p, brw_message_reg(2), arg[0]); - brw_MOV(p, brw_message_reg(4), arg[1]); - brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); + brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]); + brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), arg[1]); + brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), brw_imm_f(0)); break; case TEXTURE_3D_INDEX: case TEXTURE_CUBE_INDEX: - brw_MOV(p, brw_message_reg(2), arg[0]); - brw_MOV(p, brw_message_reg(4), arg[1]); - brw_MOV(p, brw_message_reg(6), arg[2]); + brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]); + brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), arg[1]); + brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), arg[2]); break; default: /* unexpected target */ abort(); } - brw_MOV(p, brw_message_reg(8), arg[3]); - msgLength = 9; - - if (BRW_IS_IGDNG(p->brw)) - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG; - else - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; + brw_MOV(p, brw_message_reg(2 + 3 * mrf_per_channel), arg[3]); + msgLength = 2 + 4 * mrf_per_channel - 1; brw_SAMPLE(p, - retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), + dst_retyped, 1, - retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), - SURF_INDEX_TEXTURE(inst->tex_unit), - inst->tex_unit, /* sampler */ - inst->writemask, + retype(depth_payload, BRW_REGISTER_TYPE_UW), + SURF_INDEX_TEXTURE(sampler), + sampler, + dst_flags & WRITEMASK_XYZW, msg_type, - 8, /* responseLength */ + response_length, msgLength, 0, 1, @@ -920,11 +1013,13 @@ static void emit_txb( struct brw_wm_compile *c, } -static void emit_lit( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0 ) +static void emit_lit(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { + struct brw_compile *p = &c->func; + assert((mask & WRITEMASK_XW) == 0); if (mask & WRITEMASK_Y) { @@ -934,7 +1029,7 @@ static void emit_lit( struct brw_compile *p, } if (mask & WRITEMASK_Z) { - emit_math2(p, BRW_MATH_FUNCTION_POW, + emit_math2(c, BRW_MATH_FUNCTION_POW, &dst[2], WRITEMASK_X | (mask & SATURATE), &arg0[1], @@ -1001,7 +1096,13 @@ static void fire_fb_write( struct brw_wm_compile *c, GLuint eot ) { struct brw_compile *p = &c->func; - + struct brw_reg dst; + + if (c->dispatch_width == 16) + dst = retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW); + else + dst = retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW); + /* Pass through control information: */ /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */ @@ -1018,7 +1119,7 @@ static void fire_fb_write( struct brw_wm_compile *c, /* Send framebuffer write message: */ /* send (16) null.0<1>:uw m0 r0.0<8;8,1>:uw 0x85a04000:ud { Align1 EOT } */ brw_fb_WRITE(p, - retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW), + dst, base_reg, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW), target, @@ -1050,14 +1151,15 @@ static void emit_aa( struct brw_wm_compile *c, * \param arg1 the pass-through depth value * \param arg2 the shader-computed depth value */ -static void emit_fb_write( struct brw_wm_compile *c, - struct brw_reg *arg0, - struct brw_reg *arg1, - struct brw_reg *arg2, - GLuint target, - GLuint eot) +void emit_fb_write(struct brw_wm_compile *c, + struct brw_reg *arg0, + struct brw_reg *arg1, + struct brw_reg *arg2, + GLuint target, + GLuint eot) { struct brw_compile *p = &c->func; + struct brw_context *brw = p->brw; GLuint nr = 2; GLuint channel; @@ -1069,30 +1171,37 @@ static void emit_fb_write( struct brw_wm_compile *c, /* I don't really understand how this achieves the color interleave * (ie RGBARGBA) in the result: [Do the saturation here] */ - { - brw_push_insn_state(p); - - for (channel = 0; channel < 4; channel++) { + brw_push_insn_state(p); + + for (channel = 0; channel < 4; channel++) { + if (c->dispatch_width == 16 && (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))) { + /* By setting the high bit of the MRF register number, we indicate + * that we want COMPR4 mode - instead of doing the usual destination + * + 1 for the second half we get destination + 4. + */ + brw_MOV(p, + brw_message_reg(nr + channel + (1 << 7)), + arg0[channel]); + } else { /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ - brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_MOV(p, brw_message_reg(nr + channel), arg0[channel]); - - brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); - brw_MOV(p, - brw_message_reg(nr + channel + 4), - sechalf(arg0[channel])); - } - /* skip over the regs populated above: - */ - nr += 8; - - brw_pop_insn_state(p); + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, + brw_message_reg(nr + channel + 4), + sechalf(arg0[channel])); + } + } } + /* skip over the regs populated above: + */ + nr += 8; + brw_pop_insn_state(p); if (c->key.source_depth_to_render_target) { @@ -1142,7 +1251,7 @@ static void emit_fb_write( struct brw_wm_compile *c, get_element_ud(brw_vec8_grf(1,0), 6), brw_imm_ud(1<<26)); - jmp = brw_JMPI(p, ip, ip, brw_imm_d(0)); + jmp = brw_JMPI(p, ip, ip, brw_imm_w(0)); { emit_aa(c, arg1, 2); fire_fb_write(c, 0, nr, target, eot); @@ -1156,7 +1265,6 @@ static void emit_fb_write( struct brw_wm_compile *c, } } - /** * Move a GPR to scratch memory. */ @@ -1294,7 +1402,7 @@ void brw_wm_emit( struct brw_wm_compile *c ) /* Generated instructions for calculating triangle interpolants: */ case WM_PIXELXY: - emit_pixel_xy(p, dst, dst_flags); + emit_pixel_xy(c, dst, dst_flags); break; case WM_DELTAXY: @@ -1306,7 +1414,7 @@ void brw_wm_emit( struct brw_wm_compile *c ) break; case WM_PIXELW: - emit_pixel_w(p, dst, dst_flags, args[0], args[1]); + emit_pixel_w(c, dst, dst_flags, args[0], args[1]); break; case WM_LINTERP: @@ -1364,7 +1472,7 @@ void brw_wm_emit( struct brw_wm_compile *c ) break; case OPCODE_TRUNC: - emit_trunc(p, dst, dst_flags, args[0]); + emit_alu1(p, brw_RNDZ, dst, dst_flags, args[0]); break; case OPCODE_LRP: @@ -1391,27 +1499,27 @@ void brw_wm_emit( struct brw_wm_compile *c ) /* Higher math functions: */ case OPCODE_RCP: - emit_math1(p, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]); break; case OPCODE_RSQ: - emit_math1(p, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]); break; case OPCODE_SIN: - emit_math1(p, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]); break; case OPCODE_COS: - emit_math1(p, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]); break; case OPCODE_EX2: - emit_math1(p, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]); break; case OPCODE_LG2: - emit_math1(p, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]); break; case OPCODE_SCS: @@ -1419,13 +1527,13 @@ void brw_wm_emit( struct brw_wm_compile *c ) * fixup for 16-element execution. */ if (dst_flags & WRITEMASK_X) - emit_math1(p, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|WRITEMASK_X, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|WRITEMASK_X, args[0]); if (dst_flags & WRITEMASK_Y) - emit_math1(p, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|WRITEMASK_X, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|WRITEMASK_X, args[0]); break; case OPCODE_POW: - emit_math2(p, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]); + emit_math2(c, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]); break; /* Comparisons: @@ -1463,17 +1571,20 @@ void brw_wm_emit( struct brw_wm_compile *c ) break; case OPCODE_LIT: - emit_lit(p, dst, dst_flags, args[0]); + emit_lit(c, dst, dst_flags, args[0]); break; /* Texturing operations: */ case OPCODE_TEX: - emit_tex(c, inst, dst, dst_flags, args[0]); + emit_tex(c, dst, dst_flags, args[0], c->payload.depth[0].hw_reg, + inst->tex_idx, inst->tex_unit, + inst->tex_shadow); break; case OPCODE_TXB: - emit_txb(c, inst, dst, dst_flags, args[0]); + emit_txb(c, dst, dst_flags, args[0], c->payload.depth[0].hw_reg, + inst->tex_idx, inst->tex_unit); break; case OPCODE_KIL: diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 4e3edfbbff..3737faf26f 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -138,7 +138,6 @@ static struct prog_dst_register dst_reg(GLuint file, GLuint idx) reg.CondMask = COND_TR; reg.CondSwizzle = 0; reg.CondSrc = 0; - reg.pad = 0; return reg; } @@ -181,6 +180,9 @@ static void release_temp( struct brw_wm_compile *c, struct prog_dst_register tem static struct prog_instruction *get_fp_inst(struct brw_wm_compile *c) { + assert(c->nr_fp_insns < BRW_WM_MAX_INSN); + memset(&c->prog_instructions[c->nr_fp_insns], 0, + sizeof(*c->prog_instructions)); return &c->prog_instructions[c->nr_fp_insns++]; } @@ -447,7 +449,6 @@ static void emit_interp( struct brw_wm_compile *c, break; case FRAG_ATTRIB_FACE: - /* XXX review/test this case */ emit_op(c, WM_FRONTFACING, dst_mask(dst, WRITEMASK_X), @@ -956,7 +957,7 @@ static void precalc_txp( struct brw_wm_compile *c, -static void emit_fb_write( struct brw_wm_compile *c ) +static void emit_render_target_writes( struct brw_wm_compile *c ) { struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH); struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPTH); @@ -964,36 +965,34 @@ static void emit_fb_write( struct brw_wm_compile *c ) GLuint i; struct prog_instruction *inst, *last_inst; - struct brw_context *brw = c->func.brw; /* The inst->Aux field is used for FB write target and the EOT marker */ - if (brw->state.nr_color_regions > 1) { - for (i = 0 ; i < brw->state.nr_color_regions; i++) { + if (c->key.nr_color_regions > 1) { + for (i = 0 ; i < c->key.nr_color_regions; i++) { outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i); - last_inst = inst = emit_op(c, - WM_FB_WRITE, dst_mask(dst_undef(),0), 0, - outcolor, payload_r0_depth, outdepth); - inst->Aux = (i<<1); + last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0), + 0, outcolor, payload_r0_depth, outdepth); + inst->Aux = INST_AUX_TARGET(i); if (c->fp_fragcolor_emitted) { outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR); - last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), + last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0), 0, outcolor, payload_r0_depth, outdepth); - inst->Aux = (i<<1); + inst->Aux = INST_AUX_TARGET(i); } } - last_inst->Aux |= 1; //eot + last_inst->Aux |= INST_AUX_EOT; } else { /* if gl_FragData[0] is written, use it, else use gl_FragColor */ - if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_DATA0)) + if (c->fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0)) outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0); else outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR); inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), 0, outcolor, payload_r0_depth, outdepth); - inst->Aux = 1|(0<<1); + inst->Aux = INST_AUX_EOT | INST_AUX_TARGET(0); } } @@ -1155,7 +1154,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) out->DstReg.WriteMask = 0; break; case OPCODE_END: - emit_fb_write(c); + emit_render_target_writes(c); break; case OPCODE_PRINT: break; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index c9fe1dd8ad..e8c2cb66ec 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -371,7 +371,7 @@ static void prealloc_reg(struct brw_wm_compile *c) for (j = 0; j < 4; j++) set_reg(c, PROGRAM_PAYLOAD, fp_input, j, reg); } - if (c->key.vp_outputs_written & (1 << i)) { + if (c->key.vp_outputs_written & BITFIELD64_BIT(i)) { reg_index += 2; } } @@ -550,42 +550,6 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c, } } - -/** - * Same as \sa get_src_reg() but if the register is a literal, emit - * a brw_reg encoding the literal. - * Note that a brw instruction only allows one src operand to be a literal. - * For instructions with more than one operand, only the second can be a - * literal. This means that we treat some literals as constants/uniforms - * (which why PROGRAM_CONSTANT is checked in fetch_constants()). - * - */ -static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c, - const struct prog_instruction *inst, - GLuint srcRegIndex, GLuint channel) -{ - const struct prog_src_register *src = &inst->SrcReg[srcRegIndex]; - if (src->File == PROGRAM_CONSTANT) { - /* a literal */ - const int component = GET_SWZ(src->Swizzle, channel); - const GLfloat *param = - c->fp->program.Base.Parameters->ParameterValues[src->Index]; - GLfloat value = param[component]; - if (src->Negate & (1 << channel)) - value = -value; - if (src->Abs) - value = FABSF(value); -#if 0 - printf(" form immed value %f for chan %d\n", value, channel); -#endif - return brw_imm_f(value); - } - else { - return get_src_reg(c, inst, srcRegIndex, channel); - } -} - - /** * Subroutines are minimal support for resusable instruction sequences. * They are implemented as simply as possible to minimise overhead: there @@ -650,542 +614,110 @@ static void invoke_subroutine( struct brw_wm_compile *c, } } -static void emit_trunc( struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - struct brw_reg src, dst; - dst = get_dst_reg(c, inst, i); - src = get_src_reg(c, inst, 0, i); - brw_RNDZ(p, dst, src); - } - } - brw_set_saturate(p, 0); -} - -static void emit_mov( struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - struct brw_reg src, dst; - dst = get_dst_reg(c, inst, i); - /* XXX some moves from immediate value don't work reliably!!! */ - /*src = get_src_reg_imm(c, inst, 0, i);*/ - src = get_src_reg(c, inst, 0, i); - brw_MOV(p, dst, src); - } - } - brw_set_saturate(p, 0); -} - -static void emit_pixel_xy(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg r1 = brw_vec1_grf(1, 0); - struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW); - - struct brw_reg dst0, dst1; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - - dst0 = get_dst_reg(c, inst, 0); - dst1 = get_dst_reg(c, inst, 1); - /* Calculate pixel centers by adding 1 or 0 to each of the - * micro-tile coordinates passed in r1. - */ - if (mask & WRITEMASK_X) { - brw_ADD(p, - vec8(retype(dst0, BRW_REGISTER_TYPE_UW)), - stride(suboffset(r1_uw, 4), 2, 4, 0), - brw_imm_v(0x10101010)); - } - - if (mask & WRITEMASK_Y) { - brw_ADD(p, - vec8(retype(dst1, BRW_REGISTER_TYPE_UW)), - stride(suboffset(r1_uw, 5), 2, 4, 0), - brw_imm_v(0x11001100)); - } -} - -static void emit_delta_xy(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg r1 = brw_vec1_grf(1, 0); - struct brw_reg dst0, dst1, src0, src1; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - - dst0 = get_dst_reg(c, inst, 0); - dst1 = get_dst_reg(c, inst, 1); - src0 = get_src_reg(c, inst, 0, 0); - src1 = get_src_reg(c, inst, 0, 1); - /* Calc delta X,Y by subtracting origin in r1 from the pixel - * centers. - */ - if (mask & WRITEMASK_X) { - brw_ADD(p, - dst0, - retype(src0, BRW_REGISTER_TYPE_UW), - negate(r1)); - } - - if (mask & WRITEMASK_Y) { - brw_ADD(p, - dst1, - retype(src1, BRW_REGISTER_TYPE_UW), - negate(suboffset(r1,1))); - - } -} - -static void fire_fb_write( struct brw_wm_compile *c, - GLuint base_reg, - GLuint nr, - GLuint target, - GLuint eot) -{ - struct brw_compile *p = &c->func; - /* Pass through control information: - */ - /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */ - { - brw_push_insn_state(p); - brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */ - brw_MOV(p, - brw_message_reg(base_reg + 1), - brw_vec8_grf(1, 0)); - brw_pop_insn_state(p); - } - /* Send framebuffer write message: */ - brw_fb_WRITE(p, - retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW), - base_reg, - retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW), - target, - nr, - 0, - eot); -} - -static void emit_fb_write(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - int nr = 2; - int channel; - GLuint target, eot; - struct brw_reg src0; - - /* Reserve a space for AA - may not be needed: - */ - if (c->key.aa_dest_stencil_reg) - nr += 1; - - brw_push_insn_state(p); - for (channel = 0; channel < 4; channel++) { - src0 = get_src_reg(c, inst, 0, channel); - /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ - /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ - brw_MOV(p, brw_message_reg(nr + channel), src0); - } - /* skip over the regs populated above: */ - nr += 8; - brw_pop_insn_state(p); - - if (c->key.source_depth_to_render_target) { - if (c->key.computes_depth) { - src0 = get_src_reg(c, inst, 2, 2); - brw_MOV(p, brw_message_reg(nr), src0); - } - else { - src0 = get_src_reg(c, inst, 1, 1); - brw_MOV(p, brw_message_reg(nr), src0); - } - - nr += 2; - } - - if (c->key.dest_depth_reg) { - const GLuint comp = c->key.dest_depth_reg / 2; - const GLuint off = c->key.dest_depth_reg % 2; - - if (off != 0) { - /* XXX this code needs review/testing */ - struct brw_reg arg1_0 = get_src_reg(c, inst, 1, comp); - struct brw_reg arg1_1 = get_src_reg(c, inst, 1, comp+1); - - brw_push_insn_state(p); - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - - brw_MOV(p, brw_message_reg(nr), offset(arg1_0, 1)); - /* 2nd half? */ - brw_MOV(p, brw_message_reg(nr+1), arg1_1); - brw_pop_insn_state(p); - } - else - { - struct brw_reg src = get_src_reg(c, inst, 1, 1); - brw_MOV(p, brw_message_reg(nr), src); - } - nr += 2; - } - - target = inst->Aux >> 1; - eot = inst->Aux & 1; - fire_fb_write(c, 0, nr, target, eot); -} - -static void emit_pixel_w( struct brw_wm_compile *c, - const struct prog_instruction *inst) +/* Workaround for using brw_wm_emit.c's emit functions, which expect + * destination regs to be uniquely written. Moves arguments out to + * temporaries as necessary for instructions which use their destination as + * a temporary. + */ +static void +unalias3(struct brw_wm_compile *c, + void (*func)(struct brw_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2) { struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - if (mask & WRITEMASK_W) { - struct brw_reg dst, src0, delta0, delta1; - struct brw_reg interp3; - - dst = get_dst_reg(c, inst, 3); - src0 = get_src_reg(c, inst, 0, 0); - delta0 = get_src_reg(c, inst, 1, 0); - delta1 = get_src_reg(c, inst, 1, 1); - - interp3 = brw_vec1_grf(src0.nr+1, 4); - /* Calc 1/w - just linterp wpos[3] optimized by putting the - * result straight into a message reg. - */ - brw_LINE(p, brw_null_reg(), interp3, delta0); - brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), delta1); - - /* Calc w */ - brw_math_16( p, dst, - BRW_MATH_FUNCTION_INV, - BRW_MATH_SATURATE_NONE, - 2, brw_null_reg(), - BRW_MATH_PRECISION_FULL); - } -} + struct brw_reg tmp_arg0[4], tmp_arg1[4], tmp_arg2[4]; + int i, j; + int mark = mark_tmps(c); -static void emit_linterp(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg interp[4]; - struct brw_reg dst, delta0, delta1; - struct brw_reg src0; - GLuint nr, i; - - src0 = get_src_reg(c, inst, 0, 0); - delta0 = get_src_reg(c, inst, 1, 0); - delta1 = get_src_reg(c, inst, 1, 1); - nr = src0.nr; - - interp[0] = brw_vec1_grf(nr, 0); - interp[1] = brw_vec1_grf(nr, 4); - interp[2] = brw_vec1_grf(nr+1, 0); - interp[3] = brw_vec1_grf(nr+1, 4); - - for(i = 0; i < 4; i++ ) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - brw_LINE(p, brw_null_reg(), interp[i], delta0); - brw_MAC(p, dst, suboffset(interp[i],1), delta1); - } + for (j = 0; j < 4; j++) { + tmp_arg0[j] = arg0[j]; + tmp_arg1[j] = arg1[j]; + tmp_arg2[j] = arg2[j]; } -} - -static void emit_cinterp(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg interp[4]; - struct brw_reg dst, src0; - GLuint nr, i; - - src0 = get_src_reg(c, inst, 0, 0); - nr = src0.nr; - - interp[0] = brw_vec1_grf(nr, 0); - interp[1] = brw_vec1_grf(nr, 4); - interp[2] = brw_vec1_grf(nr+1, 0); - interp[3] = brw_vec1_grf(nr+1, 4); - - for(i = 0; i < 4; i++ ) { + for (i = 0; i < 4; i++) { if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - brw_MOV(p, dst, suboffset(interp[i],3)); + for (j = 0; j < 4; j++) { + if (arg0[j].file == dst[i].file && + dst[i].nr == arg0[j].nr) { + tmp_arg0[j] = alloc_tmp(c); + brw_MOV(p, tmp_arg0[j], arg0[j]); + } + if (arg1[j].file == dst[i].file && + dst[i].nr == arg1[j].nr) { + tmp_arg1[j] = alloc_tmp(c); + brw_MOV(p, tmp_arg1[j], arg1[j]); + } + if (arg2[j].file == dst[i].file && + dst[i].nr == arg2[j].nr) { + tmp_arg2[j] = alloc_tmp(c); + brw_MOV(p, tmp_arg2[j], arg2[j]); + } + } } } -} - -static void emit_pinterp(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - - struct brw_reg interp[4]; - struct brw_reg dst, delta0, delta1; - struct brw_reg src0, w; - GLuint nr, i; - src0 = get_src_reg(c, inst, 0, 0); - delta0 = get_src_reg(c, inst, 1, 0); - delta1 = get_src_reg(c, inst, 1, 1); - w = get_src_reg(c, inst, 2, 3); - nr = src0.nr; + func(p, dst, mask, tmp_arg0, tmp_arg1, tmp_arg2); - interp[0] = brw_vec1_grf(nr, 0); - interp[1] = brw_vec1_grf(nr, 4); - interp[2] = brw_vec1_grf(nr+1, 0); - interp[3] = brw_vec1_grf(nr+1, 4); - - for(i = 0; i < 4; i++ ) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - brw_LINE(p, brw_null_reg(), interp[i], delta0); - brw_MAC(p, dst, suboffset(interp[i],1), - delta1); - brw_MUL(p, dst, dst, w); - } - } + release_tmps(c, mark); } -/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */ -static void emit_frontfacing(struct brw_wm_compile *c, - const struct prog_instruction *inst) +/* Workaround for using brw_wm_emit.c's emit functions, which expect + * destination regs to be uniquely written. Moves arguments out to + * temporaries as necessary for instructions which use their destination as + * a temporary. + */ +static void +unalias2(struct brw_wm_compile *c, + void (*func)(struct brw_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { struct brw_compile *p = &c->func; - struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD); - struct brw_reg dst; - GLuint mask = inst->DstReg.WriteMask; - int i; + struct brw_reg tmp_arg0[4], tmp_arg1[4]; + int i, j; + int mark = mark_tmps(c); - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - brw_MOV(p, dst, brw_imm_f(0.0)); - } + for (j = 0; j < 4; j++) { + tmp_arg0[j] = arg0[j]; + tmp_arg1[j] = arg1[j]; } - /* bit 31 is "primitive is back face", so checking < (1 << 31) gives - * us front face - */ - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31)); for (i = 0; i < 4; i++) { if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - brw_MOV(p, dst, brw_imm_f(1.0)); + for (j = 0; j < 4; j++) { + if (arg0[j].file == dst[i].file && + dst[i].nr == arg0[j].nr) { + tmp_arg0[j] = alloc_tmp(c); + brw_MOV(p, tmp_arg0[j], arg0[j]); + } + if (arg1[j].file == dst[i].file && + dst[i].nr == arg1[j].nr) { + tmp_arg1[j] = alloc_tmp(c); + brw_MOV(p, tmp_arg1[j], arg1[j]); + } + } } } - brw_set_predicate_control_flag_value(p, 0xff); -} -static void emit_xpd(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - for (i = 0; i < 4; i++) { - GLuint i2 = (i+2)%3; - GLuint i1 = (i+1)%3; - if (mask & (1<<i)) { - struct brw_reg src0, src1, dst; - dst = get_dst_reg(c, inst, i); - src0 = negate(get_src_reg(c, inst, 0, i2)); - src1 = get_src_reg_imm(c, inst, 1, i1); - brw_MUL(p, brw_null_reg(), src0, src1); - src0 = get_src_reg(c, inst, 0, i1); - src1 = get_src_reg_imm(c, inst, 1, i2); - brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); - brw_MAC(p, dst, src0, src1); - brw_set_saturate(p, 0); - } - } - brw_set_saturate(p, 0); -} + func(p, dst, mask, tmp_arg0, tmp_arg1); -static void emit_dp3(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg src0[3], src1[3], dst; - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - for (i = 0; i < 3; i++) { - src0[i] = get_src_reg(c, inst, 0, i); - src1[i] = get_src_reg_imm(c, inst, 1, i); - } - - dst = get_dst_reg(c, inst, dst_chan); - brw_MUL(p, brw_null_reg(), src0[0], src1[0]); - brw_MAC(p, brw_null_reg(), src0[1], src1[1]); - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_MAC(p, dst, src0[2], src1[2]); - brw_set_saturate(p, 0); -} - -static void emit_dp4(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg src0[4], src1[4], dst; - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - for (i = 0; i < 4; i++) { - src0[i] = get_src_reg(c, inst, 0, i); - src1[i] = get_src_reg_imm(c, inst, 1, i); - } - dst = get_dst_reg(c, inst, dst_chan); - brw_MUL(p, brw_null_reg(), src0[0], src1[0]); - brw_MAC(p, brw_null_reg(), src0[1], src1[1]); - brw_MAC(p, brw_null_reg(), src0[2], src1[2]); - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_MAC(p, dst, src0[3], src1[3]); - brw_set_saturate(p, 0); -} - -static void emit_dph(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg src0[4], src1[4], dst; - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - for (i = 0; i < 4; i++) { - src0[i] = get_src_reg(c, inst, 0, i); - src1[i] = get_src_reg_imm(c, inst, 1, i); - } - dst = get_dst_reg(c, inst, dst_chan); - brw_MUL(p, brw_null_reg(), src0[0], src1[0]); - brw_MAC(p, brw_null_reg(), src0[1], src1[1]); - brw_MAC(p, dst, src0[2], src1[2]); - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_ADD(p, dst, dst, src1[3]); - brw_set_saturate(p, 0); -} - -/** - * Emit a scalar instruction, like RCP, RSQ, LOG, EXP. - * Note that the result of the function is smeared across the dest - * register's X, Y, Z and W channels (subject to writemasking of course). - */ -static void emit_math1(struct brw_wm_compile *c, - const struct prog_instruction *inst, GLuint func) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, dst; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - /* Get first component of source register */ - dst = get_dst_reg(c, inst, dst_chan); - src0 = get_src_reg(c, inst, 0, 0); - - brw_MOV(p, brw_message_reg(2), src0); - brw_math(p, - dst, - func, - (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, - 2, - brw_null_reg(), - BRW_MATH_DATA_VECTOR, - BRW_MATH_PRECISION_FULL); -} - -static void emit_rcp(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_INV); -} - -static void emit_rsq(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_RSQ); -} - -static void emit_sin(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_SIN); -} - -static void emit_cos(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_COS); -} - -static void emit_ex2(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_EXP); -} - -static void emit_lg2(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_LOG); -} - -static void emit_add(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, src1, dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, inst, 0, i); - src1 = get_src_reg_imm(c, inst, 1, i); - brw_ADD(p, dst, src0, src1); - } - } - brw_set_saturate(p, 0); + release_tmps(c, mark); } static void emit_arl(struct brw_wm_compile *c, @@ -1201,180 +733,6 @@ static void emit_arl(struct brw_wm_compile *c, brw_set_saturate(p, 0); } - -static void emit_mul(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, src1, dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, inst, 0, i); - src1 = get_src_reg_imm(c, inst, 1, i); - brw_MUL(p, dst, src0, src1); - } - } - brw_set_saturate(p, 0); -} - -static void emit_frc(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg_imm(c, inst, 0, i); - brw_FRC(p, dst, src0); - } - } - if (inst->SaturateMode != SATURATE_OFF) - brw_set_saturate(p, 0); -} - -static void emit_flr(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg_imm(c, inst, 0, i); - brw_RNDD(p, dst, src0); - } - } - brw_set_saturate(p, 0); -} - - -static void emit_min_max(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - const GLuint mask = inst->DstReg.WriteMask; - const int mark = mark_tmps(c); - int i; - brw_push_insn_state(p); - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - struct brw_reg real_dst = get_dst_reg(c, inst, i); - struct brw_reg src0 = get_src_reg(c, inst, 0, i); - struct brw_reg src1 = get_src_reg(c, inst, 1, i); - struct brw_reg dst; - /* if dst==src0 or dst==src1 we need to use a temp reg */ - GLboolean use_temp = brw_same_reg(dst, src0) || - brw_same_reg(dst, src1); - if (use_temp) - dst = alloc_tmp(c); - else - dst = real_dst; - - /* - printf(" Min/max: dst %d src0 %d src1 %d\n", - dst.nr, src0.nr, src1.nr); - */ - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_MOV(p, dst, src0); - brw_set_saturate(p, 0); - - if (inst->Opcode == OPCODE_MIN) - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, src1, src0); - else - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, src1, src0); - - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); - brw_MOV(p, dst, src1); - brw_set_saturate(p, 0); - brw_set_predicate_control_flag_value(p, 0xff); - if (use_temp) - brw_MOV(p, real_dst, dst); - } - } - brw_pop_insn_state(p); - release_tmps(c, mark); -} - -static void emit_pow(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg dst, src0, src1; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - dst = get_dst_reg(c, inst, dst_chan); - src0 = get_src_reg_imm(c, inst, 0, 0); - src1 = get_src_reg_imm(c, inst, 1, 0); - - brw_MOV(p, brw_message_reg(2), src0); - brw_MOV(p, brw_message_reg(3), src1); - - brw_math(p, - dst, - BRW_MATH_FUNCTION_POW, - (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, - 2, - brw_null_reg(), - BRW_MATH_DATA_VECTOR, - BRW_MATH_PRECISION_FULL); -} - -static void emit_lrp(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg dst, tmp1, tmp2, src0, src1, src2; - int i; - int mark = mark_tmps(c); - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, inst, 0, i); - - src1 = get_src_reg_imm(c, inst, 1, i); - - if (src1.nr == dst.nr) { - tmp1 = alloc_tmp(c); - brw_MOV(p, tmp1, src1); - } else - tmp1 = src1; - - src2 = get_src_reg(c, inst, 2, i); - if (src2.nr == dst.nr) { - tmp2 = alloc_tmp(c); - brw_MOV(p, tmp2, src2); - } else - tmp2 = src2; - - brw_ADD(p, dst, negate(src0), brw_imm_f(1.0)); - brw_MUL(p, brw_null_reg(), dst, tmp2); - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_MAC(p, dst, src0, tmp1); - brw_set_saturate(p, 0); - } - release_tmps(c, mark); - } -} - /** * For GLSL shaders, this KIL will be unconditional. * It may be contained inside an IF/ENDIF structure of course. @@ -1390,89 +748,6 @@ static void emit_kil(struct brw_wm_compile *c) brw_pop_insn_state(p); } -static void emit_mad(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg dst, src0, src1, src2; - int i; - - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, inst, 0, i); - src1 = get_src_reg_imm(c, inst, 1, i); - src2 = get_src_reg_imm(c, inst, 2, i); - brw_MUL(p, dst, src0, src1); - - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_ADD(p, dst, dst, src2); - brw_set_saturate(p, 0); - } - } -} - -static void emit_sop(struct brw_wm_compile *c, - const struct prog_instruction *inst, GLuint cond) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg dst, src0, src1; - int i; - - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, inst, 0, i); - src1 = get_src_reg_imm(c, inst, 1, i); - brw_push_insn_state(p); - brw_CMP(p, brw_null_reg(), cond, src0, src1); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_MOV(p, dst, brw_imm_f(0.0)); - brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); - brw_MOV(p, dst, brw_imm_f(1.0)); - brw_pop_insn_state(p); - } - } -} - -static void emit_slt(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_sop(c, inst, BRW_CONDITIONAL_L); -} - -static void emit_sle(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_sop(c, inst, BRW_CONDITIONAL_LE); -} - -static void emit_sgt(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_sop(c, inst, BRW_CONDITIONAL_G); -} - -static void emit_sge(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_sop(c, inst, BRW_CONDITIONAL_GE); -} - -static void emit_seq(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_sop(c, inst, BRW_CONDITIONAL_EQ); -} - -static void emit_sne(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_sop(c, inst, BRW_CONDITIONAL_NEQ); -} - static INLINE struct brw_reg high_words( struct brw_reg reg ) { return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ), @@ -2525,196 +1800,6 @@ static void emit_noise4( struct brw_wm_compile *c, release_tmps( c, mark ); } - -static void emit_wpos_xy(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg src0[2], dst[2]; - - dst[0] = get_dst_reg(c, inst, 0); - dst[1] = get_dst_reg(c, inst, 1); - - src0[0] = get_src_reg(c, inst, 0, 0); - src0[1] = get_src_reg(c, inst, 0, 1); - - /* Calculate the pixel offset from window bottom left into destination - * X and Y channels. - */ - if (mask & WRITEMASK_X) { - /* X' = X - origin_x */ - brw_ADD(p, - dst[0], - retype(src0[0], BRW_REGISTER_TYPE_W), - brw_imm_d(0 - c->key.origin_x)); - } - - if (mask & WRITEMASK_Y) { - /* Y' = height - (Y - origin_y) = height + origin_y - Y */ - brw_ADD(p, - dst[1], - negate(retype(src0[1], BRW_REGISTER_TYPE_W)), - brw_imm_d(c->key.origin_y + c->key.drawable_height - 1)); - } -} - -/* TODO - BIAS on SIMD8 not working yet... - */ -static void emit_txb(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg dst[4], src[4], payload_reg; - /* Note: TexSrcUnit was already looked up through SamplerTextures[] */ - const GLuint unit = inst->TexSrcUnit; - GLuint i; - GLuint msg_type; - - assert(unit < BRW_MAX_TEX_UNIT); - - payload_reg = get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0); - - for (i = 0; i < 4; i++) - dst[i] = get_dst_reg(c, inst, i); - for (i = 0; i < 4; i++) - src[i] = get_src_reg(c, inst, 0, i); - - switch (inst->TexSrcTarget) { - case TEXTURE_1D_INDEX: - brw_MOV(p, brw_message_reg(2), src[0]); /* s coord */ - brw_MOV(p, brw_message_reg(3), brw_imm_f(0)); /* t coord */ - brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); /* r coord */ - break; - case TEXTURE_2D_INDEX: - case TEXTURE_RECT_INDEX: - brw_MOV(p, brw_message_reg(2), src[0]); - brw_MOV(p, brw_message_reg(3), src[1]); - brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); - break; - case TEXTURE_3D_INDEX: - case TEXTURE_CUBE_INDEX: - brw_MOV(p, brw_message_reg(2), src[0]); - brw_MOV(p, brw_message_reg(3), src[1]); - brw_MOV(p, brw_message_reg(4), src[2]); - break; - default: - /* invalid target */ - abort(); - } - brw_MOV(p, brw_message_reg(5), src[3]); /* bias */ - brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); /* ref (unused?) */ - - if (BRW_IS_IGDNG(p->brw)) { - msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG; - } else { - /* Does it work well on SIMD8? */ - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; - } - - brw_SAMPLE(p, - retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */ - 1, /* msg_reg_nr */ - retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */ - SURF_INDEX_TEXTURE(unit), - unit, /* sampler */ - inst->DstReg.WriteMask, /* writemask */ - msg_type, /* msg_type */ - 4, /* response_length */ - 4, /* msg_length */ - 0, /* eot */ - 1, - BRW_SAMPLER_SIMD_MODE_SIMD8); -} - - -static void emit_tex(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg dst[4], src[4], payload_reg; - /* Note: TexSrcUnit was already looked up through SamplerTextures[] */ - const GLuint unit = inst->TexSrcUnit; - GLuint msg_len; - GLuint i, nr; - GLuint emit; - GLboolean shadow = (c->key.shadowtex_mask & (1<<unit)) ? 1 : 0; - GLuint msg_type; - - assert(unit < BRW_MAX_TEX_UNIT); - - payload_reg = get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0); - - for (i = 0; i < 4; i++) - dst[i] = get_dst_reg(c, inst, i); - for (i = 0; i < 4; i++) - src[i] = get_src_reg(c, inst, 0, i); - - switch (inst->TexSrcTarget) { - case TEXTURE_1D_INDEX: - emit = WRITEMASK_X; - nr = 1; - break; - case TEXTURE_2D_INDEX: - case TEXTURE_RECT_INDEX: - emit = WRITEMASK_XY; - nr = 2; - break; - case TEXTURE_3D_INDEX: - case TEXTURE_CUBE_INDEX: - emit = WRITEMASK_XYZ; - nr = 3; - break; - default: - /* invalid target */ - abort(); - } - msg_len = 1; - - /* move/load S, T, R coords */ - for (i = 0; i < nr; i++) { - static const GLuint swz[4] = {0,1,2,2}; - if (emit & (1<<i)) - brw_MOV(p, brw_message_reg(msg_len+1), src[swz[i]]); - else - brw_MOV(p, brw_message_reg(msg_len+1), brw_imm_f(0)); - msg_len += 1; - } - - if (shadow) { - brw_MOV(p, brw_message_reg(5), brw_imm_f(0)); /* lod / bias */ - brw_MOV(p, brw_message_reg(6), src[2]); /* ref value / R coord */ - } - - if (BRW_IS_IGDNG(p->brw)) { - if (shadow) - msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG; - else - msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG; - } else { - /* Does it work for shadow on SIMD8 ? */ - msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE; - } - - brw_SAMPLE(p, - retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */ - 1, /* msg_reg_nr */ - retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */ - SURF_INDEX_TEXTURE(unit), - unit, /* sampler */ - inst->DstReg.WriteMask, /* writemask */ - msg_type, /* msg_type */ - 4, /* response_length */ - shadow ? 6 : 4, /* msg_length */ - 0, /* eot */ - 1, - BRW_SAMPLER_SIMD_MODE_SIMD8); - - if (shadow) - brw_MOV(p, dst[3], brw_imm_f(1.0)); -} - /** * Resolve subroutine calls after code emit is done. @@ -2771,6 +1856,21 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) if (c->fp->use_const_buffer) fetch_constants(c, inst); + if (inst->Opcode != OPCODE_ARL) { + for (j = 0; j < 4; j++) { + if (inst->DstReg.WriteMask & (1 << j)) + dst[j] = get_dst_reg(c, inst, j); + else + dst[j] = brw_null_reg(); + } + } + for (j = 0; j < brw_wm_nr_args(inst->Opcode); j++) + get_argument_regs(c, inst, j, args[j], WRITEMASK_XYZW); + + dst_flags = inst->DstReg.WriteMask; + if (inst->SaturateMode == SATURATE_ZERO_ONE) + dst_flags |= SATURATE; + if (inst->CondUpdate) brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); else @@ -2782,126 +1882,131 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) switch (inst->Opcode) { case WM_PIXELXY: - emit_pixel_xy(c, inst); + emit_pixel_xy(c, dst, dst_flags); break; case WM_DELTAXY: - emit_delta_xy(c, inst); + emit_delta_xy(p, dst, dst_flags, args[0]); break; case WM_PIXELW: - emit_pixel_w(c, inst); + emit_pixel_w(c, dst, dst_flags, args[0], args[1]); break; case WM_LINTERP: - emit_linterp(c, inst); + emit_linterp(p, dst, dst_flags, args[0], args[1]); break; case WM_PINTERP: - emit_pinterp(c, inst); + emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]); break; case WM_CINTERP: - emit_cinterp(c, inst); + emit_cinterp(p, dst, dst_flags, args[0]); break; case WM_WPOSXY: - emit_wpos_xy(c, inst); + emit_wpos_xy(c, dst, dst_flags, args[0]); break; case WM_FB_WRITE: - emit_fb_write(c, inst); + emit_fb_write(c, args[0], args[1], args[2], + INST_AUX_GET_TARGET(inst->Aux), + inst->Aux & INST_AUX_EOT); break; case WM_FRONTFACING: - emit_frontfacing(c, inst); + emit_frontfacing(p, dst, dst_flags); break; case OPCODE_ADD: - emit_add(c, inst); + emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]); break; case OPCODE_ARL: emit_arl(c, inst); break; case OPCODE_FRC: - emit_frc(c, inst); + emit_alu1(p, brw_FRC, dst, dst_flags, args[0]); break; case OPCODE_FLR: - emit_flr(c, inst); + emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]); break; case OPCODE_LRP: - emit_lrp(c, inst); + unalias3(c, emit_lrp, + dst, dst_flags, args[0], args[1], args[2]); break; case OPCODE_TRUNC: - emit_trunc(c, inst); + emit_alu1(p, brw_RNDZ, dst, dst_flags, args[0]); break; case OPCODE_MOV: case OPCODE_SWZ: - emit_mov(c, inst); + emit_alu1(p, brw_MOV, dst, dst_flags, args[0]); break; case OPCODE_DP3: - emit_dp3(c, inst); + emit_dp3(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_DP4: - emit_dp4(c, inst); + emit_dp4(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_XPD: - emit_xpd(c, inst); + emit_xpd(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_DPH: - emit_dph(c, inst); + emit_dph(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_RCP: - emit_rcp(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]); break; case OPCODE_RSQ: - emit_rsq(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]); break; case OPCODE_SIN: - emit_sin(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]); break; case OPCODE_COS: - emit_cos(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]); break; case OPCODE_EX2: - emit_ex2(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]); break; case OPCODE_LG2: - emit_lg2(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]); break; case OPCODE_MIN: + unalias2(c, emit_min, dst, dst_flags, args[0], args[1]); + break; case OPCODE_MAX: - emit_min_max(c, inst); + unalias2(c, emit_max, dst, dst_flags, args[0], args[1]); break; case OPCODE_DDX: case OPCODE_DDY: - for (j = 0; j < 4; j++) { - if (inst->DstReg.WriteMask & (1 << j)) - dst[j] = get_dst_reg(c, inst, j); - else - dst[j] = brw_null_reg(); - } - get_argument_regs(c, inst, 0, args[0], WRITEMASK_XYZW); emit_ddxy(p, dst, dst_flags, (inst->Opcode == OPCODE_DDX), args[0]); break; case OPCODE_SLT: - emit_slt(c, inst); + emit_sop(p, dst, dst_flags, + BRW_CONDITIONAL_L, args[0], args[1]); break; case OPCODE_SLE: - emit_sle(c, inst); + emit_sop(p, dst, dst_flags, + BRW_CONDITIONAL_LE, args[0], args[1]); break; case OPCODE_SGT: - emit_sgt(c, inst); + emit_sop(p, dst, dst_flags, + BRW_CONDITIONAL_G, args[0], args[1]); break; case OPCODE_SGE: - emit_sge(c, inst); + emit_sop(p, dst, dst_flags, + BRW_CONDITIONAL_GE, args[0], args[1]); break; case OPCODE_SEQ: - emit_seq(c, inst); + emit_sop(p, dst, dst_flags, + BRW_CONDITIONAL_EQ, args[0], args[1]); break; case OPCODE_SNE: - emit_sne(c, inst); + emit_sop(p, dst, dst_flags, + BRW_CONDITIONAL_NEQ, args[0], args[1]); break; case OPCODE_MUL: - emit_mul(c, inst); + emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]); break; case OPCODE_POW: - emit_pow(c, inst); + emit_math2(c, BRW_MATH_FUNCTION_POW, + dst, dst_flags, args[0], args[1]); break; case OPCODE_MAD: - emit_mad(c, inst); + emit_mad(p, dst, dst_flags, args[0], args[1], args[2]); break; case OPCODE_NOISE1: emit_noise1(c, inst); @@ -2916,10 +2021,19 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) emit_noise4(c, inst); break; case OPCODE_TEX: - emit_tex(c, inst); + emit_tex(c, dst, dst_flags, args[0], + get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, + 0, 1, 0, 0), + inst->TexSrcTarget, + inst->TexSrcUnit, + (c->key.shadowtex_mask & (1 << inst->TexSrcUnit)) != 0); break; case OPCODE_TXB: - emit_txb(c, inst); + emit_txb(c, dst, dst_flags, args[0], + get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, + 0, 1, 0, 0), + inst->TexSrcTarget, + c->fp->program.Base.SamplerUnits[inst->TexSrcUnit]); break; case OPCODE_KIL_NV: emit_kil(c); diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c index 6279258339..ff4c082d5e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c @@ -42,12 +42,14 @@ static struct brw_wm_ref *get_ref( struct brw_wm_compile *c ) { assert(c->nr_refs < BRW_WM_MAX_REF); + memset(&c->refs[c->nr_refs], 0, sizeof(*c->refs)); return &c->refs[c->nr_refs++]; } static struct brw_wm_value *get_value( struct brw_wm_compile *c) { assert(c->nr_refs < BRW_WM_MAX_VREG); + memset(&c->vreg[c->nr_vreg], 0, sizeof(*c->vreg)); return &c->vreg[c->nr_vreg++]; } @@ -55,6 +57,7 @@ static struct brw_wm_value *get_value( struct brw_wm_compile *c) static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c ) { assert(c->nr_insns < BRW_WM_MAX_INSN); + memset(&c->instruction[c->nr_insns], 0, sizeof(*c->instruction)); return &c->instruction[c->nr_insns++]; } @@ -322,8 +325,8 @@ translate_insn(struct brw_wm_compile *c, out->tex_unit = inst->TexSrcUnit; out->tex_idx = inst->TexSrcTarget; out->tex_shadow = inst->TexShadow; - out->eot = inst->Aux & 1; - out->target = inst->Aux >> 1; + out->eot = inst->Aux & INST_AUX_EOT; + out->target = INST_AUX_GET_TARGET(inst->Aux); /* Args: */ diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c index 6faea018fb..31303febf0 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c @@ -82,8 +82,8 @@ static void init_registers( struct brw_wm_compile *c ) for (j = 0; j < c->nr_creg; j++) prealloc_reg(c, &c->creg[j], i++); - for (j = 0; j < FRAG_ATTRIB_MAX; j++) { - if (c->key.vp_outputs_written & (1<<j)) { + for (j = 0; j < VERT_RESULT_MAX; j++) { + if (c->key.vp_outputs_written & BITFIELD64_BIT(j)) { int fp_index; if (j >= VERT_RESULT_VAR0) diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index dff466587a..aa2e519588 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -66,19 +66,6 @@ static GLuint translate_wrap_mode( GLenum wrap ) } } - -static GLuint U_FIXED(GLfloat value, GLuint frac_bits) -{ - value *= (1<<frac_bits); - return value < 0 ? 0 : value; -} - -static GLint S_FIXED(GLfloat value, GLuint frac_bits) -{ - return value * (1<<frac_bits); -} - - static dri_bo *upload_default_color( struct brw_context *brw, const GLfloat *color ) { @@ -86,8 +73,8 @@ static dri_bo *upload_default_color( struct brw_context *brw, COPY_4V(sdc.color, color); - return brw_cache_data( &brw->cache, BRW_SAMPLER_DEFAULT_COLOR, &sdc, - NULL, 0 ); + return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR, + &sdc, sizeof(sdc), NULL, 0); } @@ -228,8 +215,8 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key, */ sampler->ss0.base_level = U_FIXED(0, 1); - sampler->ss1.max_lod = U_FIXED(MIN2(MAX2(key->maxlod, 0), 13), 6); - sampler->ss1.min_lod = U_FIXED(MIN2(MAX2(key->minlod, 0), 13), 6); + sampler->ss1.max_lod = U_FIXED(CLAMP(key->maxlod, 0, 13), 6); + sampler->ss1.min_lod = U_FIXED(CLAMP(key->minlod, 0, 13), 6); sampler->ss2.default_color_pointer = sdc_bo->offset >> 5; /* reloc */ } diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 361f91292b..f89ed9bce7 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -106,7 +106,7 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) /* as far as we can tell */ key->computes_depth = - (fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) != 0; + (fp->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) != 0; /* BRW_NEW_DEPTH_BUFFER * Override for NULL depthbuffer case, required by the Pixel Shader Computed * Depth field. diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 51539ac1e7..3f9b1fbfdc 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -31,7 +31,6 @@ #include "main/mtypes.h" -#include "main/texformat.h" #include "main/texstore.h" #include "shader/prog_parameter.h" @@ -70,7 +69,8 @@ static GLuint translate_tex_target( GLenum target ) } -static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format, +static GLuint translate_tex_format( gl_format mesa_format, + GLenum internal_format, GLenum depth_mode ) { switch( mesa_format ) { @@ -86,21 +86,22 @@ static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format, case MESA_FORMAT_AL88: return BRW_SURFACEFORMAT_L8A8_UNORM; + case MESA_FORMAT_AL1616: + return BRW_SURFACEFORMAT_L16A16_UNORM; + case MESA_FORMAT_RGB888: assert(0); /* not supported for sampling */ return BRW_SURFACEFORMAT_R8G8B8_UNORM; case MESA_FORMAT_ARGB8888: - if (internal_format == GL_RGB) - return BRW_SURFACEFORMAT_B8G8R8X8_UNORM; - else - return BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + return BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + + case MESA_FORMAT_XRGB8888: + return BRW_SURFACEFORMAT_B8G8R8X8_UNORM; case MESA_FORMAT_RGBA8888_REV: - if (internal_format == GL_RGB) - return BRW_SURFACEFORMAT_R8G8B8X8_UNORM; - else - return BRW_SURFACEFORMAT_R8G8B8A8_UNORM; + _mesa_problem(NULL, "unexpected format in i965:translate_tex_format()"); + return BRW_SURFACEFORMAT_R8G8B8A8_UNORM; case MESA_FORMAT_RGB565: return BRW_SURFACEFORMAT_B5G6R5_UNORM; @@ -287,7 +288,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) key.bo = NULL; key.offset = intelObj->textureOffset; } else { - key.format = firstImage->TexFormat->MesaFormat; + key.format = firstImage->TexFormat; key.internal_format = firstImage->InternalFormat; key.pitch = intelObj->mt->pitch; key.depth = firstImage->Depth; @@ -354,7 +355,10 @@ brw_create_constant_surface( struct brw_context *brw, NULL, NULL); if (key->bo) { - /* Emit relocation to surface contents */ + /* Emit relocation to surface contents. Section 5.1.1 of the gen4 + * bspec ("Data Cache") says that the data cache does not exist as + * a separate cache and is just the sampler cache. + */ dri_bo_emit_reloc(bo, I915_GEM_DOMAIN_SAMPLER, 0, 0, @@ -527,8 +531,15 @@ brw_update_renderbuffer_surface(struct brw_context *brw, region_bo = region->buffer; key.surface_type = BRW_SURFACE_2D; - switch (irb->texformat->MesaFormat) { + switch (irb->Base.Format) { + /* XRGB and ARGB are treated the same here because the chips in this + * family cannot render to XRGB targets. This means that we have to + * mask writes to alpha (ala glColorMask) and reconfigure the alpha + * blending hardware to use GL_ONE (or GL_ZERO) for cases where + * GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is used. + */ case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; break; case MESA_FORMAT_RGB565: @@ -541,8 +552,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM; break; default: - _mesa_problem(ctx, "Bad renderbuffer format: %d\n", - irb->texformat->MesaFormat); + _mesa_problem(ctx, "Bad renderbuffer format: %d\n", irb->Base.Format); } key.tiling = region->tiling; if (brw->intel.intelScreen->driScrnPriv->dri2.enabled) { @@ -564,8 +574,16 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.cpp = 4; key.draw_offset = 0; } + /* _NEW_COLOR */ memcpy(key.color_mask, ctx->Color.ColorMask, sizeof(key.color_mask)); + + /* As mentioned above, disable writes to the alpha component when the + * renderbuffer is XRGB. + */ + if (ctx->Visual.alphaBits == 0) + key.color_mask[3] = GL_FALSE; + key.color_blend = (!ctx->Color._LogicOpEnabled && ctx->Color.BlendEnabled); @@ -660,7 +678,7 @@ brw_wm_get_binding_table(struct brw_context *brw) if (bind_bo == NULL) { GLuint data_size = brw->wm.nr_surfaces * sizeof(GLuint); - uint32_t *data = malloc(data_size); + uint32_t data[BRW_WM_MAX_SURF]; int i; for (i = 0; i < brw->wm.nr_surfaces; i++) @@ -685,8 +703,6 @@ brw_wm_get_binding_table(struct brw_context *brw) brw->wm.surf_bo[i]); } } - - free(data); } return bind_bo; @@ -695,11 +711,10 @@ brw_wm_get_binding_table(struct brw_context *brw) static void prepare_wm_surfaces(struct brw_context *brw ) { GLcontext *ctx = &brw->intel.ctx; - struct intel_context *intel = &brw->intel; GLuint i; int old_nr_surfaces; - /* _NEW_BUFFERS */ + /* _NEW_BUFFERS | _NEW_COLOR */ /* Update surfaces for drawing buffers */ if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) { for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { @@ -712,7 +727,7 @@ static void prepare_wm_surfaces(struct brw_context *brw ) } old_nr_surfaces = brw->wm.nr_surfaces; - brw->wm.nr_surfaces = MAX_DRAW_BUFFERS; + brw->wm.nr_surfaces = BRW_MAX_DRAW_BUFFERS; if (brw->wm.surf_bo[SURF_INDEX_FRAG_CONST_BUFFER] != NULL) brw->wm.nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1; @@ -724,17 +739,8 @@ static void prepare_wm_surfaces(struct brw_context *brw ) /* _NEW_TEXTURE, BRW_NEW_TEXDATA */ if (texUnit->_ReallyEnabled) { - if (texUnit->_Current == intel->frame_buffer_texobj) { - /* render to texture */ - dri_bo_unreference(brw->wm.surf_bo[surf]); - brw->wm.surf_bo[surf] = brw->wm.surf_bo[0]; - dri_bo_reference(brw->wm.surf_bo[surf]); - brw->wm.nr_surfaces = surf + 1; - } else { - /* regular texture */ - brw_update_texture_surface(ctx, i); - brw->wm.nr_surfaces = surf + 1; - } + brw_update_texture_surface(ctx, i); + brw->wm.nr_surfaces = surf + 1; } else { dri_bo_unreference(brw->wm.surf_bo[surf]); brw->wm.surf_bo[surf] = NULL; diff --git a/src/mesa/drivers/dri/i965/intel_generatemipmap.c b/src/mesa/drivers/dri/i965/intel_generatemipmap.c deleted file mode 120000 index 4c6b37ada0..0000000000 --- a/src/mesa/drivers/dri/i965/intel_generatemipmap.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_generatemipmap.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 6aa36d10b1..2eae9b66d8 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -80,7 +80,7 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->buf = NULL; } - if (!batch->buffer && intel->ttm == GL_TRUE) + if (!batch->buffer) batch->buffer = malloc (intel->maxBatchSize); batch->buf = dri_bo_alloc(intel->bufmgr, "batchbuffer", @@ -201,11 +201,6 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, drm_intel_bo_reference(intel->first_post_swapbuffers_batch); } - if (intel->first_post_swapbuffers_batch == NULL) { - intel->first_post_swapbuffers_batch = intel->batch->buf; - drm_intel_bo_reference(intel->first_post_swapbuffers_batch); - } - if (used == 0) { batch->cliprect_mode = IGNORE_CLIPRECTS; return; @@ -215,10 +210,10 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line, used); + batch->reserved_space = 0; /* Emit a flush if the bufmgr doesn't do it for us. */ - if (intel->always_flush_cache || !intel->ttm) { - *(GLuint *) (batch->ptr) = intel->vtbl.flush_cmd(); - batch->ptr += 4; + if (intel->always_flush_cache) { + intel_batchbuffer_emit_mi_flush(batch); used = batch->ptr - batch->map; } @@ -249,6 +244,11 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, if (intel->vtbl.finish_batch) intel->vtbl.finish_batch(intel); + /* Check that we didn't just wrap our batchbuffer at a bad time. */ + assert(!intel->no_batch_wrap); + + batch->reserved_space = BATCH_RESERVED; + /* TODO: Just pass the relocation list and dma buffer up to the * kernel. */ @@ -304,3 +304,31 @@ intel_batchbuffer_data(struct intel_batchbuffer *batch, __memcpy(batch->ptr, data, bytes); batch->ptr += bytes; } + +/* Emit a pipelined flush to either flush render and texture cache for + * reading from a FBO-drawn texture, or flush so that frontbuffer + * render appears on the screen in DRI1. + * + * This is also used for the always_flush_cache driconf debug option. + */ +void +intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) +{ + struct intel_context *intel = batch->intel; + + if (intel->gen >= 4) { + BEGIN_BATCH(4, IGNORE_CLIPRECTS); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | + PIPE_CONTROL_INSTRUCTION_FLUSH | + PIPE_CONTROL_WRITE_FLUSH | + PIPE_CONTROL_NO_WRITE); + OUT_BATCH(0); /* write address */ + OUT_BATCH(0); /* write data */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); + } else { + BEGIN_BATCH(1, IGNORE_CLIPRECTS); + OUT_BATCH(MI_FLUSH); + ADVANCE_BATCH(); + } +} diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index 51579df09e..d4a94454dd 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -62,6 +62,7 @@ struct intel_batchbuffer } emit; GLuint dirty_state; + GLuint reserved_space; }; struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_context @@ -95,6 +96,7 @@ GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, uint32_t read_domains, uint32_t write_domain, uint32_t offset); +void intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch); /* Inline functions - might actually be better off with these * non-inlined. Certainly better off switching all command packets to @@ -104,7 +106,7 @@ GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, static INLINE GLint intel_batchbuffer_space(struct intel_batchbuffer *batch) { - return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map); + return (batch->size - batch->reserved_space) - (batch->ptr - batch->map); } @@ -157,7 +159,7 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch, #define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d) #define OUT_RELOC(buf, read_domains, write_domain, delta) do { \ - assert((delta) >= 0); \ + assert((unsigned) (delta) < buf->size); \ intel_batchbuffer_emit_reloc(intel->batch, buf, \ read_domains, write_domain, delta); \ } while (0) @@ -173,12 +175,4 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch, intel->batch->emit.start_ptr = NULL; \ } while(0) - -static INLINE void -intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) -{ - intel_batchbuffer_require_space(batch, 4, IGNORE_CLIPRECTS); - intel_batchbuffer_emit_dword(batch, MI_FLUSH); -} - #endif diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 43141c509c..cdf1408cd3 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -29,7 +29,6 @@ #include "main/mtypes.h" #include "main/context.h" #include "main/enums.h" -#include "main/texformat.h" #include "main/colormac.h" #include "intel_blit.h" @@ -371,8 +370,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) skipBuffers = BUFFER_BIT_STENCIL; } - /* XXX Move this flush/lock into the following conditional? */ - intelFlush(&intel->ctx); LOCK_HARDWARE(intel); intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); @@ -438,6 +435,10 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) intel_region_buffer(intel, irb->region, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); + int x1 = b.x1 + irb->region->draw_x; + int y1 = b.y1 + irb->region->draw_y; + int x2 = b.x2 + irb->region->draw_x; + int y2 = b.y2 + irb->region->draw_y; GLuint clearVal; GLint pitch, cpp; @@ -446,11 +447,10 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) pitch = irb->region->pitch; cpp = irb->region->cpp; - DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", + DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", __FUNCTION__, irb->region->buffer, (pitch * cpp), - irb->region->draw_offset, - b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1); + x1, y1, x2 - x1, y2 - y1); BR13 = 0xf0 << 16; CMD = XY_COLOR_BLT_CMD; @@ -496,12 +496,14 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]); CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]); - switch (irb->texformat->MesaFormat) { + switch (irb->Base.Format) { case MESA_FORMAT_ARGB8888: - clearVal = intel->ClearColor8888; + case MESA_FORMAT_XRGB8888: + clearVal = PACK_COLOR_8888(clear[3], clear[0], + clear[1], clear[2]); break; case MESA_FORMAT_RGB565: - clearVal = intel->ClearColor565; + clearVal = PACK_COLOR_565(clear[0], clear[1], clear[2]); break; case MESA_FORMAT_ARGB4444: clearVal = PACK_COLOR_4444(clear[3], clear[0], @@ -513,7 +515,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) break; default: _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n", - irb->texformat->MesaFormat); + irb->Base.Format); clearVal = 0; } } @@ -523,17 +525,17 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) buf, irb->Base.Name); */ - assert(b.x1 < b.x2); - assert(b.y1 < b.y2); + assert(x1 < x2); + assert(y1 < y2); BEGIN_BATCH(6, REFERENCES_CLIPRECTS); OUT_BATCH(CMD); OUT_BATCH(BR13); - OUT_BATCH((b.y1 << 16) | b.x1); - OUT_BATCH((b.y2 << 16) | b.x2); + OUT_BATCH((y1 << 16) | x1); + OUT_BATCH((y2 << 16) | x2); OUT_RELOC(write_buffer, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - irb->region->draw_offset); + 0); OUT_BATCH(clearVal); ADVANCE_BATCH(); clearMask &= ~bufBit; /* turn off bit, for faster loop exit */ diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index c55c5c426e..3b7015b5ad 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -207,8 +207,26 @@ intel_bufferobj_subdata(GLcontext * ctx, if (intel_obj->sys_buffer) memcpy((char *)intel_obj->sys_buffer + offset, data, size); - else - dri_bo_subdata(intel_obj->buffer, offset, size, data); + else { + /* Flush any existing batchbuffer that might reference this data. */ + if (drm_intel_bo_busy(intel_obj->buffer) || + drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) { + drm_intel_bo *temp_bo; + + temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64); + + drm_intel_bo_subdata(temp_bo, 0, size, data); + + intel_emit_linear_blit(intel, + intel_obj->buffer, offset, + temp_bo, 0, + size); + + drm_intel_bo_unreference(temp_bo); + } else { + dri_bo_subdata(intel_obj->buffer, offset, size, data); + } + } } @@ -225,7 +243,10 @@ intel_bufferobj_get_subdata(GLcontext * ctx, struct intel_buffer_object *intel_obj = intel_buffer_object(obj); assert(intel_obj); - dri_bo_get_subdata(intel_obj->buffer, offset, size, data); + if (intel_obj->sys_buffer) + memcpy(data, (char *)intel_obj->sys_buffer + offset, size); + else + dri_bo_get_subdata(intel_obj->buffer, offset, size, data); } @@ -247,13 +268,14 @@ intel_bufferobj_map(GLcontext * ctx, if (intel_obj->sys_buffer) { obj->Pointer = intel_obj->sys_buffer; + obj->Length = obj->Size; + obj->Offset = 0; return obj->Pointer; } - /* Flush any existing batchbuffer that might have written to this - * buffer. - */ - intelFlush(ctx); + /* Flush any existing batchbuffer that might reference this data. */ + if (drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) + intelFlush(ctx); if (intel_obj->region) intel_bufferobj_cow(intel, intel_obj); @@ -323,7 +345,8 @@ intel_bufferobj_map_range(GLcontext * ctx, * the batchbuffer so that GEM knows about the buffer access for later * syncing. */ - if (!(access & GL_MAP_UNSYNCHRONIZED_BIT)) + if (!(access & GL_MAP_UNSYNCHRONIZED_BIT) && + drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) intelFlush(ctx); if (intel_obj->buffer == NULL) { diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index e7357e78c5..6b12d484d8 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -133,6 +133,25 @@ intel_get_cliprects(struct intel_context *intel, /** + * Check if we're about to draw into the front color buffer. + * If so, set the intel->front_buffer_dirty field to true. + */ +void +intel_check_front_buffer_rendering(struct intel_context *intel) +{ + const struct gl_framebuffer *fb = intel->ctx.DrawBuffer; + if (fb->Name == 0) { + /* drawing to window system buffer */ + if (fb->_NumColorDrawBuffers > 0) { + if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { + intel->front_buffer_dirty = GL_TRUE; + } + } + } +} + + +/** * Update the hardware state for drawing into a window or framebuffer object. * * Called by glDrawBuffer, glBindFramebufferEXT, MakeCurrent, and other @@ -192,7 +211,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) } else { /* Get the intel_renderbuffer for the single colorbuffer we're drawing - * into, and set up cliprects if it's . + * into, and set up cliprects if it's a DRI1 window front buffer. */ if (fb->Name == 0) { intel->constant_cliprect = intel->driScreen->dri2.enabled; @@ -202,14 +221,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) intel_batchbuffer_flush(intel->batch); intel->front_cliprects = GL_TRUE; colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); - - intel->front_buffer_dirty = GL_TRUE; } else { if (!intel->constant_cliprect && intel->front_cliprects) intel_batchbuffer_flush(intel->batch); intel->front_cliprects = GL_FALSE; - colorRegions[0]= intel_get_rb_region(fb, BUFFER_BACK_LEFT); + colorRegions[0] = intel_get_rb_region(fb, BUFFER_BACK_LEFT); } } else { @@ -257,7 +274,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) { irbStencil = intel_renderbuffer(fb->_StencilBuffer->Wrapped); if (irbStencil && irbStencil->region) { - ASSERT(irbStencil->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(irbStencil->Base.Format == MESA_FORMAT_S8_Z24); FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); } else { diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h index 6069d38e9e..d7800f2ca2 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.h +++ b/src/mesa/drivers/dri/intel/intel_buffers.h @@ -45,6 +45,8 @@ extern struct intel_region *intel_readbuf_region(struct intel_context *intel); extern struct intel_region *intel_drawbuf_region(struct intel_context *intel); +extern void intel_check_front_buffer_rendering(struct intel_context *intel); + extern void intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb); extern void intelInitBufferFuncs(struct dd_function_table *functions); diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 9efe6a277c..f682ee3de5 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -38,6 +38,7 @@ #include "intel_fbo.h" #include "intel_pixel.h" #include "intel_regions.h" +#include "intel_batchbuffer.h" #define FILE_DEBUG_FLAG DEBUG_BLIT @@ -74,6 +75,10 @@ intelClear(GLcontext *ctx, GLbitfield mask) struct gl_framebuffer *fb = ctx->DrawBuffer; GLuint i; + if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) { + intel->front_buffer_dirty = GL_TRUE; + } + if (0) fprintf(stderr, "%s\n", __FUNCTION__); @@ -170,8 +175,8 @@ intelClear(GLcontext *ctx, GLbitfield mask) } DBG("\n"); } - intelFlush(&intel->ctx); - _mesa_meta_clear(&intel->ctx, tri_mask); + + _mesa_meta_Clear(&intel->ctx, tri_mask); } if (swrast_mask) { diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 03db8b1c68..1434ae530b 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -176,9 +176,7 @@ intelGetString(GLcontext * ctx, GLenum name) break; } - (void) driGetRendererString(buffer, chipset, - (intel->ttm) ? DRIVER_DATE_GEM : DRIVER_DATE, - 0); + (void) driGetRendererString(buffer, chipset, DRIVER_DATE_GEM, 0); return (GLubyte *) buffer; default: @@ -189,19 +187,7 @@ intelGetString(GLcontext * ctx, GLenum name) static unsigned intel_bits_per_pixel(const struct intel_renderbuffer *rb) { - switch (rb->Base._ActualFormat) { - case GL_RGB5: - case GL_DEPTH_COMPONENT16: - return 16; - case GL_RGB8: - case GL_RGBA8: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH24_STENCIL8_EXT: - case GL_STENCIL_INDEX8_EXT: - return 32; - default: - return 0; - } + return _mesa_get_format_bytes(rb->Base.Format) * 8; } void @@ -489,14 +475,14 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) if (intel->Fallback) _swrast_flush(ctx); - if (!IS_965(intel->intelScreen->deviceID)) + if (intel->gen < 4) INTEL_FIREVERTICES(intel); /* Emit a flush so that any frontbuffer rendering that might have occurred * lands onscreen in a timely manner, even if the X Server doesn't trigger * a flush for us. */ - if (needs_mi_flush) + if (!intel->driScreen->dri2.enabled && needs_mi_flush) intel_batchbuffer_emit_mi_flush(intel->batch); if (intel->batch->map != intel->batch->ptr) @@ -507,7 +493,8 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2) - && (screen->dri2.loader->flushFrontBuffer != NULL)) { + && (screen->dri2.loader->flushFrontBuffer != NULL) && + intel->driDrawable && intel->driDrawable->loaderPrivate) { (*screen->dri2.loader->flushFrontBuffer)(intel->driDrawable, intel->driDrawable->loaderPrivate); @@ -612,6 +599,7 @@ intelInitContext(struct intel_context *intel, __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; int fthrottle_mode; + int bo_reuse_mode; if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx, functions, (void *) intel)) { @@ -625,6 +613,13 @@ intelInitContext(struct intel_context *intel, intel->sarea = intelScreen->sarea; intel->driContext = driContextPriv; + if (IS_965(intel->intelScreen->deviceID)) + intel->gen = 4; + else if (IS_9XX(intel->intelScreen->deviceID)) + intel->gen = 3; + else + intel->gen = 2; + /* Dri stuff */ intel->hHWContext = driContextPriv->hHWContext; intel->driFd = sPriv->fd; @@ -632,25 +627,21 @@ intelInitContext(struct intel_context *intel, driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, intel->driScreen->myNum, - IS_965(intelScreen->deviceID) ? "i965" : "i915"); + (intel->gen >= 4) ? "i965" : "i915"); if (intelScreen->deviceID == PCI_CHIP_I865_G) intel->maxBatchSize = 4096; else intel->maxBatchSize = BATCH_SZ; intel->bufmgr = intelScreen->bufmgr; - intel->ttm = intelScreen->ttm; - if (intel->ttm) { - int bo_reuse_mode; - bo_reuse_mode = driQueryOptioni(&intel->optionCache, "bo_reuse"); - switch (bo_reuse_mode) { - case DRI_CONF_BO_REUSE_DISABLED: - break; - case DRI_CONF_BO_REUSE_ALL: - intel_bufmgr_gem_enable_reuse(intel->bufmgr); - break; - } + bo_reuse_mode = driQueryOptioni(&intel->optionCache, "bo_reuse"); + switch (bo_reuse_mode) { + case DRI_CONF_BO_REUSE_DISABLED: + break; + case DRI_CONF_BO_REUSE_ALL: + intel_bufmgr_gem_enable_reuse(intel->bufmgr); + break; } /* This doesn't yet catch all non-conformant rendering, but it's a @@ -694,7 +685,7 @@ intelInitContext(struct intel_context *intel, meta_init_metaops(ctx, &intel->meta); ctx->Const.MaxColorAttachments = 4; /* XXX FBO: review this */ - if (IS_965(intelScreen->deviceID)) { + if (intel->gen >= 4) { if (MAX_WIDTH > 8192) ctx->Const.MaxRenderbufferSize = 8192; } else { @@ -731,25 +722,19 @@ intelInitContext(struct intel_context *intel, break; } - if (IS_965(intelScreen->deviceID)) + if (intel->gen >= 4) intel->polygon_offset_scale /= 0xffff; intel->RenderIndex = ~0; fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode"); - intel->irqsEmitted = 0; - - intel->do_irqs = (intel->intelScreen->irq_active && - fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS); - - intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS); - if (IS_965(intelScreen->deviceID) && !intel->intelScreen->irq_active) { + if (intel->gen >= 4 && !intel->intelScreen->irq_active) { _mesa_printf("IRQs not active. Exiting\n"); exit(1); } - intelInitExtensions(ctx, GL_FALSE); + intelInitExtensions(ctx); INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); if (INTEL_DEBUG & DEBUG_BUFMGR) @@ -829,7 +814,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) _vbo_DestroyContext(&intel->ctx); _swrast_DestroyContext(&intel->ctx); - intel->Fallback = 0; /* don't call _swrast_Flush later */ + intel->Fallback = 0x0; /* don't call _swrast_Flush later */ intel_batchbuffer_free(intel->batch); intel->batch = NULL; @@ -934,10 +919,23 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, __DRIdrawablePrivate * driReadPriv) { __DRIscreenPrivate *psp = driDrawPriv->driScreenPriv; + struct intel_context *intel; + GET_CURRENT_CONTEXT(curCtx); + + if (driContextPriv) + intel = (struct intel_context *) driContextPriv->driverPrivate; + else + intel = NULL; + + /* According to the glXMakeCurrent() man page: "Pending commands to + * the previous context, if any, are flushed before it is released." + * But only flush if we're actually changing contexts. + */ + if (intel_context(curCtx) && intel_context(curCtx) != intel) { + _mesa_flush(curCtx); + } if (driContextPriv) { - struct intel_context *intel = - (struct intel_context *) driContextPriv->driverPrivate; struct intel_framebuffer *intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate; GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate; @@ -983,41 +981,35 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb); - /* The drawbuffer won't always be updated by _mesa_make_current: - */ - if (intel->ctx.DrawBuffer == &intel_fb->Base) { - - if (intel->driReadDrawable != driReadPriv) - intel->driReadDrawable = driReadPriv; - - if (intel->driDrawable != driDrawPriv) { - if (driDrawPriv->swap_interval == (unsigned)-1) { - int i; - - driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0) - ? driGetDefaultVBlankFlags(&intel->optionCache) - : VBLANK_FLAG_NO_IRQ; - - /* Prevent error printf if one crtc is disabled, this will - * be properly calculated in intelWindowMoved() next. - */ - driDrawPriv->vblFlags = intelFixupVblank(intel, driDrawPriv); - - (*psp->systemTime->getUST) (&intel_fb->swap_ust); - driDrawableInitVBlank(driDrawPriv); - intel_fb->vbl_waited = driDrawPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (intel_fb->color_rb[i]) - intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq; - } - } - intel->driDrawable = driDrawPriv; - intelWindowMoved(intel); - } + intel->driReadDrawable = driReadPriv; + + if (intel->driDrawable != driDrawPriv) { + if (driDrawPriv->swap_interval == (unsigned)-1) { + int i; + + driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0) + ? driGetDefaultVBlankFlags(&intel->optionCache) + : VBLANK_FLAG_NO_IRQ; + + /* Prevent error printf if one crtc is disabled, this will + * be properly calculated in intelWindowMoved() next. + */ + driDrawPriv->vblFlags = intelFixupVblank(intel, driDrawPriv); - intel_draw_buffer(&intel->ctx, &intel_fb->Base); + (*psp->systemTime->getUST) (&intel_fb->swap_ust); + driDrawableInitVBlank(driDrawPriv); + intel_fb->vbl_waited = driDrawPriv->vblSeq; + + for (i = 0; i < 2; i++) { + if (intel_fb->color_rb[i]) + intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq; + } + } + intel->driDrawable = driDrawPriv; + intelWindowMoved(intel); } + + intel_draw_buffer(&intel->ctx, &intel_fb->Base); } else { _mesa_make_current(NULL, NULL, NULL); @@ -1055,21 +1047,6 @@ intelContendedLock(struct intel_context *intel, GLuint flags) sarea->ctxOwner = me; } - /* If the last consumer of the texture memory wasn't us, notify the fake - * bufmgr and record the new owner. We should have the memory shared - * between contexts of a single fake bufmgr, but this will at least make - * things correct for now. - */ - if (!intel->ttm && sarea->texAge != intel->hHWContext) { - sarea->texAge = intel->hHWContext; - intel_bufmgr_fake_contended_lock_take(intel->bufmgr); - if (INTEL_DEBUG & DEBUG_BATCH) - intel_decode_context_reset(); - if (INTEL_DEBUG & DEBUG_BUFMGR) - fprintf(stderr, "Lost Textures: sarea->texAge %x hw context %x\n", - sarea->ctxOwner, intel->hHWContext); - } - /* Drawable changed? */ if (dPriv && intel->lastStamp != dPriv->lastStamp) { diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 03e7cf39d6..481202c971 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -61,6 +61,10 @@ typedef void (*intel_line_func) (struct intel_context *, intelVertex *, intelVertex *); typedef void (*intel_point_func) (struct intel_context *, intelVertex *); +/** + * Bits for intel->Fallback field + */ +/*@{*/ #define INTEL_FALLBACK_DRAW_BUFFER 0x1 #define INTEL_FALLBACK_READ_BUFFER 0x2 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4 @@ -68,8 +72,10 @@ typedef void (*intel_point_func) (struct intel_context *, intelVertex *); #define INTEL_FALLBACK_USER 0x10 #define INTEL_FALLBACK_RENDERMODE 0x20 #define INTEL_FALLBACK_TEXTURE 0x40 +#define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */ +/*@}*/ -extern void intelFallback(struct intel_context *intel, GLuint bit, +extern void intelFallback(struct intel_context *intel, GLbitfield bit, GLboolean mode); #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode ) @@ -111,8 +117,6 @@ struct intel_context struct intel_region * depth_region, GLuint num_regions); - GLuint (*flush_cmd) (void); - void (*reduced_primitive_state) (struct intel_context * intel, GLenum rprim); @@ -131,14 +135,6 @@ struct intel_context struct intel_region * draw_region, struct intel_region * depth_region); - void (*meta_draw_quad)(struct intel_context *intel, - GLfloat x0, GLfloat x1, - GLfloat y0, GLfloat y1, - GLfloat z, - GLuint color, /* ARGB32 */ - GLfloat s0, GLfloat s1, - GLfloat t0, GLfloat t1); - void (*meta_color_mask) (struct intel_context * intel, GLboolean); void (*meta_stencil_replace) (struct intel_context * intel, @@ -170,27 +166,24 @@ struct intel_context struct dri_metaops meta; - GLint refcount; - GLuint Fallback; + GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */ GLuint NewGLState; dri_bufmgr *bufmgr; unsigned int maxBatchSize; + /** + * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965. + */ + int gen; + struct intel_region *front_region; struct intel_region *back_region; struct intel_region *depth_region; - /** - * This value indicates that the kernel memory manager is being used - * instead of the fake client-side memory manager. - */ - GLboolean ttm; - struct intel_batchbuffer *batch; drm_intel_bo *first_post_swapbuffers_batch; GLboolean no_batch_wrap; - unsigned batch_id; struct { @@ -210,10 +203,6 @@ struct intel_context char *prevLockFile; int prevLockLine; - GLuint ClearColor565; - GLuint ClearColor8888; - - /* Offsets of fields within the current vertex: */ GLuint coloroffset; @@ -230,6 +219,7 @@ struct intel_context GLboolean hw_stipple; GLboolean depth_buffer_is_float; GLboolean no_rast; + GLboolean no_hw; GLboolean always_flush_batch; GLboolean always_flush_cache; @@ -254,9 +244,6 @@ struct intel_context intel_line_func draw_line; intel_tri_func draw_tri; - /* These refer to the current drawing buffer: - */ - struct gl_texture_object *frame_buffer_texobj; /** * Set to true if a single constant cliprect should be used in the * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer @@ -296,16 +283,8 @@ struct intel_context GLboolean use_texture_tiling; GLboolean use_early_z; - drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ - int perf_boxes; - - GLuint do_usleeps; - int do_irqs; - GLuint irqsEmitted; - - GLboolean scissor; drm_clip_rect_t draw_rect; drm_clip_rect_t scissor_rect; @@ -322,8 +301,6 @@ struct intel_context GLuint lastStamp; - GLboolean no_hw; - /** * Configuration cache */ @@ -351,6 +328,19 @@ extern char *__progname; #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1)) #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0) +static inline uint32_t +U_FIXED(float value, uint32_t frac_bits) +{ + value *= (1 << frac_bits); + return value < 0 ? 0 : value; +} + +static inline uint32_t +S_FIXED(float value, uint32_t frac_bits) +{ + return value * (1 << frac_bits); +} + #define INTEL_FIREVERTICES(intel) \ do { \ if ((intel)->prim.flush) \ @@ -358,29 +348,6 @@ do { \ } while (0) /* ================================================================ - * Color packing: - */ - -#define INTEL_PACKCOLOR4444(r,g,b,a) \ - ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4)) - -#define INTEL_PACKCOLOR1555(r,g,b,a) \ - ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ - ((a) ? 0x8000 : 0)) - -#define INTEL_PACKCOLOR565(r,g,b) \ - ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) - -#define INTEL_PACKCOLOR8888(r,g,b,a) \ - ((a<<24) | (r<<16) | (g<<8) | b) - -#define INTEL_PACKCOLOR(format, r, g, b, a) \ -(format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \ - (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \ - (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \ - 0))) - -/* ================================================================ * From linux kernel i386 header files, copes with odd sizes better * than COPY_DWORDS would: * XXX Put this in src/mesa/main/imports.h ??? @@ -572,4 +539,25 @@ is_power_of_two(uint32_t value) return (value & (value - 1)) == 0; } +static inline void +intel_bo_map_gtt_preferred(struct intel_context *intel, + drm_intel_bo *bo, + GLboolean write) +{ + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_map_gtt(bo); + else + drm_intel_bo_map(bo, write); +} + +static inline void +intel_bo_unmap_gtt_preferred(struct intel_context *intel, + drm_intel_bo *bo) +{ + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_unmap_gtt(bo); + else + drm_intel_bo_unmap(bo); +} + #endif diff --git a/src/mesa/drivers/dri/intel/intel_depthtmp.h b/src/mesa/drivers/dri/intel/intel_depthtmp.h index 16d7708453..a9c75d44cf 100644 --- a/src/mesa/drivers/dri/intel/intel_depthtmp.h +++ b/src/mesa/drivers/dri/intel/intel_depthtmp.h @@ -31,6 +31,16 @@ */ #define VALUE_TYPE INTEL_VALUE_TYPE +#define WRITE_DEPTH(_x, _y, d) \ + (*(INTEL_VALUE_TYPE *)(irb->region->buffer->virtual + \ + NO_TILE(_x, _y)) = d) +#define READ_DEPTH(d, _x, _y) \ + d = *(INTEL_VALUE_TYPE *)(irb->region->buffer->virtual + \ + NO_TILE(_x, _y)) +#define TAG(x) INTEL_TAG(intel_gttmap_##x) +#include "depthtmp.h" + +#define VALUE_TYPE INTEL_VALUE_TYPE #define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(NO_TILE(_x, _y), d) #define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(NO_TILE(_x, _y)) #define TAG(x) INTEL_TAG(intel##x) diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 5431cf90a1..86dc42cc51 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -28,6 +28,7 @@ #include "intel_chipset.h" #include "intel_context.h" #include "intel_extensions.h" +#include "utils.h" #define need_GL_ARB_copy_buffer @@ -63,7 +64,7 @@ #define need_GL_VERSION_2_0 #define need_GL_VERSION_2_1 -#include "extension_helper.h" +#include "main/remap_helper.h" /** @@ -78,8 +79,12 @@ static const struct dri_extension card_extensions[] = { { "GL_ARB_half_float_pixel", NULL }, { "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions }, { "GL_ARB_multitexture", NULL }, + { "GL_ARB_pixel_buffer_object", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, { "GL_ARB_point_sprite", NULL }, + { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, + { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, + { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, { "GL_ARB_sync", GL_ARB_sync_functions }, { "GL_ARB_texture_border_clamp", NULL }, { "GL_ARB_texture_cube_map", NULL }, @@ -91,6 +96,7 @@ static const struct dri_extension card_extensions[] = { { "GL_ARB_texture_rectangle", NULL }, { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions}, { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, + { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions }, { "GL_ARB_window_pos", GL_ARB_window_pos_functions }, { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, @@ -99,6 +105,8 @@ static const struct dri_extension card_extensions[] = { { "GL_EXT_blend_logic_op", NULL }, { "GL_EXT_blend_subtract", NULL }, { "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions }, + { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, + { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, { "GL_EXT_packed_depth_stencil", NULL }, @@ -116,7 +124,6 @@ static const struct dri_extension card_extensions[] = { { "GL_MESA_pack_invert", NULL }, { "GL_MESA_ycbcr_texture", NULL }, { "GL_NV_blend_square", NULL }, - { "GL_NV_point_sprite", GL_NV_point_sprite_functions }, { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, { "GL_NV_vertex_program1_1", NULL }, { "GL_SGIS_generate_mipmap", NULL }, @@ -150,13 +157,9 @@ static const struct dri_extension brw_extensions[] = { { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, { "GL_ARB_point_sprite", NULL }, { "GL_ARB_seamless_cube_map", NULL }, - { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, - { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, - { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, { "GL_ARB_shadow", NULL }, { "GL_MESA_texture_signed_rgba", NULL }, { "GL_ARB_texture_non_power_of_two", NULL }, - { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions }, { "GL_EXT_shadow_funcs", NULL }, { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, { "GL_EXT_texture_sRGB", NULL }, @@ -171,40 +174,39 @@ static const struct dri_extension brw_extensions[] = { static const struct dri_extension arb_oq_extensions[] = { + { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, { NULL, NULL } }; - -static const struct dri_extension ttm_extensions[] = { - { "GL_ARB_pixel_buffer_object", NULL }, - { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, +static const struct dri_extension fragment_shader_extensions[] = { + { "GL_ARB_fragment_shader", NULL }, { NULL, NULL } }; - /** * Initializes potential list of extensions if ctx == NULL, or actually enables * extensions for a context. */ void -intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging) +intelInitExtensions(GLcontext *ctx) { - struct intel_context *intel = ctx?intel_context(ctx):NULL; + struct intel_context *intel = intel_context(ctx); /* Disable imaging extension until convolution is working in teximage paths. */ - enable_imaging = GL_FALSE; - - driInitExtensions(ctx, card_extensions, enable_imaging); - - if (intel == NULL || intel->ttm) - driInitExtensions(ctx, ttm_extensions, GL_FALSE); + driInitExtensions(ctx, card_extensions, GL_FALSE); - if (intel == NULL || IS_965(intel->intelScreen->deviceID)) + if (IS_965(intel->intelScreen->deviceID)) driInitExtensions(ctx, brw_extensions, GL_FALSE); - if (intel == NULL || IS_915(intel->intelScreen->deviceID) - || IS_945(intel->intelScreen->deviceID)) + if (IS_915(intel->intelScreen->deviceID) + || IS_945(intel->intelScreen->deviceID)) { driInitExtensions(ctx, i915_extensions, GL_FALSE); + + if (driQueryOptionb(&intel->optionCache, "fragment_shader")) + driInitExtensions(ctx, fragment_shader_extensions, GL_FALSE); + + if (driQueryOptionb(&intel->optionCache, "stub_occlusion_query")) + driInitExtensions(ctx, arb_oq_extensions, GL_FALSE); + } } diff --git a/src/mesa/drivers/dri/intel/intel_extensions.h b/src/mesa/drivers/dri/intel/intel_extensions.h index 97147ecdb0..1d1c97a4a9 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.h +++ b/src/mesa/drivers/dri/intel/intel_extensions.h @@ -30,7 +30,7 @@ extern void -intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging); +intelInitExtensions(GLcontext *ctx); #endif diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 804c034840..608f75b824 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -33,11 +33,11 @@ #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/context.h" -#include "main/texformat.h" #include "main/texrender.h" #include "drivers/common/meta.h" #include "intel_context.h" +#include "intel_batchbuffer.h" #include "intel_buffers.h" #include "intel_fbo.h" #include "intel_mipmap_tree.h" @@ -106,8 +106,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, { struct intel_context *intel = intel_context(ctx); struct intel_renderbuffer *irb = intel_renderbuffer(rb); - GLboolean softwareBuffer = GL_FALSE; int cpp; + GLuint pitch; ASSERT(rb->Name != 0); @@ -115,27 +115,16 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - rb->_ActualFormat = GL_RGB5; + rb->Format = MESA_FORMAT_RGB565; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 5; - rb->GreenBits = 6; - rb->BlueBits = 5; - irb->texformat = &_mesa_texformat_rgb565; - cpp = 2; break; case GL_RGB: case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - rb->_ActualFormat = GL_RGB8; + rb->Format = MESA_FORMAT_XRGB8888; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; - rb->AlphaBits = 0; - irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */ - cpp = 4; break; case GL_RGBA: case GL_RGBA2: @@ -145,14 +134,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - rb->_ActualFormat = GL_RGBA8; + rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; - rb->AlphaBits = 8; - irb->texformat = &_mesa_texformat_argb8888; - cpp = 4; break; case GL_STENCIL_INDEX: case GL_STENCIL_INDEX1_EXT: @@ -160,36 +143,23 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_STENCIL_INDEX8_EXT: case GL_STENCIL_INDEX16_EXT: /* alloc a depth+stencil buffer */ - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->StencilBits = 8; - cpp = 4; - irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH_COMPONENT16: - rb->_ActualFormat = GL_DEPTH_COMPONENT16; + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_SHORT; - rb->DepthBits = 16; - cpp = 2; - irb->texformat = &_mesa_texformat_z16; break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->DepthBits = 24; - cpp = 4; - irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->DepthBits = 24; - rb->StencilBits = 8; - cpp = 4; - irb->texformat = &_mesa_texformat_s8_z24; break; default: _mesa_problem(ctx, @@ -197,6 +167,9 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, return GL_FALSE; } + rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + cpp = _mesa_get_format_bytes(rb->Format); + intelFlush(ctx); /* free old region */ @@ -205,32 +178,25 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, } /* allocate new memory region/renderbuffer */ - if (softwareBuffer) { - return _mesa_soft_renderbuffer_storage(ctx, rb, internalFormat, - width, height); - } - else { - /* Choose a pitch to match hardware requirements: - */ - GLuint pitch = ((cpp * width + 63) & ~63) / cpp; - /* alloc hardware renderbuffer */ - DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, - height, pitch); + /* Choose a pitch to match hardware requirements: + */ + pitch = ((cpp * width + 63) & ~63) / cpp; - irb->region = intel_region_alloc(intel, I915_TILING_NONE, - cpp, width, height, pitch, - GL_TRUE); - if (!irb->region) - return GL_FALSE; /* out of memory? */ + /* alloc hardware renderbuffer */ + DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, height, pitch); - ASSERT(irb->region->buffer); + irb->region = intel_region_alloc(intel, I915_TILING_NONE, cpp, + width, height, pitch, GL_TRUE); + if (!irb->region) + return GL_FALSE; /* out of memory? */ - rb->Width = width; - rb->Height = height; + ASSERT(irb->region->buffer); - return GL_TRUE; - } + rb->Width = width; + rb->Height = height; + + return GL_TRUE; } @@ -246,7 +212,7 @@ intel_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb, ASSERT(rb->Name == 0); rb->Width = width; rb->Height = height; - rb->_ActualFormat = internalFormat; + rb->InternalFormat = internalFormat; return GL_TRUE; } @@ -307,12 +273,11 @@ intel_renderbuffer_set_region(struct intel_renderbuffer *rb, * not a user-created renderbuffer. */ struct intel_renderbuffer * -intel_create_renderbuffer(GLenum intFormat) +intel_create_renderbuffer(gl_format format) { GET_CURRENT_CONTEXT(ctx); struct intel_renderbuffer *irb; - const GLuint name = 0; irb = CALLOC_STRUCT(intel_renderbuffer); if (!irb) { @@ -320,75 +285,43 @@ intel_create_renderbuffer(GLenum intFormat) return NULL; } - _mesa_init_renderbuffer(&irb->Base, name); + _mesa_init_renderbuffer(&irb->Base, 0); irb->Base.ClassID = INTEL_RB_CLASS; - switch (intFormat) { - case GL_RGB5: - irb->Base._ActualFormat = GL_RGB5; - irb->Base._BaseFormat = GL_RGBA; - irb->Base.RedBits = 5; - irb->Base.GreenBits = 6; - irb->Base.BlueBits = 5; + switch (format) { + case MESA_FORMAT_RGB565: + irb->Base._BaseFormat = GL_RGB; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = &_mesa_texformat_rgb565; break; - case GL_RGB8: - irb->Base._ActualFormat = GL_RGB8; + case MESA_FORMAT_XRGB8888: irb->Base._BaseFormat = GL_RGB; - irb->Base.RedBits = 8; - irb->Base.GreenBits = 8; - irb->Base.BlueBits = 8; - irb->Base.AlphaBits = 0; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */ break; - case GL_RGBA8: - irb->Base._ActualFormat = GL_RGBA8; + case MESA_FORMAT_ARGB8888: irb->Base._BaseFormat = GL_RGBA; - irb->Base.RedBits = 8; - irb->Base.GreenBits = 8; - irb->Base.BlueBits = 8; - irb->Base.AlphaBits = 8; - irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = &_mesa_texformat_argb8888; - break; - case GL_STENCIL_INDEX8_EXT: - irb->Base._ActualFormat = GL_STENCIL_INDEX8_EXT; - irb->Base._BaseFormat = GL_STENCIL_INDEX; - irb->Base.StencilBits = 8; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = &_mesa_texformat_s8_z24; break; - case GL_DEPTH_COMPONENT16: - irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; + case MESA_FORMAT_Z16: irb->Base._BaseFormat = GL_DEPTH_COMPONENT; - irb->Base.DepthBits = 16; irb->Base.DataType = GL_UNSIGNED_SHORT; - irb->texformat = &_mesa_texformat_z16; break; - case GL_DEPTH_COMPONENT24: - irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; + case MESA_FORMAT_X8_Z24: irb->Base._BaseFormat = GL_DEPTH_COMPONENT; - irb->Base.DepthBits = 24; irb->Base.DataType = GL_UNSIGNED_INT; - irb->texformat = &_mesa_texformat_s8_z24; break; - case GL_DEPTH24_STENCIL8_EXT: - irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT; - irb->Base.DepthBits = 24; - irb->Base.StencilBits = 8; + case MESA_FORMAT_S8_Z24: + irb->Base._BaseFormat = GL_DEPTH_STENCIL; irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; - irb->texformat = &_mesa_texformat_s8_z24; break; default: _mesa_problem(NULL, "Unexpected intFormat in intel_create_renderbuffer"); + _mesa_free(irb); return NULL; } - irb->Base.InternalFormat = intFormat; + irb->Base.Format = format; + irb->Base.InternalFormat = irb->Base._BaseFormat; /* intel-specific methods */ irb->Base.Delete = intel_delete_renderbuffer; @@ -465,59 +398,49 @@ static GLboolean intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, struct gl_texture_image *texImage) { - irb->texformat = texImage->TexFormat; + gl_format texFormat; - if (texImage->TexFormat == &_mesa_texformat_argb8888) { - irb->Base._ActualFormat = GL_RGBA8; - irb->Base._BaseFormat = GL_RGBA; + if (texImage->TexFormat == MESA_FORMAT_ARGB8888) { irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_rgb565) { - irb->Base._ActualFormat = GL_RGB5; - irb->Base._BaseFormat = GL_RGB; + else if (texImage->TexFormat == MESA_FORMAT_XRGB8888) { + irb->Base.DataType = GL_UNSIGNED_BYTE; + DBG("Render to XGBA8 texture OK\n"); + } + else if (texImage->TexFormat == MESA_FORMAT_RGB565) { irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_argb1555) { - irb->Base._ActualFormat = GL_RGB5_A1; - irb->Base._BaseFormat = GL_RGBA; + else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) { irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB1555 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_argb4444) { - irb->Base._ActualFormat = GL_RGBA4; - irb->Base._BaseFormat = GL_RGBA; + else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) { irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB4444 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_z16) { - irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; - irb->Base._BaseFormat = GL_DEPTH_COMPONENT; + else if (texImage->TexFormat == MESA_FORMAT_Z16) { irb->Base.DataType = GL_UNSIGNED_SHORT; DBG("Render to DEPTH16 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_s8_z24) { - irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT; + else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) { irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; DBG("Render to DEPTH_STENCIL texture OK\n"); } else { - DBG("Render to texture BAD FORMAT %d\n", - texImage->TexFormat->MesaFormat); + DBG("Render to texture BAD FORMAT %d\n", texImage->TexFormat); return GL_FALSE; } - irb->Base.InternalFormat = irb->Base._ActualFormat; + irb->Base.Format = texImage->TexFormat; + + texFormat = texImage->TexFormat; + + irb->Base.InternalFormat = texImage->InternalFormat; + irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat); irb->Base.Width = texImage->Width; irb->Base.Height = texImage->Height; - irb->Base.RedBits = texImage->TexFormat->RedBits; - irb->Base.GreenBits = texImage->TexFormat->GreenBits; - irb->Base.BlueBits = texImage->TexFormat->BlueBits; - irb->Base.AlphaBits = texImage->TexFormat->AlphaBits; - irb->Base.DepthBits = texImage->TexFormat->DepthBits; - irb->Base.StencilBits = texImage->TexFormat->StencilBits; irb->Base.Delete = intel_delete_renderbuffer; irb->Base.AllocStorage = intel_nop_alloc_storage; @@ -571,7 +494,7 @@ intel_render_texture(GLcontext * ctx, = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); struct intel_texture_image *intel_image; - GLuint imageOffset; + GLuint dst_x, dst_y; (void) fb; @@ -618,18 +541,17 @@ intel_render_texture(GLcontext * ctx, } /* compute offset of the particular 2D image within the texture region */ - imageOffset = intel_miptree_image_offset(intel_image->mt, - att->CubeMapFace, - att->TextureLevel); - - if (att->Texture->Target == GL_TEXTURE_3D) { - const GLuint *offsets = intel_miptree_depth_offsets(intel_image->mt, - att->TextureLevel); - imageOffset += offsets[att->Zoffset]; - } - - /* store that offset in the region */ - intel_image->mt->region->draw_offset = imageOffset; + intel_miptree_get_image_offset(intel_image->mt, + att->TextureLevel, + att->CubeMapFace, + att->Zoffset, + &dst_x, &dst_y); + + intel_image->mt->region->draw_offset = (dst_y * intel_image->mt->pitch + + dst_x) * intel_image->mt->cpp; + intel_image->mt->region->draw_x = dst_x; + intel_image->mt->region->draw_y = dst_y; + intel_image->used_as_render_target = GL_TRUE; /* update drawing region, etc */ intel_draw_buffer(ctx, fb); @@ -643,19 +565,23 @@ static void intel_finish_render_texture(GLcontext * ctx, struct gl_renderbuffer_attachment *att) { - /* no-op - * Previously we released the renderbuffer's intel_region but - * that's not necessary and actually caused problems when trying - * to do a glRead/CopyPixels from the renderbuffer later. - * The region will be released later if the texture is replaced - * or the renderbuffer deleted. - * - * The intention of this driver hook is more of a "done rendering - * to texture, please re-twiddle/etc if necessary". + struct intel_context *intel = intel_context(ctx); + struct gl_texture_object *tex_obj = att->Texture; + struct gl_texture_image *image = + tex_obj->Image[att->CubeMapFace][att->TextureLevel]; + struct intel_texture_image *intel_image = intel_texture_image(image); + + /* Flag that this image may now be validated into the object's miptree. */ + intel_image->used_as_render_target = GL_FALSE; + + /* Since we've (probably) rendered to the texture and will (likely) use + * it in the texture domain later on in this batchbuffer, flush the + * batch. Once again, we wish for a domain tracker in libdrm to cover + * usage inside of a batchbuffer like GEM does in the kernel. */ + intel_batchbuffer_emit_mi_flush(intel->batch); } - /** * Do additional "completeness" testing of a framebuffer object. */ @@ -687,8 +613,9 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) continue; } - switch (irb->texformat->MesaFormat) { + switch (irb->Base.Format) { case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: case MESA_FORMAT_RGB565: case MESA_FORMAT_ARGB1555: case MESA_FORMAT_ARGB4444: @@ -715,5 +642,5 @@ intel_fbo_init(struct intel_context *intel) intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture; intel->ctx.Driver.ResizeBuffers = intel_resize_buffers; intel->ctx.Driver.ValidateFramebuffer = intel_validate_framebuffer; - intel->ctx.Driver.BlitFramebuffer = _mesa_meta_blit_framebuffer; + intel->ctx.Driver.BlitFramebuffer = _mesa_meta_BlitFramebuffer; } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index f0665af482..fa43077d6a 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -28,6 +28,7 @@ #ifndef INTEL_FBO_H #define INTEL_FBO_H +#include "main/formats.h" #include "intel_screen.h" struct intel_context; @@ -61,8 +62,6 @@ struct intel_renderbuffer struct gl_renderbuffer Base; struct intel_region *region; - const struct gl_texture_format *texformat; - GLuint vbl_pending; /**< vblank sequence number of pending flip */ uint8_t *span_cache; @@ -114,7 +113,7 @@ intel_renderbuffer_set_region(struct intel_renderbuffer *irb, extern struct intel_renderbuffer * -intel_create_renderbuffer(GLenum intFormat); +intel_create_renderbuffer(gl_format format); extern void diff --git a/src/mesa/drivers/dri/intel/intel_generatemipmap.c b/src/mesa/drivers/dri/intel/intel_generatemipmap.c deleted file mode 100644 index 237754d469..0000000000 --- a/src/mesa/drivers/dri/intel/intel_generatemipmap.c +++ /dev/null @@ -1,279 +0,0 @@ -/* - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * Copyright © 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - * - * Authors: - * Eric Anholt <eric@anholt.net> - * - */ - -#include "main/glheader.h" -#include "main/enums.h" -#include "main/image.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "main/bufferobj.h" -#include "main/teximage.h" -#include "main/texenv.h" -#include "main/texobj.h" -#include "main/texstate.h" -#include "main/texparam.h" -#include "main/varray.h" -#include "main/attrib.h" -#include "main/enable.h" -#include "main/buffers.h" -#include "main/fbobject.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "main/depth.h" -#include "main/hash.h" -#include "main/mipmap.h" -#include "main/blend.h" -#include "glapi/dispatch.h" -#include "swrast/swrast.h" - -#include "intel_screen.h" -#include "intel_context.h" -#include "intel_batchbuffer.h" -#include "intel_pixel.h" -#include "intel_tex.h" -#include "intel_mipmap_tree.h" - -static const char *intel_fp_tex2d = - "!!ARBfp1.0\n" - "TEX result.color, fragment.texcoord[0], texture[0], 2D;\n" - "END\n"; - -static GLboolean -intel_generate_mipmap_level(GLcontext *ctx, GLuint tex_name, - int level, int width, int height) -{ - struct intel_context *intel = intel_context(ctx); - GLfloat vertices[4][2]; - GLint status; - - /* Set to source from the previous level */ - _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, level - 1); - _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level - 1); - - /* Set to draw into the current level */ - _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - GL_TEXTURE_2D, - tex_name, - level); - /* Choose to render to the color attachment. */ - _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT); - - status = _mesa_CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); - if (status != GL_FRAMEBUFFER_COMPLETE_EXT) - return GL_FALSE; - - meta_set_passthrough_transform(&intel->meta); - - /* XXX: Doing it right would involve setting up the transformation to do - * 0-1 mapping or something, and not changing the vertex data. - */ - vertices[0][0] = 0; - vertices[0][1] = 0; - vertices[1][0] = width; - vertices[1][1] = 0; - vertices[2][0] = width; - vertices[2][1] = height; - vertices[3][0] = 0; - vertices[3][1] = height; - - _mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices); - _mesa_Enable(GL_VERTEX_ARRAY); - meta_set_default_texrect(&intel->meta); - - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - - meta_restore_texcoords(&intel->meta); - meta_restore_transform(&intel->meta); - - return GL_TRUE; -} - -static GLboolean -intel_generate_mipmap_2d(GLcontext *ctx, - GLenum target, - struct gl_texture_object *texObj) -{ - struct intel_context *intel = intel_context(ctx); - GLint old_active_texture; - int level, max_levels, start_level, end_level; - GLuint fb_name; - GLboolean success = GL_FALSE; - struct gl_framebuffer *saved_fbo = NULL; - - _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | - GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT | - GL_DEPTH_BUFFER_BIT); - _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); - old_active_texture = ctx->Texture.CurrentUnit; - _mesa_reference_framebuffer(&saved_fbo, ctx->DrawBuffer); - - _mesa_Disable(GL_POLYGON_STIPPLE); - _mesa_Disable(GL_DEPTH_TEST); - _mesa_Disable(GL_STENCIL_TEST); - _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - _mesa_DepthMask(GL_FALSE); - - /* Bind the given texture to GL_TEXTURE_2D with linear filtering for our - * minification. - */ - _mesa_ActiveTextureARB(GL_TEXTURE0_ARB); - _mesa_Enable(GL_TEXTURE_2D); - _mesa_BindTexture(GL_TEXTURE_2D, texObj->Name); - _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, - GL_LINEAR_MIPMAP_NEAREST); - _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - - /* Bind the new renderbuffer to the color attachment point. */ - _mesa_GenFramebuffersEXT(1, &fb_name); - _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb_name); - - meta_set_fragment_program(&intel->meta, &intel->meta.tex2d_fp, - intel_fp_tex2d); - meta_set_passthrough_vertex_program(&intel->meta); - - max_levels = _mesa_max_texture_levels(ctx, texObj->Target); - start_level = texObj->BaseLevel; - end_level = texObj->MaxLevel; - - /* Loop generating level+1 from level. */ - for (level = start_level; level < end_level && level < max_levels - 1; level++) { - const struct gl_texture_image *srcImage; - int width, height; - - srcImage = _mesa_select_tex_image(ctx, texObj, target, level); - if (srcImage->Border != 0) - goto fail; - - width = srcImage->Width / 2; - if (width < 1) - width = 1; - height = srcImage->Height / 2; - if (height < 1) - height = 1; - - if (width == srcImage->Width && - height == srcImage->Height) { - /* Neither _mesa_max_texture_levels nor texObj->MaxLevel are the - * maximum texture level for the object, so break out when we've gone - * over the edge. - */ - break; - } - - /* Make sure that there's space allocated for the target level. - * We could skip this if there's already space allocated and save some - * time. - */ - _mesa_TexImage2D(GL_TEXTURE_2D, level + 1, srcImage->InternalFormat, - width, height, 0, - GL_RGBA, GL_UNSIGNED_INT, NULL); - - if (!intel_generate_mipmap_level(ctx, texObj->Name, level + 1, - width, height)) - goto fail; - } - - success = GL_TRUE; - -fail: - meta_restore_fragment_program(&intel->meta); - meta_restore_vertex_program(&intel->meta); - - _mesa_DeleteFramebuffersEXT(1, &fb_name); - _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); - if (saved_fbo) - _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, saved_fbo->Name); - _mesa_reference_framebuffer(&saved_fbo, NULL); - _mesa_PopClientAttrib(); - _mesa_PopAttrib(); - - return success; -} - - -/** - * Generate new mipmap data from BASE+1 to BASE+p (the minimally-sized mipmap - * level). - * - * The texture object's miptree must be mapped. - * - * This function should also include an accelerated path. - */ -void -intel_generate_mipmap(GLcontext *ctx, GLenum target, - struct gl_texture_object *texObj) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_texture_object *intelObj = intel_texture_object(texObj); - GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - int face, i; - - /* HW path */ - if (target == GL_TEXTURE_2D && - ctx->Extensions.EXT_framebuffer_object && - ctx->Extensions.ARB_fragment_program && - ctx->Extensions.ARB_vertex_program) { - GLboolean success; - - /* We'll be accessing this texture using GL entrypoints, which should - * be resilient against other access to this texture. - */ - _mesa_unlock_texture(ctx, texObj); - success = intel_generate_mipmap_2d(ctx, target, texObj); - _mesa_lock_texture(ctx, texObj); - - if (success) - return; - } - - /* SW path */ - intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel); - _mesa_generate_mipmap(ctx, target, texObj); - intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel); - - /* Update the level information in our private data in the new images, since - * it didn't get set as part of a normal TexImage path. - */ - for (face = 0; face < nr_faces; face++) { - for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) { - struct intel_texture_image *intelImage; - - intelImage = intel_texture_image(texObj->Image[face][i]); - if (intelImage == NULL) - break; - - intelImage->level = i; - intelImage->face = face; - /* Unreference the miptree to signal that the new Data is a bare - * pointer from mesa. - */ - intel_miptree_release(intel, &intelImage->mt); - } - } -} diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index c985da5aa2..6a565f80cf 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -28,11 +28,16 @@ #include "intel_context.h" #include "intel_mipmap_tree.h" #include "intel_regions.h" +#include "intel_tex_layout.h" #include "intel_chipset.h" +#ifndef I915 +#include "brw_state.h" +#endif #include "main/enums.h" #define FILE_DEBUG_FLAG DEBUG_MIPTREE + static GLenum target_to_target(GLenum target) { @@ -49,6 +54,7 @@ target_to_target(GLenum target) } } + static struct intel_mipmap_tree * intel_miptree_create_internal(struct intel_context *intel, GLenum target, @@ -98,6 +104,7 @@ intel_miptree_create_internal(struct intel_context *intel, return mt; } + struct intel_mipmap_tree * intel_miptree_create(struct intel_context *intel, GLenum target, @@ -115,7 +122,7 @@ intel_miptree_create(struct intel_context *intel, if (intel->use_texture_tiling && compress_byte == 0 && intel->intelScreen->kernel_exec_fencing) { - if (IS_965(intel->intelScreen->deviceID) && + if (intel->gen >= 4 && (base_format == GL_DEPTH_COMPONENT || base_format == GL_DEPTH_STENCIL_EXT)) tiling = I915_TILING_Y; @@ -131,8 +138,10 @@ intel_miptree_create(struct intel_context *intel, /* * pitch == 0 || height == 0 indicates the null texture */ - if (!mt || !mt->pitch || !mt->total_height) + if (!mt || !mt->pitch || !mt->total_height) { + free(mt); return NULL; + } mt->region = intel_region_alloc(intel, tiling, @@ -150,6 +159,7 @@ intel_miptree_create(struct intel_context *intel, return mt; } + struct intel_mipmap_tree * intel_miptree_create_for_region(struct intel_context *intel, GLenum target, @@ -187,7 +197,8 @@ intel_miptree_create_for_region(struct intel_context *intel, intel_region_reference(&mt->region, region); return mt; - } +} + /** * intel_miptree_pitch_align: @@ -201,7 +212,6 @@ intel_miptree_create_for_region(struct intel_context *intel, * Given @pitch, compute a larger value which accounts for * any necessary alignment required by the device */ - int intel_miptree_pitch_align (struct intel_context *intel, struct intel_mipmap_tree *mt, uint32_t tiling, @@ -214,16 +224,12 @@ int intel_miptree_pitch_align (struct intel_context *intel, if (!mt->compressed) { int pitch_align; - if (intel->ttm) { - /* XXX: Align pitch to multiple of 64 bytes for now to allow - * render-to-texture to work in all cases. This should probably be - * replaced at some point by some scheme to only do this when really - * necessary. - */ - pitch_align = 64; - } else { - pitch_align = 4; - } + /* XXX: Align pitch to multiple of 64 bytes for now to allow + * render-to-texture to work in all cases. This should probably be + * replaced at some point by some scheme to only do this when really + * necessary. + */ + pitch_align = 64; if (tiling == I915_TILING_X) pitch_align = 512; @@ -247,6 +253,7 @@ int intel_miptree_pitch_align (struct intel_context *intel, return pitch; } + void intel_miptree_reference(struct intel_mipmap_tree **dst, struct intel_mipmap_tree *src) @@ -256,6 +263,7 @@ intel_miptree_reference(struct intel_mipmap_tree **dst, DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount); } + void intel_miptree_release(struct intel_context *intel, struct intel_mipmap_tree **mt) @@ -269,11 +277,25 @@ intel_miptree_release(struct intel_context *intel, DBG("%s deleting %p\n", __FUNCTION__, *mt); +#ifndef I915 + /* Free up cached binding tables holding a reference on our buffer, to + * avoid excessive memory consumption. + * + * This isn't as aggressive as we could be, as we'd like to do + * it from any time we free the last ref on a region. But intel_region.c + * is context-agnostic. Perhaps our constant state cache should be, as + * well. + */ + brw_state_cache_bo_delete(&brw_context(&intel->ctx)->surface_cache, + (*mt)->region->buffer); +#endif + intel_region_release(&((*mt)->region)); - for (i = 0; i < MAX_TEXTURE_LEVELS; i++) - if ((*mt)->level[i].image_offset) - free((*mt)->level[i].image_offset); + for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { + free((*mt)->level[i].x_offset); + free((*mt)->level[i].y_offset); + } free(*mt); } @@ -281,33 +303,31 @@ intel_miptree_release(struct intel_context *intel, } - - -/* Can the image be pulled into a unified mipmap tree. This mirrors +/** + * Can the image be pulled into a unified mipmap tree? This mirrors * the completeness test in a lot of ways. * * Not sure whether I want to pass gl_texture_image here. */ GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt, - struct gl_texture_image *image, - GLuint face, GLuint level) + struct gl_texture_image *image) { - /* Images with borders are never pulled into mipmap trees. - */ - if (image->Border || - ((image->_BaseFormat == GL_DEPTH_COMPONENT) && - ((image->TexObject->WrapS == GL_CLAMP_TO_BORDER) || - (image->TexObject->WrapT == GL_CLAMP_TO_BORDER)))) + GLboolean isCompressed = _mesa_is_format_compressed(image->TexFormat); + struct intel_texture_image *intelImage = intel_texture_image(image); + GLuint level = intelImage->level; + + /* Images with borders are never pulled into mipmap trees. */ + if (image->Border) return GL_FALSE; if (image->InternalFormat != mt->internal_format || - image->IsCompressed != mt->compressed) + isCompressed != mt->compressed) return GL_FALSE; - if (!image->IsCompressed && + if (!isCompressed && !mt->compressed && - image->TexFormat->TexelBytes != mt->cpp) + _mesa_get_format_bytes(image->TexFormat) != mt->cpp) return GL_FALSE; /* Test image dimensions against the base level image adjusted for @@ -334,82 +354,59 @@ intel_miptree_set_level_info(struct intel_mipmap_tree *mt, mt->level[level].height = h; mt->level[level].depth = d; mt->level[level].level_offset = (x + y * mt->pitch) * mt->cpp; + mt->level[level].level_x = x; + mt->level[level].level_y = y; mt->level[level].nr_images = nr_images; DBG("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, level, w, h, d, x, y, mt->level[level].level_offset); - /* Not sure when this would happen, but anyway: - */ - if (mt->level[level].image_offset) { - free(mt->level[level].image_offset); - mt->level[level].image_offset = NULL; - } - assert(nr_images); + assert(!mt->level[level].x_offset); - mt->level[level].image_offset = malloc(nr_images * sizeof(GLuint)); - mt->level[level].image_offset[0] = 0; + mt->level[level].x_offset = malloc(nr_images * sizeof(GLuint)); + mt->level[level].x_offset[0] = mt->level[level].level_x; + mt->level[level].y_offset = malloc(nr_images * sizeof(GLuint)); + mt->level[level].y_offset[0] = mt->level[level].level_y; } void -intel_miptree_set_image_offset_ex(struct intel_mipmap_tree *mt, - GLuint level, GLuint img, - GLuint x, GLuint y, - GLuint offset) -{ - if (img == 0 && level == 0) - assert(x == 0 && y == 0); - - assert(img < mt->level[level].nr_images); - - mt->level[level].image_offset[img] = (x + y * mt->pitch) * mt->cpp + offset; - - DBG("%s level %d img %d pos %d,%d image_offset %x\n", - __FUNCTION__, level, img, x, y, mt->level[level].image_offset[img]); -} - -void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, GLuint level, GLuint img, GLuint x, GLuint y) { - intel_miptree_set_image_offset_ex(mt, level, img, x, y, 0); -} + if (img == 0 && level == 0) + assert(x == 0 && y == 0); + assert(img < mt->level[level].nr_images); -/* Although we use the image_offset[] array to store relative offsets - * to cube faces, Mesa doesn't know anything about this and expects - * each cube face to be treated as a separate image. - * - * These functions present that view to mesa: - */ -const GLuint * -intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, GLuint level) -{ - static const GLuint zero = 0; + mt->level[level].x_offset[img] = mt->level[level].level_x + x; + mt->level[level].y_offset[img] = mt->level[level].level_y + y; - if (mt->target != GL_TEXTURE_3D || mt->level[level].nr_images == 1) - return &zero; - else - return mt->level[level].image_offset; + DBG("%s level %d img %d pos %d,%d\n", + __FUNCTION__, level, img, + mt->level[level].x_offset[img], mt->level[level].y_offset[img]); } -GLuint -intel_miptree_image_offset(struct intel_mipmap_tree *mt, - GLuint face, GLuint level) +void +intel_miptree_get_image_offset(struct intel_mipmap_tree *mt, + GLuint level, GLuint face, GLuint depth, + GLuint *x, GLuint *y) { - if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) - return (mt->level[level].level_offset + - mt->level[level].image_offset[face]); - else - return mt->level[level].level_offset; + if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) { + *x = mt->level[level].x_offset[face]; + *y = mt->level[level].y_offset[face]; + } else if (mt->target == GL_TEXTURE_3D) { + *x = mt->level[level].x_offset[depth]; + *y = mt->level[level].y_offset[depth]; + } else { + *x = mt->level[level].x_offset[0]; + *y = mt->level[level].y_offset[0]; + } } - - /** * Map a teximage in a mipmap tree. * \param row_stride returns row stride in bytes @@ -425,6 +422,7 @@ intel_miptree_image_map(struct intel_context * intel, GLuint level, GLuint * row_stride, GLuint * image_offsets) { + GLuint x, y; DBG("%s \n", __FUNCTION__); if (row_stride) @@ -433,19 +431,26 @@ intel_miptree_image_map(struct intel_context * intel, if (mt->target == GL_TEXTURE_3D) { int i; - for (i = 0; i < mt->level[level].depth; i++) - image_offsets[i] = mt->level[level].image_offset[i] / mt->cpp; + for (i = 0; i < mt->level[level].depth; i++) { + + intel_miptree_get_image_offset(mt, level, face, i, + &x, &y); + image_offsets[i] = x + y * mt->pitch; + } + + return intel_region_map(intel, mt->region); } else { assert(mt->level[level].depth == 1); - assert(mt->target == GL_TEXTURE_CUBE_MAP || - mt->level[level].image_offset[0] == 0); + intel_miptree_get_image_offset(mt, level, face, 0, + &x, &y); image_offsets[0] = 0; - } - return (intel_region_map(intel, mt->region) + - intel_miptree_image_offset(mt, face, level)); + return intel_region_map(intel, mt->region) + + (x + y * mt->pitch) * mt->cpp; + } } + void intel_miptree_image_unmap(struct intel_context *intel, struct intel_mipmap_tree *mt) @@ -455,8 +460,8 @@ intel_miptree_image_unmap(struct intel_context *intel, } - -/* Upload data for a particular image. +/** + * Upload data for a particular image. */ void intel_miptree_image_data(struct intel_context *intel, @@ -467,21 +472,21 @@ intel_miptree_image_data(struct intel_context *intel, GLuint src_row_pitch, GLuint src_image_pitch) { - GLuint depth = dst->level[level].depth; - GLuint dst_offset = intel_miptree_image_offset(dst, face, level); - const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level); + const GLuint depth = dst->level[level].depth; GLuint i; - GLuint height = 0; DBG("%s: %d/%d\n", __FUNCTION__, face, level); for (i = 0; i < depth; i++) { + GLuint dst_x, dst_y, height; + + intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y); + height = dst->level[level].height; if(dst->compressed) height = (height + 3) / 4; + intel_region_data(intel, - dst->region, - dst_offset + dst_depth_offset[i], /* dst_offset */ - 0, 0, /* dstx, dsty */ + dst->region, 0, dst_x, dst_y, src, src_row_pitch, 0, 0, /* source x, y */ @@ -491,8 +496,9 @@ intel_miptree_image_data(struct intel_context *intel, } } -extern void intel_get_texture_alignment_unit(GLenum, GLuint *, GLuint *); -/* Copy mipmap image between trees + +/** + * Copy mipmap image between trees */ void intel_miptree_image_copy(struct intel_context *intel, @@ -503,38 +509,37 @@ intel_miptree_image_copy(struct intel_context *intel, GLuint width = src->level[level].width; GLuint height = src->level[level].height; GLuint depth = src->level[level].depth; - GLuint dst_offset = intel_miptree_image_offset(dst, face, level); - GLuint src_offset = intel_miptree_image_offset(src, face, level); - const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level); - const GLuint *src_depth_offset = intel_miptree_depth_offsets(src, level); + GLuint src_x, src_y, dst_x, dst_y; GLuint i; GLboolean success; if (dst->compressed) { GLuint align_w, align_h; - intel_get_texture_alignment_unit(dst->internal_format, &align_w, &align_h); + intel_get_texture_alignment_unit(dst->internal_format, + &align_w, &align_h); height = (height + 3) / 4; width = ALIGN(width, align_w); } for (i = 0; i < depth; i++) { + intel_miptree_get_image_offset(src, level, face, i, &src_x, &src_y); + intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y); success = intel_region_copy(intel, - dst->region, dst_offset + dst_depth_offset[i], - 0, 0, - src->region, src_offset + src_depth_offset[i], - 0, 0, width, height, GL_COPY); + dst->region, 0, dst_x, dst_y, + src->region, 0, src_x, src_y, width, height, + GL_COPY); if (!success) { GLubyte *src_ptr, *dst_ptr; src_ptr = intel_region_map(intel, src->region); dst_ptr = intel_region_map(intel, dst->region); - _mesa_copy_rect(dst_ptr + dst_offset + dst_depth_offset[i], + _mesa_copy_rect(dst_ptr + dst->cpp * (dst_x + dst_y * dst->pitch), dst->cpp, dst->pitch, 0, 0, width, height, - src_ptr + src_offset + src_depth_offset[i], + src_ptr + src->cpp * (src_x + src_y * src->pitch), src->pitch, 0, 0); intel_region_unmap(intel, src->region); diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index c890b2a0d0..b19c548def 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -70,6 +70,10 @@ struct intel_mipmap_level * always zero in that case. */ GLuint level_offset; + /** Offset to this miptree level, used in computing x_offset. */ + GLuint level_x; + /** Offset to this miptree level, used in computing y_offset. */ + GLuint level_y; GLuint width; GLuint height; /** Depth of the mipmap at this level: 1 for 1D/2D/CUBE, n for 3D. */ @@ -86,7 +90,7 @@ struct intel_mipmap_level * compute the offsets of depth/cube images within a mipmap level, * so have to store them as a lookup table. */ - GLuint *image_offset; + GLuint *x_offset, *y_offset; }; struct intel_mipmap_tree @@ -161,8 +165,7 @@ void intel_miptree_release(struct intel_context *intel, /* Check if an image fits an existing mipmap tree layout */ GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt, - struct gl_texture_image *image, - GLuint face, GLuint level); + struct gl_texture_image *image); /* Return a pointer to an image within a tree. Return image stride as * well. @@ -176,19 +179,10 @@ GLubyte *intel_miptree_image_map(struct intel_context *intel, void intel_miptree_image_unmap(struct intel_context *intel, struct intel_mipmap_tree *mt); - -/* Return the linear offset of an image relative to the start of the - * tree: - */ -GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt, - GLuint face, GLuint level); - -/* Return pointers to each 2d slice within an image. Indexed by depth - * value. - */ -const GLuint *intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, - GLuint level); - +void +intel_miptree_get_image_offset(struct intel_mipmap_tree *mt, + GLuint level, GLuint face, GLuint depth, + GLuint *x, GLuint *y); void intel_miptree_set_level_info(struct intel_mipmap_tree *mt, GLuint level, @@ -196,16 +190,10 @@ void intel_miptree_set_level_info(struct intel_mipmap_tree *mt, GLuint x, GLuint y, GLuint w, GLuint h, GLuint d); -void intel_miptree_set_image_offset_ex(struct intel_mipmap_tree *mt, - GLuint level, - GLuint img, GLuint x, GLuint y, - GLuint offset); - void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, GLuint level, GLuint img, GLuint x, GLuint y); - /* Upload an image into a tree */ void intel_miptree_image_data(struct intel_context *intel, diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index a300141655..993e427a99 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -129,20 +129,6 @@ intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one) return GL_TRUE; } - -GLboolean -intel_check_meta_tex_fragment_ops(GLcontext * ctx) -{ - if (ctx->NewState) - _mesa_update_state(ctx); - - /* Some of _ImageTransferState (scale, bias) could be done with - * fragment programs on i915. - */ - return !(ctx->_ImageTransferState || ctx->Fog.Enabled || /* not done yet */ - ctx->Texture._EnabledUnits || ctx->FragmentProgram._Enabled); -} - /* The intel_region struct doesn't really do enough to capture the * format of the pixels in the region. For now this code assumes that * the region is a display surface and hence is either ARGB8888 or diff --git a/src/mesa/drivers/dri/intel/intel_pixel.h b/src/mesa/drivers/dri/intel/intel_pixel.h index 96a6dd17b2..743b6497c5 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.h +++ b/src/mesa/drivers/dri/intel/intel_pixel.h @@ -34,8 +34,6 @@ void intelInitPixelFuncs(struct dd_function_table *functions); GLboolean intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one); -GLboolean intel_check_meta_tex_fragment_ops(GLcontext * ctx); - GLboolean intel_check_blit_format(struct intel_region *region, GLenum format, GLenum type); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 9a0bcc07a5..668697cb5e 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -33,6 +33,7 @@ #include "main/macros.h" #include "main/bufferobj.h" #include "main/pixelstore.h" +#include "main/polygon.h" #include "main/state.h" #include "main/teximage.h" #include "main/texenv.h" @@ -227,10 +228,9 @@ do_blit_bitmap( GLcontext *ctx, UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]); if (dst->cpp == 2) - color = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]); + color = PACK_COLOR_565(ubcolor[0], ubcolor[1], ubcolor[2]); else - color = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1], - ubcolor[2], ubcolor[3]); + color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]); if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F)) return GL_FALSE; @@ -335,6 +335,8 @@ out: unpack->BufferObj); } + intel_check_front_buffer_rendering(intel); + return GL_TRUE; } @@ -435,13 +437,14 @@ intel_texture_bitmap(GLcontext * ctx, } /* Save GL state before we start setting up our drawing */ - _mesa_PushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | - GL_VIEWPORT_BIT); + _mesa_PushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | GL_POLYGON_BIT | + GL_TEXTURE_BIT | GL_VIEWPORT_BIT); _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT | GL_CLIENT_PIXEL_STORE_BIT); old_active_texture = ctx->Texture.CurrentUnit; _mesa_Disable(GL_POLYGON_STIPPLE); + _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); /* Upload our bitmap data to an alpha texture */ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB); @@ -501,8 +504,6 @@ intel_texture_bitmap(GLcontext * ctx, meta_restore_vertex_program(&intel->meta); _mesa_PopClientAttrib(); - _mesa_Disable(GL_TEXTURE_2D); /* asserted that it was disabled at entry */ - _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); _mesa_PopAttrib(); _mesa_DeleteTextures(1, &texname); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index 07ca8f7ddb..622aaa22d6 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -222,6 +222,8 @@ do_blit_copypixels(GLcontext * ctx, out: UNLOCK_HARDWARE(intel); + intel_check_front_buffer_rendering(intel); + DBG("%s: success\n", __FUNCTION__); return GL_TRUE; } @@ -240,5 +242,5 @@ intelCopyPixels(GLcontext * ctx, return; /* this will use swrast if needed */ - _mesa_meta_copy_pixels(ctx, srcx, srcy, width, height, destx, desty, type); + _mesa_meta_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type); } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 7fbb89fd6a..9b382e3622 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -54,7 +54,7 @@ #include "intel_fbo.h" -/** XXX compare perf of this vs. _mesa_meta_draw_pixels(STENCIL) */ +/** XXX compare perf of this vs. _mesa_meta_DrawPixels(STENCIL) */ static GLboolean intel_stencil_drawpixels(GLcontext * ctx, GLint x, GLint y, @@ -169,7 +169,7 @@ intel_stencil_drawpixels(GLcontext * ctx, * buffer. */ depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); - irb = intel_create_renderbuffer(GL_RGBA8); + irb = intel_create_renderbuffer(MESA_FORMAT_ARGB8888); rb = &irb->Base; irb->Base.Width = depth_irb->Base.Width; irb->Base.Height = depth_irb->Base.Height; @@ -265,7 +265,7 @@ intelDrawPixels(GLcontext * ctx, /* XXX this function doesn't seem to work reliably even when all * the pre-requisite conditions are met. * Note that this function is never hit with conform. - * Fall back to swrast because even the _mesa_meta_draw_pixels() approach + * Fall back to swrast because even the _mesa_meta_DrawPixels() approach * isn't working because of an apparent stencil bug. */ if (intel_stencil_drawpixels(ctx, x, y, width, height, format, type, @@ -280,6 +280,6 @@ intelDrawPixels(GLcontext * ctx, } #endif - _mesa_meta_draw_pixels(ctx, x, y, width, height, format, type, - unpack, pixels); + _mesa_meta_DrawPixels(ctx, x, y, width, height, format, type, + unpack, pixels); } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c index bc67f6242a..20424e2e58 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_read.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c @@ -216,9 +216,8 @@ do_blit_readpixels(GLcontext * ctx, rowLength = -rowLength; } - /* XXX 64-bit cast? */ - dst_offset = (GLuint) _mesa_image_address(2, pack, pixels, width, height, - format, type, 0, 0, 0); + dst_offset = (GLintptr) _mesa_image_address(2, pack, pixels, width, height, + format, type, 0, 0, 0); /* Although the blits go on the command buffer, need to do this and @@ -227,14 +226,14 @@ do_blit_readpixels(GLcontext * ctx, intelFlush(&intel->ctx); LOCK_HARDWARE(intel); - if (intel->driDrawable->numClipRects) { + if (intel->driReadDrawable->numClipRects) { GLboolean all = (width * height * src->cpp == dst->Base.Size && x == 0 && dst_offset == 0); dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); - __DRIdrawablePrivate *dPriv = intel->driDrawable; + __DRIdrawablePrivate *dPriv = intel->driReadDrawable; int nbox = dPriv->numClipRects; drm_clip_rect_t *box = dPriv->pClipRects; drm_clip_rect_t rect; @@ -286,11 +285,11 @@ intelReadPixels(GLcontext * ctx, intelFlush(ctx); -#ifdef I915 if (do_blit_readpixels (ctx, x, y, width, height, format, type, pack, pixels)) return; +#ifdef I915 if (do_texture_readpixels (ctx, x, y, width, height, format, type, pack, pixels)) return; diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index a86c66a844..d6b9dc4446 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -542,56 +542,18 @@ intel_recreate_static(struct intel_context *intel, region->buffer = NULL; } - if (intel->ttm) { - assert(region_desc->bo_handle != -1); - region->buffer = intel_bo_gem_create_from_name(intel->bufmgr, - name, - region_desc->bo_handle); - - ret = dri_bo_get_tiling(region->buffer, ®ion->tiling, - ®ion->bit_6_swizzle); - if (ret != 0) { - fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n", - region_desc->bo_handle, name, strerror(-ret)); - intel_region_release(®ion); - return NULL; - } - } else { - if (region->classic_map != NULL) { - drmUnmap(region->classic_map, - region->pitch * region->cpp * region->height); - region->classic_map = NULL; - } - ret = drmMap(intel->driFd, region_desc->handle, - region->pitch * region->cpp * region->height, - ®ion->classic_map); - if (ret != 0) { - fprintf(stderr, "Failed to drmMap %s buffer\n", name); - free(region); - return NULL; - } - - region->buffer = intel_bo_fake_alloc_static(intel->bufmgr, + assert(region_desc->bo_handle != -1); + region->buffer = intel_bo_gem_create_from_name(intel->bufmgr, name, - region_desc->offset, - region->pitch * region->cpp * - region->height, - region->classic_map); - - /* The sarea just gives us a boolean for whether it's tiled or not, - * instead of which tiling mode it is. Guess. - */ - if (region_desc->tiled) { - if (IS_965(intel->intelScreen->deviceID) && - region_desc == &intelScreen->depth) - region->tiling = I915_TILING_Y; - else - region->tiling = I915_TILING_X; - } else { - region->tiling = I915_TILING_NONE; - } + region_desc->bo_handle); - region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE; + ret = dri_bo_get_tiling(region->buffer, ®ion->tiling, + ®ion->bit_6_swizzle); + if (ret != 0) { + fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n", + region_desc->bo_handle, name, strerror(-ret)); + intel_region_release(®ion); + return NULL; } assert(region->buffer != NULL); diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index 0d379bdc6e..535fcd7be0 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -62,6 +62,8 @@ struct intel_region GLuint map_refcount; /**< Reference count for mapping */ GLuint draw_offset; /**< Offset of drawing address within the region */ + GLuint draw_x, draw_y; /**< Offset of drawing within the region */ + uint32_t tiling; /**< Which tiling mode the region is in */ uint32_t bit_6_swizzle; /**< GEM flag for address swizzling requirement */ drmAddress classic_map; /**< drmMap of the region when not in GEM mode */ diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 1b8c56e68d..2c5a884a9b 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -79,6 +79,10 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).") DRI_CONF_OPT_END + DRI_CONF_OPT_BEGIN(fragment_shader, bool, false) + DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.") + DRI_CONF_OPT_END + DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY DRI_CONF_FORCE_S3TC_ENABLE(false) @@ -88,10 +92,14 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_NO_RAST(false) DRI_CONF_ALWAYS_FLUSH_BATCH(false) DRI_CONF_ALWAYS_FLUSH_CACHE(false) + + DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false) + DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.") + DRI_CONF_OPT_END DRI_CONF_SECTION_END DRI_CONF_END; -const GLuint __driNConfigOptions = 10; +const GLuint __driNConfigOptions = 12; #ifdef USE_NEW_INTERFACE static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; @@ -341,7 +349,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, else { GLboolean swStencil = (mesaVis->stencilBits > 0 && mesaVis->depthBits != 24); - GLenum rgbFormat; + gl_format rgbFormat; struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); @@ -351,11 +359,11 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); if (mesaVis->redBits == 5) - rgbFormat = GL_RGB5; + rgbFormat = MESA_FORMAT_RGB565; else if (mesaVis->alphaBits == 0) - rgbFormat = GL_RGB8; + rgbFormat = MESA_FORMAT_XRGB8888; else - rgbFormat = GL_RGBA8; + rgbFormat = MESA_FORMAT_ARGB8888; /* setup the hardware-based renderbuffers */ intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat); @@ -374,7 +382,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, if (mesaVis->stencilBits == 8) { /* combined depth/stencil buffer */ struct intel_renderbuffer *depthStencilRb - = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT); + = intel_create_renderbuffer(MESA_FORMAT_S8_Z24); /* note: bind RB to two attachment points */ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthStencilRb->Base); @@ -382,7 +390,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, &depthStencilRb->Base); } else { struct intel_renderbuffer *depthRb - = intel_create_renderbuffer(GL_DEPTH_COMPONENT24); + = intel_create_renderbuffer(MESA_FORMAT_X8_Z24); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); } @@ -390,7 +398,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ struct intel_renderbuffer *depthRb - = intel_create_renderbuffer(GL_DEPTH_COMPONENT16); + = intel_create_renderbuffer(MESA_FORMAT_Z16); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); } @@ -597,7 +605,6 @@ intelFillInModes(__DRIscreenPrivate *psp, static GLboolean intel_init_bufmgr(intelScreenPrivate *intelScreen) { - GLboolean gem_disable = getenv("INTEL_NO_GEM") != NULL; int gem_kernel = 0; GLboolean gem_supported; struct drm_i915_getparam gp; @@ -614,43 +621,24 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen) /* If we've got a new enough DDX that's initializing GEM and giving us * object handles for the shared buffers, use that. */ - intelScreen->ttm = GL_FALSE; if (intelScreen->driScrnPriv->dri2.enabled) gem_supported = GL_TRUE; else if (intelScreen->driScrnPriv->ddx_version.minor >= 9 && gem_kernel && intelScreen->front.bo_handle != -1) gem_supported = GL_TRUE; - else - gem_supported = GL_FALSE; - - if (!gem_disable && gem_supported) { - intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ); - if (intelScreen->bufmgr != NULL) - intelScreen->ttm = GL_TRUE; + else { + fprintf(stderr, "[%s:%u] Error initializing GEM.\n", + __func__, __LINE__); + return GL_FALSE; } + + intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ); /* Otherwise, use the classic buffer manager. */ if (intelScreen->bufmgr == NULL) { - if (gem_disable) { - _mesa_warning(NULL, "GEM disabled. Using classic."); - } else { - _mesa_warning(NULL, - "Failed to initialize GEM. Falling back to classic."); - } - - if (intelScreen->tex.size == 0) { - fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n", - __func__, __LINE__); - return GL_FALSE; - } - - intelScreen->bufmgr = - intel_bufmgr_fake_init(spriv->fd, - intelScreen->tex.offset, - intelScreen->tex.map, - intelScreen->tex.size, - (unsigned int * volatile) - &intelScreen->sarea->last_dispatch); + fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n", + __func__, __LINE__); + return GL_FALSE; } if (intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences)) @@ -688,18 +676,6 @@ static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp) return NULL; } - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - intelInitExtensions(NULL, GL_TRUE); - if (!intelInitDriver(psp)) return NULL; @@ -752,18 +728,6 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) int color; __DRIconfig **configs = NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - intelInitExtensions(NULL, GL_TRUE); - /* Allocate the private area */ intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate)); if (!intelScreen) { diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index a9b9e109a6..14ca0903b6 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -77,7 +77,6 @@ typedef struct GLboolean no_hw; GLboolean no_vbo; - int ttm; dri_bufmgr *bufmgr; GLboolean kernel_exec_fencing; diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 28eabbc005..d1681e9088 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -29,7 +29,6 @@ #include "main/macros.h" #include "main/mtypes.h" #include "main/colormac.h" -#include "main/texformat.h" #include "intel_buffers.h" #include "intel_fbo.h" @@ -132,18 +131,6 @@ pwrite_8(struct intel_renderbuffer *irb, uint32_t offset, uint8_t val) dri_bo_subdata(irb->region->buffer, offset, 1, &val); } -static uint32_t -z24s8_to_s8z24(uint32_t val) -{ - return (val << 24) | (val >> 8); -} - -static uint32_t -s8z24_to_z24s8(uint32_t val) -{ - return (val >> 24) | (val << 8); -} - static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb, int x, int y) { @@ -163,6 +150,9 @@ static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb, int x_tile_number, y_tile_number; int tile_off, tile_base; + x += irb->region->draw_x; + y += irb->region->draw_y; + tile_stride = (irb->region->pitch * irb->region->cpp) << 3; xbyte = x * irb->region->cpp; @@ -218,6 +208,9 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, int x_tile_number, y_tile_number; int tile_off, tile_base; + x += irb->region->draw_x; + y += irb->region->draw_y; + tile_stride = (irb->region->pitch * irb->region->cpp) << 5; xbyte = x * irb->region->cpp; @@ -273,8 +266,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, unsigned int num_cliprects; \ struct drm_clip_rect *cliprects; \ int x_off, y_off; \ + int pitch = irb->region->pitch * irb->region->cpp; \ + void *buf = irb->region->buffer->virtual; \ GLuint p; \ (void) p; \ + (void)buf; (void)pitch; /* unused for non-gttmap. */ \ intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); /* XXX FBO: this is identical to the macro in spantmp2.h except we get @@ -296,7 +292,6 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define Y_FLIP(_y) ((_y) * yScale + yBias) -/* XXX with GEM, these need to tell the kernel */ #define HW_LOCK() #define HW_UNLOCK() @@ -339,7 +334,7 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #include "intel_spantmp.h" /* x8r8g8b8 color span and pixel functions */ -#define INTEL_PIXEL_FMT GL_BGRA +#define INTEL_PIXEL_FMT GL_BGR #define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV #define INTEL_READ_VALUE(offset) pread_xrgb8888(irb, offset) #define INTEL_WRITE_VALUE(offset, v) pwrite_xrgb8888(irb, offset, v) @@ -354,6 +349,9 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, unsigned int num_cliprects; \ struct drm_clip_rect *cliprects; \ int x_off, y_off; \ + int pitch = irb->region->pitch * irb->region->cpp; \ + void *buf = irb->region->buffer->virtual; \ + (void)buf; (void)pitch; /* unused for non-gttmap. */ \ intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); @@ -366,20 +364,22 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define INTEL_TAG(name) name##_z16 #include "intel_depthtmp.h" -/* z24 depthbuffer functions. */ +/* z24x8 depthbuffer functions. */ #define INTEL_VALUE_TYPE GLuint #define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, d) #define INTEL_READ_DEPTH(offset) pread_32(irb, offset) -#define INTEL_TAG(name) name##_z24 +#define INTEL_TAG(name) name##_z24_x8 #include "intel_depthtmp.h" -/* z24s8 depthbuffer functions. */ -#define INTEL_VALUE_TYPE GLuint -#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, z24s8_to_s8z24(d)) -#define INTEL_READ_DEPTH(offset) s8z24_to_z24s8(pread_32(irb, offset)) -#define INTEL_TAG(name) name##_z24_s8 -#include "intel_depthtmp.h" +/** + ** 8-bit stencil function (XXX FBO: This is obsolete) + **/ +/* XXX */ +#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, NO_TILE(_x, _y) + 3, d) +#define READ_STENCIL(d, _x, _y) d = pread_8(irb, NO_TILE(_x, _y) + 3); +#define TAG(x) intel_gttmap_##x##_z24_s8 +#include "stenciltmp.h" /** ** 8-bit stencil function (XXX FBO: This is obsolete) @@ -413,6 +413,9 @@ intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb) if (irb == NULL || irb->region == NULL) return; + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_map_gtt(irb->region->buffer); + intel_set_span_functions(intel, rb); } @@ -425,7 +428,10 @@ intel_renderbuffer_unmap(struct intel_context *intel, if (irb == NULL || irb->region == NULL) return; - clear_span_cache(irb); + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_unmap_gtt(irb->region->buffer); + else + clear_span_cache(irb); rb->GetRow = NULL; rb->PutRow = NULL; @@ -494,6 +500,8 @@ intel_map_unmap_framebuffer(struct intel_context *intel, else intel_renderbuffer_unmap(intel, fb->_StencilBuffer->Wrapped); } + + intel_check_front_buffer_rendering(intel); } /** @@ -558,6 +566,43 @@ intelInitSpanFuncs(GLcontext * ctx) swdd->SpanRenderFinish = intelSpanRenderFinish; } +void +intel_map_vertex_shader_textures(GLcontext *ctx) +{ + struct intel_context *intel = intel_context(ctx); + int i; + + if (ctx->VertexProgram._Current == NULL) + return; + + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { + if (ctx->Texture.Unit[i]._ReallyEnabled && + ctx->VertexProgram._Current->Base.TexturesUsed[i] != 0) { + struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; + + intel_tex_map_images(intel, intel_texture_object(texObj)); + } + } +} + +void +intel_unmap_vertex_shader_textures(GLcontext *ctx) +{ + struct intel_context *intel = intel_context(ctx); + int i; + + if (ctx->VertexProgram._Current == NULL) + return; + + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { + if (ctx->Texture.Unit[i]._ReallyEnabled && + ctx->VertexProgram._Current->Base.TexturesUsed[i] != 0) { + struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; + + intel_tex_unmap_images(intel, intel_texture_object(texObj)); + } + } +} /** * Plug in appropriate span read/write functions for the given renderbuffer. @@ -568,17 +613,56 @@ intel_set_span_functions(struct intel_context *intel, struct gl_renderbuffer *rb) { struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb; - uint32_t tiling; + uint32_t tiling = irb->region->tiling; + + if (intel->intelScreen->kernel_exec_fencing) { + switch (irb->Base.Format) { + case MESA_FORMAT_RGB565: + intel_gttmap_InitPointers_RGB565(rb); + break; + case MESA_FORMAT_ARGB4444: + intel_gttmap_InitPointers_ARGB4444(rb); + break; + case MESA_FORMAT_ARGB1555: + intel_gttmap_InitPointers_ARGB1555(rb); + break; + case MESA_FORMAT_XRGB8888: + intel_gttmap_InitPointers_xRGB8888(rb); + break; + case MESA_FORMAT_ARGB8888: + intel_gttmap_InitPointers_ARGB8888(rb); + break; + case MESA_FORMAT_Z16: + intel_gttmap_InitDepthPointers_z16(rb); + break; + case MESA_FORMAT_X8_Z24: + intel_gttmap_InitDepthPointers_z24_x8(rb); + break; + case MESA_FORMAT_S8_Z24: + /* There are a few different ways SW asks us to access the S8Z24 data: + * Z24 depth-only depth reads + * S8Z24 depth reads + * S8Z24 stencil reads. + */ + if (rb->Format == MESA_FORMAT_S8_Z24) { + intel_gttmap_InitDepthPointers_z24_x8(rb); + } else if (rb->Format == MESA_FORMAT_S8) { + intel_gttmap_InitStencilPointers_z24_s8(rb); + } + break; + default: + _mesa_problem(NULL, + "Unexpected MesaFormat %d in intelSetSpanFunctions", + irb->Base.Format); + break; + } + return; + } /* If in GEM mode, we need to do the tile address swizzling ourselves, * instead of the fence registers handling it. */ - if (intel->ttm) - tiling = irb->region->tiling; - else - tiling = I915_TILING_NONE; - - switch (irb->texformat->MesaFormat) { + switch (irb->Base.Format) { case MESA_FORMAT_RGB565: switch (tiling) { case I915_TILING_NONE: @@ -621,35 +705,33 @@ intel_set_span_functions(struct intel_context *intel, break; } break; + case MESA_FORMAT_XRGB8888: + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitPointers_xRGB8888(rb); + break; + case I915_TILING_X: + intel_XTile_InitPointers_xRGB8888(rb); + break; + case I915_TILING_Y: + intel_YTile_InitPointers_xRGB8888(rb); + break; + } + break; case MESA_FORMAT_ARGB8888: - if (rb->AlphaBits == 0) { /* XXX: Need xRGB8888 Mesa format */ - /* 8888 RGBx */ - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitPointers_xRGB8888(rb); - break; - case I915_TILING_X: - intel_XTile_InitPointers_xRGB8888(rb); - break; - case I915_TILING_Y: - intel_YTile_InitPointers_xRGB8888(rb); - break; - } - } else { - /* 8888 RGBA */ - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitPointers_ARGB8888(rb); - break; - case I915_TILING_X: - intel_XTile_InitPointers_ARGB8888(rb); - break; - case I915_TILING_Y: - intel_YTile_InitPointers_ARGB8888(rb); - break; - } + /* 8888 RGBA */ + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitPointers_ARGB8888(rb); + break; + case I915_TILING_X: + intel_XTile_InitPointers_ARGB8888(rb); + break; + case I915_TILING_Y: + intel_YTile_InitPointers_ARGB8888(rb); + break; } break; case MESA_FORMAT_Z16: @@ -666,39 +748,27 @@ intel_set_span_functions(struct intel_context *intel, break; } break; + case MESA_FORMAT_X8_Z24: case MESA_FORMAT_S8_Z24: /* There are a few different ways SW asks us to access the S8Z24 data: * Z24 depth-only depth reads * S8Z24 depth reads * S8Z24 stencil reads. */ - if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) { - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitDepthPointers_z24(rb); - break; - case I915_TILING_X: - intel_XTile_InitDepthPointers_z24(rb); - break; - case I915_TILING_Y: - intel_YTile_InitDepthPointers_z24(rb); - break; - } - } else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + if (rb->Format == MESA_FORMAT_S8_Z24) { switch (tiling) { case I915_TILING_NONE: default: - intelInitDepthPointers_z24_s8(rb); + intelInitDepthPointers_z24_x8(rb); break; case I915_TILING_X: - intel_XTile_InitDepthPointers_z24_s8(rb); + intel_XTile_InitDepthPointers_z24_x8(rb); break; case I915_TILING_Y: - intel_YTile_InitDepthPointers_z24_s8(rb); + intel_YTile_InitDepthPointers_z24_x8(rb); break; } - } else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { + } else if (rb->Format == MESA_FORMAT_S8) { switch (tiling) { case I915_TILING_NONE: default: diff --git a/src/mesa/drivers/dri/intel/intel_span.h b/src/mesa/drivers/dri/intel/intel_span.h index acbeb4abe1..bffe109aa5 100644 --- a/src/mesa/drivers/dri/intel/intel_span.h +++ b/src/mesa/drivers/dri/intel/intel_span.h @@ -36,5 +36,7 @@ void intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb); void intel_renderbuffer_unmap(struct intel_context *intel, struct gl_renderbuffer *rb); +void intel_map_vertex_shader_textures(GLcontext *ctx); +void intel_unmap_vertex_shader_textures(GLcontext *ctx); #endif diff --git a/src/mesa/drivers/dri/intel/intel_spantmp.h b/src/mesa/drivers/dri/intel/intel_spantmp.h index ead0b1c168..bad03398f6 100644 --- a/src/mesa/drivers/dri/intel/intel_spantmp.h +++ b/src/mesa/drivers/dri/intel/intel_spantmp.h @@ -32,6 +32,12 @@ #define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT #define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE +#define TAG(x) INTEL_TAG(intel_gttmap_##x) +#define TAG2(x, y) INTEL_TAG(intel_gttmap_##x##y) +#include "spantmp2.h" + +#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT +#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE #define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(NO_TILE(_x, _y), v) #define GET_VALUE(_x, _y) INTEL_READ_VALUE(NO_TILE(_x, _y)) #define TAG(x) INTEL_TAG(intel##x) @@ -48,8 +54,8 @@ #define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT #define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE -#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(X_TILE(_x, _y), v) -#define GET_VALUE(_x, _y) INTEL_READ_VALUE(X_TILE(_x, _y)) +#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(Y_TILE(_x, _y), v) +#define GET_VALUE(_x, _y) INTEL_READ_VALUE(Y_TILE(_x, _y)) #define TAG(x) INTEL_TAG(intel_YTile_##x) #define TAG2(x, y) INTEL_TAG(intel_YTile_##x)##y #include "spantmp2.h" diff --git a/src/mesa/drivers/dri/intel/intel_state.c b/src/mesa/drivers/dri/intel/intel_state.c index 4ee742377d..aefae53eb2 100644 --- a/src/mesa/drivers/dri/intel/intel_state.c +++ b/src/mesa/drivers/dri/intel/intel_state.c @@ -196,25 +196,6 @@ intel_translate_logic_op(GLenum opcode) } } - -static void -intelClearColor(GLcontext *ctx, const GLfloat color[4]) -{ - struct intel_context *intel = intel_context(ctx); - GLubyte clear[4]; - - CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]); - - /* compute both 32 and 16-bit clear values */ - intel->ClearColor8888 = INTEL_PACKCOLOR8888(clear[0], clear[1], - clear[2], clear[3]); - intel->ClearColor565 = INTEL_PACKCOLOR565(clear[0], clear[1], clear[2]); -} - - /* Fallback to swrast for select and feedback. */ static void @@ -229,5 +210,4 @@ void intelInitStateFuncs(struct dd_function_table *functions) { functions->RenderMode = intelRenderMode; - functions->ClearColor = intelClearColor; } diff --git a/src/mesa/drivers/dri/intel/intel_syncobj.c b/src/mesa/drivers/dri/intel/intel_syncobj.c index 1286fe929b..0d7889d3c2 100644 --- a/src/mesa/drivers/dri/intel/intel_syncobj.c +++ b/src/mesa/drivers/dri/intel/intel_syncobj.c @@ -114,7 +114,7 @@ static void intel_check_sync(GLcontext *ctx, struct gl_sync_object *s) { struct intel_sync_object *sync = (struct intel_sync_object *)s; - if (sync->bo && drm_intel_bo_busy(sync->bo)) { + if (sync->bo && !drm_intel_bo_busy(sync->bo)) { drm_intel_bo_unreference(sync->bo); sync->bo = NULL; s->StatusFlag = 1; diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c index df63f29a42..215a534a5c 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.c +++ b/src/mesa/drivers/dri/intel/intel_tex.c @@ -2,6 +2,7 @@ #include "main/texobj.h" #include "main/teximage.h" #include "main/mipmap.h" +#include "drivers/common/meta.h" #include "intel_context.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" @@ -158,11 +159,58 @@ timed_memcpy(void *dest, const void *src, size_t n) } #endif /* DO_DEBUG */ + +/** + * Called via ctx->Driver.GenerateMipmap() + * This is basically a wrapper for _mesa_meta_GenerateMipmap() which checks + * if we'll be using software mipmap generation. In that case, we need to + * map/unmap the base level texture image. + */ +static void +intelGenerateMipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, texObj)) { + /* sw path: need to map texture images */ + struct intel_context *intel = intel_context(ctx); + struct intel_texture_object *intelObj = intel_texture_object(texObj); + intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel); + _mesa_generate_mipmap(ctx, target, texObj); + intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel); + + { + GLuint nr_faces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + GLuint face, i; + /* Update the level information in our private data in the new images, + * since it didn't get set as part of a normal TexImage path. + */ + for (face = 0; face < nr_faces; face++) { + for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) { + struct intel_texture_image *intelImage = + intel_texture_image(texObj->Image[face][i]); + if (!intelImage) + break; + intelImage->level = i; + intelImage->face = face; + /* Unreference the miptree to signal that the new Data is a + * bare pointer from mesa. + */ + intel_miptree_release(intel, &intelImage->mt); + } + } + } + } + else { + _mesa_meta_GenerateMipmap(ctx, target, texObj); + } +} + + void intelInitTextureFuncs(struct dd_function_table *functions) { functions->ChooseTextureFormat = intelChooseTextureFormat; - functions->GenerateMipmap = intel_generate_mipmap; + functions->GenerateMipmap = intelGenerateMipmap; functions->NewTextureObject = intelNewTextureObject; functions->NewTextureImage = intelNewTextureImage; diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h index 471aa2a240..f3cc0fff5c 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.h +++ b/src/mesa/drivers/dri/intel/intel_tex.h @@ -29,6 +29,7 @@ #define INTELTEX_INC #include "main/mtypes.h" +#include "main/formats.h" #include "intel_context.h" #include "texmem.h" @@ -41,10 +42,8 @@ void intelInitTextureSubImageFuncs(struct dd_function_table *functions); void intelInitTextureCopyImageFuncs(struct dd_function_table *functions); -const struct gl_texture_format *intelChooseTextureFormat(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type); +gl_format intelChooseTextureFormat(GLcontext *ctx, GLint internalFormat, + GLenum format, GLenum type); void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, unsigned long long offset, GLint depth, GLuint pitch); @@ -71,7 +70,4 @@ void intel_tex_unmap_images(struct intel_context *intel, int intel_compressed_num_bytes(GLuint mesaFormat); -void intel_generate_mipmap(GLcontext *ctx, GLenum target, - struct gl_texture_object *texObj); - #endif diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 148e8c048c..767d04d2f4 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -29,8 +29,10 @@ #include "main/enums.h" #include "main/image.h" #include "main/teximage.h" +#include "main/texstate.h" #include "main/mipmap.h" -#include "swrast/swrast.h" + +#include "drivers/common/meta.h" #include "intel_screen.h" #include "intel_context.h" @@ -74,6 +76,7 @@ get_teximage_source(struct intel_context *intel, GLenum internalFormat) case GL_RGBA: case GL_RGBA8: case GL_RGB: + case GL_RGB8: return intel_readbuf_region(intel); default: return NULL; @@ -90,8 +93,7 @@ do_copy_texsubimage(struct intel_context *intel, GLint x, GLint y, GLsizei width, GLsizei height) { GLcontext *ctx = &intel->ctx; - const struct intel_region *src = - get_teximage_source(intel, internalFormat); + const struct intel_region *src = get_teximage_source(intel, internalFormat); if (!intelImage->mt || !src) { if (INTEL_DEBUG & DEBUG_FALLBACKS) @@ -107,33 +109,36 @@ do_copy_texsubimage(struct intel_context *intel, return GL_FALSE; } - intelFlush(ctx); + // intelFlush(ctx); LOCK_HARDWARE(intel); { drm_intel_bo *dst_bo = intel_region_buffer(intel, intelImage->mt->region, INTEL_WRITE_PART); - GLuint image_offset = intel_miptree_image_offset(intelImage->mt, - intelImage->face, - intelImage->level); const GLint orig_x = x; const GLint orig_y = y; + GLuint image_x, image_y; GLshort src_pitch; + /* get dest x/y in destination texture */ + intel_miptree_get_image_offset(intelImage->mt, + intelImage->level, + intelImage->face, + 0, + &image_x, &image_y); /* Update dst for clipped src. Need to also clip the source rect. */ dstx += x - orig_x; dsty += y - orig_y; /* Can't blit to tiled buffers with non-tile-aligned offset. */ - if (intelImage->mt->region->tiling != I915_TILING_NONE && - (image_offset & 4095) != 0) { + if (intelImage->mt->region->tiling == I915_TILING_Y) { UNLOCK_HARDWARE(intel); return GL_FALSE; } if (ctx->ReadBuffer->Name == 0) { /* reading from a window, adjust x, y */ - __DRIdrawablePrivate *dPriv = intel->driDrawable; + const __DRIdrawablePrivate *dPriv = intel->driReadDrawable; y = dPriv->y + (dPriv->h - (y + height)); x += dPriv->x; @@ -150,17 +155,19 @@ do_copy_texsubimage(struct intel_context *intel, src_pitch = src->pitch; } + /* blit from src buffer to texture */ if (!intelEmitCopyBlit(intel, intelImage->mt->cpp, src_pitch, src->buffer, - 0, + src->draw_offset, src->tiling, intelImage->mt->pitch, dst_bo, - image_offset, + 0, intelImage->mt->region->tiling, - x, y, dstx, dsty, width, height, + x, y, image_x + dstx, image_y + dsty, + width, height, GL_COPY)) { UNLOCK_HARDWARE(intel); return GL_FALSE; @@ -178,8 +185,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border) { - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); struct gl_texture_image *texImage = @@ -215,8 +221,10 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, return; fail: - _swrast_copy_teximage1d(ctx, target, level, internalFormat, x, y, - width, border); + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); + _mesa_meta_CopyTexImage1D(ctx, target, level, internalFormat, x, y, + width, border); } @@ -226,8 +234,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); struct gl_texture_image *texImage = @@ -242,7 +249,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, */ ctx->Driver.TexImage2D(ctx, target, level, internalFormat, width, height, border, - GL_RGBA, CHAN_TYPE, NULL, + GL_RGBA, GL_UNSIGNED_BYTE, NULL, &ctx->DefaultPacking, texObj, texImage); srcx = x; @@ -263,8 +270,10 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, return; fail: - _swrast_copy_teximage2d(ctx, target, level, internalFormat, x, y, - width, height, border); + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); + _mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y, + width, height, border); } @@ -272,8 +281,7 @@ static void intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); struct gl_texture_image *texImage = @@ -288,7 +296,9 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, if (!do_copy_texsubimage(intel_context(ctx), target, intel_texture_image(texImage), internalFormat, xoffset, 0, x, y, width, 1)) { - _swrast_copy_texsubimage1d(ctx, target, level, xoffset, x, y, width); + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); + _mesa_meta_CopyTexSubImage1D(ctx, target, level, xoffset, x, y, width); } } @@ -298,8 +308,7 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); struct gl_texture_image *texImage = @@ -314,10 +323,10 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, internalFormat, xoffset, yoffset, x, y, width, height)) { - DBG("%s - fallback to swrast\n", __FUNCTION__); - - _swrast_copy_texsubimage2d(ctx, target, level, - xoffset, yoffset, x, y, width, height); + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); + _mesa_meta_CopyTexSubImage2D(ctx, target, level, + xoffset, yoffset, x, y, width, height); } } diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index 3322a71130..87efb72cc5 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -1,7 +1,6 @@ #include "intel_context.h" #include "intel_tex.h" #include "intel_chipset.h" -#include "main/texformat.h" #include "main/enums.h" @@ -16,7 +15,7 @@ * these if we take the step of simply swizzling the colors * immediately after sampling... */ -const struct gl_texture_format * +gl_format intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, GLenum format, GLenum type) { @@ -34,48 +33,48 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_COMPRESSED_RGBA: if (format == GL_BGRA) { if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) { - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; } else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case 3: case GL_RGB: case GL_COMPRESSED_RGB: if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_XRGB8888 : MESA_FORMAT_RGB565; case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return &_mesa_texformat_argb8888; + return MESA_FORMAT_XRGB8888; case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_ALPHA4: @@ -83,7 +82,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case 1: case GL_LUMINANCE: @@ -92,18 +91,24 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; + + case GL_LUMINANCE12_ALPHA4: + case GL_LUMINANCE12_ALPHA12: + case GL_LUMINANCE16_ALPHA16: +#ifndef I915 + return MESA_FORMAT_AL1616; +#else + /* FALLTHROUGH */ +#endif case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: case GL_LUMINANCE6_ALPHA2: case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_INTENSITY: case GL_INTENSITY4: @@ -111,41 +116,41 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: #if 0 - return &_mesa_texformat_z16; + return MESA_FORMAT_Z16; #else /* fall-through. * 16bpp depth texture can't be paired with a stencil buffer so @@ -154,7 +159,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, #endif case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - return &_mesa_texformat_s8_z24; + return MESA_FORMAT_S8_Z24; #ifndef I915 case GL_SRGB_EXT: @@ -165,41 +170,41 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_COMPRESSED_SRGB_ALPHA_EXT: case GL_COMPRESSED_SLUMINANCE_EXT: case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: - return &_mesa_texformat_sargb8; + return MESA_FORMAT_SARGB8; case GL_SLUMINANCE_EXT: case GL_SLUMINANCE8_EXT: if (IS_G4X(intel->intelScreen->deviceID)) - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; else - return &_mesa_texformat_sargb8; + return MESA_FORMAT_SARGB8; case GL_SLUMINANCE_ALPHA_EXT: case GL_SLUMINANCE8_ALPHA8_EXT: if (IS_G4X(intel->intelScreen->deviceID)) - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; else - return &_mesa_texformat_sargb8; + return MESA_FORMAT_SARGB8; case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - return &_mesa_texformat_srgb_dxt1; + return MESA_FORMAT_SRGB_DXT1; /* i915 could also do this */ case GL_DUDV_ATI: case GL_DU8DV8_ATI: - return &_mesa_texformat_dudv8; + return MESA_FORMAT_DUDV8; case GL_RGBA_SNORM: case GL_RGBA8_SNORM: - return &_mesa_texformat_signed_rgba8888_rev; + return MESA_FORMAT_SIGNED_RGBA8888_REV; #endif default: fprintf(stderr, "unexpected texture format %s in %s\n", _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__); - return NULL; + return MESA_FORMAT_NONE; } - return NULL; /* never get here */ + return MESA_FORMAT_NONE; /* never get here */ } int intel_compressed_num_bytes(GLuint mesaFormat) diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 66201b1f46..66d61f93ea 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -6,8 +6,10 @@ #include "main/bufferobj.h" #include "main/convolve.h" #include "main/context.h" +#include "main/formats.h" +#include "main/image.h" #include "main/texcompress.h" -#include "main/texformat.h" +#include "main/texstore.h" #include "main/texgetimage.h" #include "main/texobj.h" #include "main/texstore.h" @@ -69,6 +71,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, GLuint depth = intelImage->base.Depth; GLuint l2width, l2height, l2depth; GLuint i, comp_byte = 0; + GLuint texelBytes; DBG("%s\n", __FUNCTION__); @@ -112,7 +115,8 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, */ if ((intelObj->base.MinFilter == GL_NEAREST || intelObj->base.MinFilter == GL_LINEAR) && - intelImage->level == firstLevel) { + intelImage->level == firstLevel && + (intel->gen < 4 || firstLevel == 0)) { lastLevel = firstLevel; } else { @@ -123,8 +127,11 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, } assert(!intelObj->mt); - if (intelImage->base.IsCompressed) - comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat); + if (_mesa_is_format_compressed(intelImage->base.TexFormat)) + comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat); + + texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat); + intelObj->mt = intel_miptree_create(intel, intelObj->base.Target, intelImage->base._BaseFormat, @@ -134,7 +141,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, width, height, depth, - intelImage->base.TexFormat->TexelBytes, + texelBytes, comp_byte, expect_accelerated_upload); @@ -166,7 +173,7 @@ target_to_face(GLenum target) static GLboolean check_pbo_format(GLint internalFormat, GLenum format, GLenum type, - const struct gl_texture_format *mesa_format) + gl_format mesa_format) { switch (internalFormat) { case 4: @@ -174,12 +181,12 @@ check_pbo_format(GLint internalFormat, return (format == GL_BGRA && (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) && - mesa_format == &_mesa_texformat_argb8888); + mesa_format == MESA_FORMAT_ARGB8888); case 3: case GL_RGB: return (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 && - mesa_format == &_mesa_texformat_rgb565); + mesa_format == MESA_FORMAT_RGB565); case GL_YCBCR_MESA: return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE); default: @@ -200,7 +207,10 @@ try_pbo_upload(struct intel_context *intel, { struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj); GLuint src_offset, src_stride; - GLuint dst_offset, dst_stride; + GLuint dst_x, dst_y, dst_stride; + dri_bo *dst_buffer = intel_region_buffer(intel, + intelImage->mt->region, + INTEL_WRITE_FULL); if (!_mesa_is_bufferobj(unpack->BufferObj) || intel->ctx._ImageTransferState || @@ -217,26 +227,23 @@ try_pbo_upload(struct intel_context *intel, else src_stride = width; - dst_offset = intel_miptree_image_offset(intelImage->mt, - intelImage->face, - intelImage->level); + intel_miptree_get_image_offset(intelImage->mt, intelImage->level, + intelImage->face, 0, + &dst_x, &dst_y); dst_stride = intelImage->mt->pitch; - intelFlush(&intel->ctx); + if (drm_intel_bo_references(intel->batch->buf, dst_buffer)) + intelFlush(&intel->ctx); LOCK_HARDWARE(intel); { dri_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ); - dri_bo *dst_buffer = intel_region_buffer(intel, - intelImage->mt->region, - INTEL_WRITE_FULL); - if (!intelEmitCopyBlit(intel, intelImage->mt->cpp, src_stride, src_buffer, src_offset, GL_FALSE, - dst_stride, dst_buffer, dst_offset, GL_FALSE, - 0, 0, 0, 0, width, height, + dst_stride, dst_buffer, 0, GL_FALSE, + 0, 0, dst_x, dst_y, width, height, GL_COPY)) { UNLOCK_HARDWARE(intel); return GL_FALSE; @@ -258,7 +265,7 @@ try_pbo_zcopy(struct intel_context *intel, { struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj); GLuint src_offset, src_stride; - GLuint dst_offset, dst_stride; + GLuint dst_x, dst_y, dst_stride; if (!_mesa_is_bufferobj(unpack->BufferObj) || intel->ctx._ImageTransferState || @@ -275,13 +282,14 @@ try_pbo_zcopy(struct intel_context *intel, else src_stride = width; - dst_offset = intel_miptree_image_offset(intelImage->mt, - intelImage->face, - intelImage->level); + intel_miptree_get_image_offset(intelImage->mt, intelImage->level, + intelImage->face, 0, + &dst_x, &dst_y); dst_stride = intelImage->mt->pitch; - if (src_stride != dst_stride || dst_offset != 0 || src_offset != 0) { + if (src_stride != dst_stride || dst_x != 0 || dst_y != 0 || + src_offset != 0) { DBG("%s: failure 2\n", __FUNCTION__); return GL_FALSE; } @@ -316,8 +324,6 @@ intelTexImage(GLcontext * ctx, DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); - intelFlush(ctx); - intelImage->face = target_to_face(target); intelImage->level = level; @@ -326,22 +332,11 @@ intelTexImage(GLcontext * ctx, &postConvHeight); } - /* choose the texture format */ - texImage->TexFormat = intelChooseTextureFormat(ctx, internalFormat, - format, type); - - _mesa_set_fetch_functions(texImage, dims); - - if (texImage->TexFormat->TexelBytes == 0) { - /* must be a compressed format */ + if (_mesa_is_format_compressed(texImage->TexFormat)) { texelBytes = 0; - texImage->IsCompressed = GL_TRUE; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); - } else { - texelBytes = texImage->TexFormat->TexelBytes; + } + else { + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { @@ -374,8 +369,7 @@ intelTexImage(GLcontext * ctx, intelObj->mt->first_level == level && intelObj->mt->last_level == level && intelObj->mt->target != GL_TEXTURE_CUBE_MAP_ARB && - !intel_miptree_match_image(intelObj->mt, &intelImage->base, - intelImage->face, intelImage->level)) { + !intel_miptree_match_image(intelObj->mt, &intelImage->base)) { DBG("release it\n"); intel_miptree_release(intel, &intelObj->mt); @@ -392,17 +386,17 @@ intelTexImage(GLcontext * ctx, assert(!intelImage->mt); if (intelObj->mt && - intel_miptree_match_image(intelObj->mt, &intelImage->base, - intelImage->face, intelImage->level)) { + intel_miptree_match_image(intelObj->mt, &intelImage->base)) { intel_miptree_reference(&intelImage->mt, intelObj->mt); assert(intelImage->mt); } else if (intelImage->base.Border == 0) { int comp_byte = 0; - - if (intelImage->base.IsCompressed) { + GLuint texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat); + GLenum baseFormat = _mesa_get_format_base_format(intelImage->base.TexFormat); + if (_mesa_is_format_compressed(intelImage->base.TexFormat)) { comp_byte = - intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat); + intel_compressed_num_bytes(intelImage->base.TexFormat); } /* Didn't fit in the object miptree, but it's suitable for inclusion in @@ -410,11 +404,11 @@ intelTexImage(GLcontext * ctx, * It'll get moved into the object miptree at validate time. */ intelImage->mt = intel_miptree_create(intel, target, - intelImage->base.TexFormat->BaseFormat, + baseFormat, internalFormat, level, level, width, height, depth, - intelImage->base.TexFormat->TexelBytes, + texelBytes, comp_byte, pixels == NULL); } @@ -478,21 +472,31 @@ intelTexImage(GLcontext * ctx, LOCK_HARDWARE(intel); if (intelImage->mt) { - if (pixels != NULL) + if (pixels != NULL) { + /* Flush any queued rendering with the texture before mapping. */ + if (drm_intel_bo_references(intel->batch->buf, + intelImage->mt->region->buffer)) { + intelFlush(ctx); + } texImage->Data = intel_miptree_image_map(intel, intelImage->mt, intelImage->face, intelImage->level, &dstRowStride, intelImage->base.ImageOffsets); + } + texImage->RowStride = dstRowStride / intelImage->mt->cpp; } else { /* Allocate regular memory and store the image there temporarily. */ - if (texImage->IsCompressed) { - sizeInBytes = texImage->CompressedSize; + if (_mesa_is_format_compressed(texImage->TexFormat)) { + sizeInBytes = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); dstRowStride = - _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + _mesa_format_row_stride(texImage->TexFormat, width); assert(dims != 3); } else { @@ -523,17 +527,20 @@ intelTexImage(GLcontext * ctx, pixels, srcRowStride, 0, 0); - } else + } + else { memcpy(texImage->Data, pixels, imageSize); - } else if (!texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, unpack)) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); + } + } + else if (!_mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, unpack)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } } @@ -661,9 +668,10 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level, if (compressed) { _mesa_get_compressed_teximage(ctx, target, level, pixels, texObj, texImage); - } else { + } + else { _mesa_get_teximage(ctx, target, level, format, type, pixels, - texObj, texImage); + texObj, texImage); } @@ -726,17 +734,16 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, { struct intel_framebuffer *intel_fb = dPriv->driverPrivate; struct intel_context *intel = pDRICtx->driverPrivate; + GLcontext *ctx = &intel->ctx; struct intel_texture_object *intelObj; struct intel_texture_image *intelImage; struct intel_mipmap_tree *mt; struct intel_renderbuffer *rb; - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - int level = 0, type, format, internalFormat; + int level = 0, internalFormat; - texUnit = &intel->ctx.Texture.Unit[intel->ctx.Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(&intel->ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); intelObj = intel_texture_object(texObj); if (!intelObj) @@ -751,8 +758,6 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, if (rb->region == NULL) return; - type = GL_BGRA; - format = GL_UNSIGNED_BYTE; if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) internalFormat = GL_RGB; else @@ -783,14 +788,14 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, intelImage->face = target_to_face(target); intelImage->level = level; - texImage->TexFormat = intelChooseTextureFormat(&intel->ctx, internalFormat, - type, format); - _mesa_set_fetch_functions(texImage, 2); + if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) + texImage->TexFormat = MESA_FORMAT_XRGB8888; + else + texImage->TexFormat = MESA_FORMAT_ARGB8888; texImage->RowStride = rb->region->pitch; intel_miptree_reference(&intelImage->mt, intelObj->mt); - if (!intel_miptree_match_image(intelObj->mt, &intelImage->base, - intelImage->face, intelImage->level)) { + if (!intel_miptree_match_image(intelObj->mt, &intelImage->base)) { fprintf(stderr, "miptree doesn't match image\n"); } diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h index c9de9b5678..a9ac9e7eb4 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_layout.h +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h @@ -33,7 +33,7 @@ #include "main/macros.h" -static GLuint minify( GLuint d ) +static INLINE GLuint minify( GLuint d ) { return MAX2(1, d>>1); } diff --git a/src/mesa/drivers/dri/intel/intel_tex_obj.h b/src/mesa/drivers/dri/intel/intel_tex_obj.h index 5a93461525..3ad10d3d23 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_obj.h +++ b/src/mesa/drivers/dri/intel/intel_tex_obj.h @@ -66,6 +66,7 @@ struct intel_texture_image * Else there is no image data. */ struct intel_mipmap_tree *mt; + GLboolean used_as_render_target; }; static INLINE struct intel_texture_object * diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 751ec2c98c..1f68208266 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -85,13 +85,13 @@ intelTexSubimage(GLcontext * ctx, &dstRowStride, texImage->ImageOffsets); else { - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { dstRowStride = - _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + _mesa_format_row_stride(texImage->TexFormat, width); assert(dims != 3); } else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; + dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat); } } @@ -105,18 +105,20 @@ intelTexSubimage(GLcontext * ctx, xoffset, yoffset / 4, (width + 3) & ~3, (height + 3) / 4, pixels, (width + 3) & ~3, 0, 0); - } else + } + else { memcpy(texImage->Data, pixels, imageSize); + } } else { - if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing)) { + if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); } } diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index a284d5475f..c9a24ac398 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -5,6 +5,7 @@ #include "intel_batchbuffer.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" +#include "intel_chipset.h" #define FILE_DEBUG_FLAG DEBUG_TEXTURE @@ -14,7 +15,8 @@ * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. */ static void -intel_calculate_first_last_level(struct intel_texture_object *intelObj) +intel_calculate_first_last_level(struct intel_context *intel, + struct intel_texture_object *intelObj) { struct gl_texture_object *tObj = &intelObj->base; const struct gl_texture_image *const baseImage = @@ -40,27 +42,27 @@ intel_calculate_first_last_level(struct intel_texture_object *intelObj) firstLevel = lastLevel = tObj->BaseLevel; } else { -#ifdef I915 - firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5); - firstLevel = MAX2(firstLevel, tObj->BaseLevel); - firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2); - lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5); - lastLevel = MAX2(lastLevel, tObj->BaseLevel); - lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2); - lastLevel = MIN2(lastLevel, tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ -#else - /* Currently not taking min/max lod into account here, those - * values are programmed as sampler state elsewhere and we - * upload the same mipmap levels regardless. Not sure if - * this makes sense as it means it isn't possible for the app - * to use min/max lod to reduce texture memory pressure: - */ - firstLevel = tObj->BaseLevel; - lastLevel = MIN2(tObj->BaseLevel + baseImage->MaxLog2, - tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ -#endif + if (intel->gen == 2) { + firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5); + firstLevel = MAX2(firstLevel, tObj->BaseLevel); + firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2); + lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5); + lastLevel = MAX2(lastLevel, tObj->BaseLevel); + lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2); + lastLevel = MIN2(lastLevel, tObj->MaxLevel); + lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ + } else { + /* Min/max LOD are taken into account in sampler state. We don't + * want to re-layout textures just because clamping has been applied + * since it means a bunch of blitting around and probably no memory + * savings (since we have to keep the other levels around anyway). + */ + firstLevel = tObj->BaseLevel; + lastLevel = MIN2(tObj->BaseLevel + baseImage->MaxLog2, + tObj->MaxLevel); + /* need at least one level */ + lastLevel = MAX2(firstLevel, lastLevel); + } } break; case GL_TEXTURE_RECTANGLE_NV: @@ -135,9 +137,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) /* What levels must the tree include at a minimum? */ - intel_calculate_first_last_level(intelObj); - firstImage = - intel_texture_image(intelObj->base.Image[0][intelObj->firstLevel]); + intel_calculate_first_last_level(intel, intelObj); + firstImage = intel_texture_image(tObj->Image[0][intelObj->firstLevel]); /* Fallback case: */ @@ -165,11 +166,12 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) intel_miptree_reference(&intelObj->mt, firstImage->mt); } - if (firstImage->base.IsCompressed) { - comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); + if (_mesa_is_format_compressed(firstImage->base.TexFormat)) { + comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat); cpp = comp_byte; } - else cpp = firstImage->base.TexFormat->TexelBytes; + else + cpp = _mesa_get_format_bytes(firstImage->base.TexFormat); /* Check tree can hold all active levels. Check tree matches * target, imageFormat, etc. @@ -189,7 +191,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) intelObj->mt->height0 != firstImage->base.Height || intelObj->mt->depth0 != firstImage->base.Depth || intelObj->mt->cpp != cpp || - intelObj->mt->compressed != firstImage->base.IsCompressed)) { + intelObj->mt->compressed != _mesa_is_format_compressed(firstImage->base.TexFormat))) { intel_miptree_release(intel, &intelObj->mt); } @@ -220,8 +222,13 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) intel_texture_image(intelObj->base.Image[face][i]); /* Need to import images in main memory or held in other trees. + * If it's a render target, then its data isn't needed to be in + * the object tree (otherwise we'd be FBO incomplete), and we need + * to keep track of the image's MT as needing to be pulled in still, + * or we'll lose the rendering that's done to it. */ - if (intelObj->mt != intelImage->mt) { + if (intelObj->mt != intelImage->mt && + !intelImage->used_as_render_target) { copy_image_data_to_tree(intel, intelObj, intelImage); } } diff --git a/src/mesa/drivers/dri/mach64/Makefile b/src/mesa/drivers/dri/mach64/Makefile index 7246d51f5d..a8f463e9fd 100644 --- a/src/mesa/drivers/dri/mach64/Makefile +++ b/src/mesa/drivers/dri/mach64/Makefile @@ -30,4 +30,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c index 9c7f513c6f..2bca293b3c 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.c +++ b/src/mesa/drivers/dri/mach64/mach64_context.c @@ -76,7 +76,7 @@ static const struct dri_debug_control debug_control[] = { NULL, 0 } }; -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_EXT_texture_edge_clamp", NULL }, diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vb.c b/src/mesa/drivers/dri/mach64/mach64_native_vb.c index 99f1a14e17..816682ec5f 100644 --- a/src/mesa/drivers/dri/mach64/mach64_native_vb.c +++ b/src/mesa/drivers/dri/mach64/mach64_native_vb.c @@ -207,19 +207,19 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx, LOCALVARS struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], out), - GET_COLOR(VB->ColorPtr[1], in) ); + GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, out), + GET_COLOR(VB->BackfaceColorPtr, in) ); - if (VB->SecondaryColorPtr[1]) { + if (VB->BackfaceSecondaryColorPtr) { INTERP_3F( t, - GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], out), - GET_COLOR(VB->SecondaryColorPtr[1], in) ); + GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, out), + GET_COLOR(VB->BackfaceSecondaryColorPtr, in) ); } } @@ -236,13 +236,13 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx, LOCALVARS struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], src) ); + if (VB->BackfaceColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, src) ); - if (VB->SecondaryColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], src) ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, src) ); } } diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h index 684f2acc89..6e5fa3520e 100644 --- a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h +++ b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h @@ -103,10 +103,10 @@ static void TAG(emit)( GLcontext *ctx, #if DO_TEX1 { const GLuint t1 = GET_TEXSOURCE(1); - tc1 = VB->TexCoordPtr[t1]->data; - tc1_stride = VB->TexCoordPtr[t1]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride; #if DO_PTEX - tc1_size = VB->TexCoordPtr[t1]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size; #endif } #endif @@ -114,18 +114,18 @@ static void TAG(emit)( GLcontext *ctx, #if DO_TEX0 { const GLuint t0 = GET_TEXSOURCE(0); - tc0 = VB->TexCoordPtr[t0]->data; - tc0_stride = VB->TexCoordPtr[t0]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride; #if DO_PTEX - tc0_size = VB->TexCoordPtr[t0]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size; #endif } #endif #if DO_SPEC - if (VB->SecondaryColorPtr[0]) { - spec = VB->SecondaryColorPtr[0]->data; - spec_stride = VB->SecondaryColorPtr[0]->stride; + if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; } else { spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; spec_stride = 0; @@ -133,9 +133,9 @@ static void TAG(emit)( GLcontext *ctx, #endif #if DO_FOG - if (VB->FogCoordPtr) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + if (VB->AttribPtr[_TNL_ATTRIB_FOG]) { + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } else { static GLfloat tmp[4] = {0, 0, 0, 0}; fog = &tmp; @@ -144,8 +144,8 @@ static void TAG(emit)( GLcontext *ctx, #endif #if DO_RGBA - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; #endif coord = VB->NdcPtr->data; @@ -319,8 +319,8 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; if (DO_PTEX) return GL_TRUE; @@ -328,12 +328,12 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* No hardware support for projective texture. Can fake it for * TEX0 only. */ - if ((DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) { + if ((DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) { PTEX_FALLBACK(); return GL_FALSE; } - if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) { + if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) { if (DO_TEX1) { PTEX_FALLBACK(); } diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index 6440027ca4..3b19cf5333 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -67,8 +67,6 @@ static const GLuint __driNConfigOptions = 3; static const GLuint __driNConfigOptions = 2; #endif -extern const struct dri_extension card_extensions[]; - static const __DRIconfig ** mach64FillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, @@ -316,7 +314,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->frontOffset, screen->frontPitch, @@ -327,7 +325,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->backPitch, @@ -338,7 +336,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, driDrawPriv); @@ -348,7 +346,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, else if (mesaVis->depthBits == 24) { /* XXX I don't think 24-bit Z is supported - so this isn't used */ driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -436,18 +434,6 @@ mach64InitScreen(__DRIscreenPrivate *psp) return NULL; } - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!mach64InitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c index 91d46ce32e..500319e0e3 100644 --- a/src/mesa/drivers/dri/mach64/mach64_span.c +++ b/src/mesa/drivers/dri/mach64/mach64_span.c @@ -157,15 +157,13 @@ void mach64DDInitSpanFuncs( GLcontext *ctx ) void mach64SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) { - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - mach64InitPointers_RGB565(&drb->Base); - } - else { - mach64InitPointers_ARGB8888(&drb->Base); - } + if (drb->Base.Format == MESA_FORMAT_RGB565) { + mach64InitPointers_RGB565(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (drb->Base.Format == MESA_FORMAT_ARGB8888) { + mach64InitPointers_ARGB8888(&drb->Base); + } + else if (drb->Base.Format == MESA_FORMAT_Z16) { mach64InitDepthPointers_z16(&drb->Base); } } diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c index 225d23179e..72917ee13b 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tex.c +++ b/src/mesa/drivers/dri/mach64/mach64_tex.c @@ -41,7 +41,6 @@ #include "main/simple_list.h" #include "main/enums.h" #include "main/texstore.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/imports.h" @@ -138,7 +137,7 @@ mach64AllocTexObj( struct gl_texture_object *texObj ) /* Called by the _mesa_store_teximage[123]d() functions. */ -static const struct gl_texture_format * +static gl_format mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -167,15 +166,15 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGBA2: case GL_COMPRESSED_RGBA: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; else - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; else - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGBA8: case GL_RGB10_A2: @@ -183,9 +182,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGBA16: case GL_RGBA4: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; else - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case 3: case GL_RGB: @@ -198,9 +197,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB16: case GL_COMPRESSED_RGB: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; else - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case 1: case GL_LUMINANCE: @@ -210,9 +209,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; /* inefficient but accurate */ + return MESA_FORMAT_ARGB8888; /* inefficient but accurate */ else - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_INTENSITY4: case GL_INTENSITY: @@ -221,9 +220,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; /* inefficient but accurate */ + return MESA_FORMAT_ARGB8888; /* inefficient but accurate */ else - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: @@ -232,18 +231,18 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; default: _mesa_problem( ctx, "unexpected format in %s", __FUNCTION__ ); - return NULL; + return MESA_FORMAT_NONE; } } @@ -566,8 +565,6 @@ void mach64InitTextureFuncs( struct dd_function_table *functions ) functions->IsTextureResident = driIsTextureResident; functions->UpdateTexturePalette = NULL; - functions->ActiveTexture = NULL; - functions->PrioritizeTexture = NULL; driInitTextureFormats(); } diff --git a/src/mesa/drivers/dri/mach64/mach64_texmem.c b/src/mesa/drivers/dri/mach64/mach64_texmem.c index 734e547952..b97e9eec25 100644 --- a/src/mesa/drivers/dri/mach64/mach64_texmem.c +++ b/src/mesa/drivers/dri/mach64/mach64_texmem.c @@ -31,6 +31,11 @@ * Jose Fonseca <j_r_fonseca@yahoo.co.uk> */ +#include "main/context.h" +#include "main/macros.h" +#include "main/simple_list.h" +#include "main/imports.h" + #include "mach64_context.h" #include "mach64_state.h" #include "mach64_ioctl.h" @@ -38,12 +43,6 @@ #include "mach64_tris.h" #include "mach64_tex.h" -#include "main/context.h" -#include "main/macros.h" -#include "main/simple_list.h" -#include "main/texformat.h" -#include "main/imports.h" - /* Destroy hardware state associated with texture `t'. */ @@ -76,6 +75,7 @@ static void mach64UploadAGPSubImage( mach64ContextPtr mmesa, struct gl_texture_image *image; int texelsPerDword = 0; int dwords; + GLuint texelBytes; /* Ensure we have a valid texture to upload */ if ( ( level < 0 ) || ( level > mmesa->glCtx->Const.MaxTextureLevels ) ) @@ -85,7 +85,9 @@ static void mach64UploadAGPSubImage( mach64ContextPtr mmesa, if ( !image ) return; - switch ( image->TexFormat->TexelBytes ) { + texelBytes = _mesa_get_format_bytes(image->TexFormat); + + switch ( texelBytes ) { case 1: texelsPerDword = 4; break; case 2: texelsPerDword = 2; break; case 4: texelsPerDword = 1; break; @@ -118,8 +120,8 @@ static void mach64UploadAGPSubImage( mach64ContextPtr mmesa, { CARD32 *dst = (CARD32 *)((char *)mach64Screen->agpTextures.map + t->base.memBlock->ofs); const GLubyte *src = (const GLubyte *) image->Data + - (y * image->Width + x) * image->TexFormat->TexelBytes; - const GLuint bytes = width * height * image->TexFormat->TexelBytes; + (y * image->Width + x) * texelBytes; + const GLuint bytes = width * height * texelBytes; memcpy(dst, src, bytes); } @@ -140,6 +142,7 @@ static void mach64UploadLocalSubImage( mach64ContextPtr mmesa, const int maxdwords = (MACH64_BUFFER_MAX_DWORDS - (MACH64_HOSTDATA_BLIT_OFFSET / 4)); CARD32 pitch, offset; int i; + GLuint texelBytes; /* Ensure we have a valid texture to upload */ if ( ( level < 0 ) || ( level > mmesa->glCtx->Const.MaxTextureLevels ) ) @@ -149,7 +152,9 @@ static void mach64UploadLocalSubImage( mach64ContextPtr mmesa, if ( !image ) return; - switch ( image->TexFormat->TexelBytes ) { + texelBytes = _mesa_get_format_bytes(image->TexFormat); + + switch ( texelBytes ) { case 1: texelsPerDword = 4; break; case 2: texelsPerDword = 2; break; case 4: texelsPerDword = 1; break; @@ -259,7 +264,7 @@ static void mach64UploadLocalSubImage( mach64ContextPtr mmesa, { const GLubyte *src = (const GLubyte *) image->Data + - (y * image->Width + x) * image->TexFormat->TexelBytes; + (y * image->Width + x) * texelBytes; mach64FireBlitLocked( mmesa, (void *)src, offset, pitch, format, x, y, width, height ); diff --git a/src/mesa/drivers/dri/mach64/mach64_texstate.c b/src/mesa/drivers/dri/mach64/mach64_texstate.c index fd2369dd88..df0a09a5c1 100644 --- a/src/mesa/drivers/dri/mach64/mach64_texstate.c +++ b/src/mesa/drivers/dri/mach64/mach64_texstate.c @@ -33,7 +33,6 @@ #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "mach64_context.h" #include "mach64_ioctl.h" @@ -55,7 +54,7 @@ static void mach64SetTexImages( mach64ContextPtr mmesa, if ( MACH64_DEBUG & DEBUG_VERBOSE_API ) fprintf( stderr, "%s( %p )\n", __FUNCTION__, tObj ); - switch (baseImage->TexFormat->MesaFormat) { + switch (baseImage->TexFormat) { case MESA_FORMAT_ARGB8888: t->textureFormat = MACH64_DATATYPE_ARGB8888; break; @@ -89,7 +88,7 @@ static void mach64SetTexImages( mach64ContextPtr mmesa, totalSize = ( baseImage->Height * baseImage->Width * - baseImage->TexFormat->TexelBytes ); + _mesa_get_format_bytes(baseImage->TexFormat) ); totalSize = (totalSize + 31) & ~31; diff --git a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h index 938804af9e..60bfab8f6d 100644 --- a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h +++ b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h @@ -156,53 +156,53 @@ static void TAG(emit)( GLcontext *ctx, if (DO_TEX3) { const GLuint t3 = GET_TEXSOURCE(3); - tc3 = VB->TexCoordPtr[t3]->data; - tc3_stride = VB->TexCoordPtr[t3]->stride; + tc3 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->data; + tc3_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->stride; if (DO_PTEX) - tc3_size = VB->TexCoordPtr[t3]->size; + tc3_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->size; } if (DO_TEX2) { const GLuint t2 = GET_TEXSOURCE(2); - tc2 = VB->TexCoordPtr[t2]->data; - tc2_stride = VB->TexCoordPtr[t2]->stride; + tc2 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data; + tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride; if (DO_PTEX) - tc2_size = VB->TexCoordPtr[t2]->size; + tc2_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size; } if (DO_TEX1) { const GLuint t1 = GET_TEXSOURCE(1); - tc1 = VB->TexCoordPtr[t1]->data; - tc1_stride = VB->TexCoordPtr[t1]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride; if (DO_PTEX) - tc1_size = VB->TexCoordPtr[t1]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size; } if (DO_TEX0) { const GLuint t0 = GET_TEXSOURCE(0); - tc0_stride = VB->TexCoordPtr[t0]->stride; - tc0 = VB->TexCoordPtr[t0]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data; if (DO_PTEX) - tc0_size = VB->TexCoordPtr[t0]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size; } if (DO_RGBA) { - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; } if (DO_SPEC) { - spec = VB->SecondaryColorPtr[0]->data; - spec_stride = VB->SecondaryColorPtr[0]->stride; + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; } else { spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; spec_stride = 0; } if (DO_FOG) { - if (VB->FogCoordPtr) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + if (VB->AttribPtr[_TNL_ATTRIB_FOG]) { + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } else { static GLfloat tmp[4] = {0, 0, 0, 0}; fog = &tmp; @@ -384,8 +384,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, ASSERT(stride == 4); - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; /* Pack what's left into a 4-dword vertex. Color is in a different * place, and there is no 'w' coordinate. @@ -432,8 +432,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, GLfloat *v = (GLfloat *)dest; int i; - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; if (start) STRIDE_4F(col, col_stride * start); @@ -473,22 +473,22 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX3 && VB->TexCoordPtr[2] == 0) - VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; + if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX2] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX2] = VB->AttribPtr[_TNL_ATTRIB_TEX3]; - if (DO_TEX2 && VB->TexCoordPtr[1] == 0) - VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; + if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX1] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX1] = VB->AttribPtr[_TNL_ATTRIB_TEX2]; - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; if (DO_PTEX) return GL_TRUE; - if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || - (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || - (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) || - (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4)) + if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) || + (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) || + (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4) || + (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4)) return GL_FALSE; return GL_TRUE; @@ -501,14 +501,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX3 && VB->TexCoordPtr[2] == 0) - VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; + if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX2] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX2] = VB->AttribPtr[_TNL_ATTRIB_TEX3]; - if (DO_TEX2 && VB->TexCoordPtr[1] == 0) - VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; + if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX1] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX1] = VB->AttribPtr[_TNL_ATTRIB_TEX2]; - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; if (DO_PTEX) return GL_TRUE; @@ -516,14 +516,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* No hardware support for projective texture. Can fake it for * TEX0 only. */ - if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || - (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || - (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) { + if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) || + (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) || + (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) { PTEX_FALLBACK(); return GL_FALSE; } - if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) { + if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) { if (DO_TEX1 || DO_TEX2 || DO_TEX3) { PTEX_FALLBACK(); } diff --git a/src/mesa/drivers/dri/mga/Makefile b/src/mesa/drivers/dri/mga/Makefile index a871064c62..0cc329fb22 100644 --- a/src/mesa/drivers/dri/mga/Makefile +++ b/src/mesa/drivers/dri/mga/Makefile @@ -31,4 +31,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/mga/mga_texstate.c b/src/mesa/drivers/dri/mga/mga_texstate.c index ad765d1dd7..54eda62a96 100644 --- a/src/mesa/drivers/dri/mga/mga_texstate.c +++ b/src/mesa/drivers/dri/mga/mga_texstate.c @@ -27,22 +27,19 @@ * Keith Whitwell <keithw@tungstengraphics.com> */ -#include <stdlib.h> +#include "main/context.h" +#include "main/enums.h" +#include "main/macros.h" #include "main/mm.h" +#include "main/imports.h" +#include "main/simple_list.h" + #include "mgacontext.h" #include "mgatex.h" #include "mgaregs.h" #include "mgatris.h" #include "mgaioctl.h" -#include "main/context.h" -#include "main/enums.h" -#include "main/macros.h" -#include "main/imports.h" - -#include "main/simple_list.h" -#include "main/texformat.h" - #define MGA_USE_TABLE_FOR_FORMAT #ifdef MGA_USE_TABLE_FOR_FORMAT #define TMC_nr_tformat (MESA_FORMAT_YCBCR_REV + 1) @@ -94,14 +91,14 @@ mgaSetTexImages( mgaContextPtr mmesa, return; } #else - if ( (baseImage->TexFormat->MesaFormat >= TMC_nr_tformat) - || (TMC_tformat[ baseImage->TexFormat->MesaFormat ] == 0) ) + if ( (baseImage->TexFormat >= TMC_nr_tformat) + || (TMC_tformat[ baseImage->TexFormat ] == 0) ) { _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); return; } - txformat = TMC_tformat[ baseImage->TexFormat->MesaFormat ]; + txformat = TMC_tformat[ baseImage->TexFormat ]; #endif /* MGA_USE_TABLE_FOR_FORMAT */ @@ -131,7 +128,7 @@ mgaSetTexImages( mgaContextPtr mmesa, break; size = texImage->Width * texImage->Height * - baseImage->TexFormat->TexelBytes; + _mesa_get_format_bytes(baseImage->TexFormat); t->offsets[i] = totalSize; t->base.dirty_images[0] |= (1<<i); diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 0dc76fea50..2c7f50c498 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -78,7 +78,7 @@ #endif #define need_GL_APPLE_vertex_array_object #define need_GL_NV_vertex_program -#include "extension_helper.h" +#include "main/remap_helper.h" /* MGA configuration */ @@ -723,7 +723,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->frontOffset, screen->frontPitch, @@ -734,7 +734,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->backPitch, @@ -745,7 +745,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -757,7 +757,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, /* XXX is this right? */ if (mesaVis->stencilBits) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -767,7 +767,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, } else { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT32, + = driNewRenderbuffer(MESA_FORMAT_Z32, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -778,7 +778,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 32) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT32, + = driNewRenderbuffer(MESA_FORMAT_Z32, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -789,7 +789,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -945,22 +945,6 @@ static const __DRIconfig **mgaInitScreen(__DRIscreen *psp) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - - driInitExtensions( NULL, card_extensions, GL_FALSE ); - driInitExtensions( NULL, g400_extensions, GL_FALSE ); - driInitExtensions(NULL, ARB_vp_extensions, GL_FALSE); - driInitExtensions( NULL, NV_vp_extensions, GL_FALSE ); - if (!mgaInitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c index 5b6d323ca9..2ff1cac8e2 100644 --- a/src/mesa/drivers/dri/mga/mgaspan.c +++ b/src/mesa/drivers/dri/mga/mgaspan.c @@ -206,24 +206,22 @@ void mgaDDInitSpanFuncs( GLcontext *ctx ) void mgaSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) { - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - mgaInitPointers_565(&drb->Base); - } - else { - mgaInitPointers_8888(&drb->Base); - } + if (drb->Base.Format == MESA_FORMAT_RGB565) { + mgaInitPointers_565(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (drb->Base.Format == MESA_FORMAT_ARGB8888) { + mgaInitPointers_8888(&drb->Base); + } + else if (drb->Base.Format == MESA_FORMAT_Z16) { mgaInitDepthPointers_z16(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (drb->Base.Format == MESA_FORMAT_Z24_S8) { mgaInitDepthPointers_z24_s8(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + else if (drb->Base.Format == MESA_FORMAT_Z32) { mgaInitDepthPointers_z32(&drb->Base); } - else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (drb->Base.Format == MESA_FORMAT_S8) { mgaInitStencilPointers_z24_s8(&drb->Base); } } diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c index 33eb0be449..9163371b33 100644 --- a/src/mesa/drivers/dri/mga/mgatex.c +++ b/src/mesa/drivers/dri/mga/mgatex.c @@ -27,23 +27,22 @@ #include "main/glheader.h" #include "main/mm.h" -#include "mgacontext.h" -#include "mgatex.h" -#include "mgaregs.h" -#include "mgatris.h" -#include "mgaioctl.h" - #include "main/colormac.h" #include "main/context.h" #include "main/enums.h" #include "main/simple_list.h" #include "main/imports.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" +#include "mgacontext.h" +#include "mgatex.h" +#include "mgaregs.h" +#include "mgatris.h" +#include "mgaioctl.h" + #include "swrast/swrast.h" #include "xmlpool.h" @@ -164,7 +163,7 @@ static void mgaSetTexBorderColor(mgaTextureObjectPtr t, const GLfloat color[4]) } -static const struct gl_texture_format * +static gl_format mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -182,15 +181,15 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; } case 3: @@ -199,15 +198,15 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; } case GL_RGBA8: @@ -215,25 +214,25 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGBA12: case GL_RGBA16: return !force16bpt ? - &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_ALPHA4: @@ -242,7 +241,7 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA16: case GL_COMPRESSED_ALPHA: /* FIXME: This will report incorrect component sizes... */ - return MGA_IS_G400(mmesa) ? &_mesa_texformat_al88 : &_mesa_texformat_argb4444; + return MGA_IS_G400(mmesa) ? MESA_FORMAT_AL88 : MESA_FORMAT_ARGB4444; case 1: case GL_LUMINANCE: @@ -252,7 +251,7 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: /* FIXME: This will report incorrect component sizes... */ - return MGA_IS_G400(mmesa) ? &_mesa_texformat_al88 : &_mesa_texformat_rgb565; + return MGA_IS_G400(mmesa) ? MESA_FORMAT_AL88 : MESA_FORMAT_RGB565; case 2: case GL_LUMINANCE_ALPHA: @@ -264,7 +263,7 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: /* FIXME: This will report incorrect component sizes... */ - return MGA_IS_G400(mmesa) ? &_mesa_texformat_al88 : &_mesa_texformat_argb4444; + return MGA_IS_G400(mmesa) ? MESA_FORMAT_AL88 : MESA_FORMAT_ARGB4444; case GL_INTENSITY: case GL_INTENSITY4: @@ -273,15 +272,15 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: /* FIXME: This will report incorrect component sizes... */ - return MGA_IS_G400(mmesa) ? &_mesa_texformat_i8 : &_mesa_texformat_argb4444; + return MGA_IS_G400(mmesa) ? MESA_FORMAT_I8 : MESA_FORMAT_ARGB4444; case GL_YCBCR_MESA: if (MGA_IS_G400(mmesa) && (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE)) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: @@ -290,14 +289,14 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; default: _mesa_problem( ctx, "unexpected texture format in %s", __FUNCTION__ ); - return NULL; + return MESA_FORMAT_NONE; } - return NULL; /* never get here */ + return MESA_FORMAT_NONE; /* never get here */ } diff --git a/src/mesa/drivers/dri/mga/mgatexmem.c b/src/mesa/drivers/dri/mga/mgatexmem.c index 9a2d62b53b..47be6f3c18 100644 --- a/src/mesa/drivers/dri/mga/mgatexmem.c +++ b/src/mesa/drivers/dri/mga/mgatexmem.c @@ -137,7 +137,7 @@ static void mgaUploadSubImage( mgaContextPtr mmesa, * directly used by the hardware for texturing. */ - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); length = texImage->Width * texImage->Height * texelBytes; if ( t->base.heap->heapId == MGA_CARD_HEAP ) { unsigned tex_offset = 0; diff --git a/src/mesa/drivers/dri/r128/Makefile b/src/mesa/drivers/dri/r128/Makefile index 796dfbc516..52c5a38a70 100644 --- a/src/mesa/drivers/dri/r128/Makefile +++ b/src/mesa/drivers/dri/r128/Makefile @@ -29,4 +29,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c index f511a67bad..0b250876c5 100644 --- a/src/mesa/drivers/dri/r128/r128_context.c +++ b/src/mesa/drivers/dri/r128/r128_context.c @@ -68,9 +68,9 @@ int R128_DEBUG = 0; #define need_GL_EXT_blend_minmax #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color -#include "extension_helper.h" +#include "main/remap_helper.h" -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_env_add", NULL }, diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index f5bcc2f290..9da3b5fb73 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -74,8 +74,6 @@ static const GLuint __driNConfigOptions = 4; static const GLuint __driNConfigOptions = 3; #endif -extern const struct dri_extension card_extensions[]; - #if 1 /* Including xf86PciInfo.h introduces a bunch of errors... */ @@ -284,7 +282,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->frontOffset, screen->frontPitch, @@ -295,7 +293,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->backPitch, @@ -306,7 +304,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -316,7 +314,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, + = driNewRenderbuffer(MESA_FORMAT_S8_Z24, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -327,7 +325,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -493,18 +491,6 @@ r128InitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected ) ) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!r128InitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c index dd177e0def..d238cc3c94 100644 --- a/src/mesa/drivers/dri/r128/r128_span.c +++ b/src/mesa/drivers/dri/r128/r128_span.c @@ -433,21 +433,19 @@ void r128DDInitSpanFuncs( GLcontext *ctx ) void r128SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) { - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - r128InitPointers_RGB565(&drb->Base); - } - else { - r128InitPointers_ARGB8888(&drb->Base); - } + if (drb->Base.Format == MESA_FORMAT_RGB565) { + r128InitPointers_RGB565(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (drb->Base.Format == MESA_FORMAT_ARGB8888) { + r128InitPointers_ARGB8888(&drb->Base); + } + else if (drb->Base.Format == MESA_FORMAT_Z16) { r128InitDepthPointers_z16(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (drb->Base.Format == MESA_FORMAT_S8_Z24) { r128InitDepthPointers_z24_s8(&drb->Base); } - else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (drb->Base.Format == MESA_FORMAT_S8) { radeonInitStencilPointers_z24_s8(&drb->Base); } } diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index 0920270d7b..0a1207fb89 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -44,7 +44,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/simple_list.h" #include "main/enums.h" #include "main/texstore.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/imports.h" @@ -178,7 +177,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj ) /* Called by the _mesa_store_teximage[123]d() functions. */ -static const struct gl_texture_format * +static gl_format r128ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -282,13 +281,13 @@ r128ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; default: _mesa_problem( ctx, "unexpected format in %s", __FUNCTION__ ); - return NULL; + return MESA_FORMAT_NONE; } } diff --git a/src/mesa/drivers/dri/r128/r128_texmem.c b/src/mesa/drivers/dri/r128/r128_texmem.c index 111fe1fd74..4ddcb86bcd 100644 --- a/src/mesa/drivers/dri/r128/r128_texmem.c +++ b/src/mesa/drivers/dri/r128/r128_texmem.c @@ -41,7 +41,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/macros.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/imports.h" #define TEX_0 1 @@ -95,7 +94,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t, if ( !image ) return; - switch ( image->TexFormat->TexelBytes ) { + switch ( _mesa_get_format_bytes(image->TexFormat) ) { case 1: texelsPerDword = 4; break; case 2: texelsPerDword = 2; break; case 4: texelsPerDword = 1; break; @@ -215,9 +214,11 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t, /* Copy the next chunck of the texture image into the blit buffer */ { + const GLuint texelBytes = + _mesa_get_format_bytes(image->TexFormat); const GLubyte *src = (const GLubyte *) image->Data + - (y * image->Width + x) * image->TexFormat->TexelBytes; - const GLuint bytes = width * height * image->TexFormat->TexelBytes; + (y * image->Width + x) * texelBytes; + const GLuint bytes = width * height * texelBytes; memcpy(dst, src, bytes); } diff --git a/src/mesa/drivers/dri/r128/r128_texstate.c b/src/mesa/drivers/dri/r128/r128_texstate.c index a9c9568003..cb2b5f9536 100644 --- a/src/mesa/drivers/dri/r128/r128_texstate.c +++ b/src/mesa/drivers/dri/r128/r128_texstate.c @@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "r128_context.h" #include "r128_state.h" @@ -61,7 +60,7 @@ static void r128SetTexImages( r128ContextPtr rmesa, if ( R128_DEBUG & DEBUG_VERBOSE_API ) fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *) tObj ); - switch (baseImage->TexFormat->MesaFormat) { + switch (baseImage->TexFormat) { case MESA_FORMAT_ARGB8888: case MESA_FORMAT_ARGB8888_REV: t->textureFormat = R128_DATATYPE_ARGB8888; @@ -123,7 +122,7 @@ static void r128SetTexImages( r128ContextPtr rmesa, totalSize += (tObj->Image[0][i]->Height * tObj->Image[0][i]->Width * - tObj->Image[0][i]->TexFormat->TexelBytes); + _mesa_get_format_bytes(tObj->Image[0][i]->TexFormat)); /* Offsets must be 32-byte aligned for host data blits and tiling */ totalSize = (totalSize + 31) & ~31; diff --git a/src/mesa/drivers/dri/r128/r128_tris.c b/src/mesa/drivers/dri/r128/r128_tris.c index 5b91271d74..448e34e047 100644 --- a/src/mesa/drivers/dri/r128/r128_tris.c +++ b/src/mesa/drivers/dri/r128/r128_tris.c @@ -650,12 +650,12 @@ static void r128RenderStart( GLcontext *ctx ) } if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(rmesa->tmu_source[0]) )) { - if ( VB->TexCoordPtr[rmesa->tmu_source[0]]->size > 2 ) + if ( VB->AttribPtr[_TNL_ATTRIB_TEX0 + rmesa->tmu_source[0]]->size > 2 ) fallback_projtex = GL_TRUE; EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, R128_CCE_VC_FRMT_S_T, 8 ); } if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(rmesa->tmu_source[1]) )) { - if ( VB->TexCoordPtr[rmesa->tmu_source[1]]->size > 2 ) + if ( VB->AttribPtr[_TNL_ATTRIB_TEX0 + rmesa->tmu_source[1]]->size > 2 ) fallback_projtex = GL_TRUE; EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, R128_CCE_VC_FRMT_S2_T2, 8 ); } diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile index fbce70c37b..776f1e3f3f 100644 --- a/src/mesa/drivers/dri/r200/Makefile +++ b/src/mesa/drivers/dri/r200/Makefile @@ -66,4 +66,3 @@ include ../Makefile.template #INCLUDES += -I../radeon/server -symlinks: diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 3ddb5bf7d6..5f985d624d 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -75,7 +75,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_NV_vertex_program #define need_GL_ARB_point_parameters #define need_GL_EXT_framebuffer_object -#include "extension_helper.h" +#include "main/remap_helper.h" #define DRIVER_DATE "20060602" @@ -115,7 +115,7 @@ static const GLubyte *r200GetString( GLcontext *ctx, GLenum name ) /* Extension strings exported by the R200 driver. */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, @@ -146,31 +146,31 @@ const struct dri_extension card_extensions[] = { NULL, NULL } }; -const struct dri_extension blend_extensions[] = { +static const struct dri_extension blend_extensions[] = { { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, { NULL, NULL } }; -const struct dri_extension ARB_vp_extension[] = { +static const struct dri_extension ARB_vp_extension[] = { { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions } }; -const struct dri_extension NV_vp_extension[] = { +static const struct dri_extension NV_vp_extension[] = { { "GL_NV_vertex_program", GL_NV_vertex_program_functions } }; -const struct dri_extension ATI_fs_extension[] = { +static const struct dri_extension ATI_fs_extension[] = { { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions } }; -const struct dri_extension point_extensions[] = { +static const struct dri_extension point_extensions[] = { { "GL_ARB_point_sprite", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, { NULL, NULL } }; -const struct dri_extension mm_extensions[] = { +static const struct dri_extension mm_extensions[] = { { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { NULL, NULL } }; @@ -325,9 +325,9 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, _mesa_init_driver_functions(&functions); r200InitDriverFuncs(&functions); r200InitIoctlFuncs(&functions); - r200InitStateFuncs(&functions, screen->kernel_mm); + r200InitStateFuncs(&functions); r200InitTextureFuncs(&functions); - r200InitShaderFuncs(&functions); + r200InitShaderFuncs(&functions); radeonInitQueryObjFunctions(&functions); if (!radeonInitContext(&rmesa->radeon, &functions, diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c index 383a0c4b0d..249c0bbc11 100644 --- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c +++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c @@ -90,12 +90,14 @@ static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos, aos->components = size; aos->count = count; + radeon_bo_map(aos->bo, 1); out = (uint32_t*)((char*)aos->bo->ptr + aos->offset); for (i = 0; i < count; i++) { out[0] = r200ComputeFogBlendFactor( ctx, *(GLfloat *)data ); out++; data += stride; } + radeon_bo_unmap(aos->bo); } /* Emit any changed arrays to new GART memory, re-emit a packet to diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 76852e315c..6d99c039de 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -1578,13 +1578,6 @@ static void r200ClearStencil( GLcontext *ctx, GLint s ) * Window position and viewport transformation */ -/* - * To correctly position primitives: - */ -#define SUBPIXEL_X 0.125 -#define SUBPIXEL_Y 0.125 - - /** * Called when window size or position changes or viewport or depth range * state is changed. We update the hardware viewport state here. @@ -1609,9 +1602,9 @@ void r200UpdateWindow( GLcontext *ctx ) } float_ui32_type sx = { v[MAT_SX] }; - float_ui32_type tx = { v[MAT_TX] + xoffset + SUBPIXEL_X }; + float_ui32_type tx = { v[MAT_TX] + xoffset }; float_ui32_type sy = { v[MAT_SY] * y_scale }; - float_ui32_type ty = { (v[MAT_TY] * y_scale) + y_bias + SUBPIXEL_Y }; + float_ui32_type ty = { (v[MAT_TY] * y_scale) + y_bias }; float_ui32_type sz = { v[MAT_SZ] * depthScale }; float_ui32_type tz = { v[MAT_TZ] * depthScale }; @@ -1680,8 +1673,8 @@ void r200UpdateViewportOffset( GLcontext *ctx ) float_ui32_type tx; float_ui32_type ty; - tx.f = v[MAT_TX] + xoffset + SUBPIXEL_X; - ty.f = (- v[MAT_TY]) + yoffset + SUBPIXEL_Y; + tx.f = v[MAT_TX] + xoffset; + ty.f = (- v[MAT_TY]) + yoffset; if ( rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] != tx.ui32 || rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] != ty.ui32 ) @@ -2483,7 +2476,7 @@ static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask ) } /* Initialize the driver's state functions. */ -void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 ) +void r200InitStateFuncs( struct dd_function_table *functions ) { functions->UpdateState = r200InvalidateState; functions->LightingSpaceChange = r200LightingSpaceChange; @@ -2517,10 +2510,7 @@ void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 ) functions->LogicOpcode = r200LogicOpCode; functions->PolygonMode = r200PolygonMode; functions->PolygonOffset = r200PolygonOffset; - if (dri2) - functions->PolygonStipple = r200PolygonStipple; - else - functions->PolygonStipple = radeonPolygonStipplePreKMS; + functions->PolygonStipple = r200PolygonStipple; functions->PointParameterfv = r200PointParameter; functions->PointSize = r200PointSize; functions->RenderMode = r200RenderMode; diff --git a/src/mesa/drivers/dri/r200/r200_state.h b/src/mesa/drivers/dri/r200/r200_state.h index 9c62f0a644..7b9b0c106a 100644 --- a/src/mesa/drivers/dri/r200/r200_state.h +++ b/src/mesa/drivers/dri/r200/r200_state.h @@ -38,7 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_context.h" extern void r200InitState( r200ContextPtr rmesa ); -extern void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 ); +extern void r200InitStateFuncs( struct dd_function_table *functions ); extern void r200InitTnlFuncs( GLcontext *ctx ); extern void r200UpdateMaterial( GLcontext *ctx ); diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 7697306d88..6c5a0b79ee 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -529,16 +529,18 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10); if (rrb->cpp == 4) atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888; - else switch (rrb->base._ActualFormat) { - case GL_RGB5: + else switch (rrb->base.Format) { + case MESA_FORMAT_RGB565: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565; break; - case GL_RGBA4: + case MESA_FORMAT_ARGB4444: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444; break; - case GL_RGB5_A1: + case MESA_FORMAT_ARGB1555: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555; break; + default: + _mesa_problem(ctx, "Unexpected format in ctx_emit_cs"); } cbpitch = (rrb->pitch / rrb->cpp); @@ -638,7 +640,7 @@ static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom) OUT_BATCH_TABLE(atom->cmd, 10); if (t && t->mt && !t->image_override) { - OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, + OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t), RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } else if (!t) { /* workaround for old CS mechanism */ @@ -885,10 +887,8 @@ void r200InitState( r200ContextPtr rmesa ) } } } - /* polygon stipple is done with irq for non-kms */ - if (rmesa->radeon.radeonScreen->kernel_mm) { - ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 ); - } + + ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 ); for (i = 0; i < 6; i++) if (rmesa->radeon.radeonScreen->kernel_mm) @@ -1120,12 +1120,11 @@ void r200InitState( r200ContextPtr rmesa ) rmesa->hw.sci.cmd[SCI_CMD_1] = CP_PACKET0(R200_RE_TOP_LEFT, 0); rmesa->hw.sci.cmd[SCI_CMD_2] = CP_PACKET0(R200_RE_WIDTH_HEIGHT, 0); - if (rmesa->radeon.radeonScreen->kernel_mm) { - - rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0); - rmesa->hw.stp.cmd[STP_DATA_0] = 0; - rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31); + rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0); + rmesa->hw.stp.cmd[STP_DATA_0] = 0; + rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31); + if (rmesa->radeon.radeonScreen->kernel_mm) { rmesa->hw.mtl[0].emit = mtl_emit; rmesa->hw.mtl[1].emit = mtl_emit; diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index 240fb45078..4596912ddc 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -168,7 +168,7 @@ static void r200SetVertexFormat( GLcontext *ctx ) for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { - GLuint sz = VB->TexCoordPtr[i]->size; + GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size; fmt_1 |= sz << (3 * i); EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1, 0 ); @@ -297,7 +297,7 @@ void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset) radeonEmitState(&rmesa->radeon); r200EmitVertexAOS( rmesa, rmesa->radeon.swtcl.vertex_size, - first_elem(&rmesa->radeon.dma.reserved)->bo, + rmesa->radeon.swtcl.bo, current_offset); diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c index c702910ef2..e7d48a7f29 100644 --- a/src/mesa/drivers/dri/r200/r200_tcl.c +++ b/src/mesa/drivers/dri/r200/r200_tcl.c @@ -509,25 +509,26 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx, prog to a not enabled output however, so just don't mess with it. We only need to change compsel. */ GLuint out_compsel = 0; - GLuint vp_out = rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten; + const GLbitfield64 vp_out = + rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten; vimap_rev = &rmesa->curr_vp_hw->inputmap_rev[0]; - assert(vp_out & (1 << VERT_RESULT_HPOS)); + assert(vp_out & BITFIELD64_BIT(VERT_RESULT_HPOS)); out_compsel = R200_OUTPUT_XYZW; - if (vp_out & (1 << VERT_RESULT_COL0)) { + if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL0)) { out_compsel |= R200_OUTPUT_COLOR_0; } - if (vp_out & (1 << VERT_RESULT_COL1)) { + if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL1)) { out_compsel |= R200_OUTPUT_COLOR_1; } - if (vp_out & (1 << VERT_RESULT_FOGC)) { + if (vp_out & BITFIELD64_BIT(VERT_RESULT_FOGC)) { out_compsel |= R200_OUTPUT_DISCRETE_FOG; } - if (vp_out & (1 << VERT_RESULT_PSIZ)) { + if (vp_out & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { out_compsel |= R200_OUTPUT_PT_SIZE; } for (i = VERT_RESULT_TEX0; i < VERT_RESULT_TEX6; i++) { - if (vp_out & (1 << i)) { + if (vp_out & BITFIELD64_BIT(i)) { out_compsel |= R200_OUTPUT_TEX_0 << (i - VERT_RESULT_TEX0); } } diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index 36d9e37d87..a417721553 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -38,7 +38,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/enums.h" #include "main/image.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" @@ -386,16 +385,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + t->validated = GL_FALSE; break; default: @@ -414,7 +404,7 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) (void *)texObj, _mesa_lookup_enum_by_nr(texObj->Target)); } - + if (rmesa) { int i; radeon_firevertices(&rmesa->radeon); @@ -426,11 +416,9 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) } } } - - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + + radeon_miptree_unreference(&t->mt); + _mesa_delete_texture_object(ctx, texObj); } diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index c94834752e..e2f9cf0ea8 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -36,7 +36,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/enums.h" @@ -798,24 +797,13 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo return; } - radeon_update_renderbuffers(pDRICtx, dPriv); - /* back & depth buffer are useless free them right away */ - rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } - rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } + radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE); rb = rfb->color_rb[0]; if (rb->bo == NULL) { /* Failed to BO for the buffer */ return; } - + _mesa_lock_texture(radeon->glCtx, texObj); if (t->bo) { radeon_bo_unref(t->bo); @@ -825,20 +813,14 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo radeon_bo_unref(rImage->bo); rImage->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - if (rImage->mt) { - radeon_miptree_unreference(rImage->mt); - rImage->mt = NULL; - } + + radeon_miptree_unreference(&t->mt); + radeon_miptree_unreference(&rImage->mt); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; - texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, - internalFormat, - type, format, 0); + rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; @@ -1426,10 +1408,9 @@ void set_re_cntl_d3d( GLcontext *ctx, int unit, GLboolean use_d3d ) */ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) { - int firstlevel = t->mt ? t->mt->firstLevel : 0; - const struct gl_texture_image *firstImage = t->base.Image[0][firstlevel]; + const struct gl_texture_image *firstImage = t->base.Image[0][t->minLod]; GLint log2Width, log2Height, log2Depth, texelBytes; - + if ( t->bo ) { return; } @@ -1437,11 +1418,11 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) log2Width = firstImage->WidthLog2; log2Height = firstImage->HeightLog2; log2Depth = firstImage->DepthLog2; - texelBytes = firstImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(firstImage->TexFormat); if (!t->image_override) { - if (VALID_FORMAT(firstImage->TexFormat->MesaFormat)) { + if (VALID_FORMAT(firstImage->TexFormat)) { const struct tx_table *table = _mesa_little_endian() ? tx_table_le : tx_table_be; @@ -1449,17 +1430,17 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) R200_TXFORMAT_ALPHA_IN_MAP); t->pp_txfilter &= ~R200_YUV_TO_RGB; - t->pp_txformat |= table[ firstImage->TexFormat->MesaFormat ].format; - t->pp_txfilter |= table[ firstImage->TexFormat->MesaFormat ].filter; + t->pp_txformat |= table[ firstImage->TexFormat ].format; + t->pp_txfilter |= table[ firstImage->TexFormat ].filter; } else { _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); return; } } - + t->pp_txfilter &= ~R200_MAX_MIP_LEVEL_MASK; - t->pp_txfilter |= (t->mt->lastLevel - t->mt->firstLevel) << R200_MAX_MIP_LEVEL_SHIFT; + t->pp_txfilter |= (t->maxLod - t->minLod) << R200_MAX_MIP_LEVEL_SHIFT; t->pp_txformat &= ~(R200_TXFORMAT_WIDTH_MASK | R200_TXFORMAT_HEIGHT_MASK | @@ -1504,7 +1485,7 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) | ((firstImage->Height - 1) << R200_PP_TX_HEIGHTMASK_SHIFT)); if ( !t->image_override ) { - if (firstImage->IsCompressed) + if (_mesa_is_format_compressed(firstImage->TexFormat)) t->pp_txpitch = (firstImage->Width + 63) & ~(63); else t->pp_txpitch = ((firstImage->Width * texelBytes) + 63) & ~(63); diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index fe775eac99..409d126ab2 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -43,17 +43,19 @@ RADEON_COMMON_SOURCES = \ DRIVER_SOURCES = \ radeon_screen.c \ + r300_blit.c \ r300_context.c \ r300_draw.c \ - r300_ioctl.c \ r300_cmdbuf.c \ r300_state.c \ r300_render.c \ r300_tex.c \ + r300_texcopy.c \ r300_texstate.c \ r300_vertprog.c \ r300_fragprog_common.c \ r300_shader.c \ + radeon_mesa_to_rc.c \ r300_emit.c \ r300_swtcl.c \ $(RADEON_COMMON_SOURCES) \ @@ -68,16 +70,12 @@ DRIVER_DEFINES = -DRADEON_R300 DRI_LIB_DEPS += $(RADEON_LDFLAGS) -PIPE_DRIVERS = compiler/libr300compiler.a +SUBDIRS = compiler -##### TARGETS ##### +EXTRA_MODULES = compiler/libr300compiler.a -include ../Makefile.template -symlinks: +##### TARGETS ##### -# Mark the archive phony so that we always check for recompilation -.PHONY : compiler/libr300compiler.a +include ../Makefile.template -compiler/libr300compiler.a: - cd compiler && $(MAKE) diff --git a/src/mesa/drivers/dri/r300/compiler/Makefile b/src/mesa/drivers/dri/r300/compiler/Makefile index d973844192..d83888d90a 100644 --- a/src/mesa/drivers/dri/r300/compiler/Makefile +++ b/src/mesa/drivers/dri/r300/compiler/Makefile @@ -8,10 +8,17 @@ LIBNAME = r300compiler C_SOURCES = \ radeon_code.c \ radeon_compiler.c \ - radeon_nqssadce.c \ radeon_program.c \ + radeon_program_print.c \ + radeon_opcodes.c \ radeon_program_alu.c \ radeon_program_pair.c \ + radeon_pair_translate.c \ + radeon_pair_schedule.c \ + radeon_pair_regalloc.c \ + radeon_dataflow.c \ + radeon_dataflow_deadcode.c \ + radeon_dataflow_swizzles.c \ r3xx_fragprog.c \ r300_fragprog.c \ r300_fragprog_swizzle.c \ diff --git a/src/mesa/drivers/dri/r300/compiler/SConscript b/src/mesa/drivers/dri/r300/compiler/SConscript new file mode 100755 index 0000000000..46075a8aee --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/SConscript @@ -0,0 +1,37 @@ +Import('*') + +env = env.Clone() +env.Append(CPPPATH = '#/include') +env.Append(CPPPATH = '#/src/mesa') + +# temporary fix +env['CFLAGS'] = str(env['CFLAGS']).replace('-Werror=declaration-after-statement', '') + +r300compiler = env.ConvenienceLibrary( + target = 'r300compiler', + source = [ + 'radeon_code.c', + 'radeon_compiler.c', + 'radeon_program.c', + 'radeon_program_print.c', + 'radeon_opcodes.c', + 'radeon_program_alu.c', + 'radeon_program_pair.c', + 'radeon_pair_translate.c', + 'radeon_pair_schedule.c', + 'radeon_pair_regalloc.c', + 'radeon_dataflow.c', + 'radeon_dataflow_deadcode.c', + 'radeon_dataflow_swizzles.c', + 'r3xx_fragprog.c', + 'r300_fragprog.c', + 'r300_fragprog_swizzle.c', + 'r300_fragprog_emit.c', + 'r500_fragprog.c', + 'r500_fragprog_emit.c', + 'r3xx_vertprog.c', + 'r3xx_vertprog_dump.c', + 'memory_pool.c', + ]) + +Return('r300compiler') diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c index 6c9fba4914..aa69b0fc72 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c @@ -27,17 +27,17 @@ #include "r300_fragprog.h" -#include "shader/prog_parameter.h" +#include <stdio.h> #include "../r300_reg.h" -static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int tmu) +static struct rc_src_register shadow_ambient(struct radeon_compiler * c, int tmu) { - struct prog_src_register reg = { 0, }; + struct rc_src_register reg = { 0, }; - reg.File = PROGRAM_STATE_VAR; + reg.File = RC_FILE_CONSTANT; reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu); - reg.Swizzle = SWIZZLE_WWWW; + reg.Swizzle = RC_SWIZZLE_WWWW; return reg; } @@ -47,7 +47,7 @@ static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int t * - extract operand swizzles * - introduce a temporary register when write masks are needed */ -GLboolean r300_transform_TEX( +int r300_transform_TEX( struct radeon_compiler * c, struct rc_instruction* inst, void* data) @@ -55,77 +55,77 @@ GLboolean r300_transform_TEX( struct r300_fragment_program_compiler *compiler = (struct r300_fragment_program_compiler*)data; - if (inst->I.Opcode != OPCODE_TEX && - inst->I.Opcode != OPCODE_TXB && - inst->I.Opcode != OPCODE_TXP && - inst->I.Opcode != OPCODE_KIL) - return GL_FALSE; + if (inst->U.I.Opcode != RC_OPCODE_TEX && + inst->U.I.Opcode != RC_OPCODE_TXB && + inst->U.I.Opcode != RC_OPCODE_TXP && + inst->U.I.Opcode != RC_OPCODE_KIL) + return 0; /* ARB_shadow & EXT_shadow_funcs */ - if (inst->I.Opcode != OPCODE_KIL && - c->Program.ShadowSamplers & (1 << inst->I.TexSrcUnit)) { - GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; + if (inst->U.I.Opcode != RC_OPCODE_KIL && + c->Program.ShadowSamplers & (1 << inst->U.I.TexSrcUnit)) { + rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func; - if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) { - inst->I.Opcode = OPCODE_MOV; + if (comparefunc == RC_COMPARE_FUNC_NEVER || comparefunc == RC_COMPARE_FUNC_ALWAYS) { + inst->U.I.Opcode = RC_OPCODE_MOV; - if (comparefunc == GL_ALWAYS) { - inst->I.SrcReg[0].File = PROGRAM_BUILTIN; - inst->I.SrcReg[0].Swizzle = SWIZZLE_1111; + if (comparefunc == RC_COMPARE_FUNC_ALWAYS) { + inst->U.I.SrcReg[0].File = RC_FILE_NONE; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_1111; } else { - inst->I.SrcReg[0] = shadow_ambient(c, inst->I.TexSrcUnit); + inst->U.I.SrcReg[0] = shadow_ambient(c, inst->U.I.TexSrcUnit); } - return GL_TRUE; + return 1; } else { - GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; - GLuint depthmode = compiler->state.unit[inst->I.TexSrcUnit].depth_texture_mode; + rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func; + unsigned int depthmode = compiler->state.unit[inst->U.I.TexSrcUnit].depth_texture_mode; struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst); struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp); struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad); int pass, fail; - inst_rcp->I.Opcode = OPCODE_RCP; - inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY; - inst_rcp->I.DstReg.Index = rc_find_free_temporary(c); - inst_rcp->I.DstReg.WriteMask = WRITEMASK_W; - inst_rcp->I.SrcReg[0] = inst->I.SrcReg[0]; - inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW; - - inst_cmp->I.DstReg = inst->I.DstReg; - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = rc_find_free_temporary(c); - inst->I.DstReg.WriteMask = WRITEMASK_XYZW; - - inst_mad->I.Opcode = OPCODE_MAD; - inst_mad->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mad->I.DstReg.Index = rc_find_free_temporary(c); - inst_mad->I.SrcReg[0] = inst->I.SrcReg[0]; - inst_mad->I.SrcReg[0].Swizzle = SWIZZLE_ZZZZ; - inst_mad->I.SrcReg[1].File = PROGRAM_TEMPORARY; - inst_mad->I.SrcReg[1].Index = inst_rcp->I.DstReg.Index; - inst_mad->I.SrcReg[1].Swizzle = SWIZZLE_WWWW; - inst_mad->I.SrcReg[2].File = PROGRAM_TEMPORARY; - inst_mad->I.SrcReg[2].Index = inst->I.DstReg.Index; + inst_rcp->U.I.Opcode = RC_OPCODE_RCP; + inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_rcp->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_rcp->U.I.DstReg.WriteMask = RC_MASK_W; + inst_rcp->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW; + + inst_cmp->U.I.DstReg = inst->U.I.DstReg; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = rc_find_free_temporary(c); + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; + + inst_mad->U.I.Opcode = RC_OPCODE_MAD; + inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mad->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mad->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_mad->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_ZZZZ; + inst_mad->U.I.SrcReg[1].File = RC_FILE_TEMPORARY; + inst_mad->U.I.SrcReg[1].Index = inst_rcp->U.I.DstReg.Index; + inst_mad->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW; + inst_mad->U.I.SrcReg[2].File = RC_FILE_TEMPORARY; + inst_mad->U.I.SrcReg[2].Index = inst->U.I.DstReg.Index; if (depthmode == 0) /* GL_LUMINANCE */ - inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); + inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_Z); else if (depthmode == 2) /* GL_ALPHA */ - inst_mad->I.SrcReg[2].Swizzle = SWIZZLE_WWWW; + inst_mad->U.I.SrcReg[2].Swizzle = RC_SWIZZLE_WWWW; /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: * r < tex <=> -tex+r < 0 * r >= tex <=> not (-tex+r < 0 */ - if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) - inst_mad->I.SrcReg[2].Negate = inst_mad->I.SrcReg[2].Negate ^ NEGATE_XYZW; + if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GEQUAL) + inst_mad->U.I.SrcReg[2].Negate = inst_mad->U.I.SrcReg[2].Negate ^ RC_MASK_XYZW; else - inst_mad->I.SrcReg[0].Negate = inst_mad->I.SrcReg[0].Negate ^ NEGATE_XYZW; + inst_mad->U.I.SrcReg[0].Negate = inst_mad->U.I.SrcReg[0].Negate ^ RC_MASK_XYZW; - inst_cmp->I.Opcode = OPCODE_CMP; + inst_cmp->U.I.Opcode = RC_OPCODE_CMP; /* DstReg has been filled out above */ - inst_cmp->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst_cmp->I.SrcReg[0].Index = inst_mad->I.DstReg.Index; + inst_cmp->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_cmp->U.I.SrcReg[0].Index = inst_mad->U.I.DstReg.Index; - if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { + if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GREATER) { pass = 1; fail = 2; } else { @@ -133,9 +133,9 @@ GLboolean r300_transform_TEX( fail = 1; } - inst_cmp->I.SrcReg[pass].File = PROGRAM_BUILTIN; - inst_cmp->I.SrcReg[pass].Swizzle = SWIZZLE_1111; - inst_cmp->I.SrcReg[fail] = shadow_ambient(c, inst->I.TexSrcUnit); + inst_cmp->U.I.SrcReg[pass].File = RC_FILE_NONE; + inst_cmp->U.I.SrcReg[pass].Swizzle = RC_SWIZZLE_1111; + inst_cmp->U.I.SrcReg[fail] = shadow_ambient(c, inst->U.I.TexSrcUnit); } } @@ -143,52 +143,52 @@ GLboolean r300_transform_TEX( * instead of [0..Width]x[0..Height]. * Add a scaling instruction. */ - if (inst->I.Opcode != OPCODE_KIL && inst->I.TexSrcTarget == TEXTURE_RECT_INDEX) { + if (inst->U.I.Opcode != RC_OPCODE_KIL && inst->U.I.TexSrcTarget == RC_TEXTURE_RECT) { struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst->Prev); - inst_mul->I.Opcode = OPCODE_MUL; - inst_mul->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mul->I.DstReg.Index = rc_find_free_temporary(c); - inst_mul->I.SrcReg[0] = inst->I.SrcReg[0]; - inst_mul->I.SrcReg[1].File = PROGRAM_STATE_VAR; - inst_mul->I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_TEXRECT_FACTOR, inst->I.TexSrcUnit); + inst_mul->U.I.Opcode = RC_OPCODE_MUL; + inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mul->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mul->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_mul->U.I.SrcReg[1].File = RC_FILE_CONSTANT; + inst_mul->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_TEXRECT_FACTOR, inst->U.I.TexSrcUnit); - reset_srcreg(&inst->I.SrcReg[0]); - inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[0].Index = inst_mul->I.DstReg.Index; + reset_srcreg(&inst->U.I.SrcReg[0]); + inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[0].Index = inst_mul->U.I.DstReg.Index; } /* Cannot write texture to output registers or with masks */ - if (inst->I.Opcode != OPCODE_KIL && - (inst->I.DstReg.File != PROGRAM_TEMPORARY || inst->I.DstReg.WriteMask != WRITEMASK_XYZW)) { + if (inst->U.I.Opcode != RC_OPCODE_KIL && + (inst->U.I.DstReg.File != RC_FILE_TEMPORARY || inst->U.I.DstReg.WriteMask != RC_MASK_XYZW)) { struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst); - inst_mov->I.Opcode = OPCODE_MOV; - inst_mov->I.DstReg = inst->I.DstReg; - inst_mov->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst_mov->I.SrcReg[0].Index = rc_find_free_temporary(c); + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg = inst->U.I.DstReg; + inst_mov->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_mov->U.I.SrcReg[0].Index = rc_find_free_temporary(c); - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index; - inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = inst_mov->U.I.SrcReg[0].Index; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; } /* Cannot read texture coordinate from constants file */ - if (inst->I.SrcReg[0].File != PROGRAM_TEMPORARY && inst->I.SrcReg[0].File != PROGRAM_INPUT) { + if (inst->U.I.SrcReg[0].File != RC_FILE_TEMPORARY && inst->U.I.SrcReg[0].File != RC_FILE_INPUT) { struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); - inst_mov->I.Opcode = OPCODE_MOV; - inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mov->I.DstReg.Index = rc_find_free_temporary(c); - inst_mov->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mov->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; - reset_srcreg(&inst->I.SrcReg[0]); - inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[0].Index = inst_mov->I.DstReg.Index; + reset_srcreg(&inst->U.I.SrcReg[0]); + inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[0].Index = inst_mov->U.I.DstReg.Index; } - return GL_TRUE; + return 1; } /* just some random things... */ diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h index 0ac46dbd9c..418df36c93 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h @@ -33,9 +33,6 @@ #ifndef __R300_FRAGPROG_H_ #define __R300_FRAGPROG_H_ -#include "shader/program.h" -#include "shader/prog_instruction.h" - #include "radeon_compiler.h" #include "radeon_program.h" @@ -44,6 +41,6 @@ extern void r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler extern void r300FragmentProgramDump(struct rX00_fragment_program_code *c); -extern GLboolean r300_transform_TEX(struct radeon_compiler * c, struct rc_instruction* inst, void* data); +extern int r300_transform_TEX(struct radeon_compiler * c, struct rc_instruction* inst, void* data); #endif diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c index 305dc074ee..375838d98e 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c @@ -56,7 +56,6 @@ struct r300_emit_state { }; #define PROG_CODE \ - struct r300_emit_state * emit = (struct r300_emit_state*)data; \ struct r300_fragment_program_compiler *c = emit->compiler; \ struct r300_fragment_program_code *code = &c->code->code.r300 @@ -69,64 +68,76 @@ struct r300_emit_state { /** * Mark a temporary register as used. */ -static void use_temporary(struct r300_fragment_program_code *code, GLuint index) +static void use_temporary(struct r300_fragment_program_code *code, unsigned int index) { if (index > code->pixsize) code->pixsize = index; } +static unsigned int use_source(struct r300_fragment_program_code* code, struct radeon_pair_instruction_source src) +{ + if (src.File == RC_FILE_CONSTANT) { + return src.Index | (1 << 5); + } else if (src.File == RC_FILE_TEMPORARY) { + use_temporary(code, src.Index); + return src.Index; + } + + return 0; +} + -static GLuint translate_rgb_opcode(struct r300_fragment_program_compiler * c, GLuint opcode) +static unsigned int translate_rgb_opcode(struct r300_fragment_program_compiler * c, rc_opcode opcode) { switch(opcode) { - case OPCODE_CMP: return R300_ALU_OUTC_CMP; - case OPCODE_DP3: return R300_ALU_OUTC_DP3; - case OPCODE_DP4: return R300_ALU_OUTC_DP4; - case OPCODE_FRC: return R300_ALU_OUTC_FRC; + case RC_OPCODE_CMP: return R300_ALU_OUTC_CMP; + case RC_OPCODE_DP3: return R300_ALU_OUTC_DP3; + case RC_OPCODE_DP4: return R300_ALU_OUTC_DP4; + case RC_OPCODE_FRC: return R300_ALU_OUTC_FRC; default: error("translate_rgb_opcode(%i): Unknown opcode", opcode); /* fall through */ - case OPCODE_NOP: + case RC_OPCODE_NOP: /* fall through */ - case OPCODE_MAD: return R300_ALU_OUTC_MAD; - case OPCODE_MAX: return R300_ALU_OUTC_MAX; - case OPCODE_MIN: return R300_ALU_OUTC_MIN; - case OPCODE_REPL_ALPHA: return R300_ALU_OUTC_REPL_ALPHA; + case RC_OPCODE_MAD: return R300_ALU_OUTC_MAD; + case RC_OPCODE_MAX: return R300_ALU_OUTC_MAX; + case RC_OPCODE_MIN: return R300_ALU_OUTC_MIN; + case RC_OPCODE_REPL_ALPHA: return R300_ALU_OUTC_REPL_ALPHA; } } -static GLuint translate_alpha_opcode(struct r300_fragment_program_compiler * c, GLuint opcode) +static unsigned int translate_alpha_opcode(struct r300_fragment_program_compiler * c, rc_opcode opcode) { switch(opcode) { - case OPCODE_CMP: return R300_ALU_OUTA_CMP; - case OPCODE_DP3: return R300_ALU_OUTA_DP4; - case OPCODE_DP4: return R300_ALU_OUTA_DP4; - case OPCODE_EX2: return R300_ALU_OUTA_EX2; - case OPCODE_FRC: return R300_ALU_OUTA_FRC; - case OPCODE_LG2: return R300_ALU_OUTA_LG2; + case RC_OPCODE_CMP: return R300_ALU_OUTA_CMP; + case RC_OPCODE_DP3: return R300_ALU_OUTA_DP4; + case RC_OPCODE_DP4: return R300_ALU_OUTA_DP4; + case RC_OPCODE_EX2: return R300_ALU_OUTA_EX2; + case RC_OPCODE_FRC: return R300_ALU_OUTA_FRC; + case RC_OPCODE_LG2: return R300_ALU_OUTA_LG2; default: error("translate_rgb_opcode(%i): Unknown opcode", opcode); /* fall through */ - case OPCODE_NOP: + case RC_OPCODE_NOP: /* fall through */ - case OPCODE_MAD: return R300_ALU_OUTA_MAD; - case OPCODE_MAX: return R300_ALU_OUTA_MAX; - case OPCODE_MIN: return R300_ALU_OUTA_MIN; - case OPCODE_RCP: return R300_ALU_OUTA_RCP; - case OPCODE_RSQ: return R300_ALU_OUTA_RSQ; + case RC_OPCODE_MAD: return R300_ALU_OUTA_MAD; + case RC_OPCODE_MAX: return R300_ALU_OUTA_MAX; + case RC_OPCODE_MIN: return R300_ALU_OUTA_MIN; + case RC_OPCODE_RCP: return R300_ALU_OUTA_RCP; + case RC_OPCODE_RSQ: return R300_ALU_OUTA_RSQ; } } /** * Emit one paired ALU instruction. */ -static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst) +static int emit_alu(struct r300_emit_state * emit, struct rc_pair_instruction* inst) { PROG_CODE; if (code->alu.length >= R300_PFS_MAX_ALU_INST) { error("Too many ALU instructions"); - return GL_FALSE; + return 0; } int ip = code->alu.length++; @@ -136,17 +147,13 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst) code->alu.inst[ip].alpha_inst = translate_alpha_opcode(c, inst->Alpha.Opcode); for(j = 0; j < 3; ++j) { - GLuint src = inst->RGB.Src[j].Index | (inst->RGB.Src[j].Constant << 5); - if (!inst->RGB.Src[j].Constant) - use_temporary(code, inst->RGB.Src[j].Index); + unsigned int src = use_source(code, inst->RGB.Src[j]); code->alu.inst[ip].rgb_addr |= src << (6*j); - src = inst->Alpha.Src[j].Index | (inst->Alpha.Src[j].Constant << 5); - if (!inst->Alpha.Src[j].Constant) - use_temporary(code, inst->Alpha.Src[j].Index); + src = use_source(code, inst->Alpha.Src[j]); code->alu.inst[ip].alpha_addr |= src << (6*j); - GLuint arg = r300FPTranslateRGBSwizzle(inst->RGB.Arg[j].Source, inst->RGB.Arg[j].Swizzle); + unsigned int arg = r300FPTranslateRGBSwizzle(inst->RGB.Arg[j].Source, inst->RGB.Arg[j].Swizzle); arg |= inst->RGB.Arg[j].Abs << 6; arg |= inst->RGB.Arg[j].Negate << 5; code->alu.inst[ip].rgb_inst |= arg << (7*j); @@ -186,27 +193,27 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst) if (inst->Alpha.DepthWriteMask) { code->alu.inst[ip].alpha_addr |= R300_ALU_DSTA_DEPTH; emit->node_flags |= R300_W_OUT; - c->code->writes_depth = GL_TRUE; + c->code->writes_depth = 1; } - return GL_TRUE; + return 1; } /** * Finish the current node without advancing to the next one. */ -static GLboolean finish_node(struct r300_emit_state * emit) +static int finish_node(struct r300_emit_state * emit) { struct r300_fragment_program_compiler * c = emit->compiler; struct r300_fragment_program_code *code = &emit->compiler->code->code.r300; if (code->alu.length == emit->node_first_alu) { /* Generate a single NOP for this node */ - struct radeon_pair_instruction inst; - _mesa_bzero(&inst, sizeof(inst)); + struct rc_pair_instruction inst; + memset(&inst, 0, sizeof(inst)); if (!emit_alu(emit, &inst)) - return GL_FALSE; + return 0; } unsigned alu_offset = emit->node_first_alu; @@ -217,7 +224,7 @@ static GLboolean finish_node(struct r300_emit_state * emit) if (code->tex.length == emit->node_first_tex) { if (emit->current_node > 0) { error("Node %i has no TEX instructions", emit->current_node); - return GL_FALSE; + return 0; } tex_end = 0; @@ -240,7 +247,7 @@ static GLboolean finish_node(struct r300_emit_state * emit) (tex_end << R300_TEX_SIZE_SHIFT) | emit->node_flags; - return GL_TRUE; + return 1; } @@ -248,79 +255,72 @@ static GLboolean finish_node(struct r300_emit_state * emit) * Begin a block of texture instructions. * Create the necessary indirection. */ -static GLboolean begin_tex(void* data) +static int begin_tex(struct r300_emit_state * emit) { PROG_CODE; if (code->alu.length == emit->node_first_alu && code->tex.length == emit->node_first_tex) { - return GL_TRUE; + return 1; } if (emit->current_node == 3) { error("Too many texture indirections"); - return GL_FALSE; + return 0; } if (!finish_node(emit)) - return GL_FALSE; + return 0; emit->current_node++; emit->node_first_tex = code->tex.length; emit->node_first_alu = code->alu.length; emit->node_flags = 0; - return GL_TRUE; + return 1; } -static GLboolean emit_tex(void* data, struct radeon_pair_texture_instruction* inst) +static int emit_tex(struct r300_emit_state * emit, struct rc_instruction * inst) { PROG_CODE; if (code->tex.length >= R300_PFS_MAX_TEX_INST) { error("Too many TEX instructions"); - return GL_FALSE; + return 0; } - GLuint unit = inst->TexSrcUnit; - GLuint dest = inst->DestIndex; - GLuint opcode; + unsigned int unit = inst->U.I.TexSrcUnit; + unsigned int dest = inst->U.I.DstReg.Index; + unsigned int opcode; - switch(inst->Opcode) { - case RADEON_OPCODE_KIL: opcode = R300_TEX_OP_KIL; break; - case RADEON_OPCODE_TEX: opcode = R300_TEX_OP_LD; break; - case RADEON_OPCODE_TXB: opcode = R300_TEX_OP_TXB; break; - case RADEON_OPCODE_TXP: opcode = R300_TEX_OP_TXP; break; + switch(inst->U.I.Opcode) { + case RC_OPCODE_KIL: opcode = R300_TEX_OP_KIL; break; + case RC_OPCODE_TEX: opcode = R300_TEX_OP_LD; break; + case RC_OPCODE_TXB: opcode = R300_TEX_OP_TXB; break; + case RC_OPCODE_TXP: opcode = R300_TEX_OP_TXP; break; default: - error("Unknown texture opcode %i", inst->Opcode); - return GL_FALSE; + error("Unknown texture opcode %i", inst->U.I.Opcode); + return 0; } - if (inst->Opcode == RADEON_OPCODE_KIL) { + if (inst->U.I.Opcode == RC_OPCODE_KIL) { unit = 0; dest = 0; } else { use_temporary(code, dest); } - use_temporary(code, inst->SrcIndex); + use_temporary(code, inst->U.I.SrcReg[0].Index); code->tex.inst[code->tex.length++] = - (inst->SrcIndex << R300_SRC_ADDR_SHIFT) | + (inst->U.I.SrcReg[0].Index << R300_SRC_ADDR_SHIFT) | (dest << R300_DST_ADDR_SHIFT) | (unit << R300_TEX_ID_SHIFT) | (opcode << R300_TEX_INST_SHIFT); - return GL_TRUE; + return 1; } -static const struct radeon_pair_handler pair_handler = { - .EmitPaired = &emit_alu, - .EmitTex = &emit_tex, - .BeginTexBlock = &begin_tex, - .MaxHwTemps = R300_PFS_NUM_TEMP_REGS -}; - /** * Final compilation step: Turn the intermediate radeon_program into * machine-readable instructions. @@ -333,9 +333,26 @@ void r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compi memset(&emit, 0, sizeof(emit)); emit.compiler = compiler; - _mesa_bzero(code, sizeof(struct r300_fragment_program_code)); + memset(code, 0, sizeof(struct r300_fragment_program_code)); + + for(struct rc_instruction * inst = compiler->Base.Program.Instructions.Next; + inst != &compiler->Base.Program.Instructions && !compiler->Base.Error; + inst = inst->Next) { + if (inst->Type == RC_INSTRUCTION_NORMAL) { + if (inst->U.I.Opcode == RC_OPCODE_BEGIN_TEX) { + begin_tex(&emit); + continue; + } + + emit_tex(&emit, inst); + } else { + emit_alu(&emit, &inst->U.P); + } + } + + if (code->pixsize >= R300_PFS_NUM_TEMP_REGS) + rc_error(&compiler->Base, "Too many hardware temporaries used.\n"); - radeonPairProgram(compiler, &pair_handler, &emit); if (compiler->Base.Error) return; @@ -352,7 +369,7 @@ void r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compi if (emit.current_node < 3) { int shift = 3 - emit.current_node; int i; - for(i = 0; i <= emit.current_node; ++i) + for(i = emit.current_node; i >= 0; --i) code->code_addr[shift + i] = code->code_addr[i]; for(i = 0; i < shift; ++i) code->code_addr[i] = 0; diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c index 1b14cc3888..cfa48a59e3 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c @@ -33,16 +33,17 @@ #include "r300_fragprog_swizzle.h" +#include <stdio.h> + #include "../r300_reg.h" -#include "radeon_nqssadce.h" #include "radeon_compiler.h" -#define MAKE_SWZ3(x, y, z) (MAKE_SWIZZLE4(SWIZZLE_##x, SWIZZLE_##y, SWIZZLE_##z, SWIZZLE_ZERO)) +#define MAKE_SWZ3(x, y, z) (RC_MAKE_SWIZZLE(RC_SWIZZLE_##x, RC_SWIZZLE_##y, RC_SWIZZLE_##z, RC_SWIZZLE_ZERO)) struct swizzle_data { - GLuint hash; /**< swizzle value this matches */ - GLuint base; /**< base value for hw swizzle */ - GLuint stride; /**< difference in base between arg0/1/2 */ + unsigned int hash; /**< swizzle value this matches */ + unsigned int base; /**< base value for hw swizzle */ + unsigned int stride; /**< difference in base between arg0/1/2 */ }; static const struct swizzle_data native_swizzles[] = { @@ -65,15 +66,15 @@ static const int num_native_swizzles = sizeof(native_swizzles)/sizeof(native_swi * Find a native RGB swizzle that matches the given swizzle. * Returns 0 if none found. */ -static const struct swizzle_data* lookup_native_swizzle(GLuint swizzle) +static const struct swizzle_data* lookup_native_swizzle(unsigned int swizzle) { int i, comp; for(i = 0; i < num_native_swizzles; ++i) { const struct swizzle_data* sd = &native_swizzles[i]; for(comp = 0; comp < 3; ++comp) { - GLuint swz = GET_SWZ(swizzle, comp); - if (swz == SWIZZLE_NIL) + unsigned int swz = GET_SWZ(swizzle, comp); + if (swz == RC_SWIZZLE_UNUSED) continue; if (swz != GET_SWZ(sd->hash, comp)) break; @@ -90,71 +91,72 @@ static const struct swizzle_data* lookup_native_swizzle(GLuint swizzle) * Check whether the given instruction supports the swizzle and negate * combinations in the given source register. */ -GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) +static int r300_swizzle_is_native(rc_opcode opcode, struct rc_src_register reg) { if (reg.Abs) - reg.Negate = NEGATE_NONE; + reg.Negate = RC_MASK_NONE; - if (opcode == OPCODE_KIL || - opcode == OPCODE_TEX || - opcode == OPCODE_TXB || - opcode == OPCODE_TXP) { + if (opcode == RC_OPCODE_KIL || + opcode == RC_OPCODE_TEX || + opcode == RC_OPCODE_TXB || + opcode == RC_OPCODE_TXP) { int j; if (reg.Abs || reg.Negate) - return GL_FALSE; + return 0; for(j = 0; j < 4; ++j) { - GLuint swz = GET_SWZ(reg.Swizzle, j); - if (swz == SWIZZLE_NIL) + unsigned int swz = GET_SWZ(reg.Swizzle, j); + if (swz == RC_SWIZZLE_UNUSED) continue; if (swz != j) - return GL_FALSE; + return 0; } - return GL_TRUE; + return 1; } - GLuint relevant = 0; + unsigned int relevant = 0; int j; for(j = 0; j < 3; ++j) - if (GET_SWZ(reg.Swizzle, j) != SWIZZLE_NIL) + if (GET_SWZ(reg.Swizzle, j) != RC_SWIZZLE_UNUSED) relevant |= 1 << j; if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant)) - return GL_FALSE; + return 0; if (!lookup_native_swizzle(reg.Swizzle)) - return GL_FALSE; + return 0; - return GL_TRUE; + return 1; } -/** - * Generate MOV dst, src using only native swizzles. - */ -void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src) +static void r300_swizzle_split( + struct rc_src_register src, unsigned int mask, + struct rc_swizzle_split * split) { if (src.Abs) - src.Negate = NEGATE_NONE; + src.Negate = RC_MASK_NONE; + + split->NumPhases = 0; - while(dst.WriteMask) { + while(mask) { const struct swizzle_data *best_swizzle = 0; - GLuint best_matchcount = 0; - GLuint best_matchmask = 0; + unsigned int best_matchcount = 0; + unsigned int best_matchmask = 0; int i, comp; for(i = 0; i < num_native_swizzles; ++i) { const struct swizzle_data *sd = &native_swizzles[i]; - GLuint matchcount = 0; - GLuint matchmask = 0; + unsigned int matchcount = 0; + unsigned int matchmask = 0; for(comp = 0; comp < 3; ++comp) { - if (!GET_BIT(dst.WriteMask, comp)) + if (!GET_BIT(mask, comp)) continue; - GLuint swz = GET_SWZ(src.Swizzle, comp); - if (swz == SWIZZLE_NIL) + unsigned int swz = GET_SWZ(src.Swizzle, comp); + if (swz == RC_SWIZZLE_UNUSED) continue; if (swz == GET_SWZ(sd->hash, comp)) { /* check if the negate bit of current component @@ -170,34 +172,35 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, best_swizzle = sd; best_matchcount = matchcount; best_matchmask = matchmask; - if (matchmask == (dst.WriteMask & WRITEMASK_XYZ)) + if (matchmask == (mask & RC_MASK_XYZ)) break; } } - struct rc_instruction *inst = rc_insert_new_instruction(s->Compiler, s->IP->Prev); - inst->I.Opcode = OPCODE_MOV; - inst->I.DstReg = dst; - inst->I.DstReg.WriteMask &= (best_matchmask | WRITEMASK_W); - inst->I.SrcReg[0] = src; - inst->I.SrcReg[0].Negate = (best_matchmask & src.Negate) ? NEGATE_XYZW : NEGATE_NONE; - /* Note: We rely on NqSSA/DCE to set unused swizzle components to NIL */ + if (mask & RC_MASK_W) + best_matchmask |= RC_MASK_W; - dst.WriteMask &= ~inst->I.DstReg.WriteMask; + split->Phase[split->NumPhases++] = best_matchmask; + mask &= ~best_matchmask; } } +struct rc_swizzle_caps r300_swizzle_caps = { + .IsNative = r300_swizzle_is_native, + .Split = r300_swizzle_split +}; + /** * Translate an RGB (XYZ) swizzle into the hardware code for the given * instruction source. */ -GLuint r300FPTranslateRGBSwizzle(GLuint src, GLuint swizzle) +unsigned int r300FPTranslateRGBSwizzle(unsigned int src, unsigned int swizzle) { const struct swizzle_data* sd = lookup_native_swizzle(swizzle); if (!sd) { - _mesa_printf("Not a native swizzle: %08x\n", swizzle); + fprintf(stderr, "Not a native swizzle: %08x\n", swizzle); return 0; } @@ -209,15 +212,15 @@ GLuint r300FPTranslateRGBSwizzle(GLuint src, GLuint swizzle) * Translate an Alpha (W) swizzle into the hardware code for the given * instruction source. */ -GLuint r300FPTranslateAlphaSwizzle(GLuint src, GLuint swizzle) +unsigned int r300FPTranslateAlphaSwizzle(unsigned int src, unsigned int swizzle) { if (swizzle < 3) return swizzle + 3*src; switch(swizzle) { - case SWIZZLE_W: return R300_ALU_ARGA_SRC0A + src; - case SWIZZLE_ONE: return R300_ALU_ARGA_ONE; - case SWIZZLE_ZERO: return R300_ALU_ARGA_ZERO; + case RC_SWIZZLE_W: return R300_ALU_ARGA_SRC0A + src; + case RC_SWIZZLE_ONE: return R300_ALU_ARGA_ONE; + case RC_SWIZZLE_ZERO: return R300_ALU_ARGA_ZERO; default: return R300_ALU_ARGA_ONE; } } diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.h b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.h index 231bf4eef5..118476af13 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.h +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.h @@ -28,15 +28,11 @@ #ifndef __R300_FRAGPROG_SWIZZLE_H_ #define __R300_FRAGPROG_SWIZZLE_H_ -#include "main/glheader.h" -#include "shader/prog_instruction.h" +#include "radeon_swizzle.h" -struct nqssadce_state; +extern struct rc_swizzle_caps r300_swizzle_caps; -GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg); -void r300FPBuildSwizzle(struct nqssadce_state*, struct prog_dst_register dst, struct prog_src_register src); - -GLuint r300FPTranslateRGBSwizzle(GLuint src, GLuint swizzle); -GLuint r300FPTranslateAlphaSwizzle(GLuint src, GLuint swizzle); +unsigned int r300FPTranslateRGBSwizzle(unsigned int src, unsigned int swizzle); +unsigned int r300FPTranslateAlphaSwizzle(unsigned int src, unsigned int swizzle); #endif /* __R300_FRAGPROG_SWIZZLE_H_ */ diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c index 76c3a7ecfd..5581f25352 100644 --- a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c @@ -22,22 +22,21 @@ #include "radeon_compiler.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" -#include "shader/prog_statevars.h" +#include <stdio.h> -#include "radeon_nqssadce.h" +#include "radeon_dataflow.h" #include "radeon_program_alu.h" #include "r300_fragprog.h" #include "r300_fragprog_swizzle.h" #include "r500_fragprog.h" -static void nqssadce_init(struct nqssadce_state* s) +static void dataflow_outputs_mark_use(void * userdata, void * data, + void (*callback)(void *, unsigned int, unsigned int)) { - struct r300_fragment_program_compiler * c = s->UserData; - s->Outputs[c->OutputColor].Sourced = WRITEMASK_XYZW; - s->Outputs[c->OutputDepth].Sourced = WRITEMASK_W; + struct r300_fragment_program_compiler * c = userdata; + callback(data, c->OutputColor, RC_MASK_XYZW); + callback(data, c->OutputDepth, RC_MASK_W); } static void rewrite_depth_out(struct r300_fragment_program_compiler * c) @@ -45,35 +44,35 @@ static void rewrite_depth_out(struct r300_fragment_program_compiler * c) struct rc_instruction *rci; for (rci = c->Base.Program.Instructions.Next; rci != &c->Base.Program.Instructions; rci = rci->Next) { - struct prog_instruction * inst = &rci->I; + struct rc_sub_instruction * inst = &rci->U.I; - if (inst->DstReg.File != PROGRAM_OUTPUT || inst->DstReg.Index != c->OutputDepth) + if (inst->DstReg.File != RC_FILE_OUTPUT || inst->DstReg.Index != c->OutputDepth) continue; - if (inst->DstReg.WriteMask & WRITEMASK_Z) { - inst->DstReg.WriteMask = WRITEMASK_W; + if (inst->DstReg.WriteMask & RC_MASK_Z) { + inst->DstReg.WriteMask = RC_MASK_W; } else { inst->DstReg.WriteMask = 0; continue; } switch (inst->Opcode) { - case OPCODE_FRC: - case OPCODE_MOV: - inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]); + case RC_OPCODE_FRC: + case RC_OPCODE_MOV: + inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]); break; - case OPCODE_ADD: - case OPCODE_MAX: - case OPCODE_MIN: - case OPCODE_MUL: - inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]); - inst->SrcReg[1] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[1]); + case RC_OPCODE_ADD: + case RC_OPCODE_MAX: + case RC_OPCODE_MIN: + case RC_OPCODE_MUL: + inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]); + inst->SrcReg[1] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[1]); break; - case OPCODE_CMP: - case OPCODE_MAD: - inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]); - inst->SrcReg[1] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[1]); - inst->SrcReg[2] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[2]); + case RC_OPCODE_CMP: + case RC_OPCODE_MAD: + inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]); + inst->SrcReg[1] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[1]); + inst->SrcReg[2] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[2]); break; default: // Scalar instructions needn't be reswizzled @@ -89,11 +88,14 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c) if (c->is_r500) { struct radeon_program_transformation transformations[] = { { &r500_transform_TEX, c }, + { &r500_transform_IF, 0 }, { &radeonTransformALU, 0 }, { &radeonTransformDeriv, 0 }, { &radeonTransformTrigScale, 0 } }; - radeonLocalTransform(&c->Base, 4, transformations); + radeonLocalTransform(&c->Base, 5, transformations); + + c->Base.SwizzleCaps = &r500_swizzle_caps; } else { struct radeon_program_transformation transformations[] = { { &r300_transform_TEX, c }, @@ -101,32 +103,66 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c) { &radeonTransformTrigSimple, 0 } }; radeonLocalTransform(&c->Base, 3, transformations); + + c->Base.SwizzleCaps = &r300_swizzle_caps; } if (c->Base.Debug) { - _mesa_printf("Fragment Program: After native rewrite:\n"); + fprintf(stderr, "Fragment Program: After native rewrite:\n"); rc_print_program(&c->Base.Program); fflush(stderr); } - if (c->is_r500) { - struct radeon_nqssadce_descr nqssadce = { - .Init = &nqssadce_init, - .IsNativeSwizzle = &r500FPIsNativeSwizzle, - .BuildSwizzle = &r500FPBuildSwizzle - }; - radeonNqssaDce(&c->Base, &nqssadce, c); - } else { - struct radeon_nqssadce_descr nqssadce = { - .Init = &nqssadce_init, - .IsNativeSwizzle = &r300FPIsNativeSwizzle, - .BuildSwizzle = &r300FPBuildSwizzle - }; - radeonNqssaDce(&c->Base, &nqssadce, c); + rc_dataflow_deadcode(&c->Base, &dataflow_outputs_mark_use, c); + if (c->Base.Error) + return; + + if (c->Base.Debug) { + fprintf(stderr, "Fragment Program: After deadcode:\n"); + rc_print_program(&c->Base.Program); + fflush(stderr); + } + + rc_dataflow_swizzles(&c->Base); + if (c->Base.Error) + return; + + if (c->Base.Debug) { + fprintf(stderr, "Compiler: after dataflow passes:\n"); + rc_print_program(&c->Base.Program); + fflush(stderr); + } + + rc_pair_translate(c); + if (c->Base.Error) + return; + + if (c->Base.Debug) { + fprintf(stderr, "Compiler: after pair translate:\n"); + rc_print_program(&c->Base.Program); + fflush(stderr); } + rc_pair_schedule(c); + if (c->Base.Error) + return; + + if (c->Base.Debug) { + fprintf(stderr, "Compiler: after pair scheduling:\n"); + rc_print_program(&c->Base.Program); + fflush(stderr); + } + + if (c->is_r500) + rc_pair_regalloc(c, 128); + else + rc_pair_regalloc(c, R300_PFS_NUM_TEMP_REGS); + + if (c->Base.Error) + return; + if (c->Base.Debug) { - _mesa_printf("Compiler: after NqSSA-DCE:\n"); + fprintf(stderr, "Compiler: after pair register allocation:\n"); rc_print_program(&c->Base.Program); fflush(stderr); } diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c index 93a516105e..1b2cb8dde7 100644 --- a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c @@ -22,13 +22,13 @@ #include "radeon_compiler.h" +#include <stdio.h> + #include "../r300_reg.h" -#include "radeon_nqssadce.h" -#include "radeon_program.h" +#include "radeon_dataflow.h" #include "radeon_program_alu.h" - -#include "shader/prog_print.h" +#include "radeon_swizzle.h" /* @@ -42,103 +42,83 @@ t_swizzle(y), \ t_swizzle(y), \ t_src_class(vpi->SrcReg[x].File), \ - NEGATE_NONE) | (vpi->SrcReg[x].RelAddr << 4)) + RC_MASK_NONE) | (vpi->SrcReg[x].RelAddr << 4)) -static unsigned long t_dst_mask(GLuint mask) +static unsigned long t_dst_mask(unsigned int mask) { - /* WRITEMASK_* is equivalent to VSF_FLAG_* */ - return mask & WRITEMASK_XYZW; + /* RC_MASK_* is equivalent to VSF_FLAG_* */ + return mask & RC_MASK_XYZW; } -static unsigned long t_dst_class(gl_register_file file) +static unsigned long t_dst_class(rc_register_file file) { - switch (file) { - case PROGRAM_TEMPORARY: + default: + fprintf(stderr, "%s: Bad register file %i\n", __FUNCTION__, file); + /* fall-through */ + case RC_FILE_TEMPORARY: return PVS_DST_REG_TEMPORARY; - case PROGRAM_OUTPUT: + case RC_FILE_OUTPUT: return PVS_DST_REG_OUT; - case PROGRAM_ADDRESS: + case RC_FILE_ADDRESS: return PVS_DST_REG_A0; - /* - case PROGRAM_INPUT: - case PROGRAM_LOCAL_PARAM: - case PROGRAM_ENV_PARAM: - case PROGRAM_NAMED_PARAM: - case PROGRAM_STATE_VAR: - case PROGRAM_WRITE_ONLY: - case PROGRAM_ADDRESS: - */ - default: - fprintf(stderr, "problem in %s", __FUNCTION__); - _mesa_exit(-1); - return -1; } } static unsigned long t_dst_index(struct r300_vertex_program_code *vp, - struct prog_dst_register *dst) + struct rc_dst_register *dst) { - if (dst->File == PROGRAM_OUTPUT) + if (dst->File == RC_FILE_OUTPUT) return vp->outputs[dst->Index]; return dst->Index; } -static unsigned long t_src_class(gl_register_file file) +static unsigned long t_src_class(rc_register_file file) { switch (file) { - case PROGRAM_TEMPORARY: + default: + fprintf(stderr, "%s: Bad register file %i\n", __FUNCTION__, file); + /* fall-through */ + case RC_FILE_NONE: + case RC_FILE_TEMPORARY: return PVS_SRC_REG_TEMPORARY; - case PROGRAM_INPUT: + case RC_FILE_INPUT: return PVS_SRC_REG_INPUT; - case PROGRAM_LOCAL_PARAM: - case PROGRAM_ENV_PARAM: - case PROGRAM_NAMED_PARAM: - case PROGRAM_CONSTANT: - case PROGRAM_STATE_VAR: + case RC_FILE_CONSTANT: return PVS_SRC_REG_CONSTANT; - /* - case PROGRAM_OUTPUT: - case PROGRAM_WRITE_ONLY: - case PROGRAM_ADDRESS: - */ - default: - fprintf(stderr, "problem in %s", __FUNCTION__); - _mesa_exit(-1); - return -1; } } -static GLboolean t_src_conflict(struct prog_src_register a, struct prog_src_register b) +static int t_src_conflict(struct rc_src_register a, struct rc_src_register b) { unsigned long aclass = t_src_class(a.File); unsigned long bclass = t_src_class(b.File); if (aclass != bclass) - return GL_FALSE; + return 0; if (aclass == PVS_SRC_REG_TEMPORARY) - return GL_FALSE; + return 0; if (a.RelAddr || b.RelAddr) - return GL_TRUE; + return 1; if (a.Index != b.Index) - return GL_TRUE; + return 1; - return GL_FALSE; + return 0; } -static INLINE unsigned long t_swizzle(GLubyte swizzle) +static inline unsigned long t_swizzle(unsigned int swizzle) { - /* this is in fact a NOP as the Mesa SWIZZLE_* are all identical to VSF_IN_COMPONENT_* */ + /* this is in fact a NOP as the Mesa RC_SWIZZLE_* are all identical to VSF_IN_COMPONENT_* */ return swizzle; } static unsigned long t_src_index(struct r300_vertex_program_code *vp, - struct prog_src_register *src) + struct rc_src_register *src) { - if (src->File == PROGRAM_INPUT) { + if (src->File == RC_FILE_INPUT) { assert(vp->inputs[src->Index] != -1); return vp->inputs[src->Index]; } else { @@ -154,9 +134,9 @@ static unsigned long t_src_index(struct r300_vertex_program_code *vp, /* these two functions should probably be merged... */ static unsigned long t_src(struct r300_vertex_program_code *vp, - struct prog_src_register *src) + struct rc_src_register *src) { - /* src->Negate uses the NEGATE_ flags from program_instruction.h, + /* src->Negate uses the RC_MASK_ flags from program_instruction.h, * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. */ return PVS_SRC_OPERAND(t_src_index(vp, src), @@ -169,9 +149,9 @@ static unsigned long t_src(struct r300_vertex_program_code *vp, } static unsigned long t_src_scalar(struct r300_vertex_program_code *vp, - struct prog_src_register *src) + struct rc_src_register *src) { - /* src->Negate uses the NEGATE_ flags from program_instruction.h, + /* src->Negate uses the RC_MASK_ flags from program_instruction.h, * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. */ return PVS_SRC_OPERAND(t_src_index(vp, src), @@ -180,79 +160,79 @@ static unsigned long t_src_scalar(struct r300_vertex_program_code *vp, t_swizzle(GET_SWZ(src->Swizzle, 0)), t_swizzle(GET_SWZ(src->Swizzle, 0)), t_src_class(src->File), - src->Negate ? NEGATE_XYZW : NEGATE_NONE) | + src->Negate ? RC_MASK_XYZW : RC_MASK_NONE) | (src->RelAddr << 4); } -static GLboolean valid_dst(struct r300_vertex_program_code *vp, - struct prog_dst_register *dst) +static int valid_dst(struct r300_vertex_program_code *vp, + struct rc_dst_register *dst) { - if (dst->File == PROGRAM_OUTPUT && vp->outputs[dst->Index] == -1) { - return GL_FALSE; - } else if (dst->File == PROGRAM_ADDRESS) { + if (dst->File == RC_FILE_OUTPUT && vp->outputs[dst->Index] == -1) { + return 0; + } else if (dst->File == RC_FILE_ADDRESS) { assert(dst->Index == 0); } - return GL_TRUE; + return 1; } static void ei_vector1(struct r300_vertex_program_code *vp, - GLuint hw_opcode, - struct prog_instruction *vpi, - GLuint * inst) + unsigned int hw_opcode, + struct rc_sub_instruction *vpi, + unsigned int * inst) { inst[0] = PVS_OP_DST_OPERAND(hw_opcode, - GL_FALSE, - GL_FALSE, + 0, + 0, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &vpi->SrcReg[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); + inst[2] = __CONST(0, RC_SWIZZLE_ZERO); + inst[3] = __CONST(0, RC_SWIZZLE_ZERO); } static void ei_vector2(struct r300_vertex_program_code *vp, - GLuint hw_opcode, - struct prog_instruction *vpi, - GLuint * inst) + unsigned int hw_opcode, + struct rc_sub_instruction *vpi, + unsigned int * inst) { inst[0] = PVS_OP_DST_OPERAND(hw_opcode, - GL_FALSE, - GL_FALSE, + 0, + 0, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &vpi->SrcReg[0]); inst[2] = t_src(vp, &vpi->SrcReg[1]); - inst[3] = __CONST(1, SWIZZLE_ZERO); + inst[3] = __CONST(1, RC_SWIZZLE_ZERO); } static void ei_math1(struct r300_vertex_program_code *vp, - GLuint hw_opcode, - struct prog_instruction *vpi, - GLuint * inst) + unsigned int hw_opcode, + struct rc_sub_instruction *vpi, + unsigned int * inst) { inst[0] = PVS_OP_DST_OPERAND(hw_opcode, - GL_TRUE, - GL_FALSE, + 1, + 0, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); inst[1] = t_src_scalar(vp, &vpi->SrcReg[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); + inst[2] = __CONST(0, RC_SWIZZLE_ZERO); + inst[3] = __CONST(0, RC_SWIZZLE_ZERO); } static void ei_lit(struct r300_vertex_program_code *vp, - struct prog_instruction *vpi, - GLuint * inst) + struct rc_sub_instruction *vpi, + unsigned int * inst) { //LIT TMP 1.Y Z TMP 1{} {X W Z Y} TMP 1{} {Y W Z X} TMP 1{} {Y X Z W} inst[0] = PVS_OP_DST_OPERAND(ME_LIGHT_COEFF_DX, - GL_TRUE, - GL_FALSE, + 1, + 0, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); @@ -262,27 +242,27 @@ static void ei_lit(struct r300_vertex_program_code *vp, PVS_SRC_SELECT_FORCE_0, // Z t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 1)), // Y t_src_class(vpi->SrcReg[0].File), - vpi->SrcReg[0].Negate ? NEGATE_XYZW : NEGATE_NONE) | + vpi->SrcReg[0].Negate ? RC_MASK_XYZW : RC_MASK_NONE) | (vpi->SrcReg[0].RelAddr << 4); inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &vpi->SrcReg[0]), t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 1)), // Y t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 3)), // W PVS_SRC_SELECT_FORCE_0, // Z t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 0)), // X t_src_class(vpi->SrcReg[0].File), - vpi->SrcReg[0].Negate ? NEGATE_XYZW : NEGATE_NONE) | + vpi->SrcReg[0].Negate ? RC_MASK_XYZW : RC_MASK_NONE) | (vpi->SrcReg[0].RelAddr << 4); inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &vpi->SrcReg[0]), t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 1)), // Y t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 0)), // X PVS_SRC_SELECT_FORCE_0, // Z t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 3)), // W t_src_class(vpi->SrcReg[0].File), - vpi->SrcReg[0].Negate ? NEGATE_XYZW : NEGATE_NONE) | + vpi->SrcReg[0].Negate ? RC_MASK_XYZW : RC_MASK_NONE) | (vpi->SrcReg[0].RelAddr << 4); } static void ei_mad(struct r300_vertex_program_code *vp, - struct prog_instruction *vpi, - GLuint * inst) + struct rc_sub_instruction *vpi, + unsigned int * inst) { /* Remarks about hardware limitations of MAD * (please preserve this comment, as this information is _NOT_ @@ -310,22 +290,22 @@ static void ei_mad(struct r300_vertex_program_code *vp, * according to AMD docs, this should improve performance by one clock * as a nice side bonus. */ - if (vpi->SrcReg[0].File == PROGRAM_TEMPORARY && - vpi->SrcReg[1].File == PROGRAM_TEMPORARY && - vpi->SrcReg[2].File == PROGRAM_TEMPORARY && + if (vpi->SrcReg[0].File == RC_FILE_TEMPORARY && + vpi->SrcReg[1].File == RC_FILE_TEMPORARY && + vpi->SrcReg[2].File == RC_FILE_TEMPORARY && vpi->SrcReg[0].Index != vpi->SrcReg[1].Index && vpi->SrcReg[0].Index != vpi->SrcReg[2].Index && vpi->SrcReg[1].Index != vpi->SrcReg[2].Index) { inst[0] = PVS_OP_DST_OPERAND(PVS_MACRO_OP_2CLK_MADD, - GL_FALSE, - GL_TRUE, + 0, + 1, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); } else { inst[0] = PVS_OP_DST_OPERAND(VE_MULTIPLY_ADD, - GL_FALSE, - GL_FALSE, + 0, + 0, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); @@ -336,17 +316,17 @@ static void ei_mad(struct r300_vertex_program_code *vp, } static void ei_pow(struct r300_vertex_program_code *vp, - struct prog_instruction *vpi, - GLuint * inst) + struct rc_sub_instruction *vpi, + unsigned int * inst) { inst[0] = PVS_OP_DST_OPERAND(ME_POWER_FUNC_FF, - GL_TRUE, - GL_FALSE, + 1, + 0, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); inst[1] = t_src_scalar(vp, &vpi->SrcReg[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[2] = __CONST(0, RC_SWIZZLE_ZERO); inst[3] = t_src_scalar(vp, &vpi->SrcReg[1]); } @@ -361,8 +341,8 @@ static void translate_vertex_program(struct r300_vertex_program_compiler * compi compiler->SetHwInputOutput(compiler); for(rci = compiler->Base.Program.Instructions.Next; rci != &compiler->Base.Program.Instructions; rci = rci->Next) { - struct prog_instruction *vpi = &rci->I; - GLuint *inst = compiler->code->body.d + compiler->code->length; + struct rc_sub_instruction *vpi = &rci->U.I; + unsigned int *inst = compiler->code->body.d + compiler->code->length; /* Skip instructions writing to non-existing destination */ if (!valid_dst(compiler->code, &vpi->DstReg)) @@ -374,26 +354,26 @@ static void translate_vertex_program(struct r300_vertex_program_compiler * compi } switch (vpi->Opcode) { - case OPCODE_ADD: ei_vector2(compiler->code, VE_ADD, vpi, inst); break; - case OPCODE_ARL: ei_vector1(compiler->code, VE_FLT2FIX_DX, vpi, inst); break; - case OPCODE_DP4: ei_vector2(compiler->code, VE_DOT_PRODUCT, vpi, inst); break; - case OPCODE_DST: ei_vector2(compiler->code, VE_DISTANCE_VECTOR, vpi, inst); break; - case OPCODE_EX2: ei_math1(compiler->code, ME_EXP_BASE2_FULL_DX, vpi, inst); break; - case OPCODE_EXP: ei_math1(compiler->code, ME_EXP_BASE2_DX, vpi, inst); break; - case OPCODE_FRC: ei_vector1(compiler->code, VE_FRACTION, vpi, inst); break; - case OPCODE_LG2: ei_math1(compiler->code, ME_LOG_BASE2_FULL_DX, vpi, inst); break; - case OPCODE_LIT: ei_lit(compiler->code, vpi, inst); break; - case OPCODE_LOG: ei_math1(compiler->code, ME_LOG_BASE2_DX, vpi, inst); break; - case OPCODE_MAD: ei_mad(compiler->code, vpi, inst); break; - case OPCODE_MAX: ei_vector2(compiler->code, VE_MAXIMUM, vpi, inst); break; - case OPCODE_MIN: ei_vector2(compiler->code, VE_MINIMUM, vpi, inst); break; - case OPCODE_MOV: ei_vector1(compiler->code, VE_ADD, vpi, inst); break; - case OPCODE_MUL: ei_vector2(compiler->code, VE_MULTIPLY, vpi, inst); break; - case OPCODE_POW: ei_pow(compiler->code, vpi, inst); break; - case OPCODE_RCP: ei_math1(compiler->code, ME_RECIP_DX, vpi, inst); break; - case OPCODE_RSQ: ei_math1(compiler->code, ME_RECIP_SQRT_DX, vpi, inst); break; - case OPCODE_SGE: ei_vector2(compiler->code, VE_SET_GREATER_THAN_EQUAL, vpi, inst); break; - case OPCODE_SLT: ei_vector2(compiler->code, VE_SET_LESS_THAN, vpi, inst); break; + case RC_OPCODE_ADD: ei_vector2(compiler->code, VE_ADD, vpi, inst); break; + case RC_OPCODE_ARL: ei_vector1(compiler->code, VE_FLT2FIX_DX, vpi, inst); break; + case RC_OPCODE_DP4: ei_vector2(compiler->code, VE_DOT_PRODUCT, vpi, inst); break; + case RC_OPCODE_DST: ei_vector2(compiler->code, VE_DISTANCE_VECTOR, vpi, inst); break; + case RC_OPCODE_EX2: ei_math1(compiler->code, ME_EXP_BASE2_FULL_DX, vpi, inst); break; + case RC_OPCODE_EXP: ei_math1(compiler->code, ME_EXP_BASE2_DX, vpi, inst); break; + case RC_OPCODE_FRC: ei_vector1(compiler->code, VE_FRACTION, vpi, inst); break; + case RC_OPCODE_LG2: ei_math1(compiler->code, ME_LOG_BASE2_FULL_DX, vpi, inst); break; + case RC_OPCODE_LIT: ei_lit(compiler->code, vpi, inst); break; + case RC_OPCODE_LOG: ei_math1(compiler->code, ME_LOG_BASE2_DX, vpi, inst); break; + case RC_OPCODE_MAD: ei_mad(compiler->code, vpi, inst); break; + case RC_OPCODE_MAX: ei_vector2(compiler->code, VE_MAXIMUM, vpi, inst); break; + case RC_OPCODE_MIN: ei_vector2(compiler->code, VE_MINIMUM, vpi, inst); break; + case RC_OPCODE_MOV: ei_vector1(compiler->code, VE_ADD, vpi, inst); break; + case RC_OPCODE_MUL: ei_vector2(compiler->code, VE_MULTIPLY, vpi, inst); break; + case RC_OPCODE_POW: ei_pow(compiler->code, vpi, inst); break; + case RC_OPCODE_RCP: ei_math1(compiler->code, ME_RECIP_DX, vpi, inst); break; + case RC_OPCODE_RSQ: ei_math1(compiler->code, ME_RECIP_SQRT_DX, vpi, inst); break; + case RC_OPCODE_SGE: ei_vector2(compiler->code, VE_SET_GREATER_THAN_EQUAL, vpi, inst); break; + case RC_OPCODE_SLT: ei_vector2(compiler->code, VE_SET_LESS_THAN, vpi, inst); break; default: rc_error(&compiler->Base, "Unknown opcode %i\n", vpi->Opcode); return; @@ -407,38 +387,37 @@ static void translate_vertex_program(struct r300_vertex_program_compiler * compi } struct temporary_allocation { - GLuint Allocated:1; - GLuint HwTemp:15; + unsigned int Allocated:1; + unsigned int HwTemp:15; struct rc_instruction * LastRead; }; static void allocate_temporary_registers(struct r300_vertex_program_compiler * compiler) { struct rc_instruction *inst; - GLuint num_orig_temps = 0; - GLboolean hwtemps[VSF_MAX_FRAGMENT_TEMPS]; + unsigned int num_orig_temps = 0; + char hwtemps[VSF_MAX_FRAGMENT_TEMPS]; struct temporary_allocation * ta; - GLuint i, j; + unsigned int i, j; compiler->code->num_temporaries = 0; memset(hwtemps, 0, sizeof(hwtemps)); /* Pass 1: Count original temporaries and allocate structures */ for(inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) { - GLuint numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); - GLuint numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); - for (i = 0; i < numsrcs; ++i) { - if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY) { - if (inst->I.SrcReg[i].Index >= num_orig_temps) - num_orig_temps = inst->I.SrcReg[i].Index + 1; + for (i = 0; i < opcode->NumSrcRegs; ++i) { + if (inst->U.I.SrcReg[i].File == RC_FILE_TEMPORARY) { + if (inst->U.I.SrcReg[i].Index >= num_orig_temps) + num_orig_temps = inst->U.I.SrcReg[i].Index + 1; } } - if (numdsts) { - if (inst->I.DstReg.File == PROGRAM_TEMPORARY) { - if (inst->I.DstReg.Index >= num_orig_temps) - num_orig_temps = inst->I.DstReg.Index + 1; + if (opcode->HasDstReg) { + if (inst->U.I.DstReg.File == RC_FILE_TEMPORARY) { + if (inst->U.I.DstReg.Index >= num_orig_temps) + num_orig_temps = inst->U.I.DstReg.Index + 1; } } } @@ -449,32 +428,31 @@ static void allocate_temporary_registers(struct r300_vertex_program_compiler * c /* Pass 2: Determine original temporary lifetimes */ for(inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) { - GLuint numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); - for (i = 0; i < numsrcs; ++i) { - if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY) - ta[inst->I.SrcReg[i].Index].LastRead = inst; + for (i = 0; i < opcode->NumSrcRegs; ++i) { + if (inst->U.I.SrcReg[i].File == RC_FILE_TEMPORARY) + ta[inst->U.I.SrcReg[i].Index].LastRead = inst; } } /* Pass 3: Register allocation */ for(inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) { - GLuint numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); - GLuint numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); - for (i = 0; i < numsrcs; ++i) { - if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY) { - GLuint orig = inst->I.SrcReg[i].Index; - inst->I.SrcReg[i].Index = ta[orig].HwTemp; + for (i = 0; i < opcode->NumSrcRegs; ++i) { + if (inst->U.I.SrcReg[i].File == RC_FILE_TEMPORARY) { + unsigned int orig = inst->U.I.SrcReg[i].Index; + inst->U.I.SrcReg[i].Index = ta[orig].HwTemp; if (ta[orig].Allocated && inst == ta[orig].LastRead) - hwtemps[ta[orig].HwTemp] = GL_FALSE; + hwtemps[ta[orig].HwTemp] = 0; } } - if (numdsts) { - if (inst->I.DstReg.File == PROGRAM_TEMPORARY) { - GLuint orig = inst->I.DstReg.Index; + if (opcode->HasDstReg) { + if (inst->U.I.DstReg.File == RC_FILE_TEMPORARY) { + unsigned int orig = inst->U.I.DstReg.Index; if (!ta[orig].Allocated) { for(j = 0; j < VSF_MAX_FRAGMENT_TEMPS; ++j) { @@ -484,16 +462,16 @@ static void allocate_temporary_registers(struct r300_vertex_program_compiler * c if (j >= VSF_MAX_FRAGMENT_TEMPS) { fprintf(stderr, "Out of hw temporaries\n"); } else { - ta[orig].Allocated = GL_TRUE; + ta[orig].Allocated = 1; ta[orig].HwTemp = j; - hwtemps[j] = GL_TRUE; + hwtemps[j] = 1; if (j >= compiler->code->num_temporaries) compiler->code->num_temporaries = j + 1; } } - inst->I.DstReg.Index = ta[orig].HwTemp; + inst->U.I.DstReg.Index = ta[orig].HwTemp; } } } @@ -504,45 +482,45 @@ static void allocate_temporary_registers(struct r300_vertex_program_compiler * c * Vertex engine cannot read two inputs or two constants at the same time. * Introduce intermediate MOVs to temporary registers to account for this. */ -static GLboolean transform_source_conflicts( +static int transform_source_conflicts( struct radeon_compiler *c, struct rc_instruction* inst, void* unused) { - GLuint num_operands = _mesa_num_inst_src_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); - if (num_operands == 3) { - if (t_src_conflict(inst->I.SrcReg[1], inst->I.SrcReg[2]) - || t_src_conflict(inst->I.SrcReg[0], inst->I.SrcReg[2])) { + if (opcode->NumSrcRegs == 3) { + if (t_src_conflict(inst->U.I.SrcReg[1], inst->U.I.SrcReg[2]) + || t_src_conflict(inst->U.I.SrcReg[0], inst->U.I.SrcReg[2])) { int tmpreg = rc_find_free_temporary(c); struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); - inst_mov->I.Opcode = OPCODE_MOV; - inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mov->I.DstReg.Index = tmpreg; - inst_mov->I.SrcReg[0] = inst->I.SrcReg[2]; - - reset_srcreg(&inst->I.SrcReg[2]); - inst->I.SrcReg[2].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[2].Index = tmpreg; + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mov->U.I.DstReg.Index = tmpreg; + inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[2]; + + reset_srcreg(&inst->U.I.SrcReg[2]); + inst->U.I.SrcReg[2].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[2].Index = tmpreg; } } - if (num_operands >= 2) { - if (t_src_conflict(inst->I.SrcReg[1], inst->I.SrcReg[0])) { + if (opcode->NumSrcRegs >= 2) { + if (t_src_conflict(inst->U.I.SrcReg[1], inst->U.I.SrcReg[0])) { int tmpreg = rc_find_free_temporary(c); struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); - inst_mov->I.Opcode = OPCODE_MOV; - inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mov->I.DstReg.Index = tmpreg; - inst_mov->I.SrcReg[0] = inst->I.SrcReg[1]; - - reset_srcreg(&inst->I.SrcReg[1]); - inst->I.SrcReg[1].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[1].Index = tmpreg; + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mov->U.I.DstReg.Index = tmpreg; + inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[1]; + + reset_srcreg(&inst->U.I.SrcReg[1]); + inst->U.I.SrcReg[1].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[1].Index = tmpreg; } } - return GL_TRUE; + return 1; } static void addArtificialOutputs(struct r300_vertex_program_compiler * compiler) @@ -553,44 +531,52 @@ static void addArtificialOutputs(struct r300_vertex_program_compiler * compiler) if ((compiler->RequiredOutputs & (1 << i)) && !(compiler->Base.Program.OutputsWritten & (1 << i))) { struct rc_instruction * inst = rc_insert_new_instruction(&compiler->Base, compiler->Base.Program.Instructions.Prev); - inst->I.Opcode = OPCODE_MOV; + inst->U.I.Opcode = RC_OPCODE_MOV; - inst->I.DstReg.File = PROGRAM_OUTPUT; - inst->I.DstReg.Index = i; - inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + inst->U.I.DstReg.File = RC_FILE_OUTPUT; + inst->U.I.DstReg.Index = i; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; - inst->I.SrcReg[0].File = PROGRAM_CONSTANT; - inst->I.SrcReg[0].Index = 0; - inst->I.SrcReg[0].Swizzle = SWIZZLE_XYZW; + inst->U.I.SrcReg[0].File = RC_FILE_CONSTANT; + inst->U.I.SrcReg[0].Index = 0; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; compiler->Base.Program.OutputsWritten |= 1 << i; } } } -static void nqssadceInit(struct nqssadce_state* s) +static void dataflow_outputs_mark_used(void * userdata, void * data, + void (*callback)(void *, unsigned int, unsigned int)) { - struct r300_vertex_program_compiler * compiler = s->UserData; + struct r300_vertex_program_compiler * c = userdata; int i; - for(i = 0; i < VERT_RESULT_MAX; ++i) { - if (compiler->RequiredOutputs & (1 << i)) - s->Outputs[i].Sourced = WRITEMASK_XYZW; + for(i = 0; i < 32; ++i) { + if (c->RequiredOutputs & (1 << i)) + callback(data, i, RC_MASK_XYZW); } } -static GLboolean swizzleIsNative(GLuint opcode, struct prog_src_register reg) +static int swizzle_is_native(rc_opcode opcode, struct rc_src_register reg) { (void) opcode; (void) reg; - return GL_TRUE; + return 1; } +static struct rc_swizzle_caps r300_vertprog_swizzle_caps = { + .IsNative = &swizzle_is_native, + .Split = 0 /* should never be called */ +}; + void r3xx_compile_vertex_program(struct r300_vertex_program_compiler* compiler) { + compiler->Base.SwizzleCaps = &r300_vertprog_swizzle_caps; + addArtificialOutputs(compiler); { @@ -623,22 +609,22 @@ void r3xx_compile_vertex_program(struct r300_vertex_program_compiler* compiler) fflush(stderr); } - { - struct radeon_nqssadce_descr nqssadce = { - .Init = &nqssadceInit, - .IsNativeSwizzle = &swizzleIsNative, - .BuildSwizzle = NULL - }; - radeonNqssaDce(&compiler->Base, &nqssadce, compiler); + rc_dataflow_deadcode(&compiler->Base, &dataflow_outputs_mark_used, compiler); + + if (compiler->Base.Debug) { + fprintf(stderr, "Vertex program after deadcode:\n"); + rc_print_program(&compiler->Base.Program); + fflush(stderr); + } - /* We need this step for reusing temporary registers */ - allocate_temporary_registers(compiler); + rc_dataflow_swizzles(&compiler->Base); - if (compiler->Base.Debug) { - fprintf(stderr, "Vertex program after NQSSADCE:\n"); - rc_print_program(&compiler->Base.Program); - fflush(stderr); - } + allocate_temporary_registers(compiler); + + if (compiler->Base.Debug) { + fprintf(stderr, "Vertex program after dataflow:\n"); + rc_print_program(&compiler->Base.Program); + fflush(stderr); } translate_vertex_program(compiler); diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c index 980ef3eaea..66f9b0529f 100644 --- a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c +++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c @@ -146,7 +146,7 @@ static void r300_vs_op_dump(uint32_t op) static void r300_vs_src_dump(uint32_t src) { fprintf(stderr, " reg: %d%s swiz: %s%s/%s%s/%s%s/%s%s\n", - (src >> 5) & 0x7f, r300_vs_src_debug[src & 0x3], + (src >> 5) & 0xff, r300_vs_src_debug[src & 0x3], src & (1 << 25) ? "-" : " ", r300_vs_swiz_debug[(src >> 13) & 0x7], src & (1 << 26) ? "-" : " ", diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c index 7e2faed690..d87acecdab 100644 --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c @@ -27,15 +27,17 @@ #include "r500_fragprog.h" +#include <stdio.h> + #include "../r300_reg.h" -static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int tmu) +static struct rc_src_register shadow_ambient(struct radeon_compiler * c, int tmu) { - struct prog_src_register reg = { 0, }; + struct rc_src_register reg = { 0, }; - reg.File = PROGRAM_STATE_VAR; + reg.File = RC_FILE_CONSTANT; reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu); - reg.Swizzle = SWIZZLE_WWWW; + reg.Swizzle = RC_SWIZZLE_WWWW; return reg; } @@ -44,7 +46,7 @@ static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int t * - implement texture compare (shadow extensions) * - extract non-native source / destination operands */ -GLboolean r500_transform_TEX( +int r500_transform_TEX( struct radeon_compiler * c, struct rc_instruction * inst, void* data) @@ -52,77 +54,77 @@ GLboolean r500_transform_TEX( struct r300_fragment_program_compiler *compiler = (struct r300_fragment_program_compiler*)data; - if (inst->I.Opcode != OPCODE_TEX && - inst->I.Opcode != OPCODE_TXB && - inst->I.Opcode != OPCODE_TXP && - inst->I.Opcode != OPCODE_KIL) - return GL_FALSE; + if (inst->U.I.Opcode != RC_OPCODE_TEX && + inst->U.I.Opcode != RC_OPCODE_TXB && + inst->U.I.Opcode != RC_OPCODE_TXP && + inst->U.I.Opcode != RC_OPCODE_KIL) + return 0; /* ARB_shadow & EXT_shadow_funcs */ - if (inst->I.Opcode != OPCODE_KIL && - c->Program.ShadowSamplers & (1 << inst->I.TexSrcUnit)) { - GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; + if (inst->U.I.Opcode != RC_OPCODE_KIL && + c->Program.ShadowSamplers & (1 << inst->U.I.TexSrcUnit)) { + rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func; - if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) { - inst->I.Opcode = OPCODE_MOV; + if (comparefunc == RC_COMPARE_FUNC_NEVER || comparefunc == RC_COMPARE_FUNC_ALWAYS) { + inst->U.I.Opcode = RC_OPCODE_MOV; - if (comparefunc == GL_ALWAYS) { - inst->I.SrcReg[0].File = PROGRAM_BUILTIN; - inst->I.SrcReg[0].Swizzle = SWIZZLE_1111; + if (comparefunc == RC_COMPARE_FUNC_ALWAYS) { + inst->U.I.SrcReg[0].File = RC_FILE_NONE; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_1111; } else { - inst->I.SrcReg[0] = shadow_ambient(c, inst->I.TexSrcUnit); + inst->U.I.SrcReg[0] = shadow_ambient(c, inst->U.I.TexSrcUnit); } - return GL_TRUE; + return 1; } else { - GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; - GLuint depthmode = compiler->state.unit[inst->I.TexSrcUnit].depth_texture_mode; + rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func; + unsigned int depthmode = compiler->state.unit[inst->U.I.TexSrcUnit].depth_texture_mode; struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst); struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp); struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad); int pass, fail; - inst_rcp->I.Opcode = OPCODE_RCP; - inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY; - inst_rcp->I.DstReg.Index = rc_find_free_temporary(c); - inst_rcp->I.DstReg.WriteMask = WRITEMASK_W; - inst_rcp->I.SrcReg[0] = inst->I.SrcReg[0]; - inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW; - - inst_cmp->I.DstReg = inst->I.DstReg; - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = rc_find_free_temporary(c); - inst->I.DstReg.WriteMask = WRITEMASK_XYZW; - - inst_mad->I.Opcode = OPCODE_MAD; - inst_mad->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mad->I.DstReg.Index = rc_find_free_temporary(c); - inst_mad->I.SrcReg[0] = inst->I.SrcReg[0]; - inst_mad->I.SrcReg[0].Swizzle = SWIZZLE_ZZZZ; - inst_mad->I.SrcReg[1].File = PROGRAM_TEMPORARY; - inst_mad->I.SrcReg[1].Index = inst_rcp->I.DstReg.Index; - inst_mad->I.SrcReg[1].Swizzle = SWIZZLE_WWWW; - inst_mad->I.SrcReg[2].File = PROGRAM_TEMPORARY; - inst_mad->I.SrcReg[2].Index = inst->I.DstReg.Index; + inst_rcp->U.I.Opcode = RC_OPCODE_RCP; + inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_rcp->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_rcp->U.I.DstReg.WriteMask = RC_MASK_W; + inst_rcp->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW; + + inst_cmp->U.I.DstReg = inst->U.I.DstReg; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = rc_find_free_temporary(c); + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; + + inst_mad->U.I.Opcode = RC_OPCODE_MAD; + inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mad->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mad->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_mad->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_ZZZZ; + inst_mad->U.I.SrcReg[1].File = RC_FILE_TEMPORARY; + inst_mad->U.I.SrcReg[1].Index = inst_rcp->U.I.DstReg.Index; + inst_mad->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW; + inst_mad->U.I.SrcReg[2].File = RC_FILE_TEMPORARY; + inst_mad->U.I.SrcReg[2].Index = inst->U.I.DstReg.Index; if (depthmode == 0) /* GL_LUMINANCE */ - inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); + inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_Z); else if (depthmode == 2) /* GL_ALPHA */ - inst_mad->I.SrcReg[2].Swizzle = SWIZZLE_WWWW; + inst_mad->U.I.SrcReg[2].Swizzle = RC_SWIZZLE_WWWW; /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: * r < tex <=> -tex+r < 0 * r >= tex <=> not (-tex+r < 0 */ - if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) - inst_mad->I.SrcReg[2].Negate = inst_mad->I.SrcReg[2].Negate ^ NEGATE_XYZW; + if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GEQUAL) + inst_mad->U.I.SrcReg[2].Negate = inst_mad->U.I.SrcReg[2].Negate ^ RC_MASK_XYZW; else - inst_mad->I.SrcReg[0].Negate = inst_mad->I.SrcReg[0].Negate ^ NEGATE_XYZW; + inst_mad->U.I.SrcReg[0].Negate = inst_mad->U.I.SrcReg[0].Negate ^ RC_MASK_XYZW; - inst_cmp->I.Opcode = OPCODE_CMP; + inst_cmp->U.I.Opcode = RC_OPCODE_CMP; /* DstReg has been filled out above */ - inst_cmp->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst_cmp->I.SrcReg[0].Index = inst_mad->I.DstReg.Index; + inst_cmp->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_cmp->U.I.SrcReg[0].Index = inst_mad->U.I.DstReg.Index; - if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { + if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GREATER) { pass = 1; fail = 2; } else { @@ -130,131 +132,161 @@ GLboolean r500_transform_TEX( fail = 1; } - inst_cmp->I.SrcReg[pass].File = PROGRAM_BUILTIN; - inst_cmp->I.SrcReg[pass].Swizzle = SWIZZLE_1111; - inst_cmp->I.SrcReg[fail] = shadow_ambient(c, inst->I.TexSrcUnit); + inst_cmp->U.I.SrcReg[pass].File = RC_FILE_NONE; + inst_cmp->U.I.SrcReg[pass].Swizzle = RC_SWIZZLE_1111; + inst_cmp->U.I.SrcReg[fail] = shadow_ambient(c, inst->U.I.TexSrcUnit); } } /* Cannot write texture to output registers */ - if (inst->I.Opcode != OPCODE_KIL && inst->I.DstReg.File != PROGRAM_TEMPORARY) { + if (inst->U.I.Opcode != RC_OPCODE_KIL && inst->U.I.DstReg.File != RC_FILE_TEMPORARY) { struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst); - inst_mov->I.Opcode = OPCODE_MOV; - inst_mov->I.DstReg = inst->I.DstReg; - inst_mov->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst_mov->I.SrcReg[0].Index = rc_find_free_temporary(c); + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg = inst->U.I.DstReg; + inst_mov->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_mov->U.I.SrcReg[0].Index = rc_find_free_temporary(c); - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index; - inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = inst_mov->U.I.SrcReg[0].Index; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; } /* Cannot read texture coordinate from constants file */ - if (inst->I.SrcReg[0].File != PROGRAM_TEMPORARY && inst->I.SrcReg[0].File != PROGRAM_INPUT) { + if (inst->U.I.SrcReg[0].File != RC_FILE_TEMPORARY && inst->U.I.SrcReg[0].File != RC_FILE_INPUT) { struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); - inst_mov->I.Opcode = OPCODE_MOV; - inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mov->I.DstReg.Index = rc_find_free_temporary(c); - inst_mov->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mov->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; - reset_srcreg(&inst->I.SrcReg[0]); - inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[0].Index = inst_mov->I.DstReg.Index; + reset_srcreg(&inst->U.I.SrcReg[0]); + inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[0].Index = inst_mov->U.I.DstReg.Index; } - return GL_TRUE; + return 1; +} + +/** + * Rewrite IF instructions to use the ALU result special register. + */ +int r500_transform_IF( + struct radeon_compiler * c, + struct rc_instruction * inst, + void* data) +{ + if (inst->U.I.Opcode != RC_OPCODE_IF) + return 0; + + struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg.WriteMask = 0; + inst_mov->U.I.WriteALUResult = RC_ALURESULT_W; + inst_mov->U.I.ALUResultCompare = RC_COMPARE_FUNC_NOTEQUAL; + inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_mov->U.I.SrcReg[0].Swizzle = combine_swizzles4(inst_mov->U.I.SrcReg[0].Swizzle, + RC_SWIZZLE_UNUSED, RC_SWIZZLE_UNUSED, RC_SWIZZLE_UNUSED, RC_SWIZZLE_X); + + inst->U.I.SrcReg[0].File = RC_FILE_SPECIAL; + inst->U.I.SrcReg[0].Index = RC_SPECIAL_ALU_RESULT; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; + inst->U.I.SrcReg[0].Negate = 0; + + return 1; } -GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) +static int r500_swizzle_is_native(rc_opcode opcode, struct rc_src_register reg) { - GLuint relevant; + unsigned int relevant; int i; - if (opcode == OPCODE_TEX || - opcode == OPCODE_TXB || - opcode == OPCODE_TXP || - opcode == OPCODE_KIL) { + if (opcode == RC_OPCODE_TEX || + opcode == RC_OPCODE_TXB || + opcode == RC_OPCODE_TXP || + opcode == RC_OPCODE_KIL) { if (reg.Abs) - return GL_FALSE; + return 0; - if (opcode == OPCODE_KIL && (reg.Swizzle != SWIZZLE_NOOP || reg.Negate != NEGATE_NONE)) - return GL_FALSE; + if (opcode == RC_OPCODE_KIL && (reg.Swizzle != RC_SWIZZLE_XYZW || reg.Negate != RC_MASK_NONE)) + return 0; if (reg.Negate) - reg.Negate ^= NEGATE_XYZW; + reg.Negate ^= RC_MASK_XYZW; for(i = 0; i < 4; ++i) { - GLuint swz = GET_SWZ(reg.Swizzle, i); - if (swz == SWIZZLE_NIL) { + unsigned int swz = GET_SWZ(reg.Swizzle, i); + if (swz == RC_SWIZZLE_UNUSED) { reg.Negate &= ~(1 << i); continue; } if (swz >= 4) - return GL_FALSE; + return 0; } if (reg.Negate) - return GL_FALSE; + return 0; - return GL_TRUE; - } else if (opcode == OPCODE_DDX || opcode == OPCODE_DDY) { + return 1; + } else if (opcode == RC_OPCODE_DDX || opcode == RC_OPCODE_DDY) { /* DDX/MDH and DDY/MDV explicitly ignore incoming swizzles; * if it doesn't fit perfectly into a .xyzw case... */ - if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs && !reg.Negate) - return GL_TRUE; + if (reg.Swizzle == RC_SWIZZLE_XYZW && !reg.Abs && !reg.Negate) + return 1; - return GL_FALSE; + return 0; } else { /* ALU instructions support almost everything */ if (reg.Abs) - return GL_TRUE; + return 1; relevant = 0; for(i = 0; i < 3; ++i) { - GLuint swz = GET_SWZ(reg.Swizzle, i); - if (swz != SWIZZLE_NIL && swz != SWIZZLE_ZERO) + unsigned int swz = GET_SWZ(reg.Swizzle, i); + if (swz != RC_SWIZZLE_UNUSED && swz != RC_SWIZZLE_ZERO) relevant |= 1 << i; } if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant)) - return GL_FALSE; + return 0; - return GL_TRUE; + return 1; } } /** - * Implement a MOV with a potentially non-native swizzle. + * Split source register access. * * The only thing we *cannot* do in an ALU instruction is per-component - * negation. Therefore, we split the MOV into two instructions when necessary. + * negation. */ -void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src) +static void r500_swizzle_split(struct rc_src_register src, unsigned int usemask, + struct rc_swizzle_split * split) { - GLuint negatebase[2] = { 0, 0 }; + unsigned int negatebase[2] = { 0, 0 }; int i; for(i = 0; i < 4; ++i) { - GLuint swz = GET_SWZ(src.Swizzle, i); - if (swz == SWIZZLE_NIL) + unsigned int swz = GET_SWZ(src.Swizzle, i); + if (swz == RC_SWIZZLE_UNUSED || !GET_BIT(usemask, i)) continue; negatebase[GET_BIT(src.Negate, i)] |= 1 << i; } + split->NumPhases = 0; + for(i = 0; i <= 1; ++i) { if (!negatebase[i]) continue; - struct rc_instruction *inst = rc_insert_new_instruction(s->Compiler, s->IP->Prev); - inst->I.Opcode = OPCODE_MOV; - inst->I.DstReg = dst; - inst->I.DstReg.WriteMask = negatebase[i]; - inst->I.SrcReg[0] = src; - inst->I.SrcReg[0].Negate = (i == 0) ? NEGATE_NONE : NEGATE_XYZW; + split->Phase[split->NumPhases++] = negatebase[i]; } } +struct rc_swizzle_caps r500_swizzle_caps = { + .IsNative = r500_swizzle_is_native, + .Split = r500_swizzle_split +}; static char *toswiz(int swiz_val) { switch(swiz_val) { diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h index 9091f65cd2..0918cdf518 100644 --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h @@ -33,21 +33,21 @@ #ifndef __R500_FRAGPROG_H_ #define __R500_FRAGPROG_H_ -#include "shader/prog_parameter.h" -#include "shader/prog_instruction.h" - #include "radeon_compiler.h" -#include "radeon_nqssadce.h" +#include "radeon_swizzle.h" extern void r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler); extern void r500FragmentProgramDump(struct rX00_fragment_program_code *c); -extern GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg); +extern struct rc_swizzle_caps r500_swizzle_caps; -extern void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src); +extern int r500_transform_TEX( + struct radeon_compiler * c, + struct rc_instruction * inst, + void* data); -extern GLboolean r500_transform_TEX( +extern int r500_transform_IF( struct radeon_compiler * c, struct rc_instruction * inst, void* data); diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c index d694725c9b..b1b14394b6 100644 --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c @@ -37,10 +37,6 @@ * * \author Corbin Simpson <MostAwesomeDude@gmail.com> * - * \todo Depth write, WPOS/FOGC inputs - * - * \todo FogOption - * */ #include "r500_fragprog.h" @@ -51,7 +47,6 @@ #define PROG_CODE \ - struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \ struct r500_fragment_program_code *code = &c->code->code.r500 #define error(fmt, args...) do { \ @@ -60,63 +55,80 @@ } while(0) -static GLuint translate_rgb_op(struct r300_fragment_program_compiler *c, GLuint opcode) +struct branch_info { + int If; + int Else; + int Endif; +}; + +struct emit_state { + struct radeon_compiler * C; + struct r500_fragment_program_code * Code; + + struct branch_info * Branches; + unsigned int CurrentBranchDepth; + unsigned int BranchesReserved; + + unsigned int MaxBranchDepth; +}; + +static unsigned int translate_rgb_op(struct r300_fragment_program_compiler *c, rc_opcode opcode) { switch(opcode) { - case OPCODE_CMP: return R500_ALU_RGBA_OP_CMP; - case OPCODE_DDX: return R500_ALU_RGBA_OP_MDH; - case OPCODE_DDY: return R500_ALU_RGBA_OP_MDV; - case OPCODE_DP3: return R500_ALU_RGBA_OP_DP3; - case OPCODE_DP4: return R500_ALU_RGBA_OP_DP4; - case OPCODE_FRC: return R500_ALU_RGBA_OP_FRC; + case RC_OPCODE_CMP: return R500_ALU_RGBA_OP_CMP; + case RC_OPCODE_DDX: return R500_ALU_RGBA_OP_MDH; + case RC_OPCODE_DDY: return R500_ALU_RGBA_OP_MDV; + case RC_OPCODE_DP3: return R500_ALU_RGBA_OP_DP3; + case RC_OPCODE_DP4: return R500_ALU_RGBA_OP_DP4; + case RC_OPCODE_FRC: return R500_ALU_RGBA_OP_FRC; default: error("translate_rgb_op(%d): unknown opcode\n", opcode); /* fall through */ - case OPCODE_NOP: + case RC_OPCODE_NOP: /* fall through */ - case OPCODE_MAD: return R500_ALU_RGBA_OP_MAD; - case OPCODE_MAX: return R500_ALU_RGBA_OP_MAX; - case OPCODE_MIN: return R500_ALU_RGBA_OP_MIN; - case OPCODE_REPL_ALPHA: return R500_ALU_RGBA_OP_SOP; + case RC_OPCODE_MAD: return R500_ALU_RGBA_OP_MAD; + case RC_OPCODE_MAX: return R500_ALU_RGBA_OP_MAX; + case RC_OPCODE_MIN: return R500_ALU_RGBA_OP_MIN; + case RC_OPCODE_REPL_ALPHA: return R500_ALU_RGBA_OP_SOP; } } -static GLuint translate_alpha_op(struct r300_fragment_program_compiler *c, GLuint opcode) +static unsigned int translate_alpha_op(struct r300_fragment_program_compiler *c, rc_opcode opcode) { switch(opcode) { - case OPCODE_CMP: return R500_ALPHA_OP_CMP; - case OPCODE_COS: return R500_ALPHA_OP_COS; - case OPCODE_DDX: return R500_ALPHA_OP_MDH; - case OPCODE_DDY: return R500_ALPHA_OP_MDV; - case OPCODE_DP3: return R500_ALPHA_OP_DP; - case OPCODE_DP4: return R500_ALPHA_OP_DP; - case OPCODE_EX2: return R500_ALPHA_OP_EX2; - case OPCODE_FRC: return R500_ALPHA_OP_FRC; - case OPCODE_LG2: return R500_ALPHA_OP_LN2; + case RC_OPCODE_CMP: return R500_ALPHA_OP_CMP; + case RC_OPCODE_COS: return R500_ALPHA_OP_COS; + case RC_OPCODE_DDX: return R500_ALPHA_OP_MDH; + case RC_OPCODE_DDY: return R500_ALPHA_OP_MDV; + case RC_OPCODE_DP3: return R500_ALPHA_OP_DP; + case RC_OPCODE_DP4: return R500_ALPHA_OP_DP; + case RC_OPCODE_EX2: return R500_ALPHA_OP_EX2; + case RC_OPCODE_FRC: return R500_ALPHA_OP_FRC; + case RC_OPCODE_LG2: return R500_ALPHA_OP_LN2; default: error("translate_alpha_op(%d): unknown opcode\n", opcode); /* fall through */ - case OPCODE_NOP: + case RC_OPCODE_NOP: /* fall through */ - case OPCODE_MAD: return R500_ALPHA_OP_MAD; - case OPCODE_MAX: return R500_ALPHA_OP_MAX; - case OPCODE_MIN: return R500_ALPHA_OP_MIN; - case OPCODE_RCP: return R500_ALPHA_OP_RCP; - case OPCODE_RSQ: return R500_ALPHA_OP_RSQ; - case OPCODE_SIN: return R500_ALPHA_OP_SIN; + case RC_OPCODE_MAD: return R500_ALPHA_OP_MAD; + case RC_OPCODE_MAX: return R500_ALPHA_OP_MAX; + case RC_OPCODE_MIN: return R500_ALPHA_OP_MIN; + case RC_OPCODE_RCP: return R500_ALPHA_OP_RCP; + case RC_OPCODE_RSQ: return R500_ALPHA_OP_RSQ; + case RC_OPCODE_SIN: return R500_ALPHA_OP_SIN; } } -static GLuint fix_hw_swizzle(GLuint swz) +static unsigned int fix_hw_swizzle(unsigned int swz) { if (swz == 5) swz = 6; - if (swz == SWIZZLE_NIL) swz = 4; + if (swz == RC_SWIZZLE_UNUSED) swz = 4; return swz; } -static GLuint translate_arg_rgb(struct radeon_pair_instruction *inst, int arg) +static unsigned int translate_arg_rgb(struct rc_pair_instruction *inst, int arg) { - GLuint t = inst->RGB.Arg[arg].Source; + unsigned int t = inst->RGB.Arg[arg].Source; int comp; t |= inst->RGB.Arg[arg].Negate << 11; t |= inst->RGB.Arg[arg].Abs << 12; @@ -127,39 +139,57 @@ static GLuint translate_arg_rgb(struct radeon_pair_instruction *inst, int arg) return t; } -static GLuint translate_arg_alpha(struct radeon_pair_instruction *inst, int i) +static unsigned int translate_arg_alpha(struct rc_pair_instruction *inst, int i) { - GLuint t = inst->Alpha.Arg[i].Source; + unsigned int t = inst->Alpha.Arg[i].Source; t |= fix_hw_swizzle(inst->Alpha.Arg[i].Swizzle) << 2; t |= inst->Alpha.Arg[i].Negate << 5; t |= inst->Alpha.Arg[i].Abs << 6; return t; } -static void use_temporary(struct r500_fragment_program_code* code, GLuint index) +static uint32_t translate_alu_result_op(struct r300_fragment_program_compiler * c, rc_compare_func func) +{ + switch(func) { + case RC_COMPARE_FUNC_EQUAL: return R500_INST_ALU_RESULT_OP_EQ; + case RC_COMPARE_FUNC_LESS: return R500_INST_ALU_RESULT_OP_LT; + case RC_COMPARE_FUNC_GEQUAL: return R500_INST_ALU_RESULT_OP_GE; + case RC_COMPARE_FUNC_NOTEQUAL: return R500_INST_ALU_RESULT_OP_NE; + default: + rc_error(&c->Base, "%s: unsupported compare func %i\n", __FUNCTION__, func); + return 0; + } +} + +static void use_temporary(struct r500_fragment_program_code* code, unsigned int index) { if (index > code->max_temp_idx) code->max_temp_idx = index; } -static GLuint use_source(struct r500_fragment_program_code* code, struct radeon_pair_instruction_source src) +static unsigned int use_source(struct r500_fragment_program_code* code, struct radeon_pair_instruction_source src) { - if (!src.Constant) + if (src.File == RC_FILE_CONSTANT) { + return src.Index | 0x100; + } else if (src.File == RC_FILE_TEMPORARY) { use_temporary(code, src.Index); - return src.Index | src.Constant << 8; + return src.Index; + } + + return 0; } /** * Emit a paired ALU instruction. */ -static GLboolean emit_paired(void *data, struct radeon_pair_instruction *inst) +static void emit_paired(struct r300_fragment_program_compiler *c, struct rc_pair_instruction *inst) { PROG_CODE; if (code->inst_end >= 511) { error("emit_alu: Too many instructions"); - return GL_FALSE; + return; } int ip = ++code->inst_end; @@ -167,17 +197,22 @@ static GLboolean emit_paired(void *data, struct radeon_pair_instruction *inst) code->inst[ip].inst5 = translate_rgb_op(c, inst->RGB.Opcode); code->inst[ip].inst4 = translate_alpha_op(c, inst->Alpha.Opcode); - if (inst->RGB.OutputWriteMask || inst->Alpha.OutputWriteMask || inst->Alpha.DepthWriteMask) + if (inst->RGB.OutputWriteMask || inst->Alpha.OutputWriteMask || inst->Alpha.DepthWriteMask) { code->inst[ip].inst0 = R500_INST_TYPE_OUT; - else + if (inst->WriteALUResult) { + error("%s: cannot write output and ALU result at the same time"); + return; + } + } else { code->inst[ip].inst0 = R500_INST_TYPE_ALU; + } code->inst[ip].inst0 |= R500_INST_TEX_SEM_WAIT; code->inst[ip].inst0 |= (inst->RGB.WriteMask << 11) | (inst->Alpha.WriteMask << 14); code->inst[ip].inst0 |= (inst->RGB.OutputWriteMask << 15) | (inst->Alpha.OutputWriteMask << 18); if (inst->Alpha.DepthWriteMask) { code->inst[ip].inst4 |= R500_ALPHA_W_OMASK; - c->code->writes_depth = GL_TRUE; + c->code->writes_depth = 1; } code->inst[ip].inst4 |= R500_ALPHA_ADDRD(inst->Alpha.DestIndex); @@ -206,12 +241,21 @@ static GLboolean emit_paired(void *data, struct radeon_pair_instruction *inst) code->inst[ip].inst4 |= translate_arg_alpha(inst, 1) << R500_ALPHA_SEL_B_SHIFT; code->inst[ip].inst5 |= translate_arg_alpha(inst, 2) << R500_ALU_RGBA_ALPHA_SEL_C_SHIFT; - return GL_TRUE; + if (inst->WriteALUResult) { + code->inst[ip].inst3 |= R500_ALU_RGB_WMASK; + + if (inst->WriteALUResult == RC_ALURESULT_X) + code->inst[ip].inst0 |= R500_INST_ALU_RESULT_SEL_RED; + else + code->inst[ip].inst0 |= R500_INST_ALU_RESULT_SEL_ALPHA; + + code->inst[ip].inst0 |= translate_alu_result_op(c, inst->ALUResultCompare); + } } -static GLuint translate_strq_swizzle(GLuint swizzle) +static unsigned int translate_strq_swizzle(unsigned int swizzle) { - GLuint swiz = 0; + unsigned int swiz = 0; int i; for (i = 0; i < 4; i++) swiz |= (GET_SWZ(swizzle, i) & 0x3) << i*2; @@ -221,67 +265,193 @@ static GLuint translate_strq_swizzle(GLuint swizzle) /** * Emit a single TEX instruction */ -static GLboolean emit_tex(void *data, struct radeon_pair_texture_instruction *inst) +static int emit_tex(struct r300_fragment_program_compiler *c, struct rc_sub_instruction *inst) { PROG_CODE; if (code->inst_end >= 511) { error("emit_tex: Too many instructions"); - return GL_FALSE; + return 0; } int ip = ++code->inst_end; code->inst[ip].inst0 = R500_INST_TYPE_TEX - | (inst->WriteMask << 11) + | (inst->DstReg.WriteMask << 11) | R500_INST_TEX_SEM_WAIT; code->inst[ip].inst1 = R500_TEX_ID(inst->TexSrcUnit) | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED; - if (inst->TexSrcTarget == TEXTURE_RECT_INDEX) - code->inst[ip].inst1 |= R500_TEX_UNSCALED; + if (inst->TexSrcTarget == RC_TEXTURE_RECT) + code->inst[ip].inst1 |= R500_TEX_UNSCALED; switch (inst->Opcode) { - case RADEON_OPCODE_KIL: + case RC_OPCODE_KIL: code->inst[ip].inst1 |= R500_TEX_INST_TEXKILL; break; - case RADEON_OPCODE_TEX: + case RC_OPCODE_TEX: code->inst[ip].inst1 |= R500_TEX_INST_LD; break; - case RADEON_OPCODE_TXB: + case RC_OPCODE_TXB: code->inst[ip].inst1 |= R500_TEX_INST_LODBIAS; break; - case RADEON_OPCODE_TXP: + case RC_OPCODE_TXP: code->inst[ip].inst1 |= R500_TEX_INST_PROJ; break; default: error("emit_tex can't handle opcode %x\n", inst->Opcode); } - code->inst[ip].inst2 = R500_TEX_SRC_ADDR(inst->SrcIndex) - | (translate_strq_swizzle(inst->SrcSwizzle) << 8) - | R500_TEX_DST_ADDR(inst->DestIndex) + use_temporary(code, inst->SrcReg[0].Index); + if (inst->Opcode != RC_OPCODE_KIL) + use_temporary(code, inst->DstReg.Index); + + code->inst[ip].inst2 = R500_TEX_SRC_ADDR(inst->SrcReg[0].Index) + | (translate_strq_swizzle(inst->SrcReg[0].Swizzle) << 8) + | R500_TEX_DST_ADDR(inst->DstReg.Index) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A; - return GL_TRUE; + return 1; } -static const struct radeon_pair_handler pair_handler = { - .EmitPaired = emit_paired, - .EmitTex = emit_tex, - .MaxHwTemps = 128 -}; +static void grow_branches(struct emit_state * s) +{ + unsigned int newreserved = s->BranchesReserved * 2; + struct branch_info * newbranches; + + if (!newreserved) + newreserved = 4; + + newbranches = memory_pool_malloc(&s->C->Pool, newreserved*sizeof(struct branch_info)); + memcpy(newbranches, s->Branches, s->CurrentBranchDepth*sizeof(struct branch_info)); + + s->Branches = newbranches; + s->BranchesReserved = newreserved; +} + +static void emit_flowcontrol(struct emit_state * s, struct rc_instruction * inst) +{ + if (s->Code->inst_end >= 511) { + rc_error(s->C, "emit_tex: Too many instructions"); + return; + } + + unsigned int newip = ++s->Code->inst_end; + + s->Code->inst[newip].inst0 = R500_INST_TYPE_FC | R500_INST_ALU_WAIT; + + if (inst->U.I.Opcode == RC_OPCODE_IF) { + if (s->CurrentBranchDepth >= 32) { + rc_error(s->C, "Branch depth exceeds hardware limit"); + return; + } + + if (s->CurrentBranchDepth >= s->BranchesReserved) + grow_branches(s); + + struct branch_info * branch = &s->Branches[s->CurrentBranchDepth++]; + branch->If = newip; + branch->Else = -1; + branch->Endif = -1; + + if (s->CurrentBranchDepth > s->MaxBranchDepth) + s->MaxBranchDepth = s->CurrentBranchDepth; + + /* actual instruction is filled in at ENDIF time */ + } else if (inst->U.I.Opcode == RC_OPCODE_ELSE) { + if (!s->CurrentBranchDepth) { + rc_error(s->C, "%s: got ELSE outside a branch", __FUNCTION__); + return; + } + + struct branch_info * branch = &s->Branches[s->CurrentBranchDepth - 1]; + branch->Else = newip; + + /* actual instruction is filled in at ENDIF time */ + } else if (inst->U.I.Opcode == RC_OPCODE_ENDIF) { + if (!s->CurrentBranchDepth) { + rc_error(s->C, "%s: got ELSE outside a branch", __FUNCTION__); + return; + } + + struct branch_info * branch = &s->Branches[s->CurrentBranchDepth - 1]; + branch->Endif = newip; + + s->Code->inst[branch->If].inst2 = R500_FC_OP_JUMP + | R500_FC_A_OP_NONE /* no address stack */ + | R500_FC_JUMP_FUNC(0x0f) /* jump if ALU result is false */ + | R500_FC_B_OP0_INCR /* increment branch counter if stay */ + ; + + if (branch->Else >= 0) { + /* increment branch counter also if jump */ + s->Code->inst[branch->If].inst2 |= R500_FC_B_OP1_INCR; + s->Code->inst[branch->If].inst3 = R500_FC_JUMP_ADDR(branch->Else + 1); + + s->Code->inst[branch->Else].inst2 = R500_FC_OP_JUMP + | R500_FC_A_OP_NONE /* no address stack */ + | R500_FC_B_ELSE /* all active pixels want to jump */ + | R500_FC_B_OP0_NONE /* no counter op if stay */ + | R500_FC_B_OP1_DECR /* decrement branch counter if jump */ + | R500_FC_B_POP_CNT(1) + ; + s->Code->inst[branch->Else].inst3 = R500_FC_JUMP_ADDR(branch->Endif + 1); + } else { + /* don't touch branch counter on jump */ + s->Code->inst[branch->If].inst2 |= R500_FC_B_OP1_NONE; + s->Code->inst[branch->If].inst3 = R500_FC_JUMP_ADDR(branch->Endif + 1); + } + + s->Code->inst[branch->Endif].inst2 = R500_FC_OP_JUMP + | R500_FC_A_OP_NONE /* no address stack */ + | R500_FC_JUMP_ANY /* docs says set this, but I don't understand why */ + | R500_FC_B_OP0_DECR /* decrement branch counter if stay */ + | R500_FC_B_OP1_NONE /* no branch counter if stay */ + | R500_FC_B_POP_CNT(1) + ; + s->Code->inst[branch->Endif].inst3 = R500_FC_JUMP_ADDR(branch->Endif + 1); + + s->CurrentBranchDepth--; + } else { + rc_error(s->C, "%s: unknown opcode %i\n", __FUNCTION__, inst->U.I.Opcode); + } +} void r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler) { + struct emit_state s; struct r500_fragment_program_code *code = &compiler->code->code.r500; - _mesa_bzero(code, sizeof(*code)); + memset(&s, 0, sizeof(s)); + s.C = &compiler->Base; + s.Code = code; + + memset(code, 0, sizeof(*code)); code->max_temp_idx = 1; code->inst_end = -1; - radeonPairProgram(compiler, &pair_handler, compiler); + for(struct rc_instruction * inst = compiler->Base.Program.Instructions.Next; + inst != &compiler->Base.Program.Instructions && !compiler->Base.Error; + inst = inst->Next) { + if (inst->Type == RC_INSTRUCTION_NORMAL) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + + if (opcode->IsFlowControl) { + emit_flowcontrol(&s, inst); + } else if (inst->U.I.Opcode == RC_OPCODE_BEGIN_TEX) { + continue; + } else { + emit_tex(compiler, &inst->U.I); + } + } else { + emit_paired(compiler, &inst->U.P); + } + } + + if (code->max_temp_idx >= 128) + rc_error(&compiler->Base, "Too many hardware temporaries used"); + if (compiler->Base.Error) return; @@ -296,4 +466,11 @@ void r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compi int ip = ++code->inst_end; code->inst[ip].inst0 = R500_INST_TYPE_OUT | R500_INST_TEX_SEM_WAIT; } + + if (s.MaxBranchDepth >= 4) { + if (code->max_temp_idx < 1) + code->max_temp_idx = 1; + + code->us_fc_ctrl |= R500_FC_FULL_FC_EN; + } } diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.c b/src/mesa/drivers/dri/r300/compiler/radeon_code.c index c7923004df..1a3d8bb641 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.c @@ -25,11 +25,13 @@ * */ -#include "main/mtypes.h" -#include "shader/prog_instruction.h" - #include "radeon_code.h" +#include <stdlib.h> +#include <string.h> + +#include "radeon_program.h" + void rc_constants_init(struct rc_constant_list * c) { memset(c, 0, sizeof(*c)); @@ -143,7 +145,7 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) { for(unsigned comp = 0; comp < c->Constants[index].Size; ++comp) { if (c->Constants[index].u.Immediate[comp] == data) { - *swizzle = MAKE_SWIZZLE4(comp, comp, comp, comp); + *swizzle = RC_MAKE_SWIZZLE(comp, comp, comp, comp); return index; } } @@ -156,7 +158,7 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da if (free_index >= 0) { unsigned comp = c->Constants[free_index].Size++; c->Constants[free_index].u.Immediate[comp] = data; - *swizzle = MAKE_SWIZZLE4(comp, comp, comp, comp); + *swizzle = RC_MAKE_SWIZZLE(comp, comp, comp, comp); return free_index; } @@ -164,7 +166,7 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da constant.Type = RC_CONSTANT_IMMEDIATE; constant.Size = 1; constant.u.Immediate[0] = data; - *swizzle = SWIZZLE_XXXX; + *swizzle = RC_SWIZZLE_XXXX; return rc_constants_add(c, &constant); } diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h index 3e88554ba1..902b7cfa53 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h @@ -89,6 +89,23 @@ unsigned rc_constants_add_immediate_vec4(struct rc_constant_list * c, const floa unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float data, unsigned * swizzle); /** + * Compare functions. + * + * \note By design, RC_COMPARE_FUNC_xxx + GL_NEVER gives you + * the correct GL compare function. + */ +typedef enum { + RC_COMPARE_FUNC_NEVER = 0, + RC_COMPARE_FUNC_LESS, + RC_COMPARE_FUNC_EQUAL, + RC_COMPARE_FUNC_LEQUAL, + RC_COMPARE_FUNC_GREATER, + RC_COMPARE_FUNC_NOTEQUAL, + RC_COMPARE_FUNC_GEQUAL, + RC_COMPARE_FUNC_ALWAYS +} rc_compare_func; + +/** * Stores state that influences the compilation of a fragment program. */ struct r300_fragment_program_external_state { @@ -105,10 +122,12 @@ struct r300_fragment_program_external_state { /** * If the sampler is used as a shadow sampler, - * this field is (texture_compare_func - GL_NEVER). - * [e.g. if compare function is GL_LEQUAL, this field is 3] + * this field specifies the compare function. + * + * Otherwise, this field is \ref RC_COMPARE_FUNC_NEVER (aka 0). * * Otherwise, this field is 0. + * \sa rc_compare_func */ unsigned texture_compare_func : 3; } unit[16]; @@ -163,6 +182,8 @@ struct r500_fragment_program_code { int inst_end; /* Number of instructions - 1; also, last instruction to be executed */ int max_temp_idx; + + uint32_t us_fc_ctrl; }; struct rX00_fragment_program_code { diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c index da950d5289..c0e7a7f7a0 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c @@ -23,6 +23,8 @@ #include "radeon_compiler.h" #include <stdarg.h> +#include <stdio.h> +#include <stdlib.h> #include "radeon_program.h" @@ -34,7 +36,7 @@ void rc_init(struct radeon_compiler * c) memory_pool_init(&c->Pool); c->Program.Instructions.Prev = &c->Program.Instructions; c->Program.Instructions.Next = &c->Program.Instructions; - c->Program.Instructions.I.Opcode = OPCODE_END; + c->Program.Instructions.U.I.Opcode = RC_OPCODE_ILLEGAL_OPCODE; } void rc_destroy(struct radeon_compiler * c) @@ -60,7 +62,7 @@ void rc_error(struct radeon_compiler * c, const char * fmt, ...) { va_list ap; - c->Error = GL_TRUE; + c->Error = 1; if (!c->ErrorMsg) { /* Only remember the first error */ @@ -91,28 +93,63 @@ void rc_error(struct radeon_compiler * c, const char * fmt, ...) } } +int rc_if_fail_helper(struct radeon_compiler * c, const char * file, int line, const char * assertion) +{ + rc_error(c, "ICE at %s:%i: assertion failed: %s\n", file, line, assertion); + return 1; +} + +/** + * Recompute c->Program.InputsRead and c->Program.OutputsWritten + * based on which inputs and outputs are actually referenced + * in program instructions. + */ +void rc_calculate_inputs_outputs(struct radeon_compiler * c) +{ + struct rc_instruction *inst; + + c->Program.InputsRead = 0; + c->Program.OutputsWritten = 0; + + for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) + { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + int i; + + for (i = 0; i < opcode->NumSrcRegs; ++i) { + if (inst->U.I.SrcReg[i].File == RC_FILE_INPUT) + c->Program.InputsRead |= 1 << inst->U.I.SrcReg[i].Index; + } + + if (opcode->HasDstReg) { + if (inst->U.I.DstReg.File == RC_FILE_OUTPUT) + c->Program.OutputsWritten |= 1 << inst->U.I.DstReg.Index; + } + } +} + /** * Rewrite the program such that everything that source the given input * register will source new_input instead. */ -void rc_move_input(struct radeon_compiler * c, unsigned input, struct prog_src_register new_input) +void rc_move_input(struct radeon_compiler * c, unsigned input, struct rc_src_register new_input) { struct rc_instruction * inst; c->Program.InputsRead &= ~(1 << input); for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { - const unsigned numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); unsigned i; - for(i = 0; i < numsrcs; ++i) { - if (inst->I.SrcReg[i].File == PROGRAM_INPUT && inst->I.SrcReg[i].Index == input) { - inst->I.SrcReg[i].File = new_input.File; - inst->I.SrcReg[i].Index = new_input.Index; - inst->I.SrcReg[i].Swizzle = combine_swizzles(new_input.Swizzle, inst->I.SrcReg[i].Swizzle); - if (!inst->I.SrcReg[i].Abs) { - inst->I.SrcReg[i].Negate ^= new_input.Negate; - inst->I.SrcReg[i].Abs = new_input.Abs; + for(i = 0; i < opcode->NumSrcRegs; ++i) { + if (inst->U.I.SrcReg[i].File == RC_FILE_INPUT && inst->U.I.SrcReg[i].Index == input) { + inst->U.I.SrcReg[i].File = new_input.File; + inst->U.I.SrcReg[i].Index = new_input.Index; + inst->U.I.SrcReg[i].Swizzle = combine_swizzles(new_input.Swizzle, inst->U.I.SrcReg[i].Swizzle); + if (!inst->U.I.SrcReg[i].Abs) { + inst->U.I.SrcReg[i].Negate ^= new_input.Negate; + inst->U.I.SrcReg[i].Abs = new_input.Abs; } c->Program.InputsRead |= 1 << new_input.Index; @@ -134,12 +171,12 @@ void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_ou c->Program.OutputsWritten &= ~(1 << output); for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { - const unsigned numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); - if (numdsts) { - if (inst->I.DstReg.File == PROGRAM_OUTPUT && inst->I.DstReg.Index == output) { - inst->I.DstReg.Index = new_output; - inst->I.DstReg.WriteMask &= writemask; + if (opcode->HasDstReg) { + if (inst->U.I.DstReg.File == RC_FILE_OUTPUT && inst->U.I.DstReg.Index == output) { + inst->U.I.DstReg.Index = new_output; + inst->U.I.DstReg.WriteMask &= writemask; c->Program.OutputsWritten |= 1 << new_output; } @@ -157,33 +194,33 @@ void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_ou struct rc_instruction * inst; for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { - const unsigned numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); - if (numdsts) { - if (inst->I.DstReg.File == PROGRAM_OUTPUT && inst->I.DstReg.Index == output) { - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = tempreg; + if (opcode->HasDstReg) { + if (inst->U.I.DstReg.File == RC_FILE_OUTPUT && inst->U.I.DstReg.Index == output) { + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = tempreg; } } } inst = rc_insert_new_instruction(c, c->Program.Instructions.Prev); - inst->I.Opcode = OPCODE_MOV; - inst->I.DstReg.File = PROGRAM_OUTPUT; - inst->I.DstReg.Index = output; + inst->U.I.Opcode = RC_OPCODE_MOV; + inst->U.I.DstReg.File = RC_FILE_OUTPUT; + inst->U.I.DstReg.Index = output; - inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[0].Index = tempreg; - inst->I.SrcReg[0].Swizzle = SWIZZLE_XYZW; + inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[0].Index = tempreg; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; inst = rc_insert_new_instruction(c, c->Program.Instructions.Prev); - inst->I.Opcode = OPCODE_MOV; - inst->I.DstReg.File = PROGRAM_OUTPUT; - inst->I.DstReg.Index = dup_output; + inst->U.I.Opcode = RC_OPCODE_MOV; + inst->U.I.DstReg.File = RC_FILE_OUTPUT; + inst->U.I.DstReg.Index = dup_output; - inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[0].Index = tempreg; - inst->I.SrcReg[0].Swizzle = SWIZZLE_XYZW; + inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[0].Index = tempreg; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; c->Program.OutputsWritten |= 1 << dup_output; } @@ -201,60 +238,60 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig /* perspective divide */ struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions); - inst_rcp->I.Opcode = OPCODE_RCP; + inst_rcp->U.I.Opcode = RC_OPCODE_RCP; - inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY; - inst_rcp->I.DstReg.Index = tempregi; - inst_rcp->I.DstReg.WriteMask = WRITEMASK_W; + inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_rcp->U.I.DstReg.Index = tempregi; + inst_rcp->U.I.DstReg.WriteMask = RC_MASK_W; - inst_rcp->I.SrcReg[0].File = PROGRAM_INPUT; - inst_rcp->I.SrcReg[0].Index = new_input; - inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW; + inst_rcp->U.I.SrcReg[0].File = RC_FILE_INPUT; + inst_rcp->U.I.SrcReg[0].Index = new_input; + inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW; struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst_rcp); - inst_mul->I.Opcode = OPCODE_MUL; + inst_mul->U.I.Opcode = RC_OPCODE_MUL; - inst_mul->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mul->I.DstReg.Index = tempregi; - inst_mul->I.DstReg.WriteMask = WRITEMASK_XYZ; + inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mul->U.I.DstReg.Index = tempregi; + inst_mul->U.I.DstReg.WriteMask = RC_MASK_XYZ; - inst_mul->I.SrcReg[0].File = PROGRAM_INPUT; - inst_mul->I.SrcReg[0].Index = new_input; + inst_mul->U.I.SrcReg[0].File = RC_FILE_INPUT; + inst_mul->U.I.SrcReg[0].Index = new_input; - inst_mul->I.SrcReg[1].File = PROGRAM_TEMPORARY; - inst_mul->I.SrcReg[1].Index = tempregi; - inst_mul->I.SrcReg[1].Swizzle = SWIZZLE_WWWW; + inst_mul->U.I.SrcReg[1].File = RC_FILE_TEMPORARY; + inst_mul->U.I.SrcReg[1].Index = tempregi; + inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW; /* viewport transformation */ struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_mul); - inst_mad->I.Opcode = OPCODE_MAD; + inst_mad->U.I.Opcode = RC_OPCODE_MAD; - inst_mad->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mad->I.DstReg.Index = tempregi; - inst_mad->I.DstReg.WriteMask = WRITEMASK_XYZ; + inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mad->U.I.DstReg.Index = tempregi; + inst_mad->U.I.DstReg.WriteMask = RC_MASK_XYZ; - inst_mad->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst_mad->I.SrcReg[0].Index = tempregi; - inst_mad->I.SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + inst_mad->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_mad->U.I.SrcReg[0].Index = tempregi; + inst_mad->U.I.SrcReg[0].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); - inst_mad->I.SrcReg[1].File = PROGRAM_STATE_VAR; - inst_mad->I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); - inst_mad->I.SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + inst_mad->U.I.SrcReg[1].File = RC_FILE_CONSTANT; + inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); + inst_mad->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); - inst_mad->I.SrcReg[2].File = PROGRAM_STATE_VAR; - inst_mad->I.SrcReg[2].Index = inst_mad->I.SrcReg[1].Index; - inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + inst_mad->U.I.SrcReg[2].File = RC_FILE_CONSTANT; + inst_mad->U.I.SrcReg[2].Index = inst_mad->U.I.SrcReg[1].Index; + inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); struct rc_instruction * inst; for (inst = inst_mad->Next; inst != &c->Program.Instructions; inst = inst->Next) { - const unsigned numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); unsigned i; - for(i = 0; i < numsrcs; i++) { - if (inst->I.SrcReg[i].File == PROGRAM_INPUT && - inst->I.SrcReg[i].Index == wpos) { - inst->I.SrcReg[i].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[i].Index = tempregi; + for(i = 0; i < opcode->NumSrcRegs; i++) { + if (inst->U.I.SrcReg[i].File == RC_FILE_INPUT && + inst->U.I.SrcReg[i].Index == wpos) { + inst->U.I.SrcReg[i].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[i].Index = tempregi; } } } diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h index e63ab8840a..87a732cd90 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h @@ -23,35 +23,11 @@ #ifndef RADEON_COMPILER_H #define RADEON_COMPILER_H -#include "main/mtypes.h" -#include "shader/prog_instruction.h" - #include "memory_pool.h" #include "radeon_code.h" +#include "radeon_program.h" - -struct rc_instruction { - struct rc_instruction * Prev; - struct rc_instruction * Next; - struct prog_instruction I; -}; - -struct rc_program { - /** - * Instructions.Next points to the first instruction, - * Instructions.Prev points to the last instruction. - */ - struct rc_instruction Instructions; - - /* Long term, we should probably remove InputsRead & OutputsWritten, - * since updating dependent state can be fragile, and they aren't - * actually used very often. */ - uint32_t InputsRead; - uint32_t OutputsWritten; - uint32_t ShadowSamplers; /**< Texture units used for shadow sampling. */ - - struct rc_constant_list Constants; -}; +struct rc_swizzle_caps; struct radeon_compiler { struct memory_pool Pool; @@ -59,6 +35,14 @@ struct radeon_compiler { unsigned Debug:1; unsigned Error:1; char * ErrorMsg; + + /** + * Variables used internally, not be touched by callers + * of the compiler + */ + /*@{*/ + struct rc_swizzle_caps * SwizzleCaps; + /*@}*/ }; void rc_init(struct radeon_compiler * c); @@ -67,11 +51,26 @@ void rc_destroy(struct radeon_compiler * c); void rc_debug(struct radeon_compiler * c, const char * fmt, ...); void rc_error(struct radeon_compiler * c, const char * fmt, ...); -void rc_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * program); +int rc_if_fail_helper(struct radeon_compiler * c, const char * file, int line, const char * assertion); + +/** + * This macro acts like an if-statement that can be used to implement + * non-aborting assertions in the compiler. + * + * It checks whether \p cond is true. If not, an internal compiler error is + * flagged and the if-clause is run. + * + * A typical use-case would be: + * + * if (rc_assert(c, condition-that-must-be-true)) + * return; + */ +#define rc_assert(c, cond) \ + (!(cond) && rc_if_fail_helper(c, __FILE__, __LINE__, #cond)) void rc_calculate_inputs_outputs(struct radeon_compiler * c); -void rc_move_input(struct radeon_compiler * c, unsigned input, struct prog_src_register new_input); +void rc_move_input(struct radeon_compiler * c, unsigned input, struct rc_src_register new_input); void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask); void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output); void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input); @@ -97,7 +96,7 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c); struct r300_vertex_program_compiler { struct radeon_compiler Base; struct r300_vertex_program_code *code; - GLbitfield RequiredOutputs; + uint32_t RequiredOutputs; void * UserData; void (*SetHwInputOutput)(struct r300_vertex_program_compiler * c); diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c new file mode 100644 index 0000000000..cce9166e64 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c @@ -0,0 +1,162 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_dataflow.h" + +#include "radeon_program.h" + + +static void reads_normal(struct rc_instruction * fullinst, rc_read_write_fn cb, void * userdata) +{ + struct rc_sub_instruction * inst = &fullinst->U.I; + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Opcode); + + for(unsigned int src = 0; src < opcode->NumSrcRegs; ++src) { + unsigned int refmask = 0; + + if (inst->SrcReg[src].File == RC_FILE_NONE) + return; + + for(unsigned int chan = 0; chan < 4; ++chan) + refmask |= 1 << GET_SWZ(inst->SrcReg[src].Swizzle, chan); + + refmask &= RC_MASK_XYZW; + + for(unsigned int chan = 0; chan < 4; ++chan) { + if (GET_BIT(refmask, chan)) { + cb(userdata, fullinst, inst->SrcReg[src].File, inst->SrcReg[src].Index, chan); + } + } + + if (refmask && inst->SrcReg[src].RelAddr) + cb(userdata, fullinst, RC_FILE_ADDRESS, 0, RC_MASK_X); + } +} + +static void reads_pair(struct rc_instruction * fullinst, rc_read_write_fn cb, void * userdata) +{ + struct rc_pair_instruction * inst = &fullinst->U.P; + unsigned int refmasks[3] = { 0, 0, 0 }; + + if (inst->RGB.Opcode != RC_OPCODE_NOP) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->RGB.Opcode); + + for(unsigned int arg = 0; arg < opcode->NumSrcRegs; ++arg) { + for(unsigned int chan = 0; chan < 3; ++chan) { + unsigned int swz = GET_SWZ(inst->RGB.Arg[arg].Swizzle, chan); + if (swz < 4) + refmasks[inst->RGB.Arg[arg].Source] |= 1 << swz; + } + } + } + + if (inst->Alpha.Opcode != RC_OPCODE_NOP) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Alpha.Opcode); + + for(unsigned int arg = 0; arg < opcode->NumSrcRegs; ++arg) { + if (inst->Alpha.Arg[arg].Swizzle < 4) + refmasks[inst->Alpha.Arg[arg].Source] |= 1 << inst->Alpha.Arg[arg].Swizzle; + } + } + + for(unsigned int src = 0; src < 3; ++src) { + if (inst->RGB.Src[src].Used) { + for(unsigned int chan = 0; chan < 3; ++chan) { + if (GET_BIT(refmasks[src], chan)) + cb(userdata, fullinst, inst->RGB.Src[src].File, inst->RGB.Src[src].Index, chan); + } + } + + if (inst->Alpha.Src[src].Used) { + if (GET_BIT(refmasks[src], 3)) + cb(userdata, fullinst, inst->Alpha.Src[src].File, inst->Alpha.Src[src].Index, 3); + } + } +} + +/** + * Calls a callback function for all sourced register channels. + * + * This is conservative, i.e. channels may be called multiple times, + * and the writemask of the instruction is not taken into account. + */ +void rc_for_all_reads(struct rc_instruction * inst, rc_read_write_fn cb, void * userdata) +{ + if (inst->Type == RC_INSTRUCTION_NORMAL) { + reads_normal(inst, cb, userdata); + } else { + reads_pair(inst, cb, userdata); + } +} + + + +static void writes_normal(struct rc_instruction * fullinst, rc_read_write_fn cb, void * userdata) +{ + struct rc_sub_instruction * inst = &fullinst->U.I; + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Opcode); + + if (opcode->HasDstReg) { + for(unsigned int chan = 0; chan < 4; ++chan) { + if (GET_BIT(inst->DstReg.WriteMask, chan)) + cb(userdata, fullinst, inst->DstReg.File, inst->DstReg.Index, chan); + } + } + + if (inst->WriteALUResult) + cb(userdata, fullinst, RC_FILE_SPECIAL, RC_SPECIAL_ALU_RESULT, 0); +} + +static void writes_pair(struct rc_instruction * fullinst, rc_read_write_fn cb, void * userdata) +{ + struct rc_pair_instruction * inst = &fullinst->U.P; + + for(unsigned int chan = 0; chan < 3; ++chan) { + if (GET_BIT(inst->RGB.WriteMask, chan)) + cb(userdata, fullinst, RC_FILE_TEMPORARY, inst->RGB.DestIndex, chan); + } + + if (inst->Alpha.WriteMask) + cb(userdata, fullinst, RC_FILE_TEMPORARY, inst->Alpha.DestIndex, 3); + + if (inst->WriteALUResult) + cb(userdata, fullinst, RC_FILE_SPECIAL, RC_SPECIAL_ALU_RESULT, 0); +} + +/** + * Calls a callback function for all written register channels. + * + * \warning Does not report output registers for paired instructions! + */ +void rc_for_all_writes(struct rc_instruction * inst, rc_read_write_fn cb, void * userdata) +{ + if (inst->Type == RC_INSTRUCTION_NORMAL) { + writes_normal(inst, cb, userdata); + } else { + writes_pair(inst, cb, userdata); + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.h b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.h new file mode 100644 index 0000000000..5aa4cb64f3 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.h @@ -0,0 +1,59 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef RADEON_DATAFLOW_H +#define RADEON_DATAFLOW_H + +#include "radeon_program_constants.h" + +struct radeon_compiler; +struct rc_instruction; +struct rc_swizzle_caps; + + +/** + * Help analyze the register accesses of instructions. + */ +/*@{*/ +typedef void (*rc_read_write_fn)(void * userdata, struct rc_instruction * inst, + rc_register_file file, unsigned int index, unsigned int chan); +void rc_for_all_reads(struct rc_instruction * inst, rc_read_write_fn cb, void * userdata); +void rc_for_all_writes(struct rc_instruction * inst, rc_read_write_fn cb, void * userdata); +/*@}*/ + + +/** + * Compiler passes based on dataflow analysis. + */ +/*@{*/ +typedef void (*rc_dataflow_mark_outputs_fn)(void * userdata, void * data, + void (*mark_fn)(void * data, unsigned int index, unsigned int mask)); +void rc_dataflow_deadcode(struct radeon_compiler * c, rc_dataflow_mark_outputs_fn dce, void * userdata); +void rc_dataflow_swizzles(struct radeon_compiler * c); +/*@}*/ + +#endif /* RADEON_DATAFLOW_H */ diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_deadcode.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_deadcode.c new file mode 100644 index 0000000000..e0c66c4aeb --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_deadcode.c @@ -0,0 +1,295 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_dataflow.h" + +#include "radeon_compiler.h" + + +struct updatemask_state { + unsigned char Output[RC_REGISTER_MAX_INDEX]; + unsigned char Temporary[RC_REGISTER_MAX_INDEX]; + unsigned char Address; + unsigned char Special[RC_NUM_SPECIAL_REGISTERS]; +}; + +struct instruction_state { + unsigned char WriteMask:4; + unsigned char WriteALUResult:1; + unsigned char SrcReg[3]; +}; + +struct branchinfo { + unsigned int HaveElse:1; + + struct updatemask_state StoreEndif; + struct updatemask_state StoreElse; +}; + +struct deadcode_state { + struct radeon_compiler * C; + struct instruction_state * Instructions; + + struct updatemask_state R; + + struct branchinfo * BranchStack; + unsigned int BranchStackSize; + unsigned int BranchStackReserved; +}; + + +static void or_updatemasks( + struct updatemask_state * dst, + struct updatemask_state * a, + struct updatemask_state * b) +{ + for(unsigned int i = 0; i < RC_REGISTER_MAX_INDEX; ++i) { + dst->Output[i] = a->Output[i] | b->Output[i]; + dst->Temporary[i] = a->Temporary[i] | b->Temporary[i]; + } + + for(unsigned int i = 0; i < RC_NUM_SPECIAL_REGISTERS; ++i) + dst->Special[i] = a->Special[i] | b->Special[i]; + + dst->Address = a->Address | b->Address; +} + +static void push_branch(struct deadcode_state * s) +{ + if (s->BranchStackSize >= s->BranchStackReserved) { + unsigned int new_reserve = 2 * s->BranchStackReserved; + struct branchinfo * new_stack; + + if (!new_reserve) + new_reserve = 4; + + new_stack = memory_pool_malloc(&s->C->Pool, new_reserve * sizeof(struct branchinfo)); + memcpy(new_stack, s->BranchStack, s->BranchStackSize * sizeof(struct branchinfo)); + + s->BranchStack = new_stack; + s->BranchStackReserved = new_reserve; + } + + struct branchinfo * branch = &s->BranchStack[s->BranchStackSize++]; + branch->HaveElse = 0; + memcpy(&branch->StoreEndif, &s->R, sizeof(s->R)); +} + +static unsigned char * get_used_ptr(struct deadcode_state *s, rc_register_file file, unsigned int index) +{ + if (file == RC_FILE_OUTPUT || file == RC_FILE_TEMPORARY) { + if (index >= RC_REGISTER_MAX_INDEX) { + rc_error(s->C, "%s: index %i is out of bounds for file %i\n", __FUNCTION__, index, file); + return 0; + } + + if (file == RC_FILE_OUTPUT) + return &s->R.Output[index]; + else + return &s->R.Temporary[index]; + } else if (file == RC_FILE_ADDRESS) { + return &s->R.Address; + } else if (file == RC_FILE_SPECIAL) { + if (index >= RC_NUM_SPECIAL_REGISTERS) { + rc_error(s->C, "%s: special file index %i out of bounds\n", __FUNCTION__, index); + return 0; + } + + return &s->R.Special[index]; + } + + return 0; +} + +static void mark_used(struct deadcode_state * s, rc_register_file file, unsigned int index, unsigned int mask) +{ + unsigned char * pused = get_used_ptr(s, file, index); + if (pused) + *pused |= mask; +} + +static void update_instruction(struct deadcode_state * s, struct rc_instruction * inst) +{ + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + struct instruction_state * insts = &s->Instructions[inst->IP]; + unsigned int usedmask = 0; + + if (opcode->HasDstReg) { + unsigned char * pused = get_used_ptr(s, inst->U.I.DstReg.File, inst->U.I.DstReg.Index); + if (pused) { + usedmask = *pused & inst->U.I.DstReg.WriteMask; + *pused &= ~usedmask; + } + } + + insts->WriteMask |= usedmask; + + if (inst->U.I.WriteALUResult) { + unsigned char * pused = get_used_ptr(s, RC_FILE_SPECIAL, RC_SPECIAL_ALU_RESULT); + if (pused && *pused) { + if (inst->U.I.WriteALUResult == RC_ALURESULT_X) + usedmask |= RC_MASK_X; + else if (inst->U.I.WriteALUResult == RC_ALURESULT_W) + usedmask |= RC_MASK_W; + + *pused = 0; + insts->WriteALUResult = 1; + } + } + + unsigned int srcmasks[3]; + rc_compute_sources_for_writemask(opcode, usedmask, srcmasks); + + for(unsigned int src = 0; src < opcode->NumSrcRegs; ++src) { + unsigned int refmask = 0; + unsigned int newsrcmask = srcmasks[src] & ~insts->SrcReg[src]; + insts->SrcReg[src] |= newsrcmask; + + for(unsigned int chan = 0; chan < 4; ++chan) { + if (GET_BIT(newsrcmask, chan)) + refmask |= 1 << GET_SWZ(inst->U.I.SrcReg[src].Swizzle, chan); + } + + /* get rid of spurious bits from ZERO, ONE, etc. swizzles */ + refmask &= RC_MASK_XYZW; + + if (!refmask) + continue; + + mark_used(s, inst->U.I.SrcReg[src].File, inst->U.I.SrcReg[src].Index, refmask); + + if (inst->U.I.SrcReg[src].RelAddr) + mark_used(s, RC_FILE_ADDRESS, 0, RC_MASK_X); + } +} + +static void mark_output_use(void * data, unsigned int index, unsigned int mask) +{ + struct deadcode_state * s = data; + + mark_used(s, RC_FILE_OUTPUT, index, mask); +} + +void rc_dataflow_deadcode(struct radeon_compiler * c, rc_dataflow_mark_outputs_fn dce, void * userdata) +{ + struct deadcode_state s; + unsigned int nr_instructions; + + memset(&s, 0, sizeof(s)); + s.C = c; + + nr_instructions = rc_recompute_ips(c); + s.Instructions = memory_pool_malloc(&c->Pool, sizeof(struct instruction_state)*nr_instructions); + memset(s.Instructions, 0, sizeof(struct instruction_state)*nr_instructions); + + dce(userdata, &s, &mark_output_use); + + for(struct rc_instruction * inst = c->Program.Instructions.Prev; + inst != &c->Program.Instructions; + inst = inst->Prev) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + + if (opcode->IsFlowControl) { + if (opcode->Opcode == RC_OPCODE_ENDIF) { + push_branch(&s); + } else { + if (s.BranchStackSize) { + struct branchinfo * branch = &s.BranchStack[s.BranchStackSize-1]; + + if (opcode->Opcode == RC_OPCODE_IF) { + or_updatemasks(&s.R, + &s.R, + branch->HaveElse ? &branch->StoreElse : &branch->StoreEndif); + + s.BranchStackSize--; + } else if (opcode->Opcode == RC_OPCODE_ELSE) { + if (branch->HaveElse) { + rc_error(c, "%s: Multiple ELSE for one IF/ENDIF\n", __FUNCTION__); + } else { + memcpy(&branch->StoreElse, &s.R, sizeof(s.R)); + memcpy(&s.R, &branch->StoreEndif, sizeof(s.R)); + branch->HaveElse = 1; + } + } else { + rc_error(c, "%s: Unhandled control flow instruction %s\n", __FUNCTION__, opcode->Name); + } + } else { + rc_error(c, "%s: Unexpected control flow instruction\n", __FUNCTION__); + } + } + } + + update_instruction(&s, inst); + } + + unsigned int ip = 0; + for(struct rc_instruction * inst = c->Program.Instructions.Next; + inst != &c->Program.Instructions; + inst = inst->Next, ++ip) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode);\ + int dead = 1; + + if (!opcode->HasDstReg) { + dead = 0; + } else { + inst->U.I.DstReg.WriteMask = s.Instructions[ip].WriteMask; + if (s.Instructions[ip].WriteMask) + dead = 0; + + if (s.Instructions[ip].WriteALUResult) + dead = 0; + else + inst->U.I.WriteALUResult = RC_ALURESULT_NONE; + } + + if (dead) { + struct rc_instruction * todelete = inst; + inst = inst->Prev; + rc_remove_instruction(todelete); + continue; + } + + unsigned int srcmasks[3]; + unsigned int usemask = s.Instructions[ip].WriteMask; + + if (inst->U.I.WriteALUResult == RC_ALURESULT_X) + usemask |= RC_MASK_X; + else if (inst->U.I.WriteALUResult == RC_ALURESULT_W) + usemask |= RC_MASK_W; + + rc_compute_sources_for_writemask(opcode, usemask, srcmasks); + + for(unsigned int src = 0; src < 3; ++src) { + for(unsigned int chan = 0; chan < 4; ++chan) { + if (!GET_BIT(srcmasks[src], chan)) + SET_SWZ(inst->U.I.SrcReg[src].Swizzle, chan, RC_SWIZZLE_UNUSED); + } + } + } + + rc_calculate_inputs_outputs(c); +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c new file mode 100644 index 0000000000..33acbd30f4 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c @@ -0,0 +1,102 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_dataflow.h" + +#include "radeon_compiler.h" +#include "radeon_swizzle.h" + + +static void rewrite_source(struct radeon_compiler * c, + struct rc_instruction * inst, unsigned src) +{ + struct rc_swizzle_split split; + unsigned int tempreg = rc_find_free_temporary(c); + unsigned int usemask; + + usemask = 0; + for(unsigned int chan = 0; chan < 4; ++chan) { + if (GET_SWZ(inst->U.I.SrcReg[src].Swizzle, chan) != RC_SWIZZLE_UNUSED) + usemask |= 1 << chan; + } + + c->SwizzleCaps->Split(inst->U.I.SrcReg[src], usemask, &split); + + for(unsigned int phase = 0; phase < split.NumPhases; ++phase) { + struct rc_instruction * mov = rc_insert_new_instruction(c, inst->Prev); + unsigned int phase_refmask; + unsigned int masked_negate; + + mov->U.I.Opcode = RC_OPCODE_MOV; + mov->U.I.DstReg.File = RC_FILE_TEMPORARY; + mov->U.I.DstReg.Index = tempreg; + mov->U.I.DstReg.WriteMask = split.Phase[phase]; + mov->U.I.SrcReg[0] = inst->U.I.SrcReg[src]; + + phase_refmask = 0; + for(unsigned int chan = 0; chan < 4; ++chan) { + if (!GET_BIT(split.Phase[phase], chan)) + SET_SWZ(mov->U.I.SrcReg[0].Swizzle, chan, RC_SWIZZLE_UNUSED); + else + phase_refmask |= 1 << GET_SWZ(mov->U.I.SrcReg[0].Swizzle, chan); + } + + phase_refmask &= RC_MASK_XYZW; + + masked_negate = split.Phase[phase] & mov->U.I.SrcReg[0].Negate; + if (masked_negate == 0) + mov->U.I.SrcReg[0].Negate = 0; + else if (masked_negate == split.Phase[phase]) + mov->U.I.SrcReg[0].Negate = RC_MASK_XYZW; + + } + + inst->U.I.SrcReg[src].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[src].Index = tempreg; + inst->U.I.SrcReg[src].Swizzle = 0; + inst->U.I.SrcReg[src].Negate = RC_MASK_NONE; + inst->U.I.SrcReg[src].Abs = 0; + for(unsigned int chan = 0; chan < 4; ++chan) { + SET_SWZ(inst->U.I.SrcReg[src].Swizzle, chan, + GET_BIT(usemask, chan) ? chan : RC_SWIZZLE_UNUSED); + } +} + +void rc_dataflow_swizzles(struct radeon_compiler * c) +{ + struct rc_instruction * inst; + + for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + unsigned int src; + + for(src = 0; src < opcode->NumSrcRegs; ++src) { + if (!c->SwizzleCaps->IsNative(inst->U.I.Opcode, inst->U.I.SrcReg[src])) + rewrite_source(c, inst, src); + } + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.c b/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.c deleted file mode 100644 index aaaa50ad1f..0000000000 --- a/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.c +++ /dev/null @@ -1,294 +0,0 @@ -/* - * Copyright (C) 2008 Nicolai Haehnle. - * - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sublicense, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial - * portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - */ - -/** - * @file - * - * "Not-quite SSA" and Dead-Code Elimination. - * - * @note This code uses SWIZZLE_NIL in a source register to indicate that - * the corresponding component is ignored by the corresponding instruction. - */ - -#include "radeon_nqssadce.h" - -#include "radeon_compiler.h" - - -/** - * Return the @ref register_state for the given register (or 0 for untracked - * registers, i.e. constants). - */ -static struct register_state *get_reg_state(struct nqssadce_state* s, GLuint file, GLuint index) -{ - switch(file) { - case PROGRAM_TEMPORARY: return &s->Temps[index]; - case PROGRAM_OUTPUT: return &s->Outputs[index]; - case PROGRAM_ADDRESS: return &s->Address; - default: return 0; - } -} - - -/** - * Left multiplication of a register with a swizzle - * - * @note Works correctly only for X, Y, Z, W swizzles, not for constant swizzles. - */ -struct prog_src_register lmul_swizzle(GLuint swizzle, struct prog_src_register srcreg) -{ - struct prog_src_register tmp = srcreg; - int i; - tmp.Swizzle = 0; - tmp.Negate = NEGATE_NONE; - for(i = 0; i < 4; ++i) { - GLuint swz = GET_SWZ(swizzle, i); - if (swz < 4) { - tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3); - tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i; - } else { - tmp.Swizzle |= swz << (i*3); - } - } - return tmp; -} - - -static void track_used_srcreg(struct nqssadce_state* s, - GLint src, GLuint sourced) -{ - struct prog_instruction * inst = &s->IP->I; - int i; - GLuint deswz_source = 0; - - for(i = 0; i < 4; ++i) { - if (GET_BIT(sourced, i)) { - GLuint swz = GET_SWZ(inst->SrcReg[src].Swizzle, i); - deswz_source |= 1 << swz; - } else { - inst->SrcReg[src].Swizzle &= ~(7 << (3*i)); - inst->SrcReg[src].Swizzle |= SWIZZLE_NIL << (3*i); - } - } - - if (!s->Descr->IsNativeSwizzle(inst->Opcode, inst->SrcReg[src])) { - struct prog_dst_register dstreg = inst->DstReg; - dstreg.File = PROGRAM_TEMPORARY; - dstreg.Index = rc_find_free_temporary(s->Compiler); - dstreg.WriteMask = sourced; - - s->Descr->BuildSwizzle(s, dstreg, inst->SrcReg[src]); - - inst->SrcReg[src].File = PROGRAM_TEMPORARY; - inst->SrcReg[src].Index = dstreg.Index; - inst->SrcReg[src].Swizzle = 0; - inst->SrcReg[src].Negate = NEGATE_NONE; - inst->SrcReg[src].Abs = 0; - for(i = 0; i < 4; ++i) { - if (GET_BIT(sourced, i)) - inst->SrcReg[src].Swizzle |= i << (3*i); - else - inst->SrcReg[src].Swizzle |= SWIZZLE_NIL << (3*i); - } - deswz_source = sourced; - } - - struct register_state *regstate; - - if (inst->SrcReg[src].RelAddr) { - regstate = get_reg_state(s, PROGRAM_ADDRESS, 0); - if (regstate) - regstate->Sourced |= WRITEMASK_X; - } else { - regstate = get_reg_state(s, inst->SrcReg[src].File, inst->SrcReg[src].Index); - if (regstate) - regstate->Sourced |= deswz_source & 0xf; - } -} - -static void unalias_srcregs(struct rc_instruction *inst, GLuint oldindex, GLuint newindex) -{ - int nsrc = _mesa_num_inst_src_regs(inst->I.Opcode); - int i; - for(i = 0; i < nsrc; ++i) - if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY && inst->I.SrcReg[i].Index == oldindex) - inst->I.SrcReg[i].Index = newindex; -} - -static void unalias_temporary(struct nqssadce_state* s, GLuint oldindex) -{ - GLuint newindex = rc_find_free_temporary(s->Compiler); - struct rc_instruction * inst; - for(inst = s->Compiler->Program.Instructions.Next; inst != s->IP; inst = inst->Next) { - if (inst->I.DstReg.File == PROGRAM_TEMPORARY && inst->I.DstReg.Index == oldindex) - inst->I.DstReg.Index = newindex; - unalias_srcregs(inst, oldindex, newindex); - } - unalias_srcregs(s->IP, oldindex, newindex); -} - - -/** - * Handle one instruction. - */ -static void process_instruction(struct nqssadce_state* s) -{ - struct prog_instruction *inst = &s->IP->I; - GLuint WriteMask; - - if (inst->Opcode == OPCODE_END) - return; - - if (inst->Opcode != OPCODE_KIL) { - struct register_state *regstate = get_reg_state(s, inst->DstReg.File, inst->DstReg.Index); - if (!regstate) { - rc_error(s->Compiler, "NqssaDce: bad destination register (%i[%i])\n", - inst->DstReg.File, inst->DstReg.Index); - return; - } - - inst->DstReg.WriteMask &= regstate->Sourced; - regstate->Sourced &= ~inst->DstReg.WriteMask; - - if (inst->DstReg.WriteMask == 0) { - struct rc_instruction * inst_remove = s->IP; - s->IP = s->IP->Prev; - rc_remove_instruction(inst_remove); - return; - } - - if (inst->DstReg.File == PROGRAM_TEMPORARY && !regstate->Sourced) - unalias_temporary(s, inst->DstReg.Index); - } - - WriteMask = inst->DstReg.WriteMask; - - switch (inst->Opcode) { - case OPCODE_ARL: - case OPCODE_DDX: - case OPCODE_DDY: - case OPCODE_FRC: - case OPCODE_MOV: - track_used_srcreg(s, 0, WriteMask); - break; - case OPCODE_ADD: - case OPCODE_MAX: - case OPCODE_MIN: - case OPCODE_MUL: - case OPCODE_SGE: - case OPCODE_SLT: - track_used_srcreg(s, 0, WriteMask); - track_used_srcreg(s, 1, WriteMask); - break; - case OPCODE_CMP: - case OPCODE_MAD: - track_used_srcreg(s, 0, WriteMask); - track_used_srcreg(s, 1, WriteMask); - track_used_srcreg(s, 2, WriteMask); - break; - case OPCODE_COS: - case OPCODE_EX2: - case OPCODE_LG2: - case OPCODE_RCP: - case OPCODE_RSQ: - case OPCODE_SIN: - track_used_srcreg(s, 0, 0x1); - break; - case OPCODE_DP3: - track_used_srcreg(s, 0, 0x7); - track_used_srcreg(s, 1, 0x7); - break; - case OPCODE_DP4: - track_used_srcreg(s, 0, 0xf); - track_used_srcreg(s, 1, 0xf); - break; - case OPCODE_KIL: - case OPCODE_TEX: - case OPCODE_TXB: - case OPCODE_TXP: - track_used_srcreg(s, 0, 0xf); - break; - case OPCODE_DST: - track_used_srcreg(s, 0, 0x6); - track_used_srcreg(s, 1, 0xa); - break; - case OPCODE_EXP: - case OPCODE_LOG: - case OPCODE_POW: - track_used_srcreg(s, 0, 0x3); - break; - case OPCODE_LIT: - track_used_srcreg(s, 0, 0xb); - break; - default: - rc_error(s->Compiler, "NqssaDce: Unknown opcode %d\n", inst->Opcode); - return; - } - - s->IP = s->IP->Prev; -} - -void rc_calculate_inputs_outputs(struct radeon_compiler * c) -{ - struct rc_instruction *inst; - - c->Program.InputsRead = 0; - c->Program.OutputsWritten = 0; - - for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) - { - int i; - int num_src_regs = _mesa_num_inst_src_regs(inst->I.Opcode); - - for (i = 0; i < num_src_regs; ++i) { - if (inst->I.SrcReg[i].File == PROGRAM_INPUT) - c->Program.InputsRead |= 1 << inst->I.SrcReg[i].Index; - } - - if (_mesa_num_inst_dst_regs(inst->I.Opcode)) { - if (inst->I.DstReg.File == PROGRAM_OUTPUT) - c->Program.OutputsWritten |= 1 << inst->I.DstReg.Index; - } - } -} - -void radeonNqssaDce(struct radeon_compiler * c, struct radeon_nqssadce_descr* descr, void * data) -{ - struct nqssadce_state s; - - _mesa_bzero(&s, sizeof(s)); - s.Compiler = c; - s.Descr = descr; - s.UserData = data; - s.Descr->Init(&s); - s.IP = c->Program.Instructions.Prev; - - while(s.IP != &c->Program.Instructions && !c->Error) - process_instruction(&s); - - rc_calculate_inputs_outputs(c); -} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.h b/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.h deleted file mode 100644 index b3fc77a35a..0000000000 --- a/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.h +++ /dev/null @@ -1,91 +0,0 @@ -/* - * Copyright (C) 2008 Nicolai Haehnle. - * - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sublicense, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial - * portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - */ - -#ifndef __RADEON_PROGRAM_NQSSADCE_H_ -#define __RADEON_PROGRAM_NQSSADCE_H_ - -#include "radeon_program.h" - -struct register_state { - /** - * Bitmask indicating which components of the register are sourced - * by later instructions. - */ - GLuint Sourced : 4; -}; - -/** - * Maintain state such as which registers are used, which registers are - * read from, etc. - */ -struct nqssadce_state { - struct radeon_compiler *Compiler; - struct radeon_nqssadce_descr *Descr; - - /** - * All instructions after this instruction pointer have been dealt with. - */ - struct rc_instruction * IP; - - /** - * Which registers are read by subsequent instructions? - */ - struct register_state Temps[MAX_PROGRAM_TEMPS]; - struct register_state Outputs[VERT_RESULT_MAX]; - struct register_state Address; - - void * UserData; -}; - - -/** - * This structure contains a description of the hardware in-so-far as - * it is required for the NqSSA-DCE pass. - */ -struct radeon_nqssadce_descr { - /** - * Fill in which outputs - */ - void (*Init)(struct nqssadce_state *); - - /** - * Check whether the given swizzle, absolute and negate combination - * can be implemented natively by the hardware for this opcode. - */ - GLboolean (*IsNativeSwizzle)(GLuint opcode, struct prog_src_register reg); - - /** - * Emit (at the current IP) the instruction MOV dst, src; - * The transformation will work recursively on the emitted instruction(s). - */ - void (*BuildSwizzle)(struct nqssadce_state*, struct prog_dst_register dst, struct prog_src_register src); -}; - -void radeonNqssaDce(struct radeon_compiler * c, struct radeon_nqssadce_descr* descr, void * data); -struct prog_src_register lmul_swizzle(GLuint swizzle, struct prog_src_register srcreg); - -#endif /* __RADEON_PROGRAM_NQSSADCE_H_ */ diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c new file mode 100644 index 0000000000..c1c0181fac --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c @@ -0,0 +1,429 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_opcodes.h" + +#include "radeon_program_constants.h" + +struct rc_opcode_info rc_opcodes[MAX_RC_OPCODE] = { + { + .Opcode = RC_OPCODE_NOP, + .Name = "NOP" + }, + { + .Opcode = RC_OPCODE_ILLEGAL_OPCODE, + .Name = "ILLEGAL OPCODE" + }, + { + .Opcode = RC_OPCODE_ABS, + .Name = "ABS", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_ADD, + .Name = "ADD", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_ARL, + .Name = "ARL", + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_CMP, + .Name = "CMP", + .NumSrcRegs = 3, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_COS, + .Name = "COS", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsStandardScalar = 1 + }, + { + .Opcode = RC_OPCODE_DDX, + .Name = "DDX", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_DDY, + .Name = "DDY", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_DP3, + .Name = "DP3", + .NumSrcRegs = 2, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_DP4, + .Name = "DP4", + .NumSrcRegs = 2, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_DPH, + .Name = "DPH", + .NumSrcRegs = 2, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_DST, + .Name = "DST", + .NumSrcRegs = 2, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_EX2, + .Name = "EX2", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsStandardScalar = 1 + }, + { + .Opcode = RC_OPCODE_EXP, + .Name = "EXP", + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_FLR, + .Name = "FLR", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_FRC, + .Name = "FRC", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_KIL, + .Name = "KIL", + .NumSrcRegs = 1 + }, + { + .Opcode = RC_OPCODE_LG2, + .Name = "LG2", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsStandardScalar = 1 + }, + { + .Opcode = RC_OPCODE_LIT, + .Name = "LIT", + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_LOG, + .Name = "LOG", + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_LRP, + .Name = "LRP", + .NumSrcRegs = 3, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_MAD, + .Name = "MAD", + .NumSrcRegs = 3, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_MAX, + .Name = "MAX", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_MIN, + .Name = "MIN", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_MOV, + .Name = "MOV", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_MUL, + .Name = "MUL", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_POW, + .Name = "POW", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsStandardScalar = 1 + }, + { + .Opcode = RC_OPCODE_RCP, + .Name = "RCP", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsStandardScalar = 1 + }, + { + .Opcode = RC_OPCODE_RSQ, + .Name = "RSQ", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsStandardScalar = 1 + }, + { + .Opcode = RC_OPCODE_SCS, + .Name = "SCS", + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_SEQ, + .Name = "SEQ", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SFL, + .Name = "SFL", + .NumSrcRegs = 0, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SGE, + .Name = "SGE", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SGT, + .Name = "SGT", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SIN, + .Name = "SIN", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsStandardScalar = 1 + }, + { + .Opcode = RC_OPCODE_SLE, + .Name = "SLE", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SLT, + .Name = "SLT", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SNE, + .Name = "SNE", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SUB, + .Name = "SUB", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SWZ, + .Name = "SWZ", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_XPD, + .Name = "XPD", + .NumSrcRegs = 2, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_TEX, + .Name = "TEX", + .HasTexture = 1, + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_TXB, + .Name = "TXB", + .HasTexture = 1, + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_TXD, + .Name = "TXD", + .HasTexture = 1, + .NumSrcRegs = 3, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_TXL, + .Name = "TXL", + .HasTexture = 1, + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_TXP, + .Name = "TXP", + .HasTexture = 1, + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_IF, + .Name = "IF", + .IsFlowControl = 1, + .NumSrcRegs = 1 + }, + { + .Opcode = RC_OPCODE_ELSE, + .Name = "ELSE", + .IsFlowControl = 1, + .NumSrcRegs = 0 + }, + { + .Opcode = RC_OPCODE_ENDIF, + .Name = "ENDIF", + .IsFlowControl = 1, + .NumSrcRegs = 0 + }, + { + .Opcode = RC_OPCODE_REPL_ALPHA, + .Name = "REPL_ALPHA", + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_BEGIN_TEX, + .Name = "BEGIN_TEX" + } +}; + +void rc_compute_sources_for_writemask( + const struct rc_opcode_info * opcode, + unsigned int writemask, + unsigned int *srcmasks) +{ + srcmasks[0] = 0; + srcmasks[1] = 0; + srcmasks[2] = 0; + + if (opcode->Opcode == RC_OPCODE_KIL) + srcmasks[0] |= RC_MASK_XYZW; + else if (opcode->Opcode == RC_OPCODE_IF) + srcmasks[0] |= RC_MASK_X; + + if (!writemask) + return; + + if (opcode->IsComponentwise) { + for(unsigned int src = 0; src < opcode->NumSrcRegs; ++src) + srcmasks[src] |= writemask; + } else if (opcode->IsStandardScalar) { + for(unsigned int src = 0; src < opcode->NumSrcRegs; ++src) + srcmasks[src] |= RC_MASK_X; + } else { + switch(opcode->Opcode) { + case RC_OPCODE_ARL: + srcmasks[0] |= RC_MASK_X; + break; + case RC_OPCODE_DP3: + srcmasks[0] |= RC_MASK_XYZ; + srcmasks[1] |= RC_MASK_XYZ; + break; + case RC_OPCODE_DP4: + srcmasks[0] |= RC_MASK_XYZW; + srcmasks[1] |= RC_MASK_XYZW; + break; + case RC_OPCODE_TEX: + case RC_OPCODE_TXB: + case RC_OPCODE_TXP: + srcmasks[0] |= RC_MASK_XYZW; + break; + case RC_OPCODE_DST: + srcmasks[0] |= 0x6; + srcmasks[1] |= 0xa; + break; + case RC_OPCODE_EXP: + case RC_OPCODE_LOG: + srcmasks[0] |= RC_MASK_XY; + break; + case RC_OPCODE_LIT: + srcmasks[0] |= 0xb; + break; + default: + break; + } + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h new file mode 100644 index 0000000000..a3c5b86954 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h @@ -0,0 +1,235 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef RADEON_OPCODES_H +#define RADEON_OPCODES_H + +#include <assert.h> + +/** + * Opcodes understood by the Radeon compiler. + */ +typedef enum { + RC_OPCODE_NOP = 0, + RC_OPCODE_ILLEGAL_OPCODE, + + /** vec4 instruction: dst.c = abs(src0.c); */ + RC_OPCODE_ABS, + + /** vec4 instruction: dst.c = src0.c + src1.c; */ + RC_OPCODE_ADD, + + /** special instruction: load address register + * dst.x = floor(src.x), where dst must be an address register */ + RC_OPCODE_ARL, + + /** vec4 instruction: dst.c = src0.c < 0.0 ? src1.c : src2.c */ + RC_OPCODE_CMP, + + /** scalar instruction: dst = cos(src0.x) */ + RC_OPCODE_COS, + + /** special instruction: take vec4 partial derivative in X direction + * dst.c = d src0.c / dx */ + RC_OPCODE_DDX, + + /** special instruction: take vec4 partial derivative in Y direction + * dst.c = d src0.c / dy */ + RC_OPCODE_DDY, + + /** scalar instruction: dst = src0.x*src1.x + src0.y*src1.y + src0.z*src1.z */ + RC_OPCODE_DP3, + + /** scalar instruction: dst = src0.x*src1.x + src0.y*src1.y + src0.z*src1.z + src0.w*src1.w */ + RC_OPCODE_DP4, + + /** scalar instruction: dst = src0.x*src1.x + src0.y*src1.y + src0.z*src1.z + src1.w */ + RC_OPCODE_DPH, + + /** special instruction, see ARB_fragment_program */ + RC_OPCODE_DST, + + /** scalar instruction: dst = 2**src0.x */ + RC_OPCODE_EX2, + + /** special instruction, see ARB_vertex_program */ + RC_OPCODE_EXP, + + /** vec4 instruction: dst.c = floor(src0.c) */ + RC_OPCODE_FLR, + + /** vec4 instruction: dst.c = src0.c - floor(src0.c) */ + RC_OPCODE_FRC, + + /** special instruction: stop execution if any component of src0 is negative */ + RC_OPCODE_KIL, + + /** scalar instruction: dst = log_2(src0.x) */ + RC_OPCODE_LG2, + + /** special instruction, see ARB_vertex_program */ + RC_OPCODE_LIT, + + /** special instruction, see ARB_vertex_program */ + RC_OPCODE_LOG, + + /** vec4 instruction: dst.c = src0.c*src1.c + (1 - src0.c)*src2.c */ + RC_OPCODE_LRP, + + /** vec4 instruction: dst.c = src0.c*src1.c + src2.c */ + RC_OPCODE_MAD, + + /** vec4 instruction: dst.c = max(src0.c, src1.c) */ + RC_OPCODE_MAX, + + /** vec4 instruction: dst.c = min(src0.c, src1.c) */ + RC_OPCODE_MIN, + + /** vec4 instruction: dst.c = src0.c */ + RC_OPCODE_MOV, + + /** vec4 instruction: dst.c = src0.c*src1.c */ + RC_OPCODE_MUL, + + /** scalar instruction: dst = src0.x ** src1.x */ + RC_OPCODE_POW, + + /** scalar instruction: dst = 1 / src0.x */ + RC_OPCODE_RCP, + + /** scalar instruction: dst = 1 / sqrt(src0.x) */ + RC_OPCODE_RSQ, + + /** special instruction, see ARB_fragment_program */ + RC_OPCODE_SCS, + + /** vec4 instruction: dst.c = (src0.c == src1.c) ? 1.0 : 0.0 */ + RC_OPCODE_SEQ, + + /** vec4 instruction: dst.c = 0.0 */ + RC_OPCODE_SFL, + + /** vec4 instruction: dst.c = (src0.c >= src1.c) ? 1.0 : 0.0 */ + RC_OPCODE_SGE, + + /** vec4 instruction: dst.c = (src0.c > src1.c) ? 1.0 : 0.0 */ + RC_OPCODE_SGT, + + /** scalar instruction: dst = sin(src0.x) */ + RC_OPCODE_SIN, + + /** vec4 instruction: dst.c = (src0.c <= src1.c) ? 1.0 : 0.0 */ + RC_OPCODE_SLE, + + /** vec4 instruction: dst.c = (src0.c < src1.c) ? 1.0 : 0.0 */ + RC_OPCODE_SLT, + + /** vec4 instruction: dst.c = (src0.c != src1.c) ? 1.0 : 0.0 */ + RC_OPCODE_SNE, + + /** vec4 instruction: dst.c = src0.c - src1.c */ + RC_OPCODE_SUB, + + /** vec4 instruction: dst.c = src0.c */ + RC_OPCODE_SWZ, + + /** special instruction, see ARB_fragment_program */ + RC_OPCODE_XPD, + + RC_OPCODE_TEX, + RC_OPCODE_TXB, + RC_OPCODE_TXD, + RC_OPCODE_TXL, + RC_OPCODE_TXP, + + /** branch instruction: + * If src0.x != 0.0, continue with the next instruction; + * otherwise, jump to matching RC_OPCODE_ELSE or RC_OPCODE_ENDIF. + */ + RC_OPCODE_IF, + + /** branch instruction: jump to matching RC_OPCODE_ENDIF */ + RC_OPCODE_ELSE, + + /** branch instruction: has no effect */ + RC_OPCODE_ENDIF, + + /** special instruction, used in R300-R500 fragment program pair instructions + * indicates that the result of the alpha operation shall be replicated + * across all other channels */ + RC_OPCODE_REPL_ALPHA, + + /** special instruction, used in R300-R500 fragment programs + * to indicate the start of a block of texture instructions that + * can run simultaneously. */ + RC_OPCODE_BEGIN_TEX, + + MAX_RC_OPCODE +} rc_opcode; + + +struct rc_opcode_info { + rc_opcode Opcode; + const char * Name; + + /** true if the instruction reads from a texture. + * + * \note This is false for the KIL instruction, even though KIL is + * a texture instruction from a hardware point of view. */ + unsigned int HasTexture:1; + + unsigned int NumSrcRegs:2; + unsigned int HasDstReg:1; + + /** true if this instruction affects control flow */ + unsigned int IsFlowControl:1; + + /** true if this is a vector instruction that operates on components in parallel + * without any cross-component interaction */ + unsigned int IsComponentwise:1; + + /** true if this instruction sources only its operands X components + * to compute one result which is smeared across all output channels */ + unsigned int IsStandardScalar:1; +}; + +extern struct rc_opcode_info rc_opcodes[MAX_RC_OPCODE]; + +static inline const struct rc_opcode_info * rc_get_opcode_info(rc_opcode opcode) +{ + assert((unsigned int)opcode < MAX_RC_OPCODE); + assert(rc_opcodes[opcode].Opcode == opcode); + + return &rc_opcodes[opcode]; +} + +void rc_compute_sources_for_writemask( + const struct rc_opcode_info * opcode, + unsigned int writemask, + unsigned int *srcmasks); + +#endif /* RADEON_OPCODES_H */ diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c new file mode 100644 index 0000000000..828d0c8e28 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c @@ -0,0 +1,350 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_program_pair.h" + +#include <stdio.h> + +#include "radeon_compiler.h" +#include "radeon_dataflow.h" + + +#define VERBOSE 0 + +#define DBG(...) do { if (VERBOSE) fprintf(stderr, __VA_ARGS__); } while(0) + + +struct live_intervals { + int Start; + int End; + struct live_intervals * Next; +}; + +struct register_info { + struct live_intervals Live; + + unsigned int Used:1; + unsigned int Allocated:1; + rc_register_file File:3; + unsigned int Index:RC_REGISTER_INDEX_BITS; +}; + +struct hardware_register { + struct live_intervals * Used; +}; + +struct regalloc_state { + struct radeon_compiler * C; + + struct register_info Input[RC_REGISTER_MAX_INDEX]; + struct register_info Temporary[RC_REGISTER_MAX_INDEX]; + + struct hardware_register * HwTemporary; + unsigned int NumHwTemporaries; +}; + +static void print_live_intervals(struct live_intervals * src) +{ + if (!src) { + DBG("(null)"); + return; + } + + while(src) { + DBG("(%i,%i)", src->Start, src->End); + src = src->Next; + } +} + +static void add_live_intervals(struct regalloc_state * s, + struct live_intervals ** dst, struct live_intervals * src) +{ + struct live_intervals ** dst_backup = dst; + + if (VERBOSE) { + DBG("add_live_intervals: "); + print_live_intervals(*dst); + DBG(" to "); + print_live_intervals(src); + DBG("\n"); + } + + while(src) { + if (*dst && (*dst)->End < src->Start) { + dst = &(*dst)->Next; + } else if (!*dst || (*dst)->Start > src->End) { + struct live_intervals * li = memory_pool_malloc(&s->C->Pool, sizeof(*li)); + li->Start = src->Start; + li->End = src->End; + li->Next = *dst; + *dst = li; + src = src->Next; + } else { + if (src->End > (*dst)->End) + (*dst)->End = src->End; + if (src->Start < (*dst)->Start) + (*dst)->Start = src->Start; + src = src->Next; + } + } + + if (VERBOSE) { + DBG(" result: "); + print_live_intervals(*dst_backup); + DBG("\n"); + } +} + +static int overlap_live_intervals(struct live_intervals * dst, struct live_intervals * src) +{ + if (VERBOSE) { + DBG("overlap_live_intervals: "); + print_live_intervals(dst); + DBG(" to "); + print_live_intervals(src); + DBG("\n"); + } + + while(src && dst) { + if (dst->End <= src->Start) { + dst = dst->Next; + } else if (dst->End <= src->End) { + DBG(" overlap\n"); + return 1; + } else if (dst->Start < src->End) { + DBG(" overlap\n"); + return 1; + } else { + src = src->Next; + } + } + + DBG(" no overlap\n"); + + return 0; +} + +static int try_add_live_intervals(struct regalloc_state * s, + struct live_intervals ** dst, struct live_intervals * src) +{ + if (overlap_live_intervals(*dst, src)) + return 0; + + add_live_intervals(s, dst, src); + return 1; +} + +static void scan_callback(void * data, struct rc_instruction * inst, + rc_register_file file, unsigned int index, unsigned int chan) +{ + struct regalloc_state * s = data; + struct register_info * reg; + + if (file == RC_FILE_TEMPORARY) + reg = &s->Temporary[index]; + else if (file == RC_FILE_INPUT) + reg = &s->Input[index]; + else + return; + + if (!reg->Used) { + reg->Used = 1; + if (file == RC_FILE_INPUT) + reg->Live.Start = -1; + else + reg->Live.Start = inst->IP; + reg->Live.End = inst->IP; + } else { + if (inst->IP > reg->Live.End) + reg->Live.End = inst->IP; + } +} + +static void compute_live_intervals(struct regalloc_state * s) +{ + rc_recompute_ips(s->C); + + for(struct rc_instruction * inst = s->C->Program.Instructions.Next; + inst != &s->C->Program.Instructions; + inst = inst->Next) { + rc_for_all_reads(inst, scan_callback, s); + rc_for_all_writes(inst, scan_callback, s); + } +} + +static void rewrite_register(struct regalloc_state * s, + rc_register_file * file, unsigned int * index) +{ + const struct register_info * reg; + + if (*file == RC_FILE_TEMPORARY) + reg = &s->Temporary[*index]; + else if (*file == RC_FILE_INPUT) + reg = &s->Input[*index]; + else + return; + + if (reg->Allocated) { + *file = reg->File; + *index = reg->Index; + } +} + +static void rewrite_normal_instruction(struct regalloc_state * s, struct rc_sub_instruction * inst) +{ + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Opcode); + + if (opcode->HasDstReg) { + rc_register_file file = inst->DstReg.File; + unsigned int index = inst->DstReg.Index; + + rewrite_register(s, &file, &index); + + inst->DstReg.File = file; + inst->DstReg.Index = index; + } + + for(unsigned int src = 0; src < opcode->NumSrcRegs; ++src) { + rc_register_file file = inst->SrcReg[src].File; + unsigned int index = inst->SrcReg[src].Index; + + rewrite_register(s, &file, &index); + + inst->SrcReg[src].File = file; + inst->SrcReg[src].Index = index; + } +} + +static void rewrite_pair_instruction(struct regalloc_state * s, struct rc_pair_instruction * inst) +{ + if (inst->RGB.WriteMask) { + rc_register_file file = RC_FILE_TEMPORARY; + unsigned int index = inst->RGB.DestIndex; + + rewrite_register(s, &file, &index); + + inst->RGB.DestIndex = index; + } + + if (inst->Alpha.WriteMask) { + rc_register_file file = RC_FILE_TEMPORARY; + unsigned int index = inst->Alpha.DestIndex; + + rewrite_register(s, &file, &index); + + inst->Alpha.DestIndex = index; + } + + for(unsigned int src = 0; src < 3; ++src) { + if (inst->RGB.Src[src].Used) { + rc_register_file file = inst->RGB.Src[src].File; + unsigned int index = inst->RGB.Src[src].Index; + + rewrite_register(s, &file, &index); + + inst->RGB.Src[src].File = file; + inst->RGB.Src[src].Index = index; + } + + if (inst->Alpha.Src[src].Used) { + rc_register_file file = inst->Alpha.Src[src].File; + unsigned int index = inst->Alpha.Src[src].Index; + + rewrite_register(s, &file, &index); + + inst->Alpha.Src[src].File = file; + inst->Alpha.Src[src].Index = index; + } + } +} + +static void do_regalloc(struct regalloc_state * s) +{ + /* Simple and stupid greedy register allocation */ + for(unsigned int index = 0; index < RC_REGISTER_MAX_INDEX; ++index) { + struct register_info * reg = &s->Temporary[index]; + + if (!reg->Used) + continue; + + for(unsigned int hwreg = 0; hwreg < s->NumHwTemporaries; ++hwreg) { + if (try_add_live_intervals(s, &s->HwTemporary[hwreg].Used, ®->Live)) { + reg->Allocated = 1; + reg->File = RC_FILE_TEMPORARY; + reg->Index = hwreg; + goto success; + } + } + + rc_error(s->C, "Ran out of hardware temporaries\n"); + return; + + success:; + } + + /* Rewrite all instructions based on the translation table we built */ + for(struct rc_instruction * inst = s->C->Program.Instructions.Next; + inst != &s->C->Program.Instructions; + inst = inst->Next) { + if (inst->Type == RC_INSTRUCTION_NORMAL) + rewrite_normal_instruction(s, &inst->U.I); + else + rewrite_pair_instruction(s, &inst->U.P); + } +} + +static void alloc_input(void * data, unsigned int input, unsigned int hwreg) +{ + struct regalloc_state * s = data; + + if (!s->Input[input].Used) + return; + + add_live_intervals(s, &s->HwTemporary[hwreg].Used, &s->Input[input].Live); + + s->Input[input].Allocated = 1; + s->Input[input].File = RC_FILE_TEMPORARY; + s->Input[input].Index = hwreg; + +} + +void rc_pair_regalloc(struct r300_fragment_program_compiler *c, unsigned maxtemps) +{ + struct regalloc_state s; + + memset(&s, 0, sizeof(s)); + s.C = &c->Base; + s.NumHwTemporaries = maxtemps; + s.HwTemporary = memory_pool_malloc(&s.C->Pool, maxtemps*sizeof(struct hardware_register)); + memset(s.HwTemporary, 0, maxtemps*sizeof(struct hardware_register)); + + compute_live_intervals(&s); + + c->AllocateHwInputs(c, &alloc_input, &s); + + do_regalloc(&s); +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c new file mode 100644 index 0000000000..df67aafe02 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c @@ -0,0 +1,501 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_program_pair.h" + +#include <stdio.h> + +#include "radeon_compiler.h" +#include "radeon_dataflow.h" + + +#define VERBOSE 0 + +#define DBG(...) do { if (VERBOSE) fprintf(stderr, __VA_ARGS__); } while(0) + +struct schedule_instruction { + struct rc_instruction * Instruction; + + /** Next instruction in the linked list of ready instructions. */ + struct schedule_instruction *NextReady; + + /** Values that this instruction reads and writes */ + struct reg_value * WriteValues[4]; + struct reg_value * ReadValues[12]; + unsigned int NumWriteValues:3; + unsigned int NumReadValues:4; + + /** + * Number of (read and write) dependencies that must be resolved before + * this instruction can be scheduled. + */ + unsigned int NumDependencies:5; +}; + + +/** + * Used to keep track of which instructions read a value. + */ +struct reg_value_reader { + struct schedule_instruction *Reader; + struct reg_value_reader *Next; +}; + +/** + * Used to keep track which values are stored in each component of a + * RC_FILE_TEMPORARY. + */ +struct reg_value { + struct schedule_instruction * Writer; + + /** + * Unordered linked list of instructions that read from this value. + * When this value becomes available, we increase all readers' + * dependency count. + */ + struct reg_value_reader *Readers; + + /** + * Number of readers of this value. This is decremented each time + * a reader of the value is committed. + * When the reader cound reaches zero, the dependency count + * of the instruction writing \ref Next is decremented. + */ + unsigned int NumReaders; + + struct reg_value *Next; /**< Pointer to the next value to be written to the same register */ +}; + +struct register_state { + struct reg_value * Values[4]; +}; + +struct schedule_state { + struct radeon_compiler * C; + struct schedule_instruction * Current; + + struct register_state Temporary[RC_REGISTER_MAX_INDEX]; + + /** + * Linked lists of instructions that can be scheduled right now, + * based on which ALU/TEX resources they require. + */ + /*@{*/ + struct schedule_instruction *ReadyFullALU; + struct schedule_instruction *ReadyRGB; + struct schedule_instruction *ReadyAlpha; + struct schedule_instruction *ReadyTEX; + /*@}*/ +}; + +static struct reg_value ** get_reg_valuep(struct schedule_state * s, + rc_register_file file, unsigned int index, unsigned int chan) +{ + if (file != RC_FILE_TEMPORARY) + return 0; + + if (index >= RC_REGISTER_MAX_INDEX) { + rc_error(s->C, "%s: index %i out of bounds\n", __FUNCTION__, index); + return 0; + } + + return &s->Temporary[index].Values[chan]; +} + +static struct reg_value * get_reg_value(struct schedule_state * s, + rc_register_file file, unsigned int index, unsigned int chan) +{ + struct reg_value ** pv = get_reg_valuep(s, file, index, chan); + if (!pv) + return 0; + return *pv; +} + +static void add_inst_to_list(struct schedule_instruction ** list, struct schedule_instruction * inst) +{ + inst->NextReady = *list; + *list = inst; +} + +static void instruction_ready(struct schedule_state * s, struct schedule_instruction * sinst) +{ + DBG("%i is now ready\n", sinst->Instruction->IP); + + if (sinst->Instruction->Type == RC_INSTRUCTION_NORMAL) + add_inst_to_list(&s->ReadyTEX, sinst); + else if (sinst->Instruction->U.P.Alpha.Opcode == RC_OPCODE_NOP) + add_inst_to_list(&s->ReadyRGB, sinst); + else if (sinst->Instruction->U.P.RGB.Opcode == RC_OPCODE_NOP) + add_inst_to_list(&s->ReadyAlpha, sinst); + else + add_inst_to_list(&s->ReadyFullALU, sinst); +} + +static void decrease_dependencies(struct schedule_state * s, struct schedule_instruction * sinst) +{ + assert(sinst->NumDependencies > 0); + sinst->NumDependencies--; + if (!sinst->NumDependencies) + instruction_ready(s, sinst); +} + +static void commit_instruction(struct schedule_state * s, struct schedule_instruction * sinst) +{ + DBG("%i: commit\n", sinst->Instruction->IP); + + for(unsigned int i = 0; i < sinst->NumReadValues; ++i) { + struct reg_value * v = sinst->ReadValues[i]; + assert(v->NumReaders > 0); + v->NumReaders--; + if (!v->NumReaders) { + if (v->Next) + decrease_dependencies(s, v->Next->Writer); + } + } + + for(unsigned int i = 0; i < sinst->NumWriteValues; ++i) { + struct reg_value * v = sinst->WriteValues[i]; + if (v->NumReaders) { + for(struct reg_value_reader * r = v->Readers; r; r = r->Next) { + decrease_dependencies(s, r->Reader); + } + } else { + /* This happens in instruction sequences of the type + * OP r.x, ...; + * OP r.x, r.x, ...; + * See also the subtlety in how instructions that both + * read and write the same register are scanned. + */ + if (v->Next) + decrease_dependencies(s, v->Next->Writer); + } + } +} + +/** + * Emit all ready texture instructions in a single block. + * + * Emit as a single block to (hopefully) sample many textures in parallel, + * and to avoid hardware indirections on R300. + */ +static void emit_all_tex(struct schedule_state * s, struct rc_instruction * before) +{ + struct schedule_instruction *readytex; + + assert(s->ReadyTEX); + + /* Don't let the ready list change under us! */ + readytex = s->ReadyTEX; + s->ReadyTEX = 0; + + /* Node marker for R300 */ + struct rc_instruction * inst_begin = rc_insert_new_instruction(s->C, before->Prev); + inst_begin->U.I.Opcode = RC_OPCODE_BEGIN_TEX; + + /* Link texture instructions back in */ + while(readytex) { + struct schedule_instruction * tex = readytex; + readytex = readytex->NextReady; + + rc_insert_instruction(before->Prev, tex->Instruction); + commit_instruction(s, tex); + } +} + + +static int destructive_merge_instructions( + struct rc_pair_instruction * rgb, + struct rc_pair_instruction * alpha) +{ + assert(rgb->Alpha.Opcode == RC_OPCODE_NOP); + assert(alpha->RGB.Opcode == RC_OPCODE_NOP); + + /* Copy alpha args into rgb */ + const struct rc_opcode_info * opcode = rc_get_opcode_info(alpha->Alpha.Opcode); + + for(unsigned int arg = 0; arg < opcode->NumSrcRegs; ++arg) { + unsigned int srcrgb = 0; + unsigned int srcalpha = 0; + unsigned int oldsrc = alpha->Alpha.Arg[arg].Source; + rc_register_file file = 0; + unsigned int index = 0; + + if (alpha->Alpha.Arg[arg].Swizzle < 3) { + srcrgb = 1; + file = alpha->RGB.Src[oldsrc].File; + index = alpha->RGB.Src[oldsrc].Index; + } else if (alpha->Alpha.Arg[arg].Swizzle < 4) { + srcalpha = 1; + file = alpha->Alpha.Src[oldsrc].File; + index = alpha->Alpha.Src[oldsrc].Index; + } + + int source = rc_pair_alloc_source(rgb, srcrgb, srcalpha, file, index); + if (source < 0) + return 0; + + rgb->Alpha.Arg[arg].Source = source; + rgb->Alpha.Arg[arg].Swizzle = alpha->Alpha.Arg[arg].Swizzle; + rgb->Alpha.Arg[arg].Abs = alpha->Alpha.Arg[arg].Abs; + rgb->Alpha.Arg[arg].Negate = alpha->Alpha.Arg[arg].Negate; + } + + /* Copy alpha opcode into rgb */ + rgb->Alpha.Opcode = alpha->Alpha.Opcode; + rgb->Alpha.DestIndex = alpha->Alpha.DestIndex; + rgb->Alpha.WriteMask = alpha->Alpha.WriteMask; + rgb->Alpha.OutputWriteMask = alpha->Alpha.OutputWriteMask; + rgb->Alpha.DepthWriteMask = alpha->Alpha.DepthWriteMask; + rgb->Alpha.Saturate = alpha->Alpha.Saturate; + + /* Merge ALU result writing */ + if (alpha->WriteALUResult) { + if (rgb->WriteALUResult) + return 0; + + rgb->WriteALUResult = alpha->WriteALUResult; + rgb->ALUResultCompare = alpha->ALUResultCompare; + } + + return 1; +} + +/** + * Try to merge the given instructions into the rgb instructions. + * + * Return true on success; on failure, return false, and keep + * the instructions untouched. + */ +static int merge_instructions(struct rc_pair_instruction * rgb, struct rc_pair_instruction * alpha) +{ + struct rc_pair_instruction backup; + + memcpy(&backup, rgb, sizeof(struct rc_pair_instruction)); + + if (destructive_merge_instructions(rgb, alpha)) + return 1; + + memcpy(rgb, &backup, sizeof(struct rc_pair_instruction)); + return 0; +} + + +/** + * Find a good ALU instruction or pair of ALU instruction and emit it. + * + * Prefer emitting full ALU instructions, so that when we reach a point + * where no full ALU instruction can be emitted, we have more candidates + * for RGB/Alpha pairing. + */ +static void emit_one_alu(struct schedule_state *s, struct rc_instruction * before) +{ + struct schedule_instruction * sinst; + + if (s->ReadyFullALU || !(s->ReadyRGB && s->ReadyAlpha)) { + if (s->ReadyFullALU) { + sinst = s->ReadyFullALU; + s->ReadyFullALU = s->ReadyFullALU->NextReady; + } else if (s->ReadyRGB) { + sinst = s->ReadyRGB; + s->ReadyRGB = s->ReadyRGB->NextReady; + } else { + sinst = s->ReadyAlpha; + s->ReadyAlpha = s->ReadyAlpha->NextReady; + } + + rc_insert_instruction(before->Prev, sinst->Instruction); + commit_instruction(s, sinst); + } else { + struct schedule_instruction **prgb; + struct schedule_instruction **palpha; + + /* Some pairings might fail because they require too + * many source slots; try all possible pairings if necessary */ + for(prgb = &s->ReadyRGB; *prgb; prgb = &(*prgb)->NextReady) { + for(palpha = &s->ReadyAlpha; *palpha; palpha = &(*palpha)->NextReady) { + struct schedule_instruction * psirgb = *prgb; + struct schedule_instruction * psialpha = *palpha; + + if (!merge_instructions(&psirgb->Instruction->U.P, &psialpha->Instruction->U.P)) + continue; + + *prgb = (*prgb)->NextReady; + *palpha = (*palpha)->NextReady; + rc_insert_instruction(before->Prev, psirgb->Instruction); + commit_instruction(s, psirgb); + commit_instruction(s, psialpha); + goto success; + } + } + + /* No success in pairing; just take the first RGB instruction */ + sinst = s->ReadyRGB; + s->ReadyRGB = s->ReadyRGB->NextReady; + + rc_insert_instruction(before->Prev, sinst->Instruction); + commit_instruction(s, sinst); + success: ; + } +} + +static void scan_read(void * data, struct rc_instruction * inst, + rc_register_file file, unsigned int index, unsigned int chan) +{ + struct schedule_state * s = data; + struct reg_value * v = get_reg_value(s, file, index, chan); + + if (!v) + return; + + if (v->Writer == s->Current) { + /* The instruction reads and writes to a register component. + * In this case, we only want to increment dependencies by one. + */ + return; + } + + DBG("%i: read %i[%i] chan %i\n", s->Current->Instruction->IP, file, index, chan); + + struct reg_value_reader * reader = memory_pool_malloc(&s->C->Pool, sizeof(*reader)); + reader->Reader = s->Current; + reader->Next = v->Readers; + v->Readers = reader; + v->NumReaders++; + + s->Current->NumDependencies++; + + if (s->Current->NumReadValues >= 12) { + rc_error(s->C, "%s: NumReadValues overflow\n", __FUNCTION__); + } else { + s->Current->ReadValues[s->Current->NumReadValues++] = v; + } +} + +static void scan_write(void * data, struct rc_instruction * inst, + rc_register_file file, unsigned int index, unsigned int chan) +{ + struct schedule_state * s = data; + struct reg_value ** pv = get_reg_valuep(s, file, index, chan); + + if (!pv) + return; + + DBG("%i: write %i[%i] chan %i\n", s->Current->Instruction->IP, file, index, chan); + + struct reg_value * newv = memory_pool_malloc(&s->C->Pool, sizeof(*newv)); + memset(newv, 0, sizeof(*newv)); + + newv->Writer = s->Current; + + if (*pv) { + (*pv)->Next = newv; + s->Current->NumDependencies++; + } + + *pv = newv; + + if (s->Current->NumWriteValues >= 4) { + rc_error(s->C, "%s: NumWriteValues overflow\n", __FUNCTION__); + } else { + s->Current->WriteValues[s->Current->NumWriteValues++] = newv; + } +} + +static void schedule_block(struct r300_fragment_program_compiler * c, + struct rc_instruction * begin, struct rc_instruction * end) +{ + struct schedule_state s; + + memset(&s, 0, sizeof(s)); + s.C = &c->Base; + + /* Scan instructions for data dependencies */ + unsigned int ip = 0; + for(struct rc_instruction * inst = begin; inst != end; inst = inst->Next) { + s.Current = memory_pool_malloc(&c->Base.Pool, sizeof(*s.Current)); + memset(s.Current, 0, sizeof(struct schedule_instruction)); + + s.Current->Instruction = inst; + inst->IP = ip++; + + DBG("%i: Scanning\n", inst->IP); + + /* The order of things here is subtle and maybe slightly + * counter-intuitive, to account for the case where an + * instruction writes to the same register as it reads + * from. */ + rc_for_all_writes(inst, &scan_write, &s); + rc_for_all_reads(inst, &scan_read, &s); + + DBG("%i: Has %i dependencies\n", inst->IP, s.Current->NumDependencies); + + if (!s.Current->NumDependencies) + instruction_ready(&s, s.Current); + } + + /* Temporarily unlink all instructions */ + begin->Prev->Next = end; + end->Prev = begin->Prev; + + /* Schedule instructions back */ + while(!s.C->Error && + (s.ReadyTEX || s.ReadyRGB || s.ReadyAlpha || s.ReadyFullALU)) { + if (s.ReadyTEX) + emit_all_tex(&s, end); + + while(!s.C->Error && (s.ReadyFullALU || s.ReadyRGB || s.ReadyAlpha)) + emit_one_alu(&s, end); + } +} + +static int is_controlflow(struct rc_instruction * inst) +{ + if (inst->Type == RC_INSTRUCTION_NORMAL) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + return opcode->IsFlowControl; + } + return 0; +} + +void rc_pair_schedule(struct r300_fragment_program_compiler *c) +{ + struct rc_instruction * inst = c->Base.Program.Instructions.Next; + while(inst != &c->Base.Program.Instructions) { + if (is_controlflow(inst)) { + inst = inst->Next; + continue; + } + + struct rc_instruction * first = inst; + + while(inst != &c->Base.Program.Instructions && !is_controlflow(inst)) + inst = inst->Next; + + DBG("Schedule one block\n"); + schedule_block(c, first, inst); + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c new file mode 100644 index 0000000000..7211768272 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c @@ -0,0 +1,253 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_program_pair.h" + +#include "radeon_compiler.h" + + +/** + * Finally rewrite ADD, MOV, MUL as the appropriate native instruction + * and reverse the order of arguments for CMP. + */ +static void final_rewrite(struct rc_sub_instruction *inst) +{ + struct rc_src_register tmp; + + switch(inst->Opcode) { + case RC_OPCODE_ADD: + inst->SrcReg[2] = inst->SrcReg[1]; + inst->SrcReg[1].File = RC_FILE_NONE; + inst->SrcReg[1].Swizzle = RC_SWIZZLE_1111; + inst->SrcReg[1].Negate = RC_MASK_NONE; + inst->Opcode = RC_OPCODE_MAD; + break; + case RC_OPCODE_CMP: + tmp = inst->SrcReg[2]; + inst->SrcReg[2] = inst->SrcReg[0]; + inst->SrcReg[0] = tmp; + break; + case RC_OPCODE_MOV: + /* AMD say we should use CMP. + * However, when we transform + * KIL -r0; + * into + * CMP tmp, -r0, -r0, 0; + * KIL tmp; + * we get incorrect behaviour on R500 when r0 == 0.0. + * It appears that the R500 KIL hardware treats -0.0 as less + * than zero. + */ + inst->SrcReg[1].File = RC_FILE_NONE; + inst->SrcReg[1].Swizzle = RC_SWIZZLE_1111; + inst->SrcReg[2].File = RC_FILE_NONE; + inst->SrcReg[2].Swizzle = RC_SWIZZLE_0000; + inst->Opcode = RC_OPCODE_MAD; + break; + case RC_OPCODE_MUL: + inst->SrcReg[2].File = RC_FILE_NONE; + inst->SrcReg[2].Swizzle = RC_SWIZZLE_0000; + inst->Opcode = RC_OPCODE_MAD; + break; + default: + /* nothing to do */ + break; + } +} + + +/** + * Classify an instruction according to which ALUs etc. it needs + */ +static void classify_instruction(struct rc_sub_instruction * inst, + int * needrgb, int * needalpha, int * istranscendent) +{ + *needrgb = (inst->DstReg.WriteMask & RC_MASK_XYZ) ? 1 : 0; + *needalpha = (inst->DstReg.WriteMask & RC_MASK_W) ? 1 : 0; + *istranscendent = 0; + + if (inst->WriteALUResult == RC_ALURESULT_X) + *needrgb = 1; + else if (inst->WriteALUResult == RC_ALURESULT_W) + *needalpha = 1; + + switch(inst->Opcode) { + case RC_OPCODE_ADD: + case RC_OPCODE_CMP: + case RC_OPCODE_DDX: + case RC_OPCODE_DDY: + case RC_OPCODE_FRC: + case RC_OPCODE_MAD: + case RC_OPCODE_MAX: + case RC_OPCODE_MIN: + case RC_OPCODE_MOV: + case RC_OPCODE_MUL: + break; + case RC_OPCODE_COS: + case RC_OPCODE_EX2: + case RC_OPCODE_LG2: + case RC_OPCODE_RCP: + case RC_OPCODE_RSQ: + case RC_OPCODE_SIN: + *istranscendent = 1; + *needalpha = 1; + break; + case RC_OPCODE_DP4: + *needalpha = 1; + /* fall through */ + case RC_OPCODE_DP3: + *needrgb = 1; + break; + default: + break; + } +} + + +/** + * Fill the given ALU instruction's opcodes and source operands into the given pair, + * if possible. + */ +static void set_pair_instruction(struct r300_fragment_program_compiler *c, + struct rc_pair_instruction * pair, + struct rc_sub_instruction * inst) +{ + memset(pair, 0, sizeof(struct rc_pair_instruction)); + + int needrgb, needalpha, istranscendent; + classify_instruction(inst, &needrgb, &needalpha, &istranscendent); + + if (needrgb) { + if (istranscendent) + pair->RGB.Opcode = RC_OPCODE_REPL_ALPHA; + else + pair->RGB.Opcode = inst->Opcode; + if (inst->SaturateMode == RC_SATURATE_ZERO_ONE) + pair->RGB.Saturate = 1; + } + if (needalpha) { + pair->Alpha.Opcode = inst->Opcode; + if (inst->SaturateMode == RC_SATURATE_ZERO_ONE) + pair->Alpha.Saturate = 1; + } + + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Opcode); + int nargs = opcode->NumSrcRegs; + int i; + + /* Special case for DDX/DDY (MDH/MDV). */ + if (inst->Opcode == RC_OPCODE_DDX || inst->Opcode == RC_OPCODE_DDY) { + nargs++; + } + + for(i = 0; i < opcode->NumSrcRegs; ++i) { + int source; + if (needrgb && !istranscendent) { + unsigned int srcrgb = 0; + unsigned int srcalpha = 0; + int j; + for(j = 0; j < 3; ++j) { + unsigned int swz = GET_SWZ(inst->SrcReg[i].Swizzle, j); + if (swz < 3) + srcrgb = 1; + else if (swz < 4) + srcalpha = 1; + } + source = rc_pair_alloc_source(pair, srcrgb, srcalpha, + inst->SrcReg[i].File, inst->SrcReg[i].Index); + pair->RGB.Arg[i].Source = source; + pair->RGB.Arg[i].Swizzle = inst->SrcReg[i].Swizzle & 0x1ff; + pair->RGB.Arg[i].Abs = inst->SrcReg[i].Abs; + pair->RGB.Arg[i].Negate = !!(inst->SrcReg[i].Negate & (RC_MASK_X | RC_MASK_Y | RC_MASK_Z)); + } + if (needalpha) { + unsigned int srcrgb = 0; + unsigned int srcalpha = 0; + unsigned int swz = GET_SWZ(inst->SrcReg[i].Swizzle, istranscendent ? 0 : 3); + if (swz < 3) + srcrgb = 1; + else if (swz < 4) + srcalpha = 1; + source = rc_pair_alloc_source(pair, srcrgb, srcalpha, + inst->SrcReg[i].File, inst->SrcReg[i].Index); + pair->Alpha.Arg[i].Source = source; + pair->Alpha.Arg[i].Swizzle = swz; + pair->Alpha.Arg[i].Abs = inst->SrcReg[i].Abs; + pair->Alpha.Arg[i].Negate = !!(inst->SrcReg[i].Negate & RC_MASK_W); + } + } + + /* Destination handling */ + if (inst->DstReg.File == RC_FILE_OUTPUT) { + if (inst->DstReg.Index == c->OutputColor) { + pair->RGB.OutputWriteMask |= inst->DstReg.WriteMask & RC_MASK_XYZ; + pair->Alpha.OutputWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); + } else if (inst->DstReg.Index == c->OutputDepth) { + pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); + } + } else { + if (needrgb) { + pair->RGB.DestIndex = inst->DstReg.Index; + pair->RGB.WriteMask |= inst->DstReg.WriteMask & RC_MASK_XYZ; + } + if (needalpha) { + pair->Alpha.DestIndex = inst->DstReg.Index; + pair->Alpha.WriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); + } + } + + if (inst->WriteALUResult) { + pair->WriteALUResult = inst->WriteALUResult; + pair->ALUResultCompare = inst->ALUResultCompare; + } +} + + +/** + * Translate all ALU instructions into corresponding pair instructions, + * performing no other changes. + */ +void rc_pair_translate(struct r300_fragment_program_compiler *c) +{ + for(struct rc_instruction * inst = c->Base.Program.Instructions.Next; + inst != &c->Base.Program.Instructions; + inst = inst->Next) { + if (inst->Type != RC_INSTRUCTION_NORMAL) + continue; + + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + + if (opcode->HasTexture || opcode->IsFlowControl || opcode->Opcode == RC_OPCODE_KIL) + continue; + + struct rc_sub_instruction copy = inst->U.I; + + final_rewrite(©); + inst->Type = RC_INSTRUCTION_PAIR; + set_pair_instruction(c, &inst->U.P, ©); + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.c b/src/mesa/drivers/dri/r300/compiler/radeon_program.c index bbbf0dd776..0dbc5380bb 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.c @@ -27,9 +27,9 @@ #include "radeon_program.h" +#include <stdio.h> + #include "radeon_compiler.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" /** @@ -69,37 +69,57 @@ void radeonLocalTransform( } } +/** + * Left multiplication of a register with a swizzle + */ +struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg) +{ + struct rc_src_register tmp = srcreg; + int i; + tmp.Swizzle = 0; + tmp.Negate = 0; + for(i = 0; i < 4; ++i) { + rc_swizzle swz = GET_SWZ(swizzle, i); + if (swz < 4) { + tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3); + tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i; + } else { + tmp.Swizzle |= swz << (i*3); + } + } + return tmp; +} -GLint rc_find_free_temporary(struct radeon_compiler * c) +unsigned int rc_find_free_temporary(struct radeon_compiler * c) { - GLboolean used[MAX_PROGRAM_TEMPS]; - GLuint i; + char used[RC_REGISTER_MAX_INDEX]; + unsigned int i; memset(used, 0, sizeof(used)); for (struct rc_instruction * rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) { - const struct prog_instruction *inst = &rcinst->I; - const GLuint nsrc = _mesa_num_inst_src_regs(inst->Opcode); - const GLuint ndst = _mesa_num_inst_dst_regs(inst->Opcode); - GLuint k; - - for (k = 0; k < nsrc; k++) { - if (inst->SrcReg[k].File == PROGRAM_TEMPORARY) - used[inst->SrcReg[k].Index] = GL_TRUE; + const struct rc_sub_instruction *inst = &rcinst->U.I; + const struct rc_opcode_info *opcode = rc_get_opcode_info(inst->Opcode); + unsigned int k; + + for (k = 0; k < opcode->NumSrcRegs; k++) { + if (inst->SrcReg[k].File == RC_FILE_TEMPORARY) + used[inst->SrcReg[k].Index] = 1; } - if (ndst) { - if (inst->DstReg.File == PROGRAM_TEMPORARY) - used[inst->DstReg.Index] = GL_TRUE; + if (opcode->HasDstReg) { + if (inst->DstReg.File == RC_FILE_TEMPORARY) + used[inst->DstReg.Index] = 1; } } - for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { + for (i = 0; i < RC_REGISTER_MAX_INDEX; i++) { if (!used[i]) return i; } - return -1; + rc_error(c, "Ran out of temporary registers\n"); + return 0; } @@ -107,24 +127,31 @@ struct rc_instruction *rc_alloc_instruction(struct radeon_compiler * c) { struct rc_instruction * inst = memory_pool_malloc(&c->Pool, sizeof(struct rc_instruction)); - inst->Prev = 0; - inst->Next = 0; + memset(inst, 0, sizeof(struct rc_instruction)); - _mesa_init_instructions(&inst->I, 1); + inst->U.I.Opcode = RC_OPCODE_ILLEGAL_OPCODE; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; + inst->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_XYZW; + inst->U.I.SrcReg[2].Swizzle = RC_SWIZZLE_XYZW; return inst; } - -struct rc_instruction *rc_insert_new_instruction(struct radeon_compiler * c, struct rc_instruction * after) +void rc_insert_instruction(struct rc_instruction * after, struct rc_instruction * inst) { - struct rc_instruction * inst = rc_alloc_instruction(c); - inst->Prev = after; inst->Next = after->Next; inst->Prev->Next = inst; inst->Next->Prev = inst; +} + +struct rc_instruction *rc_insert_new_instruction(struct radeon_compiler * c, struct rc_instruction * after) +{ + struct rc_instruction * inst = rc_alloc_instruction(c); + + rc_insert_instruction(after, inst); return inst; } @@ -135,53 +162,20 @@ void rc_remove_instruction(struct rc_instruction * inst) inst->Next->Prev = inst->Prev; } - -void rc_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * program) -{ - struct prog_instruction *source; - unsigned int i; - - for(source = program->Instructions; source->Opcode != OPCODE_END; ++source) { - struct rc_instruction * dest = rc_insert_new_instruction(c, c->Program.Instructions.Prev); - dest->I = *source; - } - - c->Program.ShadowSamplers = program->ShadowSamplers; - c->Program.InputsRead = program->InputsRead; - c->Program.OutputsWritten = program->OutputsWritten; - - for(i = 0; i < program->Parameters->NumParameters; ++i) { - struct rc_constant constant; - - constant.Type = RC_CONSTANT_EXTERNAL; - constant.Size = 4; - constant.u.External = i; - - rc_constants_add(&c->Program.Constants, &constant); - } -} - - /** - * Print program to stderr, default options. + * Return the number of instructions in the program. */ -void rc_print_program(const struct rc_program *prog) +unsigned int rc_recompute_ips(struct radeon_compiler * c) { - GLuint indent = 0; - GLuint linenum = 1; - struct rc_instruction *inst; - - fprintf(stderr, "# Radeon Compiler Program\n"); + unsigned int ip = 0; - for(inst = prog->Instructions.Next; inst != &prog->Instructions; inst = inst->Next) { - fprintf(stderr, "%3d: ", linenum); + for(struct rc_instruction * inst = c->Program.Instructions.Next; + inst != &c->Program.Instructions; + inst = inst->Next) { + inst->IP = ip++; + } - /* Massive hack: We rely on the fact that the printers do not actually - * use the gl_program argument (last argument) in debug mode */ - indent = _mesa_fprint_instruction_opt( - stderr, &inst->I, - indent, PROG_PRINT_DEBUG, 0); + c->Program.Instructions.IP = 0xcafedead; - linenum++; - } + return ip; } diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h index 561958608c..03592884eb 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h @@ -28,37 +28,144 @@ #ifndef __RADEON_PROGRAM_H_ #define __RADEON_PROGRAM_H_ -#include "main/glheader.h" -#include "main/macros.h" -#include "main/enums.h" -#include "shader/program.h" -#include "shader/prog_instruction.h" +#include <stdint.h> +#include <string.h> + +#include "radeon_opcodes.h" +#include "radeon_code.h" +#include "radeon_program_constants.h" +#include "radeon_program_pair.h" struct radeon_compiler; -struct rc_instruction; -struct rc_program; -enum { - PROGRAM_BUILTIN = PROGRAM_FILE_MAX /**< not a real register, but a special swizzle constant */ +struct rc_src_register { + rc_register_file File:3; + + /** Negative values may be used for relative addressing. */ + signed int Index:(RC_REGISTER_INDEX_BITS+1); + unsigned int RelAddr:1; + + unsigned int Swizzle:12; + + /** Take the component-wise absolute value */ + unsigned int Abs:1; + + /** Post-Abs negation. */ + unsigned int Negate:4; +}; + +struct rc_dst_register { + rc_register_file File:3; + + /** Negative values may be used for relative addressing. */ + signed int Index:(RC_REGISTER_INDEX_BITS+1); + unsigned int RelAddr:1; + + unsigned int WriteMask:4; +}; + +/** + * Instructions are maintained by the compiler in a doubly linked list + * of these structures. + * + * This instruction format is intended to be expanded for hardware-specific + * trickery. At different stages of compilation, a different set of + * instruction types may be valid. + */ +struct rc_sub_instruction { + struct rc_src_register SrcReg[3]; + struct rc_dst_register DstReg; + + /** + * Opcode of this instruction, according to \ref rc_opcode enums. + */ + rc_opcode Opcode:8; + + /** + * Saturate each value of the result to the range [0,1] or [-1,1], + * according to \ref rc_saturate_mode enums. + */ + rc_saturate_mode SaturateMode:2; + + /** + * Writing to the special register RC_SPECIAL_ALU_RESULT + */ + /*@{*/ + rc_write_aluresult WriteALUResult:2; + rc_compare_func ALUResultCompare:3; + /*@}*/ + + /** + * \name Extra fields for TEX, TXB, TXD, TXL, TXP instructions. + */ + /*@{*/ + /** Source texture unit. */ + unsigned int TexSrcUnit:5; + + /** Source texture target, one of the \ref rc_texture_target enums */ + rc_texture_target TexSrcTarget:3; + + /** True if tex instruction should do shadow comparison */ + unsigned int TexShadow:1; + /*@}*/ +}; + +typedef enum { + RC_INSTRUCTION_NORMAL = 0, + RC_INSTRUCTION_PAIR +} rc_instruction_type; + +struct rc_instruction { + struct rc_instruction * Prev; + struct rc_instruction * Next; + + rc_instruction_type Type; + union { + struct rc_sub_instruction I; + struct rc_pair_instruction P; + } U; + + /** + * Warning: IPs are not stable. If you want to use them, + * you need to recompute them at the beginning of each pass + * using \ref rc_recompute_ips + */ + unsigned int IP; +}; + +struct rc_program { + /** + * Instructions.Next points to the first instruction, + * Instructions.Prev points to the last instruction. + */ + struct rc_instruction Instructions; + + /* Long term, we should probably remove InputsRead & OutputsWritten, + * since updating dependent state can be fragile, and they aren't + * actually used very often. */ + uint32_t InputsRead; + uint32_t OutputsWritten; + uint32_t ShadowSamplers; /**< Texture units used for shadow sampling. */ + + struct rc_constant_list Constants; }; enum { - OPCODE_REPL_ALPHA = MAX_OPCODE /**< used in paired instructions */ + OPCODE_REPL_ALPHA = MAX_RC_OPCODE /**< used in paired instructions */ }; -#define SWIZZLE_0000 MAKE_SWIZZLE4(SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO) -#define SWIZZLE_1111 MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE) -static inline GLuint get_swz(GLuint swz, GLuint idx) +static inline rc_swizzle get_swz(unsigned int swz, rc_swizzle idx) { if (idx & 0x4) return idx; return GET_SWZ(swz, idx); } -static inline GLuint combine_swizzles4(GLuint src, GLuint swz_x, GLuint swz_y, GLuint swz_z, GLuint swz_w) +static inline unsigned int combine_swizzles4(unsigned int src, + rc_swizzle swz_x, rc_swizzle swz_y, rc_swizzle swz_z, rc_swizzle swz_w) { - GLuint ret = 0; + unsigned int ret = 0; ret |= get_swz(src, swz_x); ret |= get_swz(src, swz_y) << 3; @@ -68,22 +175,24 @@ static inline GLuint combine_swizzles4(GLuint src, GLuint swz_x, GLuint swz_y, G return ret; } -static inline GLuint combine_swizzles(GLuint src, GLuint swz) +static inline unsigned int combine_swizzles(unsigned int src, unsigned int swz) { - GLuint ret = 0; + unsigned int ret = 0; - ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_X)); - ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_Y)) << 3; - ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_Z)) << 6; - ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_W)) << 9; + ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_X)); + ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Y)) << 3; + ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Z)) << 6; + ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_W)) << 9; return ret; } -static INLINE void reset_srcreg(struct prog_src_register* reg) +struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg); + +static inline void reset_srcreg(struct rc_src_register* reg) { - _mesa_bzero(reg, sizeof(*reg)); - reg->Swizzle = SWIZZLE_NOOP; + memset(reg, 0, sizeof(struct rc_src_register)); + reg->Swizzle = RC_SWIZZLE_XYZW; } @@ -92,13 +201,13 @@ static INLINE void reset_srcreg(struct prog_src_register* reg) * * The function will be called once for each instruction. * It has to either emit the appropriate transformed code for the instruction - * and return GL_TRUE, or return GL_FALSE if it doesn't understand the + * and return true, or return false if it doesn't understand the * instruction. * * The function gets passed the userData as last parameter. */ struct radeon_program_transformation { - GLboolean (*function)( + int (*function)( struct radeon_compiler*, struct rc_instruction*, void*); @@ -110,12 +219,15 @@ void radeonLocalTransform( int num_transformations, struct radeon_program_transformation* transformations); -GLint rc_find_free_temporary(struct radeon_compiler * c); +unsigned int rc_find_free_temporary(struct radeon_compiler * c); struct rc_instruction *rc_alloc_instruction(struct radeon_compiler * c); struct rc_instruction *rc_insert_new_instruction(struct radeon_compiler * c, struct rc_instruction * after); +void rc_insert_instruction(struct rc_instruction * after, struct rc_instruction * inst); void rc_remove_instruction(struct rc_instruction * inst); +unsigned int rc_recompute_ips(struct radeon_compiler * c); + void rc_print_program(const struct rc_program *prog); #endif diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c index 8071899eaa..ced66af1eb 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c @@ -40,175 +40,164 @@ static struct rc_instruction *emit1( struct radeon_compiler * c, struct rc_instruction * after, - gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg, - struct prog_src_register SrcReg) + rc_opcode Opcode, rc_saturate_mode Saturate, struct rc_dst_register DstReg, + struct rc_src_register SrcReg) { struct rc_instruction *fpi = rc_insert_new_instruction(c, after); - fpi->I.Opcode = Opcode; - fpi->I.SaturateMode = Saturate; - fpi->I.DstReg = DstReg; - fpi->I.SrcReg[0] = SrcReg; + fpi->U.I.Opcode = Opcode; + fpi->U.I.SaturateMode = Saturate; + fpi->U.I.DstReg = DstReg; + fpi->U.I.SrcReg[0] = SrcReg; return fpi; } static struct rc_instruction *emit2( struct radeon_compiler * c, struct rc_instruction * after, - gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg, - struct prog_src_register SrcReg0, struct prog_src_register SrcReg1) + rc_opcode Opcode, rc_saturate_mode Saturate, struct rc_dst_register DstReg, + struct rc_src_register SrcReg0, struct rc_src_register SrcReg1) { struct rc_instruction *fpi = rc_insert_new_instruction(c, after); - fpi->I.Opcode = Opcode; - fpi->I.SaturateMode = Saturate; - fpi->I.DstReg = DstReg; - fpi->I.SrcReg[0] = SrcReg0; - fpi->I.SrcReg[1] = SrcReg1; + fpi->U.I.Opcode = Opcode; + fpi->U.I.SaturateMode = Saturate; + fpi->U.I.DstReg = DstReg; + fpi->U.I.SrcReg[0] = SrcReg0; + fpi->U.I.SrcReg[1] = SrcReg1; return fpi; } static struct rc_instruction *emit3( struct radeon_compiler * c, struct rc_instruction * after, - gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg, - struct prog_src_register SrcReg0, struct prog_src_register SrcReg1, - struct prog_src_register SrcReg2) + rc_opcode Opcode, rc_saturate_mode Saturate, struct rc_dst_register DstReg, + struct rc_src_register SrcReg0, struct rc_src_register SrcReg1, + struct rc_src_register SrcReg2) { struct rc_instruction *fpi = rc_insert_new_instruction(c, after); - fpi->I.Opcode = Opcode; - fpi->I.SaturateMode = Saturate; - fpi->I.DstReg = DstReg; - fpi->I.SrcReg[0] = SrcReg0; - fpi->I.SrcReg[1] = SrcReg1; - fpi->I.SrcReg[2] = SrcReg2; + fpi->U.I.Opcode = Opcode; + fpi->U.I.SaturateMode = Saturate; + fpi->U.I.DstReg = DstReg; + fpi->U.I.SrcReg[0] = SrcReg0; + fpi->U.I.SrcReg[1] = SrcReg1; + fpi->U.I.SrcReg[2] = SrcReg2; return fpi; } -static struct prog_dst_register dstreg(int file, int index) +static struct rc_dst_register dstreg(int file, int index) { - struct prog_dst_register dst; + struct rc_dst_register dst; dst.File = file; dst.Index = index; - dst.WriteMask = WRITEMASK_XYZW; - dst.CondMask = COND_TR; + dst.WriteMask = RC_MASK_XYZW; dst.RelAddr = 0; - dst.CondSwizzle = SWIZZLE_NOOP; - dst.CondSrc = 0; - dst.pad = 0; return dst; } -static struct prog_dst_register dstregtmpmask(int index, int mask) +static struct rc_dst_register dstregtmpmask(int index, int mask) { - struct prog_dst_register dst = {0}; - dst.File = PROGRAM_TEMPORARY; + struct rc_dst_register dst = {0}; + dst.File = RC_FILE_TEMPORARY; dst.Index = index; dst.WriteMask = mask; dst.RelAddr = 0; - dst.CondMask = COND_TR; - dst.CondSwizzle = SWIZZLE_NOOP; - dst.CondSrc = 0; - dst.pad = 0; return dst; } -static const struct prog_src_register builtin_zero = { - .File = PROGRAM_BUILTIN, +static const struct rc_src_register builtin_zero = { + .File = RC_FILE_NONE, .Index = 0, - .Swizzle = SWIZZLE_0000 + .Swizzle = RC_SWIZZLE_0000 }; -static const struct prog_src_register builtin_one = { - .File = PROGRAM_BUILTIN, +static const struct rc_src_register builtin_one = { + .File = RC_FILE_NONE, .Index = 0, - .Swizzle = SWIZZLE_1111 + .Swizzle = RC_SWIZZLE_1111 }; -static const struct prog_src_register srcreg_undefined = { - .File = PROGRAM_UNDEFINED, +static const struct rc_src_register srcreg_undefined = { + .File = RC_FILE_NONE, .Index = 0, - .Swizzle = SWIZZLE_NOOP + .Swizzle = RC_SWIZZLE_XYZW }; -static struct prog_src_register srcreg(int file, int index) +static struct rc_src_register srcreg(int file, int index) { - struct prog_src_register src = srcreg_undefined; + struct rc_src_register src = srcreg_undefined; src.File = file; src.Index = index; return src; } -static struct prog_src_register srcregswz(int file, int index, int swz) +static struct rc_src_register srcregswz(int file, int index, int swz) { - struct prog_src_register src = srcreg_undefined; + struct rc_src_register src = srcreg_undefined; src.File = file; src.Index = index; src.Swizzle = swz; return src; } -static struct prog_src_register absolute(struct prog_src_register reg) +static struct rc_src_register absolute(struct rc_src_register reg) { - struct prog_src_register newreg = reg; + struct rc_src_register newreg = reg; newreg.Abs = 1; - newreg.Negate = NEGATE_NONE; + newreg.Negate = RC_MASK_NONE; return newreg; } -static struct prog_src_register negate(struct prog_src_register reg) +static struct rc_src_register negate(struct rc_src_register reg) { - struct prog_src_register newreg = reg; - newreg.Negate = newreg.Negate ^ NEGATE_XYZW; + struct rc_src_register newreg = reg; + newreg.Negate = newreg.Negate ^ RC_MASK_XYZW; return newreg; } -static struct prog_src_register swizzle(struct prog_src_register reg, GLuint x, GLuint y, GLuint z, GLuint w) +static struct rc_src_register swizzle(struct rc_src_register reg, + rc_swizzle x, rc_swizzle y, rc_swizzle z, rc_swizzle w) { - struct prog_src_register swizzled = reg; - swizzled.Swizzle = MAKE_SWIZZLE4( - x >= 4 ? x : GET_SWZ(reg.Swizzle, x), - y >= 4 ? y : GET_SWZ(reg.Swizzle, y), - z >= 4 ? z : GET_SWZ(reg.Swizzle, z), - w >= 4 ? w : GET_SWZ(reg.Swizzle, w)); + struct rc_src_register swizzled = reg; + swizzled.Swizzle = combine_swizzles4(reg.Swizzle, x, y, z, w); return swizzled; } -static struct prog_src_register scalar(struct prog_src_register reg) +static struct rc_src_register scalar(struct rc_src_register reg) { - return swizzle(reg, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X); + return swizzle(reg, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X); } static void transform_ABS(struct radeon_compiler* c, struct rc_instruction* inst) { - struct prog_src_register src = inst->I.SrcReg[0]; + struct rc_src_register src = inst->U.I.SrcReg[0]; src.Abs = 1; - src.Negate = NEGATE_NONE; - emit1(c, inst->Prev, OPCODE_MOV, inst->I.SaturateMode, inst->I.DstReg, src); + src.Negate = RC_MASK_NONE; + emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode, inst->U.I.DstReg, src); rc_remove_instruction(inst); } static void transform_DP3(struct radeon_compiler* c, struct rc_instruction* inst) { - struct prog_src_register src0 = inst->I.SrcReg[0]; - struct prog_src_register src1 = inst->I.SrcReg[1]; - src0.Negate &= ~NEGATE_W; + struct rc_src_register src0 = inst->U.I.SrcReg[0]; + struct rc_src_register src1 = inst->U.I.SrcReg[1]; + src0.Negate &= ~RC_MASK_W; src0.Swizzle &= ~(7 << (3 * 3)); - src0.Swizzle |= SWIZZLE_ZERO << (3 * 3); - src1.Negate &= ~NEGATE_W; + src0.Swizzle |= RC_SWIZZLE_ZERO << (3 * 3); + src1.Negate &= ~RC_MASK_W; src1.Swizzle &= ~(7 << (3 * 3)); - src1.Swizzle |= SWIZZLE_ZERO << (3 * 3); - emit2(c, inst->Prev, OPCODE_DP4, inst->I.SaturateMode, inst->I.DstReg, src0, src1); + src1.Swizzle |= RC_SWIZZLE_ZERO << (3 * 3); + emit2(c, inst->Prev, RC_OPCODE_DP4, inst->U.I.SaturateMode, inst->U.I.DstReg, src0, src1); rc_remove_instruction(inst); } static void transform_DPH(struct radeon_compiler* c, struct rc_instruction* inst) { - struct prog_src_register src0 = inst->I.SrcReg[0]; - src0.Negate &= ~NEGATE_W; + struct rc_src_register src0 = inst->U.I.SrcReg[0]; + src0.Negate &= ~RC_MASK_W; src0.Swizzle &= ~(7 << (3 * 3)); - src0.Swizzle |= SWIZZLE_ONE << (3 * 3); - emit2(c, inst->Prev, OPCODE_DP4, inst->I.SaturateMode, inst->I.DstReg, src0, inst->I.SrcReg[1]); + src0.Swizzle |= RC_SWIZZLE_ONE << (3 * 3); + emit2(c, inst->Prev, RC_OPCODE_DP4, inst->U.I.SaturateMode, inst->U.I.DstReg, src0, inst->U.I.SrcReg[1]); rc_remove_instruction(inst); } @@ -219,9 +208,9 @@ static void transform_DPH(struct radeon_compiler* c, static void transform_DST(struct radeon_compiler* c, struct rc_instruction* inst) { - emit2(c, inst->Prev, OPCODE_MUL, inst->I.SaturateMode, inst->I.DstReg, - swizzle(inst->I.SrcReg[0], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE), - swizzle(inst->I.SrcReg[1], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_ONE, SWIZZLE_W)); + emit2(c, inst->Prev, RC_OPCODE_MUL, inst->U.I.SaturateMode, inst->U.I.DstReg, + swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_ONE, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ONE), + swizzle(inst->U.I.SrcReg[1], RC_SWIZZLE_ONE, RC_SWIZZLE_Y, RC_SWIZZLE_ONE, RC_SWIZZLE_W)); rc_remove_instruction(inst); } @@ -229,9 +218,9 @@ static void transform_FLR(struct radeon_compiler* c, struct rc_instruction* inst) { int tempreg = rc_find_free_temporary(c); - emit1(c, inst->Prev, OPCODE_FRC, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[0]); - emit2(c, inst->Prev, OPCODE_ADD, inst->I.SaturateMode, inst->I.DstReg, - inst->I.SrcReg[0], negate(srcreg(PROGRAM_TEMPORARY, tempreg))); + emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0]); + emit2(c, inst->Prev, RC_OPCODE_ADD, inst->U.I.SaturateMode, inst->U.I.DstReg, + inst->U.I.SrcReg[0], negate(srcreg(RC_FILE_TEMPORARY, tempreg))); rc_remove_instruction(inst); } @@ -256,64 +245,64 @@ static void transform_FLR(struct radeon_compiler* c, static void transform_LIT(struct radeon_compiler* c, struct rc_instruction* inst) { - GLuint constant; - GLuint constant_swizzle; - GLuint temp; - struct prog_src_register srctemp; + unsigned int constant; + unsigned int constant_swizzle; + unsigned int temp; + struct rc_src_register srctemp; constant = rc_constants_add_immediate_scalar(&c->Program.Constants, -127.999999, &constant_swizzle); - if (inst->I.DstReg.WriteMask != WRITEMASK_XYZW || inst->I.DstReg.File != PROGRAM_TEMPORARY) { + if (inst->U.I.DstReg.WriteMask != RC_MASK_XYZW || inst->U.I.DstReg.File != RC_FILE_TEMPORARY) { struct rc_instruction * inst_mov; inst_mov = emit1(c, inst, - OPCODE_MOV, 0, inst->I.DstReg, - srcreg(PROGRAM_TEMPORARY, rc_find_free_temporary(c))); + RC_OPCODE_MOV, 0, inst->U.I.DstReg, + srcreg(RC_FILE_TEMPORARY, rc_find_free_temporary(c))); - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index; - inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = inst_mov->U.I.SrcReg[0].Index; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; } - temp = inst->I.DstReg.Index; - srctemp = srcreg(PROGRAM_TEMPORARY, temp); + temp = inst->U.I.DstReg.Index; + srctemp = srcreg(RC_FILE_TEMPORARY, temp); // tmp.x = max(0.0, Src.x); // tmp.y = max(0.0, Src.y); // tmp.w = clamp(Src.z, -128+eps, 128-eps); - emit2(c, inst->Prev, OPCODE_MAX, 0, - dstregtmpmask(temp, WRITEMASK_XYW), - inst->I.SrcReg[0], - swizzle(srcreg(PROGRAM_CONSTANT, constant), - SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO, constant_swizzle&3)); - emit2(c, inst->Prev, OPCODE_MIN, 0, - dstregtmpmask(temp, WRITEMASK_Z), - swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - negate(srcregswz(PROGRAM_CONSTANT, constant, constant_swizzle))); + emit2(c, inst->Prev, RC_OPCODE_MAX, 0, + dstregtmpmask(temp, RC_MASK_XYW), + inst->U.I.SrcReg[0], + swizzle(srcreg(RC_FILE_CONSTANT, constant), + RC_SWIZZLE_ZERO, RC_SWIZZLE_ZERO, RC_SWIZZLE_ZERO, constant_swizzle&3)); + emit2(c, inst->Prev, RC_OPCODE_MIN, 0, + dstregtmpmask(temp, RC_MASK_Z), + swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + negate(srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle))); // tmp.w = Pow(tmp.y, tmp.w) - emit1(c, inst->Prev, OPCODE_LG2, 0, - dstregtmpmask(temp, WRITEMASK_W), - swizzle(srctemp, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y)); - emit2(c, inst->Prev, OPCODE_MUL, 0, - dstregtmpmask(temp, WRITEMASK_W), - swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - swizzle(srctemp, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z)); - emit1(c, inst->Prev, OPCODE_EX2, 0, - dstregtmpmask(temp, WRITEMASK_W), - swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W)); + emit1(c, inst->Prev, RC_OPCODE_LG2, 0, + dstregtmpmask(temp, RC_MASK_W), + swizzle(srctemp, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y)); + emit2(c, inst->Prev, RC_OPCODE_MUL, 0, + dstregtmpmask(temp, RC_MASK_W), + swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + swizzle(srctemp, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z)); + emit1(c, inst->Prev, RC_OPCODE_EX2, 0, + dstregtmpmask(temp, RC_MASK_W), + swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W)); // tmp.z = (tmp.x > 0) ? tmp.w : 0.0 - emit3(c, inst->Prev, OPCODE_CMP, inst->I.SaturateMode, - dstregtmpmask(temp, WRITEMASK_Z), - negate(swizzle(srctemp, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)), - swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), + emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, + dstregtmpmask(temp, RC_MASK_Z), + negate(swizzle(srctemp, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)), + swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), builtin_zero); // tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 - emit1(c, inst->Prev, OPCODE_MOV, inst->I.SaturateMode, - dstregtmpmask(temp, WRITEMASK_XYW), - swizzle(srctemp, SWIZZLE_ONE, SWIZZLE_X, SWIZZLE_ONE, SWIZZLE_ONE)); + emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode, + dstregtmpmask(temp, RC_MASK_XYW), + swizzle(srctemp, RC_SWIZZLE_ONE, RC_SWIZZLE_X, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE)); rc_remove_instruction(inst); } @@ -323,12 +312,12 @@ static void transform_LRP(struct radeon_compiler* c, { int tempreg = rc_find_free_temporary(c); - emit2(c, inst->Prev, OPCODE_ADD, 0, - dstreg(PROGRAM_TEMPORARY, tempreg), - inst->I.SrcReg[1], negate(inst->I.SrcReg[2])); - emit3(c, inst->Prev, OPCODE_MAD, inst->I.SaturateMode, - inst->I.DstReg, - inst->I.SrcReg[0], srcreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[2]); + emit2(c, inst->Prev, RC_OPCODE_ADD, 0, + dstreg(RC_FILE_TEMPORARY, tempreg), + inst->U.I.SrcReg[1], negate(inst->U.I.SrcReg[2])); + emit3(c, inst->Prev, RC_OPCODE_MAD, inst->U.I.SaturateMode, + inst->U.I.DstReg, + inst->U.I.SrcReg[0], srcreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[2]); rc_remove_instruction(inst); } @@ -337,14 +326,14 @@ static void transform_POW(struct radeon_compiler* c, struct rc_instruction* inst) { int tempreg = rc_find_free_temporary(c); - struct prog_dst_register tempdst = dstreg(PROGRAM_TEMPORARY, tempreg); - struct prog_src_register tempsrc = srcreg(PROGRAM_TEMPORARY, tempreg); - tempdst.WriteMask = WRITEMASK_W; - tempsrc.Swizzle = SWIZZLE_WWWW; + struct rc_dst_register tempdst = dstreg(RC_FILE_TEMPORARY, tempreg); + struct rc_src_register tempsrc = srcreg(RC_FILE_TEMPORARY, tempreg); + tempdst.WriteMask = RC_MASK_W; + tempsrc.Swizzle = RC_SWIZZLE_WWWW; - emit1(c, inst->Prev, OPCODE_LG2, 0, tempdst, scalar(inst->I.SrcReg[0])); - emit2(c, inst->Prev, OPCODE_MUL, 0, tempdst, tempsrc, scalar(inst->I.SrcReg[1])); - emit1(c, inst->Prev, OPCODE_EX2, inst->I.SaturateMode, inst->I.DstReg, tempsrc); + emit1(c, inst->Prev, RC_OPCODE_LG2, 0, tempdst, scalar(inst->U.I.SrcReg[0])); + emit2(c, inst->Prev, RC_OPCODE_MUL, 0, tempdst, tempsrc, scalar(inst->U.I.SrcReg[1])); + emit1(c, inst->Prev, RC_OPCODE_EX2, inst->U.I.SaturateMode, inst->U.I.DstReg, tempsrc); rc_remove_instruction(inst); } @@ -352,7 +341,26 @@ static void transform_POW(struct radeon_compiler* c, static void transform_RSQ(struct radeon_compiler* c, struct rc_instruction* inst) { - inst->I.SrcReg[0] = absolute(inst->I.SrcReg[0]); + inst->U.I.SrcReg[0] = absolute(inst->U.I.SrcReg[0]); +} + +static void transform_SEQ(struct radeon_compiler* c, + struct rc_instruction* inst) +{ + int tempreg = rc_find_free_temporary(c); + + emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1])); + emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg, + negate(absolute(srcreg(RC_FILE_TEMPORARY, tempreg))), builtin_zero, builtin_one); + + rc_remove_instruction(inst); +} + +static void transform_SFL(struct radeon_compiler* c, + struct rc_instruction* inst) +{ + emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode, inst->U.I.DstReg, builtin_zero); + rc_remove_instruction(inst); } static void transform_SGE(struct radeon_compiler* c, @@ -360,9 +368,33 @@ static void transform_SGE(struct radeon_compiler* c, { int tempreg = rc_find_free_temporary(c); - emit2(c, inst->Prev, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[0], negate(inst->I.SrcReg[1])); - emit3(c, inst->Prev, OPCODE_CMP, inst->I.SaturateMode, inst->I.DstReg, - srcreg(PROGRAM_TEMPORARY, tempreg), builtin_zero, builtin_one); + emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1])); + emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg, + srcreg(RC_FILE_TEMPORARY, tempreg), builtin_zero, builtin_one); + + rc_remove_instruction(inst); +} + +static void transform_SGT(struct radeon_compiler* c, + struct rc_instruction* inst) +{ + int tempreg = rc_find_free_temporary(c); + + emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]); + emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg, + srcreg(RC_FILE_TEMPORARY, tempreg), builtin_one, builtin_zero); + + rc_remove_instruction(inst); +} + +static void transform_SLE(struct radeon_compiler* c, + struct rc_instruction* inst) +{ + int tempreg = rc_find_free_temporary(c); + + emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]); + emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg, + srcreg(RC_FILE_TEMPORARY, tempreg), builtin_zero, builtin_one); rc_remove_instruction(inst); } @@ -372,9 +404,21 @@ static void transform_SLT(struct radeon_compiler* c, { int tempreg = rc_find_free_temporary(c); - emit2(c, inst->Prev, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[0], negate(inst->I.SrcReg[1])); - emit3(c, inst->Prev, OPCODE_CMP, inst->I.SaturateMode, inst->I.DstReg, - srcreg(PROGRAM_TEMPORARY, tempreg), builtin_one, builtin_zero); + emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1])); + emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg, + srcreg(RC_FILE_TEMPORARY, tempreg), builtin_one, builtin_zero); + + rc_remove_instruction(inst); +} + +static void transform_SNE(struct radeon_compiler* c, + struct rc_instruction* inst) +{ + int tempreg = rc_find_free_temporary(c); + + emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1])); + emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg, + negate(absolute(srcreg(RC_FILE_TEMPORARY, tempreg))), builtin_one, builtin_zero); rc_remove_instruction(inst); } @@ -382,14 +426,14 @@ static void transform_SLT(struct radeon_compiler* c, static void transform_SUB(struct radeon_compiler* c, struct rc_instruction* inst) { - inst->I.Opcode = OPCODE_ADD; - inst->I.SrcReg[1] = negate(inst->I.SrcReg[1]); + inst->U.I.Opcode = RC_OPCODE_ADD; + inst->U.I.SrcReg[1] = negate(inst->U.I.SrcReg[1]); } static void transform_SWZ(struct radeon_compiler* c, struct rc_instruction* inst) { - inst->I.Opcode = OPCODE_MOV; + inst->U.I.Opcode = RC_OPCODE_MOV; } static void transform_XPD(struct radeon_compiler* c, @@ -397,13 +441,13 @@ static void transform_XPD(struct radeon_compiler* c, { int tempreg = rc_find_free_temporary(c); - emit2(c, inst->Prev, OPCODE_MUL, 0, dstreg(PROGRAM_TEMPORARY, tempreg), - swizzle(inst->I.SrcReg[0], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W), - swizzle(inst->I.SrcReg[1], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W)); - emit3(c, inst->Prev, OPCODE_MAD, inst->I.SaturateMode, inst->I.DstReg, - swizzle(inst->I.SrcReg[0], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W), - swizzle(inst->I.SrcReg[1], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W), - negate(srcreg(PROGRAM_TEMPORARY, tempreg))); + emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dstreg(RC_FILE_TEMPORARY, tempreg), + swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_W), + swizzle(inst->U.I.SrcReg[1], RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_W)); + emit3(c, inst->Prev, RC_OPCODE_MAD, inst->U.I.SaturateMode, inst->U.I.DstReg, + swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_W), + swizzle(inst->U.I.SrcReg[1], RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_W), + negate(srcreg(RC_FILE_TEMPORARY, tempreg))); rc_remove_instruction(inst); } @@ -414,7 +458,7 @@ static void transform_XPD(struct radeon_compiler* c, * no userData necessary. * * Eliminates the following ALU instructions: - * ABS, DPH, DST, FLR, LIT, LRP, POW, SGE, SLT, SUB, SWZ, XPD + * ABS, DPH, DST, FLR, LIT, LRP, POW, SEQ, SFL, SGE, SGT, SLE, SLT, SNE, SUB, SWZ, XPD * using: * MOV, ADD, MUL, MAD, FRC, DP3, LG2, EX2, CMP * @@ -423,27 +467,32 @@ static void transform_XPD(struct radeon_compiler* c, * * @note should be applicable to R300 and R500 fragment programs. */ -GLboolean radeonTransformALU( +int radeonTransformALU( struct radeon_compiler * c, struct rc_instruction* inst, void* unused) { - switch(inst->I.Opcode) { - case OPCODE_ABS: transform_ABS(c, inst); return GL_TRUE; - case OPCODE_DPH: transform_DPH(c, inst); return GL_TRUE; - case OPCODE_DST: transform_DST(c, inst); return GL_TRUE; - case OPCODE_FLR: transform_FLR(c, inst); return GL_TRUE; - case OPCODE_LIT: transform_LIT(c, inst); return GL_TRUE; - case OPCODE_LRP: transform_LRP(c, inst); return GL_TRUE; - case OPCODE_POW: transform_POW(c, inst); return GL_TRUE; - case OPCODE_RSQ: transform_RSQ(c, inst); return GL_TRUE; - case OPCODE_SGE: transform_SGE(c, inst); return GL_TRUE; - case OPCODE_SLT: transform_SLT(c, inst); return GL_TRUE; - case OPCODE_SUB: transform_SUB(c, inst); return GL_TRUE; - case OPCODE_SWZ: transform_SWZ(c, inst); return GL_TRUE; - case OPCODE_XPD: transform_XPD(c, inst); return GL_TRUE; + switch(inst->U.I.Opcode) { + case RC_OPCODE_ABS: transform_ABS(c, inst); return 1; + case RC_OPCODE_DPH: transform_DPH(c, inst); return 1; + case RC_OPCODE_DST: transform_DST(c, inst); return 1; + case RC_OPCODE_FLR: transform_FLR(c, inst); return 1; + case RC_OPCODE_LIT: transform_LIT(c, inst); return 1; + case RC_OPCODE_LRP: transform_LRP(c, inst); return 1; + case RC_OPCODE_POW: transform_POW(c, inst); return 1; + case RC_OPCODE_RSQ: transform_RSQ(c, inst); return 1; + case RC_OPCODE_SEQ: transform_SEQ(c, inst); return 1; + case RC_OPCODE_SFL: transform_SFL(c, inst); return 1; + case RC_OPCODE_SGE: transform_SGE(c, inst); return 1; + case RC_OPCODE_SGT: transform_SGT(c, inst); return 1; + case RC_OPCODE_SLE: transform_SLE(c, inst); return 1; + case RC_OPCODE_SLT: transform_SLT(c, inst); return 1; + case RC_OPCODE_SNE: transform_SNE(c, inst); return 1; + case RC_OPCODE_SUB: transform_SUB(c, inst); return 1; + case RC_OPCODE_SWZ: transform_SWZ(c, inst); return 1; + case RC_OPCODE_XPD: transform_XPD(c, inst); return 1; default: - return GL_FALSE; + return 0; } } @@ -452,37 +501,37 @@ static void transform_r300_vertex_ABS(struct radeon_compiler* c, struct rc_instruction* inst) { /* Note: r500 can take absolute values, but r300 cannot. */ - inst->I.Opcode = OPCODE_MAX; - inst->I.SrcReg[1] = inst->I.SrcReg[0]; - inst->I.SrcReg[1].Negate ^= NEGATE_XYZW; + inst->U.I.Opcode = RC_OPCODE_MAX; + inst->U.I.SrcReg[1] = inst->U.I.SrcReg[0]; + inst->U.I.SrcReg[1].Negate ^= RC_MASK_XYZW; } /** * For use with radeonLocalTransform, this transforms non-native ALU * instructions of the r300 up to r500 vertex engine. */ -GLboolean r300_transform_vertex_alu( +int r300_transform_vertex_alu( struct radeon_compiler * c, struct rc_instruction* inst, void* unused) { - switch(inst->I.Opcode) { - case OPCODE_ABS: transform_r300_vertex_ABS(c, inst); return GL_TRUE; - case OPCODE_DP3: transform_DP3(c, inst); return GL_TRUE; - case OPCODE_DPH: transform_DPH(c, inst); return GL_TRUE; - case OPCODE_FLR: transform_FLR(c, inst); return GL_TRUE; - case OPCODE_LRP: transform_LRP(c, inst); return GL_TRUE; - case OPCODE_SUB: transform_SUB(c, inst); return GL_TRUE; - case OPCODE_SWZ: transform_SWZ(c, inst); return GL_TRUE; - case OPCODE_XPD: transform_XPD(c, inst); return GL_TRUE; + switch(inst->U.I.Opcode) { + case RC_OPCODE_ABS: transform_r300_vertex_ABS(c, inst); return 1; + case RC_OPCODE_DP3: transform_DP3(c, inst); return 1; + case RC_OPCODE_DPH: transform_DPH(c, inst); return 1; + case RC_OPCODE_FLR: transform_FLR(c, inst); return 1; + case RC_OPCODE_LRP: transform_LRP(c, inst); return 1; + case RC_OPCODE_SUB: transform_SUB(c, inst); return 1; + case RC_OPCODE_SWZ: transform_SWZ(c, inst); return 1; + case RC_OPCODE_XPD: transform_XPD(c, inst); return 1; default: - return GL_FALSE; + return 0; } } -static void sincos_constants(struct radeon_compiler* c, GLuint *constants) +static void sincos_constants(struct radeon_compiler* c, unsigned int *constants) { - static const GLfloat SinCosConsts[2][4] = { + static const float SinCosConsts[2][4] = { { 1.273239545, // 4/PI -0.405284735, // -4/(PI*PI) @@ -511,26 +560,26 @@ static void sincos_constants(struct radeon_compiler* c, GLuint *constants) * MAD dest, tmp.y, weight, tmp.x */ static void sin_approx( - struct radeon_compiler* c, struct rc_instruction * after, - struct prog_dst_register dst, struct prog_src_register src, const GLuint* constants) -{ - GLuint tempreg = rc_find_free_temporary(c); - - emit2(c, after->Prev, OPCODE_MUL, 0, dstregtmpmask(tempreg, WRITEMASK_XY), - swizzle(src, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), - srcreg(PROGRAM_CONSTANT, constants[0])); - emit3(c, after->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_X), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y), - absolute(swizzle(src, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)); - emit3(c, after->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_Y), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), - absolute(swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)), - negate(swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X))); - emit3(c, after->Prev, OPCODE_MAD, 0, dst, - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y), - swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)); + struct radeon_compiler* c, struct rc_instruction * inst, + struct rc_dst_register dst, struct rc_src_register src, const unsigned int* constants) +{ + unsigned int tempreg = rc_find_free_temporary(c); + + emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dstregtmpmask(tempreg, RC_MASK_XY), + swizzle(src, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), + srcreg(RC_FILE_CONSTANT, constants[0])); + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_X), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y), + absolute(swizzle(src, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)); + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_Y), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), + absolute(swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)), + negate(swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X))); + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dst, + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y), + swizzle(srcreg(RC_FILE_CONSTANT, constants[0]), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)); } /** @@ -538,81 +587,81 @@ static void sin_approx( * using only the basic instructions * MOV, ADD, MUL, MAD, FRC */ -GLboolean radeonTransformTrigSimple(struct radeon_compiler* c, +int radeonTransformTrigSimple(struct radeon_compiler* c, struct rc_instruction* inst, void* unused) { - if (inst->I.Opcode != OPCODE_COS && - inst->I.Opcode != OPCODE_SIN && - inst->I.Opcode != OPCODE_SCS) - return GL_FALSE; + if (inst->U.I.Opcode != RC_OPCODE_COS && + inst->U.I.Opcode != RC_OPCODE_SIN && + inst->U.I.Opcode != RC_OPCODE_SCS) + return 0; - GLuint constants[2]; - GLuint tempreg = rc_find_free_temporary(c); + unsigned int constants[2]; + unsigned int tempreg = rc_find_free_temporary(c); sincos_constants(c, constants); - if (inst->I.Opcode == OPCODE_COS) { + if (inst->U.I.Opcode == RC_OPCODE_COS) { // MAD tmp.x, src, 1/(2*PI), 0.75 // FRC tmp.x, tmp.x // MAD tmp.z, tmp.x, 2*PI, -PI - emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), - swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)); - emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_W), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W)); - emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z))); - - sin_approx(c, inst->Prev, inst->I.DstReg, - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W), + swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)); + emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstregtmpmask(tempreg, RC_MASK_W), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W)); + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + negate(swizzle(srcreg(RC_FILE_CONSTANT, constants[0]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z))); + + sin_approx(c, inst, inst->U.I.DstReg, + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), constants); - } else if (inst->I.Opcode == OPCODE_SIN) { - emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), - swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y)); - emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_W), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W)); - emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z))); - - sin_approx(c, inst->Prev, inst->I.DstReg, - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), + } else if (inst->U.I.Opcode == RC_OPCODE_SIN) { + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W), + swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y)); + emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstregtmpmask(tempreg, RC_MASK_W), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W)); + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + negate(swizzle(srcreg(RC_FILE_CONSTANT, constants[0]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z))); + + sin_approx(c, inst, inst->U.I.DstReg, + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), constants); } else { - emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_XY), - swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W)); - emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_XY), - srcreg(PROGRAM_TEMPORARY, tempreg)); - emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_XY), - srcreg(PROGRAM_TEMPORARY, tempreg), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z))); - - struct prog_dst_register dst = inst->I.DstReg; - - dst.WriteMask = inst->I.DstReg.WriteMask & WRITEMASK_X; - sin_approx(c, inst->Prev, dst, - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_XY), + swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_W)); + emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstregtmpmask(tempreg, RC_MASK_XY), + srcreg(RC_FILE_TEMPORARY, tempreg)); + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_XY), + srcreg(RC_FILE_TEMPORARY, tempreg), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + negate(swizzle(srcreg(RC_FILE_CONSTANT, constants[0]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z))); + + struct rc_dst_register dst = inst->U.I.DstReg; + + dst.WriteMask = inst->U.I.DstReg.WriteMask & RC_MASK_X; + sin_approx(c, inst, dst, + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), constants); - dst.WriteMask = inst->I.DstReg.WriteMask & WRITEMASK_Y; - sin_approx(c, inst->Prev, dst, - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y), + dst.WriteMask = inst->U.I.DstReg.WriteMask & RC_MASK_Y; + sin_approx(c, inst, dst, + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y), constants); } rc_remove_instruction(inst); - return GL_TRUE; + return 1; } @@ -624,53 +673,53 @@ GLboolean radeonTransformTrigSimple(struct radeon_compiler* c, * * @warning This transformation implicitly changes the semantics of SIN and COS! */ -GLboolean radeonTransformTrigScale(struct radeon_compiler* c, +int radeonTransformTrigScale(struct radeon_compiler* c, struct rc_instruction* inst, void* unused) { - if (inst->I.Opcode != OPCODE_COS && - inst->I.Opcode != OPCODE_SIN && - inst->I.Opcode != OPCODE_SCS) - return GL_FALSE; + if (inst->U.I.Opcode != RC_OPCODE_COS && + inst->U.I.Opcode != RC_OPCODE_SIN && + inst->U.I.Opcode != RC_OPCODE_SCS) + return 0; - static const GLfloat RCP_2PI = 0.15915494309189535; - GLuint temp; - GLuint constant; - GLuint constant_swizzle; + static const float RCP_2PI = 0.15915494309189535; + unsigned int temp; + unsigned int constant; + unsigned int constant_swizzle; temp = rc_find_free_temporary(c); constant = rc_constants_add_immediate_scalar(&c->Program.Constants, RCP_2PI, &constant_swizzle); - emit2(c, inst->Prev, OPCODE_MUL, 0, dstregtmpmask(temp, WRITEMASK_W), - swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), - srcregswz(PROGRAM_CONSTANT, constant, constant_swizzle)); - emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(temp, WRITEMASK_W), - srcreg(PROGRAM_TEMPORARY, temp)); - - if (inst->I.Opcode == OPCODE_COS) { - emit1(c, inst->Prev, OPCODE_COS, inst->I.SaturateMode, inst->I.DstReg, - srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW)); - } else if (inst->I.Opcode == OPCODE_SIN) { - emit1(c, inst->Prev, OPCODE_SIN, inst->I.SaturateMode, - inst->I.DstReg, srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW)); - } else if (inst->I.Opcode == OPCODE_SCS) { - struct prog_dst_register moddst = inst->I.DstReg; - - if (inst->I.DstReg.WriteMask & WRITEMASK_X) { - moddst.WriteMask = WRITEMASK_X; - emit1(c, inst->Prev, OPCODE_COS, inst->I.SaturateMode, moddst, - srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW)); + emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dstregtmpmask(temp, RC_MASK_W), + swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), + srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle)); + emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstregtmpmask(temp, RC_MASK_W), + srcreg(RC_FILE_TEMPORARY, temp)); + + if (inst->U.I.Opcode == RC_OPCODE_COS) { + emit1(c, inst->Prev, RC_OPCODE_COS, inst->U.I.SaturateMode, inst->U.I.DstReg, + srcregswz(RC_FILE_TEMPORARY, temp, RC_SWIZZLE_WWWW)); + } else if (inst->U.I.Opcode == RC_OPCODE_SIN) { + emit1(c, inst->Prev, RC_OPCODE_SIN, inst->U.I.SaturateMode, + inst->U.I.DstReg, srcregswz(RC_FILE_TEMPORARY, temp, RC_SWIZZLE_WWWW)); + } else if (inst->U.I.Opcode == RC_OPCODE_SCS) { + struct rc_dst_register moddst = inst->U.I.DstReg; + + if (inst->U.I.DstReg.WriteMask & RC_MASK_X) { + moddst.WriteMask = RC_MASK_X; + emit1(c, inst->Prev, RC_OPCODE_COS, inst->U.I.SaturateMode, moddst, + srcregswz(RC_FILE_TEMPORARY, temp, RC_SWIZZLE_WWWW)); } - if (inst->I.DstReg.WriteMask & WRITEMASK_Y) { - moddst.WriteMask = WRITEMASK_Y; - emit1(c, inst->Prev, OPCODE_SIN, inst->I.SaturateMode, moddst, - srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW)); + if (inst->U.I.DstReg.WriteMask & RC_MASK_Y) { + moddst.WriteMask = RC_MASK_Y; + emit1(c, inst->Prev, RC_OPCODE_SIN, inst->U.I.SaturateMode, moddst, + srcregswz(RC_FILE_TEMPORARY, temp, RC_SWIZZLE_WWWW)); } } rc_remove_instruction(inst); - return GL_TRUE; + return 1; } /** @@ -681,15 +730,15 @@ GLboolean radeonTransformTrigScale(struct radeon_compiler* c, * @warning This explicitly changes the form of DDX and DDY! */ -GLboolean radeonTransformDeriv(struct radeon_compiler* c, +int radeonTransformDeriv(struct radeon_compiler* c, struct rc_instruction* inst, void* unused) { - if (inst->I.Opcode != OPCODE_DDX && inst->I.Opcode != OPCODE_DDY) - return GL_FALSE; + if (inst->U.I.Opcode != RC_OPCODE_DDX && inst->U.I.Opcode != RC_OPCODE_DDY) + return 0; - inst->I.SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE); - inst->I.SrcReg[1].Negate = NEGATE_XYZW; + inst->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_ONE, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE); + inst->U.I.SrcReg[1].Negate = RC_MASK_XYZW; - return GL_TRUE; + return 1; } diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.h index 147efec6fc..7cb5f84b7f 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.h @@ -30,27 +30,27 @@ #include "radeon_program.h" -GLboolean radeonTransformALU( +int radeonTransformALU( struct radeon_compiler * c, struct rc_instruction * inst, void*); -GLboolean r300_transform_vertex_alu( +int r300_transform_vertex_alu( struct radeon_compiler * c, struct rc_instruction * inst, void*); -GLboolean radeonTransformTrigSimple( +int radeonTransformTrigSimple( struct radeon_compiler * c, struct rc_instruction * inst, void*); -GLboolean radeonTransformTrigScale( +int radeonTransformTrigScale( struct radeon_compiler * c, struct rc_instruction * inst, void*); -GLboolean radeonTransformDeriv( +int radeonTransformDeriv( struct radeon_compiler * c, struct rc_instruction * inst, void*); diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_constants.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_constants.h new file mode 100644 index 0000000000..7c0d6720b1 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_constants.h @@ -0,0 +1,147 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef RADEON_PROGRAM_CONSTANTS_H +#define RADEON_PROGRAM_CONSTANTS_H + +typedef enum { + RC_SATURATE_NONE = 0, + RC_SATURATE_ZERO_ONE, + RC_SATURATE_MINUS_PLUS_ONE +} rc_saturate_mode; + +typedef enum { + RC_TEXTURE_2D_ARRAY, + RC_TEXTURE_1D_ARRAY, + RC_TEXTURE_CUBE, + RC_TEXTURE_3D, + RC_TEXTURE_RECT, + RC_TEXTURE_2D, + RC_TEXTURE_1D +} rc_texture_target; + +typedef enum { + /** + * Used to indicate unused register descriptions and + * source register that use a constant swizzle. + */ + RC_FILE_NONE = 0, + RC_FILE_TEMPORARY, + + /** + * Input register. + * + * \note The compiler attaches no implicit semantics to input registers. + * Fragment/vertex program specific semantics must be defined explicitly + * using the appropriate compiler interfaces. + */ + RC_FILE_INPUT, + + /** + * Output register. + * + * \note The compiler attaches no implicit semantics to input registers. + * Fragment/vertex program specific semantics must be defined explicitly + * using the appropriate compiler interfaces. + */ + RC_FILE_OUTPUT, + RC_FILE_ADDRESS, + + /** + * Indicates a constant from the \ref rc_constant_list . + */ + RC_FILE_CONSTANT, + + /** + * Indicates a special register, see RC_SPECIAL_xxx. + */ + RC_FILE_SPECIAL +} rc_register_file; + +enum { + /** R500 fragment program ALU result "register" */ + RC_SPECIAL_ALU_RESULT = 0, + + /** Must be last */ + RC_NUM_SPECIAL_REGISTERS +}; + +#define RC_REGISTER_INDEX_BITS 10 +#define RC_REGISTER_MAX_INDEX (1 << RC_REGISTER_INDEX_BITS) + +typedef enum { + RC_SWIZZLE_X = 0, + RC_SWIZZLE_Y, + RC_SWIZZLE_Z, + RC_SWIZZLE_W, + RC_SWIZZLE_ZERO, + RC_SWIZZLE_ONE, + RC_SWIZZLE_HALF, + RC_SWIZZLE_UNUSED +} rc_swizzle; + +#define RC_MAKE_SWIZZLE(a,b,c,d) (((a)<<0) | ((b)<<3) | ((c)<<6) | ((d)<<9)) +#define RC_MAKE_SWIZZLE_SMEAR(a) RC_MAKE_SWIZZLE((a),(a),(a),(a)) +#define GET_SWZ(swz, idx) (((swz) >> ((idx)*3)) & 0x7) +#define GET_BIT(msk, idx) (((msk) >> (idx)) & 0x1) +#define SET_SWZ(swz, idx, newv) \ + do { \ + (swz) = ((swz) & ~(7 << ((idx)*3))) | ((newv) << ((idx)*3)); \ + } while(0) + +#define RC_SWIZZLE_XYZW RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_W) +#define RC_SWIZZLE_XXXX RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_X) +#define RC_SWIZZLE_YYYY RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_Y) +#define RC_SWIZZLE_ZZZZ RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_Z) +#define RC_SWIZZLE_WWWW RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_W) +#define RC_SWIZZLE_0000 RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_ZERO) +#define RC_SWIZZLE_1111 RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_ONE) + +/** + * \name Bitmasks for components of vectors. + * + * Used for write masks, negation masks, etc. + */ +/*@{*/ +#define RC_MASK_NONE 0 +#define RC_MASK_X 1 +#define RC_MASK_Y 2 +#define RC_MASK_Z 4 +#define RC_MASK_W 8 +#define RC_MASK_XY (RC_MASK_X|RC_MASK_Y) +#define RC_MASK_XYZ (RC_MASK_X|RC_MASK_Y|RC_MASK_Z) +#define RC_MASK_XYW (RC_MASK_X|RC_MASK_Y|RC_MASK_W) +#define RC_MASK_XYZW (RC_MASK_X|RC_MASK_Y|RC_MASK_Z|RC_MASK_W) +/*@}*/ + +typedef enum { + RC_ALURESULT_NONE = 0, + RC_ALURESULT_X, + RC_ALURESULT_W +} rc_write_aluresult; + +#endif /* RADEON_PROGRAM_CONSTANTS_H */ diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c index 4c26db5d24..ee839596aa 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c @@ -1,5 +1,5 @@ /* - * Copyright (C) 2008 Nicolai Haehnle. + * Copyright (C) 2008-2009 Nicolai Haehnle. * * All Rights Reserved. * @@ -25,584 +25,29 @@ * */ -/** - * @file - * - * Perform temporary register allocation and attempt to pair off instructions - * in RGB and Alpha pairs. Also attempts to optimize the TEX instruction - * vs. ALU instruction scheduling. - */ - #include "radeon_program_pair.h" -#include "memory_pool.h" -#include "radeon_compiler.h" -#include "shader/prog_print.h" - -#define error(fmt, args...) do { \ - rc_error(&s->Compiler->Base, "%s::%s(): " fmt "\n", \ - __FILE__, __FUNCTION__, ##args); \ -} while(0) - -struct pair_state_instruction { - struct prog_instruction Instruction; - GLuint IP; /**< Position of this instruction in original program */ - - GLuint IsTex:1; /**< Is a texture instruction */ - GLuint NeedRGB:1; /**< Needs the RGB ALU */ - GLuint NeedAlpha:1; /**< Needs the Alpha ALU */ - GLuint IsTranscendent:1; /**< Is a special transcendent instruction */ - - /** - * Number of (read and write) dependencies that must be resolved before - * this instruction can be scheduled. - */ - GLuint NumDependencies:5; - - /** - * Next instruction in the linked list of ready instructions. - */ - struct pair_state_instruction *NextReady; - - /** - * Values that this instruction writes - */ - struct reg_value *Values[4]; -}; - - -/** - * Used to keep track of which instructions read a value. - */ -struct reg_value_reader { - struct pair_state_instruction *Reader; - struct reg_value_reader *Next; -}; - -/** - * Used to keep track which values are stored in each component of a - * PROGRAM_TEMPORARY. - */ -struct reg_value { - struct pair_state_instruction *Writer; - struct reg_value *Next; /**< Pointer to the next value to be written to the same PROGRAM_TEMPORARY component */ - - /** - * Unordered linked list of instructions that read from this value. - */ - struct reg_value_reader *Readers; - - /** - * Number of readers of this value. This is calculated during @ref scan_instructions - * and continually decremented during code emission. - * When this count reaches zero, the instruction that writes the @ref Next value - * can be scheduled. - */ - GLuint NumReaders; -}; - -/** - * Used to translate a PROGRAM_INPUT or PROGRAM_TEMPORARY Mesa register - * to the proper hardware temporary. - */ -struct pair_register_translation { - GLuint Allocated:1; - GLuint HwIndex:8; - GLuint RefCount:23; /**< # of times this occurs in an unscheduled instruction SrcReg or DstReg */ - - /** - * Notes the value that is currently contained in each component - * (only used for PROGRAM_TEMPORARY registers). - */ - struct reg_value *Value[4]; -}; - -struct pair_state { - struct r300_fragment_program_compiler * Compiler; - const struct radeon_pair_handler *Handler; - GLboolean Verbose; - void *UserData; - - /** - * Translate Mesa registers to hardware registers - */ - struct pair_register_translation Inputs[FRAG_ATTRIB_MAX]; - struct pair_register_translation Temps[MAX_PROGRAM_TEMPS]; - - struct { - GLuint RefCount; /**< # of times this occurs in an unscheduled SrcReg or DstReg */ - } HwTemps[128]; - - /** - * Linked list of instructions that can be scheduled right now, - * based on which ALU/TEX resources they require. - */ - struct pair_state_instruction *ReadyFullALU; - struct pair_state_instruction *ReadyRGB; - struct pair_state_instruction *ReadyAlpha; - struct pair_state_instruction *ReadyTEX; -}; - - -static struct pair_register_translation *get_register(struct pair_state *s, GLuint file, GLuint index) -{ - switch(file) { - case PROGRAM_TEMPORARY: return &s->Temps[index]; - case PROGRAM_INPUT: return &s->Inputs[index]; - default: return 0; - } -} - -static void alloc_hw_reg(struct pair_state *s, GLuint file, GLuint index, GLuint hwindex) -{ - struct pair_register_translation *t = get_register(s, file, index); - ASSERT(!s->HwTemps[hwindex].RefCount); - ASSERT(!t->Allocated); - s->HwTemps[hwindex].RefCount = t->RefCount; - t->Allocated = 1; - t->HwIndex = hwindex; -} - -static GLuint get_hw_reg(struct pair_state *s, GLuint file, GLuint index) -{ - GLuint hwindex; - - struct pair_register_translation *t = get_register(s, file, index); - if (!t) { - error("get_hw_reg: %i[%i]\n", file, index); - return 0; - } - - if (t->Allocated) - return t->HwIndex; - - for(hwindex = 0; hwindex < s->Handler->MaxHwTemps; ++hwindex) - if (!s->HwTemps[hwindex].RefCount) - break; - - if (hwindex >= s->Handler->MaxHwTemps) { - error("Ran out of hardware temporaries"); - return 0; - } - - alloc_hw_reg(s, file, index, hwindex); - return hwindex; -} - - -static void deref_hw_reg(struct pair_state *s, GLuint hwindex) -{ - if (!s->HwTemps[hwindex].RefCount) { - error("Hwindex %i refcount error", hwindex); - return; - } - - s->HwTemps[hwindex].RefCount--; -} - -static void add_pairinst_to_list(struct pair_state_instruction **list, struct pair_state_instruction *pairinst) -{ - pairinst->NextReady = *list; - *list = pairinst; -} - -/** - * The given instruction has become ready. Link it into the ready - * instructions. - */ -static void instruction_ready(struct pair_state *s, struct pair_state_instruction *pairinst) -{ - if (s->Verbose) - _mesa_printf("instruction_ready(%i)\n", pairinst->IP); - - if (pairinst->IsTex) - add_pairinst_to_list(&s->ReadyTEX, pairinst); - else if (!pairinst->NeedAlpha) - add_pairinst_to_list(&s->ReadyRGB, pairinst); - else if (!pairinst->NeedRGB) - add_pairinst_to_list(&s->ReadyAlpha, pairinst); - else - add_pairinst_to_list(&s->ReadyFullALU, pairinst); -} - - -/** - * Finally rewrite ADD, MOV, MUL as the appropriate native instruction - * and reverse the order of arguments for CMP. - */ -static void final_rewrite(struct pair_state *s, struct prog_instruction *inst) -{ - struct prog_src_register tmp; - - switch(inst->Opcode) { - case OPCODE_ADD: - inst->SrcReg[2] = inst->SrcReg[1]; - inst->SrcReg[1].File = PROGRAM_BUILTIN; - inst->SrcReg[1].Swizzle = SWIZZLE_1111; - inst->SrcReg[1].Negate = NEGATE_NONE; - inst->Opcode = OPCODE_MAD; - break; - case OPCODE_CMP: - tmp = inst->SrcReg[2]; - inst->SrcReg[2] = inst->SrcReg[0]; - inst->SrcReg[0] = tmp; - break; - case OPCODE_MOV: - /* AMD say we should use CMP. - * However, when we transform - * KIL -r0; - * into - * CMP tmp, -r0, -r0, 0; - * KIL tmp; - * we get incorrect behaviour on R500 when r0 == 0.0. - * It appears that the R500 KIL hardware treats -0.0 as less - * than zero. - */ - inst->SrcReg[1].File = PROGRAM_BUILTIN; - inst->SrcReg[1].Swizzle = SWIZZLE_1111; - inst->SrcReg[2].File = PROGRAM_BUILTIN; - inst->SrcReg[2].Swizzle = SWIZZLE_0000; - inst->Opcode = OPCODE_MAD; - break; - case OPCODE_MUL: - inst->SrcReg[2].File = PROGRAM_BUILTIN; - inst->SrcReg[2].Swizzle = SWIZZLE_0000; - inst->Opcode = OPCODE_MAD; - break; - default: - /* nothing to do */ - break; - } -} - - -/** - * Classify an instruction according to which ALUs etc. it needs - */ -static void classify_instruction(struct pair_state *s, - struct pair_state_instruction *psi) -{ - psi->NeedRGB = (psi->Instruction.DstReg.WriteMask & WRITEMASK_XYZ) ? 1 : 0; - psi->NeedAlpha = (psi->Instruction.DstReg.WriteMask & WRITEMASK_W) ? 1 : 0; - - switch(psi->Instruction.Opcode) { - case OPCODE_ADD: - case OPCODE_CMP: - case OPCODE_DDX: - case OPCODE_DDY: - case OPCODE_FRC: - case OPCODE_MAD: - case OPCODE_MAX: - case OPCODE_MIN: - case OPCODE_MOV: - case OPCODE_MUL: - break; - case OPCODE_COS: - case OPCODE_EX2: - case OPCODE_LG2: - case OPCODE_RCP: - case OPCODE_RSQ: - case OPCODE_SIN: - psi->IsTranscendent = 1; - psi->NeedAlpha = 1; - break; - case OPCODE_DP4: - psi->NeedAlpha = 1; - /* fall through */ - case OPCODE_DP3: - psi->NeedRGB = 1; - break; - case OPCODE_KIL: - case OPCODE_TEX: - case OPCODE_TXB: - case OPCODE_TXP: - case OPCODE_END: - psi->IsTex = 1; - break; - default: - error("Unknown opcode %d\n", psi->Instruction.Opcode); - break; - } -} - - -/** - * Count which (input, temporary) register is read and written how often, - * and scan the instruction stream to find dependencies. - */ -static void scan_instructions(struct pair_state *s) -{ - struct rc_instruction *source; - GLuint ip; - - for(source = s->Compiler->Base.Program.Instructions.Next, ip = 0; - source != &s->Compiler->Base.Program.Instructions; - source = source->Next, ++ip) { - struct pair_state_instruction *pairinst = memory_pool_malloc(&s->Compiler->Base.Pool, sizeof(*pairinst)); - memset(pairinst, 0, sizeof(struct pair_state_instruction)); - - pairinst->Instruction = source->I; - pairinst->IP = ip; - final_rewrite(s, &pairinst->Instruction); - classify_instruction(s, pairinst); - - int nsrc = _mesa_num_inst_src_regs(pairinst->Instruction.Opcode); - int j; - for(j = 0; j < nsrc; j++) { - struct pair_register_translation *t = - get_register(s, pairinst->Instruction.SrcReg[j].File, pairinst->Instruction.SrcReg[j].Index); - if (!t) - continue; - - t->RefCount++; - - if (pairinst->Instruction.SrcReg[j].File == PROGRAM_TEMPORARY) { - int i; - for(i = 0; i < 4; ++i) { - GLuint swz = GET_SWZ(pairinst->Instruction.SrcReg[j].Swizzle, i); - if (swz >= 4) - continue; /* constant or NIL swizzle */ - if (!t->Value[swz]) - continue; /* this is an undefined read */ - - /* Do not add a dependency if this instruction - * also rewrites the value. The code below adds - * a dependency for the DstReg, which is a superset - * of the SrcReg dependency. */ - if (pairinst->Instruction.DstReg.File == PROGRAM_TEMPORARY && - pairinst->Instruction.DstReg.Index == pairinst->Instruction.SrcReg[j].Index && - GET_BIT(pairinst->Instruction.DstReg.WriteMask, swz)) - continue; - - struct reg_value_reader* r = memory_pool_malloc(&s->Compiler->Base.Pool, sizeof(*r)); - pairinst->NumDependencies++; - t->Value[swz]->NumReaders++; - r->Reader = pairinst; - r->Next = t->Value[swz]->Readers; - t->Value[swz]->Readers = r; - } - } - } - - int ndst = _mesa_num_inst_dst_regs(pairinst->Instruction.Opcode); - if (ndst) { - struct pair_register_translation *t = - get_register(s, pairinst->Instruction.DstReg.File, pairinst->Instruction.DstReg.Index); - if (t) { - t->RefCount++; - - if (pairinst->Instruction.DstReg.File == PROGRAM_TEMPORARY) { - int j; - for(j = 0; j < 4; ++j) { - if (!GET_BIT(pairinst->Instruction.DstReg.WriteMask, j)) - continue; - - struct reg_value* v = memory_pool_malloc(&s->Compiler->Base.Pool, sizeof(*v)); - memset(v, 0, sizeof(struct reg_value)); - v->Writer = pairinst; - if (t->Value[j]) { - pairinst->NumDependencies++; - t->Value[j]->Next = v; - } - t->Value[j] = v; - pairinst->Values[j] = v; - } - } - } - } - - if (s->Verbose) - _mesa_printf("scan(%i): NumDeps = %i\n", ip, pairinst->NumDependencies); - - if (!pairinst->NumDependencies) - instruction_ready(s, pairinst); - } - - /* Clear the PROGRAM_TEMPORARY state */ - int i, j; - for(i = 0; i < MAX_PROGRAM_TEMPS; ++i) { - for(j = 0; j < 4; ++j) - s->Temps[i].Value[j] = 0; - } -} - - -static void decrement_dependencies(struct pair_state *s, struct pair_state_instruction *pairinst) -{ - ASSERT(pairinst->NumDependencies > 0); - if (!--pairinst->NumDependencies) - instruction_ready(s, pairinst); -} /** - * Update the dependency tracking state based on what the instruction - * at the given IP does. + * Return the source slot where we installed the given register access, + * or -1 if no slot was free anymore. */ -static void commit_instruction(struct pair_state *s, struct pair_state_instruction *pairinst) -{ - struct prog_instruction *inst = &pairinst->Instruction; - - if (s->Verbose) - _mesa_printf("commit_instruction(%i)\n", pairinst->IP); - - if (inst->DstReg.File == PROGRAM_TEMPORARY) { - struct pair_register_translation *t = &s->Temps[inst->DstReg.Index]; - deref_hw_reg(s, t->HwIndex); - - int i; - for(i = 0; i < 4; ++i) { - if (!GET_BIT(inst->DstReg.WriteMask, i)) - continue; - - t->Value[i] = pairinst->Values[i]; - if (t->Value[i]->NumReaders) { - struct reg_value_reader *r; - for(r = pairinst->Values[i]->Readers; r; r = r->Next) - decrement_dependencies(s, r->Reader); - } else if (t->Value[i]->Next) { - /* This happens when the only reader writes - * the register at the same time */ - decrement_dependencies(s, t->Value[i]->Next->Writer); - } - } - } - - int nsrc = _mesa_num_inst_src_regs(inst->Opcode); - int i; - for(i = 0; i < nsrc; i++) { - struct pair_register_translation *t = get_register(s, inst->SrcReg[i].File, inst->SrcReg[i].Index); - if (!t) - continue; - - deref_hw_reg(s, get_hw_reg(s, inst->SrcReg[i].File, inst->SrcReg[i].Index)); - - if (inst->SrcReg[i].File != PROGRAM_TEMPORARY) - continue; - - int j; - for(j = 0; j < 4; ++j) { - GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, j); - if (swz >= 4) - continue; - if (!t->Value[swz]) - continue; - - /* Do not free a dependency if this instruction - * also rewrites the value. See scan_instructions. */ - if (inst->DstReg.File == PROGRAM_TEMPORARY && - inst->DstReg.Index == inst->SrcReg[i].Index && - GET_BIT(inst->DstReg.WriteMask, swz)) - continue; - - if (!--t->Value[swz]->NumReaders) { - if (t->Value[swz]->Next) - decrement_dependencies(s, t->Value[swz]->Next->Writer); - } - } - } -} - - -/** - * Emit all ready texture instructions in a single block. - * - * Emit as a single block to (hopefully) sample many textures in parallel, - * and to avoid hardware indirections on R300. - * - * In R500, we don't really know when the result of a texture instruction - * arrives. So allocate all destinations first, to make sure they do not - * arrive early and overwrite a texture coordinate we're going to use later - * in the block. - */ -static void emit_all_tex(struct pair_state *s) -{ - struct pair_state_instruction *readytex; - struct pair_state_instruction *pairinst; - - ASSERT(s->ReadyTEX); - - // Don't let the ready list change under us! - readytex = s->ReadyTEX; - s->ReadyTEX = 0; - - // Allocate destination hardware registers in one block to avoid conflicts. - for(pairinst = readytex; pairinst; pairinst = pairinst->NextReady) { - struct prog_instruction *inst = &pairinst->Instruction; - if (inst->Opcode != OPCODE_KIL) - get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index); - } - - if (s->Compiler->Base.Debug) - _mesa_printf(" BEGIN_TEX\n"); - - if (s->Handler->BeginTexBlock) - s->Compiler->Base.Error = s->Compiler->Base.Error || !s->Handler->BeginTexBlock(s->UserData); - - for(pairinst = readytex; pairinst; pairinst = pairinst->NextReady) { - struct prog_instruction *inst = &pairinst->Instruction; - commit_instruction(s, pairinst); - - if (inst->Opcode != OPCODE_KIL) - inst->DstReg.Index = get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index); - inst->SrcReg[0].Index = get_hw_reg(s, inst->SrcReg[0].File, inst->SrcReg[0].Index); - - if (s->Compiler->Base.Debug) { - _mesa_printf(" "); - _mesa_print_instruction(inst); - fflush(stderr); - } - - struct radeon_pair_texture_instruction rpti; - - switch(inst->Opcode) { - case OPCODE_TEX: rpti.Opcode = RADEON_OPCODE_TEX; break; - case OPCODE_TXB: rpti.Opcode = RADEON_OPCODE_TXB; break; - case OPCODE_TXP: rpti.Opcode = RADEON_OPCODE_TXP; break; - default: - case OPCODE_KIL: rpti.Opcode = RADEON_OPCODE_KIL; break; - } - - rpti.DestIndex = inst->DstReg.Index; - rpti.WriteMask = inst->DstReg.WriteMask; - rpti.TexSrcUnit = inst->TexSrcUnit; - rpti.TexSrcTarget = inst->TexSrcTarget; - rpti.SrcIndex = inst->SrcReg[0].Index; - rpti.SrcSwizzle = inst->SrcReg[0].Swizzle; - - s->Compiler->Base.Error = s->Compiler->Base.Error || !s->Handler->EmitTex(s->UserData, &rpti); - } - - if (s->Compiler->Base.Debug) - _mesa_printf(" END_TEX\n"); -} - - -static int alloc_pair_source(struct pair_state *s, struct radeon_pair_instruction *pair, - struct prog_src_register src, GLboolean rgb, GLboolean alpha) +int rc_pair_alloc_source(struct rc_pair_instruction *pair, + unsigned int rgb, unsigned int alpha, + rc_register_file file, unsigned int index) { int candidate = -1; int candidate_quality = -1; int i; - if (!rgb && !alpha) + if ((!rgb && !alpha) || file == RC_FILE_NONE) return 0; - GLuint constant; - GLuint index; - - if (src.File == PROGRAM_TEMPORARY || src.File == PROGRAM_INPUT) { - constant = 0; - index = get_hw_reg(s, src.File, src.Index); - } else { - constant = 1; - index = src.Index; - } - for(i = 0; i < 3; ++i) { int q = 0; if (rgb) { if (pair->RGB.Src[i].Used) { - if (pair->RGB.Src[i].Constant != constant || + if (pair->RGB.Src[i].File != file || pair->RGB.Src[i].Index != index) continue; q++; @@ -610,7 +55,7 @@ static int alloc_pair_source(struct pair_state *s, struct radeon_pair_instructio } if (alpha) { if (pair->Alpha.Src[i].Used) { - if (pair->Alpha.Src[i].Constant != constant || + if (pair->Alpha.Src[i].File != file || pair->Alpha.Src[i].Index != index) continue; q++; @@ -625,334 +70,15 @@ static int alloc_pair_source(struct pair_state *s, struct radeon_pair_instructio if (candidate >= 0) { if (rgb) { pair->RGB.Src[candidate].Used = 1; - pair->RGB.Src[candidate].Constant = constant; + pair->RGB.Src[candidate].File = file; pair->RGB.Src[candidate].Index = index; } if (alpha) { pair->Alpha.Src[candidate].Used = 1; - pair->Alpha.Src[candidate].Constant = constant; + pair->Alpha.Src[candidate].File = file; pair->Alpha.Src[candidate].Index = index; } } return candidate; } - -/** - * Fill the given ALU instruction's opcodes and source operands into the given pair, - * if possible. - */ -static GLboolean fill_instruction_into_pair( - struct pair_state *s, - struct radeon_pair_instruction *pair, - struct pair_state_instruction *pairinst) -{ - struct prog_instruction *inst = &pairinst->Instruction; - - ASSERT(!pairinst->NeedRGB || pair->RGB.Opcode == OPCODE_NOP); - ASSERT(!pairinst->NeedAlpha || pair->Alpha.Opcode == OPCODE_NOP); - - if (pairinst->NeedRGB) { - if (pairinst->IsTranscendent) - pair->RGB.Opcode = OPCODE_REPL_ALPHA; - else - pair->RGB.Opcode = inst->Opcode; - if (inst->SaturateMode == SATURATE_ZERO_ONE) - pair->RGB.Saturate = 1; - } - if (pairinst->NeedAlpha) { - pair->Alpha.Opcode = inst->Opcode; - if (inst->SaturateMode == SATURATE_ZERO_ONE) - pair->Alpha.Saturate = 1; - } - - int nargs = _mesa_num_inst_src_regs(inst->Opcode); - int i; - - /* Special case for DDX/DDY (MDH/MDV). */ - if (inst->Opcode == OPCODE_DDX || inst->Opcode == OPCODE_DDY) { - if (pair->RGB.Src[0].Used || pair->Alpha.Src[0].Used) - return GL_FALSE; - else - nargs++; - } - - for(i = 0; i < nargs; ++i) { - int source; - if (pairinst->NeedRGB && !pairinst->IsTranscendent) { - GLboolean srcrgb = GL_FALSE; - GLboolean srcalpha = GL_FALSE; - int j; - for(j = 0; j < 3; ++j) { - GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, j); - if (swz < 3) - srcrgb = GL_TRUE; - else if (swz < 4) - srcalpha = GL_TRUE; - } - source = alloc_pair_source(s, pair, inst->SrcReg[i], srcrgb, srcalpha); - if (source < 0) - return GL_FALSE; - pair->RGB.Arg[i].Source = source; - pair->RGB.Arg[i].Swizzle = inst->SrcReg[i].Swizzle & 0x1ff; - pair->RGB.Arg[i].Abs = inst->SrcReg[i].Abs; - pair->RGB.Arg[i].Negate = !!(inst->SrcReg[i].Negate & (NEGATE_X | NEGATE_Y | NEGATE_Z)); - } - if (pairinst->NeedAlpha) { - GLboolean srcrgb = GL_FALSE; - GLboolean srcalpha = GL_FALSE; - GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, pairinst->IsTranscendent ? 0 : 3); - if (swz < 3) - srcrgb = GL_TRUE; - else if (swz < 4) - srcalpha = GL_TRUE; - source = alloc_pair_source(s, pair, inst->SrcReg[i], srcrgb, srcalpha); - if (source < 0) - return GL_FALSE; - pair->Alpha.Arg[i].Source = source; - pair->Alpha.Arg[i].Swizzle = swz; - pair->Alpha.Arg[i].Abs = inst->SrcReg[i].Abs; - pair->Alpha.Arg[i].Negate = !!(inst->SrcReg[i].Negate & NEGATE_W); - } - } - - return GL_TRUE; -} - - -/** - * Fill in the destination register information. - * - * This is split from filling in source registers because we want - * to avoid allocating hardware temporaries for destinations until - * we are absolutely certain that we're going to emit a certain - * instruction pairing. - */ -static void fill_dest_into_pair( - struct pair_state *s, - struct radeon_pair_instruction *pair, - struct pair_state_instruction *pairinst) -{ - struct prog_instruction *inst = &pairinst->Instruction; - - if (inst->DstReg.File == PROGRAM_OUTPUT) { - if (inst->DstReg.Index == s->Compiler->OutputColor) { - pair->RGB.OutputWriteMask |= inst->DstReg.WriteMask & WRITEMASK_XYZ; - pair->Alpha.OutputWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); - } else if (inst->DstReg.Index == s->Compiler->OutputDepth) { - pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); - } - } else { - GLuint hwindex = get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index); - if (pairinst->NeedRGB) { - pair->RGB.DestIndex = hwindex; - pair->RGB.WriteMask |= inst->DstReg.WriteMask & WRITEMASK_XYZ; - } - if (pairinst->NeedAlpha) { - pair->Alpha.DestIndex = hwindex; - pair->Alpha.WriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); - } - } -} - - -/** - * Find a good ALU instruction or pair of ALU instruction and emit it. - * - * Prefer emitting full ALU instructions, so that when we reach a point - * where no full ALU instruction can be emitted, we have more candidates - * for RGB/Alpha pairing. - */ -static void emit_alu(struct pair_state *s) -{ - struct radeon_pair_instruction pair; - struct pair_state_instruction *psi; - - if (s->ReadyFullALU || !(s->ReadyRGB && s->ReadyAlpha)) { - if (s->ReadyFullALU) { - psi = s->ReadyFullALU; - s->ReadyFullALU = s->ReadyFullALU->NextReady; - } else if (s->ReadyRGB) { - psi = s->ReadyRGB; - s->ReadyRGB = s->ReadyRGB->NextReady; - } else { - psi = s->ReadyAlpha; - s->ReadyAlpha = s->ReadyAlpha->NextReady; - } - - _mesa_bzero(&pair, sizeof(pair)); - fill_instruction_into_pair(s, &pair, psi); - fill_dest_into_pair(s, &pair, psi); - commit_instruction(s, psi); - } else { - struct pair_state_instruction **prgb; - struct pair_state_instruction **palpha; - - /* Some pairings might fail because they require too - * many source slots; try all possible pairings if necessary */ - for(prgb = &s->ReadyRGB; *prgb; prgb = &(*prgb)->NextReady) { - for(palpha = &s->ReadyAlpha; *palpha; palpha = &(*palpha)->NextReady) { - struct pair_state_instruction * psirgb = *prgb; - struct pair_state_instruction * psialpha = *palpha; - _mesa_bzero(&pair, sizeof(pair)); - fill_instruction_into_pair(s, &pair, psirgb); - if (!fill_instruction_into_pair(s, &pair, psialpha)) - continue; - *prgb = (*prgb)->NextReady; - *palpha = (*palpha)->NextReady; - fill_dest_into_pair(s, &pair, psirgb); - fill_dest_into_pair(s, &pair, psialpha); - commit_instruction(s, psirgb); - commit_instruction(s, psialpha); - goto success; - } - } - - /* No success in pairing; just take the first RGB instruction */ - psi = s->ReadyRGB; - s->ReadyRGB = s->ReadyRGB->NextReady; - - _mesa_bzero(&pair, sizeof(pair)); - fill_instruction_into_pair(s, &pair, psi); - fill_dest_into_pair(s, &pair, psi); - commit_instruction(s, psi); - success: ; - } - - if (s->Compiler->Base.Debug) - radeonPrintPairInstruction(&pair); - - s->Compiler->Base.Error = s->Compiler->Base.Error || !s->Handler->EmitPaired(s->UserData, &pair); -} - -/* Callback function for assigning input registers to hardware registers */ -static void alloc_helper(void * data, unsigned input, unsigned hwreg) -{ - struct pair_state * s = data; - alloc_hw_reg(s, PROGRAM_INPUT, input, hwreg); -} - -void radeonPairProgram( - struct r300_fragment_program_compiler * compiler, - const struct radeon_pair_handler* handler, void *userdata) -{ - struct pair_state s; - - _mesa_bzero(&s, sizeof(s)); - s.Compiler = compiler; - s.Handler = handler; - s.UserData = userdata; - s.Verbose = GL_FALSE && s.Compiler->Base.Debug; - - if (s.Compiler->Base.Debug) - _mesa_printf("Emit paired program\n"); - - scan_instructions(&s); - s.Compiler->AllocateHwInputs(s.Compiler, &alloc_helper, &s); - - while(!s.Compiler->Base.Error && - (s.ReadyTEX || s.ReadyRGB || s.ReadyAlpha || s.ReadyFullALU)) { - if (s.ReadyTEX) - emit_all_tex(&s); - - while(s.ReadyFullALU || s.ReadyRGB || s.ReadyAlpha) - emit_alu(&s); - } - - if (s.Compiler->Base.Debug) - _mesa_printf(" END\n"); -} - - -static void print_pair_src(int i, struct radeon_pair_instruction_source* src) -{ - _mesa_printf(" Src%i = %s[%i]", i, src->Constant ? "CNST" : "TEMP", src->Index); -} - -static const char* opcode_string(GLuint opcode) -{ - if (opcode == OPCODE_REPL_ALPHA) - return "SOP"; - else - return _mesa_opcode_string(opcode); -} - -static int num_pairinst_args(GLuint opcode) -{ - if (opcode == OPCODE_REPL_ALPHA) - return 0; - else - return _mesa_num_inst_src_regs(opcode); -} - -static char swizzle_char(GLuint swz) -{ - switch(swz) { - case SWIZZLE_X: return 'x'; - case SWIZZLE_Y: return 'y'; - case SWIZZLE_Z: return 'z'; - case SWIZZLE_W: return 'w'; - case SWIZZLE_ZERO: return '0'; - case SWIZZLE_ONE: return '1'; - case SWIZZLE_NIL: return '_'; - default: return '?'; - } -} - -void radeonPrintPairInstruction(struct radeon_pair_instruction *inst) -{ - int nargs; - int i; - - _mesa_printf(" RGB: "); - for(i = 0; i < 3; ++i) { - if (inst->RGB.Src[i].Used) - print_pair_src(i, inst->RGB.Src + i); - } - _mesa_printf("\n"); - _mesa_printf(" Alpha:"); - for(i = 0; i < 3; ++i) { - if (inst->Alpha.Src[i].Used) - print_pair_src(i, inst->Alpha.Src + i); - } - _mesa_printf("\n"); - - _mesa_printf(" %s%s", opcode_string(inst->RGB.Opcode), inst->RGB.Saturate ? "_SAT" : ""); - if (inst->RGB.WriteMask) - _mesa_printf(" TEMP[%i].%s%s%s", inst->RGB.DestIndex, - (inst->RGB.WriteMask & 1) ? "x" : "", - (inst->RGB.WriteMask & 2) ? "y" : "", - (inst->RGB.WriteMask & 4) ? "z" : ""); - if (inst->RGB.OutputWriteMask) - _mesa_printf(" COLOR.%s%s%s", - (inst->RGB.OutputWriteMask & 1) ? "x" : "", - (inst->RGB.OutputWriteMask & 2) ? "y" : "", - (inst->RGB.OutputWriteMask & 4) ? "z" : ""); - nargs = num_pairinst_args(inst->RGB.Opcode); - for(i = 0; i < nargs; ++i) { - const char* abs = inst->RGB.Arg[i].Abs ? "|" : ""; - const char* neg = inst->RGB.Arg[i].Negate ? "-" : ""; - _mesa_printf(", %s%sSrc%i.%c%c%c%s", neg, abs, inst->RGB.Arg[i].Source, - swizzle_char(GET_SWZ(inst->RGB.Arg[i].Swizzle, 0)), - swizzle_char(GET_SWZ(inst->RGB.Arg[i].Swizzle, 1)), - swizzle_char(GET_SWZ(inst->RGB.Arg[i].Swizzle, 2)), - abs); - } - _mesa_printf("\n"); - - _mesa_printf(" %s%s", opcode_string(inst->Alpha.Opcode), inst->Alpha.Saturate ? "_SAT" : ""); - if (inst->Alpha.WriteMask) - _mesa_printf(" TEMP[%i].w", inst->Alpha.DestIndex); - if (inst->Alpha.OutputWriteMask) - _mesa_printf(" COLOR.w"); - if (inst->Alpha.DepthWriteMask) - _mesa_printf(" DEPTH.w"); - nargs = num_pairinst_args(inst->Alpha.Opcode); - for(i = 0; i < nargs; ++i) { - const char* abs = inst->Alpha.Arg[i].Abs ? "|" : ""; - const char* neg = inst->Alpha.Arg[i].Negate ? "-" : ""; - _mesa_printf(", %s%sSrc%i.%c%s", neg, abs, inst->Alpha.Arg[i].Source, - swizzle_char(inst->Alpha.Arg[i].Swizzle), abs); - } - _mesa_printf("\n"); -} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h index ff76178551..1600598428 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h @@ -28,116 +28,97 @@ #ifndef __RADEON_PROGRAM_PAIR_H_ #define __RADEON_PROGRAM_PAIR_H_ -#include "radeon_program.h" +#include "radeon_code.h" +#include "radeon_opcodes.h" +#include "radeon_program_constants.h" struct r300_fragment_program_compiler; /** - * Represents a paired instruction, as found in R300 and R500 + * \file + * Represents a paired ALU instruction, as found in R300 and R500 * fragment programs. + * + * Note that this representation is taking some liberties as far + * as register files are concerned, to allow separate register + * allocation. + * + * Also note that there are some subtleties in that the semantics + * of certain opcodes are implicitly changed in this representation; + * see \ref rc_pair_translate */ + + struct radeon_pair_instruction_source { - GLuint Index:8; - GLuint Constant:1; - GLuint Used:1; + unsigned int Used:1; + rc_register_file File:3; + unsigned int Index:RC_REGISTER_INDEX_BITS; }; struct radeon_pair_instruction_rgb { - GLuint Opcode:8; - GLuint DestIndex:8; - GLuint WriteMask:3; - GLuint OutputWriteMask:3; - GLuint Saturate:1; + rc_opcode Opcode:8; + unsigned int DestIndex:RC_REGISTER_INDEX_BITS; + unsigned int WriteMask:3; + unsigned int OutputWriteMask:3; + unsigned int Saturate:1; struct radeon_pair_instruction_source Src[3]; struct { - GLuint Source:2; - GLuint Swizzle:9; - GLuint Abs:1; - GLuint Negate:1; + unsigned int Source:2; + unsigned int Swizzle:9; + unsigned int Abs:1; + unsigned int Negate:1; } Arg[3]; }; struct radeon_pair_instruction_alpha { - GLuint Opcode:8; - GLuint DestIndex:8; - GLuint WriteMask:1; - GLuint OutputWriteMask:1; - GLuint DepthWriteMask:1; - GLuint Saturate:1; + rc_opcode Opcode:8; + unsigned int DestIndex:RC_REGISTER_INDEX_BITS; + unsigned int WriteMask:1; + unsigned int OutputWriteMask:1; + unsigned int DepthWriteMask:1; + unsigned int Saturate:1; struct radeon_pair_instruction_source Src[3]; struct { - GLuint Source:2; - GLuint Swizzle:3; - GLuint Abs:1; - GLuint Negate:1; + unsigned int Source:2; + unsigned int Swizzle:3; + unsigned int Abs:1; + unsigned int Negate:1; } Arg[3]; }; -struct radeon_pair_instruction { +struct rc_pair_instruction { struct radeon_pair_instruction_rgb RGB; struct radeon_pair_instruction_alpha Alpha; -}; - -enum { - RADEON_OPCODE_TEX = 0, - RADEON_OPCODE_TXB, - RADEON_OPCODE_TXP, - RADEON_OPCODE_KIL + rc_write_aluresult WriteALUResult:2; + rc_compare_func ALUResultCompare:3; }; -struct radeon_pair_texture_instruction { - GLuint Opcode:2; /**< one of RADEON_OPCODE_xxx */ - - GLuint DestIndex:8; - GLuint WriteMask:4; - GLuint TexSrcUnit:5; - GLuint TexSrcTarget:3; - - GLuint SrcIndex:8; - GLuint SrcSwizzle:12; -}; +/** + * General helper functions for dealing with the paired instruction format. + */ +/*@{*/ +int rc_pair_alloc_source(struct rc_pair_instruction *pair, + unsigned int rgb, unsigned int alpha, + rc_register_file file, unsigned int index); +/*@}*/ /** - * + * Compiler passes that operate with the paired format. */ -struct radeon_pair_handler { - /** - * Write a paired instruction to the hardware. - * - * @return GL_FALSE on error. - */ - GLboolean (*EmitPaired)(void*, struct radeon_pair_instruction*); - - /** - * Write a texture instruction to the hardware. - * Register indices have already been rewritten to the allocated - * hardware register numbers. - * - * @return GL_FALSE on error. - */ - GLboolean (*EmitTex)(void*, struct radeon_pair_texture_instruction*); - - /** - * Called before a block of contiguous, independent texture - * instructions is emitted. - */ - GLboolean (*BeginTexBlock)(void*); - - unsigned MaxHwTemps; -}; - -void radeonPairProgram( - struct r300_fragment_program_compiler * compiler, - const struct radeon_pair_handler*, void *userdata); +/*@{*/ +struct radeon_pair_handler; -void radeonPrintPairInstruction(struct radeon_pair_instruction *inst); +void rc_pair_translate(struct r300_fragment_program_compiler *c); +void rc_pair_schedule(struct r300_fragment_program_compiler *c); +void rc_pair_regalloc(struct r300_fragment_program_compiler *c, unsigned maxtemps); +/*@}*/ #endif /* __RADEON_PROGRAM_PAIR_H_ */ diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c new file mode 100644 index 0000000000..d863b82d53 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c @@ -0,0 +1,300 @@ +/* + * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "radeon_program.h" + +#include <stdio.h> + +static const char * textarget_to_string(rc_texture_target target) +{ + switch(target) { + case RC_TEXTURE_2D_ARRAY: return "2D_ARRAY"; + case RC_TEXTURE_1D_ARRAY: return "1D_ARRAY"; + case RC_TEXTURE_CUBE: return "CUBE"; + case RC_TEXTURE_3D: return "3D"; + case RC_TEXTURE_RECT: return "RECT"; + case RC_TEXTURE_2D: return "2D"; + case RC_TEXTURE_1D: return "1D"; + default: return "BAD_TEXTURE_TARGET"; + } +} + +static void rc_print_comparefunc(FILE * f, const char * lhs, rc_compare_func func, const char * rhs) +{ + if (func == RC_COMPARE_FUNC_NEVER) { + fprintf(f, "false"); + } else if (func == RC_COMPARE_FUNC_ALWAYS) { + fprintf(f, "true"); + } else { + const char * op; + switch(func) { + case RC_COMPARE_FUNC_LESS: op = "<"; break; + case RC_COMPARE_FUNC_EQUAL: op = "=="; break; + case RC_COMPARE_FUNC_LEQUAL: op = "<="; break; + case RC_COMPARE_FUNC_GREATER: op = ">"; break; + case RC_COMPARE_FUNC_NOTEQUAL: op = "!="; break; + case RC_COMPARE_FUNC_GEQUAL: op = ">="; break; + default: op = "???"; break; + } + fprintf(f, "%s %s %s", lhs, op, rhs); + } +} + +static void rc_print_register(FILE * f, rc_register_file file, int index, unsigned int reladdr) +{ + if (file == RC_FILE_NONE) { + fprintf(f, "none"); + } else if (file == RC_FILE_SPECIAL) { + switch(index) { + case RC_SPECIAL_ALU_RESULT: fprintf(f, "aluresult"); break; + default: fprintf(f, "special[%i]", index); break; + } + } else { + const char * filename; + switch(file) { + case RC_FILE_TEMPORARY: filename = "temp"; break; + case RC_FILE_INPUT: filename = "input"; break; + case RC_FILE_OUTPUT: filename = "output"; break; + case RC_FILE_ADDRESS: filename = "addr"; break; + case RC_FILE_CONSTANT: filename = "const"; break; + default: filename = "BAD FILE"; break; + } + fprintf(f, "%s[%i%s]", filename, index, reladdr ? " + addr[0]" : ""); + } +} + +static void rc_print_mask(FILE * f, unsigned int mask) +{ + if (mask & RC_MASK_X) fprintf(f, "x"); + if (mask & RC_MASK_Y) fprintf(f, "y"); + if (mask & RC_MASK_Z) fprintf(f, "z"); + if (mask & RC_MASK_W) fprintf(f, "w"); +} + +static void rc_print_dst_register(FILE * f, struct rc_dst_register dst) +{ + rc_print_register(f, dst.File, dst.Index, dst.RelAddr); + if (dst.WriteMask != RC_MASK_XYZW) { + fprintf(f, "."); + rc_print_mask(f, dst.WriteMask); + } +} + +static char rc_swizzle_char(unsigned int swz) +{ + switch(swz) { + case RC_SWIZZLE_X: return 'x'; + case RC_SWIZZLE_Y: return 'y'; + case RC_SWIZZLE_Z: return 'z'; + case RC_SWIZZLE_W: return 'w'; + case RC_SWIZZLE_ZERO: return '0'; + case RC_SWIZZLE_ONE: return '1'; + case RC_SWIZZLE_HALF: return 'H'; + case RC_SWIZZLE_UNUSED: return '_'; + } + return '?'; +} + +static void rc_print_swizzle(FILE * f, unsigned int swizzle, unsigned int negate) +{ + unsigned int comp; + for(comp = 0; comp < 4; ++comp) { + rc_swizzle swz = GET_SWZ(swizzle, comp); + if (GET_BIT(negate, comp)) + fprintf(f, "-"); + fprintf(f, "%c", rc_swizzle_char(swz)); + } +} + +static void rc_print_src_register(FILE * f, struct rc_src_register src) +{ + int trivial_negate = (src.Negate == RC_MASK_NONE || src.Negate == RC_MASK_XYZW); + + if (src.Negate == RC_MASK_XYZW) + fprintf(f, "-"); + if (src.Abs) + fprintf(f, "|"); + + rc_print_register(f, src.File, src.Index, src.RelAddr); + + if (src.Abs && !trivial_negate) + fprintf(f, "|"); + + if (src.Swizzle != RC_SWIZZLE_XYZW || !trivial_negate) { + fprintf(f, "."); + rc_print_swizzle(f, src.Swizzle, trivial_negate ? 0 : src.Negate); + } + + if (src.Abs && trivial_negate) + fprintf(f, "|"); +} + +static void rc_print_normal_instruction(FILE * f, struct rc_instruction * inst) +{ + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + unsigned int reg; + + fprintf(f, "%s", opcode->Name); + + switch(inst->U.I.SaturateMode) { + case RC_SATURATE_NONE: break; + case RC_SATURATE_ZERO_ONE: fprintf(f, "_SAT"); break; + case RC_SATURATE_MINUS_PLUS_ONE: fprintf(f, "_SAT2"); break; + default: fprintf(f, "_BAD_SAT"); break; + } + + if (opcode->HasDstReg) { + fprintf(f, " "); + rc_print_dst_register(f, inst->U.I.DstReg); + if (opcode->NumSrcRegs) + fprintf(f, ","); + } + + for(reg = 0; reg < opcode->NumSrcRegs; ++reg) { + if (reg > 0) + fprintf(f, ","); + fprintf(f, " "); + rc_print_src_register(f, inst->U.I.SrcReg[reg]); + } + + if (opcode->HasTexture) { + fprintf(f, ", %s%s[%u]", + textarget_to_string(inst->U.I.TexSrcTarget), + inst->U.I.TexShadow ? "SHADOW" : "", + inst->U.I.TexSrcUnit); + } + + fprintf(f, ";"); + + if (inst->U.I.WriteALUResult) { + fprintf(f, " [aluresult = ("); + rc_print_comparefunc(f, + (inst->U.I.WriteALUResult == RC_ALURESULT_X) ? "x" : "w", + inst->U.I.ALUResultCompare, "0"); + fprintf(f, ")]"); + } + + fprintf(f, "\n"); +} + +static void rc_print_pair_instruction(FILE * f, struct rc_instruction * fullinst) +{ + struct rc_pair_instruction * inst = &fullinst->U.P; + int printedsrc = 0; + + for(unsigned int src = 0; src < 3; ++src) { + if (inst->RGB.Src[src].Used) { + if (printedsrc) + fprintf(f, ", "); + fprintf(f, "src%i.xyz = ", src); + rc_print_register(f, inst->RGB.Src[src].File, inst->RGB.Src[src].Index, 0); + printedsrc = 1; + } + if (inst->Alpha.Src[src].Used) { + if (printedsrc) + fprintf(f, ", "); + fprintf(f, "src%i.w = ", src); + rc_print_register(f, inst->Alpha.Src[src].File, inst->Alpha.Src[src].Index, 0); + printedsrc = 1; + } + } + fprintf(f, "\n"); + + if (inst->RGB.Opcode != RC_OPCODE_NOP) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->RGB.Opcode); + + fprintf(f, " %s%s", opcode->Name, inst->RGB.Saturate ? "_SAT" : ""); + if (inst->RGB.WriteMask) + fprintf(f, " temp[%i].%s%s%s", inst->RGB.DestIndex, + (inst->RGB.WriteMask & 1) ? "x" : "", + (inst->RGB.WriteMask & 2) ? "y" : "", + (inst->RGB.WriteMask & 4) ? "z" : ""); + if (inst->RGB.OutputWriteMask) + fprintf(f, " color.%s%s%s", + (inst->RGB.OutputWriteMask & 1) ? "x" : "", + (inst->RGB.OutputWriteMask & 2) ? "y" : "", + (inst->RGB.OutputWriteMask & 4) ? "z" : ""); + if (inst->WriteALUResult == RC_ALURESULT_X) + fprintf(f, " aluresult"); + + for(unsigned int arg = 0; arg < opcode->NumSrcRegs; ++arg) { + const char* abs = inst->RGB.Arg[arg].Abs ? "|" : ""; + const char* neg = inst->RGB.Arg[arg].Negate ? "-" : ""; + fprintf(f, ", %s%ssrc%i.%c%c%c%s", neg, abs, inst->RGB.Arg[arg].Source, + rc_swizzle_char(GET_SWZ(inst->RGB.Arg[arg].Swizzle, 0)), + rc_swizzle_char(GET_SWZ(inst->RGB.Arg[arg].Swizzle, 1)), + rc_swizzle_char(GET_SWZ(inst->RGB.Arg[arg].Swizzle, 2)), + abs); + } + fprintf(f, "\n"); + } + + if (inst->Alpha.Opcode != RC_OPCODE_NOP) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Alpha.Opcode); + + fprintf(f, " %s%s", opcode->Name, inst->Alpha.Saturate ? "_SAT" : ""); + if (inst->Alpha.WriteMask) + fprintf(f, " temp[%i].w", inst->Alpha.DestIndex); + if (inst->Alpha.OutputWriteMask) + fprintf(f, " color.w"); + if (inst->Alpha.DepthWriteMask) + fprintf(f, " depth.w"); + if (inst->WriteALUResult == RC_ALURESULT_W) + fprintf(f, " aluresult"); + + for(unsigned int arg = 0; arg < opcode->NumSrcRegs; ++arg) { + const char* abs = inst->Alpha.Arg[arg].Abs ? "|" : ""; + const char* neg = inst->Alpha.Arg[arg].Negate ? "-" : ""; + fprintf(f, ", %s%ssrc%i.%c%s", neg, abs, inst->Alpha.Arg[arg].Source, + rc_swizzle_char(inst->Alpha.Arg[arg].Swizzle), abs); + } + fprintf(f, "\n"); + } + + if (inst->WriteALUResult) { + fprintf(f, " [aluresult = ("); + rc_print_comparefunc(f, "result", inst->ALUResultCompare, "0"); + fprintf(f, ")]\n"); + } +} + +/** + * Print program to stderr, default options. + */ +void rc_print_program(const struct rc_program *prog) +{ + unsigned int linenum = 0; + struct rc_instruction *inst; + + fprintf(stderr, "# Radeon Compiler Program\n"); + + for(inst = prog->Instructions.Next; inst != &prog->Instructions; inst = inst->Next) { + fprintf(stderr, "%3d: ", linenum); + + if (inst->Type == RC_INSTRUCTION_PAIR) + rc_print_pair_instruction(stderr, inst); + else + rc_print_normal_instruction(stderr, inst); + + linenum++; + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_swizzle.h b/src/mesa/drivers/dri/r300/compiler/radeon_swizzle.h new file mode 100644 index 0000000000..c81d5f7a5e --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_swizzle.h @@ -0,0 +1,57 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef RADEON_SWIZZLE_H +#define RADEON_SWIZZLE_H + +#include "radeon_program.h" + +struct rc_swizzle_split { + unsigned char NumPhases; + unsigned char Phase[4]; +}; + +/** + * Describe the swizzling capability of target hardware. + */ +struct rc_swizzle_caps { + /** + * Check whether the given swizzle, absolute and negate combination + * can be implemented natively by the hardware for this opcode. + * + * \return 1 if the swizzle is native for the given opcode + */ + int (*IsNative)(rc_opcode opcode, struct rc_src_register reg); + + /** + * Determine how to split access to the masked channels of the + * given source register to obtain ALU-native swizzles. + */ + void (*Split)(struct rc_src_register reg, unsigned int mask, struct rc_swizzle_split * split); +}; + +#endif /* RADEON_SWIZZLE_H */ diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c new file mode 100644 index 0000000000..10e1b3c912 --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_blit.c @@ -0,0 +1,524 @@ +/* + * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com> + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_common.h" +#include "r300_context.h" + +#include "r300_blit.h" +#include "r300_cmdbuf.h" +#include "r300_emit.h" +#include "r300_tex.h" +#include "compiler/radeon_compiler.h" +#include "compiler/radeon_opcodes.h" + +static void vp_ins_outs(struct r300_vertex_program_compiler *c) +{ + c->code->inputs[VERT_ATTRIB_POS] = 0; + c->code->inputs[VERT_ATTRIB_TEX0] = 1; + c->code->outputs[VERT_RESULT_HPOS] = 0; + c->code->outputs[VERT_RESULT_TEX0] = 1; +} + +static void fp_allocate_hw_inputs( + struct r300_fragment_program_compiler * c, + void (*allocate)(void * data, unsigned input, unsigned hwreg), + void * mydata) +{ + allocate(mydata, FRAG_ATTRIB_TEX0, 0); +} + +static void create_vertex_program(struct r300_context *r300) +{ + struct r300_vertex_program_compiler compiler; + struct rc_instruction *inst; + + rc_init(&compiler.Base); + + inst = rc_insert_new_instruction(&compiler.Base, compiler.Base.Program.Instructions.Prev); + inst->U.I.Opcode = RC_OPCODE_MOV; + inst->U.I.DstReg.File = RC_FILE_OUTPUT; + inst->U.I.DstReg.Index = VERT_RESULT_HPOS; + inst->U.I.DstReg.RelAddr = 0; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; + inst->U.I.SrcReg[0].Abs = 0; + inst->U.I.SrcReg[0].File = RC_FILE_INPUT; + inst->U.I.SrcReg[0].Index = VERT_ATTRIB_POS; + inst->U.I.SrcReg[0].Negate = 0; + inst->U.I.SrcReg[0].RelAddr = 0; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; + + inst = rc_insert_new_instruction(&compiler.Base, compiler.Base.Program.Instructions.Prev); + inst->U.I.Opcode = RC_OPCODE_MOV; + inst->U.I.DstReg.File = RC_FILE_OUTPUT; + inst->U.I.DstReg.Index = VERT_RESULT_TEX0; + inst->U.I.DstReg.RelAddr = 0; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; + inst->U.I.SrcReg[0].Abs = 0; + inst->U.I.SrcReg[0].File = RC_FILE_INPUT; + inst->U.I.SrcReg[0].Index = VERT_ATTRIB_TEX0; + inst->U.I.SrcReg[0].Negate = 0; + inst->U.I.SrcReg[0].RelAddr = 0; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; + + compiler.Base.Program.InputsRead = (1 << VERT_ATTRIB_POS) | (1 << VERT_ATTRIB_TEX0); + compiler.RequiredOutputs = compiler.Base.Program.OutputsWritten = (1 << VERT_RESULT_HPOS) | (1 << VERT_RESULT_TEX0); + compiler.SetHwInputOutput = vp_ins_outs; + compiler.code = &r300->blit.vp_code; + + r3xx_compile_vertex_program(&compiler); +} + +static void create_fragment_program(struct r300_context *r300) +{ + struct r300_fragment_program_compiler compiler; + struct rc_instruction *inst; + + rc_init(&compiler.Base); + + inst = rc_insert_new_instruction(&compiler.Base, compiler.Base.Program.Instructions.Prev); + inst->U.I.Opcode = RC_OPCODE_TEX; + inst->U.I.TexSrcTarget = RC_TEXTURE_2D; + inst->U.I.TexSrcUnit = 0; + inst->U.I.DstReg.File = RC_FILE_OUTPUT; + inst->U.I.DstReg.Index = FRAG_RESULT_COLOR; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; + inst->U.I.SrcReg[0].Abs = 0; + inst->U.I.SrcReg[0].File = RC_FILE_INPUT; + inst->U.I.SrcReg[0].Index = FRAG_ATTRIB_TEX0; + inst->U.I.SrcReg[0].Negate = 0; + inst->U.I.SrcReg[0].RelAddr = 0; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; + + compiler.Base.Program.InputsRead = (1 << FRAG_ATTRIB_TEX0); + compiler.OutputColor = FRAG_RESULT_COLOR; + compiler.OutputDepth = FRAG_RESULT_DEPTH; + compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515); + compiler.code = &r300->blit.fp_code; + compiler.AllocateHwInputs = fp_allocate_hw_inputs; + + r3xx_compile_fragment_program(&compiler); +} + +void r300_blit_init(struct r300_context *r300) +{ + create_vertex_program(r300); + create_fragment_program(r300); +} + +static void r300_emit_tx_setup(struct r300_context *r300, + gl_format mesa_format, + struct radeon_bo *bo, + intptr_t offset, + unsigned width, + unsigned height, + unsigned pitch) +{ + BATCH_LOCALS(&r300->radeon); + + assert(width <= 2048); + assert(height <= 2048); + assert(r300TranslateTexFormat(mesa_format) != 0); + assert(offset % 32 == 0); + + BEGIN_BATCH(17); + OUT_BATCH_REGVAL(R300_TX_FILTER0_0, + (R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_S_SHIFT) | + (R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_T_SHIFT) | + (R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_R_SHIFT) | + R300_TX_MIN_FILTER_MIP_NONE | + R300_TX_MIN_FILTER_LINEAR | + R300_TX_MAG_FILTER_LINEAR | + (0 << 28)); + OUT_BATCH_REGVAL(R300_TX_FILTER1_0, 0); + OUT_BATCH_REGVAL(R300_TX_SIZE_0, + ((width-1) << R300_TX_WIDTHMASK_SHIFT) | + ((height-1) << R300_TX_HEIGHTMASK_SHIFT) | + (0 << R300_TX_DEPTHMASK_SHIFT) | + (0 << R300_TX_MAX_MIP_LEVEL_SHIFT) | + R300_TX_SIZE_TXPITCH_EN); + + OUT_BATCH_REGVAL(R300_TX_FORMAT_0, r300TranslateTexFormat(mesa_format)); + OUT_BATCH_REGVAL(R300_TX_FORMAT2_0, pitch/_mesa_get_format_bytes(mesa_format) - 1); + OUT_BATCH_REGSEQ(R300_TX_OFFSET_0, 1); + OUT_BATCH_RELOC(0, bo, offset, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + + OUT_BATCH_REGSEQ(R300_TX_INVALTAGS, 2); + OUT_BATCH(0); + OUT_BATCH(1); + + END_BATCH(); +} + +#define EASY_US_FORMAT(FMT, C0, C1, C2, C3, SIGN) \ + (FMT | R500_C0_SEL_##C0 | R500_C1_SEL_##C1 | \ + R500_C2_SEL_##C2 | R500_C3_SEL_##C3 | R500_OUT_SIGN(SIGN)) + +static uint32_t mesa_format_to_us_format(gl_format mesa_format) +{ + switch(mesa_format) + { + case MESA_FORMAT_S8_Z24: + case MESA_FORMAT_X8_Z24: + case MESA_FORMAT_RGBA8888: // x + return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, B, G, R, 0); + case MESA_FORMAT_RGB565: // x + case MESA_FORMAT_ARGB1555: // x + case MESA_FORMAT_RGBA8888_REV: // x + return EASY_US_FORMAT(R500_OUT_FMT_C4_8, R, G, B, A, 0); + case MESA_FORMAT_ARGB8888: // x + return EASY_US_FORMAT(R500_OUT_FMT_C4_8, B, G, R, A, 0); + case MESA_FORMAT_ARGB8888_REV: + return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, R, G, B, 0); + case MESA_FORMAT_XRGB8888: + return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, R, G, B, 0); + + case MESA_FORMAT_RGB332: + return EASY_US_FORMAT(R500_OUT_FMT_C_3_3_2, A, R, G, B, 0); + + case MESA_FORMAT_RGBA_FLOAT32: + return EASY_US_FORMAT(R500_OUT_FMT_C4_32_FP, R, G, B, A, 0); + case MESA_FORMAT_RGBA_FLOAT16: + return EASY_US_FORMAT(R500_OUT_FMT_C4_16_FP, R, G, B, A, 0); + case MESA_FORMAT_ALPHA_FLOAT32: + return EASY_US_FORMAT(R500_OUT_FMT_C_32_FP, A, A, A, A, 0); + case MESA_FORMAT_ALPHA_FLOAT16: + return EASY_US_FORMAT(R500_OUT_FMT_C_16_FP, A, A, A, A, 0); + + case MESA_FORMAT_SIGNED_RGBA8888: + return EASY_US_FORMAT(R500_OUT_FMT_C4_8, R, G, B, A, 0xf); + case MESA_FORMAT_SIGNED_RGBA8888_REV: + return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, B, G, R, 0xf); + case MESA_FORMAT_SIGNED_RGBA_16: + return EASY_US_FORMAT(R500_OUT_FMT_C4_16, R, G, B, A, 0xf); + + default: + assert(!"Invalid format for US output\n"); + return 0; + } +} +#undef EASY_US_FORMAT + +static void r500_emit_fp_setup(struct r300_context *r300, + struct r500_fragment_program_code *fp, + gl_format dst_format) +{ + r500_emit_fp(r300, (uint32_t *)fp->inst, (fp->inst_end + 1) * 6, 0, 0, 0); + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH(10); + OUT_BATCH_REGSEQ(R500_US_CODE_ADDR, 3); + OUT_BATCH(R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(fp->inst_end)); + OUT_BATCH(R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(fp->inst_end)); + OUT_BATCH(0); + OUT_BATCH_REGVAL(R500_US_CONFIG, 0); + OUT_BATCH_REGVAL(R500_US_OUT_FMT_0, mesa_format_to_us_format(dst_format)); + OUT_BATCH_REGVAL(R500_US_PIXSIZE, fp->max_temp_idx); + END_BATCH(); +} + +static void r500_emit_rs_setup(struct r300_context *r300) +{ + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH(7); + OUT_BATCH_REGSEQ(R300_RS_COUNT, 2); + OUT_BATCH((4 << R300_IT_COUNT_SHIFT) | R300_HIRES_EN); + OUT_BATCH(0); + OUT_BATCH_REGVAL(R500_RS_INST_0, + (0 << R500_RS_INST_TEX_ID_SHIFT) | + (0 << R500_RS_INST_TEX_ADDR_SHIFT) | + R500_RS_INST_TEX_CN_WRITE | + R500_RS_INST_COL_CN_NO_WRITE); + OUT_BATCH_REGVAL(R500_RS_IP_0, + (0 << R500_RS_IP_TEX_PTR_S_SHIFT) | + (1 << R500_RS_IP_TEX_PTR_T_SHIFT) | + (2 << R500_RS_IP_TEX_PTR_R_SHIFT) | + (3 << R500_RS_IP_TEX_PTR_Q_SHIFT)); + END_BATCH(); +} + +static void r300_emit_fp_setup(struct r300_context *r300, + struct r300_fragment_program_code *code, + gl_format dst_format) +{ + unsigned i; + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH((code->alu.length + 1) * 4 + code->tex.length + 1 + 11); + + OUT_BATCH_REGSEQ(R300_US_ALU_RGB_INST_0, code->alu.length); + for (i = 0; i < code->alu.length; i++) { + OUT_BATCH(code->alu.inst[i].rgb_inst); + } + OUT_BATCH_REGSEQ(R300_US_ALU_RGB_ADDR_0, code->alu.length); + for (i = 0; i < code->alu.length; i++) { + OUT_BATCH(code->alu.inst[i].rgb_addr); + } + OUT_BATCH_REGSEQ(R300_US_ALU_ALPHA_INST_0, code->alu.length); + for (i = 0; i < code->alu.length; i++) { + OUT_BATCH(code->alu.inst[i].alpha_inst); + } + OUT_BATCH_REGSEQ(R300_US_ALU_ALPHA_ADDR_0, code->alu.length); + for (i = 0; i < code->alu.length; i++) { + OUT_BATCH(code->alu.inst[i].alpha_addr); + } + + OUT_BATCH_REGSEQ(R300_US_TEX_INST_0, code->tex.length); + OUT_BATCH_TABLE(code->tex.inst, code->tex.length); + + OUT_BATCH_REGSEQ(R300_US_CONFIG, 3); + OUT_BATCH(R300_PFS_CNTL_FIRST_NODE_HAS_TEX); + OUT_BATCH(code->pixsize); + OUT_BATCH(code->code_offset); + OUT_BATCH_REGSEQ(R300_US_CODE_ADDR_0, 4); + OUT_BATCH_TABLE(code->code_addr, 4); + OUT_BATCH_REGVAL(R500_US_OUT_FMT_0, mesa_format_to_us_format(dst_format)); + END_BATCH(); +} + +static void r300_emit_rs_setup(struct r300_context *r300) +{ + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH(7); + OUT_BATCH_REGSEQ(R300_RS_COUNT, 2); + OUT_BATCH((4 << R300_IT_COUNT_SHIFT) | R300_HIRES_EN); + OUT_BATCH(0); + OUT_BATCH_REGVAL(R300_RS_INST_0, + R300_RS_INST_TEX_ID(0) | + R300_RS_INST_TEX_ADDR(0) | + R300_RS_INST_TEX_CN_WRITE); + OUT_BATCH_REGVAL(R300_RS_IP_0, + R300_RS_TEX_PTR(0) | + R300_RS_SEL_S(R300_RS_SEL_C0) | + R300_RS_SEL_R(R300_RS_SEL_C1) | + R300_RS_SEL_T(R300_RS_SEL_K0) | + R300_RS_SEL_Q(R300_RS_SEL_K1)); + END_BATCH(); +} + +static void emit_pvs_setup(struct r300_context *r300, + uint32_t *vp_code, + unsigned vp_len) +{ + BATCH_LOCALS(&r300->radeon); + + r300_emit_vpu(r300, vp_code, vp_len * 4, R300_PVS_CODE_START); + + BEGIN_BATCH(4); + OUT_BATCH_REGSEQ(R300_VAP_PVS_CODE_CNTL_0, 3); + OUT_BATCH((0 << R300_PVS_FIRST_INST_SHIFT) | + ((vp_len - 1) << R300_PVS_XYZW_VALID_INST_SHIFT) | + ((vp_len - 1)<< R300_PVS_LAST_INST_SHIFT)); + OUT_BATCH(0); + OUT_BATCH((vp_len - 1) << R300_PVS_LAST_VTX_SRC_INST_SHIFT); + END_BATCH(); +} + +static void emit_vap_setup(struct r300_context *r300, unsigned width, unsigned height) +{ + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH(12); + OUT_BATCH_REGSEQ(R300_SE_VTE_CNTL, 2); + OUT_BATCH(R300_VTX_XY_FMT | R300_VTX_Z_FMT); + OUT_BATCH(4); + + OUT_BATCH_REGVAL(R300_VAP_PSC_SGN_NORM_CNTL, 0xaaaaaaaa); + OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_0, + ((R300_DATA_TYPE_FLOAT_2 | (0 << R300_DST_VEC_LOC_SHIFT)) << 0) | + (((1 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_2 | R300_LAST_VEC) << 16)); + OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_EXT_0, + ((((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | + (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | + (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) | + (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | + (0xf << R300_WRITE_ENA_SHIFT) ) << 0) | + (((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | + (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | + (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) | + (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | + (0xf << R300_WRITE_ENA_SHIFT) ) << 16) ) ); + OUT_BATCH_REGSEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2); + OUT_BATCH(R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT); + OUT_BATCH(R300_VAP_OUTPUT_VTX_FMT_1__4_COMPONENTS); + END_BATCH(); +} + +static GLboolean validate_buffers(struct r300_context *r300, + struct radeon_bo *src_bo, + struct radeon_bo *dst_bo) +{ + int ret; + radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, + src_bo, RADEON_GEM_DOMAIN_VRAM, 0); + + radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, + dst_bo, 0, RADEON_GEM_DOMAIN_VRAM); + + ret = radeon_cs_space_check_with_bo(r300->radeon.cmdbuf.cs, + first_elem(&r300->radeon.dma.reserved)->bo, + RADEON_GEM_DOMAIN_GTT, 0); + if (ret) + return GL_FALSE; + + return GL_TRUE; +} + +static void emit_draw_packet(struct r300_context *r300, float width, float height) +{ + float verts[] = { 0.0, 0.0, 0.0, 1.0, + 0.0, height, 0.0, 0.0, + width, height, 1.0, 0.0, + width, 0.0, 1.0, 1.0 }; + + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH(19); + OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_IMMD_2, 16); + OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | + (4 << 16) | R300_VAP_VF_CNTL__PRIM_QUADS); + OUT_BATCH_TABLE(verts, 16); + END_BATCH(); +} + +static void other_stuff(struct r300_context *r300) +{ + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH(15); + OUT_BATCH_REGVAL(R300_GA_POLY_MODE, + R300_GA_POLY_MODE_FRONT_PTYPE_TRI | R300_GA_POLY_MODE_BACK_PTYPE_TRI); + OUT_BATCH_REGVAL(R300_SU_CULL_MODE, R300_FRONT_FACE_CCW); + OUT_BATCH_REGVAL(R300_FG_FOG_BLEND, 0); + OUT_BATCH_REGVAL(R300_FG_ALPHA_FUNC, 0); + OUT_BATCH_REGSEQ(R300_RB3D_CBLEND, 2); + OUT_BATCH(0x0); + OUT_BATCH(0x0); + OUT_BATCH_REGVAL(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE); + OUT_BATCH_REGVAL(R300_ZB_CNTL, 0); + END_BATCH(); +} + +static void emit_cb_setup(struct r300_context *r300, + struct radeon_bo *bo, + intptr_t offset, + gl_format mesa_format, + unsigned width, + unsigned height) +{ + BATCH_LOCALS(&r300->radeon); + + unsigned x1, y1, x2, y2; + x1 = 0; + y1 = 0; + x2 = width - 1; + y2 = height - 1; + + if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) { + x1 += R300_SCISSORS_OFFSET; + y1 += R300_SCISSORS_OFFSET; + x2 += R300_SCISSORS_OFFSET; + y2 += R300_SCISSORS_OFFSET; + } + + r300_emit_cb_setup(r300, bo, offset, mesa_format, + _mesa_get_format_bytes(mesa_format), + _mesa_format_row_stride(mesa_format, width)); + + BEGIN_BATCH_NO_AUTOSTATE(5); + OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2); + OUT_BATCH((x1 << R300_SCISSORS_X_SHIFT)|(y1 << R300_SCISSORS_Y_SHIFT)); + OUT_BATCH((x2 << R300_SCISSORS_X_SHIFT)|(y2 << R300_SCISSORS_Y_SHIFT)); + OUT_BATCH_REGVAL(R300_RB3D_CCTL, 0); + END_BATCH(); +} + +GLboolean r300_blit(struct r300_context *r300, + struct radeon_bo *src_bo, + intptr_t src_offset, + gl_format src_mesaformat, + unsigned src_pitch, + unsigned src_width, + unsigned src_height, + struct radeon_bo *dst_bo, + intptr_t dst_offset, + gl_format dst_mesaformat, + unsigned dst_width, + unsigned dst_height) +{ + //assert(src_width == dst_width); + //assert(src_height == dst_height); + + if (src_bo == dst_bo) { + return GL_FALSE; + } + + //return GL_FALSE; + + if (0) { + fprintf(stderr, "src: width %d, height %d, pitch %d vs %d, format %s\n", + src_width, src_height, src_pitch, + _mesa_format_row_stride(src_mesaformat, src_width), + _mesa_get_format_name(src_mesaformat)); + fprintf(stderr, "dst: width %d, height %d, pitch %d, format %s\n", + dst_width, dst_height, + _mesa_format_row_stride(dst_mesaformat, dst_width), + _mesa_get_format_name(dst_mesaformat)); + } + + if (!validate_buffers(r300, src_bo, dst_bo)) + return GL_FALSE; + + rcommonEnsureCmdBufSpace(&r300->radeon, 200, __FUNCTION__); + + other_stuff(r300); + + r300_emit_tx_setup(r300, src_mesaformat, src_bo, src_offset, src_width, src_height, src_pitch); + + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + r500_emit_fp_setup(r300, &r300->blit.fp_code.code.r500, dst_mesaformat); + r500_emit_rs_setup(r300); + } else { + r300_emit_fp_setup(r300, &r300->blit.fp_code.code.r300, dst_mesaformat); + r300_emit_rs_setup(r300); + } + + emit_pvs_setup(r300, r300->blit.vp_code.body.d, 2); + emit_vap_setup(r300, dst_width, dst_height); + + emit_cb_setup(r300, dst_bo, dst_offset, dst_mesaformat, dst_width, dst_height); + + emit_draw_packet(r300, dst_width, dst_height); + + r300EmitCacheFlush(r300); + + radeonFlush(r300->radeon.glCtx); + //r300ResetHwState(r300); + + return GL_TRUE; +}
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/r300_blit.h b/src/mesa/drivers/dri/r300/r300_blit.h new file mode 100644 index 0000000000..29c5aa9514 --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_blit.h @@ -0,0 +1,46 @@ +/* + * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com> + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef R300_BLIT_H +#define R300_BLIT_H + +void r300_blit_init(struct r300_context *r300); + +GLboolean r300_blit(struct r300_context *r300, + struct radeon_bo *src_bo, + intptr_t src_offset, + gl_format src_mesaformat, + unsigned src_pitch, + unsigned src_width, + unsigned src_height, + struct radeon_bo *dst_bo, + intptr_t dst_offset, + gl_format dst_mesaformat, + unsigned dst_width, + unsigned dst_height); + +#endif // R300_BLIT_H
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index da5b7ba642..e1c33bbb2c 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -45,15 +45,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_drm.h" #include "r300_context.h" -#include "r300_ioctl.h" -#include "radeon_reg.h" #include "r300_reg.h" #include "r300_cmdbuf.h" #include "r300_emit.h" #include "radeon_bocs_wrapper.h" #include "radeon_mipmap_tree.h" #include "r300_state.h" -#include "radeon_reg.h" #include "radeon_queryobj.h" /** # of dwords reserved for additional instructions that may need to be written @@ -74,7 +71,7 @@ static unsigned packet0_count(r300ContextPtr r300, uint32_t *pkt) #define vpu_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count) #define r500fp_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->r500fp.count) -int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom) +static int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom) { r300ContextPtr r300 = R300_CONTEXT(ctx); int cnt; @@ -88,54 +85,73 @@ int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom) return cnt ? (cnt * 4) + extra : 0; } +void r300_emit_vpu(struct r300_context *r300, + uint32_t *data, + unsigned len, + uint32_t addr) +{ + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH_NO_AUTOSTATE(5 + len); + OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0); + OUT_BATCH_REGVAL(R300_VAP_PVS_VECTOR_INDX_REG, addr); + OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, len-1) | RADEON_ONE_REG_WR); + OUT_BATCH_TABLE(data, len); + END_BATCH(); +} -void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom) +static void emit_vpu_state(GLcontext *ctx, struct radeon_state_atom * atom) { - r300ContextPtr r300 = R300_CONTEXT(ctx); - BATCH_LOCALS(&r300->radeon); - drm_r300_cmd_header_t cmd; - uint32_t addr, ndw; + r300ContextPtr r300 = R300_CONTEXT(ctx); + drm_r300_cmd_header_t cmd; + uint32_t addr, ndw; + + cmd.u = atom->cmd[0]; + addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo; + ndw = atom->check(ctx, atom); - cmd.u = atom->cmd[0]; - addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo; - ndw = atom->check(ctx, atom); + r300_emit_vpu(r300, &atom->cmd[1], vpu_count(atom->cmd) * 4, addr); +} + +void r500_emit_fp(struct r300_context *r300, + uint32_t *data, + unsigned len, + uint32_t addr, + unsigned type, + unsigned clamp) +{ + BATCH_LOCALS(&r300->radeon); - BEGIN_BATCH_NO_AUTOSTATE(ndw); + addr |= (type << 16); + addr |= (clamp << 17); - ndw -= 5; - OUT_BATCH_REGVAL(R300_VAP_PVS_VECTOR_INDX_REG, addr); - OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, ndw-1) | RADEON_ONE_REG_WR); - OUT_BATCH_TABLE(&atom->cmd[1], ndw); - OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0); - END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(len + 3); + OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_INDEX, 0)); + OUT_BATCH(addr); + OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_DATA, len-1) | RADEON_ONE_REG_WR); + OUT_BATCH_TABLE(data, len); + END_BATCH(); } -void emit_r500fp(GLcontext *ctx, struct radeon_state_atom * atom) +static void emit_r500fp_atom(GLcontext *ctx, struct radeon_state_atom * atom) { - r300ContextPtr r300 = R300_CONTEXT(ctx); - BATCH_LOCALS(&r300->radeon); - drm_r300_cmd_header_t cmd; - uint32_t addr, ndw, sz; - int type, clamp; - - ndw = atom->check(ctx, atom); - - cmd.u = atom->cmd[0]; - sz = cmd.r500fp.count; - addr = ((cmd.r500fp.adrhi_flags & 1) << 8) | cmd.r500fp.adrlo; - type = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_TYPE); - clamp = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_CLAMP); - - addr |= (type << 16); - addr |= (clamp << 17); - - BEGIN_BATCH_NO_AUTOSTATE(ndw); - OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_INDEX, 0)); - OUT_BATCH(addr); - ndw-=3; - OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_DATA, ndw-1) | RADEON_ONE_REG_WR); - OUT_BATCH_TABLE(&atom->cmd[1], ndw); - END_BATCH(); + r300ContextPtr r300 = R300_CONTEXT(ctx); + drm_r300_cmd_header_t cmd; + uint32_t addr, count; + int type, clamp; + + cmd.u = atom->cmd[0]; + addr = ((cmd.r500fp.adrhi_flags & 1) << 8) | cmd.r500fp.adrlo; + type = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_TYPE); + clamp = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_CLAMP); + + if (type) { + count = r500fp_count(atom->cmd) * 4; + } else { + count = r500fp_count(atom->cmd) * 6; + } + + r500_emit_fp(r300, &atom->cmd[1], count, addr, type, clamp); } static int check_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom) @@ -171,7 +187,7 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom) if (t && !t->image_override) { BEGIN_BATCH_NO_AUTOSTATE(4); OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1); - OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, + OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t), RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); END_BATCH(); } else if (!t) { @@ -258,93 +274,136 @@ static int check_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) return dw; } -static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) +static void emit_scissor(struct r300_context *r300, + unsigned width, + unsigned height) { - r300ContextPtr r300 = R300_CONTEXT(ctx); - BATCH_LOCALS(&r300->radeon); - struct radeon_renderbuffer *rrb; - uint32_t cbpitch; - uint32_t offset = r300->radeon.state.color.draw_offset; - uint32_t dw = 6; - int i; + int i; + BATCH_LOCALS(&r300->radeon); + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + BEGIN_BATCH_NO_AUTOSTATE(3); + OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2); + OUT_BATCH(0); + OUT_BATCH(((width - 1) << R300_SCISSORS_X_SHIFT) | + ((height - 1) << R300_SCISSORS_Y_SHIFT)); + END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(16); + for (i = 0; i < 4; i++) { + OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2); + OUT_BATCH((0 << R300_CLIPRECT_X_SHIFT) | (0 << R300_CLIPRECT_Y_SHIFT)); + OUT_BATCH(((width - 1) << R300_CLIPRECT_X_SHIFT) | ((height - 1) << R300_CLIPRECT_Y_SHIFT)); + } + OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1); + OUT_BATCH(0xAAAA); + OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1); + OUT_BATCH(0xffffff); + END_BATCH(); + } else { + BEGIN_BATCH_NO_AUTOSTATE(3); + OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2); + OUT_BATCH((R300_SCISSORS_OFFSET << R300_SCISSORS_X_SHIFT) | + (R300_SCISSORS_OFFSET << R300_SCISSORS_Y_SHIFT)); + OUT_BATCH(((width + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_X_SHIFT) | + ((height + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_Y_SHIFT)); + END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(16); + for (i = 0; i < 4; i++) { + OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2); + OUT_BATCH((R300_SCISSORS_OFFSET << R300_CLIPRECT_X_SHIFT) | (R300_SCISSORS_OFFSET << R300_CLIPRECT_Y_SHIFT)); + OUT_BATCH(((R300_SCISSORS_OFFSET + width - 1) << R300_CLIPRECT_X_SHIFT) | + ((R300_SCISSORS_OFFSET + height - 1) << R300_CLIPRECT_Y_SHIFT)); + } + OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1); + OUT_BATCH(0xAAAA); + OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1); + OUT_BATCH(0xffffff); + END_BATCH(); + } +} - rrb = radeon_get_colorbuffer(&r300->radeon); - if (!rrb || !rrb->bo) { - fprintf(stderr, "no rrb\n"); - return; - } +void r300_emit_cb_setup(struct r300_context *r300, + struct radeon_bo *bo, + uint32_t offset, + GLuint format, + unsigned cpp, + unsigned pitch) +{ + BATCH_LOCALS(&r300->radeon); + uint32_t cbpitch = pitch / cpp; + uint32_t dw = 6; + + assert(offset % 32 == 0); + + switch (format) { + case MESA_FORMAT_RGB565: + assert(_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_RGB565; + break; + case MESA_FORMAT_RGB565_REV: + assert(!_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_RGB565; + break; + case MESA_FORMAT_ARGB4444: + assert(_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_ARGB4444; + break; + case MESA_FORMAT_ARGB4444_REV: + assert(!_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_ARGB4444; + break; + case MESA_FORMAT_ARGB1555: + assert(_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_ARGB1555; + break; + case MESA_FORMAT_ARGB1555_REV: + assert(!_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_ARGB1555; + break; + default: + if (cpp == 4) { + cbpitch |= R300_COLOR_FORMAT_ARGB8888; + } else { + _mesa_problem(r300->radeon.glCtx, "unexpected format in emit_cb_offset()");; + } + break; + } - if (RADEON_DEBUG & RADEON_STATE) - fprintf(stderr,"rrb is %p %d %dx%d\n", rrb, offset, rrb->base.Width, rrb->base.Height); - cbpitch = (rrb->pitch / rrb->cpp); - if (rrb->cpp == 4) - cbpitch |= R300_COLOR_FORMAT_ARGB8888; - else switch (rrb->base._ActualFormat) { - case GL_RGB5: - cbpitch |= R300_COLOR_FORMAT_RGB565; - break; - case GL_RGBA4: - cbpitch |= R300_COLOR_FORMAT_ARGB4444; - break; - case GL_RGB5_A1: - cbpitch |= R300_COLOR_FORMAT_ARGB1555; - break; - } + if (bo->flags & RADEON_BO_FLAGS_MACRO_TILE) + cbpitch |= R300_COLOR_TILE_ENABLE; - if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE) - cbpitch |= R300_COLOR_TILE_ENABLE; + if (r300->radeon.radeonScreen->kernel_mm) + dw += 2; + + BEGIN_BATCH_NO_AUTOSTATE(dw); + OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1); + OUT_BATCH_RELOC(offset, bo, offset, 0, RADEON_GEM_DOMAIN_VRAM, 0); + OUT_BATCH_REGSEQ(R300_RB3D_COLORPITCH0, 1); + if (!r300->radeon.radeonScreen->kernel_mm) + OUT_BATCH(cbpitch); + else + OUT_BATCH_RELOC(cbpitch, bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0); + END_BATCH(); +} + +static void emit_cb_offset_atom(GLcontext *ctx, struct radeon_state_atom * atom) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct radeon_renderbuffer *rrb; + uint32_t offset = r300->radeon.state.color.draw_offset; + + rrb = radeon_get_colorbuffer(&r300->radeon); + if (!rrb || !rrb->bo) { + fprintf(stderr, "no rrb\n"); + return; + } + + if (RADEON_DEBUG & RADEON_STATE) + fprintf(stderr,"rrb is %p %d %dx%d\n", rrb, offset, rrb->base.Width, rrb->base.Height); + + r300_emit_cb_setup(r300, rrb->bo, offset, rrb->base.Format, rrb->cpp, rrb->pitch); - if (r300->radeon.radeonScreen->kernel_mm) - dw += 2; - BEGIN_BATCH_NO_AUTOSTATE(dw); - OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1); - OUT_BATCH_RELOC(offset, rrb->bo, offset, 0, RADEON_GEM_DOMAIN_VRAM, 0); - OUT_BATCH_REGSEQ(R300_RB3D_COLORPITCH0, 1); - if (!r300->radeon.radeonScreen->kernel_mm) - OUT_BATCH(cbpitch); - else - OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0); - END_BATCH(); if (r300->radeon.radeonScreen->driScreen->dri2.enabled) { - if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - BEGIN_BATCH_NO_AUTOSTATE(3); - OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2); - OUT_BATCH(0); - OUT_BATCH(((rrb->base.Width - 1) << R300_SCISSORS_X_SHIFT) | - ((rrb->base.Height - 1) << R300_SCISSORS_Y_SHIFT)); - END_BATCH(); - BEGIN_BATCH_NO_AUTOSTATE(16); - for (i = 0; i < 4; i++) { - OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2); - OUT_BATCH((0 << R300_CLIPRECT_X_SHIFT) | (0 << R300_CLIPRECT_Y_SHIFT)); - OUT_BATCH(((rrb->base.Width - 1) << R300_CLIPRECT_X_SHIFT) | ((rrb->base.Height - 1) << R300_CLIPRECT_Y_SHIFT)); - } - OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1); - OUT_BATCH(0xAAAA); - OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1); - OUT_BATCH(0xffffff); - END_BATCH(); - } else { - BEGIN_BATCH_NO_AUTOSTATE(3); - OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2); - OUT_BATCH((R300_SCISSORS_OFFSET << R300_SCISSORS_X_SHIFT) | - (R300_SCISSORS_OFFSET << R300_SCISSORS_Y_SHIFT)); - OUT_BATCH(((rrb->base.Width + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_X_SHIFT) | - ((rrb->base.Height + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_Y_SHIFT)); - END_BATCH(); - BEGIN_BATCH_NO_AUTOSTATE(16); - for (i = 0; i < 4; i++) { - OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2); - OUT_BATCH((R300_SCISSORS_OFFSET << R300_CLIPRECT_X_SHIFT) | (R300_SCISSORS_OFFSET << R300_CLIPRECT_Y_SHIFT)); - OUT_BATCH(((R300_SCISSORS_OFFSET + rrb->base.Width - 1) << R300_CLIPRECT_X_SHIFT) | - ((R300_SCISSORS_OFFSET + rrb->base.Height - 1) << R300_CLIPRECT_Y_SHIFT)); - } - OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1); - OUT_BATCH(0xAAAA); - OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1); - OUT_BATCH(0xffffff); - END_BATCH(); - } + emit_scissor(r300, rrb->base.Width, rrb->base.Height); } } @@ -440,7 +499,7 @@ static int check_variable(GLcontext *ctx, struct radeon_state_atom *atom) return cnt ? cnt + 1 : 0; } -int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom) +static int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom) { int cnt; r300ContextPtr r300 = R300_CONTEXT(ctx); @@ -452,7 +511,7 @@ int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom) return cnt ? (cnt * 6) + extra : 0; } -int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom) +static int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom) { int cnt; r300ContextPtr r300 = R300_CONTEXT(ctx); @@ -629,13 +688,13 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.r500fp.cmd[R300_FPI_CMD_0] = cmdr500fp(r300->radeon.radeonScreen, 0, 0, 0, 0); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.r500fp.emit = emit_r500fp; + r300->hw.r500fp.emit = emit_r500fp_atom; ALLOC_STATE(r500fp_const, r500fp_const, R500_FPP_CMDSIZE, 0); r300->hw.r500fp_const.cmd[R300_FPI_CMD_0] = cmdr500fp(r300->radeon.radeonScreen, 0, 0, 1, 0); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.r500fp_const.emit = emit_r500fp; + r300->hw.r500fp_const.emit = emit_r500fp_atom; } else { ALLOC_STATE(fp, always, R300_FP_CMDSIZE, 0); r300->hw.fp.cmd[R300_FP_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_CONFIG, 3); @@ -679,7 +738,7 @@ void r300InitCmdBuf(r300ContextPtr r300) ALLOC_STATE(rop, always, 2, 0); r300->hw.rop.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_ROPCNTL, 1); ALLOC_STATE(cb, cb_offset, R300_CB_CMDSIZE, 0); - r300->hw.cb.emit = &emit_cb_offset; + r300->hw.cb.emit = &emit_cb_offset_atom; ALLOC_STATE(rb3d_dither_ctl, always, 10, 0); r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DITHER_CTL, 9); ALLOC_STATE(rb3d_aaresolve_ctl, always, 2, 0); @@ -743,20 +802,20 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.vpi.cmd[0] = cmdvpu(r300->radeon.radeonScreen, R300_PVS_CODE_START, 0); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vpi.emit = emit_vpu; + r300->hw.vpi.emit = emit_vpu_state; if (is_r500) { ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0); r300->hw.vpp.cmd[0] = cmdvpu(r300->radeon.radeonScreen, R500_PVS_CONST_START, 0); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vpp.emit = emit_vpu; + r300->hw.vpp.emit = emit_vpu_state; ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0); r300->hw.vps.cmd[0] = cmdvpu(r300->radeon.radeonScreen, R500_POINT_VPORT_SCALE_OFFSET, 1); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vps.emit = emit_vpu; + r300->hw.vps.emit = emit_vpu_state; for (i = 0; i < 6; i++) { ALLOC_STATE(vpucp[i], vpu, R300_VPUCP_CMDSIZE, 0); @@ -764,20 +823,20 @@ void r300InitCmdBuf(r300ContextPtr r300) cmdvpu(r300->radeon.radeonScreen, R500_PVS_UCP_START + i, 1); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vpucp[i].emit = emit_vpu; + r300->hw.vpucp[i].emit = emit_vpu_state; } } else { ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0); r300->hw.vpp.cmd[0] = cmdvpu(r300->radeon.radeonScreen, R300_PVS_CONST_START, 0); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vpp.emit = emit_vpu; + r300->hw.vpp.emit = emit_vpu_state; ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0); r300->hw.vps.cmd[0] = cmdvpu(r300->radeon.radeonScreen, R300_POINT_VPORT_SCALE_OFFSET, 1); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vps.emit = emit_vpu; + r300->hw.vps.emit = emit_vpu_state; for (i = 0; i < 6; i++) { ALLOC_STATE(vpucp[i], vpu, R300_VPUCP_CMDSIZE, 0); @@ -785,7 +844,7 @@ void r300InitCmdBuf(r300ContextPtr r300) cmdvpu(r300->radeon.radeonScreen, R300_PVS_UCP_START + i, 1); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vpucp[i].emit = emit_vpu; + r300->hw.vpucp[i].emit = emit_vpu_state; } } } diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/src/mesa/drivers/dri/r300/r300_cmdbuf.h index 1b703e518a..0e68da928e 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.h +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.h @@ -44,14 +44,26 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define FIREAOS_BUFSZ (3) #define SCISSORS_BUFSZ (3) -extern void r300InitCmdBuf(r300ContextPtr r300); +void r300InitCmdBuf(r300ContextPtr r300); void r300_emit_scissor(GLcontext *ctx); -void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom); -int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom); +void r300_emit_vpu(struct r300_context *ctx, + uint32_t *data, + unsigned len, + uint32_t addr); -void emit_r500fp(GLcontext *ctx, struct radeon_state_atom * atom); -int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom); -int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom); +void r500_emit_fp(struct r300_context *r300, + uint32_t *data, + unsigned len, + uint32_t addr, + unsigned type, + unsigned clamp); -#endif /* __R300_CMDBUF_H__ */ +void r300_emit_cb_setup(struct r300_context *r300, + struct radeon_bo *bo, + uint32_t offset, + GLuint format, + unsigned cpp, + unsigned pitch); + +#endif /* __R300_CMDBUF_H__ */ diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 6fcf209af6..05005f61c3 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -55,13 +55,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/t_vp_build.h" #include "drivers/common/driverfuncs.h" +#include "drivers/common/meta.h" #include "r300_context.h" #include "radeon_context.h" #include "radeon_span.h" +#include "r300_blit.h" #include "r300_cmdbuf.h" #include "r300_state.h" -#include "r300_ioctl.h" #include "r300_tex.h" #include "r300_emit.h" #include "r300_swtcl.h" @@ -90,10 +91,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_ATI_separate_stencil #define need_GL_NV_vertex_program -#include "extension_helper.h" +#include "main/remap_helper.h" +void r300_init_texcopy_functions(struct dd_function_table *table); -const struct dri_extension card_extensions[] = { +static const struct dri_extension card_extensions[] = { /* *INDENT-OFF* */ {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, @@ -145,7 +147,7 @@ const struct dri_extension card_extensions[] = { }; -const struct dri_extension mm_extensions[] = { +static const struct dri_extension mm_extensions[] = { { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { NULL, NULL } @@ -155,7 +157,7 @@ const struct dri_extension mm_extensions[] = { * The GL 2.0 functions are needed to make display lists work with * functions added by GL_ATI_separate_stencil. */ -const struct dri_extension gl_20_extension[] = { +static const struct dri_extension gl_20_extension[] = { {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, }; @@ -376,11 +378,21 @@ static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen) if (screen->chip_family >= CHIP_FAMILY_RV515) { ctx->Const.FragmentProgram.MaxNativeTemps = R500_PFS_NUM_TEMP_REGS; ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */ - ctx->Const.FragmentProgram.MaxNativeParameters = R500_PFS_NUM_CONST_REGS; - ctx->Const.FragmentProgram.MaxNativeAluInstructions = R500_PFS_MAX_INST; - ctx->Const.FragmentProgram.MaxNativeTexInstructions = R500_PFS_MAX_INST; - ctx->Const.FragmentProgram.MaxNativeInstructions = R500_PFS_MAX_INST; - ctx->Const.FragmentProgram.MaxNativeTexIndirections = R500_PFS_MAX_INST; + + /* The hardware limits are higher than this, + * but the non-KMS DRM interface artificially limits us + * to this many instructions. + * + * We could of course work around it in the KMS path, + * but it would be a mess, so it seems wiser + * to leave it as is. Going forward, the Gallium driver + * will not be subject to these limitations. + */ + ctx->Const.FragmentProgram.MaxNativeParameters = 255; + ctx->Const.FragmentProgram.MaxNativeAluInstructions = 255; + ctx->Const.FragmentProgram.MaxNativeTexInstructions = 255; + ctx->Const.FragmentProgram.MaxNativeInstructions = 255; + ctx->Const.FragmentProgram.MaxNativeTexIndirections = 255; ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; } else { ctx->Const.FragmentProgram.MaxNativeTemps = R300_PFS_NUM_TEMP_REGS; @@ -429,11 +441,11 @@ static void r300InitGLExtensions(GLcontext *ctx) if (r300->options.stencil_two_side_disabled) _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); - if (r300->options.s3tc_force_enabled) { + if (r300->options.s3tc_force_disabled) { + _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc"); + } else if (ctx->Mesa_DXTn || r300->options.s3tc_force_enabled) { _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); _mesa_enable_extension(ctx, "GL_S3_s3tc"); - } else if (r300->options.s3tc_force_disabled) { - _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc"); } if (!r300->radeon.radeonScreen->drmSupportsOcclusionQueries) { @@ -441,6 +453,13 @@ static void r300InitGLExtensions(GLcontext *ctx) } } +static void r300InitIoctlFuncs(struct dd_function_table *functions) +{ + functions->Clear = _mesa_meta_Clear; + functions->Finish = radeonFinish; + functions->Flush = radeonFlush; +} + /* Create the device specific rendering context. */ GLboolean r300CreateContext(const __GLcontextModes * glVisual, @@ -467,6 +486,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, r300_init_vtbl(&r300->radeon); _mesa_init_driver_functions(&functions); + r300_init_texcopy_functions(&functions); r300InitIoctlFuncs(&functions); r300InitStateFuncs(&functions); r300InitTextureFuncs(&functions); @@ -520,6 +540,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, r300InitSwtcl(ctx); } + r300_blit_init(r300); radeon_fbo_init(&r300->radeon); radeonInitSpanFuncs( ctx ); r300InitCmdBuf(r300); diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 518d5cdbf4..54a92a2e44 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -533,6 +533,11 @@ struct r300_context { uint32_t fallback; + struct { + struct r300_vertex_program_code vp_code; + struct rX00_fragment_program_code fp_code; + } blit; + DECLARE_RENDERINPUTS(render_inputs_bitset); }; @@ -549,6 +554,8 @@ extern void r300InitShaderFunctions(r300ContextPtr r300); extern void r300InitDraw(GLcontext *ctx); +extern void r300_init_texcopy_functions(struct dd_function_table *table); + #define r300PackFloat32 radeonPackFloat32 #define r300PackFloat24 radeonPackFloat24 diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c index e9968f9ffe..3dcd986e22 100644 --- a/src/mesa/drivers/dri/r300/r300_draw.c +++ b/src/mesa/drivers/dri/r300/r300_draw.c @@ -100,7 +100,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer GLubyte *in = (GLubyte *)src_ptr; radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4); - + radeon_bo_map(r300->ind_buf.bo, 1); assert(r300->ind_buf.bo->ptr != NULL); out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); @@ -111,7 +111,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer if (i < mesa_ind_buf->count) { *out++ = in[i]; } - + radeon_bo_unmap(r300->ind_buf.bo); #if MESA_BIG_ENDIAN } else { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */ GLushort *in = (GLushort *)src_ptr; @@ -120,6 +120,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4); + radeon_bo_map(r300->ind_buf.bo, 1); assert(r300->ind_buf.bo->ptr != NULL); out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); @@ -130,6 +131,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer if (i < mesa_ind_buf->count) { *out++ = in[i]; } + radeon_bo_unmap(r300->ind_buf.bo); #endif } @@ -173,10 +175,12 @@ static void r300SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4); + radeon_bo_map(r300->ind_buf.bo, 1); assert(r300->ind_buf.bo->ptr != NULL); dst_ptr = ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); _mesa_memcpy(dst_ptr, src_ptr, size); + radeon_bo_unmap(r300->ind_buf.bo); r300->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT); r300->ind_buf.count = mesa_ind_buf->count; @@ -242,6 +246,7 @@ static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_ } radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32); + radeon_bo_map(attr->bo, 1); dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset); radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, @@ -280,6 +285,7 @@ static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_ break; } + radeon_bo_unmap(attr->bo); if (mapped_named_bo) { ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); } @@ -294,6 +300,8 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, size, 32); + radeon_bo_map(attr->bo, 1); + if (!input->BufferObj->Pointer) { ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj); mapped_named_bo = GL_TRUE; @@ -317,6 +325,7 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); } + radeon_bo_unmap(attr->bo); attr->stride = dst_stride; } @@ -527,6 +536,7 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in } radeonAllocDmaRegion(&r300->radeon, &vbuf->attribs[index].bo, &vbuf->attribs[index].bo_offset, size, 32); + radeon_bo_map(vbuf->attribs[index].bo, 1); assert(vbuf->attribs[index].bo->ptr != NULL); dst = (uint32_t *)ADD_POINTERS(vbuf->attribs[index].bo->ptr, vbuf->attribs[index].bo_offset); switch (vbuf->attribs[index].dwords) { @@ -536,6 +546,7 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in case 4: radeonEmitVec16(dst, input[i]->Ptr, input[i]->StrideB, local_count); break; default: assert(0); break; } + radeon_bo_unmap(vbuf->attribs[index].bo); } } diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 07e6223087..3759ca2bea 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -49,7 +49,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_context.h" #include "r300_state.h" #include "r300_emit.h" -#include "r300_ioctl.h" #include "r300_render.h" #include "r300_swtcl.h" diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index 8e57e354d1..a456d8867c 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -42,7 +42,6 @@ #include "main/glheader.h" #include "r300_context.h" #include "r300_cmdbuf.h" -#include "radeon_reg.h" static INLINE uint32_t cmdpacket0(struct radeon_screen *rscrn, int reg, int count) diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index 469c278b51..267ee81a7a 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -44,6 +44,7 @@ #include "compiler/radeon_compiler.h" +#include "radeon_mesa_to_rc.h" #include "r300_state.h" @@ -99,8 +100,8 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler, { int i; + fp->wpos_attr = FRAG_ATTRIB_MAX; if (!(compiler->Base.Program.InputsRead & FRAG_BIT_WPOS)) { - fp->wpos_attr = FRAG_ATTRIB_MAX; return; } @@ -112,6 +113,13 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler, } } + /* No free texcoord found, fall-back to software rendering */ + if (fp->wpos_attr == FRAG_ATTRIB_MAX) + { + compiler->Base.Error = 1; + return; + } + rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr); } @@ -124,11 +132,11 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler, */ static void rewriteFog(struct r300_fragment_program_compiler *compiler, struct r300_fragment_program * fp) { - struct prog_src_register src; + struct rc_src_register src; int i; + fp->fog_attr = FRAG_ATTRIB_MAX; if (!(compiler->Base.Program.InputsRead & FRAG_BIT_FOGC)) { - fp->fog_attr = FRAG_ATTRIB_MAX; return; } @@ -140,8 +148,15 @@ static void rewriteFog(struct r300_fragment_program_compiler *compiler, struct r } } + /* No free texcoord found, fall-back to software rendering */ + if (fp->fog_attr == FRAG_ATTRIB_MAX) + { + compiler->Base.Error = 1; + return; + } + memset(&src, 0, sizeof(src)); - src.File = PROGRAM_INPUT; + src.File = RC_FILE_INPUT; src.Index = fp->fog_attr; src.Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE); rc_move_input(&compiler->Base, FRAG_ATTRIB_FOGC, src); @@ -218,13 +233,26 @@ static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_prog fflush(stderr); } - rc_mesa_to_rc_program(&compiler.Base, &cont->Base.Base); + radeon_mesa_to_rc_program(&compiler.Base, &cont->Base.Base); insert_WPOS_trailer(&compiler, fp); rewriteFog(&compiler, fp); r3xx_compile_fragment_program(&compiler); + + if (compiler.is_r500) { + /* We need to support the non-KMS DRM interface, which + * artificially limits the number of instructions and + * constants which are available to us. + * + * See also the comment in r300_context.c where we + * set the MAX_NATIVE_xxx values. + */ + if (fp->code.code.r500.inst_end >= 255 || fp->code.constants.Count > 255) + rc_error(&compiler.Base, "Program is too big (upgrade to r300g to avoid this limitation).\n"); + } + fp->error = compiler.Base.Error; fp->InputsRead = compiler.Base.Program.InputsRead; diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c deleted file mode 100644 index 5cb04e2bb6..0000000000 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ /dev/null @@ -1,782 +0,0 @@ -/* -Copyright (C) The Weather Channel, Inc. 2002. -Copyright (C) 2004 Nicolai Haehnle. -All Rights Reserved. - -The Weather Channel (TM) funded Tungsten Graphics to develop the -initial release of the Radeon 8500 driver under the XFree86 license. -This notice must be preserved. - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial -portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE -LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/** - * \file - * - * \author Keith Whitwell <keith@tungstengraphics.com> - * - * \author Nicolai Haehnle <prefect_@gmx.net> - */ - -#include <sched.h> -#include <errno.h> - -#include "main/glheader.h" -#include "main/imports.h" -#include "main/macros.h" -#include "main/context.h" -#include "main/simple_list.h" -#include "swrast/swrast.h" - -#include "radeon_common.h" -#include "radeon_lock.h" -#include "r300_context.h" -#include "r300_ioctl.h" -#include "r300_cmdbuf.h" -#include "r300_state.h" -#include "r300_vertprog.h" -#include "radeon_reg.h" -#include "r300_emit.h" -#include "r300_context.h" - -#include "vblank.h" - -#define R200_3D_DRAW_IMMD_2 0xC0003500 - -#define CLEARBUFFER_COLOR 0x1 -#define CLEARBUFFER_DEPTH 0x2 -#define CLEARBUFFER_STENCIL 0x4 - -#if 1 - -/** - * Fragment program helper macros - */ - -/* Produce unshifted source selectors */ -#define FP_TMP(idx) (idx) -#define FP_CONST(idx) ((idx) | (1 << 5)) - -/* Produce source/dest selector dword */ -#define FP_SELC_MASK_NO 0 -#define FP_SELC_MASK_X 1 -#define FP_SELC_MASK_Y 2 -#define FP_SELC_MASK_XY 3 -#define FP_SELC_MASK_Z 4 -#define FP_SELC_MASK_XZ 5 -#define FP_SELC_MASK_YZ 6 -#define FP_SELC_MASK_XYZ 7 - -#define FP_SELC(destidx,regmask,outmask,src0,src1,src2) \ - (((destidx) << R300_ALU_DSTC_SHIFT) | \ - (FP_SELC_MASK_##regmask << 23) | \ - (FP_SELC_MASK_##outmask << 26) | \ - ((src0) << R300_ALU_SRC0C_SHIFT) | \ - ((src1) << R300_ALU_SRC1C_SHIFT) | \ - ((src2) << R300_ALU_SRC2C_SHIFT)) - -#define FP_SELA_MASK_NO 0 -#define FP_SELA_MASK_W 1 - -#define FP_SELA(destidx,regmask,outmask,src0,src1,src2) \ - (((destidx) << R300_ALU_DSTA_SHIFT) | \ - (FP_SELA_MASK_##regmask << 23) | \ - (FP_SELA_MASK_##outmask << 24) | \ - ((src0) << R300_ALU_SRC0A_SHIFT) | \ - ((src1) << R300_ALU_SRC1A_SHIFT) | \ - ((src2) << R300_ALU_SRC2A_SHIFT)) - -/* Produce unshifted argument selectors */ -#define FP_ARGC(source) R300_ALU_ARGC_##source -#define FP_ARGA(source) R300_ALU_ARGA_##source -#define FP_ABS(arg) ((arg) | (1 << 6)) -#define FP_NEG(arg) ((arg) ^ (1 << 5)) - -/* Produce instruction dword */ -#define FP_INSTRC(opcode,arg0,arg1,arg2) \ - (R300_ALU_OUTC_##opcode | \ - ((arg0) << R300_ALU_ARG0C_SHIFT) | \ - ((arg1) << R300_ALU_ARG1C_SHIFT) | \ - ((arg2) << R300_ALU_ARG2C_SHIFT)) - -#define FP_INSTRA(opcode,arg0,arg1,arg2) \ - (R300_ALU_OUTA_##opcode | \ - ((arg0) << R300_ALU_ARG0A_SHIFT) | \ - ((arg1) << R300_ALU_ARG1A_SHIFT) | \ - ((arg2) << R300_ALU_ARG2A_SHIFT)) - -#endif - -static void r300EmitClearState(GLcontext * ctx); - -static void r300ClearBuffer(r300ContextPtr r300, int flags, - struct radeon_renderbuffer *rrb, - struct radeon_renderbuffer *rrbd) -{ - BATCH_LOCALS(&r300->radeon); - GLcontext *ctx = r300->radeon.glCtx; - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); - GLuint cbpitch = 0; - r300ContextPtr rmesa = r300; - - if (RADEON_DEBUG & RADEON_IOCTL) - fprintf(stderr, "%s: buffer %p (%i,%i %ix%i)\n", - __FUNCTION__, rrb, dPriv->x, dPriv->y, - dPriv->w, dPriv->h); - - if (rrb) { - cbpitch = (rrb->pitch / rrb->cpp); - if (rrb->cpp == 4) - cbpitch |= R300_COLOR_FORMAT_ARGB8888; - else - cbpitch |= R300_COLOR_FORMAT_RGB565; - - if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE){ - cbpitch |= R300_COLOR_TILE_ENABLE; - } - } - - /* TODO in bufmgr */ - cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN); - end_3d(&rmesa->radeon); - - if (flags & CLEARBUFFER_COLOR) { - assert(rrb != 0); - BEGIN_BATCH_NO_AUTOSTATE(6); - OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1); - OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); - OUT_BATCH_REGVAL(R300_RB3D_COLORPITCH0, cbpitch); - END_BATCH(); - } -#if 1 - if (flags & (CLEARBUFFER_DEPTH | CLEARBUFFER_STENCIL)) { - uint32_t zbpitch = (rrbd->pitch / rrbd->cpp); - if (rrbd->bo->flags & RADEON_BO_FLAGS_MACRO_TILE){ - zbpitch |= R300_DEPTHMACROTILE_ENABLE; - } - if (rrbd->bo->flags & RADEON_BO_FLAGS_MICRO_TILE){ - zbpitch |= R300_DEPTHMICROTILE_TILED; - } - BEGIN_BATCH_NO_AUTOSTATE(6); - OUT_BATCH_REGSEQ(R300_ZB_DEPTHOFFSET, 1); - OUT_BATCH_RELOC(0, rrbd->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); - OUT_BATCH_REGSEQ(R300_ZB_DEPTHPITCH, 1); - if (!r300->radeon.radeonScreen->kernel_mm) - OUT_BATCH(zbpitch); - else - OUT_BATCH_RELOC(zbpitch, rrbd->bo, zbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0); - END_BATCH(); - } -#endif - BEGIN_BATCH_NO_AUTOSTATE(6); - OUT_BATCH_REGSEQ(RB3D_COLOR_CHANNEL_MASK, 1); - if (flags & CLEARBUFFER_COLOR) { - OUT_BATCH((ctx->Color.ColorMask[BCOMP] ? RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 : 0) | - (ctx->Color.ColorMask[GCOMP] ? RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 : 0) | - (ctx->Color.ColorMask[RCOMP] ? RB3D_COLOR_CHANNEL_MASK_RED_MASK0 : 0) | - (ctx->Color.ColorMask[ACOMP] ? RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 : 0)); - } else { - OUT_BATCH(0); - } - - - { - uint32_t t1, t2; - - t1 = 0x0; - t2 = 0x0; - - if (flags & CLEARBUFFER_DEPTH) { - t1 |= R300_Z_ENABLE | R300_Z_WRITE_ENABLE; - t2 |= - (R300_ZS_ALWAYS << R300_Z_FUNC_SHIFT); - } - - if (flags & CLEARBUFFER_STENCIL) { - t1 |= R300_STENCIL_ENABLE; - t2 |= - (R300_ZS_ALWAYS << - R300_S_FRONT_FUNC_SHIFT) | - (R300_ZS_REPLACE << - R300_S_FRONT_SFAIL_OP_SHIFT) | - (R300_ZS_REPLACE << - R300_S_FRONT_ZPASS_OP_SHIFT) | - (R300_ZS_REPLACE << - R300_S_FRONT_ZFAIL_OP_SHIFT); - } - - OUT_BATCH_REGSEQ(R300_ZB_CNTL, 3); - OUT_BATCH(t1); - OUT_BATCH(t2); - OUT_BATCH(((ctx->Stencil.WriteMask[0] & R300_STENCILREF_MASK) << - R300_STENCILWRITEMASK_SHIFT) | - (ctx->Stencil.Clear & R300_STENCILREF_MASK)); - END_BATCH(); - } - - if (!rmesa->radeon.radeonScreen->kernel_mm) { - BEGIN_BATCH_NO_AUTOSTATE(9); - OUT_BATCH(cmdpacket3(r300->radeon.radeonScreen, R300_CMD_PACKET3_CLEAR)); - OUT_BATCH_FLOAT32(dPriv->w / 2.0); - OUT_BATCH_FLOAT32(dPriv->h / 2.0); - OUT_BATCH_FLOAT32(ctx->Depth.Clear); - OUT_BATCH_FLOAT32(1.0); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[0]); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[1]); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]); - END_BATCH(); - } else { - OUT_BATCH(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8)); - OUT_BATCH(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING | - (1 << R300_PRIM_NUM_VERTICES_SHIFT)); - OUT_BATCH_FLOAT32(dPriv->w / 2.0); - OUT_BATCH_FLOAT32(dPriv->h / 2.0); - OUT_BATCH_FLOAT32(ctx->Depth.Clear); - OUT_BATCH_FLOAT32(1.0); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[0]); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[1]); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]); - } - - r300EmitCacheFlush(rmesa); - cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN); - - R300_STATECHANGE(r300, cb); - R300_STATECHANGE(r300, cmk); - R300_STATECHANGE(r300, zs); -} - -static void r300EmitClearState(GLcontext * ctx) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - BATCH_LOCALS(&r300->radeon); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); - int i; - int has_tcl; - int is_r500 = 0; - GLuint vap_cntl; - - has_tcl = r300->options.hw_tcl_enabled; - - if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) - is_r500 = 1; - - /* State atom dirty tracking is a little subtle here. - * - * On the one hand, we need to make sure base state is emitted - * here if we start with an empty batch buffer, otherwise clear - * works incorrectly with multiple processes. Therefore, the first - * BEGIN_BATCH cannot be a BEGIN_BATCH_NO_AUTOSTATE. - * - * On the other hand, implicit state emission clears the state atom - * dirty bits, so we have to call R300_STATECHANGE later than the - * first BEGIN_BATCH. - * - * The final trickiness is that, because we change state, we need - * to ensure that any stored swtcl primitives are flushed properly - * before we start changing state. See the R300_NEWPRIM in r300Clear - * for this. - */ - BEGIN_BATCH(31); - OUT_BATCH_REGSEQ(R300_VAP_PROG_STREAM_CNTL_0, 1); - if (!has_tcl) - OUT_BATCH(((((0 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_0_SHIFT) | - ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT))); - else - OUT_BATCH(((((0 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_0_SHIFT) | - ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT))); - - OUT_BATCH_REGVAL(R300_FG_FOG_BLEND, 0); - OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_EXT_0, - ((((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | - (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | - (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) | - (R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) | - ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT)) - << R300_SWIZZLE0_SHIFT) | - (((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | - (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | - (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) | - (R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) | - ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT)) - << R300_SWIZZLE1_SHIFT))); - - /* R300_VAP_INPUT_CNTL_0, R300_VAP_INPUT_CNTL_1 */ - OUT_BATCH_REGSEQ(R300_VAP_VTX_STATE_CNTL, 2); - OUT_BATCH((R300_SEL_USER_COLOR_0 << R300_COLOR_0_ASSEMBLY_SHIFT)); - OUT_BATCH(R300_INPUT_CNTL_POS | R300_INPUT_CNTL_COLOR | R300_INPUT_CNTL_TC0); - - /* comes from fglrx startup of clear */ - OUT_BATCH_REGSEQ(R300_SE_VTE_CNTL, 2); - OUT_BATCH(R300_VTX_W0_FMT | R300_VPORT_X_SCALE_ENA | - R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA | - R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA | - R300_VPORT_Z_OFFSET_ENA); - OUT_BATCH(0x8); - - OUT_BATCH_REGVAL(R300_VAP_PSC_SGN_NORM_CNTL, 0xaaaaaaaa); - - OUT_BATCH_REGSEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2); - OUT_BATCH(R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT | - R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT); - OUT_BATCH(0); /* no textures */ - - OUT_BATCH_REGVAL(R300_TX_ENABLE, 0); - - OUT_BATCH_REGSEQ(R300_SE_VPORT_XSCALE, 6); - OUT_BATCH_FLOAT32(1.0); - OUT_BATCH_FLOAT32(dPriv->x); - OUT_BATCH_FLOAT32(1.0); - OUT_BATCH_FLOAT32(dPriv->y); - OUT_BATCH_FLOAT32(1.0); - OUT_BATCH_FLOAT32(0.0); - - OUT_BATCH_REGVAL(R300_FG_ALPHA_FUNC, 0); - - OUT_BATCH_REGSEQ(R300_RB3D_CBLEND, 2); - OUT_BATCH(0x0); - OUT_BATCH(0x0); - END_BATCH(); - - R300_STATECHANGE(r300, vir[0]); - R300_STATECHANGE(r300, fogs); - R300_STATECHANGE(r300, vir[1]); - R300_STATECHANGE(r300, vic); - R300_STATECHANGE(r300, vte); - R300_STATECHANGE(r300, vof); - R300_STATECHANGE(r300, txe); - R300_STATECHANGE(r300, vpt); - R300_STATECHANGE(r300, at); - R300_STATECHANGE(r300, bld); - R300_STATECHANGE(r300, ps); - - if (has_tcl) { - R300_STATECHANGE(r300, vap_clip_cntl); - - BEGIN_BATCH_NO_AUTOSTATE(2); - OUT_BATCH_REGVAL(R300_VAP_CLIP_CNTL, R300_PS_UCP_MODE_CLIP_AS_TRIFAN | R300_CLIP_DISABLE); - END_BATCH(); - } - - BEGIN_BATCH_NO_AUTOSTATE(2); - OUT_BATCH_REGVAL(R300_GA_POINT_SIZE, - ((dPriv->w * 6) << R300_POINTSIZE_X_SHIFT) | - ((dPriv->h * 6) << R300_POINTSIZE_Y_SHIFT)); - END_BATCH(); - - if (!is_r500) { - R300_STATECHANGE(r300, ri); - R300_STATECHANGE(r300, rc); - R300_STATECHANGE(r300, rr); - - BEGIN_BATCH(14); - OUT_BATCH_REGSEQ(R300_RS_IP_0, 8); - for (i = 0; i < 8; ++i) - OUT_BATCH(R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3)); - - OUT_BATCH_REGSEQ(R300_RS_COUNT, 2); - OUT_BATCH((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN); - OUT_BATCH(0x0); - - OUT_BATCH_REGVAL(R300_RS_INST_0, R300_RS_INST_COL_CN_WRITE); - END_BATCH(); - } else { - R300_STATECHANGE(r300, ri); - R300_STATECHANGE(r300, rc); - R300_STATECHANGE(r300, rr); - - BEGIN_BATCH(14); - OUT_BATCH_REGSEQ(R500_RS_IP_0, 8); - for (i = 0; i < 8; ++i) { - OUT_BATCH((R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) | - (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) | - (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) | - (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT)); - } - - OUT_BATCH_REGSEQ(R300_RS_COUNT, 2); - OUT_BATCH((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN); - OUT_BATCH(0x0); - - OUT_BATCH_REGVAL(R500_RS_INST_0, R500_RS_INST_COL_CN_WRITE); - END_BATCH(); - } - - if (!is_r500) { - R300_STATECHANGE(r300, fp); - R300_STATECHANGE(r300, fpi[0]); - R300_STATECHANGE(r300, fpi[1]); - R300_STATECHANGE(r300, fpi[2]); - R300_STATECHANGE(r300, fpi[3]); - - BEGIN_BATCH(17); - OUT_BATCH_REGSEQ(R300_US_CONFIG, 3); - OUT_BATCH(0x0); - OUT_BATCH(0x0); - OUT_BATCH(0x0); - OUT_BATCH_REGSEQ(R300_US_CODE_ADDR_0, 4); - OUT_BATCH(0x0); - OUT_BATCH(0x0); - OUT_BATCH(0x0); - OUT_BATCH(R300_RGBA_OUT); - - OUT_BATCH_REGVAL(R300_US_ALU_RGB_INST_0, - FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO))); - OUT_BATCH_REGVAL(R300_US_ALU_RGB_ADDR_0, - FP_SELC(0, NO, XYZ, FP_TMP(0), 0, 0)); - OUT_BATCH_REGVAL(R300_US_ALU_ALPHA_INST_0, - FP_INSTRA(MAD, FP_ARGA(SRC0A), FP_ARGA(ONE), FP_ARGA(ZERO))); - OUT_BATCH_REGVAL(R300_US_ALU_ALPHA_ADDR_0, - FP_SELA(0, NO, W, FP_TMP(0), 0, 0)); - END_BATCH(); - } else { - struct radeon_state_atom r500fp; - uint32_t _cmd[10]; - - R300_STATECHANGE(r300, fp); - R300_STATECHANGE(r300, r500fp); - - BEGIN_BATCH(7); - OUT_BATCH_REGSEQ(R500_US_CONFIG, 2); - OUT_BATCH(R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO); - OUT_BATCH(0x0); - OUT_BATCH_REGSEQ(R500_US_CODE_ADDR, 3); - OUT_BATCH(R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(1)); - OUT_BATCH(R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(1)); - OUT_BATCH(R500_US_CODE_OFFSET_ADDR(0)); - END_BATCH(); - - r500fp.check = check_r500fp; - r500fp.cmd = _cmd; - r500fp.cmd[0] = cmdr500fp(r300->radeon.radeonScreen, 0, 1, 0, 0); - r500fp.cmd[1] = R500_INST_TYPE_OUT | - R500_INST_TEX_SEM_WAIT | - R500_INST_LAST | - R500_INST_RGB_OMASK_R | - R500_INST_RGB_OMASK_G | - R500_INST_RGB_OMASK_B | - R500_INST_ALPHA_OMASK | - R500_INST_RGB_CLAMP | - R500_INST_ALPHA_CLAMP; - r500fp.cmd[2] = R500_RGB_ADDR0(0) | - R500_RGB_ADDR1(0) | - R500_RGB_ADDR1_CONST | - R500_RGB_ADDR2(0) | - R500_RGB_ADDR2_CONST; - r500fp.cmd[3] = R500_ALPHA_ADDR0(0) | - R500_ALPHA_ADDR1(0) | - R500_ALPHA_ADDR1_CONST | - R500_ALPHA_ADDR2(0) | - R500_ALPHA_ADDR2_CONST; - r500fp.cmd[4] = R500_ALU_RGB_SEL_A_SRC0 | - R500_ALU_RGB_R_SWIZ_A_R | - R500_ALU_RGB_G_SWIZ_A_G | - R500_ALU_RGB_B_SWIZ_A_B | - R500_ALU_RGB_SEL_B_SRC0 | - R500_ALU_RGB_R_SWIZ_B_R | - R500_ALU_RGB_B_SWIZ_B_G | - R500_ALU_RGB_G_SWIZ_B_B; - r500fp.cmd[5] = R500_ALPHA_OP_CMP | - R500_ALPHA_SWIZ_A_A | - R500_ALPHA_SWIZ_B_A; - r500fp.cmd[6] = R500_ALU_RGBA_OP_CMP | - R500_ALU_RGBA_R_SWIZ_0 | - R500_ALU_RGBA_G_SWIZ_0 | - R500_ALU_RGBA_B_SWIZ_0 | - R500_ALU_RGBA_A_SWIZ_0; - - r500fp.cmd[7] = 0; - if (r300->radeon.radeonScreen->kernel_mm) { - emit_r500fp(ctx, &r500fp); - } else { - int dwords = r500fp.check(ctx,&r500fp); - BEGIN_BATCH_NO_AUTOSTATE(dwords); - OUT_BATCH_TABLE(r500fp.cmd, dwords); - END_BATCH(); - } - - } - - BEGIN_BATCH(2); - OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0); - END_BATCH(); - - if (has_tcl) { - vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) | - (5 << R300_PVS_NUM_CNTLRS_SHIFT) | - (12 << R300_VF_MAX_VTX_NUM_SHIFT)); - if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) - vap_cntl |= R500_TCL_STATE_OPTIMIZATION; - } else { - vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) | - (5 << R300_PVS_NUM_CNTLRS_SHIFT) | - (5 << R300_VF_MAX_VTX_NUM_SHIFT)); - } - - if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV515) - vap_cntl |= (2 << R300_PVS_NUM_FPUS_SHIFT); - else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) || - (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV560) || - (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV570)) - vap_cntl |= (5 << R300_PVS_NUM_FPUS_SHIFT); - else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410) || - (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420)) - vap_cntl |= (6 << R300_PVS_NUM_FPUS_SHIFT); - else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R520) || - (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R580)) - vap_cntl |= (8 << R300_PVS_NUM_FPUS_SHIFT); - else - vap_cntl |= (4 << R300_PVS_NUM_FPUS_SHIFT); - - R300_STATECHANGE(r300, vap_cntl); - - BEGIN_BATCH(2); - OUT_BATCH_REGVAL(R300_VAP_CNTL, vap_cntl); - END_BATCH(); - - if (has_tcl) { - struct radeon_state_atom vpu; - uint32_t _cmd[10]; - R300_STATECHANGE(r300, pvs); - R300_STATECHANGE(r300, vap_flush); - R300_STATECHANGE(r300, vpi); - - BEGIN_BATCH(4); - OUT_BATCH_REGSEQ(R300_VAP_PVS_CODE_CNTL_0, 3); - OUT_BATCH((0 << R300_PVS_FIRST_INST_SHIFT) | - (0 << R300_PVS_XYZW_VALID_INST_SHIFT) | - (1 << R300_PVS_LAST_INST_SHIFT)); - OUT_BATCH((0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | - (0 << R300_PVS_MAX_CONST_ADDR_SHIFT)); - OUT_BATCH(1 << R300_PVS_LAST_VTX_SRC_INST_SHIFT); - END_BATCH(); - - vpu.check = check_vpu; - vpu.cmd = _cmd; - vpu.cmd[0] = cmdvpu(r300->radeon.radeonScreen, 0, 2); - - vpu.cmd[1] = PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE, - 0, 0xf, PVS_DST_REG_OUT); - vpu.cmd[2] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, - PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, - PVS_SRC_REG_INPUT, NEGATE_NONE); - vpu.cmd[3] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_FORCE_0, - PVS_SRC_SELECT_FORCE_0, - PVS_SRC_SELECT_FORCE_0, - PVS_SRC_SELECT_FORCE_0, - PVS_SRC_REG_INPUT, NEGATE_NONE); - vpu.cmd[4] = 0x0; - - vpu.cmd[5] = PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE, 1, 0xf, - PVS_DST_REG_OUT); - vpu.cmd[6] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_X, - PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, - PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, - NEGATE_NONE); - vpu.cmd[7] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_FORCE_0, - PVS_SRC_SELECT_FORCE_0, - PVS_SRC_SELECT_FORCE_0, - PVS_SRC_SELECT_FORCE_0, - PVS_SRC_REG_INPUT, NEGATE_NONE); - vpu.cmd[8] = 0x0; - - if (r300->radeon.radeonScreen->kernel_mm) { - int dwords = r300->hw.vap_flush.check(ctx,&r300->hw.vap_flush); - BEGIN_BATCH_NO_AUTOSTATE(dwords); - OUT_BATCH_TABLE(r300->hw.vap_flush.cmd, dwords); - END_BATCH(); - emit_vpu(ctx, &vpu); - } else { - int dwords = vpu.check(ctx,&vpu); - BEGIN_BATCH_NO_AUTOSTATE(dwords); - OUT_BATCH_TABLE(vpu.cmd, dwords); - END_BATCH(); - } - - } -} - -static int r300KernelClear(GLcontext *ctx, GLuint flags) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); - struct radeon_framebuffer *rfb = dPriv->driverPrivate; - struct radeon_renderbuffer *rrb; - struct radeon_renderbuffer *rrbd; - int bits = 0, ret; - - /* Make sure it fits there. */ - radeon_cs_space_reset_bos(r300->radeon.cmdbuf.cs); - - if (flags & BUFFER_BIT_COLOR0) { - rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_COLOR0); - radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, - rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM); - } - - if (flags & BUFFER_BIT_FRONT_LEFT) { - rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT); - radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, - rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM); - } - - if (flags & BUFFER_BIT_BACK_LEFT) { - rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_BACK_LEFT); - radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, - rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM); - } - - rrbd = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH); - if (rrbd) { - radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, - rrbd->bo, 0, RADEON_GEM_DOMAIN_VRAM); - } - - ret = radeon_cs_space_check(r300->radeon.cmdbuf.cs); - if (ret) - return -1; - - rcommonEnsureCmdBufSpace(&r300->radeon, 421 * 3, __FUNCTION__); - if (flags || bits) - r300EmitClearState(ctx); - - rrbd = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH); - if (rrbd && (flags & BUFFER_BIT_DEPTH)) - bits |= CLEARBUFFER_DEPTH; - - if (rrbd && (flags & BUFFER_BIT_STENCIL)) - bits |= CLEARBUFFER_STENCIL; - - if (flags & BUFFER_BIT_COLOR0) { - rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_COLOR0); - r300ClearBuffer(r300, CLEARBUFFER_COLOR, rrb, NULL); - bits = 0; - } - - if (flags & BUFFER_BIT_FRONT_LEFT) { - rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT); - r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd); - bits = 0; - } - - if (flags & BUFFER_BIT_BACK_LEFT) { - rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_BACK_LEFT); - r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd); - bits = 0; - } - - if (bits) - r300ClearBuffer(r300, bits, NULL, rrbd); - - COMMIT_BATCH(); - return 0; -} - -/** - * Buffer clear - */ -static void r300Clear(GLcontext * ctx, GLbitfield mask) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); - const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); - GLbitfield swrast_mask = 0, tri_mask = 0; - int i, ret; - struct gl_framebuffer *fb = ctx->DrawBuffer; - - if (RADEON_DEBUG & RADEON_IOCTL) - fprintf(stderr, "r300Clear\n"); - - if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) { - LOCK_HARDWARE(&r300->radeon); - UNLOCK_HARDWARE(&r300->radeon); - if (dPriv->numClipRects == 0) - return; - } - - /* Flush swtcl vertices if necessary, because we will change hardware - * state during clear. See also the state-related comment in - * r300EmitClearState. - */ - R300_NEWPRIM(r300); - - if (colorMask == ~0) - tri_mask |= (mask & BUFFER_BITS_COLOR); - else - tri_mask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)); - - - /* HW stencil */ - if (mask & BUFFER_BIT_STENCIL) { - tri_mask |= BUFFER_BIT_STENCIL; - } - - /* HW depth */ - if (mask & BUFFER_BIT_DEPTH) { - tri_mask |= BUFFER_BIT_DEPTH; - } - - /* If we're doing a tri pass for depth/stencil, include a likely color - * buffer with it. - */ - - for (i = 0; i < BUFFER_COUNT; i++) { - GLuint bufBit = 1 << i; - if ((tri_mask) & bufBit) { - if (!fb->Attachment[i].Renderbuffer->ClassID) { - tri_mask &= ~bufBit; - swrast_mask |= bufBit; - } - } - } - - /* SW fallback clearing */ - swrast_mask = mask & ~tri_mask; - - ret = 0; - if (tri_mask) { - if (r300->radeon.radeonScreen->kernel_mm) - radeonUserClear(ctx, tri_mask); - else { - /* if kernel clear fails due to size restraints fallback */ - ret = r300KernelClear(ctx, tri_mask); - if (ret < 0) - swrast_mask |= tri_mask; - } - } - - if (swrast_mask) { - if (RADEON_DEBUG & RADEON_FALLBACKS) - fprintf(stderr, "%s: swrast clear, mask: %x\n", - __FUNCTION__, swrast_mask); - _swrast_Clear(ctx, swrast_mask); - } -} - -void r300InitIoctlFuncs(struct dd_function_table *functions) -{ - functions->Clear = r300Clear; - functions->Finish = radeonFinish; - functions->Flush = radeonFlush; -} diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.h b/src/mesa/drivers/dri/r300/r300_ioctl.h deleted file mode 100644 index 3abfa71a6e..0000000000 --- a/src/mesa/drivers/dri/r300/r300_ioctl.h +++ /dev/null @@ -1,44 +0,0 @@ -/* -Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. - -The Weather Channel (TM) funded Tungsten Graphics to develop the -initial release of the Radeon 8500 driver under the XFree86 license. -This notice must be preserved. - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial -portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE -LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * Nicolai Haehnle <prefect_@gmx.net> - */ - -#ifndef __R300_IOCTL_H__ -#define __R300_IOCTL_H__ - -#include "r300_context.h" -#include "radeon_drm.h" - -extern void r300InitIoctlFuncs(struct dd_function_table *functions); - -#endif /* __R300_IOCTL_H__ */ diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index b9ccd098dc..ea684e7df1 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -1789,6 +1789,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ALU_DSTC_OUTPUT_X (1 << 26) # define R300_ALU_DSTC_OUTPUT_Y (1 << 27) # define R300_ALU_DSTC_OUTPUT_Z (1 << 28) +# define R300_RGB_TARGET(x) ((x) << 29) #define R300_US_ALU_ALPHA_ADDR_0 0x47C0 # define R300_ALU_SRC0A_SHIFT 0 @@ -1806,6 +1807,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ALU_DSTA_REG (1 << 23) # define R300_ALU_DSTA_OUTPUT (1 << 24) # define R300_ALU_DSTA_DEPTH (1 << 27) +# define R300_ALPHA_TARGET(x) ((x) << 25) #define R300_US_ALU_RGB_INST_0 0x48C0 # define R300_ALU_ARGC_SRC0C_XYZ 0 @@ -3002,6 +3004,8 @@ enum { # define R500_INST_RGB_CLAMP (1 << 19) # define R500_INST_ALPHA_CLAMP (1 << 20) # define R500_INST_ALU_RESULT_SEL (1 << 21) +# define R500_INST_ALU_RESULT_SEL_RED (0 << 21) +# define R500_INST_ALU_RESULT_SEL_ALPHA (1 << 21) # define R500_INST_ALPHA_PRED_INV (1 << 22) # define R500_INST_ALU_RESULT_OP_EQ (0 << 23) # define R500_INST_ALU_RESULT_OP_LT (1 << 23) diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index b5ddfdc9f8..02c94250a8 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -67,10 +67,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "vbo/vbo_split.h" #include "tnl/tnl.h" #include "tnl/t_vp_build.h" -#include "radeon_reg.h" -#include "radeon_macros.h" #include "r300_context.h" -#include "r300_ioctl.h" #include "r300_state.h" #include "r300_reg.h" #include "r300_tex.h" @@ -475,7 +472,7 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode) /* update only if we have disabled all tcl fallbacks */ if (rmesa->options.hw_tcl_enabled) { - if ((old_fallback & R300_RASTER_FALLBACK_MASK) == bit) { + if ((old_fallback & R300_TCL_FALLBACK_MASK) == bit) { R300_STATECHANGE(rmesa, vap_cntl_status); rmesa->hw.vap_cntl_status.cmd[1] &= ~R300_VAP_TCL_BYPASS; } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 3060f49aaf..da0a9dfb4c 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -45,7 +45,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/framebuffer.h" #include "main/simple_list.h" #include "main/api_arrayelt.h" -#include "main/texformat.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -56,7 +55,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/t_vp_build.h" #include "r300_context.h" -#include "r300_ioctl.h" #include "r300_state.h" #include "r300_reg.h" #include "r300_emit.h" diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index ee2c71e1a7..383c8a274b 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -124,7 +124,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ } if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) { - VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->ColorPtr[1]; + VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->BackfaceColorPtr; OutputsWritten |= 1 << VERT_RESULT_BFC0; #if MESA_LITTLE_ENDIAN EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_RGBA ); @@ -134,7 +134,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1); #endif if (fp_reads & FRAG_BIT_COL1) { - VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->SecondaryColorPtr[1]; + VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->BackfaceSecondaryColorPtr; GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); OutputsWritten |= 1 << VERT_RESULT_BFC1; #if MESA_LITTLE_ENDIAN @@ -159,7 +159,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ int tex_id = rmesa->selected_fp->wpos_attr - FRAG_ATTRIB_TEX0; VB->AttribPtr[VERT_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_POS]; - VB->TexCoordPtr[tex_id] = VB->AttribPtr[VERT_ATTRIB_POS]; + VB->AttribPtr[_TNL_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_POS]; RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 + tex_id); } @@ -167,7 +167,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ int tex_id = rmesa->selected_fp->fog_attr - FRAG_ATTRIB_TEX0; VB->AttribPtr[VERT_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG]; - VB->TexCoordPtr[tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG]; + VB->AttribPtr[_TNL_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG]; RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 + tex_id); } @@ -180,7 +180,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ GLuint swiz, format, hw_format; for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (fp_reads & FRAG_BIT_TEX(i)) { - switch (VB->TexCoordPtr[i]->size) { + switch (VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size) { case 1: format = EMIT_1F; hw_format = R300_DATA_TYPE_FLOAT_1; @@ -665,11 +665,11 @@ void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset) r300EmitCacheFlush(rmesa); radeonEmitState(&rmesa->radeon); - r300_emit_scissor(ctx); + r300_emit_scissor(ctx); r300EmitVertexAOS(rmesa, - rmesa->radeon.swtcl.vertex_size, - first_elem(&rmesa->radeon.dma.reserved)->bo, - current_offset); + rmesa->radeon.swtcl.vertex_size, + rmesa->radeon.swtcl.bo, + current_offset); r300EmitVbufPrim(rmesa, rmesa->radeon.swtcl.hw_primitive, diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 433e5a87d4..ac3d5b1bec 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -40,7 +40,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/image.h" #include "main/mipmap.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" @@ -49,7 +48,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_context.h" #include "r300_state.h" -#include "r300_ioctl.h" #include "radeon_mipmap_tree.h" #include "r300_tex.h" @@ -196,6 +194,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, GLenum pname, const GLfloat * params) { radeonTexObj* t = radeon_tex_obj(texObj); + GLenum texBaseFormat; if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %s )\n", __FUNCTION__, @@ -223,23 +222,16 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + t->validated = GL_FALSE; break; case GL_DEPTH_TEXTURE_MODE: if (!texObj->Image[0][texObj->BaseLevel]) return; - if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat - == GL_DEPTH_COMPONENT) { + texBaseFormat = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; + + if (texBaseFormat == GL_DEPTH_COMPONENT || + texBaseFormat == GL_DEPTH_STENCIL) { r300SetDepthTexMode(texObj); break; } else { @@ -268,7 +260,11 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) if (rmesa) { int i; - radeon_firevertices(&rmesa->radeon); + struct radeon_bo *bo; + bo = !t->mt ? t->bo : t->mt->bo; + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->radeon.cmdbuf.cs)) { + radeon_firevertices(&rmesa->radeon); + } for(i = 0; i < R300_MAX_TEXTURE_UNITS; ++i) if (rmesa->hw.textures[i] == t) @@ -280,10 +276,8 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) t->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + radeon_miptree_unreference(&t->mt); + _mesa_delete_texture_object(ctx, texObj); } diff --git a/src/mesa/drivers/dri/r300/r300_tex.h b/src/mesa/drivers/dri/r300/r300_tex.h index 8a653ea2d1..beb10072e9 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.h +++ b/src/mesa/drivers/dri/r300/r300_tex.h @@ -51,4 +51,6 @@ extern GLboolean r300ValidateBuffers(GLcontext * ctx); extern void r300InitTextureFuncs(struct dd_function_table *functions); +uint32_t r300TranslateTexFormat(gl_format mesaFormat); + #endif /* __r300_TEX_H__ */ diff --git a/src/mesa/drivers/dri/r300/r300_texcopy.c b/src/mesa/drivers/dri/r300/r300_texcopy.c new file mode 100644 index 0000000000..5e3a724d4e --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_texcopy.c @@ -0,0 +1,167 @@ +/* + * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com> + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_common.h" +#include "r300_context.h" + +#include "main/image.h" +#include "main/teximage.h" +#include "main/texstate.h" +#include "drivers/common/meta.h" + +#include "radeon_mipmap_tree.h" +#include "r300_blit.h" +#include <main/debug.h> + +static GLboolean +do_copy_texsubimage(GLcontext *ctx, + GLenum target, GLint level, + struct radeon_tex_obj *tobj, + radeon_texture_image *timg, + GLint dstx, GLint dsty, + GLint x, GLint y, + GLsizei width, GLsizei height) +{ + struct r300_context *r300 = R300_CONTEXT(ctx); + struct radeon_renderbuffer *rrb; + + if (_mesa_get_format_bits(timg->base.TexFormat, GL_DEPTH_BITS) > 0) { + rrb = radeon_get_depthbuffer(&r300->radeon); + } else { + rrb = radeon_get_colorbuffer(&r300->radeon); + } + + if (!timg->mt) { + radeon_validate_texture_miptree(ctx, &tobj->base); + } + + assert(rrb && rrb->bo); + assert(timg->mt->bo); + assert(timg->base.Width >= dstx + width); + assert(timg->base.Height >= dsty + height); + //assert(tobj->mt == timg->mt); + + intptr_t src_offset = rrb->draw_offset + x * rrb->cpp + y * rrb->pitch; + intptr_t dst_offset = radeon_miptree_image_offset(timg->mt, _mesa_tex_target_to_face(target), level); + dst_offset += dstx * _mesa_get_format_bytes(timg->base.TexFormat) + + dsty * _mesa_format_row_stride(timg->base.TexFormat, timg->base.Width); + + if (src_offset % 32 || dst_offset % 32) { + return GL_FALSE; + } + + if (0) { + fprintf(stderr, "%s: copying to face %d, level %d\n", + __FUNCTION__, _mesa_tex_target_to_face(target), level); + fprintf(stderr, "to: x %d, y %d, offset %d\n", dstx, dsty, (uint32_t) dst_offset); + fprintf(stderr, "from (%dx%d) width %d, height %d, offset %d, pitch %d, width %d\n", + x, y, width, height, (uint32_t) src_offset, rrb->pitch, rrb->pitch/rrb->cpp); + fprintf(stderr, "src size %d, dst size %d\n", rrb->bo->size, timg->mt->bo->size); + + } + + /* blit from src buffer to texture */ + return r300_blit(r300, rrb->bo, src_offset, rrb->base.Format, rrb->pitch, + rrb->base.Width, rrb->base.Height, timg->mt->bo ? timg->mt->bo : timg->bo, dst_offset, + timg->base.TexFormat, width, height); +} + +static void +r300CopyTexImage2D(GLcontext *ctx, GLenum target, GLint level, + GLenum internalFormat, + GLint x, GLint y, GLsizei width, GLsizei height, + GLint border) +{ + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); + struct gl_texture_object *texObj = + _mesa_select_tex_object(ctx, texUnit, target); + struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, texObj, target, level); + int srcx, srcy, dstx, dsty; + + if (border) + goto fail; + + /* Setup or redefine the texture object, mipmap tree and texture + * image. Don't populate yet. + */ + ctx->Driver.TexImage2D(ctx, target, level, internalFormat, + width, height, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL, + &ctx->DefaultPacking, texObj, texImage); + + srcx = x; + srcy = y; + dstx = 0; + dsty = 0; + if (!_mesa_clip_copytexsubimage(ctx, + &dstx, &dsty, + &srcx, &srcy, + &width, &height)) { + return; + } + + if (!do_copy_texsubimage(ctx, target, level, + radeon_tex_obj(texObj), (radeon_texture_image *)texImage, + 0, 0, x, y, width, height)) { + goto fail; + } + + return; + +fail: + _mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y, + width, height, border); +} + +static void +r300CopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, + GLsizei width, GLsizei height) +{ + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); + struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); + struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + if (!do_copy_texsubimage(ctx, target, level, + radeon_tex_obj(texObj), (radeon_texture_image *)texImage, + xoffset, yoffset, x, y, width, height)) { + + //DEBUG_FALLBACKS + + _mesa_meta_CopyTexSubImage2D(ctx, target, level, + xoffset, yoffset, x, y, width, height); + } +} + + +void r300_init_texcopy_functions(struct dd_function_table *table) +{ + table->CopyTexImage2D = r300CopyTexImage2D; + table->CopyTexSubImage2D = r300CopyTexSubImage2D; +}
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index f030451b28..6db56ba618 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/enums.h" @@ -47,19 +46,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_context.h" #include "r300_state.h" -#include "r300_ioctl.h" #include "radeon_mipmap_tree.h" #include "r300_tex.h" #include "r300_reg.h" -#define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_RGBA_DXT5 \ - || ((f) >= MESA_FORMAT_RGBA_FLOAT32 && \ - (f) <= MESA_FORMAT_INTENSITY_FLOAT16)) \ - && tx_table[f].flag ) - -#define _ASSIGN(entry, format) \ - [ MESA_FORMAT_ ## entry ] = { format, 0, 1} - /* * Note that the _REV formats are the same as the non-REV formats. This is * because the REV and non-REV formats are identical as a byte string, but @@ -69,66 +59,119 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * identically. -- paulus */ -static const struct tx_table { - GLuint format, filter, flag; -} tx_table[] = { - /* *INDENT-OFF* */ +uint32_t r300TranslateTexFormat(gl_format mesaFormat) +{ + switch (mesaFormat) + { #ifdef MESA_LITTLE_ENDIAN - _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)), - _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)), - _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)), - _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)), + case MESA_FORMAT_RGBA8888: + return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8); + case MESA_FORMAT_RGBA8888_REV: + return R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8); + case MESA_FORMAT_ARGB8888: + return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); + case MESA_FORMAT_ARGB8888_REV: + return R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8); #else - _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)), - _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)), - _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)), - _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)), + case MESA_FORMAT_RGBA8888: + return R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8); + case MESA_FORMAT_RGBA8888_REV: + return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8); + case MESA_FORMAT_ARGB8888: + return R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8); + case MESA_FORMAT_ARGB8888_REV: + return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); #endif - _ASSIGN(RGB888, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)), - _ASSIGN(RGB565, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)), - _ASSIGN(RGB565_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)), - _ASSIGN(ARGB4444, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)), - _ASSIGN(ARGB4444_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)), - _ASSIGN(ARGB1555, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)), - _ASSIGN(ARGB1555_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)), - _ASSIGN(AL88, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8)), - _ASSIGN(AL88_REV, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8)), - _ASSIGN(RGB332, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z3Y3X2)), - _ASSIGN(A8, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8)), - _ASSIGN(L8, R300_EASY_TX_FORMAT(X, X, X, ONE, X8)), - _ASSIGN(I8, R300_EASY_TX_FORMAT(X, X, X, X, X8)), - _ASSIGN(CI8, R300_EASY_TX_FORMAT(X, X, X, X, X8)), - _ASSIGN(YCBCR, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE), - _ASSIGN(YCBCR_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE), - _ASSIGN(RGB_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1)), - _ASSIGN(RGBA_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1)), - _ASSIGN(RGBA_DXT3, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3)), - _ASSIGN(RGBA_DXT5, R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5)), - _ASSIGN(RGBA_FLOAT32, R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R32G32B32A32)), - _ASSIGN(RGBA_FLOAT16, R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R16G16B16A16)), - _ASSIGN(RGB_FLOAT32, 0xffffffff), - _ASSIGN(RGB_FLOAT16, 0xffffffff), - _ASSIGN(ALPHA_FLOAT32, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I32)), - _ASSIGN(ALPHA_FLOAT16, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I16)), - _ASSIGN(LUMINANCE_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I32)), - _ASSIGN(LUMINANCE_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I16)), - _ASSIGN(LUMINANCE_ALPHA_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, Y, FL_I32A32)), - _ASSIGN(LUMINANCE_ALPHA_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, Y, FL_I16A16)), - _ASSIGN(INTENSITY_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, X, FL_I32)), - _ASSIGN(INTENSITY_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, X, FL_I16)), - _ASSIGN(Z16, R300_EASY_TX_FORMAT(X, X, X, X, X16)), - _ASSIGN(Z24_S8, R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8)), - _ASSIGN(S8_Z24, R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8)), - _ASSIGN(Z32, R300_EASY_TX_FORMAT(X, X, X, X, X32)), - /* EXT_texture_sRGB */ - _ASSIGN(SRGBA8, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8) | R300_TX_FORMAT_GAMMA), - _ASSIGN(SLA8, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8) | R300_TX_FORMAT_GAMMA), - _ASSIGN(SL8, R300_EASY_TX_FORMAT(X, X, X, ONE, X8) | R300_TX_FORMAT_GAMMA), - /* *INDENT-ON* */ + case MESA_FORMAT_XRGB8888: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); + case MESA_FORMAT_RGB888: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); + case MESA_FORMAT_RGB565: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); + case MESA_FORMAT_RGB565_REV: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); + case MESA_FORMAT_ARGB4444: + return R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4); + case MESA_FORMAT_ARGB4444_REV: + return R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4); + case MESA_FORMAT_ARGB1555: + return R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5); + case MESA_FORMAT_ARGB1555_REV: + return R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5); + case MESA_FORMAT_AL88: + return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8); + case MESA_FORMAT_AL88_REV: + return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8); + case MESA_FORMAT_RGB332: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z3Y3X2); + case MESA_FORMAT_A8: + return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8); + case MESA_FORMAT_L8: + return R300_EASY_TX_FORMAT(X, X, X, ONE, X8); + case MESA_FORMAT_I8: + return R300_EASY_TX_FORMAT(X, X, X, X, X8); + case MESA_FORMAT_CI8: + return R300_EASY_TX_FORMAT(X, X, X, X, X8); + case MESA_FORMAT_YCBCR: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE; + case MESA_FORMAT_YCBCR_REV: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE; + case MESA_FORMAT_RGB_DXT1: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1); + case MESA_FORMAT_RGBA_DXT1: + return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1); + case MESA_FORMAT_RGBA_DXT3: + return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3); + case MESA_FORMAT_RGBA_DXT5: + return R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5); + case MESA_FORMAT_RGBA_FLOAT32: + return R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R32G32B32A32); + case MESA_FORMAT_RGBA_FLOAT16: + return R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R16G16B16A16); + case MESA_FORMAT_ALPHA_FLOAT32: + return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I32); + case MESA_FORMAT_ALPHA_FLOAT16: + return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I16); + case MESA_FORMAT_LUMINANCE_FLOAT32: + return R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I32); + case MESA_FORMAT_LUMINANCE_FLOAT16: + return R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I16); + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: + return R300_EASY_TX_FORMAT(X, X, X, Y, FL_I32A32); + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: + return R300_EASY_TX_FORMAT(X, X, X, Y, FL_I16A16); + case MESA_FORMAT_INTENSITY_FLOAT32: + return R300_EASY_TX_FORMAT(X, X, X, X, FL_I32); + case MESA_FORMAT_INTENSITY_FLOAT16: + return R300_EASY_TX_FORMAT(X, X, X, X, FL_I16); + case MESA_FORMAT_Z16: + return R300_EASY_TX_FORMAT(X, X, X, X, X16); + case MESA_FORMAT_Z24_S8: + return R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8); + case MESA_FORMAT_S8_Z24: + return R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8); + case MESA_FORMAT_Z32: + return R300_EASY_TX_FORMAT(X, X, X, X, X32); + /* EXT_texture_sRGB */ + case MESA_FORMAT_SRGBA8: + return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8) | R300_TX_FORMAT_GAMMA; + case MESA_FORMAT_SLA8: + return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8) | R300_TX_FORMAT_GAMMA; + case MESA_FORMAT_SL8: + return R300_EASY_TX_FORMAT(X, X, X, ONE, X8) | R300_TX_FORMAT_GAMMA; + case MESA_FORMAT_SRGB_DXT1: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1) | R300_TX_FORMAT_GAMMA; + case MESA_FORMAT_SRGBA_DXT1: + return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1) | R300_TX_FORMAT_GAMMA; + case MESA_FORMAT_SRGBA_DXT3: + return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3) | R300_TX_FORMAT_GAMMA; + case MESA_FORMAT_SRGBA_DXT5: + return R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5) | R300_TX_FORMAT_GAMMA; + default: + return 0; + } }; -#undef _ASSIGN - void r300SetDepthTexMode(struct gl_texture_object *tObj) { static const GLuint formats[3][3] = { @@ -156,11 +199,11 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj) t = radeon_tex_obj(tObj); - switch (tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat) { + switch (tObj->Image[0][tObj->BaseLevel]->TexFormat) { case MESA_FORMAT_Z16: format = formats[0]; break; - case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_S8_Z24: format = formats[1]; break; case MESA_FORMAT_Z32: @@ -203,32 +246,28 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj) static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) { const struct gl_texture_image *firstImage; - int firstlevel = t->mt ? t->mt->firstLevel : 0; - - firstImage = t->base.Image[0][firstlevel]; + firstImage = t->base.Image[0][t->minLod]; - if (!t->image_override - && VALID_FORMAT(firstImage->TexFormat->MesaFormat)) { - if (firstImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) { + if (!t->image_override) { + if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { r300SetDepthTexMode(&t->base); } else { - t->pp_txformat = tx_table[firstImage->TexFormat->MesaFormat].format; + t->pp_txformat = r300TranslateTexFormat(firstImage->TexFormat); + if (t->pp_txformat == 0) { + _mesa_problem(rmesa->radeon.glCtx, "%s: Invalid format %s", + __FUNCTION__, _mesa_get_format_name(firstImage->TexFormat)); + _mesa_exit(1); + } } - - t->pp_txfilter |= tx_table[firstImage->TexFormat->MesaFormat].filter; - } else if (!t->image_override) { - _mesa_problem(NULL, "unexpected texture format in %s", - __FUNCTION__); - return; } if (t->image_override && t->bo) return; - t->pp_txsize = (((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT) - | ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT) - | ((firstImage->DepthLog2) << R300_TX_DEPTHMASK_SHIFT) - | ((t->mt->lastLevel - t->mt->firstLevel) << R300_TX_MAX_MIP_LEVEL_SHIFT)); + t->pp_txsize = (((R300_TX_WIDTHMASK_MASK & ((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT))) + | ((R300_TX_HEIGHTMASK_MASK & ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT))) + | ((R300_TX_DEPTHMASK_MASK & ((firstImage->DepthLog2) << R300_TX_DEPTHMASK_SHIFT))) + | ((R300_TX_MAX_MIP_LEVEL_MASK & ((t->maxLod - t->minLod) << R300_TX_MAX_MIP_LEVEL_SHIFT)))); t->tile_bits = 0; @@ -239,7 +278,7 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) { - unsigned int align = (64 / t->mt->bpp) - 1; + unsigned int align = (64 / _mesa_get_format_bytes(firstImage->TexFormat)) - 1; t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN; if (!t->image_override) t->pp_txpitch = ((firstImage->Width + align) & ~align) - 1; @@ -248,8 +287,12 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { if (firstImage->Width > 2048) t->pp_txpitch |= R500_TXWIDTH_BIT11; + else + t->pp_txpitch &= ~R500_TXWIDTH_BIT11; if (firstImage->Height > 2048) t->pp_txpitch |= R500_TXHEIGHT_BIT11; + else + t->pp_txpitch &= ~R500_TXHEIGHT_BIT11; } } @@ -355,18 +398,15 @@ void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname, switch (depth) { case 32: t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); - t->pp_txfilter |= tx_table[2].filter; pitch_val /= 4; break; case 24: default: t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); - t->pp_txfilter |= tx_table[4].filter; pitch_val /= 4; break; case 16: t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); - t->pp_txfilter |= tx_table[5].filter; pitch_val /= 2; break; } @@ -407,18 +447,7 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo return; } - radeon_update_renderbuffers(pDRICtx, dPriv); - /* back & depth buffer are useless free them right away */ - rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } - rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } + radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE); rb = rfb->color_rb[0]; if (rb->bo == NULL) { /* Failed to BO for the buffer */ @@ -434,20 +463,13 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo radeon_bo_unref(rImage->bo); rImage->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - if (rImage->mt) { - radeon_miptree_unreference(rImage->mt); - rImage->mt = NULL; - } + + radeon_miptree_unreference(&t->mt); + radeon_miptree_unreference(&rImage->mt); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; - texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, - internalFormat, - type, format, 0); rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; @@ -463,32 +485,33 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); else t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); - t->pp_txfilter |= tx_table[2].filter; pitch_val /= 4; break; case 3: default: t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); - t->pp_txfilter |= tx_table[4].filter; pitch_val /= 4; break; case 2: t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); - t->pp_txfilter |= tx_table[5].filter; pitch_val /= 2; break; } pitch_val--; - t->pp_txsize = ((rb->base.Width - 1) << R300_TX_WIDTHMASK_SHIFT) | - ((rb->base.Height - 1) << R300_TX_HEIGHTMASK_SHIFT); + t->pp_txsize = (((R300_TX_WIDTHMASK_MASK & ((rb->base.Width - 1) << R300_TX_WIDTHMASK_SHIFT))) + | ((R300_TX_HEIGHTMASK_MASK & ((rb->base.Height - 1) << R300_TX_HEIGHTMASK_SHIFT)))); t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN; t->pp_txpitch |= pitch_val; if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { if (rb->base.Width > 2048) t->pp_txpitch |= R500_TXWIDTH_BIT11; + else + t->pp_txpitch &= ~R500_TXWIDTH_BIT11; if (rb->base.Height > 2048) t->pp_txpitch |= R500_TXHEIGHT_BIT11; + else + t->pp_txpitch &= ~R500_TXHEIGHT_BIT11; } t->validated = GL_TRUE; _mesa_unlock_texture(radeon->glCtx, texObj); diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index dd0f27f9cb..c2f96af2c1 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -41,8 +41,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/tnl.h" #include "compiler/radeon_compiler.h" -#include "compiler/radeon_nqssadce.h" +#include "radeon_mesa_to_rc.h" #include "r300_context.h" +#include "r300_fragprog_common.h" #include "r300_state.h" /** @@ -61,12 +62,6 @@ static int r300VertexProgUpdateParams(GLcontext * ctx, struct r300_vertex_progra } } - if (vp->code.constants.Count * 4 > VSF_MAX_FRAGMENT_LENGTH) { - /* Should have checked this earlier... */ - fprintf(stderr, "%s:Params exhausted\n", __FUNCTION__); - _mesa_exit(-1); - } - for(i = 0; i < vp->code.constants.Count; ++i) { const float * src = 0; const struct rc_constant * constant = &vp->code.constants.Constants[i]; @@ -203,6 +198,34 @@ static void t_inputs_outputs(struct r300_vertex_program_compiler * c) } } +/** + * The NV_vertex_program spec mandates that all registers be + * initialized to zero. We do this here unconditionally. + * + * \note We rely on dead-code elimination in the compiler. + */ +static void initialize_NV_registers(struct radeon_compiler * compiler) +{ + unsigned int reg; + struct rc_instruction * inst; + + for(reg = 0; reg < 12; ++reg) { + inst = rc_insert_new_instruction(compiler, &compiler->Program.Instructions); + inst->U.I.Opcode = RC_OPCODE_MOV; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = reg; + inst->U.I.SrcReg[0].File = RC_FILE_NONE; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_0000; + } + + inst = rc_insert_new_instruction(compiler, &compiler->Program.Instructions); + inst->U.I.Opcode = RC_OPCODE_ARL; + inst->U.I.DstReg.File = RC_FILE_ADDRESS; + inst->U.I.DstReg.Index = 0; + inst->U.I.DstReg.WriteMask = WRITEMASK_X; + inst->U.I.SrcReg[0].File = RC_FILE_NONE; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_0000; +} static struct r300_vertex_program *build_program(GLcontext *ctx, struct r300_vertex_program_key *wanted_key, @@ -232,7 +255,10 @@ static struct r300_vertex_program *build_program(GLcontext *ctx, _mesa_insert_mvp_code(ctx, vp->Base); } - rc_mesa_to_rc_program(&compiler.Base, &vp->Base->Base); + radeon_mesa_to_rc_program(&compiler.Base, &vp->Base->Base); + + if (mesa_vp->IsNVProgram) + initialize_NV_registers(&compiler.Base); rc_move_output(&compiler.Base, VERT_RESULT_PSIZ, VERT_RESULT_PSIZ, WRITEMASK_X); @@ -249,6 +275,11 @@ static struct r300_vertex_program *build_program(GLcontext *ctx, } r3xx_compile_vertex_program(&compiler); + + if (vp->code.constants.Count > ctx->Const.VertexProgram.MaxParameters) { + rc_error(&compiler.Base, "Program exceeds constant buffer size limit\n"); + } + vp->error = compiler.Base.Error; vp->Base->Base.InputsRead = vp->code.InputsRead; @@ -267,6 +298,20 @@ struct r300_vertex_program * r300SelectAndTranslateVertexShader(GLcontext *ctx) struct r300_vertex_program *vp; vpc = (struct r300_vertex_program_cont *)ctx->VertexProgram._Current; + + if (!r300->selected_fp) { + /* This can happen when GetProgramiv is called to check + * whether the program runs natively. + * + * To be honest, this is not a very good solution, + * but solving the problem of reporting good values + * for those queries is tough anyway considering that + * we recompile vertex programs based on the precise + * fragment program that is in use. + */ + r300SelectAndTranslateFragmentShader(ctx); + } + wanted_key.FpReads = r300->selected_fp->InputsRead; wanted_key.FogAttr = r300->selected_fp->fog_attr; wanted_key.WPosAttr = r300->selected_fp->wpos_attr; @@ -288,7 +333,6 @@ struct r300_vertex_program * r300SelectAndTranslateVertexShader(GLcontext *ctx) #define bump_vpu_count(ptr, new_count) do { \ drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr)); \ int _nc=(new_count)/4; \ - assert(_nc < 256); \ if(_nc>_p->vpu.count)_p->vpu.count=_nc; \ } while(0) diff --git a/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c b/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c new file mode 100644 index 0000000000..9f9dec840b --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c @@ -0,0 +1,223 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_mesa_to_rc.h" + +#include "main/mtypes.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" + +#include "compiler/radeon_compiler.h" +#include "compiler/radeon_program.h" + + +static rc_opcode translate_opcode(gl_inst_opcode opcode) +{ + switch(opcode) { + case OPCODE_NOP: return RC_OPCODE_NOP; + case OPCODE_ABS: return RC_OPCODE_ABS; + case OPCODE_ADD: return RC_OPCODE_ADD; + case OPCODE_ARL: return RC_OPCODE_ARL; + case OPCODE_CMP: return RC_OPCODE_CMP; + case OPCODE_COS: return RC_OPCODE_COS; + case OPCODE_DDX: return RC_OPCODE_DDX; + case OPCODE_DDY: return RC_OPCODE_DDY; + case OPCODE_DP3: return RC_OPCODE_DP3; + case OPCODE_DP4: return RC_OPCODE_DP4; + case OPCODE_DPH: return RC_OPCODE_DPH; + case OPCODE_DST: return RC_OPCODE_DST; + case OPCODE_EX2: return RC_OPCODE_EX2; + case OPCODE_EXP: return RC_OPCODE_EXP; + case OPCODE_FLR: return RC_OPCODE_FLR; + case OPCODE_FRC: return RC_OPCODE_FRC; + case OPCODE_KIL: return RC_OPCODE_KIL; + case OPCODE_LG2: return RC_OPCODE_LG2; + case OPCODE_LIT: return RC_OPCODE_LIT; + case OPCODE_LOG: return RC_OPCODE_LOG; + case OPCODE_LRP: return RC_OPCODE_LRP; + case OPCODE_MAD: return RC_OPCODE_MAD; + case OPCODE_MAX: return RC_OPCODE_MAX; + case OPCODE_MIN: return RC_OPCODE_MIN; + case OPCODE_MOV: return RC_OPCODE_MOV; + case OPCODE_MUL: return RC_OPCODE_MUL; + case OPCODE_POW: return RC_OPCODE_POW; + case OPCODE_RCP: return RC_OPCODE_RCP; + case OPCODE_RSQ: return RC_OPCODE_RSQ; + case OPCODE_SCS: return RC_OPCODE_SCS; + case OPCODE_SEQ: return RC_OPCODE_SEQ; + case OPCODE_SFL: return RC_OPCODE_SFL; + case OPCODE_SGE: return RC_OPCODE_SGE; + case OPCODE_SGT: return RC_OPCODE_SGT; + case OPCODE_SIN: return RC_OPCODE_SIN; + case OPCODE_SLE: return RC_OPCODE_SLE; + case OPCODE_SLT: return RC_OPCODE_SLT; + case OPCODE_SNE: return RC_OPCODE_SNE; + case OPCODE_SUB: return RC_OPCODE_SUB; + case OPCODE_SWZ: return RC_OPCODE_SWZ; + case OPCODE_TEX: return RC_OPCODE_TEX; + case OPCODE_TXB: return RC_OPCODE_TXB; + case OPCODE_TXD: return RC_OPCODE_TXD; + case OPCODE_TXL: return RC_OPCODE_TXL; + case OPCODE_TXP: return RC_OPCODE_TXP; + case OPCODE_XPD: return RC_OPCODE_XPD; + default: return RC_OPCODE_ILLEGAL_OPCODE; + } +} + +static rc_saturate_mode translate_saturate(unsigned int saturate) +{ + switch(saturate) { + default: + case SATURATE_OFF: return RC_SATURATE_NONE; + case SATURATE_ZERO_ONE: return RC_SATURATE_ZERO_ONE; + } +} + +static rc_register_file translate_register_file(unsigned int file) +{ + switch(file) { + case PROGRAM_TEMPORARY: return RC_FILE_TEMPORARY; + case PROGRAM_INPUT: return RC_FILE_INPUT; + case PROGRAM_OUTPUT: return RC_FILE_OUTPUT; + case PROGRAM_LOCAL_PARAM: + case PROGRAM_ENV_PARAM: + case PROGRAM_STATE_VAR: + case PROGRAM_NAMED_PARAM: + case PROGRAM_CONSTANT: + case PROGRAM_UNIFORM: return RC_FILE_CONSTANT; + case PROGRAM_ADDRESS: return RC_FILE_ADDRESS; + default: return RC_FILE_NONE; + } +} + +static void translate_srcreg(struct rc_src_register * dest, struct prog_src_register * src) +{ + dest->File = translate_register_file(src->File); + dest->Index = src->Index; + dest->RelAddr = src->RelAddr; + dest->Swizzle = src->Swizzle; + dest->Abs = src->Abs; + dest->Negate = src->Negate; +} + +static void translate_dstreg(struct rc_dst_register * dest, struct prog_dst_register * src) +{ + dest->File = translate_register_file(src->File); + dest->Index = src->Index; + dest->RelAddr = src->RelAddr; + dest->WriteMask = src->WriteMask; +} + +static rc_texture_target translate_tex_target(gl_texture_index target) +{ + switch(target) { + case TEXTURE_2D_ARRAY_INDEX: return RC_TEXTURE_2D_ARRAY; + case TEXTURE_1D_ARRAY_INDEX: return RC_TEXTURE_1D_ARRAY; + case TEXTURE_CUBE_INDEX: return RC_TEXTURE_CUBE; + case TEXTURE_3D_INDEX: return RC_TEXTURE_3D; + case TEXTURE_RECT_INDEX: return RC_TEXTURE_RECT; + default: + case TEXTURE_2D_INDEX: return RC_TEXTURE_2D; + case TEXTURE_1D_INDEX: return RC_TEXTURE_1D; + } +} + +static void translate_instruction(struct radeon_compiler * c, + struct rc_instruction * dest, struct prog_instruction * src) +{ + const struct rc_opcode_info * opcode; + unsigned int i; + + dest->U.I.Opcode = translate_opcode(src->Opcode); + if (dest->U.I.Opcode == RC_OPCODE_ILLEGAL_OPCODE) { + rc_error(c, "Unsupported opcode %i\n", src->Opcode); + return; + } + dest->U.I.SaturateMode = translate_saturate(src->SaturateMode); + + opcode = rc_get_opcode_info(dest->U.I.Opcode); + + for(i = 0; i < opcode->NumSrcRegs; ++i) + translate_srcreg(&dest->U.I.SrcReg[i], &src->SrcReg[i]); + + if (opcode->HasDstReg) + translate_dstreg(&dest->U.I.DstReg, &src->DstReg); + + if (opcode->HasTexture) { + dest->U.I.TexSrcUnit = src->TexSrcUnit; + dest->U.I.TexSrcTarget = translate_tex_target(src->TexSrcTarget); + dest->U.I.TexShadow = src->TexShadow; + } +} + +void radeon_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * program) +{ + struct prog_instruction *source; + unsigned int i; + + for(source = program->Instructions; source->Opcode != OPCODE_END; ++source) { + struct rc_instruction * dest = rc_insert_new_instruction(c, c->Program.Instructions.Prev); + translate_instruction(c, dest, source); + } + + c->Program.ShadowSamplers = program->ShadowSamplers; + c->Program.InputsRead = program->InputsRead; + c->Program.OutputsWritten = program->OutputsWritten; + + int isNVProgram = 0; + + if (program->Target == GL_VERTEX_PROGRAM_ARB) { + struct gl_vertex_program * vp = (struct gl_vertex_program *) program; + isNVProgram = vp->IsNVProgram; + } + + if (isNVProgram) { + /* NV_vertex_program has a fixed-sized constant environment. + * This could be handled more efficiently for programs that + * do not use relative addressing. + */ + for(i = 0; i < 96; ++i) { + struct rc_constant constant; + + constant.Type = RC_CONSTANT_EXTERNAL; + constant.Size = 4; + constant.u.External = i; + + rc_constants_add(&c->Program.Constants, &constant); + } + } else { + for(i = 0; i < program->Parameters->NumParameters; ++i) { + struct rc_constant constant; + + constant.Type = RC_CONSTANT_EXTERNAL; + constant.Size = 4; + constant.u.External = i; + + rc_constants_add(&c->Program.Constants, &constant); + } + } +} diff --git a/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.h b/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.h new file mode 100644 index 0000000000..9511a04f36 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.h @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef RADEON_MESA_TO_RC_H +#define RADEON_MESA_TO_RC_H + +struct gl_program; +struct radeon_compiler; + +void radeon_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * program); + +#endif /* RADEON_MESA_TO_RC_H */ diff --git a/src/mesa/drivers/dri/r600/Makefile b/src/mesa/drivers/dri/r600/Makefile index 36bf773c05..9b7c42042e 100644 --- a/src/mesa/drivers/dri/r600/Makefile +++ b/src/mesa/drivers/dri/r600/Makefile @@ -29,6 +29,7 @@ COMMON_SOURCES = \ RADEON_COMMON_SOURCES = \ radeon_bo_legacy.c \ radeon_common_context.c \ + radeon_buffer_objects.c \ radeon_common.c \ radeon_cs_legacy.c \ radeon_dma.c \ @@ -75,4 +76,3 @@ DRI_LIB_DEPS += $(RADEON_LDFLAGS) include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/r600/r600_cmdbuf.c b/src/mesa/drivers/dri/r600/r600_cmdbuf.c index 3cfe03a45f..d27a3245a3 100644 --- a/src/mesa/drivers/dri/r600/r600_cmdbuf.c +++ b/src/mesa/drivers/dri/r600/r600_cmdbuf.c @@ -254,7 +254,7 @@ static int r600_cs_process_relocs(struct radeon_cs *cs, relocs = (struct r600_cs_reloc_legacy *)cs->relocs; restart: for (i = 0; i < cs->crelocs; i++) { - uint32_t soffset, eoffset, asicoffset; + uint32_t soffset, eoffset; r = radeon_bo_legacy_validate(relocs[i].base.bo, &soffset, &eoffset); @@ -262,24 +262,12 @@ restart: goto restart; } if (r) { - fprintf(stderr, "validated %p [0x%08X, 0x%08X]\n", + fprintf(stderr, "invalid bo(%p) [0x%08X, 0x%08X]\n", relocs[i].base.bo, soffset, eoffset); return r; } - asicoffset = soffset; for (j = 0; j < relocs[i].cindices; j++) { - if (asicoffset >= eoffset) { - /* radeon_bo_debug(relocs[i].base.bo, 12); */ - fprintf(stderr, "validated %p [0x%08X, 0x%08X]\n", - relocs[i].base.bo, soffset, eoffset); - fprintf(stderr, "above end: %p 0x%08X 0x%08X\n", - relocs[i].base.bo, - cs->packets[relocs[i].indices[j]], - eoffset); - exit(0); - return -EINVAL; - } /* pkt3 nop header in ib chunk */ cs->packets[relocs[i].reloc_indices[j]] = 0xC0001000; /* reloc index in ib chunk */ @@ -287,7 +275,7 @@ restart: } /* asic offset in reloc chunk */ /* see alex drm r600_nomm_relocate */ - reloc_chunk[offset_dw] = asicoffset; + reloc_chunk[offset_dw] = soffset; reloc_chunk[offset_dw + 3] = 0; offset_dw += 4; diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index f8fd9c13d7..25314eff56 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -59,10 +59,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_debug.h" #include "r600_context.h" #include "radeon_common_context.h" +#include "radeon_buffer_objects.h" #include "radeon_span.h" #include "r600_cmdbuf.h" #include "r600_emit.h" #include "radeon_bocs_wrapper.h" +#include "radeon_queryobj.h" #include "r700_state.h" #include "r700_ioctl.h" @@ -72,11 +74,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ -/* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */ -int future_hw_tcl_on = 1; -int hw_tcl_on = 1; +//#define R600_ENABLE_GLSL_TEST 1 #define need_GL_VERSION_2_0 +#define need_GL_ARB_occlusion_query #define need_GL_ARB_point_parameters #define need_GL_ARB_vertex_program #define need_GL_EXT_blend_equation_separate @@ -91,14 +92,14 @@ int hw_tcl_on = 1; #define need_GL_ATI_separate_stencil #define need_GL_NV_vertex_program -#include "extension_helper.h" +#include "main/remap_helper.h" -extern const struct tnl_pipeline_stage *r700_pipeline[]; - -const struct dri_extension card_extensions[] = { +static const struct dri_extension card_extensions[] = { /* *INDENT-OFF* */ + {"GL_ARB_depth_clamp", NULL}, {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, + {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, {"GL_ARB_multitexture", NULL}, {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, {"GL_ARB_shadow", NULL}, @@ -110,6 +111,7 @@ const struct dri_extension card_extensions[] = { {"GL_ARB_texture_env_crossbar", NULL}, {"GL_ARB_texture_env_dot3", NULL}, {"GL_ARB_texture_mirrored_repeat", NULL}, + {"GL_ARB_texture_non_power_of_two", NULL}, {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, @@ -130,6 +132,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_texture_lod_bias", NULL}, {"GL_EXT_texture_mirror_clamp", NULL}, {"GL_EXT_texture_rectangle", NULL}, + {"GL_EXT_vertex_array_bgra", NULL}, {"GL_EXT_texture_sRGB", NULL}, {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions}, {"GL_ATI_texture_env_combine3", NULL}, @@ -145,7 +148,7 @@ const struct dri_extension card_extensions[] = { }; -const struct dri_extension mm_extensions[] = { +static const struct dri_extension mm_extensions[] = { { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { NULL, NULL } }; @@ -154,21 +157,28 @@ const struct dri_extension mm_extensions[] = { * The GL 2.0 functions are needed to make display lists work with * functions added by GL_ATI_separate_stencil. */ -const struct dri_extension gl_20_extension[] = { +static const struct dri_extension gl_20_extension[] = { +#ifdef R600_ENABLE_GLSL_TEST + {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, +#else {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, +#endif /* R600_ENABLE_GLSL_TEST */ }; - -static void r600RunPipeline(GLcontext * ctx) -{ - _mesa_lock_context_textures(ctx); - - if (ctx->NewState) - _mesa_update_state_locked(ctx); - - _tnl_run_pipeline(ctx); - _mesa_unlock_context_textures(ctx); -} +static const struct tnl_pipeline_stage *r600_pipeline[] = { + /* Catch any t&l fallbacks + */ + &_tnl_vertex_transform_stage, + &_tnl_normal_transform_stage, + &_tnl_lighting_stage, + &_tnl_fog_coordinate_stage, + &_tnl_texgen_stage, + &_tnl_texture_transform_stage, + &_tnl_point_attenuation_stage, + &_tnl_vertex_program_stage, + &_tnl_render_stage, + 0, +}; static void r600_get_lock(radeonContextPtr rmesa) { @@ -179,7 +189,7 @@ static void r600_get_lock(radeonContextPtr rmesa) if (!rmesa->radeonScreen->kernel_mm) radeon_bo_legacy_texture_age(rmesa->radeonScreen->bom); } -} +} static void r600_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa) { @@ -201,6 +211,24 @@ static void r600_fallback(GLcontext *ctx, GLuint bit, GLboolean mode) context->radeon.Fallback &= ~bit; } +static void r600_emit_query_finish(radeonContextPtr radeon) +{ + context_t *context = (context_t*) radeon; + BATCH_LOCALS(&context->radeon); + + struct radeon_query_object *query = radeon->query.current; + + BEGIN_BATCH_NO_AUTOSTATE(4 + 2); + R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE, 2)); + R600_OUT_BATCH(ZPASS_DONE); + R600_OUT_BATCH(query->curr_offset + 8); /* hw writes qwords */ + R600_OUT_BATCH(0x00000000); + R600_OUT_BATCH_RELOC(VGT_EVENT_INITIATOR, query->bo, 0, 0, RADEON_GEM_DOMAIN_GTT, 0); + END_BATCH(); + assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE); + query->emitted_begin = GL_FALSE; +} + static void r600_init_vtbl(radeonContextPtr radeon) { radeon->vtbl.get_lock = r600_get_lock; @@ -209,6 +237,121 @@ static void r600_init_vtbl(radeonContextPtr radeon) radeon->vtbl.swtcl_flush = NULL; radeon->vtbl.pre_emit_atoms = r600_vtbl_pre_emit_atoms; radeon->vtbl.fallback = r600_fallback; + radeon->vtbl.emit_query_finish = r600_emit_query_finish; +} + +static void r600InitConstValues(GLcontext *ctx, radeonScreenPtr screen) +{ + context_t *r600 = R700_CONTEXT(ctx); + + ctx->Const.MaxTextureImageUnits = + driQueryOptioni(&r600->radeon.optionCache, "texture_image_units"); + ctx->Const.MaxTextureCoordUnits = + driQueryOptioni(&r600->radeon.optionCache, "texture_coord_units"); + ctx->Const.MaxTextureUnits = + MIN2(ctx->Const.MaxTextureImageUnits, + ctx->Const.MaxTextureCoordUnits); + ctx->Const.MaxTextureMaxAnisotropy = 16.0; + ctx->Const.MaxTextureLodBias = 16.0; + + ctx->Const.MaxTextureLevels = 13; /* hw support 14 */ + ctx->Const.MaxTextureRectSize = 4096; /* hw support 8192 */ + + ctx->Const.MinPointSize = 0x0001 / 8.0; + ctx->Const.MinPointSizeAA = 0x0001 / 8.0; + ctx->Const.MaxPointSize = 0xffff / 8.0; + ctx->Const.MaxPointSizeAA = 0xffff / 8.0; + + ctx->Const.MinLineWidth = 0x0001 / 8.0; + ctx->Const.MinLineWidthAA = 0x0001 / 8.0; + ctx->Const.MaxLineWidth = 0xffff / 8.0; + ctx->Const.MaxLineWidthAA = 0xffff / 8.0; + + ctx->Const.MaxDrawBuffers = 1; /* hw supports 8 */ + + /* 256 for reg-based consts, inline consts also supported */ + ctx->Const.VertexProgram.MaxInstructions = 8192; /* in theory no limit */ + ctx->Const.VertexProgram.MaxNativeInstructions = 8192; + ctx->Const.VertexProgram.MaxNativeAttribs = 160; + ctx->Const.VertexProgram.MaxTemps = 128; + ctx->Const.VertexProgram.MaxNativeTemps = 128; + ctx->Const.VertexProgram.MaxNativeParameters = 256; + ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; /* ??? */ + + ctx->Const.FragmentProgram.MaxNativeTemps = 128; + ctx->Const.FragmentProgram.MaxNativeAttribs = 32; + ctx->Const.FragmentProgram.MaxNativeParameters = 256; + ctx->Const.FragmentProgram.MaxNativeAluInstructions = 8192; + /* 8 per clause on r6xx, 16 on rv670/r7xx */ + if ((screen->chip_family == CHIP_FAMILY_RV670) || + (screen->chip_family >= CHIP_FAMILY_RV770)) + ctx->Const.FragmentProgram.MaxNativeTexInstructions = 16; + else + ctx->Const.FragmentProgram.MaxNativeTexInstructions = 8; + ctx->Const.FragmentProgram.MaxNativeInstructions = 8192; + ctx->Const.FragmentProgram.MaxNativeTexIndirections = 8; /* ??? */ + ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */ +} + +static void r600ParseOptions(context_t *r600, radeonScreenPtr screen) +{ + /* Parse configuration files. + * Do this here so that initialMaxAnisotropy is set before we create + * the default textures. + */ + driParseConfigFiles(&r600->radeon.optionCache, &screen->optionCache, + screen->driScreen->myNum, "r600"); + + r600->radeon.initialMaxAnisotropy = driQueryOptionf(&r600->radeon.optionCache, + "def_max_anisotropy"); + +} + +static void r600InitGLExtensions(GLcontext *ctx) +{ + context_t *r600 = R700_CONTEXT(ctx); + + driInitExtensions(ctx, card_extensions, GL_TRUE); + if (r600->radeon.radeonScreen->kernel_mm) + driInitExtensions(ctx, mm_extensions, GL_FALSE); + +#ifdef R600_ENABLE_GLSL_TEST + driInitExtensions(ctx, gl_20_extension, GL_TRUE); + //_mesa_enable_2_0_extensions(ctx); + //1.5 + ctx->Extensions.ARB_occlusion_query = GL_TRUE; + ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE; + ctx->Extensions.EXT_shadow_funcs = GL_TRUE; + //2.0 + ctx->Extensions.ARB_draw_buffers = GL_TRUE; + ctx->Extensions.ARB_point_sprite = GL_TRUE; + ctx->Extensions.ARB_shader_objects = GL_TRUE; + ctx->Extensions.ARB_vertex_shader = GL_TRUE; + ctx->Extensions.ARB_fragment_shader = GL_TRUE; + ctx->Extensions.EXT_blend_equation_separate = GL_TRUE; + ctx->Extensions.ATI_separate_stencil = GL_TRUE; + + /* glsl compiler has problem if this is not GL_TRUE */ + ctx->Shader.EmitCondCodes = GL_TRUE; +#endif /* R600_ENABLE_GLSL_TEST */ + + if (driQueryOptionb + (&r600->radeon.optionCache, "disable_stencil_two_side")) + _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); + + if (r600->radeon.glCtx->Mesa_DXTn + && !driQueryOptionb(&r600->radeon.optionCache, "disable_s3tc")) { + _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); + _mesa_enable_extension(ctx, "GL_S3_s3tc"); + } else + if (driQueryOptionb(&r600->radeon.optionCache, "force_s3tc_enable")) + { + _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); + } + + /* XXX: RV740 only seems to report results from half of its DBs */ + if (r600->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV740) + _mesa_disable_extension(ctx, "GL_ARB_occlusion_query"); } /* Create the device specific rendering context. @@ -234,19 +377,10 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, return GL_FALSE; } - if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) - hw_tcl_on = future_hw_tcl_on = 0; + r600ParseOptions(r600, screen); + r600->radeon.radeonScreen = screen; r600_init_vtbl(&r600->radeon); - /* Parse configuration files. - * Do this here so that initialMaxAnisotropy is set before we create - * the default textures. - */ - driParseConfigFiles(&r600->radeon.optionCache, &screen->optionCache, - screen->driScreen->myNum, "r600"); - - r600->radeon.initialMaxAnisotropy = driQueryOptionf(&r600->radeon.optionCache, - "def_max_anisotropy"); /* Init default driver functions then plug in our R600-specific functions * (the texture functions are especially important) @@ -256,7 +390,9 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, r700InitStateFuncs(&functions); r600InitTextureFuncs(&functions); r700InitShaderFuncs(&functions); + radeonInitQueryObjFunctions(&functions); r700InitIoctlFuncs(&functions); + radeonInitBufferObjectFuncs(&functions); if (!radeonInitContext(&r600->radeon, &functions, glVisual, driContextPriv, @@ -266,44 +402,14 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, return GL_FALSE; } - /* Init r600 context data */ - /* Set the maximum texture size small enough that we can guarentee that - * all texture units can bind a maximal texture and have them both in - * texturable memory at once. - */ - ctx = r600->radeon.glCtx; - ctx->Const.MaxTextureImageUnits = - driQueryOptioni(&r600->radeon.optionCache, "texture_image_units"); - ctx->Const.MaxTextureCoordUnits = - driQueryOptioni(&r600->radeon.optionCache, "texture_coord_units"); - ctx->Const.MaxTextureUnits = - MIN2(ctx->Const.MaxTextureImageUnits, - ctx->Const.MaxTextureCoordUnits); - ctx->Const.MaxTextureMaxAnisotropy = 16.0; - ctx->Const.MaxTextureLodBias = 16.0; - - ctx->Const.MaxTextureLevels = 13; - ctx->Const.MaxTextureRectSize = 4096; - - ctx->Const.MinPointSize = 0x0001 / 8.0; - ctx->Const.MinPointSizeAA = 0x0001 / 8.0; - ctx->Const.MaxPointSize = 0xffff / 8.0; - ctx->Const.MaxPointSizeAA = 0xffff / 8.0; - - ctx->Const.MinLineWidth = 0x0001 / 8.0; - ctx->Const.MinLineWidthAA = 0x0001 / 8.0; - ctx->Const.MaxLineWidth = 0xffff / 8.0; - ctx->Const.MaxLineWidthAA = 0xffff / 8.0; + ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; + ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; - /* Needs further modifications */ -#if 0 - ctx->Const.MaxArrayLockSize = - ( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4); -#endif + r600InitConstValues(ctx, screen); - ctx->Const.MaxDrawBuffers = 1; + _mesa_set_mvp_with_dp4( ctx, GL_TRUE ); /* Initialize the software rasterizer and helper modules. */ @@ -312,16 +418,12 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, _tnl_CreateContext(ctx); _swsetup_CreateContext(ctx); _swsetup_Wakeup(ctx); - _ae_create_context(ctx); /* Install the customized pipeline: */ _tnl_destroy_pipeline(ctx); - _tnl_install_pipeline(ctx, r700_pipeline); - - /* Try and keep materials and vertices separate: - */ -/* _tnl_isolate_materials(ctx, GL_TRUE); */ + _tnl_install_pipeline(ctx, r600_pipeline); + TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline; /* Configure swrast and TNL to match hardware characteristics: */ @@ -330,62 +432,16 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, _tnl_allow_pixel_fog(ctx, GL_FALSE); _tnl_allow_vertex_fog(ctx, GL_TRUE); - /* currently bogus data */ - ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4; - ctx->Const.VertexProgram.MaxNativeInstructions = - VSF_MAX_FRAGMENT_LENGTH / 4; - ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */ - ctx->Const.VertexProgram.MaxTemps = 32; - ctx->Const.VertexProgram.MaxNativeTemps = - /*VSF_MAX_FRAGMENT_TEMPS */ 32; - ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */ - ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; - - ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS; - ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */ - ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS; - ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST; - ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST; - ctx->Const.FragmentProgram.MaxNativeInstructions = - PFS_MAX_ALU_INST + PFS_MAX_TEX_INST; - ctx->Const.FragmentProgram.MaxNativeTexIndirections = - PFS_MAX_TEX_INDIRECT; - ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */ - ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; - ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; - radeon_init_debug(); - driInitExtensions(ctx, card_extensions, GL_TRUE); - if (r600->radeon.radeonScreen->kernel_mm) - driInitExtensions(ctx, mm_extensions, GL_FALSE); - - if (driQueryOptionb - (&r600->radeon.optionCache, "disable_stencil_two_side")) - _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); - - if (r600->radeon.glCtx->Mesa_DXTn - && !driQueryOptionb(&r600->radeon.optionCache, "disable_s3tc")) { - _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); - _mesa_enable_extension(ctx, "GL_S3_s3tc"); - } else - if (driQueryOptionb(&r600->radeon.optionCache, "force_s3tc_enable")) - { - _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); - } + r700InitDraw(ctx); radeon_fbo_init(&r600->radeon); radeonInitSpanFuncs( ctx ); - r600InitCmdBuf(r600); - r700InitState(r600->radeon.glCtx); - TNL_CONTEXT(ctx)->Driver.RunPipeline = r600RunPipeline; - - if (driQueryOptionb(&r600->radeon.optionCache, "no_rast")) { - radeon_warning("disabling 3D acceleration\n"); - } + r600InitGLExtensions(ctx); return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h index c59df7505a..394fd757d4 100644 --- a/src/mesa/drivers/dri/r600/r600_context.h +++ b/src/mesa/drivers/dri/r600/r600_context.h @@ -58,57 +58,15 @@ typedef struct r600_context context_t; #include "main/mm.h" -/************ DMA BUFFERS **************/ - -/* The blit width for texture uploads - */ -#define R600_BLIT_WIDTH_BYTES 1024 -#define R600_MAX_TEXTURE_UNITS 8 - -struct r600_texture_state { - int tc_count; /* number of incoming texture coordinates from VAP */ -}; - -/* Perhaps more if we store programs in vmem? */ -/* drm_r600_cmd_header_t->vpu->count is unsigned char */ -#define VSF_MAX_FRAGMENT_LENGTH (255*4) - -/* Can be tested with colormat currently. */ -#define VSF_MAX_FRAGMENT_TEMPS (14) - -#define STATE_R600_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0) -#define STATE_R600_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1) - -extern int hw_tcl_on; - #define COLOR_IS_RGBA #define TAG(x) r600##x #include "tnl_dd/t_dd_vertex.h" #undef TAG -#define PFS_MAX_ALU_INST 64 -#define PFS_MAX_TEX_INST 64 -#define PFS_MAX_TEX_INDIRECT 4 -#define PFS_NUM_TEMP_REGS 32 -#define PFS_NUM_CONST_REGS 16 - -#define R600_MAX_AOS_ARRAYS 16 - -#define REG_COORDS 0 -#define REG_COLOR0 1 -#define REG_TEX0 2 - #define R600_FALLBACK_NONE 0 #define R600_FALLBACK_TCL 1 #define R600_FALLBACK_RAST 2 -enum -{ - NO_SHIFT = 0, - LEFT_SHIFT = 1, - RIGHT_SHIFT = 2, -}; - struct r600_hw_state { struct radeon_state_atom sq; struct radeon_state_atom db; @@ -145,6 +103,32 @@ struct r600_hw_state { struct radeon_state_atom tx_brdr_clr; }; +typedef struct StreamDesc +{ + GLint size; //number of data element + GLenum type; //data element type + GLsizei stride; + + struct radeon_bo *bo; + GLint bo_offset; + + GLuint dwords; + GLuint dst_loc; + GLuint _signed; + GLboolean normalize; + GLboolean is_named_bo; + GLubyte element; +} StreamDesc; + +typedef struct r700_index_buffer +{ + struct radeon_bo *bo; + int bo_offset; + + GLboolean is_32bit; + GLuint count; +} r700_index_buffer; + /** * \brief R600 context structure. */ @@ -160,9 +144,9 @@ struct r600_context { /* Vertex buffers */ - GLvector4f dummy_attrib[_TNL_ATTRIB_MAX]; - GLvector4f *temp_attrib[_TNL_ATTRIB_MAX]; - + GLint nNumActiveAos; + StreamDesc stream_desc[VERT_ATTRIB_MAX]; + struct r700_index_buffer ind_buf; }; #define R700_CONTEXT(ctx) ((context_t *)(ctx->DriverCtx)) @@ -193,16 +177,13 @@ extern GLboolean r700SyncSurf(context_t *context, uint32_t write_domain, uint32_t sync_type); -extern void r700SetupStreams(GLcontext * ctx); extern void r700Start3D(context_t *context); extern void r600InitAtoms(context_t *context); +extern void r700InitDraw(GLcontext *ctx); #define RADEON_D_CAPTURE 0 #define RADEON_D_PLAYBACK 1 #define RADEON_D_PLAYBACK_RAW 2 #define RADEON_D_T 3 -#define r600PackFloat32 radeonPackFloat32 -#define r600PackFloat24 radeonPackFloat24 - #endif /* __R600_CONTEXT_H__ */ diff --git a/src/mesa/drivers/dri/r600/r600_reg_r6xx.h b/src/mesa/drivers/dri/r600/r600_reg_r6xx.h index f7702c46de..74af7b4fed 100644 --- a/src/mesa/drivers/dri/r600/r600_reg_r6xx.h +++ b/src/mesa/drivers/dri/r600/r600_reg_r6xx.h @@ -415,11 +415,11 @@ enum { ALPHA_TO_MASK_ENABLE = 1 << 0, ALPHA_TO_MASK_OFFSET0_mask = 0x03 << 8, ALPHA_TO_MASK_OFFSET0_shift = 8, - ALPHA_TO_MASK_OFFSET1_mask = 0x03 << 8, + ALPHA_TO_MASK_OFFSET1_mask = 0x03 << 10, ALPHA_TO_MASK_OFFSET1_shift = 10, - ALPHA_TO_MASK_OFFSET2_mask = 0x03 << 8, + ALPHA_TO_MASK_OFFSET2_mask = 0x03 << 12, ALPHA_TO_MASK_OFFSET2_shift = 12, - ALPHA_TO_MASK_OFFSET3_mask = 0x03 << 8, + ALPHA_TO_MASK_OFFSET3_mask = 0x03 << 14, ALPHA_TO_MASK_OFFSET3_shift = 14, // SQ_VTX_CONSTANT_WORD2_0 = 0x00038008, diff --git a/src/mesa/drivers/dri/r600/r600_reg_r7xx.h b/src/mesa/drivers/dri/r600/r600_reg_r7xx.h index e5c01c861a..eb169bd885 100644 --- a/src/mesa/drivers/dri/r600/r600_reg_r7xx.h +++ b/src/mesa/drivers/dri/r600/r600_reg_r7xx.h @@ -143,6 +143,8 @@ enum { // SQ_TEX_SAMPLER_MISC_0 = 0x0003d03c, R7xx_TRUNCATE_COORD_bit = 1 << 9, R7xx_DISABLE_CUBE_WRAP_bit = 1 << 10, +// DB_RENDER_CONTROL = 0x00028d0c, + PERFECT_ZPASS_COUNTS_bit = 1 << 15, } ; diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index d105b90cd1..9d83a64e22 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -40,7 +40,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/image.h" #include "main/mipmap.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" @@ -286,6 +285,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, GLenum pname, const GLfloat * params) { radeonTexObj* t = radeon_tex_obj(texObj); + GLenum baseFormat; radeon_print(RADEON_STATE | RADEON_TEXTURE, RADEON_VERBOSE, "%s( %s )\n", __FUNCTION__, @@ -312,23 +312,15 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + t->validated = GL_FALSE; break; case GL_DEPTH_TEXTURE_MODE: if (!texObj->Image[0][texObj->BaseLevel]) return; - if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat - == GL_DEPTH_COMPONENT) { + baseFormat = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; + if (baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL) { r600SetDepthTexMode(texObj); break; } else { @@ -368,10 +360,8 @@ static void r600DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) t->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + radeon_miptree_unreference(&t->mt); + _mesa_delete_texture_object(ctx, texObj); } diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 7d7e77d355..2a4a6e6ee1 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/enums.h" @@ -78,7 +77,7 @@ void r600UpdateTextureState(GLcontext * ctx) } } -static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_format) +static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa_format) { radeonTexObj *t = radeon_tex_obj(tObj); @@ -87,9 +86,19 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, + FORMAT_COMP_X_shift, FORMAT_COMP_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, + FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, + FORMAT_COMP_X_shift, FORMAT_COMP_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, + FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); + switch (mesa_format) /* This is mesa format. */ { case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_SIGNED_RGBA8888: SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -101,8 +110,19 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + if (mesa_format == MESA_FORMAT_SIGNED_RGBA8888) { + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_X_shift, FORMAT_COMP_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); + } break; case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_SIGNED_RGBA8888_REV: SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -114,6 +134,16 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + if (mesa_format == MESA_FORMAT_SIGNED_RGBA8888_REV) { + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_X_shift, FORMAT_COMP_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); + } break; case MESA_FORMAT_ARGB8888: SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, @@ -480,13 +510,21 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_Z16: + case MESA_FORMAT_X8_Z24: + case MESA_FORMAT_S8_Z24: case MESA_FORMAT_Z24_S8: case MESA_FORMAT_Z32: + case MESA_FORMAT_S8: switch (mesa_format) { case MESA_FORMAT_Z16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); break; + case MESA_FORMAT_X8_Z24: + case MESA_FORMAT_S8_Z24: + SETfield(t->SQ_TEX_RESOURCE1, FMT_8_24, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + break; case MESA_FORMAT_Z24_S8: SETfield(t->SQ_TEX_RESOURCE1, FMT_24_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -495,6 +533,12 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo SETfield(t->SQ_TEX_RESOURCE1, FMT_32, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); break; + case MESA_FORMAT_S8: + SETfield(t->SQ_TEX_RESOURCE1, FMT_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + break; + default: + break; }; switch (tObj->DepthMode) { case GL_LUMINANCE: /* X, X, X, ONE */ @@ -591,7 +635,7 @@ void r600SetDepthTexMode(struct gl_texture_object *tObj) t = radeon_tex_obj(tObj); - r600GetTexFormat(tObj, tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat); + r600GetTexFormat(tObj, tObj->Image[0][tObj->BaseLevel]->TexFormat); } @@ -605,7 +649,6 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex { radeonTexObj *t = radeon_tex_obj(texObj); const struct gl_texture_image *firstImage; - int firstlevel = t->mt ? t->mt->firstLevel : 0; GLuint uTexelPitch, row_align; if (rmesa->radeon.radeonScreen->driScreen->dri2.enabled && @@ -613,10 +656,10 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex t->bo) return; - firstImage = t->base.Image[0][firstlevel]; + firstImage = t->base.Image[0][t->minLod]; if (!t->image_override) { - if (!r600GetTexFormat(texObj, firstImage->TexFormat->MesaFormat)) { + if (!r600GetTexFormat(texObj, firstImage->TexFormat)) { radeon_error("unexpected texture format in %s\n", __FUNCTION__); return; @@ -648,7 +691,8 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex } row_align = rmesa->radeon.texture_row_align - 1; - uTexelPitch = ((firstImage->Width * t->mt->bpp + row_align) & ~row_align) / t->mt->bpp; + uTexelPitch = (_mesa_format_row_stride(firstImage->TexFormat, firstImage->Width) + row_align) & ~row_align; + uTexelPitch = uTexelPitch / _mesa_get_format_bytes(firstImage->TexFormat); uTexelPitch = (uTexelPitch + R700_TEXEL_PITCH_ALIGNMENT_MASK) & ~R700_TEXEL_PITCH_ALIGNMENT_MASK; @@ -662,10 +706,10 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1, TEX_HEIGHT_shift, TEX_HEIGHT_mask); - if ((t->mt->lastLevel - t->mt->firstLevel) > 0) { - t->SQ_TEX_RESOURCE3 = t->mt->levels[0].size / 256; - SETfield(t->SQ_TEX_RESOURCE4, t->mt->firstLevel, BASE_LEVEL_shift, BASE_LEVEL_mask); - SETfield(t->SQ_TEX_RESOURCE5, t->mt->lastLevel, LAST_LEVEL_shift, LAST_LEVEL_mask); + if ((t->maxLod - t->minLod) > 0) { + t->SQ_TEX_RESOURCE3 = t->mt->levels[t->minLod].size / 256; + SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); + SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask); } } @@ -764,7 +808,8 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname, struct gl_texture_object *tObj = _mesa_lookup_texture(rmesa->radeon.glCtx, texname); radeonTexObjPtr t = radeon_tex_obj(tObj); - uint32_t pitch_val, size; + const struct gl_texture_image *firstImage; + uint32_t pitch_val, size, row_align; if (!tObj) return; @@ -774,7 +819,9 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname, if (!offset) return; - size = pitch;//h * w * (depth / 8); + firstImage = t->base.Image[0][t->minLod]; + row_align = rmesa->radeon.texture_row_align - 1; + size = ((_mesa_format_row_stride(firstImage->TexFormat, firstImage->Width) + row_align) & ~row_align) * firstImage->Height; if (t->bo) { radeon_bo_unref(t->bo); t->bo = NULL; @@ -870,18 +917,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo return; } - radeon_update_renderbuffers(pDRICtx, dPriv); - /* back & depth buffer are useless free them right away */ - rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } - rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } + radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE); rb = rfb->color_rb[0]; if (rb->bo == NULL) { /* Failed to BO for the buffer */ @@ -897,20 +933,14 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo radeon_bo_unref(rImage->bo); rImage->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - if (rImage->mt) { - radeon_miptree_unreference(rImage->mt); - rImage->mt = NULL; - } + + radeon_miptree_unreference(&t->mt); + radeon_miptree_unreference(&rImage->mt); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; - texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, - internalFormat, - type, format, 0); + rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index efeccb25f1..e84f524525 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -32,12 +32,49 @@ #include "main/mtypes.h" #include "main/imports.h" +#include "shader/prog_parameter.h" #include "radeon_debug.h" #include "r600_context.h" #include "r700_assembler.h" +#define USE_CF_FOR_CONTINUE_BREAK 1 +#define USE_CF_FOR_POP_AFTER 1 + +struct prog_instruction noise1_insts[12] = { + {OPCODE_BGNSUB , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_MOV , {{0, 0, 0, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 2, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_MOV , {{8, 0, 0, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 4, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_MOV , {{8, 0, 585, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 8, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_SGT , {{0, 0, 585, 0, 0, 0}, {8, 0, 1170, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 1, 1, 0, 8, 1672, 0}, 1, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_IF , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 7, 0, 0}, 0, 0, 0, 1, 0, 0, 0, 15, 0, 0, 0}, + {OPCODE_MOV , {{0, 0, 1755, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 1, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_RET , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_ENDIF , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_MOV , {{0, 0, 1170, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 1, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_RET , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_ENDSUB , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0} +}; +float noise1_const[2][4] = { + {0.300000f, 0.900000f, 0.500000f, 0.300000f} +}; + +COMPILED_SUB noise1_presub = { + &(noise1_insts[0]), + 12, + 2, + 1, + 0, + &(noise1_const[0]), + SWIZZLE_X, + SWIZZLE_X, + SWIZZLE_X, + SWIZZLE_X, + {0,0,0}, + 0 +}; + BITS addrmode_PVSDST(PVSDST * pPVSDST) { return pPVSDST->addrmode0 | ((BITS)pPVSDST->addrmode1 << 1); @@ -213,7 +250,7 @@ GLboolean is_reduction_opcode(PVSDWORD* dest) { if (dest->dst.op3 == 0) { - if ( (dest->dst.opcode == SQ_OP2_INST_DOT4 || dest->dst.opcode == SQ_OP2_INST_DOT4_IEEE) ) + if ( (dest->dst.opcode == SQ_OP2_INST_DOT4 || dest->dst.opcode == SQ_OP2_INST_DOT4_IEEE || dest->dst.opcode == SQ_OP2_INST_CUBE) ) { return GL_TRUE; } @@ -327,21 +364,27 @@ GLuint GetSurfaceFormat(GLenum eType, GLuint nChannels, GLuint * pClient_size) return(format); } -unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm) +unsigned int r700GetNumOperands(GLuint opcode, GLuint nIsOp3) { - if(pAsm->D.dst.op3) + if(nIsOp3 > 0) { return 3; } - switch (pAsm->D.dst.opcode) + switch (opcode) { - case SQ_OP2_INST_ADD: + case SQ_OP2_INST_ADD: + case SQ_OP2_INST_KILLE: + case SQ_OP2_INST_KILLGT: + case SQ_OP2_INST_KILLGE: + case SQ_OP2_INST_KILLNE: case SQ_OP2_INST_MUL: case SQ_OP2_INST_MAX: case SQ_OP2_INST_MIN: //case SQ_OP2_INST_MAX_DX10: //case SQ_OP2_INST_MIN_DX10: + case SQ_OP2_INST_SETE: + case SQ_OP2_INST_SETNE: case SQ_OP2_INST_SETGT: case SQ_OP2_INST_SETGE: case SQ_OP2_INST_PRED_SETE: @@ -350,12 +393,14 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm) case SQ_OP2_INST_PRED_SETNE: case SQ_OP2_INST_DOT4: case SQ_OP2_INST_DOT4_IEEE: + case SQ_OP2_INST_CUBE: return 2; case SQ_OP2_INST_MOV: + case SQ_OP2_INST_MOVA_FLOOR: case SQ_OP2_INST_FRACT: case SQ_OP2_INST_FLOOR: - case SQ_OP2_INST_KILLGT: + case SQ_OP2_INST_TRUNC: case SQ_OP2_INST_EXP_IEEE: case SQ_OP2_INST_LOG_CLAMPED: case SQ_OP2_INST_LOG_IEEE: @@ -367,7 +412,7 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm) return 1; default: radeon_error( - "Need instruction operand number for %x.\n", pAsm->D.dst.opcode); + "Need instruction operand number for %x.\n", opcode); }; return 3; @@ -381,95 +426,120 @@ int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700 pAsm->pR700Shader = pShader; pAsm->currentShaderType = spt; - pAsm->cf_last_export_ptr = NULL; + pAsm->cf_last_export_ptr = NULL; - pAsm->cf_current_export_clause_ptr = NULL; - pAsm->cf_current_alu_clause_ptr = NULL; - pAsm->cf_current_tex_clause_ptr = NULL; - pAsm->cf_current_vtx_clause_ptr = NULL; - pAsm->cf_current_cf_clause_ptr = NULL; + pAsm->cf_current_export_clause_ptr = NULL; + pAsm->cf_current_alu_clause_ptr = NULL; + pAsm->cf_current_tex_clause_ptr = NULL; + pAsm->cf_current_vtx_clause_ptr = NULL; + pAsm->cf_current_cf_clause_ptr = NULL; - // No clause has been created yet - pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE; + // No clause has been created yet + pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE; - pAsm->number_of_colorandz_exports = 0; - pAsm->number_of_exports = 0; - pAsm->number_of_export_opcodes = 0; + pAsm->number_of_colorandz_exports = 0; + pAsm->number_of_exports = 0; + pAsm->number_of_export_opcodes = 0; + pAsm->alu_x_opcode = 0; - pAsm->D.bits = 0; - pAsm->S[0].bits = 0; - pAsm->S[1].bits = 0; - pAsm->S[2].bits = 0; + pAsm->D2.bits = 0; + + pAsm->D.bits = 0; + pAsm->S[0].bits = 0; + pAsm->S[1].bits = 0; + pAsm->S[2].bits = 0; - pAsm->uLastPosUpdate = 0; + pAsm->uLastPosUpdate = 0; - *(BITS *) &pAsm->fp_stOutFmt0 = 0; + *(BITS *) &pAsm->fp_stOutFmt0 = 0; - pAsm->uIIns = 0; - pAsm->uOIns = 0; - pAsm->number_used_registers = 0; - pAsm->uUsedConsts = 256; + pAsm->uIIns = 0; + pAsm->uOIns = 0; + pAsm->number_used_registers = 0; + pAsm->uUsedConsts = 256; - // Fragment programs - pAsm->uBoolConsts = 0; - pAsm->uIntConsts = 0; - pAsm->uInsts = 0; - pAsm->uConsts = 0; + // Fragment programs + pAsm->uBoolConsts = 0; + pAsm->uIntConsts = 0; + pAsm->uInsts = 0; + pAsm->uConsts = 0; - pAsm->FCSP = 0; - pAsm->fc_stack[0].type = FC_NONE; + pAsm->FCSP = 0; + pAsm->fc_stack[0].type = FC_NONE; - pAsm->branch_depth = 0; - pAsm->max_branch_depth = 0; + pAsm->aArgSubst[0] = + pAsm->aArgSubst[1] = + pAsm->aArgSubst[2] = + pAsm->aArgSubst[3] = (-1); - pAsm->aArgSubst[0] = - pAsm->aArgSubst[1] = - pAsm->aArgSubst[2] = - pAsm->aArgSubst[3] = (-1); + pAsm->uOutputs = 0; - pAsm->uOutputs = 0; + for (i=0; i<NUMBER_OF_OUTPUT_COLORS; i++) + { + pAsm->color_export_register_number[i] = (-1); + } - for (i=0; i<NUMBER_OF_OUTPUT_COLORS; i++) - { - pAsm->color_export_register_number[i] = (-1); - } + pAsm->depth_export_register_number = (-1); + pAsm->stencil_export_register_number = (-1); + pAsm->coverage_to_mask_export_register_number = (-1); + pAsm->mask_export_register_number = (-1); - pAsm->depth_export_register_number = (-1); - pAsm->stencil_export_register_number = (-1); - pAsm->coverage_to_mask_export_register_number = (-1); - pAsm->mask_export_register_number = (-1); + pAsm->starting_export_register_number = 0; + pAsm->starting_vfetch_register_number = 0; + pAsm->starting_temp_register_number = 0; + pAsm->uFirstHelpReg = 0; - pAsm->starting_export_register_number = 0; - pAsm->starting_vfetch_register_number = 0; - pAsm->starting_temp_register_number = 0; - pAsm->uFirstHelpReg = 0; + pAsm->input_position_is_used = GL_FALSE; + pAsm->input_normal_is_used = GL_FALSE; + for (i=0; i<NUMBER_OF_INPUT_COLORS; i++) + { + pAsm->input_color_is_used[ i ] = GL_FALSE; + } - pAsm->input_position_is_used = GL_FALSE; - pAsm->input_normal_is_used = GL_FALSE; + for (i=0; i<NUMBER_OF_TEXTURE_UNITS; i++) + { + pAsm->input_texture_unit_is_used[ i ] = GL_FALSE; + } + for (i=0; i<VERT_ATTRIB_MAX; i++) + { + pAsm->vfetch_instruction_ptr_array[ i ] = NULL; + } - for (i=0; i<NUMBER_OF_INPUT_COLORS; i++) - { - pAsm->input_color_is_used[ i ] = GL_FALSE; - } + pAsm->number_of_inputs = 0; - for (i=0; i<NUMBER_OF_TEXTURE_UNITS; i++) - { - pAsm->input_texture_unit_is_used[ i ] = GL_FALSE; - } + pAsm->is_tex = GL_FALSE; + pAsm->need_tex_barrier = GL_FALSE; - for (i=0; i<VERT_ATTRIB_MAX; i++) - { - pAsm->vfetch_instruction_ptr_array[ i ] = NULL; - } + pAsm->subs = NULL; + pAsm->unSubArraySize = 0; + pAsm->unSubArrayPointer = 0; + pAsm->callers = NULL; + pAsm->unCallerArraySize = 0; + pAsm->unCallerArrayPointer = 0; + + pAsm->CALLSP = 0; + pAsm->CALLSTACK[0].FCSP_BeforeEntry = 0; + pAsm->CALLSTACK[0].plstCFInstructions_local + = &(pAsm->pR700Shader->lstCFInstructions); + + pAsm->CALLSTACK[0].max = 0; + pAsm->CALLSTACK[0].current = 0; + + SetActiveCFlist(pAsm->pR700Shader, pAsm->CALLSTACK[0].plstCFInstructions_local); - pAsm->number_of_inputs = 0; + pAsm->unCFflags = 0; - return 0; + pAsm->presubs = NULL; + pAsm->unPresubArraySize = 0; + pAsm->unNumPresub = 0; + pAsm->unCurNumILInsts = 0; + + return 0; } GLboolean IsTex(gl_inst_opcode Opcode) @@ -587,6 +657,31 @@ int check_current_clause(r700_AssemblerBase* pAsm, return GL_TRUE; } +GLboolean add_cf_instruction(r700_AssemblerBase* pAsm) +{ + if(GL_FALSE == check_current_clause(pAsm, CF_OTHER_CLAUSE)) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr = + (R700ControlFlowGenericClause*) CALLOC_STRUCT(R700ControlFlowGenericClause); + + if (pAsm->cf_current_cf_clause_ptr != NULL) + { + Init_R700ControlFlowGenericClause(pAsm->cf_current_cf_clause_ptr); + AddCFInstruction( pAsm->pR700Shader, + (R700ControlFlowInstruction *)pAsm->cf_current_cf_clause_ptr ); + } + else + { + radeon_error("Could not allocate a new VFetch CF instruction.\n"); + return GL_FALSE; + } + + return GL_TRUE; +} + GLboolean add_vfetch_instruction(r700_AssemblerBase* pAsm, R700VertexInstruction* vertex_instruction_ptr) { @@ -682,7 +777,7 @@ GLboolean add_tex_instruction(r700_AssemblerBase* pAsm, // If this clause constains any TEX instruction that is dependent on a previous instruction, // set the barrier bit - if( pAsm->pInstDeps[pAsm->uiCurInst].nDstDep > (-1) ) + if( pAsm->pInstDeps[pAsm->uiCurInst].nDstDep > (-1) || pAsm->need_tex_barrier == GL_TRUE ) { pAsm->cf_current_tex_clause_ptr->m_Word1.f.barrier = 0x1; } @@ -786,6 +881,133 @@ GLboolean assemble_vfetch_instruction(r700_AssemblerBase* pAsm, return GL_TRUE; } +GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm, + GLuint destination_register, + GLenum type, + GLint size, + GLubyte element, + GLuint _signed, + GLboolean normalize, + VTX_FETCH_METHOD * pFetchMethod) +{ + GLuint client_size_inbyte; + GLuint data_format; + GLuint mega_fetch_count; + GLuint is_mega_fetch_flag; + + R700VertexGenericFetch* vfetch_instruction_ptr; + R700VertexGenericFetch* assembled_vfetch_instruction_ptr + = pAsm->vfetch_instruction_ptr_array[element]; + + if (assembled_vfetch_instruction_ptr == NULL) + { + vfetch_instruction_ptr = (R700VertexGenericFetch*) CALLOC_STRUCT(R700VertexGenericFetch); + if (vfetch_instruction_ptr == NULL) + { + return GL_FALSE; + } + Init_R700VertexGenericFetch(vfetch_instruction_ptr); + } + else + { + vfetch_instruction_ptr = assembled_vfetch_instruction_ptr; + } + + data_format = GetSurfaceFormat(type, size, &client_size_inbyte); + + if(GL_TRUE == pFetchMethod->bEnableMini) //More conditions here + { + //TODO : mini fetch + } + else + { + mega_fetch_count = MEGA_FETCH_BYTES - 1; + is_mega_fetch_flag = 0x1; + pFetchMethod->mega_fetch_remainder = MEGA_FETCH_BYTES - client_size_inbyte; + } + + vfetch_instruction_ptr->m_Word0.f.vtx_inst = SQ_VTX_INST_FETCH; + vfetch_instruction_ptr->m_Word0.f.fetch_type = SQ_VTX_FETCH_VERTEX_DATA; + vfetch_instruction_ptr->m_Word0.f.fetch_whole_quad = 0x0; + + vfetch_instruction_ptr->m_Word0.f.buffer_id = element; + vfetch_instruction_ptr->m_Word0.f.src_gpr = 0x0; + vfetch_instruction_ptr->m_Word0.f.src_rel = SQ_ABSOLUTE; + vfetch_instruction_ptr->m_Word0.f.src_sel_x = SQ_SEL_X; + vfetch_instruction_ptr->m_Word0.f.mega_fetch_count = mega_fetch_count; + + vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X; + vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y; + vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z; + vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W; + + vfetch_instruction_ptr->m_Word1.f.use_const_fields = 1; + vfetch_instruction_ptr->m_Word1.f.data_format = data_format; + vfetch_instruction_ptr->m_Word2.f.endian_swap = SQ_ENDIAN_NONE; + + if(1 == _signed) + { + vfetch_instruction_ptr->m_Word1.f.format_comp_all = SQ_FORMAT_COMP_SIGNED; + } + else + { + vfetch_instruction_ptr->m_Word1.f.format_comp_all = SQ_FORMAT_COMP_UNSIGNED; + } + + if(GL_TRUE == normalize) + { + vfetch_instruction_ptr->m_Word1.f.num_format_all = SQ_NUM_FORMAT_NORM; + } + else + { + vfetch_instruction_ptr->m_Word1.f.num_format_all = SQ_NUM_FORMAT_INT; + } + + // Destination register + vfetch_instruction_ptr->m_Word1_GPR.f.dst_gpr = destination_register; + vfetch_instruction_ptr->m_Word1_GPR.f.dst_rel = SQ_ABSOLUTE; + + vfetch_instruction_ptr->m_Word2.f.offset = 0; + vfetch_instruction_ptr->m_Word2.f.const_buf_no_stride = 0x0; + + vfetch_instruction_ptr->m_Word2.f.mega_fetch = is_mega_fetch_flag; + + if (assembled_vfetch_instruction_ptr == NULL) + { + if ( GL_FALSE == add_vfetch_instruction(pAsm, (R700VertexInstruction *)vfetch_instruction_ptr) ) + { + return GL_FALSE; + } + + if (pAsm->vfetch_instruction_ptr_array[element] != NULL) + { + return GL_FALSE; + } + else + { + pAsm->vfetch_instruction_ptr_array[element] = vfetch_instruction_ptr; + } + } + + return GL_TRUE; +} + +GLboolean cleanup_vfetch_instructions(r700_AssemblerBase* pAsm) +{ + GLint i; + pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE; + pAsm->cf_current_vtx_clause_ptr = NULL; + + for (i=0; i<VERT_ATTRIB_MAX; i++) + { + pAsm->vfetch_instruction_ptr_array[ i ] = NULL; + } + + cleanup_vfetch_shaderinst(pAsm->pR700Shader); + + return GL_TRUE; +} + GLuint gethelpr(r700_AssemblerBase* pAsm) { GLuint r = pAsm->uHelpReg; @@ -855,7 +1077,8 @@ GLboolean checkop2(r700_AssemblerBase* pAsm) checkop_init(pAsm); - if( (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[0].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[0].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[0].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[0].File == PROGRAM_STATE_VAR) ) @@ -866,7 +1089,8 @@ GLboolean checkop2(r700_AssemblerBase* pAsm) { bSrcConst[0] = GL_FALSE; } - if( (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[1].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[1].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[1].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[1].File == PROGRAM_STATE_VAR) ) @@ -899,7 +1123,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm) checkop_init(pAsm); - if( (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[0].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[0].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[0].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[0].File == PROGRAM_STATE_VAR) ) @@ -910,7 +1135,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm) { bSrcConst[0] = GL_FALSE; } - if( (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[1].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[1].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[1].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[1].File == PROGRAM_STATE_VAR) ) @@ -921,7 +1147,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm) { bSrcConst[1] = GL_FALSE; } - if( (pILInst->SrcReg[2].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[2].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[2].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[2].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[2].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[2].File == PROGRAM_STATE_VAR) ) @@ -1021,6 +1248,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm, case PROGRAM_LOCAL_PARAM: case PROGRAM_ENV_PARAM: case PROGRAM_STATE_VAR: + case PROGRAM_UNIFORM: if (1 == pILInst->SrcReg[src].RelAddr) { setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_RELATIVE_A0); @@ -1034,7 +1262,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm, pAsm->S[fld].src.reg = pILInst->SrcReg[src].Index; break; case PROGRAM_INPUT: - setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE); + setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE); pAsm->S[fld].src.rtype = SRC_REG_INPUT; switch (pAsm->currentShaderType) { @@ -1047,7 +1275,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm, } break; default: - radeon_error("Invalid source argument type\n"); + radeon_error("Invalid source argument type : %d \n", pILInst->SrcReg[src].File); return GL_FALSE; } } @@ -1103,6 +1331,15 @@ GLboolean assemble_dst(r700_AssemblerBase *pAsm) pAsm->D.dst.writez = (pILInst->DstReg.WriteMask >> 2) & 0x1; pAsm->D.dst.writew = (pILInst->DstReg.WriteMask >> 3) & 0x1; + if(pILInst->SaturateMode == SATURATE_ZERO_ONE) + { + pAsm->D2.dst2.SaturateMode = 1; + } + else + { + pAsm->D2.dst2.SaturateMode = 0; + } + return GL_TRUE; } @@ -1152,42 +1389,67 @@ GLboolean tex_src(r700_AssemblerBase *pAsm) GLboolean bValidTexCoord = GL_FALSE; + if(pAsm->aArgSubst[1] >= 0) + { + bValidTexCoord = GL_TRUE; + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = pAsm->aArgSubst[1]; + } + else + { switch (pILInst->SrcReg[0].File) { - case PROGRAM_CONSTANT: - case PROGRAM_LOCAL_PARAM: - case PROGRAM_ENV_PARAM: - case PROGRAM_STATE_VAR: - bValidTexCoord = GL_TRUE; - setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); - pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; - pAsm->S[0].src.reg = pAsm->aArgSubst[1]; - break; - case PROGRAM_TEMPORARY: - bValidTexCoord = GL_TRUE; - pAsm->S[0].src.reg = pILInst->SrcReg[0].Index + - pAsm->starting_temp_register_number; - pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; - break; - case PROGRAM_INPUT: - switch (pILInst->SrcReg[0].Index) - { - case FRAG_ATTRIB_COL0: - case FRAG_ATTRIB_COL1: - case FRAG_ATTRIB_TEX0: - case FRAG_ATTRIB_TEX1: - case FRAG_ATTRIB_TEX2: - case FRAG_ATTRIB_TEX3: - case FRAG_ATTRIB_TEX4: - case FRAG_ATTRIB_TEX5: - case FRAG_ATTRIB_TEX6: - case FRAG_ATTRIB_TEX7: - bValidTexCoord = GL_TRUE; - pAsm->S[0].src.reg = - pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index]; - pAsm->S[0].src.rtype = SRC_REG_INPUT; - break; - } - break; + case PROGRAM_UNIFORM: + case PROGRAM_CONSTANT: + case PROGRAM_LOCAL_PARAM: + case PROGRAM_ENV_PARAM: + case PROGRAM_STATE_VAR: + break; + case PROGRAM_TEMPORARY: + bValidTexCoord = GL_TRUE; + pAsm->S[0].src.reg = pILInst->SrcReg[0].Index + + pAsm->starting_temp_register_number; + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + break; + case PROGRAM_INPUT: + switch (pILInst->SrcReg[0].Index) + { + case FRAG_ATTRIB_WPOS: + case FRAG_ATTRIB_COL0: + case FRAG_ATTRIB_COL1: + case FRAG_ATTRIB_FOGC: + case FRAG_ATTRIB_TEX0: + case FRAG_ATTRIB_TEX1: + case FRAG_ATTRIB_TEX2: + case FRAG_ATTRIB_TEX3: + case FRAG_ATTRIB_TEX4: + case FRAG_ATTRIB_TEX5: + case FRAG_ATTRIB_TEX6: + case FRAG_ATTRIB_TEX7: + bValidTexCoord = GL_TRUE; + pAsm->S[0].src.reg = + pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index]; + pAsm->S[0].src.rtype = SRC_REG_INPUT; + break; + case FRAG_ATTRIB_FACE: + fprintf(stderr, "FRAG_ATTRIB_FACE unsupported\n"); + break; + case FRAG_ATTRIB_PNTC: + fprintf(stderr, "FRAG_ATTRIB_PNTC unsupported\n"); + break; + } + + if( (pILInst->SrcReg[0].Index >= FRAG_ATTRIB_VAR0) || + (pILInst->SrcReg[0].Index < FRAG_ATTRIB_MAX) ) + { + bValidTexCoord = GL_TRUE; + pAsm->S[0].src.reg = + pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index]; + pAsm->S[0].src.rtype = SRC_REG_INPUT; + } + + break; + } } if(GL_TRUE == bValidTexCoord) @@ -1368,6 +1630,10 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, { src_sel = pSource->reg + CFILE_REGISTER_OFFSET; } + else if (pSource->rtype == SRC_REC_LITERAL) + { + src_sel = SQ_ALU_SRC_LITERAL; + } else { radeon_error("Source (%d) register type (%d) not one of TEMP, INPUT, or CONSTANT.\n", @@ -1457,7 +1723,8 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm, return GL_FALSE; } - if ( pAsm->cf_current_alu_clause_ptr == NULL || + if ( pAsm->alu_x_opcode != 0 || + pAsm->cf_current_alu_clause_ptr == NULL || ( (pAsm->cf_current_alu_clause_ptr != NULL) && (pAsm->cf_current_alu_clause_ptr->m_Word1.f.count >= (GetCFMaxInstructions(pAsm->cf_current_alu_clause_ptr->m_ShaderInstType)-contiguous_slots_needed-1) ) ) ) @@ -1487,9 +1754,17 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm, pAsm->cf_current_alu_clause_ptr->m_Word1.f.kcache_addr0 = 0x0; pAsm->cf_current_alu_clause_ptr->m_Word1.f.kcache_addr1 = 0x0; - //cf_current_alu_clause_ptr->m_Word1.f.count = number_of_scalar_operations - 1; pAsm->cf_current_alu_clause_ptr->m_Word1.f.count = 0x0; - pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ALU; + + if(pAsm->alu_x_opcode != 0) + { + pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = pAsm->alu_x_opcode; + pAsm->alu_x_opcode = 0; + } + else + { + pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ALU; + } pAsm->cf_current_alu_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; @@ -1497,7 +1772,7 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm, } else { - pAsm->cf_current_alu_clause_ptr->m_Word1.f.count++; + pAsm->cf_current_alu_clause_ptr->m_Word1.f.count += (GetInstructionSize(alu_instruction_ptr->m_ShaderInstType) / 2); } // If this clause constains any instruction that is forward dependent on a TEX instruction, @@ -1774,7 +2049,7 @@ GLboolean check_scalar(r700_AssemblerBase* pAsm, GLuint swizzle_key; - GLuint number_of_operands = r700GetNumOperands(pAsm); + GLuint number_of_operands = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3); for (src=0; src<number_of_operands; src++) { @@ -1863,7 +2138,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, GLuint swizzle_key; - GLuint number_of_operands = r700GetNumOperands(pAsm); + GLuint number_of_operands = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3); for (src=0; src<number_of_operands; src++) { @@ -1896,7 +2171,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, if( is_gpr(sel) ) { if( GL_FALSE == cycle_for_vector_bank_swizzle(bank_swizzle, src, &cycle) ) - { + { return GL_FALSE; } @@ -1908,7 +2183,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, else { if( GL_FALSE == reserve_gpr(pAsm, sel, chan, cycle) ) - { + { return GL_FALSE; } } @@ -1920,7 +2195,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, if( is_cfile(sel) ) { if( GL_FALSE == reserve_cfile(pAsm, sel, chan) ) - { + { return GL_FALSE; } } @@ -1932,6 +2207,10 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) { + R700ALUInstruction * alu_instruction_ptr; + R700ALUInstructionHalfLiteral * alu_instruction_ptr_hl; + R700ALUInstructionFullLiteral * alu_instruction_ptr_fl; + GLuint number_of_scalar_operations; GLboolean is_single_scalar_operation; GLuint scalar_channel_index; @@ -1940,10 +2219,10 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) int current_source_index; GLuint contiguous_slots_needed; - GLuint uNumSrc = r700GetNumOperands(pAsm); - GLuint channel_swizzle, j; - GLuint chan_counter[4] = {0, 0, 0, 0}; - PVSSRC * pSource[3]; + GLuint uNumSrc = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3); + //GLuint channel_swizzle, j; + //GLuint chan_counter[4] = {0, 0, 0, 0}; + //PVSSRC * pSource[3]; GLboolean bSplitInst = GL_FALSE; if (1 == pAsm->D.dst.math) @@ -1955,7 +2234,9 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) { is_single_scalar_operation = GL_FALSE; number_of_scalar_operations = 4; - + +/* current assembler doesn't do more than 1 register per source */ +#if 0 /* check read port, only very preliminary algorithm, not count in src0/1 same comp case and prev slot repeat case; also not count relative addressing. TODO: improve performance. */ @@ -1990,27 +2271,49 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) { bSplitInst = GL_TRUE; } +#endif } contiguous_slots_needed = 0; - if(GL_TRUE == is_reduction_opcode(&(pAsm->D)) ) + if(!is_single_scalar_operation) { contiguous_slots_needed = 4; } + contiguous_slots_needed += pAsm->D2.dst2.literal_slots; + initialize(pAsm); for (scalar_channel_index=0; scalar_channel_index < number_of_scalar_operations; scalar_channel_index++) { - R700ALUInstruction* alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction); - if (alu_instruction_ptr == NULL) - { - return GL_FALSE; - } - Init_R700ALUInstruction(alu_instruction_ptr); + if(scalar_channel_index == (number_of_scalar_operations-1)) + { + switch(pAsm->D2.dst2.literal_slots) + { + case 0: + alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction); + Init_R700ALUInstruction(alu_instruction_ptr); + break; + case 1: + alu_instruction_ptr_hl = (R700ALUInstructionHalfLiteral*) CALLOC_STRUCT(R700ALUInstructionHalfLiteral); + Init_R700ALUInstructionHalfLiteral(alu_instruction_ptr_hl, pAsm->C[0].f, pAsm->C[1].f); + alu_instruction_ptr = (R700ALUInstruction*)alu_instruction_ptr_hl; + break; + case 2: + alu_instruction_ptr_fl = (R700ALUInstructionFullLiteral*) CALLOC_STRUCT(R700ALUInstructionFullLiteral); + Init_R700ALUInstructionFullLiteral(alu_instruction_ptr_fl,pAsm->C[0].f, pAsm->C[1].f, pAsm->C[2].f, pAsm->C[3].f); + alu_instruction_ptr = (R700ALUInstruction*)alu_instruction_ptr_fl; + break; + }; + } + else + { + alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction); + Init_R700ALUInstruction(alu_instruction_ptr); + } //src 0 current_source_index = 0; @@ -2020,11 +2323,11 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) current_source_index, pcurrent_source, scalar_channel_index) ) - { + { return GL_FALSE; } - if (pAsm->D.dst.math == 0) + if (uNumSrc > 1) { // Process source 1 current_source_index = 1; @@ -2034,13 +2337,13 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) current_source_index, pcurrent_source, scalar_channel_index) ) - { + { return GL_FALSE; } } //other bits - alu_instruction_ptr->m_Word0.f.index_mode = SQ_INDEX_LOOP; + alu_instruction_ptr->m_Word0.f.index_mode = pAsm->D2.dst2.index_mode; if( (is_single_scalar_operation == GL_TRUE) || (GL_TRUE == bSplitInst) ) @@ -2052,9 +2355,17 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) alu_instruction_ptr->m_Word0.f.last = (scalar_channel_index == 3) ? 1 : 0; } - alu_instruction_ptr->m_Word0.f.pred_sel = 0x0; - alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0; - alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0; + alu_instruction_ptr->m_Word0.f.pred_sel = (pAsm->D.dst.pred_inv > 0) ? 1 : 0; + if(1 == pAsm->D.dst.predicated) + { + alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x1; + alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x1; + } + else + { + alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0; + alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0; + } // dst if( (pAsm->D.dst.rtype == DST_REG_TEMPORARY) || @@ -2063,7 +2374,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) alu_instruction_ptr->m_Word1.f.dst_gpr = pAsm->D.dst.reg; } else - { + { radeon_error("Only temp destination registers supported for ALU dest regs.\n"); return GL_FALSE; } @@ -2093,7 +2404,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) alu_instruction_ptr->m_Word1.f.dst_chan = scalar_channel_index; - alu_instruction_ptr->m_Word1.f.clamp = pAsm->pILInst[pAsm->uiCurInst].SaturateMode; + alu_instruction_ptr->m_Word1.f.clamp = pAsm->D2.dst2.SaturateMode; if (pAsm->D.dst.op3) { @@ -2120,8 +2431,8 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) { alu_instruction_ptr->m_Word1_OP2.f6.alu_inst = pAsm->D.dst.opcode; - alu_instruction_ptr->m_Word1_OP2.f6.src0_abs = 0x0; - alu_instruction_ptr->m_Word1_OP2.f6.src1_abs = 0x0; + alu_instruction_ptr->m_Word1_OP2.f6.src0_abs = pAsm->S[0].src.abs; + alu_instruction_ptr->m_Word1_OP2.f6.src1_abs = pAsm->S[1].src.abs; //alu_instruction_ptr->m_Word1_OP2.f6.update_execute_mask = 0x0; //alu_instruction_ptr->m_Word1_OP2.f6.update_pred = 0x0; @@ -2149,8 +2460,8 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) { alu_instruction_ptr->m_Word1_OP2.f.alu_inst = pAsm->D.dst.opcode; - alu_instruction_ptr->m_Word1_OP2.f.src0_abs = 0x0; - alu_instruction_ptr->m_Word1_OP2.f.src1_abs = 0x0; + alu_instruction_ptr->m_Word1_OP2.f.src0_abs = pAsm->S[0].src.abs; + alu_instruction_ptr->m_Word1_OP2.f.src1_abs = pAsm->S[1].src.abs; //alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0; //alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0; @@ -2177,7 +2488,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) } if(GL_FALSE == add_alu_instruction(pAsm, alu_instruction_ptr, contiguous_slots_needed) ) - { + { return GL_FALSE; } @@ -2188,19 +2499,19 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) if (is_single_scalar_operation) { if(GL_FALSE == check_scalar(pAsm, alu_instruction_ptr) ) - { + { return GL_FALSE; } } else { if(GL_FALSE == check_vector(pAsm, alu_instruction_ptr) ) - { - return 1; + { + return GL_FALSE; } } - contiguous_slots_needed = 0; + contiguous_slots_needed -= 1; } return GL_TRUE; @@ -2210,9 +2521,7 @@ GLboolean next_ins(r700_AssemblerBase *pAsm) { struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]); - if( GL_TRUE == IsTex(pILInst->Opcode) && - /* handle const moves to temp register */ - !(pAsm->D.dst.opcode == SQ_OP2_INST_MOV) ) + if( GL_TRUE == pAsm->is_tex ) { if (pILInst->TexSrcTarget == TEXTURE_RECT_INDEX) { if( GL_FALSE == assemble_tex_instruction(pAsm, GL_FALSE) ) @@ -2253,10 +2562,14 @@ GLboolean next_ins(r700_AssemblerBase *pAsm) //reset for next inst. pAsm->D.bits = 0; + pAsm->D2.bits = 0; pAsm->S[0].bits = 0; pAsm->S[1].bits = 0; pAsm->S[2].bits = 0; - + pAsm->is_tex = GL_FALSE; + pAsm->need_tex_barrier = GL_FALSE; + pAsm->D2.bits = 0; + pAsm->C[0].bits = pAsm->C[1].bits = pAsm->C[2].bits = pAsm->C[3].bits = 0; return GL_TRUE; } @@ -2375,6 +2688,35 @@ GLboolean assemble_ADD(r700_AssemblerBase *pAsm) return GL_TRUE; } +GLboolean assemble_ARL(r700_AssemblerBase *pAsm) +{ /* TODO: ar values dont' persist between clauses */ + if( GL_FALSE == checkop1(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = SQ_OP2_INST_MOVA_FLOOR; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = 0; + pAsm->D.dst.writex = 0; + pAsm->D.dst.writey = 0; + pAsm->D.dst.writez = 0; + pAsm->D.dst.writew = 0; + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + return GL_TRUE; +} + GLboolean assemble_BAD(char *opcode_str) { radeon_error("Not yet implemented instruction (%s)\n", opcode_str); @@ -2460,9 +2802,44 @@ GLboolean assemble_CMP(r700_AssemblerBase *pAsm) return GL_TRUE; } -GLboolean assemble_COS(r700_AssemblerBase *pAsm) +GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode) { - return assemble_math_function(pAsm, SQ_OP2_INST_COS); + int tmp; + checkop1(pAsm); + + tmp = gethelpr(pAsm); + + pAsm->D.dst.opcode = SQ_OP2_INST_MUL; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + pAsm->D.dst.writex = 1; + + assemble_src(pAsm, 0, -1); + + pAsm->S[1].src.rtype = SRC_REC_LITERAL; + setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X); + pAsm->D2.dst2.literal_slots = 1; + pAsm->C[0].f = 1/(3.1415926535 * 2); + pAsm->C[1].f = 0.0F; + next_ins(pAsm); + + pAsm->D.dst.opcode = opcode; + pAsm->D.dst.math = 1; + + assemble_dst(pAsm); + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp; + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + next_ins(pAsm); + + //TODO - replicate if more channels set in WriteMask + return GL_TRUE; + } GLboolean assemble_DOT(r700_AssemblerBase *pAsm) @@ -2496,7 +2873,7 @@ GLboolean assemble_DOT(r700_AssemblerBase *pAsm) } else if(pAsm->pILInst[pAsm->uiCurInst].Opcode == OPCODE_DPH) { - onecomp_PVSSRC(&(pAsm->S[1].src), 3); + onecomp_PVSSRC(&(pAsm->S[0].src), 3); } if ( GL_FALSE == next_ins(pAsm) ) @@ -2549,6 +2926,133 @@ GLboolean assemble_EX2(r700_AssemblerBase *pAsm) { return assemble_math_function(pAsm, SQ_OP2_INST_EXP_IEEE); } + +GLboolean assemble_EXP(r700_AssemblerBase *pAsm) +{ + BITS tmp; + + checkop1(pAsm); + + tmp = gethelpr(pAsm); + + // FLOOR tmp.x, a.x + // EX2 dst.x tmp.x + + if (pAsm->pILInst->DstReg.WriteMask & 0x1) { + pAsm->D.dst.opcode = SQ_OP2_INST_FLOOR; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + pAsm->D.dst.writex = 1; + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = SQ_OP2_INST_EXP_IEEE; + pAsm->D.dst.math = 1; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writey = pAsm->D.dst.writez = pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + } + + // FRACT dst.y a.x + + if ((pAsm->pILInst->DstReg.WriteMask >> 1) & 0x1) { + pAsm->D.dst.opcode = SQ_OP2_INST_FRACT; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writez = pAsm->D.dst.writew = 0; + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + } + + // EX2 dst.z, a.x + + if ((pAsm->pILInst->DstReg.WriteMask >> 2) & 0x1) { + pAsm->D.dst.opcode = SQ_OP2_INST_EXP_IEEE; + pAsm->D.dst.math = 1; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writew = 0; + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + } + + // MOV dst.w 1.0 + + if ((pAsm->pILInst->DstReg.WriteMask >> 3) & 0x1) { + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writez = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_1); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + } + + return GL_TRUE; +} GLboolean assemble_FLR(r700_AssemblerBase *pAsm) { @@ -2603,17 +3107,19 @@ GLboolean assemble_FRC(r700_AssemblerBase *pAsm) return GL_TRUE; } -GLboolean assemble_KIL(r700_AssemblerBase *pAsm) -{ - checkop1(pAsm); +GLboolean assemble_KIL(r700_AssemblerBase *pAsm, GLuint opcode) +{ + struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]); - pAsm->D.dst.opcode = SQ_OP2_INST_KILLGT; - - if ( GL_FALSE == assemble_dst(pAsm) ) - { - return GL_FALSE; - } + if(pILInst->Opcode == OPCODE_KIL) + checkop1(pAsm); + + pAsm->D.dst.opcode = opcode; + //pAsm->D.dst.math = 1; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = 0; pAsm->D.dst.writex = 0; pAsm->D.dst.writey = 0; pAsm->D.dst.writez = 0; @@ -2622,30 +3128,34 @@ GLboolean assemble_KIL(r700_AssemblerBase *pAsm) setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; pAsm->S[0].src.reg = 0; - setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_0); noneg_PVSSRC(&(pAsm->S[0].src)); - pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; - - if(PROGRAM_TEMPORARY == pAsm->pILInst[pAsm->uiCurInst].DstReg.File) + if(pILInst->Opcode == OPCODE_KIL_NV) { - pAsm->S[1].src.reg = pAsm->pILInst[pAsm->uiCurInst].DstReg.Index + pAsm->starting_temp_register_number; + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[1].src.reg = 0; + setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_1); + neg_PVSSRC(&(pAsm->S[1].src)); } else - { //PROGRAM_OUTPUT - pAsm->S[1].src.reg = pAsm->uiFP_OutputMap[pAsm->pILInst[pAsm->uiCurInst].DstReg.Index]; + { + if( GL_FALSE == assemble_src(pAsm, 0, 1) ) + { + return GL_FALSE; + } + } - - setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); - noswizzle_PVSSRC(&(pAsm->S[1].src)); - + if ( GL_FALSE == next_ins(pAsm) ) { return GL_FALSE; } + /* Doc says KILL has to be last(end) ALU clause */ pAsm->pR700Shader->killIsUsed = GL_TRUE; + pAsm->alu_x_opcode = SQ_CF_INST_ALU; return GL_TRUE; } @@ -2709,6 +3219,7 @@ GLboolean assemble_LRP(r700_AssemblerBase *pAsm) { return GL_FALSE; } + if( GL_FALSE == assemble_src(pAsm, 2, -1) ) { return GL_FALSE; @@ -2739,6 +3250,217 @@ GLboolean assemble_LRP(r700_AssemblerBase *pAsm) return GL_TRUE; } +GLboolean assemble_LOG(r700_AssemblerBase *pAsm) +{ + BITS tmp1, tmp2, tmp3; + + checkop1(pAsm); + + tmp1 = gethelpr(pAsm); + tmp2 = gethelpr(pAsm); + tmp3 = gethelpr(pAsm); + + // FIXME: The hardware can do fabs() directly on input + // elements, but the compiler doesn't have the + // capability to use that. + + // MAX tmp1.x, a.x, -a.x (fabs(a.x)) + + pAsm->D.dst.opcode = SQ_OP2_INST_MAX; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp1; + pAsm->D.dst.writex = 1; + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + pAsm->S[1].bits = pAsm->S[0].bits; + flipneg_PVSSRC(&(pAsm->S[1].src)); + + if ( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // Entire algo: + // + // LG2 tmp2.x, tmp1.x + // FLOOR tmp3.x, tmp2.x + // MOV dst.x, tmp3.x + // ADD tmp3.x, tmp2.x, -tmp3.x + // EX2 dst.y, tmp3.x + // MOV dst.z, tmp2.x + // MOV dst.w, 1.0 + + // LG2 tmp2.x, tmp1.x + // FLOOR tmp3.x, tmp2.x + + pAsm->D.dst.opcode = SQ_OP2_INST_LOG_IEEE; + pAsm->D.dst.math = 1; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp2; + pAsm->D.dst.writex = 1; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp1; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = SQ_OP2_INST_FLOOR; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp3; + pAsm->D.dst.writex = 1; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp2; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // MOV dst.x, tmp3.x + + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writey = pAsm->D.dst.writez = pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp3; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // ADD tmp3.x, tmp2.x, -tmp3.x + // EX2 dst.y, tmp3.x + + pAsm->D.dst.opcode = SQ_OP2_INST_ADD; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp3; + pAsm->D.dst.writex = 1; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp2; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + pAsm->S[1].src.rtype = DST_REG_TEMPORARY; + pAsm->S[1].src.reg = tmp3; + + setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X); + neg_PVSSRC(&(pAsm->S[1].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = SQ_OP2_INST_EXP_IEEE; + pAsm->D.dst.math = 1; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writez = pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp3; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // MOV dst.z, tmp2.x + + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp2; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // MOV dst.w 1.0 + + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writez = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp1; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_1); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + return GL_TRUE; +} + GLboolean assemble_MAD(struct r700_AssemblerBase *pAsm) { int tmp, ii; @@ -2880,6 +3602,11 @@ GLboolean assemble_LIT(r700_AssemblerBase *pAsm) return GL_FALSE; } + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + /* dst.y = max(src.x, 0.0) */ pAsm->D.dst.opcode = SQ_OP2_INST_MAX; pAsm->D.dst.rtype = dstType; @@ -2891,11 +3618,7 @@ GLboolean assemble_LIT(r700_AssemblerBase *pAsm) pAsm->S[0].src.rtype = srcType; pAsm->S[0].src.reg = srcReg; setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); - noneg_PVSSRC(&(pAsm->S[0].src)); - pAsm->S[0].src.swizzlex = SQ_SEL_X; - pAsm->S[0].src.swizzley = SQ_SEL_X; - pAsm->S[0].src.swizzlez = SQ_SEL_X; - pAsm->S[0].src.swizzlew = SQ_SEL_X; + swizzleagain_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X, SQ_SEL_X, SQ_SEL_X, SQ_SEL_X); pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; pAsm->S[1].src.reg = tmp; setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); @@ -2909,34 +3632,47 @@ GLboolean assemble_LIT(r700_AssemblerBase *pAsm) return GL_FALSE; } - /* before: dst.w = log(src.y) - * after : dst.x = log(src.y) - * why change dest register is that dst.w has been initialized as 1 before - */ + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + swizzleagain_PVSSRC(&(pAsm->S[0].src), SQ_SEL_Y, SQ_SEL_Y, SQ_SEL_Y, SQ_SEL_Y); + + /* dst.z = log(src.y) */ pAsm->D.dst.opcode = SQ_OP2_INST_LOG_CLAMPED; pAsm->D.dst.math = 1; pAsm->D.dst.rtype = dstType; pAsm->D.dst.reg = dstReg; - pAsm->D.dst.writex = 1; + pAsm->D.dst.writex = 0; pAsm->D.dst.writey = 0; - pAsm->D.dst.writez = 0; + pAsm->D.dst.writez = 1; pAsm->D.dst.writew = 0; pAsm->S[0].src.rtype = srcType; pAsm->S[0].src.reg = srcReg; setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); - noneg_PVSSRC(&(pAsm->S[0].src)); - pAsm->S[0].src.swizzlex = SQ_SEL_Y; - pAsm->S[0].src.swizzley = SQ_SEL_Y; - pAsm->S[0].src.swizzlez = SQ_SEL_Y; - pAsm->S[0].src.swizzlew = SQ_SEL_Y; if( GL_FALSE == next_ins(pAsm) ) { return GL_FALSE; } - /* before: tmp.x = amd MUL_LIT(src.w, dst.w, src.x ) */ - /* after : tmp.x = amd MUL_LIT(src.w, dst.x, src.x ) */ + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 0, 2) ) + { + return GL_FALSE; + } + + swizzleagain_PVSSRC(&(pAsm->S[0].src), SQ_SEL_W, SQ_SEL_W, SQ_SEL_W, SQ_SEL_W); + + swizzleagain_PVSSRC(&(pAsm->S[2].src), SQ_SEL_X, SQ_SEL_X, SQ_SEL_X, SQ_SEL_X); + + /* tmp.x = amd MUL_LIT(src.w, dst.z, src.x ) */ pAsm->D.dst.opcode = SQ_OP3_INST_MUL_LIT; + pAsm->D.dst.math = 1; pAsm->D.dst.op3 = 1; pAsm->D.dst.rtype = DST_REG_TEMPORARY; pAsm->D.dst.reg = tmp; @@ -2948,29 +3684,19 @@ GLboolean assemble_LIT(r700_AssemblerBase *pAsm) pAsm->S[0].src.rtype = srcType; pAsm->S[0].src.reg = srcReg; setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); - noneg_PVSSRC(&(pAsm->S[0].src)); - pAsm->S[0].src.swizzlex = SQ_SEL_W; - pAsm->S[0].src.swizzley = SQ_SEL_W; - pAsm->S[0].src.swizzlez = SQ_SEL_W; - pAsm->S[0].src.swizzlew = SQ_SEL_W; pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; pAsm->S[1].src.reg = dstReg; setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); noneg_PVSSRC(&(pAsm->S[1].src)); - pAsm->S[1].src.swizzlex = SQ_SEL_X; - pAsm->S[1].src.swizzley = SQ_SEL_X; - pAsm->S[1].src.swizzlez = SQ_SEL_X; - pAsm->S[1].src.swizzlew = SQ_SEL_X; + pAsm->S[1].src.swizzlex = SQ_SEL_Z; + pAsm->S[1].src.swizzley = SQ_SEL_Z; + pAsm->S[1].src.swizzlez = SQ_SEL_Z; + pAsm->S[1].src.swizzlew = SQ_SEL_Z; pAsm->S[2].src.rtype = srcType; pAsm->S[2].src.reg = srcReg; setaddrmode_PVSSRC(&(pAsm->S[2].src), ADDR_ABSOLUTE); - noneg_PVSSRC(&(pAsm->S[2].src)); - pAsm->S[2].src.swizzlex = SQ_SEL_X; - pAsm->S[2].src.swizzley = SQ_SEL_X; - pAsm->S[2].src.swizzlez = SQ_SEL_X; - pAsm->S[2].src.swizzlew = SQ_SEL_X; if( GL_FALSE == next_ins(pAsm) ) { @@ -3229,77 +3955,137 @@ GLboolean assemble_RSQ(r700_AssemblerBase *pAsm) return assemble_math_function(pAsm, SQ_OP2_INST_RECIPSQRT_IEEE); } -GLboolean assemble_SIN(r700_AssemblerBase *pAsm) -{ - return assemble_math_function(pAsm, SQ_OP2_INST_SIN); -} - GLboolean assemble_SCS(r700_AssemblerBase *pAsm) { BITS tmp; - checkop1(pAsm); + checkop1(pAsm); - tmp = gethelpr(pAsm); + tmp = gethelpr(pAsm); + /* tmp.x = src /2*PI */ + pAsm->D.dst.opcode = SQ_OP2_INST_MUL; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + pAsm->D.dst.writex = 1; - // COS tmp.x, a.x - pAsm->D.dst.opcode = SQ_OP2_INST_COS; - pAsm->D.dst.math = 1; + assemble_src(pAsm, 0, -1); - setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); - pAsm->D.dst.rtype = DST_REG_TEMPORARY; - pAsm->D.dst.reg = tmp; - pAsm->D.dst.writex = 1; + pAsm->S[1].src.rtype = SRC_REC_LITERAL; + setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X); + pAsm->D2.dst2.literal_slots = 1; + pAsm->C[0].f = 1/(3.1415926535 * 2); + pAsm->C[1].f = 0.0F; - if( GL_FALSE == assemble_src(pAsm, 0, -1) ) - { - return GL_FALSE; - } + next_ins(pAsm); - if ( GL_FALSE == next_ins(pAsm) ) - { - return GL_FALSE; - } + // COS dst.x, a.x + pAsm->D.dst.opcode = SQ_OP2_INST_COS; + pAsm->D.dst.math = 1; - // SIN tmp.y, a.x - pAsm->D.dst.opcode = SQ_OP2_INST_SIN; - pAsm->D.dst.math = 1; + assemble_dst(pAsm); + /* mask y */ + pAsm->D.dst.writey = 0; - setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); - pAsm->D.dst.rtype = DST_REG_TEMPORARY; - pAsm->D.dst.reg = tmp; - pAsm->D.dst.writey = 1; + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp; + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); - if( GL_FALSE == assemble_src(pAsm, 0, -1) ) - { - return GL_FALSE; - } + if ( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } - if( GL_FALSE == next_ins(pAsm) ) - { - return GL_FALSE; - } + // SIN dst.y, a.x + pAsm->D.dst.opcode = SQ_OP2_INST_SIN; + pAsm->D.dst.math = 1; - // MOV dst.mask, tmp - pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + assemble_dst(pAsm); + /* mask x */ + pAsm->D.dst.writex = 0; - if( GL_FALSE == assemble_dst(pAsm) ) - { - return GL_FALSE; - } + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp; + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); - setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); - pAsm->S[0].src.rtype = DST_REG_TEMPORARY; - pAsm->S[0].src.reg = tmp; + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } - noswizzle_PVSSRC(&(pAsm->S[0].src)); - pAsm->S[0].src.swizzlez = SQ_SEL_0; - pAsm->S[0].src.swizzlew = SQ_SEL_0; + return GL_TRUE; +} - if ( GL_FALSE == next_ins(pAsm) ) - { - return GL_FALSE; - } +GLboolean assemble_LOGIC(r700_AssemblerBase *pAsm, BITS opcode) +{ + if( GL_FALSE == checkop2(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = opcode; + //pAsm->D.dst.math = 1; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 1, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + return GL_TRUE; +} + +GLboolean assemble_LOGIC_PRED(r700_AssemblerBase *pAsm, BITS opcode) +{ + struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]); + + pAsm->D.dst.opcode = opcode; + pAsm->D.dst.math = 1; + pAsm->D.dst.predicated = 1; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = pAsm->uHelpReg; + pAsm->D.dst.writex = 1; + pAsm->D.dst.writey = pAsm->D.dst.writez = pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = pAsm->last_cond_register + pAsm->starting_temp_register_number; + pAsm->S[0].src.swizzlex = pILInst->DstReg.CondSwizzle & 0x7; + noneg_PVSSRC(&(pAsm->S[0].src)); + + pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[1].src.reg = pAsm->uHelpReg; + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[1].src)); + pAsm->S[1].src.swizzlex = SQ_SEL_0; + pAsm->S[1].src.swizzley = SQ_SEL_0; + pAsm->S[1].src.swizzlez = SQ_SEL_0; + pAsm->S[1].src.swizzlew = SQ_SEL_0; + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } return GL_TRUE; } @@ -3376,9 +4162,13 @@ GLboolean assemble_STP(r700_AssemblerBase *pAsm) GLboolean assemble_TEX(r700_AssemblerBase *pAsm) { GLboolean src_const; + GLboolean need_barrier = GL_FALSE; + checkop1(pAsm); + switch (pAsm->pILInst[pAsm->uiCurInst].SrcReg[0].File) { + case PROGRAM_UNIFORM: case PROGRAM_CONSTANT: case PROGRAM_LOCAL_PARAM: case PROGRAM_ENV_PARAM: @@ -3396,29 +4186,170 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) { if ( GL_FALSE == mov_temp(pAsm, 0) ) return GL_FALSE; + need_barrier = GL_TRUE; } - switch (pAsm->pILInst[pAsm->uiCurInst].Opcode) + if (pAsm->pILInst[pAsm->uiCurInst].Opcode == OPCODE_TXP) { - case OPCODE_TEX: - pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; - break; - case OPCODE_TXB: - radeon_error("do not support TXB yet\n"); + GLuint tmp = gethelpr(pAsm); + pAsm->D.dst.opcode = SQ_OP2_INST_RECIP_IEEE; + pAsm->D.dst.math = 1; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + pAsm->D.dst.writew = 1; + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { return GL_FALSE; - break; - case OPCODE_TXP: - /* TODO : tex proj version : divid first 3 components by 4th */ - pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; - break; - default: - radeon_error("Internal error: bad texture op (not TEX)\n"); + } + swizzleagain_PVSSRC(&(pAsm->S[0].src), SQ_SEL_W, SQ_SEL_W, SQ_SEL_W, SQ_SEL_W); + if( GL_FALSE == next_ins(pAsm) ) + { return GL_FALSE; - break; + } + + pAsm->D.dst.opcode = SQ_OP2_INST_MUL; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + pAsm->D.dst.writex = 1; + pAsm->D.dst.writey = 1; + pAsm->D.dst.writez = 1; + pAsm->D.dst.writew = 0; + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[1].src.reg = tmp; + setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_W); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + pAsm->aArgSubst[1] = tmp; + need_barrier = GL_TRUE; } + if (pAsm->pILInst[pAsm->uiCurInst].TexSrcTarget == TEXTURE_CUBE_INDEX ) + { + GLuint tmp1 = gethelpr(pAsm); + GLuint tmp2 = gethelpr(pAsm); + + /* tmp1.xyzw = CUBE(R0.zzxy, R0.yxzz) */ + pAsm->D.dst.opcode = SQ_OP2_INST_CUBE; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp1; + nomask_PVSDST(&(pAsm->D.dst)); + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 0, 1) ) + { + return GL_FALSE; + } + + swizzleagain_PVSSRC(&(pAsm->S[0].src), SQ_SEL_Z, SQ_SEL_Z, SQ_SEL_X, SQ_SEL_Y); + swizzleagain_PVSSRC(&(pAsm->S[1].src), SQ_SEL_Y, SQ_SEL_X, SQ_SEL_Z, SQ_SEL_Z); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + /* tmp1.z = RCP_e(|tmp1.z|) */ + pAsm->D.dst.opcode = SQ_OP2_INST_RECIP_IEEE; + pAsm->D.dst.math = 1; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp1; + pAsm->D.dst.writez = 1; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp1; + pAsm->S[0].src.swizzlex = SQ_SEL_Z; + pAsm->S[0].src.abs = 1; + + next_ins(pAsm); + + /* MULADD R0.x, R0.x, PS1, (0x3FC00000, 1.5f).x + * MULADD R0.y, R0.y, PS1, (0x3FC00000, 1.5f).x + * muladd has no writemask, have to use another temp + */ + pAsm->D.dst.opcode = SQ_OP3_INST_MULADD; + pAsm->D.dst.op3 = 1; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp2; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp1; + noswizzle_PVSSRC(&(pAsm->S[0].src)); + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[1].src.reg = tmp1; + setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_Z); + setaddrmode_PVSSRC(&(pAsm->S[2].src), ADDR_ABSOLUTE); + /* immediate c 1.5 */ + pAsm->D2.dst2.literal_slots = 1; + pAsm->C[0].f = 1.5F; + pAsm->S[2].src.rtype = SRC_REC_LITERAL; + pAsm->S[2].src.reg = tmp1; + setswizzle_PVSSRC(&(pAsm->S[2].src), SQ_SEL_X); + + next_ins(pAsm); + + /* tmp1.xy = temp2.xy */ + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp1; + pAsm->D.dst.writex = 1; + pAsm->D.dst.writey = 1; + pAsm->D.dst.writez = 0; + pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp2; + noswizzle_PVSSRC(&(pAsm->S[0].src)); + + next_ins(pAsm); + pAsm->aArgSubst[1] = tmp1; + need_barrier = GL_TRUE; + + } + + if(pAsm->pILInst[pAsm->uiCurInst].Opcode == OPCODE_TXB) + { + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_L; + } + else + { + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; + } + + pAsm->is_tex = GL_TRUE; + if ( GL_TRUE == need_barrier ) + + pAsm->is_tex = GL_TRUE; + if ( GL_TRUE == need_barrier ) + { + pAsm->need_tex_barrier = GL_TRUE; + } // Set src1 to tex unit id - pAsm->S[1].src.reg = pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit; + pAsm->S[1].src.reg = pAsm->SamplerUnits[pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit]; pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; //No sw info from mesa compiler, so hard code here. @@ -3437,10 +4368,25 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) return GL_FALSE; } - if ( GL_FALSE == next_ins(pAsm) ) + if(pAsm->pILInst[pAsm->uiCurInst].Opcode == OPCODE_TXP) { - return GL_FALSE; + /* hopefully did swizzles before */ + noswizzle_PVSSRC(&(pAsm->S[0].src)); + } + + if(pAsm->pILInst[pAsm->uiCurInst].TexSrcTarget == TEXTURE_CUBE_INDEX) + { + /* SAMPLE dst, tmp.yxwy, CUBE */ + pAsm->S[0].src.swizzlex = SQ_SEL_Y; + pAsm->S[0].src.swizzley = SQ_SEL_X; + pAsm->S[0].src.swizzlez = SQ_SEL_W; + pAsm->S[0].src.swizzlew = SQ_SEL_Y; } + + if ( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } return GL_TRUE; } @@ -3560,27 +4506,909 @@ GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm) return GL_TRUE; } -GLboolean assemble_IF(r700_AssemblerBase *pAsm) +static inline void decreaseCurrent(r700_AssemblerBase *pAsm, GLuint uReason) +{ + switch (uReason) + { + case FC_PUSH_VPM: + pAsm->CALLSTACK[pAsm->CALLSP].current--; + break; + case FC_PUSH_WQM: + pAsm->CALLSTACK[pAsm->CALLSP].current -= 4; + break; + case FC_LOOP: + pAsm->CALLSTACK[pAsm->CALLSP].current -= 4; + break; + case FC_REP: + /* TODO : for 16 vp asic, should -= 2; */ + pAsm->CALLSTACK[pAsm->CALLSP].current -= 1; + break; + }; +} + +static inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason, GLboolean bCheckMaxOnly) +{ + if(GL_TRUE == bCheckMaxOnly) + { + switch (uReason) + { + case FC_PUSH_VPM: + if((pAsm->CALLSTACK[pAsm->CALLSP].current + 1) + > pAsm->CALLSTACK[pAsm->CALLSP].max) + { + pAsm->CALLSTACK[pAsm->CALLSP].max = + pAsm->CALLSTACK[pAsm->CALLSP].current + 1; + } + break; + case FC_PUSH_WQM: + if((pAsm->CALLSTACK[pAsm->CALLSP].current + 4) + > pAsm->CALLSTACK[pAsm->CALLSP].max) + { + pAsm->CALLSTACK[pAsm->CALLSP].max = + pAsm->CALLSTACK[pAsm->CALLSP].current + 4; + } + break; + } + return; + } + + switch (uReason) + { + case FC_PUSH_VPM: + pAsm->CALLSTACK[pAsm->CALLSP].current++; + break; + case FC_PUSH_WQM: + pAsm->CALLSTACK[pAsm->CALLSP].current += 4; + break; + case FC_LOOP: + pAsm->CALLSTACK[pAsm->CALLSP].current += 4; + break; + case FC_REP: + /* TODO : for 16 vp asic, should += 2; */ + pAsm->CALLSTACK[pAsm->CALLSP].current += 1; + break; + }; + + if(pAsm->CALLSTACK[pAsm->CALLSP].current + > pAsm->CALLSTACK[pAsm->CALLSP].max) + { + pAsm->CALLSTACK[pAsm->CALLSP].max = + pAsm->CALLSTACK[pAsm->CALLSP].current; + } +} + +GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = pops; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_JUMP; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + offset; + + return GL_TRUE; +} + +GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = pops; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1; + + return GL_TRUE; +} + +GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse) { + pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; + + assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE); + + + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + if(GL_TRUE != bHasElse) + { + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + } + else + { + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + } + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_JUMP; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->FCSP++; + pAsm->fc_stack[pAsm->FCSP].type = FC_IF; + pAsm->fc_stack[pAsm->FCSP].mid = NULL; + pAsm->fc_stack[pAsm->FCSP].midLen= 0; + pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr; + +#ifndef USE_CF_FOR_POP_AFTER + if(GL_TRUE != bHasElse) + { + pAsm->alu_x_opcode = SQ_CF_INST_ALU_POP_AFTER; + } +#endif /* USE_CF_FOR_POP_AFTER */ + + checkStackDepth(pAsm, FC_PUSH_VPM, GL_FALSE); + + return GL_TRUE; +} + +GLboolean assemble_ELSE(r700_AssemblerBase *pAsm) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; /// + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ELSE; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->fc_stack[pAsm->FCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( (void *)pAsm->fc_stack[pAsm->FCSP].mid, + 0, + sizeof(R700ControlFlowGenericClause *) ); + pAsm->fc_stack[pAsm->FCSP].mid[0] = pAsm->cf_current_cf_clause_ptr; + //pAsm->fc_stack[pAsm->FCSP].unNumMid = 1; + +#ifndef USE_CF_FOR_POP_AFTER + pAsm->alu_x_opcode = SQ_CF_INST_ALU_POP_AFTER; +#endif /* USE_CF_FOR_POP_AFTER */ + + pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode - 1; + return GL_TRUE; } GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm) { +#ifdef USE_CF_FOR_POP_AFTER + pops(pAsm, 1); +#endif /* USE_CF_FOR_POP_AFTER */ + + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + + if(NULL == pAsm->fc_stack[pAsm->FCSP].mid) + { + /* no else in between */ + pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode; + } + else + { + pAsm->fc_stack[pAsm->FCSP].mid[0]->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode; + } + + if(NULL != pAsm->fc_stack[pAsm->FCSP].mid) + { + FREE(pAsm->fc_stack[pAsm->FCSP].mid); + } + + if(pAsm->fc_stack[pAsm->FCSP].type != FC_IF) + { + radeon_error("if/endif in shader code are not paired. \n"); + return GL_FALSE; + } + + pAsm->FCSP--; + + decreaseCurrent(pAsm, FC_PUSH_VPM); + return GL_TRUE; } -GLboolean AssembleInstr(GLuint uiNumberInsts, +GLboolean assemble_BGNLOOP(r700_AssemblerBase *pAsm) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_START_NO_AL; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->FCSP++; + pAsm->fc_stack[pAsm->FCSP].type = FC_LOOP; + pAsm->fc_stack[pAsm->FCSP].mid = NULL; + pAsm->fc_stack[pAsm->FCSP].unNumMid = 0; + pAsm->fc_stack[pAsm->FCSP].midLen = 0; + pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr; + + checkStackDepth(pAsm, FC_LOOP, GL_FALSE); + + return GL_TRUE; +} + +GLboolean assemble_BRK(r700_AssemblerBase *pAsm) +{ +#ifdef USE_CF_FOR_CONTINUE_BREAK + + pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; + + assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE); + + unsigned int unFCSP; + for(unFCSP=pAsm->FCSP; unFCSP>0; unFCSP--) + { + if(FC_LOOP == pAsm->fc_stack[unFCSP].type) + { + break; + } + } + if(0 == FC_LOOP) + { + radeon_error("Break is not inside loop/endloop pair.\n"); + return GL_FALSE; + } + + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_BREAK; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( + (void *)pAsm->fc_stack[unFCSP].mid, + sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid, + sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) ); + pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr; + pAsm->fc_stack[unFCSP].unNumMid++; + + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1; + + checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE); + +#endif //USE_CF_FOR_CONTINUE_BREAK + return GL_TRUE; +} + +GLboolean assemble_CONT(r700_AssemblerBase *pAsm) +{ +#ifdef USE_CF_FOR_CONTINUE_BREAK + pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; + + assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE); + + unsigned int unFCSP; + for(unFCSP=pAsm->FCSP; unFCSP>0; unFCSP--) + { + if(FC_LOOP == pAsm->fc_stack[unFCSP].type) + { + break; + } + } + if(0 == FC_LOOP) + { + radeon_error("Continue is not inside loop/endloop pair.\n"); + return GL_FALSE; + } + + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_CONTINUE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( + (void *)pAsm->fc_stack[unFCSP].mid, + sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid, + sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) ); + pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr; + pAsm->fc_stack[unFCSP].unNumMid++; + + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1; + + checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE); + +#endif /* USE_CF_FOR_CONTINUE_BREAK */ + + return GL_TRUE; +} + +GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm) +{ + GLuint i; + + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_END; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->fc_stack[pAsm->FCSP].first->m_uIndex + 1; + pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1; + +#ifdef USE_CF_FOR_CONTINUE_BREAK + for(i=0; i<pAsm->fc_stack[pAsm->FCSP].unNumMid; i++) + { + pAsm->fc_stack[pAsm->FCSP].mid[i]->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex; + } + if(NULL != pAsm->fc_stack[pAsm->FCSP].mid) + { + FREE(pAsm->fc_stack[pAsm->FCSP].mid); + } +#endif + + if(pAsm->fc_stack[pAsm->FCSP].type != FC_LOOP) + { + radeon_error("loop/endloop in shader code are not paired. \n"); + return GL_FALSE; + } + + GLuint unFCSP; + GLuint unIF = 0; + if((pAsm->unCFflags & HAS_CURRENT_LOOPRET) > 0) + { + for(unFCSP=(pAsm->FCSP-1); unFCSP>pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry; unFCSP--) + { + if(FC_LOOP == pAsm->fc_stack[unFCSP].type) + { + breakLoopOnFlag(pAsm, unFCSP); + break; + } + else if(FC_IF == pAsm->fc_stack[unFCSP].type) + { + unIF++; + } + } + if(unFCSP <= pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry) + { +#ifdef USE_CF_FOR_POP_AFTER + returnOnFlag(pAsm, unIF); +#else + returnOnFlag(pAsm, 0); +#endif /* USE_CF_FOR_POP_AFTER */ + pAsm->unCFflags &= ~HAS_CURRENT_LOOPRET; + } + } + + pAsm->FCSP--; + + decreaseCurrent(pAsm, FC_LOOP); + + return GL_TRUE; +} + +void add_return_inst(r700_AssemblerBase *pAsm) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + //pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_RETURN; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; +} + +GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex, GLuint uiIL_Shift) +{ + /* Put in sub */ + if( (pAsm->unSubArrayPointer + 1) > pAsm->unSubArraySize ) + { + pAsm->subs = (SUB_OFFSET*)_mesa_realloc( (void *)pAsm->subs, + sizeof(SUB_OFFSET) * pAsm->unSubArraySize, + sizeof(SUB_OFFSET) * (pAsm->unSubArraySize + 10) ); + if(NULL == pAsm->subs) + { + return GL_FALSE; + } + pAsm->unSubArraySize += 10; + } + + pAsm->subs[pAsm->unSubArrayPointer].subIL_Offset = nILindex + uiIL_Shift; + pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pHead=NULL; + pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pTail=NULL; + pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.uNumOfNode=0; + + pAsm->CALLSP++; + pAsm->CALLSTACK[pAsm->CALLSP].subDescIndex = pAsm->unSubArrayPointer; + pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry = pAsm->FCSP; + pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local + = &(pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local); + pAsm->CALLSTACK[pAsm->CALLSP].max = 0; + pAsm->CALLSTACK[pAsm->CALLSP].current = 0; + SetActiveCFlist(pAsm->pR700Shader, + pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local); + + pAsm->unSubArrayPointer++; + + /* start sub */ + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + + pAsm->FCSP++; + pAsm->fc_stack[pAsm->FCSP].type = FC_REP; + + checkStackDepth(pAsm, FC_REP, GL_FALSE); + + return GL_TRUE; +} + +GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm) +{ + if(pAsm->fc_stack[pAsm->FCSP].type != FC_REP) + { + radeon_error("BGNSUB/ENDSUB in shader code are not paired. \n"); + return GL_FALSE; + } + + /* copy max to sub structure */ + pAsm->subs[pAsm->CALLSTACK[pAsm->CALLSP].subDescIndex].unStackDepthMax + = pAsm->CALLSTACK[pAsm->CALLSP].max; + + decreaseCurrent(pAsm, FC_REP); + + pAsm->CALLSP--; + SetActiveCFlist(pAsm->pR700Shader, + pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local); + + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + + pAsm->FCSP--; + + return GL_TRUE; +} + +GLboolean assemble_RET(r700_AssemblerBase *pAsm) +{ + GLuint unIF = 0; + + if(pAsm->CALLSP > 0) + { /* in sub */ + GLuint unFCSP; + for(unFCSP=pAsm->FCSP; unFCSP>pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry; unFCSP--) + { + if(FC_LOOP == pAsm->fc_stack[unFCSP].type) + { + setRetInLoopFlag(pAsm, SQ_SEL_1); + breakLoopOnFlag(pAsm, unFCSP); + pAsm->unCFflags |= LOOPRET_FLAGS; + + return GL_TRUE; + } + else if(FC_IF == pAsm->fc_stack[unFCSP].type) + { + unIF++; + } + } + } + +#ifdef USE_CF_FOR_POP_AFTER + if(unIF > 0) + { + pops(pAsm, unIF); + } +#endif /* USE_CF_FOR_POP_AFTER */ + + add_return_inst(pAsm); + + return GL_TRUE; +} + +GLboolean assemble_CAL(r700_AssemblerBase *pAsm, + GLint nILindex, + GLuint uiIL_Shift, + GLuint uiNumberInsts, + struct prog_instruction *pILInst, + PRESUB_DESC * pPresubDesc) +{ + GLint uiIL_Offset; + + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.call_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_CALL; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + /* Put in caller */ + if( (pAsm->unCallerArrayPointer + 1) > pAsm->unCallerArraySize ) + { + pAsm->callers = (CALLER_POINTER*)_mesa_realloc( (void *)pAsm->callers, + sizeof(CALLER_POINTER) * pAsm->unCallerArraySize, + sizeof(CALLER_POINTER) * (pAsm->unCallerArraySize + 10) ); + if(NULL == pAsm->callers) + { + return GL_FALSE; + } + pAsm->unCallerArraySize += 10; + } + + uiIL_Offset = nILindex + uiIL_Shift; + pAsm->callers[pAsm->unCallerArrayPointer].subIL_Offset = uiIL_Offset; + pAsm->callers[pAsm->unCallerArrayPointer].cf_ptr = pAsm->cf_current_cf_clause_ptr; + + pAsm->callers[pAsm->unCallerArrayPointer].finale_cf_ptr = NULL; + pAsm->callers[pAsm->unCallerArrayPointer].prelude_cf_ptr = NULL; + + pAsm->unCallerArrayPointer++; + + int j; + GLuint max; + GLuint unSubID; + GLboolean bRet; + for(j=0; j<pAsm->unSubArrayPointer; j++) + { + if(uiIL_Offset == pAsm->subs[j].subIL_Offset) + { /* compiled before */ + + max = pAsm->subs[j].unStackDepthMax + + pAsm->CALLSTACK[pAsm->CALLSP].current; + if(max > pAsm->CALLSTACK[pAsm->CALLSP].max) + { + pAsm->CALLSTACK[pAsm->CALLSP].max = max; + } + + pAsm->callers[pAsm->unCallerArrayPointer - 1].subDescIndex = j; + return GL_TRUE; + } + } + + pAsm->callers[pAsm->unCallerArrayPointer - 1].subDescIndex = pAsm->unSubArrayPointer; + unSubID = pAsm->unSubArrayPointer; + + bRet = AssembleInstr(nILindex, uiIL_Shift, uiNumberInsts, pILInst, pAsm); + + if(GL_TRUE == bRet) + { + max = pAsm->subs[unSubID].unStackDepthMax + + pAsm->CALLSTACK[pAsm->CALLSP].current; + if(max > pAsm->CALLSTACK[pAsm->CALLSP].max) + { + pAsm->CALLSTACK[pAsm->CALLSP].max = max; + } + + pAsm->subs[unSubID].pPresubDesc = pPresubDesc; + } + + return bRet; +} + +GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue) +{ + GLfloat fLiteral[2] = {0.1, 0.0}; + + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + pAsm->D.dst.op3 = 0; + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = pAsm->flag_reg_index; + pAsm->D.dst.writex = 1; + pAsm->D.dst.writey = 0; + pAsm->D.dst.writez = 0; + pAsm->D.dst.writew = 0; + pAsm->D2.dst2.literal_slots = 1; + pAsm->D2.dst2.SaturateMode = SATURATE_OFF; + pAsm->D.dst.predicated = 0; + /* in reloc where dislink flag init inst, only one slot alu inst is handled. */ + pAsm->D.dst.math = 1; /* TODO : not math really, but one channel op, more generic alu assembler needed */ + pAsm->D2.dst2.index_mode = SQ_INDEX_LOOP; /* Check this ! */ +#if 0 + pAsm->S[0].src.rtype = SRC_REC_LITERAL; + //pAsm->S[0].src.reg = 0; + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[0].src)); + pAsm->S[0].src.swizzlex = SQ_SEL_X; + pAsm->S[0].src.swizzley = SQ_SEL_Y; + pAsm->S[0].src.swizzlez = SQ_SEL_Z; + pAsm->S[0].src.swizzlew = SQ_SEL_W; + + if( GL_FALSE == next_ins_literal(pAsm, &(fLiteral[0])) ) + { + return GL_FALSE; + } +#else + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = 0; + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[0].src)); + pAsm->S[0].src.swizzlex = flagValue; + pAsm->S[0].src.swizzley = flagValue; + pAsm->S[0].src.swizzlez = flagValue; + pAsm->S[0].src.swizzlew = flagValue; + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } +#endif + + return GL_TRUE; +} + +GLboolean testFlag(r700_AssemblerBase *pAsm) +{ + GLfloat fLiteral[2] = {0.1, 0.0}; + + //Test flag + GLuint tmp = gethelpr(pAsm); + pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; + + pAsm->D.dst.opcode = SQ_OP2_INST_PRED_SETE; + pAsm->D.dst.math = 1; + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + pAsm->D.dst.writex = 1; + pAsm->D.dst.writey = 0; + pAsm->D.dst.writez = 0; + pAsm->D.dst.writew = 0; + pAsm->D2.dst2.literal_slots = 1; + pAsm->D2.dst2.SaturateMode = SATURATE_OFF; + pAsm->D.dst.predicated = 1; + pAsm->D2.dst2.index_mode = SQ_INDEX_LOOP; /* Check this ! */ + + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = pAsm->flag_reg_index; + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[0].src)); + pAsm->S[0].src.swizzlex = SQ_SEL_X; + pAsm->S[0].src.swizzley = SQ_SEL_Y; + pAsm->S[0].src.swizzlez = SQ_SEL_Z; + pAsm->S[0].src.swizzlew = SQ_SEL_W; +#if 0 + pAsm->S[1].src.rtype = SRC_REC_LITERAL; + //pAsm->S[1].src.reg = 0; + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[1].src)); + pAsm->S[1].src.swizzlex = SQ_SEL_X; + pAsm->S[1].src.swizzley = SQ_SEL_Y; + pAsm->S[1].src.swizzlez = SQ_SEL_Z; + pAsm->S[1].src.swizzlew = SQ_SEL_W; + + if( GL_FALSE == next_ins_literal(pAsm, &(fLiteral[0])) ) + { + return GL_FALSE; + } +#else + pAsm->S[1].src.rtype = DST_REG_TEMPORARY; + pAsm->S[1].src.reg = 0; + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[1].src)); + pAsm->S[1].src.swizzlex = SQ_SEL_1; + pAsm->S[1].src.swizzley = SQ_SEL_1; + pAsm->S[1].src.swizzlez = SQ_SEL_1; + pAsm->S[1].src.swizzlew = SQ_SEL_1; + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } +#endif + + checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE); + + return GL_TRUE; +} + +GLboolean returnOnFlag(r700_AssemblerBase *pAsm, GLuint unIF) +{ + testFlag(pAsm); + jumpToOffest(pAsm, 1, 4); + setRetInLoopFlag(pAsm, SQ_SEL_0); + pops(pAsm, unIF + 1); + add_return_inst(pAsm); + + return GL_TRUE; +} + +GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP) +{ + testFlag(pAsm); + + //break + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_BREAK; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( + (void *)pAsm->fc_stack[unFCSP].mid, + sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid, + sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) ); + pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr; + pAsm->fc_stack[unFCSP].unNumMid++; + + pops(pAsm, 1); + + return GL_TRUE; +} + +GLboolean AssembleInstr(GLuint uiFirstInst, + GLuint uiIL_Shift, + GLuint uiNumberInsts, struct prog_instruction *pILInst, r700_AssemblerBase *pR700AsmCode) { GLuint i; pR700AsmCode->pILInst = pILInst; - for(i=0; i<uiNumberInsts; i++) + for(i=uiFirstInst; i<uiNumberInsts; i++) { pR700AsmCode->uiCurInst = i; +#ifndef USE_CF_FOR_CONTINUE_BREAK + if(OPCODE_BRK == pILInst[i+1].Opcode) + { + switch(pILInst[i].Opcode) + { + case OPCODE_SLE: + pILInst[i].Opcode = OPCODE_SGT; + break; + case OPCODE_SLT: + pILInst[i].Opcode = OPCODE_SGE; + break; + case OPCODE_SGE: + pILInst[i].Opcode = OPCODE_SLT; + break; + case OPCODE_SGT: + pILInst[i].Opcode = OPCODE_SLE; + break; + case OPCODE_SEQ: + pILInst[i].Opcode = OPCODE_SNE; + break; + case OPCODE_SNE: + pILInst[i].Opcode = OPCODE_SEQ; + break; + default: + break; + } + } +#endif + if(pILInst[i].CondUpdate == 1) + { + /* remember dest register used for cond evaluation */ + /* XXX also handle PROGRAM_OUTPUT registers here? */ + pR700AsmCode->last_cond_register = pILInst[i].DstReg.Index; + } + switch (pILInst[i].Opcode) { case OPCODE_ABS: @@ -3594,8 +5422,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, break; case OPCODE_ARL: - radeon_error("Not yet implemented instruction OPCODE_ARL \n"); - //if ( GL_FALSE == assemble_BAD("ARL") ) + if ( GL_FALSE == assemble_ARL(pR700AsmCode) ) return GL_FALSE; break; case OPCODE_ARR: @@ -3609,7 +5436,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_COS: - if ( GL_FALSE == assemble_COS(pR700AsmCode) ) + if ( GL_FALSE == assemble_TRIG(pR700AsmCode, SQ_OP2_INST_COS) ) return GL_FALSE; break; @@ -3630,16 +5457,16 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_EXP: - radeon_error("Not yet implemented instruction OPCODE_EXP \n"); - //if ( GL_FALSE == assemble_BAD("EXP") ) + if ( GL_FALSE == assemble_EXP(pR700AsmCode) ) return GL_FALSE; - break; // approx of EX2 + break; case OPCODE_FLR: if ( GL_FALSE == assemble_FLR(pR700AsmCode) ) return GL_FALSE; break; - //case OP_FLR_INT: + //case OP_FLR_INT: ; + // if ( GL_FALSE == assemble_FLR_INT() ) // return GL_FALSE; // break; @@ -3650,7 +5477,8 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, break; case OPCODE_KIL: - if ( GL_FALSE == assemble_KIL(pR700AsmCode) ) + case OPCODE_KIL_NV: + if ( GL_FALSE == assemble_KIL(pR700AsmCode, SQ_OP2_INST_KILLGT) ) return GL_FALSE; break; case OPCODE_LG2: @@ -3666,10 +5494,9 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_LOG: - radeon_error("Not yet implemented instruction OPCODE_LOG \n"); - //if ( GL_FALSE == assemble_BAD("LOG") ) + if ( GL_FALSE == assemble_LOG(pR700AsmCode) ) return GL_FALSE; - break; // approx of LG2 + break; case OPCODE_MAD: if ( GL_FALSE == assemble_MAD(pR700AsmCode) ) @@ -3691,6 +5518,26 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, case OPCODE_MUL: if ( GL_FALSE == assemble_MUL(pR700AsmCode) ) return GL_FALSE; + break; + + case OPCODE_NOISE1: + { + callPreSub(pR700AsmCode, + GLSL_NOISE1, + &noise1_presub, + pILInst->DstReg.Index + pR700AsmCode->starting_temp_register_number, + 1); + radeon_error("noise1: not yet supported shader instruction\n"); + }; + break; + case OPCODE_NOISE2: + radeon_error("noise2: not yet supported shader instruction\n"); + break; + case OPCODE_NOISE3: + radeon_error("noise3: not yet supported shader instruction\n"); + break; + case OPCODE_NOISE4: + radeon_error("noise4: not yet supported shader instruction\n"); break; case OPCODE_POW: @@ -3706,22 +5553,78 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_SIN: - if ( GL_FALSE == assemble_SIN(pR700AsmCode) ) + if ( GL_FALSE == assemble_TRIG(pR700AsmCode, SQ_OP2_INST_SIN) ) return GL_FALSE; break; case OPCODE_SCS: if ( GL_FALSE == assemble_SCS(pR700AsmCode) ) return GL_FALSE; - break; + break; + + case OPCODE_SEQ: + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETE) ) + { + return GL_FALSE; + } + break; + + case OPCODE_SGT: + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGT) ) + { + return GL_FALSE; + } + break; case OPCODE_SGE: if ( GL_FALSE == assemble_SGE(pR700AsmCode) ) + { return GL_FALSE; - break; + } + break; + + /* NO LT, LE, TODO : use GE => LE, GT => LT : reverse 2 src order would be simpliest. Or use SQ_CF_COND_FALSE for SQ_CF_COND_ACTIVE.*/ case OPCODE_SLT: - if ( GL_FALSE == assemble_SLT(pR700AsmCode) ) + { + struct prog_src_register SrcRegSave[2]; + SrcRegSave[0] = pILInst[i].SrcReg[0]; + SrcRegSave[1] = pILInst[i].SrcReg[1]; + pILInst[i].SrcReg[0] = SrcRegSave[1]; + pILInst[i].SrcReg[1] = SrcRegSave[0]; + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGT) ) + { + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + return GL_FALSE; + } + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + } + break; + + case OPCODE_SLE: + { + struct prog_src_register SrcRegSave[2]; + SrcRegSave[0] = pILInst[i].SrcReg[0]; + SrcRegSave[1] = pILInst[i].SrcReg[1]; + pILInst[i].SrcReg[0] = SrcRegSave[1]; + pILInst[i].SrcReg[1] = SrcRegSave[0]; + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGE) ) + { + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + return GL_FALSE; + } + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + } + break; + + case OPCODE_SNE: + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETNE) ) + { return GL_FALSE; - break; + } + break; //case OP_STP: // if ( GL_FALSE == assemble_STP(pR700AsmCode) ) @@ -3755,30 +5658,104 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; + case OPCODE_TRUNC: + if ( GL_FALSE == assemble_math_function(pR700AsmCode, SQ_OP2_INST_TRUNC) ) + return GL_FALSE; + break; + case OPCODE_XPD: if ( GL_FALSE == assemble_XPD(pR700AsmCode) ) return GL_FALSE; break; case OPCODE_IF : - if ( GL_FALSE == assemble_IF(pR700AsmCode) ) - return GL_FALSE; + { + GLboolean bHasElse = GL_FALSE; + + if(pILInst[pILInst[i].BranchTarget - 1].Opcode == OPCODE_ELSE) + { + bHasElse = GL_TRUE; + } + + if ( GL_FALSE == assemble_IF(pR700AsmCode, bHasElse) ) + { + return GL_FALSE; + } + } break; + case OPCODE_ELSE : - radeon_error("Not yet implemented instruction OPCODE_ELSE \n"); - //if ( GL_FALSE == assemble_BAD("ELSE") ) + if ( GL_FALSE == assemble_ELSE(pR700AsmCode) ) return GL_FALSE; break; + case OPCODE_ENDIF: if ( GL_FALSE == assemble_ENDIF(pR700AsmCode) ) return GL_FALSE; break; + case OPCODE_BGNLOOP: + if( GL_FALSE == assemble_BGNLOOP(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_BRK: + if( GL_FALSE == assemble_BRK(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_CONT: + if( GL_FALSE == assemble_CONT(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_ENDLOOP: + if( GL_FALSE == assemble_ENDLOOP(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_BGNSUB: + if( GL_FALSE == assemble_BGNSUB(pR700AsmCode, i, uiIL_Shift) ) + { + return GL_FALSE; + } + break; + + case OPCODE_RET: + if( GL_FALSE == assemble_RET(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_CAL: + if( GL_FALSE == assemble_CAL(pR700AsmCode, + pILInst[i].BranchTarget, + uiIL_Shift, + uiNumberInsts, + pILInst, + NULL) ) + { + return GL_FALSE; + } + break; + //case OPCODE_EXPORT: // if ( GL_FALSE == assemble_EXPORT() ) // return GL_FALSE; // break; + case OPCODE_ENDSUB: + return assemble_ENDSUB(pR700AsmCode); + case OPCODE_END: //pR700AsmCode->uiCurInst = i; //This is to remaind that if in later exoort there is depth/stencil @@ -3795,6 +5772,417 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_TRUE; } +GLboolean InitShaderProgram(r700_AssemblerBase * pAsm) +{ + setRetInLoopFlag(pAsm, SQ_SEL_0); + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + return GL_TRUE; +} + +GLboolean RelocProgram(r700_AssemblerBase * pAsm, struct gl_program * pILProg) +{ + GLuint i; + GLuint unCFoffset; + TypedShaderList * plstCFmain; + TypedShaderList * plstCFsub; + + R700ShaderInstruction * pInst; + R700ControlFlowGenericClause * pCFInst; + + R700ControlFlowALUClause * pCF_ALU; + R700ALUInstruction * pALU; + GLuint unConstOffset = 0; + GLuint unRegOffset; + GLuint unMinRegIndex; + + plstCFmain = pAsm->CALLSTACK[0].plstCFInstructions_local; + + /* remove flags init if they are not used */ + if((pAsm->unCFflags & HAS_LOOPRET) == 0) + { + R700ControlFlowALUClause * pCF_ALU; + pInst = plstCFmain->pHead; + while(pInst) + { + if(SIT_CF_ALU == pInst->m_ShaderInstType) + { + pCF_ALU = (R700ControlFlowALUClause *)pInst; + if(0 == pCF_ALU->m_Word1.f.count) + { + pCF_ALU->m_Word1.f.cf_inst = SQ_CF_INST_NOP; + } + else + { + R700ALUInstruction * pALU = pCF_ALU->m_pLinkedALUInstruction; + + pALU->m_pLinkedALUClause = NULL; + pALU = (R700ALUInstruction *)(pALU->pNextInst); + pALU->m_pLinkedALUClause = pCF_ALU; + pCF_ALU->m_pLinkedALUInstruction = pALU; + + pCF_ALU->m_Word1.f.count--; + } + break; + } + pInst = pInst->pNextInst; + }; + } + + if(pAsm->CALLSTACK[0].max > 0) + { + pAsm->pR700Shader->uStackSize = ((pAsm->CALLSTACK[0].max + 3)>>2) + 2; + } + + if(0 == pAsm->unSubArrayPointer) + { + return GL_TRUE; + } + + unCFoffset = plstCFmain->uNumOfNode; + + if(NULL != pILProg->Parameters) + { + unConstOffset = pILProg->Parameters->NumParameters; + } + + /* Reloc subs */ + for(i=0; i<pAsm->unSubArrayPointer; i++) + { + pAsm->subs[i].unCFoffset = unCFoffset; + plstCFsub = &(pAsm->subs[i].lstCFInstructions_local); + + pInst = plstCFsub->pHead; + + /* reloc instructions */ + while(pInst) + { + if(SIT_CF_GENERIC == pInst->m_ShaderInstType) + { + pCFInst = (R700ControlFlowGenericClause *)pInst; + + switch (pCFInst->m_Word1.f.cf_inst) + { + case SQ_CF_INST_POP: + case SQ_CF_INST_JUMP: + case SQ_CF_INST_ELSE: + case SQ_CF_INST_LOOP_END: + case SQ_CF_INST_LOOP_START: + case SQ_CF_INST_LOOP_START_NO_AL: + case SQ_CF_INST_LOOP_CONTINUE: + case SQ_CF_INST_LOOP_BREAK: + pCFInst->m_Word0.f.addr += unCFoffset; + break; + default: + break; + } + } + + pInst->m_uIndex += unCFoffset; + + pInst = pInst->pNextInst; + }; + + if(NULL != pAsm->subs[i].pPresubDesc) + { + GLuint uNumSrc; + + unMinRegIndex = pAsm->subs[i].pPresubDesc->pCompiledSub->MinRegIndex; + unRegOffset = pAsm->subs[i].pPresubDesc->maxStartReg; + unConstOffset += pAsm->subs[i].pPresubDesc->unConstantsStart; + + pInst = plstCFsub->pHead; + while(pInst) + { + if(SIT_CF_ALU == pInst->m_ShaderInstType) + { + pCF_ALU = (R700ControlFlowALUClause *)pInst; + + pALU = pCF_ALU->m_pLinkedALUInstruction; + for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++) + { + pALU->m_Word1.f.dst_gpr = pALU->m_Word1.f.dst_gpr + unRegOffset - unMinRegIndex; + + if(pALU->m_Word0.f.src0_sel < SQ_ALU_SRC_GPR_SIZE) + { + pALU->m_Word0.f.src0_sel = pALU->m_Word0.f.src0_sel + unRegOffset - unMinRegIndex; + } + else if(pALU->m_Word0.f.src0_sel >= SQ_ALU_SRC_CFILE_BASE) + { + pALU->m_Word0.f.src0_sel += unConstOffset; + } + + if( ((pALU->m_Word1.val >> SQ_ALU_WORD1_OP3_ALU_INST_SHIFT) & 0x0000001F) + >= SQ_OP3_INST_MUL_LIT ) + { /* op3 : 3 srcs */ + if(pALU->m_Word1_OP3.f.src2_sel < SQ_ALU_SRC_GPR_SIZE) + { + pALU->m_Word1_OP3.f.src2_sel = pALU->m_Word1_OP3.f.src2_sel + unRegOffset - unMinRegIndex; + } + else if(pALU->m_Word1_OP3.f.src2_sel >= SQ_ALU_SRC_CFILE_BASE) + { + pALU->m_Word1_OP3.f.src2_sel += unConstOffset; + } + if(pALU->m_Word0.f.src1_sel < SQ_ALU_SRC_GPR_SIZE) + { + pALU->m_Word0.f.src1_sel = pALU->m_Word0.f.src1_sel + unRegOffset - unMinRegIndex; + } + else if(pALU->m_Word0.f.src1_sel >= SQ_ALU_SRC_CFILE_BASE) + { + pALU->m_Word0.f.src1_sel += unConstOffset; + } + } + else + { + if(pAsm->bR6xx) + { + uNumSrc = r700GetNumOperands(pALU->m_Word1_OP2.f6.alu_inst, 0); + } + else + { + uNumSrc = r700GetNumOperands(pALU->m_Word1_OP2.f.alu_inst, 0); + } + if(2 == uNumSrc) + { /* 2 srcs */ + if(pALU->m_Word0.f.src1_sel < SQ_ALU_SRC_GPR_SIZE) + { + pALU->m_Word0.f.src1_sel = pALU->m_Word0.f.src1_sel + unRegOffset - unMinRegIndex; + } + else if(pALU->m_Word0.f.src1_sel >= SQ_ALU_SRC_CFILE_BASE) + { + pALU->m_Word0.f.src1_sel += unConstOffset; + } + } + } + pALU = (R700ALUInstruction*)(pALU->pNextInst); + } + } + pInst = pInst->pNextInst; + }; + } + + /* Put sub into main */ + plstCFmain->pTail->pNextInst = plstCFsub->pHead; + plstCFmain->pTail = plstCFsub->pTail; + plstCFmain->uNumOfNode += plstCFsub->uNumOfNode; + + unCFoffset += plstCFsub->uNumOfNode; + } + + /* reloc callers */ + for(i=0; i<pAsm->unCallerArrayPointer; i++) + { + pAsm->callers[i].cf_ptr->m_Word0.f.addr + = pAsm->subs[pAsm->callers[i].subDescIndex].unCFoffset; + + if(NULL != pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc) + { + unMinRegIndex = pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc->pCompiledSub->MinRegIndex; + unRegOffset = pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc->maxStartReg; + + if(NULL != pAsm->callers[i].prelude_cf_ptr) + { + pCF_ALU = (R700ControlFlowALUClause * )(pAsm->callers[i].prelude_cf_ptr); + pALU = pCF_ALU->m_pLinkedALUInstruction; + for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++) + { + pALU->m_Word1.f.dst_gpr = pALU->m_Word1.f.dst_gpr + unRegOffset - unMinRegIndex; + pALU = (R700ALUInstruction*)(pALU->pNextInst); + } + } + if(NULL != pAsm->callers[i].finale_cf_ptr) + { + pCF_ALU = (R700ControlFlowALUClause * )(pAsm->callers[i].finale_cf_ptr); + pALU = pCF_ALU->m_pLinkedALUInstruction; + for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++) + { + pALU->m_Word0.f.src0_sel = pALU->m_Word0.f.src0_sel + unRegOffset - unMinRegIndex; + pALU = (R700ALUInstruction*)(pALU->pNextInst); + } + } + } + } + + return GL_TRUE; +} + +GLboolean callPreSub(r700_AssemblerBase* pAsm, + LOADABLE_SCRIPT_SIGNITURE scriptSigniture, + COMPILED_SUB * pCompiledSub, + GLshort uOutReg, + GLshort uNumValidSrc) +{ + /* save assemble context */ + GLuint starting_temp_register_number_save; + GLuint number_used_registers_save; + GLuint uFirstHelpReg_save; + GLuint uHelpReg_save; + GLuint uiCurInst_save; + struct prog_instruction *pILInst_save; + PRESUB_DESC * pPresubDesc; + GLboolean bRet; + int i; + + R700ControlFlowGenericClause* prelude_cf_ptr = NULL; + + /* copy srcs to presub inputs */ + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + for(i=0; i<uNumValidSrc; i++) + { + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = pCompiledSub->srcRegIndex[i]; + pAsm->D.dst.writex = 1; + pAsm->D.dst.writey = 1; + pAsm->D.dst.writez = 1; + pAsm->D.dst.writew = 1; + + if( GL_FALSE == assemble_src(pAsm, i, 0) ) + { + return GL_FALSE; + } + + next_ins(pAsm); + } + if(uNumValidSrc > 0) + { + prelude_cf_ptr = pAsm->cf_current_alu_clause_ptr; + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + } + + /* browse thro existing presubs. */ + for(i=0; i<pAsm->unNumPresub; i++) + { + if(pAsm->presubs[i].sptSigniture == scriptSigniture) + { + break; + } + } + + if(i == pAsm->unNumPresub) + { /* not loaded yet */ + /* save assemble context */ + number_used_registers_save = pAsm->number_used_registers; + uFirstHelpReg_save = pAsm->uFirstHelpReg; + uHelpReg_save = pAsm->uHelpReg; + starting_temp_register_number_save = pAsm->starting_temp_register_number; + pILInst_save = pAsm->pILInst; + uiCurInst_save = pAsm->uiCurInst; + + /* alloc in presub */ + if( (pAsm->unNumPresub + 1) > pAsm->unPresubArraySize ) + { + pAsm->presubs = (PRESUB_DESC*)_mesa_realloc( (void *)pAsm->presubs, + sizeof(PRESUB_DESC) * pAsm->unPresubArraySize, + sizeof(PRESUB_DESC) * (pAsm->unPresubArraySize + 4) ); + if(NULL == pAsm->presubs) + { + radeon_error("No memeory to allocate built in shader function description structures. \n"); + return GL_FALSE; + } + pAsm->unPresubArraySize += 4; + } + + pPresubDesc = &(pAsm->presubs[i]); + pPresubDesc->sptSigniture = scriptSigniture; + + /* constants offsets need to be final resolved at reloc. */ + if(0 == pAsm->unNumPresub) + { + pPresubDesc->unConstantsStart = 0; + } + else + { + pPresubDesc->unConstantsStart = pAsm->presubs[i-1].unConstantsStart + + pAsm->presubs[i-1].pCompiledSub->NumParameters; + } + + pPresubDesc->pCompiledSub = pCompiledSub; + + pPresubDesc->subIL_Shift = pAsm->unCurNumILInsts; + pPresubDesc->maxStartReg = uFirstHelpReg_save; + pAsm->unCurNumILInsts += pCompiledSub->NumInstructions; + + pAsm->unNumPresub++; + + /* setup new assemble context */ + pAsm->starting_temp_register_number = 0; + pAsm->number_used_registers = pCompiledSub->NumTemporaries; + pAsm->uFirstHelpReg = pAsm->number_used_registers; + pAsm->uHelpReg = pAsm->uFirstHelpReg; + + bRet = assemble_CAL(pAsm, + 0, + pPresubDesc->subIL_Shift, + pCompiledSub->NumInstructions, + pCompiledSub->Instructions, + pPresubDesc); + + + pPresubDesc->number_used_registers = pAsm->number_used_registers; + + /* restore assemble context */ + pAsm->number_used_registers = number_used_registers_save; + pAsm->uFirstHelpReg = uFirstHelpReg_save; + pAsm->uHelpReg = uHelpReg_save; + pAsm->starting_temp_register_number = starting_temp_register_number_save; + pAsm->pILInst = pILInst_save; + pAsm->uiCurInst = uiCurInst_save; + } + else + { /* was loaded */ + pPresubDesc = &(pAsm->presubs[i]); + + bRet = assemble_CAL(pAsm, + 0, + pPresubDesc->subIL_Shift, + pCompiledSub->NumInstructions, + pCompiledSub->Instructions, + pPresubDesc); + } + + if(GL_FALSE == bRet) + { + radeon_error("Shader presub assemble failed. \n"); + } + else + { + /* copy presub output to real dst */ + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = pCompiledSub->dstRegIndex; + pAsm->S[0].src.swizzlex = pCompiledSub->outputSwizzleX; + pAsm->S[0].src.swizzley = pCompiledSub->outputSwizzleY; + pAsm->S[0].src.swizzlez = pCompiledSub->outputSwizzleZ; + pAsm->S[0].src.swizzlew = pCompiledSub->outputSwizzleW; + + next_ins(pAsm); + + pAsm->callers[pAsm->unCallerArrayPointer - 1].finale_cf_ptr = pAsm->cf_current_alu_clause_ptr; + pAsm->callers[pAsm->unCallerArrayPointer - 1].prelude_cf_ptr = prelude_cf_ptr; + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + } + + if( (pPresubDesc->number_used_registers + pAsm->uFirstHelpReg) > pAsm->number_used_registers ) + { + pAsm->number_used_registers = pPresubDesc->number_used_registers + pAsm->uFirstHelpReg; + } + if(pAsm->uFirstHelpReg > pPresubDesc->maxStartReg) + { + pPresubDesc->maxStartReg = pAsm->uFirstHelpReg; + } + + return bRet; +} + GLboolean Process_Export(r700_AssemblerBase* pAsm, GLuint type, GLuint export_starting_index, @@ -3940,6 +6328,7 @@ GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten) { unsigned int unBit; + GLuint export_count = 0; if(pR700AsmCode->depth_export_register_number >= 0) { @@ -3961,6 +6350,7 @@ GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode, { return GL_FALSE; } + export_count++; } unBit = 1 << FRAG_RESULT_DEPTH; if(OutputsWritten & unBit) @@ -3974,8 +6364,15 @@ GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode, { return GL_FALSE; } + export_count++; } - + /* Need to export something, otherwise we'll hang + * results are undefined anyway */ + if(export_count == 0) + { + Process_Export(pR700AsmCode, SQ_EXPORT_PIXEL, 0, 1, 0, GL_FALSE); + } + if(pR700AsmCode->cf_last_export_ptr != NULL) { pR700AsmCode->cf_last_export_ptr->m_Word1.f.cf_inst = SQ_CF_INST_EXPORT_DONE; @@ -4080,6 +6477,25 @@ GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode, export_starting_index++; } } + + for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++) + { + unBit = 1 << i; + if(OutputsWritten & unBit) + { + if( GL_FALSE == Process_Export(pR700AsmCode, + SQ_EXPORT_PARAM, + export_starting_index, + 1, + pR700AsmCode->ucVP_OutputMap[i], + GL_FALSE) ) + { + return GL_FALSE; + } + + export_starting_index++; + } + } // At least one param should be exported if (export_count) @@ -4114,6 +6530,21 @@ GLboolean Clean_Up_Assembler(r700_AssemblerBase *pR700AsmCode) { FREE(pR700AsmCode->pucOutMask); FREE(pR700AsmCode->pInstDeps); + + if(NULL != pR700AsmCode->subs) + { + FREE(pR700AsmCode->subs); + } + if(NULL != pR700AsmCode->callers) + { + FREE(pR700AsmCode->callers); + } + + if(NULL != pR700AsmCode->presubs) + { + FREE(pR700AsmCode->presubs); + } + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index f9c4d849c6..6ef945dfda 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -34,6 +34,45 @@ #include "r700_shaderinst.h" #include "r700_shader.h" +typedef enum LOADABLE_SCRIPT_SIGNITURE +{ + GLSL_NOISE1 = 0x10000001, + GLSL_NOISE2 = 0x10000002, + GLSL_NOISE3 = 0x10000003, + GLSL_NOISE4 = 0x10000004 +}LOADABLE_SCRIPT_SIGNITURE; + +typedef struct COMPILED_SUB +{ + struct prog_instruction *Instructions; + GLuint NumInstructions; + GLuint NumTemporaries; + GLuint NumParameters; + GLuint MinRegIndex; + GLfloat (*ParameterValues)[4]; + GLbyte outputSwizzleX; + GLbyte outputSwizzleY; + GLbyte outputSwizzleZ; + GLbyte outputSwizzleW; + GLshort srcRegIndex[3]; + GLushort dstRegIndex; +}COMPILED_SUB; + +typedef struct PRESUB_DESCtag +{ + LOADABLE_SCRIPT_SIGNITURE sptSigniture; + GLint subIL_Shift; + struct prog_src_register InReg[3]; + struct prog_dst_register OutReg; + + GLushort maxStartReg; + GLushort number_used_registers; + + GLuint unConstantsStart; + + COMPILED_SUB * pCompiledSub; +} PRESUB_DESC; + typedef enum SHADER_PIPE_TYPE { SPT_VP = 0, @@ -72,7 +111,8 @@ typedef enum SrcRegisterType SRC_REG_INPUT = 1, SRC_REG_CONSTANT = 2, SRC_REG_ALT_TEMPORARY = 3, - NUMBER_OF_SRC_REG_TYPE = 4 + SRC_REC_LITERAL = 4, + NUMBER_OF_SRC_REG_TYPE = 5 } SrcRegisterType; typedef enum DstRegisterType @@ -111,16 +151,24 @@ typedef struct PVSDSTtag BITS addrmode1:1; //32 } PVSDST; +typedef struct PVSINSTtag +{ + BITS literal_slots :2; + BITS SaturateMode :2; + BITS index_mode :3; +} PVSINST; + typedef struct PVSSRCtag { - BITS rtype:4; + BITS rtype:3; BITS addrmode0:1; - BITS reg:10; //15 (8) + BITS reg:10; //14 (8) BITS swizzlex:3; BITS swizzley:3; BITS swizzlez:3; - BITS swizzlew:3; //27 + BITS swizzlew:3; //26 + BITS abs:1; BITS negx:1; BITS negy:1; BITS negz:1; @@ -148,6 +196,7 @@ typedef union PVSDWORDtag { BITS bits; PVSDST dst; + PVSINST dst2; PVSSRC src; PVSMATH math; float f; @@ -251,6 +300,8 @@ enum FC_IF = 1, FC_LOOP = 2, FC_REP = 3, + FC_PUSH_VPM = 4, + FC_PUSH_WQM = 5, COND_NONE = 0, COND_BOOL = 1, @@ -263,22 +314,56 @@ enum typedef struct FC_LEVEL { - unsigned int first; ///< first fc instruction on level (if, rep, loop) - unsigned int* mid; ///< middle instructions - else or all breaks on this level - unsigned int midLen; - unsigned int type; - unsigned int cond; - unsigned int inv; - unsigned int bpush; ///< 1 if first instruction does branch stack push - int id; ///< id of bool or int variable + R700ControlFlowGenericClause * first; + R700ControlFlowGenericClause ** mid; + unsigned int unNumMid; + unsigned int midLen; + unsigned int type; + unsigned int cond; + unsigned int inv; + int id; ///< id of bool or int variable } FC_LEVEL; typedef struct VTX_FETCH_METHOD { - GLboolean bEnableMini; - GLuint mega_fetch_remainder; + GLboolean bEnableMini; + GLuint mega_fetch_remainder; } VTX_FETCH_METHOD; +typedef struct SUB_OFFSET +{ + GLint subIL_Offset; + GLuint unCFoffset; + GLuint unStackDepthMax; + PRESUB_DESC * pPresubDesc; + TypedShaderList lstCFInstructions_local; +} SUB_OFFSET; + +typedef struct CALLER_POINTER +{ + GLint subIL_Offset; + GLint subDescIndex; + R700ControlFlowGenericClause* cf_ptr; + + R700ControlFlowGenericClause* prelude_cf_ptr; + R700ControlFlowGenericClause* finale_cf_ptr; +} CALLER_POINTER; + +#define SQ_MAX_CALL_DEPTH 0x00000020 + +typedef struct CALL_LEVEL +{ + unsigned int FCSP_BeforeEntry; + GLint subDescIndex; + GLushort current; + GLushort max; + TypedShaderList * plstCFInstructions_local; +} CALL_LEVEL; + +#define HAS_CURRENT_LOOPRET 0x1L +#define HAS_LOOPRET 0x2L +#define LOOPRET_FLAGS HAS_LOOPRET | HAS_CURRENT_LOOPRET + typedef struct r700_AssemblerBase { R700ControlFlowSXClause* cf_last_export_ptr; @@ -294,14 +379,19 @@ typedef struct r700_AssemblerBase // No clause has been created yet CF_CLAUSE_TYPE cf_current_clause_type; + BITS alu_x_opcode; + GLuint number_of_exports; GLuint number_of_colorandz_exports; GLuint number_of_export_opcodes; PVSDWORD D; + PVSDWORD D2; PVSDWORD S[3]; + PVSDWORD C[4]; unsigned int uLastPosUpdate; + unsigned int last_cond_register; OUT_FRAGMENT_FMT_0 fp_stOutFmt0; @@ -310,6 +400,8 @@ typedef struct r700_AssemblerBase unsigned int number_used_registers; unsigned int uUsedConsts; + unsigned int flag_reg_index; + // Fragment programs unsigned int uiFP_AttributeMap[FRAG_ATTRIB_MAX]; unsigned int uiFP_OutputMap[FRAG_RESULT_MAX]; @@ -330,9 +422,6 @@ typedef struct r700_AssemblerBase unsigned int FCSP; FC_LEVEL fc_stack[32]; - unsigned int branch_depth; - unsigned int max_branch_depth; - //----------------------------------------------------------------------------------- // ArgSubst used in Assemble_Source() function //----------------------------------------------------------------------------------- @@ -373,7 +462,29 @@ typedef struct r700_AssemblerBase SHADER_PIPE_TYPE currentShaderType; struct prog_instruction * pILInst; GLuint uiCurInst; + GLubyte SamplerUnits[MAX_SAMPLERS]; GLboolean bR6xx; + /* helper to decide which type of instruction to assemble */ + GLboolean is_tex; + /* we inserted helper intructions and need barrier on next TEX ins */ + GLboolean need_tex_barrier; + + SUB_OFFSET * subs; + GLuint unSubArraySize; + GLuint unSubArrayPointer; + CALLER_POINTER * callers; + GLuint unCallerArraySize; + GLuint unCallerArrayPointer; + unsigned int CALLSP; + CALL_LEVEL CALLSTACK[SQ_MAX_CALL_DEPTH]; + + GLuint unCFflags; + + PRESUB_DESC * presubs; + GLuint unPresubArraySize; + GLuint unNumPresub; + GLuint unCurNumILInsts; + } r700_AssemblerBase; //Internal use @@ -395,7 +506,7 @@ BITS is_depth_component_exported(OUT_FRAGMENT_FMT_0* pFPOutFmt) ; GLboolean is_reduction_opcode(PVSDWORD * dest); GLuint GetSurfaceFormat(GLenum eType, GLuint nChannels, GLuint * pClient_size); -unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm); +unsigned int r700GetNumOperands(GLuint opcode, GLuint nIsOp3); GLboolean IsTex(gl_inst_opcode Opcode); GLboolean IsAlu(gl_inst_opcode Opcode); @@ -411,6 +522,15 @@ GLboolean assemble_vfetch_instruction(r700_AssemblerBase* pAsm, GLuint number_of_elements, GLenum dataElementType, VTX_FETCH_METHOD* pFetchMethod); +GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm, + GLuint destination_register, + GLenum type, + GLint size, + GLubyte element, + GLuint _signed, + GLboolean normalize, + VTX_FETCH_METHOD * pFetchMethod); +GLboolean cleanup_vfetch_instructions(r700_AssemblerBase* pAsm); GLuint gethelpr(r700_AssemblerBase* pAsm); void resethelpr(r700_AssemblerBase* pAsm); void checkop_init(r700_AssemblerBase* pAsm); @@ -433,6 +553,10 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, GLboolean add_alu_instruction(r700_AssemblerBase* pAsm, R700ALUInstruction* alu_instruction_ptr, GLuint contiguous_slots_needed); + +GLboolean add_cf_instruction(r700_AssemblerBase* pAsm); +void add_return_inst(r700_AssemblerBase *pAsm); + void get_src_properties(R700ALUInstruction* alu_instruction_ptr, int source_index, BITS* psrc_sel, @@ -454,21 +578,31 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, R700ALUInstruction* alu_instruction_ptr); GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm); GLboolean next_ins(r700_AssemblerBase *pAsm); + +GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops); +GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset); +GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue); +GLboolean testFlag(r700_AssemblerBase *pAsm); +GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP); +GLboolean returnOnFlag(r700_AssemblerBase *pAsm, GLuint unIF); + GLboolean assemble_math_function(r700_AssemblerBase* pAsm, BITS opcode); GLboolean assemble_ABS(r700_AssemblerBase *pAsm); GLboolean assemble_ADD(r700_AssemblerBase *pAsm); +GLboolean assemble_ARL(r700_AssemblerBase *pAsm); GLboolean assemble_BAD(char *opcode_str); GLboolean assemble_CMP(r700_AssemblerBase *pAsm); -GLboolean assemble_COS(r700_AssemblerBase *pAsm); GLboolean assemble_DOT(r700_AssemblerBase *pAsm); GLboolean assemble_DST(r700_AssemblerBase *pAsm); GLboolean assemble_EX2(r700_AssemblerBase *pAsm); +GLboolean assemble_EXP(r700_AssemblerBase *pAsm); GLboolean assemble_FLR(r700_AssemblerBase *pAsm); GLboolean assemble_FLR_INT(r700_AssemblerBase *pAsm); GLboolean assemble_FRC(r700_AssemblerBase *pAsm); -GLboolean assemble_KIL(r700_AssemblerBase *pAsm); +GLboolean assemble_KIL(r700_AssemblerBase *pAsm, GLuint opcode); GLboolean assemble_LG2(r700_AssemblerBase *pAsm); GLboolean assemble_LRP(r700_AssemblerBase *pAsm); +GLboolean assemble_LOG(r700_AssemblerBase *pAsm); GLboolean assemble_MAD(r700_AssemblerBase *pAsm); GLboolean assemble_LIT(r700_AssemblerBase *pAsm); GLboolean assemble_MAX(r700_AssemblerBase *pAsm); @@ -478,17 +612,37 @@ GLboolean assemble_MUL(r700_AssemblerBase *pAsm); GLboolean assemble_POW(r700_AssemblerBase *pAsm); GLboolean assemble_RCP(r700_AssemblerBase *pAsm); GLboolean assemble_RSQ(r700_AssemblerBase *pAsm); -GLboolean assemble_SIN(r700_AssemblerBase *pAsm); GLboolean assemble_SCS(r700_AssemblerBase *pAsm); GLboolean assemble_SGE(r700_AssemblerBase *pAsm); + +GLboolean assemble_LOGIC(r700_AssemblerBase *pAsm, BITS opcode); +GLboolean assemble_LOGIC_PRED(r700_AssemblerBase *pAsm, BITS opcode); +GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode); + GLboolean assemble_SLT(r700_AssemblerBase *pAsm); GLboolean assemble_STP(r700_AssemblerBase *pAsm); GLboolean assemble_TEX(r700_AssemblerBase *pAsm); GLboolean assemble_XPD(r700_AssemblerBase *pAsm); GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm); -GLboolean assemble_IF(r700_AssemblerBase *pAsm); +GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse); +GLboolean assemble_ELSE(r700_AssemblerBase *pAsm); GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm); +GLboolean assemble_BGNLOOP(r700_AssemblerBase *pAsm); +GLboolean assemble_BRK(r700_AssemblerBase *pAsm); +GLboolean assemble_COND(r700_AssemblerBase *pAsm); +GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm); + +GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex, GLuint uiIL_Shift); +GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm); +GLboolean assemble_RET(r700_AssemblerBase *pAsm); +GLboolean assemble_CAL(r700_AssemblerBase *pAsm, + GLint nILindex, + GLuint uiIL_Offest, + GLuint uiNumberInsts, + struct prog_instruction *pILInst, + PRESUB_DESC * pPresubDesc); + GLboolean Process_Export(r700_AssemblerBase* pAsm, GLuint type, GLuint export_starting_index, @@ -498,14 +652,25 @@ GLboolean Process_Export(r700_AssemblerBase* pAsm, GLboolean Move_Depth_Exports_To_Correct_Channels(r700_AssemblerBase *pAsm, BITS depth_channel_select); +GLboolean callPreSub(r700_AssemblerBase* pAsm, + LOADABLE_SCRIPT_SIGNITURE scriptSigniture, + /* struct prog_instruction ** pILInstParent, */ + COMPILED_SUB * pCompiledSub, + GLshort uOutReg, + GLshort uNumValidSrc); //Interface -GLboolean AssembleInstr(GLuint uiNumberInsts, +GLboolean AssembleInstr(GLuint uiFirstInst, + GLuint uiIL_Shift, + GLuint uiNumberInsts, struct prog_instruction *pILInst, r700_AssemblerBase *pR700AsmCode); GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten); GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten); +GLboolean RelocProgram(r700_AssemblerBase * pAsm, struct gl_program * pILProg); +GLboolean InitShaderProgram(r700_AssemblerBase * pAsm); + int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700_Shader* pShader); GLboolean Clean_Up_Assembler(r700_AssemblerBase *pR700AsmCode); diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index 06d7e9c9ab..ee2a0a4c8a 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -54,11 +54,15 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) { radeonTexObj *t = r700->textures[i]; + uint32_t offset; if (t) { - if (!t->image_override) + if (!t->image_override) { bo = t->mt->bo; - else + offset = get_base_teximage_offset(t); + } else { bo = t->bo; + offset = 0; + } if (bo) { r700SyncSurf(context, bo, @@ -77,7 +81,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2, bo, - 0, + offset, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3, bo, @@ -141,17 +145,15 @@ static void r700SendTexBorderColorState(GLcontext *ctx, struct radeon_state_atom } } +extern int getTypeSize(GLenum type); static void r700SetupVTXConstants(GLcontext * ctx, - unsigned int nStreamID, void * pAos, - unsigned int size, /* number of elements in vector */ - unsigned int stride, - unsigned int count) /* number of vectors in stream */ + StreamDesc * pStreamDesc) { context_t *context = R700_CONTEXT(ctx); struct radeon_aos * paos = (struct radeon_aos *)pAos; + unsigned int nVBsize; BATCH_LOCALS(&context->radeon); - radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); unsigned int uSQ_VTX_CONSTANT_WORD0_0; unsigned int uSQ_VTX_CONSTANT_WORD1_0; @@ -171,18 +173,40 @@ static void r700SetupVTXConstants(GLcontext * ctx, else r700SyncSurf(context, paos->bo, RADEON_GEM_DOMAIN_GTT, 0, VC_ACTION_ENA_bit); + if(0 == pStreamDesc->stride) + { + nVBsize = paos->count * pStreamDesc->size * getTypeSize(pStreamDesc->type); + } + else + { + nVBsize = paos->count * pStreamDesc->stride; + } + uSQ_VTX_CONSTANT_WORD0_0 = paos->offset; - uSQ_VTX_CONSTANT_WORD1_0 = count * (size * 4) - 1; + uSQ_VTX_CONSTANT_WORD1_0 = nVBsize - 1; SETfield(uSQ_VTX_CONSTANT_WORD2_0, 0, BASE_ADDRESS_HI_shift, BASE_ADDRESS_HI_mask); /* TODO */ - SETfield(uSQ_VTX_CONSTANT_WORD2_0, stride, SQ_VTX_CONSTANT_WORD2_0__STRIDE_shift, + SETfield(uSQ_VTX_CONSTANT_WORD2_0, pStreamDesc->stride, SQ_VTX_CONSTANT_WORD2_0__STRIDE_shift, SQ_VTX_CONSTANT_WORD2_0__STRIDE_mask); - SETfield(uSQ_VTX_CONSTANT_WORD2_0, GetSurfaceFormat(GL_FLOAT, size, NULL), + SETfield(uSQ_VTX_CONSTANT_WORD2_0, GetSurfaceFormat(pStreamDesc->type, pStreamDesc->size, NULL), SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_shift, SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_mask); /* TODO : trace back api for initial data type, not only GL_FLOAT */ - SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_SCALED, - SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask); - SETbit(uSQ_VTX_CONSTANT_WORD2_0, SQ_VTX_CONSTANT_WORD2_0__FORMAT_COMP_ALL_bit); + + if(GL_TRUE == pStreamDesc->normalize) + { + SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_NORM, + SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask); + } + //else + //{ + // SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_INT, + // SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask); + //} + + if(1 == pStreamDesc->_signed) + { + SETbit(uSQ_VTX_CONSTANT_WORD2_0, SQ_VTX_CONSTANT_WORD2_0__FORMAT_COMP_ALL_bit); + } SETfield(uSQ_VTX_CONSTANT_WORD3_0, 1, MEM_REQUEST_SIZE_shift, MEM_REQUEST_SIZE_mask); SETfield(uSQ_VTX_CONSTANT_WORD6_0, SQ_TEX_VTX_VALID_BUFFER, @@ -191,7 +215,7 @@ static void r700SetupVTXConstants(GLcontext * ctx, BEGIN_BATCH_NO_AUTOSTATE(9 + 2); R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7)); - R600_OUT_BATCH((nStreamID + SQ_FETCH_RESOURCE_VS_OFFSET) * FETCH_RESOURCE_STRIDE); + R600_OUT_BATCH((pStreamDesc->element + SQ_FETCH_RESOURCE_VS_OFFSET) * FETCH_RESOURCE_STRIDE); R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD0_0); R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD1_0); R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD2_0); @@ -208,31 +232,6 @@ static void r700SetupVTXConstants(GLcontext * ctx, } -void r700SetupStreams(GLcontext *ctx) -{ - context_t *context = R700_CONTEXT(ctx); - struct r700_vertex_program *vp = context->selected_vp; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; - unsigned int i, j = 0; - radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); - - R600_STATECHANGE(context, vtx); - - for(i=0; i<VERT_ATTRIB_MAX; i++) { - if(vp->mesa_program->Base.InputsRead & (1 << i)) { - rcommon_emit_vector(ctx, - &context->radeon.tcl.aos[j], - vb->AttribPtr[i]->data, - vb->AttribPtr[i]->size, - vb->AttribPtr[i]->stride, - vb->Count); - j++; - } - } - context->radeon.tcl.aos_count = j; -} - static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom) { context_t *context = R700_CONTEXT(ctx); @@ -256,15 +255,12 @@ static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom) COMMIT_BATCH(); for(i=0; i<VERT_ATTRIB_MAX; i++) { - if(vp->mesa_program->Base.InputsRead & (1 << i)) { - /* currently aos are packed */ - r700SetupVTXConstants(ctx, - i, - (void*)(&context->radeon.tcl.aos[j]), - (unsigned int)context->radeon.tcl.aos[j].components, - (unsigned int)context->radeon.tcl.aos[j].stride * 4, - (unsigned int)context->radeon.tcl.aos[j].count); - j++; + if(vp->mesa_program->Base.InputsRead & (1 << i)) + { + r700SetupVTXConstants(ctx, + (void*)(&context->radeon.tcl.aos[j]), + &(context->stream_desc[j])); + j++; } } } @@ -366,7 +362,6 @@ static void r700SendDepthTargetState(GLcontext *ctx, struct radeon_state_atom *a rrb = radeon_get_depthbuffer(&context->radeon); if (!rrb || !rrb->bo) { - fprintf(stderr, "no rrb\n"); return; } @@ -408,7 +403,6 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom * rrb = radeon_get_colorbuffer(&context->radeon); if (!rrb || !rrb->bo) { - fprintf(stderr, "no rrb\n"); return; } @@ -452,68 +446,77 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom * static void r700SendPSState(GLcontext *ctx, struct radeon_state_atom *atom) { - context_t *context = R700_CONTEXT(ctx); - R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); - struct radeon_bo * pbo; - BATCH_LOCALS(&context->radeon); - radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + struct radeon_bo * pbo; + BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); - pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context)); + pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context)); - if (!pbo) - return; + if (!pbo) + return; - r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); + r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); - BEGIN_BATCH_NO_AUTOSTATE(3 + 2); - R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1); - R600_OUT_BATCH(r700->ps.SQ_PGM_START_PS.u32All); - R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All, - pbo, - r700->ps.SQ_PGM_START_PS.u32All, - RADEON_GEM_DOMAIN_GTT, 0, 0); - END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(3 + 2); + R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1); + R600_OUT_BATCH(r700->ps.SQ_PGM_START_PS.u32All); + R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All, + pbo, + r700->ps.SQ_PGM_START_PS.u32All, + RADEON_GEM_DOMAIN_GTT, 0, 0); + END_BATCH(); - BEGIN_BATCH_NO_AUTOSTATE(9); - R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, r700->ps.SQ_PGM_RESOURCES_PS.u32All); - R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, r700->ps.SQ_PGM_EXPORTS_PS.u32All); - R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, r700->ps.SQ_PGM_CF_OFFSET_PS.u32All); - END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(9); + R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, r700->ps.SQ_PGM_RESOURCES_PS.u32All); + R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, r700->ps.SQ_PGM_EXPORTS_PS.u32All); + R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, r700->ps.SQ_PGM_CF_OFFSET_PS.u32All); + END_BATCH(); - COMMIT_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(3); + R600_OUT_BATCH_REGVAL(SQ_LOOP_CONST_0, 0x01000FFF); + END_BATCH(); + + COMMIT_BATCH(); } static void r700SendVSState(GLcontext *ctx, struct radeon_state_atom *atom) { - context_t *context = R700_CONTEXT(ctx); - R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); - struct radeon_bo * pbo; - BATCH_LOCALS(&context->radeon); - radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + struct radeon_bo * pbo; + BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); - pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context)); + pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context)); - if (!pbo) - return; + if (!pbo) + return; - r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); + r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); - BEGIN_BATCH_NO_AUTOSTATE(3 + 2); - R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1); - R600_OUT_BATCH(r700->vs.SQ_PGM_START_VS.u32All); - R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All, - pbo, - r700->vs.SQ_PGM_START_VS.u32All, - RADEON_GEM_DOMAIN_GTT, 0, 0); - END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(3 + 2); + R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1); + R600_OUT_BATCH(r700->vs.SQ_PGM_START_VS.u32All); + R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All, + pbo, + r700->vs.SQ_PGM_START_VS.u32All, + RADEON_GEM_DOMAIN_GTT, 0, 0); + END_BATCH(); - BEGIN_BATCH_NO_AUTOSTATE(6); - R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, r700->vs.SQ_PGM_RESOURCES_VS.u32All); - R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, r700->vs.SQ_PGM_CF_OFFSET_VS.u32All); - END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(6); + R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, r700->vs.SQ_PGM_RESOURCES_VS.u32All); + R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, r700->vs.SQ_PGM_CF_OFFSET_VS.u32All); + END_BATCH(); - COMMIT_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(3); + R600_OUT_BATCH_REGVAL((SQ_LOOP_CONST_0 + 32*4), 0x0100000F); + //R600_OUT_BATCH_REGVAL((SQ_LOOP_CONST_0 + (SQ_LOOP_CONST_vs<2)), 0x0100000F); + END_BATCH(); + + COMMIT_BATCH(); } static void r700SendFSState(GLcontext *ctx, struct radeon_state_atom *atom) @@ -794,8 +797,7 @@ static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom) BATCH_LOCALS(&context->radeon); radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); - BEGIN_BATCH_NO_AUTOSTATE(23); - R600_OUT_BATCH_REGVAL(DB_HTILE_DATA_BASE, r700->DB_HTILE_DATA_BASE.u32All); + BEGIN_BATCH_NO_AUTOSTATE(17); R600_OUT_BATCH_REGSEQ(DB_STENCIL_CLEAR, 2); R600_OUT_BATCH(r700->DB_STENCIL_CLEAR.u32All); @@ -808,7 +810,6 @@ static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom) R600_OUT_BATCH(r700->DB_RENDER_CONTROL.u32All); R600_OUT_BATCH(r700->DB_RENDER_OVERRIDE.u32All); - R600_OUT_BATCH_REGVAL(DB_HTILE_SURFACE, r700->DB_HTILE_SURFACE.u32All); R600_OUT_BATCH_REGVAL(DB_ALPHA_TO_MASK, r700->DB_ALPHA_TO_MASK.u32All); END_BATCH(); @@ -1108,6 +1109,32 @@ static void r700SendVSConsts(GLcontext *ctx, struct radeon_state_atom *atom) COMMIT_BATCH(); } +static void r700SendQueryBegin(GLcontext *ctx, struct radeon_state_atom *atom) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + struct radeon_query_object *query = radeon->query.current; + BATCH_LOCALS(radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); + + /* clear the buffer */ + radeon_bo_map(query->bo, GL_FALSE); + memset(query->bo->ptr, 0, 4 * 2 * sizeof(uint64_t)); /* 4 DBs, 2 qwords each */ + radeon_bo_unmap(query->bo); + + radeon_cs_space_check_with_bo(radeon->cmdbuf.cs, + query->bo, + 0, RADEON_GEM_DOMAIN_GTT); + + BEGIN_BATCH_NO_AUTOSTATE(4 + 2); + R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE, 2)); + R600_OUT_BATCH(ZPASS_DONE); + R600_OUT_BATCH(query->curr_offset); /* hw writes qwords */ + R600_OUT_BATCH(0x00000000); + R600_OUT_BATCH_RELOC(VGT_EVENT_INITIATOR, query->bo, 0, 0, RADEON_GEM_DOMAIN_GTT, 0); + END_BATCH(); + query->emitted_begin = GL_TRUE; +} + static int check_always(GLcontext *ctx, struct radeon_state_atom *atom) { return atom->cmd_size; @@ -1136,7 +1163,11 @@ static int check_blnd(GLcontext *ctx, struct radeon_state_atom *atom) count += 3; if (context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) { - for (ui = 0; ui < R700_MAX_RENDER_TARGETS; ui++) { + /* targets are enabled in r700SetRenderTarget but state + size is calculated before that. Until MRT's are done + hardcode target0 as enabled. */ + count += 3; + for (ui = 1; ui < R700_MAX_RENDER_TARGETS; ui++) { if (r700->render_target[ui].enabled) count += 3; } @@ -1216,6 +1247,20 @@ static int check_vs_consts(GLcontext *ctx, struct radeon_state_atom *atom) return count; } +static int check_queryobj(GLcontext *ctx, struct radeon_state_atom *atom) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + struct radeon_query_object *query = radeon->query.current; + int count; + + if (!query || query->emitted_begin) + count = 0; + else + count = atom->cmd_size; + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); + return count; +} + #define ALLOC_STATE( ATOM, CHK, SZ, EMIT ) \ do { \ context->atoms.ATOM.cmd_size = (SZ); \ @@ -1229,6 +1274,19 @@ do { \ insert_at_tail(&context->radeon.hw.atomlist, &context->atoms.ATOM); \ } while (0) +static void r600_init_query_stateobj(radeonContextPtr radeon, int SZ) +{ + radeon->query.queryobj.cmd_size = (SZ); + radeon->query.queryobj.cmd = NULL; + radeon->query.queryobj.name = "queryobj"; + radeon->query.queryobj.idx = 0; + radeon->query.queryobj.check = check_queryobj; + radeon->query.queryobj.dirty = GL_FALSE; + radeon->query.queryobj.emit = r700SendQueryBegin; + radeon->hw.max_state_size += (SZ); + insert_at_tail(&radeon->hw.atomlist, &radeon->query.queryobj); +} + void r600InitAtoms(context_t *context) { radeon_print(RADEON_STATE, RADEON_NORMAL, "%s %p\n", __func__, context); @@ -1239,7 +1297,7 @@ void r600InitAtoms(context_t *context) context->radeon.hw.atomlist.name = "atom-list"; ALLOC_STATE(sq, always, 34, r700SendSQConfig); - ALLOC_STATE(db, always, 23, r700SendDBState); + ALLOC_STATE(db, always, 17, r700SendDBState); ALLOC_STATE(stencil, always, 4, r700SendStencilState); ALLOC_STATE(db_target, always, 12, r700SendDepthTargetState); ALLOC_STATE(sc, always, 15, r700SendSCState); @@ -1252,22 +1310,23 @@ void r600InitAtoms(context_t *context) ALLOC_STATE(poly, always, 10, r700SendPolyState); ALLOC_STATE(cb, cb, 18, r700SendCBState); ALLOC_STATE(clrcmp, always, 6, r700SendCBCLRCMPState); + ALLOC_STATE(cb_target, always, 25, r700SendRenderTargetState); ALLOC_STATE(blnd, blnd, (6 + (R700_MAX_RENDER_TARGETS * 3)), r700SendCBBlendState); ALLOC_STATE(blnd_clr, always, 6, r700SendCBBlendColorState); - ALLOC_STATE(cb_target, always, 25, r700SendRenderTargetState); ALLOC_STATE(sx, always, 9, r700SendSXState); ALLOC_STATE(vgt, always, 41, r700SendVGTState); ALLOC_STATE(spi, always, (59 + R700_MAX_SHADER_EXPORTS), r700SendSPIState); ALLOC_STATE(vpt, always, 16, r700SendViewportState); ALLOC_STATE(fs, always, 18, r700SendFSState); - ALLOC_STATE(vs, always, 18, r700SendVSState); - ALLOC_STATE(ps, always, 21, r700SendPSState); + ALLOC_STATE(vs, always, 21, r700SendVSState); + ALLOC_STATE(ps, always, 24, r700SendPSState); ALLOC_STATE(vs_consts, vs_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendVSConsts); ALLOC_STATE(ps_consts, ps_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendPSConsts); ALLOC_STATE(vtx, vtx, (6 + (VERT_ATTRIB_MAX * 18)), r700SendVTXState); ALLOC_STATE(tx, tx, (R700_TEXTURE_NUMBERUNITS * 20), r700SendTexState); ALLOC_STATE(tx_smplr, tx, (R700_TEXTURE_NUMBERUNITS * 5), r700SendTexSamplerState); ALLOC_STATE(tx_brdr_clr, tx, (R700_TEXTURE_NUMBERUNITS * 6), r700SendTexBorderColorState); + r600_init_query_stateobj(&context->radeon, 6 * 2); context->radeon.hw.is_dirty = GL_TRUE; context->radeon.hw.all_dirty = GL_TRUE; diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c index 78ce3ae436..d15f013710 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.c +++ b/src/mesa/drivers/dri/r600/r700_fragprog.c @@ -44,12 +44,18 @@ //TODO : Validate FP input with VP output. void Map_Fragment_Program(r700_AssemblerBase *pAsm, - struct gl_fragment_program *mesa_fp) + struct gl_fragment_program *mesa_fp, + GLcontext *ctx) { unsigned int unBit; unsigned int i; GLuint ui; + /* match fp inputs with vp exports. */ + struct r700_vertex_program_cont *vpc = + (struct r700_vertex_program_cont *)ctx->VertexProgram._Current; + GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten; + pAsm->number_used_registers = 0; //Input mapping : mesa_fp->Base.InputsRead set the flag, set in @@ -61,32 +67,93 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm, pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS] = pAsm->number_used_registers++; } - unBit = 1 << FRAG_ATTRIB_COL0; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL0; + if(OutputsWritten & unBit) { pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0] = pAsm->number_used_registers++; } - unBit = 1 << FRAG_ATTRIB_COL1; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL1; + if(OutputsWritten & unBit) { pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1] = pAsm->number_used_registers++; } - unBit = 1 << FRAG_ATTRIB_FOGC; - if(mesa_fp->Base.InputsRead & unBit) - { - pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++; - } + unBit = 1 << VERT_RESULT_FOGC; + if(OutputsWritten & unBit) + { + pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++; + } for(i=0; i<8; i++) { - unBit = 1 << (FRAG_ATTRIB_TEX0 + i); - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << (VERT_RESULT_TEX0 + i); + if(OutputsWritten & unBit) { pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i] = pAsm->number_used_registers++; } } + +/* order has been taken care of */ +#if 1 + for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++) + { + unBit = 1 << i; + if(OutputsWritten & unBit) + { + pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0] = pAsm->number_used_registers++; + } + } +#else + if( (mesa_fp->Base.InputsRead >> FRAG_ATTRIB_VAR0) > 0 ) + { + struct r700_vertex_program_cont *vpc = + (struct r700_vertex_program_cont *)ctx->VertexProgram._Current; + struct gl_program_parameter_list * VsVarying = vpc->mesa_program.Base.Varying; + struct gl_program_parameter_list * PsVarying = mesa_fp->Base.Varying; + struct gl_program_parameter * pVsParam; + struct gl_program_parameter * pPsParam; + GLuint j, k; + GLuint unMaxVarying = 0; + + for(i=0; i<VsVarying->NumParameters; i++) + { + pAsm->uiFP_AttributeMap[i + FRAG_ATTRIB_VAR0] = 0; + } + + for(i=FRAG_ATTRIB_VAR0; i<FRAG_ATTRIB_MAX; i++) + { + unBit = 1 << i; + if(mesa_fp->Base.InputsRead & unBit) + { + j = i - FRAG_ATTRIB_VAR0; + pPsParam = PsVarying->Parameters + j; + + for(k=0; k<VsVarying->NumParameters; k++) + { + pVsParam = VsVarying->Parameters + k; + + if( strcmp(pPsParam->Name, pVsParam->Name) == 0) + { + pAsm->uiFP_AttributeMap[i] = pAsm->number_used_registers + k; + if(k > unMaxVarying) + { + unMaxVarying = k; + } + break; + } + } + } + } + + pAsm->number_used_registers += unMaxVarying + 1; + } +#endif + unBit = 1 << FRAG_ATTRIB_FACE; + if(mesa_fp->Base.InputsRead & unBit) + { + pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE] = pAsm->number_used_registers++; + } /* Map temporary registers (GPRs) */ pAsm->starting_temp_register_number = pAsm->number_used_registers; @@ -127,6 +194,8 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm, pAsm->pucOutMask[ui] = 0x0; } + pAsm->flag_reg_index = pAsm->number_used_registers++; + pAsm->uFirstHelpReg = pAsm->number_used_registers; } @@ -135,15 +204,19 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, { GLuint i, j; GLint * puiTEMPwrites; + GLint * puiTEMPreads; struct prog_instruction * pILInst; InstDeps *pInstDeps; struct prog_instruction * texcoord_DepInst; GLint nDepInstID; puiTEMPwrites = (GLint*) MALLOC(sizeof(GLuint)*mesa_fp->Base.NumTemporaries); + puiTEMPreads = (GLint*) MALLOC(sizeof(GLuint)*mesa_fp->Base.NumTemporaries); + for(i=0; i<mesa_fp->Base.NumTemporaries; i++) { puiTEMPwrites[i] = -1; + puiTEMPreads[i] = -1; } pInstDeps = (InstDeps*)MALLOC(sizeof(InstDeps)*mesa_fp->Base.NumInstructions); @@ -167,6 +240,11 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, { //Set dep. pInstDeps[i].nSrcDeps[j] = puiTEMPwrites[pILInst->SrcReg[j].Index]; + //Set first read + if(puiTEMPreads[pILInst->SrcReg[j].Index] < 0 ) + { + puiTEMPreads[pILInst->SrcReg[j].Index] = i; + } } else { @@ -177,8 +255,6 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, fp->r700AsmCode.pInstDeps = pInstDeps; - FREE(puiTEMPwrites); - //Find dep for tex inst for(i=0; i<mesa_fp->Base.NumInstructions; i++) { @@ -203,29 +279,58 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, { //... other deps? } } + // make sure that we dont overwrite src used earlier + nDepInstID = puiTEMPreads[pILInst->DstReg.Index]; + if(nDepInstID < i) + { + pInstDeps[i].nDstDep = puiTEMPreads[pILInst->DstReg.Index]; + texcoord_DepInst = &(mesa_fp->Base.Instructions[nDepInstID]); + if(GL_TRUE == IsAlu(texcoord_DepInst->Opcode) ) + { + pInstDeps[nDepInstID].nDstDep = i; + } + + } + } } + FREE(puiTEMPwrites); + FREE(puiTEMPreads); + return GL_TRUE; } GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, - struct gl_fragment_program *mesa_fp) + struct gl_fragment_program *mesa_fp, + GLcontext *ctx) { GLuint number_of_colors_exported; GLboolean z_enabled = GL_FALSE; GLuint unBit; + int i; //Init_Program Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) ); - Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp); + Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx); if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) ) { return GL_FALSE; } + + InitShaderProgram(&(fp->r700AsmCode)); - if( GL_FALSE == AssembleInstr(mesa_fp->Base.NumInstructions, + for(i=0; i < MAX_SAMPLERS; i++) + { + fp->r700AsmCode.SamplerUnits[i] = fp->mesa_program.Base.SamplerUnits[i]; + } + + fp->r700AsmCode.unCurNumILInsts = mesa_fp->Base.NumInstructions; + + if( GL_FALSE == AssembleInstr(0, + 0, + mesa_fp->Base.NumInstructions, &(mesa_fp->Base.Instructions[0]), &(fp->r700AsmCode)) ) { @@ -237,6 +342,11 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, return GL_FALSE; } + if( GL_FALSE == RelocProgram(&(fp->r700AsmCode), &(mesa_fp->Base)) ) + { + return GL_FALSE; + } + fp->r700Shader.nRegs = (fp->r700AsmCode.number_used_registers == 0) ? 0 : (fp->r700AsmCode.number_used_registers - 1); @@ -251,7 +361,15 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, number_of_colors_exported--; } - fp->r700Shader.exportMode = number_of_colors_exported << 1 | z_enabled; + /* illegal to set this to 0 */ + if(number_of_colors_exported || z_enabled) + { + fp->r700Shader.exportMode = number_of_colors_exported << 1 | z_enabled; + } + else + { + fp->r700Shader.exportMode = (1 << 1); + } fp->translated = GL_TRUE; @@ -269,7 +387,7 @@ void r700SelectFragmentShader(GLcontext *ctx) } if (GL_FALSE == fp->translated) - r700TranslateFragmentShader(fp, &(fp->mesa_program)); + r700TranslateFragmentShader(fp, &(fp->mesa_program), ctx); } void * r700GetActiveFpShaderBo(GLcontext * ctx) @@ -341,6 +459,25 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) SETbit(r700->SPI_PS_IN_CONTROL_0.u32All, POSITION_ENA_bit); SETbit(r700->SPI_INPUT_Z.u32All, PROVIDE_Z_TO_SPI_bit); } + else + { + CLEARbit(r700->SPI_PS_IN_CONTROL_0.u32All, POSITION_ENA_bit); + CLEARbit(r700->SPI_INPUT_Z.u32All, PROVIDE_Z_TO_SPI_bit); + } + + if (mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_FACE)) + { + ui += 1; + SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask); + SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit); + SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ALL_BITS_bit); + SETfield(r700->SPI_PS_IN_CONTROL_1.u32All, pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE], FRONT_FACE_ADDR_shift, FRONT_FACE_ADDR_mask); + } + else + { + CLEARbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit); + } + ui = (unNumOfReg < ui) ? ui : unNumOfReg; @@ -357,27 +494,10 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) SETfield(r700->ps.SQ_PGM_EXPORTS_PS.u32All, fp->r700Shader.exportMode, EXPORT_MODE_shift, EXPORT_MODE_mask); - R600_STATECHANGE(context, db); - - if(fp->r700Shader.killIsUsed) - { - SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); - } - else - { - CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); - } - - if(fp->r700Shader.depthIsExported) - { - SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); - } - else - { - CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); - } - // emit ps input map + struct r700_vertex_program_cont *vpc = + (struct r700_vertex_program_cont *)ctx->VertexProgram._Current; + GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten; unBit = 1 << FRAG_ATTRIB_WPOS; if(mesa_fp->Base.InputsRead & unBit) { @@ -391,8 +511,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); } - unBit = 1 << FRAG_ATTRIB_COL0; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL0; + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); @@ -404,8 +524,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); } - unBit = 1 << FRAG_ATTRIB_COL1; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL1; + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); @@ -417,8 +537,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); } - unBit = 1 << FRAG_ATTRIB_FOGC; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_FOGC; + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); @@ -432,8 +552,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) for(i=0; i<8; i++) { - unBit = 1 << (FRAG_ATTRIB_TEX0 + i); - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << (VERT_RESULT_TEX0 + i); + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); @@ -443,14 +563,47 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) } } - R600_STATECHANGE(context, cb); + unBit = 1 << FRAG_ATTRIB_FACE; + if(mesa_fp->Base.InputsRead & unBit) + { + ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE]; + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); + SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, + SEMANTIC_shift, SEMANTIC_mask); + if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit) + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + else + CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + } + + for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++) + { + unBit = 1 << i; + if(OutputsWritten & unBit) + { + ui = pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0]; + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); + SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, + SEMANTIC_shift, SEMANTIC_mask); + if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit) + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + else + CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + } + } + exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift); - r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1; + if (r700->CB_SHADER_CONTROL.u32All != ((1 << exportCount) - 1)) + { + R600_STATECHANGE(context, cb); + r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1; + } /* sent out shader constants. */ paramList = fp->mesa_program.Base.Parameters; - if(NULL != paramList) { + if(NULL != paramList) + { _mesa_load_state_parameters(ctx, paramList); if (paramList->NumParameters > R700_MAX_DX9_CONSTS) @@ -463,14 +616,33 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) unNumParamData = paramList->NumParameters; for(ui=0; ui<unNumParamData; ui++) { - r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0]; - r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1]; - r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2]; - r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3]; + r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0]; + r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1]; + r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2]; + r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3]; } } else r700->ps.num_consts = 0; + COMPILED_SUB * pCompiledSub; + GLuint uj; + GLuint unConstOffset = r700->ps.num_consts; + for(ui=0; ui<pAsm->unNumPresub; ui++) + { + pCompiledSub = pAsm->presubs[ui].pCompiledSub; + + r700->ps.num_consts += pCompiledSub->NumParameters; + + for(uj=0; uj<pCompiledSub->NumParameters; uj++) + { + r700->ps.consts[uj + unConstOffset][0].f32All = pCompiledSub->ParameterValues[uj][0]; + r700->ps.consts[uj + unConstOffset][1].f32All = pCompiledSub->ParameterValues[uj][1]; + r700->ps.consts[uj + unConstOffset][2].f32All = pCompiledSub->ParameterValues[uj][2]; + r700->ps.consts[uj + unConstOffset][3].f32All = pCompiledSub->ParameterValues[uj][3]; + } + unConstOffset += pCompiledSub->NumParameters; + } + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.h b/src/mesa/drivers/dri/r600/r700_fragprog.h index cbb108d212..e562bfa478 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.h +++ b/src/mesa/drivers/dri/r600/r700_fragprog.h @@ -49,12 +49,14 @@ struct r700_fragment_program /* Internal */ void Map_Fragment_Program(r700_AssemblerBase *pAsm, - struct gl_fragment_program *mesa_fp); + struct gl_fragment_program *mesa_fp, + GLcontext *ctx); GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, struct gl_fragment_program *mesa_fp); GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, - struct gl_fragment_program *mesa_vp); + struct gl_fragment_program *mesa_vp, + GLcontext *ctx); /* Interface */ extern void r700SelectFragmentShader(GLcontext *ctx); diff --git a/src/mesa/drivers/dri/r600/r700_oglprog.c b/src/mesa/drivers/dri/r600/r700_oglprog.c index 5290ef31be..0d476fcd86 100644 --- a/src/mesa/drivers/dri/r600/r700_oglprog.c +++ b/src/mesa/drivers/dri/r600/r700_oglprog.c @@ -40,6 +40,24 @@ #include "r700_vertprog.h" +static void freeVertProgCache(GLcontext *ctx, struct r700_vertex_program_cont *cache) +{ + struct r700_vertex_program *tmp, *vp = cache->progs; + + while (vp) { + tmp = vp->next; + /* Release DMA region */ + r600DeleteShader(ctx, vp->shaderbo); + /* Clean up */ + Clean_Up_Assembler(&(vp->r700AsmCode)); + Clean_Up_Shader(&(vp->r700Shader)); + + _mesa_reference_vertprog(ctx, &vp->mesa_program, NULL); + _mesa_free(vp); + vp = tmp; + } +} + static struct gl_program *r700NewProgram(GLcontext * ctx, GLenum target, GLuint id) @@ -84,8 +102,7 @@ static struct gl_program *r700NewProgram(GLcontext * ctx, static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog) { - struct r700_vertex_program_cont * vpc; - struct r700_vertex_program *vp, *tmp; + struct r700_vertex_program_cont *vpc = (struct r700_vertex_program_cont *)prog; struct r700_fragment_program * fp; radeon_print(RADEON_SHADER, RADEON_VERBOSE, @@ -95,20 +112,7 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog) { case GL_VERTEX_STATE_PROGRAM_NV: case GL_VERTEX_PROGRAM_ARB: - vpc = (struct r700_vertex_program_cont*)prog; - vp = vpc->progs; - while (vp) { - tmp = vp->next; - /* Release DMA region */ - - r600DeleteShader(ctx, vp->shaderbo); - - /* Clean up */ - Clean_Up_Assembler(&(vp->r700AsmCode)); - Clean_Up_Shader(&(vp->r700Shader)); - _mesa_free(vp); - vp = tmp; - } + freeVertProgCache(ctx, vpc); break; case GL_FRAGMENT_PROGRAM_NV: case GL_FRAGMENT_PROGRAM_ARB: @@ -131,7 +135,24 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog) static void r700ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog) { - + struct r700_vertex_program_cont *vpc = (struct r700_vertex_program_cont *)prog; + struct r700_fragment_program * fp = (struct r700_fragment_program*)prog; + + switch (target) { + case GL_VERTEX_PROGRAM_ARB: + freeVertProgCache(ctx, vpc); + vpc->progs = NULL; + break; + case GL_FRAGMENT_PROGRAM_ARB: + r600DeleteShader(ctx, fp->shaderbo); + Clean_Up_Assembler(&(fp->r700AsmCode)); + Clean_Up_Shader(&(fp->r700Shader)); + fp->translated = GL_FALSE; + fp->loaded = GL_FALSE; + fp->shaderbo = NULL; + break; + } + } static GLboolean r700IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index b1c3648ca5..eab27cbd84 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -43,6 +43,7 @@ #include "tnl/t_context.h" #include "tnl/t_vertex.h" #include "tnl/t_pipeline.h" +#include "vbo/vbo_context.h" #include "r600_context.h" #include "r600_cmdbuf.h" @@ -53,13 +54,12 @@ #include "r700_fragprog.h" #include "r700_state.h" +#include "radeon_buffer_objects.h" #include "radeon_common_context.h" void r700WaitForIdle(context_t *context); void r700WaitForIdleClean(context_t *context); -GLboolean r700SendTextureState(context_t *context); static unsigned int r700PrimitiveType(int prim); -void r600UpdateTextureState(GLcontext * ctx); GLboolean r700SyncSurf(context_t *context, struct radeon_bo *pbo, uint32_t read_domain, @@ -249,113 +249,654 @@ static int r700NumVerts(int num_verts, int prim) static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim) { - context_t *context = R700_CONTEXT(ctx); - BATCH_LOCALS(&context->radeon); - int type, i, total_emit; - int num_indices; - uint32_t vgt_draw_initiator = 0; - uint32_t vgt_index_type = 0; - uint32_t vgt_primitive_type = 0; - uint32_t vgt_num_indices = 0; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; - - type = r700PrimitiveType(prim); - num_indices = r700NumVerts(end - start, prim); - - radeon_print(RADEON_RENDER, RADEON_TRACE, - "%s type %x num_indices %d\n", - __func__, type, num_indices); - - if (type < 0 || num_indices <= 0) - return; + context_t *context = R700_CONTEXT(ctx); + BATCH_LOCALS(&context->radeon); + int type, total_emit; + int num_indices; + uint32_t vgt_draw_initiator = 0; + uint32_t vgt_index_type = 0; + uint32_t vgt_primitive_type = 0; + uint32_t vgt_num_indices = 0; + + type = r700PrimitiveType(prim); + num_indices = r700NumVerts(end - start, prim); + + radeon_print(RADEON_RENDER, RADEON_TRACE, + "%s type %x num_indices %d\n", + __func__, type, num_indices); + + if (type < 0 || num_indices <= 0) + return; + + SETfield(vgt_primitive_type, type, + VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask); + + SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); + + if(GL_TRUE != context->ind_buf.is_32bit) + { + SETfield(vgt_index_type, DI_INDEX_SIZE_16_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); + } + + vgt_num_indices = num_indices; + SETfield(vgt_draw_initiator, DI_SRC_SEL_DMA, SOURCE_SELECT_shift, SOURCE_SELECT_mask); + SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask); + + total_emit = 3 /* VGT_PRIMITIVE_TYPE */ + + 2 /* VGT_INDEX_TYPE */ + + 2 /* NUM_INSTANCES */ + + 5 + 2; /* DRAW_INDEX */ + + BEGIN_BATCH_NO_AUTOSTATE(total_emit); + // prim + R600_OUT_BATCH_REGSEQ(VGT_PRIMITIVE_TYPE, 1); + R600_OUT_BATCH(vgt_primitive_type); + // index type + R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0)); + R600_OUT_BATCH(vgt_index_type); + // num instances + R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0)); + R600_OUT_BATCH(1); + // draw packet + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX, 3)); + R600_OUT_BATCH(context->ind_buf.bo_offset); + R600_OUT_BATCH(0); + R600_OUT_BATCH(vgt_num_indices); + R600_OUT_BATCH(vgt_draw_initiator); + R600_OUT_BATCH_RELOC(context->ind_buf.bo_offset, + context->ind_buf.bo, + context->ind_buf.bo_offset, + RADEON_GEM_DOMAIN_GTT, 0, 0); + END_BATCH(); + COMMIT_BATCH(); +} + +static void r700RunRenderPrimitiveImmediate(GLcontext * ctx, int start, int end, int prim) +{ + context_t *context = R700_CONTEXT(ctx); + BATCH_LOCALS(&context->radeon); + int type, i; + uint32_t num_indices, total_emit = 0; + uint32_t vgt_draw_initiator = 0; + uint32_t vgt_index_type = 0; + uint32_t vgt_primitive_type = 0; + uint32_t vgt_num_indices = 0; + + type = r700PrimitiveType(prim); + num_indices = r700NumVerts(end - start, prim); + + radeon_print(RADEON_RENDER, RADEON_TRACE, + "%s type %x num_indices %d\n", + __func__, type, num_indices); + + if (type < 0 || num_indices <= 0) + return; + + SETfield(vgt_primitive_type, type, + VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask); - total_emit = 3 /* VGT_PRIMITIVE_TYPE */ - + 2 /* VGT_INDEX_TYPE */ - + 2 /* NUM_INSTANCES */ - + num_indices + 3; /* DRAW_INDEX_IMMD */ - - BEGIN_BATCH_NO_AUTOSTATE(total_emit); - // prim - SETfield(vgt_primitive_type, type, - VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask); - R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1)); - R600_OUT_BATCH(mmVGT_PRIMITIVE_TYPE - ASIC_CONFIG_BASE_INDEX); - R600_OUT_BATCH(vgt_primitive_type); - - // index type - SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); - R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0)); - R600_OUT_BATCH(vgt_index_type); - - // num instances - R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0)); - R600_OUT_BATCH(1); - - // draw packet - vgt_num_indices = num_indices; - SETfield(vgt_draw_initiator, DI_SRC_SEL_IMMEDIATE, SOURCE_SELECT_shift, SOURCE_SELECT_mask); - SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask); - - R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (num_indices + 1))); + if (num_indices > 0xffff) + { + SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); + } + else + { + SETfield(vgt_index_type, DI_INDEX_SIZE_16_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); + } + + vgt_num_indices = num_indices; + SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask); + + if (start == 0) + { + SETfield(vgt_draw_initiator, DI_SRC_SEL_AUTO_INDEX, SOURCE_SELECT_shift, SOURCE_SELECT_mask); + } + else + { + if (num_indices > 0xffff) + { + total_emit += num_indices; + } + else + { + total_emit += (num_indices + 1) / 2; + } + SETfield(vgt_draw_initiator, DI_SRC_SEL_IMMEDIATE, SOURCE_SELECT_shift, SOURCE_SELECT_mask); + } + + total_emit += 3 /* VGT_PRIMITIVE_TYPE */ + + 2 /* VGT_INDEX_TYPE */ + + 2 /* NUM_INSTANCES */ + + 3; /* DRAW */ + + BEGIN_BATCH_NO_AUTOSTATE(total_emit); + // prim + R600_OUT_BATCH_REGSEQ(VGT_PRIMITIVE_TYPE, 1); + R600_OUT_BATCH(vgt_primitive_type); + // index type + R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0)); + R600_OUT_BATCH(vgt_index_type); + // num instances + R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0)); + R600_OUT_BATCH(1); + // draw packet + if(start == 0) + { + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_AUTO, 1)); R600_OUT_BATCH(vgt_num_indices); R600_OUT_BATCH(vgt_draw_initiator); - - for (i = start; i < (start + num_indices); i++) { - if(vb->Elts) - R600_OUT_BATCH(vb->Elts[i]); + } + else + { + if (num_indices > 0xffff) + { + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (num_indices + 1))); + R600_OUT_BATCH(vgt_num_indices); + R600_OUT_BATCH(vgt_draw_initiator); + for (i = start; i < (start + num_indices); i++) + { + R600_OUT_BATCH(i); + } + } + else + { + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (((num_indices + 1) / 2) + 1))); + R600_OUT_BATCH(vgt_num_indices); + R600_OUT_BATCH(vgt_draw_initiator); + for (i = start; i < (start + num_indices); i += 2) + { + if ((i + 1) == (start + num_indices)) + { + R600_OUT_BATCH(i); + } else - R600_OUT_BATCH(i); - } - END_BATCH(); - COMMIT_BATCH(); + { + R600_OUT_BATCH(((i + 1) << 16) | (i)); + } + } + } + } + END_BATCH(); + COMMIT_BATCH(); } /* start 3d, idle, cb/db flush */ #define PRE_EMIT_STATE_BUFSZ 10 + 5 + 14 -static GLuint r700PredictRenderSize(GLcontext* ctx) +static GLuint r700PredictRenderSize(GLcontext* ctx, + const struct _mesa_prim *prim, + const struct _mesa_index_buffer *ib, + GLuint nr_prims) { context_t *context = R700_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct r700_vertex_program *vp = context->selected_vp; - struct vertex_buffer *vb = &tnl->vb; GLboolean flushed; GLuint dwords, i; GLuint state_size; - /* pre calculate aos count so state prediction works */ - context->radeon.tcl.aos_count = _mesa_bitcount(vp->mesa_program->Base.InputsRead); dwords = PRE_EMIT_STATE_BUFSZ; - for (i = 0; i < vb->PrimitiveCount; i++) - dwords += vb->Primitive[i].count + 10; + if (ib) + dwords += nr_prims * 14; + else { + for (i = 0; i < nr_prims; ++i) + { + if (prim[i].start == 0) + dwords += 10; + else if (prim[i].count > 0xffff) + dwords += prim[i].count + 10; + else + dwords += ((prim[i].count + 1) / 2) + 10; + } + } + state_size = radeonCountStateEmitSize(&context->radeon); flushed = rcommonEnsureCmdBufSpace(&context->radeon, - dwords + state_size, __FUNCTION__); - + dwords + state_size, + __FUNCTION__); if (flushed) - dwords += radeonCountStateEmitSize(&context->radeon); + dwords += radeonCountStateEmitSize(&context->radeon); else - dwords += state_size; + dwords += state_size; - radeon_print(RADEON_RENDER, RADEON_VERBOSE, - "%s: total prediction size is %d.\n", __FUNCTION__, dwords); + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s: total prediction size is %d.\n", __FUNCTION__, dwords); return dwords; + +} + +#define CONVERT( TYPE, MACRO ) do { \ + GLuint i, j, sz; \ + sz = input->Size; \ + if (input->Normalized) { \ + for (i = 0; i < count; i++) { \ + const TYPE *in = (TYPE *)src_ptr; \ + for (j = 0; j < sz; j++) { \ + *dst_ptr++ = MACRO(*in); \ + in++; \ + } \ + src_ptr += stride; \ + } \ + } else { \ + for (i = 0; i < count; i++) { \ + const TYPE *in = (TYPE *)src_ptr; \ + for (j = 0; j < sz; j++) { \ + *dst_ptr++ = (GLfloat)(*in); \ + in++; \ + } \ + src_ptr += stride; \ + } \ + } \ +} while (0) + +/** + * Convert attribute data type to float + * If the attribute uses named buffer object replace the bo with newly allocated bo + */ +static void r700ConvertAttrib(GLcontext *ctx, int count, + const struct gl_client_array *input, + struct StreamDesc *attr) +{ + context_t *context = R700_CONTEXT(ctx); + const GLvoid *src_ptr; + GLboolean mapped_named_bo = GL_FALSE; + GLfloat *dst_ptr; + GLuint stride; + + stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB; + + /* Convert value for first element only */ + if (input->StrideB == 0) + { + count = 1; + } + + if (input->BufferObj->Name) + { + if (!input->BufferObj->Pointer) + { + ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj); + mapped_named_bo = GL_TRUE; + } + + src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr); + } + else + { + src_ptr = input->Ptr; + } + + radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset, + sizeof(GLfloat) * input->Size * count, 32); + + radeon_bo_map(attr->bo, 1); + + dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset); + + assert(src_ptr != NULL); + + switch (input->Type) + { + case GL_DOUBLE: + CONVERT(GLdouble, (GLfloat)); + break; + case GL_UNSIGNED_INT: + CONVERT(GLuint, UINT_TO_FLOAT); + break; + case GL_INT: + CONVERT(GLint, INT_TO_FLOAT); + break; + case GL_UNSIGNED_SHORT: + CONVERT(GLushort, USHORT_TO_FLOAT); + break; + case GL_SHORT: + CONVERT(GLshort, SHORT_TO_FLOAT); + break; + case GL_UNSIGNED_BYTE: + assert(input->Format != GL_BGRA); + CONVERT(GLubyte, UBYTE_TO_FLOAT); + break; + case GL_BYTE: + CONVERT(GLbyte, BYTE_TO_FLOAT); + break; + default: + assert(0); + break; + } + + radeon_bo_unmap(attr->bo); + + if (mapped_named_bo) + { + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); + } +} + +static void r700AlignDataToDword(GLcontext *ctx, + const struct gl_client_array *input, + int count, + struct StreamDesc *attr) +{ + context_t *context = R700_CONTEXT(ctx); + const int dst_stride = (input->StrideB + 3) & ~3; + const int size = getTypeSize(input->Type) * input->Size * count; + GLboolean mapped_named_bo = GL_FALSE; + + radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset, size, 32); + + radeon_bo_map(attr->bo, 1); + + if (!input->BufferObj->Pointer) + { + ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj); + mapped_named_bo = GL_TRUE; + } + + { + GLvoid *src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr); + GLvoid *dst_ptr = ADD_POINTERS(attr->bo->ptr, attr->bo_offset); + int i; + + for (i = 0; i < count; ++i) + { + _mesa_memcpy(dst_ptr, src_ptr, input->StrideB); + src_ptr += input->StrideB; + dst_ptr += dst_stride; + } + } + + radeon_bo_unmap(attr->bo); + if (mapped_named_bo) + { + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); + } + + attr->stride = dst_stride; +} + +static void r700SetupStreams(GLcontext *ctx, const struct gl_client_array *input[], int count) +{ + context_t *context = R700_CONTEXT(ctx); + GLuint stride; + int ret; + int i, index; + + R600_STATECHANGE(context, vtx); + + for(index = 0; index < context->nNumActiveAos; index++) + { + struct radeon_aos *aos = &context->radeon.tcl.aos[index]; + i = context->stream_desc[index].element; + + stride = (input[i]->StrideB == 0) ? getTypeSize(input[i]->Type) * input[i]->Size : input[i]->StrideB; + + if (input[i]->Type == GL_DOUBLE || input[i]->Type == GL_UNSIGNED_INT || input[i]->Type == GL_INT || +#if MESA_BIG_ENDIAN + getTypeSize(input[i]->Type) != 4 || +#endif + stride < 4) + { + r700ConvertAttrib(ctx, count, input[i], &context->stream_desc[index]); + } + else + { + if (input[i]->BufferObj->Name) + { + if (stride % 4 != 0) + { + assert(((intptr_t) input[i]->Ptr) % input[i]->StrideB == 0); + r700AlignDataToDword(ctx, input[i], count, &context->stream_desc[index]); + context->stream_desc[index].is_named_bo = GL_FALSE; + } + else + { + context->stream_desc[index].stride = input[i]->StrideB; + context->stream_desc[index].bo_offset = (intptr_t) input[i]->Ptr; + context->stream_desc[index].bo = get_radeon_buffer_object(input[i]->BufferObj)->bo; + context->stream_desc[index].is_named_bo = GL_TRUE; + } + } + else + { + int size; + int local_count = count; + uint32_t *dst; + + if (input[i]->StrideB == 0) + { + size = getTypeSize(input[i]->Type) * input[i]->Size; + local_count = 1; + } + else + { + size = getTypeSize(input[i]->Type) * input[i]->Size * local_count; + } + + radeonAllocDmaRegion(&context->radeon, &context->stream_desc[index].bo, + &context->stream_desc[index].bo_offset, size, 32); + + radeon_bo_map(context->stream_desc[index].bo, 1); + assert(context->stream_desc[index].bo->ptr != NULL); + + + dst = (uint32_t *)ADD_POINTERS(context->stream_desc[index].bo->ptr, + context->stream_desc[index].bo_offset); + + switch (context->stream_desc[index].dwords) + { + case 1: + radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count); + break; + case 2: + radeonEmitVec8(dst, input[i]->Ptr, input[i]->StrideB, local_count); + break; + case 3: + radeonEmitVec12(dst, input[i]->Ptr, input[i]->StrideB, local_count); + break; + case 4: + radeonEmitVec16(dst, input[i]->Ptr, input[i]->StrideB, local_count); + break; + default: + assert(0); + break; + } + radeon_bo_unmap(context->stream_desc[index].bo); + } + } + + aos->count = context->stream_desc[index].stride == 0 ? 1 : count; + aos->stride = context->stream_desc[index].stride / sizeof(float); + aos->components = context->stream_desc[index].dwords; + aos->bo = context->stream_desc[index].bo; + aos->offset = context->stream_desc[index].bo_offset; + + if(context->stream_desc[index].is_named_bo) + { + radeon_cs_space_add_persistent_bo(context->radeon.cmdbuf.cs, + context->stream_desc[index].bo, + RADEON_GEM_DOMAIN_GTT, 0); + } + } + + ret = radeon_cs_space_check_with_bo(context->radeon.cmdbuf.cs, + first_elem(&context->radeon.dma.reserved)->bo, + RADEON_GEM_DOMAIN_GTT, 0); +} + +static void r700FreeData(GLcontext *ctx) +{ + /* Need to zero tcl.aos[n].bo and tcl.elt_dma_bo + * to prevent double unref in radeonReleaseArrays + * called during context destroy + */ + context_t *context = R700_CONTEXT(ctx); + + int i; + + for (i = 0; i < context->nNumActiveAos; i++) + { + if (!context->stream_desc[i].is_named_bo) + { + radeon_bo_unref(context->stream_desc[i].bo); + } + context->radeon.tcl.aos[i].bo = NULL; + } + + if (context->ind_buf.bo != NULL) + { + radeon_bo_unref(context->ind_buf.bo); + } +} + +static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf) +{ + context_t *context = R700_CONTEXT(ctx); + GLvoid *src_ptr; + GLuint *out; + int i; + GLboolean mapped_named_bo = GL_FALSE; + + if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) + { + ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj); + mapped_named_bo = GL_TRUE; + assert(mesa_ind_buf->obj->Pointer != NULL); + } + src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr); + + if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) + { + GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1); + GLubyte *in = (GLubyte *)src_ptr; + + radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo, + &context->ind_buf.bo_offset, size, 4); + + radeon_bo_map(context->ind_buf.bo, 1); + assert(context->ind_buf.bo->ptr != NULL); + out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset); + + for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) + { + *out++ = in[i] | in[i + 1] << 16; + } + + if (i < mesa_ind_buf->count) + { + *out++ = in[i]; + } + + radeon_bo_unmap(context->ind_buf.bo); +#if MESA_BIG_ENDIAN + } + else + { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */ + GLushort *in = (GLushort *)src_ptr; + GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1); + + radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo, + &context->ind_buf.bo_offset, size, 4); + + radeon_bo_map(context->ind_buf.bo, 1); + assert(context->ind_buf.bo->ptr != NULL); + out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset); + + for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) + { + *out++ = in[i] | in[i + 1] << 16; + } + + if (i < mesa_ind_buf->count) + { + *out++ = in[i]; + } + radeon_bo_unmap(context->ind_buf.bo); +#endif + } + + context->ind_buf.is_32bit = GL_FALSE; + context->ind_buf.count = mesa_ind_buf->count; + + if (mapped_named_bo) + { + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj); + } } -static GLboolean r700RunRender(GLcontext * ctx, - struct tnl_pipeline_stage *stage) +static void r700SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf) +{ + context_t *context = R700_CONTEXT(ctx); + + if (!mesa_ind_buf) { + context->ind_buf.bo = NULL; + return; + } + +#if MESA_BIG_ENDIAN + if (mesa_ind_buf->type == GL_UNSIGNED_INT) + { +#else + if (mesa_ind_buf->type != GL_UNSIGNED_BYTE) + { +#endif + const GLvoid *src_ptr; + GLvoid *dst_ptr; + GLboolean mapped_named_bo = GL_FALSE; + + if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) + { + ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj); + assert(mesa_ind_buf->obj->Pointer != NULL); + mapped_named_bo = GL_TRUE; + } + + src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr); + + const GLuint size = mesa_ind_buf->count * getTypeSize(mesa_ind_buf->type); + + radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo, + &context->ind_buf.bo_offset, size, 4); + radeon_bo_map(context->ind_buf.bo, 1); + assert(context->ind_buf.bo->ptr != NULL); + dst_ptr = ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset); + + _mesa_memcpy(dst_ptr, src_ptr, size); + + radeon_bo_unmap(context->ind_buf.bo); + context->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT); + context->ind_buf.count = mesa_ind_buf->count; + + if (mapped_named_bo) + { + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj); + } + } + else + { + r700FixupIndexBuffer(ctx, mesa_ind_buf); + } +} + +static GLboolean r700TryDrawPrims(GLcontext *ctx, + const struct gl_client_array *arrays[], + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint min_index, + GLuint max_index ) { context_t *context = R700_CONTEXT(ctx); radeonContextPtr radeon = &context->radeon; - unsigned int i, id = 0; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; + GLuint i, id = 0; struct radeon_renderbuffer *rrb; - radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s: cs begin at %d\n", - __func__, context->radeon.cmdbuf.cs->cdw); + if (ctx->NewState) + _mesa_update_state( ctx ); + + _tnl_UpdateFixedFunctionProgram(ctx); + r700SetVertexFormat(ctx, arrays, max_index + 1); + /* shaders need to be updated before buffers are validated */ + r700UpdateShaders(ctx); + if (!r600ValidateBuffers(ctx)) + return GL_FALSE; /* always emit CB base to prevent * lock ups on some chips. @@ -367,21 +908,29 @@ static GLboolean r700RunRender(GLcontext * ctx, r700SetScissor(context); r700SetupVertexProgram(ctx); r700SetupFragmentProgram(ctx); - r600UpdateTextureState(ctx); + r700UpdateShaderStates(ctx); - GLuint emit_end = r700PredictRenderSize(ctx) - + context->radeon.cmdbuf.cs->cdw; - r700SetupStreams(ctx); + GLuint emit_end = r700PredictRenderSize(ctx, prim, ib, nr_prims) + + context->radeon.cmdbuf.cs->cdw; + + r700SetupIndexBuffer(ctx, ib); + r700SetupStreams(ctx, arrays, max_index + 1); radeonEmitState(radeon); radeon_debug_add_indent(); - /* richard test code */ - for (i = 0; i < vb->PrimitiveCount; i++) { - GLuint prim = _tnl_translate_prim(&vb->Primitive[i]); - GLuint start = vb->Primitive[i].start; - GLuint end = vb->Primitive[i].start + vb->Primitive[i].count; - r700RunRenderPrimitive(ctx, start, end, prim); + for (i = 0; i < nr_prims; ++i) + { + if (context->ind_buf.bo) + r700RunRenderPrimitive(ctx, + prim[i].start, + prim[i].start + prim[i].count, + prim[i].mode); + else + r700RunRenderPrimitiveImmediate(ctx, + prim[i].start, + prim[i].start + prim[i].count, + prim[i].mode); } radeon_debug_remove_indent(); @@ -398,83 +947,54 @@ static GLboolean r700RunRender(GLcontext * ctx, r700SyncSurf(context, rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM, DB_ACTION_ENA_bit | DB_DEST_BASE_ENA_bit); - radeonReleaseArrays(ctx, ~0); - - radeon_print(RADEON_RENDER, RADEON_TRACE, "%s: cs end at %d\n", - __func__, context->radeon.cmdbuf.cs->cdw); + r700FreeData(ctx); - if ( emit_end < context->radeon.cmdbuf.cs->cdw ) - WARN_ONCE("Rendering was %d commands larger than predicted size." - " We might overflow command buffer.\n", context->radeon.cmdbuf.cs->cdw - emit_end); - - return GL_FALSE; -} + if (emit_end < context->radeon.cmdbuf.cs->cdw) + { + WARN_ONCE("Rendering was %d commands larger than predicted size." + " We might overflow command buffer.\n", context->radeon.cmdbuf.cs->cdw - emit_end); + } -static GLboolean r700RunNonTCLRender(GLcontext * ctx, - struct tnl_pipeline_stage *stage) /* -------------------- */ -{ - GLboolean bRet = GL_TRUE; - - return bRet; + return GL_TRUE; } -static GLboolean r700RunTCLRender(GLcontext * ctx, /*----------------------*/ - struct tnl_pipeline_stage *stage) +static void r700DrawPrims(GLcontext *ctx, + const struct gl_client_array *arrays[], + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, + GLuint min_index, + GLuint max_index) { - GLboolean bRet = GL_FALSE; + GLboolean retval = GL_FALSE; - /* TODO : sw fallback */ - - /* Need shader bo's setup before bo check */ - r700UpdateShaders(ctx); - /** + /* This check should get folded into just the places that + * min/max index are really needed. + */ + if (!index_bounds_valid) { + vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index); + } - * Ensure all enabled and complete textures are uploaded along with any buffers being used. - */ - if(!r600ValidateBuffers(ctx)) - { - return GL_TRUE; - } + if (min_index) { + vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r700DrawPrims ); + return; + } - bRet = r700RunRender(ctx, stage); + /* Make an attempt at drawing */ + retval = r700TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); - return bRet; - //GL_FALSE will stop to do other pipe stage in _tnl_run_pipeline - //The render here DOES finish the whole pipe, so GL_FALSE should be returned for success. + /* If failed run tnl pipeline - it should take care of fallbacks */ + if (!retval) + _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); } -const struct tnl_pipeline_stage _r700_render_stage = { - "r700 Hardware Rasterization", - NULL, - NULL, - NULL, - NULL, - r700RunNonTCLRender -}; - -const struct tnl_pipeline_stage _r700_tcl_stage = { - "r700 Hardware Transform, Clipping and Lighting", - NULL, - NULL, - NULL, - NULL, - r700RunTCLRender -}; - -const struct tnl_pipeline_stage *r700_pipeline[] = +void r700InitDraw(GLcontext *ctx) { - &_r700_tcl_stage, - &_tnl_vertex_transform_stage, - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - &_tnl_fog_coordinate_stage, - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - &_tnl_vertex_program_stage, - - &_r700_render_stage, - &_tnl_render_stage, - 0, -}; + struct vbo_context *vbo = vbo_context(ctx); + + /* to be enabled */ + vbo->draw_prims = r700DrawPrims; +} diff --git a/src/mesa/drivers/dri/r600/r700_shader.c b/src/mesa/drivers/dri/r600/r700_shader.c index b4fd51c137..2eed1acc2f 100644 --- a/src/mesa/drivers/dri/r600/r700_shader.c +++ b/src/mesa/drivers/dri/r600/r700_shader.c @@ -60,6 +60,55 @@ void AddInstToList(TypedShaderList * plstCFInstructions, R700ShaderInstruction * plstCFInstructions->uNumOfNode++; } +void TakeInstOutFromList(TypedShaderList * plstCFInstructions, R700ShaderInstruction * pInst) +{ + GLuint ulIndex = 0; + GLboolean bFound = GL_FALSE; + R700ShaderInstruction * pPrevInst = NULL; + R700ShaderInstruction * pCurInst = plstCFInstructions->pHead; + + /* Need go thro list to make sure pInst is there. */ + while(NULL != pCurInst) + { + if(pCurInst == pInst) + { + bFound = GL_TRUE; + break; + } + + pPrevInst = pCurInst; + pCurInst = pCurInst->pNextInst; + } + if(GL_TRUE == bFound) + { + plstCFInstructions->uNumOfNode--; + + pCurInst = pInst->pNextInst; + ulIndex = pInst->m_uIndex; + while(NULL != pCurInst) + { + pCurInst->m_uIndex = ulIndex; + ulIndex++; + pCurInst = pCurInst->pNextInst; + } + + if(plstCFInstructions->pHead == pInst) + { + plstCFInstructions->pHead = pInst->pNextInst; + } + if(plstCFInstructions->pTail == pInst) + { + plstCFInstructions->pTail = pPrevInst; + } + if(NULL != pPrevInst) + { + pPrevInst->pNextInst = pInst->pNextInst; + } + + FREE(pInst); + } +} + void Init_R700_Shader(R700_Shader * pShader) { pShader->Type = R700_SHADER_INVALID; @@ -110,13 +159,18 @@ void Init_R700_Shader(R700_Shader * pShader) pShader->lstVTXInstructions.uNumOfNode=0; } +void SetActiveCFlist(R700_Shader *pShader, TypedShaderList * plstCF) +{ + pShader->plstCFInstructions_active = plstCF; +} + void AddCFInstruction(R700_Shader *pShader, R700ControlFlowInstruction *pCFInst) { R700ControlFlowSXClause* pSXClause; R700ControlFlowSMXClause* pSMXClause; - pCFInst->m_uIndex = pShader->lstCFInstructions.uNumOfNode; - AddInstToList(&(pShader->lstCFInstructions), + pCFInst->m_uIndex = pShader->plstCFInstructions_active->uNumOfNode; + AddInstToList(pShader->plstCFInstructions_active, (R700ShaderInstruction*)pCFInst); pShader->uShaderBinaryDWORDSize += GetInstructionSize(pCFInst->m_ShaderInstType); @@ -488,6 +542,47 @@ void DebugPrint(void) { } +void cleanup_vfetch_shaderinst(R700_Shader *pShader) +{ + R700ShaderInstruction *pInst; + R700ShaderInstruction *pInstToFree; + R700VertexInstruction *pVTXInst; + R700ControlFlowInstruction *pCFInst; + + pInst = pShader->lstVTXInstructions.pHead; + while(NULL != pInst) + { + pVTXInst = (R700VertexInstruction *)pInst; + pShader->uShaderBinaryDWORDSize -= GetInstructionSize(pVTXInst->m_ShaderInstType); + + if(NULL != pVTXInst->m_pLinkedGenericClause) + { + pCFInst = (R700ControlFlowInstruction*)(pVTXInst->m_pLinkedGenericClause); + + TakeInstOutFromList(&(pShader->lstCFInstructions), + (R700ShaderInstruction*)pCFInst); + + pShader->uShaderBinaryDWORDSize -= GetInstructionSize(pCFInst->m_ShaderInstType); + } + + pInst = pInst->pNextInst; + }; + + //destroy each item in pShader->lstVTXInstructions; + pInst = pShader->lstVTXInstructions.pHead; + while(NULL != pInst) + { + pInstToFree = pInst; + pInst = pInst->pNextInst; + FREE(pInstToFree); + }; + + //set NULL pShader->lstVTXInstructions + pShader->lstVTXInstructions.pHead=NULL; + pShader->lstVTXInstructions.pTail=NULL; + pShader->lstVTXInstructions.uNumOfNode=0; +} + void Clean_Up_Shader(R700_Shader *pShader) { FREE(pShader->pProgram); diff --git a/src/mesa/drivers/dri/r600/r700_shader.h b/src/mesa/drivers/dri/r600/r700_shader.h index bfd01e1a93..0599ffd901 100644 --- a/src/mesa/drivers/dri/r600/r700_shader.h +++ b/src/mesa/drivers/dri/r600/r700_shader.h @@ -109,6 +109,7 @@ typedef struct R700_Shader GLuint uStackSize; GLuint uMaxCallDepth; + TypedShaderList * plstCFInstructions_active; TypedShaderList lstCFInstructions; TypedShaderList lstALUInstructions; TypedShaderList lstTEXInstructions; @@ -128,21 +129,23 @@ typedef struct R700_Shader //Internal void AddInstToList(TypedShaderList * plstCFInstructions, R700ShaderInstruction * pInst); +void TakeInstOutFromList(TypedShaderList * plstCFInstructions, R700ShaderInstruction * pInst); void ResolveLinks(R700_Shader *pShader); void Assemble(R700_Shader *pShader); - //Interface void Init_R700_Shader(R700_Shader * pShader); void AddCFInstruction(R700_Shader *pShader, R700ControlFlowInstruction *pCFInst); void AddVTXInstruction(R700_Shader *pShader, R700VertexInstruction *pVTXInst); void AddTEXInstruction(R700_Shader *pShader, R700TextureInstruction *pTEXInst); void AddALUInstruction(R700_Shader *pShader, R700ALUInstruction *pALUInst); +void SetActiveCFlist(R700_Shader *pShader, TypedShaderList * plstCF); void LoadProgram(R700_Shader *pShader); void UpdateShaderRegisters(R700_Shader *pShader); void DeleteInstructions(R700_Shader *pShader); void DebugPrint(void); +void cleanup_vfetch_shaderinst(R700_Shader *pShader); void Clean_Up_Shader(R700_Shader *pShader); diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index e91aa43118..d7420678ff 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -46,7 +46,6 @@ #include "shader/prog_parameter.h" #include "shader/prog_statevars.h" #include "vbo/vbo.h" -#include "main/texformat.h" #include "r600_context.h" @@ -55,18 +54,15 @@ #include "r700_fragprog.h" #include "r700_vertprog.h" - +void r600UpdateTextureState(GLcontext * ctx); static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); static void r700UpdatePolygonMode(GLcontext * ctx); static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); static void r700SetStencilState(GLcontext * ctx, GLboolean state); -void r700UpdateShaders (GLcontext * ctx) //---------------------------------- +void r700UpdateShaders(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); - GLvector4f dummy_attrib[_TNL_ATTRIB_MAX]; - GLvector4f *temp_attrib[_TNL_ATTRIB_MAX]; - int i; /* should only happenen once, just after context is created */ /* TODO: shouldn't we fallback to sw here? */ @@ -77,21 +73,6 @@ void r700UpdateShaders (GLcontext * ctx) //---------------------------------- r700SelectFragmentShader(ctx); - if (context->radeon.NewGLState) { - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { - /* mat states from state var not array for sw */ - dummy_attrib[i].stride = 0; - temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i]; - TNL_CONTEXT(ctx)->vb.AttribPtr[i] = &(dummy_attrib[i]); - } - - _tnl_UpdateFixedFunctionProgram(ctx); - - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { - TNL_CONTEXT(ctx)->vb.AttribPtr[i] = temp_attrib[i]; - } - } - r700SelectVertexShader(ctx); r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); context->radeon.NewGLState = 0; @@ -210,6 +191,67 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //----------- context->radeon.NewGLState |= new_state; } +static void r700SetDBRenderState(GLcontext * ctx) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + struct r700_fragment_program *fp = (struct r700_fragment_program *) + (ctx->FragmentProgram._Current); + + R600_STATECHANGE(context, db); + + SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); + SETfield(r700->DB_SHADER_CONTROL.u32All, EARLY_Z_THEN_LATE_Z, Z_ORDER_shift, Z_ORDER_mask); + /* XXX need to enable htile for hiz/s */ + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); + + if (context->radeon.query.current) + { + SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit); + if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770) + { + SETbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit); + } + } + else + { + CLEARbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit); + if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770) + { + CLEARbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit); + } + } + + if (fp) + { + if (fp->r700Shader.killIsUsed) + { + SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); + } + else + { + CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); + } + + if (fp->r700Shader.depthIsExported) + { + SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); + } + else + { + CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); + } + } +} + +void r700UpdateShaderStates(GLcontext * ctx) +{ + r700SetDBRenderState(ctx); + r600UpdateTextureState(ctx); +} + static void r700SetDepthState(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); @@ -475,10 +517,10 @@ static void r700SetBlendState(GLcontext * ctx) eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask); SETfield(blend_reg, - blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE), + blend_factor(ctx->Color.BlendSrcA, GL_TRUE), ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask); SETfield(blend_reg, - blend_factor(ctx->Color.BlendDstRGB, GL_FALSE), + blend_factor(ctx->Color.BlendDstA, GL_FALSE), ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask); switch (ctx->Color.BlendEquationA) { @@ -753,9 +795,9 @@ static void r700ColorMask(GLcontext * ctx, (b ? 4 : 0) | (a ? 8 : 0)); - if (mask != r700->CB_SHADER_MASK.u32All) { + if (mask != r700->CB_TARGET_MASK.u32All) { R600_STATECHANGE(context, cb); - SETfield(r700->CB_SHADER_MASK.u32All, mask, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask); + SETfield(r700->CB_TARGET_MASK.u32All, mask, TARGET0_ENABLE_shift, TARGET0_ENABLE_mask); } } @@ -845,9 +887,9 @@ static void r700PointSize(GLcontext * ctx, GLfloat size) size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); /* format is 12.4 fixed point */ - SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16), + SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0), PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask); - SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16), + SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0), PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask); } @@ -862,11 +904,11 @@ static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * pa /* format is 12.4 fixed point */ switch (pname) { case GL_POINT_SIZE_MIN: - SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 16.0), + SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 8.0), MIN_SIZE_shift, MIN_SIZE_mask); break; case GL_POINT_SIZE_MAX: - SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 16.0), + SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 8.0), MAX_SIZE_shift, MAX_SIZE_mask); break; case GL_POINT_DISTANCE_ATTENUATION: @@ -1049,6 +1091,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- GLfloat tz = v[MAT_TZ] * depthScale; R600_STATECHANGE(context, vpt); + R600_STATECHANGE(context, cl); r700->viewport[id].PA_CL_VPORT_XSCALE.f32All = sx; r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx; @@ -1059,6 +1102,18 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- r700->viewport[id].PA_CL_VPORT_ZSCALE.f32All = sz; r700->viewport[id].PA_CL_VPORT_ZOFFSET.f32All = tz; + if (ctx->Transform.DepthClamp) { + r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = MIN2(ctx->Viewport.Near, ctx->Viewport.Far); + r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = MAX2(ctx->Viewport.Near, ctx->Viewport.Far); + SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit); + SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit); + } else { + r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = 0.0; + r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = 1.0; + CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit); + CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit); + } + r700->viewport[id].enabled = GL_TRUE; r700SetScissor(context); @@ -1130,20 +1185,25 @@ static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) // context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); GLfloat constant = units; + GLchar depth = 0; + + R600_STATECHANGE(context, poly); switch (ctx->Visual.depthBits) { case 16: constant *= 4.0; + depth = -16; break; case 24: constant *= 2.0; + depth = -24; break; } factor *= 12.0; - - R600_STATECHANGE(context, poly); - + SETfield(r700->PA_SU_POLY_OFFSET_DB_FMT_CNTL.u32All, depth, + POLY_OFFSET_NEG_NUM_DB_BITS_shift, POLY_OFFSET_NEG_NUM_DB_BITS_mask); + //r700->PA_SU_POLY_OFFSET_CLAMP.f32All = constant; //??? r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor; r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant; r700->PA_SU_POLY_OFFSET_BACK_SCALE.f32All = factor; @@ -1276,6 +1336,11 @@ void r700SetScissor(context_t *context) //--------------- y1 = context->radeon.state.scissor.rect.y1; x2 = context->radeon.state.scissor.rect.x2; y2 = context->radeon.state.scissor.rect.y2; + /* r600 has exclusive BR scissors */ + if (context->radeon.radeonScreen->kernel_mm) { + x2++; + y2++; + } } else { if (context->radeon.radeonScreen->driScreen->dri2.enabled) { x1 = 0; @@ -1354,8 +1419,6 @@ void r700SetScissor(context_t *context) //--------------- SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All, y2, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_mask); - r700->viewport[id].PA_SC_VPORT_ZMIN_0.u32All = 0; - r700->viewport[id].PA_SC_VPORT_ZMAX_0.u32All = 0x3F800000; r700->viewport[id].enabled = GL_TRUE; } @@ -1670,19 +1733,10 @@ void r700InitState(GLcontext * ctx) //------------------- r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r700DepthMask(ctx, ctx->Depth.Mask); r700DepthFunc(ctx, ctx->Depth.Func); - SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); - r700->DB_DEPTH_CLEAR.u32All = 0x3F800000; - - r700->DB_RENDER_CONTROL.u32All = 0; SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit); SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit); - r700->DB_RENDER_OVERRIDE.u32All = 0; - if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) - SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); + r700SetDBRenderState(ctx); r700->DB_ALPHA_TO_MASK.u32All = 0; SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask); @@ -1756,7 +1810,7 @@ void r700InitState(GLcontext * ctx) //------------------- r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF; /* screen/window/view */ - SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask); + SETfield(r700->CB_SHADER_MASK.u32All, 0xF, (4 * id), OUTPUT0_ENABLE_mask); context->radeon.hw.all_dirty = GL_TRUE; diff --git a/src/mesa/drivers/dri/r600/r700_state.h b/src/mesa/drivers/dri/r600/r700_state.h index 0f53d5b4c5..60c6a7f23c 100644 --- a/src/mesa/drivers/dri/r600/r700_state.h +++ b/src/mesa/drivers/dri/r600/r700_state.h @@ -35,6 +35,7 @@ extern void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state); extern void r700UpdateShaders (GLcontext * ctx); +extern void r700UpdateShaderStates(GLcontext * ctx); extern void r700UpdateViewportOffset(GLcontext * ctx); diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index 9ee26286d9..90fac078ff 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -111,6 +111,15 @@ unsigned int Map_Vertex_Output(r700_AssemblerBase *pAsm, } } + for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++) + { + unBit = 1 << i; + if(mesa_vp->Base.OutputsWritten & unBit) + { + pAsm->ucVP_OutputMap[i] = unTotal++; + } + } + return (unTotal - unStart); } @@ -159,7 +168,35 @@ GLboolean Process_Vertex_Program_Vfetch_Instructions( return GL_TRUE; } -void Map_Vertex_Program(struct r700_vertex_program *vp, +GLboolean Process_Vertex_Program_Vfetch_Instructions2( + GLcontext *ctx, + struct r700_vertex_program *vp, + struct gl_vertex_program *mesa_vp) +{ + int i; + context_t *context = R700_CONTEXT(ctx); + + VTX_FETCH_METHOD vtxFetchMethod; + vtxFetchMethod.bEnableMini = GL_FALSE; + vtxFetchMethod.mega_fetch_remainder = 0; + + for(i=0; i<context->nNumActiveAos; i++) + { + assemble_vfetch_instruction2(&vp->r700AsmCode, + vp->r700AsmCode.ucVP_AttributeMap[context->stream_desc[i].element], + context->stream_desc[i].type, + context->stream_desc[i].size, + context->stream_desc[i].element, + context->stream_desc[i]._signed, + context->stream_desc[i].normalize, + &vtxFetchMethod); + } + + return GL_TRUE; +} + +void Map_Vertex_Program(GLcontext *ctx, + struct r700_vertex_program *vp, struct gl_vertex_program *mesa_vp) { GLuint ui; @@ -175,10 +212,10 @@ void Map_Vertex_Program(struct r700_vertex_program *vp, pAsm->number_used_registers += num_inputs; // Create VFETCH instructions for inputs - if (GL_TRUE != Process_Vertex_Program_Vfetch_Instructions(vp, mesa_vp) ) + if (GL_TRUE != Process_Vertex_Program_Vfetch_Instructions2(ctx, vp, mesa_vp) ) { - radeon_error("Calling Process_Vertex_Program_Vfetch_Instructions return error. \n"); - return; //error + radeon_error("Calling Process_Vertex_Program_Vfetch_Instructions2 return error. \n"); + return; } // Map Outputs @@ -189,7 +226,7 @@ void Map_Vertex_Program(struct r700_vertex_program *vp, pAsm->number_used_registers += pAsm->number_of_exports; pAsm->pucOutMask = (unsigned char*) MALLOC(pAsm->number_of_exports); - + for(ui=0; ui<pAsm->number_of_exports; ui++) { pAsm->pucOutMask[ui] = 0x0; @@ -206,7 +243,9 @@ void Map_Vertex_Program(struct r700_vertex_program *vp, { /* fix func t_vp uses NumTemporaries */ pAsm->number_used_registers += mesa_vp->Base.NumTemporaries; } - + + pAsm->flag_reg_index = pAsm->number_used_registers++; + pAsm->uFirstHelpReg = pAsm->number_used_registers; } @@ -261,13 +300,10 @@ GLboolean Find_Instruction_Dependencies_vp(struct r700_vertex_program *vp, } struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, - struct gl_vertex_program *mesa_vp) + struct gl_vertex_program *mesa_vp) { context_t *context = R700_CONTEXT(ctx); struct r700_vertex_program *vp; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; - unsigned int unBit; unsigned int i; vp = _mesa_calloc(sizeof(*vp)); @@ -278,17 +314,13 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, _mesa_insert_mvp_code(ctx, vp->mesa_program); } - for(i=0; i<VERT_ATTRIB_MAX; i++) + for(i=0; i<context->nNumActiveAos; i++) { - unBit = 1 << i; - if(vp->mesa_program->Base.InputsRead & unBit) /* ctx->Array.ArrayObj->xxxxxxx */ - { - vp->aos_desc[i].size = vb->AttribPtr[i]->size; - vp->aos_desc[i].stride = vb->AttribPtr[i]->size * sizeof(GL_FLOAT);/* when emit array, data is packed. vb->AttribPtr[i]->stride;*/ - vp->aos_desc[i].type = GL_FLOAT; - } + vp->aos_desc[i].size = context->stream_desc[i].size; + vp->aos_desc[i].stride = context->stream_desc[i].stride; + vp->aos_desc[i].type = context->stream_desc[i].type; } - + if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) { vp->r700AsmCode.bR6xx = 1; @@ -296,25 +328,41 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, //Init_Program Init_r700_AssemblerBase(SPT_VP, &(vp->r700AsmCode), &(vp->r700Shader) ); - Map_Vertex_Program( vp, vp->mesa_program ); + Map_Vertex_Program(ctx, vp, vp->mesa_program ); if(GL_FALSE == Find_Instruction_Dependencies_vp(vp, vp->mesa_program)) { return NULL; + } + + InitShaderProgram(&(vp->r700AsmCode)); + + for(i=0; i < MAX_SAMPLERS; i++) + { + vp->r700AsmCode.SamplerUnits[i] = vp->mesa_program->Base.SamplerUnits[i]; } - if(GL_FALSE == AssembleInstr(vp->mesa_program->Base.NumInstructions, - &(vp->mesa_program->Base.Instructions[0]), + vp->r700AsmCode.unCurNumILInsts = vp->mesa_program->Base.NumInstructions; + + if(GL_FALSE == AssembleInstr(0, + 0, + vp->mesa_program->Base.NumInstructions, + &(vp->mesa_program->Base.Instructions[0]), &(vp->r700AsmCode)) ) { return NULL; - } + } if(GL_FALSE == Process_Vertex_Exports(&(vp->r700AsmCode), vp->mesa_program->Base.OutputsWritten) ) { return NULL; } + if( GL_FALSE == RelocProgram(&(vp->r700AsmCode), &(vp->mesa_program->Base)) ) + { + return GL_FALSE; + } + vp->r700Shader.nRegs = (vp->r700AsmCode.number_used_registers == 0) ? 0 : (vp->r700AsmCode.number_used_registers - 1); @@ -330,9 +378,6 @@ void r700SelectVertexShader(GLcontext *ctx) context_t *context = R700_CONTEXT(ctx); struct r700_vertex_program_cont *vpc; struct r700_vertex_program *vp; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; - unsigned int unBit; unsigned int i; GLboolean match; GLbitfield InputsRead; @@ -343,29 +388,27 @@ void r700SelectVertexShader(GLcontext *ctx) if (vpc->mesa_program.IsPositionInvariant) { InputsRead |= VERT_BIT_POS; - } - + } + for (vp = vpc->progs; vp; vp = vp->next) { - match = GL_TRUE; - for(i=0; i<VERT_ATTRIB_MAX; i++) + match = GL_TRUE; + for(i=0; i<context->nNumActiveAos; i++) { - unBit = 1 << i; - if(InputsRead & unBit) + if (vp->aos_desc[i].size != context->stream_desc[i].size) { - if (vp->aos_desc[i].size != vb->AttribPtr[i]->size) - match = GL_FALSE; - break; + match = GL_FALSE; + break; } } - if (match) + if (match) { context->selected_vp = vp; return; } } - vp = r700TranslateVertexShader(ctx, &(vpc->mesa_program) ); + vp = r700TranslateVertexShader(ctx, &(vpc->mesa_program)); if(!vp) { radeon_error("Failed to translate vertex shader. \n"); @@ -377,6 +420,146 @@ void r700SelectVertexShader(GLcontext *ctx) return; } +int getTypeSize(GLenum type) +{ + switch (type) + { + case GL_DOUBLE: + return sizeof(GLdouble); + case GL_FLOAT: + return sizeof(GLfloat); + case GL_INT: + return sizeof(GLint); + case GL_UNSIGNED_INT: + return sizeof(GLuint); + case GL_SHORT: + return sizeof(GLshort); + case GL_UNSIGNED_SHORT: + return sizeof(GLushort); + case GL_BYTE: + return sizeof(GLbyte); + case GL_UNSIGNED_BYTE: + return sizeof(GLubyte); + default: + assert(0); + return 0; + } +} + +static void r700TranslateAttrib(GLcontext *ctx, GLuint unLoc, int count, const struct gl_client_array *input) +{ + context_t *context = R700_CONTEXT(ctx); + + StreamDesc * pStreamDesc = &(context->stream_desc[context->nNumActiveAos]); + + GLuint stride; + + stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size + : input->StrideB; + + if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT || +#if MESA_BIG_ENDIAN + getTypeSize(input->Type) != 4 || +#endif + stride < 4) + { + pStreamDesc->type = GL_FLOAT; + + if (input->StrideB == 0) + { + pStreamDesc->stride = 0; + } + else + { + pStreamDesc->stride = sizeof(GLfloat) * input->Size; + } + pStreamDesc->dwords = input->Size; + pStreamDesc->is_named_bo = GL_FALSE; + } + else + { + pStreamDesc->type = input->Type; + pStreamDesc->dwords = (getTypeSize(input->Type) * input->Size + 3)/ 4; + if (!input->BufferObj->Name) + { + if (input->StrideB == 0) + { + pStreamDesc->stride = 0; + } + else + { + pStreamDesc->stride = (getTypeSize(pStreamDesc->type) * input->Size + 3) & ~3; + } + + pStreamDesc->is_named_bo = GL_FALSE; + } + } + + pStreamDesc->size = input->Size; + pStreamDesc->dst_loc = context->nNumActiveAos; + pStreamDesc->element = unLoc; + + switch (pStreamDesc->type) + { //GetSurfaceFormat + case GL_FLOAT: + pStreamDesc->_signed = 0; + pStreamDesc->normalize = GL_FALSE; + break; + case GL_SHORT: + pStreamDesc->_signed = 1; + pStreamDesc->normalize = input->Normalized; + break; + case GL_BYTE: + pStreamDesc->_signed = 1; + pStreamDesc->normalize = input->Normalized; + break; + case GL_UNSIGNED_SHORT: + pStreamDesc->_signed = 0; + pStreamDesc->normalize = input->Normalized; + break; + case GL_UNSIGNED_BYTE: + pStreamDesc->_signed = 0; + pStreamDesc->normalize = input->Normalized; + break; + default: + case GL_INT: + case GL_UNSIGNED_INT: + case GL_DOUBLE: + assert(0); + break; + } + context->nNumActiveAos++; +} + +void r700SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count) +{ + context_t *context = R700_CONTEXT(ctx); + struct r700_vertex_program *vpc + = (struct r700_vertex_program *)ctx->VertexProgram._Current; + + struct gl_vertex_program * mesa_vp = (struct gl_vertex_program *)&(vpc->mesa_program); + unsigned int unLoc = 0; + unsigned int unBit = mesa_vp->Base.InputsRead; + context->nNumActiveAos = 0; + + if (mesa_vp->IsPositionInvariant) + { + unBit |= VERT_BIT_POS; + } + + while(unBit) + { + if(unBit & 1) + { + r700TranslateAttrib(ctx, unLoc, count, arrays[unLoc]); + } + + unBit >>= 1; + ++unLoc; + } + context->radeon.tcl.aos_count = context->nNumActiveAos; +} + void * r700GetActiveVpShaderBo(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); @@ -456,6 +639,12 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx) paramList = vp->mesa_program->Base.Parameters; if(NULL != paramList) { + /* vp->mesa_program was cloned, not updated by glsl shader api. */ + /* _mesa_reference_program has already checked glsl shProg is ok and set ctx->VertexProgem._Current */ + /* so, use ctx->VertexProgem._Current */ + struct gl_program_parameter_list *paramListOrginal = + paramListOrginal = ctx->VertexProgram._Current->Base.Parameters; + _mesa_load_state_parameters(ctx, paramList); if (paramList->NumParameters > R700_MAX_DX9_CONSTS) @@ -468,13 +657,42 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx) unNumParamData = paramList->NumParameters; for(ui=0; ui<unNumParamData; ui++) { - r700->vs.consts[ui][0].f32All = paramList->ParameterValues[ui][0]; - r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1]; - r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2]; - r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3]; + if(paramList->Parameters[ui].Type == PROGRAM_UNIFORM) + { + r700->vs.consts[ui][0].f32All = paramListOrginal->ParameterValues[ui][0]; + r700->vs.consts[ui][1].f32All = paramListOrginal->ParameterValues[ui][1]; + r700->vs.consts[ui][2].f32All = paramListOrginal->ParameterValues[ui][2]; + r700->vs.consts[ui][3].f32All = paramListOrginal->ParameterValues[ui][3]; + } + else + { + r700->vs.consts[ui][0].f32All = paramList->ParameterValues[ui][0]; + r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1]; + r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2]; + r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3]; + } } } else r700->vs.num_consts = 0; + COMPILED_SUB * pCompiledSub; + GLuint uj; + GLuint unConstOffset = r700->vs.num_consts; + for(ui=0; ui<vp->r700AsmCode.unNumPresub; ui++) + { + pCompiledSub = vp->r700AsmCode.presubs[ui].pCompiledSub; + + r700->vs.num_consts += pCompiledSub->NumParameters; + + for(uj=0; uj<pCompiledSub->NumParameters; uj++) + { + r700->vs.consts[uj + unConstOffset][0].f32All = pCompiledSub->ParameterValues[uj][0]; + r700->vs.consts[uj + unConstOffset][1].f32All = pCompiledSub->ParameterValues[uj][1]; + r700->vs.consts[uj + unConstOffset][2].f32All = pCompiledSub->ParameterValues[uj][2]; + r700->vs.consts[uj + unConstOffset][3].f32All = pCompiledSub->ParameterValues[uj][3]; + } + unConstOffset += pCompiledSub->NumParameters; + } + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.h b/src/mesa/drivers/dri/r600/r700_vertprog.h index c48764c43b..00824c29d3 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.h +++ b/src/mesa/drivers/dri/r600/r700_vertprog.h @@ -52,8 +52,7 @@ struct r700_vertex_program GLboolean translated; GLboolean loaded; - GLboolean needUpdateVF; - + void * shaderbo; ArrayDesc aos_desc[VERT_ATTRIB_MAX]; @@ -76,19 +75,27 @@ unsigned int Map_Vertex_Input(r700_AssemblerBase *pAsm, GLboolean Process_Vertex_Program_Vfetch_Instructions( struct r700_vertex_program *vp, struct gl_vertex_program *mesa_vp); -void Map_Vertex_Program(struct r700_vertex_program *vp, +GLboolean Process_Vertex_Program_Vfetch_Instructions2( + GLcontext *ctx, + struct r700_vertex_program *vp, + struct gl_vertex_program *mesa_vp); +void Map_Vertex_Program(GLcontext *ctx, + struct r700_vertex_program *vp, struct gl_vertex_program *mesa_vp); GLboolean Find_Instruction_Dependencies_vp(struct r700_vertex_program *vp, struct gl_vertex_program *mesa_vp); struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, - struct gl_vertex_program *mesa_vp); + struct gl_vertex_program *mesa_vp); /* Interface */ extern void r700SelectVertexShader(GLcontext *ctx); +extern void r700SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count); extern GLboolean r700SetupVertexProgram(GLcontext * ctx); extern void * r700GetActiveVpShaderBo(GLcontext * ctx); +extern int getTypeSize(GLenum type); + #endif /* _R700_VERTPROG_H_ */ diff --git a/src/mesa/drivers/dri/r600/radeon_buffer_objects.c b/src/mesa/drivers/dri/r600/radeon_buffer_objects.c new file mode 120000 index 0000000000..f6a5f66470 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_buffer_objects.c @@ -0,0 +1 @@ +../radeon/radeon_buffer_objects.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_buffer_objects.h b/src/mesa/drivers/dri/r600/radeon_buffer_objects.h new file mode 120000 index 0000000000..2f134fd17b --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_buffer_objects.h @@ -0,0 +1 @@ +../radeon/radeon_buffer_objects.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile index b1efc72872..ae2e695bfc 100644 --- a/src/mesa/drivers/dri/radeon/Makefile +++ b/src/mesa/drivers/dri/radeon/Makefile @@ -55,4 +55,3 @@ X86_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h index 7141371633..46e30b905a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h +++ b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h @@ -39,6 +39,7 @@ #define RADEON_BO_FLAGS_MICRO_TILE 2 struct radeon_bo_manager; +struct radeon_cs; struct radeon_bo { uint32_t alignment; @@ -74,6 +75,7 @@ struct radeon_bo_funcs { int (*bo_get_tiling)(struct radeon_bo *bo, uint32_t *tiling_flags, uint32_t *pitch); int (*bo_is_busy)(struct radeon_bo *bo, uint32_t *domain); + int (*bo_is_referenced_by_cs)(struct radeon_bo *bo, struct radeon_cs *cs); }; struct radeon_bo_manager { @@ -199,6 +201,15 @@ static inline int radeon_bo_is_static(struct radeon_bo *bo) return 0; } +static inline int _radeon_bo_is_referenced_by_cs(struct radeon_bo *bo, + struct radeon_cs *cs, + const char *file, + const char *func, + unsigned line) +{ + return bo->cref > 1; +} + #define radeon_bo_open(bom, h, s, a, d, f)\ _radeon_bo_open(bom, h, s, a, d, f, __FILE__, __FUNCTION__, __LINE__) #define radeon_bo_ref(bo)\ @@ -215,5 +226,7 @@ static inline int radeon_bo_is_static(struct radeon_bo *bo) _radeon_bo_wait(bo, __FILE__, __func__, __LINE__) #define radeon_bo_is_busy(bo, domain) \ _radeon_bo_is_busy(bo, domain, __FILE__, __func__, __LINE__) +#define radeon_bo_is_referenced_by_cs(bo, cs) \ + _radeon_bo_is_referenced_by_cs(bo, cs, __FILE__, __FUNCTION__, __LINE__) #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c index 3e7547d2f9..ce60a2f7ea 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c @@ -710,6 +710,10 @@ int radeon_bo_legacy_validate(struct radeon_bo *bo, bo, bo->size, bo_legacy->map_count); return -EINVAL; } + if(bo->size == 0) { + fprintf(stderr, "bo(%p) has size 0.\n", bo); + return -EINVAL; + } if (bo_legacy->static_bo || bo_legacy->validated) { *soffset = bo_legacy->offset; *eoffset = bo_legacy->offset + bo->size; diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c index a24b6dac26..99d3ec7005 100644 --- a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c +++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c @@ -136,8 +136,13 @@ radeonBufferSubData(GLcontext * ctx, const GLvoid * data, struct gl_buffer_object *obj) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj); + if (radeon_bo_is_referenced_by_cs(radeon_obj->bo, radeon->cmdbuf.cs)) { + radeon_firevertices(radeon); + } + radeon_bo_map(radeon_obj->bo, GL_TRUE); _mesa_memcpy(radeon_obj->bo->ptr + offset, data, size); @@ -187,7 +192,11 @@ radeonMapBuffer(GLcontext * ctx, radeon_bo_map(radeon_obj->bo, access == GL_WRITE_ONLY_ARB); - return obj->Pointer = radeon_obj->bo->ptr; + obj->Pointer = radeon_obj->bo->ptr; + obj->Length = obj->Size; + obj->Offset = 0; + + return obj->Pointer; } @@ -203,9 +212,12 @@ radeonUnmapBuffer(GLcontext * ctx, if (radeon_obj->bo != NULL) { radeon_bo_unmap(radeon_obj->bo); - obj->Pointer = NULL; } + obj->Pointer = NULL; + obj->Offset = 0; + obj->Length = 0; + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index a4c7b40798..51fa618937 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -229,7 +229,6 @@ void radeonUpdateScissor( GLcontext *ctx ) } if (!rmesa->radeonScreen->kernel_mm) { /* Fix scissors for dri 1 */ - __DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa); x1 += dPriv->x; x2 += dPriv->x + 1; @@ -263,29 +262,6 @@ void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h) } } -void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask ) -{ - radeonContextPtr radeon = RADEON_CONTEXT(ctx); - GLuint i; - drm_radeon_stipple_t stipple; - - /* Must flip pattern upside down. - */ - for ( i = 0 ; i < 32 ; i++ ) { - stipple.mask[31 - i] = ((GLuint *) mask)[i]; - } - - /* TODO: push this into cmd mechanism - */ - radeon_firevertices(radeon); - LOCK_HARDWARE( radeon ); - - drmCommandWrite( radeon->dri.fd, DRM_RADEON_STIPPLE, - &stipple, sizeof(stipple) ); - UNLOCK_HARDWARE( radeon ); -} - - /* ================================================================ * SwapBuffers with client-side throttling */ @@ -841,7 +817,7 @@ void radeonDrawBuffer( GLcontext *ctx, GLenum mode ) */ if (!was_front_buffer_rendering && radeon->is_front_buffer_rendering) { radeon_update_renderbuffers(radeon->dri.context, - radeon->dri.context->driDrawablePriv); + radeon->dri.context->driDrawablePriv, GL_FALSE); } } @@ -858,7 +834,7 @@ void radeonReadBuffer( GLcontext *ctx, GLenum mode ) if (!was_front_buffer_reading && rmesa->is_front_buffer_reading) { radeon_update_renderbuffers(rmesa->dri.context, - rmesa->dri.context->driReadablePriv); + rmesa->dri.context->driReadablePriv, GL_FALSE); } } /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */ @@ -909,9 +885,9 @@ void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei he if (radeon->is_front_buffer_rendering) { ctx->Driver.Flush(ctx); } - radeon_update_renderbuffers(driContext, driContext->driDrawablePriv); + radeon_update_renderbuffers(driContext, driContext->driDrawablePriv, GL_FALSE); if (driContext->driDrawablePriv != driContext->driReadablePriv) - radeon_update_renderbuffers(driContext, driContext->driReadablePriv); + radeon_update_renderbuffers(driContext, driContext->driReadablePriv, GL_FALSE); } old_viewport = ctx->Driver.Viewport; @@ -1124,8 +1100,6 @@ void radeonFlush(GLcontext *ctx) if (radeon->dma.flush) radeon->dma.flush( ctx ); - radeonEmitState(radeon); - if (radeon->cmdbuf.cs->cdw) rcommonFlushCmdBuf(radeon, __FUNCTION__); @@ -1148,9 +1122,6 @@ void radeonFlush(GLcontext *ctx) } } } - - make_empty_list(&radeon->query.not_flushed_head); - } /* Make sure all commands have been sent to the hardware and have @@ -1345,5 +1316,5 @@ void rcommonBeginBatch(radeonContextPtr rmesa, int n, void radeonUserClear(GLcontext *ctx, GLuint mask) { - _mesa_meta_clear(ctx, mask); + _mesa_meta_Clear(ctx, mask); } diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index f3201911ac..0608fe2418 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -10,7 +10,6 @@ void radeonRecalcScissorRects(radeonContextPtr radeon); void radeonSetCliprects(radeonContextPtr radeon); void radeonUpdateScissor( GLcontext *ctx ); void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h); -void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask ); void radeonWaitForIdleLocked(radeonContextPtr radeon); extern uint32_t radeonGetAge(radeonContextPtr radeon); @@ -43,7 +42,7 @@ void radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb, struct radeon_bo *bo); struct radeon_renderbuffer * -radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv); +radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv); static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb) { struct radeon_renderbuffer *rrb = (struct radeon_renderbuffer *)rb; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 1c53c04da7..5c68bf5df6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -227,11 +227,8 @@ GLboolean radeonInitContext(radeonContextPtr radeon, fthrottle_mode = driQueryOptioni(&radeon->optionCache, "fthrottle_mode"); radeon->iw.irq_seq = -1; radeon->irqsEmitted = 0; - if (IS_R600_CLASS(radeon->radeonScreen)) - radeon->do_irqs = 0; - else - radeon->do_irqs = (fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS && - radeon->radeonScreen->irq); + radeon->do_irqs = (fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS && + radeon->radeonScreen->irq); radeon->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS); @@ -265,10 +262,9 @@ GLboolean radeonInitContext(radeonContextPtr radeon, else radeon->texture_row_align = 32; radeon->texture_rect_row_align = 64; - radeon->texture_compressed_row_align = 64; + radeon->texture_compressed_row_align = 32; } - make_empty_list(&radeon->query.not_flushed_head); radeon_init_dma(radeon); return GL_TRUE; @@ -499,23 +495,12 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, static unsigned radeon_bits_per_pixel(const struct radeon_renderbuffer *rb) { - switch (rb->base._ActualFormat) { - case GL_RGB5: - case GL_DEPTH_COMPONENT16: - return 16; - case GL_RGB8: - case GL_RGBA8: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH24_STENCIL8_EXT: - case GL_STENCIL_INDEX8_EXT: - return 32; - default: - return 0; - } + return _mesa_get_format_bytes(rb->base.Format) * 8; } void -radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) +radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, + GLboolean front_only) { unsigned int attachments[10]; __DRIbuffer *buffers = NULL; @@ -541,7 +526,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) struct radeon_renderbuffer *stencil_rb; i = 0; - if ((radeon->is_front_buffer_rendering || + if ((front_only || radeon->is_front_buffer_rendering || radeon->is_front_buffer_reading || !draw->color_rb[1]) && draw->color_rb[0]) { @@ -549,23 +534,25 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) attachments[i++] = radeon_bits_per_pixel(draw->color_rb[0]); } - if (draw->color_rb[1]) { - attachments[i++] = __DRI_BUFFER_BACK_LEFT; - attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]); - } + if (!front_only) { + if (draw->color_rb[1]) { + attachments[i++] = __DRI_BUFFER_BACK_LEFT; + attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]); + } - depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH); - stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); - - if ((depth_rb != NULL) && (stencil_rb != NULL)) { - attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; - attachments[i++] = radeon_bits_per_pixel(depth_rb); - } else if (depth_rb != NULL) { - attachments[i++] = __DRI_BUFFER_DEPTH; - attachments[i++] = radeon_bits_per_pixel(depth_rb); - } else if (stencil_rb != NULL) { - attachments[i++] = __DRI_BUFFER_STENCIL; - attachments[i++] = radeon_bits_per_pixel(stencil_rb); + depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH); + stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); + + if ((depth_rb != NULL) && (stencil_rb != NULL)) { + attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; + attachments[i++] = radeon_bits_per_pixel(depth_rb); + } else if (depth_rb != NULL) { + attachments[i++] = __DRI_BUFFER_DEPTH; + attachments[i++] = radeon_bits_per_pixel(depth_rb); + } else if (stencil_rb != NULL) { + attachments[i++] = __DRI_BUFFER_STENCIL; + attachments[i++] = radeon_bits_per_pixel(stencil_rb); + } } buffers = (*screen->dri2.loader->getBuffersWithFormat)(drawable, @@ -578,12 +565,14 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) i = 0; if (draw->color_rb[0]) attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - if (draw->color_rb[1]) - attachments[i++] = __DRI_BUFFER_BACK_LEFT; - if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH)) - attachments[i++] = __DRI_BUFFER_DEPTH; - if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) - attachments[i++] = __DRI_BUFFER_STENCIL; + if (!front_only) { + if (draw->color_rb[1]) + attachments[i++] = __DRI_BUFFER_BACK_LEFT; + if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH)) + attachments[i++] = __DRI_BUFFER_DEPTH; + if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) + attachments[i++] = __DRI_BUFFER_STENCIL; + } buffers = (*screen->dri2.loader->getBuffers)(drawable, &drawable->w, @@ -751,9 +740,9 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, readfb = driReadPriv->driverPrivate; if (driContextPriv->driScreenPriv->dri2.enabled) { - radeon_update_renderbuffers(driContextPriv, driDrawPriv); + radeon_update_renderbuffers(driContextPriv, driDrawPriv, GL_FALSE); if (driDrawPriv != driReadPriv) - radeon_update_renderbuffers(driContextPriv, driReadPriv); + radeon_update_renderbuffers(driContextPriv, driReadPriv, GL_FALSE); _mesa_reference_renderbuffer(&radeon->state.color.rb, &(radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT)->base)); _mesa_reference_renderbuffer(&radeon->state.depth.rb, diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 0309345393..49a9ec5610 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -208,6 +208,10 @@ struct radeon_tex_obj { * and so on. */ GLboolean validated; + /* Minimum LOD to be used during rendering */ + unsigned minLod; + /* Miximum LOD to be used during rendering */ + unsigned maxLod; GLuint override_offset; GLboolean image_override; /* Image overridden by GLX_EXT_tfp */ @@ -324,6 +328,7 @@ struct radeon_swtcl_info { GLuint vertex_attr_count; GLuint emit_prediction; + struct radeon_bo *bo; }; #define RADEON_MAX_AOS_ARRAYS 16 @@ -502,7 +507,6 @@ struct radeon_context { struct { struct radeon_query_object *current; - struct radeon_query_object not_flushed_head; struct radeon_state_atom queryobj; } query; @@ -585,7 +589,8 @@ GLboolean radeonInitContext(radeonContextPtr radeon, void radeonCleanupContext(radeonContextPtr radeon); GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv); -void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable); +void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, + GLboolean front_only); GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, __DRIdrawablePrivate * driDrawPriv, __DRIdrawablePrivate * driReadPriv); diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 8f4485aee7..5e700be4a5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -69,7 +69,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color #define need_GL_EXT_framebuffer_object -#include "extension_helper.h" +#include "main/remap_helper.h" #define DRIVER_DATE "20061018" @@ -79,7 +79,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. /* Extension strings exported by the R100 driver. */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, @@ -109,7 +109,7 @@ const struct dri_extension card_extensions[] = { NULL, NULL } }; -const struct dri_extension mm_extensions[] = { +static const struct dri_extension mm_extensions[] = { { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { NULL, NULL } }; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index 4e2c52c835..12ab33a009 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -331,8 +331,12 @@ struct r100_hw_state { struct radeon_state_atom stp; }; +struct radeon_stipple_state { + GLuint mask[32]; +}; struct r100_state { + struct radeon_stipple_state stipple; struct radeon_texture_state texture; }; diff --git a/src/mesa/drivers/dri/radeon/radeon_debug.c b/src/mesa/drivers/dri/radeon/radeon_debug.c index 3b6f003803..413000b6c0 100644 --- a/src/mesa/drivers/dri/radeon/radeon_debug.c +++ b/src/mesa/drivers/dri/radeon/radeon_debug.c @@ -39,7 +39,7 @@ static const struct dri_debug_control debug_control[] = { {"fall", RADEON_FALLBACKS}, {"tex", RADEON_TEXTURE}, {"ioctl", RADEON_IOCTL}, - {"verts", RADEON_RENDER}, + {"verts", RADEON_VERTS}, {"render", RADEON_RENDER}, {"swrender", RADEON_SWRENDER}, {"state", RADEON_STATE}, diff --git a/src/mesa/drivers/dri/radeon/radeon_debug.h b/src/mesa/drivers/dri/radeon/radeon_debug.h index 2a8302293b..26da31c1c4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_debug.h +++ b/src/mesa/drivers/dri/radeon/radeon_debug.h @@ -149,21 +149,22 @@ static inline void radeon_debug_remove_indent(void) } } + /* From http://gcc. gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html . I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble with other compilers ... GLUE! */ -#define WARN_ONCE(a, ...) { \ - static int warn##__LINE__=1; \ - if(warn##__LINE__){ \ +#define WARN_ONCE(a, ...) do { \ + static int __warn_once=1; \ + if(__warn_once){ \ radeon_warning("*********************************WARN_ONCE*********************************\n"); \ radeon_warning("File %s function %s line %d\n", \ __FILE__, __FUNCTION__, __LINE__); \ radeon_warning( (a), ## __VA_ARGS__);\ radeon_warning("***************************************************************************\n"); \ - warn##__LINE__=0;\ + __warn_once=0;\ } \ - } + } while(0) #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index c9a32c808b..b8c65f4ce6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -151,6 +151,7 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos, aos->components = size; aos->count = count; + radeon_bo_map(aos->bo, 1); out = (uint32_t*)((char*)aos->bo->ptr + aos->offset); switch (size) { case 1: radeonEmitVec4(out, data, stride, count); break; @@ -161,6 +162,7 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos, assert(0); break; } + radeon_bo_unmap(aos->bo); } void radeon_init_dma(radeonContextPtr rmesa) @@ -183,10 +185,6 @@ void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size) __FUNCTION__, size, rmesa->dma.minimum_size); - /* unmap old reserved bo */ - if (!is_empty_list(&rmesa->dma.reserved)) - radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo); - if (is_empty_list(&rmesa->dma.free) || last_elem(&rmesa->dma.free)->bo->size < size) { dma_bo = CALLOC_STRUCT(radeon_dma_bo); @@ -224,8 +222,6 @@ again_alloc: /* Cmd buff have been flushed in radeon_revalidate_bos */ goto again_alloc; } - - radeon_bo_map(first_elem(&rmesa->dma.reserved)->bo, 1); } /* Allocates a region from rmesa->dma.current. If there isn't enough @@ -282,7 +278,6 @@ void radeonFreeDmaRegions(radeonContextPtr rmesa) foreach_s(dma_bo, temp, &rmesa->dma.reserved) { remove_from_list(dma_bo); - radeon_bo_unmap(dma_bo->bo); radeon_bo_unref(dma_bo->bo); FREE(dma_bo); } @@ -362,9 +357,6 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa) insert_at_tail(&rmesa->dma.free, dma_bo); } - /* unmap the last dma region */ - if (!is_empty_list(&rmesa->dma.reserved)) - radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo); /* move reserved to wait list */ foreach_s(dma_bo, temp, &rmesa->dma.reserved) { /* free objects that are too small to be used because of large request */ @@ -398,11 +390,12 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx ) radeonContextPtr rmesa = RADEON_CONTEXT(ctx); struct radeon_dma *dma = &rmesa->dma; - if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); dma->flush = NULL; + radeon_bo_unmap(rmesa->swtcl.bo); + if (!is_empty_list(&dma->reserved)) { GLuint current_offset = dma->current_used; @@ -417,6 +410,8 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx ) } rmesa->swtcl.numverts = 0; } + radeon_bo_unref(rmesa->swtcl.bo); + rmesa->swtcl.bo = NULL; } /* Alloc space in the current dma region. */ @@ -427,6 +422,7 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize ) void *head; if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); + if(is_empty_list(&rmesa->dma.reserved) ||rmesa->dma.current_vertexptr + bytes > first_elem(&rmesa->dma.reserved)->bo->size) { if (rmesa->dma.flush) { @@ -450,7 +446,13 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize ) rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 == rmesa->dma.current_vertexptr ); - head = (first_elem(&rmesa->dma.reserved)->bo->ptr + rmesa->dma.current_vertexptr); + if (!rmesa->swtcl.bo) { + rmesa->swtcl.bo = first_elem(&rmesa->dma.reserved)->bo; + radeon_bo_ref(rmesa->swtcl.bo); + radeon_bo_map(rmesa->swtcl.bo, 1); + } + + head = (rmesa->swtcl.bo->ptr + rmesa->dma.current_vertexptr); rmesa->dma.current_vertexptr += bytes; rmesa->swtcl.numverts += nverts; return head; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index d83b166742..fc21069a92 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -33,7 +33,6 @@ #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/context.h" -#include "main/texformat.h" #include "main/texrender.h" #include "drivers/common/meta.h" @@ -91,11 +90,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - rb->_ActualFormat = GL_RGB5; + rb->Format = _dri_texformat_rgb565; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 5; - rb->GreenBits = 6; - rb->BlueBits = 5; cpp = 2; break; case GL_RGB: @@ -103,12 +99,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10: case GL_RGB12: case GL_RGB16: - rb->_ActualFormat = GL_RGB8; + rb->Format = _dri_texformat_argb8888; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; - rb->AlphaBits = 0; cpp = 4; break; case GL_RGBA: @@ -119,12 +111,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - rb->_ActualFormat = GL_RGBA8; + rb->Format = _dri_texformat_argb8888; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; - rb->AlphaBits = 8; cpp = 4; break; case GL_STENCIL_INDEX: @@ -133,39 +121,36 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_STENCIL_INDEX8_EXT: case GL_STENCIL_INDEX16_EXT: /* alloc a depth+stencil buffer */ - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->StencilBits = 8; cpp = 4; break; case GL_DEPTH_COMPONENT16: - rb->_ActualFormat = GL_DEPTH_COMPONENT16; + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_SHORT; - rb->DepthBits = 16; cpp = 2; break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: - rb->_ActualFormat = GL_DEPTH_COMPONENT24; + rb->Format = MESA_FORMAT_X8_Z24; rb->DataType = GL_UNSIGNED_INT; - rb->DepthBits = 24; cpp = 4; break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->DepthBits = 24; - rb->StencilBits = 8; cpp = 4; break; default: _mesa_problem(ctx, - "Unexpected format in intel_alloc_renderbuffer_storage"); + "Unexpected format in radeon_alloc_renderbuffer_storage"); return GL_FALSE; } + rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + if (ctx->Driver.Flush) ctx->Driver.Flush(ctx); /* +r6/r7 */ @@ -213,7 +198,7 @@ radeon_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb, ASSERT(rb->Name == 0); rb->Width = width; rb->Height = height; - rb->_ActualFormat = internalFormat; + rb->InternalFormat = internalFormat; return GL_TRUE; } @@ -255,8 +240,13 @@ radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, return GL_FALSE; } + +/** + * Create a renderbuffer for a window's color, depth and/or stencil buffer. + * Not used for user-created renderbuffers. + */ struct radeon_renderbuffer * -radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv) +radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv) { struct radeon_renderbuffer *rrb; @@ -267,67 +257,64 @@ radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv) _mesa_init_renderbuffer(&rrb->base, 0); rrb->base.ClassID = RADEON_RB_CLASS; - /* XXX format junk */ + rrb->base.Format = format; + switch (format) { - case GL_RGB5: - rrb->base._ActualFormat = GL_RGB5; - rrb->base._BaseFormat = GL_RGBA; - rrb->base.RedBits = 5; - rrb->base.GreenBits = 6; - rrb->base.BlueBits = 5; + case MESA_FORMAT_RGB565: + assert(_mesa_little_endian()); + rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGB; + break; + case MESA_FORMAT_RGB565_REV: + assert(!_mesa_little_endian()); + rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGB; + break; + case MESA_FORMAT_XRGB8888: + assert(_mesa_little_endian()); rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGB; break; - case GL_RGB8: - rrb->base._ActualFormat = GL_RGB8; - rrb->base._BaseFormat = GL_RGB; - rrb->base.RedBits = 8; - rrb->base.GreenBits = 8; - rrb->base.BlueBits = 8; - rrb->base.AlphaBits = 0; + case MESA_FORMAT_XRGB8888_REV: + assert(!_mesa_little_endian()); rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGB; break; - case GL_RGBA8: - rrb->base._ActualFormat = GL_RGBA8; - rrb->base._BaseFormat = GL_RGBA; - rrb->base.RedBits = 8; - rrb->base.GreenBits = 8; - rrb->base.BlueBits = 8; - rrb->base.AlphaBits = 8; + case MESA_FORMAT_ARGB8888: + assert(_mesa_little_endian()); rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGBA; break; - case GL_STENCIL_INDEX8_EXT: - rrb->base._ActualFormat = GL_STENCIL_INDEX8_EXT; - rrb->base._BaseFormat = GL_STENCIL_INDEX; - rrb->base.StencilBits = 8; + case MESA_FORMAT_ARGB8888_REV: + assert(!_mesa_little_endian()); rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGBA; break; - case GL_DEPTH_COMPONENT16: - rrb->base._ActualFormat = GL_DEPTH_COMPONENT16; - rrb->base._BaseFormat = GL_DEPTH_COMPONENT; - rrb->base.DepthBits = 16; + case MESA_FORMAT_S8: + rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_STENCIL_INDEX; + break; + case MESA_FORMAT_Z16: rrb->base.DataType = GL_UNSIGNED_SHORT; + rrb->base._BaseFormat = GL_DEPTH_COMPONENT; break; - case GL_DEPTH_COMPONENT24: - rrb->base._ActualFormat = GL_DEPTH_COMPONENT24; - rrb->base._BaseFormat = GL_DEPTH_COMPONENT; - rrb->base.DepthBits = 24; + case MESA_FORMAT_X8_Z24: rrb->base.DataType = GL_UNSIGNED_INT; + rrb->base._BaseFormat = GL_DEPTH_COMPONENT; break; - case GL_DEPTH24_STENCIL8_EXT: - rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT; - rrb->base.DepthBits = 24; - rrb->base.StencilBits = 8; + case MESA_FORMAT_S8_Z24: rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; + rrb->base._BaseFormat = GL_DEPTH_STENCIL; break; default: - fprintf(stderr, "%s: Unknown format 0x%04x\n", __FUNCTION__, format); + fprintf(stderr, "%s: Unknown format %s\n", + __FUNCTION__, _mesa_get_format_name(format)); _mesa_delete_renderbuffer(&rrb->base); return NULL; } rrb->dPriv = driDrawPriv; - rrb->base.InternalFormat = format; + rrb->base.InternalFormat = _mesa_get_format_base_format(format); rrb->base.Delete = radeon_delete_renderbuffer; rrb->base.AllocStorage = radeon_alloc_window_storage; @@ -382,51 +369,41 @@ radeon_framebuffer_renderbuffer(GLcontext * ctx, } +/* TODO: According to EXT_fbo spec internal format of texture image + * once set during glTexImage call, should be preserved when + * attaching image to renderbuffer. When HW doesn't support + * rendering to format of attached image, set framebuffer + * completeness accordingly in radeon_validate_framebuffer (issue #79). + */ static GLboolean radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, struct gl_texture_image *texImage) { int retry = 0; + gl_format texFormat; + restart: - if (texImage->TexFormat == &_mesa_texformat_argb8888) { - rrb->cpp = 4; - rrb->base._ActualFormat = GL_RGBA8; - rrb->base._BaseFormat = GL_RGBA; + if (texImage->TexFormat == _dri_texformat_argb8888) { rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_rgb565) { - rrb->cpp = 2; - rrb->base._ActualFormat = GL_RGB5; - rrb->base._BaseFormat = GL_RGB; + else if (texImage->TexFormat == _dri_texformat_rgb565) { rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_argb1555) { - rrb->cpp = 2; - rrb->base._ActualFormat = GL_RGB5_A1; - rrb->base._BaseFormat = GL_RGBA; + else if (texImage->TexFormat == _dri_texformat_argb1555) { rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB1555 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_argb4444) { - rrb->cpp = 2; - rrb->base._ActualFormat = GL_RGBA4; - rrb->base._BaseFormat = GL_RGBA; + else if (texImage->TexFormat == _dri_texformat_argb4444) { rrb->base.DataType = GL_UNSIGNED_BYTE; - DBG("Render to ARGB1555 texture OK\n"); + DBG("Render to ARGB4444 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_z16) { - rrb->cpp = 2; - rrb->base._ActualFormat = GL_DEPTH_COMPONENT16; - rrb->base._BaseFormat = GL_DEPTH_COMPONENT; + else if (texImage->TexFormat == MESA_FORMAT_Z16) { rrb->base.DataType = GL_UNSIGNED_SHORT; DBG("Render to DEPTH16 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_s8_z24) { - rrb->cpp = 4; - rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT; + else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) { rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; DBG("Render to DEPTH_STENCIL texture OK\n"); } @@ -434,27 +411,31 @@ restart: /* try redoing the FBO */ if (retry == 1) { DBG("Render to texture BAD FORMAT %d\n", - texImage->TexFormat->MesaFormat); + texImage->TexFormat); return GL_FALSE; } + /* XXX why is the tex format being set here? + * I think this can be removed. + */ texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0, - texImage->TexFormat->DataType, + _mesa_get_format_datatype(texImage->TexFormat), 1); retry++; goto restart; } + texFormat = texImage->TexFormat; + + rrb->base.Format = texFormat; + + rrb->cpp = _mesa_get_format_bytes(texFormat); rrb->pitch = texImage->Width * rrb->cpp; - rrb->base.InternalFormat = rrb->base._ActualFormat; + rrb->base.InternalFormat = texImage->InternalFormat; + rrb->base._BaseFormat = _mesa_base_fbo_format(ctx, rrb->base.InternalFormat); + rrb->base.Width = texImage->Width; rrb->base.Height = texImage->Height; - rrb->base.RedBits = texImage->TexFormat->RedBits; - rrb->base.GreenBits = texImage->TexFormat->GreenBits; - rrb->base.BlueBits = texImage->TexFormat->BlueBits; - rrb->base.AlphaBits = texImage->TexFormat->AlphaBits; - rrb->base.DepthBits = texImage->TexFormat->DepthBits; - rrb->base.StencilBits = texImage->TexFormat->StencilBits; rrb->base.Delete = radeon_delete_renderbuffer; rrb->base.AllocStorage = radeon_nop_alloc_storage; @@ -555,8 +536,10 @@ radeon_render_texture(GLcontext * ctx, imageOffset += offsets[att->Zoffset]; } - /* store that offset in the region */ + /* store that offset in the region, along with the correct pitch for + * the image we are rendering to */ rrb->draw_offset = imageOffset; + rrb->pitch = radeon_image->mt->levels[att->TextureLevel].rowstride; /* update drawing region, etc */ radeon_draw_buffer(ctx, fb); @@ -583,7 +566,7 @@ void radeon_fbo_init(struct radeon_context *radeon) radeon->glCtx->Driver.FinishRenderTexture = radeon_finish_render_texture; radeon->glCtx->Driver.ResizeBuffers = radeon_resize_buffers; radeon->glCtx->Driver.ValidateFramebuffer = radeon_validate_framebuffer; - radeon->glCtx->Driver.BlitFramebuffer = _mesa_meta_blit_framebuffer; + radeon->glCtx->Driver.BlitFramebuffer = _mesa_meta_BlitFramebuffer; } diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index 02de8e5fd1..7ad781ba61 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -62,8 +62,6 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa); __DRIscreenPrivate *sPriv = rmesa->dri.screen; - assert(drawable != NULL); - drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags); /* The window might have moved, so we might need to get new clip @@ -74,12 +72,13 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) * Since the hardware state depends on having the latest drawable * clip rects, all state checking must be done _after_ this call. */ - DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable); - if (drawable != readable) { + if (drawable) + DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable); + if (readable && drawable != readable) { DRI_VALIDATE_DRAWABLE_INFO(sPriv, readable); } - if (rmesa->lastStamp != drawable->lastStamp) { + if (drawable && (rmesa->lastStamp != drawable->lastStamp)) { radeon_window_moved(rmesa); rmesa->lastStamp = drawable->lastStamp; } diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c index 08e1c5d00d..d810e6080e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c @@ -76,12 +76,14 @@ static void emit_vecfog(GLcontext *ctx, struct radeon_aos *aos, /* Emit the data */ + radeon_bo_map(aos->bo, 1); out = (uint32_t*)((char*)aos->bo->ptr + aos->offset); for (i = 0; i < count; i++) { out[0] = radeonComputeFogBlendFactor( ctx, *(GLfloat *)data ); out++; data += stride; } + radeon_bo_unmap(aos->bo); } static void emit_s0_vec(uint32_t *out, GLvoid *data, int stride, int count) @@ -151,6 +153,7 @@ static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos, /* Emit the data */ + radeon_bo_map(aos->bo, 1); out = (uint32_t*)((char*)aos->bo->ptr + aos->offset); switch (size) { case 1: @@ -170,6 +173,7 @@ static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos, exit(1); break; } + radeon_bo_unmap(aos->bo); } @@ -196,12 +200,12 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.obj.buf) rcommon_emit_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->ObjPtr->data, - VB->ObjPtr->size, - VB->ObjPtr->stride, + (char *)VB->AttribPtr[_TNL_ATTRIB_POS]->data, + VB->AttribPtr[_TNL_ATTRIB_POS]->size, + VB->AttribPtr[_TNL_ATTRIB_POS]->stride, count); - switch( VB->ObjPtr->size ) { + switch( VB->AttribPtr[_TNL_ATTRIB_POS]->size ) { case 4: vfmt |= RADEON_CP_VC_FRMT_W0; case 3: vfmt |= RADEON_CP_VC_FRMT_Z; case 2: vfmt |= RADEON_CP_VC_FRMT_XY; @@ -216,9 +220,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.norm.buf) rcommon_emit_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->NormalPtr->data, + (char *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data, 3, - VB->NormalPtr->stride, + VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride, count); vfmt |= RADEON_CP_VC_FRMT_N0; @@ -227,9 +231,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (inputs & VERT_BIT_COLOR0) { int emitsize; - if (VB->ColorPtr[0]->size == 4 && - (VB->ColorPtr[0]->stride != 0 || - VB->ColorPtr[0]->data[0][3] != 1.0)) { + if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size == 4 && + (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0 || + VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data[0][3] != 1.0)) { vfmt |= RADEON_CP_VC_FRMT_FPCOLOR | RADEON_CP_VC_FRMT_FPALPHA; emitsize = 4; } @@ -242,9 +246,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.rgba.buf) rcommon_emit_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->ColorPtr[0]->data, + (char *)VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data, emitsize, - VB->ColorPtr[0]->stride, + VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride, count); nr++; @@ -256,9 +260,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) rcommon_emit_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->SecondaryColorPtr[0]->data, + (char *)VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data, 3, - VB->SecondaryColorPtr[0]->stride, + VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride, count); } @@ -273,8 +277,8 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.fog.buf) emit_vecfog( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->FogCoordPtr->data, - VB->FogCoordPtr->stride, + (char *)VB->AttribPtr[_TNL_ATTRIB_FOG]->data, + VB->AttribPtr[_TNL_ATTRIB_FOG]->stride, count); vfmt |= RADEON_CP_VC_FRMT_FPFOG; @@ -290,24 +294,24 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.tex[unit].buf) emit_tex_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->TexCoordPtr[unit]->data, - VB->TexCoordPtr[unit]->size, - VB->TexCoordPtr[unit]->stride, + (char *)VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->data, + VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size, + VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->stride, count ); nr++; vfmt |= RADEON_ST_BIT(unit); /* assume we need the 3rd coord if texgen is active for r/q OR at least 3 coords are submitted. This may not be 100% correct */ - if (VB->TexCoordPtr[unit]->size >= 3) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) { vtx |= RADEON_Q_BIT(unit); vfmt |= RADEON_Q_BIT(unit); } if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) ) vtx |= RADEON_Q_BIT(unit); - else if ((VB->TexCoordPtr[unit]->size >= 3) && + else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) && ((ctx->Texture.Unit[unit]._ReallyEnabled & (TEXTURE_CUBE_BIT)) == 0)) { - GLuint swaptexmatcol = (VB->TexCoordPtr[unit]->size - 3); + GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3); if (((rmesa->NeedTexMatrix >> unit) & 1) && (swaptexmatcol != ((rmesa->TexMatColSwap >> unit) & 1))) radeonUploadTexMatrix( rmesa, unit, swaptexmatcol ) ; diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h index 515783135d..d764ccb982 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h +++ b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h @@ -56,18 +56,18 @@ static void TAG(emit)( GLcontext *ctx, radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __FUNCTION__); - coord = (GLuint (*)[4])VB->ObjPtr->data; - coord_stride = VB->ObjPtr->stride; + coord = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_POS]->data; + coord_stride = VB->AttribPtr[_TNL_ATTRIB_POS]->stride; if (DO_TEX2) { - if (VB->TexCoordPtr[2]) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX2]) { const GLuint t2 = GET_TEXSOURCE(2); - tc2 = (GLuint (*)[4])VB->TexCoordPtr[t2]->data; - tc2_stride = VB->TexCoordPtr[t2]->stride; - if (DO_PTEX && VB->TexCoordPtr[t2]->size < 3) { + tc2 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data; + tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride; + if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 3) { fill_tex |= (1<<2); } - else if (DO_PTEX && VB->TexCoordPtr[t2]->size < 4) { + else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 4) { rqcoordsnoswap |= (1<<2); } } else { @@ -77,14 +77,14 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_TEX1) { - if (VB->TexCoordPtr[1]) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { const GLuint t1 = GET_TEXSOURCE(1); - tc1 = (GLuint (*)[4])VB->TexCoordPtr[t1]->data; - tc1_stride = VB->TexCoordPtr[t1]->stride; - if (DO_PTEX && VB->TexCoordPtr[t1]->size < 3) { + tc1 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride; + if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size < 3) { fill_tex |= (1<<1); } - else if (DO_PTEX && VB->TexCoordPtr[t1]->size < 4) { + else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size < 4) { rqcoordsnoswap |= (1<<1); } } else { @@ -94,14 +94,14 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_TEX0) { - if (VB->TexCoordPtr[0]) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { const GLuint t0 = GET_TEXSOURCE(0); - tc0_stride = VB->TexCoordPtr[t0]->stride; - tc0 = (GLuint (*)[4])VB->TexCoordPtr[t0]->data; - if (DO_PTEX && VB->TexCoordPtr[t0]->size < 3) { + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride; + tc0 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data; + if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size < 3) { fill_tex |= (1<<0); } - else if (DO_PTEX && VB->TexCoordPtr[t0]->size < 4) { + else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size < 4) { rqcoordsnoswap |= (1<<0); } } else { @@ -112,9 +112,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_NORM) { - if (VB->NormalPtr) { - norm_stride = VB->NormalPtr->stride; - norm = (GLuint (*)[4])VB->NormalPtr->data; + if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]) { + norm_stride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; + norm = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; } else { norm_stride = 0; norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; @@ -122,9 +122,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_RGBA) { - if (VB->ColorPtr[0]) { - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]) { + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; } else { col = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; col_stride = 0; @@ -132,9 +132,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_SPEC_OR_FOG) { - if (VB->SecondaryColorPtr[0]) { - spec = VB->SecondaryColorPtr[0]->data; - spec_stride = VB->SecondaryColorPtr[0]->stride; + if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; } else { spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; spec_stride = 0; @@ -142,9 +142,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_SPEC_OR_FOG) { - if (VB->FogCoordPtr) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + if (VB->AttribPtr[_TNL_ATTRIB_FOG]) { + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } else { fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG]; fog_stride = 0; diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c index 78ec119302..98f96ff2a7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c @@ -326,7 +326,7 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (1) { req |= RADEON_CP_VC_FRMT_Z; - if (VB->ObjPtr->size == 4) { + if (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 4) { req |= RADEON_CP_VC_FRMT_W0; } } @@ -348,15 +348,15 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) req |= RADEON_ST_BIT(unit); /* assume we need the 3rd coord if texgen is active for r/q OR at least 3 coords are submitted. This may not be 100% correct */ - if (VB->TexCoordPtr[unit]->size >= 3) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) { req |= RADEON_Q_BIT(unit); vtx |= RADEON_Q_BIT(unit); } if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) ) vtx |= RADEON_Q_BIT(unit); - else if ((VB->TexCoordPtr[unit]->size >= 3) && + else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) && ((ctx->Texture.Unit[unit]._ReallyEnabled & (TEXTURE_CUBE_BIT)) == 0)) { - GLuint swaptexmatcol = (VB->TexCoordPtr[unit]->size - 3); + GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3); if (((rmesa->NeedTexMatrix >> unit) & 1) && (swaptexmatcol != ((rmesa->TexMatColSwap >> unit) & 1))) radeonUploadTexMatrix( rmesa, unit, swaptexmatcol ) ; @@ -390,19 +390,19 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) * this, add more vertex code (for obj-2, obj-3) or preferably move * to maos. */ - if (VB->ObjPtr->size < 3 || - (VB->ObjPtr->size == 3 && + if (VB->AttribPtr[_TNL_ATTRIB_POS]->size < 3 || + (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 3 && (setup_tab[i].vertex_format & RADEON_CP_VC_FRMT_W0))) { _math_trans_4f( rmesa->tcl.ObjClean.data, - VB->ObjPtr->data, - VB->ObjPtr->stride, + VB->AttribPtr[_TNL_ATTRIB_POS]->data, + VB->AttribPtr[_TNL_ATTRIB_POS]->stride, GL_FLOAT, - VB->ObjPtr->size, + VB->AttribPtr[_TNL_ATTRIB_POS]->size, 0, VB->Count ); - switch (VB->ObjPtr->size) { + switch (VB->AttribPtr[_TNL_ATTRIB_POS]->size) { case 1: _mesa_vector4f_clean_elem(&rmesa->tcl.ObjClean, VB->Count, 1); case 2: @@ -416,14 +416,14 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) break; } - VB->ObjPtr = &rmesa->tcl.ObjClean; + VB->AttribPtr[_TNL_ATTRIB_POS] = &rmesa->tcl.ObjClean; } - + radeon_bo_map(rmesa->radeon.tcl.aos[0].bo, 1); setup_tab[i].emit( ctx, 0, VB->Count, rmesa->radeon.tcl.aos[0].bo->ptr + rmesa->radeon.tcl.aos[0].offset); - + radeon_bo_unmap(rmesa->radeon.tcl.aos[0].bo); // rmesa->radeon.tcl.aos[0].size = setup_tab[i].vertex_size; rmesa->radeon.tcl.aos[0].stride = setup_tab[i].vertex_size; rmesa->tcl.vertex_format = setup_tab[i].vertex_format; diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 38db305e2a..a7f347202a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -1,4 +1,5 @@ /* + * Copyright (C) 2009 Maciej Cencora. * Copyright (C) 2008 Nicolai Haehnle. * * All Rights Reserved. @@ -32,51 +33,52 @@ #include "main/simple_list.h" #include "main/texcompress.h" -#include "main/texformat.h" - -static GLuint radeon_compressed_texture_size(GLcontext *ctx, - GLsizei width, GLsizei height, GLsizei depth, - GLuint mesaFormat) +#include "main/teximage.h" +#include "main/texobj.h" +#include "radeon_texture.h" + +static unsigned get_aligned_compressed_row_stride( + gl_format format, + unsigned width, + unsigned minStride) { - GLuint size = _mesa_compressed_texture_size(ctx, width, height, depth, mesaFormat); - - if (mesaFormat == MESA_FORMAT_RGB_DXT1 || - mesaFormat == MESA_FORMAT_RGBA_DXT1) { - if (width + 3 < 8) /* width one block */ - size = size * 4; - else if (width + 3 < 16) - size = size * 2; - } else { - /* DXT3/5, 16 bytes per block */ - // WARN_ONCE("DXT 3/5 suffers from multitexturing problems!\n"); - if (width + 3 < 8) - size = size * 2; + const unsigned blockSize = _mesa_get_format_bytes(format); + unsigned blockWidth, blockHeight, numXBlocks; + + _mesa_get_format_block_size(format, &blockWidth, &blockHeight); + numXBlocks = (width + blockWidth - 1) / blockWidth; + + while (numXBlocks * blockSize < minStride) + { + ++numXBlocks; } - return size; + return numXBlocks * blockSize; } +static unsigned get_compressed_image_size( + gl_format format, + unsigned rowStride, + unsigned height) +{ + unsigned blockWidth, blockHeight; + + _mesa_get_format_block_size(format, &blockWidth, &blockHeight); -static int radeon_compressed_num_bytes(GLuint mesaFormat) + return rowStride * ((height + blockHeight - 1) / blockHeight); +} + +static int find_next_power_of_two(GLuint value) { - int bytes = 0; - switch(mesaFormat) { - - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - bytes = 2; - break; - - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: - bytes = 4; - default: - break; - } - - return bytes; + int i, tmp; + + i = 0; + tmp = value - 1; + while (tmp) { + tmp >>= 1; + i++; + } + return (1 << i); } /** @@ -91,28 +93,28 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree { radeon_mipmap_level *lvl = &mt->levels[level]; uint32_t row_align; + GLuint height; + + height = find_next_power_of_two(lvl->height); /* Find image size in bytes */ - if (mt->compressed) { - /* TODO: Is this correct? Need test cases for compressed textures! */ - row_align = rmesa->texture_compressed_row_align - 1; - lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align; - lvl->size = radeon_compressed_texture_size(mt->radeon->glCtx, - lvl->width, lvl->height, lvl->depth, mt->compressed); + if (_mesa_is_format_compressed(mt->mesaFormat)) { + lvl->rowstride = get_aligned_compressed_row_stride(mt->mesaFormat, lvl->width, rmesa->texture_compressed_row_align); + lvl->size = get_compressed_image_size(mt->mesaFormat, lvl->rowstride, height); } else if (mt->target == GL_TEXTURE_RECTANGLE_NV) { row_align = rmesa->texture_rect_row_align - 1; - lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align; - lvl->size = lvl->rowstride * lvl->height; + lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; + lvl->size = lvl->rowstride * height; } else if (mt->tilebits & RADEON_TXO_MICRO_TILE) { /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned, * though the actual offset may be different (if texture is less than * 32 bytes width) to the untiled case */ - lvl->rowstride = (lvl->width * mt->bpp * 2 + 31) & ~31; - lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth; + lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) * 2 + 31) & ~31; + lvl->size = lvl->rowstride * ((height + 1) / 2) * lvl->depth; } else { row_align = rmesa->texture_row_align - 1; - lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align; - lvl->size = lvl->rowstride * lvl->height * lvl->depth; + lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; + lvl->size = lvl->rowstride * height * lvl->depth; } assert(lvl->size > 0); @@ -124,7 +126,7 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "level %d, face %d: rs:%d %dx%d at %d\n", - level, face, lvl->rowstride, lvl->width, lvl->height, lvl->faces[face].offset); + level, face, lvl->rowstride, lvl->width, height, lvl->faces[face].offset); } static GLuint minify(GLuint size, GLuint levels) @@ -138,22 +140,19 @@ static GLuint minify(GLuint size, GLuint levels) static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_tree *mt) { - GLuint curOffset; - GLuint numLevels; - GLuint i; - GLuint face; + GLuint curOffset, i, face, level; - numLevels = mt->lastLevel - mt->firstLevel + 1; - assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels); + assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels); curOffset = 0; for(face = 0; face < mt->faces; face++) { - for(i = 0; i < numLevels; i++) { - mt->levels[i].width = minify(mt->width0, i); - mt->levels[i].height = minify(mt->height0, i); - mt->levels[i].depth = minify(mt->depth0, i); - compute_tex_image_offset(rmesa, mt, face, i, &curOffset); + for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) { + mt->levels[level].valid = 1; + mt->levels[level].width = minify(mt->width0, i); + mt->levels[level].height = minify(mt->height0, i); + mt->levels[level].depth = minify(mt->depth0, i); + compute_tex_image_offset(rmesa, mt, face, level, &curOffset); } } @@ -163,23 +162,21 @@ static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt) { - GLuint curOffset; - GLuint numLevels; - GLuint i; + GLuint curOffset, i, level; - numLevels = mt->lastLevel - mt->firstLevel + 1; - assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels); + assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels); curOffset = 0; - for(i = 0; i < numLevels; i++) { + for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) { GLuint face; - mt->levels[i].width = minify(mt->width0, i); - mt->levels[i].height = minify(mt->height0, i); - mt->levels[i].depth = minify(mt->depth0, i); + mt->levels[level].valid = 1; + mt->levels[level].width = minify(mt->width0, i); + mt->levels[level].height = minify(mt->height0, i); + mt->levels[level].depth = minify(mt->depth0, i); for(face = 0; face < mt->faces; face++) - compute_tex_image_offset(rmesa, mt, face, i, &curOffset); + compute_tex_image_offset(rmesa, mt, face, level, &curOffset); } /* Note the required size in memory */ @@ -189,27 +186,22 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_ /** * Create a new mipmap tree, calculate its layout and allocate memory. */ -radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t, - GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel, - GLuint width0, GLuint height0, GLuint depth0, - GLuint bpp, GLuint tilebits, GLuint compressed) +static radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, + GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels, + GLuint width0, GLuint height0, GLuint depth0, GLuint tilebits) { radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree); - mt->radeon = rmesa; - mt->internal_format = internal_format; + mt->mesaFormat = mesaFormat; mt->refcount = 1; - mt->t = t; mt->target = target; mt->faces = (target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - mt->firstLevel = firstLevel; - mt->lastLevel = lastLevel; + mt->baseLevel = baseLevel; + mt->numLevels = numLevels; mt->width0 = width0; mt->height0 = height0; mt->depth0 = depth0; - mt->bpp = compressed ? radeon_compressed_num_bytes(compressed) : bpp; mt->tilebits = tilebits; - mt->compressed = compressed; if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R300) calculate_miptree_layout_r300(rmesa, mt); @@ -224,53 +216,43 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj * return mt; } -void radeon_miptree_reference(radeon_mipmap_tree *mt) +void radeon_miptree_reference(radeon_mipmap_tree *mt, radeon_mipmap_tree **ptr) { + assert(!*ptr); + mt->refcount++; assert(mt->refcount > 0); + + *ptr = mt; } -void radeon_miptree_unreference(radeon_mipmap_tree *mt) +void radeon_miptree_unreference(radeon_mipmap_tree **ptr) { + radeon_mipmap_tree *mt = *ptr; if (!mt) return; assert(mt->refcount > 0); + mt->refcount--; if (!mt->refcount) { radeon_bo_unref(mt->bo); free(mt); } -} + *ptr = 0; +} /** - * Calculate first and last mip levels for the given texture object, - * where the dimensions are taken from the given texture image at - * the given level. - * - * Note: level is the OpenGL level number, which is not necessarily the same - * as the first level that is actually present. - * - * The base level image of the given texture face must be non-null, - * or this will fail. + * Calculate min and max LOD for the given texture object. + * @param[in] tObj texture object whose LOD values to calculate + * @param[out] pminLod minimal LOD + * @param[out] pmaxLod maximal LOD */ -static void calculate_first_last_level(struct gl_texture_object *tObj, - GLuint *pfirstLevel, GLuint *plastLevel, - GLuint face, GLuint level) +static void calculate_min_max_lod(struct gl_texture_object *tObj, + unsigned *pminLod, unsigned *pmaxLod) { - const struct gl_texture_image * const baseImage = - tObj->Image[face][level]; - - assert(baseImage); - - /* These must be signed values. MinLod and MaxLod can be negative numbers, - * and having firstLevel and lastLevel as signed prevents the need for - * extra sign checks. - */ - int firstLevel; - int lastLevel; - + int minLod, maxLod; /* Yes, this looks overly complicated, but it's all needed. */ switch (tObj->Target) { @@ -281,32 +263,30 @@ static void calculate_first_last_level(struct gl_texture_object *tObj, if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) { /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL. */ - firstLevel = lastLevel = tObj->BaseLevel; + minLod = maxLod = tObj->BaseLevel; } else { - firstLevel = tObj->BaseLevel + (GLint)(tObj->MinLod + 0.5); - firstLevel = MAX2(firstLevel, tObj->BaseLevel); - firstLevel = MIN2(firstLevel, level + baseImage->MaxLog2); - lastLevel = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5); - lastLevel = MAX2(lastLevel, tObj->BaseLevel); - lastLevel = MIN2(lastLevel, level + baseImage->MaxLog2); - lastLevel = MIN2(lastLevel, tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ + minLod = tObj->BaseLevel + (GLint)(tObj->MinLod); + minLod = MAX2(minLod, tObj->BaseLevel); + minLod = MIN2(minLod, tObj->MaxLevel); + maxLod = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5); + maxLod = MIN2(maxLod, tObj->MaxLevel); + maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxLog2 + minLod); + maxLod = MAX2(maxLod, minLod); /* need at least one level */ } break; case GL_TEXTURE_RECTANGLE_NV: case GL_TEXTURE_4D_SGIS: - firstLevel = lastLevel = 0; + minLod = maxLod = 0; break; default: return; } /* save these values */ - *pfirstLevel = firstLevel; - *plastLevel = lastLevel; + *pminLod = minLod; + *pmaxLod = maxLod; } - /** * Checks whether the given miptree can hold the given texture image at the * given face and level. @@ -316,20 +296,15 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, { radeon_mipmap_level *lvl; - if (face >= mt->faces || level < mt->firstLevel || level > mt->lastLevel) + if (face >= mt->faces) return GL_FALSE; - if (texImage->InternalFormat != mt->internal_format || - texImage->IsCompressed != mt->compressed) + if (texImage->TexFormat != mt->mesaFormat) return GL_FALSE; - if (!texImage->IsCompressed && - !mt->compressed && - texImage->TexFormat->TexelBytes != mt->bpp) - return GL_FALSE; - - lvl = &mt->levels[level - mt->firstLevel]; - if (lvl->width != texImage->Width || + lvl = &mt->levels[level]; + if (!lvl->valid || + lvl->width != texImage->Width || lvl->height != texImage->Height || lvl->depth != texImage->Depth) return GL_FALSE; @@ -337,59 +312,72 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, return GL_TRUE; } - /** * Checks whether the given miptree has the right format to store the given texture object. */ -GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj) +static GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj) { struct gl_texture_image *firstImage; - GLuint compressed; - GLuint numfaces = 1; - GLuint firstLevel, lastLevel; - - calculate_first_last_level(texObj, &firstLevel, &lastLevel, 0, texObj->BaseLevel); - if (texObj->Target == GL_TEXTURE_CUBE_MAP) - numfaces = 6; - - firstImage = texObj->Image[0][firstLevel]; - compressed = firstImage->IsCompressed ? firstImage->TexFormat->MesaFormat : 0; - - return (mt->firstLevel == firstLevel && - mt->lastLevel == lastLevel && - mt->width0 == firstImage->Width && - mt->height0 == firstImage->Height && - mt->depth0 == firstImage->Depth && - mt->compressed == compressed && - (!mt->compressed ? (mt->bpp == firstImage->TexFormat->TexelBytes) : 1)); -} + unsigned numLevels; + radeon_mipmap_level *mtBaseLevel; + + if (texObj->BaseLevel < mt->baseLevel) + return GL_FALSE; + + mtBaseLevel = &mt->levels[texObj->BaseLevel - mt->baseLevel]; + firstImage = texObj->Image[0][texObj->BaseLevel]; + numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, firstImage->MaxLog2 + 1); + + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "Checking if miptree %p matches texObj %p\n", mt, texObj); + fprintf(stderr, "target %d vs %d\n", mt->target, texObj->Target); + fprintf(stderr, "format %d vs %d\n", mt->mesaFormat, firstImage->TexFormat); + fprintf(stderr, "numLevels %d vs %d\n", mt->numLevels, numLevels); + fprintf(stderr, "width0 %d vs %d\n", mtBaseLevel->width, firstImage->Width); + fprintf(stderr, "height0 %d vs %d\n", mtBaseLevel->height, firstImage->Height); + fprintf(stderr, "depth0 %d vs %d\n", mtBaseLevel->depth, firstImage->Depth); + if (mt->target == texObj->Target && + mt->mesaFormat == firstImage->TexFormat && + mt->numLevels >= numLevels && + mtBaseLevel->width == firstImage->Width && + mtBaseLevel->height == firstImage->Height && + mtBaseLevel->depth == firstImage->Depth) { + fprintf(stderr, "MATCHED\n"); + } else { + fprintf(stderr, "NOT MATCHED\n"); + } + } + return (mt->target == texObj->Target && + mt->mesaFormat == firstImage->TexFormat && + mt->numLevels >= numLevels && + mtBaseLevel->width == firstImage->Width && + mtBaseLevel->height == firstImage->Height && + mtBaseLevel->depth == firstImage->Depth); +} /** - * Try to allocate a mipmap tree for the given texture that will fit the - * given image in the given position. + * Try to allocate a mipmap tree for the given texture object. + * @param[in] rmesa radeon context + * @param[in] t radeon texture object */ -void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, - radeon_texture_image *image, GLuint face, GLuint level) +void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t) { - GLuint compressed = image->base.IsCompressed ? image->base.TexFormat->MesaFormat : 0; - GLuint numfaces = 1; - GLuint firstLevel, lastLevel; + struct gl_texture_object *texObj = &t->base; + struct gl_texture_image *texImg = texObj->Image[0][texObj->BaseLevel]; + GLuint numLevels; assert(!t->mt); - calculate_first_last_level(&t->base, &firstLevel, &lastLevel, face, level); - if (t->base.Target == GL_TEXTURE_CUBE_MAP) - numfaces = 6; - - if (level != firstLevel || face >= numfaces) + if (!texImg) return; - t->mt = radeon_miptree_create(rmesa, t, t->base.Target, - image->base.InternalFormat, - firstLevel, lastLevel, - image->base.Width, image->base.Height, image->base.Depth, - image->base.TexFormat->TexelBytes, t->tile_bits, compressed); + numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxLog2 + 1); + + t->mt = radeon_miptree_create(rmesa, t->base.Target, + texImg->TexFormat, texObj->BaseLevel, + numLevels, texImg->Width, texImg->Height, + texImg->Depth, t->tile_bits); } /* Although we use the image_offset[] array to store relative offsets @@ -401,21 +389,231 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets) { - if (mt->target != GL_TEXTURE_3D || mt->faces == 1) - offsets[0] = 0; - else { - int i; - for (i = 0; i < 6; i++) - offsets[i] = mt->levels[level].faces[i].offset; - } + if (mt->target != GL_TEXTURE_3D || mt->faces == 1) { + offsets[0] = 0; + } else { + int i; + for (i = 0; i < 6; i++) { + offsets[i] = mt->levels[level].faces[i].offset; + } + } } GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level) { - if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) - return (mt->levels[level].faces[face].offset); - else - return mt->levels[level].faces[0].offset; + if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) + return (mt->levels[level].faces[face].offset); + else + return mt->levels[level].faces[0].offset; +} + +/** + * Ensure that the given image is stored in the given miptree from now on. + */ +static void migrate_image_to_miptree(radeon_mipmap_tree *mt, + radeon_texture_image *image, + int face, int level) +{ + radeon_mipmap_level *dstlvl = &mt->levels[level]; + unsigned char *dest; + + assert(image->mt != mt); + assert(dstlvl->valid); + assert(dstlvl->width == image->base.Width); + assert(dstlvl->height == image->base.Height); + assert(dstlvl->depth == image->base.Depth); + + radeon_bo_map(mt->bo, GL_TRUE); + dest = mt->bo->ptr + dstlvl->faces[face].offset; + + if (image->mt) { + /* Format etc. should match, so we really just need a memcpy(). + * In fact, that memcpy() could be done by the hardware in many + * cases, provided that we have a proper memory manager. + */ + assert(mt->mesaFormat == image->base.TexFormat); + + radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel]; + + /* TODO: bring back these assertions once the FBOs are fixed */ +#if 0 + assert(image->mtlevel == level); + assert(srclvl->size == dstlvl->size); + assert(srclvl->rowstride == dstlvl->rowstride); +#endif + + radeon_bo_map(image->mt->bo, GL_FALSE); + + memcpy(dest, + image->mt->bo->ptr + srclvl->faces[face].offset, + dstlvl->size); + radeon_bo_unmap(image->mt->bo); + + radeon_miptree_unreference(&image->mt); + } else { + const uint32_t srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width); + uint32_t rows = image->base.Height * image->base.Depth; + + if (_mesa_is_format_compressed(image->base.TexFormat)) { + uint32_t blockWidth, blockHeight; + _mesa_get_format_block_size(image->base.TexFormat, &blockWidth, &blockHeight); + rows = (rows + blockHeight - 1) / blockHeight; + } + + copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride, + rows, srcrowstride); + + _mesa_free_texmemory(image->base.Data); + image->base.Data = 0; + } + + radeon_bo_unmap(mt->bo); + + radeon_miptree_reference(mt, &image->mt); + image->mtface = face; + image->mtlevel = level; +} + +/** + * Filter matching miptrees, and select one with the most of data. + * @param[in] texObj radeon texture object + * @param[in] firstLevel first texture level to check + * @param[in] lastLevel last texture level to check + */ +static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj, + unsigned firstLevel, + unsigned lastLevel) +{ + const unsigned numLevels = lastLevel - firstLevel + 1; + unsigned *mtSizes = calloc(numLevels, sizeof(unsigned)); + radeon_mipmap_tree **mts = calloc(numLevels, sizeof(radeon_mipmap_tree *)); + unsigned mtCount = 0; + unsigned maxMtIndex = 0; + radeon_mipmap_tree *tmp; + + for (unsigned level = firstLevel; level <= lastLevel; ++level) { + radeon_texture_image *img = get_radeon_texture_image(texObj->base.Image[0][level]); + unsigned found = 0; + // TODO: why this hack?? + if (!img) + break; + + if (!img->mt) + continue; + + for (int i = 0; i < mtCount; ++i) { + if (mts[i] == img->mt) { + found = 1; + mtSizes[i] += img->mt->levels[img->mtlevel].size; + break; + } + } + + if (!found && radeon_miptree_matches_texture(img->mt, &texObj->base)) { + mtSizes[mtCount] = img->mt->levels[img->mtlevel].size; + mts[mtCount] = img->mt; + mtCount++; + } + } + + if (mtCount == 0) { + return NULL; + } + + for (int i = 1; i < mtCount; ++i) { + if (mtSizes[i] > mtSizes[maxMtIndex]) { + maxMtIndex = i; + } + } + + tmp = mts[maxMtIndex]; + free(mtSizes); + free(mts); + + return tmp; } + +/** + * Validate texture mipmap tree. + * If individual images are stored in different mipmap trees + * use the mipmap tree that has the most of the correct data. + */ +int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj) +{ + radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + radeonTexObj *t = radeon_tex_obj(texObj); + + if (t->validated || t->image_override) { + return GL_TRUE; + } + + if (texObj->Image[0][texObj->BaseLevel]->Border > 0) + return GL_FALSE; + + _mesa_test_texobj_completeness(rmesa->glCtx, texObj); + if (!texObj->_Complete) { + return GL_FALSE; + } + + calculate_min_max_lod(&t->base, &t->minLod, &t->maxLod); + + if (RADEON_DEBUG & RADEON_TEXTURE) + fprintf(stderr, "%s: Validating texture %p now, minLod = %d, maxLod = %d\n", + __FUNCTION__, texObj ,t->minLod, t->maxLod); + + radeon_mipmap_tree *dst_miptree; + dst_miptree = get_biggest_matching_miptree(t, t->minLod, t->maxLod); + + if (!dst_miptree) { + radeon_miptree_unreference(&t->mt); + radeon_try_alloc_miptree(rmesa, t); + dst_miptree = t->mt; + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "%s: No matching miptree found, allocated new one %p\n", __FUNCTION__, t->mt); + } + } else if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "%s: Using miptree %p\n", __FUNCTION__, t->mt); + } + + const unsigned faces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; + unsigned face, level; + radeon_texture_image *img; + /* Validate only the levels that will actually be used during rendering */ + for (face = 0; face < faces; ++face) { + for (level = t->minLod; level <= t->maxLod; ++level) { + img = get_radeon_texture_image(texObj->Image[face][level]); + + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "Checking image level %d, face %d, mt %p ... ", level, face, img->mt); + } + + if (img->mt != dst_miptree) { + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "MIGRATING\n"); + } + struct radeon_bo *src_bo = (img->mt) ? img->mt->bo : img->bo; + if (src_bo && radeon_bo_is_referenced_by_cs(src_bo, rmesa->cmdbuf.cs)) { + radeon_firevertices(rmesa); + } + migrate_image_to_miptree(dst_miptree, img, face, level); + } else if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "OK\n"); + } + } + } + + t->validated = GL_TRUE; + + return GL_TRUE; +} + +uint32_t get_base_teximage_offset(radeonTexObj *texObj) +{ + if (!texObj->mt) { + return 0; + } else { + return radeon_miptree_image_offset(texObj->mt, 0, texObj->minLod); + } +}
\ No newline at end of file diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h index db28252da3..a10649b5ae 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h @@ -44,6 +44,7 @@ struct _radeon_mipmap_level { GLuint depth; GLuint size; /** Size of each image, in bytes */ GLuint rowstride; /** in bytes */ + GLuint valid; radeon_mipmap_image faces[6]; }; @@ -59,43 +60,35 @@ struct _radeon_mipmap_level { * changed. */ struct _radeon_mipmap_tree { - radeonContextPtr radeon; - radeonTexObj *t; struct radeon_bo *bo; GLuint refcount; GLuint totalsize; /** total size of the miptree, in bytes */ GLenum target; /** GL_TEXTURE_xxx */ - GLenum internal_format; + GLenum mesaFormat; /** MESA_FORMAT_xxx */ GLuint faces; /** # of faces: 6 for cubemaps, 1 otherwise */ - GLuint firstLevel; /** First mip level stored in this mipmap tree */ - GLuint lastLevel; /** Last mip level stored in this mipmap tree */ + GLuint baseLevel; /** gl_texture_object->baseLevel it was created for */ + GLuint numLevels; /** Number of mip levels stored in this mipmap tree */ - GLuint width0; /** Width of firstLevel image */ - GLuint height0; /** Height of firstLevel image */ - GLuint depth0; /** Depth of firstLevel image */ + GLuint width0; /** Width of baseLevel image */ + GLuint height0; /** Height of baseLevel image */ + GLuint depth0; /** Depth of baseLevel image */ - GLuint bpp; /** Bytes per texel */ GLuint tilebits; /** RADEON_TXO_xxx_TILE */ - GLuint compressed; /** MESA_FORMAT_xxx indicating a compressed format, or 0 if uncompressed */ radeon_mipmap_level levels[RADEON_MIPTREE_MAX_TEXTURE_LEVELS]; }; -radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t, - GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel, - GLuint width0, GLuint height0, GLuint depth0, - GLuint bpp, GLuint tilebits, GLuint compressed); -void radeon_miptree_reference(radeon_mipmap_tree *mt); -void radeon_miptree_unreference(radeon_mipmap_tree *mt); +void radeon_miptree_reference(radeon_mipmap_tree *mt, radeon_mipmap_tree **ptr); +void radeon_miptree_unreference(radeon_mipmap_tree **ptr); GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, struct gl_texture_image *texImage, GLuint face, GLuint level); -GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj); -void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, - radeon_texture_image *texImage, GLuint face, GLuint level); +void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t); GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level); void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets); + +uint32_t get_base_teximage_offset(radeonTexObj *texObj); #endif /* __RADEON_MIPMAP_TREE_H_ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c index b79d864ba2..98117cdfc1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c +++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c @@ -31,24 +31,11 @@ #include "main/imports.h" #include "main/simple_list.h" -static int radeonQueryIsFlushed(GLcontext *ctx, struct gl_query_object *q) -{ - radeonContextPtr radeon = RADEON_CONTEXT(ctx); - struct radeon_query_object *tmp, *query = (struct radeon_query_object *)q; - - foreach(tmp, &radeon->query.not_flushed_head) { - if (tmp == query) { - return 0; - } - } - - return 1; -} - static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_query_object *query = (struct radeon_query_object *)q; - uint32_t *result; + uint32_t *result; int i; radeon_print(RADEON_STATE, RADEON_VERBOSE, @@ -56,13 +43,35 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) __FUNCTION__, query->Base.Id, (int) query->Base.Result); radeon_bo_map(query->bo, GL_FALSE); - - result = query->bo->ptr; + result = query->bo->ptr; query->Base.Result = 0; - for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) { - query->Base.Result += result[i]; - radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n", i, result[i]); + if (IS_R600_CLASS(radeon->radeonScreen)) { + /* ZPASS EVENT writes alternating qwords + * At query start we set the start offset to 0 and + * hw writes zpass start counts to qwords 0, 2, 4, 6. + * At query end we set the start offset to 8 and + * hw writes zpass end counts to qwords 1, 3, 5, 7. + * then we substract. MSB is the valid bit. + */ + for (i = 0; i < 16; i += 4) { + uint64_t start = (uint64_t)LE32_TO_CPU(result[i]) | + (uint64_t)LE32_TO_CPU(result[i + 1]) << 32; + uint64_t end = (uint64_t)LE32_TO_CPU(result[i + 2]) | + (uint64_t)LE32_TO_CPU(result[i + 3]) << 32; + if ((start & 0x8000000000000000) && (end & 0x8000000000000000)) { + uint64_t query_count = end - start; + query->Base.Result += query_count; + + } + radeon_print(RADEON_STATE, RADEON_TRACE, + "%d start: %lx, end: %lx %ld\n", i, start, end, end - start); + } + } else { + for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) { + query->Base.Result += LE32_TO_CPU(result[i]); + radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n", i, LE32_TO_CPU(result[i])); + } } radeon_bo_unmap(query->bo); @@ -99,10 +108,11 @@ static void radeonDeleteQuery(GLcontext *ctx, struct gl_query_object *q) static void radeonWaitQuery(GLcontext *ctx, struct gl_query_object *q) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_query_object *query = (struct radeon_query_object *)q; /* If the cmdbuf with packets for this query hasn't been flushed yet, do it now */ - if (!radeonQueryIsFlushed(ctx, q)) + if (radeon_bo_is_referenced_by_cs(query->bo, radeon->cmdbuf.cs)) ctx->Driver.Flush(ctx); radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, q->Id, query->bo, query->curr_offset); @@ -134,8 +144,6 @@ static void radeonBeginQuery(GLcontext *ctx, struct gl_query_object *q) radeon->query.queryobj.dirty = GL_TRUE; radeon->hw.is_dirty = GL_TRUE; - insert_at_tail(&radeon->query.not_flushed_head, query); - } void radeonEmitQueryEnd(GLcontext *ctx) @@ -183,7 +191,7 @@ static void radeonCheckQuery(GLcontext *ctx, struct gl_query_object *q) uint32_t domain; /* Need to perform a flush, as per ARB_occlusion_query spec */ - if (!radeonQueryIsFlushed(ctx, q)) { + if (radeon_bo_is_referenced_by_cs(query->bo, radeon->cmdbuf.cs)) { ctx->Driver.Flush(ctx); } diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 573eb6c9c1..be2d8365ef 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -141,12 +141,6 @@ DRI_CONF_BEGIN DRI_CONF_END; static const GLuint __driNConfigOptions = 17; -extern const struct dri_extension blend_extensions[]; -extern const struct dri_extension ARB_vp_extension[]; -extern const struct dri_extension NV_vp_extension[]; -extern const struct dri_extension ATI_fs_extension[]; -extern const struct dri_extension point_extensions[]; - #elif defined(RADEON_R300) || defined(RADEON_R600) #define DRI_CONF_FP_OPTIMIZATION_SPEED 0 @@ -218,13 +212,8 @@ DRI_CONF_BEGIN DRI_CONF_END; static const GLuint __driNConfigOptions = 17; -extern const struct dri_extension gl_20_extension[]; - #endif -extern const struct dri_extension card_extensions[]; -extern const struct dri_extension mm_extensions[]; - static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ); static int @@ -401,12 +390,14 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) screen->device_id = device_id; screen->chip_flags = 0; switch ( device_id ) { + case PCI_CHIP_RN50_515E: + case PCI_CHIP_RN50_5969: + return -1; + case PCI_CHIP_RADEON_LY: case PCI_CHIP_RADEON_LZ: case PCI_CHIP_RADEON_QY: case PCI_CHIP_RADEON_QZ: - case PCI_CHIP_RN50_515E: - case PCI_CHIP_RN50_5969: screen->chip_family = CHIP_FAMILY_RV100; break; @@ -1480,7 +1471,7 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, const GLboolean swAccum = mesaVis->accumRedBits > 0; const GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24; - GLenum rgbFormat; + gl_format rgbFormat; struct radeon_framebuffer *rfb; if (isPixmap) @@ -1493,11 +1484,11 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, _mesa_initialize_framebuffer(&rfb->base, mesaVis); if (mesaVis->redBits == 5) - rgbFormat = GL_RGB5; + rgbFormat = _mesa_little_endian() ? MESA_FORMAT_RGB565 : MESA_FORMAT_RGB565_REV; else if (mesaVis->alphaBits == 0) - rgbFormat = GL_RGB8; + rgbFormat = _mesa_little_endian() ? MESA_FORMAT_XRGB8888 : MESA_FORMAT_XRGB8888_REV; else - rgbFormat = GL_RGBA8; + rgbFormat = _mesa_little_endian() ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB8888_REV; /* front color renderbuffer */ rfb->color_rb[0] = radeon_create_renderbuffer(rgbFormat, driDrawPriv); @@ -1513,19 +1504,22 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 24) { if (mesaVis->stencilBits == 8) { - struct radeon_renderbuffer *depthStencilRb = radeon_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT, driDrawPriv); + struct radeon_renderbuffer *depthStencilRb = + radeon_create_renderbuffer(MESA_FORMAT_S8_Z24, driDrawPriv); _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depthStencilRb->base); _mesa_add_renderbuffer(&rfb->base, BUFFER_STENCIL, &depthStencilRb->base); depthStencilRb->has_surface = screen->depthHasSurface; } else { /* depth renderbuffer */ - struct radeon_renderbuffer *depth = radeon_create_renderbuffer(GL_DEPTH_COMPONENT24, driDrawPriv); + struct radeon_renderbuffer *depth = + radeon_create_renderbuffer(MESA_FORMAT_X8_Z24, driDrawPriv); _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base); depth->has_surface = screen->depthHasSurface; } } else if (mesaVis->depthBits == 16) { - /* just 16-bit depth buffer, no hw stencil */ - struct radeon_renderbuffer *depth = radeon_create_renderbuffer(GL_DEPTH_COMPONENT16, driDrawPriv); + /* just 16-bit depth buffer, no hw stencil */ + struct radeon_renderbuffer *depth = + radeon_create_renderbuffer(MESA_FORMAT_Z16, driDrawPriv); _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base); depth->has_surface = screen->depthHasSurface; } @@ -1619,27 +1613,6 @@ radeonInitScreen(__DRIscreenPrivate *psp) return NULL; } - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create - * is called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); -#if defined(RADEON_R200) - driInitExtensions( NULL, blend_extensions, GL_FALSE ); - driInitSingleExtension( NULL, ARB_vp_extension ); - driInitSingleExtension( NULL, NV_vp_extension ); - driInitSingleExtension( NULL, ATI_fs_extension ); - driInitExtensions( NULL, point_extensions, GL_FALSE ); -#elif (defined(RADEON_R300) || defined(RADEON_R600)) - driInitSingleExtension( NULL, gl_20_extension ); -#endif - if (!radeonInitDriver(psp)) return NULL; @@ -1672,28 +1645,6 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) int color; __DRIconfig **configs = NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create - * is called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - driInitExtensions( NULL, mm_extensions, GL_FALSE ); -#if defined(RADEON_R200) - driInitExtensions( NULL, blend_extensions, GL_FALSE ); - driInitSingleExtension( NULL, ARB_vp_extension ); - driInitSingleExtension( NULL, NV_vp_extension ); - driInitSingleExtension( NULL, ATI_fs_extension ); - driInitExtensions( NULL, point_extensions, GL_FALSE ); -#elif (defined(RADEON_R300) || defined(RADEON_R600)) - driInitSingleExtension( NULL, gl_20_extension ); -#endif - if (!radeonInitDriver(psp)) { return NULL; } diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 0c49c3713a..37904dc8dc 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -41,6 +41,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "main/glheader.h" +#include "main/texformat.h" #include "swrast/swrast.h" #include "radeon_common.h" @@ -334,22 +335,6 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, #endif -#ifndef RADEON_R300 -#ifndef RADEON_R600 -static uint32_t -z24s8_to_s8z24(uint32_t val) -{ - return (val << 24) | (val >> 8); -} - -static uint32_t -s8z24_to_z24s8(uint32_t val) -{ - return (val >> 24) | (val << 8); -} -#endif -#endif - /* * Note that all information needed to access pixels in a renderbuffer * should be obtained through the gl_renderbuffer parameter, not per-context @@ -416,6 +401,18 @@ s8z24_to_z24s8(uint32_t val) #endif #include "spantmp2.h" +#define SPANTMP_PIXEL_FMT GL_RGB +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5_REV + +#define TAG(x) radeon##x##_RGB565_REV +#define TAG2(x,y) radeon##x##_RGB565_REV##y +#if defined(RADEON_R600) +#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) +#else +#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) +#endif +#include "spantmp2.h" + /* 16 bit, ARGB1555 color spanline and pixel functions */ #define SPANTMP_PIXEL_FMT GL_BGRA @@ -430,6 +427,18 @@ s8z24_to_z24s8(uint32_t val) #endif #include "spantmp2.h" +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5 + +#define TAG(x) radeon##x##_ARGB1555_REV +#define TAG2(x,y) radeon##x##_ARGB1555_REV##y +#if defined(RADEON_R600) +#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) +#else +#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) +#endif +#include "spantmp2.h" + /* 16 bit, RGBA4 color spanline and pixel functions */ #define SPANTMP_PIXEL_FMT GL_BGRA @@ -444,6 +453,18 @@ s8z24_to_z24s8(uint32_t val) #endif #include "spantmp2.h" +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4 + +#define TAG(x) radeon##x##_ARGB4444_REV +#define TAG2(x,y) radeon##x##_ARGB4444_REV##y +#if defined(RADEON_R600) +#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) +#else +#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) +#endif +#include "spantmp2.h" + /* 32 bit, xRGB8888 color spanline and pixel functions */ #define SPANTMP_PIXEL_FMT GL_BGRA @@ -488,6 +509,42 @@ s8z24_to_z24s8(uint32_t val) #endif #include "spantmp2.h" +/* 32 bit, BGRx8888 color spanline and pixel functions + */ +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8 + +#define TAG(x) radeon##x##_BGRx8888 +#define TAG2(x,y) radeon##x##_BGRx8888##y +#if defined(RADEON_R600) +#define GET_VALUE(_x, _y) ((*(GLuint*)(r600_ptr_color(rrb, _x + x_off, _y + y_off)) | 0x000000ff)) +#define PUT_VALUE(_x, _y, d) { \ + GLuint *_ptr = (GLuint*)r600_ptr_color( rrb, _x + x_off, _y + y_off ); \ + *_ptr = d; \ +} while (0) +#else +#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) | 0x000000ff)) +#define PUT_VALUE(_x, _y, d) { \ + GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ + *_ptr = d; \ +} while (0) +#endif +#include "spantmp2.h" + +/* 32 bit, BGRA8888 color spanline and pixel functions + */ +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8 + +#define TAG(x) radeon##x##_BGRA8888 +#define TAG2(x,y) radeon##x##_BGRA8888##y +#if defined(RADEON_R600) +#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) +#else +#define GET_PTR(X,Y) radeon_ptr_4byte(rrb, (X) + x_off, (Y) + y_off) +#endif +#include "spantmp2.h" + /* ================================================================ * Depth buffer */ @@ -542,10 +599,10 @@ s8z24_to_z24s8(uint32_t val) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0x000000ff; \ tmp |= ((d << 8) & 0xffffff00); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #elif defined(RADEON_R600) #define WRITE_DEPTH( _x, _y, d ) \ @@ -560,26 +617,26 @@ do { \ #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0xff000000; \ tmp |= ((d) & 0x00ffffff); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #else #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0xff000000; \ tmp |= ((d) & 0x00ffffff); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #endif #if defined(RADEON_R300) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \ + d = (LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0xffffff00) >> 8; \ }while(0) #elif defined(RADEON_R600) #define READ_DEPTH( d, _x, _y ) \ @@ -589,11 +646,11 @@ do { \ #elif defined(RADEON_R200) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; \ + d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; \ }while(0) #else #define READ_DEPTH( d, _x, _y ) \ - d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; + d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; #endif #define TAG(x) radeon##x##_z24 @@ -611,7 +668,7 @@ do { \ #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - *_ptr = d; \ + *_ptr = CPU_TO_LE32((((d) & 0xff000000) >> 24) | (((d) & 0x00ffffff) << 8)); \ } while (0) #elif defined(RADEON_R600) #define WRITE_DEPTH( _x, _y, d ) \ @@ -619,53 +676,52 @@ do { \ GLuint *_ptr = (GLuint*)r600_ptr_depth( rrb, _x + x_off, _y + y_off ); \ GLuint tmp = *_ptr; \ tmp &= 0xff000000; \ - tmp |= (((d) >> 8) & 0x00ffffff); \ + tmp |= ((d) & 0x00ffffff); \ *_ptr = tmp; \ _ptr = (GLuint*)r600_ptr_stencil(rrb, _x + x_off, _y + y_off); \ tmp = *_ptr; \ tmp &= 0xffffff00; \ - tmp |= (d) & 0xff; \ + tmp |= ((d) >> 24) & 0xff; \ *_ptr = tmp; \ } while (0) #elif defined(RADEON_R200) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = z24s8_to_s8z24(d); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(d); \ } while (0) #else #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = z24s8_to_s8z24(d); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(d); \ } while (0) #endif #if defined(RADEON_R300) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \ + GLuint tmp = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \ + d = LE32_TO_CPU(((tmp & 0x000000ff) << 24) | ((tmp & 0xffffff00) >> 8)); \ }while(0) #elif defined(RADEON_R600) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = ((*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off))) << 8) & 0xffffff00; \ - d |= (*(GLuint*)(r600_ptr_stencil(rrb, _x + x_off, _y + y_off))) & 0x000000ff; \ + d = (*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; \ + d |= ((*(GLuint*)(r600_ptr_stencil(rrb, _x + x_off, _y + y_off))) << 24) & 0xff000000; \ }while(0) #elif defined(RADEON_R200) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = s8z24_to_z24s8(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \ + d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \ }while(0) #else #define READ_DEPTH( d, _x, _y ) do { \ - d = s8z24_to_z24s8(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off ))); \ + d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \ } while (0) #endif -#define TAG(x) radeon##x##_z24_s8 +#define TAG(x) radeon##x##_s8_z24 #include "depthtmp.h" /* ================================================================ @@ -678,10 +734,10 @@ do { \ #define WRITE_STENCIL( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0xffffff00; \ tmp |= (d) & 0xff; \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #elif defined(RADEON_R600) #define WRITE_STENCIL( _x, _y, d ) \ @@ -696,19 +752,19 @@ do { \ #define WRITE_STENCIL( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte(rrb, _x + x_off, _y + y_off); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0x00ffffff; \ tmp |= (((d) & 0xff) << 24); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #else #define WRITE_STENCIL( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0x00ffffff; \ tmp |= (((d) & 0xff) << 24); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #endif @@ -716,7 +772,7 @@ do { \ #define READ_STENCIL( d, _x, _y ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ d = tmp & 0x000000ff; \ } while (0) #elif defined(RADEON_R600) @@ -730,19 +786,19 @@ do { \ #define READ_STENCIL( d, _x, _y ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ d = (tmp & 0xff000000) >> 24; \ } while (0) #else #define READ_STENCIL( d, _x, _y ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ d = (tmp & 0xff000000) >> 24; \ } while (0) #endif -#define TAG(x) radeon##x##_z24_s8 +#define TAG(x) radeon##x##_s8_z24 #include "stenciltmp.h" @@ -864,25 +920,35 @@ void radeonInitSpanFuncs(GLcontext * ctx) */ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb) { - if (rrb->base._ActualFormat == GL_RGB5) { + if (rrb->base.Format == MESA_FORMAT_RGB565) { radeonInitPointers_RGB565(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGB8) { + } else if (rrb->base.Format == MESA_FORMAT_RGB565_REV) { + radeonInitPointers_RGB565_REV(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_XRGB8888) { radeonInitPointers_xRGB8888(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGBA8) { + } else if (rrb->base.Format == MESA_FORMAT_XRGB8888_REV) { + radeonInitPointers_BGRx8888(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_ARGB8888) { radeonInitPointers_ARGB8888(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGBA4) { + } else if (rrb->base.Format == MESA_FORMAT_ARGB8888_REV) { + radeonInitPointers_BGRA8888(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_ARGB4444) { radeonInitPointers_ARGB4444(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGB5_A1) { + } else if (rrb->base.Format == MESA_FORMAT_ARGB4444_REV) { + radeonInitPointers_ARGB4444_REV(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_ARGB1555) { radeonInitPointers_ARGB1555(&rrb->base); - } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT16) { + } else if (rrb->base.Format == MESA_FORMAT_ARGB1555_REV) { + radeonInitPointers_ARGB1555_REV(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_Z16) { radeonInitDepthPointers_z16(&rrb->base); - } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT24) { + } else if (rrb->base.Format == MESA_FORMAT_X8_Z24) { radeonInitDepthPointers_z24(&rrb->base); - } else if (rrb->base._ActualFormat == GL_DEPTH24_STENCIL8_EXT) { - radeonInitDepthPointers_z24_s8(&rrb->base); - } else if (rrb->base._ActualFormat == GL_STENCIL_INDEX8_EXT) { - radeonInitStencilPointers_z24_s8(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_S8_Z24) { + radeonInitDepthPointers_s8_z24(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_S8) { + radeonInitStencilPointers_s8_z24(&rrb->base); } else { - fprintf(stderr, "radeonSetSpanFunctions: bad actual format: 0x%04X\n", rrb->base._ActualFormat); + fprintf(stderr, "radeonSetSpanFunctions: bad format: 0x%04X\n", rrb->base.Format); } } diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 4d0d35ee0c..f6c733ab20 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -550,6 +550,31 @@ static void radeonPolygonOffset( GLcontext *ctx, rmesa->hw.zbs.cmd[ZBS_SE_ZBIAS_CONSTANT] = constant.ui32; } +static void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask ) +{ + r100ContextPtr rmesa = R100_CONTEXT(ctx); + GLuint i; + drm_radeon_stipple_t stipple; + + /* Must flip pattern upside down. + */ + for ( i = 0 ; i < 32 ; i++ ) { + rmesa->state.stipple.mask[31 - i] = ((GLuint *) mask)[i]; + } + + /* TODO: push this into cmd mechanism + */ + radeon_firevertices(&rmesa->radeon); + LOCK_HARDWARE( &rmesa->radeon ); + + /* FIXME: Use window x,y offsets into stipple RAM. + */ + stipple.mask = rmesa->state.stipple.mask; + drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE, + &stipple, sizeof(drm_radeon_stipple_t) ); + UNLOCK_HARDWARE( &rmesa->radeon ); +} + static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index f3ad0dd17a..dd82888254 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -440,16 +440,18 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10); if (rrb->cpp == 4) atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888; - else switch (rrb->base._ActualFormat) { - case GL_RGB5: + else switch (rrb->base.Format) { + case MESA_FORMAT_RGB565: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565; break; - case GL_RGBA4: + case MESA_FORMAT_ARGB4444: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444; break; - case GL_RGB5_A1: + case MESA_FORMAT_ARGB1555: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555; break; + default: + _mesa_problem(ctx, "unexpected format in ctx_emit_cs()"); } cbpitch = (rrb->pitch / rrb->cpp); @@ -643,11 +645,11 @@ static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) OUT_BATCH(CP_PACKET0(RADEON_PP_TXOFFSET_0 + (24 * i), 0)); if (t->mt && !t->image_override) { if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) { - lvl = &t->mt->levels[0]; + lvl = &t->mt->levels[t->minLod]; OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } else { - OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, + OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t), RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } } else { diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index e61f59eaea..8bf1bfbc57 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -179,7 +179,7 @@ static void radeonSetVertexFormat( GLcontext *ctx ) for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { - GLuint sz = VB->TexCoordPtr[i]->size; + GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size; switch (sz) { case 1: @@ -309,7 +309,7 @@ void r100_swtcl_flush(GLcontext *ctx, uint32_t current_offset) radeonEmitState(&rmesa->radeon); radeonEmitVertexAOS( rmesa, rmesa->radeon.swtcl.vertex_size, - first_elem(&rmesa->radeon.dma.reserved)->bo, + rmesa->radeon.swtcl.bo, current_offset); diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 99865fff27..749ab75f20 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -38,7 +38,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/enums.h" #include "main/image.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" @@ -349,17 +348,7 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + t->validated = GL_FALSE; break; default: @@ -389,10 +378,8 @@ static void radeonDeleteTexture( GLcontext *ctx, } } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + radeon_miptree_unreference(&t->mt); + /* Free mipmap images and the texture object itself */ _mesa_delete_texture_object(ctx, texObj); } diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index ae41b90efe..84ddcfd4fd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -38,8 +38,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/teximage.h" +#include "main/texstate.h" #include "main/texobj.h" #include "main/enums.h" @@ -81,8 +81,10 @@ struct tx_table { GLuint format, filter; }; +/* XXX verify this table against MESA_FORMAT_x values */ static const struct tx_table tx_table[] = { + _INVALID(NONE), /* MESA_FORMAT_NONE */ _ALPHA(RGBA8888), _ALPHA_REV(RGBA8888), _ALPHA(ARGB8888), @@ -660,7 +662,7 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ rmesa = pDRICtx->driverPrivate; rfb = dPriv->driverPrivate; - texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(radeon->glCtx); texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target); texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0); @@ -670,24 +672,13 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ return; } - radeon_update_renderbuffers(pDRICtx, dPriv); - /* back & depth buffer are useless free them right away */ - rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } - rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } + radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE); rb = rfb->color_rb[0]; if (rb->bo == NULL) { /* Failed to BO for the buffer */ return; } - + _mesa_lock_texture(radeon->glCtx, texObj); if (t->bo) { radeon_bo_unref(t->bo); @@ -697,20 +688,14 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ radeon_bo_unref(rImage->bo); rImage->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - if (rImage->mt) { - radeon_miptree_unreference(rImage->mt); - rImage->mt = NULL; - } + + radeon_miptree_unreference(&t->mt); + radeon_miptree_unreference(&rImage->mt); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; - texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, - internalFormat, - type, format, 0); + rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; @@ -718,8 +703,6 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ t->tile_bits = 0; t->image_override = GL_TRUE; t->override_offset = 0; - t->pp_txpitch &= (1 << 13) -1; - pitch_val = rb->pitch; switch (rb->cpp) { case 4: if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) @@ -738,12 +721,17 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ t->pp_txfilter |= tx_table[MESA_FORMAT_RGB565].filter; break; } - t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT) - | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT); - t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2; - t->pp_txpitch = pitch_val; - t->pp_txpitch -= 32; + t->pp_txpitch &= (1 << 13) -1; + pitch_val = rb->pitch; + + t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT) + | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT); + if (target == GL_TEXTURE_RECTANGLE_NV) { + t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2; + t->pp_txpitch = pitch_val; + t->pp_txpitch -= 32; + } t->validated = GL_TRUE; _mesa_unlock_texture(radeon->glCtx, texObj); return; @@ -1021,7 +1009,7 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int return GL_TRUE; } - firstImage = t->base.Image[0][t->mt->firstLevel]; + firstImage = t->base.Image[0][t->minLod]; if (firstImage->Border > 0) { fprintf(stderr, "%s: border\n", __FUNCTION__); @@ -1031,27 +1019,27 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int log2Width = firstImage->WidthLog2; log2Height = firstImage->HeightLog2; log2Depth = firstImage->DepthLog2; - texelBytes = firstImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(firstImage->TexFormat); if (!t->image_override) { - if (VALID_FORMAT(firstImage->TexFormat->MesaFormat)) { + if (VALID_FORMAT(firstImage->TexFormat)) { const struct tx_table *table = tx_table; t->pp_txformat &= ~(RADEON_TXFORMAT_FORMAT_MASK | RADEON_TXFORMAT_ALPHA_IN_MAP); t->pp_txfilter &= ~RADEON_YUV_TO_RGB; - t->pp_txformat |= table[ firstImage->TexFormat->MesaFormat ].format; - t->pp_txfilter |= table[ firstImage->TexFormat->MesaFormat ].filter; + t->pp_txformat |= table[ firstImage->TexFormat ].format; + t->pp_txfilter |= table[ firstImage->TexFormat ].filter; } else { _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); return GL_FALSE; } } - + t->pp_txfilter &= ~RADEON_MAX_MIP_LEVEL_MASK; - t->pp_txfilter |= (t->mt->lastLevel - t->mt->firstLevel) << RADEON_MAX_MIP_LEVEL_SHIFT; + t->pp_txfilter |= (t->maxLod - t->minLod) << RADEON_MAX_MIP_LEVEL_SHIFT; t->pp_txformat &= ~(RADEON_TXFORMAT_WIDTH_MASK | RADEON_TXFORMAT_HEIGHT_MASK | @@ -1060,9 +1048,9 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int RADEON_TXFORMAT_F5_HEIGHT_MASK); t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_WIDTH_SHIFT) | (log2Height << RADEON_TXFORMAT_HEIGHT_SHIFT)); - + t->tile_bits = 0; - + if (t->base.Target == GL_TEXTURE_CUBE_MAP) { ASSERT(log2Width == log2Height); t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_F5_WIDTH_SHIFT) | @@ -1083,7 +1071,7 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int | ((firstImage->Height - 1) << RADEON_TEX_VSIZE_SHIFT)); if ( !t->image_override ) { - if (firstImage->IsCompressed) + if (_mesa_is_format_compressed(firstImage->TexFormat)) t->pp_txpitch = (firstImage->Width + 63) & ~(63); else t->pp_txpitch = ((firstImage->Width * texelBytes) + 63) & ~(63); diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 049284ef8c..28690325d1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -1,4 +1,5 @@ /* + * Copyright (C) 2009 Maciej Cencora. * Copyright (C) 2008 Nicolai Haehnle. * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. * @@ -34,7 +35,6 @@ #include "main/convolve.h" #include "main/mipmap.h" #include "main/texcompress.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" @@ -47,7 +47,7 @@ #include "radeon_mipmap_tree.h" -static void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, +void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, GLuint numrows, GLuint rowsize) { assert(rowsize <= dststride); @@ -82,8 +82,7 @@ void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage) radeon_texture_image* image = get_radeon_texture_image(timage); if (image->mt) { - radeon_miptree_unreference(image->mt); - image->mt = 0; + radeon_miptree_unreference(&image->mt); assert(!image->base.Data); } else { _mesa_free_texture_image_data(ctx, timage); @@ -101,10 +100,15 @@ void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage) /* Set Data pointer and additional data for mapped texture image */ static void teximage_set_map_data(radeon_texture_image *image) { - radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; + radeon_mipmap_level *lvl; + + if (!image->mt) + return; + + lvl = &image->mt->levels[image->mtlevel]; image->base.Data = image->mt->bo->ptr + lvl->faces[image->mtface].offset; - image->base.RowStride = lvl->rowstride / image->mt->bpp; + image->base.RowStride = lvl->rowstride / _mesa_get_format_bytes(image->base.TexFormat); } @@ -139,7 +143,6 @@ static void map_override(GLcontext *ctx, radeonTexObj *t) radeon_bo_map(t->bo, GL_FALSE); img->base.Data = t->bo->ptr; - _mesa_set_fetch_functions(&img->base, 2); } static void unmap_override(GLcontext *ctx, radeonTexObj *t) @@ -171,7 +174,7 @@ void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj) radeon_bo_map(t->mt->bo, GL_FALSE); for(face = 0; face < t->mt->faces; ++face) { - for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) + for(level = t->minLod; level <= t->maxLod; ++level) teximage_set_map_data(get_radeon_texture_image(texObj->Image[face][level])); } } @@ -188,7 +191,7 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj) return; for(face = 0; face < t->mt->faces; ++face) { - for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) + for(level = t->minLod; level <= t->maxLod; ++level) texObj->Image[face][level]->Data = 0; } radeon_bo_unmap(t->mt->bo); @@ -237,8 +240,7 @@ static void radeon_generate_mipmap(GLcontext *ctx, GLenum target, image->mtlevel = i; image->mtface = face; - radeon_miptree_unreference(image->mt); - image->mt = NULL; + radeon_miptree_unreference(&image->mt); } } @@ -256,9 +258,9 @@ void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_objec /* try to find a format which will only need a memcopy */ -static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPtr rmesa, - GLenum srcFormat, - GLenum srcType, GLboolean fbo) +static gl_format radeonChoose8888TexFormat(radeonContextPtr rmesa, + GLenum srcFormat, + GLenum srcType, GLboolean fbo) { const GLuint ui = 1; const GLubyte littleEndian = *((const GLubyte *)&ui); @@ -271,37 +273,37 @@ static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPt (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) { - return &_mesa_texformat_rgba8888; + return MESA_FORMAT_RGBA8888; } else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) { - return &_mesa_texformat_rgba8888_rev; + return MESA_FORMAT_RGBA8888_REV; } else if (IS_R200_CLASS(rmesa->radeonScreen)) { return _dri_texformat_argb8888; } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || srcType == GL_UNSIGNED_INT_8_8_8_8)) { - return &_mesa_texformat_argb8888_rev; + return MESA_FORMAT_ARGB8888_REV; } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) || srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else return _dri_texformat_argb8888; } -const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type) +gl_format radeonChooseTextureFormat_mesa(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type) { return radeonChooseTextureFormat(ctx, internalFormat, format, type, 0); } -const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type, GLboolean fbo) +gl_format radeonChooseTextureFormat(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type, GLboolean fbo) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); const GLboolean do32bpt = @@ -425,50 +427,50 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; case GL_ALPHA16F_ARB: - return &_mesa_texformat_alpha_float16; + return MESA_FORMAT_ALPHA_FLOAT16; case GL_ALPHA32F_ARB: - return &_mesa_texformat_alpha_float32; + return MESA_FORMAT_ALPHA_FLOAT32; case GL_LUMINANCE16F_ARB: - return &_mesa_texformat_luminance_float16; + return MESA_FORMAT_LUMINANCE_FLOAT16; case GL_LUMINANCE32F_ARB: - return &_mesa_texformat_luminance_float32; + return MESA_FORMAT_LUMINANCE_FLOAT32; case GL_LUMINANCE_ALPHA16F_ARB: - return &_mesa_texformat_luminance_alpha_float16; + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16; case GL_LUMINANCE_ALPHA32F_ARB: - return &_mesa_texformat_luminance_alpha_float32; + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32; case GL_INTENSITY16F_ARB: - return &_mesa_texformat_intensity_float16; + return MESA_FORMAT_INTENSITY_FLOAT16; case GL_INTENSITY32F_ARB: - return &_mesa_texformat_intensity_float32; + return MESA_FORMAT_INTENSITY_FLOAT32; case GL_RGB16F_ARB: - return &_mesa_texformat_rgba_float16; + return MESA_FORMAT_RGBA_FLOAT16; case GL_RGB32F_ARB: - return &_mesa_texformat_rgba_float32; + return MESA_FORMAT_RGBA_FLOAT32; case GL_RGBA16F_ARB: - return &_mesa_texformat_rgba_float16; + return MESA_FORMAT_RGBA_FLOAT16; case GL_RGBA32F_ARB: - return &_mesa_texformat_rgba_float32; + return MESA_FORMAT_RGBA_FLOAT32; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: @@ -476,7 +478,7 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, case GL_DEPTH_COMPONENT32: case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - return &_mesa_texformat_s8_z24; + return MESA_FORMAT_S8_Z24; /* EXT_texture_sRGB */ case GL_SRGB: @@ -485,26 +487,193 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, case GL_SRGB8_ALPHA8: case GL_COMPRESSED_SRGB: case GL_COMPRESSED_SRGB_ALPHA: - return &_mesa_texformat_srgba8; + return MESA_FORMAT_SRGBA8; case GL_SLUMINANCE: case GL_SLUMINANCE8: case GL_COMPRESSED_SLUMINANCE: - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; case GL_SLUMINANCE_ALPHA: case GL_SLUMINANCE8_ALPHA8: case GL_COMPRESSED_SLUMINANCE_ALPHA: - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; default: _mesa_problem(ctx, "unexpected internalFormat 0x%x in %s", (int)internalFormat, __func__); + return MESA_FORMAT_NONE; + } + + return MESA_FORMAT_NONE; /* never get here */ +} + +/** Check if given image is valid within current texture object. + */ +static int image_matches_texture_obj(struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + unsigned level) +{ + const struct gl_texture_image *baseImage = texObj->Image[0][texObj->BaseLevel]; + + if (!baseImage) + return 0; + + if (level < texObj->BaseLevel || level > texObj->MaxLevel) + return 0; + + const unsigned levelDiff = level - texObj->BaseLevel; + const unsigned refWidth = MAX2(baseImage->Width >> levelDiff, 1); + const unsigned refHeight = MAX2(baseImage->Height >> levelDiff, 1); + const unsigned refDepth = MAX2(baseImage->Depth >> levelDiff, 1); + + return (texImage->Width == refWidth && + texImage->Height == refHeight && + texImage->Depth == refDepth); +} + +static void teximage_assign_miptree(radeonContextPtr rmesa, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + unsigned face, + unsigned level) +{ + radeonTexObj *t = radeon_tex_obj(texObj); + radeon_texture_image* image = get_radeon_texture_image(texImage); + + /* Since miptree holds only images for levels <BaseLevel..MaxLevel> + * don't allocate the miptree if the teximage won't fit. + */ + if (!image_matches_texture_obj(texObj, texImage, level)) + return; + + /* Try using current miptree, or create new if there isn't any */ + if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, level)) { + radeon_miptree_unreference(&t->mt); + radeon_try_alloc_miptree(rmesa, t); + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "%s: texObj %p, texImage %p, face %d, level %d, " + "texObj miptree doesn't match, allocated new miptree %p\n", + __FUNCTION__, texObj, texImage, face, level, t->mt); + } + } + + /* Miptree alocation may have failed, + * when there was no image for baselevel specified */ + if (t->mt) { + image->mtface = face; + image->mtlevel = level; + radeon_miptree_reference(t->mt, &image->mt); + } +} + +static GLuint * allocate_image_offsets(GLcontext *ctx, + unsigned alignedWidth, + unsigned height, + unsigned depth) +{ + int i; + GLuint *offsets; + + offsets = _mesa_malloc(depth * sizeof(GLuint)) ; + if (!offsets) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTex[Sub]Image"); return NULL; } - return NULL; /* never get here */ + for (i = 0; i < depth; ++i) { + offsets[i] = alignedWidth * height * i; + } + + return offsets; +} + +/** + * Update a subregion of the given texture image. + */ +static void radeon_store_teximage(GLcontext* ctx, int dims, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLsizei imageSize, + GLenum format, GLenum type, + const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + int compressed) +{ + radeonTexObj *t = radeon_tex_obj(texObj); + radeon_texture_image* image = get_radeon_texture_image(texImage); + + GLuint dstRowStride; + GLuint *dstImageOffsets; + + if (image->mt) { + dstRowStride = image->mt->levels[image->mtlevel].rowstride; + } else if (t->bo) { + /* TFP case */ + /* TODO */ + assert(0); + } else { + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); + } + + assert(dstRowStride); + + if (dims == 3) { + unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat); + dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, texImage->Height, texImage->Depth); + if (!dstImageOffsets) { + return; + } + } else { + dstImageOffsets = texImage->ImageOffsets; + } + + radeon_teximage_map(image, GL_TRUE); + + if (compressed) { + uint32_t srcRowStride, bytesPerRow, rows, block_width, block_height; + GLubyte *img_start; + + _mesa_get_format_block_size(texImage->TexFormat, &block_width, &block_height); + + if (!image->mt) { + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); + img_start = _mesa_compressed_image_address(xoffset, yoffset, 0, + texImage->TexFormat, + texImage->Width, texImage->Data); + } + else { + uint32_t offset; + offset = dstRowStride / _mesa_get_format_bytes(texImage->TexFormat) * yoffset / block_height + xoffset / block_width; + offset *= _mesa_get_format_bytes(texImage->TexFormat); + img_start = texImage->Data + offset; + } + srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); + bytesPerRow = srcRowStride; + rows = (height + block_height - 1) / block_height; + + copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow); + } + else { + if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + dstImageOffsets, + width, height, depth, + format, type, pixels, packing)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); + } + } + + if (dims == 3) { + _mesa_free(dstImageOffsets); + } + + radeon_teximage_unmap(image); } /** @@ -525,13 +694,22 @@ static void radeon_teximage( radeonContextPtr rmesa = RADEON_CONTEXT(ctx); radeonTexObj* t = radeon_tex_obj(texObj); radeon_texture_image* image = get_radeon_texture_image(texImage); - GLuint dstRowStride; GLint postConvWidth = width; GLint postConvHeight = height; - GLuint texelBytes; GLuint face = radeon_face_for_target(target); - radeon_firevertices(rmesa); + { + struct radeon_bo *bo; + bo = !image->mt ? image->bo : image->mt->bo; + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) { + radeon_firevertices(rmesa); + } + } + + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, face %d, level %d\n", + dims, texObj, texImage, face, level); + } t->validated = GL_FALSE; @@ -540,62 +718,35 @@ static void radeon_teximage( &postConvHeight); } - /* Choose and fill in the texture format for this image */ - texImage->TexFormat = radeonChooseTextureFormat(ctx, internalFormat, format, type, 0); - _mesa_set_fetch_functions(texImage, dims); - - if (texImage->TexFormat->TexelBytes == 0) { - texelBytes = 0; - texImage->IsCompressed = GL_TRUE; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); - } else { - texImage->IsCompressed = GL_FALSE; - texImage->CompressedSize = 0; - - texelBytes = texImage->TexFormat->TexelBytes; + if (!_mesa_is_format_compressed(texImage->TexFormat)) { + GLuint texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { - postConvWidth = 32 / texelBytes; - texImage->RowStride = postConvWidth; + postConvWidth = 32 / texelBytes; + texImage->RowStride = postConvWidth; } - if (!image->mt) { + if (!image->mt) { assert(texImage->RowStride == postConvWidth); } } - /* Allocate memory for image */ - radeonFreeTexImageData(ctx, texImage); /* Mesa core only clears texImage->Data but not image->mt */ - - if (t->mt && - t->mt->firstLevel == level && - t->mt->lastLevel == level && - t->mt->target != GL_TEXTURE_CUBE_MAP_ARB && - !radeon_miptree_matches_image(t->mt, texImage, face, level)) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - - if (!t->mt) - radeon_try_alloc_miptree(rmesa, t, image, face, level); - if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) { - radeon_mipmap_level *lvl; - image->mt = t->mt; - image->mtlevel = level - t->mt->firstLevel; - image->mtface = face; - radeon_miptree_reference(t->mt); - lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; - } else { - int size; - if (texImage->IsCompressed) { - size = texImage->CompressedSize; - } else { - size = texImage->Width * texImage->Height * texImage->Depth * texImage->TexFormat->TexelBytes; + /* Mesa core only clears texImage->Data but not image->mt */ + radeonFreeTexImageData(ctx, texImage); + + if (!t->bo) { + teximage_assign_miptree(rmesa, texObj, texImage, face, level); + if (!image->mt) { + int size = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + texImage->Data = _mesa_alloc_texmemory(size); + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, " + " no miptree assigned, using local memory %p\n", + dims, texObj, texImage, texImage->Data); + } } - texImage->Data = _mesa_alloc_texmemory(size); } /* Upload texture image; note that the spec allows pixels to be NULL */ @@ -609,64 +760,16 @@ static void radeon_teximage( } if (pixels) { - radeon_teximage_map(image, GL_TRUE); - if (compressed) { - if (image->mt) { - uint32_t srcRowStride, bytesPerRow, rows; - srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); - bytesPerRow = srcRowStride; - rows = (height + 3) / 4; - copy_rows(texImage->Data, image->mt->levels[level].rowstride, - pixels, srcRowStride, rows, bytesPerRow); - } else { - memcpy(texImage->Data, pixels, imageSize); - } - } else { - GLuint dstRowStride; - GLuint *dstImageOffsets; - - if (image->mt) { - radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; - } else { - dstRowStride = texImage->Width * texImage->TexFormat->TexelBytes; - } - - if (dims == 3) { - int i; - - dstImageOffsets = _mesa_malloc(depth * sizeof(GLuint)) ; - if (!dstImageOffsets) - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); - - for (i = 0; i < depth; ++i) { - dstImageOffsets[i] = dstRowStride/texImage->TexFormat->TexelBytes * height * i; - } - } else { - dstImageOffsets = texImage->ImageOffsets; - } - - if (!texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - dstImageOffsets, - width, height, depth, - format, type, pixels, packing)) - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); - - if (dims == 3) - _mesa_free(dstImageOffsets); - } + radeon_store_teximage(ctx, dims, + 0, 0, 0, + width, height, depth, + imageSize, format, type, + pixels, packing, + texObj, texImage, + compressed); } _mesa_unmap_teximage_pbo(ctx, packing); - - if (pixels) - radeon_teximage_unmap(image); - - } void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level, @@ -719,7 +822,7 @@ void radeonTexImage3D(GLcontext * ctx, GLenum target, GLint level, } /** - * Update a subregion of the given texture image. + * All glTexSubImage calls go through this function. */ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int level, GLint xoffset, GLint yoffset, GLint zoffset, @@ -736,64 +839,39 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve radeonTexObj* t = radeon_tex_obj(texObj); radeon_texture_image* image = get_radeon_texture_image(texImage); - radeon_firevertices(rmesa); + { + struct radeon_bo *bo; + bo = !image->mt ? image->bo : image->mt->bo; + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) { + radeon_firevertices(rmesa); + } + } + + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "radeon_texsubimage%dd: texObj %p, texImage %p, face %d, level %d\n", + dims, texObj, texImage, radeon_face_for_target(target), level); + } t->validated = GL_FALSE; if (compressed) { pixels = _mesa_validate_pbo_compressed_teximage( - ctx, imageSize, pixels, packing, "glCompressedTexImage"); + ctx, imageSize, pixels, packing, "glCompressedTexSubImage"); } else { pixels = _mesa_validate_pbo_teximage(ctx, dims, - width, height, depth, format, type, pixels, packing, "glTexSubImage1D"); + width, height, depth, format, type, pixels, packing, "glTexSubImage"); } if (pixels) { - GLint dstRowStride; - radeon_teximage_map(image, GL_TRUE); - - if (image->mt) { - radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; - } else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; - } - - if (compressed) { - uint32_t srcRowStride, bytesPerRow, rows; - GLubyte *img_start; - if (!image->mt) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width); - img_start = _mesa_compressed_image_address(xoffset, yoffset, 0, - texImage->TexFormat->MesaFormat, - texImage->Width, texImage->Data); - } - else { - uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4); - img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4); - } - srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); - bytesPerRow = srcRowStride; - rows = (height + 3) / 4; - - copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow); - - } else { - if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing)) - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); - } + radeon_store_teximage(ctx, dims, + xoffset, yoffset, zoffset, + width, height, depth, + imageSize, format, type, + pixels, packing, + texObj, texImage, + compressed); } - radeon_teximage_unmap(image); - _mesa_unmap_teximage_pbo(ctx, packing); - - } void radeonTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, @@ -849,143 +927,6 @@ void radeonTexSubImage3D(GLcontext * ctx, GLenum target, GLint level, format, type, pixels, packing, texObj, texImage, 0); } - - -/** - * Ensure that the given image is stored in the given miptree from now on. - */ -static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_image *image, int face, int level) -{ - radeon_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel]; - unsigned char *dest; - - assert(image->mt != mt); - assert(dstlvl->width == image->base.Width); - assert(dstlvl->height == image->base.Height); - assert(dstlvl->depth == image->base.Depth); - - - radeon_bo_map(mt->bo, GL_TRUE); - dest = mt->bo->ptr + dstlvl->faces[face].offset; - - if (image->mt) { - /* Format etc. should match, so we really just need a memcpy(). - * In fact, that memcpy() could be done by the hardware in many - * cases, provided that we have a proper memory manager. - */ - radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel-image->mt->firstLevel]; - - assert(srclvl->size == dstlvl->size); - assert(srclvl->rowstride == dstlvl->rowstride); - - radeon_bo_map(image->mt->bo, GL_FALSE); - - memcpy(dest, - image->mt->bo->ptr + srclvl->faces[face].offset, - dstlvl->size); - radeon_bo_unmap(image->mt->bo); - - radeon_miptree_unreference(image->mt); - } else { - uint32_t srcrowstride; - uint32_t height; - /* need to confirm this value is correct */ - if (mt->compressed) { - height = (image->base.Height + 3) / 4; - srcrowstride = _mesa_compressed_row_stride(image->base.TexFormat->MesaFormat, image->base.Width); - } else { - height = image->base.Height * image->base.Depth; - srcrowstride = image->base.Width * image->base.TexFormat->TexelBytes; - } - -// if (mt->tilebits) -// WARN_ONCE("%s: tiling not supported yet", __FUNCTION__); - - copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride, - height, srcrowstride); - - _mesa_free_texmemory(image->base.Data); - image->base.Data = 0; - } - - radeon_bo_unmap(mt->bo); - - image->mt = mt; - image->mtface = face; - image->mtlevel = level; - radeon_miptree_reference(image->mt); -} - -int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj) -{ - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeonTexObj *t = radeon_tex_obj(texObj); - radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[0][texObj->BaseLevel]); - int face, level; - - if (t->validated || t->image_override) - return GL_TRUE; - - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, "%s: Validating texture %p now\n", __FUNCTION__, texObj); - - if (baseimage->base.Border > 0) - return GL_FALSE; - - /* Ensure a matching miptree exists. - * - * Differing mipmap trees can result when the app uses TexImage to - * change texture dimensions. - * - * Prefer to use base image's miptree if it - * exists, since that most likely contains more valid data (remember - * that the base level is usually significantly larger than the rest - * of the miptree, so cubemaps are the only possible exception). - */ - if (baseimage->mt && - baseimage->mt != t->mt && - radeon_miptree_matches_texture(baseimage->mt, &t->base)) { - radeon_miptree_unreference(t->mt); - t->mt = baseimage->mt; - radeon_miptree_reference(t->mt); - } else if (t->mt && !radeon_miptree_matches_texture(t->mt, &t->base)) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } - - if (!t->mt) { - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, " Allocate new miptree\n"); - radeon_try_alloc_miptree(rmesa, t, baseimage, 0, texObj->BaseLevel); - if (!t->mt) { - _mesa_problem(ctx, "radeon_validate_texture failed to alloc miptree"); - return GL_FALSE; - } - } - - /* Ensure all images are stored in the single main miptree */ - for(face = 0; face < t->mt->faces; ++face) { - for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) { - radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]); - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, " face %i, level %i... %p vs %p ", face, level, t->mt, image->mt); - if (t->mt == image->mt) { - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, "OK\n"); - - continue; - } - - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, "migrating\n"); - migrate_image_to_miptree(t->mt, image, face, level); - } - } - - return GL_TRUE; -} - - /** * Need to map texture image into memory before copying image data, * then unmap it. diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h index 888a55ba91..906daf12d0 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.h +++ b/src/mesa/drivers/dri/radeon/radeon_texture.h @@ -30,6 +30,11 @@ #ifndef RADEON_TEXTURE_H #define RADEON_TEXTURE_H + +#include "main/formats.h" + +void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, + GLuint numrows, GLuint rowsize); struct gl_texture_image *radeonNewTextureImage(GLcontext *ctx); void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage); @@ -40,14 +45,16 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj); void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj); int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj); GLuint radeon_face_for_target(GLenum target); -const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type); -const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type, GLboolean fbo); + +gl_format radeonChooseTextureFormat_mesa(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type); + +gl_format radeonChooseTextureFormat(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type, GLboolean fbo); void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level, GLint internalFormat, diff --git a/src/mesa/drivers/dri/s3v/Makefile b/src/mesa/drivers/dri/s3v/Makefile deleted file mode 100644 index 9bd7973154..0000000000 --- a/src/mesa/drivers/dri/s3v/Makefile +++ /dev/null @@ -1,36 +0,0 @@ -# src/mesa/drivers/dri/s3v/Makefile - -TOP = ../../../../.. -include $(TOP)/configs/current - -LIBNAME = s3v_dri.so - -# Doesn't exist yet. -#MINIGLX_SOURCES = server/savage_dri.c - -DRIVER_SOURCES = \ - s3v_context.c \ - s3v_dd.c \ - s3v_inithw.c \ - s3v_lock.c \ - s3v_render.c \ - s3v_screen.c \ - s3v_span.c \ - s3v_state.c \ - s3v_tex.c \ - s3v_texmem.c \ - s3v_texstate.c \ - s3v_tris.c \ - s3v_vb.c \ - s3v_xmesa.c - -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - - -include ../Makefile.template - -symlinks: diff --git a/src/mesa/drivers/dri/s3v/s3v_common.h b/src/mesa/drivers/dri/s3v/s3v_common.h deleted file mode 100644 index b66cdf1df0..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_common.h +++ /dev/null @@ -1,83 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -/* WARNING: If you change any of these defines, make sure to change - * the kernel include file as well (s3v_drm.h) - */ - -#ifndef _XF86DRI_S3V_H_ -#define _XF86DRI_S3V_H_ - -#ifndef _S3V_DEFINES_ -#define _S3V_DEFINES_ -#define S3V_USE_BATCH 1 - -/* #define S3V_BUF_4K 1 */ - -#ifdef S3V_BUF_4K -#define S3V_DMA_BUF_ORDER 12 -#define S3V_DMA_BUF_NR 256 -#else -#define S3V_DMA_BUF_ORDER 16 /* -much- better */ -#define S3V_DMA_BUF_NR 16 -#endif -/* on s3virge you can only choose between * - * 4k (2^12) and 64k (2^16) dma bufs */ -#define S3V_DMA_BUF_SZ (1<<S3V_DMA_BUF_ORDER) - -#define S3V_NR_SAREA_CLIPRECTS 8 - -/* Each region is a minimum of 16k (64*64@4bpp) - * and there are at most 40 of them. - */ -#define S3V_NR_TEX_REGIONS 64 /* was 40 */ -#define S3V_LOG_TEX_GRANULARITY 16 /* was 4 */ -/* 40 * (2 ^ 4) = 640k, that's all we have for tex on 4mb gfx card */ -/* FIXME: will it work with card with less than 4mb? */ -/* FIXME: we should set this at run time */ - -#endif /* _S3V_DEFINES */ - -/* - * WARNING: If you change any of these defines, make sure to change - * the kernel include file as well (gamma_drm.h) - */ - -/* Driver specific DRM command indices - * NOTE: these are not OS specific, but they are driver specific - */ -#define DRM_S3V_INIT_DMA 0x00 -#define DRM_S3V_CLEANUP_DMA 0x01 - -typedef struct _drmS3VInit { - enum { - S3V_INIT_DMA = 0x01, - S3V_CLEANUP_DMA = 0x02 - } func; - - unsigned int pcimode; /* bool: 1=pci 0=agp */ - - unsigned int mmio_offset; - unsigned int buffers_offset; - unsigned int sarea_priv_offset; - - unsigned int front_offset; - unsigned int front_width; - unsigned int front_height; - unsigned int front_pitch; - - unsigned int back_offset; - unsigned int back_width; - unsigned int back_height; - unsigned int back_pitch; - - unsigned int depth_offset; - unsigned int depth_width; - unsigned int depth_height; - unsigned int depth_pitch; - - unsigned int texture_offset; -} drmS3VInit; - -#endif diff --git a/src/mesa/drivers/dri/s3v/s3v_context.c b/src/mesa/drivers/dri/s3v/s3v_context.c deleted file mode 100644 index 0a3bf7258d..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_context.c +++ /dev/null @@ -1,260 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "s3v_context.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "vbo/vbo.h" - -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" - -#include "main/context.h" -#include "main/simple_list.h" -#include "main/matrix.h" -#include "main/extensions.h" -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif -#include "main/simple_list.h" -#include "main/mm.h" - -#include "drivers/common/driverfuncs.h" -#include "s3v_vb.h" -#include "s3v_tris.h" - -#if 0 -extern const struct tnl_pipeline_stage _s3v_render_stage; - -static const struct tnl_pipeline_stage *s3v_pipeline[] = { - &_tnl_vertex_transform_stage, - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - &_tnl_fog_coordinate_stage, - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - /* REMOVE: point attenuation stage */ -#if 1 - &_s3v_render_stage, /* ADD: unclipped rastersetup-to-dma */ -#endif - &_tnl_render_stage, - 0, -}; -#endif - -GLboolean s3vCreateContext(const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, - void *sharedContextPrivate) -{ - GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; - s3vContextPtr vmesa; - s3vScreenPtr s3vScrn; - S3VSAREAPtr saPriv=(S3VSAREAPtr)(((char*)sPriv->pSAREA) + - sizeof(drm_sarea_t)); - struct dd_function_table functions; - - DEBUG_WHERE(("*** s3vCreateContext ***\n")); - - vmesa = (s3vContextPtr) CALLOC( sizeof(*vmesa) ); - if ( !vmesa ) return GL_FALSE; - - /* Allocate the Mesa context */ - if (sharedContextPrivate) - shareCtx = ((s3vContextPtr) sharedContextPrivate)->glCtx; - else - shareCtx = NULL; - - _mesa_init_driver_functions(&functions); - - vmesa->glCtx = _mesa_create_context(glVisual, shareCtx, &functions, - (void *)vmesa); - if (!vmesa->glCtx) { - FREE(vmesa); - return GL_FALSE; - } - - vmesa->driContext = driContextPriv; - vmesa->driScreen = sPriv; - vmesa->driDrawable = NULL; /* Set by XMesaMakeCurrent */ - - vmesa->hHWContext = driContextPriv->hHWContext; - vmesa->driHwLock = (drmLock *)&sPriv->pSAREA->lock; - vmesa->driFd = sPriv->fd; - vmesa->sarea = saPriv; - - s3vScrn = vmesa->s3vScreen = (s3vScreenPtr)(sPriv->private); - - ctx = vmesa->glCtx; - - ctx->Const.MaxTextureLevels = 11; /* it is (11-1) -> 1024 * 1024 FIXME */ - - ctx->Const.MaxTextureUnits = 1; /* FIXME: or 2 ? */ - - /* No wide points. - */ - ctx->Const.MinPointSize = 1.0; - ctx->Const.MinPointSizeAA = 1.0; - ctx->Const.MaxPointSize = 1.0; - ctx->Const.MaxPointSizeAA = 1.0; - - /* No wide lines. - */ - ctx->Const.MinLineWidth = 1.0; - ctx->Const.MinLineWidthAA = 1.0; - ctx->Const.MaxLineWidth = 1.0; - ctx->Const.MaxLineWidthAA = 1.0; - ctx->Const.LineWidthGranularity = 1.0; - - ctx->Const.MaxDrawBuffers = 1; - - vmesa->texHeap = mmInit( 0, vmesa->s3vScreen->textureSize ); - DEBUG(("vmesa->s3vScreen->textureSize = 0x%x\n", - vmesa->s3vScreen->textureSize)); - - /* NOTE */ - /* mmInit(offset, size); */ - - /* allocates a structure like this: - - struct mem_block_t { - struct mem_block_t *next; - struct mem_block_t *heap; - int ofs,size; - int align; - int free:1; - int reserved:1; - }; - - */ - - make_empty_list(&vmesa->TexObjList); - make_empty_list(&vmesa->SwappedOut); - - vmesa->CurrentTexObj[0] = 0; - vmesa->CurrentTexObj[1] = 0; /* FIXME */ - - vmesa->RenderIndex = ~0; - - /* Initialize the software rasterizer and helper modules. - */ - _swrast_CreateContext( ctx ); - _vbo_CreateContext( ctx ); - _tnl_CreateContext( ctx ); - _swsetup_CreateContext( ctx ); - - /* Install the customized pipeline: - */ -#if 0 - _tnl_destroy_pipeline( ctx ); - _tnl_install_pipeline( ctx, s3v_pipeline ); -#endif - /* Configure swrast to match hardware characteristics: - */ -#if 0 - _swrast_allow_pixel_fog( ctx, GL_FALSE ); - _swrast_allow_vertex_fog( ctx, GL_TRUE ); -#endif - vmesa->_3d_mode = 0; - - /* 3D lines / gouraud tris */ - vmesa->CMD = ( AUTO_EXEC_ON | HW_CLIP_ON | DEST_COL_1555 - | FOG_OFF | ALPHA_OFF | Z_OFF | Z_UPDATE_OFF - | Z_LESS | TEX_WRAP_ON | TEX_MODULATE | LINEAR - | TEX_COL_ARGB1555 | CMD_3D ); - - vmesa->_alpha[0] = vmesa->_alpha[1] = ALPHA_OFF; - vmesa->alpha_cmd = vmesa->_alpha[0]; - vmesa->_tri[0] = DO_GOURAUD_TRI; - vmesa->_tri[1] = DO_TEX_LIT_TRI; - vmesa->prim_cmd = vmesa->_tri[0]; - - /* printf("first vmesa->CMD = 0x%x\n", vmesa->CMD); */ - - vmesa->TexOffset = vmesa->s3vScreen->texOffset; - - s3vInitVB( ctx ); - s3vInitExtensions( ctx ); - s3vInitDriverFuncs( ctx ); - s3vInitStateFuncs( ctx ); - s3vInitSpanFuncs( ctx ); - s3vInitTextureFuncs( ctx ); - s3vInitTriFuncs( ctx ); - s3vInitState( vmesa ); - - driContextPriv->driverPrivate = (void *)vmesa; - - /* HACK */ - vmesa->bufSize = S3V_DMA_BUF_SZ; - - DEBUG(("vmesa->bufSize = %i\n", vmesa->bufSize)); - DEBUG(("vmesa->bufCount = %i\n", vmesa->bufCount)); - - - /* dma init */ - DEBUG_BUFS(("GET_FIRST_DMA\n")); - - vmesa->_bufNum = 0; - - GET_FIRST_DMA(vmesa->driFd, vmesa->hHWContext, - 1, &(vmesa->bufIndex[0]), &(vmesa->bufSize), - &vmesa->_buf[0], &vmesa->bufCount, s3vScrn); - - GET_FIRST_DMA(vmesa->driFd, vmesa->hHWContext, - 1, &(vmesa->bufIndex[1]), &(vmesa->bufSize), - &vmesa->_buf[1], &vmesa->bufCount, s3vScrn); - - vmesa->buf = vmesa->_buf[vmesa->_bufNum]; - -/* - vmesa->CMD = (AUTO_EXEC_ON | HW_CLIP_ON | DEST_COL_1555 - | FOG_OFF | ALPHA_OFF | Z_OFF | Z_UPDATE_OFF - | DO_GOURAUD_TRI | CMD_3D); - - vmesa->TexOffset = vmesa->s3vScreen->texOffset; -*/ - -/* ... but we should support only 15 bit in virge (out of 8/15/24)... */ - - DEBUG(("glVisual->depthBits = %i\n", glVisual->depthBits)); - - switch (glVisual->depthBits) { - case 8: - break; - - case 15: - case 16: - vmesa->depth_scale = 1.0f / 0xffff; - break; - case 24: - vmesa->depth_scale = 1.0f / 0xffffff; - break; - default: - break; - } - - vmesa->cull_zero = 0.0f; - - vmesa->DepthSize = glVisual->depthBits; - vmesa->Flags = S3V_FRONT_BUFFER; - vmesa->Flags |= (glVisual->doubleBufferMode ? S3V_BACK_BUFFER : 0); - vmesa->Flags |= (vmesa->DepthSize > 0 ? S3V_DEPTH_BUFFER : 0); - - vmesa->EnabledFlags = S3V_FRONT_BUFFER; - vmesa->EnabledFlags |= (glVisual->doubleBufferMode ? S3V_BACK_BUFFER : 0); - - - if (vmesa->Flags & S3V_BACK_BUFFER) { - vmesa->readOffset = vmesa->drawOffset = vmesa->s3vScreen->backOffset; - } else { - vmesa->readOffset = vmesa->drawOffset = 0; - } - - s3vInitHW( vmesa ); - - driContextPriv->driverPrivate = (void *)vmesa; - - return GL_TRUE; -} diff --git a/src/mesa/drivers/dri/s3v/s3v_context.h b/src/mesa/drivers/dri/s3v/s3v_context.h deleted file mode 100644 index 671ba90d78..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_context.h +++ /dev/null @@ -1,443 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef _S3V_CONTEXT_H_ -#define _S3V_CONTEXT_H_ - -#include "dri_util.h" - -#include "s3v_dri.h" -#include "s3v_regs.h" -#include "s3v_macros.h" -#include "s3v_screen.h" -#include "main/colormac.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "drm.h" -#include "main/mm.h" -#include "drirenderbuffer.h" - -/* Flags for context */ -#define S3V_FRONT_BUFFER 0x00000001 -#define S3V_BACK_BUFFER 0x00000002 -#define S3V_DEPTH_BUFFER 0x00000004 - - /* FIXME: check */ -#define S3V_MAX_TEXTURE_SIZE 2048 - -/* These are the minimum requirements and should probably be increased */ -#define MAX_MODELVIEW_STACK 16 -#define MAX_PROJECTION_STACK 2 -#define MAX_TEXTURE_STACK 2 - -extern void s3vDDUpdateHWState(GLcontext *ctx); -extern s3vScreenPtr s3vCreateScreen(__DRIscreenPrivate *sPriv); -extern void s3vDestroyScreen(__DRIscreenPrivate *sPriv); -extern GLboolean s3vCreateContext(const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, - void *sharedContextPrivate); - -#define S3V_UPLOAD_ALL 0xffffffff -/* #define S3V_UPLOAD_CLIPRECTS 0x00000002 */ -#define S3V_UPLOAD_ALPHA 0x00000004 -#define S3V_UPLOAD_BLEND 0x00000008 -#define S3V_UPLOAD_DEPTH 0x00000010 -#define S3V_UPLOAD_VIEWPORT 0x00000020 -#define S3V_UPLOAD_SHADE 0x00000040 -#define S3V_UPLOAD_CLIP 0x00000080 -#define S3V_UPLOAD_MASKS 0x00000100 -#define S3V_UPLOAD_WINDOW 0x00000200 /* defunct */ -#define S3V_UPLOAD_GEOMETRY 0x00000400 -#define S3V_UPLOAD_POLYGON 0x00000800 -#define S3V_UPLOAD_DITHER 0x00001000 -#define S3V_UPLOAD_LOGICOP 0x00002000 -#define S3V_UPLOAD_FOG 0x00004000 -#define S3V_UPLOAD_LIGHT 0x00008000 -#define S3V_UPLOAD_CONTEXT 0x00010000 -#define S3V_UPLOAD_TEX0 0x00020000 -#define S3V_UPLOAD_STIPPLE 0x00040000 -#define S3V_UPLOAD_TRANSFORM 0x00080000 -#define S3V_UPLOAD_LINEMODE 0x00100000 -#define S3V_UPLOAD_POINTMODE 0x00200000 -#define S3V_UPLOAD_TRIMODE 0x00400000 - -#define S3V_NEW_CLIP 0x00000001 -#define S3V_NEW_WINDOW 0x00000002 -#define S3V_NEW_CONTEXT 0x00000004 -#define S3V_NEW_TEXTURE 0x00000008 /* defunct */ -#define S3V_NEW_ALPHA 0x00000010 -#define S3V_NEW_DEPTH 0x00000020 -#define S3V_NEW_MASKS 0x00000040 -#define S3V_NEW_POLYGON 0x00000080 -#define S3V_NEW_CULL 0x00000100 -#define S3V_NEW_LOGICOP 0x00000200 -#define S3V_NEW_FOG 0x00000400 -#define S3V_NEW_LIGHT 0x00000800 -#define S3V_NEW_STIPPLE 0x00001000 -#define S3V_NEW_ALL 0xffffffff - -#define S3V_FALLBACK_TRI 0x00000001 -#define S3V_FALLBACK_TEXTURE 0x00000002 - -struct s3v_context; -typedef struct s3v_context s3vContextRec; -typedef struct s3v_context *s3vContextPtr; -typedef struct s3v_texture_object_t *s3vTextureObjectPtr; - -#define VALID_S3V_TEXTURE_OBJECT(tobj) (tobj) - -#define S3V_TEX_MAXLEVELS 12 - -/* For shared texture space managment, these texture objects may also - * be used as proxies for regions of texture memory containing other - * client's textures. Such proxy textures (not to be confused with GL - * proxy textures) are subject to the same LRU aging we use for our - * own private textures, and thus we have a mechanism where we can - * fairly decide between kicking out our own textures and those of - * other clients. - * - * Non-local texture objects have a valid MemBlock to describe the - * region managed by the other client, and can be identified by - * 't->globj == 0' - */ -struct s3v_texture_object_t { - struct s3v_texture_object_t *next, *prev; - - GLuint age; - struct gl_texture_object *globj; - - int Pitch; - int Height; - int WidthLog2; - int texelBytes; - int totalSize; - int bound; - - struct mem_block *MemBlock; - GLuint BufAddr; - - GLuint min_level; - GLuint max_level; - GLuint dirty_images; - - GLint firstLevel, lastLevel; /* upload tObj->Image[first .. lastLevel] */ - - struct { - const struct gl_texture_image *image; - int offset; /* into BufAddr */ - int height; - int internalFormat; - } image[S3V_TEX_MAXLEVELS]; - - GLuint TextureCMD; - - GLuint TextureColorMode; - GLuint TextureFilterMode; - GLuint TextureBorderColor; - GLuint TextureWrap; - GLuint TextureMipSize; - - GLuint TextureBaseAddr[S3V_TEX_MAXLEVELS]; - GLuint TextureFormat; - GLuint TextureReadMode; -}; - -#define S3V_NO_PALETTE 0x0 -#define S3V_USE_PALETTE 0x1 -#define S3V_UPDATE_PALETTE 0x2 -#define S3V_FALLBACK_PALETTE 0x4 - -void s3vUpdateTextureState( GLcontext *ctx ); - -void s3vDestroyTexObj( s3vContextPtr vmesa, s3vTextureObjectPtr t); -void s3vUploadTexImages( s3vContextPtr vmesa, s3vTextureObjectPtr t ); - -void s3vResetGlobalLRU( s3vContextPtr vmesa ); -void s3vTexturesGone( s3vContextPtr vmesa, - GLuint start, GLuint end, - GLuint in_use ); - -void s3vEmitHwState( s3vContextPtr vmesa ); -void s3vGetLock( s3vContextPtr vmesa, GLuint flags ); -void s3vInitExtensions( GLcontext *ctx ); -void s3vInitDriverFuncs( GLcontext *ctx ); -void s3vSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); -void s3vInitState( s3vContextPtr vmesa ); -void s3vInitHW( s3vContextPtr vmesa ); -void s3vInitStateFuncs( GLcontext *ctx ); -void s3vInitTextureFuncs( GLcontext *ctx ); -void s3vInitTriFuncs( GLcontext *ctx ); - -void s3vUpdateWindow( GLcontext *ctx ); -void s3vUpdateViewportOffset( GLcontext *ctx ); - -void s3vPrintLocalLRU( s3vContextPtr vmesa ); -void s3vPrintGlobalLRU( s3vContextPtr vmesa ); - -extern void s3vFallback( s3vContextPtr vmesa, GLuint bit, GLboolean mode ); -#define FALLBACK( imesa, bit, mode ) s3vFallback( imesa, bit, mode ) - -/* Use the templated vertex formats. Only one of these is used in s3v. - */ -#define TAG(x) s3v##x -#include "tnl_dd/t_dd_vertex.h" -#undef TAG - -typedef void (*s3v_quad_func)( s3vContextPtr, - const s3vVertex *, - const s3vVertex *, - const s3vVertex *, - const s3vVertex * ); -typedef void (*s3v_tri_func)( s3vContextPtr, - const s3vVertex *, - const s3vVertex *, - const s3vVertex * ); -typedef void (*s3v_line_func)( s3vContextPtr, - const s3vVertex *, - const s3vVertex * ); -typedef void (*s3v_point_func)( s3vContextPtr, - const s3vVertex * ); - - -/* static void s3v_lines_emit(GLcontext *ctx, GLuint start, GLuint end); */ -typedef void (*emit_func)( GLcontext *, GLuint, GLuint); - -struct s3v_context { - GLcontext *glCtx; /* Mesa context */ - - __DRIcontextPrivate *driContext; - __DRIscreenPrivate *driScreen; - __DRIdrawablePrivate *driDrawable; - - GLuint new_gl_state; - GLuint new_state; - GLuint dirty; - - S3VSAREAPtr sarea; - - /* Temporaries for translating away float colors - */ - struct gl_client_array UbyteColor; - struct gl_client_array UbyteSecondaryColor; - - /* Mirrors of some DRI state - */ - - drm_context_t hHWContext; - drmLock *driHwLock; - int driFd; - - GLuint numClipRects; /* Cliprects for the draw buffer */ - drm_clip_rect_t *pClipRects; - - GLuint* buf; /* FIXME */ - GLuint* _buf[2]; - int _bufNum; - int bufIndex[2]; - int bufSize; - int bufCount; - - s3vScreenPtr s3vScreen; /* Screen private DRI data */ - - int drawOffset; - int readOffset; - - s3v_point_func draw_point; - s3v_line_func draw_line; - s3v_tri_func draw_tri; - s3v_quad_func draw_quad; - - GLuint Fallback; - GLuint RenderIndex; - GLuint SetupNewInputs; - GLuint SetupIndex; - - GLuint vertex_format; - GLuint vertex_size; - GLuint vertex_stride_shift; - char *verts; - - GLfloat hw_viewport[16]; - GLuint hw_primitive; - GLenum render_primitive; - - GLfloat depth_scale; - - s3vTextureObjectPtr CurrentTexObj[2]; - struct s3v_texture_object_t TexObjList; - struct s3v_texture_object_t SwappedOut; - GLenum TexEnvImageFmt[2]; - - struct mem_block *texHeap; - - int lastSwap; - int texAge; - int ctxAge; - int dirtyAge; - int lastStamp; - - /* max was here: don't touch */ - - unsigned int S3V_REG[S3V_REGS_NUM]; - - GLuint texMode; - GLuint alphaMode; - GLuint lightMode; - - GLuint SrcBase; - GLuint DestBase; - GLuint DestBlit; - GLuint ScissorLR; - GLuint ScissorTB; - GLuint ScissorWH; /* SubScissorWH */ /* RectWH */ - GLuint FrontStride; - GLuint BackStride; - GLuint SrcStride; - GLuint DestStride; - GLuint SrcXY; - GLuint DestXY; - - GLuint ClearColor; - GLuint Color; - GLuint DitherMode; - GLuint ClearDepth; - - GLuint TextureBorderColor; - GLuint TexOffset; - GLuint TexStride; - - GLuint CMD; - GLuint prim_cmd; - GLuint _tri[2]; /* 0 = gouraud; 1 = tex (lit or unlit) */ - GLuint alpha_cmd; /* actual alpha cmd */ - GLuint _alpha[2]; - GLuint _alpha_tex; /* tex alpha type */ - /* (3d_mode) 0 = 3d line/gourad tri; 1 = 3d tex tri */ - GLuint _3d_mode; - - GLfloat backface_sign; - GLfloat cull_zero; - - int restore_primitive; - -/* *** 2check *** */ - - GLuint FogMode; - GLuint AreaStippleMode; - GLuint LBReadFormat; - GLuint LBWriteFormat; - GLuint LineMode; - GLuint PointMode; - GLuint TriangleMode; - GLuint AntialiasMode; - GLfloat ViewportScaleX; - GLfloat ViewportScaleY; - GLfloat ViewportScaleZ; - GLfloat ViewportOffsetX; - GLfloat ViewportOffsetY; - GLfloat ViewportOffsetZ; - int MatrixMode; - int DepthMode; - int TransformMode; - int LBReadMode; - int FBReadMode; - int FBWindowBase; - int LBWindowBase; - int ColorDDAMode; - int GeometryMode; - int AlphaTestMode; - int AlphaBlendMode; - int AB_FBReadMode; - int AB_FBReadMode_Save; - int DeltaMode; - int ColorMaterialMode; - int FBHardwareWriteMask; - int MaterialMode; - int NormalizeMode; - int LightingMode; - int Light0Mode; - int Light1Mode; - int Light2Mode; - int Light3Mode; - int Light4Mode; - int Light5Mode; - int Light6Mode; - int Light7Mode; - int Light8Mode; - int Light9Mode; - int Light10Mode; - int Light11Mode; - int Light12Mode; - int Light13Mode; - int Light14Mode; - int Light15Mode; - int LogicalOpMode; - int ScissorMode; - int ScissorMaxXY; - int ScissorMinXY; - int Window; /* GID part probably should be in draw priv */ - int WindowOrigin; - int x, y, w, h; /* Probably should be in drawable priv */ - int FrameCount; /* Probably should be in drawable priv */ - int NotClipped; /* Probably should be in drawable priv */ - int WindowChanged; /* Probably should be in drawabl... */ - int Flags; - int EnabledFlags; - int DepthSize; - int Begin; - GLenum ErrorValue; - int Texture1DEnabled; - int Texture2DEnabled; - - float ModelView[16]; - float Proj[16]; - float ModelViewProj[16]; - float Texture[16]; - - float ModelViewStack[(MAX_MODELVIEW_STACK-1)*16]; - int ModelViewCount; - float ProjStack[(MAX_PROJECTION_STACK-1)*16]; - int ProjCount; - float TextureStack[(MAX_TEXTURE_STACK-1)*16]; - int TextureCount; -}; - -#define S3VIRGEPACKCOLOR555( r, g, b, a ) \ - ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ - ((a) ? 0x8000 : 0)) - -#define S3VIRGEPACKCOLOR565( r, g, b ) \ - ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) - -#define S3VIRGEPACKCOLOR888( r, g, b ) \ - (((r) << 16) | ((g) << 8) | (b)) - -#define S3VIRGEPACKCOLOR8888( r, g, b, a ) \ - (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) - -#define S3VIRGEPACKCOLOR4444( r, g, b, a ) \ - ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4)) - -static INLINE GLuint s3vPackColor( GLuint cpp, - GLubyte r, GLubyte g, - GLubyte b, GLubyte a ) -{ - unsigned int ret; - DEBUG(("cpp = %i, r=0x%x, g=0x%x, b=0x%x, a=0x%x\n", cpp, r, g, b, a)); - - switch ( cpp ) { - case 2: - ret = S3VIRGEPACKCOLOR555( r, g, b, a ); - DEBUG(("ret = 0x%x\n", ret)); - return ret; - case 4: - return PACK_COLOR_8888( a, r, g, b ); - default: - return 0; - } -} - -#define S3V_CONTEXT(ctx) ((s3vContextPtr)(ctx->DriverCtx)) - -#endif /* _S3V_CONTEXT_H_ */ diff --git a/src/mesa/drivers/dri/s3v/s3v_dd.c b/src/mesa/drivers/dri/s3v/s3v_dd.c deleted file mode 100644 index e340116f5e..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_dd.c +++ /dev/null @@ -1,90 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "s3v_context.h" -#include "s3v_vb.h" -#include "s3v_lock.h" -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif - -#include "main/context.h" -#include "main/framebuffer.h" -#include "swrast/swrast.h" - -#define S3V_DATE "20020207" - - -/* Return the width and height of the current color buffer. - */ -static void s3vDDGetBufferSize( GLframebuffer *buffer, - GLuint *width, GLuint *height ) -{ - GET_CURRENT_CONTEXT(ctx); - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - -/* S3VHW_LOCK( vmesa ); */ - *width = vmesa->driDrawable->w; - *height = vmesa->driDrawable->h; -/* S3VHW_UNLOCK( vmesa ); */ -} - - -/* Return various strings for glGetString(). - */ -static const GLubyte *s3vDDGetString( GLcontext *ctx, GLenum name ) -{ - static char buffer[128]; - - switch ( name ) { - case GL_VENDOR: - return (GLubyte *)"Max Lingua (ladybug)"; - - case GL_RENDERER: - sprintf( buffer, "Mesa DRI S3 Virge " S3V_DATE ); - - /* Append any CPU-specific information. - */ -#ifdef USE_X86_ASM - if ( _mesa_x86_cpu_features ) { - strncat( buffer, " x86", 4 ); - -} -#ifdef USE_MMX_ASM - if ( cpu_has_mmx ) { - strncat( buffer, "/MMX", 4 ); - } -#endif -#ifdef USE_3DNOW_ASM - if ( cpu_has_3dnow ) { - strncat( buffer, "/3DNow!", 7 ); - } -#endif -#ifdef USE_SSE_ASM - if ( cpu_has_xmm ) { - strncat( buffer, "/SSE", 4 ); - } -#endif -#endif - return (GLubyte *)buffer; - - default: - return NULL; - } -} - -/* Enable the extensions supported by this driver. - */ -void s3vInitExtensions( GLcontext *ctx ) -{ - /* None... */ -} - -/* Initialize the driver's misc functions. - */ -void s3vInitDriverFuncs( GLcontext *ctx ) -{ - ctx->Driver.GetBufferSize = s3vDDGetBufferSize; - ctx->Driver.GetString = s3vDDGetString; -} diff --git a/src/mesa/drivers/dri/s3v/s3v_dri.h b/src/mesa/drivers/dri/s3v/s3v_dri.h deleted file mode 100644 index 339c579f7f..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_dri.h +++ /dev/null @@ -1,143 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef _S3V_DRI -#define _S3V_DRI - -#include "s3v_common.h" - -#define S3V_MAX_DRAWABLES (S3V_DMA_BUF_NR/2) /* 32 */ /* 256 */ /* FIXME */ - -typedef struct -{ - int deviceID; - int width; - int height; - int mem; - int cpp; - int bitsPerPixel; - - int fbOffset; - int fbStride; - - int logTextureGranularity; - int textureOffset; - - drm_handle_t regs; - drmSize regsSize; - - unsigned int sarea_priv_offset; -/* - drmAddress regsMap; - - drmSize textureSize; - drm_handle_t textures; -*/ - -#if 0 - drm_handle_t agp_buffers; - drmSize agp_buf_size; -#endif - -/* - drmBufMapPtr drmBufs; - int irq; - unsigned int sarea_priv_offset; -*/ - -/* FIXME: cleanup ! */ - - drmSize registerSize; /* == S3V_MMIO_REGSIZE */ - drm_handle_t registerHandle; - - drmSize pciSize; - drm_handle_t pciMemHandle; - - drmSize frontSize; /* == videoRambytes */ -/* drm_handle_t frontHandle; */ - unsigned long frontOffset; /* == fbOffset */ - int frontPitch; -/* unsigned char *front; */ - - unsigned int bufferSize; /* size of depth/back buffer */ - - drmSize backSize; -/* drm_handle_t backHandle; */ - unsigned long backOffset; - int backPitch; -/* unsigned char *back; */ - - drmSize depthSize; -/* drm_handle_t depthHandle; */ - unsigned long depthOffset; - int depthPitch; -/* unsigned char *depth; */ - - drmSize texSize; -/* drm_handle_t texHandle; */ - unsigned long texOffset; - int texPitch; -/* unsigned char *tex; */ - - drmSize dmaBufSize; /* Size of buffers (in bytes) */ - drm_handle_t dmaBufHandle; /* Handle from drmAddMap */ - unsigned long dmaBufOffset; /* Offset/Start */ - int dmaBufPitch; /* Pitch */ - unsigned char *dmaBuf; /* Map */ - int bufNumBufs; /* Number of buffers */ - drmBufMapPtr buffers; /* Buffer map */ - -} S3VDRIRec, *S3VDRIPtr; - -/* WARNING: Do not change the SAREA structure without changing the kernel - * as well */ - -typedef struct { - unsigned char next, prev; /* indices to form a circular LRU */ - unsigned char in_use; /* owned by a client, or free? */ - int age; /* tracked by clients to update local LRU's */ -} S3VTexRegionRec, *S3VTexRegionPtr; - -typedef struct { - unsigned int nbox; - drm_clip_rect_t boxes[S3V_NR_SAREA_CLIPRECTS]; - - /* Maintain an LRU of contiguous regions of texture space. If - * you think you own a region of texture memory, and it has an - * age different to the one you set, then you are mistaken and - * it has been stolen by another client. If global texAge - * hasn't changed, there is no need to walk the list. - * - * These regions can be used as a proxy for the fine-grained - * texture information of other clients - by maintaining them - * in the same lru which is used to age their own textures, - * clients have an approximate lru for the whole of global - * texture space, and can make informed decisions as to which - * areas to kick out. There is no need to choose whether to - * kick out your own texture or someone else's - simply eject - * them all in LRU order. - */ - S3VTexRegionRec texList[S3V_NR_TEX_REGIONS+1]; /* Last elt is sentinal */ - - int texAge; /* last time texture was uploaded */ - - int last_enqueue; /* last time a buffer was enqueued */ - int last_dispatch; /* age of the most recently dispatched buffer */ - int last_quiescent; /* */ - - int ctxOwner; /* last context to upload state */ -} S3VSAREARec, *S3VSAREAPtr; - -typedef struct { - /* Nothing here yet */ - int dummy; -} S3VConfigPrivRec, *S3VConfigPrivPtr; - -typedef struct { - /* Nothing here yet */ - int dummy; -} S3VDRIContextRec, *S3VDRIContextPtr; - - -#endif diff --git a/src/mesa/drivers/dri/s3v/s3v_inithw.c b/src/mesa/drivers/dri/s3v/s3v_inithw.c deleted file mode 100644 index bdc9effb79..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_inithw.c +++ /dev/null @@ -1,79 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include <sys/ioctl.h> - -#include "s3v_context.h" - -void s3vInitHW( s3vContextPtr vmesa ) -{ - int i; - static short _reset = 1; - - DEBUG(("vmesa->driDrawable = %p\n", vmesa->driDrawable)); - DEBUG(("stride = %i\n", - vmesa->driScreen->fbWidth*vmesa->s3vScreen->cpp)); - DEBUG(("frontOffset = 0x%x\n", vmesa->s3vScreen->frontOffset)); - DEBUG(("backOffset = 0x%x\n", vmesa->s3vScreen->backOffset)); - DEBUG(("depthOffset = 0x%x\n", vmesa->s3vScreen->depthOffset)); - DEBUG(("textureOffset = 0x%x\n", vmesa->s3vScreen->texOffset)); - -/* if (_reset) { */ -/* ioctl(vmesa->driFd, 0x4a); */ - ioctl(vmesa->driFd, 0x41); /* reset */ - _reset = 0; -/* ioctl(vmesa->driFd, 0x4c); */ -/* } */ - - /* FIXME */ - switch (vmesa->s3vScreen->cpp) { - case 2: - break; - case 4: - break; - } - - /* FIXME for stencil, gid, etc */ - switch (vmesa->DepthSize) { - case 15: - case 16: - break; - case 24: - break; - case 32: - break; - } - - vmesa->FogMode = 1; - vmesa->ClearDepth = 0xffff; - vmesa->x = 0; - vmesa->y = 0; - vmesa->w = 0; - vmesa->h = 0; - vmesa->FrameCount = 0; - vmesa->MatrixMode = GL_MODELVIEW; - vmesa->ModelViewCount = 0; - vmesa->ProjCount = 0; - vmesa->TextureCount = 0; - - - /* FIXME: do we need the following? */ - - for (i = 0; i < 16; i++) - if (i % 5 == 0) - vmesa->ModelView[i] = - vmesa->Proj[i] = - vmesa->ModelViewProj[i] = - vmesa->Texture[i] = 1.0; - else - vmesa->ModelView[i] = - vmesa->Proj[i] = - vmesa->ModelViewProj[i] = - vmesa->Texture[i] = 0.0; - - vmesa->LBWindowBase = vmesa->driScreen->fbWidth * - (vmesa->driScreen->fbHeight - 1); - vmesa->FBWindowBase = vmesa->driScreen->fbWidth * - (vmesa->driScreen->fbHeight - 1); -} diff --git a/src/mesa/drivers/dri/s3v/s3v_lock.c b/src/mesa/drivers/dri/s3v/s3v_lock.c deleted file mode 100644 index 52bb87ecec..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_lock.c +++ /dev/null @@ -1,62 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "s3v_context.h" - -#if DEBUG_LOCKING -char *prevLockFile = NULL; -int prevLockLine = 0; -#endif - - -/* Update the hardware state. This is called if another context has - * grabbed the hardware lock, which includes the X server. This - * function also updates the driver's window state after the X server - * moves, resizes or restacks a window -- the change will be reflected - * in the drawable position and clip rects. Since the X server grabs - * the hardware lock when it changes the window state, this routine will - * automatically be called after such a change. - */ -void s3vGetLock( s3vContextPtr vmesa, GLuint flags ) -{ - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; -/* __DRIscreenPrivate *sPriv = vmesa->driScreen; */ - - printf("s3vGetLock <- ***\n"); - - drmGetLock( vmesa->driFd, vmesa->hHWContext, flags ); - - /* The window might have moved, so we might need to get new clip - * rects. - * - * NOTE: This releases and regrabs the hw lock to allow the X server - * to respond to the DRI protocol request for new drawable info. - * Since the hardware state depends on having the latest drawable - * clip rects, all state checking must be done _after_ this call. - */ - /* DRI_VALIDATE_DRAWABLE_INFO( vmesa->display, sPriv, dPriv ); */ - - if ( vmesa->lastStamp != dPriv->lastStamp ) { - vmesa->lastStamp = dPriv->lastStamp; - vmesa->new_state |= S3V_NEW_WINDOW | S3V_NEW_CLIP; - } - - vmesa->numClipRects = dPriv->numClipRects; - vmesa->pClipRects = dPriv->pClipRects; - -#if 0 - vmesa->dirty = ~0; - - if ( sarea->ctxOwner != vmesa->hHWContext ) { - sarea->ctxOwner = vmesa->hHWContext; - vmesa->dirty = S3V_UPLOAD_ALL; - } - - for ( i = 0 ; i < vmesa->lastTexHeap ; i++ ) { - if ( sarea->texAge[i] != vmesa->lastTexAge[i] ) { - s3vAgeTextures( vmesa, i ); - } - } -#endif -} diff --git a/src/mesa/drivers/dri/s3v/s3v_lock.h b/src/mesa/drivers/dri/s3v/s3v_lock.h deleted file mode 100644 index c39d24a38a..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_lock.h +++ /dev/null @@ -1,99 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef __S3V_LOCK_H__ -#define __S3V_LOCK_H__ - -#include <sys/ioctl.h> - -extern void s3vGetLock( s3vContextPtr vmesa, GLuint flags ); - -/* Turn DEBUG_LOCKING on to find locking conflicts. - */ -#define DEBUG_LOCKING 0 - -#if DEBUG_LOCKING -extern char *prevLockFile; -extern int prevLockLine; - -#define DEBUG_LOCK() \ - do { \ - prevLockFile = (__FILE__); \ - prevLockLine = (__LINE__); \ - } while (0) - -#define DEBUG_RESET() \ - do { \ - prevLockFile = 0; \ - prevLockLine = 0; \ - } while (0) - -#define DEBUG_CHECK_LOCK() \ - do { \ - if ( prevLockFile ) { \ - fprintf( stderr, \ - "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \ - prevLockFile, prevLockLine, __FILE__, __LINE__ ); \ - exit(1); \ - } \ - } while (0) - -#else - -#define DEBUG_LOCK() -#define DEBUG_RESET() -#define DEBUG_CHECK_LOCK() - -#endif - -/* - * !!! We may want to separate locks from locks with validation. This - * could be used to improve performance for those things commands that - * do not do any drawing !!! - */ - -/* Lock the hardware and validate our state. - */ -#define LOCK_HARDWARE( vmesa ) \ - do { \ - char __ret = 0; \ - DEBUG_CHECK_LOCK(); \ - DRM_CAS( vmesa->driHwLock, vmesa->hHWContext, \ - (DRM_LOCK_HELD | vmesa->hHWContext), __ret ); \ - if ( __ret ) \ - s3vGetLock( vmesa, 0 ); \ - DEBUG_LOCK(); \ - } while (0) - -/* Unlock the hardware. - */ -#define UNLOCK_HARDWARE( vmesa ) \ - do { \ - DRM_UNLOCK( vmesa->driFd, \ - vmesa->driHwLock, \ - vmesa->hHWContext ); \ - DEBUG_RESET(); \ - } while (0) - -#define S3VHW_LOCK( vmesa ) \ - DRM_UNLOCK(vmesa->driFd, vmesa->driHwLock, vmesa->hHWContext); \ - DRM_SPINLOCK(&vmesa->driScreen->pSAREA->drawable_lock, \ - vmesa->driScreen->drawLockID); \ - /* VALIDATE_DRAWABLE_INFO_NO_LOCK(vmesa); */ - -#define S3VHW_UNLOCK( vmesa ) \ - DRM_SPINUNLOCK(&vmesa->driScreen->pSAREA->drawable_lock, \ - vmesa->driScreen->drawLockID); \ - /* VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(vmesa); */ - -#define S3V_SIMPLE_LOCK( vmesa ) \ - ioctl(vmesa->driFd, 0x4a) - -#define S3V_SIMPLE_FLUSH_LOCK( vmesa ) \ - ioctl(vmesa->driFd, 0x4b) - -#define S3V_SIMPLE_UNLOCK( vmesa ) \ - ioctl(vmesa->driFd, 0x4c) - -#endif /* __S3V_LOCK_H__ */ diff --git a/src/mesa/drivers/dri/s3v/s3v_macros.h b/src/mesa/drivers/dri/s3v/s3v_macros.h deleted file mode 100644 index 7e9b4529df..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_macros.h +++ /dev/null @@ -1,230 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef _S3V_MACROS_H_ -#define _S3V_MACROS_H_ - -/**************/ -/* DRI macros */ -/**************/ - -#define GENERIC_DEBUG 0 -#define FLOW_DEBUG 0 -#define DMABUFS_DEBUG 0 - -/* Note: The argument to DEBUG*() _must_ be enclosed in parenthesis */ - -#if (GENERIC_DEBUG || FLOW_DEBUG || DMABUFS_DEBUG) -#include <stdio.h> -#endif - -#undef DEBUG -#if GENERIC_DEBUG -#define DEBUG(str) printf str -#else -#define DEBUG(str) -#endif - -#if FLOW_DEBUG -#define DEBUG_WHERE(str) printf str -#else -#define DEBUG_WHERE(str) -#endif - -#if DMABUFS_DEBUG -#define DEBUG_BUFS(str) printf str -#else -#define DEBUG_BUFS(str) -#endif - - -#if 0 -#define S3V_DMA_SEND_FLAGS DRM_DMA_PRIORITY -#define S3V_DMA_SEND_FLAGS DRM_DMA_BLOCK -#else -#define S3V_DMA_SEND_FLAGS 0 -#endif - -#if 0 -#define S3V_DMA_GET_FLAGS \ - (DRM_DMA_SMALLER_OK | DRM_DMA_LARGER_OK | DRM_DMA_WAIT) -#else -#define S3V_DMA_GET_FLAGS DRM_DMA_WAIT -#endif - - -#define DMAOUT_CHECK(reg,len) \ -do { \ - DEBUG(("DMAOUT_CHECK: reg = 0x%x\n", S3V_##reg##_REG)); \ - DEBUG_BUFS(("DMAOUT_CHECK (was): ")); \ - DEBUG_BUFS(("vmesa->bufCount=%i of vmesa->bufSize=%i\n", \ - vmesa->bufCount, vmesa->bufSize)); \ - /* FIXME: > or >= */ \ - if (vmesa->bufCount+(len+1) >= vmesa->bufSize) \ - DMAFLUSH(); \ -\ - vmesa->bufCount += (len+1); \ - DEBUG_BUFS(("DMAOUT_CHECK (is): vmesa->bufCount=%i len=%i, reg=%x\n", \ - vmesa->bufCount, len, S3V_##reg##_REG)); \ - DMAOUT( ((len & 0xffff) | ((S3V_##reg##_REG & 0xfffc) << 14)) ); \ -} while (0) - -#define DMAOUT(val) \ -do { \ - *(vmesa->buf++)=val; \ - DEBUG_BUFS(("DMAOUT: val=0x%x\n", (unsigned int)val)); \ -} while(0) - -#define DMAFINISH() \ -do { \ - /* NOTE: it does nothing - it just prints some summary infos */ \ - DEBUG(("DMAFINISH: vmesa->bufCount=%i\n", vmesa->bufCount)); \ - DEBUG(("buf: index=%i; addr=%p\n", vmesa->bufIndex[vmesa->_bufNum], \ - vmesa->s3vScreen->bufs->list[vmesa->bufIndex[vmesa->_bufNum]].address)); \ -} while(0) - -#define DMAFLUSH() \ -do { \ - if (vmesa->bufCount) { \ - SEND_DMA(vmesa->driFd, vmesa->hHWContext, 1, \ - &vmesa->bufIndex[vmesa->_bufNum], &vmesa->bufCount); \ -/* - GET_DMA(vmesa->driFd, vmesa->hHWContext, 1, \ - &vmesa->bufIndex, &vmesa->bufSize); \ -*/ \ - vmesa->_bufNum = !(vmesa->_bufNum); \ - vmesa->buf = vmesa->_buf[vmesa->_bufNum]; \ -/* - vmesa->buf = \ - vmesa->s3vScreen->bufs->list[vmesa->bufIndex].address; \ -*/ \ - vmesa->bufCount = 0; \ - } \ -} while (0) - -#define CMDCHANGE() \ -do { \ - DMAOUT_CHECK(3DTRI_CMDSET, 1); /* FIXME: TRI/LINE */ \ - DMAOUT(vmesa->CMD); \ - DMAFINISH(); \ -} while (0) - -#ifdef DONT_SEND_DMA -#define GET_DMA(fd, hHWCtx, n, idx, size) -#define SEND_DMA(fd, hHWCtx,n, idx, cnt) -#else -#define GET_DMA(fd, hHWCtx, n, idx, size) \ -do { \ - drmDMAReq dma; \ - int retcode, i; \ -\ - DEBUG(("GET_DMA: ")); \ - DEBUG(("req_count=%i; req_list[#0]=%i; req_size[#0]=%i\n", \ - n, (idx)[n-1], (size)[n-1])); \ -\ - dma.context = (hHWCtx); \ - dma.send_count = 0; \ - dma.send_list = NULL; \ - dma.send_sizes = NULL; \ - dma.flags = S3V_DMA_GET_FLAGS; \ - dma.request_count = (n); \ - dma.request_size = S3V_DMA_BUF_SZ; \ - dma.request_list = (idx); \ - dma.request_sizes = (size); \ -\ - do { \ - if ((retcode = drmDMA((fd), &dma))) { \ - DEBUG_BUFS(("drmDMA (get) returned %d\n", retcode)); \ - } \ -} while (!(dma).granted_count); \ -\ - for (i = 0; i < (n); i++) { \ - DEBUG(("Got buffer %i (index #%i)\n", (idx)[i], i)); \ - DEBUG(("of %i bytes (%i words) size\n", \ - (size)[i], (size)[i] >>2)); \ - /* Convert from bytes to words */ \ - (size)[i] >>= 2; \ - } \ -} while (0) - -#define SEND_DMA(fd, hHWCtx, n, idx, cnt) \ -do { \ - drmDMAReq dma; \ - int retcode, i; \ -\ - DEBUG(("SEND_DMA: ")); \ - DEBUG(("send_count=%i; send_list[#0]=%i; send_sizes[#0]=%i\n", \ - n, (idx)[n-1], (cnt)[n-1])); \ -\ - for (i = 0; i < (n); i++) { \ - /* Convert from words to bytes */ \ - (cnt)[i] <<= 2; \ - } \ -\ - dma.context = (hHWCtx); \ - dma.send_count = (n); \ - dma.send_list = (idx); \ - dma.send_sizes = (cnt); \ - dma.flags = S3V_DMA_SEND_FLAGS; \ - dma.request_count = 0; \ - dma.request_size = 0; \ - dma.request_list = NULL; \ - dma.request_sizes = NULL; \ -\ - if ((retcode = drmDMA((fd), &dma))) { \ - DEBUG_BUFS(("drmDMA (send) returned %d\n", retcode)); \ - } \ -\ - for (i = 0; i < (n); i++) { \ - DEBUG(("Sent buffer %i (index #%i)\n", (idx)[i], i)); \ - DEBUG(("of %i bytes (%i words) size\n", \ - (cnt)[i], (cnt)[i] >>2)); \ - (cnt)[i] = 0; \ - } \ -} while (0) -#endif /* DONT_SEND_DMA */ - -#define GET_FIRST_DMA(fd, hHWCtx, n, idx, size, buf, cnt, vPriv) \ -do { \ - int i; \ - DEBUG_BUFS(("GET_FIRST_DMA\n")); \ - DEBUG_BUFS(("n=%i idx=%i size=%i\n", n, *idx, *size)); \ - DEBUG_BUFS(("going to GET_DMA\n")); \ - GET_DMA(fd, hHWCtx, n, idx, size); \ - DEBUG_BUFS(("coming from GET_DMA\n")); \ - DEBUG_BUFS(("n=%i idx=%i size=%i\n", n, (idx)[0], (size)[0])); \ - for (i = 0; i < (n); i++) { \ - DEBUG_BUFS(("buf #%i @%p\n", \ - i, (vPriv)->bufs->list[(idx)[i]].address)); \ - (buf)[i] = (vPriv)->bufs->list[(idx)[i]].address; \ - (cnt)[i] = 0; \ - } \ - DEBUG(("GOING HOME\n")); \ -} while (0) - -/**************************/ -/* generic, global macros */ -/**************************/ - -#define CALC_LOG2(l2,s) \ -do { \ - int __s = s; \ - l2 = 0; \ - while (__s > 1) { ++l2; __s >>= 1; } \ -} while (0) - -#define PrimType_Null 0x00000000 -#define PrimType_Points 0x10000000 -#define PrimType_Lines 0x20000000 -#define PrimType_LineLoop 0x30000000 -#define PrimType_LineStrip 0x40000000 -#define PrimType_Triangles 0x50000000 -#define PrimType_TriangleStrip 0x60000000 -#define PrimType_TriangleFan 0x70000000 -#define PrimType_Quads 0x80000000 -#define PrimType_QuadStrip 0x90000000 -#define PrimType_Polygon 0xa0000000 -#define PrimType_Mask 0xf0000000 - -#endif /* _S3V_MACROS_H_ */ diff --git a/src/mesa/drivers/dri/s3v/s3v_regs.h b/src/mesa/drivers/dri/s3v/s3v_regs.h deleted file mode 100644 index 26a7c54af5..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_regs.h +++ /dev/null @@ -1,367 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef _S3V_REG_H -#define _S3V_REG_H - -#define S3V_REGS_NUM 256 - -/************ - * DMA REGS * - ************/ - -#define S3V_DMA_ID 0 -#define S3V_DMA_REG 0x8590 -#define S3V_DMA_WRITEP_ID 1 -#define S3V_DMA_WRITEP_REG 0x8594 -#define S3V_DMA_READP_ID 2 -#define S3V_DMA_READP_REG 0x8598 -#define S3V_DMA_ENABLE_ID 3 -#define S3V_DMA_ENABLE_REG 0x859C -#define S3V_DMA_UPDATE_ID 4 -#define S3V_DMA_UPDATE_REG 0x10000 - -/*************** - * STATUS REGS * - ***************/ - -#define S3V_STAT_ID 10 -#define S3V_STAT_REG 0x8504 -#define S3V_STAT_VSYNC_ID 11 -#define S3V_STAT_VSYNC_REG 0x8505 -#define S3V_STAT_3D_DONE_ID 12 -#define S3V_STAT_3D_DONE_REG 0x8506 -#define S3V_STAT_FIFO_OVER_ID 13 -#define S3V_STAT_FIFO_OVER_REG 0x8508 -#define S3V_STAT_FIFO_EMPTY_ID 14 -#define S3V_STAT_FIFO_EMPTY_REG 0x850C -#define S3V_STAT_HDMA_DONE_ID 15 -#define S3V_STAT_HDMA_DONE_REG 0x8514 -#define S3V_STAT_CDMA_DONE_ID 16 -#define S3V_STAT_CDMA_DONE_REG 0x8524 -#define S3V_STAT_3D_FIFO_EMPTY_ID 17 -#define S3V_STAT_3D_FIFO_EMPTY_REG 0x8544 -#define S3V_STAT_LPB_ID 18 -#define S3V_STAT_LPB_REG 0x8584 -#define S3V_STAT_3D_BUSY_ID 19 -#define S3V_STAT_3D_BUSY_REG 0x8704 - -/*********** - * 2D REGS * - ***********/ - -#define S3V_BITBLT_ID 30 -#define S3V_BITBLT_REG 0xA400 -#define S3V_BITBLT_SRC_BASE_ID 31 -#define S3V_BITBLT_SRC_BASE_REG 0xA4D4 -#define S3V_BITBLT_DEST_BASE_ID 32 -#define S3V_BITBLT_DEST_BASE_REG 0xA4D8 -#define S3V_BITBLT_CLIP_L_R_ID 33 -#define S3V_BITBLT_CLIP_L_R_REG 0xA4DC -#define S3V_BITBLT_CLIP_T_B_ID 34 -#define S3V_BITBLT_CLIP_T_B_REG 0xA4E0 -#define S3V_BITBLT_DEST_SRC_STRIDE_ID 35 -#define S3V_BITBLT_DEST_SRC_STRIDE_REG 0xA4E4 -#define S3V_BITBLT_MONO_PAT0_ID 36 -#define S3V_BITBLT_MONO_PAT0_REG 0xA4E8 -#define S3V_BITBLT_MONO_PAT1_ID 37 -#define S3V_BITBLT_MONO_PAT1_REG 0xA4EC -#define S3V_BITBLT_PAT_BG_COLOR_ID 38 -#define S3V_BITBLT_PAT_BG_COLOR_REG 0xA4F0 -#define S3V_BITBLT_PAT_FG_COLOR_ID 39 -#define S3V_BITBLT_PAT_FG_COLOR_REG 0xA4F4 -#define S3V_BITBLT_CMDSET_ID 40 -#define S3V_BITBLT_CMDSET_REG 0xA500 -#define S3V_BITBLT_WIDTH_HEIGHT_ID 41 -#define S3V_BITBLT_WIDTH_HEIGHT_REG 0xA504 -#define S3V_BITBLT_SRC_X_Y_ID 42 -#define S3V_BITBLT_SRC_X_Y_REG 0xA508 -#define S3V_BITBLT_DEST_X_Y_ID 43 -#define S3V_BITBLT_DEST_X_Y_REG 0xA50C -#define S3V_2DLINE_ID 44 -#define S3V_2DLINE_REG 0xA800 -#define S3V_2DPOLY_ID 45 -#define S3V_2DPOLY_REG 0xAC00 - -/*************** - * 3DLINE REGS * - ***************/ -/* base regs */ -#define S3V_3DLINE_ID 50 -#define S3V_3DLINE_REG 0xB000 -#define S3V_3DLINE_Z_BASE_ID 51 -#define S3V_3DLINE_Z_BASE_REG 0xB0D4 -#define S3V_3DLINE_SRC_BASE_ID 52 /* it is the same reg */ -#define S3V_3DLINE_SRC_BASE_REG 0xB0D4 -#define S3V_3DLINE_DEST_BASE_ID 53 -#define S3V_3DLINE_DEST_BASE_REG 0xB0D8 -#define S3V_3DLINE_CLIP_L_R_ID 54 -#define S3V_3DLINE_CLIP_L_R_REG 0xB0DC -#define S3V_3DLINE_CLIP_T_B_ID 55 -#define S3V_3DLINE_CLIP_T_B_REG 0xB0E0 -#define S3V_3DLINE_DEST_SRC_STRIDE_ID 56 -#define S3V_3DLINE_DEST_SRC_STRIDE_REG 0xB0E4 -#define S3V_3DLINE_Z_STRIDE_ID 57 -#define S3V_3DLINE_Z_STRIDE_REG 0xB0E8 -#define S3V_3DLINE_TEX_BASE_ID 58 -#define S3V_3DLINE_TEX_BASE_REG 0xB0EC -#define S3V_3DLINE_TEX_B_COLOR_ID 59 -#define S3V_3DLINE_TEX_B_COLOR_REG 0xB0F0 -#define S3V_3DLINE_FOG_COLOR_ID 60 -#define S3V_3DLINE_FOG_COLOR_REG 0xB0F4 -#define S3V_3DLINE_COLOR0_ID 61 -#define S3V_3DLINE_COLOR0_REG 0xB0F8 -#define S3V_3DLINE_COLOR1_ID 62 -#define S3V_3DLINE_COLOR1_REG 0xB0FC -#define S3V_3DLINE_CMDSET_ID 63 -#define S3V_3DLINE_CMDSET_REG 0xB100 /* special */ -/* tex regs */ -/* FIXME: shouldn't it be a 1D tex for lines? */ -#define S3V_3DLINE_BASEV_ID 64 -#define S3V_3DLINE_BASEV_REG 0xB104 -#define S3V_3DLINE_BASEU_ID 65 -#define S3V_3DLINE_BASEU_REG 0xB108 -#define S3V_3DLINE_WXD_ID 66 -#define S3V_3DLINE_WXD_REG 0xB10C -#define S3V_3DLINE_WYD_ID 67 -#define S3V_3DLINE_WYD_REG 0xB110 -#define S3V_3DLINE_WSTART_ID 68 -#define S3V_3DLINE_WSTART_REG 0xB114 -#define S3V_3DLINE_DXD_ID 69 -#define S3V_3DLINE_DXD_REG 0xB118 -#define S3V_3DLINE_VXD_ID 70 -#define S3V_3DLINE_VXD_REG 0xB11C -#define S3V_3DLINE_UXD_ID 71 -#define S3V_3DLINE_UXD_REG 0xB120 -#define S3V_3DLINE_DYD_ID 72 -#define S3V_3DLINE_DYD_REG 0xB124 -#define S3V_3DLINE_VYD_ID 73 -#define S3V_3DLINE_VYD_REG 0xB128 -#define S3V_3DLINE_UYD_ID 74 -#define S3V_3DLINE_UYD_REG 0xB12C -#define S3V_3DLINE_DSTART_ID 75 -#define S3V_3DLINE_DSTART_REG 0xB130 -#define S3V_3DLINE_VSTART_ID 76 -#define S3V_3DLINE_VSTART_REG 0xB134 -#define S3V_3DLINE_USTART_ID 77 -#define S3V_3DLINE_USTART_REG 0xB138 -/* gourad regs */ -#define S3V_3DLINE_GBD_ID 78 -#define S3V_3DLINE_GBD_REG 0xB144 -#define S3V_3DLINE_ARD_ID 79 -#define S3V_3DLINE_ARD_REG 0xB148 -#define S3V_3DLINE_GS_BS_ID 80 -#define S3V_3DLINE_GS_BS_REG 0xB14C -#define S3V_3DLINE_AS_RS_ID 81 -#define S3V_3DLINE_AS_RS_REG 0xB150 -/* vertex regs */ -#define S3V_3DLINE_DZ_ID 82 -#define S3V_3DLINE_DZ_REG 0xB158 -#define S3V_3DLINE_ZSTART_ID 83 -#define S3V_3DLINE_ZSTART_REG 0xB15C -#define S3V_3DLINE_XEND0_END1_ID 84 -#define S3V_3DLINE_XEND0_END1_REG 0xB16C -#define S3V_3DLINE_DX_ID 85 -#define S3V_3DLINE_DX_REG 0xB170 -#define S3V_3DLINE_XSTART_ID 86 -#define S3V_3DLINE_XSTART_REG 0xB174 -#define S3V_3DLINE_YSTART_ID 87 -#define S3V_3DLINE_YSTART_REG 0xB178 -#define S3V_3DLINE_YCNT_ID 88 -#define S3V_3DLINE_YCNT_REG 0xB17C - -/************** - * 3DTRI REGS * - **************/ -/* base regs */ -#define S3V_3DTRI_ID 100 -#define S3V_3DTRI_REG 0xB400 -#define S3V_3DTRI_Z_BASE_ID 101 -#define S3V_3DTRI_Z_BASE_REG 0xB4D4 -#define S3V_3DTRI_SRC_BASE_ID 102 /* it is the same reg */ -#define S3V_3DTRI_SRC_BASE_REG 0xB4D4 -#define S3V_3DTRI_DEST_BASE_ID 103 -#define S3V_3DTRI_DEST_BASE_REG 0xB4D8 -#define S3V_3DTRI_CLIP_L_R_ID 104 -#define S3V_3DTRI_CLIP_L_R_REG 0xB4DC -#define S3V_3DTRI_CLIP_T_B_ID 105 -#define S3V_3DTRI_CLIP_T_B_REG 0xB4E0 -#define S3V_3DTRI_DEST_SRC_STRIDE_ID 106 -#define S3V_3DTRI_DEST_SRC_STRIDE_REG 0xB4E4 -#define S3V_3DTRI_Z_STRIDE_ID 107 -#define S3V_3DTRI_Z_STRIDE_REG 0xB4E8 -#define S3V_3DTRI_TEX_BASE_ID 108 -#define S3V_3DTRI_TEX_BASE_REG 0xB4EC -#define S3V_3DTRI_TEX_B_COLOR_ID 109 -#define S3V_3DTRI_TEX_B_COLOR_REG 0xB4F0 -#define S3V_3DTRI_FOG_COLOR_ID 110 -#define S3V_3DTRI_FOG_COLOR_REG 0xB4F4 -#define S3V_3DTRI_COLOR0_ID 111 -#define S3V_3DTRI_COLOR0_REG 0xB4F8 -#define S3V_3DTRI_COLOR1_ID 112 -#define S3V_3DTRI_COLOR1_REG 0xB4FC -#define S3V_3DTRI_CMDSET_ID 113 /* special */ -#define S3V_3DTRI_CMDSET_REG 0xB500 -/* tex regs */ -#define S3V_3DTRI_BASEV_ID 114 -#define S3V_3DTRI_BASEV_REG 0xB504 -#define S3V_3DTRI_BASEU_ID 115 -#define S3V_3DTRI_BASEU_REG 0xB508 -#define S3V_3DTRI_WXD_ID 116 -#define S3V_3DTRI_WXD_REG 0xB50C -#define S3V_3DTRI_WYD_ID 117 -#define S3V_3DTRI_WYD_REG 0xB510 -#define S3V_3DTRI_WSTART_ID 118 -#define S3V_3DTRI_WSTART_REG 0xB514 -#define S3V_3DTRI_DXD_ID 119 -#define S3V_3DTRI_DXD_REG 0xB518 -#define S3V_3DTRI_VXD_ID 120 -#define S3V_3DTRI_VXD_REG 0xB51C -#define S3V_3DTRI_UXD_ID 121 -#define S3V_3DTRI_UXD_REG 0xB520 -#define S3V_3DTRI_DYD_ID 122 -#define S3V_3DTRI_DYD_REG 0xB524 -#define S3V_3DTRI_VYD_ID 123 -#define S3V_3DTRI_VYD_REG 0xB528 -#define S3V_3DTRI_UYD_ID 124 -#define S3V_3DTRI_UYD_REG 0xB52C -#define S3V_3DTRI_DSTART_ID 125 -#define S3V_3DTRI_DSTART_REG 0xB530 -#define S3V_3DTRI_VSTART_ID 126 -#define S3V_3DTRI_VSTART_REG 0xB534 -#define S3V_3DTRI_USTART_ID 127 -#define S3V_3DTRI_USTART_REG 0xB538 -/* gourad regs */ -#define S3V_3DTRI_GBX_ID 128 -#define S3V_3DTRI_GBX_REG 0xB53C -#define S3V_3DTRI_ARX_ID 129 -#define S3V_3DTRI_ARX_REG 0xB540 -#define S3V_3DTRI_GBY_ID 130 -#define S3V_3DTRI_GBY_REG 0xB544 -#define S3V_3DTRI_ARY_ID 131 -#define S3V_3DTRI_ARY_REG 0xB548 -#define S3V_3DTRI_GS_BS_ID 132 -#define S3V_3DTRI_GS_BS_REG 0xB54C -#define S3V_3DTRI_AS_RS_ID 133 -#define S3V_3DTRI_AS_RS_REG 0xB550 -/* vertex regs */ -#define S3V_3DTRI_ZXD_ID 134 -#define S3V_3DTRI_ZXD_REG 0xB554 -#define S3V_3DTRI_ZYD_ID 135 -#define S3V_3DTRI_ZYD_REG 0xB558 -#define S3V_3DTRI_ZSTART_ID 136 -#define S3V_3DTRI_ZSTART_REG 0xB55C -#define S3V_3DTRI_TXDELTA12_ID 137 -#define S3V_3DTRI_TXDELTA12_REG 0xB560 -#define S3V_3DTRI_TXEND12_ID 138 -#define S3V_3DTRI_TXEND12_REG 0xB564 -#define S3V_3DTRI_TXDELTA01_ID 139 -#define S3V_3DTRI_TXDELTA01_REG 0xB568 -#define S3V_3DTRI_TXEND01_ID 140 -#define S3V_3DTRI_TXEND01_REG 0xB56C -#define S3V_3DTRI_TXDELTA02_ID 141 -#define S3V_3DTRI_TXDELTA02_REG 0xB570 -#define S3V_3DTRI_TXSTART02_ID 142 -#define S3V_3DTRI_TXSTART02_REG 0xB574 -#define S3V_3DTRI_TYS_ID 143 -#define S3V_3DTRI_TYS_REG 0xB578 -#define S3V_3DTRI_TY01_Y12_ID 144 -#define S3V_3DTRI_TY01_Y12_REG 0xB57C - -/* COMMANDS (to 0xB100 [lines] or 0xB500 [tris]) */ - -/* Auto execute */ -#define AUTO_EXEC_MASK 0x00000001 -#define AUTO_EXEC_OFF (0x0) -#define AUTO_EXEC_ON (0x1) -/* HW clipping */ -#define HW_CLIP_MASK 0x00000002 -#define HW_CLIP_OFF (0x0 << 1) -#define HW_CLIP_ON (0x1 << 1) -/* Destination color */ -#define DEST_COL_MASK 0x0000001c -#define DEST_COL_PAL (0x0 << 2) /* 8 bpp - palettized */ -#define DEST_COL_1555 (0x1 << 2) /* 16 bpp - ZRGB */ -#define DEST_COL_888 (0x2 << 2) /* 24 bpp - RGB */ -/* Texture color */ -#define TEX_COL_MASK 0x000000e0 -#define TEX_COL_ARGB8888 (0x0 << 5) /* 32 bpp - ARGB */ -#define TEX_COL_ARGB4444 (0x1 << 5) /* 16 bpp - ARGB */ -#define TEX_COL_ARGB1555 (0x2 << 5) /* 16 bpp - ARGB */ -#define TEX_COL_ALPHA4 (0x3 << 5) /* 8 bpp - ALPHA4 */ -#define TEX_COL_BLEND4_LOW (0x4 << 5) /* 4 bpp - BLEND4 low nibble */ -#define TEX_COL_BLEND4_HIGH (0x5 << 5) /* 4 bpp - BLEND4 high nibble */ -#define TEX_COL_PAL (0x6 << 5) /* 8 bpp - palettized */ -#define TEX_COL_YUV (0x7 << 5) /* 16 bpp - YUV */ -/* Mipmap level */ -#define MIP_MASK 0x00000f00 -#define MIPMAP_LEVEL(s) (s << 8) /* 8 -> 11 bits */ -/* Texture filtering */ -#define TEX_FILTER_MASK 0x00007000 -#define MIP_NEAREST (0x0 << 12) -#define LINEAR_MIP_NEAREST (0x1 << 12) -#define MIP_LINEAR (0x2 << 12) -#define LINEAR_MIP_LINEAR (0x3 << 12) -#define NEAREST (0x4 << 12) -#define FAST_BILINEAR (0x5 << 12) -#define LINEAR (0x6 << 12) -/* Texture blending */ -#define TEX_BLEND_MAKS 0x00018000 -#define TEX_REFLECT (0x0 << 15) -#define TEX_MODULATE (0x1 << 15) -#define TEX_DECAL (0x2 << 15) -/* Fog */ -#define FOG_MASK 0x00020000 -#define FOG_OFF (0x0 << 17) -#define FOG_ON (0x1 << 17) -/* Alpha blending */ -#define ALPHA_BLEND_MASK 0x000c0000 -#define ALPHA_OFF (0x0 << 18) | (0x0 << 19) -#define ALPHA_TEX (0x2 << 18) -#define ALPHA_SRC (0x3 << 18) -/* Depth compare mode */ -#define Z_MODE_MASK 0x00700000 -#define Z_NEVER (0x0 << 20) -#define Z_GREATER (0x1 << 20) -#define Z_EQUAL (0x2 << 20) -#define Z_GEQUAL (0x3 << 20) -#define Z_LESS (0x4 << 20) -#define Z_NOTEQUAL (0x5 << 20) -#define Z_LEQUAL (0x6 << 20) -#define Z_ALWAYS (0x7 << 20) -/* Depth update */ -#define Z_UPDATE_MASK 0x00800000 -#define Z_UPDATE_OFF (0x0 << 23) /* disable z update */ -#define Z_UPDATE_ON (0x1 << 23) -/* Depth buffering mode */ -#define Z_BUFFER_MASK 0x03000000 -#define Z_BUFFER (0x0 << 24) | (0x0 << 25) -#define Z_MUX_BUF (0x1 << 24) | (0x0 << 25) -#define Z_MUX_DRAW (0x2 << 24) -#define Z_OFF (0x3 << 24) /* no z buffering */ -/* Texture wrapping */ -#define TEX_WRAP_MASK 0x04000000 -#define TEX_WRAP_OFF (0x0 << 26) -#define TEX_WRAP_ON (0x1 << 26) -/* 3d command */ -#define DO_MASK 0x78000000 -#define DO_GOURAUD_TRI (0x0 << 27) -#define DO_TEX_LIT_TRI_OLD (0x1 << 27) -#define DO_TEX_UNLIT_TRI_OLD (0x2 << 27) -#define DO_TEX_LIT_TRI (0x5 << 27) -#define DO_TEX_UNLIT_TRI (0x6 << 27) -#define DO_3D_LINE (0x8 << 27) -#define DO_NOP (0xf << 27) /* turn on autoexec */ -/* status */ -#define CMD_MASK 0x80000000 -#define CMD_2D (0x0 << 31) /* execute a 2d cmd */ -#define CMD_3D (0x1 << 31) /* execute a 3d cmd */ - -/* global masks */ -#define TEX_MASK ( TEX_COL_MASK | TEX_WRAP_MASK | MIP_MASK \ - | TEX_FILTER_MASK | TEX_BLEND_MAKS \ - | TEX_WRAP_MASK ) -#define Z_MASK ( Z_MODE_MASK | Z_UPDATE_MASK | Z_BUFFER_MASK ) - -#endif /* _S3V_REG_H */ diff --git a/src/mesa/drivers/dri/s3v/s3v_render.c b/src/mesa/drivers/dri/s3v/s3v_render.c deleted file mode 100644 index 5023f3c464..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_render.c +++ /dev/null @@ -1,203 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "main/glheader.h" -#include "main/context.h" -#include "main/macros.h" -#include "main/mtypes.h" - -#include "tnl/t_context.h" - -#include "s3v_context.h" -#include "s3v_tris.h" -#include "s3v_vb.h" - - -#define HAVE_POINTS 0 -#define HAVE_LINES 0 -#define HAVE_LINE_STRIPS 0 -#define HAVE_TRIANGLES 0 -#define HAVE_TRI_STRIPS 0 -#define HAVE_TRI_STRIP_1 0 -#define HAVE_TRI_FANS 0 -#define HAVE_QUADS 0 -#define HAVE_QUAD_STRIPS 0 -#define HAVE_POLYGONS 0 - -#define HAVE_ELTS 0 - -#if 0 -static void VERT_FALLBACK( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); -/* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */ - int _flags; - - DEBUG(("VERT_FALLBACK: flags & PRIM_MODE_MASK = %i\n", - flags & PRIM_MODE_MASK)); - DEBUG(("VERT_FALLBACK: flags=%i PRIM_MODE_MASK=%i\n", - flags, PRIM_MODE_MASK)); -#if 0 - tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK ); -#endif - tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 ); - - _flags = flags & PRIM_MODE_MASK; - - tnl->Driver.Render.PrimTabVerts[_flags]( ctx, start, count, flags ); - S3V_CONTEXT(ctx)->SetupNewInputs = VERT_BIT_POS; -} -#endif - -static const GLuint hw_prim[GL_POLYGON+1] = { - PrimType_Points, - PrimType_Lines, - PrimType_LineLoop, - PrimType_LineStrip, - PrimType_Triangles, - PrimType_TriangleStrip, - PrimType_TriangleFan, - PrimType_Quads, - PrimType_QuadStrip, - PrimType_Polygon -}; - -static INLINE void s3vStartPrimitive( s3vContextPtr vmesa, GLenum prim ) -{ - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - - int _hw_prim = hw_prim[prim]; - - DEBUG(("s3vStartPrimitive (new #%i) ", prim)); - - if (_hw_prim != vmesa->restore_primitive) { - - if (prim == 4) { /* TRI */ - DEBUG(("switching to tri\n")); - vmesa->prim_cmd = vmesa->_tri[vmesa->_3d_mode]; - vmesa->alpha_cmd = vmesa->_alpha[vmesa->_3d_mode]; - DMAOUT_CHECK(3DTRI_Z_BASE, 12); - } else if (prim == 1) { /* LINE */ - DEBUG(("switching to line\n")); - vmesa->prim_cmd = DO_3D_LINE; - vmesa->alpha_cmd = vmesa->_alpha[0]; - DMAOUT_CHECK(3DLINE_Z_BASE, 12); - } else { - DEBUG(("Never mind the bollocks!\n")); - } - - DMAOUT(vmesa->s3vScreen->depthOffset & 0x003FFFF8); - DMAOUT(vmesa->DestBase); - /* DMAOUT(vmesa->ScissorLR); */ - /* DMAOUT(vmesa->ScissorTB); */ - DMAOUT( (0 << 16) | (dPriv->w-1) ); - DMAOUT( (0 << 16) | (dPriv->h-1) ); - DMAOUT( (vmesa->SrcStride << 16) | vmesa->TexStride ); - DMAOUT(vmesa->SrcStride); - DMAOUT(vmesa->TexOffset); - DMAOUT(vmesa->TextureBorderColor); - DMAOUT(0); /* FOG */ - DMAOUT(0); - DMAOUT(0); - DMAOUT(vmesa->CMD | vmesa->prim_cmd | vmesa->alpha_cmd); - DMAFINISH(); - } - - vmesa->restore_primitive = _hw_prim; -} - -static INLINE void s3vEndPrimitive( s3vContextPtr vmesa ) -{ -/* GLcontext *ctx = vmesa->glCtx; */ - DEBUG(("s3vEndPrimitive\n")); -} - -#define LOCAL_VARS s3vContextPtr vmesa = S3V_CONTEXT(ctx) -#define INIT( prim ) s3vStartPrimitive( vmesa, prim ) -#define FINISH s3vEndPrimitive( vmesa ) -#define NEW_PRIMITIVE() (void) vmesa -#define NEW_BUFFER() (void) vmesa -#define FIRE_VERTICES() (void) vmesa -#define GET_CURRENT_VB_MAX_VERTS() \ - (vmesa->bufSize - vmesa->bufCount) / 2 -#define GET_SUBSEQUENT_VB_MAX_VERTS() \ - S3V_DMA_BUF_SZ / 2 -/* XXX */ -#define ALLOC_VERTS(nr) NULL -#define EMIT_VERTS(ctx, start, count, buf) NULL -#define FLUSH() s3vEndPrimitive( vmesa ) - -#define TAG(x) s3v_##x - -#include "tnl_dd/t_dd_dmatmp.h" - -/**********************************************************************/ -/* Render pipeline stage */ -/**********************************************************************/ - - -static GLboolean s3v_run_render( GLcontext *ctx, - struct tnl_pipeline_stage *stage ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - GLuint i; - tnl_render_func *tab; - - DEBUG(("s3v_run_render\n")); - - /* FIXME: hw clip */ - if (VB->ClipOrMask || vmesa->RenderIndex != 0) { - DEBUG(("*** CLIPPED in render ***\n")); -#if 1 - return GL_TRUE; /* don't handle clipping here */ -#endif - } - - - /* We don't do elts */ - if (VB->Elts) - return GL_TRUE; - - tab = TAG(render_tab_verts); - - tnl->Driver.Render.Start( ctx ); - - for (i = 0 ; i < VB->PrimitiveCount ; i++ ) - { - GLuint prim = _tnl_translate_prim(&VB->Primitive[i]); - GLuint start = VB->Primitive[i].start; - GLuint length = VB->Primitive[i].count; - - DEBUG(("s3v_run_render (loop=%i) (lenght=%i)\n", i, length)); - - if (length) { - tnl->Driver.Render.BuildVertices( ctx, start, - start+length, ~0 /*stage->inputs*/); /* XXX */ - tnl->Driver.Render.PrimTabVerts[prim & PRIM_MODE_MASK] - ( ctx, start, start + length, prim ); - vmesa->SetupNewInputs = VERT_BIT_POS; - } - } - - tnl->Driver.Render.Finish( ctx ); - - return GL_FALSE; /* finished the pipe */ -} - - - -const struct tnl_pipeline_stage _s3v_render_stage = -{ - "s3v render", - NULL, - NULL, - NULL, - NULL, - s3v_run_render /* run */ -}; diff --git a/src/mesa/drivers/dri/s3v/s3v_screen.c b/src/mesa/drivers/dri/s3v/s3v_screen.c deleted file mode 100644 index f1810597e6..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_screen.c +++ /dev/null @@ -1,99 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "s3v_context.h" -#include "s3v_vb.h" -#include "s3v_dri.h" - -s3vScreenPtr s3vCreateScreen( __DRIscreenPrivate *sPriv ) -{ - s3vScreenPtr s3vScreen; - S3VDRIPtr vDRIPriv = (S3VDRIPtr)sPriv->pDevPriv; - -/* int i; */ - - DEBUG(("s3vCreateScreen\n")); - DEBUG(("sPriv->pDevPriv at %p\n", sPriv->pDevPriv)); - DEBUG(("size = %i\n", sizeof(*vDRIPriv))); - - if (sPriv->devPrivSize != sizeof(S3VDRIRec)) { - fprintf(stderr,"\nERROR! sizeof(S3VDRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area */ - s3vScreen = (s3vScreenPtr) CALLOC( sizeof(*s3vScreen) ); - if ( !s3vScreen ) return NULL; - - s3vScreen->regionCount = 4; /* Magic number. Can we fix this? */ - - s3vScreen->regions = _mesa_malloc(s3vScreen->regionCount * - sizeof(s3vRegion)); - DEBUG(("sPriv->fd = %i\nvDRIPriv->dmaBufHandle = %x\n", - sPriv->fd, vDRIPriv->dmaBufHandle)); - - DEBUG(("vDRIPriv->dmaBufSize=%i\nvDRIPriv->dmaBuf=%p\n", - vDRIPriv->dmaBufSize, vDRIPriv->dmaBuf)); - - - /* Get the list of dma buffers */ - s3vScreen->bufs = drmMapBufs(sPriv->fd); - - if (!s3vScreen->bufs) { - DEBUG(("Helter/skelter with drmMapBufs\n")); - return GL_FALSE; - } - - s3vScreen->textureSize = vDRIPriv->texSize; - s3vScreen->logTextureGranularity = vDRIPriv->logTextureGranularity; - s3vScreen->cpp = vDRIPriv->cpp; - s3vScreen->frontOffset = vDRIPriv->frontOffset; - s3vScreen->frontPitch = vDRIPriv->frontPitch; - s3vScreen->backOffset = vDRIPriv->backOffset; - s3vScreen->backPitch = vDRIPriv->frontPitch; /* FIXME: check */ - s3vScreen->depthOffset = vDRIPriv->depthOffset; - s3vScreen->depthPitch = vDRIPriv->frontPitch; - s3vScreen->texOffset = vDRIPriv->texOffset; - - s3vScreen->driScreen = sPriv; - - DEBUG(("vDRIPriv->width =%i; vDRIPriv->deviceID =%x\n", vDRIPriv->width, - vDRIPriv->deviceID)); - DEBUG(("vDRIPriv->mem =%i\n", vDRIPriv->mem)); - DEBUG(("vDRIPriv->fbOffset =%i\n", vDRIPriv->fbOffset)); - DEBUG((" ps3vDRI->fbStride =%i\n", vDRIPriv->fbStride)); - DEBUG(("s3vScreen->cpp = %i\n", s3vScreen->cpp)); - DEBUG(("s3vScreen->backOffset = %x\n", s3vScreen->backOffset)); - DEBUG(("s3vScreen->depthOffset = %x\n", s3vScreen->depthOffset)); - DEBUG(("s3vScreen->texOffset = %x\n", s3vScreen->texOffset)); - DEBUG(("I will return from s3vCreateScreen now\n")); - - DEBUG(("s3vScreen->bufs = 0x%x\n", s3vScreen->bufs)); - return s3vScreen; -} - -/* Destroy the device specific screen private data struct. - */ -void s3vDestroyScreen( __DRIscreenPrivate *sPriv ) -{ - s3vScreenPtr s3vScreen = (s3vScreenPtr)sPriv->private; - - DEBUG(("s3vDestroyScreen\n")); - - /* First, unmap the dma buffers */ -/* - drmUnmapBufs( s3vScreen->bufs ); -*/ - /* Next, unmap all the regions */ -/* while (s3vScreen->regionCount > 0) { - - (void)drmUnmap(s3vScreen->regions[s3vScreen->regionCount].map, - s3vScreen->regions[s3vScreen->regionCount].size); - s3vScreen->regionCount--; - - } - FREE(s3vScreen->regions); */ - if (s3vScreen) - FREE(s3vScreen); -} diff --git a/src/mesa/drivers/dri/s3v/s3v_screen.h b/src/mesa/drivers/dri/s3v/s3v_screen.h deleted file mode 100644 index c49bc8587d..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_screen.h +++ /dev/null @@ -1,39 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "main/mtypes.h" - -typedef struct _s3vRegion { - drm_handle_t handle; - drmSize size; - drmAddress map; -} s3vRegion, *s3vRegionPtr; - -typedef struct { - - int regionCount; /* Count of register regions */ - s3vRegion *regions; /* Vector of mapped region info */ - - drmBufMapPtr bufs; /* Map of DMA buffers */ - - __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */ - - int cpp; - int frontPitch; - int frontOffset; - - int backPitch; - int backOffset; - int backX; - int backY; - - int depthOffset; - int depthPitch; - - int texOffset; - int textureOffset; - int textureSize; - int logTextureGranularity; -} s3vScreenRec, *s3vScreenPtr; - diff --git a/src/mesa/drivers/dri/s3v/s3v_span.c b/src/mesa/drivers/dri/s3v/s3v_span.c deleted file mode 100644 index f9f7c0d1ee..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_span.c +++ /dev/null @@ -1,219 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "s3v_context.h" -#include "s3v_lock.h" - -#include "swrast/swrast.h" - -#define _SPANLOCK 1 -#define DBG 0 - -#define LOCAL_VARS \ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = vmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \ - driRenderbuffer *drb = (driRenderbuffer *) rb; \ - GLuint cpp = drb->cpp; \ - GLuint pitch = ( (drb->backBuffer) ? \ - ((dPriv->w+31)&~31) * cpp \ - : sPriv->fbWidth * cpp); \ - GLuint height = dPriv->h; \ - char *buf = (char *)(sPriv->pFB + drb->offset \ - + (drb->backBuffer ? 0 : dPriv->x * cpp + dPriv->y * pitch));\ - GLuint p; \ - (void) p - -/* FIXME! Depth/Stencil read/writes don't work ! */ -#define LOCAL_DEPTH_VARS \ - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \ - __DRIscreenPrivate *sPriv = vmesa->driScreen; \ - driRenderbuffer *drb = (driRenderbuffer *) rb; \ - GLuint pitch = drb->pitch; \ - GLuint height = dPriv->h; \ - char *buf = (char *)(sPriv->pFB + drb->offset); \ - (void) pitch - -#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS - -#define Y_FLIP( _y ) (height - _y - 1) - -#if _SPANLOCK /* OK, we lock */ - -#define HW_LOCK() \ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); \ - (void) vmesa; \ - DMAFLUSH(); \ - S3V_SIMPLE_FLUSH_LOCK(vmesa); -#define HW_UNLOCK() S3V_SIMPLE_UNLOCK(vmesa); - -#else /* plz, don't lock */ - -#define HW_LOCK() \ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); \ - (void) vmesa; \ - DMAFLUSH(); -#define HW_UNLOCK() - -#endif - - -/* ================================================================ - * Color buffer - */ - -/* 16 bit, RGB565 color spanline and pixel functions - */ -#define INIT_MONO_PIXEL(p, color) \ - p = S3VIRGEPACKCOLOR555( color[0], color[1], color[2], color[3] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ -do { \ - *(GLushort *)(buf + _x*2 + _y*pitch) = ((((int)r & 0xf8) << 7) | \ - (((int)g & 0xf8) << 2) | \ - (((int)b & 0xf8) >> 3)); \ - DEBUG(("buf=0x%x drawOffset=0x%x dPriv->x=%i drb->cpp=%i dPriv->y=%i pitch=%i\n", \ - sPriv->pFB, vmesa->drawOffset, dPriv->x, drb->cpp, dPriv->y, pitch)); \ - DEBUG(("dPriv->w = %i\n", dPriv->w)); \ -} while(0) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLushort *)(buf + _x*2 + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = *(GLushort *)(buf + _x*2 + _y*pitch); \ - rgba[0] = (p >> 7) & 0xf8; \ - rgba[1] = (p >> 2) & 0xf8; \ - rgba[2] = (p << 3) & 0xf8; \ - rgba[3] = 0xff; /* - if ( rgba[0] & 0x08 ) rgba[0] |= 0x07; \ - if ( rgba[1] & 0x04 ) rgba[1] |= 0x03; \ - if ( rgba[2] & 0x08 ) rgba[2] |= 0x07; */ \ - } while (0) - -#define TAG(x) s3v##x##_RGB555 -#include "spantmp.h" - - -/* 32 bit, ARGB8888 color spanline and pixel functions - */ - -#undef INIT_MONO_PIXEL -#define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_8888( color[3], color[0], color[1], color[2] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLuint *)(buf + _x*4 + _y*pitch) = ((b << 0) | \ - (g << 8) | \ - (r << 16) | \ - (a << 24) ) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLuint *)(buf + _x*4 + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ -do { \ - GLuint p = *(GLuint *)(buf + _x*4 + _y*pitch); \ - rgba[0] = (p >> 16) & 0xff; \ - rgba[1] = (p >> 8) & 0xff; \ - rgba[2] = (p >> 0) & 0xff; \ - rgba[3] = (p >> 24) & 0xff; \ -} while (0) - -#define TAG(x) s3v##x##_ARGB8888 -#include "spantmp.h" - - -/* 16 bit depthbuffer functions. - */ -#define VALUE_TYPE GLushort - -#define WRITE_DEPTH( _x, _y, d ) \ - *(GLushort *)(buf + _x*2 + _y*dPriv->w*2) = d - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLushort *)(buf + _x*2 + _y*dPriv->w*2); - -#define TAG(x) s3v##x##_z16 -#include "depthtmp.h" - - - - -/* 32 bit depthbuffer functions. - */ -#if 0 -#define VALUE_TYPE GLuint - -#define WRITE_DEPTH( _x, _y, d ) \ - *(GLuint *)(buf + _x*4 + _y*pitch) = d; - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLuint *)(buf + _x*4 + _y*pitch); - -#define TAG(x) s3v##x##_32 -#include "depthtmp.h" -#endif - - -/* 24/8 bit interleaved depth/stencil functions - */ -#if 0 -#define VALUE_TYPE GLuint - -#define WRITE_DEPTH( _x, _y, d ) { \ - GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \ - tmp &= 0xff; \ - tmp |= (d) & 0xffffff00; \ - *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \ -} - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLuint *)(buf + _x*4 + _y*pitch) & ~0xff - - -#define TAG(x) s3v##x##_24_8 -#include "depthtmp.h" - -#define WRITE_STENCIL( _x, _y, d ) { \ - GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \ - tmp &= 0xffffff00; \ - tmp |= d & 0xff; \ - *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \ -} - -#define READ_STENCIL( d, _x, _y ) \ - d = *(GLuint *)(buf + _x*4 + _y*pitch) & 0xff - -#define TAG(x) s3v##x##_24_8 -#include "stenciltmp.h" - -#endif - - -/** - * Plug in the Get/Put routines for the given driRenderbuffer. - */ -void -s3vSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) -{ - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - s3vInitPointers_RGB555(&drb->Base); - } - else { - s3vInitPointers_ARGB8888(&drb->Base); - } - } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { - s3vInitDepthPointers_z16(&drb->Base); - } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { - /* not done yet */ - } - else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { - /* not done yet */ - } -} diff --git a/src/mesa/drivers/dri/s3v/s3v_state.c b/src/mesa/drivers/dri/s3v/s3v_state.c deleted file mode 100644 index 561f42c705..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_state.c +++ /dev/null @@ -1,888 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "s3v_context.h" -#include "s3v_macros.h" -#include "s3v_dri.h" -#include "main/macros.h" -#include "main/colormac.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "vbo/vbo.h" -#include "tnl/tnl.h" - -/* #define DEBUG(str) printf str */ -#define ENABLELIGHTING 0 - - -/* ============================================================= - * Alpha blending - */ - -static void s3vUpdateAlphaMode( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - uint32_t cmd = vmesa->CMD; - cmd &= ~ALPHA_BLEND_MASK; - - if ( ctx->Color.BlendEnabled ) { - DEBUG(("ctx->Color.AlphaEnabled = 1")); - vmesa->_alpha[0] = ALPHA_SRC; - vmesa->_alpha[1] = vmesa->_alpha_tex; /* FIXME: not all tex modes - support alpha */ - } else { - DEBUG(("ctx->Color.AlphaEnabled = 0")); - vmesa->_alpha[0] = vmesa->_alpha[1] = ALPHA_OFF; - } -#if 1 - if ((cmd & DO_MASK) & DO_3D_LINE) { /* we are drawing 3d lines */ - /* which don't support tex */ - cmd |= vmesa->_alpha[0]; - } else { - cmd |= vmesa->_alpha[vmesa->_3d_mode]; - } - - vmesa->CMD = cmd; /* FIXME: enough? */ -#else - vmesa->restore_primitive = -1; -#endif - -} - -static void s3vDDAlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - DEBUG(("s3vDDAlphaFunc\n")); - - vmesa->new_state |= S3V_NEW_ALPHA; -} - -static void s3vDDBlendFunc( GLcontext *ctx, GLenum sfactor, GLenum dfactor ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - DEBUG(("s3vDDBlendFunc\n")); - - vmesa->new_state |= S3V_NEW_ALPHA; -} - -/* ================================================================ - * Buffer clear - */ - -static void s3vDDClear( GLcontext *ctx, GLbitfield mask ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - unsigned int _stride; - GLint cx = ctx->DrawBuffer->_Xmin; - GLint cy = ctx->DrawBuffer->_Ymin; - GLint cw = ctx->DrawBuffer->_Xmax - cx; - GLint ch = ctx->DrawBuffer->_Ymax - cy; - - /* XXX FIX ME: the cx,cy,cw,ch vars are currently ignored! */ - - vmesa->restore_primitive = -1; - - /* Update and emit any new state. We need to do this here to catch - * changes to the masks. - * FIXME: Just update the masks? - */ - - if ( vmesa->new_state ) - s3vDDUpdateHWState( ctx ); - -/* s3vUpdateMasks( ctx ); */ -/* s3vUpdateClipping( ctx ); */ -/* s3vEmitHwState( vmesa ); */ - - -#if 1 /* soft (0)/hw (1)*/ - - DEBUG(("*** s3vDDClear ***\n")); - - DMAOUT_CHECK(BITBLT_SRC_BASE, 15); - DMAOUT(vmesa->SrcBase); - DMAOUT(vmesa->DestBlit); - DMAOUT( vmesa->ScissorLR ); - DMAOUT( vmesa->ScissorTB ); - DMAOUT( (vmesa->SrcStride << 16) | vmesa->SrcStride ); /* FIXME: unify */ - DMAOUT( (~(0)) ); /* masks */ - DMAOUT( (~(0)) ); - DMAOUT(0); - DMAOUT(vmesa->ClearColor); - DMAOUT(0); - DMAOUT(0); - /* FIXME */ - DMAOUT(0x16000122 | 0x5 | (0xF0 << 17)); /* black magic to me */ - DMAOUT(vmesa->ScissorWH); - DMAOUT(vmesa->SrcXY); - DMAOUT(vmesa->DestXY); - DMAFINISH(); - - if (mask & BUFFER_BIT_DEPTH) { /* depth */ - DEBUG(("BUFFER_BIT_DEPTH\n")); - - _stride = ((cw+31)&~31) * 2; /* XXX cw or Buffer->Width??? */ - - DMAOUT_CHECK(BITBLT_SRC_BASE, 15); - DMAOUT(0); - DMAOUT(vmesa->s3vScreen->depthOffset); - DMAOUT( (0 << 16) | cw ); - DMAOUT( (0 << 16) | ch ); - DMAOUT( (vmesa->SrcStride << 16) | vmesa->DestStride ); - DMAOUT( (~(0)) ); /* masks */ - DMAOUT( (~(0)) ); - DMAOUT(0); - DMAOUT(vmesa->ClearDepth); /* 0x7FFF */ - /* FIXME */ - DMAOUT(0); - DMAOUT(0); - DMAOUT(0x16000122 | 0x5 | (0xF0 << 17)); - DMAOUT( ((cw-1) << 16) | (ch-1) ); - DMAOUT(0); - DMAOUT( (0 << 16) | 0 ); - DMAFINISH(); - - DEBUG(("vmesa->ClearDepth = 0x%x\n", vmesa->ClearDepth)); - mask &= ~BUFFER_BIT_DEPTH; - } - - if (!vmesa->NotClipped) { - DEBUG(("vmesa->NotClipped\n")); /* yes */ - } - - if (!(vmesa->EnabledFlags & S3V_BACK_BUFFER)) { - DEBUG(("!S3V_BACK_BUFFER -> flush\n")); - DMAFLUSH(); - } -/* - if ( mask ) - DEBUG(("still masked ;3(\n")); */ /* yes */ -#else - _swrast_Clear( ctx, mask ); -#endif -} - -/* ============================================================= - * Depth testing - */ - -static void s3vUpdateZMode( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - uint32_t cmd = vmesa->CMD; - - DEBUG(("Depth.Test = %i\n", ctx->Depth.Test)); - DEBUG(("CMD was = 0x%x ", cmd)); - -/* printf("depth --- CMD was = 0x%x \n", cmd); */ - - cmd &= ~Z_MASK; /* 0xfc0fffff; */ - /* Z_BUFFER */ /* 000 mode */ /* Z_UPDATE_OFF */ - - if (!ctx->Depth.Test) - cmd |= Z_OFF; - - if ( ctx->Depth.Mask ) - cmd |= Z_UPDATE_ON; - - switch ( ctx->Depth.Func ) { - case GL_NEVER: - cmd |= Z_NEVER; - break; - case GL_ALWAYS: - cmd |= Z_ALWAYS; - break; - case GL_LESS: - cmd |= Z_LESS; - break; - case GL_LEQUAL: - cmd |= Z_LEQUAL; - break; - case GL_EQUAL: - cmd |= Z_EQUAL; - break; - case GL_GEQUAL: - cmd |= Z_GEQUAL; - break; - case GL_GREATER: - cmd |= Z_GREATER; - break; - case GL_NOTEQUAL: - cmd |= Z_NOTEQUAL; - break; - } - - DEBUG(("CMD is 0x%x\n", cmd)); - - vmesa->dirty |= S3V_UPLOAD_DEPTH; - vmesa->CMD = cmd; -} - -static void s3vDDDepthFunc( GLcontext *ctx, GLenum func ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - -/* FLUSH_BATCH( vmesa ); */ - DEBUG(("s3vDDDepthFunc\n")); - vmesa->new_state |= S3V_NEW_DEPTH; -} - -static void s3vDDDepthMask( GLcontext *ctx, GLboolean flag ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - /* FLUSH_BATCH( vmesa ); */ - DEBUG(("s3vDDDepthMask\n")); - vmesa->new_state |= S3V_NEW_DEPTH; -} - -static void s3vDDClearDepth( GLcontext *ctx, GLclampd d ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - switch ( vmesa->DepthSize ) { - case 15: - case 16: - vmesa->ClearDepth = d * 0x0000ffff; /* 65536 */ - DEBUG(("GLclampd d = %f\n", d)); - DEBUG(("ctx->Depth.Clear = %f\n", ctx->Depth.Clear)); - DEBUG(("(They should be the same)\n")); - break; - case 24: - vmesa->ClearDepth = d * 0x00ffffff; - break; - case 32: - vmesa->ClearDepth = d * 0xffffffff; - break; - } -} - -static void s3vDDFinish( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - DMAFLUSH(); -} - -static void s3vDDFlush( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - DMAFLUSH(); -} - -/* ============================================================= - * Fog - */ - -static void s3vUpdateFogAttrib( GLcontext *ctx ) -{ -/* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */ - - if (ctx->Fog.Enabled) { - } else { - } - - switch (ctx->Fog.Mode) { - case GL_LINEAR: - break; - case GL_EXP: - break; - case GL_EXP2: - break; - } -} - -static void s3vDDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - vmesa->new_state |= S3V_NEW_FOG; -} - -/* ============================================================= - * Lines - */ -static void s3vDDLineWidth( GLcontext *ctx, GLfloat width ) -{ - /* FIXME: on virge you only have one size of 3d lines * - * if we wanted more, we should start using tris instead * - * but virge has problem with some tris when all of the * - * vertices stay on a line */ -} - -/* ============================================================= - * Points - */ -static void s3vDDPointSize( GLcontext *ctx, GLfloat size ) -{ - /* FIXME: we use 3d line to fake points. So same limitations - * as above apply */ -} - -/* ============================================================= - * Polygon - */ - -static void s3vUpdatePolygon( GLcontext *ctx ) -{ - /* FIXME: I don't think we could do much here */ - - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - vmesa->dirty |= S3V_UPLOAD_POLYGON; -} - -/* ============================================================= - * Clipping - */ - -static void s3vUpdateClipping( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - - int x0,y0,x1,y1; - - DEBUG((">>> s3vUpdateClipping <<<\n")); -/* - if ( vmesa->driDrawable ) { - DEBUG(("s3vUpdateClipping\n")); -*/ - if (vmesa->EnabledFlags & S3V_BACK_BUFFER) { - DEBUG(("S3V_BACK_BUFFER\n")); - - x0 = 0; - y0 = 0; - x1 = dPriv->w - 1; - y1 = dPriv->h - 1; - - vmesa->SrcBase = 0; - vmesa->DestBase = vmesa->s3vScreen->backOffset; - vmesa->DestBlit = vmesa->DestBase; - vmesa->ScissorLR = ( (0 << 16) | (dPriv->w-1) ); - vmesa->ScissorTB = ( (0 << 16) | (dPriv->h-1) ); -/* - vmesa->ScissorLR = ( (x0 << 16) | x1 ); - vmesa->ScissorTB = ( (y0 << 16) | y1 ); -*/ - vmesa->SrcStride = ( ((dPriv->w+31)&~31) * vmesa->s3vScreen->cpp ); - vmesa->DestStride = vmesa->driScreen->fbWidth*vmesa->s3vScreen->cpp; - vmesa->ScissorWH = ( (dPriv->w << 16) | dPriv->h ); - vmesa->SrcXY = 0; -/* vmesa->DestXY = ( (dPriv->x << 16) | dPriv->y ); */ - vmesa->DestXY = ( (0 << 16) | 0 ); - } else { - DEBUG(("S3V_FRONT_BUFFER\n")); - - x0 = dPriv->x; - y0 = dPriv->y; - x1 = x0 + dPriv->w - 1; - y1 = y0 + dPriv->h - 1; - - vmesa->SrcBase = 0; - vmesa->DestBase = 0; - vmesa->ScissorLR = ( (x0 << 16) | x1 ); - vmesa->ScissorTB = ( (y0 << 16) | y1 ); - vmesa->DestStride = vmesa->driScreen->fbWidth*vmesa->s3vScreen->cpp; - vmesa->SrcStride = vmesa->DestStride; - vmesa->DestBase = (y0 * vmesa->DestStride) - + x0*vmesa->s3vScreen->cpp; - vmesa->DestBlit = 0; - vmesa->ScissorWH = ( (x1 << 16) | y1 ); - vmesa->SrcXY = 0; - vmesa->DestXY = ( (0 << 16) | 0 ); -/* vmesa->DestXY = ( (dPriv->x << 16) | dPriv->y ); */ - } - - DEBUG(("x0=%i y0=%i x1=%i y1=%i\n", x0, y0, x1, y1)); - DEBUG(("stride=%i rectWH=0x%x\n\n", vmesa->DestStride, vmesa->ScissorWH)); - - /* FIXME: how could we use the following info? */ - /* if (ctx->Scissor.Enabled) {} */ - - vmesa->dirty |= S3V_UPLOAD_CLIP; -/* } */ -} - -static void s3vDDScissor( GLcontext *ctx, - GLint x, GLint y, GLsizei w, GLsizei h ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - DEBUG((">>> s3vDDScissor <<<")); - /* FLUSH_BATCH( vmesa ); */ - vmesa->new_state |= S3V_NEW_CLIP; -} - -/* ============================================================= - * Culling - */ - -static void s3vUpdateCull( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - GLfloat backface_sign = 1; - - DEBUG(("s3vUpdateCull\n")); - /* FIXME: GL_FRONT_AND_BACK */ - - switch ( ctx->Polygon.CullFaceMode ) { - case GL_BACK: - if (ctx->Polygon.FrontFace == GL_CCW) - backface_sign = -1; - break; - - case GL_FRONT: - if (ctx->Polygon.FrontFace != GL_CCW) - backface_sign = -1; - break; - - default: - break; - } - - vmesa->backface_sign = backface_sign; - vmesa->dirty |= S3V_UPLOAD_GEOMETRY; -} - - -static void s3vDDCullFace( GLcontext *ctx, GLenum mode ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - /* FLUSH_BATCH( vmesa ); */ - vmesa->new_state |= S3V_NEW_CULL; -} - -static void s3vDDFrontFace( GLcontext *ctx, GLenum mode ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - /* FLUSH_BATCH( vmesa ); */ - vmesa->new_state |= S3V_NEW_CULL; -} - -/* ============================================================= - * Masks - */ - -static void s3vUpdateMasks( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - GLuint mask = s3vPackColor( vmesa->s3vScreen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); - - if (vmesa->s3vScreen->cpp == 2) mask |= mask << 16; - - /* FIXME: can we do something in virge? */ -} -/* -static void s3vDDColorMask( GLcontext *ctx, GLboolean r, GLboolean g, - GLboolean b, GLboolean a) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - FLUSH_BATCH( vmesa ); - vmesa->new_state |= S3V_NEW_MASKS; -} -*/ -/* ============================================================= - * Rendering attributes - */ - -/* ============================================================= - * Miscellaneous - */ - -static void s3vDDClearColor( GLcontext *ctx, const GLfloat color[4]) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - DEBUG(("*** s3vDDClearColor\n")); - - vmesa->ClearColor = s3vPackColor( 2, /* vmesa->s3vScreen->cpp, */ - color[0], color[1], color[2], color[3] ); - -#if 0 - if (vmesa->s3vScreen->cpp == 2) vmesa->ClearColor |= vmesa->ClearColor<<16; -#endif -} - -static void s3vDDSetDrawBuffer( GLcontext *ctx, GLenum mode ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - int found = GL_TRUE; - - DEBUG(("*** s3vDDSetDrawBuffer ***\n")); - - /* FLUSH_BATCH( vmesa ); */ - - switch ( mode ) { - case GL_FRONT_LEFT: - vmesa->drawOffset = vmesa->s3vScreen->frontOffset; - break; - case GL_BACK_LEFT: - vmesa->drawOffset = vmesa->s3vScreen->backOffset; - /* vmesa->driScreen->fbHeight * - * vmesa->driScreen->fbWidth * - * vmesa->s3vScreen->cpp; */ - break; - default: - found = GL_FALSE; - break; - } - - DEBUG(("vmesa->drawOffset = 0x%x\n", vmesa->drawOffset)); -/* return GL_TRUE; */ -} - -/* ============================================================= - * Window position and viewport transformation - */ - -void s3vUpdateWindow( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - GLfloat xoffset = (GLfloat)dPriv->x; - GLfloat yoffset = - vmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; - const GLfloat *v = ctx->Viewport._WindowMap.m; - - GLfloat sx = v[MAT_SX]; - GLfloat tx = v[MAT_TX] + xoffset; - GLfloat sy = v[MAT_SY]; - GLfloat ty = v[MAT_TY] + yoffset; - GLfloat sz = v[MAT_SZ] * vmesa->depth_scale; - GLfloat tz = v[MAT_TZ] * vmesa->depth_scale; - - vmesa->dirty |= S3V_UPLOAD_VIEWPORT; - - vmesa->ViewportScaleX = sx; - vmesa->ViewportScaleY = sy; - vmesa->ViewportScaleZ = sz; - vmesa->ViewportOffsetX = tx; - vmesa->ViewportOffsetY = ty; - vmesa->ViewportOffsetZ = tz; -} - - -/* -static void s3vDDViewport( GLcontext *ctx, GLint x, GLint y, - GLsizei width, GLsizei height ) -{ - s3vUpdateWindow( ctx ); -} - -static void s3vDDDepthRange( GLcontext *ctx, GLclampd nearval, - GLclampd farval ) -{ - s3vUpdateWindow( ctx ); -} -*/ -void s3vUpdateViewportOffset( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - GLfloat xoffset = (GLfloat)dPriv->x; - GLfloat yoffset = - vmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; - const GLfloat *v = ctx->Viewport._WindowMap.m; - - GLfloat tx = v[MAT_TX] + xoffset; - GLfloat ty = v[MAT_TY] + yoffset; - - DEBUG(("*** s3vUpdateViewportOffset ***\n")); - - if ( vmesa->ViewportOffsetX != tx || - vmesa->ViewportOffsetY != ty ) - { - vmesa->ViewportOffsetX = tx; - vmesa->ViewportOffsetY = ty; - - vmesa->new_state |= S3V_NEW_WINDOW; - } - -/* vmesa->new_state |= S3V_NEW_CLIP; */ -} - -/* ============================================================= - * State enable/disable - */ - -static void s3vDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - switch ( cap ) { - case GL_ALPHA_TEST: - case GL_BLEND: - vmesa->new_state |= S3V_NEW_ALPHA; - DEBUG(("s3vDDEnable: GL_BLEND\n")); - break; - - case GL_CULL_FACE: - vmesa->new_state |= S3V_NEW_CULL; - DEBUG(("s3vDDEnable: GL_CULL_FACE\n")); - break; - - case GL_DEPTH_TEST: - vmesa->new_state |= S3V_NEW_DEPTH; - DEBUG(("s3vDDEnable: GL_DEPTH\n")); - break; -#if 0 - case GL_FOG: - vmesa->new_state |= S3V_NEW_FOG; - break; -#endif - - case GL_SCISSOR_TEST: - vmesa->new_state |= S3V_NEW_CLIP; - break; - - case GL_TEXTURE_2D: - DEBUG(("*** GL_TEXTURE_2D: %i\n", state)); - vmesa->_3d_mode = state; - vmesa->restore_primitive = -1; - break; - - default: - return; - } -} - -/* ============================================================= - * State initialization, management - */ - - -/* - * Load the current context's state into the hardware. - * - * NOTE: Be VERY careful about ensuring the context state is marked for - * upload, the only place it shouldn't be uploaded is when the setup - * state has changed in ReducedPrimitiveChange as this comes right after - * a state update. - * - * Blits of any type should always upload the context and masks after - * they are done. - */ -void s3vEmitHwState( s3vContextPtr vmesa ) -{ - if (!vmesa->driDrawable) return; - if (!vmesa->dirty) return; - - DEBUG(("**********************\n")); - DEBUG(("*** s3vEmitHwState ***\n")); - DEBUG(("**********************\n")); - - if (vmesa->dirty & S3V_UPLOAD_VIEWPORT) { - vmesa->dirty &= ~S3V_UPLOAD_VIEWPORT; - DEBUG(("S3V_UPLOAD_VIEWPORT\n")); - } - - if ( (vmesa->dirty & S3V_UPLOAD_POINTMODE) || - (vmesa->dirty & S3V_UPLOAD_LINEMODE) || - (vmesa->dirty & S3V_UPLOAD_TRIMODE) ) { - - } - - if (vmesa->dirty & S3V_UPLOAD_POINTMODE) { - vmesa->dirty &= ~S3V_UPLOAD_POINTMODE; - } - - if (vmesa->dirty & S3V_UPLOAD_LINEMODE) { - vmesa->dirty &= ~S3V_UPLOAD_LINEMODE; - } - - if (vmesa->dirty & S3V_UPLOAD_TRIMODE) { - vmesa->dirty &= ~S3V_UPLOAD_TRIMODE; - } - - if (vmesa->dirty & S3V_UPLOAD_FOG) { - GLchan c[3], col; - UNCLAMPED_FLOAT_TO_RGB_CHAN( c, vmesa->glCtx->Fog.Color ); - DEBUG(("uploading ** FOG **\n")); - col = s3vPackColor(2, c[0], c[1], c[2], 0); - vmesa->dirty &= ~S3V_UPLOAD_FOG; - } - - if (vmesa->dirty & S3V_UPLOAD_DITHER) { - vmesa->dirty &= ~S3V_UPLOAD_DITHER; - } - - if (vmesa->dirty & S3V_UPLOAD_LOGICOP) { - vmesa->dirty &= ~S3V_UPLOAD_LOGICOP; - } - - if (vmesa->dirty & S3V_UPLOAD_CLIP) { - vmesa->dirty &= ~S3V_UPLOAD_CLIP; - DEBUG(("S3V_UPLOAD_CLIP\n")); - DEBUG(("vmesa->ScissorLR: %i\n", vmesa->ScissorLR)); - DEBUG(("vmesa->ScissorTB: %i\n", vmesa->ScissorTB)); - } - - if (vmesa->dirty & S3V_UPLOAD_MASKS) { - vmesa->dirty &= ~S3V_UPLOAD_MASKS; - DEBUG(("S3V_UPLOAD_BLEND\n")); - } - - if (vmesa->dirty & S3V_UPLOAD_ALPHA) { - vmesa->dirty &= ~S3V_UPLOAD_ALPHA; - DEBUG(("S3V_UPLOAD_ALPHA\n")); - } - - if (vmesa->dirty & S3V_UPLOAD_SHADE) { - vmesa->dirty &= ~S3V_UPLOAD_SHADE; - } - - if (vmesa->dirty & S3V_UPLOAD_POLYGON) { - vmesa->dirty &= ~S3V_UPLOAD_POLYGON; - } - - if (vmesa->dirty & S3V_UPLOAD_DEPTH) { - vmesa->dirty &= ~S3V_UPLOAD_DEPTH; - DEBUG(("S3V_UPLOAD_DEPTH: DepthMode = 0x%x08\n", vmesa->DepthMode)); - } - - if (vmesa->dirty & S3V_UPLOAD_GEOMETRY) { - vmesa->dirty &= ~S3V_UPLOAD_GEOMETRY; - } - - if (vmesa->dirty & S3V_UPLOAD_TRANSFORM) { - vmesa->dirty &= ~S3V_UPLOAD_TRANSFORM; - } - - if (vmesa->dirty & S3V_UPLOAD_TEX0) { - s3vTextureObjectPtr curTex = vmesa->CurrentTexObj[0]; - vmesa->dirty &= ~S3V_UPLOAD_TEX0; - DEBUG(("S3V_UPLOAD_TEX0\n")); - if (curTex) { - DEBUG(("S3V_UPLOAD_TEX0: curTex\n")); - } else { - DEBUG(("S3V_UPLOAD_TEX0: !curTex\n")); - } - } -} - -void s3vDDUpdateHWState( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - int new_state = vmesa->new_state; - - /* s3vUpdateClipping( ctx ); */ - - if ( new_state ) - { - - vmesa->new_state = 0; - - /* Update the various parts of the context's state. - */ - if ( new_state & S3V_NEW_ALPHA ) - s3vUpdateAlphaMode( ctx ); - - if ( new_state & S3V_NEW_DEPTH ) - s3vUpdateZMode( ctx ); - - if ( new_state & S3V_NEW_FOG ) - s3vUpdateFogAttrib( ctx ); - - if ( new_state & S3V_NEW_CLIP ) - { - DEBUG(("---> going to s3vUpdateClipping\n")); - s3vUpdateClipping( ctx ); - } - - if ( new_state & S3V_NEW_POLYGON ) - s3vUpdatePolygon( ctx ); - - if ( new_state & S3V_NEW_CULL ) - s3vUpdateCull( ctx ); - - if ( new_state & S3V_NEW_MASKS ) - s3vUpdateMasks( ctx ); - - if ( new_state & S3V_NEW_WINDOW ) - s3vUpdateWindow( ctx ); -/* - if ( new_state & S3_NEW_TEXTURE ) - s3vUpdateTextureState( ctx ); -*/ - CMDCHANGE(); - } - - /* HACK ! */ - s3vEmitHwState( vmesa ); -} - - -static void s3vDDUpdateState( GLcontext *ctx, GLuint new_state ) -{ - _swrast_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - _vbo_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); - S3V_CONTEXT(ctx)->new_gl_state |= new_state; -} - - -/* Initialize the context's hardware state. - */ -void s3vInitState( s3vContextPtr vmesa ) -{ - vmesa->new_state = 0; -} - -/* Initialize the driver's state functions. - */ -void s3vInitStateFuncs( GLcontext *ctx ) -{ - ctx->Driver.UpdateState = s3vDDUpdateState; - - ctx->Driver.Clear = s3vDDClear; - ctx->Driver.ClearIndex = NULL; - ctx->Driver.ClearColor = s3vDDClearColor; - ctx->Driver.DrawBuffer = s3vDDSetDrawBuffer; - ctx->Driver.ReadBuffer = NULL; /* XXX */ - - ctx->Driver.IndexMask = NULL; - ctx->Driver.ColorMask = NULL; /* s3vDDColorMask; */ /* FIXME */ - - ctx->Driver.AlphaFunc = s3vDDAlphaFunc; /* FIXME */ -#if 0 - ctx->Driver.BlendEquation = NULL; /* s3vDDBlendEquation; */ - ctx->Driver.BlendFunc = s3vDDBlendFunc; /* FIXME */ -#endif - ctx->Driver.BlendFuncSeparate = NULL; /* s3vDDBlendFuncSeparate; */ - ctx->Driver.ClearDepth = s3vDDClearDepth; - ctx->Driver.CullFace = s3vDDCullFace; - ctx->Driver.FrontFace = s3vDDFrontFace; - ctx->Driver.DepthFunc = s3vDDDepthFunc; /* FIXME */ - ctx->Driver.DepthMask = s3vDDDepthMask; /* FIXME */ - ctx->Driver.DepthRange = NULL; /* s3vDDDepthRange; */ - ctx->Driver.Enable = s3vDDEnable; /* FIXME */ - ctx->Driver.Finish = s3vDDFinish; - ctx->Driver.Flush = s3vDDFlush; -#if 1 - ctx->Driver.Fogfv = NULL; /* s3vDDFogfv; */ -#endif - ctx->Driver.Hint = NULL; - ctx->Driver.LineWidth = NULL; /* s3vDDLineWidth; */ - ctx->Driver.LineStipple = NULL; /* s3vDDLineStipple; */ -#if ENABLELIGHTING - ctx->Driver.Lightfv = NULL; /* s3vDDLightfv; */ - - ctx->Driver.LightModelfv = NULL; /* s3vDDLightModelfv; */ -#endif - ctx->Driver.LogicOpcode = NULL; /* s3vDDLogicalOpcode; */ - ctx->Driver.PointSize = NULL; /* s3vDDPointSize; */ - ctx->Driver.PolygonMode = NULL; /* s3vDDPolygonMode; */ - ctx->Driver.PolygonStipple = NULL; /* s3vDDPolygonStipple; */ - ctx->Driver.Scissor = s3vDDScissor; /* ScissorLR / ScissorTB */ - ctx->Driver.ShadeModel = NULL; /* s3vDDShadeModel; */ - ctx->Driver.Viewport = NULL; /* s3vDDViewport; */ -} diff --git a/src/mesa/drivers/dri/s3v/s3v_tex.c b/src/mesa/drivers/dri/s3v/s3v_tex.c deleted file mode 100644 index ec1182f34f..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_tex.c +++ /dev/null @@ -1,548 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include <stdlib.h> -#include <stdio.h> - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/simple_list.h" -#include "main/enums.h" -#include "main/mm.h" -#include "main/texstore.h" -#include "main/texformat.h" -#include "main/teximage.h" -#include "swrast/swrast.h" - -#include "s3v_context.h" -#include "s3v_tex.h" - - -extern void s3vSwapOutTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t); -extern void s3vDestroyTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t); - -/* -static GLuint s3vComputeLodBias(GLfloat bias) -{ -#if TEX_DEBUG_ON - DEBUG_TEX(("*** s3vComputeLodBias ***\n")); -#endif - return bias; -} -*/ - -static void s3vSetTexWrapping(s3vContextPtr vmesa, - s3vTextureObjectPtr t, - GLenum wraps, GLenum wrapt) -{ - GLuint t0 = t->TextureCMD; - GLuint cmd = vmesa->CMD; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vSetTexWrapping: #%i ***\n", ++times)); -#endif - - - t0 &= ~TEX_WRAP_MASK; - cmd &= ~TEX_WRAP_MASK; - - if ((wraps != GL_CLAMP) || (wrapt != GL_CLAMP)) { - DEBUG(("TEX_WRAP_ON\n")); - t0 |= TEX_WRAP_ON; - cmd |= TEX_WRAP_ON; - } - - cmd |= TEX_WRAP_ON; /* FIXME: broken if off */ - t->TextureCMD = t0; - vmesa->CMD = cmd; -} - - -static void s3vSetTexFilter(s3vContextPtr vmesa, - s3vTextureObjectPtr t, - GLenum minf, GLenum magf) -{ - GLuint t0 = t->TextureCMD; - GLuint cmd = vmesa->CMD; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vSetTexFilter: #%i ***\n", ++times)); -#endif - - t0 &= ~TEX_FILTER_MASK; - cmd &= ~TEX_FILTER_MASK; - - switch (minf) { - case GL_NEAREST: - DEBUG(("GL_NEAREST\n")); - t0 |= NEAREST; - cmd |= NEAREST; - break; - case GL_LINEAR: - DEBUG(("GL_LINEAR\n")); - t0 |= LINEAR; - cmd |= LINEAR; - break; - case GL_NEAREST_MIPMAP_NEAREST: - DEBUG(("GL_MIPMAP_NEAREST\n")); - t0 |= MIP_NEAREST; - cmd |= MIP_NEAREST; - break; - case GL_LINEAR_MIPMAP_NEAREST: - DEBUG(("GL_LINEAR_MIPMAP_NEAREST\n")); - t0 |= LINEAR_MIP_NEAREST; - cmd |= LINEAR_MIP_NEAREST; - break; - case GL_NEAREST_MIPMAP_LINEAR: - DEBUG(("GL_NEAREST_MIPMAP_LINEAR\n")); - t0 |= MIP_LINEAR; - cmd |= MIP_LINEAR; - break; - case GL_LINEAR_MIPMAP_LINEAR: - DEBUG(("GL_LINEAR_MIPMAP_LINEAR\n")); - t0 |= LINEAR_MIP_LINEAR; - cmd |= LINEAR_MIP_LINEAR; - break; - default: - break; - } - /* FIXME: bilinear? */ - -#if 0 - switch (magf) { - case GL_NEAREST: - break; - case GL_LINEAR: - break; - default: - break; - } -#endif - - t->TextureCMD = t0; - - DEBUG(("CMD was = 0x%x\n", vmesa->CMD)); - DEBUG(("CMD is = 0x%x\n", cmd)); - - vmesa->CMD = cmd; - /* CMDCHANGE(); */ -} - - -static void s3vSetTexBorderColor(s3vContextPtr vmesa, - s3vTextureObjectPtr t, - const GLfloat color[4]) -{ - GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]); - -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vSetTexBorderColor: #%i ***\n", ++times)); -#endif - - /*FIXME: it should depend on tex col format */ - /* switch(t0 ... t->TextureColorMode) */ - - /* case TEX_COL_ARGB1555: */ - t->TextureBorderColor = S3VIRGEPACKCOLOR555(c[0], c[1], c[2], c[3]); - - DEBUG(("TextureBorderColor = 0x%x\n", t->TextureBorderColor)); - - vmesa->TextureBorderColor = t->TextureBorderColor; -} - -static void s3vTexParameter( GLcontext *ctx, GLenum target, - struct gl_texture_object *tObj, - GLenum pname, const GLfloat *params ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexParameter: #%i ***\n", ++times)); -#endif - - if (!t) return; - - /* Can't do the update now as we don't know whether to flush - * vertices or not. Setting vmesa->new_state means that - * s3vUpdateTextureState() will be called before any triangles are - * rendered. If a statechange has occurred, it will be detected at - * that point, and buffered vertices flushed. - */ - switch (pname) { - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_MAG_FILTER: - s3vSetTexFilter( vmesa, t, tObj->MinFilter, tObj->MagFilter ); - break; - - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - s3vSetTexWrapping( vmesa, t, tObj->WrapS, tObj->WrapT ); - break; - - case GL_TEXTURE_BORDER_COLOR: - s3vSetTexBorderColor( vmesa, t, tObj->BorderColor ); - break; - - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative for Virge. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - s3vSwapOutTexObj( vmesa, t ); - break; - - default: - return; - } - - if (t == vmesa->CurrentTexObj[0]) - vmesa->dirty |= S3V_UPLOAD_TEX0; - -#if 0 - if (t == vmesa->CurrentTexObj[1]) { - vmesa->dirty |= S3V_UPLOAD_TEX1; - } -#endif -} - - -static void s3vTexEnv( GLcontext *ctx, GLenum target, - GLenum pname, const GLfloat *param ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - GLuint unit = ctx->Texture.CurrentUnit; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexEnv: #%i ***\n", ++times)); -#endif - - /* Only one env color. Need a fallback if env colors are different - * and texture setup references env color in both units. - */ - switch (pname) { - case GL_TEXTURE_ENV_COLOR: { - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - GLfloat *fc = texUnit->EnvColor; - GLuint r, g, b, a, col; - CLAMPED_FLOAT_TO_UBYTE(r, fc[0]); - CLAMPED_FLOAT_TO_UBYTE(g, fc[1]); - CLAMPED_FLOAT_TO_UBYTE(b, fc[2]); - CLAMPED_FLOAT_TO_UBYTE(a, fc[3]); - - col = ((a << 24) | - (r << 16) | - (g << 8) | - (b << 0)); - - break; - } - case GL_TEXTURE_ENV_MODE: - vmesa->TexEnvImageFmt[unit] = 0; /* force recalc of env state */ - break; - case GL_TEXTURE_LOD_BIAS_EXT: { -/* - struct gl_texture_object *tObj = - ctx->Texture.Unit[unit]._Current; - - s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData; -*/ - break; - } - default: - break; - } -} - -static void s3vTexImage1D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *pack, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexImage1D: #%i ***\n", ++times)); -#endif - -#if 1 - if (t) { -#if _TEXFLUSH - DMAFLUSH(); -#endif - s3vSwapOutTexObj( vmesa, t ); -/* - s3vDestroyTexObj( vmesa, t ); - texObj->DriverData = 0; -*/ - } -#endif - _mesa_store_teximage1d( ctx, target, level, internalFormat, - width, border, format, type, - pixels, pack, texObj, texImage ); -} - -static void s3vTexSubImage1D( GLcontext *ctx, - GLenum target, - GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *pack, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexSubImage1D: #%i ***\n", ++times)); -#endif - -#if 1 - if (t) { -#if _TEXFLUSH - DMAFLUSH(); -#endif - s3vSwapOutTexObj( vmesa, t ); -/* - s3vDestroyTexObj( vmesa, t ); - texObj->DriverData = 0; -*/ - } -#endif - _mesa_store_texsubimage1d(ctx, target, level, xoffset, width, - format, type, pixels, pack, texObj, - texImage); -} - -static void s3vTexImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData; - -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexImage2D: #%i ***\n", ++times)); -#endif - -#if 1 - if (t) { -#if _TEXFLUSH - DMAFLUSH(); -#endif - s3vSwapOutTexObj( vmesa, t ); -/* - s3vDestroyTexObj( vmesa, t ); - texObj->DriverData = 0; -*/ - } -#endif - _mesa_store_teximage2d( ctx, target, level, internalFormat, - width, height, border, format, type, - pixels, packing, texObj, texImage ); -} - -static void s3vTexSubImage2D( GLcontext *ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexSubImage2D: #%i ***\n", ++times)); -#endif - -#if 1 - if (t) { -#if _TEXFLUSH - DMAFLUSH(); -#endif - s3vSwapOutTexObj( vmesa, t ); -/* - s3vDestroyTexObj( vmesa, t ); - texObj->DriverData = 0; -*/ - } -#endif - _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width, - height, format, type, pixels, packing, texObj, - texImage); -} - - -static void s3vBindTexture( GLcontext *ctx, GLenum target, - struct gl_texture_object *tObj ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData; - GLuint cmd = vmesa->CMD; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vBindTexture: #%i ***\n", ++times)); -#endif - - if (!t) { -/* - GLfloat bias = ctx->Texture.Unit[ctx->Texture.CurrentUnit].LodBias; -*/ - t = CALLOC_STRUCT(s3v_texture_object_t); - - /* Initialize non-image-dependent parts of the state: - */ - t->globj = tObj; -#if 0 - if (target == GL_TEXTURE_2D) { - } else - if (target == GL_TEXTURE_1D) { - } - -#if X_BYTE_ORDER == X_LITTLE_ENDIAN - t->TextureFormat = (TF_LittleEndian | -#else - t->TextureFormat = (TF_BigEndian | -#endif -#endif - t->dirty_images = ~0; - - tObj->DriverData = t; - make_empty_list( t ); -#if 0 - s3vSetTexWrapping( vmesa, t, tObj->WrapS, tObj->WrapT ); - s3vSetTexFilter( vmesa, t, tObj->MinFilter, tObj->MagFilter ); - s3vSetTexBorderColor( vmesa, t, tObj->BorderColor ); -#endif - } - - cmd = vmesa->CMD & ~MIP_MASK; - vmesa->dirty |= S3V_UPLOAD_TEX0; - vmesa->TexOffset = t->TextureBaseAddr[tObj->BaseLevel]; - vmesa->TexStride = t->Pitch; - cmd |= MIPMAP_LEVEL(t->WidthLog2); - vmesa->CMD = cmd; - vmesa->restore_primitive = -1; -#if 0 - printf("t->TextureBaseAddr[0] = 0x%x\n", t->TextureBaseAddr[0]); - printf("t->TextureBaseAddr[1] = 0x%x\n", t->TextureBaseAddr[1]); - printf("t->TextureBaseAddr[2] = 0x%x\n", t->TextureBaseAddr[2]); -#endif -} - - -static void s3vDeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj ) -{ - s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vDeleteTexture: #%i ***\n", ++times)); -#endif - - if (t) { - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - -#if _TEXFLUSH - if (vmesa) { - DMAFLUSH(); - } -#endif - - s3vDestroyTexObj( vmesa, t ); - tObj->DriverData = 0; - - } -} - -static GLboolean s3vIsTextureResident( GLcontext *ctx, - struct gl_texture_object *tObj ) -{ - s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vIsTextureResident: #%i ***\n", ++times)); -#endif - - return (t && t->MemBlock); -} - -static void s3vInitTextureObjects( GLcontext *ctx ) -{ - /* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */ - struct gl_texture_object *texObj; - GLuint tmp = ctx->Texture.CurrentUnit; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vInitTextureObjects: #%i ***\n", ++times)); -#endif - -#if 1 - ctx->Texture.CurrentUnit = 0; - - texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_1D_INDEX]; - s3vBindTexture( ctx, GL_TEXTURE_1D, texObj ); - - texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; - s3vBindTexture( ctx, GL_TEXTURE_2D, texObj ); -#endif - -#if 0 - ctx->Texture.CurrentUnit = 1; - - texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_1D_INDEX]; - s3vBindTexture( ctx, GL_TEXTURE_1D, texObj ); - - texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_2D_INDEX]; - s3vBindTexture( ctx, GL_TEXTURE_2D, texObj ); -#endif - - ctx->Texture.CurrentUnit = tmp; -} - - -void s3vInitTextureFuncs( GLcontext *ctx ) -{ -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vInitTextureFuncs: #%i ***\n", ++times)); -#endif - - ctx->Driver.TexEnv = s3vTexEnv; - ctx->Driver.TexImage2D = s3vTexImage2D; - ctx->Driver.TexSubImage2D = s3vTexSubImage2D; - ctx->Driver.BindTexture = s3vBindTexture; - ctx->Driver.DeleteTexture = s3vDeleteTexture; - ctx->Driver.TexParameter = s3vTexParameter; - ctx->Driver.UpdateTexturePalette = 0; - ctx->Driver.IsTextureResident = s3vIsTextureResident; - - s3vInitTextureObjects( ctx ); -} diff --git a/src/mesa/drivers/dri/s3v/s3v_tex.h b/src/mesa/drivers/dri/s3v/s3v_tex.h deleted file mode 100644 index a823fe2453..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_tex.h +++ /dev/null @@ -1,28 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef _S3V_TEX_H -#define _S3V_TEX_H - -#define TEX_DEBUG_ON 0 - -extern void s3vUpdateTexLRU( s3vContextPtr vmesa, s3vTextureObjectPtr t ); - -#if TEX_DEBUG_ON -#define DEBUG_TEX(str) printf str -#else -#define DEBUG_TEX(str) /* str */ -#endif - -#define _TEXFLUSH 1 /* flush before uploading */ -#define _TEXLOCK 1 /* lock before writing new texures to card mem */ - /* if you turn it on you will gain stability and image - quality, but you will loose performance (~10%) */ -#define _TEXFALLBACK 0 /* fallback to software for -big- textures (slow) */ - /* turning this off, you will lose some tex (e.g. mountains - on tuxracer) but you will increase average playability */ - -#define _TEXALIGN 0x00000007 - -#endif diff --git a/src/mesa/drivers/dri/s3v/s3v_texmem.c b/src/mesa/drivers/dri/s3v/s3v_texmem.c deleted file mode 100644 index 705d105f55..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_texmem.c +++ /dev/null @@ -1,582 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include <stdlib.h> -#include <stdio.h> - -#include "main/glheader.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "main/simple_list.h" -#include "main/enums.h" - -#include "main/mm.h" -#include "s3v_context.h" -#include "s3v_lock.h" -#include "s3v_tex.h" - -void s3vSwapOutTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t); -void s3vUpdateTexLRU( s3vContextPtr vmesa, s3vTextureObjectPtr t ); - - -void s3vDestroyTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t) -{ -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vDestroyTexObj: #%i ***\n", ++times)); -#endif - - if (!t) return; - -/* FIXME: useful? */ -#if _TEXFLUSH - if (vmesa) - DMAFLUSH(); -#endif - - /* This is sad - need to sync *in case* we upload a texture - * to this newly free memory... - */ - if (t->MemBlock) { - mmFreeMem(t->MemBlock); - t->MemBlock = 0; - - if (vmesa && t->age > vmesa->dirtyAge) - vmesa->dirtyAge = t->age; - } - - if (t->globj) - t->globj->DriverData = NULL; - - if (vmesa) { - if (vmesa->CurrentTexObj[0] == t) { - vmesa->CurrentTexObj[0] = 0; - vmesa->dirty &= ~S3V_UPLOAD_TEX0; - } - -#if 0 - if (vmesa->CurrentTexObj[1] == t) { - vmesa->CurrentTexObj[1] = 0; - vmesa->dirty &= ~S3V_UPLOAD_TEX1; - } -#endif - } - - remove_from_list(t); - FREE(t); -} - - -void s3vSwapOutTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t) -{ -/* int i; */ -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vSwapOutTexObj: #%i ***\n", ++times)); -#endif - - if (t->MemBlock) { - - mmFreeMem(t->MemBlock); - t->MemBlock = 0; - - if (t->age > vmesa->dirtyAge) - vmesa->dirtyAge = t->age; - - t->dirty_images = ~0; - move_to_tail(&(vmesa->SwappedOut), t); - } -} - - -/* Upload an image from mesa's internal copy. - */ - -static void s3vUploadTexLevel( s3vContextPtr vmesa, s3vTextureObjectPtr t, - int level ) -{ - __DRIscreenPrivate *sPriv = vmesa->driScreen; - const struct gl_texture_image *image = t->image[level].image; - int i,j; - int l2d; - /* int offset = 0; */ - int words; - GLuint* dest; -#if TEX_DEBUG_ON - static unsigned int times=0; -#endif - if ( !image ) return; - if (image->Data == 0) return; - - DEBUG_TEX(("*** s3vUploadTexLevel: #%i ***\n", ++times)); - DEBUG_TEX(("level = %i\n", level)); - - l2d = 5; /* 32bits per texel == 1<<5 */ -/* - if (level == 0) - ; -*/ - DEBUG_TEX(("t->image[%i].offset = 0x%x\n", - level, t->image[level].offset)); - - t->TextureBaseAddr[level] = (GLuint)(t->BufAddr + t->image[level].offset - + _TEXALIGN) & (GLuint)(~_TEXALIGN); - dest = (GLuint*)(sPriv->pFB + t->TextureBaseAddr[level]); - - DEBUG_TEX(("sPriv->pFB = 0x%x\n", sPriv->pFB)); - DEBUG_TEX(("dest = 0x%x\n", dest)); - DEBUG_TEX(("dest - sPriv->pFB = 0x%x\n", ((int)dest - (int)sPriv->pFB))); - - /* NOTE: we implicitly suppose t->texelBytes == 2 */ - - words = (image->Width * image->Height) >> 1; - - DEBUG_TEX(("\n\n")); - - switch (t->image[level].internalFormat) { - case GL_RGB: - case 3: - { - GLubyte *src = (GLubyte *)image->Data; - - DEBUG_TEX(("GL_RGB:\n")); -/* - if (level == 0) - ; -*/ - /* The UGLY way, and SLOW : use DMA FIXME ! */ - - for (i = 0; i < words; i++) { - unsigned int data; - /* data = PACK_COLOR_565(src[0],src[1],src[2]); */ - data = S3VIRGEPACKCOLOR555(src[0],src[1],src[2],255) - |(S3VIRGEPACKCOLOR555(src[3],src[4],src[5],255)<<16); - - *dest++ = data; - /* src += 3; */ - src +=6; - } - } - break; - - case GL_RGBA: - case 4: - { - GLubyte *src = (GLubyte *)image->Data; - - DEBUG_TEX(("GL_RGBA:\n")); -/* - if (level == 0) - ; -*/ - for (i = 0; i < words; i++) { - unsigned int data; - - /* data = PACK_COLOR_8888(src[0],src[1],src[2],src[3]); */ - data = S3VIRGEPACKCOLOR4444(src[0], src[1],src[2], src[3]) - | (S3VIRGEPACKCOLOR4444(src[4], src[5], src[6], src[7]) << 16); - - *dest++ = data; - /* src += 4; */ - src += 8; - } - } - break; - - case GL_LUMINANCE: - { - GLubyte *src = (GLubyte *)image->Data; - - DEBUG_TEX(("GL_LUMINANCE:\n")); -/* - if (level == 0) - ; -*/ - for (i = 0; i < words; i++) { - unsigned int data; - - /* data = PACK_COLOR_888(src[0],src[0],src[0]); */ - data = S3VIRGEPACKCOLOR4444(src[0],src[0],src[0],src[0]) - | (S3VIRGEPACKCOLOR4444(src[1],src[1],src[1],src[1]) << 16); - - *dest++ = data; - /* src ++; */ - src +=2; - } - } - break; - - case GL_INTENSITY: - { - GLubyte *src = (GLubyte *)image->Data; - - DEBUG_TEX(("GL_INTENSITY:\n")); -/* - if (level == 0) - ; -*/ - for (i = 0; i < words; i++) { - unsigned int data; - - /* data = PACK_COLOR_8888(src[0],src[0],src[0],src[0]); */ - data = S3VIRGEPACKCOLOR4444(src[0],src[0],src[0],src[0]) - | (S3VIRGEPACKCOLOR4444(src[1],src[1],src[1],src[1]) << 16); - - *dest++ = data; - /* src ++; */ - src += 2; - } - } - break; - - case GL_LUMINANCE_ALPHA: - { - GLubyte *src = (GLubyte *)image->Data; - - DEBUG_TEX(("GL_LUMINANCE_ALPHA:\n")); -/* - if (level == 0) - ; -*/ - for (i = 0; i < words; i++) { - unsigned int data; - - /* data = PACK_COLOR_8888(src[0],src[0],src[0],src[1]); */ - data = S3VIRGEPACKCOLOR4444(src[0],src[0],src[0],src[1]) - | (S3VIRGEPACKCOLOR4444(src[2],src[2],src[2],src[3]) << 16); - - *dest++ = data; - /* src += 2; */ - src += 4; - } - } - break; - - case GL_ALPHA: - { - GLubyte *src = (GLubyte *)image->Data; - - DEBUG_TEX(("GL_ALPHA:\n")); -/* - if (level == 0) - ; -*/ - for (i = 0; i < words; i++) { - unsigned int data; - - /* data = PACK_COLOR_8888(255,255,255,src[0]); */ - data = S3VIRGEPACKCOLOR4444(255,255,255,src[0]) - | (S3VIRGEPACKCOLOR4444(255,255,255,src[1]) << 16); - - *dest++ = data; - /* src += 1; */ - src += 2; - } - } - break; - - /* TODO: Translate color indices *now*: - */ - case GL_COLOR_INDEX: - { - - GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[level].offset); - GLubyte *src = (GLubyte *)image->Data; - - DEBUG_TEX(("GL_COLOR_INDEX:\n")); - - for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) { - for (i = 0 ; i < image->Width ; i++) { - dst[i] = src[0]; - src += 1; - } - } - } - break; - - default: - fprintf(stderr, "Not supported texture format %s\n", - _mesa_lookup_enum_by_nr(image->_BaseFormat)); - } - - DEBUG_TEX(("words = %i\n\n", words)); -} - -void s3vPrintLocalLRU( s3vContextPtr vmesa ) -{ - s3vTextureObjectPtr t; - int sz = 1 << (vmesa->s3vScreen->logTextureGranularity); - -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vPrintLocalLRU: #%i ***\n", ++times)); -#endif - - foreach( t, &vmesa->TexObjList ) { - if (!t->globj) - fprintf(stderr, "Placeholder %d at %x sz %x\n", - t->MemBlock->ofs / sz, - t->MemBlock->ofs, - t->MemBlock->size); - else - fprintf(stderr, "Texture at %x sz %x\n", - t->MemBlock->ofs, - t->MemBlock->size); - - } -} - -void s3vPrintGlobalLRU( s3vContextPtr vmesa ) -{ - int i, j; - S3VTexRegionPtr list = vmesa->sarea->texList; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vPrintGlobalLRU: #%i ***\n", ++times)); -#endif - - for (i = 0, j = S3V_NR_TEX_REGIONS ; i < S3V_NR_TEX_REGIONS ; i++) { - fprintf(stderr, "list[%d] age %d next %d prev %d\n", - j, list[j].age, list[j].next, list[j].prev); - j = list[j].next; - if (j == S3V_NR_TEX_REGIONS) break; - } - - if (j != S3V_NR_TEX_REGIONS) - fprintf(stderr, "Loop detected in global LRU\n"); -} - - -void s3vResetGlobalLRU( s3vContextPtr vmesa ) -{ - S3VTexRegionPtr list = vmesa->sarea->texList; - int sz = 1 << vmesa->s3vScreen->logTextureGranularity; - int i; - -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vResetGlobalLRU: #%i ***\n", ++times)); -#endif - - /* (Re)initialize the global circular LRU list. The last element - * in the array (S3V_NR_TEX_REGIONS) is the sentinal. Keeping it - * at the end of the array allows it to be addressed rationally - * when looking up objects at a particular location in texture - * memory. - */ - for (i = 0 ; (i+1) * sz <= vmesa->s3vScreen->textureSize ; i++) { - list[i].prev = i-1; - list[i].next = i+1; - list[i].age = 0; - } - - i--; - list[0].prev = S3V_NR_TEX_REGIONS; - list[i].prev = i-1; - list[i].next = S3V_NR_TEX_REGIONS; - list[S3V_NR_TEX_REGIONS].prev = i; - list[S3V_NR_TEX_REGIONS].next = 0; - vmesa->sarea->texAge = 0; -} - - -void s3vUpdateTexLRU( s3vContextPtr vmesa, s3vTextureObjectPtr t ) -{ -/* - int i; - int logsz = vmesa->s3vScreen->logTextureGranularity; - int start = t->MemBlock->ofs >> logsz; - int end = (t->MemBlock->ofs + t->MemBlock->size - 1) >> logsz; - S3VTexRegionPtr list = vmesa->sarea->texList; -*/ - -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vUpdateTexLRU: #%i ***\n", ++times)); -#endif - - vmesa->texAge = ++vmesa->sarea->texAge; - - /* Update our local LRU - */ - move_to_head( &(vmesa->TexObjList), t ); - - /* Update the global LRU - */ -#if 0 - for (i = start ; i <= end ; i++) { - - list[i].in_use = 1; - list[i].age = vmesa->texAge; - - /* remove_from_list(i) - */ - list[(unsigned)list[i].next].prev = list[i].prev; - list[(unsigned)list[i].prev].next = list[i].next; - - /* insert_at_head(list, i) - */ - list[i].prev = S3V_NR_TEX_REGIONS; - list[i].next = list[S3V_NR_TEX_REGIONS].next; - list[(unsigned)list[S3V_NR_TEX_REGIONS].next].prev = i; - list[S3V_NR_TEX_REGIONS].next = i; - } -#endif -} - - -/* Called for every shared texture region which has increased in age - * since we last held the lock. - * - * Figures out which of our textures have been ejected by other clients, - * and pushes a placeholder texture onto the LRU list to represent - * the other client's textures. - */ -void s3vTexturesGone( s3vContextPtr vmesa, - GLuint offset, - GLuint size, - GLuint in_use ) -{ - s3vTextureObjectPtr t, tmp; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexturesGone: #%i ***\n", ++times)); -#endif - - foreach_s ( t, tmp, &vmesa->TexObjList ) { - - if (t->MemBlock->ofs >= offset + size || - t->MemBlock->ofs + t->MemBlock->size <= offset) - continue; - - /* It overlaps - kick it off. Need to hold onto the currently bound - * objects, however. - */ - s3vSwapOutTexObj( vmesa, t ); - } - - if (in_use) { - t = (s3vTextureObjectPtr) calloc(1,sizeof(*t)); - if (!t) return; - - t->MemBlock = mmAllocMem( vmesa->texHeap, size, 0, offset); - insert_at_head( &vmesa->TexObjList, t ); - } - - /* Reload any lost textures referenced by current vertex buffer. - */ -#if 0 - if (vmesa->vertex_buffer) { - int i, j; - - fprintf(stderr, "\n\nreload tex\n"); - - for (i = 0 ; i < vmesa->statenr ; i++) { - for (j = 0 ; j < 2 ; j++) { - s3vTextureObjectPtr t = vmesa->state_tex[j][i]; - if (t) { - if (t->MemBlock == 0) - s3vUploadTexImages( vmesa, t ); - } - } - } - - /* Hard to do this with the lock held: - */ - /* S3V_FIREVERTICES( vmesa ); */ - } -#endif -} - - -/* This is called with the lock held. May have to eject our own and/or - * other client's texture objects to make room for the upload. - */ -void s3vUploadTexImages( s3vContextPtr vmesa, s3vTextureObjectPtr t ) -{ - int i; - int ofs; - int numLevels; -#if TEX_DEBUG_ON - static unsigned int times=0; - static unsigned int try=0; - - DEBUG_TEX(("*** s3vUploadTexImages: #%i ***\n", ++times)); - DEBUG_TEX(("vmesa->texHeap = 0x%x; t->totalSize = %i\n", - (unsigned int)vmesa->texHeap, t->totalSize)); -#endif - - /* Do we need to eject LRU texture objects? - */ - if (!t->MemBlock) { - - while (1) - { - /* int try = 0; */ - DEBUG_TEX(("trying to alloc mem for tex (try %i)\n", ++try)); - - t->MemBlock = mmAllocMem( vmesa->texHeap, t->totalSize, 12, 0 ); - - if (t->MemBlock) - break; - - if (vmesa->TexObjList.prev == vmesa->CurrentTexObj[0]) { -/* || vmesa->TexObjList.prev == vmesa->CurrentTexObj[1]) { - fprintf(stderr, "Hit bound texture in upload\n"); - s3vPrintLocalLRU( vmesa ); */ - return; - } - - if (vmesa->TexObjList.prev == &(vmesa->TexObjList)) { -/* fprintf(stderr, "Failed to upload texture, sz %d\n", - t->totalSize); - mmDumpMemInfo( vmesa->texHeap ); */ - return; - } - - DEBUG_TEX(("swapping out: %p\n", vmesa->TexObjList.prev)); - s3vSwapOutTexObj( vmesa, vmesa->TexObjList.prev ); - } - - ofs = t->MemBlock->ofs; - - t->BufAddr = vmesa->s3vScreen->texOffset + ofs; - - DEBUG_TEX(("ofs = 0x%x\n", ofs)); - DEBUG_TEX(("t->BufAddr = 0x%x\n", t->BufAddr)); - -/* FIXME: check if we need it */ -#if 0 - if (t == vmesa->CurrentTexObj[0]) { - vmesa->dirty |= S3V_UPLOAD_TEX0; - vmesa->restore_primitive = -1; - } -#endif - -#if 0 - if (t == vmesa->CurrentTexObj[1]) - vmesa->dirty |= S3V_UPLOAD_TEX1; -#endif - - s3vUpdateTexLRU( vmesa, t ); - } - -#if 0 - if (vmesa->dirtyAge >= GET_DISPATCH_AGE(vmesa)) - s3vWaitAgeLocked( vmesa, vmesa->dirtyAge ); -#endif - -#if _TEXLOCK - S3V_SIMPLE_FLUSH_LOCK(vmesa); -#endif - numLevels = t->lastLevel - t->firstLevel + 1; - for (i = 0 ; i < numLevels ; i++) - if (t->dirty_images & (1<<i)) - s3vUploadTexLevel( vmesa, t, i ); - - t->dirty_images = 0; -#if _TEXLOCK - S3V_SIMPLE_UNLOCK(vmesa); -#endif -} diff --git a/src/mesa/drivers/dri/s3v/s3v_texstate.c b/src/mesa/drivers/dri/s3v/s3v_texstate.c deleted file mode 100644 index 455bae6301..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_texstate.c +++ /dev/null @@ -1,300 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include <stdlib.h> -#include <stdio.h> - -#include "main/glheader.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "main/simple_list.h" -#include "main/enums.h" - -#include "main/mm.h" -#include "s3v_context.h" -#include "s3v_tex.h" - - -static void s3vSetTexImages( s3vContextPtr vmesa, - struct gl_texture_object *tObj ) -{ - GLuint height, width, pitch, i, /*textureFormat,*/ log_pitch; - s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData; - const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel]; - GLint firstLevel, lastLevel, numLevels; - GLint log2Width, log2Height; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vSetTexImages: #%i ***\n", ++times)); -#endif - - t->texelBytes = 2; /* FIXME: always 2 ? */ - - /* Compute which mipmap levels we really want to send to the hardware. - * This depends on the base image size, GL_TEXTURE_MIN_LOD, - * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. - * Yes, this looks overly complicated, but it's all needed. - */ - if (tObj->MinFilter == GL_LINEAR || tObj->MinFilter == GL_NEAREST) { - firstLevel = lastLevel = tObj->BaseLevel; - } - else { - firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5); - firstLevel = MAX2(firstLevel, tObj->BaseLevel); - lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5); - lastLevel = MAX2(lastLevel, tObj->BaseLevel); - lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2); - lastLevel = MIN2(lastLevel, tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ - } - - /* save these values */ - t->firstLevel = firstLevel; - t->lastLevel = lastLevel; - - numLevels = lastLevel - firstLevel + 1; - - log2Width = tObj->Image[0][firstLevel]->WidthLog2; - log2Height = tObj->Image[0][firstLevel]->HeightLog2; - - - /* Figure out the amount of memory required to hold all the mipmap - * levels. Choose the smallest pitch to accomodate the largest - * mipmap: - */ - width = tObj->Image[0][firstLevel]->Width * t->texelBytes; - for (pitch = 32, log_pitch=2 ; pitch < width ; pitch *= 2 ) - log_pitch++; - - /* All images must be loaded at this pitch. Count the number of - * lines required: - */ - for ( height = i = 0 ; i < numLevels ; i++ ) { - t->image[i].image = tObj->Image[0][firstLevel + i]; - t->image[i].offset = height * pitch; - t->image[i].internalFormat = baseImage->_BaseFormat; - height += t->image[i].image->Height; - t->TextureBaseAddr[i] = (t->BufAddr + t->image[i].offset + - _TEXALIGN) & (GLuint)(~_TEXALIGN); - } - - t->Pitch = pitch; - t->WidthLog2 = log2Width; - t->totalSize = height*pitch; - t->max_level = i-1; - vmesa->dirty |= S3V_UPLOAD_TEX0 /* | S3V_UPLOAD_TEX1*/; - vmesa->restore_primitive = -1; - DEBUG(("<><>pitch = TexStride = %i\n", pitch)); - DEBUG(("log2Width = %i\n", log2Width)); - - s3vUploadTexImages( vmesa, t ); -} - -static void s3vUpdateTexEnv( GLcontext *ctx, GLuint unit ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - const struct gl_texture_object *tObj = texUnit->_Current; - const GLuint format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat; -/* - s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData; - GLuint tc; -*/ - GLuint alpha = 0; - GLuint cmd = vmesa->CMD; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vUpdateTexEnv: %i ***\n", ++times)); -#endif - - cmd &= ~TEX_COL_MASK; - cmd &= ~TEX_BLEND_MAKS; -/* cmd &= ~ALPHA_BLEND_MASK; */ - - DEBUG(("format = ")); - - switch (format) { - case GL_RGB: - DEBUG_TEX(("GL_RGB\n")); - cmd |= TEX_COL_ARGB1555; - break; - case GL_LUMINANCE: - DEBUG_TEX(("GL_LUMINANCE\n")); - cmd |= TEX_COL_ARGB4444; - alpha = 1; /* FIXME: check */ - break; - case GL_ALPHA: - DEBUG_TEX(("GL_ALPHA\n")); - cmd |= TEX_COL_ARGB4444; - alpha = 1; - break; - case GL_LUMINANCE_ALPHA: - DEBUG_TEX(("GL_LUMINANCE_ALPHA\n")); - cmd |= TEX_COL_ARGB4444; - alpha = 1; - break; - case GL_INTENSITY: - DEBUG_TEX(("GL_INTENSITY\n")); - cmd |= TEX_COL_ARGB4444; - alpha = 1; - break; - case GL_RGBA: - DEBUG_TEX(("GL_RGBA\n")); - cmd |= TEX_COL_ARGB4444; - alpha = 1; - break; - case GL_COLOR_INDEX: - DEBUG_TEX(("GL_COLOR_INDEX\n")); - cmd |= TEX_COL_PAL; - break; - } - - DEBUG_TEX(("EnvMode = ")); - - switch (texUnit->EnvMode) { - case GL_REPLACE: - DEBUG_TEX(("GL_REPLACE\n")); - cmd |= TEX_REFLECT; /* FIXME */ - vmesa->_tri[1] = DO_TEX_UNLIT_TRI; /* FIXME: white tri hack */ - vmesa->_alpha_tex = ALPHA_TEX /* * alpha */; - break; - case GL_MODULATE: - DEBUG_TEX(("GL_MODULATE\n")); - cmd |= TEX_MODULATE; - vmesa->_tri[1] = DO_TEX_LIT_TRI; -#if 0 - if (alpha) - vmesa->_alpha_tex = ALPHA_TEX /* * alpha */; - else - vmesa->_alpha_tex = ALPHA_SRC /* * alpha */; -#else - vmesa->_alpha_tex = ALPHA_TEX ; -#endif - break; - case GL_ADD: - DEBUG_TEX(("DEBUG_TEX\n")); - /* do nothing ???*/ - break; - case GL_DECAL: - DEBUG_TEX(("GL_DECAL\n")); - cmd |= TEX_DECAL; - vmesa->_tri[1] = DO_TEX_LIT_TRI; - vmesa->_alpha_tex = ALPHA_OFF; - break; - case GL_BLEND: - DEBUG_TEX(("GL_BLEND\n")); - cmd |= TEX_DECAL; - vmesa->_tri[1] = DO_TEX_LIT_TRI; - vmesa->_alpha_tex = ALPHA_OFF; /* FIXME: sure? */ - break; - default: - fprintf(stderr, "unknown tex env mode"); - return; - } - - DEBUG_TEX(("\n\n vmesa->CMD was 0x%x\n", vmesa->CMD)); - DEBUG_TEX(( " vmesa->CMD is 0x%x\n\n", cmd )); - - vmesa->_alpha[1] = vmesa->_alpha_tex; - vmesa->CMD = cmd; /* | MIPMAP_LEVEL(8); */ - vmesa->restore_primitive = -1; -} - -static void s3vUpdateTexUnit( GLcontext *ctx, GLuint unit ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - GLuint cmd = vmesa->CMD; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vUpdateTexUnit: %i ***\n", ++times)); - DEBUG_TEX(("and vmesa->CMD was 0x%x\n", vmesa->CMD)); -#endif - - if (texUnit->_ReallyEnabled == TEXTURE_2D_BIT) - { - struct gl_texture_object *tObj = texUnit->_Current; - s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData; - - /* Upload teximages (not pipelined) - */ - if (t->dirty_images) { -#if _TEXFLUSH - DMAFLUSH(); -#endif - s3vSetTexImages( vmesa, tObj ); - if (!t->MemBlock) { -#if _TEXFALLBACK - FALLBACK( vmesa, S3V_FALLBACK_TEXTURE, GL_TRUE ); -#endif - return; - } - } - - /* Update state if this is a different texture object to last - * time. - */ -#if 1 - if (vmesa->CurrentTexObj[unit] != t) { - vmesa->dirty |= S3V_UPLOAD_TEX0 /* << unit */; - vmesa->CurrentTexObj[unit] = t; - s3vUpdateTexLRU( vmesa, t ); /* done too often */ - } -#endif - - /* Update texture environment if texture object image format or - * texture environment state has changed. - */ - if (tObj->Image[0][tObj->BaseLevel]->_BaseFormat != - vmesa->TexEnvImageFmt[unit]) { - vmesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->_BaseFormat; - s3vUpdateTexEnv( ctx, unit ); - } -#if 1 - cmd = vmesa->CMD & ~MIP_MASK; - vmesa->dirty |= S3V_UPLOAD_TEX0 /* << unit */; - vmesa->CurrentTexObj[unit] = t; - vmesa->TexOffset = t->TextureBaseAddr[tObj->BaseLevel]; - vmesa->TexStride = t->Pitch; - cmd |= MIPMAP_LEVEL(t->WidthLog2); - - DEBUG_TEX(("\n\n>> vmesa->CMD was 0x%x\n", vmesa->CMD)); - DEBUG_TEX(( ">> vmesa->CMD is 0x%x\n\n", cmd )); - DEBUG_TEX(("t->WidthLog2 = %i\n", t->WidthLog2)); - DEBUG_TEX(("MIPMAP_LEVEL(t->WidthLog2) = 0x%x\n", MIPMAP_LEVEL(t->WidthLog2))); - - vmesa->CMD = cmd; - vmesa->restore_primitive = -1; -#endif - } - else if (texUnit->_ReallyEnabled) { /* _ReallyEnabled but != TEXTURE0_2D */ -#if _TEXFALLBACK - FALLBACK( vmesa, S3V_FALLBACK_TEXTURE, GL_TRUE ); -#endif - } - else /*if (vmesa->CurrentTexObj[unit])*/ { /* !_ReallyEnabled */ - vmesa->CurrentTexObj[unit] = 0; - vmesa->TexEnvImageFmt[unit] = 0; - vmesa->dirty &= ~(S3V_UPLOAD_TEX0<<unit); - } -} - - -void s3vUpdateTextureState( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - (void) vmesa; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vUpdateTextureState: #%i ***\n", ++times)); -#endif - -#if _TEXFALLBACK - FALLBACK( vmesa, S3V_FALLBACK_TEXTURE, GL_FALSE ); -#endif - s3vUpdateTexUnit( ctx, 0 ); -#if 0 - s3vUpdateTexUnit( ctx, 1 ); -#endif -} diff --git a/src/mesa/drivers/dri/s3v/s3v_tris.c b/src/mesa/drivers/dri/s3v/s3v_tris.c deleted file mode 100644 index fafd38480c..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_tris.c +++ /dev/null @@ -1,850 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include <stdio.h> -#include <stdlib.h> - -#include <sys/ioctl.h> - -#include "s3v_context.h" -#include "s3v_vb.h" -#include "s3v_tris.h" - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "main/colormac.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" - - -/*********************************************************************** - * Build hardware rasterization functions * - ***********************************************************************/ - -#define DO_TRI 1 -#define HAVE_RGBA 1 -#define HAVE_SPEC 0 -#define HAVE_BACK_COLORS 0 -#define HAVE_HW_FLATSHADE 1 -#define VERTEX s3vVertex -#define TAB rast_tab - -#define VERT_SET_RGBA( v, c ) \ -do { \ - UNCLAMPED_FLOAT_TO_RGBA_CHAN( v->ub4[4], c); \ -/* *(v->ub4[4]) = c; \ */ \ -} while (0) -#define VERT_COPY_RGBA( v0, v1 ) v0->ui[4] = v1->ui[4] -/* -#define VERT_COPY_RGBA1( v0, v1 ) v0->ui[4] = v1->ui[4] -*/ -#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[4] -#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[4] = color[idx] - -#define S3V_OFFSET_BIT 0x01 -#define S3V_TWOSIDE_BIT 0x02 -#define S3V_UNFILLED_BIT 0x04 -#define S3V_FALLBACK_BIT 0x08 -#define S3V_MAX_TRIFUNC 0x10 - - -static struct { - tnl_points_func points; - tnl_line_func line; - tnl_triangle_func triangle; - tnl_quad_func quad; -} rast_tab[S3V_MAX_TRIFUNC]; - -#define S3V_RAST_CULL_BIT 0x01 -#define S3V_RAST_FLAT_BIT 0x02 -#define S3V_RAST_TEX_BIT 0x04 - -static s3v_point_func s3v_point_tab[0x8]; -static s3v_line_func s3v_line_tab[0x8]; -static s3v_tri_func s3v_tri_tab[0x8]; -static s3v_quad_func s3v_quad_tab[0x8]; - -#define IND (0) -#define TAG(x) x -#include "s3v_tritmp.h" - -#define IND (S3V_RAST_CULL_BIT) -#define TAG(x) x##_cull -#include "s3v_tritmp.h" - -#define IND (S3V_RAST_FLAT_BIT) -#define TAG(x) x##_flat -#include "s3v_tritmp.h" - -#define IND (S3V_RAST_CULL_BIT|S3V_RAST_FLAT_BIT) -#define TAG(x) x##_cull_flat -#include "s3v_tritmp.h" - -#define IND (S3V_RAST_TEX_BIT) -#define TAG(x) x##_tex -#include "s3v_tritmp.h" - -#define IND (S3V_RAST_CULL_BIT|S3V_RAST_TEX_BIT) -#define TAG(x) x##_cull_tex -#include "s3v_tritmp.h" - -#define IND (S3V_RAST_FLAT_BIT|S3V_RAST_TEX_BIT) -#define TAG(x) x##_flat_tex -#include "s3v_tritmp.h" - -#define IND (S3V_RAST_CULL_BIT|S3V_RAST_FLAT_BIT|S3V_RAST_TEX_BIT) -#define TAG(x) x##_cull_flat_tex -#include "s3v_tritmp.h" - -static void init_rast_tab( void ) -{ - DEBUG(("*** init_rast_tab ***\n")); - - s3v_init(); - s3v_init_cull(); - s3v_init_flat(); - s3v_init_cull_flat(); - s3v_init_tex(); - s3v_init_cull_tex(); - s3v_init_flat_tex(); - s3v_init_cull_flat_tex(); -} - -/*********************************************************************** - * Rasterization fallback helpers * - ***********************************************************************/ - - -/* This code is hit only when a mix of accelerated and unaccelerated - * primitives are being drawn, and only for the unaccelerated - * primitives. - */ - -#if 0 -static void -s3v_fallback_quad( s3vContextPtr vmesa, - const s3vVertex *v0, - const s3vVertex *v1, - const s3vVertex *v2, - const s3vVertex *v3 ) -{ - GLcontext *ctx = vmesa->glCtx; - SWvertex v[4]; - s3v_translate_vertex( ctx, v0, &v[0] ); - s3v_translate_vertex( ctx, v1, &v[1] ); - s3v_translate_vertex( ctx, v2, &v[2] ); - s3v_translate_vertex( ctx, v3, &v[3] ); - DEBUG(("s3v_fallback_quad\n")); -/* _swrast_Quad( ctx, &v[0], &v[1], &v[2], &v[3] ); */ -} - -static void -s3v_fallback_tri( s3vContextPtr vmesa, - const s3vVertex *v0, - const s3vVertex *v1, - const s3vVertex *v2 ) -{ - GLcontext *ctx = vmesa->glCtx; - SWvertex v[3]; - s3v_translate_vertex( ctx, v0, &v[0] ); - s3v_translate_vertex( ctx, v1, &v[1] ); - s3v_translate_vertex( ctx, v2, &v[2] ); - DEBUG(("s3v_fallback_tri\n")); -/* _swrast_Triangle( ctx, &v[0], &v[1], &v[2] ); */ -} - -static void -s3v_fallback_line( s3vContextPtr vmesa, - const s3vVertex *v0, - const s3vVertex *v1 ) -{ - GLcontext *ctx = vmesa->glCtx; - SWvertex v[2]; - s3v_translate_vertex( ctx, v0, &v[0] ); - s3v_translate_vertex( ctx, v1, &v[1] ); - DEBUG(("s3v_fallback_line\n")); - _swrast_Line( ctx, &v[0], &v[1] ); -} - -/* -static void -s3v_fallback_point( s3vContextPtr vmesa, - const s3vVertex *v0 ) -{ - GLcontext *ctx = vmesa->glCtx; - SWvertex v[1]; - s3v_translate_vertex( ctx, v0, &v[0] ); - _swrast_Point( ctx, &v[0] ); -} -*/ -#endif - -/*********************************************************************** - * Choose rasterization functions * - ***********************************************************************/ - -#define _S3V_NEW_RASTER_STATE (_NEW_FOG | \ - _NEW_TEXTURE | \ - _DD_NEW_TRI_SMOOTH | \ - _DD_NEW_LINE_SMOOTH | \ - _DD_NEW_POINT_SMOOTH | \ - _DD_NEW_TRI_STIPPLE | \ - _DD_NEW_LINE_STIPPLE) - -#define LINE_FALLBACK (0) -#define TRI_FALLBACK (0) - -static void s3v_nodraw_triangle(GLcontext *ctx, s3vVertex *v0, - s3vVertex *v1, s3vVertex *v2) -{ - (void) (ctx && v0 && v1 && v2); -} - -static void s3v_nodraw_quad(GLcontext *ctx, - s3vVertex *v0, s3vVertex *v1, - s3vVertex *v2, s3vVertex *v3) -{ - (void) (ctx && v0 && v1 && v2 && v3); -} - -void s3vChooseRasterState(GLcontext *ctx); - -void s3vChooseRasterState(GLcontext *ctx) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint ind = 0; - - DEBUG(("*** s3vChooseRasterState ***\n")); - - if (ctx->Polygon.CullFlag) { - if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) { - vmesa->draw_tri = (s3v_tri_func)s3v_nodraw_triangle; - vmesa->draw_quad = (s3v_quad_func)s3v_nodraw_quad; - return; - } - ind |= S3V_RAST_CULL_BIT; - /* s3v_update_cullsign(ctx); */ - } /* else vmesa->backface_sign = 0; */ - - if ( flags & DD_FLATSHADE ) - ind |= S3V_RAST_FLAT_BIT; - - if ( ctx->Texture.Unit[0]._ReallyEnabled ) { - ind |= S3V_RAST_TEX_BIT; - } - - DEBUG(("ind = %i\n", ind)); - - vmesa->draw_line = s3v_line_tab[ind]; - vmesa->draw_tri = s3v_tri_tab[ind]; - vmesa->draw_quad = s3v_quad_tab[ind]; - vmesa->draw_point = s3v_point_tab[ind]; - -#if 0 - /* Hook in fallbacks for specific primitives. CURRENTLY DISABLED - */ - - if (flags & LINE_FALLBACK) - vmesa->draw_line = s3v_fallback_line; - - if (flags & TRI_FALLBACK) { - DEBUG(("TRI_FALLBACK\n")); - vmesa->draw_tri = s3v_fallback_tri; - vmesa->draw_quad = s3v_fallback_quad; - } -#endif -} - - - - -/*********************************************************************** - * Macros for t_dd_tritmp.h to draw basic primitives * - ***********************************************************************/ - -#define TRI( v0, v1, v2 ) \ -do { \ - /* - if (DO_FALLBACK) \ - vmesa->draw_tri( vmesa, v0, v1, v2 ); \ - else */ \ - DEBUG(("TRI: max was here\n")); /* \ - s3v_draw_tex_triangle( vmesa, v0, v1, v2 ); */ \ - vmesa->draw_tri( vmesa, v0, v1, v2 ); \ -} while (0) - -#define QUAD( v0, v1, v2, v3 ) \ -do { \ - DEBUG(("QUAD: max was here\n")); \ - vmesa->draw_quad( vmesa, v0, v1, v2, v3 ); \ -} while (0) - -#define LINE( v0, v1 ) \ -do { \ - DEBUG(("LINE: max was here\n")); \ - vmesa->draw_line( vmesa, v0, v1 ); \ -} while (0) - -#define POINT( v0 ) \ -do { \ - vmesa->draw_point( vmesa, v0 ); \ -} while (0) - - -/*********************************************************************** - * Build render functions from dd templates * - ***********************************************************************/ - -/* -#define S3V_OFFSET_BIT 0x01 -#define S3V_TWOSIDE_BIT 0x02 -#define S3V_UNFILLED_BIT 0x04 -#define S3V_FALLBACK_BIT 0x08 -#define S3V_MAX_TRIFUNC 0x10 - - -static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; -} rast_tab[S3V_MAX_TRIFUNC]; -*/ - -#define DO_FALLBACK (IND & S3V_FALLBACK_BIT) -#define DO_OFFSET (IND & S3V_OFFSET_BIT) -#define DO_UNFILLED (IND & S3V_UNFILLED_BIT) -#define DO_TWOSIDE (IND & S3V_TWOSIDE_BIT) -#define DO_FLAT 0 -#define DO_TRI 1 -#define DO_QUAD 1 -#define DO_LINE 1 -#define DO_POINTS 1 -#define DO_FULL_QUAD 1 - -#define HAVE_RGBA 1 -#define HAVE_SPEC 0 -#define HAVE_BACK_COLORS 0 -#define HAVE_HW_FLATSHADE 1 -#define VERTEX s3vVertex -#define TAB rast_tab - -#define DEPTH_SCALE 1.0 -#define UNFILLED_TRI unfilled_tri -#define UNFILLED_QUAD unfilled_quad -#define VERT_X(_v) _v->v.x -#define VERT_Y(_v) _v->v.y -#define VERT_Z(_v) _v->v.z -#define AREA_IS_CCW( a ) (a > 0) -#define GET_VERTEX(e) (vmesa->verts + (e<<vmesa->vertex_stride_shift)) - -#if 0 -#define VERT_SET_RGBA( v, c ) \ -do { \ -/* UNCLAMPED_FLOAT_TO_RGBA_CHAN( v->ub4[4], c) */ \ -} while (0) - -#define VERT_COPY_RGBA( v0, v1 ) v0->ui[4] = v1->ui[4] -/* -#define VERT_COPY_RGBA1( v0, v1 ) v0->ui[4] = v1->ui[4] -*/ -#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[4] -#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[4] = color[idx] -#endif - -#define LOCAL_VARS(n) \ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); \ - GLuint color[n]; \ - (void) color; - - -/*********************************************************************** - * Helpers for rendering unfilled primitives * - ***********************************************************************/ - -static const GLuint hw_prim[GL_POLYGON+1] = { - PrimType_Points, - PrimType_Lines, - PrimType_Lines, - PrimType_Lines, - PrimType_Triangles, - PrimType_Triangles, - PrimType_Triangles, - PrimType_Triangles, - PrimType_Triangles, - PrimType_Triangles -}; - -static void s3vResetLineStipple( GLcontext *ctx ); -static void s3vRasterPrimitive( GLcontext *ctx, GLuint hwprim ); -static void s3vRenderPrimitive( GLcontext *ctx, GLenum prim ); -/* -extern static void s3v_lines_emit(GLcontext *ctx, GLuint start, GLuint end); -extern static void s3v_tris_emit(GLcontext *ctx, GLuint start, GLuint end); -*/ -#define RASTERIZE(x) if (vmesa->hw_primitive != hw_prim[x]) \ - s3vRasterPrimitive( ctx, hw_prim[x] ) -#define RENDER_PRIMITIVE vmesa->render_primitive -#define TAG(x) x -#define IND S3V_FALLBACK_BIT -#include "tnl_dd/t_dd_unfilled.h" -#undef IND - -/*********************************************************************** - * Generate GL render functions * - ***********************************************************************/ - -#define IND (0) -#define TAG(x) x -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (S3V_OFFSET_BIT) -#define TAG(x) x##_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (S3V_TWOSIDE_BIT) -#define TAG(x) x##_twoside -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (S3V_TWOSIDE_BIT|S3V_OFFSET_BIT) -#define TAG(x) x##_twoside_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (S3V_UNFILLED_BIT) -#define TAG(x) x##_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (S3V_OFFSET_BIT|S3V_UNFILLED_BIT) -#define TAG(x) x##_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (S3V_TWOSIDE_BIT|S3V_UNFILLED_BIT) -#define TAG(x) x##_twoside_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (S3V_TWOSIDE_BIT|S3V_OFFSET_BIT|S3V_UNFILLED_BIT) -#define TAG(x) x##_twoside_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - - -static void init_render_tab( void ) -{ - DEBUG(("*** init_render_tab ***\n")); - - init(); - init_offset(); - init_twoside(); - init_twoside_offset(); - init_unfilled(); - init_offset_unfilled(); - init_twoside_unfilled(); - init_twoside_offset_unfilled(); -} - - -/**********************************************************************/ -/* Render unclipped begin/end objects */ -/**********************************************************************/ - -#define VERT(x) (s3vVertex *)(s3vverts + (x << shift)) - -#define RENDER_POINTS( start, count ) \ - DEBUG(("RENDER_POINTS...(ok)\n")); \ - for ( ; start < count ; start++) \ - vmesa->draw_line( vmesa, VERT(start), VERT(start) ) - /* vmesa->draw_point( vmesa, VERT(start) ) */ - -#define RENDER_LINE( v0, v1 ) \ - /* DEBUG(("RENDER_LINE...(ok)\n")); \ */ \ - vmesa->draw_line( vmesa, VERT(v0), VERT(v1) ); \ - DEBUG(("RENDER_LINE...(ok)\n")) - -#define RENDER_TRI( v0, v1, v2 ) \ - DEBUG(("RENDER_TRI...(ok)\n")); \ - vmesa->draw_tri( vmesa, VERT(v0), VERT(v1), VERT(v2) ) - -#define RENDER_QUAD( v0, v1, v2, v3 ) \ - DEBUG(("RENDER_QUAD...(ok)\n")); \ - /* s3v_draw_quad( vmesa, VERT(v0), VERT(v1), VERT(v2),VERT(v3) ) */\ - /* s3v_draw_triangle( vmesa, VERT(v0), VERT(v1), VERT(v2) ); \ - s3v_draw_triangle( vmesa, VERT(v0), VERT(v2), VERT(v3) ) */ \ - vmesa->draw_quad( vmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) ) - -#define INIT(x) s3vRenderPrimitive( ctx, x ); -#undef LOCAL_VARS -#define LOCAL_VARS \ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); \ - const GLuint shift = vmesa->vertex_stride_shift; \ - const char *s3vverts = (char *)vmesa->verts; \ - const GLboolean stipple = ctx->Line.StippleFlag; \ - (void) stipple; -#define RESET_STIPPLE if ( stipple ) s3vResetLineStipple( ctx ); -#define RESET_OCCLUSION -#define PRESERVE_VB_DEFS -#define ELT(x) (x) -#define TAG(x) s3v_##x##_verts -#include "tnl_dd/t_dd_rendertmp.h" - - -/**********************************************************************/ -/* Render clipped primitives */ -/**********************************************************************/ - -static void s3vRenderClippedPoly( GLcontext *ctx, const GLuint *elts, - GLuint n ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint prim = vmesa->render_primitive; - - DEBUG(("I AM in: s3vRenderClippedPoly\n")); - - /* Render the new vertices as an unclipped polygon. - */ - if (1) - { - GLuint *tmp = VB->Elts; - VB->Elts = (GLuint *)elts; - tnl->Driver.Render.PrimTabElts[GL_POLYGON] - ( ctx, 0, n, PRIM_BEGIN|PRIM_END ); - - VB->Elts = tmp; - } - - /* Restore the render primitive - */ -#if 1 - if (prim != GL_POLYGON) { - DEBUG(("and prim != GL_POLYGON\n")); - tnl->Driver.Render.PrimitiveNotify( ctx, prim ); - } - -#endif -} - -static void s3vRenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - /*tnl->Driver.LineFunc = s3v_line_tab[2];*/ /* _swsetup_Line; */ - - DEBUG(("I AM in: s3vRenderClippedLine\n")); - tnl->Driver.Render.Line( ctx, ii, jj ); -} - - -/**********************************************************************/ -/* Choose render functions */ -/**********************************************************************/ - - - -#define _S3V_NEW_RENDERSTATE (_DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE | \ - _DD_NEW_TRI_OFFSET) - -#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED) - -static void s3vChooseRenderState(GLcontext *ctx) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint index = 0; - - DEBUG(("s3vChooseRenderState\n")); - - if (flags & ANY_RASTER_FLAGS) { - if (flags & DD_TRI_LIGHT_TWOSIDE) index |= S3V_TWOSIDE_BIT; - if (flags & DD_TRI_OFFSET) index |= S3V_OFFSET_BIT; - if (flags & DD_TRI_UNFILLED) index |= S3V_UNFILLED_BIT; - } - - DEBUG(("vmesa->RenderIndex = %i\n", vmesa->RenderIndex)); - DEBUG(("index = %i\n", index)); - - if (vmesa->RenderIndex != index) { - vmesa->RenderIndex = index; - - tnl->Driver.Render.Points = rast_tab[index].points; - tnl->Driver.Render.Line = rast_tab[index].line; - tnl->Driver.Render.Triangle = rast_tab[index].triangle; - tnl->Driver.Render.Quad = rast_tab[index].quad; - - if (vmesa->RenderIndex == 0) - tnl->Driver.Render.PrimTabVerts = s3v_render_tab_verts; - else - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ClippedLine = s3vRenderClippedLine; - tnl->Driver.Render.ClippedPolygon = s3vRenderClippedPoly; - } -} - - -/**********************************************************************/ -/* High level hooks for t_vb_render.c */ -/**********************************************************************/ - - - -/* Determine the rasterized primitive when not drawing unfilled - * polygons. - * - * Used only for the default render stage which always decomposes - * primitives to trianges/lines/points. For the accelerated stage, - * which renders strips as strips, the equivalent calculations are - * performed in s3v_render.c. - */ - -static void s3vRasterPrimitive( GLcontext *ctx, GLuint hwprim ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); -/* __DRIdrawablePrivate *dPriv = vmesa->driDrawable; */ - GLuint cmd = vmesa->CMD; - - unsigned int _hw_prim = hwprim; - - DEBUG(("s3vRasterPrimitive: hwprim = 0x%x ", _hw_prim)); - -/* printf("* vmesa->CMD = 0x%x\n", vmesa->CMD); */ - - if (vmesa->hw_primitive != _hw_prim) - { - DEBUG(("(new one) ***\n")); - cmd &= ~DO_MASK; - cmd &= ~ALPHA_BLEND_MASK; - vmesa->hw_primitive = _hw_prim; - - if (_hw_prim == PrimType_Triangles) { - /* TRI */ - DEBUG(("->switching to tri\n")); - cmd |= (vmesa->_tri[vmesa->_3d_mode] | vmesa->_alpha[vmesa->_3d_mode]); - } else if (_hw_prim == PrimType_Lines - || _hw_prim == PrimType_Points) { - /* LINE */ - DEBUG(("->switching to line\n")); - cmd |= (DO_3D_LINE | vmesa->_alpha[0]); - } else { - /* ugh? */ - DEBUG(("->switching to your sis'ass\n")); - } - - DEBUG(("\n")); - - vmesa->restore_primitive = _hw_prim; - /* 0xacc16827: good value -> lightened newave!!! */ - vmesa->CMD = cmd; - CMDCHANGE(); - } -} - -static void s3vRenderPrimitive( GLcontext *ctx, GLenum prim ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - GLuint cmd = vmesa->CMD; - - unsigned int _hw_prim = hw_prim[prim]; - - vmesa->render_primitive = prim; - vmesa->hw_primitive = _hw_prim; - - DEBUG(("s3vRenderPrimitive #%i ", prim)); - DEBUG(("_hw_prim = 0x%x\n", _hw_prim)); - -/* printf(" vmesa->CMD = 0x%x\n", vmesa->CMD); */ - - if (_hw_prim != vmesa->restore_primitive) { - DEBUG(("_hw_prim != vmesa->restore_primitive (was 0x%x)\n", - vmesa->restore_primitive)); -#if 1 - cmd &= ~DO_MASK; - cmd &= ~ALPHA_BLEND_MASK; -/* - printf(" cmd = 0x%x\n", cmd); - printf(" vmesa->_3d_mode=%i; vmesa->_tri[vmesa->_3d_mode]=0x%x\n", - vmesa->_3d_mode, vmesa->_tri[vmesa->_3d_mode]); - printf("vmesa->alpha[0] = 0x%x; vmesa->alpha[1] = 0x%x\n", - vmesa->_alpha[0], vmesa->_alpha[1]); -*/ - if (_hw_prim == PrimType_Triangles) { /* TRI */ - DEBUG(("->switching to tri\n")); - cmd |= (vmesa->_tri[vmesa->_3d_mode] | vmesa->_alpha[vmesa->_3d_mode]); - DEBUG(("vmesa->TexStride = %i\n", vmesa->TexStride)); - DEBUG(("vmesa->TexOffset = %i\n", vmesa->TexOffset)); - DMAOUT_CHECK(3DTRI_Z_BASE, 12); - } else { /* LINE */ - DEBUG(("->switching to line\n")); - cmd |= (DO_3D_LINE | vmesa->_alpha[0]); - DMAOUT_CHECK(3DLINE_Z_BASE, 12); - } - - DMAOUT(vmesa->s3vScreen->depthOffset & 0x003FFFF8); - DMAOUT(vmesa->DestBase); - /* DMAOUT(vmesa->ScissorLR); */ - /* DMAOUT(vmesa->ScissorTB); */ - - /* NOTE: we need to restore all these values since we - * are coming back from a vmesa->restore_primitive */ - DMAOUT( (0 << 16) | (dPriv->w-1) ); - DMAOUT( (0 << 16) | (dPriv->h-1) ); - DMAOUT( (vmesa->SrcStride << 16) | vmesa->TexStride ); - DMAOUT(vmesa->SrcStride); - DMAOUT(vmesa->TexOffset); - DMAOUT(vmesa->TextureBorderColor); - DMAOUT(0); /* FOG */ - DMAOUT(0); - DMAOUT(0); - DMAOUT(cmd); - /* 0xacc16827: good value -> lightened newave!!! */ - DMAFINISH(); - - vmesa->CMD = cmd; -#endif - } - - DEBUG(("\n")); - - vmesa->restore_primitive = _hw_prim; -} - -static void s3vRunPipeline( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - DEBUG(("*** s3vRunPipeline ***\n")); - - if ( vmesa->new_state ) - s3vDDUpdateHWState( ctx ); - - if (vmesa->new_gl_state) { - - if (vmesa->new_gl_state & _NEW_TEXTURE) { - s3vUpdateTextureState( ctx ); - } - - if (!vmesa->Fallback) { - if (vmesa->new_gl_state & _S3V_NEW_VERTEX) - s3vChooseVertexState( ctx ); - - if (vmesa->new_gl_state & _S3V_NEW_RASTER_STATE) - s3vChooseRasterState( ctx ); - - if (vmesa->new_gl_state & _S3V_NEW_RENDERSTATE) - s3vChooseRenderState( ctx ); - } - - vmesa->new_gl_state = 0; - - } - - _tnl_run_pipeline( ctx ); -} - -static void s3vRenderStart( GLcontext *ctx ) -{ - /* Check for projective texturing. Make sure all texcoord - * pointers point to something. (fix in mesa?) - */ - - DEBUG(("s3vRenderStart\n")); - /* s3vCheckTexSizes( ctx ); */ -} - -static void s3vRenderFinish( GLcontext *ctx ) -{ - if (0) - _swrast_flush( ctx ); /* never needed */ -} - -static void s3vResetLineStipple( GLcontext *ctx ) -{ -/* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */ - - /* Reset the hardware stipple counter. - */ -/* - CHECK_DMA_BUFFER(vmesa, 1); - WRITE(vmesa->buf, UpdateLineStippleCounters, 0); -*/ -} - - -/**********************************************************************/ -/* Transition to/from hardware rasterization. */ -/**********************************************************************/ - - -void s3vFallback( s3vContextPtr vmesa, GLuint bit, GLboolean mode ) -{ - GLcontext *ctx = vmesa->glCtx; - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint oldfallback = vmesa->Fallback; - - DEBUG(("*** s3vFallback: ")); - - if (mode) { - vmesa->Fallback |= bit; - if (oldfallback == 0) { - DEBUG(("oldfallback == 0 ***\n")); - _swsetup_Wakeup( ctx ); - _tnl_need_projected_coords( ctx, GL_TRUE ); - vmesa->RenderIndex = ~0; - } - } - else { - DEBUG(("***\n")); - vmesa->Fallback &= ~bit; - if (oldfallback == bit) { - _swrast_flush( ctx ); - tnl->Driver.Render.Start = s3vRenderStart; - tnl->Driver.Render.PrimitiveNotify = s3vRenderPrimitive; - tnl->Driver.Render.Finish = s3vRenderFinish; - tnl->Driver.Render.BuildVertices = s3vBuildVertices; - tnl->Driver.Render.ResetLineStipple = s3vResetLineStipple; - vmesa->new_gl_state |= (_S3V_NEW_RENDERSTATE| - _S3V_NEW_RASTER_STATE| - _S3V_NEW_VERTEX); - } - } -} - - -/**********************************************************************/ -/* Initialization. */ -/**********************************************************************/ - - -void s3vInitTriFuncs( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - static int firsttime = 1; - - if (firsttime) { - init_rast_tab(); - init_render_tab(); - firsttime = 0; - } - - vmesa->RenderIndex = ~0; - - tnl->Driver.RunPipeline = s3vRunPipeline; - tnl->Driver.Render.Start = s3vRenderStart; - tnl->Driver.Render.Finish = s3vRenderFinish; - tnl->Driver.Render.PrimitiveNotify = s3vRenderPrimitive; - tnl->Driver.Render.ResetLineStipple = s3vResetLineStipple; -/* - tnl->Driver.RenderInterp = _swsetup_RenderInterp; - tnl->Driver.RenderCopyPV = _swsetup_RenderCopyPV; -*/ - tnl->Driver.Render.BuildVertices = s3vBuildVertices; -} diff --git a/src/mesa/drivers/dri/s3v/s3v_tris.h b/src/mesa/drivers/dri/s3v/s3v_tris.h deleted file mode 100644 index 0010a7fe0a..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_tris.h +++ /dev/null @@ -1,11 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef _S3V_TRIS_H -#define _S3V_TRIS_H - -extern void s3vDDTrifuncInit(void); -extern void s3vDDChooseTriRenderState(GLcontext *); - -#endif /* !(_S3V_TRIS_H) */ diff --git a/src/mesa/drivers/dri/s3v/s3v_tritmp.h b/src/mesa/drivers/dri/s3v/s3v_tritmp.h deleted file mode 100644 index 2321bd414f..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_tritmp.h +++ /dev/null @@ -1,958 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -/**** MACROS start ****/ - -/* point/line macros */ - -#define LINE_VERT_VARS \ - SWvertex v[3]; \ - s3vVertex* vvv[2]; \ - int x[3], y[3], z[3]; \ - int idx[3]; \ - int dx01, dy01; \ - int delt02; \ - int deltzy, zstart; \ - int start02, end01; \ - int ystart, y01y12; \ - int i, tmp, tmp2, tmp3; \ - GLfloat ydiff, fy[3] -#define LINE_VERT_VARS_VOIDS \ - (void) v; (void) vvv; (void) x; (void) y; (void) z; (void) idx; \ - (void) dx01; (void) dy01; (void) delt02; (void) deltzy; \ - (void) zstart; (void) start02; (void) ystart; (void) y01y12; \ - (void) i; (void) tmp; (void) tmp2; (void) tmp3; (void) ydiff; (void) fy - -#define LINE_FLAT_VARS \ - int arstart, gbstart; \ - int deltarx, deltgbx, deltary, deltgby; \ - GLubyte *(col)[3] -#define LINE_FLAT_VARS_VOIDS \ - (void) arstart; (void) gbstart; (void) deltarx; (void) deltgbx; \ - (void) deltary; (void) deltgby; (void) col - -#define LINE_GOURAUD_VARS \ - int arstart, gbstart; \ - int deltary, deltgby; \ - int ctmp, ctmp2, ctmp3, ctmp4; \ - GLubyte *(col)[3] -#define LINE_GOURAUD_VARS_VOIDS \ - (void) arstart; (void) gbstart; (void) deltary; (void) deltgby; \ - (void) ctmp; (void) ctmp2; (void) ctmp3; (void) ctmp4; (void) col - -#define SORT_LINE_VERT() \ -do { \ - if(v[0].attrib[FRAG_ATTRIB_WPOS][1] <= v[1].attrib[FRAG_ATTRIB_WPOS][1]) { \ -\ - idx[0] = 0; \ - idx[1] = 1; \ -\ - } else if (v[0].attrib[FRAG_ATTRIB_WPOS][1] > v[1].attrib[FRAG_ATTRIB_WPOS][1]) { \ -\ - idx[0] = 1; \ - idx[1] = 0; \ -\ - } \ -} while(0) - -#define SET_LINE_VERT() \ -do { \ - x[0] = (v[idx[0]].attrib[FRAG_ATTRIB_WPOS][0] * 1024.0f * 1024.0f); /* 0x100000 */ \ - y[0] = fy[0] = dPriv->h - v[idx[0]].attrib[FRAG_ATTRIB_WPOS][1]; \ - z[0] = (v[idx[0]].attrib[FRAG_ATTRIB_WPOS][2]) * 1024.0f * 32.0f; /* 0x8000; */ \ -\ - x[1] = (v[idx[1]].attrib[FRAG_ATTRIB_WPOS][0] * 1024.0f * 1024.0f); /* 0x100000 */ \ - y[1] = dPriv->h - v[idx[1]].attrib[FRAG_ATTRIB_WPOS][1]; \ - z[1] = (v[idx[1]].attrib[FRAG_ATTRIB_WPOS][2]) * 1024.0f * 32.0f; /* 0x8000 */ \ -} while(0) - -#define SET_LINE_XY() \ -do { \ - tmp = v[idx[0]].attrib[FRAG_ATTRIB_WPOS][0]; \ - tmp2 = v[idx[1]].attrib[FRAG_ATTRIB_WPOS][0]; \ -\ - dx01 = x[0] - x[1]; \ - dy01 = y[0] - y[1]; \ -\ - ydiff = fy[0] - (float)y[0]; \ - ystart = y[0]; \ - y01y12 = dy01 + 1; \ -} while (0) - -#define SET_LINE_DIR() \ -do { \ - if (tmp2 > tmp) { \ - y01y12 |= 0x80000000; \ - tmp3 = tmp2-tmp; \ - } else { \ - tmp3 = tmp-tmp2; \ - } \ -\ - end01 = ((tmp << 16) | tmp2); \ -\ - if (dy01) \ - delt02 = -(dx01/dy01); \ - else \ - delt02 = 0; \ -\ - if (dy01 > tmp3) { /* Y MAJ */ \ - /* NOTE: tmp3 always >=0 */ \ - start02 = x[0]; \ - } else if (delt02 >= 0){ /* X MAJ - positive delta */ \ - start02 = x[0] + delt02/2; \ - dy01 = tmp3; /* could be 0 */ \ - } else { /* X MAJ - negative delta */ \ - start02 = x[0] + delt02/2 + ((1 << 20) - 1); \ - dy01 = tmp3; /* could be 0 */ \ - } \ -} while(0) - -#define SET_LINE_Z() \ -do { \ - zstart = z[0]; \ -\ - if (dy01) { \ - deltzy = (z[1] - z[0])/dy01; \ - } else { \ - deltzy = 0; /* dy01 = tmp3 = 0 (it's a point)*/ \ - } \ -} while (0) - -#define SET_LINE_FLAT_COL() \ -do { \ - col[0] = &(v[idx[0]].color[0]); \ - deltarx = deltary = deltgbx = deltgby = 0; \ - gbstart = (((col[0][1]) << 23) | ((col[0][2]) << 7)); \ - arstart = (((col[0][3]) << 23) | ((col[0][0]) << 7)); \ -} while(0) - -#define SET_LINE_GOURAUD_COL() \ -do { \ - col[0] = &(v[idx[0]].color[0]); \ - col[1] = &(v[idx[1]].color[0]); \ -\ - vvv[0] = _v0; \ - vvv[1] = _v1; \ -\ - for (i=0; i<2; i++) { \ - /* FIXME: swapped ! */ \ - col[i][0] = vvv[!idx[i]]->v.color.red; \ - col[i][1] = vvv[!idx[i]]->v.color.green; \ - col[i][2] = vvv[!idx[i]]->v.color.blue; \ - col[i][3] = vvv[!idx[i]]->v.color.alpha; \ - } \ -\ - if (dy01) { \ -\ - ctmp = ((col[0][1] - col[1][1]) << 7) / dy01; \ - ctmp2 = ((col[0][2] - col[1][2]) << 7) / dy01; \ - deltgby = ((ctmp << 16) & 0xFFFF0000) | (ctmp2 & 0xFFFF); \ -\ - ctmp3 = ((col[0][3] - col[1][3]) << 7) / dy01; \ - ctmp4 = ((col[0][0] - col[1][0]) << 7) / dy01; \ - deltary = ((ctmp3 << 16) & 0xFFFF0000) | (ctmp4 & 0xFFFF); \ - } else { \ - ctmp = ((col[1][1] - col[0][1]) << 7); \ - ctmp2 = ((col[1][2] - col[0][2]) << 7); \ - deltgby = ((ctmp << 16) & 0xFFFF0000) | (ctmp2 & 0xFFFF); \ -\ - ctmp3 = ((col[1][3] - col[0][3]) << 7); \ - ctmp4 = ((col[1][0] - col[0][0]) << 7); \ - deltary = ((ctmp3 << 16) & 0xFFFF0000) | (ctmp4 & 0xFFFF); \ - deltgby = deltary = 0; \ - } \ -\ - idx[0] = 1; /* FIXME: swapped */ \ -\ - gbstart = \ - (((int)((ydiff * ctmp) + (col[idx[0]][1] << 7)) << 16) & 0x7FFF0000) \ - | ((int)((ydiff * ctmp2) + (col[idx[0]][2] << 7)) & 0x7FFF); \ - arstart = \ - (((int)((ydiff * ctmp3) + (col[idx[0]][3] << 7)) << 16) & 0x7FFF0000) \ - | ((int)((ydiff * ctmp4) + (col[idx[0]][0] << 7)) & 0x7FFF); \ -} while(0) - -#define SEND_LINE_COL() \ -do { \ - DMAOUT(deltgby); \ - DMAOUT(deltary); \ - DMAOUT(gbstart); \ - DMAOUT(arstart); \ -} while (0) - -#define SEND_LINE_VERT() \ -do { \ - DMAOUT(deltzy); \ - DMAOUT(zstart); \ - DMAOUT(0); \ - DMAOUT(0); \ - DMAOUT(0); \ - DMAOUT(end01); \ - DMAOUT(delt02); \ - DMAOUT(start02); \ - DMAOUT(ystart); \ - DMAOUT(y01y12); \ -} while (0) - - -/* tri macros (mostly stolen from utah-glx...) */ - -#define VERT_VARS \ - SWvertex v[3]; \ - int x[3], y[3], z[3]; \ - int idx[3]; \ - int dx01, dy01; \ - int dx02, dy02; \ - int dx12, dy12; \ - int delt01, delt02, delt12; \ - int deltzx, deltzy, zstart; \ - int start02, end01, end12; \ - int ystart, y01y12; \ - int i, tmp, lr; \ - GLfloat ydiff, fy[3] -#define VERT_VARS_VOIDS \ - (void) v; (void) x; (void) y; (void) z; (void) idx; (void) dx01; \ - (void) dy01; (void) dx02; (void) dy02; (void) dx12; (void) dy12; \ - (void) delt01; (void) delt02; (void) delt12; (void) deltzx; \ - (void) deltzy; (void) zstart; (void) start02; (void) end01; \ - (void) end12; (void) ystart; (void) y01y12; (void) i; (void) tmp; \ - (void) lr; (void) ydiff; (void) fy - -#define GOURAUD_VARS \ - int arstart, gbstart; \ - int deltarx, deltgbx, deltary, deltgby; \ - int ctmp, ctmp2, ctmp3, ctmp4; \ - GLubyte *(col)[3] -#define GOURAUD_VARS_VOIDS \ - (void) arstart; (void) gbstart; (void) deltarx; (void) deltgbx; \ - (void) deltary; (void) deltgby; (void) ctmp; (void) ctmp2; \ - (void) ctmp3; (void) ctmp4; (void) col - -#define FLAT_VARS \ - int arstart, gbstart; \ - int deltarx, deltgbx, deltary, deltgby; \ - GLubyte *(col)[3] -#define FLAT_VARS_VOIDS \ - (void) arstart; (void) gbstart; (void) deltarx; (void) deltgbx; \ - (void) deltary; (void) deltgby; (void) col - -#define TEX_VARS \ - int u0, u1, u2; \ - GLfloat ru0, ru1, ru2; \ - int v0, v1, v2; \ - GLfloat rv0, rv1, rv2; \ - GLfloat w0, w1, w2; \ - GLfloat rw0, rw1, rw2; \ - int baseu, basev; \ - int d0, d1, d2; \ - int deltdx, deltvx, deltux, deltdy, deltvy, deltuy; \ - int deltwx, deltwy; \ - int rbaseu, rbasev; \ - int dstart, ustart, wstart, vstart; \ - static int stmp = 0; \ - s3vTextureObjectPtr t -#define TEX_VARS_VOIDS \ - (void) u0; (void) u1; (void) u2; (void) ru0; (void) ru1; (void) ru2; \ - (void) v0; (void) v1; (void) v2; (void) rv0; (void) rv1; (void) rv2; \ - (void) w0; (void) w1; (void) w2; (void) rw0; (void) rw1; (void) rw2; \ - (void) baseu; (void) basev; (void) d0; (void) d1; (void) d2; \ - (void) deltdx; (void) deltvx; (void) deltux; (void) deltdy; \ - (void) deltuy; (void) deltwx; (void) deltwy; (void) rbaseu; \ - (void) rbasev; (void) dstart; (void) ustart; (void) wstart; \ - (void) vstart; (void) stmp; (void) t - -#define SORT_VERT() \ -do { \ - for (i=0; i<3; i++) \ - fy[i] = v[i].attrib[FRAG_ATTRIB_WPOS][1]; \ -\ - if (fy[1] > fy[0]) { /* (fy[1] > fy[0]) */ \ -\ - if (fy[2] > fy[0]) { \ - idx[0] = 0; \ - if (fy[1] > fy[2]) { \ - idx[1] = 2; \ - idx[2] = 1; \ - } else { \ - idx[1] = 1; \ - idx[2] = 2; \ - } \ - } else { \ - idx[0] = 2; \ - idx[1] = 0; \ - idx[2] = 1; \ - } \ - } else { /* (fy[1] < y[0]) */ \ - if (fy[2] > fy[0]) { \ - idx[0] = 1; \ - idx[1] = 0; \ - idx[2] = 2; \ - } else { \ - idx[2] = 0; \ - if (fy[2] > fy[1]) { \ - idx[0] = 1; \ - idx[1] = 2; \ - } else { \ - idx[0] = 2; \ - idx[1] = 1; \ - } \ - } \ - } \ -} while(0) - -#define SET_VERT() \ -do { \ - for (i=0; i<3; i++) \ - { \ - x[i] = ((v[idx[i]].attrib[FRAG_ATTRIB_WPOS][0]) * /* 0x100000*/ 1024.0 * 1024.0); \ - y[i] = fy[i] = (dPriv->h - v[idx[i]].attrib[FRAG_ATTRIB_WPOS][1]); \ - z[i] = ((v[idx[i]].attrib[FRAG_ATTRIB_WPOS][2]) * /* 0x8000 */ 1024.0 * 32.0); \ - } \ -\ - ydiff = fy[0] - (float)y[0]; \ -\ - ystart = y[0]; \ -\ - dx12 = x[2] - x[1]; \ - dy12 = y[1] - y[2]; \ - dx01 = x[1] - x[0]; \ - dy01 = y[0] - y[1]; \ - dx02 = x[2] - x[0]; \ - dy02 = y[0] - y[2]; \ -\ - delt01 = delt02 = delt12 = 0; \ -} while (0) - - -#define SET_XY() \ -do { \ - if (dy01) delt01 = dx01 / dy01; \ - if (dy12) delt12 = dx12 / dy12; \ - delt02 = dx02 / dy02; \ -\ - start02 = x[0] + (ydiff * delt02); \ - end01 = x[0] + (ydiff * delt01); \ - end12 = x[1] + ((fy[1] - (GLfloat)y[1]) * delt12); \ -} while (0) - -#define SET_DIR() \ -do { \ - tmp = x[1] - (dy01 * delt02 + x[0]); \ - if (tmp > 0) { \ - lr = 0x80000000; \ - } else { \ - tmp *= -1; \ - lr = 0; \ - } \ - tmp >>= 20; \ -\ - y01y12 = ((((y[0] - y[1]) & 0x7FF) << 16) \ - | ((y[1] - y[2]) & 0x7FF) | lr); \ -} while (0) - -#define SET_Z() \ -do { \ - deltzy = (z[2] - z[0]) / dy02; \ - if (tmp) { \ - deltzx = (z[1] - (dy01 * deltzy + z[0])) / tmp; \ - } else { \ - deltzx = 0; \ - } \ - zstart = (deltzy * ydiff) + z[0]; \ -} while (0) - -#define SET_FLAT_COL() \ -do { \ - col[0] = &(v[0].color[0]); \ - deltarx = deltary = deltgbx = deltgby = 0; \ - gbstart = (((col[0][1]) << 23) | ((col[0][2]) << 7)); \ - arstart = (((col[0][3]) << 23) | ((col[0][0]) << 7)); \ -} while(0) - -#define SET_GOURAUD_COL() \ -do { \ - col[0] = &(v[idx[0]].color[0]); \ - col[1] = &(v[idx[1]].color[0]); \ - col[2] = &(v[idx[2]].color[0]); \ -\ - ctmp = ((col[2][3] - col[0][3]) << 7) / dy02; \ - ctmp2 = ((col[2][0] - col[0][0]) << 7) / dy02; \ - deltary = ((ctmp << 16) & 0xFFFF0000) | (ctmp2 & 0xFFFF); \ - ctmp3 = ((col[2][1] - col[0][1]) << 7) / dy02; \ - ctmp4 = ((col[2][2] - col[0][2]) << 7) / dy02; \ - deltgby = ((ctmp3 << 16) & 0xFFFF0000) | (ctmp4 & 0xFFFF); \ - gbstart = \ - (((int)((ydiff * ctmp3) + (col[0][1] << 7)) << 16) & 0x7FFF0000) \ - | ((int)((ydiff * ctmp4) + (col[0][2] << 7)) & 0x7FFF); \ - arstart = \ - (((int)((ydiff * ctmp) + (col[0][3] << 7)) << 16) & 0x7FFF0000) \ - | ((int)((ydiff * ctmp2) + (col[0][0] << 7)) & 0x7FFF); \ - if (tmp) { \ - int ax, rx, gx, bx; \ - ax = ((col[1][3] << 7) - (dy01 * ctmp + (col[0][3] << 7))) / tmp; \ - rx = ((col[1][0] << 7) - (dy01 * ctmp2 + (col[0][0] << 7))) / tmp; \ - gx = ((col[1][1] << 7) - (dy01 * ctmp3 + (col[0][1] << 7))) / tmp; \ - bx = ((col[1][2] << 7) - (dy01 * ctmp4 + (col[0][2] << 7))) / tmp; \ - deltarx = ((ax << 16) & 0xFFFF0000) | (rx & 0xFFFF); \ - deltgbx = ((gx << 16) & 0xFFFF0000) | (bx & 0xFFFF); \ - } else { \ - deltgbx = deltarx = 0; \ - } \ -} while (0) - -#define SET_TEX_VERT() \ -do { \ - t = ((s3vTextureObjectPtr) \ - ctx->Texture.Unit[0]._Current->DriverData); \ - deltwx = deltwy = wstart = deltdx = deltdy = dstart = 0; \ -\ - u0 = (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][0] \ - * (GLfloat)(t->image[0].image->Width) * 256.0); \ - u1 = (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][0] \ - * (GLfloat)(t->globj->Image[0][0]->Width) * 256.0); \ - u2 = (v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0] \ - * (GLfloat)(t->globj->Image[0][0]->Width) * 256.0); \ - v0 = (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][1] \ - * (GLfloat)(t->globj->Image[0][0]->Height) * 256.0); \ - v1 = (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][1] \ - * (GLfloat)(t->globj->Image[0][0]->Height) * 256.0); \ - v2 = (v[idx[2]].attrib[FRAG_ATTRIB_TEX0][1] \ - * (GLfloat)(t->globj->Image[0][0]->Height) * 256.0); \ -\ - w0 = (v[idx[0]].attrib[FRAG_ATTRIB_WPOS][3]); \ - w1 = (v[idx[1]].attrib[FRAG_ATTRIB_WPOS][3]); \ - w2 = (v[idx[2]].attrib[FRAG_ATTRIB_WPOS][3]); \ -} while (0) - -#define SET_BASEUV() \ -do { \ - if (u0 < u1) { \ - if (u0 < u2) { \ - baseu = u0; \ - } else { \ - baseu = u2; \ - } \ - } else { \ - if (u1 < u2) { \ - baseu = u1; \ - } else { \ - baseu = u2; \ - } \ - } \ -\ - if (v0 < v1) { \ - if (v0 < v2) { \ - basev = v0; \ - } else { \ - basev = v2; \ - } \ - } else { \ - if (v1 < v2) { \ - basev = v1; \ - } else { \ - basev = v2; \ - } \ - } \ -} while (0) - - -#define SET_RW() \ -do { \ - /* GLfloat minW; \ -\ - if (w0 < w1) { \ - if (w0 < w2) { \ - minW = w0; \ - } else { \ - minW = w2; \ - } \ - } else { \ - if (w1 < w2) { \ - minW = w1; \ - } else { \ - minW = w2; \ - } \ - } */ \ -\ - rw0 = (512.0 * w0); \ - rw1 = (512.0 * w1); \ - rw2 = (512.0 * w2); \ -} while (0) - -#define SET_D() \ -do { \ - GLfloat sxy, suv; \ - int lev; \ -\ - suv = (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][0] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0]) * \ - (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][1] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][1]) - \ - (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][0] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0]) * \ - (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][1] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][2]); \ -\ - sxy = (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][0] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0]) * \ - (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][1] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][1]) - \ - (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][0] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0]) * \ - (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][1] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][2]); \ -\ - if (sxy < 0) sxy *= -1.0; \ - if (suv < 0) suv *= -1.0; \ -\ - lev = *(int*)&suv - *(int *)&sxy; \ - if (lev < 0) \ - lev = 0; \ - else \ - lev >>=23; \ - dstart = (lev << 27); \ -} while (0) - -#define SET_UVWD() \ -do { \ - SET_BASEUV(); \ - SET_RW(); \ - SET_D(); \ - ru0 = (((u0 - baseu) * rw0)); \ - ru1 = (((u1 - baseu) * rw1)); \ - ru2 = (((u2 - baseu) * rw2)); \ - rv0 = (((v0 - basev) * rw0)); \ - rv1 = (((v1 - basev) * rw1)); \ - rv2 = (((v2 - basev) * rw2)); \ -\ - while (baseu < 0) { baseu += (t->globj->Image[0][0]->Width << 8); } \ - while (basev < 0) { basev += (t->globj->Image[0][0]->Height << 8); } \ -\ - if (!(baseu & 0xFF)) \ - { baseu = (baseu >> 8); } \ - else \ - { baseu = (baseu >> 8) + 1; } \ -\ - if ((basev & 0x80) || !(basev & 0xFF)) \ - { basev = (basev >> 8); } \ - else \ - { basev = (basev >> 8) - 1; } \ -\ - rbaseu = (baseu) << (16 - t->globj->Image[0][0]->WidthLog2); \ - rbasev = (basev) << (16 - t->globj->Image[0][0]->WidthLog2); \ - deltuy = (((ru2 - ru0) / dy02)); \ - deltvy = (((rv2 - rv0) / dy02)); \ - rw0 *= (1024.0 * 512.0); \ - rw1 *= (1024.0 * 512.0); \ - rw2 *= (1024.0 * 512.0); \ - deltwy = ((rw2 - rw0) / dy02); \ - if (tmp) { \ - deltux = ((ru1 - (dy01 * deltuy + ru0)) / tmp); \ - deltvx = ((rv1 - (dy01 * deltvy + rv0)) / tmp); \ - deltwx = ((rw1 - (dy01 * deltwy + rw0)) / tmp); \ - } else { deltux = deltvx = deltwx = 0; } \ - ustart = (deltuy * ydiff) + (ru0); \ - vstart = (deltvy * ydiff) + (rv0); \ - wstart = (deltwy * ydiff) + (rw0); \ -} while (0) - -#define SEND_UVWD() \ -do { \ - DMAOUT((rbasev & 0xFFFF)); \ - DMAOUT((0xa0000000 | (rbaseu & 0xFFFF))); \ - DMAOUT(deltwx); \ - DMAOUT(deltwy); \ - DMAOUT(wstart); \ - DMAOUT(deltdx); \ - DMAOUT(deltvx); \ - DMAOUT(deltux); \ - DMAOUT(deltdy); \ - DMAOUT(deltvy); \ - DMAOUT(deltuy); \ - DMAOUT(dstart); \ - DMAOUT(vstart); \ - DMAOUT(ustart); \ -} while (0) - -#define SEND_VERT() \ -do { \ - DMAOUT(deltzx); \ - DMAOUT(deltzy); \ - DMAOUT(zstart); \ - DMAOUT(delt12); \ - DMAOUT(end12); \ - DMAOUT(delt01); \ - DMAOUT(end01); \ - DMAOUT(delt02); \ - DMAOUT(start02); \ - DMAOUT(ystart); \ - DMAOUT(y01y12); \ -} while (0) - -#define SEND_COL() \ -do { \ - DMAOUT(deltgbx); \ - DMAOUT(deltarx); \ - DMAOUT(deltgby); \ - DMAOUT(deltary); \ - DMAOUT(gbstart); \ - DMAOUT(arstart); \ -} while (0) - -/**** MACROS end ****/ - - - - -static void TAG(s3v_point)( s3vContextPtr vmesa, - const s3vVertex *_v0 ) -{ -} - -static void TAG(s3v_line)( s3vContextPtr vmesa, - const s3vVertex *_v0, - const s3vVertex *_v1 ) -{ - GLcontext *ctx = vmesa->glCtx; - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - - LINE_VERT_VARS; -#if (IND & S3V_RAST_FLAT_BIT) - LINE_FLAT_VARS; -#else - LINE_GOURAUD_VARS; -#endif -#if (IND & S3V_RAST_CULL_BIT) - GLfloat cull; - (void) cull; -#endif - LINE_VERT_VARS_VOIDS; -#if (IND & S3V_RAST_FLAT_BIT) - LINE_FLAT_VARS_VOIDS; -#else - LINE_GOURAUD_VARS_VOIDS; -#endif - - DEBUG(("*** s3v_line: ")); -#if (IND & S3V_RAST_CULL_BIT) - DEBUG(("cull ")); -#endif -#if (IND & S3V_RAST_FLAT_BIT) - DEBUG(("flat ")); -#endif - - DEBUG(("***\n")); - -#if 0 - s3v_print_vertex(ctx, _v0); - s3v_print_vertex(ctx, _v1); -#endif - - s3v_translate_vertex( ctx, _v0, &v[0] ); - s3v_translate_vertex( ctx, _v1, &v[1] ); - -#if (IND & S3V_RAST_CULL_BIT) - /* FIXME: should we cull lines too? */ -#endif - (void)v; /* v[0]; v[1]; */ - - SORT_LINE_VERT(); - SET_LINE_VERT(); - - SET_LINE_XY(); - SET_LINE_DIR(); - SET_LINE_Z(); - -#if (IND & S3V_RAST_FLAT_BIT) - SET_LINE_FLAT_COL(); -#else - SET_LINE_GOURAUD_COL(); -#endif - - DMAOUT_CHECK(3DLINE_GBD, 15); - SEND_LINE_COL(); - DMAOUT(0); - SEND_LINE_VERT(); - DMAFINISH(); -} - -static void TAG(s3v_triangle)( s3vContextPtr vmesa, - const s3vVertex *_v0, - const s3vVertex *_v1, - const s3vVertex *_v2 ) -{ - GLcontext *ctx = vmesa->glCtx; - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - - VERT_VARS; -#if (IND & S3v_RAST_FLAT_BIT) - FLAT_VARS; -#else - GOURAUD_VARS; -#endif -#if (IND & S3V_RAST_TEX_BIT) - TEX_VARS; -#endif -#if (IND & S3V_RAST_CULL_BIT) - GLfloat cull; -#endif - VERT_VARS_VOIDS; -#if (IND & S3v_RAST_FLAT_BIT) - FLAT_VARS_VOIDS; -#else - GOURAUD_VARS_VOIDS; -#endif -#if (IND & S3V_RAST_TEX_BIT) - TEX_VARS_VOIDS; -#endif - - DEBUG(("*** s3v_triangle: ")); -#if (IND & S3V_RAST_CULL_BIT) - DEBUG(("cull ")); -#endif -#if (IND & S3V_RAST_FLAT_BIT) - DEBUG(("flat ")); -#endif -#if (IND & S3V_RAST_TEX_BIT) - DEBUG(("tex ")); -#endif - -DEBUG(("***\n")); - -#if 0 - s3v_print_vertex(ctx, _v0); - s3v_print_vertex(ctx, _v1); - s3v_print_vertex(ctx, _v2); -#endif - - s3v_translate_vertex( ctx, _v0, &v[0] ); - s3v_translate_vertex( ctx, _v1, &v[1] ); - s3v_translate_vertex( ctx, _v2, &v[2] ); - -#if (IND & S3V_RAST_CULL_BIT) - cull = vmesa->backface_sign * - ((v[1].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]) * (v[0].attrib[FRAG_ATTRIB_WPOS][1] - v[2].attrib[FRAG_ATTRIB_WPOS][1]) + - (v[1].attrib[FRAG_ATTRIB_WPOS][1] - v[0].attrib[FRAG_ATTRIB_WPOS][1]) * (v[2].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0])); - - if (cull < vmesa->cull_zero /* -0.02f */) return; -#endif - - (void)v; /* v[0]; v[1]; v[2]; */ - - SORT_VERT(); - SET_VERT(); - - if (dy02 == 0) return; - - SET_XY(); - SET_DIR(); - SET_Z(); - -#if (IND & S3V_RAST_TEX_BIT) - SET_TEX_VERT(); - SET_UVWD(); -#endif - -#if (IND & S3V_RAST_FLAT_BIT) - SET_FLAT_COL(); -#else - SET_GOURAUD_COL(); -#endif - -#if (IND & S3V_RAST_TEX_BIT) - DMAOUT_CHECK(3DTRI_BASEV, 31); - SEND_UVWD(); - SEND_COL(); - SEND_VERT(); - DMAFINISH(); -#else - DMAOUT_CHECK(3DTRI_GBX, 17); - SEND_COL(); - SEND_VERT(); - DMAFINISH(); -#endif -} - -static void TAG(s3v_quad)( s3vContextPtr vmesa, - const s3vVertex *_v0, - const s3vVertex *_v1, - const s3vVertex *_v2, - const s3vVertex *_v3 ) -{ - GLcontext *ctx = vmesa->glCtx; - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - - SWvertex temp_v[4]; - VERT_VARS; -#if (IND & S3v_RAST_FLAT_BIT) - FLAT_VARS; -#else - GOURAUD_VARS; -#endif -#if (IND & S3V_RAST_TEX_BIT) - TEX_VARS; -#endif -#if (IND & S3V_RAST_CULL_BIT) - GLfloat cull; -#endif - VERT_VARS_VOIDS; -#if (IND & S3v_RAST_FLAT_BIT) - FLAT_VARS_VOIDS; -#else - GOURAUD_VARS_VOIDS; -#endif -#if (IND & S3V_RAST_TEX_BIT) - TEX_VARS_VOIDS; -#endif - - DEBUG(("*** s3v_quad: ")); -#if (IND & S3V_RAST_CULL_BIT) - DEBUG(("cull ")); - /* printf(""); */ /* speed trick */ -#endif -#if (IND & S3V_RAST_FLAT_BIT) - DEBUG(("flat ")); -#endif -#if (IND & S3V_RAST_TEX_BIT) - DEBUG(("tex ")); -#endif - - DEBUG(("***\n")); - -#if 0 - s3v_print_vertex(ctx, _v0); - s3v_print_vertex(ctx, _v1); - s3v_print_vertex(ctx, _v2); - s3v_print_vertex(ctx, _v3); -#endif - s3v_translate_vertex( ctx, _v0, &temp_v[0] ); - s3v_translate_vertex( ctx, _v1, &temp_v[1] ); - s3v_translate_vertex( ctx, _v2, &temp_v[2] ); - s3v_translate_vertex( ctx, _v3, &temp_v[3] ); - - /* FIRST TRI (0,1,2) */ - - /* ROMEO */ - /* printf(""); */ /* speed trick (a) [turn on if (a) is return]*/ - - v[0] = temp_v[0]; - v[1] = temp_v[1]; - v[2] = temp_v[2]; - -#if (IND & S3V_RAST_CULL_BIT) - cull = vmesa->backface_sign * - ((v[1].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]) * (v[0].attrib[FRAG_ATTRIB_WPOS][1] - v[2].attrib[FRAG_ATTRIB_WPOS][1]) + - (v[1].attrib[FRAG_ATTRIB_WPOS][1] - v[0].attrib[FRAG_ATTRIB_WPOS][1]) * (v[2].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0])); - - if (cull < vmesa->cull_zero /* -0.02f */) goto second; /* return; */ /* (a) */ -#endif - -#if 0 - v[0] = temp_v[0]; - v[1] = temp_v[1]; - v[2] = temp_v[2]; -#else - (void) v; -#endif - SORT_VERT(); - SET_VERT(); - - if (dy02 == 0) goto second; - - SET_XY(); - SET_DIR(); - SET_Z(); - -#if (IND & S3V_RAST_TEX_BIT) - SET_TEX_VERT(); - SET_UVWD(); -#endif - -#if (IND & S3V_RAST_FLAT_BIT) - SET_FLAT_COL(); -#else - SET_GOURAUD_COL(); -#endif - -#if (IND & S3V_RAST_TEX_BIT) - DMAOUT_CHECK(3DTRI_BASEV, 31); - SEND_UVWD(); - SEND_COL(); - SEND_VERT(); - DMAFINISH(); -#else - DMAOUT_CHECK(3DTRI_GBX, 17); - SEND_COL(); - SEND_VERT(); - DMAFINISH(); -#endif - - /* SECOND TRI (0,2,3) */ - -second: - v[0] = temp_v[0]; - v[1] = temp_v[2]; - v[2] = temp_v[3]; - -#if (IND & S3V_RAST_CULL_BIT) - cull = vmesa->backface_sign * - ((v[1].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]) * (v[0].attrib[FRAG_ATTRIB_WPOS][1] - v[2].attrib[FRAG_ATTRIB_WPOS][1]) + - (v[1].attrib[FRAG_ATTRIB_WPOS][1] - v[0].attrib[FRAG_ATTRIB_WPOS][1]) * (v[2].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0])); - - if (cull < /* -0.02f */ vmesa->cull_zero) return; -#endif - -/* second: */ - - /* ROMEO */ - /* printf(""); */ /* speed trick */ - - v[0] = temp_v[0]; - v[1] = temp_v[2]; - v[2] = temp_v[3]; - - SORT_VERT(); - SET_VERT(); - - if (dy02 == 0) return; - - SET_XY(); - SET_DIR(); - SET_Z(); - -#if (IND & S3V_RAST_TEX_BIT) - SET_TEX_VERT(); - SET_UVWD(); -#endif - -#if (IND & S3V_RAST_FLAT_BIT) - SET_FLAT_COL(); -#else - SET_GOURAUD_COL(); -#endif - -#if (IND & S3V_RAST_TEX_BIT) - DMAOUT_CHECK(3DTRI_BASEV, 31); - SEND_UVWD(); - SEND_COL(); - SEND_VERT(); - DMAFINISH(); -#else - DMAOUT_CHECK(3DTRI_GBX, 17); - SEND_COL(); - SEND_VERT(); - DMAFINISH(); -#endif -} - -static void TAG(s3v_init)(void) -{ - s3v_point_tab[IND] = TAG(s3v_point); - s3v_line_tab[IND] = TAG(s3v_line); - s3v_tri_tab[IND] = TAG(s3v_triangle); - s3v_quad_tab[IND] = TAG(s3v_quad); -} - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/dri/s3v/s3v_vb.c b/src/mesa/drivers/dri/s3v/s3v_vb.c deleted file mode 100644 index 00e375c6c4..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_vb.c +++ /dev/null @@ -1,339 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "main/colormac.h" - -#include "swrast_setup/swrast_setup.h" -#include "tnl/t_context.h" -#include "tnl/tnl.h" - -#include "s3v_context.h" -#include "s3v_vb.h" -#include "s3v_tris.h" - -#define S3V_XYZW_BIT 0x1 -#define S3V_RGBA_BIT 0x2 -#define S3V_TEX0_BIT 0x4 -#define S3V_PTEX_BIT 0x8 -#define S3V_FOG_BIT 0x10 -#define S3V_MAX_SETUP 0x20 - -static struct { - void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - tnl_interp_func interp; - tnl_copy_pv_func copy_pv; - GLboolean (*check_tex_sizes)( GLcontext *ctx ); - GLuint vertex_size; - GLuint vertex_stride_shift; - GLuint vertex_format; -} setup_tab[S3V_MAX_SETUP]; - - -/* Only one vertex format, atm, so no need to give them names: - */ -#define TINY_VERTEX_FORMAT 1 -#define NOTEX_VERTEX_FORMAT 0 -#define TEX0_VERTEX_FORMAT 0 -#define TEX1_VERTEX_FORMAT 0 -#define PROJ_TEX1_VERTEX_FORMAT 0 -#define TEX2_VERTEX_FORMAT 0 -#define TEX3_VERTEX_FORMAT 0 -#define PROJ_TEX3_VERTEX_FORMAT 0 - -#define DO_XYZW (IND & S3V_XYZW_BIT) -#define DO_RGBA (IND & S3V_RGBA_BIT) -#define DO_SPEC 0 -#define DO_FOG (IND & S3V_FOG_BIT) -#define DO_TEX0 (IND & S3V_TEX0_BIT) -#define DO_TEX1 0 -#define DO_TEX2 0 -#define DO_TEX3 0 -#define DO_PTEX (IND & S3V_PTEX_BIT) - -#define VERTEX s3vVertex -#define LOCALVARS /* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */ -#define GET_VIEWPORT_MAT() 0 /* vmesa->hw_viewport */ -#define GET_TEXSOURCE(n) n -#define GET_VERTEX_FORMAT() 0 -#define GET_VERTEX_SIZE() S3V_CONTEXT(ctx)->vertex_size * sizeof(GLuint) -#define GET_VERTEX_STORE() S3V_CONTEXT(ctx)->verts -#define GET_VERTEX_STRIDE_SHIFT() S3V_CONTEXT(ctx)->vertex_stride_shift -#define INVALIDATE_STORED_VERTICES() -#define GET_UBYTE_COLOR_STORE() &S3V_CONTEXT(ctx)->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &S3V_CONTEXT(ctx)->UbyteSecondaryColor - -#define HAVE_HW_VIEWPORT 1 /* FIXME */ -#define HAVE_HW_DIVIDE 1 -#define HAVE_RGBA_COLOR 0 /* we're BGRA */ -#define HAVE_TINY_VERTICES 1 -#define HAVE_NOTEX_VERTICES 0 -#define HAVE_TEX0_VERTICES 0 -#define HAVE_TEX1_VERTICES 0 -#define HAVE_TEX2_VERTICES 0 -#define HAVE_TEX3_VERTICES 0 -#define HAVE_PTEX_VERTICES 1 - -/* -#define SUBPIXEL_X -.5 -#define SUBPIXEL_Y -.5 -#define UNVIEWPORT_VARS GLfloat h = S3V_CONTEXT(ctx)->driDrawable->h -#define UNVIEWPORT_X(x) x - SUBPIXEL_X -#define UNVIEWPORT_Y(y) - y + h + SUBPIXEL_Y -#define UNVIEWPORT_Z(z) z / vmesa->depth_scale -*/ - -#define PTEX_FALLBACK() /* never needed */ - -#define IMPORT_QUALIFIER -#define IMPORT_FLOAT_COLORS s3v_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS s3v_import_float_spec_colors - -#define INTERP_VERTEX setup_tab[S3V_CONTEXT(ctx)->SetupIndex].interp -#define COPY_PV_VERTEX setup_tab[S3V_CONTEXT(ctx)->SetupIndex].copy_pv - - - -/*********************************************************************** - * Generate pv-copying and translation functions * - ***********************************************************************/ - -#define TAG(x) s3v_##x -#include "tnl_dd/t_dd_vb.c" - -/*********************************************************************** - * Generate vertex emit and interp functions * - ***********************************************************************/ - - -#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT) -#define TAG(x) x##_wg -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_TEX0_BIT) -#define TAG(x) x##_wgt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_TEX0_BIT|S3V_PTEX_BIT) -#define TAG(x) x##_wgpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_TEX0_BIT) -#define TAG(x) x##_t0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_RGBA_BIT) -#define TAG(x) x##_g -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_RGBA_BIT|S3V_TEX0_BIT) -#define TAG(x) x##_gt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_FOG_BIT) -#define TAG(x) x##_wgf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_FOG_BIT|S3V_TEX0_BIT) -#define TAG(x) x##_wgft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_FOG_BIT|S3V_TEX0_BIT|S3V_PTEX_BIT) -#define TAG(x) x##_wgfpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_FOG_BIT) -#define TAG(x) x##_f -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_RGBA_BIT | S3V_FOG_BIT) -#define TAG(x) x##_gf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_RGBA_BIT | S3V_FOG_BIT | S3V_TEX0_BIT) -#define TAG(x) x##_gft0 -#include "tnl_dd/t_dd_vbtmp.h" - -static void init_setup_tab( void ) -{ - init_wg(); /* pos + col */ - init_wgt0(); /* pos + col + tex0 */ - init_wgpt0(); /* pos + col + p-tex0 (?) */ - init_t0(); /* tex0 */ - init_g(); /* col */ - init_gt0(); /* col + tex */ - init_wgf(); - init_wgft0(); - init_wgfpt0(); - init_f(); - init_gf(); - init_gft0(); -} - - -#if 0 -void s3vPrintSetupFlags(char *msg, GLuint flags ) -{ - fprintf(stderr, "%s(%x): %s%s%s%s%s%s\n", - msg, - (int)flags, - (flags & S3V_XYZW_BIT) ? " xyzw," : "", - (flags & S3V_RGBA_BIT) ? " rgba," : "", - (flags & S3V_SPEC_BIT) ? " spec," : "", - (flags & S3V_FOG_BIT) ? " fog," : "", - (flags & S3V_TEX0_BIT) ? " tex-0," : "", - (flags & S3V_TEX1_BIT) ? " tex-1," : ""); -} -#endif - - -void s3vCheckTexSizes( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - - if (!setup_tab[vmesa->SetupIndex].check_tex_sizes(ctx)) { - - vmesa->SetupIndex |= (S3V_PTEX_BIT|S3V_RGBA_BIT); - - if (1 || !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { - tnl->Driver.Render.Interp = setup_tab[vmesa->SetupIndex].interp; - tnl->Driver.Render.CopyPV = setup_tab[vmesa->SetupIndex].copy_pv; - } - } -} - -void s3vBuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - GLubyte *v = ((GLubyte *)vmesa->verts + - (start<<vmesa->vertex_stride_shift)); - GLuint stride = 1<<vmesa->vertex_stride_shift; - - DEBUG(("*** s3vBuildVertices ***\n")); - DEBUG(("vmesa->SetupNewInputs = 0x%x\n", vmesa->SetupNewInputs)); - DEBUG(("vmesa->SetupIndex = 0x%x\n", vmesa->SetupIndex)); - -#if 1 - setup_tab[vmesa->SetupIndex].emit( ctx, start, count, v, stride ); -#else - newinputs |= vmesa->SetupNewInputs; - vmesa->SetupNewInputs = 0; - - DEBUG(("newinputs is 0x%x\n", newinputs)); - - if (!newinputs) { - DEBUG(("!newinputs\n")); - return; - } - - if (newinputs & VERT_CLIP) { - setup_tab[vmesa->SetupIndex].emit( ctx, start, count, v, stride ); - DEBUG(("newinputs & VERT_CLIP\n")); - return; - } /* else { */ -/* GLuint ind = 0; */ - - if (newinputs & VERT_RGBA) { - DEBUG(("newinputs & VERT_RGBA\n")); - ind |= S3V_RGBA_BIT; - } - - if (newinputs & VERT_TEX0) { - DEBUG(("newinputs & VERT_TEX0\n")); - ind |= S3V_TEX0_BIT; - } - - if (newinputs & VERT_FOG_COORD) - ind |= S3V_FOG_BIT; - - if (vmesa->SetupIndex & S3V_PTEX_BIT) - ind = ~0; - - ind &= vmesa->SetupIndex; - - DEBUG(("vmesa->SetupIndex = 0x%x\n", vmesa->SetupIndex)); - DEBUG(("ind = 0x%x\n", ind)); - DEBUG(("ind & vmesa->SetupIndex = 0x%x\n", (ind & vmesa->SetupIndex))); - - if (ind) { - setup_tab[ind].emit( ctx, start, count, v, stride ); - } -#endif -} - -void s3vChooseVertexState( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - TNLcontext *tnl = TNL_CONTEXT(ctx); - - GLuint ind = S3V_XYZW_BIT | S3V_RGBA_BIT; - - /* FIXME: will segv in tnl_dd/t_dd_vbtmp.h (line 196) on some demos */ -/* - if (ctx->Fog.Enabled) - ind |= S3V_FOG_BIT; -*/ - - - if (ctx->Texture.Unit[0]._ReallyEnabled) { - _tnl_need_projected_coords( ctx, GL_FALSE ); - ind |= S3V_TEX0_BIT; - } else { - _tnl_need_projected_coords( ctx, GL_TRUE ); - } - - vmesa->SetupIndex = ind; - - if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { - tnl->Driver.Render.Interp = s3v_interp_extras; - tnl->Driver.Render.CopyPV = s3v_copy_pv_extras; - } else { - tnl->Driver.Render.Interp = setup_tab[ind].interp; - tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; - } -} - - -void s3vInitVB( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; - - vmesa->verts = (char *)ALIGN_MALLOC(size * 4 * 16, 32); - - { - static int firsttime = 1; - if (firsttime) { - init_setup_tab(); - firsttime = 0; - vmesa->vertex_stride_shift = 6 /* 4 */; /* FIXME - only one vertex setup */ - } - } -} - - -void s3vFreeVB( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - if (vmesa->verts) { - ALIGN_FREE(vmesa->verts); - vmesa->verts = 0; - } - - if (vmesa->UbyteSecondaryColor.Ptr) { - ALIGN_FREE((void *)vmesa->UbyteSecondaryColor.Ptr); - vmesa->UbyteSecondaryColor.Ptr = 0; - } - - if (vmesa->UbyteColor.Ptr) { - ALIGN_FREE((void *)vmesa->UbyteColor.Ptr); - vmesa->UbyteColor.Ptr = 0; - } -} diff --git a/src/mesa/drivers/dri/s3v/s3v_vb.h b/src/mesa/drivers/dri/s3v/s3v_vb.h deleted file mode 100644 index 0fd5437380..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_vb.h +++ /dev/null @@ -1,39 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef S3VVB_INC -#define S3VVB_INC - -#include "main/mtypes.h" -#include "swrast/swrast.h" - -#define _S3V_NEW_VERTEX (_NEW_TEXTURE | \ - _DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE) - - -extern void s3vChooseVertexState( GLcontext *ctx ); -extern void s3vCheckTexSizes( GLcontext *ctx ); -extern void s3vBuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ); - - -extern void s3v_import_float_colors( GLcontext *ctx ); -extern void s3v_import_float_spec_colors( GLcontext *ctx ); - -extern void s3v_translate_vertex( GLcontext *ctx, - const s3vVertex *src, - SWvertex *dst ); - -extern void s3vInitVB( GLcontext *ctx ); -extern void s3vFreeVB( GLcontext *ctx ); - -extern void s3v_print_vertex( GLcontext *ctx, const s3vVertex *v ); -#if 0 -extern void s3vPrintSetupFlags(char *msg, GLuint flags ); -#endif - -#endif diff --git a/src/mesa/drivers/dri/s3v/s3v_xmesa.c b/src/mesa/drivers/dri/s3v/s3v_xmesa.c deleted file mode 100644 index 85f1481769..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_xmesa.c +++ /dev/null @@ -1,341 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "s3v_context.h" -#include "s3v_vb.h" -#include "s3v_dri.h" -#include "main/context.h" -#include "main/matrix.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "main/viewport.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "vbo/vbo.h" - -/* #define DEBUG(str) printf str */ - -static const __DRIconfig ** -s3vInitScreen(__DRIscreen *sPriv) -{ - sPriv->private = (void *) s3vCreateScreen( sPriv ); - - if (!sPriv->private) { - s3vDestroyScreen( sPriv ); - return GL_FALSE; - } - - return NULL; -} - -static void -s3vDestroyContext(__DRIcontextPrivate *driContextPriv) -{ - s3vContextPtr vmesa = (s3vContextPtr)driContextPriv->driverPrivate; - - if (vmesa) { - _swsetup_DestroyContext( vmesa->glCtx ); - _tnl_DestroyContext( vmesa->glCtx ); - _vbo_DestroyContext( vmesa->glCtx ); - _swrast_DestroyContext( vmesa->glCtx ); - - s3vFreeVB( vmesa->glCtx ); - - /* free the Mesa context */ - vmesa->glCtx->DriverCtx = NULL; - _mesa_destroy_context(vmesa->glCtx); - - _mesa_free(vmesa); - driContextPriv->driverPrivate = NULL; - } -} - - -static GLboolean -s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, - const __GLcontextModes *mesaVis, - GLboolean isPixmap ) -{ - s3vScreenPtr screen = (s3vScreenPtr) driScrnPriv->private; - - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } - else { - struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); - - { - driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, - screen->frontOffset, screen->frontPitch, - driDrawPriv); - s3vSetSpanFunctions(frontRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); - } - - if (mesaVis->doubleBufferMode) { - driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, - screen->backOffset, screen->backPitch, - driDrawPriv); - s3vSetSpanFunctions(backRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); - backRb->backBuffer = GL_TRUE; - } - - if (mesaVis->depthBits == 16) { - driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - s3vSetSpanFunctions(depthRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - else if (mesaVis->depthBits == 24) { - driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - s3vSetSpanFunctions(depthRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - - /* no h/w stencil yet? - if (mesaVis->stencilBits > 0) { - driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, - screen->cpp, screen->depthOffset, - screen->depthPitch, driDrawPriv); - s3vSetSpanFunctions(stencilRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); - } - */ - - _mesa_add_soft_renderbuffers(fb, - GL_FALSE, /* color */ - GL_FALSE, /* depth */ - mesaVis->stencilBits > 0, - mesaVis->accumRedBits > 0, - GL_FALSE, /* alpha */ - GL_FALSE /* aux */); - driDrawPriv->driverPrivate = (void *) fb; - - return (driDrawPriv->driverPrivate != NULL); - } -} - - -static void -s3vDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) -{ - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - -static void -s3vSwapBuffers(__DRIdrawablePrivate *drawablePrivate) -{ - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate; - __DRIscreenPrivate *sPriv; - GLcontext *ctx; - s3vContextPtr vmesa; - s3vScreenPtr s3vscrn; - - vmesa = (s3vContextPtr) dPriv->driContextPriv->driverPrivate; - sPriv = vmesa->driScreen; - s3vscrn = vmesa->s3vScreen; - ctx = vmesa->glCtx; - - DEBUG(("*** s3vSwapBuffers ***\n")); - -/* DMAFLUSH(); */ - - _mesa_notifySwapBuffers( ctx ); - - vmesa = (s3vContextPtr) dPriv->driContextPriv->driverPrivate; -/* driScrnPriv = vmesa->driScreen; */ - -/* if (vmesa->EnabledFlags & S3V_BACK_BUFFER) */ - -/* _mesa_notifySwapBuffers( ctx ); */ -#if 1 -{ - int x0, y0, x1, y1; -/* - int nRect = dPriv->numClipRects; - XF86DRIClipRectPtr pRect = dPriv->pClipRects; - - __DRIscreenPrivate *driScrnPriv = vmesa->driScreen; -*/ - -/* - DEBUG(("s3vSwapBuffers: S3V_BACK_BUFFER = 1 - nClip = %i\n", nRect)); -*/ -/* vmesa->drawOffset=vmesa->s3vScreen->backOffset; */ - - x0 = dPriv->x; - y0 = dPriv->y; - - x1 = x0 + dPriv->w - 1; - y1 = y0 + dPriv->h - 1; - - DMAOUT_CHECK(BITBLT_SRC_BASE, 15); - DMAOUT(vmesa->s3vScreen->backOffset); - DMAOUT(0); /* 0xc0000000 */ - DMAOUT( ((x0 << 16) | x1) ); - DMAOUT( ((y0 << 16) | y1) ); - DMAOUT( (vmesa->DestStride << 16) | vmesa->SrcStride ); - DMAOUT( (~(0)) ); - DMAOUT( (~(0)) ); - DMAOUT(0); - DMAOUT(0); - /* FIXME */ - DMAOUT(0); - DMAOUT(0); - DMAOUT( (0x01 | /* Autoexecute */ - 0x02 | /* clip */ - 0x04 | /* 16 bit */ - 0x20 | /* draw */ - 0x400 | /* word alignment (bit 10=1) */ - (0x2 << 11) | /* offset = 1 byte */ - (0xCC << 17) | /* rop #204 */ - (0x3 << 25)) ); /* l-r, t-b */ - DMAOUT(vmesa->ScissorWH); - DMAOUT( /* 0 */ vmesa->SrcXY ); - DMAOUT( (dPriv->x << 16) | dPriv->y ); - DMAFINISH(); - - DMAFLUSH(); - - vmesa->restore_primitive = -1; - -} -#endif -} - -static GLboolean -s3vMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) -{ - int x1,x2,y1,y2; - int cx, cy, cw, ch; - unsigned int src_stride, dest_stride; - int cl; - - s3vContextPtr vmesa; - __DRIdrawablePrivate *dPriv = driDrawPriv; - vmesa = (s3vContextPtr) dPriv->driContextPriv->driverPrivate; - - DEBUG(("s3vMakeCurrent\n")); - - DEBUG(("dPriv->x=%i y=%i w=%i h=%i\n", dPriv->x, dPriv->y, - dPriv->w, dPriv->h)); - - if (driContextPriv) { - GET_CURRENT_CONTEXT(ctx); - s3vContextPtr oldVirgeCtx = ctx ? S3V_CONTEXT(ctx) : NULL; - s3vContextPtr newVirgeCtx = (s3vContextPtr) driContextPriv->driverPrivate; - - if ( newVirgeCtx != oldVirgeCtx ) { - - newVirgeCtx->dirty = ~0; - cl = 1; - DEBUG(("newVirgeCtx != oldVirgeCtx\n")); -/* s3vUpdateClipping(newVirgeCtx->glCtx ); */ - } - - if (newVirgeCtx->driDrawable != driDrawPriv) { - newVirgeCtx->driDrawable = driDrawPriv; - DEBUG(("driDrawable != driDrawPriv\n")); - s3vUpdateWindow ( newVirgeCtx->glCtx ); - s3vUpdateViewportOffset( newVirgeCtx->glCtx ); -/* s3vUpdateClipping(newVirgeCtx->glCtx ); */ - } -/* - s3vUpdateWindow ( newVirgeCtx->glCtx ); - s3vUpdateViewportOffset( newVirgeCtx->glCtx ); -*/ - -/* - _mesa_make_current( newVirgeCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); - - _mesa_set_viewport(newVirgeCtx->glCtx, 0, 0, - newVirgeCtx->driDrawable->w, - newVirgeCtx->driDrawable->h); -*/ - -#if 0 - newVirgeCtx->Window &= ~W_GIDMask; - newVirgeCtx->Window |= (driDrawPriv->index << 5); - CHECK_DMA_BUFFER(newVirgeCtx,1); - WRITE(newVirgeCtx->buf, S3VWindow, newVirgeCtx->Window); -#endif - - newVirgeCtx->new_state |= S3V_NEW_WINDOW; /* FIXME */ - - _mesa_make_current( newVirgeCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); - - if (!newVirgeCtx->glCtx->Viewport.Width) { - _mesa_set_viewport(newVirgeCtx->glCtx, 0, 0, - driDrawPriv->w, driDrawPriv->h); - -/* s3vUpdateClipping(newVirgeCtx->glCtx ); */ - } - -/* - if (cl) { - s3vUpdateClipping(newVirgeCtx->glCtx ); - cl =0; - } -*/ - - newVirgeCtx->new_state |= S3V_NEW_CLIP; - - if (1) { - cx = dPriv->x; - cw = dPriv->w; - cy = dPriv->y; - ch = dPriv->h; - } - - x1 = y1 = 0; - x2 = cw-1; - y2 = ch-1; - - /* src_stride = vmesa->s3vScreen->w * vmesa->s3vScreen->cpp; - dest_stride = ((x2+31)&~31) * vmesa->s3vScreen->cpp; */ - src_stride = vmesa->driScreen->fbWidth * 2; - dest_stride = ((x2+31)&~31) * 2; - } else { - _mesa_make_current( NULL, NULL, NULL ); - } - - return GL_TRUE; -} - - -static GLboolean -s3vUnbindContext( __DRIcontextPrivate *driContextPriv ) -{ - return GL_TRUE; -} - -const struct __DriverAPIRec driDriverAPI = { - .InitScreen = s3vInitScreen, - .DestroyScreen = s3vDestroyScreen, - .CreateContext = s3vCreateContext, - .DestroyContext = s3vDestroyContext, - .CreateBuffer = s3vCreateBuffer, - .DestroyBuffer = s3vDestroyBuffer, - .SwapBuffers = s3vSwapBuffers, - .MakeCurrent = s3vMakeCurrent, - .UnbindContext = s3vUnbindContext, -}; diff --git a/src/mesa/drivers/dri/s3v/s3virgetri.h b/src/mesa/drivers/dri/s3v/s3virgetri.h deleted file mode 100644 index 5519cfd741..0000000000 --- a/src/mesa/drivers/dri/s3v/s3virgetri.h +++ /dev/null @@ -1,383 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#define LOCAL_VARS \ - int vert0, vert1, vert2; \ - GLfloat y0, y1, y2, ydiff; \ - int iy0, iy1, iy2; \ - int x0, x1, x2, z0, z1, z2; \ - int dy01, dy02, dy12, dx01, dx02, dx12; \ - int delt02, delt01, delt12, end01, end12, start02; \ - int zstart, arstart, gbstart; \ - int deltzy, deltzx, deltarx, deltgbx, deltary, deltgby; \ - GLubyte (*colours)[4]; \ - GLubyte (*scolours)[4]; \ - static int tp = 0; \ - int tmp, lr - -#define LOCAL_TEX_VARS \ - int u0, u1, u2; \ - GLfloat ru0, ru1, ru2; \ - int v0, v1, v2; \ - GLfloat rv0, rv1, rv2; \ - GLfloat w0, w1, w2; \ - GLfloat rw0, rw1, rw2; \ - int baseu, basev; \ - int d0, d1, d2; \ - int deltdx, deltvx, deltux, deltdy, deltvy, deltuy; \ - int deltwx, deltwy; \ - int rbaseu, rbasev; \ - int dstart, ustart, wstart, vstart; \ - static int stmp = 0; \ - s3virgeTextureObject_t *t - -#define CULL_BACKFACE() \ - do { \ - GLfloat *w0 = VB->Win.data[e0]; \ - GLfloat *w1 = VB->Win.data[e1]; \ - GLfloat *w2 = VB->Win.data[e2]; \ - float cull; \ - cull = ctx->backface_sign * ((w1[0] - w0[0]) * (w0[1] - w2[1]) + \ - (w1[1] - w0[1]) * (w2[0] - w0[0])); \ - if (cull < 0) \ - return; \ - } while (0) - -#define SORT_VERTICES() \ - do { \ - y0 = VB->Win.data[e0][1]; \ - y1 = VB->Win.data[e1][1]; \ - y2 = VB->Win.data[e2][1]; \ - if (y1 > y0) { \ - if (y2 > y0) { \ - vert0 = e0; \ - if (y1 > y2) { vert2 = e1; vert1 = e2; } else { vert2 = e2; vert1 = e1; } \ - } else { vert0 = e2; vert1 = e0; vert2 = e1; } \ - } else { \ - if (y2 > y0) { vert0 = e1; vert1 = e0; vert2 = e2; } else { \ - vert2 = e0; \ - if (y2 > y1) { vert0 = e1; vert1 = e2; } else { vert0 = e2; vert1 = e1; } \ - } \ - } \ - } while (0) - -#define SET_VARIABLES() \ - do { \ - iy0 = y0 = ((s3virgeDB->height - (VB->Win.data[vert0][1]))); \ - iy1 = y1 = ((s3virgeDB->height - (VB->Win.data[vert1][1]))); \ - iy2 = y2 = ((s3virgeDB->height - (VB->Win.data[vert2][1]))); \ - if (iy0 == iy2) { return; } \ - ydiff = y0 - (float)iy0; \ - x0 = ((VB->Win.data[vert0][0]) * 1024.0 * 1024.0); \ - x1 = ((VB->Win.data[vert1][0]) * 1024.0 * 1024.0); \ - x2 = ((VB->Win.data[vert2][0]) * 1024.0 * 1024.0); \ - z0 = (VB->Win.data[vert0][2] * 1024.0 * 32.0); \ - z1 = (VB->Win.data[vert1][2] * 1024.0 * 32.0); \ - z2 = (VB->Win.data[vert2][2] * 1024.0 * 32.0); \ - dx12 = x2 - x1; \ - dy12 = iy1 - iy2; \ - dx01 = x1 - x0; \ - dy01 = iy0 - iy1; \ - dx02 = x2 - x0; \ - dy02 = iy0 - iy2; \ - delt12 = delt02 = delt01 = 0; \ - } while (0) - -#define SET_TEX_VARIABLES() \ - do { \ - t = ((s3virgeTextureObject_t *)ctx->Texture.Unit[0].Current->DriverData); \ - deltwx = deltwy = wstart = deltdx = deltdy = dstart = 0; \ - u0 = (VB->TexCoordPtr[0]->data[vert0][0] * (GLfloat)(t->tObj->Image[0]->Width) * 256.0); \ - u1 = (VB->TexCoordPtr[0]->data[vert1][0] * (GLfloat)(t->tObj->Image[0]->Width) * 256.0); \ - u2 = (VB->TexCoordPtr[0]->data[vert2][0] * (GLfloat)(t->tObj->Image[0]->Width) * 256.0); \ - v0 = (VB->TexCoordPtr[0]->data[vert0][1] * (GLfloat)(t->tObj->Image[0]->Height) * 256.0); \ - v1 = (VB->TexCoordPtr[0]->data[vert1][1] * (GLfloat)(t->tObj->Image[0]->Height) * 256.0); \ - v2 = (VB->TexCoordPtr[0]->data[vert2][1] * (GLfloat)(t->tObj->Image[0]->Height) * 256.0); \ - w0 = (VB->Win.data[vert0][3]); \ - w1 = (VB->Win.data[vert1][3]); \ - w2 = (VB->Win.data[vert2][3]); \ - } while (0) - -#define FLATSHADE_COLORS() \ - do { \ - GLubyte *col = &(colours[pv][0]); \ - deltarx = deltary = deltgbx = deltgby = 0; \ - gbstart = (((col[1]) << 23) | ((col[2]) << 7)); \ - arstart = (((col[3]) << 23) | ((col[0]) << 7)); \ - } while (0) - -#define GOURAUD_COLORS() \ - do { \ - int ctmp, ctmp2, ctmp3, ctmp4; \ - GLubyte *col0, *col1, *col2; \ - col0 = &(colours[vert0][0]); \ - col1 = &(colours[vert1][0]); \ - col2 = &(colours[vert2][0]); \ - ctmp = ((col2[3] - col0[3]) << 7) / dy02; \ - ctmp2 = ((col2[0] - col0[0]) << 7) / dy02; \ - deltary = ((ctmp << 16) & 0xFFFF0000) | (ctmp2 & 0xFFFF); \ - ctmp3 = ((col2[1] - col0[1]) << 7) / dy02; \ - ctmp4 = ((col2[2] - col0[2]) << 7) / dy02; \ - deltgby = ((ctmp3 << 16) & 0xFFFF0000) | (ctmp4 & 0xFFFF); \ - gbstart = (((int)((ydiff * ctmp3) + (col0[1] << 7)) << 16) & 0x7FFF0000) | \ - ((int)((ydiff * ctmp4) + (col0[2] << 7)) & 0x7FFF); \ - arstart = (((int)((ydiff * ctmp) + (col0[3] << 7)) << 16) & 0x7FFF0000) | \ - ((int)((ydiff * ctmp2) + (col0[0] << 7)) & 0x7FFF); \ - if (tmp) { \ - int ax, rx, gx, bx; \ - ax = ((col1[3] << 7) - (dy01 * ctmp + (col0[3] << 7))) / tmp; \ - rx = ((col1[0] << 7) - (dy01 * ctmp2 + (col0[0] << 7))) / tmp; \ - gx = ((col1[1] << 7) - (dy01 * ctmp3 + (col0[1] << 7))) / tmp; \ - bx = ((col1[2] << 7) - (dy01 * ctmp4 + (col0[2] << 7))) / tmp; \ - deltarx = ((ax << 16) & 0xFFFF0000) | (rx & 0xFFFF); \ - deltgbx = ((gx << 16) & 0xFFFF0000) | (bx & 0xFFFF); \ - } else { \ - deltgbx = deltarx = 0; \ - } \ - } while (0) - -#define SET_XY() \ - do { \ - delt02 = dx02 / dy02; \ - if (dy12) delt12 = dx12 / dy12; \ - if (dy01) delt01 = dx01 / dy01; \ - start02 = (ydiff * delt02) + x0; \ - end01 = (ydiff * delt01) + x0; \ - end12 = ((y1 - (GLfloat)iy1) * delt12) + x1; \ - } while (0) - -#define SET_DIR() \ - do { \ - tmp = x1 - (dy01 * delt02 + x0); \ - if (tmp > 0) { \ - lr = 0x80000000; \ - } else { \ - tmp *= -1; \ - lr = 0; \ - } \ - tmp >>= 20; \ - } while (0) - -#define SET_Z() \ - do { \ - deltzy = (z2 - z0) / dy02; \ - if (tmp) { \ - deltzx = (z1 - (dy01 * deltzy + z0)) / tmp; \ - } else { deltzx = 0; } \ - zstart = (deltzy * ydiff) + z0; \ - } while (0) - -#define SET_BASEUV() \ - do { \ - if (u0 < u1) { \ - if (u0 < u2) { \ - baseu = u0; \ - } else { \ - baseu = u2; \ - } \ - } else { \ - if (u1 < u2) { \ - baseu = u1; \ - } else { \ - baseu = u2; \ - } \ - } \ - if (v0 < v1) { \ - if (v0 < v2) { \ - basev = v0; \ - } else { \ - basev = v2; \ - } \ - } else { \ - if (v1 < v2) { \ - basev = v1; \ - } else { \ - basev = v2; \ - } \ - } \ - } while (0) - -#define SET_RW() \ - do { \ - /* GLfloat minW; \ - if (w0 < w1) { \ - if (w0 < w2) { \ - minW = w0; \ - } else { \ - minW = w2; \ - } \ - } else { \ - if (w1 < w2) { \ - minW = w1; \ - } else { \ - minW = w2; \ - } \ - } */ \ - rw0 = (512.0 * w0); \ - rw1 = (512.0 * w1); \ - rw2 = (512.0 * w2); \ - } while (0) - - -#define SET_D() \ - do { \ - GLfloat sxy, suv; \ - int lev; \ - suv = (VB->TexCoordPtr[0]->data[vert0][0] - \ - VB->TexCoordPtr[0]->data[vert2][0]) * \ - (VB->TexCoordPtr[0]->data[vert1][1] - \ - VB->TexCoordPtr[0]->data[vert2][1]) - \ - (VB->TexCoordPtr[0]->data[vert1][0] - \ - VB->TexCoordPtr[0]->data[vert2][0]) * \ - (VB->TexCoordPtr[0]->data[vert0][1] - \ - VB->TexCoordPtr[0]->data[vert2][2]); \ - sxy = (VB->Win.data[vert0][0] - \ - VB->Win.data[vert2][0]) * \ - (VB->Win.data[vert1][1] - \ - VB->Win.data[vert2][1]) - \ - (VB->Win.data[vert1][0] - \ - VB->Win.data[vert2][0]) * \ - (VB->Win.data[vert0][1] - \ - VB->Win.data[vert2][2]); \ - if (sxy < 0) sxy *= -1.0; \ - if (suv < 0) suv *= -1.0; \ - lev = *(int*)&suv - *(int *)&sxy; \ - if (lev < 0) \ - lev = 0; \ - else \ - lev >>=23; \ - dstart = (lev << 27); \ - } while (0) - - - -#define SET_UVWD() \ - do { \ - SET_BASEUV(); \ - SET_RW(); \ - SET_D(); \ - ru0 = (((u0 - baseu) * rw0)); \ - ru1 = (((u1 - baseu) * rw1)); \ - ru2 = (((u2 - baseu) * rw2)); \ - rv0 = (((v0 - basev) * rw0)); \ - rv1 = (((v1 - basev) * rw1)); \ - rv2 = (((v2 - basev) * rw2)); \ - while (baseu < 0) { baseu += (t->tObj->Image[0]->Width << 8); } \ - while (basev < 0) { basev += (t->tObj->Image[0]->Height << 8); } \ - if (!(baseu & 0xFF)) { baseu = (baseu >> 8); } else { baseu = (baseu >> 8) + 1; } \ - if ((basev & 0x80) || !(basev & 0xFF)) { basev = (basev >> 8); } else { basev = (basev >> 8) - 1; } \ - rbaseu = (baseu) << (16 - t->widthLog2); \ - rbasev = (basev) << (16 - t->widthLog2); \ - deltuy = (((ru2 - ru0) / dy02)); \ - deltvy = (((rv2 - rv0) / dy02)); \ - rw0 *= (1024.0 * 512.0); \ - rw1 *= (1024.0 * 512.0); \ - rw2 *= (1024.0 * 512.0); \ - deltwy = ((rw2 - rw0) / dy02); \ - if (tmp) { \ - deltux = ((ru1 - (dy01 * deltuy + ru0)) / tmp); \ - deltvx = ((rv1 - (dy01 * deltvy + rv0)) / tmp); \ - deltwx = ((rw1 - (dy01 * deltwy + rw0)) / tmp); \ - } else { deltux = deltvx = deltwx = 0; } \ - ustart = (deltuy * ydiff) + (ru0); \ - vstart = (deltvy * ydiff) + (rv0); \ - wstart = (deltwy * ydiff) + (rw0); \ - } while (0) - - -#define SEND_COLORS() \ - do { \ - WAITFIFOEMPTY(6); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_GBX), deltgbx); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ARX), deltarx); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_GBY), deltgby); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ARY), deltary); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_GS_BS), gbstart); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_AS_RS), arstart); \ - } while (0) - -#define SEND_VERTICES() \ - do { \ - WAITFIFOEMPTY(6); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ZSTART), zstart); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ZXD), deltzx); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ZYD), deltzy); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXDELTA12), delt12); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXEND12), end12); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXDELTA01), delt01); \ - WAITFIFOEMPTY(5); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXEND01), end01); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXDELTA02), delt02); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXSTART02), start02); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TYS), iy0); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TY01_Y12), \ - ((((iy0 - iy1) & 0x7FF) << 16) | \ - ((iy1 - iy2) & 0x7FF) | lr)); \ - } while (0) - -#define SEND_UVWD() \ - do { \ - WAITFIFOEMPTY(7); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_BASEV), (rbasev & 0xFFFF)); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_BASEU), (0xa0000000 | (rbaseu & 0xFFFF))); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_WXD), deltwx); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_WYD), deltwy); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_WSTART), wstart); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_DXD), deltdx); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_VXD), deltvx); \ - WAITFIFOEMPTY(7); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_UXD), deltux); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_DYD), deltdy); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_VYD), deltvy); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_UYD), deltuy); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_DSTART), dstart); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_VSTART), vstart); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_USTART), ustart); \ - } while (0) - -#define DMA_SEND_UVWD() \ - do { \ - DMAOUT((rbasev & 0xFFFF)); \ - DMAOUT((0xa0000000 | (rbaseu & 0xFFFF))); \ - DMAOUT(deltwx); \ - DMAOUT(deltwy); \ - DMAOUT(wstart); \ - DMAOUT(deltdx); \ - DMAOUT(deltvx); \ - DMAOUT(deltux); \ - DMAOUT(deltdy); \ - DMAOUT(deltvy); \ - DMAOUT(deltuy); \ - DMAOUT(dstart); \ - DMAOUT(vstart); \ - DMAOUT(ustart); \ - } while (0) - - -#define DMA_SEND_COLORS() \ - do { \ - DMAOUT(deltgbx); \ - DMAOUT(deltarx); \ - DMAOUT(deltgby); \ - DMAOUT(deltary); \ - DMAOUT(gbstart); \ - DMAOUT(arstart); \ - } while (0) - -#define DMA_SEND_VERTICES() \ - do { \ - DMAOUT(deltzx); \ - DMAOUT(deltzy); \ - DMAOUT(zstart); \ - DMAOUT(delt12); \ - DMAOUT(end12); \ - DMAOUT(delt01); \ - DMAOUT(end01); \ - DMAOUT(delt02); \ - DMAOUT(start02); \ - DMAOUT(iy0); \ - DMAOUT(((((iy0 - iy1) & 0x7FF) << 16) | \ - ((iy1 - iy2) & 0x7FF) | lr)); \ - } while (0) - diff --git a/src/mesa/drivers/dri/savage/Makefile b/src/mesa/drivers/dri/savage/Makefile index 018482f66b..2e5c40802c 100644 --- a/src/mesa/drivers/dri/savage/Makefile +++ b/src/mesa/drivers/dri/savage/Makefile @@ -27,4 +27,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 931ceff0a8..d307b81e8e 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -59,7 +59,7 @@ #include "texmem.h" #define need_GL_EXT_secondary_color -#include "extension_helper.h" +#include "main/remap_helper.h" #include "xmlpool.h" @@ -436,7 +436,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, if (ctx->Const.MaxTextureLevels <= 6) { /*spec requires at least 64x64*/ __driUtilMessage("Not enough texture memory. " "Falling back to indirect rendering."); - Xfree(imesa); + _mesa_free(imesa); return GL_FALSE; } @@ -574,7 +574,7 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv) _mesa_destroy_context(imesa->glCtx); /* no longer use vertex_dma_buf*/ - Xfree(imesa); + _mesa_free(imesa); } } @@ -602,7 +602,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_FRONT, screen->cpp, @@ -615,7 +615,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_BACK, screen->cpp, @@ -628,7 +628,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_DEPTH, screen->zpp, @@ -639,7 +639,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, + = driNewRenderbuffer(MESA_FORMAT_S8_Z24, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_DEPTH, screen->zpp, @@ -651,7 +651,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, + = driNewRenderbuffer(MESA_FORMAT_S8, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_DEPTH, screen->zpp, @@ -980,18 +980,6 @@ savageInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected ) ) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!savageInitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/savage/savagerender.c b/src/mesa/drivers/dri/savage/savagerender.c index 32c74f9467..8221edf387 100644 --- a/src/mesa/drivers/dri/savage/savagerender.c +++ b/src/mesa/drivers/dri/savage/savagerender.c @@ -252,13 +252,13 @@ static GLboolean run_texnorm_stage( GLcontext *ctx, const GLboolean normalizeS = (texObj->WrapS == GL_REPEAT); const GLboolean normalizeT = (reallyEnabled & TEXTURE_2D_BIT) && (texObj->WrapT == GL_REPEAT); - const GLfloat *in = (GLfloat *)VB->TexCoordPtr[i]->data; - const GLint instride = VB->TexCoordPtr[i]->stride; + const GLfloat *in = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->data; + const GLint instride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->stride; GLfloat (*out)[4] = store->texcoord[i].data; GLint j; if (!ctx->Texture.Unit[i]._ReallyEnabled || - VB->TexCoordPtr[i]->size == 4) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size == 4) /* Never try to normalize homogenous tex coords! */ continue; @@ -297,7 +297,7 @@ static GLboolean run_texnorm_stage( GLcontext *ctx, } if (normalizeS || normalizeT) - VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = &store->texcoord[i]; + VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &store->texcoord[i]; } } diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c index 9615e34013..3bb6fbcc63 100644 --- a/src/mesa/drivers/dri/savage/savagespan.c +++ b/src/mesa/drivers/dri/savage/savagespan.c @@ -255,15 +255,13 @@ void savageSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis, GLboolean float_depth) { - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - savageInitPointers_565(&drb->Base); - } - else { - savageInitPointers_8888(&drb->Base); - } + if (drb->Base.Format == MESA_FORMAT_RGB565) { + savageInitPointers_565(&drb->Base); + } + else if (drb->Base.Format == MESA_FORMAT_ARGB8888) { + savageInitPointers_8888(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (drb->Base.Format == MESA_FORMAT_Z16) { if (float_depth) { savageInitDepthPointers_z16f(&drb->Base); } @@ -271,7 +269,7 @@ savageSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis, savageInitDepthPointers_z16(&drb->Base); } } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (drb->Base.Format == MESA_FORMAT_S8_Z24) { if (float_depth) { savageInitDepthPointers_s8_z24f(&drb->Base); } @@ -279,7 +277,7 @@ savageSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis, savageInitDepthPointers_s8_z24(&drb->Base); } } - else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (drb->Base.Format == MESA_FORMAT_S8) { savageInitStencilPointers_s8_z24(&drb->Base); } } diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index fe239e1b05..6c97bb6c70 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -23,29 +23,24 @@ */ -#include <stdlib.h> -#include <stdio.h> - -#include <GL/gl.h> - +#include "main/context.h" #include "main/mm.h" -#include "savagecontext.h" -#include "savagetex.h" -#include "savagetris.h" -#include "savageioctl.h" -#include "main/simple_list.h" -#include "main/enums.h" -#include "savage_bci.h" - #include "main/macros.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/texobj.h" #include "main/convolve.h" #include "main/colormac.h" +#include "main/simple_list.h" +#include "main/enums.h" #include "swrast/swrast.h" +#include "savagecontext.h" +#include "savagetex.h" +#include "savagetris.h" +#include "savageioctl.h" +#include "savage_bci.h" + #include "xmlpool.h" #define TILE_INDEX_DXT1 0 @@ -527,6 +522,11 @@ savageAllocTexObj( struct gl_texture_object *texObj ) * components to white. This way we get the correct result. */ +#if 0 +/* Using MESA_FORMAT_RGBA8888 to store alpha-only textures should + * work but is space inefficient. + */ + static GLboolean _savage_texstore_a1114444(TEXSTORE_PARAMS); @@ -590,10 +590,11 @@ _savage_texstore_a1114444(TEXSTORE_PARAMS) return GL_FALSE; _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { + GLuint texelBytes = _mesa_get_format_bytes(dstFormat); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUI = (GLushort *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -629,10 +630,11 @@ _savage_texstore_a1118888(TEXSTORE_PARAMS) return GL_FALSE; _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { + GLuint texelBytes = _mesa_get_format_bytes(dstFormat); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -647,10 +649,11 @@ _savage_texstore_a1118888(TEXSTORE_PARAMS) return GL_TRUE; } +#endif /* Called by the _mesa_store_teximage[123]d() functions. */ -static const struct gl_texture_format * +static gl_format savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -669,15 +672,15 @@ savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; } case 3: @@ -686,129 +689,152 @@ savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; } case GL_RGBA8: case GL_RGBA12: case GL_RGBA16: return !force16bpt ? - &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_RGB10_A2: return !force16bpt ? - &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_COMPRESSED_ALPHA: - return isSavage4 ? &_mesa_texformat_a8 : ( +#if 0 + return isSavage4 ? MESA_FORMAT_a8 : ( do32bpt ? &_savage_texformat_a1118888 : &_savage_texformat_a1114444); +#else + if (isSavage4) + return MESA_FORMAT_A8; + else if (do32bpt) + return MESA_FORMAT_ARGB8888; + else + return MESA_FORMAT_ARGB4444; +#endif case GL_ALPHA4: - return isSavage4 ? &_mesa_texformat_a8 : &_savage_texformat_a1114444; +#if 0 + return isSavage4 ? MESA_FORMAT_a8 : &_savage_texformat_a1114444; +#else + if (isSavage4) + return MESA_FORMAT_A8; + else + return MESA_FORMAT_ARGB4444; +#endif case GL_ALPHA8: case GL_ALPHA12: case GL_ALPHA16: - return isSavage4 ? &_mesa_texformat_a8 : ( +#if 0 + return isSavage4 ? MESA_FORMAT_a8 : ( !force16bpt ? &_savage_texformat_a1118888 : &_savage_texformat_a1114444); - +#else + if (isSavage4) + return MESA_FORMAT_A8; + else if (force16bpt) + return MESA_FORMAT_ARGB4444; + else + return MESA_FORMAT_ARGB8888; +#endif case 1: case GL_LUMINANCE: case GL_COMPRESSED_LUMINANCE: /* no alpha, but use argb1555 in 16bit case to get pure grey values */ - return isSavage4 ? &_mesa_texformat_l8 : ( - do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555); + return isSavage4 ? MESA_FORMAT_L8 : ( + do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555); case GL_LUMINANCE4: - return isSavage4 ? &_mesa_texformat_l8 : &_mesa_texformat_argb1555; + return isSavage4 ? MESA_FORMAT_L8 : MESA_FORMAT_ARGB1555; case GL_LUMINANCE8: case GL_LUMINANCE12: case GL_LUMINANCE16: - return isSavage4 ? &_mesa_texformat_l8 : ( - !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555); + return isSavage4 ? MESA_FORMAT_L8 : ( + !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555); case 2: case GL_LUMINANCE_ALPHA: case GL_COMPRESSED_LUMINANCE_ALPHA: /* Savage4 has a al44 texture format. But it's not supported by Mesa. */ - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_LUMINANCE4_ALPHA4: case GL_LUMINANCE6_ALPHA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_LUMINANCE8_ALPHA8: case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: - return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; #if 0 /* TFT_I8 produces garbage on ProSavageDDR and subsequent texture * disable keeps rendering garbage. Disabled for now. */ case GL_INTENSITY: case GL_COMPRESSED_INTENSITY: - return isSavage4 ? &_mesa_texformat_i8 : ( - do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444); + return isSavage4 ? MESA_FORMAT_i8 : ( + do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444); case GL_INTENSITY4: - return isSavage4 ? &_mesa_texformat_i8 : &_mesa_texformat_argb4444; + return isSavage4 ? MESA_FORMAT_i8 : MESA_FORMAT_ARGB4444; case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: - return isSavage4 ? &_mesa_texformat_i8 : ( - !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444); + return isSavage4 ? MESA_FORMAT_i8 : ( + !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444); #else case GL_INTENSITY: case GL_COMPRESSED_INTENSITY: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_INTENSITY4: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: - return !force16bpt ? &_mesa_texformat_argb8888 : - &_mesa_texformat_argb4444; + return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; #endif case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: if (!isSavage4) /* Not the best choice but Savage3D/MX/IX don't support DXT3 or DXT5. */ - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; /* fall through */ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; /* case GL_COLOR_INDEX: @@ -822,7 +848,7 @@ savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat, */ default: _mesa_problem(ctx, "unexpected texture format in %s", __FUNCTION__); - return NULL; + return MESA_FORMAT_NONE; } } @@ -837,7 +863,7 @@ static void savageSetTexImages( savageContextPtr imesa, assert(t); assert(image); - switch (image->TexFormat->MesaFormat) { + switch (image->TexFormat) { case MESA_FORMAT_ARGB8888: textureFormat = TFT_ARGB8888; t->texelBytes = tileIndex = 4; @@ -2083,6 +2109,7 @@ void savageDDInitTextureFuncs( struct dd_function_table *functions ) /* Texel fetching with our custom texture formats works just like * the standard argb formats. */ +#if 0 _savage_texformat_a1114444.FetchTexel1D = _mesa_texformat_argb4444.FetchTexel1D; _savage_texformat_a1114444.FetchTexel2D = _mesa_texformat_argb4444.FetchTexel2D; _savage_texformat_a1114444.FetchTexel3D = _mesa_texformat_argb4444.FetchTexel3D; @@ -2096,4 +2123,5 @@ void savageDDInitTextureFuncs( struct dd_function_table *functions ) _savage_texformat_a1118888.FetchTexel1Df= _mesa_texformat_argb8888.FetchTexel1Df; _savage_texformat_a1118888.FetchTexel2Df= _mesa_texformat_argb8888.FetchTexel2Df; _savage_texformat_a1118888.FetchTexel3Df= _mesa_texformat_argb8888.FetchTexel3Df; +#endif } diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c index c04763b40e..e9529d1939 100644 --- a/src/mesa/drivers/dri/savage/savagetris.c +++ b/src/mesa/drivers/dri/savage/savagetris.c @@ -879,13 +879,13 @@ static GLboolean savageCheckPTexHack( GLcontext *ctx ) RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) { if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX )) return GL_TRUE; /* apply ptex hack */ else FALLBACK(ctx, SAVAGE_FALLBACK_PROJ_TEXTURE, GL_TRUE); } - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4) + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) FALLBACK(ctx, SAVAGE_FALLBACK_PROJ_TEXTURE, GL_TRUE); return GL_FALSE; /* don't apply ptex hack */ @@ -976,13 +976,13 @@ static INLINE GLuint savageChooseVertexFormat_s3d( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) { if (imesa->ptexHack) EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_3F_XYW, SAVAGE_EMIT_STQ0, SAVAGE_SKIP_ST0); - else if (VB->TexCoordPtr[0]->size == 4) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) assert (0); /* should be caught by savageCheckPTexHack */ - else if (VB->TexCoordPtr[0]->size >= 2) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size >= 2) /* The chromium menu emits some 3D tex coords even though no * 3D texture is enabled. Ignore the 3rd coordinate. */ EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, SAVAGE_EMIT_ST0, SAVAGE_SKIP_ST0 ); - else if (VB->TexCoordPtr[0]->size == 1) { + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 1) { EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_1F, SAVAGE_EMIT_S0, SAVAGE_SKIP_S0 ); EMIT_PAD( 4 ); } else @@ -1025,9 +1025,9 @@ static INLINE GLuint savageChooseVertexFormat_s4( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) { if (imesa->ptexHack) NEED_ATTR( SAVAGE_EMIT_STQ0, SAVAGE_SKIP_ST0); - else if (VB->TexCoordPtr[0]->size == 4) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) assert (0); /* should be caught by savageCheckPTexHack */ - else if (VB->TexCoordPtr[0]->size >= 2) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size >= 2) /* The chromium menu emits some 3D tex coords even though no * 3D texture is enabled. Ignore the 3rd coordinate. */ NEED_ATTR( SAVAGE_EMIT_ST0, SAVAGE_SKIP_ST0 ); @@ -1035,10 +1035,10 @@ static INLINE GLuint savageChooseVertexFormat_s4( GLcontext *ctx ) NEED_ATTR( SAVAGE_EMIT_S0, SAVAGE_SKIP_S0 ); } if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 )) { - if (VB->TexCoordPtr[1]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) /* projective textures are not supported by the hardware */ assert (0); /* should be caught by savageCheckPTexHack */ - else if (VB->TexCoordPtr[1]->size >= 2) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size >= 2) NEED_ATTR( SAVAGE_EMIT_ST1, SAVAGE_SKIP_ST1 ); else NEED_ATTR( SAVAGE_EMIT_S1, SAVAGE_SKIP_S1 ); diff --git a/src/mesa/drivers/dri/sis/Makefile b/src/mesa/drivers/dri/sis/Makefile index d2354e6776..ad009fc239 100644 --- a/src/mesa/drivers/dri/sis/Makefile +++ b/src/mesa/drivers/dri/sis/Makefile @@ -34,4 +34,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c index a070fe3d79..f501e7ad2e 100644 --- a/src/mesa/drivers/dri/sis/sis_context.c +++ b/src/mesa/drivers/dri/sis/sis_context.c @@ -59,7 +59,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color -#include "extension_helper.h" +#include "main/remap_helper.h" #ifndef SIS_DEBUG int SIS_DEBUG = 0; @@ -69,7 +69,7 @@ int GlobalCurrentHwcx = -1; int GlobalHwcxCountBase = 1; int GlobalCmdQueueLen = 0; -struct dri_extension card_extensions[] = +static struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_border_clamp", NULL }, @@ -83,7 +83,7 @@ struct dri_extension card_extensions[] = { NULL, NULL } }; -struct dri_extension card_extensions_6326[] = +static struct dri_extension card_extensions_6326[] = { /*{ "GL_ARB_texture_border_clamp", NULL },*/ /*{ "GL_ARB_texture_mirrored_repeat", NULL },*/ diff --git a/src/mesa/drivers/dri/sis/sis_dd.c b/src/mesa/drivers/dri/sis/sis_dd.c index bddc4a9285..217d77557f 100644 --- a/src/mesa/drivers/dri/sis/sis_dd.c +++ b/src/mesa/drivers/dri/sis/sis_dd.c @@ -41,6 +41,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "sis_tris.h" #include "swrast/swrast.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" @@ -142,25 +143,25 @@ sisInitRenderbuffer(struct gl_renderbuffer *rb, GLenum format) if (format == GL_RGBA) { /* Color */ - rb->_BaseFormat = GL_RGBA; + rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; } else if (format == GL_DEPTH_COMPONENT16) { /* Depth */ - rb->_BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_INT; } else if (format == GL_DEPTH_COMPONENT24) { /* Depth */ - rb->_BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ + rb->Format = MESA_FORMAT_Z32; rb->DataType = GL_UNSIGNED_INT; } else { /* Stencil */ ASSERT(format == GL_STENCIL_INDEX8_EXT); - rb->_BaseFormat = GL_STENCIL_INDEX; + rb->Format = MESA_FORMAT_S8; rb->DataType = GL_UNSIGNED_BYTE; } diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index b5f04ae28d..fec9158236 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -298,18 +298,6 @@ sisInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, &drm_expected)) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - psp->private = sisCreateScreen(psp); if (!psp->private) { diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c index 9e9a509755..cfbb51007d 100644 --- a/src/mesa/drivers/dri/sis/sis_span.c +++ b/src/mesa/drivers/dri/sis/sis_span.c @@ -176,24 +176,22 @@ sisDDInitSpanFuncs( GLcontext *ctx ) void sisSetSpanFunctions(struct sis_renderbuffer *srb, const GLvisual *vis) { - if (srb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - sisInitPointers_RGB565( &srb->Base ); - } - else { - sisInitPointers_ARGB8888( &srb->Base ); - } + if (srb->Base.Format == MESA_FORMAT_RGB565) { + sisInitPointers_RGB565( &srb->Base ); } - else if (srb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (srb->Base.Format == MESA_FORMAT_ARGB8888) { + sisInitPointers_ARGB8888( &srb->Base ); + } + else if (srb->Base.Format == MESA_FORMAT_Z16) { sisInitDepthPointers_z16(&srb->Base); } - else if (srb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (srb->Base.Format == MESA_FORMAT_S8_Z24) { sisInitDepthPointers_z24_s8(&srb->Base); } - else if (srb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + else if (srb->Base.Format == MESA_FORMAT_Z32) { sisInitDepthPointers_z32(&srb->Base); } - else if (srb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (srb->Base.Format == MESA_FORMAT_S8) { sisInitStencilPointers_z24_s8(&srb->Base); } } diff --git a/src/mesa/drivers/dri/sis/sis_tex.c b/src/mesa/drivers/dri/sis/sis_tex.c index 28ced6cfd5..951c470dad 100644 --- a/src/mesa/drivers/dri/sis/sis_tex.c +++ b/src/mesa/drivers/dri/sis/sis_tex.c @@ -28,17 +28,15 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * Eric Anholt <anholt@FreeBSD.org> */ -#include "sis_context.h" -#include "sis_alloc.h" -#include "sis_tex.h" - #include "swrast/swrast.h" #include "main/imports.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" +#include "sis_context.h" +#include "sis_alloc.h" +#include "sis_tex.h" #include "xmlpool.h" #define ALIGN(value, align) (GLubyte *)((long)(value + align - 1) & ~(align - 1)) @@ -65,7 +63,7 @@ sisAllocTexImage( sisContextPtr smesa, sisTexObjPtr t, int level, if (t->format == 0) { t->format = image->_BaseFormat; - switch (image->TexFormat->MesaFormat) + switch (image->TexFormat) { case MESA_FORMAT_ARGB8888: t->hwformat = TEXEL_ARGB_8888_32; @@ -101,13 +99,12 @@ sisAllocTexImage( sisContextPtr smesa, sisTexObjPtr t, int level, t->hwformat = TEXEL_VUY422; break; default: - sis_fatal_error("Bad texture format 0x%x.\n", - image->TexFormat->MesaFormat); + sis_fatal_error("Bad texture format 0x%x.\n", image->TexFormat); } } assert(t->format == image->_BaseFormat); - texel_size = image->TexFormat->TexelBytes; + texel_size = _mesa_get_format_bytes(image->TexFormat); size = image->Width * image->Height * texel_size + TEXTURE_HW_PLUS; addr = sisAllocFB( smesa, size, &t->image[level].handle ); @@ -230,7 +227,7 @@ static GLboolean sisIsTextureResident( GLcontext * ctx, return (texObj->DriverData != NULL); } -static const struct gl_texture_format * +static gl_format sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -248,15 +245,15 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; } case 3: @@ -265,46 +262,46 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; } case GL_RGBA8: case GL_RGBA12: case GL_RGBA16: return !force16bpt ? - &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_RGB10_A2: return !force16bpt ? - &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGB5: case GL_RGB4: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_R3_G3_B2: - return &_mesa_texformat_rgb332; + return MESA_FORMAT_RGB332; case GL_ALPHA: case GL_ALPHA4: /* FIXME: This could use its own texstore */ @@ -312,7 +309,7 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case 1: case GL_LUMINANCE: @@ -321,7 +318,7 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case 2: case GL_LUMINANCE_ALPHA: @@ -332,7 +329,7 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_INTENSITY: case GL_INTENSITY4: @@ -340,19 +337,19 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; default: _mesa_problem(ctx, "unexpected format in sisDDChooseTextureFormat: %d", internalFormat); - return NULL; + return MESA_FORMAT_NONE; } } @@ -425,7 +422,7 @@ static void sisTexSubImage1D( GLcontext *ctx, /* Upload the texture */ WaitEngIdle(smesa); - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); copySize = width * texelBytes; src = (char *)texImage->Data + xoffset * texelBytes; @@ -513,7 +510,7 @@ static void sisTexSubImage2D( GLcontext *ctx, /* Upload the texture */ WaitEngIdle(smesa); - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); copySize = width * texelBytes; src = (char *)texImage->Data + (xoffset + yoffset * texImage->Width) * diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c index 46417ce414..a507173b21 100644 --- a/src/mesa/drivers/dri/sis/sis_texstate.c +++ b/src/mesa/drivers/dri/sis/sis_texstate.c @@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "sis_context.h" #include "sis_state.h" diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c index 76d12d07b3..3cf10007b5 100644 --- a/src/mesa/drivers/dri/sis/sis_tris.c +++ b/src/mesa/drivers/dri/sis/sis_tris.c @@ -903,14 +903,14 @@ static void sisRenderStart( GLcontext *ctx ) /* projective textures are not supported by the hardware */ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) { - if (VB->TexCoordPtr[0]->size > 2) + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size > 2) tex_fallback = GL_TRUE; EMIT_ATTR(_TNL_ATTRIB_TEX0, EMIT_2F); AGPParseSet |= SiS_PS_HAS_UV0; } /* Will only hit tex1 on SiS300 */ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 )) { - if (VB->TexCoordPtr[1]->size > 2) + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size > 2) tex_fallback = GL_TRUE; EMIT_ATTR(_TNL_ATTRIB_TEX1, EMIT_2F); AGPParseSet |= SiS_PS_HAS_UV1; diff --git a/src/mesa/drivers/dri/swrast/Makefile b/src/mesa/drivers/dri/swrast/Makefile index 5f3a4f2191..771169c1ff 100644 --- a/src/mesa/drivers/dri/swrast/Makefile +++ b/src/mesa/drivers/dri/swrast/Makefile @@ -21,4 +21,3 @@ SWRAST_COMMON_SOURCES = \ include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index 3016987d56..8340861aff 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -33,6 +33,7 @@ #include "main/context.h" #include "main/extensions.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/imports.h" #include "main/renderbuffer.h" @@ -43,82 +44,12 @@ #include "tnl/t_pipeline.h" #include "vbo/vbo.h" #include "drivers/common/driverfuncs.h" +#include "drivers/common/meta.h" #include "utils.h" #include "swrast_priv.h" -#define need_GL_VERSION_1_3 -#define need_GL_VERSION_1_4 -#define need_GL_VERSION_1_5 -#define need_GL_VERSION_2_0 -#define need_GL_VERSION_2_1 - -/* sw extensions for imaging */ -#define need_GL_EXT_blend_color -#define need_GL_EXT_blend_minmax -#define need_GL_EXT_convolution -#define need_GL_EXT_histogram -#define need_GL_SGI_color_table - -/* sw extensions not associated with some GL version */ -#define need_GL_ARB_draw_elements_base_vertex -#define need_GL_ARB_shader_objects -#define need_GL_ARB_vertex_array_object -#define need_GL_ARB_vertex_program -#define need_GL_ARB_sync -#define need_GL_APPLE_vertex_array_object -#define need_GL_ATI_fragment_shader -#define need_GL_ATI_separate_stencil -#define need_GL_EXT_depth_bounds_test -#define need_GL_EXT_framebuffer_object -#define need_GL_EXT_framebuffer_blit -#define need_GL_EXT_gpu_program_parameters -#define need_GL_EXT_paletted_texture -#define need_GL_EXT_stencil_two_side -#define need_GL_MESA_resize_buffers -#define need_GL_NV_vertex_program -#define need_GL_NV_fragment_program - -#include "extension_helper.h" - -const struct dri_extension card_extensions[] = -{ - { "GL_VERSION_1_3", GL_VERSION_1_3_functions }, - { "GL_VERSION_1_4", GL_VERSION_1_4_functions }, - { "GL_VERSION_1_5", GL_VERSION_1_5_functions }, - { "GL_VERSION_2_0", GL_VERSION_2_0_functions }, - { "GL_VERSION_2_1", GL_VERSION_2_1_functions }, - - { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, - { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, - { "GL_EXT_convolution", GL_EXT_convolution_functions }, - { "GL_EXT_histogram", GL_EXT_histogram_functions }, - { "GL_SGI_color_table", GL_SGI_color_table_functions }, - - { "GL_ARB_depth_clamp", NULL }, - { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions }, - { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, - { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions }, - { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, - { "GL_ARB_sync", GL_ARB_sync_functions }, - { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions }, - { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }, - { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, - { "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions }, - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, - { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, - { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, - { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions }, - { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, - { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions }, - { "GL_NV_depth_clamp", NULL }, - { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, - { "GL_NV_fragment_program", GL_NV_fragment_program_functions }, - { NULL, NULL } -}; - - /** * Screen and config-related functions */ @@ -242,7 +173,7 @@ driCreateNewScreen(int scrn, const __DRIextension **extensions, *driver_configs = (const __DRIconfig **) driConcatConfigs(configs24, configs32); - driInitExtensions( NULL, card_extensions, GL_FALSE ); + driInitExtensions( NULL, NULL, GL_FALSE ); return psp; } @@ -376,50 +307,38 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) switch (pixel_format) { case PF_A8R8G8B8: + xrb->Base.Format = MESA_FORMAT_ARGB8888; xrb->Base.InternalFormat = GL_RGBA; xrb->Base._BaseFormat = GL_RGBA; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 8 * sizeof(GLubyte); - xrb->Base.GreenBits = 8 * sizeof(GLubyte); - xrb->Base.BlueBits = 8 * sizeof(GLubyte); - xrb->Base.AlphaBits = 8 * sizeof(GLubyte); xrb->bpp = 32; break; case PF_X8R8G8B8: + xrb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX */ xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 8 * sizeof(GLubyte); - xrb->Base.GreenBits = 8 * sizeof(GLubyte); - xrb->Base.BlueBits = 8 * sizeof(GLubyte); - xrb->Base.AlphaBits = 0; xrb->bpp = 32; break; case PF_R5G6B5: + xrb->Base.Format = MESA_FORMAT_RGB565; xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 5 * sizeof(GLubyte); - xrb->Base.GreenBits = 6 * sizeof(GLubyte); - xrb->Base.BlueBits = 5 * sizeof(GLubyte); - xrb->Base.AlphaBits = 0; xrb->bpp = 16; break; case PF_R3G3B2: + xrb->Base.Format = MESA_FORMAT_RGB332; xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 3 * sizeof(GLubyte); - xrb->Base.GreenBits = 3 * sizeof(GLubyte); - xrb->Base.BlueBits = 2 * sizeof(GLubyte); - xrb->Base.AlphaBits = 0; xrb->bpp = 8; break; case PF_CI8: + xrb->Base.Format = MESA_FORMAT_CI8; xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT; xrb->Base._BaseFormat = GL_COLOR_INDEX; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.IndexBits = 8 * sizeof(GLubyte); xrb->bpp = 8; break; default: @@ -649,6 +568,8 @@ driCreateNewContext(__DRIscreen *screen, const __DRIconfig *config, _mesa_enable_2_0_extensions(mesaCtx); _mesa_enable_2_1_extensions(mesaCtx); + _mesa_meta_init(mesaCtx); + return ctx; } @@ -660,6 +581,7 @@ driDestroyContext(__DRIcontext *ctx) if (ctx) { mesaCtx = &ctx->Base; + _mesa_meta_free(mesaCtx); _swsetup_DestroyContext( mesaCtx ); _swrast_DestroyContext( mesaCtx ); _tnl_DestroyContext( mesaCtx ); diff --git a/src/mesa/drivers/dri/swrast/swrast_span.c b/src/mesa/drivers/dri/swrast/swrast_span.c index 2d3c25dcbe..f8e503463f 100644 --- a/src/mesa/drivers/dri/swrast/swrast_span.c +++ b/src/mesa/drivers/dri/swrast/swrast_span.c @@ -63,56 +63,42 @@ static const GLubyte kernel[16] = { /* 32-bit BGRA */ #define STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE) \ - DST[3] = VALUE[ACOMP]; \ - DST[2] = VALUE[RCOMP]; \ - DST[1] = VALUE[GCOMP]; \ - DST[0] = VALUE[BCOMP] + *DST = VALUE[ACOMP] << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP] #define STORE_PIXEL_RGB_A8R8G8B8(DST, X, Y, VALUE) \ - DST[3] = 0xff; \ - DST[2] = VALUE[RCOMP]; \ - DST[1] = VALUE[GCOMP]; \ - DST[0] = VALUE[BCOMP] + *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP] #define FETCH_PIXEL_A8R8G8B8(DST, SRC) \ - DST[ACOMP] = SRC[3]; \ - DST[RCOMP] = SRC[2]; \ - DST[GCOMP] = SRC[1]; \ - DST[BCOMP] = SRC[0] + DST[ACOMP] = *SRC >> 24; \ + DST[RCOMP] = (*SRC >> 16) & 0xff; \ + DST[GCOMP] = (*SRC >> 8) & 0xff; \ + DST[BCOMP] = *SRC & 0xff /* 32-bit BGRX */ #define STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) \ - DST[3] = 0xff; \ - DST[2] = VALUE[RCOMP]; \ - DST[1] = VALUE[GCOMP]; \ - DST[0] = VALUE[BCOMP] + *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP] #define STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE) \ - DST[3] = 0xff; \ - DST[2] = VALUE[RCOMP]; \ - DST[1] = VALUE[GCOMP]; \ - DST[0] = VALUE[BCOMP] + *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP] #define FETCH_PIXEL_X8R8G8B8(DST, SRC) \ - DST[ACOMP] = 0xff; \ - DST[RCOMP] = SRC[2]; \ - DST[GCOMP] = SRC[1]; \ - DST[BCOMP] = SRC[0] + DST[ACOMP] = 0xff; \ + DST[RCOMP] = (*SRC >> 16) & 0xff; \ + DST[GCOMP] = (*SRC >> 8) & 0xff; \ + DST[BCOMP] = *SRC & 0xff /* 16-bit BGR */ #define STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) \ do { \ int d = DITHER_COMP(X, Y) >> 6; \ - GLushort *p = (GLushort *)DST; \ - *p = ( ((DITHER_CLAMP((VALUE[RCOMP]) + d) & 0xf8) << 8) | \ - ((DITHER_CLAMP((VALUE[GCOMP]) + d) & 0xfc) << 3) | \ - ((DITHER_CLAMP((VALUE[BCOMP]) + d) & 0xf8) >> 3) ); \ + *DST = ( ((DITHER_CLAMP((VALUE[RCOMP]) + d) & 0xf8) << 8) | \ + ((DITHER_CLAMP((VALUE[GCOMP]) + d) & 0xfc) << 3) | \ + ((DITHER_CLAMP((VALUE[BCOMP]) + d) & 0xf8) >> 3) ); \ } while(0) #define FETCH_PIXEL_R5G6B5(DST, SRC) \ do { \ - GLushort p = *(GLushort *)SRC; \ DST[ACOMP] = 0xff; \ - DST[RCOMP] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ - DST[GCOMP] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ - DST[BCOMP] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + DST[RCOMP] = ((*SRC >> 8) & 0xf8) * 255 / 0xf8; \ + DST[GCOMP] = ((*SRC >> 3) & 0xfc) * 255 / 0xfc; \ + DST[BCOMP] = ((*SRC << 3) & 0xf8) * 255 / 0xf8; \ } while(0) @@ -145,8 +131,8 @@ static const GLubyte kernel[16] = { #define SPAN_VARS \ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 4; -#define INC_PIXEL_PTR(P) P += 4 + GLuint *P = (GLuint *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 4 + (X) +#define INC_PIXEL_PTR(P) P++ #define STORE_PIXEL(DST, X, Y, VALUE) \ STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE) #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \ @@ -163,8 +149,8 @@ static const GLubyte kernel[16] = { #define SPAN_VARS \ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 4; -#define INC_PIXEL_PTR(P) P += 4 + GLuint *P = (GLuint *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 4 + (X); +#define INC_PIXEL_PTR(P) P++ #define STORE_PIXEL(DST, X, Y, VALUE) \ STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \ @@ -181,8 +167,8 @@ static const GLubyte kernel[16] = { #define SPAN_VARS \ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 2; -#define INC_PIXEL_PTR(P) P += 2 + GLushort *P = (GLushort *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 2 + (X); +#define INC_PIXEL_PTR(P) P++ #define STORE_PIXEL(DST, X, Y, VALUE) \ STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) #define FETCH_PIXEL(DST, SRC) \ @@ -234,8 +220,8 @@ static const GLubyte kernel[16] = { #define SPAN_VARS \ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)row; -#define INC_PIXEL_PTR(P) P += 4 + GLuint *P = (GLuint *)row; +#define INC_PIXEL_PTR(P) P++ #define STORE_PIXEL(DST, X, Y, VALUE) \ STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE) #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \ @@ -252,8 +238,8 @@ static const GLubyte kernel[16] = { #define SPAN_VARS \ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)row; -#define INC_PIXEL_PTR(P) P += 4 + GLuint *P = (GLuint *)row; +#define INC_PIXEL_PTR(P) P++ #define STORE_PIXEL(DST, X, Y, VALUE) \ STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \ @@ -270,7 +256,7 @@ static const GLubyte kernel[16] = { #define SPAN_VARS \ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)row; + GLushort *P = (GLushort *)row; #define INC_PIXEL_PTR(P) P += 2 #define STORE_PIXEL(DST, X, Y, VALUE) \ STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) diff --git a/src/mesa/drivers/dri/tdfx/Makefile b/src/mesa/drivers/dri/tdfx/Makefile index 092c580fea..b9f25db4fe 100644 --- a/src/mesa/drivers/dri/tdfx/Makefile +++ b/src/mesa/drivers/dri/tdfx/Makefile @@ -32,6 +32,4 @@ ASM_SOURCES = include ../Makefile.template -symlinks: - diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c index 68b5027561..e742d414a5 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c @@ -68,13 +68,13 @@ #define need_GL_EXT_paletted_texture /* #define need_GL_EXT_secondary_color */ /* #define need_GL_NV_vertex_program */ -#include "extension_helper.h" +#include "main/remap_helper.h" /** * Common extension strings exported by all cards */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, { "GL_ARB_texture_mirrored_repeat", NULL }, @@ -107,7 +107,7 @@ const struct dri_extension card_extensions[] = /** * Extension strings exported only by Naplam (e.g., Voodoo4 & Voodoo5) cards. */ -const struct dri_extension napalm_extensions[] = +static const struct dri_extension napalm_extensions[] = { { "GL_ARB_texture_env_combine", NULL }, { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index 58bd48b294..2eb0024d40 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -69,9 +69,6 @@ static const __DRIextension *tdfxExtensions[] = { static const GLuint __driNConfigOptions = 1; -extern const struct dri_extension card_extensions[]; -extern const struct dri_extension napalm_extensions[]; - static GLboolean tdfxCreateScreen( __DRIscreenPrivate *sPriv ) { @@ -173,7 +170,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->fbOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(frontRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); @@ -181,7 +178,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(backRb, mesaVis); @@ -191,7 +188,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(depthRb, mesaVis); @@ -199,7 +196,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp, screen->depthOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(depthRb, mesaVis); @@ -208,7 +205,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->cpp, screen->depthOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(stencilRb, mesaVis); @@ -418,19 +415,6 @@ tdfxInitScreen(__DRIscreen *psp) &psp->drm_version, & drm_expected ) ) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - driInitExtensions( NULL, napalm_extensions, GL_FALSE ); - if (!tdfxInitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c index 591df8a905..cf2712720f 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_state.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c @@ -40,7 +40,6 @@ #include "main/mtypes.h" #include "main/colormac.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index f6a48b3ae1..0aa09e733b 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -42,7 +42,6 @@ #include "main/image.h" #include "main/mipmap.h" #include "main/texcompress.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texstore.h" #include "main/texobj.h" @@ -72,13 +71,13 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, GLubyte *_d = NULL; GLenum _t = 0; - if (texImage->TexFormat->MesaFormat == MESA_FORMAT_RGB565) { + if (texImage->TexFormat == MESA_FORMAT_RGB565) { _t = GL_UNSIGNED_SHORT_5_6_5_REV; bpt = bytesPerPixel; - } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB4444) { + } else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) { _t = GL_UNSIGNED_SHORT_4_4_4_4_REV; bpt = bytesPerPixel; - } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB1555) { + } else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) { _t = GL_UNSIGNED_SHORT_1_5_5_5_REV; bpt = bytesPerPixel; } @@ -93,13 +92,13 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, } _s = src = MALLOC(srcRowStride * srcHeight); _d = dst = MALLOC(dstWidth * bytesPerPixel * dstHeight); - _mesa_texstore_rgba8888(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, src, - 0, 0, 0, /* dstX/Y/Zoffset */ - srcRowStride, /* dstRowStride */ - &dstImageOffsets, - srcWidth, srcHeight, 1, - texImage->_BaseFormat, _t, srcImage, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, GL_RGBA, + MESA_FORMAT_RGBA8888_REV, src, + 0, 0, 0, /* dstX/Y/Zoffset */ + srcRowStride, /* dstRowStride */ + &dstImageOffsets, + srcWidth, srcHeight, 1, + texImage->_BaseFormat, _t, srcImage, &ctx->DefaultPacking); } if (srcHeight == 1) { @@ -140,13 +139,13 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, if (bpt) { src = _s; dst = _d; - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, dstImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstWidth * bpt, - &dstImageOffsets, - dstWidth, dstHeight, 1, - GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, dstImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstWidth * bpt, + &dstImageOffsets, + dstWidth, dstHeight, 1, + GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); FREE(dst); FREE(src); } @@ -190,7 +189,7 @@ tdfxGenerateMipmap(GLcontext *ctx, GLenum target, const tdfxMipMapLevel *mml; texImage = _mesa_get_tex_image(ctx, texObj, target, level); - assert(!texImage->IsCompressed); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); mml = TDFX_TEXIMAGE_DATA(texImage); @@ -760,7 +759,7 @@ fxTexusError(const char *string, FxBool fatal) #endif -static const struct gl_texture_format * +static gl_format tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum srcFormat, GLenum srcType ) { @@ -774,7 +773,7 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case 1: case GL_LUMINANCE: case GL_LUMINANCE4: @@ -782,7 +781,7 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: @@ -792,48 +791,47 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_COMPRESSED_RGB: /* intentional fall-through */ case 3: case GL_RGB: if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) { - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; } /* intentional fall through */ case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return (allow32bpt) ? &_mesa_texformat_argb8888 - : &_mesa_texformat_rgb565; + return (allow32bpt) ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGBA2: case GL_RGBA4: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_COMPRESSED_RGBA: /* intentional fall-through */ case 4: case GL_RGBA: if ( srcFormat == GL_BGRA ) { if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; } else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } } /* intentional fall through */ @@ -841,10 +839,9 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return allow32bpt ? &_mesa_texformat_argb8888 - : &_mesa_texformat_argb4444; + return allow32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: case GL_COLOR_INDEX2_EXT: @@ -852,29 +849,29 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; /* GL_EXT_texture_compression_s3tc */ /* GL_S3_s3tc */ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: case GL_RGB4_S3TC: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL_RGBA_S3TC: case GL_RGBA4_S3TC: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; /* GL_3DFX_texture_compression_FXT1 */ case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; default: _mesa_problem(ctx, "unexpected format in tdfxChooseTextureFormat"); - return NULL; + return MESA_FORMAT_NONE; } } @@ -1126,7 +1123,9 @@ fetch_rgb_dxt1(const struct gl_texture_image *texImage, i = i * mml->wScale; j = j * mml->hScale; + /* XXX Get fetch func from _mesa_get_texel_fetch_func() _mesa_texformat_rgb_dxt1.FetchTexel2D(texImage, i, j, k, rgba); + */ } @@ -1139,7 +1138,9 @@ fetch_rgba_dxt1(const struct gl_texture_image *texImage, i = i * mml->wScale; j = j * mml->hScale; + /* XXX Get fetch func from _mesa_get_texel_fetch_func() _mesa_texformat_rgba_dxt1.FetchTexel2D(texImage, i, j, k, rgba); + */ } @@ -1152,7 +1153,9 @@ fetch_rgba_dxt3(const struct gl_texture_image *texImage, i = i * mml->wScale; j = j * mml->hScale; + /* XXX Get fetch func from _mesa_get_texel_fetch_func() _mesa_texformat_rgba_dxt3.FetchTexel2D(texImage, i, j, k, rgba); + */ } @@ -1165,7 +1168,9 @@ fetch_rgba_dxt5(const struct gl_texture_image *texImage, i = i * mml->wScale; j = j * mml->hScale; + /* XXX Get fetch func from _mesa_get_texel_fetch_func() _mesa_texformat_rgba_dxt5.FetchTexel2D(texImage, i, j, k, rgba); + */ } @@ -1226,20 +1231,21 @@ adjust2DRatio (GLcontext *ctx, GLvoid *tempImage; GLuint dstImageOffsets = 0; - if (!texImage->IsCompressed) { + if (!_mesa_is_format_compressed(texImage->TexFormat)) { GLubyte *destAddr; + tempImage = MALLOC(width * height * texelBytes); if (!tempImage) { return GL_FALSE; } - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, tempImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * texelBytes, /* dstRowStride */ - &dstImageOffsets, - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, tempImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + width * texelBytes, /* dstRowStride */ + &dstImageOffsets, + width, height, 1, + format, type, pixels, packing); /* now rescale */ /* compute address of dest subimage within the overal tex image */ @@ -1256,6 +1262,7 @@ adjust2DRatio (GLcontext *ctx, } else { const GLint rawBytes = 4; GLvoid *rawImage = MALLOC(width * height * rawBytes); + if (!rawImage) { return GL_FALSE; } @@ -1265,26 +1272,26 @@ adjust2DRatio (GLcontext *ctx, return GL_FALSE; } /* unpack image, apply transfer ops and store in rawImage */ - _mesa_texstore_rgba8888(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, rawImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * rawBytes, /* dstRowStride */ - &dstImageOffsets, - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, GL_RGBA, + MESA_FORMAT_RGBA8888_REV, rawImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + width * rawBytes, /* dstRowStride */ + &dstImageOffsets, + width, height, 1, + format, type, pixels, packing); _mesa_rescale_teximage2d(rawBytes, width, newWidth * rawBytes, /* dst stride */ width, height, /* src */ newWidth, newHeight, /* dst */ rawImage /*src*/, tempImage /*dst*/ ); - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ - dstRowStride, - &dstImageOffsets, - newWidth, newHeight, 1, - GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ + dstRowStride, + &dstImageOffsets, + newWidth, newHeight, 1, + GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); FREE(rawImage); } @@ -1357,7 +1364,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, * be correct, since it would mess with "compressedSize". * Ditto for GL_RGBA[4]_S3TC, which is always mapped to DXT3. */ - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { switch (internalFormat) { case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: @@ -1384,30 +1391,22 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, } if (texNapalm) { texImage->InternalFormat = internalFormat = texNapalm; - texImage->IsCompressed = GL_TRUE; + _mesa_is_format_compressed(texImage->TexFormat) = GL_TRUE; } } #endif - /* choose the texture format */ - assert(ctx->Driver.ChooseTextureFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); - assert(texImage->TexFormat); - mesaFormat = texImage->TexFormat->MesaFormat; + mesaFormat = texImage->TexFormat; mml->glideFormat = fxGlideFormat(mesaFormat); ti->info.format = mml->glideFormat; texImage->FetchTexelc = fxFetchFunction(mesaFormat); - texelBytes = texImage->TexFormat->TexelBytes; - - if (texImage->IsCompressed) { - texImage->CompressedSize = _mesa_compressed_texture_size(ctx, - mml->width, - mml->height, - 1, - mesaFormat); - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, mml->width); - texImage->Data = _mesa_alloc_texmemory(texImage->CompressedSize); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); + + if (_mesa_is_format_compressed(texImage->TexFormat)) { + GLuint compressedSize = _mesa_format_image_size(mesaFormat, mml->width, + mml->height, 1); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); + texImage->Data = _mesa_alloc_texmemory(compressedSize); } else { dstRowStride = mml->width * texelBytes; texImage->Data = _mesa_alloc_texmemory(mml->width * mml->height * texelBytes); @@ -1437,13 +1436,13 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, else { /* no rescaling needed */ /* unpack image, apply transfer ops and store in texImage->Data */ - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); } } @@ -1482,9 +1481,9 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, assert(texImage->Data); /* must have an existing texture image! */ assert(texImage->_BaseFormat); - texelBytes = texImage->TexFormat->TexelBytes; - if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, mml->width); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); + if (_mesa_is_format_compressed(texImage->TexFormat)) { + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); } else { dstRowStride = mml->width * texelBytes; } @@ -1507,13 +1506,13 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, } else { /* no rescaling needed */ - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset, yoffset, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset, yoffset, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); } ti->reloadImages = GL_TRUE; /* signal the image needs to be reloaded */ @@ -1572,7 +1571,8 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); tdfxTexInfo *ti; tdfxMipMapLevel *mml; - GLuint mesaFormat; + gl_format mesaFormat; + GLuint compressedSize; if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) { fprintf(stderr, "tdfxCompressedTexImage2D: id=%d int 0x%x %dx%d\n", @@ -1585,8 +1585,6 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, return; } - assert(texImage->IsCompressed); - ti = TDFX_TEXTURE_DATA(texObj); if (!ti) { texObj->DriverData = fxAllocTexObjData(fxMesa); @@ -1615,28 +1613,19 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, mml->height = height * mml->hScale; - /* choose the texture format */ - assert(ctx->Driver.ChooseTextureFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, -1/*format*/, -1/*type*/); - assert(texImage->TexFormat); - /* Determine the appropriate Glide texel format, * given the user's internal texture format hint. */ - mesaFormat = texImage->TexFormat->MesaFormat; + mesaFormat = texImage->TexFormat; mml->glideFormat = fxGlideFormat(mesaFormat); ti->info.format = mml->glideFormat; texImage->FetchTexelc = fxFetchFunction(mesaFormat); /* allocate new storage for texture image, if needed */ if (!texImage->Data) { - texImage->CompressedSize = _mesa_compressed_texture_size(ctx, - mml->width, - mml->height, - 1, - mesaFormat); - texImage->Data = _mesa_alloc_texmemory(texImage->CompressedSize); + compressedSize = _mesa_format_image_size(mesaFormat, mml->width, + mml->height, 1); + texImage->Data = _mesa_alloc_texmemory(compressedSize); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); return; @@ -1659,10 +1648,10 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, * we replicate the data over the padded area. * For now, we take 2) + 3) but texelfetchers will be wrong! */ - const GLuint mesaFormat = texImage->TexFormat->MesaFormat; - GLuint srcRowStride = _mesa_compressed_row_stride(mesaFormat, width); + const GLuint mesaFormat = texImage->TexFormat; + GLuint srcRowStride = _mesa_format_row_stride(mesaFormat, width); - GLuint destRowStride = _mesa_compressed_row_stride(mesaFormat, + GLuint destRowStride = _mesa_format_row_stride(mesaFormat, mml->width); _mesa_upscale_teximage2d(srcRowStride, (height+3) / 4, @@ -1671,7 +1660,7 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, texImage->Data); ti->padded = GL_TRUE; } else { - MEMCPY(texImage->Data, data, texImage->CompressedSize); + MEMCPY(texImage->Data, data, compressedSize); } RevalidateTexture(ctx, texObj); @@ -1696,7 +1685,7 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target, GLint destRowStride, srcRowStride; GLint i, rows; GLubyte *dest; - const GLuint mesaFormat = texImage->TexFormat->MesaFormat; + const GLuint mesaFormat = texImage->TexFormat; if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) { fprintf(stderr, "tdfxCompressedTexSubImage2D: id=%d\n", texObj->Name); @@ -1707,9 +1696,9 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target, mml = TDFX_TEXIMAGE_DATA(texImage); assert(mml); - srcRowStride = _mesa_compressed_row_stride(mesaFormat, width); + srcRowStride = _mesa_format_row_stride(mesaFormat, width); - destRowStride = _mesa_compressed_row_stride(mesaFormat, mml->width); + destRowStride = _mesa_format_row_stride(mesaFormat, mml->width); dest = _mesa_compressed_image_address(xoffset, yoffset, 0, mesaFormat, mml->width, @@ -1727,9 +1716,9 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target, * see fxDDCompressedTexImage2D for caveats */ if (mml->wScale != 1 || mml->hScale != 1) { - srcRowStride = _mesa_compressed_row_stride(mesaFormat, texImage->Width); + srcRowStride = _mesa_format_row_stride(mesaFormat, texImage->Width); - destRowStride = _mesa_compressed_row_stride(mesaFormat, mml->width); + destRowStride = _mesa_format_row_stride(mesaFormat, mml->width); _mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4, destRowStride, mml->height / 4, 1, texImage->Data, destRowStride, diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vb.c b/src/mesa/drivers/dri/tdfx/tdfx_vb.c index 4928802232..c200ba3255 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_vb.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_vb.c @@ -69,11 +69,11 @@ static void interp_extras( GLcontext *ctx, /*fprintf(stderr, "%s\n", __FUNCTION__);*/ - if (VB->ColorPtr[1]) { + if (VB->BackfaceColorPtr) { INTERP_4F( t, - GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], out), - GET_COLOR(VB->ColorPtr[1], in) ); + GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, out), + GET_COLOR(VB->BackfaceColorPtr, in) ); } if (VB->EdgeFlag) { @@ -88,9 +88,9 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], src) ); + if (VB->BackfaceColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, src) ); } setup_tab[TDFX_CONTEXT(ctx)->SetupIndex].copy_pv(ctx, dst, src); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h index 9b780761f4..19baf7d0d2 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h @@ -58,32 +58,32 @@ static void TAG(emit)( GLcontext *ctx, /* fprintf(stderr, "%s\n", __FUNCTION__); */ if (IND & TDFX_TEX0_BIT) { - tc0_stride = VB->TexCoordPtr[tmu0_source]->stride; - tc0 = VB->TexCoordPtr[tmu0_source]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data; u0scale = fxMesa->sScale0; v0scale = fxMesa->tScale0; if (IND & TDFX_PTEX_BIT) - tc0_size = VB->TexCoordPtr[tmu0_source]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size; } if (IND & TDFX_TEX1_BIT) { - tc1 = VB->TexCoordPtr[tmu1_source]->data; - tc1_stride = VB->TexCoordPtr[tmu1_source]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride; u1scale = fxMesa->sScale1; v1scale = fxMesa->tScale1; if (IND & TDFX_PTEX_BIT) - tc1_size = VB->TexCoordPtr[tmu1_source]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size; } if (IND & TDFX_RGBA_BIT) { - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; - col_size = VB->ColorPtr[0]->size; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; + col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; } if (IND & TDFX_FOGC_BIT) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } { @@ -168,14 +168,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; if (IND & TDFX_TEX1_BIT) { - if (VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; - if (VB->TexCoordPtr[1]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) return GL_FALSE; } - if (VB->TexCoordPtr[0]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) return GL_FALSE; } diff --git a/src/mesa/drivers/dri/trident/Makefile b/src/mesa/drivers/dri/trident/Makefile deleted file mode 100644 index 9ee24c504c..0000000000 --- a/src/mesa/drivers/dri/trident/Makefile +++ /dev/null @@ -1,26 +0,0 @@ -# src/mesa/drivers/dri/trident/Makefile - -TOP = ../../../../.. -include $(TOP)/configs/current - -LIBNAME = trident_dri.so - -# Not yet -# MINIGLX_SOURCES = server/trident_dri.c - -DRIVER_SOURCES = \ - trident_context.c \ - trident_state.c \ - trident_vb.c \ - trident_dd.c \ - trident_tris.c - -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - -include ../Makefile.template - -symlinks: diff --git a/src/mesa/drivers/dri/trident/trident_context.c b/src/mesa/drivers/dri/trident/trident_context.c deleted file mode 100644 index b5126b07ea..0000000000 --- a/src/mesa/drivers/dri/trident/trident_context.c +++ /dev/null @@ -1,465 +0,0 @@ -/* - * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk> - * - * Trident CyberBladeXP driver. - * - */ -#include "trident_dri.h" -#include "trident_context.h" -#include "trident_lock.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "vbo/vbo.h" - -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" - -#include "main/context.h" -#include "main/simple_list.h" -#include "main/matrix.h" -#include "main/extensions.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "main/viewport.h" -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif -#include "main/simple_list.h" -#include "main/mm.h" -#include "drirenderbuffer.h" - -#include "drivers/common/driverfuncs.h" -#include "dri_util.h" -#include "utils.h" - -static const struct tnl_pipeline_stage *trident_pipeline[] = { - &_tnl_vertex_transform_stage, - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - &_tnl_render_stage, - 0, -}; - - -static GLboolean -tridentCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, - void *sharedContextPrivate) -{ - GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; - tridentContextPtr tmesa; - tridentScreenPtr tridentscrn; - struct dd_function_table functions; -#if 0 - drm_trident_sarea_t *saPriv=(drm_trident_sarea_t *)(((char*)sPriv->pSAREA)+ - sizeof(XF86DRISAREARec)); -#endif - - tmesa = (tridentContextPtr) CALLOC( sizeof(*tmesa) ); - if ( !tmesa ) return GL_FALSE; - - /* Allocate the Mesa context */ - if (sharedContextPrivate) - shareCtx = ((tridentContextPtr) sharedContextPrivate)->glCtx; - else - shareCtx = NULL; - - _mesa_init_driver_functions(&functions); - - tmesa->glCtx = - _mesa_create_context(glVisual, shareCtx, &functions, (void *)tmesa); - - if (!tmesa->glCtx) { - FREE(tmesa); - return GL_FALSE; - } - - tmesa->driContext = driContextPriv; - tmesa->driScreen = sPriv; - tmesa->driDrawable = NULL; /* Set by XMesaMakeCurrent */ - - tmesa->hHWContext = driContextPriv->hHWContext; - tmesa->driHwLock = (drmLock *)&sPriv->pSAREA->lock; - tmesa->driFd = sPriv->fd; -#if 0 - tmesa->sarea = saPriv; -#endif - - tridentscrn = tmesa->tridentScreen = (tridentScreenPtr)(sPriv->private); - - ctx = tmesa->glCtx; - - ctx->Const.MaxTextureLevels = 13; /* 4K by 4K? Is that right? */ - ctx->Const.MaxTextureUnits = 1; /* Permedia 3 */ - - ctx->Const.MinLineWidth = 0.0; - ctx->Const.MaxLineWidth = 255.0; - - ctx->Const.MinLineWidthAA = 0.0; - ctx->Const.MaxLineWidthAA = 65536.0; - - ctx->Const.MinPointSize = 0.0; - ctx->Const.MaxPointSize = 255.0; - - ctx->Const.MinPointSizeAA = 0.5; /* 4x4 quality mode */ - ctx->Const.MaxPointSizeAA = 16.0; - ctx->Const.PointSizeGranularity = 0.25; - - ctx->Const.MaxDrawBuffers = 1; - -#if 0 - tmesa->texHeap = mmInit( 0, tmesa->tridentScreen->textureSize ); - - make_empty_list(&tmesa->TexObjList); - make_empty_list(&tmesa->SwappedOut); - - tmesa->CurrentTexObj[0] = 0; - tmesa->CurrentTexObj[1] = 0; /* Permedia 3, second texture */ - - tmesa->RenderIndex = ~0; -#endif - - /* Initialize the software rasterizer and helper modules. - */ - _swrast_CreateContext( ctx ); - _vbo_CreateContext( ctx ); - _tnl_CreateContext( ctx ); - _swsetup_CreateContext( ctx ); - - /* Install the customized pipeline: - */ - _tnl_destroy_pipeline( ctx ); - _tnl_install_pipeline( ctx, trident_pipeline ); - - /* Configure swrast to match hardware characteristics: - */ - _swrast_allow_pixel_fog( ctx, GL_FALSE ); - _swrast_allow_vertex_fog( ctx, GL_TRUE ); - - tridentInitVB( ctx ); - tridentDDInitExtensions( ctx ); - tridentDDInitDriverFuncs( ctx ); - tridentDDInitStateFuncs( ctx ); -#if 0 - tridentDDInitSpanFuncs( ctx ); - tridentDDInitTextureFuncs( ctx ); -#endif - tridentDDInitTriFuncs( ctx ); - tridentDDInitState( tmesa ); - - driContextPriv->driverPrivate = (void *)tmesa; - - UNLOCK_HARDWARE(tmesa); - - return GL_TRUE; -} - -static void -tridentDestroyContext(__DRIcontextPrivate *driContextPriv) -{ - tridentContextPtr tmesa = (tridentContextPtr)driContextPriv->driverPrivate; - - if (tmesa) { - _swsetup_DestroyContext( tmesa->glCtx ); - _tnl_DestroyContext( tmesa->glCtx ); - _vbo_DestroyContext( tmesa->glCtx ); - _swrast_DestroyContext( tmesa->glCtx ); - - /* free the Mesa context */ - tmesa->glCtx->DriverCtx = NULL; - _mesa_destroy_context(tmesa->glCtx); - - _mesa_free(tmesa); - driContextPriv->driverPrivate = NULL; - } -} - - -static GLboolean -tridentCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, - const __GLcontextModes *mesaVis, - GLboolean isPixmap ) -{ - tridentScreenPtr screen = (tridentScreenPtr) driScrnPriv->private; - - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } - else { - struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); - - { - driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, - screen->frontOffset, screen->frontPitch, - driDrawPriv); - /* - tridentSetSpanFunctions(frontRb, mesaVis); - */ - _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); - } - - if (mesaVis->doubleBufferMode) { - driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, - screen->backOffset, screen->backPitch, - driDrawPriv); - /* - tridentSetSpanFunctions(backRb, mesaVis); - */ - _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); - } - - if (mesaVis->depthBits == 16) { - driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - /* - tridentSetSpanFunctions(depthRb, mesaVis); - */ - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - else if (mesaVis->depthBits == 24) { - driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - /* - tridentSetSpanFunctions(depthRb, mesaVis); - */ - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - - /* no h/w stencil? - if (mesaVis->stencilBits > 0 && !swStencil) { - driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT); - tridentSetSpanFunctions(stencilRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); - } - */ - - _mesa_add_soft_renderbuffers(fb, - GL_FALSE, /* color */ - GL_FALSE, /* depth */ - mesaVis->stencilBits > 0, - mesaVis->accumRedBits > 0, - GL_FALSE, /* alpha */ - GL_FALSE /* aux */); - driDrawPriv->driverPrivate = (void *) fb; - - return (driDrawPriv->driverPrivate != NULL); - } -} - - -static void -tridentDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) -{ - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - -static void -tridentSwapBuffers(__DRIdrawablePrivate *drawablePrivate) -{ - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate; - - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - tridentContextPtr tmesa; - GLcontext *ctx; - tmesa = (tridentContextPtr) dPriv->driContextPriv->driverPrivate; - ctx = tmesa->glCtx; - if (ctx->Visual.doubleBufferMode) { - _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ - tridentCopyBuffer( dPriv ); - } - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - _mesa_problem(NULL, "tridentSwapBuffers: drawable has no context!\n"); - } -} - -static GLboolean -tridentMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) -{ - if (driContextPriv) { - GET_CURRENT_CONTEXT(ctx); - tridentContextPtr oldCtx = ctx ? TRIDENT_CONTEXT(ctx) : NULL; - tridentContextPtr newCtx = (tridentContextPtr) driContextPriv->driverPrivate; - - if ( newCtx != oldCtx ) { - newCtx->dirty = ~0; - } - - if (newCtx->driDrawable != driDrawPriv) { - newCtx->driDrawable = driDrawPriv; -#if 0 - tridentUpdateWindow ( newCtx->glCtx ); - tridentUpdateViewportOffset( newCtx->glCtx ); -#endif - } - - newCtx->drawOffset = newCtx->tridentScreen->backOffset; - newCtx->drawPitch = newCtx->tridentScreen->backPitch; - - _mesa_make_current( newCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); - - if (!newCtx->glCtx->Viewport.Width) { - _mesa_set_viewport(newCtx->glCtx, 0, 0, - driDrawPriv->w, driDrawPriv->h); - } - } else { - _mesa_make_current( NULL, NULL, NULL ); - } - return GL_TRUE; -} - - -static GLboolean -tridentUnbindContext( __DRIcontextPrivate *driContextPriv ) -{ - return GL_TRUE; -} - - -static tridentScreenPtr -tridentCreateScreen( __DRIscreenPrivate *sPriv ) -{ - TRIDENTDRIPtr tDRIPriv = (TRIDENTDRIPtr)sPriv->pDevPriv; - tridentScreenPtr tridentScreen; - - if (sPriv->devPrivSize != sizeof(TRIDENTDRIRec)) { - fprintf(stderr,"\nERROR! sizeof(TRIDENTDRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area */ - tridentScreen = (tridentScreenPtr) CALLOC( sizeof(*tridentScreen) ); - if ( !tridentScreen ) return NULL; - - tridentScreen->driScreen = sPriv; - - tridentScreen->frontOffset = tDRIPriv->frontOffset; - tridentScreen->backOffset = tDRIPriv->backOffset; - tridentScreen->depthOffset = tDRIPriv->depthOffset; - tridentScreen->frontPitch = tDRIPriv->frontPitch; - tridentScreen->backPitch = tDRIPriv->backPitch; - tridentScreen->depthPitch = tDRIPriv->depthPitch; - tridentScreen->width = tDRIPriv->width; - tridentScreen->height = tDRIPriv->height; - -printf("%d %d\n",tridentScreen->width,tridentScreen->height); -printf("%d %d\n",tridentScreen->frontPitch,tridentScreen->backPitch); -printf("offset 0x%x 0x%x\n",tridentScreen->backOffset,tridentScreen->depthOffset); - - tridentScreen->mmio.handle = tDRIPriv->regs; - tridentScreen->mmio.size = 0x20000; - - if (drmMap(sPriv->fd, - tridentScreen->mmio.handle, tridentScreen->mmio.size, - (drmAddressPtr)&tridentScreen->mmio.map)) { - FREE(tridentScreen); - return GL_FALSE; - } -printf("MAPPED at %p\n", tridentScreen->mmio.map); - - return tridentScreen; -} - -/* Destroy the device specific screen private data struct. - */ -static void -tridentDestroyScreen( __DRIscreenPrivate *sPriv ) -{ - tridentScreenPtr tridentScreen = (tridentScreenPtr)sPriv->private; - - FREE(tridentScreen); -} - -static GLboolean -tridentInitDriver(__DRIscreenPrivate *sPriv) -{ - sPriv->private = (void *) tridentCreateScreen( sPriv ); - - if (!sPriv->private) { - tridentDestroyScreen( sPriv ); - return GL_FALSE; - } - - return GL_TRUE; -} - -/** - * This is the driver specific part of the createNewScreen entry point. - * - * \todo maybe fold this into intelInitDriver - * - * \return the __GLcontextModes supported by this driver - */ -const __DRIconfig **tridentInitScreen(__DRIscreenPrivate *psp) -{ - static const __DRIversion ddx_expected = { 4, 0, 0 }; - static const __DRIversion dri_expected = { 3, 1, 0 }; - static const __DRIversion drm_expected = { 1, 0, 0 }; - - if ( ! driCheckDriDdxDrmVersions2( "Trident", - &psp->dri_version, & dri_expected, - &psp->ddx_version, & ddx_expected, - &psp->drm_version, & drm_expected ) ) - return NULL; - - if (!tridentInitDriver(psp)) - return NULL; - - /* Wait... what? This driver doesn't report any modes... */ -#if 0 - TRIDENTDRIPtr dri_priv = (TRIDENTDRIPtr) psp->pDevPriv; - *driver_modes = tridentFillInModes( dri_priv->bytesPerPixel * 8, - GL_TRUE ); -#endif - - return NULL; -} - -const struct __DriverAPIRec driDriverAPI = { - tridentInitScreen, - tridentDestroyScreen, - tridentCreateContext, - tridentDestroyContext, - tridentCreateBuffer, - tridentDestroyBuffer, - tridentSwapBuffers, - tridentMakeCurrent, - tridentUnbindContext, -}; diff --git a/src/mesa/drivers/dri/trident/trident_context.h b/src/mesa/drivers/dri/trident/trident_context.h deleted file mode 100644 index fbbb4a96e7..0000000000 --- a/src/mesa/drivers/dri/trident/trident_context.h +++ /dev/null @@ -1,242 +0,0 @@ -/* - * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk> - * - * Trident CyberBladeXP driver. - * - */ -#ifndef _TRIDENT_CONTEXT_H_ -#define _TRIDENT_CONTEXT_H_ - -#include "dri_util.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "drm.h" -#include "main/mm.h" - -#define SUBPIXEL_X (0.0F) -#define SUBPIXEL_Y (0.125F) - -#define _TRIDENT_NEW_VERTEX (_NEW_TEXTURE | \ - _DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE) - -#define TRIDENT_FALLBACK_TEXTURE 0x01 -#define TRIDENT_FALLBACK_DRAW_BUFFER 0x02 - -#define TRIDENT_NEW_CLIP 0x01 - -#define TRIDENT_UPLOAD_COMMAND_D 0x00000001 -#define TRIDENT_UPLOAD_CONTEXT 0x04000000 -#define TRIDENT_UPLOAD_CLIPRECTS 0x80000000 - -#define TAG(x) trident##x -#include "tnl_dd/t_dd_vertex.h" -#undef TAG - -/* these require that base be dword-aligned */ -static INLINE void MMIO_OUT32(unsigned char *base, unsigned int offset, - unsigned int val) -{ - unsigned int *addr = (unsigned int *)(base + offset); - *addr = val; -} - -static INLINE unsigned int MMIO_IN32(unsigned char *base, unsigned int offset) -{ - unsigned int *addr = (unsigned int *)(base + offset); - return *addr; -} - -#define MMIO_OUT8(base, offset, val) *((base) + (offset)) = (val) -#define MMIO_IN8(base, offset) *((base) + (offset)) - -struct trident_context; -typedef struct trident_context tridentContextRec; -typedef struct trident_context *tridentContextPtr; - -typedef void (*trident_quad_func)( tridentContextPtr, - const tridentVertex *, - const tridentVertex *, - const tridentVertex *, - const tridentVertex * ); -typedef void (*trident_tri_func)( tridentContextPtr, - const tridentVertex *, - const tridentVertex *, - const tridentVertex * ); -typedef void (*trident_line_func)( tridentContextPtr, - const tridentVertex *, - const tridentVertex * ); -typedef void (*trident_point_func)( tridentContextPtr, - const tridentVertex * ); - -typedef struct { - drm_handle_t handle; /* Handle to the DRM region */ - drmSize size; /* Size of the DRM region */ - unsigned char *map; /* Mapping of the DRM region */ -} tridentRegionRec, *tridentRegionPtr; - -typedef struct { - __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */ - - drmBufMapPtr buffers; - - unsigned int frontOffset; - unsigned int frontPitch; - unsigned int backOffset; - unsigned int backPitch; - unsigned int depthOffset; - unsigned int depthPitch; - unsigned int width; - unsigned int height; - unsigned int cpp; - -#if 0 - unsigned int sarea_priv_offset; -#endif - - tridentRegionRec mmio; -} tridentScreenRec, *tridentScreenPtr; - -/** - * tridentRenderbuffer, derived from Mesa's gl_renderbuffer - */ -typedef struct { - struct gl_renderbuffer Base; - /* XXX per-window info should go here */ - int foo, bar; -} tridentRenderbuffer; - - -struct trident_context { - GLcontext *glCtx; /* Mesa context */ - - __DRIcontextPrivate *driContext; - __DRIscreenPrivate *driScreen; - __DRIdrawablePrivate *driDrawable; - - GLuint new_gl_state; - GLuint new_state; - GLuint dirty; - -#if 0 - drm_trident_sarea_t *sarea; -#endif - - /* Temporaries for translating away float colors: - */ - struct gl_client_array UbyteColor; - struct gl_client_array UbyteSecondaryColor; - - /* Mirrors of some DRI state - */ - int lastStamp; /* mirror driDrawable->lastStamp */ - - drm_context_t hHWContext; - drmLock *driHwLock; - int driFd; - - tridentScreenPtr tridentScreen; /* Screen private DRI data */ - - /* Visual, drawable, cliprect and scissor information - */ - GLenum DrawBuffer; - GLint drawOffset, drawPitch; - GLint drawX, drawY; /* origin of drawable in draw buffer */ - GLint readOffset, readPitch; - - GLuint numClipRects; /* Cliprects for the draw buffer */ - drm_clip_rect_t *pClipRects; - - GLint scissor; - drm_clip_rect_t ScissorRect; /* Current software scissor */ - - GLuint Fallback; - GLuint RenderIndex; - GLuint SetupNewInputs; - GLuint SetupIndex; - GLfloat hw_viewport[16]; - GLfloat depth_scale; - GLuint vertex_format; - GLuint vertex_size; - GLuint vertex_stride_shift; - GLubyte *verts; - - GLint tmu_source[2]; - - GLuint hw_primitive; - GLenum render_primitive; - - trident_point_func draw_point; - trident_line_func draw_line; - trident_tri_func draw_tri; - trident_quad_func draw_quad; - -#if 0 - gammaTextureObjectPtr CurrentTexObj[2]; - struct gamma_texture_object_t TexObjList; - struct gamma_texture_object_t SwappedOut; - GLenum TexEnvImageFmt[2]; - - struct mem_block *texHeap; - - int lastSwap; - int texAge; - int ctxAge; - int dirtyAge; - int lastStamp; -#endif - - /* Chip state */ - - int commandD; - - /* Context State */ - - int ClearColor; -}; - -void tridentDDInitExtensions( GLcontext *ctx ); -void tridentDDInitDriverFuncs( GLcontext *ctx ); -void tridentDDInitSpanFuncs( GLcontext *ctx ); -void tridentDDInitState( tridentContextPtr tmesa ); -void tridentInitHW( tridentContextPtr tmesa ); -void tridentDDInitStateFuncs( GLcontext *ctx ); -void tridentDDInitTextureFuncs( GLcontext *ctx ); -void tridentDDInitTriFuncs( GLcontext *ctx ); - -extern void tridentBuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ); -extern void tridentInitVB( GLcontext *ctx ); -extern void tridentCopyBuffer( const __DRIdrawablePrivate *dPriv ); -extern void tridentFallback( tridentContextPtr tmesa, GLuint bit, - GLboolean mode ); -extern void tridentCheckTexSizes( GLcontext *ctx ); -extern void tridentChooseVertexState( GLcontext *ctx ); -extern void tridentDDUpdateHWState( GLcontext *ctx ); -extern void tridentUploadHwStateLocked( tridentContextPtr tmesa ); - -#define TRIDENT_CONTEXT(ctx) ((tridentContextPtr)(ctx->DriverCtx)) - -#endif /* _TRIDENT_CONTEXT_H_ */ diff --git a/src/mesa/drivers/dri/trident/trident_dd.c b/src/mesa/drivers/dri/trident/trident_dd.c deleted file mode 100644 index faa40c36a2..0000000000 --- a/src/mesa/drivers/dri/trident/trident_dd.c +++ /dev/null @@ -1,110 +0,0 @@ -/* - * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk> - * - * Trident CyberBladeXP driver. - * - */ -#include "trident_context.h" -#include "trident_lock.h" -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif - -#include "swrast/swrast.h" -#include "main/context.h" -#include "main/framebuffer.h" - -#define TRIDENT_DATE "20041223" - -/* Return the width and height of the current color buffer. - */ -static void tridentDDGetBufferSize( GLframebuffer *framebuffer, - GLuint *width, GLuint *height ) -{ - GET_CURRENT_CONTEXT(ctx); - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - - LOCK_HARDWARE(tmesa); - *width = tmesa->driDrawable->w; - *height = tmesa->driDrawable->h; - UNLOCK_HARDWARE(tmesa); -} - - -/* Return various strings for glGetString(). - */ -static const GLubyte *tridentDDGetString( GLcontext *ctx, GLenum name ) -{ - static char buffer[128]; - - switch ( name ) { - case GL_VENDOR: - return (GLubyte *)"Alan Hourihane"; - - case GL_RENDERER: - sprintf( buffer, "Mesa DRI Trident " TRIDENT_DATE ); - - /* Append any CPU-specific information. - */ -#ifdef USE_X86_ASM - if ( _mesa_x86_cpu_features ) { - strncat( buffer, " x86", 4 ); - } -#ifdef USE_MMX_ASM - if ( cpu_has_mmx ) { - strncat( buffer, "/MMX", 4 ); - } -#endif -#ifdef USE_3DNOW_ASM - if ( cpu_has_3dnow ) { - strncat( buffer, "/3DNow!", 7 ); - } -#endif -#ifdef USE_SSE_ASM - if ( cpu_has_xmm ) { - strncat( buffer, "/SSE", 4 ); - } -#endif -#endif - return (GLubyte *)buffer; - - default: - return NULL; - } -} - -/* Enable the extensions supported by this driver. - */ -void tridentDDInitExtensions( GLcontext *ctx ) -{ - /* None... */ -} - -/* Initialize the driver's misc functions. - */ -void tridentDDInitDriverFuncs( GLcontext *ctx ) -{ - ctx->Driver.GetBufferSize = tridentDDGetBufferSize; - ctx->Driver.GetString = tridentDDGetString; - ctx->Driver.Error = NULL; -} diff --git a/src/mesa/drivers/dri/trident/trident_dri.h b/src/mesa/drivers/dri/trident/trident_dri.h deleted file mode 100644 index c1ce3c4682..0000000000 --- a/src/mesa/drivers/dri/trident/trident_dri.h +++ /dev/null @@ -1,28 +0,0 @@ -#ifndef _TRIDENT_DRI_ -#define _TRIDENT_DRI_ - -#include "xf86drm.h" - -typedef struct { - drm_handle_t regs; - drmSize regsSize; - drmAddress regsMap; - int deviceID; - int width; - int height; - int mem; - int frontOffset; - int frontPitch; - int backOffset; - int backPitch; - int depthOffset; - int depthPitch; - int cpp; -#if 0 - int textureOffset; - int textureSize; -#endif - unsigned int sarea_priv_offset; -} TRIDENTDRIRec, *TRIDENTDRIPtr; - -#endif diff --git a/src/mesa/drivers/dri/trident/trident_lock.h b/src/mesa/drivers/dri/trident/trident_lock.h deleted file mode 100644 index ee0819f5ca..0000000000 --- a/src/mesa/drivers/dri/trident/trident_lock.h +++ /dev/null @@ -1,11 +0,0 @@ -/* XXX tridentGetLock doesn't exist... */ - -#define LOCK_HARDWARE(tmesa) \ - do { \ - char __ret = 0; \ - DRM_CAS(tmesa->driHwLock, tmesa->hHWContext, \ - DRM_LOCK_HELD | tmesa->hHWContext, __ret); \ - } while (0) - -#define UNLOCK_HARDWARE(tmesa) \ - DRM_UNLOCK(tmesa->driFd, tmesa->driHwLock, tmesa->hHWContext) diff --git a/src/mesa/drivers/dri/trident/trident_state.c b/src/mesa/drivers/dri/trident/trident_state.c deleted file mode 100644 index e68d3a73c6..0000000000 --- a/src/mesa/drivers/dri/trident/trident_state.c +++ /dev/null @@ -1,548 +0,0 @@ -/* - * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk> - * - * Trident CyberBladeXP driver. - * - */ -#include "trident_context.h" -#include "trident_lock.h" -#include "vbo/vbo.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "main/framebuffer.h" - -#define TRIDENTPACKCOLOR332(r, g, b) \ - (((r) & 0xe0) | (((g) & 0xe0) >> 3) | (((b) & 0xc0) >> 6)) - -#define TRIDENTPACKCOLOR1555(r, g, b, a) \ - ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ - ((a) ? 0x8000 : 0)) - -#define TRIDENTPACKCOLOR565(r, g, b) \ - ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) - -#define TRIDENTPACKCOLOR888(r, g, b) \ - (((r) << 16) | ((g) << 8) | (b)) - -#define TRIDENTPACKCOLOR8888(r, g, b, a) \ - (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) - -#define TRIDENTPACKCOLOR4444(r, g, b, a) \ - ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4)) - -static INLINE GLuint tridentPackColor( GLuint cpp, - GLubyte r, GLubyte g, - GLubyte b, GLubyte a ) -{ - switch ( cpp ) { - case 2: - return TRIDENTPACKCOLOR565( r, g, b ); - case 4: - return TRIDENTPACKCOLOR8888( r, g, b, a ); - default: - return 0; - } -} - -void tridentUploadHwStateLocked( tridentContextPtr tmesa ) -{ - unsigned char *MMIO = tmesa->tridentScreen->mmio.map; -#if 0 - ATISAREAPrivPtr sarea = tmesa->sarea; - trident_context_regs_t *regs = &(sarea->ContextState); -#endif - - if ( tmesa->dirty & TRIDENT_UPLOAD_COMMAND_D ) { - MMIO_OUT32(MMIO, 0x00281C, tmesa->commandD ); - tmesa->dirty &= ~TRIDENT_UPLOAD_COMMAND_D; - } - - if ( tmesa->dirty & TRIDENT_UPLOAD_CLIPRECTS ) { - /* XXX FIX ME ! */ - MMIO_OUT32(MMIO, 0x002C80 , 0x20008000 | tmesa->tridentScreen->height ); - MMIO_OUT32(MMIO, 0x002C84 , 0x20000000 | tmesa->tridentScreen->width ); - tmesa->dirty &= ~TRIDENT_UPLOAD_CLIPRECTS; - } - - tmesa->dirty = 0; -} - -/* Copy the back color buffer to the front color buffer. - */ -void tridentCopyBuffer( const __DRIdrawablePrivate *dPriv ) -{ - unsigned char *MMIO; - tridentContextPtr tmesa; - GLint nbox, i; - int busy; - drm_clip_rect_t *pbox; - - assert(dPriv); - assert(dPriv->driContextPriv); - assert(dPriv->driContextPriv->driverPrivate); - - tmesa = (tridentContextPtr) dPriv->driContextPriv->driverPrivate; - MMIO = tmesa->tridentScreen->mmio.map; - - LOCK_HARDWARE( tmesa ); - - /* use front buffer cliprects */ - nbox = dPriv->numClipRects; - pbox = dPriv->pClipRects; - - for ( i = 0 ; i < nbox ; i++ ) { -#if 0 - GLint nr = MIN2( i + MACH64_NR_SAREA_CLIPRECTS , nbox ); - drm_clip_rect_t *b = tmesa->sarea->boxes; - GLint n = 0; - - for ( ; i < nr ; i++ ) { - *b++ = pbox[i]; - n++; - } - tmesa->sarea->nbox = n; -#endif - - MMIO_OUT32(MMIO, 0x2150, tmesa->tridentScreen->frontPitch << 20 | tmesa->tridentScreen->frontOffset>>4); - MMIO_OUT32(MMIO, 0x2154, tmesa->tridentScreen->backPitch << 20 | tmesa->tridentScreen->backOffset>>4); - MMIO_OUT8(MMIO, 0x2127, 0xCC); /* Copy Rop */ - MMIO_OUT32(MMIO, 0x2128, 0x4); /* scr2scr */ - MMIO_OUT32(MMIO, 0x2138, (pbox->x1 << 16) | pbox->y1); - MMIO_OUT32(MMIO, 0x213C, (pbox->x1 << 16) | pbox->y1); - MMIO_OUT32(MMIO, 0x2140, (pbox->x2 - pbox->x1) << 16 | (pbox->y2 - pbox->y1) ); - MMIO_OUT8(MMIO, 0x2124, 0x01); /* BLT */ -#define GE_BUSY 0x80 - for (;;) { - busy = MMIO_IN8(MMIO, 0x2120); - if ( !(busy & GE_BUSY) ) - break; - } - } - - UNLOCK_HARDWARE( tmesa ); - -#if 0 - tmesa->dirty |= (MACH64_UPLOAD_CONTEXT | - MACH64_UPLOAD_MISC | - MACH64_UPLOAD_CLIPRECTS); -#endif -} - - -static void tridentDDClear( GLcontext *ctx, GLbitfield mask ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - unsigned char *MMIO = tmesa->tridentScreen->mmio.map; - int busy; - GLuint flags = 0; - GLint i; - GLint cx, cy, cw, ch; - -#define DRM_TRIDENT_FRONT 0x01 -#define DRM_TRIDENT_BACK 0x02 -#define DRM_TRIDENT_DEPTH 0x04 - - if ( tmesa->new_state ) - tridentDDUpdateHWState( ctx ); - - if ( mask & BUFFER_BIT_FRONT_LEFT ) { - flags |= DRM_TRIDENT_FRONT; - mask &= ~BUFFER_BIT_FRONT_LEFT; - } - - if ( mask & BUFFER_BIT_BACK_LEFT ) { - flags |= DRM_TRIDENT_BACK; - mask &= ~BUFFER_BIT_BACK_LEFT; - } - - if ( ( mask & BUFFER_BIT_DEPTH ) && ctx->Depth.Mask ) { - flags |= DRM_TRIDENT_DEPTH; - mask &= ~BUFFER_BIT_DEPTH; - } - - LOCK_HARDWARE(tmesa); - - /* get region after locking: */ - cx = ctx->DrawBuffer->_Xmin; - cy = ctx->DrawBuffer->_Ymin; - cw = ctx->DrawBuffer->_Xmax - cx; - ch = ctx->DrawBuffer->_Ymax - cy; - - if ( flags ) { - - cx += tmesa->drawX; - cy += tmesa->drawY; - - /* HACK!!! - */ - if ( tmesa->dirty & ~TRIDENT_UPLOAD_CLIPRECTS ) { - tridentUploadHwStateLocked( tmesa ); - } - - for ( i = 0 ; i < tmesa->numClipRects ; i++ ) { -#if 0 - int nr = MIN2( i + TRIDENT_NR_SAREA_CLIPRECTS, tmesa->numClipRects ); - drm_clip_rect_t *box = tmesa->pClipRects; - drm_clip_rect_t *b = tmesa->sarea->boxes; - GLint n = 0; - - if ( !all ) { - for ( ; i < nr ; i++ ) { - GLint x = box[i].x1; - GLint y = box[i].y1; - GLint w = box[i].x2 - x; - GLint h = box[i].y2 - y; - - if ( x < cx ) w -= cx - x, x = cx; - if ( y < cy ) h -= cy - y, y = cy; - if ( x + w > cx + cw ) w = cx + cw - x; - if ( y + h > cy + ch ) h = cy + ch - y; - if ( w <= 0 ) continue; - if ( h <= 0 ) continue; - - b->x1 = x; - b->y1 = y; - b->x2 = x + w; - b->y2 = y + h; - b++; - n++; - } - } else { - for ( ; i < nr ; i++ ) { - *b++ = box[i]; - n++; - } - } - - tmesa->sarea->nbox = n; -#endif - -if (flags & DRM_TRIDENT_BACK) { - MMIO_OUT32(MMIO, 0x2150, tmesa->tridentScreen->backPitch << 20 | tmesa->tridentScreen->backOffset>>4); - MMIO_OUT8(MMIO, 0x2127, 0xF0); /* Pat Rop */ - MMIO_OUT32(MMIO, 0x2158, tmesa->ClearColor); - MMIO_OUT32(MMIO, 0x2128, 0x4000); /* solidfill */ - MMIO_OUT32(MMIO, 0x2138, cx << 16 | cy); - MMIO_OUT32(MMIO, 0x2140, cw << 16 | ch); - MMIO_OUT8(MMIO, 0x2124, 0x01); /* BLT */ -#define GE_BUSY 0x80 - for (;;) { - busy = MMIO_IN8(MMIO, 0x2120); - if ( !(busy & GE_BUSY) ) - break; - } -} -if (flags & DRM_TRIDENT_DEPTH) { - MMIO_OUT32(MMIO, 0x2150, tmesa->tridentScreen->depthPitch << 20 | tmesa->tridentScreen->depthOffset>>4); - MMIO_OUT8(MMIO, 0x2127, 0xF0); /* Pat Rop */ - MMIO_OUT32(MMIO, 0x2158, tmesa->ClearColor); - MMIO_OUT32(MMIO, 0x2128, 0x4000); /* solidfill */ - MMIO_OUT32(MMIO, 0x2138, cx << 16 | cy); - MMIO_OUT32(MMIO, 0x2140, cw << 16 | ch); - MMIO_OUT8(MMIO, 0x2124, 0x01); /* BLT */ -#define GE_BUSY 0x80 - for (;;) { - busy = MMIO_IN8(MMIO, 0x2120); - if ( !(busy & GE_BUSY) ) - break; - } -} - MMIO_OUT32(MMIO, 0x2150, tmesa->tridentScreen->frontPitch << 20 | tmesa->tridentScreen->frontOffset>>4); -if (flags & DRM_TRIDENT_FRONT) { - MMIO_OUT8(MMIO, 0x2127, 0xF0); /* Pat Rop */ - MMIO_OUT32(MMIO, 0x2158, tmesa->ClearColor); - MMIO_OUT32(MMIO, 0x2128, 0x4000); /* solidfill */ - MMIO_OUT32(MMIO, 0x2138, cx << 16 | cy); - MMIO_OUT32(MMIO, 0x2140, cw << 16 | ch); - MMIO_OUT8(MMIO, 0x2124, 0x01); /* BLT */ -#define GE_BUSY 0x80 - for (;;) { - busy = MMIO_IN8(MMIO, 0x2120); - if ( !(busy & GE_BUSY) ) - break; - } -} - - } - -#if 0 - tmesa->dirty |= (TRIDENT_UPLOAD_CONTEXT | - TRIDENT_UPLOAD_MISC | - TRIDENT_UPLOAD_CLIPRECTS); -#endif - } - - UNLOCK_HARDWARE(tmesa); - - if ( mask ) - _swrast_Clear( ctx, mask ); -} - -static void tridentDDShadeModel( GLcontext *ctx, GLenum mode ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - GLuint s = tmesa->commandD; - -#define TRIDENT_FLAT_SHADE 0x000000E0 -#define TRIDENT_FLAT_SHADE_VERTEX_C 0x00000060 -#define TRIDENT_FLAT_SHADE_GOURAUD 0x00000080 - - s &= ~TRIDENT_FLAT_SHADE; - - switch ( mode ) { - case GL_FLAT: - s |= TRIDENT_FLAT_SHADE_VERTEX_C; - break; - case GL_SMOOTH: - s |= TRIDENT_FLAT_SHADE_GOURAUD; - break; - default: - return; - } - - if ( tmesa->commandD != s ) { - tmesa->commandD = s; - - tmesa->dirty |= TRIDENT_UPLOAD_COMMAND_D; - } -} - -static void -tridentCalcViewport( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - const GLfloat *v = ctx->Viewport._WindowMap.m; - GLfloat *m = tmesa->hw_viewport; - - /* See also trident_translate_vertex. - */ - m[MAT_SX] = v[MAT_SX]; - m[MAT_TX] = v[MAT_TX] + tmesa->drawX + SUBPIXEL_X; - m[MAT_SY] = - v[MAT_SY]; - m[MAT_TY] = - v[MAT_TY] + tmesa->driDrawable->h + tmesa->drawY + SUBPIXEL_Y; -#if 0 - m[MAT_SZ] = v[MAT_SZ] * tmesa->depth_scale; - m[MAT_TZ] = v[MAT_TZ] * tmesa->depth_scale; -#else - m[MAT_SZ] = v[MAT_SZ]; - m[MAT_TZ] = v[MAT_TZ]; -#endif - - tmesa->SetupNewInputs = ~0; -} - -static void tridentDDViewport( GLcontext *ctx, - GLint x, GLint y, - GLsizei width, GLsizei height ) -{ - tridentCalcViewport( ctx ); -} - -static void tridentDDDepthRange( GLcontext *ctx, - GLclampd nearval, GLclampd farval ) -{ - tridentCalcViewport( ctx ); -} - -static void -tridentSetCliprects( tridentContextPtr tmesa, GLenum mode ) -{ - __DRIdrawablePrivate *dPriv = tmesa->driDrawable; - - switch ( mode ) { - case GL_FRONT_LEFT: - if (dPriv->numClipRects == 0) { - static drm_clip_rect_t zeroareacliprect = {0,0,0,0}; - tmesa->numClipRects = 1; - tmesa->pClipRects = &zeroareacliprect; - } else { - tmesa->numClipRects = dPriv->numClipRects; - tmesa->pClipRects = (drm_clip_rect_t *)dPriv->pClipRects; - } - tmesa->drawX = dPriv->x; - tmesa->drawY = dPriv->y; - break; - case GL_BACK_LEFT: - if ( dPriv->numBackClipRects == 0 ) { - if (dPriv->numClipRects == 0) { - static drm_clip_rect_t zeroareacliprect = {0,0,0,0}; - tmesa->numClipRects = 1; - tmesa->pClipRects = &zeroareacliprect; - } else { - tmesa->numClipRects = dPriv->numClipRects; - tmesa->pClipRects = (drm_clip_rect_t *)dPriv->pClipRects; - tmesa->drawX = dPriv->x; - tmesa->drawY = dPriv->y; - } - } - else { - tmesa->numClipRects = dPriv->numBackClipRects; - tmesa->pClipRects = (drm_clip_rect_t *)dPriv->pBackClipRects; - tmesa->drawX = dPriv->backX; - tmesa->drawY = dPriv->backY; - } - break; - default: - return; - } - -#if 0 - tmesa->dirty |= TRIDENT_UPLOAD_CLIPRECTS; -#endif -} - -#if 0 -static GLboolean tridentDDSetDrawBuffer( GLcontext *ctx, GLenum mode ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - int found = GL_TRUE; - - if ( tmesa->DrawBuffer != mode ) { - tmesa->DrawBuffer = mode; - - switch ( mode ) { - case GL_FRONT_LEFT: - tridentFallback( tmesa, TRIDENT_FALLBACK_DRAW_BUFFER, GL_FALSE ); - tmesa->drawOffset = tmesa->tridentScreen->frontOffset; - tmesa->drawPitch = tmesa->tridentScreen->frontPitch; - tridentSetCliprects( tmesa, GL_FRONT_LEFT ); - break; - case GL_BACK_LEFT: - tridentFallback( tmesa, TRIDENT_FALLBACK_DRAW_BUFFER, GL_FALSE ); - tmesa->drawOffset = tmesa->tridentScreen->backOffset; - tmesa->drawPitch = tmesa->tridentScreen->backPitch; - tridentSetCliprects( tmesa, GL_BACK_LEFT ); - break; - default: - tridentFallback( tmesa, TRIDENT_FALLBACK_DRAW_BUFFER, GL_TRUE ); - found = GL_FALSE; - break; - } - -#if 0 - tmesa->setup.dst_off_pitch = (((tmesa->drawPitch/8) << 22) | - (tmesa->drawOffset >> 3)); - - tmesa->dirty |= MACH64_UPLOAD_DST_OFF_PITCH | MACH64_UPLOAD_CONTEXT; -#endif - - } - - return found; -} - -static void tridentDDClearColor( GLcontext *ctx, - const GLchan color[4] ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - - tmesa->ClearColor = tridentPackColor( tmesa->tridentScreen->cpp, - color[0], color[1], - color[2], color[3] ); -} -#endif - -static void -tridentDDUpdateState( GLcontext *ctx, GLuint new_state ) -{ - _swrast_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - _vbo_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); - TRIDENT_CONTEXT(ctx)->new_gl_state |= new_state; -} - - -/* Initialize the context's hardware state. - */ -void tridentDDInitState( tridentContextPtr tmesa ) -{ - tmesa->new_state = 0; - - switch ( tmesa->glCtx->Visual.depthBits ) { - case 16: - tmesa->depth_scale = 1.0 / (GLfloat)0xffff; - break; - case 24: - tmesa->depth_scale = 1.0 / (GLfloat)0xffffff; - break; - } -} - -void tridentDDUpdateHWState( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - int new_state = tmesa->new_state; - - if ( new_state ) - { - tmesa->new_state = 0; - -#if 0 - /* Update the various parts of the context's state. - */ - if ( new_state & GAMMA_NEW_ALPHA ) - tridentUpdateAlphaMode( ctx ); - - if ( new_state & GAMMA_NEW_DEPTH ) - tridentUpdateZMode( ctx ); - - if ( new_state & GAMMA_NEW_FOG ) - gammaUpdateFogAttrib( ctx ); - - if ( new_state & GAMMA_NEW_CLIP ) - gammaUpdateClipping( ctx ); - - if ( new_state & GAMMA_NEW_POLYGON ) - gammaUpdatePolygon( ctx ); - - if ( new_state & GAMMA_NEW_CULL ) - gammaUpdateCull( ctx ); - - if ( new_state & GAMMA_NEW_MASKS ) - gammaUpdateMasks( ctx ); - - if ( new_state & GAMMA_NEW_STIPPLE ) - gammaUpdateStipple( ctx ); -#endif - } - - /* HACK ! */ - -#if 0 - gammaEmitHwState( tmesa ); -#endif -} - -/* Initialize the driver's state functions. - */ -void tridentDDInitStateFuncs( GLcontext *ctx ) -{ - ctx->Driver.UpdateState = tridentDDUpdateState; - - ctx->Driver.Clear = tridentDDClear; - ctx->Driver.DepthRange = tridentDDDepthRange; - ctx->Driver.ShadeModel = tridentDDShadeModel; - ctx->Driver.Viewport = tridentDDViewport; -} diff --git a/src/mesa/drivers/dri/trident/trident_tris.c b/src/mesa/drivers/dri/trident/trident_tris.c deleted file mode 100644 index ee85ab482c..0000000000 --- a/src/mesa/drivers/dri/trident/trident_tris.c +++ /dev/null @@ -1,1125 +0,0 @@ -/* - * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk> - * - * Trident CyberBladeXP driver. - * - */ - -#include "trident_context.h" -#include "trident_lock.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" - -static int first = 1; - -typedef struct reg { - int addr; - int data; -} RegData; - -RegData initRegData[]={ - {0x2804, 0x19980824}, - {0x2F70, 0x46455858}, - {0x2F74, 0x41584998}, - {0x2F00, 0x00000000}, - {0x2F04, 0x80000800}, - {0x2F08, 0x00550200}, - {0x2F40, 0x00000001}, - {0x2F40, 0x00000001}, - {0x2F44, 0x00830097}, - {0x2F48, 0x0087009F}, - {0x2F4C, 0x00BF0003}, - {0x2F50, 0xF00B6C1B}, - {0x2C04, 0x00000000}, - {0x2D00, 0x00000080}, - {0x2D00, 0x00000000}, - {0x2DD4, 0x00100000}, - {0x2DD4, 0x00100010}, - {0x2DD8, 0x00100000}, - {0x2DD8, 0x00100010}, - {0x2C88, 0xFFFFFFFF}, - {0x2C94 , 0xFFFFFFFF}, - {0x281C, 0x00008000}, - {0x2C80, 0x00000000}, - {0x2C80, 0x00000000}, - {0x2C80 , 0x00008000}, - {0x2C00 , 0x00000000}, - {0x2C04 , 0x00000000}, - {0x2C08 , 0x00000000}, - {0x2C0C , 0x00000000}, - {0x2C10 , 0x00000000}, - {0x2C14 , 0x00000000}, - {0x2C18 , 0x00000000}, - {0x2C1C , 0x00000000}, - {0x2C20 , 0x00000000}, - {0x2C24 , 0x00000000}, - {0x2C2C , 0x00000000}, - {0x2C30 , 0x00000000}, - {0x2C34 , 0x00000000}, - {0x2C38 , 0x00000000}, - {0x2C3C , 0x00000000}, - {0x2C40 , 0x00000000}, - {0x2C44 , 0x00000000}, - {0x2C48 , 0x00000000}, - {0x2C4C , 0x00000000}, - {0x2C50 , 0x00000000}, - {0x2C54 , 0x00000000}, - {0x2C58 , 0x00000000}, - {0x2C5C , 0x00000000}, - {0x2C60 , 0x00000000}, - {0x2C64 , 0x00000000}, - {0x2C68 , 0x00000000}, - {0x2C6C , 0x00000000}, - {0x2C70 , 0x00000000}, - {0x2C74 , 0x00000000}, - {0x2C78 , 0x00000000}, - {0x2C7C , 0x00000000}, - {0x2C80 , 0x00008000}, - {0x2C84 , 0x00000000}, - {0x2C88 , 0xFFFFFFFF}, - {0x2C8C , 0x00000000}, - {0x2C90 , 0x00000000}, - {0x2C94 , 0xFFFFFFFF}, - {0x2C98 , 0x00000000}, - {0x2C9C , 0x00000000}, - {0x2CA0 , 0x00000000}, - {0x2CA4 , 0x00000000}, - {0x2CA8 , 0x00000000}, - {0x2CAC , 0x00000000}, - {0x2CB0 , 0x00000000}, - {0x2CB4 , 0x00000000}, - {0x2CB8 , 0x00000000}, - {0x2CBC , 0x00000000}, - {0x2CC0 , 0x00000000}, - {0x2CC4 , 0x00000000}, - {0x2CC8 , 0x00000000}, - {0x2CCC , 0x00000000}, - {0x2CD0 , 0x00000000}, - {0x2CD4 , 0x00000000}, - {0x2CD8 , 0x00000000}, - {0x2CDC , 0x00000000}, - {0x2CE0 , 0x00000000}, - {0x2CE4 , 0x00000000}, - {0x2CE8 , 0x00000000}, - {0x2CEC , 0x00000000}, - {0x2CF0 , 0x00000000}, - {0x2CF4 , 0x00000000}, - {0x2CF8 , 0x00000000}, - {0x2CFC , 0x00000000}, - {0x2D00 , 0x00000000}, - {0x2D04 , 0x00000000}, - {0x2D08 , 0x00000000}, - {0x2D0C , 0x00000000}, - {0x2D10 , 0x00000000}, - {0x2D14 , 0x00000000}, - {0x2D18 , 0x00000000}, - {0x2D1C , 0x00000000}, - {0x2D20 , 0x00000000}, - {0x2D24 , 0x00000000}, - {0x2D28 , 0x00000000}, - {0x2D2C , 0x00000000}, - {0x2D30 , 0x00000000}, - {0x2D34 , 0x00000000}, - {0x2D38 , 0x00000000}, - {0x2D3C , 0x00000000}, - {0x2D40 , 0x00000000}, - {0x2D44 , 0x00000000}, - {0x2D48 , 0x00000000}, - {0x2D4C , 0x00000000}, - {0x2D50 , 0x00000000}, - {0x2D54 , 0x00000000}, - {0x2D58 , 0x00000000}, - {0x2D5C , 0x00000000}, - {0x2D60 , 0x00000000}, - {0x2D64 , 0x00000000}, - {0x2D68 , 0x00000000}, - {0x2D6C , 0x00000000}, - {0x2D70 , 0x00000000}, - {0x2D74 , 0x00000000}, - {0x2D78 , 0x00000000}, - {0x2D7C , 0x00000000}, - {0x2D80 , 0x00000000}, - {0x2D84 , 0x00000000}, - {0x2D88 , 0x00000000}, - {0x2D8C , 0x00000000}, - {0x2D90 , 0x00000000}, - {0x2D94 , 0x00000000}, - {0x2D98 , 0x00000000}, - {0x2D9C , 0x00000000}, - {0x2DA0 , 0x00000000}, - {0x2DA4 , 0x00000000}, - {0x2DA8 , 0x00000000}, - {0x2DAC , 0x00000000}, - {0x2DB0 , 0x00000000}, - {0x2DB4 , 0x00000000}, - {0x2DB8 , 0x00000000}, - {0x2DBC , 0x00000000}, - {0x2DC0 , 0x00000000}, - {0x2DC4 , 0x00000000}, - {0x2DC8 , 0x00000000}, - {0x2DCC , 0x00000000}, - {0x2DD0 , 0x00000000}, - {0x2DD4 , 0x00100010}, - {0x2DD8 , 0x00100010}, - {0x2DDC , 0x00000000}, - {0x2DE0 , 0x00000000}, - {0x2DE4 , 0x00000000}, - {0x2DE8 , 0x00000000}, - {0x2DEC , 0x00000000}, - {0x2DF0 , 0x00000000}, - {0x2DF4 , 0x00000000}, - {0x2DF8 , 0x00000000}, - {0x2DFC , 0x00000000}, - {0x2E00 , 0x00000000}, - {0x2E04 , 0x00000000}, - {0x2E08 , 0x00000000}, - {0x2E0C , 0x00000000}, - {0x2E10 , 0x00000000}, - {0x2E14 , 0x00000000}, - {0x2E18 , 0x00000000}, - {0x2E1C , 0x00000000}, - {0x2E20 , 0x00000000}, - {0x2E24 , 0x00000000}, - {0x2E28 , 0x00000000}, - {0x2E2C , 0x00000000}, - {0x2E30 , 0x00000000}, - {0x2E34 , 0x00000000}, - {0x2E38 , 0x00000000}, - {0x2E3C , 0x00000000}, - {0x2E40 , 0x00000000}, - {0x2E44 , 0x00000000}, - {0x2E48 , 0x00000000}, - {0x2E4C , 0x00000000}, - {0x2E50 , 0x00000000}, - {0x2E54 , 0x00000000}, - {0x2E58 , 0x00000000}, - {0x2E5C , 0x00000000}, - {0x2E60 , 0x00000000}, - {0x2E64 , 0x00000000}, - {0x2E68 , 0x00000000}, - {0x2E6C , 0x00000000}, - {0x2E70 , 0x00000000}, - {0x2E74 , 0x00000000}, - {0x2E78 , 0x00000000}, - {0x2E7C , 0x00000000}, - {0x2E80 , 0x00000000}, - {0x2E84 , 0x00000000}, - {0x2E88 , 0x00000000}, - {0x2E8C , 0x00000000}, - {0x2E90 , 0x00000000}, - {0x2E94 , 0x00000000}, - {0x2E98 , 0x00000000}, - {0x2E9C , 0x00000000}, - {0x2EA0 , 0x00000000}, - {0x2EA4 , 0x00000000}, - {0x2EA8 , 0x00000000}, - {0x2EAC , 0x00000000}, - {0x2EB0 , 0x00000000}, - {0x2EB4 , 0x00000000}, - {0x2EB8 , 0x00000000}, - {0x2EBC , 0x00000000}, - {0x2EC0 , 0x00000000}, - {0x2EC4 , 0x00000000}, - {0x2EC8 , 0x00000000}, - {0x2ECC , 0x00000000}, - {0x2ED0 , 0x00000000}, - {0x2ED4 , 0x00000000}, - {0x2ED8 , 0x00000000}, - {0x2EDC , 0x00000000}, - {0x2EE0 , 0x00000000}, - {0x2EE4 ,0x00000000}, - {0x2EE8 ,0x00000000}, - {0x2EEC , 0x00000000}, - {0x2EF0 , 0x00000000}, - {0x2EF4 , 0x00000000}, - {0x2EF8 , 0x00000000}, - {0x2EFC , 0x00000000}, - /*{0x2F60 , 0x00000000},*/ -}; - -int initRegDataNum=sizeof(initRegData)/sizeof(RegData); - -typedef union { - unsigned int i; - float f; -} dmaBufRec, *dmaBuf; - -void Init3D( tridentContextPtr tmesa ) -{ - unsigned char *MMIO = tmesa->tridentScreen->mmio.map; - int i; - - for(i=0;i<initRegDataNum;++i) - MMIO_OUT32(MMIO, initRegData[i].addr, initRegData[i].data); -} - -int DrawTriangle( tridentContextPtr tmesa) -{ - unsigned char *MMIO = tmesa->tridentScreen->mmio.map; - dmaBufRec clr; - -printf("DRAW TRI\n"); - Init3D(tmesa); - -printf("ENGINE STATUS 0x%x\n",MMIO_IN32(MMIO, 0x2800)); - MMIO_OUT32(MMIO, 0x002800, 0x00000000 ); -#if 0 - MMIO_OUT32(MMIO, 0x002368 , MMIO_IN32(MMIO,0x002368)|1 ); -#endif - - MMIO_OUT32(MMIO, 0x002C00 , 0x00000014 ); -#if 0 - MMIO_OUT32(MMIO, 0x002C04 , 0x0A8004C0 ); -#else - MMIO_OUT32(MMIO, 0x002C04 , 0x0A8000C0 ); -#endif - -#if 0 - MMIO_OUT32(MMIO, 0x002C08 , 0x00000000 ); - MMIO_OUT32(MMIO, 0x002C0C , 0xFFCCCCCC ); - MMIO_OUT32(MMIO, 0x002C10 , 0x3F800000 ); - MMIO_OUT32(MMIO, 0x002C14 , 0x3D0D3DCB ); - MMIO_OUT32(MMIO, 0x002C2C , 0x70000000 ); - MMIO_OUT32(MMIO, 0x002C24 , 0x00202C00 ); - MMIO_OUT32(MMIO, 0x002C28 , 0xE0002500 ); - MMIO_OUT32(MMIO, 0x002C30 , 0x00000000 ); - MMIO_OUT32(MMIO, 0x002C34 , 0xE0000000 ); - MMIO_OUT32(MMIO, 0x002C38 , 0x00000000 ); -#endif - - MMIO_OUT32(MMIO, 0x002C50 , 0x00000000 ); - MMIO_OUT32(MMIO, 0x002C54 , 0x0C320C80 ); - MMIO_OUT32(MMIO, 0x002C50 , 0x00000000 ); - MMIO_OUT32(MMIO, 0x002C54 , 0x0C320C80 ); - MMIO_OUT32(MMIO, 0x002C80 , 0x20008258 ); - MMIO_OUT32(MMIO, 0x002C84 , 0x20000320 ); - MMIO_OUT32(MMIO, 0x002C94 , 0xFFFFFFFF ); - -#if 0 - MMIO_OUT32(MMIO, 0x002D00 , 0x00009009 ); - MMIO_OUT32(MMIO, 0x002D38 , 0x00000000 ); - MMIO_OUT32(MMIO, 0x002D94 , 0x20002000 ); - MMIO_OUT32(MMIO, 0x002D50 , 0xf0000000 ); - MMIO_OUT32(MMIO, 0x002D80 , 0x24002000 ); - MMIO_OUT32(MMIO, 0x002D98 , 0x81000000 ); - MMIO_OUT32(MMIO, 0x002DB0 , 0x81000000 ); - MMIO_OUT32(MMIO, 0x002DC8 , 0x808000FF ); - MMIO_OUT32(MMIO, 0x002DD4 , 0x02000200 ); - MMIO_OUT32(MMIO, 0x002DD8 , 0x02000200 ); - MMIO_OUT32(MMIO, 0x002D30 , 0x02092400 ); - MMIO_OUT32(MMIO, 0x002D04 , 0x00102120 ); - MMIO_OUT32(MMIO, 0x002D08 , 0xFFFFFFFF ); - MMIO_OUT32(MMIO, 0x002D0C , 0xF00010D0 ); - MMIO_OUT32(MMIO, 0x002D10 , 0xC0000400 ); -#endif - - MMIO_OUT32(MMIO, 0x002814, 0x00000000 ); -#if 0 - MMIO_OUT32(MMIO, 0x002818 , 0x00036C20 ); -#else - MMIO_OUT32(MMIO, 0x002818 , 0x00036020 ); -#endif - MMIO_OUT32(MMIO, 0x00281C , 0x00098081 ); - -printf("first TRI\n"); - clr.f = 5.0; - MMIO_OUT32(MMIO, 0x002820 , clr.i ); - clr.f = 595.0; - MMIO_OUT32(MMIO, 0x002824 , clr.i ); - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002828 , clr.i ); - MMIO_OUT32(MMIO, 0x00282C , 0x00FF00 ); -#if 0 - clr.f = 0.0; - MMIO_OUT32(MMIO, 0x002830 , clr.i ); - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002834 , clr.i ); -#endif - - clr.f = 5.0; - MMIO_OUT32(MMIO, 0x002820 , clr.i ); - clr.f = 5.0; - MMIO_OUT32(MMIO, 0x002824 , clr.i ); - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002828 , clr.i ); - MMIO_OUT32(MMIO, 0x00282C , 0xFF0000 ); -#if 0 - clr.f = 0.0; - MMIO_OUT32(MMIO, 0x002830 , clr.i ); - clr.f = 0.0; - MMIO_OUT32(MMIO, 0x002834 , clr.i ); -#endif - - clr.f = 395.0; -printf("0x%x\n",clr.i); - MMIO_OUT32(MMIO, 0x002820 , clr.i ); - clr.f = 5.0; - MMIO_OUT32(MMIO, 0x002824 , clr.i ); - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002828 , clr.i ); - MMIO_OUT32(MMIO, 0x00282C , 0xFF ); -#if 0 - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002830 , clr.i ); - clr.f = 0.0; - MMIO_OUT32(MMIO, 0x002834 , clr.i ); -#endif - -printf("sec TRI\n"); - MMIO_OUT32(MMIO, 0x00281C , 0x00093980 ); - clr.f = 395.0; - MMIO_OUT32(MMIO, 0x002820 , clr.i ); - clr.f = 595.0; - MMIO_OUT32(MMIO, 0x002824 , clr.i ); - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002828 , clr.i ); - MMIO_OUT32(MMIO, 0x00282C , 0x00FF00 ); -#if 0 - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002830 , clr.i ); - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002834 , clr.i ); -#endif - -#if 0 - MMIO_OUT32(MMIO, 0x002368 , MMIO_IN32(MMIO,0x002368)&0xfffffffe ); -#endif - -printf("fin TRI\n"); - - return 0; -} - -static INLINE void trident_draw_point(tridentContextPtr tmesa, - const tridentVertex *v0 ) -{ - unsigned char *MMIO = tmesa->tridentScreen->mmio.map; - (void) MMIO; -} - -static INLINE void trident_draw_line( tridentContextPtr tmesa, - const tridentVertex *v0, - const tridentVertex *v1 ) -{ - unsigned char *MMIO = tmesa->tridentScreen->mmio.map; - (void) MMIO; -} - -static INLINE void trident_draw_triangle( tridentContextPtr tmesa, - const tridentVertex *v0, - const tridentVertex *v1, - const tridentVertex *v2 ) -{ -} - -static INLINE void trident_draw_quad( tridentContextPtr tmesa, - const tridentVertex *v0, - const tridentVertex *v1, - const tridentVertex *v2, - const tridentVertex *v3 ) -{ - GLuint vertsize = tmesa->vertex_size; - GLint coloridx = (vertsize > 4) ? 4 : 3; - unsigned char *MMIO = tmesa->tridentScreen->mmio.map; - int clr; - float *ftmp = (float *)(&clr); - - if (tmesa->dirty) - tridentUploadHwStateLocked( tmesa ); -#if 0 - DrawTriangle(tmesa); - exit(0); -#else -#if 1 - if (first) { - Init3D(tmesa); -#if 0 - DrawTriangle(tmesa); -#endif - first = 0; - } -#endif - - LOCK_HARDWARE( tmesa ); - - MMIO_OUT32(MMIO, 0x002C00 , 0x00000010 ); - MMIO_OUT32(MMIO, 0x002C04 , 0x029C00C0 ); - - /* Z buffer */ - MMIO_OUT32(MMIO, 0x002C24 , 0x00100000 /*| (tmesa->tridentScreen->depthOffset)*/ ); - MMIO_OUT32(MMIO, 0x002C28 , 0xE0000000 | (tmesa->tridentScreen->depthPitch * 4) ); - - /* front buffer */ - MMIO_OUT32(MMIO, 0x002C50 , 0x00000000 | (tmesa->drawOffset) ); - MMIO_OUT32(MMIO, 0x002C54 , 0x0C320000 | (tmesa->drawPitch * 4) ); - - /* clipper */ - MMIO_OUT32(MMIO, 0x002C80 , 0x20008000 | tmesa->tridentScreen->height ); - MMIO_OUT32(MMIO, 0x002C84 , 0x20000000 | tmesa->tridentScreen->width ); - - /* writemask */ - MMIO_OUT32(MMIO, 0x002C94 , 0xFFFFFFFF ); - -if (vertsize == 4) { - MMIO_OUT32(MMIO, 0x002818 , 0x0003A020 ); - MMIO_OUT32(MMIO, 0x00281C , 0x00098021 ); - - *ftmp = v0->v.x; - MMIO_OUT32(MMIO, 0x002820 , clr ); - *ftmp = v0->v.y; - MMIO_OUT32(MMIO, 0x002824 , clr ); - *ftmp = v0->v.z; - MMIO_OUT32(MMIO, 0x002828 , clr ); -#if 0 - *ftmp = v0->v.w; - MMIO_OUT32(MMIO, 0x00282C , clr ); -#endif - MMIO_OUT32(MMIO, 0x00282C , v0->ui[coloridx] ); - - *ftmp = v1->v.x; - MMIO_OUT32(MMIO, 0x002820 , clr ); - *ftmp = v1->v.y; - MMIO_OUT32(MMIO, 0x002824 , clr ); - *ftmp = v1->v.z; - MMIO_OUT32(MMIO, 0x002828 , clr ); -#if 0 - *ftmp = v1->v.w; - MMIO_OUT32(MMIO, 0x00282C , clr ); -#endif - MMIO_OUT32(MMIO, 0x00282C , v1->ui[coloridx] ); - - *ftmp = v2->v.x; - MMIO_OUT32(MMIO, 0x002820 , clr ); - *ftmp = v2->v.y; - MMIO_OUT32(MMIO, 0x002824 , clr ); - *ftmp = v2->v.z; - MMIO_OUT32(MMIO, 0x002828 , clr ); -#if 0 - *ftmp = v2->v.w; - MMIO_OUT32(MMIO, 0x00282C , clr ); -#endif - MMIO_OUT32(MMIO, 0x00282C , v2->ui[coloridx] ); - - MMIO_OUT32(MMIO, 0x00281C , 0x00093020 ); - *ftmp = v3->v.x; - MMIO_OUT32(MMIO, 0x002820 , clr ); - *ftmp = v3->v.y; - MMIO_OUT32(MMIO, 0x002824 , clr ); - *ftmp = v3->v.z; - MMIO_OUT32(MMIO, 0x002828 , clr ); -#if 0 - *ftmp = v3->v.w; - MMIO_OUT32(MMIO, 0x00282C , clr ); -#endif - MMIO_OUT32(MMIO, 0x00282C , v3->ui[coloridx] ); - -} -#endif - - UNLOCK_HARDWARE( tmesa ); -} -/*********************************************************************** - * Rasterization fallback helpers * - ***********************************************************************/ - - -/* This code is hit only when a mix of accelerated and unaccelerated - * primitives are being drawn, and only for the unaccelerated - * primitives. - */ -#if 0 -static void -trident_fallback_quad( tridentContextPtr tmesa, - const tridentVertex *v0, - const tridentVertex *v1, - const tridentVertex *v2, - const tridentVertex *v3 ) -{ - GLcontext *ctx = tmesa->glCtx; - SWvertex v[4]; - trident_translate_vertex( ctx, v0, &v[0] ); - trident_translate_vertex( ctx, v1, &v[1] ); - trident_translate_vertex( ctx, v2, &v[2] ); - trident_translate_vertex( ctx, v3, &v[3] ); - _swrast_Quad( ctx, &v[0], &v[1], &v[2], &v[3] ); -} -#endif - -/* XXX hack to get the prototype defined in time... */ -void trident_translate_vertex(GLcontext *ctx, const tridentVertex *src, - SWvertex *dst); - -static void -trident_fallback_tri( tridentContextPtr tmesa, - const tridentVertex *v0, - const tridentVertex *v1, - const tridentVertex *v2 ) -{ - GLcontext *ctx = tmesa->glCtx; - SWvertex v[3]; - trident_translate_vertex( ctx, v0, &v[0] ); - trident_translate_vertex( ctx, v1, &v[1] ); - trident_translate_vertex( ctx, v2, &v[2] ); - _swrast_Triangle( ctx, &v[0], &v[1], &v[2] ); -} - -static void -trident_fallback_line( tridentContextPtr tmesa, - const tridentVertex *v0, - const tridentVertex *v1 ) -{ - GLcontext *ctx = tmesa->glCtx; - SWvertex v[2]; - trident_translate_vertex( ctx, v0, &v[0] ); - trident_translate_vertex( ctx, v1, &v[1] ); - _swrast_Line( ctx, &v[0], &v[1] ); -} - - -static void -trident_fallback_point( tridentContextPtr tmesa, - const tridentVertex *v0 ) -{ - GLcontext *ctx = tmesa->glCtx; - SWvertex v[1]; - trident_translate_vertex( ctx, v0, &v[0] ); - _swrast_Point( ctx, &v[0] ); -} - -/*********************************************************************** - * Macros for t_dd_tritmp.h to draw basic primitives * - ***********************************************************************/ - -#define TRI( a, b, c ) \ -do { \ - if (DO_FALLBACK) \ - tmesa->draw_tri( tmesa, a, b, c ); \ - else \ - trident_draw_triangle( tmesa, a, b, c ); \ -} while (0) - -#define QUAD( a, b, c, d ) \ -do { \ - if (DO_FALLBACK) { \ - tmesa->draw_tri( tmesa, a, b, d ); \ - tmesa->draw_tri( tmesa, b, c, d ); \ - } else \ - trident_draw_quad( tmesa, a, b, c, d ); \ -} while (0) - -#define LINE( v0, v1 ) \ -do { \ - if (DO_FALLBACK) \ - tmesa->draw_line( tmesa, v0, v1 ); \ - else \ - trident_draw_line( tmesa, v0, v1 ); \ -} while (0) - -#define POINT( v0 ) \ -do { \ - if (DO_FALLBACK) \ - tmesa->draw_point( tmesa, v0 ); \ - else \ - trident_draw_point( tmesa, v0 ); \ -} while (0) - -/*********************************************************************** - * Build render functions from dd templates * - ***********************************************************************/ - -#define TRIDENT_OFFSET_BIT 0x01 -#define TRIDENT_TWOSIDE_BIT 0x02 -#define TRIDENT_UNFILLED_BIT 0x04 -#define TRIDENT_FALLBACK_BIT 0x08 -#define TRIDENT_MAX_TRIFUNC 0x10 - - -static struct { - tnl_points_func points; - tnl_line_func line; - tnl_triangle_func triangle; - tnl_quad_func quad; -} rast_tab[TRIDENT_MAX_TRIFUNC]; - - -#define DO_FALLBACK (IND & TRIDENT_FALLBACK_BIT) -#define DO_OFFSET (IND & TRIDENT_OFFSET_BIT) -#define DO_UNFILLED (IND & TRIDENT_UNFILLED_BIT) -#define DO_TWOSIDE (IND & TRIDENT_TWOSIDE_BIT) -#define DO_FLAT 0 -#define DO_TRI 1 -#define DO_QUAD 1 -#define DO_LINE 1 -#define DO_POINTS 1 -#define DO_FULL_QUAD 1 - -#define HAVE_RGBA 1 -#define HAVE_SPEC 1 -#define HAVE_BACK_COLORS 0 -#define HAVE_HW_FLATSHADE 1 -#define VERTEX tridentVertex -#define TAB rast_tab - -#define DEPTH_SCALE 1.0 -#define UNFILLED_TRI unfilled_tri -#define UNFILLED_QUAD unfilled_quad -#define VERT_X(_v) _v->v.x -#define VERT_Y(_v) _v->v.y -#define VERT_Z(_v) _v->v.z -#define AREA_IS_CCW( a ) (a > 0) -#define GET_VERTEX(e) (tmesa->verts + (e<<tmesa->vertex_stride_shift)) - -#define TRIDENT_COLOR( dst, src ) \ -do { \ - dst[0] = src[2]; \ - dst[1] = src[1]; \ - dst[2] = src[0]; \ - dst[3] = src[3]; \ -} while (0) - -#define TRIDENT_SPEC( dst, src ) \ -do { \ - dst[0] = src[2]; \ - dst[1] = src[1]; \ - dst[2] = src[0]; \ -} while (0) - -#define VERT_SET_RGBA( v, c ) TRIDENT_COLOR( v->ub4[coloroffset], c ) -#define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset] -#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset] -#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx] - -#define VERT_SET_SPEC( v, c ) if (havespec) TRIDENT_SPEC( v->ub4[5], c ) -#define VERT_COPY_SPEC( v0, v1 ) if (havespec) COPY_3V(v0->ub4[5], v1->ub4[5]) -#define VERT_SAVE_SPEC( idx ) if (havespec) spec[idx] = v[idx]->ui[5] -#define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[5] = spec[idx] - -#define LOCAL_VARS(n) \ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); \ - GLuint color[n], spec[n]; \ - GLuint coloroffset = (tmesa->vertex_size == 4 ? 3 : 4); \ - GLboolean havespec = (tmesa->vertex_size == 4 ? 0 : 1); \ - (void) color; (void) spec; (void) coloroffset; (void) havespec; -/*********************************************************************** - * Helpers for rendering unfilled primitives * - ***********************************************************************/ -#if 0 -static const GLuint hw_prim[GL_POLYGON+1] = { - B_PrimType_Points, - B_PrimType_Lines, - B_PrimType_Lines, - B_PrimType_Lines, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles -}; -#endif - -static void tridentResetLineStipple( GLcontext *ctx ); -#if 0 -static void tridentRasterPrimitive( GLcontext *ctx, GLuint hwprim ); -#endif -static void tridentRenderPrimitive( GLcontext *ctx, GLenum prim ); - -#define RASTERIZE(x) /*if (tmesa->hw_primitive != hw_prim[x]) \ - tridentRasterPrimitive( ctx, hw_prim[x] ) */ -#define RENDER_PRIMITIVE tmesa->render_primitive -#define TAG(x) x -#define IND TRIDENT_FALLBACK_BIT -#include "tnl_dd/t_dd_unfilled.h" -#undef IND - -/*********************************************************************** - * Generate GL render functions * - ***********************************************************************/ - -#define IND (0) -#define TAG(x) x -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_OFFSET_BIT) -#define TAG(x) x##_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT) -#define TAG(x) x##_twoside -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_OFFSET_BIT) -#define TAG(x) x##_twoside_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_UNFILLED_BIT) -#define TAG(x) x##_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_OFFSET_BIT|TRIDENT_UNFILLED_BIT) -#define TAG(x) x##_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_UNFILLED_BIT) -#define TAG(x) x##_twoside_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_OFFSET_BIT|TRIDENT_UNFILLED_BIT) -#define TAG(x) x##_twoside_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_OFFSET_BIT|TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_offset_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_twoside_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_OFFSET_BIT|TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_twoside_offset_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_UNFILLED_BIT|TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_OFFSET_BIT|TRIDENT_UNFILLED_BIT|TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_offset_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_UNFILLED_BIT|TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_twoside_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_OFFSET_BIT|TRIDENT_UNFILLED_BIT|TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_twoside_offset_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -static void init_rast_tab( void ) -{ - init(); - init_offset(); - init_twoside(); - init_twoside_offset(); - init_unfilled(); - init_offset_unfilled(); - init_twoside_unfilled(); - init_twoside_offset_unfilled(); - init_fallback(); - init_offset_fallback(); - init_twoside_fallback(); - init_twoside_offset_fallback(); - init_unfilled_fallback(); - init_offset_unfilled_fallback(); - init_twoside_unfilled_fallback(); - init_twoside_offset_unfilled_fallback(); -} - - -/**********************************************************************/ -/* Render unclipped begin/end objects */ -/**********************************************************************/ - -#define VERT(x) (tridentVertex *)(tridentverts + (x << shift)) -#define RENDER_POINTS( start, count ) \ - for ( ; start < count ; start++) \ - trident_draw_point( tmesa, VERT(start) ) -#define RENDER_LINE( v0, v1 ) \ - trident_draw_line( tmesa, VERT(v0), VERT(v1) ) -#define RENDER_TRI( v0, v1, v2 ) \ - trident_draw_triangle( tmesa, VERT(v0), VERT(v1), VERT(v2) ) -#define RENDER_QUAD( v0, v1, v2, v3 ) \ - trident_draw_quad( tmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) ) -#define INIT(x) tridentRenderPrimitive( ctx, x ); -#undef LOCAL_VARS -#define LOCAL_VARS \ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); \ - const GLuint shift = tmesa->vertex_stride_shift; \ - const char *tridentverts = (char *)tmesa->verts; \ - const GLboolean stipple = ctx->Line.StippleFlag; \ - const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ - (void) elt; -#define RESET_STIPPLE if ( stipple ) tridentResetLineStipple( ctx ); -#define RESET_OCCLUSION -#define PRESERVE_VB_DEFS -#define ELT(x) (x) -#define TAG(x) trident_##x##_verts -#include "tnl/t_vb_rendertmp.h" -#undef ELT -#undef TAG -#define TAG(x) trident_##x##_elts -#define ELT(x) elt[x] -#include "tnl/t_vb_rendertmp.h" - -/**********************************************************************/ -/* Render clipped primitives */ -/**********************************************************************/ - -static void tridentRenderClippedPoly( GLcontext *ctx, const GLuint *elts, - GLuint n ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint prim = tmesa->render_primitive; - - /* Render the new vertices as an unclipped polygon. - */ - { - GLuint *tmp = VB->Elts; - VB->Elts = (GLuint *)elts; - tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n, PRIM_BEGIN|PRIM_END ); - VB->Elts = tmp; - } - - /* Restore the render primitive - */ - if (prim != GL_POLYGON) - tnl->Driver.Render.PrimitiveNotify( ctx, prim ); -} - -static void tridentRenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.Line( ctx, ii, jj ); -} - - -/**********************************************************************/ -/* Choose render functions */ -/**********************************************************************/ - -#define _TRIDENT_NEW_RENDER_STATE (_DD_NEW_LINE_STIPPLE | \ - _DD_NEW_LINE_SMOOTH | \ - _DD_NEW_POINT_SMOOTH | \ - _DD_NEW_TRI_SMOOTH | \ - _DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE | \ - _DD_NEW_TRI_OFFSET) \ - - -#define POINT_FALLBACK (DD_POINT_SMOOTH) -#define LINE_FALLBACK (DD_LINE_STIPPLE|DD_LINE_SMOOTH) -#define TRI_FALLBACK (DD_TRI_SMOOTH) -#define ANY_FALLBACK_FLAGS (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK) -#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED) - - -static void tridentChooseRenderState(GLcontext *ctx) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint index = 0; - - if (flags & (ANY_RASTER_FLAGS|ANY_FALLBACK_FLAGS)) { - tmesa->draw_point = trident_draw_point; - tmesa->draw_line = trident_draw_line; - tmesa->draw_tri = trident_draw_triangle; - - if (flags & ANY_RASTER_FLAGS) { - if (flags & DD_TRI_LIGHT_TWOSIDE) index |= TRIDENT_TWOSIDE_BIT; - if (flags & DD_TRI_OFFSET) index |= TRIDENT_OFFSET_BIT; - if (flags & DD_TRI_UNFILLED) index |= TRIDENT_UNFILLED_BIT; - } - - /* Hook in fallbacks for specific primitives. - */ - if (flags & (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK)) { - if (flags & POINT_FALLBACK) tmesa->draw_point = trident_fallback_point; - if (flags & LINE_FALLBACK) tmesa->draw_line = trident_fallback_line; - if (flags & TRI_FALLBACK) tmesa->draw_tri = trident_fallback_tri; - index |= TRIDENT_FALLBACK_BIT; - } - } - - if (tmesa->RenderIndex != index) { - tmesa->RenderIndex = index; - - tnl->Driver.Render.Points = rast_tab[index].points; - tnl->Driver.Render.Line = rast_tab[index].line; - tnl->Driver.Render.Triangle = rast_tab[index].triangle; - tnl->Driver.Render.Quad = rast_tab[index].quad; - - if (tmesa->RenderIndex == 0) { - tnl->Driver.Render.PrimTabVerts = trident_render_tab_verts; - tnl->Driver.Render.PrimTabElts = trident_render_tab_elts; - } else { - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - } - tnl->Driver.Render.ClippedLine = tridentRenderClippedLine; - tnl->Driver.Render.ClippedPolygon = tridentRenderClippedPoly; - } -} - - -/**********************************************************************/ -/* High level hooks for t_vb_render.c */ -/**********************************************************************/ - - - -/* Determine the rasterized primitive when not drawing unfilled - * polygons. - * - * Used only for the default render stage which always decomposes - * primitives to trianges/lines/points. For the accelerated stage, - * which renders strips as strips, the equivalent calculations are - * performed in tridentrender.c. - */ -#if 0 -static void tridentRasterPrimitive( GLcontext *ctx, GLuint hwprim ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - if (tmesa->hw_primitive != hwprim) - tmesa->hw_primitive = hwprim; -} -#endif - -static void tridentRenderPrimitive( GLcontext *ctx, GLenum prim ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - tmesa->render_primitive = prim; -} - -static void tridentRunPipeline( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - - if ( tmesa->new_state ) - tridentDDUpdateHWState( ctx ); - - if (tmesa->new_gl_state) { -#if 0 - if (tmesa->new_gl_state & _NEW_TEXTURE) - tridentUpdateTextureState( ctx ); -#endif - - if (!tmesa->Fallback) { - if (tmesa->new_gl_state & _TRIDENT_NEW_VERTEX) - tridentChooseVertexState( ctx ); - - if (tmesa->new_gl_state & _TRIDENT_NEW_RENDER_STATE) - tridentChooseRenderState( ctx ); - } - - tmesa->new_gl_state = 0; - } - - _tnl_run_pipeline( ctx ); -} - -static void tridentRenderStart( GLcontext *ctx ) -{ - /* Check for projective texturing. Make sure all texcoord - * pointers point to something. (fix in mesa?) - */ - tridentCheckTexSizes( ctx ); -} - -static void tridentRenderFinish( GLcontext *ctx ) -{ - if (0) - _swrast_flush( ctx ); /* never needed */ -} - -static void tridentResetLineStipple( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - (void) tmesa; - - /* Reset the hardware stipple counter. - */ -} - - -/**********************************************************************/ -/* Transition to/from hardware rasterization. */ -/**********************************************************************/ - - -void tridentFallback( tridentContextPtr tmesa, GLuint bit, GLboolean mode ) -{ - GLcontext *ctx = tmesa->glCtx; - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint oldfallback = tmesa->Fallback; - - _tnl_need_projected_coords( ctx, GL_FALSE ); - - if (mode) { - tmesa->Fallback |= bit; - if (oldfallback == 0) { - _swsetup_Wakeup( ctx ); - tmesa->RenderIndex = ~0; - } - } - else { - tmesa->Fallback &= ~bit; - if (oldfallback == bit) { - _swrast_flush( ctx ); - tnl->Driver.Render.Start = tridentRenderStart; - tnl->Driver.Render.PrimitiveNotify = tridentRenderPrimitive; - tnl->Driver.Render.Finish = tridentRenderFinish; - tnl->Driver.Render.BuildVertices = tridentBuildVertices; - tnl->Driver.Render.ResetLineStipple = tridentResetLineStipple; - tmesa->new_gl_state |= (_TRIDENT_NEW_RENDER_STATE| - _TRIDENT_NEW_VERTEX); - } - } -} - - -/**********************************************************************/ -/* Initialization. */ -/**********************************************************************/ - - -void tridentDDInitTriFuncs( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - static int firsttime = 1; - - if (firsttime) { - init_rast_tab(); - firsttime = 0; - } - - tmesa->RenderIndex = ~0; - - tnl->Driver.RunPipeline = tridentRunPipeline; - tnl->Driver.Render.Start = tridentRenderStart; - tnl->Driver.Render.Finish = tridentRenderFinish; - tnl->Driver.Render.PrimitiveNotify = tridentRenderPrimitive; - tnl->Driver.Render.ResetLineStipple = tridentResetLineStipple; - tnl->Driver.Render.BuildVertices = tridentBuildVertices; -} diff --git a/src/mesa/drivers/dri/trident/trident_vb.c b/src/mesa/drivers/dri/trident/trident_vb.c deleted file mode 100644 index 055a914595..0000000000 --- a/src/mesa/drivers/dri/trident/trident_vb.c +++ /dev/null @@ -1,434 +0,0 @@ -/* - * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk> - * - * Trident CyberBladeXP driver. - * - */ -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "main/colormac.h" - -#include "swrast_setup/swrast_setup.h" -#include "swrast/swrast.h" -#include "tnl/t_context.h" -#include "tnl/tnl.h" - -#include "trident_context.h" - -#define TRIDENT_TEX1_BIT 0x1 -#define TRIDENT_TEX0_BIT 0x2 -#define TRIDENT_RGBA_BIT 0x4 -#define TRIDENT_SPEC_BIT 0x8 -#define TRIDENT_FOG_BIT 0x10 -#define TRIDENT_XYZW_BIT 0x20 -#define TRIDENT_PTEX_BIT 0x40 -#define TRIDENT_MAX_SETUP 0x80 - -static struct { - void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - tnl_interp_func interp; - tnl_copy_pv_func copy_pv; - GLboolean (*check_tex_sizes)( GLcontext *ctx ); - GLuint vertex_size; - GLuint vertex_stride_shift; - GLuint vertex_format; -} setup_tab[TRIDENT_MAX_SETUP]; - -#define TINY_VERTEX_FORMAT 1 -#define NOTEX_VERTEX_FORMAT 2 -#define TEX0_VERTEX_FORMAT 3 -#define TEX1_VERTEX_FORMAT 4 -#define PROJ_TEX1_VERTEX_FORMAT 5 -#define TEX2_VERTEX_FORMAT 6 -#define TEX3_VERTEX_FORMAT 7 -#define PROJ_TEX3_VERTEX_FORMAT 8 - -#define DO_XYZW (IND & TRIDENT_XYZW_BIT) -#define DO_RGBA (IND & TRIDENT_RGBA_BIT) -#define DO_SPEC (IND & TRIDENT_SPEC_BIT) -#define DO_FOG (IND & TRIDENT_FOG_BIT) -#define DO_TEX0 (IND & TRIDENT_TEX0_BIT) -#define DO_TEX1 (IND & TRIDENT_TEX1_BIT) -#define DO_TEX2 0 -#define DO_TEX3 0 -#define DO_PTEX (IND & TRIDENT_PTEX_BIT) - -#define VERTEX tridentVertex -#define VERTEX_COLOR trident_color_t -#define LOCALVARS tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); -#define GET_VIEWPORT_MAT() tmesa->hw_viewport -#define GET_TEXSOURCE(n) tmesa->tmu_source[n] -#define GET_VERTEX_FORMAT() tmesa->vertex_format -#define GET_VERTEX_SIZE() tmesa->vertex_size -#define GET_VERTEX_STORE() tmesa->verts -#define GET_VERTEX_STRIDE_SHIFT() tmesa->vertex_stride_shift -#define GET_UBYTE_COLOR_STORE() &tmesa->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &tmesa->UbyteSecondaryColor - -#define HAVE_HW_VIEWPORT 0 -#define HAVE_HW_DIVIDE 0 -#define HAVE_RGBA_COLOR 0 -#define HAVE_TINY_VERTICES 1 -#define HAVE_NOTEX_VERTICES 1 -#define HAVE_TEX0_VERTICES 1 -#define HAVE_TEX1_VERTICES 1 -#define HAVE_TEX2_VERTICES 0 -#define HAVE_TEX3_VERTICES 0 -#define HAVE_PTEX_VERTICES 0 - -#define UNVIEWPORT_VARS \ - const GLfloat dx = - tmesa->drawX - SUBPIXEL_X; \ - const GLfloat dy = (tmesa->driDrawable->h + \ - tmesa->drawY + SUBPIXEL_Y); \ - const GLfloat sz = 1.0 / tmesa->depth_scale - -#define UNVIEWPORT_X(x) x + dx; -#define UNVIEWPORT_Y(y) - y + dy; -#define UNVIEWPORT_Z(z) z * sz; - -#define PTEX_FALLBACK() tridentFallback(TRIDENT_CONTEXT(ctx), TRIDENT_FALLBACK_TEXTURE, 1) - -#define IMPORT_FLOAT_COLORS trident_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS trident_import_float_spec_colors - -#define INTERP_VERTEX setup_tab[tmesa->SetupIndex].interp -#define COPY_PV_VERTEX setup_tab[tmesa->SetupIndex].copy_pv - -/*********************************************************************** - * Generate pv-copying and translation functions * - ***********************************************************************/ - -#define TAG(x) trident_##x -#include "tnl_dd/t_dd_vb.c" - -/*********************************************************************** - * Generate vertex emit and interp functions * - ***********************************************************************/ - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT) -#define TAG(x) x##_wg -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT) -#define TAG(x) x##_wgs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_wgt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_wgt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT|TRIDENT_PTEX_BIT) -#define TAG(x) x##_wgpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_wgst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_wgst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_PTEX_BIT) -#define TAG(x) x##_wgspt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT) -#define TAG(x) x##_wgf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT) -#define TAG(x) x##_wgfs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_wgft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_wgft0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT|TRIDENT_PTEX_BIT) -#define TAG(x) x##_wgfpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_wgfst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_wgfst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_PTEX_BIT) -#define TAG(x) x##_wgfspt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_TEX0_BIT) -#define TAG(x) x##_t0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_t0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_FOG_BIT) -#define TAG(x) x##_f -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_ft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_ft0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT) -#define TAG(x) x##_g -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT) -#define TAG(x) x##_gs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_gt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_gt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_gst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_gst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT) -#define TAG(x) x##_gf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT) -#define TAG(x) x##_gfs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_gft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_gft0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_gfst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_gfst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -static void init_setup_tab( void ) -{ - init_wg(); - init_wgs(); - init_wgt0(); - init_wgt0t1(); - init_wgpt0(); - init_wgst0(); - init_wgst0t1(); - init_wgspt0(); - init_wgf(); - init_wgfs(); - init_wgft0(); - init_wgft0t1(); - init_wgfpt0(); - init_wgfst0(); - init_wgfst0t1(); - init_wgfspt0(); - init_t0(); - init_t0t1(); - init_f(); - init_ft0(); - init_ft0t1(); - init_g(); - init_gs(); - init_gt0(); - init_gt0t1(); - init_gst0(); - init_gst0t1(); - init_gf(); - init_gfs(); - init_gft0(); - init_gft0t1(); - init_gfst0(); - init_gfst0t1(); -} - -void tridentBuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT( ctx ); - GLubyte *v = ((GLubyte *)tmesa->verts + (start<<tmesa->vertex_stride_shift)); - GLuint stride = 1<<tmesa->vertex_stride_shift; - - newinputs |= tmesa->SetupNewInputs; - tmesa->SetupNewInputs = 0; - - if (!newinputs) - return; - - if (newinputs & VERT_BIT_POS) { - setup_tab[tmesa->SetupIndex].emit( ctx, start, count, v, stride ); - } else { - GLuint ind = 0; - - if (newinputs & VERT_BIT_COLOR0) - ind |= TRIDENT_RGBA_BIT; - - if (newinputs & VERT_BIT_COLOR1) - ind |= TRIDENT_SPEC_BIT; - - if (newinputs & VERT_BIT_TEX0) - ind |= TRIDENT_TEX0_BIT; - - if (newinputs & VERT_BIT_TEX1) - ind |= TRIDENT_TEX1_BIT; - - if (newinputs & VERT_BIT_FOG) - ind |= TRIDENT_FOG_BIT; - - if (tmesa->SetupIndex & TRIDENT_PTEX_BIT) - ind = ~0; - - ind &= tmesa->SetupIndex; - - if (ind) { - setup_tab[ind].emit( ctx, start, count, v, stride ); - } - } -} - -void tridentCheckTexSizes( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT( ctx ); - - if (!setup_tab[tmesa->SetupIndex].check_tex_sizes(ctx)) { - TNLcontext *tnl = TNL_CONTEXT(ctx); - - /* Invalidate stored verts - */ - tmesa->SetupNewInputs = ~0; - tmesa->SetupIndex |= TRIDENT_PTEX_BIT; - - if (!tmesa->Fallback && - !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { - tnl->Driver.Render.Interp = setup_tab[tmesa->SetupIndex].interp; - tnl->Driver.Render.CopyPV = setup_tab[tmesa->SetupIndex].copy_pv; - } - } -} - -void tridentChooseVertexState( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT( ctx ); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint ind = TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT; - - if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) - ind |= TRIDENT_SPEC_BIT; - - if (ctx->Fog.Enabled) - ind |= TRIDENT_FOG_BIT; - - if (ctx->Texture.Unit[0]._ReallyEnabled) { - ind |= TRIDENT_TEX0_BIT; - if (ctx->Texture.Unit[1]._ReallyEnabled) { - ind |= TRIDENT_TEX1_BIT; - } - } - - tmesa->SetupIndex = ind; - - if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { - tnl->Driver.Render.Interp = trident_interp_extras; - tnl->Driver.Render.CopyPV = trident_copy_pv_extras; - } else { - tnl->Driver.Render.Interp = setup_tab[ind].interp; - tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; - } - - if (setup_tab[ind].vertex_format != tmesa->vertex_format) { - tmesa->vertex_format = setup_tab[ind].vertex_format; - tmesa->vertex_size = setup_tab[ind].vertex_size; - tmesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift; - } -} - -void tridentInitVB( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; - - tmesa->verts = (GLubyte *)ALIGN_MALLOC( size * 16 * 4, 32 ); - - { - static int firsttime = 1; - if (firsttime) { - init_setup_tab(); - firsttime = 0; - } - } -} - -void tridentFreeVB( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - - if (tmesa->verts) { - ALIGN_FREE(tmesa->verts); - tmesa->verts = 0; - } - - if (tmesa->UbyteSecondaryColor.Ptr) { - ALIGN_FREE((void *)tmesa->UbyteSecondaryColor.Ptr); - tmesa->UbyteSecondaryColor.Ptr = 0; - } - - if (tmesa->UbyteColor.Ptr) { - ALIGN_FREE((void *)tmesa->UbyteColor.Ptr); - tmesa->UbyteColor.Ptr = 0; - } -} diff --git a/src/mesa/drivers/dri/unichrome/Makefile b/src/mesa/drivers/dri/unichrome/Makefile index 5fe00c1bd1..344d34fce3 100644 --- a/src/mesa/drivers/dri/unichrome/Makefile +++ b/src/mesa/drivers/dri/unichrome/Makefile @@ -29,4 +29,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index 6eb19ac079..0524becf3e 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -32,6 +32,7 @@ #include "main/glheader.h" #include "main/context.h" +#include "main/formats.h" #include "main/matrix.h" #include "main/state.h" #include "main/simple_list.h" @@ -65,7 +66,7 @@ #define need_GL_ARB_point_parameters #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color -#include "extension_helper.h" +#include "main/remap_helper.h" #define DRIVER_DATE "20060710" @@ -163,24 +164,28 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, if (format == GL_RGBA) { /* Color */ rb->_BaseFormat = GL_RGBA; + rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; } else if (format == GL_DEPTH_COMPONENT16) { /* Depth */ rb->_BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_INT; } else if (format == GL_DEPTH_COMPONENT24) { /* Depth */ rb->_BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ + rb->Format = MESA_FORMAT_Z32; rb->DataType = GL_UNSIGNED_INT; } else { /* Stencil */ ASSERT(format == GL_STENCIL_INDEX8_EXT); rb->_BaseFormat = GL_STENCIL_INDEX; + rb->Format = MESA_FORMAT_S8; rb->DataType = GL_UNSIGNED_BYTE; } @@ -362,7 +367,7 @@ void viaReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, /* Extension strings exported by the Unichrome driver. */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index 6746f552ae..b34c133600 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -886,8 +886,6 @@ void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags) else if (vmesa->numClipRects) { drm_clip_rect_t *pbox = vmesa->pClipRects; __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - struct via_renderbuffer *const vrb = - (struct via_renderbuffer *) dPriv->driverPrivate; for (i = 0; i < vmesa->numClipRects; i++) { drm_clip_rect_t b; diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index 3dbb570571..e0bf58ca9a 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -62,8 +62,6 @@ DRI_CONF_BEGIN DRI_CONF_END; static const GLuint __driNConfigOptions = 3; -extern const struct dri_extension card_extensions[]; - static drmBufMapPtr via_create_empty_buffers(void) { drmBufMapPtr retval; @@ -210,7 +208,9 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { +#if 0 viaScreenPrivate *screen = (viaScreenPrivate *) driScrnPriv->private; +#endif GLboolean swStencil = (mesaVis->stencilBits > 0 && mesaVis->depthBits != 24); @@ -248,7 +248,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, /* XXX check/fix the offset/pitch parameters! */ { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(frontRb, mesaVis); @@ -257,7 +257,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(backRb, mesaVis); @@ -266,7 +266,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(depthRb, mesaVis); @@ -274,7 +274,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(depthRb, mesaVis); @@ -282,7 +282,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 32) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT32, NULL, + = driNewRenderbuffer(MESA_FORMAT_Z32, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(depthRb, mesaVis); @@ -291,7 +291,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(stencilRb, mesaVis); @@ -393,18 +393,6 @@ viaInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected) ) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!viaInitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c index b908f0fb23..e847164cd0 100644 --- a/src/mesa/drivers/dri/unichrome/via_span.c +++ b/src/mesa/drivers/dri/unichrome/via_span.c @@ -23,6 +23,7 @@ */ #include "main/glheader.h" +#include "main/formats.h" #include "main/macros.h" #include "main/mtypes.h" #include "main/colormac.h" @@ -177,24 +178,22 @@ void viaInitSpanFuncs(GLcontext *ctx) void viaSetSpanFunctions(struct via_renderbuffer *vrb, const GLvisual *vis) { - if (vrb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - viaInitPointers_565(&vrb->Base); - } - else { - viaInitPointers_8888(&vrb->Base); - } + if (vrb->Base.Format == MESA_FORMAT_RGB565) { + viaInitPointers_565(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (vrb->Base.Format == MESA_FORMAT_ARGB8888) { + viaInitPointers_8888(&vrb->Base); + } + else if (vrb->Base.Format == MESA_FORMAT_Z16) { viaInitDepthPointers_z16(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (vrb->Base.Format == MESA_FORMAT_Z24_S8) { viaInitDepthPointers_z24_s8(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + else if (vrb->Base.Format == MESA_FORMAT_Z32) { viaInitDepthPointers_z32(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (vrb->Base.Format == MESA_FORMAT_S8) { viaInitStencilPointers_z24_s8(&vrb->Base); } } diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index 54073e7691..24924d2613 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -30,17 +30,17 @@ #include "main/macros.h" #include "main/mtypes.h" #include "main/enums.h" +#include "main/formats.h" #include "main/colortab.h" #include "main/convolve.h" #include "main/context.h" #include "main/mipmap.h" +#include "main/mm.h" #include "main/simple_list.h" #include "main/texcompress.h" -#include "main/texformat.h" #include "main/texobj.h" #include "main/texstore.h" -#include "main/mm.h" #include "via_context.h" #include "via_fb.h" #include "via_tex.h" @@ -48,7 +48,7 @@ #include "via_ioctl.h" #include "via_3d_reg.h" -static const struct gl_texture_format * +static gl_format viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -65,56 +65,56 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, if ( format == GL_BGRA ) { if ( type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_BYTE ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else if ( type == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; } else if ( type == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } } else if ( type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_INT_8_8_8_8 ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case 3: case GL_RGB: case GL_COMPRESSED_RGB: if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) { - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; } else if ( type == GL_UNSIGNED_BYTE ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_ALPHA4: @@ -122,7 +122,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case 1: case GL_LUMINANCE: @@ -131,7 +131,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case 2: case GL_LUMINANCE_ALPHA: @@ -142,7 +142,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_INTENSITY: case GL_INTENSITY4: @@ -150,35 +150,35 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: @@ -187,16 +187,16 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; default: fprintf(stderr, "unexpected texture format %s in %s\n", _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__); - return NULL; + return MESA_FORMAT_NONE; } - return NULL; /* never get here */ + return MESA_FORMAT_NONE; /* never get here */ } static int logbase2(int n) @@ -457,7 +457,7 @@ static GLboolean viaSetTexImages(GLcontext *ctx, GLuint widthExp = 0; GLuint heightExp = 0; - switch (baseImage->image.TexFormat->MesaFormat) { + switch (baseImage->image.TexFormat) { case MESA_FORMAT_ARGB8888: texFormat = HC_HTXnFM_ARGB8888; break; @@ -689,24 +689,7 @@ static void viaTexImage(GLcontext *ctx, assert(texImage->TexFormat); - if (dims == 1) { - texImage->FetchTexelc = texImage->TexFormat->FetchTexel1D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel1Df; - } - else { - texImage->FetchTexelc = texImage->TexFormat->FetchTexel2D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel2Df; - } - texelBytes = texImage->TexFormat->TexelBytes; - - if (texelBytes == 0) { - /* compressed format */ - texImage->IsCompressed = GL_TRUE; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); - } + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { @@ -718,8 +701,11 @@ static void viaTexImage(GLcontext *ctx, viaImage->pitchLog2 = logbase2(postConvWidth * texelBytes); /* allocate memory */ - if (texImage->IsCompressed) - sizeInBytes = texImage->CompressedSize; + if (_mesa_is_format_compressed(texImage->TexFormat)) + sizeInBytes = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); else sizeInBytes = postConvWidth * postConvHeight * texelBytes; @@ -797,22 +783,22 @@ static void viaTexImage(GLcontext *ctx, else { GLint dstRowStride; GLboolean success; - if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + + if (_mesa_is_format_compressed(texImage->TexFormat)) { + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width); } else { - dstRowStride = postConvWidth * texImage->TexFormat->TexelBytes; + dstRowStride = postConvWidth * _mesa_get_format_bytes(texImage->TexFormat); } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + success = _mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c index 79e67620c9..ab457d41dc 100644 --- a/src/mesa/drivers/dri/unichrome/via_tris.c +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -832,13 +832,13 @@ static GLboolean viaCheckPTexHack( GLcontext *ctx ) RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) { if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX )) ptexHack = GL_TRUE; else fallback = GL_TRUE; } - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4) + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) fallback = GL_TRUE; FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_PROJ_TEXTURE, fallback); diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index f3cd908181..a863b028ad 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -40,8 +40,10 @@ #include "fxdrv.h" #include "main/enums.h" +#include "main/formats.h" #include "main/image.h" #include "main/teximage.h" +#include "main/texstore.h" #include "main/texformat.h" #include "main/texcompress.h" #include "main/texobj.h" @@ -89,14 +91,14 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, } _s = src = MALLOC(srcRowStride * srcHeight); _d = dst = MALLOC(dstWidth * bytesPerPixel * dstHeight); - _mesa_texstore_rgba8888(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, src, - 0, 0, 0, /* dstX/Y/Zoffset */ - srcRowStride, /* dstRowStride */ - 0, /* dstImageStride */ - srcWidth, srcHeight, 1, - texImage->_BaseFormat, _t, - srcImage, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, GL_RGBA, + &_mesa_texformat_rgba8888_rev, src, + 0, 0, 0, /* dstX/Y/Zoffset */ + srcRowStride, /* dstRowStride */ + 0, /* dstImageStride */ + srcWidth, srcHeight, 1, + texImage->_BaseFormat, _t, + srcImage, &ctx->DefaultPacking); } if (srcHeight == 1) { @@ -137,13 +139,13 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, if (bpt) { src = _s; dst = _d; - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, dstImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstWidth * bpt, - 0, /* dstImageStride */ - dstWidth, dstHeight, 1, - GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, dstImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstWidth * bpt, + 0, /* dstImageStride */ + dstWidth, dstHeight, 1, + GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); FREE(dst); FREE(src); } @@ -1014,7 +1016,7 @@ PrintTexture(int w, int h, int c, const GLubyte * data) #endif -const struct gl_texture_format * +gl_format fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum srcFormat, GLenum srcType ) { @@ -1031,31 +1033,31 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case 3: case GL_RGB: if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) { - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; } /* intentional fall through */ case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return (allow32bpt) ? &_mesa_texformat_argb8888 - : &_mesa_texformat_rgb565; + return (allow32bpt) ? MESA_FORMAT_ARGB8888 + : MESA_FORMAT_RGB565; case GL_RGBA2: case GL_RGBA4: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_COMPRESSED_RGBA: /* intentional fall through */ case 4: case GL_RGBA: if ( srcFormat == GL_BGRA ) { if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; } else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } } /* intentional fall through */ @@ -1063,15 +1065,15 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return (allow32bpt) ? &_mesa_texformat_argb8888 - : &_mesa_texformat_argb4444; + return (allow32bpt) ? MESA_FORMAT_ARGB8888 + : MESA_FORMAT_ARGB4444; case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case 1: case GL_LUMINANCE: case GL_LUMINANCE4: @@ -1079,14 +1081,14 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case GL_ALPHA: case GL_ALPHA4: case GL_ALPHA8: case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: case GL_COLOR_INDEX2_EXT: @@ -1094,7 +1096,7 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: @@ -1104,35 +1106,35 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; /* GL_EXT_texture_compression_s3tc */ /* GL_S3_s3tc */ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: case GL_RGB4_S3TC: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL_RGBA_S3TC: case GL_RGBA4_S3TC: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; /* GL_3DFX_texture_compression_FXT1 */ case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; default: _mesa_problem(NULL, "unexpected format in fxDDChooseTextureFormat"); - return NULL; + return MESA_FORMAT_NONE; } } @@ -1232,20 +1234,21 @@ adjust2DRatio (GLcontext *ctx, const GLint newHeight = height * mml->hScale; GLvoid *tempImage; - if (!texImage->IsCompressed) { + if (!_mesa_is_format_compressed(texImage->TexFormat)) { GLubyte *destAddr; + tempImage = MALLOC(width * height * texelBytes); if (!tempImage) { return GL_FALSE; } - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, tempImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * texelBytes, /* dstRowStride */ - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, tempImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + width * texelBytes, /* dstRowStride */ + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); /* now rescale */ /* compute address of dest subimage within the overal tex image */ @@ -1262,6 +1265,7 @@ adjust2DRatio (GLcontext *ctx, } else { const GLint rawBytes = 4; GLvoid *rawImage = MALLOC(width * height * rawBytes); + if (!rawImage) { return GL_FALSE; } @@ -1270,26 +1274,26 @@ adjust2DRatio (GLcontext *ctx, return GL_FALSE; } /* unpack image, apply transfer ops and store in rawImage */ - _mesa_texstore_rgba8888(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, rawImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * rawBytes, /* dstRowStride */ - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, GL_RGBA, + &_mesa_texformat_rgba8888_rev, rawImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + width * rawBytes, /* dstRowStride */ + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); _mesa_rescale_teximage2d(rawBytes, width, newWidth * rawBytes, /* dst stride */ width, height, /* src */ newWidth, newHeight, /* dst */ rawImage /*src*/, tempImage /*dst*/ ); - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - newWidth, newHeight, 1, - GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ + dstRowStride, + 0, /* dstImageStride */ + newWidth, newHeight, 1, + GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); FREE(rawImage); } @@ -1349,7 +1353,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, #if FX_COMPRESS_S3TC_AS_FXT1_HACK /* [koolsmoky] substitute FXT1 for DXTn and Legacy S3TC */ - if (!ctx->Mesa_DXTn && texImage->IsCompressed) { + if (!ctx->Mesa_DXTn && _mesa_is_format_compressed(texImage->TexFormat)) { switch (internalFormat) { case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: @@ -1376,30 +1380,22 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, } if (texNapalm) { texImage->InternalFormat = internalFormat = texNapalm; - texImage->IsCompressed = GL_TRUE; } } #endif - /* choose the texture format */ - assert(ctx->Driver.ChooseTextureFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); - assert(texImage->TexFormat); - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); /*if (!fxMesa->HaveTexFmt) assert(texelBytes == 1 || texelBytes == 2);*/ mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat); /* allocate mipmap buffer */ assert(!texImage->Data); - if (texImage->IsCompressed) { - texImage->CompressedSize = _mesa_compressed_texture_size(ctx, - mml->width, - mml->height, - 1, - internalFormat); - dstRowStride = _mesa_compressed_row_stride(internalFormat, mml->width); + if (_mesa_is_format_compressed(texImage->TexFormat)) { + texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat, + mml->width, + mml->height, 1); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); texImage->Data = _mesa_malloc(texImage->CompressedSize); } else { dstRowStride = mml->width * texelBytes; @@ -1430,13 +1426,13 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, else { /* no rescaling needed */ /* unpack image, apply transfer ops and store in texImage->Data */ - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); } /* GL_SGIS_generate_mipmap */ @@ -1447,7 +1443,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); while (level < texObj->MaxLevel && level < maxLevels - 1) { mipWidth = width / 2; @@ -1518,9 +1514,9 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, assert(texImage->Data); /* must have an existing texture image! */ assert(texImage->_BaseFormat); - texelBytes = texImage->TexFormat->TexelBytes; - if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, mml->width); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + if (_mesa_is_format_compressed(texImage->TexFormat)) { + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); } else { dstRowStride = mml->width * texelBytes; } @@ -1543,13 +1539,13 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, } else { /* no rescaling needed */ - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, (GLubyte *) texImage->Data, - xoffset, yoffset, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, (GLubyte *) texImage->Data, + xoffset, yoffset, 0, /* dstX/Y/Zoffset */ + dstRowStride, + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); } /* GL_SGIS_generate_mipmap */ @@ -1560,7 +1556,7 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); width = texImage->Width; height = texImage->Height; @@ -1616,7 +1612,7 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, width, height); } - assert(texImage->IsCompressed); + assert(_mesa_is_format_compressed(texImage->TexFormat)); if (!fxIsTexSupported(target, internalFormat, texImage)) { _mesa_problem(NULL, "fx Driver: unsupported texture in fxDDCompressedTexImg()\n"); @@ -1647,13 +1643,6 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, mml->width = width * mml->wScale; mml->height = height * mml->hScale; - - /* choose the texture format */ - assert(ctx->Driver.ChooseTextureFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, -1/*format*/, -1/*type*/); - assert(texImage->TexFormat); - /* Determine the appropriate Glide texel format, * given the user's internal texture format hint. */ @@ -1661,11 +1650,9 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, /* allocate new storage for texture image, if needed */ if (!texImage->Data) { - texImage->CompressedSize = _mesa_compressed_texture_size(ctx, - mml->width, - mml->height, - 1, - internalFormat); + texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat, + mml->width, + mml->height, 1); texImage->Data = _mesa_malloc(texImage->CompressedSize); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); @@ -1689,10 +1676,10 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, * we replicate the data over the padded area. * For now, we take 2) + 3) but texelfetchers will be wrong! */ - GLuint srcRowStride = _mesa_compressed_row_stride(internalFormat, width); + GLuint srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); - GLuint destRowStride = _mesa_compressed_row_stride(internalFormat, - mml->width); + GLuint destRowStride = _mesa_format_row_stride(texImage->TexFormat, + mml->width); _mesa_upscale_teximage2d(srcRowStride, (height+3) / 4, destRowStride, (mml->height+3) / 4, @@ -1708,7 +1695,7 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, /* GL_SGIS_generate_mipmap */ if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); } fxTexInvalidate(ctx, texObj); @@ -1740,10 +1727,9 @@ fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target, mml = FX_MIPMAP_DATA(texImage); assert(mml); - srcRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, width); + srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); - destRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, - mml->width); + destRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); dest = _mesa_compressed_image_address(xoffset, yoffset, 0, texImage->InternalFormat, mml->width, @@ -1761,10 +1747,9 @@ fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target, * see fxDDCompressedTexImage2D for caveats */ if (mml->wScale != 1 || mml->hScale != 1) { - srcRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, texImage->Width); + srcRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); - destRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, - mml->width); + destRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); _mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4, destRowStride, mml->height / 4, 1, texImage->Data, destRowStride, @@ -1773,7 +1758,7 @@ fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target, /* GL_SGIS_generate_mipmap */ if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); } if (ti->validated && ti->isInTM) diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c index d48726a62a..9bf37967cd 100644 --- a/src/mesa/drivers/glide/fxsetup.c +++ b/src/mesa/drivers/glide/fxsetup.c @@ -42,6 +42,7 @@ #include "fxdrv.h" #include "main/enums.h" +#include "main/formats.h" #include "main/texstore.h" #include "tnl/tnl.h" #include "tnl/t_context.h" @@ -91,7 +92,7 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj) GLint _w, _h, maxSize = 1 << fxMesa->textureMaxLod; if ((mml->width > maxSize) || (mml->height > maxSize)) { /* need to rescale */ - GLint texelBytes = texImage->TexFormat->TexelBytes; + GLint texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); GLvoid *texImage_Data = texImage->Data; _w = MIN2(texImage->Width, maxSize); _h = MIN2(texImage->Height, maxSize); diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c index 1dc5f9891a..cc9ad0e8b8 100644 --- a/src/mesa/drivers/glide/fxvb.c +++ b/src/mesa/drivers/glide/fxvb.c @@ -104,24 +104,24 @@ static void interp_extras( GLcontext *ctx, { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - /* If stride is zero, ColorPtr[1] is constant across the VB, so + if (VB->BackfaceColorPtr) { + /* If stride is zero, BackfaceColorPtr is constant across the VB, so * there is no point interpolating between two values as they will * be identical. This case is handled in t_dd_tritmp.h */ - if (VB->ColorPtr[1]->stride) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr->stride) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], out), - GET_COLOR(VB->ColorPtr[1], in) ); + GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, out), + GET_COLOR(VB->BackfaceColorPtr, in) ); } - if (VB->SecondaryColorPtr[1]) { + if (VB->BackfaceSecondaryColorPtr) { INTERP_3F( t, - GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], out), - GET_COLOR(VB->SecondaryColorPtr[1], in) ); + GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, out), + GET_COLOR(VB->BackfaceSecondaryColorPtr, in) ); } } @@ -137,13 +137,13 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], src) ); + if (VB->BackfaceColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, src) ); - if (VB->SecondaryColorPtr[1]) { - COPY_3FV( GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], src) ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_3FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, src) ); } } diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h index f7970c78e2..f7893c1573 100644 --- a/src/mesa/drivers/glide/fxvbtmp.h +++ b/src/mesa/drivers/glide/fxvbtmp.h @@ -62,37 +62,37 @@ static void TAG(emit)( GLcontext *ctx, } if (IND & SETUP_TMU0) { - tc0 = VB->TexCoordPtr[tmu0_source]->data; - tc0_stride = VB->TexCoordPtr[tmu0_source]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride; u0scale = fxMesa->s0scale; v0scale = fxMesa->t0scale; if (IND & SETUP_PTEX) - tc0_size = VB->TexCoordPtr[tmu0_source]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size; } if (IND & SETUP_TMU1) { - tc1 = VB->TexCoordPtr[tmu1_source]->data; - tc1_stride = VB->TexCoordPtr[tmu1_source]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride; u1scale = fxMesa->s1scale; /* wrong if tmu1_source == 0, possible? */ v1scale = fxMesa->t1scale; if (IND & SETUP_PTEX) - tc1_size = VB->TexCoordPtr[tmu1_source]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size; } if (IND & SETUP_RGBA) { - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; - col_size = VB->ColorPtr[0]->size; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; + col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; } if (IND & SETUP_SPEC) { - spec = VB->SecondaryColorPtr[0]->data; - spec_stride = VB->SecondaryColorPtr[0]->stride; + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; } if (IND & SETUP_FOGC) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } if (start) { @@ -220,14 +220,15 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; if (IND & SETUP_TMU1) { - if (VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; - if (VB->TexCoordPtr[1]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) return GL_FALSE; } - if (VB->TexCoordPtr[0] && VB->TexCoordPtr[0]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX0] && + VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) return GL_FALSE; } diff --git a/src/mesa/drivers/glslcompiler/Makefile b/src/mesa/drivers/glslcompiler/Makefile index ffe4e0a234..fa8293d039 100644 --- a/src/mesa/drivers/glslcompiler/Makefile +++ b/src/mesa/drivers/glslcompiler/Makefile @@ -37,7 +37,7 @@ glslcompiler: $(OBJECTS) glslcompiler.o: glslcompiler.c - $(CC) -c $(CFLAGS) $(INCLUDES) glslcompiler.c -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) glslcompiler.c -o $@ clean: diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 904659e345..bac8a9ef14 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -37,6 +37,7 @@ #include "GL/osmesa.h" #include "main/context.h" #include "main/extensions.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/imports.h" #include "main/mtypes.h" @@ -50,6 +51,7 @@ #include "tnl/t_context.h" #include "tnl/t_pipeline.h" #include "drivers/common/driverfuncs.h" +#include "drivers/common/meta.h" #include "vbo/vbo.h" @@ -839,11 +841,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, else bpc = 32; - rb->RedBits = - rb->GreenBits = - rb->BlueBits = - rb->AlphaBits = bpc; - /* Note: we can ignoring internalFormat for "window-system" renderbuffers */ (void) internalFormat; @@ -875,7 +872,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_RGBA32; rb->PutMonoValues = put_mono_values_RGBA32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = bpc; } else if (osmesa->format == OSMESA_BGRA) { if (rb->DataType == GL_UNSIGNED_BYTE) { @@ -905,7 +901,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_BGRA32; rb->PutMonoValues = put_mono_values_BGRA32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = bpc; } else if (osmesa->format == OSMESA_ARGB) { if (rb->DataType == GL_UNSIGNED_BYTE) { @@ -935,7 +930,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_ARGB32; rb->PutMonoValues = put_mono_values_ARGB32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = bpc; } else if (osmesa->format == OSMESA_RGB) { if (rb->DataType == GL_UNSIGNED_BYTE) { @@ -965,7 +959,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_RGB32; rb->PutMonoValues = put_mono_values_RGB32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = bpc; } else if (osmesa->format == OSMESA_BGR) { if (rb->DataType == GL_UNSIGNED_BYTE) { @@ -995,7 +988,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_BGR32; rb->PutMonoValues = put_mono_values_BGR32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = bpc; } else if (osmesa->format == OSMESA_RGB_565) { ASSERT(rb->DataType == GL_UNSIGNED_BYTE); @@ -1006,9 +998,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_RGB_565; rb->PutValues = put_values_RGB_565; rb->PutMonoValues = put_mono_values_RGB_565; - rb->RedBits = 5; - rb->GreenBits = 6; - rb->BlueBits = 5; } else if (osmesa->format == OSMESA_COLOR_INDEX) { rb->GetRow = get_row_CI; @@ -1017,7 +1006,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_CI; rb->PutValues = put_values_CI; rb->PutMonoValues = put_mono_values_CI; - rb->IndexBits = 8; } else { _mesa_problem(ctx, "bad pixel format in osmesa renderbuffer_storage"); @@ -1047,13 +1035,13 @@ new_osmesa_renderbuffer(GLcontext *ctx, GLenum format, GLenum type) if (format == OSMESA_COLOR_INDEX) { rb->InternalFormat = GL_COLOR_INDEX; - rb->_ActualFormat = GL_COLOR_INDEX8_EXT; + rb->Format = MESA_FORMAT_CI8; rb->_BaseFormat = GL_COLOR_INDEX; rb->DataType = GL_UNSIGNED_BYTE; } else { rb->InternalFormat = GL_RGBA; - rb->_ActualFormat = GL_RGBA; + rb->Format = MESA_FORMAT_RGBA8888; rb->_BaseFormat = GL_RGBA; rb->DataType = type; } @@ -1258,6 +1246,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, osmesa->bInd = bind; osmesa->aInd = aind; + _mesa_meta_init(&osmesa->mesa); + /* Initialize the software rasterizer and helper modules. */ { GLcontext *ctx = &osmesa->mesa; @@ -1304,6 +1294,8 @@ OSMesaDestroyContext( OSMesaContext osmesa ) if (osmesa->rb) _mesa_reference_renderbuffer(&osmesa->rb, NULL); + _mesa_meta_free( &osmesa->mesa ); + _swsetup_DestroyContext( &osmesa->mesa ); _tnl_DestroyContext( &osmesa->mesa ); _vbo_DestroyContext( &osmesa->mesa ); diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def index bd3e5b2137..62f75d9541 100644 --- a/src/mesa/drivers/windows/gdi/mesa.def +++ b/src/mesa/drivers/windows/gdi/mesa.def @@ -867,12 +867,6 @@ EXPORTS _glapi_get_proc_address _mesa_add_soft_renderbuffers _mesa_add_renderbuffer - _mesa_begin_query - _mesa_buffer_data - _mesa_buffer_get_subdata - _mesa_buffer_map - _mesa_buffer_subdata - _mesa_buffer_unmap _mesa_bzero _mesa_calloc _mesa_choose_tex_format @@ -880,9 +874,7 @@ EXPORTS _mesa_create_framebuffer _mesa_create_visual _mesa_delete_array_object - _mesa_delete_buffer_object _mesa_delete_program - _mesa_delete_query _mesa_delete_texture_object _mesa_destroy_framebuffer _mesa_destroy_visual @@ -892,7 +884,6 @@ EXPORTS _mesa_enable_2_0_extensions _mesa_enable_2_1_extensions _mesa_enable_sw_extensions - _mesa_end_query _mesa_error _mesa_finish_render_texture _mesa_framebuffer_renderbuffer @@ -911,10 +902,8 @@ EXPORTS _mesa_memcpy _mesa_memset _mesa_new_array_object - _mesa_new_buffer_object _mesa_new_framebuffer _mesa_new_program - _mesa_new_query_object _mesa_new_renderbuffer _mesa_new_soft_renderbuffer _mesa_new_texture_image @@ -943,6 +932,15 @@ EXPORTS _mesa_update_framebuffer_visual _mesa_use_program _mesa_Viewport + _mesa_meta_CopyColorSubTable + _mesa_meta_CopyColorTable + _mesa_meta_CopyConvolutionFilter1D + _mesa_meta_CopyConvolutionFilter2D + _mesa_meta_CopyTexImage1D + _mesa_meta_CopyTexImage2D + _mesa_meta_CopyTexSubImage1D + _mesa_meta_CopyTexSubImage2D + _mesa_meta_CopyTexSubImage3D _mesa_wait_query _swrast_Accum _swrast_Bitmap @@ -953,15 +951,6 @@ EXPORTS _swrast_Clear _swrast_choose_line _swrast_choose_triangle - _swrast_CopyColorSubTable - _swrast_CopyColorTable - _swrast_CopyConvolutionFilter1D - _swrast_CopyConvolutionFilter2D - _swrast_copy_teximage1d - _swrast_copy_teximage2d - _swrast_copy_texsubimage1d - _swrast_copy_texsubimage2d - _swrast_copy_texsubimage3d _swrast_CreateContext _swrast_DestroyContext _swrast_exec_fragment_program diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index e1971db693..8929b22af1 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -12,6 +12,7 @@ #include "framebuffer.h" #include "renderbuffer.h" #include "drivers/common/driverfuncs.h" +#include "drivers/common/meta.h" #include "vbo/vbo.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -1515,6 +1516,8 @@ WMesaContext WMesaCreateContext(HDC hDC, _mesa_enable_2_0_extensions(ctx); _mesa_enable_2_1_extensions(ctx); + _mesa_meta_init(ctx); + /* Initialize the software rasterizer and helper modules. */ if (!_swrast_CreateContext(ctx) || !_vbo_CreateContext(ctx) || @@ -1558,6 +1561,8 @@ void WMesaDestroyContext( WMesaContext pwc ) DeleteObject(pwc->clearPen); DeleteObject(pwc->clearBrush); + _mesa_meta_free(ctx); + _swsetup_DestroyContext(ctx); _tnl_DestroyContext(ctx); _vbo_DestroyContext(ctx); diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c index c99ba0bba5..0b373814fe 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c @@ -189,9 +189,9 @@ GLfloat ex,ey,fx,fy,cc; \ /* Get vars for later */ \ VB = &TNL_CONTEXT(ctx)->vb; \ - vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \ - if (VB->SecondaryColorPtr[1]) { \ - vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \ + vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \ + if (VB->BackfaceSecondaryColorPtr) { \ + vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \ } else { \ vbspec = NULL; \ } \ @@ -241,33 +241,33 @@ DWORD dwColor; #define GLD_SETUP_3D_VERTEX(v) \ - p4f = VB->ObjPtr->data; \ + p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \ pV->Position.x = p4f[##v][0]; \ pV->Position.y = p4f[##v][1]; \ pV->Position.z = p4f[##v][2]; #define GLD_SETUP_SMOOTH_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_USE_FLAT_COLOUR_3D \ pV->Diffuse = dwColor; #define GLD_SETUP_TEX0_3D(v) \ - if (VB->TexCoordPtr[0]) { \ - tc = VB->TexCoordPtr[0]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \ + tc = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; \ pV->TexUnit0.x = tc[##v][0]; \ pV->TexUnit0.y = tc[##v][1]; \ } #define GLD_SETUP_TEX1_3D(v) \ - if (VB->TexCoordPtr[1]) { \ - tc = VB->TexCoordPtr[1]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { \ + tc = VB->AttribPtr[_TNL_ATTRIB_TEX1]->data; \ pV->TexUnit1.x = tc[##v][0]; \ pV->TexUnit1.y = tc[##v][1]; \ } diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c index a85620dde8..c39775cad3 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c @@ -151,7 +151,7 @@ static GLboolean gld_d3d_render_stage_run( #if 0 // For debugging: Useful to see if an app passes colour data in // an unusual format. - switch (VB->ColorPtr[0]->Type) { + switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) { case GL_FLOAT: ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n"); break; diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c index a5b5462f03..990922580a 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c @@ -189,9 +189,9 @@ GLfloat ex,ey,fx,fy,cc; \ /* Get vars for later */ \ VB = &TNL_CONTEXT(ctx)->vb; \ - vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \ - if (VB->SecondaryColorPtr[1]) { \ - vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \ + vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \ + if (VB->BackfaceSecondaryColorPtr) { \ + vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \ } else { \ vbspec = NULL; \ } \ @@ -241,33 +241,33 @@ DWORD dwColor; #define GLD_SETUP_3D_VERTEX(v) \ - p4f = VB->ObjPtr->data; \ + p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \ pV->Position.x = p4f[##v][0]; \ pV->Position.y = p4f[##v][1]; \ pV->Position.z = p4f[##v][2]; #define GLD_SETUP_SMOOTH_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_USE_FLAT_COLOUR_3D \ pV->Diffuse = dwColor; #define GLD_SETUP_TEX0_3D(v) \ - if (VB->TexCoordPtr[0]) { \ - tc = VB->TexCoordPtr[0]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \ + tc = VB->TnlAttribPtr[_TNL_ATTRIB_TEX0]->data; \ pV->TexUnit0.x = tc[##v][0]; \ pV->TexUnit0.y = tc[##v][1]; \ } #define GLD_SETUP_TEX1_3D(v) \ - if (VB->TexCoordPtr[1]) { \ - tc = VB->TexCoordPtr[1]->data; \ + if (VB->TnlAttribPtr[_TNL_ATTRIB_TEX1]) { \ + tc = VB->TnlAttribPtr[_TNL_ATTRIB_TEX1]->data; \ pV->TexUnit1.x = tc[##v][0]; \ pV->TexUnit1.y = tc[##v][1]; \ } diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c index cafbf4f5c5..265c81fb4a 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c @@ -149,7 +149,7 @@ static GLboolean gld_d3d_render_stage_run( #if 0 // For debugging: Useful to see if an app passes colour data in // an unusual format. - switch (VB->ColorPtr[0]->Type) { + switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) { case GL_FLOAT: ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n"); break; diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c index 403a9d5f86..fd4dd4ed75 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c @@ -189,9 +189,9 @@ GLfloat ex,ey,fx,fy,cc; \ /* Get vars for later */ \ VB = &TNL_CONTEXT(ctx)->vb; \ - vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \ - if (VB->SecondaryColorPtr[1]) { \ - vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \ + vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \ + if (VB->BackfaceSecondaryColorPtr) { \ + vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \ } else { \ vbspec = NULL; \ } \ @@ -241,33 +241,33 @@ DWORD dwColor; #define GLD_SETUP_3D_VERTEX(v) \ - p4f = VB->ObjPtr->data; \ + p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \ pV->Position.x = p4f[##v][0]; \ pV->Position.y = p4f[##v][1]; \ pV->Position.z = p4f[##v][2]; #define GLD_SETUP_SMOOTH_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR00]->data; \ dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_USE_FLAT_COLOUR_3D \ pV->Diffuse = dwColor; #define GLD_SETUP_TEX0_3D(v) \ - if (VB->TexCoordPtr[0]) { \ - tc = VB->TexCoordPtr[0]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \ + tc = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; \ pV->TexUnit0.x = tc[##v][0]; \ pV->TexUnit0.y = tc[##v][1]; \ } #define GLD_SETUP_TEX1_3D(v) \ - if (VB->TexCoordPtr[1]) { \ - tc = VB->TexCoordPtr[1]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { \ + tc = VB->AttribPtr[_TNL_ATTRIB_TEX1]->data; \ pV->TexUnit1.x = tc[##v][0]; \ pV->TexUnit1.y = tc[##v][1]; \ } diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c index 4fa6bcaf1a..91a68b3f2d 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c @@ -149,7 +149,7 @@ static GLboolean gld_d3d_render_stage_run( #if 0 // For debugging: Useful to see if an app passes colour data in // an unusual format. - switch (VB->ColorPtr[0]->Type) { + switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) { case GL_FLOAT: ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n"); break; diff --git a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c index 342a742867..7ac425a109 100644 --- a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c +++ b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c @@ -1346,6 +1346,8 @@ static void wmesa_update_state_first_time( struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); + _mesa_init_driver_functions(&ctx->Driver); + /* * XXX these function pointers could be initialized just once during * context creation since they don't depend on any state changes. @@ -1362,8 +1364,6 @@ static void wmesa_update_state_first_time( ctx->Driver.Viewport = wmesa_viewport; - ctx->Driver.Accum = _swrast_Accum; - ctx->Driver.Bitmap = _swrast_Bitmap; ctx->Driver.Clear = clear; ctx->Driver.Flush = flush; @@ -1371,28 +1371,6 @@ static void wmesa_update_state_first_time( ctx->Driver.ClearColor = clear_color; ctx->Driver.Enable = enable; - ctx->Driver.CopyPixels = _swrast_CopyPixels; - ctx->Driver.DrawPixels = _swrast_DrawPixels; - ctx->Driver.ReadPixels = _swrast_ReadPixels; - - ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format; - ctx->Driver.TexImage1D = _mesa_store_teximage1d; - ctx->Driver.TexImage2D = _mesa_store_teximage2d; - ctx->Driver.TexImage3D = _mesa_store_teximage3d; - ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d; - ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d; - ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d; - ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage; - - ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d; - ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d; - ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d; - ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d; - ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d; - ctx->Driver.CopyColorTable = _swrast_CopyColorTable; - ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable; - ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D; - ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; // Does not apply for Mesa 5.x //ctx->Driver.BaseCompressedTexFormat = _mesa_base_compressed_texformat; diff --git a/src/mesa/drivers/windows/icd/mesa.def b/src/mesa/drivers/windows/icd/mesa.def index 465b380a0c..25ac08a2f0 100644 --- a/src/mesa/drivers/windows/icd/mesa.def +++ b/src/mesa/drivers/windows/icd/mesa.def @@ -75,6 +75,15 @@ EXPORTS _mesa_strcmp _mesa_test_proxy_teximage _mesa_Viewport + _mesa_meta_CopyColorSubTable + _mesa_meta_CopyColorTable + _mesa_meta_CopyConvolutionFilter1D + _mesa_meta_CopyConvolutionFilter2D + _mesa_meta_CopyTexImage1D + _mesa_meta_CopyTexImage2D + _mesa_meta_CopyTexSubImage1D + _mesa_meta_CopyTexSubImage2D + _mesa_meta_CopyTexSubImage3D _swrast_Accum _swrast_Bitmap _swrast_CopyPixels @@ -84,15 +93,6 @@ EXPORTS _swrast_Clear _swrast_choose_line _swrast_choose_triangle - _swrast_CopyColorSubTable - _swrast_CopyColorTable - _swrast_CopyConvolutionFilter1D - _swrast_CopyConvolutionFilter2D - _swrast_copy_teximage1d - _swrast_copy_teximage2d - _swrast_copy_texsubimage1d - _swrast_copy_texsubimage2d - _swrast_copy_texsubimage3d _swrast_CreateContext _swrast_DestroyContext _swrast_InvalidateState diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c index 34e0b8bc8d..5c0084f37a 100644 --- a/src/mesa/drivers/x11/fakeglx.c +++ b/src/mesa/drivers/x11/fakeglx.c @@ -1197,10 +1197,10 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) if (!fbConfig) return NULL; parselist++; - if (*parselist == GLX_RGBA_BIT) { + if (*parselist & GLX_RGBA_BIT) { rgb_flag = GL_TRUE; } - else if (*parselist == GLX_COLOR_INDEX_BIT) { + else if (*parselist & GLX_COLOR_INDEX_BIT) { rgb_flag = GL_FALSE; } else if (*parselist == 0) { @@ -1637,13 +1637,17 @@ Fake_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, static Bool -Fake_glXQueryExtension( Display *dpy, int *errorb, int *event ) +Fake_glXQueryExtension( Display *dpy, int *errorBase, int *eventBase ) { + int op, ev, err; /* Mesa's GLX isn't really an X extension but we try to act like one. */ - (void) dpy; - (void) errorb; - (void) event; - return True; + if (!XQueryExtension(dpy, GLX_EXTENSION_NAME, &op, &ev, &err)) + ev = err = 0; + if (errorBase) + *errorBase = err; + if (eventBase) + *eventBase = ev; + return True; /* we're faking GLX so always return success */ } @@ -2349,32 +2353,42 @@ Fake_glXCreatePbuffer( Display *dpy, GLXFBConfig config, break; case GLX_PRESERVED_CONTENTS: attrib++; - preserveContents = *attrib; /* ignored */ + preserveContents = *attrib; break; case GLX_LARGEST_PBUFFER: attrib++; - useLargest = *attrib; /* ignored */ + useLargest = *attrib; break; default: return 0; } } - /* not used at this time */ - (void) useLargest; - (void) preserveContents; - if (width == 0 || height == 0) return 0; + if (width > MAX_WIDTH || height > MAX_HEIGHT) { + /* If allocation would have failed and GLX_LARGEST_PBUFFER is set, + * allocate the largest possible buffer. + */ + if (useLargest) { + width = MAX_WIDTH; + height = MAX_HEIGHT; + } + } + xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height); /* A GLXPbuffer handle must be an X Drawable because that's what * glXMakeCurrent takes. */ - if (xmbuf) + if (xmbuf) { + xmbuf->largestPbuffer = useLargest; + xmbuf->preservedContents = preserveContents; return (GLXPbuffer) xmbuf->frontxrb->pixmap; - else + } + else { return 0; + } } @@ -2396,6 +2410,9 @@ Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, if (!xmbuf) return; + /* make sure buffer's dimensions are up to date */ + xmesa_check_and_update_buffer_size(NULL, xmbuf); + switch (attribute) { case GLX_WIDTH: *value = xmbuf->mesa_buffer.Width; @@ -2404,10 +2421,10 @@ Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, *value = xmbuf->mesa_buffer.Height; break; case GLX_PRESERVED_CONTENTS: - *value = True; + *value = xmbuf->preservedContents; break; case GLX_LARGEST_PBUFFER: - *value = xmbuf->mesa_buffer.Width * xmbuf->mesa_buffer.Height; + *value = xmbuf->largestPbuffer; break; case GLX_FBCONFIG_ID: *value = xmbuf->xm_visual->visinfo->visualid; @@ -2477,9 +2494,9 @@ Fake_glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) break; case GLX_RENDER_TYPE: if (xmctx->xm_visual->mesa_visual.rgbMode) - *value = GLX_RGBA_BIT; + *value = GLX_RGBA_TYPE; else - *value = GLX_COLOR_INDEX_BIT; + *value = GLX_COLOR_INDEX_TYPE; break; case GLX_SCREEN: *value = 0; @@ -2764,10 +2781,10 @@ Fake_glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, un switch (attribute) { case GLX_PRESERVED_CONTENTS_SGIX: - *value = True; + *value = xmbuf->preservedContents; break; case GLX_LARGEST_PBUFFER_SGIX: - *value = xmbuf->mesa_buffer.Width * xmbuf->mesa_buffer.Height; + *value = xmbuf->largestPbuffer; break; case GLX_WIDTH_SGIX: *value = xmbuf->mesa_buffer.Width; diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 662c61ae7e..bf767bcedd 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -1303,71 +1303,6 @@ xmesa_convert_from_x_visual_type( int visualType ) /**********************************************************************/ -#ifdef IN_DRI_DRIVER -#define need_GL_VERSION_1_3 -#define need_GL_VERSION_1_4 -#define need_GL_VERSION_1_5 -#define need_GL_VERSION_2_0 - -/* sw extensions for imaging */ -#define need_GL_EXT_blend_color -#define need_GL_EXT_blend_minmax -#define need_GL_EXT_convolution -#define need_GL_EXT_histogram -#define need_GL_SGI_color_table - -/* sw extensions not associated with some GL version */ -#define need_GL_ARB_draw_elements_base_vertex -#define need_GL_ARB_shader_objects -#define need_GL_ARB_sync -#define need_GL_ARB_vertex_program -#define need_GL_APPLE_vertex_array_object -#define need_GL_ATI_fragment_shader -#define need_GL_EXT_depth_bounds_test -#define need_GL_EXT_framebuffer_object -#define need_GL_EXT_framebuffer_blit -#define need_GL_EXT_gpu_program_parameters -#define need_GL_EXT_paletted_texture -#define need_GL_MESA_resize_buffers -#define need_GL_NV_vertex_program -#define need_GL_NV_fragment_program - -#include "extension_helper.h" -#include "utils.h" - -const struct dri_extension card_extensions[] = -{ - { "GL_VERSION_1_3", GL_VERSION_1_3_functions }, - { "GL_VERSION_1_4", GL_VERSION_1_4_functions }, - { "GL_VERSION_1_5", GL_VERSION_1_5_functions }, - { "GL_VERSION_2_0", GL_VERSION_2_0_functions }, - - { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, - { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, - { "GL_EXT_convolution", GL_EXT_convolution_functions }, - { "GL_EXT_histogram", GL_EXT_histogram_functions }, - { "GL_SGI_color_table", GL_SGI_color_table_functions }, - - { "GL_ARB_depth_clamp", NULL }, - { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions }, - { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, - { "GL_ARB_sync", GL_ARB_sync_functions }, - { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, - { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions }, - { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }, - { "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions }, - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, - { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, - { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, - { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions }, - { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions }, - { "GL_NV_depth_clamp", NULL }, - { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, - { "GL_NV_fragment_program", GL_NV_fragment_program_functions }, - { NULL, NULL } -}; -#endif - /* * Create a new X/Mesa visual. * Input: display - X11 display @@ -1413,14 +1348,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display, XMesaVisual v; GLint red_bits, green_bits, blue_bits, alpha_bits; -#ifdef IN_DRI_DRIVER - /* driInitExtensions() should be called once per screen to setup extension - * indices. There is no need to call it when the context is created since - * XMesa enables mesa sw extensions on its own. - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); -#endif - #ifndef XFree86Server /* For debugging only */ if (_mesa_getenv("MESA_XSYNC")) { @@ -1648,8 +1575,7 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) xmesa_register_swrast_functions( mesaCtx ); _swsetup_Wakeup(mesaCtx); - if (TEST_META_FUNCS) - _mesa_meta_init(mesaCtx); + _mesa_meta_init(mesaCtx); return c; } @@ -1665,8 +1591,7 @@ void XMesaDestroyContext( XMesaContext c ) FXdestroyContext( XMESA_BUFFER(mesaCtx->DrawBuffer) ); #endif - if (TEST_META_FUNCS) - _mesa_meta_free( mesaCtx ); + _mesa_meta_free( mesaCtx ); _swsetup_DestroyContext( mesaCtx ); _swrast_DestroyContext( mesaCtx ); diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c index 821e2a8e08..bf38629289 100644 --- a/src/mesa/drivers/x11/xm_buffer.c +++ b/src/mesa/drivers/x11/xm_buffer.c @@ -32,6 +32,7 @@ #include "glxheader.h" #include "xmesaP.h" #include "main/imports.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" @@ -338,18 +339,15 @@ xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, const GLvisual *visual, if (visual->rgbMode) { xrb->Base.InternalFormat = GL_RGBA; + xrb->Base.Format = MESA_FORMAT_RGBA8888; xrb->Base._BaseFormat = GL_RGBA; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = visual->redBits; - xrb->Base.GreenBits = visual->greenBits; - xrb->Base.BlueBits = visual->blueBits; - xrb->Base.AlphaBits = visual->alphaBits; } else { xrb->Base.InternalFormat = GL_COLOR_INDEX; + xrb->Base.Format = MESA_FORMAT_CI8; xrb->Base._BaseFormat = GL_COLOR_INDEX; xrb->Base.DataType = GL_UNSIGNED_INT; - xrb->Base.IndexBits = visual->indexBits; } /* only need to set Red/Green/EtcBits fields for user-created RBs */ } diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 4e9c001cc7..a27d7045ab 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -448,7 +448,7 @@ can_do_DrawPixels_8R8G8B(GLcontext *ctx, GLenum format, GLenum type) struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped); if (xrb && xrb->pixmap && /* drawing to pixmap or window */ - xrb->Base.AlphaBits == 0) { + _mesa_get_format_bits(xrb->Base.Format, GL_ALPHA_BITS) == 0) { return GL_TRUE; } } @@ -582,7 +582,7 @@ can_do_DrawPixels_5R6G5B(GLcontext *ctx, GLenum format, GLenum type) struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped); if (xrb && xrb->pixmap && /* drawing to pixmap or window */ - xrb->Base.AlphaBits == 0) { + _mesa_get_format_bits(xrb->Base.Format, GL_ALPHA_BITS) == 0) { return GL_TRUE; } } @@ -1019,15 +1019,15 @@ test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, /** * In SW, we don't really compress GL_COMPRESSED_RGB[A] textures! */ -static const struct gl_texture_format * +static gl_format choose_tex_format( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { switch (internalFormat) { case GL_COMPRESSED_RGB_ARB: - return &_mesa_texformat_rgb; + return MESA_FORMAT_RGB888; case GL_COMPRESSED_RGBA_ARB: - return &_mesa_texformat_rgba; + return MESA_FORMAT_RGBA8888; default: return _mesa_choose_tex_format(ctx, internalFormat, format, type); } @@ -1150,11 +1150,11 @@ xmesa_init_driver_functions( XMesaVisual xmvisual, driver->Enable = enable; driver->Viewport = xmesa_viewport; if (TEST_META_FUNCS) { - driver->Clear = _mesa_meta_clear; - driver->CopyPixels = _mesa_meta_copy_pixels; - driver->BlitFramebuffer = _mesa_meta_blit_framebuffer; - driver->DrawPixels = _mesa_meta_draw_pixels; - driver->Bitmap = _mesa_meta_bitmap; + driver->Clear = _mesa_meta_Clear; + driver->CopyPixels = _mesa_meta_CopyPixels; + driver->BlitFramebuffer = _mesa_meta_BlitFramebuffer; + driver->DrawPixels = _mesa_meta_DrawPixels; + driver->Bitmap = _mesa_meta_Bitmap; } else { driver->Clear = clear_buffers; diff --git a/src/mesa/drivers/x11/xm_span.c b/src/mesa/drivers/x11/xm_span.c index 309cefcb8e..c39d87c451 100644 --- a/src/mesa/drivers/x11/xm_span.c +++ b/src/mesa/drivers/x11/xm_span.c @@ -3773,7 +3773,7 @@ static void put_values_ci_ximage( PUT_VALUES_ARGS ) * else return number of pixels to skip in the destination array. */ static int -clip_for_xgetimage(GLcontext *ctx, GLuint *n, GLint *x, GLint *y) +clip_for_xgetimage(GLcontext *ctx, XMesaPixmap pixmap, GLuint *n, GLint *x, GLint *y) { XMesaContext xmesa = XMESA_CONTEXT(ctx); XMesaBuffer source = XMESA_BUFFER(ctx->DrawBuffer); @@ -3783,7 +3783,7 @@ clip_for_xgetimage(GLcontext *ctx, GLuint *n, GLint *x, GLint *y) GLint dx, dy; if (source->type == PBUFFER || source->type == PIXMAP) return 0; - XTranslateCoordinates(xmesa->display, source->frontxrb->pixmap, rootWin, + XTranslateCoordinates(xmesa->display, pixmap, rootWin, *x, *y, &dx, &dy, &child); if (dx >= screenWidth) { /* totally clipped on right */ @@ -3827,7 +3827,7 @@ get_row_ci(GLcontext *ctx, struct gl_renderbuffer *rb, #ifndef XFree86Server XMesaImage *span = NULL; int error; - int k = clip_for_xgetimage(ctx, &n, &x, &y); + int k = clip_for_xgetimage(ctx, xrb->pixmap, &n, &x, &y); if (k < 0) return; index += k; @@ -3892,7 +3892,7 @@ get_row_rgba(GLcontext *ctx, struct gl_renderbuffer *rb, #else int k; y = YFLIP(xrb, y); - k = clip_for_xgetimage(ctx, &n, &x, &y); + k = clip_for_xgetimage(ctx, xrb->pixmap, &n, &x, &y); if (k < 0) return; rgba += k; diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h index 25db55862e..3ffd7661e3 100644 --- a/src/mesa/drivers/x11/xmesaP.h +++ b/src/mesa/drivers/x11/xmesaP.h @@ -212,6 +212,9 @@ struct xmesa_buffer { XMesaDisplay *display; BufferType type; /* window, pixmap, pbuffer or glxwindow */ + GLboolean largestPbuffer; /**< for pbuffers */ + GLboolean preservedContents; /**< for pbuffers */ + struct xmesa_renderbuffer *frontxrb; /* front color renderbuffer */ struct xmesa_renderbuffer *backxrb; /* back color renderbuffer */ diff --git a/src/mesa/glapi/ARB_framebuffer_object.xml b/src/mesa/glapi/ARB_framebuffer_object.xml index b700e7e77d..e6bdcd6e50 100644 --- a/src/mesa/glapi/ARB_framebuffer_object.xml +++ b/src/mesa/glapi/ARB_framebuffer_object.xml @@ -12,10 +12,10 @@ <enum name="RENDERBUFFER" value="0x8D41"/> - <enum name="STENCIL_INDEX1_EXT" value="0x8D46"/> - <enum name="STENCIL_INDEX4_EXT" value="0x8D47"/> - <enum name="STENCIL_INDEX8_EXT" value="0x8D48"/> - <enum name="STENCIL_INDEX16_EXT" value="0x8D49"/> + <enum name="STENCIL_INDEX1" value="0x8D46"/> + <enum name="STENCIL_INDEX4" value="0x8D47"/> + <enum name="STENCIL_INDEX8" value="0x8D48"/> + <enum name="STENCIL_INDEX16" value="0x8D49"/> <enum name="RENDERBUFFER_WIDTH" value="0x8D42"/> <enum name="RENDERBUFFER_HEIGHT" value="0x8D43"/> @@ -93,33 +93,35 @@ <enum name="STENCIL_ATTACHMENT" value="0x8D20"/> <enum name="DEPTH_STENCIL_ATTACHMENT" value="0x821A"/> - <enum name="MAX_SAMPLES" value="0x8D57"/> + <enum name="MAX_SAMPLES" count="1" value="0x8D57"> + <size name="Get" mode="get"/> + </enum> <enum name="FRAMEBUFFER_COMPLETE" value="0x8CD5"/> <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT" value="0x8CD6"/> <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" value="0x8CD7"/> - <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT" value="0x8CDB"/> - <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT" value="0x8CDC"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER" value="0x8CDB"/> + <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER" value="0x8CDC"/> <enum name="FRAMEBUFFER_UNSUPPORTED" value="0x8CDD"/> <enum name="FRAMEBUFFER_INCOMPLETE_MULTISAMPLE" value="0x8D56"/> <enum name="FRAMEBUFFER_UNDEFINED" value="0x8219"/> - <enum name="FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6"> + <enum name="FRAMEBUFFER_BINDING" count="1" value="0x8CA6"> <size name="Get" mode="get"/> </enum> - <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6"> + <enum name="DRAW_FRAMEBUFFER_BINDING" count="1" value="0x8CA6"> <size name="Get" mode="get"/> </enum> - <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA"> + <enum name="READ_FRAMEBUFFER_BINDING" count="1" value="0x8CAA"> <size name="Get" mode="get"/> </enum> - <enum name="RENDERBUFFER_BINDING_EXT" count="1" value="0x8CA7"> + <enum name="RENDERBUFFER_BINDING" count="1" value="0x8CA7"> <size name="Get" mode="get"/> </enum> - <enum name="MAX_COLOR_ATTACHMENTS_EXT" count="1" value="0x8CDF"> + <enum name="MAX_COLOR_ATTACHMENTS" count="1" value="0x8CDF"> <size name="Get" mode="get"/> </enum> - <enum name="MAX_RENDERBUFFER_SIZE_EXT" count="1" value="0x84E8"> + <enum name="MAX_RENDERBUFFER_SIZE" count="1" value="0x84E8"> <size name="Get" mode="get"/> </enum> @@ -131,7 +133,10 @@ <enum name="DEPTH24_STENCIL8" value="0x88F0"/> - <enum name="TEXTURE_STENCIL_SIZE" value="0x88F1"/> + <enum name="TEXTURE_STENCIL_SIZE" count="1" value="0x88F1"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> @@ -168,6 +173,7 @@ <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> + <glx rop="4331"/> </function> <function name="GetRenderbufferParameteriv" alias="GetRenderbufferParameterivEXT"> diff --git a/src/mesa/glapi/EXT_framebuffer_object.xml b/src/mesa/glapi/EXT_framebuffer_object.xml index 5559b48b11..4f418f7b64 100644 --- a/src/mesa/glapi/EXT_framebuffer_object.xml +++ b/src/mesa/glapi/EXT_framebuffer_object.xml @@ -192,4 +192,44 @@ </function> </category> +<category name="GL_EXT_framebuffer_blit" number="316"> + <enum name="READ_FRAMEBUFFER_EXT" value="0x8CA8"/> + <enum name="DRAW_FRAMEBUFFER_EXT" value="0x8CA9"/> + <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6"> + <size name="Get" mode="get"/> + </enum> + <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA"> + <size name="Get" mode="get"/> + </enum> + <function name="BlitFramebufferEXT" offset="assign" static_dispatch="false"> + <param name="srcX0" type="GLint"/> + <param name="srcY0" type="GLint"/> + <param name="srcX1" type="GLint"/> + <param name="srcY1" type="GLint"/> + <param name="dstX0" type="GLint"/> + <param name="dstY0" type="GLint"/> + <param name="dstX1" type="GLint"/> + <param name="dstY1" type="GLint"/> + <param name="mask" type="GLbitfield"/> + <param name="filter" type="GLenum"/> + <glx rop="4330"/> + </function> +</category> + +<category name="GL_EXT_framebuffer_multisample" number="317"> + <enum name="RENDERBUFFER_SAMPLES_EXT" value="0x8CAB"/> + <enum name="FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT" value="0x8D56"/> + <enum name="MAX_SAMPLES_EXT" count="1" value="0x8D57"> + <size name="Get" mode="get"/> + </enum> + + <function name="RenderbufferStorageMultisampleEXT" alias="RenderbufferStorageMultisample"> + <param name="target" type="GLenum"/> + <param name="samples" type="GLsizei"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> +</category> + </OpenGLAPI> diff --git a/src/mesa/glapi/EXT_packed_depth_stencil.xml b/src/mesa/glapi/EXT_packed_depth_stencil.xml new file mode 100644 index 0000000000..5be810302f --- /dev/null +++ b/src/mesa/glapi/EXT_packed_depth_stencil.xml @@ -0,0 +1,18 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> +<category name="GL_EXT_packed_depth_stencil" number="312"> + <!-- These enums are shared with GL_NV_packed_depth_stencil. --> + <enum name="DEPTH_STENCIL_EXT" value="0x84F9"/> + <enum name="UNSIGNED_INT_24_8_EXT" value="0x84FA"/> + + <enum name="DEPTH24_STENCIL8_EXT" value="0x88F0"/> + + <enum name="TEXTURE_STENCIL_SIZE_EXT" count="1" value="0x88F1"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/EXT_provoking_vertex.xml b/src/mesa/glapi/EXT_provoking_vertex.xml index f528a2c7d3..71d2c72909 100644 --- a/src/mesa/glapi/EXT_provoking_vertex.xml +++ b/src/mesa/glapi/EXT_provoking_vertex.xml @@ -19,4 +19,17 @@ </category> +<category name="GL_ARB_provoking_vertex" number="64"> + + <enum name="FIRST_VERTEX_CONVENTION" value="0x8E4D"/> + <enum name="LAST_VERTEX_CONVENTION" value="0x8E4E"/> + <enum name="PROVOKING_VERTEX" value="0x8E4F"/> + <enum name="QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION" value="0x8E4C"/> + + <function name="ProvokingVertex" alias="ProvokingVertexEXT"> + <param name="mode" type="GLenum"/> + </function> + +</category> + </OpenGLAPI> diff --git a/src/mesa/glapi/EXT_texture_array.xml b/src/mesa/glapi/EXT_texture_array.xml index e5bd9f3c69..b5b8bd406f 100644 --- a/src/mesa/glapi/EXT_texture_array.xml +++ b/src/mesa/glapi/EXT_texture_array.xml @@ -35,6 +35,7 @@ <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> <param name="layer" type="GLint"/> + <glx rop="237"/> </function> </category> diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index 22f65b74c2..71bef68ea5 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -7,12 +7,12 @@ TOP = ../../.. include $(TOP)/configs/current -OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h dispatch.h \ +OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h glapidispatch.h \ ../main/enums.c \ + ../main/remap_helper.h \ ../x86/glapi_x86.S \ ../x86-64/glapi_x86-64.S \ ../sparc/glapi_sparc.S \ - ../drivers/dri/common/extension_helper.h \ ../../glx/x11/indirect.c \ ../../glx/x11/indirect.h \ ../../glx/x11/indirect_init.c \ @@ -41,21 +41,25 @@ SERVER_OUTPUTS = \ $(GLX_DIR)/glapitemp.h \ $(GLX_DIR)/glapitable.h \ $(GLX_DIR)/glapioffsets.h \ + $(GLX_DIR)/glapidispatch.h \ $(GLX_DIR)/glprocs.h \ $(GLX_DIR)/dispatch.h \ $(SERVER_GLAPI_FILES) API_XML = gl_API.xml \ - EXT_framebuffer_object.xml \ ARB_copy_buffer.xml \ ARB_depth_clamp.xml \ + ARB_draw_elements_base_vertex.xml \ ARB_framebuffer_object.xml \ ARB_map_buffer_range.xml \ ARB_seamless_cube_map.xml \ ARB_sync.xml \ ARB_vertex_array_object.xml \ APPLE_vertex_array_object.xml \ - EXT_provoking_vertex.xml + EXT_framebuffer_object.xml \ + EXT_packed_depth_stencil.xml \ + EXT_provoking_vertex.xml \ + EXT_texture_array.xml COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py @@ -86,12 +90,15 @@ glapioffsets.h $(GLX_DIR)/glapioffsets.h: gl_offsets.py $(COMMON) glapitable.h $(GLX_DIR)/glapitable.h: gl_table.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ -dispatch.h $(GLX_DIR)/dispatch.h: gl_table.py $(COMMON) +glapidispatch.h $(GLX_DIR)/glapidispatch.h: gl_table.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@ ../main/enums.c: gl_enums.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ +../main/remap_helper.h: remap_helper.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + ../x86/glapi_x86.S: gl_x86_asm.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ @@ -101,10 +108,6 @@ dispatch.h $(GLX_DIR)/dispatch.h: gl_table.py $(COMMON) ../sparc/glapi_sparc.S: gl_SPARC_asm.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -../drivers/dri/common/extension_helper.h: extension_helper.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - ../../glx/x11/indirect.c: glX_proto_send.py $(COMMON_GLX) $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@ diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index efbd56fa71..6623d52469 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -1,5 +1,3 @@ -/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ - /* * (C) Copyright IBM Corporation 2005 * All Rights Reserved. @@ -25,3982 +23,15 @@ * SOFTWARE. */ -#if !defined( _DISPATCH_H_ ) -# define _DISPATCH_H_ +#ifndef _DISPATCH_H +#define _DISPATCH_H +#ifdef IN_DRI_DRIVER +#define _GLAPI_USE_REMAP_TABLE +#endif #include "glapitable.h" -/** - * \file dispatch.h - * Macros for handling GL dispatch tables. - * - * For each known GL function, there are 3 macros in this file. The first - * macro is named CALL_FuncName and is used to call that GL function using - * the specified dispatch table. The other 2 macros, called GET_FuncName - * can SET_FuncName, are used to get and set the dispatch pointer for the - * named function in the specified dispatch table. - */ - -#define CALL_by_offset(disp, cast, offset, parameters) \ - (*(cast (GET_by_offset(disp, offset)))) parameters -#define GET_by_offset(disp, offset) \ - (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL -#define SET_by_offset(disp, offset, fn) \ - do { \ - if ( (offset) < 0 ) { \ - /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ - /* __func__, __LINE__, disp, offset, # fn); */ \ - /* abort(); */ \ - } \ - else { \ - ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ - } \ - } while(0) - -#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters -#define GET_NewList(disp) ((disp)->NewList) -#define SET_NewList(disp, fn) ((disp)->NewList = fn) -#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters -#define GET_EndList(disp) ((disp)->EndList) -#define SET_EndList(disp, fn) ((disp)->EndList = fn) -#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters -#define GET_CallList(disp) ((disp)->CallList) -#define SET_CallList(disp, fn) ((disp)->CallList = fn) -#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters -#define GET_CallLists(disp) ((disp)->CallLists) -#define SET_CallLists(disp, fn) ((disp)->CallLists = fn) -#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters -#define GET_DeleteLists(disp) ((disp)->DeleteLists) -#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn) -#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters -#define GET_GenLists(disp) ((disp)->GenLists) -#define SET_GenLists(disp, fn) ((disp)->GenLists = fn) -#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters -#define GET_ListBase(disp) ((disp)->ListBase) -#define SET_ListBase(disp, fn) ((disp)->ListBase = fn) -#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters -#define GET_Begin(disp) ((disp)->Begin) -#define SET_Begin(disp, fn) ((disp)->Begin = fn) -#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters -#define GET_Bitmap(disp) ((disp)->Bitmap) -#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn) -#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters -#define GET_Color3b(disp) ((disp)->Color3b) -#define SET_Color3b(disp, fn) ((disp)->Color3b = fn) -#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters -#define GET_Color3bv(disp) ((disp)->Color3bv) -#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn) -#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters -#define GET_Color3d(disp) ((disp)->Color3d) -#define SET_Color3d(disp, fn) ((disp)->Color3d = fn) -#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters -#define GET_Color3dv(disp) ((disp)->Color3dv) -#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn) -#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters -#define GET_Color3f(disp) ((disp)->Color3f) -#define SET_Color3f(disp, fn) ((disp)->Color3f = fn) -#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters -#define GET_Color3fv(disp) ((disp)->Color3fv) -#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn) -#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters -#define GET_Color3i(disp) ((disp)->Color3i) -#define SET_Color3i(disp, fn) ((disp)->Color3i = fn) -#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters -#define GET_Color3iv(disp) ((disp)->Color3iv) -#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn) -#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters -#define GET_Color3s(disp) ((disp)->Color3s) -#define SET_Color3s(disp, fn) ((disp)->Color3s = fn) -#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters -#define GET_Color3sv(disp) ((disp)->Color3sv) -#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn) -#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters -#define GET_Color3ub(disp) ((disp)->Color3ub) -#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn) -#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters -#define GET_Color3ubv(disp) ((disp)->Color3ubv) -#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn) -#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters -#define GET_Color3ui(disp) ((disp)->Color3ui) -#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn) -#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters -#define GET_Color3uiv(disp) ((disp)->Color3uiv) -#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn) -#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters -#define GET_Color3us(disp) ((disp)->Color3us) -#define SET_Color3us(disp, fn) ((disp)->Color3us = fn) -#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters -#define GET_Color3usv(disp) ((disp)->Color3usv) -#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn) -#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters -#define GET_Color4b(disp) ((disp)->Color4b) -#define SET_Color4b(disp, fn) ((disp)->Color4b = fn) -#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters -#define GET_Color4bv(disp) ((disp)->Color4bv) -#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn) -#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters -#define GET_Color4d(disp) ((disp)->Color4d) -#define SET_Color4d(disp, fn) ((disp)->Color4d = fn) -#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters -#define GET_Color4dv(disp) ((disp)->Color4dv) -#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn) -#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters -#define GET_Color4f(disp) ((disp)->Color4f) -#define SET_Color4f(disp, fn) ((disp)->Color4f = fn) -#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters -#define GET_Color4fv(disp) ((disp)->Color4fv) -#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn) -#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters -#define GET_Color4i(disp) ((disp)->Color4i) -#define SET_Color4i(disp, fn) ((disp)->Color4i = fn) -#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters -#define GET_Color4iv(disp) ((disp)->Color4iv) -#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn) -#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters -#define GET_Color4s(disp) ((disp)->Color4s) -#define SET_Color4s(disp, fn) ((disp)->Color4s = fn) -#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters -#define GET_Color4sv(disp) ((disp)->Color4sv) -#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn) -#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters -#define GET_Color4ub(disp) ((disp)->Color4ub) -#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn) -#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters -#define GET_Color4ubv(disp) ((disp)->Color4ubv) -#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn) -#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters -#define GET_Color4ui(disp) ((disp)->Color4ui) -#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn) -#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters -#define GET_Color4uiv(disp) ((disp)->Color4uiv) -#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn) -#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters -#define GET_Color4us(disp) ((disp)->Color4us) -#define SET_Color4us(disp, fn) ((disp)->Color4us = fn) -#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters -#define GET_Color4usv(disp) ((disp)->Color4usv) -#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn) -#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters -#define GET_EdgeFlag(disp) ((disp)->EdgeFlag) -#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn) -#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters -#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv) -#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn) -#define CALL_End(disp, parameters) (*((disp)->End)) parameters -#define GET_End(disp) ((disp)->End) -#define SET_End(disp, fn) ((disp)->End = fn) -#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters -#define GET_Indexd(disp) ((disp)->Indexd) -#define SET_Indexd(disp, fn) ((disp)->Indexd = fn) -#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters -#define GET_Indexdv(disp) ((disp)->Indexdv) -#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn) -#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters -#define GET_Indexf(disp) ((disp)->Indexf) -#define SET_Indexf(disp, fn) ((disp)->Indexf = fn) -#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters -#define GET_Indexfv(disp) ((disp)->Indexfv) -#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn) -#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters -#define GET_Indexi(disp) ((disp)->Indexi) -#define SET_Indexi(disp, fn) ((disp)->Indexi = fn) -#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters -#define GET_Indexiv(disp) ((disp)->Indexiv) -#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn) -#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters -#define GET_Indexs(disp) ((disp)->Indexs) -#define SET_Indexs(disp, fn) ((disp)->Indexs = fn) -#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters -#define GET_Indexsv(disp) ((disp)->Indexsv) -#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn) -#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters -#define GET_Normal3b(disp) ((disp)->Normal3b) -#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn) -#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters -#define GET_Normal3bv(disp) ((disp)->Normal3bv) -#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn) -#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters -#define GET_Normal3d(disp) ((disp)->Normal3d) -#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn) -#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters -#define GET_Normal3dv(disp) ((disp)->Normal3dv) -#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn) -#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters -#define GET_Normal3f(disp) ((disp)->Normal3f) -#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn) -#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters -#define GET_Normal3fv(disp) ((disp)->Normal3fv) -#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn) -#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters -#define GET_Normal3i(disp) ((disp)->Normal3i) -#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn) -#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters -#define GET_Normal3iv(disp) ((disp)->Normal3iv) -#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn) -#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters -#define GET_Normal3s(disp) ((disp)->Normal3s) -#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn) -#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters -#define GET_Normal3sv(disp) ((disp)->Normal3sv) -#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn) -#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters -#define GET_RasterPos2d(disp) ((disp)->RasterPos2d) -#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn) -#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters -#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv) -#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn) -#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters -#define GET_RasterPos2f(disp) ((disp)->RasterPos2f) -#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn) -#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters -#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv) -#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn) -#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters -#define GET_RasterPos2i(disp) ((disp)->RasterPos2i) -#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn) -#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters -#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv) -#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn) -#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters -#define GET_RasterPos2s(disp) ((disp)->RasterPos2s) -#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn) -#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters -#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv) -#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn) -#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters -#define GET_RasterPos3d(disp) ((disp)->RasterPos3d) -#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn) -#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters -#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv) -#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn) -#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters -#define GET_RasterPos3f(disp) ((disp)->RasterPos3f) -#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn) -#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters -#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv) -#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn) -#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters -#define GET_RasterPos3i(disp) ((disp)->RasterPos3i) -#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn) -#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters -#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv) -#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn) -#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters -#define GET_RasterPos3s(disp) ((disp)->RasterPos3s) -#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn) -#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters -#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv) -#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn) -#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters -#define GET_RasterPos4d(disp) ((disp)->RasterPos4d) -#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn) -#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters -#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv) -#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn) -#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters -#define GET_RasterPos4f(disp) ((disp)->RasterPos4f) -#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn) -#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters -#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv) -#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn) -#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters -#define GET_RasterPos4i(disp) ((disp)->RasterPos4i) -#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn) -#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters -#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv) -#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn) -#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters -#define GET_RasterPos4s(disp) ((disp)->RasterPos4s) -#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn) -#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters -#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv) -#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn) -#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters -#define GET_Rectd(disp) ((disp)->Rectd) -#define SET_Rectd(disp, fn) ((disp)->Rectd = fn) -#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters -#define GET_Rectdv(disp) ((disp)->Rectdv) -#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn) -#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters -#define GET_Rectf(disp) ((disp)->Rectf) -#define SET_Rectf(disp, fn) ((disp)->Rectf = fn) -#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters -#define GET_Rectfv(disp) ((disp)->Rectfv) -#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn) -#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters -#define GET_Recti(disp) ((disp)->Recti) -#define SET_Recti(disp, fn) ((disp)->Recti = fn) -#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters -#define GET_Rectiv(disp) ((disp)->Rectiv) -#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn) -#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters -#define GET_Rects(disp) ((disp)->Rects) -#define SET_Rects(disp, fn) ((disp)->Rects = fn) -#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters -#define GET_Rectsv(disp) ((disp)->Rectsv) -#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn) -#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters -#define GET_TexCoord1d(disp) ((disp)->TexCoord1d) -#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn) -#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters -#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv) -#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn) -#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters -#define GET_TexCoord1f(disp) ((disp)->TexCoord1f) -#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn) -#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters -#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv) -#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn) -#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters -#define GET_TexCoord1i(disp) ((disp)->TexCoord1i) -#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn) -#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters -#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv) -#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn) -#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters -#define GET_TexCoord1s(disp) ((disp)->TexCoord1s) -#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn) -#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters -#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv) -#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn) -#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters -#define GET_TexCoord2d(disp) ((disp)->TexCoord2d) -#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn) -#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters -#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv) -#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn) -#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters -#define GET_TexCoord2f(disp) ((disp)->TexCoord2f) -#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn) -#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters -#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv) -#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn) -#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters -#define GET_TexCoord2i(disp) ((disp)->TexCoord2i) -#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn) -#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters -#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv) -#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn) -#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters -#define GET_TexCoord2s(disp) ((disp)->TexCoord2s) -#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn) -#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters -#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv) -#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn) -#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters -#define GET_TexCoord3d(disp) ((disp)->TexCoord3d) -#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn) -#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters -#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv) -#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn) -#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters -#define GET_TexCoord3f(disp) ((disp)->TexCoord3f) -#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn) -#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters -#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv) -#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn) -#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters -#define GET_TexCoord3i(disp) ((disp)->TexCoord3i) -#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn) -#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters -#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv) -#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn) -#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters -#define GET_TexCoord3s(disp) ((disp)->TexCoord3s) -#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn) -#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters -#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv) -#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn) -#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters -#define GET_TexCoord4d(disp) ((disp)->TexCoord4d) -#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn) -#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters -#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv) -#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn) -#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters -#define GET_TexCoord4f(disp) ((disp)->TexCoord4f) -#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn) -#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters -#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv) -#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn) -#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters -#define GET_TexCoord4i(disp) ((disp)->TexCoord4i) -#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn) -#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters -#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv) -#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn) -#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters -#define GET_TexCoord4s(disp) ((disp)->TexCoord4s) -#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn) -#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters -#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv) -#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn) -#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters -#define GET_Vertex2d(disp) ((disp)->Vertex2d) -#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn) -#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters -#define GET_Vertex2dv(disp) ((disp)->Vertex2dv) -#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn) -#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters -#define GET_Vertex2f(disp) ((disp)->Vertex2f) -#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn) -#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters -#define GET_Vertex2fv(disp) ((disp)->Vertex2fv) -#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn) -#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters -#define GET_Vertex2i(disp) ((disp)->Vertex2i) -#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn) -#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters -#define GET_Vertex2iv(disp) ((disp)->Vertex2iv) -#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn) -#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters -#define GET_Vertex2s(disp) ((disp)->Vertex2s) -#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn) -#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters -#define GET_Vertex2sv(disp) ((disp)->Vertex2sv) -#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn) -#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters -#define GET_Vertex3d(disp) ((disp)->Vertex3d) -#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn) -#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters -#define GET_Vertex3dv(disp) ((disp)->Vertex3dv) -#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn) -#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters -#define GET_Vertex3f(disp) ((disp)->Vertex3f) -#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn) -#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters -#define GET_Vertex3fv(disp) ((disp)->Vertex3fv) -#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn) -#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters -#define GET_Vertex3i(disp) ((disp)->Vertex3i) -#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn) -#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters -#define GET_Vertex3iv(disp) ((disp)->Vertex3iv) -#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn) -#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters -#define GET_Vertex3s(disp) ((disp)->Vertex3s) -#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn) -#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters -#define GET_Vertex3sv(disp) ((disp)->Vertex3sv) -#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn) -#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters -#define GET_Vertex4d(disp) ((disp)->Vertex4d) -#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn) -#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters -#define GET_Vertex4dv(disp) ((disp)->Vertex4dv) -#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn) -#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters -#define GET_Vertex4f(disp) ((disp)->Vertex4f) -#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn) -#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters -#define GET_Vertex4fv(disp) ((disp)->Vertex4fv) -#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn) -#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters -#define GET_Vertex4i(disp) ((disp)->Vertex4i) -#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn) -#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters -#define GET_Vertex4iv(disp) ((disp)->Vertex4iv) -#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn) -#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters -#define GET_Vertex4s(disp) ((disp)->Vertex4s) -#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn) -#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters -#define GET_Vertex4sv(disp) ((disp)->Vertex4sv) -#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn) -#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters -#define GET_ClipPlane(disp) ((disp)->ClipPlane) -#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn) -#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters -#define GET_ColorMaterial(disp) ((disp)->ColorMaterial) -#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn) -#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters -#define GET_CullFace(disp) ((disp)->CullFace) -#define SET_CullFace(disp, fn) ((disp)->CullFace = fn) -#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters -#define GET_Fogf(disp) ((disp)->Fogf) -#define SET_Fogf(disp, fn) ((disp)->Fogf = fn) -#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters -#define GET_Fogfv(disp) ((disp)->Fogfv) -#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn) -#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters -#define GET_Fogi(disp) ((disp)->Fogi) -#define SET_Fogi(disp, fn) ((disp)->Fogi = fn) -#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters -#define GET_Fogiv(disp) ((disp)->Fogiv) -#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn) -#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters -#define GET_FrontFace(disp) ((disp)->FrontFace) -#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn) -#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters -#define GET_Hint(disp) ((disp)->Hint) -#define SET_Hint(disp, fn) ((disp)->Hint = fn) -#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters -#define GET_Lightf(disp) ((disp)->Lightf) -#define SET_Lightf(disp, fn) ((disp)->Lightf = fn) -#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters -#define GET_Lightfv(disp) ((disp)->Lightfv) -#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn) -#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters -#define GET_Lighti(disp) ((disp)->Lighti) -#define SET_Lighti(disp, fn) ((disp)->Lighti = fn) -#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters -#define GET_Lightiv(disp) ((disp)->Lightiv) -#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn) -#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters -#define GET_LightModelf(disp) ((disp)->LightModelf) -#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn) -#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters -#define GET_LightModelfv(disp) ((disp)->LightModelfv) -#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn) -#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters -#define GET_LightModeli(disp) ((disp)->LightModeli) -#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn) -#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters -#define GET_LightModeliv(disp) ((disp)->LightModeliv) -#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn) -#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters -#define GET_LineStipple(disp) ((disp)->LineStipple) -#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn) -#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters -#define GET_LineWidth(disp) ((disp)->LineWidth) -#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn) -#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters -#define GET_Materialf(disp) ((disp)->Materialf) -#define SET_Materialf(disp, fn) ((disp)->Materialf = fn) -#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters -#define GET_Materialfv(disp) ((disp)->Materialfv) -#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn) -#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters -#define GET_Materiali(disp) ((disp)->Materiali) -#define SET_Materiali(disp, fn) ((disp)->Materiali = fn) -#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters -#define GET_Materialiv(disp) ((disp)->Materialiv) -#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn) -#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters -#define GET_PointSize(disp) ((disp)->PointSize) -#define SET_PointSize(disp, fn) ((disp)->PointSize = fn) -#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters -#define GET_PolygonMode(disp) ((disp)->PolygonMode) -#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn) -#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters -#define GET_PolygonStipple(disp) ((disp)->PolygonStipple) -#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn) -#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters -#define GET_Scissor(disp) ((disp)->Scissor) -#define SET_Scissor(disp, fn) ((disp)->Scissor = fn) -#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters -#define GET_ShadeModel(disp) ((disp)->ShadeModel) -#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn) -#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters -#define GET_TexParameterf(disp) ((disp)->TexParameterf) -#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn) -#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters -#define GET_TexParameterfv(disp) ((disp)->TexParameterfv) -#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn) -#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters -#define GET_TexParameteri(disp) ((disp)->TexParameteri) -#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn) -#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters -#define GET_TexParameteriv(disp) ((disp)->TexParameteriv) -#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn) -#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters -#define GET_TexImage1D(disp) ((disp)->TexImage1D) -#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn) -#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters -#define GET_TexImage2D(disp) ((disp)->TexImage2D) -#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn) -#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters -#define GET_TexEnvf(disp) ((disp)->TexEnvf) -#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn) -#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters -#define GET_TexEnvfv(disp) ((disp)->TexEnvfv) -#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn) -#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters -#define GET_TexEnvi(disp) ((disp)->TexEnvi) -#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn) -#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters -#define GET_TexEnviv(disp) ((disp)->TexEnviv) -#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn) -#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters -#define GET_TexGend(disp) ((disp)->TexGend) -#define SET_TexGend(disp, fn) ((disp)->TexGend = fn) -#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters -#define GET_TexGendv(disp) ((disp)->TexGendv) -#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn) -#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters -#define GET_TexGenf(disp) ((disp)->TexGenf) -#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn) -#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters -#define GET_TexGenfv(disp) ((disp)->TexGenfv) -#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn) -#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters -#define GET_TexGeni(disp) ((disp)->TexGeni) -#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn) -#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters -#define GET_TexGeniv(disp) ((disp)->TexGeniv) -#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn) -#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters -#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer) -#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn) -#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters -#define GET_SelectBuffer(disp) ((disp)->SelectBuffer) -#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn) -#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters -#define GET_RenderMode(disp) ((disp)->RenderMode) -#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn) -#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters -#define GET_InitNames(disp) ((disp)->InitNames) -#define SET_InitNames(disp, fn) ((disp)->InitNames = fn) -#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters -#define GET_LoadName(disp) ((disp)->LoadName) -#define SET_LoadName(disp, fn) ((disp)->LoadName = fn) -#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters -#define GET_PassThrough(disp) ((disp)->PassThrough) -#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn) -#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters -#define GET_PopName(disp) ((disp)->PopName) -#define SET_PopName(disp, fn) ((disp)->PopName = fn) -#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters -#define GET_PushName(disp) ((disp)->PushName) -#define SET_PushName(disp, fn) ((disp)->PushName = fn) -#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters -#define GET_DrawBuffer(disp) ((disp)->DrawBuffer) -#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn) -#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters -#define GET_Clear(disp) ((disp)->Clear) -#define SET_Clear(disp, fn) ((disp)->Clear = fn) -#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters -#define GET_ClearAccum(disp) ((disp)->ClearAccum) -#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn) -#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters -#define GET_ClearIndex(disp) ((disp)->ClearIndex) -#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn) -#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters -#define GET_ClearColor(disp) ((disp)->ClearColor) -#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn) -#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters -#define GET_ClearStencil(disp) ((disp)->ClearStencil) -#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn) -#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters -#define GET_ClearDepth(disp) ((disp)->ClearDepth) -#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn) -#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters -#define GET_StencilMask(disp) ((disp)->StencilMask) -#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn) -#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters -#define GET_ColorMask(disp) ((disp)->ColorMask) -#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn) -#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters -#define GET_DepthMask(disp) ((disp)->DepthMask) -#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn) -#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters -#define GET_IndexMask(disp) ((disp)->IndexMask) -#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn) -#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters -#define GET_Accum(disp) ((disp)->Accum) -#define SET_Accum(disp, fn) ((disp)->Accum = fn) -#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters -#define GET_Disable(disp) ((disp)->Disable) -#define SET_Disable(disp, fn) ((disp)->Disable = fn) -#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters -#define GET_Enable(disp) ((disp)->Enable) -#define SET_Enable(disp, fn) ((disp)->Enable = fn) -#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters -#define GET_Finish(disp) ((disp)->Finish) -#define SET_Finish(disp, fn) ((disp)->Finish = fn) -#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters -#define GET_Flush(disp) ((disp)->Flush) -#define SET_Flush(disp, fn) ((disp)->Flush = fn) -#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters -#define GET_PopAttrib(disp) ((disp)->PopAttrib) -#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn) -#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters -#define GET_PushAttrib(disp) ((disp)->PushAttrib) -#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn) -#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters -#define GET_Map1d(disp) ((disp)->Map1d) -#define SET_Map1d(disp, fn) ((disp)->Map1d = fn) -#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters -#define GET_Map1f(disp) ((disp)->Map1f) -#define SET_Map1f(disp, fn) ((disp)->Map1f = fn) -#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters -#define GET_Map2d(disp) ((disp)->Map2d) -#define SET_Map2d(disp, fn) ((disp)->Map2d = fn) -#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters -#define GET_Map2f(disp) ((disp)->Map2f) -#define SET_Map2f(disp, fn) ((disp)->Map2f = fn) -#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters -#define GET_MapGrid1d(disp) ((disp)->MapGrid1d) -#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn) -#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters -#define GET_MapGrid1f(disp) ((disp)->MapGrid1f) -#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn) -#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters -#define GET_MapGrid2d(disp) ((disp)->MapGrid2d) -#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn) -#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters -#define GET_MapGrid2f(disp) ((disp)->MapGrid2f) -#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn) -#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters -#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d) -#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn) -#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters -#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv) -#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn) -#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters -#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f) -#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn) -#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters -#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv) -#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn) -#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters -#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d) -#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn) -#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters -#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv) -#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn) -#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters -#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f) -#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn) -#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters -#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv) -#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn) -#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters -#define GET_EvalMesh1(disp) ((disp)->EvalMesh1) -#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn) -#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters -#define GET_EvalPoint1(disp) ((disp)->EvalPoint1) -#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn) -#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters -#define GET_EvalMesh2(disp) ((disp)->EvalMesh2) -#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn) -#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters -#define GET_EvalPoint2(disp) ((disp)->EvalPoint2) -#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn) -#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters -#define GET_AlphaFunc(disp) ((disp)->AlphaFunc) -#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn) -#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters -#define GET_BlendFunc(disp) ((disp)->BlendFunc) -#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn) -#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters -#define GET_LogicOp(disp) ((disp)->LogicOp) -#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn) -#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters -#define GET_StencilFunc(disp) ((disp)->StencilFunc) -#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn) -#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters -#define GET_StencilOp(disp) ((disp)->StencilOp) -#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn) -#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters -#define GET_DepthFunc(disp) ((disp)->DepthFunc) -#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn) -#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters -#define GET_PixelZoom(disp) ((disp)->PixelZoom) -#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn) -#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters -#define GET_PixelTransferf(disp) ((disp)->PixelTransferf) -#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn) -#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters -#define GET_PixelTransferi(disp) ((disp)->PixelTransferi) -#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn) -#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters -#define GET_PixelStoref(disp) ((disp)->PixelStoref) -#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn) -#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters -#define GET_PixelStorei(disp) ((disp)->PixelStorei) -#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn) -#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters -#define GET_PixelMapfv(disp) ((disp)->PixelMapfv) -#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn) -#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters -#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv) -#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn) -#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters -#define GET_PixelMapusv(disp) ((disp)->PixelMapusv) -#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn) -#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters -#define GET_ReadBuffer(disp) ((disp)->ReadBuffer) -#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn) -#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters -#define GET_CopyPixels(disp) ((disp)->CopyPixels) -#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn) -#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters -#define GET_ReadPixels(disp) ((disp)->ReadPixels) -#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn) -#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters -#define GET_DrawPixels(disp) ((disp)->DrawPixels) -#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn) -#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters -#define GET_GetBooleanv(disp) ((disp)->GetBooleanv) -#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn) -#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters -#define GET_GetClipPlane(disp) ((disp)->GetClipPlane) -#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn) -#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters -#define GET_GetDoublev(disp) ((disp)->GetDoublev) -#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn) -#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters -#define GET_GetError(disp) ((disp)->GetError) -#define SET_GetError(disp, fn) ((disp)->GetError = fn) -#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters -#define GET_GetFloatv(disp) ((disp)->GetFloatv) -#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn) -#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters -#define GET_GetIntegerv(disp) ((disp)->GetIntegerv) -#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn) -#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters -#define GET_GetLightfv(disp) ((disp)->GetLightfv) -#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn) -#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters -#define GET_GetLightiv(disp) ((disp)->GetLightiv) -#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn) -#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters -#define GET_GetMapdv(disp) ((disp)->GetMapdv) -#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn) -#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters -#define GET_GetMapfv(disp) ((disp)->GetMapfv) -#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn) -#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters -#define GET_GetMapiv(disp) ((disp)->GetMapiv) -#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn) -#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters -#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv) -#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn) -#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters -#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv) -#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn) -#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters -#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv) -#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn) -#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters -#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv) -#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn) -#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters -#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv) -#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn) -#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters -#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple) -#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn) -#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters -#define GET_GetString(disp) ((disp)->GetString) -#define SET_GetString(disp, fn) ((disp)->GetString = fn) -#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters -#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv) -#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn) -#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters -#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv) -#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn) -#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters -#define GET_GetTexGendv(disp) ((disp)->GetTexGendv) -#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn) -#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters -#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv) -#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn) -#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters -#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv) -#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn) -#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters -#define GET_GetTexImage(disp) ((disp)->GetTexImage) -#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn) -#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters -#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv) -#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn) -#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters -#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv) -#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn) -#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters -#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv) -#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn) -#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters -#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv) -#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn) -#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters -#define GET_IsEnabled(disp) ((disp)->IsEnabled) -#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn) -#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters -#define GET_IsList(disp) ((disp)->IsList) -#define SET_IsList(disp, fn) ((disp)->IsList = fn) -#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters -#define GET_DepthRange(disp) ((disp)->DepthRange) -#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn) -#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters -#define GET_Frustum(disp) ((disp)->Frustum) -#define SET_Frustum(disp, fn) ((disp)->Frustum = fn) -#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters -#define GET_LoadIdentity(disp) ((disp)->LoadIdentity) -#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn) -#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters -#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf) -#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn) -#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters -#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd) -#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn) -#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters -#define GET_MatrixMode(disp) ((disp)->MatrixMode) -#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn) -#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters -#define GET_MultMatrixf(disp) ((disp)->MultMatrixf) -#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn) -#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters -#define GET_MultMatrixd(disp) ((disp)->MultMatrixd) -#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn) -#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters -#define GET_Ortho(disp) ((disp)->Ortho) -#define SET_Ortho(disp, fn) ((disp)->Ortho = fn) -#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters -#define GET_PopMatrix(disp) ((disp)->PopMatrix) -#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn) -#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters -#define GET_PushMatrix(disp) ((disp)->PushMatrix) -#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn) -#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters -#define GET_Rotated(disp) ((disp)->Rotated) -#define SET_Rotated(disp, fn) ((disp)->Rotated = fn) -#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters -#define GET_Rotatef(disp) ((disp)->Rotatef) -#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn) -#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters -#define GET_Scaled(disp) ((disp)->Scaled) -#define SET_Scaled(disp, fn) ((disp)->Scaled = fn) -#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters -#define GET_Scalef(disp) ((disp)->Scalef) -#define SET_Scalef(disp, fn) ((disp)->Scalef = fn) -#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters -#define GET_Translated(disp) ((disp)->Translated) -#define SET_Translated(disp, fn) ((disp)->Translated = fn) -#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters -#define GET_Translatef(disp) ((disp)->Translatef) -#define SET_Translatef(disp, fn) ((disp)->Translatef = fn) -#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters -#define GET_Viewport(disp) ((disp)->Viewport) -#define SET_Viewport(disp, fn) ((disp)->Viewport = fn) -#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters -#define GET_ArrayElement(disp) ((disp)->ArrayElement) -#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn) -#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters -#define GET_BindTexture(disp) ((disp)->BindTexture) -#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn) -#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters -#define GET_ColorPointer(disp) ((disp)->ColorPointer) -#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn) -#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters -#define GET_DisableClientState(disp) ((disp)->DisableClientState) -#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn) -#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters -#define GET_DrawArrays(disp) ((disp)->DrawArrays) -#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn) -#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters -#define GET_DrawElements(disp) ((disp)->DrawElements) -#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn) -#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters -#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer) -#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn) -#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters -#define GET_EnableClientState(disp) ((disp)->EnableClientState) -#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn) -#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters -#define GET_IndexPointer(disp) ((disp)->IndexPointer) -#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn) -#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters -#define GET_Indexub(disp) ((disp)->Indexub) -#define SET_Indexub(disp, fn) ((disp)->Indexub = fn) -#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters -#define GET_Indexubv(disp) ((disp)->Indexubv) -#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn) -#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters -#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays) -#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn) -#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters -#define GET_NormalPointer(disp) ((disp)->NormalPointer) -#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn) -#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters -#define GET_PolygonOffset(disp) ((disp)->PolygonOffset) -#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn) -#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters -#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer) -#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn) -#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters -#define GET_VertexPointer(disp) ((disp)->VertexPointer) -#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn) -#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters -#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident) -#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn) -#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters -#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D) -#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn) -#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters -#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D) -#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn) -#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters -#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D) -#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn) -#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters -#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D) -#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn) -#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters -#define GET_DeleteTextures(disp) ((disp)->DeleteTextures) -#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn) -#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters -#define GET_GenTextures(disp) ((disp)->GenTextures) -#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn) -#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters -#define GET_GetPointerv(disp) ((disp)->GetPointerv) -#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn) -#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters -#define GET_IsTexture(disp) ((disp)->IsTexture) -#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn) -#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters -#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures) -#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn) -#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters -#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D) -#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn) -#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters -#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D) -#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn) -#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters -#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib) -#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn) -#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters -#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib) -#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn) -#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters -#define GET_BlendColor(disp) ((disp)->BlendColor) -#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn) -#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters -#define GET_BlendEquation(disp) ((disp)->BlendEquation) -#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn) -#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters -#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements) -#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn) -#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters -#define GET_ColorTable(disp) ((disp)->ColorTable) -#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn) -#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters -#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv) -#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn) -#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters -#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv) -#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn) -#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters -#define GET_CopyColorTable(disp) ((disp)->CopyColorTable) -#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn) -#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters -#define GET_GetColorTable(disp) ((disp)->GetColorTable) -#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn) -#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters -#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv) -#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn) -#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters -#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv) -#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn) -#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters -#define GET_ColorSubTable(disp) ((disp)->ColorSubTable) -#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn) -#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters -#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable) -#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn) -#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters -#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D) -#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn) -#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters -#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D) -#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn) -#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters -#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf) -#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn) -#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters -#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv) -#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn) -#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters -#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri) -#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn) -#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters -#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv) -#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn) -#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters -#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D) -#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn) -#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters -#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D) -#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn) -#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters -#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter) -#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn) -#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters -#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv) -#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn) -#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters -#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv) -#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn) -#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters -#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter) -#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn) -#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters -#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D) -#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn) -#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters -#define GET_GetHistogram(disp) ((disp)->GetHistogram) -#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn) -#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters -#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv) -#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn) -#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters -#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv) -#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn) -#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters -#define GET_GetMinmax(disp) ((disp)->GetMinmax) -#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn) -#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters -#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv) -#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn) -#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters -#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv) -#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn) -#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters -#define GET_Histogram(disp) ((disp)->Histogram) -#define SET_Histogram(disp, fn) ((disp)->Histogram = fn) -#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters -#define GET_Minmax(disp) ((disp)->Minmax) -#define SET_Minmax(disp, fn) ((disp)->Minmax = fn) -#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters -#define GET_ResetHistogram(disp) ((disp)->ResetHistogram) -#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn) -#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters -#define GET_ResetMinmax(disp) ((disp)->ResetMinmax) -#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn) -#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters -#define GET_TexImage3D(disp) ((disp)->TexImage3D) -#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn) -#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters -#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D) -#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn) -#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters -#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D) -#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn) -#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters -#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB) -#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn) -#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters -#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB) -#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn) -#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters -#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB) -#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn) -#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters -#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB) -#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn) -#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters -#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB) -#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn) -#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters -#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB) -#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn) -#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters -#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB) -#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn) -#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters -#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB) -#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn) -#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters -#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB) -#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn) -#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters -#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB) -#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn) -#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters -#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB) -#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn) -#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters -#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB) -#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn) -#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters -#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB) -#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn) -#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters -#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB) -#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn) -#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters -#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB) -#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn) -#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters -#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB) -#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn) -#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters -#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB) -#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn) -#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters -#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB) -#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn) -#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters -#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB) -#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn) -#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters -#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB) -#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn) -#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters -#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB) -#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn) -#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters -#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB) -#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn) -#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters -#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB) -#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn) -#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters -#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB) -#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn) -#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters -#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB) -#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn) -#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters -#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB) -#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn) -#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters -#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB) -#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn) -#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters -#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB) -#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn) -#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters -#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB) -#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn) -#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters -#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB) -#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn) -#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters -#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB) -#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn) -#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters -#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB) -#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn) -#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters -#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB) -#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn) -#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters -#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB) -#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn) - -#if !defined(IN_DRI_DRIVER) - -#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters -#define GET_AttachShader(disp) ((disp)->AttachShader) -#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn) -#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters -#define GET_CreateProgram(disp) ((disp)->CreateProgram) -#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn) -#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters -#define GET_CreateShader(disp) ((disp)->CreateShader) -#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn) -#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters -#define GET_DeleteProgram(disp) ((disp)->DeleteProgram) -#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn) -#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters -#define GET_DeleteShader(disp) ((disp)->DeleteShader) -#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn) -#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters -#define GET_DetachShader(disp) ((disp)->DetachShader) -#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn) -#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters -#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders) -#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn) -#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters -#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog) -#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn) -#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters -#define GET_GetProgramiv(disp) ((disp)->GetProgramiv) -#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn) -#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters -#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog) -#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn) -#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters -#define GET_GetShaderiv(disp) ((disp)->GetShaderiv) -#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn) -#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters -#define GET_IsProgram(disp) ((disp)->IsProgram) -#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn) -#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters -#define GET_IsShader(disp) ((disp)->IsShader) -#define SET_IsShader(disp, fn) ((disp)->IsShader = fn) -#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters -#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate) -#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn) -#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters -#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate) -#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn) -#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters -#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate) -#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters -#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv) -#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters -#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv) -#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters -#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv) -#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters -#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv) -#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters -#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv) -#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters -#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv) -#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters -#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB) -#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters -#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB) -#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters -#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB) -#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters -#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB) -#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn) -#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters -#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB) -#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters -#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB) -#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters -#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB) -#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters -#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB) -#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters -#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB) -#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters -#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB) -#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters -#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB) -#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters -#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB) -#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters -#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB) -#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters -#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB) -#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters -#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB) -#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters -#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB) -#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters -#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB) -#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters -#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB) -#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn) -#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters -#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB) -#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn) -#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters -#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB) -#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters -#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB) -#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters -#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB) -#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn) -#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters -#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB) -#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters -#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB) -#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters -#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB) -#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters -#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB) -#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters -#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB) -#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters -#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB) -#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters -#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB) -#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters -#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB) -#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters -#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB) -#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn) -#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters -#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB) -#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn) -#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters -#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB) -#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters -#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB) -#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn) -#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters -#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB) -#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters -#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB) -#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn) -#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters -#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB) -#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn) -#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters -#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB) -#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn) -#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters -#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB) -#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters -#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB) -#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn) -#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters -#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB) -#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters -#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB) -#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn) -#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters -#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB) -#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn) -#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters -#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB) -#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn) -#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters -#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB) -#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters -#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB) -#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn) -#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters -#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB) -#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters -#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB) -#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn) -#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters -#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB) -#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn) -#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters -#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB) -#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters -#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB) -#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters -#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB) -#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters -#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB) -#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters -#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB) -#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters -#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB) -#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters -#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB) -#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters -#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB) -#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters -#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB) -#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn) -#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters -#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB) -#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters -#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB) -#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn) -#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters -#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB) -#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters -#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB) -#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters -#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB) -#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn) -#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters -#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB) -#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn) -#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters -#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB) -#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters -#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB) -#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters -#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB) -#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters -#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB) -#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn) -#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters -#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB) -#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn) -#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters -#define GET_BindBufferARB(disp) ((disp)->BindBufferARB) -#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn) -#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters -#define GET_BufferDataARB(disp) ((disp)->BufferDataARB) -#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn) -#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters -#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB) -#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn) -#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters -#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB) -#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn) -#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters -#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB) -#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn) -#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters -#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB) -#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn) -#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters -#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB) -#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn) -#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters -#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB) -#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn) -#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters -#define GET_IsBufferARB(disp) ((disp)->IsBufferARB) -#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn) -#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters -#define GET_MapBufferARB(disp) ((disp)->MapBufferARB) -#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn) -#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters -#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB) -#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn) -#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters -#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB) -#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn) -#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters -#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB) -#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn) -#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters -#define GET_EndQueryARB(disp) ((disp)->EndQueryARB) -#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn) -#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters -#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB) -#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn) -#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters -#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB) -#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters -#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB) -#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn) -#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters -#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB) -#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn) -#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters -#define GET_IsQueryARB(disp) ((disp)->IsQueryARB) -#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn) -#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters -#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB) -#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn) -#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters -#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB) -#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn) -#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters -#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB) -#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn) -#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters -#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB) -#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn) -#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters -#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB) -#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn) -#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters -#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB) -#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn) -#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters -#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB) -#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters -#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB) -#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn) -#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters -#define GET_GetHandleARB(disp) ((disp)->GetHandleARB) -#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn) -#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters -#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB) -#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters -#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB) -#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn) -#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters -#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB) -#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn) -#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters -#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB) -#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn) -#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters -#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB) -#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn) -#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters -#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB) -#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn) -#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters -#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB) -#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn) -#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters -#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB) -#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn) -#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters -#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB) -#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn) -#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters -#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB) -#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn) -#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters -#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB) -#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn) -#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters -#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB) -#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn) -#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters -#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB) -#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn) -#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters -#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB) -#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn) -#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters -#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB) -#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn) -#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters -#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB) -#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn) -#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters -#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB) -#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn) -#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters -#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB) -#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn) -#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters -#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB) -#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn) -#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters -#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB) -#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn) -#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters -#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB) -#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn) -#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters -#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB) -#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn) -#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters -#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB) -#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn) -#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters -#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB) -#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn) -#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters -#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB) -#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters -#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB) -#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters -#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB) -#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters -#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB) -#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn) -#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters -#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB) -#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn) -#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters -#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB) -#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn) -#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters -#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB) -#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn) -#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters -#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB) -#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn) -#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters -#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB) -#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn) -#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters -#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB) -#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn) -#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters -#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample) -#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn) -#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters -#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange) -#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn) -#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters -#define GET_MapBufferRange(disp) ((disp)->MapBufferRange) -#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn) -#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters -#define GET_BindVertexArray(disp) ((disp)->BindVertexArray) -#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn) -#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters -#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays) -#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn) -#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters -#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData) -#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn) -#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters -#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync) -#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn) -#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters -#define GET_DeleteSync(disp) ((disp)->DeleteSync) -#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn) -#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters -#define GET_FenceSync(disp) ((disp)->FenceSync) -#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn) -#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters -#define GET_GetInteger64v(disp) ((disp)->GetInteger64v) -#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn) -#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters -#define GET_GetSynciv(disp) ((disp)->GetSynciv) -#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn) -#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters -#define GET_IsSync(disp) ((disp)->IsSync) -#define SET_IsSync(disp, fn) ((disp)->IsSync = fn) -#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters -#define GET_WaitSync(disp) ((disp)->WaitSync) -#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn) -#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters -#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex) -#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn) -#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters -#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex) -#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn) -#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters -#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex) -#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn) -#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters -#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) -#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters -#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters -#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters -#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS) -#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters -#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters -#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS) -#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters -#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS) -#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn) -#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters -#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS) -#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn) -#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters -#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS) -#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn) -#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters -#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT) -#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters -#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT) -#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn) -#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters -#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT) -#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn) -#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters -#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT) -#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn) -#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters -#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT) -#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn) -#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters -#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT) -#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn) -#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters -#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT) -#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn) -#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters -#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT) -#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn) -#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters -#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT) -#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn) -#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters -#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT) -#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn) -#define CALL_CullParameterdvEXT(disp, parameters) (*((disp)->CullParameterdvEXT)) parameters -#define GET_CullParameterdvEXT(disp) ((disp)->CullParameterdvEXT) -#define SET_CullParameterdvEXT(disp, fn) ((disp)->CullParameterdvEXT = fn) -#define CALL_CullParameterfvEXT(disp, parameters) (*((disp)->CullParameterfvEXT)) parameters -#define GET_CullParameterfvEXT(disp) ((disp)->CullParameterfvEXT) -#define SET_CullParameterfvEXT(disp, fn) ((disp)->CullParameterfvEXT = fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters -#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT) -#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters -#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT) -#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters -#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT) -#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters -#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT) -#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters -#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT) -#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters -#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT) -#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters -#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT) -#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters -#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT) -#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters -#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT) -#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters -#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT) -#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters -#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT) -#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters -#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT) -#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters -#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT) -#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters -#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT) -#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters -#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT) -#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters -#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT) -#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters -#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT) -#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters -#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT) -#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters -#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT) -#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn) -#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters -#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT) -#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn) -#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters -#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT) -#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn) -#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters -#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT) -#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn) -#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters -#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT) -#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn) -#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters -#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT) -#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn) -#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters -#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX) -#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters -#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT) -#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters -#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV) -#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn) -#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters -#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV) -#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn) -#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters -#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV) -#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn) -#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters -#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV) -#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn) -#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters -#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV) -#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn) -#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters -#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV) -#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn) -#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters -#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV) -#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn) -#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters -#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV) -#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn) -#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters -#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV) -#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters -#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV) -#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters -#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV) -#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters -#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters -#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV) -#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters -#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters -#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn) -#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters -#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA) -#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn) -#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters -#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA) -#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn) -#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters -#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA) -#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn) -#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters -#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA) -#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn) -#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters -#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA) -#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn) -#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters -#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA) -#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn) -#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters -#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA) -#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn) -#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters -#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA) -#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn) -#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters -#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA) -#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn) -#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters -#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA) -#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn) -#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters -#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA) -#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn) -#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters -#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA) -#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn) -#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters -#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA) -#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn) -#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters -#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA) -#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn) -#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters -#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA) -#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn) -#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters -#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA) -#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn) -#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters -#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA) -#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn) -#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters -#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA) -#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn) -#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters -#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA) -#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn) -#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters -#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA) -#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn) -#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters -#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA) -#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn) -#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters -#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA) -#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn) -#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters -#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA) -#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn) -#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters -#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA) -#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn) -#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters -#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA) -#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters -#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM) -#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters -#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM) -#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn) -#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters -#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV) -#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn) -#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters -#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV) -#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn) -#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters -#define GET_GenFencesNV(disp) ((disp)->GenFencesNV) -#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn) -#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters -#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV) -#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn) -#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters -#define GET_IsFenceNV(disp) ((disp)->IsFenceNV) -#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn) -#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters -#define GET_SetFenceNV(disp) ((disp)->SetFenceNV) -#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn) -#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters -#define GET_TestFenceNV(disp) ((disp)->TestFenceNV) -#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn) -#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters -#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV) -#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn) -#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters -#define GET_BindProgramNV(disp) ((disp)->BindProgramNV) -#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn) -#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters -#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV) -#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn) -#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters -#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV) -#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn) -#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters -#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV) -#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters -#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV) -#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters -#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV) -#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn) -#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters -#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV) -#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn) -#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters -#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV) -#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters -#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV) -#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters -#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV) -#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters -#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV) -#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters -#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV) -#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn) -#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters -#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV) -#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn) -#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters -#define GET_IsProgramNV(disp) ((disp)->IsProgramNV) -#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn) -#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters -#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV) -#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters -#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV) -#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters -#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV) -#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters -#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV) -#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn) -#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters -#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV) -#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn) -#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters -#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV) -#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters -#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV) -#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn) -#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters -#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV) -#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters -#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV) -#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn) -#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters -#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV) -#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn) -#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters -#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV) -#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn) -#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters -#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV) -#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters -#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV) -#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn) -#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters -#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV) -#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters -#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV) -#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn) -#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters -#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV) -#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn) -#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters -#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV) -#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn) -#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters -#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV) -#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters -#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV) -#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn) -#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters -#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV) -#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters -#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV) -#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn) -#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters -#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV) -#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn) -#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters -#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV) -#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn) -#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters -#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV) -#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters -#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV) -#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn) -#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters -#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV) -#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters -#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV) -#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn) -#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters -#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV) -#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn) -#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters -#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV) -#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters -#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV) -#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters -#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV) -#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn) -#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters -#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV) -#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters -#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV) -#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters -#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV) -#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn) -#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters -#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV) -#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters -#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV) -#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters -#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV) -#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn) -#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters -#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV) -#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters -#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV) -#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters -#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV) -#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn) -#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters -#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV) -#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters -#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV) -#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters -#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV) -#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn) -#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters -#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV) -#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters -#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) -#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) -#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters -#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI) -#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn) -#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters -#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI) -#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn) -#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters -#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI) -#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn) -#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters -#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI) -#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters -#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) -#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters -#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI) -#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters -#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI) -#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters -#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI) -#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn) -#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters -#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI) -#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters -#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI) -#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters -#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI) -#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters -#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI) -#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters -#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI) -#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn) -#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters -#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI) -#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn) -#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters -#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI) -#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn) -#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters -#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI) -#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn) -#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters -#define GET_SampleMapATI(disp) ((disp)->SampleMapATI) -#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters -#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI) -#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn) -#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters -#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV) -#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn) -#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters -#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV) -#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters -#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT) -#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters -#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE) -#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters -#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE) -#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters -#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE) -#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters -#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE) -#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters -#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV) -#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters -#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV) -#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters -#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV) -#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters -#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV) -#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters -#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV) -#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters -#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV) -#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn) -#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters -#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT) -#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters -#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT) -#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn) -#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters -#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT) -#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn) -#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters -#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT) -#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters -#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT) -#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters -#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT) -#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters -#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT) -#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters -#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT) -#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters -#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT) -#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters -#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT) -#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters -#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT) -#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn) -#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters -#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT) -#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters -#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT) -#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn) -#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters -#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT) -#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters -#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters -#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT) -#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn) -#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters -#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT) -#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn) -#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters -#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT) -#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters -#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT) -#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn) -#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters -#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) -#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) -#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters -#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE) -#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn) -#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters -#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE) -#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters -#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) -#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) -#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters -#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) -#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) -#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters -#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE) -#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn) -#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters -#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) -#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters -#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) -#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters -#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters -#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters -#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT) -#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters -#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT) -#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn) - -#else - -#define driDispatchRemapTable_size 387 -extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; - -#define AttachShader_remap_index 0 -#define CreateProgram_remap_index 1 -#define CreateShader_remap_index 2 -#define DeleteProgram_remap_index 3 -#define DeleteShader_remap_index 4 -#define DetachShader_remap_index 5 -#define GetAttachedShaders_remap_index 6 -#define GetProgramInfoLog_remap_index 7 -#define GetProgramiv_remap_index 8 -#define GetShaderInfoLog_remap_index 9 -#define GetShaderiv_remap_index 10 -#define IsProgram_remap_index 11 -#define IsShader_remap_index 12 -#define StencilFuncSeparate_remap_index 13 -#define StencilMaskSeparate_remap_index 14 -#define StencilOpSeparate_remap_index 15 -#define UniformMatrix2x3fv_remap_index 16 -#define UniformMatrix2x4fv_remap_index 17 -#define UniformMatrix3x2fv_remap_index 18 -#define UniformMatrix3x4fv_remap_index 19 -#define UniformMatrix4x2fv_remap_index 20 -#define UniformMatrix4x3fv_remap_index 21 -#define LoadTransposeMatrixdARB_remap_index 22 -#define LoadTransposeMatrixfARB_remap_index 23 -#define MultTransposeMatrixdARB_remap_index 24 -#define MultTransposeMatrixfARB_remap_index 25 -#define SampleCoverageARB_remap_index 26 -#define CompressedTexImage1DARB_remap_index 27 -#define CompressedTexImage2DARB_remap_index 28 -#define CompressedTexImage3DARB_remap_index 29 -#define CompressedTexSubImage1DARB_remap_index 30 -#define CompressedTexSubImage2DARB_remap_index 31 -#define CompressedTexSubImage3DARB_remap_index 32 -#define GetCompressedTexImageARB_remap_index 33 -#define DisableVertexAttribArrayARB_remap_index 34 -#define EnableVertexAttribArrayARB_remap_index 35 -#define GetProgramEnvParameterdvARB_remap_index 36 -#define GetProgramEnvParameterfvARB_remap_index 37 -#define GetProgramLocalParameterdvARB_remap_index 38 -#define GetProgramLocalParameterfvARB_remap_index 39 -#define GetProgramStringARB_remap_index 40 -#define GetProgramivARB_remap_index 41 -#define GetVertexAttribdvARB_remap_index 42 -#define GetVertexAttribfvARB_remap_index 43 -#define GetVertexAttribivARB_remap_index 44 -#define ProgramEnvParameter4dARB_remap_index 45 -#define ProgramEnvParameter4dvARB_remap_index 46 -#define ProgramEnvParameter4fARB_remap_index 47 -#define ProgramEnvParameter4fvARB_remap_index 48 -#define ProgramLocalParameter4dARB_remap_index 49 -#define ProgramLocalParameter4dvARB_remap_index 50 -#define ProgramLocalParameter4fARB_remap_index 51 -#define ProgramLocalParameter4fvARB_remap_index 52 -#define ProgramStringARB_remap_index 53 -#define VertexAttrib1dARB_remap_index 54 -#define VertexAttrib1dvARB_remap_index 55 -#define VertexAttrib1fARB_remap_index 56 -#define VertexAttrib1fvARB_remap_index 57 -#define VertexAttrib1sARB_remap_index 58 -#define VertexAttrib1svARB_remap_index 59 -#define VertexAttrib2dARB_remap_index 60 -#define VertexAttrib2dvARB_remap_index 61 -#define VertexAttrib2fARB_remap_index 62 -#define VertexAttrib2fvARB_remap_index 63 -#define VertexAttrib2sARB_remap_index 64 -#define VertexAttrib2svARB_remap_index 65 -#define VertexAttrib3dARB_remap_index 66 -#define VertexAttrib3dvARB_remap_index 67 -#define VertexAttrib3fARB_remap_index 68 -#define VertexAttrib3fvARB_remap_index 69 -#define VertexAttrib3sARB_remap_index 70 -#define VertexAttrib3svARB_remap_index 71 -#define VertexAttrib4NbvARB_remap_index 72 -#define VertexAttrib4NivARB_remap_index 73 -#define VertexAttrib4NsvARB_remap_index 74 -#define VertexAttrib4NubARB_remap_index 75 -#define VertexAttrib4NubvARB_remap_index 76 -#define VertexAttrib4NuivARB_remap_index 77 -#define VertexAttrib4NusvARB_remap_index 78 -#define VertexAttrib4bvARB_remap_index 79 -#define VertexAttrib4dARB_remap_index 80 -#define VertexAttrib4dvARB_remap_index 81 -#define VertexAttrib4fARB_remap_index 82 -#define VertexAttrib4fvARB_remap_index 83 -#define VertexAttrib4ivARB_remap_index 84 -#define VertexAttrib4sARB_remap_index 85 -#define VertexAttrib4svARB_remap_index 86 -#define VertexAttrib4ubvARB_remap_index 87 -#define VertexAttrib4uivARB_remap_index 88 -#define VertexAttrib4usvARB_remap_index 89 -#define VertexAttribPointerARB_remap_index 90 -#define BindBufferARB_remap_index 91 -#define BufferDataARB_remap_index 92 -#define BufferSubDataARB_remap_index 93 -#define DeleteBuffersARB_remap_index 94 -#define GenBuffersARB_remap_index 95 -#define GetBufferParameterivARB_remap_index 96 -#define GetBufferPointervARB_remap_index 97 -#define GetBufferSubDataARB_remap_index 98 -#define IsBufferARB_remap_index 99 -#define MapBufferARB_remap_index 100 -#define UnmapBufferARB_remap_index 101 -#define BeginQueryARB_remap_index 102 -#define DeleteQueriesARB_remap_index 103 -#define EndQueryARB_remap_index 104 -#define GenQueriesARB_remap_index 105 -#define GetQueryObjectivARB_remap_index 106 -#define GetQueryObjectuivARB_remap_index 107 -#define GetQueryivARB_remap_index 108 -#define IsQueryARB_remap_index 109 -#define AttachObjectARB_remap_index 110 -#define CompileShaderARB_remap_index 111 -#define CreateProgramObjectARB_remap_index 112 -#define CreateShaderObjectARB_remap_index 113 -#define DeleteObjectARB_remap_index 114 -#define DetachObjectARB_remap_index 115 -#define GetActiveUniformARB_remap_index 116 -#define GetAttachedObjectsARB_remap_index 117 -#define GetHandleARB_remap_index 118 -#define GetInfoLogARB_remap_index 119 -#define GetObjectParameterfvARB_remap_index 120 -#define GetObjectParameterivARB_remap_index 121 -#define GetShaderSourceARB_remap_index 122 -#define GetUniformLocationARB_remap_index 123 -#define GetUniformfvARB_remap_index 124 -#define GetUniformivARB_remap_index 125 -#define LinkProgramARB_remap_index 126 -#define ShaderSourceARB_remap_index 127 -#define Uniform1fARB_remap_index 128 -#define Uniform1fvARB_remap_index 129 -#define Uniform1iARB_remap_index 130 -#define Uniform1ivARB_remap_index 131 -#define Uniform2fARB_remap_index 132 -#define Uniform2fvARB_remap_index 133 -#define Uniform2iARB_remap_index 134 -#define Uniform2ivARB_remap_index 135 -#define Uniform3fARB_remap_index 136 -#define Uniform3fvARB_remap_index 137 -#define Uniform3iARB_remap_index 138 -#define Uniform3ivARB_remap_index 139 -#define Uniform4fARB_remap_index 140 -#define Uniform4fvARB_remap_index 141 -#define Uniform4iARB_remap_index 142 -#define Uniform4ivARB_remap_index 143 -#define UniformMatrix2fvARB_remap_index 144 -#define UniformMatrix3fvARB_remap_index 145 -#define UniformMatrix4fvARB_remap_index 146 -#define UseProgramObjectARB_remap_index 147 -#define ValidateProgramARB_remap_index 148 -#define BindAttribLocationARB_remap_index 149 -#define GetActiveAttribARB_remap_index 150 -#define GetAttribLocationARB_remap_index 151 -#define DrawBuffersARB_remap_index 152 -#define RenderbufferStorageMultisample_remap_index 153 -#define FlushMappedBufferRange_remap_index 154 -#define MapBufferRange_remap_index 155 -#define BindVertexArray_remap_index 156 -#define GenVertexArrays_remap_index 157 -#define CopyBufferSubData_remap_index 158 -#define ClientWaitSync_remap_index 159 -#define DeleteSync_remap_index 160 -#define FenceSync_remap_index 161 -#define GetInteger64v_remap_index 162 -#define GetSynciv_remap_index 163 -#define IsSync_remap_index 164 -#define WaitSync_remap_index 165 -#define DrawElementsBaseVertex_remap_index 166 -#define DrawRangeElementsBaseVertex_remap_index 167 -#define MultiDrawElementsBaseVertex_remap_index 168 -#define PolygonOffsetEXT_remap_index 169 -#define GetPixelTexGenParameterfvSGIS_remap_index 170 -#define GetPixelTexGenParameterivSGIS_remap_index 171 -#define PixelTexGenParameterfSGIS_remap_index 172 -#define PixelTexGenParameterfvSGIS_remap_index 173 -#define PixelTexGenParameteriSGIS_remap_index 174 -#define PixelTexGenParameterivSGIS_remap_index 175 -#define SampleMaskSGIS_remap_index 176 -#define SamplePatternSGIS_remap_index 177 -#define ColorPointerEXT_remap_index 178 -#define EdgeFlagPointerEXT_remap_index 179 -#define IndexPointerEXT_remap_index 180 -#define NormalPointerEXT_remap_index 181 -#define TexCoordPointerEXT_remap_index 182 -#define VertexPointerEXT_remap_index 183 -#define PointParameterfEXT_remap_index 184 -#define PointParameterfvEXT_remap_index 185 -#define LockArraysEXT_remap_index 186 -#define UnlockArraysEXT_remap_index 187 -#define CullParameterdvEXT_remap_index 188 -#define CullParameterfvEXT_remap_index 189 -#define SecondaryColor3bEXT_remap_index 190 -#define SecondaryColor3bvEXT_remap_index 191 -#define SecondaryColor3dEXT_remap_index 192 -#define SecondaryColor3dvEXT_remap_index 193 -#define SecondaryColor3fEXT_remap_index 194 -#define SecondaryColor3fvEXT_remap_index 195 -#define SecondaryColor3iEXT_remap_index 196 -#define SecondaryColor3ivEXT_remap_index 197 -#define SecondaryColor3sEXT_remap_index 198 -#define SecondaryColor3svEXT_remap_index 199 -#define SecondaryColor3ubEXT_remap_index 200 -#define SecondaryColor3ubvEXT_remap_index 201 -#define SecondaryColor3uiEXT_remap_index 202 -#define SecondaryColor3uivEXT_remap_index 203 -#define SecondaryColor3usEXT_remap_index 204 -#define SecondaryColor3usvEXT_remap_index 205 -#define SecondaryColorPointerEXT_remap_index 206 -#define MultiDrawArraysEXT_remap_index 207 -#define MultiDrawElementsEXT_remap_index 208 -#define FogCoordPointerEXT_remap_index 209 -#define FogCoorddEXT_remap_index 210 -#define FogCoorddvEXT_remap_index 211 -#define FogCoordfEXT_remap_index 212 -#define FogCoordfvEXT_remap_index 213 -#define PixelTexGenSGIX_remap_index 214 -#define BlendFuncSeparateEXT_remap_index 215 -#define FlushVertexArrayRangeNV_remap_index 216 -#define VertexArrayRangeNV_remap_index 217 -#define CombinerInputNV_remap_index 218 -#define CombinerOutputNV_remap_index 219 -#define CombinerParameterfNV_remap_index 220 -#define CombinerParameterfvNV_remap_index 221 -#define CombinerParameteriNV_remap_index 222 -#define CombinerParameterivNV_remap_index 223 -#define FinalCombinerInputNV_remap_index 224 -#define GetCombinerInputParameterfvNV_remap_index 225 -#define GetCombinerInputParameterivNV_remap_index 226 -#define GetCombinerOutputParameterfvNV_remap_index 227 -#define GetCombinerOutputParameterivNV_remap_index 228 -#define GetFinalCombinerInputParameterfvNV_remap_index 229 -#define GetFinalCombinerInputParameterivNV_remap_index 230 -#define ResizeBuffersMESA_remap_index 231 -#define WindowPos2dMESA_remap_index 232 -#define WindowPos2dvMESA_remap_index 233 -#define WindowPos2fMESA_remap_index 234 -#define WindowPos2fvMESA_remap_index 235 -#define WindowPos2iMESA_remap_index 236 -#define WindowPos2ivMESA_remap_index 237 -#define WindowPos2sMESA_remap_index 238 -#define WindowPos2svMESA_remap_index 239 -#define WindowPos3dMESA_remap_index 240 -#define WindowPos3dvMESA_remap_index 241 -#define WindowPos3fMESA_remap_index 242 -#define WindowPos3fvMESA_remap_index 243 -#define WindowPos3iMESA_remap_index 244 -#define WindowPos3ivMESA_remap_index 245 -#define WindowPos3sMESA_remap_index 246 -#define WindowPos3svMESA_remap_index 247 -#define WindowPos4dMESA_remap_index 248 -#define WindowPos4dvMESA_remap_index 249 -#define WindowPos4fMESA_remap_index 250 -#define WindowPos4fvMESA_remap_index 251 -#define WindowPos4iMESA_remap_index 252 -#define WindowPos4ivMESA_remap_index 253 -#define WindowPos4sMESA_remap_index 254 -#define WindowPos4svMESA_remap_index 255 -#define MultiModeDrawArraysIBM_remap_index 256 -#define MultiModeDrawElementsIBM_remap_index 257 -#define DeleteFencesNV_remap_index 258 -#define FinishFenceNV_remap_index 259 -#define GenFencesNV_remap_index 260 -#define GetFenceivNV_remap_index 261 -#define IsFenceNV_remap_index 262 -#define SetFenceNV_remap_index 263 -#define TestFenceNV_remap_index 264 -#define AreProgramsResidentNV_remap_index 265 -#define BindProgramNV_remap_index 266 -#define DeleteProgramsNV_remap_index 267 -#define ExecuteProgramNV_remap_index 268 -#define GenProgramsNV_remap_index 269 -#define GetProgramParameterdvNV_remap_index 270 -#define GetProgramParameterfvNV_remap_index 271 -#define GetProgramStringNV_remap_index 272 -#define GetProgramivNV_remap_index 273 -#define GetTrackMatrixivNV_remap_index 274 -#define GetVertexAttribPointervNV_remap_index 275 -#define GetVertexAttribdvNV_remap_index 276 -#define GetVertexAttribfvNV_remap_index 277 -#define GetVertexAttribivNV_remap_index 278 -#define IsProgramNV_remap_index 279 -#define LoadProgramNV_remap_index 280 -#define ProgramParameters4dvNV_remap_index 281 -#define ProgramParameters4fvNV_remap_index 282 -#define RequestResidentProgramsNV_remap_index 283 -#define TrackMatrixNV_remap_index 284 -#define VertexAttrib1dNV_remap_index 285 -#define VertexAttrib1dvNV_remap_index 286 -#define VertexAttrib1fNV_remap_index 287 -#define VertexAttrib1fvNV_remap_index 288 -#define VertexAttrib1sNV_remap_index 289 -#define VertexAttrib1svNV_remap_index 290 -#define VertexAttrib2dNV_remap_index 291 -#define VertexAttrib2dvNV_remap_index 292 -#define VertexAttrib2fNV_remap_index 293 -#define VertexAttrib2fvNV_remap_index 294 -#define VertexAttrib2sNV_remap_index 295 -#define VertexAttrib2svNV_remap_index 296 -#define VertexAttrib3dNV_remap_index 297 -#define VertexAttrib3dvNV_remap_index 298 -#define VertexAttrib3fNV_remap_index 299 -#define VertexAttrib3fvNV_remap_index 300 -#define VertexAttrib3sNV_remap_index 301 -#define VertexAttrib3svNV_remap_index 302 -#define VertexAttrib4dNV_remap_index 303 -#define VertexAttrib4dvNV_remap_index 304 -#define VertexAttrib4fNV_remap_index 305 -#define VertexAttrib4fvNV_remap_index 306 -#define VertexAttrib4sNV_remap_index 307 -#define VertexAttrib4svNV_remap_index 308 -#define VertexAttrib4ubNV_remap_index 309 -#define VertexAttrib4ubvNV_remap_index 310 -#define VertexAttribPointerNV_remap_index 311 -#define VertexAttribs1dvNV_remap_index 312 -#define VertexAttribs1fvNV_remap_index 313 -#define VertexAttribs1svNV_remap_index 314 -#define VertexAttribs2dvNV_remap_index 315 -#define VertexAttribs2fvNV_remap_index 316 -#define VertexAttribs2svNV_remap_index 317 -#define VertexAttribs3dvNV_remap_index 318 -#define VertexAttribs3fvNV_remap_index 319 -#define VertexAttribs3svNV_remap_index 320 -#define VertexAttribs4dvNV_remap_index 321 -#define VertexAttribs4fvNV_remap_index 322 -#define VertexAttribs4svNV_remap_index 323 -#define VertexAttribs4ubvNV_remap_index 324 -#define GetTexBumpParameterfvATI_remap_index 325 -#define GetTexBumpParameterivATI_remap_index 326 -#define TexBumpParameterfvATI_remap_index 327 -#define TexBumpParameterivATI_remap_index 328 -#define AlphaFragmentOp1ATI_remap_index 329 -#define AlphaFragmentOp2ATI_remap_index 330 -#define AlphaFragmentOp3ATI_remap_index 331 -#define BeginFragmentShaderATI_remap_index 332 -#define BindFragmentShaderATI_remap_index 333 -#define ColorFragmentOp1ATI_remap_index 334 -#define ColorFragmentOp2ATI_remap_index 335 -#define ColorFragmentOp3ATI_remap_index 336 -#define DeleteFragmentShaderATI_remap_index 337 -#define EndFragmentShaderATI_remap_index 338 -#define GenFragmentShadersATI_remap_index 339 -#define PassTexCoordATI_remap_index 340 -#define SampleMapATI_remap_index 341 -#define SetFragmentShaderConstantATI_remap_index 342 -#define PointParameteriNV_remap_index 343 -#define PointParameterivNV_remap_index 344 -#define ActiveStencilFaceEXT_remap_index 345 -#define BindVertexArrayAPPLE_remap_index 346 -#define DeleteVertexArraysAPPLE_remap_index 347 -#define GenVertexArraysAPPLE_remap_index 348 -#define IsVertexArrayAPPLE_remap_index 349 -#define GetProgramNamedParameterdvNV_remap_index 350 -#define GetProgramNamedParameterfvNV_remap_index 351 -#define ProgramNamedParameter4dNV_remap_index 352 -#define ProgramNamedParameter4dvNV_remap_index 353 -#define ProgramNamedParameter4fNV_remap_index 354 -#define ProgramNamedParameter4fvNV_remap_index 355 -#define DepthBoundsEXT_remap_index 356 -#define BlendEquationSeparateEXT_remap_index 357 -#define BindFramebufferEXT_remap_index 358 -#define BindRenderbufferEXT_remap_index 359 -#define CheckFramebufferStatusEXT_remap_index 360 -#define DeleteFramebuffersEXT_remap_index 361 -#define DeleteRenderbuffersEXT_remap_index 362 -#define FramebufferRenderbufferEXT_remap_index 363 -#define FramebufferTexture1DEXT_remap_index 364 -#define FramebufferTexture2DEXT_remap_index 365 -#define FramebufferTexture3DEXT_remap_index 366 -#define GenFramebuffersEXT_remap_index 367 -#define GenRenderbuffersEXT_remap_index 368 -#define GenerateMipmapEXT_remap_index 369 -#define GetFramebufferAttachmentParameterivEXT_remap_index 370 -#define GetRenderbufferParameterivEXT_remap_index 371 -#define IsFramebufferEXT_remap_index 372 -#define IsRenderbufferEXT_remap_index 373 -#define RenderbufferStorageEXT_remap_index 374 -#define BlitFramebufferEXT_remap_index 375 -#define BufferParameteriAPPLE_remap_index 376 -#define FlushMappedBufferRangeAPPLE_remap_index 377 -#define FramebufferTextureLayerEXT_remap_index 378 -#define ProvokingVertexEXT_remap_index 379 -#define GetTexParameterPointervAPPLE_remap_index 380 -#define TextureRangeAPPLE_remap_index 381 -#define StencilFuncSeparateATI_remap_index 382 -#define ProgramEnvParameters4fvEXT_remap_index 383 -#define ProgramLocalParameters4fvEXT_remap_index 384 -#define GetQueryObjecti64vEXT_remap_index 385 -#define GetQueryObjectui64vEXT_remap_index 386 - -#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) -#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) -#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) -#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters) -#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index]) -#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) -#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters) -#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index]) -#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) -#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters) -#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index]) -#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) -#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters) -#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index]) -#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) -#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters) -#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index]) -#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) -#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters) -#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index]) -#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) -#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters) -#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index]) -#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn) -#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters) -#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index]) -#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn) -#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters) -#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index]) -#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn) -#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters) -#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index]) -#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn) -#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters) -#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index]) -#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn) -#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters) -#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index]) -#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn) -#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters) -#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index]) -#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn) -#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters) -#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index]) -#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn) -#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters) -#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index]) -#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters) -#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index]) -#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters) -#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index]) -#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters) -#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index]) -#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters) -#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index]) -#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters) -#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index]) -#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters) -#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index]) -#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters) -#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]) -#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters) -#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]) -#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters) -#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]) -#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters) -#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]) -#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn) -#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters) -#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index]) -#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters) -#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index]) -#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters) -#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index]) -#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters) -#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index]) -#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters) -#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]) -#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters) -#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]) -#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters) -#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]) -#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters) -#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index]) -#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters) -#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]) -#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters) -#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]) -#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters) -#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]) -#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters) -#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]) -#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters) -#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]) -#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters) -#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]) -#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn) -#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters) -#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index]) -#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn) -#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters) -#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index]) -#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters) -#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index]) -#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters) -#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index]) -#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn) -#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters) -#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index]) -#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters) -#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]) -#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters) -#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]) -#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters) -#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]) -#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters) -#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]) -#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters) -#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]) -#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters) -#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]) -#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters) -#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]) -#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters) -#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]) -#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn) -#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters) -#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index]) -#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn) -#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters) -#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index]) -#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters) -#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index]) -#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn) -#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters) -#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index]) -#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters) -#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index]) -#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn) -#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters) -#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index]) -#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn) -#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters) -#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index]) -#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn) -#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters) -#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index]) -#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters) -#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index]) -#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn) -#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters) -#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index]) -#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters) -#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index]) -#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn) -#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters) -#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index]) -#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn) -#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters) -#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index]) -#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn) -#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters) -#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index]) -#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters) -#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index]) -#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn) -#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters) -#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index]) -#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters) -#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index]) -#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn) -#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters) -#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index]) -#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn) -#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters) -#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index]) -#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters) -#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]) -#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters) -#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index]) -#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters) -#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]) -#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters) -#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index]) -#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters) -#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]) -#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters) -#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]) -#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters) -#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]) -#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters) -#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index]) -#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn) -#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters) -#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index]) -#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters) -#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index]) -#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn) -#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters) -#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index]) -#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters) -#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index]) -#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters) -#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index]) -#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn) -#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters) -#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index]) -#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn) -#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters) -#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index]) -#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters) -#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]) -#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters) -#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index]) -#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters) -#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index]) -#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn) -#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters) -#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index]) -#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn) -#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters) -#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index]) -#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn) -#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters) -#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index]) -#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn) -#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters) -#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index]) -#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn) -#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters) -#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index]) -#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn) -#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters) -#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index]) -#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn) -#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters) -#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index]) -#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn) -#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters) -#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index]) -#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn) -#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters) -#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index]) -#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn) -#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters) -#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index]) -#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn) -#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters) -#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index]) -#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn) -#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters) -#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index]) -#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn) -#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters) -#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index]) -#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn) -#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters) -#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index]) -#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn) -#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters) -#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index]) -#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn) -#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters) -#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index]) -#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn) -#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters) -#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index]) -#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters) -#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index]) -#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn) -#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters) -#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index]) -#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn) -#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters) -#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index]) -#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn) -#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters) -#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index]) -#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn) -#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters) -#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index]) -#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn) -#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters) -#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index]) -#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn) -#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters) -#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index]) -#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn) -#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters) -#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index]) -#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn) -#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters) -#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index]) -#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn) -#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters) -#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index]) -#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters) -#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index]) -#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn) -#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters) -#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index]) -#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn) -#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters) -#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index]) -#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters) -#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index]) -#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn) -#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters) -#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index]) -#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn) -#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters) -#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index]) -#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn) -#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters) -#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index]) -#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn) -#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters) -#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index]) -#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn) -#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters) -#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index]) -#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn) -#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters) -#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index]) -#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn) -#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters) -#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index]) -#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn) -#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters) -#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index]) -#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn) -#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters) -#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index]) -#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn) -#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters) -#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index]) -#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn) -#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters) -#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index]) -#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn) -#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters) -#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index]) -#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn) -#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters) -#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index]) -#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn) -#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters) -#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index]) -#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn) -#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters) -#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index]) -#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn) -#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters) -#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index]) -#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn) -#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters) -#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index]) -#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn) -#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters) -#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index]) -#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn) -#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters) -#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index]) -#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn) -#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters) -#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index]) -#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn) -#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters) -#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index]) -#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn) -#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters) -#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index]) -#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn) -#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters) -#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index]) -#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters) -#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index]) -#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters) -#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index]) -#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters) -#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index]) -#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn) -#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters) -#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index]) -#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn) -#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters) -#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index]) -#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn) -#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters) -#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index]) -#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn) -#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters) -#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index]) -#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn) -#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters) -#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index]) -#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn) -#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters) -#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index]) -#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn) -#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters) -#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]) -#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn) -#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters) -#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index]) -#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn) -#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters) -#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index]) -#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn) -#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters) -#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index]) -#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn) -#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters) -#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index]) -#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn) -#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters) -#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index]) -#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn) -#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters) -#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index]) -#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn) -#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters) -#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index]) -#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn) -#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters) -#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index]) -#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn) -#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters) -#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index]) -#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn) -#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters) -#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index]) -#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn) -#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters) -#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index]) -#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn) -#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters) -#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index]) -#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn) -#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters) -#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index]) -#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn) -#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters) -#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]) -#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn) -#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters) -#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]) -#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn) -#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) -#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) -#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters) -#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters) -#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]) -#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters) -#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]) -#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]) -#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn) -#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters) -#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index]) -#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn) -#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters) -#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index]) -#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn) -#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters) -#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index]) -#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters) -#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]) -#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn) -#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters) -#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index]) -#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn) -#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters) -#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index]) -#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn) -#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters) -#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index]) -#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn) -#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters) -#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index]) -#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn) -#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters) -#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index]) -#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn) -#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters) -#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index]) -#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn) -#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters) -#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index]) -#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn) -#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters) -#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index]) -#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn) -#define CALL_CullParameterdvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), driDispatchRemapTable[CullParameterdvEXT_remap_index], parameters) -#define GET_CullParameterdvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index]) -#define SET_CullParameterdvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index], fn) -#define CALL_CullParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[CullParameterfvEXT_remap_index], parameters) -#define GET_CullParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index]) -#define SET_CullParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index], fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters) -#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index]) -#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters) -#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]) -#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters) -#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index]) -#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters) -#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]) -#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters) -#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index]) -#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters) -#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]) -#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters) -#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index]) -#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters) -#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]) -#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters) -#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index]) -#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters) -#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index]) -#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters) -#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]) -#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters) -#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]) -#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters) -#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]) -#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters) -#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]) -#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters) -#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index]) -#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters) -#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]) -#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters) -#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]) -#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *, GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters) -#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index]) -#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters) -#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index]) -#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn) -#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters) -#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index]) -#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn) -#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters) -#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index]) -#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn) -#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters) -#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index]) -#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn) -#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters) -#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index]) -#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn) -#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters) -#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index]) -#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn) -#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters) -#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index]) -#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters) -#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]) -#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters) -#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]) -#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn) -#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters) -#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index]) -#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn) -#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters) -#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index]) -#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn) -#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters) -#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index]) -#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn) -#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters) -#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index]) -#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn) -#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters) -#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index]) -#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn) -#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters) -#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index]) -#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn) -#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters) -#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index]) -#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn) -#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters) -#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index]) -#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters) -#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]) -#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters) -#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]) -#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters) -#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters) -#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]) -#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters) -#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters) -#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn) -#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters) -#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index]) -#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn) -#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters) -#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index]) -#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn) -#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters) -#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index]) -#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn) -#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters) -#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index]) -#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn) -#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters) -#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index]) -#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn) -#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters) -#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index]) -#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn) -#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters) -#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index]) -#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn) -#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters) -#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index]) -#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn) -#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters) -#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index]) -#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn) -#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters) -#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index]) -#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn) -#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters) -#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index]) -#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn) -#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters) -#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index]) -#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn) -#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters) -#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index]) -#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn) -#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters) -#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index]) -#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn) -#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters) -#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index]) -#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn) -#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters) -#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index]) -#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn) -#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters) -#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index]) -#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn) -#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters) -#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index]) -#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn) -#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters) -#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index]) -#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn) -#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters) -#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index]) -#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn) -#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters) -#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index]) -#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn) -#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters) -#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index]) -#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn) -#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters) -#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index]) -#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn) -#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters) -#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index]) -#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn) -#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters) -#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index]) -#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters) -#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]) -#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters) -#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]) -#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn) -#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters) -#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index]) -#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn) -#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters) -#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index]) -#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn) -#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters) -#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index]) -#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn) -#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters) -#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index]) -#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn) -#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters) -#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index]) -#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn) -#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters) -#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index]) -#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn) -#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters) -#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index]) -#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn) -#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters) -#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index]) -#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn) -#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters) -#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index]) -#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn) -#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters) -#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index]) -#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn) -#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters) -#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index]) -#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn) -#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters) -#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index]) -#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters) -#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index]) -#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters) -#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index]) -#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn) -#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters) -#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index]) -#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn) -#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters) -#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index]) -#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters) -#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index]) -#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters) -#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]) -#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters) -#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index]) -#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters) -#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index]) -#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn) -#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters) -#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index]) -#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn) -#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters) -#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index]) -#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn) -#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters) -#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index]) -#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters) -#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index]) -#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters) -#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index]) -#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters) -#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index]) -#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn) -#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters) -#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index]) -#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn) -#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters) -#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index]) -#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters) -#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index]) -#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn) -#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters) -#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index]) -#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters) -#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index]) -#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn) -#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters) -#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index]) -#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn) -#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters) -#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index]) -#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn) -#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters) -#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index]) -#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters) -#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index]) -#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn) -#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters) -#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index]) -#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters) -#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index]) -#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn) -#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters) -#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index]) -#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn) -#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters) -#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index]) -#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn) -#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters) -#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index]) -#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters) -#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index]) -#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn) -#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters) -#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index]) -#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters) -#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index]) -#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn) -#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters) -#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index]) -#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn) -#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters) -#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index]) -#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn) -#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters) -#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index]) -#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters) -#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index]) -#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn) -#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters) -#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index]) -#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters) -#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index]) -#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn) -#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters) -#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index]) -#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn) -#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters) -#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index]) -#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters) -#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index]) -#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters) -#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]) -#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn) -#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters) -#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index]) -#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters) -#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index]) -#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters) -#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index]) -#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn) -#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters) -#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index]) -#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters) -#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index]) -#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters) -#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index]) -#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn) -#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters) -#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index]) -#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters) -#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index]) -#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters) -#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index]) -#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn) -#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters) -#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index]) -#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters) -#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index]) -#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters) -#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index]) -#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn) -#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters) -#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index]) -#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) -#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) -#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) -#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters) -#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]) -#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn) -#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters) -#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]) -#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn) -#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters) -#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index]) -#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn) -#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters) -#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index]) -#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) -#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) -#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters) -#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]) -#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters) -#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]) -#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters) -#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index]) -#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn) -#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters) -#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index]) -#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters) -#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]) -#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters) -#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]) -#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters) -#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]) -#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters) -#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]) -#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn) -#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters) -#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index]) -#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn) -#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters) -#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index]) -#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn) -#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters) -#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index]) -#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn) -#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters) -#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index]) -#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters) -#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]) -#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn) -#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters) -#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index]) -#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn) -#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters) -#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index]) -#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters) -#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]) -#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters) -#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]) -#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters) -#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]) -#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters) -#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]) -#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters) -#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]) -#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters) -#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]) -#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters) -#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]) -#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters) -#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]) -#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters) -#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]) -#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters) -#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]) -#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters) -#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]) -#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn) -#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters) -#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index]) -#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters) -#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]) -#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn) -#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters) -#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index]) -#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn) -#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters) -#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index]) -#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters) -#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]) -#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters) -#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]) -#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters) -#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]) -#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters) -#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]) -#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters) -#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]) -#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters) -#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]) -#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters) -#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]) -#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn) -#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters) -#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index]) -#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters) -#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index]) -#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn) -#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters) -#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index]) -#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters) -#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters) -#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]) -#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn) -#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters) -#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index]) -#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn) -#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters) -#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index]) -#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters) -#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index]) -#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn) -#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) -#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) -#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) -#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters) -#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index]) -#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn) -#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters) -#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]) -#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) -#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) -#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) -#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) -#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) -#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) -#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters) -#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]) -#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn) -#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) -#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) -#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) -#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) -#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters) -#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters) -#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters) -#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]) -#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters) -#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) -#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) - -#endif /* !defined(IN_DRI_DRIVER) */ +#include "glapioffsets.h" +#include "glapidispatch.h" -#endif /* !defined( _DISPATCH_H_ ) */ +#endif /* _DISPATCH_H */ diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index da4be14707..34c7746e1b 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -12238,30 +12238,9 @@ <xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> -<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="EXT_packed_depth_stencil.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> -<category name="GL_EXT_framebuffer_blit" number="316"> - <enum name="READ_FRAMEBUFFER_EXT" value="0x8CA8"/> - <enum name="DRAW_FRAMEBUFFER_EXT" value="0x8CA9"/> - <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6"> - <size name="Get" mode="get"/> - </enum> - <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA"> - <size name="Get" mode="get"/> - </enum> - <function name="BlitFramebufferEXT" offset="assign" static_dispatch="false"> - <param name="srcX0" type="GLint"/> - <param name="srcY0" type="GLint"/> - <param name="srcX1" type="GLint"/> - <param name="srcY1" type="GLint"/> - <param name="dstX0" type="GLint"/> - <param name="dstY0" type="GLint"/> - <param name="dstX1" type="GLint"/> - <param name="dstY1" type="GLint"/> - <param name="mask" type="GLbitfield"/> - <param name="filter" type="GLenum"/> - </function> -</category> +<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <category name="GL_APPLE_flush_buffer_range" number="321"> <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12"> diff --git a/src/mesa/glapi/gl_offsets.py b/src/mesa/glapi/gl_offsets.py index 59f8d372b0..ca6c90ffd8 100644 --- a/src/mesa/glapi/gl_offsets.py +++ b/src/mesa/glapi/gl_offsets.py @@ -43,6 +43,9 @@ class PrintGlOffsets(gl_XML.gl_print_base): def printBody(self, api): abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + print '/* this file should not be included directly in mesa */' + print '' + functions = [] abi_functions = [] count = 0 @@ -60,7 +63,7 @@ class PrintGlOffsets(gl_XML.gl_print_base): last_static = f.offset print '' - print '#if !defined(IN_DRI_DRIVER)' + print '#if !defined(_GLAPI_USE_REMAP_TABLE)' print '' for [f, index] in functions: @@ -76,7 +79,7 @@ class PrintGlOffsets(gl_XML.gl_print_base): print '#define _gloffset_%s driDispatchRemapTable[%s_remap_index]' % (f.name, f.name) print '' - print '#endif /* !defined(IN_DRI_DRIVER) */' + print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */' return diff --git a/src/mesa/glapi/gl_table.py b/src/mesa/glapi/gl_table.py index 55a33748ae..0e05b3431a 100644 --- a/src/mesa/glapi/gl_table.py +++ b/src/mesa/glapi/gl_table.py @@ -71,7 +71,7 @@ class PrintRemapTable(gl_XML.gl_print_base): def __init__(self): gl_XML.gl_print_base.__init__(self) - self.header_tag = '_DISPATCH_H_' + self.header_tag = '_GLAPI_DISPATCH_H_' self.name = "gl_table.py (from Mesa)" self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") return @@ -79,9 +79,10 @@ class PrintRemapTable(gl_XML.gl_print_base): def printRealHeader(self): print """ -#include "glapitable.h" +/* this file should not be included directly in mesa */ + /** - * \\file dispatch.h + * \\file glapidispatch.h * Macros for handling GL dispatch tables. * * For each known GL function, there are 3 macros in this file. The first @@ -133,7 +134,7 @@ class PrintRemapTable(gl_XML.gl_print_base): print '' - print '#if !defined(IN_DRI_DRIVER)' + print '#if !defined(_GLAPI_USE_REMAP_TABLE)' print '' for [f, index] in functions: @@ -163,7 +164,7 @@ class PrintRemapTable(gl_XML.gl_print_base): print '' - print '#endif /* !defined(IN_DRI_DRIVER) */' + print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */' return diff --git a/src/mesa/glapi/glapidispatch.h b/src/mesa/glapi/glapidispatch.h new file mode 100644 index 0000000000..d6ba92824a --- /dev/null +++ b/src/mesa/glapi/glapidispatch.h @@ -0,0 +1,4007 @@ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_DISPATCH_H_ ) +# define _GLAPI_DISPATCH_H_ + + +/* this file should not be included directly in mesa */ + +/** + * \file glapidispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ + +#define CALL_by_offset(disp, cast, offset, parameters) \ + (*(cast (GET_by_offset(disp, offset)))) parameters +#define GET_by_offset(disp, offset) \ + (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL +#define SET_by_offset(disp, offset, fn) \ + do { \ + if ( (offset) < 0 ) { \ + /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ + /* __func__, __LINE__, disp, offset, # fn); */ \ + /* abort(); */ \ + } \ + else { \ + ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ + } \ + } while(0) + +#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters +#define GET_NewList(disp) ((disp)->NewList) +#define SET_NewList(disp, fn) ((disp)->NewList = fn) +#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters +#define GET_EndList(disp) ((disp)->EndList) +#define SET_EndList(disp, fn) ((disp)->EndList = fn) +#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters +#define GET_CallList(disp) ((disp)->CallList) +#define SET_CallList(disp, fn) ((disp)->CallList = fn) +#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters +#define GET_CallLists(disp) ((disp)->CallLists) +#define SET_CallLists(disp, fn) ((disp)->CallLists = fn) +#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters +#define GET_DeleteLists(disp) ((disp)->DeleteLists) +#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn) +#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters +#define GET_GenLists(disp) ((disp)->GenLists) +#define SET_GenLists(disp, fn) ((disp)->GenLists = fn) +#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters +#define GET_ListBase(disp) ((disp)->ListBase) +#define SET_ListBase(disp, fn) ((disp)->ListBase = fn) +#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters +#define GET_Begin(disp) ((disp)->Begin) +#define SET_Begin(disp, fn) ((disp)->Begin = fn) +#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters +#define GET_Bitmap(disp) ((disp)->Bitmap) +#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn) +#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters +#define GET_Color3b(disp) ((disp)->Color3b) +#define SET_Color3b(disp, fn) ((disp)->Color3b = fn) +#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters +#define GET_Color3bv(disp) ((disp)->Color3bv) +#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn) +#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters +#define GET_Color3d(disp) ((disp)->Color3d) +#define SET_Color3d(disp, fn) ((disp)->Color3d = fn) +#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters +#define GET_Color3dv(disp) ((disp)->Color3dv) +#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn) +#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters +#define GET_Color3f(disp) ((disp)->Color3f) +#define SET_Color3f(disp, fn) ((disp)->Color3f = fn) +#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters +#define GET_Color3fv(disp) ((disp)->Color3fv) +#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn) +#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters +#define GET_Color3i(disp) ((disp)->Color3i) +#define SET_Color3i(disp, fn) ((disp)->Color3i = fn) +#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters +#define GET_Color3iv(disp) ((disp)->Color3iv) +#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn) +#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters +#define GET_Color3s(disp) ((disp)->Color3s) +#define SET_Color3s(disp, fn) ((disp)->Color3s = fn) +#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters +#define GET_Color3sv(disp) ((disp)->Color3sv) +#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn) +#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters +#define GET_Color3ub(disp) ((disp)->Color3ub) +#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn) +#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters +#define GET_Color3ubv(disp) ((disp)->Color3ubv) +#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn) +#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters +#define GET_Color3ui(disp) ((disp)->Color3ui) +#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn) +#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters +#define GET_Color3uiv(disp) ((disp)->Color3uiv) +#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn) +#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters +#define GET_Color3us(disp) ((disp)->Color3us) +#define SET_Color3us(disp, fn) ((disp)->Color3us = fn) +#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters +#define GET_Color3usv(disp) ((disp)->Color3usv) +#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn) +#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters +#define GET_Color4b(disp) ((disp)->Color4b) +#define SET_Color4b(disp, fn) ((disp)->Color4b = fn) +#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters +#define GET_Color4bv(disp) ((disp)->Color4bv) +#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn) +#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters +#define GET_Color4d(disp) ((disp)->Color4d) +#define SET_Color4d(disp, fn) ((disp)->Color4d = fn) +#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters +#define GET_Color4dv(disp) ((disp)->Color4dv) +#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn) +#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters +#define GET_Color4f(disp) ((disp)->Color4f) +#define SET_Color4f(disp, fn) ((disp)->Color4f = fn) +#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters +#define GET_Color4fv(disp) ((disp)->Color4fv) +#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn) +#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters +#define GET_Color4i(disp) ((disp)->Color4i) +#define SET_Color4i(disp, fn) ((disp)->Color4i = fn) +#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters +#define GET_Color4iv(disp) ((disp)->Color4iv) +#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn) +#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters +#define GET_Color4s(disp) ((disp)->Color4s) +#define SET_Color4s(disp, fn) ((disp)->Color4s = fn) +#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters +#define GET_Color4sv(disp) ((disp)->Color4sv) +#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn) +#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters +#define GET_Color4ub(disp) ((disp)->Color4ub) +#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn) +#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters +#define GET_Color4ubv(disp) ((disp)->Color4ubv) +#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn) +#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters +#define GET_Color4ui(disp) ((disp)->Color4ui) +#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn) +#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters +#define GET_Color4uiv(disp) ((disp)->Color4uiv) +#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn) +#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters +#define GET_Color4us(disp) ((disp)->Color4us) +#define SET_Color4us(disp, fn) ((disp)->Color4us = fn) +#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters +#define GET_Color4usv(disp) ((disp)->Color4usv) +#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn) +#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters +#define GET_EdgeFlag(disp) ((disp)->EdgeFlag) +#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn) +#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters +#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv) +#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn) +#define CALL_End(disp, parameters) (*((disp)->End)) parameters +#define GET_End(disp) ((disp)->End) +#define SET_End(disp, fn) ((disp)->End = fn) +#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters +#define GET_Indexd(disp) ((disp)->Indexd) +#define SET_Indexd(disp, fn) ((disp)->Indexd = fn) +#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters +#define GET_Indexdv(disp) ((disp)->Indexdv) +#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn) +#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters +#define GET_Indexf(disp) ((disp)->Indexf) +#define SET_Indexf(disp, fn) ((disp)->Indexf = fn) +#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters +#define GET_Indexfv(disp) ((disp)->Indexfv) +#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn) +#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters +#define GET_Indexi(disp) ((disp)->Indexi) +#define SET_Indexi(disp, fn) ((disp)->Indexi = fn) +#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters +#define GET_Indexiv(disp) ((disp)->Indexiv) +#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn) +#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters +#define GET_Indexs(disp) ((disp)->Indexs) +#define SET_Indexs(disp, fn) ((disp)->Indexs = fn) +#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters +#define GET_Indexsv(disp) ((disp)->Indexsv) +#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn) +#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters +#define GET_Normal3b(disp) ((disp)->Normal3b) +#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn) +#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters +#define GET_Normal3bv(disp) ((disp)->Normal3bv) +#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn) +#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters +#define GET_Normal3d(disp) ((disp)->Normal3d) +#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn) +#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters +#define GET_Normal3dv(disp) ((disp)->Normal3dv) +#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn) +#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters +#define GET_Normal3f(disp) ((disp)->Normal3f) +#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn) +#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters +#define GET_Normal3fv(disp) ((disp)->Normal3fv) +#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn) +#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters +#define GET_Normal3i(disp) ((disp)->Normal3i) +#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn) +#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters +#define GET_Normal3iv(disp) ((disp)->Normal3iv) +#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn) +#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters +#define GET_Normal3s(disp) ((disp)->Normal3s) +#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn) +#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters +#define GET_Normal3sv(disp) ((disp)->Normal3sv) +#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn) +#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters +#define GET_RasterPos2d(disp) ((disp)->RasterPos2d) +#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn) +#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters +#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv) +#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn) +#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters +#define GET_RasterPos2f(disp) ((disp)->RasterPos2f) +#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn) +#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters +#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv) +#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn) +#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters +#define GET_RasterPos2i(disp) ((disp)->RasterPos2i) +#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn) +#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters +#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv) +#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn) +#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters +#define GET_RasterPos2s(disp) ((disp)->RasterPos2s) +#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn) +#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters +#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv) +#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn) +#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters +#define GET_RasterPos3d(disp) ((disp)->RasterPos3d) +#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn) +#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters +#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv) +#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn) +#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters +#define GET_RasterPos3f(disp) ((disp)->RasterPos3f) +#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn) +#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters +#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv) +#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn) +#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters +#define GET_RasterPos3i(disp) ((disp)->RasterPos3i) +#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn) +#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters +#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv) +#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn) +#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters +#define GET_RasterPos3s(disp) ((disp)->RasterPos3s) +#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn) +#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters +#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv) +#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn) +#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters +#define GET_RasterPos4d(disp) ((disp)->RasterPos4d) +#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn) +#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters +#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv) +#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn) +#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters +#define GET_RasterPos4f(disp) ((disp)->RasterPos4f) +#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn) +#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters +#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv) +#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn) +#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters +#define GET_RasterPos4i(disp) ((disp)->RasterPos4i) +#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn) +#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters +#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv) +#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn) +#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters +#define GET_RasterPos4s(disp) ((disp)->RasterPos4s) +#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn) +#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters +#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv) +#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn) +#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters +#define GET_Rectd(disp) ((disp)->Rectd) +#define SET_Rectd(disp, fn) ((disp)->Rectd = fn) +#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters +#define GET_Rectdv(disp) ((disp)->Rectdv) +#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn) +#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters +#define GET_Rectf(disp) ((disp)->Rectf) +#define SET_Rectf(disp, fn) ((disp)->Rectf = fn) +#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters +#define GET_Rectfv(disp) ((disp)->Rectfv) +#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn) +#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters +#define GET_Recti(disp) ((disp)->Recti) +#define SET_Recti(disp, fn) ((disp)->Recti = fn) +#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters +#define GET_Rectiv(disp) ((disp)->Rectiv) +#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn) +#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters +#define GET_Rects(disp) ((disp)->Rects) +#define SET_Rects(disp, fn) ((disp)->Rects = fn) +#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters +#define GET_Rectsv(disp) ((disp)->Rectsv) +#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn) +#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters +#define GET_TexCoord1d(disp) ((disp)->TexCoord1d) +#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn) +#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters +#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv) +#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn) +#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters +#define GET_TexCoord1f(disp) ((disp)->TexCoord1f) +#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn) +#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters +#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv) +#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn) +#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters +#define GET_TexCoord1i(disp) ((disp)->TexCoord1i) +#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn) +#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters +#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv) +#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn) +#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters +#define GET_TexCoord1s(disp) ((disp)->TexCoord1s) +#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn) +#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters +#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv) +#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn) +#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters +#define GET_TexCoord2d(disp) ((disp)->TexCoord2d) +#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn) +#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters +#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv) +#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn) +#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters +#define GET_TexCoord2f(disp) ((disp)->TexCoord2f) +#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn) +#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters +#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv) +#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn) +#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters +#define GET_TexCoord2i(disp) ((disp)->TexCoord2i) +#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn) +#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters +#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv) +#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn) +#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters +#define GET_TexCoord2s(disp) ((disp)->TexCoord2s) +#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn) +#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters +#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv) +#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn) +#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters +#define GET_TexCoord3d(disp) ((disp)->TexCoord3d) +#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn) +#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters +#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv) +#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn) +#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters +#define GET_TexCoord3f(disp) ((disp)->TexCoord3f) +#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn) +#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters +#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv) +#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn) +#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters +#define GET_TexCoord3i(disp) ((disp)->TexCoord3i) +#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn) +#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters +#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv) +#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn) +#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters +#define GET_TexCoord3s(disp) ((disp)->TexCoord3s) +#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn) +#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters +#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv) +#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn) +#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters +#define GET_TexCoord4d(disp) ((disp)->TexCoord4d) +#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn) +#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters +#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv) +#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn) +#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters +#define GET_TexCoord4f(disp) ((disp)->TexCoord4f) +#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn) +#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters +#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv) +#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn) +#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters +#define GET_TexCoord4i(disp) ((disp)->TexCoord4i) +#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn) +#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters +#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv) +#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn) +#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters +#define GET_TexCoord4s(disp) ((disp)->TexCoord4s) +#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn) +#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters +#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv) +#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn) +#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters +#define GET_Vertex2d(disp) ((disp)->Vertex2d) +#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn) +#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters +#define GET_Vertex2dv(disp) ((disp)->Vertex2dv) +#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn) +#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters +#define GET_Vertex2f(disp) ((disp)->Vertex2f) +#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn) +#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters +#define GET_Vertex2fv(disp) ((disp)->Vertex2fv) +#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn) +#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters +#define GET_Vertex2i(disp) ((disp)->Vertex2i) +#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn) +#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters +#define GET_Vertex2iv(disp) ((disp)->Vertex2iv) +#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn) +#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters +#define GET_Vertex2s(disp) ((disp)->Vertex2s) +#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn) +#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters +#define GET_Vertex2sv(disp) ((disp)->Vertex2sv) +#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn) +#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters +#define GET_Vertex3d(disp) ((disp)->Vertex3d) +#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn) +#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters +#define GET_Vertex3dv(disp) ((disp)->Vertex3dv) +#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn) +#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters +#define GET_Vertex3f(disp) ((disp)->Vertex3f) +#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn) +#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters +#define GET_Vertex3fv(disp) ((disp)->Vertex3fv) +#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn) +#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters +#define GET_Vertex3i(disp) ((disp)->Vertex3i) +#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn) +#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters +#define GET_Vertex3iv(disp) ((disp)->Vertex3iv) +#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn) +#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters +#define GET_Vertex3s(disp) ((disp)->Vertex3s) +#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn) +#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters +#define GET_Vertex3sv(disp) ((disp)->Vertex3sv) +#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn) +#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters +#define GET_Vertex4d(disp) ((disp)->Vertex4d) +#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn) +#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters +#define GET_Vertex4dv(disp) ((disp)->Vertex4dv) +#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn) +#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters +#define GET_Vertex4f(disp) ((disp)->Vertex4f) +#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn) +#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters +#define GET_Vertex4fv(disp) ((disp)->Vertex4fv) +#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn) +#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters +#define GET_Vertex4i(disp) ((disp)->Vertex4i) +#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn) +#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters +#define GET_Vertex4iv(disp) ((disp)->Vertex4iv) +#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn) +#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters +#define GET_Vertex4s(disp) ((disp)->Vertex4s) +#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn) +#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters +#define GET_Vertex4sv(disp) ((disp)->Vertex4sv) +#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn) +#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters +#define GET_ClipPlane(disp) ((disp)->ClipPlane) +#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn) +#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters +#define GET_ColorMaterial(disp) ((disp)->ColorMaterial) +#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn) +#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters +#define GET_CullFace(disp) ((disp)->CullFace) +#define SET_CullFace(disp, fn) ((disp)->CullFace = fn) +#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters +#define GET_Fogf(disp) ((disp)->Fogf) +#define SET_Fogf(disp, fn) ((disp)->Fogf = fn) +#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters +#define GET_Fogfv(disp) ((disp)->Fogfv) +#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn) +#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters +#define GET_Fogi(disp) ((disp)->Fogi) +#define SET_Fogi(disp, fn) ((disp)->Fogi = fn) +#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters +#define GET_Fogiv(disp) ((disp)->Fogiv) +#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn) +#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters +#define GET_FrontFace(disp) ((disp)->FrontFace) +#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn) +#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters +#define GET_Hint(disp) ((disp)->Hint) +#define SET_Hint(disp, fn) ((disp)->Hint = fn) +#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters +#define GET_Lightf(disp) ((disp)->Lightf) +#define SET_Lightf(disp, fn) ((disp)->Lightf = fn) +#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters +#define GET_Lightfv(disp) ((disp)->Lightfv) +#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn) +#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters +#define GET_Lighti(disp) ((disp)->Lighti) +#define SET_Lighti(disp, fn) ((disp)->Lighti = fn) +#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters +#define GET_Lightiv(disp) ((disp)->Lightiv) +#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn) +#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters +#define GET_LightModelf(disp) ((disp)->LightModelf) +#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn) +#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters +#define GET_LightModelfv(disp) ((disp)->LightModelfv) +#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn) +#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters +#define GET_LightModeli(disp) ((disp)->LightModeli) +#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn) +#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters +#define GET_LightModeliv(disp) ((disp)->LightModeliv) +#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn) +#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters +#define GET_LineStipple(disp) ((disp)->LineStipple) +#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn) +#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters +#define GET_LineWidth(disp) ((disp)->LineWidth) +#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn) +#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters +#define GET_Materialf(disp) ((disp)->Materialf) +#define SET_Materialf(disp, fn) ((disp)->Materialf = fn) +#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters +#define GET_Materialfv(disp) ((disp)->Materialfv) +#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn) +#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters +#define GET_Materiali(disp) ((disp)->Materiali) +#define SET_Materiali(disp, fn) ((disp)->Materiali = fn) +#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters +#define GET_Materialiv(disp) ((disp)->Materialiv) +#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn) +#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters +#define GET_PointSize(disp) ((disp)->PointSize) +#define SET_PointSize(disp, fn) ((disp)->PointSize = fn) +#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters +#define GET_PolygonMode(disp) ((disp)->PolygonMode) +#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn) +#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters +#define GET_PolygonStipple(disp) ((disp)->PolygonStipple) +#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn) +#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters +#define GET_Scissor(disp) ((disp)->Scissor) +#define SET_Scissor(disp, fn) ((disp)->Scissor = fn) +#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters +#define GET_ShadeModel(disp) ((disp)->ShadeModel) +#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn) +#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters +#define GET_TexParameterf(disp) ((disp)->TexParameterf) +#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn) +#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters +#define GET_TexParameterfv(disp) ((disp)->TexParameterfv) +#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn) +#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters +#define GET_TexParameteri(disp) ((disp)->TexParameteri) +#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn) +#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters +#define GET_TexParameteriv(disp) ((disp)->TexParameteriv) +#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn) +#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters +#define GET_TexImage1D(disp) ((disp)->TexImage1D) +#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn) +#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters +#define GET_TexImage2D(disp) ((disp)->TexImage2D) +#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn) +#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters +#define GET_TexEnvf(disp) ((disp)->TexEnvf) +#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn) +#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters +#define GET_TexEnvfv(disp) ((disp)->TexEnvfv) +#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn) +#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters +#define GET_TexEnvi(disp) ((disp)->TexEnvi) +#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn) +#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters +#define GET_TexEnviv(disp) ((disp)->TexEnviv) +#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn) +#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters +#define GET_TexGend(disp) ((disp)->TexGend) +#define SET_TexGend(disp, fn) ((disp)->TexGend = fn) +#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters +#define GET_TexGendv(disp) ((disp)->TexGendv) +#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn) +#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters +#define GET_TexGenf(disp) ((disp)->TexGenf) +#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn) +#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters +#define GET_TexGenfv(disp) ((disp)->TexGenfv) +#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn) +#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters +#define GET_TexGeni(disp) ((disp)->TexGeni) +#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn) +#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters +#define GET_TexGeniv(disp) ((disp)->TexGeniv) +#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn) +#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters +#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer) +#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn) +#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters +#define GET_SelectBuffer(disp) ((disp)->SelectBuffer) +#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn) +#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters +#define GET_RenderMode(disp) ((disp)->RenderMode) +#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn) +#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters +#define GET_InitNames(disp) ((disp)->InitNames) +#define SET_InitNames(disp, fn) ((disp)->InitNames = fn) +#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters +#define GET_LoadName(disp) ((disp)->LoadName) +#define SET_LoadName(disp, fn) ((disp)->LoadName = fn) +#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters +#define GET_PassThrough(disp) ((disp)->PassThrough) +#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn) +#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters +#define GET_PopName(disp) ((disp)->PopName) +#define SET_PopName(disp, fn) ((disp)->PopName = fn) +#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters +#define GET_PushName(disp) ((disp)->PushName) +#define SET_PushName(disp, fn) ((disp)->PushName = fn) +#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters +#define GET_DrawBuffer(disp) ((disp)->DrawBuffer) +#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn) +#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters +#define GET_Clear(disp) ((disp)->Clear) +#define SET_Clear(disp, fn) ((disp)->Clear = fn) +#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters +#define GET_ClearAccum(disp) ((disp)->ClearAccum) +#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn) +#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters +#define GET_ClearIndex(disp) ((disp)->ClearIndex) +#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn) +#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters +#define GET_ClearColor(disp) ((disp)->ClearColor) +#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn) +#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters +#define GET_ClearStencil(disp) ((disp)->ClearStencil) +#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn) +#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters +#define GET_ClearDepth(disp) ((disp)->ClearDepth) +#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn) +#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters +#define GET_StencilMask(disp) ((disp)->StencilMask) +#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn) +#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters +#define GET_ColorMask(disp) ((disp)->ColorMask) +#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn) +#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters +#define GET_DepthMask(disp) ((disp)->DepthMask) +#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn) +#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters +#define GET_IndexMask(disp) ((disp)->IndexMask) +#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn) +#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters +#define GET_Accum(disp) ((disp)->Accum) +#define SET_Accum(disp, fn) ((disp)->Accum = fn) +#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters +#define GET_Disable(disp) ((disp)->Disable) +#define SET_Disable(disp, fn) ((disp)->Disable = fn) +#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters +#define GET_Enable(disp) ((disp)->Enable) +#define SET_Enable(disp, fn) ((disp)->Enable = fn) +#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters +#define GET_Finish(disp) ((disp)->Finish) +#define SET_Finish(disp, fn) ((disp)->Finish = fn) +#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters +#define GET_Flush(disp) ((disp)->Flush) +#define SET_Flush(disp, fn) ((disp)->Flush = fn) +#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters +#define GET_PopAttrib(disp) ((disp)->PopAttrib) +#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn) +#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters +#define GET_PushAttrib(disp) ((disp)->PushAttrib) +#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn) +#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters +#define GET_Map1d(disp) ((disp)->Map1d) +#define SET_Map1d(disp, fn) ((disp)->Map1d = fn) +#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters +#define GET_Map1f(disp) ((disp)->Map1f) +#define SET_Map1f(disp, fn) ((disp)->Map1f = fn) +#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters +#define GET_Map2d(disp) ((disp)->Map2d) +#define SET_Map2d(disp, fn) ((disp)->Map2d = fn) +#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters +#define GET_Map2f(disp) ((disp)->Map2f) +#define SET_Map2f(disp, fn) ((disp)->Map2f = fn) +#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters +#define GET_MapGrid1d(disp) ((disp)->MapGrid1d) +#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn) +#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters +#define GET_MapGrid1f(disp) ((disp)->MapGrid1f) +#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn) +#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters +#define GET_MapGrid2d(disp) ((disp)->MapGrid2d) +#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn) +#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters +#define GET_MapGrid2f(disp) ((disp)->MapGrid2f) +#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn) +#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters +#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d) +#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn) +#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters +#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv) +#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn) +#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters +#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f) +#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn) +#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters +#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv) +#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn) +#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters +#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d) +#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn) +#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters +#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv) +#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn) +#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters +#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f) +#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn) +#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters +#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv) +#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn) +#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters +#define GET_EvalMesh1(disp) ((disp)->EvalMesh1) +#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn) +#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters +#define GET_EvalPoint1(disp) ((disp)->EvalPoint1) +#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn) +#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters +#define GET_EvalMesh2(disp) ((disp)->EvalMesh2) +#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn) +#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters +#define GET_EvalPoint2(disp) ((disp)->EvalPoint2) +#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn) +#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters +#define GET_AlphaFunc(disp) ((disp)->AlphaFunc) +#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn) +#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters +#define GET_BlendFunc(disp) ((disp)->BlendFunc) +#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn) +#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters +#define GET_LogicOp(disp) ((disp)->LogicOp) +#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn) +#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters +#define GET_StencilFunc(disp) ((disp)->StencilFunc) +#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn) +#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters +#define GET_StencilOp(disp) ((disp)->StencilOp) +#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn) +#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters +#define GET_DepthFunc(disp) ((disp)->DepthFunc) +#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn) +#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters +#define GET_PixelZoom(disp) ((disp)->PixelZoom) +#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn) +#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters +#define GET_PixelTransferf(disp) ((disp)->PixelTransferf) +#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn) +#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters +#define GET_PixelTransferi(disp) ((disp)->PixelTransferi) +#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn) +#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters +#define GET_PixelStoref(disp) ((disp)->PixelStoref) +#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn) +#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters +#define GET_PixelStorei(disp) ((disp)->PixelStorei) +#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn) +#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters +#define GET_PixelMapfv(disp) ((disp)->PixelMapfv) +#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn) +#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters +#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv) +#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn) +#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters +#define GET_PixelMapusv(disp) ((disp)->PixelMapusv) +#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn) +#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters +#define GET_ReadBuffer(disp) ((disp)->ReadBuffer) +#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn) +#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters +#define GET_CopyPixels(disp) ((disp)->CopyPixels) +#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn) +#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters +#define GET_ReadPixels(disp) ((disp)->ReadPixels) +#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn) +#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters +#define GET_DrawPixels(disp) ((disp)->DrawPixels) +#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn) +#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters +#define GET_GetBooleanv(disp) ((disp)->GetBooleanv) +#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn) +#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters +#define GET_GetClipPlane(disp) ((disp)->GetClipPlane) +#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn) +#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters +#define GET_GetDoublev(disp) ((disp)->GetDoublev) +#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn) +#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters +#define GET_GetError(disp) ((disp)->GetError) +#define SET_GetError(disp, fn) ((disp)->GetError = fn) +#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters +#define GET_GetFloatv(disp) ((disp)->GetFloatv) +#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn) +#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters +#define GET_GetIntegerv(disp) ((disp)->GetIntegerv) +#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn) +#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters +#define GET_GetLightfv(disp) ((disp)->GetLightfv) +#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn) +#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters +#define GET_GetLightiv(disp) ((disp)->GetLightiv) +#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn) +#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters +#define GET_GetMapdv(disp) ((disp)->GetMapdv) +#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn) +#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters +#define GET_GetMapfv(disp) ((disp)->GetMapfv) +#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn) +#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters +#define GET_GetMapiv(disp) ((disp)->GetMapiv) +#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn) +#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters +#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv) +#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn) +#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters +#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv) +#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn) +#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters +#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv) +#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn) +#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters +#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv) +#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn) +#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters +#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv) +#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn) +#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters +#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple) +#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn) +#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters +#define GET_GetString(disp) ((disp)->GetString) +#define SET_GetString(disp, fn) ((disp)->GetString = fn) +#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters +#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv) +#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn) +#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters +#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv) +#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn) +#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters +#define GET_GetTexGendv(disp) ((disp)->GetTexGendv) +#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn) +#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters +#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv) +#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn) +#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters +#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv) +#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn) +#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters +#define GET_GetTexImage(disp) ((disp)->GetTexImage) +#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn) +#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters +#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv) +#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn) +#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters +#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv) +#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn) +#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters +#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv) +#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn) +#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters +#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv) +#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn) +#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters +#define GET_IsEnabled(disp) ((disp)->IsEnabled) +#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn) +#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters +#define GET_IsList(disp) ((disp)->IsList) +#define SET_IsList(disp, fn) ((disp)->IsList = fn) +#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters +#define GET_DepthRange(disp) ((disp)->DepthRange) +#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn) +#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters +#define GET_Frustum(disp) ((disp)->Frustum) +#define SET_Frustum(disp, fn) ((disp)->Frustum = fn) +#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters +#define GET_LoadIdentity(disp) ((disp)->LoadIdentity) +#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn) +#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters +#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf) +#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn) +#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters +#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd) +#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn) +#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters +#define GET_MatrixMode(disp) ((disp)->MatrixMode) +#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn) +#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters +#define GET_MultMatrixf(disp) ((disp)->MultMatrixf) +#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn) +#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters +#define GET_MultMatrixd(disp) ((disp)->MultMatrixd) +#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn) +#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters +#define GET_Ortho(disp) ((disp)->Ortho) +#define SET_Ortho(disp, fn) ((disp)->Ortho = fn) +#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters +#define GET_PopMatrix(disp) ((disp)->PopMatrix) +#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn) +#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters +#define GET_PushMatrix(disp) ((disp)->PushMatrix) +#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn) +#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters +#define GET_Rotated(disp) ((disp)->Rotated) +#define SET_Rotated(disp, fn) ((disp)->Rotated = fn) +#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters +#define GET_Rotatef(disp) ((disp)->Rotatef) +#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn) +#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters +#define GET_Scaled(disp) ((disp)->Scaled) +#define SET_Scaled(disp, fn) ((disp)->Scaled = fn) +#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters +#define GET_Scalef(disp) ((disp)->Scalef) +#define SET_Scalef(disp, fn) ((disp)->Scalef = fn) +#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters +#define GET_Translated(disp) ((disp)->Translated) +#define SET_Translated(disp, fn) ((disp)->Translated = fn) +#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters +#define GET_Translatef(disp) ((disp)->Translatef) +#define SET_Translatef(disp, fn) ((disp)->Translatef = fn) +#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters +#define GET_Viewport(disp) ((disp)->Viewport) +#define SET_Viewport(disp, fn) ((disp)->Viewport = fn) +#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters +#define GET_ArrayElement(disp) ((disp)->ArrayElement) +#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn) +#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters +#define GET_BindTexture(disp) ((disp)->BindTexture) +#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn) +#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters +#define GET_ColorPointer(disp) ((disp)->ColorPointer) +#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn) +#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters +#define GET_DisableClientState(disp) ((disp)->DisableClientState) +#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn) +#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters +#define GET_DrawArrays(disp) ((disp)->DrawArrays) +#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn) +#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters +#define GET_DrawElements(disp) ((disp)->DrawElements) +#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn) +#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters +#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer) +#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn) +#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters +#define GET_EnableClientState(disp) ((disp)->EnableClientState) +#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn) +#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters +#define GET_IndexPointer(disp) ((disp)->IndexPointer) +#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn) +#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters +#define GET_Indexub(disp) ((disp)->Indexub) +#define SET_Indexub(disp, fn) ((disp)->Indexub = fn) +#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters +#define GET_Indexubv(disp) ((disp)->Indexubv) +#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn) +#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters +#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays) +#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn) +#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters +#define GET_NormalPointer(disp) ((disp)->NormalPointer) +#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn) +#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters +#define GET_PolygonOffset(disp) ((disp)->PolygonOffset) +#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn) +#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters +#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer) +#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn) +#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters +#define GET_VertexPointer(disp) ((disp)->VertexPointer) +#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn) +#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters +#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident) +#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn) +#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters +#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D) +#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn) +#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters +#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D) +#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn) +#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters +#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D) +#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn) +#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters +#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D) +#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn) +#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters +#define GET_DeleteTextures(disp) ((disp)->DeleteTextures) +#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn) +#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters +#define GET_GenTextures(disp) ((disp)->GenTextures) +#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn) +#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters +#define GET_GetPointerv(disp) ((disp)->GetPointerv) +#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn) +#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters +#define GET_IsTexture(disp) ((disp)->IsTexture) +#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn) +#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters +#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures) +#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn) +#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters +#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D) +#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn) +#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters +#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D) +#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn) +#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters +#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib) +#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn) +#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters +#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib) +#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn) +#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters +#define GET_BlendColor(disp) ((disp)->BlendColor) +#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn) +#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters +#define GET_BlendEquation(disp) ((disp)->BlendEquation) +#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn) +#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters +#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements) +#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn) +#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters +#define GET_ColorTable(disp) ((disp)->ColorTable) +#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn) +#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters +#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv) +#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn) +#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters +#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv) +#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn) +#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters +#define GET_CopyColorTable(disp) ((disp)->CopyColorTable) +#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn) +#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters +#define GET_GetColorTable(disp) ((disp)->GetColorTable) +#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn) +#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters +#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv) +#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn) +#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters +#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv) +#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn) +#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters +#define GET_ColorSubTable(disp) ((disp)->ColorSubTable) +#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn) +#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters +#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable) +#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn) +#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters +#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D) +#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn) +#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters +#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D) +#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn) +#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters +#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf) +#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn) +#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters +#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv) +#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn) +#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters +#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri) +#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn) +#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters +#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv) +#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn) +#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters +#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D) +#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn) +#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters +#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D) +#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn) +#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters +#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter) +#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn) +#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters +#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv) +#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn) +#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters +#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv) +#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn) +#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters +#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter) +#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn) +#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters +#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D) +#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn) +#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters +#define GET_GetHistogram(disp) ((disp)->GetHistogram) +#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn) +#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters +#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv) +#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn) +#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters +#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv) +#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn) +#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters +#define GET_GetMinmax(disp) ((disp)->GetMinmax) +#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn) +#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters +#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv) +#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn) +#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters +#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv) +#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn) +#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters +#define GET_Histogram(disp) ((disp)->Histogram) +#define SET_Histogram(disp, fn) ((disp)->Histogram = fn) +#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters +#define GET_Minmax(disp) ((disp)->Minmax) +#define SET_Minmax(disp, fn) ((disp)->Minmax = fn) +#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters +#define GET_ResetHistogram(disp) ((disp)->ResetHistogram) +#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn) +#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters +#define GET_ResetMinmax(disp) ((disp)->ResetMinmax) +#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn) +#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters +#define GET_TexImage3D(disp) ((disp)->TexImage3D) +#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn) +#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters +#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D) +#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn) +#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters +#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D) +#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn) +#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters +#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB) +#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn) +#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters +#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB) +#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn) +#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters +#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB) +#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn) +#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters +#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB) +#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn) +#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters +#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB) +#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn) +#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters +#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB) +#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn) +#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters +#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB) +#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn) +#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters +#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB) +#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn) +#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters +#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB) +#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn) +#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters +#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB) +#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn) +#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters +#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB) +#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn) +#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters +#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB) +#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn) +#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters +#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB) +#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn) +#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters +#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB) +#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn) +#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters +#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB) +#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn) +#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters +#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB) +#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn) +#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters +#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB) +#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn) +#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters +#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB) +#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn) +#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters +#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB) +#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn) +#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters +#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB) +#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn) +#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters +#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB) +#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn) +#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters +#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB) +#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn) +#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters +#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB) +#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn) +#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters +#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB) +#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn) +#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters +#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB) +#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn) +#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters +#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB) +#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn) +#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters +#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB) +#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn) +#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters +#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB) +#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn) +#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters +#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB) +#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn) +#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters +#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB) +#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn) +#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters +#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB) +#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn) +#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters +#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB) +#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn) +#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters +#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB) +#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn) +#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters +#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB) +#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn) + +#if !defined(_GLAPI_USE_REMAP_TABLE) + +#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters +#define GET_AttachShader(disp) ((disp)->AttachShader) +#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn) +#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters +#define GET_CreateProgram(disp) ((disp)->CreateProgram) +#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn) +#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters +#define GET_CreateShader(disp) ((disp)->CreateShader) +#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn) +#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters +#define GET_DeleteProgram(disp) ((disp)->DeleteProgram) +#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn) +#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters +#define GET_DeleteShader(disp) ((disp)->DeleteShader) +#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn) +#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters +#define GET_DetachShader(disp) ((disp)->DetachShader) +#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn) +#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters +#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders) +#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn) +#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters +#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog) +#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn) +#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters +#define GET_GetProgramiv(disp) ((disp)->GetProgramiv) +#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn) +#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters +#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog) +#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn) +#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters +#define GET_GetShaderiv(disp) ((disp)->GetShaderiv) +#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn) +#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters +#define GET_IsProgram(disp) ((disp)->IsProgram) +#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn) +#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters +#define GET_IsShader(disp) ((disp)->IsShader) +#define SET_IsShader(disp, fn) ((disp)->IsShader = fn) +#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters +#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate) +#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn) +#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters +#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate) +#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn) +#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters +#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate) +#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn) +#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters +#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv) +#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn) +#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters +#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv) +#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn) +#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters +#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv) +#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn) +#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters +#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv) +#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn) +#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters +#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv) +#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn) +#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters +#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv) +#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn) +#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters +#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB) +#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn) +#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters +#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB) +#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn) +#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters +#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB) +#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn) +#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters +#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB) +#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn) +#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters +#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB) +#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn) +#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters +#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB) +#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn) +#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters +#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB) +#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn) +#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters +#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB) +#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn) +#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters +#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB) +#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn) +#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters +#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB) +#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn) +#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters +#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB) +#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn) +#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters +#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB) +#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn) +#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters +#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB) +#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn) +#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters +#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB) +#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn) +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters +#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB) +#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn) +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters +#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB) +#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn) +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters +#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB) +#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn) +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters +#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB) +#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn) +#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters +#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB) +#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn) +#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters +#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB) +#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn) +#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters +#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB) +#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn) +#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters +#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB) +#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn) +#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters +#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB) +#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn) +#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters +#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB) +#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn) +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters +#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB) +#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn) +#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters +#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB) +#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn) +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters +#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB) +#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn) +#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters +#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB) +#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn) +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters +#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB) +#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn) +#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters +#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB) +#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn) +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters +#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB) +#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn) +#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters +#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB) +#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn) +#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters +#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB) +#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn) +#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters +#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB) +#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn) +#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters +#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB) +#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn) +#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters +#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB) +#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn) +#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters +#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB) +#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn) +#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters +#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB) +#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn) +#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters +#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB) +#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn) +#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters +#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB) +#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn) +#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters +#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB) +#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn) +#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters +#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB) +#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn) +#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters +#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB) +#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn) +#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters +#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB) +#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn) +#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters +#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB) +#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn) +#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters +#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB) +#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn) +#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters +#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB) +#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn) +#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters +#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB) +#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn) +#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters +#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB) +#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn) +#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters +#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB) +#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn) +#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters +#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB) +#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn) +#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters +#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB) +#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn) +#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters +#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB) +#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn) +#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters +#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB) +#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn) +#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters +#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB) +#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn) +#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters +#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB) +#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn) +#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters +#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB) +#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn) +#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters +#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB) +#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn) +#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters +#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB) +#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn) +#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters +#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB) +#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn) +#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters +#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB) +#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn) +#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters +#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB) +#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn) +#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters +#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB) +#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn) +#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters +#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB) +#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn) +#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters +#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB) +#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn) +#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters +#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB) +#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn) +#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters +#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB) +#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn) +#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters +#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB) +#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn) +#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters +#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB) +#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn) +#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters +#define GET_BindBufferARB(disp) ((disp)->BindBufferARB) +#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn) +#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters +#define GET_BufferDataARB(disp) ((disp)->BufferDataARB) +#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn) +#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters +#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB) +#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn) +#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters +#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB) +#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn) +#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters +#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB) +#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn) +#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters +#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB) +#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn) +#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters +#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB) +#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn) +#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters +#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB) +#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn) +#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters +#define GET_IsBufferARB(disp) ((disp)->IsBufferARB) +#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn) +#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters +#define GET_MapBufferARB(disp) ((disp)->MapBufferARB) +#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn) +#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters +#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB) +#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn) +#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters +#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB) +#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn) +#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters +#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB) +#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn) +#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters +#define GET_EndQueryARB(disp) ((disp)->EndQueryARB) +#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn) +#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters +#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB) +#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn) +#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters +#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB) +#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn) +#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters +#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB) +#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn) +#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters +#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB) +#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn) +#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters +#define GET_IsQueryARB(disp) ((disp)->IsQueryARB) +#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn) +#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters +#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB) +#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn) +#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters +#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB) +#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn) +#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters +#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB) +#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn) +#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters +#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB) +#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn) +#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters +#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB) +#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn) +#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters +#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB) +#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn) +#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters +#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB) +#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn) +#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters +#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB) +#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn) +#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters +#define GET_GetHandleARB(disp) ((disp)->GetHandleARB) +#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn) +#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters +#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB) +#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn) +#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters +#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB) +#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn) +#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters +#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB) +#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn) +#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters +#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB) +#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn) +#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters +#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB) +#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn) +#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters +#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB) +#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn) +#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters +#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB) +#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn) +#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters +#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB) +#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn) +#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters +#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB) +#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn) +#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters +#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB) +#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn) +#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters +#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB) +#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn) +#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters +#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB) +#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn) +#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters +#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB) +#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn) +#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters +#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB) +#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn) +#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters +#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB) +#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn) +#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters +#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB) +#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn) +#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters +#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB) +#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn) +#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters +#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB) +#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn) +#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters +#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB) +#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn) +#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters +#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB) +#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn) +#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters +#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB) +#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn) +#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters +#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB) +#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn) +#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters +#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB) +#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn) +#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters +#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB) +#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn) +#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters +#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB) +#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn) +#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters +#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB) +#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn) +#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters +#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB) +#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn) +#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters +#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB) +#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn) +#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters +#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB) +#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn) +#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters +#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB) +#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn) +#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters +#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB) +#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn) +#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters +#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB) +#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn) +#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters +#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB) +#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn) +#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters +#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB) +#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters +#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample) +#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn) +#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters +#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange) +#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn) +#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters +#define GET_MapBufferRange(disp) ((disp)->MapBufferRange) +#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn) +#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters +#define GET_BindVertexArray(disp) ((disp)->BindVertexArray) +#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn) +#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters +#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays) +#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn) +#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters +#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData) +#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn) +#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters +#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync) +#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn) +#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters +#define GET_DeleteSync(disp) ((disp)->DeleteSync) +#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn) +#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters +#define GET_FenceSync(disp) ((disp)->FenceSync) +#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn) +#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters +#define GET_GetInteger64v(disp) ((disp)->GetInteger64v) +#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn) +#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters +#define GET_GetSynciv(disp) ((disp)->GetSynciv) +#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn) +#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters +#define GET_IsSync(disp) ((disp)->IsSync) +#define SET_IsSync(disp, fn) ((disp)->IsSync = fn) +#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters +#define GET_WaitSync(disp) ((disp)->WaitSync) +#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters +#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex) +#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters +#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex) +#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters +#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex) +#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn) +#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters +#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) +#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters +#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS) +#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn) +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters +#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS) +#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn) +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters +#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS) +#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn) +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters +#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS) +#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn) +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters +#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS) +#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn) +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters +#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS) +#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn) +#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters +#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS) +#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn) +#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters +#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS) +#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn) +#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters +#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT) +#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn) +#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters +#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT) +#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn) +#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters +#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT) +#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn) +#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters +#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT) +#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn) +#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters +#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT) +#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn) +#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters +#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT) +#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn) +#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters +#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT) +#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn) +#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters +#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT) +#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn) +#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters +#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT) +#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn) +#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters +#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT) +#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn) +#define CALL_CullParameterdvEXT(disp, parameters) (*((disp)->CullParameterdvEXT)) parameters +#define GET_CullParameterdvEXT(disp) ((disp)->CullParameterdvEXT) +#define SET_CullParameterdvEXT(disp, fn) ((disp)->CullParameterdvEXT = fn) +#define CALL_CullParameterfvEXT(disp, parameters) (*((disp)->CullParameterfvEXT)) parameters +#define GET_CullParameterfvEXT(disp) ((disp)->CullParameterfvEXT) +#define SET_CullParameterfvEXT(disp, fn) ((disp)->CullParameterfvEXT = fn) +#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters +#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT) +#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn) +#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters +#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT) +#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn) +#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters +#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT) +#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn) +#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters +#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT) +#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn) +#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters +#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT) +#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn) +#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters +#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT) +#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn) +#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters +#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT) +#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn) +#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters +#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT) +#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn) +#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters +#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT) +#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn) +#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters +#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT) +#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn) +#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters +#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT) +#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn) +#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters +#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT) +#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn) +#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters +#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT) +#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn) +#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters +#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT) +#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn) +#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters +#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT) +#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn) +#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters +#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT) +#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn) +#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters +#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT) +#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters +#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT) +#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters +#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT) +#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn) +#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters +#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT) +#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn) +#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters +#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT) +#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn) +#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters +#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT) +#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn) +#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters +#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT) +#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn) +#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters +#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT) +#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn) +#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters +#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX) +#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn) +#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters +#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT) +#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn) +#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters +#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV) +#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn) +#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters +#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV) +#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn) +#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters +#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV) +#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn) +#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters +#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV) +#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn) +#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters +#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV) +#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn) +#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters +#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV) +#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn) +#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters +#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV) +#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn) +#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters +#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV) +#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn) +#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters +#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV) +#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn) +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters +#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV) +#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn) +#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters +#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV) +#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn) +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters +#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV) +#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn) +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters +#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV) +#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn) +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters +#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV) +#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn) +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters +#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV) +#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn) +#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters +#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA) +#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn) +#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters +#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA) +#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn) +#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters +#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA) +#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn) +#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters +#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA) +#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn) +#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters +#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA) +#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn) +#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters +#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA) +#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn) +#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters +#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA) +#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn) +#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters +#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA) +#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn) +#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters +#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA) +#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn) +#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters +#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA) +#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn) +#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters +#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA) +#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn) +#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters +#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA) +#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn) +#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters +#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA) +#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn) +#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters +#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA) +#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn) +#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters +#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA) +#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn) +#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters +#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA) +#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn) +#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters +#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA) +#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn) +#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters +#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA) +#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn) +#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters +#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA) +#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn) +#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters +#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA) +#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn) +#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters +#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA) +#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn) +#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters +#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA) +#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn) +#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters +#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA) +#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn) +#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters +#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA) +#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn) +#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters +#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA) +#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn) +#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters +#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM) +#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn) +#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters +#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM) +#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn) +#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters +#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV) +#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn) +#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters +#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV) +#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn) +#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters +#define GET_GenFencesNV(disp) ((disp)->GenFencesNV) +#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn) +#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters +#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV) +#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn) +#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters +#define GET_IsFenceNV(disp) ((disp)->IsFenceNV) +#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn) +#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters +#define GET_SetFenceNV(disp) ((disp)->SetFenceNV) +#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn) +#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters +#define GET_TestFenceNV(disp) ((disp)->TestFenceNV) +#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn) +#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters +#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV) +#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn) +#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters +#define GET_BindProgramNV(disp) ((disp)->BindProgramNV) +#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn) +#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters +#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV) +#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn) +#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters +#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV) +#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn) +#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters +#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV) +#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn) +#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters +#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV) +#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn) +#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters +#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV) +#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn) +#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters +#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV) +#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn) +#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters +#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV) +#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn) +#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters +#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV) +#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn) +#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters +#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV) +#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn) +#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters +#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV) +#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn) +#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters +#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV) +#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn) +#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters +#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV) +#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn) +#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters +#define GET_IsProgramNV(disp) ((disp)->IsProgramNV) +#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn) +#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters +#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV) +#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn) +#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters +#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV) +#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn) +#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters +#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV) +#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn) +#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters +#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV) +#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn) +#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters +#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV) +#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn) +#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters +#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV) +#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn) +#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters +#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV) +#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn) +#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters +#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV) +#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn) +#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters +#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV) +#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn) +#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters +#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV) +#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn) +#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters +#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV) +#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn) +#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters +#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV) +#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn) +#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters +#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV) +#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn) +#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters +#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV) +#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn) +#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters +#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV) +#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn) +#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters +#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV) +#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn) +#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters +#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV) +#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn) +#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters +#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV) +#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn) +#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters +#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV) +#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn) +#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters +#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV) +#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn) +#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters +#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV) +#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn) +#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters +#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV) +#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn) +#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters +#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV) +#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn) +#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters +#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV) +#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn) +#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters +#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV) +#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn) +#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters +#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV) +#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn) +#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters +#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV) +#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn) +#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters +#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV) +#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn) +#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters +#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV) +#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn) +#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters +#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV) +#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn) +#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters +#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV) +#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn) +#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters +#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV) +#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn) +#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters +#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV) +#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn) +#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters +#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV) +#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn) +#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters +#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV) +#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn) +#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters +#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV) +#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn) +#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters +#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV) +#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn) +#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters +#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV) +#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn) +#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters +#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV) +#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn) +#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters +#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV) +#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn) +#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters +#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV) +#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn) +#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters +#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV) +#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn) +#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters +#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV) +#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn) +#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters +#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV) +#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn) +#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters +#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) +#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters +#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI) +#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters +#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI) +#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters +#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI) +#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn) +#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters +#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI) +#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn) +#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters +#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) +#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) +#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters +#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI) +#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn) +#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters +#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI) +#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn) +#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters +#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI) +#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn) +#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters +#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI) +#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn) +#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters +#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI) +#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn) +#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters +#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI) +#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn) +#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters +#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI) +#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn) +#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters +#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI) +#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn) +#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters +#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI) +#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn) +#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters +#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI) +#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn) +#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters +#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI) +#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn) +#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters +#define GET_SampleMapATI(disp) ((disp)->SampleMapATI) +#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn) +#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters +#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI) +#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn) +#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters +#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV) +#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn) +#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters +#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV) +#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn) +#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters +#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT) +#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters +#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE) +#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters +#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE) +#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters +#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE) +#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters +#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE) +#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn) +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters +#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV) +#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn) +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters +#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV) +#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn) +#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters +#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV) +#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn) +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters +#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV) +#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn) +#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters +#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV) +#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn) +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters +#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV) +#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn) +#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters +#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT) +#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn) +#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters +#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT) +#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn) +#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters +#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT) +#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn) +#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters +#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT) +#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn) +#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters +#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT) +#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn) +#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters +#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT) +#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn) +#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters +#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT) +#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn) +#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters +#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT) +#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn) +#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters +#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT) +#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn) +#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters +#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT) +#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn) +#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters +#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT) +#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn) +#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters +#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT) +#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn) +#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters +#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT) +#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn) +#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters +#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT) +#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn) +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters +#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT) +#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn) +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters +#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT) +#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn) +#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters +#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT) +#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn) +#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters +#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT) +#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn) +#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters +#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT) +#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn) +#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters +#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) +#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters +#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE) +#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters +#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn) +#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters +#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) +#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) +#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters +#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) +#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters +#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE) +#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn) +#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters +#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) +#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) +#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters +#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) +#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) +#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters +#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT) +#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn) +#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters +#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT) +#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn) +#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters +#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT) +#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn) +#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters +#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT) +#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn) + +#else + +#define driDispatchRemapTable_size 387 +extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; + +#define AttachShader_remap_index 0 +#define CreateProgram_remap_index 1 +#define CreateShader_remap_index 2 +#define DeleteProgram_remap_index 3 +#define DeleteShader_remap_index 4 +#define DetachShader_remap_index 5 +#define GetAttachedShaders_remap_index 6 +#define GetProgramInfoLog_remap_index 7 +#define GetProgramiv_remap_index 8 +#define GetShaderInfoLog_remap_index 9 +#define GetShaderiv_remap_index 10 +#define IsProgram_remap_index 11 +#define IsShader_remap_index 12 +#define StencilFuncSeparate_remap_index 13 +#define StencilMaskSeparate_remap_index 14 +#define StencilOpSeparate_remap_index 15 +#define UniformMatrix2x3fv_remap_index 16 +#define UniformMatrix2x4fv_remap_index 17 +#define UniformMatrix3x2fv_remap_index 18 +#define UniformMatrix3x4fv_remap_index 19 +#define UniformMatrix4x2fv_remap_index 20 +#define UniformMatrix4x3fv_remap_index 21 +#define LoadTransposeMatrixdARB_remap_index 22 +#define LoadTransposeMatrixfARB_remap_index 23 +#define MultTransposeMatrixdARB_remap_index 24 +#define MultTransposeMatrixfARB_remap_index 25 +#define SampleCoverageARB_remap_index 26 +#define CompressedTexImage1DARB_remap_index 27 +#define CompressedTexImage2DARB_remap_index 28 +#define CompressedTexImage3DARB_remap_index 29 +#define CompressedTexSubImage1DARB_remap_index 30 +#define CompressedTexSubImage2DARB_remap_index 31 +#define CompressedTexSubImage3DARB_remap_index 32 +#define GetCompressedTexImageARB_remap_index 33 +#define DisableVertexAttribArrayARB_remap_index 34 +#define EnableVertexAttribArrayARB_remap_index 35 +#define GetProgramEnvParameterdvARB_remap_index 36 +#define GetProgramEnvParameterfvARB_remap_index 37 +#define GetProgramLocalParameterdvARB_remap_index 38 +#define GetProgramLocalParameterfvARB_remap_index 39 +#define GetProgramStringARB_remap_index 40 +#define GetProgramivARB_remap_index 41 +#define GetVertexAttribdvARB_remap_index 42 +#define GetVertexAttribfvARB_remap_index 43 +#define GetVertexAttribivARB_remap_index 44 +#define ProgramEnvParameter4dARB_remap_index 45 +#define ProgramEnvParameter4dvARB_remap_index 46 +#define ProgramEnvParameter4fARB_remap_index 47 +#define ProgramEnvParameter4fvARB_remap_index 48 +#define ProgramLocalParameter4dARB_remap_index 49 +#define ProgramLocalParameter4dvARB_remap_index 50 +#define ProgramLocalParameter4fARB_remap_index 51 +#define ProgramLocalParameter4fvARB_remap_index 52 +#define ProgramStringARB_remap_index 53 +#define VertexAttrib1dARB_remap_index 54 +#define VertexAttrib1dvARB_remap_index 55 +#define VertexAttrib1fARB_remap_index 56 +#define VertexAttrib1fvARB_remap_index 57 +#define VertexAttrib1sARB_remap_index 58 +#define VertexAttrib1svARB_remap_index 59 +#define VertexAttrib2dARB_remap_index 60 +#define VertexAttrib2dvARB_remap_index 61 +#define VertexAttrib2fARB_remap_index 62 +#define VertexAttrib2fvARB_remap_index 63 +#define VertexAttrib2sARB_remap_index 64 +#define VertexAttrib2svARB_remap_index 65 +#define VertexAttrib3dARB_remap_index 66 +#define VertexAttrib3dvARB_remap_index 67 +#define VertexAttrib3fARB_remap_index 68 +#define VertexAttrib3fvARB_remap_index 69 +#define VertexAttrib3sARB_remap_index 70 +#define VertexAttrib3svARB_remap_index 71 +#define VertexAttrib4NbvARB_remap_index 72 +#define VertexAttrib4NivARB_remap_index 73 +#define VertexAttrib4NsvARB_remap_index 74 +#define VertexAttrib4NubARB_remap_index 75 +#define VertexAttrib4NubvARB_remap_index 76 +#define VertexAttrib4NuivARB_remap_index 77 +#define VertexAttrib4NusvARB_remap_index 78 +#define VertexAttrib4bvARB_remap_index 79 +#define VertexAttrib4dARB_remap_index 80 +#define VertexAttrib4dvARB_remap_index 81 +#define VertexAttrib4fARB_remap_index 82 +#define VertexAttrib4fvARB_remap_index 83 +#define VertexAttrib4ivARB_remap_index 84 +#define VertexAttrib4sARB_remap_index 85 +#define VertexAttrib4svARB_remap_index 86 +#define VertexAttrib4ubvARB_remap_index 87 +#define VertexAttrib4uivARB_remap_index 88 +#define VertexAttrib4usvARB_remap_index 89 +#define VertexAttribPointerARB_remap_index 90 +#define BindBufferARB_remap_index 91 +#define BufferDataARB_remap_index 92 +#define BufferSubDataARB_remap_index 93 +#define DeleteBuffersARB_remap_index 94 +#define GenBuffersARB_remap_index 95 +#define GetBufferParameterivARB_remap_index 96 +#define GetBufferPointervARB_remap_index 97 +#define GetBufferSubDataARB_remap_index 98 +#define IsBufferARB_remap_index 99 +#define MapBufferARB_remap_index 100 +#define UnmapBufferARB_remap_index 101 +#define BeginQueryARB_remap_index 102 +#define DeleteQueriesARB_remap_index 103 +#define EndQueryARB_remap_index 104 +#define GenQueriesARB_remap_index 105 +#define GetQueryObjectivARB_remap_index 106 +#define GetQueryObjectuivARB_remap_index 107 +#define GetQueryivARB_remap_index 108 +#define IsQueryARB_remap_index 109 +#define AttachObjectARB_remap_index 110 +#define CompileShaderARB_remap_index 111 +#define CreateProgramObjectARB_remap_index 112 +#define CreateShaderObjectARB_remap_index 113 +#define DeleteObjectARB_remap_index 114 +#define DetachObjectARB_remap_index 115 +#define GetActiveUniformARB_remap_index 116 +#define GetAttachedObjectsARB_remap_index 117 +#define GetHandleARB_remap_index 118 +#define GetInfoLogARB_remap_index 119 +#define GetObjectParameterfvARB_remap_index 120 +#define GetObjectParameterivARB_remap_index 121 +#define GetShaderSourceARB_remap_index 122 +#define GetUniformLocationARB_remap_index 123 +#define GetUniformfvARB_remap_index 124 +#define GetUniformivARB_remap_index 125 +#define LinkProgramARB_remap_index 126 +#define ShaderSourceARB_remap_index 127 +#define Uniform1fARB_remap_index 128 +#define Uniform1fvARB_remap_index 129 +#define Uniform1iARB_remap_index 130 +#define Uniform1ivARB_remap_index 131 +#define Uniform2fARB_remap_index 132 +#define Uniform2fvARB_remap_index 133 +#define Uniform2iARB_remap_index 134 +#define Uniform2ivARB_remap_index 135 +#define Uniform3fARB_remap_index 136 +#define Uniform3fvARB_remap_index 137 +#define Uniform3iARB_remap_index 138 +#define Uniform3ivARB_remap_index 139 +#define Uniform4fARB_remap_index 140 +#define Uniform4fvARB_remap_index 141 +#define Uniform4iARB_remap_index 142 +#define Uniform4ivARB_remap_index 143 +#define UniformMatrix2fvARB_remap_index 144 +#define UniformMatrix3fvARB_remap_index 145 +#define UniformMatrix4fvARB_remap_index 146 +#define UseProgramObjectARB_remap_index 147 +#define ValidateProgramARB_remap_index 148 +#define BindAttribLocationARB_remap_index 149 +#define GetActiveAttribARB_remap_index 150 +#define GetAttribLocationARB_remap_index 151 +#define DrawBuffersARB_remap_index 152 +#define RenderbufferStorageMultisample_remap_index 153 +#define FlushMappedBufferRange_remap_index 154 +#define MapBufferRange_remap_index 155 +#define BindVertexArray_remap_index 156 +#define GenVertexArrays_remap_index 157 +#define CopyBufferSubData_remap_index 158 +#define ClientWaitSync_remap_index 159 +#define DeleteSync_remap_index 160 +#define FenceSync_remap_index 161 +#define GetInteger64v_remap_index 162 +#define GetSynciv_remap_index 163 +#define IsSync_remap_index 164 +#define WaitSync_remap_index 165 +#define DrawElementsBaseVertex_remap_index 166 +#define DrawRangeElementsBaseVertex_remap_index 167 +#define MultiDrawElementsBaseVertex_remap_index 168 +#define PolygonOffsetEXT_remap_index 169 +#define GetPixelTexGenParameterfvSGIS_remap_index 170 +#define GetPixelTexGenParameterivSGIS_remap_index 171 +#define PixelTexGenParameterfSGIS_remap_index 172 +#define PixelTexGenParameterfvSGIS_remap_index 173 +#define PixelTexGenParameteriSGIS_remap_index 174 +#define PixelTexGenParameterivSGIS_remap_index 175 +#define SampleMaskSGIS_remap_index 176 +#define SamplePatternSGIS_remap_index 177 +#define ColorPointerEXT_remap_index 178 +#define EdgeFlagPointerEXT_remap_index 179 +#define IndexPointerEXT_remap_index 180 +#define NormalPointerEXT_remap_index 181 +#define TexCoordPointerEXT_remap_index 182 +#define VertexPointerEXT_remap_index 183 +#define PointParameterfEXT_remap_index 184 +#define PointParameterfvEXT_remap_index 185 +#define LockArraysEXT_remap_index 186 +#define UnlockArraysEXT_remap_index 187 +#define CullParameterdvEXT_remap_index 188 +#define CullParameterfvEXT_remap_index 189 +#define SecondaryColor3bEXT_remap_index 190 +#define SecondaryColor3bvEXT_remap_index 191 +#define SecondaryColor3dEXT_remap_index 192 +#define SecondaryColor3dvEXT_remap_index 193 +#define SecondaryColor3fEXT_remap_index 194 +#define SecondaryColor3fvEXT_remap_index 195 +#define SecondaryColor3iEXT_remap_index 196 +#define SecondaryColor3ivEXT_remap_index 197 +#define SecondaryColor3sEXT_remap_index 198 +#define SecondaryColor3svEXT_remap_index 199 +#define SecondaryColor3ubEXT_remap_index 200 +#define SecondaryColor3ubvEXT_remap_index 201 +#define SecondaryColor3uiEXT_remap_index 202 +#define SecondaryColor3uivEXT_remap_index 203 +#define SecondaryColor3usEXT_remap_index 204 +#define SecondaryColor3usvEXT_remap_index 205 +#define SecondaryColorPointerEXT_remap_index 206 +#define MultiDrawArraysEXT_remap_index 207 +#define MultiDrawElementsEXT_remap_index 208 +#define FogCoordPointerEXT_remap_index 209 +#define FogCoorddEXT_remap_index 210 +#define FogCoorddvEXT_remap_index 211 +#define FogCoordfEXT_remap_index 212 +#define FogCoordfvEXT_remap_index 213 +#define PixelTexGenSGIX_remap_index 214 +#define BlendFuncSeparateEXT_remap_index 215 +#define FlushVertexArrayRangeNV_remap_index 216 +#define VertexArrayRangeNV_remap_index 217 +#define CombinerInputNV_remap_index 218 +#define CombinerOutputNV_remap_index 219 +#define CombinerParameterfNV_remap_index 220 +#define CombinerParameterfvNV_remap_index 221 +#define CombinerParameteriNV_remap_index 222 +#define CombinerParameterivNV_remap_index 223 +#define FinalCombinerInputNV_remap_index 224 +#define GetCombinerInputParameterfvNV_remap_index 225 +#define GetCombinerInputParameterivNV_remap_index 226 +#define GetCombinerOutputParameterfvNV_remap_index 227 +#define GetCombinerOutputParameterivNV_remap_index 228 +#define GetFinalCombinerInputParameterfvNV_remap_index 229 +#define GetFinalCombinerInputParameterivNV_remap_index 230 +#define ResizeBuffersMESA_remap_index 231 +#define WindowPos2dMESA_remap_index 232 +#define WindowPos2dvMESA_remap_index 233 +#define WindowPos2fMESA_remap_index 234 +#define WindowPos2fvMESA_remap_index 235 +#define WindowPos2iMESA_remap_index 236 +#define WindowPos2ivMESA_remap_index 237 +#define WindowPos2sMESA_remap_index 238 +#define WindowPos2svMESA_remap_index 239 +#define WindowPos3dMESA_remap_index 240 +#define WindowPos3dvMESA_remap_index 241 +#define WindowPos3fMESA_remap_index 242 +#define WindowPos3fvMESA_remap_index 243 +#define WindowPos3iMESA_remap_index 244 +#define WindowPos3ivMESA_remap_index 245 +#define WindowPos3sMESA_remap_index 246 +#define WindowPos3svMESA_remap_index 247 +#define WindowPos4dMESA_remap_index 248 +#define WindowPos4dvMESA_remap_index 249 +#define WindowPos4fMESA_remap_index 250 +#define WindowPos4fvMESA_remap_index 251 +#define WindowPos4iMESA_remap_index 252 +#define WindowPos4ivMESA_remap_index 253 +#define WindowPos4sMESA_remap_index 254 +#define WindowPos4svMESA_remap_index 255 +#define MultiModeDrawArraysIBM_remap_index 256 +#define MultiModeDrawElementsIBM_remap_index 257 +#define DeleteFencesNV_remap_index 258 +#define FinishFenceNV_remap_index 259 +#define GenFencesNV_remap_index 260 +#define GetFenceivNV_remap_index 261 +#define IsFenceNV_remap_index 262 +#define SetFenceNV_remap_index 263 +#define TestFenceNV_remap_index 264 +#define AreProgramsResidentNV_remap_index 265 +#define BindProgramNV_remap_index 266 +#define DeleteProgramsNV_remap_index 267 +#define ExecuteProgramNV_remap_index 268 +#define GenProgramsNV_remap_index 269 +#define GetProgramParameterdvNV_remap_index 270 +#define GetProgramParameterfvNV_remap_index 271 +#define GetProgramStringNV_remap_index 272 +#define GetProgramivNV_remap_index 273 +#define GetTrackMatrixivNV_remap_index 274 +#define GetVertexAttribPointervNV_remap_index 275 +#define GetVertexAttribdvNV_remap_index 276 +#define GetVertexAttribfvNV_remap_index 277 +#define GetVertexAttribivNV_remap_index 278 +#define IsProgramNV_remap_index 279 +#define LoadProgramNV_remap_index 280 +#define ProgramParameters4dvNV_remap_index 281 +#define ProgramParameters4fvNV_remap_index 282 +#define RequestResidentProgramsNV_remap_index 283 +#define TrackMatrixNV_remap_index 284 +#define VertexAttrib1dNV_remap_index 285 +#define VertexAttrib1dvNV_remap_index 286 +#define VertexAttrib1fNV_remap_index 287 +#define VertexAttrib1fvNV_remap_index 288 +#define VertexAttrib1sNV_remap_index 289 +#define VertexAttrib1svNV_remap_index 290 +#define VertexAttrib2dNV_remap_index 291 +#define VertexAttrib2dvNV_remap_index 292 +#define VertexAttrib2fNV_remap_index 293 +#define VertexAttrib2fvNV_remap_index 294 +#define VertexAttrib2sNV_remap_index 295 +#define VertexAttrib2svNV_remap_index 296 +#define VertexAttrib3dNV_remap_index 297 +#define VertexAttrib3dvNV_remap_index 298 +#define VertexAttrib3fNV_remap_index 299 +#define VertexAttrib3fvNV_remap_index 300 +#define VertexAttrib3sNV_remap_index 301 +#define VertexAttrib3svNV_remap_index 302 +#define VertexAttrib4dNV_remap_index 303 +#define VertexAttrib4dvNV_remap_index 304 +#define VertexAttrib4fNV_remap_index 305 +#define VertexAttrib4fvNV_remap_index 306 +#define VertexAttrib4sNV_remap_index 307 +#define VertexAttrib4svNV_remap_index 308 +#define VertexAttrib4ubNV_remap_index 309 +#define VertexAttrib4ubvNV_remap_index 310 +#define VertexAttribPointerNV_remap_index 311 +#define VertexAttribs1dvNV_remap_index 312 +#define VertexAttribs1fvNV_remap_index 313 +#define VertexAttribs1svNV_remap_index 314 +#define VertexAttribs2dvNV_remap_index 315 +#define VertexAttribs2fvNV_remap_index 316 +#define VertexAttribs2svNV_remap_index 317 +#define VertexAttribs3dvNV_remap_index 318 +#define VertexAttribs3fvNV_remap_index 319 +#define VertexAttribs3svNV_remap_index 320 +#define VertexAttribs4dvNV_remap_index 321 +#define VertexAttribs4fvNV_remap_index 322 +#define VertexAttribs4svNV_remap_index 323 +#define VertexAttribs4ubvNV_remap_index 324 +#define GetTexBumpParameterfvATI_remap_index 325 +#define GetTexBumpParameterivATI_remap_index 326 +#define TexBumpParameterfvATI_remap_index 327 +#define TexBumpParameterivATI_remap_index 328 +#define AlphaFragmentOp1ATI_remap_index 329 +#define AlphaFragmentOp2ATI_remap_index 330 +#define AlphaFragmentOp3ATI_remap_index 331 +#define BeginFragmentShaderATI_remap_index 332 +#define BindFragmentShaderATI_remap_index 333 +#define ColorFragmentOp1ATI_remap_index 334 +#define ColorFragmentOp2ATI_remap_index 335 +#define ColorFragmentOp3ATI_remap_index 336 +#define DeleteFragmentShaderATI_remap_index 337 +#define EndFragmentShaderATI_remap_index 338 +#define GenFragmentShadersATI_remap_index 339 +#define PassTexCoordATI_remap_index 340 +#define SampleMapATI_remap_index 341 +#define SetFragmentShaderConstantATI_remap_index 342 +#define PointParameteriNV_remap_index 343 +#define PointParameterivNV_remap_index 344 +#define ActiveStencilFaceEXT_remap_index 345 +#define BindVertexArrayAPPLE_remap_index 346 +#define DeleteVertexArraysAPPLE_remap_index 347 +#define GenVertexArraysAPPLE_remap_index 348 +#define IsVertexArrayAPPLE_remap_index 349 +#define GetProgramNamedParameterdvNV_remap_index 350 +#define GetProgramNamedParameterfvNV_remap_index 351 +#define ProgramNamedParameter4dNV_remap_index 352 +#define ProgramNamedParameter4dvNV_remap_index 353 +#define ProgramNamedParameter4fNV_remap_index 354 +#define ProgramNamedParameter4fvNV_remap_index 355 +#define DepthBoundsEXT_remap_index 356 +#define BlendEquationSeparateEXT_remap_index 357 +#define BindFramebufferEXT_remap_index 358 +#define BindRenderbufferEXT_remap_index 359 +#define CheckFramebufferStatusEXT_remap_index 360 +#define DeleteFramebuffersEXT_remap_index 361 +#define DeleteRenderbuffersEXT_remap_index 362 +#define FramebufferRenderbufferEXT_remap_index 363 +#define FramebufferTexture1DEXT_remap_index 364 +#define FramebufferTexture2DEXT_remap_index 365 +#define FramebufferTexture3DEXT_remap_index 366 +#define GenFramebuffersEXT_remap_index 367 +#define GenRenderbuffersEXT_remap_index 368 +#define GenerateMipmapEXT_remap_index 369 +#define GetFramebufferAttachmentParameterivEXT_remap_index 370 +#define GetRenderbufferParameterivEXT_remap_index 371 +#define IsFramebufferEXT_remap_index 372 +#define IsRenderbufferEXT_remap_index 373 +#define RenderbufferStorageEXT_remap_index 374 +#define BlitFramebufferEXT_remap_index 375 +#define BufferParameteriAPPLE_remap_index 376 +#define FlushMappedBufferRangeAPPLE_remap_index 377 +#define FramebufferTextureLayerEXT_remap_index 378 +#define ProvokingVertexEXT_remap_index 379 +#define GetTexParameterPointervAPPLE_remap_index 380 +#define TextureRangeAPPLE_remap_index 381 +#define StencilFuncSeparateATI_remap_index 382 +#define ProgramEnvParameters4fvEXT_remap_index 383 +#define ProgramLocalParameters4fvEXT_remap_index 384 +#define GetQueryObjecti64vEXT_remap_index 385 +#define GetQueryObjectui64vEXT_remap_index 386 + +#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) +#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) +#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) +#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters) +#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index]) +#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) +#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters) +#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index]) +#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) +#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters) +#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index]) +#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) +#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters) +#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index]) +#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) +#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters) +#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index]) +#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) +#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters) +#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index]) +#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) +#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters) +#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index]) +#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn) +#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters) +#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index]) +#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn) +#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters) +#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index]) +#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn) +#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters) +#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index]) +#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn) +#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters) +#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index]) +#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn) +#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters) +#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index]) +#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn) +#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters) +#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index]) +#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn) +#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters) +#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index]) +#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn) +#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters) +#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index]) +#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn) +#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters) +#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index]) +#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn) +#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters) +#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index]) +#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn) +#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters) +#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index]) +#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn) +#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters) +#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index]) +#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn) +#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters) +#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index]) +#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn) +#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters) +#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index]) +#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn) +#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters) +#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]) +#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn) +#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters) +#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]) +#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn) +#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters) +#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]) +#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn) +#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters) +#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]) +#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn) +#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters) +#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index]) +#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn) +#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters) +#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index]) +#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn) +#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters) +#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index]) +#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn) +#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters) +#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index]) +#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn) +#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters) +#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]) +#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn) +#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters) +#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]) +#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn) +#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters) +#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]) +#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn) +#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters) +#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index]) +#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn) +#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters) +#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]) +#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn) +#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters) +#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]) +#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn) +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters) +#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]) +#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn) +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters) +#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]) +#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn) +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters) +#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]) +#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn) +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters) +#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]) +#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn) +#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters) +#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index]) +#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn) +#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters) +#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index]) +#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn) +#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters) +#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index]) +#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn) +#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters) +#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index]) +#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn) +#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters) +#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index]) +#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn) +#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters) +#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]) +#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn) +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters) +#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]) +#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn) +#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters) +#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]) +#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn) +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters) +#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]) +#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn) +#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters) +#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]) +#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn) +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters) +#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]) +#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn) +#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters) +#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]) +#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn) +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters) +#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]) +#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn) +#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters) +#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index]) +#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn) +#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters) +#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index]) +#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn) +#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters) +#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index]) +#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn) +#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters) +#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index]) +#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn) +#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters) +#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index]) +#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn) +#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters) +#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index]) +#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn) +#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters) +#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index]) +#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn) +#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters) +#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index]) +#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn) +#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters) +#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index]) +#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn) +#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters) +#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index]) +#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn) +#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters) +#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index]) +#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn) +#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters) +#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index]) +#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn) +#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters) +#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index]) +#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn) +#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters) +#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index]) +#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn) +#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters) +#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index]) +#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn) +#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters) +#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index]) +#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn) +#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters) +#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index]) +#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn) +#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters) +#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index]) +#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn) +#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters) +#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index]) +#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn) +#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters) +#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]) +#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn) +#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters) +#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index]) +#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn) +#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters) +#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]) +#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn) +#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters) +#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index]) +#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn) +#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters) +#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]) +#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn) +#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters) +#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]) +#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn) +#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters) +#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]) +#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn) +#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters) +#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index]) +#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn) +#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters) +#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index]) +#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn) +#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters) +#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index]) +#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn) +#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters) +#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index]) +#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn) +#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters) +#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index]) +#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn) +#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters) +#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index]) +#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn) +#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters) +#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index]) +#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn) +#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters) +#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index]) +#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn) +#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters) +#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]) +#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn) +#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters) +#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index]) +#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn) +#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters) +#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index]) +#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn) +#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters) +#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index]) +#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn) +#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters) +#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index]) +#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn) +#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters) +#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index]) +#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn) +#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters) +#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index]) +#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn) +#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters) +#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index]) +#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn) +#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters) +#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index]) +#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn) +#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters) +#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index]) +#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn) +#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters) +#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index]) +#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn) +#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters) +#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index]) +#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn) +#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters) +#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index]) +#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn) +#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters) +#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index]) +#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn) +#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters) +#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index]) +#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn) +#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters) +#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index]) +#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn) +#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters) +#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index]) +#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn) +#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters) +#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index]) +#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn) +#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters) +#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index]) +#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn) +#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters) +#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index]) +#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn) +#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters) +#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index]) +#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn) +#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters) +#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index]) +#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn) +#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters) +#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index]) +#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn) +#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters) +#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index]) +#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn) +#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters) +#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index]) +#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn) +#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters) +#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index]) +#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn) +#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters) +#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index]) +#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn) +#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters) +#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index]) +#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn) +#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters) +#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index]) +#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn) +#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters) +#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index]) +#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn) +#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters) +#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index]) +#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn) +#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters) +#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index]) +#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn) +#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters) +#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index]) +#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn) +#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters) +#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index]) +#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn) +#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters) +#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index]) +#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn) +#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters) +#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index]) +#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn) +#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters) +#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index]) +#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn) +#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters) +#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index]) +#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn) +#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters) +#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index]) +#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn) +#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters) +#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index]) +#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn) +#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters) +#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index]) +#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn) +#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters) +#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index]) +#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn) +#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters) +#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index]) +#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn) +#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters) +#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index]) +#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn) +#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters) +#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index]) +#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn) +#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters) +#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index]) +#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn) +#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters) +#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index]) +#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn) +#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters) +#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index]) +#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn) +#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters) +#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index]) +#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn) +#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters) +#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index]) +#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn) +#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters) +#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index]) +#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn) +#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters) +#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index]) +#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn) +#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters) +#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index]) +#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn) +#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters) +#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index]) +#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn) +#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters) +#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index]) +#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn) +#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters) +#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index]) +#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn) +#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters) +#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index]) +#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn) +#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters) +#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index]) +#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn) +#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters) +#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index]) +#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn) +#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters) +#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index]) +#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn) +#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters) +#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index]) +#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn) +#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters) +#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index]) +#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn) +#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters) +#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index]) +#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn) +#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters) +#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index]) +#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn) +#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters) +#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index]) +#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn) +#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters) +#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index]) +#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters) +#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]) +#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn) +#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters) +#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index]) +#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn) +#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters) +#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index]) +#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn) +#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters) +#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index]) +#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn) +#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters) +#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index]) +#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn) +#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters) +#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index]) +#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn) +#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters) +#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index]) +#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn) +#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters) +#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index]) +#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn) +#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters) +#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index]) +#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn) +#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters) +#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index]) +#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn) +#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters) +#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index]) +#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn) +#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters) +#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index]) +#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn) +#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters) +#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index]) +#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters) +#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index]) +#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters) +#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]) +#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters) +#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]) +#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn) +#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) +#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) +#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters) +#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]) +#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn) +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters) +#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]) +#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]) +#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]) +#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn) +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters) +#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]) +#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]) +#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn) +#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters) +#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index]) +#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn) +#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters) +#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index]) +#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn) +#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters) +#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index]) +#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn) +#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters) +#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]) +#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn) +#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters) +#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index]) +#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn) +#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters) +#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index]) +#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn) +#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters) +#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index]) +#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn) +#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters) +#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index]) +#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn) +#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters) +#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index]) +#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn) +#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters) +#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index]) +#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn) +#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters) +#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index]) +#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn) +#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters) +#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index]) +#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn) +#define CALL_CullParameterdvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), driDispatchRemapTable[CullParameterdvEXT_remap_index], parameters) +#define GET_CullParameterdvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index]) +#define SET_CullParameterdvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index], fn) +#define CALL_CullParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[CullParameterfvEXT_remap_index], parameters) +#define GET_CullParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index]) +#define SET_CullParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index], fn) +#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters) +#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index]) +#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn) +#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters) +#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]) +#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn) +#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters) +#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index]) +#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn) +#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters) +#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]) +#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn) +#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters) +#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index]) +#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn) +#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters) +#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]) +#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn) +#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters) +#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index]) +#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn) +#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters) +#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]) +#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn) +#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters) +#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index]) +#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn) +#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters) +#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index]) +#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn) +#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters) +#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]) +#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn) +#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters) +#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]) +#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn) +#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters) +#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]) +#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn) +#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters) +#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]) +#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn) +#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters) +#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index]) +#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn) +#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters) +#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]) +#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn) +#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters) +#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]) +#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *, GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters) +#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index]) +#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters) +#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index]) +#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn) +#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters) +#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index]) +#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn) +#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters) +#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index]) +#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn) +#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters) +#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index]) +#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn) +#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters) +#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index]) +#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn) +#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters) +#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index]) +#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn) +#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters) +#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index]) +#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn) +#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters) +#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]) +#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn) +#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters) +#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]) +#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn) +#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters) +#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index]) +#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn) +#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters) +#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index]) +#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn) +#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters) +#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index]) +#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn) +#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters) +#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index]) +#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn) +#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters) +#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index]) +#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn) +#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters) +#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index]) +#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn) +#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters) +#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index]) +#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn) +#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters) +#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index]) +#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn) +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters) +#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]) +#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn) +#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters) +#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]) +#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn) +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters) +#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]) +#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn) +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters) +#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]) +#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn) +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters) +#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]) +#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn) +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters) +#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]) +#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn) +#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters) +#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index]) +#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn) +#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters) +#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index]) +#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn) +#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters) +#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index]) +#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn) +#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters) +#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index]) +#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn) +#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters) +#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index]) +#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn) +#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters) +#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index]) +#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn) +#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters) +#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index]) +#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn) +#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters) +#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index]) +#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn) +#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters) +#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index]) +#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn) +#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters) +#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index]) +#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn) +#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters) +#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index]) +#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn) +#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters) +#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index]) +#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn) +#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters) +#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index]) +#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn) +#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters) +#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index]) +#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn) +#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters) +#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index]) +#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn) +#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters) +#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index]) +#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn) +#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters) +#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index]) +#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn) +#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters) +#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index]) +#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn) +#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters) +#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index]) +#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn) +#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters) +#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index]) +#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn) +#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters) +#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index]) +#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn) +#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters) +#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index]) +#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn) +#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters) +#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index]) +#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn) +#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters) +#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index]) +#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn) +#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters) +#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index]) +#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn) +#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters) +#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]) +#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn) +#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters) +#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]) +#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn) +#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters) +#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index]) +#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn) +#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters) +#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index]) +#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn) +#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters) +#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index]) +#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn) +#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters) +#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index]) +#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn) +#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters) +#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index]) +#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn) +#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters) +#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index]) +#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn) +#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters) +#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index]) +#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn) +#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters) +#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index]) +#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn) +#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters) +#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index]) +#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn) +#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters) +#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index]) +#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn) +#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters) +#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index]) +#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn) +#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters) +#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index]) +#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn) +#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters) +#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index]) +#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn) +#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters) +#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index]) +#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn) +#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters) +#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index]) +#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn) +#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters) +#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index]) +#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn) +#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters) +#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index]) +#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn) +#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters) +#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]) +#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn) +#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters) +#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index]) +#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn) +#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters) +#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index]) +#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn) +#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters) +#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index]) +#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn) +#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters) +#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index]) +#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn) +#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters) +#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index]) +#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn) +#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters) +#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index]) +#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn) +#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters) +#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index]) +#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn) +#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters) +#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index]) +#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn) +#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters) +#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index]) +#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn) +#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters) +#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index]) +#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn) +#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters) +#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index]) +#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn) +#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters) +#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index]) +#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn) +#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters) +#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index]) +#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn) +#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters) +#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index]) +#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn) +#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters) +#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index]) +#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn) +#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters) +#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index]) +#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn) +#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters) +#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index]) +#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn) +#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters) +#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index]) +#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn) +#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters) +#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index]) +#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn) +#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters) +#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index]) +#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn) +#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters) +#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index]) +#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn) +#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters) +#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index]) +#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn) +#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters) +#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index]) +#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn) +#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters) +#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index]) +#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn) +#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters) +#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index]) +#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn) +#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters) +#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index]) +#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn) +#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters) +#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index]) +#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn) +#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters) +#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index]) +#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn) +#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters) +#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index]) +#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn) +#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters) +#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index]) +#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn) +#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters) +#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index]) +#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn) +#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters) +#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index]) +#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn) +#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters) +#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index]) +#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn) +#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters) +#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index]) +#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn) +#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters) +#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]) +#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn) +#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters) +#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index]) +#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn) +#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters) +#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index]) +#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn) +#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters) +#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index]) +#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn) +#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters) +#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index]) +#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn) +#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters) +#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index]) +#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn) +#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters) +#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index]) +#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn) +#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters) +#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index]) +#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn) +#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters) +#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index]) +#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn) +#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters) +#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index]) +#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn) +#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters) +#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index]) +#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn) +#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters) +#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index]) +#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn) +#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters) +#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index]) +#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn) +#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters) +#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index]) +#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn) +#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) +#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) +#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters) +#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]) +#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters) +#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]) +#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters) +#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index]) +#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn) +#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters) +#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index]) +#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn) +#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) +#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) +#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) +#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters) +#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]) +#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn) +#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters) +#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]) +#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn) +#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters) +#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index]) +#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn) +#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters) +#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index]) +#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn) +#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters) +#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]) +#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn) +#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters) +#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]) +#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn) +#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters) +#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]) +#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn) +#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters) +#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]) +#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn) +#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters) +#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index]) +#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn) +#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters) +#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index]) +#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn) +#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters) +#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index]) +#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn) +#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters) +#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index]) +#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn) +#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters) +#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]) +#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn) +#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters) +#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index]) +#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn) +#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters) +#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index]) +#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn) +#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters) +#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]) +#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters) +#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]) +#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters) +#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]) +#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters) +#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]) +#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters) +#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]) +#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn) +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters) +#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]) +#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn) +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters) +#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]) +#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn) +#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters) +#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]) +#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn) +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters) +#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]) +#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn) +#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters) +#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]) +#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn) +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters) +#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]) +#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn) +#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters) +#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index]) +#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn) +#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters) +#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]) +#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn) +#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters) +#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index]) +#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn) +#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters) +#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index]) +#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn) +#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters) +#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]) +#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn) +#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters) +#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]) +#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn) +#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters) +#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]) +#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn) +#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters) +#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]) +#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn) +#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters) +#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]) +#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn) +#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters) +#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]) +#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn) +#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters) +#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]) +#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn) +#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters) +#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index]) +#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn) +#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters) +#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index]) +#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn) +#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters) +#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index]) +#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn) +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters) +#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]) +#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn) +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters) +#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]) +#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn) +#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters) +#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index]) +#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn) +#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters) +#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index]) +#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn) +#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters) +#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index]) +#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn) +#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) +#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) +#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters) +#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index]) +#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters) +#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn) +#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) +#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) +#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) +#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) +#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) +#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters) +#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]) +#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn) +#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) +#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) +#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) +#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) +#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) +#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) +#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters) +#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]) +#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn) +#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters) +#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]) +#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn) +#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters) +#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]) +#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn) +#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters) +#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) +#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) + +#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ + +#endif /* !defined( _GLAPI_DISPATCH_H_ ) */ diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index a3807744ff..3d10260a05 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -29,6 +29,8 @@ #if !defined( _GLAPI_OFFSETS_H_ ) # define _GLAPI_OFFSETS_H_ +/* this file should not be included directly in mesa */ + #define _gloffset_NewList 0 #define _gloffset_EndList 1 #define _gloffset_CallList 2 @@ -438,7 +440,7 @@ #define _gloffset_MultiTexCoord4sARB 406 #define _gloffset_MultiTexCoord4svARB 407 -#if !defined(IN_DRI_DRIVER) +#if !defined(_GLAPI_USE_REMAP_TABLE) #define _gloffset_AttachShader 408 #define _gloffset_CreateProgram 409 @@ -1219,6 +1221,6 @@ #define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] #define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] -#endif /* !defined(IN_DRI_DRIVER) */ +#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ #endif /* !defined( _GLAPI_OFFSETS_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 3da0f63143..319a4ab55b 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -4011,6 +4011,11 @@ KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsiz DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); } +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); +} + KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) { DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length)); @@ -5677,6 +5682,11 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); } +KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) +{ + DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); +} + KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params); KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params) @@ -6832,6 +6842,7 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(GetAttribLocation), TABLE_ENTRY(DrawBuffers), TABLE_ENTRY(DrawBuffersATI), + TABLE_ENTRY(RenderbufferStorageMultisampleEXT), TABLE_ENTRY(PointParameterf), TABLE_ENTRY(PointParameterfARB), TABLE_ENTRY(PointParameterfv), @@ -6923,6 +6934,7 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(RenderbufferStorage), TABLE_ENTRY(BlitFramebuffer), TABLE_ENTRY(FramebufferTextureLayer), + TABLE_ENTRY(ProvokingVertex), }; #endif /*UNUSED_TABLE_NAME*/ diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index fc0fcd331a..1ad7e84337 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -1050,6 +1050,7 @@ static const char gl_string_table[] = "glGetAttribLocation\0" "glDrawBuffers\0" "glDrawBuffersATI\0" + "glRenderbufferStorageMultisampleEXT\0" "glSampleMaskEXT\0" "glSamplePatternEXT\0" "glPointParameterf\0" @@ -1147,6 +1148,7 @@ static const char gl_string_table[] = "glRenderbufferStorage\0" "glBlitFramebuffer\0" "glFramebufferTextureLayer\0" + "glProvokingVertex\0" ; @@ -2256,103 +2258,105 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(17904, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), NAME_FUNC_OFFSET(17924, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), NAME_FUNC_OFFSET(17938, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17955, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17971, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17990, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18008, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18029, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18051, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18070, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18092, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18115, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(18134, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(18154, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(18173, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(18193, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(18212, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(18232, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(18251, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(18271, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(18290, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(18310, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(18330, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18351, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18371, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18392, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18412, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18433, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18457, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18475, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18495, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18513, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18525, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18538, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18550, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18563, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18583, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18607, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18621, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18638, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18653, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18671, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18685, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18702, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18717, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18735, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18749, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18766, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18781, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18799, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18813, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18830, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18845, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18863, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18877, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18894, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18909, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18927, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18941, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18958, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18973, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18991, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19005, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19022, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19037, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19055, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19069, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19086, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19101, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19119, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(19136, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(19156, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(19173, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19199, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19228, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(19243, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(19261, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(19280, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(19301, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(19317, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19341, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19368, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19386, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19405, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19430, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19451, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19473, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19499, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19522, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19545, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19568, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19586, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19605, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19622, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19660, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19689, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19705, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19722, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19744, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19762, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(17955, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), + NAME_FUNC_OFFSET(17991, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(18007, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(18026, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18044, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18065, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18087, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18106, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18128, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18151, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(18170, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(18190, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(18209, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18229, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18248, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18287, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18307, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18326, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(18346, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18366, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18387, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18407, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18428, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18448, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18469, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18493, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18511, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18531, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18549, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18561, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18574, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18586, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18599, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18619, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18643, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18657, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18674, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18689, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18707, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18721, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18738, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18753, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18771, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18785, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18802, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18817, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18835, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18849, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18866, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18881, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18899, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18913, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18945, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18963, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18977, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18994, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19009, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19027, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19041, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19058, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19073, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19091, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19105, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19122, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19137, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19155, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(19172, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(19192, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(19209, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19235, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19264, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19279, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19297, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19316, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19337, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(19353, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19377, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19404, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19422, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19441, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19466, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19487, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19509, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19535, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19558, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19581, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19604, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19622, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19641, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19658, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19696, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19725, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19741, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19758, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19780, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19798, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(19824, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/glapi/mesadef.py b/src/mesa/glapi/mesadef.py index 0f410fc482..342c9cde46 100644 --- a/src/mesa/glapi/mesadef.py +++ b/src/mesa/glapi/mesadef.py @@ -155,6 +155,15 @@ def PrintTail(): print '\t_mesa_strcmp' print '\t_mesa_test_proxy_teximage' print '\t_mesa_Viewport' + print '\t_mesa_meta_CopyColorSubTable' + print '\t_mesa_meta_CopyColorTable' + print '\t_mesa_meta_CopyConvolutionFilter1D' + print '\t_mesa_meta_CopyConvolutionFilter2D' + print '\t_mesa_meta_CopyTexImage1D' + print '\t_mesa_meta_CopyTexImage2D' + print '\t_mesa_meta_CopyTexSubImage1D' + print '\t_mesa_meta_CopyTexSubImage2D' + print '\t_mesa_meta_CopyTexSubImage3D' print '\t_swrast_Accum' print '\t_swrast_alloc_buffers' print '\t_swrast_Bitmap' @@ -164,15 +173,6 @@ def PrintTail(): print '\t_swrast_Clear' print '\t_swrast_choose_line' print '\t_swrast_choose_triangle' - print '\t_swrast_CopyColorSubTable' - print '\t_swrast_CopyColorTable' - print '\t_swrast_CopyConvolutionFilter1D' - print '\t_swrast_CopyConvolutionFilter2D' - print '\t_swrast_copy_teximage1d' - print '\t_swrast_copy_teximage2d' - print '\t_swrast_copy_texsubimage1d' - print '\t_swrast_copy_texsubimage2d' - print '\t_swrast_copy_texsubimage3d' print '\t_swrast_CreateContext' print '\t_swrast_DestroyContext' print '\t_swrast_InvalidateState' diff --git a/src/mesa/glapi/remap_helper.py b/src/mesa/glapi/remap_helper.py new file mode 100644 index 0000000000..e47583a5d3 --- /dev/null +++ b/src/mesa/glapi/remap_helper.py @@ -0,0 +1,218 @@ +#!/usr/bin/env python + +# Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> +# All Rights Reserved. +# +# This is based on extension_helper.py by Ian Romanick. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. + +import gl_XML +import license +import sys, getopt, string + +def get_function_spec(func): + sig = "" + # derive parameter signature + for p in func.parameterIterator(): + if p.is_padding: + continue + # FIXME: This is a *really* ugly hack. :( + tn = p.type_expr.get_base_type_node() + if p.is_pointer(): + sig += 'p' + elif tn.integer: + sig += 'i' + elif tn.size == 4: + sig += 'f' + else: + sig += 'd' + + spec = [sig] + for ent in func.entry_points: + spec.append("gl" + ent) + + # spec is terminated by an empty string + spec.append('') + + return spec + +class PrintGlRemap(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "remap_helper.py (from Mesa)" + self.license = license.bsd_license_template % ("Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>", "Chia-I Wu") + return + + + def printRealHeader(self): + print '#include "glapi/dispatch.h"' + print '' + return + + + def printBody(self, api): + print 'struct gl_function_remap {' + print ' GLint func_index;' + print ' GLint dispatch_offset; /* for sanity check */' + print '};' + print '' + + pool_indices = {} + + print '/* this is internal to remap.c */' + print '#ifdef need_MESA_remap_table' + print '' + print 'static const char _mesa_function_pool[] =' + + # output string pool + index = 0; + for f in api.functionIterateAll(): + pool_indices[f] = index + + spec = get_function_spec(f) + + # a function has either assigned offset, fixed offset, + # or no offset + if f.assign_offset: + comments = "will be remapped" + elif f.offset > 0: + comments = "offset %d" % f.offset + else: + comments = "dynamic" + + print ' /* _mesa_function_pool[%d]: %s (%s) */' \ + % (index, f.name, comments) + for line in spec: + print ' "%s\\0"' % line + index += len(line) + 1 + print ' ;' + print '' + + print '/* these functions need to be remapped */' + print 'static const struct {' + print ' GLint pool_index;' + print ' GLint remap_index;' + print '} MESA_remap_table_functions[] = {' + # output all functions that need to be remapped + # iterate by offsets so that they are sorted by remap indices + for f in api.functionIterateByOffset(): + if not f.assign_offset: + continue + print ' { %5d, %s_remap_index },' \ + % (pool_indices[f], f.name) + print ' { -1, -1 }' + print '};' + print '' + + abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + extension_functions = {} + + # collect non-ABI functions + for f in api.functionIterateAll(): + for n in f.entry_points: + category, num = api.get_category_for_name(n) + if category not in abi: + c = gl_XML.real_category_name(category) + if not extension_functions.has_key(c): + extension_functions[c] = [] + extension_functions[c].append(f) + extensions = extension_functions.keys() + extensions.sort() + + # output ABI functions that have alternative names (with ext suffix) + print '/* these functions are in the ABI, but have alternative names */' + print 'static const struct gl_function_remap MESA_alt_functions[] = {' + for ext in extensions: + funcs = [] + for f in extension_functions[ext]: + # test if the function is in the ABI + if not f.assign_offset and f.offset >= 0: + funcs.append(f) + if not funcs: + continue + print ' /* from %s */' % ext + for f in funcs: + print ' { %5d, _gloffset_%s },' \ + % (pool_indices[f], f.name) + print ' { -1, -1 }' + print '};' + print '' + + print '#endif /* need_MESA_remap_table */' + print '' + + # output remap helpers for DRI drivers + + for ext in extensions: + funcs = [] + remapped = [] + for f in extension_functions[ext]: + if f.assign_offset: + # these are handled above + remapped.append(f) + else: + # these functions are either in the + # abi, or have offset -1 + funcs.append(f) + + print '#if defined(need_%s)' % (ext) + if remapped: + print '/* functions defined in MESA_remap_table_functions are excluded */' + + # output extension functions that need to be mapped + print 'static const struct gl_function_remap %s_functions[] = {' % (ext) + for f in funcs: + if f.offset >= 0: + print ' { %5d, _gloffset_%s },' \ + % (pool_indices[f], f.name) + else: + print ' { %5d, -1 }, /* %s */' % \ + (pool_indices[f], f.name) + print ' { -1, -1 }' + print '};' + + print '#endif' + print '' + + return + + +def show_usage(): + print "Usage: %s [-f input_file_name]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == "-f": + file_name = val + + api = gl_XML.parse_GL_API( file_name ) + + printer = PrintGlRemap() + printer.Print( api ) diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index 2345695f3c..032e13b96e 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -29,6 +29,10 @@ #include "macros.h" #include "state.h" #include "mtypes.h" +#include "glapi/dispatch.h" + + +#if FEATURE_accum void GLAPIENTRY @@ -51,7 +55,7 @@ _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_Accum( GLenum op, GLfloat value ) { GET_CURRENT_CONTEXT(ctx); @@ -99,6 +103,16 @@ _mesa_Accum( GLenum op, GLfloat value ) } +void +_mesa_init_accum_dispatch(struct _glapi_table *disp) +{ + SET_Accum(disp, _mesa_Accum); + SET_ClearAccum(disp, _mesa_ClearAccum); +} + + +#endif /* FEATURE_accum */ + void _mesa_init_accum( GLcontext *ctx ) diff --git a/src/mesa/main/accum.h b/src/mesa/main/accum.h index ce92688a5b..63740f07ed 100644 --- a/src/mesa/main/accum.h +++ b/src/mesa/main/accum.h @@ -38,25 +38,40 @@ #define ACCUM_H -#include "mtypes.h" +#include "main/mtypes.h" -#if _HAVE_FULL_GL - -extern void GLAPIENTRY -_mesa_Accum( GLenum op, GLfloat value ); +#if FEATURE_accum +#define _MESA_INIT_ACCUM_FUNCTIONS(driver, impl) \ + do { \ + (driver)->Accum = impl ## Accum; \ + } while (0) extern void GLAPIENTRY _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); -extern void -_mesa_init_accum( GLcontext *ctx ); +extern void +_mesa_init_accum_dispatch(struct _glapi_table *disp); + +#else /* FEATURE_accum */ -#else +#define _MESA_INIT_ACCUM_FUNCTIONS(driver, impl) do { } while (0) -/** No-op */ -#define _mesa_init_accum( c ) ((void)0) +static INLINE void +_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) +{ + /* this is used in _mesa_PopAttrib */ + ASSERT_NO_FEATURE(); +} -#endif +static INLINE void +_mesa_init_accum_dispatch(struct _glapi_table *disp) +{ +} + +#endif /* FEATURE_accum */ + +extern void +_mesa_init_accum( GLcontext *ctx ); -#endif +#endif /* ACCUM_H */ diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 2462a1b003..469b4529f9 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -32,7 +32,6 @@ #include "context.h" #include "imports.h" #include "macros.h" -#include "glapi/glapioffsets.h" #include "glapi/dispatch.h" typedef void (GLAPIENTRY *array_func)( const void * ); @@ -71,6 +70,10 @@ typedef struct { */ #define TYPE_IDX(t) ( (t) == GL_DOUBLE ? 7 : (t) & 7 ) + +#if FEATURE_arrayelt + + static const int ColorFuncs[2][8] = { { _gloffset_Color3bv, @@ -1160,7 +1163,7 @@ static void _ae_update_state( GLcontext *ctx ) at->array = attribArray; /* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV * function pointer here (for float arrays) since the pointer may - * change from one execution of _ae_loopback_array_elt() to + * change from one execution of _ae_ArrayElement() to * the next. Doing so caused UT to break. */ if (ctx->VertexProgram._Enabled @@ -1254,7 +1257,7 @@ void _ae_unmap_vbos( GLcontext *ctx ) * for all enabled vertex arrays (for elt-th element). * Note: this may be called during display list construction. */ -void GLAPIENTRY _ae_loopback_array_elt( GLint elt ) +void GLAPIENTRY _ae_ArrayElement( GLint elt ) { GET_CURRENT_CONTEXT(ctx); const AEcontext *actx = AE_CONTEXT(ctx); @@ -1317,3 +1320,13 @@ void _ae_invalidate_state( GLcontext *ctx, GLuint new_state ) actx->NewState |= new_state; } } + + +void _mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt) +{ + SET_ArrayElement(disp, vfmt->ArrayElement); +} + + +#endif /* FEATURE_arrayelt */ diff --git a/src/mesa/main/api_arrayelt.h b/src/mesa/main/api_arrayelt.h index e621724fb2..d18c0792c3 100644 --- a/src/mesa/main/api_arrayelt.h +++ b/src/mesa/main/api_arrayelt.h @@ -27,16 +27,57 @@ #ifndef API_ARRAYELT_H #define API_ARRAYELT_H -#include "mtypes.h" + +#include "main/mtypes.h" + +#if FEATURE_arrayelt + +#define _MESA_INIT_ARRAYELT_VTXFMT(vfmt, impl) \ + do { \ + (vfmt)->ArrayElement = impl ## ArrayElement; \ + } while (0) extern GLboolean _ae_create_context( GLcontext *ctx ); extern void _ae_destroy_context( GLcontext *ctx ); extern void _ae_invalidate_state( GLcontext *ctx, GLuint new_state ); -extern void GLAPIENTRY _ae_loopback_array_elt( GLint elt ); +extern void GLAPIENTRY _ae_ArrayElement( GLint elt ); /* May optionally be called before a batch of element calls: */ extern void _ae_map_vbos( GLcontext *ctx ); extern void _ae_unmap_vbos( GLcontext *ctx ); -#endif +extern void +_mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt); + +#else /* FEATURE_arrayelt */ + +#define _MESA_INIT_ARRAYELT_VTXFMT(vfmt, impl) do { } while (0) + +static INLINE GLboolean +_ae_create_context( GLcontext *ctx ) +{ + return GL_TRUE; +} + +static INLINE void +_ae_destroy_context( GLcontext *ctx ) +{ +} + +static INLINE void +_ae_invalidate_state( GLcontext *ctx, GLuint new_state ) +{ +} + +static INLINE void +_mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt) +{ +} + +#endif /* FEATURE_arrayelt */ + + +#endif /* API_ARRAYELT_H */ diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 02550ae108..1559984f43 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -30,9 +30,7 @@ #include "mfeatures.h" -#if FEATURE_accum #include "accum.h" -#endif #include "api_loopback.h" #include "api_exec.h" #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program @@ -41,9 +39,7 @@ #if FEATURE_ATI_fragment_shader #include "shader/atifragshader.h" #endif -#if FEATURE_attrib_stack #include "attrib.h" -#endif #include "blend.h" #if FEATURE_ARB_vertex_buffer_object #include "bufferobj.h" @@ -54,29 +50,17 @@ #endif #include "clear.h" #include "clip.h" -#if FEATURE_colortable #include "colortab.h" -#endif #include "context.h" -#if FEATURE_convolve #include "convolve.h" -#endif #include "depth.h" -#if FEATURE_dlist #include "dlist.h" -#endif -#if FEATURE_drawpix #include "drawpix.h" #include "rastpos.h" -#endif #include "enable.h" -#if FEATURE_evaluators #include "eval.h" -#endif #include "get.h" -#if FEATURE_feedback #include "feedback.h" -#endif #include "fog.h" #if FEATURE_EXT_framebuffer_object #include "fbobject.h" @@ -84,24 +68,18 @@ #include "ffvertex_prog.h" #include "framebuffer.h" #include "hint.h" -#if FEATURE_histogram #include "histogram.h" -#endif #include "imports.h" #include "light.h" #include "lines.h" #include "macros.h" #include "matrix.h" #include "multisample.h" -#if FEATURE_pixel_transfer #include "pixel.h" -#endif #include "pixelstore.h" #include "points.h" #include "polygon.h" -#if FEATURE_ARB_occlusion_query || FEATURE_EXT_timer_query #include "queryobj.h" -#endif #include "readpix.h" #include "scissor.h" #include "state.h" @@ -109,9 +87,7 @@ #include "texenv.h" #include "texgetimage.h" #include "teximage.h" -#if FEATURE_texgen #include "texgen.h" -#endif #include "texobj.h" #include "texparam.h" #include "texstate.h" @@ -199,20 +175,10 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_TexParameteri(exec, _mesa_TexParameteri); SET_Translatef(exec, _mesa_Translatef); SET_Viewport(exec, _mesa_Viewport); -#if FEATURE_accum - SET_Accum(exec, _mesa_Accum); - SET_ClearAccum(exec, _mesa_ClearAccum); -#endif -#if FEATURE_dlist - SET_CallList(exec, _mesa_CallList); - SET_CallLists(exec, _mesa_CallLists); - SET_DeleteLists(exec, _mesa_DeleteLists); - SET_EndList(exec, _mesa_EndList); - SET_GenLists(exec, _mesa_GenLists); - SET_IsList(exec, _mesa_IsList); - SET_ListBase(exec, _mesa_ListBase); - SET_NewList(exec, _mesa_NewList); -#endif + + _mesa_init_accum_dispatch(exec); + _mesa_init_dlist_dispatch(exec); + SET_ClearDepth(exec, _mesa_ClearDepth); SET_ClearIndex(exec, _mesa_ClearIndex); SET_ClipPlane(exec, _mesa_ClipPlane); @@ -222,21 +188,10 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_DepthFunc(exec, _mesa_DepthFunc); SET_DepthMask(exec, _mesa_DepthMask); SET_DepthRange(exec, _mesa_DepthRange); -#if FEATURE_drawpix - SET_Bitmap(exec, _mesa_Bitmap); - SET_CopyPixels(exec, _mesa_CopyPixels); - SET_DrawPixels(exec, _mesa_DrawPixels); -#endif -#if FEATURE_feedback - SET_InitNames(exec, _mesa_InitNames); - SET_FeedbackBuffer(exec, _mesa_FeedbackBuffer); - SET_LoadName(exec, _mesa_LoadName); - SET_PassThrough(exec, _mesa_PassThrough); - SET_PopName(exec, _mesa_PopName); - SET_PushName(exec, _mesa_PushName); - SET_SelectBuffer(exec, _mesa_SelectBuffer); - SET_RenderMode(exec, _mesa_RenderMode); -#endif + + _mesa_init_drawpix_dispatch(exec); + _mesa_init_feedback_dispatch(exec); + SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT); SET_Fogf(exec, _mesa_Fogf); SET_Fogfv(exec, _mesa_Fogfv); @@ -270,68 +225,22 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_Lighti(exec, _mesa_Lighti); SET_Lightiv(exec, _mesa_Lightiv); SET_LoadMatrixd(exec, _mesa_LoadMatrixd); -#if FEATURE_evaluators - SET_GetMapdv(exec, _mesa_GetMapdv); - SET_GetMapfv(exec, _mesa_GetMapfv); - SET_GetMapiv(exec, _mesa_GetMapiv); - SET_Map1d(exec, _mesa_Map1d); - SET_Map1f(exec, _mesa_Map1f); - SET_Map2d(exec, _mesa_Map2d); - SET_Map2f(exec, _mesa_Map2f); - SET_MapGrid1d(exec, _mesa_MapGrid1d); - SET_MapGrid1f(exec, _mesa_MapGrid1f); - SET_MapGrid2d(exec, _mesa_MapGrid2d); - SET_MapGrid2f(exec, _mesa_MapGrid2f); -#endif + + _mesa_init_eval_dispatch(exec); + SET_MultMatrixd(exec, _mesa_MultMatrixd); -#if FEATURE_pixel_transfer - SET_GetPixelMapfv(exec, _mesa_GetPixelMapfv); - SET_GetPixelMapuiv(exec, _mesa_GetPixelMapuiv); - SET_GetPixelMapusv(exec, _mesa_GetPixelMapusv); - SET_PixelMapfv(exec, _mesa_PixelMapfv); - SET_PixelMapuiv(exec, _mesa_PixelMapuiv); - SET_PixelMapusv(exec, _mesa_PixelMapusv); - SET_PixelTransferf(exec, _mesa_PixelTransferf); - SET_PixelTransferi(exec, _mesa_PixelTransferi); - SET_PixelZoom(exec, _mesa_PixelZoom); -#endif + + _mesa_init_pixel_dispatch(exec); + SET_PixelStoref(exec, _mesa_PixelStoref); SET_PointSize(exec, _mesa_PointSize); SET_PolygonMode(exec, _mesa_PolygonMode); SET_PolygonOffset(exec, _mesa_PolygonOffset); SET_PolygonStipple(exec, _mesa_PolygonStipple); -#if FEATURE_attrib_stack - SET_PopAttrib(exec, _mesa_PopAttrib); - SET_PushAttrib(exec, _mesa_PushAttrib); - SET_PopClientAttrib(exec, _mesa_PopClientAttrib); - SET_PushClientAttrib(exec, _mesa_PushClientAttrib); -#endif -#if FEATURE_drawpix - SET_RasterPos2f(exec, _mesa_RasterPos2f); - SET_RasterPos2fv(exec, _mesa_RasterPos2fv); - SET_RasterPos2i(exec, _mesa_RasterPos2i); - SET_RasterPos2iv(exec, _mesa_RasterPos2iv); - SET_RasterPos2d(exec, _mesa_RasterPos2d); - SET_RasterPos2dv(exec, _mesa_RasterPos2dv); - SET_RasterPos2s(exec, _mesa_RasterPos2s); - SET_RasterPos2sv(exec, _mesa_RasterPos2sv); - SET_RasterPos3d(exec, _mesa_RasterPos3d); - SET_RasterPos3dv(exec, _mesa_RasterPos3dv); - SET_RasterPos3f(exec, _mesa_RasterPos3f); - SET_RasterPos3fv(exec, _mesa_RasterPos3fv); - SET_RasterPos3i(exec, _mesa_RasterPos3i); - SET_RasterPos3iv(exec, _mesa_RasterPos3iv); - SET_RasterPos3s(exec, _mesa_RasterPos3s); - SET_RasterPos3sv(exec, _mesa_RasterPos3sv); - SET_RasterPos4d(exec, _mesa_RasterPos4d); - SET_RasterPos4dv(exec, _mesa_RasterPos4dv); - SET_RasterPos4f(exec, _mesa_RasterPos4f); - SET_RasterPos4fv(exec, _mesa_RasterPos4fv); - SET_RasterPos4i(exec, _mesa_RasterPos4i); - SET_RasterPos4iv(exec, _mesa_RasterPos4iv); - SET_RasterPos4s(exec, _mesa_RasterPos4s); - SET_RasterPos4sv(exec, _mesa_RasterPos4sv); -#endif + + _mesa_init_attrib_dispatch(exec); + _mesa_init_rastpos_dispatch(exec); + SET_ReadPixels(exec, _mesa_ReadPixels); SET_Rotated(exec, _mesa_Rotated); SET_Scaled(exec, _mesa_Scaled); @@ -339,17 +248,7 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_TexEnvf(exec, _mesa_TexEnvf); SET_TexEnviv(exec, _mesa_TexEnviv); -#if FEATURE_texgen - SET_GetTexGendv(exec, _mesa_GetTexGendv); - SET_GetTexGenfv(exec, _mesa_GetTexGenfv); - SET_GetTexGeniv(exec, _mesa_GetTexGeniv); - SET_TexGend(exec, _mesa_TexGend); - SET_TexGendv(exec, _mesa_TexGendv); - SET_TexGenf(exec, _mesa_TexGenf); - SET_TexGenfv(exec, _mesa_TexGenfv); - SET_TexGeni(exec, _mesa_TexGeni); - SET_TexGeniv(exec, _mesa_TexGeniv); -#endif + _mesa_init_texgen_dispatch(exec); SET_TexImage1D(exec, _mesa_TexImage1D); SET_TexParameterf(exec, _mesa_TexParameterf); @@ -395,45 +294,9 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_BlendEquation(exec, _mesa_BlendEquation); SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT); -#if FEATURE_colortable - SET_ColorSubTable(exec, _mesa_ColorSubTable); - SET_ColorTable(exec, _mesa_ColorTable); - SET_ColorTableParameterfv(exec, _mesa_ColorTableParameterfv); - SET_ColorTableParameteriv(exec, _mesa_ColorTableParameteriv); - SET_CopyColorSubTable(exec, _mesa_CopyColorSubTable); - SET_CopyColorTable(exec, _mesa_CopyColorTable); - SET_GetColorTable(exec, _mesa_GetColorTable); - SET_GetColorTableParameterfv(exec, _mesa_GetColorTableParameterfv); - SET_GetColorTableParameteriv(exec, _mesa_GetColorTableParameteriv); -#endif - -#if FEATURE_convolve - SET_ConvolutionFilter1D(exec, _mesa_ConvolutionFilter1D); - SET_ConvolutionFilter2D(exec, _mesa_ConvolutionFilter2D); - SET_ConvolutionParameterf(exec, _mesa_ConvolutionParameterf); - SET_ConvolutionParameterfv(exec, _mesa_ConvolutionParameterfv); - SET_ConvolutionParameteri(exec, _mesa_ConvolutionParameteri); - SET_ConvolutionParameteriv(exec, _mesa_ConvolutionParameteriv); - SET_CopyConvolutionFilter1D(exec, _mesa_CopyConvolutionFilter1D); - SET_CopyConvolutionFilter2D(exec, _mesa_CopyConvolutionFilter2D); - SET_GetConvolutionFilter(exec, _mesa_GetConvolutionFilter); - SET_GetConvolutionParameterfv(exec, _mesa_GetConvolutionParameterfv); - SET_GetConvolutionParameteriv(exec, _mesa_GetConvolutionParameteriv); - SET_SeparableFilter2D(exec, _mesa_SeparableFilter2D); -#endif -#if FEATURE_histogram - SET_GetHistogram(exec, _mesa_GetHistogram); - SET_GetHistogramParameterfv(exec, _mesa_GetHistogramParameterfv); - SET_GetHistogramParameteriv(exec, _mesa_GetHistogramParameteriv); - SET_GetMinmax(exec, _mesa_GetMinmax); - SET_GetMinmaxParameterfv(exec, _mesa_GetMinmaxParameterfv); - SET_GetMinmaxParameteriv(exec, _mesa_GetMinmaxParameteriv); - SET_GetSeparableFilter(exec, _mesa_GetSeparableFilter); - SET_Histogram(exec, _mesa_Histogram); - SET_Minmax(exec, _mesa_Minmax); - SET_ResetHistogram(exec, _mesa_ResetHistogram); - SET_ResetMinmax(exec, _mesa_ResetMinmax); -#endif + _mesa_init_colortable_dispatch(exec); + _mesa_init_convolve_dispatch(exec); + _mesa_init_histogram_dispatch(exec); /* OpenGL 2.0 */ SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate); @@ -545,32 +408,7 @@ _mesa_init_exec_table(struct _glapi_table *exec) #endif /* 197. GL_MESA_window_pos */ -#if FEATURE_drawpix - SET_WindowPos2dMESA(exec, _mesa_WindowPos2dMESA); - SET_WindowPos2dvMESA(exec, _mesa_WindowPos2dvMESA); - SET_WindowPos2fMESA(exec, _mesa_WindowPos2fMESA); - SET_WindowPos2fvMESA(exec, _mesa_WindowPos2fvMESA); - SET_WindowPos2iMESA(exec, _mesa_WindowPos2iMESA); - SET_WindowPos2ivMESA(exec, _mesa_WindowPos2ivMESA); - SET_WindowPos2sMESA(exec, _mesa_WindowPos2sMESA); - SET_WindowPos2svMESA(exec, _mesa_WindowPos2svMESA); - SET_WindowPos3dMESA(exec, _mesa_WindowPos3dMESA); - SET_WindowPos3dvMESA(exec, _mesa_WindowPos3dvMESA); - SET_WindowPos3fMESA(exec, _mesa_WindowPos3fMESA); - SET_WindowPos3fvMESA(exec, _mesa_WindowPos3fvMESA); - SET_WindowPos3iMESA(exec, _mesa_WindowPos3iMESA); - SET_WindowPos3ivMESA(exec, _mesa_WindowPos3ivMESA); - SET_WindowPos3sMESA(exec, _mesa_WindowPos3sMESA); - SET_WindowPos3svMESA(exec, _mesa_WindowPos3svMESA); - SET_WindowPos4dMESA(exec, _mesa_WindowPos4dMESA); - SET_WindowPos4dvMESA(exec, _mesa_WindowPos4dvMESA); - SET_WindowPos4fMESA(exec, _mesa_WindowPos4fMESA); - SET_WindowPos4fvMESA(exec, _mesa_WindowPos4fvMESA); - SET_WindowPos4iMESA(exec, _mesa_WindowPos4iMESA); - SET_WindowPos4ivMESA(exec, _mesa_WindowPos4ivMESA); - SET_WindowPos4sMESA(exec, _mesa_WindowPos4sMESA); - SET_WindowPos4svMESA(exec, _mesa_WindowPos4svMESA); -#endif + /* part of _mesa_init_rastpos_dispatch(exec); */ /* 200. GL_IBM_multimode_draw_arrays */ #if _HAVE_FULL_GL @@ -762,16 +600,7 @@ _mesa_init_exec_table(struct _glapi_table *exec) #endif /* ARB 29. GL_ARB_occlusion_query */ -#if FEATURE_ARB_occlusion_query - SET_GenQueriesARB(exec, _mesa_GenQueriesARB); - SET_DeleteQueriesARB(exec, _mesa_DeleteQueriesARB); - SET_IsQueryARB(exec, _mesa_IsQueryARB); - SET_BeginQueryARB(exec, _mesa_BeginQueryARB); - SET_EndQueryARB(exec, _mesa_EndQueryARB); - SET_GetQueryivARB(exec, _mesa_GetQueryivARB); - SET_GetQueryObjectivARB(exec, _mesa_GetQueryObjectivARB); - SET_GetQueryObjectuivARB(exec, _mesa_GetQueryObjectuivARB); -#endif + _mesa_init_queryobj_dispatch(exec); /* ARB 37. GL_ARB_draw_buffers */ #if FEATURE_draw_read_buffer @@ -881,11 +710,6 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT); #endif -#if FEATURE_EXT_timer_query - SET_GetQueryObjecti64vEXT(exec, _mesa_GetQueryObjecti64vEXT); - SET_GetQueryObjectui64vEXT(exec, _mesa_GetQueryObjectui64vEXT); -#endif - #if FEATURE_EXT_framebuffer_blit SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT); #endif diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index 0e3f5ff957..3d466ac44a 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -77,6 +77,10 @@ #define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x)) #define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c)) + +#if FEATURE_beginend + + static void GLAPIENTRY loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue ) { @@ -1655,3 +1659,6 @@ _mesa_loopback_init_api_table( struct _glapi_table *dest ) SET_VertexAttrib4NusvARB(dest, loopback_VertexAttrib4NusvARB); SET_VertexAttrib4NuivARB(dest, loopback_VertexAttrib4NuivARB); } + + +#endif /* FEATURE_beginend */ diff --git a/src/mesa/main/api_loopback.h b/src/mesa/main/api_loopback.h index 6f85bbc1d9..3140eb515e 100644 --- a/src/mesa/main/api_loopback.h +++ b/src/mesa/main/api_loopback.h @@ -27,11 +27,19 @@ #ifndef API_LOOPBACK_H #define API_LOOPBACK_H -#include "glheader.h" +#include "main/mtypes.h" - -struct _glapi_table; +#if FEATURE_beginend extern void _mesa_loopback_init_api_table( struct _glapi_table *dest ); -#endif +#else /* FEATURE_beginend */ + +static INLINE void +_mesa_loopback_init_api_table( struct _glapi_table *dest ) +{ +} + +#endif /* FEATURE_beginend */ + +#endif /* API_LOOPBACK_H */ diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index 0b669e7e7f..f72f957300 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -30,9 +30,8 @@ #include "context.h" #include "light.h" #include "macros.h" -#if FEATURE_dlist #include "dlist.h" -#endif +#include "eval.h" #include "glapi/dispatch.h" @@ -44,6 +43,9 @@ */ +#if FEATURE_beginend + + static void GLAPIENTRY _mesa_noop_EdgeFlag( GLboolean b ) { GET_CURRENT_CONTEXT(ctx); @@ -992,26 +994,21 @@ _mesa_noop_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) void _mesa_noop_vtxfmt_init( GLvertexformat *vfmt ) { - vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ + _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_); + vfmt->Begin = _mesa_noop_Begin; -#if FEATURE_dlist - vfmt->CallList = _mesa_CallList; - vfmt->CallLists = _mesa_CallLists; -#endif + + _MESA_INIT_DLIST_VTXFMT(vfmt, _mesa_); + vfmt->Color3f = _mesa_noop_Color3f; vfmt->Color3fv = _mesa_noop_Color3fv; vfmt->Color4f = _mesa_noop_Color4f; vfmt->Color4fv = _mesa_noop_Color4fv; vfmt->EdgeFlag = _mesa_noop_EdgeFlag; vfmt->End = _mesa_noop_End; -#if FEATURE_evaluators - vfmt->EvalCoord1f = _mesa_noop_EvalCoord1f; - vfmt->EvalCoord1fv = _mesa_noop_EvalCoord1fv; - vfmt->EvalCoord2f = _mesa_noop_EvalCoord2f; - vfmt->EvalCoord2fv = _mesa_noop_EvalCoord2fv; - vfmt->EvalPoint1 = _mesa_noop_EvalPoint1; - vfmt->EvalPoint2 = _mesa_noop_EvalPoint2; -#endif + + _MESA_INIT_EVAL_VTXFMT(vfmt, _mesa_noop_); + vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT; vfmt->FogCoordfvEXT = _mesa_noop_FogCoordfvEXT; vfmt->Indexf = _mesa_noop_Indexf; @@ -1069,6 +1066,7 @@ _mesa_noop_vtxfmt_init( GLvertexformat *vfmt ) vfmt->DrawElementsBaseVertex = _mesa_noop_DrawElementsBaseVertex; vfmt->DrawRangeElementsBaseVertex = _mesa_noop_DrawRangeElementsBaseVertex; vfmt->MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex; - vfmt->EvalMesh1 = _mesa_noop_EvalMesh1; - vfmt->EvalMesh2 = _mesa_noop_EvalMesh2; } + + +#endif /* FEATURE_beginend */ diff --git a/src/mesa/main/api_noop.h b/src/mesa/main/api_noop.h index 1150984d64..e7fd49bafb 100644 --- a/src/mesa/main/api_noop.h +++ b/src/mesa/main/api_noop.h @@ -25,8 +25,9 @@ #ifndef _API_NOOP_H #define _API_NOOP_H -#include "mtypes.h" -#include "context.h" +#include "main/mtypes.h" + +#if FEATURE_beginend extern void GLAPIENTRY _mesa_noop_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); @@ -54,4 +55,6 @@ _mesa_noop_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, extern void _mesa_noop_vtxfmt_init(GLvertexformat *vfmt); -#endif +#endif /* FEATURE_beginend */ + +#endif /* _API_NOOP_H */ diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 4a1448deee..e71e5a6ce8 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -52,6 +52,51 @@ index_bytes(GLenum type, GLsizei count) /** + * Find the max index in the given element/index buffer + */ +GLuint +_mesa_max_buffer_index(GLcontext *ctx, GLuint count, GLenum type, + const void *indices, + struct gl_buffer_object *elementBuf) +{ + const GLubyte *map = NULL; + GLuint max = 0; + GLuint i; + + if (_mesa_is_bufferobj(elementBuf)) { + /* elements are in a user-defined buffer object. need to map it */ + map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, + GL_READ_ONLY, elementBuf); + /* Actual address is the sum of pointers */ + indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices); + } + + if (type == GL_UNSIGNED_INT) { + for (i = 0; i < count; i++) + if (((GLuint *) indices)[i] > max) + max = ((GLuint *) indices)[i]; + } + else if (type == GL_UNSIGNED_SHORT) { + for (i = 0; i < count; i++) + if (((GLushort *) indices)[i] > max) + max = ((GLushort *) indices)[i]; + } + else { + ASSERT(type == GL_UNSIGNED_BYTE); + for (i = 0; i < count; i++) + if (((GLubyte *) indices)[i] > max) + max = ((GLubyte *) indices)[i]; + } + + if (map) { + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuf); + } + + return max; +} + + +/** * Check if OK to draw arrays/elements. */ static GLboolean diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h index 1d3ae157d7..6064d15fe6 100644 --- a/src/mesa/main/api_validate.h +++ b/src/mesa/main/api_validate.h @@ -30,6 +30,12 @@ #include "mtypes.h" + +extern GLuint +_mesa_max_buffer_index(GLcontext *ctx, GLuint count, GLenum type, + const void *indices, + struct gl_buffer_object *elementBuf); + extern GLboolean _mesa_validate_DrawArrays(GLcontext *ctx, GLenum mode, GLint start, GLsizei count); diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 0fb8fa3bba..246c5521b7 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -57,6 +57,7 @@ #include "varray.h" #include "viewport.h" #include "mtypes.h" +#include "glapi/dispatch.h" /** @@ -174,6 +175,9 @@ struct texture_state }; +#if FEATURE_attrib_stack + + /** * Allocate new attribute node of given type/kind. Attach payload data. * Insert it into the linked list named by 'head'. @@ -1464,6 +1468,19 @@ _mesa_PopClientAttrib(void) } +void +_mesa_init_attrib_dispatch(struct _glapi_table *disp) +{ + SET_PopAttrib(disp, _mesa_PopAttrib); + SET_PushAttrib(disp, _mesa_PushAttrib); + SET_PopClientAttrib(disp, _mesa_PopClientAttrib); + SET_PushClientAttrib(disp, _mesa_PushClientAttrib); +} + + +#endif /* FEATURE_attrib_stack */ + + /** * Free any attribute state data that might be attached to the context. */ diff --git a/src/mesa/main/attrib.h b/src/mesa/main/attrib.h index 2cf8fe6934..6b48a17663 100644 --- a/src/mesa/main/attrib.h +++ b/src/mesa/main/attrib.h @@ -26,10 +26,10 @@ #define ATTRIB_H -#include "mtypes.h" +#include "main/mtypes.h" -#if _HAVE_FULL_GL +#if FEATURE_attrib_stack extern void GLAPIENTRY _mesa_PushAttrib( GLbitfield mask ); @@ -43,18 +43,34 @@ _mesa_PushClientAttrib( GLbitfield mask ); extern void GLAPIENTRY _mesa_PopClientAttrib( void ); +extern void +_mesa_init_attrib_dispatch(struct _glapi_table *disp); + +#else /* FEATURE_attrib_stack */ + +static INLINE void +_mesa_PushClientAttrib( GLbitfield mask ) +{ + ASSERT_NO_FEATURE(); +} + +static INLINE void +_mesa_PopClientAttrib( void ) +{ + ASSERT_NO_FEATURE(); +} + +static INLINE void +_mesa_init_attrib_dispatch(struct _glapi_table *disp) +{ +} + +#endif /* FEATURE_attrib_stack */ + extern void _mesa_init_attrib( GLcontext *ctx ); extern void _mesa_free_attrib_data( GLcontext *ctx ); -#else - -/** No-op */ -#define _mesa_init_attrib( c ) ((void)0) -#define _mesa_free_attrib_data( c ) ((void)0) - -#endif - -#endif +#endif /* ATTRIB_H */ diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 39cf6153e2..830e3b2e51 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -72,7 +72,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n", _mesa_lookup_enum_by_nr(sfactorRGB), _mesa_lookup_enum_by_nr(dfactorRGB), @@ -250,7 +250,7 @@ _mesa_BlendEquation( GLenum mode ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glBlendEquation %s\n", _mesa_lookup_enum_by_nr(mode)); @@ -278,7 +278,7 @@ _mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glBlendEquationSeparateEXT %s %s\n", _mesa_lookup_enum_by_nr(modeRGB), _mesa_lookup_enum_by_nr(modeA)); diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index b95e00af5b..52c4995b0a 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -52,51 +52,55 @@ /** - * Get the buffer object bound to the specified target in a GL context. - * - * \param ctx GL context - * \param target Buffer object target to be retrieved. Currently this must - * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER. - * \return A pointer to the buffer object bound to \c target in the + * Return pointer to address of a buffer object target. + * \param ctx the GL context + * \param target the buffer object target to be retrieved. + * \return pointer to pointer to the buffer object bound to \c target in the * specified context or \c NULL if \c target is invalid. */ -static INLINE struct gl_buffer_object * -get_buffer(GLcontext *ctx, GLenum target) +static INLINE struct gl_buffer_object ** +get_buffer_target(GLcontext *ctx, GLenum target) { - struct gl_buffer_object * bufObj = NULL; - switch (target) { - case GL_ARRAY_BUFFER_ARB: - bufObj = ctx->Array.ArrayBufferObj; - break; - case GL_ELEMENT_ARRAY_BUFFER_ARB: - bufObj = ctx->Array.ElementArrayBufferObj; - break; - case GL_PIXEL_PACK_BUFFER_EXT: - bufObj = ctx->Pack.BufferObj; - break; - case GL_PIXEL_UNPACK_BUFFER_EXT: - bufObj = ctx->Unpack.BufferObj; - break; - case GL_COPY_READ_BUFFER: - if (ctx->Extensions.ARB_copy_buffer) { - bufObj = ctx->CopyReadBuffer; - } - break; - case GL_COPY_WRITE_BUFFER: - if (ctx->Extensions.ARB_copy_buffer) { - bufObj = ctx->CopyWriteBuffer; - } - break; - default: - /* error must be recorded by caller */ - return NULL; + case GL_ARRAY_BUFFER_ARB: + return &ctx->Array.ArrayBufferObj; + case GL_ELEMENT_ARRAY_BUFFER_ARB: + return &ctx->Array.ElementArrayBufferObj; + case GL_PIXEL_PACK_BUFFER_EXT: + return &ctx->Pack.BufferObj; + case GL_PIXEL_UNPACK_BUFFER_EXT: + return &ctx->Unpack.BufferObj; + case GL_COPY_READ_BUFFER: + if (ctx->Extensions.ARB_copy_buffer) { + return &ctx->CopyReadBuffer; + } + break; + case GL_COPY_WRITE_BUFFER: + if (ctx->Extensions.ARB_copy_buffer) { + return &ctx->CopyWriteBuffer; + } + break; + default: + return NULL; } + return NULL; +} - /* bufObj should point to NullBufferObj or a user-created buffer object */ - ASSERT(bufObj); - return bufObj; +/** + * Get the buffer object bound to the specified target in a GL context. + * \param ctx the GL context + * \param target the buffer object target to be retrieved. + * \return pointer to the buffer object bound to \c target in the + * specified context or \c NULL if \c target is invalid. + */ +static INLINE struct gl_buffer_object * +get_buffer(GLcontext *ctx, GLenum target) +{ + struct gl_buffer_object **bufObj = get_buffer_target(ctx, target); + if (bufObj) + return *bufObj; + return NULL; } @@ -552,6 +556,7 @@ _mesa_init_buffer_objects( GLcontext *ctx ) /** * Bind the specified target to buffer for the specified context. + * Called by glBindBuffer() and other functions. */ static void bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) @@ -560,40 +565,14 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) struct gl_buffer_object *newBufObj = NULL; struct gl_buffer_object **bindTarget = NULL; - switch (target) { - case GL_ARRAY_BUFFER_ARB: - bindTarget = &ctx->Array.ArrayBufferObj; - break; - case GL_ELEMENT_ARRAY_BUFFER_ARB: - bindTarget = &ctx->Array.ElementArrayBufferObj; - break; - case GL_PIXEL_PACK_BUFFER_EXT: - bindTarget = &ctx->Pack.BufferObj; - break; - case GL_PIXEL_UNPACK_BUFFER_EXT: - bindTarget = &ctx->Unpack.BufferObj; - break; - case GL_COPY_READ_BUFFER: - if (ctx->Extensions.ARB_copy_buffer) { - bindTarget = &ctx->CopyReadBuffer; - } - break; - case GL_COPY_WRITE_BUFFER: - if (ctx->Extensions.ARB_copy_buffer) { - bindTarget = &ctx->CopyWriteBuffer; - } - break; - default: - ; /* no-op / we'll hit the follow error test next */ - } - + bindTarget = get_buffer_target(ctx, target); if (!bindTarget) { _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)"); return; } /* Get pointer to old buffer object (to be unbound) */ - oldBufObj = get_buffer(ctx, target); + oldBufObj = *bindTarget; if (oldBufObj && oldBufObj->Name == buffer) return; /* rebinding the same buffer object- no change */ @@ -1173,7 +1152,7 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, ASSERT(ctx->Driver.BufferData); if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB(access)"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()"); } } @@ -1262,7 +1241,7 @@ _mesa_MapBufferARB(GLenum target, GLenum access) ASSERT(ctx->Driver.MapBuffer); map = ctx->Driver.MapBuffer( ctx, target, access, bufObj ); if (!map) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)"); return NULL; } else { @@ -1593,7 +1572,7 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, map = ctx->Driver.MapBufferRange(ctx, target, offset, length, access, bufObj); if (!map) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)"); } else { /* The driver callback should have set all these fields. diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index d8b5f3b1f4..97f0659758 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -338,13 +338,13 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers) if (ctx->Driver.DrawBuffers) ctx->Driver.DrawBuffers(ctx, n, buffers); else if (ctx->Driver.DrawBuffer) - ctx->Driver.DrawBuffer(ctx, n>0? buffers[0]:GL_NONE); + ctx->Driver.DrawBuffer(ctx, n > 0 ? buffers[0] : GL_NONE); } /** * Helper function to set the GL_DRAW_BUFFER state in the context and - * current FBO. + * current FBO. Called via glDrawBuffer(), glDrawBuffersARB() * * All error checking will have been done prior to calling this function * so nothing should go wrong at this point. @@ -362,6 +362,7 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, { struct gl_framebuffer *fb = ctx->DrawBuffer; GLbitfield mask[MAX_DRAW_BUFFERS]; + GLboolean newState = GL_FALSE; if (!destMask) { /* compute destMask values now */ @@ -375,34 +376,54 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, destMask = mask; } + /* + * If n==1, destMask[0] may have up to four bits set. + * Otherwise, destMask[x] can only have one bit set. + */ if (n == 1) { - GLuint buf, count = 0; - /* init to -1 to help catch errors */ - fb->_ColorDrawBufferIndexes[0] = -1; - for (buf = 0; buf < BUFFER_COUNT; buf++) { - if (destMask[0] & (1 << buf)) { - fb->_ColorDrawBufferIndexes[count] = buf; - count++; + GLuint count = 0, destMask0 = destMask[0]; + while (destMask0) { + GLint bufIndex = _mesa_ffs(destMask0) - 1; + if (fb->_ColorDrawBufferIndexes[count] != bufIndex) { + fb->_ColorDrawBufferIndexes[count] = bufIndex; + newState = GL_TRUE; } + count++; + destMask0 &= ~(1 << bufIndex); } fb->ColorDrawBuffer[0] = buffers[0]; - fb->_NumColorDrawBuffers = count; + if (fb->_NumColorDrawBuffers != count) { + fb->_NumColorDrawBuffers = count; + newState = GL_TRUE; + } } else { GLuint buf, count = 0; for (buf = 0; buf < n; buf++ ) { if (destMask[buf]) { - fb->_ColorDrawBufferIndexes[buf] = _mesa_ffs(destMask[buf]) - 1; + GLint bufIndex = _mesa_ffs(destMask[buf]) - 1; + /* only one bit should be set in the destMask[buf] field */ + ASSERT(_mesa_bitcount(destMask[buf]) == 1); + if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) { + fb->_ColorDrawBufferIndexes[buf] = bufIndex; + newState = GL_TRUE; + } fb->ColorDrawBuffer[buf] = buffers[buf]; count = buf + 1; } else { - fb->_ColorDrawBufferIndexes[buf] = -1; + if (fb->_ColorDrawBufferIndexes[buf] != -1) { + fb->_ColorDrawBufferIndexes[buf] = -1; + newState = GL_TRUE; + } } } /* set remaining outputs to -1 (GL_NONE) */ while (buf < ctx->Const.MaxDrawBuffers) { - fb->_ColorDrawBufferIndexes[buf] = -1; + if (fb->_ColorDrawBufferIndexes[buf] != -1) { + fb->_ColorDrawBufferIndexes[buf] = -1; + newState = GL_TRUE; + } fb->ColorDrawBuffer[buf] = GL_NONE; buf++; } @@ -413,11 +434,15 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, /* also set context drawbuffer state */ GLuint buf; for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) { - ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf]; + if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) { + ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf]; + newState = GL_TRUE; + } } } - ctx->NewState |= _NEW_BUFFERS; + if (newState) + FLUSH_VERTICES(ctx, _NEW_BUFFERS); } diff --git a/src/mesa/main/colormac.h b/src/mesa/main/colormac.h index 815624ee50..905f4e2283 100644 --- a/src/mesa/main/colormac.h +++ b/src/mesa/main/colormac.h @@ -140,9 +140,9 @@ */ #define UNCLAMPED_FLOAT_TO_RGB_CHAN(dst, f) \ do { \ - UNCLAMPED_FLOAT_TO_CHAN(dst[0], f[0]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[1], f[1]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[2], f[2]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[0], (f)[0]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[1], (f)[1]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[2], (f)[2]); \ } while (0) @@ -156,10 +156,10 @@ do { \ */ #define UNCLAMPED_FLOAT_TO_RGBA_CHAN(dst, f) \ do { \ - UNCLAMPED_FLOAT_TO_CHAN(dst[0], f[0]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[1], f[1]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[2], f[2]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[3], f[3]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[0], (f)[0]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[1], (f)[1]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[2], (f)[2]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[3], (f)[3]); \ } while (0) @@ -210,6 +210,12 @@ do { \ #define PACK_COLOR_88_REV( L, A ) \ (((A) << 8) | (L)) +#define PACK_COLOR_1616( L, A ) \ + (((L) << 16) | (A)) + +#define PACK_COLOR_1616_REV( L, A ) \ + (((A) << 16) | (L)) + #define PACK_COLOR_332( R, G, B ) \ (((R) & 0xe0) | (((G) & 0xe0) >> 3) | (((B) & 0xc0) >> 6)) diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index 5a7de5f209..5ede76c1fb 100644 --- a/src/mesa/main/colortab.c +++ b/src/mesa/main/colortab.c @@ -31,6 +31,11 @@ #include "macros.h" #include "state.h" #include "teximage.h" +#include "texstate.h" +#include "glapi/dispatch.h" + + +#if FEATURE_colortable /** @@ -278,7 +283,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 }; static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 }; GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = NULL; struct gl_color_table *table = NULL; GLboolean proxy = GL_FALSE; @@ -443,7 +448,7 @@ _mesa_ColorSubTable( GLenum target, GLsizei start, static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 }; static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 }; GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = NULL; struct gl_color_table *table = NULL; const GLfloat *scale = one, *bias = zero; @@ -535,37 +540,44 @@ _mesa_ColorSubTable( GLenum target, GLsizei start, -void GLAPIENTRY +static void GLAPIENTRY _mesa_CopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - /* Select buffer to read from */ + if (!ctx->ReadBuffer->_ColorReadBuffer) { + return; /* no readbuffer - OK */ + } + ctx->Driver.CopyColorTable( ctx, target, internalformat, x, y, width ); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_CopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (!ctx->ReadBuffer->_ColorReadBuffer) { + return; /* no readbuffer - OK */ + } + ctx->Driver.CopyColorSubTable( ctx, target, start, x, y, width ); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *data ) { GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_color_table *table = NULL; GLfloat rgba[MAX_COLOR_TABLE_SIZE][4]; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -694,7 +706,7 @@ _mesa_GetColorTable( GLenum target, GLenum format, -void GLAPIENTRY +static void GLAPIENTRY _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) { GLfloat *scale, *bias; @@ -739,7 +751,7 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) -void GLAPIENTRY +static void GLAPIENTRY _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) { GLfloat fparams[4]; @@ -762,11 +774,11 @@ _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_color_table *table = NULL; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -889,11 +901,11 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_color_table *table = NULL; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -1044,6 +1056,25 @@ _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ) } } + +void +_mesa_init_colortable_dispatch(struct _glapi_table *disp) +{ + SET_ColorSubTable(disp, _mesa_ColorSubTable); + SET_ColorTable(disp, _mesa_ColorTable); + SET_ColorTableParameterfv(disp, _mesa_ColorTableParameterfv); + SET_ColorTableParameteriv(disp, _mesa_ColorTableParameteriv); + SET_CopyColorSubTable(disp, _mesa_CopyColorSubTable); + SET_CopyColorTable(disp, _mesa_CopyColorTable); + SET_GetColorTable(disp, _mesa_GetColorTable); + SET_GetColorTableParameterfv(disp, _mesa_GetColorTableParameterfv); + SET_GetColorTableParameteriv(disp, _mesa_GetColorTableParameteriv); +} + + +#endif /* FEATURE_colortable */ + + /**********************************************************************/ /***** Initialization *****/ /**********************************************************************/ diff --git a/src/mesa/main/colortab.h b/src/mesa/main/colortab.h index b6ff737a65..652fb58246 100644 --- a/src/mesa/main/colortab.h +++ b/src/mesa/main/colortab.h @@ -27,9 +27,16 @@ #define COLORTAB_H -#include "mtypes.h" +#include "main/mtypes.h" -#if _HAVE_FULL_GL +#if FEATURE_colortable + +#define _MESA_INIT_COLORTABLE_FUNCTIONS(driver, impl) \ + do { \ + (driver)->CopyColorTable = impl ## CopyColorTable; \ + (driver)->CopyColorSubTable = impl ## CopyColorSubTable; \ + (driver)->UpdateTexturePalette = impl ## UpdateTexturePalette; \ + } while (0) extern void GLAPIENTRY _mesa_ColorTable( GLenum target, GLenum internalformat, @@ -41,32 +48,35 @@ _mesa_ColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table ); -extern void GLAPIENTRY -_mesa_CopyColorSubTable(GLenum target, GLsizei start, - GLint x, GLint y, GLsizei width); - -extern void GLAPIENTRY -_mesa_CopyColorTable(GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width); +extern void +_mesa_init_colortable_dispatch(struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_GetColorTable( GLenum target, GLenum format, - GLenum type, GLvoid *table ); +#else /* FEATURE_colortable */ -extern void GLAPIENTRY -_mesa_ColorTableParameterfv(GLenum target, GLenum pname, - const GLfloat *params); +#define _MESA_INIT_COLORTABLE_FUNCTIONS(driver, impl) do { } while (0) -extern void GLAPIENTRY -_mesa_ColorTableParameteriv(GLenum target, GLenum pname, - const GLint *params); +static INLINE void GLAPIENTRY +_mesa_ColorTable( GLenum target, GLenum internalformat, + GLsizei width, GLenum format, GLenum type, + const GLvoid *table ) +{ + ASSERT_NO_FEATURE(); +} -extern void GLAPIENTRY -_mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ); +static INLINE void GLAPIENTRY +_mesa_ColorSubTable( GLenum target, GLsizei start, + GLsizei count, GLenum format, GLenum type, + const GLvoid *table ) +{ + ASSERT_NO_FEATURE(); +} -extern void GLAPIENTRY -_mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ); +static INLINE void +_mesa_init_colortable_dispatch(struct _glapi_table *disp) +{ +} +#endif /* FEATURE_colortable */ extern void @@ -81,20 +91,5 @@ _mesa_init_colortables( GLcontext *ctx ); extern void _mesa_free_colortables_data( GLcontext *ctx ); -#else - -/** No-op */ -#define _mesa_init_colortable( p ) ((void) 0) - -/** No-op */ -#define _mesa_free_colortable_data( p ) ((void) 0) - -/** No-op */ -#define _mesa_init_colortables( p ) ((void)0) - -/** No-op */ -#define _mesa_free_colortables_data( p ) ((void)0) - -#endif -#endif +#endif /* COLORTAB_H */ diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h index 9319505a75..87c3b2e562 100644 --- a/src/mesa/main/compiler.h +++ b/src/mesa/main/compiler.h @@ -107,8 +107,7 @@ extern "C" { /** * finite macro. */ -#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP) -# define __WIN32__ +#if defined(_MSC_VER) # define finite _finite #elif defined(__WATCOMC__) # define finite _finite @@ -235,7 +234,12 @@ extern "C" { #elif defined(__APPLE__) #include <CoreFoundation/CFByteOrder.h> #define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x ) -#else /*__linux__ __APPLE__*/ +#elif defined(_AIX) +#define CPU_TO_LE32( x ) x = ((x & 0x000000ff) << 24) | \ + ((x & 0x0000ff00) << 8) | \ + ((x & 0x00ff0000) >> 8) | \ + ((x & 0xff000000) >> 24); +#else /*__linux__ */ #include <sys/endian.h> #define CPU_TO_LE32( x ) bswap32( x ) #endif /*__linux__*/ diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 8a09efdb53..2eac1cc2ed 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -205,7 +205,7 @@ #define MAX_VARYING 16 /**< number of float[4] vectors */ #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS #define MAX_PROGRAM_INPUTS 32 -#define MAX_PROGRAM_OUTPUTS 32 +#define MAX_PROGRAM_OUTPUTS 64 /*@}*/ /** For GL_ARB_vertex_program */ @@ -243,7 +243,8 @@ /*@{*/ #define MAX_VERTEX_GENERIC_ATTRIBS 16 #define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS -#define MAX_COMBINED_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS +#define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_VERTEX_TEXTURE_IMAGE_UNITS + \ + MAX_TEXTURE_IMAGE_UNITS) /*@}*/ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index f6d4ac4595..5c20ce017f 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -79,42 +79,28 @@ #include "glheader.h" #include "mfeatures.h" #include "imports.h" -#if FEATURE_accum #include "accum.h" -#endif #include "api_exec.h" #include "arrayobj.h" -#if FEATURE_attrib_stack #include "attrib.h" -#endif #include "blend.h" #include "buffers.h" #include "bufferobj.h" -#if FEATURE_colortable #include "colortab.h" -#endif #include "context.h" #include "cpuinfo.h" #include "debug.h" #include "depth.h" -#if FEATURE_dlist #include "dlist.h" -#endif -#if FEATURE_evaluators #include "eval.h" -#endif #include "enums.h" #include "extensions.h" #include "fbobject.h" -#if FEATURE_feedback #include "feedback.h" -#endif #include "fog.h" #include "framebuffer.h" #include "get.h" -#if FEATURE_histogram #include "histogram.h" -#endif #include "hint.h" #include "hash.h" #include "light.h" @@ -126,21 +112,18 @@ #include "pixelstore.h" #include "points.h" #include "polygon.h" -#if FEATURE_ARB_occlusion_query #include "queryobj.h" -#endif #if FEATURE_ARB_sync #include "syncobj.h" #endif -#if FEATURE_drawpix #include "rastpos.h" -#endif +#include "remap.h" #include "scissor.h" #include "shared.h" #include "simple_list.h" #include "state.h" #include "stencil.h" -#include "texcompress.h" +#include "texcompress_s3tc.h" #include "teximage.h" #include "texobj.h" #include "texstate.h" @@ -150,7 +133,6 @@ #include "viewport.h" #include "vtxfmt.h" #include "glapi/glthread.h" -#include "glapi/glapioffsets.h" #include "glapi/glapitable.h" #include "shader/program.h" #include "shader/prog_print.h" @@ -191,6 +173,8 @@ GLfloat _mesa_ubyte_to_float_color_tab[256]; void _mesa_notifySwapBuffers(__GLcontext *ctx) { + if (MESA_VERBOSE & VERBOSE_SWAPBUFFERS) + _mesa_debug(ctx, "SwapBuffers\n"); FLUSH_CURRENT( ctx, 0 ); if (ctx->Driver.Flush) { ctx->Driver.Flush(ctx); @@ -423,6 +407,8 @@ one_time_init( GLcontext *ctx ) _mesa_get_cpu_features(); + _mesa_init_remap_table(); + _mesa_init_sqrt_table(); for (i = 0; i < 256; i++) { @@ -578,10 +564,6 @@ _mesa_init_constants(GLcontext *ctx) /* GL_ARB_draw_buffers */ ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS; - /* GL_OES_read_format */ - ctx->Const.ColorReadFormat = GL_RGBA; - ctx->Const.ColorReadType = GL_UNSIGNED_BYTE; - #if FEATURE_EXT_framebuffer_object ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS; ctx->Const.MaxRenderbufferSize = MAX_WIDTH; @@ -589,6 +571,7 @@ _mesa_init_constants(GLcontext *ctx) #if FEATURE_ARB_vertex_shader ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS; + ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; ctx->Const.MaxVarying = MAX_VARYING; #endif @@ -615,9 +598,11 @@ _mesa_init_constants(GLcontext *ctx) ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX); ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX); - /* check that we don't exceed various 32-bit bitfields */ - ASSERT(VERT_RESULT_MAX <= 32); - ASSERT(FRAG_ATTRIB_MAX <= 32); + /* check that we don't exceed the size of various bitfields */ + ASSERT(VERT_RESULT_MAX <= + (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten))); + ASSERT(FRAG_ATTRIB_MAX <= + (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead))); } @@ -678,36 +663,20 @@ init_attrib_groups(GLcontext *ctx) _mesa_init_extensions( ctx ); /* Attribute Groups */ -#if FEATURE_accum _mesa_init_accum( ctx ); -#endif -#if FEATURE_attrib_stack _mesa_init_attrib( ctx ); -#endif _mesa_init_buffer_objects( ctx ); _mesa_init_color( ctx ); -#if FEATURE_colortable _mesa_init_colortables( ctx ); -#endif _mesa_init_current( ctx ); _mesa_init_depth( ctx ); _mesa_init_debug( ctx ); -#if FEATURE_dlist _mesa_init_display_list( ctx ); -#endif -#if FEATURE_evaluators _mesa_init_eval( ctx ); -#endif _mesa_init_fbobjects( ctx ); -#if FEATURE_feedback _mesa_init_feedback( ctx ); -#else - ctx->RenderMode = GL_RENDER; -#endif _mesa_init_fog( ctx ); -#if FEATURE_histogram _mesa_init_histogram( ctx ); -#endif _mesa_init_hint( ctx ); _mesa_init_line( ctx ); _mesa_init_lighting( ctx ); @@ -718,15 +687,11 @@ init_attrib_groups(GLcontext *ctx) _mesa_init_point( ctx ); _mesa_init_polygon( ctx ); _mesa_init_program( ctx ); -#if FEATURE_ARB_occlusion_query - _mesa_init_query( ctx ); -#endif + _mesa_init_queryobj( ctx ); #if FEATURE_ARB_sync _mesa_init_sync( ctx ); #endif -#if FEATURE_drawpix _mesa_init_rastpos( ctx ); -#endif _mesa_init_scissor( ctx ); _mesa_init_shader_state( ctx ); _mesa_init_stencil( ctx ); @@ -737,12 +702,7 @@ init_attrib_groups(GLcontext *ctx) if (!_mesa_init_texture( ctx )) return GL_FALSE; -#if FEATURE_texture_s3tc _mesa_init_texture_s3tc( ctx ); -#endif -#if FEATURE_texture_fxt1 - _mesa_init_texture_fxt1( ctx ); -#endif /* Miscellaneous */ ctx->NewState = _NEW_ALL; @@ -898,15 +858,18 @@ _mesa_initialize_context(GLcontext *ctx, _mesa_free_shared_state(ctx, ctx->Shared); if (ctx->Exec) _mesa_free(ctx->Exec); + return GL_FALSE; } #if FEATURE_dispatch _mesa_init_exec_table(ctx->Exec); #endif ctx->CurrentDispatch = ctx->Exec; + #if FEATURE_dlist - _mesa_init_dlist_table(ctx->Save); + _mesa_init_save_table(ctx->Save); _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); #endif + /* Neutral tnl module stuff */ _mesa_init_exec_vtxfmt( ctx ); ctx->TnlModule.Current = NULL; @@ -1005,24 +968,16 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL); -#if FEATURE_attrib_stack _mesa_free_attrib_data(ctx); -#endif _mesa_free_lighting_data( ctx ); -#if FEATURE_evaluators _mesa_free_eval_data( ctx ); -#endif _mesa_free_texture_data( ctx ); _mesa_free_matrix_data( ctx ); _mesa_free_viewport_data( ctx ); -#if FEATURE_colortable _mesa_free_colortables_data( ctx ); -#endif _mesa_free_program_data(ctx); _mesa_free_shader_state(ctx); -#if FEATURE_ARB_occlusion_query - _mesa_free_query_data(ctx); -#endif + _mesa_free_queryobj_data(ctx); #if FEATURE_ARB_sync _mesa_free_sync_data(ctx); #endif @@ -1054,6 +1009,9 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_free_shared_state( ctx, ctx->Shared ); } + /* needs to be after freeing shared state */ + _mesa_free_display_list_data(ctx); + if (ctx->Extensions.String) _mesa_free((void *) ctx->Extensions.String); @@ -1543,6 +1501,33 @@ _mesa_record_error(GLcontext *ctx, GLenum error) /** + * Flush commands and wait for completion. + */ +void +_mesa_finish(GLcontext *ctx) +{ + FLUSH_CURRENT( ctx, 0 ); + if (ctx->Driver.Finish) { + ctx->Driver.Finish(ctx); + } +} + + +/** + * Flush commands. + */ +void +_mesa_flush(GLcontext *ctx) +{ + FLUSH_CURRENT( ctx, 0 ); + if (ctx->Driver.Flush) { + ctx->Driver.Flush(ctx); + } +} + + + +/** * Execute glFinish(). * * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the @@ -1553,10 +1538,7 @@ _mesa_Finish(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - FLUSH_CURRENT( ctx, 0 ); - if (ctx->Driver.Finish) { - ctx->Driver.Finish(ctx); - } + _mesa_finish(ctx); } @@ -1571,10 +1553,7 @@ _mesa_Flush(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - FLUSH_CURRENT( ctx, 0 ); - if (ctx->Driver.Flush) { - ctx->Driver.Flush(ctx); - } + _mesa_flush(ctx); } diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 5587695fa0..c3be1063f8 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -170,6 +170,14 @@ _mesa_valid_to_render(GLcontext *ctx, const char *where); extern void _mesa_record_error( GLcontext *ctx, GLenum error ); + +extern void +_mesa_finish(GLcontext *ctx); + +extern void +_mesa_flush(GLcontext *ctx); + + extern void GLAPIENTRY _mesa_Finish( void ); diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c index 70951112a1..8db3e79d38 100644 --- a/src/mesa/main/convolve.c +++ b/src/mesa/main/convolve.c @@ -40,6 +40,10 @@ #include "mtypes.h" #include "pixel.h" #include "state.h" +#include "glapi/dispatch.h" + + +#if FEATURE_convolve /* @@ -256,7 +260,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G } -void GLAPIENTRY +static void GLAPIENTRY _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) { GET_CURRENT_CONTEXT(ctx); @@ -299,7 +303,7 @@ _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -351,7 +355,7 @@ _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) { GET_CURRENT_CONTEXT(ctx); @@ -394,7 +398,7 @@ _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -459,7 +463,7 @@ _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) { GLint baseFormat; @@ -482,12 +486,16 @@ _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLi return; } + if (!ctx->ReadBuffer->_ColorReadBuffer) { + return; /* no readbuffer - OK */ + } + ctx->Driver.CopyConvolutionFilter1D( ctx, target, internalFormat, x, y, width); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) { GLint baseFormat; @@ -514,12 +522,16 @@ _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLi return; } + if (!ctx->ReadBuffer->_ColorReadBuffer) { + return; /* no readbuffer - OK */ + } + ctx->Driver.CopyConvolutionFilter2D( ctx, target, internalFormat, x, y, width, height ); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) { @@ -578,7 +590,7 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -639,7 +651,7 @@ _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -709,7 +721,7 @@ _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { @@ -776,7 +788,7 @@ _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, } -void GLAPIENTRY +static void GLAPIENTRY _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) { const GLint colStart = MAX_CONVOLUTION_WIDTH * 4; @@ -1425,3 +1437,25 @@ _mesa_adjust_image_for_convolution(const GLcontext *ctx, GLuint dimensions, *height = *height - (MAX2(ctx->Separable2D.Height, 1) - 1); } } + + +void +_mesa_init_convolve_dispatch(struct _glapi_table *disp) +{ + SET_ConvolutionFilter1D(disp, _mesa_ConvolutionFilter1D); + SET_ConvolutionFilter2D(disp, _mesa_ConvolutionFilter2D); + SET_ConvolutionParameterf(disp, _mesa_ConvolutionParameterf); + SET_ConvolutionParameterfv(disp, _mesa_ConvolutionParameterfv); + SET_ConvolutionParameteri(disp, _mesa_ConvolutionParameteri); + SET_ConvolutionParameteriv(disp, _mesa_ConvolutionParameteriv); + SET_CopyConvolutionFilter1D(disp, _mesa_CopyConvolutionFilter1D); + SET_CopyConvolutionFilter2D(disp, _mesa_CopyConvolutionFilter2D); + SET_GetConvolutionFilter(disp, _mesa_GetConvolutionFilter); + SET_GetConvolutionParameterfv(disp, _mesa_GetConvolutionParameterfv); + SET_GetConvolutionParameteriv(disp, _mesa_GetConvolutionParameteriv); + SET_SeparableFilter2D(disp, _mesa_SeparableFilter2D); + SET_GetSeparableFilter(disp, _mesa_GetSeparableFilter); +} + + +#endif /* FEATURE_convolve */ diff --git a/src/mesa/main/convolve.h b/src/mesa/main/convolve.h index 4505cdae01..59492bc7c5 100644 --- a/src/mesa/main/convolve.h +++ b/src/mesa/main/convolve.h @@ -28,10 +28,17 @@ #define CONVOLVE_H -#include "mtypes.h" +#include "main/mtypes.h" -#if _HAVE_FULL_GL +#if FEATURE_convolve + +#define _MESA_INIT_CONVOLVE_FUNCTIONS(driver, impl) \ + do { \ + (driver)->CopyConvolutionFilter1D = impl ## CopyConvolutionFilter1D; \ + (driver)->CopyConvolutionFilter2D = impl ## CopyConvolutionFilter2D; \ + } while (0) + extern void GLAPIENTRY _mesa_ConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); @@ -41,74 +48,79 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); -extern void GLAPIENTRY -_mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); - -extern void GLAPIENTRY -_mesa_ConvolutionParameterfv(GLenum target, GLenum pname, - const GLfloat *params); - -extern void GLAPIENTRY -_mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint params); - -extern void GLAPIENTRY -_mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params); - -extern void GLAPIENTRY -_mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width); +extern void +_mesa_convolve_1d_image(const GLcontext *ctx, GLsizei *width, + const GLfloat *srcImage, GLfloat *dstImage); -extern void GLAPIENTRY -_mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width, GLsizei height); +extern void +_mesa_convolve_2d_image(const GLcontext *ctx, GLsizei *width, GLsizei *height, + const GLfloat *srcImage, GLfloat *dstImage); -extern void GLAPIENTRY -_mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, - GLvoid *image); +extern void +_mesa_convolve_sep_image(const GLcontext *ctx, + GLsizei *width, GLsizei *height, + const GLfloat *srcImage, GLfloat *dstImage); -extern void GLAPIENTRY -_mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params); +extern void +_mesa_adjust_image_for_convolution(const GLcontext *ctx, GLuint dimensions, + GLsizei *width, GLsizei *height); -extern void GLAPIENTRY -_mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params); +extern void +_mesa_init_convolve_dispatch(struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, - GLvoid *row, GLvoid *column, GLvoid *span); +#else /* FEATURE_convolve */ -extern void GLAPIENTRY -_mesa_SeparableFilter2D(GLenum target, GLenum internalformat, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *row, const GLvoid *column); +#define _MESA_INIT_CONVOLVE_FUNCTIONS(driver, impl) do { } while (0) +static INLINE void GLAPIENTRY +_mesa_ConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, + GLenum format, GLenum type, const GLvoid *image) +{ + ASSERT_NO_FEATURE(); +} +static INLINE void GLAPIENTRY +_mesa_ConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, + GLsizei height, GLenum format, GLenum type, + const GLvoid *image) +{ + ASSERT_NO_FEATURE(); +} -extern void +static INLINE void _mesa_convolve_1d_image(const GLcontext *ctx, GLsizei *width, - const GLfloat *srcImage, GLfloat *dstImage); - + const GLfloat *srcImage, GLfloat *dstImage) +{ + ASSERT_NO_FEATURE(); +} -extern void +static INLINE void _mesa_convolve_2d_image(const GLcontext *ctx, GLsizei *width, GLsizei *height, - const GLfloat *srcImage, GLfloat *dstImage); + const GLfloat *srcImage, GLfloat *dstImage) +{ + ASSERT_NO_FEATURE(); +} -extern void +static INLINE void _mesa_convolve_sep_image(const GLcontext *ctx, GLsizei *width, GLsizei *height, - const GLfloat *srcImage, GLfloat *dstImage); - + const GLfloat *srcImage, GLfloat *dstImage) +{ + ASSERT_NO_FEATURE(); +} -extern void +static INLINE void _mesa_adjust_image_for_convolution(const GLcontext *ctx, GLuint dimensions, - GLsizei *width, GLsizei *height); + GLsizei *width, GLsizei *height) +{ +} + +static INLINE void +_mesa_init_convolve_dispatch(struct _glapi_table *disp) +{ +} -#else -#define _mesa_adjust_image_for_convolution(c, d, w, h) ((void)0) -#define _mesa_convolve_1d_image(c,w,s,d) ((void)0) -#define _mesa_convolve_2d_image(c,w,h,s,d) ((void)0) -#define _mesa_convolve_sep_image(c,w,h,s,d) ((void)0) -#endif +#endif /* FEATURE_convolve */ -#endif +#endif /* CONVOLVE_H */ diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index ce5e158626..6dadf5c079 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -182,10 +182,10 @@ struct dd_function_table { * * This is called by the \c _mesa_store_tex[sub]image[123]d() fallback * functions. The driver should examine \p internalFormat and return a - * pointer to an appropriate gl_texture_format. + * gl_format value. */ - const struct gl_texture_format *(*ChooseTextureFormat)( GLcontext *ctx, - GLint internalFormat, GLenum srcFormat, GLenum srcType ); + GLuint (*ChooseTextureFormat)( GLcontext *ctx, GLint internalFormat, + GLenum srcFormat, GLenum srcType ); /** * Called by glTexImage1D(). @@ -475,13 +475,6 @@ struct dd_function_table { struct gl_texture_object *texObj, struct gl_texture_image *texImage); - /** - * Called to query number of bytes of storage needed to store the - * specified compressed texture. - */ - GLuint (*CompressedTextureSize)( GLcontext *ctx, GLsizei width, - GLsizei height, GLsizei depth, - GLenum format ); /*@}*/ /** @@ -545,17 +538,6 @@ struct dd_function_table { struct gl_texture_object *t ); /** - * Called by glPrioritizeTextures(). - */ - void (*PrioritizeTexture)( GLcontext *ctx, struct gl_texture_object *t, - GLclampf priority ); - - /** - * Called by glActiveTextureARB() to set current texture unit. - */ - void (*ActiveTexture)( GLcontext *ctx, GLuint texUnitNumber ); - - /** * Called when the texture's color lookup table is changed. * * If \p tObj is NULL then the shared texture palette @@ -717,40 +699,11 @@ struct dd_function_table { void (*TexParameter)(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj, GLenum pname, const GLfloat *params); - void (*TextureMatrix)(GLcontext *ctx, GLuint unit, const GLmatrix *mat); /** Set the viewport */ void (*Viewport)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h); /*@}*/ - /** - * \name Vertex array functions - * - * Called by the corresponding OpenGL functions. - */ - /*@{*/ - void (*VertexPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*NormalPointer)(GLcontext *ctx, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*ColorPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*FogCoordPointer)(GLcontext *ctx, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*IndexPointer)(GLcontext *ctx, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*SecondaryColorPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*TexCoordPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*EdgeFlagPointer)(GLcontext *ctx, GLsizei stride, const GLvoid *ptr); - void (*VertexAttribPointer)(GLcontext *ctx, GLuint index, GLint size, - GLenum type, GLsizei stride, const GLvoid *ptr); - void (*LockArraysEXT)( GLcontext *ctx, GLint first, GLsizei count ); - void (*UnlockArraysEXT)( GLcontext *ctx ); - /*@}*/ - - /** * \name State-query functions * @@ -808,13 +761,13 @@ struct dd_function_table { /* May return NULL if MESA_MAP_NOWAIT_BIT is set in access: */ - void * (*MapBufferRange)( GLcontext *ctx, GLenum target, - GLintptr offset, GLsizeiptr length, GLbitfield access, + void * (*MapBufferRange)( GLcontext *ctx, GLenum target, GLintptr offset, + GLsizeiptr length, GLbitfield access, struct gl_buffer_object *obj); - void (*FlushMappedBufferRange) (GLcontext *ctx, GLenum target, - GLintptr offset, GLsizeiptr length, - struct gl_buffer_object *obj); + void (*FlushMappedBufferRange)(GLcontext *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, + struct gl_buffer_object *obj); GLboolean (*UnmapBuffer)( GLcontext *ctx, GLenum target, struct gl_buffer_object *obj ); @@ -829,7 +782,8 @@ struct dd_function_table { struct gl_framebuffer * (*NewFramebuffer)(GLcontext *ctx, GLuint name); struct gl_renderbuffer * (*NewRenderbuffer)(GLcontext *ctx, GLuint name); void (*BindFramebuffer)(GLcontext *ctx, GLenum target, - struct gl_framebuffer *fb, struct gl_framebuffer *fbread); + struct gl_framebuffer *drawFb, + struct gl_framebuffer *readFb); void (*FramebufferRenderbuffer)(GLcontext *ctx, struct gl_framebuffer *fb, GLenum attachment, diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 8492c8561d..a42113edca 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -27,6 +27,8 @@ #include "attrib.h" #include "colormac.h" #include "context.h" +#include "enums.h" +#include "formats.h" #include "hash.h" #include "imports.h" #include "debug.h" @@ -35,7 +37,6 @@ #include "readpix.h" #include "texgetimage.h" #include "texobj.h" -#include "texformat.h" /** @@ -57,6 +58,31 @@ const char *_mesa_prim_name[GL_POLYGON+4] = { "unknown state" }; + +static const char * +tex_target_name(GLenum tgt) +{ + static const struct { + GLenum target; + const char *name; + } tex_targets[] = { + { GL_TEXTURE_1D, "GL_TEXTURE_1D" }, + { GL_TEXTURE_2D, "GL_TEXTURE_2D" }, + { GL_TEXTURE_3D, "GL_TEXTURE_3D" }, + { GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" }, + { GL_TEXTURE_RECTANGLE, "GL_TEXTURE_RECTANGLE" }, + { GL_TEXTURE_1D_ARRAY_EXT, "GL_TEXTURE_1D_ARRAY" }, + { GL_TEXTURE_2D_ARRAY_EXT, "GL_TEXTURE_2D_ARRAY" } + }; + GLuint i; + for (i = 0; i < Elements(tex_targets); i++) { + if (tex_targets[i].target == tgt) + return tex_targets[i].name; + } + return "UNKNOWN TEX TARGET"; +} + + void _mesa_print_state( const char *msg, GLuint state ) { @@ -167,14 +193,16 @@ static void add_debug_flags( const char *debug ) static const struct debug_option debug_opt[] = { { "varray", VERBOSE_VARRAY }, { "tex", VERBOSE_TEXTURE }, - { "imm", VERBOSE_IMMEDIATE }, + { "mat", VERBOSE_MATERIAL }, { "pipe", VERBOSE_PIPELINE }, { "driver", VERBOSE_DRIVER }, { "state", VERBOSE_STATE }, { "api", VERBOSE_API }, { "list", VERBOSE_DISPLAY_LIST }, { "lighting", VERBOSE_LIGHTING }, - { "disassem", VERBOSE_DISASSEM } + { "disassem", VERBOSE_DISASSEM }, + { "draw", VERBOSE_DRAW }, + { "swap", VERBOSE_SWAPBUFFERS } }; GLuint i; @@ -262,10 +290,13 @@ write_ppm(const char *filename, const GLubyte *buffer, int width, int height, /** - * Write level[0] image to a ppm file. + * Write a texture image to a ppm file. + * \param face cube face in [0,5] + * \param level mipmap level */ static void -write_texture_image(struct gl_texture_object *texObj, GLuint face, GLuint level) +write_texture_image(struct gl_texture_object *texObj, + GLuint face, GLuint level) { struct gl_texture_image *img = texObj->Image[face][level]; if (img) { @@ -285,7 +316,7 @@ write_texture_image(struct gl_texture_object *texObj, GLuint face, GLuint level) buffer, texObj, img); /* make filename */ - _mesa_sprintf(s, "/tmp/teximage%u.ppm", texObj->Name); + _mesa_sprintf(s, "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face); _mesa_printf(" Writing image level %u to %s\n", level, s); write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE); @@ -297,29 +328,76 @@ write_texture_image(struct gl_texture_object *texObj, GLuint face, GLuint level) } -static GLboolean DumpImages; +/** + * Write renderbuffer image to a ppm file. + */ +static void +write_renderbuffer_image(const struct gl_renderbuffer *rb) +{ + GET_CURRENT_CONTEXT(ctx); + GLubyte *buffer; + char s[100]; + GLenum format, type; + + if (rb->_BaseFormat == GL_RGB || + rb->_BaseFormat == GL_RGBA) { + format = GL_RGBA; + type = GL_UNSIGNED_BYTE; + } + else if (rb->_BaseFormat == GL_DEPTH_STENCIL) { + format = GL_DEPTH_STENCIL; + type = GL_UNSIGNED_INT_24_8; + } + else { + return; + } + + buffer = (GLubyte *) _mesa_malloc(rb->Width * rb->Height * 4); + + ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height, + format, type, &ctx->DefaultPacking, buffer); + + /* make filename */ + _mesa_sprintf(s, "/tmp/renderbuffer%u.ppm", rb->Name); + + _mesa_printf(" Writing renderbuffer image to %s\n", s); + write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE); + + _mesa_free(buffer); +} + + +/** How many texture images (mipmap levels, faces) to write to files */ +#define WRITE_NONE 0 +#define WRITE_ONE 1 +#define WRITE_ALL 2 + +static GLuint WriteImages; static void -dump_texture_cb(GLuint id, void *data, void *userData) +dump_texture(struct gl_texture_object *texObj, GLuint writeImages) { - struct gl_texture_object *texObj = (struct gl_texture_object *) data; - int i; + const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; GLboolean written = GL_FALSE; - (void) userData; + GLuint i, j; _mesa_printf("Texture %u\n", texObj->Name); - _mesa_printf(" Target 0x%x\n", texObj->Target); + _mesa_printf(" Target %s\n", tex_target_name(texObj->Target)); for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { - struct gl_texture_image *texImg = texObj->Image[0][i]; - if (texImg) { - _mesa_printf(" Image %u: %d x %d x %d, format %u at %p\n", i, - texImg->Width, texImg->Height, texImg->Depth, - texImg->TexFormat->MesaFormat, texImg->Data); - if (DumpImages && !written) { - GLuint face = 0; - write_texture_image(texObj, face, i); - written = GL_TRUE; + for (j = 0; j < numFaces; j++) { + struct gl_texture_image *texImg = texObj->Image[j][i]; + if (texImg) { + _mesa_printf(" Face %u level %u: %d x %d x %d, format %s at %p\n", + j, i, + texImg->Width, texImg->Height, texImg->Depth, + _mesa_get_format_name(texImg->TexFormat), + texImg->Data); + if (writeImages == WRITE_ALL || + (writeImages == WRITE_ONE && !written)) { + write_texture_image(texObj, j, i); + written = GL_TRUE; + } } } } @@ -327,18 +405,76 @@ dump_texture_cb(GLuint id, void *data, void *userData) /** + * Dump a single texture. + */ +void +_mesa_dump_texture(GLuint texture, GLuint writeImages) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture); + if (texObj) { + dump_texture(texObj, writeImages); + } +} + + +static void +dump_texture_cb(GLuint id, void *data, void *userData) +{ + struct gl_texture_object *texObj = (struct gl_texture_object *) data; + (void) userData; + dump_texture(texObj, WriteImages); +} + + +/** * Print basic info about all texture objext to stdout. * If dumpImages is true, write PPM of level[0] image to a file. */ void -_mesa_dump_textures(GLboolean dumpImages) +_mesa_dump_textures(GLuint writeImages) { GET_CURRENT_CONTEXT(ctx); - DumpImages = dumpImages; + WriteImages = writeImages; _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx); } +static void +dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage) +{ + _mesa_printf("Renderbuffer %u: %u x %u IntFormat = %s\n", + rb->Name, rb->Width, rb->Height, + _mesa_lookup_enum_by_nr(rb->InternalFormat)); + if (writeImage) { + write_renderbuffer_image(rb); + } +} + + +static void +dump_renderbuffer_cb(GLuint id, void *data, void *userData) +{ + const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data; + (void) userData; + dump_renderbuffer(rb, WriteImages); +} + + +/** + * Print basic info about all renderbuffers to stdout. + * If dumpImages is true, write PPM of level[0] image to a file. + */ +void +_mesa_dump_renderbuffers(GLboolean writeImages) +{ + GET_CURRENT_CONTEXT(ctx); + WriteImages = writeImages; + _mesa_HashWalk(ctx->Shared->RenderBuffers, dump_renderbuffer_cb, ctx); +} + + + void _mesa_dump_color_buffer(const char *filename) { @@ -438,3 +574,64 @@ _mesa_dump_stencil_buffer(const char *filename) _mesa_free(buf); _mesa_free(buf2); } + + +/** + * Quick and dirty function to "print" a texture to stdout. + */ +void +_mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img) +{ +#if CHAN_TYPE != GL_UNSIGNED_BYTE + _mesa_problem(NULL, "PrintTexture not supported"); +#else + GLuint i, j, c; + const GLubyte *data = (const GLubyte *) img->Data; + + if (!data) { + _mesa_printf("No texture data\n"); + return; + } + + /* XXX add more formats or make into a new format utility function */ + switch (img->TexFormat) { + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + case MESA_FORMAT_CI8: + c = 1; + break; + case MESA_FORMAT_AL88: + case MESA_FORMAT_AL88_REV: + c = 2; + break; + case MESA_FORMAT_RGB888: + case MESA_FORMAT_BGR888: + c = 3; + break; + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_ARGB8888: + c = 4; + break; + default: + _mesa_problem(NULL, "error in PrintTexture\n"); + return; + } + + for (i = 0; i < img->Height; i++) { + for (j = 0; j < img->Width; j++) { + if (c==1) + _mesa_printf("%02x ", data[0]); + else if (c==2) + _mesa_printf("%02x%02x ", data[0], data[1]); + else if (c==3) + _mesa_printf("%02x%02x%02x ", data[0], data[1], data[2]); + else if (c==4) + _mesa_printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); + data += (img->RowStride - img->Width) * c; + } + /* XXX use img->ImageStride here */ + _mesa_printf("\n"); + } +#endif +} diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h index bb384c4324..0449cb1798 100644 --- a/src/mesa/main/debug.h +++ b/src/mesa/main/debug.h @@ -58,7 +58,13 @@ extern void _mesa_init_debug( GLcontext *ctx ); #endif extern void -_mesa_dump_textures(GLboolean dumpImages); +_mesa_dump_texture(GLuint texture, GLuint writeImages); + +extern void +_mesa_dump_textures(GLuint writeImages); + +extern void +_mesa_dump_renderbuffers(GLboolean writeImages); extern void _mesa_dump_color_buffer(const char *filename); @@ -69,4 +75,7 @@ _mesa_dump_depth_buffer(const char *filename); extern void _mesa_dump_stencil_buffer(const char *filename); +extern void +_mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img); + #endif diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c index 91c036ef96..f187205b97 100644 --- a/src/mesa/main/depth.c +++ b/src/mesa/main/depth.c @@ -63,7 +63,7 @@ _mesa_DepthFunc( GLenum func ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func)); switch (func) { @@ -99,7 +99,7 @@ _mesa_DepthMask( GLboolean flag ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glDepthMask %d\n", flag); /* diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c index 7be2aacaf2..193c7f8255 100644 --- a/src/mesa/main/depthstencil.c +++ b/src/mesa/main/depthstencil.c @@ -26,6 +26,7 @@ #include "imports.h" #include "context.h" #include "fbobject.h" +#include "formats.h" #include "mtypes.h" #include "depthstencil.h" #include "renderbuffer.h" @@ -40,8 +41,8 @@ * a combined Z+stencil buffer! That implies we need three different sets * of Get/Put functions. * - * We solve this by wrapping the Z24_S8 renderbuffer with depth and stencil - * adaptors, each with the right kind of depth/stencil Get/Put functions. + * We solve this by wrapping the Z24_S8 or S8_Z24 renderbuffer with depth and + * stencil adaptors, each with the right kind of depth/stencil Get/Put functions. */ @@ -62,8 +63,8 @@ nop_get_pointer(GLcontext *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) static void delete_wrapper(struct gl_renderbuffer *rb) { - ASSERT(rb->_ActualFormat == GL_DEPTH_COMPONENT24 || - rb->_ActualFormat == GL_STENCIL_INDEX8_EXT); + ASSERT(rb->Format == MESA_FORMAT_Z24_S8 || + rb->Format == MESA_FORMAT_S8_Z24); _mesa_reference_renderbuffer(&rb->Wrapped, NULL); _mesa_free(rb); } @@ -82,7 +83,8 @@ alloc_wrapper_storage(GLcontext *ctx, struct gl_renderbuffer *rb, (void) internalFormat; - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || + dsrb->Format == MESA_FORMAT_S8_Z24); retVal = dsrb->AllocStorage(ctx, dsrb, dsrb->InternalFormat, width, height); if (retVal) { @@ -108,14 +110,21 @@ get_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLuint *dst = (GLuint *) values; const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (!src) { dsrb->GetRow(ctx, dsrb, count, x, y, temp); src = temp; } - for (i = 0; i < count; i++) { - dst[i] = src[i] >> 8; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = src[i] >> 8; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = src[i] & 0xffffff; + } } } @@ -127,13 +136,20 @@ get_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLuint temp[MAX_WIDTH], i; GLuint *dst = (GLuint *) values; ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); ASSERT(count <= MAX_WIDTH); /* don't bother trying direct access */ dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - dst[i] = temp[i] >> 8; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = temp[i] >> 8; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = temp[i] & 0xffffff; + } } } @@ -145,14 +161,23 @@ put_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, const GLuint *src = (const GLuint *) values; GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dst) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - dst[i] = (src[i] << 8) | (dst[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (src[i] << 8) | (dst[i] & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (src[i] & 0xffffff) | (dst[i] & 0xff000000); + } } } } @@ -160,9 +185,19 @@ put_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetRow(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (src[i] << 8) | (temp[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] << 8) | (temp[i] & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000); + } } } dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); @@ -174,17 +209,27 @@ put_mono_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLint x, GLint y, const void *value, const GLubyte *mask) { struct gl_renderbuffer *dsrb = z24rb->Wrapped; - const GLuint shiftedVal = *((GLuint *) value) << 8; GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dst) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - dst[i] = shiftedVal | (dst[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + const GLuint shiftedVal = *((GLuint *) value) << 8; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = shiftedVal | (dst[i] & 0xff); + } + } + } + else { + const GLuint shiftedVal = *((GLuint *) value); + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = shiftedVal | (dst[i] & 0xff000000); + } } } } @@ -192,9 +237,21 @@ put_mono_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetRow(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = shiftedVal | (temp[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + const GLuint shiftedVal = *((GLuint *) value) << 8; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff); + } + } + } + else { + const GLuint shiftedVal = *((GLuint *) value); + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff000000); + } } } dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); @@ -209,15 +266,25 @@ put_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, struct gl_renderbuffer *dsrb = z24rb->Wrapped; const GLuint *src = (const GLuint *) values; ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dsrb->GetPointer(ctx, dsrb, 0, 0)) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); - *dst = (src[i] << 8) | (*dst & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (src[i] << 8) | (*dst & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (src[i] & 0xffffff) | (*dst & 0xff000000); + } } } } @@ -225,9 +292,19 @@ put_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (src[i] << 8) | (temp[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] << 8) | (temp[i] & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000); + } } } dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); @@ -241,12 +318,23 @@ put_mono_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, { struct gl_renderbuffer *dsrb = z24rb->Wrapped; GLuint temp[MAX_WIDTH], i; - const GLuint shiftedVal = *((GLuint *) value) << 8; /* get, modify, put */ dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = shiftedVal | (temp[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + const GLuint shiftedVal = *((GLuint *) value) << 8; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff); + } + } + } + else { + const GLuint shiftedVal = *((GLuint *) value); + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff000000); + } } } dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); @@ -264,7 +352,8 @@ _mesa_new_z24_renderbuffer_wrapper(GLcontext *ctx, { struct gl_renderbuffer *z24rb; - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || + dsrb->Format == MESA_FORMAT_S8_Z24); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); z24rb = _mesa_new_renderbuffer(ctx, 0); @@ -277,10 +366,9 @@ _mesa_new_z24_renderbuffer_wrapper(GLcontext *ctx, z24rb->Width = dsrb->Width; z24rb->Height = dsrb->Height; z24rb->InternalFormat = GL_DEPTH_COMPONENT24; - z24rb->_ActualFormat = GL_DEPTH_COMPONENT24; + z24rb->Format = MESA_FORMAT_X8_Z24; z24rb->_BaseFormat = GL_DEPTH_COMPONENT; z24rb->DataType = GL_UNSIGNED_INT; - z24rb->DepthBits = 24; z24rb->Data = NULL; z24rb->Delete = delete_wrapper; z24rb->AllocStorage = alloc_wrapper_storage; @@ -310,14 +398,21 @@ get_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, GLubyte *dst = (GLubyte *) values; const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (!src) { dsrb->GetRow(ctx, dsrb, count, x, y, temp); src = temp; } - for (i = 0; i < count; i++) { - dst[i] = src[i] & 0xff; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = src[i] & 0xff; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = src[i] >> 24; + } } } @@ -329,13 +424,20 @@ get_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, GLuint temp[MAX_WIDTH], i; GLubyte *dst = (GLubyte *) values; ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); ASSERT(count <= MAX_WIDTH); /* don't bother trying direct access */ dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - dst[i] = temp[i] & 0xff; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = temp[i] & 0xff; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = temp[i] >> 24; + } } } @@ -347,14 +449,23 @@ put_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLubyte *src = (const GLubyte *) values; GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dst) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - dst[i] = (dst[i] & 0xffffff00) | src[i]; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff) | (src[i] << 24); + } } } } @@ -362,9 +473,19 @@ put_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetRow(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (temp[i] & 0xffffff00) | src[i]; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (src[i] << 24); + } } } dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); @@ -379,14 +500,23 @@ put_mono_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLubyte val = *((GLubyte *) value); GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dst) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - dst[i] = (dst[i] & 0xffffff00) | val; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff00) | val; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff) | (val << 24); + } } } } @@ -394,9 +524,19 @@ put_mono_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetRow(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (temp[i] & 0xffffff00) | val; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | val; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (val << 24); + } } } dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); @@ -411,15 +551,25 @@ put_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, struct gl_renderbuffer *dsrb = s8rb->Wrapped; const GLubyte *src = (const GLubyte *) values; ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dsrb->GetPointer(ctx, dsrb, 0, 0)) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); - *dst = (*dst & 0xffffff00) | src[i]; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (*dst & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (*dst & 0xffffff) | (src[i] << 24); + } } } } @@ -427,9 +577,19 @@ put_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (temp[i] & 0xffffff00) | src[i]; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (src[i] << 24); + } } } dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); @@ -446,9 +606,19 @@ put_mono_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLubyte val = *((GLubyte *) value); /* get, modify, put */ dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (temp[i] & 0xffffff) | val; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | val; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (val << 24); + } } } dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); @@ -465,7 +635,8 @@ _mesa_new_s8_renderbuffer_wrapper(GLcontext *ctx, struct gl_renderbuffer *dsrb) { struct gl_renderbuffer *s8rb; - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || + dsrb->Format == MESA_FORMAT_S8_Z24); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); s8rb = _mesa_new_renderbuffer(ctx, 0); @@ -478,10 +649,9 @@ _mesa_new_s8_renderbuffer_wrapper(GLcontext *ctx, struct gl_renderbuffer *dsrb) s8rb->Width = dsrb->Width; s8rb->Height = dsrb->Height; s8rb->InternalFormat = GL_STENCIL_INDEX8_EXT; - s8rb->_ActualFormat = GL_STENCIL_INDEX8_EXT; + s8rb->Format = MESA_FORMAT_S8; s8rb->_BaseFormat = GL_STENCIL_INDEX; s8rb->DataType = GL_UNSIGNED_BYTE; - s8rb->StencilBits = 8; s8rb->Data = NULL; s8rb->Delete = delete_wrapper; s8rb->AllocStorage = alloc_wrapper_storage; @@ -528,10 +698,10 @@ _mesa_extract_stencil(GLcontext *ctx, ASSERT(dsRb); ASSERT(stencilRb); - ASSERT(dsRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8); ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT); - ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT || - stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 || + stencilRb->Format == MESA_FORMAT_S8); ASSERT(dsRb->Width == stencilRb->Width); ASSERT(dsRb->Height == stencilRb->Height); @@ -541,7 +711,7 @@ _mesa_extract_stencil(GLcontext *ctx, for (row = 0; row < height; row++) { GLuint depthStencil[MAX_WIDTH]; dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil); - if (stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { + if (stencilRb->Format == MESA_FORMAT_S8) { /* 8bpp stencil */ GLubyte stencil[MAX_WIDTH]; GLuint i; @@ -553,7 +723,7 @@ _mesa_extract_stencil(GLcontext *ctx, else { /* 32bpp stencil */ /* the 24 depth bits will be ignored */ - ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8); ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT); stencilRb->PutRow(ctx, stencilRb, width, 0, row, depthStencil, NULL); } @@ -577,10 +747,10 @@ _mesa_insert_stencil(GLcontext *ctx, ASSERT(dsRb); ASSERT(stencilRb); - ASSERT(dsRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8); ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT); - ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT || - stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 || + stencilRb->Format == MESA_FORMAT_S8); ASSERT(dsRb->Width == stencilRb->Width); ASSERT(dsRb->Height == stencilRb->Height); @@ -593,7 +763,7 @@ _mesa_insert_stencil(GLcontext *ctx, dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil); - if (stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { + if (stencilRb->Format == MESA_FORMAT_S8) { /* 8bpp stencil */ GLubyte stencil[MAX_WIDTH]; GLuint i; @@ -605,7 +775,7 @@ _mesa_insert_stencil(GLcontext *ctx, else { /* 32bpp stencil buffer */ GLuint stencil[MAX_WIDTH], i; - ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8); ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT); stencilRb->GetRow(ctx, stencilRb, width, 0, row, stencil); for (i = 0; i < width; i++) { @@ -631,7 +801,7 @@ _mesa_promote_stencil(GLcontext *ctx, struct gl_renderbuffer *stencilRb) GLubyte *data; GLint i, j, k; - ASSERT(stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_S8); ASSERT(stencilRb->Data); data = (GLubyte *) stencilRb->Data; @@ -650,6 +820,4 @@ _mesa_promote_stencil(GLcontext *ctx, struct gl_renderbuffer *stencilRb) stencilRb->PutRow(ctx, stencilRb, width, 0, i, depthStencil, NULL); } _mesa_free(data); - - stencilRb->_BaseFormat = GL_DEPTH_STENCIL_EXT; } diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index bf1a013789..97d213e8e1 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -43,6 +43,7 @@ #include "main/compiler.h" #include "glapi/glapi.h" #include "glapi/glapitable.h" +#include "glapi/glapidispatch.h" #include "glapi/glthread.h" @@ -88,7 +89,6 @@ #define GLAPIENTRY #endif -#include "glapi/dispatch.h" #include "glapi/glapitemp.h" #endif /* USE_X86_ASM */ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 9c25de4187..b692c335a7 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.7 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -73,6 +74,7 @@ #include "texstate.h" #include "mtypes.h" #include "varray.h" +#include "vtxfmt.h" #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program #include "shader/arbprogram.h" #include "shader/program.h" @@ -90,6 +92,33 @@ #include "glapi/dispatch.h" + +/** + * Other parts of Mesa (such as the VBO module) can plug into the display + * list system. This structure describes new display list instructions. + */ +struct gl_list_instruction +{ + GLuint Size; + void (*Execute)( GLcontext *ctx, void *data ); + void (*Destroy)( GLcontext *ctx, void *data ); + void (*Print)( GLcontext *ctx, void *data ); +}; + + +#define MAX_DLIST_EXT_OPCODES 16 + +/** + * Used by device drivers to hook new commands into display lists. + */ +struct gl_list_extensions +{ + struct gl_list_instruction Opcode[MAX_DLIST_EXT_OPCODES]; + GLuint NumOpcodes; +}; + + + /** * Flush vertices. * @@ -438,6 +467,10 @@ typedef union gl_dlist_node Node; */ static GLuint InstSize[OPCODE_END_OF_LIST + 1]; + +#if FEATURE_dlist + + void mesa_print_display_list(GLuint list); @@ -472,6 +505,49 @@ lookup_list(GLcontext *ctx, GLuint list) } +/** Is the given opcode an extension code? */ +static INLINE GLboolean +is_ext_opcode(OpCode opcode) +{ + return (opcode >= OPCODE_EXT_0); +} + + +/** Destroy an extended opcode instruction */ +static GLint +ext_opcode_destroy(GLcontext *ctx, Node *node) +{ + const GLint i = node[0].opcode - OPCODE_EXT_0; + GLint step; + ctx->ListExt->Opcode[i].Destroy(ctx, &node[1]); + step = ctx->ListExt->Opcode[i].Size; + return step; +} + + +/** Execute an extended opcode instruction */ +static GLint +ext_opcode_execute(GLcontext *ctx, Node *node) +{ + const GLint i = node[0].opcode - OPCODE_EXT_0; + GLint step; + ctx->ListExt->Opcode[i].Execute(ctx, &node[1]); + step = ctx->ListExt->Opcode[i].Size; + return step; +} + + +/** Print an extended opcode instruction */ +static GLint +ext_opcode_print(GLcontext *ctx, Node *node) +{ + const GLint i = node[0].opcode - OPCODE_EXT_0; + GLint step; + ctx->ListExt->Opcode[i].Print(ctx, &node[1]); + step = ctx->ListExt->Opcode[i].Size; + return step; +} + /** * Delete the named display list, but don't remove from hash table. @@ -487,16 +563,14 @@ _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist) done = block ? GL_FALSE : GL_TRUE; while (!done) { + const OpCode opcode = n[0].opcode; /* check for extension opcodes first */ - - GLint i = (GLint) n[0].opcode - (GLint) OPCODE_EXT_0; - if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) { - ctx->ListExt.Opcode[i].Destroy(ctx, &n[1]); - n += ctx->ListExt.Opcode[i].Size; + if (is_ext_opcode(opcode)) { + n += ext_opcode_destroy(ctx, n); } else { - switch (n[0].opcode) { + switch (opcode) { /* for some commands, we need to free malloc'd memory */ case OPCODE_MAP1: _mesa_free(n[6].data); @@ -784,14 +858,13 @@ unpack_image(GLcontext *ctx, GLuint dimensions, /** - * Allocate space for a display list instruction. + * Allocate space for a display list instruction (opcode + payload space). * \param opcode the instruction opcode (OPCODE_* value) - * \param bytes instruction size in bytes, not counting opcode. - * \return pointer to the usable data area (not including the internal - * opcode). + * \param bytes instruction payload size (not counting opcode) + * \return pointer to allocated memory (the opcode space) */ -void * -_mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes) +static Node * +dlist_alloc(GLcontext *ctx, OpCode opcode, GLuint bytes) { const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node); Node *n; @@ -825,9 +898,30 @@ _mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes) n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; ctx->ListState.CurrentPos += numNodes; - n[0].opcode = (OpCode) opcode; + n[0].opcode = opcode; - return (void *) (n + 1); /* return ptr to node following opcode */ + return n; +} + + + +/** + * Allocate space for a display list instruction. Used by callers outside + * this file for things like VBO vertex data. + * + * \param opcode the instruction opcode (OPCODE_* value) + * \param bytes instruction size in bytes, not counting opcode. + * \return pointer to the usable data area (not including the internal + * opcode). + */ +void * +_mesa_dlist_alloc(GLcontext *ctx, GLuint opcode, GLuint bytes) +{ + Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes); + if (n) + return n + 1; /* return pointer to payload area, after opcode */ + else + return NULL; } @@ -842,35 +936,39 @@ _mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes) * \return the new opcode number or -1 if error */ GLint -_mesa_alloc_opcode(GLcontext *ctx, - GLuint size, - void (*execute) (GLcontext *, void *), - void (*destroy) (GLcontext *, void *), - void (*print) (GLcontext *, void *)) -{ - if (ctx->ListExt.NumOpcodes < MAX_DLIST_EXT_OPCODES) { - const GLuint i = ctx->ListExt.NumOpcodes++; - ctx->ListExt.Opcode[i].Size = +_mesa_dlist_alloc_opcode(GLcontext *ctx, + GLuint size, + void (*execute) (GLcontext *, void *), + void (*destroy) (GLcontext *, void *), + void (*print) (GLcontext *, void *)) +{ + if (ctx->ListExt->NumOpcodes < MAX_DLIST_EXT_OPCODES) { + const GLuint i = ctx->ListExt->NumOpcodes++; + ctx->ListExt->Opcode[i].Size = 1 + (size + sizeof(Node) - 1) / sizeof(Node); - ctx->ListExt.Opcode[i].Execute = execute; - ctx->ListExt.Opcode[i].Destroy = destroy; - ctx->ListExt.Opcode[i].Print = print; + ctx->ListExt->Opcode[i].Execute = execute; + ctx->ListExt->Opcode[i].Destroy = destroy; + ctx->ListExt->Opcode[i].Print = print; return i + OPCODE_EXT_0; } return -1; } - /** - * Allocate display list instruction. Returns Node ptr to where the opcode - * is stored. - * - nParams is the number of function parameters - * - return value a pointer to sizeof(Node) before the actual - * usable data area. + * Allocate space for a display list instruction. The space is basically + * an array of Nodes where node[0] holds the opcode, node[1] is the first + * function parameter, node[2] is the second parameter, etc. + * + * \param opcode one of OPCODE_x + * \param nparams number of function parameters + * \return pointer to start of instruction space */ -#define ALLOC_INSTRUCTION(CTX, OPCODE, NPARAMS) \ - ((Node *)_mesa_alloc_instruction(CTX, OPCODE, (NPARAMS)*sizeof(Node)) - 1) +static INLINE Node * +alloc_instruction(GLcontext *ctx, OpCode opcode, GLuint nparams) +{ + return dlist_alloc(ctx, opcode, nparams * sizeof(Node)); +} @@ -883,7 +981,7 @@ save_Accum(GLenum op, GLfloat value) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ACCUM, 2); + n = alloc_instruction(ctx, OPCODE_ACCUM, 2); if (n) { n[1].e = op; n[2].f = value; @@ -900,7 +998,7 @@ save_AlphaFunc(GLenum func, GLclampf ref) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ALPHA_FUNC, 2); + n = alloc_instruction(ctx, OPCODE_ALPHA_FUNC, 2); if (n) { n[1].e = func; n[2].f = (GLfloat) ref; @@ -917,7 +1015,7 @@ save_BindTexture(GLenum target, GLuint texture) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BIND_TEXTURE, 2); + n = alloc_instruction(ctx, OPCODE_BIND_TEXTURE, 2); if (n) { n[1].e = target; n[2].ui = texture; @@ -936,7 +1034,7 @@ save_Bitmap(GLsizei width, GLsizei height, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BITMAP, 7); + n = alloc_instruction(ctx, OPCODE_BITMAP, 7); if (n) { n[1].i = (GLint) width; n[2].i = (GLint) height; @@ -959,7 +1057,7 @@ save_BlendEquation(GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_EQUATION, 1); + n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION, 1); if (n) { n[1].e = mode; } @@ -975,7 +1073,7 @@ save_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2); + n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2); if (n) { n[1].e = modeRGB; n[2].e = modeA; @@ -993,7 +1091,7 @@ save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4); + n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4); if (n) { n[1].e = sfactorRGB; n[2].e = dfactorRGB; @@ -1020,7 +1118,7 @@ save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_COLOR, 4); + n = alloc_instruction(ctx, OPCODE_BLEND_COLOR, 4); if (n) { n[1].f = red; n[2].f = green; @@ -1047,14 +1145,14 @@ static void invalidate_saved_current_state( GLcontext *ctx ) ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; } -void GLAPIENTRY -_mesa_save_CallList(GLuint list) +static void GLAPIENTRY +save_CallList(GLuint list) { GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CALL_LIST, 1); + n = alloc_instruction(ctx, OPCODE_CALL_LIST, 1); if (n) { n[1].ui = list; } @@ -1070,8 +1168,8 @@ _mesa_save_CallList(GLuint list) } -void GLAPIENTRY -_mesa_save_CallLists(GLsizei num, GLenum type, const GLvoid * lists) +static void GLAPIENTRY +save_CallLists(GLsizei num, GLenum type, const GLvoid * lists) { GET_CURRENT_CONTEXT(ctx); GLint i; @@ -1098,7 +1196,7 @@ _mesa_save_CallLists(GLsizei num, GLenum type, const GLvoid * lists) for (i = 0; i < num; i++) { GLint list = translate_id(i, type, lists); - Node *n = ALLOC_INSTRUCTION(ctx, OPCODE_CALL_LIST_OFFSET, 2); + Node *n = alloc_instruction(ctx, OPCODE_CALL_LIST_OFFSET, 2); if (n) { n[1].i = list; n[2].b = typeErrorFlag; @@ -1122,7 +1220,7 @@ save_Clear(GLbitfield mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR, 1); + n = alloc_instruction(ctx, OPCODE_CLEAR, 1); if (n) { n[1].bf = mask; } @@ -1138,7 +1236,7 @@ save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_ACCUM, 4); + n = alloc_instruction(ctx, OPCODE_CLEAR_ACCUM, 4); if (n) { n[1].f = red; n[2].f = green; @@ -1157,7 +1255,7 @@ save_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_COLOR, 4); + n = alloc_instruction(ctx, OPCODE_CLEAR_COLOR, 4); if (n) { n[1].f = red; n[2].f = green; @@ -1176,7 +1274,7 @@ save_ClearDepth(GLclampd depth) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_DEPTH, 1); + n = alloc_instruction(ctx, OPCODE_CLEAR_DEPTH, 1); if (n) { n[1].f = (GLfloat) depth; } @@ -1192,7 +1290,7 @@ save_ClearIndex(GLfloat c) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_INDEX, 1); + n = alloc_instruction(ctx, OPCODE_CLEAR_INDEX, 1); if (n) { n[1].f = c; } @@ -1208,7 +1306,7 @@ save_ClearStencil(GLint s) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_STENCIL, 1); + n = alloc_instruction(ctx, OPCODE_CLEAR_STENCIL, 1); if (n) { n[1].i = s; } @@ -1224,7 +1322,7 @@ save_ClipPlane(GLenum plane, const GLdouble * equ) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CLIP_PLANE, 5); + n = alloc_instruction(ctx, OPCODE_CLIP_PLANE, 5); if (n) { n[1].e = plane; n[2].f = (GLfloat) equ[0]; @@ -1246,7 +1344,7 @@ save_ColorMask(GLboolean red, GLboolean green, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_MASK, 4); + n = alloc_instruction(ctx, OPCODE_COLOR_MASK, 4); if (n) { n[1].b = red; n[2].b = green; @@ -1266,7 +1364,7 @@ save_ColorMaterial(GLenum face, GLenum mode) Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_MATERIAL, 2); + n = alloc_instruction(ctx, OPCODE_COLOR_MATERIAL, 2); if (n) { n[1].e = face; n[2].e = mode; @@ -1291,7 +1389,7 @@ save_ColorTable(GLenum target, GLenum internalFormat, else { Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE, 6); + n = alloc_instruction(ctx, OPCODE_COLOR_TABLE, 6); if (n) { n[1].e = target; n[2].e = internalFormat; @@ -1319,7 +1417,7 @@ save_ColorTableParameterfv(GLenum target, GLenum pname, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6); + n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6); if (n) { n[1].e = target; n[2].e = pname; @@ -1348,7 +1446,7 @@ save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6); + n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6); if (n) { n[1].e = target; n[2].e = pname; @@ -1377,7 +1475,7 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_SUB_TABLE, 6); + n = alloc_instruction(ctx, OPCODE_COLOR_SUB_TABLE, 6); if (n) { n[1].e = target; n[2].i = start; @@ -1402,7 +1500,7 @@ save_CopyColorSubTable(GLenum target, GLsizei start, Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5); + n = alloc_instruction(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5); if (n) { n[1].e = target; n[2].i = start; @@ -1424,7 +1522,7 @@ save_CopyColorTable(GLenum target, GLenum internalformat, Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_COLOR_TABLE, 5); + n = alloc_instruction(ctx, OPCODE_COPY_COLOR_TABLE, 5); if (n) { n[1].e = target; n[2].e = internalformat; @@ -1447,7 +1545,7 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6); + n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6); if (n) { n[1].e = target; n[2].e = internalFormat; @@ -1474,7 +1572,7 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7); + n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7); if (n) { n[1].e = target; n[2].e = internalFormat; @@ -1499,7 +1597,7 @@ save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3); + n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3); if (n) { n[1].e = target; n[2].e = pname; @@ -1517,7 +1615,7 @@ save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6); + n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6); if (n) { n[1].e = target; n[2].e = pname; @@ -1545,7 +1643,7 @@ save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3); + n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3); if (n) { n[1].e = target; n[2].e = pname; @@ -1564,7 +1662,7 @@ save_ConvolutionParameterfv(GLenum target, GLenum pname, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6); + n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6); if (n) { n[1].e = target; n[2].e = pname; @@ -1592,7 +1690,7 @@ save_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_PIXELS, 5); + n = alloc_instruction(ctx, OPCODE_COPY_PIXELS, 5); if (n) { n[1].i = x; n[2].i = y; @@ -1614,7 +1712,7 @@ save_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_IMAGE1D, 7); + n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE1D, 7); if (n) { n[1].e = target; n[2].i = level; @@ -1640,7 +1738,7 @@ save_CopyTexImage2D(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_IMAGE2D, 8); + n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE2D, 8); if (n) { n[1].e = target; n[2].i = level; @@ -1666,7 +1764,7 @@ save_CopyTexSubImage1D(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6); + n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6); if (n) { n[1].e = target; n[2].i = level; @@ -1690,7 +1788,7 @@ save_CopyTexSubImage2D(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8); + n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8); if (n) { n[1].e = target; n[2].i = level; @@ -1716,7 +1814,7 @@ save_CopyTexSubImage3D(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9); + n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9); if (n) { n[1].e = target; n[2].i = level; @@ -1742,7 +1840,7 @@ save_CullFace(GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CULL_FACE, 1); + n = alloc_instruction(ctx, OPCODE_CULL_FACE, 1); if (n) { n[1].e = mode; } @@ -1758,7 +1856,7 @@ save_DepthFunc(GLenum func) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_FUNC, 1); + n = alloc_instruction(ctx, OPCODE_DEPTH_FUNC, 1); if (n) { n[1].e = func; } @@ -1774,7 +1872,7 @@ save_DepthMask(GLboolean mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_MASK, 1); + n = alloc_instruction(ctx, OPCODE_DEPTH_MASK, 1); if (n) { n[1].b = mask; } @@ -1790,7 +1888,7 @@ save_DepthRange(GLclampd nearval, GLclampd farval) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_RANGE, 2); + n = alloc_instruction(ctx, OPCODE_DEPTH_RANGE, 2); if (n) { n[1].f = (GLfloat) nearval; n[2].f = (GLfloat) farval; @@ -1807,7 +1905,7 @@ save_Disable(GLenum cap) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DISABLE, 1); + n = alloc_instruction(ctx, OPCODE_DISABLE, 1); if (n) { n[1].e = cap; } @@ -1823,7 +1921,7 @@ save_DrawBuffer(GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_BUFFER, 1); + n = alloc_instruction(ctx, OPCODE_DRAW_BUFFER, 1); if (n) { n[1].e = mode; } @@ -1842,7 +1940,7 @@ save_DrawPixels(GLsizei width, GLsizei height, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_PIXELS, 5); + n = alloc_instruction(ctx, OPCODE_DRAW_PIXELS, 5); if (n) { n[1].i = width; n[2].i = height; @@ -1864,7 +1962,7 @@ save_Enable(GLenum cap) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ENABLE, 1); + n = alloc_instruction(ctx, OPCODE_ENABLE, 1); if (n) { n[1].e = cap; } @@ -1876,12 +1974,12 @@ save_Enable(GLenum cap) static void GLAPIENTRY -_mesa_save_EvalMesh1(GLenum mode, GLint i1, GLint i2) +save_EvalMesh1(GLenum mode, GLint i1, GLint i2) { GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EVALMESH1, 3); + n = alloc_instruction(ctx, OPCODE_EVALMESH1, 3); if (n) { n[1].e = mode; n[2].i = i1; @@ -1894,12 +1992,12 @@ _mesa_save_EvalMesh1(GLenum mode, GLint i1, GLint i2) static void GLAPIENTRY -_mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) +save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) { GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EVALMESH2, 5); + n = alloc_instruction(ctx, OPCODE_EVALMESH2, 5); if (n) { n[1].e = mode; n[2].i = i1; @@ -1921,7 +2019,7 @@ save_Fogfv(GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_FOG, 5); + n = alloc_instruction(ctx, OPCODE_FOG, 5); if (n) { n[1].e = pname; n[2].f = params[0]; @@ -1956,6 +2054,9 @@ save_Fogiv(GLenum pname, const GLint *params) case GL_FOG_END: case GL_FOG_INDEX: p[0] = (GLfloat) *params; + p[1] = 0.0f; + p[2] = 0.0f; + p[3] = 0.0f; break; case GL_FOG_COLOR: p[0] = INT_TO_FLOAT(params[0]); @@ -1987,7 +2088,7 @@ save_FrontFace(GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_FRONT_FACE, 1); + n = alloc_instruction(ctx, OPCODE_FRONT_FACE, 1); if (n) { n[1].e = mode; } @@ -2004,7 +2105,7 @@ save_Frustum(GLdouble left, GLdouble right, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_FRUSTUM, 6); + n = alloc_instruction(ctx, OPCODE_FRUSTUM, 6); if (n) { n[1].f = (GLfloat) left; n[2].f = (GLfloat) right; @@ -2025,7 +2126,7 @@ save_Hint(GLenum target, GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_HINT, 2); + n = alloc_instruction(ctx, OPCODE_HINT, 2); if (n) { n[1].e = target; n[2].e = mode; @@ -2044,7 +2145,7 @@ save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_HISTOGRAM, 4); + n = alloc_instruction(ctx, OPCODE_HISTOGRAM, 4); if (n) { n[1].e = target; n[2].i = width; @@ -2063,7 +2164,7 @@ save_IndexMask(GLuint mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_INDEX_MASK, 1); + n = alloc_instruction(ctx, OPCODE_INDEX_MASK, 1); if (n) { n[1].ui = mask; } @@ -2078,7 +2179,7 @@ save_InitNames(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_INIT_NAMES, 0); + (void) alloc_instruction(ctx, OPCODE_INIT_NAMES, 0); if (ctx->ExecuteFlag) { CALL_InitNames(ctx->Exec, ()); } @@ -2091,7 +2192,7 @@ save_Lightfv(GLenum light, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LIGHT, 6); + n = alloc_instruction(ctx, OPCODE_LIGHT, 6); if (n) { GLint i, nParams; n[1].e = light; @@ -2205,7 +2306,7 @@ save_LightModelfv(GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LIGHT_MODEL, 5); + n = alloc_instruction(ctx, OPCODE_LIGHT_MODEL, 5); if (n) { n[1].e = pname; n[2].f = params[0]; @@ -2244,6 +2345,9 @@ save_LightModeliv(GLenum pname, const GLint *params) case GL_LIGHT_MODEL_TWO_SIDE: case GL_LIGHT_MODEL_COLOR_CONTROL: fparam[0] = (GLfloat) params[0]; + fparam[1] = 0.0F; + fparam[2] = 0.0F; + fparam[3] = 0.0F; break; default: /* Error will be caught later in gl_LightModelfv */ @@ -2269,7 +2373,7 @@ save_LineStipple(GLint factor, GLushort pattern) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LINE_STIPPLE, 2); + n = alloc_instruction(ctx, OPCODE_LINE_STIPPLE, 2); if (n) { n[1].i = factor; n[2].us = pattern; @@ -2286,7 +2390,7 @@ save_LineWidth(GLfloat width) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LINE_WIDTH, 1); + n = alloc_instruction(ctx, OPCODE_LINE_WIDTH, 1); if (n) { n[1].f = width; } @@ -2302,7 +2406,7 @@ save_ListBase(GLuint base) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LIST_BASE, 1); + n = alloc_instruction(ctx, OPCODE_LIST_BASE, 1); if (n) { n[1].ui = base; } @@ -2317,7 +2421,7 @@ save_LoadIdentity(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_IDENTITY, 0); + (void) alloc_instruction(ctx, OPCODE_LOAD_IDENTITY, 0); if (ctx->ExecuteFlag) { CALL_LoadIdentity(ctx->Exec, ()); } @@ -2330,7 +2434,7 @@ save_LoadMatrixf(const GLfloat * m) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_MATRIX, 16); + n = alloc_instruction(ctx, OPCODE_LOAD_MATRIX, 16); if (n) { GLuint i; for (i = 0; i < 16; i++) { @@ -2361,7 +2465,7 @@ save_LoadName(GLuint name) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_NAME, 1); + n = alloc_instruction(ctx, OPCODE_LOAD_NAME, 1); if (n) { n[1].ui = name; } @@ -2377,7 +2481,7 @@ save_LogicOp(GLenum opcode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LOGIC_OP, 1); + n = alloc_instruction(ctx, OPCODE_LOGIC_OP, 1); if (n) { n[1].e = opcode; } @@ -2394,7 +2498,7 @@ save_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP1, 6); + n = alloc_instruction(ctx, OPCODE_MAP1, 6); if (n) { GLfloat *pnts = _mesa_copy_map_points1d(target, stride, order, points); n[1].e = target; @@ -2416,7 +2520,7 @@ save_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP1, 6); + n = alloc_instruction(ctx, OPCODE_MAP1, 6); if (n) { GLfloat *pnts = _mesa_copy_map_points1f(target, stride, order, points); n[1].e = target; @@ -2441,7 +2545,7 @@ save_Map2d(GLenum target, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP2, 10); + n = alloc_instruction(ctx, OPCODE_MAP2, 10); if (n) { GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder, vstride, vorder, points); @@ -2474,7 +2578,7 @@ save_Map2f(GLenum target, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP2, 10); + n = alloc_instruction(ctx, OPCODE_MAP2, 10); if (n) { GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder, vstride, vorder, points); @@ -2503,7 +2607,7 @@ save_MapGrid1f(GLint un, GLfloat u1, GLfloat u2) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MAPGRID1, 3); + n = alloc_instruction(ctx, OPCODE_MAPGRID1, 3); if (n) { n[1].i = un; n[2].f = u1; @@ -2529,7 +2633,7 @@ save_MapGrid2f(GLint un, GLfloat u1, GLfloat u2, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MAPGRID2, 6); + n = alloc_instruction(ctx, OPCODE_MAPGRID2, 6); if (n) { n[1].i = un; n[2].f = u1; @@ -2560,7 +2664,7 @@ save_MatrixMode(GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MATRIX_MODE, 1); + n = alloc_instruction(ctx, OPCODE_MATRIX_MODE, 1); if (n) { n[1].e = mode; } @@ -2577,7 +2681,7 @@ save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MIN_MAX, 3); + n = alloc_instruction(ctx, OPCODE_MIN_MAX, 3); if (n) { n[1].e = target; n[2].e = internalFormat; @@ -2595,7 +2699,7 @@ save_MultMatrixf(const GLfloat * m) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MULT_MATRIX, 16); + n = alloc_instruction(ctx, OPCODE_MULT_MATRIX, 16); if (n) { GLuint i; for (i = 0; i < 16; i++) { @@ -2639,7 +2743,7 @@ save_Ortho(GLdouble left, GLdouble right, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ORTHO, 6); + n = alloc_instruction(ctx, OPCODE_ORTHO, 6); if (n) { n[1].f = (GLfloat) left; n[2].f = (GLfloat) right; @@ -2660,7 +2764,7 @@ save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PIXEL_MAP, 3); + n = alloc_instruction(ctx, OPCODE_PIXEL_MAP, 3); if (n) { n[1].e = map; n[2].i = mapsize; @@ -2717,7 +2821,7 @@ save_PixelTransferf(GLenum pname, GLfloat param) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PIXEL_TRANSFER, 2); + n = alloc_instruction(ctx, OPCODE_PIXEL_TRANSFER, 2); if (n) { n[1].e = pname; n[2].f = param; @@ -2741,7 +2845,7 @@ save_PixelZoom(GLfloat xfactor, GLfloat yfactor) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PIXEL_ZOOM, 2); + n = alloc_instruction(ctx, OPCODE_PIXEL_ZOOM, 2); if (n) { n[1].f = xfactor; n[2].f = yfactor; @@ -2758,7 +2862,7 @@ save_PointParameterfvEXT(GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_POINT_PARAMETERS, 4); + n = alloc_instruction(ctx, OPCODE_POINT_PARAMETERS, 4); if (n) { n[1].e = pname; n[2].f = params[0]; @@ -2805,7 +2909,7 @@ save_PointSize(GLfloat size) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_POINT_SIZE, 1); + n = alloc_instruction(ctx, OPCODE_POINT_SIZE, 1); if (n) { n[1].f = size; } @@ -2821,7 +2925,7 @@ save_PolygonMode(GLenum face, GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_MODE, 2); + n = alloc_instruction(ctx, OPCODE_POLYGON_MODE, 2); if (n) { n[1].e = face; n[2].e = mode; @@ -2840,7 +2944,7 @@ save_PolygonStipple(const GLubyte * pattern) ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_STIPPLE, 1); + n = alloc_instruction(ctx, OPCODE_POLYGON_STIPPLE, 1); if (n) { n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, pattern, &ctx->Unpack); @@ -2857,7 +2961,7 @@ save_PolygonOffset(GLfloat factor, GLfloat units) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_OFFSET, 2); + n = alloc_instruction(ctx, OPCODE_POLYGON_OFFSET, 2); if (n) { n[1].f = factor; n[2].f = units; @@ -2882,7 +2986,7 @@ save_PopAttrib(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_POP_ATTRIB, 0); + (void) alloc_instruction(ctx, OPCODE_POP_ATTRIB, 0); if (ctx->ExecuteFlag) { CALL_PopAttrib(ctx->Exec, ()); } @@ -2894,7 +2998,7 @@ save_PopMatrix(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_POP_MATRIX, 0); + (void) alloc_instruction(ctx, OPCODE_POP_MATRIX, 0); if (ctx->ExecuteFlag) { CALL_PopMatrix(ctx->Exec, ()); } @@ -2906,7 +3010,7 @@ save_PopName(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_POP_NAME, 0); + (void) alloc_instruction(ctx, OPCODE_POP_NAME, 0); if (ctx->ExecuteFlag) { CALL_PopName(ctx->Exec, ()); } @@ -2923,7 +3027,7 @@ save_PrioritizeTextures(GLsizei num, const GLuint * textures, for (i = 0; i < num; i++) { Node *n; - n = ALLOC_INSTRUCTION(ctx, OPCODE_PRIORITIZE_TEXTURE, 2); + n = alloc_instruction(ctx, OPCODE_PRIORITIZE_TEXTURE, 2); if (n) { n[1].ui = textures[i]; n[2].f = priorities[i]; @@ -2941,7 +3045,7 @@ save_PushAttrib(GLbitfield mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PUSH_ATTRIB, 1); + n = alloc_instruction(ctx, OPCODE_PUSH_ATTRIB, 1); if (n) { n[1].bf = mask; } @@ -2956,7 +3060,7 @@ save_PushMatrix(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_PUSH_MATRIX, 0); + (void) alloc_instruction(ctx, OPCODE_PUSH_MATRIX, 0); if (ctx->ExecuteFlag) { CALL_PushMatrix(ctx->Exec, ()); } @@ -2969,7 +3073,7 @@ save_PushName(GLuint name) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PUSH_NAME, 1); + n = alloc_instruction(ctx, OPCODE_PUSH_NAME, 1); if (n) { n[1].ui = name; } @@ -2985,7 +3089,7 @@ save_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_RASTER_POS, 4); + n = alloc_instruction(ctx, OPCODE_RASTER_POS, 4); if (n) { n[1].f = x; n[2].f = y; @@ -3144,7 +3248,7 @@ save_PassThrough(GLfloat token) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PASSTHROUGH, 1); + n = alloc_instruction(ctx, OPCODE_PASSTHROUGH, 1); if (n) { n[1].f = token; } @@ -3160,7 +3264,7 @@ save_ReadBuffer(GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_READ_BUFFER, 1); + n = alloc_instruction(ctx, OPCODE_READ_BUFFER, 1); if (n) { n[1].e = mode; } @@ -3176,7 +3280,7 @@ save_ResetHistogram(GLenum target) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_RESET_HISTOGRAM, 1); + n = alloc_instruction(ctx, OPCODE_RESET_HISTOGRAM, 1); if (n) { n[1].e = target; } @@ -3192,7 +3296,7 @@ save_ResetMinmax(GLenum target) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_RESET_MIN_MAX, 1); + n = alloc_instruction(ctx, OPCODE_RESET_MIN_MAX, 1); if (n) { n[1].e = target; } @@ -3208,7 +3312,7 @@ save_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ROTATE, 4); + n = alloc_instruction(ctx, OPCODE_ROTATE, 4); if (n) { n[1].f = angle; n[2].f = x; @@ -3234,7 +3338,7 @@ save_Scalef(GLfloat x, GLfloat y, GLfloat z) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_SCALE, 3); + n = alloc_instruction(ctx, OPCODE_SCALE, 3); if (n) { n[1].f = x; n[2].f = y; @@ -3259,7 +3363,7 @@ save_Scissor(GLint x, GLint y, GLsizei width, GLsizei height) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_SCISSOR, 4); + n = alloc_instruction(ctx, OPCODE_SCISSOR, 4); if (n) { n[1].i = x; n[2].i = y; @@ -3293,7 +3397,7 @@ save_ShadeModel(GLenum mode) if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END) ctx->ListState.Current.ShadeModel = mode; - n = ALLOC_INSTRUCTION(ctx, OPCODE_SHADE_MODEL, 1); + n = alloc_instruction(ctx, OPCODE_SHADE_MODEL, 1); if (n) { n[1].e = mode; } @@ -3306,7 +3410,7 @@ save_StencilFunc(GLenum func, GLint ref, GLuint mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC, 3); + n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC, 3); if (n) { n[1].e = func; n[2].i = ref; @@ -3324,7 +3428,7 @@ save_StencilMask(GLuint mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_MASK, 1); + n = alloc_instruction(ctx, OPCODE_STENCIL_MASK, 1); if (n) { n[1].ui = mask; } @@ -3340,7 +3444,7 @@ save_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_OP, 3); + n = alloc_instruction(ctx, OPCODE_STENCIL_OP, 3); if (n) { n[1].e = fail; n[2].e = zfail; @@ -3358,7 +3462,7 @@ save_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); + n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); if (n) { n[1].e = face; n[2].e = func; @@ -3379,7 +3483,7 @@ save_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); /* GL_FRONT */ - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); + n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); if (n) { n[1].e = GL_FRONT; n[2].e = frontfunc; @@ -3387,7 +3491,7 @@ save_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, n[4].ui = mask; } /* GL_BACK */ - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); + n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); if (n) { n[1].e = GL_BACK; n[2].e = backfunc; @@ -3407,7 +3511,7 @@ save_StencilMaskSeparate(GLenum face, GLuint mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2); + n = alloc_instruction(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2); if (n) { n[1].e = face; n[2].ui = mask; @@ -3424,7 +3528,7 @@ save_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_OP_SEPARATE, 4); + n = alloc_instruction(ctx, OPCODE_STENCIL_OP_SEPARATE, 4); if (n) { n[1].e = face; n[2].e = fail; @@ -3443,7 +3547,7 @@ save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEXENV, 6); + n = alloc_instruction(ctx, OPCODE_TEXENV, 6); if (n) { n[1].e = target; n[2].e = pname; @@ -3508,7 +3612,7 @@ save_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEXGEN, 6); + n = alloc_instruction(ctx, OPCODE_TEXGEN, 6); if (n) { n[1].e = coord; n[2].e = pname; @@ -3583,7 +3687,7 @@ save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEXPARAMETER, 6); + n = alloc_instruction(ctx, OPCODE_TEXPARAMETER, 6); if (n) { n[1].e = target; n[2].e = pname; @@ -3643,7 +3747,7 @@ save_TexImage1D(GLenum target, else { Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE1D, 8); + n = alloc_instruction(ctx, OPCODE_TEX_IMAGE1D, 8); if (n) { n[1].e = target; n[2].i = level; @@ -3678,7 +3782,7 @@ save_TexImage2D(GLenum target, else { Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE2D, 9); + n = alloc_instruction(ctx, OPCODE_TEX_IMAGE2D, 9); if (n) { n[1].e = target; n[2].i = level; @@ -3716,7 +3820,7 @@ save_TexImage3D(GLenum target, else { Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE3D, 10); + n = alloc_instruction(ctx, OPCODE_TEX_IMAGE3D, 10); if (n) { n[1].e = target; n[2].i = level; @@ -3749,7 +3853,7 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE1D, 7); + n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE1D, 7); if (n) { n[1].e = target; n[2].i = level; @@ -3778,7 +3882,7 @@ save_TexSubImage2D(GLenum target, GLint level, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE2D, 9); + n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE2D, 9); if (n) { n[1].e = target; n[2].i = level; @@ -3809,7 +3913,7 @@ save_TexSubImage3D(GLenum target, GLint level, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE3D, 11); + n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE3D, 11); if (n) { n[1].e = target; n[2].i = level; @@ -3839,7 +3943,7 @@ save_Translatef(GLfloat x, GLfloat y, GLfloat z) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TRANSLATE, 3); + n = alloc_instruction(ctx, OPCODE_TRANSLATE, 3); if (n) { n[1].f = x; n[2].f = y; @@ -3865,7 +3969,7 @@ save_Viewport(GLint x, GLint y, GLsizei width, GLsizei height) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_VIEWPORT, 4); + n = alloc_instruction(ctx, OPCODE_VIEWPORT, 4); if (n) { n[1].i = x; n[2].i = y; @@ -3884,7 +3988,7 @@ save_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_WINDOW_POS, 4); + n = alloc_instruction(ctx, OPCODE_WINDOW_POS, 4); if (n) { n[1].f = x; n[2].f = y; @@ -4045,7 +4149,7 @@ save_ActiveTextureARB(GLenum target) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ACTIVE_TEXTURE, 1); + n = alloc_instruction(ctx, OPCODE_ACTIVE_TEXTURE, 1); if (n) { n[1].e = target; } @@ -4118,7 +4222,7 @@ save_CompressedTexImage1DARB(GLenum target, GLint level, return; } MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7); if (n) { n[1].e = target; n[2].i = level; @@ -4164,7 +4268,7 @@ save_CompressedTexImage2DARB(GLenum target, GLint level, return; } MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8); if (n) { n[1].e = target; n[2].i = level; @@ -4211,7 +4315,7 @@ save_CompressedTexImage3DARB(GLenum target, GLint level, return; } MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9); if (n) { n[1].e = target; n[2].i = level; @@ -4254,7 +4358,7 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, return; } MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7); if (n) { n[1].e = target; n[2].i = level; @@ -4294,7 +4398,7 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, return; } MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9); if (n) { n[1].e = target; n[2].i = level; @@ -4336,7 +4440,7 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, return; } MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11); if (n) { n[1].e = target; n[2].i = level; @@ -4369,7 +4473,7 @@ save_SampleCoverageARB(GLclampf value, GLboolean invert) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_SAMPLE_COVERAGE, 2); + n = alloc_instruction(ctx, OPCODE_SAMPLE_COVERAGE, 2); if (n) { n[1].f = value; n[2].b = invert; @@ -4390,7 +4494,7 @@ save_BindProgramNV(GLenum target, GLuint id) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BIND_PROGRAM_NV, 2); + n = alloc_instruction(ctx, OPCODE_BIND_PROGRAM_NV, 2); if (n) { n[1].e = target; n[2].ui = id; @@ -4407,7 +4511,7 @@ save_ProgramEnvParameter4fARB(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); if (n) { n[1].e = target; n[2].ui = index; @@ -4444,7 +4548,7 @@ save_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * p = params; for (i = 0 ; i < count ; i++) { - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); if (n) { n[1].e = target; n[2].ui = index; @@ -4492,7 +4596,7 @@ save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6); + n = alloc_instruction(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6); if (n) { n[1].e = target; n[2].ui = id; @@ -4538,7 +4642,7 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_PROGRAM_NV, 4); + n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4); if (n) { GLubyte *programCopy = (GLubyte *) _mesa_malloc(len); if (!programCopy) { @@ -4565,7 +4669,7 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids) ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TRACK_MATRIX_NV, 2); + n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2); if (n) { GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint)); if (!idCopy) { @@ -4589,7 +4693,7 @@ save_TrackMatrixNV(GLenum target, GLuint address, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TRACK_MATRIX_NV, 4); + n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 4); if (n) { n[1].e = target; n[2].ui = address; @@ -4614,7 +4718,7 @@ save_ProgramLocalParameter4fARB(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); if (n) { n[1].e = target; n[2].ui = index; @@ -4636,7 +4740,7 @@ save_ProgramLocalParameter4fvARB(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); if (n) { n[1].e = target; n[2].ui = index; @@ -4664,7 +4768,7 @@ save_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * p = params; for (i = 0 ; i < count ; i++) { - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); if (n) { n[1].e = target; n[2].ui = index; @@ -4691,7 +4795,7 @@ save_ProgramLocalParameter4dARB(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); if (n) { n[1].e = target; n[2].ui = index; @@ -4713,7 +4817,7 @@ save_ProgramLocalParameter4dvARB(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); if (n) { n[1].e = target; n[2].ui = index; @@ -4736,7 +4840,7 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6); if (n) { GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len); if (!nameCopy) { @@ -4795,7 +4899,7 @@ save_ActiveStencilFaceEXT(GLenum face) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1); + n = alloc_instruction(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1); if (n) { n[1].e = face; } @@ -4812,7 +4916,7 @@ save_DepthBoundsEXT(GLclampd zmin, GLclampd zmax) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2); + n = alloc_instruction(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2); if (n) { n[1].f = (GLfloat) zmin; n[2].f = (GLfloat) zmax; @@ -4835,7 +4939,7 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_STRING_ARB, 4); + n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4); if (n) { GLubyte *programCopy = (GLubyte *) _mesa_malloc(len); if (!programCopy) { @@ -4856,7 +4960,7 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */ -#if FEATURE_ARB_occlusion_query +#if FEATURE_queryobj static void GLAPIENTRY save_BeginQueryARB(GLenum target, GLuint id) @@ -4864,7 +4968,7 @@ save_BeginQueryARB(GLenum target, GLuint id) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BEGIN_QUERY_ARB, 2); + n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_ARB, 2); if (n) { n[1].e = target; n[2].ui = id; @@ -4881,7 +4985,7 @@ save_EndQueryARB(GLenum target) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_END_QUERY_ARB, 1); + n = alloc_instruction(ctx, OPCODE_END_QUERY_ARB, 1); if (n) { n[1].e = target; } @@ -4890,7 +4994,7 @@ save_EndQueryARB(GLenum target) } } -#endif /* FEATURE_ARB_occlusion_query */ +#endif /* FEATURE_queryobj */ static void GLAPIENTRY @@ -4899,7 +5003,7 @@ save_DrawBuffersARB(GLsizei count, const GLenum * buffers) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS); + n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS); if (n) { GLint i; n[1].i = count; @@ -4920,7 +5024,7 @@ save_TexBumpParameterfvATI(GLenum pname, const GLfloat *param) GET_CURRENT_CONTEXT(ctx); Node *n; - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5); + n = alloc_instruction(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5); if (n) { n[1].ui = pname; n[2].f = param[0]; @@ -4951,7 +5055,7 @@ save_BindFragmentShaderATI(GLuint id) GET_CURRENT_CONTEXT(ctx); Node *n; - n = ALLOC_INSTRUCTION(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1); + n = alloc_instruction(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1); if (n) { n[1].ui = id; } @@ -4966,7 +5070,7 @@ save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value) GET_CURRENT_CONTEXT(ctx); Node *n; - n = ALLOC_INSTRUCTION(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5); + n = alloc_instruction(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5); if (n) { n[1].ui = dst; n[2].f = value[0]; @@ -4986,7 +5090,7 @@ save_Attr1fNV(GLenum attr, GLfloat x) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_1F_NV, 2); + n = alloc_instruction(ctx, OPCODE_ATTR_1F_NV, 2); if (n) { n[1].e = attr; n[2].f = x; @@ -5007,7 +5111,7 @@ save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_2F_NV, 3); + n = alloc_instruction(ctx, OPCODE_ATTR_2F_NV, 3); if (n) { n[1].e = attr; n[2].f = x; @@ -5029,7 +5133,7 @@ save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_3F_NV, 4); + n = alloc_instruction(ctx, OPCODE_ATTR_3F_NV, 4); if (n) { n[1].e = attr; n[2].f = x; @@ -5052,7 +5156,7 @@ save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_4F_NV, 5); + n = alloc_instruction(ctx, OPCODE_ATTR_4F_NV, 5); if (n) { n[1].e = attr; n[2].f = x; @@ -5077,7 +5181,7 @@ save_Attr1fARB(GLenum attr, GLfloat x) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_1F_ARB, 2); + n = alloc_instruction(ctx, OPCODE_ATTR_1F_ARB, 2); if (n) { n[1].e = attr; n[2].f = x; @@ -5098,7 +5202,7 @@ save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_2F_ARB, 3); + n = alloc_instruction(ctx, OPCODE_ATTR_2F_ARB, 3); if (n) { n[1].e = attr; n[2].f = x; @@ -5120,7 +5224,7 @@ save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_3F_ARB, 4); + n = alloc_instruction(ctx, OPCODE_ATTR_3F_ARB, 4); if (n) { n[1].e = attr; n[2].f = x; @@ -5143,7 +5247,7 @@ save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_4F_ARB, 5); + n = alloc_instruction(ctx, OPCODE_ATTR_4F_ARB, 5); if (n) { n[1].e = attr; n[2].f = x; @@ -5168,7 +5272,7 @@ save_EvalCoord1f(GLfloat x) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_C1, 1); + n = alloc_instruction(ctx, OPCODE_EVAL_C1, 1); if (n) { n[1].f = x; } @@ -5189,7 +5293,7 @@ save_EvalCoord2f(GLfloat x, GLfloat y) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_C2, 2); + n = alloc_instruction(ctx, OPCODE_EVAL_C2, 2); if (n) { n[1].f = x; n[2].f = y; @@ -5212,7 +5316,7 @@ save_EvalPoint1(GLint x) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_P1, 1); + n = alloc_instruction(ctx, OPCODE_EVAL_P1, 1); if (n) { n[1].i = x; } @@ -5227,7 +5331,7 @@ save_EvalPoint2(GLint x, GLint y) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_P2, 2); + n = alloc_instruction(ctx, OPCODE_EVAL_P2, 2); if (n) { n[1].i = x; n[2].i = y; @@ -5330,7 +5434,7 @@ save_Materialfv(GLenum face, GLenum pname, const GLfloat * param) SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MATERIAL, 6); + n = alloc_instruction(ctx, OPCODE_MATERIAL, 6); if (n) { n[1].e = face; n[2].e = pname; @@ -5373,7 +5477,7 @@ save_Begin(GLenum mode) return; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BEGIN, 1); + n = alloc_instruction(ctx, OPCODE_BEGIN, 1); if (n) { n[1].e = mode; } @@ -5389,7 +5493,7 @@ save_End(void) { GET_CURRENT_CONTEXT(ctx); SAVE_FLUSH_VERTICES(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_END, 0); + (void) alloc_instruction(ctx, OPCODE_END, 0); ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; if (ctx->ExecuteFlag) { CALL_End(ctx->Exec, ()); @@ -5402,7 +5506,7 @@ save_Rectf(GLfloat a, GLfloat b, GLfloat c, GLfloat d) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_RECTF, 4); + n = alloc_instruction(ctx, OPCODE_RECTF, 4); if (n) { n[1].f = a; n[2].f = b; @@ -5816,7 +5920,7 @@ save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BLIT_FRAMEBUFFER, 10); + n = alloc_instruction(ctx, OPCODE_BLIT_FRAMEBUFFER, 10); if (n) { n[1].i = srcX0; n[2].i = srcY0; @@ -5845,7 +5949,7 @@ save_ProvokingVertexEXT(GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROVOKING_VERTEX, 1); + n = alloc_instruction(ctx, OPCODE_PROVOKING_VERTEX, 1); if (n) { n[1].e = mode; } @@ -5863,7 +5967,7 @@ save_UseProgramObjectARB(GLhandleARB program) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_USE_PROGRAM, 1); + n = alloc_instruction(ctx, OPCODE_USE_PROGRAM, 1); if (n) { n[1].ui = program; } @@ -5879,7 +5983,7 @@ save_Uniform1fARB(GLint location, GLfloat x) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1F, 2); + n = alloc_instruction(ctx, OPCODE_UNIFORM_1F, 2); if (n) { n[1].i = location; n[2].f = x; @@ -5896,7 +6000,7 @@ save_Uniform2fARB(GLint location, GLfloat x, GLfloat y) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2F, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_2F, 3); if (n) { n[1].i = location; n[2].f = x; @@ -5914,7 +6018,7 @@ save_Uniform3fARB(GLint location, GLfloat x, GLfloat y, GLfloat z) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3F, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_3F, 4); if (n) { n[1].i = location; n[2].f = x; @@ -5933,7 +6037,7 @@ save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4F, 5); + n = alloc_instruction(ctx, OPCODE_UNIFORM_4F, 5); if (n) { n[1].i = location; n[2].f = x; @@ -5964,7 +6068,7 @@ save_Uniform1fvARB(GLint location, GLsizei count, const GLfloat *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1FV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_1FV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -5981,7 +6085,7 @@ save_Uniform2fvARB(GLint location, GLsizei count, const GLfloat *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2FV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_2FV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -5998,7 +6102,7 @@ save_Uniform3fvARB(GLint location, GLsizei count, const GLfloat *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3FV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_3FV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -6015,7 +6119,7 @@ save_Uniform4fvARB(GLint location, GLsizei count, const GLfloat *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4FV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_4FV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -6033,7 +6137,7 @@ save_Uniform1iARB(GLint location, GLint x) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1I, 2); + n = alloc_instruction(ctx, OPCODE_UNIFORM_1I, 2); if (n) { n[1].i = location; n[2].i = x; @@ -6049,7 +6153,7 @@ save_Uniform2iARB(GLint location, GLint x, GLint y) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2I, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_2I, 3); if (n) { n[1].i = location; n[2].i = x; @@ -6066,7 +6170,7 @@ save_Uniform3iARB(GLint location, GLint x, GLint y, GLint z) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3I, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_3I, 4); if (n) { n[1].i = location; n[2].i = x; @@ -6084,7 +6188,7 @@ save_Uniform4iARB(GLint location, GLint x, GLint y, GLint z, GLint w) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4I, 5); + n = alloc_instruction(ctx, OPCODE_UNIFORM_4I, 5); if (n) { n[1].i = location; n[2].i = x; @@ -6105,7 +6209,7 @@ save_Uniform1ivARB(GLint location, GLsizei count, const GLint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1IV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_1IV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -6122,7 +6226,7 @@ save_Uniform2ivARB(GLint location, GLsizei count, const GLint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2IV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_2IV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -6139,7 +6243,7 @@ save_Uniform3ivARB(GLint location, GLsizei count, const GLint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3IV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_3IV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -6156,7 +6260,7 @@ save_Uniform4ivARB(GLint location, GLsizei count, const GLint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4IV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_4IV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -6175,7 +6279,7 @@ save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX22, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX22, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6194,7 +6298,7 @@ save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX33, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX33, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6213,7 +6317,7 @@ save_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX44, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX44, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6233,7 +6337,7 @@ save_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX23, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX23, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6252,7 +6356,7 @@ save_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX32, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX32, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6272,7 +6376,7 @@ save_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX24, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX24, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6291,7 +6395,7 @@ save_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX42, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX42, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6311,7 +6415,7 @@ save_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX34, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX34, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6330,7 +6434,7 @@ save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX43, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX43, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6354,7 +6458,7 @@ static void save_error(GLcontext *ctx, GLenum error, const char *s) { Node *n; - n = ALLOC_INSTRUCTION(ctx, OPCODE_ERROR, 2); + n = alloc_instruction(ctx, OPCODE_ERROR, 2); if (n) { n[1].e = error; n[2].data = (void *) s; @@ -6430,13 +6534,10 @@ execute_list(GLcontext *ctx, GLuint list) done = GL_FALSE; while (!done) { - OpCode opcode = n[0].opcode; - int i = (int) n[0].opcode - (int) OPCODE_EXT_0; + const OpCode opcode = n[0].opcode; - if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) { - /* this is a driver-extended opcode */ - ctx->ListExt.Opcode[i].Execute(ctx, &n[1]); - n += ctx->ListExt.Opcode[i].Size; + if (is_ext_opcode(opcode)) { + n += ext_opcode_execute(ctx, n); } else { switch (opcode) { @@ -7155,7 +7256,7 @@ execute_list(GLcontext *ctx, GLuint list) n[6].f)); break; #endif -#if FEATURE_ARB_occlusion_query +#if FEATURE_queryobj case OPCODE_BEGIN_QUERY_ARB: CALL_BeginQueryARB(ctx->Exec, (n[1].e, n[2].ui)); break; @@ -7426,7 +7527,7 @@ execute_list(GLcontext *ctx, GLuint list) /** * Test if a display list number is valid. */ -GLboolean GLAPIENTRY +static GLboolean GLAPIENTRY _mesa_IsList(GLuint list) { GET_CURRENT_CONTEXT(ctx); @@ -7439,7 +7540,7 @@ _mesa_IsList(GLuint list) /** * Delete a sequence of consecutive display lists. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_DeleteLists(GLuint list, GLsizei range) { GET_CURRENT_CONTEXT(ctx); @@ -7461,7 +7562,7 @@ _mesa_DeleteLists(GLuint list, GLsizei range) * Return a display list number, n, such that lists n through n+range-1 * are free. */ -GLuint GLAPIENTRY +static GLuint GLAPIENTRY _mesa_GenLists(GLsizei range) { GET_CURRENT_CONTEXT(ctx); @@ -7501,7 +7602,7 @@ _mesa_GenLists(GLsizei range) /** * Begin a new display list. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_NewList(GLuint name, GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -7551,7 +7652,7 @@ _mesa_NewList(GLuint name, GLenum mode) /** * End definition of current display list. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_EndList(void) { GET_CURRENT_CONTEXT(ctx); @@ -7572,7 +7673,7 @@ _mesa_EndList(void) */ ctx->Driver.EndList(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_END_OF_LIST, 0); + (void) alloc_instruction(ctx, OPCODE_END_OF_LIST, 0); /* Destroy old list, if any */ destroy_list(ctx, ctx->ListState.CurrentList->Name); @@ -7685,7 +7786,7 @@ _mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists) /** * Set the offset added to list numbers in glCallLists. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_ListBase(GLuint base) { GET_CURRENT_CONTEXT(ctx); @@ -8420,7 +8521,7 @@ exec_MultiModeDrawElementsIBM(const GLenum * mode, * struct. */ void -_mesa_init_dlist_table(struct _glapi_table *table) +_mesa_init_save_table(struct _glapi_table *table) { _mesa_loopback_init_api_table(table); @@ -8429,8 +8530,8 @@ _mesa_init_dlist_table(struct _glapi_table *table) SET_AlphaFunc(table, save_AlphaFunc); SET_Bitmap(table, save_Bitmap); SET_BlendFunc(table, save_BlendFunc); - SET_CallList(table, _mesa_save_CallList); - SET_CallLists(table, _mesa_save_CallLists); + SET_CallList(table, save_CallList); + SET_CallLists(table, save_CallLists); SET_Clear(table, save_Clear); SET_ClearAccum(table, save_ClearAccum); SET_ClearColor(table, save_ClearColor); @@ -8451,8 +8552,8 @@ _mesa_init_dlist_table(struct _glapi_table *table) SET_DrawPixels(table, save_DrawPixels); SET_Enable(table, save_Enable); SET_EndList(table, _mesa_EndList); - SET_EvalMesh1(table, _mesa_save_EvalMesh1); - SET_EvalMesh2(table, _mesa_save_EvalMesh2); + SET_EvalMesh1(table, save_EvalMesh1); + SET_EvalMesh2(table, save_EvalMesh2); SET_Finish(table, exec_Finish); SET_Flush(table, exec_Flush); SET_Fogf(table, save_Fogf); @@ -8924,7 +9025,7 @@ _mesa_init_dlist_table(struct _glapi_table *table) SET_UnmapBufferARB(table, _mesa_UnmapBufferARB); #endif -#if FEATURE_ARB_occlusion_query +#if FEATURE_queryobj SET_BeginQueryARB(table, save_BeginQueryARB); SET_EndQueryARB(table, save_EndQueryARB); SET_GenQueriesARB(table, _mesa_GenQueriesARB); @@ -9030,13 +9131,10 @@ print_list(GLcontext *ctx, GLuint list) done = n ? GL_FALSE : GL_TRUE; while (!done) { - OpCode opcode = n[0].opcode; - GLint i = (GLint) n[0].opcode - (GLint) OPCODE_EXT_0; + const OpCode opcode = n[0].opcode; - if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) { - /* this is a driver-extended opcode */ - ctx->ListExt.Opcode[i].Print(ctx, &n[1]); - n += ctx->ListExt.Opcode[i].Size; + if (is_ext_opcode(opcode)) { + n += ext_opcode_print(ctx, n); } else { switch (opcode) { @@ -9291,22 +9389,21 @@ mesa_print_display_list(GLuint list) void _mesa_save_vtxfmt_init(GLvertexformat * vfmt) { - vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ + _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_); + vfmt->Begin = save_Begin; - vfmt->CallList = _mesa_save_CallList; - vfmt->CallLists = _mesa_save_CallLists; + + _MESA_INIT_DLIST_VTXFMT(vfmt, save_); + vfmt->Color3f = save_Color3f; vfmt->Color3fv = save_Color3fv; vfmt->Color4f = save_Color4f; vfmt->Color4fv = save_Color4fv; vfmt->EdgeFlag = save_EdgeFlag; vfmt->End = save_End; - vfmt->EvalCoord1f = save_EvalCoord1f; - vfmt->EvalCoord1fv = save_EvalCoord1fv; - vfmt->EvalCoord2f = save_EvalCoord2f; - vfmt->EvalCoord2fv = save_EvalCoord2fv; - vfmt->EvalPoint1 = save_EvalPoint1; - vfmt->EvalPoint2 = save_EvalPoint2; + + _MESA_INIT_EVAL_VTXFMT(vfmt, save_); + vfmt->FogCoordfEXT = save_FogCoordfEXT; vfmt->FogCoordfvEXT = save_FogCoordfvEXT; vfmt->Indexf = save_Indexf; @@ -9355,8 +9452,6 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt) vfmt->VertexAttrib4fARB = save_VertexAttrib4fARB; vfmt->VertexAttrib4fvARB = save_VertexAttrib4fvARB; - vfmt->EvalMesh1 = _mesa_save_EvalMesh1; - vfmt->EvalMesh2 = _mesa_save_EvalMesh2; vfmt->Rectf = save_Rectf; /* The driver is required to implement these as @@ -9377,6 +9472,32 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt) } +void +_mesa_install_dlist_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt) +{ + SET_CallList(disp, vfmt->CallList); + SET_CallLists(disp, vfmt->CallLists); +} + + +void _mesa_init_dlist_dispatch(struct _glapi_table *disp) +{ + SET_CallList(disp, _mesa_CallList); + SET_CallLists(disp, _mesa_CallLists); + + SET_DeleteLists(disp, _mesa_DeleteLists); + SET_EndList(disp, _mesa_EndList); + SET_GenLists(disp, _mesa_GenLists); + SET_IsList(disp, _mesa_IsList); + SET_ListBase(disp, _mesa_ListBase); + SET_NewList(disp, _mesa_NewList); +} + + +#endif /* FEATURE_dlist */ + + /** * Initialize display list state for given context. */ @@ -9391,6 +9512,9 @@ _mesa_init_display_list(GLcontext *ctx) tableInitialized = GL_TRUE; } + /* extension info */ + ctx->ListExt = CALLOC_STRUCT(gl_list_extensions); + /* Display list */ ctx->ListState.CallDepth = 0; ctx->ExecuteFlag = GL_TRUE; @@ -9401,5 +9525,15 @@ _mesa_init_display_list(GLcontext *ctx) /* Display List group */ ctx->List.ListBase = 0; +#if FEATURE_dlist _mesa_save_vtxfmt_init(&ctx->ListState.ListVtxfmt); +#endif +} + + +void +_mesa_free_display_list_data(GLcontext *ctx) +{ + free(ctx->ListExt); + ctx->ListExt = NULL; } diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h index ab7ec2c8db..f37a93a7f4 100644 --- a/src/mesa/main/dlist.h +++ b/src/mesa/main/dlist.h @@ -33,64 +33,80 @@ #define DLIST_H -#include "mtypes.h" +#include "main/mtypes.h" -#if _HAVE_FULL_GL +#if FEATURE_dlist -extern void -_mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist); +#define _MESA_INIT_DLIST_FUNCTIONS(driver, impl) \ + do { \ + (driver)->NewList = impl ## NewList; \ + (driver)->EndList = impl ## EndList; \ + (driver)->BeginCallList = impl ## BeginCallList; \ + (driver)->EndCallList = impl ## EndCallList; \ + (driver)->SaveFlushVertices = impl ## SaveFlushVertices; \ + (driver)->NotifySaveBegin = impl ## NotifyBegin; \ + } while (0) + +#define _MESA_INIT_DLIST_VTXFMT(vfmt, impl) \ + do { \ + (vfmt)->CallList = impl ## CallList; \ + (vfmt)->CallLists = impl ## CallLists; \ + } while (0) extern void GLAPIENTRY _mesa_CallList( GLuint list ); extern void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); -extern void GLAPIENTRY _mesa_DeleteLists( GLuint list, GLsizei range ); -extern void GLAPIENTRY _mesa_EndList( void ); +extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s ); -extern GLuint GLAPIENTRY _mesa_GenLists( GLsizei range ); +extern void *_mesa_dlist_alloc(GLcontext *ctx, GLuint opcode, GLuint sz); -extern GLboolean GLAPIENTRY _mesa_IsList( GLuint list ); +extern GLint _mesa_dlist_alloc_opcode( GLcontext *ctx, GLuint sz, + void (*execute)( GLcontext *, void * ), + void (*destroy)( GLcontext *, void * ), + void (*print)( GLcontext *, void * ) ); -extern void GLAPIENTRY _mesa_ListBase( GLuint base ); +extern void _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist); -extern void GLAPIENTRY _mesa_NewList( GLuint list, GLenum mode ); +extern void _mesa_save_vtxfmt_init( GLvertexformat *vfmt ); -extern void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); +extern void _mesa_init_save_table( struct _glapi_table *table ); -extern void GLAPIENTRY _mesa_save_CallList( GLuint list ); +extern void _mesa_install_dlist_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt); +extern void _mesa_init_dlist_dispatch(struct _glapi_table *disp); +#else /* FEATURE_dlist */ -extern void _mesa_init_dlist_table( struct _glapi_table *table ); +#define _MESA_INIT_DLIST_FUNCTIONS(driver, impl) do { } while (0) +#define _MESA_INIT_DLIST_VTXFMT(vfmt, impl) do { } while (0) -extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s ); +static INLINE void +_mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist) +{ + /* there should be no list to delete */ + ASSERT_NO_FEATURE(); +} +static INLINE void +_mesa_install_dlist_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt) +{ +} -extern void *_mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint sz); +static INLINE void +_mesa_init_dlist_dispatch(struct _glapi_table *disp) +{ +} -extern GLint _mesa_alloc_opcode( GLcontext *ctx, GLuint sz, - void (*execute)( GLcontext *, void * ), - void (*destroy)( GLcontext *, void * ), - void (*print)( GLcontext *, void * ) ); +#endif /* FEATURE_dlist */ extern void _mesa_init_display_list( GLcontext * ctx ); -extern void _mesa_save_vtxfmt_init( GLvertexformat *vfmt ); - - -#else - -/** No-op */ -#define _mesa_init_dlist_table(t,ts) ((void)0) - -/** No-op */ -#define _mesa_init_display_list(c) ((void)0) - -/** No-op */ -#define _mesa_save_vtxfmt_init(v) ((void)0) +extern void _mesa_free_display_list_data(GLcontext *ctx); -#endif -#endif +#endif /* DLIST_H */ diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index aef6585641..5d4b53af4c 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -33,8 +33,11 @@ #include "image.h" #include "readpix.h" #include "state.h" +#include "glapi/dispatch.h" +#if FEATURE_drawpix + /** * If a fragment program is enabled, check that it's valid. @@ -47,12 +50,10 @@ valid_fragment_program(GLcontext *ctx) } -#if _HAVE_FULL_GL - /* * Execute glDrawPixels */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_DrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) { @@ -140,7 +141,7 @@ end: } -void GLAPIENTRY +static void GLAPIENTRY _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLenum type ) { @@ -225,11 +226,8 @@ end: _mesa_set_vp_override(ctx, GL_FALSE); } -#endif /* _HAVE_FULL_GL */ - - -void GLAPIENTRY +static void GLAPIENTRY _mesa_Bitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ) @@ -309,3 +307,15 @@ _mesa_Bitmap( GLsizei width, GLsizei height, ctx->Current.RasterPos[0] += xmove; ctx->Current.RasterPos[1] += ymove; } + + +void +_mesa_init_drawpix_dispatch(struct _glapi_table *disp) +{ + SET_Bitmap(disp, _mesa_Bitmap); + SET_CopyPixels(disp, _mesa_CopyPixels); + SET_DrawPixels(disp, _mesa_DrawPixels); +} + + +#endif /* FEATURE_drawpix */ diff --git a/src/mesa/main/drawpix.h b/src/mesa/main/drawpix.h index 6177adad6d..8ffb1a6d88 100644 --- a/src/mesa/main/drawpix.h +++ b/src/mesa/main/drawpix.h @@ -22,28 +22,35 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#ifndef DRAWPIX_H +#define DRAWPIX_H -#ifndef DRAWPIXELS_H -#define DRAWPIXELS_H +#include "main/mtypes.h" -#include "main/glheader.h" +#if FEATURE_drawpix -extern void GLAPIENTRY -_mesa_DrawPixels( GLsizei width, GLsizei height, - GLenum format, GLenum type, const GLvoid *pixels ); +#define _MESA_INIT_DRAWPIX_FUNCTIONS(driver, impl) \ + do { \ + (driver)->DrawPixels = impl ## DrawPixels; \ + (driver)->CopyPixels = impl ## CopyPixels; \ + (driver)->Bitmap = impl ## Bitmap; \ + } while (0) +extern void +_mesa_init_drawpix_dispatch(struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, - GLenum type ); +#else /* FEATURE_drawpix */ +#define _MESA_INIT_DRAWPIX_FUNCTIONS(driver, impl) do { } while (0) -extern void GLAPIENTRY -_mesa_Bitmap( GLsizei width, GLsizei height, - GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, - const GLubyte *bitmap ); +static INLINE void +_mesa_init_drawpix_dispatch(struct _glapi_table *disp) +{ +} +#endif /* FEATURE_drawpix */ -#endif + +#endif /* DRAWPIX_H */ diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 4c1f46102d..12ce14c5d0 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -37,6 +37,7 @@ #include "mtypes.h" #include "enums.h" #include "api_arrayelt.h" +#include "texstate.h" @@ -54,46 +55,47 @@ static void client_state(GLcontext *ctx, GLenum cap, GLboolean state) { + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; GLuint flag; GLboolean *var; switch (cap) { case GL_VERTEX_ARRAY: - var = &ctx->Array.ArrayObj->Vertex.Enabled; + var = &arrayObj->Vertex.Enabled; flag = _NEW_ARRAY_VERTEX; break; case GL_NORMAL_ARRAY: - var = &ctx->Array.ArrayObj->Normal.Enabled; + var = &arrayObj->Normal.Enabled; flag = _NEW_ARRAY_NORMAL; break; case GL_COLOR_ARRAY: - var = &ctx->Array.ArrayObj->Color.Enabled; + var = &arrayObj->Color.Enabled; flag = _NEW_ARRAY_COLOR0; break; case GL_INDEX_ARRAY: - var = &ctx->Array.ArrayObj->Index.Enabled; + var = &arrayObj->Index.Enabled; flag = _NEW_ARRAY_INDEX; break; case GL_TEXTURE_COORD_ARRAY: - var = &ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled; + var = &arrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled; flag = _NEW_ARRAY_TEXCOORD(ctx->Array.ActiveTexture); break; case GL_EDGE_FLAG_ARRAY: - var = &ctx->Array.ArrayObj->EdgeFlag.Enabled; + var = &arrayObj->EdgeFlag.Enabled; flag = _NEW_ARRAY_EDGEFLAG; break; case GL_FOG_COORDINATE_ARRAY_EXT: - var = &ctx->Array.ArrayObj->FogCoord.Enabled; + var = &arrayObj->FogCoord.Enabled; flag = _NEW_ARRAY_FOGCOORD; break; case GL_SECONDARY_COLOR_ARRAY_EXT: - var = &ctx->Array.ArrayObj->SecondaryColor.Enabled; + var = &arrayObj->SecondaryColor.Enabled; flag = _NEW_ARRAY_COLOR1; break; #if FEATURE_point_size_array case GL_POINT_SIZE_ARRAY_OES: - var = &ctx->Array.ArrayObj->PointSize.Enabled; + var = &arrayObj->PointSize.Enabled; flag = _NEW_ARRAY_POINT_SIZE; break; #endif @@ -119,7 +121,7 @@ client_state(GLcontext *ctx, GLenum cap, GLboolean state) { GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV; ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib)); - var = &ctx->Array.ArrayObj->VertexAttrib[n].Enabled; + var = &arrayObj->VertexAttrib[n].Enabled; flag = _NEW_ARRAY_ATTRIB(n); } break; @@ -228,12 +230,11 @@ get_texcoord_unit(GLcontext *ctx) static GLboolean enable_texture(GLcontext *ctx, GLboolean state, GLbitfield texBit) { - const GLuint curr = ctx->Texture.CurrentUnit; - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); const GLbitfield newenabled = state ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit); - if (!ctx->DrawBuffer->Visual.rgbMode || texUnit->Enabled == newenabled) + if (texUnit->Enabled == newenabled) return GL_FALSE; FLUSH_VERTICES(ctx, _NEW_TEXTURE); @@ -935,11 +936,6 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) /* GL_EXT_depth_bounds_test */ case GL_DEPTH_BOUNDS_TEST_EXT: CHECK_EXTENSION(EXT_depth_bounds_test, cap); - if (state && ctx->DrawBuffer->Visual.depthBits == 0) { - _mesa_warning(ctx, - "glEnable(GL_DEPTH_BOUNDS_TEST_EXT) but no depth buffer"); - return; - } if (ctx->Depth.BoundsTest == state) return; FLUSH_VERTICES(ctx, _NEW_DEPTH); diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 2d1594eb7a..f9f4bc7853 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -384,6 +384,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DELETE_STATUS\0" "GL_DEPTH\0" "GL_DEPTH24_STENCIL8\0" + "GL_DEPTH24_STENCIL8_EXT\0" "GL_DEPTH_ATTACHMENT\0" "GL_DEPTH_ATTACHMENT_EXT\0" "GL_DEPTH_BIAS\0" @@ -409,6 +410,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DEPTH_SCALE\0" "GL_DEPTH_STENCIL\0" "GL_DEPTH_STENCIL_ATTACHMENT\0" + "GL_DEPTH_STENCIL_EXT\0" "GL_DEPTH_STENCIL_NV\0" "GL_DEPTH_STENCIL_TO_BGRA_NV\0" "GL_DEPTH_STENCIL_TO_RGBA_NV\0" @@ -478,6 +480,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DRAW_BUFFER9_ARB\0" "GL_DRAW_BUFFER9_ATI\0" "GL_DRAW_FRAMEBUFFER\0" + "GL_DRAW_FRAMEBUFFER_BINDING\0" "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0" "GL_DRAW_FRAMEBUFFER_EXT\0" "GL_DRAW_PIXEL_TOKEN\0" @@ -519,6 +522,7 @@ LONGSTRING static const char enum_string_table[] = "GL_FEEDBACK_BUFFER_SIZE\0" "GL_FEEDBACK_BUFFER_TYPE\0" "GL_FILL\0" + "GL_FIRST_VERTEX_CONVENTION\0" "GL_FIRST_VERTEX_CONVENTION_EXT\0" "GL_FLAT\0" "GL_FLOAT\0" @@ -592,6 +596,7 @@ LONGSTRING static const char enum_string_table[] = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0" + "GL_FRAMEBUFFER_BINDING\0" "GL_FRAMEBUFFER_BINDING_EXT\0" "GL_FRAMEBUFFER_COMPLETE\0" "GL_FRAMEBUFFER_COMPLETE_EXT\0" @@ -600,12 +605,15 @@ LONGSTRING static const char enum_string_table[] = "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT\0" "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER\0" "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0" "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE\0" + "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER\0" "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0" "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0" "GL_FRAMEBUFFER_UNDEFINED\0" @@ -702,6 +710,7 @@ LONGSTRING static const char enum_string_table[] = "GL_INVERSE_TRANSPOSE_NV\0" "GL_INVERT\0" "GL_KEEP\0" + "GL_LAST_VERTEX_CONVENTION\0" "GL_LAST_VERTEX_CONVENTION_EXT\0" "GL_LEFT\0" "GL_LEQUAL\0" @@ -890,6 +899,7 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_CLIPMAP_DEPTH_SGIX\0" "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0" "GL_MAX_CLIP_PLANES\0" + "GL_MAX_COLOR_ATTACHMENTS\0" "GL_MAX_COLOR_ATTACHMENTS_EXT\0" "GL_MAX_COLOR_MATRIX_STACK_DEPTH\0" "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0" @@ -945,8 +955,10 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_PROJECTION_STACK_DEPTH\0" "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0" "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0" + "GL_MAX_RENDERBUFFER_SIZE\0" "GL_MAX_RENDERBUFFER_SIZE_EXT\0" "GL_MAX_SAMPLES\0" + "GL_MAX_SAMPLES_EXT\0" "GL_MAX_SERVER_WAIT_TIMEOUT\0" "GL_MAX_SHININESS_NV\0" "GL_MAX_SPOT_EXPONENT_NV\0" @@ -1288,6 +1300,7 @@ LONGSTRING static const char enum_string_table[] = "GL_PROJECTION\0" "GL_PROJECTION_MATRIX\0" "GL_PROJECTION_STACK_DEPTH\0" + "GL_PROVOKING_VERTEX\0" "GL_PROVOKING_VERTEX_EXT\0" "GL_PROXY_COLOR_TABLE\0" "GL_PROXY_HISTOGRAM\0" @@ -1309,6 +1322,7 @@ LONGSTRING static const char enum_string_table[] = "GL_Q\0" "GL_QUADRATIC_ATTENUATION\0" "GL_QUADS\0" + "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION\0" "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0" "GL_QUAD_MESH_SUN\0" "GL_QUAD_STRIP\0" @@ -1323,6 +1337,7 @@ LONGSTRING static const char enum_string_table[] = "GL_RASTER_POSITION_UNCLIPPED_IBM\0" "GL_READ_BUFFER\0" "GL_READ_FRAMEBUFFER\0" + "GL_READ_FRAMEBUFFER_BINDING\0" "GL_READ_FRAMEBUFFER_BINDING_EXT\0" "GL_READ_FRAMEBUFFER_EXT\0" "GL_READ_ONLY\0" @@ -1341,6 +1356,7 @@ LONGSTRING static const char enum_string_table[] = "GL_RENDER\0" "GL_RENDERBUFFER\0" "GL_RENDERBUFFER_ALPHA_SIZE\0" + "GL_RENDERBUFFER_BINDING\0" "GL_RENDERBUFFER_BINDING_EXT\0" "GL_RENDERBUFFER_BLUE_SIZE\0" "GL_RENDERBUFFER_DEPTH_SIZE\0" @@ -1352,6 +1368,7 @@ LONGSTRING static const char enum_string_table[] = "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0" "GL_RENDERBUFFER_RED_SIZE\0" "GL_RENDERBUFFER_SAMPLES\0" + "GL_RENDERBUFFER_SAMPLES_EXT\0" "GL_RENDERBUFFER_STENCIL_SIZE\0" "GL_RENDERBUFFER_WIDTH\0" "GL_RENDERBUFFER_WIDTH_EXT\0" @@ -1537,9 +1554,13 @@ LONGSTRING static const char enum_string_table[] = "GL_STENCIL_FAIL\0" "GL_STENCIL_FUNC\0" "GL_STENCIL_INDEX\0" + "GL_STENCIL_INDEX1\0" + "GL_STENCIL_INDEX16\0" "GL_STENCIL_INDEX16_EXT\0" "GL_STENCIL_INDEX1_EXT\0" + "GL_STENCIL_INDEX4\0" "GL_STENCIL_INDEX4_EXT\0" + "GL_STENCIL_INDEX8\0" "GL_STENCIL_INDEX8_EXT\0" "GL_STENCIL_INDEX_EXT\0" "GL_STENCIL_PASS_DEPTH_FAIL\0" @@ -1757,6 +1778,7 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_RESIDENT\0" "GL_TEXTURE_STACK_DEPTH\0" "GL_TEXTURE_STENCIL_SIZE\0" + "GL_TEXTURE_STENCIL_SIZE_EXT\0" "GL_TEXTURE_STORAGE_HINT_APPLE\0" "GL_TEXTURE_TOO_LARGE_EXT\0" "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0" @@ -1800,6 +1822,7 @@ LONGSTRING static const char enum_string_table[] = "GL_UNSIGNED_INT\0" "GL_UNSIGNED_INT_10_10_10_2\0" "GL_UNSIGNED_INT_24_8\0" + "GL_UNSIGNED_INT_24_8_EXT\0" "GL_UNSIGNED_INT_24_8_NV\0" "GL_UNSIGNED_INT_2_10_10_10_REV\0" "GL_UNSIGNED_INT_8_8_8_8\0" @@ -1896,7 +1919,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1858] = +static const enum_elt all_enums[1881] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2246,1596 +2269,1619 @@ static const enum_elt all_enums[1858] = { 7144, 0x00008B80 }, /* GL_DELETE_STATUS */ { 7161, 0x00001801 }, /* GL_DEPTH */ { 7170, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 7190, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 7210, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 7234, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 7248, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 7262, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 7282, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 7307, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 7327, 0x0000864F }, /* GL_DEPTH_CLAMP */ - { 7342, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 7360, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 7381, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 7400, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 7421, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 7446, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 7472, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 7493, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 7518, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 7544, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 7565, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 7590, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 7616, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 7630, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 7645, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 7660, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 7677, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 7705, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 7725, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 7753, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 7781, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 7795, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 7817, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 7843, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 7862, 0x00001201 }, /* GL_DIFFUSE */ - { 7873, 0x00000BD0 }, /* GL_DITHER */ - { 7883, 0x00000A02 }, /* GL_DOMAIN */ - { 7893, 0x00001100 }, /* GL_DONT_CARE */ - { 7906, 0x000086AE }, /* GL_DOT3_RGB */ - { 7918, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7931, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7948, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 7965, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 7981, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 7997, 0x0000140A }, /* GL_DOUBLE */ - { 8007, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 8023, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 8038, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 8054, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 8074, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 8094, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 8110, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 8127, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 8148, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 8169, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 8186, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 8207, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 8228, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 8245, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 8266, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 8287, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 8304, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 8325, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 8346, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 8363, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 8384, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 8405, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 8422, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 8443, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 8464, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 8484, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 8504, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 8520, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 8540, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 8560, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 8576, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 8596, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 8616, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 8632, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 8652, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 8672, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 8688, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 8708, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 8728, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 8744, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 8764, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 8784, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 8800, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 8820, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 8840, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 8856, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 8876, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8896, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8912, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8932, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8952, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 8972, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 9004, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 9028, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 9048, 0x00000304 }, /* GL_DST_ALPHA */ - { 9061, 0x00000306 }, /* GL_DST_COLOR */ - { 9074, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 9088, 0x00008779 }, /* GL_DUDV_ATI */ - { 9100, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 9116, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 9136, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 9152, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 9172, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 9188, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 9208, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 9221, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 9240, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 9274, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 9312, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 9339, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 9365, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 9389, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 9421, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 9457, 0x00001600 }, /* GL_EMISSION */ - { 9469, 0x00002000 }, /* GL_ENABLE_BIT */ - { 9483, 0x00000202 }, /* GL_EQUAL */ - { 9492, 0x00001509 }, /* GL_EQUIV */ - { 9501, 0x00010000 }, /* GL_EVAL_BIT */ - { 9513, 0x00000800 }, /* GL_EXP */ - { 9520, 0x00000801 }, /* GL_EXP2 */ - { 9528, 0x00001F03 }, /* GL_EXTENSIONS */ - { 9542, 0x00002400 }, /* GL_EYE_LINEAR */ - { 9556, 0x00002502 }, /* GL_EYE_PLANE */ - { 9569, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 9594, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 9611, 0x00000000 }, /* GL_FALSE */ - { 9620, 0x00001101 }, /* GL_FASTEST */ - { 9631, 0x00001C01 }, /* GL_FEEDBACK */ - { 9643, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 9670, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 9694, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 9718, 0x00001B02 }, /* GL_FILL */ - { 9726, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 9757, 0x00001D00 }, /* GL_FLAT */ - { 9765, 0x00001406 }, /* GL_FLOAT */ - { 9774, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9788, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9806, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9822, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9838, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9852, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9870, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9886, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 9902, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9916, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9934, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 9950, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 9966, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 9980, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 9998, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 10012, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 10030, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 10044, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 10062, 0x00000B60 }, /* GL_FOG */ - { 10069, 0x00000080 }, /* GL_FOG_BIT */ - { 10080, 0x00000B66 }, /* GL_FOG_COLOR */ - { 10093, 0x00008451 }, /* GL_FOG_COORD */ - { 10106, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 10124, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 10148, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10187, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10230, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10262, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10293, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10322, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10347, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10366, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10400, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10427, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10453, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10477, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10494, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10509, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10533, 0x00000B64 }, /* GL_FOG_END */ - { 10544, 0x00000C54 }, /* GL_FOG_HINT */ - { 10556, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10569, 0x00000B65 }, /* GL_FOG_MODE */ - { 10581, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10600, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10625, 0x00000B63 }, /* GL_FOG_START */ - { 10638, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10656, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10680, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10699, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10722, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10757, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10772, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10809, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10845, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10886, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10927, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10964, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 11001, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 11039, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 11081, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 11119, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 11161, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11196, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11235, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11284, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11332, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11384, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11424, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11468, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11508, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11552, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11579, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11603, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11631, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11654, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11673, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11710, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11751, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11792, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11834, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11885, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11923, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11968, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 12017, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 12055, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 12097, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 12129, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 12154, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 12181, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12212, 0x00000404 }, /* GL_FRONT */ - { 12221, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12239, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12253, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12267, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12282, 0x00008006 }, /* GL_FUNC_ADD */ - { 12294, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12310, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12335, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12364, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12381, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12402, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12421, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12445, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12474, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12498, 0x00000206 }, /* GL_GEQUAL */ - { 12508, 0x00000204 }, /* GL_GREATER */ - { 12519, 0x00001904 }, /* GL_GREEN */ - { 12528, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12542, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12556, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12571, 0x00008000 }, /* GL_HINT_BIT */ - { 12583, 0x00008024 }, /* GL_HISTOGRAM */ - { 12596, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12620, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12648, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12671, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12698, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12715, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12735, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12759, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12783, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12811, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12839, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12871, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12893, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12919, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12937, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12959, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 12978, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 13001, 0x0000862A }, /* GL_IDENTITY_NV */ - { 13016, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 13036, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 13076, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 13114, 0x00001E02 }, /* GL_INCR */ - { 13122, 0x00008507 }, /* GL_INCR_WRAP */ - { 13135, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 13152, 0x00008222 }, /* GL_INDEX */ - { 13161, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13176, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13206, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13240, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13263, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13285, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13305, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13319, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13340, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13358, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13372, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13388, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13403, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13422, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13441, 0x00001404 }, /* GL_INT */ - { 13448, 0x00008049 }, /* GL_INTENSITY */ - { 13461, 0x0000804C }, /* GL_INTENSITY12 */ - { 13476, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13495, 0x0000804D }, /* GL_INTENSITY16 */ - { 13510, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13529, 0x0000804A }, /* GL_INTENSITY4 */ - { 13543, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13561, 0x0000804B }, /* GL_INTENSITY8 */ - { 13575, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13593, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13610, 0x00008575 }, /* GL_INTERPOLATE */ - { 13625, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13644, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13663, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13675, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13691, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13703, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13719, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13731, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13747, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13763, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13796, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13833, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13854, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13871, 0x0000862B }, /* GL_INVERSE_NV */ - { 13885, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13909, 0x0000150A }, /* GL_INVERT */ - { 13919, 0x00001E00 }, /* GL_KEEP */ - { 13927, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 13957, 0x00000406 }, /* GL_LEFT */ - { 13965, 0x00000203 }, /* GL_LEQUAL */ - { 13975, 0x00000201 }, /* GL_LESS */ - { 13983, 0x00004000 }, /* GL_LIGHT0 */ - { 13993, 0x00004001 }, /* GL_LIGHT1 */ - { 14003, 0x00004002 }, /* GL_LIGHT2 */ - { 14013, 0x00004003 }, /* GL_LIGHT3 */ - { 14023, 0x00004004 }, /* GL_LIGHT4 */ - { 14033, 0x00004005 }, /* GL_LIGHT5 */ - { 14043, 0x00004006 }, /* GL_LIGHT6 */ - { 14053, 0x00004007 }, /* GL_LIGHT7 */ - { 14063, 0x00000B50 }, /* GL_LIGHTING */ - { 14075, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 14091, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 14114, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 14143, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14176, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14204, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14228, 0x00001B01 }, /* GL_LINE */ - { 14236, 0x00002601 }, /* GL_LINEAR */ - { 14246, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14268, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14298, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14329, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14353, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14378, 0x00000001 }, /* GL_LINES */ - { 14387, 0x00000004 }, /* GL_LINE_BIT */ - { 14399, 0x00000002 }, /* GL_LINE_LOOP */ - { 14412, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14432, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14447, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14467, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14483, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14507, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14530, 0x00000003 }, /* GL_LINE_STRIP */ - { 14544, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14558, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14572, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14598, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14618, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14633, 0x00000B32 }, /* GL_LIST_BASE */ - { 14646, 0x00020000 }, /* GL_LIST_BIT */ - { 14658, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14672, 0x00000B30 }, /* GL_LIST_MODE */ - { 14685, 0x00000101 }, /* GL_LOAD */ - { 14693, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14705, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14722, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14736, 0x00001909 }, /* GL_LUMINANCE */ - { 14749, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14764, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14787, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14814, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14836, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14862, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14881, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14896, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14919, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14946, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 14965, 0x0000803F }, /* GL_LUMINANCE4 */ - { 14979, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 15000, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 15025, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 15043, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 15064, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 15089, 0x00008040 }, /* GL_LUMINANCE8 */ - { 15103, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 15124, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 15149, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15167, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15186, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15202, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15222, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15244, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15258, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15273, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15297, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15321, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15345, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15369, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15386, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15403, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15431, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15460, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15489, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15518, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15547, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15576, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15605, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15633, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15661, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15689, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15717, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15745, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15773, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15801, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15829, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15857, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15873, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15893, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15915, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15929, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15944, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 15968, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 15992, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 16016, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 16040, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 16057, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 16074, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 16102, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 16131, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 16160, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16189, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16218, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16247, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16276, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16304, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16332, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16360, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16388, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16416, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16444, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16472, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16500, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16528, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16541, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 16567, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 16596, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 16624, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 16640, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16655, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 16681, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 16698, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16713, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16727, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16743, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16759, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16775, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16791, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16807, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16823, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16839, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16855, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16871, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16887, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16902, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16916, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16932, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 16948, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 16964, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 16980, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 16996, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 17012, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 17028, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 17044, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 17060, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 17076, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 17091, 0x00008632 }, /* GL_MATRIX2_NV */ - { 17105, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 17121, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 17137, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 17152, 0x00008633 }, /* GL_MATRIX3_NV */ - { 17166, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 17181, 0x00008634 }, /* GL_MATRIX4_NV */ - { 17195, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 17210, 0x00008635 }, /* GL_MATRIX5_NV */ - { 17224, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17239, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17253, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17268, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17282, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17297, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17312, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17338, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17372, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17403, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17436, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17467, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17482, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17504, 0x00008008 }, /* GL_MAX */ - { 17511, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17534, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17566, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17592, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17625, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17651, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17685, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17704, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17733, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17765, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17801, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17837, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17877, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17903, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17933, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 17958, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 17987, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 18016, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 18049, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 18069, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 18093, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 18117, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 18141, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 18166, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 18184, 0x00008008 }, /* GL_MAX_EXT */ - { 18195, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 18230, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18269, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18283, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18303, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18341, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18370, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18394, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18422, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18445, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18482, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18518, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18545, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18574, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18608, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18644, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18671, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18703, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18739, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18768, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18797, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18825, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18863, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18907, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 18950, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 18984, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 19023, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 19060, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 19098, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 19141, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 19184, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 19214, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19245, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19281, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19317, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19347, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19381, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19414, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19443, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19458, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 19485, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19505, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19529, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19551, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19577, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19604, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19635, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19659, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19693, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19713, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19740, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19761, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19786, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19811, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19846, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19868, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19894, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 19916, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 19942, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 19976, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 20014, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 20047, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 20084, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 20108, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 20129, 0x00008007 }, /* GL_MIN */ - { 20136, 0x0000802E }, /* GL_MINMAX */ - { 20146, 0x0000802E }, /* GL_MINMAX_EXT */ - { 20160, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 20177, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 20198, 0x00008030 }, /* GL_MINMAX_SINK */ - { 20213, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 20232, 0x00008007 }, /* GL_MIN_EXT */ - { 20243, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 20262, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20285, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20308, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20328, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20348, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20378, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20406, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20434, 0x00001700 }, /* GL_MODELVIEW */ - { 20447, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20465, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20484, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20503, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20522, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20541, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20560, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20579, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20598, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20617, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20636, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20655, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20673, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20692, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20711, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20730, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20749, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20768, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20787, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20806, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20825, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20844, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20863, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20881, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20900, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20919, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20937, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 20955, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 20973, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 20991, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 21009, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 21027, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 21045, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 21065, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 21092, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 21117, 0x00002100 }, /* GL_MODULATE */ - { 21129, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 21149, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 21176, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 21201, 0x00000103 }, /* GL_MULT */ - { 21209, 0x0000809D }, /* GL_MULTISAMPLE */ - { 21224, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 21244, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21263, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21282, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21306, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21329, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21359, 0x00002A25 }, /* GL_N3F_V3F */ - { 21370, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21390, 0x0000150E }, /* GL_NAND */ - { 21398, 0x00002600 }, /* GL_NEAREST */ - { 21409, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21440, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21472, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21497, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21523, 0x00000200 }, /* GL_NEVER */ - { 21532, 0x00001102 }, /* GL_NICEST */ - { 21542, 0x00000000 }, /* GL_NONE */ - { 21550, 0x00001505 }, /* GL_NOOP */ - { 21558, 0x00001508 }, /* GL_NOR */ - { 21565, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21578, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21594, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21625, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21660, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21684, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21707, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21728, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21742, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21760, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21777, 0x00000205 }, /* GL_NOTEQUAL */ - { 21789, 0x00000000 }, /* GL_NO_ERROR */ - { 21801, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21835, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21873, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21905, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 21947, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 21977, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 22017, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 22048, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 22077, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 22105, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 22135, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 22152, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 22178, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 22194, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 22229, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 22251, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 22266, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22285, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22315, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22336, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22364, 0x00000001 }, /* GL_ONE */ - { 22371, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22399, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22431, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22459, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22491, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22514, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22537, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22560, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22583, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22601, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22623, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22645, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22661, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22681, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22701, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22719, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22741, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22763, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22779, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22799, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22819, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22837, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22859, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22881, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22897, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22917, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22937, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 22958, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 22977, 0x00001507 }, /* GL_OR */ - { 22983, 0x00000A01 }, /* GL_ORDER */ - { 22992, 0x0000150D }, /* GL_OR_INVERTED */ - { 23007, 0x0000150B }, /* GL_OR_REVERSE */ - { 23021, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 23038, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 23056, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 23077, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 23097, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 23115, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 23134, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 23154, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 23174, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 23192, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 23211, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 23236, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 23260, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23281, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23303, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23325, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23350, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23374, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23395, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23417, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23439, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23461, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23492, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23512, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23537, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23557, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23582, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23602, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23627, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23647, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23672, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23692, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23717, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23737, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23762, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23782, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23807, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23827, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23852, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23872, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23897, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23917, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23942, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 23960, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 23981, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 24010, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 24043, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 24068, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 24091, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 24122, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 24157, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 24184, 0x00001B00 }, /* GL_POINT */ - { 24193, 0x00000000 }, /* GL_POINTS */ - { 24203, 0x00000002 }, /* GL_POINT_BIT */ - { 24216, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 24246, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 24280, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 24314, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24349, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24378, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24411, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24444, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24478, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24492, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24518, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24536, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24558, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24580, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24603, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24621, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24643, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24665, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24688, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24708, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24724, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24745, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24761, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24781, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24810, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24829, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24855, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24870, 0x00000009 }, /* GL_POLYGON */ - { 24881, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24896, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24912, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24935, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 24960, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 24983, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 25006, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 25030, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 25054, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 25072, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 25095, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 25114, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 25137, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 25154, 0x00001203 }, /* GL_POSITION */ - { 25166, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 25198, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 25234, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 25267, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 25304, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 25335, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25370, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25402, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25438, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25471, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25503, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25539, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25572, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25609, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25639, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25673, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25704, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25739, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25770, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25805, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25837, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25873, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25903, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25937, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 25968, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 26003, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 26035, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 26066, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 26101, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 26133, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 26169, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 26198, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 26231, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 26261, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 26295, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 26334, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26367, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26407, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26441, 0x00008578 }, /* GL_PREVIOUS */ - { 26453, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26469, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26485, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26502, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26523, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26544, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26577, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26609, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26632, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26655, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26685, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26714, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26742, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26764, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26792, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26820, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26842, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26863, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26903, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26942, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 26972, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 27007, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 27040, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 27074, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 27113, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 27152, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 27174, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 27200, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 27224, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 27247, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 27269, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 27290, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 27311, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 27338, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27370, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27402, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27437, 0x00001701 }, /* GL_PROJECTION */ - { 27451, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27472, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27498, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 27522, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27543, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27562, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27585, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27624, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27662, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27682, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27712, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27736, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27756, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27786, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27810, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27830, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27863, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27889, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27919, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 27950, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 27980, 0x00002003 }, /* GL_Q */ - { 27985, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 28010, 0x00000007 }, /* GL_QUADS */ - { 28019, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 28067, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 28084, 0x00000008 }, /* GL_QUAD_STRIP */ - { 28098, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 28120, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 28146, 0x00008866 }, /* GL_QUERY_RESULT */ - { 28162, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28182, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28208, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28238, 0x00002002 }, /* GL_R */ - { 28243, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28255, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28288, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28303, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28323, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28355, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28379, 0x000088B8 }, /* GL_READ_ONLY */ - { 28392, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28409, 0x000088BA }, /* GL_READ_WRITE */ - { 28423, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28441, 0x00001903 }, /* GL_RED */ - { 28448, 0x00008016 }, /* GL_REDUCE */ - { 28458, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28472, 0x00000D15 }, /* GL_RED_BIAS */ - { 28484, 0x00000D52 }, /* GL_RED_BITS */ - { 28496, 0x00000D14 }, /* GL_RED_SCALE */ - { 28509, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28527, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28549, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28570, 0x00001C00 }, /* GL_RENDER */ - { 28580, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28596, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28623, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28651, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28677, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28704, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28724, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28751, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28774, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28801, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28833, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28869, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 28894, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 28918, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 28947, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 28969, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 28995, 0x00001F01 }, /* GL_RENDERER */ - { 29007, 0x00000C40 }, /* GL_RENDER_MODE */ - { 29022, 0x00002901 }, /* GL_REPEAT */ - { 29032, 0x00001E01 }, /* GL_REPLACE */ - { 29043, 0x00008062 }, /* GL_REPLACE_EXT */ - { 29058, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 29081, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 29099, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 29121, 0x00000102 }, /* GL_RETURN */ - { 29131, 0x00001907 }, /* GL_RGB */ - { 29138, 0x00008052 }, /* GL_RGB10 */ - { 29147, 0x00008059 }, /* GL_RGB10_A2 */ - { 29159, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29175, 0x00008052 }, /* GL_RGB10_EXT */ - { 29188, 0x00008053 }, /* GL_RGB12 */ - { 29197, 0x00008053 }, /* GL_RGB12_EXT */ - { 29210, 0x00008054 }, /* GL_RGB16 */ - { 29219, 0x00008054 }, /* GL_RGB16_EXT */ - { 29232, 0x0000804E }, /* GL_RGB2_EXT */ - { 29244, 0x0000804F }, /* GL_RGB4 */ - { 29252, 0x0000804F }, /* GL_RGB4_EXT */ - { 29264, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29277, 0x00008050 }, /* GL_RGB5 */ - { 29285, 0x00008057 }, /* GL_RGB5_A1 */ - { 29296, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29311, 0x00008050 }, /* GL_RGB5_EXT */ - { 29323, 0x00008051 }, /* GL_RGB8 */ - { 29331, 0x00008051 }, /* GL_RGB8_EXT */ - { 29343, 0x00001908 }, /* GL_RGBA */ - { 29351, 0x0000805A }, /* GL_RGBA12 */ - { 29361, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29375, 0x0000805B }, /* GL_RGBA16 */ - { 29385, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29399, 0x00008055 }, /* GL_RGBA2 */ - { 29408, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29421, 0x00008056 }, /* GL_RGBA4 */ - { 29430, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29449, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29462, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29476, 0x00008058 }, /* GL_RGBA8 */ - { 29485, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29498, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29513, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29531, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29544, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29557, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 29571, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29583, 0x00008573 }, /* GL_RGB_SCALE */ - { 29596, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29613, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29630, 0x00000407 }, /* GL_RIGHT */ - { 29639, 0x00002000 }, /* GL_S */ - { 29644, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29658, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29679, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29693, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29714, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29728, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29744, 0x000080A9 }, /* GL_SAMPLES */ - { 29755, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29771, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29786, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29804, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29826, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29854, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 29886, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 29909, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 29936, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 29954, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 29977, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 29999, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 30018, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 30041, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 30067, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 30097, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 30122, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 30151, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30166, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30181, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30197, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30222, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30262, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30306, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30339, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30369, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30401, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30431, 0x00001C02 }, /* GL_SELECT */ - { 30441, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30469, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30494, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30510, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30537, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30568, 0x0000150F }, /* GL_SET */ - { 30575, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30596, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30620, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30635, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30650, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30678, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30701, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30731, 0x00001601 }, /* GL_SHININESS */ - { 30744, 0x00001402 }, /* GL_SHORT */ - { 30753, 0x00009119 }, /* GL_SIGNALED */ - { 30765, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 30786, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30802, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30822, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30841, 0x00008C46 }, /* GL_SLUMINANCE */ - { 30855, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 30870, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 30892, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 30912, 0x00001D01 }, /* GL_SMOOTH */ - { 30922, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 30955, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 30982, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 31015, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 31042, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 31059, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 31080, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 31101, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 31116, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 31135, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 31154, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 31171, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31192, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31213, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31228, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31247, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31266, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31283, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31304, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31325, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31340, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31359, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31378, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31398, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31416, 0x00001202 }, /* GL_SPECULAR */ - { 31428, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31442, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31457, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31475, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31492, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31506, 0x00008580 }, /* GL_SRC0_RGB */ - { 31518, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 31532, 0x00008581 }, /* GL_SRC1_RGB */ - { 31544, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 31558, 0x00008582 }, /* GL_SRC2_RGB */ - { 31570, 0x00000302 }, /* GL_SRC_ALPHA */ - { 31583, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31605, 0x00000300 }, /* GL_SRC_COLOR */ - { 31618, 0x00008C40 }, /* GL_SRGB */ - { 31626, 0x00008C41 }, /* GL_SRGB8 */ - { 31635, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 31651, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 31665, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31683, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31702, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31717, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31736, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31751, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31770, 0x000088E5 }, /* GL_STATIC_READ */ - { 31785, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31804, 0x00001802 }, /* GL_STENCIL */ - { 31815, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31837, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31863, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 31884, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 31909, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 31930, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 31955, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 31987, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 32023, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 32055, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 32091, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 32111, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 32138, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 32164, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32180, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32202, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32225, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32241, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32257, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32274, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32297, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32319, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32341, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32363, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32384, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32411, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32438, 0x00000B97 }, /* GL_STENCIL_REF */ - { 32453, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 32469, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 32498, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 32520, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 32541, 0x00000C33 }, /* GL_STEREO */ - { 32551, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 32575, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 32600, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 32624, 0x000088E2 }, /* GL_STREAM_COPY */ - { 32639, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 32658, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 32673, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 32692, 0x000088E1 }, /* GL_STREAM_READ */ - { 32707, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32726, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32743, 0x000084E7 }, /* GL_SUBTRACT */ - { 32755, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32771, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 32789, 0x00009116 }, /* GL_SYNC_FENCE */ - { 32803, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 32817, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 32844, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 32874, 0x00009114 }, /* GL_SYNC_STATUS */ - { 32889, 0x00002001 }, /* GL_T */ - { 32894, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 32909, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 32928, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 32944, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 32959, 0x00002A27 }, /* GL_T2F_V3F */ - { 32970, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 32989, 0x00002A28 }, /* GL_T4F_V4F */ - { 33000, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 33023, 0x00001702 }, /* GL_TEXTURE */ - { 33034, 0x000084C0 }, /* GL_TEXTURE0 */ - { 33046, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 33062, 0x000084C1 }, /* GL_TEXTURE1 */ - { 33074, 0x000084CA }, /* GL_TEXTURE10 */ - { 33087, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 33104, 0x000084CB }, /* GL_TEXTURE11 */ - { 33117, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 33134, 0x000084CC }, /* GL_TEXTURE12 */ - { 33147, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 33164, 0x000084CD }, /* GL_TEXTURE13 */ - { 33177, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 33194, 0x000084CE }, /* GL_TEXTURE14 */ - { 33207, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 33224, 0x000084CF }, /* GL_TEXTURE15 */ - { 33237, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 33254, 0x000084D0 }, /* GL_TEXTURE16 */ - { 33267, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 33284, 0x000084D1 }, /* GL_TEXTURE17 */ - { 33297, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 33314, 0x000084D2 }, /* GL_TEXTURE18 */ - { 33327, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 33344, 0x000084D3 }, /* GL_TEXTURE19 */ - { 33357, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 33374, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 33390, 0x000084C2 }, /* GL_TEXTURE2 */ - { 33402, 0x000084D4 }, /* GL_TEXTURE20 */ - { 33415, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 33432, 0x000084D5 }, /* GL_TEXTURE21 */ - { 33445, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 33462, 0x000084D6 }, /* GL_TEXTURE22 */ - { 33475, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 33492, 0x000084D7 }, /* GL_TEXTURE23 */ - { 33505, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 33522, 0x000084D8 }, /* GL_TEXTURE24 */ - { 33535, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 33552, 0x000084D9 }, /* GL_TEXTURE25 */ - { 33565, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 33582, 0x000084DA }, /* GL_TEXTURE26 */ - { 33595, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 33612, 0x000084DB }, /* GL_TEXTURE27 */ - { 33625, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 33642, 0x000084DC }, /* GL_TEXTURE28 */ - { 33655, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 33672, 0x000084DD }, /* GL_TEXTURE29 */ - { 33685, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 33702, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 33718, 0x000084C3 }, /* GL_TEXTURE3 */ - { 33730, 0x000084DE }, /* GL_TEXTURE30 */ - { 33743, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 33760, 0x000084DF }, /* GL_TEXTURE31 */ - { 33773, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 33790, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 33806, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33818, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33834, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33846, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33862, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33874, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 33890, 0x000084C7 }, /* GL_TEXTURE7 */ - { 33902, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 33918, 0x000084C8 }, /* GL_TEXTURE8 */ - { 33930, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 33946, 0x000084C9 }, /* GL_TEXTURE9 */ - { 33958, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 33974, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 33988, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 34012, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 34026, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 34050, 0x0000806F }, /* GL_TEXTURE_3D */ - { 34064, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 34086, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 34112, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 34134, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 34156, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 34188, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 34210, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 34242, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 34264, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 34292, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 34324, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 34357, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 34389, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 34404, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 34425, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 34450, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 34468, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 34492, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 34523, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 34553, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 34583, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 34618, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 34649, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 34687, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 34714, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 34746, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 34780, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 34804, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34832, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34856, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 34884, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 34917, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 34941, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 34963, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 34985, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 35011, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 35045, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 35078, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 35115, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 35143, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 35175, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 35198, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 35236, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 35278, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 35309, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 35337, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 35367, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 35395, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 35415, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 35439, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 35470, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 35505, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 35536, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 35571, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 35602, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 35637, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 35668, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 35703, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 35734, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 35769, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 35800, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35835, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 35864, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35881, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 35903, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 35929, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 35944, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 35965, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 35985, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 36011, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 36031, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 36048, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 36065, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 36082, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 36099, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 36124, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 36146, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 36172, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 36190, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 36216, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 36242, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 36272, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 36299, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 36324, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 36344, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 36368, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 36395, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 36422, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 36449, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 36475, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 36505, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 36527, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 36545, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 36575, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 36603, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 36631, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 36659, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 36680, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 36699, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 36721, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 36740, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 36760, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 36790, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 36821, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 36846, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 36870, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 36890, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 36914, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 36934, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 36957, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 36981, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 37011, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 37036, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 37070, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 37087, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 37105, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 37123, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 37141, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 37160, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ - { 37179, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 37199, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 37218, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 37247, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 37264, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 37290, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 37320, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 37352, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 37382, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 37416, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 37432, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 37463, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 37498, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 37526, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 37558, 0x00000004 }, /* GL_TRIANGLES */ - { 37571, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 37587, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 37608, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 37626, 0x00000001 }, /* GL_TRUE */ - { 37634, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 37654, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 37677, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 37697, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 37718, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 37740, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 37762, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 37782, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 37803, 0x00009118 }, /* GL_UNSIGNALED */ - { 37817, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 37834, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 37861, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 37884, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 37900, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 37927, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 37948, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 37972, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 38003, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 38027, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 38055, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 38078, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 38096, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 38126, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 38152, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 38182, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 38208, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 38232, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 38260, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 38288, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 38315, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 38347, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 38378, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 38392, 0x00002A20 }, /* GL_V2F */ - { 38399, 0x00002A21 }, /* GL_V3F */ - { 38406, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 38425, 0x00001F00 }, /* GL_VENDOR */ - { 38435, 0x00001F02 }, /* GL_VERSION */ - { 38446, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 38462, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 38486, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 38516, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 38547, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 38582, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 38606, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 38627, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 38650, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 38671, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 38698, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 38726, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 38754, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 38782, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 38810, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 38838, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 38866, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 38893, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 38920, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 38947, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 38974, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 39001, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 39028, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 39055, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 39082, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 39109, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 39147, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 39189, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 39220, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 39255, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 39289, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 39327, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 39358, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 39393, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 39421, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 39453, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 39483, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 39517, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 39545, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 39577, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 39597, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 39619, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 39648, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 39669, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 39698, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 39731, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 39763, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 39790, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 39821, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 39851, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 39868, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 39889, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 39916, 0x00000BA2 }, /* GL_VIEWPORT */ - { 39928, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 39944, 0x0000911D }, /* GL_WAIT_FAILED */ - { 39959, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 39979, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 40010, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 40045, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 40073, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 40098, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 40125, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 40150, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 40174, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 40193, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 40207, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 40225, 0x00001506 }, /* GL_XOR */ - { 40232, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 40251, 0x00008757 }, /* GL_YCBCR_MESA */ - { 40265, 0x00000000 }, /* GL_ZERO */ - { 40273, 0x00000D16 }, /* GL_ZOOM_X */ - { 40283, 0x00000D17 }, /* GL_ZOOM_Y */ + { 7190, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ + { 7214, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 7234, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 7258, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 7272, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 7286, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 7306, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7331, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7351, 0x0000864F }, /* GL_DEPTH_CLAMP */ + { 7366, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7384, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7405, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7424, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7445, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7470, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7496, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7517, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7542, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7568, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7589, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7614, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7640, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7654, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7669, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7684, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7701, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7729, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ + { 7750, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7770, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7798, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7826, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7840, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7862, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7888, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7907, 0x00001201 }, /* GL_DIFFUSE */ + { 7918, 0x00000BD0 }, /* GL_DITHER */ + { 7928, 0x00000A02 }, /* GL_DOMAIN */ + { 7938, 0x00001100 }, /* GL_DONT_CARE */ + { 7951, 0x000086AE }, /* GL_DOT3_RGB */ + { 7963, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7976, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 7993, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 8010, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 8026, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 8042, 0x0000140A }, /* GL_DOUBLE */ + { 8052, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 8068, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 8083, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 8099, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 8119, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 8139, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 8155, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 8172, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 8193, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 8214, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 8231, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 8252, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 8273, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 8290, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 8311, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 8332, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 8349, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8370, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8391, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8408, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8429, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8450, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8467, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8488, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8509, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8529, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8549, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8565, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8585, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8605, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8621, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8641, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8661, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8677, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8697, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8717, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8733, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8753, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8773, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8789, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8809, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8829, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8845, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8865, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8885, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8901, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8921, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8941, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8957, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 8977, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 8997, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 9017, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ + { 9045, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 9077, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 9101, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 9121, 0x00000304 }, /* GL_DST_ALPHA */ + { 9134, 0x00000306 }, /* GL_DST_COLOR */ + { 9147, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 9161, 0x00008779 }, /* GL_DUDV_ATI */ + { 9173, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 9189, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 9209, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 9225, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 9245, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 9261, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 9281, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 9294, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 9313, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 9347, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 9385, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9412, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9438, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9462, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9494, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9530, 0x00001600 }, /* GL_EMISSION */ + { 9542, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9556, 0x00000202 }, /* GL_EQUAL */ + { 9565, 0x00001509 }, /* GL_EQUIV */ + { 9574, 0x00010000 }, /* GL_EVAL_BIT */ + { 9586, 0x00000800 }, /* GL_EXP */ + { 9593, 0x00000801 }, /* GL_EXP2 */ + { 9601, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9615, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9629, 0x00002502 }, /* GL_EYE_PLANE */ + { 9642, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9667, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9684, 0x00000000 }, /* GL_FALSE */ + { 9693, 0x00001101 }, /* GL_FASTEST */ + { 9704, 0x00001C01 }, /* GL_FEEDBACK */ + { 9716, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9743, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9767, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9791, 0x00001B02 }, /* GL_FILL */ + { 9799, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ + { 9826, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 9857, 0x00001D00 }, /* GL_FLAT */ + { 9865, 0x00001406 }, /* GL_FLOAT */ + { 9874, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9888, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9906, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 9922, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 9938, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9952, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9970, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 9986, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 10002, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 10016, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 10034, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 10050, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 10066, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 10080, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 10098, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 10112, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 10130, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 10144, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 10162, 0x00000B60 }, /* GL_FOG */ + { 10169, 0x00000080 }, /* GL_FOG_BIT */ + { 10180, 0x00000B66 }, /* GL_FOG_COLOR */ + { 10193, 0x00008451 }, /* GL_FOG_COORD */ + { 10206, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 10224, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 10248, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10287, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 10330, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 10362, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 10393, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 10422, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 10447, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 10466, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 10500, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 10527, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10553, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10577, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10594, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10609, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10633, 0x00000B64 }, /* GL_FOG_END */ + { 10644, 0x00000C54 }, /* GL_FOG_HINT */ + { 10656, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10669, 0x00000B65 }, /* GL_FOG_MODE */ + { 10681, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10700, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10725, 0x00000B63 }, /* GL_FOG_START */ + { 10738, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10756, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10780, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10799, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10822, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10857, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10872, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10909, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10945, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10986, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 11027, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 11064, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 11101, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 11139, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 11181, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 11219, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 11261, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 11296, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 11335, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 11384, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 11432, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 11484, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 11524, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11568, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11608, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11652, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ + { 11675, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11702, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11726, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11754, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11777, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11796, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11833, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11874, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11915, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + { 11953, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11995, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 12046, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 12084, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 12129, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 12178, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 12216, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ + { 12258, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + { 12296, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 12338, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 12370, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 12395, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 12422, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 12453, 0x00000404 }, /* GL_FRONT */ + { 12462, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 12480, 0x00000B46 }, /* GL_FRONT_FACE */ + { 12494, 0x00000400 }, /* GL_FRONT_LEFT */ + { 12508, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 12523, 0x00008006 }, /* GL_FUNC_ADD */ + { 12535, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 12551, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 12576, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 12605, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 12622, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 12643, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 12662, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 12686, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12715, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12739, 0x00000206 }, /* GL_GEQUAL */ + { 12749, 0x00000204 }, /* GL_GREATER */ + { 12760, 0x00001904 }, /* GL_GREEN */ + { 12769, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12783, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12797, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12812, 0x00008000 }, /* GL_HINT_BIT */ + { 12824, 0x00008024 }, /* GL_HISTOGRAM */ + { 12837, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12861, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12889, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12912, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12939, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12956, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12976, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 13000, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 13024, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 13052, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 13080, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 13112, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 13134, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 13160, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 13178, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 13200, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 13219, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 13242, 0x0000862A }, /* GL_IDENTITY_NV */ + { 13257, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 13277, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13317, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13355, 0x00001E02 }, /* GL_INCR */ + { 13363, 0x00008507 }, /* GL_INCR_WRAP */ + { 13376, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13393, 0x00008222 }, /* GL_INDEX */ + { 13402, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13417, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13447, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13481, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13504, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13526, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13546, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13560, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13581, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13599, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13613, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13629, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13644, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13663, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13682, 0x00001404 }, /* GL_INT */ + { 13689, 0x00008049 }, /* GL_INTENSITY */ + { 13702, 0x0000804C }, /* GL_INTENSITY12 */ + { 13717, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13736, 0x0000804D }, /* GL_INTENSITY16 */ + { 13751, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13770, 0x0000804A }, /* GL_INTENSITY4 */ + { 13784, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13802, 0x0000804B }, /* GL_INTENSITY8 */ + { 13816, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13834, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13851, 0x00008575 }, /* GL_INTERPOLATE */ + { 13866, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13885, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13904, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13916, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13932, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13944, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13960, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13972, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13988, 0x00000500 }, /* GL_INVALID_ENUM */ + { 14004, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 14037, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 14074, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 14095, 0x00000501 }, /* GL_INVALID_VALUE */ + { 14112, 0x0000862B }, /* GL_INVERSE_NV */ + { 14126, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 14150, 0x0000150A }, /* GL_INVERT */ + { 14160, 0x00001E00 }, /* GL_KEEP */ + { 14168, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 14194, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 14224, 0x00000406 }, /* GL_LEFT */ + { 14232, 0x00000203 }, /* GL_LEQUAL */ + { 14242, 0x00000201 }, /* GL_LESS */ + { 14250, 0x00004000 }, /* GL_LIGHT0 */ + { 14260, 0x00004001 }, /* GL_LIGHT1 */ + { 14270, 0x00004002 }, /* GL_LIGHT2 */ + { 14280, 0x00004003 }, /* GL_LIGHT3 */ + { 14290, 0x00004004 }, /* GL_LIGHT4 */ + { 14300, 0x00004005 }, /* GL_LIGHT5 */ + { 14310, 0x00004006 }, /* GL_LIGHT6 */ + { 14320, 0x00004007 }, /* GL_LIGHT7 */ + { 14330, 0x00000B50 }, /* GL_LIGHTING */ + { 14342, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14358, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14381, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14410, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14443, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14471, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14495, 0x00001B01 }, /* GL_LINE */ + { 14503, 0x00002601 }, /* GL_LINEAR */ + { 14513, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14535, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14565, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14596, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14620, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14645, 0x00000001 }, /* GL_LINES */ + { 14654, 0x00000004 }, /* GL_LINE_BIT */ + { 14666, 0x00000002 }, /* GL_LINE_LOOP */ + { 14679, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14699, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14714, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14734, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14750, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14774, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14797, 0x00000003 }, /* GL_LINE_STRIP */ + { 14811, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14825, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14839, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14865, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14885, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14900, 0x00000B32 }, /* GL_LIST_BASE */ + { 14913, 0x00020000 }, /* GL_LIST_BIT */ + { 14925, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14939, 0x00000B30 }, /* GL_LIST_MODE */ + { 14952, 0x00000101 }, /* GL_LOAD */ + { 14960, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14972, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14989, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 15003, 0x00001909 }, /* GL_LUMINANCE */ + { 15016, 0x00008041 }, /* GL_LUMINANCE12 */ + { 15031, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 15054, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 15081, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 15103, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 15129, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 15148, 0x00008042 }, /* GL_LUMINANCE16 */ + { 15163, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 15186, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 15213, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 15232, 0x0000803F }, /* GL_LUMINANCE4 */ + { 15246, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 15267, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 15292, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 15310, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15331, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15356, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15370, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15391, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15416, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15434, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15453, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15469, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15489, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15511, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15525, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15540, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15564, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15588, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15612, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15636, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15653, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15670, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15698, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15727, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15756, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15785, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15814, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15843, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15872, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15900, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15928, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15956, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15984, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 16012, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 16040, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 16068, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 16096, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 16124, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 16140, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 16160, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 16182, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 16196, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 16211, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 16235, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 16259, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 16283, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 16307, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 16324, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16341, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16369, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16398, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16427, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16456, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16485, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16514, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16543, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16571, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16599, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16627, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16655, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16683, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16711, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16739, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16767, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16795, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16808, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 16834, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 16863, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 16891, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 16907, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16922, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 16948, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 16965, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16980, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16994, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 17010, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 17026, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 17042, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 17058, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 17074, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 17090, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 17106, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 17122, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 17138, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 17154, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 17169, 0x00008631 }, /* GL_MATRIX1_NV */ + { 17183, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 17199, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 17215, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 17231, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 17247, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 17263, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 17279, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 17295, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 17311, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 17327, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17343, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17358, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17372, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17388, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17404, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17419, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17433, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17448, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17462, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17477, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17491, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17506, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17520, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17535, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17549, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17564, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17579, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17605, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17639, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17670, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17703, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17734, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17749, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17771, 0x00008008 }, /* GL_MAX */ + { 17778, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17801, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17833, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17859, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17892, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17918, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17952, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17971, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 17996, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 18025, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 18057, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 18093, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 18129, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 18169, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 18195, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 18225, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 18250, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 18279, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 18308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 18341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 18361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18476, 0x00008008 }, /* GL_MAX_EXT */ + { 18487, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18522, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18561, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18575, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18595, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18633, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18662, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18686, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18714, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18737, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18774, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18810, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18837, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18866, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18900, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18936, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18963, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18995, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 19031, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 19060, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 19089, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 19117, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 19155, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 19199, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 19242, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 19276, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 19315, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 19352, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19390, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19433, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19476, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19506, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19537, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19573, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19609, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19639, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19673, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19706, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 19731, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19760, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19775, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 19794, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 19821, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19841, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19865, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19887, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19913, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19940, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19971, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19995, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 20029, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 20049, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 20076, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 20097, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 20122, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 20147, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 20182, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 20204, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 20230, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 20252, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 20278, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 20312, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 20350, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 20383, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 20420, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20444, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20465, 0x00008007 }, /* GL_MIN */ + { 20472, 0x0000802E }, /* GL_MINMAX */ + { 20482, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20496, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20513, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20534, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20549, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20568, 0x00008007 }, /* GL_MIN_EXT */ + { 20579, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20598, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20621, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20644, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20664, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20684, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20714, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20742, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20770, 0x00001700 }, /* GL_MODELVIEW */ + { 20783, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20801, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20820, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20839, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20858, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20877, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20896, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20915, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20934, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20953, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20972, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20991, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 21009, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 21028, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 21047, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 21066, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 21085, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 21104, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 21123, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 21142, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 21161, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 21180, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 21199, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 21217, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 21236, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 21255, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 21273, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 21291, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 21309, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 21327, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 21345, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 21363, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 21381, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 21401, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 21428, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21453, 0x00002100 }, /* GL_MODULATE */ + { 21465, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21485, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21512, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21537, 0x00000103 }, /* GL_MULT */ + { 21545, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21560, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21580, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21599, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21618, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21642, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21665, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21695, 0x00002A25 }, /* GL_N3F_V3F */ + { 21706, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21726, 0x0000150E }, /* GL_NAND */ + { 21734, 0x00002600 }, /* GL_NEAREST */ + { 21745, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21776, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21808, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21833, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21859, 0x00000200 }, /* GL_NEVER */ + { 21868, 0x00001102 }, /* GL_NICEST */ + { 21878, 0x00000000 }, /* GL_NONE */ + { 21886, 0x00001505 }, /* GL_NOOP */ + { 21894, 0x00001508 }, /* GL_NOR */ + { 21901, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21914, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21930, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21961, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21996, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 22020, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 22043, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 22064, 0x00008511 }, /* GL_NORMAL_MAP */ + { 22078, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 22096, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 22113, 0x00000205 }, /* GL_NOTEQUAL */ + { 22125, 0x00000000 }, /* GL_NO_ERROR */ + { 22137, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 22171, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 22209, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 22241, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 22283, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 22313, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 22353, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 22384, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 22413, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22441, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22471, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22488, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22514, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22530, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22565, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22587, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 22602, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22621, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22651, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22672, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22700, 0x00000001 }, /* GL_ONE */ + { 22707, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22735, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22767, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22795, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22827, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22850, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22873, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22896, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22919, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22937, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22959, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22981, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22997, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 23017, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 23037, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 23055, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 23077, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 23099, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 23115, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 23135, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 23155, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 23173, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 23195, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 23217, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 23233, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 23253, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 23273, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 23294, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 23313, 0x00001507 }, /* GL_OR */ + { 23319, 0x00000A01 }, /* GL_ORDER */ + { 23328, 0x0000150D }, /* GL_OR_INVERTED */ + { 23343, 0x0000150B }, /* GL_OR_REVERSE */ + { 23357, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 23374, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 23392, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 23413, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 23433, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23451, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23470, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23490, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23510, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23528, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23547, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23572, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23596, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23617, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23639, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23661, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23686, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23710, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23731, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23753, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23775, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23797, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23828, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23848, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23873, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23893, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23918, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23938, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23963, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23983, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 24008, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 24028, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 24053, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 24073, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 24098, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 24118, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 24143, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 24163, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 24188, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 24208, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 24233, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 24253, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 24278, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 24296, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 24317, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 24346, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 24379, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 24404, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 24427, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 24458, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 24493, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 24520, 0x00001B00 }, /* GL_POINT */ + { 24529, 0x00000000 }, /* GL_POINTS */ + { 24539, 0x00000002 }, /* GL_POINT_BIT */ + { 24552, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24582, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24616, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24650, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24685, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24714, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24747, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24780, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24814, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24828, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24854, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24872, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24894, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24916, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24939, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24957, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24979, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 25001, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 25024, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 25044, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 25060, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 25081, 0x00008861 }, /* GL_POINT_SPRITE */ + { 25097, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 25117, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 25146, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 25165, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 25191, 0x00000701 }, /* GL_POINT_TOKEN */ + { 25206, 0x00000009 }, /* GL_POLYGON */ + { 25217, 0x00000008 }, /* GL_POLYGON_BIT */ + { 25232, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 25248, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 25271, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 25296, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 25319, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 25342, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 25366, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 25390, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 25408, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 25431, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 25450, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 25473, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 25490, 0x00001203 }, /* GL_POSITION */ + { 25502, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 25534, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25570, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25603, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25640, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25671, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25706, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25738, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25774, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25807, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25839, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25875, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25908, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25945, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25975, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 26009, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 26040, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 26075, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 26106, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 26141, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 26173, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 26209, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 26239, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 26273, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 26304, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 26339, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 26371, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 26402, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 26437, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 26469, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 26505, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 26534, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26567, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26597, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26631, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26670, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26703, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26743, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26777, 0x00008578 }, /* GL_PREVIOUS */ + { 26789, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26805, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26821, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26838, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26859, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26880, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26913, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26945, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26968, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26991, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 27021, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 27050, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 27078, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 27100, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 27128, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 27156, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 27178, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 27199, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 27239, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 27278, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 27308, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 27343, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 27376, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 27410, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 27449, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 27488, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 27510, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 27536, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27560, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27583, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27605, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27626, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27647, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27674, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27706, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27738, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27773, 0x00001701 }, /* GL_PROJECTION */ + { 27787, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27808, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27834, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 27854, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27878, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27899, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27918, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27941, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27980, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 28018, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 28038, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 28068, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 28092, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 28112, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 28142, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 28166, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 28186, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 28219, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 28245, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 28275, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 28306, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 28336, 0x00002003 }, /* GL_Q */ + { 28341, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 28366, 0x00000007 }, /* GL_QUADS */ + { 28375, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 28484, 0x00000008 }, /* GL_QUAD_STRIP */ + { 28498, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28520, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28546, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28562, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28582, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28608, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28638, 0x00002002 }, /* GL_R */ + { 28643, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28655, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28688, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28703, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28723, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 28751, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28783, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28807, 0x000088B8 }, /* GL_READ_ONLY */ + { 28820, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28837, 0x000088BA }, /* GL_READ_WRITE */ + { 28851, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28869, 0x00001903 }, /* GL_RED */ + { 28876, 0x00008016 }, /* GL_REDUCE */ + { 28886, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28900, 0x00000D15 }, /* GL_RED_BIAS */ + { 28912, 0x00000D52 }, /* GL_RED_BITS */ + { 28924, 0x00000D14 }, /* GL_RED_SCALE */ + { 28937, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 28955, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 28977, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 28998, 0x00001C00 }, /* GL_RENDER */ + { 29008, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 29024, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 29051, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 29075, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 29103, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 29129, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 29156, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 29176, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 29203, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 29226, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 29253, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 29285, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 29321, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 29346, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 29370, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 29398, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 29427, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 29449, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 29475, 0x00001F01 }, /* GL_RENDERER */ + { 29487, 0x00000C40 }, /* GL_RENDER_MODE */ + { 29502, 0x00002901 }, /* GL_REPEAT */ + { 29512, 0x00001E01 }, /* GL_REPLACE */ + { 29523, 0x00008062 }, /* GL_REPLACE_EXT */ + { 29538, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 29561, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 29579, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29601, 0x00000102 }, /* GL_RETURN */ + { 29611, 0x00001907 }, /* GL_RGB */ + { 29618, 0x00008052 }, /* GL_RGB10 */ + { 29627, 0x00008059 }, /* GL_RGB10_A2 */ + { 29639, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29655, 0x00008052 }, /* GL_RGB10_EXT */ + { 29668, 0x00008053 }, /* GL_RGB12 */ + { 29677, 0x00008053 }, /* GL_RGB12_EXT */ + { 29690, 0x00008054 }, /* GL_RGB16 */ + { 29699, 0x00008054 }, /* GL_RGB16_EXT */ + { 29712, 0x0000804E }, /* GL_RGB2_EXT */ + { 29724, 0x0000804F }, /* GL_RGB4 */ + { 29732, 0x0000804F }, /* GL_RGB4_EXT */ + { 29744, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29757, 0x00008050 }, /* GL_RGB5 */ + { 29765, 0x00008057 }, /* GL_RGB5_A1 */ + { 29776, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29791, 0x00008050 }, /* GL_RGB5_EXT */ + { 29803, 0x00008051 }, /* GL_RGB8 */ + { 29811, 0x00008051 }, /* GL_RGB8_EXT */ + { 29823, 0x00001908 }, /* GL_RGBA */ + { 29831, 0x0000805A }, /* GL_RGBA12 */ + { 29841, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29855, 0x0000805B }, /* GL_RGBA16 */ + { 29865, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29879, 0x00008055 }, /* GL_RGBA2 */ + { 29888, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29901, 0x00008056 }, /* GL_RGBA4 */ + { 29910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 29929, 0x00008056 }, /* GL_RGBA4_EXT */ + { 29942, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 29956, 0x00008058 }, /* GL_RGBA8 */ + { 29965, 0x00008058 }, /* GL_RGBA8_EXT */ + { 29978, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 29993, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 30011, 0x00000C31 }, /* GL_RGBA_MODE */ + { 30024, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 30037, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 30051, 0x000083A0 }, /* GL_RGB_S3TC */ + { 30063, 0x00008573 }, /* GL_RGB_SCALE */ + { 30076, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 30093, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 30110, 0x00000407 }, /* GL_RIGHT */ + { 30119, 0x00002000 }, /* GL_S */ + { 30124, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 30138, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 30159, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 30173, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 30194, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 30208, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 30224, 0x000080A9 }, /* GL_SAMPLES */ + { 30235, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 30251, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 30266, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 30284, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 30306, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 30334, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 30366, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 30389, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 30416, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 30434, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 30457, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 30479, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 30498, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 30521, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 30547, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 30577, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30602, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30631, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30646, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30661, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30677, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30702, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30742, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30786, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30819, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30849, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30881, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 30911, 0x00001C02 }, /* GL_SELECT */ + { 30921, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 30949, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 30974, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 30990, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 31017, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 31048, 0x0000150F }, /* GL_SET */ + { 31055, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 31076, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 31100, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 31115, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 31130, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 31158, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 31181, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 31211, 0x00001601 }, /* GL_SHININESS */ + { 31224, 0x00001402 }, /* GL_SHORT */ + { 31233, 0x00009119 }, /* GL_SIGNALED */ + { 31245, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 31266, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 31282, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 31302, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 31321, 0x00008C46 }, /* GL_SLUMINANCE */ + { 31335, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 31350, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 31372, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 31392, 0x00001D01 }, /* GL_SMOOTH */ + { 31402, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 31435, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 31462, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 31495, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 31522, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 31539, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 31560, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 31581, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31596, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31615, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31634, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31651, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31672, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31693, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31708, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31727, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31746, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31763, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31784, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31805, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31820, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31839, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31858, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31878, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 31896, 0x00001202 }, /* GL_SPECULAR */ + { 31908, 0x00002402 }, /* GL_SPHERE_MAP */ + { 31922, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 31937, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 31955, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 31972, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 31986, 0x00008580 }, /* GL_SRC0_RGB */ + { 31998, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 32012, 0x00008581 }, /* GL_SRC1_RGB */ + { 32024, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 32038, 0x00008582 }, /* GL_SRC2_RGB */ + { 32050, 0x00000302 }, /* GL_SRC_ALPHA */ + { 32063, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 32085, 0x00000300 }, /* GL_SRC_COLOR */ + { 32098, 0x00008C40 }, /* GL_SRGB */ + { 32106, 0x00008C41 }, /* GL_SRGB8 */ + { 32115, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 32131, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 32145, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 32163, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 32182, 0x000088E6 }, /* GL_STATIC_COPY */ + { 32197, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 32216, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 32231, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 32250, 0x000088E5 }, /* GL_STATIC_READ */ + { 32265, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 32284, 0x00001802 }, /* GL_STENCIL */ + { 32295, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 32317, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 32343, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 32364, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 32389, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 32410, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 32435, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 32467, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 32503, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 32535, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 32571, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 32591, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32618, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32644, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32660, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32682, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32705, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32721, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32737, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32754, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 32772, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 32791, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32814, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32836, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 32854, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32876, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 32894, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 32916, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 32937, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 32964, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 32991, 0x00000B97 }, /* GL_STENCIL_REF */ + { 33006, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 33022, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 33051, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 33073, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 33094, 0x00000C33 }, /* GL_STEREO */ + { 33104, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 33128, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 33153, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 33177, 0x000088E2 }, /* GL_STREAM_COPY */ + { 33192, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 33211, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 33226, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 33245, 0x000088E1 }, /* GL_STREAM_READ */ + { 33260, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 33279, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 33296, 0x000084E7 }, /* GL_SUBTRACT */ + { 33308, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 33324, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 33342, 0x00009116 }, /* GL_SYNC_FENCE */ + { 33356, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 33370, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 33397, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 33427, 0x00009114 }, /* GL_SYNC_STATUS */ + { 33442, 0x00002001 }, /* GL_T */ + { 33447, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 33462, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 33481, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 33497, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 33512, 0x00002A27 }, /* GL_T2F_V3F */ + { 33523, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 33542, 0x00002A28 }, /* GL_T4F_V4F */ + { 33553, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 33576, 0x00001702 }, /* GL_TEXTURE */ + { 33587, 0x000084C0 }, /* GL_TEXTURE0 */ + { 33599, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 33615, 0x000084C1 }, /* GL_TEXTURE1 */ + { 33627, 0x000084CA }, /* GL_TEXTURE10 */ + { 33640, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 33657, 0x000084CB }, /* GL_TEXTURE11 */ + { 33670, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 33687, 0x000084CC }, /* GL_TEXTURE12 */ + { 33700, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 33717, 0x000084CD }, /* GL_TEXTURE13 */ + { 33730, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 33747, 0x000084CE }, /* GL_TEXTURE14 */ + { 33760, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 33777, 0x000084CF }, /* GL_TEXTURE15 */ + { 33790, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33807, 0x000084D0 }, /* GL_TEXTURE16 */ + { 33820, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 33837, 0x000084D1 }, /* GL_TEXTURE17 */ + { 33850, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 33867, 0x000084D2 }, /* GL_TEXTURE18 */ + { 33880, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 33897, 0x000084D3 }, /* GL_TEXTURE19 */ + { 33910, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 33927, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 33943, 0x000084C2 }, /* GL_TEXTURE2 */ + { 33955, 0x000084D4 }, /* GL_TEXTURE20 */ + { 33968, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 33985, 0x000084D5 }, /* GL_TEXTURE21 */ + { 33998, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 34015, 0x000084D6 }, /* GL_TEXTURE22 */ + { 34028, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 34045, 0x000084D7 }, /* GL_TEXTURE23 */ + { 34058, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 34075, 0x000084D8 }, /* GL_TEXTURE24 */ + { 34088, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 34105, 0x000084D9 }, /* GL_TEXTURE25 */ + { 34118, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 34135, 0x000084DA }, /* GL_TEXTURE26 */ + { 34148, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 34165, 0x000084DB }, /* GL_TEXTURE27 */ + { 34178, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 34195, 0x000084DC }, /* GL_TEXTURE28 */ + { 34208, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 34225, 0x000084DD }, /* GL_TEXTURE29 */ + { 34238, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 34255, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 34271, 0x000084C3 }, /* GL_TEXTURE3 */ + { 34283, 0x000084DE }, /* GL_TEXTURE30 */ + { 34296, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 34313, 0x000084DF }, /* GL_TEXTURE31 */ + { 34326, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 34343, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 34359, 0x000084C4 }, /* GL_TEXTURE4 */ + { 34371, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 34387, 0x000084C5 }, /* GL_TEXTURE5 */ + { 34399, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 34415, 0x000084C6 }, /* GL_TEXTURE6 */ + { 34427, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 34443, 0x000084C7 }, /* GL_TEXTURE7 */ + { 34455, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 34471, 0x000084C8 }, /* GL_TEXTURE8 */ + { 34483, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 34499, 0x000084C9 }, /* GL_TEXTURE9 */ + { 34511, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 34527, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 34541, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 34565, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 34579, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 34603, 0x0000806F }, /* GL_TEXTURE_3D */ + { 34617, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 34639, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 34665, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 34687, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 34709, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 34741, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 34763, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34795, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 34817, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 34845, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 34877, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 34910, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 34942, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 34957, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 34978, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 35003, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 35021, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 35045, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 35076, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 35106, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 35136, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 35171, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 35202, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 35240, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 35267, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 35299, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 35333, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 35357, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 35385, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 35409, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 35437, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 35470, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 35494, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 35516, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 35538, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 35564, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 35598, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 35631, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 35668, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 35696, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 35728, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 35751, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35789, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 35831, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 35862, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 35890, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 35920, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 35948, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 35968, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 35992, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 36023, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 36058, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 36089, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 36124, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 36155, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 36190, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 36221, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 36256, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 36287, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 36322, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 36353, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 36388, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 36417, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 36434, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 36456, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 36482, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 36497, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 36518, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 36538, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 36564, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 36584, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 36601, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 36618, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 36635, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 36652, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 36677, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 36699, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 36725, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 36743, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 36769, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36795, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 36825, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 36852, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 36877, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 36897, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 36921, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 36948, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 36975, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 37002, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 37028, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 37058, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 37080, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 37098, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 37128, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 37156, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 37184, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 37212, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 37233, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 37252, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 37274, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 37293, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 37313, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 37343, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 37374, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 37399, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 37423, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 37443, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 37467, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 37487, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 37510, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 37534, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 37562, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 37592, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 37617, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 37651, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 37668, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 37686, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 37704, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 37722, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 37741, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ + { 37760, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37780, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37799, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37828, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 37845, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 37871, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37901, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 37933, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 37963, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 37997, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 38013, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 38044, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 38079, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 38107, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 38139, 0x00000004 }, /* GL_TRIANGLES */ + { 38152, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 38168, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 38189, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 38207, 0x00000001 }, /* GL_TRUE */ + { 38215, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 38235, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 38258, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 38278, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 38299, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 38321, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 38343, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 38363, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 38384, 0x00009118 }, /* GL_UNSIGNALED */ + { 38398, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 38415, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 38442, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 38465, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 38481, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 38508, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 38529, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 38554, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 38578, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 38609, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38633, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38661, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38684, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38702, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38732, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38758, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38788, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 38814, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 38838, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 38866, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 38894, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 38921, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 38953, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 38984, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 38998, 0x00002A20 }, /* GL_V2F */ + { 39005, 0x00002A21 }, /* GL_V3F */ + { 39012, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 39031, 0x00001F00 }, /* GL_VENDOR */ + { 39041, 0x00001F02 }, /* GL_VERSION */ + { 39052, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 39068, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 39092, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 39122, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 39153, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 39188, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 39212, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 39233, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 39256, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 39277, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 39304, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 39332, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 39360, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 39388, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 39416, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 39444, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 39472, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 39499, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 39526, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 39553, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 39580, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 39607, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39634, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39661, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39688, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39715, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39753, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39795, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 39826, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 39861, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 39895, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 39933, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 39964, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 39999, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 40027, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 40059, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 40089, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 40123, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 40151, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 40183, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 40203, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 40225, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 40254, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 40275, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 40304, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 40337, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 40369, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 40396, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 40427, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 40457, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 40474, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 40495, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 40522, 0x00000BA2 }, /* GL_VIEWPORT */ + { 40534, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 40550, 0x0000911D }, /* GL_WAIT_FAILED */ + { 40565, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 40585, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 40616, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40651, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40679, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40704, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40731, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40756, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40780, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 40799, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 40813, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 40831, 0x00001506 }, /* GL_XOR */ + { 40838, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 40857, 0x00008757 }, /* GL_YCBCR_MESA */ + { 40871, 0x00000000 }, /* GL_ZERO */ + { 40879, 0x00000D16 }, /* GL_ZOOM_X */ + { 40889, 0x00000D17 }, /* GL_ZOOM_Y */ }; static const unsigned reduced_enums[1347] = { - 476, /* GL_FALSE */ - 692, /* GL_LINES */ - 694, /* GL_LINE_LOOP */ - 701, /* GL_LINE_STRIP */ - 1744, /* GL_TRIANGLES */ - 1747, /* GL_TRIANGLE_STRIP */ - 1745, /* GL_TRIANGLE_FAN */ - 1272, /* GL_QUADS */ - 1275, /* GL_QUAD_STRIP */ - 1159, /* GL_POLYGON */ - 1171, /* GL_POLYGON_STIPPLE_BIT */ - 1120, /* GL_PIXEL_MODE_BIT */ - 679, /* GL_LIGHTING_BIT */ - 505, /* GL_FOG_BIT */ + 479, /* GL_FALSE */ + 701, /* GL_LINES */ + 703, /* GL_LINE_LOOP */ + 710, /* GL_LINE_STRIP */ + 1766, /* GL_TRIANGLES */ + 1769, /* GL_TRIANGLE_STRIP */ + 1767, /* GL_TRIANGLE_FAN */ + 1285, /* GL_QUADS */ + 1289, /* GL_QUAD_STRIP */ + 1171, /* GL_POLYGON */ + 1183, /* GL_POLYGON_STIPPLE_BIT */ + 1132, /* GL_PIXEL_MODE_BIT */ + 688, /* GL_LIGHTING_BIT */ + 509, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 711, /* GL_LOAD */ - 1327, /* GL_RETURN */ - 992, /* GL_MULT */ + 720, /* GL_LOAD */ + 1344, /* GL_RETURN */ + 1004, /* GL_MULT */ 23, /* GL_ADD */ - 1008, /* GL_NEVER */ - 669, /* GL_LESS */ - 466, /* GL_EQUAL */ - 668, /* GL_LEQUAL */ - 591, /* GL_GREATER */ - 1023, /* GL_NOTEQUAL */ - 590, /* GL_GEQUAL */ + 1020, /* GL_NEVER */ + 678, /* GL_LESS */ + 469, /* GL_EQUAL */ + 677, /* GL_LEQUAL */ + 599, /* GL_GREATER */ + 1035, /* GL_NOTEQUAL */ + 598, /* GL_GEQUAL */ 47, /* GL_ALWAYS */ - 1468, /* GL_SRC_COLOR */ - 1053, /* GL_ONE_MINUS_SRC_COLOR */ - 1466, /* GL_SRC_ALPHA */ - 1052, /* GL_ONE_MINUS_SRC_ALPHA */ - 445, /* GL_DST_ALPHA */ - 1050, /* GL_ONE_MINUS_DST_ALPHA */ - 446, /* GL_DST_COLOR */ - 1051, /* GL_ONE_MINUS_DST_COLOR */ - 1467, /* GL_SRC_ALPHA_SATURATE */ - 578, /* GL_FRONT_LEFT */ - 579, /* GL_FRONT_RIGHT */ + 1485, /* GL_SRC_COLOR */ + 1065, /* GL_ONE_MINUS_SRC_COLOR */ + 1483, /* GL_SRC_ALPHA */ + 1064, /* GL_ONE_MINUS_SRC_ALPHA */ + 448, /* GL_DST_ALPHA */ + 1062, /* GL_ONE_MINUS_DST_ALPHA */ + 449, /* GL_DST_COLOR */ + 1063, /* GL_ONE_MINUS_DST_COLOR */ + 1484, /* GL_SRC_ALPHA_SATURATE */ + 586, /* GL_FRONT_LEFT */ + 587, /* GL_FRONT_RIGHT */ 69, /* GL_BACK_LEFT */ 70, /* GL_BACK_RIGHT */ - 575, /* GL_FRONT */ + 583, /* GL_FRONT */ 68, /* GL_BACK */ - 667, /* GL_LEFT */ - 1369, /* GL_RIGHT */ - 576, /* GL_FRONT_AND_BACK */ + 676, /* GL_LEFT */ + 1386, /* GL_RIGHT */ + 584, /* GL_FRONT_AND_BACK */ 63, /* GL_AUX0 */ 64, /* GL_AUX1 */ 65, /* GL_AUX2 */ 66, /* GL_AUX3 */ - 657, /* GL_INVALID_ENUM */ - 661, /* GL_INVALID_VALUE */ - 660, /* GL_INVALID_OPERATION */ - 1473, /* GL_STACK_OVERFLOW */ - 1474, /* GL_STACK_UNDERFLOW */ - 1078, /* GL_OUT_OF_MEMORY */ - 658, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 665, /* GL_INVALID_ENUM */ + 669, /* GL_INVALID_VALUE */ + 668, /* GL_INVALID_OPERATION */ + 1490, /* GL_STACK_OVERFLOW */ + 1491, /* GL_STACK_UNDERFLOW */ + 1090, /* GL_OUT_OF_MEMORY */ + 666, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1098, /* GL_PASS_THROUGH_TOKEN */ - 1158, /* GL_POINT_TOKEN */ - 702, /* GL_LINE_TOKEN */ - 1172, /* GL_POLYGON_TOKEN */ + 1110, /* GL_PASS_THROUGH_TOKEN */ + 1170, /* GL_POINT_TOKEN */ + 711, /* GL_LINE_TOKEN */ + 1184, /* GL_POLYGON_TOKEN */ 74, /* GL_BITMAP_TOKEN */ - 444, /* GL_DRAW_PIXEL_TOKEN */ + 447, /* GL_DRAW_PIXEL_TOKEN */ 301, /* GL_COPY_PIXEL_TOKEN */ - 695, /* GL_LINE_RESET_TOKEN */ - 469, /* GL_EXP */ - 470, /* GL_EXP2 */ + 704, /* GL_LINE_RESET_TOKEN */ + 472, /* GL_EXP */ + 473, /* GL_EXP2 */ 337, /* GL_CW */ 125, /* GL_CCW */ 146, /* GL_COEFF */ - 1075, /* GL_ORDER */ - 382, /* GL_DOMAIN */ + 1087, /* GL_ORDER */ + 384, /* GL_DOMAIN */ 311, /* GL_CURRENT_COLOR */ 314, /* GL_CURRENT_INDEX */ 320, /* GL_CURRENT_NORMAL */ @@ -3846,519 +3892,519 @@ static const unsigned reduced_enums[1347] = 328, /* GL_CURRENT_RASTER_POSITION */ 329, /* GL_CURRENT_RASTER_POSITION_VALID */ 326, /* GL_CURRENT_RASTER_DISTANCE */ - 1151, /* GL_POINT_SMOOTH */ - 1140, /* GL_POINT_SIZE */ - 1150, /* GL_POINT_SIZE_RANGE */ - 1141, /* GL_POINT_SIZE_GRANULARITY */ - 696, /* GL_LINE_SMOOTH */ - 703, /* GL_LINE_WIDTH */ - 705, /* GL_LINE_WIDTH_RANGE */ - 704, /* GL_LINE_WIDTH_GRANULARITY */ - 698, /* GL_LINE_STIPPLE */ - 699, /* GL_LINE_STIPPLE_PATTERN */ - 700, /* GL_LINE_STIPPLE_REPEAT */ - 710, /* GL_LIST_MODE */ - 875, /* GL_MAX_LIST_NESTING */ - 707, /* GL_LIST_BASE */ - 709, /* GL_LIST_INDEX */ - 1161, /* GL_POLYGON_MODE */ - 1168, /* GL_POLYGON_SMOOTH */ - 1170, /* GL_POLYGON_STIPPLE */ - 455, /* GL_EDGE_FLAG */ + 1163, /* GL_POINT_SMOOTH */ + 1152, /* GL_POINT_SIZE */ + 1162, /* GL_POINT_SIZE_RANGE */ + 1153, /* GL_POINT_SIZE_GRANULARITY */ + 705, /* GL_LINE_SMOOTH */ + 712, /* GL_LINE_WIDTH */ + 714, /* GL_LINE_WIDTH_RANGE */ + 713, /* GL_LINE_WIDTH_GRANULARITY */ + 707, /* GL_LINE_STIPPLE */ + 708, /* GL_LINE_STIPPLE_PATTERN */ + 709, /* GL_LINE_STIPPLE_REPEAT */ + 719, /* GL_LIST_MODE */ + 885, /* GL_MAX_LIST_NESTING */ + 716, /* GL_LIST_BASE */ + 718, /* GL_LIST_INDEX */ + 1173, /* GL_POLYGON_MODE */ + 1180, /* GL_POLYGON_SMOOTH */ + 1182, /* GL_POLYGON_STIPPLE */ + 458, /* GL_EDGE_FLAG */ 304, /* GL_CULL_FACE */ 305, /* GL_CULL_FACE_MODE */ - 577, /* GL_FRONT_FACE */ - 678, /* GL_LIGHTING */ - 683, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 684, /* GL_LIGHT_MODEL_TWO_SIDE */ - 680, /* GL_LIGHT_MODEL_AMBIENT */ - 1415, /* GL_SHADE_MODEL */ + 585, /* GL_FRONT_FACE */ + 687, /* GL_LIGHTING */ + 692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 693, /* GL_LIGHT_MODEL_TWO_SIDE */ + 689, /* GL_LIGHT_MODEL_AMBIENT */ + 1432, /* GL_SHADE_MODEL */ 193, /* GL_COLOR_MATERIAL_FACE */ 194, /* GL_COLOR_MATERIAL_PARAMETER */ 192, /* GL_COLOR_MATERIAL */ - 504, /* GL_FOG */ - 526, /* GL_FOG_INDEX */ - 522, /* GL_FOG_DENSITY */ - 530, /* GL_FOG_START */ - 524, /* GL_FOG_END */ - 527, /* GL_FOG_MODE */ - 506, /* GL_FOG_COLOR */ - 369, /* GL_DEPTH_RANGE */ - 376, /* GL_DEPTH_TEST */ - 379, /* GL_DEPTH_WRITEMASK */ - 357, /* GL_DEPTH_CLEAR_VALUE */ - 368, /* GL_DEPTH_FUNC */ + 508, /* GL_FOG */ + 530, /* GL_FOG_INDEX */ + 526, /* GL_FOG_DENSITY */ + 534, /* GL_FOG_START */ + 528, /* GL_FOG_END */ + 531, /* GL_FOG_MODE */ + 510, /* GL_FOG_COLOR */ + 370, /* GL_DEPTH_RANGE */ + 378, /* GL_DEPTH_TEST */ + 381, /* GL_DEPTH_WRITEMASK */ + 358, /* GL_DEPTH_CLEAR_VALUE */ + 369, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1509, /* GL_STENCIL_TEST */ - 1497, /* GL_STENCIL_CLEAR_VALUE */ - 1499, /* GL_STENCIL_FUNC */ - 1511, /* GL_STENCIL_VALUE_MASK */ - 1498, /* GL_STENCIL_FAIL */ - 1506, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1507, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1508, /* GL_STENCIL_REF */ - 1512, /* GL_STENCIL_WRITEMASK */ - 844, /* GL_MATRIX_MODE */ - 1013, /* GL_NORMALIZE */ - 1838, /* GL_VIEWPORT */ - 987, /* GL_MODELVIEW_STACK_DEPTH */ - 1251, /* GL_PROJECTION_STACK_DEPTH */ - 1719, /* GL_TEXTURE_STACK_DEPTH */ - 985, /* GL_MODELVIEW_MATRIX */ - 1250, /* GL_PROJECTION_MATRIX */ - 1702, /* GL_TEXTURE_MATRIX */ + 1530, /* GL_STENCIL_TEST */ + 1514, /* GL_STENCIL_CLEAR_VALUE */ + 1516, /* GL_STENCIL_FUNC */ + 1532, /* GL_STENCIL_VALUE_MASK */ + 1515, /* GL_STENCIL_FAIL */ + 1527, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1528, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1529, /* GL_STENCIL_REF */ + 1533, /* GL_STENCIL_WRITEMASK */ + 853, /* GL_MATRIX_MODE */ + 1025, /* GL_NORMALIZE */ + 1861, /* GL_VIEWPORT */ + 999, /* GL_MODELVIEW_STACK_DEPTH */ + 1263, /* GL_PROJECTION_STACK_DEPTH */ + 1740, /* GL_TEXTURE_STACK_DEPTH */ + 997, /* GL_MODELVIEW_MATRIX */ + 1262, /* GL_PROJECTION_MATRIX */ + 1723, /* GL_TEXTURE_MATRIX */ 61, /* GL_ATTRIB_STACK_DEPTH */ 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ - 381, /* GL_DITHER */ + 383, /* GL_DITHER */ 78, /* GL_BLEND_DST */ 87, /* GL_BLEND_SRC */ 75, /* GL_BLEND */ - 713, /* GL_LOGIC_OP_MODE */ - 631, /* GL_INDEX_LOGIC_OP */ + 722, /* GL_LOGIC_OP_MODE */ + 639, /* GL_INDEX_LOGIC_OP */ 191, /* GL_COLOR_LOGIC_OP */ 67, /* GL_AUX_BUFFERS */ - 392, /* GL_DRAW_BUFFER */ - 1285, /* GL_READ_BUFFER */ - 1396, /* GL_SCISSOR_BOX */ - 1397, /* GL_SCISSOR_TEST */ - 630, /* GL_INDEX_CLEAR_VALUE */ - 635, /* GL_INDEX_WRITEMASK */ + 394, /* GL_DRAW_BUFFER */ + 1299, /* GL_READ_BUFFER */ + 1413, /* GL_SCISSOR_BOX */ + 1414, /* GL_SCISSOR_TEST */ + 638, /* GL_INDEX_CLEAR_VALUE */ + 643, /* GL_INDEX_WRITEMASK */ 188, /* GL_COLOR_CLEAR_VALUE */ 230, /* GL_COLOR_WRITEMASK */ - 632, /* GL_INDEX_MODE */ - 1362, /* GL_RGBA_MODE */ - 391, /* GL_DOUBLEBUFFER */ - 1513, /* GL_STEREO */ - 1320, /* GL_RENDER_MODE */ - 1099, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1152, /* GL_POINT_SMOOTH_HINT */ - 697, /* GL_LINE_SMOOTH_HINT */ - 1169, /* GL_POLYGON_SMOOTH_HINT */ - 525, /* GL_FOG_HINT */ - 1683, /* GL_TEXTURE_GEN_S */ - 1684, /* GL_TEXTURE_GEN_T */ - 1682, /* GL_TEXTURE_GEN_R */ - 1681, /* GL_TEXTURE_GEN_Q */ - 1112, /* GL_PIXEL_MAP_I_TO_I */ - 1118, /* GL_PIXEL_MAP_S_TO_S */ - 1114, /* GL_PIXEL_MAP_I_TO_R */ - 1110, /* GL_PIXEL_MAP_I_TO_G */ - 1108, /* GL_PIXEL_MAP_I_TO_B */ - 1106, /* GL_PIXEL_MAP_I_TO_A */ - 1116, /* GL_PIXEL_MAP_R_TO_R */ - 1104, /* GL_PIXEL_MAP_G_TO_G */ - 1102, /* GL_PIXEL_MAP_B_TO_B */ - 1100, /* GL_PIXEL_MAP_A_TO_A */ - 1113, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1119, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1115, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1111, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1109, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1107, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1117, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1105, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1103, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1101, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1756, /* GL_UNPACK_SWAP_BYTES */ - 1751, /* GL_UNPACK_LSB_FIRST */ - 1752, /* GL_UNPACK_ROW_LENGTH */ - 1755, /* GL_UNPACK_SKIP_ROWS */ - 1754, /* GL_UNPACK_SKIP_PIXELS */ - 1749, /* GL_UNPACK_ALIGNMENT */ - 1087, /* GL_PACK_SWAP_BYTES */ - 1082, /* GL_PACK_LSB_FIRST */ - 1083, /* GL_PACK_ROW_LENGTH */ - 1086, /* GL_PACK_SKIP_ROWS */ - 1085, /* GL_PACK_SKIP_PIXELS */ - 1079, /* GL_PACK_ALIGNMENT */ - 791, /* GL_MAP_COLOR */ - 796, /* GL_MAP_STENCIL */ - 634, /* GL_INDEX_SHIFT */ - 633, /* GL_INDEX_OFFSET */ - 1298, /* GL_RED_SCALE */ - 1296, /* GL_RED_BIAS */ - 1856, /* GL_ZOOM_X */ - 1857, /* GL_ZOOM_Y */ - 595, /* GL_GREEN_SCALE */ - 593, /* GL_GREEN_BIAS */ + 640, /* GL_INDEX_MODE */ + 1379, /* GL_RGBA_MODE */ + 393, /* GL_DOUBLEBUFFER */ + 1534, /* GL_STEREO */ + 1337, /* GL_RENDER_MODE */ + 1111, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1164, /* GL_POINT_SMOOTH_HINT */ + 706, /* GL_LINE_SMOOTH_HINT */ + 1181, /* GL_POLYGON_SMOOTH_HINT */ + 529, /* GL_FOG_HINT */ + 1704, /* GL_TEXTURE_GEN_S */ + 1705, /* GL_TEXTURE_GEN_T */ + 1703, /* GL_TEXTURE_GEN_R */ + 1702, /* GL_TEXTURE_GEN_Q */ + 1124, /* GL_PIXEL_MAP_I_TO_I */ + 1130, /* GL_PIXEL_MAP_S_TO_S */ + 1126, /* GL_PIXEL_MAP_I_TO_R */ + 1122, /* GL_PIXEL_MAP_I_TO_G */ + 1120, /* GL_PIXEL_MAP_I_TO_B */ + 1118, /* GL_PIXEL_MAP_I_TO_A */ + 1128, /* GL_PIXEL_MAP_R_TO_R */ + 1116, /* GL_PIXEL_MAP_G_TO_G */ + 1114, /* GL_PIXEL_MAP_B_TO_B */ + 1112, /* GL_PIXEL_MAP_A_TO_A */ + 1125, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1131, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1127, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1123, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1121, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1119, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1129, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1778, /* GL_UNPACK_SWAP_BYTES */ + 1773, /* GL_UNPACK_LSB_FIRST */ + 1774, /* GL_UNPACK_ROW_LENGTH */ + 1777, /* GL_UNPACK_SKIP_ROWS */ + 1776, /* GL_UNPACK_SKIP_PIXELS */ + 1771, /* GL_UNPACK_ALIGNMENT */ + 1099, /* GL_PACK_SWAP_BYTES */ + 1094, /* GL_PACK_LSB_FIRST */ + 1095, /* GL_PACK_ROW_LENGTH */ + 1098, /* GL_PACK_SKIP_ROWS */ + 1097, /* GL_PACK_SKIP_PIXELS */ + 1091, /* GL_PACK_ALIGNMENT */ + 800, /* GL_MAP_COLOR */ + 805, /* GL_MAP_STENCIL */ + 642, /* GL_INDEX_SHIFT */ + 641, /* GL_INDEX_OFFSET */ + 1313, /* GL_RED_SCALE */ + 1311, /* GL_RED_BIAS */ + 1879, /* GL_ZOOM_X */ + 1880, /* GL_ZOOM_Y */ + 603, /* GL_GREEN_SCALE */ + 601, /* GL_GREEN_BIAS */ 93, /* GL_BLUE_SCALE */ 91, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 370, /* GL_DEPTH_SCALE */ - 350, /* GL_DEPTH_BIAS */ - 870, /* GL_MAX_EVAL_ORDER */ - 874, /* GL_MAX_LIGHTS */ - 853, /* GL_MAX_CLIP_PLANES */ - 920, /* GL_MAX_TEXTURE_SIZE */ - 880, /* GL_MAX_PIXEL_MAP_TABLE */ - 849, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 877, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 878, /* GL_MAX_NAME_STACK_DEPTH */ - 906, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 921, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 935, /* GL_MAX_VIEWPORT_DIMS */ - 850, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1523, /* GL_SUBPIXEL_BITS */ - 629, /* GL_INDEX_BITS */ - 1297, /* GL_RED_BITS */ - 594, /* GL_GREEN_BITS */ + 371, /* GL_DEPTH_SCALE */ + 351, /* GL_DEPTH_BIAS */ + 880, /* GL_MAX_EVAL_ORDER */ + 884, /* GL_MAX_LIGHTS */ + 862, /* GL_MAX_CLIP_PLANES */ + 932, /* GL_MAX_TEXTURE_SIZE */ + 890, /* GL_MAX_PIXEL_MAP_TABLE */ + 858, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 887, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 888, /* GL_MAX_NAME_STACK_DEPTH */ + 916, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 933, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 947, /* GL_MAX_VIEWPORT_DIMS */ + 859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1544, /* GL_SUBPIXEL_BITS */ + 637, /* GL_INDEX_BITS */ + 1312, /* GL_RED_BITS */ + 602, /* GL_GREEN_BITS */ 92, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ - 351, /* GL_DEPTH_BITS */ - 1495, /* GL_STENCIL_BITS */ + 352, /* GL_DEPTH_BITS */ + 1512, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1001, /* GL_NAME_STACK_DEPTH */ + 1013, /* GL_NAME_STACK_DEPTH */ 62, /* GL_AUTO_NORMAL */ - 737, /* GL_MAP1_COLOR_4 */ - 740, /* GL_MAP1_INDEX */ - 741, /* GL_MAP1_NORMAL */ - 742, /* GL_MAP1_TEXTURE_COORD_1 */ - 743, /* GL_MAP1_TEXTURE_COORD_2 */ - 744, /* GL_MAP1_TEXTURE_COORD_3 */ - 745, /* GL_MAP1_TEXTURE_COORD_4 */ - 746, /* GL_MAP1_VERTEX_3 */ - 747, /* GL_MAP1_VERTEX_4 */ - 764, /* GL_MAP2_COLOR_4 */ - 767, /* GL_MAP2_INDEX */ - 768, /* GL_MAP2_NORMAL */ - 769, /* GL_MAP2_TEXTURE_COORD_1 */ - 770, /* GL_MAP2_TEXTURE_COORD_2 */ - 771, /* GL_MAP2_TEXTURE_COORD_3 */ - 772, /* GL_MAP2_TEXTURE_COORD_4 */ - 773, /* GL_MAP2_VERTEX_3 */ - 774, /* GL_MAP2_VERTEX_4 */ - 738, /* GL_MAP1_GRID_DOMAIN */ - 739, /* GL_MAP1_GRID_SEGMENTS */ - 765, /* GL_MAP2_GRID_DOMAIN */ - 766, /* GL_MAP2_GRID_SEGMENTS */ - 1606, /* GL_TEXTURE_1D */ - 1608, /* GL_TEXTURE_2D */ - 479, /* GL_FEEDBACK_BUFFER_POINTER */ - 480, /* GL_FEEDBACK_BUFFER_SIZE */ - 481, /* GL_FEEDBACK_BUFFER_TYPE */ - 1406, /* GL_SELECTION_BUFFER_POINTER */ - 1407, /* GL_SELECTION_BUFFER_SIZE */ - 1724, /* GL_TEXTURE_WIDTH */ - 1688, /* GL_TEXTURE_HEIGHT */ - 1643, /* GL_TEXTURE_COMPONENTS */ - 1627, /* GL_TEXTURE_BORDER_COLOR */ - 1626, /* GL_TEXTURE_BORDER */ - 383, /* GL_DONT_CARE */ - 477, /* GL_FASTEST */ - 1009, /* GL_NICEST */ + 746, /* GL_MAP1_COLOR_4 */ + 749, /* GL_MAP1_INDEX */ + 750, /* GL_MAP1_NORMAL */ + 751, /* GL_MAP1_TEXTURE_COORD_1 */ + 752, /* GL_MAP1_TEXTURE_COORD_2 */ + 753, /* GL_MAP1_TEXTURE_COORD_3 */ + 754, /* GL_MAP1_TEXTURE_COORD_4 */ + 755, /* GL_MAP1_VERTEX_3 */ + 756, /* GL_MAP1_VERTEX_4 */ + 773, /* GL_MAP2_COLOR_4 */ + 776, /* GL_MAP2_INDEX */ + 777, /* GL_MAP2_NORMAL */ + 778, /* GL_MAP2_TEXTURE_COORD_1 */ + 779, /* GL_MAP2_TEXTURE_COORD_2 */ + 780, /* GL_MAP2_TEXTURE_COORD_3 */ + 781, /* GL_MAP2_TEXTURE_COORD_4 */ + 782, /* GL_MAP2_VERTEX_3 */ + 783, /* GL_MAP2_VERTEX_4 */ + 747, /* GL_MAP1_GRID_DOMAIN */ + 748, /* GL_MAP1_GRID_SEGMENTS */ + 774, /* GL_MAP2_GRID_DOMAIN */ + 775, /* GL_MAP2_GRID_SEGMENTS */ + 1627, /* GL_TEXTURE_1D */ + 1629, /* GL_TEXTURE_2D */ + 482, /* GL_FEEDBACK_BUFFER_POINTER */ + 483, /* GL_FEEDBACK_BUFFER_SIZE */ + 484, /* GL_FEEDBACK_BUFFER_TYPE */ + 1423, /* GL_SELECTION_BUFFER_POINTER */ + 1424, /* GL_SELECTION_BUFFER_SIZE */ + 1746, /* GL_TEXTURE_WIDTH */ + 1709, /* GL_TEXTURE_HEIGHT */ + 1664, /* GL_TEXTURE_COMPONENTS */ + 1648, /* GL_TEXTURE_BORDER_COLOR */ + 1647, /* GL_TEXTURE_BORDER */ + 385, /* GL_DONT_CARE */ + 480, /* GL_FASTEST */ + 1021, /* GL_NICEST */ 48, /* GL_AMBIENT */ - 380, /* GL_DIFFUSE */ - 1455, /* GL_SPECULAR */ - 1173, /* GL_POSITION */ - 1458, /* GL_SPOT_DIRECTION */ - 1459, /* GL_SPOT_EXPONENT */ - 1457, /* GL_SPOT_CUTOFF */ + 382, /* GL_DIFFUSE */ + 1472, /* GL_SPECULAR */ + 1185, /* GL_POSITION */ + 1475, /* GL_SPOT_DIRECTION */ + 1476, /* GL_SPOT_EXPONENT */ + 1474, /* GL_SPOT_CUTOFF */ 275, /* GL_CONSTANT_ATTENUATION */ - 687, /* GL_LINEAR_ATTENUATION */ - 1271, /* GL_QUADRATIC_ATTENUATION */ + 696, /* GL_LINEAR_ATTENUATION */ + 1284, /* GL_QUADRATIC_ATTENUATION */ 244, /* GL_COMPILE */ 245, /* GL_COMPILE_AND_EXECUTE */ 120, /* GL_BYTE */ - 1758, /* GL_UNSIGNED_BYTE */ - 1420, /* GL_SHORT */ - 1769, /* GL_UNSIGNED_SHORT */ - 637, /* GL_INT */ - 1761, /* GL_UNSIGNED_INT */ - 485, /* GL_FLOAT */ + 1780, /* GL_UNSIGNED_BYTE */ + 1437, /* GL_SHORT */ + 1792, /* GL_UNSIGNED_SHORT */ + 645, /* GL_INT */ + 1783, /* GL_UNSIGNED_INT */ + 489, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 390, /* GL_DOUBLE */ + 392, /* GL_DOUBLE */ 132, /* GL_CLEAR */ 50, /* GL_AND */ 52, /* GL_AND_REVERSE */ 299, /* GL_COPY */ 51, /* GL_AND_INVERTED */ - 1011, /* GL_NOOP */ - 1852, /* GL_XOR */ - 1074, /* GL_OR */ - 1012, /* GL_NOR */ - 467, /* GL_EQUIV */ - 664, /* GL_INVERT */ - 1077, /* GL_OR_REVERSE */ + 1023, /* GL_NOOP */ + 1875, /* GL_XOR */ + 1086, /* GL_OR */ + 1024, /* GL_NOR */ + 470, /* GL_EQUIV */ + 672, /* GL_INVERT */ + 1089, /* GL_OR_REVERSE */ 300, /* GL_COPY_INVERTED */ - 1076, /* GL_OR_INVERTED */ - 1002, /* GL_NAND */ - 1411, /* GL_SET */ - 464, /* GL_EMISSION */ - 1419, /* GL_SHININESS */ + 1088, /* GL_OR_INVERTED */ + 1014, /* GL_NAND */ + 1428, /* GL_SET */ + 467, /* GL_EMISSION */ + 1436, /* GL_SHININESS */ 49, /* GL_AMBIENT_AND_DIFFUSE */ 190, /* GL_COLOR_INDEXES */ - 952, /* GL_MODELVIEW */ - 1249, /* GL_PROJECTION */ - 1541, /* GL_TEXTURE */ + 964, /* GL_MODELVIEW */ + 1261, /* GL_PROJECTION */ + 1562, /* GL_TEXTURE */ 147, /* GL_COLOR */ 346, /* GL_DEPTH */ - 1481, /* GL_STENCIL */ + 1498, /* GL_STENCIL */ 189, /* GL_COLOR_INDEX */ - 1500, /* GL_STENCIL_INDEX */ - 358, /* GL_DEPTH_COMPONENT */ - 1293, /* GL_RED */ - 592, /* GL_GREEN */ + 1517, /* GL_STENCIL_INDEX */ + 359, /* GL_DEPTH_COMPONENT */ + 1308, /* GL_RED */ + 600, /* GL_GREEN */ 90, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1328, /* GL_RGB */ - 1347, /* GL_RGBA */ - 715, /* GL_LUMINANCE */ - 736, /* GL_LUMINANCE_ALPHA */ + 1345, /* GL_RGB */ + 1364, /* GL_RGBA */ + 724, /* GL_LUMINANCE */ + 745, /* GL_LUMINANCE_ALPHA */ 73, /* GL_BITMAP */ - 1129, /* GL_POINT */ - 685, /* GL_LINE */ - 482, /* GL_FILL */ - 1302, /* GL_RENDER */ - 478, /* GL_FEEDBACK */ - 1405, /* GL_SELECT */ - 484, /* GL_FLAT */ - 1430, /* GL_SMOOTH */ - 665, /* GL_KEEP */ - 1322, /* GL_REPLACE */ - 619, /* GL_INCR */ + 1141, /* GL_POINT */ + 694, /* GL_LINE */ + 485, /* GL_FILL */ + 1317, /* GL_RENDER */ + 481, /* GL_FEEDBACK */ + 1422, /* GL_SELECT */ + 488, /* GL_FLAT */ + 1447, /* GL_SMOOTH */ + 673, /* GL_KEEP */ + 1339, /* GL_REPLACE */ + 627, /* GL_INCR */ 342, /* GL_DECR */ - 1784, /* GL_VENDOR */ - 1319, /* GL_RENDERER */ - 1785, /* GL_VERSION */ - 471, /* GL_EXTENSIONS */ - 1370, /* GL_S */ - 1532, /* GL_T */ - 1282, /* GL_R */ - 1270, /* GL_Q */ - 988, /* GL_MODULATE */ + 1807, /* GL_VENDOR */ + 1336, /* GL_RENDERER */ + 1808, /* GL_VERSION */ + 474, /* GL_EXTENSIONS */ + 1387, /* GL_S */ + 1553, /* GL_T */ + 1296, /* GL_R */ + 1283, /* GL_Q */ + 1000, /* GL_MODULATE */ 341, /* GL_DECAL */ - 1678, /* GL_TEXTURE_ENV_MODE */ - 1677, /* GL_TEXTURE_ENV_COLOR */ - 1676, /* GL_TEXTURE_ENV */ - 472, /* GL_EYE_LINEAR */ - 1035, /* GL_OBJECT_LINEAR */ - 1456, /* GL_SPHERE_MAP */ - 1680, /* GL_TEXTURE_GEN_MODE */ - 1037, /* GL_OBJECT_PLANE */ - 473, /* GL_EYE_PLANE */ - 1003, /* GL_NEAREST */ - 686, /* GL_LINEAR */ - 1007, /* GL_NEAREST_MIPMAP_NEAREST */ - 691, /* GL_LINEAR_MIPMAP_NEAREST */ - 1006, /* GL_NEAREST_MIPMAP_LINEAR */ - 690, /* GL_LINEAR_MIPMAP_LINEAR */ - 1701, /* GL_TEXTURE_MAG_FILTER */ - 1709, /* GL_TEXTURE_MIN_FILTER */ - 1726, /* GL_TEXTURE_WRAP_S */ - 1727, /* GL_TEXTURE_WRAP_T */ + 1699, /* GL_TEXTURE_ENV_MODE */ + 1698, /* GL_TEXTURE_ENV_COLOR */ + 1697, /* GL_TEXTURE_ENV */ + 475, /* GL_EYE_LINEAR */ + 1047, /* GL_OBJECT_LINEAR */ + 1473, /* GL_SPHERE_MAP */ + 1701, /* GL_TEXTURE_GEN_MODE */ + 1049, /* GL_OBJECT_PLANE */ + 476, /* GL_EYE_PLANE */ + 1015, /* GL_NEAREST */ + 695, /* GL_LINEAR */ + 1019, /* GL_NEAREST_MIPMAP_NEAREST */ + 700, /* GL_LINEAR_MIPMAP_NEAREST */ + 1018, /* GL_NEAREST_MIPMAP_LINEAR */ + 699, /* GL_LINEAR_MIPMAP_LINEAR */ + 1722, /* GL_TEXTURE_MAG_FILTER */ + 1730, /* GL_TEXTURE_MIN_FILTER */ + 1748, /* GL_TEXTURE_WRAP_S */ + 1749, /* GL_TEXTURE_WRAP_T */ 126, /* GL_CLAMP */ - 1321, /* GL_REPEAT */ - 1167, /* GL_POLYGON_OFFSET_UNITS */ - 1166, /* GL_POLYGON_OFFSET_POINT */ - 1165, /* GL_POLYGON_OFFSET_LINE */ - 1283, /* GL_R3_G3_B2 */ - 1781, /* GL_V2F */ - 1782, /* GL_V3F */ + 1338, /* GL_REPEAT */ + 1179, /* GL_POLYGON_OFFSET_UNITS */ + 1178, /* GL_POLYGON_OFFSET_POINT */ + 1177, /* GL_POLYGON_OFFSET_LINE */ + 1297, /* GL_R3_G3_B2 */ + 1804, /* GL_V2F */ + 1805, /* GL_V3F */ 123, /* GL_C4UB_V2F */ 124, /* GL_C4UB_V3F */ 121, /* GL_C3F_V3F */ - 1000, /* GL_N3F_V3F */ + 1012, /* GL_N3F_V3F */ 122, /* GL_C4F_N3F_V3F */ - 1537, /* GL_T2F_V3F */ - 1539, /* GL_T4F_V4F */ - 1535, /* GL_T2F_C4UB_V3F */ - 1533, /* GL_T2F_C3F_V3F */ - 1536, /* GL_T2F_N3F_V3F */ - 1534, /* GL_T2F_C4F_N3F_V3F */ - 1538, /* GL_T4F_C4F_N3F_V4F */ + 1558, /* GL_T2F_V3F */ + 1560, /* GL_T4F_V4F */ + 1556, /* GL_T2F_C4UB_V3F */ + 1554, /* GL_T2F_C3F_V3F */ + 1557, /* GL_T2F_N3F_V3F */ + 1555, /* GL_T2F_C4F_N3F_V3F */ + 1559, /* GL_T4F_C4F_N3F_V4F */ 139, /* GL_CLIP_PLANE0 */ 140, /* GL_CLIP_PLANE1 */ 141, /* GL_CLIP_PLANE2 */ 142, /* GL_CLIP_PLANE3 */ 143, /* GL_CLIP_PLANE4 */ 144, /* GL_CLIP_PLANE5 */ - 670, /* GL_LIGHT0 */ - 671, /* GL_LIGHT1 */ - 672, /* GL_LIGHT2 */ - 673, /* GL_LIGHT3 */ - 674, /* GL_LIGHT4 */ - 675, /* GL_LIGHT5 */ - 676, /* GL_LIGHT6 */ - 677, /* GL_LIGHT7 */ - 596, /* GL_HINT_BIT */ + 679, /* GL_LIGHT0 */ + 680, /* GL_LIGHT1 */ + 681, /* GL_LIGHT2 */ + 682, /* GL_LIGHT3 */ + 683, /* GL_LIGHT4 */ + 684, /* GL_LIGHT5 */ + 685, /* GL_LIGHT6 */ + 686, /* GL_LIGHT7 */ + 604, /* GL_HINT_BIT */ 277, /* GL_CONSTANT_COLOR */ - 1048, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1060, /* GL_ONE_MINUS_CONSTANT_COLOR */ 272, /* GL_CONSTANT_ALPHA */ - 1046, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1058, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 76, /* GL_BLEND_COLOR */ - 580, /* GL_FUNC_ADD */ - 936, /* GL_MIN */ - 846, /* GL_MAX */ + 588, /* GL_FUNC_ADD */ + 948, /* GL_MIN */ + 855, /* GL_MAX */ 81, /* GL_BLEND_EQUATION */ - 584, /* GL_FUNC_SUBTRACT */ - 582, /* GL_FUNC_REVERSE_SUBTRACT */ + 592, /* GL_FUNC_SUBTRACT */ + 590, /* GL_FUNC_REVERSE_SUBTRACT */ 280, /* GL_CONVOLUTION_1D */ 281, /* GL_CONVOLUTION_2D */ - 1408, /* GL_SEPARABLE_2D */ + 1425, /* GL_SEPARABLE_2D */ 284, /* GL_CONVOLUTION_BORDER_MODE */ 288, /* GL_CONVOLUTION_FILTER_SCALE */ 286, /* GL_CONVOLUTION_FILTER_BIAS */ - 1294, /* GL_REDUCE */ + 1309, /* GL_REDUCE */ 290, /* GL_CONVOLUTION_FORMAT */ 294, /* GL_CONVOLUTION_WIDTH */ 292, /* GL_CONVOLUTION_HEIGHT */ - 861, /* GL_MAX_CONVOLUTION_WIDTH */ - 859, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1206, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1202, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1197, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1193, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1204, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1200, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1195, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1191, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 597, /* GL_HISTOGRAM */ - 1254, /* GL_PROXY_HISTOGRAM */ - 613, /* GL_HISTOGRAM_WIDTH */ - 603, /* GL_HISTOGRAM_FORMAT */ - 609, /* GL_HISTOGRAM_RED_SIZE */ - 605, /* GL_HISTOGRAM_GREEN_SIZE */ - 600, /* GL_HISTOGRAM_BLUE_SIZE */ - 598, /* GL_HISTOGRAM_ALPHA_SIZE */ - 607, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 611, /* GL_HISTOGRAM_SINK */ - 937, /* GL_MINMAX */ - 939, /* GL_MINMAX_FORMAT */ - 941, /* GL_MINMAX_SINK */ - 1540, /* GL_TABLE_TOO_LARGE_EXT */ - 1760, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1771, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1773, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1766, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1762, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1164, /* GL_POLYGON_OFFSET_FILL */ - 1163, /* GL_POLYGON_OFFSET_FACTOR */ - 1162, /* GL_POLYGON_OFFSET_BIAS */ - 1325, /* GL_RESCALE_NORMAL */ + 871, /* GL_MAX_CONVOLUTION_WIDTH */ + 869, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1218, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1214, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1209, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1205, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1216, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1212, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1207, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1203, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 605, /* GL_HISTOGRAM */ + 1267, /* GL_PROXY_HISTOGRAM */ + 621, /* GL_HISTOGRAM_WIDTH */ + 611, /* GL_HISTOGRAM_FORMAT */ + 617, /* GL_HISTOGRAM_RED_SIZE */ + 613, /* GL_HISTOGRAM_GREEN_SIZE */ + 608, /* GL_HISTOGRAM_BLUE_SIZE */ + 606, /* GL_HISTOGRAM_ALPHA_SIZE */ + 615, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 619, /* GL_HISTOGRAM_SINK */ + 949, /* GL_MINMAX */ + 951, /* GL_MINMAX_FORMAT */ + 953, /* GL_MINMAX_SINK */ + 1561, /* GL_TABLE_TOO_LARGE_EXT */ + 1782, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1794, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1796, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1789, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1784, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1176, /* GL_POLYGON_OFFSET_FILL */ + 1175, /* GL_POLYGON_OFFSET_FACTOR */ + 1174, /* GL_POLYGON_OFFSET_BIAS */ + 1342, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 726, /* GL_LUMINANCE4 */ - 732, /* GL_LUMINANCE8 */ - 716, /* GL_LUMINANCE12 */ - 722, /* GL_LUMINANCE16 */ - 727, /* GL_LUMINANCE4_ALPHA4 */ - 730, /* GL_LUMINANCE6_ALPHA2 */ - 733, /* GL_LUMINANCE8_ALPHA8 */ - 719, /* GL_LUMINANCE12_ALPHA4 */ - 717, /* GL_LUMINANCE12_ALPHA12 */ - 723, /* GL_LUMINANCE16_ALPHA16 */ - 638, /* GL_INTENSITY */ - 643, /* GL_INTENSITY4 */ - 645, /* GL_INTENSITY8 */ - 639, /* GL_INTENSITY12 */ - 641, /* GL_INTENSITY16 */ - 1337, /* GL_RGB2_EXT */ - 1338, /* GL_RGB4 */ - 1341, /* GL_RGB5 */ - 1345, /* GL_RGB8 */ - 1329, /* GL_RGB10 */ - 1333, /* GL_RGB12 */ - 1335, /* GL_RGB16 */ - 1352, /* GL_RGBA2 */ - 1354, /* GL_RGBA4 */ - 1342, /* GL_RGB5_A1 */ - 1358, /* GL_RGBA8 */ - 1330, /* GL_RGB10_A2 */ - 1348, /* GL_RGBA12 */ - 1350, /* GL_RGBA16 */ - 1716, /* GL_TEXTURE_RED_SIZE */ - 1686, /* GL_TEXTURE_GREEN_SIZE */ - 1624, /* GL_TEXTURE_BLUE_SIZE */ - 1611, /* GL_TEXTURE_ALPHA_SIZE */ - 1699, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1690, /* GL_TEXTURE_INTENSITY_SIZE */ - 1323, /* GL_REPLACE_EXT */ - 1258, /* GL_PROXY_TEXTURE_1D */ - 1261, /* GL_PROXY_TEXTURE_2D */ - 1722, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1711, /* GL_TEXTURE_PRIORITY */ - 1718, /* GL_TEXTURE_RESIDENT */ - 1614, /* GL_TEXTURE_BINDING_1D */ - 1616, /* GL_TEXTURE_BINDING_2D */ - 1618, /* GL_TEXTURE_BINDING_3D */ - 1084, /* GL_PACK_SKIP_IMAGES */ - 1080, /* GL_PACK_IMAGE_HEIGHT */ - 1753, /* GL_UNPACK_SKIP_IMAGES */ - 1750, /* GL_UNPACK_IMAGE_HEIGHT */ - 1610, /* GL_TEXTURE_3D */ - 1264, /* GL_PROXY_TEXTURE_3D */ - 1673, /* GL_TEXTURE_DEPTH */ - 1725, /* GL_TEXTURE_WRAP_R */ - 847, /* GL_MAX_3D_TEXTURE_SIZE */ - 1786, /* GL_VERTEX_ARRAY */ - 1014, /* GL_NORMAL_ARRAY */ + 735, /* GL_LUMINANCE4 */ + 741, /* GL_LUMINANCE8 */ + 725, /* GL_LUMINANCE12 */ + 731, /* GL_LUMINANCE16 */ + 736, /* GL_LUMINANCE4_ALPHA4 */ + 739, /* GL_LUMINANCE6_ALPHA2 */ + 742, /* GL_LUMINANCE8_ALPHA8 */ + 728, /* GL_LUMINANCE12_ALPHA4 */ + 726, /* GL_LUMINANCE12_ALPHA12 */ + 732, /* GL_LUMINANCE16_ALPHA16 */ + 646, /* GL_INTENSITY */ + 651, /* GL_INTENSITY4 */ + 653, /* GL_INTENSITY8 */ + 647, /* GL_INTENSITY12 */ + 649, /* GL_INTENSITY16 */ + 1354, /* GL_RGB2_EXT */ + 1355, /* GL_RGB4 */ + 1358, /* GL_RGB5 */ + 1362, /* GL_RGB8 */ + 1346, /* GL_RGB10 */ + 1350, /* GL_RGB12 */ + 1352, /* GL_RGB16 */ + 1369, /* GL_RGBA2 */ + 1371, /* GL_RGBA4 */ + 1359, /* GL_RGB5_A1 */ + 1375, /* GL_RGBA8 */ + 1347, /* GL_RGB10_A2 */ + 1365, /* GL_RGBA12 */ + 1367, /* GL_RGBA16 */ + 1737, /* GL_TEXTURE_RED_SIZE */ + 1707, /* GL_TEXTURE_GREEN_SIZE */ + 1645, /* GL_TEXTURE_BLUE_SIZE */ + 1632, /* GL_TEXTURE_ALPHA_SIZE */ + 1720, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1711, /* GL_TEXTURE_INTENSITY_SIZE */ + 1340, /* GL_REPLACE_EXT */ + 1271, /* GL_PROXY_TEXTURE_1D */ + 1274, /* GL_PROXY_TEXTURE_2D */ + 1744, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1732, /* GL_TEXTURE_PRIORITY */ + 1739, /* GL_TEXTURE_RESIDENT */ + 1635, /* GL_TEXTURE_BINDING_1D */ + 1637, /* GL_TEXTURE_BINDING_2D */ + 1639, /* GL_TEXTURE_BINDING_3D */ + 1096, /* GL_PACK_SKIP_IMAGES */ + 1092, /* GL_PACK_IMAGE_HEIGHT */ + 1775, /* GL_UNPACK_SKIP_IMAGES */ + 1772, /* GL_UNPACK_IMAGE_HEIGHT */ + 1631, /* GL_TEXTURE_3D */ + 1277, /* GL_PROXY_TEXTURE_3D */ + 1694, /* GL_TEXTURE_DEPTH */ + 1747, /* GL_TEXTURE_WRAP_R */ + 856, /* GL_MAX_3D_TEXTURE_SIZE */ + 1809, /* GL_VERTEX_ARRAY */ + 1026, /* GL_NORMAL_ARRAY */ 148, /* GL_COLOR_ARRAY */ - 623, /* GL_INDEX_ARRAY */ - 1651, /* GL_TEXTURE_COORD_ARRAY */ - 456, /* GL_EDGE_FLAG_ARRAY */ - 1792, /* GL_VERTEX_ARRAY_SIZE */ - 1794, /* GL_VERTEX_ARRAY_TYPE */ - 1793, /* GL_VERTEX_ARRAY_STRIDE */ - 1019, /* GL_NORMAL_ARRAY_TYPE */ - 1018, /* GL_NORMAL_ARRAY_STRIDE */ + 631, /* GL_INDEX_ARRAY */ + 1672, /* GL_TEXTURE_COORD_ARRAY */ + 459, /* GL_EDGE_FLAG_ARRAY */ + 1815, /* GL_VERTEX_ARRAY_SIZE */ + 1817, /* GL_VERTEX_ARRAY_TYPE */ + 1816, /* GL_VERTEX_ARRAY_STRIDE */ + 1031, /* GL_NORMAL_ARRAY_TYPE */ + 1030, /* GL_NORMAL_ARRAY_STRIDE */ 152, /* GL_COLOR_ARRAY_SIZE */ 154, /* GL_COLOR_ARRAY_TYPE */ 153, /* GL_COLOR_ARRAY_STRIDE */ - 628, /* GL_INDEX_ARRAY_TYPE */ - 627, /* GL_INDEX_ARRAY_STRIDE */ - 1655, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1657, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1656, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 460, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1791, /* GL_VERTEX_ARRAY_POINTER */ - 1017, /* GL_NORMAL_ARRAY_POINTER */ + 636, /* GL_INDEX_ARRAY_TYPE */ + 635, /* GL_INDEX_ARRAY_STRIDE */ + 1676, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1678, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1677, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 463, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1814, /* GL_VERTEX_ARRAY_POINTER */ + 1029, /* GL_NORMAL_ARRAY_POINTER */ 151, /* GL_COLOR_ARRAY_POINTER */ - 626, /* GL_INDEX_ARRAY_POINTER */ - 1654, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 459, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 993, /* GL_MULTISAMPLE */ - 1382, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1384, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1389, /* GL_SAMPLE_COVERAGE */ - 1386, /* GL_SAMPLE_BUFFERS */ - 1377, /* GL_SAMPLES */ - 1393, /* GL_SAMPLE_COVERAGE_VALUE */ - 1391, /* GL_SAMPLE_COVERAGE_INVERT */ + 634, /* GL_INDEX_ARRAY_POINTER */ + 1675, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 462, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 1005, /* GL_MULTISAMPLE */ + 1399, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1401, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1406, /* GL_SAMPLE_COVERAGE */ + 1403, /* GL_SAMPLE_BUFFERS */ + 1394, /* GL_SAMPLES */ + 1410, /* GL_SAMPLE_COVERAGE_VALUE */ + 1408, /* GL_SAMPLE_COVERAGE_INVERT */ 195, /* GL_COLOR_MATRIX */ 197, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 855, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1189, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1185, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1180, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1176, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1187, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1183, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1178, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1174, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1634, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1265, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1636, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1201, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1197, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1192, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1188, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1199, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1655, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1657, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 80, /* GL_BLEND_DST_RGB */ 89, /* GL_BLEND_SRC_RGB */ 79, /* GL_BLEND_DST_ALPHA */ 88, /* GL_BLEND_SRC_ALPHA */ 201, /* GL_COLOR_TABLE */ - 1199, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1182, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1253, /* GL_PROXY_COLOR_TABLE */ - 1257, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1256, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1211, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1194, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1266, /* GL_PROXY_COLOR_TABLE */ + 1270, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1269, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 225, /* GL_COLOR_TABLE_SCALE */ 205, /* GL_COLOR_TABLE_BIAS */ 210, /* GL_COLOR_TABLE_FORMAT */ @@ -4371,380 +4417,380 @@ static const unsigned reduced_enums[1347] = 216, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 71, /* GL_BGR */ 72, /* GL_BGRA */ - 869, /* GL_MAX_ELEMENTS_VERTICES */ - 868, /* GL_MAX_ELEMENTS_INDICES */ - 1689, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 879, /* GL_MAX_ELEMENTS_VERTICES */ + 878, /* GL_MAX_ELEMENTS_INDICES */ + 1710, /* GL_TEXTURE_INDEX_SIZE_EXT */ 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1146, /* GL_POINT_SIZE_MIN */ - 1142, /* GL_POINT_SIZE_MAX */ - 1136, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1132, /* GL_POINT_DISTANCE_ATTENUATION */ + 1158, /* GL_POINT_SIZE_MIN */ + 1154, /* GL_POINT_SIZE_MAX */ + 1148, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1144, /* GL_POINT_DISTANCE_ATTENUATION */ 127, /* GL_CLAMP_TO_BORDER */ 130, /* GL_CLAMP_TO_EDGE */ - 1710, /* GL_TEXTURE_MIN_LOD */ - 1708, /* GL_TEXTURE_MAX_LOD */ - 1613, /* GL_TEXTURE_BASE_LEVEL */ - 1707, /* GL_TEXTURE_MAX_LEVEL */ - 616, /* GL_IGNORE_BORDER_HP */ + 1731, /* GL_TEXTURE_MIN_LOD */ + 1729, /* GL_TEXTURE_MAX_LOD */ + 1634, /* GL_TEXTURE_BASE_LEVEL */ + 1728, /* GL_TEXTURE_MAX_LEVEL */ + 624, /* GL_IGNORE_BORDER_HP */ 276, /* GL_CONSTANT_BORDER_HP */ - 1324, /* GL_REPLICATE_BORDER_HP */ + 1341, /* GL_REPLICATE_BORDER_HP */ 282, /* GL_CONVOLUTION_BORDER_COLOR */ - 1043, /* GL_OCCLUSION_TEST_HP */ - 1044, /* GL_OCCLUSION_TEST_RESULT_HP */ - 688, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1628, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1630, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1632, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1633, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1631, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1629, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 851, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 852, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1209, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1211, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1208, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1210, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1697, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1698, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1696, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 586, /* GL_GENERATE_MIPMAP */ - 587, /* GL_GENERATE_MIPMAP_HINT */ - 528, /* GL_FOG_OFFSET_SGIX */ - 529, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1642, /* GL_TEXTURE_COMPARE_SGIX */ - 1641, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1693, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1685, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 359, /* GL_DEPTH_COMPONENT16 */ - 362, /* GL_DEPTH_COMPONENT24 */ - 365, /* GL_DEPTH_COMPONENT32 */ + 1055, /* GL_OCCLUSION_TEST_HP */ + 1056, /* GL_OCCLUSION_TEST_RESULT_HP */ + 697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1649, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1651, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1653, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1654, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1652, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1650, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1718, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1719, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1717, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 594, /* GL_GENERATE_MIPMAP */ + 595, /* GL_GENERATE_MIPMAP_HINT */ + 532, /* GL_FOG_OFFSET_SGIX */ + 533, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1663, /* GL_TEXTURE_COMPARE_SGIX */ + 1662, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1714, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1706, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 360, /* GL_DEPTH_COMPONENT16 */ + 363, /* GL_DEPTH_COMPONENT24 */ + 366, /* GL_DEPTH_COMPONENT32 */ 306, /* GL_CULL_VERTEX_EXT */ 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1849, /* GL_WRAP_BORDER_SUN */ - 1635, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 681, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1423, /* GL_SINGLE_COLOR */ - 1409, /* GL_SEPARATE_SPECULAR_COLOR */ - 1418, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 539, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 540, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 547, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 542, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 538, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 537, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 541, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 548, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 559, /* GL_FRAMEBUFFER_DEFAULT */ - 572, /* GL_FRAMEBUFFER_UNDEFINED */ - 372, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 622, /* GL_INDEX */ - 1759, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1774, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1775, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1772, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1770, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1767, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1765, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1705, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1706, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1704, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 944, /* GL_MIRRORED_REPEAT */ - 1365, /* GL_RGB_S3TC */ - 1340, /* GL_RGB4_S3TC */ - 1363, /* GL_RGBA_S3TC */ - 1357, /* GL_RGBA4_S3TC */ - 1361, /* GL_RGBA_DXT5_S3TC */ - 1355, /* GL_RGBA4_DXT5_S3TC */ + 1872, /* GL_WRAP_BORDER_SUN */ + 1656, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1440, /* GL_SINGLE_COLOR */ + 1426, /* GL_SEPARATE_SPECULAR_COLOR */ + 1435, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 546, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 542, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 541, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 545, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 552, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 564, /* GL_FRAMEBUFFER_DEFAULT */ + 580, /* GL_FRAMEBUFFER_UNDEFINED */ + 373, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 630, /* GL_INDEX */ + 1781, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1797, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1798, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1795, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1793, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1790, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1788, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1726, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1727, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1725, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 956, /* GL_MIRRORED_REPEAT */ + 1382, /* GL_RGB_S3TC */ + 1357, /* GL_RGB4_S3TC */ + 1380, /* GL_RGBA_S3TC */ + 1374, /* GL_RGBA4_S3TC */ + 1378, /* GL_RGBA_DXT5_S3TC */ + 1372, /* GL_RGBA4_DXT5_S3TC */ 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1005, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1004, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 689, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 515, /* GL_FOG_COORDINATE_SOURCE */ - 507, /* GL_FOG_COORD */ - 531, /* GL_FRAGMENT_DEPTH */ + 1017, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1016, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 698, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 519, /* GL_FOG_COORDINATE_SOURCE */ + 511, /* GL_FOG_COORD */ + 535, /* GL_FRAGMENT_DEPTH */ 312, /* GL_CURRENT_FOG_COORD */ - 514, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 513, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 512, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 509, /* GL_FOG_COORDINATE_ARRAY */ + 518, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 517, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 516, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 513, /* GL_FOG_COORDINATE_ARRAY */ 199, /* GL_COLOR_SUM */ 332, /* GL_CURRENT_SECONDARY_COLOR */ - 1402, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1404, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1403, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1401, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1398, /* GL_SECONDARY_COLOR_ARRAY */ + 1419, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1421, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1420, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1418, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1415, /* GL_SECONDARY_COLOR_ARRAY */ 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1542, /* GL_TEXTURE0 */ - 1544, /* GL_TEXTURE1 */ - 1566, /* GL_TEXTURE2 */ - 1588, /* GL_TEXTURE3 */ - 1594, /* GL_TEXTURE4 */ - 1596, /* GL_TEXTURE5 */ - 1598, /* GL_TEXTURE6 */ - 1600, /* GL_TEXTURE7 */ - 1602, /* GL_TEXTURE8 */ - 1604, /* GL_TEXTURE9 */ - 1545, /* GL_TEXTURE10 */ - 1547, /* GL_TEXTURE11 */ - 1549, /* GL_TEXTURE12 */ - 1551, /* GL_TEXTURE13 */ - 1553, /* GL_TEXTURE14 */ - 1555, /* GL_TEXTURE15 */ - 1557, /* GL_TEXTURE16 */ - 1559, /* GL_TEXTURE17 */ - 1561, /* GL_TEXTURE18 */ - 1563, /* GL_TEXTURE19 */ - 1567, /* GL_TEXTURE20 */ - 1569, /* GL_TEXTURE21 */ - 1571, /* GL_TEXTURE22 */ - 1573, /* GL_TEXTURE23 */ - 1575, /* GL_TEXTURE24 */ - 1577, /* GL_TEXTURE25 */ - 1579, /* GL_TEXTURE26 */ - 1581, /* GL_TEXTURE27 */ - 1583, /* GL_TEXTURE28 */ - 1585, /* GL_TEXTURE29 */ - 1589, /* GL_TEXTURE30 */ - 1591, /* GL_TEXTURE31 */ + 1563, /* GL_TEXTURE0 */ + 1565, /* GL_TEXTURE1 */ + 1587, /* GL_TEXTURE2 */ + 1609, /* GL_TEXTURE3 */ + 1615, /* GL_TEXTURE4 */ + 1617, /* GL_TEXTURE5 */ + 1619, /* GL_TEXTURE6 */ + 1621, /* GL_TEXTURE7 */ + 1623, /* GL_TEXTURE8 */ + 1625, /* GL_TEXTURE9 */ + 1566, /* GL_TEXTURE10 */ + 1568, /* GL_TEXTURE11 */ + 1570, /* GL_TEXTURE12 */ + 1572, /* GL_TEXTURE13 */ + 1574, /* GL_TEXTURE14 */ + 1576, /* GL_TEXTURE15 */ + 1578, /* GL_TEXTURE16 */ + 1580, /* GL_TEXTURE17 */ + 1582, /* GL_TEXTURE18 */ + 1584, /* GL_TEXTURE19 */ + 1588, /* GL_TEXTURE20 */ + 1590, /* GL_TEXTURE21 */ + 1592, /* GL_TEXTURE22 */ + 1594, /* GL_TEXTURE23 */ + 1596, /* GL_TEXTURE24 */ + 1598, /* GL_TEXTURE25 */ + 1600, /* GL_TEXTURE26 */ + 1602, /* GL_TEXTURE27 */ + 1604, /* GL_TEXTURE28 */ + 1606, /* GL_TEXTURE29 */ + 1610, /* GL_TEXTURE30 */ + 1612, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 133, /* GL_CLIENT_ACTIVE_TEXTURE */ - 922, /* GL_MAX_TEXTURE_UNITS */ - 1737, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1740, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1742, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1734, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1524, /* GL_SUBTRACT */ - 909, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 934, /* GL_MAX_TEXTURE_UNITS */ + 1759, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1762, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1764, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1756, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1545, /* GL_SUBTRACT */ + 919, /* GL_MAX_RENDERBUFFER_SIZE */ 247, /* GL_COMPRESSED_ALPHA */ 251, /* GL_COMPRESSED_LUMINANCE */ 252, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 249, /* GL_COMPRESSED_INTENSITY */ 255, /* GL_COMPRESSED_RGB */ 256, /* GL_COMPRESSED_RGBA */ - 1649, /* GL_TEXTURE_COMPRESSION_HINT */ - 1714, /* GL_TEXTURE_RECTANGLE_ARB */ - 1621, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1268, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 907, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 371, /* GL_DEPTH_STENCIL */ - 1763, /* GL_UNSIGNED_INT_24_8 */ - 918, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1703, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 919, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1679, /* GL_TEXTURE_FILTER_CONTROL */ - 1694, /* GL_TEXTURE_LOD_BIAS */ + 1670, /* GL_TEXTURE_COMPRESSION_HINT */ + 1735, /* GL_TEXTURE_RECTANGLE_ARB */ + 1642, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 372, /* GL_DEPTH_STENCIL */ + 1785, /* GL_UNSIGNED_INT_24_8 */ + 930, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1724, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1700, /* GL_TEXTURE_FILTER_CONTROL */ + 1715, /* GL_TEXTURE_LOD_BIAS */ 232, /* GL_COMBINE4 */ - 912, /* GL_MAX_SHININESS_NV */ - 913, /* GL_MAX_SPOT_EXPONENT_NV */ - 620, /* GL_INCR_WRAP */ + 924, /* GL_MAX_SHININESS_NV */ + 925, /* GL_MAX_SPOT_EXPONENT_NV */ + 628, /* GL_INCR_WRAP */ 343, /* GL_DECR_WRAP */ - 964, /* GL_MODELVIEW1_ARB */ - 1020, /* GL_NORMAL_MAP */ - 1299, /* GL_REFLECTION_MAP */ - 1658, /* GL_TEXTURE_CUBE_MAP */ - 1619, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1666, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1660, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1668, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1662, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1670, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1664, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1266, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 863, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 999, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 523, /* GL_FOG_DISTANCE_MODE_NV */ - 475, /* GL_EYE_RADIAL_NV */ - 474, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 976, /* GL_MODELVIEW1_ARB */ + 1032, /* GL_NORMAL_MAP */ + 1314, /* GL_REFLECTION_MAP */ + 1679, /* GL_TEXTURE_CUBE_MAP */ + 1640, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1687, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1681, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1689, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1683, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1279, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 527, /* GL_FOG_DISTANCE_MODE_NV */ + 478, /* GL_EYE_RADIAL_NV */ + 477, /* GL_EYE_PLANE_ABSOLUTE_NV */ 231, /* GL_COMBINE */ 238, /* GL_COMBINE_RGB */ 233, /* GL_COMBINE_ALPHA */ - 1366, /* GL_RGB_SCALE */ + 1383, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 648, /* GL_INTERPOLATE */ + 656, /* GL_INTERPOLATE */ 271, /* GL_CONSTANT */ - 1215, /* GL_PRIMARY_COLOR */ - 1212, /* GL_PREVIOUS */ - 1438, /* GL_SOURCE0_RGB */ - 1444, /* GL_SOURCE1_RGB */ - 1450, /* GL_SOURCE2_RGB */ - 1454, /* GL_SOURCE3_RGB_NV */ - 1435, /* GL_SOURCE0_ALPHA */ - 1441, /* GL_SOURCE1_ALPHA */ - 1447, /* GL_SOURCE2_ALPHA */ - 1453, /* GL_SOURCE3_ALPHA_NV */ - 1057, /* GL_OPERAND0_RGB */ - 1063, /* GL_OPERAND1_RGB */ - 1069, /* GL_OPERAND2_RGB */ - 1073, /* GL_OPERAND3_RGB_NV */ - 1054, /* GL_OPERAND0_ALPHA */ - 1060, /* GL_OPERAND1_ALPHA */ - 1066, /* GL_OPERAND2_ALPHA */ - 1072, /* GL_OPERAND3_ALPHA_NV */ - 1787, /* GL_VERTEX_ARRAY_BINDING */ - 1712, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1713, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 1853, /* GL_YCBCR_422_APPLE */ - 1776, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1778, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1721, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1515, /* GL_STORAGE_PRIVATE_APPLE */ - 1514, /* GL_STORAGE_CACHED_APPLE */ - 1516, /* GL_STORAGE_SHARED_APPLE */ - 1425, /* GL_SLICE_ACCUM_SUN */ - 1274, /* GL_QUAD_MESH_SUN */ - 1746, /* GL_TRIANGLE_MESH_SUN */ - 1826, /* GL_VERTEX_PROGRAM_ARB */ - 1837, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1813, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1819, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1821, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1823, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1227, /* GL_PRIMARY_COLOR */ + 1224, /* GL_PREVIOUS */ + 1455, /* GL_SOURCE0_RGB */ + 1461, /* GL_SOURCE1_RGB */ + 1467, /* GL_SOURCE2_RGB */ + 1471, /* GL_SOURCE3_RGB_NV */ + 1452, /* GL_SOURCE0_ALPHA */ + 1458, /* GL_SOURCE1_ALPHA */ + 1464, /* GL_SOURCE2_ALPHA */ + 1470, /* GL_SOURCE3_ALPHA_NV */ + 1069, /* GL_OPERAND0_RGB */ + 1075, /* GL_OPERAND1_RGB */ + 1081, /* GL_OPERAND2_RGB */ + 1085, /* GL_OPERAND3_RGB_NV */ + 1066, /* GL_OPERAND0_ALPHA */ + 1072, /* GL_OPERAND1_ALPHA */ + 1078, /* GL_OPERAND2_ALPHA */ + 1084, /* GL_OPERAND3_ALPHA_NV */ + 1810, /* GL_VERTEX_ARRAY_BINDING */ + 1733, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1734, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1876, /* GL_YCBCR_422_APPLE */ + 1799, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1801, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1743, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1536, /* GL_STORAGE_PRIVATE_APPLE */ + 1535, /* GL_STORAGE_CACHED_APPLE */ + 1537, /* GL_STORAGE_SHARED_APPLE */ + 1442, /* GL_SLICE_ACCUM_SUN */ + 1288, /* GL_QUAD_MESH_SUN */ + 1768, /* GL_TRIANGLE_MESH_SUN */ + 1849, /* GL_VERTEX_PROGRAM_ARB */ + 1860, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1836, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1842, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1844, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1846, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 334, /* GL_CURRENT_VERTEX_ATTRIB */ - 1228, /* GL_PROGRAM_LENGTH_ARB */ - 1242, /* GL_PROGRAM_STRING_ARB */ - 986, /* GL_MODELVIEW_PROJECTION_NV */ - 615, /* GL_IDENTITY_NV */ - 662, /* GL_INVERSE_NV */ - 1739, /* GL_TRANSPOSE_NV */ - 663, /* GL_INVERSE_TRANSPOSE_NV */ - 893, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 892, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 800, /* GL_MATRIX0_NV */ - 812, /* GL_MATRIX1_NV */ - 824, /* GL_MATRIX2_NV */ - 828, /* GL_MATRIX3_NV */ - 830, /* GL_MATRIX4_NV */ - 832, /* GL_MATRIX5_NV */ - 834, /* GL_MATRIX6_NV */ - 836, /* GL_MATRIX7_NV */ + 1240, /* GL_PROGRAM_LENGTH_ARB */ + 1254, /* GL_PROGRAM_STRING_ARB */ + 998, /* GL_MODELVIEW_PROJECTION_NV */ + 623, /* GL_IDENTITY_NV */ + 670, /* GL_INVERSE_NV */ + 1761, /* GL_TRANSPOSE_NV */ + 671, /* GL_INVERSE_TRANSPOSE_NV */ + 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 902, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 809, /* GL_MATRIX0_NV */ + 821, /* GL_MATRIX1_NV */ + 833, /* GL_MATRIX2_NV */ + 837, /* GL_MATRIX3_NV */ + 839, /* GL_MATRIX4_NV */ + 841, /* GL_MATRIX5_NV */ + 843, /* GL_MATRIX6_NV */ + 845, /* GL_MATRIX7_NV */ 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 315, /* GL_CURRENT_MATRIX_ARB */ - 1829, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1832, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1240, /* GL_PROGRAM_PARAMETER_NV */ - 1817, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1244, /* GL_PROGRAM_TARGET_NV */ - 1241, /* GL_PROGRAM_RESIDENT_NV */ - 1731, /* GL_TRACK_MATRIX_NV */ - 1732, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1827, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1222, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 355, /* GL_DEPTH_CLAMP */ - 1795, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1802, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1803, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1804, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1805, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1806, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1807, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1808, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1809, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1810, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1796, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1797, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1798, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1799, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1800, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1801, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 748, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 755, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 756, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 757, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 758, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 759, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 760, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 761, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 762, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 763, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 749, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 775, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 782, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 783, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 784, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 785, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 786, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 787, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1221, /* GL_PROGRAM_BINDING_ARB */ - 789, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 790, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 776, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 779, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 780, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 781, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1647, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1644, /* GL_TEXTURE_COMPRESSED */ - 1025, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 1852, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1855, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1252, /* GL_PROGRAM_PARAMETER_NV */ + 1840, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1256, /* GL_PROGRAM_TARGET_NV */ + 1253, /* GL_PROGRAM_RESIDENT_NV */ + 1753, /* GL_TRACK_MATRIX_NV */ + 1754, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1850, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 356, /* GL_DEPTH_CLAMP */ + 1818, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1825, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1826, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1827, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1828, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1829, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1830, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1831, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1832, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1833, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1819, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1820, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1821, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1822, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1823, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1824, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 766, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 767, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 768, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 769, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 770, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 771, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 772, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 761, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 762, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 763, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 784, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 791, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 792, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 793, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 794, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 795, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 796, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1233, /* GL_PROGRAM_BINDING_ARB */ + 798, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 799, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 785, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 786, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 787, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1668, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1665, /* GL_TEXTURE_COMPRESSED */ + 1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 934, /* GL_MAX_VERTEX_UNITS_ARB */ + 946, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1848, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1825, /* GL_VERTEX_BLEND_ARB */ + 1871, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1848, /* GL_VERTEX_BLEND_ARB */ 336, /* GL_CURRENT_WEIGHT_ARB */ - 1847, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1846, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1845, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1844, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1841, /* GL_WEIGHT_ARRAY_ARB */ - 384, /* GL_DOT3_RGB */ - 385, /* GL_DOT3_RGBA */ + 1870, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1869, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1868, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1867, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1864, /* GL_WEIGHT_ARRAY_ARB */ + 386, /* GL_DOT3_RGB */ + 387, /* GL_DOT3_RGBA */ 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 994, /* GL_MULTISAMPLE_3DFX */ - 1387, /* GL_SAMPLE_BUFFERS_3DFX */ - 1378, /* GL_SAMPLES_3DFX */ - 975, /* GL_MODELVIEW2_ARB */ - 978, /* GL_MODELVIEW3_ARB */ - 979, /* GL_MODELVIEW4_ARB */ - 980, /* GL_MODELVIEW5_ARB */ - 981, /* GL_MODELVIEW6_ARB */ - 982, /* GL_MODELVIEW7_ARB */ - 983, /* GL_MODELVIEW8_ARB */ - 984, /* GL_MODELVIEW9_ARB */ - 954, /* GL_MODELVIEW10_ARB */ - 955, /* GL_MODELVIEW11_ARB */ - 956, /* GL_MODELVIEW12_ARB */ - 957, /* GL_MODELVIEW13_ARB */ - 958, /* GL_MODELVIEW14_ARB */ - 959, /* GL_MODELVIEW15_ARB */ - 960, /* GL_MODELVIEW16_ARB */ - 961, /* GL_MODELVIEW17_ARB */ - 962, /* GL_MODELVIEW18_ARB */ - 963, /* GL_MODELVIEW19_ARB */ - 965, /* GL_MODELVIEW20_ARB */ - 966, /* GL_MODELVIEW21_ARB */ - 967, /* GL_MODELVIEW22_ARB */ - 968, /* GL_MODELVIEW23_ARB */ - 969, /* GL_MODELVIEW24_ARB */ - 970, /* GL_MODELVIEW25_ARB */ - 971, /* GL_MODELVIEW26_ARB */ - 972, /* GL_MODELVIEW27_ARB */ - 973, /* GL_MODELVIEW28_ARB */ - 974, /* GL_MODELVIEW29_ARB */ - 976, /* GL_MODELVIEW30_ARB */ - 977, /* GL_MODELVIEW31_ARB */ - 389, /* GL_DOT3_RGB_EXT */ - 387, /* GL_DOT3_RGBA_EXT */ - 948, /* GL_MIRROR_CLAMP_EXT */ - 951, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 989, /* GL_MODULATE_ADD_ATI */ - 990, /* GL_MODULATE_SIGNED_ADD_ATI */ - 991, /* GL_MODULATE_SUBTRACT_ATI */ - 1854, /* GL_YCBCR_MESA */ - 1081, /* GL_PACK_INVERT_MESA */ + 1006, /* GL_MULTISAMPLE_3DFX */ + 1404, /* GL_SAMPLE_BUFFERS_3DFX */ + 1395, /* GL_SAMPLES_3DFX */ + 987, /* GL_MODELVIEW2_ARB */ + 990, /* GL_MODELVIEW3_ARB */ + 991, /* GL_MODELVIEW4_ARB */ + 992, /* GL_MODELVIEW5_ARB */ + 993, /* GL_MODELVIEW6_ARB */ + 994, /* GL_MODELVIEW7_ARB */ + 995, /* GL_MODELVIEW8_ARB */ + 996, /* GL_MODELVIEW9_ARB */ + 966, /* GL_MODELVIEW10_ARB */ + 967, /* GL_MODELVIEW11_ARB */ + 968, /* GL_MODELVIEW12_ARB */ + 969, /* GL_MODELVIEW13_ARB */ + 970, /* GL_MODELVIEW14_ARB */ + 971, /* GL_MODELVIEW15_ARB */ + 972, /* GL_MODELVIEW16_ARB */ + 973, /* GL_MODELVIEW17_ARB */ + 974, /* GL_MODELVIEW18_ARB */ + 975, /* GL_MODELVIEW19_ARB */ + 977, /* GL_MODELVIEW20_ARB */ + 978, /* GL_MODELVIEW21_ARB */ + 979, /* GL_MODELVIEW22_ARB */ + 980, /* GL_MODELVIEW23_ARB */ + 981, /* GL_MODELVIEW24_ARB */ + 982, /* GL_MODELVIEW25_ARB */ + 983, /* GL_MODELVIEW26_ARB */ + 984, /* GL_MODELVIEW27_ARB */ + 985, /* GL_MODELVIEW28_ARB */ + 986, /* GL_MODELVIEW29_ARB */ + 988, /* GL_MODELVIEW30_ARB */ + 989, /* GL_MODELVIEW31_ARB */ + 391, /* GL_DOT3_RGB_EXT */ + 389, /* GL_DOT3_RGBA_EXT */ + 960, /* GL_MIRROR_CLAMP_EXT */ + 963, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1001, /* GL_MODULATE_ADD_ATI */ + 1002, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1003, /* GL_MODULATE_SUBTRACT_ATI */ + 1877, /* GL_YCBCR_MESA */ + 1093, /* GL_PACK_INVERT_MESA */ 339, /* GL_DEBUG_OBJECT_MESA */ 340, /* GL_DEBUG_PRINT_MESA */ 338, /* GL_DEBUG_ASSERT_MESA */ @@ -4754,292 +4800,292 @@ static const unsigned reduced_enums[1347] = 117, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ 115, /* GL_BUMP_NUM_TEX_UNITS_ATI */ 119, /* GL_BUMP_TEX_UNITS_ATI */ - 448, /* GL_DUDV_ATI */ - 447, /* GL_DU8DV8_ATI */ + 451, /* GL_DUDV_ATI */ + 450, /* GL_DU8DV8_ATI */ 114, /* GL_BUMP_ENVMAP_ATI */ 118, /* GL_BUMP_TARGET_ATI */ - 1486, /* GL_STENCIL_BACK_FUNC */ - 1484, /* GL_STENCIL_BACK_FAIL */ - 1488, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1490, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 532, /* GL_FRAGMENT_PROGRAM_ARB */ - 1219, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1247, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1246, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1231, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1237, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1236, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 882, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 905, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 904, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 895, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 901, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 900, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 865, /* GL_MAX_DRAW_BUFFERS */ - 393, /* GL_DRAW_BUFFER0 */ - 396, /* GL_DRAW_BUFFER1 */ - 417, /* GL_DRAW_BUFFER2 */ - 420, /* GL_DRAW_BUFFER3 */ - 423, /* GL_DRAW_BUFFER4 */ - 426, /* GL_DRAW_BUFFER5 */ - 429, /* GL_DRAW_BUFFER6 */ - 432, /* GL_DRAW_BUFFER7 */ - 435, /* GL_DRAW_BUFFER8 */ - 438, /* GL_DRAW_BUFFER9 */ - 397, /* GL_DRAW_BUFFER10 */ - 400, /* GL_DRAW_BUFFER11 */ - 403, /* GL_DRAW_BUFFER12 */ - 406, /* GL_DRAW_BUFFER13 */ - 409, /* GL_DRAW_BUFFER14 */ - 412, /* GL_DRAW_BUFFER15 */ + 1503, /* GL_STENCIL_BACK_FUNC */ + 1501, /* GL_STENCIL_BACK_FAIL */ + 1505, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1507, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 536, /* GL_FRAGMENT_PROGRAM_ARB */ + 1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1258, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1243, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1249, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1248, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 892, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 915, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 914, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 905, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 910, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 875, /* GL_MAX_DRAW_BUFFERS */ + 395, /* GL_DRAW_BUFFER0 */ + 398, /* GL_DRAW_BUFFER1 */ + 419, /* GL_DRAW_BUFFER2 */ + 422, /* GL_DRAW_BUFFER3 */ + 425, /* GL_DRAW_BUFFER4 */ + 428, /* GL_DRAW_BUFFER5 */ + 431, /* GL_DRAW_BUFFER6 */ + 434, /* GL_DRAW_BUFFER7 */ + 437, /* GL_DRAW_BUFFER8 */ + 440, /* GL_DRAW_BUFFER9 */ + 399, /* GL_DRAW_BUFFER10 */ + 402, /* GL_DRAW_BUFFER11 */ + 405, /* GL_DRAW_BUFFER12 */ + 408, /* GL_DRAW_BUFFER13 */ + 411, /* GL_DRAW_BUFFER14 */ + 414, /* GL_DRAW_BUFFER15 */ 82, /* GL_BLEND_EQUATION_ALPHA */ - 845, /* GL_MATRIX_PALETTE_ARB */ - 876, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 879, /* GL_MAX_PALETTE_MATRICES_ARB */ + 854, /* GL_MATRIX_PALETTE_ARB */ + 886, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 889, /* GL_MAX_PALETTE_MATRICES_ARB */ 321, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 839, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 848, /* GL_MATRIX_INDEX_ARRAY_ARB */ 316, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 841, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 843, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 842, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 840, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1674, /* GL_TEXTURE_DEPTH_SIZE */ - 377, /* GL_DEPTH_TEXTURE_MODE */ - 1639, /* GL_TEXTURE_COMPARE_MODE */ - 1637, /* GL_TEXTURE_COMPARE_FUNC */ + 850, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1695, /* GL_TEXTURE_DEPTH_SIZE */ + 379, /* GL_DEPTH_TEXTURE_MODE */ + 1660, /* GL_TEXTURE_COMPARE_MODE */ + 1658, /* GL_TEXTURE_COMPARE_FUNC */ 242, /* GL_COMPARE_R_TO_TEXTURE */ - 1153, /* GL_POINT_SPRITE */ + 1165, /* GL_POINT_SPRITE */ 296, /* GL_COORD_REPLACE */ - 1157, /* GL_POINT_SPRITE_R_MODE_NV */ - 1276, /* GL_QUERY_COUNTER_BITS */ + 1169, /* GL_POINT_SPRITE_R_MODE_NV */ + 1290, /* GL_QUERY_COUNTER_BITS */ 323, /* GL_CURRENT_QUERY */ - 1278, /* GL_QUERY_RESULT */ - 1280, /* GL_QUERY_RESULT_AVAILABLE */ - 928, /* GL_MAX_VERTEX_ATTRIBS */ - 1815, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 375, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 374, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 914, /* GL_MAX_TEXTURE_COORDS */ - 916, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1224, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1226, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1225, /* GL_PROGRAM_FORMAT_ARB */ - 1723, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 353, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 352, /* GL_DEPTH_BOUNDS_EXT */ + 1292, /* GL_QUERY_RESULT */ + 1294, /* GL_QUERY_RESULT_AVAILABLE */ + 940, /* GL_MAX_VERTEX_ATTRIBS */ + 1838, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 926, /* GL_MAX_TEXTURE_COORDS */ + 928, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1236, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1237, /* GL_PROGRAM_FORMAT_ARB */ + 1745, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 354, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 353, /* GL_DEPTH_BOUNDS_EXT */ 53, /* GL_ARRAY_BUFFER */ - 461, /* GL_ELEMENT_ARRAY_BUFFER */ + 464, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ - 462, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1789, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1015, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1812, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 624, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1652, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 457, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1399, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 510, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1842, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1811, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1227, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 888, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1233, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 897, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1245, /* GL_PROGRAM_TEMPORARIES_ARB */ - 903, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1235, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 899, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1239, /* GL_PROGRAM_PARAMETERS_ARB */ - 902, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1234, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 898, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1220, /* GL_PROGRAM_ATTRIBS_ARB */ - 883, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1232, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 896, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1218, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 881, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1230, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 894, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 889, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 885, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1248, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1736, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1289, /* GL_READ_ONLY */ - 1850, /* GL_WRITE_ONLY */ - 1291, /* GL_READ_WRITE */ + 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1673, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1416, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1865, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1834, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 907, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1257, /* GL_PROGRAM_TEMPORARIES_ARB */ + 913, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1247, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 909, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1251, /* GL_PROGRAM_PARAMETERS_ARB */ + 912, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1246, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 908, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1232, /* GL_PROGRAM_ATTRIBS_ARB */ + 893, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1244, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 906, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1230, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 891, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1242, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 904, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1758, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1304, /* GL_READ_ONLY */ + 1873, /* GL_WRITE_ONLY */ + 1306, /* GL_READ_WRITE */ 102, /* GL_BUFFER_ACCESS */ 105, /* GL_BUFFER_MAPPED */ 107, /* GL_BUFFER_MAP_POINTER */ - 1730, /* GL_TIME_ELAPSED_EXT */ - 799, /* GL_MATRIX0_ARB */ - 811, /* GL_MATRIX1_ARB */ - 823, /* GL_MATRIX2_ARB */ - 827, /* GL_MATRIX3_ARB */ - 829, /* GL_MATRIX4_ARB */ - 831, /* GL_MATRIX5_ARB */ - 833, /* GL_MATRIX6_ARB */ - 835, /* GL_MATRIX7_ARB */ - 837, /* GL_MATRIX8_ARB */ - 838, /* GL_MATRIX9_ARB */ - 801, /* GL_MATRIX10_ARB */ - 802, /* GL_MATRIX11_ARB */ - 803, /* GL_MATRIX12_ARB */ - 804, /* GL_MATRIX13_ARB */ - 805, /* GL_MATRIX14_ARB */ - 806, /* GL_MATRIX15_ARB */ - 807, /* GL_MATRIX16_ARB */ - 808, /* GL_MATRIX17_ARB */ - 809, /* GL_MATRIX18_ARB */ - 810, /* GL_MATRIX19_ARB */ - 813, /* GL_MATRIX20_ARB */ - 814, /* GL_MATRIX21_ARB */ - 815, /* GL_MATRIX22_ARB */ - 816, /* GL_MATRIX23_ARB */ - 817, /* GL_MATRIX24_ARB */ - 818, /* GL_MATRIX25_ARB */ - 819, /* GL_MATRIX26_ARB */ - 820, /* GL_MATRIX27_ARB */ - 821, /* GL_MATRIX28_ARB */ - 822, /* GL_MATRIX29_ARB */ - 825, /* GL_MATRIX30_ARB */ - 826, /* GL_MATRIX31_ARB */ - 1519, /* GL_STREAM_DRAW */ - 1521, /* GL_STREAM_READ */ - 1517, /* GL_STREAM_COPY */ - 1477, /* GL_STATIC_DRAW */ - 1479, /* GL_STATIC_READ */ - 1475, /* GL_STATIC_COPY */ - 451, /* GL_DYNAMIC_DRAW */ - 453, /* GL_DYNAMIC_READ */ - 449, /* GL_DYNAMIC_COPY */ - 1121, /* GL_PIXEL_PACK_BUFFER */ - 1125, /* GL_PIXEL_UNPACK_BUFFER */ - 1122, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1126, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 1752, /* GL_TIME_ELAPSED_EXT */ + 808, /* GL_MATRIX0_ARB */ + 820, /* GL_MATRIX1_ARB */ + 832, /* GL_MATRIX2_ARB */ + 836, /* GL_MATRIX3_ARB */ + 838, /* GL_MATRIX4_ARB */ + 840, /* GL_MATRIX5_ARB */ + 842, /* GL_MATRIX6_ARB */ + 844, /* GL_MATRIX7_ARB */ + 846, /* GL_MATRIX8_ARB */ + 847, /* GL_MATRIX9_ARB */ + 810, /* GL_MATRIX10_ARB */ + 811, /* GL_MATRIX11_ARB */ + 812, /* GL_MATRIX12_ARB */ + 813, /* GL_MATRIX13_ARB */ + 814, /* GL_MATRIX14_ARB */ + 815, /* GL_MATRIX15_ARB */ + 816, /* GL_MATRIX16_ARB */ + 817, /* GL_MATRIX17_ARB */ + 818, /* GL_MATRIX18_ARB */ + 819, /* GL_MATRIX19_ARB */ + 822, /* GL_MATRIX20_ARB */ + 823, /* GL_MATRIX21_ARB */ + 824, /* GL_MATRIX22_ARB */ + 825, /* GL_MATRIX23_ARB */ + 826, /* GL_MATRIX24_ARB */ + 827, /* GL_MATRIX25_ARB */ + 828, /* GL_MATRIX26_ARB */ + 829, /* GL_MATRIX27_ARB */ + 830, /* GL_MATRIX28_ARB */ + 831, /* GL_MATRIX29_ARB */ + 834, /* GL_MATRIX30_ARB */ + 835, /* GL_MATRIX31_ARB */ + 1540, /* GL_STREAM_DRAW */ + 1542, /* GL_STREAM_READ */ + 1538, /* GL_STREAM_COPY */ + 1494, /* GL_STATIC_DRAW */ + 1496, /* GL_STATIC_READ */ + 1492, /* GL_STATIC_COPY */ + 454, /* GL_DYNAMIC_DRAW */ + 456, /* GL_DYNAMIC_READ */ + 452, /* GL_DYNAMIC_COPY */ + 1133, /* GL_PIXEL_PACK_BUFFER */ + 1137, /* GL_PIXEL_UNPACK_BUFFER */ + 1134, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 347, /* GL_DEPTH24_STENCIL8 */ - 1720, /* GL_TEXTURE_STENCIL_SIZE */ - 1672, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 884, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 887, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 891, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 890, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 848, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1510, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1741, /* GL_TEXTURE_STENCIL_SIZE */ + 1693, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1531, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 949, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1380, /* GL_SAMPLES_PASSED */ + 961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1397, /* GL_SAMPLES_PASSED */ 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 533, /* GL_FRAGMENT_SHADER */ - 1835, /* GL_VERTEX_SHADER */ - 1238, /* GL_PROGRAM_OBJECT_ARB */ - 1412, /* GL_SHADER_OBJECT_ARB */ - 872, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 932, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 926, /* GL_MAX_VARYING_FLOATS */ - 930, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 857, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1041, /* GL_OBJECT_TYPE_ARB */ - 1414, /* GL_SHADER_TYPE */ - 498, /* GL_FLOAT_VEC2 */ - 500, /* GL_FLOAT_VEC3 */ - 502, /* GL_FLOAT_VEC4 */ - 651, /* GL_INT_VEC2 */ - 653, /* GL_INT_VEC3 */ - 655, /* GL_INT_VEC4 */ + 537, /* GL_FRAGMENT_SHADER */ + 1858, /* GL_VERTEX_SHADER */ + 1250, /* GL_PROGRAM_OBJECT_ARB */ + 1429, /* GL_SHADER_OBJECT_ARB */ + 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 938, /* GL_MAX_VARYING_FLOATS */ + 942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1053, /* GL_OBJECT_TYPE_ARB */ + 1431, /* GL_SHADER_TYPE */ + 502, /* GL_FLOAT_VEC2 */ + 504, /* GL_FLOAT_VEC3 */ + 506, /* GL_FLOAT_VEC4 */ + 659, /* GL_INT_VEC2 */ + 661, /* GL_INT_VEC3 */ + 663, /* GL_INT_VEC4 */ 94, /* GL_BOOL */ 96, /* GL_BOOL_VEC2 */ 98, /* GL_BOOL_VEC3 */ 100, /* GL_BOOL_VEC4 */ - 486, /* GL_FLOAT_MAT2 */ - 490, /* GL_FLOAT_MAT3 */ - 494, /* GL_FLOAT_MAT4 */ - 1371, /* GL_SAMPLER_1D */ - 1373, /* GL_SAMPLER_2D */ - 1375, /* GL_SAMPLER_3D */ - 1376, /* GL_SAMPLER_CUBE */ - 1372, /* GL_SAMPLER_1D_SHADOW */ - 1374, /* GL_SAMPLER_2D_SHADOW */ - 488, /* GL_FLOAT_MAT2x3 */ - 489, /* GL_FLOAT_MAT2x4 */ - 492, /* GL_FLOAT_MAT3x2 */ - 493, /* GL_FLOAT_MAT3x4 */ - 496, /* GL_FLOAT_MAT4x2 */ - 497, /* GL_FLOAT_MAT4x3 */ + 490, /* GL_FLOAT_MAT2 */ + 494, /* GL_FLOAT_MAT3 */ + 498, /* GL_FLOAT_MAT4 */ + 1388, /* GL_SAMPLER_1D */ + 1390, /* GL_SAMPLER_2D */ + 1392, /* GL_SAMPLER_3D */ + 1393, /* GL_SAMPLER_CUBE */ + 1389, /* GL_SAMPLER_1D_SHADOW */ + 1391, /* GL_SAMPLER_2D_SHADOW */ + 492, /* GL_FLOAT_MAT2x3 */ + 493, /* GL_FLOAT_MAT2x4 */ + 496, /* GL_FLOAT_MAT3x2 */ + 497, /* GL_FLOAT_MAT3x4 */ + 500, /* GL_FLOAT_MAT4x2 */ + 501, /* GL_FLOAT_MAT4x3 */ 345, /* GL_DELETE_STATUS */ 246, /* GL_COMPILE_STATUS */ - 706, /* GL_LINK_STATUS */ - 1783, /* GL_VALIDATE_STATUS */ - 636, /* GL_INFO_LOG_LENGTH */ + 715, /* GL_LINK_STATUS */ + 1806, /* GL_VALIDATE_STATUS */ + 644, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1413, /* GL_SHADER_SOURCE_LENGTH */ + 1430, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 535, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1416, /* GL_SHADING_LANGUAGE_VERSION */ + 539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1433, /* GL_SHADING_LANGUAGE_VERSION */ 322, /* GL_CURRENT_PROGRAM */ - 1090, /* GL_PALETTE4_RGB8_OES */ - 1092, /* GL_PALETTE4_RGBA8_OES */ - 1088, /* GL_PALETTE4_R5_G6_B5_OES */ - 1091, /* GL_PALETTE4_RGBA4_OES */ - 1089, /* GL_PALETTE4_RGB5_A1_OES */ - 1095, /* GL_PALETTE8_RGB8_OES */ - 1097, /* GL_PALETTE8_RGBA8_OES */ - 1093, /* GL_PALETTE8_R5_G6_B5_OES */ - 1096, /* GL_PALETTE8_RGBA4_OES */ - 1094, /* GL_PALETTE8_RGB5_A1_OES */ - 618, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 617, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1768, /* GL_UNSIGNED_NORMALIZED */ - 1607, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1259, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1609, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1262, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1615, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1617, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1469, /* GL_SRGB */ - 1470, /* GL_SRGB8 */ - 1472, /* GL_SRGB_ALPHA */ - 1471, /* GL_SRGB8_ALPHA8 */ - 1429, /* GL_SLUMINANCE_ALPHA */ - 1428, /* GL_SLUMINANCE8_ALPHA8 */ - 1426, /* GL_SLUMINANCE */ - 1427, /* GL_SLUMINANCE8 */ + 1102, /* GL_PALETTE4_RGB8_OES */ + 1104, /* GL_PALETTE4_RGBA8_OES */ + 1100, /* GL_PALETTE4_R5_G6_B5_OES */ + 1103, /* GL_PALETTE4_RGBA4_OES */ + 1101, /* GL_PALETTE4_RGB5_A1_OES */ + 1107, /* GL_PALETTE8_RGB8_OES */ + 1109, /* GL_PALETTE8_RGBA8_OES */ + 1105, /* GL_PALETTE8_R5_G6_B5_OES */ + 1108, /* GL_PALETTE8_RGBA4_OES */ + 1106, /* GL_PALETTE8_RGB5_A1_OES */ + 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1791, /* GL_UNSIGNED_NORMALIZED */ + 1628, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1630, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1636, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1638, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1486, /* GL_SRGB */ + 1487, /* GL_SRGB8 */ + 1489, /* GL_SRGB_ALPHA */ + 1488, /* GL_SRGB8_ALPHA8 */ + 1446, /* GL_SLUMINANCE_ALPHA */ + 1445, /* GL_SLUMINANCE8_ALPHA8 */ + 1443, /* GL_SLUMINANCE */ + 1444, /* GL_SLUMINANCE8 */ 267, /* GL_COMPRESSED_SRGB */ 268, /* GL_COMPRESSED_SRGB_ALPHA */ 265, /* GL_COMPRESSED_SLUMINANCE */ 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1155, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 714, /* GL_LOWER_LEFT */ - 1780, /* GL_UPPER_LEFT */ - 1492, /* GL_STENCIL_BACK_REF */ - 1493, /* GL_STENCIL_BACK_VALUE_MASK */ - 1494, /* GL_STENCIL_BACK_WRITEMASK */ - 442, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1305, /* GL_RENDERBUFFER_BINDING_EXT */ - 1286, /* GL_READ_FRAMEBUFFER */ - 441, /* GL_DRAW_FRAMEBUFFER */ - 1287, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1315, /* GL_RENDERBUFFER_SAMPLES */ - 545, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 543, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 554, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 550, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 552, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 557, /* GL_FRAMEBUFFER_COMPLETE */ - 561, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 567, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 565, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 563, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 566, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 564, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 570, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 573, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 571, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 854, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 723, /* GL_LOWER_LEFT */ + 1803, /* GL_UPPER_LEFT */ + 1509, /* GL_STENCIL_BACK_REF */ + 1510, /* GL_STENCIL_BACK_VALUE_MASK */ + 1511, /* GL_STENCIL_BACK_WRITEMASK */ + 444, /* GL_DRAW_FRAMEBUFFER_BINDING */ + 1320, /* GL_RENDERBUFFER_BINDING */ + 1300, /* GL_READ_FRAMEBUFFER */ + 443, /* GL_DRAW_FRAMEBUFFER */ + 1301, /* GL_READ_FRAMEBUFFER_BINDING */ + 1331, /* GL_RENDERBUFFER_SAMPLES */ + 549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 554, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 556, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 562, /* GL_FRAMEBUFFER_COMPLETE */ + 566, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 573, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 571, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 568, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 572, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 569, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + 577, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + 581, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 579, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 863, /* GL_MAX_COLOR_ATTACHMENTS */ 155, /* GL_COLOR_ATTACHMENT0 */ 157, /* GL_COLOR_ATTACHMENT1 */ 171, /* GL_COLOR_ATTACHMENT2 */ @@ -5056,57 +5102,57 @@ static const unsigned reduced_enums[1347] = 164, /* GL_COLOR_ATTACHMENT13 */ 166, /* GL_COLOR_ATTACHMENT14 */ 168, /* GL_COLOR_ATTACHMENT15 */ - 348, /* GL_DEPTH_ATTACHMENT */ - 1482, /* GL_STENCIL_ATTACHMENT */ - 536, /* GL_FRAMEBUFFER */ - 1303, /* GL_RENDERBUFFER */ - 1317, /* GL_RENDERBUFFER_WIDTH */ - 1310, /* GL_RENDERBUFFER_HEIGHT */ - 1312, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1505, /* GL_STENCIL_INDEX_EXT */ - 1502, /* GL_STENCIL_INDEX1_EXT */ - 1503, /* GL_STENCIL_INDEX4_EXT */ - 1504, /* GL_STENCIL_INDEX8_EXT */ - 1501, /* GL_STENCIL_INDEX16_EXT */ - 1314, /* GL_RENDERBUFFER_RED_SIZE */ - 1309, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1306, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1304, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1307, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1316, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 569, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 910, /* GL_MAX_SAMPLES */ - 1273, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - 483, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - 666, /* GL_LAST_VERTEX_CONVENTION_EXT */ - 1252, /* GL_PROVOKING_VERTEX_EXT */ + 349, /* GL_DEPTH_ATTACHMENT */ + 1499, /* GL_STENCIL_ATTACHMENT */ + 540, /* GL_FRAMEBUFFER */ + 1318, /* GL_RENDERBUFFER */ + 1334, /* GL_RENDERBUFFER_WIDTH */ + 1326, /* GL_RENDERBUFFER_HEIGHT */ + 1328, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1526, /* GL_STENCIL_INDEX_EXT */ + 1518, /* GL_STENCIL_INDEX1 */ + 1522, /* GL_STENCIL_INDEX4 */ + 1524, /* GL_STENCIL_INDEX8 */ + 1519, /* GL_STENCIL_INDEX16 */ + 1330, /* GL_RENDERBUFFER_RED_SIZE */ + 1325, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1322, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1319, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1323, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1333, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 921, /* GL_MAX_SAMPLES */ + 1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 486, /* GL_FIRST_VERTEX_CONVENTION */ + 674, /* GL_LAST_VERTEX_CONVENTION */ + 1264, /* GL_PROVOKING_VERTEX */ 302, /* GL_COPY_READ_BUFFER */ 303, /* GL_COPY_WRITE_BUFFER */ - 1364, /* GL_RGBA_SNORM */ - 1360, /* GL_RGBA8_SNORM */ - 1422, /* GL_SIGNED_NORMALIZED */ - 911, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1040, /* GL_OBJECT_TYPE */ - 1526, /* GL_SYNC_CONDITION */ - 1531, /* GL_SYNC_STATUS */ - 1528, /* GL_SYNC_FLAGS */ - 1527, /* GL_SYNC_FENCE */ - 1530, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 1757, /* GL_UNSIGNALED */ - 1421, /* GL_SIGNALED */ + 1381, /* GL_RGBA_SNORM */ + 1377, /* GL_RGBA8_SNORM */ + 1439, /* GL_SIGNED_NORMALIZED */ + 923, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1052, /* GL_OBJECT_TYPE */ + 1547, /* GL_SYNC_CONDITION */ + 1552, /* GL_SYNC_STATUS */ + 1549, /* GL_SYNC_FLAGS */ + 1548, /* GL_SYNC_FENCE */ + 1551, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 1779, /* GL_UNSIGNALED */ + 1438, /* GL_SIGNALED */ 46, /* GL_ALREADY_SIGNALED */ - 1728, /* GL_TIMEOUT_EXPIRED */ + 1750, /* GL_TIMEOUT_EXPIRED */ 270, /* GL_CONDITION_SATISFIED */ - 1840, /* GL_WAIT_FAILED */ - 468, /* GL_EVAL_BIT */ - 1284, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 708, /* GL_LIST_BIT */ - 1623, /* GL_TEXTURE_BIT */ - 1395, /* GL_SCISSOR_BIT */ + 1863, /* GL_WAIT_FAILED */ + 471, /* GL_EVAL_BIT */ + 1298, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 717, /* GL_LIST_BIT */ + 1644, /* GL_TEXTURE_BIT */ + 1412, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 996, /* GL_MULTISAMPLE_BIT */ + 1008, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ - 1729, /* GL_TIMEOUT_IGNORED */ + 1751, /* GL_TIMEOUT_IGNORED */ }; typedef int (*cfunc)(const void *, const void *); diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c index 3f89f9c1ea..95d6e23187 100644 --- a/src/mesa/main/eval.c +++ b/src/mesa/main/eval.c @@ -44,6 +44,10 @@ #include "eval.h" #include "macros.h" #include "mtypes.h" +#include "glapi/dispatch.h" + + +#if FEATURE_evaluators /* @@ -417,7 +421,7 @@ map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, -void GLAPIENTRY +static void GLAPIENTRY _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points ) { @@ -425,7 +429,7 @@ _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, } -void GLAPIENTRY +static void GLAPIENTRY _mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points ) { @@ -516,7 +520,7 @@ map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, } -void GLAPIENTRY +static void GLAPIENTRY _mesa_Map2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, @@ -527,7 +531,7 @@ _mesa_Map2f( GLenum target, } -void GLAPIENTRY +static void GLAPIENTRY _mesa_Map2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, @@ -539,7 +543,7 @@ _mesa_Map2d( GLenum target, -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ) { GET_CURRENT_CONTEXT(ctx); @@ -604,7 +608,7 @@ _mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); @@ -669,7 +673,7 @@ _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetMapiv( GLenum target, GLenum query, GLint *v ) { GET_CURRENT_CONTEXT(ctx); @@ -735,7 +739,7 @@ _mesa_GetMapiv( GLenum target, GLenum query, GLint *v ) -void GLAPIENTRY +static void GLAPIENTRY _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) { GET_CURRENT_CONTEXT(ctx); @@ -753,14 +757,14 @@ _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) { _mesa_MapGrid1f( un, (GLfloat) u1, (GLfloat) u2 ); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) { @@ -788,7 +792,7 @@ _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, } -void GLAPIENTRY +static void GLAPIENTRY _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) { @@ -797,6 +801,41 @@ _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, } +void +_mesa_install_eval_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt) +{ + SET_EvalCoord1f(disp, vfmt->EvalCoord1f); + SET_EvalCoord1fv(disp, vfmt->EvalCoord1fv); + SET_EvalCoord2f(disp, vfmt->EvalCoord2f); + SET_EvalCoord2fv(disp, vfmt->EvalCoord2fv); + SET_EvalPoint1(disp, vfmt->EvalPoint1); + SET_EvalPoint2(disp, vfmt->EvalPoint2); + + SET_EvalMesh1(disp, vfmt->EvalMesh1); + SET_EvalMesh2(disp, vfmt->EvalMesh2); +} + + +void +_mesa_init_eval_dispatch(struct _glapi_table *disp) +{ + SET_GetMapdv(disp, _mesa_GetMapdv); + SET_GetMapfv(disp, _mesa_GetMapfv); + SET_GetMapiv(disp, _mesa_GetMapiv); + SET_Map1d(disp, _mesa_Map1d); + SET_Map1f(disp, _mesa_Map1f); + SET_Map2d(disp, _mesa_Map2d); + SET_Map2f(disp, _mesa_Map2f); + SET_MapGrid1d(disp, _mesa_MapGrid1d); + SET_MapGrid1f(disp, _mesa_MapGrid1f); + SET_MapGrid2d(disp, _mesa_MapGrid2d); + SET_MapGrid2f(disp, _mesa_MapGrid2f); +} + + +#endif /* FEATURE_evaluators */ + /**********************************************************************/ /***** Initialization *****/ diff --git a/src/mesa/main/eval.h b/src/mesa/main/eval.h index b3ff0a96f8..ffd1bab76d 100644 --- a/src/mesa/main/eval.h +++ b/src/mesa/main/eval.h @@ -37,13 +37,22 @@ #define EVAL_H -#include "mtypes.h" +#include "main/mtypes.h" -#if _HAVE_FULL_GL -extern void _mesa_init_eval( GLcontext *ctx ); -extern void _mesa_free_eval_data( GLcontext *ctx ); +#if FEATURE_evaluators +#define _MESA_INIT_EVAL_VTXFMT(vfmt, impl) \ + do { \ + (vfmt)->EvalCoord1f = impl ## EvalCoord1f; \ + (vfmt)->EvalCoord1fv = impl ## EvalCoord1fv; \ + (vfmt)->EvalCoord2f = impl ## EvalCoord2f; \ + (vfmt)->EvalCoord2fv = impl ## EvalCoord2fv; \ + (vfmt)->EvalPoint1 = impl ## EvalPoint1; \ + (vfmt)->EvalPoint2 = impl ## EvalPoint2; \ + (vfmt)->EvalMesh1 = impl ## EvalMesh1; \ + (vfmt)->EvalMesh2 = impl ## EvalMesh2; \ + } while (0) extern GLuint _mesa_evaluator_components( GLenum target ); @@ -70,59 +79,32 @@ extern GLfloat *_mesa_copy_map_points2d(GLenum target, GLint vstride, GLint vorder, const GLdouble *points ); +extern void +_mesa_install_eval_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt); +extern void +_mesa_init_eval_dispatch(struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, - GLint order, const GLfloat *points ); - -extern void GLAPIENTRY -_mesa_Map2f( GLenum target, - GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, - GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, - const GLfloat *points ); - -extern void GLAPIENTRY -_mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, - GLint order, const GLdouble *points ); - -extern void GLAPIENTRY -_mesa_Map2d( GLenum target, - GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, - GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, - const GLdouble *points ); - -extern void GLAPIENTRY -_mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); +#else /* FEATURE_evaluators */ -extern void GLAPIENTRY -_mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); +#define _MESA_INIT_EVAL_VTXFMT(vfmt, impl) do { } while (0) -extern void GLAPIENTRY -_mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, - GLint vn, GLfloat v1, GLfloat v2 ); +static INLINE void +_mesa_install_eval_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt) +{ +} -extern void GLAPIENTRY -_mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, - GLint vn, GLdouble v1, GLdouble v2 ); +static INLINE void +_mesa_init_eval_dispatch(struct _glapi_table *disp) +{ +} -extern void GLAPIENTRY -_mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ); +#endif /* FEATURE_evaluators */ -extern void GLAPIENTRY -_mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ); - -extern void GLAPIENTRY -_mesa_GetMapiv( GLenum target, GLenum query, GLint *v ); - -#else - -/** No-op */ -#define _mesa_init_eval( c ) ((void)0) - -/** No-op */ -#define _mesa_free_eval_data( c ) ((void)0) +extern void _mesa_init_eval( GLcontext *ctx ); +extern void _mesa_free_eval_data( GLcontext *ctx ); -#endif -#endif +#endif /* EVAL_H */ diff --git a/src/mesa/main/execmem.c b/src/mesa/main/execmem.c index 57c1e117c8..4c6139985f 100644 --- a/src/mesa/main/execmem.c +++ b/src/mesa/main/execmem.c @@ -80,11 +80,10 @@ init_heap(void) exec_heap = mmInit( 0, EXEC_HEAP_SIZE ); if (!exec_mem) - exec_mem = (unsigned char *) mmap(0, EXEC_HEAP_SIZE, - PROT_EXEC | PROT_READ | PROT_WRITE, - MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); + exec_mem = mmap(NULL, EXEC_HEAP_SIZE, PROT_EXEC | PROT_READ | PROT_WRITE, + MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); - return (exec_mem != NULL); + return (exec_mem != MAP_FAILED); } diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 6b11aceb5c..2138bfe40e 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -104,8 +104,9 @@ static const struct { { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) }, { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) }, { ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) }, - { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) }, { OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) }, + { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) }, + { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) }, { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) }, { OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) }, { OFF, "GL_EXT_histogram", F(EXT_histogram) }, @@ -167,7 +168,9 @@ static const struct { { OFF, "GL_NV_blend_square", F(NV_blend_square) }, { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) }, { OFF, "GL_NV_fragment_program", F(NV_fragment_program) }, + { OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) }, { ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) }, + { OFF, "GL_NV_packed_depth_stencil", F(EXT_packed_depth_stencil) }, { OFF, "GL_NV_point_sprite", F(NV_point_sprite) }, { OFF, "GL_NV_texture_env_combine4", F(NV_texture_env_combine4) }, { OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) }, @@ -214,7 +217,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.ARB_imaging = GL_TRUE; ctx->Extensions.ARB_map_buffer_range = GL_TRUE; ctx->Extensions.ARB_multitexture = GL_TRUE; -#if FEATURE_ARB_occlusion_query +#if FEATURE_queryobj ctx->Extensions.ARB_occlusion_query = GL_TRUE; #endif ctx->Extensions.ARB_point_sprite = GL_TRUE; @@ -273,6 +276,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx) #if FEATURE_EXT_framebuffer_blit ctx->Extensions.EXT_framebuffer_blit = GL_TRUE; #endif +#if FEATURE_ARB_framebuffer_object + ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE; +#endif ctx->Extensions.EXT_histogram = GL_TRUE; /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/ ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; @@ -315,6 +321,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx) #if FEATURE_NV_fragment_program ctx->Extensions.NV_fragment_program = GL_TRUE; #endif +#if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program + ctx->Extensions.NV_fragment_program_option = GL_TRUE; +#endif ctx->Extensions.SGI_color_matrix = GL_TRUE; ctx->Extensions.SGI_color_table = GL_TRUE; ctx->Extensions.SGI_texture_color_table = GL_TRUE; diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 13f49da5a7..7b3599f932 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -34,7 +34,9 @@ #include "buffers.h" #include "context.h" +#include "enums.h" #include "fbobject.h" +#include "formats.h" #include "framebuffer.h" #include "hash.h" #include "macros.h" @@ -44,11 +46,15 @@ #include "teximage.h" #include "texobj.h" #include "texstore.h" +#include "texstate.h" /** Set this to 1 to help debug FBO incompleteness problems */ #define DEBUG_FBO 0 +/** Set this to 1 to debug/log glBlitFramebuffer() calls */ +#define DEBUG_BLIT 0 + /** * Notes: @@ -227,9 +233,13 @@ _mesa_set_texture_attachment(GLcontext *ctx, if (att->Texture == texObj) { /* re-attaching same texture */ ASSERT(att->Type == GL_TEXTURE); + if (ctx->Driver.FinishRenderTexture) + ctx->Driver.FinishRenderTexture(ctx, att); } else { /* new attachment */ + if (ctx->Driver.FinishRenderTexture && att->Texture) + ctx->Driver.FinishRenderTexture(ctx, att); _mesa_remove_attachment(ctx, att); att->Type = GL_TEXTURE; assert(!att->Texture); @@ -238,12 +248,7 @@ _mesa_set_texture_attachment(GLcontext *ctx, /* always update these fields */ att->TextureLevel = level; - if (IS_CUBE_FACE(texTarget)) { - att->CubeMapFace = texTarget - GL_TEXTURE_CUBE_MAP_POSITIVE_X; - } - else { - att->CubeMapFace = 0; - } + att->CubeMapFace = _mesa_tex_target_to_face(texTarget); att->Zoffset = zoffset; att->Complete = GL_FALSE; @@ -356,6 +361,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, if (att->Type == GL_TEXTURE) { const struct gl_texture_object *texObj = att->Texture; struct gl_texture_image *texImage; + GLenum baseFormat; if (!texObj) { att_incomplete("no texobj"); @@ -382,26 +388,28 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, return; } + baseFormat = _mesa_get_format_base_format(texImage->TexFormat); + if (format == GL_COLOR) { - if (texImage->TexFormat->BaseFormat != GL_RGB && - texImage->TexFormat->BaseFormat != GL_RGBA) { + if (baseFormat != GL_RGB && + baseFormat != GL_RGBA) { att_incomplete("bad format"); att->Complete = GL_FALSE; return; } - if (texImage->TexFormat->TexelBytes == 0) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { att_incomplete("compressed internalformat"); att->Complete = GL_FALSE; return; } } else if (format == GL_DEPTH) { - if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) { + if (baseFormat == GL_DEPTH_COMPONENT) { /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && ctx->Extensions.ARB_depth_texture && - texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -412,10 +420,9 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } else { ASSERT(format == GL_STENCIL); - ASSERT(att->Renderbuffer->StencilBits); if (ctx->Extensions.EXT_packed_depth_stencil && ctx->Extensions.ARB_depth_texture && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -427,6 +434,9 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } } else if (att->Type == GL_RENDERBUFFER_EXT) { + const GLenum baseFormat = + _mesa_get_format_base_format(att->Renderbuffer->Format); + ASSERT(att->Renderbuffer); if (!att->Renderbuffer->InternalFormat || att->Renderbuffer->Width < 1 || @@ -436,24 +446,19 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, return; } if (format == GL_COLOR) { - if (att->Renderbuffer->_BaseFormat != GL_RGB && - att->Renderbuffer->_BaseFormat != GL_RGBA) { + if (baseFormat != GL_RGB && + baseFormat != GL_RGBA) { att_incomplete("bad renderbuffer color format"); att->Complete = GL_FALSE; return; } - ASSERT(att->Renderbuffer->RedBits); - ASSERT(att->Renderbuffer->GreenBits); - ASSERT(att->Renderbuffer->BlueBits); } else if (format == GL_DEPTH) { - if (att->Renderbuffer->_BaseFormat == GL_DEPTH_COMPONENT) { - ASSERT(att->Renderbuffer->DepthBits); + if (baseFormat == GL_DEPTH_COMPONENT) { /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - ASSERT(att->Renderbuffer->DepthBits); + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -464,13 +469,11 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } else { assert(format == GL_STENCIL); - if (att->Renderbuffer->_BaseFormat == GL_STENCIL_INDEX) { - ASSERT(att->Renderbuffer->StencilBits); + if (baseFormat == GL_STENCIL_INDEX) { /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - ASSERT(att->Renderbuffer->StencilBits); + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -651,6 +654,8 @@ _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb) return; } } +#else + (void) j; #endif if (numImages == 0) { @@ -711,18 +716,13 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) ASSERT_OUTSIDE_BEGIN_END(ctx); if (target != GL_RENDERBUFFER_EXT) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glBindRenderbufferEXT(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, "glBindRenderbufferEXT(target)"); return; } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); - /* The above doesn't fully flush the drivers in the way that a - * glFlush does, but that is required here: + /* No need to flush here since the render buffer binding has no + * effect on rendering state. */ - if (ctx->Driver.Flush) - ctx->Driver.Flush(ctx); - if (renderbuffer) { newRb = _mesa_lookup_renderbuffer(ctx, renderbuffer); @@ -976,42 +976,27 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, } /* These MUST get set by the AllocStorage func */ - rb->_ActualFormat = 0; - rb->RedBits = - rb->GreenBits = - rb->BlueBits = - rb->AlphaBits = - rb->IndexBits = - rb->DepthBits = - rb->StencilBits = 0; + rb->Format = MESA_FORMAT_NONE; rb->NumSamples = samples; /* Now allocate the storage */ ASSERT(rb->AllocStorage); if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) { /* No error - check/set fields now */ - assert(rb->_ActualFormat); + assert(rb->Format != MESA_FORMAT_NONE); assert(rb->Width == (GLuint) width); assert(rb->Height == (GLuint) height); - assert(rb->RedBits || rb->GreenBits || rb->BlueBits || rb->AlphaBits || - rb->DepthBits || rb->StencilBits || rb->IndexBits); rb->InternalFormat = internalFormat; - rb->_BaseFormat = baseFormat; + rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + assert(rb->_BaseFormat != 0); } else { /* Probably ran out of memory - clear the fields */ rb->Width = 0; rb->Height = 0; + rb->Format = MESA_FORMAT_NONE; rb->InternalFormat = GL_NONE; - rb->_ActualFormat = GL_NONE; rb->_BaseFormat = GL_NONE; - rb->RedBits = - rb->GreenBits = - rb->BlueBits = - rb->AlphaBits = - rb->IndexBits = - rb->DepthBits = - rb->StencilBits = rb->NumSamples = 0; } @@ -1024,6 +1009,53 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, } +/** + * Helper function for _mesa_GetRenderbufferParameterivEXT() and + * _mesa_GetFramebufferAttachmentParameterivEXT() + * We have to be careful to respect the base format. For example, if a + * renderbuffer/texture was created with internalFormat=GL_RGB but the + * driver actually chose a GL_RGBA format, when the user queries ALPHA_SIZE + * we need to return zero. + */ +static GLint +get_component_bits(GLenum pname, GLenum baseFormat, gl_format format) +{ + switch (pname) { + case GL_RENDERBUFFER_RED_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: + case GL_RENDERBUFFER_GREEN_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: + case GL_RENDERBUFFER_BLUE_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: + if (baseFormat == GL_RGB || baseFormat == GL_RGBA) + return _mesa_get_format_bits(format, pname); + else + return 0; + case GL_RENDERBUFFER_ALPHA_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: + if (baseFormat == GL_RGBA || baseFormat == GL_ALPHA) + return _mesa_get_format_bits(format, pname); + else + return 0; + case GL_RENDERBUFFER_DEPTH_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: + if (baseFormat == GL_DEPTH_COMPONENT || baseFormat == GL_DEPTH_STENCIL) + return _mesa_get_format_bits(format, pname); + else + return 0; + case GL_RENDERBUFFER_STENCIL_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: + if (baseFormat == GL_STENCIL_INDEX || baseFormat == GL_DEPTH_STENCIL) + return _mesa_get_format_bits(format, pname); + else + return 0; + default: + return 0; + } +} + + + void GLAPIENTRY _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height) @@ -1067,7 +1099,9 @@ _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) return; } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + /* No need to flush here since we're just quering state which is + * not effected by rendering. + */ switch (pname) { case GL_RENDERBUFFER_WIDTH_EXT: @@ -1080,22 +1114,12 @@ _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) *params = rb->InternalFormat; return; case GL_RENDERBUFFER_RED_SIZE_EXT: - *params = rb->RedBits; - break; case GL_RENDERBUFFER_GREEN_SIZE_EXT: - *params = rb->GreenBits; - break; case GL_RENDERBUFFER_BLUE_SIZE_EXT: - *params = rb->BlueBits; - break; case GL_RENDERBUFFER_ALPHA_SIZE_EXT: - *params = rb->AlphaBits; - break; case GL_RENDERBUFFER_DEPTH_SIZE_EXT: - *params = rb->DepthBits; - break; case GL_RENDERBUFFER_STENCIL_SIZE_EXT: - *params = rb->StencilBits; + *params = get_component_bits(pname, rb->_BaseFormat, rb->Format); break; case GL_RENDERBUFFER_SAMPLES: if (ctx->Extensions.ARB_framebuffer_object) { @@ -1125,16 +1149,25 @@ _mesa_IsFramebufferEXT(GLuint framebuffer) } +/** + * Check if any of the attachments of the given framebuffer are textures + * (render to texture). Call ctx->Driver.RenderTexture() for such + * attachments. + */ static void check_begin_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) { GLuint i; ASSERT(ctx->Driver.RenderTexture); + + if (fb->Name == 0) + return; /* can't render to texture with winsys framebuffers */ + for (i = 0; i < BUFFER_COUNT; i++) { struct gl_renderbuffer_attachment *att = fb->Attachment + i; struct gl_texture_object *texObj = att->Texture; if (texObj - && att->Texture->Image[att->CubeMapFace][att->TextureLevel]) { + && texObj->Image[att->CubeMapFace][att->TextureLevel]) { ctx->Driver.RenderTexture(ctx, fb, att); } } @@ -1149,6 +1182,9 @@ check_begin_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) static void check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) { + if (fb->Name == 0) + return; /* can't render to texture with winsys framebuffers */ + if (ctx->Driver.FinishRenderTexture) { GLuint i; for (i = 0; i < BUFFER_COUNT; i++) { @@ -1164,7 +1200,8 @@ check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) void GLAPIENTRY _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) { - struct gl_framebuffer *newFb, *newFbread; + struct gl_framebuffer *newDrawFb, *newReadFb; + struct gl_framebuffer *oldDrawFb, *oldReadFb; GLboolean bindReadBuf, bindDrawBuf; GET_CURRENT_CONTEXT(ctx); @@ -1211,76 +1248,90 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) return; } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); - if (ctx->Driver.Flush) { - ctx->Driver.Flush(ctx); - } - if (framebuffer) { /* Binding a user-created framebuffer object */ - newFb = _mesa_lookup_framebuffer(ctx, framebuffer); - if (newFb == &DummyFramebuffer) { + newDrawFb = _mesa_lookup_framebuffer(ctx, framebuffer); + if (newDrawFb == &DummyFramebuffer) { /* ID was reserved, but no real framebuffer object made yet */ - newFb = NULL; + newDrawFb = NULL; } - else if (!newFb && ctx->Extensions.ARB_framebuffer_object) { + else if (!newDrawFb && ctx->Extensions.ARB_framebuffer_object) { /* All FBO IDs must be Gen'd */ _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFramebuffer(buffer)"); return; } - if (!newFb) { + if (!newDrawFb) { /* create new framebuffer object */ - newFb = ctx->Driver.NewFramebuffer(ctx, framebuffer); - if (!newFb) { + newDrawFb = ctx->Driver.NewFramebuffer(ctx, framebuffer); + if (!newDrawFb) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT"); return; } - _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newFb); + _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newDrawFb); } - newFbread = newFb; + newReadFb = newDrawFb; } else { /* Binding the window system framebuffer (which was originally set * with MakeCurrent). */ - newFb = ctx->WinSysDrawBuffer; - newFbread = ctx->WinSysReadBuffer; + newDrawFb = ctx->WinSysDrawBuffer; + newReadFb = ctx->WinSysReadBuffer; } - ASSERT(newFb); - ASSERT(newFb != &DummyFramebuffer); + ASSERT(newDrawFb); + ASSERT(newDrawFb != &DummyFramebuffer); + + /* save pointers to current/old framebuffers */ + oldDrawFb = ctx->DrawBuffer; + oldReadFb = ctx->ReadBuffer; + + /* check if really changing bindings */ + if (oldDrawFb == newDrawFb) + bindDrawBuf = GL_FALSE; + if (oldReadFb == newReadFb) + bindReadBuf = GL_FALSE; /* * OK, now bind the new Draw/Read framebuffers, if they're changing. + * + * We also check if we're beginning and/or ending render-to-texture. + * When a framebuffer with texture attachments is unbound, call + * ctx->Driver.FinishRenderTexture(). + * When a framebuffer with texture attachments is bound, call + * ctx->Driver.RenderTexture(). + * + * Note that if the ReadBuffer has texture attachments we don't consider + * that a render-to-texture case. */ - if (bindReadBuf) { - if (ctx->ReadBuffer == newFbread) - bindReadBuf = GL_FALSE; /* no change */ - else - _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread); + FLUSH_VERTICES(ctx, _NEW_BUFFERS); + + /* check if old readbuffer was render-to-texture */ + check_end_texture_render(ctx, oldReadFb); + + _mesa_reference_framebuffer(&ctx->ReadBuffer, newReadFb); } if (bindDrawBuf) { - /* check if old FB had any texture attachments */ - if (ctx->DrawBuffer->Name != 0) { - check_end_texture_render(ctx, ctx->DrawBuffer); - } + FLUSH_VERTICES(ctx, _NEW_BUFFERS); - if (ctx->DrawBuffer == newFb) - bindDrawBuf = GL_FALSE; /* no change */ - else - _mesa_reference_framebuffer(&ctx->DrawBuffer, newFb); + /* check if old read/draw buffers were render-to-texture */ + if (!bindReadBuf) + check_end_texture_render(ctx, oldReadFb); - if (newFb->Name != 0) { - /* check if newly bound framebuffer has any texture attachments */ - check_begin_texture_render(ctx, newFb); - } + if (oldDrawFb != oldReadFb) + check_end_texture_render(ctx, oldDrawFb); + + /* check if newly bound framebuffer has any texture attachments */ + check_begin_texture_render(ctx, newDrawFb); + + _mesa_reference_framebuffer(&ctx->DrawBuffer, newDrawFb); } if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) { - ctx->Driver.BindFramebuffer(ctx, target, newFb, newFbread); + ctx->Driver.BindFramebuffer(ctx, target, newDrawFb, newReadFb); } } @@ -1292,12 +1343,7 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_CURRENT(ctx, _NEW_BUFFERS); - /* The above doesn't fully flush the drivers in the way that a - * glFlush does, but that is required here: - */ - if (ctx->Driver.Flush) - ctx->Driver.Flush(ctx); + FLUSH_VERTICES(ctx, _NEW_BUFFERS); for (i = 0; i < n; i++) { if (framebuffers[i] > 0) { @@ -1402,7 +1448,7 @@ _mesa_CheckFramebufferStatusEXT(GLenum target) return GL_FRAMEBUFFER_COMPLETE_EXT; } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + /* No need to flush here */ if (buffer->_Status != GL_FRAMEBUFFER_COMPLETE) { _mesa_test_framebuffer_completeness(ctx, buffer); @@ -1518,24 +1564,7 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target, return; } - if (texObj && attachment == GL_DEPTH_STENCIL_ATTACHMENT) { - /* the texture format must be depth+stencil */ - const struct gl_texture_image *texImg; - texImg = texObj->Image[0][texObj->BaseLevel]; - if (!texImg || texImg->_BaseFormat != GL_DEPTH_STENCIL) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture%sEXT(texture is not" - " DEPTH_STENCIL format)", caller); - return; - } - } - - FLUSH_CURRENT(ctx, _NEW_BUFFERS); - /* The above doesn't fully flush the drivers in the way that a - * glFlush does, but that is required here: - */ - if (ctx->Driver.Flush) - ctx->Driver.Flush(ctx); + FLUSH_VERTICES(ctx, _NEW_BUFFERS); _glthread_LOCK_MUTEX(fb->Mutex); if (texObj) { @@ -1683,7 +1712,8 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, att = _mesa_get_attachment(ctx, fb, attachment); if (att == NULL) { _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferRenderbufferEXT(attachment)"); + "glFramebufferRenderbufferEXT(invalid attachment %s)", + _mesa_lookup_enum_by_nr(attachment)); return; } @@ -1691,7 +1721,8 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, rb = _mesa_lookup_renderbuffer(ctx, renderbuffer); if (!rb) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferRenderbufferEXT(renderbuffer)"); + "glFramebufferRenderbufferEXT(non-existant" + " renderbuffer %u)", renderbuffer); return; } } @@ -1702,7 +1733,9 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { /* make sure the renderbuffer is a depth/stencil format */ - if (rb->_BaseFormat != GL_DEPTH_STENCIL) { + const GLenum baseFormat = + _mesa_get_format_base_format(att->Renderbuffer->Format); + if (baseFormat != GL_DEPTH_STENCIL) { _mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT(renderbuffer" " is not DEPTH_STENCIL format)"); @@ -1711,12 +1744,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); - /* The above doesn't fully flush the drivers in the way that a - * glFlush does, but that is required here: - */ - if (ctx->Driver.Flush) - ctx->Driver.Flush(ctx); + FLUSH_VERTICES(ctx, _NEW_BUFFERS); assert(ctx->Driver.FramebufferRenderbuffer); ctx->Driver.FramebufferRenderbuffer(ctx, fb, attachment, rb); @@ -1792,12 +1820,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, } } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); - /* The above doesn't fully flush the drivers in the way that a - * glFlush does, but that is required here: - */ - if (ctx->Driver.Flush) - ctx->Driver.Flush(ctx); + /* No need to flush here */ switch (pname) { case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: @@ -1858,7 +1881,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, "glGetFramebufferAttachmentParameterivEXT(pname)"); } else { - *params = att->Renderbuffer->ColorEncoding; + *params = _mesa_get_format_color_encoding(att->Renderbuffer->Format); } return; case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: @@ -1868,61 +1891,44 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, return; } else { - *params = att->Renderbuffer->ComponentType; + gl_format format = att->Renderbuffer->Format; + if (format == MESA_FORMAT_CI8 || format == MESA_FORMAT_S8) { + /* special cases */ + *params = GL_INDEX; + } + else { + *params = _mesa_get_format_datatype(format); + } } return; case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->RedBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->GreenBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->BlueBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->AlphaBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: + case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: if (!ctx->Extensions.ARB_framebuffer_object) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetFramebufferAttachmentParameterivEXT(pname)"); } - else { - *params = att->Renderbuffer->DepthBits; + else if (att->Texture) { + const struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, att->Texture, att->Texture->Target, + att->TextureLevel); + if (texImage) { + *params = get_component_bits(pname, texImage->_BaseFormat, + texImage->TexFormat); + } + else { + *params = 0; + } } - return; - case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + else if (att->Renderbuffer) { + *params = get_component_bits(pname, att->Renderbuffer->_BaseFormat, + att->Renderbuffer->Format); } else { - *params = att->Renderbuffer->StencilBits; + *params = 0; } return; default: @@ -1936,7 +1942,6 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, void GLAPIENTRY _mesa_GenerateMipmapEXT(GLenum target) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; GET_CURRENT_CONTEXT(ctx); @@ -1955,8 +1960,12 @@ _mesa_GenerateMipmapEXT(GLenum target) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); + + if (texObj->BaseLevel >= texObj->MaxLevel) { + /* nothing to do */ + return; + } _mesa_lock_texture(ctx, texObj); if (target == GL_TEXTURE_CUBE_MAP) { @@ -1974,6 +1983,20 @@ _mesa_GenerateMipmapEXT(GLenum target) #if FEATURE_EXT_framebuffer_blit + +static const struct gl_renderbuffer_attachment * +find_attachment(const struct gl_framebuffer *fb, const struct gl_renderbuffer *rb) +{ + GLuint i; + for (i = 0; i < Elements(fb->Attachment); i++) { + if (fb->Attachment[i].Renderbuffer == rb) + return &fb->Attachment[i]; + } + return NULL; +} + + + /** * Blit rectangular region, optionally from one framebuffer to another. * @@ -2049,7 +2072,8 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer; if (!readRb || !drawRb || - readRb->StencilBits != drawRb->StencilBits) { + _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) != + _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(stencil buffer size mismatch"); return; @@ -2061,7 +2085,8 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer; if (!readRb || !drawRb || - readRb->DepthBits != drawRb->DepthBits) { + _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != + _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(depth buffer size mismatch"); return; @@ -2089,7 +2114,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, /* color formats must match */ if (colorReadRb && colorDrawRb && - colorReadRb->_ActualFormat != colorDrawRb->_ActualFormat) { + colorReadRb->Format != colorDrawRb->Format) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(bad src/dst multisample pixel formats"); return; @@ -2101,6 +2126,44 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, return; } + /* Debug code */ + if (DEBUG_BLIT) { + _mesa_printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d," + " 0x%x, 0x%x)\n", + srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1, + mask, filter); + if (colorReadRb) { + const struct gl_renderbuffer_attachment *att; + + att = find_attachment(readFb, colorReadRb); + _mesa_printf(" Src FBO %u RB %u (%dx%d) ", + readFb->Name, colorReadRb->Name, + colorReadRb->Width, colorReadRb->Height); + if (att && att->Texture) { + _mesa_printf("Tex %u tgt 0x%x level %u face %u", + att->Texture->Name, + att->Texture->Target, + att->TextureLevel, + att->CubeMapFace); + } + _mesa_printf("\n"); + + att = find_attachment(drawFb, colorDrawRb); + _mesa_printf(" Dst FBO %u RB %u (%dx%d) ", + drawFb->Name, colorDrawRb->Name, + colorDrawRb->Width, colorDrawRb->Height); + if (att && att->Texture) { + _mesa_printf("Tex %u tgt 0x%x level %u face %u", + att->Texture->Name, + att->Texture->Target, + att->TextureLevel, + att->CubeMapFace); + } + _mesa_printf("\n"); + } + } + ASSERT(ctx->Driver.BlitFramebuffer); ctx->Driver.BlitFramebuffer(ctx, srcX0, srcY0, srcX1, srcY1, diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c index 818a804540..fcdbb75fc4 100644 --- a/src/mesa/main/feedback.c +++ b/src/mesa/main/feedback.c @@ -36,9 +36,10 @@ #include "feedback.h" #include "macros.h" #include "mtypes.h" +#include "glapi/dispatch.h" -#if _HAVE_FULL_GL +#if FEATURE_feedback #define FB_3D 0x01 @@ -49,7 +50,7 @@ -void GLAPIENTRY +static void GLAPIENTRY _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) { GET_CURRENT_CONTEXT(ctx); @@ -103,7 +104,7 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_PassThrough( GLfloat token ) { GET_CURRENT_CONTEXT(ctx); @@ -153,9 +154,6 @@ _mesa_feedback_vertex(GLcontext *ctx, } -#endif /* _HAVE_FULL_GL */ - - /**********************************************************************/ /** \name Selection */ /*@{*/ @@ -173,7 +171,7 @@ _mesa_feedback_vertex(GLcontext *ctx, * Verifies we're not in selection mode, flushes the vertices and initialize * the fields in __GLcontextRec::Select with the given buffer. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_SelectBuffer( GLsizei size, GLuint *buffer ) { GET_CURRENT_CONTEXT(ctx); @@ -280,7 +278,7 @@ write_hit_record(GLcontext *ctx) * the hit record data in gl_selection. Marks new render mode in * __GLcontextRec::NewState. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_InitNames( void ) { GET_CURRENT_CONTEXT(ctx); @@ -311,7 +309,7 @@ _mesa_InitNames( void ) * * sa __GLcontextRec::Select. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_LoadName( GLuint name ) { GET_CURRENT_CONTEXT(ctx); @@ -350,7 +348,7 @@ _mesa_LoadName( GLuint name ) * * sa __GLcontextRec::Select. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_PushName( GLuint name ) { GET_CURRENT_CONTEXT(ctx); @@ -381,7 +379,7 @@ _mesa_PushName( GLuint name ) * * sa __GLcontextRec::Select. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_PopName( void ) { GET_CURRENT_CONTEXT(ctx); @@ -424,7 +422,7 @@ _mesa_PopName( void ) * __GLcontextRec::RenderMode and notifies the driver via the * dd_function_table::RenderMode callback. */ -GLint GLAPIENTRY +static GLint GLAPIENTRY _mesa_RenderMode( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -507,6 +505,23 @@ _mesa_RenderMode( GLenum mode ) /*@}*/ +void +_mesa_init_feedback_dispatch(struct _glapi_table *disp) +{ + SET_InitNames(disp, _mesa_InitNames); + SET_FeedbackBuffer(disp, _mesa_FeedbackBuffer); + SET_LoadName(disp, _mesa_LoadName); + SET_PassThrough(disp, _mesa_PassThrough); + SET_PopName(disp, _mesa_PopName); + SET_PushName(disp, _mesa_PushName); + SET_SelectBuffer(disp, _mesa_SelectBuffer); + SET_RenderMode(disp, _mesa_RenderMode); +} + + +#endif /* FEATURE_feedback */ + + /**********************************************************************/ /** \name Initialization */ /*@{*/ diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h index 72c2acd5ed..7a648f444f 100644 --- a/src/mesa/main/feedback.h +++ b/src/mesa/main/feedback.h @@ -27,11 +27,15 @@ #define FEEDBACK_H -#include "mtypes.h" +#include "main/mtypes.h" -extern void -_mesa_init_feedback( GLcontext *ctx ); +#if FEATURE_feedback + +#define _MESA_INIT_FEEDBACK_FUNCTIONS(driver, impl) \ + do { \ + (driver)->RenderMode = impl ## RenderMode; \ + } while (0) extern void _mesa_feedback_vertex( GLcontext *ctx, @@ -55,29 +59,47 @@ extern void _mesa_update_hitflag( GLcontext *ctx, GLfloat z ); -extern void GLAPIENTRY -_mesa_PassThrough( GLfloat token ); +extern void +_mesa_init_feedback_dispatch(struct _glapi_table *disp); + +#else /* FEATURE_feedback */ -extern void GLAPIENTRY -_mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); +#define _MESA_INIT_FEEDBACK_FUNCTIONS(driver, impl) do { } while (0) -extern void GLAPIENTRY -_mesa_SelectBuffer( GLsizei size, GLuint *buffer ); +static INLINE void +_mesa_feedback_vertex( GLcontext *ctx, + const GLfloat win[4], + const GLfloat color[4], + GLfloat index, + const GLfloat texcoord[4] ) +{ + /* render mode is always GL_RENDER */ + ASSERT_NO_FEATURE(); +} -extern void GLAPIENTRY -_mesa_InitNames( void ); -extern void GLAPIENTRY -_mesa_LoadName( GLuint name ); +static INLINE void +_mesa_feedback_token( GLcontext *ctx, GLfloat token ) +{ + /* render mode is always GL_RENDER */ + ASSERT_NO_FEATURE(); +} -extern void GLAPIENTRY -_mesa_PushName( GLuint name ); +static INLINE void +_mesa_update_hitflag( GLcontext *ctx, GLfloat z ) +{ + /* render mode is always GL_RENDER */ + ASSERT_NO_FEATURE(); +} -extern void GLAPIENTRY -_mesa_PopName( void ); +static INLINE void +_mesa_init_feedback_dispatch(struct _glapi_table *disp) +{ +} -extern GLint GLAPIENTRY -_mesa_RenderMode( GLenum mode ); +#endif /* FEATURE_feedback */ +extern void +_mesa_init_feedback( GLcontext *ctx ); -#endif +#endif /* FEEDBACK_H */ diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 356476e35a..5cfa898031 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -438,7 +438,7 @@ static struct ureg register_input( struct tnl_program *p, GLuint input ) */ static struct ureg register_output( struct tnl_program *p, GLuint output ) { - p->program->Base.OutputsWritten |= (1<<output); + p->program->Base.OutputsWritten |= BITFIELD64_BIT(output); return make_ureg(PROGRAM_OUTPUT, output); } @@ -523,7 +523,6 @@ static void emit_dst( struct prog_dst_register *dst, dst->CondMask = COND_TR; /* always pass cond test */ dst->CondSwizzle = SWIZZLE_NOOP; dst->CondSrc = 0; - dst->pad = 0; /* Check that bitfield sizes aren't exceeded */ ASSERT(dst->Index == reg.idx); } diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c index 4323d3db82..269ff3f8b9 100644 --- a/src/mesa/main/fog.c +++ b/src/mesa/main/fog.c @@ -34,15 +34,20 @@ void GLAPIENTRY _mesa_Fogf(GLenum pname, GLfloat param) { - _mesa_Fogfv(pname, ¶m); + GLfloat fparam[4]; + fparam[0] = param; + fparam[1] = fparam[2] = fparam[3] = 0.0F; + _mesa_Fogfv(pname, fparam); } void GLAPIENTRY _mesa_Fogi(GLenum pname, GLint param ) { - GLfloat fparam = (GLfloat) param; - _mesa_Fogfv(pname, &fparam); + GLfloat fparam[4]; + fparam[0] = (GLfloat) param; + fparam[1] = fparam[2] = fparam[3] = 0.0F; + _mesa_Fogfv(pname, fparam); } diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c new file mode 100644 index 0000000000..329b795074 --- /dev/null +++ b/src/mesa/main/formats.c @@ -0,0 +1,1158 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "imports.h" +#include "formats.h" +#include "config.h" +#include "texstore.h" + + +/** + * Information about texture formats. + */ +struct gl_format_info +{ + gl_format Name; + + /** text name for debugging */ + const char *StrName; + + /** + * Base format is one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, + * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA, GL_COLOR_INDEX, + * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL. + */ + GLenum BaseFormat; + + /** + * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALED, + * GL_UNSIGNED_INT, GL_SIGNED_INT, GL_FLOAT. + */ + GLenum DataType; + + GLubyte RedBits; + GLubyte GreenBits; + GLubyte BlueBits; + GLubyte AlphaBits; + GLubyte LuminanceBits; + GLubyte IntensityBits; + GLubyte IndexBits; + GLubyte DepthBits; + GLubyte StencilBits; + + /** + * To describe compressed formats. If not compressed, Width=Height=1. + */ + GLubyte BlockWidth, BlockHeight; + GLubyte BytesPerBlock; +}; + + +/** + * Info about each format. + * These must be in the same order as the MESA_FORMAT_* enums so that + * we can do lookups without searching. + */ +static struct gl_format_info format_info[MESA_FORMAT_COUNT] = +{ + { + MESA_FORMAT_NONE, /* Name */ + "MESA_FORMAT_NONE", /* StrName */ + GL_NONE, /* BaseFormat */ + GL_NONE, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 0, 0, 0 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGBA8888, /* Name */ + "MESA_FORMAT_RGBA8888", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGBA8888_REV, /* Name */ + "MESA_FORMAT_RGBA8888_REV", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB8888, /* Name */ + "MESA_FORMAT_ARGB8888", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB8888_REV, /* Name */ + "MESA_FORMAT_ARGB8888_REV", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_XRGB8888, /* Name */ + "MESA_FORMAT_XRGB8888", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_XRGB8888_REV, /* Name */ + "MESA_FORMAT_XRGB8888_REV", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGB888, /* Name */ + "MESA_FORMAT_RGB888", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 3 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_BGR888, /* Name */ + "MESA_FORMAT_BGR888", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 3 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGB565, /* Name */ + "MESA_FORMAT_RGB565", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGB565_REV, /* Name */ + "MESA_FORMAT_RGB565_REV", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB4444, /* Name */ + "MESA_FORMAT_ARGB4444", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB4444_REV, /* Name */ + "MESA_FORMAT_ARGB4444_REV", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGBA5551, /* Name */ + "MESA_FORMAT_RGBA5551", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB1555, /* Name */ + "MESA_FORMAT_ARGB1555", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB1555_REV, /* Name */ + "MESA_FORMAT_ARGB1555_REV", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_AL88, /* Name */ + "MESA_FORMAT_AL88", /* StrName */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ + 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_AL88_REV, /* Name */ + "MESA_FORMAT_AL88_REV", /* StrName */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ + 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_AL1616, /* Name */ + "MESA_FORMAT_AL1616", /* StrName */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ + 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_AL1616_REV, /* Name */ + "MESA_FORMAT_AL1616_REV", /* StrName */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ + 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGB332, /* Name */ + "MESA_FORMAT_RGB332", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_A8, /* Name */ + "MESA_FORMAT_A8", /* StrName */ + GL_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_L8, /* Name */ + "MESA_FORMAT_L8", /* StrName */ + GL_LUMINANCE, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_I8, /* Name */ + "MESA_FORMAT_I8", /* StrName */ + GL_INTENSITY, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_CI8, /* Name */ + "MESA_FORMAT_CI8", /* StrName */ + GL_COLOR_INDEX, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 8, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_YCBCR, /* Name */ + "MESA_FORMAT_YCBCR", /* StrName */ + GL_YCBCR_MESA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_YCBCR_REV, /* Name */ + "MESA_FORMAT_YCBCR_REV", /* StrName */ + GL_YCBCR_MESA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_Z24_S8, /* Name */ + "MESA_FORMAT_Z24_S8", /* StrName */ + GL_DEPTH_STENCIL, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_S8_Z24, /* Name */ + "MESA_FORMAT_S8_Z24", /* StrName */ + GL_DEPTH_STENCIL, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_Z16, /* Name */ + "MESA_FORMAT_Z16", /* StrName */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_X8_Z24, /* Name */ + "MESA_FORMAT_X8_Z24", /* StrName */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_Z24_X8, /* Name */ + "MESA_FORMAT_Z24_X8", /* StrName */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_Z32, /* Name */ + "MESA_FORMAT_Z32", /* StrName */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_S8, /* Name */ + "MESA_FORMAT_S8", /* StrName */ + GL_STENCIL_INDEX, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_SRGB8, + "MESA_FORMAT_SRGB8", + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 0, + 0, 0, 0, 0, 0, + 1, 1, 3 + }, + { + MESA_FORMAT_SRGBA8, + "MESA_FORMAT_SRGBA8", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_SARGB8, + "MESA_FORMAT_SARGB8", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_SL8, + "MESA_FORMAT_SL8", + GL_LUMINANCE, + GL_UNSIGNED_NORMALIZED, + 0, 0, 0, 0, + 8, 0, 0, 0, 0, + 1, 1, 1 + }, + { + MESA_FORMAT_SLA8, + "MESA_FORMAT_SLA8", + GL_LUMINANCE_ALPHA, + GL_UNSIGNED_NORMALIZED, + 0, 0, 0, 8, + 8, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_SRGB_DXT1, /* Name */ + "MESA_FORMAT_SRGB_DXT1", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + { + MESA_FORMAT_SRGBA_DXT1, + "MESA_FORMAT_SRGBA_DXT1", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + { + MESA_FORMAT_SRGBA_DXT3, + "MESA_FORMAT_SRGBA_DXT3", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 16 /* 16 bytes per 4x4 block */ + }, + { + MESA_FORMAT_SRGBA_DXT5, + "MESA_FORMAT_SRGBA_DXT5", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 16 /* 16 bytes per 4x4 block */ + }, + + { + MESA_FORMAT_RGB_FXT1, + "MESA_FORMAT_RGB_FXT1", + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 0, /* approx Red/Green/BlueBits */ + 0, 0, 0, 0, 0, + 8, 4, 16 /* 16 bytes per 8x4 block */ + }, + { + MESA_FORMAT_RGBA_FXT1, + "MESA_FORMAT_RGBA_FXT1", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, + 8, 4, 16 /* 16 bytes per 8x4 block */ + }, + + { + MESA_FORMAT_RGB_DXT1, /* Name */ + "MESA_FORMAT_RGB_DXT1", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + { + MESA_FORMAT_RGBA_DXT1, + "MESA_FORMAT_RGBA_DXT1", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + { + MESA_FORMAT_RGBA_DXT3, + "MESA_FORMAT_RGBA_DXT3", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 16 /* 16 bytes per 4x4 block */ + }, + { + MESA_FORMAT_RGBA_DXT5, + "MESA_FORMAT_RGBA_DXT5", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 16 /* 16 bytes per 4x4 block */ + }, + { + MESA_FORMAT_RGBA_FLOAT32, + "MESA_FORMAT_RGBA_FLOAT32", + GL_RGBA, + GL_FLOAT, + 32, 32, 32, 32, + 0, 0, 0, 0, 0, + 1, 1, 16 + }, + { + MESA_FORMAT_RGBA_FLOAT16, + "MESA_FORMAT_RGBA_FLOAT16", + GL_RGBA, + GL_FLOAT, + 16, 16, 16, 16, + 0, 0, 0, 0, 0, + 1, 1, 8 + }, + { + MESA_FORMAT_RGB_FLOAT32, + "MESA_FORMAT_RGB_FLOAT32", + GL_RGB, + GL_FLOAT, + 32, 32, 32, 0, + 0, 0, 0, 0, 0, + 1, 1, 12 + }, + { + MESA_FORMAT_RGB_FLOAT16, + "MESA_FORMAT_RGB_FLOAT16", + GL_RGB, + GL_FLOAT, + 16, 16, 16, 0, + 0, 0, 0, 0, 0, + 1, 1, 6 + }, + { + MESA_FORMAT_ALPHA_FLOAT32, + "MESA_FORMAT_ALPHA_FLOAT32", + GL_ALPHA, + GL_FLOAT, + 0, 0, 0, 32, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_ALPHA_FLOAT16, + "MESA_FORMAT_ALPHA_FLOAT16", + GL_ALPHA, + GL_FLOAT, + 0, 0, 0, 16, + 0, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_LUMINANCE_FLOAT32, + "MESA_FORMAT_LUMINANCE_FLOAT32", + GL_ALPHA, + GL_FLOAT, + 0, 0, 0, 0, + 32, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_LUMINANCE_FLOAT16, + "MESA_FORMAT_LUMINANCE_FLOAT16", + GL_ALPHA, + GL_FLOAT, + 0, 0, 0, 0, + 16, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, + "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32", + GL_LUMINANCE_ALPHA, + GL_FLOAT, + 0, 0, 0, 32, + 32, 0, 0, 0, 0, + 1, 1, 8 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, + "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16", + GL_LUMINANCE_ALPHA, + GL_FLOAT, + 0, 0, 0, 16, + 16, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_INTENSITY_FLOAT32, + "MESA_FORMAT_INTENSITY_FLOAT32", + GL_INTENSITY, + GL_FLOAT, + 0, 0, 0, 0, + 0, 32, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_INTENSITY_FLOAT16, + "MESA_FORMAT_INTENSITY_FLOAT16", + GL_INTENSITY, + GL_FLOAT, + 0, 0, 0, 0, + 0, 16, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_DUDV8, + "MESA_FORMAT_DUDV8", + GL_DUDV_ATI, + GL_SIGNED_NORMALIZED, + 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_SIGNED_RGBA8888, + "MESA_FORMAT_SIGNED_RGBA8888", + GL_RGBA, + GL_SIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_SIGNED_RGBA8888_REV, + "MESA_FORMAT_SIGNED_RGBA8888_REV", + GL_RGBA, + GL_SIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_SIGNED_RGBA_16, + "MESA_FORMAT_SIGNED_RGBA_16", + GL_RGBA, + GL_SIGNED_NORMALIZED, + 16, 16, 16, 16, + 0, 0, 0, 0, 0, + 1, 1, 8 + } +}; + + + +static const struct gl_format_info * +_mesa_get_format_info(gl_format format) +{ + const struct gl_format_info *info = &format_info[format]; + assert(info->Name == format); + return info; +} + + +/** Return string name of format (for debugging) */ +const char * +_mesa_get_format_name(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + ASSERT(info->BytesPerBlock); + return info->StrName; +} + + + +/** + * Return bytes needed to store a block of pixels in the given format. + * Normally, a block is 1x1 (a single pixel). But for compressed formats + * a block may be 4x4 or 8x4, etc. + */ +GLuint +_mesa_get_format_bytes(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + ASSERT(info->BytesPerBlock); + return info->BytesPerBlock; +} + + +/** + * Return bits per component for the given format. + * \param format one of MESA_FORMAT_x + * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc. + */ +GLint +_mesa_get_format_bits(gl_format format, GLenum pname) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + + switch (pname) { + case GL_RED_BITS: + case GL_TEXTURE_RED_SIZE: + case GL_RENDERBUFFER_RED_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: + return info->RedBits; + case GL_GREEN_BITS: + case GL_TEXTURE_GREEN_SIZE: + case GL_RENDERBUFFER_GREEN_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: + return info->GreenBits; + case GL_BLUE_BITS: + case GL_TEXTURE_BLUE_SIZE: + case GL_RENDERBUFFER_BLUE_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: + return info->BlueBits; + case GL_ALPHA_BITS: + case GL_TEXTURE_ALPHA_SIZE: + case GL_RENDERBUFFER_ALPHA_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: + return info->AlphaBits; + case GL_TEXTURE_INTENSITY_SIZE: + return info->IntensityBits; + case GL_TEXTURE_LUMINANCE_SIZE: + return info->LuminanceBits; + case GL_INDEX_BITS: + case GL_TEXTURE_INDEX_SIZE_EXT: + return info->IndexBits; + case GL_DEPTH_BITS: + case GL_TEXTURE_DEPTH_SIZE_ARB: + case GL_RENDERBUFFER_DEPTH_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: + return info->DepthBits; + case GL_STENCIL_BITS: + case GL_TEXTURE_STENCIL_SIZE_EXT: + case GL_RENDERBUFFER_STENCIL_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: + return info->StencilBits; + default: + _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()"); + return 0; + } +} + + +/** + * Return the data type (or more specifically, the data representation) + * for the given format. + * The return value will be one of: + * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1] + * GL_SIGNED_NORMALIZED = signed int representing [-1, 1] + * GL_UNSIGNED_INT = an ordinary unsigned integer + * GL_FLOAT = an ordinary float + */ +GLenum +_mesa_get_format_datatype(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + return info->DataType; +} + + +/** + * Return the basic format for the given type. The result will be + * one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, + * GL_INTENSITY, GL_YCBCR_MESA, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, + * GL_STENCIL_INDEX, GL_DEPTH_STENCIL. + */ +GLenum +_mesa_get_format_base_format(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + return info->BaseFormat; +} + + +/** + * Return the block size (in pixels) for the given format. Normally + * the block size is 1x1. But compressed formats will have block sizes + * of 4x4 or 8x4 pixels, etc. + * \param bw returns block width in pixels + * \param bh returns block height in pixels + */ +void +_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + *bw = info->BlockWidth; + *bh = info->BlockHeight; +} + + +/** Is the given format a compressed format? */ +GLboolean +_mesa_is_format_compressed(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + return info->BlockWidth > 1 || info->BlockHeight > 1; +} + + +/** + * Return color encoding for given format. + * \return GL_LINEAR or GL_SRGB + */ +GLenum +_mesa_get_format_color_encoding(gl_format format) +{ + /* XXX this info should be encoded in gl_format_info */ + switch (format) { + case MESA_FORMAT_SRGB8: + case MESA_FORMAT_SRGBA8: + case MESA_FORMAT_SARGB8: + case MESA_FORMAT_SL8: + case MESA_FORMAT_SLA8: + case MESA_FORMAT_SRGB_DXT1: + case MESA_FORMAT_SRGBA_DXT1: + case MESA_FORMAT_SRGBA_DXT3: + case MESA_FORMAT_SRGBA_DXT5: + return GL_SRGB; + default: + return GL_LINEAR; + } +} + + +/** + * Return number of bytes needed to store an image of the given size + * in the given format. + */ +GLuint +_mesa_format_image_size(gl_format format, GLsizei width, + GLsizei height, GLsizei depth) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + /* Strictly speaking, a conditional isn't needed here */ + if (info->BlockWidth > 1 || info->BlockHeight > 1) { + /* compressed format */ + const GLuint bw = info->BlockWidth, bh = info->BlockHeight; + const GLuint wblocks = (width + bw - 1) / bw; + const GLuint hblocks = (height + bh - 1) / bh; + const GLuint sz = wblocks * hblocks * info->BytesPerBlock; + return sz; + } + else { + /* non-compressed */ + const GLuint sz = width * height * depth * info->BytesPerBlock; + return sz; + } +} + + + +GLint +_mesa_format_row_stride(gl_format format, GLsizei width) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + /* Strictly speaking, a conditional isn't needed here */ + if (info->BlockWidth > 1 || info->BlockHeight > 1) { + /* compressed format */ + const GLuint bw = info->BlockWidth; + const GLuint wblocks = (width + bw - 1) / bw; + const GLint stride = wblocks * info->BytesPerBlock; + return stride; + } + else { + const GLint stride = width * info->BytesPerBlock; + return stride; + } +} + + + +/** + * Do sanity checking of the format info table. + */ +void +_mesa_test_formats(void) +{ + GLuint i; + + assert(Elements(format_info) == MESA_FORMAT_COUNT); + + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + const struct gl_format_info *info = _mesa_get_format_info(i); + assert(info); + + assert(info->Name == i); + + if (info->Name == MESA_FORMAT_NONE) + continue; + + if (info->BlockWidth == 1 && info->BlockHeight == 1) { + if (info->RedBits > 0) { + GLuint t = info->RedBits + info->GreenBits + + info->BlueBits + info->AlphaBits; + assert(t / 8 == info->BytesPerBlock); + } + } + + assert(info->DataType == GL_UNSIGNED_NORMALIZED || + info->DataType == GL_SIGNED_NORMALIZED || + info->DataType == GL_UNSIGNED_INT || + info->DataType == GL_FLOAT); + + if (info->BaseFormat == GL_RGB) { + assert(info->RedBits > 0); + assert(info->GreenBits > 0); + assert(info->BlueBits > 0); + assert(info->AlphaBits == 0); + assert(info->LuminanceBits == 0); + assert(info->IntensityBits == 0); + } + else if (info->BaseFormat == GL_RGBA) { + assert(info->RedBits > 0); + assert(info->GreenBits > 0); + assert(info->BlueBits > 0); + assert(info->AlphaBits > 0); + assert(info->LuminanceBits == 0); + assert(info->IntensityBits == 0); + } + else if (info->BaseFormat == GL_LUMINANCE) { + assert(info->RedBits == 0); + assert(info->GreenBits == 0); + assert(info->BlueBits == 0); + assert(info->AlphaBits == 0); + assert(info->LuminanceBits > 0); + assert(info->IntensityBits == 0); + } + else if (info->BaseFormat == GL_INTENSITY) { + assert(info->RedBits == 0); + assert(info->GreenBits == 0); + assert(info->BlueBits == 0); + assert(info->AlphaBits == 0); + assert(info->LuminanceBits == 0); + assert(info->IntensityBits > 0); + } + + } +} + + + +/** + * Return datatype and number of components per texel for the given gl_format. + * Only used for mipmap generation code. + */ +void +_mesa_format_to_type_and_comps(gl_format format, + GLenum *datatype, GLuint *comps) +{ + switch (format) { + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_XRGB8888: + *datatype = GL_UNSIGNED_BYTE; + *comps = 4; + return; + case MESA_FORMAT_RGB888: + case MESA_FORMAT_BGR888: + *datatype = GL_UNSIGNED_BYTE; + *comps = 3; + return; + case MESA_FORMAT_RGB565: + case MESA_FORMAT_RGB565_REV: + *datatype = GL_UNSIGNED_SHORT_5_6_5; + *comps = 3; + return; + + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB4444_REV: + *datatype = GL_UNSIGNED_SHORT_4_4_4_4; + *comps = 4; + return; + + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_ARGB1555_REV: + *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV; + *comps = 4; + return; + + case MESA_FORMAT_AL88: + case MESA_FORMAT_AL88_REV: + *datatype = GL_UNSIGNED_BYTE; + *comps = 2; + return; + + case MESA_FORMAT_AL1616: + case MESA_FORMAT_AL1616_REV: + *datatype = GL_UNSIGNED_SHORT; + *comps = 2; + return; + + case MESA_FORMAT_RGB332: + *datatype = GL_UNSIGNED_BYTE_3_3_2; + *comps = 3; + return; + + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + case MESA_FORMAT_CI8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 1; + return; + + case MESA_FORMAT_YCBCR: + case MESA_FORMAT_YCBCR_REV: + *datatype = GL_UNSIGNED_SHORT; + *comps = 2; + return; + + case MESA_FORMAT_Z24_S8: + *datatype = GL_UNSIGNED_INT; + *comps = 1; /* XXX OK? */ + return; + + case MESA_FORMAT_S8_Z24: + *datatype = GL_UNSIGNED_INT; + *comps = 1; /* XXX OK? */ + return; + + case MESA_FORMAT_Z16: + *datatype = GL_UNSIGNED_SHORT; + *comps = 1; + return; + + case MESA_FORMAT_X8_Z24: + *datatype = GL_UNSIGNED_INT; + *comps = 1; + return; + + case MESA_FORMAT_Z24_X8: + *datatype = GL_UNSIGNED_INT; + *comps = 1; + return; + + case MESA_FORMAT_Z32: + *datatype = GL_UNSIGNED_INT; + *comps = 1; + return; + + case MESA_FORMAT_DUDV8: + *datatype = GL_BYTE; + *comps = 2; + return; + + case MESA_FORMAT_SIGNED_RGBA8888: + case MESA_FORMAT_SIGNED_RGBA8888_REV: + *datatype = GL_BYTE; + *comps = 4; + return; + case MESA_FORMAT_SIGNED_RGBA_16: + *datatype = GL_SHORT; + *comps = 4; + return; + +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGB8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 3; + return; + case MESA_FORMAT_SRGBA8: + case MESA_FORMAT_SARGB8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 4; + return; + case MESA_FORMAT_SL8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 1; + return; + case MESA_FORMAT_SLA8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 2; + return; +#endif + +#if FEATURE_texture_fxt1 + case MESA_FORMAT_RGB_FXT1: + case MESA_FORMAT_RGBA_FXT1: +#endif +#if FEATURE_texture_s3tc + case MESA_FORMAT_RGB_DXT1: + case MESA_FORMAT_RGBA_DXT1: + case MESA_FORMAT_RGBA_DXT3: + case MESA_FORMAT_RGBA_DXT5: +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGB_DXT1: + case MESA_FORMAT_SRGBA_DXT1: + case MESA_FORMAT_SRGBA_DXT3: + case MESA_FORMAT_SRGBA_DXT5: +#endif + /* XXX generate error instead? */ + *datatype = GL_UNSIGNED_BYTE; + *comps = 0; + return; +#endif + + case MESA_FORMAT_RGBA_FLOAT32: + *datatype = GL_FLOAT; + *comps = 4; + return; + case MESA_FORMAT_RGBA_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 4; + return; + case MESA_FORMAT_RGB_FLOAT32: + *datatype = GL_FLOAT; + *comps = 3; + return; + case MESA_FORMAT_RGB_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 3; + return; + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: + *datatype = GL_FLOAT; + *comps = 2; + return; + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 2; + return; + case MESA_FORMAT_ALPHA_FLOAT32: + case MESA_FORMAT_LUMINANCE_FLOAT32: + case MESA_FORMAT_INTENSITY_FLOAT32: + *datatype = GL_FLOAT; + *comps = 1; + return; + case MESA_FORMAT_ALPHA_FLOAT16: + case MESA_FORMAT_LUMINANCE_FLOAT16: + case MESA_FORMAT_INTENSITY_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 1; + return; + + default: + _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps"); + *datatype = 0; + *comps = 1; + } +} diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h new file mode 100644 index 0000000000..0eeeb8b2ba --- /dev/null +++ b/src/mesa/main/formats.h @@ -0,0 +1,185 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * Authors: + * Brian Paul + */ + + +#ifndef FORMATS_H +#define FORMATS_H + + +#include "main/mtypes.h" + + + +/** + * Mesa texture/renderbuffer image formats. + */ +typedef enum +{ + MESA_FORMAT_NONE = 0, + + /** + * \name Basic hardware formats + */ + /*@{*/ + /* msb <------ TEXEL BITS -----------> lsb */ + /* ---- ---- ---- ---- ---- ---- ---- ---- */ + MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */ + MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */ + MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */ + MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */ + MESA_FORMAT_XRGB8888, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */ + MESA_FORMAT_XRGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */ + MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */ + MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */ + MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */ + MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */ + MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */ + MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */ + MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */ + MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */ + MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */ + MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */ + MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */ + MESA_FORMAT_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */ + MESA_FORMAT_AL1616_REV, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */ + MESA_FORMAT_RGB332, /* RRRG GGBB */ + MESA_FORMAT_A8, /* AAAA AAAA */ + MESA_FORMAT_L8, /* LLLL LLLL */ + MESA_FORMAT_I8, /* IIII IIII */ + MESA_FORMAT_CI8, /* CCCC CCCC */ + MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */ + MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */ + MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */ + MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ + MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */ + MESA_FORMAT_X8_Z24, /* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ + MESA_FORMAT_Z24_X8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */ + MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ + MESA_FORMAT_S8, /* SSSS SSSS */ + /*@}*/ + + /** + * \name 8-bit/channel sRGB formats + */ + /*@{*/ + MESA_FORMAT_SRGB8, + MESA_FORMAT_SRGBA8, + MESA_FORMAT_SARGB8, + MESA_FORMAT_SL8, + MESA_FORMAT_SLA8, + MESA_FORMAT_SRGB_DXT1, + MESA_FORMAT_SRGBA_DXT1, + MESA_FORMAT_SRGBA_DXT3, + MESA_FORMAT_SRGBA_DXT5, + /*@}*/ + + /** + * \name Compressed texture formats. + */ + /*@{*/ + MESA_FORMAT_RGB_FXT1, + MESA_FORMAT_RGBA_FXT1, + MESA_FORMAT_RGB_DXT1, + MESA_FORMAT_RGBA_DXT1, + MESA_FORMAT_RGBA_DXT3, + MESA_FORMAT_RGBA_DXT5, + /*@}*/ + + /** + * \name Floating point texture formats. + */ + /*@{*/ + MESA_FORMAT_RGBA_FLOAT32, + MESA_FORMAT_RGBA_FLOAT16, + MESA_FORMAT_RGB_FLOAT32, + MESA_FORMAT_RGB_FLOAT16, + MESA_FORMAT_ALPHA_FLOAT32, + MESA_FORMAT_ALPHA_FLOAT16, + MESA_FORMAT_LUMINANCE_FLOAT32, + MESA_FORMAT_LUMINANCE_FLOAT16, + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, + MESA_FORMAT_INTENSITY_FLOAT32, + MESA_FORMAT_INTENSITY_FLOAT16, + /*@}*/ + + /** + * \name Signed fixed point texture formats. + */ + /*@{*/ + MESA_FORMAT_DUDV8, + MESA_FORMAT_SIGNED_RGBA8888, + MESA_FORMAT_SIGNED_RGBA8888_REV, + MESA_FORMAT_SIGNED_RGBA_16, + /*@}*/ + + MESA_FORMAT_COUNT +} gl_format; + + +extern const char * +_mesa_get_format_name(gl_format format); + +extern GLuint +_mesa_get_format_bytes(gl_format format); + +extern GLint +_mesa_get_format_bits(gl_format format, GLenum pname); + +extern GLenum +_mesa_get_format_datatype(gl_format format); + +extern GLenum +_mesa_get_format_base_format(gl_format format); + +extern void +_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh); + +extern GLboolean +_mesa_is_format_compressed(gl_format format); + +extern GLenum +_mesa_get_format_color_encoding(gl_format format); + +extern GLuint +_mesa_format_image_size(gl_format format, GLsizei width, + GLsizei height, GLsizei depth); + +extern GLint +_mesa_format_row_stride(gl_format format, GLsizei width); + +extern void +_mesa_format_to_type_and_comps(gl_format format, + GLenum *datatype, GLuint *comps); + +extern void +_mesa_test_formats(void); + +#endif /* FORMATS_H */ diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index dc79b8ca61..d958dbf7d4 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -35,6 +35,7 @@ #include "buffers.h" #include "context.h" #include "depthstencil.h" +#include "formats.h" #include "macros.h" #include "mtypes.h" #include "fbobject.h" @@ -281,7 +282,6 @@ _mesa_resize_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer *rb = att->Renderbuffer; /* only resize if size is changing */ if (rb->Width != width || rb->Height != height) { - /* could just as well pass rb->_ActualFormat here */ if (rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height)) { ASSERT(rb->Width == width); ASSERT(rb->Height == height); @@ -523,19 +523,22 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) for (i = 0; i < BUFFER_COUNT; i++) { if (fb->Attachment[i].Renderbuffer) { const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; - if (rb->_BaseFormat == GL_RGBA || rb->_BaseFormat == GL_RGB) { - fb->Visual.redBits = rb->RedBits; - fb->Visual.greenBits = rb->GreenBits; - fb->Visual.blueBits = rb->BlueBits; - fb->Visual.alphaBits = rb->AlphaBits; + const GLenum baseFormat = _mesa_get_format_base_format(rb->Format); + const gl_format fmt = rb->Format; + + if (baseFormat == GL_RGBA || baseFormat == GL_RGB) { + fb->Visual.redBits = _mesa_get_format_bits(fmt, GL_RED_BITS); + fb->Visual.greenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS); + fb->Visual.blueBits = _mesa_get_format_bits(fmt, GL_BLUE_BITS); + fb->Visual.alphaBits = _mesa_get_format_bits(fmt, GL_ALPHA_BITS); fb->Visual.rgbBits = fb->Visual.redBits + fb->Visual.greenBits + fb->Visual.blueBits; fb->Visual.floatMode = GL_FALSE; fb->Visual.samples = rb->NumSamples; break; } - else if (rb->_BaseFormat == GL_COLOR_INDEX) { - fb->Visual.indexBits = rb->IndexBits; + else if (baseFormat == GL_COLOR_INDEX) { + fb->Visual.indexBits = _mesa_get_format_bits(fmt, GL_INDEX_BITS); fb->Visual.rgbMode = GL_FALSE; break; } @@ -543,27 +546,30 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) } if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { + const struct gl_renderbuffer *rb = + fb->Attachment[BUFFER_DEPTH].Renderbuffer; + const gl_format fmt = rb->Format; fb->Visual.haveDepthBuffer = GL_TRUE; - fb->Visual.depthBits - = fb->Attachment[BUFFER_DEPTH].Renderbuffer->DepthBits; + fb->Visual.depthBits = _mesa_get_format_bits(fmt, GL_DEPTH_BITS); } if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) { + const struct gl_renderbuffer *rb = + fb->Attachment[BUFFER_STENCIL].Renderbuffer; + const gl_format fmt = rb->Format; fb->Visual.haveStencilBuffer = GL_TRUE; - fb->Visual.stencilBits - = fb->Attachment[BUFFER_STENCIL].Renderbuffer->StencilBits; + fb->Visual.stencilBits = _mesa_get_format_bits(fmt, GL_STENCIL_BITS); } if (fb->Attachment[BUFFER_ACCUM].Renderbuffer) { + const struct gl_renderbuffer *rb = + fb->Attachment[BUFFER_ACCUM].Renderbuffer; + const gl_format fmt = rb->Format; fb->Visual.haveAccumBuffer = GL_TRUE; - fb->Visual.accumRedBits - = fb->Attachment[BUFFER_ACCUM].Renderbuffer->RedBits; - fb->Visual.accumGreenBits - = fb->Attachment[BUFFER_ACCUM].Renderbuffer->GreenBits; - fb->Visual.accumBlueBits - = fb->Attachment[BUFFER_ACCUM].Renderbuffer->BlueBits; - fb->Visual.accumAlphaBits - = fb->Attachment[BUFFER_ACCUM].Renderbuffer->AlphaBits; + fb->Visual.accumRedBits = _mesa_get_format_bits(fmt, GL_RED_BITS); + fb->Visual.accumGreenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS); + fb->Visual.accumBlueBits = _mesa_get_format_bits(fmt, GL_BLUE_BITS); + fb->Visual.accumAlphaBits = _mesa_get_format_bits(fmt, GL_ALPHA_BITS); } compute_depth_max(fb); @@ -592,11 +598,11 @@ _mesa_update_depth_buffer(GLcontext *ctx, depthRb = fb->Attachment[attIndex].Renderbuffer; - if (depthRb && depthRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + if (depthRb && depthRb->_BaseFormat == GL_DEPTH_STENCIL) { /* The attached depth buffer is a GL_DEPTH_STENCIL renderbuffer */ if (!fb->_DepthBuffer || fb->_DepthBuffer->Wrapped != depthRb - || fb->_DepthBuffer->_BaseFormat != GL_DEPTH_COMPONENT) { + || _mesa_get_format_base_format(fb->_DepthBuffer->Format) != GL_DEPTH_COMPONENT) { /* need to update wrapper */ struct gl_renderbuffer *wrapper = _mesa_new_z24_renderbuffer_wrapper(ctx, depthRb); @@ -633,11 +639,11 @@ _mesa_update_stencil_buffer(GLcontext *ctx, stencilRb = fb->Attachment[attIndex].Renderbuffer; - if (stencilRb && stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + if (stencilRb && stencilRb->_BaseFormat == GL_DEPTH_STENCIL) { /* The attached stencil buffer is a GL_DEPTH_STENCIL renderbuffer */ if (!fb->_StencilBuffer || fb->_StencilBuffer->Wrapped != stencilRb - || fb->_StencilBuffer->_BaseFormat != GL_STENCIL_INDEX) { + || _mesa_get_format_base_format(fb->_StencilBuffer->Format) != GL_STENCIL_INDEX) { /* need to update wrapper */ struct gl_renderbuffer *wrapper = _mesa_new_s8_renderbuffer_wrapper(ctx, stencilRb); @@ -854,30 +860,32 @@ _mesa_source_buffer_exists(GLcontext *ctx, GLenum format) if (ctx->ReadBuffer->_ColorReadBuffer == NULL) { return GL_FALSE; } - ASSERT(ctx->ReadBuffer->_ColorReadBuffer->RedBits > 0 || - ctx->ReadBuffer->_ColorReadBuffer->IndexBits > 0); + ASSERT(_mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_RED_BITS) > 0 || + _mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_INDEX_BITS) > 0); break; case GL_DEPTH: case GL_DEPTH_COMPONENT: if (!att[BUFFER_DEPTH].Renderbuffer) { return GL_FALSE; } - ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0); + /*ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0);*/ break; case GL_STENCIL: case GL_STENCIL_INDEX: if (!att[BUFFER_STENCIL].Renderbuffer) { return GL_FALSE; } - ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0); + /*ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0);*/ break; case GL_DEPTH_STENCIL_EXT: if (!att[BUFFER_DEPTH].Renderbuffer || !att[BUFFER_STENCIL].Renderbuffer) { return GL_FALSE; } + /* ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0); ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0); + */ break; default: _mesa_problem(ctx, @@ -932,22 +940,24 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format) if (!att[BUFFER_DEPTH].Renderbuffer) { return GL_FALSE; } - ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0); + /*ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0);*/ break; case GL_STENCIL: case GL_STENCIL_INDEX: if (!att[BUFFER_STENCIL].Renderbuffer) { return GL_FALSE; } - ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0); + /*ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0);*/ break; case GL_DEPTH_STENCIL_EXT: if (!att[BUFFER_DEPTH].Renderbuffer || !att[BUFFER_STENCIL].Renderbuffer) { return GL_FALSE; } + /* ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0); ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0); + */ break; default: _mesa_problem(ctx, @@ -959,3 +969,29 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format) /* OK */ return GL_TRUE; } + +GLenum +_mesa_get_color_read_format(GLcontext *ctx) +{ + switch (ctx->ReadBuffer->_ColorReadBuffer->Format) { + case MESA_FORMAT_ARGB8888: + return GL_BGRA; + case MESA_FORMAT_RGB565: + return GL_BGR; + default: + return GL_RGBA; + } +} + +GLenum +_mesa_get_color_read_type(GLcontext *ctx) +{ + switch (ctx->ReadBuffer->_ColorReadBuffer->Format) { + case MESA_FORMAT_ARGB8888: + return GL_UNSIGNED_BYTE; + case MESA_FORMAT_RGB565: + return GL_UNSIGNED_SHORT_5_6_5_REV; + default: + return GL_UNSIGNED_BYTE; + } +} diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h index 45a4703ba9..ef21dd98e8 100644 --- a/src/mesa/main/framebuffer.h +++ b/src/mesa/main/framebuffer.h @@ -81,5 +81,10 @@ _mesa_source_buffer_exists(GLcontext *ctx, GLenum format); extern GLboolean _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format); +extern GLenum +_mesa_get_color_read_type(GLcontext *ctx); + +extern GLenum +_mesa_get_color_read_format(GLcontext *ctx); #endif /* FRAMEBUFFER_H */ diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index a6e004a816..3d32649bad 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -13,6 +13,7 @@ #include "mtypes.h" #include "state.h" #include "texcompress.h" +#include "framebuffer.h" #define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE ) @@ -1767,11 +1768,11 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: CHECK_EXT1(OES_read_format, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(ctx->Const.ColorReadType); + params[0] = INT_TO_BOOLEAN(_mesa_get_color_read_type(ctx)); break; case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: CHECK_EXT1(OES_read_format, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(ctx->Const.ColorReadFormat); + params[0] = INT_TO_BOOLEAN(_mesa_get_color_read_format(ctx)); break; case GL_NUM_FRAGMENT_REGISTERS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetBooleanv"); @@ -1876,7 +1877,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = INT_TO_BOOLEAN(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetBooleanv"); @@ -3602,11 +3603,11 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: CHECK_EXT1(OES_read_format, "GetFloatv"); - params[0] = (GLfloat)(ctx->Const.ColorReadType); + params[0] = (GLfloat)(_mesa_get_color_read_type(ctx)); break; case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: CHECK_EXT1(OES_read_format, "GetFloatv"); - params[0] = (GLfloat)(ctx->Const.ColorReadFormat); + params[0] = (GLfloat)(_mesa_get_color_read_format(ctx)); break; case GL_NUM_FRAGMENT_REGISTERS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetFloatv"); @@ -3711,7 +3712,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetFloatv"); - params[0] = (GLfloat)(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = (GLfloat)(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetFloatv"); @@ -5437,11 +5438,11 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: CHECK_EXT1(OES_read_format, "GetIntegerv"); - params[0] = ctx->Const.ColorReadType; + params[0] = _mesa_get_color_read_type(ctx); break; case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: CHECK_EXT1(OES_read_format, "GetIntegerv"); - params[0] = ctx->Const.ColorReadFormat; + params[0] = _mesa_get_color_read_format(ctx); break; case GL_NUM_FRAGMENT_REGISTERS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetIntegerv"); @@ -5546,7 +5547,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetIntegerv"); - params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS; + params[0] = ctx->Const.MaxCombinedTextureImageUnits; break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetIntegerv"); @@ -5592,16 +5593,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) switch (pname) { case GL_ACCUM_RED_BITS: - params[0] = ctx->DrawBuffer->Visual.accumRedBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumRedBits); break; case GL_ACCUM_GREEN_BITS: - params[0] = ctx->DrawBuffer->Visual.accumGreenBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumGreenBits); break; case GL_ACCUM_BLUE_BITS: - params[0] = ctx->DrawBuffer->Visual.accumBlueBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumBlueBits); break; case GL_ACCUM_ALPHA_BITS: - params[0] = ctx->DrawBuffer->Visual.accumAlphaBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumAlphaBits); break; case GL_ACCUM_CLEAR_VALUE: params[0] = FLOAT_TO_INT64(ctx->Accum.ClearColor[0]); @@ -5613,7 +5614,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Pixel.AlphaBias); break; case GL_ALPHA_BITS: - params[0] = ctx->DrawBuffer->Visual.alphaBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.alphaBits); break; case GL_ALPHA_SCALE: params[0] = IROUND64(ctx->Pixel.AlphaScale); @@ -5628,13 +5629,13 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = FLOAT_TO_INT64(ctx->Color.AlphaRef); break; case GL_ATTRIB_STACK_DEPTH: - params[0] = ctx->AttribStackDepth; + params[0] = (GLint64)(ctx->AttribStackDepth); break; case GL_AUTO_NORMAL: params[0] = BOOLEAN_TO_INT64(ctx->Eval.AutoNormal); break; case GL_AUX_BUFFERS: - params[0] = ctx->DrawBuffer->Visual.numAuxBuffers; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled); @@ -5673,13 +5674,13 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Pixel.BlueBias); break; case GL_BLUE_BITS: - params[0] = ctx->DrawBuffer->Visual.blueBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.blueBits); break; case GL_BLUE_SCALE: params[0] = IROUND64(ctx->Pixel.BlueScale); break; case GL_CLIENT_ATTRIB_STACK_DEPTH: - params[0] = ctx->ClientAttribStackDepth; + params[0] = (GLint64)(ctx->ClientAttribStackDepth); break; case GL_CLIP_PLANE0: params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 0) & 1); @@ -5715,10 +5716,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0; - params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0; - params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0; - params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0; + params[0] = (GLint64)(ctx->Color.ColorMask[RCOMP] ? 1 : 0); + params[1] = (GLint64)(ctx->Color.ColorMask[GCOMP] ? 1 : 0); + params[2] = (GLint64)(ctx->Color.ColorMask[BCOMP] ? 1 : 0); + params[3] = (GLint64)(ctx->Color.ColorMask[ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag); @@ -5799,7 +5800,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Pixel.DepthBias); break; case GL_DEPTH_BITS: - params[0] = ctx->DrawBuffer->Visual.depthBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.depthBits); break; case GL_DEPTH_CLEAR_VALUE: params[0] = FLOAT_TO_INT64(((GLfloat) ctx->Depth.Clear)); @@ -5836,7 +5837,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) } break; case GL_FEEDBACK_BUFFER_SIZE: - params[0] = ctx->Feedback.BufferSize; + params[0] = (GLint64)(ctx->Feedback.BufferSize); break; case GL_FEEDBACK_BUFFER_TYPE: params[0] = ENUM_TO_INT64(ctx->Feedback.Type); @@ -5875,28 +5876,28 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Pixel.GreenBias); break; case GL_GREEN_BITS: - params[0] = ctx->DrawBuffer->Visual.greenBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.greenBits); break; case GL_GREEN_SCALE: params[0] = IROUND64(ctx->Pixel.GreenScale); break; case GL_INDEX_BITS: - params[0] = ctx->DrawBuffer->Visual.indexBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.indexBits); break; case GL_INDEX_CLEAR_VALUE: - params[0] = ctx->Color.ClearIndex; + params[0] = (GLint64)(ctx->Color.ClearIndex); break; case GL_INDEX_MODE: params[0] = BOOLEAN_TO_INT64(!ctx->DrawBuffer->Visual.rgbMode); break; case GL_INDEX_OFFSET: - params[0] = ctx->Pixel.IndexOffset; + params[0] = (GLint64)(ctx->Pixel.IndexOffset); break; case GL_INDEX_SHIFT: - params[0] = ctx->Pixel.IndexShift; + params[0] = (GLint64)(ctx->Pixel.IndexShift); break; case GL_INDEX_WRITEMASK: - params[0] = ctx->Color.IndexMask; + params[0] = (GLint64)(ctx->Color.IndexMask); break; case GL_LIGHT0: params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[0].Enabled); @@ -5950,10 +5951,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(ctx->Line.StippleFlag); break; case GL_LINE_STIPPLE_PATTERN: - params[0] = ctx->Line.StipplePattern; + params[0] = (GLint64)(ctx->Line.StipplePattern); break; case GL_LINE_STIPPLE_REPEAT: - params[0] = ctx->Line.StippleFactor; + params[0] = (GLint64)(ctx->Line.StippleFactor); break; case GL_LINE_WIDTH: params[0] = IROUND64(ctx->Line.Width); @@ -5970,10 +5971,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[1] = IROUND64(ctx->Const.MaxLineWidth); break; case GL_LIST_BASE: - params[0] = ctx->List.ListBase; + params[0] = (GLint64)(ctx->List.ListBase); break; case GL_LIST_INDEX: - params[0] = (ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0); + params[0] = (GLint64)((ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0)); break; case GL_LIST_MODE: { @@ -6004,7 +6005,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[1] = IROUND64(ctx->Eval.MapGrid1u2); break; case GL_MAP1_GRID_SEGMENTS: - params[0] = ctx->Eval.MapGrid1un; + params[0] = (GLint64)(ctx->Eval.MapGrid1un); break; case GL_MAP1_INDEX: params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Index); @@ -6040,8 +6041,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[3] = IROUND64(ctx->Eval.MapGrid2v2); break; case GL_MAP2_GRID_SEGMENTS: - params[0] = ctx->Eval.MapGrid2un; - params[1] = ctx->Eval.MapGrid2vn; + params[0] = (GLint64)(ctx->Eval.MapGrid2un); + params[1] = (GLint64)(ctx->Eval.MapGrid2vn); break; case GL_MAP2_INDEX: params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2Index); @@ -6077,53 +6078,53 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Transform.MatrixMode); break; case GL_MAX_ATTRIB_STACK_DEPTH: - params[0] = MAX_ATTRIB_STACK_DEPTH; + params[0] = (GLint64)(MAX_ATTRIB_STACK_DEPTH); break; case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: - params[0] = MAX_CLIENT_ATTRIB_STACK_DEPTH; + params[0] = (GLint64)(MAX_CLIENT_ATTRIB_STACK_DEPTH); break; case GL_MAX_CLIP_PLANES: - params[0] = ctx->Const.MaxClipPlanes; + params[0] = (GLint64)(ctx->Const.MaxClipPlanes); break; case GL_MAX_ELEMENTS_VERTICES: - params[0] = ctx->Const.MaxArrayLockSize; + params[0] = (GLint64)(ctx->Const.MaxArrayLockSize); break; case GL_MAX_ELEMENTS_INDICES: - params[0] = ctx->Const.MaxArrayLockSize; + params[0] = (GLint64)(ctx->Const.MaxArrayLockSize); break; case GL_MAX_EVAL_ORDER: - params[0] = MAX_EVAL_ORDER; + params[0] = (GLint64)(MAX_EVAL_ORDER); break; case GL_MAX_LIGHTS: - params[0] = ctx->Const.MaxLights; + params[0] = (GLint64)(ctx->Const.MaxLights); break; case GL_MAX_LIST_NESTING: - params[0] = MAX_LIST_NESTING; + params[0] = (GLint64)(MAX_LIST_NESTING); break; case GL_MAX_MODELVIEW_STACK_DEPTH: - params[0] = MAX_MODELVIEW_STACK_DEPTH; + params[0] = (GLint64)(MAX_MODELVIEW_STACK_DEPTH); break; case GL_MAX_NAME_STACK_DEPTH: - params[0] = MAX_NAME_STACK_DEPTH; + params[0] = (GLint64)(MAX_NAME_STACK_DEPTH); break; case GL_MAX_PIXEL_MAP_TABLE: - params[0] = MAX_PIXEL_MAP_TABLE; + params[0] = (GLint64)(MAX_PIXEL_MAP_TABLE); break; case GL_MAX_PROJECTION_STACK_DEPTH: - params[0] = MAX_PROJECTION_STACK_DEPTH; + params[0] = (GLint64)(MAX_PROJECTION_STACK_DEPTH); break; case GL_MAX_TEXTURE_SIZE: - params[0] = 1 << (ctx->Const.MaxTextureLevels - 1); + params[0] = (GLint64)(1 << (ctx->Const.MaxTextureLevels - 1)); break; case GL_MAX_3D_TEXTURE_SIZE: - params[0] = 1 << (ctx->Const.Max3DTextureLevels - 1); + params[0] = (GLint64)(1 << (ctx->Const.Max3DTextureLevels - 1)); break; case GL_MAX_TEXTURE_STACK_DEPTH: - params[0] = MAX_TEXTURE_STACK_DEPTH; + params[0] = (GLint64)(MAX_TEXTURE_STACK_DEPTH); break; case GL_MAX_VIEWPORT_DIMS: - params[0] = ctx->Const.MaxViewportWidth; - params[1] = ctx->Const.MaxViewportHeight; + params[0] = (GLint64)(ctx->Const.MaxViewportWidth); + params[1] = (GLint64)(ctx->Const.MaxViewportHeight); break; case GL_MODELVIEW_MATRIX: { @@ -6147,37 +6148,37 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) } break; case GL_MODELVIEW_STACK_DEPTH: - params[0] = ctx->ModelviewMatrixStack.Depth + 1; + params[0] = (GLint64)(ctx->ModelviewMatrixStack.Depth + 1); break; case GL_NAME_STACK_DEPTH: - params[0] = ctx->Select.NameStackDepth; + params[0] = (GLint64)(ctx->Select.NameStackDepth); break; case GL_NORMALIZE: params[0] = BOOLEAN_TO_INT64(ctx->Transform.Normalize); break; case GL_PACK_ALIGNMENT: - params[0] = ctx->Pack.Alignment; + params[0] = (GLint64)(ctx->Pack.Alignment); break; case GL_PACK_LSB_FIRST: params[0] = BOOLEAN_TO_INT64(ctx->Pack.LsbFirst); break; case GL_PACK_ROW_LENGTH: - params[0] = ctx->Pack.RowLength; + params[0] = (GLint64)(ctx->Pack.RowLength); break; case GL_PACK_SKIP_PIXELS: - params[0] = ctx->Pack.SkipPixels; + params[0] = (GLint64)(ctx->Pack.SkipPixels); break; case GL_PACK_SKIP_ROWS: - params[0] = ctx->Pack.SkipRows; + params[0] = (GLint64)(ctx->Pack.SkipRows); break; case GL_PACK_SWAP_BYTES: params[0] = BOOLEAN_TO_INT64(ctx->Pack.SwapBytes); break; case GL_PACK_SKIP_IMAGES_EXT: - params[0] = ctx->Pack.SkipImages; + params[0] = (GLint64)(ctx->Pack.SkipImages); break; case GL_PACK_IMAGE_HEIGHT_EXT: - params[0] = ctx->Pack.ImageHeight; + params[0] = (GLint64)(ctx->Pack.ImageHeight); break; case GL_PACK_INVERT_MESA: params[0] = BOOLEAN_TO_INT64(ctx->Pack.Invert); @@ -6186,34 +6187,34 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Hint.PerspectiveCorrection); break; case GL_PIXEL_MAP_A_TO_A_SIZE: - params[0] = ctx->PixelMaps.AtoA.Size; + params[0] = (GLint64)(ctx->PixelMaps.AtoA.Size); break; case GL_PIXEL_MAP_B_TO_B_SIZE: - params[0] = ctx->PixelMaps.BtoB.Size; + params[0] = (GLint64)(ctx->PixelMaps.BtoB.Size); break; case GL_PIXEL_MAP_G_TO_G_SIZE: - params[0] = ctx->PixelMaps.GtoG.Size; + params[0] = (GLint64)(ctx->PixelMaps.GtoG.Size); break; case GL_PIXEL_MAP_I_TO_A_SIZE: - params[0] = ctx->PixelMaps.ItoA.Size; + params[0] = (GLint64)(ctx->PixelMaps.ItoA.Size); break; case GL_PIXEL_MAP_I_TO_B_SIZE: - params[0] = ctx->PixelMaps.ItoB.Size; + params[0] = (GLint64)(ctx->PixelMaps.ItoB.Size); break; case GL_PIXEL_MAP_I_TO_G_SIZE: - params[0] = ctx->PixelMaps.ItoG.Size; + params[0] = (GLint64)(ctx->PixelMaps.ItoG.Size); break; case GL_PIXEL_MAP_I_TO_I_SIZE: - params[0] = ctx->PixelMaps.ItoI.Size; + params[0] = (GLint64)(ctx->PixelMaps.ItoI.Size); break; case GL_PIXEL_MAP_I_TO_R_SIZE: - params[0] = ctx->PixelMaps.ItoR.Size; + params[0] = (GLint64)(ctx->PixelMaps.ItoR.Size); break; case GL_PIXEL_MAP_R_TO_R_SIZE: - params[0] = ctx->PixelMaps.RtoR.Size; + params[0] = (GLint64)(ctx->PixelMaps.RtoR.Size); break; case GL_PIXEL_MAP_S_TO_S_SIZE: - params[0] = ctx->PixelMaps.StoS.Size; + params[0] = (GLint64)(ctx->PixelMaps.StoS.Size); break; case GL_POINT_SIZE: params[0] = IROUND64(ctx->Point.Size); @@ -6302,7 +6303,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) } break; case GL_PROJECTION_STACK_DEPTH: - params[0] = ctx->ProjectionMatrixStack.Depth + 1; + params[0] = (GLint64)(ctx->ProjectionMatrixStack.Depth + 1); break; case GL_READ_BUFFER: params[0] = ENUM_TO_INT64(ctx->ReadBuffer->ColorReadBuffer); @@ -6311,7 +6312,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Pixel.RedBias); break; case GL_RED_BITS: - params[0] = ctx->DrawBuffer->Visual.redBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.redBits); break; case GL_RED_SCALE: params[0] = IROUND64(ctx->Pixel.RedScale); @@ -6326,16 +6327,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.rgbMode); break; case GL_SCISSOR_BOX: - params[0] = ctx->Scissor.X; - params[1] = ctx->Scissor.Y; - params[2] = ctx->Scissor.Width; - params[3] = ctx->Scissor.Height; + params[0] = (GLint64)(ctx->Scissor.X); + params[1] = (GLint64)(ctx->Scissor.Y); + params[2] = (GLint64)(ctx->Scissor.Width); + params[3] = (GLint64)(ctx->Scissor.Height); break; case GL_SCISSOR_TEST: params[0] = BOOLEAN_TO_INT64(ctx->Scissor.Enabled); break; case GL_SELECTION_BUFFER_SIZE: - params[0] = ctx->Select.BufferSize; + params[0] = (GLint64)(ctx->Select.BufferSize); break; case GL_SHADE_MODEL: params[0] = ENUM_TO_INT64(ctx->Light.ShadeModel); @@ -6344,10 +6345,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(ctx->Texture.SharedPalette); break; case GL_STENCIL_BITS: - params[0] = ctx->DrawBuffer->Visual.stencilBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.stencilBits); break; case GL_STENCIL_CLEAR_VALUE: - params[0] = ctx->Stencil.Clear; + params[0] = (GLint64)(ctx->Stencil.Clear); break; case GL_STENCIL_FAIL: params[0] = ENUM_TO_INT64(ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]); @@ -6362,22 +6363,22 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_REF: - params[0] = ctx->Stencil.Ref[ctx->Stencil.ActiveFace]; + params[0] = (GLint64)(ctx->Stencil.Ref[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_TEST: params[0] = BOOLEAN_TO_INT64(ctx->Stencil.Enabled); break; case GL_STENCIL_VALUE_MASK: - params[0] = ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]; + params[0] = (GLint64)(ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_WRITEMASK: - params[0] = ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]; + params[0] = (GLint64)(ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]); break; case GL_STEREO: params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.stereoMode); break; case GL_SUBPIXEL_BITS: - params[0] = ctx->Const.SubPixelBits; + params[0] = (GLint64)(ctx->Const.SubPixelBits); break; case GL_TEXTURE_1D: params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_1D)); @@ -6397,21 +6398,21 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)); break; case GL_TEXTURE_BINDING_1D: - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name; + params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name); break; case GL_TEXTURE_BINDING_2D: - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name; + params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name); break; case GL_TEXTURE_BINDING_3D: - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name; + params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name); break; case GL_TEXTURE_BINDING_1D_ARRAY_EXT: CHECK_EXT1(MESA_texture_array, "GetInteger64v"); - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name; + params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name); break; case GL_TEXTURE_BINDING_2D_ARRAY_EXT: CHECK_EXT1(MESA_texture_array, "GetInteger64v"); - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name; + params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name); break; case GL_TEXTURE_GEN_S: params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)); @@ -6447,40 +6448,40 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) } break; case GL_TEXTURE_STACK_DEPTH: - params[0] = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1; + params[0] = (GLint64)(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1); break; case GL_UNPACK_ALIGNMENT: - params[0] = ctx->Unpack.Alignment; + params[0] = (GLint64)(ctx->Unpack.Alignment); break; case GL_UNPACK_LSB_FIRST: params[0] = BOOLEAN_TO_INT64(ctx->Unpack.LsbFirst); break; case GL_UNPACK_ROW_LENGTH: - params[0] = ctx->Unpack.RowLength; + params[0] = (GLint64)(ctx->Unpack.RowLength); break; case GL_UNPACK_SKIP_PIXELS: - params[0] = ctx->Unpack.SkipPixels; + params[0] = (GLint64)(ctx->Unpack.SkipPixels); break; case GL_UNPACK_SKIP_ROWS: - params[0] = ctx->Unpack.SkipRows; + params[0] = (GLint64)(ctx->Unpack.SkipRows); break; case GL_UNPACK_SWAP_BYTES: params[0] = BOOLEAN_TO_INT64(ctx->Unpack.SwapBytes); break; case GL_UNPACK_SKIP_IMAGES_EXT: - params[0] = ctx->Unpack.SkipImages; + params[0] = (GLint64)(ctx->Unpack.SkipImages); break; case GL_UNPACK_IMAGE_HEIGHT_EXT: - params[0] = ctx->Unpack.ImageHeight; + params[0] = (GLint64)(ctx->Unpack.ImageHeight); break; case GL_UNPACK_CLIENT_STORAGE_APPLE: params[0] = BOOLEAN_TO_INT64(ctx->Unpack.ClientStorage); break; case GL_VIEWPORT: - params[0] = ctx->Viewport.X; - params[1] = ctx->Viewport.Y; - params[2] = ctx->Viewport.Width; - params[3] = ctx->Viewport.Height; + params[0] = (GLint64)(ctx->Viewport.X); + params[1] = (GLint64)(ctx->Viewport.Y); + params[2] = (GLint64)(ctx->Viewport.Width); + params[3] = (GLint64)(ctx->Viewport.Height); break; case GL_ZOOM_X: params[0] = IROUND64(ctx->Pixel.ZoomX); @@ -6492,16 +6493,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Vertex.Enabled); break; case GL_VERTEX_ARRAY_SIZE: - params[0] = ctx->Array.ArrayObj->Vertex.Size; + params[0] = (GLint64)(ctx->Array.ArrayObj->Vertex.Size); break; case GL_VERTEX_ARRAY_TYPE: params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Vertex.Type); break; case GL_VERTEX_ARRAY_STRIDE: - params[0] = ctx->Array.ArrayObj->Vertex.Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->Vertex.Stride); break; case GL_VERTEX_ARRAY_COUNT_EXT: - params[0] = 0; + params[0] = (GLint64)(0); break; case GL_NORMAL_ARRAY: params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Normal.Enabled); @@ -6510,25 +6511,25 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Normal.Type); break; case GL_NORMAL_ARRAY_STRIDE: - params[0] = ctx->Array.ArrayObj->Normal.Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->Normal.Stride); break; case GL_NORMAL_ARRAY_COUNT_EXT: - params[0] = 0; + params[0] = (GLint64)(0); break; case GL_COLOR_ARRAY: params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Color.Enabled); break; case GL_COLOR_ARRAY_SIZE: - params[0] = ctx->Array.ArrayObj->Color.Size; + params[0] = (GLint64)(ctx->Array.ArrayObj->Color.Size); break; case GL_COLOR_ARRAY_TYPE: params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Color.Type); break; case GL_COLOR_ARRAY_STRIDE: - params[0] = ctx->Array.ArrayObj->Color.Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->Color.Stride); break; case GL_COLOR_ARRAY_COUNT_EXT: - params[0] = 0; + params[0] = (GLint64)(0); break; case GL_INDEX_ARRAY: params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Index.Enabled); @@ -6537,46 +6538,46 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Index.Type); break; case GL_INDEX_ARRAY_STRIDE: - params[0] = ctx->Array.ArrayObj->Index.Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->Index.Stride); break; case GL_INDEX_ARRAY_COUNT_EXT: - params[0] = 0; + params[0] = (GLint64)(0); break; case GL_TEXTURE_COORD_ARRAY: params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled); break; case GL_TEXTURE_COORD_ARRAY_SIZE: - params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size; + params[0] = (GLint64)(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size); break; case GL_TEXTURE_COORD_ARRAY_TYPE: params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Type); break; case GL_TEXTURE_COORD_ARRAY_STRIDE: - params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride); break; case GL_TEXTURE_COORD_ARRAY_COUNT_EXT: - params[0] = 0; + params[0] = (GLint64)(0); break; case GL_EDGE_FLAG_ARRAY: params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->EdgeFlag.Enabled); break; case GL_EDGE_FLAG_ARRAY_STRIDE: - params[0] = ctx->Array.ArrayObj->EdgeFlag.Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->EdgeFlag.Stride); break; case GL_EDGE_FLAG_ARRAY_COUNT_EXT: - params[0] = 0; + params[0] = (GLint64)(0); break; case GL_MAX_TEXTURE_UNITS_ARB: CHECK_EXT1(ARB_multitexture, "GetInteger64v"); - params[0] = ctx->Const.MaxTextureUnits; + params[0] = (GLint64)(ctx->Const.MaxTextureUnits); break; case GL_ACTIVE_TEXTURE_ARB: CHECK_EXT1(ARB_multitexture, "GetInteger64v"); - params[0] = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit; + params[0] = (GLint64)(GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit); break; case GL_CLIENT_ACTIVE_TEXTURE_ARB: CHECK_EXT1(ARB_multitexture, "GetInteger64v"); - params[0] = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture; + params[0] = (GLint64)(GL_TEXTURE0_ARB + ctx->Array.ActiveTexture); break; case GL_TEXTURE_CUBE_MAP_ARB: CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v"); @@ -6584,17 +6585,17 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_TEXTURE_BINDING_CUBE_MAP_ARB: CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v"); - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name; + params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name); break; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v"); - params[0] = (1 << (ctx->Const.MaxCubeTextureLevels - 1)); + params[0] = (GLint64)((1 << (ctx->Const.MaxCubeTextureLevels - 1))); break; case GL_TEXTURE_COMPRESSION_HINT_ARB: - params[0] = ctx->Hint.TextureCompression; + params[0] = (GLint64)(ctx->Hint.TextureCompression); break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - params[0] = _mesa_get_compressed_formats(ctx, NULL, GL_FALSE); + params[0] = (GLint64)(_mesa_get_compressed_formats(ctx, NULL, GL_FALSE)); break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: { @@ -6607,11 +6608,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT: CHECK_EXT1(EXT_compiled_vertex_array, "GetInteger64v"); - params[0] = ctx->Array.LockFirst; + params[0] = (GLint64)(ctx->Array.LockFirst); break; case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT: CHECK_EXT1(EXT_compiled_vertex_array, "GetInteger64v"); - params[0] = ctx->Array.LockCount; + params[0] = (GLint64)(ctx->Array.LockCount); break; case GL_TRANSPOSE_COLOR_MATRIX_ARB: { @@ -6719,10 +6720,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) } break; case GL_COLOR_MATRIX_STACK_DEPTH_SGI: - params[0] = ctx->ColorMatrixStack.Depth + 1; + params[0] = (GLint64)(ctx->ColorMatrixStack.Depth + 1); break; case GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI: - params[0] = MAX_COLOR_STACK_DEPTH; + params[0] = (GLint64)(MAX_COLOR_STACK_DEPTH); break; case GL_POST_COLOR_MATRIX_RED_SCALE_SGI: params[0] = IROUND64(ctx->Pixel.PostColorMatrixScale[0]); @@ -6840,11 +6841,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT: CHECK_EXT1(EXT_secondary_color, "GetInteger64v"); - params[0] = ctx->Array.ArrayObj->SecondaryColor.Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->SecondaryColor.Stride); break; case GL_SECONDARY_COLOR_ARRAY_SIZE_EXT: CHECK_EXT1(EXT_secondary_color, "GetInteger64v"); - params[0] = ctx->Array.ArrayObj->SecondaryColor.Size; + params[0] = (GLint64)(ctx->Array.ArrayObj->SecondaryColor.Size); break; case GL_CURRENT_FOG_COORDINATE_EXT: CHECK_EXT1(EXT_fog_coord, "GetInteger64v"); @@ -6863,7 +6864,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_FOG_COORDINATE_ARRAY_STRIDE_EXT: CHECK_EXT1(EXT_fog_coord, "GetInteger64v"); - params[0] = ctx->Array.ArrayObj->FogCoord.Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->FogCoord.Stride); break; case GL_FOG_COORDINATE_SOURCE_EXT: CHECK_EXT1(EXT_fog_coord, "GetInteger64v"); @@ -6896,10 +6897,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(ctx->Multisample.SampleCoverageInvert); break; case GL_SAMPLE_BUFFERS_ARB: - params[0] = ctx->DrawBuffer->Visual.sampleBuffers; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.sampleBuffers); break; case GL_SAMPLES_ARB: - params[0] = ctx->DrawBuffer->Visual.samples; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.samples); break; case GL_RASTER_POSITION_UNCLIPPED_IBM: CHECK_EXT1(IBM_rasterpos_clip, "GetInteger64v"); @@ -6923,7 +6924,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_VERTEX_PROGRAM_BINDING_NV: CHECK_EXT1(NV_vertex_program, "GetInteger64v"); - params[0] = (ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0); + params[0] = (GLint64)((ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0)); break; case GL_VERTEX_ATTRIB_ARRAY0_NV: CHECK_EXT1(NV_vertex_program, "GetInteger64v"); @@ -7059,11 +7060,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_FRAGMENT_PROGRAM_BINDING_NV: CHECK_EXT1(NV_fragment_program, "GetInteger64v"); - params[0] = ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0; + params[0] = (GLint64)(ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0); break; case GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV: CHECK_EXT1(NV_fragment_program, "GetInteger64v"); - params[0] = MAX_NV_FRAGMENT_PROGRAM_PARAMS; + params[0] = (GLint64)(MAX_NV_FRAGMENT_PROGRAM_PARAMS); break; case GL_TEXTURE_RECTANGLE_NV: CHECK_EXT1(NV_texture_rectangle, "GetInteger64v"); @@ -7071,11 +7072,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_TEXTURE_BINDING_RECTANGLE_NV: CHECK_EXT1(NV_texture_rectangle, "GetInteger64v"); - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name; + params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name); break; case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV: CHECK_EXT1(NV_texture_rectangle, "GetInteger64v"); - params[0] = ctx->Const.MaxTextureRectSize; + params[0] = (GLint64)(ctx->Const.MaxTextureRectSize); break; case GL_STENCIL_TEST_TWO_SIDE_EXT: CHECK_EXT1(EXT_stencil_two_side, "GetInteger64v"); @@ -7094,42 +7095,42 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Const.MaxSpotExponent); break; case GL_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayBufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayBufferObj->Name); break; case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->Vertex.BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->Vertex.BufferObj->Name); break; case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->Normal.BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->Normal.BufferObj->Name); break; case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->Color.BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->Color.BufferObj->Name); break; case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->Index.BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->Index.BufferObj->Name); break; case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name); break; case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name); break; case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name); break; case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->FogCoord.BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->FogCoord.BufferObj->Name); break; case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ElementArrayBufferObj->Name; + params[0] = (GLint64)(ctx->Array.ElementArrayBufferObj->Name); break; case GL_PIXEL_PACK_BUFFER_BINDING_EXT: CHECK_EXT1(EXT_pixel_buffer_object, "GetInteger64v"); - params[0] = ctx->Pack.BufferObj->Name; + params[0] = (GLint64)(ctx->Pack.BufferObj->Name); break; case GL_PIXEL_UNPACK_BUFFER_BINDING_EXT: CHECK_EXT1(EXT_pixel_buffer_object, "GetInteger64v"); - params[0] = ctx->Unpack.BufferObj->Name; + params[0] = (GLint64)(ctx->Unpack.BufferObj->Name); break; case GL_VERTEX_PROGRAM_ARB: CHECK_EXT2(ARB_vertex_program, NV_vertex_program, "GetInteger64v"); @@ -7145,11 +7146,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v"); - params[0] = ctx->Const.MaxProgramMatrixStackDepth; + params[0] = (GLint64)(ctx->Const.MaxProgramMatrixStackDepth); break; case GL_MAX_PROGRAM_MATRICES_ARB: CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v"); - params[0] = ctx->Const.MaxProgramMatrices; + params[0] = (GLint64)(ctx->Const.MaxProgramMatrices); break; case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v"); @@ -7201,11 +7202,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_VERTEX_ATTRIBS_ARB: CHECK_EXT1(ARB_vertex_program, "GetInteger64v"); - params[0] = ctx->Const.VertexProgram.MaxAttribs; + params[0] = (GLint64)(ctx->Const.VertexProgram.MaxAttribs); break; case GL_PROGRAM_ERROR_POSITION_ARB: CHECK_EXT4(NV_vertex_program, ARB_vertex_program, NV_fragment_program, ARB_fragment_program, "GetInteger64v"); - params[0] = ctx->Program.ErrorPos; + params[0] = (GLint64)(ctx->Program.ErrorPos); break; case GL_FRAGMENT_PROGRAM_ARB: CHECK_EXT1(ARB_fragment_program, "GetInteger64v"); @@ -7213,11 +7214,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_TEXTURE_COORDS_ARB: CHECK_EXT2(ARB_fragment_program, NV_fragment_program, "GetInteger64v"); - params[0] = ctx->Const.MaxTextureCoordUnits; + params[0] = (GLint64)(ctx->Const.MaxTextureCoordUnits); break; case GL_MAX_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT2(ARB_fragment_program, NV_fragment_program, "GetInteger64v"); - params[0] = ctx->Const.MaxTextureImageUnits; + params[0] = (GLint64)(ctx->Const.MaxTextureImageUnits); break; case GL_DEPTH_BOUNDS_TEST_EXT: CHECK_EXT1(EXT_depth_bounds_test, "GetInteger64v"); @@ -7233,7 +7234,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(ctx->Transform.DepthClamp); break; case GL_MAX_DRAW_BUFFERS_ARB: - params[0] = ctx->Const.MaxDrawBuffers; + params[0] = (GLint64)(ctx->Const.MaxDrawBuffers); break; case GL_DRAW_BUFFER0_ARB: params[0] = ENUM_TO_INT64(ctx->DrawBuffer->ColorDrawBuffer[0]); @@ -7273,31 +7274,31 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: CHECK_EXT1(OES_read_format, "GetInteger64v"); - params[0] = ctx->Const.ColorReadType; + params[0] = (GLint64)(_mesa_get_color_read_type(ctx)); break; case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: CHECK_EXT1(OES_read_format, "GetInteger64v"); - params[0] = ctx->Const.ColorReadFormat; + params[0] = (GLint64)(_mesa_get_color_read_format(ctx)); break; case GL_NUM_FRAGMENT_REGISTERS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); - params[0] = 6; + params[0] = (GLint64)(6); break; case GL_NUM_FRAGMENT_CONSTANTS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); - params[0] = 8; + params[0] = (GLint64)(8); break; case GL_NUM_PASSES_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); - params[0] = 2; + params[0] = (GLint64)(2); break; case GL_NUM_INSTRUCTIONS_PER_PASS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); - params[0] = 8; + params[0] = (GLint64)(8); break; case GL_NUM_INSTRUCTIONS_TOTAL_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); - params[0] = 16; + params[0] = (GLint64)(16); break; case GL_COLOR_ALPHA_PAIRING_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); @@ -7305,23 +7306,23 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_NUM_LOOPBACK_COMPONENTS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); - params[0] = 3; + params[0] = (GLint64)(3); break; case GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); - params[0] = 3; + params[0] = (GLint64)(3); break; case GL_STENCIL_BACK_FUNC: params[0] = ENUM_TO_INT64(ctx->Stencil.Function[1]); break; case GL_STENCIL_BACK_VALUE_MASK: - params[0] = ctx->Stencil.ValueMask[1]; + params[0] = (GLint64)(ctx->Stencil.ValueMask[1]); break; case GL_STENCIL_BACK_WRITEMASK: - params[0] = ctx->Stencil.WriteMask[1]; + params[0] = (GLint64)(ctx->Stencil.WriteMask[1]); break; case GL_STENCIL_BACK_REF: - params[0] = ctx->Stencil.Ref[1]; + params[0] = (GLint64)(ctx->Stencil.Ref[1]); break; case GL_STENCIL_BACK_FAIL: params[0] = ENUM_TO_INT64(ctx->Stencil.FailFunc[1]); @@ -7334,23 +7335,23 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_FRAMEBUFFER_BINDING_EXT: CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v"); - params[0] = ctx->DrawBuffer->Name; + params[0] = (GLint64)(ctx->DrawBuffer->Name); break; case GL_RENDERBUFFER_BINDING_EXT: CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v"); - params[0] = ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0; + params[0] = (GLint64)(ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0); break; case GL_MAX_COLOR_ATTACHMENTS_EXT: CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v"); - params[0] = ctx->Const.MaxColorAttachments; + params[0] = (GLint64)(ctx->Const.MaxColorAttachments); break; case GL_MAX_RENDERBUFFER_SIZE_EXT: CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v"); - params[0] = ctx->Const.MaxRenderbufferSize; + params[0] = (GLint64)(ctx->Const.MaxRenderbufferSize); break; case GL_READ_FRAMEBUFFER_BINDING_EXT: CHECK_EXT1(EXT_framebuffer_blit, "GetInteger64v"); - params[0] = ctx->ReadBuffer->Name; + params[0] = (GLint64)(ctx->ReadBuffer->Name); break; case GL_PROVOKING_VERTEX_EXT: CHECK_EXT1(EXT_provoking_vertex, "GetInteger64v"); @@ -7362,7 +7363,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: CHECK_EXT1(ARB_fragment_shader, "GetInteger64v"); - params[0] = ctx->Const.FragmentProgram.MaxUniformComponents; + params[0] = (GLint64)(ctx->Const.FragmentProgram.MaxUniformComponents); break; case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB: CHECK_EXT1(ARB_fragment_shader, "GetInteger64v"); @@ -7370,31 +7371,31 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); - params[0] = ctx->Const.VertexProgram.MaxUniformComponents; + params[0] = (GLint64)(ctx->Const.VertexProgram.MaxUniformComponents); break; case GL_MAX_VARYING_FLOATS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); - params[0] = ctx->Const.MaxVarying * 4; + params[0] = (GLint64)(ctx->Const.MaxVarying * 4); break; case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); - params[0] = ctx->Const.MaxVertexTextureImageUnits; + params[0] = (GLint64)(ctx->Const.MaxVertexTextureImageUnits); break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); - params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS; + params[0] = (GLint64)(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetInteger64v"); - params[0] = ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0; + params[0] = (GLint64)(ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0); break; case GL_MAX_SAMPLES: CHECK_EXT1(ARB_framebuffer_object, "GetInteger64v"); - params[0] = ctx->Const.MaxSamples; + params[0] = (GLint64)(ctx->Const.MaxSamples); break; case GL_VERTEX_ARRAY_BINDING_APPLE: CHECK_EXT1(APPLE_vertex_array_object, "GetInteger64v"); - params[0] = ctx->Array.ArrayObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->Name); break; case GL_TEXTURE_CUBE_MAP_SEAMLESS: CHECK_EXT1(ARB_seamless_cube_map, "GetInteger64v"); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 364d8c55c4..01170a42a7 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -942,9 +942,9 @@ StateVars = [ # GL_OES_read_format ( "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", GLint, - ["ctx->Const.ColorReadType"], "", ["OES_read_format"] ), + ["_mesa_get_color_read_type(ctx)"], "", ["OES_read_format"] ), ( "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", GLint, - ["ctx->Const.ColorReadFormat"], "", ["OES_read_format"] ), + ["_mesa_get_color_read_format(ctx)"], "", ["OES_read_format"] ), # GL_ATI_fragment_shader ( "GL_NUM_FRAGMENT_REGISTERS_ATI", GLint, ["6"], "", ["ATI_fragment_shader"] ), @@ -1006,7 +1006,7 @@ StateVars = [ ( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint, ["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ), ( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint, - ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ), + ["ctx->Const.MaxCombinedTextureImageUnits"], "", ["ARB_vertex_shader"] ), # GL_ARB_shader_objects # Actually, this token isn't part of GL_ARB_shader_objects, but is @@ -1046,7 +1046,7 @@ def ConversionFunc(fromType, toType): elif fromType == GLint and toType == GLfloat: # but not GLfloatN! return "(GLfloat)" elif fromType == GLint and toType == GLint64: - return "" + return "(GLint64)" elif fromType == GLint64 and toType == GLfloat: # but not GLfloatN! return "(GLfloat)" else: @@ -1159,6 +1159,7 @@ def EmitHeader(): #include "mtypes.h" #include "state.h" #include "texcompress.h" +#include "framebuffer.h" #define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE ) diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index ceb0d5a6a8..c7304e8dd7 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -29,8 +29,11 @@ #include "context.h" #include "image.h" #include "histogram.h" +#include "glapi/dispatch.h" +#if FEATURE_histogram + /* * XXX the packed pixel formats haven't been tested. @@ -186,16 +189,17 @@ pack_histogram( GLcontext *ctx, { /* temporarily store as GLuints */ GLuint temp[4*HISTOGRAM_TABLE_SIZE]; - GLhalfARB *dst = (GLhalfARB *) destination; + GLuint *dst = temp; + GLhalfARB *half = (GLhalfARB *) destination; GLuint i; /* get GLuint values */ PACK_MACRO(GLuint); /* convert to GLhalf */ for (i = 0; i < n * comps; i++) { - dst[i] = _mesa_float_to_half((GLfloat) temp[i]); + half[i] = _mesa_float_to_half((GLfloat) temp[i]); } if (packing->SwapBytes) { - _mesa_swap2((GLushort *) dst, n * comps); + _mesa_swap2((GLushort *) half, n * comps); } } break; @@ -614,7 +618,11 @@ base_histogram_format( GLenum format ) */ -void GLAPIENTRY +/* this is defined below */ +static void GLAPIENTRY _mesa_ResetMinmax(GLenum target); + + +static void GLAPIENTRY _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { GET_CURRENT_CONTEXT(ctx); @@ -677,7 +685,7 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { GET_CURRENT_CONTEXT(ctx); @@ -737,7 +745,7 @@ _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, G } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -784,7 +792,7 @@ _mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -831,7 +839,7 @@ _mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -857,7 +865,7 @@ _mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -883,7 +891,7 @@ _mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink) { GLuint i; @@ -966,7 +974,7 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s } -void GLAPIENTRY +static void GLAPIENTRY _mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) { GET_CURRENT_CONTEXT(ctx); @@ -994,7 +1002,7 @@ _mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_ResetHistogram(GLenum target) { GLuint i; @@ -1020,7 +1028,7 @@ _mesa_ResetHistogram(GLenum target) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_ResetMinmax(GLenum target) { GET_CURRENT_CONTEXT(ctx); @@ -1043,6 +1051,24 @@ _mesa_ResetMinmax(GLenum target) } +void +_mesa_init_histogram_dispatch(struct _glapi_table *disp) +{ + SET_GetHistogram(disp, _mesa_GetHistogram); + SET_GetHistogramParameterfv(disp, _mesa_GetHistogramParameterfv); + SET_GetHistogramParameteriv(disp, _mesa_GetHistogramParameteriv); + SET_GetMinmax(disp, _mesa_GetMinmax); + SET_GetMinmaxParameterfv(disp, _mesa_GetMinmaxParameterfv); + SET_GetMinmaxParameteriv(disp, _mesa_GetMinmaxParameteriv); + SET_Histogram(disp, _mesa_Histogram); + SET_Minmax(disp, _mesa_Minmax); + SET_ResetHistogram(disp, _mesa_ResetHistogram); + SET_ResetMinmax(disp, _mesa_ResetMinmax); +} + + +#endif /* FEATURE_histogram */ + /**********************************************************************/ /***** Initialization *****/ diff --git a/src/mesa/main/histogram.h b/src/mesa/main/histogram.h index 367e9b11ba..dbae1bbd06 100644 --- a/src/mesa/main/histogram.h +++ b/src/mesa/main/histogram.h @@ -36,48 +36,22 @@ #ifndef HISTOGRAM_H #define HISTOGRAM_H -#include "glheader.h" -#include "mtypes.h" +#include "main/mtypes.h" -#if _HAVE_FULL_GL +#if FEATURE_histogram -extern void GLAPIENTRY -_mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values); +extern void +_mesa_init_histogram_dispatch(struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +#else /* FEATURE_histogram */ -extern void GLAPIENTRY -_mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params); +static INLINE void +_mesa_init_histogram_dispatch(struct _glapi_table *disp) +{ +} -extern void GLAPIENTRY -_mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params); - -extern void GLAPIENTRY -_mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_Histogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); - -extern void GLAPIENTRY -_mesa_Minmax(GLenum target, GLenum internalformat, GLboolean sink); - -extern void GLAPIENTRY -_mesa_ResetHistogram(GLenum target); - -extern void GLAPIENTRY -_mesa_ResetMinmax(GLenum target); +#endif /* FEATURE_histogram */ extern void _mesa_init_histogram( GLcontext * ctx ); -#else - -/** No-op */ -#define _mesa_init_histogram( c ) ((void) 0) - -#endif - -#endif +#endif /* HISTOGRAM_H */ diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index baecbab0a3..139e56a96b 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -5511,7 +5511,7 @@ _mesa_clip_drawpixels(const GLcontext *ctx, } if (*height <= 0) - return GL_TRUE; + return GL_FALSE; return GL_TRUE; } @@ -5564,7 +5564,7 @@ _mesa_clip_readpixels(const GLcontext *ctx, *height -= (*srcY + *height - buffer->Height); if (*height <= 0) - return GL_TRUE; + return GL_FALSE; return GL_TRUE; } diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 6ffaddcde9..f2ef84f35c 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -48,6 +48,13 @@ #include "context.h" #include "version.h" +#ifdef _GNU_SOURCE +#include <locale.h> +#ifdef __APPLE__ +#include <xlocale.h> +#endif +#endif + #define MAXSTRING 4000 /* for vsnprintf() */ @@ -101,8 +108,8 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment) { #if defined(HAVE_POSIX_MEMALIGN) void *mem; - - (void) posix_memalign(& mem, alignment, bytes); + int err = posix_memalign(& mem, alignment, bytes); + (void) err; return mem; #elif defined(_WIN32) && defined(_MSC_VER) return _aligned_malloc(bytes, alignment); @@ -453,7 +460,7 @@ _mesa_inv_sqrtf(float n) #if 0 /* not used, see below -BP */ float r3, x3, y3; #endif - union { float f; unsigned int i; } u; + fi_type u; unsigned int magic; /* @@ -622,11 +629,15 @@ _mesa_ffsll(int64_t val) unsigned int _mesa_bitcount(unsigned int n) { +#if defined(__GNUC__) + return __builtin_popcount(n); +#else unsigned int bits; for (bits = 0; n > 0; n = n >> 1) { bits += (n & 1); } return bits; +#endif } @@ -638,10 +649,10 @@ _mesa_bitcount(unsigned int n) GLhalfARB _mesa_float_to_half(float val) { - const int flt = *((int *) (void *) &val); - const int flt_m = flt & 0x7fffff; - const int flt_e = (flt >> 23) & 0xff; - const int flt_s = (flt >> 31) & 0x1; + const fi_type fi = {val}; + const int flt_m = fi.i & 0x7fffff; + const int flt_e = (fi.i >> 23) & 0xff; + const int flt_s = (fi.i >> 31) & 0x1; int s, e, m = 0; GLhalfARB result; @@ -728,7 +739,8 @@ _mesa_half_to_float(GLhalfARB val) const int m = val & 0x3ff; const int e = (val >> 10) & 0x1f; const int s = (val >> 15) & 0x1; - int flt_m, flt_e, flt_s, flt; + int flt_m, flt_e, flt_s; + fi_type fi; float result; /* sign bit */ @@ -763,8 +775,8 @@ _mesa_half_to_float(GLhalfARB val) flt_m = m << 13; } - flt = (flt_s << 31) | (flt_e << 23) | flt_m; - result = *((float *) (void *) &flt); + fi.i = (flt_s << 31) | (flt_e << 23) | flt_m; + result = fi.f; return result; } @@ -908,7 +920,15 @@ _mesa_atoi(const char *s) double _mesa_strtod( const char *s, char **end ) { +#ifdef _GNU_SOURCE + static locale_t loc = NULL; + if (!loc) { + loc = newlocale(LC_CTYPE_MASK, "C", NULL); + } + return strtod_l(s, end, loc); +#else return strtod(s, end); +#endif } /** Compute simple checksum/hash for a string */ @@ -919,9 +939,9 @@ _mesa_str_checksum(const char *str) unsigned int sum, i; const char *c; sum = i = 1; - for (c = str; *c; c++) + for (c = str; *c; c++, i++) sum += *c * (i % 100); - return sum; + return sum + i; } diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 10c89f4368..654faa5c77 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -206,7 +206,10 @@ _mesa_light(GLcontext *ctx, GLuint lnum, GLenum pname, const GLfloat *params) void GLAPIENTRY _mesa_Lightf( GLenum light, GLenum pname, GLfloat param ) { - _mesa_Lightfv( light, pname, ¶m ); + GLfloat fparam[4]; + fparam[0] = param; + fparam[1] = fparam[2] = fparam[3] = 0.0F; + _mesa_Lightfv( light, pname, fparam ); } @@ -285,7 +288,10 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) void GLAPIENTRY _mesa_Lighti( GLenum light, GLenum pname, GLint param ) { - _mesa_Lightiv( light, pname, ¶m ); + GLint iparam[4]; + iparam[0] = param; + iparam[1] = iparam[2] = iparam[3] = 0; + _mesa_Lightiv( light, pname, iparam ); } @@ -537,14 +543,20 @@ _mesa_LightModeliv( GLenum pname, const GLint *params ) void GLAPIENTRY _mesa_LightModeli( GLenum pname, GLint param ) { - _mesa_LightModeliv( pname, ¶m ); + GLint iparam[4]; + iparam[0] = param; + iparam[1] = iparam[2] = iparam[3] = 0; + _mesa_LightModeliv( pname, iparam ); } void GLAPIENTRY _mesa_LightModelf( GLenum pname, GLfloat param ) { - _mesa_LightModelfv( pname, ¶m ); + GLfloat fparam[4]; + fparam[0] = param; + fparam[1] = fparam[2] = fparam[3] = 0.0F; + _mesa_LightModelfv( pname, fparam ); } @@ -636,7 +648,7 @@ _mesa_update_material( GLcontext *ctx, GLuint bitmask ) struct gl_light *light, *list = &ctx->Light.EnabledList; GLfloat (*mat)[4] = ctx->Light.Material.Attrib; - if (MESA_VERBOSE&VERBOSE_IMMEDIATE) + if (MESA_VERBOSE & VERBOSE_MATERIAL) _mesa_debug(ctx, "_mesa_update_material, mask 0x%x\n", bitmask); if (!bitmask) diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h index 3d9a1aba98..f0ea463fb9 100644 --- a/src/mesa/main/macros.h +++ b/src/mesa/main/macros.h @@ -202,17 +202,12 @@ do { \ #endif /** - * Copy a 4-element float vector (avoid using FPU registers) - * XXX Could use two 64-bit moves on 64-bit systems + * Copy a 4-element float vector + * memcpy seems to be most efficient */ #define COPY_4FV( DST, SRC ) \ do { \ - const GLuint *_s = (const GLuint *) (SRC); \ - GLuint *_d = (GLuint *) (DST); \ - _d[0] = _s[0]; \ - _d[1] = _s[1]; \ - _d[2] = _s[2]; \ - _d[3] = _s[3]; \ + _mesa_memcpy(DST, SRC, sizeof(GLfloat) * 4); \ } while (0) /** Copy \p SZ elements into a 4-element vector */ diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index e23cdb1f42..4e68bc15d8 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -36,12 +36,53 @@ #define _HAVE_FULL_GL 1 #endif +/* assert that a feature is disabled and should never be used */ +#define ASSERT_NO_FEATURE() ASSERT(0) + +/** + * A feature can be anything. But most of them share certain characteristics. + * + * When a feature defines driver entries, they can be initialized by + * _MESA_INIT_<FEATURE>_FUNCTIONS + * + * When a feature defines vtxfmt entries, they can be initialized and + * installed by + * _MESA_INIT_<FEATURE>_VTXFMT + * _mesa_install_<feature>_vtxfmt + * + * When a feature defines dispatch entries, they are initialized by + * _mesa_init_<feature>_dispatch + * + * When a feature has states, they are initialized and freed by + * _mesa_init_<feature> + * _mesa_free_<feature>_data + * + * Except for states, the others compile to no-op when a feature is disabled. + * + * The GLAPIENTRYs and helper functions defined by a feature should also + * compile to no-op when it is disabled. But to save typings and to catch + * bugs, some of them may be unavailable, or compile to ASSERT_NO_FEATURE() + * when the feature is disabled. + * + * A feature following the conventions may be used without knowing if it is + * enabled or not. + */ + +#ifdef IN_DRI_DRIVER +#define FEATURE_remap_table 1 +#else +#define FEATURE_remap_table 0 +#endif + #define FEATURE_accum _HAVE_FULL_GL +#define FEATURE_arrayelt _HAVE_FULL_GL #define FEATURE_attrib_stack _HAVE_FULL_GL +/* this disables vtxfmt, api_loopback, and api_noop completely */ +#define FEATURE_beginend _HAVE_FULL_GL #define FEATURE_colortable _HAVE_FULL_GL #define FEATURE_convolve _HAVE_FULL_GL #define FEATURE_dispatch _HAVE_FULL_GL -#define FEATURE_dlist _HAVE_FULL_GL +#define FEATURE_dlist (_HAVE_FULL_GL && FEATURE_arrayelt && FEATURE_beginend) #define FEATURE_draw_read_buffer _HAVE_FULL_GL #define FEATURE_drawpix _HAVE_FULL_GL #define FEATURE_evaluators _HAVE_FULL_GL @@ -50,15 +91,15 @@ #define FEATURE_histogram _HAVE_FULL_GL #define FEATURE_pixel_transfer _HAVE_FULL_GL #define FEATURE_point_size_array 0 +#define FEATURE_queryobj _HAVE_FULL_GL +#define FEATURE_rastpos _HAVE_FULL_GL #define FEATURE_texgen _HAVE_FULL_GL #define FEATURE_texture_fxt1 _HAVE_FULL_GL #define FEATURE_texture_s3tc _HAVE_FULL_GL #define FEATURE_userclip _HAVE_FULL_GL #define FEATURE_vertex_array_byte 0 -#define FEATURE_windowpos _HAVE_FULL_GL #define FEATURE_es2_glsl 0 -#define FEATURE_ARB_occlusion_query _HAVE_FULL_GL #define FEATURE_ARB_fragment_program _HAVE_FULL_GL #define FEATURE_ARB_framebuffer_object _HAVE_FULL_GL #define FEATURE_ARB_map_buffer_range _HAVE_FULL_GL @@ -76,7 +117,6 @@ #define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL #define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL #define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL -#define FEATURE_EXT_timer_query _HAVE_FULL_GL #define FEATURE_ATI_fragment_shader _HAVE_FULL_GL #define FEATURE_NV_fence _HAVE_FULL_GL #define FEATURE_NV_fragment_program _HAVE_FULL_GL diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 3dca09d9f2..7350c7a3d2 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -28,10 +28,11 @@ */ #include "imports.h" +#include "formats.h" #include "mipmap.h" #include "texcompress.h" -#include "texformat.h" #include "teximage.h" +#include "texstore.h" #include "image.h" @@ -1493,7 +1494,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj) { const struct gl_texture_image *srcImage; - const struct gl_texture_format *convertFormat; + gl_format convertFormat; const GLubyte *srcData = NULL; GLubyte *dstData = NULL; GLint level, maxLevels; @@ -1501,16 +1502,18 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, GLuint comps; ASSERT(texObj); - /* XXX choose cube map face here??? */ - srcImage = texObj->Image[0][texObj->BaseLevel]; + srcImage = _mesa_select_tex_image(ctx, texObj, target, texObj->BaseLevel); ASSERT(srcImage); maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); ASSERT(maxLevels > 0); /* bad target */ /* Find convertFormat - the format that do_row() will process */ - if (srcImage->IsCompressed) { - /* setup for compressed textures */ + + if (_mesa_is_format_compressed(srcImage->TexFormat)) { + /* setup for compressed textures - need to allocate temporary + * image buffers to hold uncompressed images. + */ GLuint row; GLint components, size; GLchan *dst; @@ -1519,11 +1522,11 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, texObj->Target == GL_TEXTURE_CUBE_MAP_ARB); if (srcImage->_BaseFormat == GL_RGB) { - convertFormat = &_mesa_texformat_rgb; + convertFormat = MESA_FORMAT_RGB888; components = 3; } else if (srcImage->_BaseFormat == GL_RGBA) { - convertFormat = &_mesa_texformat_rgba; + convertFormat = MESA_FORMAT_RGBA8888; components = 4; } else { @@ -1587,7 +1590,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, &dstWidth, &dstHeight, &dstDepth); if (!nextLevel) { /* all done */ - if (srcImage->IsCompressed) { + if (_mesa_is_format_compressed(srcImage->TexFormat)) { _mesa_free((void *) srcData); _mesa_free(dstData); } @@ -1612,25 +1615,17 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, dstImage->TexFormat = srcImage->TexFormat; dstImage->FetchTexelc = srcImage->FetchTexelc; dstImage->FetchTexelf = srcImage->FetchTexelf; - dstImage->IsCompressed = srcImage->IsCompressed; - if (dstImage->IsCompressed) { - dstImage->CompressedSize - = ctx->Driver.CompressedTextureSize(ctx, dstImage->Width, - dstImage->Height, - dstImage->Depth, - dstImage->TexFormat->MesaFormat); - ASSERT(dstImage->CompressedSize > 0); - } - - ASSERT(dstImage->TexFormat); - ASSERT(dstImage->FetchTexelc); - ASSERT(dstImage->FetchTexelf); /* Alloc new teximage data buffer. * Setup src and dest data pointers. */ - if (dstImage->IsCompressed) { - dstImage->Data = _mesa_alloc_texmemory(dstImage->CompressedSize); + if (_mesa_is_format_compressed(dstImage->TexFormat)) { + GLuint dstCompressedSize = + _mesa_format_image_size(dstImage->TexFormat, dstImage->Width, + dstImage->Height, dstImage->Depth); + ASSERT(dstCompressedSize > 0); + + dstImage->Data = _mesa_alloc_texmemory(dstCompressedSize); if (!dstImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps"); return; @@ -1640,7 +1635,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, ASSERT(dstData); } else { - bytesPerTexel = dstImage->TexFormat->TexelBytes; + bytesPerTexel = _mesa_get_format_bytes(dstImage->TexFormat); ASSERT(dstWidth * dstHeight * dstDepth * bytesPerTexel > 0); dstImage->Data = _mesa_alloc_texmemory(dstWidth * dstHeight * dstDepth * bytesPerTexel); @@ -1652,6 +1647,10 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, dstData = (GLubyte *) dstImage->Data; } + ASSERT(dstImage->TexFormat); + ASSERT(dstImage->FetchTexelc); + ASSERT(dstImage->FetchTexelf); + _mesa_generate_mipmap_level(target, datatype, comps, border, srcWidth, srcHeight, srcDepth, srcData, srcImage->RowStride, @@ -1659,22 +1658,24 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, dstData, dstImage->RowStride); - if (dstImage->IsCompressed) { + if (_mesa_is_format_compressed(dstImage->TexFormat)) { GLubyte *temp; /* compress image from dstData into dstImage->Data */ - const GLenum srcFormat = convertFormat->BaseFormat; + const GLenum srcFormat = _mesa_get_format_base_format(convertFormat); GLint dstRowStride - = _mesa_compressed_row_stride(dstImage->TexFormat->MesaFormat, dstWidth); + = _mesa_format_row_stride(dstImage->TexFormat, dstWidth); ASSERT(srcFormat == GL_RGB || srcFormat == GL_RGBA); - dstImage->TexFormat->StoreImage(ctx, 2, dstImage->_BaseFormat, - dstImage->TexFormat, - dstImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, 0, /* strides */ - dstWidth, dstHeight, 1, /* size */ - srcFormat, CHAN_TYPE, - dstData, /* src data, actually */ - &ctx->DefaultPacking); + + _mesa_texstore(ctx, 2, dstImage->_BaseFormat, + dstImage->TexFormat, + dstImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, 0, /* strides */ + dstWidth, dstHeight, 1, /* size */ + srcFormat, CHAN_TYPE, + dstData, /* src data, actually */ + &ctx->DefaultPacking); + /* swap src and dest pointers */ temp = (GLubyte *) srcData; srcData = dstData; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index ae169fb9db..b52c84b491 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.5 + * Version: 7.7 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. @@ -79,11 +79,37 @@ /** + * \name 64-bit extension of GLbitfield. + */ +/*@{*/ +typedef GLuint64 GLbitfield64; + +#define BITFIELD64_ONE 1ULL +#define BITFIELD64_ALLONES ~0ULL + +/** Set a single bit */ +#define BITFIELD64_BIT(b) (BITFIELD64_ONE << (b)) + +/** Set a mask of the least significant \c b bits */ +#define BITFIELD64_MASK(b) (((b) >= 64) ? BITFIELD64_ALLONES : \ + (BITFIELD64_BIT(b) - 1)) + +/** + * Set all bits from l (low bit) to h (high bit), inclusive. + * + * \note \C BITFIELD_64_RANGE(0, 63) return 64 set bits. + */ +#define BITFIELD64_RANGE(l, h) (BITFIELD64_MASK((h) + 1) & ~BITFIELD64_MASK(l)) +/*@}*/ + + +/** * \name Some forward type declarations */ /*@{*/ struct _mesa_HashTable; struct gl_attrib_node; +struct gl_list_extensions; struct gl_meta_state; struct gl_pixelstore_attrib; struct gl_program_cache; @@ -207,7 +233,7 @@ typedef enum VERT_RESULT_BFC0 = 13, VERT_RESULT_BFC1 = 14, VERT_RESULT_EDGE = 15, - VERT_RESULT_VAR0 = 16 /**< shader varying */, + VERT_RESULT_VAR0 = 16, /**< shader varying */ VERT_RESULT_MAX = (VERT_RESULT_VAR0 + MAX_VARYING) } gl_vert_result; @@ -820,29 +846,6 @@ struct gl_list_attrib /** - * Used by device drivers to hook new commands into display lists. - */ -struct gl_list_instruction -{ - GLuint Size; - void (*Execute)( GLcontext *ctx, void *data ); - void (*Destroy)( GLcontext *ctx, void *data ); - void (*Print)( GLcontext *ctx, void *data ); -}; - -#define MAX_DLIST_EXT_OPCODES 16 - -/** - * Used by device drivers to hook new commands into display lists. - */ -struct gl_list_extensions -{ - struct gl_list_instruction Opcode[MAX_DLIST_EXT_OPCODES]; - GLuint NumOpcodes; -}; - - -/** * Multisample attribute group (GL_MULTISAMPLE_BIT). */ struct gl_multisample_attrib @@ -1137,103 +1140,20 @@ typedef void (*StoreTexelFunc)(struct gl_texture_image *texImage, /** - * This macro defines the (many) parameters to the texstore functions. - * \param dims either 1 or 2 or 3 - * \param baseInternalFormat user-specified base internal format - * \param dstFormat destination Mesa texture format - * \param dstAddr destination image address - * \param dstX/Y/Zoffset destination x/y/z offset (ala TexSubImage), in texels - * \param dstRowStride destination image row stride, in bytes - * \param dstImageOffsets offset of each 2D slice within 3D texture, in texels - * \param srcWidth/Height/Depth source image size, in pixels - * \param srcFormat incoming image format - * \param srcType incoming image data type - * \param srcAddr source image address - * \param srcPacking source image packing parameters - */ -#define TEXSTORE_PARAMS \ - GLcontext *ctx, GLuint dims, \ - GLenum baseInternalFormat, \ - const struct gl_texture_format *dstFormat, \ - GLvoid *dstAddr, \ - GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \ - GLint dstRowStride, const GLuint *dstImageOffsets, \ - GLint srcWidth, GLint srcHeight, GLint srcDepth, \ - GLenum srcFormat, GLenum srcType, \ - const GLvoid *srcAddr, \ - const struct gl_pixelstore_attrib *srcPacking - - - -/** - * Texture image storage function. - */ -typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS); - - -/** - * Texture format record - */ -struct gl_texture_format -{ - GLint MesaFormat; /**< One of the MESA_FORMAT_* values */ - - GLenum BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA, - * GL_LUMINANCE, GL_LUMINANCE_ALPHA, - * GL_INTENSITY, GL_COLOR_INDEX or - * GL_DEPTH_COMPONENT. - */ - GLenum DataType; /**< GL_FLOAT or GL_UNSIGNED_NORMALIZED_ARB */ - - /** - * Bits per texel component. These are just rough approximations - * for compressed texture formats. - */ - /*@{*/ - GLubyte RedBits; - GLubyte GreenBits; - GLubyte BlueBits; - GLubyte AlphaBits; - GLubyte LuminanceBits; - GLubyte IntensityBits; - GLubyte IndexBits; - GLubyte DepthBits; - GLubyte StencilBits; /**< GL_EXT_packed_depth_stencil */ - /*@}*/ - - GLuint TexelBytes; /**< Bytes per texel, 0 if compressed format */ - - StoreTexImageFunc StoreImage; - - /** - * \name Texel fetch function pointers - */ - /*@{*/ - FetchTexelFuncC FetchTexel1D; - FetchTexelFuncC FetchTexel2D; - FetchTexelFuncC FetchTexel3D; - FetchTexelFuncF FetchTexel1Df; - FetchTexelFuncF FetchTexel2Df; - FetchTexelFuncF FetchTexel3Df; - /*@}*/ - - StoreTexelFunc StoreTexel; -}; - - -/** * Texture image state. Describes the dimensions of a texture image, * the texel format and pointers to Texel Fetch functions. */ struct gl_texture_image { + GLint InternalFormat; /**< Internal format as given by the user */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA, * GL_LUMINANCE, GL_LUMINANCE_ALPHA, * GL_INTENSITY, GL_COLOR_INDEX, * GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL_EXT * only. Used for choosing TexEnv arithmetic. */ - GLint InternalFormat; /**< Internal format as given by the user */ + GLuint TexFormat; /**< The actual format: MESA_FORMAT_x */ + GLuint Border; /**< 0 or 1 */ GLuint Width; /**< = 2^WidthLog2 + 2*Border */ GLuint Height; /**< = 2^HeightLog2 + 2*Border */ @@ -1251,16 +1171,11 @@ struct gl_texture_image GLboolean IsClientData; /**< Data owned by client? */ GLboolean _IsPowerOfTwo; /**< Are all dimensions powers of two? */ - const struct gl_texture_format *TexFormat; - struct gl_texture_object *TexObject; /**< Pointer back to parent object */ FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */ FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */ - GLboolean IsCompressed; /**< GL_ARB_texture_compression */ - GLuint CompressedSize; /**< GL_ARB_texture_compression */ - GLuint RowStride; /**< Padded width in units of texels */ GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to each 2D slice in 'Data', in texels */ @@ -1780,7 +1695,7 @@ struct gl_program struct prog_instruction *Instructions; GLbitfield InputsRead; /**< Bitmask of which input regs are read */ - GLbitfield OutputsWritten; /**< Bitmask of which output regs are written to */ + GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */ GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */ GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */ GLbitfield TexturesUsed[MAX_TEXTURE_UNITS]; /**< TEXTURE_x_BIT bitmask */ @@ -1834,7 +1749,6 @@ struct gl_vertex_program struct gl_program Base; /**< base class */ GLboolean IsNVProgram; /**< is this a GL_NV_vertex_program program? */ GLboolean IsPositionInvariant; - void *TnlData; /**< should probably use Base.DriverData */ }; @@ -1940,10 +1854,10 @@ struct ati_fragment_shader struct atifs_instruction *Instructions[2]; struct atifs_setupinst *SetupInst[2]; GLfloat Constants[8][4]; - GLbitfield LocalConstDef; /** Indicates which constants have been set */ + GLbitfield LocalConstDef; /**< Indicates which constants have been set */ GLubyte numArithInstr[2]; GLubyte regsAssigned[2]; - GLubyte NumPasses; /** 1 or 2 */ + GLubyte NumPasses; /**< 1 or 2 */ GLubyte cur_pass; GLubyte last_optype; GLboolean interpinp1; @@ -1957,7 +1871,7 @@ struct ati_fragment_shader struct gl_ati_fragment_shader_state { GLboolean Enabled; - GLboolean _Enabled; /** enabled and valid shader? */ + GLboolean _Enabled; /**< enabled and valid shader? */ GLboolean Compiling; GLfloat GlobalConstants[8][4]; struct ati_fragment_shader *Current; @@ -2067,6 +1981,9 @@ struct gl_shader_program #define GLSL_OPT 0x4 /**< Force optimizations (override pragmas) */ #define GLSL_NO_OPT 0x8 /**< Force no optimizations (override pragmas) */ #define GLSL_UNIFORMS 0x10 /**< Print glUniform calls */ +#define GLSL_NOP_VERT 0x20 /**< Force no-op vertex shaders */ +#define GLSL_NOP_FRAG 0x40 /**< Force no-op fragment shaders */ +#define GLSL_USE_PROG 0x80 /**< Log glUseProgram calls */ /** @@ -2080,6 +1997,7 @@ struct gl_shader_state GLboolean EmitContReturn; /**< Emit CONT/RET opcodes? */ GLboolean EmitCondCodes; /**< Use condition codes? */ GLboolean EmitComments; /**< Annotated instructions */ + GLboolean EmitNVTempInitialization; /**< 0-fill NV temp registers */ void *MemPool; GLbitfield Flags; /**< Mask of GLSL_x flags */ struct gl_sl_pragmas DefaultPragmas; /**< Default #pragma settings */ @@ -2176,20 +2094,12 @@ struct gl_renderbuffer GLuint Name; GLint RefCount; GLuint Width, Height; + GLenum InternalFormat; /**< The user-specified format */ - GLenum _ActualFormat; /**< The driver-chosen format */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or GL_STENCIL_INDEX. */ - GLenum ColorEncoding; /**< GL_LINEAR or GL_SRGB */ - GLenum ComponentType; /**< GL_FLOAT, GL_INT, GL_UNSIGNED_INT, - GL_UNSIGNED_NORMALIZED or GL_INDEX */ - GLubyte RedBits; /**< Bits of red per pixel */ - GLubyte GreenBits; - GLubyte BlueBits; - GLubyte AlphaBits; - GLubyte IndexBits; - GLubyte DepthBits; - GLubyte StencilBits; + GLuint Format; /**< The actual format: MESA_FORMAT_x */ + GLubyte NumSamples; GLenum DataType; /**< Type of values passed to the Get/Put functions */ @@ -2409,6 +2319,7 @@ struct gl_constants GLuint MaxTextureCoordUnits; GLuint MaxTextureImageUnits; GLuint MaxVertexTextureImageUnits; + GLuint MaxCombinedTextureImageUnits; GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */ GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */ @@ -2445,9 +2356,6 @@ struct gl_constants GLuint MaxDrawBuffers; /**< GL_ARB_draw_buffers */ - GLenum ColorReadFormat; /**< GL_OES_read_format */ - GLenum ColorReadType; /**< GL_OES_read_format */ - GLuint MaxColorAttachments; /**< GL_EXT_framebuffer_object */ GLuint MaxRenderbufferSize; /**< GL_EXT_framebuffer_object */ GLuint MaxSamples; /**< GL_ARB_framebuffer_object */ @@ -2527,9 +2435,10 @@ struct gl_extensions GLboolean EXT_copy_texture; GLboolean EXT_depth_bounds_test; GLboolean EXT_draw_range_elements; - GLboolean EXT_framebuffer_object; GLboolean EXT_fog_coord; GLboolean EXT_framebuffer_blit; + GLboolean EXT_framebuffer_multisample; + GLboolean EXT_framebuffer_object; GLboolean EXT_gpu_program_parameters; GLboolean EXT_histogram; GLboolean EXT_multi_draw_arrays; @@ -2583,6 +2492,7 @@ struct gl_extensions GLboolean MESA_texture_signed_rgba; GLboolean NV_blend_square; GLboolean NV_fragment_program; + GLboolean NV_fragment_program_option; GLboolean NV_light_max_exponent; GLboolean NV_point_sprite; GLboolean NV_texgen_reflection; @@ -3058,7 +2968,7 @@ struct __GLcontextRec struct gl_shine_tab *_ShineTabList; /**< MRU list of inactive shine tables */ /**@}*/ - struct gl_list_extensions ListExt; /**< driver dlist extensions */ + struct gl_list_extensions *ListExt; /**< driver dlist extensions */ /** \name For debugging/development only */ /*@{*/ @@ -3114,11 +3024,12 @@ extern int MESA_DEBUG_FLAGS; #endif +/** The MESA_VERBOSE var is a bitmask of these flags */ enum _verbose { VERBOSE_VARRAY = 0x0001, VERBOSE_TEXTURE = 0x0002, - VERBOSE_IMMEDIATE = 0x0004, + VERBOSE_MATERIAL = 0x0004, VERBOSE_PIPELINE = 0x0008, VERBOSE_DRIVER = 0x0010, VERBOSE_STATE = 0x0020, @@ -3128,9 +3039,12 @@ enum _verbose VERBOSE_PRIMS = 0x0400, VERBOSE_VERTS = 0x0800, VERBOSE_DISASSEM = 0x1000, + VERBOSE_DRAW = 0x2000, + VERBOSE_SWAPBUFFERS = 0x4000 }; +/** The MESA_DEBUG_FLAGS var is a bitmask of these flags */ enum _debug { DEBUG_ALWAYS_FLUSH = 0x1 diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index fcef6dfd42..3820ebd889 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -36,13 +36,17 @@ #include "macros.h" #include "pixel.h" #include "mtypes.h" +#include "glapi/dispatch.h" + + +#if FEATURE_pixel_transfer /**********************************************************************/ /***** glPixelZoom *****/ /**********************************************************************/ -void GLAPIENTRY +static void GLAPIENTRY _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ) { GET_CURRENT_CONTEXT(ctx); @@ -163,7 +167,7 @@ validate_pbo_access(GLcontext *ctx, struct gl_pixelstore_attrib *pack, } -void GLAPIENTRY +static void GLAPIENTRY _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); @@ -205,7 +209,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) { GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; @@ -261,7 +265,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) { GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; @@ -317,7 +321,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); @@ -362,7 +366,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) { GET_CURRENT_CONTEXT(ctx); @@ -406,7 +410,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetPixelMapusv( GLenum map, GLushort *values ) { GET_CURRENT_CONTEXT(ctx); @@ -468,7 +472,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) * Implements glPixelTransfer[fi] whether called immediately or from a * display list. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_PixelTransferf( GLenum pname, GLfloat param ) { GET_CURRENT_CONTEXT(ctx); @@ -662,7 +666,7 @@ _mesa_PixelTransferf( GLenum pname, GLfloat param ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_PixelTransferi( GLenum pname, GLint param ) { _mesa_PixelTransferf( pname, (GLfloat) param ); @@ -756,6 +760,24 @@ void _mesa_update_pixel( GLcontext *ctx, GLuint new_state ) } +void +_mesa_init_pixel_dispatch(struct _glapi_table *disp) +{ + SET_GetPixelMapfv(disp, _mesa_GetPixelMapfv); + SET_GetPixelMapuiv(disp, _mesa_GetPixelMapuiv); + SET_GetPixelMapusv(disp, _mesa_GetPixelMapusv); + SET_PixelMapfv(disp, _mesa_PixelMapfv); + SET_PixelMapuiv(disp, _mesa_PixelMapuiv); + SET_PixelMapusv(disp, _mesa_PixelMapusv); + SET_PixelTransferf(disp, _mesa_PixelTransferf); + SET_PixelTransferi(disp, _mesa_PixelTransferi); + SET_PixelZoom(disp, _mesa_PixelZoom); +} + + +#endif /* FEATURE_pixel_transfer */ + + /**********************************************************************/ /***** Initialization *****/ /**********************************************************************/ diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h index cb6c5262a3..f4d3f1efdb 100644 --- a/src/mesa/main/pixel.h +++ b/src/mesa/main/pixel.h @@ -33,48 +33,35 @@ #define PIXEL_H -#include "mtypes.h" +#include "main/mtypes.h" -/** \name API functions */ -/*@{*/ +#if FEATURE_pixel_transfer -extern void GLAPIENTRY -_mesa_GetPixelMapfv( GLenum map, GLfloat *values ); - -extern void GLAPIENTRY -_mesa_GetPixelMapuiv( GLenum map, GLuint *values ); - -extern void GLAPIENTRY -_mesa_GetPixelMapusv( GLenum map, GLushort *values ); - -extern void GLAPIENTRY -_mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ); - -extern void GLAPIENTRY -_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ); - -extern void GLAPIENTRY -_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ); +extern void +_mesa_update_pixel( GLcontext *ctx, GLuint newstate ); -extern void GLAPIENTRY -_mesa_PixelTransferf( GLenum pname, GLfloat param ); +extern void +_mesa_init_pixel_dispatch( struct _glapi_table * disp ); -extern void GLAPIENTRY -_mesa_PixelTransferi( GLenum pname, GLint param ); +#else /* FEATURE_pixel_transfer */ -extern void GLAPIENTRY -_mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ); +static INLINE void +_mesa_update_pixel(GLcontext *ctx, GLuint newstate) +{ +} -/*@}*/ +static INLINE void +_mesa_init_pixel_dispatch(struct _glapi_table *disp) +{ +} +#endif /* FEATURE_pixel_transfer */ -extern void -_mesa_update_pixel( GLcontext *ctx, GLuint newstate ); extern void _mesa_init_pixel( GLcontext * ctx ); /*@}*/ -#endif +#endif /* PIXEL_H */ diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index 4c8fc1f72e..dcaeccd90d 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -69,8 +69,10 @@ _mesa_PointSize( GLfloat size ) void GLAPIENTRY _mesa_PointParameteri( GLenum pname, GLint param ) { - const GLfloat value = (GLfloat) param; - _mesa_PointParameterfv(pname, &value); + GLfloat p[3]; + p[0] = (GLfloat) param; + p[1] = p[2] = 0.0F; + _mesa_PointParameterfv(pname, p); } @@ -90,7 +92,10 @@ _mesa_PointParameteriv( GLenum pname, const GLint *params ) void GLAPIENTRY _mesa_PointParameterf( GLenum pname, GLfloat param) { - _mesa_PointParameterfv(pname, ¶m); + GLfloat p[3]; + p[0] = param; + p[1] = p[2] = 0.0F; + _mesa_PointParameterfv(pname, p); } @@ -200,7 +205,12 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params) } break; case GL_POINT_SPRITE_COORD_ORIGIN: - if (ctx->Extensions.ARB_point_sprite || ctx->Extensions.NV_point_sprite) { + /* This is not completely correct. GL_POINT_SPRITE_COORD_ORIGIN was + * added to point sprites when the extension was merged into OpenGL + * 2.0. It is expected that an implementation supporting OpenGL 1.4 + * and GL_ARB_point_sprite will generate an error here. + */ + if (ctx->Extensions.ARB_point_sprite) { GLenum value = (GLenum) params[0]; if (value != GL_LOWER_LEFT && value != GL_UPPER_LEFT) { _mesa_error(ctx, GL_INVALID_VALUE, diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index a73c6e0508..f6eb4ee7e1 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -29,6 +29,10 @@ #include "imports.h" #include "queryobj.h" #include "mtypes.h" +#include "glapi/dispatch.h" + + +#if FEATURE_queryobj /** @@ -216,7 +220,7 @@ _mesa_IsQueryARB(GLuint id) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_BeginQueryARB(GLenum target, GLuint id) { struct gl_query_object *q; @@ -236,7 +240,6 @@ _mesa_BeginQueryARB(GLenum target, GLuint id) return; } break; -#if FEATURE_EXT_timer_query case GL_TIME_ELAPSED_EXT: if (!ctx->Extensions.EXT_timer_query) { _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQueryARB(target)"); @@ -247,7 +250,6 @@ _mesa_BeginQueryARB(GLenum target, GLuint id) return; } break; -#endif default: _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQueryARB(target)"); return; @@ -285,17 +287,15 @@ _mesa_BeginQueryARB(GLenum target, GLuint id) if (target == GL_SAMPLES_PASSED_ARB) { ctx->Query.CurrentOcclusionObject = q; } -#if FEATURE_EXT_timer_query else if (target == GL_TIME_ELAPSED_EXT) { ctx->Query.CurrentTimerObject = q; } -#endif ctx->Driver.BeginQuery(ctx, q); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_EndQueryARB(GLenum target) { struct gl_query_object *q; @@ -313,7 +313,6 @@ _mesa_EndQueryARB(GLenum target) q = ctx->Query.CurrentOcclusionObject; ctx->Query.CurrentOcclusionObject = NULL; break; -#if FEATURE_EXT_timer_query case GL_TIME_ELAPSED_EXT: if (!ctx->Extensions.EXT_timer_query) { _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)"); @@ -322,7 +321,6 @@ _mesa_EndQueryARB(GLenum target) q = ctx->Query.CurrentTimerObject; ctx->Query.CurrentTimerObject = NULL; break; -#endif default: _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)"); return; @@ -354,7 +352,6 @@ _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params) } q = ctx->Query.CurrentOcclusionObject; break; -#if FEATURE_EXT_timer_query case GL_TIME_ELAPSED_EXT: if (!ctx->Extensions.EXT_timer_query) { _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)"); @@ -362,7 +359,6 @@ _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params) } q = ctx->Query.CurrentTimerObject; break; -#endif default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryivARB(target)"); return; @@ -462,12 +458,10 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params) } -#if FEATURE_EXT_timer_query - /** * New with GL_EXT_timer_query */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params) { struct gl_query_object *q = NULL; @@ -504,7 +498,7 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params) /** * New with GL_EXT_timer_query */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params) { struct gl_query_object *q = NULL; @@ -537,19 +531,35 @@ _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params) } } -#endif /* FEATURE_EXT_timer_query */ + +void +_mesa_init_queryobj_dispatch(struct _glapi_table *disp) +{ + SET_GenQueriesARB(disp, _mesa_GenQueriesARB); + SET_DeleteQueriesARB(disp, _mesa_DeleteQueriesARB); + SET_IsQueryARB(disp, _mesa_IsQueryARB); + SET_BeginQueryARB(disp, _mesa_BeginQueryARB); + SET_EndQueryARB(disp, _mesa_EndQueryARB); + SET_GetQueryivARB(disp, _mesa_GetQueryivARB); + SET_GetQueryObjectivARB(disp, _mesa_GetQueryObjectivARB); + SET_GetQueryObjectuivARB(disp, _mesa_GetQueryObjectuivARB); + + SET_GetQueryObjecti64vEXT(disp, _mesa_GetQueryObjecti64vEXT); + SET_GetQueryObjectui64vEXT(disp, _mesa_GetQueryObjectui64vEXT); +} + + +#endif /* FEATURE_queryobj */ /** * Allocate/init the context state related to query objects. */ void -_mesa_init_query(GLcontext *ctx) +_mesa_init_queryobj(GLcontext *ctx) { -#if FEATURE_ARB_occlusion_query ctx->Query.QueryObjects = _mesa_NewHashTable(); ctx->Query.CurrentOcclusionObject = NULL; -#endif } @@ -569,7 +579,7 @@ delete_queryobj_cb(GLuint id, void *data, void *userData) * Free the context state related to query objects. */ void -_mesa_free_query_data(GLcontext *ctx) +_mesa_free_queryobj_data(GLcontext *ctx) { _mesa_HashDeleteAll(ctx->Query.QueryObjects, delete_queryobj_cb, ctx); _mesa_DeleteHashTable(ctx->Query.QueryObjects); diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h index ee775ef959..6cf3c76d74 100644 --- a/src/mesa/main/queryobj.h +++ b/src/mesa/main/queryobj.h @@ -23,19 +23,24 @@ */ -#ifndef OCCLUDE_H -#define OCCLUDE_H +#ifndef QUERYOBJ_H +#define QUERYOBJ_H -extern void -_mesa_init_query(GLcontext *ctx); +#include "main/mtypes.h" -extern void -_mesa_free_query_data(GLcontext *ctx); -extern void -_mesa_init_query_object_functions(struct dd_function_table *driver); +#if FEATURE_queryobj +#define _MESA_INIT_QUERYOBJ_FUNCTIONS(driver, impl) \ + do { \ + (driver)->NewQueryObject = impl ## NewQueryObject; \ + (driver)->DeleteQuery = impl ## DeleteQuery; \ + (driver)->BeginQuery = impl ## BeginQuery; \ + (driver)->EndQuery = impl ## EndQuery; \ + (driver)->WaitQuery = impl ## WaitQuery; \ + (driver)->CheckQuery = impl ## CheckQuery; \ + } while (0) extern void GLAPIENTRY _mesa_GenQueriesARB(GLsizei n, GLuint *ids); @@ -47,12 +52,6 @@ extern GLboolean GLAPIENTRY _mesa_IsQueryARB(GLuint id); extern void GLAPIENTRY -_mesa_BeginQueryARB(GLenum target, GLuint id); - -extern void GLAPIENTRY -_mesa_EndQueryARB(GLenum target); - -extern void GLAPIENTRY _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params); extern void GLAPIENTRY @@ -61,11 +60,33 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params); extern void GLAPIENTRY _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params); -extern void GLAPIENTRY -_mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params); +extern void +_mesa_init_query_object_functions(struct dd_function_table *driver); -extern void GLAPIENTRY -_mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params); +extern void +_mesa_init_queryobj_dispatch(struct _glapi_table *disp); + +#else /* FEATURE_queryobj */ + +#define _MESA_INIT_QUERYOBJ_FUNCTIONS(driver, impl) do { } while (0) + +static INLINE void +_mesa_init_query_object_functions(struct dd_function_table *driver) +{ +} + +static INLINE void +_mesa_init_queryobj_dispatch(struct _glapi_table *disp) +{ +} + +#endif /* FEATURE_queryobj */ + +extern void +_mesa_init_queryobj(GLcontext *ctx); + +extern void +_mesa_free_queryobj_data(GLcontext *ctx); -#endif /* OCCLUDE_H */ +#endif /* QUERYOBJ_H */ diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index 9f309d6ab8..703b47ec74 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -34,6 +34,10 @@ #include "macros.h" #include "rastpos.h" #include "state.h" +#include "glapi/dispatch.h" + + +#if FEATURE_rastpos /** @@ -60,147 +64,147 @@ rasterpos(GLfloat x, GLfloat y, GLfloat z, GLfloat w) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2d(GLdouble x, GLdouble y) { rasterpos((GLfloat)x, (GLfloat)y, (GLfloat)0.0, (GLfloat)1.0); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2f(GLfloat x, GLfloat y) { rasterpos(x, y, 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2i(GLint x, GLint y) { rasterpos((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2s(GLshort x, GLshort y) { rasterpos(x, y, 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) { rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) { rasterpos(x, y, z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3i(GLint x, GLint y, GLint z) { rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3s(GLshort x, GLshort y, GLshort z) { rasterpos(x, y, z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { rasterpos(x, y, z, w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4i(GLint x, GLint y, GLint z, GLint w) { rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { rasterpos(x, y, z, w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2dv(const GLdouble *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2fv(const GLfloat *v) { rasterpos(v[0], v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2iv(const GLint *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2sv(const GLshort *v) { rasterpos(v[0], v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3dv(const GLdouble *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3fv(const GLfloat *v) { rasterpos(v[0], v[1], v[2], 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3iv(const GLint *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3sv(const GLshort *v) { rasterpos(v[0], v[1], v[2], 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4dv(const GLdouble *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4fv(const GLfloat *v) { rasterpos(v[0], v[1], v[2], v[3]); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4iv(const GLint *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4sv(const GLshort *v) { rasterpos(v[0], v[1], v[2], v[3]); @@ -211,7 +215,7 @@ _mesa_RasterPos4sv(const GLshort *v) /*** GL_ARB_window_pos / GL_MESA_window_pos ***/ /**********************************************************************/ -#if FEATURE_drawpix + /** * All glWindowPosMESA and glWindowPosARB commands call this function to * update the current raster position. @@ -290,153 +294,152 @@ window_pos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2dMESA(GLdouble x, GLdouble y) { window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2fMESA(GLfloat x, GLfloat y) { window_pos4f(x, y, 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2iMESA(GLint x, GLint y) { window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2sMESA(GLshort x, GLshort y) { window_pos4f(x, y, 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) { window_pos4f(x, y, z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3iMESA(GLint x, GLint y, GLint z) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z) { window_pos4f(x, y, z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { window_pos4f(x, y, z, w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w) { window_pos4f(x, y, z, w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2svMESA(const GLshort *v) { window_pos4f(v[0], v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], v[2], 1.0); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3svMESA(const GLshort *v) { window_pos4f(v[0], v[1], v[2], 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], v[2], v[3]); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4svMESA(const GLshort *v) { window_pos4f(v[0], v[1], v[2], v[3]); } -#endif #if 0 @@ -477,6 +480,65 @@ void glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) #endif +void +_mesa_init_rastpos_dispatch(struct _glapi_table *disp) +{ + SET_RasterPos2f(disp, _mesa_RasterPos2f); + SET_RasterPos2fv(disp, _mesa_RasterPos2fv); + SET_RasterPos2i(disp, _mesa_RasterPos2i); + SET_RasterPos2iv(disp, _mesa_RasterPos2iv); + SET_RasterPos2d(disp, _mesa_RasterPos2d); + SET_RasterPos2dv(disp, _mesa_RasterPos2dv); + SET_RasterPos2s(disp, _mesa_RasterPos2s); + SET_RasterPos2sv(disp, _mesa_RasterPos2sv); + SET_RasterPos3d(disp, _mesa_RasterPos3d); + SET_RasterPos3dv(disp, _mesa_RasterPos3dv); + SET_RasterPos3f(disp, _mesa_RasterPos3f); + SET_RasterPos3fv(disp, _mesa_RasterPos3fv); + SET_RasterPos3i(disp, _mesa_RasterPos3i); + SET_RasterPos3iv(disp, _mesa_RasterPos3iv); + SET_RasterPos3s(disp, _mesa_RasterPos3s); + SET_RasterPos3sv(disp, _mesa_RasterPos3sv); + SET_RasterPos4d(disp, _mesa_RasterPos4d); + SET_RasterPos4dv(disp, _mesa_RasterPos4dv); + SET_RasterPos4f(disp, _mesa_RasterPos4f); + SET_RasterPos4fv(disp, _mesa_RasterPos4fv); + SET_RasterPos4i(disp, _mesa_RasterPos4i); + SET_RasterPos4iv(disp, _mesa_RasterPos4iv); + SET_RasterPos4s(disp, _mesa_RasterPos4s); + SET_RasterPos4sv(disp, _mesa_RasterPos4sv); + + /* 197. GL_MESA_window_pos */ + SET_WindowPos2dMESA(disp, _mesa_WindowPos2dMESA); + SET_WindowPos2dvMESA(disp, _mesa_WindowPos2dvMESA); + SET_WindowPos2fMESA(disp, _mesa_WindowPos2fMESA); + SET_WindowPos2fvMESA(disp, _mesa_WindowPos2fvMESA); + SET_WindowPos2iMESA(disp, _mesa_WindowPos2iMESA); + SET_WindowPos2ivMESA(disp, _mesa_WindowPos2ivMESA); + SET_WindowPos2sMESA(disp, _mesa_WindowPos2sMESA); + SET_WindowPos2svMESA(disp, _mesa_WindowPos2svMESA); + SET_WindowPos3dMESA(disp, _mesa_WindowPos3dMESA); + SET_WindowPos3dvMESA(disp, _mesa_WindowPos3dvMESA); + SET_WindowPos3fMESA(disp, _mesa_WindowPos3fMESA); + SET_WindowPos3fvMESA(disp, _mesa_WindowPos3fvMESA); + SET_WindowPos3iMESA(disp, _mesa_WindowPos3iMESA); + SET_WindowPos3ivMESA(disp, _mesa_WindowPos3ivMESA); + SET_WindowPos3sMESA(disp, _mesa_WindowPos3sMESA); + SET_WindowPos3svMESA(disp, _mesa_WindowPos3svMESA); + SET_WindowPos4dMESA(disp, _mesa_WindowPos4dMESA); + SET_WindowPos4dvMESA(disp, _mesa_WindowPos4dvMESA); + SET_WindowPos4fMESA(disp, _mesa_WindowPos4fMESA); + SET_WindowPos4fvMESA(disp, _mesa_WindowPos4fvMESA); + SET_WindowPos4iMESA(disp, _mesa_WindowPos4iMESA); + SET_WindowPos4ivMESA(disp, _mesa_WindowPos4ivMESA); + SET_WindowPos4sMESA(disp, _mesa_WindowPos4sMESA); + SET_WindowPos4svMESA(disp, _mesa_WindowPos4svMESA); +} + + +#endif /* FEATURE_rastpos */ + + /**********************************************************************/ /** \name Initialization */ /**********************************************************************/ diff --git a/src/mesa/main/rastpos.h b/src/mesa/main/rastpos.h index 363f86ad87..b2127225b6 100644 --- a/src/mesa/main/rastpos.h +++ b/src/mesa/main/rastpos.h @@ -32,162 +32,33 @@ #define RASTPOS_H -#include "glheader.h" +#include "main/mtypes.h" -extern void GLAPIENTRY -_mesa_RasterPos2d(GLdouble x, GLdouble y); +#if FEATURE_rastpos -extern void GLAPIENTRY -_mesa_RasterPos2f(GLfloat x, GLfloat y); +#define _MESA_INIT_RASTPOS_FUNCTIONS(driver, impl) \ + do { \ + (driver)->RasterPos = impl ## RasterPos; \ + } while (0) -extern void GLAPIENTRY -_mesa_RasterPos2i(GLint x, GLint y); +extern void +_mesa_init_rastpos_dispatch(struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_RasterPos2s(GLshort x, GLshort y); +#else /* FEATURE_rastpos */ -extern void GLAPIENTRY -_mesa_RasterPos3d(GLdouble x, GLdouble y, GLdouble z); +#define _MESA_INIT_RASTPOS_FUNCTIONS(driver, impl) do { } while (0) -extern void GLAPIENTRY -_mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z); +static INLINE void +_mesa_init_rastpos_dispatch(struct _glapi_table *disp) +{ +} -extern void GLAPIENTRY -_mesa_RasterPos3i(GLint x, GLint y, GLint z); - -extern void GLAPIENTRY -_mesa_RasterPos3s(GLshort x, GLshort y, GLshort z); - -extern void GLAPIENTRY -_mesa_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern void GLAPIENTRY -_mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern void GLAPIENTRY -_mesa_RasterPos4i(GLint x, GLint y, GLint z, GLint w); - -extern void GLAPIENTRY -_mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); - -extern void GLAPIENTRY -_mesa_RasterPos2dv(const GLdouble *v); - -extern void GLAPIENTRY -_mesa_RasterPos2fv(const GLfloat *v); - -extern void GLAPIENTRY -_mesa_RasterPos2iv(const GLint *v); - -extern void GLAPIENTRY -_mesa_RasterPos2sv(const GLshort *v); - -extern void GLAPIENTRY -_mesa_RasterPos3dv(const GLdouble *v); - -extern void GLAPIENTRY -_mesa_RasterPos3fv(const GLfloat *v); - -extern void GLAPIENTRY -_mesa_RasterPos3iv(const GLint *v); - -extern void GLAPIENTRY -_mesa_RasterPos3sv(const GLshort *v); - -extern void GLAPIENTRY -_mesa_RasterPos4dv(const GLdouble *v); - -extern void GLAPIENTRY -_mesa_RasterPos4fv(const GLfloat *v); - -extern void GLAPIENTRY -_mesa_RasterPos4iv(const GLint *v); - -extern void GLAPIENTRY -_mesa_RasterPos4sv(const GLshort *v); - - -/**********************************************************************/ -/** \name GL_MESA_window_pos */ -/**********************************************************************/ -/*@{*/ - -extern void GLAPIENTRY -_mesa_WindowPos2dMESA(GLdouble x, GLdouble y); - -extern void GLAPIENTRY -_mesa_WindowPos2fMESA(GLfloat x, GLfloat y); - -extern void GLAPIENTRY -_mesa_WindowPos2iMESA(GLint x, GLint y); - -extern void GLAPIENTRY -_mesa_WindowPos2sMESA(GLshort x, GLshort y); - -extern void GLAPIENTRY -_mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z); - -extern void GLAPIENTRY -_mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z); - -extern void GLAPIENTRY -_mesa_WindowPos3iMESA(GLint x, GLint y, GLint z); - -extern void GLAPIENTRY -_mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z); - -extern void GLAPIENTRY -_mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern void GLAPIENTRY -_mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern void GLAPIENTRY -_mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w); - -extern void GLAPIENTRY -_mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w); - -extern void GLAPIENTRY -_mesa_WindowPos2dvMESA(const GLdouble *v); - -extern void GLAPIENTRY -_mesa_WindowPos2fvMESA(const GLfloat *v); - -extern void GLAPIENTRY -_mesa_WindowPos2ivMESA(const GLint *v); - -extern void GLAPIENTRY -_mesa_WindowPos2svMESA(const GLshort *v); - -extern void GLAPIENTRY -_mesa_WindowPos3dvMESA(const GLdouble *v); - -extern void GLAPIENTRY -_mesa_WindowPos3fvMESA(const GLfloat *v); - -extern void GLAPIENTRY -_mesa_WindowPos3ivMESA(const GLint *v); - -extern void GLAPIENTRY -_mesa_WindowPos3svMESA(const GLshort *v); - -extern void GLAPIENTRY -_mesa_WindowPos4dvMESA(const GLdouble *v); - -extern void GLAPIENTRY -_mesa_WindowPos4fvMESA(const GLfloat *v); - -extern void GLAPIENTRY -_mesa_WindowPos4ivMESA(const GLint *v); - -extern void GLAPIENTRY -_mesa_WindowPos4svMESA(const GLshort *v); +#endif /* FEATURE_rastpos */ extern void -_mesa_init_rastpos( GLcontext * ctx ); +_mesa_init_rastpos(GLcontext *ctx); /*@}*/ -#endif +#endif /* RASTPOS_H */ diff --git a/src/mesa/main/rbadaptors.c b/src/mesa/main/rbadaptors.c index c1ac0606c8..1060c5796e 100644 --- a/src/mesa/main/rbadaptors.c +++ b/src/mesa/main/rbadaptors.c @@ -218,14 +218,10 @@ _mesa_new_renderbuffer_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8) _glthread_UNLOCK_MUTEX(rb8->Mutex); rb16->InternalFormat = rb8->InternalFormat; - rb16->_ActualFormat = rb8->_ActualFormat; + rb16->Format = rb8->Format; /* XXX is this right? */ rb16->_BaseFormat = rb8->_BaseFormat; rb16->DataType = GL_UNSIGNED_SHORT; /* Note: passing through underlying bits/channel */ - rb16->RedBits = rb8->RedBits; - rb16->GreenBits = rb8->GreenBits; - rb16->BlueBits = rb8->BlueBits; - rb16->AlphaBits = rb8->AlphaBits; rb16->Wrapped = rb8; rb16->AllocStorage = AllocStorage_wrapper; @@ -385,14 +381,10 @@ _mesa_new_renderbuffer_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8) _glthread_UNLOCK_MUTEX(rb8->Mutex); rb32->InternalFormat = rb8->InternalFormat; - rb32->_ActualFormat = rb8->_ActualFormat; + rb32->Format = rb8->Format; /* XXX is this right? */ rb32->_BaseFormat = rb8->_BaseFormat; rb32->DataType = GL_FLOAT; /* Note: passing through underlying bits/channel */ - rb32->RedBits = rb8->RedBits; - rb32->GreenBits = rb8->GreenBits; - rb32->BlueBits = rb8->BlueBits; - rb32->AlphaBits = rb8->AlphaBits; rb32->Wrapped = rb8; rb32->AllocStorage = AllocStorage_wrapper; @@ -552,14 +544,10 @@ _mesa_new_renderbuffer_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb16) _glthread_UNLOCK_MUTEX(rb16->Mutex); rb32->InternalFormat = rb16->InternalFormat; - rb32->_ActualFormat = rb16->_ActualFormat; + rb32->Format = rb16->Format; /* XXX is this right? */ rb32->_BaseFormat = rb16->_BaseFormat; rb32->DataType = GL_FLOAT; /* Note: passing through underlying bits/channel */ - rb32->RedBits = rb16->RedBits; - rb32->GreenBits = rb16->GreenBits; - rb32->BlueBits = rb16->BlueBits; - rb32->AlphaBits = rb16->AlphaBits; rb32->Wrapped = rb16; rb32->AllocStorage = AllocStorage_wrapper; diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c new file mode 100644 index 0000000000..0385ae8d7d --- /dev/null +++ b/src/mesa/main/remap.c @@ -0,0 +1,216 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file remap.c + * Remap table management. + * + * Entries in the dispatch table are either static or dynamic. The + * dispatch table is shared by mesa core and glapi. When they are + * built separately, it is possible that a static entry in mesa core + * is dynamic, or assigned a different static offset, in glapi. The + * remap table is in charge of mapping a static entry in mesa core to + * a dynamic entry, or the corresponding static entry, in glapi. + */ + +#include "remap.h" +#include "imports.h" + +#include "glapi/dispatch.h" + + +#if FEATURE_remap_table + + +#define need_MESA_remap_table +#include "remap_helper.h" + +#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) +#define MAX_ENTRY_POINTS 16 + + +/* this is global for quick access */ +int driDispatchRemapTable[driDispatchRemapTable_size]; + + +/** + * Return the spec string associated with the given function index. + * The index is available from including remap_helper.h. + * + * \param func_index an opaque function index. + * + * \return the spec string associated with the function index, or NULL. + */ +const char * +_mesa_get_function_spec(GLint func_index) +{ + if (func_index < ARRAY_SIZE(_mesa_function_pool)) + return _mesa_function_pool + func_index; + else + return NULL; +} + + +/** + * Map a function by its spec. The function will be added to glapi, + * and the dispatch offset will be returned. + * + * \param spec a '\0'-separated string array specifying a function. + * It begins with the parameter signature of the function, + * followed by the names of the entry points. An empty entry + * point name terminates the array. + * + * \return the offset of the (re-)mapped function in the dispatch + * table, or -1. + */ +GLint +_mesa_map_function_spec(const char *spec) +{ + const char *signature; + const char *names[MAX_ENTRY_POINTS + 1]; + GLint num_names = 0; + + if (!spec) + return -1; + + signature = spec; + spec += strlen(spec) + 1; + + /* spec is terminated by an empty string */ + while (*spec) { + names[num_names] = spec; + num_names++; + if (num_names >= MAX_ENTRY_POINTS) + break; + spec += strlen(spec) + 1; + } + if (!num_names) + return -1; + + names[num_names] = NULL; + + /* add the entry points to the dispatch table */ + return _glapi_add_dispatch(names, signature); +} + + +/** + * Map an array of functions. This is a convenient function for + * use with arrays available from including remap_helper.h. + * + * Note that the dispatch offsets of the functions are not returned. + * If they are needed, _mesa_map_function_spec() should be used. + * + * \param func_array an array of function remaps. + */ +void +_mesa_map_function_array(const struct gl_function_remap *func_array) +{ + GLint i; + + if (!func_array) + return; + + for (i = 0; func_array[i].func_index != -1; i++) { + const char *spec; + GLint offset; + + spec = _mesa_get_function_spec(func_array[i].func_index); + if (!spec) { + _mesa_problem(NULL, "invalid function index %d", + func_array[i].func_index); + continue; + } + + offset = _mesa_map_function_spec(spec); + /* error checks */ + if (offset < 0) { + const char *name = spec + strlen(spec) + 1; + _mesa_warning(NULL, "failed to remap %s", name); + } + else if (func_array[i].dispatch_offset >= 0 && + offset != func_array[i].dispatch_offset) { + const char *name = spec + strlen(spec) + 1; + _mesa_problem(NULL, "%s should be mapped to %d, not %d", + name, func_array[i].dispatch_offset, offset); + } + } +} + + +/** + * Map the functions which are already static. + * + * When a extension function are incorporated into the ABI, the + * extension suffix is usually stripped. Mapping such functions + * makes sure the alternative names are available. + * + * Note that functions mapped by _mesa_init_remap_table() are + * excluded. + */ +void +_mesa_map_static_functions(void) +{ + /* Remap static functions which have alternative names and are in the ABI. + * This is to be on the safe side. glapi should have defined those names. + */ + _mesa_map_function_array(MESA_alt_functions); +} + + +/** + * Initialize the remap table. This is called in one_time_init(). + * The remap table needs to be initialized before calling the + * CALL/GET/SET macros defined in glapi/dispatch.h. + */ +void +_mesa_init_remap_table(void) +{ + static GLboolean initialized = GL_FALSE; + GLint i; + + if (initialized) + return; + initialized = GL_TRUE; + + /* initialize the remap table */ + for (i = 0; i < ARRAY_SIZE(driDispatchRemapTable); i++) { + GLint offset; + const char *spec; + + /* sanity check */ + ASSERT(i == MESA_remap_table_functions[i].remap_index); + spec = _mesa_function_pool + MESA_remap_table_functions[i].pool_index; + + offset = _mesa_map_function_spec(spec); + /* store the dispatch offset in the remap table */ + driDispatchRemapTable[i] = offset; + if (offset < 0) + _mesa_warning(NULL, "failed to remap index %d", i); + } +} + + +#endif /* FEATURE_remap_table */ diff --git a/src/mesa/main/remap.h b/src/mesa/main/remap.h new file mode 100644 index 0000000000..7fb56e3600 --- /dev/null +++ b/src/mesa/main/remap.h @@ -0,0 +1,87 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef REMAP_H +#define REMAP_H + + +#include "main/mtypes.h" + +struct gl_function_remap; + + +#if FEATURE_remap_table + +extern int +driDispatchRemapTable[]; + +extern const char * +_mesa_get_function_spec(GLint func_index); + +extern GLint +_mesa_map_function_spec(const char *spec); + +extern void +_mesa_map_function_array(const struct gl_function_remap *func_array); + +extern void +_mesa_map_static_functions(void); + +extern void +_mesa_init_remap_table(void); + +#else /* FEATURE_remap_table */ + +static INLINE const char * +_mesa_get_function_spec(GLint func_index) +{ + return NULL; +} + +static INLINE GLint +_mesa_map_function_spec(const char *spec) +{ + return -1; +} + +static INLINE void +_mesa_map_function_array(const struct gl_function_remap *func_array) +{ +} + +static INLINE void +_mesa_map_static_functions(void) +{ +} + +static INLINE void +_mesa_init_remap_table(void) +{ +} + +#endif /* FEATURE_remap_table */ + + +#endif /* REMAP_H */ diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h new file mode 100644 index 0000000000..c80a524b4f --- /dev/null +++ b/src/mesa/main/remap_helper.h @@ -0,0 +1,5891 @@ +/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */ + +/* + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * Chia-I Wu, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "glapi/dispatch.h" + +struct gl_function_remap { + GLint func_index; + GLint dispatch_offset; /* for sanity check */ +}; + +/* this is internal to remap.c */ +#ifdef need_MESA_remap_table + +static const char _mesa_function_pool[] = + /* _mesa_function_pool[0]: MapGrid1d (offset 224) */ + "idd\0" + "glMapGrid1d\0" + "\0" + /* _mesa_function_pool[17]: UniformMatrix3fvARB (will be remapped) */ + "iiip\0" + "glUniformMatrix3fv\0" + "glUniformMatrix3fvARB\0" + "\0" + /* _mesa_function_pool[64]: MapGrid1f (offset 225) */ + "iff\0" + "glMapGrid1f\0" + "\0" + /* _mesa_function_pool[81]: RasterPos4i (offset 82) */ + "iiii\0" + "glRasterPos4i\0" + "\0" + /* _mesa_function_pool[101]: RasterPos4d (offset 78) */ + "dddd\0" + "glRasterPos4d\0" + "\0" + /* _mesa_function_pool[121]: NewList (dynamic) */ + "ii\0" + "glNewList\0" + "\0" + /* _mesa_function_pool[135]: RasterPos4f (offset 80) */ + "ffff\0" + "glRasterPos4f\0" + "\0" + /* _mesa_function_pool[155]: LoadIdentity (offset 290) */ + "\0" + "glLoadIdentity\0" + "\0" + /* _mesa_function_pool[172]: SampleCoverageARB (will be remapped) */ + "fi\0" + "glSampleCoverage\0" + "glSampleCoverageARB\0" + "\0" + /* _mesa_function_pool[213]: ConvolutionFilter1D (offset 348) */ + "iiiiip\0" + "glConvolutionFilter1D\0" + "glConvolutionFilter1DEXT\0" + "\0" + /* _mesa_function_pool[268]: BeginQueryARB (will be remapped) */ + "ii\0" + "glBeginQuery\0" + "glBeginQueryARB\0" + "\0" + /* _mesa_function_pool[301]: RasterPos3dv (offset 71) */ + "p\0" + "glRasterPos3dv\0" + "\0" + /* _mesa_function_pool[319]: PointParameteriNV (will be remapped) */ + "ii\0" + "glPointParameteri\0" + "glPointParameteriNV\0" + "\0" + /* _mesa_function_pool[361]: GetProgramiv (will be remapped) */ + "iip\0" + "glGetProgramiv\0" + "\0" + /* _mesa_function_pool[381]: MultiTexCoord3sARB (offset 398) */ + "iiii\0" + "glMultiTexCoord3s\0" + "glMultiTexCoord3sARB\0" + "\0" + /* _mesa_function_pool[426]: SecondaryColor3iEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3i\0" + "glSecondaryColor3iEXT\0" + "\0" + /* _mesa_function_pool[472]: WindowPos3fMESA (will be remapped) */ + "fff\0" + "glWindowPos3f\0" + "glWindowPos3fARB\0" + "glWindowPos3fMESA\0" + "\0" + /* _mesa_function_pool[526]: TexCoord1iv (offset 99) */ + "p\0" + "glTexCoord1iv\0" + "\0" + /* _mesa_function_pool[543]: TexCoord4sv (offset 125) */ + "p\0" + "glTexCoord4sv\0" + "\0" + /* _mesa_function_pool[560]: RasterPos4s (offset 84) */ + "iiii\0" + "glRasterPos4s\0" + "\0" + /* _mesa_function_pool[580]: PixelTexGenParameterfvSGIS (will be remapped) */ + "ip\0" + "glPixelTexGenParameterfvSGIS\0" + "\0" + /* _mesa_function_pool[613]: ActiveTextureARB (offset 374) */ + "i\0" + "glActiveTexture\0" + "glActiveTextureARB\0" + "\0" + /* _mesa_function_pool[651]: BlitFramebufferEXT (will be remapped) */ + "iiiiiiiiii\0" + "glBlitFramebuffer\0" + "glBlitFramebufferEXT\0" + "\0" + /* _mesa_function_pool[702]: TexCoord1f (offset 96) */ + "f\0" + "glTexCoord1f\0" + "\0" + /* _mesa_function_pool[718]: TexCoord1d (offset 94) */ + "d\0" + "glTexCoord1d\0" + "\0" + /* _mesa_function_pool[734]: VertexAttrib4ubvNV (will be remapped) */ + "ip\0" + "glVertexAttrib4ubvNV\0" + "\0" + /* _mesa_function_pool[759]: TexCoord1i (offset 98) */ + "i\0" + "glTexCoord1i\0" + "\0" + /* _mesa_function_pool[775]: GetProgramNamedParameterdvNV (will be remapped) */ + "iipp\0" + "glGetProgramNamedParameterdvNV\0" + "\0" + /* _mesa_function_pool[812]: Histogram (offset 367) */ + "iiii\0" + "glHistogram\0" + "glHistogramEXT\0" + "\0" + /* _mesa_function_pool[845]: TexCoord1s (offset 100) */ + "i\0" + "glTexCoord1s\0" + "\0" + /* _mesa_function_pool[861]: GetMapfv (offset 267) */ + "iip\0" + "glGetMapfv\0" + "\0" + /* _mesa_function_pool[877]: EvalCoord1f (offset 230) */ + "f\0" + "glEvalCoord1f\0" + "\0" + /* _mesa_function_pool[894]: TexImage4DSGIS (dynamic) */ + "iiiiiiiiiip\0" + "glTexImage4DSGIS\0" + "\0" + /* _mesa_function_pool[924]: PolygonStipple (offset 175) */ + "p\0" + "glPolygonStipple\0" + "\0" + /* _mesa_function_pool[944]: WindowPos2dvMESA (will be remapped) */ + "p\0" + "glWindowPos2dv\0" + "glWindowPos2dvARB\0" + "glWindowPos2dvMESA\0" + "\0" + /* _mesa_function_pool[999]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiColor3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1043]: BlendEquationSeparateEXT (will be remapped) */ + "ii\0" + "glBlendEquationSeparate\0" + "glBlendEquationSeparateEXT\0" + "glBlendEquationSeparateATI\0" + "\0" + /* _mesa_function_pool[1125]: ListParameterfSGIX (dynamic) */ + "iif\0" + "glListParameterfSGIX\0" + "\0" + /* _mesa_function_pool[1151]: SecondaryColor3bEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3b\0" + "glSecondaryColor3bEXT\0" + "\0" + /* _mesa_function_pool[1197]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ + "pppp\0" + "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" + "\0" + /* _mesa_function_pool[1243]: GetPixelMapfv (offset 271) */ + "ip\0" + "glGetPixelMapfv\0" + "\0" + /* _mesa_function_pool[1263]: Color3uiv (offset 22) */ + "p\0" + "glColor3uiv\0" + "\0" + /* _mesa_function_pool[1278]: IsEnabled (offset 286) */ + "i\0" + "glIsEnabled\0" + "\0" + /* _mesa_function_pool[1293]: VertexAttrib4svNV (will be remapped) */ + "ip\0" + "glVertexAttrib4svNV\0" + "\0" + /* _mesa_function_pool[1317]: EvalCoord2fv (offset 235) */ + "p\0" + "glEvalCoord2fv\0" + "\0" + /* _mesa_function_pool[1335]: GetBufferSubDataARB (will be remapped) */ + "iiip\0" + "glGetBufferSubData\0" + "glGetBufferSubDataARB\0" + "\0" + /* _mesa_function_pool[1382]: BufferSubDataARB (will be remapped) */ + "iiip\0" + "glBufferSubData\0" + "glBufferSubDataARB\0" + "\0" + /* _mesa_function_pool[1423]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ + "ppp\0" + "glTexCoord2fColor4ubVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1461]: AttachShader (will be remapped) */ + "ii\0" + "glAttachShader\0" + "\0" + /* _mesa_function_pool[1480]: VertexAttrib2fARB (will be remapped) */ + "iff\0" + "glVertexAttrib2f\0" + "glVertexAttrib2fARB\0" + "\0" + /* _mesa_function_pool[1522]: GetDebugLogLengthMESA (dynamic) */ + "iii\0" + "glGetDebugLogLengthMESA\0" + "\0" + /* _mesa_function_pool[1551]: GetMapiv (offset 268) */ + "iip\0" + "glGetMapiv\0" + "\0" + /* _mesa_function_pool[1567]: VertexAttrib3fARB (will be remapped) */ + "ifff\0" + "glVertexAttrib3f\0" + "glVertexAttrib3fARB\0" + "\0" + /* _mesa_function_pool[1610]: Indexubv (offset 316) */ + "p\0" + "glIndexubv\0" + "\0" + /* _mesa_function_pool[1624]: GetQueryivARB (will be remapped) */ + "iip\0" + "glGetQueryiv\0" + "glGetQueryivARB\0" + "\0" + /* _mesa_function_pool[1658]: TexImage3D (offset 371) */ + "iiiiiiiiip\0" + "glTexImage3D\0" + "glTexImage3DEXT\0" + "\0" + /* _mesa_function_pool[1699]: ReplacementCodeuiVertex3fvSUN (dynamic) */ + "pp\0" + "glReplacementCodeuiVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1735]: EdgeFlagPointer (offset 312) */ + "ip\0" + "glEdgeFlagPointer\0" + "\0" + /* _mesa_function_pool[1757]: Color3ubv (offset 20) */ + "p\0" + "glColor3ubv\0" + "\0" + /* _mesa_function_pool[1772]: GetQueryObjectivARB (will be remapped) */ + "iip\0" + "glGetQueryObjectiv\0" + "glGetQueryObjectivARB\0" + "\0" + /* _mesa_function_pool[1818]: Vertex3dv (offset 135) */ + "p\0" + "glVertex3dv\0" + "\0" + /* _mesa_function_pool[1833]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1880]: CompressedTexSubImage2DARB (will be remapped) */ + "iiiiiiiip\0" + "glCompressedTexSubImage2D\0" + "glCompressedTexSubImage2DARB\0" + "\0" + /* _mesa_function_pool[1946]: CombinerOutputNV (will be remapped) */ + "iiiiiiiiii\0" + "glCombinerOutputNV\0" + "\0" + /* _mesa_function_pool[1977]: VertexAttribs3fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs3fvNV\0" + "\0" + /* _mesa_function_pool[2003]: Uniform2fARB (will be remapped) */ + "iff\0" + "glUniform2f\0" + "glUniform2fARB\0" + "\0" + /* _mesa_function_pool[2035]: LightModeliv (offset 166) */ + "ip\0" + "glLightModeliv\0" + "\0" + /* _mesa_function_pool[2054]: VertexAttrib1svARB (will be remapped) */ + "ip\0" + "glVertexAttrib1sv\0" + "glVertexAttrib1svARB\0" + "\0" + /* _mesa_function_pool[2097]: VertexAttribs1dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs1dvNV\0" + "\0" + /* _mesa_function_pool[2123]: Uniform2ivARB (will be remapped) */ + "iip\0" + "glUniform2iv\0" + "glUniform2ivARB\0" + "\0" + /* _mesa_function_pool[2157]: GetImageTransformParameterfvHP (dynamic) */ + "iip\0" + "glGetImageTransformParameterfvHP\0" + "\0" + /* _mesa_function_pool[2195]: Normal3bv (offset 53) */ + "p\0" + "glNormal3bv\0" + "\0" + /* _mesa_function_pool[2210]: TexGeniv (offset 193) */ + "iip\0" + "glTexGeniv\0" + "\0" + /* _mesa_function_pool[2226]: WeightubvARB (dynamic) */ + "ip\0" + "glWeightubvARB\0" + "\0" + /* _mesa_function_pool[2245]: VertexAttrib1fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib1fvNV\0" + "\0" + /* _mesa_function_pool[2269]: Vertex3iv (offset 139) */ + "p\0" + "glVertex3iv\0" + "\0" + /* _mesa_function_pool[2284]: CopyConvolutionFilter1D (offset 354) */ + "iiiii\0" + "glCopyConvolutionFilter1D\0" + "glCopyConvolutionFilter1DEXT\0" + "\0" + /* _mesa_function_pool[2346]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ + "iffffff\0" + "glReplacementCodeuiNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[2394]: DeleteSync (will be remapped) */ + "i\0" + "glDeleteSync\0" + "\0" + /* _mesa_function_pool[2410]: FragmentMaterialfvSGIX (dynamic) */ + "iip\0" + "glFragmentMaterialfvSGIX\0" + "\0" + /* _mesa_function_pool[2440]: BlendColor (offset 336) */ + "ffff\0" + "glBlendColor\0" + "glBlendColorEXT\0" + "\0" + /* _mesa_function_pool[2475]: UniformMatrix4fvARB (will be remapped) */ + "iiip\0" + "glUniformMatrix4fv\0" + "glUniformMatrix4fvARB\0" + "\0" + /* _mesa_function_pool[2522]: DeleteVertexArraysAPPLE (will be remapped) */ + "ip\0" + "glDeleteVertexArrays\0" + "glDeleteVertexArraysAPPLE\0" + "\0" + /* _mesa_function_pool[2573]: ReadInstrumentsSGIX (dynamic) */ + "i\0" + "glReadInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[2598]: CallLists (offset 3) */ + "iip\0" + "glCallLists\0" + "\0" + /* _mesa_function_pool[2615]: UniformMatrix2x4fv (will be remapped) */ + "iiip\0" + "glUniformMatrix2x4fv\0" + "\0" + /* _mesa_function_pool[2642]: Color4ubVertex3fvSUN (dynamic) */ + "pp\0" + "glColor4ubVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[2669]: Normal3iv (offset 59) */ + "p\0" + "glNormal3iv\0" + "\0" + /* _mesa_function_pool[2684]: PassThrough (offset 199) */ + "f\0" + "glPassThrough\0" + "\0" + /* _mesa_function_pool[2701]: FramebufferTextureLayerEXT (will be remapped) */ + "iiiii\0" + "glFramebufferTextureLayer\0" + "glFramebufferTextureLayerEXT\0" + "\0" + /* _mesa_function_pool[2763]: GetListParameterfvSGIX (dynamic) */ + "iip\0" + "glGetListParameterfvSGIX\0" + "\0" + /* _mesa_function_pool[2793]: Viewport (offset 305) */ + "iiii\0" + "glViewport\0" + "\0" + /* _mesa_function_pool[2810]: VertexAttrib4NusvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nusv\0" + "glVertexAttrib4NusvARB\0" + "\0" + /* _mesa_function_pool[2857]: WindowPos4svMESA (will be remapped) */ + "p\0" + "glWindowPos4svMESA\0" + "\0" + /* _mesa_function_pool[2879]: CreateProgramObjectARB (will be remapped) */ + "\0" + "glCreateProgramObjectARB\0" + "\0" + /* _mesa_function_pool[2906]: FragmentLightModelivSGIX (dynamic) */ + "ip\0" + "glFragmentLightModelivSGIX\0" + "\0" + /* _mesa_function_pool[2937]: UniformMatrix4x3fv (will be remapped) */ + "iiip\0" + "glUniformMatrix4x3fv\0" + "\0" + /* _mesa_function_pool[2964]: PrioritizeTextures (offset 331) */ + "ipp\0" + "glPrioritizeTextures\0" + "glPrioritizeTexturesEXT\0" + "\0" + /* _mesa_function_pool[3014]: AsyncMarkerSGIX (dynamic) */ + "i\0" + "glAsyncMarkerSGIX\0" + "\0" + /* _mesa_function_pool[3035]: GlobalAlphaFactorubSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactorubSUN\0" + "\0" + /* _mesa_function_pool[3063]: ClearDebugLogMESA (dynamic) */ + "iii\0" + "glClearDebugLogMESA\0" + "\0" + /* _mesa_function_pool[3088]: ResetHistogram (offset 369) */ + "i\0" + "glResetHistogram\0" + "glResetHistogramEXT\0" + "\0" + /* _mesa_function_pool[3128]: GetProgramNamedParameterfvNV (will be remapped) */ + "iipp\0" + "glGetProgramNamedParameterfvNV\0" + "\0" + /* _mesa_function_pool[3165]: PointParameterfEXT (will be remapped) */ + "if\0" + "glPointParameterf\0" + "glPointParameterfARB\0" + "glPointParameterfEXT\0" + "glPointParameterfSGIS\0" + "\0" + /* _mesa_function_pool[3251]: LoadIdentityDeformationMapSGIX (dynamic) */ + "i\0" + "glLoadIdentityDeformationMapSGIX\0" + "\0" + /* _mesa_function_pool[3287]: GenFencesNV (will be remapped) */ + "ip\0" + "glGenFencesNV\0" + "\0" + /* _mesa_function_pool[3305]: ImageTransformParameterfHP (dynamic) */ + "iif\0" + "glImageTransformParameterfHP\0" + "\0" + /* _mesa_function_pool[3339]: MatrixIndexusvARB (dynamic) */ + "ip\0" + "glMatrixIndexusvARB\0" + "\0" + /* _mesa_function_pool[3363]: DrawElementsBaseVertex (will be remapped) */ + "iiipi\0" + "glDrawElementsBaseVertex\0" + "\0" + /* _mesa_function_pool[3395]: DisableVertexAttribArrayARB (will be remapped) */ + "i\0" + "glDisableVertexAttribArray\0" + "glDisableVertexAttribArrayARB\0" + "\0" + /* _mesa_function_pool[3455]: TexCoord2sv (offset 109) */ + "p\0" + "glTexCoord2sv\0" + "\0" + /* _mesa_function_pool[3472]: Vertex4dv (offset 143) */ + "p\0" + "glVertex4dv\0" + "\0" + /* _mesa_function_pool[3487]: StencilMaskSeparate (will be remapped) */ + "ii\0" + "glStencilMaskSeparate\0" + "\0" + /* _mesa_function_pool[3513]: ProgramLocalParameter4dARB (will be remapped) */ + "iidddd\0" + "glProgramLocalParameter4dARB\0" + "\0" + /* _mesa_function_pool[3550]: CompressedTexImage3DARB (will be remapped) */ + "iiiiiiiip\0" + "glCompressedTexImage3D\0" + "glCompressedTexImage3DARB\0" + "\0" + /* _mesa_function_pool[3610]: Color3sv (offset 18) */ + "p\0" + "glColor3sv\0" + "\0" + /* _mesa_function_pool[3624]: GetConvolutionParameteriv (offset 358) */ + "iip\0" + "glGetConvolutionParameteriv\0" + "glGetConvolutionParameterivEXT\0" + "\0" + /* _mesa_function_pool[3688]: VertexAttrib1fARB (will be remapped) */ + "if\0" + "glVertexAttrib1f\0" + "glVertexAttrib1fARB\0" + "\0" + /* _mesa_function_pool[3729]: Vertex2dv (offset 127) */ + "p\0" + "glVertex2dv\0" + "\0" + /* _mesa_function_pool[3744]: TestFenceNV (will be remapped) */ + "i\0" + "glTestFenceNV\0" + "\0" + /* _mesa_function_pool[3761]: MultiTexCoord1fvARB (offset 379) */ + "ip\0" + "glMultiTexCoord1fv\0" + "glMultiTexCoord1fvARB\0" + "\0" + /* _mesa_function_pool[3806]: TexCoord3iv (offset 115) */ + "p\0" + "glTexCoord3iv\0" + "\0" + /* _mesa_function_pool[3823]: ColorFragmentOp2ATI (will be remapped) */ + "iiiiiiiiii\0" + "glColorFragmentOp2ATI\0" + "\0" + /* _mesa_function_pool[3857]: SecondaryColorPointerListIBM (dynamic) */ + "iiipi\0" + "glSecondaryColorPointerListIBM\0" + "\0" + /* _mesa_function_pool[3895]: GetPixelTexGenParameterivSGIS (will be remapped) */ + "ip\0" + "glGetPixelTexGenParameterivSGIS\0" + "\0" + /* _mesa_function_pool[3931]: Color3fv (offset 14) */ + "p\0" + "glColor3fv\0" + "\0" + /* _mesa_function_pool[3945]: VertexAttrib4fNV (will be remapped) */ + "iffff\0" + "glVertexAttrib4fNV\0" + "\0" + /* _mesa_function_pool[3971]: ReplacementCodeubSUN (dynamic) */ + "i\0" + "glReplacementCodeubSUN\0" + "\0" + /* _mesa_function_pool[3997]: FinishAsyncSGIX (dynamic) */ + "p\0" + "glFinishAsyncSGIX\0" + "\0" + /* _mesa_function_pool[4018]: GetDebugLogMESA (dynamic) */ + "iiiipp\0" + "glGetDebugLogMESA\0" + "\0" + /* _mesa_function_pool[4044]: FogCoorddEXT (will be remapped) */ + "d\0" + "glFogCoordd\0" + "glFogCoorddEXT\0" + "\0" + /* _mesa_function_pool[4074]: Color4ubVertex3fSUN (dynamic) */ + "iiiifff\0" + "glColor4ubVertex3fSUN\0" + "\0" + /* _mesa_function_pool[4105]: FogCoordfEXT (will be remapped) */ + "f\0" + "glFogCoordf\0" + "glFogCoordfEXT\0" + "\0" + /* _mesa_function_pool[4135]: PointSize (offset 173) */ + "f\0" + "glPointSize\0" + "\0" + /* _mesa_function_pool[4150]: TexCoord2fVertex3fSUN (dynamic) */ + "fffff\0" + "glTexCoord2fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[4181]: PopName (offset 200) */ + "\0" + "glPopName\0" + "\0" + /* _mesa_function_pool[4193]: GlobalAlphaFactoriSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactoriSUN\0" + "\0" + /* _mesa_function_pool[4220]: VertexAttrib2dNV (will be remapped) */ + "idd\0" + "glVertexAttrib2dNV\0" + "\0" + /* _mesa_function_pool[4244]: GetProgramInfoLog (will be remapped) */ + "iipp\0" + "glGetProgramInfoLog\0" + "\0" + /* _mesa_function_pool[4270]: VertexAttrib4NbvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nbv\0" + "glVertexAttrib4NbvARB\0" + "\0" + /* _mesa_function_pool[4315]: GetActiveAttribARB (will be remapped) */ + "iiipppp\0" + "glGetActiveAttrib\0" + "glGetActiveAttribARB\0" + "\0" + /* _mesa_function_pool[4363]: Vertex4sv (offset 149) */ + "p\0" + "glVertex4sv\0" + "\0" + /* _mesa_function_pool[4378]: VertexAttrib4ubNV (will be remapped) */ + "iiiii\0" + "glVertexAttrib4ubNV\0" + "\0" + /* _mesa_function_pool[4405]: TextureRangeAPPLE (will be remapped) */ + "iip\0" + "glTextureRangeAPPLE\0" + "\0" + /* _mesa_function_pool[4430]: GetTexEnvfv (offset 276) */ + "iip\0" + "glGetTexEnvfv\0" + "\0" + /* _mesa_function_pool[4449]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + "ffffffffffff\0" + "glTexCoord2fColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[4502]: Indexub (offset 315) */ + "i\0" + "glIndexub\0" + "\0" + /* _mesa_function_pool[4515]: TexEnvi (offset 186) */ + "iii\0" + "glTexEnvi\0" + "\0" + /* _mesa_function_pool[4530]: GetClipPlane (offset 259) */ + "ip\0" + "glGetClipPlane\0" + "\0" + /* _mesa_function_pool[4549]: CombinerParameterfvNV (will be remapped) */ + "ip\0" + "glCombinerParameterfvNV\0" + "\0" + /* _mesa_function_pool[4577]: VertexAttribs3dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs3dvNV\0" + "\0" + /* _mesa_function_pool[4603]: VertexAttribs4fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs4fvNV\0" + "\0" + /* _mesa_function_pool[4629]: VertexArrayRangeNV (will be remapped) */ + "ip\0" + "glVertexArrayRangeNV\0" + "\0" + /* _mesa_function_pool[4654]: FragmentLightiSGIX (dynamic) */ + "iii\0" + "glFragmentLightiSGIX\0" + "\0" + /* _mesa_function_pool[4680]: PolygonOffsetEXT (will be remapped) */ + "ff\0" + "glPolygonOffsetEXT\0" + "\0" + /* _mesa_function_pool[4703]: PollAsyncSGIX (dynamic) */ + "p\0" + "glPollAsyncSGIX\0" + "\0" + /* _mesa_function_pool[4722]: DeleteFragmentShaderATI (will be remapped) */ + "i\0" + "glDeleteFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[4751]: Scaled (offset 301) */ + "ddd\0" + "glScaled\0" + "\0" + /* _mesa_function_pool[4765]: Scalef (offset 302) */ + "fff\0" + "glScalef\0" + "\0" + /* _mesa_function_pool[4779]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glTexCoord2fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[4817]: MultTransposeMatrixdARB (will be remapped) */ + "p\0" + "glMultTransposeMatrixd\0" + "glMultTransposeMatrixdARB\0" + "\0" + /* _mesa_function_pool[4869]: AlphaFunc (offset 240) */ + "if\0" + "glAlphaFunc\0" + "\0" + /* _mesa_function_pool[4885]: WindowPos2svMESA (will be remapped) */ + "p\0" + "glWindowPos2sv\0" + "glWindowPos2svARB\0" + "glWindowPos2svMESA\0" + "\0" + /* _mesa_function_pool[4940]: EdgeFlag (offset 41) */ + "i\0" + "glEdgeFlag\0" + "\0" + /* _mesa_function_pool[4954]: TexCoord2iv (offset 107) */ + "p\0" + "glTexCoord2iv\0" + "\0" + /* _mesa_function_pool[4971]: CompressedTexImage1DARB (will be remapped) */ + "iiiiiip\0" + "glCompressedTexImage1D\0" + "glCompressedTexImage1DARB\0" + "\0" + /* _mesa_function_pool[5029]: Rotated (offset 299) */ + "dddd\0" + "glRotated\0" + "\0" + /* _mesa_function_pool[5045]: VertexAttrib2sNV (will be remapped) */ + "iii\0" + "glVertexAttrib2sNV\0" + "\0" + /* _mesa_function_pool[5069]: ReadPixels (offset 256) */ + "iiiiiip\0" + "glReadPixels\0" + "\0" + /* _mesa_function_pool[5091]: EdgeFlagv (offset 42) */ + "p\0" + "glEdgeFlagv\0" + "\0" + /* _mesa_function_pool[5106]: NormalPointerListIBM (dynamic) */ + "iipi\0" + "glNormalPointerListIBM\0" + "\0" + /* _mesa_function_pool[5135]: IndexPointerEXT (will be remapped) */ + "iiip\0" + "glIndexPointerEXT\0" + "\0" + /* _mesa_function_pool[5159]: Color4iv (offset 32) */ + "p\0" + "glColor4iv\0" + "\0" + /* _mesa_function_pool[5173]: TexParameterf (offset 178) */ + "iif\0" + "glTexParameterf\0" + "\0" + /* _mesa_function_pool[5194]: TexParameteri (offset 180) */ + "iii\0" + "glTexParameteri\0" + "\0" + /* _mesa_function_pool[5215]: NormalPointerEXT (will be remapped) */ + "iiip\0" + "glNormalPointerEXT\0" + "\0" + /* _mesa_function_pool[5240]: MultiTexCoord3dARB (offset 392) */ + "iddd\0" + "glMultiTexCoord3d\0" + "glMultiTexCoord3dARB\0" + "\0" + /* _mesa_function_pool[5285]: MultiTexCoord2iARB (offset 388) */ + "iii\0" + "glMultiTexCoord2i\0" + "glMultiTexCoord2iARB\0" + "\0" + /* _mesa_function_pool[5329]: DrawPixels (offset 257) */ + "iiiip\0" + "glDrawPixels\0" + "\0" + /* _mesa_function_pool[5349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + "iffffffff\0" + "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[5409]: MultiTexCoord2svARB (offset 391) */ + "ip\0" + "glMultiTexCoord2sv\0" + "glMultiTexCoord2svARB\0" + "\0" + /* _mesa_function_pool[5454]: ReplacementCodeubvSUN (dynamic) */ + "p\0" + "glReplacementCodeubvSUN\0" + "\0" + /* _mesa_function_pool[5481]: Uniform3iARB (will be remapped) */ + "iiii\0" + "glUniform3i\0" + "glUniform3iARB\0" + "\0" + /* _mesa_function_pool[5514]: GetFragmentMaterialfvSGIX (dynamic) */ + "iip\0" + "glGetFragmentMaterialfvSGIX\0" + "\0" + /* _mesa_function_pool[5547]: GetShaderInfoLog (will be remapped) */ + "iipp\0" + "glGetShaderInfoLog\0" + "\0" + /* _mesa_function_pool[5572]: WeightivARB (dynamic) */ + "ip\0" + "glWeightivARB\0" + "\0" + /* _mesa_function_pool[5590]: PollInstrumentsSGIX (dynamic) */ + "p\0" + "glPollInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[5615]: GlobalAlphaFactordSUN (dynamic) */ + "d\0" + "glGlobalAlphaFactordSUN\0" + "\0" + /* _mesa_function_pool[5642]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + "iip\0" + "glGetFinalCombinerInputParameterfvNV\0" + "\0" + /* _mesa_function_pool[5684]: GenerateMipmapEXT (will be remapped) */ + "i\0" + "glGenerateMipmap\0" + "glGenerateMipmapEXT\0" + "\0" + /* _mesa_function_pool[5724]: GenLists (offset 5) */ + "i\0" + "glGenLists\0" + "\0" + /* _mesa_function_pool[5738]: SetFragmentShaderConstantATI (will be remapped) */ + "ip\0" + "glSetFragmentShaderConstantATI\0" + "\0" + /* _mesa_function_pool[5773]: GetMapAttribParameterivNV (dynamic) */ + "iiip\0" + "glGetMapAttribParameterivNV\0" + "\0" + /* _mesa_function_pool[5807]: CreateShaderObjectARB (will be remapped) */ + "i\0" + "glCreateShaderObjectARB\0" + "\0" + /* _mesa_function_pool[5834]: GetSharpenTexFuncSGIS (dynamic) */ + "ip\0" + "glGetSharpenTexFuncSGIS\0" + "\0" + /* _mesa_function_pool[5862]: BufferDataARB (will be remapped) */ + "iipi\0" + "glBufferData\0" + "glBufferDataARB\0" + "\0" + /* _mesa_function_pool[5897]: FlushVertexArrayRangeNV (will be remapped) */ + "\0" + "glFlushVertexArrayRangeNV\0" + "\0" + /* _mesa_function_pool[5925]: MapGrid2d (offset 226) */ + "iddidd\0" + "glMapGrid2d\0" + "\0" + /* _mesa_function_pool[5945]: MapGrid2f (offset 227) */ + "iffiff\0" + "glMapGrid2f\0" + "\0" + /* 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"\0" + /* _mesa_function_pool[6206]: Color4usv (offset 40) */ + "p\0" + "glColor4usv\0" + "\0" + /* _mesa_function_pool[6221]: Fogi (offset 155) */ + "ii\0" + "glFogi\0" + "\0" + /* _mesa_function_pool[6232]: DepthRange (offset 288) */ + "dd\0" + "glDepthRange\0" + "\0" + /* _mesa_function_pool[6249]: RasterPos3iv (offset 75) */ + "p\0" + "glRasterPos3iv\0" + "\0" + /* _mesa_function_pool[6267]: FinalCombinerInputNV (will be remapped) */ + "iiii\0" + "glFinalCombinerInputNV\0" + "\0" + /* _mesa_function_pool[6296]: TexCoord2i (offset 106) */ + "ii\0" + "glTexCoord2i\0" + "\0" + /* _mesa_function_pool[6313]: PixelMapfv (offset 251) */ + "iip\0" + "glPixelMapfv\0" + "\0" + /* _mesa_function_pool[6331]: Color4ui (offset 37) */ + "iiii\0" + "glColor4ui\0" + "\0" + /* _mesa_function_pool[6348]: RasterPos3s (offset 76) */ + "iii\0" + "glRasterPos3s\0" + "\0" + /* _mesa_function_pool[6367]: Color3usv (offset 24) */ + "p\0" + "glColor3usv\0" + "\0" + /* _mesa_function_pool[6382]: FlushRasterSGIX (dynamic) */ + "\0" + "glFlushRasterSGIX\0" + "\0" + /* _mesa_function_pool[6402]: TexCoord2f (offset 104) */ + "ff\0" + "glTexCoord2f\0" + "\0" + /* _mesa_function_pool[6419]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + "ifffff\0" + "glReplacementCodeuiTexCoord2fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[6468]: TexCoord2d (offset 102) */ + "dd\0" + "glTexCoord2d\0" + "\0" + /* _mesa_function_pool[6485]: RasterPos3d (offset 70) */ + "ddd\0" + "glRasterPos3d\0" + "\0" + /* _mesa_function_pool[6504]: RasterPos3f (offset 72) */ + "fff\0" + "glRasterPos3f\0" + "\0" + /* _mesa_function_pool[6523]: Uniform1fARB (will be remapped) */ + "if\0" + "glUniform1f\0" + "glUniform1fARB\0" + "\0" + /* _mesa_function_pool[6554]: AreTexturesResident (offset 322) */ + "ipp\0" + "glAreTexturesResident\0" + "glAreTexturesResidentEXT\0" + "\0" + /* _mesa_function_pool[6606]: TexCoord2s (offset 108) */ + "ii\0" + "glTexCoord2s\0" + "\0" + /* _mesa_function_pool[6623]: StencilOpSeparate (will be remapped) */ + "iiii\0" + "glStencilOpSeparate\0" + "glStencilOpSeparateATI\0" + "\0" + /* _mesa_function_pool[6672]: ColorTableParameteriv (offset 341) */ + "iip\0" + "glColorTableParameteriv\0" + "glColorTableParameterivSGI\0" + "\0" + /* _mesa_function_pool[6728]: FogCoordPointerListIBM (dynamic) */ + "iipi\0" + "glFogCoordPointerListIBM\0" + "\0" + /* _mesa_function_pool[6759]: WindowPos3dMESA (will be remapped) */ + "ddd\0" + "glWindowPos3d\0" + "glWindowPos3dARB\0" + "glWindowPos3dMESA\0" + "\0" + /* _mesa_function_pool[6813]: Color4us (offset 39) */ + "iiii\0" + "glColor4us\0" + "\0" + /* _mesa_function_pool[6830]: PointParameterfvEXT (will be remapped) */ + "ip\0" + "glPointParameterfv\0" + "glPointParameterfvARB\0" + "glPointParameterfvEXT\0" + "glPointParameterfvSGIS\0" + "\0" + /* _mesa_function_pool[6920]: Color3bv (offset 10) */ + "p\0" + "glColor3bv\0" + "\0" + /* _mesa_function_pool[6934]: WindowPos2fvMESA (will be remapped) */ + "p\0" + "glWindowPos2fv\0" + "glWindowPos2fvARB\0" + "glWindowPos2fvMESA\0" + "\0" + /* _mesa_function_pool[6989]: SecondaryColor3bvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3bv\0" + "glSecondaryColor3bvEXT\0" + "\0" + /* _mesa_function_pool[7035]: VertexPointerListIBM (dynamic) */ + "iiipi\0" + "glVertexPointerListIBM\0" + "\0" + /* _mesa_function_pool[7065]: GetProgramLocalParameterfvARB (will be remapped) */ + "iip\0" + "glGetProgramLocalParameterfvARB\0" + "\0" + /* _mesa_function_pool[7102]: FragmentMaterialfSGIX (dynamic) */ + "iif\0" + "glFragmentMaterialfSGIX\0" + "\0" + /* _mesa_function_pool[7131]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + "ffffffff\0" + "glTexCoord2fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[7173]: RenderbufferStorageEXT (will be remapped) */ + "iiii\0" + "glRenderbufferStorage\0" + "glRenderbufferStorageEXT\0" + "\0" + /* _mesa_function_pool[7226]: IsFenceNV (will be remapped) */ + "i\0" + "glIsFenceNV\0" + "\0" + /* _mesa_function_pool[7241]: AttachObjectARB (will be remapped) */ + "ii\0" + "glAttachObjectARB\0" + "\0" + /* _mesa_function_pool[7263]: GetFragmentLightivSGIX (dynamic) */ + "iip\0" + "glGetFragmentLightivSGIX\0" + "\0" + /* _mesa_function_pool[7293]: UniformMatrix2fvARB (will be remapped) */ + "iiip\0" + "glUniformMatrix2fv\0" + "glUniformMatrix2fvARB\0" + "\0" + /* _mesa_function_pool[7340]: MultiTexCoord2fARB (offset 386) */ + "iff\0" + "glMultiTexCoord2f\0" + "glMultiTexCoord2fARB\0" + "\0" + /* _mesa_function_pool[7384]: ColorTable (offset 339) */ + "iiiiip\0" + "glColorTable\0" + "glColorTableSGI\0" + "glColorTableEXT\0" + "\0" + /* _mesa_function_pool[7437]: IndexPointer (offset 314) */ + "iip\0" + "glIndexPointer\0" + "\0" + /* _mesa_function_pool[7457]: Accum (offset 213) */ + "if\0" + "glAccum\0" + "\0" + /* _mesa_function_pool[7469]: GetTexImage (offset 281) */ + "iiiip\0" + "glGetTexImage\0" + "\0" + /* _mesa_function_pool[7490]: MapControlPointsNV (dynamic) */ + "iiiiiiiip\0" + "glMapControlPointsNV\0" + "\0" + /* _mesa_function_pool[7522]: ConvolutionFilter2D (offset 349) */ + "iiiiiip\0" + "glConvolutionFilter2D\0" + "glConvolutionFilter2DEXT\0" + "\0" + /* _mesa_function_pool[7578]: Finish (offset 216) */ + "\0" + "glFinish\0" + "\0" + /* _mesa_function_pool[7589]: MapParameterfvNV (dynamic) */ + "iip\0" + "glMapParameterfvNV\0" + "\0" + /* _mesa_function_pool[7613]: ClearStencil (offset 207) */ + "i\0" + "glClearStencil\0" + "\0" + /* _mesa_function_pool[7631]: VertexAttrib3dvARB (will be remapped) */ + "ip\0" + "glVertexAttrib3dv\0" + "glVertexAttrib3dvARB\0" + "\0" + /* _mesa_function_pool[7674]: HintPGI (dynamic) */ + "ii\0" + "glHintPGI\0" + "\0" + /* _mesa_function_pool[7688]: ConvolutionParameteriv (offset 353) */ + "iip\0" + "glConvolutionParameteriv\0" + "glConvolutionParameterivEXT\0" + "\0" + /* _mesa_function_pool[7746]: Color4s (offset 33) */ + "iiii\0" + "glColor4s\0" + "\0" + /* _mesa_function_pool[7762]: InterleavedArrays (offset 317) */ + "iip\0" + "glInterleavedArrays\0" + "\0" + /* _mesa_function_pool[7787]: RasterPos2fv (offset 65) */ + "p\0" + "glRasterPos2fv\0" + "\0" + /* _mesa_function_pool[7805]: TexCoord1fv (offset 97) */ + "p\0" + "glTexCoord1fv\0" + "\0" + /* _mesa_function_pool[7822]: Vertex2d (offset 126) */ + "dd\0" + "glVertex2d\0" + "\0" + /* _mesa_function_pool[7837]: CullParameterdvEXT (will be remapped) */ + "ip\0" + "glCullParameterdvEXT\0" + "\0" + /* _mesa_function_pool[7862]: ProgramNamedParameter4fNV (will be remapped) */ + "iipffff\0" + "glProgramNamedParameter4fNV\0" + "\0" + /* _mesa_function_pool[7899]: Color3fVertex3fSUN (dynamic) */ + "ffffff\0" + "glColor3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[7928]: ProgramEnvParameter4fvARB (will be remapped) */ + "iip\0" + "glProgramEnvParameter4fvARB\0" + "glProgramParameter4fvNV\0" + "\0" + /* _mesa_function_pool[7985]: Color4i (offset 31) */ + "iiii\0" + "glColor4i\0" + "\0" + /* _mesa_function_pool[8001]: Color4f (offset 29) */ + "ffff\0" + "glColor4f\0" + "\0" + /* _mesa_function_pool[8017]: RasterPos4fv (offset 81) */ + "p\0" + "glRasterPos4fv\0" + "\0" + /* _mesa_function_pool[8035]: Color4d (offset 27) */ + "dddd\0" + "glColor4d\0" + "\0" + /* _mesa_function_pool[8051]: ClearIndex (offset 205) */ + "f\0" + "glClearIndex\0" + "\0" + /* _mesa_function_pool[8067]: Color4b (offset 25) */ + "iiii\0" + "glColor4b\0" + "\0" + /* _mesa_function_pool[8083]: LoadMatrixd (offset 292) */ + "p\0" + "glLoadMatrixd\0" + "\0" + /* _mesa_function_pool[8100]: FragmentLightModeliSGIX (dynamic) */ + "ii\0" + "glFragmentLightModeliSGIX\0" + "\0" + /* _mesa_function_pool[8130]: RasterPos2dv (offset 63) */ + "p\0" + "glRasterPos2dv\0" + "\0" + /* _mesa_function_pool[8148]: ConvolutionParameterfv (offset 351) */ + "iip\0" + "glConvolutionParameterfv\0" + "glConvolutionParameterfvEXT\0" + "\0" + /* _mesa_function_pool[8206]: TbufferMask3DFX (dynamic) */ + "i\0" + "glTbufferMask3DFX\0" + "\0" + /* _mesa_function_pool[8227]: GetTexGendv (offset 278) */ + "iip\0" + "glGetTexGendv\0" + "\0" + /* _mesa_function_pool[8246]: LoadProgramNV (will be remapped) */ + "iiip\0" + "glLoadProgramNV\0" + "\0" + /* _mesa_function_pool[8268]: WaitSync (will be remapped) */ + "iii\0" + "glWaitSync\0" + "\0" + /* _mesa_function_pool[8284]: EndList (offset 1) */ + "\0" + "glEndList\0" + "\0" + /* _mesa_function_pool[8296]: VertexAttrib4fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib4fvNV\0" + "\0" + /* _mesa_function_pool[8320]: GetAttachedObjectsARB (will be remapped) */ + "iipp\0" + "glGetAttachedObjectsARB\0" + "\0" + /* _mesa_function_pool[8350]: Uniform3fvARB (will be remapped) */ + "iip\0" + "glUniform3fv\0" + "glUniform3fvARB\0" + "\0" + /* _mesa_function_pool[8384]: EvalCoord1fv (offset 231) */ + "p\0" + "glEvalCoord1fv\0" + "\0" + /* _mesa_function_pool[8402]: DrawRangeElements (offset 338) */ + "iiiiip\0" + "glDrawRangeElements\0" + "glDrawRangeElementsEXT\0" + "\0" + /* _mesa_function_pool[8453]: EvalMesh2 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"glCreateProgram\0" + "\0" + /* _mesa_function_pool[8722]: LoadTransposeMatrixdARB (will be remapped) */ + "p\0" + "glLoadTransposeMatrixd\0" + "glLoadTransposeMatrixdARB\0" + "\0" + /* _mesa_function_pool[8774]: GetMinmax (offset 364) */ + "iiiip\0" + "glGetMinmax\0" + "glGetMinmaxEXT\0" + "\0" + /* _mesa_function_pool[8808]: StencilFuncSeparate (will be remapped) */ + "iiii\0" + "glStencilFuncSeparate\0" + "\0" + /* _mesa_function_pool[8836]: SecondaryColor3sEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3s\0" + "glSecondaryColor3sEXT\0" + "\0" + /* _mesa_function_pool[8882]: Color3fVertex3fvSUN (dynamic) */ + "pp\0" + "glColor3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[8908]: Normal3fv (offset 57) */ + "p\0" + "glNormal3fv\0" + "\0" + /* _mesa_function_pool[8923]: GlobalAlphaFactorbSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactorbSUN\0" + "\0" + /* _mesa_function_pool[8950]: Color3us (offset 23) */ + "iii\0" + "glColor3us\0" + "\0" + /* _mesa_function_pool[8966]: ImageTransformParameterfvHP (dynamic) */ + "iip\0" + "glImageTransformParameterfvHP\0" + "\0" + /* _mesa_function_pool[9001]: VertexAttrib4ivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4iv\0" + "glVertexAttrib4ivARB\0" + "\0" + /* _mesa_function_pool[9044]: End (offset 43) */ + "\0" + "glEnd\0" + "\0" + /* _mesa_function_pool[9052]: VertexAttrib3fNV (will be remapped) */ + "ifff\0" + "glVertexAttrib3fNV\0" + "\0" + /* _mesa_function_pool[9077]: VertexAttribs2dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs2dvNV\0" + "\0" + /* _mesa_function_pool[9103]: GetQueryObjectui64vEXT (will be remapped) */ + "iip\0" + "glGetQueryObjectui64vEXT\0" + "\0" + /* _mesa_function_pool[9133]: MultiTexCoord3fvARB (offset 395) */ + "ip\0" + "glMultiTexCoord3fv\0" + "glMultiTexCoord3fvARB\0" + "\0" + /* _mesa_function_pool[9178]: SecondaryColor3dEXT (will be remapped) */ + "ddd\0" + "glSecondaryColor3d\0" + "glSecondaryColor3dEXT\0" + "\0" + /* _mesa_function_pool[9224]: Color3ub (offset 19) */ + "iii\0" + "glColor3ub\0" + "\0" + /* _mesa_function_pool[9240]: GetProgramParameterfvNV (will be remapped) */ + "iiip\0" + "glGetProgramParameterfvNV\0" + "\0" + /* _mesa_function_pool[9272]: TangentPointerEXT (dynamic) */ + "iip\0" + "glTangentPointerEXT\0" + "\0" + /* _mesa_function_pool[9297]: Color4fNormal3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[9332]: GetInstrumentsSGIX (dynamic) */ + "\0" + "glGetInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[9355]: Color3ui (offset 21) */ + "iii\0" + "glColor3ui\0" + "\0" + /* _mesa_function_pool[9371]: EvalMapsNV (dynamic) */ + "ii\0" + "glEvalMapsNV\0" + "\0" + /* _mesa_function_pool[9388]: TexSubImage2D (offset 333) */ + "iiiiiiiip\0" + "glTexSubImage2D\0" + "glTexSubImage2DEXT\0" + "\0" + /* _mesa_function_pool[9434]: FragmentLightivSGIX (dynamic) */ + "iip\0" + "glFragmentLightivSGIX\0" + "\0" + /* _mesa_function_pool[9461]: GetTexParameterPointervAPPLE (will be remapped) */ + "iip\0" + "glGetTexParameterPointervAPPLE\0" + "\0" + /* _mesa_function_pool[9497]: TexGenfv (offset 191) */ + "iip\0" + "glTexGenfv\0" + "\0" + /* _mesa_function_pool[9513]: PixelTransformParameterfvEXT (dynamic) */ + "iip\0" + "glPixelTransformParameterfvEXT\0" + "\0" + /* _mesa_function_pool[9549]: VertexAttrib4bvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4bv\0" + "glVertexAttrib4bvARB\0" + "\0" + /* _mesa_function_pool[9592]: AlphaFragmentOp2ATI (will be remapped) */ + "iiiiiiiii\0" + "glAlphaFragmentOp2ATI\0" + "\0" + /* _mesa_function_pool[9625]: MultiTexCoord4sARB (offset 406) */ + "iiiii\0" + "glMultiTexCoord4s\0" + "glMultiTexCoord4sARB\0" + "\0" + /* _mesa_function_pool[9671]: GetFragmentMaterialivSGIX (dynamic) */ + "iip\0" + "glGetFragmentMaterialivSGIX\0" + "\0" + /* _mesa_function_pool[9704]: WindowPos4dMESA (will be remapped) */ + "dddd\0" + "glWindowPos4dMESA\0" + "\0" + /* _mesa_function_pool[9728]: WeightPointerARB (dynamic) */ + "iiip\0" + "glWeightPointerARB\0" + "\0" + /* _mesa_function_pool[9753]: WindowPos2dMESA (will be remapped) */ + "dd\0" + "glWindowPos2d\0" + "glWindowPos2dARB\0" + "glWindowPos2dMESA\0" + "\0" + /* _mesa_function_pool[9806]: FramebufferTexture3DEXT (will be remapped) */ + "iiiiii\0" + "glFramebufferTexture3D\0" + "glFramebufferTexture3DEXT\0" + "\0" + /* _mesa_function_pool[9863]: BlendEquation (offset 337) */ + "i\0" + "glBlendEquation\0" + "glBlendEquationEXT\0" + "\0" + /* _mesa_function_pool[9901]: VertexAttrib3dNV (will be remapped) */ + "iddd\0" + "glVertexAttrib3dNV\0" + "\0" + /* _mesa_function_pool[9926]: VertexAttrib3dARB (will be remapped) */ + "iddd\0" + "glVertexAttrib3d\0" + "glVertexAttrib3dARB\0" + "\0" + /* _mesa_function_pool[9969]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + "ppppp\0" + "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[10033]: VertexAttrib4fARB (will be remapped) */ + "iffff\0" + "glVertexAttrib4f\0" + "glVertexAttrib4fARB\0" + "\0" + /* _mesa_function_pool[10077]: GetError (offset 261) */ + "\0" + "glGetError\0" + "\0" + /* _mesa_function_pool[10090]: IndexFuncEXT (dynamic) */ + "if\0" + "glIndexFuncEXT\0" + "\0" + /* _mesa_function_pool[10109]: TexCoord3dv (offset 111) */ + "p\0" + "glTexCoord3dv\0" + "\0" + /* _mesa_function_pool[10126]: Indexdv (offset 45) */ + "p\0" + "glIndexdv\0" + "\0" + /* _mesa_function_pool[10139]: FramebufferTexture2DEXT (will be remapped) */ + "iiiii\0" + "glFramebufferTexture2D\0" + "glFramebufferTexture2DEXT\0" + "\0" + /* _mesa_function_pool[10195]: Normal3s (offset 60) */ + "iii\0" + "glNormal3s\0" + "\0" + /* _mesa_function_pool[10211]: PushName (offset 201) */ + "i\0" + "glPushName\0" + "\0" + /* _mesa_function_pool[10225]: MultiTexCoord2dvARB (offset 385) */ + "ip\0" + "glMultiTexCoord2dv\0" + "glMultiTexCoord2dvARB\0" + "\0" + /* _mesa_function_pool[10270]: CullParameterfvEXT (will be remapped) */ + "ip\0" + 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_mesa_function_pool[10781]: Indexf (offset 46) */ + "f\0" + "glIndexf\0" + "\0" + /* _mesa_function_pool[10793]: GetImageTransformParameterivHP (dynamic) */ + "iip\0" + "glGetImageTransformParameterivHP\0" + "\0" + /* _mesa_function_pool[10831]: Indexd (offset 44) */ + "d\0" + "glIndexd\0" + "\0" + /* _mesa_function_pool[10843]: GetMaterialiv (offset 270) */ + "iip\0" + "glGetMaterialiv\0" + "\0" + /* _mesa_function_pool[10864]: StencilOp (offset 244) */ + "iii\0" + "glStencilOp\0" + "\0" + /* _mesa_function_pool[10881]: WindowPos4ivMESA (will be remapped) */ + "p\0" + "glWindowPos4ivMESA\0" + "\0" + /* _mesa_function_pool[10903]: MultiTexCoord3svARB (offset 399) */ + "ip\0" + "glMultiTexCoord3sv\0" + "glMultiTexCoord3svARB\0" + "\0" + /* _mesa_function_pool[10948]: TexEnvfv (offset 185) */ + "iip\0" + "glTexEnvfv\0" + "\0" + /* _mesa_function_pool[10964]: MultiTexCoord4iARB (offset 404) */ + "iiiii\0" + "glMultiTexCoord4i\0" + "glMultiTexCoord4iARB\0" + "\0" + /* 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ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + "pppp\0" + "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[11261]: Color4bv (offset 26) */ + "p\0" + "glColor4bv\0" + "\0" + /* _mesa_function_pool[11275]: VertexPointer (offset 321) */ + "iiip\0" + "glVertexPointer\0" + "\0" + /* _mesa_function_pool[11297]: SecondaryColor3uiEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3ui\0" + "glSecondaryColor3uiEXT\0" + "\0" + /* _mesa_function_pool[11345]: StartInstrumentsSGIX (dynamic) */ + "\0" + "glStartInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[11370]: SecondaryColor3usvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3usv\0" + "glSecondaryColor3usvEXT\0" + "\0" + /* _mesa_function_pool[11418]: VertexAttrib2fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib2fvNV\0" + "\0" + /* _mesa_function_pool[11442]: ProgramLocalParameter4dvARB (will be remapped) */ + "iip\0" + "glProgramLocalParameter4dvARB\0" + "\0" + /* _mesa_function_pool[11477]: DeleteLists (offset 4) */ + "ii\0" + "glDeleteLists\0" + "\0" + /* _mesa_function_pool[11495]: LogicOp (offset 242) */ + "i\0" + "glLogicOp\0" + "\0" + /* _mesa_function_pool[11508]: MatrixIndexuivARB (dynamic) */ + "ip\0" + "glMatrixIndexuivARB\0" + "\0" + /* _mesa_function_pool[11532]: Vertex2s (offset 132) */ + "ii\0" + "glVertex2s\0" + "\0" + /* _mesa_function_pool[11547]: RenderbufferStorageMultisample (will be remapped) */ + "iiiii\0" + "glRenderbufferStorageMultisample\0" + "glRenderbufferStorageMultisampleEXT\0" + "\0" + /* _mesa_function_pool[11623]: TexCoord4fv (offset 121) */ + "p\0" + "glTexCoord4fv\0" + "\0" + /* _mesa_function_pool[11640]: Tangent3sEXT (dynamic) */ + "iii\0" + "glTangent3sEXT\0" + "\0" + /* _mesa_function_pool[11660]: GlobalAlphaFactorfSUN (dynamic) */ + "f\0" + "glGlobalAlphaFactorfSUN\0" + "\0" + /* _mesa_function_pool[11687]: MultiTexCoord3iARB (offset 396) */ + "iiii\0" + "glMultiTexCoord3i\0" + "glMultiTexCoord3iARB\0" + "\0" + /* _mesa_function_pool[11732]: IsProgram (will be remapped) */ + "i\0" + "glIsProgram\0" + "\0" + /* _mesa_function_pool[11747]: TexCoordPointerListIBM (dynamic) */ + "iiipi\0" + "glTexCoordPointerListIBM\0" + "\0" + /* _mesa_function_pool[11779]: GlobalAlphaFactorusSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactorusSUN\0" + "\0" + /* _mesa_function_pool[11807]: VertexAttrib2dvNV (will be remapped) */ + "ip\0" + "glVertexAttrib2dvNV\0" + "\0" + /* _mesa_function_pool[11831]: FramebufferRenderbufferEXT (will be remapped) */ + "iiii\0" + "glFramebufferRenderbuffer\0" + "glFramebufferRenderbufferEXT\0" + "\0" + /* _mesa_function_pool[11892]: VertexAttrib1dvNV (will be remapped) */ + "ip\0" + "glVertexAttrib1dvNV\0" + "\0" + /* _mesa_function_pool[11916]: GenTextures (offset 328) */ + "ip\0" + "glGenTextures\0" + "glGenTexturesEXT\0" + "\0" + /* _mesa_function_pool[11951]: SetFenceNV (will be remapped) */ + "ii\0" + "glSetFenceNV\0" + "\0" + /* _mesa_function_pool[11968]: FramebufferTexture1DEXT (will be remapped) */ + "iiiii\0" + "glFramebufferTexture1D\0" + "glFramebufferTexture1DEXT\0" + "\0" + /* _mesa_function_pool[12024]: GetCombinerOutputParameterivNV (will be remapped) */ + "iiip\0" + "glGetCombinerOutputParameterivNV\0" + "\0" + /* _mesa_function_pool[12063]: PixelTexGenParameterivSGIS (will be remapped) */ + "ip\0" + "glPixelTexGenParameterivSGIS\0" + "\0" + /* _mesa_function_pool[12096]: TextureNormalEXT (dynamic) */ + "i\0" + "glTextureNormalEXT\0" + "\0" + /* _mesa_function_pool[12118]: IndexPointerListIBM (dynamic) */ + "iipi\0" + "glIndexPointerListIBM\0" + "\0" + /* _mesa_function_pool[12146]: WeightfvARB (dynamic) */ + "ip\0" + "glWeightfvARB\0" + "\0" + /* _mesa_function_pool[12164]: RasterPos2sv (offset 69) */ + "p\0" + "glRasterPos2sv\0" + "\0" + /* _mesa_function_pool[12182]: Color4ubv (offset 36) */ + "p\0" + "glColor4ubv\0" + "\0" + /* _mesa_function_pool[12197]: DrawBuffer (offset 202) */ + "i\0" + "glDrawBuffer\0" + "\0" + /* _mesa_function_pool[12213]: TexCoord2fv (offset 105) */ + "p\0" + "glTexCoord2fv\0" + "\0" + /* _mesa_function_pool[12230]: WindowPos4fMESA (will be remapped) */ + "ffff\0" + "glWindowPos4fMESA\0" + "\0" + /* _mesa_function_pool[12254]: TexCoord1sv (offset 101) */ + "p\0" + "glTexCoord1sv\0" + "\0" + /* _mesa_function_pool[12271]: WindowPos3dvMESA (will be remapped) */ + "p\0" + "glWindowPos3dv\0" + "glWindowPos3dvARB\0" + "glWindowPos3dvMESA\0" + "\0" + /* _mesa_function_pool[12326]: DepthFunc (offset 245) */ + "i\0" + "glDepthFunc\0" + "\0" + /* _mesa_function_pool[12341]: PixelMapusv (offset 253) */ + "iip\0" + "glPixelMapusv\0" + "\0" + /* _mesa_function_pool[12360]: GetQueryObjecti64vEXT (will be remapped) */ + "iip\0" + "glGetQueryObjecti64vEXT\0" + "\0" + /* _mesa_function_pool[12389]: MultiTexCoord1dARB (offset 376) */ + "id\0" + "glMultiTexCoord1d\0" + "glMultiTexCoord1dARB\0" + "\0" + /* _mesa_function_pool[12432]: PointParameterivNV (will be remapped) */ + "ip\0" + "glPointParameteriv\0" + "glPointParameterivNV\0" + "\0" + /* _mesa_function_pool[12476]: BlendFunc (offset 241) */ + "ii\0" + "glBlendFunc\0" + "\0" + /* _mesa_function_pool[12492]: Uniform2fvARB (will be remapped) */ + "iip\0" + "glUniform2fv\0" + "glUniform2fvARB\0" + "\0" + /* _mesa_function_pool[12526]: BufferParameteriAPPLE (will be remapped) */ + "iii\0" + "glBufferParameteriAPPLE\0" + "\0" + /* _mesa_function_pool[12555]: MultiTexCoord3dvARB (offset 393) */ + "ip\0" + "glMultiTexCoord3dv\0" + "glMultiTexCoord3dvARB\0" + "\0" + /* _mesa_function_pool[12600]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + "pppp\0" + "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[12656]: DeleteObjectARB (will be remapped) */ + "i\0" + "glDeleteObjectARB\0" + "\0" + /* _mesa_function_pool[12677]: MatrixIndexPointerARB (dynamic) */ + "iiip\0" + "glMatrixIndexPointerARB\0" + "\0" + /* _mesa_function_pool[12707]: ProgramNamedParameter4dvNV (will be remapped) */ + "iipp\0" + "glProgramNamedParameter4dvNV\0" + "\0" + /* _mesa_function_pool[12742]: Tangent3fvEXT (dynamic) */ + "p\0" + "glTangent3fvEXT\0" + "\0" + /* _mesa_function_pool[12761]: Flush (offset 217) */ + "\0" + "glFlush\0" + "\0" + /* _mesa_function_pool[12771]: Color4uiv (offset 38) */ + "p\0" + "glColor4uiv\0" + "\0" + /* _mesa_function_pool[12786]: GenVertexArrays (will be remapped) */ + "ip\0" + "glGenVertexArrays\0" + "\0" + /* _mesa_function_pool[12808]: RasterPos3sv (offset 77) */ + "p\0" + "glRasterPos3sv\0" + "\0" + /* _mesa_function_pool[12826]: BindFramebufferEXT (will be remapped) */ + "ii\0" + "glBindFramebuffer\0" + "glBindFramebufferEXT\0" + "\0" + /* _mesa_function_pool[12869]: ReferencePlaneSGIX (dynamic) */ + "p\0" + "glReferencePlaneSGIX\0" + "\0" + /* _mesa_function_pool[12893]: PushAttrib (offset 219) */ + "i\0" + "glPushAttrib\0" + "\0" + /* _mesa_function_pool[12909]: RasterPos2i (offset 66) */ + "ii\0" + "glRasterPos2i\0" + "\0" + /* _mesa_function_pool[12927]: ValidateProgramARB (will be remapped) */ + "i\0" + "glValidateProgram\0" + "glValidateProgramARB\0" + "\0" + /* _mesa_function_pool[12969]: TexParameteriv (offset 181) */ + "iip\0" + "glTexParameteriv\0" + "\0" + /* _mesa_function_pool[12991]: UnlockArraysEXT (will be remapped) */ + "\0" + "glUnlockArraysEXT\0" + "\0" + /* _mesa_function_pool[13011]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + "ffffffff\0" + "glTexCoord2fColor3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[13052]: WindowPos3fvMESA (will be remapped) */ + "p\0" + "glWindowPos3fv\0" + "glWindowPos3fvARB\0" + "glWindowPos3fvMESA\0" + "\0" + /* _mesa_function_pool[13107]: RasterPos2f (offset 64) */ + "ff\0" + "glRasterPos2f\0" + "\0" + /* _mesa_function_pool[13125]: VertexAttrib1svNV (will be remapped) */ + "ip\0" + "glVertexAttrib1svNV\0" + "\0" + /* _mesa_function_pool[13149]: RasterPos2d (offset 62) */ + "dd\0" + "glRasterPos2d\0" + "\0" + /* _mesa_function_pool[13167]: RasterPos3fv (offset 73) */ + "p\0" + "glRasterPos3fv\0" + "\0" + /* _mesa_function_pool[13185]: CopyTexSubImage3D (offset 373) */ + "iiiiiiiii\0" + "glCopyTexSubImage3D\0" + "glCopyTexSubImage3DEXT\0" + "\0" + /* _mesa_function_pool[13239]: VertexAttrib2dARB (will be remapped) */ + "idd\0" + "glVertexAttrib2d\0" + "glVertexAttrib2dARB\0" + "\0" + /* _mesa_function_pool[13281]: Color4ub (offset 35) */ + "iiii\0" + "glColor4ub\0" + "\0" + /* _mesa_function_pool[13298]: GetInteger64v (will be remapped) */ + "ip\0" + "glGetInteger64v\0" + "\0" + /* _mesa_function_pool[13318]: TextureColorMaskSGIS (dynamic) */ + "iiii\0" + "glTextureColorMaskSGIS\0" + "\0" + /* _mesa_function_pool[13347]: RasterPos2s (offset 68) */ + "ii\0" + "glRasterPos2s\0" + "\0" + /* _mesa_function_pool[13365]: GetColorTable (offset 343) */ + "iiip\0" + "glGetColorTable\0" + "glGetColorTableSGI\0" + "glGetColorTableEXT\0" + "\0" + /* _mesa_function_pool[13425]: SelectBuffer (offset 195) */ + "ip\0" + "glSelectBuffer\0" + "\0" + /* _mesa_function_pool[13444]: Indexiv (offset 49) */ + "p\0" + "glIndexiv\0" + "\0" + /* _mesa_function_pool[13457]: TexCoord3i (offset 114) */ + "iii\0" + "glTexCoord3i\0" + "\0" + /* _mesa_function_pool[13475]: CopyColorTable (offset 342) */ + "iiiii\0" + "glCopyColorTable\0" + "glCopyColorTableSGI\0" + "\0" + /* _mesa_function_pool[13519]: GetHistogramParameterfv (offset 362) */ + "iip\0" + "glGetHistogramParameterfv\0" + "glGetHistogramParameterfvEXT\0" + "\0" + /* _mesa_function_pool[13579]: Frustum (offset 289) */ + "dddddd\0" + "glFrustum\0" + "\0" + /* _mesa_function_pool[13597]: GetString (offset 275) */ + "i\0" + "glGetString\0" + "\0" + /* _mesa_function_pool[13612]: ColorPointervINTEL (dynamic) */ + "iip\0" + "glColorPointervINTEL\0" + "\0" + /* _mesa_function_pool[13638]: TexEnvf (offset 184) */ + "iif\0" + "glTexEnvf\0" + "\0" + /* _mesa_function_pool[13653]: TexCoord3d (offset 110) */ + "ddd\0" + "glTexCoord3d\0" + "\0" + /* _mesa_function_pool[13671]: AlphaFragmentOp1ATI 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116) */ + "iii\0" + "glTexCoord3s\0" + "\0" + /* _mesa_function_pool[13973]: GetTexLevelParameteriv (offset 285) */ + "iiip\0" + "glGetTexLevelParameteriv\0" + "\0" + /* _mesa_function_pool[14004]: CombinerStageParameterfvNV (dynamic) */ + "iip\0" + "glCombinerStageParameterfvNV\0" + "\0" + /* _mesa_function_pool[14038]: StopInstrumentsSGIX (dynamic) */ + "i\0" + "glStopInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[14063]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + "fffffffffffffff\0" + "glTexCoord4fColor4fNormal3fVertex4fSUN\0" + "\0" + /* _mesa_function_pool[14119]: ClearAccum (offset 204) */ + "ffff\0" + "glClearAccum\0" + "\0" + /* _mesa_function_pool[14138]: DeformSGIX (dynamic) */ + "i\0" + "glDeformSGIX\0" + "\0" + /* _mesa_function_pool[14154]: GetVertexAttribfvARB (will be remapped) */ + "iip\0" + "glGetVertexAttribfv\0" + "glGetVertexAttribfvARB\0" + "\0" + /* _mesa_function_pool[14202]: SecondaryColor3ivEXT (will be remapped) */ + "p\0" + "glSecondaryColor3iv\0" + "glSecondaryColor3ivEXT\0" + "\0" + /* _mesa_function_pool[14248]: TexCoord4iv (offset 123) */ + "p\0" + "glTexCoord4iv\0" + "\0" + /* _mesa_function_pool[14265]: UniformMatrix4x2fv (will be remapped) */ + "iiip\0" + "glUniformMatrix4x2fv\0" + "\0" + /* _mesa_function_pool[14292]: GetDetailTexFuncSGIS (dynamic) */ + "ip\0" + "glGetDetailTexFuncSGIS\0" + "\0" + /* _mesa_function_pool[14319]: GetCombinerStageParameterfvNV (dynamic) */ + "iip\0" + "glGetCombinerStageParameterfvNV\0" + "\0" + /* _mesa_function_pool[14356]: PolygonOffset (offset 319) */ + "ff\0" + "glPolygonOffset\0" + "\0" + /* _mesa_function_pool[14376]: BindVertexArray (will be remapped) */ + "i\0" + "glBindVertexArray\0" + "\0" + /* _mesa_function_pool[14397]: Color4ubVertex2fvSUN (dynamic) */ + "pp\0" + "glColor4ubVertex2fvSUN\0" + "\0" + /* _mesa_function_pool[14424]: Rectd (offset 86) */ + "dddd\0" + "glRectd\0" + "\0" + /* _mesa_function_pool[14438]: TexFilterFuncSGIS (dynamic) */ + "iiip\0" + "glTexFilterFuncSGIS\0" + "\0" + /* _mesa_function_pool[14464]: SampleMaskSGIS (will be remapped) */ + "fi\0" + "glSampleMaskSGIS\0" + "glSampleMaskEXT\0" + "\0" + /* _mesa_function_pool[14501]: GetAttribLocationARB (will be remapped) */ + "ip\0" + "glGetAttribLocation\0" + "glGetAttribLocationARB\0" + "\0" + /* _mesa_function_pool[14548]: RasterPos3i (offset 74) */ + "iii\0" + "glRasterPos3i\0" + "\0" + /* _mesa_function_pool[14567]: VertexAttrib4ubvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4ubv\0" + "glVertexAttrib4ubvARB\0" + "\0" + /* _mesa_function_pool[14612]: DetailTexFuncSGIS (dynamic) */ + "iip\0" + "glDetailTexFuncSGIS\0" + "\0" + /* _mesa_function_pool[14637]: Normal3fVertex3fSUN (dynamic) */ + "ffffff\0" + "glNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[14667]: CopyTexImage2D (offset 324) */ + "iiiiiiii\0" + "glCopyTexImage2D\0" + "glCopyTexImage2DEXT\0" + "\0" + /* _mesa_function_pool[14714]: GetBufferPointervARB (will be remapped) */ + "iip\0" + "glGetBufferPointerv\0" + "glGetBufferPointervARB\0" + "\0" + /* _mesa_function_pool[14762]: ProgramEnvParameter4fARB (will be remapped) */ + "iiffff\0" + "glProgramEnvParameter4fARB\0" + "glProgramParameter4fNV\0" + "\0" + /* _mesa_function_pool[14820]: Uniform3ivARB (will be remapped) */ + "iip\0" + "glUniform3iv\0" + "glUniform3ivARB\0" + "\0" + /* _mesa_function_pool[14854]: Lightfv (offset 160) */ + "iip\0" + "glLightfv\0" + "\0" + /* _mesa_function_pool[14869]: ClearDepth (offset 208) */ + "d\0" + "glClearDepth\0" + "\0" + /* _mesa_function_pool[14885]: GetFenceivNV (will be remapped) */ + "iip\0" + "glGetFenceivNV\0" + "\0" + /* _mesa_function_pool[14905]: WindowPos4dvMESA (will be remapped) */ + "p\0" + "glWindowPos4dvMESA\0" + "\0" + /* _mesa_function_pool[14927]: ColorSubTable (offset 346) */ + "iiiiip\0" + "glColorSubTable\0" + "glColorSubTableEXT\0" + "\0" + /* _mesa_function_pool[14970]: Color4fv (offset 30) */ + "p\0" + "glColor4fv\0" + "\0" + /* _mesa_function_pool[14984]: MultiTexCoord4ivARB (offset 405) */ + "ip\0" + "glMultiTexCoord4iv\0" + "glMultiTexCoord4ivARB\0" + "\0" + /* _mesa_function_pool[15029]: ProgramLocalParameters4fvEXT (will be remapped) */ + "iiip\0" + "glProgramLocalParameters4fvEXT\0" + "\0" + /* _mesa_function_pool[15066]: ColorPointer (offset 308) */ + "iiip\0" + "glColorPointer\0" + "\0" + /* _mesa_function_pool[15087]: Rects (offset 92) */ + "iiii\0" + "glRects\0" + "\0" + /* _mesa_function_pool[15101]: GetMapAttribParameterfvNV (dynamic) */ + "iiip\0" + "glGetMapAttribParameterfvNV\0" + "\0" + /* _mesa_function_pool[15135]: Lightiv (offset 162) */ + "iip\0" + "glLightiv\0" + "\0" + /* _mesa_function_pool[15150]: VertexAttrib4sARB (will be remapped) */ + "iiiii\0" + "glVertexAttrib4s\0" + "glVertexAttrib4sARB\0" + "\0" + /* _mesa_function_pool[15194]: GetQueryObjectuivARB (will be remapped) */ + "iip\0" + "glGetQueryObjectuiv\0" + "glGetQueryObjectuivARB\0" + "\0" + /* _mesa_function_pool[15242]: GetTexParameteriv (offset 283) */ + "iip\0" + "glGetTexParameteriv\0" + "\0" + /* _mesa_function_pool[15267]: MapParameterivNV (dynamic) */ + "iip\0" + "glMapParameterivNV\0" + "\0" + /* _mesa_function_pool[15291]: GenRenderbuffersEXT (will be remapped) */ + "ip\0" + "glGenRenderbuffers\0" + "glGenRenderbuffersEXT\0" + "\0" + /* _mesa_function_pool[15336]: VertexAttrib2dvARB (will be remapped) */ + "ip\0" + "glVertexAttrib2dv\0" + "glVertexAttrib2dvARB\0" + "\0" + /* _mesa_function_pool[15379]: EdgeFlagPointerEXT (will be remapped) */ + "iip\0" + "glEdgeFlagPointerEXT\0" + "\0" + /* _mesa_function_pool[15405]: VertexAttribs2svNV (will be remapped) */ + "iip\0" + "glVertexAttribs2svNV\0" + "\0" + /* _mesa_function_pool[15431]: WeightbvARB (dynamic) */ + "ip\0" + "glWeightbvARB\0" + "\0" + /* _mesa_function_pool[15449]: VertexAttrib2fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib2fv\0" + "glVertexAttrib2fvARB\0" + "\0" + /* _mesa_function_pool[15492]: GetBufferParameterivARB (will be remapped) */ + "iip\0" + "glGetBufferParameteriv\0" + "glGetBufferParameterivARB\0" + "\0" + /* _mesa_function_pool[15546]: Rectdv (offset 87) */ + "pp\0" + "glRectdv\0" + "\0" + /* _mesa_function_pool[15559]: ListParameteriSGIX (dynamic) */ + "iii\0" + "glListParameteriSGIX\0" + "\0" + /* _mesa_function_pool[15585]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + "iffffffffff\0" + "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[15644]: InstrumentsBufferSGIX (dynamic) */ + "ip\0" + "glInstrumentsBufferSGIX\0" + "\0" + /* _mesa_function_pool[15672]: VertexAttrib4NivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Niv\0" + "glVertexAttrib4NivARB\0" + "\0" + /* _mesa_function_pool[15717]: GetAttachedShaders (will be remapped) */ + "iipp\0" + "glGetAttachedShaders\0" + "\0" + /* _mesa_function_pool[15744]: GenVertexArraysAPPLE (will be remapped) */ + "ip\0" + "glGenVertexArraysAPPLE\0" + "\0" + /* _mesa_function_pool[15771]: Materialiv (offset 172) */ + "iip\0" + "glMaterialiv\0" + "\0" + /* _mesa_function_pool[15789]: PushClientAttrib (offset 335) */ + "i\0" + "glPushClientAttrib\0" + "\0" + /* _mesa_function_pool[15811]: ProgramEnvParameters4fvEXT (will be remapped) */ + "iiip\0" + "glProgramEnvParameters4fvEXT\0" + "\0" + /* _mesa_function_pool[15846]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + "pppp\0" + "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[15892]: WindowPos2iMESA (will be remapped) */ + "ii\0" + "glWindowPos2i\0" + "glWindowPos2iARB\0" + "glWindowPos2iMESA\0" + "\0" + /* _mesa_function_pool[15945]: SecondaryColor3fvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3fv\0" + "glSecondaryColor3fvEXT\0" + "\0" + /* _mesa_function_pool[15991]: PolygonMode (offset 174) */ + "ii\0" + "glPolygonMode\0" + "\0" + /* _mesa_function_pool[16009]: CompressedTexSubImage1DARB (will be remapped) */ + "iiiiiip\0" + "glCompressedTexSubImage1D\0" + "glCompressedTexSubImage1DARB\0" + "\0" + /* _mesa_function_pool[16073]: GetVertexAttribivNV (will be remapped) */ + "iip\0" + "glGetVertexAttribivNV\0" + "\0" + /* _mesa_function_pool[16100]: GetProgramStringARB (will be remapped) */ + "iip\0" + "glGetProgramStringARB\0" + "\0" + /* _mesa_function_pool[16127]: TexBumpParameterfvATI (will be remapped) */ + "ip\0" + "glTexBumpParameterfvATI\0" + "\0" + /* _mesa_function_pool[16155]: CompileShaderARB (will be remapped) */ + "i\0" + "glCompileShader\0" + "glCompileShaderARB\0" + "\0" + /* _mesa_function_pool[16193]: DeleteShader (will be remapped) */ + "i\0" + "glDeleteShader\0" + "\0" + /* _mesa_function_pool[16211]: DisableClientState (offset 309) */ + "i\0" + "glDisableClientState\0" + "\0" + /* _mesa_function_pool[16235]: TexGeni (offset 192) */ + "iii\0" + "glTexGeni\0" + "\0" + /* _mesa_function_pool[16250]: TexGenf (offset 190) */ + "iif\0" + "glTexGenf\0" + "\0" + /* _mesa_function_pool[16265]: Uniform3fARB (will be remapped) */ + "ifff\0" + "glUniform3f\0" + "glUniform3fARB\0" + "\0" + /* _mesa_function_pool[16298]: TexGend (offset 188) */ + "iid\0" + "glTexGend\0" + "\0" + /* _mesa_function_pool[16313]: ListParameterfvSGIX (dynamic) */ + "iip\0" + "glListParameterfvSGIX\0" + "\0" + /* _mesa_function_pool[16340]: GetPolygonStipple (offset 274) */ + "p\0" + "glGetPolygonStipple\0" + "\0" + /* _mesa_function_pool[16363]: Tangent3dvEXT (dynamic) */ + "p\0" + "glTangent3dvEXT\0" + "\0" + /* _mesa_function_pool[16382]: GetVertexAttribfvNV (will be remapped) */ + "iip\0" + "glGetVertexAttribfvNV\0" + "\0" + /* _mesa_function_pool[16409]: WindowPos3sMESA (will be remapped) */ + "iii\0" + "glWindowPos3s\0" + "glWindowPos3sARB\0" + "glWindowPos3sMESA\0" + "\0" + /* _mesa_function_pool[16463]: VertexAttrib2svNV (will be remapped) */ + "ip\0" + "glVertexAttrib2svNV\0" + "\0" + /* _mesa_function_pool[16487]: VertexAttribs1fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs1fvNV\0" + "\0" + /* _mesa_function_pool[16513]: TexCoord2fVertex3fvSUN (dynamic) */ + "pp\0" + "glTexCoord2fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[16542]: WindowPos4sMESA (will be remapped) */ + "iiii\0" + "glWindowPos4sMESA\0" + "\0" + /* _mesa_function_pool[16566]: VertexAttrib4NuivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nuiv\0" + "glVertexAttrib4NuivARB\0" + "\0" + /* _mesa_function_pool[16613]: ClientActiveTextureARB (offset 375) */ + "i\0" + "glClientActiveTexture\0" + "glClientActiveTextureARB\0" + "\0" + /* _mesa_function_pool[16663]: PixelTexGenSGIX (will be remapped) */ + "i\0" + "glPixelTexGenSGIX\0" + "\0" + /* _mesa_function_pool[16684]: ReplacementCodeusvSUN (dynamic) */ + "p\0" + "glReplacementCodeusvSUN\0" + "\0" + /* _mesa_function_pool[16711]: Uniform4fARB (will be remapped) */ + "iffff\0" + "glUniform4f\0" + "glUniform4fARB\0" + "\0" + /* _mesa_function_pool[16745]: Color4sv (offset 34) */ + "p\0" + "glColor4sv\0" + "\0" + /* _mesa_function_pool[16759]: FlushMappedBufferRange (will be remapped) */ + "iii\0" + "glFlushMappedBufferRange\0" + "\0" + /* _mesa_function_pool[16789]: IsProgramNV (will be remapped) */ + "i\0" + "glIsProgramARB\0" + "glIsProgramNV\0" + "\0" + /* _mesa_function_pool[16821]: FlushMappedBufferRangeAPPLE (will be remapped) */ + "iii\0" + "glFlushMappedBufferRangeAPPLE\0" + "\0" + /* _mesa_function_pool[16856]: PixelZoom (offset 246) */ + "ff\0" + "glPixelZoom\0" + "\0" + /* _mesa_function_pool[16872]: ReplacementCodePointerSUN (dynamic) */ + "iip\0" + "glReplacementCodePointerSUN\0" + "\0" + /* _mesa_function_pool[16905]: ProgramEnvParameter4dARB (will be remapped) */ + "iidddd\0" + "glProgramEnvParameter4dARB\0" + "glProgramParameter4dNV\0" + "\0" + /* _mesa_function_pool[16963]: ColorTableParameterfv (offset 340) */ + "iip\0" + "glColorTableParameterfv\0" + "glColorTableParameterfvSGI\0" + "\0" + /* _mesa_function_pool[17019]: FragmentLightModelfSGIX (dynamic) */ + "if\0" + "glFragmentLightModelfSGIX\0" + "\0" + /* _mesa_function_pool[17049]: Binormal3bvEXT (dynamic) */ + "p\0" + "glBinormal3bvEXT\0" + "\0" + /* _mesa_function_pool[17069]: PixelMapuiv (offset 252) */ + "iip\0" + "glPixelMapuiv\0" + "\0" + /* _mesa_function_pool[17088]: Color3dv (offset 12) */ + "p\0" + "glColor3dv\0" + "\0" + /* _mesa_function_pool[17102]: IsTexture (offset 330) */ + "i\0" + "glIsTexture\0" + "glIsTextureEXT\0" + "\0" + /* _mesa_function_pool[17132]: VertexWeightfvEXT (dynamic) */ + "p\0" + "glVertexWeightfvEXT\0" + "\0" + /* _mesa_function_pool[17155]: VertexAttrib1dARB (will be remapped) */ + "id\0" + "glVertexAttrib1d\0" + "glVertexAttrib1dARB\0" + "\0" + /* _mesa_function_pool[17196]: ImageTransformParameterivHP (dynamic) */ + "iip\0" + "glImageTransformParameterivHP\0" + "\0" + /* _mesa_function_pool[17231]: TexCoord4i (offset 122) */ + "iiii\0" + "glTexCoord4i\0" + "\0" + /* _mesa_function_pool[17250]: DeleteQueriesARB (will be remapped) */ + "ip\0" + "glDeleteQueries\0" + "glDeleteQueriesARB\0" + "\0" + /* _mesa_function_pool[17289]: Color4ubVertex2fSUN (dynamic) */ + "iiiiff\0" + "glColor4ubVertex2fSUN\0" + "\0" + /* _mesa_function_pool[17319]: FragmentColorMaterialSGIX (dynamic) */ + "ii\0" + "glFragmentColorMaterialSGIX\0" + "\0" + /* _mesa_function_pool[17351]: CurrentPaletteMatrixARB (dynamic) */ + "i\0" + "glCurrentPaletteMatrixARB\0" + "\0" + /* _mesa_function_pool[17380]: GetMapdv (offset 266) */ + "iip\0" + "glGetMapdv\0" + "\0" + /* _mesa_function_pool[17396]: SamplePatternSGIS (will be remapped) */ + "i\0" + "glSamplePatternSGIS\0" + "glSamplePatternEXT\0" + "\0" + /* _mesa_function_pool[17438]: PixelStoref (offset 249) */ + "if\0" + "glPixelStoref\0" + "\0" + /* _mesa_function_pool[17456]: IsQueryARB (will be remapped) */ + "i\0" + "glIsQuery\0" + "glIsQueryARB\0" + "\0" + /* _mesa_function_pool[17482]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + "iiiiifff\0" + "glReplacementCodeuiColor4ubVertex3fSUN\0" + "\0" + /* _mesa_function_pool[17531]: PixelStorei (offset 250) */ + "ii\0" + "glPixelStorei\0" + "\0" + /* _mesa_function_pool[17549]: VertexAttrib4usvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4usv\0" + "glVertexAttrib4usvARB\0" + "\0" + /* _mesa_function_pool[17594]: LinkProgramARB (will be remapped) */ + "i\0" + "glLinkProgram\0" + "glLinkProgramARB\0" + "\0" + /* _mesa_function_pool[17628]: VertexAttrib2fNV (will be remapped) */ + "iff\0" + "glVertexAttrib2fNV\0" + "\0" + /* _mesa_function_pool[17652]: ShaderSourceARB (will be remapped) */ + "iipp\0" + "glShaderSource\0" + "glShaderSourceARB\0" + "\0" + /* _mesa_function_pool[17691]: FragmentMaterialiSGIX (dynamic) */ + "iii\0" + "glFragmentMaterialiSGIX\0" + "\0" + /* _mesa_function_pool[17720]: EvalCoord2dv (offset 233) */ + "p\0" + "glEvalCoord2dv\0" + "\0" + /* _mesa_function_pool[17738]: VertexAttrib3svARB (will be remapped) */ + "ip\0" + "glVertexAttrib3sv\0" + "glVertexAttrib3svARB\0" + "\0" + /* _mesa_function_pool[17781]: ColorMaterial (offset 151) */ + "ii\0" + "glColorMaterial\0" + "\0" + /* _mesa_function_pool[17801]: CompressedTexSubImage3DARB (will be remapped) */ + "iiiiiiiiiip\0" + "glCompressedTexSubImage3D\0" + "glCompressedTexSubImage3DARB\0" + "\0" + /* _mesa_function_pool[17869]: WindowPos2ivMESA (will be remapped) */ + "p\0" + "glWindowPos2iv\0" + "glWindowPos2ivARB\0" + "glWindowPos2ivMESA\0" + "\0" + /* _mesa_function_pool[17924]: IsFramebufferEXT (will be remapped) */ + "i\0" + "glIsFramebuffer\0" + "glIsFramebufferEXT\0" + "\0" + /* _mesa_function_pool[17962]: Uniform4ivARB (will be remapped) */ + "iip\0" + "glUniform4iv\0" + "glUniform4ivARB\0" + "\0" + /* _mesa_function_pool[17996]: GetVertexAttribdvARB (will be remapped) */ + "iip\0" + "glGetVertexAttribdv\0" + "glGetVertexAttribdvARB\0" + "\0" + /* _mesa_function_pool[18044]: TexBumpParameterivATI (will be remapped) */ + "ip\0" + "glTexBumpParameterivATI\0" + "\0" + /* _mesa_function_pool[18072]: GetSeparableFilter (offset 359) */ + "iiippp\0" + "glGetSeparableFilter\0" + "glGetSeparableFilterEXT\0" + "\0" + /* _mesa_function_pool[18125]: Binormal3dEXT (dynamic) */ + "ddd\0" + "glBinormal3dEXT\0" + "\0" + /* _mesa_function_pool[18146]: SpriteParameteriSGIX (dynamic) */ + "ii\0" + "glSpriteParameteriSGIX\0" + "\0" + /* _mesa_function_pool[18173]: RequestResidentProgramsNV (will be remapped) */ + "ip\0" + "glRequestResidentProgramsNV\0" + "\0" + /* _mesa_function_pool[18205]: TagSampleBufferSGIX (dynamic) */ + "\0" + "glTagSampleBufferSGIX\0" + "\0" + /* _mesa_function_pool[18229]: ReplacementCodeusSUN (dynamic) */ + "i\0" + "glReplacementCodeusSUN\0" + "\0" + /* _mesa_function_pool[18255]: FeedbackBuffer (offset 194) */ + "iip\0" + "glFeedbackBuffer\0" + "\0" + /* _mesa_function_pool[18277]: RasterPos2iv (offset 67) */ + "p\0" + "glRasterPos2iv\0" + "\0" + /* _mesa_function_pool[18295]: TexImage1D (offset 182) */ + "iiiiiiip\0" + "glTexImage1D\0" + "\0" + /* _mesa_function_pool[18318]: ListParameterivSGIX (dynamic) */ + "iip\0" + "glListParameterivSGIX\0" + "\0" + /* _mesa_function_pool[18345]: MultiDrawElementsEXT (will be remapped) */ + "ipipi\0" + "glMultiDrawElements\0" + "glMultiDrawElementsEXT\0" + "\0" + /* _mesa_function_pool[18395]: Color3s (offset 17) */ + "iii\0" + "glColor3s\0" + "\0" + /* _mesa_function_pool[18410]: Uniform1ivARB (will be remapped) */ + "iip\0" + "glUniform1iv\0" + "glUniform1ivARB\0" + "\0" + /* _mesa_function_pool[18444]: WindowPos2sMESA (will be remapped) */ + "ii\0" + "glWindowPos2s\0" + "glWindowPos2sARB\0" + "glWindowPos2sMESA\0" + "\0" + /* _mesa_function_pool[18497]: WeightusvARB (dynamic) */ + "ip\0" + "glWeightusvARB\0" + "\0" + /* _mesa_function_pool[18516]: TexCoordPointer (offset 320) */ + "iiip\0" + "glTexCoordPointer\0" + "\0" + /* _mesa_function_pool[18540]: FogCoordPointerEXT (will be remapped) */ + "iip\0" + "glFogCoordPointer\0" + "glFogCoordPointerEXT\0" + "\0" + /* _mesa_function_pool[18584]: IndexMaterialEXT (dynamic) */ + "ii\0" + "glIndexMaterialEXT\0" + "\0" + /* _mesa_function_pool[18607]: Color3i (offset 15) */ + "iii\0" + "glColor3i\0" + "\0" + /* _mesa_function_pool[18622]: FrontFace (offset 157) */ + "i\0" + "glFrontFace\0" + "\0" + /* _mesa_function_pool[18637]: EvalCoord2d (offset 232) */ + "dd\0" + "glEvalCoord2d\0" + "\0" + /* _mesa_function_pool[18655]: SecondaryColor3ubvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3ubv\0" + "glSecondaryColor3ubvEXT\0" + "\0" + /* _mesa_function_pool[18703]: EvalCoord2f (offset 234) */ + "ff\0" + "glEvalCoord2f\0" + "\0" + /* _mesa_function_pool[18721]: VertexAttrib4dvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4dv\0" + "glVertexAttrib4dvARB\0" + "\0" + /* _mesa_function_pool[18764]: BindAttribLocationARB (will be remapped) */ + "iip\0" + "glBindAttribLocation\0" + "glBindAttribLocationARB\0" + "\0" + /* _mesa_function_pool[18814]: Color3b (offset 9) */ + "iii\0" + "glColor3b\0" + "\0" + /* _mesa_function_pool[18829]: MultiTexCoord2dARB (offset 384) */ + "idd\0" + "glMultiTexCoord2d\0" + "glMultiTexCoord2dARB\0" + "\0" + /* _mesa_function_pool[18873]: ExecuteProgramNV (will be remapped) */ + "iip\0" + "glExecuteProgramNV\0" + "\0" + /* _mesa_function_pool[18897]: Color3f (offset 13) */ + "fff\0" + "glColor3f\0" + "\0" + /* _mesa_function_pool[18912]: LightEnviSGIX (dynamic) */ + "ii\0" + "glLightEnviSGIX\0" + "\0" + /* _mesa_function_pool[18932]: Color3d (offset 11) */ + "ddd\0" + "glColor3d\0" + "\0" + /* _mesa_function_pool[18947]: Normal3dv (offset 55) */ + "p\0" + "glNormal3dv\0" + "\0" + /* _mesa_function_pool[18962]: Lightf (offset 159) */ + "iif\0" + "glLightf\0" + "\0" + /* _mesa_function_pool[18976]: ReplacementCodeuiSUN (dynamic) */ + "i\0" + "glReplacementCodeuiSUN\0" + "\0" + /* _mesa_function_pool[19002]: MatrixMode (offset 293) */ + "i\0" + "glMatrixMode\0" + "\0" + /* _mesa_function_pool[19018]: GetPixelMapusv (offset 273) */ + "ip\0" + "glGetPixelMapusv\0" + "\0" + /* _mesa_function_pool[19039]: Lighti (offset 161) */ + "iii\0" + "glLighti\0" + "\0" + /* _mesa_function_pool[19053]: VertexAttribPointerNV (will be remapped) */ + "iiiip\0" + "glVertexAttribPointerNV\0" + "\0" + /* _mesa_function_pool[19084]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + "iiip\0" + "glGetFramebufferAttachmentParameteriv\0" + "glGetFramebufferAttachmentParameterivEXT\0" + "\0" + /* _mesa_function_pool[19169]: PixelTransformParameterfEXT (dynamic) */ + "iif\0" + "glPixelTransformParameterfEXT\0" + "\0" + /* _mesa_function_pool[19204]: MultiTexCoord4dvARB (offset 401) */ + "ip\0" + "glMultiTexCoord4dv\0" + "glMultiTexCoord4dvARB\0" + "\0" + /* _mesa_function_pool[19249]: PixelTransformParameteriEXT (dynamic) */ + "iii\0" + "glPixelTransformParameteriEXT\0" + "\0" + /* _mesa_function_pool[19284]: GetDoublev (offset 260) */ + "ip\0" + "glGetDoublev\0" + "\0" + /* _mesa_function_pool[19301]: MultMatrixd (offset 295) */ + "p\0" + "glMultMatrixd\0" + "\0" + /* _mesa_function_pool[19318]: MultMatrixf (offset 294) */ + "p\0" + "glMultMatrixf\0" + "\0" + /* _mesa_function_pool[19335]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + "ffiiiifff\0" + "glTexCoord2fColor4ubVertex3fSUN\0" + "\0" + /* _mesa_function_pool[19378]: Uniform1iARB (will be remapped) */ + "ii\0" + "glUniform1i\0" + "glUniform1iARB\0" + "\0" + /* _mesa_function_pool[19409]: VertexAttribPointerARB (will be remapped) */ + "iiiiip\0" + "glVertexAttribPointer\0" + "glVertexAttribPointerARB\0" + "\0" + /* _mesa_function_pool[19464]: SharpenTexFuncSGIS (dynamic) */ + "iip\0" + "glSharpenTexFuncSGIS\0" + "\0" + /* _mesa_function_pool[19490]: MultiTexCoord4fvARB (offset 403) */ + "ip\0" + "glMultiTexCoord4fv\0" + "glMultiTexCoord4fvARB\0" + "\0" + /* _mesa_function_pool[19535]: UniformMatrix2x3fv (will be remapped) */ + "iiip\0" + "glUniformMatrix2x3fv\0" + "\0" + /* _mesa_function_pool[19562]: TrackMatrixNV (will be remapped) */ + "iiii\0" + "glTrackMatrixNV\0" + "\0" + /* _mesa_function_pool[19584]: CombinerParameteriNV (will be remapped) */ + "ii\0" + "glCombinerParameteriNV\0" + "\0" + /* _mesa_function_pool[19611]: DeleteAsyncMarkersSGIX (dynamic) */ + "ii\0" + "glDeleteAsyncMarkersSGIX\0" + "\0" + /* _mesa_function_pool[19640]: IsAsyncMarkerSGIX (dynamic) */ + "i\0" + "glIsAsyncMarkerSGIX\0" + "\0" + /* _mesa_function_pool[19663]: FrameZoomSGIX (dynamic) */ + "i\0" + "glFrameZoomSGIX\0" + "\0" + /* _mesa_function_pool[19682]: Normal3fVertex3fvSUN (dynamic) */ + "pp\0" + "glNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[19709]: RasterPos4sv (offset 85) */ + "p\0" + "glRasterPos4sv\0" + "\0" + /* _mesa_function_pool[19727]: VertexAttrib4NsvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nsv\0" + "glVertexAttrib4NsvARB\0" + "\0" + /* _mesa_function_pool[19772]: VertexAttrib3fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib3fv\0" + "glVertexAttrib3fvARB\0" + "\0" + /* _mesa_function_pool[19815]: ClearColor (offset 206) */ + "ffff\0" + "glClearColor\0" + "\0" + /* _mesa_function_pool[19834]: GetSynciv (will be remapped) */ + "iiipp\0" + "glGetSynciv\0" + "\0" + /* _mesa_function_pool[19853]: DeleteFramebuffersEXT (will be remapped) */ + "ip\0" + "glDeleteFramebuffers\0" + "glDeleteFramebuffersEXT\0" + "\0" + /* _mesa_function_pool[19902]: GlobalAlphaFactorsSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactorsSUN\0" + "\0" + /* _mesa_function_pool[19929]: TexEnviv (offset 187) */ + "iip\0" + "glTexEnviv\0" + "\0" + /* _mesa_function_pool[19945]: TexSubImage3D (offset 372) */ + "iiiiiiiiiip\0" + "glTexSubImage3D\0" + "glTexSubImage3DEXT\0" + "\0" + /* _mesa_function_pool[19993]: Tangent3fEXT (dynamic) */ + "fff\0" + "glTangent3fEXT\0" + "\0" + /* _mesa_function_pool[20013]: SecondaryColor3uivEXT (will be remapped) */ + "p\0" + "glSecondaryColor3uiv\0" + "glSecondaryColor3uivEXT\0" + "\0" + /* _mesa_function_pool[20061]: MatrixIndexubvARB (dynamic) */ + "ip\0" + "glMatrixIndexubvARB\0" + "\0" + /* _mesa_function_pool[20085]: Color4fNormal3fVertex3fSUN (dynamic) */ + "ffffffffff\0" + "glColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[20126]: PixelTexGenParameterfSGIS (will be remapped) */ + "if\0" + "glPixelTexGenParameterfSGIS\0" + "\0" + /* _mesa_function_pool[20158]: CreateShader (will be remapped) */ + "i\0" + "glCreateShader\0" + "\0" + /* _mesa_function_pool[20176]: GetColorTableParameterfv (offset 344) */ + "iip\0" + "glGetColorTableParameterfv\0" + "glGetColorTableParameterfvSGI\0" + "glGetColorTableParameterfvEXT\0" + "\0" + /* _mesa_function_pool[20268]: FragmentLightModelfvSGIX (dynamic) */ + "ip\0" + "glFragmentLightModelfvSGIX\0" + "\0" + /* _mesa_function_pool[20299]: Bitmap (offset 8) */ + "iiffffp\0" + "glBitmap\0" + "\0" + /* _mesa_function_pool[20317]: MultiTexCoord3fARB (offset 394) */ + "ifff\0" + "glMultiTexCoord3f\0" + "glMultiTexCoord3fARB\0" + "\0" + /* _mesa_function_pool[20362]: GetTexLevelParameterfv (offset 284) */ + "iiip\0" + "glGetTexLevelParameterfv\0" + "\0" + /* _mesa_function_pool[20393]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + "ip\0" + "glGetPixelTexGenParameterfvSGIS\0" + "\0" + /* _mesa_function_pool[20429]: GenFramebuffersEXT (will be remapped) */ + "ip\0" + "glGenFramebuffers\0" + "glGenFramebuffersEXT\0" + "\0" + /* _mesa_function_pool[20472]: GetProgramParameterdvNV (will be remapped) */ + "iiip\0" + "glGetProgramParameterdvNV\0" + "\0" + /* _mesa_function_pool[20504]: Vertex2sv (offset 133) */ + "p\0" + "glVertex2sv\0" + "\0" + /* _mesa_function_pool[20519]: GetIntegerv (offset 263) */ + "ip\0" + "glGetIntegerv\0" + "\0" + /* _mesa_function_pool[20537]: IsVertexArrayAPPLE (will be remapped) */ + "i\0" + "glIsVertexArray\0" + "glIsVertexArrayAPPLE\0" + "\0" + /* _mesa_function_pool[20577]: FragmentLightfvSGIX (dynamic) */ + "iip\0" + "glFragmentLightfvSGIX\0" + "\0" + /* _mesa_function_pool[20604]: DetachShader (will be remapped) */ + "ii\0" + "glDetachShader\0" + "\0" + /* _mesa_function_pool[20623]: VertexAttrib4NubARB (will be remapped) */ + "iiiii\0" + "glVertexAttrib4Nub\0" + "glVertexAttrib4NubARB\0" + "\0" + /* _mesa_function_pool[20671]: GetProgramEnvParameterfvARB (will be remapped) */ + "iip\0" + "glGetProgramEnvParameterfvARB\0" + "\0" + /* _mesa_function_pool[20706]: GetTrackMatrixivNV (will be remapped) */ + "iiip\0" + "glGetTrackMatrixivNV\0" + "\0" + /* _mesa_function_pool[20733]: VertexAttrib3svNV (will be remapped) */ + "ip\0" + "glVertexAttrib3svNV\0" + "\0" + /* _mesa_function_pool[20757]: Uniform4fvARB (will be remapped) */ + "iip\0" + "glUniform4fv\0" + "glUniform4fvARB\0" + "\0" + /* _mesa_function_pool[20791]: MultTransposeMatrixfARB (will be remapped) */ + "p\0" + "glMultTransposeMatrixf\0" + "glMultTransposeMatrixfARB\0" + "\0" + /* _mesa_function_pool[20843]: GetTexEnviv (offset 277) */ + "iip\0" + "glGetTexEnviv\0" + "\0" + /* _mesa_function_pool[20862]: ColorFragmentOp1ATI (will be remapped) */ + "iiiiiii\0" + "glColorFragmentOp1ATI\0" + "\0" + /* _mesa_function_pool[20893]: GetUniformfvARB (will be remapped) */ + "iip\0" + "glGetUniformfv\0" + "glGetUniformfvARB\0" + "\0" + /* _mesa_function_pool[20931]: PopClientAttrib (offset 334) */ + "\0" + "glPopClientAttrib\0" + "\0" + /* _mesa_function_pool[20951]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + "iffffffffffff\0" + "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[21022]: DetachObjectARB (will be remapped) */ + "ii\0" + "glDetachObjectARB\0" + "\0" + /* _mesa_function_pool[21044]: VertexBlendARB (dynamic) */ + "i\0" + "glVertexBlendARB\0" + "\0" + /* _mesa_function_pool[21064]: WindowPos3iMESA (will be remapped) */ + "iii\0" + "glWindowPos3i\0" + "glWindowPos3iARB\0" + "glWindowPos3iMESA\0" + "\0" + /* _mesa_function_pool[21118]: SeparableFilter2D (offset 360) */ + "iiiiiipp\0" + "glSeparableFilter2D\0" + "glSeparableFilter2DEXT\0" + "\0" + /* _mesa_function_pool[21171]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiColor4ubVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[21216]: Map1d (offset 220) */ + "iddiip\0" + "glMap1d\0" + "\0" + /* _mesa_function_pool[21232]: Map1f (offset 221) */ + "iffiip\0" + "glMap1f\0" + "\0" + /* _mesa_function_pool[21248]: CompressedTexImage2DARB (will be remapped) */ + "iiiiiiip\0" + "glCompressedTexImage2D\0" + "glCompressedTexImage2DARB\0" + "\0" + /* _mesa_function_pool[21307]: ArrayElement (offset 306) */ + "i\0" + "glArrayElement\0" + "glArrayElementEXT\0" + "\0" + /* _mesa_function_pool[21343]: TexImage2D (offset 183) */ + "iiiiiiiip\0" + "glTexImage2D\0" + "\0" + /* _mesa_function_pool[21367]: DepthBoundsEXT (will be remapped) */ + "dd\0" + "glDepthBoundsEXT\0" + "\0" + /* _mesa_function_pool[21388]: ProgramParameters4fvNV (will be remapped) */ + "iiip\0" + "glProgramParameters4fvNV\0" + "\0" + /* _mesa_function_pool[21419]: DeformationMap3fSGIX (dynamic) */ + "iffiiffiiffiip\0" + "glDeformationMap3fSGIX\0" + "\0" + /* _mesa_function_pool[21458]: GetProgramivNV (will be remapped) */ + "iip\0" + "glGetProgramivNV\0" + "\0" + /* _mesa_function_pool[21480]: GetMinmaxParameteriv (offset 366) */ + "iip\0" + "glGetMinmaxParameteriv\0" + "glGetMinmaxParameterivEXT\0" + "\0" + /* _mesa_function_pool[21534]: PixelTransferf (offset 247) */ + "if\0" + "glPixelTransferf\0" + "\0" + /* _mesa_function_pool[21555]: CopyTexImage1D (offset 323) */ + "iiiiiii\0" + "glCopyTexImage1D\0" + "glCopyTexImage1DEXT\0" + "\0" + /* _mesa_function_pool[21601]: PushMatrix (offset 298) */ + "\0" + "glPushMatrix\0" + "\0" + /* _mesa_function_pool[21616]: Fogiv (offset 156) */ + "ip\0" + "glFogiv\0" + "\0" + /* _mesa_function_pool[21628]: TexCoord1dv (offset 95) */ + "p\0" + "glTexCoord1dv\0" + "\0" + /* _mesa_function_pool[21645]: AlphaFragmentOp3ATI (will be remapped) */ + "iiiiiiiiiiii\0" + "glAlphaFragmentOp3ATI\0" + "\0" + /* _mesa_function_pool[21681]: PixelTransferi (offset 248) */ + "ii\0" + "glPixelTransferi\0" + "\0" + /* _mesa_function_pool[21702]: GetVertexAttribdvNV (will be remapped) */ + "iip\0" + "glGetVertexAttribdvNV\0" + "\0" + /* _mesa_function_pool[21729]: VertexAttrib3fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib3fvNV\0" + "\0" + /* _mesa_function_pool[21753]: Rotatef (offset 300) */ + "ffff\0" + "glRotatef\0" + "\0" + /* _mesa_function_pool[21769]: GetFinalCombinerInputParameterivNV (will be remapped) */ + "iip\0" + "glGetFinalCombinerInputParameterivNV\0" + "\0" + /* _mesa_function_pool[21811]: Vertex3i (offset 138) */ + "iii\0" + "glVertex3i\0" + "\0" + /* _mesa_function_pool[21827]: Vertex3f (offset 136) */ + "fff\0" + "glVertex3f\0" + "\0" + /* _mesa_function_pool[21843]: Clear (offset 203) */ + "i\0" + "glClear\0" + "\0" + /* _mesa_function_pool[21854]: Vertex3d (offset 134) */ + "ddd\0" + "glVertex3d\0" + "\0" + /* _mesa_function_pool[21870]: GetMapParameterivNV (dynamic) */ + "iip\0" + "glGetMapParameterivNV\0" + "\0" + /* _mesa_function_pool[21897]: Uniform4iARB (will be remapped) */ + "iiiii\0" + "glUniform4i\0" + "glUniform4iARB\0" + "\0" + /* _mesa_function_pool[21931]: ReadBuffer (offset 254) */ + "i\0" + "glReadBuffer\0" + "\0" + /* _mesa_function_pool[21947]: ConvolutionParameteri (offset 352) */ + "iii\0" + "glConvolutionParameteri\0" + "glConvolutionParameteriEXT\0" + "\0" + /* _mesa_function_pool[22003]: Ortho (offset 296) */ + "dddddd\0" + "glOrtho\0" + "\0" + /* _mesa_function_pool[22019]: Binormal3sEXT (dynamic) */ + "iii\0" + "glBinormal3sEXT\0" + "\0" + /* _mesa_function_pool[22040]: ListBase (offset 6) */ + "i\0" + "glListBase\0" + "\0" + /* _mesa_function_pool[22054]: Vertex3s (offset 140) */ + "iii\0" + "glVertex3s\0" + "\0" + /* _mesa_function_pool[22070]: ConvolutionParameterf (offset 350) */ + "iif\0" + "glConvolutionParameterf\0" + "glConvolutionParameterfEXT\0" + "\0" + /* _mesa_function_pool[22126]: GetColorTableParameteriv (offset 345) */ + "iip\0" + "glGetColorTableParameteriv\0" + "glGetColorTableParameterivSGI\0" + "glGetColorTableParameterivEXT\0" + "\0" + /* _mesa_function_pool[22218]: ProgramEnvParameter4dvARB (will be remapped) */ + "iip\0" + "glProgramEnvParameter4dvARB\0" + "glProgramParameter4dvNV\0" + "\0" + /* _mesa_function_pool[22275]: ShadeModel (offset 177) */ + "i\0" + "glShadeModel\0" + "\0" + /* _mesa_function_pool[22291]: VertexAttribs2fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs2fvNV\0" + "\0" + /* _mesa_function_pool[22317]: Rectiv (offset 91) */ + "pp\0" + "glRectiv\0" + "\0" + /* _mesa_function_pool[22330]: UseProgramObjectARB (will be remapped) */ + "i\0" + "glUseProgram\0" + "glUseProgramObjectARB\0" + "\0" + /* _mesa_function_pool[22368]: GetMapParameterfvNV (dynamic) */ + "iip\0" + "glGetMapParameterfvNV\0" + "\0" + /* _mesa_function_pool[22395]: PassTexCoordATI (will be remapped) */ + "iii\0" + "glPassTexCoordATI\0" + "\0" + /* _mesa_function_pool[22418]: DeleteProgram (will be remapped) */ + "i\0" + "glDeleteProgram\0" + "\0" + /* _mesa_function_pool[22437]: Tangent3ivEXT (dynamic) */ + "p\0" + "glTangent3ivEXT\0" + "\0" + /* _mesa_function_pool[22456]: Tangent3dEXT (dynamic) */ + "ddd\0" + "glTangent3dEXT\0" + "\0" + /* _mesa_function_pool[22476]: SecondaryColor3dvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3dv\0" + "glSecondaryColor3dvEXT\0" + "\0" + /* _mesa_function_pool[22522]: Vertex2fv (offset 129) */ + "p\0" + "glVertex2fv\0" + "\0" + /* _mesa_function_pool[22537]: MultiDrawArraysEXT (will be remapped) */ + "ippi\0" + "glMultiDrawArrays\0" + "glMultiDrawArraysEXT\0" + "\0" + /* _mesa_function_pool[22582]: BindRenderbufferEXT (will be remapped) */ + "ii\0" + "glBindRenderbuffer\0" + "glBindRenderbufferEXT\0" + "\0" + /* _mesa_function_pool[22627]: MultiTexCoord4dARB (offset 400) */ + "idddd\0" + "glMultiTexCoord4d\0" + "glMultiTexCoord4dARB\0" + "\0" + /* _mesa_function_pool[22673]: Vertex3sv (offset 141) */ + "p\0" + "glVertex3sv\0" + "\0" + /* _mesa_function_pool[22688]: SecondaryColor3usEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3us\0" + "glSecondaryColor3usEXT\0" + "\0" + /* _mesa_function_pool[22736]: ProgramLocalParameter4fvARB (will be remapped) */ + "iip\0" + "glProgramLocalParameter4fvARB\0" + "\0" + /* _mesa_function_pool[22771]: DeleteProgramsNV (will be remapped) */ + "ip\0" + "glDeleteProgramsARB\0" + "glDeleteProgramsNV\0" + "\0" + /* _mesa_function_pool[22814]: EvalMesh1 (offset 236) */ + "iii\0" + "glEvalMesh1\0" + "\0" + /* _mesa_function_pool[22831]: MultiTexCoord1sARB (offset 382) */ + "ii\0" + "glMultiTexCoord1s\0" + "glMultiTexCoord1sARB\0" + "\0" + /* _mesa_function_pool[22874]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + "iffffff\0" + "glReplacementCodeuiColor3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[22921]: GetVertexAttribPointervNV (will be remapped) */ + "iip\0" + "glGetVertexAttribPointerv\0" + "glGetVertexAttribPointervARB\0" + "glGetVertexAttribPointervNV\0" + "\0" + /* _mesa_function_pool[23009]: MultiTexCoord1dvARB (offset 377) */ + "ip\0" + "glMultiTexCoord1dv\0" + "glMultiTexCoord1dvARB\0" + "\0" + /* _mesa_function_pool[23054]: Uniform2iARB (will be remapped) */ + "iii\0" + "glUniform2i\0" + "glUniform2iARB\0" + "\0" + /* _mesa_function_pool[23086]: Vertex2iv (offset 131) */ + "p\0" + "glVertex2iv\0" + "\0" + /* _mesa_function_pool[23101]: GetProgramStringNV (will be remapped) */ + "iip\0" + "glGetProgramStringNV\0" + "\0" + /* _mesa_function_pool[23127]: ColorPointerEXT (will be remapped) */ + "iiiip\0" + "glColorPointerEXT\0" + "\0" + /* _mesa_function_pool[23152]: LineWidth (offset 168) */ + "f\0" + "glLineWidth\0" + "\0" + /* _mesa_function_pool[23167]: MapBufferARB (will be remapped) */ + "ii\0" + "glMapBuffer\0" + "glMapBufferARB\0" + "\0" + /* _mesa_function_pool[23198]: MultiDrawElementsBaseVertex (will be remapped) */ + "ipipip\0" + "glMultiDrawElementsBaseVertex\0" + "\0" + /* _mesa_function_pool[23236]: Binormal3svEXT (dynamic) */ + "p\0" + "glBinormal3svEXT\0" + "\0" + /* _mesa_function_pool[23256]: ApplyTextureEXT (dynamic) */ + "i\0" + "glApplyTextureEXT\0" + "\0" + /* _mesa_function_pool[23277]: TexGendv (offset 189) */ + "iip\0" + "glTexGendv\0" + "\0" + /* _mesa_function_pool[23293]: TextureMaterialEXT (dynamic) */ + "ii\0" + "glTextureMaterialEXT\0" + "\0" + /* _mesa_function_pool[23318]: TextureLightEXT (dynamic) */ + "i\0" + "glTextureLightEXT\0" + "\0" + /* _mesa_function_pool[23339]: ResetMinmax (offset 370) */ + "i\0" + "glResetMinmax\0" + "glResetMinmaxEXT\0" + "\0" + /* _mesa_function_pool[23373]: SpriteParameterfSGIX (dynamic) */ + "if\0" + "glSpriteParameterfSGIX\0" + "\0" + /* _mesa_function_pool[23400]: EnableClientState (offset 313) */ + "i\0" + "glEnableClientState\0" + "\0" + /* _mesa_function_pool[23423]: VertexAttrib4sNV (will be remapped) */ + "iiiii\0" + "glVertexAttrib4sNV\0" + "\0" + /* _mesa_function_pool[23449]: GetConvolutionParameterfv (offset 357) */ + "iip\0" + "glGetConvolutionParameterfv\0" + "glGetConvolutionParameterfvEXT\0" + "\0" + /* _mesa_function_pool[23513]: VertexAttribs4dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs4dvNV\0" + "\0" + /* _mesa_function_pool[23539]: MultiModeDrawArraysIBM (will be remapped) */ + "pppii\0" + "glMultiModeDrawArraysIBM\0" + "\0" + /* _mesa_function_pool[23571]: VertexAttrib4dARB (will be remapped) */ + "idddd\0" + "glVertexAttrib4d\0" + "glVertexAttrib4dARB\0" + "\0" + /* _mesa_function_pool[23615]: GetTexBumpParameterfvATI (will be remapped) */ + "ip\0" + "glGetTexBumpParameterfvATI\0" + "\0" + /* _mesa_function_pool[23646]: ProgramNamedParameter4dNV (will be remapped) */ + "iipdddd\0" + "glProgramNamedParameter4dNV\0" + "\0" + /* _mesa_function_pool[23683]: GetMaterialfv (offset 269) */ + "iip\0" + "glGetMaterialfv\0" + "\0" + /* _mesa_function_pool[23704]: VertexWeightfEXT (dynamic) */ + "f\0" + "glVertexWeightfEXT\0" + "\0" + /* _mesa_function_pool[23726]: Binormal3fEXT (dynamic) */ + "fff\0" + "glBinormal3fEXT\0" + "\0" + /* _mesa_function_pool[23747]: CallList (offset 2) */ + "i\0" + "glCallList\0" + "\0" + /* _mesa_function_pool[23761]: Materialfv (offset 170) */ + "iip\0" + "glMaterialfv\0" + "\0" + /* _mesa_function_pool[23779]: TexCoord3fv (offset 113) */ + "p\0" + "glTexCoord3fv\0" + "\0" + /* _mesa_function_pool[23796]: FogCoordfvEXT (will be remapped) */ + "p\0" + "glFogCoordfv\0" + "glFogCoordfvEXT\0" + "\0" + /* _mesa_function_pool[23828]: MultiTexCoord1ivARB (offset 381) */ + "ip\0" + "glMultiTexCoord1iv\0" + "glMultiTexCoord1ivARB\0" + "\0" + /* _mesa_function_pool[23873]: SecondaryColor3ubEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3ub\0" + "glSecondaryColor3ubEXT\0" + "\0" + /* _mesa_function_pool[23921]: MultiTexCoord2ivARB (offset 389) */ + "ip\0" + "glMultiTexCoord2iv\0" + "glMultiTexCoord2ivARB\0" + "\0" + /* _mesa_function_pool[23966]: FogFuncSGIS (dynamic) */ + "ip\0" + "glFogFuncSGIS\0" + "\0" + /* _mesa_function_pool[23984]: CopyTexSubImage2D (offset 326) */ + "iiiiiiii\0" + "glCopyTexSubImage2D\0" + "glCopyTexSubImage2DEXT\0" + "\0" + /* _mesa_function_pool[24037]: GetObjectParameterivARB (will be remapped) */ + "iip\0" + "glGetObjectParameterivARB\0" + "\0" + /* _mesa_function_pool[24068]: Color3iv (offset 16) */ + "p\0" + "glColor3iv\0" + "\0" + /* _mesa_function_pool[24082]: TexCoord4fVertex4fSUN (dynamic) */ + "ffffffff\0" + "glTexCoord4fVertex4fSUN\0" + "\0" + /* _mesa_function_pool[24116]: DrawElements (offset 311) */ + "iiip\0" + "glDrawElements\0" + "\0" + /* _mesa_function_pool[24137]: BindVertexArrayAPPLE (will be remapped) */ + "i\0" + "glBindVertexArrayAPPLE\0" + "\0" + /* _mesa_function_pool[24163]: GetProgramLocalParameterdvARB (will be remapped) */ + "iip\0" + "glGetProgramLocalParameterdvARB\0" + "\0" + /* _mesa_function_pool[24200]: GetHistogramParameteriv (offset 363) */ + "iip\0" + "glGetHistogramParameteriv\0" + "glGetHistogramParameterivEXT\0" + "\0" + /* _mesa_function_pool[24260]: MultiTexCoord1iARB (offset 380) */ + "ii\0" + "glMultiTexCoord1i\0" + "glMultiTexCoord1iARB\0" + "\0" + /* _mesa_function_pool[24303]: GetConvolutionFilter (offset 356) */ + "iiip\0" + "glGetConvolutionFilter\0" + "glGetConvolutionFilterEXT\0" + "\0" + /* _mesa_function_pool[24358]: GetProgramivARB (will be remapped) */ + "iip\0" + "glGetProgramivARB\0" + "\0" + /* _mesa_function_pool[24381]: BlendFuncSeparateEXT (will be remapped) */ + "iiii\0" + "glBlendFuncSeparate\0" + "glBlendFuncSeparateEXT\0" + "glBlendFuncSeparateINGR\0" + "\0" + /* _mesa_function_pool[24454]: MapBufferRange (will be remapped) */ + "iiii\0" + "glMapBufferRange\0" + "\0" + /* _mesa_function_pool[24477]: ProgramParameters4dvNV (will be remapped) */ + "iiip\0" + "glProgramParameters4dvNV\0" + "\0" + /* _mesa_function_pool[24508]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glTexCoord2fColor3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[24545]: EvalPoint2 (offset 239) */ + "ii\0" + "glEvalPoint2\0" + "\0" + /* _mesa_function_pool[24562]: EvalPoint1 (offset 237) */ + "i\0" + "glEvalPoint1\0" + "\0" + /* _mesa_function_pool[24578]: Binormal3dvEXT (dynamic) */ + "p\0" + "glBinormal3dvEXT\0" + "\0" + /* _mesa_function_pool[24598]: PopMatrix (offset 297) */ + "\0" + "glPopMatrix\0" + "\0" + /* _mesa_function_pool[24612]: FinishFenceNV (will be remapped) */ + "i\0" + "glFinishFenceNV\0" + "\0" + /* _mesa_function_pool[24631]: GetFogFuncSGIS (dynamic) */ + "p\0" + "glGetFogFuncSGIS\0" + "\0" + /* _mesa_function_pool[24651]: GetUniformLocationARB (will be remapped) */ + "ip\0" + "glGetUniformLocation\0" + "glGetUniformLocationARB\0" + "\0" + /* _mesa_function_pool[24700]: SecondaryColor3fEXT (will be remapped) */ + "fff\0" + "glSecondaryColor3f\0" + "glSecondaryColor3fEXT\0" + "\0" + /* _mesa_function_pool[24746]: GetTexGeniv (offset 280) */ + "iip\0" + "glGetTexGeniv\0" + "\0" + /* _mesa_function_pool[24765]: CombinerInputNV (will be remapped) */ + "iiiiii\0" + "glCombinerInputNV\0" + "\0" + /* _mesa_function_pool[24791]: VertexAttrib3sARB (will be remapped) */ + "iiii\0" + "glVertexAttrib3s\0" + "glVertexAttrib3sARB\0" + "\0" + /* _mesa_function_pool[24834]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[24879]: Map2d (offset 222) */ + "iddiiddiip\0" + "glMap2d\0" + "\0" + /* _mesa_function_pool[24899]: Map2f (offset 223) */ + "iffiiffiip\0" + "glMap2f\0" + "\0" + /* _mesa_function_pool[24919]: ProgramStringARB (will be remapped) */ + "iiip\0" + "glProgramStringARB\0" + "\0" + /* _mesa_function_pool[24944]: Vertex4s (offset 148) */ + "iiii\0" + "glVertex4s\0" + "\0" + /* _mesa_function_pool[24961]: TexCoord4fVertex4fvSUN (dynamic) */ + "pp\0" + "glTexCoord4fVertex4fvSUN\0" + "\0" + /* _mesa_function_pool[24990]: VertexAttrib3sNV (will be remapped) */ + "iiii\0" + "glVertexAttrib3sNV\0" + "\0" + /* _mesa_function_pool[25015]: VertexAttrib1fNV (will be remapped) */ + "if\0" + "glVertexAttrib1fNV\0" + "\0" + /* _mesa_function_pool[25038]: Vertex4f (offset 144) */ + "ffff\0" + "glVertex4f\0" + "\0" + /* _mesa_function_pool[25055]: EvalCoord1d (offset 228) */ + "d\0" + "glEvalCoord1d\0" + "\0" + /* _mesa_function_pool[25072]: Vertex4d (offset 142) */ + "dddd\0" + "glVertex4d\0" + "\0" + /* _mesa_function_pool[25089]: RasterPos4dv (offset 79) */ + "p\0" + "glRasterPos4dv\0" + "\0" + /* _mesa_function_pool[25107]: FragmentLightfSGIX (dynamic) */ + "iif\0" + "glFragmentLightfSGIX\0" + "\0" + /* _mesa_function_pool[25133]: GetCompressedTexImageARB (will be remapped) */ + "iip\0" + "glGetCompressedTexImage\0" + "glGetCompressedTexImageARB\0" + "\0" + /* _mesa_function_pool[25189]: GetTexGenfv (offset 279) */ + "iip\0" + "glGetTexGenfv\0" + "\0" + /* _mesa_function_pool[25208]: Vertex4i (offset 146) */ + "iiii\0" + "glVertex4i\0" + "\0" + /* _mesa_function_pool[25225]: VertexWeightPointerEXT (dynamic) */ + "iiip\0" + "glVertexWeightPointerEXT\0" + "\0" + /* _mesa_function_pool[25256]: GetHistogram (offset 361) */ + "iiiip\0" + "glGetHistogram\0" + "glGetHistogramEXT\0" + "\0" + /* _mesa_function_pool[25296]: ActiveStencilFaceEXT (will be remapped) */ + "i\0" + "glActiveStencilFaceEXT\0" + "\0" + /* _mesa_function_pool[25322]: StencilFuncSeparateATI (will be remapped) */ + "iiii\0" + "glStencilFuncSeparateATI\0" + "\0" + /* _mesa_function_pool[25353]: Materialf (offset 169) */ + "iif\0" + "glMaterialf\0" + "\0" + /* _mesa_function_pool[25370]: GetShaderSourceARB (will be remapped) */ + "iipp\0" + "glGetShaderSource\0" + "glGetShaderSourceARB\0" + "\0" + /* _mesa_function_pool[25415]: IglooInterfaceSGIX (dynamic) */ + "ip\0" + "glIglooInterfaceSGIX\0" + "\0" + /* _mesa_function_pool[25440]: Materiali (offset 171) */ + "iii\0" + "glMateriali\0" + "\0" + /* _mesa_function_pool[25457]: VertexAttrib4dNV (will be remapped) */ + "idddd\0" + "glVertexAttrib4dNV\0" + "\0" + /* _mesa_function_pool[25483]: MultiModeDrawElementsIBM (will be remapped) */ + "ppipii\0" + "glMultiModeDrawElementsIBM\0" + "\0" + /* _mesa_function_pool[25518]: Indexsv (offset 51) */ + "p\0" + "glIndexsv\0" + "\0" + /* _mesa_function_pool[25531]: MultiTexCoord4svARB (offset 407) */ + "ip\0" + "glMultiTexCoord4sv\0" + "glMultiTexCoord4svARB\0" + "\0" + /* _mesa_function_pool[25576]: LightModelfv (offset 164) */ + "ip\0" + "glLightModelfv\0" + "\0" + /* _mesa_function_pool[25595]: TexCoord2dv (offset 103) */ + "p\0" + "glTexCoord2dv\0" + "\0" + /* _mesa_function_pool[25612]: GenQueriesARB (will be remapped) */ + "ip\0" + "glGenQueries\0" + "glGenQueriesARB\0" + "\0" + /* _mesa_function_pool[25645]: EvalCoord1dv (offset 229) */ + "p\0" + "glEvalCoord1dv\0" + "\0" + /* _mesa_function_pool[25663]: ReplacementCodeuiVertex3fSUN (dynamic) */ + "ifff\0" + "glReplacementCodeuiVertex3fSUN\0" + "\0" + /* _mesa_function_pool[25700]: Translated (offset 303) */ + "ddd\0" + "glTranslated\0" + "\0" + /* _mesa_function_pool[25718]: Translatef (offset 304) */ + "fff\0" + "glTranslatef\0" + "\0" + /* _mesa_function_pool[25736]: StencilMask (offset 209) */ + "i\0" + "glStencilMask\0" + "\0" + /* _mesa_function_pool[25753]: Tangent3iEXT (dynamic) */ + "iii\0" + "glTangent3iEXT\0" + "\0" + /* _mesa_function_pool[25773]: GetLightiv (offset 265) */ + "iip\0" + "glGetLightiv\0" + "\0" + /* _mesa_function_pool[25791]: DrawMeshArraysSUN (dynamic) */ + "iiii\0" + "glDrawMeshArraysSUN\0" + "\0" + /* _mesa_function_pool[25817]: IsList (offset 287) */ + "i\0" + "glIsList\0" + "\0" + /* _mesa_function_pool[25829]: IsSync (will be remapped) */ + "i\0" + "glIsSync\0" + "\0" + /* _mesa_function_pool[25841]: RenderMode (offset 196) */ + "i\0" + "glRenderMode\0" + "\0" + /* _mesa_function_pool[25857]: GetMapControlPointsNV (dynamic) */ + "iiiiiip\0" + "glGetMapControlPointsNV\0" + "\0" + /* _mesa_function_pool[25890]: DrawBuffersARB (will be remapped) */ + "ip\0" + "glDrawBuffers\0" + "glDrawBuffersARB\0" + "glDrawBuffersATI\0" + "\0" + /* _mesa_function_pool[25942]: ProgramLocalParameter4fARB (will be remapped) */ + "iiffff\0" + "glProgramLocalParameter4fARB\0" + "\0" + /* _mesa_function_pool[25979]: SpriteParameterivSGIX (dynamic) */ + "ip\0" + "glSpriteParameterivSGIX\0" + "\0" + /* _mesa_function_pool[26007]: ProvokingVertexEXT (will be remapped) */ + "i\0" + "glProvokingVertexEXT\0" + "glProvokingVertex\0" + "\0" + /* _mesa_function_pool[26049]: MultiTexCoord1fARB (offset 378) */ + "if\0" + "glMultiTexCoord1f\0" + "glMultiTexCoord1fARB\0" + "\0" + /* _mesa_function_pool[26092]: LoadName (offset 198) */ + "i\0" + "glLoadName\0" + "\0" + /* _mesa_function_pool[26106]: VertexAttribs4ubvNV (will be remapped) */ + "iip\0" + "glVertexAttribs4ubvNV\0" + "\0" + /* _mesa_function_pool[26133]: WeightsvARB (dynamic) */ + "ip\0" + "glWeightsvARB\0" + "\0" + /* _mesa_function_pool[26151]: Uniform1fvARB (will be remapped) */ + "iip\0" + "glUniform1fv\0" + "glUniform1fvARB\0" + "\0" + /* _mesa_function_pool[26185]: CopyTexSubImage1D (offset 325) */ + "iiiiii\0" + "glCopyTexSubImage1D\0" + "glCopyTexSubImage1DEXT\0" + "\0" + /* _mesa_function_pool[26236]: CullFace (offset 152) */ + "i\0" + "glCullFace\0" + "\0" + /* _mesa_function_pool[26250]: BindTexture (offset 307) */ + "ii\0" + "glBindTexture\0" + "glBindTextureEXT\0" + "\0" + /* _mesa_function_pool[26285]: BeginFragmentShaderATI (will be remapped) */ + "\0" + "glBeginFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[26312]: MultiTexCoord4fARB (offset 402) */ + "iffff\0" + "glMultiTexCoord4f\0" + "glMultiTexCoord4fARB\0" + "\0" + /* _mesa_function_pool[26358]: VertexAttribs3svNV (will be remapped) */ + "iip\0" + "glVertexAttribs3svNV\0" + "\0" + /* _mesa_function_pool[26384]: StencilFunc (offset 243) */ + "iii\0" + "glStencilFunc\0" + "\0" + /* _mesa_function_pool[26403]: CopyPixels (offset 255) */ + "iiiii\0" + "glCopyPixels\0" + "\0" + /* _mesa_function_pool[26423]: Rectsv (offset 93) */ + "pp\0" + "glRectsv\0" + "\0" + /* _mesa_function_pool[26436]: ReplacementCodeuivSUN (dynamic) */ + "p\0" + "glReplacementCodeuivSUN\0" + "\0" + /* _mesa_function_pool[26463]: EnableVertexAttribArrayARB (will be remapped) */ + "i\0" + "glEnableVertexAttribArray\0" + "glEnableVertexAttribArrayARB\0" + "\0" + /* _mesa_function_pool[26521]: NormalPointervINTEL (dynamic) */ + "ip\0" + "glNormalPointervINTEL\0" + "\0" + /* _mesa_function_pool[26547]: CopyConvolutionFilter2D (offset 355) */ + "iiiiii\0" + "glCopyConvolutionFilter2D\0" + "glCopyConvolutionFilter2DEXT\0" + "\0" + /* _mesa_function_pool[26610]: WindowPos3ivMESA (will be remapped) */ + "p\0" + "glWindowPos3iv\0" + "glWindowPos3ivARB\0" + "glWindowPos3ivMESA\0" + "\0" + /* _mesa_function_pool[26665]: CopyBufferSubData (will be remapped) */ + "iiiii\0" + "glCopyBufferSubData\0" + "\0" + /* _mesa_function_pool[26692]: NormalPointer (offset 318) */ + "iip\0" + "glNormalPointer\0" + "\0" + /* _mesa_function_pool[26713]: TexParameterfv (offset 179) */ + "iip\0" + "glTexParameterfv\0" + "\0" + /* _mesa_function_pool[26735]: IsBufferARB (will be remapped) */ + "i\0" + "glIsBuffer\0" + "glIsBufferARB\0" + "\0" + /* _mesa_function_pool[26763]: WindowPos4iMESA (will be remapped) */ + "iiii\0" + "glWindowPos4iMESA\0" + "\0" + /* _mesa_function_pool[26787]: VertexAttrib4uivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4uiv\0" + "glVertexAttrib4uivARB\0" + "\0" + /* _mesa_function_pool[26832]: Tangent3bvEXT (dynamic) */ + "p\0" + "glTangent3bvEXT\0" + "\0" + /* _mesa_function_pool[26851]: UniformMatrix3x4fv (will be remapped) */ + "iiip\0" + "glUniformMatrix3x4fv\0" + "\0" + /* _mesa_function_pool[26878]: ClipPlane (offset 150) */ + "ip\0" + "glClipPlane\0" + "\0" + /* _mesa_function_pool[26894]: Recti (offset 90) */ + "iiii\0" + "glRecti\0" + "\0" + /* _mesa_function_pool[26908]: DrawRangeElementsBaseVertex (will be remapped) */ + "iiiiipi\0" + "glDrawRangeElementsBaseVertex\0" + "\0" + /* _mesa_function_pool[26947]: TexCoordPointervINTEL (dynamic) */ + "iip\0" + "glTexCoordPointervINTEL\0" + "\0" + /* _mesa_function_pool[26976]: DeleteBuffersARB (will be remapped) */ + "ip\0" + "glDeleteBuffers\0" + "glDeleteBuffersARB\0" + "\0" + /* _mesa_function_pool[27015]: WindowPos4fvMESA (will be remapped) */ + "p\0" + "glWindowPos4fvMESA\0" + "\0" + /* _mesa_function_pool[27037]: GetPixelMapuiv (offset 272) */ + "ip\0" + "glGetPixelMapuiv\0" + "\0" + /* _mesa_function_pool[27058]: Rectf (offset 88) */ + "ffff\0" + "glRectf\0" + "\0" + /* _mesa_function_pool[27072]: VertexAttrib1sNV (will be remapped) */ + "ii\0" + "glVertexAttrib1sNV\0" + "\0" + /* _mesa_function_pool[27095]: Indexfv (offset 47) */ + "p\0" + "glIndexfv\0" + "\0" + /* _mesa_function_pool[27108]: SecondaryColor3svEXT (will be remapped) */ + "p\0" + "glSecondaryColor3sv\0" + "glSecondaryColor3svEXT\0" + "\0" + /* _mesa_function_pool[27154]: LoadTransposeMatrixfARB (will be remapped) */ + "p\0" + "glLoadTransposeMatrixf\0" + "glLoadTransposeMatrixfARB\0" + "\0" + /* _mesa_function_pool[27206]: GetPointerv (offset 329) */ + "ip\0" + "glGetPointerv\0" + "glGetPointervEXT\0" + "\0" + /* _mesa_function_pool[27241]: Tangent3bEXT (dynamic) */ + "iii\0" + "glTangent3bEXT\0" + "\0" + /* _mesa_function_pool[27261]: CombinerParameterfNV (will be remapped) */ + "if\0" + "glCombinerParameterfNV\0" + "\0" + /* _mesa_function_pool[27288]: IndexMask (offset 212) */ + "i\0" + "glIndexMask\0" + "\0" + /* _mesa_function_pool[27303]: BindProgramNV (will be remapped) */ + "ii\0" + "glBindProgramARB\0" + "glBindProgramNV\0" + "\0" + /* _mesa_function_pool[27340]: VertexAttrib4svARB (will be remapped) */ + "ip\0" + "glVertexAttrib4sv\0" + "glVertexAttrib4svARB\0" + "\0" + /* _mesa_function_pool[27383]: GetFloatv (offset 262) */ + "ip\0" + "glGetFloatv\0" + "\0" + /* _mesa_function_pool[27399]: CreateDebugObjectMESA (dynamic) */ + "\0" + "glCreateDebugObjectMESA\0" + "\0" + /* _mesa_function_pool[27425]: GetShaderiv (will be remapped) */ + "iip\0" + "glGetShaderiv\0" + "\0" + /* _mesa_function_pool[27444]: ClientWaitSync (will be remapped) */ + "iii\0" + "glClientWaitSync\0" + "\0" + /* _mesa_function_pool[27466]: TexCoord4s (offset 124) */ + "iiii\0" + "glTexCoord4s\0" + "\0" + /* _mesa_function_pool[27485]: TexCoord3sv (offset 117) */ + "p\0" + "glTexCoord3sv\0" + "\0" + /* _mesa_function_pool[27502]: BindFragmentShaderATI (will be remapped) */ + "i\0" + "glBindFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[27529]: PopAttrib (offset 218) */ + "\0" + "glPopAttrib\0" + "\0" + /* _mesa_function_pool[27543]: Fogfv (offset 154) */ + "ip\0" + "glFogfv\0" + "\0" + /* _mesa_function_pool[27555]: UnmapBufferARB (will be remapped) */ + "i\0" + "glUnmapBuffer\0" + "glUnmapBufferARB\0" + "\0" + /* _mesa_function_pool[27589]: InitNames (offset 197) */ + "\0" + "glInitNames\0" + "\0" + /* _mesa_function_pool[27603]: Normal3sv (offset 61) */ + "p\0" + "glNormal3sv\0" + "\0" + /* _mesa_function_pool[27618]: Minmax (offset 368) */ + "iii\0" + "glMinmax\0" + "glMinmaxEXT\0" + "\0" + /* _mesa_function_pool[27644]: TexCoord4d (offset 118) */ + "dddd\0" + "glTexCoord4d\0" + "\0" + /* _mesa_function_pool[27663]: TexCoord4f (offset 120) */ + "ffff\0" + "glTexCoord4f\0" + "\0" + /* _mesa_function_pool[27682]: FogCoorddvEXT (will be remapped) */ + "p\0" + "glFogCoorddv\0" + "glFogCoorddvEXT\0" + "\0" + /* _mesa_function_pool[27714]: FinishTextureSUNX (dynamic) */ + "\0" + "glFinishTextureSUNX\0" + "\0" + /* _mesa_function_pool[27736]: GetFragmentLightfvSGIX (dynamic) */ + "iip\0" + "glGetFragmentLightfvSGIX\0" + "\0" + /* _mesa_function_pool[27766]: Binormal3fvEXT (dynamic) */ + "p\0" + "glBinormal3fvEXT\0" + "\0" + /* _mesa_function_pool[27786]: GetBooleanv (offset 258) */ + "ip\0" + "glGetBooleanv\0" + "\0" + /* _mesa_function_pool[27804]: ColorFragmentOp3ATI (will be remapped) */ + "iiiiiiiiiiiii\0" + "glColorFragmentOp3ATI\0" + "\0" + /* _mesa_function_pool[27841]: Hint (offset 158) */ + "ii\0" + "glHint\0" + "\0" + /* _mesa_function_pool[27852]: Color4dv (offset 28) */ + "p\0" + "glColor4dv\0" + "\0" + /* _mesa_function_pool[27866]: VertexAttrib2svARB (will be remapped) */ + "ip\0" + "glVertexAttrib2sv\0" + "glVertexAttrib2svARB\0" + "\0" + /* _mesa_function_pool[27909]: AreProgramsResidentNV (will be remapped) */ + "ipp\0" + "glAreProgramsResidentNV\0" + "\0" + /* _mesa_function_pool[27938]: WindowPos3svMESA (will be remapped) */ + "p\0" + "glWindowPos3sv\0" + "glWindowPos3svARB\0" + "glWindowPos3svMESA\0" + "\0" + /* _mesa_function_pool[27993]: CopyColorSubTable (offset 347) */ + "iiiii\0" + "glCopyColorSubTable\0" + "glCopyColorSubTableEXT\0" + "\0" + /* _mesa_function_pool[28043]: WeightdvARB (dynamic) */ + "ip\0" + "glWeightdvARB\0" + "\0" + /* _mesa_function_pool[28061]: DeleteRenderbuffersEXT (will be remapped) */ + "ip\0" + "glDeleteRenderbuffers\0" + "glDeleteRenderbuffersEXT\0" + "\0" + /* _mesa_function_pool[28112]: VertexAttrib4NubvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nubv\0" + "glVertexAttrib4NubvARB\0" + "\0" + /* _mesa_function_pool[28159]: VertexAttrib3dvNV (will be remapped) */ + "ip\0" + "glVertexAttrib3dvNV\0" + "\0" + /* _mesa_function_pool[28183]: GetObjectParameterfvARB (will be remapped) */ + "iip\0" + "glGetObjectParameterfvARB\0" + "\0" + /* _mesa_function_pool[28214]: Vertex4iv (offset 147) */ + "p\0" + "glVertex4iv\0" + "\0" + /* _mesa_function_pool[28229]: GetProgramEnvParameterdvARB (will be remapped) */ + "iip\0" + "glGetProgramEnvParameterdvARB\0" + "\0" + /* _mesa_function_pool[28264]: TexCoord4dv (offset 119) */ + "p\0" + "glTexCoord4dv\0" + "\0" + /* _mesa_function_pool[28281]: LockArraysEXT (will be remapped) */ + "ii\0" + "glLockArraysEXT\0" + "\0" + /* _mesa_function_pool[28301]: Begin (offset 7) */ + "i\0" + "glBegin\0" + "\0" + /* _mesa_function_pool[28312]: LightModeli (offset 165) */ + "ii\0" + "glLightModeli\0" + "\0" + /* _mesa_function_pool[28330]: Rectfv (offset 89) */ + "pp\0" + "glRectfv\0" + "\0" + /* _mesa_function_pool[28343]: LightModelf (offset 163) */ + "if\0" + "glLightModelf\0" + "\0" + /* _mesa_function_pool[28361]: GetTexParameterfv (offset 282) */ + "iip\0" + "glGetTexParameterfv\0" + "\0" + /* _mesa_function_pool[28386]: GetLightfv (offset 264) */ + "iip\0" + "glGetLightfv\0" + "\0" + /* _mesa_function_pool[28404]: PixelTransformParameterivEXT (dynamic) */ + "iip\0" + "glPixelTransformParameterivEXT\0" + "\0" + /* _mesa_function_pool[28440]: BinormalPointerEXT (dynamic) */ + "iip\0" + "glBinormalPointerEXT\0" + "\0" + /* _mesa_function_pool[28466]: VertexAttrib1dNV (will be remapped) */ + "id\0" + "glVertexAttrib1dNV\0" + "\0" + /* _mesa_function_pool[28489]: GetCombinerInputParameterivNV (will be remapped) */ + "iiiip\0" + "glGetCombinerInputParameterivNV\0" + "\0" + /* _mesa_function_pool[28528]: Disable (offset 214) */ + "i\0" + "glDisable\0" + "\0" + /* _mesa_function_pool[28541]: MultiTexCoord2fvARB (offset 387) */ + "ip\0" + "glMultiTexCoord2fv\0" + "glMultiTexCoord2fvARB\0" + "\0" + /* _mesa_function_pool[28586]: GetRenderbufferParameterivEXT (will be remapped) */ + "iip\0" + "glGetRenderbufferParameteriv\0" + "glGetRenderbufferParameterivEXT\0" + "\0" + /* _mesa_function_pool[28652]: CombinerParameterivNV (will be remapped) */ + "ip\0" + "glCombinerParameterivNV\0" + "\0" + /* _mesa_function_pool[28680]: GenFragmentShadersATI (will be remapped) */ + "i\0" + "glGenFragmentShadersATI\0" + "\0" + /* _mesa_function_pool[28707]: DrawArrays (offset 310) */ + "iii\0" + "glDrawArrays\0" + "glDrawArraysEXT\0" + "\0" + /* _mesa_function_pool[28741]: WeightuivARB (dynamic) */ + "ip\0" + "glWeightuivARB\0" + "\0" + /* _mesa_function_pool[28760]: VertexAttrib2sARB (will be remapped) */ + "iii\0" + "glVertexAttrib2s\0" + "glVertexAttrib2sARB\0" + "\0" + /* _mesa_function_pool[28802]: ColorMask (offset 210) */ + "iiii\0" + "glColorMask\0" + "\0" + /* _mesa_function_pool[28820]: GenAsyncMarkersSGIX (dynamic) */ + "i\0" + "glGenAsyncMarkersSGIX\0" + "\0" + /* _mesa_function_pool[28845]: Tangent3svEXT (dynamic) */ + "p\0" + "glTangent3svEXT\0" + "\0" + /* _mesa_function_pool[28864]: GetListParameterivSGIX (dynamic) */ + "iip\0" + "glGetListParameterivSGIX\0" + "\0" + /* _mesa_function_pool[28894]: BindBufferARB (will be remapped) */ + "ii\0" + "glBindBuffer\0" + "glBindBufferARB\0" + "\0" + /* _mesa_function_pool[28927]: GetInfoLogARB (will be remapped) */ + "iipp\0" + "glGetInfoLogARB\0" + "\0" + /* _mesa_function_pool[28949]: RasterPos4iv (offset 83) */ + "p\0" + "glRasterPos4iv\0" + "\0" + /* _mesa_function_pool[28967]: Enable (offset 215) */ + "i\0" + "glEnable\0" + "\0" + /* _mesa_function_pool[28979]: LineStipple (offset 167) */ + "ii\0" + "glLineStipple\0" + "\0" + /* _mesa_function_pool[28997]: VertexAttribs4svNV (will be remapped) */ + "iip\0" + "glVertexAttribs4svNV\0" + "\0" + /* _mesa_function_pool[29023]: EdgeFlagPointerListIBM (dynamic) */ + "ipi\0" + "glEdgeFlagPointerListIBM\0" + "\0" + /* _mesa_function_pool[29053]: UniformMatrix3x2fv (will be remapped) */ + "iiip\0" + "glUniformMatrix3x2fv\0" + "\0" + /* _mesa_function_pool[29080]: GetMinmaxParameterfv (offset 365) */ + "iip\0" + "glGetMinmaxParameterfv\0" + "glGetMinmaxParameterfvEXT\0" + "\0" + /* _mesa_function_pool[29134]: VertexAttrib1fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib1fv\0" + "glVertexAttrib1fvARB\0" + "\0" + /* _mesa_function_pool[29177]: GenBuffersARB (will be remapped) */ + "ip\0" + "glGenBuffers\0" + "glGenBuffersARB\0" + "\0" + /* _mesa_function_pool[29210]: VertexAttribs1svNV (will be remapped) */ + "iip\0" + "glVertexAttribs1svNV\0" + "\0" + /* _mesa_function_pool[29236]: Vertex3fv (offset 137) */ + "p\0" + "glVertex3fv\0" + "\0" + /* _mesa_function_pool[29251]: GetTexBumpParameterivATI (will be remapped) */ + "ip\0" + "glGetTexBumpParameterivATI\0" + "\0" + /* _mesa_function_pool[29282]: Binormal3bEXT (dynamic) */ + "iii\0" + "glBinormal3bEXT\0" + "\0" + /* _mesa_function_pool[29303]: FragmentMaterialivSGIX (dynamic) */ + "iip\0" + "glFragmentMaterialivSGIX\0" + "\0" + /* _mesa_function_pool[29333]: IsRenderbufferEXT (will be remapped) */ + "i\0" + "glIsRenderbuffer\0" + "glIsRenderbufferEXT\0" + "\0" + /* _mesa_function_pool[29373]: GenProgramsNV (will be remapped) */ + "ip\0" + "glGenProgramsARB\0" + "glGenProgramsNV\0" + "\0" + /* _mesa_function_pool[29410]: VertexAttrib4dvNV (will be remapped) */ + "ip\0" + "glVertexAttrib4dvNV\0" + "\0" + /* _mesa_function_pool[29434]: EndFragmentShaderATI (will be remapped) */ + "\0" + "glEndFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[29459]: Binormal3iEXT (dynamic) */ + "iii\0" + "glBinormal3iEXT\0" + "\0" + /* _mesa_function_pool[29480]: WindowPos2fMESA (will be remapped) */ + "ff\0" + "glWindowPos2f\0" + "glWindowPos2fARB\0" + "glWindowPos2fMESA\0" + "\0" + ; + +/* these functions need to be remapped */ +static const struct { + GLint pool_index; + GLint remap_index; +} MESA_remap_table_functions[] = { + { 1461, AttachShader_remap_index }, + { 8704, CreateProgram_remap_index }, + { 20158, CreateShader_remap_index }, + { 22418, DeleteProgram_remap_index }, + { 16193, DeleteShader_remap_index }, + { 20604, DetachShader_remap_index }, + { 15717, GetAttachedShaders_remap_index }, + { 4244, GetProgramInfoLog_remap_index }, + { 361, GetProgramiv_remap_index }, + { 5547, GetShaderInfoLog_remap_index }, + { 27425, GetShaderiv_remap_index }, + { 11732, IsProgram_remap_index }, + { 10767, IsShader_remap_index }, + { 8808, StencilFuncSeparate_remap_index }, + { 3487, StencilMaskSeparate_remap_index }, + { 6623, StencilOpSeparate_remap_index }, + { 19535, UniformMatrix2x3fv_remap_index }, + { 2615, UniformMatrix2x4fv_remap_index }, + { 29053, UniformMatrix3x2fv_remap_index }, + { 26851, UniformMatrix3x4fv_remap_index }, + { 14265, UniformMatrix4x2fv_remap_index }, + { 2937, UniformMatrix4x3fv_remap_index }, + { 8722, LoadTransposeMatrixdARB_remap_index }, + { 27154, LoadTransposeMatrixfARB_remap_index }, + { 4817, MultTransposeMatrixdARB_remap_index }, + { 20791, MultTransposeMatrixfARB_remap_index }, + { 172, SampleCoverageARB_remap_index }, + { 4971, CompressedTexImage1DARB_remap_index }, + { 21248, CompressedTexImage2DARB_remap_index }, + { 3550, CompressedTexImage3DARB_remap_index }, + { 16009, CompressedTexSubImage1DARB_remap_index }, + { 1880, CompressedTexSubImage2DARB_remap_index }, + { 17801, CompressedTexSubImage3DARB_remap_index }, + { 25133, GetCompressedTexImageARB_remap_index }, + { 3395, DisableVertexAttribArrayARB_remap_index }, + { 26463, EnableVertexAttribArrayARB_remap_index }, + { 28229, GetProgramEnvParameterdvARB_remap_index }, + { 20671, GetProgramEnvParameterfvARB_remap_index }, + { 24163, GetProgramLocalParameterdvARB_remap_index }, + { 7065, GetProgramLocalParameterfvARB_remap_index }, + { 16100, GetProgramStringARB_remap_index }, + { 24358, GetProgramivARB_remap_index }, + { 17996, GetVertexAttribdvARB_remap_index }, + { 14154, GetVertexAttribfvARB_remap_index }, + { 8617, GetVertexAttribivARB_remap_index }, + { 16905, ProgramEnvParameter4dARB_remap_index }, + { 22218, ProgramEnvParameter4dvARB_remap_index }, + { 14762, ProgramEnvParameter4fARB_remap_index }, + { 7928, ProgramEnvParameter4fvARB_remap_index }, + { 3513, ProgramLocalParameter4dARB_remap_index }, + { 11442, ProgramLocalParameter4dvARB_remap_index }, + { 25942, ProgramLocalParameter4fARB_remap_index }, + { 22736, ProgramLocalParameter4fvARB_remap_index }, + { 24919, ProgramStringARB_remap_index }, + { 17155, VertexAttrib1dARB_remap_index }, + { 13808, VertexAttrib1dvARB_remap_index }, + { 3688, VertexAttrib1fARB_remap_index }, + { 29134, VertexAttrib1fvARB_remap_index }, + { 6149, VertexAttrib1sARB_remap_index }, + { 2054, VertexAttrib1svARB_remap_index }, + { 13239, VertexAttrib2dARB_remap_index }, + { 15336, VertexAttrib2dvARB_remap_index }, + { 1480, VertexAttrib2fARB_remap_index }, + { 15449, VertexAttrib2fvARB_remap_index }, + { 28760, VertexAttrib2sARB_remap_index }, + { 27866, VertexAttrib2svARB_remap_index }, + { 9926, VertexAttrib3dARB_remap_index }, + { 7631, VertexAttrib3dvARB_remap_index }, + { 1567, VertexAttrib3fARB_remap_index }, + { 19772, VertexAttrib3fvARB_remap_index }, + { 24791, VertexAttrib3sARB_remap_index }, + { 17738, VertexAttrib3svARB_remap_index }, + { 4270, VertexAttrib4NbvARB_remap_index }, + { 15672, VertexAttrib4NivARB_remap_index }, + { 19727, VertexAttrib4NsvARB_remap_index }, + { 20623, VertexAttrib4NubARB_remap_index }, + { 28112, VertexAttrib4NubvARB_remap_index }, + { 16566, VertexAttrib4NuivARB_remap_index }, + { 2810, VertexAttrib4NusvARB_remap_index }, + { 9549, VertexAttrib4bvARB_remap_index }, + { 23571, VertexAttrib4dARB_remap_index }, + { 18721, VertexAttrib4dvARB_remap_index }, + { 10033, VertexAttrib4fARB_remap_index }, + { 10403, VertexAttrib4fvARB_remap_index }, + { 9001, VertexAttrib4ivARB_remap_index }, + { 15150, VertexAttrib4sARB_remap_index }, + { 27340, VertexAttrib4svARB_remap_index }, + { 14567, VertexAttrib4ubvARB_remap_index }, + { 26787, VertexAttrib4uivARB_remap_index }, + { 17549, VertexAttrib4usvARB_remap_index }, + { 19409, VertexAttribPointerARB_remap_index }, + { 28894, BindBufferARB_remap_index }, + { 5862, BufferDataARB_remap_index }, + { 1382, BufferSubDataARB_remap_index }, + { 26976, DeleteBuffersARB_remap_index }, + { 29177, GenBuffersARB_remap_index }, + { 15492, GetBufferParameterivARB_remap_index }, + { 14714, GetBufferPointervARB_remap_index }, + { 1335, GetBufferSubDataARB_remap_index }, + { 26735, IsBufferARB_remap_index }, + { 23167, MapBufferARB_remap_index }, + { 27555, UnmapBufferARB_remap_index }, + { 268, BeginQueryARB_remap_index }, + { 17250, DeleteQueriesARB_remap_index }, + { 10664, EndQueryARB_remap_index }, + { 25612, GenQueriesARB_remap_index }, + { 1772, GetQueryObjectivARB_remap_index }, + { 15194, GetQueryObjectuivARB_remap_index }, + { 1624, GetQueryivARB_remap_index }, + { 17456, IsQueryARB_remap_index }, + { 7241, AttachObjectARB_remap_index }, + { 16155, CompileShaderARB_remap_index }, + { 2879, CreateProgramObjectARB_remap_index }, + { 5807, CreateShaderObjectARB_remap_index }, + { 12656, DeleteObjectARB_remap_index }, + { 21022, DetachObjectARB_remap_index }, + { 10475, GetActiveUniformARB_remap_index }, + { 8320, GetAttachedObjectsARB_remap_index }, + { 8599, GetHandleARB_remap_index }, + { 28927, GetInfoLogARB_remap_index }, + { 28183, GetObjectParameterfvARB_remap_index }, + { 24037, GetObjectParameterivARB_remap_index }, + { 25370, GetShaderSourceARB_remap_index }, + { 24651, GetUniformLocationARB_remap_index }, + { 20893, GetUniformfvARB_remap_index }, + { 11064, GetUniformivARB_remap_index }, + { 17594, LinkProgramARB_remap_index }, + { 17652, ShaderSourceARB_remap_index }, + { 6523, Uniform1fARB_remap_index }, + { 26151, Uniform1fvARB_remap_index }, + { 19378, Uniform1iARB_remap_index }, + { 18410, Uniform1ivARB_remap_index }, + { 2003, Uniform2fARB_remap_index }, + { 12492, Uniform2fvARB_remap_index }, + { 23054, Uniform2iARB_remap_index }, + { 2123, Uniform2ivARB_remap_index }, + { 16265, Uniform3fARB_remap_index }, + { 8350, Uniform3fvARB_remap_index }, + { 5481, Uniform3iARB_remap_index }, + { 14820, Uniform3ivARB_remap_index }, + { 16711, Uniform4fARB_remap_index }, + { 20757, Uniform4fvARB_remap_index }, + { 21897, Uniform4iARB_remap_index }, + { 17962, Uniform4ivARB_remap_index }, + { 7293, UniformMatrix2fvARB_remap_index }, + { 17, UniformMatrix3fvARB_remap_index }, + { 2475, UniformMatrix4fvARB_remap_index }, + { 22330, UseProgramObjectARB_remap_index }, + { 12927, ValidateProgramARB_remap_index }, + { 18764, BindAttribLocationARB_remap_index }, + { 4315, GetActiveAttribARB_remap_index }, + { 14501, GetAttribLocationARB_remap_index }, + { 25890, DrawBuffersARB_remap_index }, + { 11547, RenderbufferStorageMultisample_remap_index }, + { 16759, FlushMappedBufferRange_remap_index }, + { 24454, MapBufferRange_remap_index }, + { 14376, BindVertexArray_remap_index }, + { 12786, GenVertexArrays_remap_index }, + { 26665, CopyBufferSubData_remap_index }, + { 27444, ClientWaitSync_remap_index }, + { 2394, DeleteSync_remap_index }, + { 6190, FenceSync_remap_index }, + { 13298, GetInteger64v_remap_index }, + { 19834, GetSynciv_remap_index }, + { 25829, IsSync_remap_index }, + { 8268, WaitSync_remap_index }, + { 3363, DrawElementsBaseVertex_remap_index }, + { 26908, DrawRangeElementsBaseVertex_remap_index }, + { 23198, MultiDrawElementsBaseVertex_remap_index }, + { 4680, PolygonOffsetEXT_remap_index }, + { 20393, GetPixelTexGenParameterfvSGIS_remap_index }, + { 3895, GetPixelTexGenParameterivSGIS_remap_index }, + { 20126, PixelTexGenParameterfSGIS_remap_index }, + { 580, PixelTexGenParameterfvSGIS_remap_index }, + { 11102, PixelTexGenParameteriSGIS_remap_index }, + { 12063, PixelTexGenParameterivSGIS_remap_index }, + { 14464, SampleMaskSGIS_remap_index }, + { 17396, SamplePatternSGIS_remap_index }, + { 23127, ColorPointerEXT_remap_index }, + { 15379, EdgeFlagPointerEXT_remap_index }, + { 5135, IndexPointerEXT_remap_index }, + { 5215, NormalPointerEXT_remap_index }, + { 13892, TexCoordPointerEXT_remap_index }, + { 5985, VertexPointerEXT_remap_index }, + { 3165, PointParameterfEXT_remap_index }, + { 6830, PointParameterfvEXT_remap_index }, + { 28281, LockArraysEXT_remap_index }, + { 12991, UnlockArraysEXT_remap_index }, + { 7837, CullParameterdvEXT_remap_index }, + { 10270, CullParameterfvEXT_remap_index }, + { 1151, SecondaryColor3bEXT_remap_index }, + { 6989, SecondaryColor3bvEXT_remap_index }, + { 9178, SecondaryColor3dEXT_remap_index }, + { 22476, SecondaryColor3dvEXT_remap_index }, + { 24700, SecondaryColor3fEXT_remap_index }, + { 15945, SecondaryColor3fvEXT_remap_index }, + { 426, SecondaryColor3iEXT_remap_index }, + { 14202, SecondaryColor3ivEXT_remap_index }, + { 8836, SecondaryColor3sEXT_remap_index }, + { 27108, SecondaryColor3svEXT_remap_index }, + { 23873, SecondaryColor3ubEXT_remap_index }, + { 18655, SecondaryColor3ubvEXT_remap_index }, + { 11297, SecondaryColor3uiEXT_remap_index }, + { 20013, SecondaryColor3uivEXT_remap_index }, + { 22688, SecondaryColor3usEXT_remap_index }, + { 11370, SecondaryColor3usvEXT_remap_index }, + { 10346, SecondaryColorPointerEXT_remap_index }, + { 22537, MultiDrawArraysEXT_remap_index }, + { 18345, MultiDrawElementsEXT_remap_index }, + { 18540, FogCoordPointerEXT_remap_index }, + { 4044, FogCoorddEXT_remap_index }, + { 27682, FogCoorddvEXT_remap_index }, + { 4105, FogCoordfEXT_remap_index }, + { 23796, FogCoordfvEXT_remap_index }, + { 16663, PixelTexGenSGIX_remap_index }, + { 24381, BlendFuncSeparateEXT_remap_index }, + { 5897, FlushVertexArrayRangeNV_remap_index }, + { 4629, VertexArrayRangeNV_remap_index }, + { 24765, CombinerInputNV_remap_index }, + { 1946, CombinerOutputNV_remap_index }, + { 27261, CombinerParameterfNV_remap_index }, + { 4549, CombinerParameterfvNV_remap_index }, + { 19584, CombinerParameteriNV_remap_index }, + { 28652, CombinerParameterivNV_remap_index }, + { 6267, FinalCombinerInputNV_remap_index }, + { 8665, GetCombinerInputParameterfvNV_remap_index }, + { 28489, GetCombinerInputParameterivNV_remap_index }, + { 6066, GetCombinerOutputParameterfvNV_remap_index }, + { 12024, GetCombinerOutputParameterivNV_remap_index }, + { 5642, GetFinalCombinerInputParameterfvNV_remap_index }, + { 21769, GetFinalCombinerInputParameterivNV_remap_index }, + { 11042, ResizeBuffersMESA_remap_index }, + { 9753, WindowPos2dMESA_remap_index }, + { 944, WindowPos2dvMESA_remap_index }, + { 29480, WindowPos2fMESA_remap_index }, + { 6934, WindowPos2fvMESA_remap_index }, + { 15892, WindowPos2iMESA_remap_index }, + { 17869, WindowPos2ivMESA_remap_index }, + { 18444, WindowPos2sMESA_remap_index }, + { 4885, WindowPos2svMESA_remap_index }, + { 6759, WindowPos3dMESA_remap_index }, + { 12271, WindowPos3dvMESA_remap_index }, + { 472, WindowPos3fMESA_remap_index }, + { 13052, WindowPos3fvMESA_remap_index }, + { 21064, WindowPos3iMESA_remap_index }, + { 26610, WindowPos3ivMESA_remap_index }, + { 16409, WindowPos3sMESA_remap_index }, + { 27938, WindowPos3svMESA_remap_index }, + { 9704, WindowPos4dMESA_remap_index }, + { 14905, WindowPos4dvMESA_remap_index }, + { 12230, WindowPos4fMESA_remap_index }, + { 27015, WindowPos4fvMESA_remap_index }, + { 26763, WindowPos4iMESA_remap_index }, + { 10881, WindowPos4ivMESA_remap_index }, + { 16542, WindowPos4sMESA_remap_index }, + { 2857, WindowPos4svMESA_remap_index }, + { 23539, MultiModeDrawArraysIBM_remap_index }, + { 25483, MultiModeDrawElementsIBM_remap_index }, + { 10692, DeleteFencesNV_remap_index }, + { 24612, FinishFenceNV_remap_index }, + { 3287, GenFencesNV_remap_index }, + { 14885, GetFenceivNV_remap_index }, + { 7226, IsFenceNV_remap_index }, + { 11951, SetFenceNV_remap_index }, + { 3744, TestFenceNV_remap_index }, + { 27909, AreProgramsResidentNV_remap_index }, + { 27303, BindProgramNV_remap_index }, + { 22771, DeleteProgramsNV_remap_index }, + { 18873, ExecuteProgramNV_remap_index }, + { 29373, GenProgramsNV_remap_index }, + { 20472, GetProgramParameterdvNV_remap_index }, + { 9240, GetProgramParameterfvNV_remap_index }, + { 23101, GetProgramStringNV_remap_index }, + { 21458, GetProgramivNV_remap_index }, + { 20706, GetTrackMatrixivNV_remap_index }, + { 22921, GetVertexAttribPointervNV_remap_index }, + { 21702, GetVertexAttribdvNV_remap_index }, + { 16382, GetVertexAttribfvNV_remap_index }, + { 16073, GetVertexAttribivNV_remap_index }, + { 16789, IsProgramNV_remap_index }, + { 8246, LoadProgramNV_remap_index }, + { 24477, ProgramParameters4dvNV_remap_index }, + { 21388, ProgramParameters4fvNV_remap_index }, + { 18173, RequestResidentProgramsNV_remap_index }, + { 19562, TrackMatrixNV_remap_index }, + { 28466, VertexAttrib1dNV_remap_index }, + { 11892, VertexAttrib1dvNV_remap_index }, + { 25015, VertexAttrib1fNV_remap_index }, + { 2245, VertexAttrib1fvNV_remap_index }, + { 27072, VertexAttrib1sNV_remap_index }, + { 13125, VertexAttrib1svNV_remap_index }, + { 4220, VertexAttrib2dNV_remap_index }, + { 11807, VertexAttrib2dvNV_remap_index }, + { 17628, VertexAttrib2fNV_remap_index }, + { 11418, VertexAttrib2fvNV_remap_index }, + { 5045, VertexAttrib2sNV_remap_index }, + { 16463, VertexAttrib2svNV_remap_index }, + { 9901, VertexAttrib3dNV_remap_index }, + { 28159, VertexAttrib3dvNV_remap_index }, + { 9052, VertexAttrib3fNV_remap_index }, + { 21729, VertexAttrib3fvNV_remap_index }, + { 24990, VertexAttrib3sNV_remap_index }, + { 20733, VertexAttrib3svNV_remap_index }, + { 25457, VertexAttrib4dNV_remap_index }, + { 29410, VertexAttrib4dvNV_remap_index }, + { 3945, VertexAttrib4fNV_remap_index }, + { 8296, VertexAttrib4fvNV_remap_index }, + { 23423, VertexAttrib4sNV_remap_index }, + { 1293, VertexAttrib4svNV_remap_index }, + { 4378, VertexAttrib4ubNV_remap_index }, + { 734, VertexAttrib4ubvNV_remap_index }, + { 19053, VertexAttribPointerNV_remap_index }, + { 2097, VertexAttribs1dvNV_remap_index }, + { 16487, VertexAttribs1fvNV_remap_index }, + { 29210, VertexAttribs1svNV_remap_index }, + { 9077, VertexAttribs2dvNV_remap_index }, + { 22291, VertexAttribs2fvNV_remap_index }, + { 15405, VertexAttribs2svNV_remap_index }, + { 4577, VertexAttribs3dvNV_remap_index }, + { 1977, VertexAttribs3fvNV_remap_index }, + { 26358, VertexAttribs3svNV_remap_index }, + { 23513, VertexAttribs4dvNV_remap_index }, + { 4603, VertexAttribs4fvNV_remap_index }, + { 28997, VertexAttribs4svNV_remap_index }, + { 26106, VertexAttribs4ubvNV_remap_index }, + { 23615, GetTexBumpParameterfvATI_remap_index }, + { 29251, GetTexBumpParameterivATI_remap_index }, + { 16127, TexBumpParameterfvATI_remap_index }, + { 18044, TexBumpParameterivATI_remap_index }, + { 13671, AlphaFragmentOp1ATI_remap_index }, + { 9592, AlphaFragmentOp2ATI_remap_index }, + { 21645, AlphaFragmentOp3ATI_remap_index }, + { 26285, BeginFragmentShaderATI_remap_index }, + { 27502, BindFragmentShaderATI_remap_index }, + { 20862, ColorFragmentOp1ATI_remap_index }, + { 3823, ColorFragmentOp2ATI_remap_index }, + { 27804, ColorFragmentOp3ATI_remap_index }, + { 4722, DeleteFragmentShaderATI_remap_index }, + { 29434, EndFragmentShaderATI_remap_index }, + { 28680, GenFragmentShadersATI_remap_index }, + { 22395, PassTexCoordATI_remap_index }, + { 5965, SampleMapATI_remap_index }, + { 5738, SetFragmentShaderConstantATI_remap_index }, + { 319, PointParameteriNV_remap_index }, + { 12432, PointParameterivNV_remap_index }, + { 25296, ActiveStencilFaceEXT_remap_index }, + { 24137, BindVertexArrayAPPLE_remap_index }, + { 2522, DeleteVertexArraysAPPLE_remap_index }, + { 15744, GenVertexArraysAPPLE_remap_index }, + { 20537, IsVertexArrayAPPLE_remap_index }, + { 775, GetProgramNamedParameterdvNV_remap_index }, + { 3128, GetProgramNamedParameterfvNV_remap_index }, + { 23646, ProgramNamedParameter4dNV_remap_index }, + { 12707, ProgramNamedParameter4dvNV_remap_index }, + { 7862, ProgramNamedParameter4fNV_remap_index }, + { 10311, ProgramNamedParameter4fvNV_remap_index }, + { 21367, DepthBoundsEXT_remap_index }, + { 1043, BlendEquationSeparateEXT_remap_index }, + { 12826, BindFramebufferEXT_remap_index }, + { 22582, BindRenderbufferEXT_remap_index }, + { 8515, CheckFramebufferStatusEXT_remap_index }, + { 19853, DeleteFramebuffersEXT_remap_index }, + { 28061, DeleteRenderbuffersEXT_remap_index }, + { 11831, FramebufferRenderbufferEXT_remap_index }, + { 11968, FramebufferTexture1DEXT_remap_index }, + { 10139, FramebufferTexture2DEXT_remap_index }, + { 9806, FramebufferTexture3DEXT_remap_index }, + { 20429, GenFramebuffersEXT_remap_index }, + { 15291, GenRenderbuffersEXT_remap_index }, + { 5684, GenerateMipmapEXT_remap_index }, + { 19084, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 28586, GetRenderbufferParameterivEXT_remap_index }, + { 17924, IsFramebufferEXT_remap_index }, + { 29333, IsRenderbufferEXT_remap_index }, + { 7173, RenderbufferStorageEXT_remap_index }, + { 651, BlitFramebufferEXT_remap_index }, + { 12526, BufferParameteriAPPLE_remap_index }, + { 16821, FlushMappedBufferRangeAPPLE_remap_index }, + { 2701, FramebufferTextureLayerEXT_remap_index }, + { 26007, ProvokingVertexEXT_remap_index }, + { 9461, GetTexParameterPointervAPPLE_remap_index }, + { 4405, TextureRangeAPPLE_remap_index }, + { 25322, StencilFuncSeparateATI_remap_index }, + { 15811, ProgramEnvParameters4fvEXT_remap_index }, + { 15029, ProgramLocalParameters4fvEXT_remap_index }, + { 12360, GetQueryObjecti64vEXT_remap_index }, + { 9103, GetQueryObjectui64vEXT_remap_index }, + { -1, -1 } +}; + +/* these functions are in the ABI, but have alternative names */ +static const struct gl_function_remap MESA_alt_functions[] = { + /* from GL_EXT_blend_color */ + { 2440, _gloffset_BlendColor }, + /* from GL_EXT_blend_minmax */ + { 9863, _gloffset_BlendEquation }, + /* from GL_EXT_color_subtable */ + { 14927, _gloffset_ColorSubTable }, + { 27993, _gloffset_CopyColorSubTable }, + /* from GL_EXT_convolution */ + { 213, _gloffset_ConvolutionFilter1D }, + { 2284, _gloffset_CopyConvolutionFilter1D }, + { 3624, _gloffset_GetConvolutionParameteriv }, + { 7522, _gloffset_ConvolutionFilter2D }, + { 7688, _gloffset_ConvolutionParameteriv }, + { 8148, _gloffset_ConvolutionParameterfv }, + { 18072, _gloffset_GetSeparableFilter }, + { 21118, _gloffset_SeparableFilter2D }, + { 21947, _gloffset_ConvolutionParameteri }, + { 22070, _gloffset_ConvolutionParameterf }, + { 23449, _gloffset_GetConvolutionParameterfv }, + { 24303, _gloffset_GetConvolutionFilter }, + { 26547, _gloffset_CopyConvolutionFilter2D }, + /* from GL_EXT_copy_texture */ + { 13185, _gloffset_CopyTexSubImage3D }, + { 14667, _gloffset_CopyTexImage2D }, + { 21555, _gloffset_CopyTexImage1D }, + { 23984, _gloffset_CopyTexSubImage2D }, + { 26185, _gloffset_CopyTexSubImage1D }, + /* from GL_EXT_draw_range_elements */ + { 8402, _gloffset_DrawRangeElements }, + /* from GL_EXT_histogram */ + { 812, _gloffset_Histogram }, + { 3088, _gloffset_ResetHistogram }, + { 8774, _gloffset_GetMinmax }, + { 13519, _gloffset_GetHistogramParameterfv }, + { 21480, _gloffset_GetMinmaxParameteriv }, + { 23339, _gloffset_ResetMinmax }, + { 24200, _gloffset_GetHistogramParameteriv }, + { 25256, _gloffset_GetHistogram }, + { 27618, _gloffset_Minmax }, + { 29080, _gloffset_GetMinmaxParameterfv }, + /* from GL_EXT_paletted_texture */ + { 7384, _gloffset_ColorTable }, + { 13365, _gloffset_GetColorTable }, + { 20176, _gloffset_GetColorTableParameterfv }, + { 22126, _gloffset_GetColorTableParameteriv }, + /* from GL_EXT_subtexture */ + { 6105, _gloffset_TexSubImage1D }, + { 9388, _gloffset_TexSubImage2D }, + /* from GL_EXT_texture3D */ + { 1658, _gloffset_TexImage3D }, + { 19945, _gloffset_TexSubImage3D }, + /* from GL_EXT_texture_object */ + { 2964, _gloffset_PrioritizeTextures }, + { 6554, _gloffset_AreTexturesResident }, + { 11916, _gloffset_GenTextures }, + { 13851, _gloffset_DeleteTextures }, + { 17102, _gloffset_IsTexture }, + { 26250, _gloffset_BindTexture }, + /* from GL_EXT_vertex_array */ + { 21307, _gloffset_ArrayElement }, + { 27206, _gloffset_GetPointerv }, + { 28707, _gloffset_DrawArrays }, + /* from GL_SGI_color_table */ + { 6672, _gloffset_ColorTableParameteriv }, + { 7384, _gloffset_ColorTable }, + { 13365, _gloffset_GetColorTable }, + { 13475, _gloffset_CopyColorTable }, + { 16963, _gloffset_ColorTableParameterfv }, + { 20176, _gloffset_GetColorTableParameterfv }, + { 22126, _gloffset_GetColorTableParameteriv }, + /* from GL_VERSION_1_3 */ + { 381, _gloffset_MultiTexCoord3sARB }, + { 613, _gloffset_ActiveTextureARB }, + { 3761, _gloffset_MultiTexCoord1fvARB }, + { 5240, _gloffset_MultiTexCoord3dARB }, + { 5285, _gloffset_MultiTexCoord2iARB }, + { 5409, _gloffset_MultiTexCoord2svARB }, + { 7340, _gloffset_MultiTexCoord2fARB }, + { 9133, _gloffset_MultiTexCoord3fvARB }, + { 9625, _gloffset_MultiTexCoord4sARB }, + { 10225, _gloffset_MultiTexCoord2dvARB }, + { 10607, _gloffset_MultiTexCoord1svARB }, + { 10903, _gloffset_MultiTexCoord3svARB }, + { 10964, _gloffset_MultiTexCoord4iARB }, + { 11687, _gloffset_MultiTexCoord3iARB }, + { 12389, _gloffset_MultiTexCoord1dARB }, + { 12555, _gloffset_MultiTexCoord3dvARB }, + { 13719, _gloffset_MultiTexCoord3ivARB }, + { 13764, _gloffset_MultiTexCoord2sARB }, + { 14984, _gloffset_MultiTexCoord4ivARB }, + { 16613, _gloffset_ClientActiveTextureARB }, + { 18829, _gloffset_MultiTexCoord2dARB }, + { 19204, _gloffset_MultiTexCoord4dvARB }, + { 19490, _gloffset_MultiTexCoord4fvARB }, + { 20317, _gloffset_MultiTexCoord3fARB }, + { 22627, _gloffset_MultiTexCoord4dARB }, + { 22831, _gloffset_MultiTexCoord1sARB }, + { 23009, _gloffset_MultiTexCoord1dvARB }, + { 23828, _gloffset_MultiTexCoord1ivARB }, + { 23921, _gloffset_MultiTexCoord2ivARB }, + { 24260, _gloffset_MultiTexCoord1iARB }, + { 25531, _gloffset_MultiTexCoord4svARB }, + { 26049, _gloffset_MultiTexCoord1fARB }, + { 26312, _gloffset_MultiTexCoord4fARB }, + { 28541, _gloffset_MultiTexCoord2fvARB }, + { -1, -1 } +}; + +#endif /* need_MESA_remap_table */ + +#if defined(need_GL_3DFX_tbuffer) +static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { + { 8206, -1 }, /* TbufferMask3DFX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_APPLE_flush_buffer_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_flush_buffer_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_APPLE_texture_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_texture_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_APPLE_vertex_array_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_copy_buffer) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_copy_buffer_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_draw_buffers) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_draw_buffers_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_draw_elements_base_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_draw_elements_base_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_framebuffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_map_buffer_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_matrix_palette) +static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { + { 3339, -1 }, /* MatrixIndexusvARB */ + { 11508, -1 }, /* MatrixIndexuivARB */ + { 12677, -1 }, /* MatrixIndexPointerARB */ + { 17351, -1 }, /* CurrentPaletteMatrixARB */ + { 20061, -1 }, /* MatrixIndexubvARB */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_occlusion_query) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_occlusion_query_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_point_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_point_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_provoking_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_provoking_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_shader_objects) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_shader_objects_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_sync) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_sync_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_texture_compression) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_texture_compression_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_transpose_matrix) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_transpose_matrix_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_array_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_blend) +static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { + { 2226, -1 }, /* WeightubvARB */ + { 5572, -1 }, /* WeightivARB */ + { 9728, -1 }, /* WeightPointerARB */ + { 12146, -1 }, /* WeightfvARB */ + { 15431, -1 }, /* WeightbvARB */ + { 18497, -1 }, /* WeightusvARB */ + { 21044, -1 }, /* VertexBlendARB */ + { 26133, -1 }, /* WeightsvARB */ + { 28043, -1 }, /* WeightdvARB */ + { 28741, -1 }, /* WeightuivARB */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_buffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_buffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_program) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_program_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_shader) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_shader_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_window_pos) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_window_pos_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_blend_equation_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_blend_equation_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_draw_buffers) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_draw_buffers_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_envmap_bumpmap) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_envmap_bumpmap_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_fragment_shader) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_fragment_shader_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_separate_stencil) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_color) +static const struct gl_function_remap GL_EXT_blend_color_functions[] = { + { 2440, _gloffset_BlendColor }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_equation_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_blend_equation_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_func_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_minmax) +static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { + { 9863, _gloffset_BlendEquation }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_color_subtable) +static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { + { 14927, _gloffset_ColorSubTable }, + { 27993, _gloffset_CopyColorSubTable }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_compiled_vertex_array) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_convolution) +static const struct gl_function_remap GL_EXT_convolution_functions[] = { + { 213, _gloffset_ConvolutionFilter1D }, + { 2284, _gloffset_CopyConvolutionFilter1D }, + { 3624, _gloffset_GetConvolutionParameteriv }, + { 7522, _gloffset_ConvolutionFilter2D }, + { 7688, _gloffset_ConvolutionParameteriv }, + { 8148, _gloffset_ConvolutionParameterfv }, + { 18072, _gloffset_GetSeparableFilter }, + { 21118, _gloffset_SeparableFilter2D }, + { 21947, _gloffset_ConvolutionParameteri }, + { 22070, _gloffset_ConvolutionParameterf }, + { 23449, _gloffset_GetConvolutionParameterfv }, + { 24303, _gloffset_GetConvolutionFilter }, + { 26547, _gloffset_CopyConvolutionFilter2D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_coordinate_frame) +static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { + { 9272, -1 }, /* TangentPointerEXT */ + { 11022, -1 }, /* Binormal3ivEXT */ + { 11640, -1 }, /* Tangent3sEXT */ + { 12742, -1 }, /* Tangent3fvEXT */ + { 16363, -1 }, /* Tangent3dvEXT */ + { 17049, -1 }, /* Binormal3bvEXT */ + { 18125, -1 }, /* Binormal3dEXT */ + { 19993, -1 }, /* Tangent3fEXT */ + { 22019, -1 }, /* Binormal3sEXT */ + { 22437, -1 }, /* Tangent3ivEXT */ + { 22456, -1 }, /* Tangent3dEXT */ + { 23236, -1 }, /* Binormal3svEXT */ + { 23726, -1 }, /* Binormal3fEXT */ + { 24578, -1 }, /* Binormal3dvEXT */ + { 25753, -1 }, /* Tangent3iEXT */ + { 26832, -1 }, /* Tangent3bvEXT */ + { 27241, -1 }, /* Tangent3bEXT */ + { 27766, -1 }, /* Binormal3fvEXT */ + { 28440, -1 }, /* BinormalPointerEXT */ + { 28845, -1 }, /* Tangent3svEXT */ + { 29282, -1 }, /* Binormal3bEXT */ + { 29459, -1 }, /* Binormal3iEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_copy_texture) +static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { + { 13185, _gloffset_CopyTexSubImage3D }, + { 14667, _gloffset_CopyTexImage2D }, + { 21555, _gloffset_CopyTexImage1D }, + { 23984, _gloffset_CopyTexSubImage2D }, + { 26185, _gloffset_CopyTexSubImage1D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_cull_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_depth_bounds_test) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_draw_range_elements) +static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { + { 8402, _gloffset_DrawRangeElements }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_fog_coord) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_fog_coord_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_framebuffer_blit) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_framebuffer_blit_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_framebuffer_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_framebuffer_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_framebuffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_framebuffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_gpu_program_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_histogram) +static const struct gl_function_remap GL_EXT_histogram_functions[] = { + { 812, _gloffset_Histogram }, + { 3088, _gloffset_ResetHistogram }, + { 8774, _gloffset_GetMinmax }, + { 13519, _gloffset_GetHistogramParameterfv }, + { 21480, _gloffset_GetMinmaxParameteriv }, + { 23339, _gloffset_ResetMinmax }, + { 24200, _gloffset_GetHistogramParameteriv }, + { 25256, _gloffset_GetHistogram }, + { 27618, _gloffset_Minmax }, + { 29080, _gloffset_GetMinmaxParameterfv }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_index_func) +static const struct gl_function_remap GL_EXT_index_func_functions[] = { + { 10090, -1 }, /* IndexFuncEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_index_material) +static const struct gl_function_remap GL_EXT_index_material_functions[] = { + { 18584, -1 }, /* IndexMaterialEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_light_texture) +static const struct gl_function_remap GL_EXT_light_texture_functions[] = { + { 23256, -1 }, /* ApplyTextureEXT */ + { 23293, -1 }, /* TextureMaterialEXT */ + { 23318, -1 }, /* TextureLightEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_multi_draw_arrays) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_paletted_texture) +static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { + { 7384, _gloffset_ColorTable }, + { 13365, _gloffset_GetColorTable }, + { 20176, _gloffset_GetColorTableParameterfv }, + { 22126, _gloffset_GetColorTableParameteriv }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_pixel_transform) +static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { + { 9513, -1 }, /* PixelTransformParameterfvEXT */ + { 19169, -1 }, /* PixelTransformParameterfEXT */ + { 19249, -1 }, /* PixelTransformParameteriEXT */ + { 28404, -1 }, /* PixelTransformParameterivEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_point_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_point_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_polygon_offset) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_polygon_offset_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_provoking_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_provoking_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_secondary_color) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_secondary_color_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_stencil_two_side) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_subtexture) +static const struct gl_function_remap GL_EXT_subtexture_functions[] = { + { 6105, _gloffset_TexSubImage1D }, + { 9388, _gloffset_TexSubImage2D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture3D) +static const struct gl_function_remap GL_EXT_texture3D_functions[] = { + { 1658, _gloffset_TexImage3D }, + { 19945, _gloffset_TexSubImage3D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture_array) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_texture_array_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture_object) +static const struct gl_function_remap GL_EXT_texture_object_functions[] = { + { 2964, _gloffset_PrioritizeTextures }, + { 6554, _gloffset_AreTexturesResident }, + { 11916, _gloffset_GenTextures }, + { 13851, _gloffset_DeleteTextures }, + { 17102, _gloffset_IsTexture }, + { 26250, _gloffset_BindTexture }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture_perturb_normal) +static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { + { 12096, -1 }, /* TextureNormalEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_timer_query) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_timer_query_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_vertex_array) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { + { 21307, _gloffset_ArrayElement }, + { 27206, _gloffset_GetPointerv }, + { 28707, _gloffset_DrawArrays }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_vertex_weighting) +static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { + { 17132, -1 }, /* VertexWeightfvEXT */ + { 23704, -1 }, /* VertexWeightfEXT */ + { 25225, -1 }, /* VertexWeightPointerEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_HP_image_transform) +static const struct gl_function_remap GL_HP_image_transform_functions[] = { + { 2157, -1 }, /* GetImageTransformParameterfvHP */ + { 3305, -1 }, /* ImageTransformParameterfHP */ + { 8966, -1 }, /* ImageTransformParameterfvHP */ + { 10525, -1 }, /* ImageTransformParameteriHP */ + { 10793, -1 }, /* GetImageTransformParameterivHP */ + { 17196, -1 }, /* ImageTransformParameterivHP */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_IBM_multimode_draw_arrays) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_IBM_vertex_array_lists) +static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { + { 3857, -1 }, /* SecondaryColorPointerListIBM */ + { 5106, -1 }, /* NormalPointerListIBM */ + { 6728, -1 }, /* FogCoordPointerListIBM */ + { 7035, -1 }, /* VertexPointerListIBM */ + { 10446, -1 }, /* ColorPointerListIBM */ + { 11747, -1 }, /* TexCoordPointerListIBM */ + { 12118, -1 }, /* IndexPointerListIBM */ + { 29023, -1 }, /* EdgeFlagPointerListIBM */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_INGR_blend_func_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_INTEL_parallel_arrays) +static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { + { 11134, -1 }, /* VertexPointervINTEL */ + { 13612, -1 }, /* ColorPointervINTEL */ + { 26521, -1 }, /* NormalPointervINTEL */ + { 26947, -1 }, /* TexCoordPointervINTEL */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_MESA_resize_buffers) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_MESA_shader_debug) +static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { + { 1522, -1 }, /* GetDebugLogLengthMESA */ + { 3063, -1 }, /* ClearDebugLogMESA */ + { 4018, -1 }, /* GetDebugLogMESA */ + { 27399, -1 }, /* CreateDebugObjectMESA */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_MESA_window_pos) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_MESA_window_pos_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_evaluators) +static const struct gl_function_remap GL_NV_evaluators_functions[] = { + { 5773, -1 }, /* GetMapAttribParameterivNV */ + { 7490, -1 }, /* MapControlPointsNV */ + { 7589, -1 }, /* MapParameterfvNV */ + { 9371, -1 }, /* EvalMapsNV */ + { 15101, -1 }, /* GetMapAttribParameterfvNV */ + { 15267, -1 }, /* MapParameterivNV */ + { 21870, -1 }, /* GetMapParameterivNV */ + { 22368, -1 }, /* GetMapParameterfvNV */ + { 25857, -1 }, /* GetMapControlPointsNV */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_fence) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_fence_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_fragment_program) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_fragment_program_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_point_sprite) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_point_sprite_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_register_combiners) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_register_combiners_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_register_combiners2) +static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { + { 14004, -1 }, /* CombinerStageParameterfvNV */ + { 14319, -1 }, /* GetCombinerStageParameterfvNV */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_vertex_array_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_vertex_array_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_vertex_program) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_vertex_program_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_PGI_misc_hints) +static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { + { 7674, -1 }, /* HintPGI */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_detail_texture) +static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { + { 14292, -1 }, /* GetDetailTexFuncSGIS */ + { 14612, -1 }, /* DetailTexFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_fog_function) +static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { + { 23966, -1 }, /* FogFuncSGIS */ + { 24631, -1 }, /* GetFogFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIS_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_pixel_texture) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIS_pixel_texture_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_point_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_sharpen_texture) +static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { + { 5834, -1 }, /* GetSharpenTexFuncSGIS */ + { 19464, -1 }, /* SharpenTexFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_texture4D) +static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { + { 894, -1 }, /* TexImage4DSGIS */ + { 13920, -1 }, /* TexSubImage4DSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_texture_color_mask) +static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { + { 13318, -1 }, /* TextureColorMaskSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_texture_filter4) +static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { + { 6011, -1 }, /* GetTexFilterFuncSGIS */ + { 14438, -1 }, /* TexFilterFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_async) +static const struct gl_function_remap GL_SGIX_async_functions[] = { + { 3014, -1 }, /* AsyncMarkerSGIX */ + { 3997, -1 }, /* FinishAsyncSGIX */ + { 4703, -1 }, /* PollAsyncSGIX */ + { 19611, -1 }, /* DeleteAsyncMarkersSGIX */ + { 19640, -1 }, /* IsAsyncMarkerSGIX */ + { 28820, -1 }, /* GenAsyncMarkersSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_flush_raster) +static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { + { 6382, -1 }, /* FlushRasterSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_fragment_lighting) +static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { + { 2410, -1 }, /* FragmentMaterialfvSGIX */ + { 2906, -1 }, /* FragmentLightModelivSGIX */ + { 4654, -1 }, /* FragmentLightiSGIX */ + { 5514, -1 }, /* GetFragmentMaterialfvSGIX */ + { 7102, -1 }, /* FragmentMaterialfSGIX */ + { 7263, -1 }, /* GetFragmentLightivSGIX */ + { 8100, -1 }, /* FragmentLightModeliSGIX */ + { 9434, -1 }, /* FragmentLightivSGIX */ + { 9671, -1 }, /* GetFragmentMaterialivSGIX */ + { 17019, -1 }, /* FragmentLightModelfSGIX */ + { 17319, -1 }, /* FragmentColorMaterialSGIX */ + { 17691, -1 }, /* FragmentMaterialiSGIX */ + { 18912, -1 }, /* LightEnviSGIX */ + { 20268, -1 }, /* FragmentLightModelfvSGIX */ + { 20577, -1 }, /* FragmentLightfvSGIX */ + { 25107, -1 }, /* FragmentLightfSGIX */ + { 27736, -1 }, /* GetFragmentLightfvSGIX */ + { 29303, -1 }, /* FragmentMaterialivSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_framezoom) +static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { + { 19663, -1 }, /* FrameZoomSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_igloo_interface) +static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { + { 25415, -1 }, /* IglooInterfaceSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_instruments) +static const struct gl_function_remap GL_SGIX_instruments_functions[] = { + { 2573, -1 }, /* ReadInstrumentsSGIX */ + { 5590, -1 }, /* PollInstrumentsSGIX */ + { 9332, -1 }, /* GetInstrumentsSGIX */ + { 11345, -1 }, /* StartInstrumentsSGIX */ + { 14038, -1 }, /* StopInstrumentsSGIX */ + { 15644, -1 }, /* InstrumentsBufferSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_list_priority) +static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { + { 1125, -1 }, /* ListParameterfSGIX */ + { 2763, -1 }, /* GetListParameterfvSGIX */ + { 15559, -1 }, /* ListParameteriSGIX */ + { 16313, -1 }, /* ListParameterfvSGIX */ + { 18318, -1 }, /* ListParameterivSGIX */ + { 28864, -1 }, /* GetListParameterivSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_pixel_texture) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_polynomial_ffd) +static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { + { 3251, -1 }, /* LoadIdentityDeformationMapSGIX */ + { 10713, -1 }, /* DeformationMap3dSGIX */ + { 14138, -1 }, /* DeformSGIX */ + { 21419, -1 }, /* DeformationMap3fSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_reference_plane) +static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { + { 12869, -1 }, /* ReferencePlaneSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_sprite) +static const struct gl_function_remap GL_SGIX_sprite_functions[] = { + { 8487, -1 }, /* SpriteParameterfvSGIX */ + { 18146, -1 }, /* SpriteParameteriSGIX */ + { 23373, -1 }, /* SpriteParameterfSGIX */ + { 25979, -1 }, /* SpriteParameterivSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_tag_sample_buffer) +static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { + { 18205, -1 }, /* TagSampleBufferSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGI_color_table) +static const struct gl_function_remap GL_SGI_color_table_functions[] = { + { 6672, _gloffset_ColorTableParameteriv }, + { 7384, _gloffset_ColorTable }, + { 13365, _gloffset_GetColorTable }, + { 13475, _gloffset_CopyColorTable }, + { 16963, _gloffset_ColorTableParameterfv }, + { 20176, _gloffset_GetColorTableParameterfv }, + { 22126, _gloffset_GetColorTableParameteriv }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUNX_constant_data) +static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { + { 27714, -1 }, /* FinishTextureSUNX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_global_alpha) +static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { + { 3035, -1 }, /* GlobalAlphaFactorubSUN */ + { 4193, -1 }, /* GlobalAlphaFactoriSUN */ + { 5615, -1 }, /* GlobalAlphaFactordSUN */ + { 8571, -1 }, /* GlobalAlphaFactoruiSUN */ + { 8923, -1 }, /* GlobalAlphaFactorbSUN */ + { 11660, -1 }, /* GlobalAlphaFactorfSUN */ + { 11779, -1 }, /* GlobalAlphaFactorusSUN */ + { 19902, -1 }, /* GlobalAlphaFactorsSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_mesh_array) +static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { + { 25791, -1 }, /* DrawMeshArraysSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_triangle_list) +static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { + { 3971, -1 }, /* ReplacementCodeubSUN */ + { 5454, -1 }, /* ReplacementCodeubvSUN */ + { 16684, -1 }, /* ReplacementCodeusvSUN */ + { 16872, -1 }, /* ReplacementCodePointerSUN */ + { 18229, -1 }, /* ReplacementCodeusSUN */ + { 18976, -1 }, /* ReplacementCodeuiSUN */ + { 26436, -1 }, /* ReplacementCodeuivSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_vertex) +static const struct gl_function_remap GL_SUN_vertex_functions[] = { + { 999, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ + { 1197, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ + { 1423, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ + { 1699, -1 }, /* ReplacementCodeuiVertex3fvSUN */ + { 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ + { 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ + { 2642, -1 }, /* Color4ubVertex3fvSUN */ + { 4074, -1 }, /* Color4ubVertex3fSUN */ + { 4150, -1 }, /* TexCoord2fVertex3fSUN */ + { 4449, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 4779, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 5349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 6419, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 7131, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 7899, -1 }, /* Color3fVertex3fSUN */ + { 8882, -1 }, /* Color3fVertex3fvSUN */ + { 9297, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 9969, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 11208, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 12600, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 13011, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 14063, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 14397, -1 }, /* Color4ubVertex2fvSUN */ + { 14637, -1 }, /* Normal3fVertex3fSUN */ + { 15585, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 15846, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 16513, -1 }, /* TexCoord2fVertex3fvSUN */ + { 17289, -1 }, /* Color4ubVertex2fSUN */ + { 17482, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 19335, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 19682, -1 }, /* Normal3fVertex3fvSUN */ + { 20085, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 20951, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 21171, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 22874, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 24082, -1 }, /* TexCoord4fVertex4fSUN */ + { 24508, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 24834, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 24961, -1 }, /* TexCoord4fVertex4fvSUN */ + { 25663, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_1_3) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_1_3_functions[] = { + { 381, _gloffset_MultiTexCoord3sARB }, + { 613, _gloffset_ActiveTextureARB }, + { 3761, _gloffset_MultiTexCoord1fvARB }, + { 5240, _gloffset_MultiTexCoord3dARB }, + { 5285, _gloffset_MultiTexCoord2iARB }, + { 5409, _gloffset_MultiTexCoord2svARB }, + { 7340, _gloffset_MultiTexCoord2fARB }, + { 9133, _gloffset_MultiTexCoord3fvARB }, + { 9625, _gloffset_MultiTexCoord4sARB }, + { 10225, _gloffset_MultiTexCoord2dvARB }, + { 10607, _gloffset_MultiTexCoord1svARB }, + { 10903, _gloffset_MultiTexCoord3svARB }, + { 10964, _gloffset_MultiTexCoord4iARB }, + { 11687, _gloffset_MultiTexCoord3iARB }, + { 12389, _gloffset_MultiTexCoord1dARB }, + { 12555, _gloffset_MultiTexCoord3dvARB }, + { 13719, _gloffset_MultiTexCoord3ivARB }, + { 13764, _gloffset_MultiTexCoord2sARB }, + { 14984, _gloffset_MultiTexCoord4ivARB }, + { 16613, _gloffset_ClientActiveTextureARB }, + { 18829, _gloffset_MultiTexCoord2dARB }, + { 19204, _gloffset_MultiTexCoord4dvARB }, + { 19490, _gloffset_MultiTexCoord4fvARB }, + { 20317, _gloffset_MultiTexCoord3fARB }, + { 22627, _gloffset_MultiTexCoord4dARB }, + { 22831, _gloffset_MultiTexCoord1sARB }, + { 23009, _gloffset_MultiTexCoord1dvARB }, + { 23828, _gloffset_MultiTexCoord1ivARB }, + { 23921, _gloffset_MultiTexCoord2ivARB }, + { 24260, _gloffset_MultiTexCoord1iARB }, + { 25531, _gloffset_MultiTexCoord4svARB }, + { 26049, _gloffset_MultiTexCoord1fARB }, + { 26312, _gloffset_MultiTexCoord4fARB }, + { 28541, _gloffset_MultiTexCoord2fvARB }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_1_4) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_1_4_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_1_5) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_1_5_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_2_0) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_2_0_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_2_1) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_2_1_functions[] = { + { -1, -1 } +}; +#endif + diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 38be8266e0..3bb062bae2 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -43,6 +43,8 @@ #include "glheader.h" #include "imports.h" #include "context.h" +#include "fbobject.h" +#include "formats.h" #include "mtypes.h" #include "fbobject.h" #include "renderbuffer.h" @@ -72,7 +74,7 @@ get_pointer_ubyte(GLcontext *ctx, struct gl_renderbuffer *rb, if (!rb->Data) return NULL; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - /* Can't assert _ActualFormat since these funcs may be used for serveral + /* Can't assert rb->Format since these funcs may be used for serveral * different formats (GL_ALPHA8, GL_STENCIL_INDEX8, etc). */ return (GLubyte *) rb->Data + y * rb->Width + x; @@ -448,7 +450,7 @@ static void * get_pointer_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) { - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); /* No direct access since this buffer is RGB but caller will be * treating it as if it were RGBA. */ @@ -463,7 +465,7 @@ get_row_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLubyte *src = (const GLubyte *) rb->Data + 3 * (y * rb->Width + x); GLubyte *dst = (GLubyte *) values; GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { dst[i * 4 + 0] = src[i * 3 + 0]; @@ -480,7 +482,7 @@ get_values_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, { GLubyte *dst = (GLubyte *) values; GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { const GLubyte *src @@ -501,7 +503,7 @@ put_row_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLubyte *src = (const GLubyte *) values; GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { @@ -521,7 +523,7 @@ put_row_rgb_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLubyte *src = (const GLubyte *) values; GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { @@ -542,7 +544,7 @@ put_mono_row_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLubyte val1 = ((const GLubyte *) value)[1]; const GLubyte val2 = ((const GLubyte *) value)[2]; GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); if (!mask && val0 == val1 && val1 == val2) { /* optimized case */ @@ -569,7 +571,7 @@ put_values_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, /* note: incoming values are RGB+A! */ const GLubyte *src = (const GLubyte *) values; GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { @@ -592,7 +594,7 @@ put_mono_values_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, const GLubyte val1 = ((const GLubyte *) value)[1]; const GLubyte val2 = ((const GLubyte *) value)[2]; GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { @@ -617,7 +619,7 @@ get_pointer_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, if (!rb->Data) return NULL; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); return (GLubyte *) rb->Data + 4 * (y * rb->Width + x); } @@ -628,7 +630,7 @@ get_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, { const GLubyte *src = (const GLubyte *) rb->Data + 4 * (y * rb->Width + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); _mesa_memcpy(values, src, 4 * count * sizeof(GLubyte)); } @@ -641,7 +643,7 @@ get_values_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, GLuint *dst = (GLuint *) values; GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { const GLuint *src = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); dst[i] = *src; @@ -657,7 +659,7 @@ put_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLuint *src = (const GLuint *) values; GLuint *dst = (GLuint *) rb->Data + (y * rb->Width + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); if (mask) { GLuint i; for (i = 0; i < count; i++) { @@ -681,7 +683,7 @@ put_row_rgb_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, GLubyte *dst = (GLubyte *) rb->Data + 4 * (y * rb->Width + x); GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { if (!mask || mask[i]) { dst[i * 4 + 0] = src[i * 3 + 0]; @@ -701,7 +703,7 @@ put_mono_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLuint val = *((const GLuint *) value); GLuint *dst = (GLuint *) rb->Data + (y * rb->Width + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); if (!mask && val == 0) { /* common case */ _mesa_bzero(dst, count * 4 * sizeof(GLubyte)); @@ -735,7 +737,7 @@ put_values_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLuint *src = (const GLuint *) values; GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { if (!mask || mask[i]) { GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); @@ -754,7 +756,7 @@ put_mono_values_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, const GLuint val = *((const GLuint *) value); GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { if (!mask || mask[i]) { GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); @@ -947,15 +949,6 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, { GLuint pixelSize; - /* first clear these fields */ - rb->RedBits = - rb->GreenBits = - rb->BlueBits = - rb->AlphaBits = - rb->IndexBits = - rb->DepthBits = - rb->StencilBits = 0; - switch (internalFormat) { case GL_RGB: case GL_R3_G3_B2: @@ -965,8 +958,7 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, case GL_RGB10: case GL_RGB12: case GL_RGB16: - rb->_ActualFormat = GL_RGB8; - rb->_BaseFormat = GL_RGB; + rb->Format = MESA_FORMAT_RGB888; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_ubyte3; rb->GetRow = get_row_ubyte3; @@ -976,10 +968,6 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ubyte3; rb->PutValues = put_values_ubyte3; rb->PutMonoValues = put_mono_values_ubyte3; - rb->RedBits = 8 * sizeof(GLubyte); - rb->GreenBits = 8 * sizeof(GLubyte); - rb->BlueBits = 8 * sizeof(GLubyte); - rb->AlphaBits = 0; pixelSize = 3 * sizeof(GLubyte); break; case GL_RGBA: @@ -987,8 +975,11 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, case GL_RGBA4: case GL_RGB5_A1: case GL_RGBA8: - rb->_ActualFormat = GL_RGBA8; - rb->_BaseFormat = GL_RGBA; +#if 1 + case GL_RGB10_A2: + case GL_RGBA12: +#endif + rb->Format = MESA_FORMAT_RGBA8888; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_ubyte4; rb->GetRow = get_row_ubyte4; @@ -998,18 +989,12 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ubyte4; rb->PutValues = put_values_ubyte4; rb->PutMonoValues = put_mono_values_ubyte4; - rb->RedBits = 8 * sizeof(GLubyte); - rb->GreenBits = 8 * sizeof(GLubyte); - rb->BlueBits = 8 * sizeof(GLubyte); - rb->AlphaBits = 8 * sizeof(GLubyte); pixelSize = 4 * sizeof(GLubyte); break; - case GL_RGB10_A2: - case GL_RGBA12: case GL_RGBA16: - rb->_ActualFormat = GL_RGBA16; - rb->_BaseFormat = GL_RGBA; - rb->DataType = GL_UNSIGNED_SHORT; + /* for accum buffer */ + rb->Format = MESA_FORMAT_SIGNED_RGBA_16; + rb->DataType = GL_SHORT; rb->GetPointer = get_pointer_ushort4; rb->GetRow = get_row_ushort4; rb->GetValues = get_values_ushort4; @@ -1018,16 +1003,11 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ushort4; rb->PutValues = put_values_ushort4; rb->PutMonoValues = put_mono_values_ushort4; - rb->RedBits = 8 * sizeof(GLushort); - rb->GreenBits = 8 * sizeof(GLushort); - rb->BlueBits = 8 * sizeof(GLushort); - rb->AlphaBits = 8 * sizeof(GLushort); pixelSize = 4 * sizeof(GLushort); break; -#if 00 +#if 0 case GL_ALPHA8: - rb->_ActualFormat = GL_ALPHA8; - rb->_BaseFormat = GL_RGBA; /* Yes, not GL_ALPHA! */ + rb->Format = MESA_FORMAT_A8; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_alpha8; rb->GetRow = get_row_alpha8; @@ -1037,10 +1017,6 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_alpha8; rb->PutValues = put_values_alpha8; rb->PutMonoValues = put_mono_values_alpha8; - rb->RedBits = 0; /*red*/ - rb->GreenBits = 0; /*green*/ - rb->BlueBits = 0; /*blue*/ - rb->AlphaBits = 8 * sizeof(GLubyte); pixelSize = sizeof(GLubyte); break; #endif @@ -1048,8 +1024,8 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, case GL_STENCIL_INDEX1_EXT: case GL_STENCIL_INDEX4_EXT: case GL_STENCIL_INDEX8_EXT: - rb->_ActualFormat = GL_STENCIL_INDEX8_EXT; - rb->_BaseFormat = GL_STENCIL_INDEX; + case GL_STENCIL_INDEX16_EXT: + rb->Format = MESA_FORMAT_S8; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_ubyte; rb->GetRow = get_row_ubyte; @@ -1059,28 +1035,11 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ubyte; rb->PutValues = put_values_ubyte; rb->PutMonoValues = put_mono_values_ubyte; - rb->StencilBits = 8 * sizeof(GLubyte); pixelSize = sizeof(GLubyte); break; - case GL_STENCIL_INDEX16_EXT: - rb->_ActualFormat = GL_STENCIL_INDEX16_EXT; - rb->_BaseFormat = GL_STENCIL_INDEX; - rb->DataType = GL_UNSIGNED_SHORT; - rb->GetPointer = get_pointer_ushort; - rb->GetRow = get_row_ushort; - rb->GetValues = get_values_ushort; - rb->PutRow = put_row_ushort; - rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_ushort; - rb->PutValues = put_values_ushort; - rb->PutMonoValues = put_mono_values_ushort; - rb->StencilBits = 8 * sizeof(GLushort); - pixelSize = sizeof(GLushort); - break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: - rb->_ActualFormat = GL_DEPTH_COMPONENT16; - rb->_BaseFormat = GL_DEPTH_COMPONENT; + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_SHORT; rb->GetPointer = get_pointer_ushort; rb->GetRow = get_row_ushort; @@ -1090,12 +1049,22 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ushort; rb->PutValues = put_values_ushort; rb->PutMonoValues = put_mono_values_ushort; - rb->DepthBits = 8 * sizeof(GLushort); pixelSize = sizeof(GLushort); break; case GL_DEPTH_COMPONENT24: + rb->DataType = GL_UNSIGNED_INT; + rb->GetPointer = get_pointer_uint; + rb->GetRow = get_row_uint; + rb->GetValues = get_values_uint; + rb->PutRow = put_row_uint; + rb->PutRowRGB = NULL; + rb->PutMonoRow = put_mono_row_uint; + rb->PutValues = put_values_uint; + rb->PutMonoValues = put_mono_values_uint; + rb->Format = MESA_FORMAT_X8_Z24; + pixelSize = sizeof(GLuint); + break; case GL_DEPTH_COMPONENT32: - rb->_BaseFormat = GL_DEPTH_COMPONENT; rb->DataType = GL_UNSIGNED_INT; rb->GetPointer = get_pointer_uint; rb->GetRow = get_row_uint; @@ -1105,20 +1074,12 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_uint; rb->PutValues = put_values_uint; rb->PutMonoValues = put_mono_values_uint; - if (internalFormat == GL_DEPTH_COMPONENT24) { - rb->_ActualFormat = GL_DEPTH_COMPONENT24; - rb->DepthBits = 24; - } - else { - rb->_ActualFormat = GL_DEPTH_COMPONENT32; - rb->DepthBits = 32; - } + rb->Format = MESA_FORMAT_Z32; pixelSize = sizeof(GLuint); break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; - rb->_BaseFormat = GL_DEPTH_STENCIL_EXT; + rb->Format = MESA_FORMAT_Z24_S8; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; rb->GetPointer = get_pointer_uint; rb->GetRow = get_row_uint; @@ -1128,13 +1089,12 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_uint; rb->PutValues = put_values_uint; rb->PutMonoValues = put_mono_values_uint; - rb->DepthBits = 24; - rb->StencilBits = 8; pixelSize = sizeof(GLuint); break; case GL_COLOR_INDEX8_EXT: - rb->_ActualFormat = GL_COLOR_INDEX8_EXT; - rb->_BaseFormat = GL_COLOR_INDEX; + case GL_COLOR_INDEX16_EXT: + case COLOR_INDEX32: + rb->Format = MESA_FORMAT_CI8; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_ubyte; rb->GetRow = get_row_ubyte; @@ -1144,39 +1104,8 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ubyte; rb->PutValues = put_values_ubyte; rb->PutMonoValues = put_mono_values_ubyte; - rb->IndexBits = 8 * sizeof(GLubyte); pixelSize = sizeof(GLubyte); break; - case GL_COLOR_INDEX16_EXT: - rb->_ActualFormat = GL_COLOR_INDEX16_EXT; - rb->_BaseFormat = GL_COLOR_INDEX; - rb->DataType = GL_UNSIGNED_SHORT; - rb->GetPointer = get_pointer_ushort; - rb->GetRow = get_row_ushort; - rb->GetValues = get_values_ushort; - rb->PutRow = put_row_ushort; - rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_ushort; - rb->PutValues = put_values_ushort; - rb->PutMonoValues = put_mono_values_ushort; - rb->IndexBits = 8 * sizeof(GLushort); - pixelSize = sizeof(GLushort); - break; - case COLOR_INDEX32: - rb->_ActualFormat = COLOR_INDEX32; - rb->_BaseFormat = GL_COLOR_INDEX; - rb->DataType = GL_UNSIGNED_INT; - rb->GetPointer = get_pointer_uint; - rb->GetRow = get_row_uint; - rb->GetValues = get_values_uint; - rb->PutRow = put_row_uint; - rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_uint; - rb->PutValues = put_values_uint; - rb->PutMonoValues = put_mono_values_uint; - rb->IndexBits = 8 * sizeof(GLuint); - pixelSize = sizeof(GLuint); - break; default: _mesa_problem(ctx, "Bad internalFormat in _mesa_soft_renderbuffer_storage"); return GL_FALSE; @@ -1213,6 +1142,7 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->Width = width; rb->Height = height; + rb->_BaseFormat = _mesa_base_fbo_format(ctx, rb->InternalFormat); return GL_TRUE; } @@ -1239,7 +1169,7 @@ alloc_storage_alpha8(GLcontext *ctx, struct gl_renderbuffer *arb, GLenum internalFormat, GLuint width, GLuint height) { ASSERT(arb != arb->Wrapped); - ASSERT(arb->_ActualFormat == GL_ALPHA8); + ASSERT(arb->Format == MESA_FORMAT_A8); /* first, pass the call to the wrapped RGB buffer */ if (!arb->Wrapped->AllocStorage(ctx, arb->Wrapped, internalFormat, @@ -1439,8 +1369,8 @@ put_mono_values_alpha8(GLcontext *ctx, struct gl_renderbuffer *arb, static void copy_buffer_alpha8(struct gl_renderbuffer* dst, struct gl_renderbuffer* src) { - ASSERT(dst->_ActualFormat == GL_ALPHA8); - ASSERT(src->_ActualFormat == GL_ALPHA8); + ASSERT(dst->Format == MESA_FORMAT_A8); + ASSERT(src->Format == MESA_FORMAT_A8); ASSERT(dst->Width == src->Width); ASSERT(dst->Height == src->Height); @@ -1486,16 +1416,7 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name) rb->Width = 0; rb->Height = 0; rb->InternalFormat = GL_NONE; - rb->_ActualFormat = GL_NONE; - rb->_BaseFormat = GL_NONE; - - rb->ComponentType = GL_UNSIGNED_NORMALIZED; /* ARB_fbo */ - rb->ColorEncoding = GL_LINEAR; /* ARB_fbo */ - - rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = 0; - rb->IndexBits = 0; - rb->DepthBits = 0; - rb->StencilBits = 0; + rb->Format = MESA_FORMAT_NONE; rb->DataType = GL_NONE; rb->Data = NULL; @@ -1612,18 +1533,15 @@ _mesa_add_color_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, if (rgbBits <= 8) { if (alphaBits) - rb->_ActualFormat = GL_RGBA8; + rb->Format = MESA_FORMAT_RGBA8888; else - rb->_ActualFormat = GL_RGB8; + rb->Format = MESA_FORMAT_RGB888; } else { assert(rgbBits <= 16); - if (alphaBits) - rb->_ActualFormat = GL_RGBA16; - else - rb->_ActualFormat = GL_RGBA16; /* don't really have RGB16 yet */ + rb->Format = MESA_FORMAT_NONE; /*XXX RGBA16;*/ } - rb->InternalFormat = rb->_ActualFormat; + rb->InternalFormat = GL_RGBA; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, b, rb); @@ -1677,15 +1595,9 @@ _mesa_add_color_index_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, return GL_FALSE; } - if (indexBits <= 8) { - /* only support GLuint for now */ - /*rb->InternalFormat = GL_COLOR_INDEX8_EXT;*/ - rb->_ActualFormat = COLOR_INDEX32; - } - else { - rb->_ActualFormat = COLOR_INDEX32; - } - rb->InternalFormat = rb->_ActualFormat; + assert(indexBits <= 8); + rb->Format = MESA_FORMAT_CI8; + rb->InternalFormat = GL_COLOR_INDEX; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, b, rb); @@ -1758,8 +1670,7 @@ _mesa_add_alpha_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, * values. */ arb->InternalFormat = arb->Wrapped->InternalFormat; - arb->_ActualFormat = GL_ALPHA8; - arb->_BaseFormat = arb->Wrapped->_BaseFormat; + arb->Format = MESA_FORMAT_A8; arb->DataType = arb->Wrapped->DataType; arb->AllocStorage = alloc_storage_alpha8; arb->Delete = delete_renderbuffer_alpha8; @@ -1833,15 +1744,17 @@ _mesa_add_depth_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, } if (depthBits <= 16) { - rb->_ActualFormat = GL_DEPTH_COMPONENT16; + rb->Format = MESA_FORMAT_Z16; + rb->InternalFormat = GL_DEPTH_COMPONENT16; } else if (depthBits <= 24) { - rb->_ActualFormat = GL_DEPTH_COMPONENT24; + rb->Format = MESA_FORMAT_X8_Z24; + rb->InternalFormat = GL_DEPTH_COMPONENT24; } else { - rb->_ActualFormat = GL_DEPTH_COMPONENT32; + rb->Format = MESA_FORMAT_Z32; + rb->InternalFormat = GL_DEPTH_COMPONENT32; } - rb->InternalFormat = rb->_ActualFormat; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb); @@ -1878,14 +1791,9 @@ _mesa_add_stencil_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, return GL_FALSE; } - if (stencilBits <= 8) { - rb->_ActualFormat = GL_STENCIL_INDEX8_EXT; - } - else { - /* not really supported (see s_stencil.c code) */ - rb->_ActualFormat = GL_STENCIL_INDEX16_EXT; - } - rb->InternalFormat = rb->_ActualFormat; + assert(stencilBits <= 8); + rb->Format = MESA_FORMAT_S8; + rb->InternalFormat = GL_STENCIL_INDEX8; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); @@ -1923,7 +1831,7 @@ _mesa_add_accum_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, return GL_FALSE; } - rb->_ActualFormat = GL_RGBA16; + rb->Format = MESA_FORMAT_SIGNED_RGBA_16; rb->InternalFormat = GL_RGBA16; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, BUFFER_ACCUM, rb); @@ -1955,7 +1863,7 @@ _mesa_add_aux_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, return GL_FALSE; } - assert(numBuffers < MAX_AUX_BUFFERS); + assert(numBuffers <= MAX_AUX_BUFFERS); for (i = 0; i < numBuffers; i++) { struct gl_renderbuffer *rb = _mesa_new_renderbuffer(ctx, 0); @@ -1967,13 +1875,9 @@ _mesa_add_aux_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, return GL_FALSE; } - if (colorBits <= 8) { - rb->_ActualFormat = GL_RGBA8; - } - else { - rb->_ActualFormat = GL_RGBA16; - } - rb->InternalFormat = rb->_ActualFormat; + assert (colorBits <= 8); + rb->Format = MESA_FORMAT_RGBA8888; + rb->InternalFormat = GL_RGBA; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, BUFFER_AUX0 + i, rb); @@ -2071,6 +1975,8 @@ void _mesa_add_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName, struct gl_renderbuffer *rb) { + GLenum baseFormat; + assert(fb); assert(rb); assert(bufferName < BUFFER_COUNT); @@ -2095,7 +2001,8 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb, * and the device driver is expecting 8-bit values (GLubyte), we can * use a "renderbuffer adaptor/wrapper" to do the necessary conversions. */ - if (rb->_BaseFormat == GL_RGBA) { + baseFormat = _mesa_get_format_base_format(rb->Format); + if (baseFormat == GL_RGBA) { if (CHAN_BITS == 16 && rb->DataType == GL_UNSIGNED_BYTE) { GET_CURRENT_CONTEXT(ctx); rb = _mesa_new_renderbuffer_16wrap8(ctx, rb); @@ -2202,7 +2109,7 @@ _mesa_new_depthstencil_renderbuffer(GLcontext *ctx, GLuint name) /* init fields not covered by _mesa_new_renderbuffer() */ dsrb->InternalFormat = GL_DEPTH24_STENCIL8_EXT; - dsrb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + dsrb->Format = MESA_FORMAT_Z24_S8; dsrb->AllocStorage = _mesa_soft_renderbuffer_storage; return dsrb; diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index bc76b91291..d0dc7e551c 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -26,6 +26,12 @@ #include "glheader.h" #include "context.h" #include "shaders.h" +#include "shader/shader_api.h" + + +/** Define this to enable shader substitution (see below) */ +#define SHADER_SUBST 0 + /** @@ -388,7 +394,6 @@ _mesa_read_shader(const char *fname) int len; if (!f) { - _mesa_fprintf(stderr, "Unable to open shader file %s\n", fname); return NULL; } @@ -401,16 +406,10 @@ _mesa_read_shader(const char *fname) shader = _mesa_strdup(buffer); free(buffer); - if (0) { - _mesa_fprintf(stderr, "Read shader %s:\n", fname); - _mesa_fprintf(stderr, "%s\n", shader); - } - return shader; } - /** * Called via glShaderSource() and glShaderSourceARB() API functions. * Basically, concatenate the source code strings into one long string @@ -424,6 +423,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, GLint *offsets; GLsizei i, totalLength; GLcharARB *source; + GLuint checksum; if (!shaderObj || string == NULL) { _mesa_error(ctx, GL_INVALID_VALUE, "glShaderSourceARB"); @@ -475,22 +475,35 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, source[totalLength - 1] = '\0'; source[totalLength - 2] = '\0'; -#if 0 - if (0) { + if (SHADER_SUBST) { + /* Compute the shader's source code checksum then try to open a file + * named newshader_<CHECKSUM>. If it exists, use it in place of the + * original shader source code. For debugging. + */ + char filename[100]; GLcharARB *newSource; - newSource = _mesa_read_shader("newshader.frag"); + checksum = _mesa_str_checksum(source); + + sprintf(filename, "newshader_%d", checksum); + + newSource = _mesa_read_shader(filename); if (newSource) { + _mesa_fprintf(stderr, "Mesa: Replacing shader %u chksum=%d with %s\n", + shaderObj, checksum, filename); _mesa_free(source); source = newSource; } - } -#else - (void) _mesa_read_shader; -#endif + } ctx->Driver.ShaderSource(ctx, shaderObj, source); + if (SHADER_SUBST) { + struct gl_shader *sh = _mesa_lookup_shader(ctx, shaderObj); + if (sh) + sh->SourceChecksum = checksum; /* save original checksum */ + } + _mesa_free(offsets); } diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index 643ad3354e..4d01e8abc6 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -37,9 +37,7 @@ #include "shared.h" #include "shader/program.h" #include "shader/shader_api.h" -#if FEATURE_dlist #include "dlist.h" -#endif #if FEATURE_ATI_fragment_shader #include "shader/atifragshader.h" #endif @@ -143,11 +141,9 @@ _mesa_alloc_shared_state(GLcontext *ctx) static void delete_displaylist_cb(GLuint id, void *data, void *userData) { -#if FEATURE_dlist struct gl_display_list *list = (struct gl_display_list *) data; GLcontext *ctx = (GLcontext *) userData; _mesa_delete_list(ctx, list); -#endif } diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 140a998df2..f10e6b04b7 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -40,9 +40,7 @@ #include "framebuffer.h" #include "light.h" #include "matrix.h" -#if FEATURE_pixel_transfer #include "pixel.h" -#endif #include "shader/program.h" #include "shader/prog_parameter.h" #include "state.h" @@ -585,10 +583,8 @@ _mesa_update_state_locked( GLcontext *ctx ) if (new_state & (_NEW_STENCIL | _NEW_BUFFERS)) _mesa_update_stencil( ctx ); -#if FEATURE_pixel_transfer if (new_state & _MESA_NEW_TRANSFER_STATE) _mesa_update_pixel( ctx, new_state ); -#endif if (new_state & _DD_NEW_SEPARATE_SPECULAR) update_separate_specular( ctx ); diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index c1b8c7675a..a4f1926ab3 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -34,10 +34,10 @@ #include "imports.h" #include "colormac.h" #include "context.h" +#include "formats.h" #include "image.h" #include "mipmap.h" #include "texcompress.h" -#include "texformat.h" #include "texstore.h" @@ -113,250 +113,121 @@ _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all) } - -/** - * Return number of bytes needed to store a texture of the given size - * using the specified compressed format. - * This is called via the ctx->Driver.CompressedTextureSize function, - * unless a device driver overrides it. - * - * \param width texture width in texels. - * \param height texture height in texels. - * \param depth texture depth in texels. - * \param mesaFormat one of the MESA_FORMAT_* compressed formats - * - * \return size in bytes, or zero if bad format - */ -GLuint -_mesa_compressed_texture_size( GLcontext *ctx, - GLsizei width, GLsizei height, GLsizei depth, - GLuint mesaFormat ) -{ - GLuint size; - - ASSERT(depth == 1); - (void) depth; - (void) size; - - switch (mesaFormat) { -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - /* round up width to next multiple of 8, height to next multiple of 4 */ - width = (width + 7) & ~7; - height = (height + 3) & ~3; - /* 16 bytes per 8x4 tile of RGB[A] texels */ - size = width * height / 2; - /* Textures smaller than 8x4 will effectively be made into 8x4 and - * take 16 bytes. - */ - return size; -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: -#endif - /* round up width, height to next multiple of 4 */ - width = (width + 3) & ~3; - height = (height + 3) & ~3; - /* 8 bytes per 4x4 tile of RGB[A] texels */ - size = width * height / 2; - /* Textures smaller than 4x4 will effectively be made into 4x4 and - * take 8 bytes. - */ - return size; - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: -#endif - /* round up width, height to next multiple of 4 */ - width = (width + 3) & ~3; - height = (height + 3) & ~3; - /* 16 bytes per 4x4 tile of RGBA texels */ - size = width * height; /* simple! */ - /* Textures smaller than 4x4 will effectively be made into 4x4 and - * take 16 bytes. - */ - return size; -#endif - default: - _mesa_problem(ctx, "bad mesaFormat in _mesa_compressed_texture_size"); - return 0; - } -} - - /** - * As above, but format is specified by a GLenum (GL_COMPRESSED_*) token. - * - * Note: This function CAN NOT return a padded hardware texture size. - * That's why we don't call the ctx->Driver.CompressedTextureSize() function. - * - * We use this function to validate the <imageSize> parameter - * of glCompressedTex[Sub]Image1/2/3D(), which must be an exact match. + * Convert a compressed MESA_FORMAT_x to a GLenum. */ -GLuint -_mesa_compressed_texture_size_glenum(GLcontext *ctx, - GLsizei width, GLsizei height, - GLsizei depth, GLenum glformat) +gl_format +_mesa_glenum_to_compressed_format(GLenum format) { - GLuint mesaFormat; - - switch (glformat) { -#if FEATURE_texture_fxt1 + switch (format) { case GL_COMPRESSED_RGB_FXT1_3DFX: - mesaFormat = MESA_FORMAT_RGB_FXT1; - break; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - mesaFormat = MESA_FORMAT_RGBA_FXT1; - break; -#endif -#if FEATURE_texture_s3tc + return MESA_FORMAT_RGBA_FXT1; + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: - mesaFormat = MESA_FORMAT_RGB_DXT1; - break; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: case GL_RGB4_S3TC: - mesaFormat = MESA_FORMAT_RGBA_DXT1; - break; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL_RGBA_S3TC: - mesaFormat = MESA_FORMAT_RGBA_DXT3; - break; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: case GL_RGBA4_S3TC: - mesaFormat = MESA_FORMAT_RGBA_DXT5; - break; -#if FEATURE_EXT_texture_sRGB + return MESA_FORMAT_RGBA_DXT5; + case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: - mesaFormat = MESA_FORMAT_SRGB_DXT1; - break; + return MESA_FORMAT_SRGB_DXT1; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: - mesaFormat = MESA_FORMAT_SRGBA_DXT1; - break; + return MESA_FORMAT_SRGBA_DXT1; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: - mesaFormat = MESA_FORMAT_SRGBA_DXT3; - break; + return MESA_FORMAT_SRGBA_DXT3; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - mesaFormat = MESA_FORMAT_SRGBA_DXT5; - break; -#endif -#endif + return MESA_FORMAT_SRGBA_DXT5; + default: - return 0; + return MESA_FORMAT_NONE; } - - return _mesa_compressed_texture_size(ctx, width, height, depth, mesaFormat); } -/* - * Compute the bytes per row in a compressed texture image. - * We use this for computing the destination address for sub-texture updates. - * \param mesaFormat one of the MESA_FORMAT_* compressed formats - * \param width image width in pixels - * \return stride, in bytes, between rows for compressed image +/** + * Given a compressed MESA_FORMAT_x value, return the corresponding + * GLenum for that format. + * This is needed for glGetTexLevelParameter(GL_TEXTURE_INTERNAL_FORMAT) + * which must return the specific texture format used when the user might + * have originally specified a generic compressed format in their + * glTexImage2D() call. + * For non-compressed textures, we always return the user-specified + * internal format unchanged. */ -GLint -_mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width) +GLenum +_mesa_compressed_format_to_glenum(GLcontext *ctx, GLuint mesaFormat) { - GLint stride; - switch (mesaFormat) { #if FEATURE_texture_fxt1 case MESA_FORMAT_RGB_FXT1: + return GL_COMPRESSED_RGB_FXT1_3DFX; case MESA_FORMAT_RGBA_FXT1: - stride = ((width + 7) / 8) * 16; /* 16 bytes per 8x4 tile */ - break; + return GL_COMPRESSED_RGBA_FXT1_3DFX; #endif #if FEATURE_texture_s3tc case MESA_FORMAT_RGB_DXT1: + return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; case MESA_FORMAT_RGBA_DXT1: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: -#endif - stride = ((width + 3) / 4) * 8; /* 8 bytes per 4x4 tile */ - break; + return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; case MESA_FORMAT_RGBA_DXT3: + return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; case MESA_FORMAT_RGBA_DXT5: + return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; #if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGB_DXT1: + return GL_COMPRESSED_SRGB_S3TC_DXT1_EXT; + case MESA_FORMAT_SRGBA_DXT1: + return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT; case MESA_FORMAT_SRGBA_DXT3: + return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT; case MESA_FORMAT_SRGBA_DXT5: + return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT; #endif - stride = ((width + 3) / 4) * 16; /* 16 bytes per 4x4 tile */ - break; #endif default: - _mesa_problem(NULL, "bad mesaFormat in _mesa_compressed_row_stride"); + _mesa_problem(ctx, "Unexpected mesa texture format in" + " _mesa_compressed_format_to_glenum()"); return 0; } - - return stride; } /* * Return the address of the pixel at (col, row, img) in a * compressed texture image. - * \param col, row, img - image position (3D) + * \param col, row, img - image position (3D), should be a multiple of the + * format's block size. * \param format - compressed image format - * \param width - image width + * \param width - image width (stride) in pixels * \param image - the image address - * \return address of pixel at (row, col) + * \return address of pixel at (row, col, img) */ GLubyte * _mesa_compressed_image_address(GLint col, GLint row, GLint img, - GLuint mesaFormat, + gl_format mesaFormat, GLsizei width, const GLubyte *image) { - GLubyte *addr; + /* XXX only 2D images implemented, not 3D */ + const GLuint blockSize = _mesa_get_format_bytes(mesaFormat); + GLuint bw, bh; + GLint offset; - (void) img; + _mesa_get_format_block_size(mesaFormat, &bw, &bh); - /* We try to spot a "complete" subtexture "above" ROW, COL; - * this texture is given by appropriate rounding of WIDTH x ROW. - * Then we just add the amount left (usually on the left). - * - * Example for X*Y microtiles (Z bytes each) - * offset = Z * (((width + X - 1) / X) * (row / Y) + col / X); - */ + ASSERT(col % bw == 0); + ASSERT(row % bh == 0); - switch (mesaFormat) { -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - addr = (GLubyte *) image + 16 * (((width + 7) / 8) * (row / 4) + col / 8); - break; -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: -#endif - addr = (GLubyte *) image + 8 * (((width + 3) / 4) * (row / 4) + col / 4); - break; - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: -#endif - addr = (GLubyte *) image + 16 * (((width + 3) / 4) * (row / 4) + col / 4); - break; -#endif - default: - _mesa_problem(NULL, "bad mesaFormat in _mesa_compressed_image_address"); - addr = NULL; - } + offset = ((width + bw - 1) / bw) * (row / bh) + col / bw; + offset *= blockSize; - return addr; + return (GLubyte *) image + offset; } diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h index 44f3338222..5e73a3149b 100644 --- a/src/mesa/main/texcompress.h +++ b/src/mesa/main/texcompress.h @@ -26,46 +26,28 @@ #define TEXCOMPRESS_H #include "mtypes.h" +#include "formats.h" #if _HAVE_FULL_GL extern GLuint _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all); -extern GLuint -_mesa_compressed_texture_size( GLcontext *ctx, - GLsizei width, GLsizei height, GLsizei depth, - GLuint mesaFormat ); - -extern GLuint -_mesa_compressed_texture_size_glenum(GLcontext *ctx, - GLsizei width, GLsizei height, - GLsizei depth, GLenum glformat); - -extern GLint -_mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width); +extern gl_format +_mesa_glenum_to_compressed_format(GLenum format); +extern GLenum +_mesa_compressed_format_to_glenum(GLcontext *ctx, GLuint mesaFormat); extern GLubyte * _mesa_compressed_image_address(GLint col, GLint row, GLint img, - GLuint mesaFormat, + gl_format mesaFormat, GLsizei width, const GLubyte *image); - -extern void -_mesa_init_texture_s3tc( GLcontext *ctx ); - -extern void -_mesa_init_texture_fxt1( GLcontext *ctx ); - - #else /* _HAVE_FULL_GL */ /* no-op macros */ #define _mesa_get_compressed_formats( c, f ) 0 -#define _mesa_compressed_texture_size( c, w, h, d, f ) 0 -#define _mesa_compressed_texture_size_glenum( c, w, h, d, f ) 0 -#define _mesa_compressed_row_stride( f, w) 0 #define _mesa_compressed_image_address(c, r, i, f, w, i2 ) 0 #define _mesa_compress_teximage( c, w, h, sF, s, sRS, dF, d, drs ) ((void)0) diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index fc151605c9..85becb80d2 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -37,10 +37,13 @@ #include "image.h" #include "mipmap.h" #include "texcompress.h" -#include "texformat.h" +#include "texcompress_fxt1.h" #include "texstore.h" +#if FEATURE_texture_fxt1 + + static void fxt1_encode (GLuint width, GLuint height, GLint comps, const void *source, GLint srcRowStride, @@ -52,20 +55,10 @@ fxt1_decode_1 (const void *texture, GLint stride, /** - * Called during context initialization. - */ -void -_mesa_init_texture_fxt1( GLcontext *ctx ) -{ - (void) ctx; -} - - -/** - * Called via TexFormat->StoreImage to store an RGB_FXT1 texture. + * Store user's image in rgb_fxt1 format. */ -static GLboolean -texstore_rgb_fxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -73,7 +66,7 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 8 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgb_fxt1); + ASSERT(dstFormat == MESA_FORMAT_RGB_FXT1); ASSERT(dstXoffset % 8 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset == 0); @@ -87,7 +80,7 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS) /* convert image to RGB/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -105,7 +98,7 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); fxt1_encode(srcWidth, srcHeight, 3, pixels, srcRowStride, @@ -119,10 +112,10 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS) /** - * Called via TexFormat->StoreImage to store an RGBA_FXT1 texture. + * Store user's image in rgba_fxt1 format. */ -static GLboolean -texstore_rgba_fxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -130,7 +123,7 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS) GLint texWidth = dstRowStride * 8 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_fxt1); + ASSERT(dstFormat == MESA_FORMAT_RGBA_FXT1); ASSERT(dstXoffset % 8 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset == 0); @@ -144,7 +137,7 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS) /* convert image to RGBA/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -162,7 +155,7 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); fxt1_encode(srcWidth, srcHeight, 4, pixels, srcRowStride, @@ -175,18 +168,9 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS) } -static void -fetch_texel_2d_rgba_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) -{ - (void) k; - fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel); -} - - -static void -fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -199,19 +183,9 @@ fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) -{ - (void) k; - fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel); - texel[ACOMP] = 255; -} - - -static void -fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -225,55 +199,6 @@ fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage, -const struct gl_texture_format _mesa_texformat_rgb_fxt1 = { - MESA_FORMAT_RGB_FXT1, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgb_fxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgb_fxt1, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgb_fxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_fxt1 = { - MESA_FORMAT_RGBA_FXT1, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 1, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_fxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_fxt1, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_fxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - - /***************************************************************************\ * FXT1 encoder * @@ -1722,3 +1647,6 @@ fxt1_decode_1 (const void *texture, GLint stride, /* in pixels */ decode_1[mode](code, t, rgba); } + + +#endif /* FEATURE_texture_fxt1 */ diff --git a/src/mesa/main/texcompress_fxt1.h b/src/mesa/main/texcompress_fxt1.h new file mode 100644 index 0000000000..d63ca71e21 --- /dev/null +++ b/src/mesa/main/texcompress_fxt1.h @@ -0,0 +1,59 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef TEXCOMPRESS_FXT1_H +#define TEXCOMPRESS_FXT1_H + +#include "main/mtypes.h" +#include "texstore.h" + +#if FEATURE_texture_fxt1 + +extern GLboolean +_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS); + +extern GLboolean +_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS); + +extern void +_mesa_fetch_texel_2d_f_rgba_fxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_rgb_fxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +#else /* FEATURE_texture_fxt1 */ + +/* these are used only in texstore_funcs[] */ +#define _mesa_texstore_rgb_fxt1 NULL +#define _mesa_texstore_rgba_fxt1 NULL + +/* these are used only in texfetch_funcs[] */ +#define _mesa_fetch_texel_2d_f_rgba_fxt1 NULL +#define _mesa_fetch_texel_2d_f_rgb_fxt1 NULL + +#endif /* FEATURE_texture_fxt1 */ + +#endif /* TEXCOMPRESS_FXT1_H */ diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index a1c0f18f36..b271a539a7 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -41,9 +41,13 @@ #include "dlopen.h" #include "image.h" #include "texcompress.h" -#include "texformat.h" +#include "texcompress_s3tc.h" #include "texstore.h" + +#if FEATURE_texture_s3tc + + #ifdef __MINGW32__ #define DXTN_LIBNAME "dxtn.dll" #define RTLD_LAZY 0 @@ -153,10 +157,10 @@ _mesa_init_texture_s3tc( GLcontext *ctx ) } /** - * Called via TexFormat->StoreImage to store an RGB_DXT1 texture. + * Store user's image in rgb_dxt1 format. */ -static GLboolean -texstore_rgb_dxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -164,7 +168,7 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgb_dxt1); + ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -178,7 +182,7 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS) /* convert image to RGB/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -196,7 +200,7 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); if (ext_tx_compress_dxtn) { @@ -216,10 +220,10 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS) /** - * Called via TexFormat->StoreImage to store an RGBA_DXT1 texture. + * Store user's image in rgba_dxt1 format. */ -static GLboolean -texstore_rgba_dxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -227,7 +231,7 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_dxt1); + ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -241,7 +245,7 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS) /* convert image to RGBA/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -259,7 +263,7 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, @@ -278,10 +282,10 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS) /** - * Called via TexFormat->StoreImage to store an RGBA_DXT3 texture. + * Store user's image in rgba_dxt3 format. */ -static GLboolean -texstore_rgba_dxt3(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -289,7 +293,7 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_dxt3); + ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -303,7 +307,7 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS) /* convert image to RGBA/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -320,7 +324,7 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, @@ -339,10 +343,10 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS) /** - * Called via TexFormat->StoreImage to store an RGBA_DXT5 texture. + * Store user's image in rgba_dxt5 format. */ -static GLboolean -texstore_rgba_dxt5(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -350,7 +354,7 @@ texstore_rgba_dxt5(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_dxt5); + ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -364,7 +368,7 @@ texstore_rgba_dxt5(TEXSTORE_PARAMS) /* convert image to RGBA/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -381,7 +385,7 @@ texstore_rgba_dxt5(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, @@ -414,9 +418,9 @@ fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_f_rgb_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -442,9 +446,9 @@ fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_f_rgba_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -471,9 +475,9 @@ fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_f_rgba_dxt3( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -499,9 +503,9 @@ fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_f_rgba_dxt5( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -513,9 +517,9 @@ fetch_texel_2d_f_rgba_dxt5( const struct gl_texture_image *texImage, } #if FEATURE_EXT_texture_sRGB -static void -fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -526,9 +530,9 @@ fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage, texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); } -static void -fetch_texel_2d_f_srgba_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -539,9 +543,9 @@ fetch_texel_2d_f_srgba_dxt1( const struct gl_texture_image *texImage, texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); } -static void -fetch_texel_2d_f_srgba_dxt3( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -552,9 +556,9 @@ fetch_texel_2d_f_srgba_dxt3( const struct gl_texture_image *texImage, texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); } -static void -fetch_texel_2d_f_srgba_dxt5( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -564,198 +568,7 @@ fetch_texel_2d_f_srgba_dxt5( const struct gl_texture_image *texImage, texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); } -#endif +#endif /* FEATURE_EXT_texture_sRGB */ -const struct gl_texture_format _mesa_texformat_rgb_dxt1 = { - MESA_FORMAT_RGB_DXT1, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgb_dxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgb_dxt1, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgb_dxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_dxt1 = { - MESA_FORMAT_RGBA_DXT1, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 1, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_dxt1, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_dxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_dxt3 = { - MESA_FORMAT_RGBA_DXT3, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 4, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt3, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_dxt3, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_dxt3, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_dxt5 = { - MESA_FORMAT_RGBA_DXT5, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4,/*approx*/ /* RedBits */ - 4,/*approx*/ /* GreenBits */ - 4,/*approx*/ /* BlueBits */ - 4,/*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt5, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_dxt5, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_dxt5, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; -#if FEATURE_EXT_texture_sRGB -const struct gl_texture_format _mesa_texformat_srgb_dxt1 = { - MESA_FORMAT_SRGB_DXT1, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgb_dxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_srgb_dxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_srgba_dxt1 = { - MESA_FORMAT_SRGBA_DXT1, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 1, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_srgba_dxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_srgba_dxt3 = { - MESA_FORMAT_SRGBA_DXT3, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 4, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt3, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_srgba_dxt3, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_srgba_dxt5 = { - MESA_FORMAT_SRGBA_DXT5, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4,/*approx*/ /* RedBits */ - 4,/*approx*/ /* GreenBits */ - 4,/*approx*/ /* BlueBits */ - 4,/*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt5, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_srgba_dxt5, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; -#endif +#endif /* FEATURE_texture_s3tc */ diff --git a/src/mesa/main/texcompress_s3tc.h b/src/mesa/main/texcompress_s3tc.h new file mode 100644 index 0000000000..2e7688d366 --- /dev/null +++ b/src/mesa/main/texcompress_s3tc.h @@ -0,0 +1,106 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef TEXCOMPRESS_S3TC_H +#define TEXCOMPRESS_S3TC_H + +#include "main/mtypes.h" +#include "texstore.h" + + +#if FEATURE_texture_s3tc + +extern GLboolean +_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS); + +extern GLboolean +_mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS); + +extern GLboolean +_mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS); + +extern GLboolean +_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS); + +extern void +_mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_srgb_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_init_texture_s3tc(GLcontext *ctx); + +#else /* FEATURE_texture_s3tc */ + +/* these are used only in texstore_funcs[] */ +#define _mesa_texstore_rgb_dxt1 NULL +#define _mesa_texstore_rgba_dxt1 NULL +#define _mesa_texstore_rgba_dxt3 NULL +#define _mesa_texstore_rgba_dxt5 NULL + +/* these are used only in texfetch_funcs[] */ +#define _mesa_fetch_texel_2d_f_rgb_dxt1 NULL +#define _mesa_fetch_texel_2d_f_rgba_dxt1 NULL +#define _mesa_fetch_texel_2d_f_rgba_dxt3 NULL +#define _mesa_fetch_texel_2d_f_rgba_dxt5 NULL +#define _mesa_fetch_texel_2d_f_srgb_dxt1 NULL +#define _mesa_fetch_texel_2d_f_srgba_dxt1 NULL +#define _mesa_fetch_texel_2d_f_srgba_dxt3 NULL +#define _mesa_fetch_texel_2d_f_srgba_dxt5 NULL + +static INLINE void +_mesa_init_texture_s3tc(GLcontext *ctx) +{ +} + +#endif /* FEATURE_texture_s3tc */ + +#endif /* TEXCOMPRESS_S3TC_H */ diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c index 6d86a4275c..4442fb8cf8 100644 --- a/src/mesa/main/texenv.c +++ b/src/mesa/main/texenv.c @@ -598,7 +598,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) void GLAPIENTRY _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ) { - _mesa_TexEnvfv( target, pname, ¶m ); + GLfloat p[4]; + p[0] = param; + p[1] = p[2] = p[3] = 0.0; + _mesa_TexEnvfv( target, pname, p ); } diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 2f3e47e69e..f439d4addb 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -276,6 +276,7 @@ need_saturate( GLuint mode ) return GL_TRUE; default: assert(0); + return GL_FALSE; } } @@ -366,7 +367,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) else { /* calculate from vp->outputs */ struct gl_vertex_program *vprog; - GLbitfield vp_outputs; + GLbitfield64 vp_outputs; /* Choose GLSL vertex shader over ARB vertex program. Need this * since vertex shader state validation comes after fragment state diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c new file mode 100644 index 0000000000..b37039429f --- /dev/null +++ b/src/mesa/main/texfetch.c @@ -0,0 +1,693 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file texfetch.c + * + * Texel fetch/store functions + * + * \author Gareth Hughes + */ + + +#include "colormac.h" +#include "context.h" +#include "texcompress.h" +#include "texcompress_fxt1.h" +#include "texcompress_s3tc.h" +#include "texfetch.h" + + +/** + * Convert an 8-bit sRGB value from non-linear space to a + * linear RGB value in [0, 1]. + * Implemented with a 256-entry lookup table. + */ +static INLINE GLfloat +nonlinear_to_linear(GLubyte cs8) +{ + static GLfloat table[256]; + static GLboolean tableReady = GL_FALSE; + if (!tableReady) { + /* compute lookup table now */ + GLuint i; + for (i = 0; i < 256; i++) { + const GLfloat cs = UBYTE_TO_FLOAT(i); + if (cs <= 0.04045) { + table[i] = cs / 12.92f; + } + else { + table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4); + } + } + tableReady = GL_TRUE; + } + return table[cs8]; +} + + + +/* Texel fetch routines for all supported formats + */ +#define DIM 1 +#include "texfetch_tmp.h" + +#define DIM 2 +#include "texfetch_tmp.h" + +#define DIM 3 +#include "texfetch_tmp.h" + +/** + * Null texel fetch function. + * + * Have to have this so the FetchTexel function pointer is never NULL. + */ +static void fetch_null_texelf( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + (void) texImage; (void) i; (void) j; (void) k; + texel[RCOMP] = 0.0; + texel[GCOMP] = 0.0; + texel[BCOMP] = 0.0; + texel[ACOMP] = 0.0; + _mesa_warning(NULL, "fetch_null_texelf() called!"); +} + +static void store_null_texel(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + (void) texImage; + (void) i; + (void) j; + (void) k; + (void) texel; + /* no-op */ +} + + + +/** + * Table to map MESA_FORMAT_ to texel fetch/store funcs. + * XXX this is somewhat temporary. + */ +static struct { + GLuint Name; + FetchTexelFuncF Fetch1D; + FetchTexelFuncF Fetch2D; + FetchTexelFuncF Fetch3D; + StoreTexelFunc StoreTexel; +} +texfetch_funcs[MESA_FORMAT_COUNT] = +{ + { + MESA_FORMAT_SRGB8, + fetch_texel_1d_srgb8, + fetch_texel_2d_srgb8, + fetch_texel_3d_srgb8, + store_texel_srgb8 + }, + { + MESA_FORMAT_SRGBA8, + fetch_texel_1d_srgba8, + fetch_texel_2d_srgba8, + fetch_texel_3d_srgba8, + store_texel_srgba8 + }, + { + MESA_FORMAT_SARGB8, + fetch_texel_1d_sargb8, + fetch_texel_2d_sargb8, + fetch_texel_3d_sargb8, + store_texel_sargb8 + }, + { + MESA_FORMAT_SL8, + fetch_texel_1d_sl8, + fetch_texel_2d_sl8, + fetch_texel_3d_sl8, + store_texel_sl8 + }, + { + MESA_FORMAT_SLA8, + fetch_texel_1d_sla8, + fetch_texel_2d_sla8, + fetch_texel_3d_sla8, + store_texel_sla8 + }, + { + MESA_FORMAT_RGB_FXT1, + NULL, + _mesa_fetch_texel_2d_f_rgb_fxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_FXT1, + NULL, + _mesa_fetch_texel_2d_f_rgba_fxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGB_DXT1, + NULL, + _mesa_fetch_texel_2d_f_rgb_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_DXT1, + NULL, + _mesa_fetch_texel_2d_f_rgba_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_DXT3, + NULL, + _mesa_fetch_texel_2d_f_rgba_dxt3, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_DXT5, + NULL, + _mesa_fetch_texel_2d_f_rgba_dxt5, + NULL, + NULL + }, + { + MESA_FORMAT_SRGB_DXT1, + NULL, + _mesa_fetch_texel_2d_f_srgb_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_SRGBA_DXT1, + NULL, + _mesa_fetch_texel_2d_f_srgba_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_SRGBA_DXT3, + NULL, + _mesa_fetch_texel_2d_f_srgba_dxt3, + NULL, + NULL + }, + { + MESA_FORMAT_SRGBA_DXT5, + NULL, + _mesa_fetch_texel_2d_f_srgba_dxt5, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_FLOAT32, + fetch_texel_1d_f_rgba_f32, + fetch_texel_2d_f_rgba_f32, + fetch_texel_3d_f_rgba_f32, + store_texel_rgba_f32 + }, + { + MESA_FORMAT_RGBA_FLOAT16, + fetch_texel_1d_f_rgba_f16, + fetch_texel_2d_f_rgba_f16, + fetch_texel_3d_f_rgba_f16, + store_texel_rgba_f16 + }, + { + MESA_FORMAT_RGB_FLOAT32, + fetch_texel_1d_f_rgb_f32, + fetch_texel_2d_f_rgb_f32, + fetch_texel_3d_f_rgb_f32, + store_texel_rgb_f32 + }, + { + MESA_FORMAT_RGB_FLOAT16, + fetch_texel_1d_f_rgb_f16, + fetch_texel_2d_f_rgb_f16, + fetch_texel_3d_f_rgb_f16, + store_texel_rgb_f16 + }, + { + MESA_FORMAT_ALPHA_FLOAT32, + fetch_texel_1d_f_alpha_f32, + fetch_texel_2d_f_alpha_f32, + fetch_texel_3d_f_alpha_f32, + store_texel_alpha_f32 + }, + { + MESA_FORMAT_ALPHA_FLOAT16, + fetch_texel_1d_f_alpha_f16, + fetch_texel_2d_f_alpha_f16, + fetch_texel_3d_f_alpha_f16, + store_texel_alpha_f16 + }, + { + MESA_FORMAT_LUMINANCE_FLOAT32, + fetch_texel_1d_f_luminance_f32, + fetch_texel_2d_f_luminance_f32, + fetch_texel_3d_f_luminance_f32, + store_texel_luminance_f32 + }, + { + MESA_FORMAT_LUMINANCE_FLOAT16, + fetch_texel_1d_f_luminance_f16, + fetch_texel_2d_f_luminance_f16, + fetch_texel_3d_f_luminance_f16, + store_texel_luminance_f16 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, + fetch_texel_1d_f_luminance_alpha_f32, + fetch_texel_2d_f_luminance_alpha_f32, + fetch_texel_3d_f_luminance_alpha_f32, + store_texel_luminance_alpha_f32 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, + fetch_texel_1d_f_luminance_alpha_f16, + fetch_texel_2d_f_luminance_alpha_f16, + fetch_texel_3d_f_luminance_alpha_f16, + store_texel_luminance_alpha_f16 + }, + { + MESA_FORMAT_INTENSITY_FLOAT32, + fetch_texel_1d_f_intensity_f32, + fetch_texel_2d_f_intensity_f32, + fetch_texel_3d_f_intensity_f32, + store_texel_intensity_f32 + }, + { + MESA_FORMAT_INTENSITY_FLOAT16, + fetch_texel_1d_f_intensity_f16, + fetch_texel_2d_f_intensity_f16, + fetch_texel_3d_f_intensity_f16, + store_texel_intensity_f16 + }, + { + MESA_FORMAT_DUDV8, + fetch_texel_1d_dudv8, + fetch_texel_2d_dudv8, + fetch_texel_3d_dudv8, + NULL + }, + { + MESA_FORMAT_SIGNED_RGBA8888, + fetch_texel_1d_signed_rgba8888, + fetch_texel_2d_signed_rgba8888, + fetch_texel_3d_signed_rgba8888, + store_texel_signed_rgba8888 + }, + { + MESA_FORMAT_SIGNED_RGBA8888_REV, + fetch_texel_1d_signed_rgba8888_rev, + fetch_texel_2d_signed_rgba8888_rev, + fetch_texel_3d_signed_rgba8888_rev, + store_texel_signed_rgba8888_rev + }, + { + MESA_FORMAT_SIGNED_RGBA_16, + NULL, /* XXX to do */ + NULL, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA8888, + fetch_texel_1d_f_rgba8888, + fetch_texel_2d_f_rgba8888, + fetch_texel_3d_f_rgba8888, + store_texel_rgba8888 + }, + { + MESA_FORMAT_RGBA8888_REV, + fetch_texel_1d_f_rgba8888_rev, + fetch_texel_2d_f_rgba8888_rev, + fetch_texel_3d_f_rgba8888_rev, + store_texel_rgba8888_rev + }, + { + MESA_FORMAT_ARGB8888, + fetch_texel_1d_f_argb8888, + fetch_texel_2d_f_argb8888, + fetch_texel_3d_f_argb8888, + store_texel_argb8888 + }, + { + MESA_FORMAT_ARGB8888_REV, + fetch_texel_1d_f_argb8888_rev, + fetch_texel_2d_f_argb8888_rev, + fetch_texel_3d_f_argb8888_rev, + store_texel_argb8888_rev + }, + { + MESA_FORMAT_XRGB8888, + fetch_texel_1d_f_xrgb8888, + fetch_texel_2d_f_xrgb8888, + fetch_texel_3d_f_xrgb8888, + store_texel_xrgb8888 + }, + { + MESA_FORMAT_XRGB8888_REV, + fetch_texel_1d_f_xrgb8888_rev, + fetch_texel_2d_f_xrgb8888_rev, + fetch_texel_3d_f_xrgb8888_rev, + store_texel_xrgb8888_rev, + }, + { + MESA_FORMAT_RGB888, + fetch_texel_1d_f_rgb888, + fetch_texel_2d_f_rgb888, + fetch_texel_3d_f_rgb888, + store_texel_rgb888 + }, + { + MESA_FORMAT_BGR888, + fetch_texel_1d_f_bgr888, + fetch_texel_2d_f_bgr888, + fetch_texel_3d_f_bgr888, + store_texel_bgr888 + }, + { + MESA_FORMAT_RGB565, + fetch_texel_1d_f_rgb565, + fetch_texel_2d_f_rgb565, + fetch_texel_3d_f_rgb565, + store_texel_rgb565 + }, + { + MESA_FORMAT_RGB565_REV, + fetch_texel_1d_f_rgb565_rev, + fetch_texel_2d_f_rgb565_rev, + fetch_texel_3d_f_rgb565_rev, + store_texel_rgb565_rev + }, + { + MESA_FORMAT_ARGB4444, + fetch_texel_1d_f_argb4444, + fetch_texel_2d_f_argb4444, + fetch_texel_3d_f_argb4444, + store_texel_argb4444 + }, + { + MESA_FORMAT_ARGB4444_REV, + fetch_texel_1d_f_argb4444_rev, + fetch_texel_2d_f_argb4444_rev, + fetch_texel_3d_f_argb4444_rev, + store_texel_argb4444_rev + }, + { + MESA_FORMAT_RGBA5551, + fetch_texel_1d_f_rgba5551, + fetch_texel_2d_f_rgba5551, + fetch_texel_3d_f_rgba5551, + store_texel_rgba5551 + }, + { + MESA_FORMAT_ARGB1555, + fetch_texel_1d_f_argb1555, + fetch_texel_2d_f_argb1555, + fetch_texel_3d_f_argb1555, + store_texel_argb1555 + }, + { + MESA_FORMAT_ARGB1555_REV, + fetch_texel_1d_f_argb1555_rev, + fetch_texel_2d_f_argb1555_rev, + fetch_texel_3d_f_argb1555_rev, + store_texel_argb1555_rev + }, + { + MESA_FORMAT_AL88, + fetch_texel_1d_f_al88, + fetch_texel_2d_f_al88, + fetch_texel_3d_f_al88, + store_texel_al88 + }, + { + MESA_FORMAT_AL88_REV, + fetch_texel_1d_f_al88_rev, + fetch_texel_2d_f_al88_rev, + fetch_texel_3d_f_al88_rev, + store_texel_al88_rev + }, + { + MESA_FORMAT_AL1616, + fetch_texel_1d_f_al1616, + fetch_texel_2d_f_al1616, + fetch_texel_3d_f_al1616, + store_texel_al1616 + }, + { + MESA_FORMAT_AL1616_REV, + fetch_texel_1d_f_al1616_rev, + fetch_texel_2d_f_al1616_rev, + fetch_texel_3d_f_al1616_rev, + store_texel_al1616_rev + }, + { + MESA_FORMAT_RGB332, + fetch_texel_1d_f_rgb332, + fetch_texel_2d_f_rgb332, + fetch_texel_3d_f_rgb332, + store_texel_rgb332 + }, + { + MESA_FORMAT_A8, + fetch_texel_1d_f_a8, + fetch_texel_2d_f_a8, + fetch_texel_3d_f_a8, + store_texel_a8 + }, + { + MESA_FORMAT_L8, + fetch_texel_1d_f_l8, + fetch_texel_2d_f_l8, + fetch_texel_3d_f_l8, + store_texel_l8 + }, + { + MESA_FORMAT_I8, + fetch_texel_1d_f_i8, + fetch_texel_2d_f_i8, + fetch_texel_3d_f_i8, + store_texel_i8 + }, + { + MESA_FORMAT_CI8, + fetch_texel_1d_f_ci8, + fetch_texel_2d_f_ci8, + fetch_texel_3d_f_ci8, + store_texel_ci8 + }, + { + MESA_FORMAT_YCBCR, + fetch_texel_1d_f_ycbcr, + fetch_texel_2d_f_ycbcr, + fetch_texel_3d_f_ycbcr, + store_texel_ycbcr + }, + { + MESA_FORMAT_YCBCR_REV, + fetch_texel_1d_f_ycbcr_rev, + fetch_texel_2d_f_ycbcr_rev, + fetch_texel_3d_f_ycbcr_rev, + store_texel_ycbcr_rev + }, + { + MESA_FORMAT_Z24_S8, + fetch_texel_1d_f_z24_s8, + fetch_texel_2d_f_z24_s8, + fetch_texel_3d_f_z24_s8, + store_texel_z24_s8 + }, + { + MESA_FORMAT_S8_Z24, + fetch_texel_1d_f_s8_z24, + fetch_texel_2d_f_s8_z24, + fetch_texel_3d_f_s8_z24, + store_texel_s8_z24 + }, + { + MESA_FORMAT_Z16, + fetch_texel_1d_f_z16, + fetch_texel_2d_f_z16, + fetch_texel_3d_f_z16, + store_texel_z16 + }, + { + MESA_FORMAT_X8_Z24, + fetch_texel_1d_f_s8_z24, + fetch_texel_2d_f_s8_z24, + fetch_texel_3d_f_s8_z24, + store_texel_s8_z24 + }, + { + MESA_FORMAT_Z24_X8, + fetch_texel_1d_f_z24_s8, + fetch_texel_2d_f_z24_s8, + fetch_texel_3d_f_z24_s8, + store_texel_z24_s8 + }, + { + MESA_FORMAT_Z32, + fetch_texel_1d_f_z32, + fetch_texel_2d_f_z32, + fetch_texel_3d_f_z32, + store_texel_z32 + } +}; + + +static FetchTexelFuncF +_mesa_get_texel_fetch_func(gl_format format, GLuint dims) +{ + FetchTexelFuncF f = NULL; + GLuint i; + /* XXX replace loop with direct table lookup */ + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + if (texfetch_funcs[i].Name == format) { + switch (dims) { + case 1: + f = texfetch_funcs[i].Fetch1D; + break; + case 2: + f = texfetch_funcs[i].Fetch2D; + break; + case 3: + f = texfetch_funcs[i].Fetch3D; + break; + } + if (!f) + f = fetch_null_texelf; + return f; + } + } + return NULL; +} + + +StoreTexelFunc +_mesa_get_texel_store_func(gl_format format) +{ + GLuint i; + /* XXX replace loop with direct table lookup */ + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + if (texfetch_funcs[i].Name == format) { + if (texfetch_funcs[i].StoreTexel) + return texfetch_funcs[i].StoreTexel; + else + return store_null_texel; + } + } + return NULL; +} + + + +/** + * Adaptor for fetching a GLchan texel from a float-valued texture. + */ +static void +fetch_texel_float_to_chan(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLchan *texelOut) +{ + GLfloat temp[4]; + GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat); + + ASSERT(texImage->FetchTexelf); + texImage->FetchTexelf(texImage, i, j, k, temp); + if (baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL_EXT) { + /* just one channel */ + UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]); + } + else { + /* four channels */ + UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]); + UNCLAMPED_FLOAT_TO_CHAN(texelOut[1], temp[1]); + UNCLAMPED_FLOAT_TO_CHAN(texelOut[2], temp[2]); + UNCLAMPED_FLOAT_TO_CHAN(texelOut[3], temp[3]); + } +} + + +#if 0 +/** + * Adaptor for fetching a float texel from a GLchan-valued texture. + */ +static void +fetch_texel_chan_to_float(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texelOut) +{ + GLchan temp[4]; + GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat); + + ASSERT(texImage->FetchTexelc); + texImage->FetchTexelc(texImage, i, j, k, temp); + if (baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL_EXT) { + /* just one channel */ + texelOut[0] = CHAN_TO_FLOAT(temp[0]); + } + else { + /* four channels */ + texelOut[0] = CHAN_TO_FLOAT(temp[0]); + texelOut[1] = CHAN_TO_FLOAT(temp[1]); + texelOut[2] = CHAN_TO_FLOAT(temp[2]); + texelOut[3] = CHAN_TO_FLOAT(temp[3]); + } +} +#endif + + +/** + * Initialize the texture image's FetchTexelc and FetchTexelf methods. + */ +void +_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) +{ + ASSERT(dims == 1 || dims == 2 || dims == 3); + ASSERT(texImage->TexFormat); + + if (!texImage->FetchTexelf) { + texImage->FetchTexelf = + _mesa_get_texel_fetch_func(texImage->TexFormat, dims); + } + + /* now check if we need to use a float/chan adaptor */ + if (!texImage->FetchTexelc) { + texImage->FetchTexelc = fetch_texel_float_to_chan; + } + + ASSERT(texImage->FetchTexelc); + ASSERT(texImage->FetchTexelf); +} diff --git a/src/mesa/main/texfetch.h b/src/mesa/main/texfetch.h new file mode 100644 index 0000000000..ef13bf27fe --- /dev/null +++ b/src/mesa/main/texfetch.h @@ -0,0 +1,40 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef TEXFETCH_H +#define TEXFETCH_H + +#include "mtypes.h" +#include "formats.h" + + +extern StoreTexelFunc +_mesa_get_texel_store_func(gl_format format); + +extern void +_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims); + +#endif diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texfetch_tmp.h index eb160deff9..e6772c89f3 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texfetch_tmp.h @@ -1,9 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.7 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * Copyright (c) 2008 VMware, Inc. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -25,18 +25,16 @@ /** - * \file texformat_tmp.h + * \file texfetch_tmp.h * Texel fetch functions template. * - * This template file is used by texformat.c to generate texel fetch functions + * This template file is used by texfetch.c to generate texel fetch functions * for 1-D, 2-D and 3-D texture images. * * It should be expanded by defining \p DIM as the number texture dimensions * (1, 2 or 3). According to the value of \p DIM a series of macros is defined * for the texel lookup in the gl_texture_image::Data. * - * \sa texformat.c and FetchTexel. - * * \author Gareth Hughes * \author Brian Paul */ @@ -70,152 +68,6 @@ #endif -/* MESA_FORMAT_RGBA **********************************************************/ - -/* Fetch texel from 1D, 2D or 3D RGBA texture, returning 4 GLfloats */ -static void FETCH(f_rgba)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 4); - texel[RCOMP] = CHAN_TO_FLOAT(src[0]); - texel[GCOMP] = CHAN_TO_FLOAT(src[1]); - texel[BCOMP] = CHAN_TO_FLOAT(src[2]); - texel[ACOMP] = CHAN_TO_FLOAT(src[3]); -} - -#if DIM == 3 -/* Store a GLchan RGBA texel */ -static void store_texel_rgba(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 4); - dst[0] = rgba[RCOMP]; - dst[1] = rgba[GCOMP]; - dst[2] = rgba[BCOMP]; - dst[3] = rgba[ACOMP]; -} -#endif - -/* MESA_FORMAT_RGB ***********************************************************/ - -/* Fetch texel from 1D, 2D or 3D RGB texture, returning 4 GLfloats */ -static void FETCH(f_rgb)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 3); - texel[RCOMP] = CHAN_TO_FLOAT(src[0]); - texel[GCOMP] = CHAN_TO_FLOAT(src[1]); - texel[BCOMP] = CHAN_TO_FLOAT(src[2]); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_rgb(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 3); - dst[0] = rgba[RCOMP]; - dst[1] = rgba[GCOMP]; - dst[2] = rgba[BCOMP]; -} -#endif - -/* MESA_FORMAT_ALPHA *********************************************************/ - -/* Fetch texel from 1D, 2D or 3D ALPHA texture, returning 4 GLchans */ -static void FETCH(f_alpha)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = 0.0F; - texel[ACOMP] = CHAN_TO_FLOAT(src[0]); -} - -#if DIM == 3 -static void store_texel_alpha(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - dst[0] = rgba[ACOMP]; -} -#endif - -/* MESA_FORMAT_LUMINANCE *****************************************************/ - -/* Fetch texel from 1D, 2D or 3D LUMIN texture, returning 4 GLchans */ -static void FETCH(f_luminance)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = CHAN_TO_FLOAT(src[0]); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_luminance(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - dst[0] = rgba[RCOMP]; -} -#endif - -/* MESA_FORMAT_LUMINANCE_ALPHA ***********************************************/ - -/* Fetch texel from 1D, 2D or 3D L_A texture, returning 4 GLchans */ -static void FETCH(f_luminance_alpha)(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 2); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = CHAN_TO_FLOAT(src[0]); - texel[ACOMP] = CHAN_TO_FLOAT(src[1]); -} - -#if DIM == 3 -static void store_texel_luminance_alpha(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 2); - dst[0] = rgba[RCOMP]; - dst[1] = rgba[ACOMP]; -} -#endif - -/* MESA_FORMAT_INTENSITY *****************************************************/ - -/* Fetch texel from 1D, 2D or 3D INT. texture, returning 4 GLchans */ -static void FETCH(f_intensity)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = - texel[ACOMP] = CHAN_TO_FLOAT(src[0]); -} - -#if DIM == 3 -static void store_texel_intensity(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - dst[0] = rgba[RCOMP]; -} -#endif - - /* MESA_FORMAT_Z32 ***********************************************************/ /* Fetch depth texel from 1D, 2D or 3D 32-bit depth texture, @@ -683,6 +535,54 @@ static void store_texel_argb8888_rev(struct gl_texture_image *texImage, #endif +/* MESA_FORMAT_XRGB8888 ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D xrgb8888 texture, return 4 GLchans */ +static void FETCH(f_xrgb8888)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); + texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); + texel[BCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); + texel[ACOMP] = 1.0f; +} + +#if DIM == 3 +static void store_texel_xrgb8888(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(0xff, rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); +} +#endif + + +/* MESA_FORMAT_XRGB8888_REV **************************************************/ + +/* Fetch texel from 1D, 2D or 3D xrgb8888_rev texture, return 4 GLfloats */ +static void FETCH(f_xrgb8888_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); + texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); + texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 24) ); + texel[ACOMP] = 1.0f; +} + +#if DIM == 3 +static void store_texel_xrgb8888_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(rgba[BCOMP], rgba[GCOMP], rgba[RCOMP], 0xff); +} +#endif + + /* MESA_FORMAT_RGB888 ********************************************************/ /* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */ @@ -787,30 +687,6 @@ static void store_texel_rgb565_rev(struct gl_texture_image *texImage, } #endif -/* MESA_FORMAT_RGBA4444 ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */ -static void FETCH(f_rgba4444)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = *src; - texel[RCOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F); - texel[GCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F); - texel[BCOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F); - texel[ACOMP] = ((s ) & 0xf) * (1.0F / 15.0F); -} - -#if DIM == 3 -static void store_texel_rgba4444(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_4444(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); -} -#endif - /* MESA_FORMAT_ARGB4444 ******************************************************/ @@ -982,6 +858,54 @@ static void store_texel_al88_rev(struct gl_texture_image *texImage, #endif +/* MESA_FORMAT_AL1616 ********************************************************/ + +/* Fetch texel from 1D, 2D or 3D al1616 texture, return 4 GLchans */ +static void FETCH(f_al1616)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = USHORT_TO_FLOAT( s & 0xffff ); + texel[ACOMP] = USHORT_TO_FLOAT( s >> 16 ); +} + +#if DIM == 3 +static void store_texel_al1616(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLushort *rgba = (const GLushort *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_1616(rgba[ACOMP], rgba[RCOMP]); +} +#endif + + +/* MESA_FORMAT_AL1616_REV ****************************************************/ + +/* Fetch texel from 1D, 2D or 3D al1616_rev texture, return 4 GLchans */ +static void FETCH(f_al1616_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = USHORT_TO_FLOAT( s >> 16 ); + texel[ACOMP] = USHORT_TO_FLOAT( s & 0xffff ); +} + +#if DIM == 3 +static void store_texel_al1616_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLushort *rgba = (const GLushort *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_1616(rgba[RCOMP], rgba[ACOMP]); +} +#endif + + /* MESA_FORMAT_RGB332 ********************************************************/ /* Fetch texel from 1D, 2D or 3D rgb332 texture, return 4 GLchans */ @@ -1161,8 +1085,6 @@ static void store_texel_ci8(struct gl_texture_image *texImage, #endif -#if FEATURE_EXT_texture_sRGB - /* Fetch texel from 1D, 2D or 3D srgb8 texture, return 4 GLfloats */ /* Note: component order is same as for MESA_FORMAT_RGB888 */ static void FETCH(srgb8)(const struct gl_texture_image *texImage, @@ -1272,8 +1194,6 @@ static void store_texel_sla8(struct gl_texture_image *texImage, } #endif -#endif /* FEATURE_EXT_texture_sRGB */ - /* MESA_FORMAT_DUDV8 ********************************************************/ @@ -1424,7 +1344,7 @@ static void FETCH(f_z24_s8)( const struct gl_texture_image *texImage, const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); const GLfloat scale = 1.0F / (GLfloat) 0xffffff; texel[0] = ((*src) >> 8) * scale; - ASSERT(texImage->TexFormat->MesaFormat == MESA_FORMAT_Z24_S8); + ASSERT(texImage->TexFormat == MESA_FORMAT_Z24_S8); ASSERT(texel[0] >= 0.0F); ASSERT(texel[0] <= 1.0F); } @@ -1451,7 +1371,7 @@ static void FETCH(f_s8_z24)( const struct gl_texture_image *texImage, const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); const GLfloat scale = 1.0F / (GLfloat) 0xffffff; texel[0] = ((*src) & 0x00ffffff) * scale; - ASSERT(texImage->TexFormat->MesaFormat == MESA_FORMAT_S8_Z24); + ASSERT(texImage->TexFormat == MESA_FORMAT_S8_Z24); ASSERT(texel[0] >= 0.0F); ASSERT(texel[0] <= 1.0F); } diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index c709004784..1a374e7bee 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -1,9 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.7 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * Copyright (c) 2008 VMware, Inc. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -29,1435 +29,15 @@ * Texture formats. * * \author Gareth Hughes + * \author Brian Paul */ -#include "colormac.h" #include "context.h" +#include "texcompress.h" +#include "texcompress_fxt1.h" +#include "texcompress_s3tc.h" #include "texformat.h" -#include "texstore.h" - - -#if FEATURE_EXT_texture_sRGB - -/** - * Convert an 8-bit sRGB value from non-linear space to a - * linear RGB value in [0, 1]. - * Implemented with a 256-entry lookup table. - */ -static INLINE GLfloat -nonlinear_to_linear(GLubyte cs8) -{ - static GLfloat table[256]; - static GLboolean tableReady = GL_FALSE; - if (!tableReady) { - /* compute lookup table now */ - GLuint i; - for (i = 0; i < 256; i++) { - const GLfloat cs = UBYTE_TO_FLOAT(i); - if (cs <= 0.04045) { - table[i] = cs / 12.92f; - } - else { - table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4); - } - } - tableReady = GL_TRUE; - } - return table[cs8]; -} - - -#endif /* FEATURE_EXT_texture_sRGB */ - - -/* Texel fetch routines for all supported formats - */ -#define DIM 1 -#include "texformat_tmp.h" - -#define DIM 2 -#include "texformat_tmp.h" - -#define DIM 3 -#include "texformat_tmp.h" - -/** - * Null texel fetch function. - * - * Have to have this so the FetchTexel function pointer is never NULL. - */ -static void fetch_null_texel( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) -{ - (void) texImage; (void) i; (void) j; (void) k; - texel[RCOMP] = 0; - texel[GCOMP] = 0; - texel[BCOMP] = 0; - texel[ACOMP] = 0; - _mesa_warning(NULL, "fetch_null_texel() called!"); -} - -static void fetch_null_texelf( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - (void) texImage; (void) i; (void) j; (void) k; - texel[RCOMP] = 0.0; - texel[GCOMP] = 0.0; - texel[BCOMP] = 0.0; - texel[ACOMP] = 0.0; - _mesa_warning(NULL, "fetch_null_texelf() called!"); -} - -static void store_null_texel(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - (void) texImage; - (void) i; - (void) j; - (void) k; - (void) texel; - /* no-op */ -} - - -/** - * Notes about the predefined gl_texture_formats: - * - * 1. There are 1D, 2D and 3D functions for fetching texels from texture - * images, returning both GLchan values and GLfloat values. (six - * functions in total) - * You don't have to provide both the GLchan and GLfloat functions; - * just one or the other is OK. Mesa will use an "adaptor" to convert - * between GLchan/GLfloat when needed. - * Since the adaptors have small performance penalty, we provide both - * GLchan and GLfloat functions for some common formats like RGB, RGBA. - */ - - -/***************************************************************/ -/** \name Default GLchan-based formats */ -/*@{*/ - -const struct gl_texture_format _mesa_texformat_rgba = { - MESA_FORMAT_RGBA, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - CHAN_BITS, /* RedBits */ - CHAN_BITS, /* GreenBits */ - CHAN_BITS, /* BlueBits */ - CHAN_BITS, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4 * sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba, /* FetchTexel3Df */ - store_texel_rgba /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgb = { - MESA_FORMAT_RGB, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - CHAN_BITS, /* RedBits */ - CHAN_BITS, /* GreenBits */ - CHAN_BITS, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3 * sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb, /* FetchTexel3Df */ - store_texel_rgb /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_alpha = { - MESA_FORMAT_ALPHA, /* MesaFormat */ - GL_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - CHAN_BITS, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_alpha, /* FetchTexel1Df */ - fetch_texel_2d_f_alpha, /* FetchTexel2Df */ - fetch_texel_3d_f_alpha, /* FetchTexel3Df */ - store_texel_alpha /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_luminance = { - MESA_FORMAT_LUMINANCE, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - CHAN_BITS, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance, /* FetchTexel1Df */ - fetch_texel_2d_f_luminance, /* FetchTexel2Df */ - fetch_texel_3d_f_luminance, /* FetchTexel3Df */ - store_texel_luminance /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_alpha = { - MESA_FORMAT_LUMINANCE_ALPHA, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - CHAN_BITS, /* AlphaBits */ - CHAN_BITS, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2 * sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_alpha, /* FetchTexel1Df */ - fetch_texel_2d_f_luminance_alpha, /* FetchTexel2Df */ - fetch_texel_3d_f_luminance_alpha, /* FetchTexel3Df */ - store_texel_luminance_alpha /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_intensity = { - MESA_FORMAT_INTENSITY, /* MesaFormat */ - GL_INTENSITY, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - CHAN_BITS, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_intensity, /* FetchTexel1Df */ - fetch_texel_2d_f_intensity, /* FetchTexel2Df */ - fetch_texel_3d_f_intensity, /* FetchTexel3Df */ - store_texel_intensity /* StoreTexel */ -}; - - -#if FEATURE_EXT_texture_sRGB - -const struct gl_texture_format _mesa_texformat_srgb8 = { - MESA_FORMAT_SRGB8, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3, /* TexelBytes */ - _mesa_texstore_srgb8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_srgb8, /* FetchTexel1Df */ - fetch_texel_2d_srgb8, /* FetchTexel2Df */ - fetch_texel_3d_srgb8, /* FetchTexel3Df */ - store_texel_srgb8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_srgba8 = { - MESA_FORMAT_SRGBA8, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_srgba8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_srgba8, /* FetchTexel1Df */ - fetch_texel_2d_srgba8, /* FetchTexel2Df */ - fetch_texel_3d_srgba8, /* FetchTexel3Df */ - store_texel_srgba8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_sargb8 = { - MESA_FORMAT_SARGB8, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_sargb8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_sargb8, /* FetchTexel1Df */ - fetch_texel_2d_sargb8, /* FetchTexel2Df */ - fetch_texel_3d_sargb8, /* FetchTexel3Df */ - store_texel_sargb8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_sl8 = { - MESA_FORMAT_SL8, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ - _mesa_texstore_sl8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_sl8, /* FetchTexel1Df */ - fetch_texel_2d_sl8, /* FetchTexel2Df */ - fetch_texel_3d_sl8, /* FetchTexel3Df */ - store_texel_sl8 /* StoreTexel */ -}; - -/* Note: this format name looks like a misnomer, make it sal8? */ -const struct gl_texture_format _mesa_texformat_sla8 = { - MESA_FORMAT_SLA8, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_sla8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_sla8, /* FetchTexel1Df */ - fetch_texel_2d_sla8, /* FetchTexel2Df */ - fetch_texel_3d_sla8, /* FetchTexel3Df */ - store_texel_sla8 /* StoreTexel */ -}; - -#endif /* FEATURE_EXT_texture_sRGB */ - -const struct gl_texture_format _mesa_texformat_rgba_float32 = { - MESA_FORMAT_RGBA_FLOAT32, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 8 * sizeof(GLfloat), /* RedBits */ - 8 * sizeof(GLfloat), /* GreenBits */ - 8 * sizeof(GLfloat), /* BlueBits */ - 8 * sizeof(GLfloat), /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_rgba_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba_f32, /* FetchTexel3Df */ - store_texel_rgba_f32 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_float16 = { - MESA_FORMAT_RGBA_FLOAT16, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 8 * sizeof(GLhalfARB), /* RedBits */ - 8 * sizeof(GLhalfARB), /* GreenBits */ - 8 * sizeof(GLhalfARB), /* BlueBits */ - 8 * sizeof(GLhalfARB), /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_rgba_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba_f16, /* FetchTexel3Df */ - store_texel_rgba_f16 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgb_float32 = { - MESA_FORMAT_RGB_FLOAT32, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 8 * sizeof(GLfloat), /* RedBits */ - 8 * sizeof(GLfloat), /* GreenBits */ - 8 * sizeof(GLfloat), /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_rgb_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb_f32, /* FetchTexel3Df */ - store_texel_rgb_f32 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgb_float16 = { - MESA_FORMAT_RGB_FLOAT16, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 8 * sizeof(GLhalfARB), /* RedBits */ - 8 * sizeof(GLhalfARB), /* GreenBits */ - 8 * sizeof(GLhalfARB), /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_rgb_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb_f16, /* FetchTexel3Df */ - store_texel_rgb_f16 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_alpha_float32 = { - MESA_FORMAT_ALPHA_FLOAT32, /* MesaFormat */ - GL_ALPHA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8 * sizeof(GLfloat), /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_alpha_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_alpha_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_alpha_f32, /* FetchTexel3Df */ - store_texel_alpha_f32 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_alpha_float16 = { - MESA_FORMAT_ALPHA_FLOAT16, /* MesaFormat */ - GL_ALPHA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8 * sizeof(GLhalfARB), /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_alpha_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_alpha_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_alpha_f16, /* FetchTexel3Df */ - store_texel_alpha_f16 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_float32 = { - MESA_FORMAT_LUMINANCE_FLOAT32, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 8 * sizeof(GLfloat), /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_luminance_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_luminance_f32, /* FetchTexel3Df */ - store_texel_luminance_f32 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_float16 = { - MESA_FORMAT_LUMINANCE_FLOAT16, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 8 * sizeof(GLhalfARB), /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_luminance_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_luminance_f16, /* FetchTexel3Df */ - store_texel_luminance_f16 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = { - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8 * sizeof(GLfloat), /* AlphaBits */ - 8 * sizeof(GLfloat), /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_alpha_f32,/* FetchTexel1Df */ - fetch_texel_2d_f_luminance_alpha_f32,/* FetchTexel2Df */ - fetch_texel_3d_f_luminance_alpha_f32,/* FetchTexel3Df */ - store_texel_luminance_alpha_f32 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = { - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8 * sizeof(GLhalfARB), /* AlphaBits */ - 8 * sizeof(GLhalfARB), /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_alpha_f16,/* FetchTexel1Df */ - fetch_texel_2d_f_luminance_alpha_f16,/* FetchTexel2Df */ - fetch_texel_3d_f_luminance_alpha_f16,/* FetchTexel3Df */ - store_texel_luminance_alpha_f16 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_intensity_float32 = { - MESA_FORMAT_INTENSITY_FLOAT32, /* MesaFormat */ - GL_INTENSITY, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 8 * sizeof(GLfloat), /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_intensity_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_intensity_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_intensity_f32, /* FetchTexel3Df */ - store_texel_intensity_f32 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_intensity_float16 = { - MESA_FORMAT_INTENSITY_FLOAT16, /* MesaFormat */ - GL_INTENSITY, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 8 * sizeof(GLhalfARB), /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_intensity_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_intensity_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_intensity_f16, /* FetchTexel3Df */ - store_texel_intensity_f16 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_dudv8 = { - MESA_FORMAT_DUDV8, /* MesaFormat */ - GL_DUDV_ATI, /* BaseFormat */ - GL_SIGNED_NORMALIZED, /* DataType */ - /* maybe should add dudvBits field, but spec seems to be - lacking the ability to query with GetTexLevelParameter anyway */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_dudv8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_dudv8, /* FetchTexel1Df */ - fetch_texel_2d_dudv8, /* FetchTexel2Df */ - fetch_texel_3d_dudv8, /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_signed_rgba8888 = { - MESA_FORMAT_SIGNED_RGBA8888, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_SIGNED_NORMALIZED, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_signed_rgba8888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_signed_rgba8888, /* FetchTexel1Df */ - fetch_texel_2d_signed_rgba8888, /* FetchTexel2Df */ - fetch_texel_3d_signed_rgba8888, /* FetchTexel3Df */ - store_texel_signed_rgba8888 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = { - MESA_FORMAT_SIGNED_RGBA8888_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_SIGNED_NORMALIZED, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_signed_rgba8888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_signed_rgba8888_rev, /* FetchTexel1Df */ - fetch_texel_2d_signed_rgba8888_rev, /* FetchTexel2Df */ - fetch_texel_3d_signed_rgba8888_rev, /* FetchTexel3Df */ - store_texel_signed_rgba8888_rev /* StoreTexel */ -}; - -/*@}*/ - - -/***************************************************************/ -/** \name Hardware formats */ -/*@{*/ - -const struct gl_texture_format _mesa_texformat_rgba8888 = { - MESA_FORMAT_RGBA8888, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_rgba8888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba8888, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba8888, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba8888, /* FetchTexel3Df */ - store_texel_rgba8888 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba8888_rev = { - MESA_FORMAT_RGBA8888_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_rgba8888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba8888_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba8888_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba8888_rev, /* FetchTexel3Df */ - store_texel_rgba8888_rev /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_argb8888 = { - MESA_FORMAT_ARGB8888, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_argb8888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb8888, /* FetchTexel1Df */ - fetch_texel_2d_f_argb8888, /* FetchTexel2Df */ - fetch_texel_3d_f_argb8888, /* FetchTexel3Df */ - store_texel_argb8888 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_argb8888_rev = { - MESA_FORMAT_ARGB8888_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_argb8888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb8888_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_argb8888_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_argb8888_rev, /* FetchTexel3Df */ - store_texel_argb8888_rev /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgb888 = { - MESA_FORMAT_RGB888, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3, /* TexelBytes */ - _mesa_texstore_rgb888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb888, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb888, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb888, /* FetchTexel3Df */ - store_texel_rgb888 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_bgr888 = { - MESA_FORMAT_BGR888, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3, /* TexelBytes */ - _mesa_texstore_bgr888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_bgr888, /* FetchTexel1Df */ - fetch_texel_2d_f_bgr888, /* FetchTexel2Df */ - fetch_texel_3d_f_bgr888, /* FetchTexel3Df */ - store_texel_bgr888 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgb565 = { - MESA_FORMAT_RGB565, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 6, /* GreenBits */ - 5, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_rgb565, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb565, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb565, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb565, /* FetchTexel3Df */ - store_texel_rgb565 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgb565_rev = { - MESA_FORMAT_RGB565_REV, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 6, /* GreenBits */ - 5, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_rgb565, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb565_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb565_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb565_rev, /* FetchTexel3Df */ - store_texel_rgb565_rev /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba4444 = { - MESA_FORMAT_RGBA4444, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /* RedBits */ - 4, /* GreenBits */ - 4, /* BlueBits */ - 4, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_rgba4444, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba4444, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba4444, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba4444, /* FetchTexel3Df */ - store_texel_rgba4444 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_argb4444 = { - MESA_FORMAT_ARGB4444, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /* RedBits */ - 4, /* GreenBits */ - 4, /* BlueBits */ - 4, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_argb4444, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb4444, /* FetchTexel1Df */ - fetch_texel_2d_f_argb4444, /* FetchTexel2Df */ - fetch_texel_3d_f_argb4444, /* FetchTexel3Df */ - store_texel_argb4444 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_argb4444_rev = { - MESA_FORMAT_ARGB4444_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /* RedBits */ - 4, /* GreenBits */ - 4, /* BlueBits */ - 4, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_argb4444, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb4444_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_argb4444_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_argb4444_rev, /* FetchTexel3Df */ - store_texel_argb4444_rev /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba5551 = { - MESA_FORMAT_RGBA5551, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 5, /* GreenBits */ - 5, /* BlueBits */ - 1, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_rgba5551, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba5551, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba5551, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba5551, /* FetchTexel3Df */ - store_texel_rgba5551 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_argb1555 = { - MESA_FORMAT_ARGB1555, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 5, /* GreenBits */ - 5, /* BlueBits */ - 1, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_argb1555, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb1555, /* FetchTexel1Df */ - fetch_texel_2d_f_argb1555, /* FetchTexel2Df */ - fetch_texel_3d_f_argb1555, /* FetchTexel3Df */ - store_texel_argb1555 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_argb1555_rev = { - MESA_FORMAT_ARGB1555_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 5, /* GreenBits */ - 5, /* BlueBits */ - 1, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_argb1555, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb1555_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_argb1555_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_argb1555_rev, /* FetchTexel3Df */ - store_texel_argb1555_rev /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_al88 = { - MESA_FORMAT_AL88, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_al88, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_al88, /* FetchTexel1Df */ - fetch_texel_2d_f_al88, /* FetchTexel2Df */ - fetch_texel_3d_f_al88, /* FetchTexel3Df */ - store_texel_al88 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_al88_rev = { - MESA_FORMAT_AL88_REV, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_al88, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_al88_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_al88_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_al88_rev, /* FetchTexel3Df */ - store_texel_al88_rev /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgb332 = { - MESA_FORMAT_RGB332, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 3, /* RedBits */ - 3, /* GreenBits */ - 2, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ - _mesa_texstore_rgb332, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb332, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb332, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb332, /* FetchTexel3Df */ - store_texel_rgb332 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_a8 = { - MESA_FORMAT_A8, /* MesaFormat */ - GL_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ - _mesa_texstore_a8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_a8, /* FetchTexel1Df */ - fetch_texel_2d_f_a8, /* FetchTexel2Df */ - fetch_texel_3d_f_a8, /* FetchTexel3Df */ - store_texel_a8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_l8 = { - MESA_FORMAT_L8, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ - _mesa_texstore_a8,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_l8, /* FetchTexel1Df */ - fetch_texel_2d_f_l8, /* FetchTexel2Df */ - fetch_texel_3d_f_l8, /* FetchTexel3Df */ - store_texel_l8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_i8 = { - MESA_FORMAT_I8, /* MesaFormat */ - GL_INTENSITY, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 8, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ - _mesa_texstore_a8,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_i8, /* FetchTexel1Df */ - fetch_texel_2d_f_i8, /* FetchTexel2Df */ - fetch_texel_3d_f_i8, /* FetchTexel3Df */ - store_texel_i8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_ci8 = { - MESA_FORMAT_CI8, /* MesaFormat */ - GL_COLOR_INDEX, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 8, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ - _mesa_texstore_ci8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_ci8, /* FetchTexel1Df */ - fetch_texel_2d_f_ci8, /* FetchTexel2Df */ - fetch_texel_3d_f_ci8, /* FetchTexel3Df */ - store_texel_ci8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_ycbcr = { - MESA_FORMAT_YCBCR, /* MesaFormat */ - GL_YCBCR_MESA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_ycbcr, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_ycbcr, /* FetchTexel1Df */ - fetch_texel_2d_f_ycbcr, /* FetchTexel2Df */ - fetch_texel_3d_f_ycbcr, /* FetchTexel3Df */ - store_texel_ycbcr /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_ycbcr_rev = { - MESA_FORMAT_YCBCR_REV, /* MesaFormat */ - GL_YCBCR_MESA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_ycbcr, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_ycbcr_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_ycbcr_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_ycbcr_rev, /* FetchTexel3Df */ - store_texel_ycbcr_rev /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_z24_s8 = { - MESA_FORMAT_Z24_S8, /* MesaFormat */ - GL_DEPTH_STENCIL_EXT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 24, /* DepthBits */ - 8, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_z24_s8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_z24_s8, /* FetchTexel1Df */ - fetch_texel_2d_f_z24_s8, /* FetchTexel2Df */ - fetch_texel_3d_f_z24_s8, /* FetchTexel3Df */ - store_texel_z24_s8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_s8_z24 = { - MESA_FORMAT_S8_Z24, /* MesaFormat */ - GL_DEPTH_STENCIL_EXT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 24, /* DepthBits */ - 8, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_s8_z24, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_s8_z24, /* FetchTexel1Df */ - fetch_texel_2d_f_s8_z24, /* FetchTexel2Df */ - fetch_texel_3d_f_s8_z24, /* FetchTexel3Df */ - store_texel_s8_z24 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_z16 = { - MESA_FORMAT_Z16, /* MesaFormat */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - sizeof(GLushort) * 8, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLushort), /* TexelBytes */ - _mesa_texstore_z16, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_z16, /* FetchTexel1Df */ - fetch_texel_2d_f_z16, /* FetchTexel2Df */ - fetch_texel_3d_f_z16, /* FetchTexel3Df */ - store_texel_z16 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_z32 = { - MESA_FORMAT_Z32, /* MesaFormat */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - sizeof(GLuint) * 8, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLuint), /* TexelBytes */ - _mesa_texstore_z32, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_z32, /* FetchTexel1Df */ - fetch_texel_2d_f_z32, /* FetchTexel2Df */ - fetch_texel_3d_f_z32, /* FetchTexel3Df */ - store_texel_z32 /* StoreTexel */ -}; - -/*@}*/ - - -/***************************************************************/ -/** \name Null format (useful for proxy textures) */ -/*@{*/ - -const struct gl_texture_format _mesa_null_texformat = { - -1, /* MesaFormat */ - 0, /* BaseFormat */ - GL_NONE, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - fetch_null_texel, /* FetchTexel1D */ - fetch_null_texel, /* FetchTexel2D */ - fetch_null_texel, /* FetchTexel3D */ - fetch_null_texelf, /* FetchTexel1Df */ - fetch_null_texelf, /* FetchTexel2Df */ - fetch_null_texelf, /* FetchTexel3Df */ - store_null_texel /* StoreTexel */ -}; - -/*@}*/ /** @@ -1475,7 +55,7 @@ const struct gl_texture_format _mesa_null_texformat = { * This is called via dd_function_table::ChooseTextureFormat. Hardware drivers * will typically override this function with a specialized version. */ -const struct gl_texture_format * +gl_format _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -1489,15 +69,14 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return &_mesa_texformat_rgba; case GL_RGBA8: - return &_mesa_texformat_rgba8888; + return MESA_FORMAT_RGBA8888; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGBA2: - return &_mesa_texformat_argb4444_rev; /* just to test another format*/ + return MESA_FORMAT_ARGB4444_REV; /* just to test another format*/ case GL_RGBA4: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; /* RGB formats */ case 3: @@ -1505,24 +84,22 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_RGB10: case GL_RGB12: case GL_RGB16: - return &_mesa_texformat_rgb; case GL_RGB8: - return &_mesa_texformat_rgb888; + return MESA_FORMAT_RGB888; case GL_R3_G3_B2: - return &_mesa_texformat_rgb332; + return MESA_FORMAT_RGB332; case GL_RGB4: - return &_mesa_texformat_rgb565_rev; /* just to test another format */ + return MESA_FORMAT_RGB565_REV; /* just to test another format */ case GL_RGB5: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; /* Alpha formats */ case GL_ALPHA: case GL_ALPHA4: case GL_ALPHA12: case GL_ALPHA16: - return &_mesa_texformat_alpha; case GL_ALPHA8: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; /* Luminance formats */ case 1: @@ -1530,29 +107,28 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE4: case GL_LUMINANCE12: case GL_LUMINANCE16: - return &_mesa_texformat_luminance; case GL_LUMINANCE8: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; /* Luminance/Alpha formats */ case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: case GL_LUMINANCE6_ALPHA2: + case GL_LUMINANCE8_ALPHA8: + return MESA_FORMAT_AL88; + case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: - return &_mesa_texformat_luminance_alpha; - case GL_LUMINANCE8_ALPHA8: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL1616; case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY12: case GL_INTENSITY16: - return &_mesa_texformat_intensity; case GL_INTENSITY8: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: @@ -1561,7 +137,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: case GL_COLOR_INDEX8_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; default: ; /* fallthrough */ @@ -1572,9 +148,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: - return &_mesa_texformat_z32; + return MESA_FORMAT_Z32; case GL_DEPTH_COMPONENT16: - return &_mesa_texformat_z16; + return MESA_FORMAT_Z16; default: ; /* fallthrough */ } @@ -1582,35 +158,27 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_COMPRESSED_ALPHA_ARB: - return &_mesa_texformat_alpha; + return MESA_FORMAT_A8; case GL_COMPRESSED_LUMINANCE_ARB: - return &_mesa_texformat_luminance; + return MESA_FORMAT_L8; case GL_COMPRESSED_LUMINANCE_ALPHA_ARB: - return &_mesa_texformat_luminance_alpha; + return MESA_FORMAT_AL88; case GL_COMPRESSED_INTENSITY_ARB: - return &_mesa_texformat_intensity; + return MESA_FORMAT_I8; case GL_COMPRESSED_RGB_ARB: -#if FEATURE_texture_fxt1 - if (ctx->Extensions.TDFX_texture_compression_FXT1) - return &_mesa_texformat_rgb_fxt1; -#endif -#if FEATURE_texture_s3tc if (ctx->Extensions.EXT_texture_compression_s3tc || ctx->Extensions.S3_s3tc) - return &_mesa_texformat_rgb_dxt1; -#endif - return &_mesa_texformat_rgb; - case GL_COMPRESSED_RGBA_ARB: -#if FEATURE_texture_fxt1 + return MESA_FORMAT_RGB_DXT1; if (ctx->Extensions.TDFX_texture_compression_FXT1) - return &_mesa_texformat_rgba_fxt1; -#endif -#if FEATURE_texture_s3tc + return MESA_FORMAT_RGB_FXT1; + return MESA_FORMAT_RGB888; + case GL_COMPRESSED_RGBA_ARB: if (ctx->Extensions.EXT_texture_compression_s3tc || ctx->Extensions.S3_s3tc) - return &_mesa_texformat_rgba_dxt3; /* Not rgba_dxt1, see spec */ -#endif - return &_mesa_texformat_rgba; + return MESA_FORMAT_RGBA_DXT3; /* Not rgba_dxt1, see spec */ + if (ctx->Extensions.TDFX_texture_compression_FXT1) + return MESA_FORMAT_RGBA_FXT1; + return MESA_FORMAT_RGBA8888; default: ; /* fallthrough */ } @@ -1618,9 +186,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, if (ctx->Extensions.MESA_ycbcr_texture) { if (internalFormat == GL_YCBCR_MESA) { if (type == GL_UNSIGNED_SHORT_8_8_MESA) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; } } @@ -1628,9 +196,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, if (ctx->Extensions.TDFX_texture_compression_FXT1) { switch (internalFormat) { case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; default: ; /* fallthrough */ } @@ -1641,13 +209,13 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, if (ctx->Extensions.EXT_texture_compression_s3tc) { switch (internalFormat) { case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; default: ; /* fallthrough */ } @@ -1657,10 +225,10 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_RGB_S3TC: case GL_RGB4_S3TC: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; default: ; /* fallthrough */ } @@ -1670,29 +238,29 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, if (ctx->Extensions.ARB_texture_float) { switch (internalFormat) { case GL_ALPHA16F_ARB: - return &_mesa_texformat_alpha_float16; + return MESA_FORMAT_ALPHA_FLOAT16; case GL_ALPHA32F_ARB: - return &_mesa_texformat_alpha_float32; + return MESA_FORMAT_ALPHA_FLOAT32; case GL_LUMINANCE16F_ARB: - return &_mesa_texformat_luminance_float16; + return MESA_FORMAT_LUMINANCE_FLOAT16; case GL_LUMINANCE32F_ARB: - return &_mesa_texformat_luminance_float32; + return MESA_FORMAT_LUMINANCE_FLOAT32; case GL_LUMINANCE_ALPHA16F_ARB: - return &_mesa_texformat_luminance_alpha_float16; + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16; case GL_LUMINANCE_ALPHA32F_ARB: - return &_mesa_texformat_luminance_alpha_float32; + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32; case GL_INTENSITY16F_ARB: - return &_mesa_texformat_intensity_float16; + return MESA_FORMAT_INTENSITY_FLOAT16; case GL_INTENSITY32F_ARB: - return &_mesa_texformat_intensity_float32; + return MESA_FORMAT_INTENSITY_FLOAT32; case GL_RGB16F_ARB: - return &_mesa_texformat_rgb_float16; + return MESA_FORMAT_RGB_FLOAT16; case GL_RGB32F_ARB: - return &_mesa_texformat_rgb_float32; + return MESA_FORMAT_RGB_FLOAT32; case GL_RGBA16F_ARB: - return &_mesa_texformat_rgba_float16; + return MESA_FORMAT_RGBA_FLOAT16; case GL_RGBA32F_ARB: - return &_mesa_texformat_rgba_float32; + return MESA_FORMAT_RGBA_FLOAT32; default: ; /* fallthrough */ } @@ -1702,7 +270,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - return &_mesa_texformat_z24_s8; + return MESA_FORMAT_Z24_S8; default: ; /* fallthrough */ } @@ -1712,7 +280,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_DUDV_ATI: case GL_DU8DV8_ATI: - return &_mesa_texformat_dudv8; + return MESA_FORMAT_DUDV8; default: ; /* fallthrough */ } @@ -1722,7 +290,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_RGBA_SNORM: case GL_RGBA8_SNORM: - return &_mesa_texformat_signed_rgba8888; + return MESA_FORMAT_SIGNED_RGBA8888; default: ; /* fallthrough */ } @@ -1734,48 +302,48 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_SRGB_EXT: case GL_SRGB8_EXT: - return &_mesa_texformat_srgb8; + return MESA_FORMAT_SRGB8; case GL_SRGB_ALPHA_EXT: case GL_SRGB8_ALPHA8_EXT: - return &_mesa_texformat_srgba8; + return MESA_FORMAT_SRGBA8; case GL_SLUMINANCE_EXT: case GL_SLUMINANCE8_EXT: - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; case GL_SLUMINANCE_ALPHA_EXT: case GL_SLUMINANCE8_ALPHA8_EXT: - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; case GL_COMPRESSED_SLUMINANCE_EXT: - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; case GL_COMPRESSED_SRGB_EXT: #if FEATURE_texture_s3tc if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgb_dxt1; + return MESA_FORMAT_SRGB_DXT1; #endif - return &_mesa_texformat_srgb8; + return MESA_FORMAT_SRGB8; case GL_COMPRESSED_SRGB_ALPHA_EXT: #if FEATURE_texture_s3tc if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgba_dxt3; /* Not srgba_dxt1, see spec */ + return MESA_FORMAT_SRGBA_DXT3; /* Not srgba_dxt1, see spec */ #endif - return &_mesa_texformat_srgba8; + return MESA_FORMAT_SRGBA8; #if FEATURE_texture_s3tc case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgb_dxt1; + return MESA_FORMAT_SRGB_DXT1; break; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgba_dxt1; + return MESA_FORMAT_SRGBA_DXT1; break; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgba_dxt3; + return MESA_FORMAT_SRGBA_DXT3; break; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgba_dxt5; + return MESA_FORMAT_SRGBA_DXT5; break; #endif default: @@ -1785,205 +353,6 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, #endif /* FEATURE_EXT_texture_sRGB */ _mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()"); - return NULL; + return MESA_FORMAT_NONE; } - - -/** - * Return datatype and number of components per texel for the - * given gl_texture_format. - */ -void -_mesa_format_to_type_and_comps(const struct gl_texture_format *format, - GLenum *datatype, GLuint *comps) -{ - switch (format->MesaFormat) { - case MESA_FORMAT_RGBA8888: - case MESA_FORMAT_RGBA8888_REV: - case MESA_FORMAT_ARGB8888: - case MESA_FORMAT_ARGB8888_REV: - *datatype = CHAN_TYPE; - *comps = 4; - return; - case MESA_FORMAT_RGB888: - case MESA_FORMAT_BGR888: - *datatype = GL_UNSIGNED_BYTE; - *comps = 3; - return; - case MESA_FORMAT_RGB565: - case MESA_FORMAT_RGB565_REV: - *datatype = GL_UNSIGNED_SHORT_5_6_5; - *comps = 3; - return; - - case MESA_FORMAT_ARGB4444: - case MESA_FORMAT_ARGB4444_REV: - *datatype = GL_UNSIGNED_SHORT_4_4_4_4; - *comps = 4; - return; - - case MESA_FORMAT_ARGB1555: - case MESA_FORMAT_ARGB1555_REV: - *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV; - *comps = 4; - return; - - case MESA_FORMAT_AL88: - case MESA_FORMAT_AL88_REV: - *datatype = GL_UNSIGNED_BYTE; - *comps = 2; - return; - case MESA_FORMAT_RGB332: - *datatype = GL_UNSIGNED_BYTE_3_3_2; - *comps = 3; - return; - - case MESA_FORMAT_A8: - case MESA_FORMAT_L8: - case MESA_FORMAT_I8: - case MESA_FORMAT_CI8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 1; - return; - - case MESA_FORMAT_YCBCR: - case MESA_FORMAT_YCBCR_REV: - *datatype = GL_UNSIGNED_SHORT; - *comps = 2; - return; - - case MESA_FORMAT_Z24_S8: - *datatype = GL_UNSIGNED_INT; - *comps = 1; /* XXX OK? */ - return; - - case MESA_FORMAT_S8_Z24: - *datatype = GL_UNSIGNED_INT; - *comps = 1; /* XXX OK? */ - return; - - case MESA_FORMAT_Z16: - *datatype = GL_UNSIGNED_SHORT; - *comps = 1; - return; - - case MESA_FORMAT_Z32: - *datatype = GL_UNSIGNED_INT; - *comps = 1; - return; - - case MESA_FORMAT_DUDV8: - *datatype = GL_BYTE; - *comps = 2; - return; - - case MESA_FORMAT_SIGNED_RGBA8888: - case MESA_FORMAT_SIGNED_RGBA8888_REV: - *datatype = GL_BYTE; - *comps = 4; - return; - -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 3; - return; - case MESA_FORMAT_SRGBA8: - case MESA_FORMAT_SARGB8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 4; - return; - case MESA_FORMAT_SL8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 1; - return; - case MESA_FORMAT_SLA8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 2; - return; -#endif - -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: -#endif - /* XXX generate error instead? */ - *datatype = GL_UNSIGNED_BYTE; - *comps = 0; - return; -#endif - - case MESA_FORMAT_RGBA: - *datatype = CHAN_TYPE; - *comps = 4; - return; - case MESA_FORMAT_RGB: - *datatype = CHAN_TYPE; - *comps = 3; - return; - case MESA_FORMAT_LUMINANCE_ALPHA: - *datatype = CHAN_TYPE; - *comps = 2; - return; - case MESA_FORMAT_ALPHA: - case MESA_FORMAT_LUMINANCE: - case MESA_FORMAT_INTENSITY: - *datatype = CHAN_TYPE; - *comps = 1; - return; - - case MESA_FORMAT_RGBA_FLOAT32: - *datatype = GL_FLOAT; - *comps = 4; - return; - case MESA_FORMAT_RGBA_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 4; - return; - case MESA_FORMAT_RGB_FLOAT32: - *datatype = GL_FLOAT; - *comps = 3; - return; - case MESA_FORMAT_RGB_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 3; - return; - case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: - *datatype = GL_FLOAT; - *comps = 2; - return; - case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 2; - return; - case MESA_FORMAT_ALPHA_FLOAT32: - case MESA_FORMAT_LUMINANCE_FLOAT32: - case MESA_FORMAT_INTENSITY_FLOAT32: - *datatype = GL_FLOAT; - *comps = 1; - return; - case MESA_FORMAT_ALPHA_FLOAT16: - case MESA_FORMAT_LUMINANCE_FLOAT16: - case MESA_FORMAT_INTENSITY_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 1; - return; - - default: - _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps"); - *datatype = 0; - *comps = 1; - } -} diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index 5aa1d756cb..bda5fd6d8c 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -1,9 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.75 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * Copyright (c) 2008 VMware, Inc. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,271 +23,17 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -/** - * \file texformat.h - * Texture formats definitions. - * - * \author Gareth Hughes - */ - - #ifndef TEXFORMAT_H #define TEXFORMAT_H #include "mtypes.h" +#include "formats.h" -/** - * Mesa internal texture image formats. - * All texture images are stored in one of these formats. - * - * NOTE: when you add a new format, be sure to update the do_row() - * function in texstore.c used for auto mipmap generation. - */ -enum _format { - /** - * \name Hardware-friendly formats. - * - * Drivers can override the default formats and convert texture images to - * one of these as required. The driver's - * dd_function_table::ChooseTextureFormat function will choose one of these - * formats. - * - * \note In the default case, some of these formats will be duplicates of - * the generic formats listed below. However, these formats guarantee their - * internal component sizes, while GLchan may vary between GLubyte, GLushort - * and GLfloat. - */ - /*@{*/ - /* msb <------ TEXEL BITS -----------> lsb */ - /* ---- ---- ---- ---- ---- ---- ---- ---- */ - MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */ - MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */ - MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */ - MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */ - MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */ - MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */ - MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */ - MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */ - MESA_FORMAT_RGBA4444, /* RRRR GGGG BBBB AAAA */ - MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */ - MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */ - MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */ - MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */ - MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */ - MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */ - MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */ - MESA_FORMAT_RGB332, /* RRRG GGBB */ - MESA_FORMAT_A8, /* AAAA AAAA */ - MESA_FORMAT_L8, /* LLLL LLLL */ - MESA_FORMAT_I8, /* IIII IIII */ - MESA_FORMAT_CI8, /* CCCC CCCC */ - MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */ - MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */ - MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */ - MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ - MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */ - MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ - /*@}*/ - -#if FEATURE_EXT_texture_sRGB - /** - * \name 8-bit/channel sRGB formats - */ - /*@{*/ - MESA_FORMAT_SRGB8, - MESA_FORMAT_SRGBA8, - MESA_FORMAT_SARGB8, - MESA_FORMAT_SL8, - MESA_FORMAT_SLA8, -#if FEATURE_texture_s3tc - MESA_FORMAT_SRGB_DXT1, - MESA_FORMAT_SRGBA_DXT1, - MESA_FORMAT_SRGBA_DXT3, - MESA_FORMAT_SRGBA_DXT5, -#endif - /*@}*/ -#endif - - /** - * \name Compressed texture formats. - */ - /*@{*/ -#if FEATURE_texture_fxt1 - MESA_FORMAT_RGB_FXT1, - MESA_FORMAT_RGBA_FXT1, -#endif -#if FEATURE_texture_s3tc - MESA_FORMAT_RGB_DXT1, - MESA_FORMAT_RGBA_DXT1, - MESA_FORMAT_RGBA_DXT3, - MESA_FORMAT_RGBA_DXT5, -#endif - /*@}*/ - - /** - * \name Generic GLchan-based formats. - * - * Software-oriented texture formats. Texels are arrays of GLchan - * values so there are no byte order issues. - * - * \note Because these are based on the GLchan data type, one cannot assume - * 8 bits per channel with these formats. If you require GLubyte channels, - * use one of the hardware formats above. - */ - /*@{*/ - MESA_FORMAT_RGBA, - MESA_FORMAT_RGB, - MESA_FORMAT_ALPHA, - MESA_FORMAT_LUMINANCE, - MESA_FORMAT_LUMINANCE_ALPHA, - MESA_FORMAT_INTENSITY, - /*@}*/ - - /** - * \name Floating point texture formats. - */ - /*@{*/ - MESA_FORMAT_RGBA_FLOAT32, - MESA_FORMAT_RGBA_FLOAT16, - MESA_FORMAT_RGB_FLOAT32, - MESA_FORMAT_RGB_FLOAT16, - MESA_FORMAT_ALPHA_FLOAT32, - MESA_FORMAT_ALPHA_FLOAT16, - MESA_FORMAT_LUMINANCE_FLOAT32, - MESA_FORMAT_LUMINANCE_FLOAT16, - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, - MESA_FORMAT_INTENSITY_FLOAT32, - MESA_FORMAT_INTENSITY_FLOAT16, - /*@}*/ - - /** - * \name Signed fixed point texture formats. - */ - /*@{*/ - MESA_FORMAT_DUDV8, - MESA_FORMAT_SIGNED_RGBA8888, - MESA_FORMAT_SIGNED_RGBA8888_REV - /*@}*/ -}; - - -/** GLchan-valued formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_rgba; -extern const struct gl_texture_format _mesa_texformat_rgb; -extern const struct gl_texture_format _mesa_texformat_alpha; -extern const struct gl_texture_format _mesa_texformat_luminance; -extern const struct gl_texture_format _mesa_texformat_luminance_alpha; -extern const struct gl_texture_format _mesa_texformat_intensity; -/*@}*/ - -#if FEATURE_EXT_texture_sRGB -/** sRGB (nonlinear) formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_srgb8; -extern const struct gl_texture_format _mesa_texformat_srgba8; -extern const struct gl_texture_format _mesa_texformat_sargb8; -extern const struct gl_texture_format _mesa_texformat_sl8; -extern const struct gl_texture_format _mesa_texformat_sla8; -#if FEATURE_texture_s3tc -extern const struct gl_texture_format _mesa_texformat_srgb_dxt1; -extern const struct gl_texture_format _mesa_texformat_srgba_dxt1; -extern const struct gl_texture_format _mesa_texformat_srgba_dxt3; -extern const struct gl_texture_format _mesa_texformat_srgba_dxt5; -#endif -/*@}*/ -#endif - -/** Floating point texture formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_rgba_float32; -extern const struct gl_texture_format _mesa_texformat_rgba_float16; -extern const struct gl_texture_format _mesa_texformat_rgb_float32; -extern const struct gl_texture_format _mesa_texformat_rgb_float16; -extern const struct gl_texture_format _mesa_texformat_alpha_float32; -extern const struct gl_texture_format _mesa_texformat_alpha_float16; -extern const struct gl_texture_format _mesa_texformat_luminance_float32; -extern const struct gl_texture_format _mesa_texformat_luminance_float16; -extern const struct gl_texture_format _mesa_texformat_luminance_alpha_float32; -extern const struct gl_texture_format _mesa_texformat_luminance_alpha_float16; -extern const struct gl_texture_format _mesa_texformat_intensity_float32; -extern const struct gl_texture_format _mesa_texformat_intensity_float16; -/*@}*/ - -/** Signed fixed point texture formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_dudv8; -extern const struct gl_texture_format _mesa_texformat_signed_rgba8888; -extern const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev; -/*@}*/ - -/** \name Assorted hardware-friendly formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_rgba8888; -extern const struct gl_texture_format _mesa_texformat_rgba8888_rev; -extern const struct gl_texture_format _mesa_texformat_argb8888; -extern const struct gl_texture_format _mesa_texformat_argb8888_rev; -extern const struct gl_texture_format _mesa_texformat_rgb888; -extern const struct gl_texture_format _mesa_texformat_bgr888; -extern const struct gl_texture_format _mesa_texformat_rgb565; -extern const struct gl_texture_format _mesa_texformat_rgb565_rev; -extern const struct gl_texture_format _mesa_texformat_rgba4444; -extern const struct gl_texture_format _mesa_texformat_argb4444; -extern const struct gl_texture_format _mesa_texformat_argb4444_rev; -extern const struct gl_texture_format _mesa_texformat_argb1555; -extern const struct gl_texture_format _mesa_texformat_argb1555_rev; -extern const struct gl_texture_format _mesa_texformat_rgba5551; -extern const struct gl_texture_format _mesa_texformat_al88; -extern const struct gl_texture_format _mesa_texformat_al88_rev; -extern const struct gl_texture_format _mesa_texformat_rgb332; -extern const struct gl_texture_format _mesa_texformat_a8; -extern const struct gl_texture_format _mesa_texformat_l8; -extern const struct gl_texture_format _mesa_texformat_i8; -extern const struct gl_texture_format _mesa_texformat_ci8; -extern const struct gl_texture_format _mesa_texformat_z24_s8; -extern const struct gl_texture_format _mesa_texformat_s8_z24; -extern const struct gl_texture_format _mesa_texformat_z16; -extern const struct gl_texture_format _mesa_texformat_z32; -/*@}*/ - -/** \name YCbCr formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_ycbcr; -extern const struct gl_texture_format _mesa_texformat_ycbcr_rev; -/*@}*/ - -/** \name Compressed formats */ -/*@{*/ -#if FEATURE_texture_fxt1 -extern const struct gl_texture_format _mesa_texformat_rgb_fxt1; -extern const struct gl_texture_format _mesa_texformat_rgba_fxt1; -#endif -#if FEATURE_texture_s3tc -extern const struct gl_texture_format _mesa_texformat_rgb_dxt1; -extern const struct gl_texture_format _mesa_texformat_rgba_dxt1; -extern const struct gl_texture_format _mesa_texformat_rgba_dxt3; -extern const struct gl_texture_format _mesa_texformat_rgba_dxt5; -#endif -/*@}*/ - -/** \name The null format */ -/*@{*/ -extern const struct gl_texture_format _mesa_null_texformat; -/*@}*/ - - -extern const struct gl_texture_format * +extern gl_format _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ); -extern void -_mesa_format_to_type_and_comps(const struct gl_texture_format *format, - GLenum *datatype, GLuint *comps); - - #endif diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c index e3feb024c3..be4e03bc56 100644 --- a/src/mesa/main/texgen.c +++ b/src/mesa/main/texgen.c @@ -35,7 +35,12 @@ #include "main/enums.h" #include "main/macros.h" #include "main/texgen.h" +#include "main/texstate.h" #include "math/m_matrix.h" +#include "glapi/dispatch.h" + + +#if FEATURE_texgen /** @@ -79,7 +84,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texgen = get_texgen(texUnit, coord); if (!texgen) { @@ -161,7 +166,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) { GLfloat p[4]; @@ -178,15 +183,17 @@ _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) { - GLfloat p = (GLfloat) param; - _mesa_TexGenfv( coord, pname, &p ); + GLfloat p[4]; + p[0] = (GLfloat) param; + p[1] = p[2] = p[3] = 0.0F; + _mesa_TexGenfv( coord, pname, p ); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) { GLfloat p[4]; @@ -203,22 +210,28 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) { - _mesa_TexGenfv(coord, pname, ¶m); + GLfloat p[4]; + p[0] = param; + p[1] = p[2] = p[3] = 0.0F; + _mesa_TexGenfv(coord, pname, p); } void GLAPIENTRY _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) { - _mesa_TexGeniv( coord, pname, ¶m ); + GLint p[4]; + p[0] = param; + p[1] = p[2] = p[3] = 0; + _mesa_TexGeniv( coord, pname, p ); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) { struct gl_texture_unit *texUnit; @@ -231,7 +244,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texgen = get_texgen(texUnit, coord); if (!texgen) { @@ -256,7 +269,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) { struct gl_texture_unit *texUnit; @@ -269,7 +282,7 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texgen = get_texgen(texUnit, coord); if (!texgen) { @@ -294,7 +307,7 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) { struct gl_texture_unit *texUnit; @@ -307,7 +320,7 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texgen = get_texgen(texUnit, coord); if (!texgen) { @@ -337,3 +350,19 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) } +void +_mesa_init_texgen_dispatch(struct _glapi_table *disp) +{ + SET_GetTexGendv(disp, _mesa_GetTexGendv); + SET_GetTexGenfv(disp, _mesa_GetTexGenfv); + SET_GetTexGeniv(disp, _mesa_GetTexGeniv); + SET_TexGend(disp, _mesa_TexGend); + SET_TexGendv(disp, _mesa_TexGendv); + SET_TexGenf(disp, _mesa_TexGenf); + SET_TexGenfv(disp, _mesa_TexGenfv); + SET_TexGeni(disp, _mesa_TexGeni); + SET_TexGeniv(disp, _mesa_TexGeniv); +} + + +#endif /* FEATURE_texgen */ diff --git a/src/mesa/main/texgen.h b/src/mesa/main/texgen.h index 073588efcd..f6924ef722 100644 --- a/src/mesa/main/texgen.h +++ b/src/mesa/main/texgen.h @@ -27,36 +27,45 @@ #define TEXGEN_H -#include "main/glheader.h" +#include "main/mtypes.h" -extern void GLAPIENTRY -_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); +#if FEATURE_texgen -extern void GLAPIENTRY -_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); +#define _MESA_INIT_TEXGEN_FUNCTIONS(driver, impl) \ + do { \ + (driver)->TexGen = impl ## TexGen; \ + } while (0) extern void GLAPIENTRY -_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ); +_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); extern void GLAPIENTRY -_mesa_TexGend( GLenum coord, GLenum pname, GLdouble param ); +_mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); -extern void GLAPIENTRY -_mesa_TexGendv( GLenum coord, GLenum pname, const GLdouble *params ); +extern void +_mesa_init_texgen_dispatch(struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ); +#else /* FEATURE_texgen */ -extern void GLAPIENTRY -_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); +#define _MESA_INIT_TEXGEN_FUNCTIONS(driver, impl) do { } while (0) -extern void GLAPIENTRY -_mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); +static void +_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) +{ +} -extern void GLAPIENTRY -_mesa_TexGeniv( GLenum coord, GLenum pname, const GLint *params ); +static void INLINE +_mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) +{ +} + +static INLINE void +_mesa_init_texgen_dispatch(struct _glapi_table *disp) +{ +} +#endif /* FEATURE_texgen */ #endif /* TEXGEN_H */ diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 14d6fc7659..bd7cc8d278 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.5 + * Version: 7.7 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (c) 2009 VMware, Inc. @@ -31,10 +31,11 @@ #include "glheader.h" #include "bufferobj.h" +#include "enums.h" #include "context.h" +#include "formats.h" #include "image.h" #include "texcompress.h" -#include "texformat.h" #include "texgetimage.h" #include "teximage.h" #include "texstate.h" @@ -44,29 +45,6 @@ #if FEATURE_EXT_texture_sRGB /** - * Test if given texture image is an sRGB format. - */ -static GLboolean -is_srgb_teximage(const struct gl_texture_image *texImage) -{ - switch (texImage->TexFormat->MesaFormat) { - case MESA_FORMAT_SRGB8: - case MESA_FORMAT_SRGBA8: - case MESA_FORMAT_SARGB8: - case MESA_FORMAT_SL8: - case MESA_FORMAT_SLA8: - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** * Convert a float value from linear space to a * non-linear sRGB value in [0, 255]. * Not terribly efficient. @@ -108,8 +86,357 @@ type_with_negative_values(GLenum type) /** + * glGetTexImage for color index pixels. + */ +static void +get_tex_color_index(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLuint indexBits = + _mesa_get_format_bits(texImage->TexFormat, GL_TEXTURE_INDEX_SIZE_EXT); + const GLbitfield transferOps = 0x0; + GLint img, row, col; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + GLuint indexRow[MAX_WIDTH]; + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + assert(dest); + + if (indexBits == 8) { + const GLubyte *src = (const GLubyte *) texImage->Data; + src += width * (img * texImage->Height + row); + for (col = 0; col < width; col++) { + indexRow[col] = src[col]; + } + } + else if (indexBits == 16) { + const GLushort *src = (const GLushort *) texImage->Data; + src += width * (img * texImage->Height + row); + for (col = 0; col < width; col++) { + indexRow[col] = src[col]; + } + } + else { + _mesa_problem(ctx, "Color index problem in _mesa_GetTexImage"); + } + _mesa_pack_index_span(ctx, width, type, dest, + indexRow, &ctx->Pack, transferOps); + } + } +} + + +/** + * glGetTexImage for depth/Z pixels. + */ +static void +get_tex_depth(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + GLint img, row, col; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + GLfloat depthRow[MAX_WIDTH]; + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + assert(dest); + + for (col = 0; col < width; col++) { + texImage->FetchTexelf(texImage, col, row, img, depthRow + col); + } + _mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack); + } + } +} + + +/** + * glGetTexImage for depth/stencil pixels. + */ +static void +get_tex_depth_stencil(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLuint *src = (const GLuint *) texImage->Data; + GLint img, row; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + _mesa_memcpy(dest, src, width * sizeof(GLuint)); + if (ctx->Pack.SwapBytes) { + _mesa_swap4((GLuint *) dest, width); + } + + src += width * row + width * height * img; + } + } +} + + +/** + * glGetTexImage for YCbCr pixels. + */ +static void +get_tex_ycbcr(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLint rowstride = texImage->RowStride; + const GLushort *src = (const GLushort *) texImage->Data; + GLint img, row; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + _mesa_memcpy(dest, src, width * sizeof(GLushort)); + + /* check for byte swapping */ + if ((texImage->TexFormat == MESA_FORMAT_YCBCR + && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) || + (texImage->TexFormat == MESA_FORMAT_YCBCR_REV + && type == GL_UNSIGNED_SHORT_8_8_MESA)) { + if (!ctx->Pack.SwapBytes) + _mesa_swap2((GLushort *) dest, width); + } + else if (ctx->Pack.SwapBytes) { + _mesa_swap2((GLushort *) dest, width); + } + + src += rowstride; + } + } +} + + +/** + * glGetTexImagefor sRGB pixels; + */ +static void +get_tex_srgb(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLbitfield transferOps = 0x0; + GLint img, row; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + + GLfloat rgba[MAX_WIDTH][4]; + GLint col; + + /* convert row to RGBA format */ + for (col = 0; col < width; col++) { + texImage->FetchTexelf(texImage, col, row, img, rgba[col]); + if (texImage->_BaseFormat == GL_LUMINANCE) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = 0.0; + rgba[col][BCOMP] = 0.0; + } + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = 0.0; + rgba[col][BCOMP] = 0.0; + } + else if (texImage->_BaseFormat == GL_RGB || + texImage->_BaseFormat == GL_RGBA) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = linear_to_nonlinear(rgba[col][GCOMP]); + rgba[col][BCOMP] = linear_to_nonlinear(rgba[col][BCOMP]); + } + } + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, + format, type, dest, + &ctx->Pack, transferOps); + } + } +} + + +/** + * glGetTexImagefor RGBA, Luminance, etc. pixels. + * This is the slow way since we use texture sampling. + */ +static void +get_tex_rgba(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + /* Normally, no pixel transfer ops are performed during glGetTexImage. + * The only possible exception is component clamping to [0,1]. + */ + GLbitfield transferOps = 0x0; + GLint img, row; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + GLfloat rgba[MAX_WIDTH][4]; + GLint col; + GLenum dataType = _mesa_get_format_datatype(texImage->TexFormat); + + /* clamp does not apply to GetTexImage (final conversion)? + * Looks like we need clamp though when going from format + * containing negative values to unsigned format. + */ + if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) { + transferOps |= IMAGE_CLAMP_BIT; + } + else if (!type_with_negative_values(type) && + (dataType == GL_FLOAT || + dataType == GL_SIGNED_NORMALIZED)) { + transferOps |= IMAGE_CLAMP_BIT; + } + + for (col = 0; col < width; col++) { + texImage->FetchTexelf(texImage, col, row, img, rgba[col]); + if (texImage->_BaseFormat == GL_ALPHA) { + rgba[col][RCOMP] = 0.0F; + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } + else if (texImage->_BaseFormat == GL_LUMINANCE) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } + else if (texImage->_BaseFormat == GL_INTENSITY) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } + } + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, + format, type, dest, + &ctx->Pack, transferOps); + } + } +} + + +/** + * Try to do glGetTexImage() with simple memcpy(). + * \return GL_TRUE if done, GL_FALSE otherwise + */ +static GLboolean +get_tex_memcpy(GLcontext *ctx, GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_object *texObj, + const struct gl_texture_image *texImage) +{ + GLboolean memCopy = GL_FALSE; + + /* Texture image should have been mapped already */ + assert(texImage->Data); + + /* + * Check if the src/dst formats are compatible. + * Also note that GL's pixel transfer ops don't apply to glGetTexImage() + * so we don't have to worry about those. + * XXX more format combinations could be supported here. + */ + if ((texObj->Target == GL_TEXTURE_1D || + texObj->Target == GL_TEXTURE_2D || + texObj->Target == GL_TEXTURE_RECTANGLE || + (texObj->Target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && + texObj->Target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) { + if (texImage->TexFormat == MESA_FORMAT_ARGB8888 && + format == GL_BGRA && + type == GL_UNSIGNED_BYTE && + !ctx->Pack.SwapBytes && + _mesa_little_endian()) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_AL88 && + format == GL_LUMINANCE_ALPHA && + type == GL_UNSIGNED_BYTE && + !ctx->Pack.SwapBytes && + _mesa_little_endian()) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_L8 && + format == GL_LUMINANCE && + type == GL_UNSIGNED_BYTE) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_A8 && + format == GL_ALPHA && + type == GL_UNSIGNED_BYTE) { + memCopy = GL_TRUE; + } + } + + if (memCopy) { + const GLuint bpp = _mesa_get_format_bytes(texImage->TexFormat); + const GLuint bytesPerRow = texImage->Width * bpp; + GLubyte *dst = + _mesa_image_address2d(&ctx->Pack, pixels, texImage->Width, + texImage->Height, format, type, 0, 0); + const GLint dstRowStride = + _mesa_image_row_stride(&ctx->Pack, texImage->Width, format, type); + const GLubyte *src = texImage->Data; + const GLint srcRowStride = texImage->RowStride * bpp; + GLuint row; + + if (bytesPerRow == dstRowStride && bytesPerRow == srcRowStride) { + memcpy(dst, src, bytesPerRow * texImage->Height); + } + else { + for (row = 0; row < texImage->Height; row++) { + memcpy(dst, src, bytesPerRow); + dst += dstRowStride; + src += srcRowStride; + } + } + } + + return memCopy; +} + + +/** * This is the software fallback for Driver.GetTexImage(). * All error checking will have been done before this routine is called. + * The texture image must be mapped. */ void _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, @@ -117,7 +444,21 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2; + GLuint dimensions; + + /* If we get here, the texture image should be mapped */ + assert(texImage->Data); + + switch (target) { + case GL_TEXTURE_1D: + dimensions = 1; + break; + case GL_TEXTURE_3D: + dimensions = 3; + break; + default: + dimensions = 2; + } if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* Packing texture image into a PBO. @@ -130,8 +471,8 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION,"glGetTexImage(PBO is mapped)"); + /* out of memory or other unexpected error */ + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)"); return; } /* <pixels> was an offset into the PBO. @@ -139,164 +480,27 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, */ pixels = ADD_POINTERS(buf, pixels); } - else if (!pixels) { - /* not an error */ - return; - } - { - const GLint width = texImage->Width; - const GLint height = texImage->Height; - const GLint depth = texImage->Depth; - GLint img, row; - for (img = 0; img < depth; img++) { - for (row = 0; row < height; row++) { - /* compute destination address in client memory */ - GLvoid *dest = _mesa_image_address( dimensions, &ctx->Pack, pixels, - width, height, format, type, - img, row, 0); - assert(dest); - - if (format == GL_COLOR_INDEX) { - GLuint indexRow[MAX_WIDTH]; - GLint col; - /* Can't use FetchTexel here because that returns RGBA */ - if (texImage->TexFormat->IndexBits == 8) { - const GLubyte *src = (const GLubyte *) texImage->Data; - src += width * (img * texImage->Height + row); - for (col = 0; col < width; col++) { - indexRow[col] = src[col]; - } - } - else if (texImage->TexFormat->IndexBits == 16) { - const GLushort *src = (const GLushort *) texImage->Data; - src += width * (img * texImage->Height + row); - for (col = 0; col < width; col++) { - indexRow[col] = src[col]; - } - } - else { - _mesa_problem(ctx, - "Color index problem in _mesa_GetTexImage"); - } - _mesa_pack_index_span(ctx, width, type, dest, - indexRow, &ctx->Pack, - 0 /* no image transfer */); - } - else if (format == GL_DEPTH_COMPONENT) { - GLfloat depthRow[MAX_WIDTH]; - GLint col; - for (col = 0; col < width; col++) { - (*texImage->FetchTexelf)(texImage, col, row, img, - depthRow + col); - } - _mesa_pack_depth_span(ctx, width, dest, type, - depthRow, &ctx->Pack); - } - else if (format == GL_DEPTH_STENCIL_EXT) { - /* XXX Note: we're bypassing texImage->FetchTexel()! */ - const GLuint *src = (const GLuint *) texImage->Data; - src += width * row + width * height * img; - _mesa_memcpy(dest, src, width * sizeof(GLuint)); - if (ctx->Pack.SwapBytes) { - _mesa_swap4((GLuint *) dest, width); - } - } - else if (format == GL_YCBCR_MESA) { - /* No pixel transfer */ - const GLint rowstride = texImage->RowStride; - MEMCPY(dest, - (const GLushort *) texImage->Data + row * rowstride, - width * sizeof(GLushort)); - /* check for byte swapping */ - if ((texImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR - && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) || - (texImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR_REV - && type == GL_UNSIGNED_SHORT_8_8_MESA)) { - if (!ctx->Pack.SwapBytes) - _mesa_swap2((GLushort *) dest, width); - } - else if (ctx->Pack.SwapBytes) { - _mesa_swap2((GLushort *) dest, width); - } - } -#if FEATURE_EXT_texture_sRGB - else if (is_srgb_teximage(texImage)) { - /* special case this since need to backconvert values */ - /* convert row to RGBA format */ - GLfloat rgba[MAX_WIDTH][4]; - GLint col; - GLbitfield transferOps = 0x0; - - for (col = 0; col < width; col++) { - (*texImage->FetchTexelf)(texImage, col, row, img, rgba[col]); - if (texImage->_BaseFormat == GL_LUMINANCE) { - rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - } - else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { - rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - } - else if (texImage->_BaseFormat == GL_RGB || - texImage->_BaseFormat == GL_RGBA) { - rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); - rgba[col][GCOMP] = linear_to_nonlinear(rgba[col][GCOMP]); - rgba[col][BCOMP] = linear_to_nonlinear(rgba[col][BCOMP]); - } - } - _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, - format, type, dest, - &ctx->Pack, transferOps); - } -#endif /* FEATURE_EXT_texture_sRGB */ - else { - /* general case: convert row to RGBA format */ - GLfloat rgba[MAX_WIDTH][4]; - GLint col; - GLbitfield transferOps = 0x0; - - /* clamp does not apply to GetTexImage (final conversion)? - * Looks like we need clamp though when going from format - * containing negative values to unsigned format. - */ - if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) - transferOps |= IMAGE_CLAMP_BIT; - else if (!type_with_negative_values(type) && - (texImage->TexFormat->DataType == GL_FLOAT || - texImage->TexFormat->DataType == GL_SIGNED_NORMALIZED)) - transferOps |= IMAGE_CLAMP_BIT; - - for (col = 0; col < width; col++) { - (*texImage->FetchTexelf)(texImage, col, row, img, rgba[col]); - if (texImage->_BaseFormat == GL_ALPHA) { - rgba[col][RCOMP] = 0.0; - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - } - else if (texImage->_BaseFormat == GL_LUMINANCE) { - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - rgba[col][ACOMP] = 1.0; - } - else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - } - else if (texImage->_BaseFormat == GL_INTENSITY) { - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - rgba[col][ACOMP] = 1.0; - } - } - _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, - format, type, dest, - &ctx->Pack, transferOps); - } /* format */ - } /* row */ - } /* img */ + if (get_tex_memcpy(ctx, format, type, pixels, texObj, texImage)) { + /* all done */ + } + else if (format == GL_COLOR_INDEX) { + get_tex_color_index(ctx, dimensions, format, type, pixels, texImage); + } + else if (format == GL_DEPTH_COMPONENT) { + get_tex_depth(ctx, dimensions, format, type, pixels, texImage); + } + else if (format == GL_DEPTH_STENCIL_EXT) { + get_tex_depth_stencil(ctx, dimensions, format, type, pixels, texImage); + } + else if (format == GL_YCBCR_MESA) { + get_tex_ycbcr(ctx, dimensions, format, type, pixels, texImage); + } + else if (_mesa_get_format_color_encoding(texImage->TexFormat) == GL_SRGB) { + get_tex_srgb(ctx, dimensions, format, type, pixels, texImage); + } + else { + get_tex_rgba(ctx, dimensions, format, type, pixels, texImage); } if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { @@ -317,40 +521,44 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLuint size; + const GLuint row_stride = _mesa_format_row_stride(texImage->TexFormat, + texImage->Width); + const GLuint row_stride_stored = _mesa_format_row_stride(texImage->TexFormat, + texImage->RowStride); + GLuint i; if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack texture image into a PBO */ - GLubyte *buf; - if ((const GLubyte *) img + texImage->CompressedSize > - (const GLubyte *) ctx->Pack.BufferObj->Size) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetCompressedTexImage(invalid PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - ctx->Pack.BufferObj); + GLubyte *buf = (GLubyte *) + ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, + GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetCompressedTexImage(PBO is mapped)"); + /* out of memory or other unexpected error */ + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "glGetCompresssedTexImage(map PBO failed)"); return; } img = ADD_POINTERS(buf, img); } - else if (!img) { - /* not an error */ - return; - } - /* don't use texImage->CompressedSize since that may be padded out */ - size = _mesa_compressed_texture_size(ctx, texImage->Width, texImage->Height, - texImage->Depth, - texImage->TexFormat->MesaFormat); + /* no pixelstore or pixel transfer, but respect stride */ - /* just memcpy, no pixelstore or pixel transfer */ - _mesa_memcpy(img, texImage->Data, size); + if (row_stride == row_stride_stored) { + const GLuint size = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + _mesa_memcpy(img, texImage->Data, size); + } + else { + GLuint bw, bh; + _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); + for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) { + memcpy((GLubyte *)img + i * row_stride, + (GLubyte *)texImage->Data + i * row_stride_stored, + row_stride); + } + } if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, @@ -368,10 +576,10 @@ static GLboolean getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ) { - const struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint maxLevels = _mesa_max_texture_levels(ctx, target); + GLenum baseFormat; if (maxLevels == 0) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target); @@ -421,8 +629,7 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, return GL_TRUE; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); if (!texObj || _mesa_is_proxy_texture(target)) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)"); @@ -434,40 +641,42 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, /* out of memory */ return GL_TRUE; } + + baseFormat = _mesa_get_format_base_format(texImage->TexFormat); /* Make sure the requested image format is compatible with the * texture's format. Note that a color index texture can be converted * to RGBA so that combo is allowed. */ if (_mesa_is_color_format(format) - && !_mesa_is_color_format(texImage->TexFormat->BaseFormat) - && !_mesa_is_index_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_color_format(baseFormat) + && !_mesa_is_index_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_index_format(format) - && !_mesa_is_index_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_index_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_depth_format(format) - && !_mesa_is_depth_format(texImage->TexFormat->BaseFormat) - && !_mesa_is_depthstencil_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_depth_format(baseFormat) + && !_mesa_is_depthstencil_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_ycbcr_format(format) - && !_mesa_is_ycbcr_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_ycbcr_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_depthstencil_format(format) - && !_mesa_is_depthstencil_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_depthstencil_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_dudv_format(format) - && !_mesa_is_dudv_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_dudv_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } @@ -479,7 +688,14 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, texImage->Height, texImage->Depth, format, type, pixels)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexImage(invalid PBO access)"); + "glGetTexImage(out of bounds PBO write)"); + return GL_TRUE; + } + + /* PBO should not be mapped */ + if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexImage(PBO is mapped)"); return GL_TRUE; } } @@ -502,8 +718,8 @@ void GLAPIENTRY _mesa_GetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ) { - const struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; + struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -511,15 +727,25 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) { + /* not an error, do nothing */ + return; + } + + texObj = _mesa_get_current_tex_object(ctx, target); + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { + _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d," + " dstFmt=0x%x, dstType=0x%x\n", + texObj->Name, + _mesa_get_format_name(texImage->TexFormat), + texImage->Width, texImage->Height, + format, type); + } _mesa_lock_texture(ctx, texObj); { - struct gl_texture_image *texImage = - _mesa_select_tex_image(ctx, texObj, target, level); - - /* typically, this will call _mesa_get_teximage() */ ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels, texObj, texImage); } @@ -527,55 +753,119 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, } + +/** + * Do error checking for a glGetCompressedTexImage() call. + * \return GL_TRUE if any error, GL_FALSE if no errors. + */ +static GLboolean +getcompressedteximage_error_check(GLcontext *ctx, GLenum target, GLint level, + GLvoid *img) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + const GLuint maxLevels = _mesa_max_texture_levels(ctx, target); + + if (maxLevels == 0) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)", + target); + return GL_TRUE; + } + + if (level < 0 || level >= maxLevels) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetCompressedTexImageARB(bad level = %d)", level); + return GL_TRUE; + } + + if (_mesa_is_proxy_texture(target)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetCompressedTexImageARB(bad target = %s)", + _mesa_lookup_enum_by_nr(target)); + return GL_TRUE; + } + + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)"); + return GL_TRUE; + } + + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + if (!texImage) { + /* probably invalid mipmap level */ + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetCompressedTexImageARB(level)"); + return GL_TRUE; + } + + if (!_mesa_is_format_compressed(texImage->TexFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetCompressedTexImageARB(texture is not compressed)"); + return GL_TRUE; + } + + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { + GLuint compressedSize; + + /* make sure PBO is not mapped */ + if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetCompressedTexImage(PBO is mapped)"); + return GL_TRUE; + } + + compressedSize = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + + /* do bounds checking on PBO write */ + if ((const GLubyte *) img + compressedSize > + (const GLubyte *) ctx->Pack.BufferObj->Size) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetCompressedTexImage(out of bounds PBO write)"); + return GL_TRUE; + } + } + + return GL_FALSE; +} + + void GLAPIENTRY _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) { - const struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - GLint maxLevels; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); - if (!texObj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB"); + if (getcompressedteximage_error_check(ctx, target, level, img)) { return; } - maxLevels = _mesa_max_texture_levels(ctx, target); - ASSERT(maxLevels > 0); /* 0 indicates bad target, caught above */ - - if (level < 0 || level >= maxLevels) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)"); + if (_mesa_is_bufferobj(ctx->Pack.BufferObj) && !img) { + /* not an error, do nothing */ return; } - if (_mesa_is_proxy_texture(target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)"); - return; + texObj = _mesa_get_current_tex_object(ctx, target); + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { + _mesa_debug(ctx, + "glGetCompressedTexImage(tex %u) format = %s, w=%d, h=%d\n", + texObj->Name, + _mesa_get_format_name(texImage->TexFormat), + texImage->Width, texImage->Height); } _mesa_lock_texture(ctx, texObj); { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - if (texImage) { - if (texImage->IsCompressed) { - /* this typically calls _mesa_get_compressed_teximage() */ - ctx->Driver.GetCompressedTexImage(ctx, target, level, img, - texObj, texImage); - } - else { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetCompressedTexImageARB"); - } - } - else { - /* probably invalid mipmap level */ - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetCompressedTexImageARB(level)"); - } + ctx->Driver.GetCompressedTexImage(ctx, target, level, img, + texObj, texImage); } _mesa_unlock_texture(ctx, texObj); } diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index b0aa04e9aa..b946f3c69d 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -33,9 +33,8 @@ #include "glheader.h" #include "bufferobj.h" #include "context.h" -#if FEATURE_convolve #include "convolve.h" -#endif +#include "enums.h" #include "fbobject.h" #include "framebuffer.h" #include "hash.h" @@ -44,7 +43,7 @@ #include "macros.h" #include "state.h" #include "texcompress.h" -#include "texformat.h" +#include "texfetch.h" #include "teximage.h" #include "texstate.h" #include "texstore.h" @@ -83,63 +82,6 @@ _mesa_free_texmemory(void *m) } - - -#if 0 -static void PrintTexture(GLcontext *ctx, const struct gl_texture_image *img) -{ -#if CHAN_TYPE != GL_UNSIGNED_BYTE - _mesa_problem(NULL, "PrintTexture not supported"); -#else - GLuint i, j, c; - const GLubyte *data = (const GLubyte *) img->Data; - - if (!data) { - _mesa_printf("No texture data\n"); - return; - } - - switch (img->Format) { - case GL_ALPHA: - case GL_LUMINANCE: - case GL_INTENSITY: - case GL_COLOR_INDEX: - c = 1; - break; - case GL_LUMINANCE_ALPHA: - c = 2; - break; - case GL_RGB: - c = 3; - break; - case GL_RGBA: - c = 4; - break; - default: - _mesa_problem(NULL, "error in PrintTexture\n"); - return; - } - - for (i = 0; i < img->Height; i++) { - for (j = 0; j < img->Width; j++) { - if (c==1) - _mesa_printf("%02x ", data[0]); - else if (c==2) - _mesa_printf("%02x%02x ", data[0], data[1]); - else if (c==3) - _mesa_printf("%02x%02x%02x ", data[0], data[1], data[2]); - else if (c==4) - _mesa_printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); - data += (img->RowStride - img->Width) * c; - } - /* XXX use img->ImageStride here */ - _mesa_printf("\n"); - } -#endif -} -#endif - - /* * Compute floor(log_base_2(n)). * If n < 0 return -1. @@ -641,6 +583,17 @@ _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit, /** + * Return pointer to texture object for given target on current texture unit. + */ +struct gl_texture_object * +_mesa_get_current_tex_object(GLcontext *ctx, GLenum target) +{ + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); + return _mesa_select_tex_object(ctx, texUnit, target); +} + + +/** * Get a texture image pointer from a texture object, given a texture * target and mipmap level. The target and level parameters should * have already been error-checked. @@ -901,11 +854,9 @@ clear_teximage_fields(struct gl_texture_image *img) img->HeightLog2 = 0; img->DepthLog2 = 0; img->Data = NULL; - img->TexFormat = &_mesa_null_texformat; + img->TexFormat = MESA_FORMAT_NONE; img->FetchTexelc = NULL; img->FetchTexelf = NULL; - img->IsCompressed = 0; - img->CompressedSize = 0; } @@ -968,9 +919,6 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2); - img->IsCompressed = GL_FALSE; - img->CompressedSize = 0; - if ((width == 1 || _mesa_is_pow_two(img->Width2)) && (height == 1 || _mesa_is_pow_two(img->Height2)) && (depth == 1 || _mesa_is_pow_two(img->Depth2))) @@ -1003,6 +951,9 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, img->HeightScale = (GLfloat) img->Height; img->DepthScale = (GLfloat) img->Depth; } + + img->FetchTexelc = NULL; + img->FetchTexelf = NULL; } @@ -1316,8 +1267,8 @@ texture_error_check( GLcontext *ctx, GLenum target, if (_mesa_base_tex_format(ctx, internalFormat) < 0) { if (!isProxy) { _mesa_error(ctx, GL_INVALID_VALUE, - "glTexImage%dD(internalFormat=0x%x)", - dimensions, internalFormat); + "glTexImage%dD(internalFormat=%s)", + dimensions, _mesa_lookup_enum_by_nr(internalFormat)); } return GL_TRUE; } @@ -1529,6 +1480,11 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions, return GL_FALSE; } + +/** + * Do second part of glTexSubImage which depends on the destination texture. + * \return GL_TRUE if error recorded, GL_FALSE otherwise + */ static GLboolean subtexture_error_check2( GLcontext *ctx, GLuint dimensions, GLenum target, GLint level, @@ -1576,41 +1532,35 @@ subtexture_error_check2( GLcontext *ctx, GLuint dimensions, } } -#if FEATURE_EXT_texture_sRGB - if (destTex->InternalFormat == GL_COMPRESSED_SRGB_S3TC_DXT1_EXT || - destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT || - destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT || - destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT) { - if ((width & 0x3) || (height & 0x3) || - (xoffset & 0x3) || (yoffset & 0x3)) - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%dD(size or offset not multiple of 4)", - dimensions); - return GL_TRUE; - } -#endif + if (_mesa_is_format_compressed(destTex->TexFormat)) { + GLuint bw, bh; - if (destTex->IsCompressed) { if (!target_can_be_compressed(ctx, target)) { _mesa_error(ctx, GL_INVALID_ENUM, - "glTexSubImage%D(target)", dimensions); + "glTexSubImage%D(target=%s)", dimensions, + _mesa_lookup_enum_by_nr(target)); return GL_TRUE; } - /* offset must be multiple of 4 */ - if ((xoffset & 3) || (yoffset & 3)) { + + /* do tests which depend on compression block size */ + _mesa_get_format_block_size(destTex->TexFormat, &bw, &bh); + + /* offset must be multiple of block size */ + if ((xoffset % bw != 0) || (yoffset % bh != 0)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%D(xoffset or yoffset)", dimensions); + "glTexSubImage%D(xoffset = %d, yoffset = %d)", + dimensions, xoffset, yoffset); return GL_TRUE; } - /* size must be multiple of 4 or equal to whole texture size */ - if ((width & 3) && (GLuint) width != destTex->Width) { + /* size must be multiple of bw by bh or equal to whole texture size */ + if ((width % bw != 0) && (GLuint) width != destTex->Width) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%D(width)", dimensions); + "glTexSubImage%D(width = %d)", dimensions, width); return GL_TRUE; } - if ((height & 3) && (GLuint) height != destTex->Height) { + if ((height % bh != 0) && (GLuint) height != destTex->Height) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%D(width)", dimensions); + "glTexSubImage%D(height = %d)", dimensions, height); return GL_TRUE; } } @@ -1952,7 +1902,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, } } - if (teximage->IsCompressed) { + if (_mesa_is_format_compressed(teximage->TexFormat)) { if (!target_can_be_compressed(ctx, target)) { _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%d(target)", dimensions); @@ -2085,7 +2035,9 @@ check_gen_mipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj, GLint level) { ASSERT(target != GL_TEXTURE_CUBE_MAP); - if (texObj->GenerateMipmap && level == texObj->BaseLevel) { + if (texObj->GenerateMipmap && + level == texObj->BaseLevel && + level < texObj->MaxLevel) { ASSERT(ctx->Driver.GenerateMipmap); ctx->Driver.GenerateMipmap(ctx, target, texObj); } @@ -2148,6 +2100,13 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glTexImage1D %s %d %s %d %d %s %s %p\n", + _mesa_lookup_enum_by_nr(target), level, + _mesa_lookup_enum_by_nr(internalFormat), width, border, + _mesa_lookup_enum_by_nr(format), + _mesa_lookup_enum_by_nr(type), pixels); + internalFormat = override_internal_format(internalFormat, width, 1); #if FEATURE_convolve @@ -2158,7 +2117,6 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, if (target == GL_TEXTURE_1D) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); @@ -2171,8 +2129,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -2191,6 +2148,12 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, postConvWidth, 1, 1, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + format, type); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + /* Give the texture to the driver. <pixels> may be null. */ ASSERT(ctx->Driver.TexImage1D); ctx->Driver.TexImage1D(ctx, target, level, internalFormat, @@ -2199,6 +2162,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 1); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2226,8 +2191,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1, border, internalFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); } } else { @@ -2247,6 +2212,13 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glTexImage2D %s %d %s %d %d %d %s %s %p\n", + _mesa_lookup_enum_by_nr(target), level, + _mesa_lookup_enum_by_nr(internalFormat), width, height, + border, _mesa_lookup_enum_by_nr(format), + _mesa_lookup_enum_by_nr(type), pixels); + internalFormat = override_internal_format(internalFormat, width, height); #if FEATURE_convolve @@ -2265,7 +2237,6 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, (ctx->Extensions.MESA_texture_array && target == GL_TEXTURE_1D_ARRAY_EXT)) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); @@ -2279,8 +2250,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -2298,6 +2268,12 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, postConvWidth, postConvHeight, 1, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + format, type); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + /* Give the texture to the driver. <pixels> may be null. */ ASSERT(ctx->Driver.TexImage2D); ctx->Driver.TexImage2D(ctx, target, level, internalFormat, @@ -2306,6 +2282,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 2); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2339,8 +2317,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, postConvHeight, 1, border, internalFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); } } else { @@ -2363,13 +2341,19 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glTexImage3D %s %d %s %d %d %d %d %s %s %p\n", + _mesa_lookup_enum_by_nr(target), level, + _mesa_lookup_enum_by_nr(internalFormat), width, height, + depth, border, _mesa_lookup_enum_by_nr(format), + _mesa_lookup_enum_by_nr(type), pixels); + internalFormat = override_internal_format(internalFormat, width, height); if (target == GL_TEXTURE_3D || (ctx->Extensions.MESA_texture_array && target == GL_TEXTURE_2D_ARRAY_EXT)) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); @@ -2382,8 +2366,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -2401,6 +2384,12 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, width, height, depth, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + format, type); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + /* Give the texture to the driver. <pixels> may be null. */ ASSERT(ctx->Driver.TexImage3D); ctx->Driver.TexImage3D(ctx, target, level, internalFormat, @@ -2409,6 +2398,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 3); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2436,8 +2427,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, /* no error, set the tex image parameters */ _mesa_init_teximage_fields(ctx, target, texImage, width, height, depth, border, internalFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); } } else { @@ -2466,12 +2457,17 @@ _mesa_TexSubImage1D( GLenum target, GLint level, const GLvoid *pixels ) { GLsizei postConvWidth = width; - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; - struct gl_texture_image *texImage = NULL; + struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glTexSubImage1D %s %d %d %d %s %s %p\n", + _mesa_lookup_enum_by_nr(target), level, + xoffset, width, _mesa_lookup_enum_by_nr(format), + _mesa_lookup_enum_by_nr(type), pixels); + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); @@ -2488,8 +2484,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level, } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); assert(texObj); _mesa_lock_texture(ctx, texObj); @@ -2527,12 +2522,18 @@ _mesa_TexSubImage2D( GLenum target, GLint level, const GLvoid *pixels ) { GLsizei postConvWidth = width, postConvHeight = height; - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glTexSubImage2D %s %d %d %d %d %d %s %s %p\n", + _mesa_lookup_enum_by_nr(target), level, + xoffset, yoffset, width, height, + _mesa_lookup_enum_by_nr(format), + _mesa_lookup_enum_by_nr(type), pixels); + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); @@ -2549,8 +2550,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level, return; /* error was detected */ } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2588,12 +2588,18 @@ _mesa_TexSubImage3D( GLenum target, GLint level, GLenum format, GLenum type, const GLvoid *pixels ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glTexSubImage3D %s %d %d %d %d %d %d %d %s %s %p\n", + _mesa_lookup_enum_by_nr(target), level, + xoffset, yoffset, zoffset, width, height, depth, + _mesa_lookup_enum_by_nr(format), + _mesa_lookup_enum_by_nr(type), pixels); + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); @@ -2602,8 +2608,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level, return; /* error was detected */ } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2644,7 +2649,6 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, GLint x, GLint y, GLsizei width, GLint border ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width; @@ -2652,6 +2656,12 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glCopyTexImage1D %s %d %s %d %d %d %d\n", + _mesa_lookup_enum_by_nr(target), level, + _mesa_lookup_enum_by_nr(internalFormat), + x, y, width, border); + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); @@ -2665,8 +2675,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, postConvWidth, 1, border)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2685,12 +2694,20 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + ASSERT(ctx->Driver.CopyTexImage1D); ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat, x, y, width, border); ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 1); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2710,7 +2727,6 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width, postConvHeight = height; @@ -2718,6 +2734,12 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glCopyTexImage2D %s %d %s %d %d %d %d %d\n", + _mesa_lookup_enum_by_nr(target), level, + _mesa_lookup_enum_by_nr(internalFormat), + x, y, width, height, border); + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); @@ -2732,8 +2754,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, postConvWidth, postConvHeight, border)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2754,12 +2775,20 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, postConvWidth, postConvHeight, 1, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + ASSERT(ctx->Driver.CopyTexImage2D); ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat, x, y, width, height, border); ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 2); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2777,7 +2806,6 @@ void GLAPIENTRY _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width; @@ -2787,14 +2815,18 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glCopyTexSubImage1D %s %d %d %d %d %d\n", + _mesa_lookup_enum_by_nr(target), + level, xoffset, x, y, width); + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); if (copytexsubimage_error_check1(ctx, 1, target, level)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2837,21 +2869,24 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width, postConvHeight = height; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glCopyTexSubImage2D %s %d %d %d %d %d %d %d\n", + _mesa_lookup_enum_by_nr(target), + level, xoffset, yoffset, x, y, width, height); + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); if (copytexsubimage_error_check1(ctx, 2, target, level)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2897,21 +2932,24 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width, postConvHeight = height; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glCopyTexSubImage3D %s %d %d %d %d %d %d %d %d\n", + _mesa_lookup_enum_by_nr(target), + level, xoffset, yoffset, zoffset, x, y, width, height); + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); if (copytexsubimage_error_check1(ctx, 3, target, level)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2960,6 +2998,29 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, /** + * Return expected size of a compressed texture. + */ +static GLuint +compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth, + GLenum glformat) +{ + gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); + return _mesa_format_image_size(mesaFormat, width, height, depth); +} + + +/* + * Return compressed texture block size, in pixels. + */ +static void +get_compressed_block_size(GLenum glformat, GLuint *bw, GLuint *bh) +{ + gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); + _mesa_get_format_block_size(mesaFormat, bw, bh); +} + + +/** * Error checking for glCompressedTexImage[123]D(). * \return error code or GL_NO_ERROR. */ @@ -3041,8 +3102,7 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions, if (level < 0 || level >= maxLevels) return GL_INVALID_VALUE; - expectedSize = _mesa_compressed_texture_size_glenum(ctx, width, height, - depth, internalFormat); + expectedSize = compressed_tex_size(width, height, depth, internalFormat); if (expectedSize != imageSize) return GL_INVALID_VALUE; @@ -3075,6 +3135,7 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, GLenum format, GLsizei imageSize) { GLint expectedSize, maxLevels = 0, maxTextureSize; + GLuint bw, bh; (void) zoffset; if (dimensions == 1) { @@ -3124,20 +3185,21 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, if (level < 0 || level >= maxLevels) return GL_INVALID_VALUE; - /* XXX these tests are specific to the compressed format. - * this code should be generalized in some way. + /* + * do checks which depend on compression block size */ - if ((xoffset & 3) != 0 || (yoffset & 3) != 0) + get_compressed_block_size(format, &bw, &bh); + + if ((xoffset % bw != 0) || (yoffset % bh != 0)) return GL_INVALID_VALUE; - if ((width & 3) != 0 && width != 2 && width != 1) + if ((width % bw != 0) && width != 2 && width != 1) return GL_INVALID_VALUE; - if ((height & 3) != 0 && height != 2 && height != 1) + if ((height % bh != 0) && height != 2 && height != 1) return GL_INVALID_VALUE; - expectedSize = _mesa_compressed_texture_size_glenum(ctx, width, height, - depth, format); + expectedSize = compressed_tex_size(width, height, depth, format); if (expectedSize != imageSize) return GL_INVALID_VALUE; @@ -3145,6 +3207,55 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, } +/** + * Do second part of glCompressedTexSubImage error checking. + * \return GL_TRUE if error found, GL_FALSE otherwise. + */ +static GLboolean +compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims, + GLsizei width, GLsizei height, + GLsizei depth, GLenum format, + struct gl_texture_image *texImage) +{ + + if ((GLint) format != texImage->InternalFormat) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCompressedTexSubImage%uD(format=0x%x)", dims, format); + return GL_TRUE; + } + + if (((width == 1 || width == 2) && + (GLuint) width != texImage->Width) || + (width > texImage->Width)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCompressedTexSubImage%uD(width=%d)", dims, width); + return GL_TRUE; + } + + if (dims >= 2) { + if (((height == 1 || height == 2) && + (GLuint) height != texImage->Height) || + (height > texImage->Height)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCompressedTexSubImage%uD(height=%d)", dims, height); + return GL_TRUE; + } + } + + if (dims >= 3) { + if (((depth == 1 || depth == 2) && + (GLuint) depth != texImage->Depth) || + (depth > texImage->Depth)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCompressedTexSubImage%uD(depth=%d)", dims, depth); + return GL_TRUE; + } + } + + return GL_FALSE; +} + + void GLAPIENTRY _mesa_CompressedTexImage1DARB(GLenum target, GLint level, @@ -3155,9 +3266,14 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glCompressedTexImage1DARB %s %d %s %d %d %d %p\n", + _mesa_lookup_enum_by_nr(target), level, + _mesa_lookup_enum_by_nr(internalFormat), + width, border, imageSize, data); + if (target == GL_TEXTURE_1D) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error = compressed_texture_error_check(ctx, 1, target, level, @@ -3167,8 +3283,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3185,12 +3300,20 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + ASSERT(ctx->Driver.CompressedTexImage1D); ctx->Driver.CompressedTexImage1D(ctx, target, level, internalFormat, width, border, imageSize, data, texObj, texImage); + _mesa_set_fetch_functions(texImage, 1); + check_gen_mipmap(ctx, target, texObj, level); /* state update */ @@ -3219,11 +3342,10 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, } else { /* store the teximage parameters */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3250,14 +3372,20 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glCompressedTexImage2DARB %s %d %s %d %d %d %d %p\n", + _mesa_lookup_enum_by_nr(target), level, + _mesa_lookup_enum_by_nr(internalFormat), + width, height, border, imageSize, data); + if (target == GL_TEXTURE_2D || (ctx->Extensions.ARB_texture_cube_map && target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; + GLenum error = compressed_texture_error_check(ctx, 2, target, level, internalFormat, width, height, 1, border, imageSize); if (error) { @@ -3265,8 +3393,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3283,12 +3410,20 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + ASSERT(ctx->Driver.CompressedTexImage2D); ctx->Driver.CompressedTexImage2D(ctx, target, level, internalFormat, width, height, border, imageSize, data, texObj, texImage); + _mesa_set_fetch_functions(texImage, 2); + check_gen_mipmap(ctx, target, texObj, level); /* state update */ @@ -3319,11 +3454,10 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, } else { /* store the teximage parameters */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3350,9 +3484,14 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glCompressedTexImage3DARB %s %d %s %d %d %d %d %d %p\n", + _mesa_lookup_enum_by_nr(target), level, + _mesa_lookup_enum_by_nr(internalFormat), + width, height, depth, border, imageSize, data); + if (target == GL_TEXTURE_3D) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error = compressed_texture_error_check(ctx, 3, target, level, @@ -3362,8 +3501,8 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -3380,6 +3519,12 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, width, height, depth, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + ASSERT(ctx->Driver.CompressedTexImage3D); ctx->Driver.CompressedTexImage3D(ctx, target, level, internalFormat, @@ -3387,6 +3532,8 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, border, imageSize, data, texObj, texImage); + _mesa_set_fetch_functions(texImage, 3); + check_gen_mipmap(ctx, target, texObj, level); /* state update */ @@ -3415,11 +3562,11 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, } else { /* store the teximage parameters */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + + texObj = _mesa_get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); @@ -3436,50 +3583,71 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, } -void GLAPIENTRY -_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, - GLsizei width, GLenum format, - GLsizei imageSize, const GLvoid *data) +/** + * Common helper for glCompressedTexSubImage1/2/3D(). + */ +static void +compressed_tex_sub_image(GLuint dims, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLsizei imageSize, const GLvoid *data) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - error = compressed_subtexture_error_check(ctx, 1, target, level, + error = compressed_subtexture_error_check(ctx, dims, target, level, xoffset, 0, 0, /* pos */ - width, 1, 1, /* size */ + width, height, depth, /* size */ format, imageSize); if (error) { - _mesa_error(ctx, error, "glCompressedTexSubImage1D"); + _mesa_error(ctx, error, "glCompressedTexSubImage%uD", dims); return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); assert(texImage); - if ((GLint) format != texImage->InternalFormat) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTexSubImage1D(format)"); - } - else if ((width == 1 || width == 2) && - (GLuint) width != texImage->Width) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCompressedTexSubImage1D(width)"); + if (compressed_subtexture_error_check2(ctx, dims, width, height, depth, + format, texImage)) { + /* error was recorded */ } - else if (width > 0) { - if (ctx->Driver.CompressedTexSubImage1D) { - ctx->Driver.CompressedTexSubImage1D(ctx, target, level, - xoffset, width, - format, imageSize, data, - texObj, texImage); + else if (width > 0 && height > 0 && depth > 0) { + switch (dims) { + case 1: + if (ctx->Driver.CompressedTexSubImage1D) { + ctx->Driver.CompressedTexSubImage1D(ctx, target, level, + xoffset, width, + format, imageSize, data, + texObj, texImage); + } + break; + case 2: + if (ctx->Driver.CompressedTexSubImage2D) { + ctx->Driver.CompressedTexSubImage2D(ctx, target, level, + xoffset, yoffset, + width, height, + format, imageSize, data, + texObj, texImage); + } + break; + case 3: + if (ctx->Driver.CompressedTexSubImage3D) { + ctx->Driver.CompressedTexSubImage3D(ctx, target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, imageSize, data, + texObj, texImage); + } + break; + default: + ; } check_gen_mipmap(ctx, target, texObj, level); @@ -3492,60 +3660,23 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, void GLAPIENTRY +_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, + GLsizei width, GLenum format, + GLsizei imageSize, const GLvoid *data) +{ + compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1, + format, imageSize, data); +} + + +void GLAPIENTRY _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) { - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - GLenum error; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - error = compressed_subtexture_error_check(ctx, 2, target, level, - xoffset, yoffset, 0, /* pos */ - width, height, 1, /* size */ - format, imageSize); - if (error) { - /* XXX proxy target? */ - _mesa_error(ctx, error, "glCompressedTexSubImage2D"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - assert(texImage); - - if ((GLint) format != texImage->InternalFormat) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTexSubImage2D(format)"); - } - else if (((width == 1 || width == 2) - && (GLuint) width != texImage->Width) || - ((height == 1 || height == 2) - && (GLuint) height != texImage->Height)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage2D(size)"); - } - else if (width > 0 && height > 0) { - if (ctx->Driver.CompressedTexSubImage2D) { - ctx->Driver.CompressedTexSubImage2D(ctx, target, level, - xoffset, yoffset, width, height, - format, imageSize, data, - texObj, texImage); - } - - check_gen_mipmap(ctx, target, texObj, level); - - ctx->NewState |= _NEW_TEXTURE; - } - } - _mesa_unlock_texture(ctx, texObj); + compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0, + width, height, 1, format, imageSize, data); } @@ -3555,57 +3686,8 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - GLenum error; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - error = compressed_subtexture_error_check(ctx, 3, target, level, - xoffset, yoffset, zoffset,/*pos*/ - width, height, depth, /*size*/ - format, imageSize); - if (error) { - _mesa_error(ctx, error, "glCompressedTexSubImage3D"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - assert(texImage); - - if ((GLint) format != texImage->InternalFormat) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTexSubImage3D(format)"); - } - else if (((width == 1 || width == 2) - && (GLuint) width != texImage->Width) || - ((height == 1 || height == 2) - && (GLuint) height != texImage->Height) || - ((depth == 1 || depth == 2) - && (GLuint) depth != texImage->Depth)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage3D(size)"); - } - else if (width > 0 && height > 0 && depth > 0) { - if (ctx->Driver.CompressedTexSubImage3D) { - ctx->Driver.CompressedTexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, imageSize, data, - texObj, texImage); - } - - check_gen_mipmap(ctx, target, texObj, level); - - ctx->NewState |= _NEW_TEXTURE; - } - } - _mesa_unlock_texture(ctx, texObj); + compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset, + width, height, depth, format, imageSize, data); } diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index 094177da79..97c9018319 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -86,6 +86,9 @@ extern struct gl_texture_object * _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit, GLenum target); +extern struct gl_texture_object * +_mesa_get_current_tex_object(GLcontext *ctx, GLenum target); + extern struct gl_texture_image * _mesa_select_tex_image(GLcontext *ctx, const struct gl_texture_object *texObj, diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index d09c439250..09fe7b85ba 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -29,12 +29,11 @@ #include "mfeatures.h" -#if FEATURE_colortable #include "colortab.h" -#endif #include "context.h" #include "enums.h" #include "fbobject.h" +#include "formats.h" #include "hash.h" #include "imports.h" #include "macros.h" @@ -194,9 +193,7 @@ _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj ) */ texObj->Target = 0x99; -#if FEATURE_colortable _mesa_free_colortable_data(&texObj->Palette); -#endif /* free the texture images */ for (face = 0; face < 6; face++) { @@ -418,7 +415,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, /* Detect cases where the application set the base level to an invalid * value. */ - if ((baseLevel < 0) || (baseLevel > MAX_TEXTURE_LEVELS)) { + if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) { char s[100]; _mesa_sprintf(s, "base level = %d is invalid", baseLevel); incomplete(t, s); @@ -495,7 +492,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, t->Image[face][baseLevel]->Width2 != w || t->Image[face][baseLevel]->Height2 != h) { t->_Complete = GL_FALSE; - incomplete(t, "Non-quare cubemap image"); + incomplete(t, "Cube face missing or mismatched size"); return; } } @@ -744,6 +741,10 @@ _mesa_get_fallback_texture(GLcontext *ctx) _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage, 8, 8, 1, 0, GL_RGBA); + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + /* set image data */ ctx->Driver.TexImage2D(ctx, GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, @@ -863,7 +864,7 @@ unbind_texobj_from_texunits(GLcontext *ctx, struct gl_texture_object *texObj) for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { if (texObj == unit->CurrentTex[tex]) { _mesa_reference_texobj(&unit->CurrentTex[tex], - ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]); + ctx->Shared->DefaultTex[tex]); ASSERT(unit->CurrentTex[tex]); break; } @@ -939,7 +940,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures) /** * Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D * into the corresponding Mesa texture target index. - * Return -1 if target is invalid. + * Note that proxy targets are not valid here. + * \return TEXTURE_x_INDEX or -1 if target is invalid */ static GLint target_enum_to_index(GLenum target) @@ -1102,8 +1104,6 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, struct gl_texture_object *t = _mesa_lookup_texture(ctx, texName[i]); if (t) { t->Priority = CLAMP( priorities[i], 0.0F, 1.0F ); - if (ctx->Driver.PrioritizeTexture) - ctx->Driver.PrioritizeTexture( ctx, t, t->Priority ); } } } diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index b2fbe2205b..db4c7a5eda 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -31,9 +31,10 @@ #include "main/glheader.h" +#include "main/colormac.h" #include "main/context.h" #include "main/enums.h" -#include "main/colormac.h" +#include "main/formats.h" #include "main/macros.h" #include "main/texcompress.h" #include "main/texparam.h" @@ -78,6 +79,8 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) /** * Get current texture object for given target. * Return NULL if any error. + * Note that this is different from _mesa_select_tex_object() in that proxy + * targets are not accepted. */ static struct gl_texture_object * get_texobj(GLcontext *ctx, GLenum target) @@ -544,13 +547,20 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) case GL_DEPTH_TEXTURE_MODE_ARB: { /* convert float param to int */ - GLint p = (GLint) param; - need_update = set_tex_parameteri(ctx, texObj, pname, &p); + GLint p[4]; + p[0] = (GLint) param; + p[1] = p[2] = p[3] = 0; + need_update = set_tex_parameteri(ctx, texObj, pname, p); } break; default: - /* this will generate an error if pname is illegal */ - need_update = set_tex_parameterf(ctx, texObj, pname, ¶m); + { + /* this will generate an error if pname is illegal */ + GLfloat p[4]; + p[0] = param; + p[1] = p[2] = p[3] = 0.0F; + need_update = set_tex_parameterf(ctx, texObj, pname, p); + } } if (ctx->Driver.TexParameter && need_update) { @@ -585,8 +595,10 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) case GL_DEPTH_TEXTURE_MODE_ARB: { /* convert float param to int */ - GLint p = (GLint) params[0]; - need_update = set_tex_parameteri(ctx, texObj, pname, &p); + GLint p[4]; + p[0] = (GLint) params[0]; + p[1] = p[2] = p[3] = 0; + need_update = set_tex_parameteri(ctx, texObj, pname, p); } break; @@ -599,7 +611,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) iparams[1] = (GLint) params[1]; iparams[2] = (GLint) params[2]; iparams[3] = (GLint) params[3]; - need_update = set_tex_parameteri(ctx, target, iparams); + need_update = set_tex_parameteri(ctx, texObj, pname, iparams); } break; #endif @@ -635,14 +647,21 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param) case GL_TEXTURE_LOD_BIAS: case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: { - GLfloat fparam = (GLfloat) param; + GLfloat fparam[4]; + fparam[0] = (GLfloat) param; + fparam[1] = fparam[2] = fparam[3] = 0.0F; /* convert int param to float */ - need_update = set_tex_parameterf(ctx, texObj, pname, &fparam); + need_update = set_tex_parameterf(ctx, texObj, pname, fparam); } break; default: /* this will generate an error if pname is illegal */ - need_update = set_tex_parameteri(ctx, texObj, pname, ¶m); + { + GLint iparam[4]; + iparam[0] = param; + iparam[1] = iparam[2] = iparam[3] = 0; + need_update = set_tex_parameteri(ctx, texObj, pname, iparam); + } } if (ctx->Driver.TexParameter && need_update) { @@ -684,8 +703,10 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: { /* convert int param to float */ - GLfloat fparam = (GLfloat) params[0]; - need_update = set_tex_parameterf(ctx, texObj, pname, &fparam); + GLfloat fparams[4]; + fparams[0] = (GLfloat) params[0]; + fparams[1] = fparams[2] = fparams[3] = 0.0F; + need_update = set_tex_parameterf(ctx, texObj, pname, fparams); } break; default: @@ -726,6 +747,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, const struct gl_texture_image *img = NULL; GLboolean isProxy; GLint maxLevels; + gl_format texFormat; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -763,6 +785,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, goto out; } + texFormat = img->TexFormat; + isProxy = _mesa_is_proxy_texture(target); switch (pname) { @@ -776,26 +800,23 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, *params = img->Depth; break; case GL_TEXTURE_INTERNAL_FORMAT: - *params = img->InternalFormat; + if (_mesa_is_format_compressed(img->TexFormat)) { + /* need to return the actual compressed format */ + *params = _mesa_compressed_format_to_glenum(ctx, img->TexFormat); + } + else { + /* return the user's requested internal format */ + *params = img->InternalFormat; + } break; case GL_TEXTURE_BORDER: *params = img->Border; break; case GL_TEXTURE_RED_SIZE: - if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->RedBits; - else - *params = 0; - break; case GL_TEXTURE_GREEN_SIZE: - if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->GreenBits; - else - *params = 0; - break; case GL_TEXTURE_BLUE_SIZE: if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->BlueBits; + *params = _mesa_get_format_bits(texFormat, pname); else *params = 0; break; @@ -803,36 +824,44 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, if (img->_BaseFormat == GL_ALPHA || img->_BaseFormat == GL_LUMINANCE_ALPHA || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->AlphaBits; + *params = _mesa_get_format_bits(texFormat, pname); else *params = 0; break; case GL_TEXTURE_INTENSITY_SIZE: if (img->_BaseFormat != GL_INTENSITY) *params = 0; - else if (img->TexFormat->IntensityBits > 0) - *params = img->TexFormat->IntensityBits; - else /* intensity probably stored as rgb texture */ - *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits); + else { + *params = _mesa_get_format_bits(texFormat, pname); + if (*params == 0) { + /* intensity probably stored as rgb texture */ + *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE), + _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE)); + } + } break; case GL_TEXTURE_LUMINANCE_SIZE: if (img->_BaseFormat != GL_LUMINANCE && img->_BaseFormat != GL_LUMINANCE_ALPHA) *params = 0; - else if (img->TexFormat->LuminanceBits > 0) - *params = img->TexFormat->LuminanceBits; - else /* luminance probably stored as rgb texture */ - *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits); + else { + *params = _mesa_get_format_bits(texFormat, pname); + if (*params == 0) { + /* luminance probably stored as rgb texture */ + *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE), + _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE)); + } + } break; case GL_TEXTURE_INDEX_SIZE_EXT: if (img->_BaseFormat == GL_COLOR_INDEX) - *params = img->TexFormat->IndexBits; + *params = _mesa_get_format_bits(texFormat, pname); else *params = 0; break; case GL_TEXTURE_DEPTH_SIZE_ARB: if (ctx->Extensions.ARB_depth_texture) - *params = img->TexFormat->DepthBits; + *params = _mesa_get_format_bits(texFormat, pname); else _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(pname)"); @@ -840,7 +869,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, case GL_TEXTURE_STENCIL_SIZE_EXT: if (ctx->Extensions.EXT_packed_depth_stencil || ctx->Extensions.ARB_framebuffer_object) { - *params = img->TexFormat->StencilBits; + *params = _mesa_get_format_bits(texFormat, pname); } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -850,13 +879,9 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: - if (img->IsCompressed && !isProxy) { - /* Don't use ctx->Driver.CompressedTextureSize() since that - * may returned a padded hardware size. - */ - *params = _mesa_compressed_texture_size(ctx, img->Width, - img->Height, img->Depth, - img->TexFormat->MesaFormat); + if (_mesa_is_format_compressed(img->TexFormat) && !isProxy) { + *params = _mesa_format_image_size(texFormat, img->Width, + img->Height, img->Depth); } else { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -864,13 +889,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, } break; case GL_TEXTURE_COMPRESSED: - *params = (GLint) img->IsCompressed; + *params = (GLint) _mesa_is_format_compressed(img->TexFormat); break; /* GL_ARB_texture_float */ case GL_TEXTURE_RED_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->RedBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -879,7 +905,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_GREEN_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->GreenBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -888,7 +915,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_BLUE_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->BlueBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -897,7 +925,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_ALPHA_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->AlphaBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -906,7 +935,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_LUMINANCE_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->LuminanceBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_LUMINANCE_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -915,7 +945,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_INTENSITY_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->IntensityBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_INTENSITY_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -924,7 +955,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_DEPTH_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->DepthBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index cc74d58fbd..e2432be6ca 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -1,7 +1,8 @@ #include "context.h" +#include "colormac.h" #include "fbobject.h" -#include "texformat.h" +#include "texfetch.h" #include "texrender.h" #include "renderbuffer.h" @@ -46,7 +47,9 @@ texture_get_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, if (rb->DataType == CHAN_TYPE) { GLchan *rgbaOut = (GLchan *) values; for (i = 0; i < count; i++) { - trb->TexImage->FetchTexelc(trb->TexImage, x + i, y, z, rgbaOut + 4 * i); + GLfloat rgba[4]; + trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, rgba); + UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba); } } else if (rb->DataType == GL_UNSIGNED_SHORT) { @@ -100,8 +103,10 @@ texture_get_values(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, if (rb->DataType == CHAN_TYPE) { GLchan *rgbaOut = (GLchan *) values; for (i = 0; i < count; i++) { - trb->TexImage->FetchTexelc(trb->TexImage, x[i], y[i] + trb->Yoffset, - z, rgbaOut + 4 * i); + GLfloat rgba[4]; + trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset, + z, rgba); + UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba); } } else if (rb->DataType == GL_UNSIGNED_SHORT) { @@ -398,6 +403,14 @@ texture_put_mono_values(GLcontext *ctx, struct gl_renderbuffer *rb, static void +store_nop(struct gl_texture_image *texImage, + GLint col, GLint row, GLint img, + const void *texel) +{ +} + + +static void delete_texture_wrapper(struct gl_renderbuffer *rb) { ASSERT(rb->RefCount == 0); @@ -454,6 +467,7 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) { struct texture_renderbuffer *trb = (struct texture_renderbuffer *) att->Renderbuffer; + gl_format texFormat; (void) ctx; ASSERT(trb); @@ -461,8 +475,11 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->TexImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; ASSERT(trb->TexImage); - trb->Store = trb->TexImage->TexFormat->StoreTexel; - ASSERT(trb->Store); + trb->Store = _mesa_get_texel_store_func(trb->TexImage->TexFormat); + if (!trb->Store) { + /* we'll never draw into some textures (compressed formats) */ + trb->Store = store_nop; + } if (att->Texture->Target == GL_TEXTURE_1D_ARRAY_EXT) { trb->Yoffset = att->Zoffset; @@ -473,41 +490,30 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->Zoffset = att->Zoffset; } + texFormat = trb->TexImage->TexFormat; + trb->Base.Width = trb->TexImage->Width; trb->Base.Height = trb->TexImage->Height; trb->Base.InternalFormat = trb->TexImage->InternalFormat; /* XXX may need more special cases here */ - if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z24_S8) { - trb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; + if (trb->TexImage->TexFormat == MESA_FORMAT_Z24_S8) { + trb->Base.Format = MESA_FORMAT_Z24_S8; trb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; } - else if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z16) { - trb->Base._ActualFormat = GL_DEPTH_COMPONENT; + else if (trb->TexImage->TexFormat == MESA_FORMAT_Z16) { + trb->Base.Format = MESA_FORMAT_Z16; trb->Base.DataType = GL_UNSIGNED_SHORT; } - else if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z32) { - trb->Base._ActualFormat = GL_DEPTH_COMPONENT; + else if (trb->TexImage->TexFormat == MESA_FORMAT_Z32) { + trb->Base.Format = MESA_FORMAT_Z32; trb->Base.DataType = GL_UNSIGNED_INT; } else { - trb->Base._ActualFormat = trb->TexImage->InternalFormat; + trb->Base.Format = trb->TexImage->TexFormat; trb->Base.DataType = CHAN_TYPE; } - trb->Base._BaseFormat = trb->TexImage->TexFormat->BaseFormat; -#if 0 - /* fix/avoid this assertion someday */ - ASSERT(trb->Base._BaseFormat == GL_RGB || - trb->Base._BaseFormat == GL_RGBA || - trb->Base._BaseFormat == GL_DEPTH_COMPONENT); -#endif trb->Base.Data = trb->TexImage->Data; - - trb->Base.RedBits = trb->TexImage->TexFormat->RedBits; - trb->Base.GreenBits = trb->TexImage->TexFormat->GreenBits; - trb->Base.BlueBits = trb->TexImage->TexFormat->BlueBits; - trb->Base.AlphaBits = trb->TexImage->TexFormat->AlphaBits; - trb->Base.DepthBits = trb->TexImage->TexFormat->DepthBits; - trb->Base.StencilBits = trb->TexImage->TexFormat->StencilBits; + trb->Base._BaseFormat = _mesa_base_fbo_format(ctx, trb->Base.InternalFormat); } diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 861c5f37c4..c735e18aff 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -31,9 +31,7 @@ #include "glheader.h" #include "mfeatures.h" #include "colormac.h" -#if FEATURE_colortable #include "colortab.h" -#endif #include "context.h" #include "enums.h" #include "macros.h" @@ -99,16 +97,22 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ) dst->Texture.Unit[u].BumpTarget = src->Texture.Unit[u].BumpTarget; COPY_4V(dst->Texture.Unit[u].RotMatrix, src->Texture.Unit[u].RotMatrix); + /* + * XXX strictly speaking, we should compare texture names/ids and + * bind textures in the dest context according to id. For now, only + * copy bindings if the contexts share the same pool of textures to + * avoid refcounting bugs. + */ + if (dst->Shared == src->Shared) { + /* copy texture object bindings, not contents of texture objects */ + _mesa_lock_context_textures(dst); - /* copy texture object bindings, not contents of texture objects */ - _mesa_lock_context_textures(dst); - - for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { - _mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex], - src->Texture.Unit[u].CurrentTex[tex]); + for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { + _mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex], + src->Texture.Unit[u].CurrentTex[tex]); + } + _mesa_unlock_context_textures(dst); } - - _mesa_unlock_context_textures(dst); } } @@ -303,10 +307,6 @@ _mesa_ActiveTextureARB(GLenum texture) /* update current stack pointer */ ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit]; } - - if (ctx->Driver.ActiveTexture) { - (*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit ); - } } @@ -318,11 +318,18 @@ _mesa_ClientActiveTextureARB(GLenum texture) GLuint texUnit = texture - GL_TEXTURE0; ASSERT_OUTSIDE_BEGIN_END(ctx); + if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glClientActiveTexture %s\n", + _mesa_lookup_enum_by_nr(texture)); + if (texUnit >= ctx->Const.MaxTextureCoordUnits) { _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(texture)"); return; } + if (ctx->Array.ActiveTexture == texUnit) + return; + FLUSH_VERTICES(ctx, _NEW_ARRAY); ctx->Array.ActiveTexture = texUnit; } @@ -356,9 +363,6 @@ update_texture_matrices( GLcontext *ctx ) if (ctx->Texture.Unit[u]._ReallyEnabled && ctx->TextureMatrixStack[u].Top->type != MATRIX_IDENTITY) ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(u); - - if (ctx->Driver.TextureMatrix) - ctx->Driver.TextureMatrix( ctx, u, ctx->TextureMatrixStack[u].Top); } } } @@ -753,9 +757,7 @@ _mesa_init_texture(GLcontext *ctx) ctx->Texture.CurrentUnit = 0; /* multitexture */ ctx->Texture._EnabledUnits = 0x0; ctx->Texture.SharedPalette = GL_FALSE; -#if FEATURE_colortable _mesa_init_colortable(&ctx->Texture.Palette); -#endif for (u = 0; u < MAX_TEXTURE_UNITS; u++) init_texture_unit(ctx, u); @@ -796,10 +798,8 @@ _mesa_free_texture_data(GLcontext *ctx) for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]); -#if FEATURE_colortable for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) _mesa_free_colortable_data(&ctx->Texture.Unit[u].ColorTable); -#endif } diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index ab9973b810..792c83141e 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -56,15 +56,14 @@ #include "bufferobj.h" #include "colormac.h" #include "context.h" -#if FEATURE_convolve #include "convolve.h" -#endif #include "image.h" #include "macros.h" #include "mipmap.h" #include "imports.h" #include "texcompress.h" -#include "texformat.h" +#include "texcompress_fxt1.h" +#include "texcompress_s3tc.h" #include "teximage.h" #include "texstore.h" #include "enums.h" @@ -77,6 +76,12 @@ enum { /** + * Texture image storage function. + */ +typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS); + + +/** * Return GL_TRUE if the given image format is one that be converted * to another format by swizzling. */ @@ -272,16 +277,6 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat, } -#if !FEATURE_convolve -static void -_mesa_adjust_image_for_convolution(GLcontext *ctx, GLuint dims, - GLsizei *srcWidth, GLsizei *srcHeight) -{ - /* no-op */ -} -#endif - - /** * Make a temporary (color) texture image with GLfloat components. * Apply all needed pixel unpacking and pixel transfer operations. @@ -348,7 +343,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, const GLuint postConvTransferOps = (transferOps & IMAGE_POST_CONVOLUTION_BITS) | IMAGE_CLAMP_BIT; GLint img, row; - GLint convWidth, convHeight; + GLint convWidth = srcWidth, convHeight = srcHeight; GLfloat *convImage; /* pre-convolution image buffer (3D) */ @@ -433,8 +428,8 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, else { /* no convolution */ const GLint components = _mesa_components_in_format(logicalBaseFormat); - const GLint srcStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLfloat *dst; GLint img, row; @@ -589,19 +584,22 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, /* unpack and transfer the source image */ tempImage = (GLchan *) _mesa_malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLchan)); - if (!tempImage) + if (!tempImage) { + if (freeSrcImage) { + _mesa_free((void *) srcAddr); + } return NULL; + } dst = tempImage; for (img = 0; img < srcDepth; img++) { - const GLint srcStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, - srcType); - const GLubyte *src - = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, - srcWidth, srcHeight, - srcFormat, srcType, - img, 0, 0); + const GLint srcStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + const GLubyte *src = + (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); for (row = 0; row < srcHeight; row++) { _mesa_unpack_color_span_chan(ctx, srcWidth, logicalBaseFormat, dst, srcFormat, srcType, src, srcPacking, @@ -926,7 +924,7 @@ _mesa_swizzle_ubyte_image(GLcontext *ctx, static void memcpy_texture(GLcontext *ctx, GLuint dimensions, - const struct gl_texture_format *dstFormat, + gl_format dstFormat, GLvoid *dstAddr, GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, GLint dstRowStride, @@ -942,7 +940,8 @@ memcpy_texture(GLcontext *ctx, srcWidth, srcHeight, srcFormat, srcType); const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dimensions, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); - const GLint bytesPerRow = srcWidth * dstFormat->TexelBytes; + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLint bytesPerRow = srcWidth * texelBytes; #if 0 /* XXX update/re-enable for dstImageOffsets array */ @@ -951,7 +950,7 @@ memcpy_texture(GLcontext *ctx, GLubyte *dstImage = (GLubyte *) dstAddr + dstZoffset * dstImageStride + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; if (dstRowStride == srcRowStride && dstRowStride == bytesPerRow && @@ -982,9 +981,9 @@ memcpy_texture(GLcontext *ctx, for (img = 0; img < srcDepth; img++) { const GLubyte *srcRow = srcImage; GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { ctx->Driver.TextureMemCpy(dstRow, srcRow, bytesPerRow); dstRow += dstRowStride; @@ -997,38 +996,23 @@ memcpy_texture(GLcontext *ctx, /** - * Store an image in any of the formats: - * _mesa_texformat_rgba - * _mesa_texformat_rgb - * _mesa_texformat_alpha - * _mesa_texformat_luminance - * _mesa_texformat_luminance_alpha - * _mesa_texformat_intensity - * + * Store a 32-bit integer depth component texture image. */ -GLboolean -_mesa_texstore_rgba(TEXSTORE_PARAMS) +static GLboolean +_mesa_texstore_z32(TEXSTORE_PARAMS) { - const GLint components = _mesa_components_in_format(baseInternalFormat); - - ASSERT(dstFormat == &_mesa_texformat_rgba || - dstFormat == &_mesa_texformat_rgb || - dstFormat == &_mesa_texformat_alpha || - dstFormat == &_mesa_texformat_luminance || - dstFormat == &_mesa_texformat_luminance_alpha || - dstFormat == &_mesa_texformat_intensity); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(dstFormat->TexelBytes == components * sizeof(GLchan)); + const GLuint depthScale = 0xffffffff; + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + (void) dims; + ASSERT(dstFormat == MESA_FORMAT_Z32); + ASSERT(texelBytes == sizeof(GLuint)); - if (!ctx->_ImageTransferState && + if (ctx->Pixel.DepthScale == 1.0f && + ctx->Pixel.DepthBias == 0.0f && !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == CHAN_TYPE) { + baseInternalFormat == GL_DEPTH_COMPONENT && + srcFormat == GL_DEPTH_COMPONENT && + srcType == GL_UNSIGNED_INT) { /* simple memcpy path */ memcpy_texture(ctx, dims, dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, @@ -1037,160 +1021,92 @@ _mesa_texstore_rgba(TEXSTORE_PARAMS) srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgb && - srcFormat == GL_RGBA && - srcType == CHAN_TYPE) { - /* extract RGB from RGBA */ - GLint img, row, col; + else { + /* general path */ + GLint img, row; for (img = 0; img < srcDepth; img++) { - GLchan *dstImage = (GLchan *) - ((GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes - + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes); - - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); - GLchan *srcRow = (GLchan *) _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLchan *dstRow = dstImage; + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { - for (col = 0; col < srcWidth; col++) { - dstRow[col * 3 + RCOMP] = srcRow[col * 4 + RCOMP]; - dstRow[col * 3 + GCOMP] = srcRow[col * 4 + GCOMP]; - dstRow[col * 3 + BCOMP] = srcRow[col * 4 + BCOMP]; - } - dstRow += dstRowStride / sizeof(GLchan); - srcRow = (GLchan *) ((GLubyte *) srcRow + srcRowStride); + const GLvoid *src = _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, (GLuint *) dstRow, + depthScale, srcType, src, srcPacking); + dstRow += dstRowStride; } } } - else if (!ctx->_ImageTransferState && - CHAN_TYPE == GL_UNSIGNED_BYTE && - (srcType == GL_UNSIGNED_BYTE || - srcType == GL_UNSIGNED_INT_8_8_8_8 || - srcType == GL_UNSIGNED_INT_8_8_8_8_REV) && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { + return GL_TRUE; +} - const GLubyte *dstmap; - GLuint components; - /* dstmap - how to swizzle from RGBA to dst format: - */ - if (dstFormat == &_mesa_texformat_rgba) { - dstmap = mappings[IDX_RGBA].from_rgba; - components = 4; - } - else if (dstFormat == &_mesa_texformat_rgb) { - dstmap = mappings[IDX_RGB].from_rgba; - components = 3; - } - else if (dstFormat == &_mesa_texformat_alpha) { - dstmap = mappings[IDX_ALPHA].from_rgba; - components = 1; - } - else if (dstFormat == &_mesa_texformat_luminance) { - dstmap = mappings[IDX_LUMINANCE].from_rgba; - components = 1; - } - else if (dstFormat == &_mesa_texformat_luminance_alpha) { - dstmap = mappings[IDX_LUMINANCE_ALPHA].from_rgba; - components = 2; - } - else if (dstFormat == &_mesa_texformat_intensity) { - dstmap = mappings[IDX_INTENSITY].from_rgba; - components = 1; - } - else { - _mesa_problem(ctx, "Unexpected dstFormat in _mesa_texstore_rgba"); - return GL_FALSE; - } +/** + * Store a 24-bit integer depth component texture image. + */ +static GLboolean +_mesa_texstore_x8_z24(TEXSTORE_PARAMS) +{ + const GLuint depthScale = 0xffffff; + const GLuint texelBytes = 4; - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, components, - dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { + (void) dims; + ASSERT(dstFormat == MESA_FORMAT_X8_Z24); + + { /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - dstFormat->BaseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = tempImage; - GLint bytesPerRow; GLint img, row; - if (!tempImage) - return GL_FALSE; - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); - bytesPerRow = srcWidth * components * sizeof(GLchan); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { - _mesa_memcpy(dstRow, src, bytesPerRow); + const GLvoid *src = _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, (GLuint *) dstRow, + depthScale, srcType, src, srcPacking); dstRow += dstRowStride; - src += srcWidth * components; } } - - _mesa_free((void *) tempImage); } return GL_TRUE; } /** - * Store a 32-bit integer depth component texture image. + * Store a 24-bit integer depth component texture image. */ -GLboolean -_mesa_texstore_z32(TEXSTORE_PARAMS) +static GLboolean +_mesa_texstore_z24_x8(TEXSTORE_PARAMS) { - const GLuint depthScale = 0xffffffff; + const GLuint depthScale = 0xffffff; + const GLuint texelBytes = 4; + (void) dims; - ASSERT(dstFormat == &_mesa_texformat_z32); - ASSERT(dstFormat->TexelBytes == sizeof(GLuint)); + ASSERT(dstFormat == MESA_FORMAT_Z24_X8); - if (ctx->Pixel.DepthScale == 1.0f && - ctx->Pixel.DepthBias == 0.0f && - !srcPacking->SwapBytes && - baseInternalFormat == GL_DEPTH_COMPONENT && - srcFormat == GL_DEPTH_COMPONENT && - srcType == GL_UNSIGNED_INT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ GLint img, row; for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { const GLvoid *src = _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); + GLuint *dst = (GLuint *) dstRow; + GLint i; _mesa_unpack_depth_span(ctx, srcWidth, - GL_UNSIGNED_INT, (GLuint *) dstRow, + GL_UNSIGNED_INT, dst, depthScale, srcType, src, srcPacking); + for (i = 0; i < srcWidth; i++) + dst[i] <<= 8; dstRow += dstRowStride; } } @@ -1198,18 +1114,18 @@ _mesa_texstore_z32(TEXSTORE_PARAMS) return GL_TRUE; } -#define STRIDE_3D 0 /** * Store a 16-bit integer depth component texture image. */ -GLboolean +static GLboolean _mesa_texstore_z16(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffff; + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); (void) dims; - ASSERT(dstFormat == &_mesa_texformat_z16); - ASSERT(dstFormat->TexelBytes == sizeof(GLushort)); + ASSERT(dstFormat == MESA_FORMAT_Z16); + ASSERT(texelBytes == sizeof(GLushort)); if (ctx->Pixel.DepthScale == 1.0f && ctx->Pixel.DepthBias == 0.0f && @@ -1230,9 +1146,9 @@ _mesa_texstore_z16(TEXSTORE_PARAMS) GLint img, row; for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { const GLvoid *src = _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); @@ -1251,16 +1167,19 @@ _mesa_texstore_z16(TEXSTORE_PARAMS) /** * Store an rgb565 or rgb565_rev texture image. */ -GLboolean +static GLboolean _mesa_texstore_rgb565(TEXSTORE_PARAMS) { - ASSERT(dstFormat == &_mesa_texformat_rgb565 || - dstFormat == &_mesa_texformat_rgb565_rev); - ASSERT(dstFormat->TexelBytes == 2); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGB565 || + dstFormat == MESA_FORMAT_RGB565_REV); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgb565 && + dstFormat == MESA_FORMAT_RGB565 && baseInternalFormat == GL_RGB && srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5) { @@ -1279,20 +1198,20 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_BYTE && dims == 2) { /* do optimized tex store */ - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, - srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); const GLubyte *src = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); GLubyte *dst = (GLubyte *) dstAddr + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; GLint row, col; for (row = 0; row < srcHeight; row++) { const GLubyte *srcUB = (const GLubyte *) src; GLushort *dstUS = (GLushort *) dst; /* check for byteswapped format */ - if (dstFormat == &_mesa_texformat_rgb565) { + if (dstFormat == MESA_FORMAT_RGB565) { for (col = 0; col < srcWidth; col++) { dstUS[col] = PACK_COLOR_565( srcUB[0], srcUB[1], srcUB[2] ); srcUB += 3; @@ -1312,7 +1231,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1323,13 +1242,13 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; /* check for byteswapped format */ - if (dstFormat == &_mesa_texformat_rgb565) { + if (dstFormat == MESA_FORMAT_RGB565) { for (col = 0; col < srcWidth; col++) { dstUS[col] = PACK_COLOR_565( CHAN_TO_UBYTE(src[RCOMP]), CHAN_TO_UBYTE(src[GCOMP]), @@ -1357,18 +1276,20 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) /** * Store a texture in MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV. */ -GLboolean +static GLboolean _mesa_texstore_rgba8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_rgba8888 || - dstFormat == &_mesa_texformat_rgba8888_rev); - ASSERT(dstFormat->TexelBytes == 4); + ASSERT(dstFormat == MESA_FORMAT_RGBA8888 || + dstFormat == MESA_FORMAT_RGBA8888_REV); + ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgba8888 && + dstFormat == MESA_FORMAT_RGBA8888 && baseInternalFormat == GL_RGBA && ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) || (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) || @@ -1384,7 +1305,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgba8888_rev && + dstFormat == MESA_FORMAT_RGBA8888_REV && baseInternalFormat == GL_RGBA && ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) || @@ -1409,8 +1330,8 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if ((littleEndian && dstFormat == &_mesa_texformat_rgba8888) || - (!littleEndian && dstFormat == &_mesa_texformat_rgba8888_rev)) { + if ((littleEndian && dstFormat == MESA_FORMAT_RGBA8888) || + (!littleEndian && dstFormat == MESA_FORMAT_RGBA8888_REV)) { dstmap[3] = 0; dstmap[2] = 1; dstmap[1] = 2; @@ -1437,7 +1358,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1448,12 +1369,12 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; - if (dstFormat == &_mesa_texformat_rgba8888) { + if (dstFormat == MESA_FORMAT_RGBA8888) { for (col = 0; col < srcWidth; col++) { dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[RCOMP]), CHAN_TO_UBYTE(src[GCOMP]), @@ -1480,18 +1401,23 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_argb8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = GL_RGBA; - ASSERT(dstFormat == &_mesa_texformat_argb8888 || - dstFormat == &_mesa_texformat_argb8888_rev); - ASSERT(dstFormat->TexelBytes == 4); + ASSERT(dstFormat == MESA_FORMAT_ARGB8888 || + dstFormat == MESA_FORMAT_ARGB8888_REV || + dstFormat == MESA_FORMAT_XRGB8888 || + dstFormat == MESA_FORMAT_XRGB8888_REV ); + ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb8888 && + (dstFormat == MESA_FORMAT_ARGB8888 || + dstFormat == MESA_FORMAT_XRGB8888) && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) || @@ -1506,7 +1432,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb8888_rev && + (dstFormat == MESA_FORMAT_ARGB8888_REV || + dstFormat == MESA_FORMAT_XRGB8888_REV) && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || @@ -1521,21 +1448,22 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb8888 && + (dstFormat == MESA_FORMAT_ARGB8888 || + dstFormat == MESA_FORMAT_XRGB8888) && srcFormat == GL_RGB && (baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB) && srcType == GL_UNSIGNED_BYTE) { int img, row, col; for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *d4 = (GLuint *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -1551,7 +1479,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb8888 && + dstFormat == MESA_FORMAT_ARGB8888 && srcFormat == GL_RGBA && baseInternalFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { @@ -1564,14 +1492,14 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) * Strangely the same isn't required for the RGB path, above. */ for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *d4 = (GLuint *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -1596,16 +1524,20 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if ((littleEndian && dstFormat == &_mesa_texformat_argb8888) || - (!littleEndian && dstFormat == &_mesa_texformat_argb8888_rev)) { + if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || + (littleEndian && dstFormat == MESA_FORMAT_XRGB8888) || + (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || + (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) { dstmap[3] = 3; /* alpha */ dstmap[2] = 0; /* red */ dstmap[1] = 1; /* green */ dstmap[0] = 2; /* blue */ } else { - assert((littleEndian && dstFormat == &_mesa_texformat_argb8888_rev) || - (!littleEndian && dstFormat == &_mesa_texformat_argb8888)); + assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || + (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || + (littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) || + (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888)); dstmap[3] = 2; dstmap[2] = 1; dstmap[1] = 0; @@ -1628,7 +1560,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1639,12 +1571,12 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; - if (dstFormat == &_mesa_texformat_argb8888) { + if (dstFormat == MESA_FORMAT_ARGB8888) { for (col = 0; col < srcWidth; col++) { dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[ACOMP]), CHAN_TO_UBYTE(src[RCOMP]), @@ -1653,6 +1585,15 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) src += 4; } } + else if (dstFormat == MESA_FORMAT_XRGB8888) { + for (col = 0; col < srcWidth; col++) { + dstUI[col] = PACK_COLOR_8888( 0xff, + CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 4; + } + } else { for (col = 0; col < srcWidth; col++) { dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[ACOMP]), @@ -1671,13 +1612,15 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_rgb888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_rgb888); - ASSERT(dstFormat->TexelBytes == 3); + ASSERT(dstFormat == MESA_FORMAT_RGB888); + ASSERT(texelBytes == 3); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1700,14 +1643,14 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) /* extract RGB from RGBA */ GLint img, row, col; for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP]; @@ -1747,7 +1690,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1758,9 +1701,9 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { #if 0 if (littleEndian) { @@ -1796,13 +1739,15 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_bgr888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_bgr888); - ASSERT(dstFormat->TexelBytes == 3); + ASSERT(dstFormat == MESA_FORMAT_BGR888); + ASSERT(texelBytes == 3); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1825,14 +1770,14 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) /* extract BGR from RGBA */ int img, row, col; for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP]; @@ -1872,7 +1817,7 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1883,9 +1828,9 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]); @@ -1901,71 +1846,20 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) return GL_TRUE; } -GLboolean -_mesa_texstore_rgba4444(TEXSTORE_PARAMS) -{ - ASSERT(dstFormat == &_mesa_texformat_rgba4444); - ASSERT(dstFormat->TexelBytes == 2); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgba4444 && - baseInternalFormat == GL_RGBA && - srcFormat == GL_RGBA && - srcType == GL_UNSIGNED_SHORT_4_4_4_4){ - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - dstFormat->BaseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes - + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; - for (row = 0; row < srcHeight; row++) { - GLushort *dstUS = (GLushort *) dstRow; - for (col = 0; col < srcWidth; col++) { - dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]), - CHAN_TO_UBYTE(src[ACOMP]) ); - src += 4; - } - dstRow += dstRowStride; - } - } - _mesa_free((void *) tempImage); - } - return GL_TRUE; -} -GLboolean +static GLboolean _mesa_texstore_argb4444(TEXSTORE_PARAMS) { - ASSERT(dstFormat == &_mesa_texformat_argb4444 || - dstFormat == &_mesa_texformat_argb4444_rev); - ASSERT(dstFormat->TexelBytes == 2); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_ARGB4444 || + dstFormat == MESA_FORMAT_ARGB4444_REV); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb4444 && + dstFormat == MESA_FORMAT_ARGB4444 && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV) { @@ -1981,7 +1875,7 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1992,12 +1886,12 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; - if (dstFormat == &_mesa_texformat_argb4444) { + if (dstFormat == MESA_FORMAT_ARGB4444) { for (col = 0; col < srcWidth; col++) { dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[ACOMP]), CHAN_TO_UBYTE(src[RCOMP]), @@ -2023,15 +1917,18 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) return GL_TRUE; } -GLboolean +static GLboolean _mesa_texstore_rgba5551(TEXSTORE_PARAMS) { - ASSERT(dstFormat == &_mesa_texformat_rgba5551); - ASSERT(dstFormat->TexelBytes == 2); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA5551); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgba5551 && + dstFormat == MESA_FORMAT_RGBA5551 && baseInternalFormat == GL_RGBA && srcFormat == GL_RGBA && srcType == GL_UNSIGNED_SHORT_5_5_5_1) { @@ -2047,7 +1944,7 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2058,9 +1955,9 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -2078,16 +1975,19 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) return GL_TRUE; } -GLboolean +static GLboolean _mesa_texstore_argb1555(TEXSTORE_PARAMS) { - ASSERT(dstFormat == &_mesa_texformat_argb1555 || - dstFormat == &_mesa_texformat_argb1555_rev); - ASSERT(dstFormat->TexelBytes == 2); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_ARGB1555 || + dstFormat == MESA_FORMAT_ARGB1555_REV); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb1555 && + dstFormat == MESA_FORMAT_ARGB1555 && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV) { @@ -2103,7 +2003,7 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2114,12 +2014,12 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; - if (dstFormat == &_mesa_texformat_argb1555) { + if (dstFormat == MESA_FORMAT_ARGB1555) { for (col = 0; col < srcWidth; col++) { dstUS[col] = PACK_COLOR_1555( CHAN_TO_UBYTE(src[ACOMP]), CHAN_TO_UBYTE(src[RCOMP]), @@ -2146,18 +2046,20 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_al88(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_al88 || - dstFormat == &_mesa_texformat_al88_rev); - ASSERT(dstFormat->TexelBytes == 2); + ASSERT(dstFormat == MESA_FORMAT_AL88 || + dstFormat == MESA_FORMAT_AL88_REV); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_al88 && + dstFormat == MESA_FORMAT_AL88 && baseInternalFormat == GL_LUMINANCE_ALPHA && srcFormat == GL_LUMINANCE_ALPHA && srcType == GL_UNSIGNED_BYTE && @@ -2180,8 +2082,8 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if ((littleEndian && dstFormat == &_mesa_texformat_al88) || - (!littleEndian && dstFormat == &_mesa_texformat_al88_rev)) { + if ((littleEndian && dstFormat == MESA_FORMAT_AL88) || + (!littleEndian && dstFormat == MESA_FORMAT_AL88_REV)) { dstmap[0] = 0; dstmap[1] = 3; } @@ -2206,7 +2108,7 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2217,12 +2119,12 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; - if (dstFormat == &_mesa_texformat_al88) { + if (dstFormat == MESA_FORMAT_AL88) { for (col = 0; col < srcWidth; col++) { /* src[0] is luminance, src[1] is alpha */ dstUS[col] = PACK_COLOR_88( CHAN_TO_UBYTE(src[1]), @@ -2247,11 +2149,89 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) } -GLboolean +static GLboolean +_mesa_texstore_al1616(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_AL1616 || + dstFormat == MESA_FORMAT_AL1616_REV); + ASSERT(texelBytes == 4); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_AL1616 && + baseInternalFormat == GL_LUMINANCE_ALPHA && + srcFormat == GL_LUMINANCE_ALPHA && + srcType == GL_UNSIGNED_SHORT && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLfloat *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLuint *dstUI = (GLuint *) dstRow; + if (dstFormat == MESA_FORMAT_AL1616) { + for (col = 0; col < srcWidth; col++) { + GLushort l, a; + + UNCLAMPED_FLOAT_TO_USHORT(l, src[0]); + UNCLAMPED_FLOAT_TO_USHORT(a, src[1]); + dstUI[col] = PACK_COLOR_1616(a, l); + src += 2; + } + } + else { + for (col = 0; col < srcWidth; col++) { + GLushort l, a; + + UNCLAMPED_FLOAT_TO_USHORT(l, src[0]); + UNCLAMPED_FLOAT_TO_USHORT(a, src[1]); + dstUI[col] = PACK_COLOR_1616_REV(a, l); + src += 2; + } + } + dstRow += dstRowStride; + } + } + _mesa_free((void *) tempImage); + } + return GL_TRUE; +} + + +static GLboolean _mesa_texstore_rgb332(TEXSTORE_PARAMS) { - ASSERT(dstFormat == &_mesa_texformat_rgb332); - ASSERT(dstFormat->TexelBytes == 1); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGB332); + ASSERT(texelBytes == 1); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2269,7 +2249,7 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2280,9 +2260,9 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col] = PACK_COLOR_332( CHAN_TO_UBYTE(src[RCOMP]), @@ -2302,13 +2282,16 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) /** * Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8. */ -GLboolean +static GLboolean _mesa_texstore_a8(TEXSTORE_PARAMS) { - ASSERT(dstFormat == &_mesa_texformat_a8 || - dstFormat == &_mesa_texformat_l8 || - dstFormat == &_mesa_texformat_i8); - ASSERT(dstFormat->TexelBytes == 1); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_A8 || + dstFormat == MESA_FORMAT_L8 || + dstFormat == MESA_FORMAT_I8); + ASSERT(texelBytes == 1); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2331,7 +2314,7 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if (dstFormat == &_mesa_texformat_a8) { + if (dstFormat == MESA_FORMAT_A8) { dstmap[0] = 3; } else { @@ -2355,7 +2338,7 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2366,9 +2349,9 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col] = CHAN_TO_UBYTE(src[col]); @@ -2384,12 +2367,14 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) -GLboolean +static GLboolean _mesa_texstore_ci8(TEXSTORE_PARAMS) { + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + (void) dims; (void) baseInternalFormat; - ASSERT(dstFormat == &_mesa_texformat_ci8); - ASSERT(dstFormat->TexelBytes == 1); + ASSERT(dstFormat == MESA_FORMAT_CI8); + ASSERT(texelBytes == 1); ASSERT(baseInternalFormat == GL_COLOR_INDEX); if (!ctx->_ImageTransferState && @@ -2409,9 +2394,9 @@ _mesa_texstore_ci8(TEXSTORE_PARAMS) GLint img, row; for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { const GLvoid *src = _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); @@ -2427,17 +2412,19 @@ _mesa_texstore_ci8(TEXSTORE_PARAMS) /** - * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_rev. + * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_REV. */ -GLboolean +static GLboolean _mesa_texstore_ycbcr(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + (void) ctx; (void) dims; (void) baseInternalFormat; - ASSERT((dstFormat == &_mesa_texformat_ycbcr) || - (dstFormat == &_mesa_texformat_ycbcr_rev)); - ASSERT(dstFormat->TexelBytes == 2); + ASSERT((dstFormat == MESA_FORMAT_YCBCR) || + (dstFormat == MESA_FORMAT_YCBCR_REV)); + ASSERT(texelBytes == 2); ASSERT(ctx->Extensions.MESA_ycbcr_texture); ASSERT(srcFormat == GL_YCBCR_MESA); ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) || @@ -2456,14 +2443,14 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) /* XXX the logic here _might_ be wrong */ if (srcPacking->SwapBytes ^ (srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA) ^ - (dstFormat == &_mesa_texformat_ycbcr_rev) ^ + (dstFormat == MESA_FORMAT_YCBCR_REV) ^ !littleEndian) { GLint img, row; for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { _mesa_swap2((GLushort *) dstRow, srcWidth); dstRow += dstRowStride; @@ -2473,13 +2460,14 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) return GL_TRUE; } -GLboolean +static GLboolean _mesa_texstore_dudv8(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_dudv8); - ASSERT(dstFormat->TexelBytes == 2); + ASSERT(dstFormat == MESA_FORMAT_DUDV8); + ASSERT(texelBytes == 2); ASSERT(ctx->Extensions.ATI_envmap_bumpmap); ASSERT((srcFormat == GL_DU8DV8_ATI) || (srcFormat == GL_DUDV_ATI)); @@ -2525,8 +2513,8 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) else { /* general path - note this is defined for 2d textures only */ const GLint components = _mesa_components_in_format(baseInternalFormat); - const GLint srcStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcStride = _mesa_image_row_stride(srcPacking, srcWidth, + srcFormat, srcType); GLbyte *tempImage, *dst, *src; GLint row; @@ -2552,11 +2540,11 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) src = tempImage; dst = (GLbyte *) dstAddr + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { - memcpy(dst, src, srcWidth * dstFormat->TexelBytes); + memcpy(dst, src, srcWidth * texelBytes); dst += dstRowStride; - src += srcWidth * dstFormat->TexelBytes; + src += srcWidth * texelBytes; } _mesa_free((void *) tempImage); } @@ -2566,18 +2554,20 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) /** * Store a texture in MESA_FORMAT_SIGNED_RGBA8888 or MESA_FORMAT_SIGNED_RGBA8888_REV */ -GLboolean +static GLboolean _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_signed_rgba8888 || - dstFormat == &_mesa_texformat_signed_rgba8888_rev); - ASSERT(dstFormat->TexelBytes == 4); + ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBA8888 || + dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV); + ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_signed_rgba8888 && + dstFormat == MESA_FORMAT_SIGNED_RGBA8888 && baseInternalFormat == GL_RGBA && ((srcFormat == GL_RGBA && srcType == GL_BYTE && !littleEndian) || (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && littleEndian))) { @@ -2591,7 +2581,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_signed_rgba8888_rev && + dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV && baseInternalFormat == GL_RGBA && ((srcFormat == GL_RGBA && srcType == GL_BYTE && littleEndian) || (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && !littleEndian))) { @@ -2612,8 +2602,8 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if ((littleEndian && dstFormat == &_mesa_texformat_signed_rgba8888) || - (!littleEndian && dstFormat == &_mesa_texformat_signed_rgba8888_rev)) { + if ((littleEndian && dstFormat == MESA_FORMAT_SIGNED_RGBA8888) || + (!littleEndian && dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV)) { dstmap[3] = 0; dstmap[2] = 1; dstmap[1] = 2; @@ -2640,7 +2630,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) /* general path */ const GLfloat *tempImage = make_temp_float_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2651,12 +2641,12 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; - if (dstFormat == &_mesa_texformat_signed_rgba8888) { + if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) { for (col = 0; col < srcWidth; col++) { dstUI[col] = PACK_COLOR_8888( FLOAT_TO_BYTE_TEX(srcRow[RCOMP]), FLOAT_TO_BYTE_TEX(srcRow[GCOMP]), @@ -2685,7 +2675,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) /** * Store a combined depth/stencil texture image. */ -GLboolean +static GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS) { const GLfloat depthScale = (GLfloat) 0xffffff; @@ -2694,7 +2684,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) / sizeof(GLuint); GLint img, row; - ASSERT(dstFormat == &_mesa_texformat_z24_s8); + ASSERT(dstFormat == MESA_FORMAT_Z24_S8); ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); @@ -2786,7 +2776,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) /** * Store a combined depth/stencil texture image. */ -GLboolean +static GLboolean _mesa_texstore_s8_z24(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffffff; @@ -2795,7 +2785,7 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) / sizeof(GLuint); GLint img, row; - ASSERT(dstFormat == &_mesa_texformat_s8_z24); + ASSERT(dstFormat == MESA_FORMAT_S8_Z24); ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); @@ -2875,24 +2865,26 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) * _mesa_texformat_luminance_alpha_float32 * _mesa_texformat_intensity_float32 */ -GLboolean +static GLboolean _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) { - const GLint components = _mesa_components_in_format(dstFormat->BaseFormat); - - ASSERT(dstFormat == &_mesa_texformat_rgba_float32 || - dstFormat == &_mesa_texformat_rgb_float32 || - dstFormat == &_mesa_texformat_alpha_float32 || - dstFormat == &_mesa_texformat_luminance_float32 || - dstFormat == &_mesa_texformat_luminance_alpha_float32 || - dstFormat == &_mesa_texformat_intensity_float32); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + const GLint components = _mesa_components_in_format(baseFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 || + dstFormat == MESA_FORMAT_RGB_FLOAT32 || + dstFormat == MESA_FORMAT_ALPHA_FLOAT32 || + dstFormat == MESA_FORMAT_LUMINANCE_FLOAT32 || + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 || + dstFormat == MESA_FORMAT_INTENSITY_FLOAT32); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_ALPHA || baseInternalFormat == GL_LUMINANCE || baseInternalFormat == GL_LUMINANCE_ALPHA || baseInternalFormat == GL_INTENSITY); - ASSERT(dstFormat->TexelBytes == components * sizeof(GLfloat)); + ASSERT(texelBytes == components * sizeof(GLfloat)); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2910,7 +2902,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) /* general path */ const GLfloat *tempImage = make_temp_float_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2923,9 +2915,9 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) bytesPerRow = srcWidth * components * sizeof(GLfloat); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { _mesa_memcpy(dstRow, srcRow, bytesPerRow); dstRow += dstRowStride; @@ -2942,24 +2934,26 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) /** * As above, but store 16-bit floats. */ -GLboolean +static GLboolean _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) { - const GLint components = _mesa_components_in_format(dstFormat->BaseFormat); - - ASSERT(dstFormat == &_mesa_texformat_rgba_float16 || - dstFormat == &_mesa_texformat_rgb_float16 || - dstFormat == &_mesa_texformat_alpha_float16 || - dstFormat == &_mesa_texformat_luminance_float16 || - dstFormat == &_mesa_texformat_luminance_alpha_float16 || - dstFormat == &_mesa_texformat_intensity_float16); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + const GLint components = _mesa_components_in_format(baseFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 || + dstFormat == MESA_FORMAT_RGB_FLOAT16 || + dstFormat == MESA_FORMAT_ALPHA_FLOAT16 || + dstFormat == MESA_FORMAT_LUMINANCE_FLOAT16 || + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 || + dstFormat == MESA_FORMAT_INTENSITY_FLOAT16); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_ALPHA || baseInternalFormat == GL_LUMINANCE || baseInternalFormat == GL_LUMINANCE_ALPHA || baseInternalFormat == GL_INTENSITY); - ASSERT(dstFormat->TexelBytes == components * sizeof(GLhalfARB)); + ASSERT(texelBytes == components * sizeof(GLhalfARB)); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2977,7 +2971,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) /* general path */ const GLfloat *tempImage = make_temp_float_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2988,9 +2982,9 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLhalfARB *dstTexel = (GLhalfARB *) dstRow; GLint i; @@ -3009,20 +3003,18 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) #if FEATURE_EXT_texture_sRGB -GLboolean +static GLboolean _mesa_texstore_srgb8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; - StoreTexImageFunc store; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_srgb8); + ASSERT(dstFormat == MESA_FORMAT_SRGB8); /* reuse normal rgb texstore code */ - newDstFormat = &_mesa_texformat_rgb888; - store = _mesa_texstore_rgb888; + newDstFormat = MESA_FORMAT_RGB888; - k = store(ctx, dims, baseInternalFormat, + k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstImageOffsets, @@ -3033,17 +3025,16 @@ _mesa_texstore_srgb8(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_srgba8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_srgba8); + ASSERT(dstFormat == MESA_FORMAT_SRGBA8); /* reuse normal rgba texstore code */ - newDstFormat = &_mesa_texformat_rgba8888; - + newDstFormat = MESA_FORMAT_RGBA8888; k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, @@ -3055,16 +3046,16 @@ _mesa_texstore_srgba8(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_sargb8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_sargb8); + ASSERT(dstFormat == MESA_FORMAT_SARGB8); /* reuse normal rgba texstore code */ - newDstFormat = &_mesa_texformat_argb8888; + newDstFormat = MESA_FORMAT_ARGB8888; k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, @@ -3077,15 +3068,15 @@ _mesa_texstore_sargb8(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_sl8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_sl8); + ASSERT(dstFormat == MESA_FORMAT_SL8); - newDstFormat = &_mesa_texformat_l8; + newDstFormat = MESA_FORMAT_L8; /* _mesa_textore_a8 handles luminance8 too */ k = _mesa_texstore_a8(ctx, dims, baseInternalFormat, @@ -3099,16 +3090,16 @@ _mesa_texstore_sl8(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_sla8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_sla8); + ASSERT(dstFormat == MESA_FORMAT_SLA8); /* reuse normal luminance/alpha texstore code */ - newDstFormat = &_mesa_texformat_al88; + newDstFormat = MESA_FORMAT_AL88; k = _mesa_texstore_al88(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, @@ -3120,9 +3111,160 @@ _mesa_texstore_sla8(TEXSTORE_PARAMS) return k; } +#else + +/* these are used only in texstore_funcs[] below */ +#define _mesa_texstore_srgb8 NULL +#define _mesa_texstore_srgba8 NULL +#define _mesa_texstore_sargb8 NULL +#define _mesa_texstore_sl8 NULL +#define _mesa_texstore_sla8 NULL + #endif /* FEATURE_EXT_texture_sRGB */ + + +/** + * Table mapping MESA_FORMAT_8 to _mesa_texstore_*() + * XXX this is somewhat temporary. + */ +static const struct { + gl_format Name; + StoreTexImageFunc Store; +} +texstore_funcs[MESA_FORMAT_COUNT] = +{ + { MESA_FORMAT_NONE, NULL }, + { MESA_FORMAT_RGBA8888, _mesa_texstore_rgba8888 }, + { MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 }, + { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 }, + { MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 }, + { MESA_FORMAT_XRGB8888, _mesa_texstore_argb8888 }, + { MESA_FORMAT_XRGB8888_REV, _mesa_texstore_argb8888 }, + { MESA_FORMAT_RGB888, _mesa_texstore_rgb888 }, + { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 }, + { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 }, + { MESA_FORMAT_RGB565_REV, _mesa_texstore_rgb565 }, + { MESA_FORMAT_ARGB4444, _mesa_texstore_argb4444 }, + { MESA_FORMAT_ARGB4444_REV, _mesa_texstore_argb4444 }, + { MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 }, + { MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 }, + { MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 }, + { MESA_FORMAT_AL88, _mesa_texstore_al88 }, + { MESA_FORMAT_AL88_REV, _mesa_texstore_al88 }, + { MESA_FORMAT_AL1616, _mesa_texstore_al1616 }, + { MESA_FORMAT_AL1616_REV, _mesa_texstore_al1616 }, + { MESA_FORMAT_RGB332, _mesa_texstore_rgb332 }, + { MESA_FORMAT_A8, _mesa_texstore_a8 }, + { MESA_FORMAT_L8, _mesa_texstore_a8 }, + { MESA_FORMAT_I8, _mesa_texstore_a8 }, + { MESA_FORMAT_CI8, _mesa_texstore_ci8 }, + { MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr }, + { MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr }, + { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 }, + { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 }, + { MESA_FORMAT_Z16, _mesa_texstore_z16 }, + { MESA_FORMAT_X8_Z24, _mesa_texstore_x8_z24 }, + { MESA_FORMAT_Z24_X8, _mesa_texstore_z24_x8 }, + { MESA_FORMAT_Z32, _mesa_texstore_z32 }, + { MESA_FORMAT_S8, NULL/*_mesa_texstore_s8*/ }, + { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 }, + { MESA_FORMAT_SRGBA8, _mesa_texstore_srgba8 }, + { MESA_FORMAT_SARGB8, _mesa_texstore_sargb8 }, + { MESA_FORMAT_SL8, _mesa_texstore_sl8 }, + { MESA_FORMAT_SLA8, _mesa_texstore_sla8 }, + { MESA_FORMAT_SRGB_DXT1, _mesa_texstore_rgb_dxt1 }, + { MESA_FORMAT_SRGBA_DXT1, _mesa_texstore_rgba_dxt1 }, + { MESA_FORMAT_SRGBA_DXT3, _mesa_texstore_rgba_dxt3 }, + { MESA_FORMAT_SRGBA_DXT5, _mesa_texstore_rgba_dxt5 }, + { MESA_FORMAT_RGB_FXT1, _mesa_texstore_rgb_fxt1 }, + { MESA_FORMAT_RGBA_FXT1, _mesa_texstore_rgba_fxt1 }, + { MESA_FORMAT_RGB_DXT1, _mesa_texstore_rgb_dxt1 }, + { MESA_FORMAT_RGBA_DXT1, _mesa_texstore_rgba_dxt1 }, + { MESA_FORMAT_RGBA_DXT3, _mesa_texstore_rgba_dxt3 }, + { MESA_FORMAT_RGBA_DXT5, _mesa_texstore_rgba_dxt5 }, + { MESA_FORMAT_RGBA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_RGBA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_RGB_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_RGB_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_LUMINANCE_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_LUMINANCE_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_INTENSITY_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_INTENSITY_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 }, + { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 }, + { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 }, + { MESA_FORMAT_SIGNED_RGBA_16, NULL }, +}; + + +static GLboolean +_mesa_texstore_null(TEXSTORE_PARAMS) +{ + (void) ctx; (void) dims; + (void) baseInternalFormat; + (void) dstFormat; + (void) dstAddr; + (void) dstXoffset; (void) dstYoffset; (void) dstZoffset; + (void) dstRowStride; (void) dstImageOffsets; + (void) srcWidth; (void) srcHeight; (void) srcDepth; + (void) srcFormat; (void) srcType; + (void) srcAddr; + (void) srcPacking; + + /* should never happen */ + _mesa_problem(NULL, "_mesa_texstore_null() is called"); + return GL_FALSE; +} + + +/** + * Return the StoreTexImageFunc pointer to store an image in the given format. + */ +static StoreTexImageFunc +_mesa_get_texstore_func(gl_format format) +{ +#ifdef DEBUG + GLuint i; + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + ASSERT(texstore_funcs[i].Name == i); + } +#endif + ASSERT(texstore_funcs[format].Name == format); + + if (texstore_funcs[format].Store) + return texstore_funcs[format].Store; + else + return _mesa_texstore_null; +} + + +/** + * Store user data into texture memory. + * Called via glTex[Sub]Image1/2/3D() + */ +GLboolean +_mesa_texstore(TEXSTORE_PARAMS) +{ + StoreTexImageFunc storeImage; + GLboolean success; + + storeImage = _mesa_get_texstore_func(dstFormat); + + success = storeImage(ctx, dims, baseInternalFormat, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + return success; +} + + /** * Check if an unpack PBO is active prior to fetching a texture image. * If so, do bounds checking and map the buffer into main memory. @@ -3211,113 +3353,23 @@ _mesa_unmap_teximage_pbo(GLcontext *ctx, } - -/** - * Adaptor for fetching a GLchan texel from a float-valued texture. - */ -static void -fetch_texel_float_to_chan(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texelOut) +/** Return texture size in bytes */ +static GLuint +texture_size(const struct gl_texture_image *texImage) { - GLfloat temp[4]; - ASSERT(texImage->FetchTexelf); - texImage->FetchTexelf(texImage, i, j, k, temp); - if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT || - texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { - /* just one channel */ - UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]); - } - else { - /* four channels */ - UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]); - UNCLAMPED_FLOAT_TO_CHAN(texelOut[1], temp[1]); - UNCLAMPED_FLOAT_TO_CHAN(texelOut[2], temp[2]); - UNCLAMPED_FLOAT_TO_CHAN(texelOut[3], temp[3]); - } + GLuint sz = _mesa_format_image_size(texImage->TexFormat, texImage->Width, + texImage->Height, texImage->Depth); + return sz; } -/** - * Adaptor for fetching a float texel from a GLchan-valued texture. - */ -static void -fetch_texel_chan_to_float(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texelOut) +/** Return row stride in bytes */ +static GLuint +texture_row_stride(const struct gl_texture_image *texImage) { - GLchan temp[4]; - ASSERT(texImage->FetchTexelc); - texImage->FetchTexelc(texImage, i, j, k, temp); - if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT || - texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { - /* just one channel */ - texelOut[0] = CHAN_TO_FLOAT(temp[0]); - } - else { - /* four channels */ - texelOut[0] = CHAN_TO_FLOAT(temp[0]); - texelOut[1] = CHAN_TO_FLOAT(temp[1]); - texelOut[2] = CHAN_TO_FLOAT(temp[2]); - texelOut[3] = CHAN_TO_FLOAT(temp[3]); - } -} - - -/** - * Initialize the texture image's FetchTexelc and FetchTexelf methods. - */ -void -_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) -{ - ASSERT(dims == 1 || dims == 2 || dims == 3); - ASSERT(texImage->TexFormat); - - switch (dims) { - case 1: - texImage->FetchTexelc = texImage->TexFormat->FetchTexel1D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel1Df; - break; - case 2: - texImage->FetchTexelc = texImage->TexFormat->FetchTexel2D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel2Df; - break; - case 3: - texImage->FetchTexelc = texImage->TexFormat->FetchTexel3D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel3Df; - break; - default: - ; - } - - /* now check if we need to use a float/chan adaptor */ - if (!texImage->FetchTexelc) { - texImage->FetchTexelc = fetch_texel_float_to_chan; - } - else if (!texImage->FetchTexelf) { - texImage->FetchTexelf = fetch_texel_chan_to_float; - } - - - ASSERT(texImage->FetchTexelc); - ASSERT(texImage->FetchTexelf); -} - - -static void -compute_texture_size(GLcontext *ctx, struct gl_texture_image *texImage) -{ - if (texImage->TexFormat->TexelBytes == 0) { - /* must be a compressed format */ - texImage->IsCompressed = GL_TRUE; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); - } - else { - /* non-compressed format */ - texImage->IsCompressed = GL_FALSE; - texImage->CompressedSize = 0; - } + GLuint stride = _mesa_format_row_stride(texImage->TexFormat, + texImage->Width); + return stride; } @@ -3339,21 +3391,11 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLint sizeInBytes; + GLuint sizeInBytes; (void) border; - texImage->TexFormat - = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); - ASSERT(texImage->TexFormat); - - _mesa_set_fetch_functions(texImage, 1); - compute_texture_size(ctx, texImage); - /* allocate memory */ - if (texImage->IsCompressed) - sizeInBytes = texImage->CompressedSize; - else - sizeInBytes = texImage->Width * texImage->TexFormat->TexelBytes; + sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); @@ -3370,16 +3412,14 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, } else { const GLint dstRowStride = 0; - GLboolean success; - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 1, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, 1, 1, - format, type, pixels, packing); + GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, 1, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); } @@ -3408,23 +3448,11 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLint texelBytes, sizeInBytes; + GLuint sizeInBytes; (void) border; - texImage->TexFormat - = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); - ASSERT(texImage->TexFormat); - - _mesa_set_fetch_functions(texImage, 2); - compute_texture_size(ctx, texImage); - - texelBytes = texImage->TexFormat->TexelBytes; - /* allocate memory */ - if (texImage->IsCompressed) - sizeInBytes = texImage->CompressedSize; - else - sizeInBytes = texImage->Width * texImage->Height * texelBytes; + sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); @@ -3440,24 +3468,15 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, return; } else { - GLint dstRowStride; - GLboolean success; - if (texImage->IsCompressed) { - dstRowStride - = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); - } - else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; - } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); } @@ -3482,23 +3501,11 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLint texelBytes, sizeInBytes; + GLuint sizeInBytes; (void) border; - texImage->TexFormat - = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); - ASSERT(texImage->TexFormat); - - _mesa_set_fetch_functions(texImage, 3); - compute_texture_size(ctx, texImage); - - texelBytes = texImage->TexFormat->TexelBytes; - /* allocate memory */ - if (texImage->IsCompressed) - sizeInBytes = texImage->CompressedSize; - else - sizeInBytes = width * height * depth * texelBytes; + sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); @@ -3514,24 +3521,15 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, return; } else { - GLint dstRowStride; - GLboolean success; - if (texImage->IsCompressed) { - dstRowStride - = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); - } - else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; - } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 3, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing); + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); } @@ -3563,16 +3561,14 @@ _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, { const GLint dstRowStride = 0; - GLboolean success; - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 1, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, 0, 0, /* offsets */ - dstRowStride, - texImage->ImageOffsets, - width, 1, 1, - format, type, pixels, packing); + GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, 0, 0, /* offsets */ + dstRowStride, + texImage->ImageOffsets, + width, 1, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D"); } @@ -3603,24 +3599,15 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, return; { - GLint dstRowStride = 0; - GLboolean success; - if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, - texImage->Width); - } - else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; - } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D"); } @@ -3651,24 +3638,15 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, return; { - GLint dstRowStride; - GLboolean success; - if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, - texImage->Width); - } - else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; - } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 3, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing); + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D"); } @@ -3724,13 +3702,6 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, ASSERT(texImage->Depth == 1); ASSERT(texImage->Data == NULL); /* was freed in glCompressedTexImage2DARB */ - texImage->TexFormat - = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, 0, 0); - ASSERT(texImage->TexFormat); - - _mesa_set_fetch_functions(texImage, 2); - compute_texture_size(ctx, texImage); - /* allocate storage */ texImage->Data = _mesa_alloc_texmemory(imageSize); if (!texImage->Data) { @@ -3745,7 +3716,6 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, return; /* copy the data */ - ASSERT(texImage->CompressedSize == (GLuint) imageSize); MEMCPY(texImage->Data, data, imageSize); _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); @@ -3818,15 +3788,20 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, GLint i, rows; GLubyte *dest; const GLubyte *src; - const GLuint mesaFormat = texImage->TexFormat->MesaFormat; + const gl_format texFormat = texImage->TexFormat; + const GLint destWidth = texImage->Width; + GLuint bw, bh; + + _mesa_get_format_block_size(texFormat, &bw, &bh); + (void) level; (void) format; /* these should have been caught sooner */ - ASSERT((width & 3) == 0 || width == 2 || width == 1); - ASSERT((height & 3) == 0 || height == 2 || height == 1); - ASSERT((xoffset & 3) == 0); - ASSERT((yoffset & 3) == 0); + ASSERT((width % bw) == 0 || width == 2 || width == 1); + ASSERT((height % bh) == 0 || height == 2 || height == 1); + ASSERT((xoffset % bw) == 0); + ASSERT((yoffset % bh) == 0); /* get pointer to src pixels (may be in a pbo which we'll map here) */ data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data, @@ -3835,18 +3810,18 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, if (!data) return; - srcRowStride = _mesa_compressed_row_stride(mesaFormat, width); + srcRowStride = _mesa_format_row_stride(texFormat, width); src = (const GLubyte *) data; - destRowStride = _mesa_compressed_row_stride(mesaFormat, texImage->Width); + destRowStride = _mesa_format_row_stride(texFormat, destWidth); dest = _mesa_compressed_image_address(xoffset, yoffset, 0, - texImage->TexFormat->MesaFormat, - texImage->Width, + texFormat, destWidth, (GLubyte *) texImage->Data); - bytesPerRow = srcRowStride; - rows = height / 4; + bytesPerRow = srcRowStride; /* bytes per row of blocks */ + rows = height / bh; /* rows in blocks */ + /* copy rows of blocks */ for (i = 0; i < rows; i++) { MEMCPY(dest, src, bytesPerRow); dest += destRowStride; diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index 313f2d6a59..3211086dd6 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -37,49 +37,40 @@ #include "mtypes.h" +#include "formats.h" -extern GLboolean _mesa_texstore_rgba(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_color_index(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba8888(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb8888(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb888(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_bgr888(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb565(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb565_rev(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba4444(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb4444(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb4444_rev(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba5551(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb1555(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb1555_rev(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_al88(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_al88_rev(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb332(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_a8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_ci8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_ycbcr(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_s8_z24(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_z16(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_z32(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_float32(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_float16(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS); -#if FEATURE_EXT_texture_sRGB -extern GLboolean _mesa_texstore_srgb8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_srgba8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_sargb8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_sl8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_sla8(TEXSTORE_PARAMS); -#endif -extern GLboolean _mesa_texstore_dudv8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS); +/** + * This macro defines the (many) parameters to the texstore functions. + * \param dims either 1 or 2 or 3 + * \param baseInternalFormat user-specified base internal format + * \param dstFormat destination Mesa texture format + * \param dstAddr destination image address + * \param dstX/Y/Zoffset destination x/y/z offset (ala TexSubImage), in texels + * \param dstRowStride destination image row stride, in bytes + * \param dstImageOffsets offset of each 2D slice within 3D texture, in texels + * \param srcWidth/Height/Depth source image size, in pixels + * \param srcFormat incoming image format + * \param srcType incoming image data type + * \param srcAddr source image address + * \param srcPacking source image packing parameters + */ +#define TEXSTORE_PARAMS \ + GLcontext *ctx, GLuint dims, \ + GLenum baseInternalFormat, \ + gl_format dstFormat, \ + GLvoid *dstAddr, \ + GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \ + GLint dstRowStride, const GLuint *dstImageOffsets, \ + GLint srcWidth, GLint srcHeight, GLint srcDepth, \ + GLenum srcFormat, GLenum srcType, \ + const GLvoid *srcAddr, \ + const struct gl_pixelstore_attrib *srcPacking + + +extern GLboolean +_mesa_texstore(TEXSTORE_PARAMS); + extern GLchan * _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, @@ -92,10 +83,6 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, extern void -_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims); - - -extern void _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint border, diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 6cd2a2f4f6..c2193074cd 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -51,9 +51,8 @@ * \param stride stride between elements, in elements * \param normalized are integer types converted to floats in [-1, 1]? * \param ptr the address (or offset inside VBO) of the array data - * \return GL_TRUE if no error, GL_FALSE if error */ -static GLboolean +static void update_array(GLcontext *ctx, struct gl_client_array *array, GLbitfield dirtyBit, GLsizei elementSize, GLint size, GLenum type, GLenum format, @@ -68,7 +67,7 @@ update_array(GLcontext *ctx, struct gl_client_array *array, */ _mesa_error(ctx, GL_INVALID_OPERATION, "glVertex/Normal/EtcPointer(non-VBO array)"); - return GL_FALSE; + return; } array->Size = size; @@ -85,8 +84,6 @@ update_array(GLcontext *ctx, struct gl_client_array *array, ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= dirtyBit; - - return GL_TRUE; } @@ -140,12 +137,8 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, - elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.VertexPointer) - ctx->Driver.VertexPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, + elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -192,12 +185,8 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, - elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr)) - return; - - if (ctx->Driver.NormalPointer) - ctx->Driver.NormalPointer( ctx, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, + elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr); } @@ -272,12 +261,8 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, - elementSize, size, type, format, stride, GL_TRUE, ptr)) - return; - - if (ctx->Driver.ColorPointer) - ctx->Driver.ColorPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, + elementSize, size, type, format, stride, GL_TRUE, ptr); } @@ -305,12 +290,8 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.FogCoordPointer) - ctx->Driver.FogCoordPointer( ctx, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, + elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -347,12 +328,8 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.IndexPointer) - ctx->Driver.IndexPointer( ctx, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, + elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -423,13 +400,8 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, - _NEW_ARRAY_COLOR1, elementSize, size, type, - format, stride, GL_TRUE, ptr)) - return; - - if (ctx->Driver.SecondaryColorPointer) - ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, + elementSize, size, type, format, stride, GL_TRUE, ptr); } @@ -485,13 +457,9 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], - _NEW_ARRAY_TEXCOORD(unit), - elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.TexCoordPointer) - ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], + _NEW_ARRAY_TEXCOORD(unit), + elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -506,13 +474,9 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, - sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA, - stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.EdgeFlagPointer) - ctx->Driver.EdgeFlagPointer( ctx, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, + sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA, + stride, GL_FALSE, ptr); } @@ -620,13 +584,9 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], - _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, format, stride, normalized, ptr)) - return; - - if (ctx->Driver.VertexAttribPointer) - ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], + _NEW_ARRAY_ATTRIB(index), + elementSize, size, type, format, stride, normalized, ptr); } #endif @@ -720,13 +680,9 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], - _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, format, stride, normalized, ptr)) - return; - - if (ctx->Driver.VertexAttribPointer) - ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr); + update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], + _NEW_ARRAY_ATTRIB(index), + elementSize, size, type, format, stride, normalized, ptr); } #endif @@ -989,9 +945,6 @@ _mesa_LockArraysEXT(GLint first, GLsizei count) ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ALL; - - if (ctx->Driver.LockArraysEXT) - ctx->Driver.LockArraysEXT( ctx, first, count ); } @@ -1013,9 +966,6 @@ _mesa_UnlockArraysEXT( void ) ctx->Array.LockCount = 0; ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ALL; - - if (ctx->Driver.UnlockArraysEXT) - ctx->Driver.UnlockArraysEXT( ctx ); } diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index 0cae1860a3..dc55cb7ccc 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.7 + * Version: 7.8 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. @@ -30,9 +30,9 @@ /* Mesa version */ #define MESA_MAJOR 7 -#define MESA_MINOR 7 +#define MESA_MINOR 8 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.7-devel" +#define MESA_VERSION_STRING "7.8-devel" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c index 91412f138a..c9eea8ab83 100644 --- a/src/mesa/main/vtxfmt.c +++ b/src/mesa/main/vtxfmt.c @@ -27,12 +27,18 @@ */ #include "glheader.h" +#include "api_arrayelt.h" #include "api_loopback.h" #include "context.h" #include "imports.h" #include "mtypes.h" #include "state.h" #include "vtxfmt.h" +#include "eval.h" +#include "dlist.h" + + +#if FEATURE_beginend /* The neutral vertex format. This wraps all tnl module functions, @@ -82,18 +88,16 @@ static void install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) { - SET_ArrayElement(tab, vfmt->ArrayElement); + _mesa_install_arrayelt_vtxfmt(tab, vfmt); + SET_Color3f(tab, vfmt->Color3f); SET_Color3fv(tab, vfmt->Color3fv); SET_Color4f(tab, vfmt->Color4f); SET_Color4fv(tab, vfmt->Color4fv); SET_EdgeFlag(tab, vfmt->EdgeFlag); - SET_EvalCoord1f(tab, vfmt->EvalCoord1f); - SET_EvalCoord1fv(tab, vfmt->EvalCoord1fv); - SET_EvalCoord2f(tab, vfmt->EvalCoord2f); - SET_EvalCoord2fv(tab, vfmt->EvalCoord2fv); - SET_EvalPoint1(tab, vfmt->EvalPoint1); - SET_EvalPoint2(tab, vfmt->EvalPoint2); + + _mesa_install_eval_vtxfmt(tab, vfmt); + SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT); SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT); SET_Indexf(tab, vfmt->Indexf); @@ -125,8 +129,9 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_Vertex3fv(tab, vfmt->Vertex3fv); SET_Vertex4f(tab, vfmt->Vertex4f); SET_Vertex4fv(tab, vfmt->Vertex4fv); - SET_CallList(tab, vfmt->CallList); - SET_CallLists(tab, vfmt->CallLists); + + _mesa_install_dlist_vtxfmt(tab, vfmt); + SET_Begin(tab, vfmt->Begin); SET_End(tab, vfmt->End); SET_Rectf(tab, vfmt->Rectf); @@ -137,9 +142,6 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex); SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex); SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex); - SET_EvalMesh1(tab, vfmt->EvalMesh1); - SET_EvalMesh2(tab, vfmt->EvalMesh2); - ASSERT(tab->EvalMesh2); /* GL_NV_vertex_program */ SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV); @@ -196,3 +198,6 @@ void _mesa_restore_exec_vtxfmt( GLcontext *ctx ) tnl->SwapCount = 0; } + + +#endif /* FEATURE_beginend */ diff --git a/src/mesa/main/vtxfmt.h b/src/mesa/main/vtxfmt.h index 76f108e023..fb6c23abe9 100644 --- a/src/mesa/main/vtxfmt.h +++ b/src/mesa/main/vtxfmt.h @@ -33,6 +33,8 @@ #ifndef _VTXFMT_H_ #define _VTXFMT_H_ +#if FEATURE_beginend + extern void _mesa_init_exec_vtxfmt( GLcontext *ctx ); extern void _mesa_install_exec_vtxfmt( GLcontext *ctx, const GLvertexformat *vfmt ); @@ -40,4 +42,28 @@ extern void _mesa_install_save_vtxfmt( GLcontext *ctx, const GLvertexformat *vfm extern void _mesa_restore_exec_vtxfmt( GLcontext *ctx ); -#endif +#else /* FEATURE_beginend */ + +static INLINE void +_mesa_init_exec_vtxfmt( GLcontext *ctx ) +{ +} + +static INLINE void +_mesa_install_exec_vtxfmt( GLcontext *ctx, const GLvertexformat *vfmt ) +{ +} + +static INLINE void +_mesa_install_save_vtxfmt( GLcontext *ctx, const GLvertexformat *vfmt ) +{ +} + +static INLINE void +_mesa_restore_exec_vtxfmt( GLcontext *ctx ) +{ +} + +#endif /* FEATURE_beginend */ + +#endif /* _VTXFMT_H_ */ diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h index d56a2bb95e..ae636fb24f 100644 --- a/src/mesa/main/vtxfmt_tmp.h +++ b/src/mesa/main/vtxfmt_tmp.h @@ -30,7 +30,6 @@ #endif #include "glapi/dispatch.h" -#include "glapi/glapioffsets.h" static void GLAPIENTRY TAG(ArrayElement)( GLint i ) { diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 05ee4f563e..dd732b6666 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -87,6 +87,9 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, return; } + if (program->Base.String != NULL) + _mesa_free(program->Base.String); + /* Copy the relevant contents of the arb_program struct into the * fragment_program struct. */ @@ -178,6 +181,9 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target, return; } + if (program->Base.String != NULL) + _mesa_free(program->Base.String); + /* Copy the relevant contents of the arb_program struct into the * vertex_program struct. */ diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 4d8cff0700..eb537cd1b9 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -37,6 +37,8 @@ #include "main/mtypes.h" #include "arbprogram.h" #include "arbprogparse.h" +#include "nvfragparse.h" +#include "nvvertparse.h" #include "program.h" @@ -428,36 +430,66 @@ void GLAPIENTRY _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid *string) { + struct gl_program *base; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); FLUSH_VERTICES(ctx, _NEW_PROGRAM); + if (!ctx->Extensions.ARB_vertex_program + && !ctx->Extensions.ARB_fragment_program) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramStringARB()"); + return; + } + if (format != GL_PROGRAM_FORMAT_ASCII_ARB) { _mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(format)"); return; } + /* The first couple cases are complicated. The same enum value is used for + * ARB and NV vertex programs. If the target is a vertex program, parse it + * using the ARB grammar if the string starts with "!!ARB" or if + * NV_vertex_program is not supported. + */ if (target == GL_VERTEX_PROGRAM_ARB - && ctx->Extensions.ARB_vertex_program) { + && ctx->Extensions.ARB_vertex_program + && ((strncmp(string, "!!ARB", 5) == 0) + || !ctx->Extensions.NV_vertex_program)) { struct gl_vertex_program *prog = ctx->VertexProgram.Current; _mesa_parse_arb_vertex_program(ctx, target, string, len, prog); - - if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify) - ctx->Driver.ProgramStringNotify( ctx, target, &prog->Base ); + + base = & prog->Base; + } + else if ((target == GL_VERTEX_PROGRAM_ARB + || target == GL_VERTEX_STATE_PROGRAM_NV) + && ctx->Extensions.NV_vertex_program) { + struct gl_vertex_program *prog = ctx->VertexProgram.Current; + _mesa_parse_nv_vertex_program(ctx, target, string, len, prog); + + base = & prog->Base; } else if (target == GL_FRAGMENT_PROGRAM_ARB && ctx->Extensions.ARB_fragment_program) { struct gl_fragment_program *prog = ctx->FragmentProgram.Current; _mesa_parse_arb_fragment_program(ctx, target, string, len, prog); - if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify) - ctx->Driver.ProgramStringNotify( ctx, target, &prog->Base ); + base = & prog->Base; + } + else if (target == GL_FRAGMENT_PROGRAM_NV + && ctx->Extensions.NV_fragment_program) { + struct gl_fragment_program *prog = ctx->FragmentProgram.Current; + _mesa_parse_nv_fragment_program(ctx, target, string, len, prog); + + base = & prog->Base; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(target)"); return; } + + if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify) + ctx->Driver.ProgramStringNotify( ctx, target, base ); } diff --git a/src/mesa/shader/hash_table.c b/src/mesa/shader/hash_table.c index 881179f9d8..e89a2564d7 100644 --- a/src/mesa/shader/hash_table.c +++ b/src/mesa/shader/hash_table.c @@ -27,10 +27,6 @@ * * \author Ian Romanick <ian.d.romanick@intel.com> */ -#include <stdlib.h> -#include <string.h> - -#include <assert.h> #include "main/imports.h" #include "main/simple_list.h" diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c index 283ba8d26e..68543ae2e1 100644 --- a/src/mesa/shader/lex.yy.c +++ b/src/mesa/shader/lex.yy.c @@ -53,7 +53,6 @@ typedef int flex_int32_t; typedef unsigned char flex_uint8_t; typedef unsigned short int flex_uint16_t; typedef unsigned int flex_uint32_t; -#endif /* ! C99 */ /* Limits of integral types. */ #ifndef INT8_MIN @@ -84,6 +83,8 @@ typedef unsigned int flex_uint32_t; #define UINT32_MAX (4294967295U) #endif +#endif /* ! C99 */ + #endif /* ! FLEXINT_H */ #ifdef __cplusplus @@ -157,7 +158,15 @@ typedef void* yyscan_t; /* Size of default input buffer. */ #ifndef YY_BUF_SIZE +#ifdef __ia64__ +/* On IA-64, the buffer size is 16k, not 8k. + * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case. + * Ditto for the __ia64__ case accordingly. + */ +#define YY_BUF_SIZE 32768 +#else #define YY_BUF_SIZE 16384 +#endif /* __ia64__ */ #endif /* The state buf must be large enough to hold one state per character in the main buffer. @@ -348,8 +357,8 @@ static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner ); *yy_cp = '\0'; \ yyg->yy_c_buf_p = yy_cp; -#define YY_NUM_RULES 183 -#define YY_END_OF_BUFFER 184 +#define YY_NUM_RULES 170 +#define YY_END_OF_BUFFER 171 /* This struct is not used in this scanner, but its presence is necessary. */ struct yy_trans_info @@ -357,82 +366,101 @@ struct yy_trans_info flex_int32_t yy_verify; flex_int32_t yy_nxt; }; -static yyconst flex_int16_t yy_accept[675] = +static yyconst flex_int16_t yy_accept[850] = { 0, - 0, 0, 184, 182, 180, 179, 182, 182, 152, 178, - 154, 154, 154, 154, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 180, 0, 0, 181, 152, 0, - 153, 155, 175, 175, 0, 0, 0, 0, 175, 0, - 0, 0, 0, 0, 0, 0, 132, 176, 133, 134, - 166, 166, 166, 166, 0, 154, 0, 140, 141, 142, - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 152, 152, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 174, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 173, 173, 0, 0, 0, + 0, 0, 171, 169, 167, 166, 169, 169, 139, 165, + 141, 141, 141, 141, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 167, 0, 0, 168, 139, + 0, 140, 142, 162, 162, 0, 0, 0, 0, 162, + 0, 0, 0, 0, 0, 0, 0, 119, 163, 120, + 121, 153, 153, 153, 153, 0, 141, 0, 127, 128, + 129, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 161, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 160, 160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 172, 172, 172, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 163, 163, 163, 164, 164, 165, 156, - 155, 156, 0, 157, 11, 13, 152, 15, 152, 152, - 16, 18, 152, 20, 22, 24, 26, 6, 28, 30, - 31, 33, 35, 38, 36, 40, 41, 43, 45, 47, - - 49, 51, 152, 152, 152, 53, 55, 152, 57, 59, - 61, 152, 63, 65, 67, 69, 152, 71, 73, 75, - 77, 152, 152, 152, 152, 152, 152, 0, 0, 0, - 0, 155, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 93, 94, 96, 0, 171, 0, 0, 0, - 0, 0, 0, 110, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 170, 169, 169, 122, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 160, 160, - 161, 162, 0, 158, 152, 152, 152, 152, 152, 152, - 152, 152, 143, 152, 152, 152, 152, 152, 152, 152, - - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 144, 152, 152, 152, 152, 152, 152, - 152, 152, 10, 152, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 0, 177, 0, 0, 0, 86, 87, - 0, 0, 0, 0, 0, 0, 0, 98, 0, 0, + 159, 159, 159, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 150, 150, 150, 151, 151, 152, 143, + 142, 143, 0, 144, 11, 12, 139, 13, 139, 139, + 14, 15, 139, 16, 17, 18, 19, 20, 21, 6, + + 22, 23, 24, 25, 26, 28, 27, 29, 30, 31, + 32, 33, 34, 35, 139, 139, 139, 139, 139, 40, + 41, 139, 42, 43, 44, 45, 46, 47, 48, 139, + 49, 50, 51, 52, 53, 54, 55, 139, 56, 57, + 58, 59, 139, 139, 64, 65, 139, 139, 139, 139, + 139, 139, 0, 0, 0, 0, 142, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 80, 81, 83, + 0, 158, 0, 0, 0, 0, 0, 0, 97, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 157, + 156, 156, 109, 0, 0, 0, 0, 0, 0, 0, + + 0, 0, 0, 147, 147, 148, 149, 0, 145, 11, + 11, 139, 12, 12, 12, 139, 139, 139, 139, 139, + 15, 15, 139, 130, 16, 16, 139, 17, 17, 139, + 18, 18, 139, 19, 19, 139, 20, 20, 139, 21, + 21, 139, 22, 22, 139, 24, 24, 139, 25, 25, + 139, 28, 28, 139, 27, 27, 139, 30, 30, 139, + 31, 31, 139, 32, 32, 139, 33, 33, 139, 34, + 34, 139, 35, 35, 139, 139, 139, 139, 36, 139, + 38, 139, 40, 40, 139, 41, 41, 139, 131, 42, + 42, 139, 43, 43, 139, 139, 45, 45, 139, 46, + + 46, 139, 47, 47, 139, 48, 48, 139, 139, 49, + 49, 139, 50, 50, 139, 51, 51, 139, 52, 52, + 139, 53, 53, 139, 54, 54, 139, 139, 10, 56, + 139, 57, 139, 58, 139, 59, 139, 60, 139, 62, + 139, 64, 64, 139, 139, 139, 139, 139, 139, 139, + 139, 0, 164, 0, 0, 0, 73, 74, 0, 0, + 0, 0, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 168, 0, 0, 0, - 126, 0, 128, 0, 0, 0, 0, 0, 0, 167, - 159, 152, 152, 152, 4, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - - 152, 152, 152, 152, 152, 152, 9, 152, 152, 152, - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 82, 152, 152, 0, 0, 0, - 0, 0, 88, 89, 0, 0, 0, 0, 97, 0, - 0, 101, 104, 0, 0, 0, 0, 0, 0, 0, - 115, 116, 0, 0, 0, 0, 121, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 152, 152, 152, - 152, 152, 152, 5, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - 152, 7, 8, 152, 152, 152, 152, 152, 152, 152, - - 152, 152, 152, 152, 152, 152, 152, 152, 152, 83, - 152, 79, 0, 0, 0, 0, 137, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 107, 0, 111, 112, - 0, 114, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 130, 131, 0, 0, 138, 12, 3, 14, - 148, 149, 152, 17, 19, 21, 23, 25, 27, 29, - 32, 34, 39, 37, 42, 44, 46, 48, 50, 52, - 54, 56, 58, 60, 62, 152, 152, 152, 64, 66, - 68, 70, 72, 74, 76, 78, 152, 81, 139, 0, - 0, 84, 0, 90, 0, 0, 0, 99, 0, 0, - - 0, 0, 0, 0, 113, 0, 0, 119, 106, 0, - 0, 0, 0, 0, 0, 135, 0, 152, 145, 146, - 152, 80, 0, 0, 0, 0, 92, 95, 100, 0, - 0, 105, 0, 0, 0, 118, 0, 0, 0, 0, - 127, 129, 0, 152, 152, 2, 1, 0, 91, 0, - 103, 0, 109, 117, 0, 0, 124, 125, 136, 152, - 147, 0, 102, 0, 120, 123, 152, 85, 108, 152, - 152, 150, 151, 0 + 0, 0, 0, 0, 155, 0, 0, 0, 113, 0, + 115, 0, 0, 0, 0, 0, 0, 154, 146, 139, + + 139, 139, 4, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 9, 37, 39, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 60, 139, 61, 62, 139, 63, 139, 139, 139, 139, + 139, 69, 139, 139, 0, 0, 0, 0, 0, 75, + 76, 0, 0, 0, 0, 84, 0, 0, 88, 91, + 0, 0, 0, 0, 0, 0, 0, 102, 103, 0, + 0, 0, 0, 108, 0, 0, 0, 0, 0, 0, + + 0, 0, 0, 0, 139, 139, 139, 139, 139, 139, + 5, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 7, 8, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 61, 139, 139, 63, 139, 139, + 139, 139, 139, 70, 139, 66, 0, 0, 0, 0, + 124, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 94, 0, 98, 99, 0, 101, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 117, 118, 0, 0, + + 125, 11, 3, 12, 135, 136, 139, 14, 15, 16, + 17, 18, 19, 20, 21, 22, 24, 25, 28, 27, + 30, 31, 32, 33, 34, 35, 40, 41, 42, 43, + 44, 45, 46, 47, 48, 139, 139, 139, 49, 50, + 51, 52, 53, 54, 55, 56, 57, 58, 59, 139, + 139, 139, 139, 64, 65, 139, 68, 126, 0, 0, + 71, 0, 77, 0, 0, 0, 86, 0, 0, 0, + 0, 0, 0, 100, 0, 0, 106, 93, 0, 0, + 0, 0, 0, 0, 122, 0, 139, 132, 133, 139, + 60, 139, 62, 139, 67, 0, 0, 0, 0, 79, + + 82, 87, 0, 0, 92, 0, 0, 0, 105, 0, + 0, 0, 0, 114, 116, 0, 139, 139, 61, 63, + 2, 1, 0, 78, 0, 90, 0, 96, 104, 0, + 0, 111, 112, 123, 139, 134, 0, 89, 0, 107, + 110, 139, 72, 95, 139, 139, 137, 138, 0 } ; static yyconst flex_int32_t yy_ec[256] = @@ -478,280 +506,357 @@ static yyconst flex_int32_t yy_meta[68] = 2, 2, 2, 2, 2, 2, 2 } ; -static yyconst flex_int16_t yy_base[678] = +static yyconst flex_int16_t yy_base[853] = { 0, - 0, 0, 954, 955, 66, 955, 948, 949, 0, 69, - 85, 128, 140, 152, 151, 58, 39, 48, 75, 927, - 158, 160, 73, 59, 71, 170, 54, 920, 890, 889, - 901, 885, 899, 898, 142, 927, 939, 955, 0, 206, - 955, 189, 168, 171, 53, 27, 66, 119, 175, 899, - 885, 123, 170, 883, 895, 183, 955, 198, 225, 99, - 212, 219, 223, 227, 285, 297, 308, 955, 955, 955, - 904, 917, 911, 165, 900, 903, 899, 914, 224, 896, - 910, 194, 896, 909, 900, 913, 890, 901, 892, 294, - 893, 884, 893, 884, 883, 884, 878, 884, 895, 881, - - 878, 890, 893, 880, 873, 889, 865, 193, 139, 885, - 861, 846, 841, 858, 834, 839, 865, 167, 854, 259, - 849, 325, 282, 851, 832, 302, 842, 838, 833, 43, - 839, 825, 841, 838, 829, 305, 309, 831, 820, 834, - 837, 819, 834, 821, 818, 825, 275, 833, 254, 299, - 317, 327, 331, 810, 827, 828, 821, 803, 310, 804, - 826, 817, 316, 327, 331, 335, 339, 343, 347, 955, - 405, 416, 422, 428, 825, 240, 849, 0, 848, 831, - 821, 820, 840, 818, 817, 816, 815, 0, 814, 0, - 813, 812, 0, 811, 810, 0, 809, 808, 807, 806, - - 805, 804, 820, 813, 826, 800, 799, 805, 797, 796, - 795, 816, 793, 792, 791, 790, 800, 788, 787, 786, - 785, 777, 776, 761, 761, 760, 759, 802, 774, 762, - 434, 442, 416, 766, 186, 763, 757, 757, 751, 764, - 764, 749, 955, 955, 764, 752, 418, 759, 281, 756, - 762, 308, 757, 955, 748, 755, 754, 757, 743, 742, - 746, 741, 278, 746, 420, 428, 430, 955, 738, 736, - 736, 744, 745, 727, 421, 732, 738, 419, 426, 430, - 434, 438, 496, 502, 752, 764, 750, 749, 742, 756, - 746, 745, 0, 744, 743, 742, 741, 740, 739, 738, - - 737, 736, 735, 734, 733, 732, 731, 730, 733, 726, - 733, 726, 725, 0, 724, 723, 722, 725, 720, 719, - 718, 717, 0, 716, 715, 714, 713, 691, 685, 690, - 696, 679, 694, 315, 955, 693, 683, 687, 955, 955, - 677, 686, 672, 689, 672, 675, 669, 955, 670, 669, - 666, 673, 666, 674, 670, 680, 677, 659, 665, 672, - 656, 655, 673, 655, 667, 666, 955, 665, 655, 659, - 955, 646, 955, 651, 651, 659, 642, 643, 653, 955, - 955, 685, 667, 683, 0, 507, 681, 681, 680, 679, - 678, 677, 676, 675, 674, 673, 672, 671, 670, 669, - - 668, 667, 666, 665, 652, 645, 0, 662, 661, 660, - 659, 658, 636, 656, 655, 654, 653, 652, 651, 650, - 649, 618, 621, 601, 0, 602, 595, 602, 601, 602, - 594, 612, 955, 955, 594, 592, 602, 595, 955, 590, - 607, 330, 955, 598, 582, 583, 592, 583, 582, 582, - 955, 581, 590, 580, 596, 593, 955, 592, 590, 579, - 580, 576, 568, 575, 570, 571, 566, 592, 592, 590, - 604, 603, 598, 0, 586, 585, 584, 583, 582, 581, - 580, 579, 578, 577, 576, 575, 574, 573, 572, 571, - 570, 0, 0, 569, 568, 567, 566, 565, 509, 564, - - 563, 562, 561, 560, 559, 558, 557, 535, 535, 0, - 542, 0, 576, 575, 524, 542, 955, 537, 532, 525, - 521, 533, 523, 521, 517, 533, 524, 523, 955, 955, - 526, 955, 521, 514, 503, 514, 506, 510, 523, 518, - 521, 503, 955, 955, 515, 504, 955, 0, 0, 0, - 0, 0, 543, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 1299, 1300, 66, 1300, 1293, 1294, 0, 69, + 85, 128, 140, 152, 151, 58, 56, 63, 76, 1272, + 158, 160, 39, 163, 173, 189, 52, 1265, 76, 1235, + 1234, 1246, 1230, 1244, 1243, 105, 1272, 1284, 1300, 0, + 225, 1300, 218, 160, 157, 20, 123, 66, 119, 192, + 1244, 1230, 54, 162, 1228, 1240, 194, 1300, 200, 195, + 98, 227, 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849, 849, 849, 849, 849, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 851, + + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + + 849, 849, 849, 849, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + + 849, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 849, 849, 849, 849, 849, + + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 851, 851, 851, 851, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 851, 851, 849, 849, 849, 849, + 849, 851, 849, 849, 851, 851, 851, 851, 0, 849, + 849, 849 } ; -static yyconst flex_int16_t yy_nxt[1023] = +static yyconst flex_int16_t yy_nxt[1368] = { 0, 4, 5, 6, 5, 7, 8, 9, 4, 10, 11, 12, 13, 14, 11, 11, 15, 9, 16, 17, 18, 19, 9, 9, 9, 20, 21, 22, 9, 23, 24, - 9, 25, 26, 27, 9, 9, 9, 28, 9, 9, - 9, 9, 9, 9, 9, 9, 29, 9, 9, 9, - 9, 9, 9, 9, 9, 9, 30, 9, 31, 32, - 33, 9, 34, 9, 9, 9, 9, 35, 79, 35, - 40, 80, 129, 108, 96, 81, 130, 41, 42, 42, - 42, 42, 42, 42, 76, 82, 77, 97, 98, 240, - 99, 109, 78, 65, 66, 66, 66, 66, 66, 66, - - 83, 241, 94, 100, 67, 127, 84, 95, 128, 39, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 131, - 132, 52, 53, 54, 55, 56, 57, 58, 59, 60, - 67, 133, 61, 62, 63, 64, 65, 66, 66, 66, - 66, 66, 66, 35, 160, 35, 68, 67, 65, 66, - 66, 66, 66, 66, 66, 219, 673, 161, 69, 67, - 65, 66, 66, 66, 66, 66, 66, 71, 220, 72, - 70, 67, 140, 67, 134, 90, 73, 135, 141, 86, - 672, 87, 74, 91, 75, 67, 88, 101, 92, 89, - 178, 102, 103, 104, 93, 105, 179, 67, 42, 42, - - 42, 42, 42, 42, 106, 189, 107, 40, 122, 123, - 123, 142, 126, 123, 669, 123, 136, 137, 123, 217, - 124, 124, 123, 190, 147, 143, 123, 125, 125, 123, - 218, 337, 144, 123, 122, 148, 184, 185, 149, 151, - 152, 150, 670, 671, 338, 153, 186, 118, 119, 45, - 46, 47, 48, 154, 50, 51, 123, 162, 52, 53, - 54, 55, 56, 57, 120, 59, 60, 668, 155, 121, - 156, 286, 667, 157, 158, 163, 163, 163, 163, 666, - 287, 159, 164, 163, 165, 166, 167, 163, 163, 168, - 169, 163, 163, 163, 171, 171, 171, 171, 171, 171, - - 230, 665, 664, 260, 172, 65, 66, 66, 66, 66, - 66, 66, 198, 261, 154, 173, 67, 174, 174, 174, - 174, 174, 174, 233, 233, 364, 349, 257, 365, 233, - 172, 199, 231, 258, 232, 232, 232, 232, 232, 232, - 233, 350, 67, 233, 233, 236, 233, 233, 262, 233, - 247, 233, 233, 353, 263, 273, 233, 663, 233, 233, - 233, 428, 662, 233, 233, 274, 354, 233, 265, 233, - 661, 264, 266, 267, 233, 233, 660, 429, 233, 278, - 278, 278, 278, 524, 659, 233, 525, 658, 657, 233, - 278, 278, 278, 278, 279, 278, 278, 280, 281, 278, - - 278, 278, 278, 278, 278, 278, 282, 278, 278, 278, - 278, 278, 278, 278, 42, 42, 42, 42, 42, 42, - 656, 655, 654, 283, 122, 284, 284, 284, 284, 284, - 284, 174, 174, 174, 174, 174, 174, 174, 174, 174, - 174, 174, 174, 232, 232, 232, 232, 232, 232, 653, - 122, 232, 232, 232, 232, 232, 232, 335, 335, 335, - 335, 335, 335, 335, 374, 335, 375, 335, 376, 335, - 335, 367, 335, 652, 335, 335, 335, 335, 335, 651, - 650, 377, 380, 380, 380, 380, 335, 649, 335, 380, - 380, 380, 380, 381, 380, 380, 380, 380, 380, 380, - - 380, 380, 380, 380, 380, 284, 284, 284, 284, 284, - 284, 284, 284, 284, 284, 284, 284, 471, 472, 576, - 577, 648, 647, 646, 645, 644, 643, 642, 641, 640, - 639, 638, 637, 636, 635, 634, 633, 632, 631, 473, - 578, 37, 37, 37, 170, 170, 630, 629, 628, 627, - 626, 625, 624, 623, 622, 621, 620, 619, 618, 617, - 616, 615, 614, 613, 612, 611, 610, 609, 608, 607, - 606, 605, 604, 603, 602, 601, 600, 599, 598, 597, - 596, 595, 594, 593, 592, 591, 590, 589, 588, 587, - 586, 585, 584, 583, 582, 581, 580, 579, 575, 574, - - 573, 572, 571, 570, 569, 568, 567, 566, 565, 564, - 563, 562, 561, 560, 559, 558, 557, 556, 555, 554, - 553, 552, 551, 550, 549, 548, 547, 546, 545, 544, - 543, 542, 541, 540, 539, 538, 537, 536, 535, 534, - 533, 532, 531, 530, 529, 528, 527, 526, 523, 522, - 521, 520, 519, 518, 517, 516, 515, 514, 513, 512, - 511, 510, 509, 508, 507, 506, 505, 504, 503, 502, - 501, 500, 499, 498, 497, 496, 495, 494, 493, 492, - 491, 490, 489, 488, 487, 486, 485, 484, 483, 482, - 481, 480, 479, 478, 477, 476, 475, 474, 470, 469, - - 468, 467, 466, 465, 464, 463, 462, 461, 460, 459, - 458, 457, 456, 455, 454, 453, 452, 451, 450, 449, - 448, 447, 446, 445, 444, 443, 442, 441, 440, 439, - 438, 437, 436, 435, 434, 433, 432, 431, 430, 427, - 426, 425, 424, 423, 422, 421, 420, 419, 418, 417, - 416, 415, 414, 413, 412, 411, 410, 409, 408, 407, - 406, 405, 404, 403, 402, 401, 400, 399, 398, 397, - 396, 395, 394, 393, 392, 391, 390, 389, 388, 387, - 386, 385, 384, 383, 382, 379, 378, 373, 372, 371, - 370, 369, 368, 366, 363, 362, 361, 360, 359, 358, - - 357, 356, 355, 352, 351, 348, 347, 346, 345, 344, - 343, 342, 341, 340, 339, 336, 264, 236, 334, 333, - 332, 331, 330, 329, 328, 327, 326, 325, 324, 323, - 322, 321, 320, 319, 318, 317, 316, 315, 314, 313, - 312, 311, 310, 309, 308, 307, 306, 305, 304, 303, - 302, 301, 300, 299, 298, 297, 296, 295, 294, 293, - 292, 291, 290, 289, 288, 285, 277, 276, 275, 272, - 271, 270, 269, 268, 259, 256, 255, 254, 253, 252, - 251, 250, 249, 248, 246, 245, 244, 243, 242, 239, - 238, 237, 235, 234, 162, 229, 228, 227, 226, 225, - - 224, 223, 222, 221, 216, 215, 214, 213, 212, 211, - 210, 209, 208, 207, 206, 205, 204, 203, 202, 201, - 200, 197, 196, 195, 194, 193, 192, 191, 188, 187, - 183, 182, 181, 180, 177, 176, 175, 146, 145, 139, - 138, 38, 117, 116, 115, 114, 113, 112, 111, 110, - 85, 38, 36, 674, 3, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674 + 9, 25, 26, 27, 28, 9, 9, 29, 9, 9, + 9, 9, 9, 9, 9, 9, 30, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 31, 9, 32, 33, + 34, 9, 35, 9, 9, 9, 9, 36, 96, 36, + 41, 116, 137, 97, 80, 138, 829, 42, 43, 43, + 43, 43, 43, 43, 77, 81, 78, 119, 82, 117, + 83, 238, 79, 66, 67, 67, 67, 67, 67, 67, + + 84, 85, 239, 150, 68, 120, 36, 86, 36, 151, + 44, 45, 46, 47, 48, 49, 50, 51, 52, 141, + 142, 53, 54, 55, 56, 57, 58, 59, 60, 61, + 68, 143, 62, 63, 64, 65, 66, 67, 67, 67, + 67, 67, 67, 170, 194, 195, 69, 68, 66, 67, + 67, 67, 67, 67, 67, 218, 171, 219, 70, 68, + 66, 67, 67, 67, 67, 67, 67, 72, 139, 73, + 71, 68, 140, 68, 144, 92, 74, 145, 98, 88, + 467, 89, 75, 93, 76, 68, 90, 99, 94, 91, + 101, 100, 102, 103, 95, 468, 830, 68, 136, 133, + + 210, 133, 133, 152, 133, 104, 105, 133, 106, 107, + 108, 109, 110, 134, 111, 133, 112, 153, 133, 211, + 135, 831, 113, 114, 154, 115, 41, 43, 43, 43, + 43, 43, 43, 146, 147, 157, 832, 132, 165, 133, + 166, 161, 162, 167, 168, 833, 158, 163, 188, 159, + 133, 169, 160, 265, 189, 164, 834, 201, 133, 174, + 173, 175, 176, 132, 835, 266, 128, 129, 46, 47, + 48, 49, 172, 51, 52, 202, 285, 53, 54, 55, + 56, 57, 58, 130, 60, 61, 286, 243, 131, 244, + 173, 173, 173, 173, 177, 173, 173, 178, 179, 173, + + 173, 173, 181, 181, 181, 181, 181, 181, 228, 836, + 196, 197, 182, 66, 67, 67, 67, 67, 67, 67, + 198, 232, 229, 183, 68, 184, 184, 184, 184, 184, + 184, 240, 134, 241, 255, 233, 282, 287, 182, 135, + 258, 258, 283, 288, 242, 837, 258, 430, 164, 256, + 68, 257, 257, 257, 257, 257, 257, 258, 258, 258, + 261, 258, 258, 298, 258, 272, 258, 258, 258, 258, + 431, 258, 381, 299, 258, 258, 379, 838, 258, 432, + 440, 289, 258, 290, 258, 258, 291, 292, 380, 258, + 382, 839, 258, 303, 303, 303, 303, 840, 441, 841, + + 258, 842, 433, 258, 303, 303, 303, 303, 304, 303, + 303, 305, 306, 303, 303, 303, 303, 303, 303, 303, + 307, 303, 303, 303, 303, 303, 303, 303, 43, 43, + 43, 43, 43, 43, 843, 844, 434, 308, 132, 309, + 309, 309, 309, 309, 309, 184, 184, 184, 184, 184, + 184, 184, 184, 184, 184, 184, 184, 310, 313, 435, + 321, 325, 311, 314, 132, 322, 326, 438, 328, 847, + 565, 311, 315, 329, 322, 326, 848, 311, 314, 439, + 312, 316, 329, 323, 327, 331, 566, 334, 340, 337, + 332, 330, 335, 341, 338, 482, 845, 846, 483, 332, + + 436, 335, 341, 338, 40, 332, 828, 335, 333, 338, + 336, 342, 339, 343, 346, 349, 352, 355, 344, 347, + 350, 353, 356, 437, 827, 826, 825, 344, 347, 350, + 353, 356, 455, 824, 347, 350, 345, 348, 351, 354, + 357, 358, 361, 364, 823, 456, 359, 362, 365, 498, + 498, 498, 498, 367, 370, 359, 362, 365, 368, 371, + 822, 359, 362, 365, 360, 363, 366, 368, 371, 678, + 373, 821, 679, 368, 371, 374, 369, 372, 383, 820, + 386, 390, 393, 384, 374, 387, 391, 394, 819, 818, + 374, 817, 384, 375, 387, 391, 394, 397, 816, 815, + + 814, 385, 398, 388, 392, 395, 471, 400, 403, 406, + 410, 398, 401, 404, 407, 411, 813, 398, 812, 472, + 399, 401, 404, 407, 411, 811, 810, 401, 404, 407, + 402, 405, 408, 412, 413, 416, 419, 809, 808, 414, + 417, 420, 498, 498, 498, 498, 422, 425, 414, 417, + 420, 423, 426, 807, 414, 417, 420, 415, 418, 421, + 423, 426, 806, 442, 805, 804, 423, 426, 443, 424, + 427, 257, 257, 257, 257, 257, 257, 443, 257, 257, + 257, 257, 257, 257, 453, 453, 444, 453, 453, 803, + 453, 453, 453, 453, 453, 453, 802, 453, 801, 310, + + 453, 453, 800, 799, 453, 313, 485, 453, 453, 798, + 797, 453, 453, 492, 796, 493, 795, 494, 499, 498, + 498, 498, 312, 453, 498, 498, 498, 498, 316, 321, + 495, 498, 498, 498, 498, 309, 309, 309, 309, 309, + 309, 309, 309, 309, 309, 309, 309, 313, 325, 501, + 328, 331, 323, 334, 337, 340, 343, 346, 349, 352, + 355, 358, 361, 364, 367, 370, 373, 383, 386, 390, + 316, 327, 393, 330, 333, 397, 336, 339, 342, 345, + 348, 351, 354, 357, 360, 363, 366, 369, 372, 375, + 385, 388, 392, 400, 403, 395, 406, 410, 399, 413, + + 416, 419, 422, 425, 551, 554, 442, 794, 608, 609, + 655, 658, 793, 792, 736, 737, 402, 405, 791, 408, + 412, 790, 415, 418, 421, 424, 427, 552, 555, 444, + 610, 789, 788, 656, 659, 738, 38, 38, 38, 180, + 180, 787, 786, 785, 784, 783, 782, 781, 780, 779, + 778, 777, 776, 775, 774, 773, 772, 771, 770, 769, + 768, 767, 766, 765, 764, 763, 762, 761, 760, 759, + 758, 757, 756, 755, 754, 753, 659, 752, 751, 656, + 750, 749, 748, 747, 746, 745, 744, 743, 742, 741, + 740, 739, 735, 734, 733, 732, 731, 730, 729, 728, + + 727, 726, 725, 724, 723, 722, 721, 720, 719, 718, + 717, 716, 715, 714, 713, 712, 711, 710, 709, 708, + 707, 706, 705, 704, 703, 702, 701, 700, 699, 698, + 697, 696, 695, 694, 693, 692, 691, 690, 689, 688, + 687, 686, 685, 684, 683, 682, 681, 680, 677, 676, + 675, 674, 673, 672, 671, 670, 669, 668, 667, 666, + 665, 664, 663, 662, 661, 660, 657, 555, 654, 552, + 653, 652, 651, 650, 649, 648, 647, 646, 645, 644, + 643, 642, 641, 640, 639, 638, 637, 636, 635, 634, + 633, 632, 631, 630, 629, 628, 627, 626, 625, 624, + + 623, 622, 621, 620, 619, 618, 617, 616, 615, 614, + 613, 612, 611, 607, 606, 605, 604, 603, 602, 601, + 600, 599, 598, 597, 596, 595, 594, 593, 592, 591, + 590, 589, 588, 587, 586, 585, 584, 583, 582, 581, + 580, 579, 578, 577, 576, 575, 574, 573, 572, 571, + 570, 569, 568, 567, 564, 563, 562, 561, 560, 559, + 558, 557, 444, 556, 553, 550, 437, 549, 435, 548, + 433, 547, 431, 546, 545, 427, 544, 424, 543, 421, + 542, 418, 541, 415, 540, 412, 539, 538, 408, 537, + 405, 536, 402, 535, 399, 534, 533, 395, 532, 392, + + 531, 388, 530, 385, 529, 528, 527, 526, 525, 524, + 375, 523, 372, 522, 369, 521, 366, 520, 363, 519, + 360, 518, 357, 517, 354, 516, 351, 515, 348, 514, + 345, 513, 342, 512, 339, 511, 336, 510, 333, 509, + 330, 508, 327, 507, 323, 506, 505, 504, 503, 502, + 316, 500, 312, 497, 496, 491, 490, 489, 488, 487, + 486, 484, 481, 480, 479, 478, 477, 476, 475, 474, + 473, 470, 469, 466, 465, 464, 463, 462, 461, 460, + 459, 458, 457, 454, 289, 261, 452, 451, 450, 449, + 448, 447, 446, 445, 429, 428, 409, 396, 389, 378, + + 377, 376, 324, 320, 319, 318, 317, 302, 301, 300, + 297, 296, 295, 294, 293, 284, 281, 280, 279, 278, + 277, 276, 275, 274, 273, 271, 270, 269, 268, 267, + 264, 263, 262, 260, 259, 172, 254, 253, 252, 251, + 250, 249, 248, 247, 246, 245, 237, 236, 235, 234, + 231, 230, 227, 226, 225, 224, 223, 222, 221, 220, + 217, 216, 215, 214, 213, 212, 209, 208, 207, 206, + 205, 204, 203, 200, 199, 193, 192, 191, 190, 187, + 186, 185, 156, 155, 149, 148, 39, 127, 126, 125, + 124, 123, 122, 121, 118, 87, 39, 37, 849, 3, + + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849 } ; -static yyconst flex_int16_t yy_chk[1023] = +static yyconst flex_int16_t yy_chk[1368] = { 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, @@ -759,113 +864,150 @@ static yyconst flex_int16_t yy_chk[1023] = 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 5, 17, 5, - 10, 17, 46, 27, 24, 18, 46, 10, 10, 10, - 10, 10, 10, 10, 16, 18, 16, 24, 25, 130, - 25, 27, 16, 11, 11, 11, 11, 11, 11, 11, - - 19, 130, 23, 25, 11, 45, 19, 23, 45, 676, - 10, 10, 10, 10, 10, 10, 10, 10, 10, 47, - 47, 10, 10, 10, 10, 10, 10, 10, 10, 10, - 11, 47, 10, 10, 10, 10, 12, 12, 12, 12, - 12, 12, 12, 35, 60, 35, 12, 12, 13, 13, - 13, 13, 13, 13, 13, 109, 671, 60, 13, 13, - 14, 14, 14, 14, 14, 14, 14, 15, 109, 15, - 14, 14, 52, 12, 48, 22, 15, 48, 52, 21, - 670, 21, 15, 22, 15, 13, 21, 26, 22, 21, - 74, 26, 26, 26, 22, 26, 74, 14, 42, 42, - - 42, 42, 42, 42, 26, 82, 26, 40, 42, 43, - 43, 53, 44, 44, 664, 43, 49, 49, 44, 108, - 118, 43, 49, 82, 56, 53, 43, 118, 43, 44, - 108, 235, 53, 49, 42, 56, 79, 79, 56, 58, - 58, 56, 667, 667, 235, 58, 79, 40, 40, 40, - 40, 40, 40, 58, 40, 40, 58, 61, 40, 40, - 40, 40, 40, 40, 40, 40, 40, 662, 59, 40, - 59, 176, 660, 59, 59, 61, 61, 61, 61, 656, - 176, 59, 62, 62, 62, 62, 63, 63, 63, 63, - 64, 64, 64, 64, 65, 65, 65, 65, 65, 65, - - 120, 655, 652, 149, 65, 66, 66, 66, 66, 66, - 66, 66, 90, 149, 120, 67, 66, 67, 67, 67, - 67, 67, 67, 123, 123, 263, 249, 147, 263, 123, - 65, 90, 122, 147, 122, 122, 122, 122, 122, 122, - 123, 249, 66, 126, 126, 126, 136, 136, 150, 126, - 137, 137, 136, 252, 150, 159, 137, 650, 151, 151, - 126, 334, 648, 136, 151, 159, 252, 137, 152, 152, - 645, 151, 153, 153, 152, 151, 644, 334, 153, 163, - 163, 163, 163, 442, 643, 152, 442, 640, 639, 153, - 164, 164, 164, 164, 165, 165, 165, 165, 166, 166, - - 166, 166, 167, 167, 167, 167, 168, 168, 168, 168, - 169, 169, 169, 169, 171, 171, 171, 171, 171, 171, - 638, 637, 635, 172, 171, 172, 172, 172, 172, 172, - 172, 173, 173, 173, 173, 173, 173, 174, 174, 174, - 174, 174, 174, 231, 231, 231, 231, 231, 231, 634, - 171, 232, 232, 232, 232, 232, 232, 233, 233, 247, - 247, 265, 265, 233, 275, 247, 275, 265, 275, 266, - 266, 267, 267, 633, 233, 266, 247, 267, 265, 631, - 630, 275, 278, 278, 278, 278, 266, 626, 267, 279, - 279, 279, 279, 280, 280, 280, 280, 281, 281, 281, - - 281, 282, 282, 282, 282, 283, 283, 283, 283, 283, - 283, 284, 284, 284, 284, 284, 284, 386, 386, 499, - 499, 625, 624, 623, 621, 618, 617, 615, 614, 613, - 612, 611, 610, 607, 606, 604, 603, 602, 601, 386, - 499, 675, 675, 675, 677, 677, 600, 599, 597, 596, - 595, 593, 591, 590, 587, 578, 577, 576, 553, 546, - 545, 542, 541, 540, 539, 538, 537, 536, 535, 534, - 533, 531, 528, 527, 526, 525, 524, 523, 522, 521, - 520, 519, 518, 516, 515, 514, 513, 511, 509, 508, - 507, 506, 505, 504, 503, 502, 501, 500, 498, 497, - - 496, 495, 494, 491, 490, 489, 488, 487, 486, 485, - 484, 483, 482, 481, 480, 479, 478, 477, 476, 475, - 473, 472, 471, 470, 469, 468, 467, 466, 465, 464, - 463, 462, 461, 460, 459, 458, 456, 455, 454, 453, - 452, 450, 449, 448, 447, 446, 445, 444, 441, 440, - 438, 437, 436, 435, 432, 431, 430, 429, 428, 427, - 426, 424, 423, 422, 421, 420, 419, 418, 417, 416, - 415, 414, 413, 412, 411, 410, 409, 408, 406, 405, - 404, 403, 402, 401, 400, 399, 398, 397, 396, 395, - 394, 393, 392, 391, 390, 389, 388, 387, 384, 383, - - 382, 379, 378, 377, 376, 375, 374, 372, 370, 369, - 368, 366, 365, 364, 363, 362, 361, 360, 359, 358, - 357, 356, 355, 354, 353, 352, 351, 350, 349, 347, - 346, 345, 344, 343, 342, 341, 338, 337, 336, 333, - 332, 331, 330, 329, 328, 327, 326, 325, 324, 322, - 321, 320, 319, 318, 317, 316, 315, 313, 312, 311, - 310, 309, 308, 307, 306, 305, 304, 303, 302, 301, - 300, 299, 298, 297, 296, 295, 294, 292, 291, 290, - 289, 288, 287, 286, 285, 277, 276, 274, 273, 272, - 271, 270, 269, 264, 262, 261, 260, 259, 258, 257, - - 256, 255, 253, 251, 250, 248, 246, 245, 242, 241, - 240, 239, 238, 237, 236, 234, 230, 229, 228, 227, - 226, 225, 224, 223, 222, 221, 220, 219, 218, 217, - 216, 215, 214, 213, 212, 211, 210, 209, 208, 207, - 206, 205, 204, 203, 202, 201, 200, 199, 198, 197, - 195, 194, 192, 191, 189, 187, 186, 185, 184, 183, - 182, 181, 180, 179, 177, 175, 162, 161, 160, 158, - 157, 156, 155, 154, 148, 146, 145, 144, 143, 142, - 141, 140, 139, 138, 135, 134, 133, 132, 131, 129, - 128, 127, 125, 124, 121, 119, 117, 116, 115, 114, - - 113, 112, 111, 110, 107, 106, 105, 104, 103, 102, - 101, 100, 99, 98, 97, 96, 95, 94, 93, 92, - 91, 89, 88, 87, 86, 85, 84, 83, 81, 80, - 78, 77, 76, 75, 73, 72, 71, 55, 54, 51, - 50, 37, 36, 34, 33, 32, 31, 30, 29, 28, - 20, 8, 7, 3, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674 + 1, 1, 1, 1, 1, 1, 1, 5, 23, 5, + 10, 27, 46, 23, 17, 46, 808, 10, 10, 10, + 10, 10, 10, 10, 16, 17, 16, 29, 17, 27, + 18, 116, 16, 11, 11, 11, 11, 11, 11, 11, + + 18, 19, 116, 53, 11, 29, 36, 19, 36, 53, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 48, + 48, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 11, 48, 10, 10, 10, 10, 12, 12, 12, 12, + 12, 12, 12, 61, 80, 80, 12, 12, 13, 13, + 13, 13, 13, 13, 13, 99, 61, 99, 13, 13, + 14, 14, 14, 14, 14, 14, 14, 15, 47, 15, + 14, 14, 47, 12, 49, 22, 15, 49, 24, 21, + 274, 21, 15, 22, 15, 13, 21, 24, 22, 21, + 25, 24, 25, 25, 22, 274, 810, 14, 45, 45, + + 92, 44, 44, 54, 45, 25, 26, 44, 26, 26, + 26, 26, 26, 44, 26, 45, 26, 54, 44, 92, + 44, 811, 26, 26, 54, 26, 41, 43, 43, 43, + 43, 43, 43, 50, 50, 57, 812, 43, 60, 50, + 60, 59, 59, 60, 60, 813, 57, 59, 75, 57, + 50, 60, 57, 140, 75, 59, 816, 84, 59, 63, + 63, 63, 63, 43, 817, 140, 41, 41, 41, 41, + 41, 41, 62, 41, 41, 84, 159, 41, 41, 41, + 41, 41, 41, 41, 41, 41, 159, 118, 41, 118, + 62, 62, 62, 62, 64, 64, 64, 64, 65, 65, + + 65, 65, 66, 66, 66, 66, 66, 66, 108, 818, + 81, 81, 66, 67, 67, 67, 67, 67, 67, 67, + 81, 111, 108, 68, 67, 68, 68, 68, 68, 68, + 68, 117, 128, 117, 130, 111, 157, 160, 66, 128, + 133, 133, 157, 160, 117, 823, 133, 239, 130, 132, + 67, 132, 132, 132, 132, 132, 132, 133, 136, 136, + 136, 146, 146, 169, 136, 147, 147, 146, 161, 161, + 239, 147, 219, 169, 161, 136, 218, 825, 146, 240, + 244, 161, 147, 162, 162, 161, 163, 163, 218, 162, + 219, 827, 163, 173, 173, 173, 173, 830, 244, 831, + + 162, 835, 240, 163, 174, 174, 174, 174, 175, 175, + 175, 175, 176, 176, 176, 176, 177, 177, 177, 177, + 178, 178, 178, 178, 179, 179, 179, 179, 181, 181, + 181, 181, 181, 181, 837, 839, 241, 182, 181, 182, + 182, 182, 182, 182, 182, 183, 183, 183, 183, 183, + 183, 184, 184, 184, 184, 184, 184, 185, 186, 241, + 192, 194, 185, 186, 181, 192, 194, 243, 195, 845, + 452, 185, 186, 195, 192, 194, 846, 185, 186, 243, + 185, 186, 195, 192, 194, 196, 452, 197, 199, 198, + 196, 195, 197, 199, 198, 288, 842, 842, 288, 196, + + 242, 197, 199, 198, 851, 196, 807, 197, 196, 198, + 197, 199, 198, 201, 203, 204, 206, 207, 201, 203, + 204, 206, 207, 242, 806, 804, 803, 201, 203, 204, + 206, 207, 260, 799, 203, 204, 201, 203, 204, 206, + 207, 209, 210, 211, 798, 260, 209, 210, 211, 303, + 303, 303, 303, 212, 213, 209, 210, 211, 212, 213, + 797, 209, 210, 211, 209, 210, 211, 212, 213, 579, + 214, 796, 579, 212, 213, 214, 212, 213, 220, 794, + 221, 223, 224, 220, 214, 221, 223, 224, 792, 790, + 214, 787, 220, 214, 221, 223, 224, 226, 786, 784, + + 783, 220, 226, 221, 223, 224, 277, 227, 228, 229, + 231, 226, 227, 228, 229, 231, 782, 226, 781, 277, + 226, 227, 228, 229, 231, 780, 779, 227, 228, 229, + 227, 228, 229, 231, 232, 233, 234, 776, 775, 232, + 233, 234, 304, 304, 304, 304, 235, 236, 232, 233, + 234, 235, 236, 773, 232, 233, 234, 232, 233, 234, + 235, 236, 772, 245, 771, 770, 235, 236, 245, 235, + 236, 256, 256, 256, 256, 256, 256, 245, 257, 257, + 257, 257, 257, 257, 258, 258, 245, 272, 272, 769, + 258, 290, 290, 272, 291, 291, 768, 290, 766, 311, + + 291, 258, 765, 764, 272, 314, 292, 292, 290, 762, + 760, 291, 292, 300, 759, 300, 756, 300, 305, 305, + 305, 305, 311, 292, 306, 306, 306, 306, 314, 322, + 300, 307, 307, 307, 307, 308, 308, 308, 308, 308, + 308, 309, 309, 309, 309, 309, 309, 315, 326, 315, + 329, 332, 322, 335, 338, 341, 344, 347, 350, 353, + 356, 359, 362, 365, 368, 371, 374, 384, 387, 391, + 315, 326, 394, 329, 332, 398, 335, 338, 341, 344, + 347, 350, 353, 356, 359, 362, 365, 368, 371, 374, + 384, 387, 391, 401, 404, 394, 407, 411, 398, 414, + + 417, 420, 423, 426, 438, 440, 443, 753, 504, 504, + 553, 556, 752, 751, 642, 642, 401, 404, 750, 407, + 411, 738, 414, 417, 420, 423, 426, 438, 440, 443, + 504, 737, 736, 553, 556, 642, 850, 850, 850, 852, + 852, 707, 700, 699, 696, 695, 694, 693, 692, 691, + 690, 689, 688, 687, 685, 682, 681, 680, 679, 678, + 677, 676, 675, 674, 673, 672, 670, 669, 668, 667, + 665, 663, 662, 661, 660, 659, 658, 657, 656, 655, + 654, 653, 652, 651, 650, 649, 648, 647, 646, 645, + 644, 643, 641, 640, 639, 638, 637, 636, 635, 634, + + 633, 630, 629, 628, 627, 626, 625, 624, 623, 622, + 621, 620, 619, 618, 617, 616, 615, 614, 613, 612, + 610, 609, 608, 607, 606, 605, 604, 603, 602, 601, + 600, 599, 598, 597, 596, 595, 593, 592, 591, 590, + 589, 587, 586, 585, 584, 583, 582, 581, 578, 577, + 575, 574, 573, 572, 569, 568, 567, 566, 565, 564, + 563, 561, 560, 559, 558, 557, 555, 554, 552, 551, + 550, 549, 548, 547, 546, 545, 544, 543, 542, 541, + 540, 539, 538, 537, 536, 535, 534, 533, 532, 531, + 530, 526, 525, 524, 523, 522, 521, 520, 519, 518, + + 517, 516, 515, 514, 513, 512, 511, 510, 509, 508, + 507, 506, 505, 502, 501, 500, 497, 496, 495, 494, + 493, 492, 490, 488, 487, 486, 484, 483, 482, 481, + 480, 479, 478, 477, 476, 475, 474, 473, 472, 471, + 470, 469, 468, 467, 465, 464, 463, 462, 461, 460, + 459, 456, 455, 454, 451, 450, 449, 448, 447, 446, + 445, 444, 442, 441, 439, 437, 436, 435, 434, 433, + 432, 431, 430, 428, 427, 425, 424, 422, 421, 419, + 418, 416, 415, 413, 412, 410, 409, 408, 406, 405, + 403, 402, 400, 399, 397, 396, 395, 393, 392, 390, + + 388, 386, 385, 383, 382, 380, 378, 377, 376, 375, + 373, 372, 370, 369, 367, 366, 364, 363, 361, 360, + 358, 357, 355, 354, 352, 351, 349, 348, 346, 345, + 343, 342, 340, 339, 337, 336, 334, 333, 331, 330, + 328, 327, 325, 323, 321, 320, 319, 318, 317, 316, + 313, 312, 310, 302, 301, 299, 298, 297, 296, 295, + 294, 289, 287, 286, 285, 284, 283, 282, 281, 280, + 278, 276, 275, 273, 271, 270, 267, 266, 265, 264, + 263, 262, 261, 259, 255, 254, 253, 252, 251, 250, + 249, 248, 247, 246, 238, 237, 230, 225, 222, 217, + + 216, 215, 193, 191, 190, 189, 187, 172, 171, 170, + 168, 167, 166, 165, 164, 158, 156, 155, 154, 153, + 152, 151, 150, 149, 148, 145, 144, 143, 142, 141, + 139, 138, 137, 135, 134, 131, 129, 127, 126, 125, + 124, 123, 122, 121, 120, 119, 115, 114, 113, 112, + 110, 109, 107, 106, 105, 104, 103, 102, 101, 100, + 98, 97, 96, 95, 94, 93, 91, 90, 89, 88, + 87, 86, 85, 83, 82, 79, 78, 77, 76, 74, + 73, 72, 56, 55, 52, 51, 38, 37, 35, 34, + 33, 32, 31, 30, 28, 20, 8, 7, 3, 849, + + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849 } ; /* The intent behind this definition is that it'll catch @@ -900,14 +1042,17 @@ static yyconst flex_int16_t yy_chk[1023] = * DEALINGS IN THE SOFTWARE. */ #include "main/glheader.h" +#include "main/imports.h" #include "prog_instruction.h" #include "prog_statevars.h" +#include "symbol_table.h" #include "program_parser.h" #include "program_parse.tab.h" #define require_ARB_vp (yyextra->mode == ARB_vertex) #define require_ARB_fp (yyextra->mode == ARB_fragment) +#define require_NV_fp (yyextra->option.NV_fragment) #define require_shadow (yyextra->option.Shadow) #define require_rect (yyextra->option.TexRect) #define require_texarray (yyextra->option.TexArray) @@ -921,8 +1066,7 @@ static yyconst flex_int16_t yy_chk[1023] = if (condition) { \ return token; \ } else { \ - yylval->string = strdup(yytext); \ - return IDENTIFIER; \ + return handle_ident(yyextra, yytext, yylval); \ } \ } while (0) @@ -937,15 +1081,16 @@ static yyconst flex_int16_t yy_chk[1023] = } while (0) -#define return_opcode(condition, token, opcode, sat) \ +#define return_opcode(condition, token, opcode, len) \ do { \ - if (condition) { \ + if (condition && \ + _mesa_parse_instruction_suffix(yyextra, \ + yytext + len, \ + & yylval->temp_inst)) { \ yylval->temp_inst.Opcode = OPCODE_ ## opcode; \ - yylval->temp_inst.SaturateMode = SATURATE_ ## sat; \ return token; \ } else { \ - yylval->string = strdup(yytext); \ - return IDENTIFIER; \ + return handle_ident(yyextra, yytext, yylval); \ } \ } while (0) @@ -994,6 +1139,15 @@ swiz_from_char(char c) return 0; } +static int +handle_ident(struct asm_parser_state *state, const char *text, YYSTYPE *lval) +{ + lval->string = strdup(text); + + return (_mesa_symbol_table_find_symbol(state->st, 0, text) == NULL) + ? IDENTIFIER : USED_IDENTIFIER; +} + #define YY_USER_ACTION \ do { \ yylloc->first_column = yylloc->last_column; \ @@ -1007,7 +1161,7 @@ swiz_from_char(char c) } while(0); #define YY_EXTRA_TYPE struct asm_parser_state * -#line 1007 "lex.yy.c" +#line 1165 "lex.yy.c" #define INITIAL 0 @@ -1144,7 +1298,12 @@ static int input (yyscan_t yyscanner ); /* Amount of stuff to slurp up with each read. */ #ifndef YY_READ_BUF_SIZE +#ifdef __ia64__ +/* On IA-64, the buffer size is 16k, not 8k */ +#define YY_READ_BUF_SIZE 16384 +#else #define YY_READ_BUF_SIZE 8192 +#endif /* __ia64__ */ #endif /* Copy whatever the last rule matched to the standard output. */ @@ -1152,7 +1311,7 @@ static int input (yyscan_t yyscanner ); /* This used to be an fputs(), but since the string might contain NUL's, * we now use fwrite(). */ -#define ECHO fwrite( yytext, yyleng, 1, yyout ) +#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0) #endif /* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, @@ -1163,7 +1322,7 @@ static int input (yyscan_t yyscanner ); if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ { \ int c = '*'; \ - unsigned n; \ + size_t n; \ for ( n = 0; n < max_size && \ (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ buf[n] = (char) c; \ @@ -1248,10 +1407,10 @@ YY_DECL register int yy_act; struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; -#line 136 "program_lexer.l" +#line 157 "program_lexer.l" -#line 1251 "lex.yy.c" +#line 1414 "lex.yy.c" yylval = yylval_param; @@ -1308,13 +1467,13 @@ yy_match: while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 675 ) + if ( yy_current_state >= 850 ) yy_c = yy_meta[(unsigned int) yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; ++yy_cp; } - while ( yy_base[yy_current_state] != 955 ); + while ( yy_base[yy_current_state] != 1300 ); yy_find_action: yy_act = yy_accept[yy_current_state]; @@ -1340,17 +1499,17 @@ do_action: /* This label is used only to access EOF actions. */ case 1: YY_RULE_SETUP -#line 138 "program_lexer.l" +#line 159 "program_lexer.l" { return ARBvp_10; } YY_BREAK case 2: YY_RULE_SETUP -#line 139 "program_lexer.l" +#line 160 "program_lexer.l" { return ARBfp_10; } YY_BREAK case 3: YY_RULE_SETUP -#line 140 "program_lexer.l" +#line 161 "program_lexer.l" { yylval->integer = at_address; return_token_or_IDENTIFIER(require_ARB_vp, ADDRESS); @@ -1358,813 +1517,745 @@ YY_RULE_SETUP YY_BREAK case 4: YY_RULE_SETUP -#line 144 "program_lexer.l" +#line 165 "program_lexer.l" { return ALIAS; } YY_BREAK case 5: YY_RULE_SETUP -#line 145 "program_lexer.l" +#line 166 "program_lexer.l" { return ATTRIB; } YY_BREAK case 6: YY_RULE_SETUP -#line 146 "program_lexer.l" +#line 167 "program_lexer.l" { return END; } YY_BREAK case 7: YY_RULE_SETUP -#line 147 "program_lexer.l" +#line 168 "program_lexer.l" { return OPTION; } YY_BREAK case 8: YY_RULE_SETUP -#line 148 "program_lexer.l" +#line 169 "program_lexer.l" { return OUTPUT; } YY_BREAK case 9: YY_RULE_SETUP -#line 149 "program_lexer.l" +#line 170 "program_lexer.l" { return PARAM; } YY_BREAK case 10: YY_RULE_SETUP -#line 150 "program_lexer.l" +#line 171 "program_lexer.l" { yylval->integer = at_temp; return TEMP; } YY_BREAK case 11: YY_RULE_SETUP -#line 152 "program_lexer.l" -{ return_opcode( 1, VECTOR_OP, ABS, OFF); } +#line 173 "program_lexer.l" +{ return_opcode( 1, VECTOR_OP, ABS, 3); } YY_BREAK case 12: YY_RULE_SETUP -#line 153 "program_lexer.l" -{ return_opcode(require_ARB_fp, VECTOR_OP, ABS, ZERO_ONE); } +#line 174 "program_lexer.l" +{ return_opcode( 1, BIN_OP, ADD, 3); } YY_BREAK case 13: YY_RULE_SETUP -#line 154 "program_lexer.l" -{ return_opcode( 1, BIN_OP, ADD, OFF); } +#line 175 "program_lexer.l" +{ return_opcode(require_ARB_vp, ARL, ARL, 3); } YY_BREAK case 14: YY_RULE_SETUP -#line 155 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, ADD, ZERO_ONE); } +#line 177 "program_lexer.l" +{ return_opcode(require_ARB_fp, TRI_OP, CMP, 3); } YY_BREAK case 15: YY_RULE_SETUP -#line 156 "program_lexer.l" -{ return_opcode(require_ARB_vp, ARL, ARL, OFF); } +#line 178 "program_lexer.l" +{ return_opcode(require_ARB_fp, SCALAR_OP, COS, 3); } YY_BREAK case 16: YY_RULE_SETUP -#line 158 "program_lexer.l" -{ return_opcode(require_ARB_fp, TRI_OP, CMP, OFF); } +#line 180 "program_lexer.l" +{ return_opcode(require_NV_fp, VECTOR_OP, DDX, 3); } YY_BREAK case 17: YY_RULE_SETUP -#line 159 "program_lexer.l" -{ return_opcode(require_ARB_fp, TRI_OP, CMP, ZERO_ONE); } +#line 181 "program_lexer.l" +{ return_opcode(require_NV_fp, VECTOR_OP, DDY, 3); } YY_BREAK case 18: YY_RULE_SETUP -#line 160 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, COS, OFF); } +#line 182 "program_lexer.l" +{ return_opcode( 1, BIN_OP, DP3, 3); } YY_BREAK case 19: YY_RULE_SETUP -#line 161 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, COS, ZERO_ONE); } +#line 183 "program_lexer.l" +{ return_opcode( 1, BIN_OP, DP4, 3); } YY_BREAK case 20: YY_RULE_SETUP -#line 163 "program_lexer.l" -{ return_opcode( 1, BIN_OP, DP3, OFF); } +#line 184 "program_lexer.l" +{ return_opcode( 1, BIN_OP, DPH, 3); } YY_BREAK case 21: YY_RULE_SETUP -#line 164 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, DP3, ZERO_ONE); } +#line 185 "program_lexer.l" +{ return_opcode( 1, BIN_OP, DST, 3); } YY_BREAK case 22: YY_RULE_SETUP -#line 165 "program_lexer.l" -{ return_opcode( 1, BIN_OP, DP4, OFF); } +#line 187 "program_lexer.l" +{ return_opcode( 1, SCALAR_OP, EX2, 3); } YY_BREAK case 23: YY_RULE_SETUP -#line 166 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, DP4, ZERO_ONE); } +#line 188 "program_lexer.l" +{ return_opcode(require_ARB_vp, SCALAR_OP, EXP, 3); } YY_BREAK case 24: YY_RULE_SETUP -#line 167 "program_lexer.l" -{ return_opcode( 1, BIN_OP, DPH, OFF); } +#line 190 "program_lexer.l" +{ return_opcode( 1, VECTOR_OP, FLR, 3); } YY_BREAK case 25: YY_RULE_SETUP -#line 168 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, DPH, ZERO_ONE); } +#line 191 "program_lexer.l" +{ return_opcode( 1, VECTOR_OP, FRC, 3); } YY_BREAK case 26: YY_RULE_SETUP -#line 169 "program_lexer.l" -{ return_opcode( 1, BIN_OP, DST, OFF); } +#line 193 "program_lexer.l" +{ return_opcode(require_ARB_fp, KIL, KIL, 3); } YY_BREAK case 27: YY_RULE_SETUP -#line 170 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, DST, ZERO_ONE); } +#line 195 "program_lexer.l" +{ return_opcode( 1, VECTOR_OP, LIT, 3); } YY_BREAK case 28: YY_RULE_SETUP -#line 172 "program_lexer.l" -{ return_opcode( 1, SCALAR_OP, EX2, OFF); } +#line 196 "program_lexer.l" +{ return_opcode( 1, SCALAR_OP, LG2, 3); } YY_BREAK case 29: YY_RULE_SETUP -#line 173 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, EX2, ZERO_ONE); } +#line 197 "program_lexer.l" +{ return_opcode(require_ARB_vp, SCALAR_OP, LOG, 3); } YY_BREAK case 30: YY_RULE_SETUP -#line 174 "program_lexer.l" -{ return_opcode(require_ARB_vp, SCALAR_OP, EXP, OFF); } +#line 198 "program_lexer.l" +{ return_opcode(require_ARB_fp, TRI_OP, LRP, 3); } YY_BREAK case 31: YY_RULE_SETUP -#line 176 "program_lexer.l" -{ return_opcode( 1, VECTOR_OP, FLR, OFF); } +#line 200 "program_lexer.l" +{ return_opcode( 1, TRI_OP, MAD, 3); } YY_BREAK case 32: YY_RULE_SETUP -#line 177 "program_lexer.l" -{ return_opcode(require_ARB_fp, VECTOR_OP, FLR, ZERO_ONE); } +#line 201 "program_lexer.l" +{ return_opcode( 1, BIN_OP, MAX, 3); } YY_BREAK case 33: YY_RULE_SETUP -#line 178 "program_lexer.l" -{ return_opcode( 1, VECTOR_OP, FRC, OFF); } +#line 202 "program_lexer.l" +{ return_opcode( 1, BIN_OP, MIN, 3); } YY_BREAK case 34: YY_RULE_SETUP -#line 179 "program_lexer.l" -{ return_opcode(require_ARB_fp, VECTOR_OP, FRC, ZERO_ONE); } +#line 203 "program_lexer.l" +{ return_opcode( 1, VECTOR_OP, MOV, 3); } YY_BREAK case 35: YY_RULE_SETUP -#line 181 "program_lexer.l" -{ return_opcode(require_ARB_fp, KIL, KIL, OFF); } +#line 204 "program_lexer.l" +{ return_opcode( 1, BIN_OP, MUL, 3); } YY_BREAK case 36: YY_RULE_SETUP -#line 183 "program_lexer.l" -{ return_opcode( 1, VECTOR_OP, LIT, OFF); } +#line 206 "program_lexer.l" +{ return_opcode(require_NV_fp, VECTOR_OP, PK2H, 4); } YY_BREAK case 37: YY_RULE_SETUP -#line 184 "program_lexer.l" -{ return_opcode(require_ARB_fp, VECTOR_OP, LIT, ZERO_ONE); } +#line 207 "program_lexer.l" +{ return_opcode(require_NV_fp, VECTOR_OP, PK2US, 5); } YY_BREAK case 38: YY_RULE_SETUP -#line 185 "program_lexer.l" -{ return_opcode( 1, SCALAR_OP, LG2, OFF); } +#line 208 "program_lexer.l" +{ return_opcode(require_NV_fp, VECTOR_OP, PK4B, 4); } YY_BREAK case 39: YY_RULE_SETUP -#line 186 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, LG2, ZERO_ONE); } +#line 209 "program_lexer.l" +{ return_opcode(require_NV_fp, VECTOR_OP, PK4UB, 5); } YY_BREAK case 40: YY_RULE_SETUP -#line 187 "program_lexer.l" -{ return_opcode(require_ARB_vp, SCALAR_OP, LOG, OFF); } +#line 210 "program_lexer.l" +{ return_opcode( 1, BINSC_OP, POW, 3); } YY_BREAK case 41: YY_RULE_SETUP -#line 188 "program_lexer.l" -{ return_opcode(require_ARB_fp, TRI_OP, LRP, OFF); } +#line 212 "program_lexer.l" +{ return_opcode( 1, SCALAR_OP, RCP, 3); } YY_BREAK case 42: YY_RULE_SETUP -#line 189 "program_lexer.l" -{ return_opcode(require_ARB_fp, TRI_OP, LRP, ZERO_ONE); } +#line 213 "program_lexer.l" +{ return_opcode(require_NV_fp, BIN_OP, RFL, 3); } YY_BREAK case 43: YY_RULE_SETUP -#line 191 "program_lexer.l" -{ return_opcode( 1, TRI_OP, MAD, OFF); } +#line 214 "program_lexer.l" +{ return_opcode( 1, SCALAR_OP, RSQ, 3); } YY_BREAK case 44: YY_RULE_SETUP -#line 192 "program_lexer.l" -{ return_opcode(require_ARB_fp, TRI_OP, MAD, ZERO_ONE); } +#line 216 "program_lexer.l" +{ return_opcode(require_ARB_fp, SCALAR_OP, SCS, 3); } YY_BREAK case 45: YY_RULE_SETUP -#line 193 "program_lexer.l" -{ return_opcode( 1, BIN_OP, MAX, OFF); } +#line 217 "program_lexer.l" +{ return_opcode(require_NV_fp, BIN_OP, SEQ, 3); } YY_BREAK case 46: YY_RULE_SETUP -#line 194 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, MAX, ZERO_ONE); } +#line 218 "program_lexer.l" +{ return_opcode(require_NV_fp, BIN_OP, SFL, 3); } YY_BREAK case 47: YY_RULE_SETUP -#line 195 "program_lexer.l" -{ return_opcode( 1, BIN_OP, MIN, OFF); } +#line 219 "program_lexer.l" +{ return_opcode( 1, BIN_OP, SGE, 3); } YY_BREAK case 48: YY_RULE_SETUP -#line 196 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, MIN, ZERO_ONE); } +#line 220 "program_lexer.l" +{ return_opcode(require_NV_fp, BIN_OP, SGT, 3); } YY_BREAK case 49: YY_RULE_SETUP -#line 197 "program_lexer.l" -{ return_opcode( 1, VECTOR_OP, MOV, OFF); } +#line 221 "program_lexer.l" +{ return_opcode(require_ARB_fp, SCALAR_OP, SIN, 3); } YY_BREAK case 50: YY_RULE_SETUP -#line 198 "program_lexer.l" -{ return_opcode(require_ARB_fp, VECTOR_OP, MOV, ZERO_ONE); } +#line 222 "program_lexer.l" +{ return_opcode(require_NV_fp, BIN_OP, SLE, 3); } YY_BREAK case 51: YY_RULE_SETUP -#line 199 "program_lexer.l" -{ return_opcode( 1, BIN_OP, MUL, OFF); } +#line 223 "program_lexer.l" +{ return_opcode( 1, BIN_OP, SLT, 3); } YY_BREAK case 52: YY_RULE_SETUP -#line 200 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, MUL, ZERO_ONE); } +#line 224 "program_lexer.l" +{ return_opcode(require_NV_fp, BIN_OP, SNE, 3); } YY_BREAK case 53: YY_RULE_SETUP -#line 202 "program_lexer.l" -{ return_opcode( 1, BINSC_OP, POW, OFF); } +#line 225 "program_lexer.l" +{ return_opcode(require_NV_fp, BIN_OP, STR, 3); } YY_BREAK case 54: YY_RULE_SETUP -#line 203 "program_lexer.l" -{ return_opcode(require_ARB_fp, BINSC_OP, POW, ZERO_ONE); } +#line 226 "program_lexer.l" +{ return_opcode( 1, BIN_OP, SUB, 3); } YY_BREAK case 55: YY_RULE_SETUP -#line 205 "program_lexer.l" -{ return_opcode( 1, SCALAR_OP, RCP, OFF); } +#line 227 "program_lexer.l" +{ return_opcode( 1, SWZ, SWZ, 3); } YY_BREAK case 56: YY_RULE_SETUP -#line 206 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, RCP, ZERO_ONE); } +#line 229 "program_lexer.l" +{ return_opcode(require_ARB_fp, SAMPLE_OP, TEX, 3); } YY_BREAK case 57: YY_RULE_SETUP -#line 207 "program_lexer.l" -{ return_opcode( 1, SCALAR_OP, RSQ, OFF); } +#line 230 "program_lexer.l" +{ return_opcode(require_ARB_fp, SAMPLE_OP, TXB, 3); } YY_BREAK case 58: YY_RULE_SETUP -#line 208 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, RSQ, ZERO_ONE); } +#line 231 "program_lexer.l" +{ return_opcode(require_NV_fp, TXD_OP, TXD, 3); } YY_BREAK case 59: YY_RULE_SETUP -#line 210 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, SCS, OFF); } +#line 232 "program_lexer.l" +{ return_opcode(require_ARB_fp, SAMPLE_OP, TXP, 3); } YY_BREAK case 60: YY_RULE_SETUP -#line 211 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, SCS, ZERO_ONE); } +#line 234 "program_lexer.l" +{ return_opcode(require_NV_fp, SCALAR_OP, UP2H, 4); } YY_BREAK case 61: YY_RULE_SETUP -#line 212 "program_lexer.l" -{ return_opcode( 1, BIN_OP, SGE, OFF); } +#line 235 "program_lexer.l" +{ return_opcode(require_NV_fp, SCALAR_OP, UP2US, 5); } YY_BREAK case 62: YY_RULE_SETUP -#line 213 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, SGE, ZERO_ONE); } +#line 236 "program_lexer.l" +{ return_opcode(require_NV_fp, SCALAR_OP, UP4B, 4); } YY_BREAK case 63: YY_RULE_SETUP -#line 214 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, SIN, OFF); } +#line 237 "program_lexer.l" +{ return_opcode(require_NV_fp, SCALAR_OP, UP4UB, 5); } YY_BREAK case 64: YY_RULE_SETUP -#line 215 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, SIN, ZERO_ONE); } +#line 239 "program_lexer.l" +{ return_opcode(require_NV_fp, TRI_OP, X2D, 3); } YY_BREAK case 65: YY_RULE_SETUP -#line 216 "program_lexer.l" -{ return_opcode( 1, BIN_OP, SLT, OFF); } +#line 240 "program_lexer.l" +{ return_opcode( 1, BIN_OP, XPD, 3); } YY_BREAK case 66: YY_RULE_SETUP -#line 217 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, SLT, ZERO_ONE); } +#line 242 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); } YY_BREAK case 67: YY_RULE_SETUP -#line 218 "program_lexer.l" -{ return_opcode( 1, BIN_OP, SUB, OFF); } +#line 243 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); } YY_BREAK case 68: YY_RULE_SETUP -#line 219 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, SUB, ZERO_ONE); } +#line 244 "program_lexer.l" +{ return PROGRAM; } YY_BREAK case 69: YY_RULE_SETUP -#line 220 "program_lexer.l" -{ return_opcode( 1, SWZ, SWZ, OFF); } +#line 245 "program_lexer.l" +{ return STATE; } YY_BREAK case 70: YY_RULE_SETUP -#line 221 "program_lexer.l" -{ return_opcode(require_ARB_fp, SWZ, SWZ, ZERO_ONE); } +#line 246 "program_lexer.l" +{ return RESULT; } YY_BREAK case 71: YY_RULE_SETUP -#line 223 "program_lexer.l" -{ return_opcode(require_ARB_fp, SAMPLE_OP, TEX, OFF); } +#line 248 "program_lexer.l" +{ return AMBIENT; } YY_BREAK case 72: YY_RULE_SETUP -#line 224 "program_lexer.l" -{ return_opcode(require_ARB_fp, SAMPLE_OP, TEX, ZERO_ONE); } +#line 249 "program_lexer.l" +{ return ATTENUATION; } YY_BREAK case 73: YY_RULE_SETUP -#line 225 "program_lexer.l" -{ return_opcode(require_ARB_fp, SAMPLE_OP, TXB, OFF); } +#line 250 "program_lexer.l" +{ return BACK; } YY_BREAK case 74: YY_RULE_SETUP -#line 226 "program_lexer.l" -{ return_opcode(require_ARB_fp, SAMPLE_OP, TXB, ZERO_ONE); } +#line 251 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, CLIP); } YY_BREAK case 75: YY_RULE_SETUP -#line 227 "program_lexer.l" -{ return_opcode(require_ARB_fp, SAMPLE_OP, TXP, OFF); } +#line 252 "program_lexer.l" +{ return COLOR; } YY_BREAK case 76: YY_RULE_SETUP -#line 228 "program_lexer.l" -{ return_opcode(require_ARB_fp, SAMPLE_OP, TXP, ZERO_ONE); } +#line 253 "program_lexer.l" +{ return_token_or_DOT(require_ARB_fp, DEPTH); } YY_BREAK case 77: YY_RULE_SETUP -#line 230 "program_lexer.l" -{ return_opcode( 1, BIN_OP, XPD, OFF); } +#line 254 "program_lexer.l" +{ return DIFFUSE; } YY_BREAK case 78: YY_RULE_SETUP -#line 231 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, XPD, ZERO_ONE); } +#line 255 "program_lexer.l" +{ return DIRECTION; } YY_BREAK case 79: YY_RULE_SETUP -#line 233 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); } +#line 256 "program_lexer.l" +{ return EMISSION; } YY_BREAK case 80: YY_RULE_SETUP -#line 234 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); } +#line 257 "program_lexer.l" +{ return ENV; } YY_BREAK case 81: YY_RULE_SETUP -#line 235 "program_lexer.l" -{ return PROGRAM; } +#line 258 "program_lexer.l" +{ return EYE; } YY_BREAK case 82: YY_RULE_SETUP -#line 236 "program_lexer.l" -{ return STATE; } +#line 259 "program_lexer.l" +{ return FOGCOORD; } YY_BREAK case 83: YY_RULE_SETUP -#line 237 "program_lexer.l" -{ return RESULT; } +#line 260 "program_lexer.l" +{ return FOG; } YY_BREAK case 84: YY_RULE_SETUP -#line 239 "program_lexer.l" -{ return AMBIENT; } +#line 261 "program_lexer.l" +{ return FRONT; } YY_BREAK case 85: YY_RULE_SETUP -#line 240 "program_lexer.l" -{ return ATTENUATION; } +#line 262 "program_lexer.l" +{ return HALF; } YY_BREAK case 86: YY_RULE_SETUP -#line 241 "program_lexer.l" -{ return BACK; } +#line 263 "program_lexer.l" +{ return INVERSE; } YY_BREAK case 87: YY_RULE_SETUP -#line 242 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, CLIP); } +#line 264 "program_lexer.l" +{ return INVTRANS; } YY_BREAK case 88: YY_RULE_SETUP -#line 243 "program_lexer.l" -{ return COLOR; } +#line 265 "program_lexer.l" +{ return LIGHT; } YY_BREAK case 89: YY_RULE_SETUP -#line 244 "program_lexer.l" -{ return_token_or_DOT(require_ARB_fp, DEPTH); } +#line 266 "program_lexer.l" +{ return LIGHTMODEL; } YY_BREAK case 90: YY_RULE_SETUP -#line 245 "program_lexer.l" -{ return DIFFUSE; } +#line 267 "program_lexer.l" +{ return LIGHTPROD; } YY_BREAK case 91: YY_RULE_SETUP -#line 246 "program_lexer.l" -{ return DIRECTION; } +#line 268 "program_lexer.l" +{ return LOCAL; } YY_BREAK case 92: YY_RULE_SETUP -#line 247 "program_lexer.l" -{ return EMISSION; } +#line 269 "program_lexer.l" +{ return MATERIAL; } YY_BREAK case 93: YY_RULE_SETUP -#line 248 "program_lexer.l" -{ return ENV; } +#line 270 "program_lexer.l" +{ return MAT_PROGRAM; } YY_BREAK case 94: YY_RULE_SETUP -#line 249 "program_lexer.l" -{ return EYE; } +#line 271 "program_lexer.l" +{ return MATRIX; } YY_BREAK case 95: YY_RULE_SETUP -#line 250 "program_lexer.l" -{ return FOGCOORD; } +#line 272 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, MATRIXINDEX); } YY_BREAK case 96: YY_RULE_SETUP -#line 251 "program_lexer.l" -{ return FOG; } +#line 273 "program_lexer.l" +{ return MODELVIEW; } YY_BREAK case 97: YY_RULE_SETUP -#line 252 "program_lexer.l" -{ return FRONT; } +#line 274 "program_lexer.l" +{ return MVP; } YY_BREAK case 98: YY_RULE_SETUP -#line 253 "program_lexer.l" -{ return HALF; } +#line 275 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, NORMAL); } YY_BREAK case 99: YY_RULE_SETUP -#line 254 "program_lexer.l" -{ return INVERSE; } +#line 276 "program_lexer.l" +{ return OBJECT; } YY_BREAK case 100: YY_RULE_SETUP -#line 255 "program_lexer.l" -{ return INVTRANS; } +#line 277 "program_lexer.l" +{ return PALETTE; } YY_BREAK case 101: YY_RULE_SETUP -#line 256 "program_lexer.l" -{ return LIGHT; } +#line 278 "program_lexer.l" +{ return PARAMS; } YY_BREAK case 102: YY_RULE_SETUP -#line 257 "program_lexer.l" -{ return LIGHTMODEL; } +#line 279 "program_lexer.l" +{ return PLANE; } YY_BREAK case 103: YY_RULE_SETUP -#line 258 "program_lexer.l" -{ return LIGHTPROD; } +#line 280 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, POINT_TOK); } YY_BREAK case 104: YY_RULE_SETUP -#line 259 "program_lexer.l" -{ return LOCAL; } +#line 281 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, POINTSIZE); } YY_BREAK case 105: YY_RULE_SETUP -#line 260 "program_lexer.l" -{ return MATERIAL; } +#line 282 "program_lexer.l" +{ return POSITION; } YY_BREAK case 106: YY_RULE_SETUP -#line 261 "program_lexer.l" -{ return MAT_PROGRAM; } +#line 283 "program_lexer.l" +{ return PRIMARY; } YY_BREAK case 107: YY_RULE_SETUP -#line 262 "program_lexer.l" -{ return MATRIX; } +#line 284 "program_lexer.l" +{ return PROJECTION; } YY_BREAK case 108: YY_RULE_SETUP -#line 263 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, MATRIXINDEX); } +#line 285 "program_lexer.l" +{ return_token_or_DOT(require_ARB_fp, RANGE); } YY_BREAK case 109: YY_RULE_SETUP -#line 264 "program_lexer.l" -{ return MODELVIEW; } +#line 286 "program_lexer.l" +{ return ROW; } YY_BREAK case 110: YY_RULE_SETUP -#line 265 "program_lexer.l" -{ return MVP; } +#line 287 "program_lexer.l" +{ return SCENECOLOR; } YY_BREAK case 111: YY_RULE_SETUP -#line 266 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, NORMAL); } +#line 288 "program_lexer.l" +{ return SECONDARY; } YY_BREAK case 112: YY_RULE_SETUP -#line 267 "program_lexer.l" -{ return OBJECT; } +#line 289 "program_lexer.l" +{ return SHININESS; } YY_BREAK case 113: YY_RULE_SETUP -#line 268 "program_lexer.l" -{ return PALETTE; } +#line 290 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, SIZE_TOK); } YY_BREAK case 114: YY_RULE_SETUP -#line 269 "program_lexer.l" -{ return PARAMS; } +#line 291 "program_lexer.l" +{ return SPECULAR; } YY_BREAK case 115: YY_RULE_SETUP -#line 270 "program_lexer.l" -{ return PLANE; } +#line 292 "program_lexer.l" +{ return SPOT; } YY_BREAK case 116: YY_RULE_SETUP -#line 271 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, POINT_TOK); } +#line 293 "program_lexer.l" +{ return TEXCOORD; } YY_BREAK case 117: YY_RULE_SETUP -#line 272 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, POINTSIZE); } +#line 294 "program_lexer.l" +{ return_token_or_DOT(require_ARB_fp, TEXENV); } YY_BREAK case 118: YY_RULE_SETUP -#line 273 "program_lexer.l" -{ return POSITION; } +#line 295 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, TEXGEN); } YY_BREAK case 119: YY_RULE_SETUP -#line 274 "program_lexer.l" -{ return PRIMARY; } +#line 296 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, TEXGEN_Q); } YY_BREAK case 120: YY_RULE_SETUP -#line 275 "program_lexer.l" -{ return PROJECTION; } +#line 297 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, TEXGEN_S); } YY_BREAK case 121: YY_RULE_SETUP -#line 276 "program_lexer.l" -{ return_token_or_DOT(require_ARB_fp, RANGE); } +#line 298 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, TEXGEN_T); } YY_BREAK case 122: YY_RULE_SETUP -#line 277 "program_lexer.l" -{ return ROW; } +#line 299 "program_lexer.l" +{ return TEXTURE; } YY_BREAK case 123: YY_RULE_SETUP -#line 278 "program_lexer.l" -{ return SCENECOLOR; } +#line 300 "program_lexer.l" +{ return TRANSPOSE; } YY_BREAK case 124: YY_RULE_SETUP -#line 279 "program_lexer.l" -{ return SECONDARY; } +#line 301 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, VTXATTRIB); } YY_BREAK case 125: YY_RULE_SETUP -#line 280 "program_lexer.l" -{ return SHININESS; } +#line 302 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, WEIGHT); } YY_BREAK case 126: YY_RULE_SETUP -#line 281 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, SIZE_TOK); } +#line 304 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp, TEXTURE_UNIT); } YY_BREAK case 127: YY_RULE_SETUP -#line 282 "program_lexer.l" -{ return SPECULAR; } +#line 305 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_1D); } YY_BREAK case 128: YY_RULE_SETUP -#line 283 "program_lexer.l" -{ return SPOT; } +#line 306 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_2D); } YY_BREAK case 129: YY_RULE_SETUP -#line 284 "program_lexer.l" -{ return TEXCOORD; } +#line 307 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_3D); } YY_BREAK case 130: YY_RULE_SETUP -#line 285 "program_lexer.l" -{ return_token_or_DOT(require_ARB_fp, TEXENV); } +#line 308 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_CUBE); } YY_BREAK case 131: YY_RULE_SETUP -#line 286 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, TEXGEN); } +#line 309 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_rect, TEX_RECT); } YY_BREAK case 132: YY_RULE_SETUP -#line 287 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, TEXGEN_Q); } +#line 310 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW1D); } YY_BREAK case 133: YY_RULE_SETUP -#line 288 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, TEXGEN_S); } +#line 311 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW2D); } YY_BREAK case 134: YY_RULE_SETUP -#line 289 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, TEXGEN_T); } +#line 312 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_rect, TEX_SHADOWRECT); } YY_BREAK case 135: YY_RULE_SETUP -#line 290 "program_lexer.l" -{ return TEXTURE; } +#line 313 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY1D); } YY_BREAK case 136: YY_RULE_SETUP -#line 291 "program_lexer.l" -{ return TRANSPOSE; } +#line 314 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY2D); } YY_BREAK case 137: YY_RULE_SETUP -#line 292 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, VTXATTRIB); } +#line 315 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); } YY_BREAK case 138: YY_RULE_SETUP -#line 293 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, WEIGHT); } +#line 316 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); } YY_BREAK case 139: YY_RULE_SETUP -#line 295 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp, TEXTURE_UNIT); } +#line 318 "program_lexer.l" +{ return handle_ident(yyextra, yytext, yylval); } YY_BREAK case 140: YY_RULE_SETUP -#line 296 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_1D); } - YY_BREAK -case 141: -YY_RULE_SETUP -#line 297 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_2D); } - YY_BREAK -case 142: -YY_RULE_SETUP -#line 298 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_3D); } - YY_BREAK -case 143: -YY_RULE_SETUP -#line 299 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_CUBE); } - YY_BREAK -case 144: -YY_RULE_SETUP -#line 300 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_rect, TEX_RECT); } - YY_BREAK -case 145: -YY_RULE_SETUP -#line 301 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW1D); } - YY_BREAK -case 146: -YY_RULE_SETUP -#line 302 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW2D); } - YY_BREAK -case 147: -YY_RULE_SETUP -#line 303 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_rect, TEX_SHADOWRECT); } - YY_BREAK -case 148: -YY_RULE_SETUP -#line 304 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY1D); } - YY_BREAK -case 149: -YY_RULE_SETUP -#line 305 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY2D); } - YY_BREAK -case 150: -YY_RULE_SETUP -#line 306 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); } - YY_BREAK -case 151: -YY_RULE_SETUP -#line 307 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); } - YY_BREAK -case 152: -YY_RULE_SETUP -#line 309 "program_lexer.l" -{ - yylval->string = strdup(yytext); - return IDENTIFIER; -} - YY_BREAK -case 153: -YY_RULE_SETUP -#line 314 "program_lexer.l" +#line 320 "program_lexer.l" { return DOT_DOT; } YY_BREAK -case 154: +case 141: YY_RULE_SETUP -#line 316 "program_lexer.l" +#line 322 "program_lexer.l" { yylval->integer = strtol(yytext, NULL, 10); return INTEGER; } YY_BREAK -case 155: +case 142: YY_RULE_SETUP -#line 320 "program_lexer.l" +#line 326 "program_lexer.l" { - yylval->real = strtod(yytext, NULL); + yylval->real = _mesa_strtod(yytext, NULL); return REAL; } YY_BREAK -case 156: -/* rule 156 can match eol */ +case 143: +/* rule 143 can match eol */ *yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 324 "program_lexer.l" +#line 330 "program_lexer.l" { - yylval->real = strtod(yytext, NULL); + yylval->real = _mesa_strtod(yytext, NULL); return REAL; } YY_BREAK -case 157: +case 144: YY_RULE_SETUP -#line 328 "program_lexer.l" +#line 334 "program_lexer.l" { - yylval->real = strtod(yytext, NULL); + yylval->real = _mesa_strtod(yytext, NULL); return REAL; } YY_BREAK -case 158: +case 145: YY_RULE_SETUP -#line 332 "program_lexer.l" +#line 338 "program_lexer.l" { - yylval->real = strtod(yytext, NULL); + yylval->real = _mesa_strtod(yytext, NULL); return REAL; } YY_BREAK -case 159: +case 146: YY_RULE_SETUP -#line 337 "program_lexer.l" +#line 343 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_NOOP; yylval->swiz_mask.mask = WRITEMASK_XYZW; return MASK4; } YY_BREAK -case 160: +case 147: YY_RULE_SETUP -#line 343 "program_lexer.l" +#line 349 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XY @@ -2172,27 +2263,27 @@ YY_RULE_SETUP return MASK3; } YY_BREAK -case 161: +case 148: YY_RULE_SETUP -#line 349 "program_lexer.l" +#line 355 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XZW; return MASK3; } YY_BREAK -case 162: +case 149: YY_RULE_SETUP -#line 354 "program_lexer.l" +#line 360 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_YZW; return MASK3; } YY_BREAK -case 163: +case 150: YY_RULE_SETUP -#line 360 "program_lexer.l" +#line 366 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_X @@ -2200,9 +2291,9 @@ YY_RULE_SETUP return MASK2; } YY_BREAK -case 164: +case 151: YY_RULE_SETUP -#line 366 "program_lexer.l" +#line 372 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_Y @@ -2210,18 +2301,18 @@ YY_RULE_SETUP return MASK2; } YY_BREAK -case 165: +case 152: YY_RULE_SETUP -#line 372 "program_lexer.l" +#line 378 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_ZW; return MASK2; } YY_BREAK -case 166: +case 153: YY_RULE_SETUP -#line 378 "program_lexer.l" +#line 384 "program_lexer.l" { const unsigned s = swiz_from_char(yytext[1]); yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s); @@ -2229,9 +2320,9 @@ YY_RULE_SETUP return MASK1; } YY_BREAK -case 167: +case 154: YY_RULE_SETUP -#line 385 "program_lexer.l" +#line 391 "program_lexer.l" { yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]), swiz_from_char(yytext[2]), @@ -2241,18 +2332,18 @@ YY_RULE_SETUP return SWIZZLE; } YY_BREAK -case 168: +case 155: YY_RULE_SETUP -#line 394 "program_lexer.l" +#line 400 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_NOOP; yylval->swiz_mask.mask = WRITEMASK_XYZW; return_token_or_DOT(require_ARB_fp, MASK4); } YY_BREAK -case 169: +case 156: YY_RULE_SETUP -#line 400 "program_lexer.l" +#line 406 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XY @@ -2260,27 +2351,27 @@ YY_RULE_SETUP return_token_or_DOT(require_ARB_fp, MASK3); } YY_BREAK -case 170: +case 157: YY_RULE_SETUP -#line 406 "program_lexer.l" +#line 412 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XZW; return_token_or_DOT(require_ARB_fp, MASK3); } YY_BREAK -case 171: +case 158: YY_RULE_SETUP -#line 411 "program_lexer.l" +#line 417 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_YZW; return_token_or_DOT(require_ARB_fp, MASK3); } YY_BREAK -case 172: +case 159: YY_RULE_SETUP -#line 417 "program_lexer.l" +#line 423 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_X @@ -2288,9 +2379,9 @@ YY_RULE_SETUP return_token_or_DOT(require_ARB_fp, MASK2); } YY_BREAK -case 173: +case 160: YY_RULE_SETUP -#line 423 "program_lexer.l" +#line 429 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_Y @@ -2298,18 +2389,18 @@ YY_RULE_SETUP return_token_or_DOT(require_ARB_fp, MASK2); } YY_BREAK -case 174: +case 161: YY_RULE_SETUP -#line 429 "program_lexer.l" +#line 435 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_ZW; return_token_or_DOT(require_ARB_fp, MASK2); } YY_BREAK -case 175: +case 162: YY_RULE_SETUP -#line 435 "program_lexer.l" +#line 441 "program_lexer.l" { const unsigned s = swiz_from_char(yytext[1]); yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s); @@ -2317,9 +2408,9 @@ YY_RULE_SETUP return_token_or_DOT(require_ARB_fp, MASK1); } YY_BREAK -case 176: +case 163: YY_RULE_SETUP -#line 443 "program_lexer.l" +#line 449 "program_lexer.l" { if (require_ARB_vp) { return TEXGEN_R; @@ -2331,9 +2422,9 @@ YY_RULE_SETUP } } YY_BREAK -case 177: +case 164: YY_RULE_SETUP -#line 454 "program_lexer.l" +#line 460 "program_lexer.l" { yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]), swiz_from_char(yytext[2]), @@ -2343,15 +2434,15 @@ YY_RULE_SETUP return_token_or_DOT(require_ARB_fp, SWIZZLE); } YY_BREAK -case 178: +case 165: YY_RULE_SETUP -#line 463 "program_lexer.l" +#line 469 "program_lexer.l" { return DOT; } YY_BREAK -case 179: -/* rule 179 can match eol */ +case 166: +/* rule 166 can match eol */ YY_RULE_SETUP -#line 465 "program_lexer.l" +#line 471 "program_lexer.l" { yylloc->first_line++; yylloc->first_column = 1; @@ -2360,30 +2451,30 @@ YY_RULE_SETUP yylloc->position++; } YY_BREAK -case 180: +case 167: YY_RULE_SETUP -#line 472 "program_lexer.l" +#line 478 "program_lexer.l" /* eat whitespace */ ; YY_BREAK -case 181: +case 168: *yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 473 "program_lexer.l" +#line 479 "program_lexer.l" /* eat comments */ ; YY_BREAK -case 182: +case 169: YY_RULE_SETUP -#line 474 "program_lexer.l" +#line 480 "program_lexer.l" { return yytext[0]; } YY_BREAK -case 183: +case 170: YY_RULE_SETUP -#line 475 "program_lexer.l" +#line 481 "program_lexer.l" ECHO; YY_BREAK -#line 2383 "lex.yy.c" +#line 2478 "lex.yy.c" case YY_STATE_EOF(INITIAL): yyterminate(); @@ -2677,7 +2768,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner) while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 675 ) + if ( yy_current_state >= 850 ) yy_c = yy_meta[(unsigned int) yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; @@ -2706,11 +2797,11 @@ static int yy_get_next_buffer (yyscan_t yyscanner) while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 675 ) + if ( yy_current_state >= 850 ) yy_c = yy_meta[(unsigned int) yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; - yy_is_jam = (yy_current_state == 674); + yy_is_jam = (yy_current_state == 849); return yy_is_jam ? 0 : yy_current_state; } @@ -3151,8 +3242,8 @@ YY_BUFFER_STATE yy_scan_string (yyconst char * yystr , yyscan_t yyscanner) /** Setup the input buffer state to scan the given bytes. The next call to yylex() will * scan from a @e copy of @a bytes. - * @param bytes the byte buffer to scan - * @param len the number of bytes in the buffer pointed to by @a bytes. + * @param yybytes the byte buffer to scan + * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes. * @param yyscanner The scanner object. * @return the newly allocated buffer state object. */ @@ -3558,7 +3649,7 @@ void yyfree (void * ptr , yyscan_t yyscanner) #define YYTABLES_NAME "yytables" -#line 475 "program_lexer.l" +#line 481 "program_lexer.l" diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c index 0fd55524ab..b739a6aa07 100644 --- a/src/mesa/shader/nvfragparse.c +++ b/src/mesa/shader/nvfragparse.c @@ -217,6 +217,12 @@ MatchInstruction(const GLubyte *token) const struct instruction_pattern *inst; struct instruction_pattern result; + result.name = NULL; + result.opcode = MAX_OPCODE; /* i.e. invalid instruction */ + result.inputs = 0; + result.outputs = 0; + result.suffixes = 0; + for (inst = Instructions; inst->name; inst++) { if (_mesa_strncmp((const char *) token, inst->name, 3) == 0) { /* matched! */ @@ -247,7 +253,7 @@ MatchInstruction(const GLubyte *token) return result; } } - result.opcode = MAX_OPCODE; /* i.e. invalid instruction */ + return result; } diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c index d6469b17be..fd6cbb0f40 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/shader/nvprogram.c @@ -47,6 +47,7 @@ #include "prog_instruction.h" #include "nvfragparse.h" #include "nvvertparse.h" +#include "arbprogparse.h" #include "nvprogram.h" @@ -509,7 +510,79 @@ _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer) *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr; } +void +_mesa_emit_nv_temp_initialization(GLcontext *ctx, + struct gl_program *program) +{ + struct prog_instruction *inst; + int i; + + if (!ctx->Shader.EmitNVTempInitialization) + return; + + /* We'll swizzle up a zero temporary so we can use it for the + * ARL. + */ + if (program->NumTemporaries == 0) + program->NumTemporaries = 1; + + _mesa_insert_instructions(program, 0, program->NumTemporaries + 1); + + for (i = 0; i < program->NumTemporaries; i++) { + struct prog_instruction *inst = &program->Instructions[i]; + + inst->Opcode = OPCODE_SWZ; + inst->DstReg.File = PROGRAM_TEMPORARY; + inst->DstReg.Index = i; + inst->DstReg.WriteMask = WRITEMASK_XYZW; + inst->SrcReg[0].File = PROGRAM_TEMPORARY; + inst->SrcReg[0].Index = 0; + inst->SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ZERO, + SWIZZLE_ZERO, + SWIZZLE_ZERO, + SWIZZLE_ZERO); + } + + inst = &program->Instructions[i]; + inst->Opcode = OPCODE_ARL; + inst->DstReg.File = PROGRAM_ADDRESS; + inst->DstReg.Index = 0; + inst->DstReg.WriteMask = WRITEMASK_XYZW; + inst->SrcReg[0].File = PROGRAM_TEMPORARY; + inst->SrcReg[0].Index = 0; + inst->SrcReg[0].Swizzle = SWIZZLE_XXXX; + + if (program->NumAddressRegs == 0) + program->NumAddressRegs = 1; +} + +void +_mesa_setup_nv_temporary_count(GLcontext *ctx, struct gl_program *program) +{ + int i; + program->NumTemporaries = 0; + for (i = 0; i < program->NumInstructions; i++) { + struct prog_instruction *inst = &program->Instructions[i]; + + if (inst->DstReg.File == PROGRAM_TEMPORARY) { + program->NumTemporaries = MAX2(program->NumTemporaries, + inst->DstReg.Index + 1); + } + if (inst->SrcReg[0].File == PROGRAM_TEMPORARY) { + program->NumTemporaries = MAX2(program->NumTemporaries, + inst->SrcReg[0].Index + 1); + } + if (inst->SrcReg[1].File == PROGRAM_TEMPORARY) { + program->NumTemporaries = MAX2(program->NumTemporaries, + inst->SrcReg[1].Index + 1); + } + if (inst->SrcReg[2].File == PROGRAM_TEMPORARY) { + program->NumTemporaries = MAX2(program->NumTemporaries, + inst->SrcReg[2].Index + 1); + } + } +} /** * Load/parse/compile a program. @@ -523,6 +596,12 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); + if (!ctx->Extensions.NV_vertex_program + && !ctx->Extensions.NV_fragment_program) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV()"); + return; + } + if (id == 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(id)"); return; @@ -555,7 +634,13 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, } _mesa_HashInsert(ctx->Shared->Programs, id, vprog); } - _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog); + + if (ctx->Extensions.ARB_vertex_program + && (strncmp((char *) program, "!!ARB", 5) == 0)) { + _mesa_parse_arb_vertex_program(ctx, target, program, len, vprog); + } else { + _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog); + } } else if (target == GL_FRAGMENT_PROGRAM_NV && ctx->Extensions.NV_fragment_program) { @@ -571,6 +656,20 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, } _mesa_parse_nv_fragment_program(ctx, target, program, len, fprog); } + else if (target == GL_FRAGMENT_PROGRAM_ARB + && ctx->Extensions.ARB_fragment_program) { + struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog; + if (!fprog || prog == &_mesa_DummyProgram) { + fprog = (struct gl_fragment_program *) + ctx->Driver.NewProgram(ctx, target, id); + if (!fprog) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); + return; + } + _mesa_HashInsert(ctx->Shared->Programs, id, fprog); + } + _mesa_parse_arb_fragment_program(ctx, target, program, len, fprog); + } else { _mesa_error(ctx, GL_INVALID_ENUM, "glLoadProgramNV(target)"); } diff --git a/src/mesa/shader/nvprogram.h b/src/mesa/shader/nvprogram.h index bfac165b5e..8ee59661bd 100644 --- a/src/mesa/shader/nvprogram.h +++ b/src/mesa/shader/nvprogram.h @@ -103,5 +103,11 @@ extern void GLAPIENTRY _mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +extern void +_mesa_setup_nv_temporary_count(GLcontext *ctx, struct gl_program *program); + +extern void +_mesa_emit_nv_temp_initialization(GLcontext *ctx, + struct gl_program *program); #endif diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c index f5e2df2670..8574016050 100644 --- a/src/mesa/shader/nvvertparse.c +++ b/src/mesa/shader/nvvertparse.c @@ -44,6 +44,7 @@ #include "nvprogram.h" #include "nvvertparse.h" #include "prog_instruction.h" +#include "prog_parameter.h" #include "prog_print.h" #include "program.h" @@ -1345,6 +1346,9 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, if (Parse_Program(&parseState, instBuffer)) { + gl_state_index state_tokens[STATE_LENGTH] = {0, 0, 0, 0, 0}; + int i; + /* successful parse! */ if (parseState.isStateProgram) { @@ -1398,6 +1402,29 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0); _mesa_printf("------------------------------\n"); #endif + + if (program->Base.Parameters) + _mesa_free_parameter_list(program->Base.Parameters); + + program->Base.Parameters = _mesa_new_parameter_list (); + program->Base.NumParameters = 0; + + state_tokens[0] = STATE_VERTEX_PROGRAM; + state_tokens[1] = STATE_ENV; + /* Add refs to all of the potential params, in order. If we want to not + * upload everything, _mesa_layout_parameters is the answer. + */ + for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS; i++) { + GLint index; + state_tokens[2] = i; + index = _mesa_add_state_reference(program->Base.Parameters, + state_tokens); + assert(index == i); + } + program->Base.NumParameters = program->Base.Parameters->NumParameters; + + _mesa_setup_nv_temporary_count(ctx, &program->Base); + _mesa_emit_nv_temp_initialization(ctx, &program->Base); } else { /* Error! */ diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index c8a762f8ff..038ce0b4f0 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -54,8 +54,18 @@ * Set x to positive or negative infinity. */ #if defined(USE_IEEE) || defined(_WIN32) -#define SET_POS_INFINITY(x) ( *((GLuint *) (void *)&x) = 0x7F800000 ) -#define SET_NEG_INFINITY(x) ( *((GLuint *) (void *)&x) = 0xFF800000 ) +#define SET_POS_INFINITY(x) \ + do { \ + fi_type fi; \ + fi.i = 0x7F800000; \ + x = fi.f; \ + } while (0) +#define SET_NEG_INFINITY(x) \ + do { \ + fi_type fi; \ + fi.i = 0xFF800000; \ + x = fi.f; \ + } while (0) #elif defined(VMS) #define SET_POS_INFINITY(x) x = __MAXFLOAT #define SET_NEG_INFINITY(x) x = -__MAXFLOAT @@ -939,7 +949,7 @@ _mesa_execute_program(GLcontext * ctx, /* The fast LOG2 macro doesn't meet the precision requirements. */ if (a[0] == 0.0F) { - val = 0.0F; + val = -FLT_MAX; } else { val = log(a[0]) * 1.442695F; @@ -1555,17 +1565,12 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_TXB: /* GL_ARB_fragment_program only */ /* Texel lookup with LOD bias */ { - const GLuint unit = machine->Samplers[inst->TexSrcUnit]; - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; GLfloat texcoord[4], color[4], lodBias; fetch_vector4(&inst->SrcReg[0], machine, texcoord); /* texcoord[3] is the bias to add to lambda */ - lodBias = texUnit->LodBias + texcoord[3]; - if (texUnit->_Current) { - lodBias += texUnit->_Current->LodBias; - } + lodBias = texcoord[3]; fetch_texel(ctx, machine, inst, texcoord, lodBias, color); @@ -1640,11 +1645,12 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_UP2H: /* unpack two 16-bit floats */ { GLfloat a[4], result[4]; - const GLuint *rawBits = (const GLuint *) a; + fi_type fi; GLhalfNV hx, hy; fetch_vector1(&inst->SrcReg[0], machine, a); - hx = rawBits[0] & 0xffff; - hy = rawBits[0] >> 16; + fi.f = a[0]; + hx = fi.i & 0xffff; + hy = fi.i >> 16; result[0] = result[2] = _mesa_half_to_float(hx); result[1] = result[3] = _mesa_half_to_float(hy); store_vector4(inst, machine, result); @@ -1653,11 +1659,12 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_UP2US: /* unpack two GLushorts */ { GLfloat a[4], result[4]; - const GLuint *rawBits = (const GLuint *) a; + fi_type fi; GLushort usx, usy; fetch_vector1(&inst->SrcReg[0], machine, a); - usx = rawBits[0] & 0xffff; - usy = rawBits[0] >> 16; + fi.f = a[0]; + usx = fi.i & 0xffff; + usy = fi.i >> 16; result[0] = result[2] = usx * (1.0f / 65535.0f); result[1] = result[3] = usy * (1.0f / 65535.0f); store_vector4(inst, machine, result); @@ -1666,24 +1673,26 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_UP4B: /* unpack four GLbytes */ { GLfloat a[4], result[4]; - const GLuint *rawBits = (const GLuint *) a; + fi_type fi; fetch_vector1(&inst->SrcReg[0], machine, a); - result[0] = (((rawBits[0] >> 0) & 0xff) - 128) / 127.0F; - result[1] = (((rawBits[0] >> 8) & 0xff) - 128) / 127.0F; - result[2] = (((rawBits[0] >> 16) & 0xff) - 128) / 127.0F; - result[3] = (((rawBits[0] >> 24) & 0xff) - 128) / 127.0F; + fi.f = a[0]; + result[0] = (((fi.i >> 0) & 0xff) - 128) / 127.0F; + result[1] = (((fi.i >> 8) & 0xff) - 128) / 127.0F; + result[2] = (((fi.i >> 16) & 0xff) - 128) / 127.0F; + result[3] = (((fi.i >> 24) & 0xff) - 128) / 127.0F; store_vector4(inst, machine, result); } break; case OPCODE_UP4UB: /* unpack four GLubytes */ { GLfloat a[4], result[4]; - const GLuint *rawBits = (const GLuint *) a; + fi_type fi; fetch_vector1(&inst->SrcReg[0], machine, a); - result[0] = ((rawBits[0] >> 0) & 0xff) / 255.0F; - result[1] = ((rawBits[0] >> 8) & 0xff) / 255.0F; - result[2] = ((rawBits[0] >> 16) & 0xff) / 255.0F; - result[3] = ((rawBits[0] >> 24) & 0xff) / 255.0F; + fi.f = a[0]; + result[0] = ((fi.i >> 0) & 0xff) / 255.0F; + result[1] = ((fi.i >> 8) & 0xff) / 255.0F; + result[2] = ((fi.i >> 16) & 0xff) / 255.0F; + result[3] = ((fi.i >> 24) & 0xff) / 255.0F; store_vector4(inst, machine, result); } break; diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index 1c687bc16c..224350caac 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -312,7 +312,6 @@ struct prog_dst_register */ GLuint CondSrc:1; /*@}*/ - GLuint pad:28; }; diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index be903106a0..4fe351251e 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -38,6 +38,39 @@ static GLboolean dbg = GL_FALSE; +/* Returns the mask of channels read from the given srcreg in this instruction. + */ +static GLuint +get_src_arg_mask(const struct prog_instruction *inst, int arg) +{ + int writemask = inst->DstReg.WriteMask; + + if (inst->CondUpdate) + writemask = WRITEMASK_XYZW; + + switch (inst->Opcode) { + case OPCODE_MOV: + case OPCODE_ABS: + case OPCODE_ADD: + case OPCODE_MUL: + case OPCODE_SUB: + return writemask; + case OPCODE_RCP: + case OPCODE_SIN: + case OPCODE_COS: + case OPCODE_RSQ: + case OPCODE_POW: + case OPCODE_EX2: + return WRITEMASK_X; + case OPCODE_DP2: + return WRITEMASK_XY; + case OPCODE_DP3: + case OPCODE_XPD: + return WRITEMASK_XYZ; + default: + return WRITEMASK_XYZW; + } +} /** * In 'prog' remove instruction[i] if removeFlags[i] == TRUE. @@ -74,6 +107,12 @@ remove_instructions(struct gl_program *prog, const GLboolean *removeFlags) } } } + /* Finish removing if the first instruction was to be removed. */ + if (removeCount > 0) { + GLint removeStart = removeEnd - removeCount + 1; + _mesa_delete_instructions(prog, removeStart, removeCount); + removeStart = removeCount = 0; /* reset removal info */ + } return totalRemoved; } @@ -187,11 +226,10 @@ _mesa_consolidate_registers(struct gl_program *prog) static void _mesa_remove_dead_code(struct gl_program *prog) { - GLboolean tempWritten[MAX_PROGRAM_TEMPS], tempRead[MAX_PROGRAM_TEMPS]; + GLboolean tempRead[MAX_PROGRAM_TEMPS][4]; GLboolean *removeInst; /* per-instruction removal flag */ - GLuint i, rem; + GLuint i, rem = 0, comp; - memset(tempWritten, 0, sizeof(tempWritten)); memset(tempRead, 0, sizeof(tempRead)); if (dbg) { @@ -212,15 +250,37 @@ _mesa_remove_dead_code(struct gl_program *prog) for (j = 0; j < numSrc; j++) { if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) { const GLuint index = inst->SrcReg[j].Index; + GLuint read_mask; ASSERT(index < MAX_PROGRAM_TEMPS); + read_mask = get_src_arg_mask(inst, j); if (inst->SrcReg[j].RelAddr) { if (dbg) _mesa_printf("abort remove dead code (indirect temp)\n"); - return; + goto done; } - tempRead[index] = GL_TRUE; + for (comp = 0; comp < 4; comp++) { + GLuint swz = (inst->SrcReg[j].Swizzle >> (3 * comp)) & 0x7; + + if ((read_mask & (1 << comp)) == 0) + continue; + + switch (swz) { + case SWIZZLE_X: + tempRead[index][0] = GL_TRUE; + break; + case SWIZZLE_Y: + tempRead[index][1] = GL_TRUE; + break; + case SWIZZLE_Z: + tempRead[index][2] = GL_TRUE; + break; + case SWIZZLE_W: + tempRead[index][3] = GL_TRUE; + break; + } + } } } @@ -232,49 +292,63 @@ _mesa_remove_dead_code(struct gl_program *prog) if (inst->DstReg.RelAddr) { if (dbg) _mesa_printf("abort remove dead code (indirect temp)\n"); - return; + goto done; } - tempWritten[index] = GL_TRUE; if (inst->CondUpdate) { /* If we're writing to this register and setting condition * codes we cannot remove the instruction. Prevent removal * by setting the 'read' flag. */ - tempRead[index] = GL_TRUE; + tempRead[index][0] = GL_TRUE; + tempRead[index][1] = GL_TRUE; + tempRead[index][2] = GL_TRUE; + tempRead[index][3] = GL_TRUE; } } } - if (dbg) { - for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { - if (tempWritten[i] && !tempRead[i]) - _mesa_printf("Remove writes to tmp %u\n", i); - } - } - /* find instructions that write to dead registers, flag for removal */ for (i = 0; i < prog->NumInstructions; i++) { - const struct prog_instruction *inst = prog->Instructions + i; - if (inst->DstReg.File == PROGRAM_TEMPORARY) { - GLint index = inst->DstReg.Index; - removeInst[i] = (tempWritten[index] && !tempRead[index]); - if (dbg && removeInst[i]) { - _mesa_printf("Remove inst %u: ", i); - _mesa_print_instruction(inst); - } + struct prog_instruction *inst = prog->Instructions + i; + const GLuint numDst = _mesa_num_inst_dst_regs(inst->Opcode); + + if (numDst != 0 && inst->DstReg.File == PROGRAM_TEMPORARY) { + GLint chan, index = inst->DstReg.Index; + + for (chan = 0; chan < 4; chan++) { + if (!tempRead[index][chan] && + inst->DstReg.WriteMask & (1 << chan)) { + if (dbg) { + _mesa_printf("Remove writemask on %u.%c\n", i, + chan == 3 ? 'w' : 'x' + chan); + } + inst->DstReg.WriteMask &= ~(1 << chan); + rem++; + } + } + + if (inst->DstReg.WriteMask == 0) { + /* If we cleared all writes, the instruction can be removed. */ + if (dbg) + _mesa_printf("Remove instruction %u: \n", i); + removeInst[i] = GL_TRUE; + } } } /* now remove the instructions which aren't needed */ rem = remove_instructions(prog, removeInst); - _mesa_free(removeInst); - if (dbg) { - _mesa_printf("Optimize: End dead code removal. %u instructions removed\n", rem); + _mesa_printf("Optimize: End dead code removal.\n"); + _mesa_printf(" %u channel writes removed\n", rem); + _mesa_printf(" %u instructions removed\n", rem); /*_mesa_print_program(prog);*/ } + +done: + _mesa_free(removeInst); } @@ -323,6 +397,132 @@ find_next_temp_use(const struct gl_program *prog, GLuint start, GLuint index) return END; } +static GLboolean _mesa_is_flow_control_opcode(enum prog_opcode opcode) +{ + switch (opcode) { + case OPCODE_BGNLOOP: + case OPCODE_BGNSUB: + case OPCODE_BRA: + case OPCODE_CAL: + case OPCODE_CONT: + case OPCODE_IF: + case OPCODE_ELSE: + case OPCODE_END: + case OPCODE_ENDIF: + case OPCODE_ENDLOOP: + case OPCODE_ENDSUB: + case OPCODE_RET: + return GL_TRUE; + default: + return GL_FALSE; + } +} + +/** + * Try to remove use of extraneous MOV instructions, to free them up for dead + * code removal. + */ +static void +_mesa_remove_extra_move_use(struct gl_program *prog) +{ + GLuint i, j; + + if (dbg) { + _mesa_printf("Optimize: Begin remove extra move use\n"); + _mesa_print_program(prog); + } + + /* + * Look for sequences such as this: + * MOV tmpX, arg0; + * ... + * FOO tmpY, tmpX, arg1; + * and convert into: + * MOV tmpX, arg0; + * ... + * FOO tmpY, arg0, arg1; + */ + + for (i = 0; i + 1 < prog->NumInstructions; i++) { + const struct prog_instruction *mov = prog->Instructions + i; + + if (mov->Opcode != OPCODE_MOV || + mov->DstReg.File != PROGRAM_TEMPORARY || + mov->DstReg.RelAddr || + mov->DstReg.CondMask != COND_TR || + mov->SaturateMode != SATURATE_OFF || + mov->SrcReg[0].RelAddr) + continue; + + /* Walk through remaining instructions until the or src reg gets + * rewritten or we get into some flow-control, eliminating the use of + * this MOV. + */ + for (j = i + 1; j < prog->NumInstructions; j++) { + struct prog_instruction *inst2 = prog->Instructions + j; + int arg; + + if (_mesa_is_flow_control_opcode(inst2->Opcode)) + break; + + /* First rewrite this instruction's args if appropriate. */ + for (arg = 0; arg < _mesa_num_inst_src_regs(inst2->Opcode); arg++) { + int comp; + int read_mask = get_src_arg_mask(inst2, arg); + + if (inst2->SrcReg[arg].File != mov->DstReg.File || + inst2->SrcReg[arg].Index != mov->DstReg.Index || + inst2->SrcReg[arg].RelAddr || + inst2->SrcReg[arg].Abs) + continue; + + /* Check that all the sources for this arg of inst2 come from inst1 + * or constants. + */ + for (comp = 0; comp < 4; comp++) { + int src_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp); + + /* If the MOV didn't write that channel, can't use it. */ + if ((read_mask & (1 << comp)) && + src_swz <= SWIZZLE_W && + (mov->DstReg.WriteMask & (1 << src_swz)) == 0) + break; + } + if (comp != 4) + continue; + + /* Adjust the swizzles of inst2 to point at MOV's source */ + for (comp = 0; comp < 4; comp++) { + int inst2_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp); + + if (inst2_swz <= SWIZZLE_W) { + GLuint s = GET_SWZ(mov->SrcReg[0].Swizzle, inst2_swz); + inst2->SrcReg[arg].Swizzle &= ~(7 << (3 * comp)); + inst2->SrcReg[arg].Swizzle |= s << (3 * comp); + inst2->SrcReg[arg].Negate ^= (((mov->SrcReg[0].Negate >> + inst2_swz) & 0x1) << comp); + } + } + inst2->SrcReg[arg].File = mov->SrcReg[0].File; + inst2->SrcReg[arg].Index = mov->SrcReg[0].Index; + } + + /* If this instruction overwrote part of the move, our time is up. */ + if ((inst2->DstReg.File == mov->DstReg.File && + (inst2->DstReg.RelAddr || + inst2->DstReg.Index == mov->DstReg.Index)) || + (inst2->DstReg.File == mov->SrcReg[0].File && + (inst2->DstReg.RelAddr || + inst2->DstReg.Index == mov->SrcReg[0].Index))) + break; + } + } + + if (dbg) { + _mesa_printf("Optimize: End remove extra move use.\n"); + /*_mesa_print_program(prog);*/ + } +} /** * Try to remove extraneous MOV instructions from the given program. @@ -422,6 +622,8 @@ _mesa_remove_extra_moves(struct gl_program *prog) /* now remove the instructions which aren't needed */ rem = remove_instructions(prog, removeInst); + _mesa_free(removeInst); + if (dbg) { _mesa_printf("Optimize: End remove extra moves. %u instructions removed\n", rem); /*_mesa_print_program(prog);*/ @@ -819,6 +1021,8 @@ _mesa_reallocate_registers(struct gl_program *prog) void _mesa_optimize_program(GLcontext *ctx, struct gl_program *program) { + _mesa_remove_extra_move_use(program); + if (1) _mesa_remove_dead_code(program); diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index 6b9e73b2cb..f22492e029 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -100,6 +100,7 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList) * \param type type of parameter, such as * \param name the parameter name, will be duplicated/copied! * \param size number of elements in 'values' vector (1..4, or more) + * \param datatype GL_FLOAT, GL_FLOAT_VECx, GL_INT, GL_INT_VECx or GL_NONE. * \param values initial parameter value, up to 4 GLfloats, or NULL * \param state state indexes, or NULL * \return index of new parameter in the list, or -1 if error (out of mem) @@ -499,7 +500,7 @@ GLfloat * _mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList, GLsizei nameLen, const char *name) { - GLuint i = _mesa_lookup_parameter_index(paramList, nameLen, name); + GLint i = _mesa_lookup_parameter_index(paramList, nameLen, name); if (i < 0) return NULL; else diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h index d1fcf47e61..699cb0c735 100644 --- a/src/mesa/shader/prog_parameter.h +++ b/src/mesa/shader/prog_parameter.h @@ -56,7 +56,13 @@ struct gl_program_parameter const char *Name; /**< Null-terminated string */ gl_register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */ GLenum DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */ - GLuint Size; /**< Number of components (1..4) */ + /** + * Number of components (1..4), or more. + * If the number of components is greater than 4, + * this parameter is part of a larger uniform like a GLSL matrix or array. + * The next program parameter's Size will be Size-4 of this parameter. + */ + GLuint Size; GLboolean Used; /**< Helper flag for GLSL uniform tracking */ GLboolean Initialized; /**< Has the ParameterValue[] been set? */ GLbitfield Flags; /**< Bitmask of PROG_PARAM_*_BIT */ diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index b71735aa80..52c102cbaa 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -788,7 +788,7 @@ _mesa_fprint_program_opt(FILE *f, else if (mode == PROG_PRINT_NV) _mesa_fprintf(f, "!!VP1.0\n"); else - _mesa_fprintf(f, "# Vertex Program/Shader\n"); + _mesa_fprintf(f, "# Vertex Program/Shader %u\n", prog->Id); break; case GL_FRAGMENT_PROGRAM_ARB: case GL_FRAGMENT_PROGRAM_NV: @@ -797,7 +797,7 @@ _mesa_fprint_program_opt(FILE *f, else if (mode == PROG_PRINT_NV) _mesa_fprintf(f, "!!FP1.0\n"); else - _mesa_fprintf(f, "# Fragment Program/Shader\n"); + _mesa_fprintf(f, "# Fragment Program/Shader %u\n", prog->Id); break; } @@ -826,11 +826,11 @@ _mesa_print_program(const struct gl_program *prog) * XXX move to imports.[ch] if useful elsewhere. */ static const char * -binary(GLbitfield val) +binary(GLbitfield64 val) { - static char buf[50]; + static char buf[80]; GLint i, len = 0; - for (i = 31; i >= 0; --i) { + for (i = 63; i >= 0; --i) { if (val & (1 << i)) buf[len++] = '1'; else if (len > 0 || i == 0) @@ -906,7 +906,8 @@ _mesa_fprint_parameter_list(FILE *f, if (!list) return; - _mesa_fprintf(f, "param list %p\n", (void *) list); + if (0) + _mesa_fprintf(f, "param list %p\n", (void *) list); _mesa_fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags); for (i = 0; i < list->NumParameters; i++){ struct gl_program_parameter *param = list->Parameters + i; diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 963478fccd..6b8d94e661 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -351,13 +351,6 @@ _mesa_delete_program(GLcontext *ctx, struct gl_program *prog) _mesa_free_parameter_list(prog->Attributes); } - /* XXX this is a little ugly */ - if (prog->Target == GL_VERTEX_PROGRAM_ARB) { - struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog; - if (vprog->TnlData) - _mesa_free(vprog->TnlData); - } - _mesa_free(prog); } @@ -502,6 +495,7 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog) = (const struct gl_vertex_program *) prog; struct gl_vertex_program *vpc = (struct gl_vertex_program *) clone; vpc->IsPositionInvariant = vp->IsPositionInvariant; + vpc->IsNVProgram = vp->IsNVProgram; } break; case GL_FRAGMENT_PROGRAM_ARB: @@ -812,9 +806,17 @@ _mesa_find_free_register(const struct gl_program *prog, GLuint regFile) const struct prog_instruction *inst = prog->Instructions + i; const GLuint n = _mesa_num_inst_src_regs(inst->Opcode); - for (k = 0; k < n; k++) { - if (inst->SrcReg[k].File == regFile) { - used[inst->SrcReg[k].Index] = GL_TRUE; + /* check dst reg first */ + if (inst->DstReg.File == regFile) { + used[inst->DstReg.Index] = GL_TRUE; + } + else { + /* check src regs otherwise */ + for (k = 0; k < n; k++) { + if (inst->SrcReg[k].File == regFile) { + used[inst->SrcReg[k].Index] = GL_TRUE; + break; + } } } } diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l index 612f99a42d..e2acb3c0c9 100644 --- a/src/mesa/shader/program_lexer.l +++ b/src/mesa/shader/program_lexer.l @@ -22,14 +22,17 @@ * DEALINGS IN THE SOFTWARE. */ #include "main/glheader.h" +#include "main/imports.h" #include "prog_instruction.h" #include "prog_statevars.h" +#include "symbol_table.h" #include "program_parser.h" #include "program_parse.tab.h" #define require_ARB_vp (yyextra->mode == ARB_vertex) #define require_ARB_fp (yyextra->mode == ARB_fragment) +#define require_NV_fp (yyextra->option.NV_fragment) #define require_shadow (yyextra->option.Shadow) #define require_rect (yyextra->option.TexRect) #define require_texarray (yyextra->option.TexArray) @@ -43,8 +46,7 @@ if (condition) { \ return token; \ } else { \ - yylval->string = strdup(yytext); \ - return IDENTIFIER; \ + return handle_ident(yyextra, yytext, yylval); \ } \ } while (0) @@ -59,15 +61,16 @@ } while (0) -#define return_opcode(condition, token, opcode, sat) \ +#define return_opcode(condition, token, opcode, len) \ do { \ - if (condition) { \ + if (condition && \ + _mesa_parse_instruction_suffix(yyextra, \ + yytext + len, \ + & yylval->temp_inst)) { \ yylval->temp_inst.Opcode = OPCODE_ ## opcode; \ - yylval->temp_inst.SaturateMode = SATURATE_ ## sat; \ return token; \ } else { \ - yylval->string = strdup(yytext); \ - return IDENTIFIER; \ + return handle_ident(yyextra, yytext, yylval); \ } \ } while (0) @@ -116,6 +119,15 @@ swiz_from_char(char c) return 0; } +static int +handle_ident(struct asm_parser_state *state, const char *text, YYSTYPE *lval) +{ + lval->string = strdup(text); + + return (_mesa_symbol_table_find_symbol(state->st, 0, text) == NULL) + ? IDENTIFIER : USED_IDENTIFIER; +} + #define YY_USER_ACTION \ do { \ yylloc->first_column = yylloc->last_column; \ @@ -136,6 +148,11 @@ exp [Ee][-+]?[0-9]+ frac "."[0-9]+ dot "."[ \t]* +sz [HRX]? +szf [HR]? +cc C? +sat (_SAT)? + %option bison-bridge bison-locations reentrant noyywrap %% @@ -153,86 +170,74 @@ OUTPUT { return OUTPUT; } PARAM { return PARAM; } TEMP { yylval->integer = at_temp; return TEMP; } -ABS { return_opcode( 1, VECTOR_OP, ABS, OFF); } -ABS_SAT { return_opcode(require_ARB_fp, VECTOR_OP, ABS, ZERO_ONE); } -ADD { return_opcode( 1, BIN_OP, ADD, OFF); } -ADD_SAT { return_opcode(require_ARB_fp, BIN_OP, ADD, ZERO_ONE); } -ARL { return_opcode(require_ARB_vp, ARL, ARL, OFF); } - -CMP { return_opcode(require_ARB_fp, TRI_OP, CMP, OFF); } -CMP_SAT { return_opcode(require_ARB_fp, TRI_OP, CMP, ZERO_ONE); } -COS { return_opcode(require_ARB_fp, SCALAR_OP, COS, OFF); } -COS_SAT { return_opcode(require_ARB_fp, SCALAR_OP, COS, ZERO_ONE); } - -DP3 { return_opcode( 1, BIN_OP, DP3, OFF); } -DP3_SAT { return_opcode(require_ARB_fp, BIN_OP, DP3, ZERO_ONE); } -DP4 { return_opcode( 1, BIN_OP, DP4, OFF); } -DP4_SAT { return_opcode(require_ARB_fp, BIN_OP, DP4, ZERO_ONE); } -DPH { return_opcode( 1, BIN_OP, DPH, OFF); } -DPH_SAT { return_opcode(require_ARB_fp, BIN_OP, DPH, ZERO_ONE); } -DST { return_opcode( 1, BIN_OP, DST, OFF); } -DST_SAT { return_opcode(require_ARB_fp, BIN_OP, DST, ZERO_ONE); } - -EX2 { return_opcode( 1, SCALAR_OP, EX2, OFF); } -EX2_SAT { return_opcode(require_ARB_fp, SCALAR_OP, EX2, ZERO_ONE); } -EXP { return_opcode(require_ARB_vp, SCALAR_OP, EXP, OFF); } - -FLR { return_opcode( 1, VECTOR_OP, FLR, OFF); } -FLR_SAT { return_opcode(require_ARB_fp, VECTOR_OP, FLR, ZERO_ONE); } -FRC { return_opcode( 1, VECTOR_OP, FRC, OFF); } -FRC_SAT { return_opcode(require_ARB_fp, VECTOR_OP, FRC, ZERO_ONE); } - -KIL { return_opcode(require_ARB_fp, KIL, KIL, OFF); } - -LIT { return_opcode( 1, VECTOR_OP, LIT, OFF); } -LIT_SAT { return_opcode(require_ARB_fp, VECTOR_OP, LIT, ZERO_ONE); } -LG2 { return_opcode( 1, SCALAR_OP, LG2, OFF); } -LG2_SAT { return_opcode(require_ARB_fp, SCALAR_OP, LG2, ZERO_ONE); } -LOG { return_opcode(require_ARB_vp, SCALAR_OP, LOG, OFF); } -LRP { return_opcode(require_ARB_fp, TRI_OP, LRP, OFF); } -LRP_SAT { return_opcode(require_ARB_fp, TRI_OP, LRP, ZERO_ONE); } - -MAD { return_opcode( 1, TRI_OP, MAD, OFF); } -MAD_SAT { return_opcode(require_ARB_fp, TRI_OP, MAD, ZERO_ONE); } -MAX { return_opcode( 1, BIN_OP, MAX, OFF); } -MAX_SAT { return_opcode(require_ARB_fp, BIN_OP, MAX, ZERO_ONE); } -MIN { return_opcode( 1, BIN_OP, MIN, OFF); } -MIN_SAT { return_opcode(require_ARB_fp, BIN_OP, MIN, ZERO_ONE); } -MOV { return_opcode( 1, VECTOR_OP, MOV, OFF); } -MOV_SAT { return_opcode(require_ARB_fp, VECTOR_OP, MOV, ZERO_ONE); } -MUL { return_opcode( 1, BIN_OP, MUL, OFF); } -MUL_SAT { return_opcode(require_ARB_fp, BIN_OP, MUL, ZERO_ONE); } - -POW { return_opcode( 1, BINSC_OP, POW, OFF); } -POW_SAT { return_opcode(require_ARB_fp, BINSC_OP, POW, ZERO_ONE); } - -RCP { return_opcode( 1, SCALAR_OP, RCP, OFF); } -RCP_SAT { return_opcode(require_ARB_fp, SCALAR_OP, RCP, ZERO_ONE); } -RSQ { return_opcode( 1, SCALAR_OP, RSQ, OFF); } -RSQ_SAT { return_opcode(require_ARB_fp, SCALAR_OP, RSQ, ZERO_ONE); } - -SCS { return_opcode(require_ARB_fp, SCALAR_OP, SCS, OFF); } -SCS_SAT { return_opcode(require_ARB_fp, SCALAR_OP, SCS, ZERO_ONE); } -SGE { return_opcode( 1, BIN_OP, SGE, OFF); } -SGE_SAT { return_opcode(require_ARB_fp, BIN_OP, SGE, ZERO_ONE); } -SIN { return_opcode(require_ARB_fp, SCALAR_OP, SIN, OFF); } -SIN_SAT { return_opcode(require_ARB_fp, SCALAR_OP, SIN, ZERO_ONE); } -SLT { return_opcode( 1, BIN_OP, SLT, OFF); } -SLT_SAT { return_opcode(require_ARB_fp, BIN_OP, SLT, ZERO_ONE); } -SUB { return_opcode( 1, BIN_OP, SUB, OFF); } -SUB_SAT { return_opcode(require_ARB_fp, BIN_OP, SUB, ZERO_ONE); } -SWZ { return_opcode( 1, SWZ, SWZ, OFF); } -SWZ_SAT { return_opcode(require_ARB_fp, SWZ, SWZ, ZERO_ONE); } - -TEX { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, OFF); } -TEX_SAT { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, ZERO_ONE); } -TXB { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, OFF); } -TXB_SAT { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, ZERO_ONE); } -TXP { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, OFF); } -TXP_SAT { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, ZERO_ONE); } - -XPD { return_opcode( 1, BIN_OP, XPD, OFF); } -XPD_SAT { return_opcode(require_ARB_fp, BIN_OP, XPD, ZERO_ONE); } +ABS{sz}{cc}{sat} { return_opcode( 1, VECTOR_OP, ABS, 3); } +ADD{sz}{cc}{sat} { return_opcode( 1, BIN_OP, ADD, 3); } +ARL { return_opcode(require_ARB_vp, ARL, ARL, 3); } + +CMP{sat} { return_opcode(require_ARB_fp, TRI_OP, CMP, 3); } +COS{szf}{cc}{sat} { return_opcode(require_ARB_fp, SCALAR_OP, COS, 3); } + +DDX{szf}{cc}{sat} { return_opcode(require_NV_fp, VECTOR_OP, DDX, 3); } +DDY{szf}{cc}{sat} { return_opcode(require_NV_fp, VECTOR_OP, DDY, 3); } +DP3{sz}{cc}{sat} { return_opcode( 1, BIN_OP, DP3, 3); } +DP4{sz}{cc}{sat} { return_opcode( 1, BIN_OP, DP4, 3); } +DPH{sz}{cc}{sat} { return_opcode( 1, BIN_OP, DPH, 3); } +DST{szf}{cc}{sat} { return_opcode( 1, BIN_OP, DST, 3); } + +EX2{szf}{cc}{sat} { return_opcode( 1, SCALAR_OP, EX2, 3); } +EXP { return_opcode(require_ARB_vp, SCALAR_OP, EXP, 3); } + +FLR{sz}{cc}{sat} { return_opcode( 1, VECTOR_OP, FLR, 3); } +FRC{sz}{cc}{sat} { return_opcode( 1, VECTOR_OP, FRC, 3); } + +KIL { return_opcode(require_ARB_fp, KIL, KIL, 3); } + +LIT{szf}{cc}{sat} { return_opcode( 1, VECTOR_OP, LIT, 3); } +LG2{szf}{cc}{sat} { return_opcode( 1, SCALAR_OP, LG2, 3); } +LOG { return_opcode(require_ARB_vp, SCALAR_OP, LOG, 3); } +LRP{sz}{cc}{sat} { return_opcode(require_ARB_fp, TRI_OP, LRP, 3); } + +MAD{sz}{cc}{sat} { return_opcode( 1, TRI_OP, MAD, 3); } +MAX{sz}{cc}{sat} { return_opcode( 1, BIN_OP, MAX, 3); } +MIN{sz}{cc}{sat} { return_opcode( 1, BIN_OP, MIN, 3); } +MOV{sz}{cc}{sat} { return_opcode( 1, VECTOR_OP, MOV, 3); } +MUL{sz}{cc}{sat} { return_opcode( 1, BIN_OP, MUL, 3); } + +PK2H { return_opcode(require_NV_fp, VECTOR_OP, PK2H, 4); } +PK2US { return_opcode(require_NV_fp, VECTOR_OP, PK2US, 5); } +PK4B { return_opcode(require_NV_fp, VECTOR_OP, PK4B, 4); } +PK4UB { return_opcode(require_NV_fp, VECTOR_OP, PK4UB, 5); } +POW{szf}{cc}{sat} { return_opcode( 1, BINSC_OP, POW, 3); } + +RCP{szf}{cc}{sat} { return_opcode( 1, SCALAR_OP, RCP, 3); } +RFL{szf}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, RFL, 3); } +RSQ{szf}{cc}{sat} { return_opcode( 1, SCALAR_OP, RSQ, 3); } + +SCS{sat} { return_opcode(require_ARB_fp, SCALAR_OP, SCS, 3); } +SEQ{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SEQ, 3); } +SFL{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SFL, 3); } +SGE{sz}{cc}{sat} { return_opcode( 1, BIN_OP, SGE, 3); } +SGT{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SGT, 3); } +SIN{szf}{cc}{sat} { return_opcode(require_ARB_fp, SCALAR_OP, SIN, 3); } +SLE{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SLE, 3); } +SLT{sz}{cc}{sat} { return_opcode( 1, BIN_OP, SLT, 3); } +SNE{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SNE, 3); } +STR{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, STR, 3); } +SUB{sz}{cc}{sat} { return_opcode( 1, BIN_OP, SUB, 3); } +SWZ{sat} { return_opcode( 1, SWZ, SWZ, 3); } + +TEX{cc}{sat} { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, 3); } +TXB{cc}{sat} { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, 3); } +TXD{cc}{sat} { return_opcode(require_NV_fp, TXD_OP, TXD, 3); } +TXP{cc}{sat} { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, 3); } + +UP2H{cc}{sat} { return_opcode(require_NV_fp, SCALAR_OP, UP2H, 4); } +UP2US{cc}{sat} { return_opcode(require_NV_fp, SCALAR_OP, UP2US, 5); } +UP4B{cc}{sat} { return_opcode(require_NV_fp, SCALAR_OP, UP4B, 4); } +UP4UB{cc}{sat} { return_opcode(require_NV_fp, SCALAR_OP, UP4UB, 5); } + +X2D{szf}{cc}{sat} { return_opcode(require_NV_fp, TRI_OP, X2D, 3); } +XPD{sat} { return_opcode( 1, BIN_OP, XPD, 3); } vertex { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); } fragment { return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); } @@ -310,10 +315,7 @@ ARRAY2D { return_token_or_IDENTIFIER(require_ARB_fp && require ARRAYSHADOW1D { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); } ARRAYSHADOW2D { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); } -[_a-zA-Z$][_a-zA-Z0-9$]* { - yylval->string = strdup(yytext); - return IDENTIFIER; -} +[_a-zA-Z$][_a-zA-Z0-9$]* { return handle_ident(yyextra, yytext, yylval); } ".." { return DOT_DOT; } @@ -322,19 +324,19 @@ ARRAYSHADOW2D { return_token_or_IDENTIFIER(require_ARB_fp && require return INTEGER; } {num}?{frac}{exp}? { - yylval->real = strtod(yytext, NULL); + yylval->real = _mesa_strtod(yytext, NULL); return REAL; } {num}"."/[^.] { - yylval->real = strtod(yytext, NULL); + yylval->real = _mesa_strtod(yytext, NULL); return REAL; } {num}{exp} { - yylval->real = strtod(yytext, NULL); + yylval->real = _mesa_strtod(yytext, NULL); return REAL; } {num}"."{exp} { - yylval->real = strtod(yytext, NULL); + yylval->real = _mesa_strtod(yytext, NULL); return REAL; } diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index 2de950b73b..d4f8429488 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -137,12 +137,27 @@ static int validate_inputs(struct YYLTYPE *locp, static void init_dst_reg(struct prog_dst_register *r); +static void set_dst_reg(struct prog_dst_register *r, + gl_register_file file, GLint index); + static void init_src_reg(struct asm_src_register *r); +static void set_src_reg(struct asm_src_register *r, + gl_register_file file, GLint index); + +static void asm_instruction_set_operands(struct asm_instruction *inst, + const struct prog_dst_register *dst, const struct asm_src_register *src0, + const struct asm_src_register *src1, const struct asm_src_register *src2); + static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); +static struct asm_instruction *asm_instruction_copy_ctor( + const struct prog_instruction *base, const struct prog_dst_register *dst, + const struct asm_src_register *src0, const struct asm_src_register *src1, + const struct asm_src_register *src2); + #ifndef FALSE #define FALSE 0 #define TRUE (!FALSE) @@ -170,7 +185,7 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, /* Line 189 of yacc.c */ -#line 174 "program_parse.tab.c" +#line 189 "program_parse.tab.c" /* Enabling traces. */ #ifndef YYDEBUG @@ -216,90 +231,92 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, ARL = 274, KIL = 275, SWZ = 276, - INTEGER = 277, - REAL = 278, - AMBIENT = 279, - ATTENUATION = 280, - BACK = 281, - CLIP = 282, - COLOR = 283, - DEPTH = 284, - DIFFUSE = 285, - DIRECTION = 286, - EMISSION = 287, - ENV = 288, - EYE = 289, - FOG = 290, - FOGCOORD = 291, - FRAGMENT = 292, - FRONT = 293, - HALF = 294, - INVERSE = 295, - INVTRANS = 296, - LIGHT = 297, - LIGHTMODEL = 298, - LIGHTPROD = 299, - LOCAL = 300, - MATERIAL = 301, - MAT_PROGRAM = 302, - MATRIX = 303, - MATRIXINDEX = 304, - MODELVIEW = 305, - MVP = 306, - NORMAL = 307, - OBJECT = 308, - PALETTE = 309, - PARAMS = 310, - PLANE = 311, - POINT_TOK = 312, - POINTSIZE = 313, - POSITION = 314, - PRIMARY = 315, - PROGRAM = 316, - PROJECTION = 317, - RANGE = 318, - RESULT = 319, - ROW = 320, - SCENECOLOR = 321, - SECONDARY = 322, - SHININESS = 323, - SIZE_TOK = 324, - SPECULAR = 325, - SPOT = 326, - STATE = 327, - TEXCOORD = 328, - TEXENV = 329, - TEXGEN = 330, - TEXGEN_Q = 331, - TEXGEN_R = 332, - TEXGEN_S = 333, - TEXGEN_T = 334, - TEXTURE = 335, - TRANSPOSE = 336, - TEXTURE_UNIT = 337, - TEX_1D = 338, - TEX_2D = 339, - TEX_3D = 340, - TEX_CUBE = 341, - TEX_RECT = 342, - TEX_SHADOW1D = 343, - TEX_SHADOW2D = 344, - TEX_SHADOWRECT = 345, - TEX_ARRAY1D = 346, - TEX_ARRAY2D = 347, - TEX_ARRAYSHADOW1D = 348, - TEX_ARRAYSHADOW2D = 349, - VERTEX = 350, - VTXATTRIB = 351, - WEIGHT = 352, - IDENTIFIER = 353, - MASK4 = 354, - MASK3 = 355, - MASK2 = 356, - MASK1 = 357, - SWIZZLE = 358, - DOT_DOT = 359, - DOT = 360 + TXD_OP = 277, + INTEGER = 278, + REAL = 279, + AMBIENT = 280, + ATTENUATION = 281, + BACK = 282, + CLIP = 283, + COLOR = 284, + DEPTH = 285, + DIFFUSE = 286, + DIRECTION = 287, + EMISSION = 288, + ENV = 289, + EYE = 290, + FOG = 291, + FOGCOORD = 292, + FRAGMENT = 293, + FRONT = 294, + HALF = 295, + INVERSE = 296, + INVTRANS = 297, + LIGHT = 298, + LIGHTMODEL = 299, + LIGHTPROD = 300, + LOCAL = 301, + MATERIAL = 302, + MAT_PROGRAM = 303, + MATRIX = 304, + MATRIXINDEX = 305, + MODELVIEW = 306, + MVP = 307, + NORMAL = 308, + OBJECT = 309, + PALETTE = 310, + PARAMS = 311, + PLANE = 312, + POINT_TOK = 313, + POINTSIZE = 314, + POSITION = 315, + PRIMARY = 316, + PROGRAM = 317, + PROJECTION = 318, + RANGE = 319, + RESULT = 320, + ROW = 321, + SCENECOLOR = 322, + SECONDARY = 323, + SHININESS = 324, + SIZE_TOK = 325, + SPECULAR = 326, + SPOT = 327, + STATE = 328, + TEXCOORD = 329, + TEXENV = 330, + TEXGEN = 331, + TEXGEN_Q = 332, + TEXGEN_R = 333, + TEXGEN_S = 334, + TEXGEN_T = 335, + TEXTURE = 336, + TRANSPOSE = 337, + TEXTURE_UNIT = 338, + TEX_1D = 339, + TEX_2D = 340, + TEX_3D = 341, + TEX_CUBE = 342, + TEX_RECT = 343, + TEX_SHADOW1D = 344, + TEX_SHADOW2D = 345, + TEX_SHADOWRECT = 346, + TEX_ARRAY1D = 347, + TEX_ARRAY2D = 348, + TEX_ARRAYSHADOW1D = 349, + TEX_ARRAYSHADOW2D = 350, + VERTEX = 351, + VTXATTRIB = 352, + WEIGHT = 353, + IDENTIFIER = 354, + USED_IDENTIFIER = 355, + MASK4 = 356, + MASK3 = 357, + MASK2 = 358, + MASK1 = 359, + SWIZZLE = 360, + DOT_DOT = 361, + DOT = 362 }; #endif @@ -310,7 +327,7 @@ typedef union YYSTYPE { /* Line 214 of yacc.c */ -#line 107 "program_parse.y" +#line 122 "program_parse.y" struct asm_instruction *inst; struct asm_symbol *sym; @@ -339,7 +356,7 @@ typedef union YYSTYPE /* Line 214 of yacc.c */ -#line 343 "program_parse.tab.c" +#line 360 "program_parse.tab.c" } YYSTYPE; # define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ @@ -363,14 +380,14 @@ typedef struct YYLTYPE /* Copy the second part of user declarations. */ /* Line 264 of yacc.c */ -#line 249 "program_parse.y" +#line 267 "program_parse.y" extern int yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param, void *yyscanner); /* Line 264 of yacc.c */ -#line 374 "program_parse.tab.c" +#line 391 "program_parse.tab.c" #ifdef short # undef short @@ -587,20 +604,20 @@ union yyalloc /* YYFINAL -- State number of the termination state. */ #define YYFINAL 5 /* YYLAST -- Last index in YYTABLE. */ -#define YYLAST 342 +#define YYLAST 396 /* YYNTOKENS -- Number of terminals. */ -#define YYNTOKENS 115 +#define YYNTOKENS 120 /* YYNNTS -- Number of nonterminals. */ -#define YYNNTS 134 +#define YYNNTS 143 /* YYNRULES -- Number of rules. */ -#define YYNRULES 264 +#define YYNRULES 282 /* YYNRULES -- Number of states. */ -#define YYNSTATES 436 +#define YYNSTATES 475 /* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */ #define YYUNDEFTOK 2 -#define YYMAXUTOK 360 +#define YYMAXUTOK 362 #define YYTRANSLATE(YYX) \ ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK) @@ -612,15 +629,15 @@ static const yytype_uint8 yytranslate[] = 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 110, 107, 111, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 106, - 2, 112, 2, 2, 2, 2, 2, 2, 2, 2, + 115, 116, 2, 113, 109, 114, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 108, + 2, 117, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 108, 2, 109, 2, 2, 2, 2, 2, 2, + 2, 111, 2, 112, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 113, 2, 114, 2, 2, 2, 2, + 2, 2, 2, 118, 110, 119, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, @@ -644,7 +661,7 @@ static const yytype_uint8 yytranslate[] = 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, - 105 + 105, 106, 107 }; #if YYDEBUG @@ -654,142 +671,152 @@ static const yytype_uint16 yyprhs[] = { 0, 0, 3, 8, 10, 12, 15, 16, 20, 23, 24, 27, 30, 32, 34, 36, 38, 40, 42, 44, - 46, 48, 50, 52, 57, 62, 67, 74, 81, 90, - 99, 102, 105, 107, 109, 111, 113, 115, 117, 119, - 121, 123, 125, 127, 129, 136, 140, 144, 147, 150, - 158, 161, 163, 165, 167, 169, 174, 176, 178, 180, - 182, 184, 186, 188, 192, 193, 196, 199, 201, 203, - 205, 207, 209, 211, 213, 215, 217, 218, 220, 222, - 224, 226, 227, 229, 231, 233, 235, 237, 239, 244, - 247, 250, 252, 255, 257, 260, 262, 265, 270, 275, - 277, 278, 282, 284, 286, 289, 291, 294, 296, 298, - 302, 309, 310, 312, 315, 320, 322, 326, 328, 330, - 332, 334, 336, 338, 340, 342, 344, 346, 349, 352, - 355, 358, 361, 364, 367, 370, 373, 376, 379, 382, - 386, 388, 390, 392, 398, 400, 402, 404, 407, 409, - 411, 414, 416, 419, 426, 428, 432, 434, 436, 438, - 440, 442, 447, 449, 451, 453, 455, 457, 459, 462, - 464, 466, 472, 474, 477, 479, 481, 487, 490, 491, - 498, 502, 503, 505, 507, 509, 511, 513, 516, 518, - 520, 523, 528, 533, 534, 538, 540, 542, 544, 547, - 549, 551, 553, 555, 561, 563, 567, 573, 579, 581, - 585, 591, 593, 595, 597, 599, 601, 603, 605, 607, - 609, 613, 619, 627, 637, 640, 643, 645, 647, 648, - 649, 653, 654, 658, 662, 664, 669, 672, 675, 678, - 681, 685, 688, 692, 693, 695, 697, 698, 700, 702, - 703, 705, 707, 708, 710, 712, 713, 717, 718, 722, - 723, 727, 729, 731, 733 + 46, 48, 50, 52, 54, 59, 64, 69, 76, 83, + 92, 101, 104, 107, 120, 123, 125, 127, 129, 131, + 133, 135, 137, 139, 141, 143, 145, 147, 154, 157, + 162, 165, 167, 171, 177, 181, 184, 192, 195, 197, + 199, 201, 203, 208, 210, 212, 214, 216, 218, 220, + 222, 226, 227, 230, 233, 235, 237, 239, 241, 243, + 245, 247, 249, 251, 252, 254, 256, 258, 260, 261, + 265, 269, 270, 273, 276, 278, 280, 282, 284, 286, + 288, 290, 292, 297, 300, 303, 305, 308, 310, 313, + 315, 318, 323, 328, 330, 331, 335, 337, 339, 342, + 344, 347, 349, 351, 355, 362, 363, 365, 368, 373, + 375, 379, 381, 383, 385, 387, 389, 391, 393, 395, + 397, 399, 402, 405, 408, 411, 414, 417, 420, 423, + 426, 429, 432, 435, 439, 441, 443, 445, 451, 453, + 455, 457, 460, 462, 464, 467, 469, 472, 479, 481, + 485, 487, 489, 491, 493, 495, 500, 502, 504, 506, + 508, 510, 512, 515, 517, 519, 525, 527, 530, 532, + 534, 540, 543, 544, 551, 555, 556, 558, 560, 562, + 564, 566, 569, 571, 573, 576, 581, 586, 587, 591, + 593, 595, 597, 600, 602, 604, 606, 608, 614, 616, + 620, 626, 632, 634, 638, 644, 646, 648, 650, 652, + 654, 656, 658, 660, 662, 666, 672, 680, 690, 693, + 696, 698, 700, 701, 702, 707, 709, 710, 711, 715, + 719, 721, 727, 730, 733, 736, 739, 743, 746, 750, + 751, 753, 755, 756, 758, 760, 761, 763, 765, 766, + 768, 770, 771, 775, 776, 780, 781, 785, 787, 789, + 791, 796, 798 }; /* YYRHS -- A `-1'-separated list of the rules' RHS. */ static const yytype_int16 yyrhs[] = { - 116, 0, -1, 117, 118, 120, 12, -1, 3, -1, - 4, -1, 118, 119, -1, -1, 8, 98, 106, -1, - 120, 121, -1, -1, 122, 106, -1, 158, 106, -1, - 123, -1, 124, -1, 125, -1, 126, -1, 127, -1, - 128, -1, 129, -1, 130, -1, 135, -1, 131, -1, - 132, -1, 19, 139, 107, 136, -1, 18, 138, 107, - 137, -1, 16, 138, 107, 136, -1, 14, 138, 107, - 136, 107, 136, -1, 13, 138, 107, 137, 107, 137, - -1, 17, 138, 107, 137, 107, 137, 107, 137, -1, - 15, 138, 107, 137, 107, 133, 107, 134, -1, 20, - 137, -1, 82, 243, -1, 83, -1, 84, -1, 85, - -1, 86, -1, 87, -1, 88, -1, 89, -1, 90, - -1, 91, -1, 92, -1, 93, -1, 94, -1, 21, - 138, 107, 143, 107, 140, -1, 229, 143, 155, -1, - 229, 143, 156, -1, 144, 157, -1, 152, 154, -1, - 141, 107, 141, 107, 141, 107, 141, -1, 229, 142, - -1, 22, -1, 98, -1, 98, -1, 160, -1, 145, - 108, 146, 109, -1, 174, -1, 236, -1, 98, -1, - 98, -1, 147, -1, 148, -1, 22, -1, 152, 153, - 149, -1, -1, 110, 150, -1, 111, 151, -1, 22, - -1, 22, -1, 98, -1, 102, -1, 102, -1, 102, - -1, 102, -1, 99, -1, 103, -1, -1, 99, -1, - 100, -1, 101, -1, 102, -1, -1, 159, -1, 166, - -1, 230, -1, 232, -1, 235, -1, 248, -1, 7, - 98, 112, 160, -1, 95, 161, -1, 37, 165, -1, - 59, -1, 97, 163, -1, 52, -1, 28, 241, -1, - 36, -1, 73, 242, -1, 49, 108, 164, 109, -1, - 96, 108, 162, 109, -1, 22, -1, -1, 108, 164, - 109, -1, 22, -1, 59, -1, 28, 241, -1, 36, - -1, 73, 242, -1, 167, -1, 168, -1, 10, 98, - 170, -1, 10, 98, 108, 169, 109, 171, -1, -1, - 22, -1, 112, 173, -1, 112, 113, 172, 114, -1, - 175, -1, 172, 107, 175, -1, 177, -1, 213, -1, - 223, -1, 177, -1, 213, -1, 224, -1, 176, -1, - 214, -1, 223, -1, 177, -1, 72, 201, -1, 72, - 178, -1, 72, 180, -1, 72, 183, -1, 72, 185, - -1, 72, 191, -1, 72, 187, -1, 72, 194, -1, - 72, 196, -1, 72, 198, -1, 72, 200, -1, 72, - 212, -1, 46, 240, 179, -1, 189, -1, 32, -1, - 68, -1, 42, 108, 190, 109, 181, -1, 189, -1, - 59, -1, 25, -1, 71, 182, -1, 39, -1, 31, - -1, 43, 184, -1, 24, -1, 240, 66, -1, 44, - 108, 190, 109, 240, 186, -1, 189, -1, 74, 244, - 188, -1, 28, -1, 24, -1, 30, -1, 70, -1, - 22, -1, 75, 242, 192, 193, -1, 34, -1, 53, - -1, 78, -1, 79, -1, 77, -1, 76, -1, 35, - 195, -1, 28, -1, 55, -1, 27, 108, 197, 109, - 56, -1, 22, -1, 57, 199, -1, 69, -1, 25, - -1, 203, 65, 108, 206, 109, -1, 203, 202, -1, - -1, 65, 108, 206, 104, 206, 109, -1, 48, 207, - 204, -1, -1, 205, -1, 40, -1, 81, -1, 41, - -1, 22, -1, 50, 208, -1, 62, -1, 51, -1, - 80, 242, -1, 54, 108, 210, 109, -1, 47, 108, - 211, 109, -1, -1, 108, 209, 109, -1, 22, -1, - 22, -1, 22, -1, 29, 63, -1, 217, -1, 220, - -1, 215, -1, 218, -1, 61, 33, 108, 216, 109, - -1, 221, -1, 221, 104, 221, -1, 61, 33, 108, - 221, 109, -1, 61, 45, 108, 219, 109, -1, 222, - -1, 222, 104, 222, -1, 61, 45, 108, 222, 109, - -1, 22, -1, 22, -1, 225, -1, 227, -1, 226, - -1, 227, -1, 228, -1, 23, -1, 22, -1, 113, - 228, 114, -1, 113, 228, 107, 228, 114, -1, 113, - 228, 107, 228, 107, 228, 114, -1, 113, 228, 107, - 228, 107, 228, 107, 228, 114, -1, 229, 23, -1, - 229, 22, -1, 110, -1, 111, -1, -1, -1, 11, - 231, 234, -1, -1, 5, 233, 234, -1, 234, 107, - 98, -1, 98, -1, 9, 98, 112, 236, -1, 64, - 59, -1, 64, 36, -1, 64, 237, -1, 64, 58, - -1, 64, 73, 242, -1, 64, 29, -1, 28, 238, - 239, -1, -1, 38, -1, 26, -1, -1, 60, -1, - 67, -1, -1, 38, -1, 26, -1, -1, 60, -1, - 67, -1, -1, 108, 245, 109, -1, -1, 108, 246, - 109, -1, -1, 108, 247, 109, -1, 22, -1, 22, - -1, 22, -1, 6, 98, 112, 98, -1 + 121, 0, -1, 122, 123, 125, 12, -1, 3, -1, + 4, -1, 123, 124, -1, -1, 8, 262, 108, -1, + 125, 126, -1, -1, 127, 108, -1, 170, 108, -1, + 128, -1, 129, -1, 130, -1, 131, -1, 132, -1, + 133, -1, 134, -1, 135, -1, 141, -1, 136, -1, + 137, -1, 138, -1, 19, 146, 109, 142, -1, 18, + 145, 109, 144, -1, 16, 145, 109, 142, -1, 14, + 145, 109, 142, 109, 142, -1, 13, 145, 109, 144, + 109, 144, -1, 17, 145, 109, 144, 109, 144, 109, + 144, -1, 15, 145, 109, 144, 109, 139, 109, 140, + -1, 20, 144, -1, 20, 166, -1, 22, 145, 109, + 144, 109, 144, 109, 144, 109, 139, 109, 140, -1, + 83, 256, -1, 84, -1, 85, -1, 86, -1, 87, + -1, 88, -1, 89, -1, 90, -1, 91, -1, 92, + -1, 93, -1, 94, -1, 95, -1, 21, 145, 109, + 150, 109, 147, -1, 241, 143, -1, 241, 110, 143, + 110, -1, 150, 162, -1, 238, -1, 241, 150, 163, + -1, 241, 110, 150, 163, 110, -1, 151, 164, 165, + -1, 159, 161, -1, 148, 109, 148, 109, 148, 109, + 148, -1, 241, 149, -1, 23, -1, 262, -1, 100, + -1, 172, -1, 152, 111, 153, 112, -1, 186, -1, + 249, -1, 100, -1, 100, -1, 154, -1, 155, -1, + 23, -1, 159, 160, 156, -1, -1, 113, 157, -1, + 114, 158, -1, 23, -1, 23, -1, 100, -1, 104, + -1, 104, -1, 104, -1, 104, -1, 101, -1, 105, + -1, -1, 101, -1, 102, -1, 103, -1, 104, -1, + -1, 115, 166, 116, -1, 115, 167, 116, -1, -1, + 168, 163, -1, 169, 163, -1, 99, -1, 100, -1, + 171, -1, 178, -1, 242, -1, 245, -1, 248, -1, + 261, -1, 7, 99, 117, 172, -1, 96, 173, -1, + 38, 177, -1, 60, -1, 98, 175, -1, 53, -1, + 29, 254, -1, 37, -1, 74, 255, -1, 50, 111, + 176, 112, -1, 97, 111, 174, 112, -1, 23, -1, + -1, 111, 176, 112, -1, 23, -1, 60, -1, 29, + 254, -1, 37, -1, 74, 255, -1, 179, -1, 180, + -1, 10, 99, 182, -1, 10, 99, 111, 181, 112, + 183, -1, -1, 23, -1, 117, 185, -1, 117, 118, + 184, 119, -1, 187, -1, 184, 109, 187, -1, 189, + -1, 225, -1, 235, -1, 189, -1, 225, -1, 236, + -1, 188, -1, 226, -1, 235, -1, 189, -1, 73, + 213, -1, 73, 190, -1, 73, 192, -1, 73, 195, + -1, 73, 197, -1, 73, 203, -1, 73, 199, -1, + 73, 206, -1, 73, 208, -1, 73, 210, -1, 73, + 212, -1, 73, 224, -1, 47, 253, 191, -1, 201, + -1, 33, -1, 69, -1, 43, 111, 202, 112, 193, + -1, 201, -1, 60, -1, 26, -1, 72, 194, -1, + 40, -1, 32, -1, 44, 196, -1, 25, -1, 253, + 67, -1, 45, 111, 202, 112, 253, 198, -1, 201, + -1, 75, 257, 200, -1, 29, -1, 25, -1, 31, + -1, 71, -1, 23, -1, 76, 255, 204, 205, -1, + 35, -1, 54, -1, 79, -1, 80, -1, 78, -1, + 77, -1, 36, 207, -1, 29, -1, 56, -1, 28, + 111, 209, 112, 57, -1, 23, -1, 58, 211, -1, + 70, -1, 26, -1, 215, 66, 111, 218, 112, -1, + 215, 214, -1, -1, 66, 111, 218, 106, 218, 112, + -1, 49, 219, 216, -1, -1, 217, -1, 41, -1, + 82, -1, 42, -1, 23, -1, 51, 220, -1, 63, + -1, 52, -1, 81, 255, -1, 55, 111, 222, 112, + -1, 48, 111, 223, 112, -1, -1, 111, 221, 112, + -1, 23, -1, 23, -1, 23, -1, 30, 64, -1, + 229, -1, 232, -1, 227, -1, 230, -1, 62, 34, + 111, 228, 112, -1, 233, -1, 233, 106, 233, -1, + 62, 34, 111, 233, 112, -1, 62, 46, 111, 231, + 112, -1, 234, -1, 234, 106, 234, -1, 62, 46, + 111, 234, 112, -1, 23, -1, 23, -1, 237, -1, + 239, -1, 238, -1, 239, -1, 240, -1, 24, -1, + 23, -1, 118, 240, 119, -1, 118, 240, 109, 240, + 119, -1, 118, 240, 109, 240, 109, 240, 119, -1, + 118, 240, 109, 240, 109, 240, 109, 240, 119, -1, + 241, 24, -1, 241, 23, -1, 113, -1, 114, -1, + -1, -1, 244, 11, 243, 247, -1, 262, -1, -1, + -1, 5, 246, 247, -1, 247, 109, 99, -1, 99, + -1, 244, 9, 99, 117, 249, -1, 65, 60, -1, + 65, 37, -1, 65, 250, -1, 65, 59, -1, 65, + 74, 255, -1, 65, 30, -1, 29, 251, 252, -1, + -1, 39, -1, 27, -1, -1, 61, -1, 68, -1, + -1, 39, -1, 27, -1, -1, 61, -1, 68, -1, + -1, 111, 258, 112, -1, -1, 111, 259, 112, -1, + -1, 111, 260, 112, -1, 23, -1, 23, -1, 23, + -1, 6, 99, 117, 100, -1, 99, -1, 100, -1 }; /* YYRLINE[YYN] -- source line where rule number YYN was defined. */ static const yytype_uint16 yyrline[] = { - 0, 256, 256, 259, 267, 279, 280, 283, 305, 306, - 309, 324, 327, 332, 339, 340, 341, 342, 343, 344, - 345, 348, 349, 352, 358, 365, 372, 380, 387, 395, - 440, 447, 453, 454, 455, 456, 457, 458, 459, 460, - 461, 462, 463, 464, 467, 480, 493, 506, 528, 537, - 570, 577, 592, 642, 684, 695, 716, 726, 732, 763, - 780, 780, 782, 789, 801, 802, 803, 806, 820, 834, - 852, 863, 875, 877, 878, 879, 880, 883, 883, 883, - 883, 884, 887, 888, 889, 890, 891, 892, 895, 913, - 917, 923, 927, 931, 935, 944, 953, 957, 962, 968, - 979, 979, 980, 982, 986, 990, 994, 1000, 1000, 1002, - 1018, 1041, 1044, 1055, 1061, 1067, 1068, 1075, 1081, 1087, - 1095, 1101, 1107, 1115, 1121, 1127, 1135, 1136, 1139, 1140, - 1141, 1142, 1143, 1144, 1145, 1146, 1147, 1148, 1149, 1152, - 1161, 1165, 1169, 1175, 1184, 1188, 1192, 1201, 1205, 1211, - 1217, 1224, 1229, 1237, 1247, 1249, 1257, 1263, 1267, 1271, - 1277, 1288, 1297, 1301, 1306, 1310, 1314, 1318, 1324, 1331, - 1335, 1341, 1349, 1360, 1367, 1371, 1377, 1387, 1398, 1402, - 1420, 1429, 1432, 1438, 1442, 1446, 1452, 1463, 1468, 1473, - 1478, 1483, 1488, 1496, 1499, 1504, 1517, 1525, 1536, 1544, - 1544, 1546, 1546, 1548, 1558, 1563, 1570, 1580, 1589, 1594, - 1601, 1611, 1621, 1633, 1633, 1634, 1634, 1636, 1646, 1654, - 1664, 1672, 1680, 1689, 1700, 1704, 1710, 1711, 1712, 1715, - 1715, 1718, 1718, 1721, 1727, 1735, 1748, 1757, 1766, 1770, - 1779, 1788, 1799, 1806, 1811, 1820, 1832, 1835, 1844, 1855, - 1856, 1857, 1860, 1861, 1862, 1865, 1866, 1869, 1870, 1873, - 1874, 1877, 1888, 1899, 1910 + 0, 274, 274, 277, 285, 297, 298, 301, 325, 326, + 329, 344, 347, 352, 359, 360, 361, 362, 363, 364, + 365, 368, 369, 370, 373, 379, 385, 391, 398, 404, + 411, 455, 460, 470, 514, 520, 521, 522, 523, 524, + 525, 526, 527, 528, 529, 530, 531, 534, 546, 554, + 571, 578, 595, 606, 626, 651, 658, 691, 698, 713, + 768, 809, 818, 839, 848, 852, 881, 900, 900, 902, + 909, 921, 922, 923, 926, 940, 954, 974, 985, 997, + 999, 1000, 1001, 1002, 1005, 1005, 1005, 1005, 1006, 1009, + 1013, 1018, 1025, 1032, 1039, 1062, 1085, 1086, 1087, 1088, + 1089, 1090, 1093, 1112, 1116, 1122, 1126, 1130, 1134, 1143, + 1152, 1156, 1161, 1167, 1178, 1178, 1179, 1181, 1185, 1189, + 1193, 1199, 1199, 1201, 1218, 1243, 1246, 1257, 1263, 1269, + 1270, 1277, 1283, 1289, 1297, 1303, 1309, 1317, 1323, 1329, + 1337, 1338, 1341, 1342, 1343, 1344, 1345, 1346, 1347, 1348, + 1349, 1350, 1351, 1354, 1363, 1367, 1371, 1377, 1386, 1390, + 1394, 1403, 1407, 1413, 1419, 1426, 1431, 1439, 1449, 1451, + 1459, 1465, 1469, 1473, 1479, 1490, 1499, 1503, 1508, 1512, + 1516, 1520, 1526, 1533, 1537, 1543, 1551, 1562, 1569, 1573, + 1579, 1589, 1600, 1604, 1622, 1631, 1634, 1640, 1644, 1648, + 1654, 1665, 1670, 1675, 1680, 1685, 1690, 1698, 1701, 1706, + 1719, 1727, 1738, 1746, 1746, 1748, 1748, 1750, 1760, 1765, + 1772, 1782, 1791, 1796, 1803, 1813, 1823, 1835, 1835, 1836, + 1836, 1838, 1848, 1856, 1866, 1874, 1882, 1891, 1902, 1906, + 1912, 1913, 1914, 1917, 1917, 1920, 1955, 1959, 1959, 1962, + 1969, 1978, 1992, 2001, 2010, 2014, 2023, 2032, 2043, 2050, + 2055, 2064, 2076, 2079, 2088, 2099, 2100, 2101, 2104, 2105, + 2106, 2109, 2110, 2113, 2114, 2117, 2118, 2121, 2132, 2143, + 2154, 2180, 2181 }; #endif @@ -801,9 +828,9 @@ static const char *const yytname[] = "$end", "error", "$undefined", "ARBvp_10", "ARBfp_10", "ADDRESS", "ALIAS", "ATTRIB", "OPTION", "OUTPUT", "PARAM", "TEMP", "END", "BIN_OP", "BINSC_OP", "SAMPLE_OP", "SCALAR_OP", "TRI_OP", "VECTOR_OP", "ARL", - "KIL", "SWZ", "INTEGER", "REAL", "AMBIENT", "ATTENUATION", "BACK", - "CLIP", "COLOR", "DEPTH", "DIFFUSE", "DIRECTION", "EMISSION", "ENV", - "EYE", "FOG", "FOGCOORD", "FRAGMENT", "FRONT", "HALF", "INVERSE", + "KIL", "SWZ", "TXD_OP", "INTEGER", "REAL", "AMBIENT", "ATTENUATION", + "BACK", "CLIP", "COLOR", "DEPTH", "DIFFUSE", "DIRECTION", "EMISSION", + "ENV", "EYE", "FOG", "FOGCOORD", "FRAGMENT", "FRONT", "HALF", "INVERSE", "INVTRANS", "LIGHT", "LIGHTMODEL", "LIGHTPROD", "LOCAL", "MATERIAL", "MAT_PROGRAM", "MATRIX", "MATRIXINDEX", "MODELVIEW", "MVP", "NORMAL", "OBJECT", "PALETTE", "PARAMS", "PLANE", "POINT_TOK", "POINTSIZE", @@ -814,49 +841,51 @@ static const char *const yytname[] = "TEX_2D", "TEX_3D", "TEX_CUBE", "TEX_RECT", "TEX_SHADOW1D", "TEX_SHADOW2D", "TEX_SHADOWRECT", "TEX_ARRAY1D", "TEX_ARRAY2D", "TEX_ARRAYSHADOW1D", "TEX_ARRAYSHADOW2D", "VERTEX", "VTXATTRIB", - "WEIGHT", "IDENTIFIER", "MASK4", "MASK3", "MASK2", "MASK1", "SWIZZLE", - "DOT_DOT", "DOT", "';'", "','", "'['", "']'", "'+'", "'-'", "'='", "'{'", - "'}'", "$accept", "program", "language", "optionSequence", "option", - "statementSequence", "statement", "instruction", "ALU_instruction", - "TexInstruction", "ARL_instruction", "VECTORop_instruction", - "SCALARop_instruction", "BINSCop_instruction", "BINop_instruction", - "TRIop_instruction", "SAMPLE_instruction", "KIL_instruction", - "texImageUnit", "texTarget", "SWZ_instruction", "scalarSrcReg", - "swizzleSrcReg", "maskedDstReg", "maskedAddrReg", "extendedSwizzle", - "extSwizComp", "extSwizSel", "srcReg", "dstReg", "progParamArray", - "progParamArrayMem", "progParamArrayAbs", "progParamArrayRel", - "addrRegRelOffset", "addrRegPosOffset", "addrRegNegOffset", "addrReg", - "addrComponent", "addrWriteMask", "scalarSuffix", "swizzleSuffix", - "optionalMask", "namingStatement", "ATTRIB_statement", "attribBinding", - "vtxAttribItem", "vtxAttribNum", "vtxOptWeightNum", "vtxWeightNum", - "fragAttribItem", "PARAM_statement", "PARAM_singleStmt", - "PARAM_multipleStmt", "optArraySize", "paramSingleInit", - "paramMultipleInit", "paramMultInitList", "paramSingleItemDecl", - "paramSingleItemUse", "paramMultipleItem", "stateMultipleItem", - "stateSingleItem", "stateMaterialItem", "stateMatProperty", - "stateLightItem", "stateLightProperty", "stateSpotProperty", - "stateLightModelItem", "stateLModProperty", "stateLightProdItem", - "stateLProdProperty", "stateTexEnvItem", "stateTexEnvProperty", - "ambDiffSpecProperty", "stateLightNumber", "stateTexGenItem", - "stateTexGenType", "stateTexGenCoord", "stateFogItem", - "stateFogProperty", "stateClipPlaneItem", "stateClipPlaneNum", - "statePointItem", "statePointProperty", "stateMatrixRow", - "stateMatrixRows", "optMatrixRows", "stateMatrixItem", - "stateOptMatModifier", "stateMatModifier", "stateMatrixRowNum", - "stateMatrixName", "stateOptModMatNum", "stateModMatNum", - "statePaletteMatNum", "stateProgramMatNum", "stateDepthItem", - "programSingleItem", "programMultipleItem", "progEnvParams", - "progEnvParamNums", "progEnvParam", "progLocalParams", - "progLocalParamNums", "progLocalParam", "progEnvParamNum", - "progLocalParamNum", "paramConstDecl", "paramConstUse", - "paramConstScalarDecl", "paramConstScalarUse", "paramConstVector", - "signedFloatConstant", "optionalSign", "TEMP_statement", "@1", + "WEIGHT", "IDENTIFIER", "USED_IDENTIFIER", "MASK4", "MASK3", "MASK2", + "MASK1", "SWIZZLE", "DOT_DOT", "DOT", "';'", "','", "'|'", "'['", "']'", + "'+'", "'-'", "'('", "')'", "'='", "'{'", "'}'", "$accept", "program", + "language", "optionSequence", "option", "statementSequence", "statement", + "instruction", "ALU_instruction", "TexInstruction", "ARL_instruction", + "VECTORop_instruction", "SCALARop_instruction", "BINSCop_instruction", + "BINop_instruction", "TRIop_instruction", "SAMPLE_instruction", + "KIL_instruction", "TXD_instruction", "texImageUnit", "texTarget", + "SWZ_instruction", "scalarSrcReg", "scalarUse", "swizzleSrcReg", + "maskedDstReg", "maskedAddrReg", "extendedSwizzle", "extSwizComp", + "extSwizSel", "srcReg", "dstReg", "progParamArray", "progParamArrayMem", + "progParamArrayAbs", "progParamArrayRel", "addrRegRelOffset", + "addrRegPosOffset", "addrRegNegOffset", "addrReg", "addrComponent", + "addrWriteMask", "scalarSuffix", "swizzleSuffix", "optionalMask", + "optionalCcMask", "ccTest", "ccTest2", "ccMaskRule", "ccMaskRule2", + "namingStatement", "ATTRIB_statement", "attribBinding", "vtxAttribItem", + "vtxAttribNum", "vtxOptWeightNum", "vtxWeightNum", "fragAttribItem", + "PARAM_statement", "PARAM_singleStmt", "PARAM_multipleStmt", + "optArraySize", "paramSingleInit", "paramMultipleInit", + "paramMultInitList", "paramSingleItemDecl", "paramSingleItemUse", + "paramMultipleItem", "stateMultipleItem", "stateSingleItem", + "stateMaterialItem", "stateMatProperty", "stateLightItem", + "stateLightProperty", "stateSpotProperty", "stateLightModelItem", + "stateLModProperty", "stateLightProdItem", "stateLProdProperty", + "stateTexEnvItem", "stateTexEnvProperty", "ambDiffSpecProperty", + "stateLightNumber", "stateTexGenItem", "stateTexGenType", + "stateTexGenCoord", "stateFogItem", "stateFogProperty", + "stateClipPlaneItem", "stateClipPlaneNum", "statePointItem", + "statePointProperty", "stateMatrixRow", "stateMatrixRows", + "optMatrixRows", "stateMatrixItem", "stateOptMatModifier", + "stateMatModifier", "stateMatrixRowNum", "stateMatrixName", + "stateOptModMatNum", "stateModMatNum", "statePaletteMatNum", + "stateProgramMatNum", "stateDepthItem", "programSingleItem", + "programMultipleItem", "progEnvParams", "progEnvParamNums", + "progEnvParam", "progLocalParams", "progLocalParamNums", + "progLocalParam", "progEnvParamNum", "progLocalParamNum", + "paramConstDecl", "paramConstUse", "paramConstScalarDecl", + "paramConstScalarUse", "paramConstVector", "signedFloatConstant", + "optionalSign", "TEMP_statement", "@1", "optVarSize", "ADDRESS_statement", "@2", "varNameList", "OUTPUT_statement", "resultBinding", "resultColBinding", "optResultFaceType", "optResultColorType", "optFaceType", "optColorType", "optTexCoordUnitNum", "optTexImageUnitNum", "optLegacyTexUnitNum", "texCoordUnitNum", "texImageUnitNum", "legacyTexUnitNum", - "ALIAS_statement", 0 + "ALIAS_statement", "string", 0 }; #endif @@ -875,41 +904,43 @@ static const yytype_uint16 yytoknum[] = 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, - 355, 356, 357, 358, 359, 360, 59, 44, 91, 93, - 43, 45, 61, 123, 125 + 355, 356, 357, 358, 359, 360, 361, 362, 59, 44, + 124, 91, 93, 43, 45, 40, 41, 61, 123, 125 }; # endif /* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */ -static const yytype_uint8 yyr1[] = +static const yytype_uint16 yyr1[] = { - 0, 115, 116, 117, 117, 118, 118, 119, 120, 120, - 121, 121, 122, 122, 123, 123, 123, 123, 123, 123, - 123, 124, 124, 125, 126, 127, 128, 129, 130, 131, - 132, 133, 134, 134, 134, 134, 134, 134, 134, 134, - 134, 134, 134, 134, 135, 136, 137, 138, 139, 140, - 141, 142, 142, 143, 143, 143, 143, 144, 144, 145, - 146, 146, 147, 148, 149, 149, 149, 150, 151, 152, - 153, 154, 155, 156, 156, 156, 156, 157, 157, 157, - 157, 157, 158, 158, 158, 158, 158, 158, 159, 160, - 160, 161, 161, 161, 161, 161, 161, 161, 161, 162, - 163, 163, 164, 165, 165, 165, 165, 166, 166, 167, - 168, 169, 169, 170, 171, 172, 172, 173, 173, 173, - 174, 174, 174, 175, 175, 175, 176, 176, 177, 177, - 177, 177, 177, 177, 177, 177, 177, 177, 177, 178, - 179, 179, 179, 180, 181, 181, 181, 181, 181, 182, - 183, 184, 184, 185, 186, 187, 188, 189, 189, 189, - 190, 191, 192, 192, 193, 193, 193, 193, 194, 195, - 195, 196, 197, 198, 199, 199, 200, 201, 202, 202, - 203, 204, 204, 205, 205, 205, 206, 207, 207, 207, - 207, 207, 207, 208, 208, 209, 210, 211, 212, 213, - 213, 214, 214, 215, 216, 216, 217, 218, 219, 219, - 220, 221, 222, 223, 223, 224, 224, 225, 226, 226, - 227, 227, 227, 227, 228, 228, 229, 229, 229, 231, - 230, 233, 232, 234, 234, 235, 236, 236, 236, 236, - 236, 236, 237, 238, 238, 238, 239, 239, 239, 240, - 240, 240, 241, 241, 241, 242, 242, 243, 243, 244, - 244, 245, 246, 247, 248 + 0, 120, 121, 122, 122, 123, 123, 124, 125, 125, + 126, 126, 127, 127, 128, 128, 128, 128, 128, 128, + 128, 129, 129, 129, 130, 131, 132, 133, 134, 135, + 136, 137, 137, 138, 139, 140, 140, 140, 140, 140, + 140, 140, 140, 140, 140, 140, 140, 141, 142, 142, + 143, 143, 144, 144, 145, 146, 147, 148, 149, 149, + 150, 150, 150, 150, 151, 151, 152, 153, 153, 154, + 155, 156, 156, 156, 157, 158, 159, 160, 161, 162, + 163, 163, 163, 163, 164, 164, 164, 164, 164, 165, + 165, 165, 166, 167, 168, 169, 170, 170, 170, 170, + 170, 170, 171, 172, 172, 173, 173, 173, 173, 173, + 173, 173, 173, 174, 175, 175, 176, 177, 177, 177, + 177, 178, 178, 179, 180, 181, 181, 182, 183, 184, + 184, 185, 185, 185, 186, 186, 186, 187, 187, 187, + 188, 188, 189, 189, 189, 189, 189, 189, 189, 189, + 189, 189, 189, 190, 191, 191, 191, 192, 193, 193, + 193, 193, 193, 194, 195, 196, 196, 197, 198, 199, + 200, 201, 201, 201, 202, 203, 204, 204, 205, 205, + 205, 205, 206, 207, 207, 208, 209, 210, 211, 211, + 212, 213, 214, 214, 215, 216, 216, 217, 217, 217, + 218, 219, 219, 219, 219, 219, 219, 220, 220, 221, + 222, 223, 224, 225, 225, 226, 226, 227, 228, 228, + 229, 230, 231, 231, 232, 233, 234, 235, 235, 236, + 236, 237, 238, 238, 239, 239, 239, 239, 240, 240, + 241, 241, 241, 243, 242, 244, 244, 246, 245, 247, + 247, 248, 249, 249, 249, 249, 249, 249, 250, 251, + 251, 251, 252, 252, 252, 253, 253, 253, 254, 254, + 254, 255, 255, 256, 256, 257, 257, 258, 259, 260, + 261, 262, 262 }; /* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */ @@ -917,31 +948,33 @@ static const yytype_uint8 yyr2[] = { 0, 2, 4, 1, 1, 2, 0, 3, 2, 0, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 4, 4, 4, 6, 6, 8, 8, - 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 6, 3, 3, 2, 2, 7, - 2, 1, 1, 1, 1, 4, 1, 1, 1, 1, - 1, 1, 1, 3, 0, 2, 2, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, - 1, 0, 1, 1, 1, 1, 1, 1, 4, 2, - 2, 1, 2, 1, 2, 1, 2, 4, 4, 1, - 0, 3, 1, 1, 2, 1, 2, 1, 1, 3, - 6, 0, 1, 2, 4, 1, 3, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, - 1, 1, 1, 5, 1, 1, 1, 2, 1, 1, - 2, 1, 2, 6, 1, 3, 1, 1, 1, 1, - 1, 4, 1, 1, 1, 1, 1, 1, 2, 1, - 1, 5, 1, 2, 1, 1, 5, 2, 0, 6, - 3, 0, 1, 1, 1, 1, 1, 2, 1, 1, - 2, 4, 4, 0, 3, 1, 1, 1, 2, 1, - 1, 1, 1, 5, 1, 3, 5, 5, 1, 3, - 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 3, 5, 7, 9, 2, 2, 1, 1, 0, 0, - 3, 0, 3, 3, 1, 4, 2, 2, 2, 2, - 3, 2, 3, 0, 1, 1, 0, 1, 1, 0, - 1, 1, 0, 1, 1, 0, 3, 0, 3, 0, - 3, 1, 1, 1, 4 + 1, 1, 1, 1, 4, 4, 4, 6, 6, 8, + 8, 2, 2, 12, 2, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 6, 2, 4, + 2, 1, 3, 5, 3, 2, 7, 2, 1, 1, + 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, + 3, 0, 2, 2, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 0, 1, 1, 1, 1, 0, 3, + 3, 0, 2, 2, 1, 1, 1, 1, 1, 1, + 1, 1, 4, 2, 2, 1, 2, 1, 2, 1, + 2, 4, 4, 1, 0, 3, 1, 1, 2, 1, + 2, 1, 1, 3, 6, 0, 1, 2, 4, 1, + 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 3, 1, 1, 1, 5, 1, 1, + 1, 2, 1, 1, 2, 1, 2, 6, 1, 3, + 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, + 1, 1, 2, 1, 1, 5, 1, 2, 1, 1, + 5, 2, 0, 6, 3, 0, 1, 1, 1, 1, + 1, 2, 1, 1, 2, 4, 4, 0, 3, 1, + 1, 1, 2, 1, 1, 1, 1, 5, 1, 3, + 5, 5, 1, 3, 5, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 3, 5, 7, 9, 2, 2, + 1, 1, 0, 0, 4, 1, 0, 0, 3, 3, + 1, 5, 2, 2, 2, 2, 3, 2, 3, 0, + 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, + 1, 0, 3, 0, 3, 0, 3, 1, 1, 1, + 4, 1, 1 }; /* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state @@ -949,272 +982,296 @@ static const yytype_uint8 yyr2[] = means the default is an error. */ static const yytype_uint16 yydefact[] = { - 0, 3, 4, 0, 6, 1, 9, 0, 5, 0, - 0, 231, 0, 0, 0, 0, 229, 2, 0, 0, - 0, 0, 0, 0, 0, 228, 0, 8, 0, 12, - 13, 14, 15, 16, 17, 18, 19, 21, 22, 20, - 0, 82, 83, 107, 108, 84, 85, 86, 87, 7, - 0, 0, 0, 0, 0, 0, 0, 58, 0, 81, - 57, 0, 0, 0, 0, 0, 69, 0, 0, 226, - 227, 30, 0, 0, 10, 11, 234, 232, 0, 0, - 0, 111, 228, 109, 230, 243, 241, 237, 239, 236, - 255, 238, 228, 77, 78, 79, 80, 47, 228, 228, - 228, 228, 228, 228, 71, 48, 219, 218, 0, 0, - 0, 0, 53, 228, 76, 0, 54, 56, 120, 121, - 199, 200, 122, 215, 216, 0, 0, 264, 88, 235, - 112, 0, 113, 117, 118, 119, 213, 214, 217, 0, - 245, 244, 246, 0, 240, 0, 0, 0, 0, 25, - 0, 24, 23, 252, 105, 103, 255, 90, 0, 0, - 0, 0, 0, 0, 249, 0, 249, 0, 0, 259, - 255, 128, 129, 130, 131, 133, 132, 134, 135, 136, - 137, 0, 138, 252, 95, 0, 93, 91, 255, 0, - 100, 89, 0, 74, 73, 75, 46, 0, 0, 233, - 0, 225, 224, 247, 248, 242, 261, 0, 228, 228, - 0, 0, 228, 253, 254, 104, 106, 0, 0, 0, - 198, 169, 170, 168, 0, 151, 251, 250, 150, 0, - 0, 0, 0, 193, 189, 0, 188, 255, 181, 175, - 174, 173, 0, 0, 0, 0, 94, 0, 96, 0, - 0, 92, 228, 220, 62, 0, 60, 61, 0, 228, - 0, 110, 256, 27, 26, 72, 45, 257, 0, 0, - 211, 0, 212, 0, 172, 0, 160, 0, 152, 0, - 157, 158, 141, 142, 159, 139, 140, 0, 0, 187, - 0, 190, 183, 185, 184, 180, 182, 263, 0, 156, - 155, 162, 163, 0, 0, 102, 0, 99, 0, 0, - 0, 55, 70, 64, 44, 0, 0, 228, 0, 31, - 0, 228, 206, 210, 0, 0, 249, 197, 0, 195, - 0, 196, 0, 260, 167, 166, 164, 165, 161, 186, - 0, 97, 98, 101, 228, 221, 0, 0, 63, 228, - 51, 52, 50, 0, 0, 0, 115, 123, 126, 124, - 201, 202, 125, 262, 0, 32, 33, 34, 35, 36, - 37, 38, 39, 40, 41, 42, 43, 29, 28, 171, - 146, 148, 145, 0, 143, 144, 0, 192, 194, 191, - 176, 0, 67, 65, 68, 66, 0, 0, 0, 127, - 178, 228, 114, 258, 149, 147, 153, 154, 228, 222, - 228, 0, 0, 0, 177, 116, 0, 0, 0, 204, - 0, 208, 0, 223, 228, 203, 0, 207, 0, 0, - 49, 205, 209, 0, 0, 179 + 0, 3, 4, 0, 6, 1, 9, 0, 5, 246, + 281, 282, 0, 247, 0, 0, 0, 2, 0, 0, + 0, 0, 0, 0, 0, 242, 0, 0, 8, 0, + 12, 13, 14, 15, 16, 17, 18, 19, 21, 22, + 23, 20, 0, 96, 97, 121, 122, 98, 0, 99, + 100, 101, 245, 7, 0, 0, 0, 0, 0, 65, + 0, 88, 64, 0, 0, 0, 0, 0, 76, 0, + 0, 94, 240, 241, 31, 32, 83, 0, 0, 0, + 10, 11, 0, 243, 250, 248, 0, 0, 125, 242, + 123, 259, 257, 253, 255, 252, 271, 254, 242, 84, + 85, 86, 87, 91, 242, 242, 242, 242, 242, 242, + 78, 55, 81, 80, 82, 92, 233, 232, 0, 0, + 0, 0, 60, 0, 242, 83, 0, 61, 63, 134, + 135, 213, 214, 136, 229, 230, 0, 242, 0, 0, + 0, 280, 102, 126, 0, 127, 131, 132, 133, 227, + 228, 231, 0, 261, 260, 262, 0, 256, 0, 0, + 54, 0, 0, 0, 26, 0, 25, 24, 268, 119, + 117, 271, 104, 0, 0, 0, 0, 0, 0, 265, + 0, 265, 0, 0, 275, 271, 142, 143, 144, 145, + 147, 146, 148, 149, 150, 151, 0, 152, 268, 109, + 0, 107, 105, 271, 0, 114, 103, 83, 0, 52, + 0, 0, 0, 0, 244, 249, 0, 239, 238, 263, + 264, 258, 277, 0, 242, 95, 0, 0, 83, 242, + 0, 48, 0, 51, 0, 242, 269, 270, 118, 120, + 0, 0, 0, 212, 183, 184, 182, 0, 165, 267, + 266, 164, 0, 0, 0, 0, 207, 203, 0, 202, + 271, 195, 189, 188, 187, 0, 0, 0, 0, 108, + 0, 110, 0, 0, 106, 0, 242, 234, 69, 0, + 67, 68, 0, 242, 242, 251, 0, 124, 272, 28, + 89, 90, 93, 27, 0, 79, 50, 273, 0, 0, + 225, 0, 226, 0, 186, 0, 174, 0, 166, 0, + 171, 172, 155, 156, 173, 153, 154, 0, 0, 201, + 0, 204, 197, 199, 198, 194, 196, 279, 0, 170, + 169, 176, 177, 0, 0, 116, 0, 113, 0, 0, + 53, 0, 62, 77, 71, 47, 0, 0, 0, 242, + 49, 0, 34, 0, 242, 220, 224, 0, 0, 265, + 211, 0, 209, 0, 210, 0, 276, 181, 180, 178, + 179, 175, 200, 0, 111, 112, 115, 242, 235, 0, + 0, 70, 242, 58, 57, 59, 242, 0, 0, 0, + 129, 137, 140, 138, 215, 216, 139, 278, 0, 35, + 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, + 46, 30, 29, 185, 160, 162, 159, 0, 157, 158, + 0, 206, 208, 205, 190, 0, 74, 72, 75, 73, + 0, 0, 0, 0, 141, 192, 242, 128, 274, 163, + 161, 167, 168, 242, 236, 242, 0, 0, 0, 0, + 191, 130, 0, 0, 0, 0, 218, 0, 222, 0, + 237, 242, 0, 217, 0, 221, 0, 0, 56, 33, + 219, 223, 0, 0, 193 }; /* YYDEFGOTO[NTERM-NUM]. */ static const yytype_int16 yydefgoto[] = { - -1, 3, 4, 6, 8, 9, 27, 28, 29, 30, - 31, 32, 33, 34, 35, 36, 37, 38, 268, 377, - 39, 146, 71, 58, 67, 314, 315, 352, 114, 59, - 115, 255, 256, 257, 348, 393, 395, 68, 313, 105, - 266, 196, 97, 40, 41, 116, 191, 308, 251, 306, - 157, 42, 43, 44, 131, 83, 261, 355, 132, 117, - 356, 357, 118, 171, 285, 172, 384, 405, 173, 228, - 174, 406, 175, 300, 286, 277, 176, 303, 338, 177, - 223, 178, 275, 179, 241, 180, 399, 414, 181, 295, - 296, 340, 238, 289, 330, 332, 328, 182, 119, 359, - 360, 418, 120, 361, 420, 121, 271, 273, 362, 122, - 136, 123, 124, 138, 72, 45, 55, 46, 50, 77, - 47, 60, 91, 142, 205, 229, 215, 144, 319, 243, - 207, 364, 298, 48 + -1, 3, 4, 6, 8, 9, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, 40, 298, + 411, 41, 161, 231, 74, 60, 69, 345, 346, 384, + 232, 61, 126, 279, 280, 281, 381, 427, 429, 70, + 344, 111, 296, 115, 103, 160, 75, 227, 76, 228, + 42, 43, 127, 206, 338, 274, 336, 172, 44, 45, + 46, 144, 90, 287, 389, 145, 128, 390, 391, 129, + 186, 315, 187, 418, 440, 188, 251, 189, 441, 190, + 330, 316, 307, 191, 333, 371, 192, 246, 193, 305, + 194, 264, 195, 434, 450, 196, 325, 326, 373, 261, + 319, 363, 365, 361, 197, 130, 393, 394, 455, 131, + 395, 457, 132, 301, 303, 396, 133, 149, 134, 135, + 151, 77, 47, 139, 48, 49, 54, 85, 50, 62, + 97, 155, 221, 252, 238, 157, 352, 266, 223, 398, + 328, 51, 12 }; /* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing STATE-NUM. */ -#define YYPACT_NINF -369 +#define YYPACT_NINF -401 static const yytype_int16 yypact[] = { - 143, -369, -369, 36, -369, -369, 45, -39, -369, 169, - -33, -369, -19, -6, -4, 12, -369, -369, -34, -34, - -34, -34, -34, -34, 15, 62, -34, -369, 26, -369, - -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, - 60, -369, -369, -369, -369, -369, -369, -369, -369, -369, - 20, 56, 107, 110, 37, 20, -3, -369, 111, 109, - -369, 113, 114, 116, 117, 118, -369, 119, 125, -369, - -369, -369, -15, 121, -369, -369, -369, 122, 132, -18, - 167, 210, -11, -369, 122, 63, -369, -369, -369, -369, - 130, -369, 62, -369, -369, -369, -369, -369, 62, 62, - 62, 62, 62, 62, -369, -369, -369, -369, 9, 72, - 87, -1, 131, 62, 104, 134, -369, -369, -369, -369, - -369, -369, -369, -369, -369, -15, 142, -369, -369, -369, - -369, 135, -369, -369, -369, -369, -369, -369, -369, 182, - -369, -369, 52, 219, -369, 138, 139, -15, 140, -369, - 141, -369, -369, 61, -369, -369, 130, -369, 144, 145, - 146, 180, 11, 147, 85, 148, 99, 89, -2, 149, - 130, -369, -369, -369, -369, -369, -369, -369, -369, -369, - -369, 184, -369, 61, -369, 150, -369, -369, 130, 151, - 152, -369, 27, -369, -369, -369, -369, -10, 154, -369, - 153, -369, -369, -369, -369, -369, -369, 155, 62, 62, - 161, 168, 62, -369, -369, -369, -369, 229, 244, 246, - -369, -369, -369, -369, 247, -369, -369, -369, -369, 204, - 247, 17, 163, 164, -369, 165, -369, 130, 67, -369, - -369, -369, 252, 248, 18, 170, -369, 253, -369, 255, - 253, -369, 62, -369, -369, 171, -369, -369, 177, 62, - 172, -369, -369, -369, -369, -369, -369, 173, 175, 176, - -369, 178, -369, 179, -369, 181, -369, 183, -369, 185, - -369, -369, -369, -369, -369, -369, -369, 262, 264, -369, - 267, -369, -369, -369, -369, -369, -369, -369, 186, -369, - -369, -369, -369, 136, 269, -369, 187, -369, 188, 190, - 43, -369, -369, 106, -369, 193, -5, -7, 271, -369, - 108, 62, -369, -369, 245, 4, 99, -369, 194, -369, - 195, -369, 196, -369, -369, -369, -369, -369, -369, -369, - 197, -369, -369, -369, 62, -369, 280, 285, -369, 62, - -369, -369, -369, 93, 87, 53, -369, -369, -369, -369, - -369, -369, -369, -369, 199, -369, -369, -369, -369, -369, - -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, - -369, -369, -369, 278, -369, -369, 8, -369, -369, -369, - -369, 57, -369, -369, -369, -369, 203, 205, 206, -369, - 250, -7, -369, -369, -369, -369, -369, -369, 62, -369, - 62, 229, 244, 208, -369, -369, 198, 211, 202, 213, - 214, 218, 269, -369, 62, -369, 229, -369, 244, 54, - -369, -369, -369, 269, 215, -369 + 193, -401, -401, 27, -401, -401, 62, 143, -401, 24, + -401, -401, -30, -401, -18, 12, 83, -401, 15, 15, + 15, 15, 15, 15, 67, 61, 15, 15, -401, 127, + -401, -401, -401, -401, -401, -401, -401, -401, -401, -401, + -401, -401, 144, -401, -401, -401, -401, -401, 204, -401, + -401, -401, -401, -401, 155, 136, 138, 34, 140, -401, + 147, 108, -401, 150, 156, 157, 158, 160, -401, 162, + 159, -401, -401, -401, -401, -401, 102, -13, 163, 164, + -401, -401, 165, -401, -401, 166, 170, 10, 235, 0, + -401, 141, -401, -401, -401, -401, 167, -401, 131, -401, + -401, -401, -401, 168, 131, 131, 131, 131, 131, 131, + -401, -401, -401, -401, -401, -401, -401, -401, 104, 97, + 114, 38, 169, 30, 131, 102, 171, -401, -401, -401, + -401, -401, -401, -401, -401, -401, 30, 131, 172, 155, + 175, -401, -401, -401, 173, -401, -401, -401, -401, -401, + -401, -401, 223, -401, -401, 123, 253, -401, 177, 149, + -401, 178, -10, 181, -401, 182, -401, -401, 134, -401, + -401, 167, -401, 183, 184, 185, 213, 99, 186, 154, + 187, 146, 153, 7, 188, 167, -401, -401, -401, -401, + -401, -401, -401, -401, -401, -401, 215, -401, 134, -401, + 190, -401, -401, 167, 191, 192, -401, 102, -48, -401, + 1, 195, 196, 214, 166, -401, 189, -401, -401, -401, + -401, -401, -401, 180, 131, -401, 194, 197, 102, 131, + 30, -401, 203, 205, 201, 131, -401, -401, -401, -401, + 285, 288, 289, -401, -401, -401, -401, 291, -401, -401, + -401, -401, 248, 291, 33, 206, 207, -401, 208, -401, + 167, 14, -401, -401, -401, 293, 292, 92, 209, -401, + 299, -401, 301, 299, -401, 216, 131, -401, -401, 217, + -401, -401, 221, 131, 131, -401, 212, -401, -401, -401, + -401, -401, -401, -401, 218, -401, -401, 220, 224, 225, + -401, 226, -401, 227, -401, 228, -401, 230, -401, 231, + -401, -401, -401, -401, -401, -401, -401, 304, 309, -401, + 312, -401, -401, -401, -401, -401, -401, -401, 232, -401, + -401, -401, -401, 161, 313, -401, 233, -401, 234, 238, + -401, 13, -401, -401, 137, -401, 242, -15, 243, 3, + -401, 314, -401, 133, 131, -401, -401, 296, 94, 146, + -401, 245, -401, 246, -401, 247, -401, -401, -401, -401, + -401, -401, -401, 249, -401, -401, -401, 131, -401, 332, + 337, -401, 131, -401, -401, -401, 131, 142, 114, 28, + -401, -401, -401, -401, -401, -401, -401, -401, 250, -401, + -401, -401, -401, -401, -401, -401, -401, -401, -401, -401, + -401, -401, -401, -401, -401, -401, -401, 331, -401, -401, + 68, -401, -401, -401, -401, 43, -401, -401, -401, -401, + 255, 256, 257, 258, -401, 300, 3, -401, -401, -401, + -401, -401, -401, 131, -401, 131, 201, 285, 288, 259, + -401, -401, 252, 264, 265, 263, 261, 266, 270, 313, + -401, 131, 133, -401, 285, -401, 288, 80, -401, -401, + -401, -401, 313, 267, -401 }; /* YYPGOTO[NTERM-NUM]. */ static const yytype_int16 yypgoto[] = { - -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, - -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, - -369, -94, -88, 133, -369, -369, -334, -369, -85, -369, - -369, -369, -369, -369, -369, -369, -369, 128, -369, -369, - -369, -369, -369, -369, -369, 251, -369, -369, -369, 77, - -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, - -72, -369, -81, -369, -369, -369, -369, -369, -369, -369, - -369, -369, -369, -369, -305, 101, -369, -369, -369, -369, - -369, -369, -369, -369, -369, -369, -369, -369, -22, -369, - -369, -336, -369, -369, -369, -369, -369, -369, 254, -369, - -369, -369, -369, -369, -369, -369, -342, -368, 256, -369, - -369, -369, -80, -110, -82, -369, -369, -369, -369, 279, - -369, 257, -369, -369, -369, -161, 156, -146, -369, -369, - -369, -369, -369, -369 + -401, -401, -401, -401, -401, -401, -401, -401, -401, -401, + -401, -401, -401, -401, -401, -401, -401, -401, -401, -69, + -82, -401, -100, 151, -86, 210, -401, -401, -366, -401, + -54, -401, -401, -401, -401, -401, -401, -401, -401, 174, + -401, -401, -401, -118, -401, -401, 229, -401, -401, -401, + -401, -401, 295, -401, -401, -401, 110, -401, -401, -401, + -401, -401, -401, -401, -401, -401, -401, -51, -401, -88, + -401, -401, -401, -401, -401, -401, -401, -401, -401, -401, + -401, -311, 139, -401, -401, -401, -401, -401, -401, -401, + -401, -401, -401, -401, -401, -2, -401, -401, -400, -401, + -401, -401, -401, -401, -401, 298, -401, -401, -401, -401, + -401, -401, -401, -390, -295, 302, -401, -401, -136, -87, + -120, -89, -401, -401, -401, -401, -401, 251, -401, 176, + -401, -401, -401, -176, 198, -153, -401, -401, -401, -401, + -401, -401, -6 }; /* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If positive, shift that token. If negative, reduce the rule which number is the opposite. If zero, do what YYDEFACT says. If YYTABLE_NINF, syntax error. */ -#define YYTABLE_NINF -60 +#define YYTABLE_NINF -230 static const yytype_int16 yytable[] = { - 139, 133, 137, 192, 145, 231, 149, 106, 107, 152, - 216, 148, 254, 150, 151, 396, 147, 350, 147, 108, - 385, 147, 108, 239, 244, 85, 86, 183, 280, 380, - 56, 139, 280, 87, 281, 184, 5, 153, 281, 221, - 198, 280, 248, 381, 421, 154, 109, 281, 185, 282, - 109, 186, 301, 7, 353, 88, 89, 110, 187, 10, - 432, 110, 210, 382, 57, 354, 222, 240, 155, 419, - 90, 302, 188, 49, 284, 383, 417, 111, 284, 51, - 111, 407, 156, 112, 431, 283, 429, 284, 66, 140, - 430, 291, 52, 351, 53, 189, 190, 434, 113, 69, - 70, 141, 113, 69, 70, 158, 113, 292, 293, 225, - 54, 226, 203, 66, 160, 264, 161, 159, 76, 204, - 263, 213, 162, 227, 269, 226, 397, 147, 214, 163, - 164, 165, 74, 166, 252, 167, 232, 227, 398, 233, - 234, 253, 310, 235, 168, 81, 1, 2, 294, 82, - 344, 236, 61, 62, 63, 64, 65, 345, 433, 73, - 401, 169, 170, 390, 408, 386, 75, 402, 78, 237, - 139, 409, 69, 70, 11, 12, 13, 316, 14, 15, - 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, - 26, 365, 366, 367, 368, 369, 370, 371, 372, 373, - 374, 375, 376, 193, 201, 202, 194, 195, 93, 94, - 95, 96, 334, 335, 336, 337, 346, 347, 92, 79, - 98, 99, 80, 100, 101, 102, 103, 104, 125, 126, - 127, 56, 130, 378, 391, 139, 358, 137, 143, -59, - 199, 206, 197, 220, 200, 208, 209, 211, 212, 245, - 267, 270, 217, 218, 219, 224, 230, 242, 247, 249, - 250, 259, 139, 265, 262, 260, 272, 316, 274, 276, - 278, 287, 288, 290, 297, 305, 299, 307, 304, 312, - 311, 318, 320, 321, 327, 317, 329, 322, 323, 331, - 324, 339, 325, 363, 326, 333, 341, 342, 416, 343, - 349, 379, 392, 387, 388, 389, 390, 394, 403, 404, - 410, 425, 423, 411, 412, 413, 422, 426, 424, 139, - 358, 137, 428, 427, 435, 258, 139, 309, 316, 415, - 128, 279, 400, 0, 84, 0, 134, 129, 135, 246, - 0, 0, 316 + 152, 146, 150, 52, 208, 254, 164, 209, 383, 167, + 116, 117, 158, 116, 117, 162, 430, 162, 239, 163, + 162, 165, 166, 125, 278, 118, 233, 5, 118, 13, + 14, 15, 267, 262, 16, 152, 17, 18, 19, 20, + 21, 22, 23, 24, 25, 26, 27, 419, 118, 119, + 271, 212, 119, 116, 117, 322, 323, 456, 310, 467, + 120, 276, 119, 120, 311, 387, 312, 198, 118, 207, + 7, 277, 473, 120, 470, 199, 388, 263, 53, 453, + 58, 55, 211, 121, 10, 11, 121, 122, 200, 275, + 122, 201, 119, 310, 233, 468, 324, 123, 202, 311, + 230, 68, 313, 120, 314, 124, 121, 321, 124, 442, + 292, 56, 203, 72, 73, 59, 72, 73, 124, 310, + 414, 124, 377, 10, 11, 311, 121, 331, 244, 293, + 122, 173, 378, 168, 415, 204, 205, 436, 289, 314, + 162, 169, 175, 174, 176, 88, 332, 437, 124, 299, + 177, 89, 443, 458, 416, 245, 341, 178, 179, 180, + 71, 181, 444, 182, 170, 314, 417, 68, 153, 91, + 92, 471, 183, 249, 72, 73, 432, 93, 171, 248, + 154, 249, 57, 420, 219, 250, 472, 152, 433, 184, + 185, 220, 424, 250, 347, 236, 1, 2, 348, 94, + 95, 255, 237, 112, 256, 257, 113, 114, 258, 99, + 100, 101, 102, 82, 96, 83, 259, 399, 400, 401, + 402, 403, 404, 405, 406, 407, 408, 409, 410, 63, + 64, 65, 66, 67, 260, 80, 78, 79, 367, 368, + 369, 370, 10, 11, 72, 73, 217, 218, 71, 225, + 379, 380, 81, 86, 84, 87, 98, 425, 143, 104, + 152, 392, 150, 110, 138, 105, 106, 107, 412, 108, + 141, 109, 136, 137, 215, 140, 222, 243, 156, 58, + -66, 268, 210, 159, 297, 216, 224, 229, 152, 213, + 234, 235, 288, 347, 240, 241, 242, 247, 253, 265, + 431, 270, 272, 273, 283, 284, 286, 295, 300, -229, + 290, 302, 304, 291, 306, 308, 327, 317, 318, 320, + 334, 329, 335, 452, 337, 343, 340, 360, 350, 342, + 349, 351, 362, 353, 354, 364, 372, 397, 355, 356, + 357, 385, 358, 359, 366, 374, 375, 152, 392, 150, + 376, 382, 386, 413, 152, 426, 347, 421, 422, 423, + 428, 424, 438, 439, 445, 446, 449, 464, 447, 448, + 459, 460, 347, 461, 462, 463, 466, 454, 465, 474, + 469, 294, 142, 339, 282, 451, 435, 147, 226, 285, + 214, 148, 309, 0, 0, 0, 269 }; static const yytype_int16 yycheck[] = { - 82, 82, 82, 113, 92, 166, 100, 22, 23, 103, - 156, 99, 22, 101, 102, 349, 98, 22, 100, 37, - 325, 103, 37, 25, 170, 28, 29, 28, 24, 25, - 64, 113, 24, 36, 30, 36, 0, 28, 30, 28, - 125, 24, 188, 39, 412, 36, 61, 30, 49, 32, - 61, 52, 34, 8, 61, 58, 59, 72, 59, 98, - 428, 72, 147, 59, 98, 72, 55, 69, 59, 411, - 73, 53, 73, 106, 70, 71, 410, 95, 70, 98, - 95, 386, 73, 98, 426, 68, 422, 70, 98, 26, - 424, 237, 98, 98, 98, 96, 97, 433, 113, 110, - 111, 38, 113, 110, 111, 33, 113, 40, 41, 24, - 98, 26, 60, 98, 27, 209, 29, 45, 98, 67, - 208, 60, 35, 38, 212, 26, 33, 209, 67, 42, - 43, 44, 106, 46, 107, 48, 47, 38, 45, 50, - 51, 114, 252, 54, 57, 108, 3, 4, 81, 112, - 107, 62, 19, 20, 21, 22, 23, 114, 104, 26, - 107, 74, 75, 109, 107, 326, 106, 114, 112, 80, - 252, 114, 110, 111, 5, 6, 7, 259, 9, 10, - 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, - 21, 83, 84, 85, 86, 87, 88, 89, 90, 91, - 92, 93, 94, 99, 22, 23, 102, 103, 99, 100, - 101, 102, 76, 77, 78, 79, 110, 111, 107, 112, - 107, 107, 112, 107, 107, 107, 107, 102, 107, 107, - 98, 64, 22, 321, 344, 317, 317, 317, 108, 108, - 98, 22, 108, 63, 109, 107, 107, 107, 107, 65, - 82, 22, 108, 108, 108, 108, 108, 108, 108, 108, - 108, 107, 344, 102, 109, 112, 22, 349, 22, 22, - 66, 108, 108, 108, 22, 22, 28, 22, 108, 102, - 109, 108, 107, 107, 22, 113, 22, 109, 109, 22, - 109, 22, 109, 22, 109, 109, 109, 109, 408, 109, - 107, 56, 22, 109, 109, 109, 109, 22, 109, 31, - 107, 109, 114, 108, 108, 65, 108, 104, 107, 401, - 401, 401, 104, 109, 109, 197, 408, 250, 410, 401, - 79, 230, 354, -1, 55, -1, 82, 80, 82, 183, - -1, -1, 424 + 89, 89, 89, 9, 124, 181, 106, 125, 23, 109, + 23, 24, 98, 23, 24, 104, 382, 106, 171, 105, + 109, 107, 108, 77, 23, 38, 162, 0, 38, 5, + 6, 7, 185, 26, 10, 124, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 358, 38, 62, + 203, 137, 62, 23, 24, 41, 42, 447, 25, 459, + 73, 109, 62, 73, 31, 62, 33, 29, 38, 123, + 8, 119, 472, 73, 464, 37, 73, 70, 108, 445, + 65, 99, 136, 96, 99, 100, 96, 100, 50, 207, + 100, 53, 62, 25, 230, 461, 82, 110, 60, 31, + 110, 100, 69, 73, 71, 118, 96, 260, 118, 420, + 228, 99, 74, 113, 114, 100, 113, 114, 118, 25, + 26, 118, 109, 99, 100, 31, 96, 35, 29, 229, + 100, 34, 119, 29, 40, 97, 98, 109, 224, 71, + 229, 37, 28, 46, 30, 111, 54, 119, 118, 235, + 36, 117, 109, 448, 60, 56, 276, 43, 44, 45, + 99, 47, 119, 49, 60, 71, 72, 100, 27, 29, + 30, 466, 58, 27, 113, 114, 34, 37, 74, 25, + 39, 27, 99, 359, 61, 39, 106, 276, 46, 75, + 76, 68, 112, 39, 283, 61, 3, 4, 284, 59, + 60, 48, 68, 101, 51, 52, 104, 105, 55, 101, + 102, 103, 104, 9, 74, 11, 63, 84, 85, 86, + 87, 88, 89, 90, 91, 92, 93, 94, 95, 19, + 20, 21, 22, 23, 81, 108, 26, 27, 77, 78, + 79, 80, 99, 100, 113, 114, 23, 24, 99, 100, + 113, 114, 108, 117, 99, 117, 109, 377, 23, 109, + 349, 349, 349, 104, 99, 109, 109, 109, 354, 109, + 100, 109, 109, 109, 99, 109, 23, 64, 111, 65, + 111, 66, 111, 115, 83, 112, 109, 109, 377, 117, + 109, 109, 112, 382, 111, 111, 111, 111, 111, 111, + 386, 111, 111, 111, 109, 109, 117, 104, 23, 104, + 116, 23, 23, 116, 23, 67, 23, 111, 111, 111, + 111, 29, 23, 443, 23, 104, 110, 23, 110, 112, + 118, 111, 23, 109, 109, 23, 23, 23, 112, 112, + 112, 347, 112, 112, 112, 112, 112, 436, 436, 436, + 112, 109, 109, 57, 443, 23, 445, 112, 112, 112, + 23, 112, 112, 32, 109, 109, 66, 106, 111, 111, + 111, 119, 461, 109, 109, 112, 106, 446, 112, 112, + 462, 230, 87, 273, 210, 436, 388, 89, 159, 213, + 139, 89, 253, -1, -1, -1, 198 }; /* YYSTOS[STATE-NUM] -- The (internal number of the) accessing symbol of state STATE-NUM. */ -static const yytype_uint8 yystos[] = +static const yytype_uint16 yystos[] = { - 0, 3, 4, 116, 117, 0, 118, 8, 119, 120, - 98, 5, 6, 7, 9, 10, 11, 12, 13, 14, - 15, 16, 17, 18, 19, 20, 21, 121, 122, 123, - 124, 125, 126, 127, 128, 129, 130, 131, 132, 135, - 158, 159, 166, 167, 168, 230, 232, 235, 248, 106, - 233, 98, 98, 98, 98, 231, 64, 98, 138, 144, - 236, 138, 138, 138, 138, 138, 98, 139, 152, 110, - 111, 137, 229, 138, 106, 106, 98, 234, 112, 112, - 112, 108, 112, 170, 234, 28, 29, 36, 58, 59, - 73, 237, 107, 99, 100, 101, 102, 157, 107, 107, - 107, 107, 107, 107, 102, 154, 22, 23, 37, 61, - 72, 95, 98, 113, 143, 145, 160, 174, 177, 213, - 217, 220, 224, 226, 227, 107, 107, 98, 160, 236, - 22, 169, 173, 177, 213, 223, 225, 227, 228, 229, - 26, 38, 238, 108, 242, 137, 136, 229, 137, 136, - 137, 137, 136, 28, 36, 59, 73, 165, 33, 45, - 27, 29, 35, 42, 43, 44, 46, 48, 57, 74, - 75, 178, 180, 183, 185, 187, 191, 194, 196, 198, - 200, 203, 212, 28, 36, 49, 52, 59, 73, 96, - 97, 161, 228, 99, 102, 103, 156, 108, 143, 98, - 109, 22, 23, 60, 67, 239, 22, 245, 107, 107, - 143, 107, 107, 60, 67, 241, 242, 108, 108, 108, - 63, 28, 55, 195, 108, 24, 26, 38, 184, 240, - 108, 240, 47, 50, 51, 54, 62, 80, 207, 25, - 69, 199, 108, 244, 242, 65, 241, 108, 242, 108, - 108, 163, 107, 114, 22, 146, 147, 148, 152, 107, - 112, 171, 109, 137, 136, 102, 155, 82, 133, 137, - 22, 221, 22, 222, 22, 197, 22, 190, 66, 190, - 24, 30, 32, 68, 70, 179, 189, 108, 108, 208, - 108, 242, 40, 41, 81, 204, 205, 22, 247, 28, - 188, 34, 53, 192, 108, 22, 164, 22, 162, 164, - 228, 109, 102, 153, 140, 141, 229, 113, 108, 243, - 107, 107, 109, 109, 109, 109, 109, 22, 211, 22, - 209, 22, 210, 109, 76, 77, 78, 79, 193, 22, - 206, 109, 109, 109, 107, 114, 110, 111, 149, 107, - 22, 98, 142, 61, 72, 172, 175, 176, 177, 214, - 215, 218, 223, 22, 246, 83, 84, 85, 86, 87, - 88, 89, 90, 91, 92, 93, 94, 134, 137, 56, - 25, 39, 59, 71, 181, 189, 240, 109, 109, 109, - 109, 228, 22, 150, 22, 151, 141, 33, 45, 201, - 203, 107, 114, 109, 31, 182, 186, 189, 107, 114, - 107, 108, 108, 65, 202, 175, 228, 141, 216, 221, - 219, 222, 108, 114, 107, 109, 104, 109, 104, 206, - 141, 221, 222, 104, 206, 109 + 0, 3, 4, 121, 122, 0, 123, 8, 124, 125, + 99, 100, 262, 5, 6, 7, 10, 12, 13, 14, + 15, 16, 17, 18, 19, 20, 21, 22, 126, 127, + 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, + 138, 141, 170, 171, 178, 179, 180, 242, 244, 245, + 248, 261, 262, 108, 246, 99, 99, 99, 65, 100, + 145, 151, 249, 145, 145, 145, 145, 145, 100, 146, + 159, 99, 113, 114, 144, 166, 168, 241, 145, 145, + 108, 108, 9, 11, 99, 247, 117, 117, 111, 117, + 182, 29, 30, 37, 59, 60, 74, 250, 109, 101, + 102, 103, 104, 164, 109, 109, 109, 109, 109, 109, + 104, 161, 101, 104, 105, 163, 23, 24, 38, 62, + 73, 96, 100, 110, 118, 150, 152, 172, 186, 189, + 225, 229, 232, 236, 238, 239, 109, 109, 99, 243, + 109, 100, 172, 23, 181, 185, 189, 225, 235, 237, + 239, 240, 241, 27, 39, 251, 111, 255, 144, 115, + 165, 142, 241, 144, 142, 144, 144, 142, 29, 37, + 60, 74, 177, 34, 46, 28, 30, 36, 43, 44, + 45, 47, 49, 58, 75, 76, 190, 192, 195, 197, + 199, 203, 206, 208, 210, 212, 215, 224, 29, 37, + 50, 53, 60, 74, 97, 98, 173, 150, 240, 163, + 111, 150, 144, 117, 247, 99, 112, 23, 24, 61, + 68, 252, 23, 258, 109, 100, 166, 167, 169, 109, + 110, 143, 150, 238, 109, 109, 61, 68, 254, 255, + 111, 111, 111, 64, 29, 56, 207, 111, 25, 27, + 39, 196, 253, 111, 253, 48, 51, 52, 55, 63, + 81, 219, 26, 70, 211, 111, 257, 255, 66, 254, + 111, 255, 111, 111, 175, 163, 109, 119, 23, 153, + 154, 155, 159, 109, 109, 249, 117, 183, 112, 144, + 116, 116, 163, 142, 143, 104, 162, 83, 139, 144, + 23, 233, 23, 234, 23, 209, 23, 202, 67, 202, + 25, 31, 33, 69, 71, 191, 201, 111, 111, 220, + 111, 255, 41, 42, 82, 216, 217, 23, 260, 29, + 200, 35, 54, 204, 111, 23, 176, 23, 174, 176, + 110, 240, 112, 104, 160, 147, 148, 241, 144, 118, + 110, 111, 256, 109, 109, 112, 112, 112, 112, 112, + 23, 223, 23, 221, 23, 222, 112, 77, 78, 79, + 80, 205, 23, 218, 112, 112, 112, 109, 119, 113, + 114, 156, 109, 23, 149, 262, 109, 62, 73, 184, + 187, 188, 189, 226, 227, 230, 235, 23, 259, 84, + 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, + 95, 140, 144, 57, 26, 40, 60, 72, 193, 201, + 253, 112, 112, 112, 112, 240, 23, 157, 23, 158, + 148, 144, 34, 46, 213, 215, 109, 119, 112, 32, + 194, 198, 201, 109, 119, 109, 109, 111, 111, 66, + 214, 187, 240, 148, 139, 228, 233, 231, 234, 111, + 119, 109, 109, 112, 106, 112, 106, 218, 148, 140, + 233, 234, 106, 218, 112 }; #define yyerrok (yyerrstatus = 0) @@ -2068,7 +2125,7 @@ yyreduce: case 3: /* Line 1455 of yacc.c */ -#line 260 "program_parse.y" +#line 278 "program_parse.y" { if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid fragment program header"); @@ -2081,7 +2138,7 @@ yyreduce: case 4: /* Line 1455 of yacc.c */ -#line 268 "program_parse.y" +#line 286 "program_parse.y" { if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex program header"); @@ -2096,7 +2153,7 @@ yyreduce: case 7: /* Line 1455 of yacc.c */ -#line 284 "program_parse.y" +#line 302 "program_parse.y" { int valid = 0; @@ -2107,6 +2164,8 @@ yyreduce: } + free((yyvsp[(2) - (3)].string)); + if (!valid) { const char *const err_str = (state->mode == ARB_vertex) ? "invalid ARB vertex program option" @@ -2121,7 +2180,7 @@ yyreduce: case 10: /* Line 1455 of yacc.c */ -#line 310 "program_parse.y" +#line 330 "program_parse.y" { if ((yyvsp[(1) - (2)].inst) != NULL) { if (state->inst_tail == NULL) { @@ -2141,7 +2200,7 @@ yyreduce: case 12: /* Line 1455 of yacc.c */ -#line 328 "program_parse.y" +#line 348 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumAluInstructions++; @@ -2151,85 +2210,79 @@ yyreduce: case 13: /* Line 1455 of yacc.c */ -#line 333 "program_parse.y" +#line 353 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumTexInstructions++; ;} break; - case 23: + case 24: /* Line 1455 of yacc.c */ -#line 353 "program_parse.y" +#line 374 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} break; - case 24: + case 25: /* Line 1455 of yacc.c */ -#line 359 "program_parse.y" +#line 380 "program_parse.y" { - (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (4)].temp_inst).Opcode, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); - (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (4)].temp_inst).SaturateMode; + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} break; - case 25: + case 26: /* Line 1455 of yacc.c */ -#line 366 "program_parse.y" +#line 386 "program_parse.y" { - (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (4)].temp_inst).Opcode, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); - (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (4)].temp_inst).SaturateMode; + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} break; - case 26: + case 27: /* Line 1455 of yacc.c */ -#line 373 "program_parse.y" +#line 392 "program_parse.y" { - (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (6)].temp_inst).Opcode, & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); - (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (6)].temp_inst).SaturateMode; + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} break; - case 27: + case 28: /* Line 1455 of yacc.c */ -#line 381 "program_parse.y" +#line 399 "program_parse.y" { - (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (6)].temp_inst).Opcode, & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); - (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (6)].temp_inst).SaturateMode; + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} break; - case 28: + case 29: /* Line 1455 of yacc.c */ -#line 389 "program_parse.y" +#line 406 "program_parse.y" { - (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (8)].temp_inst).Opcode, & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg)); - (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (8)].temp_inst).SaturateMode; + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg)); ;} break; - case 29: + case 30: /* Line 1455 of yacc.c */ -#line 396 "program_parse.y" +#line 412 "program_parse.y" { - (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (8)].temp_inst).Opcode, & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL); + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL); if ((yyval.inst) != NULL) { const GLbitfield tex_mask = (1U << (yyvsp[(6) - (8)].integer)); GLbitfield shadow_tex = 0; GLbitfield target_mask = 0; - (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (8)].temp_inst).SaturateMode; (yyval.inst)->Base.TexSrcUnit = (yyvsp[(6) - (8)].integer); if ((yyvsp[(8) - (8)].integer) < 0) { @@ -2265,113 +2318,173 @@ yyreduce: ;} break; - case 30: + case 31: /* Line 1455 of yacc.c */ -#line 441 "program_parse.y" +#line 456 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL); state->fragment.UsesKill = 1; ;} break; - case 31: + case 32: /* Line 1455 of yacc.c */ -#line 448 "program_parse.y" +#line 461 "program_parse.y" + { + (yyval.inst) = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL); + (yyval.inst)->Base.DstReg.CondMask = (yyvsp[(2) - (2)].dst_reg).CondMask; + (yyval.inst)->Base.DstReg.CondSwizzle = (yyvsp[(2) - (2)].dst_reg).CondSwizzle; + (yyval.inst)->Base.DstReg.CondSrc = (yyvsp[(2) - (2)].dst_reg).CondSrc; + state->fragment.UsesKill = 1; + ;} + break; + + case 33: + +/* Line 1455 of yacc.c */ +#line 471 "program_parse.y" + { + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (12)].temp_inst), & (yyvsp[(2) - (12)].dst_reg), & (yyvsp[(4) - (12)].src_reg), & (yyvsp[(6) - (12)].src_reg), & (yyvsp[(8) - (12)].src_reg)); + if ((yyval.inst) != NULL) { + const GLbitfield tex_mask = (1U << (yyvsp[(10) - (12)].integer)); + GLbitfield shadow_tex = 0; + GLbitfield target_mask = 0; + + + (yyval.inst)->Base.TexSrcUnit = (yyvsp[(10) - (12)].integer); + + if ((yyvsp[(12) - (12)].integer) < 0) { + shadow_tex = tex_mask; + + (yyval.inst)->Base.TexSrcTarget = -(yyvsp[(12) - (12)].integer); + (yyval.inst)->Base.TexShadow = 1; + } else { + (yyval.inst)->Base.TexSrcTarget = (yyvsp[(12) - (12)].integer); + } + + target_mask = (1U << (yyval.inst)->Base.TexSrcTarget); + + /* If this texture unit was previously accessed and that access + * had a different texture target, generate an error. + * + * If this texture unit was previously accessed and that access + * had a different shadow mode, generate an error. + */ + if ((state->prog->TexturesUsed[(yyvsp[(10) - (12)].integer)] != 0) + && ((state->prog->TexturesUsed[(yyvsp[(10) - (12)].integer)] != target_mask) + || ((state->prog->ShadowSamplers & tex_mask) + != shadow_tex))) { + yyerror(& (yylsp[(12) - (12)]), state, + "multiple targets used on one texture image unit"); + YYERROR; + } + + + state->prog->TexturesUsed[(yyvsp[(10) - (12)].integer)] |= target_mask; + state->prog->ShadowSamplers |= shadow_tex; + } + ;} + break; + + case 34: + +/* Line 1455 of yacc.c */ +#line 515 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; - case 32: + case 35: /* Line 1455 of yacc.c */ -#line 453 "program_parse.y" +#line 520 "program_parse.y" { (yyval.integer) = TEXTURE_1D_INDEX; ;} break; - case 33: + case 36: /* Line 1455 of yacc.c */ -#line 454 "program_parse.y" +#line 521 "program_parse.y" { (yyval.integer) = TEXTURE_2D_INDEX; ;} break; - case 34: + case 37: /* Line 1455 of yacc.c */ -#line 455 "program_parse.y" +#line 522 "program_parse.y" { (yyval.integer) = TEXTURE_3D_INDEX; ;} break; - case 35: + case 38: /* Line 1455 of yacc.c */ -#line 456 "program_parse.y" +#line 523 "program_parse.y" { (yyval.integer) = TEXTURE_CUBE_INDEX; ;} break; - case 36: + case 39: /* Line 1455 of yacc.c */ -#line 457 "program_parse.y" +#line 524 "program_parse.y" { (yyval.integer) = TEXTURE_RECT_INDEX; ;} break; - case 37: + case 40: /* Line 1455 of yacc.c */ -#line 458 "program_parse.y" +#line 525 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_INDEX; ;} break; - case 38: + case 41: /* Line 1455 of yacc.c */ -#line 459 "program_parse.y" +#line 526 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_INDEX; ;} break; - case 39: + case 42: /* Line 1455 of yacc.c */ -#line 460 "program_parse.y" +#line 527 "program_parse.y" { (yyval.integer) = -TEXTURE_RECT_INDEX; ;} break; - case 40: + case 43: /* Line 1455 of yacc.c */ -#line 461 "program_parse.y" +#line 528 "program_parse.y" { (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;} break; - case 41: + case 44: /* Line 1455 of yacc.c */ -#line 462 "program_parse.y" +#line 529 "program_parse.y" { (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;} break; - case 42: + case 45: /* Line 1455 of yacc.c */ -#line 463 "program_parse.y" +#line 530 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;} break; - case 43: + case 46: /* Line 1455 of yacc.c */ -#line 464 "program_parse.y" +#line 531 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;} break; - case 44: + case 47: /* Line 1455 of yacc.c */ -#line 468 "program_parse.y" +#line 535 "program_parse.y" { /* FIXME: Is this correct? Should the extenedSwizzle be applied * FIXME: to the existing swizzle? @@ -2379,31 +2492,79 @@ yyreduce: (yyvsp[(4) - (6)].src_reg).Base.Swizzle = (yyvsp[(6) - (6)].swiz_mask).swizzle; (yyvsp[(4) - (6)].src_reg).Base.Negate = (yyvsp[(6) - (6)].swiz_mask).mask; - (yyval.inst) = asm_instruction_ctor(OPCODE_SWZ, & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), NULL, NULL); - (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (6)].temp_inst).SaturateMode; + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), NULL, NULL); ;} break; - case 45: + case 48: /* Line 1455 of yacc.c */ -#line 481 "program_parse.y" +#line 547 "program_parse.y" { - (yyval.src_reg) = (yyvsp[(2) - (3)].src_reg); + (yyval.src_reg) = (yyvsp[(2) - (2)].src_reg); - if ((yyvsp[(1) - (3)].negate)) { + if ((yyvsp[(1) - (2)].negate)) { (yyval.src_reg).Base.Negate = ~(yyval.src_reg).Base.Negate; } + ;} + break; + + case 49: + +/* Line 1455 of yacc.c */ +#line 555 "program_parse.y" + { + (yyval.src_reg) = (yyvsp[(3) - (4)].src_reg); + + if (!state->option.NV_fragment) { + yyerror(& (yylsp[(2) - (4)]), state, "unexpected character '|'"); + YYERROR; + } + + if ((yyvsp[(1) - (4)].negate)) { + (yyval.src_reg).Base.Negate = ~(yyval.src_reg).Base.Negate; + } + + (yyval.src_reg).Base.Abs = 1; + ;} + break; + + case 50: + +/* Line 1455 of yacc.c */ +#line 572 "program_parse.y" + { + (yyval.src_reg) = (yyvsp[(1) - (2)].src_reg); (yyval.src_reg).Base.Swizzle = _mesa_combine_swizzles((yyval.src_reg).Base.Swizzle, - (yyvsp[(3) - (3)].swiz_mask).swizzle); + (yyvsp[(2) - (2)].swiz_mask).swizzle); ;} break; - case 46: + case 51: /* Line 1455 of yacc.c */ -#line 494 "program_parse.y" +#line 579 "program_parse.y" + { + struct asm_symbol temp_sym; + + if (!state->option.NV_fragment) { + yyerror(& (yylsp[(1) - (1)]), state, "expected scalar suffix"); + YYERROR; + } + + memset(& temp_sym, 0, sizeof(temp_sym)); + temp_sym.param_binding_begin = ~0; + initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector)); + + set_src_reg(& (yyval.src_reg), PROGRAM_CONSTANT, temp_sym.param_binding_begin); + ;} + break; + + case 52: + +/* Line 1455 of yacc.c */ +#line 596 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (3)].src_reg); @@ -2416,13 +2577,38 @@ yyreduce: ;} break; - case 47: + case 53: /* Line 1455 of yacc.c */ -#line 507 "program_parse.y" +#line 607 "program_parse.y" { - (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); - (yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask; + (yyval.src_reg) = (yyvsp[(3) - (5)].src_reg); + + if (!state->option.NV_fragment) { + yyerror(& (yylsp[(2) - (5)]), state, "unexpected character '|'"); + YYERROR; + } + + if ((yyvsp[(1) - (5)].negate)) { + (yyval.src_reg).Base.Negate = ~(yyval.src_reg).Base.Negate; + } + + (yyval.src_reg).Base.Abs = 1; + (yyval.src_reg).Base.Swizzle = _mesa_combine_swizzles((yyval.src_reg).Base.Swizzle, + (yyvsp[(4) - (5)].swiz_mask).swizzle); + ;} + break; + + case 54: + +/* Line 1455 of yacc.c */ +#line 627 "program_parse.y" + { + (yyval.dst_reg) = (yyvsp[(1) - (3)].dst_reg); + (yyval.dst_reg).WriteMask = (yyvsp[(2) - (3)].swiz_mask).mask; + (yyval.dst_reg).CondMask = (yyvsp[(3) - (3)].dst_reg).CondMask; + (yyval.dst_reg).CondSwizzle = (yyvsp[(3) - (3)].dst_reg).CondSwizzle; + (yyval.dst_reg).CondSrc = (yyvsp[(3) - (3)].dst_reg).CondSrc; if ((yyval.dst_reg).File == PROGRAM_OUTPUT) { /* Technically speaking, this should check that it is in @@ -2431,32 +2617,30 @@ yyreduce: */ if (state->option.PositionInvariant && ((yyval.dst_reg).Index == VERT_RESULT_HPOS)) { - yyerror(& (yylsp[(1) - (2)]), state, "position-invariant programs cannot " + yyerror(& (yylsp[(1) - (3)]), state, "position-invariant programs cannot " "write position"); YYERROR; } - state->prog->OutputsWritten |= (1U << (yyval.dst_reg).Index); + state->prog->OutputsWritten |= BITFIELD64_BIT((yyval.dst_reg).Index); } ;} break; - case 48: + case 55: /* Line 1455 of yacc.c */ -#line 529 "program_parse.y" +#line 652 "program_parse.y" { - init_dst_reg(& (yyval.dst_reg)); - (yyval.dst_reg).File = PROGRAM_ADDRESS; - (yyval.dst_reg).Index = 0; + set_dst_reg(& (yyval.dst_reg), PROGRAM_ADDRESS, 0); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask; ;} break; - case 49: + case 56: /* Line 1455 of yacc.c */ -#line 538 "program_parse.y" +#line 659 "program_parse.y" { const unsigned xyzw_valid = ((yyvsp[(1) - (7)].ext_swizzle).xyzw_valid << 0) @@ -2489,20 +2673,20 @@ yyreduce: ;} break; - case 50: + case 57: /* Line 1455 of yacc.c */ -#line 571 "program_parse.y" +#line 692 "program_parse.y" { (yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle); (yyval.ext_swizzle).negate = ((yyvsp[(1) - (2)].negate)) ? 1 : 0; ;} break; - case 51: + case 58: /* Line 1455 of yacc.c */ -#line 578 "program_parse.y" +#line 699 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector"); @@ -2519,17 +2703,22 @@ yyreduce: ;} break; - case 52: + case 59: /* Line 1455 of yacc.c */ -#line 593 "program_parse.y" +#line 714 "program_parse.y" { + char s; + if (strlen((yyvsp[(1) - (1)].string)) > 1) { yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector"); YYERROR; } - switch ((yyvsp[(1) - (1)].string)[0]) { + s = (yyvsp[(1) - (1)].string)[0]; + free((yyvsp[(1) - (1)].string)); + + switch (s) { case 'x': (yyval.ext_swizzle).swz = SWIZZLE_X; (yyval.ext_swizzle).xyzw_valid = 1; @@ -2572,14 +2761,16 @@ yyreduce: ;} break; - case 53: + case 60: /* Line 1455 of yacc.c */ -#line 643 "program_parse.y" +#line 769 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); + free((yyvsp[(1) - (1)].string)); + if (s == NULL) { yyerror(& (yylsp[(1) - (1)]), state, "invalid operand variable"); YYERROR; @@ -2595,16 +2786,13 @@ yyreduce: init_src_reg(& (yyval.src_reg)); switch (s->type) { case at_temp: - (yyval.src_reg).Base.File = PROGRAM_TEMPORARY; - (yyval.src_reg).Base.Index = s->temp_binding; + set_src_reg(& (yyval.src_reg), PROGRAM_TEMPORARY, s->temp_binding); break; case at_param: - (yyval.src_reg).Base.File = s->param_binding_type; - (yyval.src_reg).Base.Index = s->param_binding_begin; + set_src_reg(& (yyval.src_reg), s->param_binding_type, s->param_binding_begin); break; case at_attrib: - (yyval.src_reg).Base.File = PROGRAM_INPUT; - (yyval.src_reg).Base.Index = s->attrib_binding; + set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, s->attrib_binding); state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index); if (!validate_inputs(& (yylsp[(1) - (1)]), state)) { @@ -2619,14 +2807,12 @@ yyreduce: ;} break; - case 54: + case 61: /* Line 1455 of yacc.c */ -#line 685 "program_parse.y" +#line 810 "program_parse.y" { - init_src_reg(& (yyval.src_reg)); - (yyval.src_reg).Base.File = PROGRAM_INPUT; - (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].attrib); + set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, (yyvsp[(1) - (1)].attrib)); state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index); if (!validate_inputs(& (yylsp[(1) - (1)]), state)) { @@ -2635,10 +2821,10 @@ yyreduce: ;} break; - case 55: + case 62: /* Line 1455 of yacc.c */ -#line 696 "program_parse.y" +#line 819 "program_parse.y" { if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr && ((unsigned) (yyvsp[(3) - (4)].src_reg).Base.Index >= (yyvsp[(1) - (4)].sym)->param_binding_length)) { @@ -2661,38 +2847,37 @@ yyreduce: ;} break; - case 56: + case 63: /* Line 1455 of yacc.c */ -#line 717 "program_parse.y" +#line 840 "program_parse.y" { - init_src_reg(& (yyval.src_reg)); - (yyval.src_reg).Base.File = ((yyvsp[(1) - (1)].temp_sym).name != NULL) + gl_register_file file = ((yyvsp[(1) - (1)].temp_sym).name != NULL) ? (yyvsp[(1) - (1)].temp_sym).param_binding_type : PROGRAM_CONSTANT; - (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].temp_sym).param_binding_begin; + set_src_reg(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin); ;} break; - case 57: + case 64: /* Line 1455 of yacc.c */ -#line 727 "program_parse.y" +#line 849 "program_parse.y" { - init_dst_reg(& (yyval.dst_reg)); - (yyval.dst_reg).File = PROGRAM_OUTPUT; - (yyval.dst_reg).Index = (yyvsp[(1) - (1)].result); + set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, (yyvsp[(1) - (1)].result)); ;} break; - case 58: + case 65: /* Line 1455 of yacc.c */ -#line 733 "program_parse.y" +#line 853 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); + free((yyvsp[(1) - (1)].string)); + if (s == NULL) { yyerror(& (yylsp[(1) - (1)]), state, "invalid operand variable"); YYERROR; @@ -2701,32 +2886,30 @@ yyreduce: YYERROR; } - init_dst_reg(& (yyval.dst_reg)); switch (s->type) { case at_temp: - (yyval.dst_reg).File = PROGRAM_TEMPORARY; - (yyval.dst_reg).Index = s->temp_binding; + set_dst_reg(& (yyval.dst_reg), PROGRAM_TEMPORARY, s->temp_binding); break; case at_output: - (yyval.dst_reg).File = PROGRAM_OUTPUT; - (yyval.dst_reg).Index = s->output_binding; + set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, s->output_binding); break; default: - (yyval.dst_reg).File = s->param_binding_type; - (yyval.dst_reg).Index = s->param_binding_begin; + set_dst_reg(& (yyval.dst_reg), s->param_binding_type, s->param_binding_begin); break; } ;} break; - case 59: + case 66: /* Line 1455 of yacc.c */ -#line 764 "program_parse.y" +#line 882 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); + free((yyvsp[(1) - (1)].string)); + if (s == NULL) { yyerror(& (yylsp[(1) - (1)]), state, "invalid operand variable"); YYERROR; @@ -2739,20 +2922,20 @@ yyreduce: ;} break; - case 62: + case 69: /* Line 1455 of yacc.c */ -#line 783 "program_parse.y" +#line 903 "program_parse.y" { init_src_reg(& (yyval.src_reg)); (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].integer); ;} break; - case 63: + case 70: /* Line 1455 of yacc.c */ -#line 790 "program_parse.y" +#line 910 "program_parse.y" { /* FINISHME: Add support for multiple address registers. */ @@ -2764,31 +2947,31 @@ yyreduce: ;} break; - case 64: + case 71: /* Line 1455 of yacc.c */ -#line 801 "program_parse.y" +#line 921 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 65: + case 72: /* Line 1455 of yacc.c */ -#line 802 "program_parse.y" +#line 922 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; - case 66: + case 73: /* Line 1455 of yacc.c */ -#line 803 "program_parse.y" +#line 923 "program_parse.y" { (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;} break; - case 67: + case 74: /* Line 1455 of yacc.c */ -#line 807 "program_parse.y" +#line 927 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) { char s[100]; @@ -2802,10 +2985,10 @@ yyreduce: ;} break; - case 68: + case 75: /* Line 1455 of yacc.c */ -#line 821 "program_parse.y" +#line 941 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) { char s[100]; @@ -2819,14 +3002,16 @@ yyreduce: ;} break; - case 69: + case 76: /* Line 1455 of yacc.c */ -#line 835 "program_parse.y" +#line 955 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); + free((yyvsp[(1) - (1)].string)); + if (s == NULL) { yyerror(& (yylsp[(1) - (1)]), state, "invalid array member"); YYERROR; @@ -2840,10 +3025,10 @@ yyreduce: ;} break; - case 70: + case 77: /* Line 1455 of yacc.c */ -#line 853 "program_parse.y" +#line 975 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector"); @@ -2854,10 +3039,10 @@ yyreduce: ;} break; - case 71: + case 78: /* Line 1455 of yacc.c */ -#line 864 "program_parse.y" +#line 986 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, @@ -2869,29 +3054,131 @@ yyreduce: ;} break; - case 76: + case 83: /* Line 1455 of yacc.c */ -#line 880 "program_parse.y" +#line 1002 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; - case 81: + case 88: /* Line 1455 of yacc.c */ -#line 884 "program_parse.y" +#line 1006 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; - case 88: + case 89: /* Line 1455 of yacc.c */ -#line 896 "program_parse.y" +#line 1010 "program_parse.y" + { + (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); + ;} + break; + + case 90: + +/* Line 1455 of yacc.c */ +#line 1014 "program_parse.y" + { + (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); + ;} + break; + + case 91: + +/* Line 1455 of yacc.c */ +#line 1018 "program_parse.y" + { + (yyval.dst_reg).CondMask = COND_TR; + (yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP; + (yyval.dst_reg).CondSrc = 0; + ;} + break; + + case 92: + +/* Line 1455 of yacc.c */ +#line 1026 "program_parse.y" + { + (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); + (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; + ;} + break; + + case 93: + +/* Line 1455 of yacc.c */ +#line 1033 "program_parse.y" + { + (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); + (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; + ;} + break; + + case 94: + +/* Line 1455 of yacc.c */ +#line 1040 "program_parse.y" + { + const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); + if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { + char *const err_str = + make_error_string("invalid condition code \"%s\"", (yyvsp[(1) - (1)].string)); + + yyerror(& (yylsp[(1) - (1)]), state, (err_str != NULL) + ? err_str : "invalid condition code"); + + if (err_str != NULL) { + _mesa_free(err_str); + } + + YYERROR; + } + + (yyval.dst_reg).CondMask = cond; + (yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP; + (yyval.dst_reg).CondSrc = 0; + ;} + break; + + case 95: + +/* Line 1455 of yacc.c */ +#line 1063 "program_parse.y" + { + const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); + if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { + char *const err_str = + make_error_string("invalid condition code \"%s\"", (yyvsp[(1) - (1)].string)); + + yyerror(& (yylsp[(1) - (1)]), state, (err_str != NULL) + ? err_str : "invalid condition code"); + + if (err_str != NULL) { + _mesa_free(err_str); + } + + YYERROR; + } + + (yyval.dst_reg).CondMask = cond; + (yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP; + (yyval.dst_reg).CondSrc = 0; + ;} + break; + + case 102: + +/* Line 1455 of yacc.c */ +#line 1094 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)])); if (s == NULL) { + free((yyvsp[(2) - (4)].string)); YYERROR; } else { s->attrib_binding = (yyvsp[(4) - (4)].attrib); @@ -2904,55 +3191,55 @@ yyreduce: ;} break; - case 89: + case 103: /* Line 1455 of yacc.c */ -#line 914 "program_parse.y" +#line 1113 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} break; - case 90: + case 104: /* Line 1455 of yacc.c */ -#line 918 "program_parse.y" +#line 1117 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} break; - case 91: + case 105: /* Line 1455 of yacc.c */ -#line 924 "program_parse.y" +#line 1123 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_POS; ;} break; - case 92: + case 106: /* Line 1455 of yacc.c */ -#line 928 "program_parse.y" +#line 1127 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_WEIGHT; ;} break; - case 93: + case 107: /* Line 1455 of yacc.c */ -#line 932 "program_parse.y" +#line 1131 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_NORMAL; ;} break; - case 94: + case 108: /* Line 1455 of yacc.c */ -#line 936 "program_parse.y" +#line 1135 "program_parse.y" { if (!state->ctx->Extensions.EXT_secondary_color) { yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported"); @@ -2963,10 +3250,10 @@ yyreduce: ;} break; - case 95: + case 109: /* Line 1455 of yacc.c */ -#line 945 "program_parse.y" +#line 1144 "program_parse.y" { if (!state->ctx->Extensions.EXT_fog_coord) { yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported"); @@ -2977,38 +3264,38 @@ yyreduce: ;} break; - case 96: + case 110: /* Line 1455 of yacc.c */ -#line 954 "program_parse.y" +#line 1153 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} break; - case 97: + case 111: /* Line 1455 of yacc.c */ -#line 958 "program_parse.y" +#line 1157 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; ;} break; - case 98: + case 112: /* Line 1455 of yacc.c */ -#line 963 "program_parse.y" +#line 1162 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer); ;} break; - case 99: + case 113: /* Line 1455 of yacc.c */ -#line 969 "program_parse.y" +#line 1168 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference"); @@ -3019,51 +3306,52 @@ yyreduce: ;} break; - case 103: + case 117: /* Line 1455 of yacc.c */ -#line 983 "program_parse.y" +#line 1182 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_WPOS; ;} break; - case 104: + case 118: /* Line 1455 of yacc.c */ -#line 987 "program_parse.y" +#line 1186 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer); ;} break; - case 105: + case 119: /* Line 1455 of yacc.c */ -#line 991 "program_parse.y" +#line 1190 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_FOGC; ;} break; - case 106: + case 120: /* Line 1455 of yacc.c */ -#line 995 "program_parse.y" +#line 1194 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} break; - case 109: + case 123: /* Line 1455 of yacc.c */ -#line 1003 "program_parse.y" +#line 1202 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)])); if (s == NULL) { + free((yyvsp[(2) - (3)].string)); YYERROR; } else { s->param_binding_type = (yyvsp[(3) - (3)].temp_sym).param_binding_type; @@ -3074,12 +3362,13 @@ yyreduce: ;} break; - case 110: + case 124: /* Line 1455 of yacc.c */ -#line 1019 "program_parse.y" +#line 1219 "program_parse.y" { if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) { + free((yyvsp[(2) - (6)].string)); yyerror(& (yylsp[(4) - (6)]), state, "parameter array size and number of bindings must match"); YYERROR; @@ -3088,6 +3377,7 @@ yyreduce: declare_variable(state, (yyvsp[(2) - (6)].string), (yyvsp[(6) - (6)].temp_sym).type, & (yylsp[(2) - (6)])); if (s == NULL) { + free((yyvsp[(2) - (6)].string)); YYERROR; } else { s->param_binding_type = (yyvsp[(6) - (6)].temp_sym).param_binding_type; @@ -3099,21 +3389,21 @@ yyreduce: ;} break; - case 111: + case 125: /* Line 1455 of yacc.c */ -#line 1041 "program_parse.y" +#line 1243 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 112: + case 126: /* Line 1455 of yacc.c */ -#line 1045 "program_parse.y" +#line 1247 "program_parse.y" { - if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxParameters)) { + if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size"); YYERROR; } else { @@ -3122,38 +3412,38 @@ yyreduce: ;} break; - case 113: + case 127: /* Line 1455 of yacc.c */ -#line 1056 "program_parse.y" +#line 1258 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym); ;} break; - case 114: + case 128: /* Line 1455 of yacc.c */ -#line 1062 "program_parse.y" +#line 1264 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym); ;} break; - case 116: + case 130: /* Line 1455 of yacc.c */ -#line 1069 "program_parse.y" +#line 1271 "program_parse.y" { (yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length; (yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym); ;} break; - case 117: + case 131: /* Line 1455 of yacc.c */ -#line 1076 "program_parse.y" +#line 1278 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3161,10 +3451,10 @@ yyreduce: ;} break; - case 118: + case 132: /* Line 1455 of yacc.c */ -#line 1082 "program_parse.y" +#line 1284 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3172,10 +3462,10 @@ yyreduce: ;} break; - case 119: + case 133: /* Line 1455 of yacc.c */ -#line 1088 "program_parse.y" +#line 1290 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3183,10 +3473,10 @@ yyreduce: ;} break; - case 120: + case 134: /* Line 1455 of yacc.c */ -#line 1096 "program_parse.y" +#line 1298 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3194,10 +3484,10 @@ yyreduce: ;} break; - case 121: + case 135: /* Line 1455 of yacc.c */ -#line 1102 "program_parse.y" +#line 1304 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3205,10 +3495,10 @@ yyreduce: ;} break; - case 122: + case 136: /* Line 1455 of yacc.c */ -#line 1108 "program_parse.y" +#line 1310 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3216,10 +3506,10 @@ yyreduce: ;} break; - case 123: + case 137: /* Line 1455 of yacc.c */ -#line 1116 "program_parse.y" +#line 1318 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3227,10 +3517,10 @@ yyreduce: ;} break; - case 124: + case 138: /* Line 1455 of yacc.c */ -#line 1122 "program_parse.y" +#line 1324 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3238,10 +3528,10 @@ yyreduce: ;} break; - case 125: + case 139: /* Line 1455 of yacc.c */ -#line 1128 "program_parse.y" +#line 1330 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3249,101 +3539,101 @@ yyreduce: ;} break; - case 126: + case 140: /* Line 1455 of yacc.c */ -#line 1135 "program_parse.y" +#line 1337 "program_parse.y" { memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;} break; - case 127: + case 141: /* Line 1455 of yacc.c */ -#line 1136 "program_parse.y" +#line 1338 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 128: + case 142: /* Line 1455 of yacc.c */ -#line 1139 "program_parse.y" +#line 1341 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 129: + case 143: /* Line 1455 of yacc.c */ -#line 1140 "program_parse.y" +#line 1342 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 130: + case 144: /* Line 1455 of yacc.c */ -#line 1141 "program_parse.y" +#line 1343 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 131: + case 145: /* Line 1455 of yacc.c */ -#line 1142 "program_parse.y" +#line 1344 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 132: + case 146: /* Line 1455 of yacc.c */ -#line 1143 "program_parse.y" +#line 1345 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 133: + case 147: /* Line 1455 of yacc.c */ -#line 1144 "program_parse.y" +#line 1346 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 134: + case 148: /* Line 1455 of yacc.c */ -#line 1145 "program_parse.y" +#line 1347 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 135: + case 149: /* Line 1455 of yacc.c */ -#line 1146 "program_parse.y" +#line 1348 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 136: + case 150: /* Line 1455 of yacc.c */ -#line 1147 "program_parse.y" +#line 1349 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 137: + case 151: /* Line 1455 of yacc.c */ -#line 1148 "program_parse.y" +#line 1350 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 138: + case 152: /* Line 1455 of yacc.c */ -#line 1149 "program_parse.y" +#line 1351 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 139: + case 153: /* Line 1455 of yacc.c */ -#line 1153 "program_parse.y" +#line 1355 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_MATERIAL; @@ -3352,37 +3642,37 @@ yyreduce: ;} break; - case 140: + case 154: /* Line 1455 of yacc.c */ -#line 1162 "program_parse.y" +#line 1364 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; - case 141: + case 155: /* Line 1455 of yacc.c */ -#line 1166 "program_parse.y" +#line 1368 "program_parse.y" { (yyval.integer) = STATE_EMISSION; ;} break; - case 142: + case 156: /* Line 1455 of yacc.c */ -#line 1170 "program_parse.y" +#line 1372 "program_parse.y" { (yyval.integer) = STATE_SHININESS; ;} break; - case 143: + case 157: /* Line 1455 of yacc.c */ -#line 1176 "program_parse.y" +#line 1378 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHT; @@ -3391,28 +3681,28 @@ yyreduce: ;} break; - case 144: + case 158: /* Line 1455 of yacc.c */ -#line 1185 "program_parse.y" +#line 1387 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; - case 145: + case 159: /* Line 1455 of yacc.c */ -#line 1189 "program_parse.y" +#line 1391 "program_parse.y" { (yyval.integer) = STATE_POSITION; ;} break; - case 146: + case 160: /* Line 1455 of yacc.c */ -#line 1193 "program_parse.y" +#line 1395 "program_parse.y" { if (!state->ctx->Extensions.EXT_point_parameters) { yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported"); @@ -3423,57 +3713,57 @@ yyreduce: ;} break; - case 147: + case 161: /* Line 1455 of yacc.c */ -#line 1202 "program_parse.y" +#line 1404 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; - case 148: + case 162: /* Line 1455 of yacc.c */ -#line 1206 "program_parse.y" +#line 1408 "program_parse.y" { (yyval.integer) = STATE_HALF_VECTOR; ;} break; - case 149: + case 163: /* Line 1455 of yacc.c */ -#line 1212 "program_parse.y" +#line 1414 "program_parse.y" { (yyval.integer) = STATE_SPOT_DIRECTION; ;} break; - case 150: + case 164: /* Line 1455 of yacc.c */ -#line 1218 "program_parse.y" +#line 1420 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (2)].state)[1]; ;} break; - case 151: + case 165: /* Line 1455 of yacc.c */ -#line 1225 "program_parse.y" +#line 1427 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT; ;} break; - case 152: + case 166: /* Line 1455 of yacc.c */ -#line 1230 "program_parse.y" +#line 1432 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR; @@ -3481,10 +3771,10 @@ yyreduce: ;} break; - case 153: + case 167: /* Line 1455 of yacc.c */ -#line 1238 "program_parse.y" +#line 1440 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTPROD; @@ -3494,10 +3784,10 @@ yyreduce: ;} break; - case 155: + case 169: /* Line 1455 of yacc.c */ -#line 1250 "program_parse.y" +#line 1452 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(3) - (3)].integer); @@ -3505,46 +3795,46 @@ yyreduce: ;} break; - case 156: + case 170: /* Line 1455 of yacc.c */ -#line 1258 "program_parse.y" +#line 1460 "program_parse.y" { (yyval.integer) = STATE_TEXENV_COLOR; ;} break; - case 157: + case 171: /* Line 1455 of yacc.c */ -#line 1264 "program_parse.y" +#line 1466 "program_parse.y" { (yyval.integer) = STATE_AMBIENT; ;} break; - case 158: + case 172: /* Line 1455 of yacc.c */ -#line 1268 "program_parse.y" +#line 1470 "program_parse.y" { (yyval.integer) = STATE_DIFFUSE; ;} break; - case 159: + case 173: /* Line 1455 of yacc.c */ -#line 1272 "program_parse.y" +#line 1474 "program_parse.y" { (yyval.integer) = STATE_SPECULAR; ;} break; - case 160: + case 174: /* Line 1455 of yacc.c */ -#line 1278 "program_parse.y" +#line 1480 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) { yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector"); @@ -3555,10 +3845,10 @@ yyreduce: ;} break; - case 161: + case 175: /* Line 1455 of yacc.c */ -#line 1289 "program_parse.y" +#line 1491 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_TEXGEN; @@ -3567,92 +3857,92 @@ yyreduce: ;} break; - case 162: + case 176: /* Line 1455 of yacc.c */ -#line 1298 "program_parse.y" +#line 1500 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S; ;} break; - case 163: + case 177: /* Line 1455 of yacc.c */ -#line 1302 "program_parse.y" +#line 1504 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_OBJECT_S; ;} break; - case 164: + case 178: /* Line 1455 of yacc.c */ -#line 1307 "program_parse.y" +#line 1509 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S; ;} break; - case 165: + case 179: /* Line 1455 of yacc.c */ -#line 1311 "program_parse.y" +#line 1513 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S; ;} break; - case 166: + case 180: /* Line 1455 of yacc.c */ -#line 1315 "program_parse.y" +#line 1517 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S; ;} break; - case 167: + case 181: /* Line 1455 of yacc.c */ -#line 1319 "program_parse.y" +#line 1521 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S; ;} break; - case 168: + case 182: /* Line 1455 of yacc.c */ -#line 1325 "program_parse.y" +#line 1527 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); ;} break; - case 169: + case 183: /* Line 1455 of yacc.c */ -#line 1332 "program_parse.y" +#line 1534 "program_parse.y" { (yyval.integer) = STATE_FOG_COLOR; ;} break; - case 170: + case 184: /* Line 1455 of yacc.c */ -#line 1336 "program_parse.y" +#line 1538 "program_parse.y" { (yyval.integer) = STATE_FOG_PARAMS; ;} break; - case 171: + case 185: /* Line 1455 of yacc.c */ -#line 1342 "program_parse.y" +#line 1544 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_CLIPPLANE; @@ -3660,10 +3950,10 @@ yyreduce: ;} break; - case 172: + case 186: /* Line 1455 of yacc.c */ -#line 1350 "program_parse.y" +#line 1552 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) { yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector"); @@ -3674,38 +3964,38 @@ yyreduce: ;} break; - case 173: + case 187: /* Line 1455 of yacc.c */ -#line 1361 "program_parse.y" +#line 1563 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); ;} break; - case 174: + case 188: /* Line 1455 of yacc.c */ -#line 1368 "program_parse.y" +#line 1570 "program_parse.y" { (yyval.integer) = STATE_POINT_SIZE; ;} break; - case 175: + case 189: /* Line 1455 of yacc.c */ -#line 1372 "program_parse.y" +#line 1574 "program_parse.y" { (yyval.integer) = STATE_POINT_ATTENUATION; ;} break; - case 176: + case 190: /* Line 1455 of yacc.c */ -#line 1378 "program_parse.y" +#line 1580 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (5)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (5)].state)[1]; @@ -3715,10 +4005,10 @@ yyreduce: ;} break; - case 177: + case 191: /* Line 1455 of yacc.c */ -#line 1388 "program_parse.y" +#line 1590 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (2)].state)[1]; @@ -3728,20 +4018,20 @@ yyreduce: ;} break; - case 178: + case 192: /* Line 1455 of yacc.c */ -#line 1398 "program_parse.y" +#line 1600 "program_parse.y" { (yyval.state)[2] = 0; (yyval.state)[3] = 3; ;} break; - case 179: + case 193: /* Line 1455 of yacc.c */ -#line 1403 "program_parse.y" +#line 1605 "program_parse.y" { /* It seems logical that the matrix row range specifier would have * to specify a range or more than one row (i.e., $5 > $3). @@ -3759,10 +4049,10 @@ yyreduce: ;} break; - case 180: + case 194: /* Line 1455 of yacc.c */ -#line 1421 "program_parse.y" +#line 1623 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (3)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (3)].state)[1]; @@ -3770,55 +4060,55 @@ yyreduce: ;} break; - case 181: + case 195: /* Line 1455 of yacc.c */ -#line 1429 "program_parse.y" +#line 1631 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 182: + case 196: /* Line 1455 of yacc.c */ -#line 1433 "program_parse.y" +#line 1635 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; - case 183: + case 197: /* Line 1455 of yacc.c */ -#line 1439 "program_parse.y" +#line 1641 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVERSE; ;} break; - case 184: + case 198: /* Line 1455 of yacc.c */ -#line 1443 "program_parse.y" +#line 1645 "program_parse.y" { (yyval.integer) = STATE_MATRIX_TRANSPOSE; ;} break; - case 185: + case 199: /* Line 1455 of yacc.c */ -#line 1447 "program_parse.y" +#line 1649 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVTRANS; ;} break; - case 186: + case 200: /* Line 1455 of yacc.c */ -#line 1453 "program_parse.y" +#line 1655 "program_parse.y" { if ((yyvsp[(1) - (1)].integer) > 3) { yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference"); @@ -3829,88 +4119,88 @@ yyreduce: ;} break; - case 187: + case 201: /* Line 1455 of yacc.c */ -#line 1464 "program_parse.y" +#line 1666 "program_parse.y" { (yyval.state)[0] = STATE_MODELVIEW_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); ;} break; - case 188: + case 202: /* Line 1455 of yacc.c */ -#line 1469 "program_parse.y" +#line 1671 "program_parse.y" { (yyval.state)[0] = STATE_PROJECTION_MATRIX; (yyval.state)[1] = 0; ;} break; - case 189: + case 203: /* Line 1455 of yacc.c */ -#line 1474 "program_parse.y" +#line 1676 "program_parse.y" { (yyval.state)[0] = STATE_MVP_MATRIX; (yyval.state)[1] = 0; ;} break; - case 190: + case 204: /* Line 1455 of yacc.c */ -#line 1479 "program_parse.y" +#line 1681 "program_parse.y" { (yyval.state)[0] = STATE_TEXTURE_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); ;} break; - case 191: + case 205: /* Line 1455 of yacc.c */ -#line 1484 "program_parse.y" +#line 1686 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; ;} break; - case 192: + case 206: /* Line 1455 of yacc.c */ -#line 1489 "program_parse.y" +#line 1691 "program_parse.y" { (yyval.state)[0] = STATE_PROGRAM_MATRIX; (yyval.state)[1] = (yyvsp[(3) - (4)].integer); ;} break; - case 193: + case 207: /* Line 1455 of yacc.c */ -#line 1496 "program_parse.y" +#line 1698 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 194: + case 208: /* Line 1455 of yacc.c */ -#line 1500 "program_parse.y" +#line 1702 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; - case 195: + case 209: /* Line 1455 of yacc.c */ -#line 1505 "program_parse.y" +#line 1707 "program_parse.y" { /* Since GL_ARB_vertex_blend isn't supported, only modelview matrix * zero is valid. @@ -3924,10 +4214,10 @@ yyreduce: ;} break; - case 196: + case 210: /* Line 1455 of yacc.c */ -#line 1518 "program_parse.y" +#line 1720 "program_parse.y" { /* Since GL_ARB_matrix_palette isn't supported, just let any value * through here. The error will be generated later. @@ -3936,10 +4226,10 @@ yyreduce: ;} break; - case 197: + case 211: /* Line 1455 of yacc.c */ -#line 1526 "program_parse.y" +#line 1728 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) { yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector"); @@ -3950,20 +4240,20 @@ yyreduce: ;} break; - case 198: + case 212: /* Line 1455 of yacc.c */ -#line 1537 "program_parse.y" +#line 1739 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_DEPTH_RANGE; ;} break; - case 203: + case 217: /* Line 1455 of yacc.c */ -#line 1549 "program_parse.y" +#line 1751 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -3973,30 +4263,30 @@ yyreduce: ;} break; - case 204: + case 218: /* Line 1455 of yacc.c */ -#line 1559 "program_parse.y" +#line 1761 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); ;} break; - case 205: + case 219: /* Line 1455 of yacc.c */ -#line 1564 "program_parse.y" +#line 1766 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); ;} break; - case 206: + case 220: /* Line 1455 of yacc.c */ -#line 1571 "program_parse.y" +#line 1773 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4006,10 +4296,10 @@ yyreduce: ;} break; - case 207: + case 221: /* Line 1455 of yacc.c */ -#line 1581 "program_parse.y" +#line 1783 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4019,30 +4309,30 @@ yyreduce: ;} break; - case 208: + case 222: /* Line 1455 of yacc.c */ -#line 1590 "program_parse.y" +#line 1792 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); ;} break; - case 209: + case 223: /* Line 1455 of yacc.c */ -#line 1595 "program_parse.y" +#line 1797 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); ;} break; - case 210: + case 224: /* Line 1455 of yacc.c */ -#line 1602 "program_parse.y" +#line 1804 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4052,10 +4342,10 @@ yyreduce: ;} break; - case 211: + case 225: /* Line 1455 of yacc.c */ -#line 1612 "program_parse.y" +#line 1814 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference"); @@ -4065,10 +4355,10 @@ yyreduce: ;} break; - case 212: + case 226: /* Line 1455 of yacc.c */ -#line 1622 "program_parse.y" +#line 1824 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference"); @@ -4078,10 +4368,10 @@ yyreduce: ;} break; - case 217: + case 231: /* Line 1455 of yacc.c */ -#line 1637 "program_parse.y" +#line 1839 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4091,10 +4381,10 @@ yyreduce: ;} break; - case 218: + case 232: /* Line 1455 of yacc.c */ -#line 1647 "program_parse.y" +#line 1849 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4104,10 +4394,10 @@ yyreduce: ;} break; - case 219: + case 233: /* Line 1455 of yacc.c */ -#line 1655 "program_parse.y" +#line 1857 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer); @@ -4117,10 +4407,10 @@ yyreduce: ;} break; - case 220: + case 234: /* Line 1455 of yacc.c */ -#line 1665 "program_parse.y" +#line 1867 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (3)].real); @@ -4130,10 +4420,10 @@ yyreduce: ;} break; - case 221: + case 235: /* Line 1455 of yacc.c */ -#line 1673 "program_parse.y" +#line 1875 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (5)].real); @@ -4143,10 +4433,10 @@ yyreduce: ;} break; - case 222: + case 236: /* Line 1455 of yacc.c */ -#line 1682 "program_parse.y" +#line 1884 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (7)].real); @@ -4156,10 +4446,10 @@ yyreduce: ;} break; - case 223: + case 237: /* Line 1455 of yacc.c */ -#line 1691 "program_parse.y" +#line 1893 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (9)].real); @@ -4169,101 +4459,151 @@ yyreduce: ;} break; - case 224: + case 238: /* Line 1455 of yacc.c */ -#line 1701 "program_parse.y" +#line 1903 "program_parse.y" { (yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real); ;} break; - case 225: + case 239: /* Line 1455 of yacc.c */ -#line 1705 "program_parse.y" +#line 1907 "program_parse.y" { (yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer)); ;} break; - case 226: + case 240: /* Line 1455 of yacc.c */ -#line 1710 "program_parse.y" +#line 1912 "program_parse.y" { (yyval.negate) = FALSE; ;} break; - case 227: + case 241: /* Line 1455 of yacc.c */ -#line 1711 "program_parse.y" +#line 1913 "program_parse.y" { (yyval.negate) = TRUE; ;} break; - case 228: + case 242: /* Line 1455 of yacc.c */ -#line 1712 "program_parse.y" +#line 1914 "program_parse.y" { (yyval.negate) = FALSE; ;} break; - case 229: + case 243: /* Line 1455 of yacc.c */ -#line 1715 "program_parse.y" - { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} +#line 1917 "program_parse.y" + { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; - case 231: + case 245: + +/* Line 1455 of yacc.c */ +#line 1921 "program_parse.y" + { + /* NV_fragment_program_option defines the size qualifiers in a + * fairly broken way. "SHORT" or "LONG" can optionally be used + * before TEMP or OUTPUT. However, neither is a reserved word! + * This means that we have to parse it as an identifier, then check + * to make sure it's one of the valid values. *sigh* + * + * In addition, the grammar in the extension spec does *not* allow + * the size specifier to be optional, but all known implementations + * do. + */ + if (!state->option.NV_fragment) { + yyerror(& (yylsp[(1) - (1)]), state, "unexpected IDENTIFIER"); + YYERROR; + } + + if (strcmp("SHORT", (yyvsp[(1) - (1)].string)) == 0) { + } else if (strcmp("LONG", (yyvsp[(1) - (1)].string)) == 0) { + } else { + char *const err_str = + make_error_string("invalid storage size specifier \"%s\"", + (yyvsp[(1) - (1)].string)); + + yyerror(& (yylsp[(1) - (1)]), state, (err_str != NULL) + ? err_str : "invalid storage size specifier"); + + if (err_str != NULL) { + _mesa_free(err_str); + } + + YYERROR; + } + ;} + break; + + case 246: + +/* Line 1455 of yacc.c */ +#line 1955 "program_parse.y" + { + ;} + break; + + case 247: /* Line 1455 of yacc.c */ -#line 1718 "program_parse.y" +#line 1959 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; - case 233: + case 249: /* Line 1455 of yacc.c */ -#line 1722 "program_parse.y" +#line 1963 "program_parse.y" { if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) { + free((yyvsp[(3) - (3)].string)); YYERROR; } ;} break; - case 234: + case 250: /* Line 1455 of yacc.c */ -#line 1728 "program_parse.y" +#line 1970 "program_parse.y" { if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) { + free((yyvsp[(1) - (1)].string)); YYERROR; } ;} break; - case 235: + case 251: /* Line 1455 of yacc.c */ -#line 1736 "program_parse.y" +#line 1979 "program_parse.y" { struct asm_symbol *const s = - declare_variable(state, (yyvsp[(2) - (4)].string), at_output, & (yylsp[(2) - (4)])); + declare_variable(state, (yyvsp[(3) - (5)].string), at_output, & (yylsp[(3) - (5)])); if (s == NULL) { + free((yyvsp[(3) - (5)].string)); YYERROR; } else { - s->output_binding = (yyvsp[(4) - (4)].result); + s->output_binding = (yyvsp[(5) - (5)].result); } ;} break; - case 236: + case 252: /* Line 1455 of yacc.c */ -#line 1749 "program_parse.y" +#line 1993 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_HPOS; @@ -4274,10 +4614,10 @@ yyreduce: ;} break; - case 237: + case 253: /* Line 1455 of yacc.c */ -#line 1758 "program_parse.y" +#line 2002 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_FOGC; @@ -4288,19 +4628,19 @@ yyreduce: ;} break; - case 238: + case 254: /* Line 1455 of yacc.c */ -#line 1767 "program_parse.y" +#line 2011 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (2)].result); ;} break; - case 239: + case 255: /* Line 1455 of yacc.c */ -#line 1771 "program_parse.y" +#line 2015 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_PSIZ; @@ -4311,10 +4651,10 @@ yyreduce: ;} break; - case 240: + case 256: /* Line 1455 of yacc.c */ -#line 1780 "program_parse.y" +#line 2024 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer); @@ -4325,10 +4665,10 @@ yyreduce: ;} break; - case 241: + case 257: /* Line 1455 of yacc.c */ -#line 1789 "program_parse.y" +#line 2033 "program_parse.y" { if (state->mode == ARB_fragment) { (yyval.result) = FRAG_RESULT_DEPTH; @@ -4339,19 +4679,19 @@ yyreduce: ;} break; - case 242: + case 258: /* Line 1455 of yacc.c */ -#line 1800 "program_parse.y" +#line 2044 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer); ;} break; - case 243: + case 259: /* Line 1455 of yacc.c */ -#line 1806 "program_parse.y" +#line 2050 "program_parse.y" { (yyval.integer) = (state->mode == ARB_vertex) ? VERT_RESULT_COL0 @@ -4359,10 +4699,10 @@ yyreduce: ;} break; - case 244: + case 260: /* Line 1455 of yacc.c */ -#line 1812 "program_parse.y" +#line 2056 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_COL0; @@ -4373,10 +4713,10 @@ yyreduce: ;} break; - case 245: + case 261: /* Line 1455 of yacc.c */ -#line 1821 "program_parse.y" +#line 2065 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_BFC0; @@ -4387,19 +4727,19 @@ yyreduce: ;} break; - case 246: + case 262: /* Line 1455 of yacc.c */ -#line 1832 "program_parse.y" +#line 2076 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 247: + case 263: /* Line 1455 of yacc.c */ -#line 1836 "program_parse.y" +#line 2080 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 0; @@ -4410,10 +4750,10 @@ yyreduce: ;} break; - case 248: + case 264: /* Line 1455 of yacc.c */ -#line 1845 "program_parse.y" +#line 2089 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 1; @@ -4424,94 +4764,94 @@ yyreduce: ;} break; - case 249: + case 265: /* Line 1455 of yacc.c */ -#line 1855 "program_parse.y" +#line 2099 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 250: + case 266: /* Line 1455 of yacc.c */ -#line 1856 "program_parse.y" +#line 2100 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 251: + case 267: /* Line 1455 of yacc.c */ -#line 1857 "program_parse.y" +#line 2101 "program_parse.y" { (yyval.integer) = 1; ;} break; - case 252: + case 268: /* Line 1455 of yacc.c */ -#line 1860 "program_parse.y" +#line 2104 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 253: + case 269: /* Line 1455 of yacc.c */ -#line 1861 "program_parse.y" +#line 2105 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 254: + case 270: /* Line 1455 of yacc.c */ -#line 1862 "program_parse.y" +#line 2106 "program_parse.y" { (yyval.integer) = 1; ;} break; - case 255: + case 271: /* Line 1455 of yacc.c */ -#line 1865 "program_parse.y" +#line 2109 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 256: + case 272: /* Line 1455 of yacc.c */ -#line 1866 "program_parse.y" +#line 2110 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; - case 257: + case 273: /* Line 1455 of yacc.c */ -#line 1869 "program_parse.y" +#line 2113 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 258: + case 274: /* Line 1455 of yacc.c */ -#line 1870 "program_parse.y" +#line 2114 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; - case 259: + case 275: /* Line 1455 of yacc.c */ -#line 1873 "program_parse.y" +#line 2117 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 260: + case 276: /* Line 1455 of yacc.c */ -#line 1874 "program_parse.y" +#line 2118 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; - case 261: + case 277: /* Line 1455 of yacc.c */ -#line 1878 "program_parse.y" +#line 2122 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector"); @@ -4522,10 +4862,10 @@ yyreduce: ;} break; - case 262: + case 278: /* Line 1455 of yacc.c */ -#line 1889 "program_parse.y" +#line 2133 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector"); @@ -4536,10 +4876,10 @@ yyreduce: ;} break; - case 263: + case 279: /* Line 1455 of yacc.c */ -#line 1900 "program_parse.y" +#line 2144 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector"); @@ -4550,21 +4890,26 @@ yyreduce: ;} break; - case 264: + case 280: /* Line 1455 of yacc.c */ -#line 1911 "program_parse.y" +#line 2155 "program_parse.y" { struct asm_symbol *exist = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string)); struct asm_symbol *target = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(4) - (4)].string)); + free((yyvsp[(4) - (4)].string)); if (exist != NULL) { - yyerror(& (yylsp[(2) - (4)]), state, "redeclared identifier"); + char m[1000]; + _mesa_snprintf(m, sizeof(m), "redeclared identifier: %s", (yyvsp[(2) - (4)].string)); + free((yyvsp[(2) - (4)].string)); + yyerror(& (yylsp[(2) - (4)]), state, m); YYERROR; } else if (target == NULL) { + free((yyvsp[(2) - (4)].string)); yyerror(& (yylsp[(4) - (4)]), state, "undefined variable binding in ALIAS statement"); YYERROR; @@ -4577,7 +4922,7 @@ yyreduce: /* Line 1455 of yacc.c */ -#line 4581 "program_parse.tab.c" +#line 4926 "program_parse.tab.c" default: break; } YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); @@ -4796,7 +5141,49 @@ yyreturn: /* Line 1675 of yacc.c */ -#line 1931 "program_parse.y" +#line 2184 "program_parse.y" + + +void +asm_instruction_set_operands(struct asm_instruction *inst, + const struct prog_dst_register *dst, + const struct asm_src_register *src0, + const struct asm_src_register *src1, + const struct asm_src_register *src2) +{ + /* In the core ARB extensions only the KIL instruction doesn't have a + * destination register. + */ + if (dst == NULL) { + init_dst_reg(& inst->Base.DstReg); + } else { + inst->Base.DstReg = *dst; + } + + /* The only instruction that doesn't have any source registers is the + * condition-code based KIL instruction added by NV_fragment_program_option. + */ + if (src0 != NULL) { + inst->Base.SrcReg[0] = src0->Base; + inst->SrcReg[0] = *src0; + } else { + init_src_reg(& inst->SrcReg[0]); + } + + if (src1 != NULL) { + inst->Base.SrcReg[1] = src1->Base; + inst->SrcReg[1] = *src1; + } else { + init_src_reg(& inst->SrcReg[1]); + } + + if (src2 != NULL) { + inst->Base.SrcReg[2] = src2->Base; + inst->SrcReg[2] = *src2; + } else { + init_src_reg(& inst->SrcReg[2]); + } +} struct asm_instruction * @@ -4806,37 +5193,37 @@ asm_instruction_ctor(gl_inst_opcode op, const struct asm_src_register *src1, const struct asm_src_register *src2) { - struct asm_instruction *inst = calloc(1, sizeof(struct asm_instruction)); + struct asm_instruction *inst = CALLOC_STRUCT(asm_instruction); if (inst) { _mesa_init_instructions(& inst->Base, 1); inst->Base.Opcode = op; - /* In the core ARB extensions only the KIL instruction doesn't have a - * destination register. - */ - if (dst == NULL) { - init_dst_reg(& inst->Base.DstReg); - } else { - inst->Base.DstReg = *dst; - } + asm_instruction_set_operands(inst, dst, src0, src1, src2); + } - inst->Base.SrcReg[0] = src0->Base; - inst->SrcReg[0] = *src0; + return inst; +} - if (src1 != NULL) { - inst->Base.SrcReg[1] = src1->Base; - inst->SrcReg[1] = *src1; - } else { - init_src_reg(& inst->SrcReg[1]); - } - if (src2 != NULL) { - inst->Base.SrcReg[2] = src2->Base; - inst->SrcReg[2] = *src2; - } else { - init_src_reg(& inst->SrcReg[2]); - } +struct asm_instruction * +asm_instruction_copy_ctor(const struct prog_instruction *base, + const struct prog_dst_register *dst, + const struct asm_src_register *src0, + const struct asm_src_register *src1, + const struct asm_src_register *src2) +{ + struct asm_instruction *inst = CALLOC_STRUCT(asm_instruction); + + if (inst) { + _mesa_init_instructions(& inst->Base, 1); + inst->Base.Opcode = base->Opcode; + inst->Base.CondUpdate = base->CondUpdate; + inst->Base.CondDst = base->CondDst; + inst->Base.SaturateMode = base->SaturateMode; + inst->Base.Precision = base->Precision; + + asm_instruction_set_operands(inst, dst, src0, src1, src2); } return inst; @@ -4854,6 +5241,26 @@ init_dst_reg(struct prog_dst_register *r) } +/** Like init_dst_reg() but set the File and Index fields. */ +void +set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) +{ + const GLint maxIndex = 1 << INST_INDEX_BITS; + const GLint minIndex = 0; + ASSERT(index >= minIndex); + ASSERT(index <= maxIndex); + ASSERT(file == PROGRAM_TEMPORARY || + file == PROGRAM_ADDRESS || + file == PROGRAM_OUTPUT); + memset(r, 0, sizeof(*r)); + r->File = file; + r->Index = index; + r->WriteMask = WRITEMASK_XYZW; + r->CondMask = COND_TR; + r->CondSwizzle = SWIZZLE_NOOP; +} + + void init_src_reg(struct asm_src_register *r) { @@ -4864,6 +5271,23 @@ init_src_reg(struct asm_src_register *r) } +/** Like init_src_reg() but set the File and Index fields. */ +void +set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index) +{ + const GLint maxIndex = (1 << INST_INDEX_BITS) - 1; + const GLint minIndex = -(1 << INST_INDEX_BITS); + ASSERT(index >= minIndex); + ASSERT(index <= maxIndex); + ASSERT(file < PROGRAM_FILE_MAX); + memset(r, 0, sizeof(*r)); + r->Base.File = file; + r->Base.Index = index; + r->Base.Swizzle = SWIZZLE_NOOP; + r->Symbol = NULL; +} + + /** * Validate the set of inputs used by a program * diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h index dabb3bf1a3..406100c859 100644 --- a/src/mesa/shader/program_parse.tab.h +++ b/src/mesa/shader/program_parse.tab.h @@ -58,90 +58,92 @@ ARL = 274, KIL = 275, SWZ = 276, - INTEGER = 277, - REAL = 278, - AMBIENT = 279, - ATTENUATION = 280, - BACK = 281, - CLIP = 282, - COLOR = 283, - DEPTH = 284, - DIFFUSE = 285, - DIRECTION = 286, - EMISSION = 287, - ENV = 288, - EYE = 289, - FOG = 290, - FOGCOORD = 291, - FRAGMENT = 292, - FRONT = 293, - HALF = 294, - INVERSE = 295, - INVTRANS = 296, - LIGHT = 297, - LIGHTMODEL = 298, - LIGHTPROD = 299, - LOCAL = 300, - MATERIAL = 301, - MAT_PROGRAM = 302, - MATRIX = 303, - MATRIXINDEX = 304, - MODELVIEW = 305, - MVP = 306, - NORMAL = 307, - OBJECT = 308, - PALETTE = 309, - PARAMS = 310, - PLANE = 311, - POINT_TOK = 312, - POINTSIZE = 313, - POSITION = 314, - PRIMARY = 315, - PROGRAM = 316, - PROJECTION = 317, - RANGE = 318, - RESULT = 319, - ROW = 320, - SCENECOLOR = 321, - SECONDARY = 322, - SHININESS = 323, - SIZE_TOK = 324, - SPECULAR = 325, - SPOT = 326, - STATE = 327, - TEXCOORD = 328, - TEXENV = 329, - TEXGEN = 330, - TEXGEN_Q = 331, - TEXGEN_R = 332, - TEXGEN_S = 333, - TEXGEN_T = 334, - TEXTURE = 335, - TRANSPOSE = 336, - TEXTURE_UNIT = 337, - TEX_1D = 338, - TEX_2D = 339, - TEX_3D = 340, - TEX_CUBE = 341, - TEX_RECT = 342, - TEX_SHADOW1D = 343, - TEX_SHADOW2D = 344, - TEX_SHADOWRECT = 345, - TEX_ARRAY1D = 346, - TEX_ARRAY2D = 347, - TEX_ARRAYSHADOW1D = 348, - TEX_ARRAYSHADOW2D = 349, - VERTEX = 350, - VTXATTRIB = 351, - WEIGHT = 352, - IDENTIFIER = 353, - MASK4 = 354, - MASK3 = 355, - MASK2 = 356, - MASK1 = 357, - SWIZZLE = 358, - DOT_DOT = 359, - DOT = 360 + TXD_OP = 277, + INTEGER = 278, + REAL = 279, + AMBIENT = 280, + ATTENUATION = 281, + BACK = 282, + CLIP = 283, + COLOR = 284, + DEPTH = 285, + DIFFUSE = 286, + DIRECTION = 287, + EMISSION = 288, + ENV = 289, + EYE = 290, + FOG = 291, + FOGCOORD = 292, + FRAGMENT = 293, + FRONT = 294, + HALF = 295, + INVERSE = 296, + INVTRANS = 297, + LIGHT = 298, + LIGHTMODEL = 299, + LIGHTPROD = 300, + LOCAL = 301, + MATERIAL = 302, + MAT_PROGRAM = 303, + MATRIX = 304, + MATRIXINDEX = 305, + MODELVIEW = 306, + MVP = 307, + NORMAL = 308, + OBJECT = 309, + PALETTE = 310, + PARAMS = 311, + PLANE = 312, + POINT_TOK = 313, + POINTSIZE = 314, + POSITION = 315, + PRIMARY = 316, + PROGRAM = 317, + PROJECTION = 318, + RANGE = 319, + RESULT = 320, + ROW = 321, + SCENECOLOR = 322, + SECONDARY = 323, + SHININESS = 324, + SIZE_TOK = 325, + SPECULAR = 326, + SPOT = 327, + STATE = 328, + TEXCOORD = 329, + TEXENV = 330, + TEXGEN = 331, + TEXGEN_Q = 332, + TEXGEN_R = 333, + TEXGEN_S = 334, + TEXGEN_T = 335, + TEXTURE = 336, + TRANSPOSE = 337, + TEXTURE_UNIT = 338, + TEX_1D = 339, + TEX_2D = 340, + TEX_3D = 341, + TEX_CUBE = 342, + TEX_RECT = 343, + TEX_SHADOW1D = 344, + TEX_SHADOW2D = 345, + TEX_SHADOWRECT = 346, + TEX_ARRAY1D = 347, + TEX_ARRAY2D = 348, + TEX_ARRAYSHADOW1D = 349, + TEX_ARRAYSHADOW2D = 350, + VERTEX = 351, + VTXATTRIB = 352, + WEIGHT = 353, + IDENTIFIER = 354, + USED_IDENTIFIER = 355, + MASK4 = 356, + MASK3 = 357, + MASK2 = 358, + MASK1 = 359, + SWIZZLE = 360, + DOT_DOT = 361, + DOT = 362 }; #endif @@ -152,7 +154,7 @@ typedef union YYSTYPE { /* Line 1676 of yacc.c */ -#line 107 "program_parse.y" +#line 122 "program_parse.y" struct asm_instruction *inst; struct asm_symbol *sym; @@ -181,7 +183,7 @@ typedef union YYSTYPE /* Line 1676 of yacc.c */ -#line 185 "program_parse.tab.h" +#line 187 "program_parse.tab.h" } YYSTYPE; # define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index 89da91064b..8ca6f9805b 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -66,12 +66,27 @@ static int validate_inputs(struct YYLTYPE *locp, static void init_dst_reg(struct prog_dst_register *r); +static void set_dst_reg(struct prog_dst_register *r, + gl_register_file file, GLint index); + static void init_src_reg(struct asm_src_register *r); +static void set_src_reg(struct asm_src_register *r, + gl_register_file file, GLint index); + +static void asm_instruction_set_operands(struct asm_instruction *inst, + const struct prog_dst_register *dst, const struct asm_src_register *src0, + const struct asm_src_register *src1, const struct asm_src_register *src2); + static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); +static struct asm_instruction *asm_instruction_copy_ctor( + const struct prog_instruction *base, const struct prog_dst_register *dst, + const struct asm_src_register *src0, const struct asm_src_register *src1, + const struct asm_src_register *src2); + #ifndef FALSE #define FALSE 0 #define TRUE (!FALSE) @@ -142,7 +157,7 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, /* Tokens for instructions */ %token <temp_inst> BIN_OP BINSC_OP SAMPLE_OP SCALAR_OP TRI_OP VECTOR_OP -%token <temp_inst> ARL KIL SWZ +%token <temp_inst> ARL KIL SWZ TXD_OP %token <integer> INTEGER %token <real> REAL @@ -169,7 +184,8 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, %token VERTEX VTXATTRIB %token WEIGHT -%token <string> IDENTIFIER +%token <string> IDENTIFIER USED_IDENTIFIER +%type <string> string %token <swiz_mask> MASK4 MASK3 MASK2 MASK1 SWIZZLE %token DOT_DOT %token DOT @@ -177,11 +193,11 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, %type <inst> instruction ALU_instruction TexInstruction %type <inst> ARL_instruction VECTORop_instruction %type <inst> SCALARop_instruction BINSCop_instruction BINop_instruction -%type <inst> TRIop_instruction SWZ_instruction SAMPLE_instruction +%type <inst> TRIop_instruction TXD_instruction SWZ_instruction SAMPLE_instruction %type <inst> KIL_instruction %type <dst_reg> dstReg maskedDstReg maskedAddrReg -%type <src_reg> srcReg scalarSrcReg swizzleSrcReg +%type <src_reg> srcReg scalarUse scalarSrcReg swizzleSrcReg %type <swiz_mask> scalarSuffix swizzleSuffix extendedSwizzle %type <ext_swizzle> extSwizComp extSwizSel %type <swiz_mask> optionalMask @@ -192,6 +208,8 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, %type <sym> addrReg %type <swiz_mask> addrComponent addrWriteMask +%type <dst_reg> ccMaskRule ccTest ccMaskRule2 ccTest2 optionalCcMask + %type <result> resultBinding resultColBinding %type <integer> optFaceType optColorType %type <integer> optResultFaceType optResultColorType @@ -280,7 +298,7 @@ optionSequence: optionSequence option | ; -option: OPTION IDENTIFIER ';' +option: OPTION string ';' { int valid = 0; @@ -291,6 +309,8 @@ option: OPTION IDENTIFIER ';' } + free($2); + if (!valid) { const char *const err_str = (state->mode == ARB_vertex) ? "invalid ARB vertex program option" @@ -347,6 +367,7 @@ ALU_instruction: ARL_instruction TexInstruction: SAMPLE_instruction | KIL_instruction + | TXD_instruction ; ARL_instruction: ARL maskedAddrReg ',' scalarSrcReg @@ -357,51 +378,45 @@ ARL_instruction: ARL maskedAddrReg ',' scalarSrcReg VECTORop_instruction: VECTOR_OP maskedDstReg ',' swizzleSrcReg { - $$ = asm_instruction_ctor($1.Opcode, & $2, & $4, NULL, NULL); - $$->Base.SaturateMode = $1.SaturateMode; + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, NULL, NULL); } ; SCALARop_instruction: SCALAR_OP maskedDstReg ',' scalarSrcReg { - $$ = asm_instruction_ctor($1.Opcode, & $2, & $4, NULL, NULL); - $$->Base.SaturateMode = $1.SaturateMode; + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, NULL, NULL); } ; BINSCop_instruction: BINSC_OP maskedDstReg ',' scalarSrcReg ',' scalarSrcReg { - $$ = asm_instruction_ctor($1.Opcode, & $2, & $4, & $6, NULL); - $$->Base.SaturateMode = $1.SaturateMode; + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, & $6, NULL); } ; BINop_instruction: BIN_OP maskedDstReg ',' swizzleSrcReg ',' swizzleSrcReg { - $$ = asm_instruction_ctor($1.Opcode, & $2, & $4, & $6, NULL); - $$->Base.SaturateMode = $1.SaturateMode; + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, & $6, NULL); } ; TRIop_instruction: TRI_OP maskedDstReg ',' swizzleSrcReg ',' swizzleSrcReg ',' swizzleSrcReg { - $$ = asm_instruction_ctor($1.Opcode, & $2, & $4, & $6, & $8); - $$->Base.SaturateMode = $1.SaturateMode; + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, & $6, & $8); } ; SAMPLE_instruction: SAMPLE_OP maskedDstReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget { - $$ = asm_instruction_ctor($1.Opcode, & $2, & $4, NULL, NULL); + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, NULL, NULL); if ($$ != NULL) { const GLbitfield tex_mask = (1U << $6); GLbitfield shadow_tex = 0; GLbitfield target_mask = 0; - $$->Base.SaturateMode = $1.SaturateMode; $$->Base.TexSrcUnit = $6; if ($8 < 0) { @@ -442,6 +457,58 @@ KIL_instruction: KIL swizzleSrcReg $$ = asm_instruction_ctor(OPCODE_KIL, NULL, & $2, NULL, NULL); state->fragment.UsesKill = 1; } + | KIL ccTest + { + $$ = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL); + $$->Base.DstReg.CondMask = $2.CondMask; + $$->Base.DstReg.CondSwizzle = $2.CondSwizzle; + $$->Base.DstReg.CondSrc = $2.CondSrc; + state->fragment.UsesKill = 1; + } + ; + +TXD_instruction: TXD_OP maskedDstReg ',' swizzleSrcReg ',' swizzleSrcReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget + { + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, & $6, & $8); + if ($$ != NULL) { + const GLbitfield tex_mask = (1U << $10); + GLbitfield shadow_tex = 0; + GLbitfield target_mask = 0; + + + $$->Base.TexSrcUnit = $10; + + if ($12 < 0) { + shadow_tex = tex_mask; + + $$->Base.TexSrcTarget = -$12; + $$->Base.TexShadow = 1; + } else { + $$->Base.TexSrcTarget = $12; + } + + target_mask = (1U << $$->Base.TexSrcTarget); + + /* If this texture unit was previously accessed and that access + * had a different texture target, generate an error. + * + * If this texture unit was previously accessed and that access + * had a different shadow mode, generate an error. + */ + if ((state->prog->TexturesUsed[$10] != 0) + && ((state->prog->TexturesUsed[$10] != target_mask) + || ((state->prog->ShadowSamplers & tex_mask) + != shadow_tex))) { + yyerror(& @12, state, + "multiple targets used on one texture image unit"); + YYERROR; + } + + + state->prog->TexturesUsed[$10] |= target_mask; + state->prog->ShadowSamplers |= shadow_tex; + } + } ; texImageUnit: TEXTURE_UNIT optTexImageUnitNum @@ -472,21 +539,56 @@ SWZ_instruction: SWZ maskedDstReg ',' srcReg ',' extendedSwizzle $4.Base.Swizzle = $6.swizzle; $4.Base.Negate = $6.mask; - $$ = asm_instruction_ctor(OPCODE_SWZ, & $2, & $4, NULL, NULL); - $$->Base.SaturateMode = $1.SaturateMode; + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, NULL, NULL); } ; -scalarSrcReg: optionalSign srcReg scalarSuffix +scalarSrcReg: optionalSign scalarUse { $$ = $2; if ($1) { $$.Base.Negate = ~$$.Base.Negate; } + } + | optionalSign '|' scalarUse '|' + { + $$ = $3; + + if (!state->option.NV_fragment) { + yyerror(& @2, state, "unexpected character '|'"); + YYERROR; + } + + if ($1) { + $$.Base.Negate = ~$$.Base.Negate; + } + + $$.Base.Abs = 1; + } + ; + +scalarUse: srcReg scalarSuffix + { + $$ = $1; $$.Base.Swizzle = _mesa_combine_swizzles($$.Base.Swizzle, - $3.swizzle); + $2.swizzle); + } + | paramConstScalarUse + { + struct asm_symbol temp_sym; + + if (!state->option.NV_fragment) { + yyerror(& @1, state, "expected scalar suffix"); + YYERROR; + } + + memset(& temp_sym, 0, sizeof(temp_sym)); + temp_sym.param_binding_begin = ~0; + initialize_symbol_from_const(state->prog, & temp_sym, & $1); + + set_src_reg(& $$, PROGRAM_CONSTANT, temp_sym.param_binding_begin); } ; @@ -501,12 +603,33 @@ swizzleSrcReg: optionalSign srcReg swizzleSuffix $$.Base.Swizzle = _mesa_combine_swizzles($$.Base.Swizzle, $3.swizzle); } + | optionalSign '|' srcReg swizzleSuffix '|' + { + $$ = $3; + + if (!state->option.NV_fragment) { + yyerror(& @2, state, "unexpected character '|'"); + YYERROR; + } + + if ($1) { + $$.Base.Negate = ~$$.Base.Negate; + } + + $$.Base.Abs = 1; + $$.Base.Swizzle = _mesa_combine_swizzles($$.Base.Swizzle, + $4.swizzle); + } + ; -maskedDstReg: dstReg optionalMask +maskedDstReg: dstReg optionalMask optionalCcMask { $$ = $1; $$.WriteMask = $2.mask; + $$.CondMask = $3.CondMask; + $$.CondSwizzle = $3.CondSwizzle; + $$.CondSrc = $3.CondSrc; if ($$.File == PROGRAM_OUTPUT) { /* Technically speaking, this should check that it is in @@ -520,16 +643,14 @@ maskedDstReg: dstReg optionalMask YYERROR; } - state->prog->OutputsWritten |= (1U << $$.Index); + state->prog->OutputsWritten |= BITFIELD64_BIT($$.Index); } } ; maskedAddrReg: addrReg addrWriteMask { - init_dst_reg(& $$); - $$.File = PROGRAM_ADDRESS; - $$.Index = 0; + set_dst_reg(& $$, PROGRAM_ADDRESS, 0); $$.WriteMask = $2.mask; } ; @@ -589,14 +710,19 @@ extSwizSel: INTEGER $$.xyzw_valid = 1; $$.rgba_valid = 1; } - | IDENTIFIER + | string { + char s; + if (strlen($1) > 1) { yyerror(& @1, state, "invalid extended swizzle selector"); YYERROR; } - switch ($1[0]) { + s = $1[0]; + free($1); + + switch (s) { case 'x': $$.swz = SWIZZLE_X; $$.xyzw_valid = 1; @@ -639,11 +765,13 @@ extSwizSel: INTEGER } ; -srcReg: IDENTIFIER /* temporaryReg | progParamSingle */ +srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */ { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $1); + free($1); + if (s == NULL) { yyerror(& @1, state, "invalid operand variable"); YYERROR; @@ -659,16 +787,13 @@ srcReg: IDENTIFIER /* temporaryReg | progParamSingle */ init_src_reg(& $$); switch (s->type) { case at_temp: - $$.Base.File = PROGRAM_TEMPORARY; - $$.Base.Index = s->temp_binding; + set_src_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding); break; case at_param: - $$.Base.File = s->param_binding_type; - $$.Base.Index = s->param_binding_begin; + set_src_reg(& $$, s->param_binding_type, s->param_binding_begin); break; case at_attrib: - $$.Base.File = PROGRAM_INPUT; - $$.Base.Index = s->attrib_binding; + set_src_reg(& $$, PROGRAM_INPUT, s->attrib_binding); state->prog->InputsRead |= (1U << $$.Base.Index); if (!validate_inputs(& @1, state)) { @@ -683,9 +808,7 @@ srcReg: IDENTIFIER /* temporaryReg | progParamSingle */ } | attribBinding { - init_src_reg(& $$); - $$.Base.File = PROGRAM_INPUT; - $$.Base.Index = $1; + set_src_reg(& $$, PROGRAM_INPUT, $1); state->prog->InputsRead |= (1U << $$.Base.Index); if (!validate_inputs(& @1, state)) { @@ -715,25 +838,24 @@ srcReg: IDENTIFIER /* temporaryReg | progParamSingle */ } | paramSingleItemUse { - init_src_reg(& $$); - $$.Base.File = ($1.name != NULL) + gl_register_file file = ($1.name != NULL) ? $1.param_binding_type : PROGRAM_CONSTANT; - $$.Base.Index = $1.param_binding_begin; + set_src_reg(& $$, file, $1.param_binding_begin); } ; dstReg: resultBinding { - init_dst_reg(& $$); - $$.File = PROGRAM_OUTPUT; - $$.Index = $1; + set_dst_reg(& $$, PROGRAM_OUTPUT, $1); } - | IDENTIFIER /* temporaryReg | vertexResultReg */ + | USED_IDENTIFIER /* temporaryReg | vertexResultReg */ { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $1); + free($1); + if (s == NULL) { yyerror(& @1, state, "invalid operand variable"); YYERROR; @@ -742,29 +864,27 @@ dstReg: resultBinding YYERROR; } - init_dst_reg(& $$); switch (s->type) { case at_temp: - $$.File = PROGRAM_TEMPORARY; - $$.Index = s->temp_binding; + set_dst_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding); break; case at_output: - $$.File = PROGRAM_OUTPUT; - $$.Index = s->output_binding; + set_dst_reg(& $$, PROGRAM_OUTPUT, s->output_binding); break; default: - $$.File = s->param_binding_type; - $$.Index = s->param_binding_begin; + set_dst_reg(& $$, s->param_binding_type, s->param_binding_begin); break; } } ; -progParamArray: IDENTIFIER +progParamArray: USED_IDENTIFIER { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $1); + free($1); + if (s == NULL) { yyerror(& @1, state, "invalid operand variable"); YYERROR; @@ -831,11 +951,13 @@ addrRegNegOffset: INTEGER } ; -addrReg: IDENTIFIER +addrReg: USED_IDENTIFIER { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $1); + free($1); + if (s == NULL) { yyerror(& @1, state, "invalid array member"); YYERROR; @@ -884,6 +1006,82 @@ optionalMask: MASK4 | MASK3 | MASK2 | MASK1 | { $$.swizzle = SWIZZLE_NOOP; $$.mask = WRITEMASK_XYZW; } ; +optionalCcMask: '(' ccTest ')' + { + $$ = $2; + } + | '(' ccTest2 ')' + { + $$ = $2; + } + | + { + $$.CondMask = COND_TR; + $$.CondSwizzle = SWIZZLE_NOOP; + $$.CondSrc = 0; + } + ; + +ccTest: ccMaskRule swizzleSuffix + { + $$ = $1; + $$.CondSwizzle = $2.swizzle; + } + ; + +ccTest2: ccMaskRule2 swizzleSuffix + { + $$ = $1; + $$.CondSwizzle = $2.swizzle; + } + ; + +ccMaskRule: IDENTIFIER + { + const int cond = _mesa_parse_cc($1); + if ((cond == 0) || ($1[2] != '\0')) { + char *const err_str = + make_error_string("invalid condition code \"%s\"", $1); + + yyerror(& @1, state, (err_str != NULL) + ? err_str : "invalid condition code"); + + if (err_str != NULL) { + _mesa_free(err_str); + } + + YYERROR; + } + + $$.CondMask = cond; + $$.CondSwizzle = SWIZZLE_NOOP; + $$.CondSrc = 0; + } + ; + +ccMaskRule2: USED_IDENTIFIER + { + const int cond = _mesa_parse_cc($1); + if ((cond == 0) || ($1[2] != '\0')) { + char *const err_str = + make_error_string("invalid condition code \"%s\"", $1); + + yyerror(& @1, state, (err_str != NULL) + ? err_str : "invalid condition code"); + + if (err_str != NULL) { + _mesa_free(err_str); + } + + YYERROR; + } + + $$.CondMask = cond; + $$.CondSwizzle = SWIZZLE_NOOP; + $$.CondSrc = 0; + } + ; + namingStatement: ATTRIB_statement | PARAM_statement | TEMP_statement @@ -898,6 +1096,7 @@ ATTRIB_statement: ATTRIB IDENTIFIER '=' attribBinding declare_variable(state, $2, at_attrib, & @2); if (s == NULL) { + free($2); YYERROR; } else { s->attrib_binding = $4; @@ -1005,6 +1204,7 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit declare_variable(state, $2, at_param, & @2); if (s == NULL) { + free($2); YYERROR; } else { s->param_binding_type = $3.param_binding_type; @@ -1018,6 +1218,7 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit { if (($4 != 0) && ((unsigned) $4 != $6.param_binding_length)) { + free($2); yyerror(& @4, state, "parameter array size and number of bindings must match"); YYERROR; @@ -1026,6 +1227,7 @@ PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit declare_variable(state, $2, $6.type, & @2); if (s == NULL) { + free($2); YYERROR; } else { s->param_binding_type = $6.param_binding_type; @@ -1043,7 +1245,7 @@ optArraySize: } | INTEGER { - if (($1 < 1) || ((unsigned) $1 >= state->limits->MaxParameters)) { + if (($1 < 1) || ((unsigned) $1 > state->limits->MaxParameters)) { yyerror(& @1, state, "invalid parameter array size"); YYERROR; } else { @@ -1712,7 +1914,46 @@ optionalSign: '+' { $$ = FALSE; } | { $$ = FALSE; } ; -TEMP_statement: TEMP { $<integer>$ = $1; } varNameList +TEMP_statement: optVarSize TEMP { $<integer>$ = $2; } varNameList + ; + +optVarSize: string + { + /* NV_fragment_program_option defines the size qualifiers in a + * fairly broken way. "SHORT" or "LONG" can optionally be used + * before TEMP or OUTPUT. However, neither is a reserved word! + * This means that we have to parse it as an identifier, then check + * to make sure it's one of the valid values. *sigh* + * + * In addition, the grammar in the extension spec does *not* allow + * the size specifier to be optional, but all known implementations + * do. + */ + if (!state->option.NV_fragment) { + yyerror(& @1, state, "unexpected IDENTIFIER"); + YYERROR; + } + + if (strcmp("SHORT", $1) == 0) { + } else if (strcmp("LONG", $1) == 0) { + } else { + char *const err_str = + make_error_string("invalid storage size specifier \"%s\"", + $1); + + yyerror(& @1, state, (err_str != NULL) + ? err_str : "invalid storage size specifier"); + + if (err_str != NULL) { + _mesa_free(err_str); + } + + YYERROR; + } + } + | + { + } ; ADDRESS_statement: ADDRESS { $<integer>$ = $1; } varNameList @@ -1721,26 +1962,29 @@ ADDRESS_statement: ADDRESS { $<integer>$ = $1; } varNameList varNameList: varNameList ',' IDENTIFIER { if (!declare_variable(state, $3, $<integer>0, & @3)) { + free($3); YYERROR; } } | IDENTIFIER { if (!declare_variable(state, $1, $<integer>0, & @1)) { + free($1); YYERROR; } } ; -OUTPUT_statement: OUTPUT IDENTIFIER '=' resultBinding +OUTPUT_statement: optVarSize OUTPUT IDENTIFIER '=' resultBinding { struct asm_symbol *const s = - declare_variable(state, $2, at_output, & @2); + declare_variable(state, $3, at_output, & @3); if (s == NULL) { + free($3); YYERROR; } else { - s->output_binding = $4; + s->output_binding = $5; } } ; @@ -1907,18 +2151,23 @@ legacyTexUnitNum: INTEGER } ; -ALIAS_statement: ALIAS IDENTIFIER '=' IDENTIFIER +ALIAS_statement: ALIAS IDENTIFIER '=' USED_IDENTIFIER { struct asm_symbol *exist = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $2); struct asm_symbol *target = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $4); + free($4); if (exist != NULL) { - yyerror(& @2, state, "redeclared identifier"); + char m[1000]; + _mesa_snprintf(m, sizeof(m), "redeclared identifier: %s", $2); + free($2); + yyerror(& @2, state, m); YYERROR; } else if (target == NULL) { + free($2); yyerror(& @4, state, "undefined variable binding in ALIAS statement"); YYERROR; @@ -1928,8 +2177,54 @@ ALIAS_statement: ALIAS IDENTIFIER '=' IDENTIFIER } ; +string: IDENTIFIER + | USED_IDENTIFIER + ; + %% +void +asm_instruction_set_operands(struct asm_instruction *inst, + const struct prog_dst_register *dst, + const struct asm_src_register *src0, + const struct asm_src_register *src1, + const struct asm_src_register *src2) +{ + /* In the core ARB extensions only the KIL instruction doesn't have a + * destination register. + */ + if (dst == NULL) { + init_dst_reg(& inst->Base.DstReg); + } else { + inst->Base.DstReg = *dst; + } + + /* The only instruction that doesn't have any source registers is the + * condition-code based KIL instruction added by NV_fragment_program_option. + */ + if (src0 != NULL) { + inst->Base.SrcReg[0] = src0->Base; + inst->SrcReg[0] = *src0; + } else { + init_src_reg(& inst->SrcReg[0]); + } + + if (src1 != NULL) { + inst->Base.SrcReg[1] = src1->Base; + inst->SrcReg[1] = *src1; + } else { + init_src_reg(& inst->SrcReg[1]); + } + + if (src2 != NULL) { + inst->Base.SrcReg[2] = src2->Base; + inst->SrcReg[2] = *src2; + } else { + init_src_reg(& inst->SrcReg[2]); + } +} + + struct asm_instruction * asm_instruction_ctor(gl_inst_opcode op, const struct prog_dst_register *dst, @@ -1937,37 +2232,37 @@ asm_instruction_ctor(gl_inst_opcode op, const struct asm_src_register *src1, const struct asm_src_register *src2) { - struct asm_instruction *inst = calloc(1, sizeof(struct asm_instruction)); + struct asm_instruction *inst = CALLOC_STRUCT(asm_instruction); if (inst) { _mesa_init_instructions(& inst->Base, 1); inst->Base.Opcode = op; - /* In the core ARB extensions only the KIL instruction doesn't have a - * destination register. - */ - if (dst == NULL) { - init_dst_reg(& inst->Base.DstReg); - } else { - inst->Base.DstReg = *dst; - } + asm_instruction_set_operands(inst, dst, src0, src1, src2); + } - inst->Base.SrcReg[0] = src0->Base; - inst->SrcReg[0] = *src0; + return inst; +} - if (src1 != NULL) { - inst->Base.SrcReg[1] = src1->Base; - inst->SrcReg[1] = *src1; - } else { - init_src_reg(& inst->SrcReg[1]); - } - if (src2 != NULL) { - inst->Base.SrcReg[2] = src2->Base; - inst->SrcReg[2] = *src2; - } else { - init_src_reg(& inst->SrcReg[2]); - } +struct asm_instruction * +asm_instruction_copy_ctor(const struct prog_instruction *base, + const struct prog_dst_register *dst, + const struct asm_src_register *src0, + const struct asm_src_register *src1, + const struct asm_src_register *src2) +{ + struct asm_instruction *inst = CALLOC_STRUCT(asm_instruction); + + if (inst) { + _mesa_init_instructions(& inst->Base, 1); + inst->Base.Opcode = base->Opcode; + inst->Base.CondUpdate = base->CondUpdate; + inst->Base.CondDst = base->CondDst; + inst->Base.SaturateMode = base->SaturateMode; + inst->Base.Precision = base->Precision; + + asm_instruction_set_operands(inst, dst, src0, src1, src2); } return inst; @@ -1985,6 +2280,26 @@ init_dst_reg(struct prog_dst_register *r) } +/** Like init_dst_reg() but set the File and Index fields. */ +void +set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) +{ + const GLint maxIndex = 1 << INST_INDEX_BITS; + const GLint minIndex = 0; + ASSERT(index >= minIndex); + ASSERT(index <= maxIndex); + ASSERT(file == PROGRAM_TEMPORARY || + file == PROGRAM_ADDRESS || + file == PROGRAM_OUTPUT); + memset(r, 0, sizeof(*r)); + r->File = file; + r->Index = index; + r->WriteMask = WRITEMASK_XYZW; + r->CondMask = COND_TR; + r->CondSwizzle = SWIZZLE_NOOP; +} + + void init_src_reg(struct asm_src_register *r) { @@ -1995,6 +2310,23 @@ init_src_reg(struct asm_src_register *r) } +/** Like init_src_reg() but set the File and Index fields. */ +void +set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index) +{ + const GLint maxIndex = (1 << INST_INDEX_BITS) - 1; + const GLint minIndex = -(1 << INST_INDEX_BITS); + ASSERT(index >= minIndex); + ASSERT(index <= maxIndex); + ASSERT(file < PROGRAM_FILE_MAX); + memset(r, 0, sizeof(*r)); + r->Base.File = file; + r->Base.Index = index; + r->Base.Swizzle = SWIZZLE_NOOP; + r->Symbol = NULL; +} + + /** * Validate the set of inputs used by a program * diff --git a/src/mesa/shader/program_parse_extra.c b/src/mesa/shader/program_parse_extra.c index 8e4be606f1..0656c5eaa8 100644 --- a/src/mesa/shader/program_parse_extra.c +++ b/src/mesa/shader/program_parse_extra.c @@ -34,6 +34,121 @@ */ int +_mesa_parse_instruction_suffix(const struct asm_parser_state *state, + const char *suffix, + struct prog_instruction *inst) +{ + inst->CondUpdate = 0; + inst->CondDst = 0; + inst->SaturateMode = SATURATE_OFF; + inst->Precision = FLOAT32; + + + /* The first possible suffix element is the precision specifier from + * NV_fragment_program_option. + */ + if (state->option.NV_fragment) { + switch (suffix[0]) { + case 'H': + inst->Precision = FLOAT16; + suffix++; + break; + case 'R': + inst->Precision = FLOAT32; + suffix++; + break; + case 'X': + inst->Precision = FIXED12; + suffix++; + break; + default: + break; + } + } + + /* The next possible suffix element is the condition code modifier selection + * from NV_fragment_program_option. + */ + if (state->option.NV_fragment) { + if (suffix[0] == 'C') { + inst->CondUpdate = 1; + suffix++; + } + } + + + /* The final possible suffix element is the saturation selector from + * ARB_fragment_program. + */ + if (state->mode == ARB_fragment) { + if (strcmp(suffix, "_SAT") == 0) { + inst->SaturateMode = SATURATE_ZERO_ONE; + suffix += 4; + } + } + + + /* It is an error for all of the suffix string not to be consumed. + */ + return suffix[0] == '\0'; +} + + +int +_mesa_parse_cc(const char *s) +{ + int cond = 0; + + switch (s[0]) { + case 'E': + if (s[1] == 'Q') { + cond = COND_EQ; + } + break; + + case 'F': + if (s[1] == 'L') { + cond = COND_FL; + } + break; + + case 'G': + if (s[1] == 'E') { + cond = COND_GE; + } else if (s[1] == 'T') { + cond = COND_GT; + } + break; + + case 'L': + if (s[1] == 'E') { + cond = COND_LE; + } else if (s[1] == 'T') { + cond = COND_LT; + } + break; + + case 'N': + if (s[1] == 'E') { + cond = COND_NE; + } + break; + + case 'T': + if (s[1] == 'R') { + cond = COND_TR; + } + break; + + default: + break; + } + + return ((cond == 0) || (s[2] != '\0')) ? 0 : cond; +} + + +int _mesa_ARBvp_parse_option(struct asm_parser_state *state, const char *option) { if (strcmp(option, "ARB_position_invariant") == 0) { @@ -102,6 +217,17 @@ _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option) return 1; } } + } else if (strncmp(option, "NV_fragment_program", 19) == 0) { + option += 19; + + /* Other NV_fragment_program strings may be supported later. + */ + if (option[0] == '\0') { + if (state->ctx->Extensions.NV_fragment_program_option) { + state->option.NV_fragment = 1; + return 1; + } + } } else if (strncmp(option, "MESA_", 5) == 0) { option += 5; diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h index fa47d84565..c170948f73 100644 --- a/src/mesa/shader/program_parser.h +++ b/src/mesa/shader/program_parser.h @@ -35,7 +35,7 @@ enum asm_type { at_attrib, at_param, at_temp, - at_output, + at_output }; struct asm_symbol { @@ -202,6 +202,7 @@ struct asm_parser_state { unsigned Shadow:1; unsigned TexRect:1; unsigned TexArray:1; + unsigned NV_fragment:1; } option; struct { @@ -263,4 +264,31 @@ extern int _mesa_ARBvp_parse_option(struct asm_parser_state *state, extern int _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option); +/** + * Parses and processes instruction suffixes + * + * Instruction suffixes, such as \c _SAT, are processed. The relevant bits + * are set in \c inst. If suffixes are encountered that are either not known + * or not supported by the modes and options set in \c state, zero will be + * returned. + * + * \return + * Non-zero on success, zero on failure. + */ +extern int _mesa_parse_instruction_suffix(const struct asm_parser_state *state, + const char *suffix, struct prog_instruction *inst); + +/** + * Parses a condition code name + * + * The condition code names (e.g., \c LT, \c GT, \c NE) were added to assembly + * shaders with the \c GL_NV_fragment_program_option extension. This function + * converts a string representation into one of the \c COND_ macros. + * + * \return + * One of the \c COND_ macros defined in prog_instruction.h on success or zero + * on failure. + */ +extern int _mesa_parse_cc(const char *s); + /*@}*/ diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index f70c75cec8..9514545709 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -109,7 +109,7 @@ _mesa_insert_mvp_dp4_code(GLcontext *ctx, struct gl_vertex_program *vprog) vprog->Base.Instructions = newInst; vprog->Base.NumInstructions = newLen; vprog->Base.InputsRead |= VERT_BIT_POS; - vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS); + vprog->Base.OutputsWritten |= BITFIELD64_BIT(VERT_RESULT_HPOS); } @@ -211,7 +211,7 @@ _mesa_insert_mvp_mad_code(GLcontext *ctx, struct gl_vertex_program *vprog) vprog->Base.Instructions = newInst; vprog->Base.NumInstructions = newLen; vprog->Base.InputsRead |= VERT_BIT_POS; - vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS); + vprog->Base.OutputsWritten |= BITFIELD64_BIT(VERT_RESULT_HPOS); } @@ -528,15 +528,11 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type) /* look for instructions which write to the varying vars identified above */ for (i = 0; i < prog->NumInstructions; i++) { struct prog_instruction *inst = prog->Instructions + i; - const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); - GLuint j; - for (j = 0; j < numSrc; j++) { - if (inst->DstReg.File == type && - outputMap[inst->DstReg.Index] >= 0) { - /* change inst to write to the temp reg, instead of the varying */ - inst->DstReg.File = PROGRAM_TEMPORARY; - inst->DstReg.Index = outputMap[inst->DstReg.Index]; - } + if (inst->DstReg.File == type && + outputMap[inst->DstReg.Index] >= 0) { + /* change inst to write to the temp reg, instead of the varying */ + inst->DstReg.File = PROGRAM_TEMPORARY; + inst->DstReg.Index = outputMap[inst->DstReg.Index]; } } @@ -573,3 +569,94 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type) } } } + + +/** + * Make the given fragment program into a "no-op" shader. + * Actually, just copy the incoming fragment color (or texcoord) + * to the output color. + * This is for debug/test purposes. + */ +void +_mesa_nop_fragment_program(GLcontext *ctx, struct gl_fragment_program *prog) +{ + struct prog_instruction *inst; + GLuint inputAttr; + + inst = _mesa_alloc_instructions(2); + if (!inst) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "_mesa_nop_fragment_program"); + return; + } + + _mesa_init_instructions(inst, 2); + + inst[0].Opcode = OPCODE_MOV; + inst[0].DstReg.File = PROGRAM_OUTPUT; + inst[0].DstReg.Index = FRAG_RESULT_COLOR; + inst[0].SrcReg[0].File = PROGRAM_INPUT; + if (prog->Base.InputsRead & FRAG_BIT_COL0) + inputAttr = FRAG_ATTRIB_COL0; + else + inputAttr = FRAG_ATTRIB_TEX0; + inst[0].SrcReg[0].Index = inputAttr; + + inst[1].Opcode = OPCODE_END; + + _mesa_free_instructions(prog->Base.Instructions, + prog->Base.NumInstructions); + + prog->Base.Instructions = inst; + prog->Base.NumInstructions = 2; + prog->Base.InputsRead = 1 << inputAttr; + prog->Base.OutputsWritten = BITFIELD64_BIT(FRAG_RESULT_COLOR); +} + + +/** + * \sa _mesa_nop_fragment_program + * Replace the given vertex program with a "no-op" program that just + * transforms vertex position and emits color. + */ +void +_mesa_nop_vertex_program(GLcontext *ctx, struct gl_vertex_program *prog) +{ + struct prog_instruction *inst; + GLuint inputAttr; + + /* + * Start with a simple vertex program that emits color. + */ + inst = _mesa_alloc_instructions(2); + if (!inst) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "_mesa_nop_vertex_program"); + return; + } + + _mesa_init_instructions(inst, 2); + + inst[0].Opcode = OPCODE_MOV; + inst[0].DstReg.File = PROGRAM_OUTPUT; + inst[0].DstReg.Index = VERT_RESULT_COL0; + inst[0].SrcReg[0].File = PROGRAM_INPUT; + if (prog->Base.InputsRead & VERT_BIT_COLOR0) + inputAttr = VERT_ATTRIB_COLOR0; + else + inputAttr = VERT_ATTRIB_TEX0; + inst[0].SrcReg[0].Index = inputAttr; + + inst[1].Opcode = OPCODE_END; + + _mesa_free_instructions(prog->Base.Instructions, + prog->Base.NumInstructions); + + prog->Base.Instructions = inst; + prog->Base.NumInstructions = 2; + prog->Base.InputsRead = 1 << inputAttr; + prog->Base.OutputsWritten = BITFIELD64_BIT(VERT_RESULT_COL0); + + /* + * Now insert code to do standard modelview/projection transformation. + */ + _mesa_insert_mvp_code(ctx, prog); +} diff --git a/src/mesa/shader/programopt.h b/src/mesa/shader/programopt.h index 96acaf9566..21fac07849 100644 --- a/src/mesa/shader/programopt.h +++ b/src/mesa/shader/programopt.h @@ -42,4 +42,11 @@ _mesa_count_texture_instructions(struct gl_program *prog); extern void _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type); +extern void +_mesa_nop_fragment_program(GLcontext *ctx, struct gl_fragment_program *prog); + +extern void +_mesa_nop_vertex_program(GLcontext *ctx, struct gl_vertex_program *prog); + + #endif /* PROGRAMOPT_H */ diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 178b7d0dba..453cd3964a 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -380,12 +380,18 @@ get_shader_flags(void) flags |= GLSL_DUMP; if (_mesa_strstr(env, "log")) flags |= GLSL_LOG; + if (_mesa_strstr(env, "nopvert")) + flags |= GLSL_NOP_VERT; + if (_mesa_strstr(env, "nopfrag")) + flags |= GLSL_NOP_FRAG; if (_mesa_strstr(env, "nopt")) flags |= GLSL_NO_OPT; else if (_mesa_strstr(env, "opt")) flags |= GLSL_OPT; if (_mesa_strstr(env, "uniform")) flags |= GLSL_UNIFORMS; + if (_mesa_strstr(env, "useprog")) + flags |= GLSL_USE_PROG; } return flags; @@ -1493,6 +1499,41 @@ _mesa_link_program(GLcontext *ctx, GLuint program) /** + * Print basic shader info (for debug). + */ +static void +print_shader_info(const struct gl_shader_program *shProg) +{ + GLuint i; + + _mesa_printf("Mesa: glUseProgram(%u)\n", shProg->Name); + for (i = 0; i < shProg->NumShaders; i++) { + const char *s; + switch (shProg->Shaders[i]->Type) { + case GL_VERTEX_SHADER: + s = "vertex"; + break; + case GL_FRAGMENT_SHADER: + s = "fragment"; + break; + case GL_GEOMETRY_SHADER: + s = "geometry"; + break; + default: + s = ""; + } + _mesa_printf(" %s shader %u, checksum %u\n", s, + shProg->Shaders[i]->Name, + shProg->Shaders[i]->SourceChecksum); + } + if (shProg->VertexProgram) + _mesa_printf(" vert prog %u\n", shProg->VertexProgram->Base.Id); + if (shProg->FragmentProgram) + _mesa_printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id); +} + + +/** * Called via ctx->Driver.UseProgram() */ void @@ -1506,8 +1547,6 @@ _mesa_use_program(GLcontext *ctx, GLuint program) return; } - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); - if (program) { shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram"); if (!shProg) { @@ -1520,26 +1559,18 @@ _mesa_use_program(GLcontext *ctx, GLuint program) } /* debug code */ - if (0) { - GLuint i; - _mesa_printf("Use Shader %u\n", shProg->Name); - for (i = 0; i < shProg->NumShaders; i++) { - _mesa_printf(" shader %u, type 0x%x, checksum %u\n", - shProg->Shaders[i]->Name, - shProg->Shaders[i]->Type, - shProg->Shaders[i]->SourceChecksum); - } - if (shProg->VertexProgram) - printf(" vert prog %u\n", shProg->VertexProgram->Base.Id); - if (shProg->FragmentProgram) - printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id); + if (ctx->Shader.Flags & GLSL_USE_PROG) { + print_shader_info(shProg); } } else { shProg = NULL; } - _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg); + if (ctx->Shader.CurrentProgram != shProg) { + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg); + } } @@ -1702,8 +1733,8 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, /* we'll ignore extra data below */ } else { - /* non-array: count must be one */ - if (count != 1) { + /* non-array: count must be at most one; count == 0 is handled by the loop below */ + if (count > 1) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(uniform is not an array)"); return; @@ -1880,20 +1911,27 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program, GLboolean transpose, const GLfloat *values) { GLuint mat, row, col; - GLuint dst = index + offset, src = 0; + GLuint src = 0; + const struct gl_program_parameter * param = &program->Parameters->Parameters[index]; + const GLint slots = (param->Size + 3) / 4; + const GLint typeSize = sizeof_glsl_type(param->DataType); GLint nr, nc; /* check that the number of rows, columns is correct */ - get_matrix_dims(program->Parameters->Parameters[index].DataType, &nr, &nc); + get_matrix_dims(param->DataType, &nr, &nc); if (rows != nr || cols != nc) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUniformMatrix(matrix size mismatch)"); return; } - if (index + offset > program->Parameters->Size) { - /* out of bounds! */ - return; + if (param->Size <= typeSize) { + /* non-array: count must be at most one; count == 0 is handled by the loop below */ + if (count > 1) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glUniformMatrix(uniform is not an array)"); + return; + } } /* @@ -1907,7 +1945,12 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program, /* each matrix: */ for (col = 0; col < cols; col++) { - GLfloat *v = program->Parameters->ParameterValues[dst]; + GLfloat *v; + if (offset >= slots) { + /* Ignore writes beyond the end of (the used part of) an array */ + return; + } + v = program->Parameters->ParameterValues[index + offset]; for (row = 0; row < rows; row++) { if (transpose) { v[row] = values[src + row * cols + col]; @@ -1916,7 +1959,8 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program, v[row] = values[src + col * rows + row]; } } - dst++; + + offset++; } src += rows * cols; /* next matrix */ diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc index 9764fc25b0..56de47ee8d 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -602,42 +602,50 @@ vec4 exp2(const vec4 a) float sqrt(const float x) { + const float nx = -x; float r; __asm float_rsq r, x; - __asm float_rcp __retVal, r; -} - -vec2 sqrt(const vec2 v) -{ - float r; - __asm float_rsq r, v.x; - __asm float_rcp __retVal.x, r; - __asm float_rsq r, v.y; - __asm float_rcp __retVal.y, r; -} - -vec3 sqrt(const vec3 v) -{ - float r; - __asm float_rsq r, v.x; - __asm float_rcp __retVal.x, r; - __asm float_rsq r, v.y; - __asm float_rcp __retVal.y, r; - __asm float_rsq r, v.z; - __asm float_rcp __retVal.z, r; -} - -vec4 sqrt(const vec4 v) -{ - float r; - __asm float_rsq r, v.x; - __asm float_rcp __retVal.x, r; - __asm float_rsq r, v.y; - __asm float_rcp __retVal.y, r; - __asm float_rsq r, v.z; - __asm float_rcp __retVal.z, r; - __asm float_rsq r, v.w; - __asm float_rcp __retVal.w, r; + __asm float_rcp r, r; + __asm vec4_cmp __retVal, nx, r, 0.0; +} + +vec2 sqrt(const vec2 x) +{ + const vec2 nx = -x, zero = vec2(0.0); + vec2 r; + __asm float_rsq r.x, x.x; + __asm float_rsq r.y, x.y; + __asm float_rcp r.x, r.x; + __asm float_rcp r.y, r.y; + __asm vec4_cmp __retVal, nx, r, zero; +} + +vec3 sqrt(const vec3 x) +{ + const vec3 nx = -x, zero = vec3(0.0); + vec3 r; + __asm float_rsq r.x, x.x; + __asm float_rsq r.y, x.y; + __asm float_rsq r.z, x.z; + __asm float_rcp r.x, r.x; + __asm float_rcp r.y, r.y; + __asm float_rcp r.z, r.z; + __asm vec4_cmp __retVal, nx, r, zero; +} + +vec4 sqrt(const vec4 x) +{ + const vec4 nx = -x, zero = vec4(0.0); + vec4 r; + __asm float_rsq r.x, x.x; + __asm float_rsq r.y, x.y; + __asm float_rsq r.z, x.z; + __asm float_rsq r.w, x.w; + __asm float_rcp r.x, r.x; + __asm float_rcp r.y, r.y; + __asm float_rcp r.z, r.z; + __asm float_rcp r.w, r.w; + __asm vec4_cmp __retVal, nx, r, zero; } diff --git a/src/mesa/shader/slang/library/slang_common_builtin_gc.h b/src/mesa/shader/slang/library/slang_common_builtin_gc.h new file mode 100644 index 0000000000..3c3666e4ea --- /dev/null +++ b/src/mesa/shader/slang/library/slang_common_builtin_gc.h @@ -0,0 +1,880 @@ + +/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */ +/* slang_common_builtin.gc */ + +5,2,2,90,95,1,0,5,0,1,103,108,95,77,97,120,76,105,103,104,116,115,0,2,16,10,56,0,0,0,2,2,90,95,1,0, +5,0,1,103,108,95,77,97,120,67,108,105,112,80,108,97,110,101,115,0,2,16,10,54,0,0,0,2,2,90,95,1,0,5, +0,1,103,108,95,77,97,120,84,101,120,116,117,114,101,85,110,105,116,115,0,2,16,10,56,0,0,0,2,2,90, +95,1,0,5,0,1,103,108,95,77,97,120,84,101,120,116,117,114,101,67,111,111,114,100,115,0,2,16,10,56,0, +0,0,2,2,90,95,1,0,5,0,1,103,108,95,77,97,120,86,101,114,116,101,120,65,116,116,114,105,98,115,0,2, 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"gl_MultiTexCoord5", VERT_ATTRIB_TEX5, GL_FLOAT_VEC4, SWIZZLE_NOOP }, { "gl_MultiTexCoord6", VERT_ATTRIB_TEX6, GL_FLOAT_VEC4, SWIZZLE_NOOP }, { "gl_MultiTexCoord7", VERT_ATTRIB_TEX7, GL_FLOAT_VEC4, SWIZZLE_NOOP }, - { NULL, 0, SWIZZLE_NOOP } + { NULL, 0, GL_NONE, SWIZZLE_NOOP } }; /** Predefined fragment shader inputs */ @@ -754,7 +754,7 @@ static const struct input_info fragInputs[] = { { "gl_FogFragCoord", FRAG_ATTRIB_FOGC, GL_FLOAT, SWIZZLE_XXXX }, { "gl_FrontFacing", FRAG_ATTRIB_FACE, GL_FLOAT, SWIZZLE_XXXX }, { "gl_PointCoord", FRAG_ATTRIB_PNTC, GL_FLOAT_VEC2, SWIZZLE_XYZW }, - { NULL, 0, SWIZZLE_NOOP } + { NULL, 0, GL_NONE, SWIZZLE_NOOP } }; diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 349f432dec..ee5a50ca82 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -422,6 +422,7 @@ static slang_asm_info AsmInfo[] = { { "vec4_lrp", IR_LRP, 1, 3 }, { "vec4_min", IR_MIN, 1, 2 }, { "vec4_max", IR_MAX, 1, 2 }, + { "vec4_cmp", IR_CMP, 1, 3 }, { "vec4_clamp", IR_CLAMP, 1, 3 }, { "vec4_seq", IR_SEQUAL, 1, 2 }, { "vec4_sne", IR_SNEQUAL, 1, 2 }, @@ -924,7 +925,7 @@ gen_return_with_expression(slang_assemble_ctx *A, slang_operation *oper) slang_operation_copy(rhs, &oper->children[0]); } - ///blockOper->locals->outer_scope = oper->locals->outer_scope; + /*blockOper->locals->outer_scope = oper->locals->outer_scope;*/ /*slang_print_tree(blockOper, 0);*/ @@ -2775,7 +2776,7 @@ _slang_gen_while(slang_assemble_ctx * A, slang_operation *oper) * body code (child[1]) */ slang_ir_node *loop, *breakIf, *body; - GLboolean isConst, constTrue; + GLboolean isConst, constTrue = GL_FALSE; if (!A->EmitContReturn) { /* We don't want to emit CONT instructions. If this while-loop has diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 478acb89d3..54eb092f1a 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -3012,6 +3012,16 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) (ctx->Shader.Flags & GLSL_NO_OPT) == 0) { _mesa_optimize_program(ctx, shader->Program); } + if ((ctx->Shader.Flags & GLSL_NOP_VERT) && + shader->Program->Target == GL_VERTEX_PROGRAM_ARB) { + _mesa_nop_vertex_program(ctx, + (struct gl_vertex_program *) shader->Program); + } + if ((ctx->Shader.Flags & GLSL_NOP_FRAG) && + shader->Program->Target == GL_FRAGMENT_PROGRAM_ARB) { + _mesa_nop_fragment_program(ctx, + (struct gl_fragment_program *) shader->Program); + } } if (ctx->Shader.Flags & GLSL_LOG) { diff --git a/src/mesa/shader/slang/slang_compile_operation.h b/src/mesa/shader/slang/slang_compile_operation.h index 58f1edeed8..1f15c19896 100644 --- a/src/mesa/shader/slang/slang_compile_operation.h +++ b/src/mesa/shader/slang/slang_compile_operation.h @@ -127,7 +127,6 @@ typedef struct slang_operation_ * indicate such. num_children indicates number of elements. */ GLboolean array_constructor; - double x; } slang_operation; diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 3f455e0640..99eb254cee 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -81,8 +81,8 @@ new_subroutine(slang_emit_info *emitInfo, GLuint *id) emitInfo->Subroutines = (struct gl_program **) _mesa_realloc(emitInfo->Subroutines, - n * sizeof(struct gl_program), - (n + 1) * sizeof(struct gl_program)); + n * sizeof(struct gl_program *), + (n + 1) * sizeof(struct gl_program *)); emitInfo->Subroutines[n] = ctx->Driver.NewProgram(ctx, emitInfo->prog->Target, 0); emitInfo->Subroutines[n]->Parameters = emitInfo->prog->Parameters; emitInfo->NumSubroutines++; @@ -195,6 +195,9 @@ alloc_node_storage(slang_emit_info *emitInfo, slang_ir_node *n, if (!n->Store) { assert(defaultSize > 0); n->Store = _slang_new_ir_storage(PROGRAM_TEMPORARY, -1, defaultSize); + if (!n->Store) { + return GL_FALSE; + } } /* now allocate actual register(s). I.e. set n->Store->Index >= 0 */ @@ -431,6 +434,9 @@ new_instruction(slang_emit_info *emitInfo, gl_inst_opcode opcode) _mesa_realloc_instructions(prog->Instructions, prog->NumInstructions, emitInfo->MaxInstructions); + if (!prog->Instructions) { + return NULL; + } } inst = prog->Instructions + prog->NumInstructions; @@ -451,12 +457,14 @@ emit_arl_load(slang_emit_info *emitInfo, gl_register_file file, GLint index, GLuint swizzle) { struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ARL); - inst->SrcReg[0].File = file; - inst->SrcReg[0].Index = index; - inst->SrcReg[0].Swizzle = fix_swizzle(swizzle); - inst->DstReg.File = PROGRAM_ADDRESS; - inst->DstReg.Index = 0; - inst->DstReg.WriteMask = WRITEMASK_X; + if (inst) { + inst->SrcReg[0].File = file; + inst->SrcReg[0].Index = index; + inst->SrcReg[0].Swizzle = fix_swizzle(swizzle); + inst->DstReg.File = PROGRAM_ADDRESS; + inst->DstReg.Index = 0; + inst->DstReg.WriteMask = WRITEMASK_X; + } return inst; } @@ -543,6 +551,9 @@ emit_instruction(slang_emit_info *emitInfo, &srcRelAddr, NULL, NULL); + if (!inst) { + return NULL; + } src[i] = &newSrc[i]; } @@ -765,7 +776,9 @@ static struct prog_instruction * emit_comment(slang_emit_info *emitInfo, const char *comment) { struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_NOP); - inst_comment(inst, comment); + if (inst) { + inst_comment(inst, comment); + } return inst; } @@ -792,7 +805,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n) emit(emitInfo, n->Children[0]->Children[0]); /* A */ emit(emitInfo, n->Children[0]->Children[1]); /* B */ emit(emitInfo, n->Children[1]); /* C */ - alloc_node_storage(emitInfo, n, -1); /* dest */ + if (!alloc_node_storage(emitInfo, n, -1)) { /* dest */ + return NULL; + } inst = emit_instruction(emitInfo, OPCODE_MAD, @@ -813,7 +828,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n) emit(emitInfo, n->Children[0]); /* A */ emit(emitInfo, n->Children[1]->Children[0]); /* B */ emit(emitInfo, n->Children[1]->Children[1]); /* C */ - alloc_node_storage(emitInfo, n, -1); /* dest */ + if (!alloc_node_storage(emitInfo, n, -1)) { /* dest */ + return NULL; + } inst = emit_instruction(emitInfo, OPCODE_MAD, @@ -839,7 +856,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n) } /* result storage */ - alloc_node_storage(emitInfo, n, -1); + if (!alloc_node_storage(emitInfo, n, -1)) { + return NULL; + } inst = emit_instruction(emitInfo, info->InstOpcode, @@ -932,6 +951,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, n->Children[1]->Store, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Compare values"); /* Compute val = DOT(temp, temp) (reduction) */ @@ -941,6 +963,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &tempStore, &tempStore, NULL); + if (!inst) { + return NULL; + } inst->SrcReg[0].Swizzle = inst->SrcReg[1].Swizzle = swizzle; /*override*/ inst_comment(inst, "Reduce vec to bool"); @@ -956,6 +981,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) n->Store, &zero, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Invert true/false"); } } @@ -985,6 +1013,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &srcStore0, &srcStore1, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Begin struct/array comparison"); } else { @@ -994,12 +1025,18 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &srcStore0, &srcStore1, NULL); + if (!inst) { + return NULL; + } /* ADD accTemp, accTemp, sneTemp; # like logical-OR */ inst = emit_instruction(emitInfo, OPCODE_ADD, &accTemp, /* dest */ &accTemp, &sneTemp, NULL); + if (!inst) { + return NULL; + } } } @@ -1009,6 +1046,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &accTemp, &accTemp, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "End struct/array comparison"); if (n->Opcode == IR_EQUAL) { @@ -1020,6 +1060,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) n->Store, &zero, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Invert true/false"); } @@ -1093,7 +1136,9 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n) * the intermediate result. Use a temp register instead. */ _mesa_bzero(&tmpNode, sizeof(tmpNode)); - alloc_node_storage(emitInfo, &tmpNode, n->Store->Size); + if (!alloc_node_storage(emitInfo, &tmpNode, n->Store->Size)) { + return NULL; + } /* tmp = max(ch[0], ch[1]) */ inst = emit_instruction(emitInfo, OPCODE_MAX, @@ -1101,6 +1146,9 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, n->Children[1]->Store, NULL); + if (!inst) { + return NULL; + } /* n->dest = min(tmp, ch[2]) */ inst = emit_instruction(emitInfo, OPCODE_MIN, @@ -1135,7 +1183,9 @@ emit_negation(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, NULL, NULL); - inst->SrcReg[0].Negate = NEGATE_XYZW; + if (inst) { + inst->SrcReg[0].Negate = NEGATE_XYZW; + } return inst; } @@ -1191,6 +1241,9 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n) * really just a NOP to attach the label to. */ inst = new_instruction(emitInfo, OPCODE_BGNSUB); + if (!inst) { + return NULL; + } inst_comment(inst, n->Label->Name); } @@ -1202,10 +1255,16 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n) inst = prev_instruction(emitInfo); if (inst && inst->Opcode != OPCODE_RET) { inst = new_instruction(emitInfo, OPCODE_RET); + if (!inst) { + return NULL; + } } if (emitInfo->EmitBeginEndSub) { inst = new_instruction(emitInfo, OPCODE_ENDSUB); + if (!inst) { + return NULL; + } inst_comment(inst, n->Label->Name); } @@ -1215,6 +1274,9 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n) /* emit the function call */ inst = new_instruction(emitInfo, OPCODE_CAL); + if (!inst) { + return NULL; + } /* The branch target is just the subroutine number (changed later) */ inst->BranchTarget = subroutineId; inst_comment(inst, n->Label->Name); @@ -1235,7 +1297,9 @@ emit_return(slang_emit_info *emitInfo, slang_ir_node *n) assert(n->Opcode == IR_RETURN); assert(n->Label); inst = new_instruction(emitInfo, OPCODE_RET); - inst->DstReg.CondMask = COND_TR; /* always return */ + if (inst) { + inst->DstReg.CondMask = COND_TR; /* always return */ + } return inst; } @@ -1249,6 +1313,9 @@ emit_kill(slang_emit_info *emitInfo) * Note that ARB-KILL depends on sign of vector operand. */ inst = new_instruction(emitInfo, OPCODE_KIL_NV); + if (!inst) { + return NULL; + } inst->DstReg.CondMask = COND_TR; /* always kill */ assert(emitInfo->prog->Target == GL_FRAGMENT_PROGRAM_ARB); @@ -1321,6 +1388,9 @@ emit_tex(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[1]->Store, NULL, NULL); + if (!inst) { + return NULL; + } inst->TexShadow = shadow; @@ -1423,6 +1493,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) &srcStore, NULL, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "IR_COPY block"); srcStore.Index++; dstStore.Index++; @@ -1438,6 +1511,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[1]->Store, NULL, NULL); + if (!inst) { + return NULL; + } dstAnnot = storage_annotation(n->Children[0], emitInfo->prog); srcAnnot = storage_annotation(n->Children[1], emitInfo->prog); inst->Comment = instruction_annotation(inst->Opcode, dstAnnot, @@ -1499,6 +1575,9 @@ emit_cond(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, NULL, NULL); + if (!inst) { + return NULL; + } inst->CondUpdate = GL_TRUE; inst_comment(inst, "COND expr"); _slang_free_temp(emitInfo->vt, n->Store); @@ -1561,6 +1640,9 @@ emit_not(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, &zero, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "NOT"); free_node_storage(emitInfo->vt, n->Children[0]); @@ -1600,8 +1682,10 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) if (emitInfo->EmitHighLevelInstructions) { if (emitInfo->EmitCondCodes) { /* IF condcode THEN ... */ - struct prog_instruction *ifInst; - ifInst = new_instruction(emitInfo, OPCODE_IF); + struct prog_instruction *ifInst = new_instruction(emitInfo, OPCODE_IF); + if (!ifInst) { + return NULL; + } ifInst->DstReg.CondMask = COND_NE; /* if cond is non-zero */ /* only test the cond code (1 of 4) that was updated by the * previous instruction. @@ -1609,17 +1693,25 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) ifInst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); } else { + struct prog_instruction *inst; + /* IF src[0] THEN ... */ - emit_instruction(emitInfo, OPCODE_IF, - NULL, /* dst */ - n->Children[0]->Store, /* op0 */ - NULL, - NULL); + inst = emit_instruction(emitInfo, OPCODE_IF, + NULL, /* dst */ + n->Children[0]->Store, /* op0 */ + NULL, + NULL); + if (!inst) { + return NULL; + } } } else { /* conditional jump to else, or endif */ struct prog_instruction *ifInst = new_instruction(emitInfo, OPCODE_BRA); + if (!ifInst) { + return NULL; + } ifInst->DstReg.CondMask = COND_EQ; /* BRA if cond is zero */ inst_comment(ifInst, "if zero"); ifInst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); @@ -1632,12 +1724,17 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) /* have else body */ elseInstLoc = prog->NumInstructions; if (emitInfo->EmitHighLevelInstructions) { - (void) new_instruction(emitInfo, OPCODE_ELSE); + struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ELSE); + if (!inst) { + return NULL; + } } else { /* jump to endif instruction */ - struct prog_instruction *inst; - inst = new_instruction(emitInfo, OPCODE_BRA); + struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_BRA); + if (!inst) { + return NULL; + } inst_comment(inst, "else"); inst->DstReg.CondMask = COND_TR; /* always branch */ } @@ -1650,7 +1747,10 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) } if (emitInfo->EmitHighLevelInstructions) { - (void) new_instruction(emitInfo, OPCODE_ENDIF); + struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ENDIF); + if (!inst) { + return NULL; + } } if (n->Children[2]) { @@ -1671,7 +1771,10 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n) /* emit OPCODE_BGNLOOP */ beginInstLoc = prog->NumInstructions; if (emitInfo->EmitHighLevelInstructions) { - (void) new_instruction(emitInfo, OPCODE_BGNLOOP); + struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_BGNLOOP); + if (!inst) { + return NULL; + } } /* body */ @@ -1689,10 +1792,16 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n) if (emitInfo->EmitHighLevelInstructions) { /* emit OPCODE_ENDLOOP */ endInst = new_instruction(emitInfo, OPCODE_ENDLOOP); + if (!endInst) { + return NULL; + } } else { /* emit unconditional BRA-nch */ endInst = new_instruction(emitInfo, OPCODE_BRA); + if (!endInst) { + return NULL; + } endInst->DstReg.CondMask = COND_TR; /* always true */ } /* ENDLOOP's BranchTarget points to the BGNLOOP inst */ @@ -1762,7 +1871,9 @@ emit_cont_break(slang_emit_info *emitInfo, slang_ir_node *n) } n->InstLocation = emitInfo->prog->NumInstructions; inst = new_instruction(emitInfo, opcode); - inst->DstReg.CondMask = COND_TR; /* always true */ + if (inst) { + inst->DstReg.CondMask = COND_TR; /* always true */ + } return inst; } @@ -1798,8 +1909,10 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) */ const GLuint condWritemask = inst->DstReg.WriteMask; inst = new_instruction(emitInfo, opcode); - inst->DstReg.CondMask = COND_NE; - inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); + if (inst) { + inst->DstReg.CondMask = COND_NE; + inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); + } return inst; } else { @@ -1814,10 +1927,19 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, NULL, NULL); + if (!inst) { + return NULL; + } n->InstLocation = emitInfo->prog->NumInstructions; inst = new_instruction(emitInfo, opcode); + if (!inst) { + return NULL; + } inst = new_instruction(emitInfo, OPCODE_ENDIF); + if (!inst) { + return NULL; + } emitInfo->prog->Instructions[ifInstLoc].BranchTarget = emitInfo->prog->NumInstructions; @@ -1828,8 +1950,10 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) const GLuint condWritemask = inst->DstReg.WriteMask; assert(emitInfo->EmitCondCodes); inst = new_instruction(emitInfo, OPCODE_BRA); - inst->DstReg.CondMask = COND_NE; - inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); + if (inst) { + inst->DstReg.CondMask = COND_NE; + inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); + } return inst; } } @@ -1976,6 +2100,9 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n) indexStore, /* the index */ &elemSizeStore, NULL); + if (!inst) { + return NULL; + } indexStore = indexTemp; } @@ -2002,6 +2129,9 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n) indexStore, /* the index */ &indirectArray, /* indirect array base */ NULL); + if (!inst) { + return NULL; + } indexStore = indexTemp; } @@ -2201,7 +2331,9 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n) if (n->Comment) { inst = new_instruction(emitInfo, OPCODE_NOP); - inst->Comment = _mesa_strdup(n->Comment); + if (inst) { + inst->Comment = _mesa_strdup(n->Comment); + } inst = NULL; } @@ -2287,6 +2419,7 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n) case IR_POW: /* trinary operators */ case IR_LRP: + case IR_CMP: return emit_arith(emitInfo, n); case IR_EQUAL: @@ -2502,6 +2635,9 @@ _slang_emit_code(slang_ir_node *n, slang_var_table *vt, if (withEnd) { struct prog_instruction *inst; inst = new_instruction(&emitInfo, OPCODE_END); + if (!inst) { + return GL_FALSE; + } } _slang_resolve_subroutines(&emitInfo); diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c index 1c7f7474e7..62603503dd 100644 --- a/src/mesa/shader/slang/slang_ir.c +++ b/src/mesa/shader/slang/slang_ir.c @@ -80,6 +80,7 @@ static const slang_ir_info IrInfo[] = { { IR_NOISE4, "IR_NOISE4", OPCODE_NOISE4, 1, 1 }, /* other */ + { IR_CMP, "IR_CMP", OPCODE_CMP, 4, 3 }, /* compare/select */ { IR_SEQ, "IR_SEQ", OPCODE_NOP, 0, 0 }, { IR_SCOPE, "IR_SCOPE", OPCODE_NOP, 0, 0 }, { IR_LABEL, "IR_LABEL", OPCODE_NOP, 0, 0 }, diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h index e796693ed5..166b4e8043 100644 --- a/src/mesa/shader/slang/slang_ir.h +++ b/src/mesa/shader/slang/slang_ir.h @@ -91,6 +91,7 @@ typedef enum IR_CLAMP, IR_MIN, IR_MAX, + IR_CMP, /* = (op0 < 0) ? op1 : op2 */ IR_SEQUAL, /* Set if args are equal (vector) */ IR_SNEQUAL, /* Set if args are not equal (vector) */ IR_SGE, /* Set if greater or equal (vector) */ diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 8f2b40d5df..ed27821a95 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -104,7 +104,7 @@ link_varying_vars(GLcontext *ctx, GLuint *map, i, firstVarying, newFile; GLbitfield *inOutFlags; - map = (GLuint *) malloc(prog->Varying->NumParameters * sizeof(GLuint)); + map = (GLuint *) _mesa_malloc(prog->Varying->NumParameters * sizeof(GLuint)); if (!map) return GL_FALSE; @@ -135,6 +135,7 @@ link_varying_vars(GLcontext *ctx, &shProg->Varying->Parameters[j]; if (var->Size != v->Size) { link_error(shProg, "mismatched varying variable types"); + _mesa_free(map); return GL_FALSE; } if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_CENTROID)) { @@ -142,6 +143,7 @@ link_varying_vars(GLcontext *ctx, _mesa_snprintf(msg, sizeof(msg), "centroid modifier mismatch for '%s'", var->Name); link_error(shProg, msg); + _mesa_free(map); return GL_FALSE; } if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_INVARIANT)) { @@ -149,6 +151,7 @@ link_varying_vars(GLcontext *ctx, _mesa_snprintf(msg, sizeof(msg), "invariant modifier mismatch for '%s'", var->Name); link_error(shProg, msg); + _mesa_free(map); return GL_FALSE; } } @@ -160,6 +163,7 @@ link_varying_vars(GLcontext *ctx, if (shProg->Varying->NumParameters > ctx->Const.MaxVarying) { link_error(shProg, "Too many varying variables"); + _mesa_free(map); return GL_FALSE; } @@ -199,7 +203,7 @@ link_varying_vars(GLcontext *ctx, } } - free(map); + _mesa_free(map); /* these will get recomputed before linking is completed */ prog->InputsRead = 0x0; @@ -511,7 +515,7 @@ _slang_update_inputs_outputs(struct gl_program *prog) } if (inst->DstReg.File == PROGRAM_OUTPUT) { - prog->OutputsWritten |= 1 << inst->DstReg.Index; + prog->OutputsWritten |= BITFIELD64_BIT(inst->DstReg.Index); if (inst->DstReg.RelAddr) { /* If the output attribute is indexed with relative addressing * we know that it must be a varying or texcoord such as @@ -524,14 +528,17 @@ _slang_update_inputs_outputs(struct gl_program *prog) if (prog->Target == GL_VERTEX_PROGRAM_ARB) { if (inst->DstReg.Index == VERT_RESULT_TEX0) { /* mark all texcoord outputs as written */ - const GLbitfield mask = - ((1 << MAX_TEXTURE_COORD_UNITS) - 1) << VERT_RESULT_TEX0; + const GLbitfield64 mask = + BITFIELD64_RANGE(VERT_RESULT_TEX0, + (VERT_RESULT_TEX0 + + MAX_TEXTURE_COORD_UNITS - 1)); prog->OutputsWritten |= mask; } else if (inst->DstReg.Index == VERT_RESULT_VAR0) { /* mark all generic varying outputs as written */ - const GLbitfield mask = - ((1 << MAX_VARYING) - 1) << VERT_RESULT_VAR0; + const GLbitfield64 mask = + BITFIELD64_RANGE(VERT_RESULT_VAR0, + (VERT_RESULT_VAR0 + MAX_VARYING - 1)); prog->OutputsWritten |= mask; } } @@ -583,11 +590,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType) { struct gl_shader *newShader; const struct gl_shader *firstShader = NULL; - GLuint shaderLengths[100]; + GLuint *shaderLengths; GLchar *source; GLuint totalLen = 0, len = 0; GLuint i; + shaderLengths = (GLuint *)_mesa_malloc(shProg->NumShaders * sizeof(GLuint)); + if (!shaderLengths) { + return NULL; + } + /* compute total size of new shader source code */ for (i = 0; i < shProg->NumShaders; i++) { const struct gl_shader *shader = shProg->Shaders[i]; @@ -599,12 +611,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType) } } - if (totalLen == 0) + if (totalLen == 0) { + _mesa_free(shaderLengths); return NULL; + } source = (GLchar *) _mesa_malloc(totalLen + 1); - if (!source) + if (!source) { + _mesa_free(shaderLengths); return NULL; + } /* concatenate shaders */ for (i = 0; i < shProg->NumShaders; i++) { @@ -619,9 +635,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType) _mesa_printf("---NEW CONCATENATED SHADER---:\n%s\n------------\n", source); */ + _mesa_free(shaderLengths); + remove_extra_version_directives(source); newShader = CALLOC_STRUCT(gl_shader); + if (!newShader) { + _mesa_free(source); + return NULL; + } + newShader->Type = shaderType; newShader->Source = source; newShader->Pragmas = firstShader->Pragmas; @@ -670,6 +693,7 @@ get_main_shader(GLcontext *ctx, !shader->Main || shader->UnresolvedRefs) { link_error(shProg, "Unresolved symbols"); + _mesa_free_shader(ctx, shader); return NULL; } } @@ -802,7 +826,8 @@ _slang_link(GLcontext *ctx, if (shProg->VertexProgram) { _slang_update_inputs_outputs(&shProg->VertexProgram->Base); _slang_count_temporaries(&shProg->VertexProgram->Base); - if (!(shProg->VertexProgram->Base.OutputsWritten & (1 << VERT_RESULT_HPOS))) { + if (!(shProg->VertexProgram->Base.OutputsWritten + & BITFIELD64_BIT(VERT_RESULT_HPOS))) { /* the vertex program did not compute a vertex position */ link_error(shProg, "gl_Position was not written by vertex shader\n"); @@ -820,7 +845,7 @@ _slang_link(GLcontext *ctx, if (shProg->FragmentProgram) { const GLbitfield varyingRead = shProg->FragmentProgram->Base.InputsRead >> FRAG_ATTRIB_VAR0; - const GLbitfield varyingWritten = shProg->VertexProgram ? + const GLbitfield64 varyingWritten = shProg->VertexProgram ? shProg->VertexProgram->Base.OutputsWritten >> VERT_RESULT_VAR0 : 0x0; if ((varyingRead & varyingWritten) != varyingRead) { link_error(shProg, @@ -831,9 +856,10 @@ _slang_link(GLcontext *ctx, /* check that gl_FragColor and gl_FragData are not both written to */ if (shProg->FragmentProgram) { - GLbitfield outputsWritten = shProg->FragmentProgram->Base.OutputsWritten; - if ((outputsWritten & ((1 << FRAG_RESULT_COLOR))) && - (outputsWritten >= (1 << FRAG_RESULT_DATA0))) { + const GLbitfield64 outputsWritten = + shProg->FragmentProgram->Base.OutputsWritten; + if ((outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) && + (outputsWritten >= BITFIELD64_BIT(FRAG_RESULT_DATA0))) { link_error(shProg, "Fragment program cannot write both gl_FragColor" " and gl_FragData[].\n"); return; diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c index b8a21f642c..13b9ca3c87 100644 --- a/src/mesa/shader/slang/slang_simplify.c +++ b/src/mesa/shader/slang/slang_simplify.c @@ -84,10 +84,11 @@ _slang_lookup_constant(const char *name) for (i = 0; info[i].Name; i++) { if (strcmp(info[i].Name, name) == 0) { /* found */ - GLint value = -1; - _mesa_GetIntegerv(info[i].Token, &value); - ASSERT(value >= 0); /* sanity check that glGetFloatv worked */ - return value; + GLint values[16]; + values[0] = -1; + _mesa_GetIntegerv(info[i].Token, values); + ASSERT(values[0] >= 0); /* sanity check that glGetFloatv worked */ + return values[0]; } } return -1; diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/shader/slang/slang_vartable.c index a4ebacc093..e07e3a226a 100644 --- a/src/mesa/shader/slang/slang_vartable.c +++ b/src/mesa/shader/slang/slang_vartable.c @@ -311,10 +311,10 @@ _slang_free_temp(slang_var_table *vt, slang_ir_storage *store) { struct table *t = vt->Top; GLuint i; - GLuint r = store->Index; + GLint r = store->Index; assert(store->Size > 0); assert(r >= 0); - assert(r + store->Size <= vt->MaxRegisters * 4); + assert((GLuint)r + store->Size <= vt->MaxRegisters * 4); if (dbg) printf("Free temp sz %d at %d.%s (level %d) store %p\n", store->Size, r, _mesa_swizzle_string(store->Swizzle, 0, 0), diff --git a/src/mesa/shader/symbol_table.c b/src/mesa/shader/symbol_table.c index 7a9aa7b8f6..1f6d9b844d 100644 --- a/src/mesa/shader/symbol_table.c +++ b/src/mesa/shader/symbol_table.c @@ -20,12 +20,8 @@ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include <errno.h> -#include <assert.h> +#include "main/imports.h" #include "symbol_table.h" #include "hash_table.h" @@ -73,6 +69,9 @@ struct symbol { /** */ struct symbol_header { + /** Linkage in list of all headers in a given symbol table. */ + struct symbol_header *next; + /** Symbol name. */ const char *name; @@ -102,6 +101,9 @@ struct _mesa_symbol_table { /** Top of scope stack. */ struct scope_level *current_scope; + + /** List of all symbol headers in the table. */ + struct symbol_header *hdr; }; @@ -301,6 +303,8 @@ _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *table, hdr->name = name; hash_table_insert(table->ht, hdr, name); + hdr->next = table->hdr; + table->hdr = hdr; } check_symbol_table(table); @@ -341,10 +345,18 @@ _mesa_symbol_table_ctor(void) void _mesa_symbol_table_dtor(struct _mesa_symbol_table *table) { + struct symbol_header *hdr; + struct symbol_header *next; + while (table->current_scope != NULL) { _mesa_symbol_table_pop_scope(table); } + for (hdr = table->hdr; hdr != NULL; hdr = next) { + next = hdr->next; + _mesa_free(hdr); + } + hash_table_dtor(table->ht); free(table); } diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index ea20f99ede..3f1a5592e7 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -33,6 +33,7 @@ MAIN_SOURCES = \ main/feedback.c \ main/ffvertex_prog.c \ main/fog.c \ + main/formats.c \ main/framebuffer.c \ main/get.c \ main/getstring.c \ @@ -55,6 +56,7 @@ MAIN_SOURCES = \ main/rastpos.c \ main/rbadaptors.c \ main/readpix.c \ + main/remap.c \ main/renderbuffer.c \ main/scissor.c \ main/shaders.c \ @@ -67,6 +69,7 @@ MAIN_SOURCES = \ main/texcompress_fxt1.c \ main/texenv.c \ main/texenvprogram.c \ + main/texfetch.c \ main/texformat.c \ main/texgen.c \ main/texgetimage.c \ @@ -115,7 +118,6 @@ SWRAST_SOURCES = \ swrast/s_feedback.c \ swrast/s_fog.c \ swrast/s_fragprog.c \ - swrast/s_imaging.c \ swrast/s_lines.c \ swrast/s_logic.c \ swrast/s_masking.c \ @@ -125,7 +127,6 @@ SWRAST_SOURCES = \ swrast/s_stencil.c \ swrast/s_texcombine.c \ swrast/s_texfilter.c \ - swrast/s_texstore.c \ swrast/s_triangle.c \ swrast/s_zoom.c @@ -190,7 +191,6 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_bufferobjects.c \ state_tracker/st_cb_clear.c \ state_tracker/st_cb_flush.c \ - state_tracker/st_cb_get.c \ state_tracker/st_cb_drawpixels.c \ state_tracker/st_cb_fbo.c \ state_tracker/st_cb_feedback.c \ diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 50a2037034..731ff2b823 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -1272,6 +1272,7 @@ gl_dispatch_functions_start: GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB) GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB) GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB) + GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample) GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT) GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT) GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT) @@ -1362,6 +1363,7 @@ gl_dispatch_functions_start: GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT) GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT) GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT) + GL_STUB_ALIAS(glProvokingVertex, glProvokingVertexEXT) .globl gl_dispatch_functions_end HIDDEN(gl_dispatch_functions_end) diff --git a/src/mesa/sparc/xform.S b/src/mesa/sparc/xform.S index f2b9674bf2..2a7cce41e5 100644 --- a/src/mesa/sparc/xform.S +++ b/src/mesa/sparc/xform.S @@ -17,7 +17,7 @@ #include "sparc_matrix.h" -#if defined(SVR4) || defined(__SVR4) || defined(__svr4__) +#if defined(SVR4) || defined(__SVR4) || defined(__svr4__) || defined(__arch64__) /* Solaris requires this for 64-bit. */ .register %g2, #scratch .register %g3, #scratch diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index ca15ce1b47..73df44d198 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -46,7 +46,8 @@ static const struct st_tracked_state *atoms[] = &st_update_clip, &st_finalize_textures, - &st_update_shader, + &st_update_fp, + &st_update_vp, &st_update_rasterizer, &st_update_polygon_stipple, @@ -137,7 +138,7 @@ void st_validate_state( struct st_context *st ) if (state->st == 0) return; -// _mesa_printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st); + /*_mesa_printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);*/ if (1) { /* Debug version which enforces various sanity checks on the @@ -152,7 +153,7 @@ void st_validate_state( struct st_context *st ) const struct st_tracked_state *atom = atoms[i]; struct st_state_flags generated; -// _mesa_printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st); + /*_mesa_printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st);*/ if (!(atom->dirty.mesa || atom->dirty.st) || !atom->update) { @@ -162,7 +163,7 @@ void st_validate_state( struct st_context *st ) if (check_state(state, &atom->dirty)) { atoms[i]->update( st ); -// _mesa_printf("after: %x\n", atom->dirty.mesa); + /*_mesa_printf("after: %x\n", atom->dirty.mesa);*/ } accumulate_state(&examined, &atom->dirty); @@ -175,7 +176,7 @@ void st_validate_state( struct st_context *st ) assert(!check_state(&examined, &generated)); prev = *state; } -// _mesa_printf("\n"); + /*_mesa_printf("\n");*/ } else { diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h index c7cffd85c8..f34b49203b 100644 --- a/src/mesa/state_tracker/st_atom.h +++ b/src/mesa/state_tracker/st_atom.h @@ -47,7 +47,8 @@ void st_validate_state( struct st_context *st ); extern const struct st_tracked_state st_update_framebuffer; extern const struct st_tracked_state st_update_clip; extern const struct st_tracked_state st_update_depth_stencil_alpha; -extern const struct st_tracked_state st_update_shader; +extern const struct st_tracked_state st_update_fp; +extern const struct st_tracked_state st_update_vp; extern const struct st_tracked_state st_update_rasterizer; extern const struct st_tracked_state st_update_polygon_stipple; extern const struct st_tracked_state st_update_viewport; diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 5d4d8eee02..77153889b6 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -39,6 +39,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "st_debug.h" #include "st_context.h" #include "st_atom.h" #include "st_atom_constbuf.h" @@ -75,7 +76,7 @@ void st_upload_constants( struct st_context *st, PIPE_BUFFER_USAGE_CONSTANT, paramBytes ); - if (0) { + if (ST_DEBUG & DEBUG_CONSTANTS) { debug_printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n", __FUNCTION__, shader_type, params->NumParameters, params->StateFlags); diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c index 0aa128f947..88b80a07fc 100644 --- a/src/mesa/state_tracker/st_atom_depth.c +++ b/src/mesa/state_tracker/st_atom_depth.c @@ -104,10 +104,6 @@ update_depth_stencil_alpha(struct st_context *st) dsa->depth.func = st_compare_func_to_pipe(ctx->Depth.Func); } - if (ctx->Query.CurrentOcclusionObject && - ctx->Query.CurrentOcclusionObject->Active) - dsa->depth.occlusion_count = 1; - if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) { dsa->stencil[0].enabled = 1; dsa->stencil[0].func = st_compare_func_to_pipe(ctx->Stencil.Function[0]); diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index 5209a6a0c9..8ca4335e33 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -39,6 +39,8 @@ #include "pipe/p_context.h" #include "pipe/p_inlines.h" #include "cso_cache/cso_context.h" +#include "util/u_rect.h" +#include "util/u_math.h" @@ -63,8 +65,8 @@ update_renderbuffer_surface(struct st_context *st, GLuint level; /* find matching mipmap level size */ for (level = 0; level <= texture->last_level; level++) { - if (texture->width[level] == rtt_width && - texture->height[level] == rtt_height) { + if (u_minify(texture->width0, level) == rtt_width && + u_minify(texture->height0, level) == rtt_height) { pipe_surface_reference(&strb->surface, NULL); @@ -162,10 +164,17 @@ update_framebuffer_state( struct st_context *st ) (void) st_get_framebuffer_surface(stfb, ST_SURFACE_FRONT_LEFT, &surf_front); (void) st_get_framebuffer_surface(stfb, ST_SURFACE_BACK_LEFT, &surf_back); - st->pipe->surface_copy(st->pipe, - surf_front, 0, 0, /* dest */ - surf_back, 0, 0, /* src */ - fb->Width, fb->Height); + if (st->pipe->surface_copy) { + st->pipe->surface_copy(st->pipe, + surf_front, 0, 0, /* dest */ + surf_back, 0, 0, /* src */ + fb->Width, fb->Height); + } else { + util_surface_copy(st->pipe, FALSE, + surf_front, 0, 0, + surf_back, 0, 0, + fb->Width, fb->Height); + } } /* we're assuming we'll really draw to the front buffer */ st->frontbuffer_status = FRONT_STATUS_DIRTY; diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index eff3666ca8..6a5854e9ba 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -122,7 +122,8 @@ create_color_map_texture(GLcontext *ctx) const uint texSize = 256; /* simple, and usually perfect */ /* find an RGBA texture format */ - format = st_choose_format(pipe, GL_RGBA, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER); + format = st_choose_format(pipe->screen, GL_RGBA, + PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER); /* create texture for color map/table */ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, @@ -144,7 +145,7 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) const GLuint gSize = ctx->PixelMaps.GtoG.Size; const GLuint bSize = ctx->PixelMaps.BtoB.Size; const GLuint aSize = ctx->PixelMaps.AtoA.Size; - const uint texSize = pt->width[0]; + const uint texSize = pt->width0; uint *dest; uint i, j; @@ -161,12 +162,14 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) */ for (i = 0; i < texSize; i++) { for (j = 0; j < texSize; j++) { + union util_color uc; int k = (i * texSize + j); ubyte r = ctx->PixelMaps.RtoR.Map8[j * rSize / texSize]; ubyte g = ctx->PixelMaps.GtoG.Map8[i * gSize / texSize]; ubyte b = ctx->PixelMaps.BtoB.Map8[j * bSize / texSize]; ubyte a = ctx->PixelMaps.AtoA.Map8[i * aSize / texSize]; - util_pack_color_ub(r, g, b, a, pt->format, dest + k); + util_pack_color_ub(r, g, b, a, pt->format, &uc); + *(dest + k) = uc.ui; } } diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 50ce82811c..d6e3a3e561 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -209,7 +209,7 @@ update_samplers(struct st_context *st) } xlate_border_color(texobj->BorderColor, - teximg ? teximg->TexFormat->BaseFormat : GL_RGBA, + teximg ? teximg->_BaseFormat : GL_RGBA, sampler->border_color); sampler->max_anisotropy = texobj->MaxAnisotropy; @@ -229,14 +229,23 @@ update_samplers(struct st_context *st) /*printf("%s su=%u non-null\n", __FUNCTION__, su);*/ cso_single_sampler(st->cso_context, su, sampler); + if (su < st->ctx->Const.MaxVertexTextureImageUnits) { + cso_single_vertex_sampler(st->cso_context, su, sampler); + } } else { /*printf("%s su=%u null\n", __FUNCTION__, su);*/ cso_single_sampler(st->cso_context, su, NULL); + if (su < st->ctx->Const.MaxVertexTextureImageUnits) { + cso_single_vertex_sampler(st->cso_context, su, NULL); + } } } cso_single_sampler_done(st->cso_context); + if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { + cso_single_vertex_sampler_done(st->cso_context); + } } diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index ee649be885..09baff875b 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -56,82 +56,18 @@ #include "st_mesa_to_tgsi.h" -/** - * This represents a vertex program, especially translated to match - * the inputs of a particular fragment shader. - */ -struct translated_vertex_program -{ - struct st_vertex_program *master; - - /** The fragment shader "signature" this vertex shader is meant for: */ - GLbitfield frag_inputs; - /** Compared against master vertex program's serialNo: */ - GLuint serialNo; - /** Maps VERT_RESULT_x to slot */ - GLuint output_to_slot[VERT_RESULT_MAX]; - ubyte output_to_semantic_name[VERT_RESULT_MAX]; - ubyte output_to_semantic_index[VERT_RESULT_MAX]; - - /** Pointer to the translated vertex program */ - struct st_vertex_program *vp; - - struct translated_vertex_program *next; /**< next in linked list */ -}; - - -/** - * Given a vertex program output attribute, return the corresponding - * fragment program input attribute. - * \return -1 for vertex outputs that have no corresponding fragment input +/* + * Translate fragment program if needed. */ -static GLint -vp_out_to_fp_in(GLuint vertResult) -{ - if (vertResult >= VERT_RESULT_TEX0 && - vertResult < VERT_RESULT_TEX0 + MAX_TEXTURE_COORD_UNITS) - return FRAG_ATTRIB_TEX0 + (vertResult - VERT_RESULT_TEX0); - - if (vertResult >= VERT_RESULT_VAR0 && - vertResult < VERT_RESULT_VAR0 + MAX_VARYING) - return FRAG_ATTRIB_VAR0 + (vertResult - VERT_RESULT_VAR0); - - switch (vertResult) { - case VERT_RESULT_HPOS: - return FRAG_ATTRIB_WPOS; - case VERT_RESULT_COL0: - return FRAG_ATTRIB_COL0; - case VERT_RESULT_COL1: - return FRAG_ATTRIB_COL1; - case VERT_RESULT_FOGC: - return FRAG_ATTRIB_FOGC; - default: - /* Back-face colors, edge flags, etc */ - return -1; - } -} - - -/** - * Find a translated vertex program that corresponds to stvp and - * has outputs matched to stfp's inputs. - * This performs vertex and fragment translation (to TGSI) when needed. - */ -static struct translated_vertex_program * -find_translated_vp(struct st_context *st, - struct st_vertex_program *stvp, - struct st_fragment_program *stfp) +static void +translate_fp(struct st_context *st, + struct st_fragment_program *stfp) { - static const GLuint UNUSED = ~0; - struct translated_vertex_program *xvp; const GLbitfield fragInputsRead = stfp->Base.Base.InputsRead; - /* - * Translate fragment program if needed. - */ if (!stfp->state.tokens) { GLuint inAttr, numIn = 0; @@ -141,7 +77,7 @@ find_translated_vp(struct st_context *st, numIn++; } else { - stfp->input_to_slot[inAttr] = UNUSED; + stfp->input_to_slot[inAttr] = -1; } } @@ -151,170 +87,63 @@ find_translated_vp(struct st_context *st, st_translate_fragment_program(st, stfp, stfp->input_to_slot); } +} - /* See if we've got a translated vertex program whose outputs match - * the fragment program's inputs. - * XXX This could be a hash lookup, using InputsRead as the key. - */ - for (xvp = stfp->vertex_programs; xvp; xvp = xvp->next) { - if (xvp->master == stvp && xvp->frag_inputs == fragInputsRead) { - break; - } - } - /* No? Allocate translated vp object now */ - if (!xvp) { - xvp = ST_CALLOC_STRUCT(translated_vertex_program); - xvp->frag_inputs = fragInputsRead; - xvp->master = stvp; +/** + * Find a translated vertex program that corresponds to stvp and + * has outputs matched to stfp's inputs. + * This performs vertex and fragment translation (to TGSI) when needed. + */ +static struct st_vp_varient * +find_translated_vp(struct st_context *st, + struct st_vertex_program *stvp ) +{ + struct st_vp_varient *vpv; + struct st_vp_varient_key key; - xvp->next = stfp->vertex_programs; - stfp->vertex_programs = xvp; - } + /* Nothing in our key yet. This will change: + */ + memset(&key, 0, sizeof key); + key.dummy = 0; - /* See if we need to translate vertex program to TGSI form */ - if (xvp->serialNo != stvp->serialNo) { - GLuint outAttr; - const GLbitfield outputsWritten = stvp->Base.Base.OutputsWritten; - GLuint numVpOuts = 0; - GLboolean emitPntSize = GL_FALSE, emitBFC0 = GL_FALSE, emitBFC1 = GL_FALSE; - GLbitfield usedGenerics = 0x0; - GLbitfield usedOutputSlots = 0x0; - - /* Compute mapping of vertex program outputs to slots, which depends - * on the fragment program's input->slot mapping. + /* Do we need to throw away old translations after a change in the + * GL program string? + */ + if (stvp->serialNo != stvp->lastSerialNo) { + /* These may have changed if the program string changed. */ - for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) { - /* set defaults: */ - xvp->output_to_slot[outAttr] = UNUSED; - xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_COUNT; - xvp->output_to_semantic_index[outAttr] = 99; - - if (outAttr == VERT_RESULT_HPOS) { - /* always put xformed position into slot zero */ - GLuint slot = 0; - xvp->output_to_slot[VERT_RESULT_HPOS] = slot; - xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_POSITION; - xvp->output_to_semantic_index[outAttr] = 0; - numVpOuts++; - usedOutputSlots |= (1 << slot); - } - else if (outputsWritten & (1 << outAttr)) { - /* see if the frag prog wants this vert output */ - GLint fpInAttrib = vp_out_to_fp_in(outAttr); - if (fpInAttrib >= 0) { - GLuint fpInSlot = stfp->input_to_slot[fpInAttrib]; - if (fpInSlot != ~0) { - /* match this vp output to the fp input */ - GLuint vpOutSlot = stfp->input_map[fpInSlot]; - xvp->output_to_slot[outAttr] = vpOutSlot; - xvp->output_to_semantic_name[outAttr] = stfp->input_semantic_name[fpInSlot]; - xvp->output_to_semantic_index[outAttr] = stfp->input_semantic_index[fpInSlot]; - numVpOuts++; - usedOutputSlots |= (1 << vpOutSlot); - } - else { -#if 0 /*debug*/ - printf("VP output %d not used by FP\n", outAttr); -#endif - } - } - else if (outAttr == VERT_RESULT_PSIZ) - emitPntSize = GL_TRUE; - else if (outAttr == VERT_RESULT_BFC0) - emitBFC0 = GL_TRUE; - else if (outAttr == VERT_RESULT_BFC1) - emitBFC1 = GL_TRUE; - } -#if 0 /*debug*/ - printf("assign vp output_to_slot[%d] = %d\n", outAttr, - xvp->output_to_slot[outAttr]); -#endif - } - - /* must do these last */ - if (emitPntSize) { - GLuint slot = numVpOuts++; - xvp->output_to_slot[VERT_RESULT_PSIZ] = slot; - xvp->output_to_semantic_name[VERT_RESULT_PSIZ] = TGSI_SEMANTIC_PSIZE; - xvp->output_to_semantic_index[VERT_RESULT_PSIZ] = 0; - usedOutputSlots |= (1 << slot); - } - if (emitBFC0) { - GLuint slot = numVpOuts++; - xvp->output_to_slot[VERT_RESULT_BFC0] = slot; - xvp->output_to_semantic_name[VERT_RESULT_BFC0] = TGSI_SEMANTIC_COLOR; - xvp->output_to_semantic_index[VERT_RESULT_BFC0] = 0; - usedOutputSlots |= (1 << slot); - } - if (emitBFC1) { - GLuint slot = numVpOuts++; - xvp->output_to_slot[VERT_RESULT_BFC1] = slot; - xvp->output_to_semantic_name[VERT_RESULT_BFC1] = TGSI_SEMANTIC_COLOR; - xvp->output_to_semantic_index[VERT_RESULT_BFC1] = 1; - usedOutputSlots |= (1 << slot); - } - - /* build usedGenerics mask */ - usedGenerics = 0x0; - for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) { - if (xvp->output_to_semantic_name[outAttr] == TGSI_SEMANTIC_GENERIC) { - usedGenerics |= (1 << xvp->output_to_semantic_index[outAttr]); - } - } + st_prepare_vertex_program( st, stvp ); - /* For each vertex program output that doesn't match up to a fragment - * program input, map the vertex program output to a free slot and - * free generic attribute. + /* We are now up-to-date: */ - for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) { - if (outputsWritten & (1 << outAttr)) { - if (xvp->output_to_slot[outAttr] == UNUSED) { - GLint freeGeneric = _mesa_ffs(~usedGenerics) - 1; - GLint freeSlot = _mesa_ffs(~usedOutputSlots) - 1; - usedGenerics |= (1 << freeGeneric); - usedOutputSlots |= (1 << freeSlot); - xvp->output_to_slot[outAttr] = freeSlot; - xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_GENERIC; - xvp->output_to_semantic_index[outAttr] = freeGeneric; - } - } - -#if 0 /*debug*/ - printf("vp output_to_slot[%d] = %d\n", outAttr, - xvp->output_to_slot[outAttr]); -#endif + stvp->lastSerialNo = stvp->serialNo; + } + + /* See if we've got a translated vertex program whose outputs match + * the fragment program's inputs. + */ + for (vpv = stvp->varients; vpv; vpv = vpv->next) { + if (memcmp(&vpv->key, &key, sizeof key) == 0) { + break; } + } - assert(stvp->Base.Base.NumInstructions > 1); - - st_translate_vertex_program(st, stvp, xvp->output_to_slot, - xvp->output_to_semantic_name, - xvp->output_to_semantic_index); - - xvp->vp = stvp; - - /* translated VP is up to date now */ - xvp->serialNo = stvp->serialNo; + /* No? Perform new translation here. */ + if (!vpv) { + vpv = st_translate_vertex_program(st, stvp, &key); + if (!vpv) + return NULL; + + vpv->next = stvp->varients; + stvp->varients = vpv; } - return xvp; + return vpv; } -void -st_free_translated_vertex_programs(struct st_context *st, - struct translated_vertex_program *xvp) -{ - struct translated_vertex_program *next; - - while (xvp) { - next = xvp->next; - _mesa_free(xvp); - xvp = next; - } -} static void * @@ -328,32 +157,19 @@ get_passthrough_fs(struct st_context *st) return st->passthrough_fs; } - static void -update_linkage( struct st_context *st ) +update_fp( struct st_context *st ) { - struct st_vertex_program *stvp; struct st_fragment_program *stfp; - struct translated_vertex_program *xvp; - - /* find active shader and params -- Should be covered by - * ST_NEW_VERTEX_PROGRAM - */ - assert(st->ctx->VertexProgram._Current); - stvp = st_vertex_program(st->ctx->VertexProgram._Current); - assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB); assert(st->ctx->FragmentProgram._Current); stfp = st_fragment_program(st->ctx->FragmentProgram._Current); assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB); - xvp = find_translated_vp(st, stvp, stfp); + translate_fp(st, stfp); - st_reference_vertprog(st, &st->vp, stvp); st_reference_fragprog(st, &st->fp, stfp); - cso_set_vertex_shader_handle(st->cso_context, stvp->driver_shader); - if (st->missing_textures) { /* use a pass-through frag shader that uses no textures */ void *fs = get_passthrough_fs(st); @@ -362,16 +178,48 @@ update_linkage( struct st_context *st ) else { cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader); } +} + +const struct st_tracked_state st_update_fp = { + "st_update_fp", /* name */ + { /* dirty */ + 0, /* mesa */ + ST_NEW_FRAGMENT_PROGRAM /* st */ + }, + update_fp /* update */ +}; + + + + +static void +update_vp( struct st_context *st ) +{ + struct st_vertex_program *stvp; + + /* find active shader and params -- Should be covered by + * ST_NEW_VERTEX_PROGRAM + */ + assert(st->ctx->VertexProgram._Current); + stvp = st_vertex_program(st->ctx->VertexProgram._Current); + assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB); + + st->vp_varient = find_translated_vp(st, stvp); + + st_reference_vertprog(st, &st->vp, stvp); + + cso_set_vertex_shader_handle(st->cso_context, + st->vp_varient->driver_shader); - st->vertex_result_to_slot = xvp->output_to_slot; + st->vertex_result_to_slot = stvp->result_to_output; } -const struct st_tracked_state st_update_shader = { - "st_update_shader", /* name */ +const struct st_tracked_state st_update_vp = { + "st_update_vp", /* name */ { /* dirty */ 0, /* mesa */ - ST_NEW_VERTEX_PROGRAM | ST_NEW_FRAGMENT_PROGRAM /* st */ + ST_NEW_VERTEX_PROGRAM /* st */ }, - update_linkage /* update */ + update_vp /* update */ }; diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 4d4f97da7e..0b68447d21 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -32,6 +32,8 @@ */ +#include "main/macros.h" + #include "st_context.h" #include "st_atom.h" #include "st_texture.h" @@ -99,6 +101,12 @@ update_textures(struct st_context *st) cso_set_sampler_textures(st->cso_context, st->state.num_textures, st->state.sampler_texture); + if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { + cso_set_vertex_sampler_textures(st->cso_context, + MIN2(st->state.num_textures, + st->ctx->Const.MaxVertexTextureImageUnits), + st->state.sampler_texture); + } } diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 95181578f6..a6b9765452 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -34,6 +34,7 @@ #include "main/image.h" #include "main/macros.h" +#include "st_debug.h" #include "st_context.h" #include "st_cb_accum.h" #include "st_cb_fbo.h" @@ -136,6 +137,9 @@ accum_accum(struct st_context *st, GLfloat value, GLubyte *data = acc_strb->data; GLfloat *buf; + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); + color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, @@ -181,6 +185,10 @@ accum_load(struct st_context *st, GLfloat value, GLubyte *data = acc_strb->data; GLfloat *buf; + + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); + color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, @@ -228,6 +236,9 @@ accum_return(GLcontext *ctx, GLfloat value, const GLubyte *data = acc_strb->data; GLfloat *buf; + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); + buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) @@ -241,7 +252,7 @@ accum_return(GLcontext *ctx, GLfloat value, xpos, ypos, width, height); - if (usage != PIPE_TRANSFER_WRITE) + if (usage & PIPE_TRANSFER_READ) pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf); switch (acc_strb->format) { diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 902fb38d1a..1bdeaccda3 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -169,11 +169,6 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex) stfp = (struct st_fragment_program *) p; stfp->Base.UsesKill = GL_TRUE; - /* No need to send this incomplete program down to hardware: - * - * st_translate_fragment_program(ctx->st, stfp, NULL); - */ - return stfp; } @@ -330,7 +325,18 @@ setup_bitmap_vertex_data(struct st_context *st, const GLfloat clip_y0 = (GLfloat)(y0 / fb_height * 2.0 - 1.0); const GLfloat clip_x1 = (GLfloat)(x1 / fb_width * 2.0 - 1.0); const GLfloat clip_y1 = (GLfloat)(y1 / fb_height * 2.0 - 1.0); - const GLuint max_slots = 4096 / sizeof(st->bitmap.vertices); + + /* XXX: Need to improve buffer_write to allow NO_WAIT (as well as + * no_flush) updates to buffers where we know there is no conflict + * with previous data. Currently using max_slots > 1 will cause + * synchronous rendering if the driver flushes its command buffers + * between one bitmap and the next. Our flush hook below isn't + * sufficient to catch this as the driver doesn't tell us when it + * flushes its own command buffers. Until this gets fixed, pay the + * price of allocating a new buffer for each bitmap cache-flush to + * avoid synchronous rendering. + */ + const GLuint max_slots = 1; /* 4096 / sizeof(st->bitmap.vertices); */ GLuint i; if (st->bitmap.vbuf_slot >= max_slots) { @@ -515,7 +521,7 @@ reset_cache(struct st_context *st) struct pipe_screen *screen = pipe->screen; struct bitmap_cache *cache = st->bitmap.cache; - //memset(cache->buffer, 0xff, sizeof(cache->buffer)); + /*memset(cache->buffer, 0xff, sizeof(cache->buffer));*/ cache->empty = GL_TRUE; cache->xmin = 1000000; diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c index c741940bcf..563615ed0d 100644 --- a/src/mesa/state_tracker/st_cb_blit.c +++ b/src/mesa/state_tracker/st_cb_blit.c @@ -39,6 +39,7 @@ #include "shader/prog_print.h" #include "st_context.h" +#include "st_texture.h" #include "st_program.h" #include "st_cb_blit.h" #include "st_cb_fbo.h" @@ -63,6 +64,7 @@ st_destroy_blit(struct st_context *st) } +#if FEATURE_EXT_framebuffer_blit static void st_BlitFramebuffer(GLcontext *ctx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, @@ -110,17 +112,50 @@ st_BlitFramebuffer(GLcontext *ctx, } if (mask & GL_COLOR_BUFFER_BIT) { - struct st_renderbuffer *srcRb = - st_renderbuffer(readFB->_ColorReadBuffer); - struct st_renderbuffer *dstRb = - st_renderbuffer(drawFB->_ColorDrawBuffers[0]); - struct pipe_surface *srcSurf = srcRb->surface; - struct pipe_surface *dstSurf = dstRb->surface; - - util_blit_pixels(st->blit, - srcSurf, srcX0, srcY0, srcX1, srcY1, - dstSurf, dstX0, dstY0, dstX1, dstY1, - 0.0, pFilter); + struct gl_renderbuffer_attachment *srcAtt = + &readFB->Attachment[readFB->_ColorReadBufferIndex]; + + if(srcAtt->Type == GL_TEXTURE) { + struct pipe_screen *screen = ctx->st->pipe->screen; + const struct st_texture_object *srcObj = + st_texture_object(srcAtt->Texture); + struct st_renderbuffer *dstRb = + st_renderbuffer(drawFB->_ColorDrawBuffers[0]); + struct pipe_surface *srcSurf; + struct pipe_surface *dstSurf = dstRb->surface; + + if (!srcObj->pt) + return; + + srcSurf = screen->get_tex_surface(screen, + srcObj->pt, + srcAtt->CubeMapFace, + srcAtt->TextureLevel, + srcAtt->Zoffset, + PIPE_BUFFER_USAGE_GPU_READ); + if(!srcSurf) + return; + + util_blit_pixels(st->blit, + srcSurf, srcX0, srcY0, srcX1, srcY1, + dstSurf, dstX0, dstY0, dstX1, dstY1, + 0.0, pFilter); + + pipe_surface_reference(&srcSurf, NULL); + } + else { + struct st_renderbuffer *srcRb = + st_renderbuffer(readFB->_ColorReadBuffer); + struct st_renderbuffer *dstRb = + st_renderbuffer(drawFB->_ColorDrawBuffers[0]); + struct pipe_surface *srcSurf = srcRb->surface; + struct pipe_surface *dstSurf = dstRb->surface; + + util_blit_pixels(st->blit, + srcSurf, srcX0, srcY0, srcX1, srcY1, + dstSurf, dstX0, dstY0, dstX1, dstY1, + 0.0, pFilter); + } } if (mask & depthStencil) { @@ -172,6 +207,7 @@ st_BlitFramebuffer(GLcontext *ctx, } } } +#endif /* FEATURE_EXT_framebuffer_blit */ diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 8e09d0b932..63196afba9 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -239,6 +239,9 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target, if (access & GL_MAP_FLUSH_EXPLICIT_BIT) flags |= PIPE_BUFFER_USAGE_FLUSH_EXPLICIT; + if (access & GL_MAP_UNSYNCHRONIZED_BIT) + flags |= PIPE_BUFFER_USAGE_UNSYNCHRONIZED; + /* ... other flags ... */ diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 8a8c99f7e1..e83b6c92ef 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -34,6 +34,7 @@ */ #include "main/glheader.h" +#include "main/formats.h" #include "main/macros.h" #include "shader/prog_instruction.h" #include "st_context.h" @@ -116,7 +117,18 @@ draw_quad(GLcontext *ctx, { struct st_context *st = ctx->st; struct pipe_context *pipe = st->pipe; - const GLuint max_slots = 1024 / sizeof(st->clear.vertices); + + /* XXX: Need to improve buffer_write to allow NO_WAIT (as well as + * no_flush) updates to buffers where we know there is no conflict + * with previous data. Currently using max_slots > 1 will cause + * synchronous rendering if the driver flushes its command buffers + * between one bitmap and the next. Our flush hook below isn't + * sufficient to catch this as the driver doesn't tell us when it + * flushes its own command buffers. Until this gets fixed, pay the + * price of allocating a new buffer for each bitmap cache-flush to + * avoid synchronous rendering. + */ + const GLuint max_slots = 1; /* 1024 / sizeof(st->clear.vertices); */ GLuint i; if (st->clear.vbuf_slot >= max_slots) { @@ -300,10 +312,14 @@ check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) static INLINE GLboolean check_clear_depth_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { - const GLuint stencilMax = (1 << rb->StencilBits) - 1; + const GLuint stencilMax = 0xff; GLboolean maskStencil = (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax; + assert(rb->Format == MESA_FORMAT_S8 || + rb->Format == MESA_FORMAT_Z24_S8 || + rb->Format == MESA_FORMAT_S8_Z24); + if (ctx->Scissor.Enabled && (ctx->Scissor.X != 0 || ctx->Scissor.Y != 0 || @@ -350,10 +366,14 @@ check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { const struct st_renderbuffer *strb = st_renderbuffer(rb); const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format); - const GLuint stencilMax = (1 << rb->StencilBits) - 1; + const GLuint stencilMax = 0xff; const GLboolean maskStencil = (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax; + assert(rb->Format == MESA_FORMAT_S8 || + rb->Format == MESA_FORMAT_Z24_S8 || + rb->Format == MESA_FORMAT_S8_Z24); + if (maskStencil) return TRUE; diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 99f3ba678b..1baff19040 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -35,11 +35,13 @@ #include "main/bufferobj.h" #include "main/macros.h" #include "main/texformat.h" +#include "main/texstore.h" #include "main/state.h" #include "shader/program.h" #include "shader/prog_parameter.h" #include "shader/prog_print.h" +#include "st_debug.h" #include "st_context.h" #include "st_atom.h" #include "st_atom_constbuf.h" @@ -58,9 +60,11 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "tgsi/tgsi_ureg.h" #include "util/u_tile.h" #include "util/u_draw_quad.h" #include "util/u_math.h" +#include "util/u_rect.h" #include "shader/prog_instruction.h" #include "cso_cache/cso_context.h" @@ -233,78 +237,41 @@ make_fragment_shader_z(struct st_context *st) * Create a simple vertex shader that just passes through the * vertex position and texcoord (and optionally, color). */ -static struct st_vertex_program * -st_make_passthrough_vertex_shader(struct st_context *st, GLboolean passColor) +static void * +st_make_passthrough_vertex_shader(struct st_context *st, + GLboolean passColor) { - GLcontext *ctx = st->ctx; - struct st_vertex_program *stvp; - struct gl_program *p; - GLuint ic = 0; - - if (st->drawpix.vert_shaders[passColor]) - return st->drawpix.vert_shaders[passColor]; - - /* - * Create shader now - */ - p = ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); - if (!p) - return NULL; - - if (passColor) - p->NumInstructions = 4; - else - p->NumInstructions = 3; - - p->Instructions = _mesa_alloc_instructions(p->NumInstructions); - if (!p->Instructions) { - ctx->Driver.DeleteProgram(ctx, p); - return NULL; - } - _mesa_init_instructions(p->Instructions, p->NumInstructions); - /* MOV result.pos, vertex.pos; */ - p->Instructions[0].Opcode = OPCODE_MOV; - p->Instructions[0].DstReg.File = PROGRAM_OUTPUT; - p->Instructions[0].DstReg.Index = VERT_RESULT_HPOS; - p->Instructions[0].SrcReg[0].File = PROGRAM_INPUT; - p->Instructions[0].SrcReg[0].Index = VERT_ATTRIB_POS; - /* MOV result.texcoord0, vertex.texcoord0; */ - p->Instructions[1].Opcode = OPCODE_MOV; - p->Instructions[1].DstReg.File = PROGRAM_OUTPUT; - p->Instructions[1].DstReg.Index = VERT_RESULT_TEX0; - p->Instructions[1].SrcReg[0].File = PROGRAM_INPUT; - p->Instructions[1].SrcReg[0].Index = VERT_ATTRIB_TEX0; - ic = 2; - if (passColor) { - /* MOV result.color0, vertex.color0; */ - p->Instructions[ic].Opcode = OPCODE_MOV; - p->Instructions[ic].DstReg.File = PROGRAM_OUTPUT; - p->Instructions[ic].DstReg.Index = VERT_RESULT_COL0; - p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT; - p->Instructions[ic].SrcReg[0].Index = VERT_ATTRIB_COLOR0; - ic++; - } - - /* END; */ - p->Instructions[ic].Opcode = OPCODE_END; - ic++; - - assert(ic == p->NumInstructions); + if (!st->drawpix.vert_shaders[passColor]) { + struct ureg_program *ureg = + ureg_create( TGSI_PROCESSOR_VERTEX ); + + if (ureg == NULL) + return NULL; + + /* MOV result.pos, vertex.pos; */ + ureg_MOV(ureg, + ureg_DECL_output( ureg, TGSI_SEMANTIC_POSITION, 0 ), + ureg_DECL_vs_input( ureg, 0 )); + + /* MOV result.texcoord0, vertex.texcoord0; */ + ureg_MOV(ureg, + ureg_DECL_output( ureg, TGSI_SEMANTIC_GENERIC, 0 ), + ureg_DECL_vs_input( ureg, 1 )); + + if (passColor) { + /* MOV result.color0, vertex.color0; */ + ureg_MOV(ureg, + ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 ), + ureg_DECL_vs_input( ureg, 2 )); + } - p->InputsRead = VERT_BIT_POS | VERT_BIT_TEX0; - p->OutputsWritten = ((1 << VERT_RESULT_TEX0) | - (1 << VERT_RESULT_HPOS)); - if (passColor) { - p->InputsRead |= VERT_BIT_COLOR0; - p->OutputsWritten |= (1 << VERT_RESULT_COL0); + ureg_END( ureg ); + + st->drawpix.vert_shaders[passColor] = + ureg_create_shader_and_destroy( ureg, st->pipe ); } - stvp = (struct st_vertex_program *) p; - st_translate_vertex_program(st, stvp, NULL, NULL, NULL); - - st->drawpix.vert_shaders[passColor] = stvp; - - return stvp; + return st->drawpix.vert_shaders[passColor]; } @@ -337,7 +304,7 @@ make_texture(struct st_context *st, GLcontext *ctx = st->ctx; struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; - const struct gl_texture_format *mformat; + gl_format mformat; struct pipe_texture *pt; enum pipe_format pipeFormat; GLuint cpp; @@ -349,7 +316,7 @@ make_texture(struct st_context *st, mformat = st_ChooseTextureFormat(ctx, baseFormat, format, type); assert(mformat); - pipeFormat = st_mesa_format_to_pipe_format(mformat->MesaFormat); + pipeFormat = st_mesa_format_to_pipe_format(mformat); assert(pipeFormat); cpp = st_sizeof_format(pipeFormat); @@ -402,21 +369,22 @@ make_texture(struct st_context *st, /* map texture transfer */ dest = screen->transfer_map(screen, transfer); + /* Put image into texture transfer. * Note that the image is actually going to be upside down in * the texture. We deal with that with texcoords. */ - success = mformat->StoreImage(ctx, 2, /* dims */ - baseFormat, /* baseInternalFormat */ - mformat, /* gl_texture_format */ - dest, /* dest */ - 0, 0, 0, /* dstX/Y/Zoffset */ - transfer->stride, /* dstRowStride, bytes */ - &dstImageOffsets, /* dstImageOffsets */ - width, height, 1, /* size */ - format, type, /* src format/type */ - pixels, /* data source */ - unpack); + success = _mesa_texstore(ctx, 2, /* dims */ + baseFormat, /* baseInternalFormat */ + mformat, /* gl_format */ + dest, /* dest */ + 0, 0, 0, /* dstX/Y/Zoffset */ + transfer->stride, /* dstRowStride, bytes */ + &dstImageOffsets, /* dstImageOffsets */ + width, height, 1, /* size */ + format, type, /* src format/type */ + pixels, /* data source */ + unpack); /* unmap */ screen->transfer_unmap(screen, transfer); @@ -535,8 +503,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, GLsizei width, GLsizei height, GLfloat zoomX, GLfloat zoomY, struct pipe_texture *pt, - struct st_vertex_program *stvp, - struct st_fragment_program *stfp, + void *driver_vp, + void *driver_fp, const GLfloat *color, GLboolean invertTex) { @@ -571,10 +539,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, } /* fragment shader state: TEX lookup program */ - cso_set_fragment_shader_handle(cso, stfp->driver_shader); + cso_set_fragment_shader_handle(cso, driver_fp); /* vertex shader state: position + texcoord pass-through */ - cso_set_vertex_shader_handle(cso, stvp->driver_shader); + cso_set_vertex_shader_handle(cso, driver_vp); /* texture sampling state: */ @@ -598,15 +566,15 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, /* viewport state: viewport matching window dims */ { - const float width = (float) ctx->DrawBuffer->Width; - const float height = (float) ctx->DrawBuffer->Height; + const float w = (float) ctx->DrawBuffer->Width; + const float h = (float) ctx->DrawBuffer->Height; struct pipe_viewport_state vp; - vp.scale[0] = 0.5f * width; - vp.scale[1] = -0.5f * height; + vp.scale[0] = 0.5f * w; + vp.scale[1] = -0.5f * h; vp.scale[2] = 1.0f; vp.scale[3] = 1.0f; - vp.translate[0] = 0.5f * width; - vp.translate[1] = 0.5f * height; + vp.translate[0] = 0.5f * w; + vp.translate[1] = 0.5f * h; vp.translate[2] = 0.0f; vp.translate[3] = 0.0f; cso_set_viewport(cso, &vp); @@ -617,10 +585,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, struct pipe_texture *textures[2]; textures[0] = pt; textures[1] = st->pixel_xfer.pixelmap_texture; - pipe->set_sampler_textures(pipe, 2, textures); + pipe->set_fragment_sampler_textures(pipe, 2, textures); } else { - pipe->set_sampler_textures(pipe, 1, &pt); + pipe->set_fragment_sampler_textures(pipe, 1, &pt); } /* Compute window coords (y=0=bottom) with pixel zoom. @@ -633,8 +601,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, y1 = y + height * ctx->Pixel.ZoomY; draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex, - (GLfloat) width / pt->width[0], - (GLfloat) height / pt->height[0]); + (GLfloat) width / pt->width0, + (GLfloat) height / pt->height0); /* restore state */ cso_restore_rasterizer(cso); @@ -661,6 +629,15 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0; GLint skipPixels; ubyte *stmap; + struct gl_pixelstore_attrib clippedUnpack = *unpack; + + if (!zoom) { + if (!_mesa_clip_drawpixels(ctx, &x, &y, &width, &height, + &clippedUnpack)) { + /* totally clipped */ + return; + } + } strb = st_renderbuffer(ctx->DrawBuffer-> Attachment[BUFFER_STENCIL].Renderbuffer); @@ -681,7 +658,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, stmap = screen->transfer_map(screen, pt); - pixels = _mesa_map_pbo_source(ctx, unpack, pixels); + pixels = _mesa_map_pbo_source(ctx, &clippedUnpack, pixels); assert(pixels); /* if width > MAX_WIDTH, have to process image in chunks */ @@ -694,17 +671,18 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, GLubyte sValues[MAX_WIDTH]; GLuint zValues[MAX_WIDTH]; GLenum destType = GL_UNSIGNED_BYTE; - const GLvoid *source = _mesa_image_address2d(unpack, pixels, + const GLvoid *source = _mesa_image_address2d(&clippedUnpack, pixels, width, height, format, type, row, skipPixels); _mesa_unpack_stencil_span(ctx, spanWidth, destType, sValues, - type, source, unpack, + type, source, &clippedUnpack, ctx->_ImageTransferState); if (format == GL_DEPTH_STENCIL) { _mesa_unpack_depth_span(ctx, spanWidth, GL_UNSIGNED_INT, zValues, - (1 << 24) - 1, type, source, unpack); + (1 << 24) - 1, type, source, + &clippedUnpack); } if (zoom) { @@ -723,7 +701,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, } /* now pack the stencil (and Z) values in the dest format */ - switch (pt->format) { + switch (pt->texture->format) { case PIPE_FORMAT_S8_UNORM: { ubyte *dest = stmap + spanY * pt->stride + spanX; @@ -775,7 +753,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, skipPixels += spanWidth; } - _mesa_unmap_pbo_source(ctx, unpack); + _mesa_unmap_pbo_source(ctx, &clippedUnpack); /* unmap the stencil buffer */ screen->transfer_unmap(screen, pt); @@ -792,7 +770,7 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels) { struct st_fragment_program *stfp; - struct st_vertex_program *stvp; + void *driver_vp; struct st_context *st = st_context(ctx); struct pipe_surface *ps; const GLfloat *color; @@ -812,13 +790,13 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, if (format == GL_DEPTH_COMPONENT) { ps = st->state.framebuffer.zsbuf; stfp = make_fragment_shader_z(st); - stvp = st_make_passthrough_vertex_shader(st, GL_TRUE); + driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE); color = ctx->Current.RasterColor; } else { ps = st->state.framebuffer.cbufs[0]; stfp = combined_drawpix_fragment_program(ctx); - stvp = st_make_passthrough_vertex_shader(st, GL_FALSE); + driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE); color = NULL; } @@ -829,7 +807,10 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, if (pt) { draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2], width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, - pt, stvp, stfp, color, GL_FALSE); + pt, + driver_vp, + stfp->driver_shader, + color, GL_FALSE); pipe_texture_reference(&pt, NULL); } } @@ -875,8 +856,8 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, usage, dstx, dsty, width, height); - assert(ptDraw->block.width == 1); - assert(ptDraw->block.height == 1); + assert(pf_get_blockwidth(ptDraw->texture->format) == 1); + assert(pf_get_blockheight(ptDraw->texture->format) == 1); /* map the stencil buffer */ drawMap = screen->transfer_map(screen, ptDraw); @@ -897,7 +878,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, dst = drawMap + y * ptDraw->stride; src = buffer + i * width; - switch (ptDraw->format) { + switch (ptDraw->texture->format) { case PIPE_FORMAT_S8Z24_UNORM: { uint *dst4 = (uint *) dst; @@ -946,7 +927,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct st_renderbuffer *rbRead; - struct st_vertex_program *stvp; + void *driver_vp; struct st_fragment_program *stfp; struct pipe_texture *pt; GLfloat *color; @@ -995,14 +976,14 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, rbRead = st_get_color_read_renderbuffer(ctx); color = NULL; stfp = combined_drawpix_fragment_program(ctx); - stvp = st_make_passthrough_vertex_shader(st, GL_FALSE); + driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE); } else { assert(type == GL_DEPTH); rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer); color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; stfp = make_fragment_shader_z(st); - stvp = st_make_passthrough_vertex_shader(st, GL_TRUE); + driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE); } srcFormat = rbRead->texture->format; @@ -1014,13 +995,14 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, else { /* srcFormat can't be used as a texture format */ if (type == GL_DEPTH) { - texFormat = st_choose_format(pipe, GL_DEPTH_COMPONENT, PIPE_TEXTURE_2D, + texFormat = st_choose_format(screen, GL_DEPTH_COMPONENT, + PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_DEPTH_STENCIL); assert(texFormat != PIPE_FORMAT_NONE); /* XXX no depth texture formats??? */ } else { /* default color format */ - texFormat = st_choose_format(pipe, GL_RGBA, PIPE_TEXTURE_2D, + texFormat = st_choose_format(screen, GL_RGBA, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER); assert(texFormat != PIPE_FORMAT_NONE); } @@ -1073,11 +1055,19 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, PIPE_BUFFER_USAGE_GPU_READ); struct pipe_surface *psTex = screen->get_tex_surface(screen, pt, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE ); - pipe->surface_copy(pipe, - psTex, /* dest */ - 0, 0, /* destx/y */ - psRead, - srcx, srcy, width, height); + if (pipe->surface_copy) { + pipe->surface_copy(pipe, + psTex, /* dest */ + 0, 0, /* destx/y */ + psRead, + srcx, srcy, width, height); + } else { + util_surface_copy(pipe, FALSE, + psTex, + 0, 0, + psRead, + srcx, srcy, width, height); + } pipe_surface_reference(&psRead, NULL); pipe_surface_reference(&psTex, NULL); } @@ -1090,6 +1080,9 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, struct pipe_transfer *ptTex; enum pipe_transfer_usage transfer_usage; + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); + if (type == GL_DEPTH && pf_is_depth_and_stencil(pt->format)) transfer_usage = PIPE_TRANSFER_READ_WRITE; else @@ -1122,7 +1115,10 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, /* draw textured quad */ draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2], width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, - pt, stvp, stfp, color, GL_TRUE); + pt, + driver_vp, + stfp->driver_shader, + color, GL_TRUE); pipe_texture_reference(&pt, NULL); } diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index a96602878e..ead8e22888 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -49,6 +49,7 @@ #include "st_public.h" #include "st_texture.h" +#include "util/u_rect.h" /** @@ -64,13 +65,7 @@ init_renderbuffer_bits(struct st_renderbuffer *strb, assert( 0 ); } - strb->Base._ActualFormat = info.base_format; - strb->Base.RedBits = info.red_bits; - strb->Base.GreenBits = info.green_bits; - strb->Base.BlueBits = info.blue_bits; - strb->Base.AlphaBits = info.alpha_bits; - strb->Base.DepthBits = info.depth_bits; - strb->Base.StencilBits = info.stencil_bits; + strb->Base.Format = info.mesa_format; strb->Base.DataType = st_format_datatype(pipeFormat); return info.size; @@ -93,7 +88,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, if (strb->format != PIPE_FORMAT_NONE) format = strb->format; else - format = st_choose_renderbuffer_format(pipe, internalFormat); + format = st_choose_renderbuffer_format(pipe->screen, internalFormat); /* init renderbuffer fields */ strb->Base.Width = width; @@ -103,16 +98,14 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, strb->defined = GL_FALSE; /* undefined contents now */ if(strb->software) { - struct pipe_format_block block; size_t size; _mesa_free(strb->data); assert(strb->format != PIPE_FORMAT_NONE); - pf_get_block(strb->format, &block); - strb->stride = pf_get_stride(&block, width); - size = pf_get_2d_size(&block, strb->stride, height); + strb->stride = pf_get_stride(strb->format, width); + size = pf_get_2d_size(strb->format, strb->stride, height); strb->data = _mesa_malloc(size); @@ -132,10 +125,9 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, memset(&template, 0, sizeof(template)); template.target = PIPE_TEXTURE_2D; template.format = format; - pf_get_block(format, &template.block); - template.width[0] = width; - template.height[0] = height; - template.depth[0] = 1; + template.width0 = width; + template.height0 = height; + template.depth0 = 1; template.last_level = 0; template.nr_samples = rb->NumSamples; if (pf_is_depth_stencil(format)) { @@ -165,12 +157,12 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, strb->texture, 0, 0, 0, surface_usage ); - - assert(strb->surface->texture); - assert(strb->surface->format); - assert(strb->surface->width == width); - assert(strb->surface->height == height); - + if (strb->surface) { + assert(strb->surface->texture); + assert(strb->surface->format); + assert(strb->surface->width == width); + assert(strb->surface->height == height); + } return strb->surface != NULL; } @@ -258,6 +250,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) strb->Base.ClassID = 0x4242; /* just a unique value */ strb->Base.NumSamples = samples; strb->format = format; + init_renderbuffer_bits(strb, format); strb->software = sw; switch (format) { @@ -269,34 +262,29 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) case PIPE_FORMAT_A4R4G4B4_UNORM: case PIPE_FORMAT_R5G6B5_UNORM: strb->Base.InternalFormat = GL_RGBA; - strb->Base._BaseFormat = GL_RGBA; break; case PIPE_FORMAT_Z16_UNORM: strb->Base.InternalFormat = GL_DEPTH_COMPONENT16; - strb->Base._BaseFormat = GL_DEPTH_COMPONENT; break; case PIPE_FORMAT_Z32_UNORM: strb->Base.InternalFormat = GL_DEPTH_COMPONENT32; - strb->Base._BaseFormat = GL_DEPTH_COMPONENT; break; case PIPE_FORMAT_S8Z24_UNORM: case PIPE_FORMAT_Z24S8_UNORM: case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_Z24X8_UNORM: strb->Base.InternalFormat = GL_DEPTH24_STENCIL8_EXT; - strb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT; break; case PIPE_FORMAT_S8_UNORM: strb->Base.InternalFormat = GL_STENCIL_INDEX8_EXT; - strb->Base._BaseFormat = GL_STENCIL_INDEX; break; case PIPE_FORMAT_R16G16B16A16_SNORM: strb->Base.InternalFormat = GL_RGBA16; - strb->Base._BaseFormat = GL_RGBA; break; default: _mesa_problem(NULL, "Unexpected format in st_new_renderbuffer_fb"); + _mesa_free(strb); return NULL; } @@ -382,9 +370,10 @@ st_render_texture(GLcontext *ctx, rb->Width = texImage->Width2; rb->Height = texImage->Height2; + rb->_BaseFormat = texImage->_BaseFormat; /*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/ - /*printf("***** pipe texture %d x %d\n", pt->width[0], pt->height[0]);*/ + /*printf("***** pipe texture %d x %d\n", pt->width0, pt->height0);*/ pipe_texture_reference( &strb->texture, pt ); @@ -535,10 +524,17 @@ copy_back_to_front(struct st_context *st, (void) st_get_framebuffer_surface(stfb, backIndex, &surf_back); if (surf_front && surf_back) { - st->pipe->surface_copy(st->pipe, - surf_front, 0, 0, /* dest */ - surf_back, 0, 0, /* src */ - fb->Width, fb->Height); + if (st->pipe->surface_copy) { + st->pipe->surface_copy(st->pipe, + surf_front, 0, 0, /* dest */ + surf_back, 0, 0, /* src */ + fb->Width, fb->Height); + } else { + util_surface_copy(st->pipe, FALSE, + surf_front, 0, 0, + surf_back, 0, 0, + fb->Width, fb->Height); + } } } diff --git a/src/mesa/state_tracker/st_cb_get.c b/src/mesa/state_tracker/st_cb_get.c deleted file mode 100644 index e7d7f03bc9..0000000000 --- a/src/mesa/state_tracker/st_cb_get.c +++ /dev/null @@ -1,97 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -/** - * glGet functions - * - * \author Brian Paul - */ - -#include "main/imports.h" -#include "main/context.h" - -#include "pipe/p_defines.h" - -#include "st_cb_fbo.h" -#include "st_cb_get.h" - - - -/** - * Examine the current color read buffer format to determine - * which GL pixel format/type combo is the best match. - */ -static void -get_preferred_read_format_type(GLcontext *ctx, GLint *format, GLint *type) -{ - struct gl_framebuffer *fb = ctx->ReadBuffer; - struct st_renderbuffer *strb = st_renderbuffer(fb->_ColorReadBuffer); - - /* defaults */ - *format = ctx->Const.ColorReadFormat; - *type = ctx->Const.ColorReadType; - - if (strb) { - /* XXX could add more cases here... */ - if (strb->format == PIPE_FORMAT_A8R8G8B8_UNORM) { - *format = GL_BGRA; - if (_mesa_little_endian()) - *type = GL_UNSIGNED_INT_8_8_8_8_REV; - else - *type = GL_UNSIGNED_INT_8_8_8_8; - } - } -} - - -/** - * We only intercept the OES preferred ReadPixels format/type. - * Everything else goes to the default _mesa_GetIntegerv. - */ -static GLboolean -st_GetIntegerv(GLcontext *ctx, GLenum pname, GLint *params) -{ - GLint dummy; - - switch (pname) { - case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: - get_preferred_read_format_type(ctx, &dummy, params); - return GL_TRUE; - case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: - get_preferred_read_format_type(ctx, params, &dummy); - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -void st_init_get_functions(struct dd_function_table *functions) -{ - functions->GetIntegerv = st_GetIntegerv; -} diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index 4398ab2839..8c276f8128 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -45,6 +45,7 @@ #include "st_context.h" #include "st_program.h" #include "st_atom_shader.h" +#include "st_mesa_to_tgsi.h" #include "st_cb_program.h" @@ -137,24 +138,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) case GL_VERTEX_PROGRAM_ARB: { struct st_vertex_program *stvp = (struct st_vertex_program *) prog; - - if (stvp->driver_shader) { - cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); - stvp->driver_shader = NULL; - } - - if (stvp->draw_shader) { -#if FEATURE_feedback || FEATURE_drawpix - /* this would only have been allocated for the RasterPos path */ - draw_delete_vertex_shader(st->draw, stvp->draw_shader); - stvp->draw_shader = NULL; -#endif - } - - if (stvp->state.tokens) { - _mesa_free((void *) stvp->state.tokens); - stvp->state.tokens = NULL; - } + st_vp_release_varients( st, stvp ); } break; case GL_FRAGMENT_PROGRAM_ARB: @@ -167,7 +151,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) } if (stfp->state.tokens) { - _mesa_free((void *) stfp->state.tokens); + st_free_tokens(stfp->state.tokens); stfp->state.tokens = NULL; } @@ -176,8 +160,6 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) _mesa_reference_program(ctx, &prg, NULL); stfp->bitmap_program = NULL; } - - st_free_translated_vertex_programs(st, stfp->vertex_programs); } break; default: @@ -214,12 +196,10 @@ static void st_program_string_notify( GLcontext *ctx, } if (stfp->state.tokens) { - _mesa_free((void *) stfp->state.tokens); + st_free_tokens(stfp->state.tokens); stfp->state.tokens = NULL; } - stfp->param_state = stfp->Base.Base.Parameters->StateFlags; - if (st->fp == stfp) st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; } @@ -228,25 +208,7 @@ static void st_program_string_notify( GLcontext *ctx, stvp->serialNo++; - if (stvp->driver_shader) { - cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); - stvp->driver_shader = NULL; - } - - if (stvp->draw_shader) { -#if FEATURE_feedback || FEATURE_drawpix - /* this would only have been allocated for the RasterPos path */ - draw_delete_vertex_shader(st->draw, stvp->draw_shader); - stvp->draw_shader = NULL; -#endif - } - - if (stvp->state.tokens) { - _mesa_free((void *) stvp->state.tokens); - stvp->state.tokens = NULL; - } - - stvp->param_state = stvp->Base.Base.Parameters->StateFlags; + st_vp_release_varients( st, stvp ); if (st->vp == stvp) st->dirty.st |= ST_NEW_VERTEX_PROGRAM; diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 75424aa2e7..6fa7bb64f2 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -43,6 +43,7 @@ #include "pipe/p_inlines.h" #include "util/u_tile.h" +#include "st_debug.h" #include "st_context.h" #include "st_cb_bitmap.h" #include "st_cb_readpixels.h" @@ -102,7 +103,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, } /* get stencil (and Z) values */ - switch (pt->format) { + switch (pt->texture->format) { case PIPE_FORMAT_S8_UNORM: { const ubyte *src = stmap + srcY * pt->stride; @@ -242,7 +243,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, GLint row, col, dy, dstStride; if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { - y = strb->texture->height[0] - y - height; + y = strb->texture->height0 - y - height; } trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, @@ -416,6 +417,9 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, yStep = 1; } + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); + /* * Copy pixels from pipe_transfer to user memory */ @@ -427,8 +431,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width, format, type); - if (trans->format == PIPE_FORMAT_S8Z24_UNORM || - trans->format == PIPE_FORMAT_X8Z24_UNORM) { + if (trans->texture->format == PIPE_FORMAT_S8Z24_UNORM || + trans->texture->format == PIPE_FORMAT_X8Z24_UNORM) { if (format == GL_DEPTH_COMPONENT) { for (i = 0; i < height; i++) { GLuint ztemp[MAX_WIDTH]; @@ -459,8 +463,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } } } - else if (trans->format == PIPE_FORMAT_Z24S8_UNORM || - trans->format == PIPE_FORMAT_Z24X8_UNORM) { + else if (trans->texture->format == PIPE_FORMAT_Z24S8_UNORM || + trans->texture->format == PIPE_FORMAT_Z24X8_UNORM) { if (format == GL_DEPTH_COMPONENT) { for (i = 0; i < height; i++) { GLuint ztemp[MAX_WIDTH]; @@ -486,7 +490,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } } } - else if (trans->format == PIPE_FORMAT_Z16_UNORM) { + else if (trans->texture->format == PIPE_FORMAT_Z16_UNORM) { for (i = 0; i < height; i++) { GLushort ztemp[MAX_WIDTH]; GLfloat zfloat[MAX_WIDTH]; @@ -501,7 +505,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, dst += dstStride; } } - else if (trans->format == PIPE_FORMAT_Z32_UNORM) { + else if (trans->texture->format == PIPE_FORMAT_Z32_UNORM) { for (i = 0; i < height; i++) { GLuint ztemp[MAX_WIDTH]; GLfloat zfloat[MAX_WIDTH]; diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index c0ace3b9ea..6d136f5abf 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -31,18 +31,21 @@ #include "main/convolve.h" #endif #include "main/enums.h" +#include "main/formats.h" #include "main/image.h" #include "main/imports.h" #include "main/macros.h" #include "main/mipmap.h" #include "main/pixel.h" #include "main/texcompress.h" +#include "main/texfetch.h" #include "main/texformat.h" #include "main/texgetimage.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/texstore.h" +#include "state_tracker/st_debug.h" #include "state_tracker/st_context.h" #include "state_tracker/st_cb_fbo.h" #include "state_tracker/st_cb_texture.h" @@ -90,51 +93,6 @@ gl_target_to_pipe(GLenum target) } -/** - * Return nominal bytes per texel for a compressed format, 0 for non-compressed - * format. - */ -static GLuint -compressed_num_bytes(GLuint mesaFormat) -{ - switch(mesaFormat) { -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - return 2; - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: - return 4; -#endif - default: - return 0; - } -} - - -static GLboolean -is_compressed_mesa_format(const struct gl_texture_format *format) -{ - switch (format->MesaFormat) { - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - /** called via ctx->Driver.NewTextureImage() */ static struct gl_texture_image * st_NewTextureImage(GLcontext * ctx) @@ -328,17 +286,20 @@ guess_and_alloc_texture(struct st_context *st, stObj->base.MinFilter == GL_LINEAR || stImage->base._BaseFormat == GL_DEPTH_COMPONENT || stImage->base._BaseFormat == GL_DEPTH_STENCIL_EXT) && + !stObj->base.GenerateMipmap && stImage->level == firstLevel) { + /* only alloc space for a single mipmap level */ lastLevel = firstLevel; } else { + /* alloc space for a full mipmap */ GLuint l2width = util_logbase2(width); GLuint l2height = util_logbase2(height); GLuint l2depth = util_logbase2(depth); lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth); } - fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat); + fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat); usage = default_usage(fmt); @@ -411,14 +372,13 @@ compress_with_blit(GLcontext * ctx, const GLuint dstImageOffsets[1] = {0}; struct st_texture_image *stImage = st_texture_image(texImage); struct pipe_screen *screen = ctx->st->pipe->screen; - const struct gl_texture_format *mesa_format; + gl_format mesa_format; struct pipe_texture templ; struct pipe_texture *src_tex; struct pipe_surface *dst_surface; struct pipe_transfer *tex_xfer; void *map; - if (!stImage->pt) { /* XXX: Can this happen? Should we assert? */ return GL_FALSE; @@ -444,11 +404,10 @@ compress_with_blit(GLcontext * ctx, */ memset(&templ, 0, sizeof(templ)); templ.target = PIPE_TEXTURE_2D; - templ.format = st_mesa_format_to_pipe_format(mesa_format->MesaFormat); - pf_get_block(templ.format, &templ.block); - templ.width[0] = width; - templ.height[0] = height; - templ.depth[0] = 1; + templ.format = st_mesa_format_to_pipe_format(mesa_format); + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; templ.last_level = 0; templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; src_tex = screen->texture_create(screen, &templ); @@ -464,15 +423,15 @@ compress_with_blit(GLcontext * ctx, 0, 0, width, height); /* x, y, w, h */ map = screen->transfer_map(screen, tex_xfer); - mesa_format->StoreImage(ctx, 2, GL_RGBA, mesa_format, - map, /* dest ptr */ - 0, 0, 0, /* dest x/y/z offset */ - tex_xfer->stride, /* dest row stride (bytes) */ - dstImageOffsets, /* image offsets (for 3D only) */ - width, height, 1, /* size */ - format, type, /* source format/type */ - pixels, /* source data */ - unpack); /* source data packing */ + _mesa_texstore(ctx, 2, GL_RGBA, mesa_format, + map, /* dest ptr */ + 0, 0, 0, /* dest x/y/z offset */ + tex_xfer->stride, /* dest row stride (bytes) */ + dstImageOffsets, /* image offsets (for 3D only) */ + width, height, 1, /* size */ + format, type, /* source format/type */ + pixels, /* source data */ + unpack); /* source data packing */ screen->transfer_unmap(screen, tex_xfer); screen->tex_transfer_destroy(tex_xfer); @@ -554,23 +513,14 @@ st_TexImage(GLcontext * ctx, } #endif - /* choose the texture format */ - texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat, - format, type); - _mesa_set_fetch_functions(texImage, dims); - if (texImage->TexFormat->TexelBytes == 0) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { /* must be a compressed format */ texelBytes = 0; - texImage->IsCompressed = GL_TRUE; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); } else { - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { @@ -658,18 +608,23 @@ st_TexImage(GLcontext * ctx, format, type, pixels, unpack, "glTexImage"); } - if (!pixels) - return; + + /* Note: we can't check for pixels==NULL until after we've allocated + * memory for the texture. + */ /* See if we can do texture compression with a blit/render. */ if (!compressed_src && !ctx->Mesa_DXTn && - is_compressed_mesa_format(texImage->TexFormat) && + _mesa_is_format_compressed(texImage->TexFormat) && screen->is_format_supported(screen, stImage->pt->format, stImage->pt->target, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { + if (!pixels) + goto done; + if (compress_with_blit(ctx, target, level, 0, 0, 0, width, height, depth, format, type, pixels, unpack, texImage)) { goto done; @@ -692,10 +647,12 @@ st_TexImage(GLcontext * ctx, } else { /* Allocate regular memory and store the image there temporarily. */ - if (texImage->IsCompressed) { - sizeInBytes = texImage->CompressedSize; - dstRowStride = - _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + if (_mesa_is_format_compressed(texImage->TexFormat)) { + sizeInBytes = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width); assert(dims != 3); } else { @@ -711,6 +668,9 @@ st_TexImage(GLcontext * ctx, return; } + if (!pixels) + goto done; + DBG("Upload image %dx%dx%d row_len %x pitch %x\n", width, height, depth, width * texelBytes, dstRowStride); @@ -728,15 +688,15 @@ st_TexImage(GLcontext * ctx, const GLubyte *src = (const GLubyte *) pixels; for (i = 0; i < depth; i++) { - if (!texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, src, unpack)) { + if (!_mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, src, unpack)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } @@ -753,9 +713,9 @@ st_TexImage(GLcontext * ctx, } } +done: _mesa_unmap_teximage_pbo(ctx, unpack); -done: if (stImage->pt && texImage->Data) { st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; @@ -872,7 +832,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, /* copy/pack data into user buffer */ if (st_equal_formats(stImage->pt->format, format, type)) { /* memcpy */ - const uint bytesPerRow = width * pf_get_size(stImage->pt->format); + const uint bytesPerRow = width * pf_get_blocksize(stImage->pt->format); ubyte *map = screen->transfer_map(screen, tex_xfer); GLuint row; for (row = 0; row < height; row++) { @@ -892,6 +852,9 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width, height, format, type, row, 0); + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback format translation\n", __FUNCTION__); + /* get float[4] rgba row from surface */ pipe_get_tile_rgba(tex_xfer, 0, row, width, 1, rgba); @@ -951,7 +914,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, PIPE_TRANSFER_READ, 0, 0, stImage->base.Width, stImage->base.Height); - texImage->RowStride = stImage->transfer->stride / stImage->pt->block.size; + texImage->RowStride = stImage->transfer->stride / pf_get_blocksize(stImage->pt->format); } else { /* Otherwise, the image should actually be stored in @@ -1057,7 +1020,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, /* See if we can do texture compression with a blit/render. */ if (!ctx->Mesa_DXTn && - is_compressed_mesa_format(texImage->TexFormat) && + _mesa_is_format_compressed(texImage->TexFormat) && screen->is_format_supported(screen, stImage->pt->format, stImage->pt->target, @@ -1092,21 +1055,21 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); - return; + goto done; } src = (const GLubyte *) pixels; dstRowStride = stImage->transfer->stride; for (i = 0; i < depth; i++) { - if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, src, packing)) { + if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, src, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); } @@ -1123,9 +1086,9 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, } } +done: _mesa_unmap_teximage_pbo(ctx, packing); -done: if (stImage->pt) { st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; @@ -1199,10 +1162,10 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_image *texImage) { struct st_texture_image *stImage = st_texture_image(texImage); - struct pipe_format_block block; int srcBlockStride; int dstBlockStride; int y; + enum pipe_format pformat= stImage->pt->format; if (stImage->pt) { unsigned face = _mesa_tex_target_to_face(target); @@ -1214,8 +1177,7 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, xoffset, yoffset, width, height); - block = stImage->pt->block; - srcBlockStride = pf_get_stride(&block, width); + srcBlockStride = pf_get_stride(pformat, width); dstBlockStride = stImage->transfer->stride; } else { assert(stImage->pt); @@ -1229,16 +1191,16 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, return; } - assert(xoffset % block.width == 0); - assert(yoffset % block.height == 0); - assert(width % block.width == 0); - assert(height % block.height == 0); + assert(xoffset % pf_get_blockwidth(pformat) == 0); + assert(yoffset % pf_get_blockheight(pformat) == 0); + assert(width % pf_get_blockwidth(pformat) == 0); + assert(height % pf_get_blockheight(pformat) == 0); - for (y = 0; y < height; y += block.height) { + for (y = 0; y < height; y += pf_get_blockheight(pformat)) { /* don't need to adjust for xoffset and yoffset as st_texture_image_map does that */ - const char *src = (const char*)data + srcBlockStride * pf_get_nblocksy(&block, y); - char *dst = (char*)texImage->Data + dstBlockStride * pf_get_nblocksy(&block, y); - memcpy(dst, src, pf_get_stride(&block, width)); + const char *src = (const char*)data + srcBlockStride * pf_get_nblocksy(pformat, y); + char *dst = (char*)texImage->Data + dstBlockStride * pf_get_nblocksy(pformat, y); + memcpy(dst, src, pf_get_stride(pformat, width)); } if (stImage->pt) { @@ -1283,6 +1245,9 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, struct pipe_transfer *src_trans; GLvoid *texDest; enum pipe_transfer_usage transfer_usage; + + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); assert(width <= MAX_WIDTH); @@ -1297,7 +1262,8 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, srcX, srcY, width, height); - if (baseFormat == GL_DEPTH_COMPONENT && + if ((baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL) && pf_is_depth_and_stencil(stImage->pt->format)) transfer_usage = PIPE_TRANSFER_READ_WRITE; else @@ -1310,7 +1276,7 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, destX, destY, width, height); if (baseFormat == GL_DEPTH_COMPONENT || - baseFormat == GL_DEPTH24_STENCIL8) { + baseFormat == GL_DEPTH_STENCIL) { const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F); GLint row, yStep; @@ -1362,16 +1328,16 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, * is actually RGBA but the user created the texture as GL_RGB we * need to fill-in/override the alpha channel with 1.0. */ - texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texDest, - 0, 0, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - GL_RGBA, GL_FLOAT, tempSrc, /* src */ - &unpack); + _mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texDest, + 0, 0, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + GL_RGBA, GL_FLOAT, tempSrc, /* src */ + &unpack); } else { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); @@ -1390,8 +1356,8 @@ static unsigned compatible_src_dst_formats(const struct gl_renderbuffer *src, const struct gl_texture_image *dst) { - const GLenum srcFormat = src->_BaseFormat; - const GLenum dstLogicalFormat = dst->_BaseFormat; + const GLenum srcFormat = _mesa_get_format_base_format(src->Format); + const GLenum dstLogicalFormat = _mesa_get_format_base_format(dst->TexFormat); if (srcFormat == dstLogicalFormat) { /* This is the same as matching_base_formats, which should @@ -1408,6 +1374,12 @@ compatible_src_dst_formats(const struct gl_renderbuffer *src, return TGSI_WRITEMASK_XYZ; /* A ==> 1.0 */ } else { + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s failed for src %s, dst %s\n", + __FUNCTION__, + _mesa_lookup_enum_by_nr(srcFormat), + _mesa_lookup_enum_by_nr(dstLogicalFormat)); + /* Otherwise fail. */ return 0; @@ -1437,7 +1409,7 @@ st_copy_texsubimage(GLcontext *ctx, struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level); struct st_texture_image *stImage = st_texture_image(texImage); - const GLenum texBaseFormat = texImage->InternalFormat; + const GLenum texBaseFormat = texImage->_BaseFormat; struct gl_framebuffer *fb = ctx->ReadBuffer; struct st_renderbuffer *strb; struct pipe_context *pipe = ctx->st->pipe; @@ -1458,12 +1430,9 @@ st_copy_texsubimage(GLcontext *ctx, /* determine if copying depth or color data */ if (texBaseFormat == GL_DEPTH_COMPONENT || - texBaseFormat == GL_DEPTH24_STENCIL8) { + texBaseFormat == GL_DEPTH_STENCIL) { strb = st_renderbuffer(fb->_DepthBuffer); } - else if (texBaseFormat == GL_DEPTH_STENCIL_EXT) { - strb = st_renderbuffer(fb->_StencilBuffer); - } else { /* texBaseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */ strb = st_renderbuffer(fb->_ColorReadBuffer); @@ -1517,12 +1486,15 @@ st_copy_texsubimage(GLcontext *ctx, * framebuffer's alpha values). We can't do that with the blit or * textured-quad paths. */ - matching_base_formats = (strb->Base._BaseFormat == texImage->_BaseFormat); + matching_base_formats = + (_mesa_get_format_base_format(strb->Base.Format) == + _mesa_get_format_base_format(texImage->TexFormat)); format_writemask = compatible_src_dst_formats(&strb->Base, texImage); if (ctx->_ImageTransferState == 0x0) { - if (matching_base_formats && + if (pipe->surface_copy && + matching_base_formats && src_format == dest_format && !do_flip) { @@ -1546,6 +1518,8 @@ st_copy_texsubimage(GLcontext *ctx, use_fallback = GL_FALSE; } else if (format_writemask && + texBaseFormat != GL_DEPTH_COMPONENT && + texBaseFormat != GL_DEPTH_STENCIL && screen->is_format_supported(screen, src_format, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER, @@ -1685,53 +1659,6 @@ st_CopyTexSubImage3D(GLcontext * ctx, GLenum target, GLint level, } -/** - * Compute which mipmap levels that really need to be sent to the hardware. - * This depends on the base image size, GL_TEXTURE_MIN_LOD, - * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. - */ -static void -calculate_first_last_level(struct st_texture_object *stObj) -{ - struct gl_texture_object *tObj = &stObj->base; - - /* These must be signed values. MinLod and MaxLod can be negative numbers, - * and having firstLevel and lastLevel as signed prevents the need for - * extra sign checks. - */ - GLint firstLevel; - GLint lastLevel; - - /* Yes, this looks overly complicated, but it's all needed. - */ - switch (tObj->Target) { - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_TEXTURE_3D: - case GL_TEXTURE_CUBE_MAP: - if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) { - /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL. - */ - firstLevel = lastLevel = tObj->BaseLevel; - } - else { - firstLevel = 0; - lastLevel = MIN2(tObj->MaxLevel, - (int) tObj->Image[0][tObj->BaseLevel]->WidthLog2); - } - break; - case GL_TEXTURE_RECTANGLE_NV: - case GL_TEXTURE_4D_SGIS: - firstLevel = lastLevel = 0; - break; - default: - return; - } - - stObj->lastLevel = lastLevel; -} - - static void copy_image_data_to_texture(struct st_context *st, struct st_texture_object *stObj, @@ -1750,8 +1677,6 @@ copy_image_data_to_texture(struct st_context *st, pipe_texture_reference(&stImage->pt, NULL); } else if (stImage->base.Data) { - assert(stImage->base.Data != NULL); - /* More straightforward upload. */ @@ -1765,10 +1690,10 @@ copy_image_data_to_texture(struct st_context *st, dstLevel, stImage->base.Data, stImage->base.RowStride * - stObj->pt->block.size, + pf_get_blocksize(stObj->pt->format), stImage->base.RowStride * stImage->base.Height * - stObj->pt->block.size); + pf_get_blocksize(stObj->pt->format)); _mesa_align_free(stImage->base.Data); stImage->base.Data = NULL; } @@ -1790,18 +1715,25 @@ st_finalize_texture(GLcontext *ctx, { struct st_texture_object *stObj = st_texture_object(tObj); const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - GLuint cpp, face; + GLuint blockSize, face; struct st_texture_image *firstImage; *needFlush = GL_FALSE; - /* We know/require this is true by now: - */ - assert(stObj->base._Complete); + if (stObj->base._Complete) { + /* The texture is complete and we know exactly how many mipmap levels + * are present/needed. This is conditional because we may be called + * from the st_generate_mipmap() function when the texture object is + * incomplete. In that case, we'll have set stObj->lastLevel before + * we get here. + */ + if (stObj->base.MinFilter == GL_LINEAR || + stObj->base.MinFilter == GL_NEAREST) + stObj->lastLevel = stObj->base.BaseLevel; + else + stObj->lastLevel = stObj->base._MaxLevel - stObj->base.BaseLevel; + } - /* What levels must the texture include at a minimum? - */ - calculate_first_last_level(stObj); firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]); /* If both firstImage and stObj point to a texture which can contain @@ -1815,28 +1747,21 @@ st_finalize_texture(GLcontext *ctx, pipe_texture_reference(&stObj->pt, firstImage->pt); } - /* FIXME: determine format block instead of cpp */ - if (firstImage->base.IsCompressed) { - cpp = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); - } - else { - cpp = firstImage->base.TexFormat->TexelBytes; - } + /* bytes per pixel block (blocks are usually 1x1) */ + blockSize = _mesa_get_format_bytes(firstImage->base.TexFormat); /* If we already have a gallium texture, check that it matches the texture * object's format, target, size, num_levels, etc. */ if (stObj->pt) { const enum pipe_format fmt = - st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat); + st_mesa_format_to_pipe_format(firstImage->base.TexFormat); if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) || stObj->pt->format != fmt || stObj->pt->last_level < stObj->lastLevel || - stObj->pt->width[0] != firstImage->base.Width2 || - stObj->pt->height[0] != firstImage->base.Height2 || - stObj->pt->depth[0] != firstImage->base.Depth2 || - /* Nominal bytes per pixel: */ - stObj->pt->block.size / stObj->pt->block.width != cpp) + stObj->pt->width0 != firstImage->base.Width2 || + stObj->pt->height0 != firstImage->base.Height2 || + stObj->pt->depth0 != firstImage->base.Depth2) { pipe_texture_reference(&stObj->pt, NULL); ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER; @@ -1847,7 +1772,7 @@ st_finalize_texture(GLcontext *ctx, */ if (!stObj->pt) { const enum pipe_format fmt = - st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat); + st_mesa_format_to_pipe_format(firstImage->base.TexFormat); GLuint usage = default_usage(fmt); stObj->pt = st_texture_create(ctx->st, @@ -1964,7 +1889,6 @@ st_init_texture_functions(struct dd_function_table *functions) /* compressed texture functions */ functions->CompressedTexImage2D = st_CompressedTexImage2D; functions->GetCompressedTexImage = st_GetCompressedTexImage; - functions->CompressedTextureSize = _mesa_compressed_texture_size; functions->NewTextureObject = st_NewTextureObject; functions->NewTextureImage = st_NewTextureImage; diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 8514b6b375..d18a25ab51 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -36,6 +36,7 @@ #include "shader/shader_api.h" #include "glapi/glapi.h" #include "st_public.h" +#include "st_debug.h" #include "st_context.h" #include "st_cb_accum.h" #include "st_cb_bitmap.h" @@ -50,7 +51,6 @@ #include "st_cb_drawtex.h" #endif #include "st_cb_fbo.h" -#include "st_cb_get.h" #if FEATURE_feedback #include "st_cb_feedback.h" #endif @@ -113,6 +113,9 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe ) st->ctx = ctx; st->pipe = pipe; + /* XXX: this is one-off, per-screen init: */ + st_debug_init(); + /* state tracker needs the VBO module */ _vbo_CreateContext(ctx); @@ -327,12 +330,11 @@ void st_init_driver_functions(struct dd_function_table *functions) st_init_rasterpos_functions(functions); #endif st_init_fbo_functions(functions); - st_init_get_functions(functions); #if FEATURE_feedback st_init_feedback_functions(functions); #endif st_init_program_functions(functions); -#if FEATURE_ARB_occlusion_query +#if FEATURE_queryobj st_init_query_functions(functions); #endif st_init_readpixels_functions(functions); diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 18adb35e87..b760728658 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -127,6 +127,8 @@ struct st_context struct st_vertex_program *vp; /**< Currently bound vertex program */ struct st_fragment_program *fp; /**< Currently bound fragment program */ + struct st_vp_varient *vp_varient; + struct gl_texture_object *default_texture; struct { diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c index c7d26ce33c..6e699ca552 100644 --- a/src/mesa/state_tracker/st_debug.c +++ b/src/mesa/state_tracker/st_debug.c @@ -41,6 +41,32 @@ +#ifdef DEBUG +int ST_DEBUG = 0; + +static const struct debug_named_value st_debug_flags[] = { + { "mesa", DEBUG_MESA }, + { "tgsi", DEBUG_TGSI }, + { "pipe", DEBUG_PIPE }, + { "tex", DEBUG_TEX }, + { "fallback", DEBUG_FALLBACK }, + { "screen", DEBUG_SCREEN }, + { "query", DEBUG_QUERY }, + {NULL, 0} +}; +#endif + + +void +st_debug_init(void) +{ +#ifdef DEBUG + ST_DEBUG = debug_get_flags_option("ST_DEBUG", st_debug_flags, 0 ); +#endif +} + + + /** * Print current state. May be called from inside gdb to see currently * bound vertex/fragment shaders and associated constants. @@ -60,7 +86,8 @@ st_print_current(void) } #endif - tgsi_dump( st->vp->state.tokens, 0 ); + if (st->vp->varients) + tgsi_dump( st->vp->varients[0].state.tokens, 0 ); if (st->vp->Base.Base.Parameters) _mesa_print_parameter_list(st->vp->Base.Base.Parameters); @@ -68,3 +95,5 @@ st_print_current(void) if (st->fp->Base.Base.Parameters) _mesa_print_parameter_list(st->fp->Base.Base.Parameters); } + + diff --git a/src/mesa/state_tracker/st_debug.h b/src/mesa/state_tracker/st_debug.h index 49d752e1b2..4a060d7759 100644 --- a/src/mesa/state_tracker/st_debug.h +++ b/src/mesa/state_tracker/st_debug.h @@ -29,8 +29,44 @@ #ifndef ST_DEBUG_H #define ST_DEBUG_H +#include "pipe/p_compiler.h" +#include "util/u_debug.h" + extern void st_print_current(void); +#define DEBUG_MESA 0x1 +#define DEBUG_TGSI 0x2 +#define DEBUG_CONSTANTS 0x4 +#define DEBUG_PIPE 0x8 +#define DEBUG_TEX 0x10 +#define DEBUG_FALLBACK 0x20 +#define DEBUG_QUERY 0x40 +#define DEBUG_SCREEN 0x80 + +#ifdef DEBUG +extern int ST_DEBUG; +#define DBSTR(x) x +#else +#define ST_DEBUG 0 +#define DBSTR(x) "" +#endif + +void st_debug_init( void ); + +static INLINE void +ST_DBG( unsigned flag, const char *fmt, ... ) +{ + if (ST_DEBUG & flag) + { + va_list args; + + va_start( args, fmt ); + debug_vprintf( fmt, args ); + va_end( args ); + } +} + + #endif /* ST_DEBUG_H */ diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 503a5f34a3..e13ae57a0e 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -25,10 +25,20 @@ * **************************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ +/* + * This file implements the st_draw_vbo() function which is called from + * Mesa's VBO module. All point/line/triangle rendering is done through + * this function whether the user called glBegin/End, glDrawArrays, + * glDrawElements, glEvalMesh, or glCalList, etc. + * + * We basically convert the VBO's vertex attribute/array information into + * Gallium vertex state, bind the vertex buffer objects and call + * pipe->draw_elements(), pipe->draw_range_elements() or pipe->draw_arrays(). + * + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + #include "main/imports.h" #include "main/image.h" @@ -328,23 +338,29 @@ get_arrays_bounds(const struct st_vertex_program *vp, const GLubyte **low, const GLubyte **high) { const GLubyte *low_addr = NULL; + const GLubyte *high_addr = NULL; GLuint attr; - GLint stride; for (attr = 0; attr < vp->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; + const GLint stride = arrays[mesaAttr]->StrideB; const GLubyte *start = arrays[mesaAttr]->Ptr; - stride = arrays[mesaAttr]->StrideB; + const unsigned sz = (arrays[mesaAttr]->Size * + _mesa_sizeof_type(arrays[mesaAttr]->Type)); + const GLubyte *end = start + (max_index * stride) + sz; + if (attr == 0) { low_addr = start; + high_addr = end; } else { low_addr = MIN2(low_addr, start); + high_addr = MAX2(high_addr, end); } } *low = low_addr; - *high = low_addr + (max_index + 1) * stride; + *high = high_addr; } @@ -557,7 +573,7 @@ st_draw_vbo(GLcontext *ctx, /* must get these after state validation! */ vp = ctx->st->vp; - vs = &ctx->st->vp->state; + vs = &ctx->st->vp_varient->state; #if 0 if (MESA_VERBOSE & VERBOSE_GLSL) { diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index b2d682ef64..d793f820bc 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -120,10 +120,10 @@ st_feedback_draw_vbo(GLcontext *ctx, /* must get these after state validation! */ vp = ctx->st->vp; - vs = &st->vp->state; + vs = &st->vp_varient->state; - if (!st->vp->draw_shader) { - st->vp->draw_shader = draw_create_vertex_shader(draw, vs); + if (!st->vp_varient->draw_shader) { + st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs); } /* @@ -136,7 +136,7 @@ st_feedback_draw_vbo(GLcontext *ctx, draw_set_viewport_state(draw, &st->state.viewport); draw_set_clip_state(draw, &st->state.clip); draw_set_rasterizer_state(draw, &st->state.rasterizer); - draw_bind_vertex_shader(draw, st->vp->draw_shader); + draw_bind_vertex_shader(draw, st->vp_varient->draw_shader); set_feedback_vertex_format(ctx); /* loop over TGSI shader inputs to determine vertex buffer diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 3f835d38dd..ef3cbc53ee 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -92,6 +92,10 @@ void st_init_limits(struct st_context *st) = _min(screen->get_param(screen, PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS), MAX_VERTEX_TEXTURE_IMAGE_UNITS); + c->MaxCombinedTextureImageUnits + = _min(screen->get_param(screen, PIPE_CAP_MAX_COMBINED_SAMPLERS), + MAX_COMBINED_TEXTURE_IMAGE_UNITS); + c->MaxTextureCoordUnits = _min(c->MaxTextureImageUnits, MAX_TEXTURE_COORD_UNITS); @@ -284,6 +288,7 @@ void st_init_extensions(struct st_context *st) PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER, 0)) { ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE; + ctx->Extensions.S3_s3tc = GL_TRUE; } /* ycbcr support */ diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index dcb90a3107..93125afe9e 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -99,10 +99,11 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) if (format == PIPE_FORMAT_A1R5G5B5_UNORM || format == PIPE_FORMAT_R5G6B5_UNORM) { pinfo->datatype = GL_UNSIGNED_SHORT; } + else if (format == PIPE_FORMAT_S8Z24_UNORM) { + pinfo->datatype = GL_UNSIGNED_INT_24_8; + } else { - GLuint size; - - size = format_max_bits( info ); + const GLuint size = format_max_bits( info ); if (size == 8) { if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM) pinfo->datatype = GL_UNSIGNED_BYTE; @@ -150,24 +151,10 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) pinfo->red_bits = 0; } - /* Base format */ - if (pinfo->depth_bits) { - if (pinfo->stencil_bits) { - pinfo->base_format = GL_DEPTH_STENCIL_EXT; - } - else { - pinfo->base_format = GL_DEPTH_COMPONENT; - } - } - else if (pinfo->stencil_bits) { - pinfo->base_format = GL_STENCIL_INDEX; - } - else { - pinfo->base_format = GL_RGBA; - } + pinfo->mesa_format = st_pipe_format_to_mesa_format(format); } else if (pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR) { - pinfo->base_format = GL_YCBCR_MESA; + pinfo->mesa_format = MESA_FORMAT_YCBCR; pinfo->datatype = GL_UNSIGNED_SHORT; pinfo->size = 2; /* two bytes per "texel" */ } @@ -224,13 +211,15 @@ st_format_datatype(enum pipe_format format) enum pipe_format -st_mesa_format_to_pipe_format(GLuint mesaFormat) +st_mesa_format_to_pipe_format(gl_format mesaFormat) { switch (mesaFormat) { /* fix this */ case MESA_FORMAT_ARGB8888_REV: case MESA_FORMAT_ARGB8888: return PIPE_FORMAT_A8R8G8B8_UNORM; + case MESA_FORMAT_XRGB8888: + return PIPE_FORMAT_X8R8G8B8_UNORM; case MESA_FORMAT_ARGB1555: return PIPE_FORMAT_A1R5G5B5_UNORM; case MESA_FORMAT_ARGB4444: @@ -293,6 +282,88 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat) } } + +gl_format +st_pipe_format_to_mesa_format(enum pipe_format pipeFormat) +{ + switch (pipeFormat) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + return MESA_FORMAT_ARGB8888; + case PIPE_FORMAT_X8R8G8B8_UNORM: + return MESA_FORMAT_XRGB8888; + case PIPE_FORMAT_A1R5G5B5_UNORM: + return MESA_FORMAT_ARGB1555; + case PIPE_FORMAT_A4R4G4B4_UNORM: + return MESA_FORMAT_ARGB4444; + case PIPE_FORMAT_R5G6B5_UNORM: + return MESA_FORMAT_RGB565; + case PIPE_FORMAT_A8L8_UNORM: + return MESA_FORMAT_AL88; + case PIPE_FORMAT_A8_UNORM: + return MESA_FORMAT_A8; + case PIPE_FORMAT_L8_UNORM: + return MESA_FORMAT_L8; + case PIPE_FORMAT_I8_UNORM: + return MESA_FORMAT_I8; + case PIPE_FORMAT_Z16_UNORM: + return MESA_FORMAT_Z16; + case PIPE_FORMAT_Z32_UNORM: + return MESA_FORMAT_Z32; + case PIPE_FORMAT_Z24X8_UNORM: + return MESA_FORMAT_Z24_X8; + case PIPE_FORMAT_Z24S8_UNORM: + return MESA_FORMAT_Z24_S8; + case PIPE_FORMAT_X8Z24_UNORM: + return MESA_FORMAT_X8_Z24; + case PIPE_FORMAT_S8Z24_UNORM: + return MESA_FORMAT_S8_Z24; + case PIPE_FORMAT_S8_UNORM: + return MESA_FORMAT_S8; + + case PIPE_FORMAT_YCBCR: + return MESA_FORMAT_YCBCR; + case PIPE_FORMAT_R16G16B16A16_SNORM: + return MESA_FORMAT_SIGNED_RGBA_16; + +#if FEATURE_texture_s3tc + case PIPE_FORMAT_DXT1_RGB: + return MESA_FORMAT_RGB_DXT1; + case PIPE_FORMAT_DXT1_RGBA: + return MESA_FORMAT_RGBA_DXT1; + case PIPE_FORMAT_DXT3_RGBA: + return MESA_FORMAT_RGBA_DXT3; + case PIPE_FORMAT_DXT5_RGBA: + return MESA_FORMAT_RGBA_DXT5; +#if FEATURE_EXT_texture_sRGB + case PIPE_FORMAT_DXT1_SRGB: + return MESA_FORMAT_SRGB_DXT1; + case PIPE_FORMAT_DXT1_SRGBA: + return MESA_FORMAT_SRGBA_DXT1; + case PIPE_FORMAT_DXT3_SRGBA: + return MESA_FORMAT_SRGBA_DXT3; + case PIPE_FORMAT_DXT5_SRGBA: + return MESA_FORMAT_SRGBA_DXT5; +#endif +#endif +#if FEATURE_EXT_texture_sRGB + case PIPE_FORMAT_A8L8_SRGB: + return MESA_FORMAT_SLA8; + case PIPE_FORMAT_L8_SRGB: + return MESA_FORMAT_SL8; + case PIPE_FORMAT_R8G8B8_SRGB: + return MESA_FORMAT_SRGB8; + case PIPE_FORMAT_R8G8B8A8_SRGB: + return MESA_FORMAT_SRGBA8; + case PIPE_FORMAT_A8R8G8B8_SRGB: + return MESA_FORMAT_SARGB8; +#endif + default: + assert(0); + return 0; + } +} + + /** * Find an RGBA format supported by the context/winsys. */ @@ -318,6 +389,33 @@ default_rgba_format(struct pipe_screen *screen, } /** + * Find an RGB format supported by the context/winsys. + */ +static enum pipe_format +default_rgb_format(struct pipe_screen *screen, + enum pipe_texture_target target, + unsigned tex_usage, + unsigned geom_flags) +{ + static const enum pipe_format colorFormats[] = { + PIPE_FORMAT_X8R8G8B8_UNORM, + PIPE_FORMAT_B8G8R8X8_UNORM, + PIPE_FORMAT_R8G8B8X8_UNORM, + PIPE_FORMAT_A8R8G8B8_UNORM, + PIPE_FORMAT_B8G8R8A8_UNORM, + PIPE_FORMAT_R8G8B8A8_UNORM, + PIPE_FORMAT_R5G6B5_UNORM + }; + uint i; + for (i = 0; i < Elements(colorFormats); i++) { + if (screen->is_format_supported( screen, colorFormats[i], target, tex_usage, geom_flags )) { + return colorFormats[i]; + } + } + return PIPE_FORMAT_NONE; +} + +/** * Find an sRGBA format supported by the context/winsys. */ static enum pipe_format @@ -392,23 +490,23 @@ default_depth_format(struct pipe_screen *screen, * or PIPE_TEXTURE_USAGE_SAMPLER */ enum pipe_format -st_choose_format(struct pipe_context *pipe, GLenum internalFormat, +st_choose_format(struct pipe_screen *screen, GLenum internalFormat, enum pipe_texture_target target, unsigned tex_usage) { - struct pipe_screen *screen = pipe->screen; unsigned geom_flags = 0; switch (internalFormat) { case 4: case GL_RGBA: case GL_COMPRESSED_RGBA: - case 3: - case GL_RGB: - case GL_COMPRESSED_RGB: case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: return default_rgba_format( screen, target, tex_usage, geom_flags ); + case 3: + case GL_RGB: + case GL_COMPRESSED_RGB: + return default_rgb_format( screen, target, tex_usage, geom_flags ); case GL_RGBA16: if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) return default_deep_rgba_format( screen, target, tex_usage, geom_flags ); @@ -430,7 +528,7 @@ st_choose_format(struct pipe_context *pipe, GLenum internalFormat, case GL_RGB10: case GL_RGB12: case GL_RGB16: - return default_rgba_format( screen, target, tex_usage, geom_flags ); + return default_rgb_format( screen, target, tex_usage, geom_flags ); case GL_RGB5: case GL_RGB4: @@ -618,85 +716,90 @@ is_depth_or_stencil_format(GLenum internalFormat) * Called by FBO code to choose a PIPE_FORMAT_ for drawing surfaces. */ enum pipe_format -st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat) +st_choose_renderbuffer_format(struct pipe_screen *screen, + GLenum internalFormat) { uint usage; if (is_depth_or_stencil_format(internalFormat)) usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; else usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; - return st_choose_format(pipe, internalFormat, PIPE_TEXTURE_2D, usage); + return st_choose_format(screen, internalFormat, PIPE_TEXTURE_2D, usage); } -static const struct gl_texture_format * +static gl_format translate_gallium_format_to_mesa_format(enum pipe_format format) { switch (format) { case PIPE_FORMAT_A8R8G8B8_UNORM: - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; + case PIPE_FORMAT_X8R8G8B8_UNORM: + return MESA_FORMAT_XRGB8888; case PIPE_FORMAT_A1R5G5B5_UNORM: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case PIPE_FORMAT_A4R4G4B4_UNORM: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case PIPE_FORMAT_R5G6B5_UNORM: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case PIPE_FORMAT_A8L8_UNORM: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case PIPE_FORMAT_A8_UNORM: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case PIPE_FORMAT_L8_UNORM: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case PIPE_FORMAT_I8_UNORM: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case PIPE_FORMAT_Z16_UNORM: - return &_mesa_texformat_z16; + return MESA_FORMAT_Z16; case PIPE_FORMAT_Z32_UNORM: - return &_mesa_texformat_z32; + return MESA_FORMAT_Z32; case PIPE_FORMAT_Z24S8_UNORM: - return &_mesa_texformat_z24_s8; + return MESA_FORMAT_Z24_S8; + case PIPE_FORMAT_X8Z24_UNORM: + return MESA_FORMAT_X8_Z24; case PIPE_FORMAT_S8Z24_UNORM: - return &_mesa_texformat_s8_z24; + return MESA_FORMAT_S8_Z24; case PIPE_FORMAT_YCBCR: - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; case PIPE_FORMAT_YCBCR_REV: - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; #if FEATURE_texture_s3tc case PIPE_FORMAT_DXT1_RGB: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case PIPE_FORMAT_DXT1_RGBA: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case PIPE_FORMAT_DXT3_RGBA: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case PIPE_FORMAT_DXT5_RGBA: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; #if FEATURE_EXT_texture_sRGB case PIPE_FORMAT_DXT1_SRGB: - return &_mesa_texformat_srgb_dxt1; + return MESA_FORMAT_SRGB_DXT1; case PIPE_FORMAT_DXT1_SRGBA: - return &_mesa_texformat_srgba_dxt1; + return MESA_FORMAT_SRGBA_DXT1; case PIPE_FORMAT_DXT3_SRGBA: - return &_mesa_texformat_srgba_dxt3; + return MESA_FORMAT_SRGBA_DXT3; case PIPE_FORMAT_DXT5_SRGBA: - return &_mesa_texformat_srgba_dxt5; + return MESA_FORMAT_SRGBA_DXT5; #endif #endif #if FEATURE_EXT_texture_sRGB case PIPE_FORMAT_A8L8_SRGB: - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; case PIPE_FORMAT_L8_SRGB: - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; case PIPE_FORMAT_R8G8B8_SRGB: - return &_mesa_texformat_srgb8; + return MESA_FORMAT_SRGB8; case PIPE_FORMAT_R8G8B8A8_SRGB: - return &_mesa_texformat_srgba8; + return MESA_FORMAT_SRGBA8; case PIPE_FORMAT_A8R8G8B8_SRGB: - return &_mesa_texformat_sargb8; + return MESA_FORMAT_SARGB8; #endif /* XXX add additional cases */ default: assert(0); - return NULL; + return MESA_FORMAT_NONE; } } @@ -704,7 +807,7 @@ translate_gallium_format_to_mesa_format(enum pipe_format format) /** * Called via ctx->Driver.chooseTextureFormat(). */ -const struct gl_texture_format * +gl_format st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type) { @@ -713,10 +816,10 @@ st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat, (void) format; (void) type; - pFormat = st_choose_format(ctx->st->pipe, internalFormat, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_SAMPLER); + pFormat = st_choose_format(ctx->st->pipe->screen, internalFormat, + PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER); if (pFormat == PIPE_FORMAT_NONE) - return NULL; + return MESA_FORMAT_NONE; return translate_gallium_format_to_mesa_format(pFormat); } diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h index 9d9e02fe9b..7cddf5aa66 100644 --- a/src/mesa/state_tracker/st_format.h +++ b/src/mesa/state_tracker/st_format.h @@ -29,11 +29,12 @@ #ifndef ST_FORMAT_H #define ST_FORMAT_H +#include "main/formats.h" struct pipe_format_info { enum pipe_format format; - GLenum base_format; + gl_format mesa_format; GLenum datatype; GLubyte red_bits; GLubyte green_bits; @@ -60,18 +61,22 @@ st_format_datatype(enum pipe_format format); extern enum pipe_format -st_mesa_format_to_pipe_format(GLuint mesaFormat); +st_mesa_format_to_pipe_format(gl_format mesaFormat); + +extern gl_format +st_pipe_format_to_mesa_format(enum pipe_format pipeFormat); extern enum pipe_format -st_choose_format(struct pipe_context *pipe, GLenum internalFormat, +st_choose_format(struct pipe_screen *screen, GLenum internalFormat, enum pipe_texture_target target, unsigned tex_usage); extern enum pipe_format -st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat); +st_choose_renderbuffer_format(struct pipe_screen *screen, + GLenum internalFormat); -extern const struct gl_texture_format * +extern gl_format st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat, GLenum format, GLenum type); diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index ca32b2e573..a5d1ae3b03 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -52,6 +52,7 @@ st_create_framebuffer( const __GLcontextModes *visual, struct st_framebuffer *stfb = ST_CALLOC_STRUCT(st_framebuffer); if (stfb) { int samples = st_get_msaa(); + int i; if (visual->sampleBuffers) samples = visual->samples; @@ -66,7 +67,7 @@ st_create_framebuffer( const __GLcontextModes *visual, else { /* Only allocate front buffer right now if we're single buffered. * If double-buffered, allocate front buffer on demand later. - * See check_create_front_buffers(). + * See check_create_front_buffers() and st_set_framebuffer_surface(). */ struct gl_renderbuffer *rb = st_new_renderbuffer_fb(colorFormat, samples, FALSE); @@ -119,6 +120,12 @@ st_create_framebuffer( const __GLcontextModes *visual, _mesa_add_renderbuffer(&stfb->Base, BUFFER_ACCUM, accumRb); } + for (i = 0; i < visual->numAuxBuffers; i++) { + struct gl_renderbuffer *aux + = st_new_renderbuffer_fb(colorFormat, 0, FALSE); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_AUX0 + i, aux); + } + stfb->Base.Initialized = GL_TRUE; stfb->InitWidth = width; stfb->InitHeight = height; @@ -170,8 +177,20 @@ st_set_framebuffer_surface(struct st_framebuffer *stfb, strb = st_renderbuffer(stfb->Base.Attachment[surfIndex].Renderbuffer); - /* fail */ - if (!strb) return; + if (!strb) { + if (surfIndex == ST_SURFACE_FRONT_LEFT) { + /* Delayed creation when the window system supplies a fake front buffer */ + struct st_renderbuffer *strb_back + = st_renderbuffer(stfb->Base.Attachment[ST_SURFACE_BACK_LEFT].Renderbuffer); + struct gl_renderbuffer *rb + = st_new_renderbuffer_fb(surf->format, strb_back->Base.NumSamples, FALSE); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb); + strb = st_renderbuffer(rb); + } else { + /* fail */ + return; + } + } /* replace the renderbuffer's surface/texture pointers */ pipe_surface_reference( &strb->surface, surf ); diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 58f6933652..7700551830 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -27,6 +27,7 @@ #include "main/imports.h" +#include "main/macros.h" #include "main/mipmap.h" #include "main/teximage.h" #include "main/texformat.h" @@ -37,10 +38,12 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "util/u_gen_mipmap.h" +#include "util/u_math.h" #include "cso_cache/cso_cache.h" #include "cso_cache/cso_context.h" +#include "st_debug.h" #include "st_context.h" #include "st_draw.h" #include "st_gen_mipmap.h" @@ -112,6 +115,9 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, uint dstLevel; GLenum datatype; GLuint comps; + + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); assert(target != GL_TEXTURE_3D); /* not done yet */ @@ -128,29 +134,33 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel)); dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel)); srcData = (ubyte *) screen->transfer_map(screen, srcTrans); dstData = (ubyte *) screen->transfer_map(screen, dstTrans); - srcStride = srcTrans->stride / srcTrans->block.size; - dstStride = dstTrans->stride / dstTrans->block.size; + srcStride = srcTrans->stride / pf_get_blocksize(srcTrans->texture->format); + dstStride = dstTrans->stride / pf_get_blocksize(dstTrans->texture->format); _mesa_generate_mipmap_level(target, datatype, comps, - 0 /*border*/, - pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel], - srcData, - srcStride, /* stride in texels */ - pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel], - dstData, - dstStride); /* stride in texels */ + 0 /*border*/, + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel), + u_minify(pt->depth0, srcLevel), + srcData, + srcStride, /* stride in texels */ + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel), + u_minify(pt->depth0, dstLevel), + dstData, + dstStride); /* stride in texels */ screen->transfer_unmap(screen, srcTrans); screen->transfer_unmap(screen, dstTrans); @@ -161,6 +171,43 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, } +/** + * Compute the expected number of mipmap levels in the texture given + * the width/height/depth of the base image and the GL_TEXTURE_BASE_LEVEL/ + * GL_TEXTURE_MAX_LEVEL settings. This will tell us how many mipmap + * level should be generated. + */ +static GLuint +compute_num_levels(GLcontext *ctx, + struct gl_texture_object *texObj, + GLenum target) +{ + if (target == GL_TEXTURE_RECTANGLE_ARB) { + return 1; + } + else { + const GLuint maxLevels = texObj->MaxLevel - texObj->BaseLevel + 1; + const struct gl_texture_image *baseImage = + _mesa_get_tex_image(ctx, texObj, target, texObj->BaseLevel); + GLuint size, numLevels; + + size = MAX2(baseImage->Width2, baseImage->Height2); + size = MAX2(size, baseImage->Depth2); + + numLevels = 0; + + while (size > 0) { + numLevels++; + size >>= 1; + } + + numLevels = MIN2(numLevels, maxLevels); + + return numLevels; + } +} + + void st_generate_mipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj) @@ -174,9 +221,49 @@ st_generate_mipmap(GLcontext *ctx, GLenum target, if (!pt) return; - lastLevel = pt->last_level; + /* find expected last mipmap level */ + lastLevel = compute_num_levels(ctx, texObj, target) - 1; + + if (pt->last_level < lastLevel) { + /* The current gallium texture doesn't have space for all the + * mipmap levels we need to generate. So allocate a new texture. + */ + struct st_texture_object *stObj = st_texture_object(texObj); + struct pipe_texture *oldTex = stObj->pt; + GLboolean needFlush; + + /* create new texture with space for more levels */ + stObj->pt = st_texture_create(st, + oldTex->target, + oldTex->format, + lastLevel, + oldTex->width0, + oldTex->height0, + oldTex->depth0, + oldTex->tex_usage); + + /* The texture isn't in a "complete" state yet so set the expected + * lastLevel here, since it won't get done in st_finalize_texture(). + */ + stObj->lastLevel = lastLevel; + + /* This will copy the old texture's base image into the new texture + * which we just allocated. + */ + st_finalize_texture(ctx, st->pipe, texObj, &needFlush); + + /* release the old tex (will likely be freed too) */ + pipe_texture_reference(&oldTex, NULL); + + pt = stObj->pt; + } + + assert(lastLevel <= pt->last_level); - if (!st_render_mipmap(st, target, pt, baseLevel, lastLevel)) { + /* Recall that the Mesa BaseLevel image is stored in the gallium + * texture's level[0] position. So pass baseLevel=0 here. + */ + if (!st_render_mipmap(st, target, pt, 0, lastLevel)) { fallback_generate_mipmap(ctx, target, texObj); } @@ -187,9 +274,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target, = _mesa_get_tex_image(ctx, texObj, target, srcLevel); struct gl_texture_image *dstImage; struct st_texture_image *stImage; - uint dstWidth = pt->width[dstLevel]; - uint dstHeight = pt->height[dstLevel]; - uint dstDepth = pt->depth[dstLevel]; + uint dstWidth = u_minify(pt->width0, dstLevel); + uint dstHeight = u_minify(pt->height0, dstLevel); + uint dstDepth = u_minify(pt->depth0, dstLevel); uint border = srcImage->Border; dstImage = _mesa_get_tex_image(ctx, texObj, target, dstLevel); diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 04be57f8ff..1611d53e2f 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -151,7 +151,7 @@ dst_register( struct st_translate *t, return t->address[index]; default: - assert( 0 ); + debug_assert( 0 ); return ureg_dst_undef(); } } @@ -173,8 +173,9 @@ src_register( struct st_translate *t, case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: + case PROGRAM_ENV_PARAM: case PROGRAM_UNIFORM: - case PROGRAM_CONSTANT: + case PROGRAM_CONSTANT: /* ie, immediate */ return t->constants[index]; case PROGRAM_INPUT: @@ -187,7 +188,7 @@ src_register( struct st_translate *t, return ureg_src(t->address[index]); default: - assert( 0 ); + debug_assert( 0 ); return ureg_src_undef(); } } @@ -216,7 +217,7 @@ translate_texture_target( GLuint textarget, case TEXTURE_CUBE_INDEX: return TGSI_TEXTURE_CUBE; case TEXTURE_RECT_INDEX: return TGSI_TEXTURE_RECT; default: - assert( 0 ); + debug_assert( 0 ); return TGSI_TEXTURE_1D; } } @@ -277,7 +278,7 @@ static struct ureg_src swizzle_4v( struct ureg_src src, /** - * Translate SWZ instructions into a single MAD. EG: + * Translate a SWZ instruction into a MOV, MUL or MAD instruction. EG: * * SWZ dst, src.x-y10 * @@ -386,7 +387,7 @@ static void emit_swz( struct st_translate *t, swizzle_4v( imm, add_swizzle ) ); } else { - assert(0); + debug_assert(0); } #undef IMM_ZERO @@ -395,6 +396,23 @@ static void emit_swz( struct st_translate *t, } +/** + * Negate the value of DDY to match GL semantics where (0,0) is the + * lower-left corner of the window. + * Note that the GL_ARB_fragment_coord_conventions extension will + * effect this someday. + */ +static void emit_ddy( struct st_translate *t, + struct ureg_dst dst, + const struct prog_src_register *SrcReg ) +{ + struct ureg_program *ureg = t->ureg; + struct ureg_src src = translate_src( t, SrcReg ); + src = ureg_negate( src ); + ureg_DDY( ureg, dst, src ); +} + + static unsigned translate_opcode( unsigned op ) @@ -480,14 +498,6 @@ translate_opcode( unsigned op ) return TGSI_OPCODE_MOV; case OPCODE_MUL: return TGSI_OPCODE_MUL; - case OPCODE_NOISE1: - return TGSI_OPCODE_NOISE1; - case OPCODE_NOISE2: - return TGSI_OPCODE_NOISE2; - case OPCODE_NOISE3: - return TGSI_OPCODE_NOISE3; - case OPCODE_NOISE4: - return TGSI_OPCODE_NOISE4; case OPCODE_NOP: return TGSI_OPCODE_NOP; case OPCODE_NRM3: @@ -522,8 +532,6 @@ translate_opcode( unsigned op ) return TGSI_OPCODE_SSG; case OPCODE_SUB: return TGSI_OPCODE_SUB; - case OPCODE_SWZ: - return TGSI_OPCODE_SWZ; case OPCODE_TEX: return TGSI_OPCODE_TEX; case OPCODE_TXB: @@ -539,7 +547,7 @@ translate_opcode( unsigned op ) case OPCODE_END: return TGSI_OPCODE_END; default: - assert( 0 ); + debug_assert( 0 ); return TGSI_OPCODE_NOP; } } @@ -578,7 +586,7 @@ compile_instruction( case OPCODE_ELSE: case OPCODE_ENDLOOP: case OPCODE_IF: - assert(num_dst == 0); + debug_assert(num_dst == 0); ureg_label_insn( ureg, translate_opcode( inst->Opcode ), src, num_src, @@ -615,6 +623,23 @@ compile_instruction( src, num_src ); break; + case OPCODE_NOISE1: + case OPCODE_NOISE2: + case OPCODE_NOISE3: + case OPCODE_NOISE4: + /* At some point, a motivated person could add a better + * implementation of noise. Currently not even the nvidia + * binary drivers do anything more than this. In any case, the + * place to do this is in the GL state tracker, not the poor + * driver. + */ + ureg_MOV( ureg, dst[0], ureg_imm1f(ureg, 0.5) ); + break; + + case OPCODE_DDY: + emit_ddy( t, dst[0], &inst->SrcReg[0] ); + break; + default: ureg_insn( ureg, translate_opcode( inst->Opcode ), @@ -670,6 +695,31 @@ emit_inverted_wpos( struct st_translate *t, /** + * OpenGL's fragment gl_FrontFace input is 1 for front-facing, 0 for back. + * TGSI uses +1 for front, -1 for back. + * This function converts the TGSI value to the GL value. Simply clamping/ + * saturating the value to [0,1] does the job. + */ +static void +emit_face_var( struct st_translate *t, + const struct gl_program *program ) +{ + struct ureg_program *ureg = t->ureg; + struct ureg_dst face_temp = ureg_DECL_temporary( ureg ); + struct ureg_src face_input = t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]]; + + /* MOV_SAT face_temp, input[face] + */ + face_temp = ureg_saturate( face_temp ); + ureg_MOV( ureg, face_temp, face_input ); + + /* Use face_temp as face input from here on: + */ + t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]] = ureg_src(face_temp); +} + + +/** * Translate Mesa program to TGSI format. * \param program the program to translate * \param numInputs number of input registers used @@ -698,12 +748,10 @@ st_translate_mesa_program( const ubyte inputSemanticName[], const ubyte inputSemanticIndex[], const GLuint interpMode[], - const GLbitfield inputFlags[], GLuint numOutputs, const GLuint outputMapping[], const ubyte outputSemanticName[], - const ubyte outputSemanticIndex[], - const GLbitfield outputFlags[] ) + const ubyte outputSemanticIndex[] ) { struct st_translate translate, *t; struct ureg_program *ureg; @@ -742,6 +790,10 @@ st_translate_mesa_program( emit_inverted_wpos( t, program ); } + if (program->InputsRead & FRAG_BIT_FACE) { + emit_face_var( t, program ); + } + /* * Declare output attributes. */ @@ -761,7 +813,7 @@ st_translate_mesa_program( outputSemanticIndex[i] ); break; default: - assert(0); + debug_assert(0); return 0; } } @@ -781,7 +833,7 @@ st_translate_mesa_program( /* Declare address register. */ if (program->NumAddressRegs > 0) { - assert( program->NumAddressRegs == 1 ); + debug_assert( program->NumAddressRegs == 1 ); t->address[0] = ureg_DECL_address( ureg ); } @@ -864,8 +916,19 @@ out: if (!tokens) { debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__); _mesa_print_program(program); - assert(0); + debug_assert(0); } return tokens; } + + +/** + * Tokens cannot be free with _mesa_free otherwise the builtin gallium + * malloc debugging will get confused. + */ +void +st_free_tokens(const struct tgsi_token *tokens) +{ + FREE((void *)tokens); +} diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h index 679d0ddd41..dc0362fe79 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.h +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h @@ -49,12 +49,13 @@ st_translate_mesa_program( const ubyte inputSemanticName[], const ubyte inputSemanticIndex[], const GLuint interpMode[], - const GLbitfield inputFlags[], GLuint numOutputs, const GLuint outputMapping[], const ubyte outputSemanticName[], - const ubyte outputSemanticIndex[], - const GLbitfield outputFlags[] ); + const ubyte outputSemanticIndex[] ); + +void +st_free_tokens(const struct tgsi_token *tokens); #if defined __cplusplus diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 5f9d2a6dad..5c81a033f9 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -42,6 +42,7 @@ #include "draw/draw_context.h" #include "tgsi/tgsi_dump.h" +#include "st_debug.h" #include "st_context.h" #include "st_atom.h" #include "st_program.h" @@ -49,7 +50,37 @@ #include "cso_cache/cso_context.h" -#define TGSI_DEBUG 0 + +/** + * Clean out any old compilations: + */ +void +st_vp_release_varients( struct st_context *st, + struct st_vertex_program *stvp ) +{ + struct st_vp_varient *vpv; + + for (vpv = stvp->varients; vpv; ) { + struct st_vp_varient *next = vpv->next; + + if (vpv->driver_shader) + cso_delete_vertex_shader(st->cso_context, vpv->driver_shader); + + if (vpv->draw_shader) + draw_delete_vertex_shader( st->draw, vpv->draw_shader ); + + if (vpv->state.tokens) + st_free_tokens(vpv->state.tokens); + + FREE( vpv ); + + vpv = next; + } + + stvp->varients = NULL; +} + + /** @@ -60,31 +91,13 @@ * \return pointer to cached pipe_shader object. */ void -st_translate_vertex_program(struct st_context *st, - struct st_vertex_program *stvp, - const GLuint outputMapping[], - const ubyte *outputSemanticName, - const ubyte *outputSemanticIndex) +st_prepare_vertex_program(struct st_context *st, + struct st_vertex_program *stvp) { - struct pipe_context *pipe = st->pipe; - GLuint defaultOutputMapping[VERT_RESULT_MAX]; - GLuint attr, i; - GLuint num_generic = 0; - - ubyte vs_input_semantic_name[PIPE_MAX_SHADER_INPUTS]; - ubyte vs_input_semantic_index[PIPE_MAX_SHADER_INPUTS]; - uint vs_num_inputs = 0; - - ubyte vs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; - ubyte vs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; - uint vs_num_outputs = 0; - - GLbitfield input_flags[MAX_PROGRAM_INPUTS]; - GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; + GLuint attr; -// memset(&vs, 0, sizeof(vs)); - memset(input_flags, 0, sizeof(input_flags)); - memset(output_flags, 0, sizeof(output_flags)); + stvp->num_inputs = 0; + stvp->num_outputs = 0; if (stvp->Base.IsPositionInvariant) _mesa_insert_mvp_code(st->ctx, &stvp->Base); @@ -95,162 +108,56 @@ st_translate_vertex_program(struct st_context *st, */ for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { if (stvp->Base.Base.InputsRead & (1 << attr)) { - const GLuint slot = vs_num_inputs; - - vs_num_inputs++; - - stvp->input_to_index[attr] = slot; - stvp->index_to_input[slot] = attr; - - switch (attr) { - case VERT_ATTRIB_POS: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_POSITION; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_WEIGHT: - /* fall-through */ - case VERT_ATTRIB_NORMAL: - /* just label as a generic */ - vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_COLOR0: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_COLOR1: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs_input_semantic_index[slot] = 1; - break; - case VERT_ATTRIB_FOG: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_FOG; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_POINT_SIZE: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_TEX0: - case VERT_ATTRIB_TEX1: - case VERT_ATTRIB_TEX2: - case VERT_ATTRIB_TEX3: - case VERT_ATTRIB_TEX4: - case VERT_ATTRIB_TEX5: - case VERT_ATTRIB_TEX6: - case VERT_ATTRIB_TEX7: - assert(slot < Elements(vs_input_semantic_name)); - vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs_input_semantic_index[slot] = num_generic++; - break; - case VERT_ATTRIB_GENERIC0: - case VERT_ATTRIB_GENERIC1: - case VERT_ATTRIB_GENERIC2: - case VERT_ATTRIB_GENERIC3: - case VERT_ATTRIB_GENERIC4: - case VERT_ATTRIB_GENERIC5: - case VERT_ATTRIB_GENERIC6: - case VERT_ATTRIB_GENERIC7: - case VERT_ATTRIB_GENERIC8: - case VERT_ATTRIB_GENERIC9: - case VERT_ATTRIB_GENERIC10: - case VERT_ATTRIB_GENERIC11: - case VERT_ATTRIB_GENERIC12: - case VERT_ATTRIB_GENERIC13: - case VERT_ATTRIB_GENERIC14: - case VERT_ATTRIB_GENERIC15: - assert(attr < VERT_ATTRIB_MAX); - assert(slot < Elements(vs_input_semantic_name)); - vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs_input_semantic_index[slot] = num_generic++; - break; - default: - assert(0); - } - - input_flags[slot] = stvp->Base.Base.InputFlags[attr]; + stvp->input_to_index[attr] = stvp->num_inputs; + stvp->index_to_input[stvp->num_inputs] = attr; + stvp->num_inputs++; } } -#if 0 - if (outputMapping && outputSemanticName) { - printf("VERT_RESULT written out_slot semantic_name semantic_index\n"); - for (attr = 0; attr < VERT_RESULT_MAX; attr++) { - printf(" %-2d %c %3d %2d %2d\n", - attr, - ((stvp->Base.Base.OutputsWritten & (1 << attr)) ? 'Y' : ' '), - outputMapping[attr], - outputSemanticName[attr], - outputSemanticIndex[attr]); - } - } -#endif - - /* initialize output semantics to defaults */ - for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) { - assert(i < Elements(vs_output_semantic_name)); - vs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC; - vs_output_semantic_index[i] = 0; - output_flags[i] = 0x0; - } - - num_generic = 0; - /* - * Determine number of outputs, the (default) output register - * mapping and the semantic information for each output. + /* Compute mapping of vertex program outputs to slots. */ for (attr = 0; attr < VERT_RESULT_MAX; attr++) { - if (stvp->Base.Base.OutputsWritten & (1 << attr)) { - GLuint slot; - - /* XXX - * Pass in the fragment program's input's semantic info. - * Use the generic semantic indexes from there, instead of - * guessing below. - */ - - if (outputMapping) { - slot = outputMapping[attr]; - assert(slot != ~0); - } - else { - slot = vs_num_outputs; - vs_num_outputs++; - defaultOutputMapping[attr] = slot; - } + if ((stvp->Base.Base.OutputsWritten & (1 << attr)) == 0) { + stvp->result_to_output[attr] = ~0; + } + else { + unsigned slot = stvp->num_outputs++; + + stvp->result_to_output[attr] = slot; switch (attr) { case VERT_RESULT_HPOS: - assert(slot == 0); - vs_output_semantic_name[slot] = TGSI_SEMANTIC_POSITION; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_POSITION; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_COL0: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_COL1: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs_output_semantic_index[slot] = 1; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; + stvp->output_semantic_index[slot] = 1; break; case VERT_RESULT_BFC0: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_BFC1: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; - vs_output_semantic_index[slot] = 1; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; + stvp->output_semantic_index[slot] = 1; break; case VERT_RESULT_FOGC: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_FOG; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_FOG; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_PSIZ: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_EDGE: assert(0); break; + case VERT_RESULT_TEX0: case VERT_RESULT_TEX1: case VERT_RESULT_TEX2: @@ -259,98 +166,62 @@ st_translate_vertex_program(struct st_context *st, case VERT_RESULT_TEX5: case VERT_RESULT_TEX6: case VERT_RESULT_TEX7: - /* fall-through */ + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; + stvp->output_semantic_index[slot] = attr - VERT_RESULT_TEX0; + break; + case VERT_RESULT_VAR0: - /* fall-through */ default: - assert(slot < Elements(vs_output_semantic_name)); - if (outputSemanticName) { - /* use provided semantic into */ - assert(outputSemanticName[attr] != TGSI_SEMANTIC_COUNT); - vs_output_semantic_name[slot] = outputSemanticName[attr]; - vs_output_semantic_index[slot] = outputSemanticIndex[attr]; - } - else { - /* use default semantic info */ - vs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs_output_semantic_index[slot] = num_generic++; - } + assert(attr < VERT_RESULT_MAX); + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; + stvp->output_semantic_index[slot] = (FRAG_ATTRIB_VAR0 - + FRAG_ATTRIB_TEX0 + + attr - + VERT_RESULT_VAR0); + break; } - - assert(slot < Elements(output_flags)); - output_flags[slot] = stvp->Base.Base.OutputFlags[attr]; } } +} - if (outputMapping) { - /* find max output slot referenced to compute vs_num_outputs */ - GLuint maxSlot = 0; - for (attr = 0; attr < VERT_RESULT_MAX; attr++) { - if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot) - maxSlot = outputMapping[attr]; - } - vs_num_outputs = maxSlot + 1; - } - else { - outputMapping = defaultOutputMapping; - } - -#if 0 /* debug */ - { - GLuint i; - printf("outputMapping? %d\n", outputMapping ? 1 : 0); - if (outputMapping) { - printf("attr -> slot\n"); - for (i = 0; i < 16; i++) { - printf(" %2d %3d\n", i, outputMapping[i]); - } - } - printf("slot sem_name sem_index\n"); - for (i = 0; i < vs_num_outputs; i++) { - printf(" %2d %d %d\n", - i, - vs_output_semantic_name[i], - vs_output_semantic_index[i]); - } - } -#endif - /* free old shader state, if any */ - if (stvp->state.tokens) { - _mesa_free((void *) stvp->state.tokens); - stvp->state.tokens = NULL; - } - if (stvp->driver_shader) { - cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); - stvp->driver_shader = NULL; - } +struct st_vp_varient * +st_translate_vertex_program(struct st_context *st, + struct st_vertex_program *stvp, + const struct st_vp_varient_key *key) +{ + struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient); + struct pipe_context *pipe = st->pipe; - stvp->state.tokens = + vpv->state.tokens = st_translate_mesa_program(st->ctx, TGSI_PROCESSOR_VERTEX, &stvp->Base.Base, /* inputs */ - vs_num_inputs, + stvp->num_inputs, stvp->input_to_index, - vs_input_semantic_name, - vs_input_semantic_index, + NULL, /* input semantic name */ + NULL, /* input semantic index */ NULL, - input_flags, /* outputs */ - vs_num_outputs, - outputMapping, - vs_output_semantic_name, - vs_output_semantic_index, - output_flags ); + stvp->num_outputs, + stvp->result_to_output, + stvp->output_semantic_name, + stvp->output_semantic_index ); - stvp->num_inputs = vs_num_inputs; - stvp->driver_shader = pipe->create_vs_state(pipe, &stvp->state); + vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->state); - if (0) + if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) { _mesa_print_program(&stvp->Base.Base); + debug_printf("\n"); + } + + if (ST_DEBUG & DEBUG_TGSI) { + tgsi_dump( vpv->state.tokens, 0 ); + debug_printf("\n"); + } - if (TGSI_DEBUG) - tgsi_dump( stvp->state.tokens, 0 ); + return vpv; } @@ -373,7 +244,6 @@ st_translate_fragment_program(struct st_context *st, GLuint attr; const GLbitfield inputsRead = stfp->Base.Base.InputsRead; GLuint vslot = 0; - GLuint num_generic = 0; uint fs_num_inputs = 0; @@ -381,13 +251,6 @@ st_translate_fragment_program(struct st_context *st, ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; uint fs_num_outputs = 0; - GLbitfield input_flags[MAX_PROGRAM_INPUTS]; - GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; - -// memset(&fs, 0, sizeof(fs)); - memset(input_flags, 0, sizeof(input_flags)); - memset(output_flags, 0, sizeof(output_flags)); - /* which vertex output goes to the first fragment input: */ if (inputsRead & FRAG_BIT_WPOS) vslot = 0; @@ -430,14 +293,25 @@ st_translate_fragment_program(struct st_context *st, break; case FRAG_ATTRIB_FACE: stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FACE; - stfp->input_semantic_index[slot] = num_generic++; + stfp->input_semantic_index[slot] = 0; interpMode[slot] = TGSI_INTERPOLATE_CONSTANT; break; - case FRAG_ATTRIB_PNTC: - stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - stfp->input_semantic_index[slot] = num_generic++; - interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; - break; + + /* In most cases, there is nothing special about these + * inputs, so adopt a convention to use the generic + * semantic name and the mesa FRAG_ATTRIB_ number as the + * index. + * + * All that is required is that the vertex shader labels + * its own outputs similarly, and that the vertex shader + * generates at least every output required by the + * fragment shader plus fixed-function hardware (such as + * BFC). + * + * There is no requirement that semantic indexes start at + * zero or be restricted to a particular range -- nobody + * should be building tables based on semantic index. + */ case FRAG_ATTRIB_TEX0: case FRAG_ATTRIB_TEX1: case FRAG_ATTRIB_TEX2: @@ -446,19 +320,18 @@ st_translate_fragment_program(struct st_context *st, case FRAG_ATTRIB_TEX5: case FRAG_ATTRIB_TEX6: case FRAG_ATTRIB_TEX7: - stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - stfp->input_semantic_index[slot] = num_generic++; - interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; - break; + case FRAG_ATTRIB_PNTC: case FRAG_ATTRIB_VAR0: - /* fall-through */ default: + /* Actually, let's try and zero-base this just for + * readability of the generated TGSI. + */ + assert(attr >= FRAG_ATTRIB_TEX0); + stfp->input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0); stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - stfp->input_semantic_index[slot] = num_generic++; interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; + break; } - - input_flags[slot] = stfp->Base.Base.InputFlags[attr]; } } @@ -467,7 +340,7 @@ st_translate_fragment_program(struct st_context *st, */ { uint numColors = 0; - GLbitfield outputsWritten = stfp->Base.Base.OutputsWritten; + GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten; /* if z is written, emit that first */ if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) { @@ -496,8 +369,6 @@ st_translate_fragment_program(struct st_context *st, break; } - output_flags[fs_num_outputs] = stfp->Base.Base.OutputFlags[attr]; - fs_num_outputs++; } } @@ -516,21 +387,23 @@ st_translate_fragment_program(struct st_context *st, stfp->input_semantic_name, stfp->input_semantic_index, interpMode, - input_flags, /* outputs */ fs_num_outputs, outputMapping, fs_output_semantic_name, - fs_output_semantic_index, - output_flags ); + fs_output_semantic_index ); stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state); - if (0) + if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) { _mesa_print_program(&stfp->Base.Base); + debug_printf("\n"); + } - if (TGSI_DEBUG) + if (ST_DEBUG & DEBUG_TGSI) { tgsi_dump( stfp->state.tokens, 0/*TGSI_DUMP_VERBOSE*/ ); + debug_printf("\n"); + } } diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index e2e5eddef2..88aadbd751 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -64,41 +64,70 @@ struct st_fragment_program struct pipe_shader_state state; void *driver_shader; - GLuint param_state; - - /** List of vertex programs which have been translated such that their - * outputs match this fragment program's inputs. - */ - struct translated_vertex_program *vertex_programs; - /** Program prefixed with glBitmap prologue */ struct st_fragment_program *bitmap_program; uint bitmap_sampler; }; + +struct st_vp_varient_key +{ + char dummy; /* currently unused */ +}; + + +/** + * This represents a vertex program, especially translated to match + * the inputs of a particular fragment shader. + */ +struct st_vp_varient +{ + /* Parameters which generated this translated version of a vertex + * shader: + */ + struct st_vp_varient_key key; + + /** TGSI tokens -- why? + */ + struct pipe_shader_state state; + + /** Driver's compiled shader */ + void *driver_shader; + + /** For using our private draw module (glRasterPos) */ + struct draw_vertex_shader *draw_shader; + + /** Next in linked list */ + struct st_vp_varient *next; +}; + + + + /** * Derived from Mesa gl_fragment_program: */ struct st_vertex_program { struct gl_vertex_program Base; /**< The Mesa vertex program */ - GLuint serialNo; + GLuint serialNo, lastSerialNo; /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */ GLuint input_to_index[VERT_ATTRIB_MAX]; /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */ GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; - GLuint num_inputs; - struct pipe_shader_state state; - void *driver_shader; + /** Maps VERT_RESULT_x to slot */ + GLuint result_to_output[VERT_RESULT_MAX]; + ubyte output_semantic_name[VERT_RESULT_MAX]; + ubyte output_semantic_index[VERT_RESULT_MAX]; + GLuint num_outputs; - /** For using our private draw module (glRasterPos) */ - struct draw_vertex_shader *draw_shader; - - GLuint param_state; + /** List of translated varients of this vertex program. + */ + struct st_vp_varient *varients; }; @@ -143,13 +172,21 @@ st_translate_fragment_program(struct st_context *st, const GLuint inputMapping[]); +/* Called after program string change, discard all previous + * compilation results. + */ extern void +st_prepare_vertex_program(struct st_context *st, + struct st_vertex_program *stvp); + +extern struct st_vp_varient * st_translate_vertex_program(struct st_context *st, - struct st_vertex_program *vp, - const GLuint vert_output_to_slot[], - const ubyte *fs_input_semantic_name, - const ubyte *fs_input_semantic_index); + struct st_vertex_program *stvp, + const struct st_vp_varient_key *key); +void +st_vp_release_varients( struct st_context *st, + struct st_vertex_program *stvp ); extern void st_print_shaders(GLcontext *ctx); diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index bbc2830e69..3035d78b61 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -32,8 +32,9 @@ #include "st_cb_fbo.h" #include "st_inlines.h" #include "main/enums.h" -#include "main/texobj.h" +#include "main/texfetch.h" #include "main/teximage.h" +#include "main/texobj.h" #include "main/texstore.h" #undef Elements /* fix re-defined macro warning */ @@ -43,6 +44,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "util/u_rect.h" +#include "util/u_math.h" #define DBG if(0) printf @@ -99,10 +101,9 @@ st_texture_create(struct st_context *st, pt.target = target; pt.format = format; pt.last_level = last_level; - pt.width[0] = width0; - pt.height[0] = height0; - pt.depth[0] = depth0; - pf_get_block(format, &pt.block); + pt.width0 = width0; + pt.height0 = height0; + pt.depth0 = depth0; pt.tex_usage = usage; newtex = screen->texture_create(screen, &pt); @@ -128,15 +129,15 @@ st_texture_match_image(const struct pipe_texture *pt, /* Check if this image's format matches the established texture's format. */ - if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format) + if (st_mesa_format_to_pipe_format(image->TexFormat) != pt->format) return GL_FALSE; /* Test if this image's size matches what's expected in the * established texture. */ - if (image->Width != pt->width[level] || - image->Height != pt->height[level] || - image->Depth != pt->depth[level]) + if (image->Width != u_minify(pt->width0, level) || + image->Height != u_minify(pt->height0, level) || + image->Depth != u_minify(pt->depth0, level)) return GL_FALSE; return GL_TRUE; @@ -240,8 +241,9 @@ st_surface_data(struct pipe_context *pipe, struct pipe_screen *screen = pipe->screen; void *map = screen->transfer_map(screen, dst); + assert(dst->texture); util_copy_rect(map, - &dst->block, + dst->texture->format, dst->stride, dstx, dsty, width, height, @@ -264,7 +266,7 @@ st_texture_image_data(struct st_context *st, { struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; - GLuint depth = dst->depth[level]; + GLuint depth = u_minify(dst->depth0, level); GLuint i; const GLubyte *srcUB = src; struct pipe_transfer *dst_transfer; @@ -274,15 +276,16 @@ st_texture_image_data(struct st_context *st, for (i = 0; i < depth; i++) { dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i, PIPE_TRANSFER_WRITE, 0, 0, - dst->width[level], - dst->height[level]); + u_minify(dst->width0, level), + u_minify(dst->height0, level)); st_surface_data(pipe, dst_transfer, 0, 0, /* dstx, dsty */ srcUB, src_row_stride, 0, 0, /* source x, y */ - dst->width[level], dst->height[level]); /* width, height */ + u_minify(dst->width0, level), + u_minify(dst->height0, level)); /* width, height */ screen->tex_transfer_destroy(dst_transfer); @@ -300,9 +303,9 @@ st_texture_image_copy(struct pipe_context *pipe, GLuint face) { struct pipe_screen *screen = pipe->screen; - GLuint width = dst->width[dstLevel]; - GLuint height = dst->height[dstLevel]; - GLuint depth = dst->depth[dstLevel]; + GLuint width = u_minify(dst->width0, dstLevel); + GLuint height = u_minify(dst->height0, dstLevel); + GLuint depth = u_minify(dst->depth0, dstLevel); struct pipe_surface *src_surface; struct pipe_surface *dst_surface; GLuint i; @@ -312,13 +315,13 @@ st_texture_image_copy(struct pipe_context *pipe, /* find src texture level of needed size */ for (srcLevel = 0; srcLevel <= src->last_level; srcLevel++) { - if (src->width[srcLevel] == width && - src->height[srcLevel] == height) { + if (u_minify(src->width0, srcLevel) == width && + u_minify(src->height0, srcLevel) == height) { break; } } - assert(src->width[srcLevel] == width); - assert(src->height[srcLevel] == height); + assert(u_minify(src->width0, srcLevel) == width); + assert(u_minify(src->height0, srcLevel) == height); #if 0 { @@ -342,12 +345,21 @@ st_texture_image_copy(struct pipe_context *pipe, src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i, PIPE_BUFFER_USAGE_GPU_READ); - pipe->surface_copy(pipe, - dst_surface, - 0, 0, /* destX, Y */ - src_surface, - 0, 0, /* srcX, Y */ - width, height); + if (pipe->surface_copy) { + pipe->surface_copy(pipe, + dst_surface, + 0, 0, /* destX, Y */ + src_surface, + 0, 0, /* srcX, Y */ + width, height); + } else { + util_surface_copy(pipe, FALSE, + dst_surface, + 0, 0, /* destX, Y */ + src_surface, + 0, 0, /* srcX, Y */ + width, height); + } pipe_surface_reference(&src_surface, NULL); pipe_surface_reference(&dst_surface, NULL); @@ -577,7 +589,6 @@ st_teximage_flush_before_map(struct st_context *st, pipe->is_texture_referenced(pipe, pt, face, level); if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || - usage == PIPE_TRANSFER_WRITE || - usage == PIPE_TRANSFER_READ_WRITE)) - st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); + (usage & PIPE_TRANSFER_WRITE))) + st->pipe->flush(st->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); } diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c index 35080fd394..002718ded8 100644 --- a/src/mesa/swrast/s_clear.c +++ b/src/mesa/swrast/s_clear.c @@ -24,6 +24,7 @@ #include "main/glheader.h" #include "main/colormac.h" +#include "main/formats.h" #include "main/macros.h" #include "main/imports.h" #include "main/mtypes.h" @@ -211,9 +212,6 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) ASSERT(!ctx->Visual.rgbMode); - ASSERT((ctx->Color.IndexMask & ((1 << rb->IndexBits) - 1)) - == (GLuint) ((1 << rb->IndexBits) - 1)); - ASSERT(rb->PutMonoRow); /* setup clear value */ @@ -264,8 +262,8 @@ clear_color_buffers(GLcontext *ctx) } else { struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; - const GLuint indexBits = (1 << rb->IndexBits) - 1; - if ((ctx->Color.IndexMask & indexBits) == indexBits) { + const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1; + if ((ctx->Color.IndexMask & indexMask) == indexMask) { masking = GL_FALSE; } else { diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index 1a428fb1a2..c37a54eb3e 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -25,6 +25,7 @@ #include "main/glheader.h" #include "main/context.h" +#include "main/formats.h" #include "main/macros.h" #include "main/imports.h" #include "main/fbobject.h" @@ -505,22 +506,32 @@ _swrast_depth_clamp_span( GLcontext *ctx, SWspan *span ) struct gl_renderbuffer *rb = fb->_DepthBuffer; const GLuint count = span->end; GLuint *zValues = span->array->z; - GLuint near, far; + GLuint min, max; + GLfloat min_f, max_f; int i; + if (ctx->Viewport.Near < ctx->Viewport.Far) { + min_f = ctx->Viewport.Near; + max_f = ctx->Viewport.Far; + } else { + min_f = ctx->Viewport.Far; + max_f = ctx->Viewport.Near; + } + if (rb->DataType == GL_UNSIGNED_SHORT) { - near = FLOAT_TO_UINT(ctx->Viewport.Near); - far = FLOAT_TO_UINT(ctx->Viewport.Far); + CLAMPED_FLOAT_TO_USHORT(min, min_f); + CLAMPED_FLOAT_TO_USHORT(max, max_f); } else { assert(rb->DataType == GL_UNSIGNED_INT); - CLAMPED_FLOAT_TO_USHORT(near, ctx->Viewport.Near); - CLAMPED_FLOAT_TO_USHORT(far, ctx->Viewport.Far); + min = FLOAT_TO_UINT(min_f); + max = FLOAT_TO_UINT(max_f); } + for (i = 0; i < count; i++) { - if (zValues[i] < near) - zValues[i] = near; - if (zValues[i] > far) - zValues[i] = far; + if (zValues[i] < min) + zValues[i] = min; + if (zValues[i] > max) + zValues[i] = max; } } @@ -1238,6 +1249,7 @@ _swrast_read_depth_span_float( GLcontext *ctx, struct gl_renderbuffer *rb, if (!rb) { /* really only doing this to prevent FP exceptions later */ _mesa_bzero(depth, n * sizeof(GLfloat)); + return; } ASSERT(rb->_BaseFormat == GL_DEPTH_COMPONENT); @@ -1298,11 +1310,16 @@ void _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb, GLint n, GLint x, GLint y, GLuint depth[] ) { + GLuint depthBits; + if (!rb) { /* really only doing this to prevent FP exceptions later */ - _mesa_bzero(depth, n * sizeof(GLfloat)); + _mesa_bzero(depth, n * sizeof(GLuint)); + return; } + depthBits = _mesa_get_format_bits(rb->Format, GL_DEPTH_BITS); + ASSERT(rb->_BaseFormat == GL_DEPTH_COMPONENT); if (y < 0 || y >= (GLint) rb->Height || @@ -1334,8 +1351,8 @@ _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb, if (rb->DataType == GL_UNSIGNED_INT) { rb->GetRow(ctx, rb, n, x, y, depth); - if (rb->DepthBits < 32) { - GLuint shift = 32 - rb->DepthBits; + if (depthBits < 32) { + GLuint shift = 32 - depthBits; GLint i; for (i = 0; i < n; i++) { GLuint z = depth[i]; @@ -1347,14 +1364,14 @@ _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb, GLushort temp[MAX_WIDTH]; GLint i; rb->GetRow(ctx, rb, n, x, y, temp); - if (rb->DepthBits == 16) { + if (depthBits == 16) { for (i = 0; i < n; i++) { GLuint z = temp[i]; depth[i] = (z << 16) | z; } } else { - GLuint shift = 16 - rb->DepthBits; + GLuint shift = 16 - depthBits; for (i = 0; i < n; i++) { GLuint z = temp[i]; depth[i] = (z << (shift + 16)) | (z << shift); /* XXX lsb bits? */ diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 613a91b0ec..a22d34415d 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -89,6 +89,8 @@ fetch_texel_lod( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, * Fetch a texel with the given partial derivatives to compute a level * of detail in the mipmap. * Called via machine->FetchTexelDeriv() + * \param lodBias the lod bias which may be specified by a TXB instruction, + * otherwise zero. */ static void fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4], @@ -96,7 +98,8 @@ fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lodBias, GLuint unit, GLfloat color[4] ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; + const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; + const struct gl_texture_object *texObj = texUnit->_Current; if (texObj) { const struct gl_texture_image *texImg = @@ -108,10 +111,12 @@ fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4], lambda = _swrast_compute_lambda(texdx[0], texdy[0], /* ds/dx, ds/dy */ texdx[1], texdy[1], /* dt/dx, dt/dy */ - texdx[3], texdy[2], /* dq/dx, dq/dy */ + texdx[3], texdy[3], /* dq/dx, dq/dy */ texW, texH, texcoord[0], texcoord[1], texcoord[3], - 1.0F / texcoord[3]) + lodBias; + 1.0F / texcoord[3]); + + lambda += lodBias + texUnit->LodBias + texObj->LodBias; lambda = CLAMP(lambda, texObj->MinLod, texObj->MaxLod); @@ -185,7 +190,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) { SWcontext *swrast = SWRAST_CONTEXT(ctx); const struct gl_fragment_program *program = ctx->FragmentProgram._Current; - const GLbitfield outputsWritten = program->Base.OutputsWritten; + const GLbitfield64 outputsWritten = program->Base.OutputsWritten; struct gl_program_machine *machine = &swrast->FragProgMachine; GLuint i; @@ -196,7 +201,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) if (_mesa_execute_program(ctx, &program->Base, machine)) { /* Store result color */ - if (outputsWritten & (1 << FRAG_RESULT_COLOR)) { + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0][i], machine->Outputs[FRAG_RESULT_COLOR]); } @@ -207,7 +212,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) */ GLuint buf; for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { - if (outputsWritten & (1 << (FRAG_RESULT_DATA0 + buf))) { + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0 + buf)) { COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0 + buf][i], machine->Outputs[FRAG_RESULT_DATA0 + buf]); } @@ -215,7 +220,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) } /* Store result depth/z */ - if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) { + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2]; if (depth <= 0.0) span->array->z[i] = 0; @@ -251,12 +256,12 @@ _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span ) run_program(ctx, span, 0, span->end); - if (program->Base.OutputsWritten & (1 << FRAG_RESULT_COLOR)) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { span->interpMask &= ~SPAN_RGBA; span->arrayMask |= SPAN_RGBA; } - if (program->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { span->interpMask &= ~SPAN_Z; span->arrayMask |= SPAN_Z; } diff --git a/src/mesa/swrast/s_imaging.c b/src/mesa/swrast/s_imaging.c deleted file mode 100644 index 3578b713f6..0000000000 --- a/src/mesa/swrast/s_imaging.c +++ /dev/null @@ -1,196 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* KW: Moved these here to remove knowledge of swrast from core mesa. - * Should probably pull the entire software implementation of these - * extensions into either swrast or a sister module. - */ - -#include "main/glheader.h" -#include "main/colortab.h" -#include "main/convolve.h" -#include "s_context.h" -#include "s_span.h" - - -void -_swrast_CopyColorTable( GLcontext *ctx, - GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width) -{ - GLchan data[MAX_WIDTH][4]; - struct gl_buffer_object *bufferSave; - - if (!ctx->ReadBuffer->_ColorReadBuffer) { - /* no readbuffer - OK */ - return; - } - - if (width > MAX_WIDTH) - width = MAX_WIDTH; - - swrast_render_start(ctx); - - /* read the data from framebuffer */ - _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, - width, x, y, CHAN_TYPE, data ); - - swrast_render_finish(ctx); - - /* save PBO binding */ - bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; - - _mesa_ColorTable(target, internalformat, width, GL_RGBA, CHAN_TYPE, data); - - /* restore PBO binding */ - ctx->Unpack.BufferObj = bufferSave; -} - - -void -_swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start, - GLint x, GLint y, GLsizei width) -{ - GLchan data[MAX_WIDTH][4]; - struct gl_buffer_object *bufferSave; - - if (!ctx->ReadBuffer->_ColorReadBuffer) { - /* no readbuffer - OK */ - return; - } - - if (width > MAX_WIDTH) - width = MAX_WIDTH; - - swrast_render_start(ctx); - - /* read the data from framebuffer */ - _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, - width, x, y, CHAN_TYPE, data ); - - swrast_render_finish(ctx); - - /* save PBO binding */ - bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; - - _mesa_ColorSubTable(target, start, width, GL_RGBA, CHAN_TYPE, data); - - /* restore PBO binding */ - ctx->Unpack.BufferObj = bufferSave; -} - - -void -_swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, - GLenum internalFormat, - GLint x, GLint y, GLsizei width) -{ - GLchan rgba[MAX_CONVOLUTION_WIDTH][4]; - struct gl_buffer_object *bufferSave; - - if (!ctx->ReadBuffer->_ColorReadBuffer) { - /* no readbuffer - OK */ - return; - } - - swrast_render_start(ctx); - - /* read the data from framebuffer */ - _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, - width, x, y, CHAN_TYPE, rgba ); - - swrast_render_finish(ctx); - - /* save PBO binding */ - bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; - - /* store as convolution filter */ - _mesa_ConvolutionFilter1D(target, internalFormat, width, - GL_RGBA, CHAN_TYPE, rgba); - - /* restore PBO binding */ - ctx->Unpack.BufferObj = bufferSave; -} - - -void -_swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLsizei height) -{ - struct gl_pixelstore_attrib packSave; - GLchan rgba[MAX_CONVOLUTION_HEIGHT][MAX_CONVOLUTION_WIDTH][4]; - GLint i; - struct gl_buffer_object *bufferSave; - - if (!ctx->ReadBuffer->_ColorReadBuffer) { - /* no readbuffer - OK */ - return; - } - - swrast_render_start(ctx); - - /* read pixels from framebuffer */ - for (i = 0; i < height; i++) { - _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, - width, x, y + i, CHAN_TYPE, rgba[i] ); - } - - swrast_render_finish(ctx); - - /* - * HACK: save & restore context state so we can store this as a - * convolution filter via the GL api. Doesn't call any callbacks - * hanging off ctx->Unpack statechanges. - */ - - packSave = ctx->Unpack; /* save pixel packing params */ - - ctx->Unpack.Alignment = 1; - ctx->Unpack.RowLength = MAX_CONVOLUTION_WIDTH; - ctx->Unpack.SkipPixels = 0; - ctx->Unpack.SkipRows = 0; - ctx->Unpack.ImageHeight = 0; - ctx->Unpack.SkipImages = 0; - ctx->Unpack.SwapBytes = GL_FALSE; - ctx->Unpack.LsbFirst = GL_FALSE; - ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; - ctx->NewState |= _NEW_PACKUNPACK; - - /* save PBO binding */ - bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; - - _mesa_ConvolutionFilter2D(target, internalFormat, width, height, - GL_RGBA, CHAN_TYPE, rgba); - - /* restore PBO binding */ - ctx->Unpack.BufferObj = bufferSave; - - ctx->Unpack = packSave; /* restore pixel packing params */ - ctx->NewState |= _NEW_PACKUNPACK; -} diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index 48b9408d24..44a11cd6dd 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -29,6 +29,7 @@ #include "main/convolve.h" #include "main/context.h" #include "main/feedback.h" +#include "main/formats.h" #include "main/image.h" #include "main/macros.h" #include "main/imports.h" @@ -107,7 +108,7 @@ read_depth_pixels( GLcontext *ctx, && !biasOrScale && !packing->SwapBytes) { /* Special case: directly read 16-bit unsigned depth values. */ GLint j; - ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT16); + ASSERT(rb->Format == MESA_FORMAT_Z16); ASSERT(rb->DataType == GL_UNSIGNED_SHORT); for (j = 0; j < height; j++, y++) { void *dest =_mesa_image_address2d(packing, pixels, width, height, @@ -119,8 +120,12 @@ read_depth_pixels( GLcontext *ctx, && !biasOrScale && !packing->SwapBytes) { /* Special case: directly read 24-bit unsigned depth values. */ GLint j; - ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT24); - ASSERT(rb->DataType == GL_UNSIGNED_INT); + ASSERT(rb->Format == MESA_FORMAT_X8_Z24 || + rb->Format == MESA_FORMAT_S8_Z24 || + rb->Format == MESA_FORMAT_Z24_X8 || + rb->Format == MESA_FORMAT_Z24_S8); + ASSERT(rb->DataType == GL_UNSIGNED_INT || + rb->DataType == GL_UNSIGNED_INT_24_8); for (j = 0; j < height; j++, y++) { GLuint *dest = (GLuint *) _mesa_image_address2d(packing, pixels, width, height, @@ -128,9 +133,18 @@ read_depth_pixels( GLcontext *ctx, GLint k; rb->GetRow(ctx, rb, width, x, y, dest); /* convert range from 24-bit to 32-bit */ - for (k = 0; k < width; k++) { - /* Note: put MSByte of 24-bit value into LSByte */ - dest[k] = (dest[k] << 8) | ((dest[k] >> 16) & 0xff); + if (rb->Format == MESA_FORMAT_X8_Z24 || + rb->Format == MESA_FORMAT_S8_Z24) { + for (k = 0; k < width; k++) { + /* Note: put MSByte of 24-bit value into LSByte */ + dest[k] = (dest[k] << 8) | ((dest[k] >> 16) & 0xff); + } + } + else { + for (k = 0; k < width; k++) { + /* Note: fill in LSByte by replication */ + dest[k] = dest[k] | ((dest[k] >> 8) & 0xff); + } } } } @@ -138,7 +152,7 @@ read_depth_pixels( GLcontext *ctx, && !biasOrScale && !packing->SwapBytes) { /* Special case: directly read 32-bit unsigned depth values. */ GLint j; - ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT32); + ASSERT(rb->Format == MESA_FORMAT_Z32); ASSERT(rb->DataType == GL_UNSIGNED_INT); for (j = 0; j < height; j++, y++) { void *dest = _mesa_image_address2d(packing, pixels, width, height, @@ -555,15 +569,15 @@ _swrast_ReadPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); struct gl_pixelstore_attrib clippedPacking = *packing; + if (ctx->NewState) + _mesa_update_state(ctx); + /* Need to do swrast_render_start() before clipping or anything else * since this is where a driver may grab the hw lock and get an updated * window size. */ swrast_render_start(ctx); - if (ctx->NewState) - _mesa_update_state(ctx); - if (swrast->NewState) _swrast_validate_derived( ctx ); diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index a45eac438e..d36c8132f6 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -880,14 +880,14 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span) stipple_polygon_span(ctx, span); } - if (ctx->Transform.DepthClamp) - _swrast_depth_clamp_span(ctx, span); - /* Stencil and Z testing */ if (ctx->Stencil._Enabled || ctx->Depth.Test) { if (!(span->arrayMask & SPAN_Z)) _swrast_span_interpolate_z(ctx, span); + if (ctx->Transform.DepthClamp) + _swrast_depth_clamp_span(ctx, span); + if (ctx->Stencil._Enabled) { if (!_swrast_stencil_and_ztest_span(ctx, span)) { span->arrayMask = origArrayMask; @@ -904,7 +904,6 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span) } } -#if FEATURE_ARB_occlusion_query if (ctx->Query.CurrentOcclusionObject) { /* update count of 'passed' fragments */ struct gl_query_object *q = ctx->Query.CurrentOcclusionObject; @@ -912,7 +911,6 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span) for (i = 0; i < span->end; i++) q->Result += span->array->mask[i]; } -#endif /* we have to wait until after occlusion to do this test */ if (ctx->Color.IndexMask == 0) { @@ -1358,6 +1356,10 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (ctx->Stencil._Enabled || ctx->Depth.Test) { if (!(span->arrayMask & SPAN_Z)) _swrast_span_interpolate_z(ctx, span); + + if (ctx->Transform.DepthClamp) + _swrast_depth_clamp_span(ctx, span); + if (ctx->Stencil._Enabled) { /* Combined Z/stencil tests */ if (!_swrast_stencil_and_ztest_span(ctx, span)) { @@ -1376,7 +1378,6 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) } } -#if FEATURE_ARB_occlusion_query if (ctx->Query.CurrentOcclusionObject) { /* update count of 'passed' fragments */ struct gl_query_object *q = ctx->Query.CurrentOcclusionObject; @@ -1384,7 +1385,6 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) for (i = 0; i < span->end; i++) q->Result += span->array->mask[i]; } -#endif /* We had to wait until now to check for glColorMask(0,0,0,0) because of * the occlusion test. diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 6b1f934647..0bb988e3ef 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -745,7 +745,7 @@ get_border_color(const struct gl_texture_object *tObj, const struct gl_texture_image *img, GLfloat rgba[4]) { - switch (img->TexFormat->BaseFormat) { + switch (img->_BaseFormat) { case GL_RGB: rgba[0] = tObj->BorderColor[0]; rgba[1] = tObj->BorderColor[1]; @@ -1152,7 +1152,7 @@ sample_2d_linear_repeat(GLcontext *ctx, ASSERT(tObj->WrapS == GL_REPEAT); ASSERT(tObj->WrapT == GL_REPEAT); ASSERT(img->Border == 0); - ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX); + ASSERT(img->_BaseFormat != GL_COLOR_INDEX); ASSERT(img->_IsPowerOfTwo); linear_repeat_texel_location(width, texcoord[0], &i0, &i1, &wi); @@ -1343,17 +1343,17 @@ opt_sample_rgb_2d(GLcontext *ctx, ASSERT(tObj->WrapS==GL_REPEAT); ASSERT(tObj->WrapT==GL_REPEAT); ASSERT(img->Border==0); - ASSERT(img->TexFormat->MesaFormat==MESA_FORMAT_RGB); + ASSERT(img->TexFormat == MESA_FORMAT_RGB888); ASSERT(img->_IsPowerOfTwo); for (k=0; k<n; k++) { GLint i = IFLOOR(texcoords[k][0] * width) & colMask; GLint j = IFLOOR(texcoords[k][1] * height) & rowMask; GLint pos = (j << shift) | i; - GLchan *texel = ((GLchan *) img->Data) + 3*pos; - rgba[k][RCOMP] = CHAN_TO_FLOAT(texel[0]); - rgba[k][GCOMP] = CHAN_TO_FLOAT(texel[1]); - rgba[k][BCOMP] = CHAN_TO_FLOAT(texel[2]); + GLubyte *texel = ((GLubyte *) img->Data) + 3*pos; + rgba[k][RCOMP] = UBYTE_TO_FLOAT(texel[2]); + rgba[k][GCOMP] = UBYTE_TO_FLOAT(texel[1]); + rgba[k][BCOMP] = UBYTE_TO_FLOAT(texel[0]); } } @@ -1384,18 +1384,18 @@ opt_sample_rgba_2d(GLcontext *ctx, ASSERT(tObj->WrapS==GL_REPEAT); ASSERT(tObj->WrapT==GL_REPEAT); ASSERT(img->Border==0); - ASSERT(img->TexFormat->MesaFormat==MESA_FORMAT_RGBA); + ASSERT(img->TexFormat == MESA_FORMAT_RGBA8888); ASSERT(img->_IsPowerOfTwo); for (i = 0; i < n; i++) { const GLint col = IFLOOR(texcoords[i][0] * width) & colMask; const GLint row = IFLOOR(texcoords[i][1] * height) & rowMask; const GLint pos = (row << shift) | col; - const GLchan *texel = ((GLchan *) img->Data) + (pos << 2); /* pos*4 */ - rgba[i][RCOMP] = CHAN_TO_FLOAT(texel[0]); - rgba[i][GCOMP] = CHAN_TO_FLOAT(texel[1]); - rgba[i][BCOMP] = CHAN_TO_FLOAT(texel[2]); - rgba[i][ACOMP] = CHAN_TO_FLOAT(texel[3]); + const GLuint texel = *((GLuint *) img->Data + pos); + rgba[i][RCOMP] = UBYTE_TO_FLOAT( (texel >> 24) ); + rgba[i][GCOMP] = UBYTE_TO_FLOAT( (texel >> 16) & 0xff ); + rgba[i][BCOMP] = UBYTE_TO_FLOAT( (texel >> 8) & 0xff ); + rgba[i][ACOMP] = UBYTE_TO_FLOAT( (texel ) & 0xff ); } } @@ -1414,7 +1414,7 @@ sample_lambda_2d(GLcontext *ctx, const GLboolean repeatNoBorderPOT = (tObj->WrapS == GL_REPEAT) && (tObj->WrapT == GL_REPEAT) && (tImg->Border == 0 && (tImg->Width == tImg->RowStride)) - && (tImg->TexFormat->BaseFormat != GL_COLOR_INDEX) + && (tImg->_BaseFormat != GL_COLOR_INDEX) && tImg->_IsPowerOfTwo; ASSERT(lambda != NULL); @@ -1427,12 +1427,12 @@ sample_lambda_2d(GLcontext *ctx, switch (tObj->MinFilter) { case GL_NEAREST: if (repeatNoBorderPOT) { - switch (tImg->TexFormat->MesaFormat) { - case MESA_FORMAT_RGB: + switch (tImg->TexFormat) { + case MESA_FORMAT_RGB888: opt_sample_rgb_2d(ctx, tObj, m, texcoords + minStart, NULL, rgba + minStart); break; - case MESA_FORMAT_RGBA: + case MESA_FORMAT_RGBA8888: opt_sample_rgba_2d(ctx, tObj, m, texcoords + minStart, NULL, rgba + minStart); break; @@ -1484,12 +1484,12 @@ sample_lambda_2d(GLcontext *ctx, switch (tObj->MagFilter) { case GL_NEAREST: if (repeatNoBorderPOT) { - switch (tImg->TexFormat->MesaFormat) { - case MESA_FORMAT_RGB: + switch (tImg->TexFormat) { + case MESA_FORMAT_RGB888: opt_sample_rgb_2d(ctx, tObj, m, texcoords + magStart, NULL, rgba + magStart); break; - case MESA_FORMAT_RGBA: + case MESA_FORMAT_RGBA8888: opt_sample_rgba_2d(ctx, tObj, m, texcoords + magStart, NULL, rgba + magStart); break; @@ -1862,7 +1862,7 @@ choose_cube_face(const struct gl_texture_object *texObj, GLuint face; GLfloat sc, tc, ma; - if (arx > ary && arx > arz) { + if (arx >= ary && arx >= arz) { if (rx >= 0.0F) { face = FACE_POS_X; sc = -rz; @@ -1876,7 +1876,7 @@ choose_cube_face(const struct gl_texture_object *texObj, ma = arx; } } - else if (ary > arx && ary > arz) { + else if (ary >= arx && ary >= arz) { if (ry >= 0.0F) { face = FACE_POS_Y; sc = rx; @@ -1905,8 +1905,12 @@ choose_cube_face(const struct gl_texture_object *texObj, } } - newCoord[0] = ( sc / ma + 1.0F ) * 0.5F; - newCoord[1] = ( tc / ma + 1.0F ) * 0.5F; + { + const float ima = 1.0F / ma; + newCoord[0] = ( sc * ima + 1.0F ) * 0.5F; + newCoord[1] = ( tc * ima + 1.0F ) * 0.5F; + } + return (const struct gl_texture_image **) texObj->Image[face]; } @@ -2148,7 +2152,7 @@ sample_nearest_rect(GLcontext *ctx, ASSERT(tObj->WrapT == GL_CLAMP || tObj->WrapT == GL_CLAMP_TO_EDGE || tObj->WrapT == GL_CLAMP_TO_BORDER); - ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX); + ASSERT(img->_BaseFormat != GL_COLOR_INDEX); for (i = 0; i < n; i++) { GLint row, col; @@ -2182,7 +2186,7 @@ sample_linear_rect(GLcontext *ctx, ASSERT(tObj->WrapT == GL_CLAMP || tObj->WrapT == GL_CLAMP_TO_EDGE || tObj->WrapT == GL_CLAMP_TO_BORDER); - ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX); + ASSERT(img->_BaseFormat != GL_COLOR_INDEX); for (i = 0; i < n; i++) { GLint i0, j0, i1, j1; @@ -2969,8 +2973,8 @@ sample_depth_texture( GLcontext *ctx, (void) lambda; - ASSERT(img->TexFormat->BaseFormat == GL_DEPTH_COMPONENT || - img->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT); + ASSERT(img->_BaseFormat == GL_DEPTH_COMPONENT || + img->_BaseFormat == GL_DEPTH_STENCIL_EXT); ASSERT(tObj->Target == GL_TEXTURE_1D || tObj->Target == GL_TEXTURE_2D || @@ -3133,7 +3137,7 @@ null_sample_func( GLcontext *ctx, rgba[i][RCOMP] = 0; rgba[i][GCOMP] = 0; rgba[i][BCOMP] = 0; - rgba[i][ACOMP] = CHAN_MAX; + rgba[i][ACOMP] = 1.0; } } @@ -3150,7 +3154,7 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, } else { const GLboolean needLambda = (GLboolean) (t->MinFilter != t->MagFilter); - const GLenum format = t->Image[0][t->BaseLevel]->TexFormat->BaseFormat; + const GLenum format = t->Image[0][t->BaseLevel]->_BaseFormat; switch (t->Target) { case GL_TEXTURE_1D: @@ -3185,14 +3189,14 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, t->WrapT == GL_REPEAT && img->_IsPowerOfTwo && img->Border == 0 && - img->TexFormat->MesaFormat == MESA_FORMAT_RGB) { + img->TexFormat == MESA_FORMAT_RGB888) { return &opt_sample_rgb_2d; } else if (t->WrapS == GL_REPEAT && t->WrapT == GL_REPEAT && img->_IsPowerOfTwo && img->Border == 0 && - img->TexFormat->MesaFormat == MESA_FORMAT_RGBA) { + img->TexFormat == MESA_FORMAT_RGBA8888) { return &opt_sample_rgba_2d; } else { diff --git a/src/mesa/swrast/s_texstore.c b/src/mesa/swrast/s_texstore.c deleted file mode 100644 index 4f19d19ab1..0000000000 --- a/src/mesa/swrast/s_texstore.c +++ /dev/null @@ -1,576 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.2 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * Authors: - * Brian Paul - */ - - -/* - * The functions in this file are mostly related to software texture fallbacks. - * This includes texture image transfer/packing and texel fetching. - * Hardware drivers will likely override most of this. - */ - - - -#include "main/glheader.h" -#include "main/imports.h" -#include "main/colormac.h" -#include "main/context.h" -#include "main/convolve.h" -#include "main/image.h" -#include "main/macros.h" -#include "main/mipmap.h" -#include "main/texformat.h" -#include "main/teximage.h" -#include "main/texstore.h" - -#include "s_context.h" -#include "s_depth.h" -#include "s_span.h" - - -/** - * Read an RGBA image from the frame buffer. - * This is used by glCopyTex[Sub]Image[12]D(). - * \param x window source x - * \param y window source y - * \param width image width - * \param height image height - * \param type datatype for returned GL_RGBA image - * \return pointer to image - */ -static GLvoid * -read_color_image( GLcontext *ctx, GLint x, GLint y, GLenum type, - GLsizei width, GLsizei height ) -{ - struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; - const GLint pixelSize = _mesa_bytes_per_pixel(GL_RGBA, type); - const GLint stride = width * pixelSize; - GLint row; - GLubyte *image, *dst; - - image = (GLubyte *) _mesa_malloc(width * height * pixelSize); - if (!image) - return NULL; - - swrast_render_start(ctx); - - dst = image; - for (row = 0; row < height; row++) { - _swrast_read_rgba_span(ctx, rb, width, x, y + row, type, dst); - dst += stride; - } - - swrast_render_finish(ctx); - - return image; -} - - -/** - * As above, but read data from depth buffer. Returned as GLuints. - * \sa read_color_image - */ -static GLuint * -read_depth_image( GLcontext *ctx, GLint x, GLint y, - GLsizei width, GLsizei height ) -{ - struct gl_renderbuffer *rb = ctx->ReadBuffer->_DepthBuffer; - GLuint *image, *dst; - GLint i; - - image = (GLuint *) _mesa_malloc(width * height * sizeof(GLuint)); - if (!image) - return NULL; - - swrast_render_start(ctx); - - dst = image; - for (i = 0; i < height; i++) { - _swrast_read_depth_span_uint(ctx, rb, width, x, y + i, dst); - dst += width; - } - - swrast_render_finish(ctx); - - return image; -} - - -/** - * As above, but read data from depth+stencil buffers. - */ -static GLuint * -read_depth_stencil_image(GLcontext *ctx, GLint x, GLint y, - GLsizei width, GLsizei height) -{ - struct gl_renderbuffer *depthRb = ctx->ReadBuffer->_DepthBuffer; - struct gl_renderbuffer *stencilRb = ctx->ReadBuffer->_StencilBuffer; - GLuint *image, *dst; - GLint i; - - ASSERT(depthRb); - ASSERT(stencilRb); - - image = (GLuint *) _mesa_malloc(width * height * sizeof(GLuint)); - if (!image) - return NULL; - - swrast_render_start(ctx); - - /* read from depth buffer */ - dst = image; - if (depthRb->DataType == GL_UNSIGNED_INT) { - for (i = 0; i < height; i++) { - _swrast_get_row(ctx, depthRb, width, x, y + i, dst, sizeof(GLuint)); - dst += width; - } - } - else { - GLushort z16[MAX_WIDTH]; - ASSERT(depthRb->DataType == GL_UNSIGNED_SHORT); - for (i = 0; i < height; i++) { - GLint j; - _swrast_get_row(ctx, depthRb, width, x, y + i, z16, sizeof(GLushort)); - /* convert GLushorts to GLuints */ - for (j = 0; j < width; j++) { - dst[j] = z16[j]; - } - dst += width; - } - } - - /* put depth values into bits 0xffffff00 */ - if (ctx->ReadBuffer->Visual.depthBits == 24) { - GLint j; - for (j = 0; j < width * height; j++) { - image[j] <<= 8; - } - } - else if (ctx->ReadBuffer->Visual.depthBits == 16) { - GLint j; - for (j = 0; j < width * height; j++) { - image[j] = (image[j] << 16) | (image[j] & 0xff00); - } - } - else { - /* this handles arbitrary depthBits >= 12 */ - const GLint rShift = ctx->ReadBuffer->Visual.depthBits; - const GLint lShift = 32 - rShift; - GLint j; - for (j = 0; j < width * height; j++) { - GLuint z = (image[j] << lShift); - image[j] = z | (z >> rShift); - } - } - - /* read stencil values and interleave into image array */ - dst = image; - for (i = 0; i < height; i++) { - GLstencil stencil[MAX_WIDTH]; - GLint j; - ASSERT(8 * sizeof(GLstencil) == stencilRb->StencilBits); - _swrast_get_row(ctx, stencilRb, width, x, y + i, - stencil, sizeof(GLstencil)); - for (j = 0; j < width; j++) { - dst[j] = (dst[j] & 0xffffff00) | (stencil[j] & 0xff); - } - dst += width; - } - - swrast_render_finish(ctx); - - return image; -} - - -static GLboolean -is_depth_format(GLenum format) -{ - switch (format) { - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -static GLboolean -is_depth_stencil_format(GLenum format) -{ - switch (format) { - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH24_STENCIL8_EXT: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/* - * Fallback for Driver.CopyTexImage1D(). - */ -void -_swrast_copy_teximage1d( GLcontext *ctx, GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLint border ) -{ - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(ctx, texUnit, target); - ASSERT(texObj); - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - ASSERT(texImage); - - ASSERT(ctx->Driver.TexImage1D); - - if (is_depth_format(internalFormat)) { - /* read depth image from framebuffer */ - GLuint *image = read_depth_image(ctx, x, y, width, 1); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D"); - return; - } - /* call glTexImage1D to redefine the texture */ - ctx->Driver.TexImage1D(ctx, target, level, internalFormat, - width, border, - GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else if (is_depth_stencil_format(internalFormat)) { - /* read depth/stencil image from framebuffer */ - GLuint *image = read_depth_stencil_image(ctx, x, y, width, 1); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D"); - return; - } - /* call glTexImage1D to redefine the texture */ - ctx->Driver.TexImage1D(ctx, target, level, internalFormat, - width, border, - GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, - image, &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else { - /* read RGBA image from framebuffer */ - const GLenum format = GL_RGBA; - const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType; - GLvoid *image = read_color_image(ctx, x, y, type, width, 1); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D"); - return; - } - /* call glTexImage1D to redefine the texture */ - ctx->Driver.TexImage1D(ctx, target, level, internalFormat, - width, border, format, type, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } -} - - -/** - * Fallback for Driver.CopyTexImage2D(). - * - * We implement CopyTexImage by reading the image from the framebuffer - * then passing it to the ctx->Driver.TexImage2D() function. - * - * Device drivers should try to implement direct framebuffer->texture copies. - */ -void -_swrast_copy_teximage2d( GLcontext *ctx, GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLsizei height, - GLint border ) -{ - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(ctx, texUnit, target); - ASSERT(texObj); - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - ASSERT(texImage); - - ASSERT(ctx->Driver.TexImage2D); - - if (is_depth_format(internalFormat)) { - /* read depth image from framebuffer */ - GLuint *image = read_depth_image(ctx, x, y, width, height); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D"); - return; - } - /* call glTexImage2D to redefine the texture */ - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, - GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else if (is_depth_stencil_format(internalFormat)) { - GLuint *image = read_depth_stencil_image(ctx, x, y, width, height); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D"); - return; - } - /* call glTexImage2D to redefine the texture */ - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, - GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, - image, &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else { - /* read RGBA image from framebuffer */ - const GLenum format = GL_RGBA; - const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType; - GLvoid *image = read_color_image(ctx, x, y, type, width, height); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D"); - return; - } - /* call glTexImage2D to redefine the texture */ - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, format, type, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } -} - - -/* - * Fallback for Driver.CopyTexSubImage1D(). - */ -void -_swrast_copy_texsubimage1d( GLcontext *ctx, GLenum target, GLint level, - GLint xoffset, GLint x, GLint y, GLsizei width ) -{ - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(ctx, texUnit, target); - ASSERT(texObj); - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - ASSERT(texImage); - - ASSERT(ctx->Driver.TexImage1D); - - if (texImage->_BaseFormat == GL_DEPTH_COMPONENT) { - /* read depth image from framebuffer */ - GLuint *image = read_depth_image(ctx, x, y, width, 1); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D"); - return; - } - - /* call glTexSubImage1D to redefine the texture */ - ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width, - GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else if (texImage->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - /* read depth/stencil image from framebuffer */ - GLuint *image = read_depth_stencil_image(ctx, x, y, width, 1); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D"); - return; - } - /* call glTexImage1D to redefine the texture */ - ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width, - GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, - image, &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else { - /* read RGBA image from framebuffer */ - const GLenum format = GL_RGBA; - const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType; - GLvoid *image = read_color_image(ctx, x, y, type, width, 1); - if (!image) { - _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D" ); - return; - } - /* now call glTexSubImage1D to do the real work */ - ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width, - format, type, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } -} - - -/** - * Fallback for Driver.CopyTexSubImage2D(). - * - * Read the image from the framebuffer then hand it - * off to ctx->Driver.TexSubImage2D(). - */ -void -_swrast_copy_texsubimage2d( GLcontext *ctx, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, GLsizei width, GLsizei height ) -{ - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(ctx, texUnit, target); - ASSERT(texObj); - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - ASSERT(texImage); - - ASSERT(ctx->Driver.TexImage2D); - - if (texImage->_BaseFormat == GL_DEPTH_COMPONENT) { - /* read depth image from framebuffer */ - GLuint *image = read_depth_image(ctx, x, y, width, height); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D"); - return; - } - /* call glTexImage2D to redefine the texture */ - ctx->Driver.TexSubImage2D(ctx, target, level, - xoffset, yoffset, width, height, - GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else if (texImage->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - /* read depth/stencil image from framebuffer */ - GLuint *image = read_depth_stencil_image(ctx, x, y, width, height); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D"); - return; - } - /* call glTexImage2D to redefine the texture */ - ctx->Driver.TexSubImage2D(ctx, target, level, - xoffset, yoffset, width, height, - GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, - image, &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else { - /* read RGBA image from framebuffer */ - const GLenum format = GL_RGBA; - const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType; - GLvoid *image = read_color_image(ctx, x, y, type, width, height); - if (!image) { - _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D" ); - return; - } - /* now call glTexSubImage2D to do the real work */ - ctx->Driver.TexSubImage2D(ctx, target, level, - xoffset, yoffset, width, height, - format, type, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } -} - - -/* - * Fallback for Driver.CopyTexSubImage3D(). - */ -void -_swrast_copy_texsubimage3d( GLcontext *ctx, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, GLsizei width, GLsizei height ) -{ - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(ctx, texUnit, target); - ASSERT(texObj); - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - ASSERT(texImage); - - ASSERT(ctx->Driver.TexImage3D); - - if (texImage->_BaseFormat == GL_DEPTH_COMPONENT) { - /* read depth image from framebuffer */ - GLuint *image = read_depth_image(ctx, x, y, width, height); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D"); - return; - } - /* call glTexImage3D to redefine the texture */ - ctx->Driver.TexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, width, height, 1, - GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else if (texImage->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - /* read depth/stencil image from framebuffer */ - GLuint *image = read_depth_stencil_image(ctx, x, y, width, height); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D"); - return; - } - /* call glTexImage3D to redefine the texture */ - ctx->Driver.TexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, width, height, 1, - GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, - image, &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else { - /* read RGBA image from framebuffer */ - const GLenum format = GL_RGBA; - const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType; - GLvoid *image = read_color_image(ctx, x, y, type, width, height); - if (!image) { - _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D" ); - return; - } - /* now call glTexSubImage3D to do the real work */ - ctx->Driver.TexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, width, height, 1, - format, type, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } -} diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 1ab0e19f92..d80a6761f4 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -134,22 +134,24 @@ _swrast_culltriangle( GLcontext *ctx, #define SETUP_CODE \ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \ - struct gl_texture_object *obj = \ + const struct gl_texture_object *obj = \ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ - const GLint b = obj->BaseLevel; \ - const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ - const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ - const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \ - const GLchan *texture = (const GLchan *) obj->Image[0][b]->Data; \ - const GLint smask = obj->Image[0][b]->Width - 1; \ - const GLint tmask = obj->Image[0][b]->Height - 1; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + const GLfloat twidth = (GLfloat) texImg->Width; \ + const GLfloat theight = (GLfloat) texImg->Height; \ + const GLint twidth_log2 = texImg->WidthLog2; \ + const GLubyte *texture = (const GLubyte *) texImg->Data; \ + const GLint smask = texImg->Width - 1; \ + const GLint tmask = texImg->Height - 1; \ + ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ if (!rb || !texture) { \ return; \ } #define RENDER_SPAN( span ) \ GLuint i; \ - GLchan rgb[MAX_WIDTH][3]; \ + GLubyte rgb[MAX_WIDTH][3]; \ span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \ span.intTex[1] -= FIXED_HALF; \ for (i = 0; i < span.end; i++) { \ @@ -157,9 +159,9 @@ _swrast_culltriangle( GLcontext *ctx, GLint t = FixedToInt(span.intTex[1]) & tmask; \ GLint pos = (t << twidth_log2) + s; \ pos = pos + pos + pos; /* multiply by 3 */ \ - rgb[i][RCOMP] = texture[pos]; \ + rgb[i][RCOMP] = texture[pos+2]; \ rgb[i][GCOMP] = texture[pos+1]; \ - rgb[i][BCOMP] = texture[pos+2]; \ + rgb[i][BCOMP] = texture[pos+0]; \ span.intTex[0] += span.intTexStep[0]; \ span.intTex[1] += span.intTexStep[1]; \ } \ @@ -186,22 +188,24 @@ _swrast_culltriangle( GLcontext *ctx, #define SETUP_CODE \ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \ - struct gl_texture_object *obj = \ + const struct gl_texture_object *obj = \ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ - const GLint b = obj->BaseLevel; \ - const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ - const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ - const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \ - const GLchan *texture = (const GLchan *) obj->Image[0][b]->Data; \ - const GLint smask = obj->Image[0][b]->Width - 1; \ - const GLint tmask = obj->Image[0][b]->Height - 1; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + const GLfloat twidth = (GLfloat) texImg->Width; \ + const GLfloat theight = (GLfloat) texImg->Height; \ + const GLint twidth_log2 = texImg->WidthLog2; \ + const GLubyte *texture = (const GLubyte *) texImg->Data; \ + const GLint smask = texImg->Width - 1; \ + const GLint tmask = texImg->Height - 1; \ + ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ if (!rb || !texture) { \ return; \ } #define RENDER_SPAN( span ) \ GLuint i; \ - GLchan rgb[MAX_WIDTH][3]; \ + GLubyte rgb[MAX_WIDTH][3]; \ span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \ span.intTex[1] -= FIXED_HALF; \ for (i = 0; i < span.end; i++) { \ @@ -211,9 +215,9 @@ _swrast_culltriangle( GLcontext *ctx, GLint t = FixedToInt(span.intTex[1]) & tmask; \ GLint pos = (t << twidth_log2) + s; \ pos = pos + pos + pos; /* multiply by 3 */ \ - rgb[i][RCOMP] = texture[pos]; \ + rgb[i][RCOMP] = texture[pos+2]; \ rgb[i][GCOMP] = texture[pos+1]; \ - rgb[i][BCOMP] = texture[pos+2]; \ + rgb[i][BCOMP] = texture[pos+0]; \ zRow[i] = z; \ span.array->mask[i] = 1; \ } \ @@ -276,25 +280,29 @@ affine_span(GLcontext *ctx, SWspan *span, * unused variables (for instance tf,sf,ti,si in case of GL_NEAREST). */ -#define NEAREST_RGB \ - sample[RCOMP] = tex00[RCOMP]; \ - sample[GCOMP] = tex00[GCOMP]; \ - sample[BCOMP] = tex00[BCOMP]; \ - sample[ACOMP] = CHAN_MAX +#define NEAREST_RGB \ + sample[RCOMP] = tex00[2]; \ + sample[GCOMP] = tex00[1]; \ + sample[BCOMP] = tex00[0]; \ + sample[ACOMP] = CHAN_MAX; #define LINEAR_RGB \ - sample[RCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\ + sample[RCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ sample[GCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\ - sample[BCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ + sample[BCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\ sample[ACOMP] = CHAN_MAX; -#define NEAREST_RGBA COPY_CHAN4(sample, tex00) +#define NEAREST_RGBA \ + sample[RCOMP] = tex00[3]; \ + sample[GCOMP] = tex00[2]; \ + sample[BCOMP] = tex00[1]; \ + sample[ACOMP] = tex00[0]; #define LINEAR_RGBA \ - sample[RCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\ - sample[GCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\ - sample[BCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ - sample[ACOMP] = ilerp_2d(sf, tf, tex00[3], tex01[3], tex10[3], tex11[3]) + sample[RCOMP] = ilerp_2d(sf, tf, tex00[3], tex01[3], tex10[3], tex11[3]);\ + sample[GCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ + sample[BCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\ + sample[ACOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]) #define MODULATE \ dest[RCOMP] = span->red * (sample[RCOMP] + 1u) >> (FIXED_SHIFT + 8); \ @@ -345,7 +353,11 @@ affine_span(GLcontext *ctx, SWspan *span, dest[2] = sample[2]; \ dest[3] = FixedToInt(span->alpha); -#define NEAREST_RGBA_REPLACE COPY_CHAN4(dest, tex00) +#define NEAREST_RGBA_REPLACE \ + dest[RCOMP] = tex00[3]; \ + dest[GCOMP] = tex00[2]; \ + dest[BCOMP] = tex00[1]; \ + dest[ACOMP] = tex00[0] #define SPAN_NEAREST(DO_TEX, COMPS) \ for (i = 0; i < span->end; i++) { \ @@ -406,7 +418,7 @@ affine_span(GLcontext *ctx, SWspan *span, switch (info->filter) { case GL_NEAREST: switch (info->format) { - case GL_RGB: + case MESA_FORMAT_RGB888: switch (info->envmode) { case GL_MODULATE: SPAN_NEAREST(NEAREST_RGB;MODULATE,3); @@ -426,7 +438,7 @@ affine_span(GLcontext *ctx, SWspan *span, return; } break; - case GL_RGBA: + case MESA_FORMAT_RGBA8888: switch(info->envmode) { case GL_MODULATE: SPAN_NEAREST(NEAREST_RGBA;MODULATE,4); @@ -455,7 +467,7 @@ affine_span(GLcontext *ctx, SWspan *span, span->intTex[0] -= FIXED_HALF; span->intTex[1] -= FIXED_HALF; switch (info->format) { - case GL_RGB: + case MESA_FORMAT_RGB888: switch (info->envmode) { case GL_MODULATE: SPAN_LINEAR(LINEAR_RGB;MODULATE,3); @@ -475,7 +487,7 @@ affine_span(GLcontext *ctx, SWspan *span, return; } break; - case GL_RGBA: + case MESA_FORMAT_RGBA8888: switch (info->envmode) { case GL_MODULATE: SPAN_LINEAR(LINEAR_RGBA;MODULATE,4); @@ -528,16 +540,17 @@ affine_span(GLcontext *ctx, SWspan *span, #define SETUP_CODE \ struct affine_info info; \ struct gl_texture_unit *unit = ctx->Texture.Unit+0; \ - struct gl_texture_object *obj = \ + const struct gl_texture_object *obj = \ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ - const GLint b = obj->BaseLevel; \ - const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ - const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ - info.texture = (const GLchan *) obj->Image[0][b]->Data; \ - info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ - info.smask = obj->Image[0][b]->Width - 1; \ - info.tmask = obj->Image[0][b]->Height - 1; \ - info.format = obj->Image[0][b]->_BaseFormat; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + const GLfloat twidth = (GLfloat) texImg->Width; \ + const GLfloat theight = (GLfloat) texImg->Height; \ + info.texture = (const GLchan *) texImg->Data; \ + info.twidth_log2 = texImg->WidthLog2; \ + info.smask = texImg->Width - 1; \ + info.tmask = texImg->Height - 1; \ + info.format = texImg->TexFormat; \ info.filter = obj->MinFilter; \ info.envmode = unit->EnvMode; \ span.arrayMask |= SPAN_RGBA; \ @@ -555,25 +568,17 @@ affine_span(GLcontext *ctx, SWspan *span, } \ \ switch (info.format) { \ - case GL_ALPHA: \ - case GL_LUMINANCE: \ - case GL_INTENSITY: \ - info.tbytesline = obj->Image[0][b]->Width; \ - break; \ - case GL_LUMINANCE_ALPHA: \ - info.tbytesline = obj->Image[0][b]->Width * 2; \ + case MESA_FORMAT_RGB888: \ + info.tbytesline = texImg->Width * 3; \ break; \ - case GL_RGB: \ - info.tbytesline = obj->Image[0][b]->Width * 3; \ - break; \ - case GL_RGBA: \ - info.tbytesline = obj->Image[0][b]->Width * 4; \ + case MESA_FORMAT_RGBA8888: \ + info.tbytesline = texImg->Width * 4; \ break; \ default: \ _mesa_problem(NULL, "Bad texture format in affine_texture_triangle");\ return; \ } \ - info.tsize = obj->Image[0][b]->Height * info.tbytesline; + info.tsize = texImg->Height * info.tbytesline; #define RENDER_SPAN( span ) affine_span(ctx, &span, &info); @@ -680,7 +685,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, switch (info->filter) { case GL_NEAREST: switch (info->format) { - case GL_RGB: + case MESA_FORMAT_RGB888: switch (info->envmode) { case GL_MODULATE: SPAN_NEAREST(NEAREST_RGB;MODULATE,3); @@ -700,7 +705,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, return; } break; - case GL_RGBA: + case MESA_FORMAT_RGBA8888: switch(info->envmode) { case GL_MODULATE: SPAN_NEAREST(NEAREST_RGBA;MODULATE,4); @@ -727,7 +732,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, case GL_LINEAR: switch (info->format) { - case GL_RGB: + case MESA_FORMAT_RGB888: switch (info->envmode) { case GL_MODULATE: SPAN_LINEAR(LINEAR_RGB;MODULATE,3); @@ -747,7 +752,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, return; } break; - case GL_RGBA: + case MESA_FORMAT_RGBA8888: switch (info->envmode) { case GL_MODULATE: SPAN_LINEAR(LINEAR_RGBA;MODULATE,4); @@ -799,14 +804,15 @@ fast_persp_span(GLcontext *ctx, SWspan *span, #define SETUP_CODE \ struct persp_info info; \ const struct gl_texture_unit *unit = ctx->Texture.Unit+0; \ - struct gl_texture_object *obj = \ + const struct gl_texture_object *obj = \ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ - const GLint b = obj->BaseLevel; \ - info.texture = (const GLchan *) obj->Image[0][b]->Data; \ - info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ - info.smask = obj->Image[0][b]->Width - 1; \ - info.tmask = obj->Image[0][b]->Height - 1; \ - info.format = obj->Image[0][b]->_BaseFormat; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + info.texture = (const GLchan *) texImg->Data; \ + info.twidth_log2 = texImg->WidthLog2; \ + info.smask = texImg->Width - 1; \ + info.tmask = texImg->Height - 1; \ + info.format = texImg->TexFormat; \ info.filter = obj->MinFilter; \ info.envmode = unit->EnvMode; \ \ @@ -823,25 +829,17 @@ fast_persp_span(GLcontext *ctx, SWspan *span, } \ \ switch (info.format) { \ - case GL_ALPHA: \ - case GL_LUMINANCE: \ - case GL_INTENSITY: \ - info.tbytesline = obj->Image[0][b]->Width; \ - break; \ - case GL_LUMINANCE_ALPHA: \ - info.tbytesline = obj->Image[0][b]->Width * 2; \ - break; \ - case GL_RGB: \ - info.tbytesline = obj->Image[0][b]->Width * 3; \ + case MESA_FORMAT_RGB888: \ + info.tbytesline = texImg->Width * 3; \ break; \ - case GL_RGBA: \ - info.tbytesline = obj->Image[0][b]->Width * 4; \ + case MESA_FORMAT_RGBA8888: \ + info.tbytesline = texImg->Width * 4; \ break; \ default: \ _mesa_problem(NULL, "Bad texture format in persp_textured_triangle");\ return; \ } \ - info.tsize = obj->Image[0][b]->Height * info.tbytesline; + info.tsize = texImg->Height * info.tbytesline; #define RENDER_SPAN( span ) \ span.interpMask &= ~SPAN_RGBA; \ @@ -883,7 +881,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, return; \ } #define RENDER_SPAN( span ) \ - if (rb->DepthBits <= 16) { \ + if (rb->Format == MESA_FORMAT_Z16) { \ GLuint i; \ const GLushort *zRow = (const GLushort *) \ rb->GetPointer(ctx, rb, span.x, span.y); \ @@ -1055,19 +1053,20 @@ _swrast_choose_triangle( GLcontext *ctx ) const struct gl_texture_object *texObj2D; const struct gl_texture_image *texImg; GLenum minFilter, magFilter, envMode; - GLint format; + gl_format format; texObj2D = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; texImg = texObj2D ? texObj2D->Image[0][texObj2D->BaseLevel] : NULL; - format = texImg ? texImg->TexFormat->MesaFormat : -1; - minFilter = texObj2D ? texObj2D->MinFilter : (GLenum) 0; - magFilter = texObj2D ? texObj2D->MagFilter : (GLenum) 0; + format = texImg ? texImg->TexFormat : MESA_FORMAT_NONE; + minFilter = texObj2D ? texObj2D->MinFilter : GL_NONE; + magFilter = texObj2D ? texObj2D->MagFilter : GL_NONE; envMode = ctx->Texture.Unit[0].EnvMode; /* First see if we can use an optimized 2-D texture function */ if (ctx->Texture._EnabledCoordUnits == 0x1 && !ctx->FragmentProgram._Current && !ctx->ATIFragmentShader._Enabled + && ctx->Texture._EnabledUnits == 0x1 && ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT && texObj2D->WrapS == GL_REPEAT && texObj2D->WrapT == GL_REPEAT @@ -1075,7 +1074,7 @@ _swrast_choose_triangle( GLcontext *ctx ) && texImg->_IsPowerOfTwo && texImg->Border == 0 && texImg->Width == texImg->RowStride - && (format == MESA_FORMAT_RGB || format == MESA_FORMAT_RGBA) + && (format == MESA_FORMAT_RGB888 || format == MESA_FORMAT_RGBA8888) && minFilter == magFilter && ctx->Light.Model.ColorControl == GL_SINGLE_COLOR && !swrast->_FogEnabled @@ -1083,7 +1082,7 @@ _swrast_choose_triangle( GLcontext *ctx ) && ctx->Texture.Unit[0].EnvMode != GL_COMBINE4_NV) { if (ctx->Hint.PerspectiveCorrection==GL_FASTEST) { if (minFilter == GL_NEAREST - && format == MESA_FORMAT_RGB + && format == MESA_FORMAT_RGB888 && (envMode == GL_REPLACE || envMode == GL_DECAL) && ((swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT) && ctx->Depth.Func == GL_LESS @@ -1102,7 +1101,15 @@ _swrast_choose_triangle( GLcontext *ctx ) #if CHAN_BITS != 8 USE(general_triangle); #else - USE(affine_textured_triangle); + if (format == MESA_FORMAT_RGBA8888 && !_mesa_little_endian()) { + /* We only handle RGBA8888 correctly on little endian + * in the optimized code above. + */ + USE(general_triangle); + } + else { + USE(affine_textured_triangle); + } #endif } } diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index c319ca62f9..c183b315b6 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -207,60 +207,6 @@ extern void _swrast_print_vertex( GLcontext *ctx, const SWvertex *v ); -/* - * Imaging fallbacks (a better solution should be found, perhaps - * moving all the imaging fallback code to a new module) - */ -extern void -_swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, - GLsizei height); -extern void -_swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, - GLenum internalFormat, - GLint x, GLint y, GLsizei width); -extern void -_swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start, - GLint x, GLint y, GLsizei width); -extern void -_swrast_CopyColorTable( GLcontext *ctx, - GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width); - - -/* - * Texture fallbacks. Could also live in a new module - * with the rest of the texture store fallbacks? - */ -extern void -_swrast_copy_teximage1d(GLcontext *ctx, GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLint border); - -extern void -_swrast_copy_teximage2d(GLcontext *ctx, GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLsizei height, - GLint border); - - -extern void -_swrast_copy_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, - GLint xoffset, GLint x, GLint y, GLsizei width); - -extern void -_swrast_copy_texsubimage2d(GLcontext *ctx, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, GLsizei width, GLsizei height); - -extern void -_swrast_copy_texsubimage3d(GLcontext *ctx, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, GLsizei width, GLsizei height); - extern void _swrast_eject_texture_images(GLcontext *ctx); diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h index 724b5e94fa..17f3863956 100644 --- a/src/mesa/swrast_setup/ss_tritmp.h +++ b/src/mesa/swrast_setup/ss_tritmp.h @@ -67,8 +67,8 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) if (facing == 1) { if (IND & SS_TWOSIDE_BIT) { if (IND & SS_RGBA_BIT) { - if (VB->ColorPtr[1]) { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; + if (VB->BackfaceColorPtr) { + GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data; if (swsetup->intColors) { COPY_CHAN4(saved_color[0], v[0]->color); @@ -81,7 +81,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) COPY_4V(saved_col0[2], v[2]->attrib[FRAG_ATTRIB_COL0]); } - if (VB->ColorPtr[1]->stride) { + if (VB->BackfaceColorPtr->stride) { if (swsetup->intColors) { SS_COLOR(v[0]->color, vbcolor[e0]); SS_COLOR(v[1]->color, vbcolor[e1]); @@ -108,14 +108,14 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } - if (VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; + if (VB->BackfaceSecondaryColorPtr) { + GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data; COPY_4V(saved_spec[0], v[0]->attrib[FRAG_ATTRIB_COL1]); COPY_4V(saved_spec[1], v[1]->attrib[FRAG_ATTRIB_COL1]); COPY_4V(saved_spec[2], v[2]->attrib[FRAG_ATTRIB_COL1]); - if (VB->SecondaryColorPtr[1]->stride) { + if (VB->BackfaceSecondaryColorPtr->stride) { SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[e0]); SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[e1]); SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[e2]); @@ -127,7 +127,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } } else { - GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data; + GLfloat *vbindex = (GLfloat *)VB->BackfaceIndexPtr->data; saved_index[0] = v[0]->attrib[FRAG_ATTRIB_CI][0]; saved_index[1] = v[1]->attrib[FRAG_ATTRIB_CI][0]; saved_index[2] = v[2]->attrib[FRAG_ATTRIB_CI][0]; @@ -200,7 +200,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) if (IND & SS_TWOSIDE_BIT) { if (facing == 1) { if (IND & SS_RGBA_BIT) { - if (VB->ColorPtr[1]) { + if (VB->BackfaceColorPtr) { if (swsetup->intColors) { COPY_CHAN4(v[0]->color, saved_color[0]); COPY_CHAN4(v[1]->color, saved_color[1]); @@ -213,7 +213,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } - if (VB->SecondaryColorPtr[1]) { + if (VB->BackfaceSecondaryColorPtr) { COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL1], saved_spec[0]); COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL1], saved_spec[1]); COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL1], saved_spec[2]); diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index f2771cde09..db21b4589d 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -171,7 +171,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) if (vp) { GLuint i; for (i = 0; i < MAX_VARYING; i++) { - if (vp->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) { + if (vp->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) { RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_GENERIC(i)); } diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 6137c2d2fe..ebaae6335b 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -198,26 +198,23 @@ struct vertex_buffer */ GLuint Count; /**< Number of vertices currently in buffer */ - /* Pointers to current data. - * XXX some of these fields alias AttribPtr below and should be removed - * such as NormalPtr, TexCoordPtr, FogCoordPtr, etc. + /* Pointers to current data. Most of the data is in AttribPtr -- all of + * it that is one of VERT_ATTRIB_X. For things only produced by TNL, + * such as backface color or eye-space coordinates, they are stored + * here. */ GLuint *Elts; - GLvector4f *ObjPtr; /* _TNL_BIT_POS */ GLvector4f *EyePtr; /* _TNL_BIT_POS */ GLvector4f *ClipPtr; /* _TNL_BIT_POS */ GLvector4f *NdcPtr; /* _TNL_BIT_POS */ GLubyte ClipOrMask; /* _TNL_BIT_POS */ GLubyte ClipAndMask; /* _TNL_BIT_POS */ GLubyte *ClipMask; /* _TNL_BIT_POS */ - GLvector4f *NormalPtr; /* _TNL_BIT_NORMAL */ GLfloat *NormalLengthPtr; /* _TNL_BIT_NORMAL */ GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */ - GLvector4f *TexCoordPtr[MAX_TEXTURE_COORD_UNITS]; /* VERT_TEX_0..n */ - GLvector4f *IndexPtr[2]; /* _TNL_BIT_INDEX */ - GLvector4f *ColorPtr[2]; /* _TNL_BIT_COLOR0 */ - GLvector4f *SecondaryColorPtr[2]; /* _TNL_BIT_COLOR1 */ - GLvector4f *FogCoordPtr; /* _TNL_BIT_FOG */ + GLvector4f *BackfaceIndexPtr; + GLvector4f *BackfaceColorPtr; + GLvector4f *BackfaceSecondaryColorPtr; const struct _mesa_prim *Primitive; GLuint PrimitiveCount; @@ -402,11 +399,6 @@ struct tnl_device_driver /* Alert tnl-aware drivers of changes to material. */ - void (*NotifyInputChanges)(GLcontext *ctx, GLuint bitmask); - /* Alert tnl-aware drivers of changes to size and stride of input - * arrays. - */ - /*** *** Rendering -- These functions called only from t_vb_render.c ***/ diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 04fa106300..1c7c733883 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -251,22 +251,10 @@ static void bind_inputs( GLcontext *ctx, */ VB->Count = count; - - /* Legacy pointers -- remove one day. - */ - VB->ObjPtr = VB->AttribPtr[_TNL_ATTRIB_POS]; - VB->NormalPtr = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; - VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; - VB->ColorPtr[1] = NULL; - VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX]; - VB->IndexPtr[1] = NULL; - VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1]; - VB->SecondaryColorPtr[1] = NULL; - VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG]; - - for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]; - } + /* These should perhaps be part of _TNL_ATTRIB_* */ + VB->BackfaceColorPtr = NULL; + VB->BackfaceIndexPtr = NULL; + VB->BackfaceSecondaryColorPtr = NULL; /* Clipping and drawing code still requires this to be a packed * array of ubytes which can be written into. TODO: Fix and diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c index 357ef1e24b..01b30babb4 100644 --- a/src/mesa/tnl/t_pipeline.c +++ b/src/mesa/tnl/t_pipeline.c @@ -86,10 +86,6 @@ static GLuint check_input_changes( GLcontext *ctx ) } } - if (tnl->pipeline.input_changes && - tnl->Driver.NotifyInputChanges) - tnl->Driver.NotifyInputChanges( ctx, tnl->pipeline.input_changes ); - return tnl->pipeline.input_changes; } diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c index f3a7bd49f4..4a0e6ad4f9 100644 --- a/src/mesa/tnl/t_vb_fog.c +++ b/src/mesa/tnl/t_vb_fog.c @@ -156,7 +156,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) GLuint i; GLfloat *coord; /* Fog is computed from vertex or fragment Z values */ - /* source = VB->ObjPtr or VB->EyePtr coords */ + /* source = VB->AttribPtr[_TNL_ATTRIB_POS] or VB->EyePtr coords */ /* dest = VB->AttribPtr[_TNL_ATTRIB_FOG] = fog stage private storage */ VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord; @@ -176,11 +176,12 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) /* Full eye coords weren't required, just calculate the * eye Z values. */ - _mesa_dotprod_tab[VB->ObjPtr->size]( (GLfloat *) input->data, - 4 * sizeof(GLfloat), - VB->ObjPtr, plane ); + _mesa_dotprod_tab[VB->AttribPtr[_TNL_ATTRIB_POS]->size] + ( (GLfloat *) input->data, + 4 * sizeof(GLfloat), + VB->AttribPtr[_TNL_ATTRIB_POS], plane ); - input->count = VB->ObjPtr->count; + input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count; /* make sure coords are really positive NOTE should avoid going through array twice */ @@ -213,7 +214,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) /* input->count may be one if glFogCoord was only called once * before glBegin. But we need to compute fog for all vertices. */ - input->count = VB->ObjPtr->count; + input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count; VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord; /* dest data */ } @@ -227,7 +228,6 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) VB->AttribPtr[_TNL_ATTRIB_FOG] = input; } - VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG]; return GL_TRUE; } diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index f47f99397c..8a0fe63fd8 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -127,7 +127,7 @@ prepare_materials(GLcontext *ctx, const GLuint bitmask = ctx->Light.ColorMaterialBitmask; for (i = 0 ; i < MAT_ATTRIB_MAX ; i++) if (bitmask & (1<<i)) - VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->ColorPtr[0]; + VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; } /* Now, for each material attribute that's tracking vertex color, save @@ -200,7 +200,7 @@ static GLboolean run_lighting( GLcontext *ctx, struct light_stage_data *store = LIGHT_STAGE_DATA(stage); TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->ObjPtr; + GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->AttribPtr[_TNL_ATTRIB_POS]; GLuint idx; if (!ctx->Light.Enabled || ctx->VertexProgram._Current) @@ -208,13 +208,13 @@ static GLboolean run_lighting( GLcontext *ctx, /* Make sure we can talk about position x,y and z: */ - if (input->size <= 2 && input == VB->ObjPtr) { + if (input->size <= 2 && input == VB->AttribPtr[_TNL_ATTRIB_POS]) { _math_trans_4f( store->Input.data, - VB->ObjPtr->data, - VB->ObjPtr->stride, + VB->AttribPtr[_TNL_ATTRIB_POS]->data, + VB->AttribPtr[_TNL_ATTRIB_POS]->stride, GL_FLOAT, - VB->ObjPtr->size, + VB->AttribPtr[_TNL_ATTRIB_POS]->size, 0, VB->Count ); @@ -246,10 +246,6 @@ static GLboolean run_lighting( GLcontext *ctx, */ store->light_func_tab[idx]( ctx, VB, stage, input ); - VB->AttribPtr[_TNL_ATTRIB_COLOR0] = VB->ColorPtr[0]; - VB->AttribPtr[_TNL_ATTRIB_COLOR1] = VB->SecondaryColorPtr[0]; - VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = VB->IndexPtr[0]; - return GL_TRUE; } diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h index 124ca3c74f..4ebef2356f 100644 --- a/src/mesa/tnl/t_vb_lighttmp.h +++ b/src/mesa/tnl/t_vb_lighttmp.h @@ -72,13 +72,13 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->ColorPtr[0] = &store->LitColor[0]; - VB->SecondaryColorPtr[0] = &store->LitSecondary[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->LitSecondary[0]; sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; - VB->SecondaryColorPtr[1] = &store->LitSecondary[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; + VB->BackfaceSecondaryColorPtr = &store->LitSecondary[1]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; #endif @@ -259,11 +259,11 @@ static void TAG(light_rgba)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; #endif @@ -449,9 +449,9 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, (void) input; /* doesn't refer to Eye or Obj */ - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; #endif if (nr > 1) { @@ -559,9 +559,9 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; #endif if (nr > 1) { @@ -665,14 +665,14 @@ static void TAG(light_ci)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->IndexPtr[0] = &store->LitIndex[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = &store->LitIndex[0]; #if IDX & LIGHT_TWOSIDE - VB->IndexPtr[1] = &store->LitIndex[1]; + VB->BackfaceIndexPtr = &store->LitIndex[1]; #endif - indexResult[0] = (GLfloat *)VB->IndexPtr[0]->data; + indexResult[0] = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX]->data; #if IDX & LIGHT_TWOSIDE - indexResult[1] = (GLfloat *)VB->IndexPtr[1]->data; + indexResult[1] = (GLfloat *)VB->BackfaceIndexPtr->data; #endif /* loop over vertices */ diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c index a4821cc1cc..693d3dc118 100644 --- a/src/mesa/tnl/t_vb_normals.c +++ b/src/mesa/tnl/t_vb_normals.c @@ -79,7 +79,6 @@ run_normal_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) } VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal; - VB->NormalPtr = &store->normal; VB->NormalLengthPtr = NULL; /* no longer valid */ return GL_TRUE; diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index c10a27614f..c289cdfbaa 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -329,7 +329,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) /* make list of outputs to save some time below */ numOutputs = 0; for (i = 0; i < VERT_RESULT_MAX; i++) { - if (program->Base.OutputsWritten & (1 << i)) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(i)) { outputs[numOutputs++] = i; } } @@ -407,14 +407,14 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) /* Fixup fog and point size results if needed */ if (program->IsNVProgram) { if (ctx->Fog.Enabled && - (program->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) { + (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) == 0) { for (i = 0; i < VB->Count; i++) { store->results[VERT_RESULT_FOGC].data[i][0] = 1.0; } } if (ctx->VertexProgram.PointSizeEnabled && - (program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) { + (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) == 0) { for (i = 0; i < VB->Count; i++) { store->results[VERT_RESULT_PSIZ].data[i][0] = ctx->Point.Size; } @@ -454,25 +454,20 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) VB->ClipPtr->count = VB->Count; } - VB->ColorPtr[0] = &store->results[VERT_RESULT_COL0]; - VB->ColorPtr[1] = &store->results[VERT_RESULT_BFC0]; - VB->SecondaryColorPtr[0] = &store->results[VERT_RESULT_COL1]; - VB->SecondaryColorPtr[1] = &store->results[VERT_RESULT_BFC1]; - VB->FogCoordPtr = &store->results[VERT_RESULT_FOGC]; - VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0]; VB->AttribPtr[VERT_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1]; VB->AttribPtr[VERT_ATTRIB_FOG] = &store->results[VERT_RESULT_FOGC]; VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->results[VERT_RESULT_PSIZ]; + VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0]; + VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1]; for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &store->results[VERT_RESULT_TEX0 + i]; } for (i = 0; i < ctx->Const.MaxVarying; i++) { - if (program->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) { /* Note: varying results get put into the generic attributes */ VB->AttribPtr[VERT_ATTRIB_GENERIC0+i] = &store->results[VERT_RESULT_VAR0 + i]; diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c index 7c1819b223..9ef13bc96d 100644 --- a/src/mesa/tnl/t_vb_texgen.c +++ b/src/mesa/tnl/t_vb_texgen.c @@ -341,7 +341,7 @@ static void texgen( GLcontext *ctx, GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; GLvector4f *out = &store->texcoord[unit]; const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - const GLvector4f *obj = VB->ObjPtr; + const GLvector4f *obj = VB->AttribPtr[_TNL_ATTRIB_POS]; const GLvector4f *eye = VB->EyePtr; const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; const GLfloat *m = store->tmp_m; @@ -498,7 +498,6 @@ static GLboolean run_texgen_stage( GLcontext *ctx, store->TexgenFunc[i]( ctx, store, i ); - VB->TexCoordPtr[i] = VB->AttribPtr[VERT_ATTRIB_TEX0 + i] = &store->texcoord[i]; } } diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c index 0abe8cc35d..83688290e5 100644 --- a/src/mesa/tnl/t_vb_texmat.c +++ b/src/mesa/tnl/t_vb_texmat.c @@ -73,7 +73,6 @@ static GLboolean run_texmat_stage( GLcontext *ctx, ctx->TextureMatrixStack[i].Top, VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]); - VB->TexCoordPtr[i] = VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i]; } } diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c index 4734754ea4..bc7e0951ec 100644 --- a/src/mesa/tnl/t_vb_vertex.c +++ b/src/mesa/tnl/t_vb_vertex.c @@ -152,16 +152,16 @@ static GLboolean run_vertex_stage( GLcontext *ctx, * Use combined ModelProject to avoid some depth artifacts */ if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY) - VB->EyePtr = VB->ObjPtr; + VB->EyePtr = VB->AttribPtr[_TNL_ATTRIB_POS]; else VB->EyePtr = TransformRaw( &store->eye, ctx->ModelviewMatrixStack.Top, - VB->ObjPtr); + VB->AttribPtr[_TNL_ATTRIB_POS]); } VB->ClipPtr = TransformRaw( &store->clip, &ctx->_ModelProjectMatrix, - VB->ObjPtr ); + VB->AttribPtr[_TNL_ATTRIB_POS] ); /* Drivers expect this to be clean to element 4... */ diff --git a/src/mesa/tnl/t_vertex_generic.c b/src/mesa/tnl/t_vertex_generic.c index 9812f8c808..fa34d11d7b 100644 --- a/src/mesa/tnl/t_vertex_generic.c +++ b/src/mesa/tnl/t_vertex_generic.c @@ -1092,33 +1092,33 @@ void _tnl_generic_interp_extras( GLcontext *ctx, { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - /* If stride is zero, ColorPtr[1] is constant across the VB, so + /* If stride is zero, BackfaceColorPtr is constant across the VB, so * there is no point interpolating between two values as they will * be identical. In all other cases, this value is generated by * t_vb_lighttmp.h and has a stride of 4 dwords. */ - if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - VB->ColorPtr[1]->data[dst], - VB->ColorPtr[1]->data[out], - VB->ColorPtr[1]->data[in] ); + VB->BackfaceColorPtr->data[dst], + VB->BackfaceColorPtr->data[out], + VB->BackfaceColorPtr->data[in] ); } - if (VB->SecondaryColorPtr[1]) { - assert(VB->SecondaryColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceSecondaryColorPtr) { + assert(VB->BackfaceSecondaryColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_3F( t, - VB->SecondaryColorPtr[1]->data[dst], - VB->SecondaryColorPtr[1]->data[out], - VB->SecondaryColorPtr[1]->data[in] ); + VB->BackfaceSecondaryColorPtr->data[dst], + VB->BackfaceSecondaryColorPtr->data[out], + VB->BackfaceSecondaryColorPtr->data[in] ); } - if (VB->IndexPtr[1]) { - VB->IndexPtr[1]->data[dst][0] = LINTERP( t, - VB->IndexPtr[1]->data[out][0], - VB->IndexPtr[1]->data[in][0] ); + if (VB->BackfaceIndexPtr) { + VB->BackfaceIndexPtr->data[dst][0] = LINTERP( t, + VB->BackfaceIndexPtr->data[out][0], + VB->BackfaceIndexPtr->data[in][0] ); } if (VB->EdgeFlag) { @@ -1135,18 +1135,18 @@ void _tnl_generic_copy_pv_extras( GLcontext *ctx, /* See above comment: */ - if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) { - COPY_4FV( VB->ColorPtr[1]->data[dst], - VB->ColorPtr[1]->data[src] ); + if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { + COPY_4FV( VB->BackfaceColorPtr->data[dst], + VB->BackfaceColorPtr->data[src] ); } - if (VB->SecondaryColorPtr[1]) { - COPY_4FV( VB->SecondaryColorPtr[1]->data[dst], - VB->SecondaryColorPtr[1]->data[src] ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_4FV( VB->BackfaceSecondaryColorPtr->data[dst], + VB->BackfaceSecondaryColorPtr->data[src] ); } - if (VB->IndexPtr[1]) { - VB->IndexPtr[1]->data[dst][0] = VB->IndexPtr[1]->data[src][0]; + if (VB->BackfaceIndexPtr) { + VB->BackfaceIndexPtr->data[dst][0] = VB->BackfaceIndexPtr->data[src][0]; } _tnl_generic_copy_pv(ctx, dst, src); diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h index e4b535fb68..e5885782c7 100644 --- a/src/mesa/tnl_dd/t_dd_dmatmp.h +++ b/src/mesa/tnl_dd/t_dd_dmatmp.h @@ -443,7 +443,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, } else if (HAVE_TRI_STRIPS && ctx->Light.ShadeModel == GL_FLAT && - TNL_CONTEXT(ctx)->vb.ColorPtr[0]->stride) { + TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) { if (HAVE_ELTS) { LOCAL_VARS; int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); @@ -1221,7 +1221,7 @@ static GLboolean TAG(validate_render)( GLcontext *ctx, ok = GL_TRUE; } else if (HAVE_TRI_STRIPS && ctx->Light.ShadeModel == GL_FLAT && - VB->ColorPtr[0]->stride != 0) { + VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0) { if (HAVE_ELTS) { ok = (GLint) count < GET_SUBSEQUENT_VB_MAX_ELTS(); } diff --git a/src/mesa/tnl_dd/t_dd_tritmp.h b/src/mesa/tnl_dd/t_dd_tritmp.h index 1ae70f4059..8574fe618b 100644 --- a/src/mesa/tnl_dd/t_dd_tritmp.h +++ b/src/mesa/tnl_dd/t_dd_tritmp.h @@ -195,7 +195,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } else { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; + GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data; (void) vbcolor; if (!DO_FLAT) { @@ -204,8 +204,8 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } VERT_SAVE_RGBA( 2 ); - if (VB->ColorPtr[1]->stride) { - ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLfloat)); + if (VB->BackfaceColorPtr->stride) { + ASSERT(VB->BackfaceColorPtr->stride == 4*sizeof(GLfloat)); if (!DO_FLAT) { VERT_SET_RGBA( v[0], vbcolor[e0] ); @@ -221,9 +221,9 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) VERT_SET_RGBA( v[2], vbcolor[0] ); } - if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; - ASSERT(VB->SecondaryColorPtr[1]->stride == 4*sizeof(GLfloat)); + if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) { + GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data; + ASSERT(VB->BackfaceSecondaryColorPtr->stride == 4*sizeof(GLfloat)); if (!DO_FLAT) { VERT_SAVE_SPEC( 0 ); @@ -237,7 +237,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } else { - GLfloat (*vbindex) = (GLfloat *)VB->IndexPtr[1]->data; + GLfloat (*vbindex) = (GLfloat *)VB->BackfaceIndexPtr->data; if (!DO_FLAT) { VERT_SAVE_IND( 0 ); VERT_SAVE_IND( 1 ); @@ -279,7 +279,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) VERT_SAVE_RGBA( 1 ); VERT_COPY_RGBA( v[0], v[2] ); VERT_COPY_RGBA( v[1], v[2] ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_SAVE_SPEC( 0 ); VERT_SAVE_SPEC( 1 ); VERT_COPY_SPEC( v[0], v[2] ); @@ -374,7 +374,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) if (HAVE_RGBA) { VERT_RESTORE_RGBA( 0 ); VERT_RESTORE_RGBA( 1 ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_RESTORE_SPEC( 0 ); VERT_RESTORE_SPEC( 1 ); } @@ -436,7 +436,7 @@ static void TAG(quadr)( GLcontext *ctx, if (DO_TWOSIDE && facing == 1) { if (HAVE_RGBA) { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; + GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data; (void)vbcolor; if (HAVE_BACK_COLORS) { @@ -471,7 +471,7 @@ static void TAG(quadr)( GLcontext *ctx, } VERT_SAVE_RGBA( 3 ); - if (VB->ColorPtr[1]->stride) { + if (VB->BackfaceColorPtr->stride) { if (!DO_FLAT) { VERT_SET_RGBA( v[0], vbcolor[e0] ); VERT_SET_RGBA( v[1], vbcolor[e1] ); @@ -488,9 +488,9 @@ static void TAG(quadr)( GLcontext *ctx, VERT_SET_RGBA( v[3], vbcolor[0] ); } - if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; - ASSERT(VB->SecondaryColorPtr[1]->stride==4*sizeof(GLfloat)); + if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) { + GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data; + ASSERT(VB->BackfaceSecondaryColorPtr->stride==4*sizeof(GLfloat)); if (!DO_FLAT) { VERT_SAVE_SPEC( 0 ); @@ -506,7 +506,7 @@ static void TAG(quadr)( GLcontext *ctx, } } else { - GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data; + GLfloat *vbindex = (GLfloat *)VB->BackfaceIndexPtr->data; if (!DO_FLAT) { VERT_SAVE_IND( 0 ); VERT_SAVE_IND( 1 ); @@ -553,7 +553,7 @@ static void TAG(quadr)( GLcontext *ctx, VERT_COPY_RGBA( v[0], v[3] ); VERT_COPY_RGBA( v[1], v[3] ); VERT_COPY_RGBA( v[2], v[3] ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_SAVE_SPEC( 0 ); VERT_SAVE_SPEC( 1 ); VERT_SAVE_SPEC( 2 ); @@ -659,7 +659,7 @@ static void TAG(quadr)( GLcontext *ctx, VERT_RESTORE_RGBA( 0 ); VERT_RESTORE_RGBA( 1 ); VERT_RESTORE_RGBA( 2 ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_RESTORE_SPEC( 0 ); VERT_RESTORE_SPEC( 1 ); VERT_RESTORE_SPEC( 2 ); @@ -708,7 +708,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 ) if (HAVE_RGBA) { VERT_SAVE_RGBA( 0 ); VERT_COPY_RGBA( v[0], v[1] ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_SAVE_SPEC( 0 ); VERT_COPY_SPEC( v[0], v[1] ); } @@ -725,7 +725,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 ) if (HAVE_RGBA) { VERT_RESTORE_RGBA( 0 ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_RESTORE_SPEC( 0 ); } } diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c index b3937c29a0..a8a0a69768 100644 --- a/src/mesa/tnl_dd/t_dd_vb.c +++ b/src/mesa/tnl_dd/t_dd_vb.c @@ -297,19 +297,19 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx, LOCALVARS struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], out), - GET_COLOR(VB->ColorPtr[1], in) ); + GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, out), + GET_COLOR(VB->BackfaceColorPtr, in) ); - if (VB->SecondaryColorPtr[1]) { + if (VB->BackfaceSecondaryColorPtr) { INTERP_3F( t, - GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], out), - GET_COLOR(VB->SecondaryColorPtr[1], in) ); + GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, out), + GET_COLOR(VB->BackfaceSecondaryColorPtr, in) ); } } @@ -326,13 +326,13 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx, LOCALVARS struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], src) ); + if (VB->BackfaceColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, src) ); - if (VB->SecondaryColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], src) ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, src) ); } } diff --git a/src/mesa/tnl_dd/t_dd_vbtmp.h b/src/mesa/tnl_dd/t_dd_vbtmp.h index 92dd8931c3..85101b9ceb 100644 --- a/src/mesa/tnl_dd/t_dd_vbtmp.h +++ b/src/mesa/tnl_dd/t_dd_vbtmp.h @@ -153,46 +153,46 @@ static void TAG(emit)( GLcontext *ctx, if (DO_TEX3) { const GLuint t3 = GET_TEXSOURCE(3); - tc3 = VB->TexCoordPtr[t3]->data; - tc3_stride = VB->TexCoordPtr[t3]->stride; + tc3 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->data; + tc3_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->stride; if (DO_PTEX) - tc3_size = VB->TexCoordPtr[t3]->size; + tc3_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->size; } if (DO_TEX2) { const GLuint t2 = GET_TEXSOURCE(2); - tc2 = VB->TexCoordPtr[t2]->data; - tc2_stride = VB->TexCoordPtr[t2]->stride; + tc2 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data; + tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride; if (DO_PTEX) - tc2_size = VB->TexCoordPtr[t2]->size; + tc2_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size; } if (DO_TEX1) { const GLuint t1 = GET_TEXSOURCE(1); - tc1 = VB->TexCoordPtr[t1]->data; - tc1_stride = VB->TexCoordPtr[t1]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride; if (DO_PTEX) - tc1_size = VB->TexCoordPtr[t1]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size; } if (DO_TEX0) { const GLuint t0 = GET_TEXSOURCE(0); - tc0_stride = VB->TexCoordPtr[t0]->stride; - tc0 = VB->TexCoordPtr[t0]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data; if (DO_PTEX) - tc0_size = VB->TexCoordPtr[t0]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size; } if (DO_RGBA) { - col_stride = VB->ColorPtr[0]->stride; - col = VB->ColorPtr[0]->data; - col_size = VB->ColorPtr[0]->size; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; } if (DO_SPEC) { - if (VB->SecondaryColorPtr[0]) { - spec_stride = VB->SecondaryColorPtr[0]->stride; - spec = VB->SecondaryColorPtr[0]->data; + if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; } else { spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; spec_stride = 0; @@ -200,9 +200,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_FOG) { - if (VB->FogCoordPtr) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + if (VB->AttribPtr[_TNL_ATTRIB_FOG]) { + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } else { static GLfloat tmp[4] = {0, 0, 0, 0}; @@ -356,9 +356,9 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, ASSERT(stride == 4); - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; - col_size = VB->ColorPtr[0]->size; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; + col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; /* fprintf(stderr, "%s(small) importable %x\n", */ /* __FUNCTION__, VB->importable_data); */ @@ -410,22 +410,22 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX3 && VB->TexCoordPtr[2] == 0) - VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; + if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 3]; - if (DO_TEX2 && VB->TexCoordPtr[1] == 0) - VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; + if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2]; - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1]; if (DO_PTEX) return GL_TRUE; - if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || - (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || - (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) || - (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4)) + if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) || + (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) || + (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4) || + (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4)) return GL_FALSE; return GL_TRUE; @@ -438,14 +438,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX3 && VB->TexCoordPtr[2] == 0) - VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; + if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 3]; - if (DO_TEX2 && VB->TexCoordPtr[1] == 0) - VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; + if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2]; - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1]; if (DO_PTEX) return GL_TRUE; @@ -453,14 +453,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* No hardware support for projective texture. Can fake it for * TEX0 only. */ - if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || - (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || - (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) { + if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) || + (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) || + (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) { PTEX_FALLBACK(); return GL_FALSE; } - if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) { + if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) { if (DO_TEX1 || DO_TEX2 || DO_TEX3) { PTEX_FALLBACK(); } diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h index e0f44892cf..98c1f363d9 100644 --- a/src/mesa/vbo/vbo_exec.h +++ b/src/mesa/vbo/vbo_exec.h @@ -103,7 +103,7 @@ struct vbo_exec_context GLubyte active_sz[VBO_ATTRIB_MAX]; GLfloat *attrptr[VBO_ATTRIB_MAX]; - struct gl_client_array arrays[VBO_ATTRIB_MAX]; + struct gl_client_array arrays[VERT_ATTRIB_MAX]; /* According to program mode, the values above plus current * values are squashed down to the 32 attributes passed to the @@ -138,6 +138,10 @@ struct vbo_exec_context */ const struct gl_client_array *inputs[VERT_ATTRIB_MAX]; } array; + +#ifdef DEBUG + GLint flush_call_depth; +#endif }; @@ -161,8 +165,26 @@ void vbo_exec_array_destroy( struct vbo_exec_context *exec ); void vbo_exec_vtx_init( struct vbo_exec_context *exec ); void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ); + +#if FEATURE_beginend + void vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ); void vbo_exec_vtx_map( struct vbo_exec_context *exec ); + +#else /* FEATURE_beginend */ + +static INLINE void +vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ) +{ +} + +static INLINE void +vbo_exec_vtx_map( struct vbo_exec_context *exec ) +{ +} + +#endif /* FEATURE_beginend */ + void vbo_exec_vtx_wrap( struct vbo_exec_context *exec ); void vbo_exec_eval_update( struct vbo_exec_context *exec ); diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 387d4ee3d4..f0a7eeadd0 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -35,9 +35,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/macros.h" #include "main/vtxfmt.h" -#if FEATURE_dlist #include "main/dlist.h" -#endif +#include "main/eval.h" #include "main/state.h" #include "main/light.h" #include "main/api_arrayelt.h" @@ -58,7 +57,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. static void reset_attrfv( struct vbo_exec_context *exec ); -/* Close off the last primitive, execute the buffer, restart the +/** + * Close off the last primitive, execute the buffer, restart the * primitive. */ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec ) @@ -107,7 +107,8 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec ) } -/* Deal with buffer wrapping where provoked by the vertex buffer +/** + * Deal with buffer wrapping where provoked by the vertex buffer * filling up, as opposed to upgrade_vertex(). */ void vbo_exec_vtx_wrap( struct vbo_exec_context *exec ) @@ -136,7 +137,7 @@ void vbo_exec_vtx_wrap( struct vbo_exec_context *exec ) } -/* +/** * Copy the active vertex's values to the ctx->Current fields. */ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec ) @@ -209,7 +210,8 @@ static void vbo_exec_copy_from_current( struct vbo_exec_context *exec ) } -/* Flush existing data, set new attrib size, replay copied vertices. +/** + * Flush existing data, set new attrib size, replay copied vertices. */ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec, GLuint attr, @@ -349,7 +351,7 @@ static void vbo_exec_fixup_vertex( GLcontext *ctx, } - +#if FEATURE_beginend /* */ @@ -392,8 +394,8 @@ do { \ -/* Eval - */ +#if FEATURE_evaluators + static void GLAPIENTRY vbo_exec_EvalCoord1f( GLfloat u ) { GET_CURRENT_CONTEXT( ctx ); @@ -485,9 +487,15 @@ static void GLAPIENTRY vbo_exec_EvalPoint2( GLint i, GLint j ) vbo_exec_EvalCoord2f( u, v ); } +/* use noop eval mesh */ +#define vbo_exec_EvalMesh1 _mesa_noop_EvalMesh1 +#define vbo_exec_EvalMesh2 _mesa_noop_EvalMesh2 + +#endif /* FEATURE_evaluators */ -/* Build a list of primitives on the fly. Keep - * ctx->Driver.CurrentExecPrimitive uptodate as well. + +/** + * Called via glBegin. */ static void GLAPIENTRY vbo_exec_Begin( GLenum mode ) { @@ -531,6 +539,10 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode ) } + +/** + * Called via glEnd. + */ static void GLAPIENTRY vbo_exec_End( void ) { GET_CURRENT_CONTEXT( ctx ); @@ -557,24 +569,15 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) { GLvertexformat *vfmt = &exec->vtxfmt; - vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ + _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_); + vfmt->Begin = vbo_exec_Begin; -#if FEATURE_dlist - vfmt->CallList = _mesa_CallList; - vfmt->CallLists = _mesa_CallLists; -#endif vfmt->End = vbo_exec_End; - vfmt->EvalCoord1f = vbo_exec_EvalCoord1f; - vfmt->EvalCoord1fv = vbo_exec_EvalCoord1fv; - vfmt->EvalCoord2f = vbo_exec_EvalCoord2f; - vfmt->EvalCoord2fv = vbo_exec_EvalCoord2fv; - vfmt->EvalPoint1 = vbo_exec_EvalPoint1; - vfmt->EvalPoint2 = vbo_exec_EvalPoint2; - vfmt->Rectf = _mesa_noop_Rectf; - vfmt->EvalMesh1 = _mesa_noop_EvalMesh1; - vfmt->EvalMesh2 = _mesa_noop_EvalMesh2; + _MESA_INIT_DLIST_VTXFMT(vfmt, _mesa_); + _MESA_INIT_EVAL_VTXFMT(vfmt, vbo_exec_); + vfmt->Rectf = _mesa_noop_Rectf; /* from attrib_tmp.h: */ @@ -638,6 +641,98 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) } +#else /* FEATURE_beginend */ + + +#define ATTR( A, N, V0, V1, V2, V3 ) \ +do { \ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; \ + \ + /* FLUSH_UPDATE_CURRENT needs to be set manually */ \ + exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \ + \ + if (exec->vtx.active_sz[A] != N) \ + vbo_exec_fixup_vertex(ctx, A, N); \ + \ + { \ + GLfloat *dest = exec->vtx.attrptr[A]; \ + if (N>0) dest[0] = V0; \ + if (N>1) dest[1] = V1; \ + if (N>2) dest[2] = V2; \ + if (N>3) dest[3] = V3; \ + } \ +} while (0) + +#define ERROR() _mesa_error( ctx, GL_INVALID_ENUM, __FUNCTION__ ) +#define TAG(x) vbo_##x + +#include "vbo_attrib_tmp.h" + +static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) +{ + /* silence warnings */ + (void) vbo_Color3f; + (void) vbo_Color3fv; + (void) vbo_Color4f; + (void) vbo_Color4fv; + (void) vbo_FogCoordfEXT; + (void) vbo_FogCoordfvEXT; + (void) vbo_MultiTexCoord1f; + (void) vbo_MultiTexCoord1fv; + (void) vbo_MultiTexCoord2f; + (void) vbo_MultiTexCoord2fv; + (void) vbo_MultiTexCoord3f; + (void) vbo_MultiTexCoord3fv; + (void) vbo_MultiTexCoord4f; + (void) vbo_MultiTexCoord4fv; + (void) vbo_Normal3f; + (void) vbo_Normal3fv; + (void) vbo_SecondaryColor3fEXT; + (void) vbo_SecondaryColor3fvEXT; + (void) vbo_TexCoord1f; + (void) vbo_TexCoord1fv; + (void) vbo_TexCoord2f; + (void) vbo_TexCoord2fv; + (void) vbo_TexCoord3f; + (void) vbo_TexCoord3fv; + (void) vbo_TexCoord4f; + (void) vbo_TexCoord4fv; + (void) vbo_Vertex2f; + (void) vbo_Vertex2fv; + (void) vbo_Vertex3f; + (void) vbo_Vertex3fv; + (void) vbo_Vertex4f; + (void) vbo_Vertex4fv; + + (void) vbo_VertexAttrib1fARB; + (void) vbo_VertexAttrib1fvARB; + (void) vbo_VertexAttrib2fARB; + (void) vbo_VertexAttrib2fvARB; + (void) vbo_VertexAttrib3fARB; + (void) vbo_VertexAttrib3fvARB; + (void) vbo_VertexAttrib4fARB; + (void) vbo_VertexAttrib4fvARB; + + (void) vbo_VertexAttrib1fNV; + (void) vbo_VertexAttrib1fvNV; + (void) vbo_VertexAttrib2fNV; + (void) vbo_VertexAttrib2fvNV; + (void) vbo_VertexAttrib3fNV; + (void) vbo_VertexAttrib3fvNV; + (void) vbo_VertexAttrib4fNV; + (void) vbo_VertexAttrib4fvNV; + + (void) vbo_Materialfv; + + (void) vbo_EdgeFlag; + (void) vbo_Indexf; + (void) vbo_Indexfv; +} + + +#endif /* FEATURE_beginend */ + + /** * Tell the VBO module to use a real OpenGL vertex buffer object to * store accumulated immediate-mode vertex data. @@ -695,8 +790,14 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) _mesa_install_exec_vtxfmt( exec->ctx, &exec->vtxfmt ); for (i = 0 ; i < VBO_ATTRIB_MAX ; i++) { + ASSERT(i < Elements(exec->vtx.attrsz)); exec->vtx.attrsz[i] = 0; + ASSERT(i < Elements(exec->vtx.active_sz)); exec->vtx.active_sz[i] = 0; + } + for (i = 0 ; i < VERT_ATTRIB_MAX; i++) { + ASSERT(i < Elements(exec->vtx.inputs)); + ASSERT(i < Elements(exec->vtx.arrays)); exec->vtx.inputs[i] = &exec->vtx.arrays[i]; } @@ -766,15 +867,27 @@ void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap ) } - +/** + * \param flags bitmask of FLUSH_STORED_VERTICES, FLUSH_UPDATE_CURRENT + */ void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; +#ifdef DEBUG + /* debug check: make sure we don't get called recursively */ + exec->flush_call_depth++; + assert(exec->flush_call_depth == 1); +#endif + if (0) _mesa_printf("%s\n", __FUNCTION__); if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { if (0) _mesa_printf("%s - inside begin/end\n", __FUNCTION__); +#ifdef DEBUG + exec->flush_call_depth--; + assert(exec->flush_call_depth == 0); +#endif return; } @@ -788,6 +901,11 @@ void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) } exec->ctx->Driver.NeedFlush &= ~flags; + +#ifdef DEBUG + exec->flush_call_depth--; + assert(exec->flush_call_depth == 0); +#endif } diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index b9550d6106..6de8f059b7 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -33,6 +33,7 @@ #include "main/api_noop.h" #include "main/varray.h" #include "main/bufferobj.h" +#include "main/enums.h" #include "main/macros.h" #include "glapi/dispatch.h" @@ -53,10 +54,9 @@ vbo_get_minmax_index(GLcontext *ctx, const void *indices; if (_mesa_is_bufferobj(ib->obj)) { - const GLvoid *map = ctx->Driver.MapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, - GL_READ_ONLY, - ib->obj); + const GLvoid *map = + ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, + GL_READ_ONLY, ib->obj); indices = ADD_POINTERS(map, ib->ptr); } else { indices = ib->ptr; @@ -105,9 +105,7 @@ vbo_get_minmax_index(GLcontext *ctx, } if (_mesa_is_bufferobj(ib->obj)) { - ctx->Driver.UnmapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, - ib->obj); + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, ib->obj); } } @@ -125,10 +123,9 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array, if (_mesa_is_bufferobj(array->BufferObj)) { if (!array->BufferObj->Pointer) { /* need to map now */ - array->BufferObj->Pointer = ctx->Driver.MapBuffer(ctx, - GL_ARRAY_BUFFER_ARB, - GL_READ_ONLY, - array->BufferObj); + array->BufferObj->Pointer = + ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB, + GL_READ_ONLY, array->BufferObj); } data = ADD_POINTERS(data, array->BufferObj->Pointer); } @@ -149,7 +146,7 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array, array->Ptr, array->BufferObj->Name); f[k] = 1.0; /* XXX replace the bad value! */ } - //assert(!IS_INF_OR_NAN(f[k])); + /*assert(!IS_INF_OR_NAN(f[k]));*/ } } break; @@ -169,9 +166,7 @@ unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array) if (array->Enabled && _mesa_is_bufferobj(array->BufferObj) && _mesa_bufferobj_mapped(array->BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, - GL_ARRAY_BUFFER_ARB, - array->BufferObj); + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, array->BufferObj); } } @@ -222,13 +217,13 @@ check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType, check_array_data(ctx, &arrayObj->TexCoord[k], VERT_ATTRIB_TEX0 + k, j); } for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) { - check_array_data(ctx, &arrayObj->VertexAttrib[k], VERT_ATTRIB_GENERIC0 + k, j); + check_array_data(ctx, &arrayObj->VertexAttrib[k], + VERT_ATTRIB_GENERIC0 + k, j); } } if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { - ctx->Driver.UnmapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, ctx->Array.ElementArrayBufferObj); } @@ -459,7 +454,6 @@ bind_arrays(GLcontext *ctx) } else if (exec->array.program_mode != get_program_mode(ctx) || exec->array.enabled_flags != ctx->Array.ArrayObj->_Enabled) { - recalculate_input_bindings(ctx); } #else @@ -482,6 +476,10 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) struct vbo_exec_context *exec = &vbo->exec; struct _mesa_prim prim[1]; + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawArrays(%s, %d, %d)\n", + _mesa_lookup_enum_by_nr(mode), start, count); + if (!_mesa_validate_DrawArrays( ctx, mode, start, count )) return; @@ -582,11 +580,11 @@ dump_element_buffer(GLcontext *ctx, GLenum type) ; } - ctx->Driver.UnmapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, ctx->Array.ElementArrayBufferObj); } + /* Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */ static void vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode, @@ -672,29 +670,75 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, const GLvoid *indices, GLint basevertex) { + static GLuint warnCount = 0; GET_CURRENT_CONTEXT(ctx); + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, + "glDrawRangeElementsBaseVertex(%s, %u, %u, %d, %s, %p, %d)\n", + _mesa_lookup_enum_by_nr(mode), start, end, count, + _mesa_lookup_enum_by_nr(type), indices, basevertex); + if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices, basevertex )) return; + /* NOTE: It's important that 'end' is a reasonable value. + * in _tnl_draw_prims(), we use end to determine how many vertices + * to transform. If it's too large, we can unnecessarily split prims + * or we can read/write out of memory in several different places! + */ + if (end >= ctx->Array.ArrayObj->_MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ - _mesa_warning(ctx, "glDraw[Range]Elements{,BaseVertex}(start %u, end %u, " - "count %d, type 0x%x, indices=%p, base=%d)\n" - "\tindex=%u is out of bounds (max=%u) " - "Element Buffer %u (size %d)", - start, end, count, type, indices, end, basevertex, - ctx->Array.ArrayObj->_MaxElement - 1, - ctx->Array.ElementArrayBufferObj->Name, - ctx->Array.ElementArrayBufferObj->Size); + warnCount++; + + if (warnCount < 10) { + _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, " + "type 0x%x, indices=%p)\n" + "\tend is out of bounds (max=%u) " + "Element Buffer %u (size %d)\n" + "\tThis should probably be fixed in the application.", + start, end, count, type, indices, + ctx->Array.ArrayObj->_MaxElement - 1, + ctx->Array.ElementArrayBufferObj->Name, + ctx->Array.ElementArrayBufferObj->Size); + } if (0) dump_element_buffer(ctx, type); if (0) _mesa_print_arrays(ctx); - return; + +#ifdef DEBUG + /* 'end' was out of bounds, but now let's check the actual array + * indexes to see if any of them are out of bounds. If so, warn + * and skip the draw to avoid potential segfault, etc. + */ + { + GLuint max = _mesa_max_buffer_index(ctx, count, type, indices, + ctx->Array.ElementArrayBufferObj); + if (max >= ctx->Array.ArrayObj->_MaxElement) { + if (warnCount < 10) { + _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, " + "count %d, type 0x%x, indices=%p)\n" + "\tindex=%u is out of bounds (max=%u) " + "Element Buffer %u (size %d)\n" + "\tSkipping the glDrawRangeElements() call", + start, end, count, type, indices, max, + ctx->Array.ArrayObj->_MaxElement - 1, + ctx->Array.ElementArrayBufferObj->Name, + ctx->Array.ElementArrayBufferObj->Size); + } + return; + } + /* XXX we could also find the min index and compare to 'start' + * to see if start is correct. But it's more likely to get the + * upper bound wrong. + */ + } +#endif } else if (0) { _mesa_printf("glDraw[Range]Elements{,BaseVertex}" @@ -715,12 +759,19 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, count, type, indices, basevertex); } + static void GLAPIENTRY -vbo_exec_DrawRangeElements(GLenum mode, - GLuint start, GLuint end, - GLsizei count, GLenum type, - const GLvoid *indices) +vbo_exec_DrawRangeElements(GLenum mode, GLuint start, GLuint end, + GLsizei count, GLenum type, const GLvoid *indices) { + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, + "glDrawRangeElements(%s, %u, %u, %d, %s, %p)\n", + _mesa_lookup_enum_by_nr(mode), start, end, count, + _mesa_lookup_enum_by_nr(type), indices); + vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type, indices, 0); } @@ -732,6 +783,11 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, { GET_CURRENT_CONTEXT(ctx); + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawElements(%s, %u, %s, %p)\n", + _mesa_lookup_enum_by_nr(mode), count, + _mesa_lookup_enum_by_nr(type), indices); + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 )) return; @@ -739,12 +795,18 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, count, type, indices, 0); } + static void GLAPIENTRY vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) { GET_CURRENT_CONTEXT(ctx); + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawElementsBaseVertex(%s, %d, %s, %p, %d)\n", + _mesa_lookup_enum_by_nr(mode), count, + _mesa_lookup_enum_by_nr(type), indices, basevertex); + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, basevertex )) return; @@ -753,7 +815,8 @@ vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, count, type, indices, basevertex); } -/* Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */ + +/** Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */ static void vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, const GLsizei *count, GLenum type, @@ -888,6 +951,7 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, _mesa_free(prim); } + static void GLAPIENTRY vbo_exec_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, @@ -909,6 +973,7 @@ vbo_exec_MultiDrawElements(GLenum mode, NULL); } + static void GLAPIENTRY vbo_exec_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, @@ -998,6 +1063,7 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, vbo_exec_DrawRangeElements(mode, start, end, count, type, indices); } + void GLAPIENTRY _mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, @@ -1007,6 +1073,7 @@ _mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, indices, basevertex); } + /* GL_EXT_multi_draw_arrays */ void GLAPIENTRY _mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, @@ -1015,6 +1082,7 @@ _mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, vbo_exec_MultiDrawElements(mode, count, type, indices, primcount); } + void GLAPIENTRY _mesa_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 0c258c535e..4f43856016 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -35,6 +35,9 @@ #include "vbo_context.h" +#if FEATURE_beginend + + static void vbo_exec_debug_verts( struct vbo_exec_context *exec ) { @@ -172,6 +175,7 @@ vbo_exec_bind_arrays( GLcontext *ctx ) exec->vtx.inputs[attr] = &vbo->legacy_currval[attr]; } for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) { + ASSERT(attr + 16 < Elements(exec->vtx.inputs)); exec->vtx.inputs[attr + 16] = &vbo->mat_currval[attr]; } map = vbo->map_vp_none; @@ -184,6 +188,7 @@ vbo_exec_bind_arrays( GLcontext *ctx ) */ for (attr = 0; attr < 16; attr++) { exec->vtx.inputs[attr] = &vbo->legacy_currval[attr]; + ASSERT(attr + 16 < Elements(exec->vtx.inputs)); exec->vtx.inputs[attr + 16] = &vbo->generic_currval[attr]; } map = vbo->map_vp_arb; @@ -212,6 +217,8 @@ vbo_exec_bind_arrays( GLcontext *ctx ) if (exec->vtx.attrsz[src]) { /* override the default array set above */ + ASSERT(attr < Elements(exec->vtx.inputs)); + ASSERT(attr < Elements(exec->vtx.arrays)); /* arrays[] */ exec->vtx.inputs[attr] = &arrays[attr]; if (_mesa_is_bufferobj(exec->vtx.bufferobj)) { @@ -411,3 +418,6 @@ vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ) exec->vtx.prim_count = 0; exec->vtx.vert_count = 0; } + + +#endif /* FEATURE_beginend */ diff --git a/src/mesa/vbo/vbo_exec_eval.c b/src/mesa/vbo/vbo_exec_eval.c index 0c691b3a5c..a7846213d0 100644 --- a/src/mesa/vbo/vbo_exec_eval.c +++ b/src/mesa/vbo/vbo_exec_eval.c @@ -35,17 +35,20 @@ static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr ) { + assert(attr < Elements(exec->eval.map1)); exec->eval.map1[attr].map = NULL; } static void clear_active_eval2( struct vbo_exec_context *exec, GLuint attr ) { + assert(attr < Elements(exec->eval.map2)); exec->eval.map2[attr].map = NULL; } static void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint dim, struct gl_1d_map *map ) { + assert(attr < Elements(exec->eval.map1)); if (!exec->eval.map1[attr].map) { exec->eval.map1[attr].map = map; exec->eval.map1[attr].sz = dim; @@ -55,6 +58,7 @@ static void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint static void set_active_eval2( struct vbo_exec_context *exec, GLuint attr, GLuint dim, struct gl_2d_map *map ) { + assert(attr < Elements(exec->eval.map2)); if (!exec->eval.map2[attr].map) { exec->eval.map2[attr].map = map; exec->eval.map2[attr].sz = dim; @@ -73,18 +77,6 @@ void vbo_exec_eval_update( struct vbo_exec_context *exec ) clear_active_eval2( exec, attr ); } - /* _NEW_PROGRAM */ - if (ctx->VertexProgram._Enabled) { - for (attr = 0; attr < VBO_ATTRIB_FIRST_MATERIAL; attr++) { - /* _NEW_EVAL */ - if (ctx->Eval.Map1Attrib[attr]) - set_active_eval1( exec, attr, 4, &ctx->EvalMap.Map1Attrib[attr] ); - - if (ctx->Eval.Map2Attrib[attr]) - set_active_eval2( exec, attr, 4, &ctx->EvalMap.Map2Attrib[attr] ); - } - } - if (ctx->Eval.Map1Color4) set_active_eval1( exec, VBO_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map1Color4 ); @@ -125,6 +117,23 @@ void vbo_exec_eval_update( struct vbo_exec_context *exec ) else if (ctx->Eval.Map2Vertex3) set_active_eval2( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.Map2Vertex3 ); + /* _NEW_PROGRAM */ + if (ctx->VertexProgram._Enabled) { + /* These are the 16 evaluators which GL_NV_vertex_program defines. + * They alias and override the conventional vertex attributs. + */ + for (attr = 0; attr < 16; attr++) { + /* _NEW_EVAL */ + assert(attr < Elements(ctx->Eval.Map1Attrib)); + if (ctx->Eval.Map1Attrib[attr]) + set_active_eval1( exec, attr, 4, &ctx->EvalMap.Map1Attrib[attr] ); + + assert(attr < Elements(ctx->Eval.Map2Attrib)); + if (ctx->Eval.Map2Attrib[attr]) + set_active_eval2( exec, attr, 4, &ctx->EvalMap.Map2Attrib[attr] ); + } + } + exec->eval.recalculate_maps = 0; } diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c index 799a25fc1c..55a82ee369 100644 --- a/src/mesa/vbo/vbo_rebase.c +++ b/src/mesa/vbo/vbo_rebase.c @@ -127,7 +127,10 @@ void vbo_rebase_prims( GLcontext *ctx, _mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); - if (ib && ctx->Extensions.ARB_draw_elements_base_vertex) { + /* XXX this path is disabled for now. + * There's rendering corruption in some apps when it's enabled. + */ + if (0 && ib && ctx->Extensions.ARB_draw_elements_base_vertex) { /* If we can just tell the hardware or the TNL to interpret our * indices with a different base, do so. */ diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 41cd21d04b..3f86c68b24 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -72,6 +72,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/dlist.h" #include "main/enums.h" +#include "main/eval.h" #include "main/macros.h" #include "main/api_noop.h" #include "main/api_validate.h" @@ -269,7 +270,7 @@ static void _save_compile_vertex_list( GLcontext *ctx ) * being compiled. */ node = (struct vbo_save_vertex_list *) - _mesa_alloc_instruction(ctx, save->opcode_vertex_list, sizeof(*node)); + _mesa_dlist_alloc(ctx, save->opcode_vertex_list, sizeof(*node)); if (!node) return; @@ -988,7 +989,8 @@ static void _save_vtxfmt_init( GLcontext *ctx ) struct vbo_save_context *save = &vbo_context(ctx)->save; GLvertexformat *vfmt = &save->vtxfmt; - vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ + _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_); + vfmt->Begin = _save_Begin; vfmt->Color3f = _save_Color3f; vfmt->Color3fv = _save_Color3fv; @@ -1047,20 +1049,13 @@ static void _save_vtxfmt_init( GLcontext *ctx ) /* This will all require us to fallback to saving the list as opcodes: */ - vfmt->CallList = _save_CallList; /* inside begin/end */ - vfmt->CallLists = _save_CallLists; /* inside begin/end */ - vfmt->EvalCoord1f = _save_EvalCoord1f; - vfmt->EvalCoord1fv = _save_EvalCoord1fv; - vfmt->EvalCoord2f = _save_EvalCoord2f; - vfmt->EvalCoord2fv = _save_EvalCoord2fv; - vfmt->EvalPoint1 = _save_EvalPoint1; - vfmt->EvalPoint2 = _save_EvalPoint2; + _MESA_INIT_DLIST_VTXFMT(vfmt, _save_); /* inside begin/end */ + + _MESA_INIT_EVAL_VTXFMT(vfmt, _save_); /* These are all errors as we at least know we are in some sort of * begin/end pair: */ - vfmt->EvalMesh1 = _save_EvalMesh1; - vfmt->EvalMesh2 = _save_EvalMesh2; vfmt->Begin = _save_Begin; vfmt->Rectf = _save_Rectf; vfmt->DrawArrays = _save_DrawArrays; @@ -1238,11 +1233,11 @@ void vbo_save_api_init( struct vbo_save_context *save ) GLuint i; save->opcode_vertex_list = - _mesa_alloc_opcode( ctx, - sizeof(struct vbo_save_vertex_list), - vbo_save_playback_vertex_list, - vbo_destroy_vertex_list, - vbo_print_vertex_list ); + _mesa_dlist_alloc_opcode( ctx, + sizeof(struct vbo_save_vertex_list), + vbo_save_playback_vertex_list, + vbo_destroy_vertex_list, + vbo_print_vertex_list ); ctx->Driver.NotifySaveBegin = vbo_save_NotifyBegin; diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index 907deb4d2f..134cff7ca4 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -30302,6 +30302,7 @@ GL_PREFIX(_dispatch_stub_794): .globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB) .globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB) .globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB) + .globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample) .globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT) .globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT) .globl GL_PREFIX(PointParameterfv) ; .set GL_PREFIX(PointParameterfv), GL_PREFIX(PointParameterfvEXT) @@ -30393,6 +30394,7 @@ GL_PREFIX(_dispatch_stub_794): .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_783) .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT) + .globl GL_PREFIX(ProvokingVertex) ; .set GL_PREFIX(ProvokingVertex), GL_PREFIX(ProvokingVertexEXT) #if defined(GLX_USE_TLS) && defined(__linux__) .section ".note.ABI-tag", "a" diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index d56b701aa8..0d7e0f1f98 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -120,22 +120,22 @@ int main( int argc, char **argv ) OFFSET( "VB_COUNT ", struct vertex_buffer, Count ); printf( "\n" ); OFFSET( "VB_ELTS ", struct vertex_buffer, Elts ); - OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, ObjPtr ); + OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_POS] ); OFFSET( "VB_EYE_PTR ", struct vertex_buffer, EyePtr ); OFFSET( "VB_CLIP_PTR ", struct vertex_buffer, ClipPtr ); OFFSET( "VB_PROJ_CLIP_PTR ", struct vertex_buffer, NdcPtr ); OFFSET( "VB_CLIP_OR_MASK ", struct vertex_buffer, ClipOrMask ); OFFSET( "VB_CLIP_MASK ", struct vertex_buffer, ClipMask ); - OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, NormalPtr ); + OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_NORMAL] ); OFFSET( "VB_EDGE_FLAG ", struct vertex_buffer, EdgeFlag ); - OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, TexCoordPtr[0] ); - OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, TexCoordPtr[1] ); - OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, TexCoordPtr[2] ); - OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, TexCoordPtr[3] ); - OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, IndexPtr ); - OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, ColorPtr ); - OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, SecondaryColorPtr ); - OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, FogCoordPtr ); + OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX0] ); + OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX1] ); + OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX2] ); + OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX3] ); + OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR_INDEX] ); + OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR0] ); + OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR1] ); + OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_FOG] ); OFFSET( "VB_PRIMITIVE ", struct vertex_buffer, Primitive ); printf( "\n" ); diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 5f12b4fb6a..0da924c37f 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -1226,6 +1226,7 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(GetAttribLocation, _gloffset_GetAttribLocationARB, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8) GL_STUB_ALIAS(DrawBuffers, _gloffset_DrawBuffersARB, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8) GL_STUB_ALIAS(DrawBuffersATI, _gloffset_DrawBuffersARB, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8) + GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) GL_STUB_ALIAS(PointParameterf, _gloffset_PointParameterfEXT, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) GL_STUB_ALIAS(PointParameterfARB, _gloffset_PointParameterfEXT, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) GL_STUB_ALIAS(PointParameterfSGIS, _gloffset_PointParameterfEXT, PointParameterfSGIS@8, PointParameterfEXT, PointParameterfEXT@8) @@ -1316,6 +1317,7 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(IsRenderbuffer, _gloffset_IsRenderbufferEXT, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) GL_STUB_ALIAS(RenderbufferStorage, _gloffset_RenderbufferStorageEXT, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) GL_STUB_ALIAS(FramebufferTextureLayer, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB_ALIAS(ProvokingVertex, _gloffset_ProvokingVertexEXT, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) GLOBL GLNAME(gl_dispatch_functions_end) HIDDEN(GLNAME(gl_dispatch_functions_end)) diff --git a/src/mesa/x86/read_rgba_span_x86.S b/src/mesa/x86/read_rgba_span_x86.S index 80144b889c..92b1c2d902 100644 --- a/src/mesa/x86/read_rgba_span_x86.S +++ b/src/mesa/x86/read_rgba_span_x86.S @@ -522,7 +522,7 @@ _generic_read_RGBA_span_RGB565_MMX: addl $32,%esp sarl $2, %ecx - jle .L01 /* Bail early if the count is negative. */ + jl .L01 /* Bail early if the count is negative. */ jmp .L02 .L03: diff --git a/src/xvmc/Makefile b/src/xvmc/Makefile deleted file mode 100644 index 7badcfd264..0000000000 --- a/src/xvmc/Makefile +++ /dev/null @@ -1,73 +0,0 @@ -TARGET = libXvMCg3dvl.so -SONAME = libXvMCg3dvl.so.1 -GALLIUMDIR = ../gallium - -OBJECTS = block.o surface.o context.o subpicture.o attributes.o - -ifeq (${DRIVER}, softpipe) -OBJECTS += ${GALLIUMDIR}/winsys/g3dvl/xsp_winsys.o -endif - -CFLAGS += -g -fPIC -Wall -Werror=implicit-function-declaration \ - -I${GALLIUMDIR}/state_trackers/g3dvl \ - -I${GALLIUMDIR}/winsys/g3dvl \ - -I${GALLIUMDIR}/include \ - -I${GALLIUMDIR}/auxiliary \ - -I${GALLIUMDIR}/drivers - -ifeq (${DRIVER}, softpipe) -LDFLAGS += -L${GALLIUMDIR}/state_trackers/g3dvl \ - -L${GALLIUMDIR}/drivers/softpipe \ - -L${GALLIUMDIR}/auxiliary/tgsi \ - -L${GALLIUMDIR}/auxiliary/draw \ - -L${GALLIUMDIR}/auxiliary/translate \ - -L${GALLIUMDIR}/auxiliary/cso_cache \ - -L${GALLIUMDIR}/auxiliary/util \ - -L${GALLIUMDIR}/auxiliary/rtasm -else -LDFLAGS += -L${GALLIUMDIR}/state_trackers/g3dvl \ - -L${GALLIUMDIR}/winsys/g3dvl/nouveau \ - -L${GALLIUMDIR}/auxiliary/util -endif - -ifeq (${DRIVER}, softpipe) -LIBS += -lg3dvl -lsoftpipe -ldraw -ltgsi -ltranslate -lrtasm -lcso_cache -lutil -lm -else -LIBS += -lg3dvl -lnouveau_dri -lutil -endif - -############################################# - -ifeq (${DRIVER}, softpipe) -.PHONY = all clean g3dvl -else -.PHONY = all clean g3dvl nouveau_winsys -endif - -all: ${TARGET} - -ifeq (${DRIVER}, softpipe) -${TARGET}: ${OBJECTS} g3dvl - $(CC) ${LDFLAGS} -shared -Wl,-soname,${SONAME} -o $@ ${OBJECTS} ${LIBS} - -g3dvl: - cd ${GALLIUMDIR}/state_trackers/g3dvl; ${MAKE} - -clean: - cd ${GALLIUMDIR}/state_trackers/g3dvl; ${MAKE} clean - rm -rf ${OBJECTS} ${TARGET} -else -${TARGET}: ${OBJECTS} g3dvl nouveau_winsys - $(CC) ${LDFLAGS} -shared -Wl,-soname,${SONAME} -o $@ ${OBJECTS} ${LIBS} - -g3dvl: - cd ${GALLIUMDIR}/state_trackers/g3dvl; ${MAKE} - -nouveau_winsys: - cd ${GALLIUMDIR}/winsys/g3dvl/nouveau; ${MAKE} - -clean: - cd ${GALLIUMDIR}/state_trackers/g3dvl; ${MAKE} clean - cd ${GALLIUMDIR}/winsys/g3dvl/nouveau; ${MAKE} clean - rm -rf ${OBJECTS} ${TARGET} -endif diff --git a/src/xvmc/attributes.c b/src/xvmc/attributes.c deleted file mode 100644 index 674524b8b8..0000000000 --- a/src/xvmc/attributes.c +++ /dev/null @@ -1,20 +0,0 @@ -#include <assert.h> -#include <X11/Xlib.h> -#include <X11/extensions/Xvlib.h> -#include <X11/extensions/XvMC.h> - -XvAttribute* XvMCQueryAttributes(Display *display, XvMCContext *context, int *number) -{ - return NULL; -} - -Status XvMCSetAttribute(Display *display, XvMCContext *context, Atom attribute, int value) -{ - return BadImplementation; -} - -Status XvMCGetAttribute(Display *display, XvMCContext *context, Atom attribute, int *value) -{ - return BadImplementation; -} - diff --git a/src/xvmc/block.c b/src/xvmc/block.c deleted file mode 100644 index b38a89be09..0000000000 --- a/src/xvmc/block.c +++ /dev/null @@ -1,79 +0,0 @@ -#include <assert.h> -#include <X11/Xlib.h> -#include <X11/extensions/XvMC.h> -#include <util/u_memory.h> -#include <vl_display.h> -#include <vl_screen.h> -#include <vl_context.h> - -#define BLOCK_SIZE (64 * 2) - -Status XvMCCreateBlocks(Display *display, XvMCContext *context, unsigned int num_blocks, XvMCBlockArray *blocks) -{ - struct vlContext *vl_ctx; - - assert(display); - - if (!context) - return XvMCBadContext; - if (num_blocks == 0) - return BadValue; - - assert(blocks); - - vl_ctx = context->privData; - assert(display == vlGetNativeDisplay(vlGetDisplay(vlContextGetScreen(vl_ctx)))); - - blocks->context_id = context->context_id; - blocks->num_blocks = num_blocks; - blocks->blocks = MALLOC(BLOCK_SIZE * num_blocks); - /* Since we don't have a VL type for blocks, set privData to the display so we can catch mismatches */ - blocks->privData = display; - - return Success; -} - -Status XvMCDestroyBlocks(Display *display, XvMCBlockArray *blocks) -{ - assert(display); - assert(blocks); - assert(display == blocks->privData); - FREE(blocks->blocks); - - return Success; -} - -Status XvMCCreateMacroBlocks(Display *display, XvMCContext *context, unsigned int num_blocks, XvMCMacroBlockArray *blocks) -{ - struct vlContext *vl_ctx; - - assert(display); - - if (!context) - return XvMCBadContext; - if (num_blocks == 0) - return BadValue; - - assert(blocks); - - vl_ctx = context->privData; - assert(display == vlGetNativeDisplay(vlGetDisplay(vlContextGetScreen(vl_ctx)))); - - blocks->context_id = context->context_id; - blocks->num_blocks = num_blocks; - blocks->macro_blocks = MALLOC(sizeof(XvMCMacroBlock) * num_blocks); - /* Since we don't have a VL type for blocks, set privData to the display so we can catch mismatches */ - blocks->privData = display; - - return Success; -} - -Status XvMCDestroyMacroBlocks(Display *display, XvMCMacroBlockArray *blocks) -{ - assert(display); - assert(blocks); - assert(display == blocks->privData); - FREE(blocks->macro_blocks); - - return Success; -} diff --git a/src/xvmc/context.c b/src/xvmc/context.c deleted file mode 100644 index 9c2b6648bb..0000000000 --- a/src/xvmc/context.c +++ /dev/null @@ -1,210 +0,0 @@ -#include <assert.h> -#include <X11/Xlib.h> -#include <X11/extensions/XvMClib.h> -#include <X11/Xlibint.h> -#include <pipe/p_context.h> -#include <vl_display.h> -#include <vl_screen.h> -#include <vl_context.h> -#include <vl_winsys.h> - -static Status Validate -( - Display *display, - XvPortID port, - int surface_type_id, - unsigned int width, - unsigned int height, - int flags, - int *found_port, - int *chroma_format, - int *mc_type -) -{ - unsigned int found_surface = 0; - XvAdaptorInfo *adaptor_info; - unsigned int num_adaptors; - int num_types; - unsigned int max_width, max_height; - Status ret; - unsigned int i, j, k; - - assert(display && chroma_format); - - *found_port = 0; - - ret = XvQueryAdaptors(display, XDefaultRootWindow(display), &num_adaptors, &adaptor_info); - if (ret != Success) - return ret; - - /* Scan through all adaptors looking for this port and surface */ - for (i = 0; i < num_adaptors && !*found_port; ++i) - { - /* Scan through all ports of this adaptor looking for our port */ - for (j = 0; j < adaptor_info[i].num_ports && !*found_port; ++j) - { - /* If this is our port, scan through all its surfaces looking for our surface */ - if (adaptor_info[i].base_id + j == port) - { - XvMCSurfaceInfo *surface_info; - - *found_port = 1; - surface_info = XvMCListSurfaceTypes(display, adaptor_info[i].base_id, &num_types); - - if (surface_info) - { - for (k = 0; k < num_types && !found_surface; ++k) - { - if (surface_info[k].surface_type_id == surface_type_id) - { - found_surface = 1; - max_width = surface_info[k].max_width; - max_height = surface_info[k].max_height; - *chroma_format = surface_info[k].chroma_format; - *mc_type = surface_info[k].mc_type; - } - } - - XFree(surface_info); - } - else - { - XvFreeAdaptorInfo(adaptor_info); - return BadAlloc; - } - } - } - } - - XvFreeAdaptorInfo(adaptor_info); - - if (!*found_port) - return XvBadPort; - if (!found_surface) - return BadMatch; - if (width > max_width || height > max_height) - return BadValue; - if (flags != XVMC_DIRECT && flags != 0) - return BadValue; - - return Success; -} - -static enum vlProfile ProfileToVL(int xvmc_profile) -{ - if (xvmc_profile & XVMC_MPEG_1) - assert(0); - else if (xvmc_profile & XVMC_MPEG_2) - return vlProfileMpeg2Main; - else if (xvmc_profile & XVMC_H263) - assert(0); - else if (xvmc_profile & XVMC_MPEG_4) - assert(0); - else - assert(0); - - return -1; -} - -static enum vlEntryPoint EntryToVL(int xvmc_entry) -{ - return xvmc_entry & XVMC_IDCT ? vlEntryPointIDCT : vlEntryPointMC; -} - -static enum vlFormat FormatToVL(int xvmc_format) -{ - switch (xvmc_format) - { - case XVMC_CHROMA_FORMAT_420: - return vlFormatYCbCr420; - case XVMC_CHROMA_FORMAT_422: - return vlFormatYCbCr422; - case XVMC_CHROMA_FORMAT_444: - return vlFormatYCbCr444; - default: - assert(0); - } - - return -1; -} - -Status XvMCCreateContext(Display *display, XvPortID port, int surface_type_id, int width, int height, int flags, XvMCContext *context) -{ - int found_port; - int chroma_format; - int mc_type; - Status ret; - struct vlDisplay *vl_dpy; - struct vlScreen *vl_scrn; - struct vlContext *vl_ctx; - struct pipe_context *pipe; - Display *dpy = display; - - assert(display); - - if (!context) - return XvMCBadContext; - - ret = Validate(display, port, surface_type_id, width, height, flags, &found_port, &chroma_format, &mc_type); - - /* XXX: Success and XvBadPort have the same value */ - if (ret != Success || !found_port) - return ret; - - /* XXX: Assumes default screen, should check which screen port is on */ - pipe = create_pipe_context(display, XDefaultScreen(display)); - - assert(pipe); - - vlCreateDisplay(display, &vl_dpy); - vlCreateScreen(vl_dpy, XDefaultScreen(display), pipe->screen, &vl_scrn); - vlCreateContext - ( - vl_scrn, - pipe, - width, - height, - FormatToVL(chroma_format), - ProfileToVL(mc_type), - EntryToVL(mc_type), - &vl_ctx - ); - - context->context_id = XAllocID(display); - context->surface_type_id = surface_type_id; - context->width = width; - context->height = height; - context->flags = flags; - context->port = port; - context->privData = vl_ctx; - - SyncHandle(); - return Success; -} - -Status XvMCDestroyContext(Display *display, XvMCContext *context) -{ - struct vlContext *vl_ctx; - struct vlScreen *vl_screen; - struct vlDisplay *vl_dpy; - struct pipe_context *pipe; - - assert(display); - - if (!context) - return XvMCBadContext; - - vl_ctx = context->privData; - - assert(display == vlGetNativeDisplay(vlGetDisplay(vlContextGetScreen(vl_ctx)))); - - pipe = vlGetPipeContext(vl_ctx); - vl_screen = vlContextGetScreen(vl_ctx); - vl_dpy = vlGetDisplay(vl_screen); - vlDestroyContext(vl_ctx); - vlDestroyScreen(vl_screen); - vlDestroyDisplay(vl_dpy); - destroy_pipe_context(pipe); - - return Success; -} diff --git a/src/xvmc/subpicture.c b/src/xvmc/subpicture.c deleted file mode 100644 index 09e9c98e6a..0000000000 --- a/src/xvmc/subpicture.c +++ /dev/null @@ -1,218 +0,0 @@ -#include <assert.h> -#include <X11/Xlib.h> -#include <X11/extensions/Xvlib.h> -#include <X11/extensions/XvMC.h> -#include <X11/Xlibint.h> - -Status XvMCCreateSubpicture -( - Display *display, - XvMCContext *context, - XvMCSubpicture *subpicture, - unsigned short width, - unsigned short height, - int xvimage_id -) -{ - Display *dpy = display; - assert(display); - - if (!context) - return XvMCBadContext; - - assert(subpicture); - - if (width > 2048 || height > 2048) - return BadValue; - - if (xvimage_id != 123) - return BadMatch; - - subpicture->subpicture_id = XAllocID(display); - subpicture->context_id = context->context_id; - subpicture->xvimage_id = xvimage_id; - subpicture->width = width; - subpicture->height = height; - subpicture->num_palette_entries = 0; - subpicture->entry_bytes = 0; - subpicture->component_order[0] = 0; - subpicture->component_order[1] = 0; - subpicture->component_order[2] = 0; - subpicture->component_order[3] = 0; - /* TODO: subpicture->privData = ;*/ - - SyncHandle(); - return Success; -} - -Status XvMCClearSubpicture -( - Display *display, - XvMCSubpicture *subpicture, - short x, - short y, - unsigned short width, - unsigned short height, - unsigned int color -) -{ - assert(display); - - if (!subpicture) - return XvMCBadSubpicture; - - /* TODO: Assert clear rect is within bounds? Or clip? */ - - return Success; -} - -Status XvMCCompositeSubpicture -( - Display *display, - XvMCSubpicture *subpicture, - XvImage *image, - short srcx, - short srcy, - unsigned short width, - unsigned short height, - short dstx, - short dsty -) -{ - assert(display); - - if (!subpicture) - return XvMCBadSubpicture; - - assert(image); - - if (subpicture->xvimage_id != image->id) - return BadMatch; - - /* TODO: Assert rects are within bounds? Or clip? */ - - return Success; -} - -Status XvMCDestroySubpicture(Display *display, XvMCSubpicture *subpicture) -{ - assert(display); - - if (!subpicture) - return XvMCBadSubpicture; - - return BadImplementation; -} - -Status XvMCSetSubpicturePalette(Display *display, XvMCSubpicture *subpicture, unsigned char *palette) -{ - assert(display); - - if (!subpicture) - return XvMCBadSubpicture; - - assert(palette); - - /* We don't support paletted subpictures */ - return BadMatch; -} - -Status XvMCBlendSubpicture -( - Display *display, - XvMCSurface *target_surface, - XvMCSubpicture *subpicture, - short subx, - short suby, - unsigned short subw, - unsigned short subh, - short surfx, - short surfy, - unsigned short surfw, - unsigned short surfh -) -{ - assert(display); - - if (!target_surface) - return XvMCBadSurface; - - if (!subpicture) - return XvMCBadSubpicture; - - if (target_surface->context_id != subpicture->context_id) - return BadMatch; - - /* TODO: Assert rects are within bounds? Or clip? */ - return Success; -} - -Status XvMCBlendSubpicture2 -( - Display *display, - XvMCSurface *source_surface, - XvMCSurface *target_surface, - XvMCSubpicture *subpicture, - short subx, - short suby, - unsigned short subw, - unsigned short subh, - short surfx, - short surfy, - unsigned short surfw, - unsigned short surfh -) -{ - assert(display); - - if (!source_surface || !target_surface) - return XvMCBadSurface; - - if (!subpicture) - return XvMCBadSubpicture; - - if (source_surface->context_id != subpicture->context_id) - return BadMatch; - - if (source_surface->context_id != subpicture->context_id) - return BadMatch; - - /* TODO: Assert rects are within bounds? Or clip? */ - return Success; -} - -Status XvMCSyncSubpicture(Display *display, XvMCSubpicture *subpicture) -{ - assert(display); - - if (!subpicture) - return XvMCBadSubpicture; - - return Success; -} - -Status XvMCFlushSubpicture(Display *display, XvMCSubpicture *subpicture) -{ - assert(display); - - if (!subpicture) - return XvMCBadSubpicture; - - return Success; -} - -Status XvMCGetSubpictureStatus(Display *display, XvMCSubpicture *subpicture, int *status) -{ - assert(display); - - if (!subpicture) - return XvMCBadSubpicture; - - assert(status); - - /* TODO */ - *status = 0; - - return Success; -} - diff --git a/src/xvmc/surface.c b/src/xvmc/surface.c deleted file mode 100644 index fea351b84f..0000000000 --- a/src/xvmc/surface.c +++ /dev/null @@ -1,358 +0,0 @@ -#include <assert.h> -#include <X11/Xlib.h> -#include <X11/extensions/XvMC.h> -#include <X11/Xlibint.h> -#include <vl_display.h> -#include <vl_screen.h> -#include <vl_context.h> -#include <vl_surface.h> -#include <vl_types.h> - -static enum vlMacroBlockType TypeToVL(int xvmc_mb_type) -{ - if (xvmc_mb_type & XVMC_MB_TYPE_INTRA) - return vlMacroBlockTypeIntra; - if ((xvmc_mb_type & (XVMC_MB_TYPE_MOTION_FORWARD | XVMC_MB_TYPE_MOTION_BACKWARD)) == XVMC_MB_TYPE_MOTION_FORWARD) - return vlMacroBlockTypeFwdPredicted; - if ((xvmc_mb_type & (XVMC_MB_TYPE_MOTION_FORWARD | XVMC_MB_TYPE_MOTION_BACKWARD)) == XVMC_MB_TYPE_MOTION_BACKWARD) - return vlMacroBlockTypeBkwdPredicted; - if ((xvmc_mb_type & (XVMC_MB_TYPE_MOTION_FORWARD | XVMC_MB_TYPE_MOTION_BACKWARD)) == (XVMC_MB_TYPE_MOTION_FORWARD | XVMC_MB_TYPE_MOTION_BACKWARD)) - return vlMacroBlockTypeBiPredicted; - - assert(0); - - return -1; -} - -static enum vlPictureType PictureToVL(int xvmc_pic) -{ - switch (xvmc_pic) - { - case XVMC_TOP_FIELD: - return vlPictureTypeTopField; - case XVMC_BOTTOM_FIELD: - return vlPictureTypeBottomField; - case XVMC_FRAME_PICTURE: - return vlPictureTypeFrame; - default: - assert(0); - } - - return -1; -} - -static enum vlMotionType MotionToVL(int xvmc_motion_type, int xvmc_dct_type) -{ - switch (xvmc_motion_type) - { - case XVMC_PREDICTION_FRAME: - return xvmc_dct_type == XVMC_DCT_TYPE_FIELD ? vlMotionType16x8 : vlMotionTypeFrame; - case XVMC_PREDICTION_FIELD: - return vlMotionTypeField; - case XVMC_PREDICTION_DUAL_PRIME: - return vlMotionTypeDualPrime; - default: - assert(0); - } - - return -1; -} - -Status XvMCCreateSurface(Display *display, XvMCContext *context, XvMCSurface *surface) -{ - struct vlContext *vl_ctx; - struct vlSurface *vl_sfc; - Display *dpy = display; - - assert(display); - - if (!context) - return XvMCBadContext; - if (!surface) - return XvMCBadSurface; - - vl_ctx = context->privData; - - assert(display == vlGetNativeDisplay(vlGetDisplay(vlContextGetScreen(vl_ctx)))); - - if (vlCreateSurface(vlContextGetScreen(vl_ctx), - context->width, context->height, - vlGetPictureFormat(vl_ctx), - &vl_sfc)) - { - return BadAlloc; - } - - vlBindToContext(vl_sfc, vl_ctx); - - surface->surface_id = XAllocID(display); - surface->context_id = context->context_id; - surface->surface_type_id = context->surface_type_id; - surface->width = context->width; - surface->height = context->height; - surface->privData = vl_sfc; - - SyncHandle(); - return Success; -} - -Status XvMCRenderSurface -( - Display *display, - XvMCContext *context, - unsigned int picture_structure, - XvMCSurface *target_surface, - XvMCSurface *past_surface, - XvMCSurface *future_surface, - unsigned int flags, - unsigned int num_macroblocks, - unsigned int first_macroblock, - XvMCMacroBlockArray *macroblocks, - XvMCBlockArray *blocks -) -{ - struct vlContext *vl_ctx; - struct vlSurface *target_vl_surface; - struct vlSurface *past_vl_surface; - struct vlSurface *future_vl_surface; - struct vlMpeg2MacroBlockBatch batch; - struct vlMpeg2MacroBlock vl_macroblocks[num_macroblocks]; - unsigned int i; - - assert(display); - - if (!context) - return XvMCBadContext; - if (!target_surface) - return XvMCBadSurface; - - if - ( - picture_structure != XVMC_TOP_FIELD && - picture_structure != XVMC_BOTTOM_FIELD && - picture_structure != XVMC_FRAME_PICTURE - ) - return BadValue; - if (future_surface && !past_surface) - return BadMatch; - - vl_ctx = context->privData; - - assert(display == vlGetNativeDisplay(vlGetDisplay(vlContextGetScreen(vl_ctx)))); - - target_vl_surface = target_surface->privData; - past_vl_surface = past_surface ? past_surface->privData : NULL; - future_vl_surface = future_surface ? future_surface->privData : NULL; - - assert(context->context_id == target_surface->context_id); - assert(!past_surface || context->context_id == past_surface->context_id); - assert(!future_surface || context->context_id == future_surface->context_id); - - assert(macroblocks); - assert(blocks); - - assert(macroblocks->context_id == context->context_id); - assert(blocks->context_id == context->context_id); - - assert(flags == 0 || flags == XVMC_SECOND_FIELD); - - batch.past_surface = past_vl_surface; - batch.future_surface = future_vl_surface; - batch.picture_type = PictureToVL(picture_structure); - batch.field_order = flags & XVMC_SECOND_FIELD ? vlFieldOrderSecond : vlFieldOrderFirst; - batch.num_macroblocks = num_macroblocks; - batch.macroblocks = vl_macroblocks; - - for (i = 0; i < num_macroblocks; ++i) - { - unsigned int j = first_macroblock + i; - - unsigned int k, l, m; - - batch.macroblocks[i].mbx = macroblocks->macro_blocks[j].x; - batch.macroblocks[i].mby = macroblocks->macro_blocks[j].y; - batch.macroblocks[i].mb_type = TypeToVL(macroblocks->macro_blocks[j].macroblock_type); - if (batch.macroblocks[i].mb_type != vlMacroBlockTypeIntra) - batch.macroblocks[i].mo_type = MotionToVL(macroblocks->macro_blocks[j].motion_type, macroblocks->macro_blocks[j].dct_type); - batch.macroblocks[i].dct_type = macroblocks->macro_blocks[j].dct_type == XVMC_DCT_TYPE_FIELD ? vlDCTTypeFieldCoded : vlDCTTypeFrameCoded; - - for (k = 0; k < 2; ++k) - for (l = 0; l < 2; ++l) - for (m = 0; m < 2; ++m) - batch.macroblocks[i].PMV[k][l][m] = macroblocks->macro_blocks[j].PMV[k][l][m]; - - batch.macroblocks[i].cbp = macroblocks->macro_blocks[j].coded_block_pattern; - batch.macroblocks[i].blocks = blocks->blocks + (macroblocks->macro_blocks[j].index * 64); - } - - vlRenderMacroBlocksMpeg2(&batch, target_vl_surface); - - return Success; -} - -Status XvMCFlushSurface(Display *display, XvMCSurface *surface) -{ - struct vlSurface *vl_sfc; - - assert(display); - - if (!surface) - return XvMCBadSurface; - - vl_sfc = surface->privData; - - assert(display == vlGetNativeDisplay(vlGetDisplay(vlSurfaceGetScreen(vl_sfc)))); - - vlSurfaceFlush(vl_sfc); - - return Success; -} - -Status XvMCSyncSurface(Display *display, XvMCSurface *surface) -{ - struct vlSurface *vl_sfc; - - assert(display); - - if (!surface) - return XvMCBadSurface; - - vl_sfc = surface->privData; - - assert(display == vlGetNativeDisplay(vlGetDisplay(vlSurfaceGetScreen(vl_sfc)))); - - vlSurfaceSync(vl_sfc); - - return Success; -} - -Status XvMCPutSurface -( - Display *display, - XvMCSurface *surface, - Drawable drawable, - short srcx, - short srcy, - unsigned short srcw, - unsigned short srch, - short destx, - short desty, - unsigned short destw, - unsigned short desth, - int flags -) -{ - Window root; - int x, y; - unsigned int width, height; - unsigned int border_width; - unsigned int depth; - struct vlSurface *vl_sfc; - - assert(display); - - if (!surface) - return XvMCBadSurface; - - if (XGetGeometry(display, drawable, &root, &x, &y, &width, &height, &border_width, &depth) == BadDrawable) - return BadDrawable; - - assert(flags == XVMC_TOP_FIELD || flags == XVMC_BOTTOM_FIELD || flags == XVMC_FRAME_PICTURE); - - /* TODO: Correct for negative srcx,srcy & destx,desty by clipping */ - - assert(srcx + srcw - 1 < surface->width); - assert(srcy + srch - 1 < surface->height); - /* XXX: Some apps (mplayer) hit these asserts because they call - * this function after the window has been resized by the WM - * but before they've handled the corresponding XEvent and - * know about the new dimensions. The output will be clipped - * for a few frames until the app updates destw and desth. - */ - /*assert(destx + destw - 1 < width); - assert(desty + desth - 1 < height);*/ - - vl_sfc = surface->privData; - - vlPutPicture(vl_sfc, drawable, srcx, srcy, srcw, srch, destx, desty, destw, desth, width, height, PictureToVL(flags)); - - return Success; -} - -Status XvMCGetSurfaceStatus(Display *display, XvMCSurface *surface, int *status) -{ - struct vlSurface *vl_sfc; - enum vlResourceStatus res_status; - - assert(display); - - if (!surface) - return XvMCBadSurface; - - assert(status); - - vl_sfc = surface->privData; - - assert(display == vlGetNativeDisplay(vlGetDisplay(vlSurfaceGetScreen(vl_sfc)))); - - vlSurfaceGetStatus(vl_sfc, &res_status); - - switch (res_status) - { - case vlResourceStatusFree: - { - *status = 0; - break; - } - case vlResourceStatusRendering: - { - *status = XVMC_RENDERING; - break; - } - case vlResourceStatusDisplaying: - { - *status = XVMC_DISPLAYING; - break; - } - default: - assert(0); - } - - return Success; -} - -Status XvMCDestroySurface(Display *display, XvMCSurface *surface) -{ - struct vlSurface *vl_sfc; - - assert(display); - - if (!surface) - return XvMCBadSurface; - - vl_sfc = surface->privData; - - assert(display == vlGetNativeDisplay(vlGetDisplay(vlSurfaceGetScreen(vl_sfc)))); - - vlDestroySurface(vl_sfc); - - return Success; -} - -Status XvMCHideSurface(Display *display, XvMCSurface *surface) -{ - struct vlSurface *vl_sfc; - - assert(display); - - if (!surface) - return XvMCBadSurface; - - vl_sfc = surface->privData; - - assert(display == vlGetNativeDisplay(vlGetDisplay(vlSurfaceGetScreen(vl_sfc)))); - - /* No op, only for overlaid rendering */ - - return Success; -} diff --git a/src/xvmc/tests/Makefile b/src/xvmc/tests/Makefile deleted file mode 100644 index de095161d2..0000000000 --- a/src/xvmc/tests/Makefile +++ /dev/null @@ -1,27 +0,0 @@ -CFLAGS += -g -Wall -LDFLAGS += -LIBS += -lXvMCW -lXvMC -lXv - -############################################# - -.PHONY = all clean - -all: test_context test_surface test_blocks test_rendering xvmc_bench - -test_context: test_context.o testlib.o - $(CC) ${LDFLAGS} -o $@ $^ ${LIBS} - -test_surface: test_surface.o testlib.o - $(CC) ${LDFLAGS} -o $@ $^ ${LIBS} - -test_blocks: test_blocks.o testlib.o - $(CC) ${LDFLAGS} -o $@ $^ ${LIBS} - -test_rendering: test_rendering.o testlib.o - $(CC) ${LDFLAGS} -o $@ $^ ${LIBS} - -xvmc_bench: xvmc_bench.o testlib.o - $(CC) ${LDFLAGS} -o $@ $^ ${LIBS} - -clean: - rm -rf *.o test_context test_surface test_blocks test_rendering xvmc_bench diff --git a/src/xvmc/tests/testlib.h b/src/xvmc/tests/testlib.h deleted file mode 100644 index af71ad74e1..0000000000 --- a/src/xvmc/tests/testlib.h +++ /dev/null @@ -1,42 +0,0 @@ -#ifndef testlib_h -#define testlib_h - -/* -#define TEST(pred, doc) test(pred, #pred, doc, __FILE__, __LINE__) - -void test(int pred, const char *pred_string, const char *doc_string, const char *file, unsigned int line); -*/ - -#include <sys/time.h> -#include <X11/Xlib.h> -#include <X11/extensions/XvMClib.h> - -/* - * display: IN A valid X display - * width, height: IN Surface size that the port must display - * chroma_format: IN Chroma format that the port must display - * mc_types, num_mc_types: IN List of MC types that the port must support, first port that matches the first mc_type will be returned - * port_id: OUT Your port's ID - * surface_type_id: OUT Your port's surface ID - * is_overlay: OUT If 1, port uses overlay surfaces, you need to set a colorkey - * intra_unsigned: OUT If 1, port uses unsigned values for intra-coded blocks - */ -int GetPort -( - Display *display, - unsigned int width, - unsigned int height, - unsigned int chroma_format, - const unsigned int *mc_types, - unsigned int num_mc_types, - XvPortID *port_id, - int *surface_type_id, - unsigned int *is_overlay, - unsigned int *intra_unsigned -); - -unsigned int align(unsigned int value, unsigned int alignment); - -int timeval_subtract(struct timeval *result, struct timeval *x, struct timeval *y); - -#endif |